Bulk_UnityEngine.UI_1.cpp 1.7 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct VirtActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. template <typename R>
  27. struct VirtFuncInvoker0
  28. {
  29. typedef R (*Func)(void*, const RuntimeMethod*);
  30. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. template <typename R, typename T1>
  37. struct VirtFuncInvoker1
  38. {
  39. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  40. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  44. }
  45. };
  46. template <typename T1>
  47. struct VirtActionInvoker1
  48. {
  49. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  50. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  54. }
  55. };
  56. template <typename R, typename T1, typename T2, typename T3>
  57. struct VirtFuncInvoker3
  58. {
  59. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  60. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  64. }
  65. };
  66. template <typename R, typename T1, typename T2>
  67. struct VirtFuncInvoker2
  68. {
  69. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  70. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  74. }
  75. };
  76. template <typename R, typename T1, typename T2, typename T3, typename T4>
  77. struct VirtFuncInvoker4
  78. {
  79. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  80. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  83. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  84. }
  85. };
  86. template <typename T1, typename T2>
  87. struct VirtActionInvoker2
  88. {
  89. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  93. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename R, typename T1, typename T2, typename T3>
  97. struct GenericVirtFuncInvoker3
  98. {
  99. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. VirtualInvokeData invokeData;
  103. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  104. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  105. }
  106. };
  107. template <typename R, typename T1, typename T2>
  108. struct GenericVirtFuncInvoker2
  109. {
  110. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  111. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  112. {
  113. VirtualInvokeData invokeData;
  114. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  115. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  116. }
  117. };
  118. template <typename R, typename T1, typename T2, typename T3, typename T4>
  119. struct GenericVirtFuncInvoker4
  120. {
  121. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  122. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  123. {
  124. VirtualInvokeData invokeData;
  125. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  126. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  127. }
  128. };
  129. template <typename R, typename T1>
  130. struct InterfaceFuncInvoker1
  131. {
  132. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  133. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  134. {
  135. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  136. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  137. }
  138. };
  139. template <typename R>
  140. struct InterfaceFuncInvoker0
  141. {
  142. typedef R (*Func)(void*, const RuntimeMethod*);
  143. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  144. {
  145. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  146. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  147. }
  148. };
  149. struct InterfaceActionInvoker0
  150. {
  151. typedef void (*Action)(void*, const RuntimeMethod*);
  152. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  153. {
  154. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  155. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  156. }
  157. };
  158. template <typename R, typename T1, typename T2, typename T3>
  159. struct InterfaceFuncInvoker3
  160. {
  161. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  162. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  163. {
  164. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  165. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  166. }
  167. };
  168. template <typename R, typename T1, typename T2>
  169. struct InterfaceFuncInvoker2
  170. {
  171. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  172. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  173. {
  174. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  175. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  176. }
  177. };
  178. template <typename T1, typename T2>
  179. struct InterfaceActionInvoker2
  180. {
  181. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  182. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  183. {
  184. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  185. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  186. }
  187. };
  188. template <typename R, typename T1, typename T2, typename T3, typename T4>
  189. struct InterfaceFuncInvoker4
  190. {
  191. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  192. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  193. {
  194. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  195. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  196. }
  197. };
  198. template <typename R, typename T1, typename T2, typename T3>
  199. struct GenericInterfaceFuncInvoker3
  200. {
  201. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  202. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  203. {
  204. VirtualInvokeData invokeData;
  205. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  206. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  207. }
  208. };
  209. template <typename R, typename T1, typename T2>
  210. struct GenericInterfaceFuncInvoker2
  211. {
  212. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  213. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  214. {
  215. VirtualInvokeData invokeData;
  216. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  217. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  218. }
  219. };
  220. template <typename R, typename T1, typename T2, typename T3, typename T4>
  221. struct GenericInterfaceFuncInvoker4
  222. {
  223. typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  224. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  225. {
  226. VirtualInvokeData invokeData;
  227. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  228. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  229. }
  230. };
  231. // UnityEngine.UI.Image
  232. struct Image_t2670269651;
  233. // UnityEngine.UI.MaskableGraphic
  234. struct MaskableGraphic_t3839221559;
  235. // UnityEngine.UI.Graphic
  236. struct Graphic_t1660335611;
  237. // UnityEngine.Sprite
  238. struct Sprite_t280657092;
  239. // UnityEngine.Object
  240. struct Object_t631007953;
  241. // UnityEngine.Material
  242. struct Material_t340375123;
  243. // UnityEngine.Texture
  244. struct Texture_t3661962703;
  245. // UnityEngine.Texture2D
  246. struct Texture2D_t3840446185;
  247. // UnityEngine.Canvas
  248. struct Canvas_t3310196443;
  249. // UnityEngine.RectTransform
  250. struct RectTransform_t3704657025;
  251. // UnityEngine.UI.VertexHelper
  252. struct VertexHelper_t2453304189;
  253. // UnityEngine.CanvasRenderer
  254. struct CanvasRenderer_t2598313366;
  255. // System.String
  256. struct String_t;
  257. // UnityEngine.Vector3[]
  258. struct Vector3U5BU5D_t1718750761;
  259. // UnityEngine.Camera
  260. struct Camera_t4157153871;
  261. // UnityEngine.U2D.SpriteAtlas
  262. struct SpriteAtlas_t646931412;
  263. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  264. struct List_1_t4142344393;
  265. // System.Collections.Generic.List`1<System.Object>
  266. struct List_1_t257213610;
  267. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  268. struct Action_1_t819399007;
  269. // System.Action`1<System.Object>
  270. struct Action_1_t3252573759;
  271. // UnityEngine.UI.InputField
  272. struct InputField_t3762917431;
  273. // UnityEngine.UI.InputField/SubmitEvent
  274. struct SubmitEvent_t648412432;
  275. // UnityEngine.UI.InputField/OnChangeEvent
  276. struct OnChangeEvent_t467195904;
  277. // UnityEngine.Event
  278. struct Event_t2956885303;
  279. // UnityEngine.UI.Selectable
  280. struct Selectable_t3250028441;
  281. // UnityEngine.EventSystems.BaseInput
  282. struct BaseInput_t3630163547;
  283. // UnityEngine.EventSystems.EventSystem
  284. struct EventSystem_t1003666588;
  285. // UnityEngine.EventSystems.BaseInputModule
  286. struct BaseInputModule_t2019268878;
  287. // UnityEngine.Mesh
  288. struct Mesh_t3648964284;
  289. // UnityEngine.TextGenerator
  290. struct TextGenerator_t3211863866;
  291. // UnityEngine.UI.InputField/OnValidateInput
  292. struct OnValidateInput_t2355412304;
  293. // UnityEngine.TouchScreenKeyboard
  294. struct TouchScreenKeyboard_t731888065;
  295. // UnityEngine.UI.Text
  296. struct Text_t1901882714;
  297. // UnityEngine.Events.UnityAction
  298. struct UnityAction_t3245792599;
  299. // UnityEngine.UI.InputField/ContentType[]
  300. struct ContentTypeU5BU5D_t2431451661;
  301. // UnityEngine.UI.ICanvasElement
  302. struct ICanvasElement_t2121898866;
  303. // System.Collections.IEnumerator
  304. struct IEnumerator_t1853284238;
  305. // UnityEngine.UI.InputField/<CaretBlink>c__Iterator0
  306. struct U3CCaretBlinkU3Ec__Iterator0_t2589889038;
  307. // UnityEngine.MonoBehaviour
  308. struct MonoBehaviour_t3962482529;
  309. // UnityEngine.Coroutine
  310. struct Coroutine_t3829159415;
  311. // UnityEngine.Component
  312. struct Component_t1923634451;
  313. // UnityEngine.Transform
  314. struct Transform_t3600365921;
  315. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo>
  316. struct IList_1_t1715619297;
  317. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo>
  318. struct IList_1_t1890820889;
  319. // UnityEngine.EventSystems.PointerEventData
  320. struct PointerEventData_t3807901092;
  321. // UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1
  322. struct U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878;
  323. // UnityEngine.GameObject
  324. struct GameObject_t1113636619;
  325. // UnityEngine.EventSystems.BaseEventData
  326. struct BaseEventData_t3903027533;
  327. // UnityEngine.Font
  328. struct Font_t1956802104;
  329. // System.Char[]
  330. struct CharU5BU5D_t3528271667;
  331. // UnityEngine.Events.UnityEvent`1<System.String>
  332. struct UnityEvent_1_t2729110193;
  333. // UnityEngine.Events.UnityEvent`1<System.Object>
  334. struct UnityEvent_1_t3961765668;
  335. // UnityEngine.Behaviour
  336. struct Behaviour_t1437897464;
  337. // System.Type
  338. struct Type_t;
  339. // System.Type[]
  340. struct TypeU5BU5D_t3940880105;
  341. // UnityEngine.UI.LayoutElement
  342. struct LayoutElement_t1785403678;
  343. // UnityEngine.UIVertex[]
  344. struct UIVertexU5BU5D_t1981460040;
  345. // UnityEngine.Display
  346. struct Display_t1387065949;
  347. // System.NotSupportedException
  348. struct NotSupportedException_t1314879016;
  349. // UnityEngine.WaitForSecondsRealtime
  350. struct WaitForSecondsRealtime_t189548121;
  351. // System.IAsyncResult
  352. struct IAsyncResult_t767004451;
  353. // System.AsyncCallback
  354. struct AsyncCallback_t3962456242;
  355. // UnityEngine.EventSystems.UIBehaviour
  356. struct UIBehaviour_t3495933518;
  357. // UnityEngine.UI.LayoutGroup
  358. struct LayoutGroup_t2436138090;
  359. // UnityEngine.RectOffset
  360. struct RectOffset_t1369453676;
  361. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  362. struct List_1_t881764471;
  363. // System.Collections.Generic.List`1<UnityEngine.Component>
  364. struct List_1_t3395709193;
  365. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0
  366. struct U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204;
  367. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  368. struct UnityAction_1_t1126149445;
  369. // UnityEngine.Events.UnityAction`1<System.Object>
  370. struct UnityAction_1_t3664942305;
  371. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  372. struct ObjectPool_1_t240936516;
  373. // UnityEngine.UI.ObjectPool`1<System.Object>
  374. struct ObjectPool_1_t2779729376;
  375. // UnityEngine.RectTransform/ReapplyDrivenProperties
  376. struct ReapplyDrivenProperties_t1258266594;
  377. // UnityEngine.UI.LayoutRebuilder
  378. struct LayoutRebuilder_t541313304;
  379. // System.Predicate`1<UnityEngine.Component>
  380. struct Predicate_1_t2748928575;
  381. // System.Predicate`1<System.Object>
  382. struct Predicate_1_t3905400288;
  383. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  384. struct UnityAction_1_t2508470592;
  385. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  386. struct Func_2_t235587086;
  387. // System.Func`2<System.Object,System.Single>
  388. struct Func_2_t764290984;
  389. // UnityEngine.UI.ILayoutElement
  390. struct ILayoutElement_t4082016710;
  391. // UnityEngine.UI.Mask
  392. struct Mask_t1803652131;
  393. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  394. struct CullStateChangedEvent_t3661388177;
  395. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  396. struct UnityEvent_1_t978947469;
  397. // UnityEngine.UI.RectMask2D
  398. struct RectMask2D_t3474889437;
  399. // UnityEngine.UI.IClippable
  400. struct IClippable_t1239629351;
  401. // UnityEngine.UI.MaskUtilities
  402. struct MaskUtilities_t4151184739;
  403. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  404. struct List_1_t487303889;
  405. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  406. struct List_1_t3275726873;
  407. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  408. struct List_1_t651996883;
  409. // UnityEngine.UI.Outline
  410. struct Outline_t2536100125;
  411. // UnityEngine.UI.Shadow
  412. struct Shadow_t773074319;
  413. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  414. struct List_1_t1234605051;
  415. // UnityEngine.UI.PositionAsUV1
  416. struct PositionAsUV1_t3991086357;
  417. // UnityEngine.UI.BaseMeshEffect
  418. struct BaseMeshEffect_t2440176439;
  419. // UnityEngine.UI.RawImage
  420. struct RawImage_t3182918964;
  421. // UnityEngine.UI.RectangularVertexClipper
  422. struct RectangularVertexClipper_t626611136;
  423. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  424. struct HashSet_1_t4099546121;
  425. // System.Collections.Generic.HashSet`1<System.Object>
  426. struct HashSet_1_t1645055638;
  427. // UnityEngine.UI.IClipper
  428. struct IClipper_t1224123152;
  429. // UnityEngine.UI.ReflectionMethodsCache
  430. struct ReflectionMethodsCache_t2103211062;
  431. // System.Reflection.MethodInfo
  432. struct MethodInfo_t;
  433. // System.Delegate
  434. struct Delegate_t1188392813;
  435. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  436. struct GetRaycastNonAllocCallback_t3841783507;
  437. // UnityEngine.RaycastHit[]
  438. struct RaycastHitU5BU5D_t1690781147;
  439. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  440. struct GetRayIntersectionAllCallback_t3913627115;
  441. // UnityEngine.RaycastHit2D[]
  442. struct RaycastHit2DU5BU5D_t4286651560;
  443. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  444. struct GetRayIntersectionAllNonAllocCallback_t2311174851;
  445. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  446. struct Raycast2DCallback_t768590915;
  447. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  448. struct Raycast3DCallback_t701940803;
  449. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  450. struct RaycastAllCallback_t1884415901;
  451. // UnityEngine.UI.Scrollbar
  452. struct Scrollbar_t1494447233;
  453. // UnityEngine.UI.Scrollbar/ScrollEvent
  454. struct ScrollEvent_t149898510;
  455. // UnityEngine.Events.UnityEvent`1<System.Single>
  456. struct UnityEvent_1_t2278926278;
  457. // UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0
  458. struct U3CClickRepeatU3Ec__Iterator0_t3442648935;
  459. // UnityEngine.EventSystems.AxisEventData
  460. struct AxisEventData_t2331243652;
  461. // UnityEngine.WaitForEndOfFrame
  462. struct WaitForEndOfFrame_t1314943911;
  463. // UnityEngine.UI.ScrollRect
  464. struct ScrollRect_t4137855814;
  465. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  466. struct ScrollRectEvent_t343079324;
  467. // UnityEngine.Events.UnityAction`1<System.Single>
  468. struct UnityAction_1_t1982102915;
  469. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  470. struct UnityEvent_1_t3037889027;
  471. // UnityEngine.Canvas[]
  472. struct CanvasU5BU5D_t682926938;
  473. // UnityEngine.UI.RectMask2D[]
  474. struct RectMask2DU5BU5D_t4110439696;
  475. // UnityEngine.UI.Mask[]
  476. struct MaskU5BU5D_t2695825394;
  477. // UnityEngine.RectTransform[]
  478. struct RectTransformU5BU5D_t107129948;
  479. // UnityEngine.UI.Image[]
  480. struct ImageU5BU5D_t2439009922;
  481. // UnityEngine.Component[]
  482. struct ComponentU5BU5D_t3294940482;
  483. // System.IntPtr[]
  484. struct IntPtrU5BU5D_t4013366056;
  485. // System.Collections.IDictionary
  486. struct IDictionary_t1363984059;
  487. // System.Collections.Generic.Stack`1<UnityEngine.UI.LayoutRebuilder>
  488. struct Stack_1_t1384702759;
  489. // UnityEngine.Events.InvokableCallList
  490. struct InvokableCallList_t2498835369;
  491. // UnityEngine.Events.PersistentCallGroup
  492. struct PersistentCallGroup_t3050769227;
  493. // System.Int32[]
  494. struct Int32U5BU5D_t385246372;
  495. // System.Collections.Generic.HashSet`1/Link<UnityEngine.UI.IClippable>[]
  496. struct LinkU5BU5D_t2567354161;
  497. // UnityEngine.UI.IClippable[]
  498. struct IClippableU5BU5D_t4174436702;
  499. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClippable>
  500. struct IEqualityComparer_1_t3346961369;
  501. // System.Runtime.Serialization.SerializationInfo
  502. struct SerializationInfo_t950877179;
  503. // System.Object[]
  504. struct ObjectU5BU5D_t2843939325;
  505. // System.Byte
  506. struct Byte_t1134296376;
  507. // System.Double
  508. struct Double_t594665363;
  509. // System.UInt16
  510. struct UInt16_t2177724958;
  511. // System.Void
  512. struct Void_t1185182177;
  513. // UnityEngine.Collider2D
  514. struct Collider2D_t2806799626;
  515. // UnityEngine.Collider
  516. struct Collider_t1773347010;
  517. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  518. struct List_1_t899420910;
  519. // System.Collections.Generic.List`1<UnityEngine.Color32>
  520. struct List_1_t4072576034;
  521. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  522. struct List_1_t3628304265;
  523. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  524. struct List_1_t496136383;
  525. // System.Collections.Generic.List`1<System.Int32>
  526. struct List_1_t128053199;
  527. // System.DelegateData
  528. struct DelegateData_t1677132599;
  529. // UnityEngine.EventSystems.BaseRaycaster
  530. struct BaseRaycaster_t4150874583;
  531. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  532. struct Dictionary_2_t2736202052;
  533. // UnityEngine.Display[]
  534. struct DisplayU5BU5D_t103034768;
  535. // UnityEngine.Display/DisplaysUpdatedDelegate
  536. struct DisplaysUpdatedDelegate_t51287044;
  537. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  538. struct List_1_t2585711361;
  539. // System.Reflection.MemberFilter
  540. struct MemberFilter_t426314064;
  541. // System.Action`1<UnityEngine.Font>
  542. struct Action_1_t2129269699;
  543. // UnityEngine.Font/FontTextureRebuildCallback
  544. struct FontTextureRebuildCallback_t2467502454;
  545. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  546. struct List_1_t1547575848;
  547. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  548. struct List_1_t1372374256;
  549. // UnityEngine.Canvas/WillRenderCanvases
  550. struct WillRenderCanvases_t3309123499;
  551. // UnityEngine.Camera/CameraCallback
  552. struct CameraCallback_t190067161;
  553. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  554. struct List_1_t537414295;
  555. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  556. struct List_1_t3491343620;
  557. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  558. struct List_1_t2475741330;
  559. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  560. struct Comparison_1_t3135238028;
  561. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  562. struct List_1_t427135887;
  563. // UnityEngine.UI.AnimationTriggers
  564. struct AnimationTriggers_t2532145056;
  565. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  566. struct List_1_t1260619206;
  567. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  568. struct TweenRunner_1_t3055525458;
  569. // UnityEngine.UI.FontData
  570. struct FontData_t746620069;
  571. // UnityEngine.Vector2[]
  572. struct Vector2U5BU5D_t1457185986;
  573. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911_RuntimeMethod_var;
  574. extern const uint32_t Image_set_sprite_m2369174689_MetadataUsageId;
  575. extern const uint32_t Image_set_overrideSprite_m3213596394_MetadataUsageId;
  576. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  577. extern const uint32_t Image_get_activeSprite_m3797951869_MetadataUsageId;
  578. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060_RuntimeMethod_var;
  579. extern const uint32_t Image_set_type_m2038193736_MetadataUsageId;
  580. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var;
  581. extern const uint32_t Image_set_preserveAspect_m769358756_MetadataUsageId;
  582. extern const uint32_t Image_set_fillCenter_m3776786491_MetadataUsageId;
  583. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730_RuntimeMethod_var;
  584. extern const uint32_t Image_set_fillMethod_m872357774_MetadataUsageId;
  585. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  586. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var;
  587. extern const uint32_t Image_set_fillAmount_m3737925590_MetadataUsageId;
  588. extern const uint32_t Image_set_fillClockwise_m2210525152_MetadataUsageId;
  589. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var;
  590. extern const uint32_t Image_set_fillOrigin_m469806249_MetadataUsageId;
  591. extern RuntimeClass* Image_t2670269651_il2cpp_TypeInfo_var;
  592. extern const uint32_t Image_get_defaultETC1GraphicMaterial_m173416760_MetadataUsageId;
  593. extern RuntimeClass* Graphic_t1660335611_il2cpp_TypeInfo_var;
  594. extern const uint32_t Image_get_mainTexture_m44717343_MetadataUsageId;
  595. extern const uint32_t Image_get_hasBorder_m3423344180_MetadataUsageId;
  596. extern const uint32_t Image_get_pixelsPerUnit_m3268528463_MetadataUsageId;
  597. extern const uint32_t Image_get_material_m993110777_MetadataUsageId;
  598. extern const uint32_t Image_OnAfterDeserialize_m2434428489_MetadataUsageId;
  599. extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var;
  600. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  601. extern const uint32_t Image_GetDrawingDimensions_m3060965396_MetadataUsageId;
  602. extern const uint32_t Image_SetNativeSize_m2807421865_MetadataUsageId;
  603. extern const uint32_t Image_OnPopulateMesh_m3827082909_MetadataUsageId;
  604. extern const uint32_t Image_TrackSprite_m4182252187_MetadataUsageId;
  605. extern const uint32_t Image_OnDisable_m3639311615_MetadataUsageId;
  606. extern const uint32_t Image_UpdateMaterial_m320257969_MetadataUsageId;
  607. extern const uint32_t Image_GenerateSimpleSprite_m3971588590_MetadataUsageId;
  608. extern const uint32_t Image_GenerateSlicedSprite_m816229481_MetadataUsageId;
  609. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  610. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  611. extern String_t* _stringLiteral3234268445;
  612. extern String_t* _stringLiteral1509724374;
  613. extern const uint32_t Image_GenerateTiledSprite_m3366198572_MetadataUsageId;
  614. extern const uint32_t Image_AddQuad_m969836764_MetadataUsageId;
  615. extern RuntimeClass* UIVertex_t4057497605_il2cpp_TypeInfo_var;
  616. extern const uint32_t Image_GenerateFilledSprite_m1448031459_MetadataUsageId;
  617. extern const uint32_t Image_RadialCut_m1142644448_MetadataUsageId;
  618. extern const uint32_t Image_RadialCut_m3562817721_MetadataUsageId;
  619. extern const uint32_t Image_get_preferredWidth_m580264960_MetadataUsageId;
  620. extern const uint32_t Image_get_preferredHeight_m4201711465_MetadataUsageId;
  621. extern RuntimeClass* RectTransformUtility_t1743242446_il2cpp_TypeInfo_var;
  622. extern RuntimeClass* UnityException_t3598173660_il2cpp_TypeInfo_var;
  623. extern String_t* _stringLiteral1448923752;
  624. extern String_t* _stringLiteral717701791;
  625. extern const uint32_t Image_IsRaycastLocationValid_m2859678105_MetadataUsageId;
  626. extern const uint32_t Image_MapCoordinate_m3426372354_MetadataUsageId;
  627. extern const RuntimeMethod* List_1_get_Count_m2185995001_RuntimeMethod_var;
  628. extern const RuntimeMethod* List_1_get_Item_m1242626717_RuntimeMethod_var;
  629. extern const RuntimeMethod* List_1_RemoveAt_m3326318519_RuntimeMethod_var;
  630. extern const uint32_t Image_RebuildImage_m1539572254_MetadataUsageId;
  631. extern RuntimeClass* Action_1_t819399007_il2cpp_TypeInfo_var;
  632. extern RuntimeClass* SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var;
  633. extern const RuntimeMethod* Image_RebuildImage_m1539572254_RuntimeMethod_var;
  634. extern const RuntimeMethod* Action_1__ctor_m3325790595_RuntimeMethod_var;
  635. extern const RuntimeMethod* List_1_Add_m108408271_RuntimeMethod_var;
  636. extern const uint32_t Image_TrackImage_m3556820997_MetadataUsageId;
  637. extern const RuntimeMethod* List_1_Remove_m1631596624_RuntimeMethod_var;
  638. extern const uint32_t Image_UnTrackImage_m2642282844_MetadataUsageId;
  639. extern RuntimeClass* Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var;
  640. extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var;
  641. extern RuntimeClass* List_1_t4142344393_il2cpp_TypeInfo_var;
  642. extern const RuntimeMethod* List_1__ctor_m1737664941_RuntimeMethod_var;
  643. extern const uint32_t Image__cctor_m1927508576_MetadataUsageId;
  644. extern RuntimeClass* SubmitEvent_t648412432_il2cpp_TypeInfo_var;
  645. extern RuntimeClass* OnChangeEvent_t467195904_il2cpp_TypeInfo_var;
  646. extern RuntimeClass* Event_t2956885303_il2cpp_TypeInfo_var;
  647. extern RuntimeClass* Selectable_t3250028441_il2cpp_TypeInfo_var;
  648. extern String_t* _stringLiteral757602046;
  649. extern const uint32_t InputField__ctor_m4163234345_MetadataUsageId;
  650. extern RuntimeClass* EventSystem_t1003666588_il2cpp_TypeInfo_var;
  651. extern const uint32_t InputField_get_input_m3003347127_MetadataUsageId;
  652. extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var;
  653. extern const uint32_t InputField_get_compositionString_m651014295_MetadataUsageId;
  654. extern RuntimeClass* Mesh_t3648964284_il2cpp_TypeInfo_var;
  655. extern const uint32_t InputField_get_mesh_m4128834741_MetadataUsageId;
  656. extern RuntimeClass* TextGenerator_t3211863866_il2cpp_TypeInfo_var;
  657. extern const uint32_t InputField_get_cachedInputTextGenerator_m2521698344_MetadataUsageId;
  658. extern const uint32_t InputField_set_shouldHideMobileInput_m1650743574_MetadataUsageId;
  659. extern RuntimeClass* OnValidateInput_t2355412304_il2cpp_TypeInfo_var;
  660. extern RuntimeClass* Char_t3634460470_il2cpp_TypeInfo_var;
  661. extern const RuntimeMethod* InputField_Validate_m4147207871_RuntimeMethod_var;
  662. extern String_t* _stringLiteral3452614560;
  663. extern String_t* _stringLiteral3452614566;
  664. extern String_t* _stringLiteral3452614567;
  665. extern const uint32_t InputField_set_text_m1877260015_MetadataUsageId;
  666. extern const uint32_t InputField_set_caretBlinkRate_m3405564085_MetadataUsageId;
  667. extern const uint32_t InputField_set_caretWidth_m707310868_MetadataUsageId;
  668. extern RuntimeClass* UnityAction_t3245792599_il2cpp_TypeInfo_var;
  669. extern const RuntimeMethod* InputField_MarkGeometryAsDirty_m817808086_RuntimeMethod_var;
  670. extern const RuntimeMethod* InputField_UpdateLabel_m1837760870_RuntimeMethod_var;
  671. extern const RuntimeMethod* InputField_UpdateCaretMaterial_m3032466442_RuntimeMethod_var;
  672. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisText_t1901882714_m660798092_RuntimeMethod_var;
  673. extern const uint32_t InputField_set_textComponent_m2547304131_MetadataUsageId;
  674. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015_RuntimeMethod_var;
  675. extern const uint32_t InputField_set_placeholder_m3781519550_MetadataUsageId;
  676. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisSubmitEvent_t648412432_m1697875758_RuntimeMethod_var;
  677. extern const uint32_t InputField_set_onEndEdit_m848221056_MetadataUsageId;
  678. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisOnChangeEvent_t467195904_m701878252_RuntimeMethod_var;
  679. extern const uint32_t InputField_set_onValueChanged_m3658917578_MetadataUsageId;
  680. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisOnValidateInput_t2355412304_m1161904863_RuntimeMethod_var;
  681. extern const uint32_t InputField_set_onValidateInput_m2038810832_MetadataUsageId;
  682. extern const uint32_t InputField_set_characterLimit_m718499279_MetadataUsageId;
  683. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436_RuntimeMethod_var;
  684. extern const uint32_t InputField_set_contentType_m1277230266_MetadataUsageId;
  685. extern RuntimeClass* ContentTypeU5BU5D_t2431451661_il2cpp_TypeInfo_var;
  686. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260_RuntimeMethod_var;
  687. extern const uint32_t InputField_set_lineType_m826967413_MetadataUsageId;
  688. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413_RuntimeMethod_var;
  689. extern const uint32_t InputField_set_inputType_m424695295_MetadataUsageId;
  690. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348_RuntimeMethod_var;
  691. extern String_t* _stringLiteral164743999;
  692. extern const uint32_t InputField_set_keyboardType_m2958429200_MetadataUsageId;
  693. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770_RuntimeMethod_var;
  694. extern const uint32_t InputField_set_characterValidation_m112334087_MetadataUsageId;
  695. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558_RuntimeMethod_var;
  696. extern const uint32_t InputField_set_asteriskChar_m1794444908_MetadataUsageId;
  697. extern const uint32_t InputField_OnEnable_m3383453294_MetadataUsageId;
  698. extern RuntimeClass* CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var;
  699. extern const uint32_t InputField_OnDisable_m1824300767_MetadataUsageId;
  700. extern RuntimeClass* U3CCaretBlinkU3Ec__Iterator0_t2589889038_il2cpp_TypeInfo_var;
  701. extern const uint32_t InputField_CaretBlink_m419291527_MetadataUsageId;
  702. extern const uint32_t InputField_UpdateCaretMaterial_m3032466442_MetadataUsageId;
  703. extern RuntimeClass* GUIUtility_t1868551600_il2cpp_TypeInfo_var;
  704. extern const uint32_t InputField_get_clipboard_m3788005896_MetadataUsageId;
  705. extern const uint32_t InputField_set_clipboard_m2876226323_MetadataUsageId;
  706. extern const uint32_t InputField_LateUpdate_m2533025180_MetadataUsageId;
  707. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  708. extern const uint32_t InputField_ScreenToLocal_m1215190487_MetadataUsageId;
  709. extern RuntimeClass* IList_1_t1715619297_il2cpp_TypeInfo_var;
  710. extern const uint32_t InputField_GetUnclampedCharacterLineFromPosition_m2611553547_MetadataUsageId;
  711. extern RuntimeClass* InputField_t3762917431_il2cpp_TypeInfo_var;
  712. extern RuntimeClass* IList_1_t1890820889_il2cpp_TypeInfo_var;
  713. extern const uint32_t InputField_GetCharacterIndexFromPosition_m3829924381_MetadataUsageId;
  714. extern const uint32_t InputField_MayDrag_m365041876_MetadataUsageId;
  715. extern const uint32_t InputField_OnDrag_m4261458600_MetadataUsageId;
  716. extern RuntimeClass* U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878_il2cpp_TypeInfo_var;
  717. extern const uint32_t InputField_MouseDragOutsideRect_m1055889050_MetadataUsageId;
  718. extern const uint32_t InputField_OnPointerDown_m1770176370_MetadataUsageId;
  719. extern const uint32_t InputField_KeyPressed_m1613476659_MetadataUsageId;
  720. extern String_t* _stringLiteral3169453626;
  721. extern const uint32_t InputField_OnUpdateSelected_m1118869681_MetadataUsageId;
  722. extern const uint32_t InputField_GetSelectedString_m3095027669_MetadataUsageId;
  723. extern const uint32_t InputField_FindtNextWordBegin_m1708372984_MetadataUsageId;
  724. extern const uint32_t InputField_MoveRight_m1493950702_MetadataUsageId;
  725. extern const uint32_t InputField_FindtPrevWordBegin_m2914164806_MetadataUsageId;
  726. extern const uint32_t InputField_MoveLeft_m929201691_MetadataUsageId;
  727. extern const uint32_t InputField_DetermineCharacterLine_m1770953292_MetadataUsageId;
  728. extern RuntimeClass* ICollection_1_t2903653340_il2cpp_TypeInfo_var;
  729. extern const uint32_t InputField_LineUpCharacterPosition_m3521131418_MetadataUsageId;
  730. extern const uint32_t InputField_LineDownCharacterPosition_m2798128425_MetadataUsageId;
  731. extern const uint32_t InputField_MoveDown_m4006004038_MetadataUsageId;
  732. extern const uint32_t InputField_MoveUp_m1827602808_MetadataUsageId;
  733. extern const uint32_t InputField_Delete_m3471899192_MetadataUsageId;
  734. extern const RuntimeMethod* UnityEvent_1_Invoke_m2550716684_RuntimeMethod_var;
  735. extern String_t* _stringLiteral1256930419;
  736. extern const uint32_t InputField_SendOnValueChanged_m2560301445_MetadataUsageId;
  737. extern String_t* _stringLiteral103014355;
  738. extern const uint32_t InputField_SendOnSubmit_m3463846103_MetadataUsageId;
  739. extern const uint32_t InputField_Append_m365440675_MetadataUsageId;
  740. extern const uint32_t InputField_UpdateLabel_m1837760870_MetadataUsageId;
  741. extern RuntimeClass* ICollection_1_t2728451748_il2cpp_TypeInfo_var;
  742. extern const uint32_t InputField_GetLineStartPosition_m2947412579_MetadataUsageId;
  743. extern const uint32_t InputField_GetLineEndPosition_m4083625526_MetadataUsageId;
  744. extern const uint32_t InputField_SetDrawRangeToContainCaretPosition_m1009661083_MetadataUsageId;
  745. extern const uint32_t InputField_MarkGeometryAsDirty_m817808086_MetadataUsageId;
  746. extern const RuntimeType* RectTransform_t3704657025_0_0_0_var;
  747. extern const RuntimeType* CanvasRenderer_t2598313366_0_0_0_var;
  748. extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var;
  749. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  750. extern RuntimeClass* GameObject_t1113636619_il2cpp_TypeInfo_var;
  751. extern const RuntimeMethod* GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var;
  752. extern const RuntimeMethod* GameObject_GetComponent_TisCanvasRenderer_t2598313366_m1231919896_RuntimeMethod_var;
  753. extern const RuntimeMethod* GameObject_AddComponent_TisLayoutElement_t1785403678_m3662054594_RuntimeMethod_var;
  754. extern String_t* _stringLiteral3378118399;
  755. extern const uint32_t InputField_UpdateGeometry_m3121659256_MetadataUsageId;
  756. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  757. extern const uint32_t InputField_AssignPositioningIfNeeded_m1037632400_MetadataUsageId;
  758. extern RuntimeClass* VertexHelper_t2453304189_il2cpp_TypeInfo_var;
  759. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  760. extern const uint32_t InputField_OnFillVBO_m3649106646_MetadataUsageId;
  761. extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var;
  762. extern const uint32_t InputField_GenerateCaret_m1459647218_MetadataUsageId;
  763. extern RuntimeClass* UIVertexU5BU5D_t1981460040_il2cpp_TypeInfo_var;
  764. extern const uint32_t InputField_CreateCursorVerts_m3585916868_MetadataUsageId;
  765. extern const uint32_t InputField_GenerateHightlight_m606089866_MetadataUsageId;
  766. extern String_t* _stringLiteral3452614530;
  767. extern String_t* _stringLiteral3452614521;
  768. extern String_t* _stringLiteral2097228651;
  769. extern const uint32_t InputField_Validate_m4147207871_MetadataUsageId;
  770. extern const uint32_t InputField_ActivateInputField_m582243213_MetadataUsageId;
  771. extern const uint32_t InputField_ActivateInputFieldInternal_m3360893886_MetadataUsageId;
  772. extern const uint32_t InputField_DeactivateInputField_m1370069324_MetadataUsageId;
  773. extern const uint32_t InputField_EnforceTextHOverflow_m3400115777_MetadataUsageId;
  774. extern const uint32_t InputField_get_preferredWidth_m2499328890_MetadataUsageId;
  775. extern const uint32_t InputField_get_preferredHeight_m1209129243_MetadataUsageId;
  776. extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var;
  777. extern RuntimeField* U3CPrivateImplementationDetailsU3E_t3057255368____U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0_FieldInfo_var;
  778. extern const uint32_t InputField__cctor_m4008532896_MetadataUsageId;
  779. extern RuntimeClass* NotSupportedException_t1314879016_il2cpp_TypeInfo_var;
  780. extern const RuntimeMethod* U3CCaretBlinkU3Ec__Iterator0_Reset_m1547565867_RuntimeMethod_var;
  781. extern const uint32_t U3CCaretBlinkU3Ec__Iterator0_Reset_m1547565867_MetadataUsageId;
  782. extern RuntimeClass* WaitForSecondsRealtime_t189548121_il2cpp_TypeInfo_var;
  783. extern const uint32_t U3CMouseDragOutsideRectU3Ec__Iterator1_MoveNext_m1231623985_MetadataUsageId;
  784. extern const RuntimeMethod* U3CMouseDragOutsideRectU3Ec__Iterator1_Reset_m2233410497_RuntimeMethod_var;
  785. extern const uint32_t U3CMouseDragOutsideRectU3Ec__Iterator1_Reset_m2233410497_MetadataUsageId;
  786. extern const RuntimeMethod* UnityEvent_1__ctor_m2980558499_RuntimeMethod_var;
  787. extern const uint32_t OnChangeEvent__ctor_m3279692900_MetadataUsageId;
  788. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  789. extern const uint32_t OnValidateInput_BeginInvoke_m862104229_MetadataUsageId;
  790. extern const uint32_t SubmitEvent__ctor_m2851460864_MetadataUsageId;
  791. extern const uint32_t LayoutElement_set_ignoreLayout_m2337848035_MetadataUsageId;
  792. extern const uint32_t LayoutElement_set_minWidth_m406277484_MetadataUsageId;
  793. extern const uint32_t LayoutElement_set_minHeight_m3945948590_MetadataUsageId;
  794. extern const uint32_t LayoutElement_set_preferredWidth_m2346600241_MetadataUsageId;
  795. extern const uint32_t LayoutElement_set_preferredHeight_m1999633022_MetadataUsageId;
  796. extern const uint32_t LayoutElement_set_flexibleWidth_m931030031_MetadataUsageId;
  797. extern const uint32_t LayoutElement_set_flexibleHeight_m3099925287_MetadataUsageId;
  798. extern const uint32_t LayoutElement_set_layoutPriority_m1926292654_MetadataUsageId;
  799. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  800. extern RuntimeClass* LayoutRebuilder_t541313304_il2cpp_TypeInfo_var;
  801. extern const uint32_t LayoutElement_SetDirty_m2848225277_MetadataUsageId;
  802. extern RuntimeClass* RectOffset_t1369453676_il2cpp_TypeInfo_var;
  803. extern RuntimeClass* List_1_t881764471_il2cpp_TypeInfo_var;
  804. extern const RuntimeMethod* List_1__ctor_m3408116030_RuntimeMethod_var;
  805. extern const uint32_t LayoutGroup__ctor_m2162961217_MetadataUsageId;
  806. extern const RuntimeMethod* LayoutGroup_SetProperty_TisRectOffset_t1369453676_m2425687009_RuntimeMethod_var;
  807. extern const uint32_t LayoutGroup_set_padding_m282562135_MetadataUsageId;
  808. extern const RuntimeMethod* LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179_RuntimeMethod_var;
  809. extern const uint32_t LayoutGroup_set_childAlignment_m3720967356_MetadataUsageId;
  810. extern const RuntimeMethod* Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var;
  811. extern const uint32_t LayoutGroup_get_rectTransform_m442863741_MetadataUsageId;
  812. extern const RuntimeType* ILayoutIgnorer_t1530801976_0_0_0_var;
  813. extern RuntimeClass* ListPool_1_t2953223642_il2cpp_TypeInfo_var;
  814. extern RuntimeClass* ILayoutIgnorer_t1530801976_il2cpp_TypeInfo_var;
  815. extern const RuntimeMethod* List_1_Clear_m2765185411_RuntimeMethod_var;
  816. extern const RuntimeMethod* ListPool_1_Get_m2062177143_RuntimeMethod_var;
  817. extern const RuntimeMethod* List_1_get_Count_m1294235957_RuntimeMethod_var;
  818. extern const RuntimeMethod* List_1_Add_m1464644364_RuntimeMethod_var;
  819. extern const RuntimeMethod* List_1_get_Item_m3306164819_RuntimeMethod_var;
  820. extern const RuntimeMethod* ListPool_1_Release_m3920209327_RuntimeMethod_var;
  821. extern const uint32_t LayoutGroup_CalculateLayoutInputHorizontal_m4018851777_MetadataUsageId;
  822. extern const uint32_t LayoutGroup_OnDisable_m3483954898_MetadataUsageId;
  823. extern const uint32_t LayoutGroup_SetChildAlongAxis_m2810672703_MetadataUsageId;
  824. extern const uint32_t LayoutGroup_SetChildAlongAxis_m3499950169_MetadataUsageId;
  825. extern const RuntimeType* ILayoutGroup_t1287622989_0_0_0_var;
  826. extern const uint32_t LayoutGroup_get_isRootLayoutGroup_m1082645254_MetadataUsageId;
  827. extern const uint32_t LayoutGroup_SetDirty_m957775107_MetadataUsageId;
  828. extern RuntimeClass* U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204_il2cpp_TypeInfo_var;
  829. extern const uint32_t LayoutGroup_DelayedSetDirty_m2562435574_MetadataUsageId;
  830. extern const uint32_t U3CDelayedSetDirtyU3Ec__Iterator0_MoveNext_m1212959166_MetadataUsageId;
  831. extern const RuntimeMethod* U3CDelayedSetDirtyU3Ec__Iterator0_Reset_m160466733_RuntimeMethod_var;
  832. extern const uint32_t U3CDelayedSetDirtyU3Ec__Iterator0_Reset_m160466733_MetadataUsageId;
  833. extern RuntimeClass* UnityAction_1_t1126149445_il2cpp_TypeInfo_var;
  834. extern RuntimeClass* ObjectPool_1_t240936516_il2cpp_TypeInfo_var;
  835. extern RuntimeClass* ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var;
  836. extern const RuntimeMethod* LayoutRebuilder_U3Cs_RebuildersU3Em__0_m589488547_RuntimeMethod_var;
  837. extern const RuntimeMethod* UnityAction_1__ctor_m2402443288_RuntimeMethod_var;
  838. extern const RuntimeMethod* ObjectPool_1__ctor_m3822784481_RuntimeMethod_var;
  839. extern const RuntimeMethod* LayoutRebuilder_ReapplyDrivenProperties_m2581469389_RuntimeMethod_var;
  840. extern const uint32_t LayoutRebuilder__cctor_m2273545693_MetadataUsageId;
  841. extern const uint32_t LayoutRebuilder_ReapplyDrivenProperties_m2581469389_MetadataUsageId;
  842. extern const uint32_t LayoutRebuilder_IsDestroyed_m440903990_MetadataUsageId;
  843. extern RuntimeClass* Predicate_1_t2748928575_il2cpp_TypeInfo_var;
  844. extern const RuntimeMethod* LayoutRebuilder_U3CStripDisabledBehavioursFromListU3Em__1_m2875254717_RuntimeMethod_var;
  845. extern const RuntimeMethod* Predicate_1__ctor_m1652740649_RuntimeMethod_var;
  846. extern const RuntimeMethod* List_1_RemoveAll_m156087608_RuntimeMethod_var;
  847. extern const uint32_t LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513_MetadataUsageId;
  848. extern const RuntimeMethod* ObjectPool_1_Get_m3553135611_RuntimeMethod_var;
  849. extern const RuntimeMethod* ObjectPool_1_Release_m1222978295_RuntimeMethod_var;
  850. extern const uint32_t LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051_MetadataUsageId;
  851. extern RuntimeClass* UnityAction_1_t2508470592_il2cpp_TypeInfo_var;
  852. extern const RuntimeMethod* LayoutRebuilder_U3CRebuildU3Em__2_m2448889475_RuntimeMethod_var;
  853. extern const RuntimeMethod* UnityAction_1__ctor_m3845711719_RuntimeMethod_var;
  854. extern const RuntimeMethod* LayoutRebuilder_U3CRebuildU3Em__3_m523803689_RuntimeMethod_var;
  855. extern const RuntimeMethod* LayoutRebuilder_U3CRebuildU3Em__4_m3706054989_RuntimeMethod_var;
  856. extern const RuntimeMethod* LayoutRebuilder_U3CRebuildU3Em__5_m1288787547_RuntimeMethod_var;
  857. extern const uint32_t LayoutRebuilder_Rebuild_m545411424_MetadataUsageId;
  858. extern const RuntimeType* ILayoutController_t915495727_0_0_0_var;
  859. extern RuntimeClass* ILayoutSelfController_t2317839084_il2cpp_TypeInfo_var;
  860. extern const RuntimeMethod* UnityAction_1_Invoke_m4251580000_RuntimeMethod_var;
  861. extern const uint32_t LayoutRebuilder_PerformLayoutControl_m4241054021_MetadataUsageId;
  862. extern const RuntimeType* ILayoutElement_t4082016710_0_0_0_var;
  863. extern const uint32_t LayoutRebuilder_PerformLayoutCalculation_m3393521362_MetadataUsageId;
  864. extern RuntimeClass* Behaviour_t1437897464_il2cpp_TypeInfo_var;
  865. extern const uint32_t LayoutRebuilder_MarkLayoutForRebuild_m4080555610_MetadataUsageId;
  866. extern const uint32_t LayoutRebuilder_ValidController_m2315321132_MetadataUsageId;
  867. extern const uint32_t LayoutRebuilder_MarkLayoutRootForRebuild_m1241498911_MetadataUsageId;
  868. extern const uint32_t LayoutRebuilder_LayoutComplete_m68578143_MetadataUsageId;
  869. extern String_t* _stringLiteral878729470;
  870. extern const uint32_t LayoutRebuilder_ToString_m1223284462_MetadataUsageId;
  871. extern const uint32_t LayoutRebuilder_U3CStripDisabledBehavioursFromListU3Em__1_m2875254717_MetadataUsageId;
  872. extern RuntimeClass* ILayoutElement_t4082016710_il2cpp_TypeInfo_var;
  873. extern const uint32_t LayoutRebuilder_U3CRebuildU3Em__2_m2448889475_MetadataUsageId;
  874. extern RuntimeClass* ILayoutController_t915495727_il2cpp_TypeInfo_var;
  875. extern const uint32_t LayoutRebuilder_U3CRebuildU3Em__3_m523803689_MetadataUsageId;
  876. extern const uint32_t LayoutRebuilder_U3CRebuildU3Em__4_m3706054989_MetadataUsageId;
  877. extern const uint32_t LayoutRebuilder_U3CRebuildU3Em__5_m1288787547_MetadataUsageId;
  878. extern RuntimeClass* LayoutUtility_t2745813735_il2cpp_TypeInfo_var;
  879. extern RuntimeClass* Func_2_t235587086_il2cpp_TypeInfo_var;
  880. extern const RuntimeMethod* LayoutUtility_U3CGetMinWidthU3Em__0_m398152306_RuntimeMethod_var;
  881. extern const RuntimeMethod* Func_2__ctor_m4101054726_RuntimeMethod_var;
  882. extern const uint32_t LayoutUtility_GetMinWidth_m3612214871_MetadataUsageId;
  883. extern const RuntimeMethod* LayoutUtility_U3CGetPreferredWidthU3Em__1_m74273510_RuntimeMethod_var;
  884. extern const RuntimeMethod* LayoutUtility_U3CGetPreferredWidthU3Em__2_m1610950633_RuntimeMethod_var;
  885. extern const uint32_t LayoutUtility_GetPreferredWidth_m3678713536_MetadataUsageId;
  886. extern const RuntimeMethod* LayoutUtility_U3CGetFlexibleWidthU3Em__3_m1091238571_RuntimeMethod_var;
  887. extern const uint32_t LayoutUtility_GetFlexibleWidth_m22831835_MetadataUsageId;
  888. extern const RuntimeMethod* LayoutUtility_U3CGetMinHeightU3Em__4_m2382889764_RuntimeMethod_var;
  889. extern const uint32_t LayoutUtility_GetMinHeight_m4082139234_MetadataUsageId;
  890. extern const RuntimeMethod* LayoutUtility_U3CGetPreferredHeightU3Em__5_m407820296_RuntimeMethod_var;
  891. extern const RuntimeMethod* LayoutUtility_U3CGetPreferredHeightU3Em__6_m3049688934_RuntimeMethod_var;
  892. extern const uint32_t LayoutUtility_GetPreferredHeight_m954532477_MetadataUsageId;
  893. extern const RuntimeMethod* LayoutUtility_U3CGetFlexibleHeightU3Em__7_m2991026842_RuntimeMethod_var;
  894. extern const uint32_t LayoutUtility_GetFlexibleHeight_m84018936_MetadataUsageId;
  895. extern const RuntimeMethod* Func_2_Invoke_m488571475_RuntimeMethod_var;
  896. extern const uint32_t LayoutUtility_GetLayoutProperty_m714717302_MetadataUsageId;
  897. extern const uint32_t LayoutUtility_U3CGetMinWidthU3Em__0_m398152306_MetadataUsageId;
  898. extern const uint32_t LayoutUtility_U3CGetPreferredWidthU3Em__1_m74273510_MetadataUsageId;
  899. extern const uint32_t LayoutUtility_U3CGetPreferredWidthU3Em__2_m1610950633_MetadataUsageId;
  900. extern const uint32_t LayoutUtility_U3CGetFlexibleWidthU3Em__3_m1091238571_MetadataUsageId;
  901. extern const uint32_t LayoutUtility_U3CGetMinHeightU3Em__4_m2382889764_MetadataUsageId;
  902. extern const uint32_t LayoutUtility_U3CGetPreferredHeightU3Em__5_m407820296_MetadataUsageId;
  903. extern const uint32_t LayoutUtility_U3CGetPreferredHeightU3Em__6_m3049688934_MetadataUsageId;
  904. extern const uint32_t LayoutUtility_U3CGetFlexibleHeightU3Em__7_m2991026842_MetadataUsageId;
  905. extern const uint32_t Mask_get_rectTransform_m440704215_MetadataUsageId;
  906. extern const uint32_t Mask_set_showMaskGraphic_m1344750035_MetadataUsageId;
  907. extern const RuntimeMethod* Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var;
  908. extern const uint32_t Mask_get_graphic_m2572620787_MetadataUsageId;
  909. extern const uint32_t Mask_MaskEnabled_m2980554430_MetadataUsageId;
  910. extern const uint32_t Mask_OnEnable_m2186824439_MetadataUsageId;
  911. extern RuntimeClass* StencilMaterial_t3850132571_il2cpp_TypeInfo_var;
  912. extern const uint32_t Mask_OnDisable_m1270951829_MetadataUsageId;
  913. extern const uint32_t Mask_IsRaycastLocationValid_m3572890775_MetadataUsageId;
  914. extern String_t* _stringLiteral2763503942;
  915. extern const uint32_t Mask_GetModifiedMaterial_m2692272647_MetadataUsageId;
  916. extern RuntimeClass* CullStateChangedEvent_t3661388177_il2cpp_TypeInfo_var;
  917. extern const uint32_t MaskableGraphic__ctor_m3705055375_MetadataUsageId;
  918. extern const RuntimeMethod* Component_GetComponent_TisMask_t1803652131_m643495272_RuntimeMethod_var;
  919. extern const uint32_t MaskableGraphic_GetModifiedMaterial_m2758867980_MetadataUsageId;
  920. extern const RuntimeMethod* UnityEvent_1_Invoke_m933614109_RuntimeMethod_var;
  921. extern String_t* _stringLiteral1897618367;
  922. extern const uint32_t MaskableGraphic_UpdateCull_m2805101913_MetadataUsageId;
  923. extern const uint32_t MaskableGraphic_OnEnable_m846302383_MetadataUsageId;
  924. extern const uint32_t MaskableGraphic_OnDisable_m1757789159_MetadataUsageId;
  925. extern const uint32_t MaskableGraphic_get_rootCanvasRect_m3492154629_MetadataUsageId;
  926. extern const uint32_t MaskableGraphic_UpdateClipParent_m2605828397_MetadataUsageId;
  927. extern const RuntimeMethod* UnityEvent_1__ctor_m3777630589_RuntimeMethod_var;
  928. extern const uint32_t CullStateChangedEvent__ctor_m4089558259_MetadataUsageId;
  929. extern RuntimeClass* IClippable_t1239629351_il2cpp_TypeInfo_var;
  930. extern const RuntimeMethod* Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783_RuntimeMethod_var;
  931. extern const uint32_t MaskUtilities_Notify2DMaskStateChanged_m1613167679_MetadataUsageId;
  932. extern RuntimeClass* IMaskable_t433386433_il2cpp_TypeInfo_var;
  933. extern const uint32_t MaskUtilities_NotifyStencilStateChanged_m3969722420_MetadataUsageId;
  934. extern RuntimeClass* ListPool_1_t44818338_il2cpp_TypeInfo_var;
  935. extern const RuntimeMethod* ListPool_1_Get_m3146528893_RuntimeMethod_var;
  936. extern const RuntimeMethod* Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774_RuntimeMethod_var;
  937. extern const RuntimeMethod* List_1_get_Item_m1187285853_RuntimeMethod_var;
  938. extern const RuntimeMethod* List_1_get_Count_m1106558045_RuntimeMethod_var;
  939. extern const RuntimeMethod* ListPool_1_Release_m1295952082_RuntimeMethod_var;
  940. extern const uint32_t MaskUtilities_FindRootSortOverrideCanvas_m1053047732_MetadataUsageId;
  941. extern RuntimeClass* ListPool_1_t2833241322_il2cpp_TypeInfo_var;
  942. extern const RuntimeMethod* ListPool_1_Get_m1500154352_RuntimeMethod_var;
  943. extern const RuntimeMethod* Component_GetComponents_TisMask_t1803652131_m1975602924_RuntimeMethod_var;
  944. extern const RuntimeMethod* List_1_get_Item_m1662916923_RuntimeMethod_var;
  945. extern const RuntimeMethod* List_1_get_Count_m2576555402_RuntimeMethod_var;
  946. extern const RuntimeMethod* ListPool_1_Release_m2936487515_RuntimeMethod_var;
  947. extern const uint32_t MaskUtilities_GetStencilDepth_m402474137_MetadataUsageId;
  948. extern const uint32_t MaskUtilities_IsDescendantOrSelf_m2247511982_MetadataUsageId;
  949. extern RuntimeClass* ListPool_1_t209511332_il2cpp_TypeInfo_var;
  950. extern const RuntimeMethod* ListPool_1_Get_m4207191750_RuntimeMethod_var;
  951. extern const RuntimeMethod* Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616_RuntimeMethod_var;
  952. extern const RuntimeMethod* List_1_get_Count_m1529060501_RuntimeMethod_var;
  953. extern const RuntimeMethod* List_1_get_Item_m3759222515_RuntimeMethod_var;
  954. extern const RuntimeMethod* ListPool_1_Release_m3079893175_RuntimeMethod_var;
  955. extern const uint32_t MaskUtilities_GetRectMaskForClippable_m2464520669_MetadataUsageId;
  956. extern const RuntimeMethod* List_1_Clear_m168400987_RuntimeMethod_var;
  957. extern const RuntimeMethod* List_1_Add_m3779394834_RuntimeMethod_var;
  958. extern const uint32_t MaskUtilities_GetRectMasksForClip_m532898711_MetadataUsageId;
  959. extern const uint32_t Misc_Destroy_m3285455208_MetadataUsageId;
  960. extern const uint32_t Misc_DestroyImmediate_m3534039591_MetadataUsageId;
  961. extern const uint32_t MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580_MetadataUsageId;
  962. extern const uint32_t MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2523088370_MetadataUsageId;
  963. extern const uint32_t Navigation_Equals_m317484440_MetadataUsageId;
  964. extern RuntimeClass* ListPool_1_t792119500_il2cpp_TypeInfo_var;
  965. extern const RuntimeMethod* ListPool_1_Get_m738675669_RuntimeMethod_var;
  966. extern const RuntimeMethod* List_1_get_Count_m1547299620_RuntimeMethod_var;
  967. extern const RuntimeMethod* List_1_get_Capacity_m3666274724_RuntimeMethod_var;
  968. extern const RuntimeMethod* List_1_set_Capacity_m2777925136_RuntimeMethod_var;
  969. extern const RuntimeMethod* ListPool_1_Release_m1246825787_RuntimeMethod_var;
  970. extern const uint32_t Outline_ModifyMesh_m226991704_MetadataUsageId;
  971. extern const uint32_t RawImage_get_mainTexture_m2396337033_MetadataUsageId;
  972. extern const uint32_t RawImage_set_texture_m415027901_MetadataUsageId;
  973. extern const uint32_t RawImage_SetNativeSize_m4254640819_MetadataUsageId;
  974. extern const uint32_t RawImage_OnPopulateMesh_m1115858855_MetadataUsageId;
  975. extern const uint32_t RectangularVertexClipper__ctor_m3444028362_MetadataUsageId;
  976. extern const RuntimeMethod* Component_GetComponent_TisTransform_t3600365921_m1200784320_RuntimeMethod_var;
  977. extern const uint32_t RectangularVertexClipper_GetCanvasRect_m2796440817_MetadataUsageId;
  978. extern RuntimeClass* RectangularVertexClipper_t626611136_il2cpp_TypeInfo_var;
  979. extern RuntimeClass* HashSet_1_t4099546121_il2cpp_TypeInfo_var;
  980. extern RuntimeClass* List_1_t651996883_il2cpp_TypeInfo_var;
  981. extern const RuntimeMethod* HashSet_1__ctor_m3016903461_RuntimeMethod_var;
  982. extern const RuntimeMethod* List_1__ctor_m3694722480_RuntimeMethod_var;
  983. extern const uint32_t RectMask2D__ctor_m1497447338_MetadataUsageId;
  984. extern const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757_RuntimeMethod_var;
  985. extern const uint32_t RectMask2D_get_Canvas_m9990042_MetadataUsageId;
  986. extern const uint32_t RectMask2D_get_rectTransform_m921006921_MetadataUsageId;
  987. extern const RuntimeMethod* HashSet_1_Clear_m1535948485_RuntimeMethod_var;
  988. extern const uint32_t RectMask2D_OnDisable_m809267607_MetadataUsageId;
  989. extern const uint32_t RectMask2D_IsRaycastLocationValid_m1652308696_MetadataUsageId;
  990. extern RuntimeClass* MaskableGraphic_t3839221559_il2cpp_TypeInfo_var;
  991. extern const RuntimeMethod* HashSet_1_GetEnumerator_m569006269_RuntimeMethod_var;
  992. extern const RuntimeMethod* Enumerator_get_Current_m1834618397_RuntimeMethod_var;
  993. extern const RuntimeMethod* Enumerator_MoveNext_m1554493645_RuntimeMethod_var;
  994. extern const RuntimeMethod* Enumerator_Dispose_m2380611706_RuntimeMethod_var;
  995. extern const uint32_t RectMask2D_PerformClipping_m199628230_MetadataUsageId;
  996. extern const RuntimeMethod* HashSet_1_Contains_m3128925042_RuntimeMethod_var;
  997. extern const RuntimeMethod* HashSet_1_Add_m3226509647_RuntimeMethod_var;
  998. extern const uint32_t RectMask2D_AddClippable_m373784024_MetadataUsageId;
  999. extern const RuntimeMethod* HashSet_1_Remove_m1860968099_RuntimeMethod_var;
  1000. extern const uint32_t RectMask2D_RemoveClippable_m773604960_MetadataUsageId;
  1001. extern const RuntimeType* Physics_t2310948930_0_0_0_var;
  1002. extern const RuntimeType* Ray_t3785851493_0_0_0_var;
  1003. extern const RuntimeType* RaycastHit_t1056001966_0_0_0_var;
  1004. extern const RuntimeType* Single_t1397266774_0_0_0_var;
  1005. extern const RuntimeType* Int32_t2950945753_0_0_0_var;
  1006. extern const RuntimeType* Raycast3DCallback_t701940803_0_0_0_var;
  1007. extern const RuntimeType* Physics2D_t1528932956_0_0_0_var;
  1008. extern const RuntimeType* Vector2_t2156229523_0_0_0_var;
  1009. extern const RuntimeType* Raycast2DCallback_t768590915_0_0_0_var;
  1010. extern const RuntimeType* RaycastAllCallback_t1884415901_0_0_0_var;
  1011. extern const RuntimeType* GetRayIntersectionAllCallback_t3913627115_0_0_0_var;
  1012. extern const RuntimeType* RaycastHit2DU5BU5D_t4286651560_0_0_0_var;
  1013. extern const RuntimeType* GetRayIntersectionAllNonAllocCallback_t2311174851_0_0_0_var;
  1014. extern const RuntimeType* RaycastHitU5BU5D_t1690781147_0_0_0_var;
  1015. extern const RuntimeType* GetRaycastNonAllocCallback_t3841783507_0_0_0_var;
  1016. extern RuntimeClass* Raycast3DCallback_t701940803_il2cpp_TypeInfo_var;
  1017. extern RuntimeClass* Raycast2DCallback_t768590915_il2cpp_TypeInfo_var;
  1018. extern RuntimeClass* RaycastAllCallback_t1884415901_il2cpp_TypeInfo_var;
  1019. extern RuntimeClass* GetRayIntersectionAllCallback_t3913627115_il2cpp_TypeInfo_var;
  1020. extern RuntimeClass* GetRayIntersectionAllNonAllocCallback_t2311174851_il2cpp_TypeInfo_var;
  1021. extern RuntimeClass* GetRaycastNonAllocCallback_t3841783507_il2cpp_TypeInfo_var;
  1022. extern String_t* _stringLiteral618070602;
  1023. extern String_t* _stringLiteral2652151739;
  1024. extern String_t* _stringLiteral2818997478;
  1025. extern String_t* _stringLiteral4093204653;
  1026. extern String_t* _stringLiteral610240258;
  1027. extern const uint32_t ReflectionMethodsCache__ctor_m3826472948_MetadataUsageId;
  1028. extern RuntimeClass* ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var;
  1029. extern const uint32_t ReflectionMethodsCache_get_Singleton_m787098794_MetadataUsageId;
  1030. extern const uint32_t ReflectionMethodsCache__cctor_m3883666113_MetadataUsageId;
  1031. extern RuntimeClass* Ray_t3785851493_il2cpp_TypeInfo_var;
  1032. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  1033. extern const uint32_t GetRaycastNonAllocCallback_BeginInvoke_m3984885848_MetadataUsageId;
  1034. extern const uint32_t GetRayIntersectionAllCallback_BeginInvoke_m567311550_MetadataUsageId;
  1035. extern const uint32_t GetRayIntersectionAllNonAllocCallback_BeginInvoke_m397599096_MetadataUsageId;
  1036. extern const uint32_t Raycast2DCallback_BeginInvoke_m2365382882_MetadataUsageId;
  1037. extern RuntimeClass* RaycastHit_t1056001966_il2cpp_TypeInfo_var;
  1038. extern const uint32_t Raycast3DCallback_BeginInvoke_m3732133089_MetadataUsageId;
  1039. extern const uint32_t RaycastAllCallback_BeginInvoke_m3934710463_MetadataUsageId;
  1040. extern RuntimeClass* ScrollEvent_t149898510_il2cpp_TypeInfo_var;
  1041. extern const uint32_t Scrollbar__ctor_m1852189877_MetadataUsageId;
  1042. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854_RuntimeMethod_var;
  1043. extern const uint32_t Scrollbar_set_handleRect_m1170237786_MetadataUsageId;
  1044. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685_RuntimeMethod_var;
  1045. extern const uint32_t Scrollbar_set_direction_m473480640_MetadataUsageId;
  1046. extern const uint32_t Scrollbar_get_value_m760470106_MetadataUsageId;
  1047. extern const uint32_t Scrollbar_set_size_m4256339911_MetadataUsageId;
  1048. extern const uint32_t Scrollbar_set_numberOfSteps_m3603299569_MetadataUsageId;
  1049. extern const uint32_t Scrollbar_UpdateCachedReferences_m552296126_MetadataUsageId;
  1050. extern const RuntimeMethod* UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var;
  1051. extern String_t* _stringLiteral3305530988;
  1052. extern const uint32_t Scrollbar_Set_m607000118_MetadataUsageId;
  1053. extern const uint32_t Scrollbar_UpdateVisuals_m2492252165_MetadataUsageId;
  1054. extern const uint32_t Scrollbar_UpdateDrag_m1999008351_MetadataUsageId;
  1055. extern const uint32_t Scrollbar_OnBeginDrag_m2883737878_MetadataUsageId;
  1056. extern const uint32_t Scrollbar_OnDrag_m4289602768_MetadataUsageId;
  1057. extern RuntimeClass* U3CClickRepeatU3Ec__Iterator0_t3442648935_il2cpp_TypeInfo_var;
  1058. extern const uint32_t Scrollbar_ClickRepeat_m568850785_MetadataUsageId;
  1059. extern const uint32_t Scrollbar_OnMove_m884487036_MetadataUsageId;
  1060. extern const uint32_t Scrollbar_SetDirection_m1664029967_MetadataUsageId;
  1061. extern RuntimeClass* WaitForEndOfFrame_t1314943911_il2cpp_TypeInfo_var;
  1062. extern const uint32_t U3CClickRepeatU3Ec__Iterator0_MoveNext_m2800364313_MetadataUsageId;
  1063. extern const RuntimeMethod* U3CClickRepeatU3Ec__Iterator0_Reset_m1121315703_RuntimeMethod_var;
  1064. extern const uint32_t U3CClickRepeatU3Ec__Iterator0_Reset_m1121315703_MetadataUsageId;
  1065. extern const RuntimeMethod* UnityEvent_1__ctor_m2218582587_RuntimeMethod_var;
  1066. extern const uint32_t ScrollEvent__ctor_m342565857_MetadataUsageId;
  1067. extern RuntimeClass* ScrollRectEvent_t343079324_il2cpp_TypeInfo_var;
  1068. extern const uint32_t ScrollRect__ctor_m4109385501_MetadataUsageId;
  1069. extern RuntimeClass* UnityAction_1_t1982102915_il2cpp_TypeInfo_var;
  1070. extern const RuntimeMethod* ScrollRect_SetHorizontalNormalizedPosition_m3159121919_RuntimeMethod_var;
  1071. extern const RuntimeMethod* UnityAction_1__ctor_m336053009_RuntimeMethod_var;
  1072. extern const RuntimeMethod* UnityEvent_1_RemoveListener_m4190968495_RuntimeMethod_var;
  1073. extern const RuntimeMethod* UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var;
  1074. extern const uint32_t ScrollRect_set_horizontalScrollbar_m1905585067_MetadataUsageId;
  1075. extern const RuntimeMethod* ScrollRect_SetVerticalNormalizedPosition_m3389719750_RuntimeMethod_var;
  1076. extern const uint32_t ScrollRect_set_verticalScrollbar_m3559087251_MetadataUsageId;
  1077. extern const uint32_t ScrollRect_get_viewRect_m791243225_MetadataUsageId;
  1078. extern const uint32_t ScrollRect_get_rectTransform_m2442061719_MetadataUsageId;
  1079. extern const uint32_t ScrollRect_Rebuild_m364667943_MetadataUsageId;
  1080. extern const uint32_t ScrollRect_UpdateCachedData_m2213916985_MetadataUsageId;
  1081. extern const uint32_t ScrollRect_OnEnable_m3130111531_MetadataUsageId;
  1082. extern const uint32_t ScrollRect_OnDisable_m4255705644_MetadataUsageId;
  1083. extern const uint32_t ScrollRect_IsActive_m2043120237_MetadataUsageId;
  1084. extern const uint32_t ScrollRect_EnsureLayoutHasRebuilt_m3415112783_MetadataUsageId;
  1085. extern const uint32_t ScrollRect_StopMovement_m4294341396_MetadataUsageId;
  1086. extern const uint32_t ScrollRect_OnScroll_m3861066534_MetadataUsageId;
  1087. extern const uint32_t ScrollRect_OnInitializePotentialDrag_m3139711961_MetadataUsageId;
  1088. extern const uint32_t ScrollRect_OnBeginDrag_m1222709073_MetadataUsageId;
  1089. extern const uint32_t ScrollRect_OnDrag_m688583138_MetadataUsageId;
  1090. extern const uint32_t ScrollRect_SetContentAnchoredPosition_m3848867294_MetadataUsageId;
  1091. extern const RuntimeMethod* UnityEvent_1_Invoke_m3432495026_RuntimeMethod_var;
  1092. extern String_t* _stringLiteral131502192;
  1093. extern const uint32_t ScrollRect_LateUpdate_m1215231183_MetadataUsageId;
  1094. extern const uint32_t ScrollRect_UpdatePrevData_m4009119607_MetadataUsageId;
  1095. extern const uint32_t ScrollRect_UpdateScrollbars_m4146077522_MetadataUsageId;
  1096. extern const uint32_t ScrollRect_SetNormalizedPosition_m3260907438_MetadataUsageId;
  1097. extern const uint32_t ScrollRect_RubberDelta_m3597626447_MetadataUsageId;
  1098. extern const uint32_t ScrollRect_SetLayoutHorizontal_m3078869633_MetadataUsageId;
  1099. extern const uint32_t ScrollRect_SetLayoutVertical_m2556636352_MetadataUsageId;
  1100. extern const uint32_t ScrollRect_UpdateOneScrollbarVisibility_m1785426292_MetadataUsageId;
  1101. extern const uint32_t ScrollRect_UpdateScrollbarLayout_m4070037264_MetadataUsageId;
  1102. extern const uint32_t ScrollRect_UpdateBounds_m359586673_MetadataUsageId;
  1103. extern const uint32_t ScrollRect_AdjustBounds_m1965355334_MetadataUsageId;
  1104. extern const uint32_t ScrollRect_GetBounds_m449872505_MetadataUsageId;
  1105. extern const uint32_t ScrollRect_InternalGetBounds_m599803667_MetadataUsageId;
  1106. extern const uint32_t ScrollRect_InternalCalculateOffset_m3525603382_MetadataUsageId;
  1107. extern const uint32_t ScrollRect_SetDirty_m214267968_MetadataUsageId;
  1108. extern const uint32_t ScrollRect_SetDirtyCaching_m4155312386_MetadataUsageId;
  1109. struct Vector2U5BU5D_t1457185986;
  1110. struct Vector3U5BU5D_t1718750761;
  1111. struct UIVertexU5BU5D_t1981460040;
  1112. struct ContentTypeU5BU5D_t2431451661;
  1113. struct CharU5BU5D_t3528271667;
  1114. struct TypeU5BU5D_t3940880105;
  1115. struct DisplayU5BU5D_t103034768;
  1116. struct RaycastHitU5BU5D_t1690781147;
  1117. struct RaycastHit2DU5BU5D_t4286651560;
  1118. #ifndef RUNTIMEOBJECT_H
  1119. #define RUNTIMEOBJECT_H
  1120. #ifdef __clang__
  1121. #pragma clang diagnostic push
  1122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1123. #pragma clang diagnostic ignored "-Wunused-variable"
  1124. #endif
  1125. // System.Object
  1126. #ifdef __clang__
  1127. #pragma clang diagnostic pop
  1128. #endif
  1129. #endif // RUNTIMEOBJECT_H
  1130. #ifndef LAYOUTUTILITY_T2745813735_H
  1131. #define LAYOUTUTILITY_T2745813735_H
  1132. #ifdef __clang__
  1133. #pragma clang diagnostic push
  1134. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1135. #pragma clang diagnostic ignored "-Wunused-variable"
  1136. #endif
  1137. // UnityEngine.UI.LayoutUtility
  1138. struct LayoutUtility_t2745813735 : public RuntimeObject
  1139. {
  1140. public:
  1141. public:
  1142. };
  1143. struct LayoutUtility_t2745813735_StaticFields
  1144. {
  1145. public:
  1146. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache0
  1147. Func_2_t235587086 * ___U3CU3Ef__amU24cache0_0;
  1148. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache1
  1149. Func_2_t235587086 * ___U3CU3Ef__amU24cache1_1;
  1150. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache2
  1151. Func_2_t235587086 * ___U3CU3Ef__amU24cache2_2;
  1152. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache3
  1153. Func_2_t235587086 * ___U3CU3Ef__amU24cache3_3;
  1154. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache4
  1155. Func_2_t235587086 * ___U3CU3Ef__amU24cache4_4;
  1156. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache5
  1157. Func_2_t235587086 * ___U3CU3Ef__amU24cache5_5;
  1158. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache6
  1159. Func_2_t235587086 * ___U3CU3Ef__amU24cache6_6;
  1160. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single> UnityEngine.UI.LayoutUtility::<>f__am$cache7
  1161. Func_2_t235587086 * ___U3CU3Ef__amU24cache7_7;
  1162. public:
  1163. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_0() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache0_0)); }
  1164. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache0_0() const { return ___U3CU3Ef__amU24cache0_0; }
  1165. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache0_0() { return &___U3CU3Ef__amU24cache0_0; }
  1166. inline void set_U3CU3Ef__amU24cache0_0(Func_2_t235587086 * value)
  1167. {
  1168. ___U3CU3Ef__amU24cache0_0 = value;
  1169. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_0), value);
  1170. }
  1171. inline static int32_t get_offset_of_U3CU3Ef__amU24cache1_1() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache1_1)); }
  1172. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache1_1() const { return ___U3CU3Ef__amU24cache1_1; }
  1173. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache1_1() { return &___U3CU3Ef__amU24cache1_1; }
  1174. inline void set_U3CU3Ef__amU24cache1_1(Func_2_t235587086 * value)
  1175. {
  1176. ___U3CU3Ef__amU24cache1_1 = value;
  1177. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache1_1), value);
  1178. }
  1179. inline static int32_t get_offset_of_U3CU3Ef__amU24cache2_2() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache2_2)); }
  1180. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache2_2() const { return ___U3CU3Ef__amU24cache2_2; }
  1181. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache2_2() { return &___U3CU3Ef__amU24cache2_2; }
  1182. inline void set_U3CU3Ef__amU24cache2_2(Func_2_t235587086 * value)
  1183. {
  1184. ___U3CU3Ef__amU24cache2_2 = value;
  1185. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache2_2), value);
  1186. }
  1187. inline static int32_t get_offset_of_U3CU3Ef__amU24cache3_3() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache3_3)); }
  1188. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache3_3() const { return ___U3CU3Ef__amU24cache3_3; }
  1189. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache3_3() { return &___U3CU3Ef__amU24cache3_3; }
  1190. inline void set_U3CU3Ef__amU24cache3_3(Func_2_t235587086 * value)
  1191. {
  1192. ___U3CU3Ef__amU24cache3_3 = value;
  1193. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache3_3), value);
  1194. }
  1195. inline static int32_t get_offset_of_U3CU3Ef__amU24cache4_4() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache4_4)); }
  1196. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache4_4() const { return ___U3CU3Ef__amU24cache4_4; }
  1197. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache4_4() { return &___U3CU3Ef__amU24cache4_4; }
  1198. inline void set_U3CU3Ef__amU24cache4_4(Func_2_t235587086 * value)
  1199. {
  1200. ___U3CU3Ef__amU24cache4_4 = value;
  1201. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache4_4), value);
  1202. }
  1203. inline static int32_t get_offset_of_U3CU3Ef__amU24cache5_5() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache5_5)); }
  1204. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache5_5() const { return ___U3CU3Ef__amU24cache5_5; }
  1205. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache5_5() { return &___U3CU3Ef__amU24cache5_5; }
  1206. inline void set_U3CU3Ef__amU24cache5_5(Func_2_t235587086 * value)
  1207. {
  1208. ___U3CU3Ef__amU24cache5_5 = value;
  1209. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache5_5), value);
  1210. }
  1211. inline static int32_t get_offset_of_U3CU3Ef__amU24cache6_6() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache6_6)); }
  1212. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache6_6() const { return ___U3CU3Ef__amU24cache6_6; }
  1213. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache6_6() { return &___U3CU3Ef__amU24cache6_6; }
  1214. inline void set_U3CU3Ef__amU24cache6_6(Func_2_t235587086 * value)
  1215. {
  1216. ___U3CU3Ef__amU24cache6_6 = value;
  1217. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache6_6), value);
  1218. }
  1219. inline static int32_t get_offset_of_U3CU3Ef__amU24cache7_7() { return static_cast<int32_t>(offsetof(LayoutUtility_t2745813735_StaticFields, ___U3CU3Ef__amU24cache7_7)); }
  1220. inline Func_2_t235587086 * get_U3CU3Ef__amU24cache7_7() const { return ___U3CU3Ef__amU24cache7_7; }
  1221. inline Func_2_t235587086 ** get_address_of_U3CU3Ef__amU24cache7_7() { return &___U3CU3Ef__amU24cache7_7; }
  1222. inline void set_U3CU3Ef__amU24cache7_7(Func_2_t235587086 * value)
  1223. {
  1224. ___U3CU3Ef__amU24cache7_7 = value;
  1225. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache7_7), value);
  1226. }
  1227. };
  1228. #ifdef __clang__
  1229. #pragma clang diagnostic pop
  1230. #endif
  1231. #endif // LAYOUTUTILITY_T2745813735_H
  1232. #ifndef STRING_T_H
  1233. #define STRING_T_H
  1234. #ifdef __clang__
  1235. #pragma clang diagnostic push
  1236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1237. #pragma clang diagnostic ignored "-Wunused-variable"
  1238. #endif
  1239. // System.String
  1240. struct String_t : public RuntimeObject
  1241. {
  1242. public:
  1243. // System.Int32 System.String::length
  1244. int32_t ___length_0;
  1245. // System.Char System.String::start_char
  1246. Il2CppChar ___start_char_1;
  1247. public:
  1248. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  1249. inline int32_t get_length_0() const { return ___length_0; }
  1250. inline int32_t* get_address_of_length_0() { return &___length_0; }
  1251. inline void set_length_0(int32_t value)
  1252. {
  1253. ___length_0 = value;
  1254. }
  1255. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  1256. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  1257. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  1258. inline void set_start_char_1(Il2CppChar value)
  1259. {
  1260. ___start_char_1 = value;
  1261. }
  1262. };
  1263. struct String_t_StaticFields
  1264. {
  1265. public:
  1266. // System.String System.String::Empty
  1267. String_t* ___Empty_2;
  1268. // System.Char[] System.String::WhiteChars
  1269. CharU5BU5D_t3528271667* ___WhiteChars_3;
  1270. public:
  1271. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  1272. inline String_t* get_Empty_2() const { return ___Empty_2; }
  1273. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  1274. inline void set_Empty_2(String_t* value)
  1275. {
  1276. ___Empty_2 = value;
  1277. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  1278. }
  1279. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  1280. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  1281. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  1282. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  1283. {
  1284. ___WhiteChars_3 = value;
  1285. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  1286. }
  1287. };
  1288. #ifdef __clang__
  1289. #pragma clang diagnostic pop
  1290. #endif
  1291. #endif // STRING_T_H
  1292. #ifndef MASKUTILITIES_T4151184739_H
  1293. #define MASKUTILITIES_T4151184739_H
  1294. #ifdef __clang__
  1295. #pragma clang diagnostic push
  1296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1297. #pragma clang diagnostic ignored "-Wunused-variable"
  1298. #endif
  1299. // UnityEngine.UI.MaskUtilities
  1300. struct MaskUtilities_t4151184739 : public RuntimeObject
  1301. {
  1302. public:
  1303. public:
  1304. };
  1305. #ifdef __clang__
  1306. #pragma clang diagnostic pop
  1307. #endif
  1308. #endif // MASKUTILITIES_T4151184739_H
  1309. #ifndef LIST_1_T487303889_H
  1310. #define LIST_1_T487303889_H
  1311. #ifdef __clang__
  1312. #pragma clang diagnostic push
  1313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1314. #pragma clang diagnostic ignored "-Wunused-variable"
  1315. #endif
  1316. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  1317. struct List_1_t487303889 : public RuntimeObject
  1318. {
  1319. public:
  1320. // T[] System.Collections.Generic.List`1::_items
  1321. CanvasU5BU5D_t682926938* ____items_1;
  1322. // System.Int32 System.Collections.Generic.List`1::_size
  1323. int32_t ____size_2;
  1324. // System.Int32 System.Collections.Generic.List`1::_version
  1325. int32_t ____version_3;
  1326. public:
  1327. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____items_1)); }
  1328. inline CanvasU5BU5D_t682926938* get__items_1() const { return ____items_1; }
  1329. inline CanvasU5BU5D_t682926938** get_address_of__items_1() { return &____items_1; }
  1330. inline void set__items_1(CanvasU5BU5D_t682926938* value)
  1331. {
  1332. ____items_1 = value;
  1333. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1334. }
  1335. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____size_2)); }
  1336. inline int32_t get__size_2() const { return ____size_2; }
  1337. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1338. inline void set__size_2(int32_t value)
  1339. {
  1340. ____size_2 = value;
  1341. }
  1342. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____version_3)); }
  1343. inline int32_t get__version_3() const { return ____version_3; }
  1344. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1345. inline void set__version_3(int32_t value)
  1346. {
  1347. ____version_3 = value;
  1348. }
  1349. };
  1350. struct List_1_t487303889_StaticFields
  1351. {
  1352. public:
  1353. // T[] System.Collections.Generic.List`1::EmptyArray
  1354. CanvasU5BU5D_t682926938* ___EmptyArray_4;
  1355. public:
  1356. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t487303889_StaticFields, ___EmptyArray_4)); }
  1357. inline CanvasU5BU5D_t682926938* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1358. inline CanvasU5BU5D_t682926938** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1359. inline void set_EmptyArray_4(CanvasU5BU5D_t682926938* value)
  1360. {
  1361. ___EmptyArray_4 = value;
  1362. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1363. }
  1364. };
  1365. #ifdef __clang__
  1366. #pragma clang diagnostic pop
  1367. #endif
  1368. #endif // LIST_1_T487303889_H
  1369. struct Il2CppArrayBounds;
  1370. #ifndef RUNTIMEARRAY_H
  1371. #define RUNTIMEARRAY_H
  1372. #ifdef __clang__
  1373. #pragma clang diagnostic push
  1374. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1375. #pragma clang diagnostic ignored "-Wunused-variable"
  1376. #endif
  1377. // System.Array
  1378. #ifdef __clang__
  1379. #pragma clang diagnostic pop
  1380. #endif
  1381. #endif // RUNTIMEARRAY_H
  1382. #ifndef LIST_1_T651996883_H
  1383. #define LIST_1_T651996883_H
  1384. #ifdef __clang__
  1385. #pragma clang diagnostic push
  1386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1387. #pragma clang diagnostic ignored "-Wunused-variable"
  1388. #endif
  1389. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  1390. struct List_1_t651996883 : public RuntimeObject
  1391. {
  1392. public:
  1393. // T[] System.Collections.Generic.List`1::_items
  1394. RectMask2DU5BU5D_t4110439696* ____items_1;
  1395. // System.Int32 System.Collections.Generic.List`1::_size
  1396. int32_t ____size_2;
  1397. // System.Int32 System.Collections.Generic.List`1::_version
  1398. int32_t ____version_3;
  1399. public:
  1400. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____items_1)); }
  1401. inline RectMask2DU5BU5D_t4110439696* get__items_1() const { return ____items_1; }
  1402. inline RectMask2DU5BU5D_t4110439696** get_address_of__items_1() { return &____items_1; }
  1403. inline void set__items_1(RectMask2DU5BU5D_t4110439696* value)
  1404. {
  1405. ____items_1 = value;
  1406. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1407. }
  1408. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____size_2)); }
  1409. inline int32_t get__size_2() const { return ____size_2; }
  1410. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1411. inline void set__size_2(int32_t value)
  1412. {
  1413. ____size_2 = value;
  1414. }
  1415. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____version_3)); }
  1416. inline int32_t get__version_3() const { return ____version_3; }
  1417. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1418. inline void set__version_3(int32_t value)
  1419. {
  1420. ____version_3 = value;
  1421. }
  1422. };
  1423. struct List_1_t651996883_StaticFields
  1424. {
  1425. public:
  1426. // T[] System.Collections.Generic.List`1::EmptyArray
  1427. RectMask2DU5BU5D_t4110439696* ___EmptyArray_4;
  1428. public:
  1429. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t651996883_StaticFields, ___EmptyArray_4)); }
  1430. inline RectMask2DU5BU5D_t4110439696* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1431. inline RectMask2DU5BU5D_t4110439696** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1432. inline void set_EmptyArray_4(RectMask2DU5BU5D_t4110439696* value)
  1433. {
  1434. ___EmptyArray_4 = value;
  1435. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1436. }
  1437. };
  1438. #ifdef __clang__
  1439. #pragma clang diagnostic pop
  1440. #endif
  1441. #endif // LIST_1_T651996883_H
  1442. #ifndef MISC_T1447421763_H
  1443. #define MISC_T1447421763_H
  1444. #ifdef __clang__
  1445. #pragma clang diagnostic push
  1446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1447. #pragma clang diagnostic ignored "-Wunused-variable"
  1448. #endif
  1449. // UnityEngine.UI.Misc
  1450. struct Misc_t1447421763 : public RuntimeObject
  1451. {
  1452. public:
  1453. public:
  1454. };
  1455. #ifdef __clang__
  1456. #pragma clang diagnostic pop
  1457. #endif
  1458. #endif // MISC_T1447421763_H
  1459. #ifndef MULTIPLEDISPLAYUTILITIES_T1455475102_H
  1460. #define MULTIPLEDISPLAYUTILITIES_T1455475102_H
  1461. #ifdef __clang__
  1462. #pragma clang diagnostic push
  1463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1464. #pragma clang diagnostic ignored "-Wunused-variable"
  1465. #endif
  1466. // UnityEngine.UI.MultipleDisplayUtilities
  1467. struct MultipleDisplayUtilities_t1455475102 : public RuntimeObject
  1468. {
  1469. public:
  1470. public:
  1471. };
  1472. #ifdef __clang__
  1473. #pragma clang diagnostic pop
  1474. #endif
  1475. #endif // MULTIPLEDISPLAYUTILITIES_T1455475102_H
  1476. #ifndef LIST_1_T3275726873_H
  1477. #define LIST_1_T3275726873_H
  1478. #ifdef __clang__
  1479. #pragma clang diagnostic push
  1480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1481. #pragma clang diagnostic ignored "-Wunused-variable"
  1482. #endif
  1483. // System.Collections.Generic.List`1<UnityEngine.UI.Mask>
  1484. struct List_1_t3275726873 : public RuntimeObject
  1485. {
  1486. public:
  1487. // T[] System.Collections.Generic.List`1::_items
  1488. MaskU5BU5D_t2695825394* ____items_1;
  1489. // System.Int32 System.Collections.Generic.List`1::_size
  1490. int32_t ____size_2;
  1491. // System.Int32 System.Collections.Generic.List`1::_version
  1492. int32_t ____version_3;
  1493. public:
  1494. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3275726873, ____items_1)); }
  1495. inline MaskU5BU5D_t2695825394* get__items_1() const { return ____items_1; }
  1496. inline MaskU5BU5D_t2695825394** get_address_of__items_1() { return &____items_1; }
  1497. inline void set__items_1(MaskU5BU5D_t2695825394* value)
  1498. {
  1499. ____items_1 = value;
  1500. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1501. }
  1502. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3275726873, ____size_2)); }
  1503. inline int32_t get__size_2() const { return ____size_2; }
  1504. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1505. inline void set__size_2(int32_t value)
  1506. {
  1507. ____size_2 = value;
  1508. }
  1509. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3275726873, ____version_3)); }
  1510. inline int32_t get__version_3() const { return ____version_3; }
  1511. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1512. inline void set__version_3(int32_t value)
  1513. {
  1514. ____version_3 = value;
  1515. }
  1516. };
  1517. struct List_1_t3275726873_StaticFields
  1518. {
  1519. public:
  1520. // T[] System.Collections.Generic.List`1::EmptyArray
  1521. MaskU5BU5D_t2695825394* ___EmptyArray_4;
  1522. public:
  1523. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3275726873_StaticFields, ___EmptyArray_4)); }
  1524. inline MaskU5BU5D_t2695825394* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1525. inline MaskU5BU5D_t2695825394** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1526. inline void set_EmptyArray_4(MaskU5BU5D_t2695825394* value)
  1527. {
  1528. ___EmptyArray_4 = value;
  1529. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1530. }
  1531. };
  1532. #ifdef __clang__
  1533. #pragma clang diagnostic pop
  1534. #endif
  1535. #endif // LIST_1_T3275726873_H
  1536. #ifndef U3CCARETBLINKU3EC__ITERATOR0_T2589889038_H
  1537. #define U3CCARETBLINKU3EC__ITERATOR0_T2589889038_H
  1538. #ifdef __clang__
  1539. #pragma clang diagnostic push
  1540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1541. #pragma clang diagnostic ignored "-Wunused-variable"
  1542. #endif
  1543. // UnityEngine.UI.InputField/<CaretBlink>c__Iterator0
  1544. struct U3CCaretBlinkU3Ec__Iterator0_t2589889038 : public RuntimeObject
  1545. {
  1546. public:
  1547. // System.Single UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::<blinkPeriod>__1
  1548. float ___U3CblinkPeriodU3E__1_0;
  1549. // System.Boolean UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::<blinkState>__1
  1550. bool ___U3CblinkStateU3E__1_1;
  1551. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::$this
  1552. InputField_t3762917431 * ___U24this_2;
  1553. // System.Object UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::$current
  1554. RuntimeObject * ___U24current_3;
  1555. // System.Boolean UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::$disposing
  1556. bool ___U24disposing_4;
  1557. // System.Int32 UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::$PC
  1558. int32_t ___U24PC_5;
  1559. public:
  1560. inline static int32_t get_offset_of_U3CblinkPeriodU3E__1_0() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U3CblinkPeriodU3E__1_0)); }
  1561. inline float get_U3CblinkPeriodU3E__1_0() const { return ___U3CblinkPeriodU3E__1_0; }
  1562. inline float* get_address_of_U3CblinkPeriodU3E__1_0() { return &___U3CblinkPeriodU3E__1_0; }
  1563. inline void set_U3CblinkPeriodU3E__1_0(float value)
  1564. {
  1565. ___U3CblinkPeriodU3E__1_0 = value;
  1566. }
  1567. inline static int32_t get_offset_of_U3CblinkStateU3E__1_1() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U3CblinkStateU3E__1_1)); }
  1568. inline bool get_U3CblinkStateU3E__1_1() const { return ___U3CblinkStateU3E__1_1; }
  1569. inline bool* get_address_of_U3CblinkStateU3E__1_1() { return &___U3CblinkStateU3E__1_1; }
  1570. inline void set_U3CblinkStateU3E__1_1(bool value)
  1571. {
  1572. ___U3CblinkStateU3E__1_1 = value;
  1573. }
  1574. inline static int32_t get_offset_of_U24this_2() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U24this_2)); }
  1575. inline InputField_t3762917431 * get_U24this_2() const { return ___U24this_2; }
  1576. inline InputField_t3762917431 ** get_address_of_U24this_2() { return &___U24this_2; }
  1577. inline void set_U24this_2(InputField_t3762917431 * value)
  1578. {
  1579. ___U24this_2 = value;
  1580. Il2CppCodeGenWriteBarrier((&___U24this_2), value);
  1581. }
  1582. inline static int32_t get_offset_of_U24current_3() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U24current_3)); }
  1583. inline RuntimeObject * get_U24current_3() const { return ___U24current_3; }
  1584. inline RuntimeObject ** get_address_of_U24current_3() { return &___U24current_3; }
  1585. inline void set_U24current_3(RuntimeObject * value)
  1586. {
  1587. ___U24current_3 = value;
  1588. Il2CppCodeGenWriteBarrier((&___U24current_3), value);
  1589. }
  1590. inline static int32_t get_offset_of_U24disposing_4() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U24disposing_4)); }
  1591. inline bool get_U24disposing_4() const { return ___U24disposing_4; }
  1592. inline bool* get_address_of_U24disposing_4() { return &___U24disposing_4; }
  1593. inline void set_U24disposing_4(bool value)
  1594. {
  1595. ___U24disposing_4 = value;
  1596. }
  1597. inline static int32_t get_offset_of_U24PC_5() { return static_cast<int32_t>(offsetof(U3CCaretBlinkU3Ec__Iterator0_t2589889038, ___U24PC_5)); }
  1598. inline int32_t get_U24PC_5() const { return ___U24PC_5; }
  1599. inline int32_t* get_address_of_U24PC_5() { return &___U24PC_5; }
  1600. inline void set_U24PC_5(int32_t value)
  1601. {
  1602. ___U24PC_5 = value;
  1603. }
  1604. };
  1605. #ifdef __clang__
  1606. #pragma clang diagnostic pop
  1607. #endif
  1608. #endif // U3CCARETBLINKU3EC__ITERATOR0_T2589889038_H
  1609. #ifndef ABSTRACTEVENTDATA_T4171500731_H
  1610. #define ABSTRACTEVENTDATA_T4171500731_H
  1611. #ifdef __clang__
  1612. #pragma clang diagnostic push
  1613. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1614. #pragma clang diagnostic ignored "-Wunused-variable"
  1615. #endif
  1616. // UnityEngine.EventSystems.AbstractEventData
  1617. struct AbstractEventData_t4171500731 : public RuntimeObject
  1618. {
  1619. public:
  1620. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1621. bool ___m_Used_0;
  1622. public:
  1623. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t4171500731, ___m_Used_0)); }
  1624. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1625. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1626. inline void set_m_Used_0(bool value)
  1627. {
  1628. ___m_Used_0 = value;
  1629. }
  1630. };
  1631. #ifdef __clang__
  1632. #pragma clang diagnostic pop
  1633. #endif
  1634. #endif // ABSTRACTEVENTDATA_T4171500731_H
  1635. #ifndef LIST_1_T881764471_H
  1636. #define LIST_1_T881764471_H
  1637. #ifdef __clang__
  1638. #pragma clang diagnostic push
  1639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1640. #pragma clang diagnostic ignored "-Wunused-variable"
  1641. #endif
  1642. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  1643. struct List_1_t881764471 : public RuntimeObject
  1644. {
  1645. public:
  1646. // T[] System.Collections.Generic.List`1::_items
  1647. RectTransformU5BU5D_t107129948* ____items_1;
  1648. // System.Int32 System.Collections.Generic.List`1::_size
  1649. int32_t ____size_2;
  1650. // System.Int32 System.Collections.Generic.List`1::_version
  1651. int32_t ____version_3;
  1652. public:
  1653. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____items_1)); }
  1654. inline RectTransformU5BU5D_t107129948* get__items_1() const { return ____items_1; }
  1655. inline RectTransformU5BU5D_t107129948** get_address_of__items_1() { return &____items_1; }
  1656. inline void set__items_1(RectTransformU5BU5D_t107129948* value)
  1657. {
  1658. ____items_1 = value;
  1659. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1660. }
  1661. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____size_2)); }
  1662. inline int32_t get__size_2() const { return ____size_2; }
  1663. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1664. inline void set__size_2(int32_t value)
  1665. {
  1666. ____size_2 = value;
  1667. }
  1668. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____version_3)); }
  1669. inline int32_t get__version_3() const { return ____version_3; }
  1670. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1671. inline void set__version_3(int32_t value)
  1672. {
  1673. ____version_3 = value;
  1674. }
  1675. };
  1676. struct List_1_t881764471_StaticFields
  1677. {
  1678. public:
  1679. // T[] System.Collections.Generic.List`1::EmptyArray
  1680. RectTransformU5BU5D_t107129948* ___EmptyArray_4;
  1681. public:
  1682. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t881764471_StaticFields, ___EmptyArray_4)); }
  1683. inline RectTransformU5BU5D_t107129948* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1684. inline RectTransformU5BU5D_t107129948** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1685. inline void set_EmptyArray_4(RectTransformU5BU5D_t107129948* value)
  1686. {
  1687. ___EmptyArray_4 = value;
  1688. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1689. }
  1690. };
  1691. #ifdef __clang__
  1692. #pragma clang diagnostic pop
  1693. #endif
  1694. #endif // LIST_1_T881764471_H
  1695. #ifndef LIST_1_T4142344393_H
  1696. #define LIST_1_T4142344393_H
  1697. #ifdef __clang__
  1698. #pragma clang diagnostic push
  1699. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1700. #pragma clang diagnostic ignored "-Wunused-variable"
  1701. #endif
  1702. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  1703. struct List_1_t4142344393 : public RuntimeObject
  1704. {
  1705. public:
  1706. // T[] System.Collections.Generic.List`1::_items
  1707. ImageU5BU5D_t2439009922* ____items_1;
  1708. // System.Int32 System.Collections.Generic.List`1::_size
  1709. int32_t ____size_2;
  1710. // System.Int32 System.Collections.Generic.List`1::_version
  1711. int32_t ____version_3;
  1712. public:
  1713. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4142344393, ____items_1)); }
  1714. inline ImageU5BU5D_t2439009922* get__items_1() const { return ____items_1; }
  1715. inline ImageU5BU5D_t2439009922** get_address_of__items_1() { return &____items_1; }
  1716. inline void set__items_1(ImageU5BU5D_t2439009922* value)
  1717. {
  1718. ____items_1 = value;
  1719. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1720. }
  1721. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4142344393, ____size_2)); }
  1722. inline int32_t get__size_2() const { return ____size_2; }
  1723. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1724. inline void set__size_2(int32_t value)
  1725. {
  1726. ____size_2 = value;
  1727. }
  1728. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4142344393, ____version_3)); }
  1729. inline int32_t get__version_3() const { return ____version_3; }
  1730. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1731. inline void set__version_3(int32_t value)
  1732. {
  1733. ____version_3 = value;
  1734. }
  1735. };
  1736. struct List_1_t4142344393_StaticFields
  1737. {
  1738. public:
  1739. // T[] System.Collections.Generic.List`1::EmptyArray
  1740. ImageU5BU5D_t2439009922* ___EmptyArray_4;
  1741. public:
  1742. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4142344393_StaticFields, ___EmptyArray_4)); }
  1743. inline ImageU5BU5D_t2439009922* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1744. inline ImageU5BU5D_t2439009922** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1745. inline void set_EmptyArray_4(ImageU5BU5D_t2439009922* value)
  1746. {
  1747. ___EmptyArray_4 = value;
  1748. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1749. }
  1750. };
  1751. #ifdef __clang__
  1752. #pragma clang diagnostic pop
  1753. #endif
  1754. #endif // LIST_1_T4142344393_H
  1755. #ifndef LIST_1_T3395709193_H
  1756. #define LIST_1_T3395709193_H
  1757. #ifdef __clang__
  1758. #pragma clang diagnostic push
  1759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1760. #pragma clang diagnostic ignored "-Wunused-variable"
  1761. #endif
  1762. // System.Collections.Generic.List`1<UnityEngine.Component>
  1763. struct List_1_t3395709193 : public RuntimeObject
  1764. {
  1765. public:
  1766. // T[] System.Collections.Generic.List`1::_items
  1767. ComponentU5BU5D_t3294940482* ____items_1;
  1768. // System.Int32 System.Collections.Generic.List`1::_size
  1769. int32_t ____size_2;
  1770. // System.Int32 System.Collections.Generic.List`1::_version
  1771. int32_t ____version_3;
  1772. public:
  1773. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____items_1)); }
  1774. inline ComponentU5BU5D_t3294940482* get__items_1() const { return ____items_1; }
  1775. inline ComponentU5BU5D_t3294940482** get_address_of__items_1() { return &____items_1; }
  1776. inline void set__items_1(ComponentU5BU5D_t3294940482* value)
  1777. {
  1778. ____items_1 = value;
  1779. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1780. }
  1781. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____size_2)); }
  1782. inline int32_t get__size_2() const { return ____size_2; }
  1783. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1784. inline void set__size_2(int32_t value)
  1785. {
  1786. ____size_2 = value;
  1787. }
  1788. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____version_3)); }
  1789. inline int32_t get__version_3() const { return ____version_3; }
  1790. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1791. inline void set__version_3(int32_t value)
  1792. {
  1793. ____version_3 = value;
  1794. }
  1795. };
  1796. struct List_1_t3395709193_StaticFields
  1797. {
  1798. public:
  1799. // T[] System.Collections.Generic.List`1::EmptyArray
  1800. ComponentU5BU5D_t3294940482* ___EmptyArray_4;
  1801. public:
  1802. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3395709193_StaticFields, ___EmptyArray_4)); }
  1803. inline ComponentU5BU5D_t3294940482* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1804. inline ComponentU5BU5D_t3294940482** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1805. inline void set_EmptyArray_4(ComponentU5BU5D_t3294940482* value)
  1806. {
  1807. ___EmptyArray_4 = value;
  1808. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1809. }
  1810. };
  1811. #ifdef __clang__
  1812. #pragma clang diagnostic pop
  1813. #endif
  1814. #endif // LIST_1_T3395709193_H
  1815. #ifndef EXCEPTION_T_H
  1816. #define EXCEPTION_T_H
  1817. #ifdef __clang__
  1818. #pragma clang diagnostic push
  1819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1820. #pragma clang diagnostic ignored "-Wunused-variable"
  1821. #endif
  1822. // System.Exception
  1823. struct Exception_t : public RuntimeObject
  1824. {
  1825. public:
  1826. // System.IntPtr[] System.Exception::trace_ips
  1827. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  1828. // System.Exception System.Exception::inner_exception
  1829. Exception_t * ___inner_exception_1;
  1830. // System.String System.Exception::message
  1831. String_t* ___message_2;
  1832. // System.String System.Exception::help_link
  1833. String_t* ___help_link_3;
  1834. // System.String System.Exception::class_name
  1835. String_t* ___class_name_4;
  1836. // System.String System.Exception::stack_trace
  1837. String_t* ___stack_trace_5;
  1838. // System.String System.Exception::_remoteStackTraceString
  1839. String_t* ____remoteStackTraceString_6;
  1840. // System.Int32 System.Exception::remote_stack_index
  1841. int32_t ___remote_stack_index_7;
  1842. // System.Int32 System.Exception::hresult
  1843. int32_t ___hresult_8;
  1844. // System.String System.Exception::source
  1845. String_t* ___source_9;
  1846. // System.Collections.IDictionary System.Exception::_data
  1847. RuntimeObject* ____data_10;
  1848. public:
  1849. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  1850. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  1851. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  1852. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  1853. {
  1854. ___trace_ips_0 = value;
  1855. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  1856. }
  1857. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  1858. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  1859. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  1860. inline void set_inner_exception_1(Exception_t * value)
  1861. {
  1862. ___inner_exception_1 = value;
  1863. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  1864. }
  1865. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  1866. inline String_t* get_message_2() const { return ___message_2; }
  1867. inline String_t** get_address_of_message_2() { return &___message_2; }
  1868. inline void set_message_2(String_t* value)
  1869. {
  1870. ___message_2 = value;
  1871. Il2CppCodeGenWriteBarrier((&___message_2), value);
  1872. }
  1873. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  1874. inline String_t* get_help_link_3() const { return ___help_link_3; }
  1875. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  1876. inline void set_help_link_3(String_t* value)
  1877. {
  1878. ___help_link_3 = value;
  1879. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  1880. }
  1881. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  1882. inline String_t* get_class_name_4() const { return ___class_name_4; }
  1883. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  1884. inline void set_class_name_4(String_t* value)
  1885. {
  1886. ___class_name_4 = value;
  1887. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  1888. }
  1889. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  1890. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  1891. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  1892. inline void set_stack_trace_5(String_t* value)
  1893. {
  1894. ___stack_trace_5 = value;
  1895. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  1896. }
  1897. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  1898. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  1899. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  1900. inline void set__remoteStackTraceString_6(String_t* value)
  1901. {
  1902. ____remoteStackTraceString_6 = value;
  1903. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  1904. }
  1905. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  1906. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  1907. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  1908. inline void set_remote_stack_index_7(int32_t value)
  1909. {
  1910. ___remote_stack_index_7 = value;
  1911. }
  1912. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  1913. inline int32_t get_hresult_8() const { return ___hresult_8; }
  1914. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  1915. inline void set_hresult_8(int32_t value)
  1916. {
  1917. ___hresult_8 = value;
  1918. }
  1919. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  1920. inline String_t* get_source_9() const { return ___source_9; }
  1921. inline String_t** get_address_of_source_9() { return &___source_9; }
  1922. inline void set_source_9(String_t* value)
  1923. {
  1924. ___source_9 = value;
  1925. Il2CppCodeGenWriteBarrier((&___source_9), value);
  1926. }
  1927. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  1928. inline RuntimeObject* get__data_10() const { return ____data_10; }
  1929. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  1930. inline void set__data_10(RuntimeObject* value)
  1931. {
  1932. ____data_10 = value;
  1933. Il2CppCodeGenWriteBarrier((&____data_10), value);
  1934. }
  1935. };
  1936. #ifdef __clang__
  1937. #pragma clang diagnostic pop
  1938. #endif
  1939. #endif // EXCEPTION_T_H
  1940. #ifndef U3CDELAYEDSETDIRTYU3EC__ITERATOR0_T3170500204_H
  1941. #define U3CDELAYEDSETDIRTYU3EC__ITERATOR0_T3170500204_H
  1942. #ifdef __clang__
  1943. #pragma clang diagnostic push
  1944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1945. #pragma clang diagnostic ignored "-Wunused-variable"
  1946. #endif
  1947. // UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0
  1948. struct U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 : public RuntimeObject
  1949. {
  1950. public:
  1951. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::rectTransform
  1952. RectTransform_t3704657025 * ___rectTransform_0;
  1953. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::$current
  1954. RuntimeObject * ___U24current_1;
  1955. // System.Boolean UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::$disposing
  1956. bool ___U24disposing_2;
  1957. // System.Int32 UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::$PC
  1958. int32_t ___U24PC_3;
  1959. public:
  1960. inline static int32_t get_offset_of_rectTransform_0() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204, ___rectTransform_0)); }
  1961. inline RectTransform_t3704657025 * get_rectTransform_0() const { return ___rectTransform_0; }
  1962. inline RectTransform_t3704657025 ** get_address_of_rectTransform_0() { return &___rectTransform_0; }
  1963. inline void set_rectTransform_0(RectTransform_t3704657025 * value)
  1964. {
  1965. ___rectTransform_0 = value;
  1966. Il2CppCodeGenWriteBarrier((&___rectTransform_0), value);
  1967. }
  1968. inline static int32_t get_offset_of_U24current_1() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204, ___U24current_1)); }
  1969. inline RuntimeObject * get_U24current_1() const { return ___U24current_1; }
  1970. inline RuntimeObject ** get_address_of_U24current_1() { return &___U24current_1; }
  1971. inline void set_U24current_1(RuntimeObject * value)
  1972. {
  1973. ___U24current_1 = value;
  1974. Il2CppCodeGenWriteBarrier((&___U24current_1), value);
  1975. }
  1976. inline static int32_t get_offset_of_U24disposing_2() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204, ___U24disposing_2)); }
  1977. inline bool get_U24disposing_2() const { return ___U24disposing_2; }
  1978. inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; }
  1979. inline void set_U24disposing_2(bool value)
  1980. {
  1981. ___U24disposing_2 = value;
  1982. }
  1983. inline static int32_t get_offset_of_U24PC_3() { return static_cast<int32_t>(offsetof(U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204, ___U24PC_3)); }
  1984. inline int32_t get_U24PC_3() const { return ___U24PC_3; }
  1985. inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; }
  1986. inline void set_U24PC_3(int32_t value)
  1987. {
  1988. ___U24PC_3 = value;
  1989. }
  1990. };
  1991. #ifdef __clang__
  1992. #pragma clang diagnostic pop
  1993. #endif
  1994. #endif // U3CDELAYEDSETDIRTYU3EC__ITERATOR0_T3170500204_H
  1995. #ifndef LAYOUTREBUILDER_T541313304_H
  1996. #define LAYOUTREBUILDER_T541313304_H
  1997. #ifdef __clang__
  1998. #pragma clang diagnostic push
  1999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2000. #pragma clang diagnostic ignored "-Wunused-variable"
  2001. #endif
  2002. // UnityEngine.UI.LayoutRebuilder
  2003. struct LayoutRebuilder_t541313304 : public RuntimeObject
  2004. {
  2005. public:
  2006. // UnityEngine.RectTransform UnityEngine.UI.LayoutRebuilder::m_ToRebuild
  2007. RectTransform_t3704657025 * ___m_ToRebuild_0;
  2008. // System.Int32 UnityEngine.UI.LayoutRebuilder::m_CachedHashFromTransform
  2009. int32_t ___m_CachedHashFromTransform_1;
  2010. public:
  2011. inline static int32_t get_offset_of_m_ToRebuild_0() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304, ___m_ToRebuild_0)); }
  2012. inline RectTransform_t3704657025 * get_m_ToRebuild_0() const { return ___m_ToRebuild_0; }
  2013. inline RectTransform_t3704657025 ** get_address_of_m_ToRebuild_0() { return &___m_ToRebuild_0; }
  2014. inline void set_m_ToRebuild_0(RectTransform_t3704657025 * value)
  2015. {
  2016. ___m_ToRebuild_0 = value;
  2017. Il2CppCodeGenWriteBarrier((&___m_ToRebuild_0), value);
  2018. }
  2019. inline static int32_t get_offset_of_m_CachedHashFromTransform_1() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304, ___m_CachedHashFromTransform_1)); }
  2020. inline int32_t get_m_CachedHashFromTransform_1() const { return ___m_CachedHashFromTransform_1; }
  2021. inline int32_t* get_address_of_m_CachedHashFromTransform_1() { return &___m_CachedHashFromTransform_1; }
  2022. inline void set_m_CachedHashFromTransform_1(int32_t value)
  2023. {
  2024. ___m_CachedHashFromTransform_1 = value;
  2025. }
  2026. };
  2027. struct LayoutRebuilder_t541313304_StaticFields
  2028. {
  2029. public:
  2030. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder> UnityEngine.UI.LayoutRebuilder::s_Rebuilders
  2031. ObjectPool_1_t240936516 * ___s_Rebuilders_2;
  2032. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.UI.LayoutRebuilder::<>f__mg$cache0
  2033. ReapplyDrivenProperties_t1258266594 * ___U3CU3Ef__mgU24cache0_3;
  2034. // System.Predicate`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder::<>f__am$cache0
  2035. Predicate_1_t2748928575 * ___U3CU3Ef__amU24cache0_4;
  2036. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder::<>f__am$cache1
  2037. UnityAction_1_t2508470592 * ___U3CU3Ef__amU24cache1_5;
  2038. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder::<>f__am$cache2
  2039. UnityAction_1_t2508470592 * ___U3CU3Ef__amU24cache2_6;
  2040. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder::<>f__am$cache3
  2041. UnityAction_1_t2508470592 * ___U3CU3Ef__amU24cache3_7;
  2042. // UnityEngine.Events.UnityAction`1<UnityEngine.Component> UnityEngine.UI.LayoutRebuilder::<>f__am$cache4
  2043. UnityAction_1_t2508470592 * ___U3CU3Ef__amU24cache4_8;
  2044. public:
  2045. inline static int32_t get_offset_of_s_Rebuilders_2() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___s_Rebuilders_2)); }
  2046. inline ObjectPool_1_t240936516 * get_s_Rebuilders_2() const { return ___s_Rebuilders_2; }
  2047. inline ObjectPool_1_t240936516 ** get_address_of_s_Rebuilders_2() { return &___s_Rebuilders_2; }
  2048. inline void set_s_Rebuilders_2(ObjectPool_1_t240936516 * value)
  2049. {
  2050. ___s_Rebuilders_2 = value;
  2051. Il2CppCodeGenWriteBarrier((&___s_Rebuilders_2), value);
  2052. }
  2053. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_3() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__mgU24cache0_3)); }
  2054. inline ReapplyDrivenProperties_t1258266594 * get_U3CU3Ef__mgU24cache0_3() const { return ___U3CU3Ef__mgU24cache0_3; }
  2055. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_U3CU3Ef__mgU24cache0_3() { return &___U3CU3Ef__mgU24cache0_3; }
  2056. inline void set_U3CU3Ef__mgU24cache0_3(ReapplyDrivenProperties_t1258266594 * value)
  2057. {
  2058. ___U3CU3Ef__mgU24cache0_3 = value;
  2059. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_3), value);
  2060. }
  2061. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_4() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__amU24cache0_4)); }
  2062. inline Predicate_1_t2748928575 * get_U3CU3Ef__amU24cache0_4() const { return ___U3CU3Ef__amU24cache0_4; }
  2063. inline Predicate_1_t2748928575 ** get_address_of_U3CU3Ef__amU24cache0_4() { return &___U3CU3Ef__amU24cache0_4; }
  2064. inline void set_U3CU3Ef__amU24cache0_4(Predicate_1_t2748928575 * value)
  2065. {
  2066. ___U3CU3Ef__amU24cache0_4 = value;
  2067. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_4), value);
  2068. }
  2069. inline static int32_t get_offset_of_U3CU3Ef__amU24cache1_5() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__amU24cache1_5)); }
  2070. inline UnityAction_1_t2508470592 * get_U3CU3Ef__amU24cache1_5() const { return ___U3CU3Ef__amU24cache1_5; }
  2071. inline UnityAction_1_t2508470592 ** get_address_of_U3CU3Ef__amU24cache1_5() { return &___U3CU3Ef__amU24cache1_5; }
  2072. inline void set_U3CU3Ef__amU24cache1_5(UnityAction_1_t2508470592 * value)
  2073. {
  2074. ___U3CU3Ef__amU24cache1_5 = value;
  2075. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache1_5), value);
  2076. }
  2077. inline static int32_t get_offset_of_U3CU3Ef__amU24cache2_6() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__amU24cache2_6)); }
  2078. inline UnityAction_1_t2508470592 * get_U3CU3Ef__amU24cache2_6() const { return ___U3CU3Ef__amU24cache2_6; }
  2079. inline UnityAction_1_t2508470592 ** get_address_of_U3CU3Ef__amU24cache2_6() { return &___U3CU3Ef__amU24cache2_6; }
  2080. inline void set_U3CU3Ef__amU24cache2_6(UnityAction_1_t2508470592 * value)
  2081. {
  2082. ___U3CU3Ef__amU24cache2_6 = value;
  2083. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache2_6), value);
  2084. }
  2085. inline static int32_t get_offset_of_U3CU3Ef__amU24cache3_7() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__amU24cache3_7)); }
  2086. inline UnityAction_1_t2508470592 * get_U3CU3Ef__amU24cache3_7() const { return ___U3CU3Ef__amU24cache3_7; }
  2087. inline UnityAction_1_t2508470592 ** get_address_of_U3CU3Ef__amU24cache3_7() { return &___U3CU3Ef__amU24cache3_7; }
  2088. inline void set_U3CU3Ef__amU24cache3_7(UnityAction_1_t2508470592 * value)
  2089. {
  2090. ___U3CU3Ef__amU24cache3_7 = value;
  2091. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache3_7), value);
  2092. }
  2093. inline static int32_t get_offset_of_U3CU3Ef__amU24cache4_8() { return static_cast<int32_t>(offsetof(LayoutRebuilder_t541313304_StaticFields, ___U3CU3Ef__amU24cache4_8)); }
  2094. inline UnityAction_1_t2508470592 * get_U3CU3Ef__amU24cache4_8() const { return ___U3CU3Ef__amU24cache4_8; }
  2095. inline UnityAction_1_t2508470592 ** get_address_of_U3CU3Ef__amU24cache4_8() { return &___U3CU3Ef__amU24cache4_8; }
  2096. inline void set_U3CU3Ef__amU24cache4_8(UnityAction_1_t2508470592 * value)
  2097. {
  2098. ___U3CU3Ef__amU24cache4_8 = value;
  2099. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache4_8), value);
  2100. }
  2101. };
  2102. #ifdef __clang__
  2103. #pragma clang diagnostic pop
  2104. #endif
  2105. #endif // LAYOUTREBUILDER_T541313304_H
  2106. #ifndef OBJECTPOOL_1_T240936516_H
  2107. #define OBJECTPOOL_1_T240936516_H
  2108. #ifdef __clang__
  2109. #pragma clang diagnostic push
  2110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2111. #pragma clang diagnostic ignored "-Wunused-variable"
  2112. #endif
  2113. // UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>
  2114. struct ObjectPool_1_t240936516 : public RuntimeObject
  2115. {
  2116. public:
  2117. // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack
  2118. Stack_1_t1384702759 * ___m_Stack_0;
  2119. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet
  2120. UnityAction_1_t1126149445 * ___m_ActionOnGet_1;
  2121. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease
  2122. UnityAction_1_t1126149445 * ___m_ActionOnRelease_2;
  2123. // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField
  2124. int32_t ___U3CcountAllU3Ek__BackingField_3;
  2125. public:
  2126. inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_t240936516, ___m_Stack_0)); }
  2127. inline Stack_1_t1384702759 * get_m_Stack_0() const { return ___m_Stack_0; }
  2128. inline Stack_1_t1384702759 ** get_address_of_m_Stack_0() { return &___m_Stack_0; }
  2129. inline void set_m_Stack_0(Stack_1_t1384702759 * value)
  2130. {
  2131. ___m_Stack_0 = value;
  2132. Il2CppCodeGenWriteBarrier((&___m_Stack_0), value);
  2133. }
  2134. inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_t240936516, ___m_ActionOnGet_1)); }
  2135. inline UnityAction_1_t1126149445 * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; }
  2136. inline UnityAction_1_t1126149445 ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; }
  2137. inline void set_m_ActionOnGet_1(UnityAction_1_t1126149445 * value)
  2138. {
  2139. ___m_ActionOnGet_1 = value;
  2140. Il2CppCodeGenWriteBarrier((&___m_ActionOnGet_1), value);
  2141. }
  2142. inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_t240936516, ___m_ActionOnRelease_2)); }
  2143. inline UnityAction_1_t1126149445 * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; }
  2144. inline UnityAction_1_t1126149445 ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; }
  2145. inline void set_m_ActionOnRelease_2(UnityAction_1_t1126149445 * value)
  2146. {
  2147. ___m_ActionOnRelease_2 = value;
  2148. Il2CppCodeGenWriteBarrier((&___m_ActionOnRelease_2), value);
  2149. }
  2150. inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_t240936516, ___U3CcountAllU3Ek__BackingField_3)); }
  2151. inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; }
  2152. inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; }
  2153. inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value)
  2154. {
  2155. ___U3CcountAllU3Ek__BackingField_3 = value;
  2156. }
  2157. };
  2158. #ifdef __clang__
  2159. #pragma clang diagnostic pop
  2160. #endif
  2161. #endif // OBJECTPOOL_1_T240936516_H
  2162. #ifndef LIST_1_T1234605051_H
  2163. #define LIST_1_T1234605051_H
  2164. #ifdef __clang__
  2165. #pragma clang diagnostic push
  2166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2167. #pragma clang diagnostic ignored "-Wunused-variable"
  2168. #endif
  2169. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  2170. struct List_1_t1234605051 : public RuntimeObject
  2171. {
  2172. public:
  2173. // T[] System.Collections.Generic.List`1::_items
  2174. UIVertexU5BU5D_t1981460040* ____items_1;
  2175. // System.Int32 System.Collections.Generic.List`1::_size
  2176. int32_t ____size_2;
  2177. // System.Int32 System.Collections.Generic.List`1::_version
  2178. int32_t ____version_3;
  2179. public:
  2180. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____items_1)); }
  2181. inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; }
  2182. inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; }
  2183. inline void set__items_1(UIVertexU5BU5D_t1981460040* value)
  2184. {
  2185. ____items_1 = value;
  2186. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2187. }
  2188. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____size_2)); }
  2189. inline int32_t get__size_2() const { return ____size_2; }
  2190. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2191. inline void set__size_2(int32_t value)
  2192. {
  2193. ____size_2 = value;
  2194. }
  2195. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____version_3)); }
  2196. inline int32_t get__version_3() const { return ____version_3; }
  2197. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2198. inline void set__version_3(int32_t value)
  2199. {
  2200. ____version_3 = value;
  2201. }
  2202. };
  2203. struct List_1_t1234605051_StaticFields
  2204. {
  2205. public:
  2206. // T[] System.Collections.Generic.List`1::EmptyArray
  2207. UIVertexU5BU5D_t1981460040* ___EmptyArray_4;
  2208. public:
  2209. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); }
  2210. inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2211. inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2212. inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value)
  2213. {
  2214. ___EmptyArray_4 = value;
  2215. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2216. }
  2217. };
  2218. #ifdef __clang__
  2219. #pragma clang diagnostic pop
  2220. #endif
  2221. #endif // LIST_1_T1234605051_H
  2222. #ifndef U3CCLICKREPEATU3EC__ITERATOR0_T3442648935_H
  2223. #define U3CCLICKREPEATU3EC__ITERATOR0_T3442648935_H
  2224. #ifdef __clang__
  2225. #pragma clang diagnostic push
  2226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2227. #pragma clang diagnostic ignored "-Wunused-variable"
  2228. #endif
  2229. // UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0
  2230. struct U3CClickRepeatU3Ec__Iterator0_t3442648935 : public RuntimeObject
  2231. {
  2232. public:
  2233. // UnityEngine.EventSystems.PointerEventData UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::eventData
  2234. PointerEventData_t3807901092 * ___eventData_0;
  2235. // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::$this
  2236. Scrollbar_t1494447233 * ___U24this_1;
  2237. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::$current
  2238. RuntimeObject * ___U24current_2;
  2239. // System.Boolean UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::$disposing
  2240. bool ___U24disposing_3;
  2241. // System.Int32 UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::$PC
  2242. int32_t ___U24PC_4;
  2243. public:
  2244. inline static int32_t get_offset_of_eventData_0() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ec__Iterator0_t3442648935, ___eventData_0)); }
  2245. inline PointerEventData_t3807901092 * get_eventData_0() const { return ___eventData_0; }
  2246. inline PointerEventData_t3807901092 ** get_address_of_eventData_0() { return &___eventData_0; }
  2247. inline void set_eventData_0(PointerEventData_t3807901092 * value)
  2248. {
  2249. ___eventData_0 = value;
  2250. Il2CppCodeGenWriteBarrier((&___eventData_0), value);
  2251. }
  2252. inline static int32_t get_offset_of_U24this_1() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ec__Iterator0_t3442648935, ___U24this_1)); }
  2253. inline Scrollbar_t1494447233 * get_U24this_1() const { return ___U24this_1; }
  2254. inline Scrollbar_t1494447233 ** get_address_of_U24this_1() { return &___U24this_1; }
  2255. inline void set_U24this_1(Scrollbar_t1494447233 * value)
  2256. {
  2257. ___U24this_1 = value;
  2258. Il2CppCodeGenWriteBarrier((&___U24this_1), value);
  2259. }
  2260. inline static int32_t get_offset_of_U24current_2() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ec__Iterator0_t3442648935, ___U24current_2)); }
  2261. inline RuntimeObject * get_U24current_2() const { return ___U24current_2; }
  2262. inline RuntimeObject ** get_address_of_U24current_2() { return &___U24current_2; }
  2263. inline void set_U24current_2(RuntimeObject * value)
  2264. {
  2265. ___U24current_2 = value;
  2266. Il2CppCodeGenWriteBarrier((&___U24current_2), value);
  2267. }
  2268. inline static int32_t get_offset_of_U24disposing_3() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ec__Iterator0_t3442648935, ___U24disposing_3)); }
  2269. inline bool get_U24disposing_3() const { return ___U24disposing_3; }
  2270. inline bool* get_address_of_U24disposing_3() { return &___U24disposing_3; }
  2271. inline void set_U24disposing_3(bool value)
  2272. {
  2273. ___U24disposing_3 = value;
  2274. }
  2275. inline static int32_t get_offset_of_U24PC_4() { return static_cast<int32_t>(offsetof(U3CClickRepeatU3Ec__Iterator0_t3442648935, ___U24PC_4)); }
  2276. inline int32_t get_U24PC_4() const { return ___U24PC_4; }
  2277. inline int32_t* get_address_of_U24PC_4() { return &___U24PC_4; }
  2278. inline void set_U24PC_4(int32_t value)
  2279. {
  2280. ___U24PC_4 = value;
  2281. }
  2282. };
  2283. #ifdef __clang__
  2284. #pragma clang diagnostic pop
  2285. #endif
  2286. #endif // U3CCLICKREPEATU3EC__ITERATOR0_T3442648935_H
  2287. #ifndef VALUETYPE_T3640485471_H
  2288. #define VALUETYPE_T3640485471_H
  2289. #ifdef __clang__
  2290. #pragma clang diagnostic push
  2291. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2292. #pragma clang diagnostic ignored "-Wunused-variable"
  2293. #endif
  2294. // System.ValueType
  2295. struct ValueType_t3640485471 : public RuntimeObject
  2296. {
  2297. public:
  2298. public:
  2299. };
  2300. #ifdef __clang__
  2301. #pragma clang diagnostic pop
  2302. #endif
  2303. // Native definition for P/Invoke marshalling of System.ValueType
  2304. struct ValueType_t3640485471_marshaled_pinvoke
  2305. {
  2306. };
  2307. // Native definition for COM marshalling of System.ValueType
  2308. struct ValueType_t3640485471_marshaled_com
  2309. {
  2310. };
  2311. #endif // VALUETYPE_T3640485471_H
  2312. #ifndef YIELDINSTRUCTION_T403091072_H
  2313. #define YIELDINSTRUCTION_T403091072_H
  2314. #ifdef __clang__
  2315. #pragma clang diagnostic push
  2316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2317. #pragma clang diagnostic ignored "-Wunused-variable"
  2318. #endif
  2319. // UnityEngine.YieldInstruction
  2320. struct YieldInstruction_t403091072 : public RuntimeObject
  2321. {
  2322. public:
  2323. public:
  2324. };
  2325. #ifdef __clang__
  2326. #pragma clang diagnostic pop
  2327. #endif
  2328. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  2329. struct YieldInstruction_t403091072_marshaled_pinvoke
  2330. {
  2331. };
  2332. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  2333. struct YieldInstruction_t403091072_marshaled_com
  2334. {
  2335. };
  2336. #endif // YIELDINSTRUCTION_T403091072_H
  2337. #ifndef UNITYEVENTBASE_T3960448221_H
  2338. #define UNITYEVENTBASE_T3960448221_H
  2339. #ifdef __clang__
  2340. #pragma clang diagnostic push
  2341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2342. #pragma clang diagnostic ignored "-Wunused-variable"
  2343. #endif
  2344. // UnityEngine.Events.UnityEventBase
  2345. struct UnityEventBase_t3960448221 : public RuntimeObject
  2346. {
  2347. public:
  2348. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2349. InvokableCallList_t2498835369 * ___m_Calls_0;
  2350. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2351. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  2352. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  2353. String_t* ___m_TypeName_2;
  2354. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2355. bool ___m_CallsDirty_3;
  2356. public:
  2357. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  2358. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  2359. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2360. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  2361. {
  2362. ___m_Calls_0 = value;
  2363. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  2364. }
  2365. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  2366. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2367. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2368. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  2369. {
  2370. ___m_PersistentCalls_1 = value;
  2371. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  2372. }
  2373. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  2374. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  2375. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  2376. inline void set_m_TypeName_2(String_t* value)
  2377. {
  2378. ___m_TypeName_2 = value;
  2379. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  2380. }
  2381. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  2382. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  2383. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  2384. inline void set_m_CallsDirty_3(bool value)
  2385. {
  2386. ___m_CallsDirty_3 = value;
  2387. }
  2388. };
  2389. #ifdef __clang__
  2390. #pragma clang diagnostic pop
  2391. #endif
  2392. #endif // UNITYEVENTBASE_T3960448221_H
  2393. #ifndef MEMBERINFO_T_H
  2394. #define MEMBERINFO_T_H
  2395. #ifdef __clang__
  2396. #pragma clang diagnostic push
  2397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2398. #pragma clang diagnostic ignored "-Wunused-variable"
  2399. #endif
  2400. // System.Reflection.MemberInfo
  2401. struct MemberInfo_t : public RuntimeObject
  2402. {
  2403. public:
  2404. public:
  2405. };
  2406. #ifdef __clang__
  2407. #pragma clang diagnostic pop
  2408. #endif
  2409. #endif // MEMBERINFO_T_H
  2410. #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
  2411. #define CUSTOMYIELDINSTRUCTION_T1895667560_H
  2412. #ifdef __clang__
  2413. #pragma clang diagnostic push
  2414. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2415. #pragma clang diagnostic ignored "-Wunused-variable"
  2416. #endif
  2417. // UnityEngine.CustomYieldInstruction
  2418. struct CustomYieldInstruction_t1895667560 : public RuntimeObject
  2419. {
  2420. public:
  2421. public:
  2422. };
  2423. #ifdef __clang__
  2424. #pragma clang diagnostic pop
  2425. #endif
  2426. #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
  2427. #ifndef HASHSET_1_T4099546121_H
  2428. #define HASHSET_1_T4099546121_H
  2429. #ifdef __clang__
  2430. #pragma clang diagnostic push
  2431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2432. #pragma clang diagnostic ignored "-Wunused-variable"
  2433. #endif
  2434. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  2435. struct HashSet_1_t4099546121 : public RuntimeObject
  2436. {
  2437. public:
  2438. // System.Int32[] System.Collections.Generic.HashSet`1::table
  2439. Int32U5BU5D_t385246372* ___table_4;
  2440. // System.Collections.Generic.HashSet`1/Link<T>[] System.Collections.Generic.HashSet`1::links
  2441. LinkU5BU5D_t2567354161* ___links_5;
  2442. // T[] System.Collections.Generic.HashSet`1::slots
  2443. IClippableU5BU5D_t4174436702* ___slots_6;
  2444. // System.Int32 System.Collections.Generic.HashSet`1::touched
  2445. int32_t ___touched_7;
  2446. // System.Int32 System.Collections.Generic.HashSet`1::empty_slot
  2447. int32_t ___empty_slot_8;
  2448. // System.Int32 System.Collections.Generic.HashSet`1::count
  2449. int32_t ___count_9;
  2450. // System.Int32 System.Collections.Generic.HashSet`1::threshold
  2451. int32_t ___threshold_10;
  2452. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::comparer
  2453. RuntimeObject* ___comparer_11;
  2454. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::si
  2455. SerializationInfo_t950877179 * ___si_12;
  2456. // System.Int32 System.Collections.Generic.HashSet`1::generation
  2457. int32_t ___generation_13;
  2458. public:
  2459. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___table_4)); }
  2460. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2461. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2462. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2463. {
  2464. ___table_4 = value;
  2465. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2466. }
  2467. inline static int32_t get_offset_of_links_5() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___links_5)); }
  2468. inline LinkU5BU5D_t2567354161* get_links_5() const { return ___links_5; }
  2469. inline LinkU5BU5D_t2567354161** get_address_of_links_5() { return &___links_5; }
  2470. inline void set_links_5(LinkU5BU5D_t2567354161* value)
  2471. {
  2472. ___links_5 = value;
  2473. Il2CppCodeGenWriteBarrier((&___links_5), value);
  2474. }
  2475. inline static int32_t get_offset_of_slots_6() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___slots_6)); }
  2476. inline IClippableU5BU5D_t4174436702* get_slots_6() const { return ___slots_6; }
  2477. inline IClippableU5BU5D_t4174436702** get_address_of_slots_6() { return &___slots_6; }
  2478. inline void set_slots_6(IClippableU5BU5D_t4174436702* value)
  2479. {
  2480. ___slots_6 = value;
  2481. Il2CppCodeGenWriteBarrier((&___slots_6), value);
  2482. }
  2483. inline static int32_t get_offset_of_touched_7() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___touched_7)); }
  2484. inline int32_t get_touched_7() const { return ___touched_7; }
  2485. inline int32_t* get_address_of_touched_7() { return &___touched_7; }
  2486. inline void set_touched_7(int32_t value)
  2487. {
  2488. ___touched_7 = value;
  2489. }
  2490. inline static int32_t get_offset_of_empty_slot_8() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___empty_slot_8)); }
  2491. inline int32_t get_empty_slot_8() const { return ___empty_slot_8; }
  2492. inline int32_t* get_address_of_empty_slot_8() { return &___empty_slot_8; }
  2493. inline void set_empty_slot_8(int32_t value)
  2494. {
  2495. ___empty_slot_8 = value;
  2496. }
  2497. inline static int32_t get_offset_of_count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___count_9)); }
  2498. inline int32_t get_count_9() const { return ___count_9; }
  2499. inline int32_t* get_address_of_count_9() { return &___count_9; }
  2500. inline void set_count_9(int32_t value)
  2501. {
  2502. ___count_9 = value;
  2503. }
  2504. inline static int32_t get_offset_of_threshold_10() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___threshold_10)); }
  2505. inline int32_t get_threshold_10() const { return ___threshold_10; }
  2506. inline int32_t* get_address_of_threshold_10() { return &___threshold_10; }
  2507. inline void set_threshold_10(int32_t value)
  2508. {
  2509. ___threshold_10 = value;
  2510. }
  2511. inline static int32_t get_offset_of_comparer_11() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___comparer_11)); }
  2512. inline RuntimeObject* get_comparer_11() const { return ___comparer_11; }
  2513. inline RuntimeObject** get_address_of_comparer_11() { return &___comparer_11; }
  2514. inline void set_comparer_11(RuntimeObject* value)
  2515. {
  2516. ___comparer_11 = value;
  2517. Il2CppCodeGenWriteBarrier((&___comparer_11), value);
  2518. }
  2519. inline static int32_t get_offset_of_si_12() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___si_12)); }
  2520. inline SerializationInfo_t950877179 * get_si_12() const { return ___si_12; }
  2521. inline SerializationInfo_t950877179 ** get_address_of_si_12() { return &___si_12; }
  2522. inline void set_si_12(SerializationInfo_t950877179 * value)
  2523. {
  2524. ___si_12 = value;
  2525. Il2CppCodeGenWriteBarrier((&___si_12), value);
  2526. }
  2527. inline static int32_t get_offset_of_generation_13() { return static_cast<int32_t>(offsetof(HashSet_1_t4099546121, ___generation_13)); }
  2528. inline int32_t get_generation_13() const { return ___generation_13; }
  2529. inline int32_t* get_address_of_generation_13() { return &___generation_13; }
  2530. inline void set_generation_13(int32_t value)
  2531. {
  2532. ___generation_13 = value;
  2533. }
  2534. };
  2535. #ifdef __clang__
  2536. #pragma clang diagnostic pop
  2537. #endif
  2538. #endif // HASHSET_1_T4099546121_H
  2539. #ifndef REFLECTIONMETHODSCACHE_T2103211062_H
  2540. #define REFLECTIONMETHODSCACHE_T2103211062_H
  2541. #ifdef __clang__
  2542. #pragma clang diagnostic push
  2543. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2544. #pragma clang diagnostic ignored "-Wunused-variable"
  2545. #endif
  2546. // UnityEngine.UI.ReflectionMethodsCache
  2547. struct ReflectionMethodsCache_t2103211062 : public RuntimeObject
  2548. {
  2549. public:
  2550. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  2551. Raycast3DCallback_t701940803 * ___raycast3D_0;
  2552. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  2553. RaycastAllCallback_t1884415901 * ___raycast3DAll_1;
  2554. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  2555. Raycast2DCallback_t768590915 * ___raycast2D_2;
  2556. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  2557. GetRayIntersectionAllCallback_t3913627115 * ___getRayIntersectionAll_3;
  2558. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  2559. GetRayIntersectionAllNonAllocCallback_t2311174851 * ___getRayIntersectionAllNonAlloc_4;
  2560. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  2561. GetRaycastNonAllocCallback_t3841783507 * ___getRaycastNonAlloc_5;
  2562. public:
  2563. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast3D_0)); }
  2564. inline Raycast3DCallback_t701940803 * get_raycast3D_0() const { return ___raycast3D_0; }
  2565. inline Raycast3DCallback_t701940803 ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  2566. inline void set_raycast3D_0(Raycast3DCallback_t701940803 * value)
  2567. {
  2568. ___raycast3D_0 = value;
  2569. Il2CppCodeGenWriteBarrier((&___raycast3D_0), value);
  2570. }
  2571. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast3DAll_1)); }
  2572. inline RaycastAllCallback_t1884415901 * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  2573. inline RaycastAllCallback_t1884415901 ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  2574. inline void set_raycast3DAll_1(RaycastAllCallback_t1884415901 * value)
  2575. {
  2576. ___raycast3DAll_1 = value;
  2577. Il2CppCodeGenWriteBarrier((&___raycast3DAll_1), value);
  2578. }
  2579. inline static int32_t get_offset_of_raycast2D_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast2D_2)); }
  2580. inline Raycast2DCallback_t768590915 * get_raycast2D_2() const { return ___raycast2D_2; }
  2581. inline Raycast2DCallback_t768590915 ** get_address_of_raycast2D_2() { return &___raycast2D_2; }
  2582. inline void set_raycast2D_2(Raycast2DCallback_t768590915 * value)
  2583. {
  2584. ___raycast2D_2 = value;
  2585. Il2CppCodeGenWriteBarrier((&___raycast2D_2), value);
  2586. }
  2587. inline static int32_t get_offset_of_getRayIntersectionAll_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRayIntersectionAll_3)); }
  2588. inline GetRayIntersectionAllCallback_t3913627115 * get_getRayIntersectionAll_3() const { return ___getRayIntersectionAll_3; }
  2589. inline GetRayIntersectionAllCallback_t3913627115 ** get_address_of_getRayIntersectionAll_3() { return &___getRayIntersectionAll_3; }
  2590. inline void set_getRayIntersectionAll_3(GetRayIntersectionAllCallback_t3913627115 * value)
  2591. {
  2592. ___getRayIntersectionAll_3 = value;
  2593. Il2CppCodeGenWriteBarrier((&___getRayIntersectionAll_3), value);
  2594. }
  2595. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRayIntersectionAllNonAlloc_4)); }
  2596. inline GetRayIntersectionAllNonAllocCallback_t2311174851 * get_getRayIntersectionAllNonAlloc_4() const { return ___getRayIntersectionAllNonAlloc_4; }
  2597. inline GetRayIntersectionAllNonAllocCallback_t2311174851 ** get_address_of_getRayIntersectionAllNonAlloc_4() { return &___getRayIntersectionAllNonAlloc_4; }
  2598. inline void set_getRayIntersectionAllNonAlloc_4(GetRayIntersectionAllNonAllocCallback_t2311174851 * value)
  2599. {
  2600. ___getRayIntersectionAllNonAlloc_4 = value;
  2601. Il2CppCodeGenWriteBarrier((&___getRayIntersectionAllNonAlloc_4), value);
  2602. }
  2603. inline static int32_t get_offset_of_getRaycastNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRaycastNonAlloc_5)); }
  2604. inline GetRaycastNonAllocCallback_t3841783507 * get_getRaycastNonAlloc_5() const { return ___getRaycastNonAlloc_5; }
  2605. inline GetRaycastNonAllocCallback_t3841783507 ** get_address_of_getRaycastNonAlloc_5() { return &___getRaycastNonAlloc_5; }
  2606. inline void set_getRaycastNonAlloc_5(GetRaycastNonAllocCallback_t3841783507 * value)
  2607. {
  2608. ___getRaycastNonAlloc_5 = value;
  2609. Il2CppCodeGenWriteBarrier((&___getRaycastNonAlloc_5), value);
  2610. }
  2611. };
  2612. struct ReflectionMethodsCache_t2103211062_StaticFields
  2613. {
  2614. public:
  2615. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  2616. ReflectionMethodsCache_t2103211062 * ___s_ReflectionMethodsCache_6;
  2617. public:
  2618. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062_StaticFields, ___s_ReflectionMethodsCache_6)); }
  2619. inline ReflectionMethodsCache_t2103211062 * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  2620. inline ReflectionMethodsCache_t2103211062 ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  2621. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_t2103211062 * value)
  2622. {
  2623. ___s_ReflectionMethodsCache_6 = value;
  2624. Il2CppCodeGenWriteBarrier((&___s_ReflectionMethodsCache_6), value);
  2625. }
  2626. };
  2627. #ifdef __clang__
  2628. #pragma clang diagnostic pop
  2629. #endif
  2630. #endif // REFLECTIONMETHODSCACHE_T2103211062_H
  2631. #ifndef RECTANGULARVERTEXCLIPPER_T626611136_H
  2632. #define RECTANGULARVERTEXCLIPPER_T626611136_H
  2633. #ifdef __clang__
  2634. #pragma clang diagnostic push
  2635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2636. #pragma clang diagnostic ignored "-Wunused-variable"
  2637. #endif
  2638. // UnityEngine.UI.RectangularVertexClipper
  2639. struct RectangularVertexClipper_t626611136 : public RuntimeObject
  2640. {
  2641. public:
  2642. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners
  2643. Vector3U5BU5D_t1718750761* ___m_WorldCorners_0;
  2644. // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners
  2645. Vector3U5BU5D_t1718750761* ___m_CanvasCorners_1;
  2646. public:
  2647. inline static int32_t get_offset_of_m_WorldCorners_0() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t626611136, ___m_WorldCorners_0)); }
  2648. inline Vector3U5BU5D_t1718750761* get_m_WorldCorners_0() const { return ___m_WorldCorners_0; }
  2649. inline Vector3U5BU5D_t1718750761** get_address_of_m_WorldCorners_0() { return &___m_WorldCorners_0; }
  2650. inline void set_m_WorldCorners_0(Vector3U5BU5D_t1718750761* value)
  2651. {
  2652. ___m_WorldCorners_0 = value;
  2653. Il2CppCodeGenWriteBarrier((&___m_WorldCorners_0), value);
  2654. }
  2655. inline static int32_t get_offset_of_m_CanvasCorners_1() { return static_cast<int32_t>(offsetof(RectangularVertexClipper_t626611136, ___m_CanvasCorners_1)); }
  2656. inline Vector3U5BU5D_t1718750761* get_m_CanvasCorners_1() const { return ___m_CanvasCorners_1; }
  2657. inline Vector3U5BU5D_t1718750761** get_address_of_m_CanvasCorners_1() { return &___m_CanvasCorners_1; }
  2658. inline void set_m_CanvasCorners_1(Vector3U5BU5D_t1718750761* value)
  2659. {
  2660. ___m_CanvasCorners_1 = value;
  2661. Il2CppCodeGenWriteBarrier((&___m_CanvasCorners_1), value);
  2662. }
  2663. };
  2664. #ifdef __clang__
  2665. #pragma clang diagnostic pop
  2666. #endif
  2667. #endif // RECTANGULARVERTEXCLIPPER_T626611136_H
  2668. #ifndef RANGEINT_T2094684618_H
  2669. #define RANGEINT_T2094684618_H
  2670. #ifdef __clang__
  2671. #pragma clang diagnostic push
  2672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2673. #pragma clang diagnostic ignored "-Wunused-variable"
  2674. #endif
  2675. // UnityEngine.RangeInt
  2676. struct RangeInt_t2094684618
  2677. {
  2678. public:
  2679. // System.Int32 UnityEngine.RangeInt::start
  2680. int32_t ___start_0;
  2681. // System.Int32 UnityEngine.RangeInt::length
  2682. int32_t ___length_1;
  2683. public:
  2684. inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___start_0)); }
  2685. inline int32_t get_start_0() const { return ___start_0; }
  2686. inline int32_t* get_address_of_start_0() { return &___start_0; }
  2687. inline void set_start_0(int32_t value)
  2688. {
  2689. ___start_0 = value;
  2690. }
  2691. inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t2094684618, ___length_1)); }
  2692. inline int32_t get_length_1() const { return ___length_1; }
  2693. inline int32_t* get_address_of_length_1() { return &___length_1; }
  2694. inline void set_length_1(int32_t value)
  2695. {
  2696. ___length_1 = value;
  2697. }
  2698. };
  2699. #ifdef __clang__
  2700. #pragma clang diagnostic pop
  2701. #endif
  2702. #endif // RANGEINT_T2094684618_H
  2703. #ifndef UINT32_T2560061978_H
  2704. #define UINT32_T2560061978_H
  2705. #ifdef __clang__
  2706. #pragma clang diagnostic push
  2707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2708. #pragma clang diagnostic ignored "-Wunused-variable"
  2709. #endif
  2710. // System.UInt32
  2711. struct UInt32_t2560061978
  2712. {
  2713. public:
  2714. // System.UInt32 System.UInt32::m_value
  2715. uint32_t ___m_value_2;
  2716. public:
  2717. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  2718. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  2719. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  2720. inline void set_m_value_2(uint32_t value)
  2721. {
  2722. ___m_value_2 = value;
  2723. }
  2724. };
  2725. #ifdef __clang__
  2726. #pragma clang diagnostic pop
  2727. #endif
  2728. #endif // UINT32_T2560061978_H
  2729. #ifndef U24ARRAYTYPEU3D12_T2488454196_H
  2730. #define U24ARRAYTYPEU3D12_T2488454196_H
  2731. #ifdef __clang__
  2732. #pragma clang diagnostic push
  2733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2734. #pragma clang diagnostic ignored "-Wunused-variable"
  2735. #endif
  2736. // <PrivateImplementationDetails>/$ArrayType=12
  2737. #pragma pack(push, tp, 1)
  2738. struct U24ArrayTypeU3D12_t2488454196
  2739. {
  2740. public:
  2741. union
  2742. {
  2743. struct
  2744. {
  2745. };
  2746. uint8_t U24ArrayTypeU3D12_t2488454196__padding[12];
  2747. };
  2748. public:
  2749. };
  2750. #pragma pack(pop, tp)
  2751. #ifdef __clang__
  2752. #pragma clang diagnostic pop
  2753. #endif
  2754. #endif // U24ARRAYTYPEU3D12_T2488454196_H
  2755. #ifndef QUATERNION_T2301928331_H
  2756. #define QUATERNION_T2301928331_H
  2757. #ifdef __clang__
  2758. #pragma clang diagnostic push
  2759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2760. #pragma clang diagnostic ignored "-Wunused-variable"
  2761. #endif
  2762. // UnityEngine.Quaternion
  2763. struct Quaternion_t2301928331
  2764. {
  2765. public:
  2766. // System.Single UnityEngine.Quaternion::x
  2767. float ___x_0;
  2768. // System.Single UnityEngine.Quaternion::y
  2769. float ___y_1;
  2770. // System.Single UnityEngine.Quaternion::z
  2771. float ___z_2;
  2772. // System.Single UnityEngine.Quaternion::w
  2773. float ___w_3;
  2774. public:
  2775. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  2776. inline float get_x_0() const { return ___x_0; }
  2777. inline float* get_address_of_x_0() { return &___x_0; }
  2778. inline void set_x_0(float value)
  2779. {
  2780. ___x_0 = value;
  2781. }
  2782. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  2783. inline float get_y_1() const { return ___y_1; }
  2784. inline float* get_address_of_y_1() { return &___y_1; }
  2785. inline void set_y_1(float value)
  2786. {
  2787. ___y_1 = value;
  2788. }
  2789. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  2790. inline float get_z_2() const { return ___z_2; }
  2791. inline float* get_address_of_z_2() { return &___z_2; }
  2792. inline void set_z_2(float value)
  2793. {
  2794. ___z_2 = value;
  2795. }
  2796. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  2797. inline float get_w_3() const { return ___w_3; }
  2798. inline float* get_address_of_w_3() { return &___w_3; }
  2799. inline void set_w_3(float value)
  2800. {
  2801. ___w_3 = value;
  2802. }
  2803. };
  2804. struct Quaternion_t2301928331_StaticFields
  2805. {
  2806. public:
  2807. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  2808. Quaternion_t2301928331 ___identityQuaternion_4;
  2809. public:
  2810. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  2811. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  2812. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  2813. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  2814. {
  2815. ___identityQuaternion_4 = value;
  2816. }
  2817. };
  2818. #ifdef __clang__
  2819. #pragma clang diagnostic pop
  2820. #endif
  2821. #endif // QUATERNION_T2301928331_H
  2822. #ifndef UNITYEVENT_1_T2729110193_H
  2823. #define UNITYEVENT_1_T2729110193_H
  2824. #ifdef __clang__
  2825. #pragma clang diagnostic push
  2826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2827. #pragma clang diagnostic ignored "-Wunused-variable"
  2828. #endif
  2829. // UnityEngine.Events.UnityEvent`1<System.String>
  2830. struct UnityEvent_1_t2729110193 : public UnityEventBase_t3960448221
  2831. {
  2832. public:
  2833. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2834. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  2835. public:
  2836. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2729110193, ___m_InvokeArray_4)); }
  2837. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  2838. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  2839. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  2840. {
  2841. ___m_InvokeArray_4 = value;
  2842. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  2843. }
  2844. };
  2845. #ifdef __clang__
  2846. #pragma clang diagnostic pop
  2847. #endif
  2848. #endif // UNITYEVENT_1_T2729110193_H
  2849. #ifndef SYSTEMEXCEPTION_T176217640_H
  2850. #define SYSTEMEXCEPTION_T176217640_H
  2851. #ifdef __clang__
  2852. #pragma clang diagnostic push
  2853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2854. #pragma clang diagnostic ignored "-Wunused-variable"
  2855. #endif
  2856. // System.SystemException
  2857. struct SystemException_t176217640 : public Exception_t
  2858. {
  2859. public:
  2860. public:
  2861. };
  2862. #ifdef __clang__
  2863. #pragma clang diagnostic pop
  2864. #endif
  2865. #endif // SYSTEMEXCEPTION_T176217640_H
  2866. #ifndef UILINEINFO_T4195266810_H
  2867. #define UILINEINFO_T4195266810_H
  2868. #ifdef __clang__
  2869. #pragma clang diagnostic push
  2870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2871. #pragma clang diagnostic ignored "-Wunused-variable"
  2872. #endif
  2873. // UnityEngine.UILineInfo
  2874. struct UILineInfo_t4195266810
  2875. {
  2876. public:
  2877. // System.Int32 UnityEngine.UILineInfo::startCharIdx
  2878. int32_t ___startCharIdx_0;
  2879. // System.Int32 UnityEngine.UILineInfo::height
  2880. int32_t ___height_1;
  2881. // System.Single UnityEngine.UILineInfo::topY
  2882. float ___topY_2;
  2883. // System.Single UnityEngine.UILineInfo::leading
  2884. float ___leading_3;
  2885. public:
  2886. inline static int32_t get_offset_of_startCharIdx_0() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___startCharIdx_0)); }
  2887. inline int32_t get_startCharIdx_0() const { return ___startCharIdx_0; }
  2888. inline int32_t* get_address_of_startCharIdx_0() { return &___startCharIdx_0; }
  2889. inline void set_startCharIdx_0(int32_t value)
  2890. {
  2891. ___startCharIdx_0 = value;
  2892. }
  2893. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___height_1)); }
  2894. inline int32_t get_height_1() const { return ___height_1; }
  2895. inline int32_t* get_address_of_height_1() { return &___height_1; }
  2896. inline void set_height_1(int32_t value)
  2897. {
  2898. ___height_1 = value;
  2899. }
  2900. inline static int32_t get_offset_of_topY_2() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___topY_2)); }
  2901. inline float get_topY_2() const { return ___topY_2; }
  2902. inline float* get_address_of_topY_2() { return &___topY_2; }
  2903. inline void set_topY_2(float value)
  2904. {
  2905. ___topY_2 = value;
  2906. }
  2907. inline static int32_t get_offset_of_leading_3() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___leading_3)); }
  2908. inline float get_leading_3() const { return ___leading_3; }
  2909. inline float* get_address_of_leading_3() { return &___leading_3; }
  2910. inline void set_leading_3(float value)
  2911. {
  2912. ___leading_3 = value;
  2913. }
  2914. };
  2915. #ifdef __clang__
  2916. #pragma clang diagnostic pop
  2917. #endif
  2918. #endif // UILINEINFO_T4195266810_H
  2919. #ifndef BASEEVENTDATA_T3903027533_H
  2920. #define BASEEVENTDATA_T3903027533_H
  2921. #ifdef __clang__
  2922. #pragma clang diagnostic push
  2923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2924. #pragma clang diagnostic ignored "-Wunused-variable"
  2925. #endif
  2926. // UnityEngine.EventSystems.BaseEventData
  2927. struct BaseEventData_t3903027533 : public AbstractEventData_t4171500731
  2928. {
  2929. public:
  2930. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  2931. EventSystem_t1003666588 * ___m_EventSystem_1;
  2932. public:
  2933. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t3903027533, ___m_EventSystem_1)); }
  2934. inline EventSystem_t1003666588 * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  2935. inline EventSystem_t1003666588 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  2936. inline void set_m_EventSystem_1(EventSystem_t1003666588 * value)
  2937. {
  2938. ___m_EventSystem_1 = value;
  2939. Il2CppCodeGenWriteBarrier((&___m_EventSystem_1), value);
  2940. }
  2941. };
  2942. #ifdef __clang__
  2943. #pragma clang diagnostic pop
  2944. #endif
  2945. #endif // BASEEVENTDATA_T3903027533_H
  2946. #ifndef WAITFORSECONDSREALTIME_T189548121_H
  2947. #define WAITFORSECONDSREALTIME_T189548121_H
  2948. #ifdef __clang__
  2949. #pragma clang diagnostic push
  2950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2951. #pragma clang diagnostic ignored "-Wunused-variable"
  2952. #endif
  2953. // UnityEngine.WaitForSecondsRealtime
  2954. struct WaitForSecondsRealtime_t189548121 : public CustomYieldInstruction_t1895667560
  2955. {
  2956. public:
  2957. // System.Single UnityEngine.WaitForSecondsRealtime::waitTime
  2958. float ___waitTime_0;
  2959. public:
  2960. inline static int32_t get_offset_of_waitTime_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t189548121, ___waitTime_0)); }
  2961. inline float get_waitTime_0() const { return ___waitTime_0; }
  2962. inline float* get_address_of_waitTime_0() { return &___waitTime_0; }
  2963. inline void set_waitTime_0(float value)
  2964. {
  2965. ___waitTime_0 = value;
  2966. }
  2967. };
  2968. #ifdef __clang__
  2969. #pragma clang diagnostic pop
  2970. #endif
  2971. #endif // WAITFORSECONDSREALTIME_T189548121_H
  2972. #ifndef UNITYEVENT_1_T2278926278_H
  2973. #define UNITYEVENT_1_T2278926278_H
  2974. #ifdef __clang__
  2975. #pragma clang diagnostic push
  2976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2977. #pragma clang diagnostic ignored "-Wunused-variable"
  2978. #endif
  2979. // UnityEngine.Events.UnityEvent`1<System.Single>
  2980. struct UnityEvent_1_t2278926278 : public UnityEventBase_t3960448221
  2981. {
  2982. public:
  2983. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2984. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  2985. public:
  2986. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2278926278, ___m_InvokeArray_4)); }
  2987. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  2988. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  2989. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  2990. {
  2991. ___m_InvokeArray_4 = value;
  2992. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  2993. }
  2994. };
  2995. #ifdef __clang__
  2996. #pragma clang diagnostic pop
  2997. #endif
  2998. #endif // UNITYEVENT_1_T2278926278_H
  2999. #ifndef UNITYEVENT_1_T978947469_H
  3000. #define UNITYEVENT_1_T978947469_H
  3001. #ifdef __clang__
  3002. #pragma clang diagnostic push
  3003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3004. #pragma clang diagnostic ignored "-Wunused-variable"
  3005. #endif
  3006. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  3007. struct UnityEvent_1_t978947469 : public UnityEventBase_t3960448221
  3008. {
  3009. public:
  3010. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3011. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  3012. public:
  3013. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t978947469, ___m_InvokeArray_4)); }
  3014. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  3015. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  3016. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  3017. {
  3018. ___m_InvokeArray_4 = value;
  3019. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  3020. }
  3021. };
  3022. #ifdef __clang__
  3023. #pragma clang diagnostic pop
  3024. #endif
  3025. #endif // UNITYEVENT_1_T978947469_H
  3026. #ifndef WAITFORENDOFFRAME_T1314943911_H
  3027. #define WAITFORENDOFFRAME_T1314943911_H
  3028. #ifdef __clang__
  3029. #pragma clang diagnostic push
  3030. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3031. #pragma clang diagnostic ignored "-Wunused-variable"
  3032. #endif
  3033. // UnityEngine.WaitForEndOfFrame
  3034. struct WaitForEndOfFrame_t1314943911 : public YieldInstruction_t403091072
  3035. {
  3036. public:
  3037. public:
  3038. };
  3039. #ifdef __clang__
  3040. #pragma clang diagnostic pop
  3041. #endif
  3042. #endif // WAITFORENDOFFRAME_T1314943911_H
  3043. #ifndef UNITYEVENT_1_T3037889027_H
  3044. #define UNITYEVENT_1_T3037889027_H
  3045. #ifdef __clang__
  3046. #pragma clang diagnostic push
  3047. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3048. #pragma clang diagnostic ignored "-Wunused-variable"
  3049. #endif
  3050. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  3051. struct UnityEvent_1_t3037889027 : public UnityEventBase_t3960448221
  3052. {
  3053. public:
  3054. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  3055. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  3056. public:
  3057. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3037889027, ___m_InvokeArray_4)); }
  3058. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  3059. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  3060. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  3061. {
  3062. ___m_InvokeArray_4 = value;
  3063. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  3064. }
  3065. };
  3066. #ifdef __clang__
  3067. #pragma clang diagnostic pop
  3068. #endif
  3069. #endif // UNITYEVENT_1_T3037889027_H
  3070. #ifndef ENUM_T4135868527_H
  3071. #define ENUM_T4135868527_H
  3072. #ifdef __clang__
  3073. #pragma clang diagnostic push
  3074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3075. #pragma clang diagnostic ignored "-Wunused-variable"
  3076. #endif
  3077. // System.Enum
  3078. struct Enum_t4135868527 : public ValueType_t3640485471
  3079. {
  3080. public:
  3081. public:
  3082. };
  3083. struct Enum_t4135868527_StaticFields
  3084. {
  3085. public:
  3086. // System.Char[] System.Enum::split_char
  3087. CharU5BU5D_t3528271667* ___split_char_0;
  3088. public:
  3089. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  3090. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  3091. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  3092. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  3093. {
  3094. ___split_char_0 = value;
  3095. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  3096. }
  3097. };
  3098. #ifdef __clang__
  3099. #pragma clang diagnostic pop
  3100. #endif
  3101. // Native definition for P/Invoke marshalling of System.Enum
  3102. struct Enum_t4135868527_marshaled_pinvoke
  3103. {
  3104. };
  3105. // Native definition for COM marshalling of System.Enum
  3106. struct Enum_t4135868527_marshaled_com
  3107. {
  3108. };
  3109. #endif // ENUM_T4135868527_H
  3110. #ifndef ENUMERATOR_T3350232909_H
  3111. #define ENUMERATOR_T3350232909_H
  3112. #ifdef __clang__
  3113. #pragma clang diagnostic push
  3114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3115. #pragma clang diagnostic ignored "-Wunused-variable"
  3116. #endif
  3117. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  3118. struct Enumerator_t3350232909
  3119. {
  3120. public:
  3121. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::hashset
  3122. HashSet_1_t1645055638 * ___hashset_0;
  3123. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::next
  3124. int32_t ___next_1;
  3125. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::stamp
  3126. int32_t ___stamp_2;
  3127. // T System.Collections.Generic.HashSet`1/Enumerator::current
  3128. RuntimeObject * ___current_3;
  3129. public:
  3130. inline static int32_t get_offset_of_hashset_0() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___hashset_0)); }
  3131. inline HashSet_1_t1645055638 * get_hashset_0() const { return ___hashset_0; }
  3132. inline HashSet_1_t1645055638 ** get_address_of_hashset_0() { return &___hashset_0; }
  3133. inline void set_hashset_0(HashSet_1_t1645055638 * value)
  3134. {
  3135. ___hashset_0 = value;
  3136. Il2CppCodeGenWriteBarrier((&___hashset_0), value);
  3137. }
  3138. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___next_1)); }
  3139. inline int32_t get_next_1() const { return ___next_1; }
  3140. inline int32_t* get_address_of_next_1() { return &___next_1; }
  3141. inline void set_next_1(int32_t value)
  3142. {
  3143. ___next_1 = value;
  3144. }
  3145. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___stamp_2)); }
  3146. inline int32_t get_stamp_2() const { return ___stamp_2; }
  3147. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  3148. inline void set_stamp_2(int32_t value)
  3149. {
  3150. ___stamp_2 = value;
  3151. }
  3152. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___current_3)); }
  3153. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3154. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3155. inline void set_current_3(RuntimeObject * value)
  3156. {
  3157. ___current_3 = value;
  3158. Il2CppCodeGenWriteBarrier((&___current_3), value);
  3159. }
  3160. };
  3161. #ifdef __clang__
  3162. #pragma clang diagnostic pop
  3163. #endif
  3164. #endif // ENUMERATOR_T3350232909_H
  3165. #ifndef SPRITESTATE_T1362986479_H
  3166. #define SPRITESTATE_T1362986479_H
  3167. #ifdef __clang__
  3168. #pragma clang diagnostic push
  3169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3170. #pragma clang diagnostic ignored "-Wunused-variable"
  3171. #endif
  3172. // UnityEngine.UI.SpriteState
  3173. struct SpriteState_t1362986479
  3174. {
  3175. public:
  3176. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  3177. Sprite_t280657092 * ___m_HighlightedSprite_0;
  3178. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  3179. Sprite_t280657092 * ___m_PressedSprite_1;
  3180. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  3181. Sprite_t280657092 * ___m_DisabledSprite_2;
  3182. public:
  3183. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_HighlightedSprite_0)); }
  3184. inline Sprite_t280657092 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  3185. inline Sprite_t280657092 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  3186. inline void set_m_HighlightedSprite_0(Sprite_t280657092 * value)
  3187. {
  3188. ___m_HighlightedSprite_0 = value;
  3189. Il2CppCodeGenWriteBarrier((&___m_HighlightedSprite_0), value);
  3190. }
  3191. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_PressedSprite_1)); }
  3192. inline Sprite_t280657092 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  3193. inline Sprite_t280657092 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  3194. inline void set_m_PressedSprite_1(Sprite_t280657092 * value)
  3195. {
  3196. ___m_PressedSprite_1 = value;
  3197. Il2CppCodeGenWriteBarrier((&___m_PressedSprite_1), value);
  3198. }
  3199. inline static int32_t get_offset_of_m_DisabledSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_DisabledSprite_2)); }
  3200. inline Sprite_t280657092 * get_m_DisabledSprite_2() const { return ___m_DisabledSprite_2; }
  3201. inline Sprite_t280657092 ** get_address_of_m_DisabledSprite_2() { return &___m_DisabledSprite_2; }
  3202. inline void set_m_DisabledSprite_2(Sprite_t280657092 * value)
  3203. {
  3204. ___m_DisabledSprite_2 = value;
  3205. Il2CppCodeGenWriteBarrier((&___m_DisabledSprite_2), value);
  3206. }
  3207. };
  3208. #ifdef __clang__
  3209. #pragma clang diagnostic pop
  3210. #endif
  3211. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  3212. struct SpriteState_t1362986479_marshaled_pinvoke
  3213. {
  3214. Sprite_t280657092 * ___m_HighlightedSprite_0;
  3215. Sprite_t280657092 * ___m_PressedSprite_1;
  3216. Sprite_t280657092 * ___m_DisabledSprite_2;
  3217. };
  3218. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  3219. struct SpriteState_t1362986479_marshaled_com
  3220. {
  3221. Sprite_t280657092 * ___m_HighlightedSprite_0;
  3222. Sprite_t280657092 * ___m_PressedSprite_1;
  3223. Sprite_t280657092 * ___m_DisabledSprite_2;
  3224. };
  3225. #endif // SPRITESTATE_T1362986479_H
  3226. #ifndef ENUMERATOR_T1509756096_H
  3227. #define ENUMERATOR_T1509756096_H
  3228. #ifdef __clang__
  3229. #pragma clang diagnostic push
  3230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3231. #pragma clang diagnostic ignored "-Wunused-variable"
  3232. #endif
  3233. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>
  3234. struct Enumerator_t1509756096
  3235. {
  3236. public:
  3237. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::hashset
  3238. HashSet_1_t4099546121 * ___hashset_0;
  3239. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::next
  3240. int32_t ___next_1;
  3241. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::stamp
  3242. int32_t ___stamp_2;
  3243. // T System.Collections.Generic.HashSet`1/Enumerator::current
  3244. RuntimeObject* ___current_3;
  3245. public:
  3246. inline static int32_t get_offset_of_hashset_0() { return static_cast<int32_t>(offsetof(Enumerator_t1509756096, ___hashset_0)); }
  3247. inline HashSet_1_t4099546121 * get_hashset_0() const { return ___hashset_0; }
  3248. inline HashSet_1_t4099546121 ** get_address_of_hashset_0() { return &___hashset_0; }
  3249. inline void set_hashset_0(HashSet_1_t4099546121 * value)
  3250. {
  3251. ___hashset_0 = value;
  3252. Il2CppCodeGenWriteBarrier((&___hashset_0), value);
  3253. }
  3254. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t1509756096, ___next_1)); }
  3255. inline int32_t get_next_1() const { return ___next_1; }
  3256. inline int32_t* get_address_of_next_1() { return &___next_1; }
  3257. inline void set_next_1(int32_t value)
  3258. {
  3259. ___next_1 = value;
  3260. }
  3261. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t1509756096, ___stamp_2)); }
  3262. inline int32_t get_stamp_2() const { return ___stamp_2; }
  3263. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  3264. inline void set_stamp_2(int32_t value)
  3265. {
  3266. ___stamp_2 = value;
  3267. }
  3268. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1509756096, ___current_3)); }
  3269. inline RuntimeObject* get_current_3() const { return ___current_3; }
  3270. inline RuntimeObject** get_address_of_current_3() { return &___current_3; }
  3271. inline void set_current_3(RuntimeObject* value)
  3272. {
  3273. ___current_3 = value;
  3274. Il2CppCodeGenWriteBarrier((&___current_3), value);
  3275. }
  3276. };
  3277. #ifdef __clang__
  3278. #pragma clang diagnostic pop
  3279. #endif
  3280. #endif // ENUMERATOR_T1509756096_H
  3281. #ifndef DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  3282. #define DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  3283. #ifdef __clang__
  3284. #pragma clang diagnostic push
  3285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3286. #pragma clang diagnostic ignored "-Wunused-variable"
  3287. #endif
  3288. // UnityEngine.DrivenRectTransformTracker
  3289. struct DrivenRectTransformTracker_t2562230146
  3290. {
  3291. public:
  3292. public:
  3293. };
  3294. #ifdef __clang__
  3295. #pragma clang diagnostic pop
  3296. #endif
  3297. #endif // DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  3298. #ifndef MATRIX4X4_T1817901843_H
  3299. #define MATRIX4X4_T1817901843_H
  3300. #ifdef __clang__
  3301. #pragma clang diagnostic push
  3302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3303. #pragma clang diagnostic ignored "-Wunused-variable"
  3304. #endif
  3305. // UnityEngine.Matrix4x4
  3306. struct Matrix4x4_t1817901843
  3307. {
  3308. public:
  3309. // System.Single UnityEngine.Matrix4x4::m00
  3310. float ___m00_0;
  3311. // System.Single UnityEngine.Matrix4x4::m10
  3312. float ___m10_1;
  3313. // System.Single UnityEngine.Matrix4x4::m20
  3314. float ___m20_2;
  3315. // System.Single UnityEngine.Matrix4x4::m30
  3316. float ___m30_3;
  3317. // System.Single UnityEngine.Matrix4x4::m01
  3318. float ___m01_4;
  3319. // System.Single UnityEngine.Matrix4x4::m11
  3320. float ___m11_5;
  3321. // System.Single UnityEngine.Matrix4x4::m21
  3322. float ___m21_6;
  3323. // System.Single UnityEngine.Matrix4x4::m31
  3324. float ___m31_7;
  3325. // System.Single UnityEngine.Matrix4x4::m02
  3326. float ___m02_8;
  3327. // System.Single UnityEngine.Matrix4x4::m12
  3328. float ___m12_9;
  3329. // System.Single UnityEngine.Matrix4x4::m22
  3330. float ___m22_10;
  3331. // System.Single UnityEngine.Matrix4x4::m32
  3332. float ___m32_11;
  3333. // System.Single UnityEngine.Matrix4x4::m03
  3334. float ___m03_12;
  3335. // System.Single UnityEngine.Matrix4x4::m13
  3336. float ___m13_13;
  3337. // System.Single UnityEngine.Matrix4x4::m23
  3338. float ___m23_14;
  3339. // System.Single UnityEngine.Matrix4x4::m33
  3340. float ___m33_15;
  3341. public:
  3342. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
  3343. inline float get_m00_0() const { return ___m00_0; }
  3344. inline float* get_address_of_m00_0() { return &___m00_0; }
  3345. inline void set_m00_0(float value)
  3346. {
  3347. ___m00_0 = value;
  3348. }
  3349. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
  3350. inline float get_m10_1() const { return ___m10_1; }
  3351. inline float* get_address_of_m10_1() { return &___m10_1; }
  3352. inline void set_m10_1(float value)
  3353. {
  3354. ___m10_1 = value;
  3355. }
  3356. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
  3357. inline float get_m20_2() const { return ___m20_2; }
  3358. inline float* get_address_of_m20_2() { return &___m20_2; }
  3359. inline void set_m20_2(float value)
  3360. {
  3361. ___m20_2 = value;
  3362. }
  3363. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
  3364. inline float get_m30_3() const { return ___m30_3; }
  3365. inline float* get_address_of_m30_3() { return &___m30_3; }
  3366. inline void set_m30_3(float value)
  3367. {
  3368. ___m30_3 = value;
  3369. }
  3370. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
  3371. inline float get_m01_4() const { return ___m01_4; }
  3372. inline float* get_address_of_m01_4() { return &___m01_4; }
  3373. inline void set_m01_4(float value)
  3374. {
  3375. ___m01_4 = value;
  3376. }
  3377. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
  3378. inline float get_m11_5() const { return ___m11_5; }
  3379. inline float* get_address_of_m11_5() { return &___m11_5; }
  3380. inline void set_m11_5(float value)
  3381. {
  3382. ___m11_5 = value;
  3383. }
  3384. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
  3385. inline float get_m21_6() const { return ___m21_6; }
  3386. inline float* get_address_of_m21_6() { return &___m21_6; }
  3387. inline void set_m21_6(float value)
  3388. {
  3389. ___m21_6 = value;
  3390. }
  3391. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
  3392. inline float get_m31_7() const { return ___m31_7; }
  3393. inline float* get_address_of_m31_7() { return &___m31_7; }
  3394. inline void set_m31_7(float value)
  3395. {
  3396. ___m31_7 = value;
  3397. }
  3398. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
  3399. inline float get_m02_8() const { return ___m02_8; }
  3400. inline float* get_address_of_m02_8() { return &___m02_8; }
  3401. inline void set_m02_8(float value)
  3402. {
  3403. ___m02_8 = value;
  3404. }
  3405. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
  3406. inline float get_m12_9() const { return ___m12_9; }
  3407. inline float* get_address_of_m12_9() { return &___m12_9; }
  3408. inline void set_m12_9(float value)
  3409. {
  3410. ___m12_9 = value;
  3411. }
  3412. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
  3413. inline float get_m22_10() const { return ___m22_10; }
  3414. inline float* get_address_of_m22_10() { return &___m22_10; }
  3415. inline void set_m22_10(float value)
  3416. {
  3417. ___m22_10 = value;
  3418. }
  3419. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
  3420. inline float get_m32_11() const { return ___m32_11; }
  3421. inline float* get_address_of_m32_11() { return &___m32_11; }
  3422. inline void set_m32_11(float value)
  3423. {
  3424. ___m32_11 = value;
  3425. }
  3426. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
  3427. inline float get_m03_12() const { return ___m03_12; }
  3428. inline float* get_address_of_m03_12() { return &___m03_12; }
  3429. inline void set_m03_12(float value)
  3430. {
  3431. ___m03_12 = value;
  3432. }
  3433. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
  3434. inline float get_m13_13() const { return ___m13_13; }
  3435. inline float* get_address_of_m13_13() { return &___m13_13; }
  3436. inline void set_m13_13(float value)
  3437. {
  3438. ___m13_13 = value;
  3439. }
  3440. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
  3441. inline float get_m23_14() const { return ___m23_14; }
  3442. inline float* get_address_of_m23_14() { return &___m23_14; }
  3443. inline void set_m23_14(float value)
  3444. {
  3445. ___m23_14 = value;
  3446. }
  3447. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
  3448. inline float get_m33_15() const { return ___m33_15; }
  3449. inline float* get_address_of_m33_15() { return &___m33_15; }
  3450. inline void set_m33_15(float value)
  3451. {
  3452. ___m33_15 = value;
  3453. }
  3454. };
  3455. struct Matrix4x4_t1817901843_StaticFields
  3456. {
  3457. public:
  3458. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  3459. Matrix4x4_t1817901843 ___zeroMatrix_16;
  3460. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  3461. Matrix4x4_t1817901843 ___identityMatrix_17;
  3462. public:
  3463. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
  3464. inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  3465. inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  3466. inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
  3467. {
  3468. ___zeroMatrix_16 = value;
  3469. }
  3470. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
  3471. inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
  3472. inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  3473. inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
  3474. {
  3475. ___identityMatrix_17 = value;
  3476. }
  3477. };
  3478. #ifdef __clang__
  3479. #pragma clang diagnostic pop
  3480. #endif
  3481. #endif // MATRIX4X4_T1817901843_H
  3482. #ifndef METHODBASE_T_H
  3483. #define METHODBASE_T_H
  3484. #ifdef __clang__
  3485. #pragma clang diagnostic push
  3486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3487. #pragma clang diagnostic ignored "-Wunused-variable"
  3488. #endif
  3489. // System.Reflection.MethodBase
  3490. struct MethodBase_t : public MemberInfo_t
  3491. {
  3492. public:
  3493. public:
  3494. };
  3495. #ifdef __clang__
  3496. #pragma clang diagnostic pop
  3497. #endif
  3498. #endif // METHODBASE_T_H
  3499. #ifndef INT32_T2950945753_H
  3500. #define INT32_T2950945753_H
  3501. #ifdef __clang__
  3502. #pragma clang diagnostic push
  3503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3504. #pragma clang diagnostic ignored "-Wunused-variable"
  3505. #endif
  3506. // System.Int32
  3507. struct Int32_t2950945753
  3508. {
  3509. public:
  3510. // System.Int32 System.Int32::m_value
  3511. int32_t ___m_value_2;
  3512. public:
  3513. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  3514. inline int32_t get_m_value_2() const { return ___m_value_2; }
  3515. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  3516. inline void set_m_value_2(int32_t value)
  3517. {
  3518. ___m_value_2 = value;
  3519. }
  3520. };
  3521. #ifdef __clang__
  3522. #pragma clang diagnostic pop
  3523. #endif
  3524. #endif // INT32_T2950945753_H
  3525. #ifndef CHAR_T3634460470_H
  3526. #define CHAR_T3634460470_H
  3527. #ifdef __clang__
  3528. #pragma clang diagnostic push
  3529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3530. #pragma clang diagnostic ignored "-Wunused-variable"
  3531. #endif
  3532. // System.Char
  3533. struct Char_t3634460470
  3534. {
  3535. public:
  3536. // System.Char System.Char::m_value
  3537. Il2CppChar ___m_value_2;
  3538. public:
  3539. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t3634460470, ___m_value_2)); }
  3540. inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
  3541. inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
  3542. inline void set_m_value_2(Il2CppChar value)
  3543. {
  3544. ___m_value_2 = value;
  3545. }
  3546. };
  3547. struct Char_t3634460470_StaticFields
  3548. {
  3549. public:
  3550. // System.Byte* System.Char::category_data
  3551. uint8_t* ___category_data_3;
  3552. // System.Byte* System.Char::numeric_data
  3553. uint8_t* ___numeric_data_4;
  3554. // System.Double* System.Char::numeric_data_values
  3555. double* ___numeric_data_values_5;
  3556. // System.UInt16* System.Char::to_lower_data_low
  3557. uint16_t* ___to_lower_data_low_6;
  3558. // System.UInt16* System.Char::to_lower_data_high
  3559. uint16_t* ___to_lower_data_high_7;
  3560. // System.UInt16* System.Char::to_upper_data_low
  3561. uint16_t* ___to_upper_data_low_8;
  3562. // System.UInt16* System.Char::to_upper_data_high
  3563. uint16_t* ___to_upper_data_high_9;
  3564. public:
  3565. inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); }
  3566. inline uint8_t* get_category_data_3() const { return ___category_data_3; }
  3567. inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
  3568. inline void set_category_data_3(uint8_t* value)
  3569. {
  3570. ___category_data_3 = value;
  3571. }
  3572. inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); }
  3573. inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
  3574. inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
  3575. inline void set_numeric_data_4(uint8_t* value)
  3576. {
  3577. ___numeric_data_4 = value;
  3578. }
  3579. inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); }
  3580. inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
  3581. inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
  3582. inline void set_numeric_data_values_5(double* value)
  3583. {
  3584. ___numeric_data_values_5 = value;
  3585. }
  3586. inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); }
  3587. inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
  3588. inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
  3589. inline void set_to_lower_data_low_6(uint16_t* value)
  3590. {
  3591. ___to_lower_data_low_6 = value;
  3592. }
  3593. inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); }
  3594. inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
  3595. inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
  3596. inline void set_to_lower_data_high_7(uint16_t* value)
  3597. {
  3598. ___to_lower_data_high_7 = value;
  3599. }
  3600. inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); }
  3601. inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
  3602. inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
  3603. inline void set_to_upper_data_low_8(uint16_t* value)
  3604. {
  3605. ___to_upper_data_low_8 = value;
  3606. }
  3607. inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); }
  3608. inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
  3609. inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
  3610. inline void set_to_upper_data_high_9(uint16_t* value)
  3611. {
  3612. ___to_upper_data_high_9 = value;
  3613. }
  3614. };
  3615. #ifdef __clang__
  3616. #pragma clang diagnostic pop
  3617. #endif
  3618. #endif // CHAR_T3634460470_H
  3619. #ifndef VECTOR4_T3319028937_H
  3620. #define VECTOR4_T3319028937_H
  3621. #ifdef __clang__
  3622. #pragma clang diagnostic push
  3623. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3624. #pragma clang diagnostic ignored "-Wunused-variable"
  3625. #endif
  3626. // UnityEngine.Vector4
  3627. struct Vector4_t3319028937
  3628. {
  3629. public:
  3630. // System.Single UnityEngine.Vector4::x
  3631. float ___x_1;
  3632. // System.Single UnityEngine.Vector4::y
  3633. float ___y_2;
  3634. // System.Single UnityEngine.Vector4::z
  3635. float ___z_3;
  3636. // System.Single UnityEngine.Vector4::w
  3637. float ___w_4;
  3638. public:
  3639. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  3640. inline float get_x_1() const { return ___x_1; }
  3641. inline float* get_address_of_x_1() { return &___x_1; }
  3642. inline void set_x_1(float value)
  3643. {
  3644. ___x_1 = value;
  3645. }
  3646. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  3647. inline float get_y_2() const { return ___y_2; }
  3648. inline float* get_address_of_y_2() { return &___y_2; }
  3649. inline void set_y_2(float value)
  3650. {
  3651. ___y_2 = value;
  3652. }
  3653. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  3654. inline float get_z_3() const { return ___z_3; }
  3655. inline float* get_address_of_z_3() { return &___z_3; }
  3656. inline void set_z_3(float value)
  3657. {
  3658. ___z_3 = value;
  3659. }
  3660. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  3661. inline float get_w_4() const { return ___w_4; }
  3662. inline float* get_address_of_w_4() { return &___w_4; }
  3663. inline void set_w_4(float value)
  3664. {
  3665. ___w_4 = value;
  3666. }
  3667. };
  3668. struct Vector4_t3319028937_StaticFields
  3669. {
  3670. public:
  3671. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  3672. Vector4_t3319028937 ___zeroVector_5;
  3673. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  3674. Vector4_t3319028937 ___oneVector_6;
  3675. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  3676. Vector4_t3319028937 ___positiveInfinityVector_7;
  3677. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  3678. Vector4_t3319028937 ___negativeInfinityVector_8;
  3679. public:
  3680. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  3681. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  3682. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  3683. inline void set_zeroVector_5(Vector4_t3319028937 value)
  3684. {
  3685. ___zeroVector_5 = value;
  3686. }
  3687. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  3688. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  3689. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  3690. inline void set_oneVector_6(Vector4_t3319028937 value)
  3691. {
  3692. ___oneVector_6 = value;
  3693. }
  3694. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  3695. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  3696. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  3697. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  3698. {
  3699. ___positiveInfinityVector_7 = value;
  3700. }
  3701. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  3702. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  3703. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  3704. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  3705. {
  3706. ___negativeInfinityVector_8 = value;
  3707. }
  3708. };
  3709. #ifdef __clang__
  3710. #pragma clang diagnostic pop
  3711. #endif
  3712. #endif // VECTOR4_T3319028937_H
  3713. #ifndef VECTOR2_T2156229523_H
  3714. #define VECTOR2_T2156229523_H
  3715. #ifdef __clang__
  3716. #pragma clang diagnostic push
  3717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3718. #pragma clang diagnostic ignored "-Wunused-variable"
  3719. #endif
  3720. // UnityEngine.Vector2
  3721. struct Vector2_t2156229523
  3722. {
  3723. public:
  3724. // System.Single UnityEngine.Vector2::x
  3725. float ___x_0;
  3726. // System.Single UnityEngine.Vector2::y
  3727. float ___y_1;
  3728. public:
  3729. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  3730. inline float get_x_0() const { return ___x_0; }
  3731. inline float* get_address_of_x_0() { return &___x_0; }
  3732. inline void set_x_0(float value)
  3733. {
  3734. ___x_0 = value;
  3735. }
  3736. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  3737. inline float get_y_1() const { return ___y_1; }
  3738. inline float* get_address_of_y_1() { return &___y_1; }
  3739. inline void set_y_1(float value)
  3740. {
  3741. ___y_1 = value;
  3742. }
  3743. };
  3744. struct Vector2_t2156229523_StaticFields
  3745. {
  3746. public:
  3747. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  3748. Vector2_t2156229523 ___zeroVector_2;
  3749. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  3750. Vector2_t2156229523 ___oneVector_3;
  3751. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  3752. Vector2_t2156229523 ___upVector_4;
  3753. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  3754. Vector2_t2156229523 ___downVector_5;
  3755. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  3756. Vector2_t2156229523 ___leftVector_6;
  3757. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  3758. Vector2_t2156229523 ___rightVector_7;
  3759. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  3760. Vector2_t2156229523 ___positiveInfinityVector_8;
  3761. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  3762. Vector2_t2156229523 ___negativeInfinityVector_9;
  3763. public:
  3764. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  3765. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  3766. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  3767. inline void set_zeroVector_2(Vector2_t2156229523 value)
  3768. {
  3769. ___zeroVector_2 = value;
  3770. }
  3771. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  3772. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  3773. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  3774. inline void set_oneVector_3(Vector2_t2156229523 value)
  3775. {
  3776. ___oneVector_3 = value;
  3777. }
  3778. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  3779. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  3780. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  3781. inline void set_upVector_4(Vector2_t2156229523 value)
  3782. {
  3783. ___upVector_4 = value;
  3784. }
  3785. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  3786. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  3787. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  3788. inline void set_downVector_5(Vector2_t2156229523 value)
  3789. {
  3790. ___downVector_5 = value;
  3791. }
  3792. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  3793. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  3794. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  3795. inline void set_leftVector_6(Vector2_t2156229523 value)
  3796. {
  3797. ___leftVector_6 = value;
  3798. }
  3799. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  3800. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  3801. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  3802. inline void set_rightVector_7(Vector2_t2156229523 value)
  3803. {
  3804. ___rightVector_7 = value;
  3805. }
  3806. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  3807. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  3808. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  3809. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  3810. {
  3811. ___positiveInfinityVector_8 = value;
  3812. }
  3813. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  3814. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  3815. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  3816. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  3817. {
  3818. ___negativeInfinityVector_9 = value;
  3819. }
  3820. };
  3821. #ifdef __clang__
  3822. #pragma clang diagnostic pop
  3823. #endif
  3824. #endif // VECTOR2_T2156229523_H
  3825. #ifndef RECT_T2360479859_H
  3826. #define RECT_T2360479859_H
  3827. #ifdef __clang__
  3828. #pragma clang diagnostic push
  3829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3830. #pragma clang diagnostic ignored "-Wunused-variable"
  3831. #endif
  3832. // UnityEngine.Rect
  3833. struct Rect_t2360479859
  3834. {
  3835. public:
  3836. // System.Single UnityEngine.Rect::m_XMin
  3837. float ___m_XMin_0;
  3838. // System.Single UnityEngine.Rect::m_YMin
  3839. float ___m_YMin_1;
  3840. // System.Single UnityEngine.Rect::m_Width
  3841. float ___m_Width_2;
  3842. // System.Single UnityEngine.Rect::m_Height
  3843. float ___m_Height_3;
  3844. public:
  3845. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  3846. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  3847. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  3848. inline void set_m_XMin_0(float value)
  3849. {
  3850. ___m_XMin_0 = value;
  3851. }
  3852. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  3853. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  3854. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  3855. inline void set_m_YMin_1(float value)
  3856. {
  3857. ___m_YMin_1 = value;
  3858. }
  3859. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  3860. inline float get_m_Width_2() const { return ___m_Width_2; }
  3861. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  3862. inline void set_m_Width_2(float value)
  3863. {
  3864. ___m_Width_2 = value;
  3865. }
  3866. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  3867. inline float get_m_Height_3() const { return ___m_Height_3; }
  3868. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  3869. inline void set_m_Height_3(float value)
  3870. {
  3871. ___m_Height_3 = value;
  3872. }
  3873. };
  3874. #ifdef __clang__
  3875. #pragma clang diagnostic pop
  3876. #endif
  3877. #endif // RECT_T2360479859_H
  3878. #ifndef VECTOR3_T3722313464_H
  3879. #define VECTOR3_T3722313464_H
  3880. #ifdef __clang__
  3881. #pragma clang diagnostic push
  3882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3883. #pragma clang diagnostic ignored "-Wunused-variable"
  3884. #endif
  3885. // UnityEngine.Vector3
  3886. struct Vector3_t3722313464
  3887. {
  3888. public:
  3889. // System.Single UnityEngine.Vector3::x
  3890. float ___x_1;
  3891. // System.Single UnityEngine.Vector3::y
  3892. float ___y_2;
  3893. // System.Single UnityEngine.Vector3::z
  3894. float ___z_3;
  3895. public:
  3896. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  3897. inline float get_x_1() const { return ___x_1; }
  3898. inline float* get_address_of_x_1() { return &___x_1; }
  3899. inline void set_x_1(float value)
  3900. {
  3901. ___x_1 = value;
  3902. }
  3903. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  3904. inline float get_y_2() const { return ___y_2; }
  3905. inline float* get_address_of_y_2() { return &___y_2; }
  3906. inline void set_y_2(float value)
  3907. {
  3908. ___y_2 = value;
  3909. }
  3910. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  3911. inline float get_z_3() const { return ___z_3; }
  3912. inline float* get_address_of_z_3() { return &___z_3; }
  3913. inline void set_z_3(float value)
  3914. {
  3915. ___z_3 = value;
  3916. }
  3917. };
  3918. struct Vector3_t3722313464_StaticFields
  3919. {
  3920. public:
  3921. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3922. Vector3_t3722313464 ___zeroVector_4;
  3923. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3924. Vector3_t3722313464 ___oneVector_5;
  3925. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3926. Vector3_t3722313464 ___upVector_6;
  3927. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3928. Vector3_t3722313464 ___downVector_7;
  3929. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3930. Vector3_t3722313464 ___leftVector_8;
  3931. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3932. Vector3_t3722313464 ___rightVector_9;
  3933. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3934. Vector3_t3722313464 ___forwardVector_10;
  3935. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3936. Vector3_t3722313464 ___backVector_11;
  3937. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3938. Vector3_t3722313464 ___positiveInfinityVector_12;
  3939. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3940. Vector3_t3722313464 ___negativeInfinityVector_13;
  3941. public:
  3942. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  3943. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  3944. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  3945. inline void set_zeroVector_4(Vector3_t3722313464 value)
  3946. {
  3947. ___zeroVector_4 = value;
  3948. }
  3949. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  3950. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  3951. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  3952. inline void set_oneVector_5(Vector3_t3722313464 value)
  3953. {
  3954. ___oneVector_5 = value;
  3955. }
  3956. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  3957. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  3958. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  3959. inline void set_upVector_6(Vector3_t3722313464 value)
  3960. {
  3961. ___upVector_6 = value;
  3962. }
  3963. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  3964. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  3965. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  3966. inline void set_downVector_7(Vector3_t3722313464 value)
  3967. {
  3968. ___downVector_7 = value;
  3969. }
  3970. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  3971. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  3972. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  3973. inline void set_leftVector_8(Vector3_t3722313464 value)
  3974. {
  3975. ___leftVector_8 = value;
  3976. }
  3977. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  3978. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  3979. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  3980. inline void set_rightVector_9(Vector3_t3722313464 value)
  3981. {
  3982. ___rightVector_9 = value;
  3983. }
  3984. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  3985. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  3986. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  3987. inline void set_forwardVector_10(Vector3_t3722313464 value)
  3988. {
  3989. ___forwardVector_10 = value;
  3990. }
  3991. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  3992. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  3993. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  3994. inline void set_backVector_11(Vector3_t3722313464 value)
  3995. {
  3996. ___backVector_11 = value;
  3997. }
  3998. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  3999. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  4000. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  4001. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  4002. {
  4003. ___positiveInfinityVector_12 = value;
  4004. }
  4005. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  4006. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  4007. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  4008. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  4009. {
  4010. ___negativeInfinityVector_13 = value;
  4011. }
  4012. };
  4013. #ifdef __clang__
  4014. #pragma clang diagnostic pop
  4015. #endif
  4016. #endif // VECTOR3_T3722313464_H
  4017. #ifndef INTPTR_T_H
  4018. #define INTPTR_T_H
  4019. #ifdef __clang__
  4020. #pragma clang diagnostic push
  4021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4022. #pragma clang diagnostic ignored "-Wunused-variable"
  4023. #endif
  4024. // System.IntPtr
  4025. struct IntPtr_t
  4026. {
  4027. public:
  4028. // System.Void* System.IntPtr::m_value
  4029. void* ___m_value_0;
  4030. public:
  4031. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4032. inline void* get_m_value_0() const { return ___m_value_0; }
  4033. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4034. inline void set_m_value_0(void* value)
  4035. {
  4036. ___m_value_0 = value;
  4037. }
  4038. };
  4039. struct IntPtr_t_StaticFields
  4040. {
  4041. public:
  4042. // System.IntPtr System.IntPtr::Zero
  4043. intptr_t ___Zero_1;
  4044. public:
  4045. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4046. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4047. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4048. inline void set_Zero_1(intptr_t value)
  4049. {
  4050. ___Zero_1 = value;
  4051. }
  4052. };
  4053. #ifdef __clang__
  4054. #pragma clang diagnostic pop
  4055. #endif
  4056. #endif // INTPTR_T_H
  4057. #ifndef UNITYEXCEPTION_T3598173660_H
  4058. #define UNITYEXCEPTION_T3598173660_H
  4059. #ifdef __clang__
  4060. #pragma clang diagnostic push
  4061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4062. #pragma clang diagnostic ignored "-Wunused-variable"
  4063. #endif
  4064. // UnityEngine.UnityException
  4065. struct UnityException_t3598173660 : public Exception_t
  4066. {
  4067. public:
  4068. public:
  4069. };
  4070. #ifdef __clang__
  4071. #pragma clang diagnostic pop
  4072. #endif
  4073. #endif // UNITYEXCEPTION_T3598173660_H
  4074. #ifndef DOUBLE_T594665363_H
  4075. #define DOUBLE_T594665363_H
  4076. #ifdef __clang__
  4077. #pragma clang diagnostic push
  4078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4079. #pragma clang diagnostic ignored "-Wunused-variable"
  4080. #endif
  4081. // System.Double
  4082. struct Double_t594665363
  4083. {
  4084. public:
  4085. // System.Double System.Double::m_value
  4086. double ___m_value_13;
  4087. public:
  4088. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  4089. inline double get_m_value_13() const { return ___m_value_13; }
  4090. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  4091. inline void set_m_value_13(double value)
  4092. {
  4093. ___m_value_13 = value;
  4094. }
  4095. };
  4096. #ifdef __clang__
  4097. #pragma clang diagnostic pop
  4098. #endif
  4099. #endif // DOUBLE_T594665363_H
  4100. #ifndef INT64_T3736567304_H
  4101. #define INT64_T3736567304_H
  4102. #ifdef __clang__
  4103. #pragma clang diagnostic push
  4104. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4105. #pragma clang diagnostic ignored "-Wunused-variable"
  4106. #endif
  4107. // System.Int64
  4108. struct Int64_t3736567304
  4109. {
  4110. public:
  4111. // System.Int64 System.Int64::m_value
  4112. int64_t ___m_value_2;
  4113. public:
  4114. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3736567304, ___m_value_2)); }
  4115. inline int64_t get_m_value_2() const { return ___m_value_2; }
  4116. inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
  4117. inline void set_m_value_2(int64_t value)
  4118. {
  4119. ___m_value_2 = value;
  4120. }
  4121. };
  4122. #ifdef __clang__
  4123. #pragma clang diagnostic pop
  4124. #endif
  4125. #endif // INT64_T3736567304_H
  4126. #ifndef COLOR_T2555686324_H
  4127. #define COLOR_T2555686324_H
  4128. #ifdef __clang__
  4129. #pragma clang diagnostic push
  4130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4131. #pragma clang diagnostic ignored "-Wunused-variable"
  4132. #endif
  4133. // UnityEngine.Color
  4134. struct Color_t2555686324
  4135. {
  4136. public:
  4137. // System.Single UnityEngine.Color::r
  4138. float ___r_0;
  4139. // System.Single UnityEngine.Color::g
  4140. float ___g_1;
  4141. // System.Single UnityEngine.Color::b
  4142. float ___b_2;
  4143. // System.Single UnityEngine.Color::a
  4144. float ___a_3;
  4145. public:
  4146. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  4147. inline float get_r_0() const { return ___r_0; }
  4148. inline float* get_address_of_r_0() { return &___r_0; }
  4149. inline void set_r_0(float value)
  4150. {
  4151. ___r_0 = value;
  4152. }
  4153. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  4154. inline float get_g_1() const { return ___g_1; }
  4155. inline float* get_address_of_g_1() { return &___g_1; }
  4156. inline void set_g_1(float value)
  4157. {
  4158. ___g_1 = value;
  4159. }
  4160. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  4161. inline float get_b_2() const { return ___b_2; }
  4162. inline float* get_address_of_b_2() { return &___b_2; }
  4163. inline void set_b_2(float value)
  4164. {
  4165. ___b_2 = value;
  4166. }
  4167. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  4168. inline float get_a_3() const { return ___a_3; }
  4169. inline float* get_address_of_a_3() { return &___a_3; }
  4170. inline void set_a_3(float value)
  4171. {
  4172. ___a_3 = value;
  4173. }
  4174. };
  4175. #ifdef __clang__
  4176. #pragma clang diagnostic pop
  4177. #endif
  4178. #endif // COLOR_T2555686324_H
  4179. #ifndef COLOR32_T2600501292_H
  4180. #define COLOR32_T2600501292_H
  4181. #ifdef __clang__
  4182. #pragma clang diagnostic push
  4183. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4184. #pragma clang diagnostic ignored "-Wunused-variable"
  4185. #endif
  4186. // UnityEngine.Color32
  4187. struct Color32_t2600501292
  4188. {
  4189. public:
  4190. union
  4191. {
  4192. #pragma pack(push, tp, 1)
  4193. struct
  4194. {
  4195. // System.Int32 UnityEngine.Color32::rgba
  4196. int32_t ___rgba_0;
  4197. };
  4198. #pragma pack(pop, tp)
  4199. struct
  4200. {
  4201. int32_t ___rgba_0_forAlignmentOnly;
  4202. };
  4203. #pragma pack(push, tp, 1)
  4204. struct
  4205. {
  4206. // System.Byte UnityEngine.Color32::r
  4207. uint8_t ___r_1;
  4208. };
  4209. #pragma pack(pop, tp)
  4210. struct
  4211. {
  4212. uint8_t ___r_1_forAlignmentOnly;
  4213. };
  4214. #pragma pack(push, tp, 1)
  4215. struct
  4216. {
  4217. char ___g_2_OffsetPadding[1];
  4218. // System.Byte UnityEngine.Color32::g
  4219. uint8_t ___g_2;
  4220. };
  4221. #pragma pack(pop, tp)
  4222. struct
  4223. {
  4224. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  4225. uint8_t ___g_2_forAlignmentOnly;
  4226. };
  4227. #pragma pack(push, tp, 1)
  4228. struct
  4229. {
  4230. char ___b_3_OffsetPadding[2];
  4231. // System.Byte UnityEngine.Color32::b
  4232. uint8_t ___b_3;
  4233. };
  4234. #pragma pack(pop, tp)
  4235. struct
  4236. {
  4237. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  4238. uint8_t ___b_3_forAlignmentOnly;
  4239. };
  4240. #pragma pack(push, tp, 1)
  4241. struct
  4242. {
  4243. char ___a_4_OffsetPadding[3];
  4244. // System.Byte UnityEngine.Color32::a
  4245. uint8_t ___a_4;
  4246. };
  4247. #pragma pack(pop, tp)
  4248. struct
  4249. {
  4250. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  4251. uint8_t ___a_4_forAlignmentOnly;
  4252. };
  4253. };
  4254. public:
  4255. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  4256. inline int32_t get_rgba_0() const { return ___rgba_0; }
  4257. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  4258. inline void set_rgba_0(int32_t value)
  4259. {
  4260. ___rgba_0 = value;
  4261. }
  4262. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  4263. inline uint8_t get_r_1() const { return ___r_1; }
  4264. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  4265. inline void set_r_1(uint8_t value)
  4266. {
  4267. ___r_1 = value;
  4268. }
  4269. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  4270. inline uint8_t get_g_2() const { return ___g_2; }
  4271. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  4272. inline void set_g_2(uint8_t value)
  4273. {
  4274. ___g_2 = value;
  4275. }
  4276. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  4277. inline uint8_t get_b_3() const { return ___b_3; }
  4278. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  4279. inline void set_b_3(uint8_t value)
  4280. {
  4281. ___b_3 = value;
  4282. }
  4283. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  4284. inline uint8_t get_a_4() const { return ___a_4; }
  4285. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  4286. inline void set_a_4(uint8_t value)
  4287. {
  4288. ___a_4 = value;
  4289. }
  4290. };
  4291. #ifdef __clang__
  4292. #pragma clang diagnostic pop
  4293. #endif
  4294. #endif // COLOR32_T2600501292_H
  4295. #ifndef BOOLEAN_T97287965_H
  4296. #define BOOLEAN_T97287965_H
  4297. #ifdef __clang__
  4298. #pragma clang diagnostic push
  4299. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4300. #pragma clang diagnostic ignored "-Wunused-variable"
  4301. #endif
  4302. // System.Boolean
  4303. struct Boolean_t97287965
  4304. {
  4305. public:
  4306. // System.Boolean System.Boolean::m_value
  4307. bool ___m_value_2;
  4308. public:
  4309. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  4310. inline bool get_m_value_2() const { return ___m_value_2; }
  4311. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  4312. inline void set_m_value_2(bool value)
  4313. {
  4314. ___m_value_2 = value;
  4315. }
  4316. };
  4317. struct Boolean_t97287965_StaticFields
  4318. {
  4319. public:
  4320. // System.String System.Boolean::FalseString
  4321. String_t* ___FalseString_0;
  4322. // System.String System.Boolean::TrueString
  4323. String_t* ___TrueString_1;
  4324. public:
  4325. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  4326. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  4327. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  4328. inline void set_FalseString_0(String_t* value)
  4329. {
  4330. ___FalseString_0 = value;
  4331. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  4332. }
  4333. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  4334. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  4335. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  4336. inline void set_TrueString_1(String_t* value)
  4337. {
  4338. ___TrueString_1 = value;
  4339. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  4340. }
  4341. };
  4342. #ifdef __clang__
  4343. #pragma clang diagnostic pop
  4344. #endif
  4345. #endif // BOOLEAN_T97287965_H
  4346. #ifndef VOID_T1185182177_H
  4347. #define VOID_T1185182177_H
  4348. #ifdef __clang__
  4349. #pragma clang diagnostic push
  4350. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4351. #pragma clang diagnostic ignored "-Wunused-variable"
  4352. #endif
  4353. // System.Void
  4354. struct Void_t1185182177
  4355. {
  4356. public:
  4357. public:
  4358. };
  4359. #ifdef __clang__
  4360. #pragma clang diagnostic pop
  4361. #endif
  4362. #endif // VOID_T1185182177_H
  4363. #ifndef SINGLE_T1397266774_H
  4364. #define SINGLE_T1397266774_H
  4365. #ifdef __clang__
  4366. #pragma clang diagnostic push
  4367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4368. #pragma clang diagnostic ignored "-Wunused-variable"
  4369. #endif
  4370. // System.Single
  4371. struct Single_t1397266774
  4372. {
  4373. public:
  4374. // System.Single System.Single::m_value
  4375. float ___m_value_7;
  4376. public:
  4377. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  4378. inline float get_m_value_7() const { return ___m_value_7; }
  4379. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  4380. inline void set_m_value_7(float value)
  4381. {
  4382. ___m_value_7 = value;
  4383. }
  4384. };
  4385. #ifdef __clang__
  4386. #pragma clang diagnostic pop
  4387. #endif
  4388. #endif // SINGLE_T1397266774_H
  4389. #ifndef LINETYPE_T4214648469_H
  4390. #define LINETYPE_T4214648469_H
  4391. #ifdef __clang__
  4392. #pragma clang diagnostic push
  4393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4394. #pragma clang diagnostic ignored "-Wunused-variable"
  4395. #endif
  4396. // UnityEngine.UI.InputField/LineType
  4397. struct LineType_t4214648469
  4398. {
  4399. public:
  4400. // System.Int32 UnityEngine.UI.InputField/LineType::value__
  4401. int32_t ___value___1;
  4402. public:
  4403. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LineType_t4214648469, ___value___1)); }
  4404. inline int32_t get_value___1() const { return ___value___1; }
  4405. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4406. inline void set_value___1(int32_t value)
  4407. {
  4408. ___value___1 = value;
  4409. }
  4410. };
  4411. #ifdef __clang__
  4412. #pragma clang diagnostic pop
  4413. #endif
  4414. #endif // LINETYPE_T4214648469_H
  4415. #ifndef TYPE_T1152881528_H
  4416. #define TYPE_T1152881528_H
  4417. #ifdef __clang__
  4418. #pragma clang diagnostic push
  4419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4420. #pragma clang diagnostic ignored "-Wunused-variable"
  4421. #endif
  4422. // UnityEngine.UI.Image/Type
  4423. struct Type_t1152881528
  4424. {
  4425. public:
  4426. // System.Int32 UnityEngine.UI.Image/Type::value__
  4427. int32_t ___value___1;
  4428. public:
  4429. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Type_t1152881528, ___value___1)); }
  4430. inline int32_t get_value___1() const { return ___value___1; }
  4431. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4432. inline void set_value___1(int32_t value)
  4433. {
  4434. ___value___1 = value;
  4435. }
  4436. };
  4437. #ifdef __clang__
  4438. #pragma clang diagnostic pop
  4439. #endif
  4440. #endif // TYPE_T1152881528_H
  4441. #ifndef STENCILOP_T3446174106_H
  4442. #define STENCILOP_T3446174106_H
  4443. #ifdef __clang__
  4444. #pragma clang diagnostic push
  4445. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4446. #pragma clang diagnostic ignored "-Wunused-variable"
  4447. #endif
  4448. // UnityEngine.Rendering.StencilOp
  4449. struct StencilOp_t3446174106
  4450. {
  4451. public:
  4452. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  4453. int32_t ___value___1;
  4454. public:
  4455. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StencilOp_t3446174106, ___value___1)); }
  4456. inline int32_t get_value___1() const { return ___value___1; }
  4457. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4458. inline void set_value___1(int32_t value)
  4459. {
  4460. ___value___1 = value;
  4461. }
  4462. };
  4463. #ifdef __clang__
  4464. #pragma clang diagnostic pop
  4465. #endif
  4466. #endif // STENCILOP_T3446174106_H
  4467. #ifndef COMPAREFUNCTION_T2171731108_H
  4468. #define COMPAREFUNCTION_T2171731108_H
  4469. #ifdef __clang__
  4470. #pragma clang diagnostic push
  4471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4472. #pragma clang diagnostic ignored "-Wunused-variable"
  4473. #endif
  4474. // UnityEngine.Rendering.CompareFunction
  4475. struct CompareFunction_t2171731108
  4476. {
  4477. public:
  4478. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  4479. int32_t ___value___1;
  4480. public:
  4481. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CompareFunction_t2171731108, ___value___1)); }
  4482. inline int32_t get_value___1() const { return ___value___1; }
  4483. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4484. inline void set_value___1(int32_t value)
  4485. {
  4486. ___value___1 = value;
  4487. }
  4488. };
  4489. #ifdef __clang__
  4490. #pragma clang diagnostic pop
  4491. #endif
  4492. #endif // COMPAREFUNCTION_T2171731108_H
  4493. #ifndef COLORWRITEMASK_T4282245599_H
  4494. #define COLORWRITEMASK_T4282245599_H
  4495. #ifdef __clang__
  4496. #pragma clang diagnostic push
  4497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4498. #pragma clang diagnostic ignored "-Wunused-variable"
  4499. #endif
  4500. // UnityEngine.Rendering.ColorWriteMask
  4501. struct ColorWriteMask_t4282245599
  4502. {
  4503. public:
  4504. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  4505. int32_t ___value___1;
  4506. public:
  4507. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorWriteMask_t4282245599, ___value___1)); }
  4508. inline int32_t get_value___1() const { return ___value___1; }
  4509. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4510. inline void set_value___1(int32_t value)
  4511. {
  4512. ___value___1 = value;
  4513. }
  4514. };
  4515. #ifdef __clang__
  4516. #pragma clang diagnostic pop
  4517. #endif
  4518. #endif // COLORWRITEMASK_T4282245599_H
  4519. #ifndef CULLSTATECHANGEDEVENT_T3661388177_H
  4520. #define CULLSTATECHANGEDEVENT_T3661388177_H
  4521. #ifdef __clang__
  4522. #pragma clang diagnostic push
  4523. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4524. #pragma clang diagnostic ignored "-Wunused-variable"
  4525. #endif
  4526. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  4527. struct CullStateChangedEvent_t3661388177 : public UnityEvent_1_t978947469
  4528. {
  4529. public:
  4530. public:
  4531. };
  4532. #ifdef __clang__
  4533. #pragma clang diagnostic pop
  4534. #endif
  4535. #endif // CULLSTATECHANGEDEVENT_T3661388177_H
  4536. #ifndef VERTICALWRAPMODE_T2936607737_H
  4537. #define VERTICALWRAPMODE_T2936607737_H
  4538. #ifdef __clang__
  4539. #pragma clang diagnostic push
  4540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4541. #pragma clang diagnostic ignored "-Wunused-variable"
  4542. #endif
  4543. // UnityEngine.VerticalWrapMode
  4544. struct VerticalWrapMode_t2936607737
  4545. {
  4546. public:
  4547. // System.Int32 UnityEngine.VerticalWrapMode::value__
  4548. int32_t ___value___1;
  4549. public:
  4550. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t2936607737, ___value___1)); }
  4551. inline int32_t get_value___1() const { return ___value___1; }
  4552. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4553. inline void set_value___1(int32_t value)
  4554. {
  4555. ___value___1 = value;
  4556. }
  4557. };
  4558. #ifdef __clang__
  4559. #pragma clang diagnostic pop
  4560. #endif
  4561. #endif // VERTICALWRAPMODE_T2936607737_H
  4562. #ifndef TEXTUREWRAPMODE_T584250749_H
  4563. #define TEXTUREWRAPMODE_T584250749_H
  4564. #ifdef __clang__
  4565. #pragma clang diagnostic push
  4566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4567. #pragma clang diagnostic ignored "-Wunused-variable"
  4568. #endif
  4569. // UnityEngine.TextureWrapMode
  4570. struct TextureWrapMode_t584250749
  4571. {
  4572. public:
  4573. // System.Int32 UnityEngine.TextureWrapMode::value__
  4574. int32_t ___value___1;
  4575. public:
  4576. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureWrapMode_t584250749, ___value___1)); }
  4577. inline int32_t get_value___1() const { return ___value___1; }
  4578. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4579. inline void set_value___1(int32_t value)
  4580. {
  4581. ___value___1 = value;
  4582. }
  4583. };
  4584. #ifdef __clang__
  4585. #pragma clang diagnostic pop
  4586. #endif
  4587. #endif // TEXTUREWRAPMODE_T584250749_H
  4588. #ifndef BINDINGFLAGS_T2721792723_H
  4589. #define BINDINGFLAGS_T2721792723_H
  4590. #ifdef __clang__
  4591. #pragma clang diagnostic push
  4592. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4593. #pragma clang diagnostic ignored "-Wunused-variable"
  4594. #endif
  4595. // System.Reflection.BindingFlags
  4596. struct BindingFlags_t2721792723
  4597. {
  4598. public:
  4599. // System.Int32 System.Reflection.BindingFlags::value__
  4600. int32_t ___value___1;
  4601. public:
  4602. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  4603. inline int32_t get_value___1() const { return ___value___1; }
  4604. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4605. inline void set_value___1(int32_t value)
  4606. {
  4607. ___value___1 = value;
  4608. }
  4609. };
  4610. #ifdef __clang__
  4611. #pragma clang diagnostic pop
  4612. #endif
  4613. #endif // BINDINGFLAGS_T2721792723_H
  4614. #ifndef U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  4615. #define U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  4616. #ifdef __clang__
  4617. #pragma clang diagnostic push
  4618. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4619. #pragma clang diagnostic ignored "-Wunused-variable"
  4620. #endif
  4621. // <PrivateImplementationDetails>
  4622. struct U3CPrivateImplementationDetailsU3E_t3057255368 : public RuntimeObject
  4623. {
  4624. public:
  4625. public:
  4626. };
  4627. struct U3CPrivateImplementationDetailsU3E_t3057255368_StaticFields
  4628. {
  4629. public:
  4630. // <PrivateImplementationDetails>/$ArrayType=12 <PrivateImplementationDetails>::$field-7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46
  4631. U24ArrayTypeU3D12_t2488454196 ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0;
  4632. public:
  4633. inline static int32_t get_offset_of_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t3057255368_StaticFields, ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0)); }
  4634. inline U24ArrayTypeU3D12_t2488454196 get_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() const { return ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  4635. inline U24ArrayTypeU3D12_t2488454196 * get_address_of_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return &___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  4636. inline void set_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0(U24ArrayTypeU3D12_t2488454196 value)
  4637. {
  4638. ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0 = value;
  4639. }
  4640. };
  4641. #ifdef __clang__
  4642. #pragma clang diagnostic pop
  4643. #endif
  4644. #endif // U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  4645. #ifndef ORIGIN90_T1855765812_H
  4646. #define ORIGIN90_T1855765812_H
  4647. #ifdef __clang__
  4648. #pragma clang diagnostic push
  4649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4650. #pragma clang diagnostic ignored "-Wunused-variable"
  4651. #endif
  4652. // UnityEngine.UI.Image/Origin90
  4653. struct Origin90_t1855765812
  4654. {
  4655. public:
  4656. // System.Int32 UnityEngine.UI.Image/Origin90::value__
  4657. int32_t ___value___1;
  4658. public:
  4659. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Origin90_t1855765812, ___value___1)); }
  4660. inline int32_t get_value___1() const { return ___value___1; }
  4661. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4662. inline void set_value___1(int32_t value)
  4663. {
  4664. ___value___1 = value;
  4665. }
  4666. };
  4667. #ifdef __clang__
  4668. #pragma clang diagnostic pop
  4669. #endif
  4670. #endif // ORIGIN90_T1855765812_H
  4671. #ifndef ORIGIN360_T707706162_H
  4672. #define ORIGIN360_T707706162_H
  4673. #ifdef __clang__
  4674. #pragma clang diagnostic push
  4675. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4676. #pragma clang diagnostic ignored "-Wunused-variable"
  4677. #endif
  4678. // UnityEngine.UI.Image/Origin360
  4679. struct Origin360_t707706162
  4680. {
  4681. public:
  4682. // System.Int32 UnityEngine.UI.Image/Origin360::value__
  4683. int32_t ___value___1;
  4684. public:
  4685. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Origin360_t707706162, ___value___1)); }
  4686. inline int32_t get_value___1() const { return ___value___1; }
  4687. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4688. inline void set_value___1(int32_t value)
  4689. {
  4690. ___value___1 = value;
  4691. }
  4692. };
  4693. #ifdef __clang__
  4694. #pragma clang diagnostic pop
  4695. #endif
  4696. #endif // ORIGIN360_T707706162_H
  4697. #ifndef NOTSUPPORTEDEXCEPTION_T1314879016_H
  4698. #define NOTSUPPORTEDEXCEPTION_T1314879016_H
  4699. #ifdef __clang__
  4700. #pragma clang diagnostic push
  4701. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4702. #pragma clang diagnostic ignored "-Wunused-variable"
  4703. #endif
  4704. // System.NotSupportedException
  4705. struct NotSupportedException_t1314879016 : public SystemException_t176217640
  4706. {
  4707. public:
  4708. public:
  4709. };
  4710. #ifdef __clang__
  4711. #pragma clang diagnostic pop
  4712. #endif
  4713. #endif // NOTSUPPORTEDEXCEPTION_T1314879016_H
  4714. #ifndef ORIGIN180_T325369132_H
  4715. #define ORIGIN180_T325369132_H
  4716. #ifdef __clang__
  4717. #pragma clang diagnostic push
  4718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4719. #pragma clang diagnostic ignored "-Wunused-variable"
  4720. #endif
  4721. // UnityEngine.UI.Image/Origin180
  4722. struct Origin180_t325369132
  4723. {
  4724. public:
  4725. // System.Int32 UnityEngine.UI.Image/Origin180::value__
  4726. int32_t ___value___1;
  4727. public:
  4728. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Origin180_t325369132, ___value___1)); }
  4729. inline int32_t get_value___1() const { return ___value___1; }
  4730. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4731. inline void set_value___1(int32_t value)
  4732. {
  4733. ___value___1 = value;
  4734. }
  4735. };
  4736. #ifdef __clang__
  4737. #pragma clang diagnostic pop
  4738. #endif
  4739. #endif // ORIGIN180_T325369132_H
  4740. #ifndef RECTOFFSET_T1369453676_H
  4741. #define RECTOFFSET_T1369453676_H
  4742. #ifdef __clang__
  4743. #pragma clang diagnostic push
  4744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4745. #pragma clang diagnostic ignored "-Wunused-variable"
  4746. #endif
  4747. // UnityEngine.RectOffset
  4748. struct RectOffset_t1369453676 : public RuntimeObject
  4749. {
  4750. public:
  4751. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  4752. intptr_t ___m_Ptr_0;
  4753. // System.Object UnityEngine.RectOffset::m_SourceStyle
  4754. RuntimeObject * ___m_SourceStyle_1;
  4755. public:
  4756. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); }
  4757. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  4758. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  4759. inline void set_m_Ptr_0(intptr_t value)
  4760. {
  4761. ___m_Ptr_0 = value;
  4762. }
  4763. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); }
  4764. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  4765. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  4766. inline void set_m_SourceStyle_1(RuntimeObject * value)
  4767. {
  4768. ___m_SourceStyle_1 = value;
  4769. Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value);
  4770. }
  4771. };
  4772. #ifdef __clang__
  4773. #pragma clang diagnostic pop
  4774. #endif
  4775. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  4776. struct RectOffset_t1369453676_marshaled_pinvoke
  4777. {
  4778. intptr_t ___m_Ptr_0;
  4779. Il2CppIUnknown* ___m_SourceStyle_1;
  4780. };
  4781. // Native definition for COM marshalling of UnityEngine.RectOffset
  4782. struct RectOffset_t1369453676_marshaled_com
  4783. {
  4784. intptr_t ___m_Ptr_0;
  4785. Il2CppIUnknown* ___m_SourceStyle_1;
  4786. };
  4787. #endif // RECTOFFSET_T1369453676_H
  4788. #ifndef TEXTANCHOR_T2035777396_H
  4789. #define TEXTANCHOR_T2035777396_H
  4790. #ifdef __clang__
  4791. #pragma clang diagnostic push
  4792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4793. #pragma clang diagnostic ignored "-Wunused-variable"
  4794. #endif
  4795. // UnityEngine.TextAnchor
  4796. struct TextAnchor_t2035777396
  4797. {
  4798. public:
  4799. // System.Int32 UnityEngine.TextAnchor::value__
  4800. int32_t ___value___1;
  4801. public:
  4802. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t2035777396, ___value___1)); }
  4803. inline int32_t get_value___1() const { return ___value___1; }
  4804. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4805. inline void set_value___1(int32_t value)
  4806. {
  4807. ___value___1 = value;
  4808. }
  4809. };
  4810. #ifdef __clang__
  4811. #pragma clang diagnostic pop
  4812. #endif
  4813. #endif // TEXTANCHOR_T2035777396_H
  4814. #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H
  4815. #define DRIVENTRANSFORMPROPERTIES_T3813433528_H
  4816. #ifdef __clang__
  4817. #pragma clang diagnostic push
  4818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4819. #pragma clang diagnostic ignored "-Wunused-variable"
  4820. #endif
  4821. // UnityEngine.DrivenTransformProperties
  4822. struct DrivenTransformProperties_t3813433528
  4823. {
  4824. public:
  4825. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  4826. int32_t ___value___1;
  4827. public:
  4828. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); }
  4829. inline int32_t get_value___1() const { return ___value___1; }
  4830. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4831. inline void set_value___1(int32_t value)
  4832. {
  4833. ___value___1 = value;
  4834. }
  4835. };
  4836. #ifdef __clang__
  4837. #pragma clang diagnostic pop
  4838. #endif
  4839. #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H
  4840. #ifndef EDGE_T1530570602_H
  4841. #define EDGE_T1530570602_H
  4842. #ifdef __clang__
  4843. #pragma clang diagnostic push
  4844. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4845. #pragma clang diagnostic ignored "-Wunused-variable"
  4846. #endif
  4847. // UnityEngine.RectTransform/Edge
  4848. struct Edge_t1530570602
  4849. {
  4850. public:
  4851. // System.Int32 UnityEngine.RectTransform/Edge::value__
  4852. int32_t ___value___1;
  4853. public:
  4854. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Edge_t1530570602, ___value___1)); }
  4855. inline int32_t get_value___1() const { return ___value___1; }
  4856. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4857. inline void set_value___1(int32_t value)
  4858. {
  4859. ___value___1 = value;
  4860. }
  4861. };
  4862. #ifdef __clang__
  4863. #pragma clang diagnostic pop
  4864. #endif
  4865. #endif // EDGE_T1530570602_H
  4866. #ifndef FONTSTYLE_T82229486_H
  4867. #define FONTSTYLE_T82229486_H
  4868. #ifdef __clang__
  4869. #pragma clang diagnostic push
  4870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4871. #pragma clang diagnostic ignored "-Wunused-variable"
  4872. #endif
  4873. // UnityEngine.FontStyle
  4874. struct FontStyle_t82229486
  4875. {
  4876. public:
  4877. // System.Int32 UnityEngine.FontStyle::value__
  4878. int32_t ___value___1;
  4879. public:
  4880. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FontStyle_t82229486, ___value___1)); }
  4881. inline int32_t get_value___1() const { return ___value___1; }
  4882. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4883. inline void set_value___1(int32_t value)
  4884. {
  4885. ___value___1 = value;
  4886. }
  4887. };
  4888. #ifdef __clang__
  4889. #pragma clang diagnostic pop
  4890. #endif
  4891. #endif // FONTSTYLE_T82229486_H
  4892. #ifndef RAYCASTHIT2D_T2279581989_H
  4893. #define RAYCASTHIT2D_T2279581989_H
  4894. #ifdef __clang__
  4895. #pragma clang diagnostic push
  4896. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4897. #pragma clang diagnostic ignored "-Wunused-variable"
  4898. #endif
  4899. // UnityEngine.RaycastHit2D
  4900. struct RaycastHit2D_t2279581989
  4901. {
  4902. public:
  4903. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  4904. Vector2_t2156229523 ___m_Centroid_0;
  4905. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  4906. Vector2_t2156229523 ___m_Point_1;
  4907. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  4908. Vector2_t2156229523 ___m_Normal_2;
  4909. // System.Single UnityEngine.RaycastHit2D::m_Distance
  4910. float ___m_Distance_3;
  4911. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  4912. float ___m_Fraction_4;
  4913. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::m_Collider
  4914. Collider2D_t2806799626 * ___m_Collider_5;
  4915. public:
  4916. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Centroid_0)); }
  4917. inline Vector2_t2156229523 get_m_Centroid_0() const { return ___m_Centroid_0; }
  4918. inline Vector2_t2156229523 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  4919. inline void set_m_Centroid_0(Vector2_t2156229523 value)
  4920. {
  4921. ___m_Centroid_0 = value;
  4922. }
  4923. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Point_1)); }
  4924. inline Vector2_t2156229523 get_m_Point_1() const { return ___m_Point_1; }
  4925. inline Vector2_t2156229523 * get_address_of_m_Point_1() { return &___m_Point_1; }
  4926. inline void set_m_Point_1(Vector2_t2156229523 value)
  4927. {
  4928. ___m_Point_1 = value;
  4929. }
  4930. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Normal_2)); }
  4931. inline Vector2_t2156229523 get_m_Normal_2() const { return ___m_Normal_2; }
  4932. inline Vector2_t2156229523 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  4933. inline void set_m_Normal_2(Vector2_t2156229523 value)
  4934. {
  4935. ___m_Normal_2 = value;
  4936. }
  4937. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Distance_3)); }
  4938. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  4939. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  4940. inline void set_m_Distance_3(float value)
  4941. {
  4942. ___m_Distance_3 = value;
  4943. }
  4944. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Fraction_4)); }
  4945. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  4946. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  4947. inline void set_m_Fraction_4(float value)
  4948. {
  4949. ___m_Fraction_4 = value;
  4950. }
  4951. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Collider_5)); }
  4952. inline Collider2D_t2806799626 * get_m_Collider_5() const { return ___m_Collider_5; }
  4953. inline Collider2D_t2806799626 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  4954. inline void set_m_Collider_5(Collider2D_t2806799626 * value)
  4955. {
  4956. ___m_Collider_5 = value;
  4957. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  4958. }
  4959. };
  4960. #ifdef __clang__
  4961. #pragma clang diagnostic pop
  4962. #endif
  4963. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit2D
  4964. struct RaycastHit2D_t2279581989_marshaled_pinvoke
  4965. {
  4966. Vector2_t2156229523 ___m_Centroid_0;
  4967. Vector2_t2156229523 ___m_Point_1;
  4968. Vector2_t2156229523 ___m_Normal_2;
  4969. float ___m_Distance_3;
  4970. float ___m_Fraction_4;
  4971. Collider2D_t2806799626 * ___m_Collider_5;
  4972. };
  4973. // Native definition for COM marshalling of UnityEngine.RaycastHit2D
  4974. struct RaycastHit2D_t2279581989_marshaled_com
  4975. {
  4976. Vector2_t2156229523 ___m_Centroid_0;
  4977. Vector2_t2156229523 ___m_Point_1;
  4978. Vector2_t2156229523 ___m_Normal_2;
  4979. float ___m_Distance_3;
  4980. float ___m_Fraction_4;
  4981. Collider2D_t2806799626 * ___m_Collider_5;
  4982. };
  4983. #endif // RAYCASTHIT2D_T2279581989_H
  4984. #ifndef DIRECTION_T3470714353_H
  4985. #define DIRECTION_T3470714353_H
  4986. #ifdef __clang__
  4987. #pragma clang diagnostic push
  4988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4989. #pragma clang diagnostic ignored "-Wunused-variable"
  4990. #endif
  4991. // UnityEngine.UI.Scrollbar/Direction
  4992. struct Direction_t3470714353
  4993. {
  4994. public:
  4995. // System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
  4996. int32_t ___value___1;
  4997. public:
  4998. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Direction_t3470714353, ___value___1)); }
  4999. inline int32_t get_value___1() const { return ___value___1; }
  5000. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5001. inline void set_value___1(int32_t value)
  5002. {
  5003. ___value___1 = value;
  5004. }
  5005. };
  5006. #ifdef __clang__
  5007. #pragma clang diagnostic pop
  5008. #endif
  5009. #endif // DIRECTION_T3470714353_H
  5010. #ifndef SCROLLEVENT_T149898510_H
  5011. #define SCROLLEVENT_T149898510_H
  5012. #ifdef __clang__
  5013. #pragma clang diagnostic push
  5014. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5015. #pragma clang diagnostic ignored "-Wunused-variable"
  5016. #endif
  5017. // UnityEngine.UI.Scrollbar/ScrollEvent
  5018. struct ScrollEvent_t149898510 : public UnityEvent_1_t2278926278
  5019. {
  5020. public:
  5021. public:
  5022. };
  5023. #ifdef __clang__
  5024. #pragma clang diagnostic pop
  5025. #endif
  5026. #endif // SCROLLEVENT_T149898510_H
  5027. #ifndef AXIS_T1697763317_H
  5028. #define AXIS_T1697763317_H
  5029. #ifdef __clang__
  5030. #pragma clang diagnostic push
  5031. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5032. #pragma clang diagnostic ignored "-Wunused-variable"
  5033. #endif
  5034. // UnityEngine.UI.Scrollbar/Axis
  5035. struct Axis_t1697763317
  5036. {
  5037. public:
  5038. // System.Int32 UnityEngine.UI.Scrollbar/Axis::value__
  5039. int32_t ___value___1;
  5040. public:
  5041. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t1697763317, ___value___1)); }
  5042. inline int32_t get_value___1() const { return ___value___1; }
  5043. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5044. inline void set_value___1(int32_t value)
  5045. {
  5046. ___value___1 = value;
  5047. }
  5048. };
  5049. #ifdef __clang__
  5050. #pragma clang diagnostic pop
  5051. #endif
  5052. #endif // AXIS_T1697763317_H
  5053. #ifndef BOUNDS_T2266837910_H
  5054. #define BOUNDS_T2266837910_H
  5055. #ifdef __clang__
  5056. #pragma clang diagnostic push
  5057. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5058. #pragma clang diagnostic ignored "-Wunused-variable"
  5059. #endif
  5060. // UnityEngine.Bounds
  5061. struct Bounds_t2266837910
  5062. {
  5063. public:
  5064. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  5065. Vector3_t3722313464 ___m_Center_0;
  5066. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  5067. Vector3_t3722313464 ___m_Extents_1;
  5068. public:
  5069. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  5070. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  5071. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  5072. inline void set_m_Center_0(Vector3_t3722313464 value)
  5073. {
  5074. ___m_Center_0 = value;
  5075. }
  5076. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  5077. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  5078. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  5079. inline void set_m_Extents_1(Vector3_t3722313464 value)
  5080. {
  5081. ___m_Extents_1 = value;
  5082. }
  5083. };
  5084. #ifdef __clang__
  5085. #pragma clang diagnostic pop
  5086. #endif
  5087. #endif // BOUNDS_T2266837910_H
  5088. #ifndef MOVEDIRECTION_T1216237838_H
  5089. #define MOVEDIRECTION_T1216237838_H
  5090. #ifdef __clang__
  5091. #pragma clang diagnostic push
  5092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5093. #pragma clang diagnostic ignored "-Wunused-variable"
  5094. #endif
  5095. // UnityEngine.EventSystems.MoveDirection
  5096. struct MoveDirection_t1216237838
  5097. {
  5098. public:
  5099. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  5100. int32_t ___value___1;
  5101. public:
  5102. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MoveDirection_t1216237838, ___value___1)); }
  5103. inline int32_t get_value___1() const { return ___value___1; }
  5104. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5105. inline void set_value___1(int32_t value)
  5106. {
  5107. ___value___1 = value;
  5108. }
  5109. };
  5110. #ifdef __clang__
  5111. #pragma clang diagnostic pop
  5112. #endif
  5113. #endif // MOVEDIRECTION_T1216237838_H
  5114. #ifndef OBJECT_T631007953_H
  5115. #define OBJECT_T631007953_H
  5116. #ifdef __clang__
  5117. #pragma clang diagnostic push
  5118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5119. #pragma clang diagnostic ignored "-Wunused-variable"
  5120. #endif
  5121. // UnityEngine.Object
  5122. struct Object_t631007953 : public RuntimeObject
  5123. {
  5124. public:
  5125. // System.IntPtr UnityEngine.Object::m_CachedPtr
  5126. intptr_t ___m_CachedPtr_0;
  5127. public:
  5128. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  5129. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  5130. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  5131. inline void set_m_CachedPtr_0(intptr_t value)
  5132. {
  5133. ___m_CachedPtr_0 = value;
  5134. }
  5135. };
  5136. struct Object_t631007953_StaticFields
  5137. {
  5138. public:
  5139. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  5140. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  5141. public:
  5142. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  5143. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  5144. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  5145. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  5146. {
  5147. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  5148. }
  5149. };
  5150. #ifdef __clang__
  5151. #pragma clang diagnostic pop
  5152. #endif
  5153. // Native definition for P/Invoke marshalling of UnityEngine.Object
  5154. struct Object_t631007953_marshaled_pinvoke
  5155. {
  5156. intptr_t ___m_CachedPtr_0;
  5157. };
  5158. // Native definition for COM marshalling of UnityEngine.Object
  5159. struct Object_t631007953_marshaled_com
  5160. {
  5161. intptr_t ___m_CachedPtr_0;
  5162. };
  5163. #endif // OBJECT_T631007953_H
  5164. #ifndef MOVEMENTTYPE_T4072922106_H
  5165. #define MOVEMENTTYPE_T4072922106_H
  5166. #ifdef __clang__
  5167. #pragma clang diagnostic push
  5168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5169. #pragma clang diagnostic ignored "-Wunused-variable"
  5170. #endif
  5171. // UnityEngine.UI.ScrollRect/MovementType
  5172. struct MovementType_t4072922106
  5173. {
  5174. public:
  5175. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  5176. int32_t ___value___1;
  5177. public:
  5178. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MovementType_t4072922106, ___value___1)); }
  5179. inline int32_t get_value___1() const { return ___value___1; }
  5180. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5181. inline void set_value___1(int32_t value)
  5182. {
  5183. ___value___1 = value;
  5184. }
  5185. };
  5186. #ifdef __clang__
  5187. #pragma clang diagnostic pop
  5188. #endif
  5189. #endif // MOVEMENTTYPE_T4072922106_H
  5190. #ifndef SCROLLRECTEVENT_T343079324_H
  5191. #define SCROLLRECTEVENT_T343079324_H
  5192. #ifdef __clang__
  5193. #pragma clang diagnostic push
  5194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5195. #pragma clang diagnostic ignored "-Wunused-variable"
  5196. #endif
  5197. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  5198. struct ScrollRectEvent_t343079324 : public UnityEvent_1_t3037889027
  5199. {
  5200. public:
  5201. public:
  5202. };
  5203. #ifdef __clang__
  5204. #pragma clang diagnostic pop
  5205. #endif
  5206. #endif // SCROLLRECTEVENT_T343079324_H
  5207. #ifndef RAYCASTHIT_T1056001966_H
  5208. #define RAYCASTHIT_T1056001966_H
  5209. #ifdef __clang__
  5210. #pragma clang diagnostic push
  5211. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5212. #pragma clang diagnostic ignored "-Wunused-variable"
  5213. #endif
  5214. // UnityEngine.RaycastHit
  5215. struct RaycastHit_t1056001966
  5216. {
  5217. public:
  5218. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  5219. Vector3_t3722313464 ___m_Point_0;
  5220. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  5221. Vector3_t3722313464 ___m_Normal_1;
  5222. // System.Int32 UnityEngine.RaycastHit::m_FaceID
  5223. int32_t ___m_FaceID_2;
  5224. // System.Single UnityEngine.RaycastHit::m_Distance
  5225. float ___m_Distance_3;
  5226. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  5227. Vector2_t2156229523 ___m_UV_4;
  5228. // UnityEngine.Collider UnityEngine.RaycastHit::m_Collider
  5229. Collider_t1773347010 * ___m_Collider_5;
  5230. public:
  5231. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Point_0)); }
  5232. inline Vector3_t3722313464 get_m_Point_0() const { return ___m_Point_0; }
  5233. inline Vector3_t3722313464 * get_address_of_m_Point_0() { return &___m_Point_0; }
  5234. inline void set_m_Point_0(Vector3_t3722313464 value)
  5235. {
  5236. ___m_Point_0 = value;
  5237. }
  5238. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Normal_1)); }
  5239. inline Vector3_t3722313464 get_m_Normal_1() const { return ___m_Normal_1; }
  5240. inline Vector3_t3722313464 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  5241. inline void set_m_Normal_1(Vector3_t3722313464 value)
  5242. {
  5243. ___m_Normal_1 = value;
  5244. }
  5245. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_FaceID_2)); }
  5246. inline int32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  5247. inline int32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  5248. inline void set_m_FaceID_2(int32_t value)
  5249. {
  5250. ___m_FaceID_2 = value;
  5251. }
  5252. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Distance_3)); }
  5253. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  5254. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  5255. inline void set_m_Distance_3(float value)
  5256. {
  5257. ___m_Distance_3 = value;
  5258. }
  5259. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_UV_4)); }
  5260. inline Vector2_t2156229523 get_m_UV_4() const { return ___m_UV_4; }
  5261. inline Vector2_t2156229523 * get_address_of_m_UV_4() { return &___m_UV_4; }
  5262. inline void set_m_UV_4(Vector2_t2156229523 value)
  5263. {
  5264. ___m_UV_4 = value;
  5265. }
  5266. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Collider_5)); }
  5267. inline Collider_t1773347010 * get_m_Collider_5() const { return ___m_Collider_5; }
  5268. inline Collider_t1773347010 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  5269. inline void set_m_Collider_5(Collider_t1773347010 * value)
  5270. {
  5271. ___m_Collider_5 = value;
  5272. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  5273. }
  5274. };
  5275. #ifdef __clang__
  5276. #pragma clang diagnostic pop
  5277. #endif
  5278. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit
  5279. struct RaycastHit_t1056001966_marshaled_pinvoke
  5280. {
  5281. Vector3_t3722313464 ___m_Point_0;
  5282. Vector3_t3722313464 ___m_Normal_1;
  5283. int32_t ___m_FaceID_2;
  5284. float ___m_Distance_3;
  5285. Vector2_t2156229523 ___m_UV_4;
  5286. Collider_t1773347010 * ___m_Collider_5;
  5287. };
  5288. // Native definition for COM marshalling of UnityEngine.RaycastHit
  5289. struct RaycastHit_t1056001966_marshaled_com
  5290. {
  5291. Vector3_t3722313464 ___m_Point_0;
  5292. Vector3_t3722313464 ___m_Normal_1;
  5293. int32_t ___m_FaceID_2;
  5294. float ___m_Distance_3;
  5295. Vector2_t2156229523 ___m_UV_4;
  5296. Collider_t1773347010 * ___m_Collider_5;
  5297. };
  5298. #endif // RAYCASTHIT_T1056001966_H
  5299. #ifndef SCROLLBARVISIBILITY_T705693775_H
  5300. #define SCROLLBARVISIBILITY_T705693775_H
  5301. #ifdef __clang__
  5302. #pragma clang diagnostic push
  5303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5304. #pragma clang diagnostic ignored "-Wunused-variable"
  5305. #endif
  5306. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  5307. struct ScrollbarVisibility_t705693775
  5308. {
  5309. public:
  5310. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  5311. int32_t ___value___1;
  5312. public:
  5313. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t705693775, ___value___1)); }
  5314. inline int32_t get_value___1() const { return ___value___1; }
  5315. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5316. inline void set_value___1(int32_t value)
  5317. {
  5318. ___value___1 = value;
  5319. }
  5320. };
  5321. #ifdef __clang__
  5322. #pragma clang diagnostic pop
  5323. #endif
  5324. #endif // SCROLLBARVISIBILITY_T705693775_H
  5325. #ifndef TEXTGENERATIONERROR_T3604799999_H
  5326. #define TEXTGENERATIONERROR_T3604799999_H
  5327. #ifdef __clang__
  5328. #pragma clang diagnostic push
  5329. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5330. #pragma clang diagnostic ignored "-Wunused-variable"
  5331. #endif
  5332. // UnityEngine.TextGenerationError
  5333. struct TextGenerationError_t3604799999
  5334. {
  5335. public:
  5336. // System.Int32 UnityEngine.TextGenerationError::value__
  5337. int32_t ___value___1;
  5338. public:
  5339. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextGenerationError_t3604799999, ___value___1)); }
  5340. inline int32_t get_value___1() const { return ___value___1; }
  5341. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5342. inline void set_value___1(int32_t value)
  5343. {
  5344. ___value___1 = value;
  5345. }
  5346. };
  5347. #ifdef __clang__
  5348. #pragma clang diagnostic pop
  5349. #endif
  5350. #endif // TEXTGENERATIONERROR_T3604799999_H
  5351. #ifndef VERTEXHELPER_T2453304189_H
  5352. #define VERTEXHELPER_T2453304189_H
  5353. #ifdef __clang__
  5354. #pragma clang diagnostic push
  5355. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5356. #pragma clang diagnostic ignored "-Wunused-variable"
  5357. #endif
  5358. // UnityEngine.UI.VertexHelper
  5359. struct VertexHelper_t2453304189 : public RuntimeObject
  5360. {
  5361. public:
  5362. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  5363. List_1_t899420910 * ___m_Positions_0;
  5364. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  5365. List_1_t4072576034 * ___m_Colors_1;
  5366. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S
  5367. List_1_t3628304265 * ___m_Uv0S_2;
  5368. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S
  5369. List_1_t3628304265 * ___m_Uv1S_3;
  5370. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv2S
  5371. List_1_t3628304265 * ___m_Uv2S_4;
  5372. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv3S
  5373. List_1_t3628304265 * ___m_Uv3S_5;
  5374. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  5375. List_1_t899420910 * ___m_Normals_6;
  5376. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  5377. List_1_t496136383 * ___m_Tangents_7;
  5378. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  5379. List_1_t128053199 * ___m_Indices_8;
  5380. public:
  5381. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Positions_0)); }
  5382. inline List_1_t899420910 * get_m_Positions_0() const { return ___m_Positions_0; }
  5383. inline List_1_t899420910 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  5384. inline void set_m_Positions_0(List_1_t899420910 * value)
  5385. {
  5386. ___m_Positions_0 = value;
  5387. Il2CppCodeGenWriteBarrier((&___m_Positions_0), value);
  5388. }
  5389. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Colors_1)); }
  5390. inline List_1_t4072576034 * get_m_Colors_1() const { return ___m_Colors_1; }
  5391. inline List_1_t4072576034 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  5392. inline void set_m_Colors_1(List_1_t4072576034 * value)
  5393. {
  5394. ___m_Colors_1 = value;
  5395. Il2CppCodeGenWriteBarrier((&___m_Colors_1), value);
  5396. }
  5397. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv0S_2)); }
  5398. inline List_1_t3628304265 * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  5399. inline List_1_t3628304265 ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  5400. inline void set_m_Uv0S_2(List_1_t3628304265 * value)
  5401. {
  5402. ___m_Uv0S_2 = value;
  5403. Il2CppCodeGenWriteBarrier((&___m_Uv0S_2), value);
  5404. }
  5405. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv1S_3)); }
  5406. inline List_1_t3628304265 * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  5407. inline List_1_t3628304265 ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  5408. inline void set_m_Uv1S_3(List_1_t3628304265 * value)
  5409. {
  5410. ___m_Uv1S_3 = value;
  5411. Il2CppCodeGenWriteBarrier((&___m_Uv1S_3), value);
  5412. }
  5413. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv2S_4)); }
  5414. inline List_1_t3628304265 * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  5415. inline List_1_t3628304265 ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  5416. inline void set_m_Uv2S_4(List_1_t3628304265 * value)
  5417. {
  5418. ___m_Uv2S_4 = value;
  5419. Il2CppCodeGenWriteBarrier((&___m_Uv2S_4), value);
  5420. }
  5421. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv3S_5)); }
  5422. inline List_1_t3628304265 * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  5423. inline List_1_t3628304265 ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  5424. inline void set_m_Uv3S_5(List_1_t3628304265 * value)
  5425. {
  5426. ___m_Uv3S_5 = value;
  5427. Il2CppCodeGenWriteBarrier((&___m_Uv3S_5), value);
  5428. }
  5429. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Normals_6)); }
  5430. inline List_1_t899420910 * get_m_Normals_6() const { return ___m_Normals_6; }
  5431. inline List_1_t899420910 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  5432. inline void set_m_Normals_6(List_1_t899420910 * value)
  5433. {
  5434. ___m_Normals_6 = value;
  5435. Il2CppCodeGenWriteBarrier((&___m_Normals_6), value);
  5436. }
  5437. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Tangents_7)); }
  5438. inline List_1_t496136383 * get_m_Tangents_7() const { return ___m_Tangents_7; }
  5439. inline List_1_t496136383 ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  5440. inline void set_m_Tangents_7(List_1_t496136383 * value)
  5441. {
  5442. ___m_Tangents_7 = value;
  5443. Il2CppCodeGenWriteBarrier((&___m_Tangents_7), value);
  5444. }
  5445. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Indices_8)); }
  5446. inline List_1_t128053199 * get_m_Indices_8() const { return ___m_Indices_8; }
  5447. inline List_1_t128053199 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  5448. inline void set_m_Indices_8(List_1_t128053199 * value)
  5449. {
  5450. ___m_Indices_8 = value;
  5451. Il2CppCodeGenWriteBarrier((&___m_Indices_8), value);
  5452. }
  5453. };
  5454. struct VertexHelper_t2453304189_StaticFields
  5455. {
  5456. public:
  5457. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  5458. Vector4_t3319028937 ___s_DefaultTangent_9;
  5459. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  5460. Vector3_t3722313464 ___s_DefaultNormal_10;
  5461. public:
  5462. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultTangent_9)); }
  5463. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  5464. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  5465. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  5466. {
  5467. ___s_DefaultTangent_9 = value;
  5468. }
  5469. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultNormal_10)); }
  5470. inline Vector3_t3722313464 get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  5471. inline Vector3_t3722313464 * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  5472. inline void set_s_DefaultNormal_10(Vector3_t3722313464 value)
  5473. {
  5474. ___s_DefaultNormal_10 = value;
  5475. }
  5476. };
  5477. #ifdef __clang__
  5478. #pragma clang diagnostic pop
  5479. #endif
  5480. #endif // VERTEXHELPER_T2453304189_H
  5481. #ifndef MODE_T1066900953_H
  5482. #define MODE_T1066900953_H
  5483. #ifdef __clang__
  5484. #pragma clang diagnostic push
  5485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5486. #pragma clang diagnostic ignored "-Wunused-variable"
  5487. #endif
  5488. // UnityEngine.UI.Navigation/Mode
  5489. struct Mode_t1066900953
  5490. {
  5491. public:
  5492. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  5493. int32_t ___value___1;
  5494. public:
  5495. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Mode_t1066900953, ___value___1)); }
  5496. inline int32_t get_value___1() const { return ___value___1; }
  5497. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5498. inline void set_value___1(int32_t value)
  5499. {
  5500. ___value___1 = value;
  5501. }
  5502. };
  5503. #ifdef __clang__
  5504. #pragma clang diagnostic pop
  5505. #endif
  5506. #endif // MODE_T1066900953_H
  5507. #ifndef FILLMETHOD_T1167457570_H
  5508. #define FILLMETHOD_T1167457570_H
  5509. #ifdef __clang__
  5510. #pragma clang diagnostic push
  5511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5512. #pragma clang diagnostic ignored "-Wunused-variable"
  5513. #endif
  5514. // UnityEngine.UI.Image/FillMethod
  5515. struct FillMethod_t1167457570
  5516. {
  5517. public:
  5518. // System.Int32 UnityEngine.UI.Image/FillMethod::value__
  5519. int32_t ___value___1;
  5520. public:
  5521. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FillMethod_t1167457570, ___value___1)); }
  5522. inline int32_t get_value___1() const { return ___value___1; }
  5523. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5524. inline void set_value___1(int32_t value)
  5525. {
  5526. ___value___1 = value;
  5527. }
  5528. };
  5529. #ifdef __clang__
  5530. #pragma clang diagnostic pop
  5531. #endif
  5532. #endif // FILLMETHOD_T1167457570_H
  5533. #ifndef COLORBLOCK_T2139031574_H
  5534. #define COLORBLOCK_T2139031574_H
  5535. #ifdef __clang__
  5536. #pragma clang diagnostic push
  5537. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5538. #pragma clang diagnostic ignored "-Wunused-variable"
  5539. #endif
  5540. // UnityEngine.UI.ColorBlock
  5541. struct ColorBlock_t2139031574
  5542. {
  5543. public:
  5544. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  5545. Color_t2555686324 ___m_NormalColor_0;
  5546. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  5547. Color_t2555686324 ___m_HighlightedColor_1;
  5548. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  5549. Color_t2555686324 ___m_PressedColor_2;
  5550. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  5551. Color_t2555686324 ___m_DisabledColor_3;
  5552. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  5553. float ___m_ColorMultiplier_4;
  5554. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  5555. float ___m_FadeDuration_5;
  5556. public:
  5557. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_NormalColor_0)); }
  5558. inline Color_t2555686324 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  5559. inline Color_t2555686324 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  5560. inline void set_m_NormalColor_0(Color_t2555686324 value)
  5561. {
  5562. ___m_NormalColor_0 = value;
  5563. }
  5564. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_HighlightedColor_1)); }
  5565. inline Color_t2555686324 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  5566. inline Color_t2555686324 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  5567. inline void set_m_HighlightedColor_1(Color_t2555686324 value)
  5568. {
  5569. ___m_HighlightedColor_1 = value;
  5570. }
  5571. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_PressedColor_2)); }
  5572. inline Color_t2555686324 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  5573. inline Color_t2555686324 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  5574. inline void set_m_PressedColor_2(Color_t2555686324 value)
  5575. {
  5576. ___m_PressedColor_2 = value;
  5577. }
  5578. inline static int32_t get_offset_of_m_DisabledColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_DisabledColor_3)); }
  5579. inline Color_t2555686324 get_m_DisabledColor_3() const { return ___m_DisabledColor_3; }
  5580. inline Color_t2555686324 * get_address_of_m_DisabledColor_3() { return &___m_DisabledColor_3; }
  5581. inline void set_m_DisabledColor_3(Color_t2555686324 value)
  5582. {
  5583. ___m_DisabledColor_3 = value;
  5584. }
  5585. inline static int32_t get_offset_of_m_ColorMultiplier_4() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_ColorMultiplier_4)); }
  5586. inline float get_m_ColorMultiplier_4() const { return ___m_ColorMultiplier_4; }
  5587. inline float* get_address_of_m_ColorMultiplier_4() { return &___m_ColorMultiplier_4; }
  5588. inline void set_m_ColorMultiplier_4(float value)
  5589. {
  5590. ___m_ColorMultiplier_4 = value;
  5591. }
  5592. inline static int32_t get_offset_of_m_FadeDuration_5() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_FadeDuration_5)); }
  5593. inline float get_m_FadeDuration_5() const { return ___m_FadeDuration_5; }
  5594. inline float* get_address_of_m_FadeDuration_5() { return &___m_FadeDuration_5; }
  5595. inline void set_m_FadeDuration_5(float value)
  5596. {
  5597. ___m_FadeDuration_5 = value;
  5598. }
  5599. };
  5600. #ifdef __clang__
  5601. #pragma clang diagnostic pop
  5602. #endif
  5603. #endif // COLORBLOCK_T2139031574_H
  5604. #ifndef TRANSITION_T1769908631_H
  5605. #define TRANSITION_T1769908631_H
  5606. #ifdef __clang__
  5607. #pragma clang diagnostic push
  5608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5609. #pragma clang diagnostic ignored "-Wunused-variable"
  5610. #endif
  5611. // UnityEngine.UI.Selectable/Transition
  5612. struct Transition_t1769908631
  5613. {
  5614. public:
  5615. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  5616. int32_t ___value___1;
  5617. public:
  5618. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Transition_t1769908631, ___value___1)); }
  5619. inline int32_t get_value___1() const { return ___value___1; }
  5620. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5621. inline void set_value___1(int32_t value)
  5622. {
  5623. ___value___1 = value;
  5624. }
  5625. };
  5626. #ifdef __clang__
  5627. #pragma clang diagnostic pop
  5628. #endif
  5629. #endif // TRANSITION_T1769908631_H
  5630. #ifndef METHODINFO_T_H
  5631. #define METHODINFO_T_H
  5632. #ifdef __clang__
  5633. #pragma clang diagnostic push
  5634. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5635. #pragma clang diagnostic ignored "-Wunused-variable"
  5636. #endif
  5637. // System.Reflection.MethodInfo
  5638. struct MethodInfo_t : public MethodBase_t
  5639. {
  5640. public:
  5641. public:
  5642. };
  5643. #ifdef __clang__
  5644. #pragma clang diagnostic pop
  5645. #endif
  5646. #endif // METHODINFO_T_H
  5647. #ifndef DELEGATE_T1188392813_H
  5648. #define DELEGATE_T1188392813_H
  5649. #ifdef __clang__
  5650. #pragma clang diagnostic push
  5651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5652. #pragma clang diagnostic ignored "-Wunused-variable"
  5653. #endif
  5654. // System.Delegate
  5655. struct Delegate_t1188392813 : public RuntimeObject
  5656. {
  5657. public:
  5658. // System.IntPtr System.Delegate::method_ptr
  5659. Il2CppMethodPointer ___method_ptr_0;
  5660. // System.IntPtr System.Delegate::invoke_impl
  5661. intptr_t ___invoke_impl_1;
  5662. // System.Object System.Delegate::m_target
  5663. RuntimeObject * ___m_target_2;
  5664. // System.IntPtr System.Delegate::method
  5665. intptr_t ___method_3;
  5666. // System.IntPtr System.Delegate::delegate_trampoline
  5667. intptr_t ___delegate_trampoline_4;
  5668. // System.IntPtr System.Delegate::method_code
  5669. intptr_t ___method_code_5;
  5670. // System.Reflection.MethodInfo System.Delegate::method_info
  5671. MethodInfo_t * ___method_info_6;
  5672. // System.Reflection.MethodInfo System.Delegate::original_method_info
  5673. MethodInfo_t * ___original_method_info_7;
  5674. // System.DelegateData System.Delegate::data
  5675. DelegateData_t1677132599 * ___data_8;
  5676. public:
  5677. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  5678. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  5679. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  5680. inline void set_method_ptr_0(Il2CppMethodPointer value)
  5681. {
  5682. ___method_ptr_0 = value;
  5683. }
  5684. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  5685. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  5686. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  5687. inline void set_invoke_impl_1(intptr_t value)
  5688. {
  5689. ___invoke_impl_1 = value;
  5690. }
  5691. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  5692. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  5693. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  5694. inline void set_m_target_2(RuntimeObject * value)
  5695. {
  5696. ___m_target_2 = value;
  5697. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  5698. }
  5699. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  5700. inline intptr_t get_method_3() const { return ___method_3; }
  5701. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  5702. inline void set_method_3(intptr_t value)
  5703. {
  5704. ___method_3 = value;
  5705. }
  5706. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  5707. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  5708. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  5709. inline void set_delegate_trampoline_4(intptr_t value)
  5710. {
  5711. ___delegate_trampoline_4 = value;
  5712. }
  5713. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  5714. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  5715. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  5716. inline void set_method_code_5(intptr_t value)
  5717. {
  5718. ___method_code_5 = value;
  5719. }
  5720. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  5721. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  5722. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  5723. inline void set_method_info_6(MethodInfo_t * value)
  5724. {
  5725. ___method_info_6 = value;
  5726. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  5727. }
  5728. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  5729. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  5730. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  5731. inline void set_original_method_info_7(MethodInfo_t * value)
  5732. {
  5733. ___original_method_info_7 = value;
  5734. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  5735. }
  5736. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  5737. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  5738. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  5739. inline void set_data_8(DelegateData_t1677132599 * value)
  5740. {
  5741. ___data_8 = value;
  5742. Il2CppCodeGenWriteBarrier((&___data_8), value);
  5743. }
  5744. };
  5745. #ifdef __clang__
  5746. #pragma clang diagnostic pop
  5747. #endif
  5748. #endif // DELEGATE_T1188392813_H
  5749. #ifndef RUNTIMEFIELDHANDLE_T1871169219_H
  5750. #define RUNTIMEFIELDHANDLE_T1871169219_H
  5751. #ifdef __clang__
  5752. #pragma clang diagnostic push
  5753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5754. #pragma clang diagnostic ignored "-Wunused-variable"
  5755. #endif
  5756. // System.RuntimeFieldHandle
  5757. struct RuntimeFieldHandle_t1871169219
  5758. {
  5759. public:
  5760. // System.IntPtr System.RuntimeFieldHandle::value
  5761. intptr_t ___value_0;
  5762. public:
  5763. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeFieldHandle_t1871169219, ___value_0)); }
  5764. inline intptr_t get_value_0() const { return ___value_0; }
  5765. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  5766. inline void set_value_0(intptr_t value)
  5767. {
  5768. ___value_0 = value;
  5769. }
  5770. };
  5771. #ifdef __clang__
  5772. #pragma clang diagnostic pop
  5773. #endif
  5774. #endif // RUNTIMEFIELDHANDLE_T1871169219_H
  5775. #ifndef CONTENTTYPE_T1787303396_H
  5776. #define CONTENTTYPE_T1787303396_H
  5777. #ifdef __clang__
  5778. #pragma clang diagnostic push
  5779. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5780. #pragma clang diagnostic ignored "-Wunused-variable"
  5781. #endif
  5782. // UnityEngine.UI.InputField/ContentType
  5783. struct ContentType_t1787303396
  5784. {
  5785. public:
  5786. // System.Int32 UnityEngine.UI.InputField/ContentType::value__
  5787. int32_t ___value___1;
  5788. public:
  5789. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ContentType_t1787303396, ___value___1)); }
  5790. inline int32_t get_value___1() const { return ___value___1; }
  5791. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5792. inline void set_value___1(int32_t value)
  5793. {
  5794. ___value___1 = value;
  5795. }
  5796. };
  5797. #ifdef __clang__
  5798. #pragma clang diagnostic pop
  5799. #endif
  5800. #endif // CONTENTTYPE_T1787303396_H
  5801. #ifndef UICHARINFO_T75501106_H
  5802. #define UICHARINFO_T75501106_H
  5803. #ifdef __clang__
  5804. #pragma clang diagnostic push
  5805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5806. #pragma clang diagnostic ignored "-Wunused-variable"
  5807. #endif
  5808. // UnityEngine.UICharInfo
  5809. struct UICharInfo_t75501106
  5810. {
  5811. public:
  5812. // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos
  5813. Vector2_t2156229523 ___cursorPos_0;
  5814. // System.Single UnityEngine.UICharInfo::charWidth
  5815. float ___charWidth_1;
  5816. public:
  5817. inline static int32_t get_offset_of_cursorPos_0() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___cursorPos_0)); }
  5818. inline Vector2_t2156229523 get_cursorPos_0() const { return ___cursorPos_0; }
  5819. inline Vector2_t2156229523 * get_address_of_cursorPos_0() { return &___cursorPos_0; }
  5820. inline void set_cursorPos_0(Vector2_t2156229523 value)
  5821. {
  5822. ___cursorPos_0 = value;
  5823. }
  5824. inline static int32_t get_offset_of_charWidth_1() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___charWidth_1)); }
  5825. inline float get_charWidth_1() const { return ___charWidth_1; }
  5826. inline float* get_address_of_charWidth_1() { return &___charWidth_1; }
  5827. inline void set_charWidth_1(float value)
  5828. {
  5829. ___charWidth_1 = value;
  5830. }
  5831. };
  5832. #ifdef __clang__
  5833. #pragma clang diagnostic pop
  5834. #endif
  5835. #endif // UICHARINFO_T75501106_H
  5836. #ifndef UIVERTEX_T4057497605_H
  5837. #define UIVERTEX_T4057497605_H
  5838. #ifdef __clang__
  5839. #pragma clang diagnostic push
  5840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5841. #pragma clang diagnostic ignored "-Wunused-variable"
  5842. #endif
  5843. // UnityEngine.UIVertex
  5844. struct UIVertex_t4057497605
  5845. {
  5846. public:
  5847. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  5848. Vector3_t3722313464 ___position_0;
  5849. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  5850. Vector3_t3722313464 ___normal_1;
  5851. // UnityEngine.Color32 UnityEngine.UIVertex::color
  5852. Color32_t2600501292 ___color_2;
  5853. // UnityEngine.Vector2 UnityEngine.UIVertex::uv0
  5854. Vector2_t2156229523 ___uv0_3;
  5855. // UnityEngine.Vector2 UnityEngine.UIVertex::uv1
  5856. Vector2_t2156229523 ___uv1_4;
  5857. // UnityEngine.Vector2 UnityEngine.UIVertex::uv2
  5858. Vector2_t2156229523 ___uv2_5;
  5859. // UnityEngine.Vector2 UnityEngine.UIVertex::uv3
  5860. Vector2_t2156229523 ___uv3_6;
  5861. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  5862. Vector4_t3319028937 ___tangent_7;
  5863. public:
  5864. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___position_0)); }
  5865. inline Vector3_t3722313464 get_position_0() const { return ___position_0; }
  5866. inline Vector3_t3722313464 * get_address_of_position_0() { return &___position_0; }
  5867. inline void set_position_0(Vector3_t3722313464 value)
  5868. {
  5869. ___position_0 = value;
  5870. }
  5871. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___normal_1)); }
  5872. inline Vector3_t3722313464 get_normal_1() const { return ___normal_1; }
  5873. inline Vector3_t3722313464 * get_address_of_normal_1() { return &___normal_1; }
  5874. inline void set_normal_1(Vector3_t3722313464 value)
  5875. {
  5876. ___normal_1 = value;
  5877. }
  5878. inline static int32_t get_offset_of_color_2() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___color_2)); }
  5879. inline Color32_t2600501292 get_color_2() const { return ___color_2; }
  5880. inline Color32_t2600501292 * get_address_of_color_2() { return &___color_2; }
  5881. inline void set_color_2(Color32_t2600501292 value)
  5882. {
  5883. ___color_2 = value;
  5884. }
  5885. inline static int32_t get_offset_of_uv0_3() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv0_3)); }
  5886. inline Vector2_t2156229523 get_uv0_3() const { return ___uv0_3; }
  5887. inline Vector2_t2156229523 * get_address_of_uv0_3() { return &___uv0_3; }
  5888. inline void set_uv0_3(Vector2_t2156229523 value)
  5889. {
  5890. ___uv0_3 = value;
  5891. }
  5892. inline static int32_t get_offset_of_uv1_4() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv1_4)); }
  5893. inline Vector2_t2156229523 get_uv1_4() const { return ___uv1_4; }
  5894. inline Vector2_t2156229523 * get_address_of_uv1_4() { return &___uv1_4; }
  5895. inline void set_uv1_4(Vector2_t2156229523 value)
  5896. {
  5897. ___uv1_4 = value;
  5898. }
  5899. inline static int32_t get_offset_of_uv2_5() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv2_5)); }
  5900. inline Vector2_t2156229523 get_uv2_5() const { return ___uv2_5; }
  5901. inline Vector2_t2156229523 * get_address_of_uv2_5() { return &___uv2_5; }
  5902. inline void set_uv2_5(Vector2_t2156229523 value)
  5903. {
  5904. ___uv2_5 = value;
  5905. }
  5906. inline static int32_t get_offset_of_uv3_6() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv3_6)); }
  5907. inline Vector2_t2156229523 get_uv3_6() const { return ___uv3_6; }
  5908. inline Vector2_t2156229523 * get_address_of_uv3_6() { return &___uv3_6; }
  5909. inline void set_uv3_6(Vector2_t2156229523 value)
  5910. {
  5911. ___uv3_6 = value;
  5912. }
  5913. inline static int32_t get_offset_of_tangent_7() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___tangent_7)); }
  5914. inline Vector4_t3319028937 get_tangent_7() const { return ___tangent_7; }
  5915. inline Vector4_t3319028937 * get_address_of_tangent_7() { return &___tangent_7; }
  5916. inline void set_tangent_7(Vector4_t3319028937 value)
  5917. {
  5918. ___tangent_7 = value;
  5919. }
  5920. };
  5921. struct UIVertex_t4057497605_StaticFields
  5922. {
  5923. public:
  5924. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  5925. Color32_t2600501292 ___s_DefaultColor_8;
  5926. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  5927. Vector4_t3319028937 ___s_DefaultTangent_9;
  5928. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  5929. UIVertex_t4057497605 ___simpleVert_10;
  5930. public:
  5931. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultColor_8)); }
  5932. inline Color32_t2600501292 get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  5933. inline Color32_t2600501292 * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  5934. inline void set_s_DefaultColor_8(Color32_t2600501292 value)
  5935. {
  5936. ___s_DefaultColor_8 = value;
  5937. }
  5938. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultTangent_9)); }
  5939. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  5940. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  5941. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  5942. {
  5943. ___s_DefaultTangent_9 = value;
  5944. }
  5945. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___simpleVert_10)); }
  5946. inline UIVertex_t4057497605 get_simpleVert_10() const { return ___simpleVert_10; }
  5947. inline UIVertex_t4057497605 * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  5948. inline void set_simpleVert_10(UIVertex_t4057497605 value)
  5949. {
  5950. ___simpleVert_10 = value;
  5951. }
  5952. };
  5953. #ifdef __clang__
  5954. #pragma clang diagnostic pop
  5955. #endif
  5956. #endif // UIVERTEX_T4057497605_H
  5957. #ifndef INPUTBUTTON_T3704011348_H
  5958. #define INPUTBUTTON_T3704011348_H
  5959. #ifdef __clang__
  5960. #pragma clang diagnostic push
  5961. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5962. #pragma clang diagnostic ignored "-Wunused-variable"
  5963. #endif
  5964. // UnityEngine.EventSystems.PointerEventData/InputButton
  5965. struct InputButton_t3704011348
  5966. {
  5967. public:
  5968. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  5969. int32_t ___value___1;
  5970. public:
  5971. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputButton_t3704011348, ___value___1)); }
  5972. inline int32_t get_value___1() const { return ___value___1; }
  5973. inline int32_t* get_address_of_value___1() { return &___value___1; }
  5974. inline void set_value___1(int32_t value)
  5975. {
  5976. ___value___1 = value;
  5977. }
  5978. };
  5979. #ifdef __clang__
  5980. #pragma clang diagnostic pop
  5981. #endif
  5982. #endif // INPUTBUTTON_T3704011348_H
  5983. #ifndef U3CMOUSEDRAGOUTSIDERECTU3EC__ITERATOR1_T3909241878_H
  5984. #define U3CMOUSEDRAGOUTSIDERECTU3EC__ITERATOR1_T3909241878_H
  5985. #ifdef __clang__
  5986. #pragma clang diagnostic push
  5987. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5988. #pragma clang diagnostic ignored "-Wunused-variable"
  5989. #endif
  5990. // UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1
  5991. struct U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 : public RuntimeObject
  5992. {
  5993. public:
  5994. // UnityEngine.Vector2 UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::<position>__1
  5995. Vector2_t2156229523 ___U3CpositionU3E__1_0;
  5996. // UnityEngine.EventSystems.PointerEventData UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::eventData
  5997. PointerEventData_t3807901092 * ___eventData_1;
  5998. // UnityEngine.Vector2 UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::<localMousePos>__1
  5999. Vector2_t2156229523 ___U3ClocalMousePosU3E__1_2;
  6000. // UnityEngine.Rect UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::<rect>__1
  6001. Rect_t2360479859 ___U3CrectU3E__1_3;
  6002. // System.Single UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::<delay>__1
  6003. float ___U3CdelayU3E__1_4;
  6004. // UnityEngine.UI.InputField UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::$this
  6005. InputField_t3762917431 * ___U24this_5;
  6006. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::$current
  6007. RuntimeObject * ___U24current_6;
  6008. // System.Boolean UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::$disposing
  6009. bool ___U24disposing_7;
  6010. // System.Int32 UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::$PC
  6011. int32_t ___U24PC_8;
  6012. public:
  6013. inline static int32_t get_offset_of_U3CpositionU3E__1_0() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U3CpositionU3E__1_0)); }
  6014. inline Vector2_t2156229523 get_U3CpositionU3E__1_0() const { return ___U3CpositionU3E__1_0; }
  6015. inline Vector2_t2156229523 * get_address_of_U3CpositionU3E__1_0() { return &___U3CpositionU3E__1_0; }
  6016. inline void set_U3CpositionU3E__1_0(Vector2_t2156229523 value)
  6017. {
  6018. ___U3CpositionU3E__1_0 = value;
  6019. }
  6020. inline static int32_t get_offset_of_eventData_1() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___eventData_1)); }
  6021. inline PointerEventData_t3807901092 * get_eventData_1() const { return ___eventData_1; }
  6022. inline PointerEventData_t3807901092 ** get_address_of_eventData_1() { return &___eventData_1; }
  6023. inline void set_eventData_1(PointerEventData_t3807901092 * value)
  6024. {
  6025. ___eventData_1 = value;
  6026. Il2CppCodeGenWriteBarrier((&___eventData_1), value);
  6027. }
  6028. inline static int32_t get_offset_of_U3ClocalMousePosU3E__1_2() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U3ClocalMousePosU3E__1_2)); }
  6029. inline Vector2_t2156229523 get_U3ClocalMousePosU3E__1_2() const { return ___U3ClocalMousePosU3E__1_2; }
  6030. inline Vector2_t2156229523 * get_address_of_U3ClocalMousePosU3E__1_2() { return &___U3ClocalMousePosU3E__1_2; }
  6031. inline void set_U3ClocalMousePosU3E__1_2(Vector2_t2156229523 value)
  6032. {
  6033. ___U3ClocalMousePosU3E__1_2 = value;
  6034. }
  6035. inline static int32_t get_offset_of_U3CrectU3E__1_3() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U3CrectU3E__1_3)); }
  6036. inline Rect_t2360479859 get_U3CrectU3E__1_3() const { return ___U3CrectU3E__1_3; }
  6037. inline Rect_t2360479859 * get_address_of_U3CrectU3E__1_3() { return &___U3CrectU3E__1_3; }
  6038. inline void set_U3CrectU3E__1_3(Rect_t2360479859 value)
  6039. {
  6040. ___U3CrectU3E__1_3 = value;
  6041. }
  6042. inline static int32_t get_offset_of_U3CdelayU3E__1_4() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U3CdelayU3E__1_4)); }
  6043. inline float get_U3CdelayU3E__1_4() const { return ___U3CdelayU3E__1_4; }
  6044. inline float* get_address_of_U3CdelayU3E__1_4() { return &___U3CdelayU3E__1_4; }
  6045. inline void set_U3CdelayU3E__1_4(float value)
  6046. {
  6047. ___U3CdelayU3E__1_4 = value;
  6048. }
  6049. inline static int32_t get_offset_of_U24this_5() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U24this_5)); }
  6050. inline InputField_t3762917431 * get_U24this_5() const { return ___U24this_5; }
  6051. inline InputField_t3762917431 ** get_address_of_U24this_5() { return &___U24this_5; }
  6052. inline void set_U24this_5(InputField_t3762917431 * value)
  6053. {
  6054. ___U24this_5 = value;
  6055. Il2CppCodeGenWriteBarrier((&___U24this_5), value);
  6056. }
  6057. inline static int32_t get_offset_of_U24current_6() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U24current_6)); }
  6058. inline RuntimeObject * get_U24current_6() const { return ___U24current_6; }
  6059. inline RuntimeObject ** get_address_of_U24current_6() { return &___U24current_6; }
  6060. inline void set_U24current_6(RuntimeObject * value)
  6061. {
  6062. ___U24current_6 = value;
  6063. Il2CppCodeGenWriteBarrier((&___U24current_6), value);
  6064. }
  6065. inline static int32_t get_offset_of_U24disposing_7() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U24disposing_7)); }
  6066. inline bool get_U24disposing_7() const { return ___U24disposing_7; }
  6067. inline bool* get_address_of_U24disposing_7() { return &___U24disposing_7; }
  6068. inline void set_U24disposing_7(bool value)
  6069. {
  6070. ___U24disposing_7 = value;
  6071. }
  6072. inline static int32_t get_offset_of_U24PC_8() { return static_cast<int32_t>(offsetof(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878, ___U24PC_8)); }
  6073. inline int32_t get_U24PC_8() const { return ___U24PC_8; }
  6074. inline int32_t* get_address_of_U24PC_8() { return &___U24PC_8; }
  6075. inline void set_U24PC_8(int32_t value)
  6076. {
  6077. ___U24PC_8 = value;
  6078. }
  6079. };
  6080. #ifdef __clang__
  6081. #pragma clang diagnostic pop
  6082. #endif
  6083. #endif // U3CMOUSEDRAGOUTSIDERECTU3EC__ITERATOR1_T3909241878_H
  6084. #ifndef RAYCASTRESULT_T3360306849_H
  6085. #define RAYCASTRESULT_T3360306849_H
  6086. #ifdef __clang__
  6087. #pragma clang diagnostic push
  6088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6089. #pragma clang diagnostic ignored "-Wunused-variable"
  6090. #endif
  6091. // UnityEngine.EventSystems.RaycastResult
  6092. struct RaycastResult_t3360306849
  6093. {
  6094. public:
  6095. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  6096. GameObject_t1113636619 * ___m_GameObject_0;
  6097. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  6098. BaseRaycaster_t4150874583 * ___module_1;
  6099. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  6100. float ___distance_2;
  6101. // System.Single UnityEngine.EventSystems.RaycastResult::index
  6102. float ___index_3;
  6103. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  6104. int32_t ___depth_4;
  6105. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  6106. int32_t ___sortingLayer_5;
  6107. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  6108. int32_t ___sortingOrder_6;
  6109. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  6110. Vector3_t3722313464 ___worldPosition_7;
  6111. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  6112. Vector3_t3722313464 ___worldNormal_8;
  6113. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  6114. Vector2_t2156229523 ___screenPosition_9;
  6115. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  6116. int32_t ___displayIndex_10;
  6117. public:
  6118. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___m_GameObject_0)); }
  6119. inline GameObject_t1113636619 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  6120. inline GameObject_t1113636619 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  6121. inline void set_m_GameObject_0(GameObject_t1113636619 * value)
  6122. {
  6123. ___m_GameObject_0 = value;
  6124. Il2CppCodeGenWriteBarrier((&___m_GameObject_0), value);
  6125. }
  6126. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___module_1)); }
  6127. inline BaseRaycaster_t4150874583 * get_module_1() const { return ___module_1; }
  6128. inline BaseRaycaster_t4150874583 ** get_address_of_module_1() { return &___module_1; }
  6129. inline void set_module_1(BaseRaycaster_t4150874583 * value)
  6130. {
  6131. ___module_1 = value;
  6132. Il2CppCodeGenWriteBarrier((&___module_1), value);
  6133. }
  6134. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___distance_2)); }
  6135. inline float get_distance_2() const { return ___distance_2; }
  6136. inline float* get_address_of_distance_2() { return &___distance_2; }
  6137. inline void set_distance_2(float value)
  6138. {
  6139. ___distance_2 = value;
  6140. }
  6141. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___index_3)); }
  6142. inline float get_index_3() const { return ___index_3; }
  6143. inline float* get_address_of_index_3() { return &___index_3; }
  6144. inline void set_index_3(float value)
  6145. {
  6146. ___index_3 = value;
  6147. }
  6148. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___depth_4)); }
  6149. inline int32_t get_depth_4() const { return ___depth_4; }
  6150. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  6151. inline void set_depth_4(int32_t value)
  6152. {
  6153. ___depth_4 = value;
  6154. }
  6155. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingLayer_5)); }
  6156. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  6157. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  6158. inline void set_sortingLayer_5(int32_t value)
  6159. {
  6160. ___sortingLayer_5 = value;
  6161. }
  6162. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingOrder_6)); }
  6163. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  6164. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  6165. inline void set_sortingOrder_6(int32_t value)
  6166. {
  6167. ___sortingOrder_6 = value;
  6168. }
  6169. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldPosition_7)); }
  6170. inline Vector3_t3722313464 get_worldPosition_7() const { return ___worldPosition_7; }
  6171. inline Vector3_t3722313464 * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  6172. inline void set_worldPosition_7(Vector3_t3722313464 value)
  6173. {
  6174. ___worldPosition_7 = value;
  6175. }
  6176. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldNormal_8)); }
  6177. inline Vector3_t3722313464 get_worldNormal_8() const { return ___worldNormal_8; }
  6178. inline Vector3_t3722313464 * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  6179. inline void set_worldNormal_8(Vector3_t3722313464 value)
  6180. {
  6181. ___worldNormal_8 = value;
  6182. }
  6183. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___screenPosition_9)); }
  6184. inline Vector2_t2156229523 get_screenPosition_9() const { return ___screenPosition_9; }
  6185. inline Vector2_t2156229523 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  6186. inline void set_screenPosition_9(Vector2_t2156229523 value)
  6187. {
  6188. ___screenPosition_9 = value;
  6189. }
  6190. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___displayIndex_10)); }
  6191. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  6192. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  6193. inline void set_displayIndex_10(int32_t value)
  6194. {
  6195. ___displayIndex_10 = value;
  6196. }
  6197. };
  6198. #ifdef __clang__
  6199. #pragma clang diagnostic pop
  6200. #endif
  6201. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  6202. struct RaycastResult_t3360306849_marshaled_pinvoke
  6203. {
  6204. GameObject_t1113636619 * ___m_GameObject_0;
  6205. BaseRaycaster_t4150874583 * ___module_1;
  6206. float ___distance_2;
  6207. float ___index_3;
  6208. int32_t ___depth_4;
  6209. int32_t ___sortingLayer_5;
  6210. int32_t ___sortingOrder_6;
  6211. Vector3_t3722313464 ___worldPosition_7;
  6212. Vector3_t3722313464 ___worldNormal_8;
  6213. Vector2_t2156229523 ___screenPosition_9;
  6214. int32_t ___displayIndex_10;
  6215. };
  6216. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  6217. struct RaycastResult_t3360306849_marshaled_com
  6218. {
  6219. GameObject_t1113636619 * ___m_GameObject_0;
  6220. BaseRaycaster_t4150874583 * ___module_1;
  6221. float ___distance_2;
  6222. float ___index_3;
  6223. int32_t ___depth_4;
  6224. int32_t ___sortingLayer_5;
  6225. int32_t ___sortingOrder_6;
  6226. Vector3_t3722313464 ___worldPosition_7;
  6227. Vector3_t3722313464 ___worldNormal_8;
  6228. Vector2_t2156229523 ___screenPosition_9;
  6229. int32_t ___displayIndex_10;
  6230. };
  6231. #endif // RAYCASTRESULT_T3360306849_H
  6232. #ifndef EDITSTATE_T3741896775_H
  6233. #define EDITSTATE_T3741896775_H
  6234. #ifdef __clang__
  6235. #pragma clang diagnostic push
  6236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6237. #pragma clang diagnostic ignored "-Wunused-variable"
  6238. #endif
  6239. // UnityEngine.UI.InputField/EditState
  6240. struct EditState_t3741896775
  6241. {
  6242. public:
  6243. // System.Int32 UnityEngine.UI.InputField/EditState::value__
  6244. int32_t ___value___1;
  6245. public:
  6246. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(EditState_t3741896775, ___value___1)); }
  6247. inline int32_t get_value___1() const { return ___value___1; }
  6248. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6249. inline void set_value___1(int32_t value)
  6250. {
  6251. ___value___1 = value;
  6252. }
  6253. };
  6254. #ifdef __clang__
  6255. #pragma clang diagnostic pop
  6256. #endif
  6257. #endif // EDITSTATE_T3741896775_H
  6258. #ifndef EVENTMODIFIERS_T2016417398_H
  6259. #define EVENTMODIFIERS_T2016417398_H
  6260. #ifdef __clang__
  6261. #pragma clang diagnostic push
  6262. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6263. #pragma clang diagnostic ignored "-Wunused-variable"
  6264. #endif
  6265. // UnityEngine.EventModifiers
  6266. struct EventModifiers_t2016417398
  6267. {
  6268. public:
  6269. // System.Int32 UnityEngine.EventModifiers::value__
  6270. int32_t ___value___1;
  6271. public:
  6272. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(EventModifiers_t2016417398, ___value___1)); }
  6273. inline int32_t get_value___1() const { return ___value___1; }
  6274. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6275. inline void set_value___1(int32_t value)
  6276. {
  6277. ___value___1 = value;
  6278. }
  6279. };
  6280. #ifdef __clang__
  6281. #pragma clang diagnostic pop
  6282. #endif
  6283. #endif // EVENTMODIFIERS_T2016417398_H
  6284. #ifndef OPERATINGSYSTEMFAMILY_T1868066375_H
  6285. #define OPERATINGSYSTEMFAMILY_T1868066375_H
  6286. #ifdef __clang__
  6287. #pragma clang diagnostic push
  6288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6289. #pragma clang diagnostic ignored "-Wunused-variable"
  6290. #endif
  6291. // UnityEngine.OperatingSystemFamily
  6292. struct OperatingSystemFamily_t1868066375
  6293. {
  6294. public:
  6295. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  6296. int32_t ___value___1;
  6297. public:
  6298. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_t1868066375, ___value___1)); }
  6299. inline int32_t get_value___1() const { return ___value___1; }
  6300. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6301. inline void set_value___1(int32_t value)
  6302. {
  6303. ___value___1 = value;
  6304. }
  6305. };
  6306. #ifdef __clang__
  6307. #pragma clang diagnostic pop
  6308. #endif
  6309. #endif // OPERATINGSYSTEMFAMILY_T1868066375_H
  6310. #ifndef KEYCODE_T2599294277_H
  6311. #define KEYCODE_T2599294277_H
  6312. #ifdef __clang__
  6313. #pragma clang diagnostic push
  6314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6315. #pragma clang diagnostic ignored "-Wunused-variable"
  6316. #endif
  6317. // UnityEngine.KeyCode
  6318. struct KeyCode_t2599294277
  6319. {
  6320. public:
  6321. // System.Int32 UnityEngine.KeyCode::value__
  6322. int32_t ___value___1;
  6323. public:
  6324. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(KeyCode_t2599294277, ___value___1)); }
  6325. inline int32_t get_value___1() const { return ___value___1; }
  6326. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6327. inline void set_value___1(int32_t value)
  6328. {
  6329. ___value___1 = value;
  6330. }
  6331. };
  6332. #ifdef __clang__
  6333. #pragma clang diagnostic pop
  6334. #endif
  6335. #endif // KEYCODE_T2599294277_H
  6336. #ifndef EVENTTYPE_T3528516131_H
  6337. #define EVENTTYPE_T3528516131_H
  6338. #ifdef __clang__
  6339. #pragma clang diagnostic push
  6340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6341. #pragma clang diagnostic ignored "-Wunused-variable"
  6342. #endif
  6343. // UnityEngine.EventType
  6344. struct EventType_t3528516131
  6345. {
  6346. public:
  6347. // System.Int32 UnityEngine.EventType::value__
  6348. int32_t ___value___1;
  6349. public:
  6350. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(EventType_t3528516131, ___value___1)); }
  6351. inline int32_t get_value___1() const { return ___value___1; }
  6352. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6353. inline void set_value___1(int32_t value)
  6354. {
  6355. ___value___1 = value;
  6356. }
  6357. };
  6358. #ifdef __clang__
  6359. #pragma clang diagnostic pop
  6360. #endif
  6361. #endif // EVENTTYPE_T3528516131_H
  6362. #ifndef PLANE_T1000493321_H
  6363. #define PLANE_T1000493321_H
  6364. #ifdef __clang__
  6365. #pragma clang diagnostic push
  6366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6367. #pragma clang diagnostic ignored "-Wunused-variable"
  6368. #endif
  6369. // UnityEngine.Plane
  6370. struct Plane_t1000493321
  6371. {
  6372. public:
  6373. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  6374. Vector3_t3722313464 ___m_Normal_0;
  6375. // System.Single UnityEngine.Plane::m_Distance
  6376. float ___m_Distance_1;
  6377. public:
  6378. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
  6379. inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; }
  6380. inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  6381. inline void set_m_Normal_0(Vector3_t3722313464 value)
  6382. {
  6383. ___m_Normal_0 = value;
  6384. }
  6385. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
  6386. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  6387. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  6388. inline void set_m_Distance_1(float value)
  6389. {
  6390. ___m_Distance_1 = value;
  6391. }
  6392. };
  6393. #ifdef __clang__
  6394. #pragma clang diagnostic pop
  6395. #endif
  6396. #endif // PLANE_T1000493321_H
  6397. #ifndef CHARACTERVALIDATION_T4051914437_H
  6398. #define CHARACTERVALIDATION_T4051914437_H
  6399. #ifdef __clang__
  6400. #pragma clang diagnostic push
  6401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6402. #pragma clang diagnostic ignored "-Wunused-variable"
  6403. #endif
  6404. // UnityEngine.UI.InputField/CharacterValidation
  6405. struct CharacterValidation_t4051914437
  6406. {
  6407. public:
  6408. // System.Int32 UnityEngine.UI.InputField/CharacterValidation::value__
  6409. int32_t ___value___1;
  6410. public:
  6411. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CharacterValidation_t4051914437, ___value___1)); }
  6412. inline int32_t get_value___1() const { return ___value___1; }
  6413. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6414. inline void set_value___1(int32_t value)
  6415. {
  6416. ___value___1 = value;
  6417. }
  6418. };
  6419. #ifdef __clang__
  6420. #pragma clang diagnostic pop
  6421. #endif
  6422. #endif // CHARACTERVALIDATION_T4051914437_H
  6423. #ifndef SUBMITEVENT_T648412432_H
  6424. #define SUBMITEVENT_T648412432_H
  6425. #ifdef __clang__
  6426. #pragma clang diagnostic push
  6427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6428. #pragma clang diagnostic ignored "-Wunused-variable"
  6429. #endif
  6430. // UnityEngine.UI.InputField/SubmitEvent
  6431. struct SubmitEvent_t648412432 : public UnityEvent_1_t2729110193
  6432. {
  6433. public:
  6434. public:
  6435. };
  6436. #ifdef __clang__
  6437. #pragma clang diagnostic pop
  6438. #endif
  6439. #endif // SUBMITEVENT_T648412432_H
  6440. #ifndef ONCHANGEEVENT_T467195904_H
  6441. #define ONCHANGEEVENT_T467195904_H
  6442. #ifdef __clang__
  6443. #pragma clang diagnostic push
  6444. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6445. #pragma clang diagnostic ignored "-Wunused-variable"
  6446. #endif
  6447. // UnityEngine.UI.InputField/OnChangeEvent
  6448. struct OnChangeEvent_t467195904 : public UnityEvent_1_t2729110193
  6449. {
  6450. public:
  6451. public:
  6452. };
  6453. #ifdef __clang__
  6454. #pragma clang diagnostic pop
  6455. #endif
  6456. #endif // ONCHANGEEVENT_T467195904_H
  6457. #ifndef COROUTINE_T3829159415_H
  6458. #define COROUTINE_T3829159415_H
  6459. #ifdef __clang__
  6460. #pragma clang diagnostic push
  6461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6462. #pragma clang diagnostic ignored "-Wunused-variable"
  6463. #endif
  6464. // UnityEngine.Coroutine
  6465. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  6466. {
  6467. public:
  6468. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  6469. intptr_t ___m_Ptr_0;
  6470. public:
  6471. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  6472. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6473. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6474. inline void set_m_Ptr_0(intptr_t value)
  6475. {
  6476. ___m_Ptr_0 = value;
  6477. }
  6478. };
  6479. #ifdef __clang__
  6480. #pragma clang diagnostic pop
  6481. #endif
  6482. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  6483. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  6484. {
  6485. intptr_t ___m_Ptr_0;
  6486. };
  6487. // Native definition for COM marshalling of UnityEngine.Coroutine
  6488. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  6489. {
  6490. intptr_t ___m_Ptr_0;
  6491. };
  6492. #endif // COROUTINE_T3829159415_H
  6493. #ifndef EVENT_T2956885303_H
  6494. #define EVENT_T2956885303_H
  6495. #ifdef __clang__
  6496. #pragma clang diagnostic push
  6497. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6498. #pragma clang diagnostic ignored "-Wunused-variable"
  6499. #endif
  6500. // UnityEngine.Event
  6501. struct Event_t2956885303 : public RuntimeObject
  6502. {
  6503. public:
  6504. // System.IntPtr UnityEngine.Event::m_Ptr
  6505. intptr_t ___m_Ptr_0;
  6506. public:
  6507. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Event_t2956885303, ___m_Ptr_0)); }
  6508. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6509. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6510. inline void set_m_Ptr_0(intptr_t value)
  6511. {
  6512. ___m_Ptr_0 = value;
  6513. }
  6514. };
  6515. struct Event_t2956885303_StaticFields
  6516. {
  6517. public:
  6518. // UnityEngine.Event UnityEngine.Event::s_Current
  6519. Event_t2956885303 * ___s_Current_1;
  6520. // UnityEngine.Event UnityEngine.Event::s_MasterEvent
  6521. Event_t2956885303 * ___s_MasterEvent_2;
  6522. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> UnityEngine.Event::<>f__switch$map0
  6523. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map0_3;
  6524. public:
  6525. inline static int32_t get_offset_of_s_Current_1() { return static_cast<int32_t>(offsetof(Event_t2956885303_StaticFields, ___s_Current_1)); }
  6526. inline Event_t2956885303 * get_s_Current_1() const { return ___s_Current_1; }
  6527. inline Event_t2956885303 ** get_address_of_s_Current_1() { return &___s_Current_1; }
  6528. inline void set_s_Current_1(Event_t2956885303 * value)
  6529. {
  6530. ___s_Current_1 = value;
  6531. Il2CppCodeGenWriteBarrier((&___s_Current_1), value);
  6532. }
  6533. inline static int32_t get_offset_of_s_MasterEvent_2() { return static_cast<int32_t>(offsetof(Event_t2956885303_StaticFields, ___s_MasterEvent_2)); }
  6534. inline Event_t2956885303 * get_s_MasterEvent_2() const { return ___s_MasterEvent_2; }
  6535. inline Event_t2956885303 ** get_address_of_s_MasterEvent_2() { return &___s_MasterEvent_2; }
  6536. inline void set_s_MasterEvent_2(Event_t2956885303 * value)
  6537. {
  6538. ___s_MasterEvent_2 = value;
  6539. Il2CppCodeGenWriteBarrier((&___s_MasterEvent_2), value);
  6540. }
  6541. inline static int32_t get_offset_of_U3CU3Ef__switchU24map0_3() { return static_cast<int32_t>(offsetof(Event_t2956885303_StaticFields, ___U3CU3Ef__switchU24map0_3)); }
  6542. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map0_3() const { return ___U3CU3Ef__switchU24map0_3; }
  6543. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map0_3() { return &___U3CU3Ef__switchU24map0_3; }
  6544. inline void set_U3CU3Ef__switchU24map0_3(Dictionary_2_t2736202052 * value)
  6545. {
  6546. ___U3CU3Ef__switchU24map0_3 = value;
  6547. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map0_3), value);
  6548. }
  6549. };
  6550. #ifdef __clang__
  6551. #pragma clang diagnostic pop
  6552. #endif
  6553. // Native definition for P/Invoke marshalling of UnityEngine.Event
  6554. struct Event_t2956885303_marshaled_pinvoke
  6555. {
  6556. intptr_t ___m_Ptr_0;
  6557. };
  6558. // Native definition for COM marshalling of UnityEngine.Event
  6559. struct Event_t2956885303_marshaled_com
  6560. {
  6561. intptr_t ___m_Ptr_0;
  6562. };
  6563. #endif // EVENT_T2956885303_H
  6564. #ifndef RUNTIMEPLATFORM_T4159857903_H
  6565. #define RUNTIMEPLATFORM_T4159857903_H
  6566. #ifdef __clang__
  6567. #pragma clang diagnostic push
  6568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6569. #pragma clang diagnostic ignored "-Wunused-variable"
  6570. #endif
  6571. // UnityEngine.RuntimePlatform
  6572. struct RuntimePlatform_t4159857903
  6573. {
  6574. public:
  6575. // System.Int32 UnityEngine.RuntimePlatform::value__
  6576. int32_t ___value___1;
  6577. public:
  6578. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RuntimePlatform_t4159857903, ___value___1)); }
  6579. inline int32_t get_value___1() const { return ___value___1; }
  6580. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6581. inline void set_value___1(int32_t value)
  6582. {
  6583. ___value___1 = value;
  6584. }
  6585. };
  6586. #ifdef __clang__
  6587. #pragma clang diagnostic pop
  6588. #endif
  6589. #endif // RUNTIMEPLATFORM_T4159857903_H
  6590. #ifndef TOUCHSCREENKEYBOARD_T731888065_H
  6591. #define TOUCHSCREENKEYBOARD_T731888065_H
  6592. #ifdef __clang__
  6593. #pragma clang diagnostic push
  6594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6595. #pragma clang diagnostic ignored "-Wunused-variable"
  6596. #endif
  6597. // UnityEngine.TouchScreenKeyboard
  6598. struct TouchScreenKeyboard_t731888065 : public RuntimeObject
  6599. {
  6600. public:
  6601. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  6602. intptr_t ___m_Ptr_0;
  6603. public:
  6604. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t731888065, ___m_Ptr_0)); }
  6605. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6606. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6607. inline void set_m_Ptr_0(intptr_t value)
  6608. {
  6609. ___m_Ptr_0 = value;
  6610. }
  6611. };
  6612. #ifdef __clang__
  6613. #pragma clang diagnostic pop
  6614. #endif
  6615. #endif // TOUCHSCREENKEYBOARD_T731888065_H
  6616. #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6617. #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6618. #ifdef __clang__
  6619. #pragma clang diagnostic push
  6620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6621. #pragma clang diagnostic ignored "-Wunused-variable"
  6622. #endif
  6623. // UnityEngine.TouchScreenKeyboardType
  6624. struct TouchScreenKeyboardType_t1530597702
  6625. {
  6626. public:
  6627. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  6628. int32_t ___value___1;
  6629. public:
  6630. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
  6631. inline int32_t get_value___1() const { return ___value___1; }
  6632. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6633. inline void set_value___1(int32_t value)
  6634. {
  6635. ___value___1 = value;
  6636. }
  6637. };
  6638. #ifdef __clang__
  6639. #pragma clang diagnostic pop
  6640. #endif
  6641. #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  6642. #ifndef INPUTTYPE_T1770400679_H
  6643. #define INPUTTYPE_T1770400679_H
  6644. #ifdef __clang__
  6645. #pragma clang diagnostic push
  6646. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6647. #pragma clang diagnostic ignored "-Wunused-variable"
  6648. #endif
  6649. // UnityEngine.UI.InputField/InputType
  6650. struct InputType_t1770400679
  6651. {
  6652. public:
  6653. // System.Int32 UnityEngine.UI.InputField/InputType::value__
  6654. int32_t ___value___1;
  6655. public:
  6656. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputType_t1770400679, ___value___1)); }
  6657. inline int32_t get_value___1() const { return ___value___1; }
  6658. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6659. inline void set_value___1(int32_t value)
  6660. {
  6661. ___value___1 = value;
  6662. }
  6663. };
  6664. #ifdef __clang__
  6665. #pragma clang diagnostic pop
  6666. #endif
  6667. #endif // INPUTTYPE_T1770400679_H
  6668. #ifndef RENDERMODE_T4077056833_H
  6669. #define RENDERMODE_T4077056833_H
  6670. #ifdef __clang__
  6671. #pragma clang diagnostic push
  6672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6673. #pragma clang diagnostic ignored "-Wunused-variable"
  6674. #endif
  6675. // UnityEngine.RenderMode
  6676. struct RenderMode_t4077056833
  6677. {
  6678. public:
  6679. // System.Int32 UnityEngine.RenderMode::value__
  6680. int32_t ___value___1;
  6681. public:
  6682. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderMode_t4077056833, ___value___1)); }
  6683. inline int32_t get_value___1() const { return ___value___1; }
  6684. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6685. inline void set_value___1(int32_t value)
  6686. {
  6687. ___value___1 = value;
  6688. }
  6689. };
  6690. #ifdef __clang__
  6691. #pragma clang diagnostic pop
  6692. #endif
  6693. #endif // RENDERMODE_T4077056833_H
  6694. #ifndef RAY_T3785851493_H
  6695. #define RAY_T3785851493_H
  6696. #ifdef __clang__
  6697. #pragma clang diagnostic push
  6698. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6699. #pragma clang diagnostic ignored "-Wunused-variable"
  6700. #endif
  6701. // UnityEngine.Ray
  6702. struct Ray_t3785851493
  6703. {
  6704. public:
  6705. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  6706. Vector3_t3722313464 ___m_Origin_0;
  6707. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  6708. Vector3_t3722313464 ___m_Direction_1;
  6709. public:
  6710. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  6711. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  6712. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  6713. inline void set_m_Origin_0(Vector3_t3722313464 value)
  6714. {
  6715. ___m_Origin_0 = value;
  6716. }
  6717. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  6718. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  6719. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  6720. inline void set_m_Direction_1(Vector3_t3722313464 value)
  6721. {
  6722. ___m_Direction_1 = value;
  6723. }
  6724. };
  6725. #ifdef __clang__
  6726. #pragma clang diagnostic pop
  6727. #endif
  6728. #endif // RAY_T3785851493_H
  6729. #ifndef ORIGINHORIZONTAL_T1174417785_H
  6730. #define ORIGINHORIZONTAL_T1174417785_H
  6731. #ifdef __clang__
  6732. #pragma clang diagnostic push
  6733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6734. #pragma clang diagnostic ignored "-Wunused-variable"
  6735. #endif
  6736. // UnityEngine.UI.Image/OriginHorizontal
  6737. struct OriginHorizontal_t1174417785
  6738. {
  6739. public:
  6740. // System.Int32 UnityEngine.UI.Image/OriginHorizontal::value__
  6741. int32_t ___value___1;
  6742. public:
  6743. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OriginHorizontal_t1174417785, ___value___1)); }
  6744. inline int32_t get_value___1() const { return ___value___1; }
  6745. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6746. inline void set_value___1(int32_t value)
  6747. {
  6748. ___value___1 = value;
  6749. }
  6750. };
  6751. #ifdef __clang__
  6752. #pragma clang diagnostic pop
  6753. #endif
  6754. #endif // ORIGINHORIZONTAL_T1174417785_H
  6755. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  6756. #define RUNTIMETYPEHANDLE_T3027515415_H
  6757. #ifdef __clang__
  6758. #pragma clang diagnostic push
  6759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6760. #pragma clang diagnostic ignored "-Wunused-variable"
  6761. #endif
  6762. // System.RuntimeTypeHandle
  6763. struct RuntimeTypeHandle_t3027515415
  6764. {
  6765. public:
  6766. // System.IntPtr System.RuntimeTypeHandle::value
  6767. intptr_t ___value_0;
  6768. public:
  6769. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  6770. inline intptr_t get_value_0() const { return ___value_0; }
  6771. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  6772. inline void set_value_0(intptr_t value)
  6773. {
  6774. ___value_0 = value;
  6775. }
  6776. };
  6777. #ifdef __clang__
  6778. #pragma clang diagnostic pop
  6779. #endif
  6780. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  6781. #ifndef CANVASUPDATE_T2572322932_H
  6782. #define CANVASUPDATE_T2572322932_H
  6783. #ifdef __clang__
  6784. #pragma clang diagnostic push
  6785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6786. #pragma clang diagnostic ignored "-Wunused-variable"
  6787. #endif
  6788. // UnityEngine.UI.CanvasUpdate
  6789. struct CanvasUpdate_t2572322932
  6790. {
  6791. public:
  6792. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  6793. int32_t ___value___1;
  6794. public:
  6795. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CanvasUpdate_t2572322932, ___value___1)); }
  6796. inline int32_t get_value___1() const { return ___value___1; }
  6797. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6798. inline void set_value___1(int32_t value)
  6799. {
  6800. ___value___1 = value;
  6801. }
  6802. };
  6803. #ifdef __clang__
  6804. #pragma clang diagnostic pop
  6805. #endif
  6806. #endif // CANVASUPDATE_T2572322932_H
  6807. #ifndef HIDEFLAGS_T4250555765_H
  6808. #define HIDEFLAGS_T4250555765_H
  6809. #ifdef __clang__
  6810. #pragma clang diagnostic push
  6811. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6812. #pragma clang diagnostic ignored "-Wunused-variable"
  6813. #endif
  6814. // UnityEngine.HideFlags
  6815. struct HideFlags_t4250555765
  6816. {
  6817. public:
  6818. // System.Int32 UnityEngine.HideFlags::value__
  6819. int32_t ___value___1;
  6820. public:
  6821. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  6822. inline int32_t get_value___1() const { return ___value___1; }
  6823. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6824. inline void set_value___1(int32_t value)
  6825. {
  6826. ___value___1 = value;
  6827. }
  6828. };
  6829. #ifdef __clang__
  6830. #pragma clang diagnostic pop
  6831. #endif
  6832. #endif // HIDEFLAGS_T4250555765_H
  6833. #ifndef DISPLAY_T1387065949_H
  6834. #define DISPLAY_T1387065949_H
  6835. #ifdef __clang__
  6836. #pragma clang diagnostic push
  6837. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6838. #pragma clang diagnostic ignored "-Wunused-variable"
  6839. #endif
  6840. // UnityEngine.Display
  6841. struct Display_t1387065949 : public RuntimeObject
  6842. {
  6843. public:
  6844. // System.IntPtr UnityEngine.Display::nativeDisplay
  6845. intptr_t ___nativeDisplay_0;
  6846. public:
  6847. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t1387065949, ___nativeDisplay_0)); }
  6848. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  6849. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  6850. inline void set_nativeDisplay_0(intptr_t value)
  6851. {
  6852. ___nativeDisplay_0 = value;
  6853. }
  6854. };
  6855. struct Display_t1387065949_StaticFields
  6856. {
  6857. public:
  6858. // UnityEngine.Display[] UnityEngine.Display::displays
  6859. DisplayU5BU5D_t103034768* ___displays_1;
  6860. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  6861. Display_t1387065949 * ____mainDisplay_2;
  6862. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  6863. DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3;
  6864. public:
  6865. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___displays_1)); }
  6866. inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; }
  6867. inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; }
  6868. inline void set_displays_1(DisplayU5BU5D_t103034768* value)
  6869. {
  6870. ___displays_1 = value;
  6871. Il2CppCodeGenWriteBarrier((&___displays_1), value);
  6872. }
  6873. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); }
  6874. inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  6875. inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  6876. inline void set__mainDisplay_2(Display_t1387065949 * value)
  6877. {
  6878. ____mainDisplay_2 = value;
  6879. Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value);
  6880. }
  6881. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); }
  6882. inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  6883. inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  6884. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value)
  6885. {
  6886. ___onDisplaysUpdated_3 = value;
  6887. Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value);
  6888. }
  6889. };
  6890. #ifdef __clang__
  6891. #pragma clang diagnostic pop
  6892. #endif
  6893. #endif // DISPLAY_T1387065949_H
  6894. #ifndef IMECOMPOSITIONMODE_T2677948540_H
  6895. #define IMECOMPOSITIONMODE_T2677948540_H
  6896. #ifdef __clang__
  6897. #pragma clang diagnostic push
  6898. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6899. #pragma clang diagnostic ignored "-Wunused-variable"
  6900. #endif
  6901. // UnityEngine.IMECompositionMode
  6902. struct IMECompositionMode_t2677948540
  6903. {
  6904. public:
  6905. // System.Int32 UnityEngine.IMECompositionMode::value__
  6906. int32_t ___value___1;
  6907. public:
  6908. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IMECompositionMode_t2677948540, ___value___1)); }
  6909. inline int32_t get_value___1() const { return ___value___1; }
  6910. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6911. inline void set_value___1(int32_t value)
  6912. {
  6913. ___value___1 = value;
  6914. }
  6915. };
  6916. #ifdef __clang__
  6917. #pragma clang diagnostic pop
  6918. #endif
  6919. #endif // IMECOMPOSITIONMODE_T2677948540_H
  6920. #ifndef ORIGINVERTICAL_T2256455259_H
  6921. #define ORIGINVERTICAL_T2256455259_H
  6922. #ifdef __clang__
  6923. #pragma clang diagnostic push
  6924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6925. #pragma clang diagnostic ignored "-Wunused-variable"
  6926. #endif
  6927. // UnityEngine.UI.Image/OriginVertical
  6928. struct OriginVertical_t2256455259
  6929. {
  6930. public:
  6931. // System.Int32 UnityEngine.UI.Image/OriginVertical::value__
  6932. int32_t ___value___1;
  6933. public:
  6934. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OriginVertical_t2256455259, ___value___1)); }
  6935. inline int32_t get_value___1() const { return ___value___1; }
  6936. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6937. inline void set_value___1(int32_t value)
  6938. {
  6939. ___value___1 = value;
  6940. }
  6941. };
  6942. #ifdef __clang__
  6943. #pragma clang diagnostic pop
  6944. #endif
  6945. #endif // ORIGINVERTICAL_T2256455259_H
  6946. #ifndef HORIZONTALWRAPMODE_T2172737147_H
  6947. #define HORIZONTALWRAPMODE_T2172737147_H
  6948. #ifdef __clang__
  6949. #pragma clang diagnostic push
  6950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6951. #pragma clang diagnostic ignored "-Wunused-variable"
  6952. #endif
  6953. // UnityEngine.HorizontalWrapMode
  6954. struct HorizontalWrapMode_t2172737147
  6955. {
  6956. public:
  6957. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  6958. int32_t ___value___1;
  6959. public:
  6960. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t2172737147, ___value___1)); }
  6961. inline int32_t get_value___1() const { return ___value___1; }
  6962. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6963. inline void set_value___1(int32_t value)
  6964. {
  6965. ___value___1 = value;
  6966. }
  6967. };
  6968. #ifdef __clang__
  6969. #pragma clang diagnostic pop
  6970. #endif
  6971. #endif // HORIZONTALWRAPMODE_T2172737147_H
  6972. #ifndef SELECTIONSTATE_T2656606514_H
  6973. #define SELECTIONSTATE_T2656606514_H
  6974. #ifdef __clang__
  6975. #pragma clang diagnostic push
  6976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6977. #pragma clang diagnostic ignored "-Wunused-variable"
  6978. #endif
  6979. // UnityEngine.UI.Selectable/SelectionState
  6980. struct SelectionState_t2656606514
  6981. {
  6982. public:
  6983. // System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
  6984. int32_t ___value___1;
  6985. public:
  6986. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SelectionState_t2656606514, ___value___1)); }
  6987. inline int32_t get_value___1() const { return ___value___1; }
  6988. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6989. inline void set_value___1(int32_t value)
  6990. {
  6991. ___value___1 = value;
  6992. }
  6993. };
  6994. #ifdef __clang__
  6995. #pragma clang diagnostic pop
  6996. #endif
  6997. #endif // SELECTIONSTATE_T2656606514_H
  6998. #ifndef SPRITEATLAS_T646931412_H
  6999. #define SPRITEATLAS_T646931412_H
  7000. #ifdef __clang__
  7001. #pragma clang diagnostic push
  7002. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7003. #pragma clang diagnostic ignored "-Wunused-variable"
  7004. #endif
  7005. // UnityEngine.U2D.SpriteAtlas
  7006. struct SpriteAtlas_t646931412 : public Object_t631007953
  7007. {
  7008. public:
  7009. public:
  7010. };
  7011. #ifdef __clang__
  7012. #pragma clang diagnostic pop
  7013. #endif
  7014. #endif // SPRITEATLAS_T646931412_H
  7015. #ifndef POINTEREVENTDATA_T3807901092_H
  7016. #define POINTEREVENTDATA_T3807901092_H
  7017. #ifdef __clang__
  7018. #pragma clang diagnostic push
  7019. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7020. #pragma clang diagnostic ignored "-Wunused-variable"
  7021. #endif
  7022. // UnityEngine.EventSystems.PointerEventData
  7023. struct PointerEventData_t3807901092 : public BaseEventData_t3903027533
  7024. {
  7025. public:
  7026. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  7027. GameObject_t1113636619 * ___U3CpointerEnterU3Ek__BackingField_2;
  7028. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  7029. GameObject_t1113636619 * ___m_PointerPress_3;
  7030. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  7031. GameObject_t1113636619 * ___U3ClastPressU3Ek__BackingField_4;
  7032. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  7033. GameObject_t1113636619 * ___U3CrawPointerPressU3Ek__BackingField_5;
  7034. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  7035. GameObject_t1113636619 * ___U3CpointerDragU3Ek__BackingField_6;
  7036. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  7037. RaycastResult_t3360306849 ___U3CpointerCurrentRaycastU3Ek__BackingField_7;
  7038. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  7039. RaycastResult_t3360306849 ___U3CpointerPressRaycastU3Ek__BackingField_8;
  7040. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  7041. List_1_t2585711361 * ___hovered_9;
  7042. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  7043. bool ___U3CeligibleForClickU3Ek__BackingField_10;
  7044. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  7045. int32_t ___U3CpointerIdU3Ek__BackingField_11;
  7046. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  7047. Vector2_t2156229523 ___U3CpositionU3Ek__BackingField_12;
  7048. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  7049. Vector2_t2156229523 ___U3CdeltaU3Ek__BackingField_13;
  7050. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  7051. Vector2_t2156229523 ___U3CpressPositionU3Ek__BackingField_14;
  7052. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  7053. Vector3_t3722313464 ___U3CworldPositionU3Ek__BackingField_15;
  7054. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  7055. Vector3_t3722313464 ___U3CworldNormalU3Ek__BackingField_16;
  7056. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  7057. float ___U3CclickTimeU3Ek__BackingField_17;
  7058. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  7059. int32_t ___U3CclickCountU3Ek__BackingField_18;
  7060. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  7061. Vector2_t2156229523 ___U3CscrollDeltaU3Ek__BackingField_19;
  7062. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  7063. bool ___U3CuseDragThresholdU3Ek__BackingField_20;
  7064. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  7065. bool ___U3CdraggingU3Ek__BackingField_21;
  7066. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  7067. int32_t ___U3CbuttonU3Ek__BackingField_22;
  7068. public:
  7069. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerEnterU3Ek__BackingField_2)); }
  7070. inline GameObject_t1113636619 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  7071. inline GameObject_t1113636619 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  7072. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_t1113636619 * value)
  7073. {
  7074. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  7075. Il2CppCodeGenWriteBarrier((&___U3CpointerEnterU3Ek__BackingField_2), value);
  7076. }
  7077. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___m_PointerPress_3)); }
  7078. inline GameObject_t1113636619 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  7079. inline GameObject_t1113636619 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  7080. inline void set_m_PointerPress_3(GameObject_t1113636619 * value)
  7081. {
  7082. ___m_PointerPress_3 = value;
  7083. Il2CppCodeGenWriteBarrier((&___m_PointerPress_3), value);
  7084. }
  7085. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3ClastPressU3Ek__BackingField_4)); }
  7086. inline GameObject_t1113636619 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  7087. inline GameObject_t1113636619 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  7088. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_t1113636619 * value)
  7089. {
  7090. ___U3ClastPressU3Ek__BackingField_4 = value;
  7091. Il2CppCodeGenWriteBarrier((&___U3ClastPressU3Ek__BackingField_4), value);
  7092. }
  7093. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  7094. inline GameObject_t1113636619 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  7095. inline GameObject_t1113636619 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  7096. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_t1113636619 * value)
  7097. {
  7098. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  7099. Il2CppCodeGenWriteBarrier((&___U3CrawPointerPressU3Ek__BackingField_5), value);
  7100. }
  7101. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerDragU3Ek__BackingField_6)); }
  7102. inline GameObject_t1113636619 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  7103. inline GameObject_t1113636619 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  7104. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_t1113636619 * value)
  7105. {
  7106. ___U3CpointerDragU3Ek__BackingField_6 = value;
  7107. Il2CppCodeGenWriteBarrier((&___U3CpointerDragU3Ek__BackingField_6), value);
  7108. }
  7109. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); }
  7110. inline RaycastResult_t3360306849 get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  7111. inline RaycastResult_t3360306849 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  7112. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t3360306849 value)
  7113. {
  7114. ___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value;
  7115. }
  7116. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerPressRaycastU3Ek__BackingField_8)); }
  7117. inline RaycastResult_t3360306849 get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; }
  7118. inline RaycastResult_t3360306849 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; }
  7119. inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t3360306849 value)
  7120. {
  7121. ___U3CpointerPressRaycastU3Ek__BackingField_8 = value;
  7122. }
  7123. inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___hovered_9)); }
  7124. inline List_1_t2585711361 * get_hovered_9() const { return ___hovered_9; }
  7125. inline List_1_t2585711361 ** get_address_of_hovered_9() { return &___hovered_9; }
  7126. inline void set_hovered_9(List_1_t2585711361 * value)
  7127. {
  7128. ___hovered_9 = value;
  7129. Il2CppCodeGenWriteBarrier((&___hovered_9), value);
  7130. }
  7131. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CeligibleForClickU3Ek__BackingField_10)); }
  7132. inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; }
  7133. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; }
  7134. inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value)
  7135. {
  7136. ___U3CeligibleForClickU3Ek__BackingField_10 = value;
  7137. }
  7138. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerIdU3Ek__BackingField_11)); }
  7139. inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; }
  7140. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; }
  7141. inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value)
  7142. {
  7143. ___U3CpointerIdU3Ek__BackingField_11 = value;
  7144. }
  7145. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpositionU3Ek__BackingField_12)); }
  7146. inline Vector2_t2156229523 get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; }
  7147. inline Vector2_t2156229523 * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; }
  7148. inline void set_U3CpositionU3Ek__BackingField_12(Vector2_t2156229523 value)
  7149. {
  7150. ___U3CpositionU3Ek__BackingField_12 = value;
  7151. }
  7152. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdeltaU3Ek__BackingField_13)); }
  7153. inline Vector2_t2156229523 get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; }
  7154. inline Vector2_t2156229523 * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; }
  7155. inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_t2156229523 value)
  7156. {
  7157. ___U3CdeltaU3Ek__BackingField_13 = value;
  7158. }
  7159. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpressPositionU3Ek__BackingField_14)); }
  7160. inline Vector2_t2156229523 get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; }
  7161. inline Vector2_t2156229523 * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; }
  7162. inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_t2156229523 value)
  7163. {
  7164. ___U3CpressPositionU3Ek__BackingField_14 = value;
  7165. }
  7166. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldPositionU3Ek__BackingField_15)); }
  7167. inline Vector3_t3722313464 get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; }
  7168. inline Vector3_t3722313464 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; }
  7169. inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_t3722313464 value)
  7170. {
  7171. ___U3CworldPositionU3Ek__BackingField_15 = value;
  7172. }
  7173. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldNormalU3Ek__BackingField_16)); }
  7174. inline Vector3_t3722313464 get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; }
  7175. inline Vector3_t3722313464 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; }
  7176. inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_t3722313464 value)
  7177. {
  7178. ___U3CworldNormalU3Ek__BackingField_16 = value;
  7179. }
  7180. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickTimeU3Ek__BackingField_17)); }
  7181. inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; }
  7182. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; }
  7183. inline void set_U3CclickTimeU3Ek__BackingField_17(float value)
  7184. {
  7185. ___U3CclickTimeU3Ek__BackingField_17 = value;
  7186. }
  7187. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickCountU3Ek__BackingField_18)); }
  7188. inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; }
  7189. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; }
  7190. inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value)
  7191. {
  7192. ___U3CclickCountU3Ek__BackingField_18 = value;
  7193. }
  7194. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CscrollDeltaU3Ek__BackingField_19)); }
  7195. inline Vector2_t2156229523 get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; }
  7196. inline Vector2_t2156229523 * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; }
  7197. inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_t2156229523 value)
  7198. {
  7199. ___U3CscrollDeltaU3Ek__BackingField_19 = value;
  7200. }
  7201. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CuseDragThresholdU3Ek__BackingField_20)); }
  7202. inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; }
  7203. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; }
  7204. inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value)
  7205. {
  7206. ___U3CuseDragThresholdU3Ek__BackingField_20 = value;
  7207. }
  7208. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdraggingU3Ek__BackingField_21)); }
  7209. inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; }
  7210. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; }
  7211. inline void set_U3CdraggingU3Ek__BackingField_21(bool value)
  7212. {
  7213. ___U3CdraggingU3Ek__BackingField_21 = value;
  7214. }
  7215. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CbuttonU3Ek__BackingField_22)); }
  7216. inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; }
  7217. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; }
  7218. inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value)
  7219. {
  7220. ___U3CbuttonU3Ek__BackingField_22 = value;
  7221. }
  7222. };
  7223. #ifdef __clang__
  7224. #pragma clang diagnostic pop
  7225. #endif
  7226. #endif // POINTEREVENTDATA_T3807901092_H
  7227. #ifndef TEXTURE_T3661962703_H
  7228. #define TEXTURE_T3661962703_H
  7229. #ifdef __clang__
  7230. #pragma clang diagnostic push
  7231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7232. #pragma clang diagnostic ignored "-Wunused-variable"
  7233. #endif
  7234. // UnityEngine.Texture
  7235. struct Texture_t3661962703 : public Object_t631007953
  7236. {
  7237. public:
  7238. public:
  7239. };
  7240. #ifdef __clang__
  7241. #pragma clang diagnostic pop
  7242. #endif
  7243. #endif // TEXTURE_T3661962703_H
  7244. #ifndef COMPONENT_T1923634451_H
  7245. #define COMPONENT_T1923634451_H
  7246. #ifdef __clang__
  7247. #pragma clang diagnostic push
  7248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7249. #pragma clang diagnostic ignored "-Wunused-variable"
  7250. #endif
  7251. // UnityEngine.Component
  7252. struct Component_t1923634451 : public Object_t631007953
  7253. {
  7254. public:
  7255. public:
  7256. };
  7257. #ifdef __clang__
  7258. #pragma clang diagnostic pop
  7259. #endif
  7260. #endif // COMPONENT_T1923634451_H
  7261. #ifndef MESH_T3648964284_H
  7262. #define MESH_T3648964284_H
  7263. #ifdef __clang__
  7264. #pragma clang diagnostic push
  7265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7266. #pragma clang diagnostic ignored "-Wunused-variable"
  7267. #endif
  7268. // UnityEngine.Mesh
  7269. struct Mesh_t3648964284 : public Object_t631007953
  7270. {
  7271. public:
  7272. public:
  7273. };
  7274. #ifdef __clang__
  7275. #pragma clang diagnostic pop
  7276. #endif
  7277. #endif // MESH_T3648964284_H
  7278. #ifndef MULTICASTDELEGATE_T_H
  7279. #define MULTICASTDELEGATE_T_H
  7280. #ifdef __clang__
  7281. #pragma clang diagnostic push
  7282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7283. #pragma clang diagnostic ignored "-Wunused-variable"
  7284. #endif
  7285. // System.MulticastDelegate
  7286. struct MulticastDelegate_t : public Delegate_t1188392813
  7287. {
  7288. public:
  7289. // System.MulticastDelegate System.MulticastDelegate::prev
  7290. MulticastDelegate_t * ___prev_9;
  7291. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  7292. MulticastDelegate_t * ___kpm_next_10;
  7293. public:
  7294. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  7295. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  7296. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  7297. inline void set_prev_9(MulticastDelegate_t * value)
  7298. {
  7299. ___prev_9 = value;
  7300. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  7301. }
  7302. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  7303. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  7304. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  7305. inline void set_kpm_next_10(MulticastDelegate_t * value)
  7306. {
  7307. ___kpm_next_10 = value;
  7308. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  7309. }
  7310. };
  7311. #ifdef __clang__
  7312. #pragma clang diagnostic pop
  7313. #endif
  7314. #endif // MULTICASTDELEGATE_T_H
  7315. #ifndef SPRITE_T280657092_H
  7316. #define SPRITE_T280657092_H
  7317. #ifdef __clang__
  7318. #pragma clang diagnostic push
  7319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7320. #pragma clang diagnostic ignored "-Wunused-variable"
  7321. #endif
  7322. // UnityEngine.Sprite
  7323. struct Sprite_t280657092 : public Object_t631007953
  7324. {
  7325. public:
  7326. public:
  7327. };
  7328. #ifdef __clang__
  7329. #pragma clang diagnostic pop
  7330. #endif
  7331. #endif // SPRITE_T280657092_H
  7332. #ifndef AXISEVENTDATA_T2331243652_H
  7333. #define AXISEVENTDATA_T2331243652_H
  7334. #ifdef __clang__
  7335. #pragma clang diagnostic push
  7336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7337. #pragma clang diagnostic ignored "-Wunused-variable"
  7338. #endif
  7339. // UnityEngine.EventSystems.AxisEventData
  7340. struct AxisEventData_t2331243652 : public BaseEventData_t3903027533
  7341. {
  7342. public:
  7343. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  7344. Vector2_t2156229523 ___U3CmoveVectorU3Ek__BackingField_2;
  7345. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  7346. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  7347. public:
  7348. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveVectorU3Ek__BackingField_2)); }
  7349. inline Vector2_t2156229523 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  7350. inline Vector2_t2156229523 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  7351. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_t2156229523 value)
  7352. {
  7353. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  7354. }
  7355. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveDirU3Ek__BackingField_3)); }
  7356. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  7357. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  7358. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  7359. {
  7360. ___U3CmoveDirU3Ek__BackingField_3 = value;
  7361. }
  7362. };
  7363. #ifdef __clang__
  7364. #pragma clang diagnostic pop
  7365. #endif
  7366. #endif // AXISEVENTDATA_T2331243652_H
  7367. #ifndef TYPE_T_H
  7368. #define TYPE_T_H
  7369. #ifdef __clang__
  7370. #pragma clang diagnostic push
  7371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7372. #pragma clang diagnostic ignored "-Wunused-variable"
  7373. #endif
  7374. // System.Type
  7375. struct Type_t : public MemberInfo_t
  7376. {
  7377. public:
  7378. // System.RuntimeTypeHandle System.Type::_impl
  7379. RuntimeTypeHandle_t3027515415 ____impl_1;
  7380. public:
  7381. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  7382. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  7383. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  7384. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  7385. {
  7386. ____impl_1 = value;
  7387. }
  7388. };
  7389. struct Type_t_StaticFields
  7390. {
  7391. public:
  7392. // System.Char System.Type::Delimiter
  7393. Il2CppChar ___Delimiter_2;
  7394. // System.Type[] System.Type::EmptyTypes
  7395. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  7396. // System.Reflection.MemberFilter System.Type::FilterAttribute
  7397. MemberFilter_t426314064 * ___FilterAttribute_4;
  7398. // System.Reflection.MemberFilter System.Type::FilterName
  7399. MemberFilter_t426314064 * ___FilterName_5;
  7400. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  7401. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  7402. // System.Object System.Type::Missing
  7403. RuntimeObject * ___Missing_7;
  7404. public:
  7405. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  7406. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  7407. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  7408. inline void set_Delimiter_2(Il2CppChar value)
  7409. {
  7410. ___Delimiter_2 = value;
  7411. }
  7412. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  7413. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  7414. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  7415. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  7416. {
  7417. ___EmptyTypes_3 = value;
  7418. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  7419. }
  7420. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  7421. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  7422. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  7423. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  7424. {
  7425. ___FilterAttribute_4 = value;
  7426. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  7427. }
  7428. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  7429. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  7430. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  7431. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  7432. {
  7433. ___FilterName_5 = value;
  7434. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  7435. }
  7436. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  7437. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  7438. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  7439. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  7440. {
  7441. ___FilterNameIgnoreCase_6 = value;
  7442. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  7443. }
  7444. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  7445. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  7446. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  7447. inline void set_Missing_7(RuntimeObject * value)
  7448. {
  7449. ___Missing_7 = value;
  7450. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  7451. }
  7452. };
  7453. #ifdef __clang__
  7454. #pragma clang diagnostic pop
  7455. #endif
  7456. #endif // TYPE_T_H
  7457. #ifndef MATERIAL_T340375123_H
  7458. #define MATERIAL_T340375123_H
  7459. #ifdef __clang__
  7460. #pragma clang diagnostic push
  7461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7462. #pragma clang diagnostic ignored "-Wunused-variable"
  7463. #endif
  7464. // UnityEngine.Material
  7465. struct Material_t340375123 : public Object_t631007953
  7466. {
  7467. public:
  7468. public:
  7469. };
  7470. #ifdef __clang__
  7471. #pragma clang diagnostic pop
  7472. #endif
  7473. #endif // MATERIAL_T340375123_H
  7474. #ifndef NAVIGATION_T3049316579_H
  7475. #define NAVIGATION_T3049316579_H
  7476. #ifdef __clang__
  7477. #pragma clang diagnostic push
  7478. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7479. #pragma clang diagnostic ignored "-Wunused-variable"
  7480. #endif
  7481. // UnityEngine.UI.Navigation
  7482. struct Navigation_t3049316579
  7483. {
  7484. public:
  7485. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  7486. int32_t ___m_Mode_0;
  7487. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  7488. Selectable_t3250028441 * ___m_SelectOnUp_1;
  7489. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  7490. Selectable_t3250028441 * ___m_SelectOnDown_2;
  7491. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  7492. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  7493. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  7494. Selectable_t3250028441 * ___m_SelectOnRight_4;
  7495. public:
  7496. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_Mode_0)); }
  7497. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  7498. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  7499. inline void set_m_Mode_0(int32_t value)
  7500. {
  7501. ___m_Mode_0 = value;
  7502. }
  7503. inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnUp_1)); }
  7504. inline Selectable_t3250028441 * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; }
  7505. inline Selectable_t3250028441 ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; }
  7506. inline void set_m_SelectOnUp_1(Selectable_t3250028441 * value)
  7507. {
  7508. ___m_SelectOnUp_1 = value;
  7509. Il2CppCodeGenWriteBarrier((&___m_SelectOnUp_1), value);
  7510. }
  7511. inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnDown_2)); }
  7512. inline Selectable_t3250028441 * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; }
  7513. inline Selectable_t3250028441 ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; }
  7514. inline void set_m_SelectOnDown_2(Selectable_t3250028441 * value)
  7515. {
  7516. ___m_SelectOnDown_2 = value;
  7517. Il2CppCodeGenWriteBarrier((&___m_SelectOnDown_2), value);
  7518. }
  7519. inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnLeft_3)); }
  7520. inline Selectable_t3250028441 * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; }
  7521. inline Selectable_t3250028441 ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; }
  7522. inline void set_m_SelectOnLeft_3(Selectable_t3250028441 * value)
  7523. {
  7524. ___m_SelectOnLeft_3 = value;
  7525. Il2CppCodeGenWriteBarrier((&___m_SelectOnLeft_3), value);
  7526. }
  7527. inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnRight_4)); }
  7528. inline Selectable_t3250028441 * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; }
  7529. inline Selectable_t3250028441 ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; }
  7530. inline void set_m_SelectOnRight_4(Selectable_t3250028441 * value)
  7531. {
  7532. ___m_SelectOnRight_4 = value;
  7533. Il2CppCodeGenWriteBarrier((&___m_SelectOnRight_4), value);
  7534. }
  7535. };
  7536. #ifdef __clang__
  7537. #pragma clang diagnostic pop
  7538. #endif
  7539. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  7540. struct Navigation_t3049316579_marshaled_pinvoke
  7541. {
  7542. int32_t ___m_Mode_0;
  7543. Selectable_t3250028441 * ___m_SelectOnUp_1;
  7544. Selectable_t3250028441 * ___m_SelectOnDown_2;
  7545. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  7546. Selectable_t3250028441 * ___m_SelectOnRight_4;
  7547. };
  7548. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  7549. struct Navigation_t3049316579_marshaled_com
  7550. {
  7551. int32_t ___m_Mode_0;
  7552. Selectable_t3250028441 * ___m_SelectOnUp_1;
  7553. Selectable_t3250028441 * ___m_SelectOnDown_2;
  7554. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  7555. Selectable_t3250028441 * ___m_SelectOnRight_4;
  7556. };
  7557. #endif // NAVIGATION_T3049316579_H
  7558. #ifndef FONT_T1956802104_H
  7559. #define FONT_T1956802104_H
  7560. #ifdef __clang__
  7561. #pragma clang diagnostic push
  7562. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7563. #pragma clang diagnostic ignored "-Wunused-variable"
  7564. #endif
  7565. // UnityEngine.Font
  7566. struct Font_t1956802104 : public Object_t631007953
  7567. {
  7568. public:
  7569. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  7570. FontTextureRebuildCallback_t2467502454 * ___m_FontTextureRebuildCallback_3;
  7571. public:
  7572. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1956802104, ___m_FontTextureRebuildCallback_3)); }
  7573. inline FontTextureRebuildCallback_t2467502454 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
  7574. inline FontTextureRebuildCallback_t2467502454 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
  7575. inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t2467502454 * value)
  7576. {
  7577. ___m_FontTextureRebuildCallback_3 = value;
  7578. Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
  7579. }
  7580. };
  7581. struct Font_t1956802104_StaticFields
  7582. {
  7583. public:
  7584. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  7585. Action_1_t2129269699 * ___textureRebuilt_2;
  7586. public:
  7587. inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1956802104_StaticFields, ___textureRebuilt_2)); }
  7588. inline Action_1_t2129269699 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
  7589. inline Action_1_t2129269699 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
  7590. inline void set_textureRebuilt_2(Action_1_t2129269699 * value)
  7591. {
  7592. ___textureRebuilt_2 = value;
  7593. Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
  7594. }
  7595. };
  7596. #ifdef __clang__
  7597. #pragma clang diagnostic pop
  7598. #endif
  7599. #endif // FONT_T1956802104_H
  7600. #ifndef GAMEOBJECT_T1113636619_H
  7601. #define GAMEOBJECT_T1113636619_H
  7602. #ifdef __clang__
  7603. #pragma clang diagnostic push
  7604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7605. #pragma clang diagnostic ignored "-Wunused-variable"
  7606. #endif
  7607. // UnityEngine.GameObject
  7608. struct GameObject_t1113636619 : public Object_t631007953
  7609. {
  7610. public:
  7611. public:
  7612. };
  7613. #ifdef __clang__
  7614. #pragma clang diagnostic pop
  7615. #endif
  7616. #endif // GAMEOBJECT_T1113636619_H
  7617. #ifndef TEXTGENERATIONSETTINGS_T1351628751_H
  7618. #define TEXTGENERATIONSETTINGS_T1351628751_H
  7619. #ifdef __clang__
  7620. #pragma clang diagnostic push
  7621. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7622. #pragma clang diagnostic ignored "-Wunused-variable"
  7623. #endif
  7624. // UnityEngine.TextGenerationSettings
  7625. struct TextGenerationSettings_t1351628751
  7626. {
  7627. public:
  7628. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  7629. Font_t1956802104 * ___font_0;
  7630. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  7631. Color_t2555686324 ___color_1;
  7632. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  7633. int32_t ___fontSize_2;
  7634. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  7635. float ___lineSpacing_3;
  7636. // System.Boolean UnityEngine.TextGenerationSettings::richText
  7637. bool ___richText_4;
  7638. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  7639. float ___scaleFactor_5;
  7640. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  7641. int32_t ___fontStyle_6;
  7642. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  7643. int32_t ___textAnchor_7;
  7644. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  7645. bool ___alignByGeometry_8;
  7646. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  7647. bool ___resizeTextForBestFit_9;
  7648. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  7649. int32_t ___resizeTextMinSize_10;
  7650. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  7651. int32_t ___resizeTextMaxSize_11;
  7652. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  7653. bool ___updateBounds_12;
  7654. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  7655. int32_t ___verticalOverflow_13;
  7656. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  7657. int32_t ___horizontalOverflow_14;
  7658. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  7659. Vector2_t2156229523 ___generationExtents_15;
  7660. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  7661. Vector2_t2156229523 ___pivot_16;
  7662. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  7663. bool ___generateOutOfBounds_17;
  7664. public:
  7665. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___font_0)); }
  7666. inline Font_t1956802104 * get_font_0() const { return ___font_0; }
  7667. inline Font_t1956802104 ** get_address_of_font_0() { return &___font_0; }
  7668. inline void set_font_0(Font_t1956802104 * value)
  7669. {
  7670. ___font_0 = value;
  7671. Il2CppCodeGenWriteBarrier((&___font_0), value);
  7672. }
  7673. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___color_1)); }
  7674. inline Color_t2555686324 get_color_1() const { return ___color_1; }
  7675. inline Color_t2555686324 * get_address_of_color_1() { return &___color_1; }
  7676. inline void set_color_1(Color_t2555686324 value)
  7677. {
  7678. ___color_1 = value;
  7679. }
  7680. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontSize_2)); }
  7681. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  7682. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  7683. inline void set_fontSize_2(int32_t value)
  7684. {
  7685. ___fontSize_2 = value;
  7686. }
  7687. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___lineSpacing_3)); }
  7688. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  7689. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  7690. inline void set_lineSpacing_3(float value)
  7691. {
  7692. ___lineSpacing_3 = value;
  7693. }
  7694. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___richText_4)); }
  7695. inline bool get_richText_4() const { return ___richText_4; }
  7696. inline bool* get_address_of_richText_4() { return &___richText_4; }
  7697. inline void set_richText_4(bool value)
  7698. {
  7699. ___richText_4 = value;
  7700. }
  7701. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___scaleFactor_5)); }
  7702. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  7703. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  7704. inline void set_scaleFactor_5(float value)
  7705. {
  7706. ___scaleFactor_5 = value;
  7707. }
  7708. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontStyle_6)); }
  7709. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  7710. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  7711. inline void set_fontStyle_6(int32_t value)
  7712. {
  7713. ___fontStyle_6 = value;
  7714. }
  7715. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___textAnchor_7)); }
  7716. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  7717. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  7718. inline void set_textAnchor_7(int32_t value)
  7719. {
  7720. ___textAnchor_7 = value;
  7721. }
  7722. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___alignByGeometry_8)); }
  7723. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  7724. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  7725. inline void set_alignByGeometry_8(bool value)
  7726. {
  7727. ___alignByGeometry_8 = value;
  7728. }
  7729. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextForBestFit_9)); }
  7730. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  7731. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  7732. inline void set_resizeTextForBestFit_9(bool value)
  7733. {
  7734. ___resizeTextForBestFit_9 = value;
  7735. }
  7736. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMinSize_10)); }
  7737. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  7738. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  7739. inline void set_resizeTextMinSize_10(int32_t value)
  7740. {
  7741. ___resizeTextMinSize_10 = value;
  7742. }
  7743. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMaxSize_11)); }
  7744. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  7745. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  7746. inline void set_resizeTextMaxSize_11(int32_t value)
  7747. {
  7748. ___resizeTextMaxSize_11 = value;
  7749. }
  7750. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___updateBounds_12)); }
  7751. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  7752. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  7753. inline void set_updateBounds_12(bool value)
  7754. {
  7755. ___updateBounds_12 = value;
  7756. }
  7757. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___verticalOverflow_13)); }
  7758. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  7759. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  7760. inline void set_verticalOverflow_13(int32_t value)
  7761. {
  7762. ___verticalOverflow_13 = value;
  7763. }
  7764. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___horizontalOverflow_14)); }
  7765. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  7766. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  7767. inline void set_horizontalOverflow_14(int32_t value)
  7768. {
  7769. ___horizontalOverflow_14 = value;
  7770. }
  7771. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generationExtents_15)); }
  7772. inline Vector2_t2156229523 get_generationExtents_15() const { return ___generationExtents_15; }
  7773. inline Vector2_t2156229523 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  7774. inline void set_generationExtents_15(Vector2_t2156229523 value)
  7775. {
  7776. ___generationExtents_15 = value;
  7777. }
  7778. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___pivot_16)); }
  7779. inline Vector2_t2156229523 get_pivot_16() const { return ___pivot_16; }
  7780. inline Vector2_t2156229523 * get_address_of_pivot_16() { return &___pivot_16; }
  7781. inline void set_pivot_16(Vector2_t2156229523 value)
  7782. {
  7783. ___pivot_16 = value;
  7784. }
  7785. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generateOutOfBounds_17)); }
  7786. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  7787. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  7788. inline void set_generateOutOfBounds_17(bool value)
  7789. {
  7790. ___generateOutOfBounds_17 = value;
  7791. }
  7792. };
  7793. #ifdef __clang__
  7794. #pragma clang diagnostic pop
  7795. #endif
  7796. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  7797. struct TextGenerationSettings_t1351628751_marshaled_pinvoke
  7798. {
  7799. Font_t1956802104 * ___font_0;
  7800. Color_t2555686324 ___color_1;
  7801. int32_t ___fontSize_2;
  7802. float ___lineSpacing_3;
  7803. int32_t ___richText_4;
  7804. float ___scaleFactor_5;
  7805. int32_t ___fontStyle_6;
  7806. int32_t ___textAnchor_7;
  7807. int32_t ___alignByGeometry_8;
  7808. int32_t ___resizeTextForBestFit_9;
  7809. int32_t ___resizeTextMinSize_10;
  7810. int32_t ___resizeTextMaxSize_11;
  7811. int32_t ___updateBounds_12;
  7812. int32_t ___verticalOverflow_13;
  7813. int32_t ___horizontalOverflow_14;
  7814. Vector2_t2156229523 ___generationExtents_15;
  7815. Vector2_t2156229523 ___pivot_16;
  7816. int32_t ___generateOutOfBounds_17;
  7817. };
  7818. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  7819. struct TextGenerationSettings_t1351628751_marshaled_com
  7820. {
  7821. Font_t1956802104 * ___font_0;
  7822. Color_t2555686324 ___color_1;
  7823. int32_t ___fontSize_2;
  7824. float ___lineSpacing_3;
  7825. int32_t ___richText_4;
  7826. float ___scaleFactor_5;
  7827. int32_t ___fontStyle_6;
  7828. int32_t ___textAnchor_7;
  7829. int32_t ___alignByGeometry_8;
  7830. int32_t ___resizeTextForBestFit_9;
  7831. int32_t ___resizeTextMinSize_10;
  7832. int32_t ___resizeTextMaxSize_11;
  7833. int32_t ___updateBounds_12;
  7834. int32_t ___verticalOverflow_13;
  7835. int32_t ___horizontalOverflow_14;
  7836. Vector2_t2156229523 ___generationExtents_15;
  7837. Vector2_t2156229523 ___pivot_16;
  7838. int32_t ___generateOutOfBounds_17;
  7839. };
  7840. #endif // TEXTGENERATIONSETTINGS_T1351628751_H
  7841. #ifndef CANVASRENDERER_T2598313366_H
  7842. #define CANVASRENDERER_T2598313366_H
  7843. #ifdef __clang__
  7844. #pragma clang diagnostic push
  7845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7846. #pragma clang diagnostic ignored "-Wunused-variable"
  7847. #endif
  7848. // UnityEngine.CanvasRenderer
  7849. struct CanvasRenderer_t2598313366 : public Component_t1923634451
  7850. {
  7851. public:
  7852. public:
  7853. };
  7854. #ifdef __clang__
  7855. #pragma clang diagnostic pop
  7856. #endif
  7857. #endif // CANVASRENDERER_T2598313366_H
  7858. #ifndef ACTION_1_T819399007_H
  7859. #define ACTION_1_T819399007_H
  7860. #ifdef __clang__
  7861. #pragma clang diagnostic push
  7862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7863. #pragma clang diagnostic ignored "-Wunused-variable"
  7864. #endif
  7865. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  7866. struct Action_1_t819399007 : public MulticastDelegate_t
  7867. {
  7868. public:
  7869. public:
  7870. };
  7871. #ifdef __clang__
  7872. #pragma clang diagnostic pop
  7873. #endif
  7874. #endif // ACTION_1_T819399007_H
  7875. #ifndef REAPPLYDRIVENPROPERTIES_T1258266594_H
  7876. #define REAPPLYDRIVENPROPERTIES_T1258266594_H
  7877. #ifdef __clang__
  7878. #pragma clang diagnostic push
  7879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7880. #pragma clang diagnostic ignored "-Wunused-variable"
  7881. #endif
  7882. // UnityEngine.RectTransform/ReapplyDrivenProperties
  7883. struct ReapplyDrivenProperties_t1258266594 : public MulticastDelegate_t
  7884. {
  7885. public:
  7886. public:
  7887. };
  7888. #ifdef __clang__
  7889. #pragma clang diagnostic pop
  7890. #endif
  7891. #endif // REAPPLYDRIVENPROPERTIES_T1258266594_H
  7892. #ifndef TRANSFORM_T3600365921_H
  7893. #define TRANSFORM_T3600365921_H
  7894. #ifdef __clang__
  7895. #pragma clang diagnostic push
  7896. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7897. #pragma clang diagnostic ignored "-Wunused-variable"
  7898. #endif
  7899. // UnityEngine.Transform
  7900. struct Transform_t3600365921 : public Component_t1923634451
  7901. {
  7902. public:
  7903. public:
  7904. };
  7905. #ifdef __clang__
  7906. #pragma clang diagnostic pop
  7907. #endif
  7908. #endif // TRANSFORM_T3600365921_H
  7909. #ifndef UNITYACTION_T3245792599_H
  7910. #define UNITYACTION_T3245792599_H
  7911. #ifdef __clang__
  7912. #pragma clang diagnostic push
  7913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7914. #pragma clang diagnostic ignored "-Wunused-variable"
  7915. #endif
  7916. // UnityEngine.Events.UnityAction
  7917. struct UnityAction_t3245792599 : public MulticastDelegate_t
  7918. {
  7919. public:
  7920. public:
  7921. };
  7922. #ifdef __clang__
  7923. #pragma clang diagnostic pop
  7924. #endif
  7925. #endif // UNITYACTION_T3245792599_H
  7926. #ifndef TEXTGENERATOR_T3211863866_H
  7927. #define TEXTGENERATOR_T3211863866_H
  7928. #ifdef __clang__
  7929. #pragma clang diagnostic push
  7930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7931. #pragma clang diagnostic ignored "-Wunused-variable"
  7932. #endif
  7933. // UnityEngine.TextGenerator
  7934. struct TextGenerator_t3211863866 : public RuntimeObject
  7935. {
  7936. public:
  7937. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  7938. intptr_t ___m_Ptr_0;
  7939. // System.String UnityEngine.TextGenerator::m_LastString
  7940. String_t* ___m_LastString_1;
  7941. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  7942. TextGenerationSettings_t1351628751 ___m_LastSettings_2;
  7943. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  7944. bool ___m_HasGenerated_3;
  7945. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  7946. int32_t ___m_LastValid_4;
  7947. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  7948. List_1_t1234605051 * ___m_Verts_5;
  7949. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  7950. List_1_t1547575848 * ___m_Characters_6;
  7951. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  7952. List_1_t1372374256 * ___m_Lines_7;
  7953. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  7954. bool ___m_CachedVerts_8;
  7955. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  7956. bool ___m_CachedCharacters_9;
  7957. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  7958. bool ___m_CachedLines_10;
  7959. public:
  7960. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Ptr_0)); }
  7961. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7962. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7963. inline void set_m_Ptr_0(intptr_t value)
  7964. {
  7965. ___m_Ptr_0 = value;
  7966. }
  7967. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastString_1)); }
  7968. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  7969. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  7970. inline void set_m_LastString_1(String_t* value)
  7971. {
  7972. ___m_LastString_1 = value;
  7973. Il2CppCodeGenWriteBarrier((&___m_LastString_1), value);
  7974. }
  7975. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastSettings_2)); }
  7976. inline TextGenerationSettings_t1351628751 get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  7977. inline TextGenerationSettings_t1351628751 * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  7978. inline void set_m_LastSettings_2(TextGenerationSettings_t1351628751 value)
  7979. {
  7980. ___m_LastSettings_2 = value;
  7981. }
  7982. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_HasGenerated_3)); }
  7983. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  7984. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  7985. inline void set_m_HasGenerated_3(bool value)
  7986. {
  7987. ___m_HasGenerated_3 = value;
  7988. }
  7989. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastValid_4)); }
  7990. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  7991. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  7992. inline void set_m_LastValid_4(int32_t value)
  7993. {
  7994. ___m_LastValid_4 = value;
  7995. }
  7996. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Verts_5)); }
  7997. inline List_1_t1234605051 * get_m_Verts_5() const { return ___m_Verts_5; }
  7998. inline List_1_t1234605051 ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  7999. inline void set_m_Verts_5(List_1_t1234605051 * value)
  8000. {
  8001. ___m_Verts_5 = value;
  8002. Il2CppCodeGenWriteBarrier((&___m_Verts_5), value);
  8003. }
  8004. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Characters_6)); }
  8005. inline List_1_t1547575848 * get_m_Characters_6() const { return ___m_Characters_6; }
  8006. inline List_1_t1547575848 ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  8007. inline void set_m_Characters_6(List_1_t1547575848 * value)
  8008. {
  8009. ___m_Characters_6 = value;
  8010. Il2CppCodeGenWriteBarrier((&___m_Characters_6), value);
  8011. }
  8012. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Lines_7)); }
  8013. inline List_1_t1372374256 * get_m_Lines_7() const { return ___m_Lines_7; }
  8014. inline List_1_t1372374256 ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  8015. inline void set_m_Lines_7(List_1_t1372374256 * value)
  8016. {
  8017. ___m_Lines_7 = value;
  8018. Il2CppCodeGenWriteBarrier((&___m_Lines_7), value);
  8019. }
  8020. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedVerts_8)); }
  8021. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  8022. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  8023. inline void set_m_CachedVerts_8(bool value)
  8024. {
  8025. ___m_CachedVerts_8 = value;
  8026. }
  8027. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedCharacters_9)); }
  8028. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  8029. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  8030. inline void set_m_CachedCharacters_9(bool value)
  8031. {
  8032. ___m_CachedCharacters_9 = value;
  8033. }
  8034. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedLines_10)); }
  8035. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  8036. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  8037. inline void set_m_CachedLines_10(bool value)
  8038. {
  8039. ___m_CachedLines_10 = value;
  8040. }
  8041. };
  8042. #ifdef __clang__
  8043. #pragma clang diagnostic pop
  8044. #endif
  8045. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  8046. struct TextGenerator_t3211863866_marshaled_pinvoke
  8047. {
  8048. intptr_t ___m_Ptr_0;
  8049. char* ___m_LastString_1;
  8050. TextGenerationSettings_t1351628751_marshaled_pinvoke ___m_LastSettings_2;
  8051. int32_t ___m_HasGenerated_3;
  8052. int32_t ___m_LastValid_4;
  8053. List_1_t1234605051 * ___m_Verts_5;
  8054. List_1_t1547575848 * ___m_Characters_6;
  8055. List_1_t1372374256 * ___m_Lines_7;
  8056. int32_t ___m_CachedVerts_8;
  8057. int32_t ___m_CachedCharacters_9;
  8058. int32_t ___m_CachedLines_10;
  8059. };
  8060. // Native definition for COM marshalling of UnityEngine.TextGenerator
  8061. struct TextGenerator_t3211863866_marshaled_com
  8062. {
  8063. intptr_t ___m_Ptr_0;
  8064. Il2CppChar* ___m_LastString_1;
  8065. TextGenerationSettings_t1351628751_marshaled_com ___m_LastSettings_2;
  8066. int32_t ___m_HasGenerated_3;
  8067. int32_t ___m_LastValid_4;
  8068. List_1_t1234605051 * ___m_Verts_5;
  8069. List_1_t1547575848 * ___m_Characters_6;
  8070. List_1_t1372374256 * ___m_Lines_7;
  8071. int32_t ___m_CachedVerts_8;
  8072. int32_t ___m_CachedCharacters_9;
  8073. int32_t ___m_CachedLines_10;
  8074. };
  8075. #endif // TEXTGENERATOR_T3211863866_H
  8076. #ifndef UNITYACTION_1_T1982102915_H
  8077. #define UNITYACTION_1_T1982102915_H
  8078. #ifdef __clang__
  8079. #pragma clang diagnostic push
  8080. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8081. #pragma clang diagnostic ignored "-Wunused-variable"
  8082. #endif
  8083. // UnityEngine.Events.UnityAction`1<System.Single>
  8084. struct UnityAction_1_t1982102915 : public MulticastDelegate_t
  8085. {
  8086. public:
  8087. public:
  8088. };
  8089. #ifdef __clang__
  8090. #pragma clang diagnostic pop
  8091. #endif
  8092. #endif // UNITYACTION_1_T1982102915_H
  8093. #ifndef ONVALIDATEINPUT_T2355412304_H
  8094. #define ONVALIDATEINPUT_T2355412304_H
  8095. #ifdef __clang__
  8096. #pragma clang diagnostic push
  8097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8098. #pragma clang diagnostic ignored "-Wunused-variable"
  8099. #endif
  8100. // UnityEngine.UI.InputField/OnValidateInput
  8101. struct OnValidateInput_t2355412304 : public MulticastDelegate_t
  8102. {
  8103. public:
  8104. public:
  8105. };
  8106. #ifdef __clang__
  8107. #pragma clang diagnostic pop
  8108. #endif
  8109. #endif // ONVALIDATEINPUT_T2355412304_H
  8110. #ifndef ASYNCCALLBACK_T3962456242_H
  8111. #define ASYNCCALLBACK_T3962456242_H
  8112. #ifdef __clang__
  8113. #pragma clang diagnostic push
  8114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8115. #pragma clang diagnostic ignored "-Wunused-variable"
  8116. #endif
  8117. // System.AsyncCallback
  8118. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  8119. {
  8120. public:
  8121. public:
  8122. };
  8123. #ifdef __clang__
  8124. #pragma clang diagnostic pop
  8125. #endif
  8126. #endif // ASYNCCALLBACK_T3962456242_H
  8127. #ifndef UNITYACTION_1_T1126149445_H
  8128. #define UNITYACTION_1_T1126149445_H
  8129. #ifdef __clang__
  8130. #pragma clang diagnostic push
  8131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8132. #pragma clang diagnostic ignored "-Wunused-variable"
  8133. #endif
  8134. // UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>
  8135. struct UnityAction_1_t1126149445 : public MulticastDelegate_t
  8136. {
  8137. public:
  8138. public:
  8139. };
  8140. #ifdef __clang__
  8141. #pragma clang diagnostic pop
  8142. #endif
  8143. #endif // UNITYACTION_1_T1126149445_H
  8144. #ifndef GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  8145. #define GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  8146. #ifdef __clang__
  8147. #pragma clang diagnostic push
  8148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8149. #pragma clang diagnostic ignored "-Wunused-variable"
  8150. #endif
  8151. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  8152. struct GetRaycastNonAllocCallback_t3841783507 : public MulticastDelegate_t
  8153. {
  8154. public:
  8155. public:
  8156. };
  8157. #ifdef __clang__
  8158. #pragma clang diagnostic pop
  8159. #endif
  8160. #endif // GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  8161. #ifndef TEXTURE2D_T3840446185_H
  8162. #define TEXTURE2D_T3840446185_H
  8163. #ifdef __clang__
  8164. #pragma clang diagnostic push
  8165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8166. #pragma clang diagnostic ignored "-Wunused-variable"
  8167. #endif
  8168. // UnityEngine.Texture2D
  8169. struct Texture2D_t3840446185 : public Texture_t3661962703
  8170. {
  8171. public:
  8172. public:
  8173. };
  8174. #ifdef __clang__
  8175. #pragma clang diagnostic pop
  8176. #endif
  8177. #endif // TEXTURE2D_T3840446185_H
  8178. #ifndef PREDICATE_1_T2748928575_H
  8179. #define PREDICATE_1_T2748928575_H
  8180. #ifdef __clang__
  8181. #pragma clang diagnostic push
  8182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8183. #pragma clang diagnostic ignored "-Wunused-variable"
  8184. #endif
  8185. // System.Predicate`1<UnityEngine.Component>
  8186. struct Predicate_1_t2748928575 : public MulticastDelegate_t
  8187. {
  8188. public:
  8189. public:
  8190. };
  8191. #ifdef __clang__
  8192. #pragma clang diagnostic pop
  8193. #endif
  8194. #endif // PREDICATE_1_T2748928575_H
  8195. #ifndef BEHAVIOUR_T1437897464_H
  8196. #define BEHAVIOUR_T1437897464_H
  8197. #ifdef __clang__
  8198. #pragma clang diagnostic push
  8199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8200. #pragma clang diagnostic ignored "-Wunused-variable"
  8201. #endif
  8202. // UnityEngine.Behaviour
  8203. struct Behaviour_t1437897464 : public Component_t1923634451
  8204. {
  8205. public:
  8206. public:
  8207. };
  8208. #ifdef __clang__
  8209. #pragma clang diagnostic pop
  8210. #endif
  8211. #endif // BEHAVIOUR_T1437897464_H
  8212. #ifndef RAYCAST3DCALLBACK_T701940803_H
  8213. #define RAYCAST3DCALLBACK_T701940803_H
  8214. #ifdef __clang__
  8215. #pragma clang diagnostic push
  8216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8217. #pragma clang diagnostic ignored "-Wunused-variable"
  8218. #endif
  8219. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  8220. struct Raycast3DCallback_t701940803 : public MulticastDelegate_t
  8221. {
  8222. public:
  8223. public:
  8224. };
  8225. #ifdef __clang__
  8226. #pragma clang diagnostic pop
  8227. #endif
  8228. #endif // RAYCAST3DCALLBACK_T701940803_H
  8229. #ifndef FUNC_2_T235587086_H
  8230. #define FUNC_2_T235587086_H
  8231. #ifdef __clang__
  8232. #pragma clang diagnostic push
  8233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8234. #pragma clang diagnostic ignored "-Wunused-variable"
  8235. #endif
  8236. // System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>
  8237. struct Func_2_t235587086 : public MulticastDelegate_t
  8238. {
  8239. public:
  8240. public:
  8241. };
  8242. #ifdef __clang__
  8243. #pragma clang diagnostic pop
  8244. #endif
  8245. #endif // FUNC_2_T235587086_H
  8246. #ifndef RAYCASTALLCALLBACK_T1884415901_H
  8247. #define RAYCASTALLCALLBACK_T1884415901_H
  8248. #ifdef __clang__
  8249. #pragma clang diagnostic push
  8250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8251. #pragma clang diagnostic ignored "-Wunused-variable"
  8252. #endif
  8253. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  8254. struct RaycastAllCallback_t1884415901 : public MulticastDelegate_t
  8255. {
  8256. public:
  8257. public:
  8258. };
  8259. #ifdef __clang__
  8260. #pragma clang diagnostic pop
  8261. #endif
  8262. #endif // RAYCASTALLCALLBACK_T1884415901_H
  8263. #ifndef GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  8264. #define GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  8265. #ifdef __clang__
  8266. #pragma clang diagnostic push
  8267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8268. #pragma clang diagnostic ignored "-Wunused-variable"
  8269. #endif
  8270. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  8271. struct GetRayIntersectionAllNonAllocCallback_t2311174851 : public MulticastDelegate_t
  8272. {
  8273. public:
  8274. public:
  8275. };
  8276. #ifdef __clang__
  8277. #pragma clang diagnostic pop
  8278. #endif
  8279. #endif // GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  8280. #ifndef GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  8281. #define GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  8282. #ifdef __clang__
  8283. #pragma clang diagnostic push
  8284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8285. #pragma clang diagnostic ignored "-Wunused-variable"
  8286. #endif
  8287. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  8288. struct GetRayIntersectionAllCallback_t3913627115 : public MulticastDelegate_t
  8289. {
  8290. public:
  8291. public:
  8292. };
  8293. #ifdef __clang__
  8294. #pragma clang diagnostic pop
  8295. #endif
  8296. #endif // GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  8297. #ifndef RAYCAST2DCALLBACK_T768590915_H
  8298. #define RAYCAST2DCALLBACK_T768590915_H
  8299. #ifdef __clang__
  8300. #pragma clang diagnostic push
  8301. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8302. #pragma clang diagnostic ignored "-Wunused-variable"
  8303. #endif
  8304. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  8305. struct Raycast2DCallback_t768590915 : public MulticastDelegate_t
  8306. {
  8307. public:
  8308. public:
  8309. };
  8310. #ifdef __clang__
  8311. #pragma clang diagnostic pop
  8312. #endif
  8313. #endif // RAYCAST2DCALLBACK_T768590915_H
  8314. #ifndef UNITYACTION_1_T2508470592_H
  8315. #define UNITYACTION_1_T2508470592_H
  8316. #ifdef __clang__
  8317. #pragma clang diagnostic push
  8318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8319. #pragma clang diagnostic ignored "-Wunused-variable"
  8320. #endif
  8321. // UnityEngine.Events.UnityAction`1<UnityEngine.Component>
  8322. struct UnityAction_1_t2508470592 : public MulticastDelegate_t
  8323. {
  8324. public:
  8325. public:
  8326. };
  8327. #ifdef __clang__
  8328. #pragma clang diagnostic pop
  8329. #endif
  8330. #endif // UNITYACTION_1_T2508470592_H
  8331. #ifndef MONOBEHAVIOUR_T3962482529_H
  8332. #define MONOBEHAVIOUR_T3962482529_H
  8333. #ifdef __clang__
  8334. #pragma clang diagnostic push
  8335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8336. #pragma clang diagnostic ignored "-Wunused-variable"
  8337. #endif
  8338. // UnityEngine.MonoBehaviour
  8339. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  8340. {
  8341. public:
  8342. public:
  8343. };
  8344. #ifdef __clang__
  8345. #pragma clang diagnostic pop
  8346. #endif
  8347. #endif // MONOBEHAVIOUR_T3962482529_H
  8348. #ifndef CANVAS_T3310196443_H
  8349. #define CANVAS_T3310196443_H
  8350. #ifdef __clang__
  8351. #pragma clang diagnostic push
  8352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8353. #pragma clang diagnostic ignored "-Wunused-variable"
  8354. #endif
  8355. // UnityEngine.Canvas
  8356. struct Canvas_t3310196443 : public Behaviour_t1437897464
  8357. {
  8358. public:
  8359. public:
  8360. };
  8361. struct Canvas_t3310196443_StaticFields
  8362. {
  8363. public:
  8364. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  8365. WillRenderCanvases_t3309123499 * ___willRenderCanvases_2;
  8366. public:
  8367. inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); }
  8368. inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
  8369. inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
  8370. inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value)
  8371. {
  8372. ___willRenderCanvases_2 = value;
  8373. Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
  8374. }
  8375. };
  8376. #ifdef __clang__
  8377. #pragma clang diagnostic pop
  8378. #endif
  8379. #endif // CANVAS_T3310196443_H
  8380. #ifndef RECTTRANSFORM_T3704657025_H
  8381. #define RECTTRANSFORM_T3704657025_H
  8382. #ifdef __clang__
  8383. #pragma clang diagnostic push
  8384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8385. #pragma clang diagnostic ignored "-Wunused-variable"
  8386. #endif
  8387. // UnityEngine.RectTransform
  8388. struct RectTransform_t3704657025 : public Transform_t3600365921
  8389. {
  8390. public:
  8391. public:
  8392. };
  8393. struct RectTransform_t3704657025_StaticFields
  8394. {
  8395. public:
  8396. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  8397. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  8398. public:
  8399. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  8400. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  8401. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  8402. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  8403. {
  8404. ___reapplyDrivenProperties_2 = value;
  8405. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  8406. }
  8407. };
  8408. #ifdef __clang__
  8409. #pragma clang diagnostic pop
  8410. #endif
  8411. #endif // RECTTRANSFORM_T3704657025_H
  8412. #ifndef CAMERA_T4157153871_H
  8413. #define CAMERA_T4157153871_H
  8414. #ifdef __clang__
  8415. #pragma clang diagnostic push
  8416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8417. #pragma clang diagnostic ignored "-Wunused-variable"
  8418. #endif
  8419. // UnityEngine.Camera
  8420. struct Camera_t4157153871 : public Behaviour_t1437897464
  8421. {
  8422. public:
  8423. public:
  8424. };
  8425. struct Camera_t4157153871_StaticFields
  8426. {
  8427. public:
  8428. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  8429. CameraCallback_t190067161 * ___onPreCull_2;
  8430. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  8431. CameraCallback_t190067161 * ___onPreRender_3;
  8432. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  8433. CameraCallback_t190067161 * ___onPostRender_4;
  8434. public:
  8435. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  8436. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  8437. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  8438. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  8439. {
  8440. ___onPreCull_2 = value;
  8441. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  8442. }
  8443. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  8444. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  8445. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  8446. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  8447. {
  8448. ___onPreRender_3 = value;
  8449. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  8450. }
  8451. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  8452. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  8453. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  8454. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  8455. {
  8456. ___onPostRender_4 = value;
  8457. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  8458. }
  8459. };
  8460. #ifdef __clang__
  8461. #pragma clang diagnostic pop
  8462. #endif
  8463. #endif // CAMERA_T4157153871_H
  8464. #ifndef UIBEHAVIOUR_T3495933518_H
  8465. #define UIBEHAVIOUR_T3495933518_H
  8466. #ifdef __clang__
  8467. #pragma clang diagnostic push
  8468. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8469. #pragma clang diagnostic ignored "-Wunused-variable"
  8470. #endif
  8471. // UnityEngine.EventSystems.UIBehaviour
  8472. struct UIBehaviour_t3495933518 : public MonoBehaviour_t3962482529
  8473. {
  8474. public:
  8475. public:
  8476. };
  8477. #ifdef __clang__
  8478. #pragma clang diagnostic pop
  8479. #endif
  8480. #endif // UIBEHAVIOUR_T3495933518_H
  8481. #ifndef RECTMASK2D_T3474889437_H
  8482. #define RECTMASK2D_T3474889437_H
  8483. #ifdef __clang__
  8484. #pragma clang diagnostic push
  8485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8486. #pragma clang diagnostic ignored "-Wunused-variable"
  8487. #endif
  8488. // UnityEngine.UI.RectMask2D
  8489. struct RectMask2D_t3474889437 : public UIBehaviour_t3495933518
  8490. {
  8491. public:
  8492. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  8493. RectangularVertexClipper_t626611136 * ___m_VertexClipper_2;
  8494. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  8495. RectTransform_t3704657025 * ___m_RectTransform_3;
  8496. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  8497. HashSet_1_t4099546121 * ___m_ClipTargets_4;
  8498. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  8499. bool ___m_ShouldRecalculateClipRects_5;
  8500. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  8501. List_1_t651996883 * ___m_Clippers_6;
  8502. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  8503. Rect_t2360479859 ___m_LastClipRectCanvasSpace_7;
  8504. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  8505. bool ___m_ForceClip_8;
  8506. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  8507. Canvas_t3310196443 * ___m_Canvas_9;
  8508. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  8509. Vector3U5BU5D_t1718750761* ___m_Corners_10;
  8510. public:
  8511. inline static int32_t get_offset_of_m_VertexClipper_2() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_VertexClipper_2)); }
  8512. inline RectangularVertexClipper_t626611136 * get_m_VertexClipper_2() const { return ___m_VertexClipper_2; }
  8513. inline RectangularVertexClipper_t626611136 ** get_address_of_m_VertexClipper_2() { return &___m_VertexClipper_2; }
  8514. inline void set_m_VertexClipper_2(RectangularVertexClipper_t626611136 * value)
  8515. {
  8516. ___m_VertexClipper_2 = value;
  8517. Il2CppCodeGenWriteBarrier((&___m_VertexClipper_2), value);
  8518. }
  8519. inline static int32_t get_offset_of_m_RectTransform_3() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_RectTransform_3)); }
  8520. inline RectTransform_t3704657025 * get_m_RectTransform_3() const { return ___m_RectTransform_3; }
  8521. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_3() { return &___m_RectTransform_3; }
  8522. inline void set_m_RectTransform_3(RectTransform_t3704657025 * value)
  8523. {
  8524. ___m_RectTransform_3 = value;
  8525. Il2CppCodeGenWriteBarrier((&___m_RectTransform_3), value);
  8526. }
  8527. inline static int32_t get_offset_of_m_ClipTargets_4() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ClipTargets_4)); }
  8528. inline HashSet_1_t4099546121 * get_m_ClipTargets_4() const { return ___m_ClipTargets_4; }
  8529. inline HashSet_1_t4099546121 ** get_address_of_m_ClipTargets_4() { return &___m_ClipTargets_4; }
  8530. inline void set_m_ClipTargets_4(HashSet_1_t4099546121 * value)
  8531. {
  8532. ___m_ClipTargets_4 = value;
  8533. Il2CppCodeGenWriteBarrier((&___m_ClipTargets_4), value);
  8534. }
  8535. inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_5() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ShouldRecalculateClipRects_5)); }
  8536. inline bool get_m_ShouldRecalculateClipRects_5() const { return ___m_ShouldRecalculateClipRects_5; }
  8537. inline bool* get_address_of_m_ShouldRecalculateClipRects_5() { return &___m_ShouldRecalculateClipRects_5; }
  8538. inline void set_m_ShouldRecalculateClipRects_5(bool value)
  8539. {
  8540. ___m_ShouldRecalculateClipRects_5 = value;
  8541. }
  8542. inline static int32_t get_offset_of_m_Clippers_6() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Clippers_6)); }
  8543. inline List_1_t651996883 * get_m_Clippers_6() const { return ___m_Clippers_6; }
  8544. inline List_1_t651996883 ** get_address_of_m_Clippers_6() { return &___m_Clippers_6; }
  8545. inline void set_m_Clippers_6(List_1_t651996883 * value)
  8546. {
  8547. ___m_Clippers_6 = value;
  8548. Il2CppCodeGenWriteBarrier((&___m_Clippers_6), value);
  8549. }
  8550. inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_7() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_LastClipRectCanvasSpace_7)); }
  8551. inline Rect_t2360479859 get_m_LastClipRectCanvasSpace_7() const { return ___m_LastClipRectCanvasSpace_7; }
  8552. inline Rect_t2360479859 * get_address_of_m_LastClipRectCanvasSpace_7() { return &___m_LastClipRectCanvasSpace_7; }
  8553. inline void set_m_LastClipRectCanvasSpace_7(Rect_t2360479859 value)
  8554. {
  8555. ___m_LastClipRectCanvasSpace_7 = value;
  8556. }
  8557. inline static int32_t get_offset_of_m_ForceClip_8() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ForceClip_8)); }
  8558. inline bool get_m_ForceClip_8() const { return ___m_ForceClip_8; }
  8559. inline bool* get_address_of_m_ForceClip_8() { return &___m_ForceClip_8; }
  8560. inline void set_m_ForceClip_8(bool value)
  8561. {
  8562. ___m_ForceClip_8 = value;
  8563. }
  8564. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Canvas_9)); }
  8565. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  8566. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  8567. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  8568. {
  8569. ___m_Canvas_9 = value;
  8570. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  8571. }
  8572. inline static int32_t get_offset_of_m_Corners_10() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Corners_10)); }
  8573. inline Vector3U5BU5D_t1718750761* get_m_Corners_10() const { return ___m_Corners_10; }
  8574. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_10() { return &___m_Corners_10; }
  8575. inline void set_m_Corners_10(Vector3U5BU5D_t1718750761* value)
  8576. {
  8577. ___m_Corners_10 = value;
  8578. Il2CppCodeGenWriteBarrier((&___m_Corners_10), value);
  8579. }
  8580. };
  8581. #ifdef __clang__
  8582. #pragma clang diagnostic pop
  8583. #endif
  8584. #endif // RECTMASK2D_T3474889437_H
  8585. #ifndef BASEINPUTMODULE_T2019268878_H
  8586. #define BASEINPUTMODULE_T2019268878_H
  8587. #ifdef __clang__
  8588. #pragma clang diagnostic push
  8589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8590. #pragma clang diagnostic ignored "-Wunused-variable"
  8591. #endif
  8592. // UnityEngine.EventSystems.BaseInputModule
  8593. struct BaseInputModule_t2019268878 : public UIBehaviour_t3495933518
  8594. {
  8595. public:
  8596. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  8597. List_1_t537414295 * ___m_RaycastResultCache_2;
  8598. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  8599. AxisEventData_t2331243652 * ___m_AxisEventData_3;
  8600. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  8601. EventSystem_t1003666588 * ___m_EventSystem_4;
  8602. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  8603. BaseEventData_t3903027533 * ___m_BaseEventData_5;
  8604. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  8605. BaseInput_t3630163547 * ___m_InputOverride_6;
  8606. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  8607. BaseInput_t3630163547 * ___m_DefaultInput_7;
  8608. public:
  8609. inline static int32_t get_offset_of_m_RaycastResultCache_2() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_RaycastResultCache_2)); }
  8610. inline List_1_t537414295 * get_m_RaycastResultCache_2() const { return ___m_RaycastResultCache_2; }
  8611. inline List_1_t537414295 ** get_address_of_m_RaycastResultCache_2() { return &___m_RaycastResultCache_2; }
  8612. inline void set_m_RaycastResultCache_2(List_1_t537414295 * value)
  8613. {
  8614. ___m_RaycastResultCache_2 = value;
  8615. Il2CppCodeGenWriteBarrier((&___m_RaycastResultCache_2), value);
  8616. }
  8617. inline static int32_t get_offset_of_m_AxisEventData_3() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_AxisEventData_3)); }
  8618. inline AxisEventData_t2331243652 * get_m_AxisEventData_3() const { return ___m_AxisEventData_3; }
  8619. inline AxisEventData_t2331243652 ** get_address_of_m_AxisEventData_3() { return &___m_AxisEventData_3; }
  8620. inline void set_m_AxisEventData_3(AxisEventData_t2331243652 * value)
  8621. {
  8622. ___m_AxisEventData_3 = value;
  8623. Il2CppCodeGenWriteBarrier((&___m_AxisEventData_3), value);
  8624. }
  8625. inline static int32_t get_offset_of_m_EventSystem_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_EventSystem_4)); }
  8626. inline EventSystem_t1003666588 * get_m_EventSystem_4() const { return ___m_EventSystem_4; }
  8627. inline EventSystem_t1003666588 ** get_address_of_m_EventSystem_4() { return &___m_EventSystem_4; }
  8628. inline void set_m_EventSystem_4(EventSystem_t1003666588 * value)
  8629. {
  8630. ___m_EventSystem_4 = value;
  8631. Il2CppCodeGenWriteBarrier((&___m_EventSystem_4), value);
  8632. }
  8633. inline static int32_t get_offset_of_m_BaseEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_BaseEventData_5)); }
  8634. inline BaseEventData_t3903027533 * get_m_BaseEventData_5() const { return ___m_BaseEventData_5; }
  8635. inline BaseEventData_t3903027533 ** get_address_of_m_BaseEventData_5() { return &___m_BaseEventData_5; }
  8636. inline void set_m_BaseEventData_5(BaseEventData_t3903027533 * value)
  8637. {
  8638. ___m_BaseEventData_5 = value;
  8639. Il2CppCodeGenWriteBarrier((&___m_BaseEventData_5), value);
  8640. }
  8641. inline static int32_t get_offset_of_m_InputOverride_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_InputOverride_6)); }
  8642. inline BaseInput_t3630163547 * get_m_InputOverride_6() const { return ___m_InputOverride_6; }
  8643. inline BaseInput_t3630163547 ** get_address_of_m_InputOverride_6() { return &___m_InputOverride_6; }
  8644. inline void set_m_InputOverride_6(BaseInput_t3630163547 * value)
  8645. {
  8646. ___m_InputOverride_6 = value;
  8647. Il2CppCodeGenWriteBarrier((&___m_InputOverride_6), value);
  8648. }
  8649. inline static int32_t get_offset_of_m_DefaultInput_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_DefaultInput_7)); }
  8650. inline BaseInput_t3630163547 * get_m_DefaultInput_7() const { return ___m_DefaultInput_7; }
  8651. inline BaseInput_t3630163547 ** get_address_of_m_DefaultInput_7() { return &___m_DefaultInput_7; }
  8652. inline void set_m_DefaultInput_7(BaseInput_t3630163547 * value)
  8653. {
  8654. ___m_DefaultInput_7 = value;
  8655. Il2CppCodeGenWriteBarrier((&___m_DefaultInput_7), value);
  8656. }
  8657. };
  8658. #ifdef __clang__
  8659. #pragma clang diagnostic pop
  8660. #endif
  8661. #endif // BASEINPUTMODULE_T2019268878_H
  8662. #ifndef EVENTSYSTEM_T1003666588_H
  8663. #define EVENTSYSTEM_T1003666588_H
  8664. #ifdef __clang__
  8665. #pragma clang diagnostic push
  8666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8667. #pragma clang diagnostic ignored "-Wunused-variable"
  8668. #endif
  8669. // UnityEngine.EventSystems.EventSystem
  8670. struct EventSystem_t1003666588 : public UIBehaviour_t3495933518
  8671. {
  8672. public:
  8673. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  8674. List_1_t3491343620 * ___m_SystemInputModules_2;
  8675. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  8676. BaseInputModule_t2019268878 * ___m_CurrentInputModule_3;
  8677. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  8678. GameObject_t1113636619 * ___m_FirstSelected_5;
  8679. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  8680. bool ___m_sendNavigationEvents_6;
  8681. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  8682. int32_t ___m_DragThreshold_7;
  8683. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  8684. GameObject_t1113636619 * ___m_CurrentSelected_8;
  8685. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  8686. bool ___m_HasFocus_9;
  8687. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  8688. bool ___m_SelectionGuard_10;
  8689. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  8690. BaseEventData_t3903027533 * ___m_DummyData_11;
  8691. public:
  8692. inline static int32_t get_offset_of_m_SystemInputModules_2() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SystemInputModules_2)); }
  8693. inline List_1_t3491343620 * get_m_SystemInputModules_2() const { return ___m_SystemInputModules_2; }
  8694. inline List_1_t3491343620 ** get_address_of_m_SystemInputModules_2() { return &___m_SystemInputModules_2; }
  8695. inline void set_m_SystemInputModules_2(List_1_t3491343620 * value)
  8696. {
  8697. ___m_SystemInputModules_2 = value;
  8698. Il2CppCodeGenWriteBarrier((&___m_SystemInputModules_2), value);
  8699. }
  8700. inline static int32_t get_offset_of_m_CurrentInputModule_3() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentInputModule_3)); }
  8701. inline BaseInputModule_t2019268878 * get_m_CurrentInputModule_3() const { return ___m_CurrentInputModule_3; }
  8702. inline BaseInputModule_t2019268878 ** get_address_of_m_CurrentInputModule_3() { return &___m_CurrentInputModule_3; }
  8703. inline void set_m_CurrentInputModule_3(BaseInputModule_t2019268878 * value)
  8704. {
  8705. ___m_CurrentInputModule_3 = value;
  8706. Il2CppCodeGenWriteBarrier((&___m_CurrentInputModule_3), value);
  8707. }
  8708. inline static int32_t get_offset_of_m_FirstSelected_5() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_FirstSelected_5)); }
  8709. inline GameObject_t1113636619 * get_m_FirstSelected_5() const { return ___m_FirstSelected_5; }
  8710. inline GameObject_t1113636619 ** get_address_of_m_FirstSelected_5() { return &___m_FirstSelected_5; }
  8711. inline void set_m_FirstSelected_5(GameObject_t1113636619 * value)
  8712. {
  8713. ___m_FirstSelected_5 = value;
  8714. Il2CppCodeGenWriteBarrier((&___m_FirstSelected_5), value);
  8715. }
  8716. inline static int32_t get_offset_of_m_sendNavigationEvents_6() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_sendNavigationEvents_6)); }
  8717. inline bool get_m_sendNavigationEvents_6() const { return ___m_sendNavigationEvents_6; }
  8718. inline bool* get_address_of_m_sendNavigationEvents_6() { return &___m_sendNavigationEvents_6; }
  8719. inline void set_m_sendNavigationEvents_6(bool value)
  8720. {
  8721. ___m_sendNavigationEvents_6 = value;
  8722. }
  8723. inline static int32_t get_offset_of_m_DragThreshold_7() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DragThreshold_7)); }
  8724. inline int32_t get_m_DragThreshold_7() const { return ___m_DragThreshold_7; }
  8725. inline int32_t* get_address_of_m_DragThreshold_7() { return &___m_DragThreshold_7; }
  8726. inline void set_m_DragThreshold_7(int32_t value)
  8727. {
  8728. ___m_DragThreshold_7 = value;
  8729. }
  8730. inline static int32_t get_offset_of_m_CurrentSelected_8() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentSelected_8)); }
  8731. inline GameObject_t1113636619 * get_m_CurrentSelected_8() const { return ___m_CurrentSelected_8; }
  8732. inline GameObject_t1113636619 ** get_address_of_m_CurrentSelected_8() { return &___m_CurrentSelected_8; }
  8733. inline void set_m_CurrentSelected_8(GameObject_t1113636619 * value)
  8734. {
  8735. ___m_CurrentSelected_8 = value;
  8736. Il2CppCodeGenWriteBarrier((&___m_CurrentSelected_8), value);
  8737. }
  8738. inline static int32_t get_offset_of_m_HasFocus_9() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_HasFocus_9)); }
  8739. inline bool get_m_HasFocus_9() const { return ___m_HasFocus_9; }
  8740. inline bool* get_address_of_m_HasFocus_9() { return &___m_HasFocus_9; }
  8741. inline void set_m_HasFocus_9(bool value)
  8742. {
  8743. ___m_HasFocus_9 = value;
  8744. }
  8745. inline static int32_t get_offset_of_m_SelectionGuard_10() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SelectionGuard_10)); }
  8746. inline bool get_m_SelectionGuard_10() const { return ___m_SelectionGuard_10; }
  8747. inline bool* get_address_of_m_SelectionGuard_10() { return &___m_SelectionGuard_10; }
  8748. inline void set_m_SelectionGuard_10(bool value)
  8749. {
  8750. ___m_SelectionGuard_10 = value;
  8751. }
  8752. inline static int32_t get_offset_of_m_DummyData_11() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DummyData_11)); }
  8753. inline BaseEventData_t3903027533 * get_m_DummyData_11() const { return ___m_DummyData_11; }
  8754. inline BaseEventData_t3903027533 ** get_address_of_m_DummyData_11() { return &___m_DummyData_11; }
  8755. inline void set_m_DummyData_11(BaseEventData_t3903027533 * value)
  8756. {
  8757. ___m_DummyData_11 = value;
  8758. Il2CppCodeGenWriteBarrier((&___m_DummyData_11), value);
  8759. }
  8760. };
  8761. struct EventSystem_t1003666588_StaticFields
  8762. {
  8763. public:
  8764. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  8765. List_1_t2475741330 * ___m_EventSystems_4;
  8766. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  8767. Comparison_1_t3135238028 * ___s_RaycastComparer_12;
  8768. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::<>f__mg$cache0
  8769. Comparison_1_t3135238028 * ___U3CU3Ef__mgU24cache0_13;
  8770. public:
  8771. inline static int32_t get_offset_of_m_EventSystems_4() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___m_EventSystems_4)); }
  8772. inline List_1_t2475741330 * get_m_EventSystems_4() const { return ___m_EventSystems_4; }
  8773. inline List_1_t2475741330 ** get_address_of_m_EventSystems_4() { return &___m_EventSystems_4; }
  8774. inline void set_m_EventSystems_4(List_1_t2475741330 * value)
  8775. {
  8776. ___m_EventSystems_4 = value;
  8777. Il2CppCodeGenWriteBarrier((&___m_EventSystems_4), value);
  8778. }
  8779. inline static int32_t get_offset_of_s_RaycastComparer_12() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___s_RaycastComparer_12)); }
  8780. inline Comparison_1_t3135238028 * get_s_RaycastComparer_12() const { return ___s_RaycastComparer_12; }
  8781. inline Comparison_1_t3135238028 ** get_address_of_s_RaycastComparer_12() { return &___s_RaycastComparer_12; }
  8782. inline void set_s_RaycastComparer_12(Comparison_1_t3135238028 * value)
  8783. {
  8784. ___s_RaycastComparer_12 = value;
  8785. Il2CppCodeGenWriteBarrier((&___s_RaycastComparer_12), value);
  8786. }
  8787. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_13() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___U3CU3Ef__mgU24cache0_13)); }
  8788. inline Comparison_1_t3135238028 * get_U3CU3Ef__mgU24cache0_13() const { return ___U3CU3Ef__mgU24cache0_13; }
  8789. inline Comparison_1_t3135238028 ** get_address_of_U3CU3Ef__mgU24cache0_13() { return &___U3CU3Ef__mgU24cache0_13; }
  8790. inline void set_U3CU3Ef__mgU24cache0_13(Comparison_1_t3135238028 * value)
  8791. {
  8792. ___U3CU3Ef__mgU24cache0_13 = value;
  8793. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_13), value);
  8794. }
  8795. };
  8796. #ifdef __clang__
  8797. #pragma clang diagnostic pop
  8798. #endif
  8799. #endif // EVENTSYSTEM_T1003666588_H
  8800. #ifndef BASEINPUT_T3630163547_H
  8801. #define BASEINPUT_T3630163547_H
  8802. #ifdef __clang__
  8803. #pragma clang diagnostic push
  8804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8805. #pragma clang diagnostic ignored "-Wunused-variable"
  8806. #endif
  8807. // UnityEngine.EventSystems.BaseInput
  8808. struct BaseInput_t3630163547 : public UIBehaviour_t3495933518
  8809. {
  8810. public:
  8811. public:
  8812. };
  8813. #ifdef __clang__
  8814. #pragma clang diagnostic pop
  8815. #endif
  8816. #endif // BASEINPUT_T3630163547_H
  8817. #ifndef SELECTABLE_T3250028441_H
  8818. #define SELECTABLE_T3250028441_H
  8819. #ifdef __clang__
  8820. #pragma clang diagnostic push
  8821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8822. #pragma clang diagnostic ignored "-Wunused-variable"
  8823. #endif
  8824. // UnityEngine.UI.Selectable
  8825. struct Selectable_t3250028441 : public UIBehaviour_t3495933518
  8826. {
  8827. public:
  8828. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  8829. Navigation_t3049316579 ___m_Navigation_3;
  8830. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  8831. int32_t ___m_Transition_4;
  8832. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  8833. ColorBlock_t2139031574 ___m_Colors_5;
  8834. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  8835. SpriteState_t1362986479 ___m_SpriteState_6;
  8836. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  8837. AnimationTriggers_t2532145056 * ___m_AnimationTriggers_7;
  8838. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  8839. bool ___m_Interactable_8;
  8840. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  8841. Graphic_t1660335611 * ___m_TargetGraphic_9;
  8842. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  8843. bool ___m_GroupsAllowInteraction_10;
  8844. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::m_CurrentSelectionState
  8845. int32_t ___m_CurrentSelectionState_11;
  8846. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  8847. bool ___U3CisPointerInsideU3Ek__BackingField_12;
  8848. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  8849. bool ___U3CisPointerDownU3Ek__BackingField_13;
  8850. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  8851. bool ___U3ChasSelectionU3Ek__BackingField_14;
  8852. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  8853. List_1_t1260619206 * ___m_CanvasGroupCache_15;
  8854. public:
  8855. inline static int32_t get_offset_of_m_Navigation_3() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Navigation_3)); }
  8856. inline Navigation_t3049316579 get_m_Navigation_3() const { return ___m_Navigation_3; }
  8857. inline Navigation_t3049316579 * get_address_of_m_Navigation_3() { return &___m_Navigation_3; }
  8858. inline void set_m_Navigation_3(Navigation_t3049316579 value)
  8859. {
  8860. ___m_Navigation_3 = value;
  8861. }
  8862. inline static int32_t get_offset_of_m_Transition_4() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Transition_4)); }
  8863. inline int32_t get_m_Transition_4() const { return ___m_Transition_4; }
  8864. inline int32_t* get_address_of_m_Transition_4() { return &___m_Transition_4; }
  8865. inline void set_m_Transition_4(int32_t value)
  8866. {
  8867. ___m_Transition_4 = value;
  8868. }
  8869. inline static int32_t get_offset_of_m_Colors_5() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Colors_5)); }
  8870. inline ColorBlock_t2139031574 get_m_Colors_5() const { return ___m_Colors_5; }
  8871. inline ColorBlock_t2139031574 * get_address_of_m_Colors_5() { return &___m_Colors_5; }
  8872. inline void set_m_Colors_5(ColorBlock_t2139031574 value)
  8873. {
  8874. ___m_Colors_5 = value;
  8875. }
  8876. inline static int32_t get_offset_of_m_SpriteState_6() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_SpriteState_6)); }
  8877. inline SpriteState_t1362986479 get_m_SpriteState_6() const { return ___m_SpriteState_6; }
  8878. inline SpriteState_t1362986479 * get_address_of_m_SpriteState_6() { return &___m_SpriteState_6; }
  8879. inline void set_m_SpriteState_6(SpriteState_t1362986479 value)
  8880. {
  8881. ___m_SpriteState_6 = value;
  8882. }
  8883. inline static int32_t get_offset_of_m_AnimationTriggers_7() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_AnimationTriggers_7)); }
  8884. inline AnimationTriggers_t2532145056 * get_m_AnimationTriggers_7() const { return ___m_AnimationTriggers_7; }
  8885. inline AnimationTriggers_t2532145056 ** get_address_of_m_AnimationTriggers_7() { return &___m_AnimationTriggers_7; }
  8886. inline void set_m_AnimationTriggers_7(AnimationTriggers_t2532145056 * value)
  8887. {
  8888. ___m_AnimationTriggers_7 = value;
  8889. Il2CppCodeGenWriteBarrier((&___m_AnimationTriggers_7), value);
  8890. }
  8891. inline static int32_t get_offset_of_m_Interactable_8() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Interactable_8)); }
  8892. inline bool get_m_Interactable_8() const { return ___m_Interactable_8; }
  8893. inline bool* get_address_of_m_Interactable_8() { return &___m_Interactable_8; }
  8894. inline void set_m_Interactable_8(bool value)
  8895. {
  8896. ___m_Interactable_8 = value;
  8897. }
  8898. inline static int32_t get_offset_of_m_TargetGraphic_9() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_TargetGraphic_9)); }
  8899. inline Graphic_t1660335611 * get_m_TargetGraphic_9() const { return ___m_TargetGraphic_9; }
  8900. inline Graphic_t1660335611 ** get_address_of_m_TargetGraphic_9() { return &___m_TargetGraphic_9; }
  8901. inline void set_m_TargetGraphic_9(Graphic_t1660335611 * value)
  8902. {
  8903. ___m_TargetGraphic_9 = value;
  8904. Il2CppCodeGenWriteBarrier((&___m_TargetGraphic_9), value);
  8905. }
  8906. inline static int32_t get_offset_of_m_GroupsAllowInteraction_10() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_GroupsAllowInteraction_10)); }
  8907. inline bool get_m_GroupsAllowInteraction_10() const { return ___m_GroupsAllowInteraction_10; }
  8908. inline bool* get_address_of_m_GroupsAllowInteraction_10() { return &___m_GroupsAllowInteraction_10; }
  8909. inline void set_m_GroupsAllowInteraction_10(bool value)
  8910. {
  8911. ___m_GroupsAllowInteraction_10 = value;
  8912. }
  8913. inline static int32_t get_offset_of_m_CurrentSelectionState_11() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CurrentSelectionState_11)); }
  8914. inline int32_t get_m_CurrentSelectionState_11() const { return ___m_CurrentSelectionState_11; }
  8915. inline int32_t* get_address_of_m_CurrentSelectionState_11() { return &___m_CurrentSelectionState_11; }
  8916. inline void set_m_CurrentSelectionState_11(int32_t value)
  8917. {
  8918. ___m_CurrentSelectionState_11 = value;
  8919. }
  8920. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerInsideU3Ek__BackingField_12)); }
  8921. inline bool get_U3CisPointerInsideU3Ek__BackingField_12() const { return ___U3CisPointerInsideU3Ek__BackingField_12; }
  8922. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_12() { return &___U3CisPointerInsideU3Ek__BackingField_12; }
  8923. inline void set_U3CisPointerInsideU3Ek__BackingField_12(bool value)
  8924. {
  8925. ___U3CisPointerInsideU3Ek__BackingField_12 = value;
  8926. }
  8927. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerDownU3Ek__BackingField_13)); }
  8928. inline bool get_U3CisPointerDownU3Ek__BackingField_13() const { return ___U3CisPointerDownU3Ek__BackingField_13; }
  8929. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_13() { return &___U3CisPointerDownU3Ek__BackingField_13; }
  8930. inline void set_U3CisPointerDownU3Ek__BackingField_13(bool value)
  8931. {
  8932. ___U3CisPointerDownU3Ek__BackingField_13 = value;
  8933. }
  8934. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3ChasSelectionU3Ek__BackingField_14)); }
  8935. inline bool get_U3ChasSelectionU3Ek__BackingField_14() const { return ___U3ChasSelectionU3Ek__BackingField_14; }
  8936. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_14() { return &___U3ChasSelectionU3Ek__BackingField_14; }
  8937. inline void set_U3ChasSelectionU3Ek__BackingField_14(bool value)
  8938. {
  8939. ___U3ChasSelectionU3Ek__BackingField_14 = value;
  8940. }
  8941. inline static int32_t get_offset_of_m_CanvasGroupCache_15() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CanvasGroupCache_15)); }
  8942. inline List_1_t1260619206 * get_m_CanvasGroupCache_15() const { return ___m_CanvasGroupCache_15; }
  8943. inline List_1_t1260619206 ** get_address_of_m_CanvasGroupCache_15() { return &___m_CanvasGroupCache_15; }
  8944. inline void set_m_CanvasGroupCache_15(List_1_t1260619206 * value)
  8945. {
  8946. ___m_CanvasGroupCache_15 = value;
  8947. Il2CppCodeGenWriteBarrier((&___m_CanvasGroupCache_15), value);
  8948. }
  8949. };
  8950. struct Selectable_t3250028441_StaticFields
  8951. {
  8952. public:
  8953. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable> UnityEngine.UI.Selectable::s_List
  8954. List_1_t427135887 * ___s_List_2;
  8955. public:
  8956. inline static int32_t get_offset_of_s_List_2() { return static_cast<int32_t>(offsetof(Selectable_t3250028441_StaticFields, ___s_List_2)); }
  8957. inline List_1_t427135887 * get_s_List_2() const { return ___s_List_2; }
  8958. inline List_1_t427135887 ** get_address_of_s_List_2() { return &___s_List_2; }
  8959. inline void set_s_List_2(List_1_t427135887 * value)
  8960. {
  8961. ___s_List_2 = value;
  8962. Il2CppCodeGenWriteBarrier((&___s_List_2), value);
  8963. }
  8964. };
  8965. #ifdef __clang__
  8966. #pragma clang diagnostic pop
  8967. #endif
  8968. #endif // SELECTABLE_T3250028441_H
  8969. #ifndef SCROLLRECT_T4137855814_H
  8970. #define SCROLLRECT_T4137855814_H
  8971. #ifdef __clang__
  8972. #pragma clang diagnostic push
  8973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8974. #pragma clang diagnostic ignored "-Wunused-variable"
  8975. #endif
  8976. // UnityEngine.UI.ScrollRect
  8977. struct ScrollRect_t4137855814 : public UIBehaviour_t3495933518
  8978. {
  8979. public:
  8980. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  8981. RectTransform_t3704657025 * ___m_Content_2;
  8982. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  8983. bool ___m_Horizontal_3;
  8984. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  8985. bool ___m_Vertical_4;
  8986. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
  8987. int32_t ___m_MovementType_5;
  8988. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  8989. float ___m_Elasticity_6;
  8990. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  8991. bool ___m_Inertia_7;
  8992. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  8993. float ___m_DecelerationRate_8;
  8994. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  8995. float ___m_ScrollSensitivity_9;
  8996. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  8997. RectTransform_t3704657025 * ___m_Viewport_10;
  8998. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  8999. Scrollbar_t1494447233 * ___m_HorizontalScrollbar_11;
  9000. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  9001. Scrollbar_t1494447233 * ___m_VerticalScrollbar_12;
  9002. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  9003. int32_t ___m_HorizontalScrollbarVisibility_13;
  9004. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  9005. int32_t ___m_VerticalScrollbarVisibility_14;
  9006. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  9007. float ___m_HorizontalScrollbarSpacing_15;
  9008. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  9009. float ___m_VerticalScrollbarSpacing_16;
  9010. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  9011. ScrollRectEvent_t343079324 * ___m_OnValueChanged_17;
  9012. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  9013. Vector2_t2156229523 ___m_PointerStartLocalCursor_18;
  9014. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  9015. Vector2_t2156229523 ___m_ContentStartPosition_19;
  9016. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  9017. RectTransform_t3704657025 * ___m_ViewRect_20;
  9018. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  9019. Bounds_t2266837910 ___m_ContentBounds_21;
  9020. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  9021. Bounds_t2266837910 ___m_ViewBounds_22;
  9022. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  9023. Vector2_t2156229523 ___m_Velocity_23;
  9024. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  9025. bool ___m_Dragging_24;
  9026. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  9027. Vector2_t2156229523 ___m_PrevPosition_25;
  9028. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  9029. Bounds_t2266837910 ___m_PrevContentBounds_26;
  9030. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  9031. Bounds_t2266837910 ___m_PrevViewBounds_27;
  9032. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  9033. bool ___m_HasRebuiltLayout_28;
  9034. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  9035. bool ___m_HSliderExpand_29;
  9036. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  9037. bool ___m_VSliderExpand_30;
  9038. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  9039. float ___m_HSliderHeight_31;
  9040. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  9041. float ___m_VSliderWidth_32;
  9042. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  9043. RectTransform_t3704657025 * ___m_Rect_33;
  9044. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  9045. RectTransform_t3704657025 * ___m_HorizontalScrollbarRect_34;
  9046. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  9047. RectTransform_t3704657025 * ___m_VerticalScrollbarRect_35;
  9048. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  9049. DrivenRectTransformTracker_t2562230146 ___m_Tracker_36;
  9050. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  9051. Vector3U5BU5D_t1718750761* ___m_Corners_37;
  9052. public:
  9053. inline static int32_t get_offset_of_m_Content_2() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Content_2)); }
  9054. inline RectTransform_t3704657025 * get_m_Content_2() const { return ___m_Content_2; }
  9055. inline RectTransform_t3704657025 ** get_address_of_m_Content_2() { return &___m_Content_2; }
  9056. inline void set_m_Content_2(RectTransform_t3704657025 * value)
  9057. {
  9058. ___m_Content_2 = value;
  9059. Il2CppCodeGenWriteBarrier((&___m_Content_2), value);
  9060. }
  9061. inline static int32_t get_offset_of_m_Horizontal_3() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Horizontal_3)); }
  9062. inline bool get_m_Horizontal_3() const { return ___m_Horizontal_3; }
  9063. inline bool* get_address_of_m_Horizontal_3() { return &___m_Horizontal_3; }
  9064. inline void set_m_Horizontal_3(bool value)
  9065. {
  9066. ___m_Horizontal_3 = value;
  9067. }
  9068. inline static int32_t get_offset_of_m_Vertical_4() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Vertical_4)); }
  9069. inline bool get_m_Vertical_4() const { return ___m_Vertical_4; }
  9070. inline bool* get_address_of_m_Vertical_4() { return &___m_Vertical_4; }
  9071. inline void set_m_Vertical_4(bool value)
  9072. {
  9073. ___m_Vertical_4 = value;
  9074. }
  9075. inline static int32_t get_offset_of_m_MovementType_5() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_MovementType_5)); }
  9076. inline int32_t get_m_MovementType_5() const { return ___m_MovementType_5; }
  9077. inline int32_t* get_address_of_m_MovementType_5() { return &___m_MovementType_5; }
  9078. inline void set_m_MovementType_5(int32_t value)
  9079. {
  9080. ___m_MovementType_5 = value;
  9081. }
  9082. inline static int32_t get_offset_of_m_Elasticity_6() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Elasticity_6)); }
  9083. inline float get_m_Elasticity_6() const { return ___m_Elasticity_6; }
  9084. inline float* get_address_of_m_Elasticity_6() { return &___m_Elasticity_6; }
  9085. inline void set_m_Elasticity_6(float value)
  9086. {
  9087. ___m_Elasticity_6 = value;
  9088. }
  9089. inline static int32_t get_offset_of_m_Inertia_7() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Inertia_7)); }
  9090. inline bool get_m_Inertia_7() const { return ___m_Inertia_7; }
  9091. inline bool* get_address_of_m_Inertia_7() { return &___m_Inertia_7; }
  9092. inline void set_m_Inertia_7(bool value)
  9093. {
  9094. ___m_Inertia_7 = value;
  9095. }
  9096. inline static int32_t get_offset_of_m_DecelerationRate_8() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_DecelerationRate_8)); }
  9097. inline float get_m_DecelerationRate_8() const { return ___m_DecelerationRate_8; }
  9098. inline float* get_address_of_m_DecelerationRate_8() { return &___m_DecelerationRate_8; }
  9099. inline void set_m_DecelerationRate_8(float value)
  9100. {
  9101. ___m_DecelerationRate_8 = value;
  9102. }
  9103. inline static int32_t get_offset_of_m_ScrollSensitivity_9() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ScrollSensitivity_9)); }
  9104. inline float get_m_ScrollSensitivity_9() const { return ___m_ScrollSensitivity_9; }
  9105. inline float* get_address_of_m_ScrollSensitivity_9() { return &___m_ScrollSensitivity_9; }
  9106. inline void set_m_ScrollSensitivity_9(float value)
  9107. {
  9108. ___m_ScrollSensitivity_9 = value;
  9109. }
  9110. inline static int32_t get_offset_of_m_Viewport_10() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Viewport_10)); }
  9111. inline RectTransform_t3704657025 * get_m_Viewport_10() const { return ___m_Viewport_10; }
  9112. inline RectTransform_t3704657025 ** get_address_of_m_Viewport_10() { return &___m_Viewport_10; }
  9113. inline void set_m_Viewport_10(RectTransform_t3704657025 * value)
  9114. {
  9115. ___m_Viewport_10 = value;
  9116. Il2CppCodeGenWriteBarrier((&___m_Viewport_10), value);
  9117. }
  9118. inline static int32_t get_offset_of_m_HorizontalScrollbar_11() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbar_11)); }
  9119. inline Scrollbar_t1494447233 * get_m_HorizontalScrollbar_11() const { return ___m_HorizontalScrollbar_11; }
  9120. inline Scrollbar_t1494447233 ** get_address_of_m_HorizontalScrollbar_11() { return &___m_HorizontalScrollbar_11; }
  9121. inline void set_m_HorizontalScrollbar_11(Scrollbar_t1494447233 * value)
  9122. {
  9123. ___m_HorizontalScrollbar_11 = value;
  9124. Il2CppCodeGenWriteBarrier((&___m_HorizontalScrollbar_11), value);
  9125. }
  9126. inline static int32_t get_offset_of_m_VerticalScrollbar_12() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbar_12)); }
  9127. inline Scrollbar_t1494447233 * get_m_VerticalScrollbar_12() const { return ___m_VerticalScrollbar_12; }
  9128. inline Scrollbar_t1494447233 ** get_address_of_m_VerticalScrollbar_12() { return &___m_VerticalScrollbar_12; }
  9129. inline void set_m_VerticalScrollbar_12(Scrollbar_t1494447233 * value)
  9130. {
  9131. ___m_VerticalScrollbar_12 = value;
  9132. Il2CppCodeGenWriteBarrier((&___m_VerticalScrollbar_12), value);
  9133. }
  9134. inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_13() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarVisibility_13)); }
  9135. inline int32_t get_m_HorizontalScrollbarVisibility_13() const { return ___m_HorizontalScrollbarVisibility_13; }
  9136. inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_13() { return &___m_HorizontalScrollbarVisibility_13; }
  9137. inline void set_m_HorizontalScrollbarVisibility_13(int32_t value)
  9138. {
  9139. ___m_HorizontalScrollbarVisibility_13 = value;
  9140. }
  9141. inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_14() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarVisibility_14)); }
  9142. inline int32_t get_m_VerticalScrollbarVisibility_14() const { return ___m_VerticalScrollbarVisibility_14; }
  9143. inline int32_t* get_address_of_m_VerticalScrollbarVisibility_14() { return &___m_VerticalScrollbarVisibility_14; }
  9144. inline void set_m_VerticalScrollbarVisibility_14(int32_t value)
  9145. {
  9146. ___m_VerticalScrollbarVisibility_14 = value;
  9147. }
  9148. inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_15() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarSpacing_15)); }
  9149. inline float get_m_HorizontalScrollbarSpacing_15() const { return ___m_HorizontalScrollbarSpacing_15; }
  9150. inline float* get_address_of_m_HorizontalScrollbarSpacing_15() { return &___m_HorizontalScrollbarSpacing_15; }
  9151. inline void set_m_HorizontalScrollbarSpacing_15(float value)
  9152. {
  9153. ___m_HorizontalScrollbarSpacing_15 = value;
  9154. }
  9155. inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_16() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarSpacing_16)); }
  9156. inline float get_m_VerticalScrollbarSpacing_16() const { return ___m_VerticalScrollbarSpacing_16; }
  9157. inline float* get_address_of_m_VerticalScrollbarSpacing_16() { return &___m_VerticalScrollbarSpacing_16; }
  9158. inline void set_m_VerticalScrollbarSpacing_16(float value)
  9159. {
  9160. ___m_VerticalScrollbarSpacing_16 = value;
  9161. }
  9162. inline static int32_t get_offset_of_m_OnValueChanged_17() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_OnValueChanged_17)); }
  9163. inline ScrollRectEvent_t343079324 * get_m_OnValueChanged_17() const { return ___m_OnValueChanged_17; }
  9164. inline ScrollRectEvent_t343079324 ** get_address_of_m_OnValueChanged_17() { return &___m_OnValueChanged_17; }
  9165. inline void set_m_OnValueChanged_17(ScrollRectEvent_t343079324 * value)
  9166. {
  9167. ___m_OnValueChanged_17 = value;
  9168. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_17), value);
  9169. }
  9170. inline static int32_t get_offset_of_m_PointerStartLocalCursor_18() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PointerStartLocalCursor_18)); }
  9171. inline Vector2_t2156229523 get_m_PointerStartLocalCursor_18() const { return ___m_PointerStartLocalCursor_18; }
  9172. inline Vector2_t2156229523 * get_address_of_m_PointerStartLocalCursor_18() { return &___m_PointerStartLocalCursor_18; }
  9173. inline void set_m_PointerStartLocalCursor_18(Vector2_t2156229523 value)
  9174. {
  9175. ___m_PointerStartLocalCursor_18 = value;
  9176. }
  9177. inline static int32_t get_offset_of_m_ContentStartPosition_19() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ContentStartPosition_19)); }
  9178. inline Vector2_t2156229523 get_m_ContentStartPosition_19() const { return ___m_ContentStartPosition_19; }
  9179. inline Vector2_t2156229523 * get_address_of_m_ContentStartPosition_19() { return &___m_ContentStartPosition_19; }
  9180. inline void set_m_ContentStartPosition_19(Vector2_t2156229523 value)
  9181. {
  9182. ___m_ContentStartPosition_19 = value;
  9183. }
  9184. inline static int32_t get_offset_of_m_ViewRect_20() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ViewRect_20)); }
  9185. inline RectTransform_t3704657025 * get_m_ViewRect_20() const { return ___m_ViewRect_20; }
  9186. inline RectTransform_t3704657025 ** get_address_of_m_ViewRect_20() { return &___m_ViewRect_20; }
  9187. inline void set_m_ViewRect_20(RectTransform_t3704657025 * value)
  9188. {
  9189. ___m_ViewRect_20 = value;
  9190. Il2CppCodeGenWriteBarrier((&___m_ViewRect_20), value);
  9191. }
  9192. inline static int32_t get_offset_of_m_ContentBounds_21() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ContentBounds_21)); }
  9193. inline Bounds_t2266837910 get_m_ContentBounds_21() const { return ___m_ContentBounds_21; }
  9194. inline Bounds_t2266837910 * get_address_of_m_ContentBounds_21() { return &___m_ContentBounds_21; }
  9195. inline void set_m_ContentBounds_21(Bounds_t2266837910 value)
  9196. {
  9197. ___m_ContentBounds_21 = value;
  9198. }
  9199. inline static int32_t get_offset_of_m_ViewBounds_22() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ViewBounds_22)); }
  9200. inline Bounds_t2266837910 get_m_ViewBounds_22() const { return ___m_ViewBounds_22; }
  9201. inline Bounds_t2266837910 * get_address_of_m_ViewBounds_22() { return &___m_ViewBounds_22; }
  9202. inline void set_m_ViewBounds_22(Bounds_t2266837910 value)
  9203. {
  9204. ___m_ViewBounds_22 = value;
  9205. }
  9206. inline static int32_t get_offset_of_m_Velocity_23() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Velocity_23)); }
  9207. inline Vector2_t2156229523 get_m_Velocity_23() const { return ___m_Velocity_23; }
  9208. inline Vector2_t2156229523 * get_address_of_m_Velocity_23() { return &___m_Velocity_23; }
  9209. inline void set_m_Velocity_23(Vector2_t2156229523 value)
  9210. {
  9211. ___m_Velocity_23 = value;
  9212. }
  9213. inline static int32_t get_offset_of_m_Dragging_24() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Dragging_24)); }
  9214. inline bool get_m_Dragging_24() const { return ___m_Dragging_24; }
  9215. inline bool* get_address_of_m_Dragging_24() { return &___m_Dragging_24; }
  9216. inline void set_m_Dragging_24(bool value)
  9217. {
  9218. ___m_Dragging_24 = value;
  9219. }
  9220. inline static int32_t get_offset_of_m_PrevPosition_25() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevPosition_25)); }
  9221. inline Vector2_t2156229523 get_m_PrevPosition_25() const { return ___m_PrevPosition_25; }
  9222. inline Vector2_t2156229523 * get_address_of_m_PrevPosition_25() { return &___m_PrevPosition_25; }
  9223. inline void set_m_PrevPosition_25(Vector2_t2156229523 value)
  9224. {
  9225. ___m_PrevPosition_25 = value;
  9226. }
  9227. inline static int32_t get_offset_of_m_PrevContentBounds_26() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevContentBounds_26)); }
  9228. inline Bounds_t2266837910 get_m_PrevContentBounds_26() const { return ___m_PrevContentBounds_26; }
  9229. inline Bounds_t2266837910 * get_address_of_m_PrevContentBounds_26() { return &___m_PrevContentBounds_26; }
  9230. inline void set_m_PrevContentBounds_26(Bounds_t2266837910 value)
  9231. {
  9232. ___m_PrevContentBounds_26 = value;
  9233. }
  9234. inline static int32_t get_offset_of_m_PrevViewBounds_27() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevViewBounds_27)); }
  9235. inline Bounds_t2266837910 get_m_PrevViewBounds_27() const { return ___m_PrevViewBounds_27; }
  9236. inline Bounds_t2266837910 * get_address_of_m_PrevViewBounds_27() { return &___m_PrevViewBounds_27; }
  9237. inline void set_m_PrevViewBounds_27(Bounds_t2266837910 value)
  9238. {
  9239. ___m_PrevViewBounds_27 = value;
  9240. }
  9241. inline static int32_t get_offset_of_m_HasRebuiltLayout_28() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HasRebuiltLayout_28)); }
  9242. inline bool get_m_HasRebuiltLayout_28() const { return ___m_HasRebuiltLayout_28; }
  9243. inline bool* get_address_of_m_HasRebuiltLayout_28() { return &___m_HasRebuiltLayout_28; }
  9244. inline void set_m_HasRebuiltLayout_28(bool value)
  9245. {
  9246. ___m_HasRebuiltLayout_28 = value;
  9247. }
  9248. inline static int32_t get_offset_of_m_HSliderExpand_29() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HSliderExpand_29)); }
  9249. inline bool get_m_HSliderExpand_29() const { return ___m_HSliderExpand_29; }
  9250. inline bool* get_address_of_m_HSliderExpand_29() { return &___m_HSliderExpand_29; }
  9251. inline void set_m_HSliderExpand_29(bool value)
  9252. {
  9253. ___m_HSliderExpand_29 = value;
  9254. }
  9255. inline static int32_t get_offset_of_m_VSliderExpand_30() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VSliderExpand_30)); }
  9256. inline bool get_m_VSliderExpand_30() const { return ___m_VSliderExpand_30; }
  9257. inline bool* get_address_of_m_VSliderExpand_30() { return &___m_VSliderExpand_30; }
  9258. inline void set_m_VSliderExpand_30(bool value)
  9259. {
  9260. ___m_VSliderExpand_30 = value;
  9261. }
  9262. inline static int32_t get_offset_of_m_HSliderHeight_31() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HSliderHeight_31)); }
  9263. inline float get_m_HSliderHeight_31() const { return ___m_HSliderHeight_31; }
  9264. inline float* get_address_of_m_HSliderHeight_31() { return &___m_HSliderHeight_31; }
  9265. inline void set_m_HSliderHeight_31(float value)
  9266. {
  9267. ___m_HSliderHeight_31 = value;
  9268. }
  9269. inline static int32_t get_offset_of_m_VSliderWidth_32() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VSliderWidth_32)); }
  9270. inline float get_m_VSliderWidth_32() const { return ___m_VSliderWidth_32; }
  9271. inline float* get_address_of_m_VSliderWidth_32() { return &___m_VSliderWidth_32; }
  9272. inline void set_m_VSliderWidth_32(float value)
  9273. {
  9274. ___m_VSliderWidth_32 = value;
  9275. }
  9276. inline static int32_t get_offset_of_m_Rect_33() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Rect_33)); }
  9277. inline RectTransform_t3704657025 * get_m_Rect_33() const { return ___m_Rect_33; }
  9278. inline RectTransform_t3704657025 ** get_address_of_m_Rect_33() { return &___m_Rect_33; }
  9279. inline void set_m_Rect_33(RectTransform_t3704657025 * value)
  9280. {
  9281. ___m_Rect_33 = value;
  9282. Il2CppCodeGenWriteBarrier((&___m_Rect_33), value);
  9283. }
  9284. inline static int32_t get_offset_of_m_HorizontalScrollbarRect_34() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarRect_34)); }
  9285. inline RectTransform_t3704657025 * get_m_HorizontalScrollbarRect_34() const { return ___m_HorizontalScrollbarRect_34; }
  9286. inline RectTransform_t3704657025 ** get_address_of_m_HorizontalScrollbarRect_34() { return &___m_HorizontalScrollbarRect_34; }
  9287. inline void set_m_HorizontalScrollbarRect_34(RectTransform_t3704657025 * value)
  9288. {
  9289. ___m_HorizontalScrollbarRect_34 = value;
  9290. Il2CppCodeGenWriteBarrier((&___m_HorizontalScrollbarRect_34), value);
  9291. }
  9292. inline static int32_t get_offset_of_m_VerticalScrollbarRect_35() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarRect_35)); }
  9293. inline RectTransform_t3704657025 * get_m_VerticalScrollbarRect_35() const { return ___m_VerticalScrollbarRect_35; }
  9294. inline RectTransform_t3704657025 ** get_address_of_m_VerticalScrollbarRect_35() { return &___m_VerticalScrollbarRect_35; }
  9295. inline void set_m_VerticalScrollbarRect_35(RectTransform_t3704657025 * value)
  9296. {
  9297. ___m_VerticalScrollbarRect_35 = value;
  9298. Il2CppCodeGenWriteBarrier((&___m_VerticalScrollbarRect_35), value);
  9299. }
  9300. inline static int32_t get_offset_of_m_Tracker_36() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Tracker_36)); }
  9301. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_36() const { return ___m_Tracker_36; }
  9302. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_36() { return &___m_Tracker_36; }
  9303. inline void set_m_Tracker_36(DrivenRectTransformTracker_t2562230146 value)
  9304. {
  9305. ___m_Tracker_36 = value;
  9306. }
  9307. inline static int32_t get_offset_of_m_Corners_37() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Corners_37)); }
  9308. inline Vector3U5BU5D_t1718750761* get_m_Corners_37() const { return ___m_Corners_37; }
  9309. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_37() { return &___m_Corners_37; }
  9310. inline void set_m_Corners_37(Vector3U5BU5D_t1718750761* value)
  9311. {
  9312. ___m_Corners_37 = value;
  9313. Il2CppCodeGenWriteBarrier((&___m_Corners_37), value);
  9314. }
  9315. };
  9316. #ifdef __clang__
  9317. #pragma clang diagnostic pop
  9318. #endif
  9319. #endif // SCROLLRECT_T4137855814_H
  9320. #ifndef GRAPHIC_T1660335611_H
  9321. #define GRAPHIC_T1660335611_H
  9322. #ifdef __clang__
  9323. #pragma clang diagnostic push
  9324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9325. #pragma clang diagnostic ignored "-Wunused-variable"
  9326. #endif
  9327. // UnityEngine.UI.Graphic
  9328. struct Graphic_t1660335611 : public UIBehaviour_t3495933518
  9329. {
  9330. public:
  9331. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  9332. Material_t340375123 * ___m_Material_4;
  9333. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  9334. Color_t2555686324 ___m_Color_5;
  9335. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  9336. bool ___m_RaycastTarget_6;
  9337. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  9338. RectTransform_t3704657025 * ___m_RectTransform_7;
  9339. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  9340. CanvasRenderer_t2598313366 * ___m_CanvasRenderer_8;
  9341. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  9342. Canvas_t3310196443 * ___m_Canvas_9;
  9343. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  9344. bool ___m_VertsDirty_10;
  9345. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  9346. bool ___m_MaterialDirty_11;
  9347. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  9348. UnityAction_t3245792599 * ___m_OnDirtyLayoutCallback_12;
  9349. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  9350. UnityAction_t3245792599 * ___m_OnDirtyVertsCallback_13;
  9351. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  9352. UnityAction_t3245792599 * ___m_OnDirtyMaterialCallback_14;
  9353. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  9354. TweenRunner_1_t3055525458 * ___m_ColorTweenRunner_17;
  9355. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  9356. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18;
  9357. public:
  9358. inline static int32_t get_offset_of_m_Material_4() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Material_4)); }
  9359. inline Material_t340375123 * get_m_Material_4() const { return ___m_Material_4; }
  9360. inline Material_t340375123 ** get_address_of_m_Material_4() { return &___m_Material_4; }
  9361. inline void set_m_Material_4(Material_t340375123 * value)
  9362. {
  9363. ___m_Material_4 = value;
  9364. Il2CppCodeGenWriteBarrier((&___m_Material_4), value);
  9365. }
  9366. inline static int32_t get_offset_of_m_Color_5() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Color_5)); }
  9367. inline Color_t2555686324 get_m_Color_5() const { return ___m_Color_5; }
  9368. inline Color_t2555686324 * get_address_of_m_Color_5() { return &___m_Color_5; }
  9369. inline void set_m_Color_5(Color_t2555686324 value)
  9370. {
  9371. ___m_Color_5 = value;
  9372. }
  9373. inline static int32_t get_offset_of_m_RaycastTarget_6() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RaycastTarget_6)); }
  9374. inline bool get_m_RaycastTarget_6() const { return ___m_RaycastTarget_6; }
  9375. inline bool* get_address_of_m_RaycastTarget_6() { return &___m_RaycastTarget_6; }
  9376. inline void set_m_RaycastTarget_6(bool value)
  9377. {
  9378. ___m_RaycastTarget_6 = value;
  9379. }
  9380. inline static int32_t get_offset_of_m_RectTransform_7() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RectTransform_7)); }
  9381. inline RectTransform_t3704657025 * get_m_RectTransform_7() const { return ___m_RectTransform_7; }
  9382. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_7() { return &___m_RectTransform_7; }
  9383. inline void set_m_RectTransform_7(RectTransform_t3704657025 * value)
  9384. {
  9385. ___m_RectTransform_7 = value;
  9386. Il2CppCodeGenWriteBarrier((&___m_RectTransform_7), value);
  9387. }
  9388. inline static int32_t get_offset_of_m_CanvasRenderer_8() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_CanvasRenderer_8)); }
  9389. inline CanvasRenderer_t2598313366 * get_m_CanvasRenderer_8() const { return ___m_CanvasRenderer_8; }
  9390. inline CanvasRenderer_t2598313366 ** get_address_of_m_CanvasRenderer_8() { return &___m_CanvasRenderer_8; }
  9391. inline void set_m_CanvasRenderer_8(CanvasRenderer_t2598313366 * value)
  9392. {
  9393. ___m_CanvasRenderer_8 = value;
  9394. Il2CppCodeGenWriteBarrier((&___m_CanvasRenderer_8), value);
  9395. }
  9396. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Canvas_9)); }
  9397. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  9398. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  9399. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  9400. {
  9401. ___m_Canvas_9 = value;
  9402. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  9403. }
  9404. inline static int32_t get_offset_of_m_VertsDirty_10() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_VertsDirty_10)); }
  9405. inline bool get_m_VertsDirty_10() const { return ___m_VertsDirty_10; }
  9406. inline bool* get_address_of_m_VertsDirty_10() { return &___m_VertsDirty_10; }
  9407. inline void set_m_VertsDirty_10(bool value)
  9408. {
  9409. ___m_VertsDirty_10 = value;
  9410. }
  9411. inline static int32_t get_offset_of_m_MaterialDirty_11() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_MaterialDirty_11)); }
  9412. inline bool get_m_MaterialDirty_11() const { return ___m_MaterialDirty_11; }
  9413. inline bool* get_address_of_m_MaterialDirty_11() { return &___m_MaterialDirty_11; }
  9414. inline void set_m_MaterialDirty_11(bool value)
  9415. {
  9416. ___m_MaterialDirty_11 = value;
  9417. }
  9418. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_12() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyLayoutCallback_12)); }
  9419. inline UnityAction_t3245792599 * get_m_OnDirtyLayoutCallback_12() const { return ___m_OnDirtyLayoutCallback_12; }
  9420. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyLayoutCallback_12() { return &___m_OnDirtyLayoutCallback_12; }
  9421. inline void set_m_OnDirtyLayoutCallback_12(UnityAction_t3245792599 * value)
  9422. {
  9423. ___m_OnDirtyLayoutCallback_12 = value;
  9424. Il2CppCodeGenWriteBarrier((&___m_OnDirtyLayoutCallback_12), value);
  9425. }
  9426. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_13() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyVertsCallback_13)); }
  9427. inline UnityAction_t3245792599 * get_m_OnDirtyVertsCallback_13() const { return ___m_OnDirtyVertsCallback_13; }
  9428. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyVertsCallback_13() { return &___m_OnDirtyVertsCallback_13; }
  9429. inline void set_m_OnDirtyVertsCallback_13(UnityAction_t3245792599 * value)
  9430. {
  9431. ___m_OnDirtyVertsCallback_13 = value;
  9432. Il2CppCodeGenWriteBarrier((&___m_OnDirtyVertsCallback_13), value);
  9433. }
  9434. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_14() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyMaterialCallback_14)); }
  9435. inline UnityAction_t3245792599 * get_m_OnDirtyMaterialCallback_14() const { return ___m_OnDirtyMaterialCallback_14; }
  9436. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyMaterialCallback_14() { return &___m_OnDirtyMaterialCallback_14; }
  9437. inline void set_m_OnDirtyMaterialCallback_14(UnityAction_t3245792599 * value)
  9438. {
  9439. ___m_OnDirtyMaterialCallback_14 = value;
  9440. Il2CppCodeGenWriteBarrier((&___m_OnDirtyMaterialCallback_14), value);
  9441. }
  9442. inline static int32_t get_offset_of_m_ColorTweenRunner_17() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_ColorTweenRunner_17)); }
  9443. inline TweenRunner_1_t3055525458 * get_m_ColorTweenRunner_17() const { return ___m_ColorTweenRunner_17; }
  9444. inline TweenRunner_1_t3055525458 ** get_address_of_m_ColorTweenRunner_17() { return &___m_ColorTweenRunner_17; }
  9445. inline void set_m_ColorTweenRunner_17(TweenRunner_1_t3055525458 * value)
  9446. {
  9447. ___m_ColorTweenRunner_17 = value;
  9448. Il2CppCodeGenWriteBarrier((&___m_ColorTweenRunner_17), value);
  9449. }
  9450. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18)); }
  9451. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  9452. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  9453. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(bool value)
  9454. {
  9455. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18 = value;
  9456. }
  9457. };
  9458. struct Graphic_t1660335611_StaticFields
  9459. {
  9460. public:
  9461. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  9462. Material_t340375123 * ___s_DefaultUI_2;
  9463. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  9464. Texture2D_t3840446185 * ___s_WhiteTexture_3;
  9465. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  9466. Mesh_t3648964284 * ___s_Mesh_15;
  9467. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  9468. VertexHelper_t2453304189 * ___s_VertexHelper_16;
  9469. public:
  9470. inline static int32_t get_offset_of_s_DefaultUI_2() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_DefaultUI_2)); }
  9471. inline Material_t340375123 * get_s_DefaultUI_2() const { return ___s_DefaultUI_2; }
  9472. inline Material_t340375123 ** get_address_of_s_DefaultUI_2() { return &___s_DefaultUI_2; }
  9473. inline void set_s_DefaultUI_2(Material_t340375123 * value)
  9474. {
  9475. ___s_DefaultUI_2 = value;
  9476. Il2CppCodeGenWriteBarrier((&___s_DefaultUI_2), value);
  9477. }
  9478. inline static int32_t get_offset_of_s_WhiteTexture_3() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_WhiteTexture_3)); }
  9479. inline Texture2D_t3840446185 * get_s_WhiteTexture_3() const { return ___s_WhiteTexture_3; }
  9480. inline Texture2D_t3840446185 ** get_address_of_s_WhiteTexture_3() { return &___s_WhiteTexture_3; }
  9481. inline void set_s_WhiteTexture_3(Texture2D_t3840446185 * value)
  9482. {
  9483. ___s_WhiteTexture_3 = value;
  9484. Il2CppCodeGenWriteBarrier((&___s_WhiteTexture_3), value);
  9485. }
  9486. inline static int32_t get_offset_of_s_Mesh_15() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_Mesh_15)); }
  9487. inline Mesh_t3648964284 * get_s_Mesh_15() const { return ___s_Mesh_15; }
  9488. inline Mesh_t3648964284 ** get_address_of_s_Mesh_15() { return &___s_Mesh_15; }
  9489. inline void set_s_Mesh_15(Mesh_t3648964284 * value)
  9490. {
  9491. ___s_Mesh_15 = value;
  9492. Il2CppCodeGenWriteBarrier((&___s_Mesh_15), value);
  9493. }
  9494. inline static int32_t get_offset_of_s_VertexHelper_16() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_VertexHelper_16)); }
  9495. inline VertexHelper_t2453304189 * get_s_VertexHelper_16() const { return ___s_VertexHelper_16; }
  9496. inline VertexHelper_t2453304189 ** get_address_of_s_VertexHelper_16() { return &___s_VertexHelper_16; }
  9497. inline void set_s_VertexHelper_16(VertexHelper_t2453304189 * value)
  9498. {
  9499. ___s_VertexHelper_16 = value;
  9500. Il2CppCodeGenWriteBarrier((&___s_VertexHelper_16), value);
  9501. }
  9502. };
  9503. #ifdef __clang__
  9504. #pragma clang diagnostic pop
  9505. #endif
  9506. #endif // GRAPHIC_T1660335611_H
  9507. #ifndef LAYOUTGROUP_T2436138090_H
  9508. #define LAYOUTGROUP_T2436138090_H
  9509. #ifdef __clang__
  9510. #pragma clang diagnostic push
  9511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9512. #pragma clang diagnostic ignored "-Wunused-variable"
  9513. #endif
  9514. // UnityEngine.UI.LayoutGroup
  9515. struct LayoutGroup_t2436138090 : public UIBehaviour_t3495933518
  9516. {
  9517. public:
  9518. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  9519. RectOffset_t1369453676 * ___m_Padding_2;
  9520. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  9521. int32_t ___m_ChildAlignment_3;
  9522. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  9523. RectTransform_t3704657025 * ___m_Rect_4;
  9524. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  9525. DrivenRectTransformTracker_t2562230146 ___m_Tracker_5;
  9526. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  9527. Vector2_t2156229523 ___m_TotalMinSize_6;
  9528. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  9529. Vector2_t2156229523 ___m_TotalPreferredSize_7;
  9530. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  9531. Vector2_t2156229523 ___m_TotalFlexibleSize_8;
  9532. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  9533. List_1_t881764471 * ___m_RectChildren_9;
  9534. public:
  9535. inline static int32_t get_offset_of_m_Padding_2() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Padding_2)); }
  9536. inline RectOffset_t1369453676 * get_m_Padding_2() const { return ___m_Padding_2; }
  9537. inline RectOffset_t1369453676 ** get_address_of_m_Padding_2() { return &___m_Padding_2; }
  9538. inline void set_m_Padding_2(RectOffset_t1369453676 * value)
  9539. {
  9540. ___m_Padding_2 = value;
  9541. Il2CppCodeGenWriteBarrier((&___m_Padding_2), value);
  9542. }
  9543. inline static int32_t get_offset_of_m_ChildAlignment_3() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_ChildAlignment_3)); }
  9544. inline int32_t get_m_ChildAlignment_3() const { return ___m_ChildAlignment_3; }
  9545. inline int32_t* get_address_of_m_ChildAlignment_3() { return &___m_ChildAlignment_3; }
  9546. inline void set_m_ChildAlignment_3(int32_t value)
  9547. {
  9548. ___m_ChildAlignment_3 = value;
  9549. }
  9550. inline static int32_t get_offset_of_m_Rect_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Rect_4)); }
  9551. inline RectTransform_t3704657025 * get_m_Rect_4() const { return ___m_Rect_4; }
  9552. inline RectTransform_t3704657025 ** get_address_of_m_Rect_4() { return &___m_Rect_4; }
  9553. inline void set_m_Rect_4(RectTransform_t3704657025 * value)
  9554. {
  9555. ___m_Rect_4 = value;
  9556. Il2CppCodeGenWriteBarrier((&___m_Rect_4), value);
  9557. }
  9558. inline static int32_t get_offset_of_m_Tracker_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Tracker_5)); }
  9559. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_5() const { return ___m_Tracker_5; }
  9560. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_5() { return &___m_Tracker_5; }
  9561. inline void set_m_Tracker_5(DrivenRectTransformTracker_t2562230146 value)
  9562. {
  9563. ___m_Tracker_5 = value;
  9564. }
  9565. inline static int32_t get_offset_of_m_TotalMinSize_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalMinSize_6)); }
  9566. inline Vector2_t2156229523 get_m_TotalMinSize_6() const { return ___m_TotalMinSize_6; }
  9567. inline Vector2_t2156229523 * get_address_of_m_TotalMinSize_6() { return &___m_TotalMinSize_6; }
  9568. inline void set_m_TotalMinSize_6(Vector2_t2156229523 value)
  9569. {
  9570. ___m_TotalMinSize_6 = value;
  9571. }
  9572. inline static int32_t get_offset_of_m_TotalPreferredSize_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalPreferredSize_7)); }
  9573. inline Vector2_t2156229523 get_m_TotalPreferredSize_7() const { return ___m_TotalPreferredSize_7; }
  9574. inline Vector2_t2156229523 * get_address_of_m_TotalPreferredSize_7() { return &___m_TotalPreferredSize_7; }
  9575. inline void set_m_TotalPreferredSize_7(Vector2_t2156229523 value)
  9576. {
  9577. ___m_TotalPreferredSize_7 = value;
  9578. }
  9579. inline static int32_t get_offset_of_m_TotalFlexibleSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalFlexibleSize_8)); }
  9580. inline Vector2_t2156229523 get_m_TotalFlexibleSize_8() const { return ___m_TotalFlexibleSize_8; }
  9581. inline Vector2_t2156229523 * get_address_of_m_TotalFlexibleSize_8() { return &___m_TotalFlexibleSize_8; }
  9582. inline void set_m_TotalFlexibleSize_8(Vector2_t2156229523 value)
  9583. {
  9584. ___m_TotalFlexibleSize_8 = value;
  9585. }
  9586. inline static int32_t get_offset_of_m_RectChildren_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_RectChildren_9)); }
  9587. inline List_1_t881764471 * get_m_RectChildren_9() const { return ___m_RectChildren_9; }
  9588. inline List_1_t881764471 ** get_address_of_m_RectChildren_9() { return &___m_RectChildren_9; }
  9589. inline void set_m_RectChildren_9(List_1_t881764471 * value)
  9590. {
  9591. ___m_RectChildren_9 = value;
  9592. Il2CppCodeGenWriteBarrier((&___m_RectChildren_9), value);
  9593. }
  9594. };
  9595. #ifdef __clang__
  9596. #pragma clang diagnostic pop
  9597. #endif
  9598. #endif // LAYOUTGROUP_T2436138090_H
  9599. #ifndef BASEMESHEFFECT_T2440176439_H
  9600. #define BASEMESHEFFECT_T2440176439_H
  9601. #ifdef __clang__
  9602. #pragma clang diagnostic push
  9603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9604. #pragma clang diagnostic ignored "-Wunused-variable"
  9605. #endif
  9606. // UnityEngine.UI.BaseMeshEffect
  9607. struct BaseMeshEffect_t2440176439 : public UIBehaviour_t3495933518
  9608. {
  9609. public:
  9610. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  9611. Graphic_t1660335611 * ___m_Graphic_2;
  9612. public:
  9613. inline static int32_t get_offset_of_m_Graphic_2() { return static_cast<int32_t>(offsetof(BaseMeshEffect_t2440176439, ___m_Graphic_2)); }
  9614. inline Graphic_t1660335611 * get_m_Graphic_2() const { return ___m_Graphic_2; }
  9615. inline Graphic_t1660335611 ** get_address_of_m_Graphic_2() { return &___m_Graphic_2; }
  9616. inline void set_m_Graphic_2(Graphic_t1660335611 * value)
  9617. {
  9618. ___m_Graphic_2 = value;
  9619. Il2CppCodeGenWriteBarrier((&___m_Graphic_2), value);
  9620. }
  9621. };
  9622. #ifdef __clang__
  9623. #pragma clang diagnostic pop
  9624. #endif
  9625. #endif // BASEMESHEFFECT_T2440176439_H
  9626. #ifndef LAYOUTELEMENT_T1785403678_H
  9627. #define LAYOUTELEMENT_T1785403678_H
  9628. #ifdef __clang__
  9629. #pragma clang diagnostic push
  9630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9631. #pragma clang diagnostic ignored "-Wunused-variable"
  9632. #endif
  9633. // UnityEngine.UI.LayoutElement
  9634. struct LayoutElement_t1785403678 : public UIBehaviour_t3495933518
  9635. {
  9636. public:
  9637. // System.Boolean UnityEngine.UI.LayoutElement::m_IgnoreLayout
  9638. bool ___m_IgnoreLayout_2;
  9639. // System.Single UnityEngine.UI.LayoutElement::m_MinWidth
  9640. float ___m_MinWidth_3;
  9641. // System.Single UnityEngine.UI.LayoutElement::m_MinHeight
  9642. float ___m_MinHeight_4;
  9643. // System.Single UnityEngine.UI.LayoutElement::m_PreferredWidth
  9644. float ___m_PreferredWidth_5;
  9645. // System.Single UnityEngine.UI.LayoutElement::m_PreferredHeight
  9646. float ___m_PreferredHeight_6;
  9647. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleWidth
  9648. float ___m_FlexibleWidth_7;
  9649. // System.Single UnityEngine.UI.LayoutElement::m_FlexibleHeight
  9650. float ___m_FlexibleHeight_8;
  9651. // System.Int32 UnityEngine.UI.LayoutElement::m_LayoutPriority
  9652. int32_t ___m_LayoutPriority_9;
  9653. public:
  9654. inline static int32_t get_offset_of_m_IgnoreLayout_2() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_IgnoreLayout_2)); }
  9655. inline bool get_m_IgnoreLayout_2() const { return ___m_IgnoreLayout_2; }
  9656. inline bool* get_address_of_m_IgnoreLayout_2() { return &___m_IgnoreLayout_2; }
  9657. inline void set_m_IgnoreLayout_2(bool value)
  9658. {
  9659. ___m_IgnoreLayout_2 = value;
  9660. }
  9661. inline static int32_t get_offset_of_m_MinWidth_3() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_MinWidth_3)); }
  9662. inline float get_m_MinWidth_3() const { return ___m_MinWidth_3; }
  9663. inline float* get_address_of_m_MinWidth_3() { return &___m_MinWidth_3; }
  9664. inline void set_m_MinWidth_3(float value)
  9665. {
  9666. ___m_MinWidth_3 = value;
  9667. }
  9668. inline static int32_t get_offset_of_m_MinHeight_4() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_MinHeight_4)); }
  9669. inline float get_m_MinHeight_4() const { return ___m_MinHeight_4; }
  9670. inline float* get_address_of_m_MinHeight_4() { return &___m_MinHeight_4; }
  9671. inline void set_m_MinHeight_4(float value)
  9672. {
  9673. ___m_MinHeight_4 = value;
  9674. }
  9675. inline static int32_t get_offset_of_m_PreferredWidth_5() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_PreferredWidth_5)); }
  9676. inline float get_m_PreferredWidth_5() const { return ___m_PreferredWidth_5; }
  9677. inline float* get_address_of_m_PreferredWidth_5() { return &___m_PreferredWidth_5; }
  9678. inline void set_m_PreferredWidth_5(float value)
  9679. {
  9680. ___m_PreferredWidth_5 = value;
  9681. }
  9682. inline static int32_t get_offset_of_m_PreferredHeight_6() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_PreferredHeight_6)); }
  9683. inline float get_m_PreferredHeight_6() const { return ___m_PreferredHeight_6; }
  9684. inline float* get_address_of_m_PreferredHeight_6() { return &___m_PreferredHeight_6; }
  9685. inline void set_m_PreferredHeight_6(float value)
  9686. {
  9687. ___m_PreferredHeight_6 = value;
  9688. }
  9689. inline static int32_t get_offset_of_m_FlexibleWidth_7() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_FlexibleWidth_7)); }
  9690. inline float get_m_FlexibleWidth_7() const { return ___m_FlexibleWidth_7; }
  9691. inline float* get_address_of_m_FlexibleWidth_7() { return &___m_FlexibleWidth_7; }
  9692. inline void set_m_FlexibleWidth_7(float value)
  9693. {
  9694. ___m_FlexibleWidth_7 = value;
  9695. }
  9696. inline static int32_t get_offset_of_m_FlexibleHeight_8() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_FlexibleHeight_8)); }
  9697. inline float get_m_FlexibleHeight_8() const { return ___m_FlexibleHeight_8; }
  9698. inline float* get_address_of_m_FlexibleHeight_8() { return &___m_FlexibleHeight_8; }
  9699. inline void set_m_FlexibleHeight_8(float value)
  9700. {
  9701. ___m_FlexibleHeight_8 = value;
  9702. }
  9703. inline static int32_t get_offset_of_m_LayoutPriority_9() { return static_cast<int32_t>(offsetof(LayoutElement_t1785403678, ___m_LayoutPriority_9)); }
  9704. inline int32_t get_m_LayoutPriority_9() const { return ___m_LayoutPriority_9; }
  9705. inline int32_t* get_address_of_m_LayoutPriority_9() { return &___m_LayoutPriority_9; }
  9706. inline void set_m_LayoutPriority_9(int32_t value)
  9707. {
  9708. ___m_LayoutPriority_9 = value;
  9709. }
  9710. };
  9711. #ifdef __clang__
  9712. #pragma clang diagnostic pop
  9713. #endif
  9714. #endif // LAYOUTELEMENT_T1785403678_H
  9715. #ifndef MASK_T1803652131_H
  9716. #define MASK_T1803652131_H
  9717. #ifdef __clang__
  9718. #pragma clang diagnostic push
  9719. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9720. #pragma clang diagnostic ignored "-Wunused-variable"
  9721. #endif
  9722. // UnityEngine.UI.Mask
  9723. struct Mask_t1803652131 : public UIBehaviour_t3495933518
  9724. {
  9725. public:
  9726. // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
  9727. RectTransform_t3704657025 * ___m_RectTransform_2;
  9728. // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
  9729. bool ___m_ShowMaskGraphic_3;
  9730. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
  9731. Graphic_t1660335611 * ___m_Graphic_4;
  9732. // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
  9733. Material_t340375123 * ___m_MaskMaterial_5;
  9734. // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
  9735. Material_t340375123 * ___m_UnmaskMaterial_6;
  9736. public:
  9737. inline static int32_t get_offset_of_m_RectTransform_2() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_RectTransform_2)); }
  9738. inline RectTransform_t3704657025 * get_m_RectTransform_2() const { return ___m_RectTransform_2; }
  9739. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_2() { return &___m_RectTransform_2; }
  9740. inline void set_m_RectTransform_2(RectTransform_t3704657025 * value)
  9741. {
  9742. ___m_RectTransform_2 = value;
  9743. Il2CppCodeGenWriteBarrier((&___m_RectTransform_2), value);
  9744. }
  9745. inline static int32_t get_offset_of_m_ShowMaskGraphic_3() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_ShowMaskGraphic_3)); }
  9746. inline bool get_m_ShowMaskGraphic_3() const { return ___m_ShowMaskGraphic_3; }
  9747. inline bool* get_address_of_m_ShowMaskGraphic_3() { return &___m_ShowMaskGraphic_3; }
  9748. inline void set_m_ShowMaskGraphic_3(bool value)
  9749. {
  9750. ___m_ShowMaskGraphic_3 = value;
  9751. }
  9752. inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_Graphic_4)); }
  9753. inline Graphic_t1660335611 * get_m_Graphic_4() const { return ___m_Graphic_4; }
  9754. inline Graphic_t1660335611 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; }
  9755. inline void set_m_Graphic_4(Graphic_t1660335611 * value)
  9756. {
  9757. ___m_Graphic_4 = value;
  9758. Il2CppCodeGenWriteBarrier((&___m_Graphic_4), value);
  9759. }
  9760. inline static int32_t get_offset_of_m_MaskMaterial_5() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_MaskMaterial_5)); }
  9761. inline Material_t340375123 * get_m_MaskMaterial_5() const { return ___m_MaskMaterial_5; }
  9762. inline Material_t340375123 ** get_address_of_m_MaskMaterial_5() { return &___m_MaskMaterial_5; }
  9763. inline void set_m_MaskMaterial_5(Material_t340375123 * value)
  9764. {
  9765. ___m_MaskMaterial_5 = value;
  9766. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_5), value);
  9767. }
  9768. inline static int32_t get_offset_of_m_UnmaskMaterial_6() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_UnmaskMaterial_6)); }
  9769. inline Material_t340375123 * get_m_UnmaskMaterial_6() const { return ___m_UnmaskMaterial_6; }
  9770. inline Material_t340375123 ** get_address_of_m_UnmaskMaterial_6() { return &___m_UnmaskMaterial_6; }
  9771. inline void set_m_UnmaskMaterial_6(Material_t340375123 * value)
  9772. {
  9773. ___m_UnmaskMaterial_6 = value;
  9774. Il2CppCodeGenWriteBarrier((&___m_UnmaskMaterial_6), value);
  9775. }
  9776. };
  9777. #ifdef __clang__
  9778. #pragma clang diagnostic pop
  9779. #endif
  9780. #endif // MASK_T1803652131_H
  9781. #ifndef SHADOW_T773074319_H
  9782. #define SHADOW_T773074319_H
  9783. #ifdef __clang__
  9784. #pragma clang diagnostic push
  9785. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9786. #pragma clang diagnostic ignored "-Wunused-variable"
  9787. #endif
  9788. // UnityEngine.UI.Shadow
  9789. struct Shadow_t773074319 : public BaseMeshEffect_t2440176439
  9790. {
  9791. public:
  9792. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  9793. Color_t2555686324 ___m_EffectColor_3;
  9794. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  9795. Vector2_t2156229523 ___m_EffectDistance_4;
  9796. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  9797. bool ___m_UseGraphicAlpha_5;
  9798. public:
  9799. inline static int32_t get_offset_of_m_EffectColor_3() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_EffectColor_3)); }
  9800. inline Color_t2555686324 get_m_EffectColor_3() const { return ___m_EffectColor_3; }
  9801. inline Color_t2555686324 * get_address_of_m_EffectColor_3() { return &___m_EffectColor_3; }
  9802. inline void set_m_EffectColor_3(Color_t2555686324 value)
  9803. {
  9804. ___m_EffectColor_3 = value;
  9805. }
  9806. inline static int32_t get_offset_of_m_EffectDistance_4() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_EffectDistance_4)); }
  9807. inline Vector2_t2156229523 get_m_EffectDistance_4() const { return ___m_EffectDistance_4; }
  9808. inline Vector2_t2156229523 * get_address_of_m_EffectDistance_4() { return &___m_EffectDistance_4; }
  9809. inline void set_m_EffectDistance_4(Vector2_t2156229523 value)
  9810. {
  9811. ___m_EffectDistance_4 = value;
  9812. }
  9813. inline static int32_t get_offset_of_m_UseGraphicAlpha_5() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_UseGraphicAlpha_5)); }
  9814. inline bool get_m_UseGraphicAlpha_5() const { return ___m_UseGraphicAlpha_5; }
  9815. inline bool* get_address_of_m_UseGraphicAlpha_5() { return &___m_UseGraphicAlpha_5; }
  9816. inline void set_m_UseGraphicAlpha_5(bool value)
  9817. {
  9818. ___m_UseGraphicAlpha_5 = value;
  9819. }
  9820. };
  9821. #ifdef __clang__
  9822. #pragma clang diagnostic pop
  9823. #endif
  9824. #endif // SHADOW_T773074319_H
  9825. #ifndef MASKABLEGRAPHIC_T3839221559_H
  9826. #define MASKABLEGRAPHIC_T3839221559_H
  9827. #ifdef __clang__
  9828. #pragma clang diagnostic push
  9829. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9830. #pragma clang diagnostic ignored "-Wunused-variable"
  9831. #endif
  9832. // UnityEngine.UI.MaskableGraphic
  9833. struct MaskableGraphic_t3839221559 : public Graphic_t1660335611
  9834. {
  9835. public:
  9836. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  9837. bool ___m_ShouldRecalculateStencil_19;
  9838. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  9839. Material_t340375123 * ___m_MaskMaterial_20;
  9840. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  9841. RectMask2D_t3474889437 * ___m_ParentMask_21;
  9842. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  9843. bool ___m_Maskable_22;
  9844. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  9845. bool ___m_IncludeForMasking_23;
  9846. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  9847. CullStateChangedEvent_t3661388177 * ___m_OnCullStateChanged_24;
  9848. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  9849. bool ___m_ShouldRecalculate_25;
  9850. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  9851. int32_t ___m_StencilValue_26;
  9852. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  9853. Vector3U5BU5D_t1718750761* ___m_Corners_27;
  9854. public:
  9855. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_19() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculateStencil_19)); }
  9856. inline bool get_m_ShouldRecalculateStencil_19() const { return ___m_ShouldRecalculateStencil_19; }
  9857. inline bool* get_address_of_m_ShouldRecalculateStencil_19() { return &___m_ShouldRecalculateStencil_19; }
  9858. inline void set_m_ShouldRecalculateStencil_19(bool value)
  9859. {
  9860. ___m_ShouldRecalculateStencil_19 = value;
  9861. }
  9862. inline static int32_t get_offset_of_m_MaskMaterial_20() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_MaskMaterial_20)); }
  9863. inline Material_t340375123 * get_m_MaskMaterial_20() const { return ___m_MaskMaterial_20; }
  9864. inline Material_t340375123 ** get_address_of_m_MaskMaterial_20() { return &___m_MaskMaterial_20; }
  9865. inline void set_m_MaskMaterial_20(Material_t340375123 * value)
  9866. {
  9867. ___m_MaskMaterial_20 = value;
  9868. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_20), value);
  9869. }
  9870. inline static int32_t get_offset_of_m_ParentMask_21() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ParentMask_21)); }
  9871. inline RectMask2D_t3474889437 * get_m_ParentMask_21() const { return ___m_ParentMask_21; }
  9872. inline RectMask2D_t3474889437 ** get_address_of_m_ParentMask_21() { return &___m_ParentMask_21; }
  9873. inline void set_m_ParentMask_21(RectMask2D_t3474889437 * value)
  9874. {
  9875. ___m_ParentMask_21 = value;
  9876. Il2CppCodeGenWriteBarrier((&___m_ParentMask_21), value);
  9877. }
  9878. inline static int32_t get_offset_of_m_Maskable_22() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Maskable_22)); }
  9879. inline bool get_m_Maskable_22() const { return ___m_Maskable_22; }
  9880. inline bool* get_address_of_m_Maskable_22() { return &___m_Maskable_22; }
  9881. inline void set_m_Maskable_22(bool value)
  9882. {
  9883. ___m_Maskable_22 = value;
  9884. }
  9885. inline static int32_t get_offset_of_m_IncludeForMasking_23() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_IncludeForMasking_23)); }
  9886. inline bool get_m_IncludeForMasking_23() const { return ___m_IncludeForMasking_23; }
  9887. inline bool* get_address_of_m_IncludeForMasking_23() { return &___m_IncludeForMasking_23; }
  9888. inline void set_m_IncludeForMasking_23(bool value)
  9889. {
  9890. ___m_IncludeForMasking_23 = value;
  9891. }
  9892. inline static int32_t get_offset_of_m_OnCullStateChanged_24() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_OnCullStateChanged_24)); }
  9893. inline CullStateChangedEvent_t3661388177 * get_m_OnCullStateChanged_24() const { return ___m_OnCullStateChanged_24; }
  9894. inline CullStateChangedEvent_t3661388177 ** get_address_of_m_OnCullStateChanged_24() { return &___m_OnCullStateChanged_24; }
  9895. inline void set_m_OnCullStateChanged_24(CullStateChangedEvent_t3661388177 * value)
  9896. {
  9897. ___m_OnCullStateChanged_24 = value;
  9898. Il2CppCodeGenWriteBarrier((&___m_OnCullStateChanged_24), value);
  9899. }
  9900. inline static int32_t get_offset_of_m_ShouldRecalculate_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculate_25)); }
  9901. inline bool get_m_ShouldRecalculate_25() const { return ___m_ShouldRecalculate_25; }
  9902. inline bool* get_address_of_m_ShouldRecalculate_25() { return &___m_ShouldRecalculate_25; }
  9903. inline void set_m_ShouldRecalculate_25(bool value)
  9904. {
  9905. ___m_ShouldRecalculate_25 = value;
  9906. }
  9907. inline static int32_t get_offset_of_m_StencilValue_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_StencilValue_26)); }
  9908. inline int32_t get_m_StencilValue_26() const { return ___m_StencilValue_26; }
  9909. inline int32_t* get_address_of_m_StencilValue_26() { return &___m_StencilValue_26; }
  9910. inline void set_m_StencilValue_26(int32_t value)
  9911. {
  9912. ___m_StencilValue_26 = value;
  9913. }
  9914. inline static int32_t get_offset_of_m_Corners_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Corners_27)); }
  9915. inline Vector3U5BU5D_t1718750761* get_m_Corners_27() const { return ___m_Corners_27; }
  9916. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_27() { return &___m_Corners_27; }
  9917. inline void set_m_Corners_27(Vector3U5BU5D_t1718750761* value)
  9918. {
  9919. ___m_Corners_27 = value;
  9920. Il2CppCodeGenWriteBarrier((&___m_Corners_27), value);
  9921. }
  9922. };
  9923. #ifdef __clang__
  9924. #pragma clang diagnostic pop
  9925. #endif
  9926. #endif // MASKABLEGRAPHIC_T3839221559_H
  9927. #ifndef SCROLLBAR_T1494447233_H
  9928. #define SCROLLBAR_T1494447233_H
  9929. #ifdef __clang__
  9930. #pragma clang diagnostic push
  9931. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9932. #pragma clang diagnostic ignored "-Wunused-variable"
  9933. #endif
  9934. // UnityEngine.UI.Scrollbar
  9935. struct Scrollbar_t1494447233 : public Selectable_t3250028441
  9936. {
  9937. public:
  9938. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  9939. RectTransform_t3704657025 * ___m_HandleRect_16;
  9940. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  9941. int32_t ___m_Direction_17;
  9942. // System.Single UnityEngine.UI.Scrollbar::m_Value
  9943. float ___m_Value_18;
  9944. // System.Single UnityEngine.UI.Scrollbar::m_Size
  9945. float ___m_Size_19;
  9946. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  9947. int32_t ___m_NumberOfSteps_20;
  9948. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  9949. ScrollEvent_t149898510 * ___m_OnValueChanged_21;
  9950. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  9951. RectTransform_t3704657025 * ___m_ContainerRect_22;
  9952. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  9953. Vector2_t2156229523 ___m_Offset_23;
  9954. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  9955. DrivenRectTransformTracker_t2562230146 ___m_Tracker_24;
  9956. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  9957. Coroutine_t3829159415 * ___m_PointerDownRepeat_25;
  9958. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  9959. bool ___isPointerDownAndNotDragging_26;
  9960. public:
  9961. inline static int32_t get_offset_of_m_HandleRect_16() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_HandleRect_16)); }
  9962. inline RectTransform_t3704657025 * get_m_HandleRect_16() const { return ___m_HandleRect_16; }
  9963. inline RectTransform_t3704657025 ** get_address_of_m_HandleRect_16() { return &___m_HandleRect_16; }
  9964. inline void set_m_HandleRect_16(RectTransform_t3704657025 * value)
  9965. {
  9966. ___m_HandleRect_16 = value;
  9967. Il2CppCodeGenWriteBarrier((&___m_HandleRect_16), value);
  9968. }
  9969. inline static int32_t get_offset_of_m_Direction_17() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Direction_17)); }
  9970. inline int32_t get_m_Direction_17() const { return ___m_Direction_17; }
  9971. inline int32_t* get_address_of_m_Direction_17() { return &___m_Direction_17; }
  9972. inline void set_m_Direction_17(int32_t value)
  9973. {
  9974. ___m_Direction_17 = value;
  9975. }
  9976. inline static int32_t get_offset_of_m_Value_18() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Value_18)); }
  9977. inline float get_m_Value_18() const { return ___m_Value_18; }
  9978. inline float* get_address_of_m_Value_18() { return &___m_Value_18; }
  9979. inline void set_m_Value_18(float value)
  9980. {
  9981. ___m_Value_18 = value;
  9982. }
  9983. inline static int32_t get_offset_of_m_Size_19() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Size_19)); }
  9984. inline float get_m_Size_19() const { return ___m_Size_19; }
  9985. inline float* get_address_of_m_Size_19() { return &___m_Size_19; }
  9986. inline void set_m_Size_19(float value)
  9987. {
  9988. ___m_Size_19 = value;
  9989. }
  9990. inline static int32_t get_offset_of_m_NumberOfSteps_20() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_NumberOfSteps_20)); }
  9991. inline int32_t get_m_NumberOfSteps_20() const { return ___m_NumberOfSteps_20; }
  9992. inline int32_t* get_address_of_m_NumberOfSteps_20() { return &___m_NumberOfSteps_20; }
  9993. inline void set_m_NumberOfSteps_20(int32_t value)
  9994. {
  9995. ___m_NumberOfSteps_20 = value;
  9996. }
  9997. inline static int32_t get_offset_of_m_OnValueChanged_21() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_OnValueChanged_21)); }
  9998. inline ScrollEvent_t149898510 * get_m_OnValueChanged_21() const { return ___m_OnValueChanged_21; }
  9999. inline ScrollEvent_t149898510 ** get_address_of_m_OnValueChanged_21() { return &___m_OnValueChanged_21; }
  10000. inline void set_m_OnValueChanged_21(ScrollEvent_t149898510 * value)
  10001. {
  10002. ___m_OnValueChanged_21 = value;
  10003. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_21), value);
  10004. }
  10005. inline static int32_t get_offset_of_m_ContainerRect_22() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_ContainerRect_22)); }
  10006. inline RectTransform_t3704657025 * get_m_ContainerRect_22() const { return ___m_ContainerRect_22; }
  10007. inline RectTransform_t3704657025 ** get_address_of_m_ContainerRect_22() { return &___m_ContainerRect_22; }
  10008. inline void set_m_ContainerRect_22(RectTransform_t3704657025 * value)
  10009. {
  10010. ___m_ContainerRect_22 = value;
  10011. Il2CppCodeGenWriteBarrier((&___m_ContainerRect_22), value);
  10012. }
  10013. inline static int32_t get_offset_of_m_Offset_23() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Offset_23)); }
  10014. inline Vector2_t2156229523 get_m_Offset_23() const { return ___m_Offset_23; }
  10015. inline Vector2_t2156229523 * get_address_of_m_Offset_23() { return &___m_Offset_23; }
  10016. inline void set_m_Offset_23(Vector2_t2156229523 value)
  10017. {
  10018. ___m_Offset_23 = value;
  10019. }
  10020. inline static int32_t get_offset_of_m_Tracker_24() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Tracker_24)); }
  10021. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_24() const { return ___m_Tracker_24; }
  10022. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_24() { return &___m_Tracker_24; }
  10023. inline void set_m_Tracker_24(DrivenRectTransformTracker_t2562230146 value)
  10024. {
  10025. ___m_Tracker_24 = value;
  10026. }
  10027. inline static int32_t get_offset_of_m_PointerDownRepeat_25() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_PointerDownRepeat_25)); }
  10028. inline Coroutine_t3829159415 * get_m_PointerDownRepeat_25() const { return ___m_PointerDownRepeat_25; }
  10029. inline Coroutine_t3829159415 ** get_address_of_m_PointerDownRepeat_25() { return &___m_PointerDownRepeat_25; }
  10030. inline void set_m_PointerDownRepeat_25(Coroutine_t3829159415 * value)
  10031. {
  10032. ___m_PointerDownRepeat_25 = value;
  10033. Il2CppCodeGenWriteBarrier((&___m_PointerDownRepeat_25), value);
  10034. }
  10035. inline static int32_t get_offset_of_isPointerDownAndNotDragging_26() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___isPointerDownAndNotDragging_26)); }
  10036. inline bool get_isPointerDownAndNotDragging_26() const { return ___isPointerDownAndNotDragging_26; }
  10037. inline bool* get_address_of_isPointerDownAndNotDragging_26() { return &___isPointerDownAndNotDragging_26; }
  10038. inline void set_isPointerDownAndNotDragging_26(bool value)
  10039. {
  10040. ___isPointerDownAndNotDragging_26 = value;
  10041. }
  10042. };
  10043. #ifdef __clang__
  10044. #pragma clang diagnostic pop
  10045. #endif
  10046. #endif // SCROLLBAR_T1494447233_H
  10047. #ifndef INPUTFIELD_T3762917431_H
  10048. #define INPUTFIELD_T3762917431_H
  10049. #ifdef __clang__
  10050. #pragma clang diagnostic push
  10051. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10052. #pragma clang diagnostic ignored "-Wunused-variable"
  10053. #endif
  10054. // UnityEngine.UI.InputField
  10055. struct InputField_t3762917431 : public Selectable_t3250028441
  10056. {
  10057. public:
  10058. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
  10059. TouchScreenKeyboard_t731888065 * ___m_Keyboard_16;
  10060. // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
  10061. Text_t1901882714 * ___m_TextComponent_18;
  10062. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
  10063. Graphic_t1660335611 * ___m_Placeholder_19;
  10064. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::m_ContentType
  10065. int32_t ___m_ContentType_20;
  10066. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::m_InputType
  10067. int32_t ___m_InputType_21;
  10068. // System.Char UnityEngine.UI.InputField::m_AsteriskChar
  10069. Il2CppChar ___m_AsteriskChar_22;
  10070. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
  10071. int32_t ___m_KeyboardType_23;
  10072. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::m_LineType
  10073. int32_t ___m_LineType_24;
  10074. // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
  10075. bool ___m_HideMobileInput_25;
  10076. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
  10077. int32_t ___m_CharacterValidation_26;
  10078. // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
  10079. int32_t ___m_CharacterLimit_27;
  10080. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit
  10081. SubmitEvent_t648412432 * ___m_OnEndEdit_28;
  10082. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
  10083. OnChangeEvent_t467195904 * ___m_OnValueChanged_29;
  10084. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
  10085. OnValidateInput_t2355412304 * ___m_OnValidateInput_30;
  10086. // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
  10087. Color_t2555686324 ___m_CaretColor_31;
  10088. // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
  10089. bool ___m_CustomCaretColor_32;
  10090. // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
  10091. Color_t2555686324 ___m_SelectionColor_33;
  10092. // System.String UnityEngine.UI.InputField::m_Text
  10093. String_t* ___m_Text_34;
  10094. // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
  10095. float ___m_CaretBlinkRate_35;
  10096. // System.Int32 UnityEngine.UI.InputField::m_CaretWidth
  10097. int32_t ___m_CaretWidth_36;
  10098. // System.Boolean UnityEngine.UI.InputField::m_ReadOnly
  10099. bool ___m_ReadOnly_37;
  10100. // System.Int32 UnityEngine.UI.InputField::m_CaretPosition
  10101. int32_t ___m_CaretPosition_38;
  10102. // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
  10103. int32_t ___m_CaretSelectPosition_39;
  10104. // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
  10105. RectTransform_t3704657025 * ___caretRectTrans_40;
  10106. // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
  10107. UIVertexU5BU5D_t1981460040* ___m_CursorVerts_41;
  10108. // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
  10109. TextGenerator_t3211863866 * ___m_InputTextCache_42;
  10110. // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
  10111. CanvasRenderer_t2598313366 * ___m_CachedInputRenderer_43;
  10112. // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
  10113. bool ___m_PreventFontCallback_44;
  10114. // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
  10115. Mesh_t3648964284 * ___m_Mesh_45;
  10116. // System.Boolean UnityEngine.UI.InputField::m_AllowInput
  10117. bool ___m_AllowInput_46;
  10118. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
  10119. bool ___m_ShouldActivateNextUpdate_47;
  10120. // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
  10121. bool ___m_UpdateDrag_48;
  10122. // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
  10123. bool ___m_DragPositionOutOfBounds_49;
  10124. // System.Boolean UnityEngine.UI.InputField::m_CaretVisible
  10125. bool ___m_CaretVisible_52;
  10126. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
  10127. Coroutine_t3829159415 * ___m_BlinkCoroutine_53;
  10128. // System.Single UnityEngine.UI.InputField::m_BlinkStartTime
  10129. float ___m_BlinkStartTime_54;
  10130. // System.Int32 UnityEngine.UI.InputField::m_DrawStart
  10131. int32_t ___m_DrawStart_55;
  10132. // System.Int32 UnityEngine.UI.InputField::m_DrawEnd
  10133. int32_t ___m_DrawEnd_56;
  10134. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
  10135. Coroutine_t3829159415 * ___m_DragCoroutine_57;
  10136. // System.String UnityEngine.UI.InputField::m_OriginalText
  10137. String_t* ___m_OriginalText_58;
  10138. // System.Boolean UnityEngine.UI.InputField::m_WasCanceled
  10139. bool ___m_WasCanceled_59;
  10140. // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
  10141. bool ___m_HasDoneFocusTransition_60;
  10142. // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
  10143. Event_t2956885303 * ___m_ProcessingEvent_62;
  10144. public:
  10145. inline static int32_t get_offset_of_m_Keyboard_16() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Keyboard_16)); }
  10146. inline TouchScreenKeyboard_t731888065 * get_m_Keyboard_16() const { return ___m_Keyboard_16; }
  10147. inline TouchScreenKeyboard_t731888065 ** get_address_of_m_Keyboard_16() { return &___m_Keyboard_16; }
  10148. inline void set_m_Keyboard_16(TouchScreenKeyboard_t731888065 * value)
  10149. {
  10150. ___m_Keyboard_16 = value;
  10151. Il2CppCodeGenWriteBarrier((&___m_Keyboard_16), value);
  10152. }
  10153. inline static int32_t get_offset_of_m_TextComponent_18() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_TextComponent_18)); }
  10154. inline Text_t1901882714 * get_m_TextComponent_18() const { return ___m_TextComponent_18; }
  10155. inline Text_t1901882714 ** get_address_of_m_TextComponent_18() { return &___m_TextComponent_18; }
  10156. inline void set_m_TextComponent_18(Text_t1901882714 * value)
  10157. {
  10158. ___m_TextComponent_18 = value;
  10159. Il2CppCodeGenWriteBarrier((&___m_TextComponent_18), value);
  10160. }
  10161. inline static int32_t get_offset_of_m_Placeholder_19() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Placeholder_19)); }
  10162. inline Graphic_t1660335611 * get_m_Placeholder_19() const { return ___m_Placeholder_19; }
  10163. inline Graphic_t1660335611 ** get_address_of_m_Placeholder_19() { return &___m_Placeholder_19; }
  10164. inline void set_m_Placeholder_19(Graphic_t1660335611 * value)
  10165. {
  10166. ___m_Placeholder_19 = value;
  10167. Il2CppCodeGenWriteBarrier((&___m_Placeholder_19), value);
  10168. }
  10169. inline static int32_t get_offset_of_m_ContentType_20() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ContentType_20)); }
  10170. inline int32_t get_m_ContentType_20() const { return ___m_ContentType_20; }
  10171. inline int32_t* get_address_of_m_ContentType_20() { return &___m_ContentType_20; }
  10172. inline void set_m_ContentType_20(int32_t value)
  10173. {
  10174. ___m_ContentType_20 = value;
  10175. }
  10176. inline static int32_t get_offset_of_m_InputType_21() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_InputType_21)); }
  10177. inline int32_t get_m_InputType_21() const { return ___m_InputType_21; }
  10178. inline int32_t* get_address_of_m_InputType_21() { return &___m_InputType_21; }
  10179. inline void set_m_InputType_21(int32_t value)
  10180. {
  10181. ___m_InputType_21 = value;
  10182. }
  10183. inline static int32_t get_offset_of_m_AsteriskChar_22() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_AsteriskChar_22)); }
  10184. inline Il2CppChar get_m_AsteriskChar_22() const { return ___m_AsteriskChar_22; }
  10185. inline Il2CppChar* get_address_of_m_AsteriskChar_22() { return &___m_AsteriskChar_22; }
  10186. inline void set_m_AsteriskChar_22(Il2CppChar value)
  10187. {
  10188. ___m_AsteriskChar_22 = value;
  10189. }
  10190. inline static int32_t get_offset_of_m_KeyboardType_23() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_KeyboardType_23)); }
  10191. inline int32_t get_m_KeyboardType_23() const { return ___m_KeyboardType_23; }
  10192. inline int32_t* get_address_of_m_KeyboardType_23() { return &___m_KeyboardType_23; }
  10193. inline void set_m_KeyboardType_23(int32_t value)
  10194. {
  10195. ___m_KeyboardType_23 = value;
  10196. }
  10197. inline static int32_t get_offset_of_m_LineType_24() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_LineType_24)); }
  10198. inline int32_t get_m_LineType_24() const { return ___m_LineType_24; }
  10199. inline int32_t* get_address_of_m_LineType_24() { return &___m_LineType_24; }
  10200. inline void set_m_LineType_24(int32_t value)
  10201. {
  10202. ___m_LineType_24 = value;
  10203. }
  10204. inline static int32_t get_offset_of_m_HideMobileInput_25() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_HideMobileInput_25)); }
  10205. inline bool get_m_HideMobileInput_25() const { return ___m_HideMobileInput_25; }
  10206. inline bool* get_address_of_m_HideMobileInput_25() { return &___m_HideMobileInput_25; }
  10207. inline void set_m_HideMobileInput_25(bool value)
  10208. {
  10209. ___m_HideMobileInput_25 = value;
  10210. }
  10211. inline static int32_t get_offset_of_m_CharacterValidation_26() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CharacterValidation_26)); }
  10212. inline int32_t get_m_CharacterValidation_26() const { return ___m_CharacterValidation_26; }
  10213. inline int32_t* get_address_of_m_CharacterValidation_26() { return &___m_CharacterValidation_26; }
  10214. inline void set_m_CharacterValidation_26(int32_t value)
  10215. {
  10216. ___m_CharacterValidation_26 = value;
  10217. }
  10218. inline static int32_t get_offset_of_m_CharacterLimit_27() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CharacterLimit_27)); }
  10219. inline int32_t get_m_CharacterLimit_27() const { return ___m_CharacterLimit_27; }
  10220. inline int32_t* get_address_of_m_CharacterLimit_27() { return &___m_CharacterLimit_27; }
  10221. inline void set_m_CharacterLimit_27(int32_t value)
  10222. {
  10223. ___m_CharacterLimit_27 = value;
  10224. }
  10225. inline static int32_t get_offset_of_m_OnEndEdit_28() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnEndEdit_28)); }
  10226. inline SubmitEvent_t648412432 * get_m_OnEndEdit_28() const { return ___m_OnEndEdit_28; }
  10227. inline SubmitEvent_t648412432 ** get_address_of_m_OnEndEdit_28() { return &___m_OnEndEdit_28; }
  10228. inline void set_m_OnEndEdit_28(SubmitEvent_t648412432 * value)
  10229. {
  10230. ___m_OnEndEdit_28 = value;
  10231. Il2CppCodeGenWriteBarrier((&___m_OnEndEdit_28), value);
  10232. }
  10233. inline static int32_t get_offset_of_m_OnValueChanged_29() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnValueChanged_29)); }
  10234. inline OnChangeEvent_t467195904 * get_m_OnValueChanged_29() const { return ___m_OnValueChanged_29; }
  10235. inline OnChangeEvent_t467195904 ** get_address_of_m_OnValueChanged_29() { return &___m_OnValueChanged_29; }
  10236. inline void set_m_OnValueChanged_29(OnChangeEvent_t467195904 * value)
  10237. {
  10238. ___m_OnValueChanged_29 = value;
  10239. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_29), value);
  10240. }
  10241. inline static int32_t get_offset_of_m_OnValidateInput_30() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnValidateInput_30)); }
  10242. inline OnValidateInput_t2355412304 * get_m_OnValidateInput_30() const { return ___m_OnValidateInput_30; }
  10243. inline OnValidateInput_t2355412304 ** get_address_of_m_OnValidateInput_30() { return &___m_OnValidateInput_30; }
  10244. inline void set_m_OnValidateInput_30(OnValidateInput_t2355412304 * value)
  10245. {
  10246. ___m_OnValidateInput_30 = value;
  10247. Il2CppCodeGenWriteBarrier((&___m_OnValidateInput_30), value);
  10248. }
  10249. inline static int32_t get_offset_of_m_CaretColor_31() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretColor_31)); }
  10250. inline Color_t2555686324 get_m_CaretColor_31() const { return ___m_CaretColor_31; }
  10251. inline Color_t2555686324 * get_address_of_m_CaretColor_31() { return &___m_CaretColor_31; }
  10252. inline void set_m_CaretColor_31(Color_t2555686324 value)
  10253. {
  10254. ___m_CaretColor_31 = value;
  10255. }
  10256. inline static int32_t get_offset_of_m_CustomCaretColor_32() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CustomCaretColor_32)); }
  10257. inline bool get_m_CustomCaretColor_32() const { return ___m_CustomCaretColor_32; }
  10258. inline bool* get_address_of_m_CustomCaretColor_32() { return &___m_CustomCaretColor_32; }
  10259. inline void set_m_CustomCaretColor_32(bool value)
  10260. {
  10261. ___m_CustomCaretColor_32 = value;
  10262. }
  10263. inline static int32_t get_offset_of_m_SelectionColor_33() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_SelectionColor_33)); }
  10264. inline Color_t2555686324 get_m_SelectionColor_33() const { return ___m_SelectionColor_33; }
  10265. inline Color_t2555686324 * get_address_of_m_SelectionColor_33() { return &___m_SelectionColor_33; }
  10266. inline void set_m_SelectionColor_33(Color_t2555686324 value)
  10267. {
  10268. ___m_SelectionColor_33 = value;
  10269. }
  10270. inline static int32_t get_offset_of_m_Text_34() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Text_34)); }
  10271. inline String_t* get_m_Text_34() const { return ___m_Text_34; }
  10272. inline String_t** get_address_of_m_Text_34() { return &___m_Text_34; }
  10273. inline void set_m_Text_34(String_t* value)
  10274. {
  10275. ___m_Text_34 = value;
  10276. Il2CppCodeGenWriteBarrier((&___m_Text_34), value);
  10277. }
  10278. inline static int32_t get_offset_of_m_CaretBlinkRate_35() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretBlinkRate_35)); }
  10279. inline float get_m_CaretBlinkRate_35() const { return ___m_CaretBlinkRate_35; }
  10280. inline float* get_address_of_m_CaretBlinkRate_35() { return &___m_CaretBlinkRate_35; }
  10281. inline void set_m_CaretBlinkRate_35(float value)
  10282. {
  10283. ___m_CaretBlinkRate_35 = value;
  10284. }
  10285. inline static int32_t get_offset_of_m_CaretWidth_36() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretWidth_36)); }
  10286. inline int32_t get_m_CaretWidth_36() const { return ___m_CaretWidth_36; }
  10287. inline int32_t* get_address_of_m_CaretWidth_36() { return &___m_CaretWidth_36; }
  10288. inline void set_m_CaretWidth_36(int32_t value)
  10289. {
  10290. ___m_CaretWidth_36 = value;
  10291. }
  10292. inline static int32_t get_offset_of_m_ReadOnly_37() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ReadOnly_37)); }
  10293. inline bool get_m_ReadOnly_37() const { return ___m_ReadOnly_37; }
  10294. inline bool* get_address_of_m_ReadOnly_37() { return &___m_ReadOnly_37; }
  10295. inline void set_m_ReadOnly_37(bool value)
  10296. {
  10297. ___m_ReadOnly_37 = value;
  10298. }
  10299. inline static int32_t get_offset_of_m_CaretPosition_38() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretPosition_38)); }
  10300. inline int32_t get_m_CaretPosition_38() const { return ___m_CaretPosition_38; }
  10301. inline int32_t* get_address_of_m_CaretPosition_38() { return &___m_CaretPosition_38; }
  10302. inline void set_m_CaretPosition_38(int32_t value)
  10303. {
  10304. ___m_CaretPosition_38 = value;
  10305. }
  10306. inline static int32_t get_offset_of_m_CaretSelectPosition_39() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretSelectPosition_39)); }
  10307. inline int32_t get_m_CaretSelectPosition_39() const { return ___m_CaretSelectPosition_39; }
  10308. inline int32_t* get_address_of_m_CaretSelectPosition_39() { return &___m_CaretSelectPosition_39; }
  10309. inline void set_m_CaretSelectPosition_39(int32_t value)
  10310. {
  10311. ___m_CaretSelectPosition_39 = value;
  10312. }
  10313. inline static int32_t get_offset_of_caretRectTrans_40() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___caretRectTrans_40)); }
  10314. inline RectTransform_t3704657025 * get_caretRectTrans_40() const { return ___caretRectTrans_40; }
  10315. inline RectTransform_t3704657025 ** get_address_of_caretRectTrans_40() { return &___caretRectTrans_40; }
  10316. inline void set_caretRectTrans_40(RectTransform_t3704657025 * value)
  10317. {
  10318. ___caretRectTrans_40 = value;
  10319. Il2CppCodeGenWriteBarrier((&___caretRectTrans_40), value);
  10320. }
  10321. inline static int32_t get_offset_of_m_CursorVerts_41() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CursorVerts_41)); }
  10322. inline UIVertexU5BU5D_t1981460040* get_m_CursorVerts_41() const { return ___m_CursorVerts_41; }
  10323. inline UIVertexU5BU5D_t1981460040** get_address_of_m_CursorVerts_41() { return &___m_CursorVerts_41; }
  10324. inline void set_m_CursorVerts_41(UIVertexU5BU5D_t1981460040* value)
  10325. {
  10326. ___m_CursorVerts_41 = value;
  10327. Il2CppCodeGenWriteBarrier((&___m_CursorVerts_41), value);
  10328. }
  10329. inline static int32_t get_offset_of_m_InputTextCache_42() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_InputTextCache_42)); }
  10330. inline TextGenerator_t3211863866 * get_m_InputTextCache_42() const { return ___m_InputTextCache_42; }
  10331. inline TextGenerator_t3211863866 ** get_address_of_m_InputTextCache_42() { return &___m_InputTextCache_42; }
  10332. inline void set_m_InputTextCache_42(TextGenerator_t3211863866 * value)
  10333. {
  10334. ___m_InputTextCache_42 = value;
  10335. Il2CppCodeGenWriteBarrier((&___m_InputTextCache_42), value);
  10336. }
  10337. inline static int32_t get_offset_of_m_CachedInputRenderer_43() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CachedInputRenderer_43)); }
  10338. inline CanvasRenderer_t2598313366 * get_m_CachedInputRenderer_43() const { return ___m_CachedInputRenderer_43; }
  10339. inline CanvasRenderer_t2598313366 ** get_address_of_m_CachedInputRenderer_43() { return &___m_CachedInputRenderer_43; }
  10340. inline void set_m_CachedInputRenderer_43(CanvasRenderer_t2598313366 * value)
  10341. {
  10342. ___m_CachedInputRenderer_43 = value;
  10343. Il2CppCodeGenWriteBarrier((&___m_CachedInputRenderer_43), value);
  10344. }
  10345. inline static int32_t get_offset_of_m_PreventFontCallback_44() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_PreventFontCallback_44)); }
  10346. inline bool get_m_PreventFontCallback_44() const { return ___m_PreventFontCallback_44; }
  10347. inline bool* get_address_of_m_PreventFontCallback_44() { return &___m_PreventFontCallback_44; }
  10348. inline void set_m_PreventFontCallback_44(bool value)
  10349. {
  10350. ___m_PreventFontCallback_44 = value;
  10351. }
  10352. inline static int32_t get_offset_of_m_Mesh_45() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Mesh_45)); }
  10353. inline Mesh_t3648964284 * get_m_Mesh_45() const { return ___m_Mesh_45; }
  10354. inline Mesh_t3648964284 ** get_address_of_m_Mesh_45() { return &___m_Mesh_45; }
  10355. inline void set_m_Mesh_45(Mesh_t3648964284 * value)
  10356. {
  10357. ___m_Mesh_45 = value;
  10358. Il2CppCodeGenWriteBarrier((&___m_Mesh_45), value);
  10359. }
  10360. inline static int32_t get_offset_of_m_AllowInput_46() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_AllowInput_46)); }
  10361. inline bool get_m_AllowInput_46() const { return ___m_AllowInput_46; }
  10362. inline bool* get_address_of_m_AllowInput_46() { return &___m_AllowInput_46; }
  10363. inline void set_m_AllowInput_46(bool value)
  10364. {
  10365. ___m_AllowInput_46 = value;
  10366. }
  10367. inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_47() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ShouldActivateNextUpdate_47)); }
  10368. inline bool get_m_ShouldActivateNextUpdate_47() const { return ___m_ShouldActivateNextUpdate_47; }
  10369. inline bool* get_address_of_m_ShouldActivateNextUpdate_47() { return &___m_ShouldActivateNextUpdate_47; }
  10370. inline void set_m_ShouldActivateNextUpdate_47(bool value)
  10371. {
  10372. ___m_ShouldActivateNextUpdate_47 = value;
  10373. }
  10374. inline static int32_t get_offset_of_m_UpdateDrag_48() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_UpdateDrag_48)); }
  10375. inline bool get_m_UpdateDrag_48() const { return ___m_UpdateDrag_48; }
  10376. inline bool* get_address_of_m_UpdateDrag_48() { return &___m_UpdateDrag_48; }
  10377. inline void set_m_UpdateDrag_48(bool value)
  10378. {
  10379. ___m_UpdateDrag_48 = value;
  10380. }
  10381. inline static int32_t get_offset_of_m_DragPositionOutOfBounds_49() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DragPositionOutOfBounds_49)); }
  10382. inline bool get_m_DragPositionOutOfBounds_49() const { return ___m_DragPositionOutOfBounds_49; }
  10383. inline bool* get_address_of_m_DragPositionOutOfBounds_49() { return &___m_DragPositionOutOfBounds_49; }
  10384. inline void set_m_DragPositionOutOfBounds_49(bool value)
  10385. {
  10386. ___m_DragPositionOutOfBounds_49 = value;
  10387. }
  10388. inline static int32_t get_offset_of_m_CaretVisible_52() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretVisible_52)); }
  10389. inline bool get_m_CaretVisible_52() const { return ___m_CaretVisible_52; }
  10390. inline bool* get_address_of_m_CaretVisible_52() { return &___m_CaretVisible_52; }
  10391. inline void set_m_CaretVisible_52(bool value)
  10392. {
  10393. ___m_CaretVisible_52 = value;
  10394. }
  10395. inline static int32_t get_offset_of_m_BlinkCoroutine_53() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_BlinkCoroutine_53)); }
  10396. inline Coroutine_t3829159415 * get_m_BlinkCoroutine_53() const { return ___m_BlinkCoroutine_53; }
  10397. inline Coroutine_t3829159415 ** get_address_of_m_BlinkCoroutine_53() { return &___m_BlinkCoroutine_53; }
  10398. inline void set_m_BlinkCoroutine_53(Coroutine_t3829159415 * value)
  10399. {
  10400. ___m_BlinkCoroutine_53 = value;
  10401. Il2CppCodeGenWriteBarrier((&___m_BlinkCoroutine_53), value);
  10402. }
  10403. inline static int32_t get_offset_of_m_BlinkStartTime_54() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_BlinkStartTime_54)); }
  10404. inline float get_m_BlinkStartTime_54() const { return ___m_BlinkStartTime_54; }
  10405. inline float* get_address_of_m_BlinkStartTime_54() { return &___m_BlinkStartTime_54; }
  10406. inline void set_m_BlinkStartTime_54(float value)
  10407. {
  10408. ___m_BlinkStartTime_54 = value;
  10409. }
  10410. inline static int32_t get_offset_of_m_DrawStart_55() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DrawStart_55)); }
  10411. inline int32_t get_m_DrawStart_55() const { return ___m_DrawStart_55; }
  10412. inline int32_t* get_address_of_m_DrawStart_55() { return &___m_DrawStart_55; }
  10413. inline void set_m_DrawStart_55(int32_t value)
  10414. {
  10415. ___m_DrawStart_55 = value;
  10416. }
  10417. inline static int32_t get_offset_of_m_DrawEnd_56() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DrawEnd_56)); }
  10418. inline int32_t get_m_DrawEnd_56() const { return ___m_DrawEnd_56; }
  10419. inline int32_t* get_address_of_m_DrawEnd_56() { return &___m_DrawEnd_56; }
  10420. inline void set_m_DrawEnd_56(int32_t value)
  10421. {
  10422. ___m_DrawEnd_56 = value;
  10423. }
  10424. inline static int32_t get_offset_of_m_DragCoroutine_57() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DragCoroutine_57)); }
  10425. inline Coroutine_t3829159415 * get_m_DragCoroutine_57() const { return ___m_DragCoroutine_57; }
  10426. inline Coroutine_t3829159415 ** get_address_of_m_DragCoroutine_57() { return &___m_DragCoroutine_57; }
  10427. inline void set_m_DragCoroutine_57(Coroutine_t3829159415 * value)
  10428. {
  10429. ___m_DragCoroutine_57 = value;
  10430. Il2CppCodeGenWriteBarrier((&___m_DragCoroutine_57), value);
  10431. }
  10432. inline static int32_t get_offset_of_m_OriginalText_58() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OriginalText_58)); }
  10433. inline String_t* get_m_OriginalText_58() const { return ___m_OriginalText_58; }
  10434. inline String_t** get_address_of_m_OriginalText_58() { return &___m_OriginalText_58; }
  10435. inline void set_m_OriginalText_58(String_t* value)
  10436. {
  10437. ___m_OriginalText_58 = value;
  10438. Il2CppCodeGenWriteBarrier((&___m_OriginalText_58), value);
  10439. }
  10440. inline static int32_t get_offset_of_m_WasCanceled_59() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_WasCanceled_59)); }
  10441. inline bool get_m_WasCanceled_59() const { return ___m_WasCanceled_59; }
  10442. inline bool* get_address_of_m_WasCanceled_59() { return &___m_WasCanceled_59; }
  10443. inline void set_m_WasCanceled_59(bool value)
  10444. {
  10445. ___m_WasCanceled_59 = value;
  10446. }
  10447. inline static int32_t get_offset_of_m_HasDoneFocusTransition_60() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_HasDoneFocusTransition_60)); }
  10448. inline bool get_m_HasDoneFocusTransition_60() const { return ___m_HasDoneFocusTransition_60; }
  10449. inline bool* get_address_of_m_HasDoneFocusTransition_60() { return &___m_HasDoneFocusTransition_60; }
  10450. inline void set_m_HasDoneFocusTransition_60(bool value)
  10451. {
  10452. ___m_HasDoneFocusTransition_60 = value;
  10453. }
  10454. inline static int32_t get_offset_of_m_ProcessingEvent_62() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ProcessingEvent_62)); }
  10455. inline Event_t2956885303 * get_m_ProcessingEvent_62() const { return ___m_ProcessingEvent_62; }
  10456. inline Event_t2956885303 ** get_address_of_m_ProcessingEvent_62() { return &___m_ProcessingEvent_62; }
  10457. inline void set_m_ProcessingEvent_62(Event_t2956885303 * value)
  10458. {
  10459. ___m_ProcessingEvent_62 = value;
  10460. Il2CppCodeGenWriteBarrier((&___m_ProcessingEvent_62), value);
  10461. }
  10462. };
  10463. struct InputField_t3762917431_StaticFields
  10464. {
  10465. public:
  10466. // System.Char[] UnityEngine.UI.InputField::kSeparators
  10467. CharU5BU5D_t3528271667* ___kSeparators_17;
  10468. public:
  10469. inline static int32_t get_offset_of_kSeparators_17() { return static_cast<int32_t>(offsetof(InputField_t3762917431_StaticFields, ___kSeparators_17)); }
  10470. inline CharU5BU5D_t3528271667* get_kSeparators_17() const { return ___kSeparators_17; }
  10471. inline CharU5BU5D_t3528271667** get_address_of_kSeparators_17() { return &___kSeparators_17; }
  10472. inline void set_kSeparators_17(CharU5BU5D_t3528271667* value)
  10473. {
  10474. ___kSeparators_17 = value;
  10475. Il2CppCodeGenWriteBarrier((&___kSeparators_17), value);
  10476. }
  10477. };
  10478. #ifdef __clang__
  10479. #pragma clang diagnostic pop
  10480. #endif
  10481. #endif // INPUTFIELD_T3762917431_H
  10482. #ifndef POSITIONASUV1_T3991086357_H
  10483. #define POSITIONASUV1_T3991086357_H
  10484. #ifdef __clang__
  10485. #pragma clang diagnostic push
  10486. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10487. #pragma clang diagnostic ignored "-Wunused-variable"
  10488. #endif
  10489. // UnityEngine.UI.PositionAsUV1
  10490. struct PositionAsUV1_t3991086357 : public BaseMeshEffect_t2440176439
  10491. {
  10492. public:
  10493. public:
  10494. };
  10495. #ifdef __clang__
  10496. #pragma clang diagnostic pop
  10497. #endif
  10498. #endif // POSITIONASUV1_T3991086357_H
  10499. #ifndef OUTLINE_T2536100125_H
  10500. #define OUTLINE_T2536100125_H
  10501. #ifdef __clang__
  10502. #pragma clang diagnostic push
  10503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10504. #pragma clang diagnostic ignored "-Wunused-variable"
  10505. #endif
  10506. // UnityEngine.UI.Outline
  10507. struct Outline_t2536100125 : public Shadow_t773074319
  10508. {
  10509. public:
  10510. public:
  10511. };
  10512. #ifdef __clang__
  10513. #pragma clang diagnostic pop
  10514. #endif
  10515. #endif // OUTLINE_T2536100125_H
  10516. #ifndef RAWIMAGE_T3182918964_H
  10517. #define RAWIMAGE_T3182918964_H
  10518. #ifdef __clang__
  10519. #pragma clang diagnostic push
  10520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10521. #pragma clang diagnostic ignored "-Wunused-variable"
  10522. #endif
  10523. // UnityEngine.UI.RawImage
  10524. struct RawImage_t3182918964 : public MaskableGraphic_t3839221559
  10525. {
  10526. public:
  10527. // UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
  10528. Texture_t3661962703 * ___m_Texture_28;
  10529. // UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
  10530. Rect_t2360479859 ___m_UVRect_29;
  10531. public:
  10532. inline static int32_t get_offset_of_m_Texture_28() { return static_cast<int32_t>(offsetof(RawImage_t3182918964, ___m_Texture_28)); }
  10533. inline Texture_t3661962703 * get_m_Texture_28() const { return ___m_Texture_28; }
  10534. inline Texture_t3661962703 ** get_address_of_m_Texture_28() { return &___m_Texture_28; }
  10535. inline void set_m_Texture_28(Texture_t3661962703 * value)
  10536. {
  10537. ___m_Texture_28 = value;
  10538. Il2CppCodeGenWriteBarrier((&___m_Texture_28), value);
  10539. }
  10540. inline static int32_t get_offset_of_m_UVRect_29() { return static_cast<int32_t>(offsetof(RawImage_t3182918964, ___m_UVRect_29)); }
  10541. inline Rect_t2360479859 get_m_UVRect_29() const { return ___m_UVRect_29; }
  10542. inline Rect_t2360479859 * get_address_of_m_UVRect_29() { return &___m_UVRect_29; }
  10543. inline void set_m_UVRect_29(Rect_t2360479859 value)
  10544. {
  10545. ___m_UVRect_29 = value;
  10546. }
  10547. };
  10548. #ifdef __clang__
  10549. #pragma clang diagnostic pop
  10550. #endif
  10551. #endif // RAWIMAGE_T3182918964_H
  10552. #ifndef TEXT_T1901882714_H
  10553. #define TEXT_T1901882714_H
  10554. #ifdef __clang__
  10555. #pragma clang diagnostic push
  10556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10557. #pragma clang diagnostic ignored "-Wunused-variable"
  10558. #endif
  10559. // UnityEngine.UI.Text
  10560. struct Text_t1901882714 : public MaskableGraphic_t3839221559
  10561. {
  10562. public:
  10563. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  10564. FontData_t746620069 * ___m_FontData_28;
  10565. // System.String UnityEngine.UI.Text::m_Text
  10566. String_t* ___m_Text_29;
  10567. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  10568. TextGenerator_t3211863866 * ___m_TextCache_30;
  10569. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  10570. TextGenerator_t3211863866 * ___m_TextCacheForLayout_31;
  10571. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  10572. bool ___m_DisableFontTextureRebuiltCallback_33;
  10573. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  10574. UIVertexU5BU5D_t1981460040* ___m_TempVerts_34;
  10575. public:
  10576. inline static int32_t get_offset_of_m_FontData_28() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_FontData_28)); }
  10577. inline FontData_t746620069 * get_m_FontData_28() const { return ___m_FontData_28; }
  10578. inline FontData_t746620069 ** get_address_of_m_FontData_28() { return &___m_FontData_28; }
  10579. inline void set_m_FontData_28(FontData_t746620069 * value)
  10580. {
  10581. ___m_FontData_28 = value;
  10582. Il2CppCodeGenWriteBarrier((&___m_FontData_28), value);
  10583. }
  10584. inline static int32_t get_offset_of_m_Text_29() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_Text_29)); }
  10585. inline String_t* get_m_Text_29() const { return ___m_Text_29; }
  10586. inline String_t** get_address_of_m_Text_29() { return &___m_Text_29; }
  10587. inline void set_m_Text_29(String_t* value)
  10588. {
  10589. ___m_Text_29 = value;
  10590. Il2CppCodeGenWriteBarrier((&___m_Text_29), value);
  10591. }
  10592. inline static int32_t get_offset_of_m_TextCache_30() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCache_30)); }
  10593. inline TextGenerator_t3211863866 * get_m_TextCache_30() const { return ___m_TextCache_30; }
  10594. inline TextGenerator_t3211863866 ** get_address_of_m_TextCache_30() { return &___m_TextCache_30; }
  10595. inline void set_m_TextCache_30(TextGenerator_t3211863866 * value)
  10596. {
  10597. ___m_TextCache_30 = value;
  10598. Il2CppCodeGenWriteBarrier((&___m_TextCache_30), value);
  10599. }
  10600. inline static int32_t get_offset_of_m_TextCacheForLayout_31() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCacheForLayout_31)); }
  10601. inline TextGenerator_t3211863866 * get_m_TextCacheForLayout_31() const { return ___m_TextCacheForLayout_31; }
  10602. inline TextGenerator_t3211863866 ** get_address_of_m_TextCacheForLayout_31() { return &___m_TextCacheForLayout_31; }
  10603. inline void set_m_TextCacheForLayout_31(TextGenerator_t3211863866 * value)
  10604. {
  10605. ___m_TextCacheForLayout_31 = value;
  10606. Il2CppCodeGenWriteBarrier((&___m_TextCacheForLayout_31), value);
  10607. }
  10608. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_33() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_DisableFontTextureRebuiltCallback_33)); }
  10609. inline bool get_m_DisableFontTextureRebuiltCallback_33() const { return ___m_DisableFontTextureRebuiltCallback_33; }
  10610. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_33() { return &___m_DisableFontTextureRebuiltCallback_33; }
  10611. inline void set_m_DisableFontTextureRebuiltCallback_33(bool value)
  10612. {
  10613. ___m_DisableFontTextureRebuiltCallback_33 = value;
  10614. }
  10615. inline static int32_t get_offset_of_m_TempVerts_34() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TempVerts_34)); }
  10616. inline UIVertexU5BU5D_t1981460040* get_m_TempVerts_34() const { return ___m_TempVerts_34; }
  10617. inline UIVertexU5BU5D_t1981460040** get_address_of_m_TempVerts_34() { return &___m_TempVerts_34; }
  10618. inline void set_m_TempVerts_34(UIVertexU5BU5D_t1981460040* value)
  10619. {
  10620. ___m_TempVerts_34 = value;
  10621. Il2CppCodeGenWriteBarrier((&___m_TempVerts_34), value);
  10622. }
  10623. };
  10624. struct Text_t1901882714_StaticFields
  10625. {
  10626. public:
  10627. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  10628. Material_t340375123 * ___s_DefaultText_32;
  10629. public:
  10630. inline static int32_t get_offset_of_s_DefaultText_32() { return static_cast<int32_t>(offsetof(Text_t1901882714_StaticFields, ___s_DefaultText_32)); }
  10631. inline Material_t340375123 * get_s_DefaultText_32() const { return ___s_DefaultText_32; }
  10632. inline Material_t340375123 ** get_address_of_s_DefaultText_32() { return &___s_DefaultText_32; }
  10633. inline void set_s_DefaultText_32(Material_t340375123 * value)
  10634. {
  10635. ___s_DefaultText_32 = value;
  10636. Il2CppCodeGenWriteBarrier((&___s_DefaultText_32), value);
  10637. }
  10638. };
  10639. #ifdef __clang__
  10640. #pragma clang diagnostic pop
  10641. #endif
  10642. #endif // TEXT_T1901882714_H
  10643. #ifndef IMAGE_T2670269651_H
  10644. #define IMAGE_T2670269651_H
  10645. #ifdef __clang__
  10646. #pragma clang diagnostic push
  10647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10648. #pragma clang diagnostic ignored "-Wunused-variable"
  10649. #endif
  10650. // UnityEngine.UI.Image
  10651. struct Image_t2670269651 : public MaskableGraphic_t3839221559
  10652. {
  10653. public:
  10654. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  10655. Sprite_t280657092 * ___m_Sprite_29;
  10656. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  10657. Sprite_t280657092 * ___m_OverrideSprite_30;
  10658. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  10659. int32_t ___m_Type_31;
  10660. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  10661. bool ___m_PreserveAspect_32;
  10662. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  10663. bool ___m_FillCenter_33;
  10664. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  10665. int32_t ___m_FillMethod_34;
  10666. // System.Single UnityEngine.UI.Image::m_FillAmount
  10667. float ___m_FillAmount_35;
  10668. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  10669. bool ___m_FillClockwise_36;
  10670. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  10671. int32_t ___m_FillOrigin_37;
  10672. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  10673. float ___m_AlphaHitTestMinimumThreshold_38;
  10674. // System.Boolean UnityEngine.UI.Image::m_Tracked
  10675. bool ___m_Tracked_39;
  10676. public:
  10677. inline static int32_t get_offset_of_m_Sprite_29() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Sprite_29)); }
  10678. inline Sprite_t280657092 * get_m_Sprite_29() const { return ___m_Sprite_29; }
  10679. inline Sprite_t280657092 ** get_address_of_m_Sprite_29() { return &___m_Sprite_29; }
  10680. inline void set_m_Sprite_29(Sprite_t280657092 * value)
  10681. {
  10682. ___m_Sprite_29 = value;
  10683. Il2CppCodeGenWriteBarrier((&___m_Sprite_29), value);
  10684. }
  10685. inline static int32_t get_offset_of_m_OverrideSprite_30() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_OverrideSprite_30)); }
  10686. inline Sprite_t280657092 * get_m_OverrideSprite_30() const { return ___m_OverrideSprite_30; }
  10687. inline Sprite_t280657092 ** get_address_of_m_OverrideSprite_30() { return &___m_OverrideSprite_30; }
  10688. inline void set_m_OverrideSprite_30(Sprite_t280657092 * value)
  10689. {
  10690. ___m_OverrideSprite_30 = value;
  10691. Il2CppCodeGenWriteBarrier((&___m_OverrideSprite_30), value);
  10692. }
  10693. inline static int32_t get_offset_of_m_Type_31() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Type_31)); }
  10694. inline int32_t get_m_Type_31() const { return ___m_Type_31; }
  10695. inline int32_t* get_address_of_m_Type_31() { return &___m_Type_31; }
  10696. inline void set_m_Type_31(int32_t value)
  10697. {
  10698. ___m_Type_31 = value;
  10699. }
  10700. inline static int32_t get_offset_of_m_PreserveAspect_32() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_PreserveAspect_32)); }
  10701. inline bool get_m_PreserveAspect_32() const { return ___m_PreserveAspect_32; }
  10702. inline bool* get_address_of_m_PreserveAspect_32() { return &___m_PreserveAspect_32; }
  10703. inline void set_m_PreserveAspect_32(bool value)
  10704. {
  10705. ___m_PreserveAspect_32 = value;
  10706. }
  10707. inline static int32_t get_offset_of_m_FillCenter_33() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillCenter_33)); }
  10708. inline bool get_m_FillCenter_33() const { return ___m_FillCenter_33; }
  10709. inline bool* get_address_of_m_FillCenter_33() { return &___m_FillCenter_33; }
  10710. inline void set_m_FillCenter_33(bool value)
  10711. {
  10712. ___m_FillCenter_33 = value;
  10713. }
  10714. inline static int32_t get_offset_of_m_FillMethod_34() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillMethod_34)); }
  10715. inline int32_t get_m_FillMethod_34() const { return ___m_FillMethod_34; }
  10716. inline int32_t* get_address_of_m_FillMethod_34() { return &___m_FillMethod_34; }
  10717. inline void set_m_FillMethod_34(int32_t value)
  10718. {
  10719. ___m_FillMethod_34 = value;
  10720. }
  10721. inline static int32_t get_offset_of_m_FillAmount_35() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillAmount_35)); }
  10722. inline float get_m_FillAmount_35() const { return ___m_FillAmount_35; }
  10723. inline float* get_address_of_m_FillAmount_35() { return &___m_FillAmount_35; }
  10724. inline void set_m_FillAmount_35(float value)
  10725. {
  10726. ___m_FillAmount_35 = value;
  10727. }
  10728. inline static int32_t get_offset_of_m_FillClockwise_36() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillClockwise_36)); }
  10729. inline bool get_m_FillClockwise_36() const { return ___m_FillClockwise_36; }
  10730. inline bool* get_address_of_m_FillClockwise_36() { return &___m_FillClockwise_36; }
  10731. inline void set_m_FillClockwise_36(bool value)
  10732. {
  10733. ___m_FillClockwise_36 = value;
  10734. }
  10735. inline static int32_t get_offset_of_m_FillOrigin_37() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillOrigin_37)); }
  10736. inline int32_t get_m_FillOrigin_37() const { return ___m_FillOrigin_37; }
  10737. inline int32_t* get_address_of_m_FillOrigin_37() { return &___m_FillOrigin_37; }
  10738. inline void set_m_FillOrigin_37(int32_t value)
  10739. {
  10740. ___m_FillOrigin_37 = value;
  10741. }
  10742. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_38() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_AlphaHitTestMinimumThreshold_38)); }
  10743. inline float get_m_AlphaHitTestMinimumThreshold_38() const { return ___m_AlphaHitTestMinimumThreshold_38; }
  10744. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_38() { return &___m_AlphaHitTestMinimumThreshold_38; }
  10745. inline void set_m_AlphaHitTestMinimumThreshold_38(float value)
  10746. {
  10747. ___m_AlphaHitTestMinimumThreshold_38 = value;
  10748. }
  10749. inline static int32_t get_offset_of_m_Tracked_39() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Tracked_39)); }
  10750. inline bool get_m_Tracked_39() const { return ___m_Tracked_39; }
  10751. inline bool* get_address_of_m_Tracked_39() { return &___m_Tracked_39; }
  10752. inline void set_m_Tracked_39(bool value)
  10753. {
  10754. ___m_Tracked_39 = value;
  10755. }
  10756. };
  10757. struct Image_t2670269651_StaticFields
  10758. {
  10759. public:
  10760. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  10761. Material_t340375123 * ___s_ETC1DefaultUI_28;
  10762. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  10763. Vector2U5BU5D_t1457185986* ___s_VertScratch_40;
  10764. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  10765. Vector2U5BU5D_t1457185986* ___s_UVScratch_41;
  10766. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  10767. Vector3U5BU5D_t1718750761* ___s_Xy_42;
  10768. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  10769. Vector3U5BU5D_t1718750761* ___s_Uv_43;
  10770. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  10771. List_1_t4142344393 * ___m_TrackedTexturelessImages_44;
  10772. // System.Boolean UnityEngine.UI.Image::s_Initialized
  10773. bool ___s_Initialized_45;
  10774. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.UI.Image::<>f__mg$cache0
  10775. Action_1_t819399007 * ___U3CU3Ef__mgU24cache0_46;
  10776. public:
  10777. inline static int32_t get_offset_of_s_ETC1DefaultUI_28() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_ETC1DefaultUI_28)); }
  10778. inline Material_t340375123 * get_s_ETC1DefaultUI_28() const { return ___s_ETC1DefaultUI_28; }
  10779. inline Material_t340375123 ** get_address_of_s_ETC1DefaultUI_28() { return &___s_ETC1DefaultUI_28; }
  10780. inline void set_s_ETC1DefaultUI_28(Material_t340375123 * value)
  10781. {
  10782. ___s_ETC1DefaultUI_28 = value;
  10783. Il2CppCodeGenWriteBarrier((&___s_ETC1DefaultUI_28), value);
  10784. }
  10785. inline static int32_t get_offset_of_s_VertScratch_40() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_VertScratch_40)); }
  10786. inline Vector2U5BU5D_t1457185986* get_s_VertScratch_40() const { return ___s_VertScratch_40; }
  10787. inline Vector2U5BU5D_t1457185986** get_address_of_s_VertScratch_40() { return &___s_VertScratch_40; }
  10788. inline void set_s_VertScratch_40(Vector2U5BU5D_t1457185986* value)
  10789. {
  10790. ___s_VertScratch_40 = value;
  10791. Il2CppCodeGenWriteBarrier((&___s_VertScratch_40), value);
  10792. }
  10793. inline static int32_t get_offset_of_s_UVScratch_41() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_UVScratch_41)); }
  10794. inline Vector2U5BU5D_t1457185986* get_s_UVScratch_41() const { return ___s_UVScratch_41; }
  10795. inline Vector2U5BU5D_t1457185986** get_address_of_s_UVScratch_41() { return &___s_UVScratch_41; }
  10796. inline void set_s_UVScratch_41(Vector2U5BU5D_t1457185986* value)
  10797. {
  10798. ___s_UVScratch_41 = value;
  10799. Il2CppCodeGenWriteBarrier((&___s_UVScratch_41), value);
  10800. }
  10801. inline static int32_t get_offset_of_s_Xy_42() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Xy_42)); }
  10802. inline Vector3U5BU5D_t1718750761* get_s_Xy_42() const { return ___s_Xy_42; }
  10803. inline Vector3U5BU5D_t1718750761** get_address_of_s_Xy_42() { return &___s_Xy_42; }
  10804. inline void set_s_Xy_42(Vector3U5BU5D_t1718750761* value)
  10805. {
  10806. ___s_Xy_42 = value;
  10807. Il2CppCodeGenWriteBarrier((&___s_Xy_42), value);
  10808. }
  10809. inline static int32_t get_offset_of_s_Uv_43() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Uv_43)); }
  10810. inline Vector3U5BU5D_t1718750761* get_s_Uv_43() const { return ___s_Uv_43; }
  10811. inline Vector3U5BU5D_t1718750761** get_address_of_s_Uv_43() { return &___s_Uv_43; }
  10812. inline void set_s_Uv_43(Vector3U5BU5D_t1718750761* value)
  10813. {
  10814. ___s_Uv_43 = value;
  10815. Il2CppCodeGenWriteBarrier((&___s_Uv_43), value);
  10816. }
  10817. inline static int32_t get_offset_of_m_TrackedTexturelessImages_44() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___m_TrackedTexturelessImages_44)); }
  10818. inline List_1_t4142344393 * get_m_TrackedTexturelessImages_44() const { return ___m_TrackedTexturelessImages_44; }
  10819. inline List_1_t4142344393 ** get_address_of_m_TrackedTexturelessImages_44() { return &___m_TrackedTexturelessImages_44; }
  10820. inline void set_m_TrackedTexturelessImages_44(List_1_t4142344393 * value)
  10821. {
  10822. ___m_TrackedTexturelessImages_44 = value;
  10823. Il2CppCodeGenWriteBarrier((&___m_TrackedTexturelessImages_44), value);
  10824. }
  10825. inline static int32_t get_offset_of_s_Initialized_45() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Initialized_45)); }
  10826. inline bool get_s_Initialized_45() const { return ___s_Initialized_45; }
  10827. inline bool* get_address_of_s_Initialized_45() { return &___s_Initialized_45; }
  10828. inline void set_s_Initialized_45(bool value)
  10829. {
  10830. ___s_Initialized_45 = value;
  10831. }
  10832. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_46() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___U3CU3Ef__mgU24cache0_46)); }
  10833. inline Action_1_t819399007 * get_U3CU3Ef__mgU24cache0_46() const { return ___U3CU3Ef__mgU24cache0_46; }
  10834. inline Action_1_t819399007 ** get_address_of_U3CU3Ef__mgU24cache0_46() { return &___U3CU3Ef__mgU24cache0_46; }
  10835. inline void set_U3CU3Ef__mgU24cache0_46(Action_1_t819399007 * value)
  10836. {
  10837. ___U3CU3Ef__mgU24cache0_46 = value;
  10838. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_46), value);
  10839. }
  10840. };
  10841. #ifdef __clang__
  10842. #pragma clang diagnostic pop
  10843. #endif
  10844. #endif // IMAGE_T2670269651_H
  10845. // UnityEngine.Vector2[]
  10846. struct Vector2U5BU5D_t1457185986 : public RuntimeArray
  10847. {
  10848. public:
  10849. ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1];
  10850. public:
  10851. inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const
  10852. {
  10853. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10854. return m_Items[index];
  10855. }
  10856. inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index)
  10857. {
  10858. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10859. return m_Items + index;
  10860. }
  10861. inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value)
  10862. {
  10863. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10864. m_Items[index] = value;
  10865. }
  10866. inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const
  10867. {
  10868. return m_Items[index];
  10869. }
  10870. inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10871. {
  10872. return m_Items + index;
  10873. }
  10874. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value)
  10875. {
  10876. m_Items[index] = value;
  10877. }
  10878. };
  10879. // UnityEngine.Vector3[]
  10880. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  10881. {
  10882. public:
  10883. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  10884. public:
  10885. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  10886. {
  10887. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10888. return m_Items[index];
  10889. }
  10890. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  10891. {
  10892. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10893. return m_Items + index;
  10894. }
  10895. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  10896. {
  10897. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10898. m_Items[index] = value;
  10899. }
  10900. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  10901. {
  10902. return m_Items[index];
  10903. }
  10904. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10905. {
  10906. return m_Items + index;
  10907. }
  10908. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  10909. {
  10910. m_Items[index] = value;
  10911. }
  10912. };
  10913. // UnityEngine.UIVertex[]
  10914. struct UIVertexU5BU5D_t1981460040 : public RuntimeArray
  10915. {
  10916. public:
  10917. ALIGN_FIELD (8) UIVertex_t4057497605 m_Items[1];
  10918. public:
  10919. inline UIVertex_t4057497605 GetAt(il2cpp_array_size_t index) const
  10920. {
  10921. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10922. return m_Items[index];
  10923. }
  10924. inline UIVertex_t4057497605 * GetAddressAt(il2cpp_array_size_t index)
  10925. {
  10926. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10927. return m_Items + index;
  10928. }
  10929. inline void SetAt(il2cpp_array_size_t index, UIVertex_t4057497605 value)
  10930. {
  10931. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10932. m_Items[index] = value;
  10933. }
  10934. inline UIVertex_t4057497605 GetAtUnchecked(il2cpp_array_size_t index) const
  10935. {
  10936. return m_Items[index];
  10937. }
  10938. inline UIVertex_t4057497605 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  10939. {
  10940. return m_Items + index;
  10941. }
  10942. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_t4057497605 value)
  10943. {
  10944. m_Items[index] = value;
  10945. }
  10946. };
  10947. // UnityEngine.UI.InputField/ContentType[]
  10948. struct ContentTypeU5BU5D_t2431451661 : public RuntimeArray
  10949. {
  10950. public:
  10951. ALIGN_FIELD (8) int32_t m_Items[1];
  10952. public:
  10953. inline int32_t GetAt(il2cpp_array_size_t index) const
  10954. {
  10955. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10956. return m_Items[index];
  10957. }
  10958. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  10959. {
  10960. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10961. return m_Items + index;
  10962. }
  10963. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  10964. {
  10965. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10966. m_Items[index] = value;
  10967. }
  10968. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  10969. {
  10970. return m_Items[index];
  10971. }
  10972. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  10973. {
  10974. return m_Items + index;
  10975. }
  10976. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  10977. {
  10978. m_Items[index] = value;
  10979. }
  10980. };
  10981. // System.Char[]
  10982. struct CharU5BU5D_t3528271667 : public RuntimeArray
  10983. {
  10984. public:
  10985. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  10986. public:
  10987. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  10988. {
  10989. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10990. return m_Items[index];
  10991. }
  10992. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  10993. {
  10994. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  10995. return m_Items + index;
  10996. }
  10997. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  10998. {
  10999. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11000. m_Items[index] = value;
  11001. }
  11002. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  11003. {
  11004. return m_Items[index];
  11005. }
  11006. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11007. {
  11008. return m_Items + index;
  11009. }
  11010. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  11011. {
  11012. m_Items[index] = value;
  11013. }
  11014. };
  11015. // System.Type[]
  11016. struct TypeU5BU5D_t3940880105 : public RuntimeArray
  11017. {
  11018. public:
  11019. ALIGN_FIELD (8) Type_t * m_Items[1];
  11020. public:
  11021. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11022. {
  11023. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11024. return m_Items[index];
  11025. }
  11026. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11027. {
  11028. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11029. return m_Items + index;
  11030. }
  11031. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11032. {
  11033. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11034. m_Items[index] = value;
  11035. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11036. }
  11037. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11038. {
  11039. return m_Items[index];
  11040. }
  11041. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11042. {
  11043. return m_Items + index;
  11044. }
  11045. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11046. {
  11047. m_Items[index] = value;
  11048. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11049. }
  11050. };
  11051. // UnityEngine.Display[]
  11052. struct DisplayU5BU5D_t103034768 : public RuntimeArray
  11053. {
  11054. public:
  11055. ALIGN_FIELD (8) Display_t1387065949 * m_Items[1];
  11056. public:
  11057. inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const
  11058. {
  11059. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11060. return m_Items[index];
  11061. }
  11062. inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index)
  11063. {
  11064. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11065. return m_Items + index;
  11066. }
  11067. inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value)
  11068. {
  11069. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11070. m_Items[index] = value;
  11071. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11072. }
  11073. inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const
  11074. {
  11075. return m_Items[index];
  11076. }
  11077. inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11078. {
  11079. return m_Items + index;
  11080. }
  11081. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value)
  11082. {
  11083. m_Items[index] = value;
  11084. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11085. }
  11086. };
  11087. // UnityEngine.RaycastHit[]
  11088. struct RaycastHitU5BU5D_t1690781147 : public RuntimeArray
  11089. {
  11090. public:
  11091. ALIGN_FIELD (8) RaycastHit_t1056001966 m_Items[1];
  11092. public:
  11093. inline RaycastHit_t1056001966 GetAt(il2cpp_array_size_t index) const
  11094. {
  11095. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11096. return m_Items[index];
  11097. }
  11098. inline RaycastHit_t1056001966 * GetAddressAt(il2cpp_array_size_t index)
  11099. {
  11100. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11101. return m_Items + index;
  11102. }
  11103. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t1056001966 value)
  11104. {
  11105. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11106. m_Items[index] = value;
  11107. }
  11108. inline RaycastHit_t1056001966 GetAtUnchecked(il2cpp_array_size_t index) const
  11109. {
  11110. return m_Items[index];
  11111. }
  11112. inline RaycastHit_t1056001966 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11113. {
  11114. return m_Items + index;
  11115. }
  11116. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t1056001966 value)
  11117. {
  11118. m_Items[index] = value;
  11119. }
  11120. };
  11121. // UnityEngine.RaycastHit2D[]
  11122. struct RaycastHit2DU5BU5D_t4286651560 : public RuntimeArray
  11123. {
  11124. public:
  11125. ALIGN_FIELD (8) RaycastHit2D_t2279581989 m_Items[1];
  11126. public:
  11127. inline RaycastHit2D_t2279581989 GetAt(il2cpp_array_size_t index) const
  11128. {
  11129. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11130. return m_Items[index];
  11131. }
  11132. inline RaycastHit2D_t2279581989 * GetAddressAt(il2cpp_array_size_t index)
  11133. {
  11134. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11135. return m_Items + index;
  11136. }
  11137. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t2279581989 value)
  11138. {
  11139. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11140. m_Items[index] = value;
  11141. }
  11142. inline RaycastHit2D_t2279581989 GetAtUnchecked(il2cpp_array_size_t index) const
  11143. {
  11144. return m_Items[index];
  11145. }
  11146. inline RaycastHit2D_t2279581989 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11147. {
  11148. return m_Items + index;
  11149. }
  11150. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t2279581989 value)
  11151. {
  11152. m_Items[index] = value;
  11153. }
  11154. };
  11155. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  11156. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  11157. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/Type>(T&,T)
  11158. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11159. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  11160. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_gshared (RuntimeObject * __this /* static, unused */, bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  11161. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/FillMethod>(T&,T)
  11162. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11163. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  11164. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared (RuntimeObject * __this /* static, unused */, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  11165. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  11166. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11167. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  11168. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11169. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  11170. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  11171. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  11172. extern "C" IL2CPP_METHOD_ATTR void List_1_RemoveAt_m2730968292_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  11173. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11174. extern "C" IL2CPP_METHOD_ATTR void Action_1__ctor_m118522912_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11175. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  11176. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11177. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  11178. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11179. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  11180. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11181. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/ContentType>(T&,T)
  11182. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11183. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/LineType>(T&,T)
  11184. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11185. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/InputType>(T&,T)
  11186. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11187. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.TouchScreenKeyboardType>(T&,T)
  11188. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11189. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/CharacterValidation>(T&,T)
  11190. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11191. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Char>(T&,T)
  11192. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558_gshared (RuntimeObject * __this /* static, unused */, Il2CppChar* ___currentValue0, Il2CppChar ___newValue1, const RuntimeMethod* method);
  11193. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(!0)
  11194. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11195. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  11196. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  11197. // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
  11198. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m914906257_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  11199. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  11200. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method);
  11201. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Object>(T&,T)
  11202. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisRuntimeObject_m3460819731_gshared (LayoutGroup_t2436138090 * __this, RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  11203. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.TextAnchor>(T&,T)
  11204. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179_gshared (LayoutGroup_t2436138090 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11205. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  11206. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  11207. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  11208. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  11209. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get()
  11210. extern "C" IL2CPP_METHOD_ATTR List_1_t257213610 * ListPool_1_Get_m1670010485_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11211. // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>)
  11212. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m957266927_gshared (RuntimeObject * __this /* static, unused */, List_1_t257213610 * p0, const RuntimeMethod* method);
  11213. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11214. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m2434317150_gshared (UnityAction_1_t3664942305 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11215. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  11216. extern "C" IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m2535233435_gshared (ObjectPool_1_t2779729376 * __this, UnityAction_1_t3664942305 * p0, UnityAction_1_t3664942305 * p1, const RuntimeMethod* method);
  11217. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  11218. extern "C" IL2CPP_METHOD_ATTR void Predicate_1__ctor_m327447107_gshared (Predicate_1_t3905400288 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11219. // System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
  11220. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m4292035398_gshared (List_1_t257213610 * __this, Predicate_1_t3905400288 * p0, const RuntimeMethod* method);
  11221. // T UnityEngine.UI.ObjectPool`1<System.Object>::Get()
  11222. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ObjectPool_1_Get_m3351668383_gshared (ObjectPool_1_t2779729376 * __this, const RuntimeMethod* method);
  11223. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::Release(T)
  11224. extern "C" IL2CPP_METHOD_ATTR void ObjectPool_1_Release_m3263354170_gshared (ObjectPool_1_t2779729376 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11225. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::Invoke(!0)
  11226. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m2929687399_gshared (UnityAction_1_t3664942305 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11227. // System.Void System.Func`2<System.Object,System.Single>::.ctor(System.Object,System.IntPtr)
  11228. extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m1150804732_gshared (Func_2_t764290984 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11229. // !1 System.Func`2<System.Object,System.Single>::Invoke(!0)
  11230. extern "C" IL2CPP_METHOD_ATTR float Func_2_Invoke_m3516477887_gshared (Func_2_t764290984 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11231. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  11232. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m933614109_gshared (UnityEvent_1_t978947469 * __this, bool p0, const RuntimeMethod* method);
  11233. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  11234. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3777630589_gshared (UnityEvent_1_t978947469 * __this, const RuntimeMethod* method);
  11235. // System.Void UnityEngine.Component::GetComponentsInChildren<System.Object>(System.Collections.Generic.List`1<!!0>)
  11236. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentsInChildren_TisRuntimeObject_m35549932_gshared (Component_t1923634451 * __this, List_1_t257213610 * p0, const RuntimeMethod* method);
  11237. // System.Void UnityEngine.Component::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  11238. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentsInParent_TisRuntimeObject_m3603136339_gshared (Component_t1923634451 * __this, bool p0, List_1_t257213610 * p1, const RuntimeMethod* method);
  11239. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  11240. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2416546752_gshared (Component_t1923634451 * __this, List_1_t257213610 * p0, const RuntimeMethod* method);
  11241. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  11242. extern "C" IL2CPP_METHOD_ATTR List_1_t1234605051 * ListPool_1_Get_m738675669_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11243. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  11244. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1547299620_gshared (List_1_t1234605051 * __this, const RuntimeMethod* method);
  11245. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  11246. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m3666274724_gshared (List_1_t1234605051 * __this, const RuntimeMethod* method);
  11247. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  11248. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Capacity_m2777925136_gshared (List_1_t1234605051 * __this, int32_t p0, const RuntimeMethod* method);
  11249. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  11250. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m1246825787_gshared (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * p0, const RuntimeMethod* method);
  11251. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  11252. extern "C" IL2CPP_METHOD_ATTR void HashSet_1__ctor_m4231804131_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  11253. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  11254. extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m947018401_gshared (GameObject_t1113636619 * __this, bool p0, List_1_t257213610 * p1, const RuntimeMethod* method);
  11255. // System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
  11256. extern "C" IL2CPP_METHOD_ATTR void HashSet_1_Clear_m507835370_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  11257. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  11258. extern "C" IL2CPP_METHOD_ATTR Enumerator_t3350232909 HashSet_1_GetEnumerator_m3346268098_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  11259. // !0 System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  11260. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m4213278602_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  11261. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  11262. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m3714175425_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  11263. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  11264. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1204547613_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  11265. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(!0)
  11266. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Contains_m3173358704_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11267. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  11268. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Add_m1971460364_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11269. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  11270. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m709044238_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  11271. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T)
  11272. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  11273. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  11274. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3400677460_gshared (UnityEvent_1_t2278926278 * __this, float p0, const RuntimeMethod* method);
  11275. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  11276. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m2218582587_gshared (UnityEvent_1_t2278926278 * __this, const RuntimeMethod* method);
  11277. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  11278. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m336053009_gshared (UnityAction_1_t1982102915 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11279. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  11280. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m4190968495_gshared (UnityEvent_1_t2278926278 * __this, UnityAction_1_t1982102915 * p0, const RuntimeMethod* method);
  11281. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  11282. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m3008008915_gshared (UnityEvent_1_t2278926278 * __this, UnityAction_1_t1982102915 * p0, const RuntimeMethod* method);
  11283. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  11284. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3432495026_gshared (UnityEvent_1_t3037889027 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11285. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  11286. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m3705055375 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  11287. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  11288. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m2447316585 (Graphic_t1660335611 * __this, bool ___value0, const RuntimeMethod* method);
  11289. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.Sprite>(T&,T)
  11290. #define SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Sprite_t280657092 **, Sprite_t280657092 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11291. // System.Void UnityEngine.UI.Image::TrackSprite()
  11292. extern "C" IL2CPP_METHOD_ATTR void Image_TrackSprite_m4182252187 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11293. // UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
  11294. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_activeSprite_m3797951869 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11295. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  11296. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  11297. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  11298. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_sprite_m1811690853 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11299. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/Type>(T&,T)
  11300. #define SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11301. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  11302. #define SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11303. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/FillMethod>(T&,T)
  11304. #define SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11305. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  11306. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  11307. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  11308. #define SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11309. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
  11310. #define SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11311. // System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
  11312. extern "C" IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m2015654453 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11313. // System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
  11314. extern "C" IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m650063757 (Image_t2670269651 * __this, float ___value0, const RuntimeMethod* method);
  11315. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  11316. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  11317. // UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
  11318. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetETC1SupportedCanvasMaterial_m112029782 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11319. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  11320. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method);
  11321. // UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
  11322. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_texture_m3976398399 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11323. // UnityEngine.Vector4 UnityEngine.Sprite::get_border()
  11324. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Sprite_get_border_m2985609076 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11325. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  11326. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m3767723558 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  11327. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  11328. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  11329. // System.Single UnityEngine.Sprite::get_pixelsPerUnit()
  11330. extern "C" IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m524644775 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11331. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  11332. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  11333. // System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
  11334. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_m3420541976 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  11335. // UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
  11336. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Sprite_get_associatedAlphaSplitTexture_m1197622862 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11337. // UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
  11338. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Image_get_defaultETC1GraphicMaterial_m173416760 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11339. // System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material)
  11340. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_material_m3991349725 (Graphic_t1660335611 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method);
  11341. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  11342. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  11343. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  11344. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_zero_m1422399515 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11345. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
  11346. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetPadding_m1385423541 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * p0, const RuntimeMethod* method);
  11347. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  11348. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11349. // UnityEngine.Rect UnityEngine.Sprite::get_rect()
  11350. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_rect_m2575211689 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11351. // System.Single UnityEngine.Rect::get_width()
  11352. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11353. // System.Single UnityEngine.Rect::get_height()
  11354. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11355. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  11356. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method);
  11357. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  11358. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Graphic_GetPixelAdjustedRect_m3729397999 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  11359. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  11360. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m1874334613 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  11361. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  11362. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  11363. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  11364. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  11365. // System.Void UnityEngine.Rect::set_height(System.Single)
  11366. extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float p0, const RuntimeMethod* method);
  11367. // System.Single UnityEngine.Rect::get_y()
  11368. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11369. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  11370. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Graphic_get_rectTransform_m1167152468 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  11371. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  11372. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11373. // System.Void UnityEngine.Rect::set_y(System.Single)
  11374. extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float p0, const RuntimeMethod* method);
  11375. // System.Void UnityEngine.Rect::set_width(System.Single)
  11376. extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float p0, const RuntimeMethod* method);
  11377. // System.Single UnityEngine.Rect::get_x()
  11378. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11379. // System.Void UnityEngine.Rect::set_x(System.Single)
  11380. extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float p0, const RuntimeMethod* method);
  11381. // System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
  11382. extern "C" IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m3268528463 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11383. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  11384. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11385. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  11386. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11387. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  11388. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11389. // System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  11390. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_m767318148 (Graphic_t1660335611 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method);
  11391. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  11392. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_type_m3606908055 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11393. // System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  11394. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m3971588590 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method);
  11395. // System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
  11396. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_m816229481 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method);
  11397. // System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
  11398. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_m3366198572 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method);
  11399. // System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  11400. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_m1448031459 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method);
  11401. // System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
  11402. extern "C" IL2CPP_METHOD_ATTR void Image_TrackImage_m3556820997 (RuntimeObject * __this /* static, unused */, Image_t2670269651 * ___g0, const RuntimeMethod* method);
  11403. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  11404. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m846302383 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  11405. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  11406. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m1757789159 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  11407. // System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
  11408. extern "C" IL2CPP_METHOD_ATTR void Image_UnTrackImage_m2642282844 (RuntimeObject * __this /* static, unused */, Image_t2670269651 * ___g0, const RuntimeMethod* method);
  11409. // System.Void UnityEngine.UI.Graphic::UpdateMaterial()
  11410. extern "C" IL2CPP_METHOD_ATTR void Graphic_UpdateMaterial_m3107761958 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  11411. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  11412. extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  11413. // System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
  11414. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_m2009567627 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method);
  11415. // UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
  11416. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Image_GetDrawingDimensions_m3060965396 (Image_t2670269651 * __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method);
  11417. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
  11418. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetOuterUV_m2509686757 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * p0, const RuntimeMethod* method);
  11419. // System.Void UnityEngine.UI.VertexHelper::Clear()
  11420. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_Clear_m627349662 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  11421. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  11422. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float p0, float p1, const RuntimeMethod* method);
  11423. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  11424. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method);
  11425. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2)
  11426. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3837581305 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, const RuntimeMethod* method);
  11427. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  11428. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m3677720024 (VertexHelper_t2453304189 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  11429. // System.Boolean UnityEngine.UI.Image::get_hasBorder()
  11430. extern "C" IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m3423344180 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11431. // UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
  11432. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 DataUtility_GetInnerUV_m2896140645 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * p0, const RuntimeMethod* method);
  11433. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  11434. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Division_m264790546 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 p0, float p1, const RuntimeMethod* method);
  11435. // UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
  11436. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Image_GetAdjustedBorders_m2232386424 (Image_t2670269651 * __this, Vector4_t3319028937 ___border0, Rect_t2360479859 ___adjustedRect1, const RuntimeMethod* method);
  11437. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
  11438. extern "C" IL2CPP_METHOD_ATTR void Image_AddQuad_m2161647989 (RuntimeObject * __this /* static, unused */, VertexHelper_t2453304189 * ___vertexHelper0, Vector2_t2156229523 ___posMin1, Vector2_t2156229523 ___posMax2, Color32_t2600501292 ___color3, Vector2_t2156229523 ___uvMin4, Vector2_t2156229523 ___uvMax5, const RuntimeMethod* method);
  11439. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  11440. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11441. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  11442. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11443. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  11444. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, const RuntimeMethod* method);
  11445. // System.Boolean UnityEngine.Sprite::get_packed()
  11446. extern "C" IL2CPP_METHOD_ATTR bool Sprite_get_packed_m1179604684 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11447. // UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
  11448. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m2187367613 (Texture_t3661962703 * __this, const RuntimeMethod* method);
  11449. // System.String UnityEngine.Object::get_name()
  11450. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  11451. // System.String System.String::Concat(System.String,System.String,System.String)
  11452. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  11453. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  11454. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  11455. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  11456. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11457. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  11458. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  11459. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  11460. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  11461. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  11462. extern "C" IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m124779331 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  11463. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  11464. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  11465. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  11466. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float p0, float p1, float p2, const RuntimeMethod* method);
  11467. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  11468. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11469. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  11470. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t p0, const RuntimeMethod* method);
  11471. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  11472. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_Item_m2380866393 (Vector4_t3319028937 * __this, int32_t p0, const RuntimeMethod* method);
  11473. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  11474. extern "C" IL2CPP_METHOD_ATTR void Vector4_set_Item_m1183742235 (Vector4_t3319028937 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  11475. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
  11476. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_m1027254375 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11477. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  11478. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11479. // System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
  11480. extern "C" IL2CPP_METHOD_ATTR bool Image_RadialCut_m1142644448 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___xy0, Vector3U5BU5D_t1718750761* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method);
  11481. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
  11482. extern "C" IL2CPP_METHOD_ATTR void Image_AddQuad_m969836764 (RuntimeObject * __this /* static, unused */, VertexHelper_t2453304189 * ___vertexHelper0, Vector3U5BU5D_t1718750761* ___quadPositions1, Color32_t2600501292 ___color2, Vector3U5BU5D_t1718750761* ___quadUVs3, const RuntimeMethod* method);
  11483. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  11484. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  11485. // System.Single UnityEngine.UI.Image::get_fillAmount()
  11486. extern "C" IL2CPP_METHOD_ATTR float Image_get_fillAmount_m2193224718 (Image_t2670269651 * __this, const RuntimeMethod* method);
  11487. // System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
  11488. extern "C" IL2CPP_METHOD_ATTR void Image_RadialCut_m3562817721 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method);
  11489. // UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
  11490. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 DataUtility_GetMinSize_m843062179 (RuntimeObject * __this /* static, unused */, Sprite_t280657092 * p0, const RuntimeMethod* method);
  11491. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  11492. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Vector2_t2156229523 p1, Camera_t4157153871 * p2, Vector2_t2156229523 * p3, const RuntimeMethod* method);
  11493. // UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
  11494. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Image_MapCoordinate_m3426372354 (Image_t2670269651 * __this, Vector2_t2156229523 ___local0, Rect_t2360479859 ___rect1, const RuntimeMethod* method);
  11495. // UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
  11496. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Sprite_get_textureRect_m3217515846 (Sprite_t280657092 * __this, const RuntimeMethod* method);
  11497. // System.Single UnityEngine.Rect::get_xMax()
  11498. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11499. // System.Single UnityEngine.Rect::get_yMax()
  11500. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  11501. // UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
  11502. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Texture2D_GetPixelBilinear_m1950540195 (Texture2D_t3840446185 * __this, float p0, float p1, const RuntimeMethod* method);
  11503. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  11504. extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  11505. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  11506. extern "C" IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4155825980 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  11507. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  11508. extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  11509. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Count()
  11510. #define List_1_get_Count_m2185995001(__this, method) (( int32_t (*) (List_1_t4142344393 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  11511. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Item(System.Int32)
  11512. #define List_1_get_Item_m1242626717(__this, p0, method) (( Image_t2670269651 * (*) (List_1_t4142344393 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  11513. // System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
  11514. extern "C" IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_m1041932703 (SpriteAtlas_t646931412 * __this, Sprite_t280657092 * p0, const RuntimeMethod* method);
  11515. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::RemoveAt(System.Int32)
  11516. #define List_1_RemoveAt_m3326318519(__this, p0, method) (( void (*) (List_1_t4142344393 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m2730968292_gshared)(__this, p0, method)
  11517. // System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
  11518. #define Action_1__ctor_m3325790595(__this, p0, p1, method) (( void (*) (Action_1_t819399007 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_m118522912_gshared)(__this, p0, p1, method)
  11519. // System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
  11520. extern "C" IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_m2226734943 (RuntimeObject * __this /* static, unused */, Action_1_t819399007 * p0, const RuntimeMethod* method);
  11521. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::Add(!0)
  11522. #define List_1_Add_m108408271(__this, p0, method) (( void (*) (List_1_t4142344393 *, Image_t2670269651 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  11523. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Image>::Remove(!0)
  11524. #define List_1_Remove_m1631596624(__this, p0, method) (( bool (*) (List_1_t4142344393 *, Image_t2670269651 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  11525. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::.ctor()
  11526. #define List_1__ctor_m1737664941(__this, method) (( void (*) (List_1_t4142344393 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  11527. // System.Void UnityEngine.UI.InputField/SubmitEvent::.ctor()
  11528. extern "C" IL2CPP_METHOD_ATTR void SubmitEvent__ctor_m2851460864 (SubmitEvent_t648412432 * __this, const RuntimeMethod* method);
  11529. // System.Void UnityEngine.UI.InputField/OnChangeEvent::.ctor()
  11530. extern "C" IL2CPP_METHOD_ATTR void OnChangeEvent__ctor_m3279692900 (OnChangeEvent_t467195904 * __this, const RuntimeMethod* method);
  11531. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  11532. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  11533. // System.Void UnityEngine.Event::.ctor()
  11534. extern "C" IL2CPP_METHOD_ATTR void Event__ctor_m3316259149 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11535. // System.Void UnityEngine.UI.Selectable::.ctor()
  11536. extern "C" IL2CPP_METHOD_ATTR void Selectable__ctor_m58942866 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  11537. // System.Void UnityEngine.UI.InputField::EnforceTextHOverflow()
  11538. extern "C" IL2CPP_METHOD_ATTR void InputField_EnforceTextHOverflow_m3400115777 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11539. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  11540. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * EventSystem_get_current_m1416377559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11541. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  11542. extern "C" IL2CPP_METHOD_ATTR BaseInputModule_t2019268878 * EventSystem_get_currentInputModule_m1630316857 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  11543. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  11544. extern "C" IL2CPP_METHOD_ATTR BaseInput_t3630163547 * BaseInputModule_get_input_m3047389608 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  11545. // UnityEngine.EventSystems.BaseInput UnityEngine.UI.InputField::get_input()
  11546. extern "C" IL2CPP_METHOD_ATTR BaseInput_t3630163547 * InputField_get_input_m3003347127 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11547. // System.String UnityEngine.Input::get_compositionString()
  11548. extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_m2336588846 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11549. // System.Void UnityEngine.Mesh::.ctor()
  11550. extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  11551. // System.Void UnityEngine.TextGenerator::.ctor()
  11552. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2083174502 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11553. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  11554. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11555. // System.String UnityEngine.UI.InputField::get_text()
  11556. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_text_m3534748202 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11557. // System.Boolean System.String::op_Equality(System.String,System.String)
  11558. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  11559. // System.String System.String::Replace(System.String,System.String)
  11560. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  11561. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::get_onValidateInput()
  11562. extern "C" IL2CPP_METHOD_ATTR OnValidateInput_t2355412304 * InputField_get_onValidateInput_m3818615433 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11563. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::get_characterValidation()
  11564. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_characterValidation_m4196664041 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11565. // System.Void UnityEngine.UI.InputField/OnValidateInput::.ctor(System.Object,System.IntPtr)
  11566. extern "C" IL2CPP_METHOD_ATTR void OnValidateInput__ctor_m3521134828 (OnValidateInput_t2355412304 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  11567. // System.Int32 System.String::get_Length()
  11568. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  11569. // System.Int32 UnityEngine.UI.InputField::get_characterLimit()
  11570. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_characterLimit_m91223012 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11571. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  11572. extern "C" IL2CPP_METHOD_ATTR int32_t Math_Min_m3468062251 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11573. // System.Char System.String::get_Chars(System.Int32)
  11574. extern "C" IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m2986988803 (String_t* __this, int32_t p0, const RuntimeMethod* method);
  11575. // System.Char UnityEngine.UI.InputField/OnValidateInput::Invoke(System.String,System.Int32,System.Char)
  11576. extern "C" IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_Invoke_m1009124904 (OnValidateInput_t2355412304 * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method);
  11577. // System.String System.String::Concat(System.Object,System.Object)
  11578. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  11579. // System.String System.String::Substring(System.Int32,System.Int32)
  11580. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11581. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  11582. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m107652927 (TouchScreenKeyboard_t731888065 * __this, String_t* p0, const RuntimeMethod* method);
  11583. // System.Void UnityEngine.UI.InputField::SendOnValueChangedAndUpdateLabel()
  11584. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnValueChangedAndUpdateLabel_m1510578193 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11585. // System.Void UnityEngine.UI.InputField::SetCaretActive()
  11586. extern "C" IL2CPP_METHOD_ATTR void InputField_SetCaretActive_m655983531 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11587. // System.Void UnityEngine.UI.InputField::MarkGeometryAsDirty()
  11588. extern "C" IL2CPP_METHOD_ATTR void InputField_MarkGeometryAsDirty_m817808086 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11589. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  11590. extern "C" IL2CPP_METHOD_ATTR void UnityAction__ctor_m772160306 (UnityAction_t3245792599 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  11591. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  11592. extern "C" IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyVerticesCallback_m3420596705 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  11593. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  11594. extern "C" IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyMaterialCallback_m2707090617 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  11595. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Text>(T&,T)
  11596. #define SetPropertyUtility_SetClass_TisText_t1901882714_m660798092(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Text_t1901882714 **, Text_t1901882714 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11597. // System.Void UnityEngine.UI.Graphic::RegisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  11598. extern "C" IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyVerticesCallback_m3084077827 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  11599. // System.Void UnityEngine.UI.Graphic::RegisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  11600. extern "C" IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyMaterialCallback_m106898453 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method);
  11601. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T)
  11602. #define SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Graphic_t1660335611 **, Graphic_t1660335611 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11603. // System.Boolean UnityEngine.UI.InputField::get_customCaretColor()
  11604. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_customCaretColor_m686953125 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11605. // UnityEngine.UI.Text UnityEngine.UI.InputField::get_textComponent()
  11606. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * InputField_get_textComponent_m948764648 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11607. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
  11608. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m2229203028 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___currentValue0, Color_t2555686324 ___newValue1, const RuntimeMethod* method);
  11609. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/SubmitEvent>(T&,T)
  11610. #define SetPropertyUtility_SetClass_TisSubmitEvent_t648412432_m1697875758(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, SubmitEvent_t648412432 **, SubmitEvent_t648412432 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11611. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChanged()
  11612. extern "C" IL2CPP_METHOD_ATTR OnChangeEvent_t467195904 * InputField_get_onValueChanged_m2983709332 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11613. // System.Void UnityEngine.UI.InputField::set_onValueChanged(UnityEngine.UI.InputField/OnChangeEvent)
  11614. extern "C" IL2CPP_METHOD_ATTR void InputField_set_onValueChanged_m3658917578 (InputField_t3762917431 * __this, OnChangeEvent_t467195904 * ___value0, const RuntimeMethod* method);
  11615. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnChangeEvent>(T&,T)
  11616. #define SetPropertyUtility_SetClass_TisOnChangeEvent_t467195904_m701878252(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, OnChangeEvent_t467195904 **, OnChangeEvent_t467195904 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11617. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.InputField/OnValidateInput>(T&,T)
  11618. #define SetPropertyUtility_SetClass_TisOnValidateInput_t2355412304_m1161904863(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, OnValidateInput_t2355412304 **, OnValidateInput_t2355412304 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11619. // System.Int32 System.Math::Max(System.Int32,System.Int32)
  11620. extern "C" IL2CPP_METHOD_ATTR int32_t Math_Max_m1873195862 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11621. // System.Void UnityEngine.UI.InputField::UpdateLabel()
  11622. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateLabel_m1837760870 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11623. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/ContentType>(T&,T)
  11624. #define SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11625. // System.Void UnityEngine.UI.InputField::EnforceContentType()
  11626. extern "C" IL2CPP_METHOD_ATTR void InputField_EnforceContentType_m2436948794 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11627. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/LineType>(T&,T)
  11628. #define SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11629. // System.Void UnityEngine.UI.InputField::SetToCustomIfContentTypeIsNot(UnityEngine.UI.InputField/ContentType[])
  11630. extern "C" IL2CPP_METHOD_ATTR void InputField_SetToCustomIfContentTypeIsNot_m2813459946 (InputField_t3762917431 * __this, ContentTypeU5BU5D_t2431451661* ___allowedContentTypes0, const RuntimeMethod* method);
  11631. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/InputType>(T&,T)
  11632. #define SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11633. // System.Void UnityEngine.UI.InputField::SetToCustom()
  11634. extern "C" IL2CPP_METHOD_ATTR void InputField_SetToCustom_m1943177613 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11635. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  11636. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  11637. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.TouchScreenKeyboardType>(T&,T)
  11638. #define SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11639. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.InputField/CharacterValidation>(T&,T)
  11640. #define SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11641. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::get_lineType()
  11642. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_lineType_m2468966434 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11643. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Char>(T&,T)
  11644. #define SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Il2CppChar*, Il2CppChar, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  11645. // System.String UnityEngine.UI.InputField::get_compositionString()
  11646. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_compositionString_m651014295 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11647. // System.Void UnityEngine.UI.InputField::ClampPos(System.Int32&)
  11648. extern "C" IL2CPP_METHOD_ATTR void InputField_ClampPos_m2625258136 (InputField_t3762917431 * __this, int32_t* ___pos0, const RuntimeMethod* method);
  11649. // System.Int32 UnityEngine.UI.InputField::get_caretPositionInternal()
  11650. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretPositionInternal_m988906884 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11651. // System.Int32 UnityEngine.UI.InputField::get_caretSelectPositionInternal()
  11652. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretSelectPositionInternal_m1868771016 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11653. // System.Void UnityEngine.UI.InputField::set_selectionAnchorPosition(System.Int32)
  11654. extern "C" IL2CPP_METHOD_ATTR void InputField_set_selectionAnchorPosition_m68980541 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method);
  11655. // System.Void UnityEngine.UI.InputField::set_selectionFocusPosition(System.Int32)
  11656. extern "C" IL2CPP_METHOD_ATTR void InputField_set_selectionFocusPosition_m707751410 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method);
  11657. // System.Void UnityEngine.UI.Selectable::OnEnable()
  11658. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnEnable_m3110490294 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  11659. // UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
  11660. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_defaultGraphicMaterial_m3107284931 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11661. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  11662. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Texture2D_get_whiteTexture_m2176011403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11663. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,UnityEngine.Texture)
  11664. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m633746949 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * p0, Texture_t3661962703 * p1, const RuntimeMethod* method);
  11665. // System.Void UnityEngine.UI.InputField::DeactivateInputField()
  11666. extern "C" IL2CPP_METHOD_ATTR void InputField_DeactivateInputField_m1370069324 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11667. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  11668. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  11669. // System.Void UnityEngine.CanvasRenderer::Clear()
  11670. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  11671. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  11672. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m3193525861 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  11673. // System.Void UnityEngine.UI.Selectable::OnDisable()
  11674. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDisable_m3225138518 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  11675. // System.Void UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::.ctor()
  11676. extern "C" IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ec__Iterator0__ctor_m2333371495 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method);
  11677. // System.Single UnityEngine.Time::get_unscaledTime()
  11678. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m3457564332 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11679. // System.Collections.IEnumerator UnityEngine.UI.InputField::CaretBlink()
  11680. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InputField_CaretBlink_m419291527 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11681. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  11682. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  11683. // System.Void UnityEngine.UI.InputField::SelectAll()
  11684. extern "C" IL2CPP_METHOD_ATTR void InputField_SelectAll_m2491712926 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11685. // System.Void UnityEngine.UI.InputField::set_caretPositionInternal(System.Int32)
  11686. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretPositionInternal_m3823580651 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method);
  11687. // System.Void UnityEngine.UI.InputField::set_caretSelectPositionInternal(System.Int32)
  11688. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretSelectPositionInternal_m4211804061 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method);
  11689. // System.String UnityEngine.GUIUtility::get_systemCopyBuffer()
  11690. extern "C" IL2CPP_METHOD_ATTR String_t* GUIUtility_get_systemCopyBuffer_m2735901425 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11691. // System.Void UnityEngine.GUIUtility::set_systemCopyBuffer(System.String)
  11692. extern "C" IL2CPP_METHOD_ATTR void GUIUtility_set_systemCopyBuffer_m608712289 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  11693. // System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
  11694. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_isSupported_m1062200762 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11695. // UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
  11696. extern "C" IL2CPP_METHOD_ATTR RangeInt_t2094684618 TouchScreenKeyboard_get_selection_m3453176589 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11697. // System.Int32 UnityEngine.RangeInt::get_end()
  11698. extern "C" IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m4128831787 (RangeInt_t2094684618 * __this, const RuntimeMethod* method);
  11699. // System.Boolean UnityEngine.UI.InputField::get_isFocused()
  11700. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m709836844 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11701. // System.Void UnityEngine.UI.InputField::ActivateInputFieldInternal()
  11702. extern "C" IL2CPP_METHOD_ATTR void InputField_ActivateInputFieldInternal_m3360893886 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11703. // System.Boolean UnityEngine.UI.InputField::InPlaceEditing()
  11704. extern "C" IL2CPP_METHOD_ATTR bool InputField_InPlaceEditing_m3555551207 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11705. // System.Void UnityEngine.UI.InputField::AssignPositioningIfNeeded()
  11706. extern "C" IL2CPP_METHOD_ATTR void InputField_AssignPositioningIfNeeded_m1037632400 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11707. // System.Boolean UnityEngine.TouchScreenKeyboard::get_done()
  11708. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_done_m3615485155 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11709. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  11710. extern "C" IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m1797464608 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11711. // System.Void UnityEngine.UI.InputField::set_text(System.String)
  11712. extern "C" IL2CPP_METHOD_ATTR void InputField_set_text_m1877260015 (InputField_t3762917431 * __this, String_t* ___value0, const RuntimeMethod* method);
  11713. // System.Boolean UnityEngine.TouchScreenKeyboard::get_wasCanceled()
  11714. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_wasCanceled_m3225271241 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11715. // System.Boolean System.String::op_Inequality(System.String,System.String)
  11716. extern "C" IL2CPP_METHOD_ATTR bool String_op_Inequality_m215368492 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  11717. // System.Char UnityEngine.UI.InputField::Validate(System.String,System.Int32,System.Char)
  11718. extern "C" IL2CPP_METHOD_ATTR Il2CppChar InputField_Validate_m4147207871 (InputField_t3762917431 * __this, String_t* ___text0, int32_t ___pos1, Il2CppChar ___ch2, const RuntimeMethod* method);
  11719. // System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
  11720. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_canGetSelection_m1476717240 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11721. // System.Void UnityEngine.UI.InputField::UpdateCaretFromKeyboard()
  11722. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateCaretFromKeyboard_m1864199296 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11723. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  11724. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11725. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  11726. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m841659411 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  11727. // UnityEngine.Transform UnityEngine.Component::get_transform()
  11728. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method);
  11729. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  11730. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  11731. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  11732. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Canvas_get_worldCamera_m3516267897 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  11733. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  11734. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  11735. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  11736. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11737. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  11738. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11739. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  11740. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  11741. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  11742. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 p0, float* p1, const RuntimeMethod* method);
  11743. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  11744. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float p0, const RuntimeMethod* method);
  11745. // System.Boolean UnityEngine.UI.InputField::get_multiLine()
  11746. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_multiLine_m1849355072 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11747. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  11748. extern "C" IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_m4041777403 (Text_t1901882714 * __this, const RuntimeMethod* method);
  11749. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::get_lines()
  11750. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_lines_m2696243854 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11751. // System.Int32 UnityEngine.TextGenerator::get_lineCount()
  11752. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_lineCount_m916872812 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11753. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  11754. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGenerator_m2506989875 (Text_t1901882714 * __this, const RuntimeMethod* method);
  11755. // System.Int32 UnityEngine.UI.InputField::GetUnclampedCharacterLineFromPosition(UnityEngine.Vector2,UnityEngine.TextGenerator)
  11756. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetUnclampedCharacterLineFromPosition_m2611553547 (InputField_t3762917431 * __this, Vector2_t2156229523 ___pos0, TextGenerator_t3211863866 * ___generator1, const RuntimeMethod* method);
  11757. // System.Int32 UnityEngine.TextGenerator::get_characterCountVisible()
  11758. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCountVisible_m3790045314 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11759. // System.Int32 UnityEngine.UI.InputField::GetLineEndPosition(UnityEngine.TextGenerator,System.Int32)
  11760. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetLineEndPosition_m4083625526 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___gen0, int32_t ___line1, const RuntimeMethod* method);
  11761. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::get_characters()
  11762. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_characters_m3585880177 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11763. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  11764. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, const RuntimeMethod* method);
  11765. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  11766. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m359423249 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  11767. // System.Boolean UnityEngine.UI.InputField::MayDrag(UnityEngine.EventSystems.PointerEventData)
  11768. extern "C" IL2CPP_METHOD_ATTR bool InputField_MayDrag_m365041876 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  11769. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  11770. extern "C" IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580 (RuntimeObject * __this /* static, unused */, PointerEventData_t3807901092 * ___eventData0, Vector2_t2156229523 * ___position1, const RuntimeMethod* method);
  11771. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  11772. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_pressEventCamera_m2613974917 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  11773. // System.Int32 UnityEngine.UI.InputField::GetCharacterIndexFromPosition(UnityEngine.Vector2)
  11774. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetCharacterIndexFromPosition_m3829924381 (InputField_t3762917431 * __this, Vector2_t2156229523 ___pos0, const RuntimeMethod* method);
  11775. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  11776. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_position_m437660275 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  11777. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  11778. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Vector2_t2156229523 p1, Camera_t4157153871 * p2, const RuntimeMethod* method);
  11779. // System.Collections.IEnumerator UnityEngine.UI.InputField::MouseDragOutsideRect(UnityEngine.EventSystems.PointerEventData)
  11780. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InputField_MouseDragOutsideRect_m1055889050 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  11781. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::.ctor()
  11782. extern "C" IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ec__Iterator1__ctor_m4172034989 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method);
  11783. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  11784. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  11785. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  11786. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m3267446555 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, BaseEventData_t3903027533 * ___pointer1, const RuntimeMethod* method);
  11787. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  11788. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_m1086067264 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  11789. // System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
  11790. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_active_m4267591905 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  11791. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  11792. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerPressRaycast_m2795884860 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  11793. // UnityEngine.EventModifiers UnityEngine.Event::get_modifiers()
  11794. extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_modifiers_m995073384 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11795. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  11796. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m4256884728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11797. // UnityEngine.KeyCode UnityEngine.Event::get_keyCode()
  11798. extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_keyCode_m1098493350 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11799. // System.Void UnityEngine.UI.InputField::Backspace()
  11800. extern "C" IL2CPP_METHOD_ATTR void InputField_Backspace_m1794770080 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11801. // System.Void UnityEngine.UI.InputField::ForwardSpace()
  11802. extern "C" IL2CPP_METHOD_ATTR void InputField_ForwardSpace_m1711540391 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11803. // System.Void UnityEngine.UI.InputField::MoveTextStart(System.Boolean)
  11804. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveTextStart_m1087475594 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method);
  11805. // System.Void UnityEngine.UI.InputField::MoveTextEnd(System.Boolean)
  11806. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveTextEnd_m2392516920 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method);
  11807. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::get_inputType()
  11808. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_inputType_m1740258875 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11809. // System.String UnityEngine.UI.InputField::GetSelectedString()
  11810. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_GetSelectedString_m3095027669 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11811. // System.Void UnityEngine.UI.InputField::set_clipboard(System.String)
  11812. extern "C" IL2CPP_METHOD_ATTR void InputField_set_clipboard_m2876226323 (RuntimeObject * __this /* static, unused */, String_t* ___value0, const RuntimeMethod* method);
  11813. // System.String UnityEngine.UI.InputField::get_clipboard()
  11814. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_clipboard_m3788005896 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  11815. // System.Void UnityEngine.UI.InputField::Delete()
  11816. extern "C" IL2CPP_METHOD_ATTR void InputField_Delete_m3471899192 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11817. // System.Void UnityEngine.UI.InputField::MoveLeft(System.Boolean,System.Boolean)
  11818. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveLeft_m929201691 (InputField_t3762917431 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  11819. // System.Void UnityEngine.UI.InputField::MoveRight(System.Boolean,System.Boolean)
  11820. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveRight_m1493950702 (InputField_t3762917431 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method);
  11821. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean)
  11822. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveUp_m1107766056 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method);
  11823. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean)
  11824. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveDown_m1455948167 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method);
  11825. // System.Char UnityEngine.Event::get_character()
  11826. extern "C" IL2CPP_METHOD_ATTR Il2CppChar Event_get_character_m1666742088 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11827. // System.Boolean UnityEngine.UI.InputField::IsValidChar(System.Char)
  11828. extern "C" IL2CPP_METHOD_ATTR bool InputField_IsValidChar_m1928072643 (InputField_t3762917431 * __this, Il2CppChar ___c0, const RuntimeMethod* method);
  11829. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  11830. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * Text_get_font_m2857203289 (Text_t1901882714 * __this, const RuntimeMethod* method);
  11831. // System.Boolean UnityEngine.Font::HasCharacter(System.Char)
  11832. extern "C" IL2CPP_METHOD_ATTR bool Font_HasCharacter_m2396486601 (Font_t1956802104 * __this, Il2CppChar p0, const RuntimeMethod* method);
  11833. // UnityEngine.UI.InputField/EditState UnityEngine.UI.InputField::KeyPressed(UnityEngine.Event)
  11834. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_KeyPressed_m1613476659 (InputField_t3762917431 * __this, Event_t2956885303 * ___evt0, const RuntimeMethod* method);
  11835. // UnityEngine.EventType UnityEngine.Event::get_rawType()
  11836. extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_rawType_m2996166859 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11837. // UnityEngine.EventType UnityEngine.Event::get_type()
  11838. extern "C" IL2CPP_METHOD_ATTR int32_t Event_get_type_m1370041809 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11839. // System.String UnityEngine.Event::get_commandName()
  11840. extern "C" IL2CPP_METHOD_ATTR String_t* Event_get_commandName_m4275147343 (Event_t2956885303 * __this, const RuntimeMethod* method);
  11841. // System.Boolean UnityEngine.Event::PopEvent(UnityEngine.Event)
  11842. extern "C" IL2CPP_METHOD_ATTR bool Event_PopEvent_m2275423287 (RuntimeObject * __this /* static, unused */, Event_t2956885303 * p0, const RuntimeMethod* method);
  11843. // System.Boolean UnityEngine.UI.InputField::get_hasSelection()
  11844. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_hasSelection_m1394151406 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11845. // System.Int32 System.String::IndexOfAny(System.Char[],System.Int32)
  11846. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOfAny_m2323029521 (String_t* __this, CharU5BU5D_t3528271667* p0, int32_t p1, const RuntimeMethod* method);
  11847. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  11848. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m3673002171 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11849. // System.Int32 UnityEngine.UI.InputField::FindtNextWordBegin()
  11850. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_FindtNextWordBegin_m1708372984 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11851. // System.Int32 System.String::LastIndexOfAny(System.Char[],System.Int32)
  11852. extern "C" IL2CPP_METHOD_ATTR int32_t String_LastIndexOfAny_m1832658648 (String_t* __this, CharU5BU5D_t3528271667* p0, int32_t p1, const RuntimeMethod* method);
  11853. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  11854. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Min_m18103608 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11855. // System.Int32 UnityEngine.UI.InputField::FindtPrevWordBegin()
  11856. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_FindtPrevWordBegin_m2914164806 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11857. // UnityEngine.TextGenerator UnityEngine.UI.InputField::get_cachedInputTextGenerator()
  11858. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * InputField_get_cachedInputTextGenerator_m2521698344 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11859. // System.Int32 UnityEngine.UI.InputField::DetermineCharacterLine(System.Int32,UnityEngine.TextGenerator)
  11860. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_DetermineCharacterLine_m1770953292 (InputField_t3762917431 * __this, int32_t ___charPos0, TextGenerator_t3211863866 * ___generator1, const RuntimeMethod* method);
  11861. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean,System.Boolean)
  11862. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveDown_m4006004038 (InputField_t3762917431 * __this, bool ___shift0, bool ___goToLastChar1, const RuntimeMethod* method);
  11863. // System.Int32 UnityEngine.UI.InputField::LineDownCharacterPosition(System.Int32,System.Boolean)
  11864. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_LineDownCharacterPosition_m2798128425 (InputField_t3762917431 * __this, int32_t ___originalPos0, bool ___goToLastChar1, const RuntimeMethod* method);
  11865. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean,System.Boolean)
  11866. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveUp_m1827602808 (InputField_t3762917431 * __this, bool ___shift0, bool ___goToFirstChar1, const RuntimeMethod* method);
  11867. // System.Int32 UnityEngine.UI.InputField::LineUpCharacterPosition(System.Int32,System.Boolean)
  11868. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_LineUpCharacterPosition_m3521131418 (InputField_t3762917431 * __this, int32_t ___originalPos0, bool ___goToFirstChar1, const RuntimeMethod* method);
  11869. // System.String System.String::Concat(System.String,System.String)
  11870. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  11871. // System.String System.String::Remove(System.Int32,System.Int32)
  11872. extern "C" IL2CPP_METHOD_ATTR String_t* String_Remove_m562998446 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  11873. // System.String System.Char::ToString()
  11874. extern "C" IL2CPP_METHOD_ATTR String_t* Char_ToString_m3588025615 (Il2CppChar* __this, const RuntimeMethod* method);
  11875. // System.String System.String::Insert(System.Int32,System.String)
  11876. extern "C" IL2CPP_METHOD_ATTR String_t* String_Insert_m3534971326 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method);
  11877. // System.Void UnityEngine.UI.InputField::SendOnValueChanged()
  11878. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnValueChanged_m2560301445 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11879. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  11880. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m495483138 (RuntimeObject * __this /* static, unused */, String_t* p0, Object_t631007953 * p1, const RuntimeMethod* method);
  11881. // System.Void UnityEngine.Events.UnityEvent`1<System.String>::Invoke(!0)
  11882. #define UnityEvent_1_Invoke_m2550716684(__this, p0, method) (( void (*) (UnityEvent_1_t2729110193 *, String_t*, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method)
  11883. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::get_onEndEdit()
  11884. extern "C" IL2CPP_METHOD_ATTR SubmitEvent_t648412432 * InputField_get_onEndEdit_m3015534368 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11885. // System.Boolean System.Char::IsSurrogate(System.Char)
  11886. extern "C" IL2CPP_METHOD_ATTR bool Char_IsSurrogate_m3686972571 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  11887. // System.Int32 UnityEngine.UI.InputField::get_selectionFocusPosition()
  11888. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_selectionFocusPosition_m330983727 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11889. // System.Int32 UnityEngine.UI.InputField::get_selectionAnchorPosition()
  11890. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_selectionAnchorPosition_m3765936913 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11891. // System.Void UnityEngine.UI.InputField::Insert(System.Char)
  11892. extern "C" IL2CPP_METHOD_ATTR void InputField_Insert_m3436539311 (InputField_t3762917431 * __this, Il2CppChar ___c0, const RuntimeMethod* method);
  11893. // System.String System.String::Substring(System.Int32)
  11894. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m2848979100 (String_t* __this, int32_t p0, const RuntimeMethod* method);
  11895. // System.Char UnityEngine.UI.InputField::get_asteriskChar()
  11896. extern "C" IL2CPP_METHOD_ATTR Il2CppChar InputField_get_asteriskChar_m965956856 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11897. // System.String System.String::CreateString(System.Char,System.Int32)
  11898. extern "C" IL2CPP_METHOD_ATTR String_t* String_CreateString_m1262864254 (String_t* __this, Il2CppChar ___c0, int32_t ___count1, const RuntimeMethod* method);
  11899. // System.Boolean System.String::IsNullOrEmpty(System.String)
  11900. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  11901. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  11902. extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool p0, const RuntimeMethod* method);
  11903. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  11904. extern "C" IL2CPP_METHOD_ATTR TextGenerationSettings_t1351628751 Text_GetGenerationSettings_m1390856115 (Text_t1901882714 * __this, Vector2_t2156229523 ___extents0, const RuntimeMethod* method);
  11905. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  11906. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_m1222498386 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, GameObject_t1113636619 * p2, const RuntimeMethod* method);
  11907. // System.Void UnityEngine.UI.InputField::SetDrawRangeToContainCaretPosition(System.Int32)
  11908. extern "C" IL2CPP_METHOD_ATTR void InputField_SetDrawRangeToContainCaretPosition_m1009661083 (InputField_t3762917431 * __this, int32_t ___caretPos0, const RuntimeMethod* method);
  11909. // System.Void UnityEngine.UI.InputField::SetCaretVisible()
  11910. extern "C" IL2CPP_METHOD_ATTR void InputField_SetCaretVisible_m2216480850 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11911. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  11912. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m2756574208 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, int32_t p2, const RuntimeMethod* method);
  11913. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  11914. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 TextGenerator_get_rectExtents_m1954683619 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  11915. // System.Int32 UnityEngine.UI.InputField::GetLineStartPosition(UnityEngine.TextGenerator,System.Int32)
  11916. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetLineStartPosition_m2947412579 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___gen0, int32_t ___line1, const RuntimeMethod* method);
  11917. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  11918. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  11919. // System.Void UnityEngine.UI.InputField::UpdateGeometry()
  11920. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateGeometry_m3121659256 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11921. // System.Boolean UnityEngine.UI.InputField::get_shouldHideMobileInput()
  11922. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_shouldHideMobileInput_m2205078558 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11923. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  11924. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  11925. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  11926. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* p0, TypeU5BU5D_t3940880105* p1, const RuntimeMethod* method);
  11927. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  11928. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method);
  11929. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  11930. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  11931. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  11932. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11933. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  11934. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m381167889 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method);
  11935. // System.Void UnityEngine.Transform::SetAsFirstSibling()
  11936. extern "C" IL2CPP_METHOD_ATTR void Transform_SetAsFirstSibling_m253439912 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11937. // System.Int32 UnityEngine.GameObject::get_layer()
  11938. extern "C" IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m4158800245 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  11939. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  11940. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t p0, const RuntimeMethod* method);
  11941. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>()
  11942. #define GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(__this, method) (( RectTransform_t3704657025 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  11943. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasRenderer>()
  11944. #define GameObject_GetComponent_TisCanvasRenderer_t2598313366_m1231919896(__this, method) (( CanvasRenderer_t2598313366 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  11945. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.LayoutElement>()
  11946. #define GameObject_AddComponent_TisLayoutElement_t1785403678_m3662054594(__this, method) (( LayoutElement_t1785403678 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  11947. // UnityEngine.Mesh UnityEngine.UI.InputField::get_mesh()
  11948. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * InputField_get_mesh_m4128834741 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11949. // System.Void UnityEngine.UI.InputField::OnFillVBO(UnityEngine.Mesh)
  11950. extern "C" IL2CPP_METHOD_ATTR void InputField_OnFillVBO_m3649106646 (InputField_t3762917431 * __this, Mesh_t3648964284 * ___vbo0, const RuntimeMethod* method);
  11951. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  11952. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method);
  11953. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  11954. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11955. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  11956. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  11957. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  11958. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11959. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  11960. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m1948345154 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, Quaternion_t2301928331 p1, const RuntimeMethod* method);
  11961. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  11962. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  11963. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  11964. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_m3858779880 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  11965. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  11966. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11967. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  11968. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11969. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  11970. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  11971. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  11972. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  11973. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  11974. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 p0, const RuntimeMethod* method);
  11975. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  11976. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  11977. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  11978. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11979. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  11980. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11981. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  11982. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  11983. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  11984. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__ctor_m2987334858 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  11985. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  11986. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m1654068917 (VertexHelper_t2453304189 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  11987. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  11988. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Graphic_PixelAdjustPoint_m2668101213 (Graphic_t1660335611 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method);
  11989. // System.Void UnityEngine.UI.InputField::GenerateCaret(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  11990. extern "C" IL2CPP_METHOD_ATTR void InputField_GenerateCaret_m1459647218 (InputField_t3762917431 * __this, VertexHelper_t2453304189 * ___vbo0, Vector2_t2156229523 ___roundingOffset1, const RuntimeMethod* method);
  11991. // System.Void UnityEngine.UI.InputField::GenerateHightlight(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  11992. extern "C" IL2CPP_METHOD_ATTR void InputField_GenerateHightlight_m606089866 (InputField_t3762917431 * __this, VertexHelper_t2453304189 * ___vbo0, Vector2_t2156229523 ___roundingOffset1, const RuntimeMethod* method);
  11993. // System.Void UnityEngine.UI.InputField::CreateCursorVerts()
  11994. extern "C" IL2CPP_METHOD_ATTR void InputField_CreateCursorVerts_m3585916868 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11995. // UnityEngine.Color UnityEngine.UI.InputField::get_caretColor()
  11996. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 InputField_get_caretColor_m2973283772 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  11997. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  11998. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m4228725261 (VertexHelper_t2453304189 * __this, UIVertexU5BU5D_t1981460040* ___verts0, const RuntimeMethod* method);
  11999. // System.Int32 UnityEngine.Screen::get_height()
  12000. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12001. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  12002. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m594669079 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  12003. // System.Int32 UnityEngine.Display::get_renderingHeight()
  12004. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m3518531107 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12005. // UnityEngine.Color UnityEngine.UI.InputField::get_selectionColor()
  12006. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 InputField_get_selectionColor_m2548343601 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12007. // System.Single UnityEngine.Rect::get_xMin()
  12008. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12009. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12010. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  12011. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.UIVertex)
  12012. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m544470165 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 ___v0, const RuntimeMethod* method);
  12013. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  12014. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_m864136654 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  12015. // System.Boolean UnityEngine.Behaviour::get_enabled()
  12016. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m753527255 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  12017. // System.Boolean System.String::Contains(System.String)
  12018. extern "C" IL2CPP_METHOD_ATTR bool String_Contains_m1147431944 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12019. // System.Boolean System.Char::IsLetter(System.Char)
  12020. extern "C" IL2CPP_METHOD_ATTR bool Char_IsLetter_m3996985877 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  12021. // System.Boolean System.Char::IsLower(System.Char)
  12022. extern "C" IL2CPP_METHOD_ATTR bool Char_IsLower_m3108076820 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  12023. // System.Char System.Char::ToUpper(System.Char)
  12024. extern "C" IL2CPP_METHOD_ATTR Il2CppChar Char_ToUpper_m3999570441 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  12025. // System.Boolean System.Char::IsUpper(System.Char)
  12026. extern "C" IL2CPP_METHOD_ATTR bool Char_IsUpper_m3564669513 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  12027. // System.Char System.Char::ToLower(System.Char)
  12028. extern "C" IL2CPP_METHOD_ATTR Il2CppChar Char_ToLower_m844856331 (RuntimeObject * __this /* static, unused */, Il2CppChar p0, const RuntimeMethod* method);
  12029. // System.Int32 System.String::IndexOf(System.Char)
  12030. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m363431711 (String_t* __this, Il2CppChar p0, const RuntimeMethod* method);
  12031. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  12032. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m1980731296 (TouchScreenKeyboard_t731888065 * __this, bool p0, const RuntimeMethod* method);
  12033. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  12034. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_currentSelectedGameObject_m2939274948 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  12035. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  12036. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m2232337908 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, const RuntimeMethod* method);
  12037. // System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
  12038. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_hideInput_m1428661361 (RuntimeObject * __this /* static, unused */, bool p0, const RuntimeMethod* method);
  12039. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::get_keyboardType()
  12040. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_keyboardType_m1248105267 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12041. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  12042. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m43950298 (RuntimeObject * __this /* static, unused */, String_t* p0, int32_t p1, bool p2, bool p3, bool p4, const RuntimeMethod* method);
  12043. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean)
  12044. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m3325559252 (RuntimeObject * __this /* static, unused */, String_t* p0, int32_t p1, bool p2, bool p3, const RuntimeMethod* method);
  12045. // System.Void UnityEngine.UI.InputField::OnFocus()
  12046. extern "C" IL2CPP_METHOD_ATTR void InputField_OnFocus_m2096556743 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12047. // System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData)
  12048. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnSelect_m1063214042 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method);
  12049. // System.Boolean UnityEngine.UI.InputField::get_shouldActivateOnSelect()
  12050. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_shouldActivateOnSelect_m3055465770 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12051. // System.Void UnityEngine.UI.InputField::ActivateInputField()
  12052. extern "C" IL2CPP_METHOD_ATTR void InputField_ActivateInputField_m582243213 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12053. // System.Void UnityEngine.UI.InputField::SendOnSubmit()
  12054. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnSubmit_m3463846103 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12055. // System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  12056. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDeselect_m2712096814 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method);
  12057. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::get_contentType()
  12058. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_contentType_m4261469353 (InputField_t3762917431 * __this, const RuntimeMethod* method);
  12059. // System.Void UnityEngine.UI.Text::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  12060. extern "C" IL2CPP_METHOD_ATTR void Text_set_horizontalOverflow_m2473787109 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method);
  12061. // System.Void UnityEngine.UI.InputField::set_contentType(UnityEngine.UI.InputField/ContentType)
  12062. extern "C" IL2CPP_METHOD_ATTR void InputField_set_contentType_m1277230266 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method);
  12063. // System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  12064. extern "C" IL2CPP_METHOD_ATTR void Selectable_DoStateTransition_m1885133206 (Selectable_t3250028441 * __this, int32_t ___state0, bool ___instant1, const RuntimeMethod* method);
  12065. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  12066. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGeneratorForLayout_m116487342 (Text_t1901882714 * __this, const RuntimeMethod* method);
  12067. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  12068. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_m3290188249 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, const RuntimeMethod* method);
  12069. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  12070. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_m3514897836 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, const RuntimeMethod* method);
  12071. // System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
  12072. extern "C" IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m3117905507 (RuntimeObject * __this /* static, unused */, RuntimeArray * p0, RuntimeFieldHandle_t1871169219 p1, const RuntimeMethod* method);
  12073. // System.Void System.Object::.ctor()
  12074. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  12075. // System.Void System.NotSupportedException::.ctor()
  12076. extern "C" IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m2730133172 (NotSupportedException_t1314879016 * __this, const RuntimeMethod* method);
  12077. // System.Single UnityEngine.Rect::get_yMin()
  12078. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12079. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  12080. extern "C" IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m507157904 (WaitForSecondsRealtime_t189548121 * __this, float p0, const RuntimeMethod* method);
  12081. // System.Void UnityEngine.Events.UnityEvent`1<System.String>::.ctor()
  12082. #define UnityEvent_1__ctor_m2980558499(__this, method) (( void (*) (UnityEvent_1_t2729110193 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method)
  12083. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  12084. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m4230637738 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12085. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  12086. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_m2848225277 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method);
  12087. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  12088. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m189051288 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12089. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  12090. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m1784507360 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12091. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  12092. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m4080555610 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12093. // System.Void UnityEngine.RectOffset::.ctor()
  12094. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m3236153262 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12095. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::.ctor()
  12096. #define List_1__ctor_m3408116030(__this, method) (( void (*) (List_1_t881764471 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12097. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.RectOffset>(T&,T)
  12098. #define LayoutGroup_SetProperty_TisRectOffset_t1369453676_m2425687009(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, RectOffset_t1369453676 **, RectOffset_t1369453676 *, const RuntimeMethod*))LayoutGroup_SetProperty_TisRuntimeObject_m3460819731_gshared)(__this, ___currentValue0, ___newValue1, method)
  12099. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.TextAnchor>(T&,T)
  12100. #define LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179_gshared)(__this, ___currentValue0, ___newValue1, method)
  12101. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  12102. #define Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, method) (( RectTransform_t3704657025 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12103. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Clear()
  12104. #define List_1_Clear_m2765185411(__this, method) (( void (*) (List_1_t881764471 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  12105. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Component>::Get()
  12106. #define ListPool_1_Get_m2062177143(__this /* static, unused */, method) (( List_1_t3395709193 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  12107. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  12108. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * LayoutGroup_get_rectTransform_m442863741 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  12109. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  12110. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t p0, const RuntimeMethod* method);
  12111. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  12112. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  12113. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  12114. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_m1102698478 (Component_t1923634451 * __this, Type_t * p0, List_1_t3395709193 * p1, const RuntimeMethod* method);
  12115. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count()
  12116. #define List_1_get_Count_m1294235957(__this, method) (( int32_t (*) (List_1_t3395709193 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  12117. // System.Void System.Collections.Generic.List`1<UnityEngine.RectTransform>::Add(!0)
  12118. #define List_1_Add_m1464644364(__this, p0, method) (( void (*) (List_1_t881764471 *, RectTransform_t3704657025 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  12119. // !0 System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32)
  12120. #define List_1_get_Item_m3306164819(__this, p0, method) (( Component_t1923634451 * (*) (List_1_t3395709193 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  12121. // System.Int32 UnityEngine.Transform::get_childCount()
  12122. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12123. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Component>::Release(System.Collections.Generic.List`1<T>)
  12124. #define ListPool_1_Release_m3920209327(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t3395709193 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  12125. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  12126. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m371772582 (DrivenRectTransformTracker_t2562230146 * __this, const RuntimeMethod* method);
  12127. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  12128. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m3796928371 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  12129. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  12130. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_m385675491 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  12131. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  12132. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m2687679615 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  12133. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  12134. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_m957775107 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  12135. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  12136. extern "C" IL2CPP_METHOD_ATTR RectOffset_t1369453676 * LayoutGroup_get_padding_m4129357453 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  12137. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  12138. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12139. // System.Int32 UnityEngine.RectOffset::get_vertical()
  12140. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12141. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  12142. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m1696038011 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  12143. // System.Int32 UnityEngine.RectOffset::get_left()
  12144. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12145. // System.Int32 UnityEngine.RectOffset::get_top()
  12146. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  12147. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  12148. extern "C" IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m3358361628 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  12149. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  12150. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m4125027261 (DrivenRectTransformTracker_t2562230146 * __this, Object_t631007953 * p0, RectTransform_t3704657025 * p1, int32_t p2, const RuntimeMethod* method);
  12151. // System.Void UnityEngine.RectTransform::SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform/Edge,System.Single,System.Single)
  12152. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetInsetAndSizeFromParentEdge_m3531740593 (RectTransform_t3704657025 * __this, int32_t p0, float p1, float p2, const RuntimeMethod* method);
  12153. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  12154. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * p0, const RuntimeMethod* method);
  12155. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  12156. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_m1473730550 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12157. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  12158. extern "C" IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_m1082645254 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  12159. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  12160. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m3530790142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12161. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  12162. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_m2562435574 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rectTransform0, const RuntimeMethod* method);
  12163. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::.ctor()
  12164. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ec__Iterator0__ctor_m3936335621 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method);
  12165. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.UI.LayoutRebuilder>::.ctor(System.Object,System.IntPtr)
  12166. #define UnityAction_1__ctor_m2402443288(__this, p0, p1, method) (( void (*) (UnityAction_1_t1126149445 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m2434317150_gshared)(__this, p0, p1, method)
  12167. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  12168. #define ObjectPool_1__ctor_m3822784481(__this, p0, p1, method) (( void (*) (ObjectPool_1_t240936516 *, UnityAction_1_t1126149445 *, UnityAction_1_t1126149445 *, const RuntimeMethod*))ObjectPool_1__ctor_m2535233435_gshared)(__this, p0, p1, method)
  12169. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  12170. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m836366652 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  12171. // System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
  12172. extern "C" IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_m1374850920 (RuntimeObject * __this /* static, unused */, ReapplyDrivenProperties_t1258266594 * p0, const RuntimeMethod* method);
  12173. // System.Void System.Predicate`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  12174. #define Predicate_1__ctor_m1652740649(__this, p0, p1, method) (( void (*) (Predicate_1_t2748928575 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m327447107_gshared)(__this, p0, p1, method)
  12175. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::RemoveAll(System.Predicate`1<!0>)
  12176. #define List_1_RemoveAll_m156087608(__this, p0, method) (( int32_t (*) (List_1_t3395709193 *, Predicate_1_t2748928575 *, const RuntimeMethod*))List_1_RemoveAll_m4292035398_gshared)(__this, p0, method)
  12177. // T UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Get()
  12178. #define ObjectPool_1_Get_m3553135611(__this, method) (( LayoutRebuilder_t541313304 * (*) (ObjectPool_1_t240936516 *, const RuntimeMethod*))ObjectPool_1_Get_m3351668383_gshared)(__this, method)
  12179. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  12180. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_m42055259 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___controller0, const RuntimeMethod* method);
  12181. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  12182. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_m545411424 (LayoutRebuilder_t541313304 * __this, int32_t ___executing0, const RuntimeMethod* method);
  12183. // System.Void UnityEngine.UI.ObjectPool`1<UnityEngine.UI.LayoutRebuilder>::Release(T)
  12184. #define ObjectPool_1_Release_m1222978295(__this, p0, method) (( void (*) (ObjectPool_1_t240936516 *, LayoutRebuilder_t541313304 *, const RuntimeMethod*))ObjectPool_1_Release_m3263354170_gshared)(__this, p0, method)
  12185. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::.ctor(System.Object,System.IntPtr)
  12186. #define UnityAction_1__ctor_m3845711719(__this, p0, p1, method) (( void (*) (UnityAction_1_t2508470592 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m2434317150_gshared)(__this, p0, p1, method)
  12187. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  12188. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m3393521362 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___rect0, UnityAction_1_t2508470592 * ___action1, const RuntimeMethod* method);
  12189. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  12190. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m4241054021 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___rect0, UnityAction_1_t2508470592 * ___action1, const RuntimeMethod* method);
  12191. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  12192. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513 (RuntimeObject * __this /* static, unused */, List_1_t3395709193 * ___components0, const RuntimeMethod* method);
  12193. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Component>::Invoke(!0)
  12194. #define UnityAction_1_Invoke_m4251580000(__this, p0, method) (( void (*) (UnityAction_1_t2508470592 *, Component_t1923634451 *, const RuntimeMethod*))UnityAction_1_Invoke_m2929687399_gshared)(__this, p0, method)
  12195. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  12196. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  12197. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  12198. extern "C" IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m2315321132 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___layoutRoot0, List_1_t3395709193 * ___comps1, const RuntimeMethod* method);
  12199. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  12200. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m1241498911 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___controller0, const RuntimeMethod* method);
  12201. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  12202. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4043903035 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  12203. // System.Void UnityEngine.UI.LayoutRebuilder::Clear()
  12204. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Clear_m2524540618 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method);
  12205. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  12206. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m3612214871 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12207. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  12208. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_m4082139234 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12209. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  12210. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m3678713536 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12211. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  12212. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m954532477 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12213. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  12214. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m22831835 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12215. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  12216. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m84018936 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  12217. // System.Void System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::.ctor(System.Object,System.IntPtr)
  12218. #define Func_2__ctor_m4101054726(__this, p0, p1, method) (( void (*) (Func_2_t235587086 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m1150804732_gshared)(__this, p0, p1, method)
  12219. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  12220. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m3731360667 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Func_2_t235587086 * ___property1, float ___defaultValue2, const RuntimeMethod* method);
  12221. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  12222. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  12223. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  12224. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m714717302 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Func_2_t235587086 * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method);
  12225. // !1 System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>::Invoke(!0)
  12226. #define Func_2_Invoke_m488571475(__this, p0, method) (( float (*) (Func_2_t235587086 *, RuntimeObject*, const RuntimeMethod*))Func_2_Invoke_m3516477887_gshared)(__this, p0, method)
  12227. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  12228. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * Mask_get_graphic_m2572620787 (Mask_t1803652131 * __this, const RuntimeMethod* method);
  12229. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  12230. #define Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, method) (( Graphic_t1660335611 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12231. // System.Void UnityEngine.CanvasRenderer::set_hasPopInstruction(System.Boolean)
  12232. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_hasPopInstruction_m888468686 (CanvasRenderer_t2598313366 * __this, bool p0, const RuntimeMethod* method);
  12233. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  12234. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m3969722420 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___mask0, const RuntimeMethod* method);
  12235. // System.Void UnityEngine.CanvasRenderer::set_popMaterialCount(System.Int32)
  12236. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_popMaterialCount_m1224846275 (CanvasRenderer_t2598313366 * __this, int32_t p0, const RuntimeMethod* method);
  12237. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  12238. extern "C" IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m1301487727 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___customMat0, const RuntimeMethod* method);
  12239. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  12240. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Mask_get_rectTransform_m440704215 (Mask_t1803652131 * __this, const RuntimeMethod* method);
  12241. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  12242. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * MaskUtilities_FindRootSortOverrideCanvas_m1053047732 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___start0, const RuntimeMethod* method);
  12243. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  12244. extern "C" IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m402474137 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___transform0, Transform_t3600365921 * ___stopAfter1, const RuntimeMethod* method);
  12245. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  12246. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m3901322229 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, const RuntimeMethod* method);
  12247. // System.Void UnityEngine.CanvasRenderer::SetPopMaterial(UnityEngine.Material,System.Int32)
  12248. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetPopMaterial_m2720611463 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * p0, int32_t p1, const RuntimeMethod* method);
  12249. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  12250. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m2195405072 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method);
  12251. // System.Void UnityEngine.UI.MaskableGraphic/CullStateChangedEvent::.ctor()
  12252. extern "C" IL2CPP_METHOD_ATTR void CullStateChangedEvent__ctor_m4089558259 (CullStateChangedEvent_t3661388177 * __this, const RuntimeMethod* method);
  12253. // System.Void UnityEngine.UI.Graphic::.ctor()
  12254. extern "C" IL2CPP_METHOD_ATTR void Graphic__ctor_m2983567630 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  12255. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  12256. extern "C" IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_m1260382606 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  12257. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Mask>()
  12258. #define Component_GetComponent_TisMask_t1803652131_m643495272(__this, method) (( Mask_t1803652131 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12259. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  12260. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 MaskableGraphic_get_rootCanvasRect_m3492154629 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  12261. // System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
  12262. extern "C" IL2CPP_METHOD_ATTR bool Rect_Overlaps_m522570764 (Rect_t2360479859 * __this, Rect_t2360479859 p0, bool p1, const RuntimeMethod* method);
  12263. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  12264. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m2805101913 (MaskableGraphic_t3839221559 * __this, bool ___cull0, const RuntimeMethod* method);
  12265. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  12266. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  12267. // System.Void UnityEngine.CanvasRenderer::set_cull(System.Boolean)
  12268. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_cull_m4222419074 (CanvasRenderer_t2598313366 * __this, bool p0, const RuntimeMethod* method);
  12269. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  12270. #define UnityEvent_1_Invoke_m933614109(__this, p0, method) (( void (*) (UnityEvent_1_t978947469 *, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m933614109_gshared)(__this, p0, method)
  12271. // System.Void UnityEngine.CanvasRenderer::EnableRectClipping(UnityEngine.Rect)
  12272. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_EnableRectClipping_m3229830510 (CanvasRenderer_t2598313366 * __this, Rect_t2360479859 p0, const RuntimeMethod* method);
  12273. // System.Void UnityEngine.CanvasRenderer::DisableRectClipping()
  12274. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_DisableRectClipping_m56522661 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  12275. // System.Void UnityEngine.UI.Graphic::OnEnable()
  12276. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnEnable_m3893553015 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  12277. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  12278. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_m2605828397 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  12279. // System.Void UnityEngine.UI.Graphic::OnDisable()
  12280. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnDisable_m1097930217 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  12281. // System.Void UnityEngine.UI.Graphic::OnTransformParentChanged()
  12282. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnTransformParentChanged_m3266023844 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  12283. // System.Void UnityEngine.UI.Graphic::OnCanvasHierarchyChanged()
  12284. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnCanvasHierarchyChanged_m3895011287 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  12285. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  12286. extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m3553547973 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* p0, const RuntimeMethod* method);
  12287. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  12288. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Canvas_get_rootCanvas_m3165691493 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  12289. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  12290. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_worldToLocalMatrix_m399704877 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  12291. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  12292. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12293. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  12294. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  12295. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  12296. extern "C" IL2CPP_METHOD_ATTR RectMask2D_t3474889437 * MaskUtilities_GetRectMaskForClippable_m2464520669 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  12297. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  12298. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_m773604960 (RectMask2D_t3474889437 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  12299. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  12300. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_m373784024 (RectMask2D_t3474889437 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method);
  12301. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  12302. #define UnityEvent_1__ctor_m3777630589(__this, method) (( void (*) (UnityEvent_1_t978947469 *, const RuntimeMethod*))UnityEvent_1__ctor_m3777630589_gshared)(__this, method)
  12303. // System.Void UnityEngine.Component::GetComponentsInChildren<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>)
  12304. #define Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783(__this, p0, method) (( void (*) (Component_t1923634451 *, List_1_t3395709193 *, const RuntimeMethod*))Component_GetComponentsInChildren_TisRuntimeObject_m35549932_gshared)(__this, p0, method)
  12305. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get()
  12306. #define ListPool_1_Get_m3146528893(__this /* static, unused */, method) (( List_1_t487303889 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  12307. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  12308. #define Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774(__this, p0, p1, method) (( void (*) (Component_t1923634451 *, bool, List_1_t487303889 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m3603136339_gshared)(__this, p0, p1, method)
  12309. // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  12310. #define List_1_get_Item_m1187285853(__this, p0, method) (( Canvas_t3310196443 * (*) (List_1_t487303889 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  12311. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  12312. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2740418462 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  12313. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  12314. #define List_1_get_Count_m1106558045(__this, method) (( int32_t (*) (List_1_t487303889 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  12315. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>)
  12316. #define ListPool_1_Release_m1295952082(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t487303889 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  12317. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Get()
  12318. #define ListPool_1_Get_m1500154352(__this /* static, unused */, method) (( List_1_t3275726873 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  12319. // System.Void UnityEngine.Component::GetComponents<UnityEngine.UI.Mask>(System.Collections.Generic.List`1<!!0>)
  12320. #define Component_GetComponents_TisMask_t1803652131_m1975602924(__this, p0, method) (( void (*) (Component_t1923634451 *, List_1_t3275726873 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2416546752_gshared)(__this, p0, method)
  12321. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Item(System.Int32)
  12322. #define List_1_get_Item_m1662916923(__this, p0, method) (( Mask_t1803652131 * (*) (List_1_t3275726873 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  12323. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Mask>::get_Count()
  12324. #define List_1_get_Count_m2576555402(__this, method) (( int32_t (*) (List_1_t3275726873 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  12325. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.Mask>::Release(System.Collections.Generic.List`1<T>)
  12326. #define ListPool_1_Release_m2936487515(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t3275726873 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  12327. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Get()
  12328. #define ListPool_1_Get_m4207191750(__this /* static, unused */, method) (( List_1_t651996883 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  12329. // System.Void UnityEngine.Component::GetComponentsInParent<UnityEngine.UI.RectMask2D>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  12330. #define Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616(__this, p0, p1, method) (( void (*) (Component_t1923634451 *, bool, List_1_t651996883 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m3603136339_gshared)(__this, p0, p1, method)
  12331. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
  12332. #define List_1_get_Count_m1529060501(__this, method) (( int32_t (*) (List_1_t651996883 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  12333. // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
  12334. #define List_1_get_Item_m3759222515(__this, p0, method) (( RectMask2D_t3474889437 * (*) (List_1_t651996883 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  12335. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  12336. extern "C" IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m2247511982 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___father0, Transform_t3600365921 * ___child1, const RuntimeMethod* method);
  12337. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UI.RectMask2D>::Release(System.Collections.Generic.List`1<T>)
  12338. #define ListPool_1_Release_m3079893175(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t651996883 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  12339. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Clear()
  12340. #define List_1_Clear_m168400987(__this, method) (( void (*) (List_1_t651996883 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  12341. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::Add(!0)
  12342. #define List_1_Add_m3779394834(__this, p0, method) (( void (*) (List_1_t651996883 *, RectMask2D_t3474889437 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  12343. // System.Boolean UnityEngine.Application::get_isPlaying()
  12344. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12345. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  12346. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method);
  12347. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  12348. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  12349. // System.Boolean UnityEngine.Application::get_isEditor()
  12350. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isEditor_m857789090 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12351. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  12352. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12353. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  12354. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12355. // UnityEngine.Display UnityEngine.Display::get_main()
  12356. extern "C" IL2CPP_METHOD_ATTR Display_t1387065949 * Display_get_main_m599626808 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12357. // System.Int32 UnityEngine.Display::get_systemHeight()
  12358. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12359. // System.Int32 UnityEngine.Display::get_renderingWidth()
  12360. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m1970428952 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12361. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  12362. extern "C" IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m1766451275 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  12363. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  12364. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_mode_m3709908198 (Navigation_t3049316579 * __this, int32_t ___value0, const RuntimeMethod* method);
  12365. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  12366. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnUp_m3602387123 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  12367. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  12368. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m827629728 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  12369. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  12370. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnDown_m1912812616 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  12371. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  12372. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m1641183109 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  12373. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  12374. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnLeft_m2755354667 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  12375. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  12376. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m873759494 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  12377. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  12378. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnRight_m1269340398 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  12379. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  12380. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m1783025816 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  12381. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  12382. extern "C" IL2CPP_METHOD_ATTR bool Navigation_Equals_m317484440 (Navigation_t3049316579 * __this, Navigation_t3049316579 ___other0, const RuntimeMethod* method);
  12383. // System.Void UnityEngine.UI.Shadow::.ctor()
  12384. extern "C" IL2CPP_METHOD_ATTR void Shadow__ctor_m3924185169 (Shadow_t773074319 * __this, const RuntimeMethod* method);
  12385. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  12386. #define ListPool_1_Get_m738675669(__this /* static, unused */, method) (( List_1_t1234605051 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m738675669_gshared)(__this /* static, unused */, method)
  12387. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  12388. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m785241639 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___stream0, const RuntimeMethod* method);
  12389. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  12390. #define List_1_get_Count_m1547299620(__this, method) (( int32_t (*) (List_1_t1234605051 *, const RuntimeMethod*))List_1_get_Count_m1547299620_gshared)(__this, method)
  12391. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  12392. #define List_1_get_Capacity_m3666274724(__this, method) (( int32_t (*) (List_1_t1234605051 *, const RuntimeMethod*))List_1_get_Capacity_m3666274724_gshared)(__this, method)
  12393. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  12394. #define List_1_set_Capacity_m2777925136(__this, p0, method) (( void (*) (List_1_t1234605051 *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m2777925136_gshared)(__this, p0, method)
  12395. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  12396. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Shadow_get_effectColor_m911451105 (Shadow_t773074319 * __this, const RuntimeMethod* method);
  12397. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  12398. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Shadow_get_effectDistance_m1966046753 (Shadow_t773074319 * __this, const RuntimeMethod* method);
  12399. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  12400. extern "C" IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m1225757410 (Shadow_t773074319 * __this, List_1_t1234605051 * ___verts0, Color32_t2600501292 ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method);
  12401. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  12402. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3255143338 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___verts0, const RuntimeMethod* method);
  12403. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  12404. #define ListPool_1_Release_m1246825787(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t1234605051 *, const RuntimeMethod*))ListPool_1_Release_m1246825787_gshared)(__this /* static, unused */, p0, method)
  12405. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  12406. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m2277545720 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method);
  12407. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  12408. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m3870699345 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 * ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  12409. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  12410. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_m3094993826 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 ___vertex0, int32_t ___i1, const RuntimeMethod* method);
  12411. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  12412. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 p0, Rect_t2360479859 p1, const RuntimeMethod* method);
  12413. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  12414. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RawImage_get_uvRect_m3483369478 (RawImage_t3182918964 * __this, const RuntimeMethod* method);
  12415. // UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
  12416. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Texture_get_texelSize_m2409716740 (Texture_t3661962703 * __this, const RuntimeMethod* method);
  12417. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Transform>()
  12418. #define Component_GetComponent_TisTransform_t3600365921_m1200784320(__this, method) (( Transform_t3600365921 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  12419. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  12420. extern "C" IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m3444028362 (RectangularVertexClipper_t626611136 * __this, const RuntimeMethod* method);
  12421. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::.ctor()
  12422. #define HashSet_1__ctor_m3016903461(__this, method) (( void (*) (HashSet_1_t4099546121 *, const RuntimeMethod*))HashSet_1__ctor_m4231804131_gshared)(__this, method)
  12423. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::.ctor()
  12424. #define List_1__ctor_m3694722480(__this, method) (( void (*) (List_1_t651996883 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12425. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  12426. #define GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757(__this, p0, p1, method) (( void (*) (GameObject_t1113636619 *, bool, List_1_t487303889 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m947018401_gshared)(__this, p0, p1, method)
  12427. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  12428. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * RectMask2D_get_rectTransform_m921006921 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method);
  12429. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  12430. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * RectMask2D_get_Canvas_m9990042 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method);
  12431. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  12432. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectangularVertexClipper_GetCanvasRect_m2796440817 (RectangularVertexClipper_t626611136 * __this, RectTransform_t3704657025 * ___t0, Canvas_t3310196443 * ___c1, const RuntimeMethod* method);
  12433. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  12434. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m2407166513 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___c0, const RuntimeMethod* method);
  12435. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  12436. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_m1613167679 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___mask0, const RuntimeMethod* method);
  12437. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Clear()
  12438. #define HashSet_1_Clear_m1535948485(__this, method) (( void (*) (HashSet_1_t4099546121 *, const RuntimeMethod*))HashSet_1_Clear_m507835370_gshared)(__this, method)
  12439. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  12440. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_m4126866756 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___c0, const RuntimeMethod* method);
  12441. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  12442. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  12443. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  12444. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m532898711 (RuntimeObject * __this /* static, unused */, RectMask2D_t3474889437 * ___clipper0, List_1_t651996883 * ___masks1, const RuntimeMethod* method);
  12445. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  12446. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Clipping_FindCullAndClipWorldRect_m171865709 (RuntimeObject * __this /* static, unused */, List_1_t651996883 * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method);
  12447. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  12448. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectMask2D_get_rootCanvasRect_m2913509457 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method);
  12449. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  12450. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m51778115 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 p0, Rect_t2360479859 p1, const RuntimeMethod* method);
  12451. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::GetEnumerator()
  12452. #define HashSet_1_GetEnumerator_m569006269(__this, method) (( Enumerator_t1509756096 (*) (HashSet_1_t4099546121 *, const RuntimeMethod*))HashSet_1_GetEnumerator_m3346268098_gshared)(__this, method)
  12453. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::get_Current()
  12454. #define Enumerator_get_Current_m1834618397(__this, method) (( RuntimeObject* (*) (Enumerator_t1509756096 *, const RuntimeMethod*))Enumerator_get_Current_m4213278602_gshared)(__this, method)
  12455. // System.Boolean UnityEngine.CanvasRenderer::get_hasMoved()
  12456. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_hasMoved_m2236392341 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  12457. // UnityEngine.Rect UnityEngine.Rect::get_zero()
  12458. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Rect_get_zero_m4034156123 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12459. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::MoveNext()
  12460. #define Enumerator_MoveNext_m1554493645(__this, method) (( bool (*) (Enumerator_t1509756096 *, const RuntimeMethod*))Enumerator_MoveNext_m3714175425_gshared)(__this, method)
  12461. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.IClippable>::Dispose()
  12462. #define Enumerator_Dispose_m2380611706(__this, method) (( void (*) (Enumerator_t1509756096 *, const RuntimeMethod*))Enumerator_Dispose_m1204547613_gshared)(__this, method)
  12463. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Contains(!0)
  12464. #define HashSet_1_Contains_m3128925042(__this, p0, method) (( bool (*) (HashSet_1_t4099546121 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Contains_m3173358704_gshared)(__this, p0, method)
  12465. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Add(!0)
  12466. #define HashSet_1_Add_m3226509647(__this, p0, method) (( bool (*) (HashSet_1_t4099546121 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Add_m1971460364_gshared)(__this, p0, method)
  12467. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>::Remove(!0)
  12468. #define HashSet_1_Remove_m1860968099(__this, p0, method) (( bool (*) (HashSet_1_t4099546121 *, RuntimeObject*, const RuntimeMethod*))HashSet_1_Remove_m709044238_gshared)(__this, p0, method)
  12469. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  12470. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m1855615160 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12471. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  12472. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m3915099663 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12473. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Type[])
  12474. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m1479779718 (Type_t * __this, String_t* p0, TypeU5BU5D_t3940880105* p1, const RuntimeMethod* method);
  12475. // System.Delegate UnityEngineInternal.ScriptingUtils::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  12476. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * ScriptingUtils_CreateDelegate_m650796149 (RuntimeObject * __this /* static, unused */, Type_t * p0, MethodInfo_t * p1, const RuntimeMethod* method);
  12477. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  12478. extern "C" IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m3826472948 (ReflectionMethodsCache_t2103211062 * __this, const RuntimeMethod* method);
  12479. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  12480. extern "C" IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m161024053 (GetRaycastNonAllocCallback_t3841783507 * __this, Ray_t3785851493 ___r0, RaycastHitU5BU5D_t1690781147* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  12481. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  12482. extern "C" IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t4286651560* GetRayIntersectionAllCallback_Invoke_m1316694896 (GetRayIntersectionAllCallback_t3913627115 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  12483. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  12484. extern "C" IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m1088617647 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, Ray_t3785851493 ___r0, RaycastHit2DU5BU5D_t4286651560* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  12485. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::Invoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
  12486. extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Raycast2DCallback_Invoke_m1500574149 (Raycast2DCallback_t768590915 * __this, Vector2_t2156229523 ___p10, Vector2_t2156229523 ___p21, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  12487. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  12488. extern "C" IL2CPP_METHOD_ATTR bool Raycast3DCallback_Invoke_m702742911 (Raycast3DCallback_t701940803 * __this, Ray_t3785851493 ___r0, RaycastHit_t1056001966 * ___hit1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  12489. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  12490. extern "C" IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t1690781147* RaycastAllCallback_Invoke_m3272036257 (RaycastAllCallback_t1884415901 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  12491. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  12492. extern "C" IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m342565857 (ScrollEvent_t149898510 * __this, const RuntimeMethod* method);
  12493. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T)
  12494. #define SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, RectTransform_t3704657025 **, RectTransform_t3704657025 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  12495. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  12496. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m552296126 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12497. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  12498. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_m2492252165 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12499. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Scrollbar/Direction>(T&,T)
  12500. #define SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  12501. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single)
  12502. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_Set_m1923517630 (Scrollbar_t1494447233 * __this, float ___input0, const RuntimeMethod* method);
  12503. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  12504. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_Set_m607000118 (Scrollbar_t1494447233 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method);
  12505. // System.Single UnityEngine.UI.Scrollbar::get_value()
  12506. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_value_m760470106 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12507. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  12508. #define UnityEvent_1_Invoke_m3400677460(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m3400677460_gshared)(__this, p0, method)
  12509. // System.Single UnityEngine.UI.Scrollbar::get_size()
  12510. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_size_m3500287235 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12511. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  12512. extern "C" IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_m3712242531 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12513. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  12514. extern "C" IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m664270947 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12515. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  12516. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  12517. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  12518. extern "C" IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_m4243946511 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  12519. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  12520. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_enterEventCamera_m2055275918 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  12521. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  12522. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  12523. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  12524. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_m1999008351 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  12525. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.EventSystems.PointerEventData)
  12526. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m568850785 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  12527. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::.ctor()
  12528. extern "C" IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ec__Iterator0__ctor_m1908169891 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method);
  12529. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  12530. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_m3228301429 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  12531. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  12532. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnMove_m2972933239 (Selectable_t3250028441 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method);
  12533. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  12534. extern "C" IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_m2423724085 (AxisEventData_t2331243652 * __this, const RuntimeMethod* method);
  12535. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  12536. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m1389308760 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12537. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  12538. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Selectable_get_navigation_m3508916916 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  12539. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  12540. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnLeft_m75080035 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  12541. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  12542. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnRight_m2374187443 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  12543. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  12544. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnUp_m1814865676 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  12545. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  12546. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnDown_m1591762582 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  12547. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  12548. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m248001603 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method);
  12549. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  12550. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_direction_m473480640 (Scrollbar_t1494447233 * __this, int32_t ___value0, const RuntimeMethod* method);
  12551. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  12552. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, bool p1, bool p2, const RuntimeMethod* method);
  12553. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  12554. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, int32_t p1, bool p2, bool p3, const RuntimeMethod* method);
  12555. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  12556. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_value_m2277767288 (Scrollbar_t1494447233 * __this, float ___value0, const RuntimeMethod* method);
  12557. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  12558. extern "C" IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m1381314187 (WaitForEndOfFrame_t1314943911 * __this, const RuntimeMethod* method);
  12559. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
  12560. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m907039165 (MonoBehaviour_t3962482529 * __this, Coroutine_t3829159415 * p0, const RuntimeMethod* method);
  12561. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  12562. #define UnityEvent_1__ctor_m2218582587(__this, method) (( void (*) (UnityEvent_1_t2278926278 *, const RuntimeMethod*))UnityEvent_1__ctor_m2218582587_gshared)(__this, method)
  12563. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  12564. extern "C" IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_m1107027632 (ScrollRectEvent_t343079324 * __this, const RuntimeMethod* method);
  12565. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  12566. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_m4155312386 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12567. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  12568. extern "C" IL2CPP_METHOD_ATTR ScrollEvent_t149898510 * Scrollbar_get_onValueChanged_m2631583151 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method);
  12569. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  12570. #define UnityAction_1__ctor_m336053009(__this, p0, p1, method) (( void (*) (UnityAction_1_t1982102915 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m336053009_gshared)(__this, p0, p1, method)
  12571. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::RemoveListener(UnityEngine.Events.UnityAction`1<!0>)
  12572. #define UnityEvent_1_RemoveListener_m4190968495(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, UnityAction_1_t1982102915 *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m4190968495_gshared)(__this, p0, method)
  12573. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  12574. #define UnityEvent_1_AddListener_m3008008915(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, UnityAction_1_t1982102915 *, const RuntimeMethod*))UnityEvent_1_AddListener_m3008008915_gshared)(__this, p0, method)
  12575. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  12576. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m214267968 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12577. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  12578. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_m2213916985 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12579. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  12580. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m359586673 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12581. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  12582. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m4146077522 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___offset0, const RuntimeMethod* method);
  12583. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  12584. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m4009119607 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12585. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  12586. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_viewRect_m791243225 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12587. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  12588. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m1341651705 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12589. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  12590. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_m271142496 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12591. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  12592. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  12593. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  12594. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_rectTransform_m2442061719 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12595. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  12596. extern "C" IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m3579119648 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  12597. // System.Void UnityEngine.Canvas::ForceUpdateCanvases()
  12598. extern "C" IL2CPP_METHOD_ATTR void Canvas_ForceUpdateCanvases_m3151644478 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12599. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  12600. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m3415112783 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12601. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  12602. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_scrollDelta_m230480732 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  12603. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  12604. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_m3678635065 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12605. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  12606. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m4171218020 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12607. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  12608. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_CalculateOffset_m927043599 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___delta0, const RuntimeMethod* method);
  12609. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12610. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12611. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  12612. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m3597626447 (RuntimeObject * __this /* static, unused */, float ___overStretching0, float ___viewSize1, const RuntimeMethod* method);
  12613. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  12614. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12615. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  12616. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float p0, float p1, float* p2, float p3, float p4, float p5, const RuntimeMethod* method);
  12617. // UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
  12618. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Lerp_m407887542 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, float p2, const RuntimeMethod* method);
  12619. // System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
  12620. extern "C" IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_m2472409685 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 p0, Bounds_t2266837910 p1, const RuntimeMethod* method);
  12621. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  12622. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_get_normalizedPosition_m396145690 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12623. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::Invoke(!0)
  12624. #define UnityEvent_1_Invoke_m3432495026(__this, p0, method) (( void (*) (UnityEvent_1_t3037889027 *, Vector2_t2156229523 , const RuntimeMethod*))UnityEvent_1_Invoke_m3432495026_gshared)(__this, p0, method)
  12625. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  12626. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m4226977273 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12627. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  12628. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_size_m4256339911 (Scrollbar_t1494447233 * __this, float ___value0, const RuntimeMethod* method);
  12629. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  12630. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2904015963 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12631. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  12632. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_m3693218937 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12633. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12634. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12635. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  12636. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t p0, const RuntimeMethod* method);
  12637. // System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
  12638. extern "C" IL2CPP_METHOD_ATTR void Vector3_set_Item_m1772472431 (Vector3_t3722313464 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  12639. // System.Single UnityEngine.Mathf::Sign(System.Single)
  12640. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  12641. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  12642. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_content_m2477524320 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12643. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  12644. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___layoutRoot0, const RuntimeMethod* method);
  12645. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12646. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  12647. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  12648. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 ScrollRect_GetBounds_m449872505 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12649. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  12650. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_m1717136831 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12651. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  12652. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m1471901392 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12653. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  12654. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_m4070037264 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12655. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  12656. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m1785426292 (RuntimeObject * __this /* static, unused */, bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_t1494447233 * ___scrollbar3, const RuntimeMethod* method);
  12657. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  12658. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m1767405923 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  12659. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  12660. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool p0, const RuntimeMethod* method);
  12661. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12662. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12663. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12664. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m1965355334 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___viewBounds0, Vector2_t2156229523 * ___contentPivot1, Vector3_t3722313464 * ___contentSize2, Vector3_t3722313464 * ___contentPos3, const RuntimeMethod* method);
  12665. // System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
  12666. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_size_m4127623202 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12667. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12668. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12669. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  12670. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m2390238786 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method);
  12671. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12672. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12673. // System.Single System.Math::Min(System.Single,System.Single)
  12674. extern "C" IL2CPP_METHOD_ATTR float Math_Min_m3253079129 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  12675. // System.Single System.Math::Max(System.Single,System.Single)
  12676. extern "C" IL2CPP_METHOD_ATTR float Math_Max_m482125436 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  12677. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12678. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  12679. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  12680. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 ScrollRect_InternalGetBounds_m599803667 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___corners0, Matrix4x4_t1817901843 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method);
  12681. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  12682. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12683. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12684. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  12685. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12686. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  12687. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12688. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  12689. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  12690. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_InternalCalculateOffset_m3525603382 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___viewBounds0, Bounds_t2266837910 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_t2156229523 * ___delta5, const RuntimeMethod* method);
  12691. #ifdef __clang__
  12692. #pragma clang diagnostic push
  12693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12694. #pragma clang diagnostic ignored "-Wunused-variable"
  12695. #endif
  12696. // System.Void UnityEngine.UI.Image::.ctor()
  12697. extern "C" IL2CPP_METHOD_ATTR void Image__ctor_m2551076292 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12698. {
  12699. {
  12700. __this->set_m_Type_31(0);
  12701. __this->set_m_PreserveAspect_32((bool)0);
  12702. __this->set_m_FillCenter_33((bool)1);
  12703. __this->set_m_FillMethod_34(4);
  12704. __this->set_m_FillAmount_35((1.0f));
  12705. __this->set_m_FillClockwise_36((bool)1);
  12706. __this->set_m_AlphaHitTestMinimumThreshold_38((0.0f));
  12707. __this->set_m_Tracked_39((bool)0);
  12708. MaskableGraphic__ctor_m3705055375(__this, /*hidden argument*/NULL);
  12709. Graphic_set_useLegacyMeshGeneration_m2447316585(__this, (bool)0, /*hidden argument*/NULL);
  12710. return;
  12711. }
  12712. }
  12713. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  12714. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_sprite_m1811690853 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12715. {
  12716. Sprite_t280657092 * V_0 = NULL;
  12717. {
  12718. Sprite_t280657092 * L_0 = __this->get_m_Sprite_29();
  12719. V_0 = L_0;
  12720. goto IL_000d;
  12721. }
  12722. IL_000d:
  12723. {
  12724. Sprite_t280657092 * L_1 = V_0;
  12725. return L_1;
  12726. }
  12727. }
  12728. // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
  12729. extern "C" IL2CPP_METHOD_ATTR void Image_set_sprite_m2369174689 (Image_t2670269651 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12730. {
  12731. static bool s_Il2CppMethodInitialized;
  12732. if (!s_Il2CppMethodInitialized)
  12733. {
  12734. il2cpp_codegen_initialize_method (Image_set_sprite_m2369174689_MetadataUsageId);
  12735. s_Il2CppMethodInitialized = true;
  12736. }
  12737. {
  12738. Sprite_t280657092 ** L_0 = __this->get_address_of_m_Sprite_29();
  12739. Sprite_t280657092 * L_1 = ___value0;
  12740. bool L_2 = SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911_RuntimeMethod_var);
  12741. if (!L_2)
  12742. {
  12743. goto IL_0020;
  12744. }
  12745. }
  12746. {
  12747. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  12748. Image_TrackSprite_m4182252187(__this, /*hidden argument*/NULL);
  12749. }
  12750. IL_0020:
  12751. {
  12752. return;
  12753. }
  12754. }
  12755. // UnityEngine.Sprite UnityEngine.UI.Image::get_overrideSprite()
  12756. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_overrideSprite_m2369911400 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12757. {
  12758. Sprite_t280657092 * V_0 = NULL;
  12759. {
  12760. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  12761. V_0 = L_0;
  12762. goto IL_000d;
  12763. }
  12764. IL_000d:
  12765. {
  12766. Sprite_t280657092 * L_1 = V_0;
  12767. return L_1;
  12768. }
  12769. }
  12770. // System.Void UnityEngine.UI.Image::set_overrideSprite(UnityEngine.Sprite)
  12771. extern "C" IL2CPP_METHOD_ATTR void Image_set_overrideSprite_m3213596394 (Image_t2670269651 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12772. {
  12773. static bool s_Il2CppMethodInitialized;
  12774. if (!s_Il2CppMethodInitialized)
  12775. {
  12776. il2cpp_codegen_initialize_method (Image_set_overrideSprite_m3213596394_MetadataUsageId);
  12777. s_Il2CppMethodInitialized = true;
  12778. }
  12779. {
  12780. Sprite_t280657092 ** L_0 = __this->get_address_of_m_OverrideSprite_30();
  12781. Sprite_t280657092 * L_1 = ___value0;
  12782. bool L_2 = SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisSprite_t280657092_m793662911_RuntimeMethod_var);
  12783. if (!L_2)
  12784. {
  12785. goto IL_0020;
  12786. }
  12787. }
  12788. {
  12789. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  12790. Image_TrackSprite_m4182252187(__this, /*hidden argument*/NULL);
  12791. }
  12792. IL_0020:
  12793. {
  12794. return;
  12795. }
  12796. }
  12797. // UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
  12798. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_activeSprite_m3797951869 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12799. {
  12800. static bool s_Il2CppMethodInitialized;
  12801. if (!s_Il2CppMethodInitialized)
  12802. {
  12803. il2cpp_codegen_initialize_method (Image_get_activeSprite_m3797951869_MetadataUsageId);
  12804. s_Il2CppMethodInitialized = true;
  12805. }
  12806. Sprite_t280657092 * V_0 = NULL;
  12807. Sprite_t280657092 * G_B3_0 = NULL;
  12808. {
  12809. Sprite_t280657092 * L_0 = __this->get_m_OverrideSprite_30();
  12810. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12811. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12812. if (!L_1)
  12813. {
  12814. goto IL_001d;
  12815. }
  12816. }
  12817. {
  12818. Sprite_t280657092 * L_2 = __this->get_m_OverrideSprite_30();
  12819. G_B3_0 = L_2;
  12820. goto IL_0023;
  12821. }
  12822. IL_001d:
  12823. {
  12824. Sprite_t280657092 * L_3 = Image_get_sprite_m1811690853(__this, /*hidden argument*/NULL);
  12825. G_B3_0 = L_3;
  12826. }
  12827. IL_0023:
  12828. {
  12829. V_0 = G_B3_0;
  12830. goto IL_0029;
  12831. }
  12832. IL_0029:
  12833. {
  12834. Sprite_t280657092 * L_4 = V_0;
  12835. return L_4;
  12836. }
  12837. }
  12838. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  12839. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_type_m3606908055 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12840. {
  12841. int32_t V_0 = 0;
  12842. {
  12843. int32_t L_0 = __this->get_m_Type_31();
  12844. V_0 = L_0;
  12845. goto IL_000d;
  12846. }
  12847. IL_000d:
  12848. {
  12849. int32_t L_1 = V_0;
  12850. return L_1;
  12851. }
  12852. }
  12853. // System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
  12854. extern "C" IL2CPP_METHOD_ATTR void Image_set_type_m2038193736 (Image_t2670269651 * __this, int32_t ___value0, const RuntimeMethod* method)
  12855. {
  12856. static bool s_Il2CppMethodInitialized;
  12857. if (!s_Il2CppMethodInitialized)
  12858. {
  12859. il2cpp_codegen_initialize_method (Image_set_type_m2038193736_MetadataUsageId);
  12860. s_Il2CppMethodInitialized = true;
  12861. }
  12862. {
  12863. int32_t* L_0 = __this->get_address_of_m_Type_31();
  12864. int32_t L_1 = ___value0;
  12865. bool L_2 = SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisType_t1152881528_m2141033060_RuntimeMethod_var);
  12866. if (!L_2)
  12867. {
  12868. goto IL_0018;
  12869. }
  12870. }
  12871. {
  12872. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  12873. }
  12874. IL_0018:
  12875. {
  12876. return;
  12877. }
  12878. }
  12879. // System.Boolean UnityEngine.UI.Image::get_preserveAspect()
  12880. extern "C" IL2CPP_METHOD_ATTR bool Image_get_preserveAspect_m4079097958 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12881. {
  12882. bool V_0 = false;
  12883. {
  12884. bool L_0 = __this->get_m_PreserveAspect_32();
  12885. V_0 = L_0;
  12886. goto IL_000d;
  12887. }
  12888. IL_000d:
  12889. {
  12890. bool L_1 = V_0;
  12891. return L_1;
  12892. }
  12893. }
  12894. // System.Void UnityEngine.UI.Image::set_preserveAspect(System.Boolean)
  12895. extern "C" IL2CPP_METHOD_ATTR void Image_set_preserveAspect_m769358756 (Image_t2670269651 * __this, bool ___value0, const RuntimeMethod* method)
  12896. {
  12897. static bool s_Il2CppMethodInitialized;
  12898. if (!s_Il2CppMethodInitialized)
  12899. {
  12900. il2cpp_codegen_initialize_method (Image_set_preserveAspect_m769358756_MetadataUsageId);
  12901. s_Il2CppMethodInitialized = true;
  12902. }
  12903. {
  12904. bool* L_0 = __this->get_address_of_m_PreserveAspect_32();
  12905. bool L_1 = ___value0;
  12906. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  12907. if (!L_2)
  12908. {
  12909. goto IL_0018;
  12910. }
  12911. }
  12912. {
  12913. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  12914. }
  12915. IL_0018:
  12916. {
  12917. return;
  12918. }
  12919. }
  12920. // System.Boolean UnityEngine.UI.Image::get_fillCenter()
  12921. extern "C" IL2CPP_METHOD_ATTR bool Image_get_fillCenter_m4172650596 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12922. {
  12923. bool V_0 = false;
  12924. {
  12925. bool L_0 = __this->get_m_FillCenter_33();
  12926. V_0 = L_0;
  12927. goto IL_000d;
  12928. }
  12929. IL_000d:
  12930. {
  12931. bool L_1 = V_0;
  12932. return L_1;
  12933. }
  12934. }
  12935. // System.Void UnityEngine.UI.Image::set_fillCenter(System.Boolean)
  12936. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillCenter_m3776786491 (Image_t2670269651 * __this, bool ___value0, const RuntimeMethod* method)
  12937. {
  12938. static bool s_Il2CppMethodInitialized;
  12939. if (!s_Il2CppMethodInitialized)
  12940. {
  12941. il2cpp_codegen_initialize_method (Image_set_fillCenter_m3776786491_MetadataUsageId);
  12942. s_Il2CppMethodInitialized = true;
  12943. }
  12944. {
  12945. bool* L_0 = __this->get_address_of_m_FillCenter_33();
  12946. bool L_1 = ___value0;
  12947. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  12948. if (!L_2)
  12949. {
  12950. goto IL_0018;
  12951. }
  12952. }
  12953. {
  12954. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  12955. }
  12956. IL_0018:
  12957. {
  12958. return;
  12959. }
  12960. }
  12961. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
  12962. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_m1027254375 (Image_t2670269651 * __this, const RuntimeMethod* method)
  12963. {
  12964. int32_t V_0 = 0;
  12965. {
  12966. int32_t L_0 = __this->get_m_FillMethod_34();
  12967. V_0 = L_0;
  12968. goto IL_000d;
  12969. }
  12970. IL_000d:
  12971. {
  12972. int32_t L_1 = V_0;
  12973. return L_1;
  12974. }
  12975. }
  12976. // System.Void UnityEngine.UI.Image::set_fillMethod(UnityEngine.UI.Image/FillMethod)
  12977. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillMethod_m872357774 (Image_t2670269651 * __this, int32_t ___value0, const RuntimeMethod* method)
  12978. {
  12979. static bool s_Il2CppMethodInitialized;
  12980. if (!s_Il2CppMethodInitialized)
  12981. {
  12982. il2cpp_codegen_initialize_method (Image_set_fillMethod_m872357774_MetadataUsageId);
  12983. s_Il2CppMethodInitialized = true;
  12984. }
  12985. {
  12986. int32_t* L_0 = __this->get_address_of_m_FillMethod_34();
  12987. int32_t L_1 = ___value0;
  12988. bool L_2 = SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFillMethod_t1167457570_m4164776730_RuntimeMethod_var);
  12989. if (!L_2)
  12990. {
  12991. goto IL_0021;
  12992. }
  12993. }
  12994. {
  12995. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  12996. __this->set_m_FillOrigin_37(0);
  12997. }
  12998. IL_0021:
  12999. {
  13000. return;
  13001. }
  13002. }
  13003. // System.Single UnityEngine.UI.Image::get_fillAmount()
  13004. extern "C" IL2CPP_METHOD_ATTR float Image_get_fillAmount_m2193224718 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13005. {
  13006. float V_0 = 0.0f;
  13007. {
  13008. float L_0 = __this->get_m_FillAmount_35();
  13009. V_0 = L_0;
  13010. goto IL_000d;
  13011. }
  13012. IL_000d:
  13013. {
  13014. float L_1 = V_0;
  13015. return L_1;
  13016. }
  13017. }
  13018. // System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
  13019. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillAmount_m3737925590 (Image_t2670269651 * __this, float ___value0, const RuntimeMethod* method)
  13020. {
  13021. static bool s_Il2CppMethodInitialized;
  13022. if (!s_Il2CppMethodInitialized)
  13023. {
  13024. il2cpp_codegen_initialize_method (Image_set_fillAmount_m3737925590_MetadataUsageId);
  13025. s_Il2CppMethodInitialized = true;
  13026. }
  13027. {
  13028. float* L_0 = __this->get_address_of_m_FillAmount_35();
  13029. float L_1 = ___value0;
  13030. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  13031. float L_2 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  13032. bool L_3 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  13033. if (!L_3)
  13034. {
  13035. goto IL_001d;
  13036. }
  13037. }
  13038. {
  13039. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  13040. }
  13041. IL_001d:
  13042. {
  13043. return;
  13044. }
  13045. }
  13046. // System.Boolean UnityEngine.UI.Image::get_fillClockwise()
  13047. extern "C" IL2CPP_METHOD_ATTR bool Image_get_fillClockwise_m69213640 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13048. {
  13049. bool V_0 = false;
  13050. {
  13051. bool L_0 = __this->get_m_FillClockwise_36();
  13052. V_0 = L_0;
  13053. goto IL_000d;
  13054. }
  13055. IL_000d:
  13056. {
  13057. bool L_1 = V_0;
  13058. return L_1;
  13059. }
  13060. }
  13061. // System.Void UnityEngine.UI.Image::set_fillClockwise(System.Boolean)
  13062. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillClockwise_m2210525152 (Image_t2670269651 * __this, bool ___value0, const RuntimeMethod* method)
  13063. {
  13064. static bool s_Il2CppMethodInitialized;
  13065. if (!s_Il2CppMethodInitialized)
  13066. {
  13067. il2cpp_codegen_initialize_method (Image_set_fillClockwise_m2210525152_MetadataUsageId);
  13068. s_Il2CppMethodInitialized = true;
  13069. }
  13070. {
  13071. bool* L_0 = __this->get_address_of_m_FillClockwise_36();
  13072. bool L_1 = ___value0;
  13073. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  13074. if (!L_2)
  13075. {
  13076. goto IL_0018;
  13077. }
  13078. }
  13079. {
  13080. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  13081. }
  13082. IL_0018:
  13083. {
  13084. return;
  13085. }
  13086. }
  13087. // System.Int32 UnityEngine.UI.Image::get_fillOrigin()
  13088. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_fillOrigin_m186995707 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13089. {
  13090. int32_t V_0 = 0;
  13091. {
  13092. int32_t L_0 = __this->get_m_FillOrigin_37();
  13093. V_0 = L_0;
  13094. goto IL_000d;
  13095. }
  13096. IL_000d:
  13097. {
  13098. int32_t L_1 = V_0;
  13099. return L_1;
  13100. }
  13101. }
  13102. // System.Void UnityEngine.UI.Image::set_fillOrigin(System.Int32)
  13103. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillOrigin_m469806249 (Image_t2670269651 * __this, int32_t ___value0, const RuntimeMethod* method)
  13104. {
  13105. static bool s_Il2CppMethodInitialized;
  13106. if (!s_Il2CppMethodInitialized)
  13107. {
  13108. il2cpp_codegen_initialize_method (Image_set_fillOrigin_m469806249_MetadataUsageId);
  13109. s_Il2CppMethodInitialized = true;
  13110. }
  13111. {
  13112. int32_t* L_0 = __this->get_address_of_m_FillOrigin_37();
  13113. int32_t L_1 = ___value0;
  13114. bool L_2 = SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var);
  13115. if (!L_2)
  13116. {
  13117. goto IL_0018;
  13118. }
  13119. }
  13120. {
  13121. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  13122. }
  13123. IL_0018:
  13124. {
  13125. return;
  13126. }
  13127. }
  13128. // System.Single UnityEngine.UI.Image::get_eventAlphaThreshold()
  13129. extern "C" IL2CPP_METHOD_ATTR float Image_get_eventAlphaThreshold_m451779238 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13130. {
  13131. float V_0 = 0.0f;
  13132. {
  13133. float L_0 = Image_get_alphaHitTestMinimumThreshold_m2015654453(__this, /*hidden argument*/NULL);
  13134. V_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_0));
  13135. goto IL_0013;
  13136. }
  13137. IL_0013:
  13138. {
  13139. float L_1 = V_0;
  13140. return L_1;
  13141. }
  13142. }
  13143. // System.Void UnityEngine.UI.Image::set_eventAlphaThreshold(System.Single)
  13144. extern "C" IL2CPP_METHOD_ATTR void Image_set_eventAlphaThreshold_m1044094134 (Image_t2670269651 * __this, float ___value0, const RuntimeMethod* method)
  13145. {
  13146. {
  13147. float L_0 = ___value0;
  13148. Image_set_alphaHitTestMinimumThreshold_m650063757(__this, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_0)), /*hidden argument*/NULL);
  13149. return;
  13150. }
  13151. }
  13152. // System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
  13153. extern "C" IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m2015654453 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13154. {
  13155. float V_0 = 0.0f;
  13156. {
  13157. float L_0 = __this->get_m_AlphaHitTestMinimumThreshold_38();
  13158. V_0 = L_0;
  13159. goto IL_000d;
  13160. }
  13161. IL_000d:
  13162. {
  13163. float L_1 = V_0;
  13164. return L_1;
  13165. }
  13166. }
  13167. // System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
  13168. extern "C" IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m650063757 (Image_t2670269651 * __this, float ___value0, const RuntimeMethod* method)
  13169. {
  13170. {
  13171. float L_0 = ___value0;
  13172. __this->set_m_AlphaHitTestMinimumThreshold_38(L_0);
  13173. return;
  13174. }
  13175. }
  13176. // UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
  13177. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Image_get_defaultETC1GraphicMaterial_m173416760 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13178. {
  13179. static bool s_Il2CppMethodInitialized;
  13180. if (!s_Il2CppMethodInitialized)
  13181. {
  13182. il2cpp_codegen_initialize_method (Image_get_defaultETC1GraphicMaterial_m173416760_MetadataUsageId);
  13183. s_Il2CppMethodInitialized = true;
  13184. }
  13185. Material_t340375123 * V_0 = NULL;
  13186. {
  13187. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13188. Material_t340375123 * L_0 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_ETC1DefaultUI_28();
  13189. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13190. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13191. if (!L_1)
  13192. {
  13193. goto IL_001b;
  13194. }
  13195. }
  13196. {
  13197. Material_t340375123 * L_2 = Canvas_GetETC1SupportedCanvasMaterial_m112029782(NULL /*static, unused*/, /*hidden argument*/NULL);
  13198. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13199. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_ETC1DefaultUI_28(L_2);
  13200. }
  13201. IL_001b:
  13202. {
  13203. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13204. Material_t340375123 * L_3 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_ETC1DefaultUI_28();
  13205. V_0 = L_3;
  13206. goto IL_0026;
  13207. }
  13208. IL_0026:
  13209. {
  13210. Material_t340375123 * L_4 = V_0;
  13211. return L_4;
  13212. }
  13213. }
  13214. // UnityEngine.Texture UnityEngine.UI.Image::get_mainTexture()
  13215. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Image_get_mainTexture_m44717343 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13216. {
  13217. static bool s_Il2CppMethodInitialized;
  13218. if (!s_Il2CppMethodInitialized)
  13219. {
  13220. il2cpp_codegen_initialize_method (Image_get_mainTexture_m44717343_MetadataUsageId);
  13221. s_Il2CppMethodInitialized = true;
  13222. }
  13223. Texture_t3661962703 * V_0 = NULL;
  13224. {
  13225. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13226. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13227. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13228. if (!L_1)
  13229. {
  13230. goto IL_0057;
  13231. }
  13232. }
  13233. {
  13234. Material_t340375123 * L_2 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  13235. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13236. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13237. if (!L_3)
  13238. {
  13239. goto IL_004c;
  13240. }
  13241. }
  13242. {
  13243. Material_t340375123 * L_4 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  13244. NullCheck(L_4);
  13245. Texture_t3661962703 * L_5 = Material_get_mainTexture_m692510677(L_4, /*hidden argument*/NULL);
  13246. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13247. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13248. if (!L_6)
  13249. {
  13250. goto IL_004c;
  13251. }
  13252. }
  13253. {
  13254. Material_t340375123 * L_7 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  13255. NullCheck(L_7);
  13256. Texture_t3661962703 * L_8 = Material_get_mainTexture_m692510677(L_7, /*hidden argument*/NULL);
  13257. V_0 = L_8;
  13258. goto IL_0068;
  13259. }
  13260. IL_004c:
  13261. {
  13262. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  13263. Texture2D_t3840446185 * L_9 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_WhiteTexture_3();
  13264. V_0 = L_9;
  13265. goto IL_0068;
  13266. }
  13267. IL_0057:
  13268. {
  13269. Sprite_t280657092 * L_10 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13270. NullCheck(L_10);
  13271. Texture2D_t3840446185 * L_11 = Sprite_get_texture_m3976398399(L_10, /*hidden argument*/NULL);
  13272. V_0 = L_11;
  13273. goto IL_0068;
  13274. }
  13275. IL_0068:
  13276. {
  13277. Texture_t3661962703 * L_12 = V_0;
  13278. return L_12;
  13279. }
  13280. }
  13281. // System.Boolean UnityEngine.UI.Image::get_hasBorder()
  13282. extern "C" IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m3423344180 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13283. {
  13284. static bool s_Il2CppMethodInitialized;
  13285. if (!s_Il2CppMethodInitialized)
  13286. {
  13287. il2cpp_codegen_initialize_method (Image_get_hasBorder_m3423344180_MetadataUsageId);
  13288. s_Il2CppMethodInitialized = true;
  13289. }
  13290. Vector4_t3319028937 V_0;
  13291. memset(&V_0, 0, sizeof(V_0));
  13292. bool V_1 = false;
  13293. {
  13294. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13295. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13296. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13297. if (!L_1)
  13298. {
  13299. goto IL_0033;
  13300. }
  13301. }
  13302. {
  13303. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13304. NullCheck(L_2);
  13305. Vector4_t3319028937 L_3 = Sprite_get_border_m2985609076(L_2, /*hidden argument*/NULL);
  13306. V_0 = L_3;
  13307. float L_4 = Vector4_get_sqrMagnitude_m3767723558((&V_0), /*hidden argument*/NULL);
  13308. V_1 = (bool)((((float)L_4) > ((float)(0.0f)))? 1 : 0);
  13309. goto IL_003a;
  13310. }
  13311. IL_0033:
  13312. {
  13313. V_1 = (bool)0;
  13314. goto IL_003a;
  13315. }
  13316. IL_003a:
  13317. {
  13318. bool L_5 = V_1;
  13319. return L_5;
  13320. }
  13321. }
  13322. // System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
  13323. extern "C" IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m3268528463 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13324. {
  13325. static bool s_Il2CppMethodInitialized;
  13326. if (!s_Il2CppMethodInitialized)
  13327. {
  13328. il2cpp_codegen_initialize_method (Image_get_pixelsPerUnit_m3268528463_MetadataUsageId);
  13329. s_Il2CppMethodInitialized = true;
  13330. }
  13331. float V_0 = 0.0f;
  13332. float V_1 = 0.0f;
  13333. float V_2 = 0.0f;
  13334. {
  13335. V_0 = (100.0f);
  13336. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13337. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13338. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  13339. if (!L_1)
  13340. {
  13341. goto IL_0023;
  13342. }
  13343. }
  13344. {
  13345. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13346. NullCheck(L_2);
  13347. float L_3 = Sprite_get_pixelsPerUnit_m524644775(L_2, /*hidden argument*/NULL);
  13348. V_0 = L_3;
  13349. }
  13350. IL_0023:
  13351. {
  13352. V_1 = (100.0f);
  13353. Canvas_t3310196443 * L_4 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  13354. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13355. bool L_5 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  13356. if (!L_5)
  13357. {
  13358. goto IL_0045;
  13359. }
  13360. }
  13361. {
  13362. Canvas_t3310196443 * L_6 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  13363. NullCheck(L_6);
  13364. float L_7 = Canvas_get_referencePixelsPerUnit_m3420541976(L_6, /*hidden argument*/NULL);
  13365. V_1 = L_7;
  13366. }
  13367. IL_0045:
  13368. {
  13369. float L_8 = V_0;
  13370. float L_9 = V_1;
  13371. V_2 = ((float)((float)L_8/(float)L_9));
  13372. goto IL_004e;
  13373. }
  13374. IL_004e:
  13375. {
  13376. float L_10 = V_2;
  13377. return L_10;
  13378. }
  13379. }
  13380. // UnityEngine.Material UnityEngine.UI.Image::get_material()
  13381. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Image_get_material_m993110777 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13382. {
  13383. static bool s_Il2CppMethodInitialized;
  13384. if (!s_Il2CppMethodInitialized)
  13385. {
  13386. il2cpp_codegen_initialize_method (Image_get_material_m993110777_MetadataUsageId);
  13387. s_Il2CppMethodInitialized = true;
  13388. }
  13389. Material_t340375123 * V_0 = NULL;
  13390. {
  13391. Material_t340375123 * L_0 = ((Graphic_t1660335611 *)__this)->get_m_Material_4();
  13392. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13393. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13394. if (!L_1)
  13395. {
  13396. goto IL_001e;
  13397. }
  13398. }
  13399. {
  13400. Material_t340375123 * L_2 = ((Graphic_t1660335611 *)__this)->get_m_Material_4();
  13401. V_0 = L_2;
  13402. goto IL_005b;
  13403. }
  13404. IL_001e:
  13405. {
  13406. Sprite_t280657092 * L_3 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13407. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13408. bool L_4 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  13409. if (!L_4)
  13410. {
  13411. goto IL_004f;
  13412. }
  13413. }
  13414. {
  13415. Sprite_t280657092 * L_5 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13416. NullCheck(L_5);
  13417. Texture2D_t3840446185 * L_6 = Sprite_get_associatedAlphaSplitTexture_m1197622862(L_5, /*hidden argument*/NULL);
  13418. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13419. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13420. if (!L_7)
  13421. {
  13422. goto IL_004f;
  13423. }
  13424. }
  13425. {
  13426. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13427. Material_t340375123 * L_8 = Image_get_defaultETC1GraphicMaterial_m173416760(NULL /*static, unused*/, /*hidden argument*/NULL);
  13428. V_0 = L_8;
  13429. goto IL_005b;
  13430. }
  13431. IL_004f:
  13432. {
  13433. Material_t340375123 * L_9 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(31 /* UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial() */, __this);
  13434. V_0 = L_9;
  13435. goto IL_005b;
  13436. }
  13437. IL_005b:
  13438. {
  13439. Material_t340375123 * L_10 = V_0;
  13440. return L_10;
  13441. }
  13442. }
  13443. // System.Void UnityEngine.UI.Image::set_material(UnityEngine.Material)
  13444. extern "C" IL2CPP_METHOD_ATTR void Image_set_material_m639117108 (Image_t2670269651 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  13445. {
  13446. {
  13447. Material_t340375123 * L_0 = ___value0;
  13448. Graphic_set_material_m3991349725(__this, L_0, /*hidden argument*/NULL);
  13449. return;
  13450. }
  13451. }
  13452. // System.Void UnityEngine.UI.Image::OnBeforeSerialize()
  13453. extern "C" IL2CPP_METHOD_ATTR void Image_OnBeforeSerialize_m3415525254 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13454. {
  13455. {
  13456. return;
  13457. }
  13458. }
  13459. // System.Void UnityEngine.UI.Image::OnAfterDeserialize()
  13460. extern "C" IL2CPP_METHOD_ATTR void Image_OnAfterDeserialize_m2434428489 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13461. {
  13462. static bool s_Il2CppMethodInitialized;
  13463. if (!s_Il2CppMethodInitialized)
  13464. {
  13465. il2cpp_codegen_initialize_method (Image_OnAfterDeserialize_m2434428489_MetadataUsageId);
  13466. s_Il2CppMethodInitialized = true;
  13467. }
  13468. {
  13469. int32_t L_0 = __this->get_m_FillOrigin_37();
  13470. if ((((int32_t)L_0) >= ((int32_t)0)))
  13471. {
  13472. goto IL_0019;
  13473. }
  13474. }
  13475. {
  13476. __this->set_m_FillOrigin_37(0);
  13477. goto IL_0073;
  13478. }
  13479. IL_0019:
  13480. {
  13481. int32_t L_1 = __this->get_m_FillMethod_34();
  13482. if (L_1)
  13483. {
  13484. goto IL_003c;
  13485. }
  13486. }
  13487. {
  13488. int32_t L_2 = __this->get_m_FillOrigin_37();
  13489. if ((((int32_t)L_2) <= ((int32_t)1)))
  13490. {
  13491. goto IL_003c;
  13492. }
  13493. }
  13494. {
  13495. __this->set_m_FillOrigin_37(0);
  13496. goto IL_0073;
  13497. }
  13498. IL_003c:
  13499. {
  13500. int32_t L_3 = __this->get_m_FillMethod_34();
  13501. if ((!(((uint32_t)L_3) == ((uint32_t)1))))
  13502. {
  13503. goto IL_0060;
  13504. }
  13505. }
  13506. {
  13507. int32_t L_4 = __this->get_m_FillOrigin_37();
  13508. if ((((int32_t)L_4) <= ((int32_t)1)))
  13509. {
  13510. goto IL_0060;
  13511. }
  13512. }
  13513. {
  13514. __this->set_m_FillOrigin_37(0);
  13515. goto IL_0073;
  13516. }
  13517. IL_0060:
  13518. {
  13519. int32_t L_5 = __this->get_m_FillOrigin_37();
  13520. if ((((int32_t)L_5) <= ((int32_t)3)))
  13521. {
  13522. goto IL_0073;
  13523. }
  13524. }
  13525. {
  13526. __this->set_m_FillOrigin_37(0);
  13527. }
  13528. IL_0073:
  13529. {
  13530. float L_6 = __this->get_m_FillAmount_35();
  13531. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  13532. float L_7 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_6, (0.0f), (1.0f), /*hidden argument*/NULL);
  13533. __this->set_m_FillAmount_35(L_7);
  13534. return;
  13535. }
  13536. }
  13537. // UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
  13538. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Image_GetDrawingDimensions_m3060965396 (Image_t2670269651 * __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method)
  13539. {
  13540. static bool s_Il2CppMethodInitialized;
  13541. if (!s_Il2CppMethodInitialized)
  13542. {
  13543. il2cpp_codegen_initialize_method (Image_GetDrawingDimensions_m3060965396_MetadataUsageId);
  13544. s_Il2CppMethodInitialized = true;
  13545. }
  13546. Vector4_t3319028937 V_0;
  13547. memset(&V_0, 0, sizeof(V_0));
  13548. Vector2_t2156229523 V_1;
  13549. memset(&V_1, 0, sizeof(V_1));
  13550. Rect_t2360479859 V_2;
  13551. memset(&V_2, 0, sizeof(V_2));
  13552. Rect_t2360479859 V_3;
  13553. memset(&V_3, 0, sizeof(V_3));
  13554. Rect_t2360479859 V_4;
  13555. memset(&V_4, 0, sizeof(V_4));
  13556. int32_t V_5 = 0;
  13557. int32_t V_6 = 0;
  13558. Vector4_t3319028937 V_7;
  13559. memset(&V_7, 0, sizeof(V_7));
  13560. float V_8 = 0.0f;
  13561. float V_9 = 0.0f;
  13562. float V_10 = 0.0f;
  13563. Vector2_t2156229523 V_11;
  13564. memset(&V_11, 0, sizeof(V_11));
  13565. float V_12 = 0.0f;
  13566. Vector2_t2156229523 V_13;
  13567. memset(&V_13, 0, sizeof(V_13));
  13568. Vector4_t3319028937 V_14;
  13569. memset(&V_14, 0, sizeof(V_14));
  13570. Vector4_t3319028937 G_B3_0;
  13571. memset(&G_B3_0, 0, sizeof(G_B3_0));
  13572. Vector2_t2156229523 G_B6_0;
  13573. memset(&G_B6_0, 0, sizeof(G_B6_0));
  13574. {
  13575. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13576. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13577. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13578. if (!L_1)
  13579. {
  13580. goto IL_001c;
  13581. }
  13582. }
  13583. {
  13584. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  13585. Vector4_t3319028937 L_2 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  13586. G_B3_0 = L_2;
  13587. goto IL_0027;
  13588. }
  13589. IL_001c:
  13590. {
  13591. Sprite_t280657092 * L_3 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13592. Vector4_t3319028937 L_4 = DataUtility_GetPadding_m1385423541(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  13593. G_B3_0 = L_4;
  13594. }
  13595. IL_0027:
  13596. {
  13597. V_0 = G_B3_0;
  13598. Sprite_t280657092 * L_5 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13599. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13600. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13601. if (!L_6)
  13602. {
  13603. goto IL_0043;
  13604. }
  13605. }
  13606. {
  13607. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  13608. Vector2_t2156229523 L_7 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  13609. G_B6_0 = L_7;
  13610. goto IL_006e;
  13611. }
  13612. IL_0043:
  13613. {
  13614. Sprite_t280657092 * L_8 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13615. NullCheck(L_8);
  13616. Rect_t2360479859 L_9 = Sprite_get_rect_m2575211689(L_8, /*hidden argument*/NULL);
  13617. V_2 = L_9;
  13618. float L_10 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  13619. Sprite_t280657092 * L_11 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13620. NullCheck(L_11);
  13621. Rect_t2360479859 L_12 = Sprite_get_rect_m2575211689(L_11, /*hidden argument*/NULL);
  13622. V_3 = L_12;
  13623. float L_13 = Rect_get_height_m1358425599((&V_3), /*hidden argument*/NULL);
  13624. Vector2_t2156229523 L_14;
  13625. memset(&L_14, 0, sizeof(L_14));
  13626. Vector2__ctor_m3970636864((&L_14), L_10, L_13, /*hidden argument*/NULL);
  13627. G_B6_0 = L_14;
  13628. }
  13629. IL_006e:
  13630. {
  13631. V_1 = G_B6_0;
  13632. Rect_t2360479859 L_15 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  13633. V_4 = L_15;
  13634. float L_16 = (&V_1)->get_x_0();
  13635. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  13636. int32_t L_17 = Mathf_RoundToInt_m1874334613(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  13637. V_5 = L_17;
  13638. float L_18 = (&V_1)->get_y_1();
  13639. int32_t L_19 = Mathf_RoundToInt_m1874334613(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  13640. V_6 = L_19;
  13641. float L_20 = (&V_0)->get_x_1();
  13642. int32_t L_21 = V_5;
  13643. float L_22 = (&V_0)->get_y_2();
  13644. int32_t L_23 = V_6;
  13645. int32_t L_24 = V_5;
  13646. float L_25 = (&V_0)->get_z_3();
  13647. int32_t L_26 = V_5;
  13648. int32_t L_27 = V_6;
  13649. float L_28 = (&V_0)->get_w_4();
  13650. int32_t L_29 = V_6;
  13651. Vector4__ctor_m2498754347((&V_7), ((float)((float)L_20/(float)(((float)((float)L_21))))), ((float)((float)L_22/(float)(((float)((float)L_23))))), ((float)((float)((float)il2cpp_codegen_subtract((float)(((float)((float)L_24))), (float)L_25))/(float)(((float)((float)L_26))))), ((float)((float)((float)il2cpp_codegen_subtract((float)(((float)((float)L_27))), (float)L_28))/(float)(((float)((float)L_29))))), /*hidden argument*/NULL);
  13652. bool L_30 = ___shouldPreserveAspect0;
  13653. if (!L_30)
  13654. {
  13655. goto IL_01af;
  13656. }
  13657. }
  13658. {
  13659. float L_31 = Vector2_get_sqrMagnitude_m837837635((&V_1), /*hidden argument*/NULL);
  13660. if ((!(((float)L_31) > ((float)(0.0f)))))
  13661. {
  13662. goto IL_01af;
  13663. }
  13664. }
  13665. {
  13666. float L_32 = (&V_1)->get_x_0();
  13667. float L_33 = (&V_1)->get_y_1();
  13668. V_8 = ((float)((float)L_32/(float)L_33));
  13669. float L_34 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13670. float L_35 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13671. V_9 = ((float)((float)L_34/(float)L_35));
  13672. float L_36 = V_8;
  13673. float L_37 = V_9;
  13674. if ((!(((float)L_36) > ((float)L_37))))
  13675. {
  13676. goto IL_0165;
  13677. }
  13678. }
  13679. {
  13680. float L_38 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13681. V_10 = L_38;
  13682. float L_39 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13683. float L_40 = V_8;
  13684. Rect_set_height_m1625569324((&V_4), ((float)il2cpp_codegen_multiply((float)L_39, (float)((float)((float)(1.0f)/(float)L_40)))), /*hidden argument*/NULL);
  13685. Rect_t2360479859 * L_41 = (&V_4);
  13686. float L_42 = Rect_get_y_m1501338330(L_41, /*hidden argument*/NULL);
  13687. float L_43 = V_10;
  13688. float L_44 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13689. RectTransform_t3704657025 * L_45 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  13690. NullCheck(L_45);
  13691. Vector2_t2156229523 L_46 = RectTransform_get_pivot_m3425744470(L_45, /*hidden argument*/NULL);
  13692. V_11 = L_46;
  13693. float L_47 = (&V_11)->get_y_1();
  13694. Rect_set_y_m3702432190(L_41, ((float)il2cpp_codegen_add((float)L_42, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_44)), (float)L_47)))), /*hidden argument*/NULL);
  13695. goto IL_01ae;
  13696. }
  13697. IL_0165:
  13698. {
  13699. float L_48 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13700. V_12 = L_48;
  13701. float L_49 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13702. float L_50 = V_8;
  13703. Rect_set_width_m2963421158((&V_4), ((float)il2cpp_codegen_multiply((float)L_49, (float)L_50)), /*hidden argument*/NULL);
  13704. Rect_t2360479859 * L_51 = (&V_4);
  13705. float L_52 = Rect_get_x_m3839990490(L_51, /*hidden argument*/NULL);
  13706. float L_53 = V_12;
  13707. float L_54 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13708. RectTransform_t3704657025 * L_55 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  13709. NullCheck(L_55);
  13710. Vector2_t2156229523 L_56 = RectTransform_get_pivot_m3425744470(L_55, /*hidden argument*/NULL);
  13711. V_13 = L_56;
  13712. float L_57 = (&V_13)->get_x_0();
  13713. Rect_set_x_m2352063068(L_51, ((float)il2cpp_codegen_add((float)L_52, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_57)))), /*hidden argument*/NULL);
  13714. }
  13715. IL_01ae:
  13716. {
  13717. }
  13718. IL_01af:
  13719. {
  13720. float L_58 = Rect_get_x_m3839990490((&V_4), /*hidden argument*/NULL);
  13721. float L_59 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13722. float L_60 = (&V_7)->get_x_1();
  13723. float L_61 = Rect_get_y_m1501338330((&V_4), /*hidden argument*/NULL);
  13724. float L_62 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13725. float L_63 = (&V_7)->get_y_2();
  13726. float L_64 = Rect_get_x_m3839990490((&V_4), /*hidden argument*/NULL);
  13727. float L_65 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  13728. float L_66 = (&V_7)->get_z_3();
  13729. float L_67 = Rect_get_y_m1501338330((&V_4), /*hidden argument*/NULL);
  13730. float L_68 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  13731. float L_69 = (&V_7)->get_w_4();
  13732. Vector4__ctor_m2498754347((&V_7), ((float)il2cpp_codegen_add((float)L_58, (float)((float)il2cpp_codegen_multiply((float)L_59, (float)L_60)))), ((float)il2cpp_codegen_add((float)L_61, (float)((float)il2cpp_codegen_multiply((float)L_62, (float)L_63)))), ((float)il2cpp_codegen_add((float)L_64, (float)((float)il2cpp_codegen_multiply((float)L_65, (float)L_66)))), ((float)il2cpp_codegen_add((float)L_67, (float)((float)il2cpp_codegen_multiply((float)L_68, (float)L_69)))), /*hidden argument*/NULL);
  13733. Vector4_t3319028937 L_70 = V_7;
  13734. V_14 = L_70;
  13735. goto IL_021b;
  13736. }
  13737. IL_021b:
  13738. {
  13739. Vector4_t3319028937 L_71 = V_14;
  13740. return L_71;
  13741. }
  13742. }
  13743. // System.Void UnityEngine.UI.Image::SetNativeSize()
  13744. extern "C" IL2CPP_METHOD_ATTR void Image_SetNativeSize_m2807421865 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13745. {
  13746. static bool s_Il2CppMethodInitialized;
  13747. if (!s_Il2CppMethodInitialized)
  13748. {
  13749. il2cpp_codegen_initialize_method (Image_SetNativeSize_m2807421865_MetadataUsageId);
  13750. s_Il2CppMethodInitialized = true;
  13751. }
  13752. float V_0 = 0.0f;
  13753. Rect_t2360479859 V_1;
  13754. memset(&V_1, 0, sizeof(V_1));
  13755. float V_2 = 0.0f;
  13756. Rect_t2360479859 V_3;
  13757. memset(&V_3, 0, sizeof(V_3));
  13758. {
  13759. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13760. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13761. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13762. if (!L_1)
  13763. {
  13764. goto IL_0078;
  13765. }
  13766. }
  13767. {
  13768. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13769. NullCheck(L_2);
  13770. Rect_t2360479859 L_3 = Sprite_get_rect_m2575211689(L_2, /*hidden argument*/NULL);
  13771. V_1 = L_3;
  13772. float L_4 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL);
  13773. float L_5 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  13774. V_0 = ((float)((float)L_4/(float)L_5));
  13775. Sprite_t280657092 * L_6 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13776. NullCheck(L_6);
  13777. Rect_t2360479859 L_7 = Sprite_get_rect_m2575211689(L_6, /*hidden argument*/NULL);
  13778. V_3 = L_7;
  13779. float L_8 = Rect_get_height_m1358425599((&V_3), /*hidden argument*/NULL);
  13780. float L_9 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  13781. V_2 = ((float)((float)L_8/(float)L_9));
  13782. RectTransform_t3704657025 * L_10 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  13783. RectTransform_t3704657025 * L_11 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  13784. NullCheck(L_11);
  13785. Vector2_t2156229523 L_12 = RectTransform_get_anchorMin_m2928307238(L_11, /*hidden argument*/NULL);
  13786. NullCheck(L_10);
  13787. RectTransform_set_anchorMax_m2998668828(L_10, L_12, /*hidden argument*/NULL);
  13788. RectTransform_t3704657025 * L_13 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  13789. float L_14 = V_0;
  13790. float L_15 = V_2;
  13791. Vector2_t2156229523 L_16;
  13792. memset(&L_16, 0, sizeof(L_16));
  13793. Vector2__ctor_m3970636864((&L_16), L_14, L_15, /*hidden argument*/NULL);
  13794. NullCheck(L_13);
  13795. RectTransform_set_sizeDelta_m3462269772(L_13, L_16, /*hidden argument*/NULL);
  13796. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  13797. }
  13798. IL_0078:
  13799. {
  13800. return;
  13801. }
  13802. }
  13803. // System.Void UnityEngine.UI.Image::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  13804. extern "C" IL2CPP_METHOD_ATTR void Image_OnPopulateMesh_m3827082909 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method)
  13805. {
  13806. static bool s_Il2CppMethodInitialized;
  13807. if (!s_Il2CppMethodInitialized)
  13808. {
  13809. il2cpp_codegen_initialize_method (Image_OnPopulateMesh_m3827082909_MetadataUsageId);
  13810. s_Il2CppMethodInitialized = true;
  13811. }
  13812. int32_t V_0 = 0;
  13813. {
  13814. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13815. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13816. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13817. if (!L_1)
  13818. {
  13819. goto IL_001f;
  13820. }
  13821. }
  13822. {
  13823. VertexHelper_t2453304189 * L_2 = ___toFill0;
  13824. Graphic_OnPopulateMesh_m767318148(__this, L_2, /*hidden argument*/NULL);
  13825. goto IL_007d;
  13826. }
  13827. IL_001f:
  13828. {
  13829. int32_t L_3 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  13830. V_0 = L_3;
  13831. int32_t L_4 = V_0;
  13832. switch (L_4)
  13833. {
  13834. case 0:
  13835. {
  13836. goto IL_0041;
  13837. }
  13838. case 1:
  13839. {
  13840. goto IL_0053;
  13841. }
  13842. case 2:
  13843. {
  13844. goto IL_005f;
  13845. }
  13846. case 3:
  13847. {
  13848. goto IL_006b;
  13849. }
  13850. }
  13851. }
  13852. {
  13853. goto IL_007d;
  13854. }
  13855. IL_0041:
  13856. {
  13857. VertexHelper_t2453304189 * L_5 = ___toFill0;
  13858. bool L_6 = __this->get_m_PreserveAspect_32();
  13859. Image_GenerateSimpleSprite_m3971588590(__this, L_5, L_6, /*hidden argument*/NULL);
  13860. goto IL_007d;
  13861. }
  13862. IL_0053:
  13863. {
  13864. VertexHelper_t2453304189 * L_7 = ___toFill0;
  13865. Image_GenerateSlicedSprite_m816229481(__this, L_7, /*hidden argument*/NULL);
  13866. goto IL_007d;
  13867. }
  13868. IL_005f:
  13869. {
  13870. VertexHelper_t2453304189 * L_8 = ___toFill0;
  13871. Image_GenerateTiledSprite_m3366198572(__this, L_8, /*hidden argument*/NULL);
  13872. goto IL_007d;
  13873. }
  13874. IL_006b:
  13875. {
  13876. VertexHelper_t2453304189 * L_9 = ___toFill0;
  13877. bool L_10 = __this->get_m_PreserveAspect_32();
  13878. Image_GenerateFilledSprite_m1448031459(__this, L_9, L_10, /*hidden argument*/NULL);
  13879. goto IL_007d;
  13880. }
  13881. IL_007d:
  13882. {
  13883. return;
  13884. }
  13885. }
  13886. // System.Void UnityEngine.UI.Image::TrackSprite()
  13887. extern "C" IL2CPP_METHOD_ATTR void Image_TrackSprite_m4182252187 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13888. {
  13889. static bool s_Il2CppMethodInitialized;
  13890. if (!s_Il2CppMethodInitialized)
  13891. {
  13892. il2cpp_codegen_initialize_method (Image_TrackSprite_m4182252187_MetadataUsageId);
  13893. s_Il2CppMethodInitialized = true;
  13894. }
  13895. {
  13896. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13897. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13898. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13899. if (!L_1)
  13900. {
  13901. goto IL_0037;
  13902. }
  13903. }
  13904. {
  13905. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13906. NullCheck(L_2);
  13907. Texture2D_t3840446185 * L_3 = Sprite_get_texture_m3976398399(L_2, /*hidden argument*/NULL);
  13908. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13909. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13910. if (!L_4)
  13911. {
  13912. goto IL_0037;
  13913. }
  13914. }
  13915. {
  13916. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13917. Image_TrackImage_m3556820997(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  13918. __this->set_m_Tracked_39((bool)1);
  13919. }
  13920. IL_0037:
  13921. {
  13922. return;
  13923. }
  13924. }
  13925. // System.Void UnityEngine.UI.Image::OnEnable()
  13926. extern "C" IL2CPP_METHOD_ATTR void Image_OnEnable_m2577136113 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13927. {
  13928. {
  13929. MaskableGraphic_OnEnable_m846302383(__this, /*hidden argument*/NULL);
  13930. Image_TrackSprite_m4182252187(__this, /*hidden argument*/NULL);
  13931. return;
  13932. }
  13933. }
  13934. // System.Void UnityEngine.UI.Image::OnDisable()
  13935. extern "C" IL2CPP_METHOD_ATTR void Image_OnDisable_m3639311615 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13936. {
  13937. static bool s_Il2CppMethodInitialized;
  13938. if (!s_Il2CppMethodInitialized)
  13939. {
  13940. il2cpp_codegen_initialize_method (Image_OnDisable_m3639311615_MetadataUsageId);
  13941. s_Il2CppMethodInitialized = true;
  13942. }
  13943. {
  13944. MaskableGraphic_OnDisable_m1757789159(__this, /*hidden argument*/NULL);
  13945. bool L_0 = __this->get_m_Tracked_39();
  13946. if (!L_0)
  13947. {
  13948. goto IL_0018;
  13949. }
  13950. }
  13951. {
  13952. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  13953. Image_UnTrackImage_m2642282844(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  13954. }
  13955. IL_0018:
  13956. {
  13957. return;
  13958. }
  13959. }
  13960. // System.Void UnityEngine.UI.Image::UpdateMaterial()
  13961. extern "C" IL2CPP_METHOD_ATTR void Image_UpdateMaterial_m320257969 (Image_t2670269651 * __this, const RuntimeMethod* method)
  13962. {
  13963. static bool s_Il2CppMethodInitialized;
  13964. if (!s_Il2CppMethodInitialized)
  13965. {
  13966. il2cpp_codegen_initialize_method (Image_UpdateMaterial_m320257969_MetadataUsageId);
  13967. s_Il2CppMethodInitialized = true;
  13968. }
  13969. Texture2D_t3840446185 * V_0 = NULL;
  13970. {
  13971. Graphic_UpdateMaterial_m3107761958(__this, /*hidden argument*/NULL);
  13972. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13973. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13974. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13975. if (!L_1)
  13976. {
  13977. goto IL_002a;
  13978. }
  13979. }
  13980. {
  13981. CanvasRenderer_t2598313366 * L_2 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  13982. NullCheck(L_2);
  13983. CanvasRenderer_SetAlphaTexture_m2009567627(L_2, (Texture_t3661962703 *)NULL, /*hidden argument*/NULL);
  13984. goto IL_0050;
  13985. }
  13986. IL_002a:
  13987. {
  13988. Sprite_t280657092 * L_3 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  13989. NullCheck(L_3);
  13990. Texture2D_t3840446185 * L_4 = Sprite_get_associatedAlphaSplitTexture_m1197622862(L_3, /*hidden argument*/NULL);
  13991. V_0 = L_4;
  13992. Texture2D_t3840446185 * L_5 = V_0;
  13993. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13994. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13995. if (!L_6)
  13996. {
  13997. goto IL_0050;
  13998. }
  13999. }
  14000. {
  14001. CanvasRenderer_t2598313366 * L_7 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  14002. Texture2D_t3840446185 * L_8 = V_0;
  14003. NullCheck(L_7);
  14004. CanvasRenderer_SetAlphaTexture_m2009567627(L_7, L_8, /*hidden argument*/NULL);
  14005. }
  14006. IL_0050:
  14007. {
  14008. return;
  14009. }
  14010. }
  14011. // System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  14012. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m3971588590 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method)
  14013. {
  14014. static bool s_Il2CppMethodInitialized;
  14015. if (!s_Il2CppMethodInitialized)
  14016. {
  14017. il2cpp_codegen_initialize_method (Image_GenerateSimpleSprite_m3971588590_MetadataUsageId);
  14018. s_Il2CppMethodInitialized = true;
  14019. }
  14020. Vector4_t3319028937 V_0;
  14021. memset(&V_0, 0, sizeof(V_0));
  14022. Vector4_t3319028937 V_1;
  14023. memset(&V_1, 0, sizeof(V_1));
  14024. Color_t2555686324 V_2;
  14025. memset(&V_2, 0, sizeof(V_2));
  14026. Vector4_t3319028937 G_B3_0;
  14027. memset(&G_B3_0, 0, sizeof(G_B3_0));
  14028. {
  14029. bool L_0 = ___lPreserveAspect1;
  14030. Vector4_t3319028937 L_1 = Image_GetDrawingDimensions_m3060965396(__this, L_0, /*hidden argument*/NULL);
  14031. V_0 = L_1;
  14032. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14033. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14034. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14035. if (!L_3)
  14036. {
  14037. goto IL_002a;
  14038. }
  14039. }
  14040. {
  14041. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14042. Vector4_t3319028937 L_5 = DataUtility_GetOuterUV_m2509686757(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  14043. G_B3_0 = L_5;
  14044. goto IL_002f;
  14045. }
  14046. IL_002a:
  14047. {
  14048. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  14049. Vector4_t3319028937 L_6 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14050. G_B3_0 = L_6;
  14051. }
  14052. IL_002f:
  14053. {
  14054. V_1 = G_B3_0;
  14055. Color_t2555686324 L_7 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  14056. V_2 = L_7;
  14057. VertexHelper_t2453304189 * L_8 = ___vh0;
  14058. NullCheck(L_8);
  14059. VertexHelper_Clear_m627349662(L_8, /*hidden argument*/NULL);
  14060. VertexHelper_t2453304189 * L_9 = ___vh0;
  14061. float L_10 = (&V_0)->get_x_1();
  14062. float L_11 = (&V_0)->get_y_2();
  14063. Vector3_t3722313464 L_12;
  14064. memset(&L_12, 0, sizeof(L_12));
  14065. Vector3__ctor_m1719387948((&L_12), L_10, L_11, /*hidden argument*/NULL);
  14066. Color_t2555686324 L_13 = V_2;
  14067. Color32_t2600501292 L_14 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  14068. float L_15 = (&V_1)->get_x_1();
  14069. float L_16 = (&V_1)->get_y_2();
  14070. Vector2_t2156229523 L_17;
  14071. memset(&L_17, 0, sizeof(L_17));
  14072. Vector2__ctor_m3970636864((&L_17), L_15, L_16, /*hidden argument*/NULL);
  14073. NullCheck(L_9);
  14074. VertexHelper_AddVert_m3837581305(L_9, L_12, L_14, L_17, /*hidden argument*/NULL);
  14075. VertexHelper_t2453304189 * L_18 = ___vh0;
  14076. float L_19 = (&V_0)->get_x_1();
  14077. float L_20 = (&V_0)->get_w_4();
  14078. Vector3_t3722313464 L_21;
  14079. memset(&L_21, 0, sizeof(L_21));
  14080. Vector3__ctor_m1719387948((&L_21), L_19, L_20, /*hidden argument*/NULL);
  14081. Color_t2555686324 L_22 = V_2;
  14082. Color32_t2600501292 L_23 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_22, /*hidden argument*/NULL);
  14083. float L_24 = (&V_1)->get_x_1();
  14084. float L_25 = (&V_1)->get_w_4();
  14085. Vector2_t2156229523 L_26;
  14086. memset(&L_26, 0, sizeof(L_26));
  14087. Vector2__ctor_m3970636864((&L_26), L_24, L_25, /*hidden argument*/NULL);
  14088. NullCheck(L_18);
  14089. VertexHelper_AddVert_m3837581305(L_18, L_21, L_23, L_26, /*hidden argument*/NULL);
  14090. VertexHelper_t2453304189 * L_27 = ___vh0;
  14091. float L_28 = (&V_0)->get_z_3();
  14092. float L_29 = (&V_0)->get_w_4();
  14093. Vector3_t3722313464 L_30;
  14094. memset(&L_30, 0, sizeof(L_30));
  14095. Vector3__ctor_m1719387948((&L_30), L_28, L_29, /*hidden argument*/NULL);
  14096. Color_t2555686324 L_31 = V_2;
  14097. Color32_t2600501292 L_32 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_31, /*hidden argument*/NULL);
  14098. float L_33 = (&V_1)->get_z_3();
  14099. float L_34 = (&V_1)->get_w_4();
  14100. Vector2_t2156229523 L_35;
  14101. memset(&L_35, 0, sizeof(L_35));
  14102. Vector2__ctor_m3970636864((&L_35), L_33, L_34, /*hidden argument*/NULL);
  14103. NullCheck(L_27);
  14104. VertexHelper_AddVert_m3837581305(L_27, L_30, L_32, L_35, /*hidden argument*/NULL);
  14105. VertexHelper_t2453304189 * L_36 = ___vh0;
  14106. float L_37 = (&V_0)->get_z_3();
  14107. float L_38 = (&V_0)->get_y_2();
  14108. Vector3_t3722313464 L_39;
  14109. memset(&L_39, 0, sizeof(L_39));
  14110. Vector3__ctor_m1719387948((&L_39), L_37, L_38, /*hidden argument*/NULL);
  14111. Color_t2555686324 L_40 = V_2;
  14112. Color32_t2600501292 L_41 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_40, /*hidden argument*/NULL);
  14113. float L_42 = (&V_1)->get_z_3();
  14114. float L_43 = (&V_1)->get_y_2();
  14115. Vector2_t2156229523 L_44;
  14116. memset(&L_44, 0, sizeof(L_44));
  14117. Vector2__ctor_m3970636864((&L_44), L_42, L_43, /*hidden argument*/NULL);
  14118. NullCheck(L_36);
  14119. VertexHelper_AddVert_m3837581305(L_36, L_39, L_41, L_44, /*hidden argument*/NULL);
  14120. VertexHelper_t2453304189 * L_45 = ___vh0;
  14121. NullCheck(L_45);
  14122. VertexHelper_AddTriangle_m3677720024(L_45, 0, 1, 2, /*hidden argument*/NULL);
  14123. VertexHelper_t2453304189 * L_46 = ___vh0;
  14124. NullCheck(L_46);
  14125. VertexHelper_AddTriangle_m3677720024(L_46, 2, 3, 0, /*hidden argument*/NULL);
  14126. return;
  14127. }
  14128. }
  14129. // System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
  14130. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_m816229481 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method)
  14131. {
  14132. static bool s_Il2CppMethodInitialized;
  14133. if (!s_Il2CppMethodInitialized)
  14134. {
  14135. il2cpp_codegen_initialize_method (Image_GenerateSlicedSprite_m816229481_MetadataUsageId);
  14136. s_Il2CppMethodInitialized = true;
  14137. }
  14138. Vector4_t3319028937 V_0;
  14139. memset(&V_0, 0, sizeof(V_0));
  14140. Vector4_t3319028937 V_1;
  14141. memset(&V_1, 0, sizeof(V_1));
  14142. Vector4_t3319028937 V_2;
  14143. memset(&V_2, 0, sizeof(V_2));
  14144. Vector4_t3319028937 V_3;
  14145. memset(&V_3, 0, sizeof(V_3));
  14146. Rect_t2360479859 V_4;
  14147. memset(&V_4, 0, sizeof(V_4));
  14148. Vector4_t3319028937 V_5;
  14149. memset(&V_5, 0, sizeof(V_5));
  14150. int32_t V_6 = 0;
  14151. int32_t V_7 = 0;
  14152. int32_t V_8 = 0;
  14153. int32_t V_9 = 0;
  14154. int32_t V_10 = 0;
  14155. {
  14156. bool L_0 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14157. if (L_0)
  14158. {
  14159. goto IL_001a;
  14160. }
  14161. }
  14162. {
  14163. VertexHelper_t2453304189 * L_1 = ___toFill0;
  14164. Image_GenerateSimpleSprite_m3971588590(__this, L_1, (bool)0, /*hidden argument*/NULL);
  14165. goto IL_035a;
  14166. }
  14167. IL_001a:
  14168. {
  14169. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14170. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14171. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14172. if (!L_3)
  14173. {
  14174. goto IL_0062;
  14175. }
  14176. }
  14177. {
  14178. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14179. Vector4_t3319028937 L_5 = DataUtility_GetOuterUV_m2509686757(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  14180. V_0 = L_5;
  14181. Sprite_t280657092 * L_6 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14182. Vector4_t3319028937 L_7 = DataUtility_GetInnerUV_m2896140645(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  14183. V_1 = L_7;
  14184. Sprite_t280657092 * L_8 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14185. Vector4_t3319028937 L_9 = DataUtility_GetPadding_m1385423541(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  14186. V_2 = L_9;
  14187. Sprite_t280657092 * L_10 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14188. NullCheck(L_10);
  14189. Vector4_t3319028937 L_11 = Sprite_get_border_m2985609076(L_10, /*hidden argument*/NULL);
  14190. V_3 = L_11;
  14191. goto IL_007c;
  14192. }
  14193. IL_0062:
  14194. {
  14195. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  14196. Vector4_t3319028937 L_12 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14197. V_0 = L_12;
  14198. Vector4_t3319028937 L_13 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14199. V_1 = L_13;
  14200. Vector4_t3319028937 L_14 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14201. V_2 = L_14;
  14202. Vector4_t3319028937 L_15 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14203. V_3 = L_15;
  14204. }
  14205. IL_007c:
  14206. {
  14207. Rect_t2360479859 L_16 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  14208. V_4 = L_16;
  14209. Vector4_t3319028937 L_17 = V_3;
  14210. float L_18 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  14211. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  14212. Vector4_t3319028937 L_19 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  14213. Rect_t2360479859 L_20 = V_4;
  14214. Vector4_t3319028937 L_21 = Image_GetAdjustedBorders_m2232386424(__this, L_19, L_20, /*hidden argument*/NULL);
  14215. V_5 = L_21;
  14216. Vector4_t3319028937 L_22 = V_2;
  14217. float L_23 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  14218. Vector4_t3319028937 L_24 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_22, L_23, /*hidden argument*/NULL);
  14219. V_2 = L_24;
  14220. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  14221. Vector2U5BU5D_t1457185986* L_25 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14222. NullCheck(L_25);
  14223. float L_26 = (&V_2)->get_x_1();
  14224. float L_27 = (&V_2)->get_y_2();
  14225. Vector2_t2156229523 L_28;
  14226. memset(&L_28, 0, sizeof(L_28));
  14227. Vector2__ctor_m3970636864((&L_28), L_26, L_27, /*hidden argument*/NULL);
  14228. *(Vector2_t2156229523 *)((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_28;
  14229. Vector2U5BU5D_t1457185986* L_29 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14230. NullCheck(L_29);
  14231. float L_30 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  14232. float L_31 = (&V_2)->get_z_3();
  14233. float L_32 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  14234. float L_33 = (&V_2)->get_w_4();
  14235. Vector2_t2156229523 L_34;
  14236. memset(&L_34, 0, sizeof(L_34));
  14237. Vector2__ctor_m3970636864((&L_34), ((float)il2cpp_codegen_subtract((float)L_30, (float)L_31)), ((float)il2cpp_codegen_subtract((float)L_32, (float)L_33)), /*hidden argument*/NULL);
  14238. *(Vector2_t2156229523 *)((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_34;
  14239. Vector2U5BU5D_t1457185986* L_35 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14240. NullCheck(L_35);
  14241. float L_36 = (&V_5)->get_x_1();
  14242. ((L_35)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_x_0(L_36);
  14243. Vector2U5BU5D_t1457185986* L_37 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14244. NullCheck(L_37);
  14245. float L_38 = (&V_5)->get_y_2();
  14246. ((L_37)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_y_1(L_38);
  14247. Vector2U5BU5D_t1457185986* L_39 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14248. NullCheck(L_39);
  14249. float L_40 = Rect_get_width_m3421484486((&V_4), /*hidden argument*/NULL);
  14250. float L_41 = (&V_5)->get_z_3();
  14251. ((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_x_0(((float)il2cpp_codegen_subtract((float)L_40, (float)L_41)));
  14252. Vector2U5BU5D_t1457185986* L_42 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14253. NullCheck(L_42);
  14254. float L_43 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  14255. float L_44 = (&V_5)->get_w_4();
  14256. ((L_42)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_y_1(((float)il2cpp_codegen_subtract((float)L_43, (float)L_44)));
  14257. V_6 = 0;
  14258. goto IL_01b7;
  14259. }
  14260. IL_0171:
  14261. {
  14262. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  14263. Vector2U5BU5D_t1457185986* L_45 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14264. int32_t L_46 = V_6;
  14265. NullCheck(L_45);
  14266. Vector2_t2156229523 * L_47 = ((L_45)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_46)));
  14267. float L_48 = L_47->get_x_0();
  14268. float L_49 = Rect_get_x_m3839990490((&V_4), /*hidden argument*/NULL);
  14269. L_47->set_x_0(((float)il2cpp_codegen_add((float)L_48, (float)L_49)));
  14270. Vector2U5BU5D_t1457185986* L_50 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14271. int32_t L_51 = V_6;
  14272. NullCheck(L_50);
  14273. Vector2_t2156229523 * L_52 = ((L_50)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_51)));
  14274. float L_53 = L_52->get_y_1();
  14275. float L_54 = Rect_get_y_m1501338330((&V_4), /*hidden argument*/NULL);
  14276. L_52->set_y_1(((float)il2cpp_codegen_add((float)L_53, (float)L_54)));
  14277. int32_t L_55 = V_6;
  14278. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_55, (int32_t)1));
  14279. }
  14280. IL_01b7:
  14281. {
  14282. int32_t L_56 = V_6;
  14283. if ((((int32_t)L_56) < ((int32_t)4)))
  14284. {
  14285. goto IL_0171;
  14286. }
  14287. }
  14288. {
  14289. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  14290. Vector2U5BU5D_t1457185986* L_57 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14291. NullCheck(L_57);
  14292. float L_58 = (&V_0)->get_x_1();
  14293. float L_59 = (&V_0)->get_y_2();
  14294. Vector2_t2156229523 L_60;
  14295. memset(&L_60, 0, sizeof(L_60));
  14296. Vector2__ctor_m3970636864((&L_60), L_58, L_59, /*hidden argument*/NULL);
  14297. *(Vector2_t2156229523 *)((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_60;
  14298. Vector2U5BU5D_t1457185986* L_61 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14299. NullCheck(L_61);
  14300. float L_62 = (&V_1)->get_x_1();
  14301. float L_63 = (&V_1)->get_y_2();
  14302. Vector2_t2156229523 L_64;
  14303. memset(&L_64, 0, sizeof(L_64));
  14304. Vector2__ctor_m3970636864((&L_64), L_62, L_63, /*hidden argument*/NULL);
  14305. *(Vector2_t2156229523 *)((L_61)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_64;
  14306. Vector2U5BU5D_t1457185986* L_65 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14307. NullCheck(L_65);
  14308. float L_66 = (&V_1)->get_z_3();
  14309. float L_67 = (&V_1)->get_w_4();
  14310. Vector2_t2156229523 L_68;
  14311. memset(&L_68, 0, sizeof(L_68));
  14312. Vector2__ctor_m3970636864((&L_68), L_66, L_67, /*hidden argument*/NULL);
  14313. *(Vector2_t2156229523 *)((L_65)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_68;
  14314. Vector2U5BU5D_t1457185986* L_69 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14315. NullCheck(L_69);
  14316. float L_70 = (&V_0)->get_z_3();
  14317. float L_71 = (&V_0)->get_w_4();
  14318. Vector2_t2156229523 L_72;
  14319. memset(&L_72, 0, sizeof(L_72));
  14320. Vector2__ctor_m3970636864((&L_72), L_70, L_71, /*hidden argument*/NULL);
  14321. *(Vector2_t2156229523 *)((L_69)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_72;
  14322. VertexHelper_t2453304189 * L_73 = ___toFill0;
  14323. NullCheck(L_73);
  14324. VertexHelper_Clear_m627349662(L_73, /*hidden argument*/NULL);
  14325. V_7 = 0;
  14326. goto IL_0352;
  14327. }
  14328. IL_0259:
  14329. {
  14330. int32_t L_74 = V_7;
  14331. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)1));
  14332. V_9 = 0;
  14333. goto IL_0343;
  14334. }
  14335. IL_0268:
  14336. {
  14337. bool L_75 = __this->get_m_FillCenter_33();
  14338. if (L_75)
  14339. {
  14340. goto IL_0289;
  14341. }
  14342. }
  14343. {
  14344. int32_t L_76 = V_7;
  14345. if ((!(((uint32_t)L_76) == ((uint32_t)1))))
  14346. {
  14347. goto IL_0289;
  14348. }
  14349. }
  14350. {
  14351. int32_t L_77 = V_9;
  14352. if ((!(((uint32_t)L_77) == ((uint32_t)1))))
  14353. {
  14354. goto IL_0289;
  14355. }
  14356. }
  14357. {
  14358. goto IL_033d;
  14359. }
  14360. IL_0289:
  14361. {
  14362. int32_t L_78 = V_9;
  14363. V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)1));
  14364. VertexHelper_t2453304189 * L_79 = ___toFill0;
  14365. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  14366. Vector2U5BU5D_t1457185986* L_80 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14367. int32_t L_81 = V_7;
  14368. NullCheck(L_80);
  14369. float L_82 = ((L_80)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_81)))->get_x_0();
  14370. Vector2U5BU5D_t1457185986* L_83 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14371. int32_t L_84 = V_9;
  14372. NullCheck(L_83);
  14373. float L_85 = ((L_83)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_84)))->get_y_1();
  14374. Vector2_t2156229523 L_86;
  14375. memset(&L_86, 0, sizeof(L_86));
  14376. Vector2__ctor_m3970636864((&L_86), L_82, L_85, /*hidden argument*/NULL);
  14377. Vector2U5BU5D_t1457185986* L_87 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14378. int32_t L_88 = V_8;
  14379. NullCheck(L_87);
  14380. float L_89 = ((L_87)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_88)))->get_x_0();
  14381. Vector2U5BU5D_t1457185986* L_90 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_VertScratch_40();
  14382. int32_t L_91 = V_10;
  14383. NullCheck(L_90);
  14384. float L_92 = ((L_90)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_91)))->get_y_1();
  14385. Vector2_t2156229523 L_93;
  14386. memset(&L_93, 0, sizeof(L_93));
  14387. Vector2__ctor_m3970636864((&L_93), L_89, L_92, /*hidden argument*/NULL);
  14388. Color_t2555686324 L_94 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  14389. Color32_t2600501292 L_95 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_94, /*hidden argument*/NULL);
  14390. Vector2U5BU5D_t1457185986* L_96 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14391. int32_t L_97 = V_7;
  14392. NullCheck(L_96);
  14393. float L_98 = ((L_96)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_97)))->get_x_0();
  14394. Vector2U5BU5D_t1457185986* L_99 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14395. int32_t L_100 = V_9;
  14396. NullCheck(L_99);
  14397. float L_101 = ((L_99)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_100)))->get_y_1();
  14398. Vector2_t2156229523 L_102;
  14399. memset(&L_102, 0, sizeof(L_102));
  14400. Vector2__ctor_m3970636864((&L_102), L_98, L_101, /*hidden argument*/NULL);
  14401. Vector2U5BU5D_t1457185986* L_103 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14402. int32_t L_104 = V_8;
  14403. NullCheck(L_103);
  14404. float L_105 = ((L_103)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_104)))->get_x_0();
  14405. Vector2U5BU5D_t1457185986* L_106 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_UVScratch_41();
  14406. int32_t L_107 = V_10;
  14407. NullCheck(L_106);
  14408. float L_108 = ((L_106)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_107)))->get_y_1();
  14409. Vector2_t2156229523 L_109;
  14410. memset(&L_109, 0, sizeof(L_109));
  14411. Vector2__ctor_m3970636864((&L_109), L_105, L_108, /*hidden argument*/NULL);
  14412. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_79, L_86, L_93, L_95, L_102, L_109, /*hidden argument*/NULL);
  14413. }
  14414. IL_033d:
  14415. {
  14416. int32_t L_110 = V_9;
  14417. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_110, (int32_t)1));
  14418. }
  14419. IL_0343:
  14420. {
  14421. int32_t L_111 = V_9;
  14422. if ((((int32_t)L_111) < ((int32_t)3)))
  14423. {
  14424. goto IL_0268;
  14425. }
  14426. }
  14427. {
  14428. int32_t L_112 = V_7;
  14429. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_112, (int32_t)1));
  14430. }
  14431. IL_0352:
  14432. {
  14433. int32_t L_113 = V_7;
  14434. if ((((int32_t)L_113) < ((int32_t)3)))
  14435. {
  14436. goto IL_0259;
  14437. }
  14438. }
  14439. IL_035a:
  14440. {
  14441. return;
  14442. }
  14443. }
  14444. // System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
  14445. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_m3366198572 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method)
  14446. {
  14447. static bool s_Il2CppMethodInitialized;
  14448. if (!s_Il2CppMethodInitialized)
  14449. {
  14450. il2cpp_codegen_initialize_method (Image_GenerateTiledSprite_m3366198572_MetadataUsageId);
  14451. s_Il2CppMethodInitialized = true;
  14452. }
  14453. Vector4_t3319028937 V_0;
  14454. memset(&V_0, 0, sizeof(V_0));
  14455. Vector4_t3319028937 V_1;
  14456. memset(&V_1, 0, sizeof(V_1));
  14457. Vector4_t3319028937 V_2;
  14458. memset(&V_2, 0, sizeof(V_2));
  14459. Vector2_t2156229523 V_3;
  14460. memset(&V_3, 0, sizeof(V_3));
  14461. Rect_t2360479859 V_4;
  14462. memset(&V_4, 0, sizeof(V_4));
  14463. Rect_t2360479859 V_5;
  14464. memset(&V_5, 0, sizeof(V_5));
  14465. float V_6 = 0.0f;
  14466. float V_7 = 0.0f;
  14467. Vector2_t2156229523 V_8;
  14468. memset(&V_8, 0, sizeof(V_8));
  14469. Vector2_t2156229523 V_9;
  14470. memset(&V_9, 0, sizeof(V_9));
  14471. float V_10 = 0.0f;
  14472. float V_11 = 0.0f;
  14473. float V_12 = 0.0f;
  14474. float V_13 = 0.0f;
  14475. Vector2_t2156229523 V_14;
  14476. memset(&V_14, 0, sizeof(V_14));
  14477. int64_t V_15 = 0;
  14478. int64_t V_16 = 0;
  14479. double V_17 = 0.0;
  14480. double V_18 = 0.0;
  14481. double V_19 = 0.0;
  14482. double V_20 = 0.0;
  14483. double V_21 = 0.0;
  14484. double V_22 = 0.0;
  14485. double V_23 = 0.0;
  14486. double V_24 = 0.0;
  14487. double V_25 = 0.0;
  14488. double V_26 = 0.0;
  14489. int64_t V_27 = 0;
  14490. float V_28 = 0.0f;
  14491. float V_29 = 0.0f;
  14492. int64_t V_30 = 0;
  14493. float V_31 = 0.0f;
  14494. float V_32 = 0.0f;
  14495. int64_t V_33 = 0;
  14496. float V_34 = 0.0f;
  14497. float V_35 = 0.0f;
  14498. int64_t V_36 = 0;
  14499. float V_37 = 0.0f;
  14500. float V_38 = 0.0f;
  14501. Vector2_t2156229523 V_39;
  14502. memset(&V_39, 0, sizeof(V_39));
  14503. {
  14504. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14505. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14506. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14507. if (!L_1)
  14508. {
  14509. goto IL_0052;
  14510. }
  14511. }
  14512. {
  14513. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14514. Vector4_t3319028937 L_3 = DataUtility_GetOuterUV_m2509686757(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  14515. V_0 = L_3;
  14516. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14517. Vector4_t3319028937 L_5 = DataUtility_GetInnerUV_m2896140645(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  14518. V_1 = L_5;
  14519. Sprite_t280657092 * L_6 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14520. NullCheck(L_6);
  14521. Vector4_t3319028937 L_7 = Sprite_get_border_m2985609076(L_6, /*hidden argument*/NULL);
  14522. V_2 = L_7;
  14523. Sprite_t280657092 * L_8 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14524. NullCheck(L_8);
  14525. Rect_t2360479859 L_9 = Sprite_get_rect_m2575211689(L_8, /*hidden argument*/NULL);
  14526. V_4 = L_9;
  14527. Vector2_t2156229523 L_10 = Rect_get_size_m477575021((&V_4), /*hidden argument*/NULL);
  14528. V_3 = L_10;
  14529. goto IL_0076;
  14530. }
  14531. IL_0052:
  14532. {
  14533. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  14534. Vector4_t3319028937 L_11 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14535. V_0 = L_11;
  14536. Vector4_t3319028937 L_12 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14537. V_1 = L_12;
  14538. Vector4_t3319028937 L_13 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  14539. V_2 = L_13;
  14540. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  14541. Vector2_t2156229523 L_14 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  14542. Vector2_t2156229523 L_15 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_14, (100.0f), /*hidden argument*/NULL);
  14543. V_3 = L_15;
  14544. }
  14545. IL_0076:
  14546. {
  14547. Rect_t2360479859 L_16 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  14548. V_5 = L_16;
  14549. float L_17 = (&V_3)->get_x_0();
  14550. float L_18 = (&V_2)->get_x_1();
  14551. float L_19 = (&V_2)->get_z_3();
  14552. float L_20 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  14553. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_17, (float)L_18)), (float)L_19))/(float)L_20));
  14554. float L_21 = (&V_3)->get_y_1();
  14555. float L_22 = (&V_2)->get_y_2();
  14556. float L_23 = (&V_2)->get_w_4();
  14557. float L_24 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  14558. V_7 = ((float)((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_21, (float)L_22)), (float)L_23))/(float)L_24));
  14559. Vector4_t3319028937 L_25 = V_2;
  14560. float L_26 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  14561. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  14562. Vector4_t3319028937 L_27 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_25, L_26, /*hidden argument*/NULL);
  14563. Rect_t2360479859 L_28 = V_5;
  14564. Vector4_t3319028937 L_29 = Image_GetAdjustedBorders_m2232386424(__this, L_27, L_28, /*hidden argument*/NULL);
  14565. V_2 = L_29;
  14566. float L_30 = (&V_1)->get_x_1();
  14567. float L_31 = (&V_1)->get_y_2();
  14568. Vector2__ctor_m3970636864((&V_8), L_30, L_31, /*hidden argument*/NULL);
  14569. float L_32 = (&V_1)->get_z_3();
  14570. float L_33 = (&V_1)->get_w_4();
  14571. Vector2__ctor_m3970636864((&V_9), L_32, L_33, /*hidden argument*/NULL);
  14572. float L_34 = (&V_2)->get_x_1();
  14573. V_10 = L_34;
  14574. float L_35 = Rect_get_width_m3421484486((&V_5), /*hidden argument*/NULL);
  14575. float L_36 = (&V_2)->get_z_3();
  14576. V_11 = ((float)il2cpp_codegen_subtract((float)L_35, (float)L_36));
  14577. float L_37 = (&V_2)->get_y_2();
  14578. V_12 = L_37;
  14579. float L_38 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  14580. float L_39 = (&V_2)->get_w_4();
  14581. V_13 = ((float)il2cpp_codegen_subtract((float)L_38, (float)L_39));
  14582. VertexHelper_t2453304189 * L_40 = ___toFill0;
  14583. NullCheck(L_40);
  14584. VertexHelper_Clear_m627349662(L_40, /*hidden argument*/NULL);
  14585. Vector2_t2156229523 L_41 = V_9;
  14586. V_14 = L_41;
  14587. float L_42 = V_6;
  14588. if ((!(((float)L_42) <= ((float)(0.0f)))))
  14589. {
  14590. goto IL_014e;
  14591. }
  14592. }
  14593. {
  14594. float L_43 = V_11;
  14595. float L_44 = V_10;
  14596. V_6 = ((float)il2cpp_codegen_subtract((float)L_43, (float)L_44));
  14597. }
  14598. IL_014e:
  14599. {
  14600. float L_45 = V_7;
  14601. if ((!(((float)L_45) <= ((float)(0.0f)))))
  14602. {
  14603. goto IL_0161;
  14604. }
  14605. }
  14606. {
  14607. float L_46 = V_13;
  14608. float L_47 = V_12;
  14609. V_7 = ((float)il2cpp_codegen_subtract((float)L_46, (float)L_47));
  14610. }
  14611. IL_0161:
  14612. {
  14613. Sprite_t280657092 * L_48 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14614. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14615. bool L_49 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_48, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14616. if (!L_49)
  14617. {
  14618. goto IL_096c;
  14619. }
  14620. }
  14621. {
  14622. bool L_50 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14623. if (L_50)
  14624. {
  14625. goto IL_01a2;
  14626. }
  14627. }
  14628. {
  14629. Sprite_t280657092 * L_51 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14630. NullCheck(L_51);
  14631. bool L_52 = Sprite_get_packed_m1179604684(L_51, /*hidden argument*/NULL);
  14632. if (L_52)
  14633. {
  14634. goto IL_01a2;
  14635. }
  14636. }
  14637. {
  14638. Sprite_t280657092 * L_53 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  14639. NullCheck(L_53);
  14640. Texture2D_t3840446185 * L_54 = Sprite_get_texture_m3976398399(L_53, /*hidden argument*/NULL);
  14641. NullCheck(L_54);
  14642. int32_t L_55 = Texture_get_wrapMode_m2187367613(L_54, /*hidden argument*/NULL);
  14643. if (!L_55)
  14644. {
  14645. goto IL_096c;
  14646. }
  14647. }
  14648. IL_01a2:
  14649. {
  14650. V_15 = (((int64_t)((int64_t)0)));
  14651. V_16 = (((int64_t)((int64_t)0)));
  14652. bool L_56 = __this->get_m_FillCenter_33();
  14653. if (!L_56)
  14654. {
  14655. goto IL_030f;
  14656. }
  14657. }
  14658. {
  14659. float L_57 = V_11;
  14660. float L_58 = V_10;
  14661. float L_59 = V_6;
  14662. double L_60 = ceil((((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58))/(float)L_59))))));
  14663. V_15 = (((int64_t)((int64_t)L_60)));
  14664. float L_61 = V_13;
  14665. float L_62 = V_12;
  14666. float L_63 = V_7;
  14667. double L_64 = ceil((((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_61, (float)L_62))/(float)L_63))))));
  14668. V_16 = (((int64_t)((int64_t)L_64)));
  14669. V_17 = (0.0);
  14670. bool L_65 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14671. if (!L_65)
  14672. {
  14673. goto IL_021d;
  14674. }
  14675. }
  14676. {
  14677. int64_t L_66 = V_15;
  14678. int64_t L_67 = V_16;
  14679. V_17 = ((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)(((double)((double)L_66))), (double)(2.0))), (double)((double)il2cpp_codegen_add((double)(((double)((double)L_67))), (double)(2.0))))), (double)(4.0)));
  14680. goto IL_0231;
  14681. }
  14682. IL_021d:
  14683. {
  14684. int64_t L_68 = V_15;
  14685. int64_t L_69 = V_16;
  14686. V_17 = ((double)il2cpp_codegen_multiply((double)(((double)((double)((int64_t)il2cpp_codegen_multiply((int64_t)L_68, (int64_t)L_69))))), (double)(4.0)));
  14687. }
  14688. IL_0231:
  14689. {
  14690. double L_70 = V_17;
  14691. if ((!(((double)L_70) > ((double)(65000.0)))))
  14692. {
  14693. goto IL_0309;
  14694. }
  14695. }
  14696. {
  14697. String_t* L_71 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  14698. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14699. String_t* L_72 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral3234268445, L_71, _stringLiteral1509724374, /*hidden argument*/NULL);
  14700. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  14701. Debug_LogError_m1665621915(NULL /*static, unused*/, L_72, __this, /*hidden argument*/NULL);
  14702. V_18 = (16250.0);
  14703. bool L_73 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14704. if (!L_73)
  14705. {
  14706. goto IL_0297;
  14707. }
  14708. }
  14709. {
  14710. int64_t L_74 = V_15;
  14711. int64_t L_75 = V_16;
  14712. V_19 = ((double)((double)((double)il2cpp_codegen_add((double)(((double)((double)L_74))), (double)(2.0)))/(double)((double)il2cpp_codegen_add((double)(((double)((double)L_75))), (double)(2.0)))));
  14713. goto IL_02a2;
  14714. }
  14715. IL_0297:
  14716. {
  14717. int64_t L_76 = V_15;
  14718. int64_t L_77 = V_16;
  14719. V_19 = ((double)((double)(((double)((double)L_76)))/(double)(((double)((double)L_77)))));
  14720. }
  14721. IL_02a2:
  14722. {
  14723. double L_78 = V_18;
  14724. double L_79 = V_19;
  14725. double L_80 = sqrt(((double)((double)L_78/(double)L_79)));
  14726. V_20 = L_80;
  14727. double L_81 = V_20;
  14728. double L_82 = V_19;
  14729. V_21 = ((double)il2cpp_codegen_multiply((double)L_81, (double)L_82));
  14730. bool L_83 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14731. if (!L_83)
  14732. {
  14733. goto IL_02de;
  14734. }
  14735. }
  14736. {
  14737. double L_84 = V_20;
  14738. V_20 = ((double)il2cpp_codegen_subtract((double)L_84, (double)(2.0)));
  14739. double L_85 = V_21;
  14740. V_21 = ((double)il2cpp_codegen_subtract((double)L_85, (double)(2.0)));
  14741. }
  14742. IL_02de:
  14743. {
  14744. double L_86 = V_20;
  14745. double L_87 = floor(L_86);
  14746. V_15 = (((int64_t)((int64_t)L_87)));
  14747. double L_88 = V_21;
  14748. double L_89 = floor(L_88);
  14749. V_16 = (((int64_t)((int64_t)L_89)));
  14750. float L_90 = V_11;
  14751. float L_91 = V_10;
  14752. int64_t L_92 = V_15;
  14753. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_90, (float)L_91))/(float)(((float)((float)L_92)))));
  14754. float L_93 = V_13;
  14755. float L_94 = V_12;
  14756. int64_t L_95 = V_16;
  14757. V_7 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_93, (float)L_94))/(float)(((float)((float)L_95)))));
  14758. }
  14759. IL_0309:
  14760. {
  14761. goto IL_040b;
  14762. }
  14763. IL_030f:
  14764. {
  14765. bool L_96 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14766. if (!L_96)
  14767. {
  14768. goto IL_0401;
  14769. }
  14770. }
  14771. {
  14772. float L_97 = V_11;
  14773. float L_98 = V_10;
  14774. float L_99 = V_6;
  14775. double L_100 = ceil((((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_97, (float)L_98))/(float)L_99))))));
  14776. V_15 = (((int64_t)((int64_t)L_100)));
  14777. float L_101 = V_13;
  14778. float L_102 = V_12;
  14779. float L_103 = V_7;
  14780. double L_104 = ceil((((double)((double)((float)((float)((float)il2cpp_codegen_subtract((float)L_101, (float)L_102))/(float)L_103))))));
  14781. V_16 = (((int64_t)((int64_t)L_104)));
  14782. int64_t L_105 = V_16;
  14783. int64_t L_106 = V_15;
  14784. V_22 = ((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_multiply((double)((double)il2cpp_codegen_add((double)(((double)((double)((int64_t)il2cpp_codegen_add((int64_t)L_105, (int64_t)L_106))))), (double)(2.0))), (double)(2.0))), (double)(4.0)));
  14785. double L_107 = V_22;
  14786. if ((!(((double)L_107) > ((double)(65000.0)))))
  14787. {
  14788. goto IL_03fb;
  14789. }
  14790. }
  14791. {
  14792. String_t* L_108 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  14793. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14794. String_t* L_109 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral3234268445, L_108, _stringLiteral1509724374, /*hidden argument*/NULL);
  14795. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  14796. Debug_LogError_m1665621915(NULL /*static, unused*/, L_109, __this, /*hidden argument*/NULL);
  14797. V_23 = (16250.0);
  14798. int64_t L_110 = V_15;
  14799. int64_t L_111 = V_16;
  14800. V_24 = ((double)((double)(((double)((double)L_110)))/(double)(((double)((double)L_111)))));
  14801. double L_112 = V_23;
  14802. double L_113 = V_24;
  14803. V_25 = ((double)((double)((double)il2cpp_codegen_subtract((double)L_112, (double)(4.0)))/(double)((double)il2cpp_codegen_multiply((double)(2.0), (double)((double)il2cpp_codegen_add((double)(1.0), (double)L_113))))));
  14804. double L_114 = V_25;
  14805. double L_115 = V_24;
  14806. V_26 = ((double)il2cpp_codegen_multiply((double)L_114, (double)L_115));
  14807. double L_116 = V_25;
  14808. double L_117 = floor(L_116);
  14809. V_15 = (((int64_t)((int64_t)L_117)));
  14810. double L_118 = V_26;
  14811. double L_119 = floor(L_118);
  14812. V_16 = (((int64_t)((int64_t)L_119)));
  14813. float L_120 = V_11;
  14814. float L_121 = V_10;
  14815. int64_t L_122 = V_15;
  14816. V_6 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_120, (float)L_121))/(float)(((float)((float)L_122)))));
  14817. float L_123 = V_13;
  14818. float L_124 = V_12;
  14819. int64_t L_125 = V_16;
  14820. V_7 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_123, (float)L_124))/(float)(((float)((float)L_125)))));
  14821. }
  14822. IL_03fb:
  14823. {
  14824. goto IL_040a;
  14825. }
  14826. IL_0401:
  14827. {
  14828. int64_t L_126 = (((int64_t)((int64_t)0)));
  14829. V_15 = L_126;
  14830. V_16 = L_126;
  14831. }
  14832. IL_040a:
  14833. {
  14834. }
  14835. IL_040b:
  14836. {
  14837. bool L_127 = __this->get_m_FillCenter_33();
  14838. if (!L_127)
  14839. {
  14840. goto IL_053f;
  14841. }
  14842. }
  14843. {
  14844. V_27 = (((int64_t)((int64_t)0)));
  14845. goto IL_0535;
  14846. }
  14847. IL_0420:
  14848. {
  14849. float L_128 = V_12;
  14850. int64_t L_129 = V_27;
  14851. float L_130 = V_7;
  14852. V_28 = ((float)il2cpp_codegen_add((float)L_128, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_129))), (float)L_130))));
  14853. float L_131 = V_12;
  14854. int64_t L_132 = V_27;
  14855. float L_133 = V_7;
  14856. V_29 = ((float)il2cpp_codegen_add((float)L_131, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_132, (int64_t)(((int64_t)((int64_t)1)))))))), (float)L_133))));
  14857. float L_134 = V_29;
  14858. float L_135 = V_13;
  14859. if ((!(((float)L_134) > ((float)L_135))))
  14860. {
  14861. goto IL_0473;
  14862. }
  14863. }
  14864. {
  14865. float L_136 = (&V_8)->get_y_1();
  14866. float L_137 = (&V_9)->get_y_1();
  14867. float L_138 = (&V_8)->get_y_1();
  14868. float L_139 = V_13;
  14869. float L_140 = V_28;
  14870. float L_141 = V_29;
  14871. float L_142 = V_28;
  14872. (&V_14)->set_y_1(((float)il2cpp_codegen_add((float)L_136, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_137, (float)L_138)), (float)((float)il2cpp_codegen_subtract((float)L_139, (float)L_140))))/(float)((float)il2cpp_codegen_subtract((float)L_141, (float)L_142)))))));
  14873. float L_143 = V_13;
  14874. V_29 = L_143;
  14875. }
  14876. IL_0473:
  14877. {
  14878. float L_144 = (&V_9)->get_x_0();
  14879. (&V_14)->set_x_0(L_144);
  14880. V_30 = (((int64_t)((int64_t)0)));
  14881. goto IL_0524;
  14882. }
  14883. IL_048a:
  14884. {
  14885. float L_145 = V_10;
  14886. int64_t L_146 = V_30;
  14887. float L_147 = V_6;
  14888. V_31 = ((float)il2cpp_codegen_add((float)L_145, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_146))), (float)L_147))));
  14889. float L_148 = V_10;
  14890. int64_t L_149 = V_30;
  14891. float L_150 = V_6;
  14892. V_32 = ((float)il2cpp_codegen_add((float)L_148, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_149, (int64_t)(((int64_t)((int64_t)1)))))))), (float)L_150))));
  14893. float L_151 = V_32;
  14894. float L_152 = V_11;
  14895. if ((!(((float)L_151) > ((float)L_152))))
  14896. {
  14897. goto IL_04dd;
  14898. }
  14899. }
  14900. {
  14901. float L_153 = (&V_8)->get_x_0();
  14902. float L_154 = (&V_9)->get_x_0();
  14903. float L_155 = (&V_8)->get_x_0();
  14904. float L_156 = V_11;
  14905. float L_157 = V_31;
  14906. float L_158 = V_32;
  14907. float L_159 = V_31;
  14908. (&V_14)->set_x_0(((float)il2cpp_codegen_add((float)L_153, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_154, (float)L_155)), (float)((float)il2cpp_codegen_subtract((float)L_156, (float)L_157))))/(float)((float)il2cpp_codegen_subtract((float)L_158, (float)L_159)))))));
  14909. float L_160 = V_11;
  14910. V_32 = L_160;
  14911. }
  14912. IL_04dd:
  14913. {
  14914. VertexHelper_t2453304189 * L_161 = ___toFill0;
  14915. float L_162 = V_31;
  14916. float L_163 = V_28;
  14917. Vector2_t2156229523 L_164;
  14918. memset(&L_164, 0, sizeof(L_164));
  14919. Vector2__ctor_m3970636864((&L_164), L_162, L_163, /*hidden argument*/NULL);
  14920. Vector2_t2156229523 L_165 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  14921. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  14922. Vector2_t2156229523 L_166 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_164, L_165, /*hidden argument*/NULL);
  14923. float L_167 = V_32;
  14924. float L_168 = V_29;
  14925. Vector2_t2156229523 L_169;
  14926. memset(&L_169, 0, sizeof(L_169));
  14927. Vector2__ctor_m3970636864((&L_169), L_167, L_168, /*hidden argument*/NULL);
  14928. Vector2_t2156229523 L_170 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  14929. Vector2_t2156229523 L_171 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_169, L_170, /*hidden argument*/NULL);
  14930. Color_t2555686324 L_172 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  14931. Color32_t2600501292 L_173 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_172, /*hidden argument*/NULL);
  14932. Vector2_t2156229523 L_174 = V_8;
  14933. Vector2_t2156229523 L_175 = V_14;
  14934. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  14935. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_161, L_166, L_171, L_173, L_174, L_175, /*hidden argument*/NULL);
  14936. int64_t L_176 = V_30;
  14937. V_30 = ((int64_t)il2cpp_codegen_add((int64_t)L_176, (int64_t)(((int64_t)((int64_t)1)))));
  14938. }
  14939. IL_0524:
  14940. {
  14941. int64_t L_177 = V_30;
  14942. int64_t L_178 = V_15;
  14943. if ((((int64_t)L_177) < ((int64_t)L_178)))
  14944. {
  14945. goto IL_048a;
  14946. }
  14947. }
  14948. {
  14949. int64_t L_179 = V_27;
  14950. V_27 = ((int64_t)il2cpp_codegen_add((int64_t)L_179, (int64_t)(((int64_t)((int64_t)1)))));
  14951. }
  14952. IL_0535:
  14953. {
  14954. int64_t L_180 = V_27;
  14955. int64_t L_181 = V_16;
  14956. if ((((int64_t)L_180) < ((int64_t)L_181)))
  14957. {
  14958. goto IL_0420;
  14959. }
  14960. }
  14961. {
  14962. }
  14963. IL_053f:
  14964. {
  14965. bool L_182 = Image_get_hasBorder_m3423344180(__this, /*hidden argument*/NULL);
  14966. if (!L_182)
  14967. {
  14968. goto IL_0966;
  14969. }
  14970. }
  14971. {
  14972. Vector2_t2156229523 L_183 = V_9;
  14973. V_14 = L_183;
  14974. V_33 = (((int64_t)((int64_t)0)));
  14975. goto IL_067d;
  14976. }
  14977. IL_0558:
  14978. {
  14979. float L_184 = V_12;
  14980. int64_t L_185 = V_33;
  14981. float L_186 = V_7;
  14982. V_34 = ((float)il2cpp_codegen_add((float)L_184, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_185))), (float)L_186))));
  14983. float L_187 = V_12;
  14984. int64_t L_188 = V_33;
  14985. float L_189 = V_7;
  14986. V_35 = ((float)il2cpp_codegen_add((float)L_187, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_188, (int64_t)(((int64_t)((int64_t)1)))))))), (float)L_189))));
  14987. float L_190 = V_35;
  14988. float L_191 = V_13;
  14989. if ((!(((float)L_190) > ((float)L_191))))
  14990. {
  14991. goto IL_05ab;
  14992. }
  14993. }
  14994. {
  14995. float L_192 = (&V_8)->get_y_1();
  14996. float L_193 = (&V_9)->get_y_1();
  14997. float L_194 = (&V_8)->get_y_1();
  14998. float L_195 = V_13;
  14999. float L_196 = V_34;
  15000. float L_197 = V_35;
  15001. float L_198 = V_34;
  15002. (&V_14)->set_y_1(((float)il2cpp_codegen_add((float)L_192, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_193, (float)L_194)), (float)((float)il2cpp_codegen_subtract((float)L_195, (float)L_196))))/(float)((float)il2cpp_codegen_subtract((float)L_197, (float)L_198)))))));
  15003. float L_199 = V_13;
  15004. V_35 = L_199;
  15005. }
  15006. IL_05ab:
  15007. {
  15008. VertexHelper_t2453304189 * L_200 = ___toFill0;
  15009. float L_201 = V_34;
  15010. Vector2_t2156229523 L_202;
  15011. memset(&L_202, 0, sizeof(L_202));
  15012. Vector2__ctor_m3970636864((&L_202), (0.0f), L_201, /*hidden argument*/NULL);
  15013. Vector2_t2156229523 L_203 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15014. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15015. Vector2_t2156229523 L_204 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_202, L_203, /*hidden argument*/NULL);
  15016. float L_205 = V_10;
  15017. float L_206 = V_35;
  15018. Vector2_t2156229523 L_207;
  15019. memset(&L_207, 0, sizeof(L_207));
  15020. Vector2__ctor_m3970636864((&L_207), L_205, L_206, /*hidden argument*/NULL);
  15021. Vector2_t2156229523 L_208 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15022. Vector2_t2156229523 L_209 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_207, L_208, /*hidden argument*/NULL);
  15023. Color_t2555686324 L_210 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15024. Color32_t2600501292 L_211 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_210, /*hidden argument*/NULL);
  15025. float L_212 = (&V_0)->get_x_1();
  15026. float L_213 = (&V_8)->get_y_1();
  15027. Vector2_t2156229523 L_214;
  15028. memset(&L_214, 0, sizeof(L_214));
  15029. Vector2__ctor_m3970636864((&L_214), L_212, L_213, /*hidden argument*/NULL);
  15030. float L_215 = (&V_8)->get_x_0();
  15031. float L_216 = (&V_14)->get_y_1();
  15032. Vector2_t2156229523 L_217;
  15033. memset(&L_217, 0, sizeof(L_217));
  15034. Vector2__ctor_m3970636864((&L_217), L_215, L_216, /*hidden argument*/NULL);
  15035. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15036. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_200, L_204, L_209, L_211, L_214, L_217, /*hidden argument*/NULL);
  15037. VertexHelper_t2453304189 * L_218 = ___toFill0;
  15038. float L_219 = V_11;
  15039. float L_220 = V_34;
  15040. Vector2_t2156229523 L_221;
  15041. memset(&L_221, 0, sizeof(L_221));
  15042. Vector2__ctor_m3970636864((&L_221), L_219, L_220, /*hidden argument*/NULL);
  15043. Vector2_t2156229523 L_222 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15044. Vector2_t2156229523 L_223 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_221, L_222, /*hidden argument*/NULL);
  15045. float L_224 = Rect_get_width_m3421484486((&V_5), /*hidden argument*/NULL);
  15046. float L_225 = V_35;
  15047. Vector2_t2156229523 L_226;
  15048. memset(&L_226, 0, sizeof(L_226));
  15049. Vector2__ctor_m3970636864((&L_226), L_224, L_225, /*hidden argument*/NULL);
  15050. Vector2_t2156229523 L_227 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15051. Vector2_t2156229523 L_228 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_226, L_227, /*hidden argument*/NULL);
  15052. Color_t2555686324 L_229 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15053. Color32_t2600501292 L_230 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_229, /*hidden argument*/NULL);
  15054. float L_231 = (&V_9)->get_x_0();
  15055. float L_232 = (&V_8)->get_y_1();
  15056. Vector2_t2156229523 L_233;
  15057. memset(&L_233, 0, sizeof(L_233));
  15058. Vector2__ctor_m3970636864((&L_233), L_231, L_232, /*hidden argument*/NULL);
  15059. float L_234 = (&V_0)->get_z_3();
  15060. float L_235 = (&V_14)->get_y_1();
  15061. Vector2_t2156229523 L_236;
  15062. memset(&L_236, 0, sizeof(L_236));
  15063. Vector2__ctor_m3970636864((&L_236), L_234, L_235, /*hidden argument*/NULL);
  15064. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_218, L_223, L_228, L_230, L_233, L_236, /*hidden argument*/NULL);
  15065. int64_t L_237 = V_33;
  15066. V_33 = ((int64_t)il2cpp_codegen_add((int64_t)L_237, (int64_t)(((int64_t)((int64_t)1)))));
  15067. }
  15068. IL_067d:
  15069. {
  15070. int64_t L_238 = V_33;
  15071. int64_t L_239 = V_16;
  15072. if ((((int64_t)L_238) < ((int64_t)L_239)))
  15073. {
  15074. goto IL_0558;
  15075. }
  15076. }
  15077. {
  15078. Vector2_t2156229523 L_240 = V_9;
  15079. V_14 = L_240;
  15080. V_36 = (((int64_t)((int64_t)0)));
  15081. goto IL_07b8;
  15082. }
  15083. IL_0693:
  15084. {
  15085. float L_241 = V_10;
  15086. int64_t L_242 = V_36;
  15087. float L_243 = V_6;
  15088. V_37 = ((float)il2cpp_codegen_add((float)L_241, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_242))), (float)L_243))));
  15089. float L_244 = V_10;
  15090. int64_t L_245 = V_36;
  15091. float L_246 = V_6;
  15092. V_38 = ((float)il2cpp_codegen_add((float)L_244, (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int64_t)il2cpp_codegen_add((int64_t)L_245, (int64_t)(((int64_t)((int64_t)1)))))))), (float)L_246))));
  15093. float L_247 = V_38;
  15094. float L_248 = V_11;
  15095. if ((!(((float)L_247) > ((float)L_248))))
  15096. {
  15097. goto IL_06e6;
  15098. }
  15099. }
  15100. {
  15101. float L_249 = (&V_8)->get_x_0();
  15102. float L_250 = (&V_9)->get_x_0();
  15103. float L_251 = (&V_8)->get_x_0();
  15104. float L_252 = V_11;
  15105. float L_253 = V_37;
  15106. float L_254 = V_38;
  15107. float L_255 = V_37;
  15108. (&V_14)->set_x_0(((float)il2cpp_codegen_add((float)L_249, (float)((float)((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_250, (float)L_251)), (float)((float)il2cpp_codegen_subtract((float)L_252, (float)L_253))))/(float)((float)il2cpp_codegen_subtract((float)L_254, (float)L_255)))))));
  15109. float L_256 = V_11;
  15110. V_38 = L_256;
  15111. }
  15112. IL_06e6:
  15113. {
  15114. VertexHelper_t2453304189 * L_257 = ___toFill0;
  15115. float L_258 = V_37;
  15116. Vector2_t2156229523 L_259;
  15117. memset(&L_259, 0, sizeof(L_259));
  15118. Vector2__ctor_m3970636864((&L_259), L_258, (0.0f), /*hidden argument*/NULL);
  15119. Vector2_t2156229523 L_260 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15120. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15121. Vector2_t2156229523 L_261 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_259, L_260, /*hidden argument*/NULL);
  15122. float L_262 = V_38;
  15123. float L_263 = V_12;
  15124. Vector2_t2156229523 L_264;
  15125. memset(&L_264, 0, sizeof(L_264));
  15126. Vector2__ctor_m3970636864((&L_264), L_262, L_263, /*hidden argument*/NULL);
  15127. Vector2_t2156229523 L_265 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15128. Vector2_t2156229523 L_266 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_264, L_265, /*hidden argument*/NULL);
  15129. Color_t2555686324 L_267 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15130. Color32_t2600501292 L_268 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_267, /*hidden argument*/NULL);
  15131. float L_269 = (&V_8)->get_x_0();
  15132. float L_270 = (&V_0)->get_y_2();
  15133. Vector2_t2156229523 L_271;
  15134. memset(&L_271, 0, sizeof(L_271));
  15135. Vector2__ctor_m3970636864((&L_271), L_269, L_270, /*hidden argument*/NULL);
  15136. float L_272 = (&V_14)->get_x_0();
  15137. float L_273 = (&V_8)->get_y_1();
  15138. Vector2_t2156229523 L_274;
  15139. memset(&L_274, 0, sizeof(L_274));
  15140. Vector2__ctor_m3970636864((&L_274), L_272, L_273, /*hidden argument*/NULL);
  15141. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15142. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_257, L_261, L_266, L_268, L_271, L_274, /*hidden argument*/NULL);
  15143. VertexHelper_t2453304189 * L_275 = ___toFill0;
  15144. float L_276 = V_37;
  15145. float L_277 = V_13;
  15146. Vector2_t2156229523 L_278;
  15147. memset(&L_278, 0, sizeof(L_278));
  15148. Vector2__ctor_m3970636864((&L_278), L_276, L_277, /*hidden argument*/NULL);
  15149. Vector2_t2156229523 L_279 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15150. Vector2_t2156229523 L_280 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_278, L_279, /*hidden argument*/NULL);
  15151. float L_281 = V_38;
  15152. float L_282 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  15153. Vector2_t2156229523 L_283;
  15154. memset(&L_283, 0, sizeof(L_283));
  15155. Vector2__ctor_m3970636864((&L_283), L_281, L_282, /*hidden argument*/NULL);
  15156. Vector2_t2156229523 L_284 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15157. Vector2_t2156229523 L_285 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_283, L_284, /*hidden argument*/NULL);
  15158. Color_t2555686324 L_286 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15159. Color32_t2600501292 L_287 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_286, /*hidden argument*/NULL);
  15160. float L_288 = (&V_8)->get_x_0();
  15161. float L_289 = (&V_9)->get_y_1();
  15162. Vector2_t2156229523 L_290;
  15163. memset(&L_290, 0, sizeof(L_290));
  15164. Vector2__ctor_m3970636864((&L_290), L_288, L_289, /*hidden argument*/NULL);
  15165. float L_291 = (&V_14)->get_x_0();
  15166. float L_292 = (&V_0)->get_w_4();
  15167. Vector2_t2156229523 L_293;
  15168. memset(&L_293, 0, sizeof(L_293));
  15169. Vector2__ctor_m3970636864((&L_293), L_291, L_292, /*hidden argument*/NULL);
  15170. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_275, L_280, L_285, L_287, L_290, L_293, /*hidden argument*/NULL);
  15171. int64_t L_294 = V_36;
  15172. V_36 = ((int64_t)il2cpp_codegen_add((int64_t)L_294, (int64_t)(((int64_t)((int64_t)1)))));
  15173. }
  15174. IL_07b8:
  15175. {
  15176. int64_t L_295 = V_36;
  15177. int64_t L_296 = V_15;
  15178. if ((((int64_t)L_295) < ((int64_t)L_296)))
  15179. {
  15180. goto IL_0693;
  15181. }
  15182. }
  15183. {
  15184. VertexHelper_t2453304189 * L_297 = ___toFill0;
  15185. Vector2_t2156229523 L_298;
  15186. memset(&L_298, 0, sizeof(L_298));
  15187. Vector2__ctor_m3970636864((&L_298), (0.0f), (0.0f), /*hidden argument*/NULL);
  15188. Vector2_t2156229523 L_299 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15189. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15190. Vector2_t2156229523 L_300 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_298, L_299, /*hidden argument*/NULL);
  15191. float L_301 = V_10;
  15192. float L_302 = V_12;
  15193. Vector2_t2156229523 L_303;
  15194. memset(&L_303, 0, sizeof(L_303));
  15195. Vector2__ctor_m3970636864((&L_303), L_301, L_302, /*hidden argument*/NULL);
  15196. Vector2_t2156229523 L_304 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15197. Vector2_t2156229523 L_305 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_303, L_304, /*hidden argument*/NULL);
  15198. Color_t2555686324 L_306 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15199. Color32_t2600501292 L_307 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_306, /*hidden argument*/NULL);
  15200. float L_308 = (&V_0)->get_x_1();
  15201. float L_309 = (&V_0)->get_y_2();
  15202. Vector2_t2156229523 L_310;
  15203. memset(&L_310, 0, sizeof(L_310));
  15204. Vector2__ctor_m3970636864((&L_310), L_308, L_309, /*hidden argument*/NULL);
  15205. float L_311 = (&V_8)->get_x_0();
  15206. float L_312 = (&V_8)->get_y_1();
  15207. Vector2_t2156229523 L_313;
  15208. memset(&L_313, 0, sizeof(L_313));
  15209. Vector2__ctor_m3970636864((&L_313), L_311, L_312, /*hidden argument*/NULL);
  15210. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15211. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_297, L_300, L_305, L_307, L_310, L_313, /*hidden argument*/NULL);
  15212. VertexHelper_t2453304189 * L_314 = ___toFill0;
  15213. float L_315 = V_11;
  15214. Vector2_t2156229523 L_316;
  15215. memset(&L_316, 0, sizeof(L_316));
  15216. Vector2__ctor_m3970636864((&L_316), L_315, (0.0f), /*hidden argument*/NULL);
  15217. Vector2_t2156229523 L_317 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15218. Vector2_t2156229523 L_318 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_316, L_317, /*hidden argument*/NULL);
  15219. float L_319 = Rect_get_width_m3421484486((&V_5), /*hidden argument*/NULL);
  15220. float L_320 = V_12;
  15221. Vector2_t2156229523 L_321;
  15222. memset(&L_321, 0, sizeof(L_321));
  15223. Vector2__ctor_m3970636864((&L_321), L_319, L_320, /*hidden argument*/NULL);
  15224. Vector2_t2156229523 L_322 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15225. Vector2_t2156229523 L_323 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_321, L_322, /*hidden argument*/NULL);
  15226. Color_t2555686324 L_324 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15227. Color32_t2600501292 L_325 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_324, /*hidden argument*/NULL);
  15228. float L_326 = (&V_9)->get_x_0();
  15229. float L_327 = (&V_0)->get_y_2();
  15230. Vector2_t2156229523 L_328;
  15231. memset(&L_328, 0, sizeof(L_328));
  15232. Vector2__ctor_m3970636864((&L_328), L_326, L_327, /*hidden argument*/NULL);
  15233. float L_329 = (&V_0)->get_z_3();
  15234. float L_330 = (&V_8)->get_y_1();
  15235. Vector2_t2156229523 L_331;
  15236. memset(&L_331, 0, sizeof(L_331));
  15237. Vector2__ctor_m3970636864((&L_331), L_329, L_330, /*hidden argument*/NULL);
  15238. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_314, L_318, L_323, L_325, L_328, L_331, /*hidden argument*/NULL);
  15239. VertexHelper_t2453304189 * L_332 = ___toFill0;
  15240. float L_333 = V_13;
  15241. Vector2_t2156229523 L_334;
  15242. memset(&L_334, 0, sizeof(L_334));
  15243. Vector2__ctor_m3970636864((&L_334), (0.0f), L_333, /*hidden argument*/NULL);
  15244. Vector2_t2156229523 L_335 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15245. Vector2_t2156229523 L_336 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_334, L_335, /*hidden argument*/NULL);
  15246. float L_337 = V_10;
  15247. float L_338 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  15248. Vector2_t2156229523 L_339;
  15249. memset(&L_339, 0, sizeof(L_339));
  15250. Vector2__ctor_m3970636864((&L_339), L_337, L_338, /*hidden argument*/NULL);
  15251. Vector2_t2156229523 L_340 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15252. Vector2_t2156229523 L_341 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_339, L_340, /*hidden argument*/NULL);
  15253. Color_t2555686324 L_342 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15254. Color32_t2600501292 L_343 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_342, /*hidden argument*/NULL);
  15255. float L_344 = (&V_0)->get_x_1();
  15256. float L_345 = (&V_9)->get_y_1();
  15257. Vector2_t2156229523 L_346;
  15258. memset(&L_346, 0, sizeof(L_346));
  15259. Vector2__ctor_m3970636864((&L_346), L_344, L_345, /*hidden argument*/NULL);
  15260. float L_347 = (&V_8)->get_x_0();
  15261. float L_348 = (&V_0)->get_w_4();
  15262. Vector2_t2156229523 L_349;
  15263. memset(&L_349, 0, sizeof(L_349));
  15264. Vector2__ctor_m3970636864((&L_349), L_347, L_348, /*hidden argument*/NULL);
  15265. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_332, L_336, L_341, L_343, L_346, L_349, /*hidden argument*/NULL);
  15266. VertexHelper_t2453304189 * L_350 = ___toFill0;
  15267. float L_351 = V_11;
  15268. float L_352 = V_13;
  15269. Vector2_t2156229523 L_353;
  15270. memset(&L_353, 0, sizeof(L_353));
  15271. Vector2__ctor_m3970636864((&L_353), L_351, L_352, /*hidden argument*/NULL);
  15272. Vector2_t2156229523 L_354 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15273. Vector2_t2156229523 L_355 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_353, L_354, /*hidden argument*/NULL);
  15274. float L_356 = Rect_get_width_m3421484486((&V_5), /*hidden argument*/NULL);
  15275. float L_357 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  15276. Vector2_t2156229523 L_358;
  15277. memset(&L_358, 0, sizeof(L_358));
  15278. Vector2__ctor_m3970636864((&L_358), L_356, L_357, /*hidden argument*/NULL);
  15279. Vector2_t2156229523 L_359 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15280. Vector2_t2156229523 L_360 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_358, L_359, /*hidden argument*/NULL);
  15281. Color_t2555686324 L_361 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15282. Color32_t2600501292 L_362 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_361, /*hidden argument*/NULL);
  15283. float L_363 = (&V_9)->get_x_0();
  15284. float L_364 = (&V_9)->get_y_1();
  15285. Vector2_t2156229523 L_365;
  15286. memset(&L_365, 0, sizeof(L_365));
  15287. Vector2__ctor_m3970636864((&L_365), L_363, L_364, /*hidden argument*/NULL);
  15288. float L_366 = (&V_0)->get_z_3();
  15289. float L_367 = (&V_0)->get_w_4();
  15290. Vector2_t2156229523 L_368;
  15291. memset(&L_368, 0, sizeof(L_368));
  15292. Vector2__ctor_m3970636864((&L_368), L_366, L_367, /*hidden argument*/NULL);
  15293. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_350, L_355, L_360, L_362, L_365, L_368, /*hidden argument*/NULL);
  15294. }
  15295. IL_0966:
  15296. {
  15297. goto IL_09df;
  15298. }
  15299. IL_096c:
  15300. {
  15301. float L_369 = V_11;
  15302. float L_370 = V_10;
  15303. float L_371 = V_6;
  15304. float L_372 = V_13;
  15305. float L_373 = V_12;
  15306. float L_374 = V_7;
  15307. Vector2__ctor_m3970636864((&V_39), ((float)((float)((float)il2cpp_codegen_subtract((float)L_369, (float)L_370))/(float)L_371)), ((float)((float)((float)il2cpp_codegen_subtract((float)L_372, (float)L_373))/(float)L_374)), /*hidden argument*/NULL);
  15308. bool L_375 = __this->get_m_FillCenter_33();
  15309. if (!L_375)
  15310. {
  15311. goto IL_09de;
  15312. }
  15313. }
  15314. {
  15315. VertexHelper_t2453304189 * L_376 = ___toFill0;
  15316. float L_377 = V_10;
  15317. float L_378 = V_12;
  15318. Vector2_t2156229523 L_379;
  15319. memset(&L_379, 0, sizeof(L_379));
  15320. Vector2__ctor_m3970636864((&L_379), L_377, L_378, /*hidden argument*/NULL);
  15321. Vector2_t2156229523 L_380 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15322. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15323. Vector2_t2156229523 L_381 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_379, L_380, /*hidden argument*/NULL);
  15324. float L_382 = V_11;
  15325. float L_383 = V_13;
  15326. Vector2_t2156229523 L_384;
  15327. memset(&L_384, 0, sizeof(L_384));
  15328. Vector2__ctor_m3970636864((&L_384), L_382, L_383, /*hidden argument*/NULL);
  15329. Vector2_t2156229523 L_385 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  15330. Vector2_t2156229523 L_386 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_384, L_385, /*hidden argument*/NULL);
  15331. Color_t2555686324 L_387 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15332. Color32_t2600501292 L_388 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_387, /*hidden argument*/NULL);
  15333. Vector2_t2156229523 L_389 = V_8;
  15334. Vector2_t2156229523 L_390 = V_39;
  15335. Vector2_t2156229523 L_391 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_389, L_390, /*hidden argument*/NULL);
  15336. Vector2_t2156229523 L_392 = V_9;
  15337. Vector2_t2156229523 L_393 = V_39;
  15338. Vector2_t2156229523 L_394 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_392, L_393, /*hidden argument*/NULL);
  15339. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15340. Image_AddQuad_m2161647989(NULL /*static, unused*/, L_376, L_381, L_386, L_388, L_391, L_394, /*hidden argument*/NULL);
  15341. }
  15342. IL_09de:
  15343. {
  15344. }
  15345. IL_09df:
  15346. {
  15347. return;
  15348. }
  15349. }
  15350. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
  15351. extern "C" IL2CPP_METHOD_ATTR void Image_AddQuad_m969836764 (RuntimeObject * __this /* static, unused */, VertexHelper_t2453304189 * ___vertexHelper0, Vector3U5BU5D_t1718750761* ___quadPositions1, Color32_t2600501292 ___color2, Vector3U5BU5D_t1718750761* ___quadUVs3, const RuntimeMethod* method)
  15352. {
  15353. static bool s_Il2CppMethodInitialized;
  15354. if (!s_Il2CppMethodInitialized)
  15355. {
  15356. il2cpp_codegen_initialize_method (Image_AddQuad_m969836764_MetadataUsageId);
  15357. s_Il2CppMethodInitialized = true;
  15358. }
  15359. int32_t V_0 = 0;
  15360. int32_t V_1 = 0;
  15361. {
  15362. VertexHelper_t2453304189 * L_0 = ___vertexHelper0;
  15363. NullCheck(L_0);
  15364. int32_t L_1 = VertexHelper_get_currentVertCount_m124779331(L_0, /*hidden argument*/NULL);
  15365. V_0 = L_1;
  15366. V_1 = 0;
  15367. goto IL_0037;
  15368. }
  15369. IL_000f:
  15370. {
  15371. VertexHelper_t2453304189 * L_2 = ___vertexHelper0;
  15372. Vector3U5BU5D_t1718750761* L_3 = ___quadPositions1;
  15373. int32_t L_4 = V_1;
  15374. NullCheck(L_3);
  15375. Color32_t2600501292 L_5 = ___color2;
  15376. Vector3U5BU5D_t1718750761* L_6 = ___quadUVs3;
  15377. int32_t L_7 = V_1;
  15378. NullCheck(L_6);
  15379. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15380. Vector2_t2156229523 L_8 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, (*(Vector3_t3722313464 *)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_7)))), /*hidden argument*/NULL);
  15381. NullCheck(L_2);
  15382. VertexHelper_AddVert_m3837581305(L_2, (*(Vector3_t3722313464 *)((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_4)))), L_5, L_8, /*hidden argument*/NULL);
  15383. int32_t L_9 = V_1;
  15384. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  15385. }
  15386. IL_0037:
  15387. {
  15388. int32_t L_10 = V_1;
  15389. if ((((int32_t)L_10) < ((int32_t)4)))
  15390. {
  15391. goto IL_000f;
  15392. }
  15393. }
  15394. {
  15395. VertexHelper_t2453304189 * L_11 = ___vertexHelper0;
  15396. int32_t L_12 = V_0;
  15397. int32_t L_13 = V_0;
  15398. int32_t L_14 = V_0;
  15399. NullCheck(L_11);
  15400. VertexHelper_AddTriangle_m3677720024(L_11, L_12, ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)2)), /*hidden argument*/NULL);
  15401. VertexHelper_t2453304189 * L_15 = ___vertexHelper0;
  15402. int32_t L_16 = V_0;
  15403. int32_t L_17 = V_0;
  15404. int32_t L_18 = V_0;
  15405. NullCheck(L_15);
  15406. VertexHelper_AddTriangle_m3677720024(L_15, ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)3)), L_18, /*hidden argument*/NULL);
  15407. return;
  15408. }
  15409. }
  15410. // System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
  15411. extern "C" IL2CPP_METHOD_ATTR void Image_AddQuad_m2161647989 (RuntimeObject * __this /* static, unused */, VertexHelper_t2453304189 * ___vertexHelper0, Vector2_t2156229523 ___posMin1, Vector2_t2156229523 ___posMax2, Color32_t2600501292 ___color3, Vector2_t2156229523 ___uvMin4, Vector2_t2156229523 ___uvMax5, const RuntimeMethod* method)
  15412. {
  15413. int32_t V_0 = 0;
  15414. {
  15415. VertexHelper_t2453304189 * L_0 = ___vertexHelper0;
  15416. NullCheck(L_0);
  15417. int32_t L_1 = VertexHelper_get_currentVertCount_m124779331(L_0, /*hidden argument*/NULL);
  15418. V_0 = L_1;
  15419. VertexHelper_t2453304189 * L_2 = ___vertexHelper0;
  15420. float L_3 = (&___posMin1)->get_x_0();
  15421. float L_4 = (&___posMin1)->get_y_1();
  15422. Vector3_t3722313464 L_5;
  15423. memset(&L_5, 0, sizeof(L_5));
  15424. Vector3__ctor_m3353183577((&L_5), L_3, L_4, (0.0f), /*hidden argument*/NULL);
  15425. Color32_t2600501292 L_6 = ___color3;
  15426. float L_7 = (&___uvMin4)->get_x_0();
  15427. float L_8 = (&___uvMin4)->get_y_1();
  15428. Vector2_t2156229523 L_9;
  15429. memset(&L_9, 0, sizeof(L_9));
  15430. Vector2__ctor_m3970636864((&L_9), L_7, L_8, /*hidden argument*/NULL);
  15431. NullCheck(L_2);
  15432. VertexHelper_AddVert_m3837581305(L_2, L_5, L_6, L_9, /*hidden argument*/NULL);
  15433. VertexHelper_t2453304189 * L_10 = ___vertexHelper0;
  15434. float L_11 = (&___posMin1)->get_x_0();
  15435. float L_12 = (&___posMax2)->get_y_1();
  15436. Vector3_t3722313464 L_13;
  15437. memset(&L_13, 0, sizeof(L_13));
  15438. Vector3__ctor_m3353183577((&L_13), L_11, L_12, (0.0f), /*hidden argument*/NULL);
  15439. Color32_t2600501292 L_14 = ___color3;
  15440. float L_15 = (&___uvMin4)->get_x_0();
  15441. float L_16 = (&___uvMax5)->get_y_1();
  15442. Vector2_t2156229523 L_17;
  15443. memset(&L_17, 0, sizeof(L_17));
  15444. Vector2__ctor_m3970636864((&L_17), L_15, L_16, /*hidden argument*/NULL);
  15445. NullCheck(L_10);
  15446. VertexHelper_AddVert_m3837581305(L_10, L_13, L_14, L_17, /*hidden argument*/NULL);
  15447. VertexHelper_t2453304189 * L_18 = ___vertexHelper0;
  15448. float L_19 = (&___posMax2)->get_x_0();
  15449. float L_20 = (&___posMax2)->get_y_1();
  15450. Vector3_t3722313464 L_21;
  15451. memset(&L_21, 0, sizeof(L_21));
  15452. Vector3__ctor_m3353183577((&L_21), L_19, L_20, (0.0f), /*hidden argument*/NULL);
  15453. Color32_t2600501292 L_22 = ___color3;
  15454. float L_23 = (&___uvMax5)->get_x_0();
  15455. float L_24 = (&___uvMax5)->get_y_1();
  15456. Vector2_t2156229523 L_25;
  15457. memset(&L_25, 0, sizeof(L_25));
  15458. Vector2__ctor_m3970636864((&L_25), L_23, L_24, /*hidden argument*/NULL);
  15459. NullCheck(L_18);
  15460. VertexHelper_AddVert_m3837581305(L_18, L_21, L_22, L_25, /*hidden argument*/NULL);
  15461. VertexHelper_t2453304189 * L_26 = ___vertexHelper0;
  15462. float L_27 = (&___posMax2)->get_x_0();
  15463. float L_28 = (&___posMin1)->get_y_1();
  15464. Vector3_t3722313464 L_29;
  15465. memset(&L_29, 0, sizeof(L_29));
  15466. Vector3__ctor_m3353183577((&L_29), L_27, L_28, (0.0f), /*hidden argument*/NULL);
  15467. Color32_t2600501292 L_30 = ___color3;
  15468. float L_31 = (&___uvMax5)->get_x_0();
  15469. float L_32 = (&___uvMin4)->get_y_1();
  15470. Vector2_t2156229523 L_33;
  15471. memset(&L_33, 0, sizeof(L_33));
  15472. Vector2__ctor_m3970636864((&L_33), L_31, L_32, /*hidden argument*/NULL);
  15473. NullCheck(L_26);
  15474. VertexHelper_AddVert_m3837581305(L_26, L_29, L_30, L_33, /*hidden argument*/NULL);
  15475. VertexHelper_t2453304189 * L_34 = ___vertexHelper0;
  15476. int32_t L_35 = V_0;
  15477. int32_t L_36 = V_0;
  15478. int32_t L_37 = V_0;
  15479. NullCheck(L_34);
  15480. VertexHelper_AddTriangle_m3677720024(L_34, L_35, ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)2)), /*hidden argument*/NULL);
  15481. VertexHelper_t2453304189 * L_38 = ___vertexHelper0;
  15482. int32_t L_39 = V_0;
  15483. int32_t L_40 = V_0;
  15484. int32_t L_41 = V_0;
  15485. NullCheck(L_38);
  15486. VertexHelper_AddTriangle_m3677720024(L_38, ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_40, (int32_t)3)), L_41, /*hidden argument*/NULL);
  15487. return;
  15488. }
  15489. }
  15490. // UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
  15491. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Image_GetAdjustedBorders_m2232386424 (Image_t2670269651 * __this, Vector4_t3319028937 ___border0, Rect_t2360479859 ___adjustedRect1, const RuntimeMethod* method)
  15492. {
  15493. Rect_t2360479859 V_0;
  15494. memset(&V_0, 0, sizeof(V_0));
  15495. int32_t V_1 = 0;
  15496. float V_2 = 0.0f;
  15497. Vector2_t2156229523 V_3;
  15498. memset(&V_3, 0, sizeof(V_3));
  15499. Vector2_t2156229523 V_4;
  15500. memset(&V_4, 0, sizeof(V_4));
  15501. Vector2_t2156229523 V_5;
  15502. memset(&V_5, 0, sizeof(V_5));
  15503. Vector4_t3319028937 * V_6 = NULL;
  15504. int32_t V_7 = 0;
  15505. int32_t V_8 = 0;
  15506. float V_9 = 0.0f;
  15507. Vector2_t2156229523 V_10;
  15508. memset(&V_10, 0, sizeof(V_10));
  15509. Vector2_t2156229523 V_11;
  15510. memset(&V_11, 0, sizeof(V_11));
  15511. int32_t V_12 = 0;
  15512. int32_t V_13 = 0;
  15513. Vector4_t3319028937 V_14;
  15514. memset(&V_14, 0, sizeof(V_14));
  15515. {
  15516. RectTransform_t3704657025 * L_0 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  15517. NullCheck(L_0);
  15518. Rect_t2360479859 L_1 = RectTransform_get_rect_m574169965(L_0, /*hidden argument*/NULL);
  15519. V_0 = L_1;
  15520. V_1 = 0;
  15521. goto IL_0112;
  15522. }
  15523. IL_0014:
  15524. {
  15525. Vector2_t2156229523 L_2 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  15526. V_3 = L_2;
  15527. int32_t L_3 = V_1;
  15528. float L_4 = Vector2_get_Item_m3559215723((&V_3), L_3, /*hidden argument*/NULL);
  15529. if ((((float)L_4) == ((float)(0.0f))))
  15530. {
  15531. goto IL_0089;
  15532. }
  15533. }
  15534. {
  15535. Vector2_t2156229523 L_5 = Rect_get_size_m477575021((&___adjustedRect1), /*hidden argument*/NULL);
  15536. V_4 = L_5;
  15537. int32_t L_6 = V_1;
  15538. float L_7 = Vector2_get_Item_m3559215723((&V_4), L_6, /*hidden argument*/NULL);
  15539. Vector2_t2156229523 L_8 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  15540. V_5 = L_8;
  15541. int32_t L_9 = V_1;
  15542. float L_10 = Vector2_get_Item_m3559215723((&V_5), L_9, /*hidden argument*/NULL);
  15543. V_2 = ((float)((float)L_7/(float)L_10));
  15544. Vector4_t3319028937 * L_11 = (&___border0);
  15545. V_6 = (Vector4_t3319028937 *)L_11;
  15546. int32_t L_12 = V_1;
  15547. int32_t L_13 = L_12;
  15548. V_7 = L_13;
  15549. Vector4_t3319028937 * L_14 = V_6;
  15550. int32_t L_15 = V_7;
  15551. float L_16 = Vector4_get_Item_m2380866393(L_14, L_15, /*hidden argument*/NULL);
  15552. float L_17 = V_2;
  15553. Vector4_set_Item_m1183742235(L_11, L_13, ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), /*hidden argument*/NULL);
  15554. Vector4_t3319028937 * L_18 = (&___border0);
  15555. V_6 = (Vector4_t3319028937 *)L_18;
  15556. int32_t L_19 = V_1;
  15557. int32_t L_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)2));
  15558. V_8 = L_20;
  15559. Vector4_t3319028937 * L_21 = V_6;
  15560. int32_t L_22 = V_8;
  15561. float L_23 = Vector4_get_Item_m2380866393(L_21, L_22, /*hidden argument*/NULL);
  15562. float L_24 = V_2;
  15563. Vector4_set_Item_m1183742235(L_18, L_20, ((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)), /*hidden argument*/NULL);
  15564. }
  15565. IL_0089:
  15566. {
  15567. int32_t L_25 = V_1;
  15568. float L_26 = Vector4_get_Item_m2380866393((&___border0), L_25, /*hidden argument*/NULL);
  15569. int32_t L_27 = V_1;
  15570. float L_28 = Vector4_get_Item_m2380866393((&___border0), ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)2)), /*hidden argument*/NULL);
  15571. V_9 = ((float)il2cpp_codegen_add((float)L_26, (float)L_28));
  15572. Vector2_t2156229523 L_29 = Rect_get_size_m477575021((&___adjustedRect1), /*hidden argument*/NULL);
  15573. V_10 = L_29;
  15574. int32_t L_30 = V_1;
  15575. float L_31 = Vector2_get_Item_m3559215723((&V_10), L_30, /*hidden argument*/NULL);
  15576. float L_32 = V_9;
  15577. if ((!(((float)L_31) < ((float)L_32))))
  15578. {
  15579. goto IL_010d;
  15580. }
  15581. }
  15582. {
  15583. float L_33 = V_9;
  15584. if ((((float)L_33) == ((float)(0.0f))))
  15585. {
  15586. goto IL_010d;
  15587. }
  15588. }
  15589. {
  15590. Vector2_t2156229523 L_34 = Rect_get_size_m477575021((&___adjustedRect1), /*hidden argument*/NULL);
  15591. V_11 = L_34;
  15592. int32_t L_35 = V_1;
  15593. float L_36 = Vector2_get_Item_m3559215723((&V_11), L_35, /*hidden argument*/NULL);
  15594. float L_37 = V_9;
  15595. V_2 = ((float)((float)L_36/(float)L_37));
  15596. Vector4_t3319028937 * L_38 = (&___border0);
  15597. V_6 = (Vector4_t3319028937 *)L_38;
  15598. int32_t L_39 = V_1;
  15599. int32_t L_40 = L_39;
  15600. V_12 = L_40;
  15601. Vector4_t3319028937 * L_41 = V_6;
  15602. int32_t L_42 = V_12;
  15603. float L_43 = Vector4_get_Item_m2380866393(L_41, L_42, /*hidden argument*/NULL);
  15604. float L_44 = V_2;
  15605. Vector4_set_Item_m1183742235(L_38, L_40, ((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)), /*hidden argument*/NULL);
  15606. Vector4_t3319028937 * L_45 = (&___border0);
  15607. V_6 = (Vector4_t3319028937 *)L_45;
  15608. int32_t L_46 = V_1;
  15609. int32_t L_47 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)2));
  15610. V_13 = L_47;
  15611. Vector4_t3319028937 * L_48 = V_6;
  15612. int32_t L_49 = V_13;
  15613. float L_50 = Vector4_get_Item_m2380866393(L_48, L_49, /*hidden argument*/NULL);
  15614. float L_51 = V_2;
  15615. Vector4_set_Item_m1183742235(L_45, L_47, ((float)il2cpp_codegen_multiply((float)L_50, (float)L_51)), /*hidden argument*/NULL);
  15616. }
  15617. IL_010d:
  15618. {
  15619. int32_t L_52 = V_1;
  15620. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_52, (int32_t)1));
  15621. }
  15622. IL_0112:
  15623. {
  15624. int32_t L_53 = V_1;
  15625. if ((((int32_t)L_53) <= ((int32_t)1)))
  15626. {
  15627. goto IL_0014;
  15628. }
  15629. }
  15630. {
  15631. Vector4_t3319028937 L_54 = ___border0;
  15632. V_14 = L_54;
  15633. goto IL_0121;
  15634. }
  15635. IL_0121:
  15636. {
  15637. Vector4_t3319028937 L_55 = V_14;
  15638. return L_55;
  15639. }
  15640. }
  15641. // System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
  15642. extern "C" IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_m1448031459 (Image_t2670269651 * __this, VertexHelper_t2453304189 * ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method)
  15643. {
  15644. static bool s_Il2CppMethodInitialized;
  15645. if (!s_Il2CppMethodInitialized)
  15646. {
  15647. il2cpp_codegen_initialize_method (Image_GenerateFilledSprite_m1448031459_MetadataUsageId);
  15648. s_Il2CppMethodInitialized = true;
  15649. }
  15650. Vector4_t3319028937 V_0;
  15651. memset(&V_0, 0, sizeof(V_0));
  15652. Vector4_t3319028937 V_1;
  15653. memset(&V_1, 0, sizeof(V_1));
  15654. UIVertex_t4057497605 V_2;
  15655. memset(&V_2, 0, sizeof(V_2));
  15656. float V_3 = 0.0f;
  15657. float V_4 = 0.0f;
  15658. float V_5 = 0.0f;
  15659. float V_6 = 0.0f;
  15660. float V_7 = 0.0f;
  15661. float V_8 = 0.0f;
  15662. int32_t V_9 = 0;
  15663. float V_10 = 0.0f;
  15664. float V_11 = 0.0f;
  15665. float V_12 = 0.0f;
  15666. float V_13 = 0.0f;
  15667. int32_t V_14 = 0;
  15668. float V_15 = 0.0f;
  15669. int32_t V_16 = 0;
  15670. float V_17 = 0.0f;
  15671. float V_18 = 0.0f;
  15672. float V_19 = 0.0f;
  15673. float V_20 = 0.0f;
  15674. float V_21 = 0.0f;
  15675. Vector4_t3319028937 G_B5_0;
  15676. memset(&G_B5_0, 0, sizeof(G_B5_0));
  15677. int32_t G_B30_0 = 0;
  15678. float G_B43_0 = 0.0f;
  15679. float G_B60_0 = 0.0f;
  15680. {
  15681. VertexHelper_t2453304189 * L_0 = ___toFill0;
  15682. NullCheck(L_0);
  15683. VertexHelper_Clear_m627349662(L_0, /*hidden argument*/NULL);
  15684. float L_1 = __this->get_m_FillAmount_35();
  15685. if ((!(((float)L_1) < ((float)(0.001f)))))
  15686. {
  15687. goto IL_001c;
  15688. }
  15689. }
  15690. {
  15691. goto IL_09cb;
  15692. }
  15693. IL_001c:
  15694. {
  15695. bool L_2 = ___preserveAspect1;
  15696. Vector4_t3319028937 L_3 = Image_GetDrawingDimensions_m3060965396(__this, L_2, /*hidden argument*/NULL);
  15697. V_0 = L_3;
  15698. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  15699. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15700. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15701. if (!L_5)
  15702. {
  15703. goto IL_0045;
  15704. }
  15705. }
  15706. {
  15707. Sprite_t280657092 * L_6 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  15708. Vector4_t3319028937 L_7 = DataUtility_GetOuterUV_m2509686757(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  15709. G_B5_0 = L_7;
  15710. goto IL_004a;
  15711. }
  15712. IL_0045:
  15713. {
  15714. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  15715. Vector4_t3319028937 L_8 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  15716. G_B5_0 = L_8;
  15717. }
  15718. IL_004a:
  15719. {
  15720. V_1 = G_B5_0;
  15721. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_t4057497605_il2cpp_TypeInfo_var);
  15722. UIVertex_t4057497605 L_9 = ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->get_simpleVert_10();
  15723. V_2 = L_9;
  15724. Color_t2555686324 L_10 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15725. Color32_t2600501292 L_11 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  15726. (&V_2)->set_color_2(L_11);
  15727. float L_12 = (&V_1)->get_x_1();
  15728. V_3 = L_12;
  15729. float L_13 = (&V_1)->get_y_2();
  15730. V_4 = L_13;
  15731. float L_14 = (&V_1)->get_z_3();
  15732. V_5 = L_14;
  15733. float L_15 = (&V_1)->get_w_4();
  15734. V_6 = L_15;
  15735. int32_t L_16 = __this->get_m_FillMethod_34();
  15736. if (!L_16)
  15737. {
  15738. goto IL_009d;
  15739. }
  15740. }
  15741. {
  15742. int32_t L_17 = __this->get_m_FillMethod_34();
  15743. if ((!(((uint32_t)L_17) == ((uint32_t)1))))
  15744. {
  15745. goto IL_01b2;
  15746. }
  15747. }
  15748. IL_009d:
  15749. {
  15750. int32_t L_18 = Image_get_fillMethod_m1027254375(__this, /*hidden argument*/NULL);
  15751. if (L_18)
  15752. {
  15753. goto IL_0128;
  15754. }
  15755. }
  15756. {
  15757. float L_19 = V_5;
  15758. float L_20 = V_3;
  15759. float L_21 = __this->get_m_FillAmount_35();
  15760. V_7 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_19, (float)L_20)), (float)L_21));
  15761. int32_t L_22 = __this->get_m_FillOrigin_37();
  15762. if ((!(((uint32_t)L_22) == ((uint32_t)1))))
  15763. {
  15764. goto IL_00f5;
  15765. }
  15766. }
  15767. {
  15768. float L_23 = (&V_0)->get_z_3();
  15769. float L_24 = (&V_0)->get_z_3();
  15770. float L_25 = (&V_0)->get_x_1();
  15771. float L_26 = __this->get_m_FillAmount_35();
  15772. (&V_0)->set_x_1(((float)il2cpp_codegen_subtract((float)L_23, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))));
  15773. float L_27 = V_5;
  15774. float L_28 = V_7;
  15775. V_3 = ((float)il2cpp_codegen_subtract((float)L_27, (float)L_28));
  15776. goto IL_0122;
  15777. }
  15778. IL_00f5:
  15779. {
  15780. float L_29 = (&V_0)->get_x_1();
  15781. float L_30 = (&V_0)->get_z_3();
  15782. float L_31 = (&V_0)->get_x_1();
  15783. float L_32 = __this->get_m_FillAmount_35();
  15784. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)L_29, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_30, (float)L_31)), (float)L_32)))));
  15785. float L_33 = V_3;
  15786. float L_34 = V_7;
  15787. V_5 = ((float)il2cpp_codegen_add((float)L_33, (float)L_34));
  15788. }
  15789. IL_0122:
  15790. {
  15791. goto IL_01b1;
  15792. }
  15793. IL_0128:
  15794. {
  15795. int32_t L_35 = Image_get_fillMethod_m1027254375(__this, /*hidden argument*/NULL);
  15796. if ((!(((uint32_t)L_35) == ((uint32_t)1))))
  15797. {
  15798. goto IL_01b1;
  15799. }
  15800. }
  15801. {
  15802. float L_36 = V_6;
  15803. float L_37 = V_4;
  15804. float L_38 = __this->get_m_FillAmount_35();
  15805. V_8 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38));
  15806. int32_t L_39 = __this->get_m_FillOrigin_37();
  15807. if ((!(((uint32_t)L_39) == ((uint32_t)1))))
  15808. {
  15809. goto IL_0182;
  15810. }
  15811. }
  15812. {
  15813. float L_40 = (&V_0)->get_w_4();
  15814. float L_41 = (&V_0)->get_w_4();
  15815. float L_42 = (&V_0)->get_y_2();
  15816. float L_43 = __this->get_m_FillAmount_35();
  15817. (&V_0)->set_y_2(((float)il2cpp_codegen_subtract((float)L_40, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_42)), (float)L_43)))));
  15818. float L_44 = V_6;
  15819. float L_45 = V_8;
  15820. V_4 = ((float)il2cpp_codegen_subtract((float)L_44, (float)L_45));
  15821. goto IL_01b0;
  15822. }
  15823. IL_0182:
  15824. {
  15825. float L_46 = (&V_0)->get_y_2();
  15826. float L_47 = (&V_0)->get_w_4();
  15827. float L_48 = (&V_0)->get_y_2();
  15828. float L_49 = __this->get_m_FillAmount_35();
  15829. (&V_0)->set_w_4(((float)il2cpp_codegen_add((float)L_46, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_47, (float)L_48)), (float)L_49)))));
  15830. float L_50 = V_4;
  15831. float L_51 = V_8;
  15832. V_6 = ((float)il2cpp_codegen_add((float)L_50, (float)L_51));
  15833. }
  15834. IL_01b0:
  15835. {
  15836. }
  15837. IL_01b1:
  15838. {
  15839. }
  15840. IL_01b2:
  15841. {
  15842. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15843. Vector3U5BU5D_t1718750761* L_52 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15844. NullCheck(L_52);
  15845. float L_53 = (&V_0)->get_x_1();
  15846. float L_54 = (&V_0)->get_y_2();
  15847. Vector2_t2156229523 L_55;
  15848. memset(&L_55, 0, sizeof(L_55));
  15849. Vector2__ctor_m3970636864((&L_55), L_53, L_54, /*hidden argument*/NULL);
  15850. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15851. Vector3_t3722313464 L_56 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_55, /*hidden argument*/NULL);
  15852. *(Vector3_t3722313464 *)((L_52)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_56;
  15853. Vector3U5BU5D_t1718750761* L_57 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15854. NullCheck(L_57);
  15855. float L_58 = (&V_0)->get_x_1();
  15856. float L_59 = (&V_0)->get_w_4();
  15857. Vector2_t2156229523 L_60;
  15858. memset(&L_60, 0, sizeof(L_60));
  15859. Vector2__ctor_m3970636864((&L_60), L_58, L_59, /*hidden argument*/NULL);
  15860. Vector3_t3722313464 L_61 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_60, /*hidden argument*/NULL);
  15861. *(Vector3_t3722313464 *)((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_61;
  15862. Vector3U5BU5D_t1718750761* L_62 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15863. NullCheck(L_62);
  15864. float L_63 = (&V_0)->get_z_3();
  15865. float L_64 = (&V_0)->get_w_4();
  15866. Vector2_t2156229523 L_65;
  15867. memset(&L_65, 0, sizeof(L_65));
  15868. Vector2__ctor_m3970636864((&L_65), L_63, L_64, /*hidden argument*/NULL);
  15869. Vector3_t3722313464 L_66 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_65, /*hidden argument*/NULL);
  15870. *(Vector3_t3722313464 *)((L_62)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_66;
  15871. Vector3U5BU5D_t1718750761* L_67 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15872. NullCheck(L_67);
  15873. float L_68 = (&V_0)->get_z_3();
  15874. float L_69 = (&V_0)->get_y_2();
  15875. Vector2_t2156229523 L_70;
  15876. memset(&L_70, 0, sizeof(L_70));
  15877. Vector2__ctor_m3970636864((&L_70), L_68, L_69, /*hidden argument*/NULL);
  15878. Vector3_t3722313464 L_71 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_70, /*hidden argument*/NULL);
  15879. *(Vector3_t3722313464 *)((L_67)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_71;
  15880. Vector3U5BU5D_t1718750761* L_72 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15881. NullCheck(L_72);
  15882. float L_73 = V_3;
  15883. float L_74 = V_4;
  15884. Vector2_t2156229523 L_75;
  15885. memset(&L_75, 0, sizeof(L_75));
  15886. Vector2__ctor_m3970636864((&L_75), L_73, L_74, /*hidden argument*/NULL);
  15887. Vector3_t3722313464 L_76 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_75, /*hidden argument*/NULL);
  15888. *(Vector3_t3722313464 *)((L_72)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_76;
  15889. Vector3U5BU5D_t1718750761* L_77 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15890. NullCheck(L_77);
  15891. float L_78 = V_3;
  15892. float L_79 = V_6;
  15893. Vector2_t2156229523 L_80;
  15894. memset(&L_80, 0, sizeof(L_80));
  15895. Vector2__ctor_m3970636864((&L_80), L_78, L_79, /*hidden argument*/NULL);
  15896. Vector3_t3722313464 L_81 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_80, /*hidden argument*/NULL);
  15897. *(Vector3_t3722313464 *)((L_77)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_81;
  15898. Vector3U5BU5D_t1718750761* L_82 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15899. NullCheck(L_82);
  15900. float L_83 = V_5;
  15901. float L_84 = V_6;
  15902. Vector2_t2156229523 L_85;
  15903. memset(&L_85, 0, sizeof(L_85));
  15904. Vector2__ctor_m3970636864((&L_85), L_83, L_84, /*hidden argument*/NULL);
  15905. Vector3_t3722313464 L_86 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_85, /*hidden argument*/NULL);
  15906. *(Vector3_t3722313464 *)((L_82)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_86;
  15907. Vector3U5BU5D_t1718750761* L_87 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15908. NullCheck(L_87);
  15909. float L_88 = V_5;
  15910. float L_89 = V_4;
  15911. Vector2_t2156229523 L_90;
  15912. memset(&L_90, 0, sizeof(L_90));
  15913. Vector2__ctor_m3970636864((&L_90), L_88, L_89, /*hidden argument*/NULL);
  15914. Vector3_t3722313464 L_91 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_90, /*hidden argument*/NULL);
  15915. *(Vector3_t3722313464 *)((L_87)->GetAddressAt(static_cast<il2cpp_array_size_t>(3))) = L_91;
  15916. float L_92 = __this->get_m_FillAmount_35();
  15917. if ((!(((float)L_92) < ((float)(1.0f)))))
  15918. {
  15919. goto IL_09ad;
  15920. }
  15921. }
  15922. {
  15923. int32_t L_93 = __this->get_m_FillMethod_34();
  15924. if (!L_93)
  15925. {
  15926. goto IL_09ad;
  15927. }
  15928. }
  15929. {
  15930. int32_t L_94 = __this->get_m_FillMethod_34();
  15931. if ((((int32_t)L_94) == ((int32_t)1)))
  15932. {
  15933. goto IL_09ad;
  15934. }
  15935. }
  15936. {
  15937. int32_t L_95 = Image_get_fillMethod_m1027254375(__this, /*hidden argument*/NULL);
  15938. if ((!(((uint32_t)L_95) == ((uint32_t)2))))
  15939. {
  15940. goto IL_0345;
  15941. }
  15942. }
  15943. {
  15944. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15945. Vector3U5BU5D_t1718750761* L_96 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15946. Vector3U5BU5D_t1718750761* L_97 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15947. float L_98 = __this->get_m_FillAmount_35();
  15948. bool L_99 = __this->get_m_FillClockwise_36();
  15949. int32_t L_100 = __this->get_m_FillOrigin_37();
  15950. bool L_101 = Image_RadialCut_m1142644448(NULL /*static, unused*/, L_96, L_97, L_98, L_99, L_100, /*hidden argument*/NULL);
  15951. if (!L_101)
  15952. {
  15953. goto IL_033f;
  15954. }
  15955. }
  15956. {
  15957. VertexHelper_t2453304189 * L_102 = ___toFill0;
  15958. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  15959. Vector3U5BU5D_t1718750761* L_103 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  15960. Color_t2555686324 L_104 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15961. Color32_t2600501292 L_105 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_104, /*hidden argument*/NULL);
  15962. Vector3U5BU5D_t1718750761* L_106 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  15963. Image_AddQuad_m969836764(NULL /*static, unused*/, L_102, L_103, L_105, L_106, /*hidden argument*/NULL);
  15964. }
  15965. IL_033f:
  15966. {
  15967. goto IL_09a7;
  15968. }
  15969. IL_0345:
  15970. {
  15971. int32_t L_107 = Image_get_fillMethod_m1027254375(__this, /*hidden argument*/NULL);
  15972. if ((!(((uint32_t)L_107) == ((uint32_t)3))))
  15973. {
  15974. goto IL_069a;
  15975. }
  15976. }
  15977. {
  15978. V_9 = 0;
  15979. goto IL_068c;
  15980. }
  15981. IL_035a:
  15982. {
  15983. int32_t L_108 = __this->get_m_FillOrigin_37();
  15984. if ((((int32_t)L_108) <= ((int32_t)1)))
  15985. {
  15986. goto IL_036d;
  15987. }
  15988. }
  15989. {
  15990. G_B30_0 = 1;
  15991. goto IL_036e;
  15992. }
  15993. IL_036d:
  15994. {
  15995. G_B30_0 = 0;
  15996. }
  15997. IL_036e:
  15998. {
  15999. V_14 = G_B30_0;
  16000. int32_t L_109 = __this->get_m_FillOrigin_37();
  16001. if (!L_109)
  16002. {
  16003. goto IL_0387;
  16004. }
  16005. }
  16006. {
  16007. int32_t L_110 = __this->get_m_FillOrigin_37();
  16008. if ((!(((uint32_t)L_110) == ((uint32_t)2))))
  16009. {
  16010. goto IL_03ca;
  16011. }
  16012. }
  16013. IL_0387:
  16014. {
  16015. V_12 = (0.0f);
  16016. V_13 = (1.0f);
  16017. int32_t L_111 = V_9;
  16018. int32_t L_112 = V_14;
  16019. if ((!(((uint32_t)L_111) == ((uint32_t)L_112))))
  16020. {
  16021. goto IL_03b4;
  16022. }
  16023. }
  16024. {
  16025. V_10 = (0.0f);
  16026. V_11 = (0.5f);
  16027. goto IL_03c4;
  16028. }
  16029. IL_03b4:
  16030. {
  16031. V_10 = (0.5f);
  16032. V_11 = (1.0f);
  16033. }
  16034. IL_03c4:
  16035. {
  16036. goto IL_0408;
  16037. }
  16038. IL_03ca:
  16039. {
  16040. V_10 = (0.0f);
  16041. V_11 = (1.0f);
  16042. int32_t L_113 = V_9;
  16043. int32_t L_114 = V_14;
  16044. if ((!(((uint32_t)L_113) == ((uint32_t)L_114))))
  16045. {
  16046. goto IL_03f7;
  16047. }
  16048. }
  16049. {
  16050. V_12 = (0.5f);
  16051. V_13 = (1.0f);
  16052. goto IL_0407;
  16053. }
  16054. IL_03f7:
  16055. {
  16056. V_12 = (0.0f);
  16057. V_13 = (0.5f);
  16058. }
  16059. IL_0407:
  16060. {
  16061. }
  16062. IL_0408:
  16063. {
  16064. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16065. Vector3U5BU5D_t1718750761* L_115 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16066. NullCheck(L_115);
  16067. float L_116 = (&V_0)->get_x_1();
  16068. float L_117 = (&V_0)->get_z_3();
  16069. float L_118 = V_10;
  16070. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16071. float L_119 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_116, L_117, L_118, /*hidden argument*/NULL);
  16072. ((L_115)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_x_1(L_119);
  16073. Vector3U5BU5D_t1718750761* L_120 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16074. NullCheck(L_120);
  16075. Vector3U5BU5D_t1718750761* L_121 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16076. NullCheck(L_121);
  16077. float L_122 = ((L_121)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  16078. ((L_120)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_x_1(L_122);
  16079. Vector3U5BU5D_t1718750761* L_123 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16080. NullCheck(L_123);
  16081. float L_124 = (&V_0)->get_x_1();
  16082. float L_125 = (&V_0)->get_z_3();
  16083. float L_126 = V_11;
  16084. float L_127 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_124, L_125, L_126, /*hidden argument*/NULL);
  16085. ((L_123)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_x_1(L_127);
  16086. Vector3U5BU5D_t1718750761* L_128 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16087. NullCheck(L_128);
  16088. Vector3U5BU5D_t1718750761* L_129 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16089. NullCheck(L_129);
  16090. float L_130 = ((L_129)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  16091. ((L_128)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_x_1(L_130);
  16092. Vector3U5BU5D_t1718750761* L_131 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16093. NullCheck(L_131);
  16094. float L_132 = (&V_0)->get_y_2();
  16095. float L_133 = (&V_0)->get_w_4();
  16096. float L_134 = V_12;
  16097. float L_135 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_132, L_133, L_134, /*hidden argument*/NULL);
  16098. ((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_y_2(L_135);
  16099. Vector3U5BU5D_t1718750761* L_136 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16100. NullCheck(L_136);
  16101. float L_137 = (&V_0)->get_y_2();
  16102. float L_138 = (&V_0)->get_w_4();
  16103. float L_139 = V_13;
  16104. float L_140 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_137, L_138, L_139, /*hidden argument*/NULL);
  16105. ((L_136)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_y_2(L_140);
  16106. Vector3U5BU5D_t1718750761* L_141 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16107. NullCheck(L_141);
  16108. Vector3U5BU5D_t1718750761* L_142 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16109. NullCheck(L_142);
  16110. float L_143 = ((L_142)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->get_y_2();
  16111. ((L_141)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_y_2(L_143);
  16112. Vector3U5BU5D_t1718750761* L_144 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16113. NullCheck(L_144);
  16114. Vector3U5BU5D_t1718750761* L_145 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16115. NullCheck(L_145);
  16116. float L_146 = ((L_145)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  16117. ((L_144)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_y_2(L_146);
  16118. Vector3U5BU5D_t1718750761* L_147 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16119. NullCheck(L_147);
  16120. float L_148 = V_3;
  16121. float L_149 = V_5;
  16122. float L_150 = V_10;
  16123. float L_151 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_148, L_149, L_150, /*hidden argument*/NULL);
  16124. ((L_147)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_x_1(L_151);
  16125. Vector3U5BU5D_t1718750761* L_152 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16126. NullCheck(L_152);
  16127. Vector3U5BU5D_t1718750761* L_153 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16128. NullCheck(L_153);
  16129. float L_154 = ((L_153)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  16130. ((L_152)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_x_1(L_154);
  16131. Vector3U5BU5D_t1718750761* L_155 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16132. NullCheck(L_155);
  16133. float L_156 = V_3;
  16134. float L_157 = V_5;
  16135. float L_158 = V_11;
  16136. float L_159 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_156, L_157, L_158, /*hidden argument*/NULL);
  16137. ((L_155)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_x_1(L_159);
  16138. Vector3U5BU5D_t1718750761* L_160 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16139. NullCheck(L_160);
  16140. Vector3U5BU5D_t1718750761* L_161 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16141. NullCheck(L_161);
  16142. float L_162 = ((L_161)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  16143. ((L_160)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_x_1(L_162);
  16144. Vector3U5BU5D_t1718750761* L_163 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16145. NullCheck(L_163);
  16146. float L_164 = V_4;
  16147. float L_165 = V_6;
  16148. float L_166 = V_12;
  16149. float L_167 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_164, L_165, L_166, /*hidden argument*/NULL);
  16150. ((L_163)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_y_2(L_167);
  16151. Vector3U5BU5D_t1718750761* L_168 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16152. NullCheck(L_168);
  16153. float L_169 = V_4;
  16154. float L_170 = V_6;
  16155. float L_171 = V_13;
  16156. float L_172 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_169, L_170, L_171, /*hidden argument*/NULL);
  16157. ((L_168)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_y_2(L_172);
  16158. Vector3U5BU5D_t1718750761* L_173 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16159. NullCheck(L_173);
  16160. Vector3U5BU5D_t1718750761* L_174 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16161. NullCheck(L_174);
  16162. float L_175 = ((L_174)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->get_y_2();
  16163. ((L_173)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_y_2(L_175);
  16164. Vector3U5BU5D_t1718750761* L_176 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16165. NullCheck(L_176);
  16166. Vector3U5BU5D_t1718750761* L_177 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16167. NullCheck(L_177);
  16168. float L_178 = ((L_177)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  16169. ((L_176)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_y_2(L_178);
  16170. bool L_179 = __this->get_m_FillClockwise_36();
  16171. if (!L_179)
  16172. {
  16173. goto IL_0626;
  16174. }
  16175. }
  16176. {
  16177. float L_180 = Image_get_fillAmount_m2193224718(__this, /*hidden argument*/NULL);
  16178. int32_t L_181 = V_9;
  16179. G_B43_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_180, (float)(2.0f))), (float)(((float)((float)L_181)))));
  16180. goto IL_0638;
  16181. }
  16182. IL_0626:
  16183. {
  16184. float L_182 = __this->get_m_FillAmount_35();
  16185. int32_t L_183 = V_9;
  16186. G_B43_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_182, (float)(2.0f))), (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)1, (int32_t)L_183)))))));
  16187. }
  16188. IL_0638:
  16189. {
  16190. V_15 = G_B43_0;
  16191. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16192. Vector3U5BU5D_t1718750761* L_184 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16193. Vector3U5BU5D_t1718750761* L_185 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16194. float L_186 = V_15;
  16195. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16196. float L_187 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_186, /*hidden argument*/NULL);
  16197. bool L_188 = __this->get_m_FillClockwise_36();
  16198. int32_t L_189 = V_9;
  16199. int32_t L_190 = __this->get_m_FillOrigin_37();
  16200. bool L_191 = Image_RadialCut_m1142644448(NULL /*static, unused*/, L_184, L_185, L_187, L_188, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_189, (int32_t)L_190)), (int32_t)3))%(int32_t)4)), /*hidden argument*/NULL);
  16201. if (!L_191)
  16202. {
  16203. goto IL_0685;
  16204. }
  16205. }
  16206. {
  16207. VertexHelper_t2453304189 * L_192 = ___toFill0;
  16208. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16209. Vector3U5BU5D_t1718750761* L_193 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16210. Color_t2555686324 L_194 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  16211. Color32_t2600501292 L_195 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_194, /*hidden argument*/NULL);
  16212. Vector3U5BU5D_t1718750761* L_196 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16213. Image_AddQuad_m969836764(NULL /*static, unused*/, L_192, L_193, L_195, L_196, /*hidden argument*/NULL);
  16214. }
  16215. IL_0685:
  16216. {
  16217. int32_t L_197 = V_9;
  16218. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_197, (int32_t)1));
  16219. }
  16220. IL_068c:
  16221. {
  16222. int32_t L_198 = V_9;
  16223. if ((((int32_t)L_198) < ((int32_t)2)))
  16224. {
  16225. goto IL_035a;
  16226. }
  16227. }
  16228. {
  16229. goto IL_09a7;
  16230. }
  16231. IL_069a:
  16232. {
  16233. int32_t L_199 = Image_get_fillMethod_m1027254375(__this, /*hidden argument*/NULL);
  16234. if ((!(((uint32_t)L_199) == ((uint32_t)4))))
  16235. {
  16236. goto IL_09a7;
  16237. }
  16238. }
  16239. {
  16240. V_16 = 0;
  16241. goto IL_099e;
  16242. }
  16243. IL_06af:
  16244. {
  16245. int32_t L_200 = V_16;
  16246. if ((((int32_t)L_200) >= ((int32_t)2)))
  16247. {
  16248. goto IL_06cd;
  16249. }
  16250. }
  16251. {
  16252. V_17 = (0.0f);
  16253. V_18 = (0.5f);
  16254. goto IL_06dd;
  16255. }
  16256. IL_06cd:
  16257. {
  16258. V_17 = (0.5f);
  16259. V_18 = (1.0f);
  16260. }
  16261. IL_06dd:
  16262. {
  16263. int32_t L_201 = V_16;
  16264. if (!L_201)
  16265. {
  16266. goto IL_06ec;
  16267. }
  16268. }
  16269. {
  16270. int32_t L_202 = V_16;
  16271. if ((!(((uint32_t)L_202) == ((uint32_t)3))))
  16272. {
  16273. goto IL_0701;
  16274. }
  16275. }
  16276. IL_06ec:
  16277. {
  16278. V_19 = (0.0f);
  16279. V_20 = (0.5f);
  16280. goto IL_0711;
  16281. }
  16282. IL_0701:
  16283. {
  16284. V_19 = (0.5f);
  16285. V_20 = (1.0f);
  16286. }
  16287. IL_0711:
  16288. {
  16289. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16290. Vector3U5BU5D_t1718750761* L_203 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16291. NullCheck(L_203);
  16292. float L_204 = (&V_0)->get_x_1();
  16293. float L_205 = (&V_0)->get_z_3();
  16294. float L_206 = V_17;
  16295. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16296. float L_207 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_204, L_205, L_206, /*hidden argument*/NULL);
  16297. ((L_203)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_x_1(L_207);
  16298. Vector3U5BU5D_t1718750761* L_208 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16299. NullCheck(L_208);
  16300. Vector3U5BU5D_t1718750761* L_209 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16301. NullCheck(L_209);
  16302. float L_210 = ((L_209)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  16303. ((L_208)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_x_1(L_210);
  16304. Vector3U5BU5D_t1718750761* L_211 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16305. NullCheck(L_211);
  16306. float L_212 = (&V_0)->get_x_1();
  16307. float L_213 = (&V_0)->get_z_3();
  16308. float L_214 = V_18;
  16309. float L_215 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_212, L_213, L_214, /*hidden argument*/NULL);
  16310. ((L_211)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_x_1(L_215);
  16311. Vector3U5BU5D_t1718750761* L_216 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16312. NullCheck(L_216);
  16313. Vector3U5BU5D_t1718750761* L_217 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16314. NullCheck(L_217);
  16315. float L_218 = ((L_217)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  16316. ((L_216)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_x_1(L_218);
  16317. Vector3U5BU5D_t1718750761* L_219 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16318. NullCheck(L_219);
  16319. float L_220 = (&V_0)->get_y_2();
  16320. float L_221 = (&V_0)->get_w_4();
  16321. float L_222 = V_19;
  16322. float L_223 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_220, L_221, L_222, /*hidden argument*/NULL);
  16323. ((L_219)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_y_2(L_223);
  16324. Vector3U5BU5D_t1718750761* L_224 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16325. NullCheck(L_224);
  16326. float L_225 = (&V_0)->get_y_2();
  16327. float L_226 = (&V_0)->get_w_4();
  16328. float L_227 = V_20;
  16329. float L_228 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_225, L_226, L_227, /*hidden argument*/NULL);
  16330. ((L_224)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_y_2(L_228);
  16331. Vector3U5BU5D_t1718750761* L_229 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16332. NullCheck(L_229);
  16333. Vector3U5BU5D_t1718750761* L_230 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16334. NullCheck(L_230);
  16335. float L_231 = ((L_230)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->get_y_2();
  16336. ((L_229)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_y_2(L_231);
  16337. Vector3U5BU5D_t1718750761* L_232 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16338. NullCheck(L_232);
  16339. Vector3U5BU5D_t1718750761* L_233 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16340. NullCheck(L_233);
  16341. float L_234 = ((L_233)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  16342. ((L_232)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_y_2(L_234);
  16343. Vector3U5BU5D_t1718750761* L_235 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16344. NullCheck(L_235);
  16345. float L_236 = V_3;
  16346. float L_237 = V_5;
  16347. float L_238 = V_17;
  16348. float L_239 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_236, L_237, L_238, /*hidden argument*/NULL);
  16349. ((L_235)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_x_1(L_239);
  16350. Vector3U5BU5D_t1718750761* L_240 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16351. NullCheck(L_240);
  16352. Vector3U5BU5D_t1718750761* L_241 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16353. NullCheck(L_241);
  16354. float L_242 = ((L_241)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  16355. ((L_240)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_x_1(L_242);
  16356. Vector3U5BU5D_t1718750761* L_243 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16357. NullCheck(L_243);
  16358. float L_244 = V_3;
  16359. float L_245 = V_5;
  16360. float L_246 = V_18;
  16361. float L_247 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_244, L_245, L_246, /*hidden argument*/NULL);
  16362. ((L_243)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_x_1(L_247);
  16363. Vector3U5BU5D_t1718750761* L_248 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16364. NullCheck(L_248);
  16365. Vector3U5BU5D_t1718750761* L_249 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16366. NullCheck(L_249);
  16367. float L_250 = ((L_249)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  16368. ((L_248)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_x_1(L_250);
  16369. Vector3U5BU5D_t1718750761* L_251 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16370. NullCheck(L_251);
  16371. float L_252 = V_4;
  16372. float L_253 = V_6;
  16373. float L_254 = V_19;
  16374. float L_255 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_252, L_253, L_254, /*hidden argument*/NULL);
  16375. ((L_251)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_y_2(L_255);
  16376. Vector3U5BU5D_t1718750761* L_256 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16377. NullCheck(L_256);
  16378. float L_257 = V_4;
  16379. float L_258 = V_6;
  16380. float L_259 = V_20;
  16381. float L_260 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_257, L_258, L_259, /*hidden argument*/NULL);
  16382. ((L_256)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_y_2(L_260);
  16383. Vector3U5BU5D_t1718750761* L_261 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16384. NullCheck(L_261);
  16385. Vector3U5BU5D_t1718750761* L_262 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16386. NullCheck(L_262);
  16387. float L_263 = ((L_262)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->get_y_2();
  16388. ((L_261)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_y_2(L_263);
  16389. Vector3U5BU5D_t1718750761* L_264 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16390. NullCheck(L_264);
  16391. Vector3U5BU5D_t1718750761* L_265 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16392. NullCheck(L_265);
  16393. float L_266 = ((L_265)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  16394. ((L_264)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_y_2(L_266);
  16395. bool L_267 = __this->get_m_FillClockwise_36();
  16396. if (!L_267)
  16397. {
  16398. goto IL_0938;
  16399. }
  16400. }
  16401. {
  16402. float L_268 = __this->get_m_FillAmount_35();
  16403. int32_t L_269 = V_16;
  16404. int32_t L_270 = __this->get_m_FillOrigin_37();
  16405. G_B60_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_268, (float)(4.0f))), (float)(((float)((float)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_269, (int32_t)L_270))%(int32_t)4)))))));
  16406. goto IL_0953;
  16407. }
  16408. IL_0938:
  16409. {
  16410. float L_271 = __this->get_m_FillAmount_35();
  16411. int32_t L_272 = V_16;
  16412. int32_t L_273 = __this->get_m_FillOrigin_37();
  16413. G_B60_0 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_271, (float)(4.0f))), (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)3, (int32_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_272, (int32_t)L_273))%(int32_t)4)))))))));
  16414. }
  16415. IL_0953:
  16416. {
  16417. V_21 = G_B60_0;
  16418. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16419. Vector3U5BU5D_t1718750761* L_274 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16420. Vector3U5BU5D_t1718750761* L_275 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16421. float L_276 = V_21;
  16422. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16423. float L_277 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_276, /*hidden argument*/NULL);
  16424. bool L_278 = __this->get_m_FillClockwise_36();
  16425. int32_t L_279 = V_16;
  16426. bool L_280 = Image_RadialCut_m1142644448(NULL /*static, unused*/, L_274, L_275, L_277, L_278, ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_279, (int32_t)2))%(int32_t)4)), /*hidden argument*/NULL);
  16427. if (!L_280)
  16428. {
  16429. goto IL_0997;
  16430. }
  16431. }
  16432. {
  16433. VertexHelper_t2453304189 * L_281 = ___toFill0;
  16434. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16435. Vector3U5BU5D_t1718750761* L_282 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16436. Color_t2555686324 L_283 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  16437. Color32_t2600501292 L_284 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_283, /*hidden argument*/NULL);
  16438. Vector3U5BU5D_t1718750761* L_285 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16439. Image_AddQuad_m969836764(NULL /*static, unused*/, L_281, L_282, L_284, L_285, /*hidden argument*/NULL);
  16440. }
  16441. IL_0997:
  16442. {
  16443. int32_t L_286 = V_16;
  16444. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_286, (int32_t)1));
  16445. }
  16446. IL_099e:
  16447. {
  16448. int32_t L_287 = V_16;
  16449. if ((((int32_t)L_287) < ((int32_t)4)))
  16450. {
  16451. goto IL_06af;
  16452. }
  16453. }
  16454. {
  16455. }
  16456. IL_09a7:
  16457. {
  16458. goto IL_09ca;
  16459. }
  16460. IL_09ad:
  16461. {
  16462. VertexHelper_t2453304189 * L_288 = ___toFill0;
  16463. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16464. Vector3U5BU5D_t1718750761* L_289 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Xy_42();
  16465. Color_t2555686324 L_290 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  16466. Color32_t2600501292 L_291 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_290, /*hidden argument*/NULL);
  16467. Vector3U5BU5D_t1718750761* L_292 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Uv_43();
  16468. Image_AddQuad_m969836764(NULL /*static, unused*/, L_288, L_289, L_291, L_292, /*hidden argument*/NULL);
  16469. }
  16470. IL_09ca:
  16471. {
  16472. }
  16473. IL_09cb:
  16474. {
  16475. return;
  16476. }
  16477. }
  16478. // System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
  16479. extern "C" IL2CPP_METHOD_ATTR bool Image_RadialCut_m1142644448 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___xy0, Vector3U5BU5D_t1718750761* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
  16480. {
  16481. static bool s_Il2CppMethodInitialized;
  16482. if (!s_Il2CppMethodInitialized)
  16483. {
  16484. il2cpp_codegen_initialize_method (Image_RadialCut_m1142644448_MetadataUsageId);
  16485. s_Il2CppMethodInitialized = true;
  16486. }
  16487. bool V_0 = false;
  16488. float V_1 = 0.0f;
  16489. float V_2 = 0.0f;
  16490. float V_3 = 0.0f;
  16491. {
  16492. float L_0 = ___fill2;
  16493. if ((!(((float)L_0) < ((float)(0.001f)))))
  16494. {
  16495. goto IL_0013;
  16496. }
  16497. }
  16498. {
  16499. V_0 = (bool)0;
  16500. goto IL_0083;
  16501. }
  16502. IL_0013:
  16503. {
  16504. int32_t L_1 = ___corner4;
  16505. if ((!(((uint32_t)((int32_t)((int32_t)L_1&(int32_t)1))) == ((uint32_t)1))))
  16506. {
  16507. goto IL_0023;
  16508. }
  16509. }
  16510. {
  16511. bool L_2 = ___invert3;
  16512. ___invert3 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  16513. }
  16514. IL_0023:
  16515. {
  16516. bool L_3 = ___invert3;
  16517. if (L_3)
  16518. {
  16519. goto IL_003b;
  16520. }
  16521. }
  16522. {
  16523. float L_4 = ___fill2;
  16524. if ((!(((float)L_4) > ((float)(0.999f)))))
  16525. {
  16526. goto IL_003b;
  16527. }
  16528. }
  16529. {
  16530. V_0 = (bool)1;
  16531. goto IL_0083;
  16532. }
  16533. IL_003b:
  16534. {
  16535. float L_5 = ___fill2;
  16536. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16537. float L_6 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  16538. V_1 = L_6;
  16539. bool L_7 = ___invert3;
  16540. if (!L_7)
  16541. {
  16542. goto IL_0050;
  16543. }
  16544. }
  16545. {
  16546. float L_8 = V_1;
  16547. V_1 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_8));
  16548. }
  16549. IL_0050:
  16550. {
  16551. float L_9 = V_1;
  16552. V_1 = ((float)il2cpp_codegen_multiply((float)L_9, (float)(1.57079637f)));
  16553. float L_10 = V_1;
  16554. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16555. float L_11 = cosf(L_10);
  16556. V_2 = L_11;
  16557. float L_12 = V_1;
  16558. float L_13 = sinf(L_12);
  16559. V_3 = L_13;
  16560. Vector3U5BU5D_t1718750761* L_14 = ___xy0;
  16561. float L_15 = V_2;
  16562. float L_16 = V_3;
  16563. bool L_17 = ___invert3;
  16564. int32_t L_18 = ___corner4;
  16565. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  16566. Image_RadialCut_m3562817721(NULL /*static, unused*/, L_14, L_15, L_16, L_17, L_18, /*hidden argument*/NULL);
  16567. Vector3U5BU5D_t1718750761* L_19 = ___uv1;
  16568. float L_20 = V_2;
  16569. float L_21 = V_3;
  16570. bool L_22 = ___invert3;
  16571. int32_t L_23 = ___corner4;
  16572. Image_RadialCut_m3562817721(NULL /*static, unused*/, L_19, L_20, L_21, L_22, L_23, /*hidden argument*/NULL);
  16573. V_0 = (bool)1;
  16574. goto IL_0083;
  16575. }
  16576. IL_0083:
  16577. {
  16578. bool L_24 = V_0;
  16579. return L_24;
  16580. }
  16581. }
  16582. // System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
  16583. extern "C" IL2CPP_METHOD_ATTR void Image_RadialCut_m3562817721 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
  16584. {
  16585. static bool s_Il2CppMethodInitialized;
  16586. if (!s_Il2CppMethodInitialized)
  16587. {
  16588. il2cpp_codegen_initialize_method (Image_RadialCut_m3562817721_MetadataUsageId);
  16589. s_Il2CppMethodInitialized = true;
  16590. }
  16591. int32_t V_0 = 0;
  16592. int32_t V_1 = 0;
  16593. int32_t V_2 = 0;
  16594. int32_t V_3 = 0;
  16595. {
  16596. int32_t L_0 = ___corner4;
  16597. V_0 = L_0;
  16598. int32_t L_1 = ___corner4;
  16599. V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1))%(int32_t)4));
  16600. int32_t L_2 = ___corner4;
  16601. V_2 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)2))%(int32_t)4));
  16602. int32_t L_3 = ___corner4;
  16603. V_3 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)3))%(int32_t)4));
  16604. int32_t L_4 = ___corner4;
  16605. if ((!(((uint32_t)((int32_t)((int32_t)L_4&(int32_t)1))) == ((uint32_t)1))))
  16606. {
  16607. goto IL_0161;
  16608. }
  16609. }
  16610. {
  16611. float L_5 = ___sin2;
  16612. float L_6 = ___cos1;
  16613. if ((!(((float)L_5) > ((float)L_6))))
  16614. {
  16615. goto IL_0088;
  16616. }
  16617. }
  16618. {
  16619. float L_7 = ___cos1;
  16620. float L_8 = ___sin2;
  16621. ___cos1 = ((float)((float)L_7/(float)L_8));
  16622. ___sin2 = (1.0f);
  16623. bool L_9 = ___invert3;
  16624. if (!L_9)
  16625. {
  16626. goto IL_0082;
  16627. }
  16628. }
  16629. {
  16630. Vector3U5BU5D_t1718750761* L_10 = ___xy0;
  16631. int32_t L_11 = V_1;
  16632. NullCheck(L_10);
  16633. Vector3U5BU5D_t1718750761* L_12 = ___xy0;
  16634. int32_t L_13 = V_0;
  16635. NullCheck(L_12);
  16636. float L_14 = ((L_12)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_13)))->get_x_1();
  16637. Vector3U5BU5D_t1718750761* L_15 = ___xy0;
  16638. int32_t L_16 = V_2;
  16639. NullCheck(L_15);
  16640. float L_17 = ((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_16)))->get_x_1();
  16641. float L_18 = ___cos1;
  16642. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16643. float L_19 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_14, L_17, L_18, /*hidden argument*/NULL);
  16644. ((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))->set_x_1(L_19);
  16645. Vector3U5BU5D_t1718750761* L_20 = ___xy0;
  16646. int32_t L_21 = V_2;
  16647. NullCheck(L_20);
  16648. Vector3U5BU5D_t1718750761* L_22 = ___xy0;
  16649. int32_t L_23 = V_1;
  16650. NullCheck(L_22);
  16651. float L_24 = ((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_23)))->get_x_1();
  16652. ((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_21)))->set_x_1(L_24);
  16653. }
  16654. IL_0082:
  16655. {
  16656. goto IL_00fc;
  16657. }
  16658. IL_0088:
  16659. {
  16660. float L_25 = ___cos1;
  16661. float L_26 = ___sin2;
  16662. if ((!(((float)L_25) > ((float)L_26))))
  16663. {
  16664. goto IL_00ec;
  16665. }
  16666. }
  16667. {
  16668. float L_27 = ___sin2;
  16669. float L_28 = ___cos1;
  16670. ___sin2 = ((float)((float)L_27/(float)L_28));
  16671. ___cos1 = (1.0f);
  16672. bool L_29 = ___invert3;
  16673. if (L_29)
  16674. {
  16675. goto IL_00e6;
  16676. }
  16677. }
  16678. {
  16679. Vector3U5BU5D_t1718750761* L_30 = ___xy0;
  16680. int32_t L_31 = V_2;
  16681. NullCheck(L_30);
  16682. Vector3U5BU5D_t1718750761* L_32 = ___xy0;
  16683. int32_t L_33 = V_0;
  16684. NullCheck(L_32);
  16685. float L_34 = ((L_32)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_33)))->get_y_2();
  16686. Vector3U5BU5D_t1718750761* L_35 = ___xy0;
  16687. int32_t L_36 = V_2;
  16688. NullCheck(L_35);
  16689. float L_37 = ((L_35)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_36)))->get_y_2();
  16690. float L_38 = ___sin2;
  16691. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16692. float L_39 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_34, L_37, L_38, /*hidden argument*/NULL);
  16693. ((L_30)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_31)))->set_y_2(L_39);
  16694. Vector3U5BU5D_t1718750761* L_40 = ___xy0;
  16695. int32_t L_41 = V_3;
  16696. NullCheck(L_40);
  16697. Vector3U5BU5D_t1718750761* L_42 = ___xy0;
  16698. int32_t L_43 = V_2;
  16699. NullCheck(L_42);
  16700. float L_44 = ((L_42)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_43)))->get_y_2();
  16701. ((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_41)))->set_y_2(L_44);
  16702. }
  16703. IL_00e6:
  16704. {
  16705. goto IL_00fc;
  16706. }
  16707. IL_00ec:
  16708. {
  16709. ___cos1 = (1.0f);
  16710. ___sin2 = (1.0f);
  16711. }
  16712. IL_00fc:
  16713. {
  16714. bool L_45 = ___invert3;
  16715. if (L_45)
  16716. {
  16717. goto IL_0131;
  16718. }
  16719. }
  16720. {
  16721. Vector3U5BU5D_t1718750761* L_46 = ___xy0;
  16722. int32_t L_47 = V_3;
  16723. NullCheck(L_46);
  16724. Vector3U5BU5D_t1718750761* L_48 = ___xy0;
  16725. int32_t L_49 = V_0;
  16726. NullCheck(L_48);
  16727. float L_50 = ((L_48)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_49)))->get_x_1();
  16728. Vector3U5BU5D_t1718750761* L_51 = ___xy0;
  16729. int32_t L_52 = V_2;
  16730. NullCheck(L_51);
  16731. float L_53 = ((L_51)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_52)))->get_x_1();
  16732. float L_54 = ___cos1;
  16733. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16734. float L_55 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_50, L_53, L_54, /*hidden argument*/NULL);
  16735. ((L_46)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_47)))->set_x_1(L_55);
  16736. goto IL_015b;
  16737. }
  16738. IL_0131:
  16739. {
  16740. Vector3U5BU5D_t1718750761* L_56 = ___xy0;
  16741. int32_t L_57 = V_1;
  16742. NullCheck(L_56);
  16743. Vector3U5BU5D_t1718750761* L_58 = ___xy0;
  16744. int32_t L_59 = V_0;
  16745. NullCheck(L_58);
  16746. float L_60 = ((L_58)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_59)))->get_y_2();
  16747. Vector3U5BU5D_t1718750761* L_61 = ___xy0;
  16748. int32_t L_62 = V_2;
  16749. NullCheck(L_61);
  16750. float L_63 = ((L_61)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_62)))->get_y_2();
  16751. float L_64 = ___sin2;
  16752. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16753. float L_65 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_60, L_63, L_64, /*hidden argument*/NULL);
  16754. ((L_56)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_57)))->set_y_2(L_65);
  16755. }
  16756. IL_015b:
  16757. {
  16758. goto IL_029a;
  16759. }
  16760. IL_0161:
  16761. {
  16762. float L_66 = ___cos1;
  16763. float L_67 = ___sin2;
  16764. if ((!(((float)L_66) > ((float)L_67))))
  16765. {
  16766. goto IL_01c6;
  16767. }
  16768. }
  16769. {
  16770. float L_68 = ___sin2;
  16771. float L_69 = ___cos1;
  16772. ___sin2 = ((float)((float)L_68/(float)L_69));
  16773. ___cos1 = (1.0f);
  16774. bool L_70 = ___invert3;
  16775. if (L_70)
  16776. {
  16777. goto IL_01c0;
  16778. }
  16779. }
  16780. {
  16781. Vector3U5BU5D_t1718750761* L_71 = ___xy0;
  16782. int32_t L_72 = V_1;
  16783. NullCheck(L_71);
  16784. Vector3U5BU5D_t1718750761* L_73 = ___xy0;
  16785. int32_t L_74 = V_0;
  16786. NullCheck(L_73);
  16787. float L_75 = ((L_73)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_74)))->get_y_2();
  16788. Vector3U5BU5D_t1718750761* L_76 = ___xy0;
  16789. int32_t L_77 = V_2;
  16790. NullCheck(L_76);
  16791. float L_78 = ((L_76)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_77)))->get_y_2();
  16792. float L_79 = ___sin2;
  16793. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16794. float L_80 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_75, L_78, L_79, /*hidden argument*/NULL);
  16795. ((L_71)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_72)))->set_y_2(L_80);
  16796. Vector3U5BU5D_t1718750761* L_81 = ___xy0;
  16797. int32_t L_82 = V_2;
  16798. NullCheck(L_81);
  16799. Vector3U5BU5D_t1718750761* L_83 = ___xy0;
  16800. int32_t L_84 = V_1;
  16801. NullCheck(L_83);
  16802. float L_85 = ((L_83)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_84)))->get_y_2();
  16803. ((L_81)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_82)))->set_y_2(L_85);
  16804. }
  16805. IL_01c0:
  16806. {
  16807. goto IL_023a;
  16808. }
  16809. IL_01c6:
  16810. {
  16811. float L_86 = ___sin2;
  16812. float L_87 = ___cos1;
  16813. if ((!(((float)L_86) > ((float)L_87))))
  16814. {
  16815. goto IL_022a;
  16816. }
  16817. }
  16818. {
  16819. float L_88 = ___cos1;
  16820. float L_89 = ___sin2;
  16821. ___cos1 = ((float)((float)L_88/(float)L_89));
  16822. ___sin2 = (1.0f);
  16823. bool L_90 = ___invert3;
  16824. if (!L_90)
  16825. {
  16826. goto IL_0224;
  16827. }
  16828. }
  16829. {
  16830. Vector3U5BU5D_t1718750761* L_91 = ___xy0;
  16831. int32_t L_92 = V_2;
  16832. NullCheck(L_91);
  16833. Vector3U5BU5D_t1718750761* L_93 = ___xy0;
  16834. int32_t L_94 = V_0;
  16835. NullCheck(L_93);
  16836. float L_95 = ((L_93)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_94)))->get_x_1();
  16837. Vector3U5BU5D_t1718750761* L_96 = ___xy0;
  16838. int32_t L_97 = V_2;
  16839. NullCheck(L_96);
  16840. float L_98 = ((L_96)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_97)))->get_x_1();
  16841. float L_99 = ___cos1;
  16842. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16843. float L_100 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_95, L_98, L_99, /*hidden argument*/NULL);
  16844. ((L_91)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_92)))->set_x_1(L_100);
  16845. Vector3U5BU5D_t1718750761* L_101 = ___xy0;
  16846. int32_t L_102 = V_3;
  16847. NullCheck(L_101);
  16848. Vector3U5BU5D_t1718750761* L_103 = ___xy0;
  16849. int32_t L_104 = V_2;
  16850. NullCheck(L_103);
  16851. float L_105 = ((L_103)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_104)))->get_x_1();
  16852. ((L_101)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_102)))->set_x_1(L_105);
  16853. }
  16854. IL_0224:
  16855. {
  16856. goto IL_023a;
  16857. }
  16858. IL_022a:
  16859. {
  16860. ___cos1 = (1.0f);
  16861. ___sin2 = (1.0f);
  16862. }
  16863. IL_023a:
  16864. {
  16865. bool L_106 = ___invert3;
  16866. if (!L_106)
  16867. {
  16868. goto IL_026f;
  16869. }
  16870. }
  16871. {
  16872. Vector3U5BU5D_t1718750761* L_107 = ___xy0;
  16873. int32_t L_108 = V_3;
  16874. NullCheck(L_107);
  16875. Vector3U5BU5D_t1718750761* L_109 = ___xy0;
  16876. int32_t L_110 = V_0;
  16877. NullCheck(L_109);
  16878. float L_111 = ((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_110)))->get_y_2();
  16879. Vector3U5BU5D_t1718750761* L_112 = ___xy0;
  16880. int32_t L_113 = V_2;
  16881. NullCheck(L_112);
  16882. float L_114 = ((L_112)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_113)))->get_y_2();
  16883. float L_115 = ___sin2;
  16884. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16885. float L_116 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_111, L_114, L_115, /*hidden argument*/NULL);
  16886. ((L_107)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_108)))->set_y_2(L_116);
  16887. goto IL_0299;
  16888. }
  16889. IL_026f:
  16890. {
  16891. Vector3U5BU5D_t1718750761* L_117 = ___xy0;
  16892. int32_t L_118 = V_1;
  16893. NullCheck(L_117);
  16894. Vector3U5BU5D_t1718750761* L_119 = ___xy0;
  16895. int32_t L_120 = V_0;
  16896. NullCheck(L_119);
  16897. float L_121 = ((L_119)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_120)))->get_x_1();
  16898. Vector3U5BU5D_t1718750761* L_122 = ___xy0;
  16899. int32_t L_123 = V_2;
  16900. NullCheck(L_122);
  16901. float L_124 = ((L_122)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_123)))->get_x_1();
  16902. float L_125 = ___cos1;
  16903. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  16904. float L_126 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_121, L_124, L_125, /*hidden argument*/NULL);
  16905. ((L_117)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_118)))->set_x_1(L_126);
  16906. }
  16907. IL_0299:
  16908. {
  16909. }
  16910. IL_029a:
  16911. {
  16912. return;
  16913. }
  16914. }
  16915. // System.Void UnityEngine.UI.Image::CalculateLayoutInputHorizontal()
  16916. extern "C" IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputHorizontal_m1595088045 (Image_t2670269651 * __this, const RuntimeMethod* method)
  16917. {
  16918. {
  16919. return;
  16920. }
  16921. }
  16922. // System.Void UnityEngine.UI.Image::CalculateLayoutInputVertical()
  16923. extern "C" IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputVertical_m3015335639 (Image_t2670269651 * __this, const RuntimeMethod* method)
  16924. {
  16925. {
  16926. return;
  16927. }
  16928. }
  16929. // System.Single UnityEngine.UI.Image::get_minWidth()
  16930. extern "C" IL2CPP_METHOD_ATTR float Image_get_minWidth_m755066479 (Image_t2670269651 * __this, const RuntimeMethod* method)
  16931. {
  16932. float V_0 = 0.0f;
  16933. {
  16934. V_0 = (0.0f);
  16935. goto IL_000c;
  16936. }
  16937. IL_000c:
  16938. {
  16939. float L_0 = V_0;
  16940. return L_0;
  16941. }
  16942. }
  16943. // System.Single UnityEngine.UI.Image::get_preferredWidth()
  16944. extern "C" IL2CPP_METHOD_ATTR float Image_get_preferredWidth_m580264960 (Image_t2670269651 * __this, const RuntimeMethod* method)
  16945. {
  16946. static bool s_Il2CppMethodInitialized;
  16947. if (!s_Il2CppMethodInitialized)
  16948. {
  16949. il2cpp_codegen_initialize_method (Image_get_preferredWidth_m580264960_MetadataUsageId);
  16950. s_Il2CppMethodInitialized = true;
  16951. }
  16952. float V_0 = 0.0f;
  16953. Vector2_t2156229523 V_1;
  16954. memset(&V_1, 0, sizeof(V_1));
  16955. Rect_t2360479859 V_2;
  16956. memset(&V_2, 0, sizeof(V_2));
  16957. Vector2_t2156229523 V_3;
  16958. memset(&V_3, 0, sizeof(V_3));
  16959. {
  16960. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  16961. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  16962. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  16963. if (!L_1)
  16964. {
  16965. goto IL_001d;
  16966. }
  16967. }
  16968. {
  16969. V_0 = (0.0f);
  16970. goto IL_007d;
  16971. }
  16972. IL_001d:
  16973. {
  16974. int32_t L_2 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  16975. if ((((int32_t)L_2) == ((int32_t)1)))
  16976. {
  16977. goto IL_0035;
  16978. }
  16979. }
  16980. {
  16981. int32_t L_3 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  16982. if ((!(((uint32_t)L_3) == ((uint32_t)2))))
  16983. {
  16984. goto IL_0055;
  16985. }
  16986. }
  16987. IL_0035:
  16988. {
  16989. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  16990. Vector2_t2156229523 L_5 = DataUtility_GetMinSize_m843062179(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  16991. V_1 = L_5;
  16992. float L_6 = (&V_1)->get_x_0();
  16993. float L_7 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  16994. V_0 = ((float)((float)L_6/(float)L_7));
  16995. goto IL_007d;
  16996. }
  16997. IL_0055:
  16998. {
  16999. Sprite_t280657092 * L_8 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17000. NullCheck(L_8);
  17001. Rect_t2360479859 L_9 = Sprite_get_rect_m2575211689(L_8, /*hidden argument*/NULL);
  17002. V_2 = L_9;
  17003. Vector2_t2156229523 L_10 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  17004. V_3 = L_10;
  17005. float L_11 = (&V_3)->get_x_0();
  17006. float L_12 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  17007. V_0 = ((float)((float)L_11/(float)L_12));
  17008. goto IL_007d;
  17009. }
  17010. IL_007d:
  17011. {
  17012. float L_13 = V_0;
  17013. return L_13;
  17014. }
  17015. }
  17016. // System.Single UnityEngine.UI.Image::get_flexibleWidth()
  17017. extern "C" IL2CPP_METHOD_ATTR float Image_get_flexibleWidth_m2763351627 (Image_t2670269651 * __this, const RuntimeMethod* method)
  17018. {
  17019. float V_0 = 0.0f;
  17020. {
  17021. V_0 = (-1.0f);
  17022. goto IL_000c;
  17023. }
  17024. IL_000c:
  17025. {
  17026. float L_0 = V_0;
  17027. return L_0;
  17028. }
  17029. }
  17030. // System.Single UnityEngine.UI.Image::get_minHeight()
  17031. extern "C" IL2CPP_METHOD_ATTR float Image_get_minHeight_m3283554986 (Image_t2670269651 * __this, const RuntimeMethod* method)
  17032. {
  17033. float V_0 = 0.0f;
  17034. {
  17035. V_0 = (0.0f);
  17036. goto IL_000c;
  17037. }
  17038. IL_000c:
  17039. {
  17040. float L_0 = V_0;
  17041. return L_0;
  17042. }
  17043. }
  17044. // System.Single UnityEngine.UI.Image::get_preferredHeight()
  17045. extern "C" IL2CPP_METHOD_ATTR float Image_get_preferredHeight_m4201711465 (Image_t2670269651 * __this, const RuntimeMethod* method)
  17046. {
  17047. static bool s_Il2CppMethodInitialized;
  17048. if (!s_Il2CppMethodInitialized)
  17049. {
  17050. il2cpp_codegen_initialize_method (Image_get_preferredHeight_m4201711465_MetadataUsageId);
  17051. s_Il2CppMethodInitialized = true;
  17052. }
  17053. float V_0 = 0.0f;
  17054. Vector2_t2156229523 V_1;
  17055. memset(&V_1, 0, sizeof(V_1));
  17056. Rect_t2360479859 V_2;
  17057. memset(&V_2, 0, sizeof(V_2));
  17058. Vector2_t2156229523 V_3;
  17059. memset(&V_3, 0, sizeof(V_3));
  17060. {
  17061. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17062. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17063. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17064. if (!L_1)
  17065. {
  17066. goto IL_001d;
  17067. }
  17068. }
  17069. {
  17070. V_0 = (0.0f);
  17071. goto IL_007d;
  17072. }
  17073. IL_001d:
  17074. {
  17075. int32_t L_2 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  17076. if ((((int32_t)L_2) == ((int32_t)1)))
  17077. {
  17078. goto IL_0035;
  17079. }
  17080. }
  17081. {
  17082. int32_t L_3 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  17083. if ((!(((uint32_t)L_3) == ((uint32_t)2))))
  17084. {
  17085. goto IL_0055;
  17086. }
  17087. }
  17088. IL_0035:
  17089. {
  17090. Sprite_t280657092 * L_4 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17091. Vector2_t2156229523 L_5 = DataUtility_GetMinSize_m843062179(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  17092. V_1 = L_5;
  17093. float L_6 = (&V_1)->get_y_1();
  17094. float L_7 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  17095. V_0 = ((float)((float)L_6/(float)L_7));
  17096. goto IL_007d;
  17097. }
  17098. IL_0055:
  17099. {
  17100. Sprite_t280657092 * L_8 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17101. NullCheck(L_8);
  17102. Rect_t2360479859 L_9 = Sprite_get_rect_m2575211689(L_8, /*hidden argument*/NULL);
  17103. V_2 = L_9;
  17104. Vector2_t2156229523 L_10 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  17105. V_3 = L_10;
  17106. float L_11 = (&V_3)->get_y_1();
  17107. float L_12 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  17108. V_0 = ((float)((float)L_11/(float)L_12));
  17109. goto IL_007d;
  17110. }
  17111. IL_007d:
  17112. {
  17113. float L_13 = V_0;
  17114. return L_13;
  17115. }
  17116. }
  17117. // System.Single UnityEngine.UI.Image::get_flexibleHeight()
  17118. extern "C" IL2CPP_METHOD_ATTR float Image_get_flexibleHeight_m2142349904 (Image_t2670269651 * __this, const RuntimeMethod* method)
  17119. {
  17120. float V_0 = 0.0f;
  17121. {
  17122. V_0 = (-1.0f);
  17123. goto IL_000c;
  17124. }
  17125. IL_000c:
  17126. {
  17127. float L_0 = V_0;
  17128. return L_0;
  17129. }
  17130. }
  17131. // System.Int32 UnityEngine.UI.Image::get_layoutPriority()
  17132. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_layoutPriority_m1290204116 (Image_t2670269651 * __this, const RuntimeMethod* method)
  17133. {
  17134. int32_t V_0 = 0;
  17135. {
  17136. V_0 = 0;
  17137. goto IL_0008;
  17138. }
  17139. IL_0008:
  17140. {
  17141. int32_t L_0 = V_0;
  17142. return L_0;
  17143. }
  17144. }
  17145. // System.Boolean UnityEngine.UI.Image::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  17146. extern "C" IL2CPP_METHOD_ATTR bool Image_IsRaycastLocationValid_m2859678105 (Image_t2670269651 * __this, Vector2_t2156229523 ___screenPoint0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method)
  17147. {
  17148. static bool s_Il2CppMethodInitialized;
  17149. if (!s_Il2CppMethodInitialized)
  17150. {
  17151. il2cpp_codegen_initialize_method (Image_IsRaycastLocationValid_m2859678105_MetadataUsageId);
  17152. s_Il2CppMethodInitialized = true;
  17153. }
  17154. bool V_0 = false;
  17155. Vector2_t2156229523 V_1;
  17156. memset(&V_1, 0, sizeof(V_1));
  17157. Rect_t2360479859 V_2;
  17158. memset(&V_2, 0, sizeof(V_2));
  17159. Vector2_t2156229523 V_3;
  17160. memset(&V_3, 0, sizeof(V_3));
  17161. Vector2_t2156229523 V_4;
  17162. memset(&V_4, 0, sizeof(V_4));
  17163. Rect_t2360479859 V_5;
  17164. memset(&V_5, 0, sizeof(V_5));
  17165. Vector2_t2156229523 V_6;
  17166. memset(&V_6, 0, sizeof(V_6));
  17167. float V_7 = 0.0f;
  17168. float V_8 = 0.0f;
  17169. Color_t2555686324 V_9;
  17170. memset(&V_9, 0, sizeof(V_9));
  17171. UnityException_t3598173660 * V_10 = NULL;
  17172. Exception_t * __last_unhandled_exception = 0;
  17173. NO_UNUSED_WARNING (__last_unhandled_exception);
  17174. Exception_t * __exception_local = 0;
  17175. NO_UNUSED_WARNING (__exception_local);
  17176. int32_t __leave_target = 0;
  17177. NO_UNUSED_WARNING (__leave_target);
  17178. {
  17179. float L_0 = Image_get_alphaHitTestMinimumThreshold_m2015654453(__this, /*hidden argument*/NULL);
  17180. if ((!(((float)L_0) <= ((float)(0.0f)))))
  17181. {
  17182. goto IL_0018;
  17183. }
  17184. }
  17185. {
  17186. V_0 = (bool)1;
  17187. goto IL_01a8;
  17188. }
  17189. IL_0018:
  17190. {
  17191. float L_1 = Image_get_alphaHitTestMinimumThreshold_m2015654453(__this, /*hidden argument*/NULL);
  17192. if ((!(((float)L_1) > ((float)(1.0f)))))
  17193. {
  17194. goto IL_002f;
  17195. }
  17196. }
  17197. {
  17198. V_0 = (bool)0;
  17199. goto IL_01a8;
  17200. }
  17201. IL_002f:
  17202. {
  17203. Sprite_t280657092 * L_2 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17204. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17205. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17206. if (!L_3)
  17207. {
  17208. goto IL_0047;
  17209. }
  17210. }
  17211. {
  17212. V_0 = (bool)1;
  17213. goto IL_01a8;
  17214. }
  17215. IL_0047:
  17216. {
  17217. RectTransform_t3704657025 * L_4 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  17218. Vector2_t2156229523 L_5 = ___screenPoint0;
  17219. Camera_t4157153871 * L_6 = ___eventCamera1;
  17220. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  17221. bool L_7 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_4, L_5, L_6, (&V_1), /*hidden argument*/NULL);
  17222. if (L_7)
  17223. {
  17224. goto IL_0062;
  17225. }
  17226. }
  17227. {
  17228. V_0 = (bool)0;
  17229. goto IL_01a8;
  17230. }
  17231. IL_0062:
  17232. {
  17233. Rect_t2360479859 L_8 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  17234. V_2 = L_8;
  17235. Vector2_t2156229523 * L_9 = (&V_1);
  17236. float L_10 = L_9->get_x_0();
  17237. RectTransform_t3704657025 * L_11 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  17238. NullCheck(L_11);
  17239. Vector2_t2156229523 L_12 = RectTransform_get_pivot_m3425744470(L_11, /*hidden argument*/NULL);
  17240. V_3 = L_12;
  17241. float L_13 = (&V_3)->get_x_0();
  17242. float L_14 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  17243. L_9->set_x_0(((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_14)))));
  17244. Vector2_t2156229523 * L_15 = (&V_1);
  17245. float L_16 = L_15->get_y_1();
  17246. RectTransform_t3704657025 * L_17 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  17247. NullCheck(L_17);
  17248. Vector2_t2156229523 L_18 = RectTransform_get_pivot_m3425744470(L_17, /*hidden argument*/NULL);
  17249. V_4 = L_18;
  17250. float L_19 = (&V_4)->get_y_1();
  17251. float L_20 = Rect_get_height_m1358425599((&V_2), /*hidden argument*/NULL);
  17252. L_15->set_y_1(((float)il2cpp_codegen_add((float)L_16, (float)((float)il2cpp_codegen_multiply((float)L_19, (float)L_20)))));
  17253. Vector2_t2156229523 L_21 = V_1;
  17254. Rect_t2360479859 L_22 = V_2;
  17255. Vector2_t2156229523 L_23 = Image_MapCoordinate_m3426372354(__this, L_21, L_22, /*hidden argument*/NULL);
  17256. V_1 = L_23;
  17257. Sprite_t280657092 * L_24 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17258. NullCheck(L_24);
  17259. Rect_t2360479859 L_25 = Sprite_get_textureRect_m3217515846(L_24, /*hidden argument*/NULL);
  17260. V_5 = L_25;
  17261. float L_26 = (&V_1)->get_x_0();
  17262. float L_27 = Rect_get_width_m3421484486((&V_5), /*hidden argument*/NULL);
  17263. float L_28 = (&V_1)->get_y_1();
  17264. float L_29 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  17265. Vector2__ctor_m3970636864((&V_6), ((float)((float)L_26/(float)L_27)), ((float)((float)L_28/(float)L_29)), /*hidden argument*/NULL);
  17266. float L_30 = Rect_get_x_m3839990490((&V_5), /*hidden argument*/NULL);
  17267. float L_31 = Rect_get_xMax_m3018144503((&V_5), /*hidden argument*/NULL);
  17268. float L_32 = (&V_6)->get_x_0();
  17269. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17270. float L_33 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_30, L_31, L_32, /*hidden argument*/NULL);
  17271. Sprite_t280657092 * L_34 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17272. NullCheck(L_34);
  17273. Texture2D_t3840446185 * L_35 = Sprite_get_texture_m3976398399(L_34, /*hidden argument*/NULL);
  17274. NullCheck(L_35);
  17275. int32_t L_36 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_35);
  17276. V_7 = ((float)((float)L_33/(float)(((float)((float)L_36)))));
  17277. float L_37 = Rect_get_y_m1501338330((&V_5), /*hidden argument*/NULL);
  17278. float L_38 = Rect_get_yMax_m743455479((&V_5), /*hidden argument*/NULL);
  17279. float L_39 = (&V_6)->get_y_1();
  17280. float L_40 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_37, L_38, L_39, /*hidden argument*/NULL);
  17281. Sprite_t280657092 * L_41 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17282. NullCheck(L_41);
  17283. Texture2D_t3840446185 * L_42 = Sprite_get_texture_m3976398399(L_41, /*hidden argument*/NULL);
  17284. NullCheck(L_42);
  17285. int32_t L_43 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, L_42);
  17286. V_8 = ((float)((float)L_40/(float)(((float)((float)L_43)))));
  17287. }
  17288. IL_0153:
  17289. try
  17290. { // begin try (depth: 1)
  17291. Sprite_t280657092 * L_44 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17292. NullCheck(L_44);
  17293. Texture2D_t3840446185 * L_45 = Sprite_get_texture_m3976398399(L_44, /*hidden argument*/NULL);
  17294. float L_46 = V_7;
  17295. float L_47 = V_8;
  17296. NullCheck(L_45);
  17297. Color_t2555686324 L_48 = Texture2D_GetPixelBilinear_m1950540195(L_45, L_46, L_47, /*hidden argument*/NULL);
  17298. V_9 = L_48;
  17299. float L_49 = (&V_9)->get_a_3();
  17300. float L_50 = Image_get_alphaHitTestMinimumThreshold_m2015654453(__this, /*hidden argument*/NULL);
  17301. V_0 = (bool)((((int32_t)((!(((float)L_49) >= ((float)L_50)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  17302. goto IL_01a8;
  17303. } // end try (depth: 1)
  17304. catch(Il2CppExceptionWrapper& e)
  17305. {
  17306. __exception_local = (Exception_t *)e.ex;
  17307. if(il2cpp_codegen_class_is_assignable_from (UnityException_t3598173660_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  17308. goto CATCH_0182;
  17309. throw e;
  17310. }
  17311. CATCH_0182:
  17312. { // begin catch(UnityEngine.UnityException)
  17313. V_10 = ((UnityException_t3598173660 *)__exception_local);
  17314. UnityException_t3598173660 * L_51 = V_10;
  17315. NullCheck(L_51);
  17316. String_t* L_52 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_51);
  17317. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  17318. String_t* L_53 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1448923752, L_52, _stringLiteral717701791, /*hidden argument*/NULL);
  17319. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  17320. Debug_LogError_m1665621915(NULL /*static, unused*/, L_53, __this, /*hidden argument*/NULL);
  17321. V_0 = (bool)1;
  17322. goto IL_01a8;
  17323. } // end catch (depth: 1)
  17324. IL_01a8:
  17325. {
  17326. bool L_54 = V_0;
  17327. return L_54;
  17328. }
  17329. }
  17330. // UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
  17331. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Image_MapCoordinate_m3426372354 (Image_t2670269651 * __this, Vector2_t2156229523 ___local0, Rect_t2360479859 ___rect1, const RuntimeMethod* method)
  17332. {
  17333. static bool s_Il2CppMethodInitialized;
  17334. if (!s_Il2CppMethodInitialized)
  17335. {
  17336. il2cpp_codegen_initialize_method (Image_MapCoordinate_m3426372354_MetadataUsageId);
  17337. s_Il2CppMethodInitialized = true;
  17338. }
  17339. Rect_t2360479859 V_0;
  17340. memset(&V_0, 0, sizeof(V_0));
  17341. Vector2_t2156229523 V_1;
  17342. memset(&V_1, 0, sizeof(V_1));
  17343. Vector4_t3319028937 V_2;
  17344. memset(&V_2, 0, sizeof(V_2));
  17345. Vector4_t3319028937 V_3;
  17346. memset(&V_3, 0, sizeof(V_3));
  17347. int32_t V_4 = 0;
  17348. Vector2_t2156229523 V_5;
  17349. memset(&V_5, 0, sizeof(V_5));
  17350. Vector2_t2156229523 * V_6 = NULL;
  17351. int32_t V_7 = 0;
  17352. Vector2_t2156229523 V_8;
  17353. memset(&V_8, 0, sizeof(V_8));
  17354. Vector2_t2156229523 V_9;
  17355. memset(&V_9, 0, sizeof(V_9));
  17356. float V_10 = 0.0f;
  17357. Vector2_t2156229523 V_11;
  17358. memset(&V_11, 0, sizeof(V_11));
  17359. Vector2_t2156229523 V_12;
  17360. memset(&V_12, 0, sizeof(V_12));
  17361. int32_t V_13 = 0;
  17362. Vector2_t2156229523 V_14;
  17363. memset(&V_14, 0, sizeof(V_14));
  17364. int32_t V_15 = 0;
  17365. {
  17366. Sprite_t280657092 * L_0 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17367. NullCheck(L_0);
  17368. Rect_t2360479859 L_1 = Sprite_get_rect_m2575211689(L_0, /*hidden argument*/NULL);
  17369. V_0 = L_1;
  17370. int32_t L_2 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  17371. if (!L_2)
  17372. {
  17373. goto IL_0024;
  17374. }
  17375. }
  17376. {
  17377. int32_t L_3 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  17378. if ((!(((uint32_t)L_3) == ((uint32_t)3))))
  17379. {
  17380. goto IL_005d;
  17381. }
  17382. }
  17383. IL_0024:
  17384. {
  17385. float L_4 = (&___local0)->get_x_0();
  17386. float L_5 = Rect_get_width_m3421484486((&V_0), /*hidden argument*/NULL);
  17387. float L_6 = Rect_get_width_m3421484486((&___rect1), /*hidden argument*/NULL);
  17388. float L_7 = (&___local0)->get_y_1();
  17389. float L_8 = Rect_get_height_m1358425599((&V_0), /*hidden argument*/NULL);
  17390. float L_9 = Rect_get_height_m1358425599((&___rect1), /*hidden argument*/NULL);
  17391. Vector2_t2156229523 L_10;
  17392. memset(&L_10, 0, sizeof(L_10));
  17393. Vector2__ctor_m3970636864((&L_10), ((float)((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5))/(float)L_6)), ((float)((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8))/(float)L_9)), /*hidden argument*/NULL);
  17394. V_1 = L_10;
  17395. goto IL_0230;
  17396. }
  17397. IL_005d:
  17398. {
  17399. Sprite_t280657092 * L_11 = Image_get_activeSprite_m3797951869(__this, /*hidden argument*/NULL);
  17400. NullCheck(L_11);
  17401. Vector4_t3319028937 L_12 = Sprite_get_border_m2985609076(L_11, /*hidden argument*/NULL);
  17402. V_2 = L_12;
  17403. Vector4_t3319028937 L_13 = V_2;
  17404. float L_14 = Image_get_pixelsPerUnit_m3268528463(__this, /*hidden argument*/NULL);
  17405. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  17406. Vector4_t3319028937 L_15 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  17407. Rect_t2360479859 L_16 = ___rect1;
  17408. Vector4_t3319028937 L_17 = Image_GetAdjustedBorders_m2232386424(__this, L_15, L_16, /*hidden argument*/NULL);
  17409. V_3 = L_17;
  17410. V_4 = 0;
  17411. goto IL_0221;
  17412. }
  17413. IL_0085:
  17414. {
  17415. int32_t L_18 = V_4;
  17416. float L_19 = Vector2_get_Item_m3559215723((&___local0), L_18, /*hidden argument*/NULL);
  17417. int32_t L_20 = V_4;
  17418. float L_21 = Vector4_get_Item_m2380866393((&V_3), L_20, /*hidden argument*/NULL);
  17419. if ((!(((float)L_19) <= ((float)L_21))))
  17420. {
  17421. goto IL_00a2;
  17422. }
  17423. }
  17424. {
  17425. goto IL_021b;
  17426. }
  17427. IL_00a2:
  17428. {
  17429. Vector2_t2156229523 L_22 = Rect_get_size_m477575021((&___rect1), /*hidden argument*/NULL);
  17430. V_5 = L_22;
  17431. int32_t L_23 = V_4;
  17432. float L_24 = Vector2_get_Item_m3559215723((&V_5), L_23, /*hidden argument*/NULL);
  17433. int32_t L_25 = V_4;
  17434. float L_26 = Vector2_get_Item_m3559215723((&___local0), L_25, /*hidden argument*/NULL);
  17435. int32_t L_27 = V_4;
  17436. float L_28 = Vector4_get_Item_m2380866393((&V_3), ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)2)), /*hidden argument*/NULL);
  17437. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_26))) <= ((float)L_28))))
  17438. {
  17439. goto IL_0112;
  17440. }
  17441. }
  17442. {
  17443. Vector2_t2156229523 * L_29 = (&___local0);
  17444. V_6 = (Vector2_t2156229523 *)L_29;
  17445. int32_t L_30 = V_4;
  17446. int32_t L_31 = L_30;
  17447. V_7 = L_31;
  17448. Vector2_t2156229523 * L_32 = V_6;
  17449. int32_t L_33 = V_7;
  17450. float L_34 = Vector2_get_Item_m3559215723(L_32, L_33, /*hidden argument*/NULL);
  17451. Vector2_t2156229523 L_35 = Rect_get_size_m477575021((&___rect1), /*hidden argument*/NULL);
  17452. V_8 = L_35;
  17453. int32_t L_36 = V_4;
  17454. float L_37 = Vector2_get_Item_m3559215723((&V_8), L_36, /*hidden argument*/NULL);
  17455. Vector2_t2156229523 L_38 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  17456. V_9 = L_38;
  17457. int32_t L_39 = V_4;
  17458. float L_40 = Vector2_get_Item_m3559215723((&V_9), L_39, /*hidden argument*/NULL);
  17459. Vector2_set_Item_m3557490725(L_29, L_31, ((float)il2cpp_codegen_subtract((float)L_34, (float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_40)))), /*hidden argument*/NULL);
  17460. goto IL_021b;
  17461. }
  17462. IL_0112:
  17463. {
  17464. int32_t L_41 = Image_get_type_m3606908055(__this, /*hidden argument*/NULL);
  17465. if ((!(((uint32_t)L_41) == ((uint32_t)1))))
  17466. {
  17467. goto IL_0192;
  17468. }
  17469. }
  17470. {
  17471. int32_t L_42 = V_4;
  17472. float L_43 = Vector4_get_Item_m2380866393((&V_3), L_42, /*hidden argument*/NULL);
  17473. Vector2_t2156229523 L_44 = Rect_get_size_m477575021((&___rect1), /*hidden argument*/NULL);
  17474. V_11 = L_44;
  17475. int32_t L_45 = V_4;
  17476. float L_46 = Vector2_get_Item_m3559215723((&V_11), L_45, /*hidden argument*/NULL);
  17477. int32_t L_47 = V_4;
  17478. float L_48 = Vector4_get_Item_m2380866393((&V_3), ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)2)), /*hidden argument*/NULL);
  17479. int32_t L_49 = V_4;
  17480. float L_50 = Vector2_get_Item_m3559215723((&___local0), L_49, /*hidden argument*/NULL);
  17481. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17482. float L_51 = Mathf_InverseLerp_m4155825980(NULL /*static, unused*/, L_43, ((float)il2cpp_codegen_subtract((float)L_46, (float)L_48)), L_50, /*hidden argument*/NULL);
  17483. V_10 = L_51;
  17484. int32_t L_52 = V_4;
  17485. int32_t L_53 = V_4;
  17486. float L_54 = Vector4_get_Item_m2380866393((&V_2), L_53, /*hidden argument*/NULL);
  17487. Vector2_t2156229523 L_55 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  17488. V_12 = L_55;
  17489. int32_t L_56 = V_4;
  17490. float L_57 = Vector2_get_Item_m3559215723((&V_12), L_56, /*hidden argument*/NULL);
  17491. int32_t L_58 = V_4;
  17492. float L_59 = Vector4_get_Item_m2380866393((&V_2), ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)2)), /*hidden argument*/NULL);
  17493. float L_60 = V_10;
  17494. float L_61 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_54, ((float)il2cpp_codegen_subtract((float)L_57, (float)L_59)), L_60, /*hidden argument*/NULL);
  17495. Vector2_set_Item_m3557490725((&___local0), L_52, L_61, /*hidden argument*/NULL);
  17496. goto IL_021b;
  17497. }
  17498. IL_0192:
  17499. {
  17500. Vector2_t2156229523 * L_62 = (&___local0);
  17501. V_6 = (Vector2_t2156229523 *)L_62;
  17502. int32_t L_63 = V_4;
  17503. int32_t L_64 = L_63;
  17504. V_13 = L_64;
  17505. Vector2_t2156229523 * L_65 = V_6;
  17506. int32_t L_66 = V_13;
  17507. float L_67 = Vector2_get_Item_m3559215723(L_65, L_66, /*hidden argument*/NULL);
  17508. int32_t L_68 = V_4;
  17509. float L_69 = Vector4_get_Item_m2380866393((&V_3), L_68, /*hidden argument*/NULL);
  17510. Vector2_set_Item_m3557490725(L_62, L_64, ((float)il2cpp_codegen_subtract((float)L_67, (float)L_69)), /*hidden argument*/NULL);
  17511. int32_t L_70 = V_4;
  17512. int32_t L_71 = V_4;
  17513. float L_72 = Vector2_get_Item_m3559215723((&___local0), L_71, /*hidden argument*/NULL);
  17514. Vector2_t2156229523 L_73 = Rect_get_size_m477575021((&V_0), /*hidden argument*/NULL);
  17515. V_14 = L_73;
  17516. int32_t L_74 = V_4;
  17517. float L_75 = Vector2_get_Item_m3559215723((&V_14), L_74, /*hidden argument*/NULL);
  17518. int32_t L_76 = V_4;
  17519. float L_77 = Vector4_get_Item_m2380866393((&V_2), L_76, /*hidden argument*/NULL);
  17520. int32_t L_78 = V_4;
  17521. float L_79 = Vector4_get_Item_m2380866393((&V_2), ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)2)), /*hidden argument*/NULL);
  17522. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17523. float L_80 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, L_72, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)L_75, (float)L_77)), (float)L_79)), /*hidden argument*/NULL);
  17524. Vector2_set_Item_m3557490725((&___local0), L_70, L_80, /*hidden argument*/NULL);
  17525. Vector2_t2156229523 * L_81 = (&___local0);
  17526. V_6 = (Vector2_t2156229523 *)L_81;
  17527. int32_t L_82 = V_4;
  17528. int32_t L_83 = L_82;
  17529. V_15 = L_83;
  17530. Vector2_t2156229523 * L_84 = V_6;
  17531. int32_t L_85 = V_15;
  17532. float L_86 = Vector2_get_Item_m3559215723(L_84, L_85, /*hidden argument*/NULL);
  17533. int32_t L_87 = V_4;
  17534. float L_88 = Vector4_get_Item_m2380866393((&V_2), L_87, /*hidden argument*/NULL);
  17535. Vector2_set_Item_m3557490725(L_81, L_83, ((float)il2cpp_codegen_add((float)L_86, (float)L_88)), /*hidden argument*/NULL);
  17536. goto IL_021b;
  17537. }
  17538. IL_021b:
  17539. {
  17540. int32_t L_89 = V_4;
  17541. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_89, (int32_t)1));
  17542. }
  17543. IL_0221:
  17544. {
  17545. int32_t L_90 = V_4;
  17546. if ((((int32_t)L_90) < ((int32_t)2)))
  17547. {
  17548. goto IL_0085;
  17549. }
  17550. }
  17551. {
  17552. Vector2_t2156229523 L_91 = ___local0;
  17553. V_1 = L_91;
  17554. goto IL_0230;
  17555. }
  17556. IL_0230:
  17557. {
  17558. Vector2_t2156229523 L_92 = V_1;
  17559. return L_92;
  17560. }
  17561. }
  17562. // System.Void UnityEngine.UI.Image::RebuildImage(UnityEngine.U2D.SpriteAtlas)
  17563. extern "C" IL2CPP_METHOD_ATTR void Image_RebuildImage_m1539572254 (RuntimeObject * __this /* static, unused */, SpriteAtlas_t646931412 * ___spriteAtlas0, const RuntimeMethod* method)
  17564. {
  17565. static bool s_Il2CppMethodInitialized;
  17566. if (!s_Il2CppMethodInitialized)
  17567. {
  17568. il2cpp_codegen_initialize_method (Image_RebuildImage_m1539572254_MetadataUsageId);
  17569. s_Il2CppMethodInitialized = true;
  17570. }
  17571. int32_t V_0 = 0;
  17572. Image_t2670269651 * V_1 = NULL;
  17573. {
  17574. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17575. List_1_t4142344393 * L_0 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_44();
  17576. NullCheck(L_0);
  17577. int32_t L_1 = List_1_get_Count_m2185995001(L_0, /*hidden argument*/List_1_get_Count_m2185995001_RuntimeMethod_var);
  17578. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1));
  17579. goto IL_0049;
  17580. }
  17581. IL_0013:
  17582. {
  17583. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17584. List_1_t4142344393 * L_2 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_44();
  17585. int32_t L_3 = V_0;
  17586. NullCheck(L_2);
  17587. Image_t2670269651 * L_4 = List_1_get_Item_m1242626717(L_2, L_3, /*hidden argument*/List_1_get_Item_m1242626717_RuntimeMethod_var);
  17588. V_1 = L_4;
  17589. SpriteAtlas_t646931412 * L_5 = ___spriteAtlas0;
  17590. Image_t2670269651 * L_6 = V_1;
  17591. NullCheck(L_6);
  17592. Sprite_t280657092 * L_7 = Image_get_activeSprite_m3797951869(L_6, /*hidden argument*/NULL);
  17593. NullCheck(L_5);
  17594. bool L_8 = SpriteAtlas_CanBindTo_m1041932703(L_5, L_7, /*hidden argument*/NULL);
  17595. if (!L_8)
  17596. {
  17597. goto IL_0044;
  17598. }
  17599. }
  17600. {
  17601. Image_t2670269651 * L_9 = V_1;
  17602. NullCheck(L_9);
  17603. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, L_9);
  17604. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17605. List_1_t4142344393 * L_10 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_44();
  17606. int32_t L_11 = V_0;
  17607. NullCheck(L_10);
  17608. List_1_RemoveAt_m3326318519(L_10, L_11, /*hidden argument*/List_1_RemoveAt_m3326318519_RuntimeMethod_var);
  17609. }
  17610. IL_0044:
  17611. {
  17612. int32_t L_12 = V_0;
  17613. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  17614. }
  17615. IL_0049:
  17616. {
  17617. int32_t L_13 = V_0;
  17618. if ((((int32_t)L_13) >= ((int32_t)0)))
  17619. {
  17620. goto IL_0013;
  17621. }
  17622. }
  17623. {
  17624. return;
  17625. }
  17626. }
  17627. // System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
  17628. extern "C" IL2CPP_METHOD_ATTR void Image_TrackImage_m3556820997 (RuntimeObject * __this /* static, unused */, Image_t2670269651 * ___g0, const RuntimeMethod* method)
  17629. {
  17630. static bool s_Il2CppMethodInitialized;
  17631. if (!s_Il2CppMethodInitialized)
  17632. {
  17633. il2cpp_codegen_initialize_method (Image_TrackImage_m3556820997_MetadataUsageId);
  17634. s_Il2CppMethodInitialized = true;
  17635. }
  17636. {
  17637. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17638. bool L_0 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_s_Initialized_45();
  17639. if (L_0)
  17640. {
  17641. goto IL_0035;
  17642. }
  17643. }
  17644. {
  17645. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17646. Action_1_t819399007 * L_1 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_46();
  17647. if (L_1)
  17648. {
  17649. goto IL_0024;
  17650. }
  17651. }
  17652. {
  17653. intptr_t L_2 = (intptr_t)Image_RebuildImage_m1539572254_RuntimeMethod_var;
  17654. Action_1_t819399007 * L_3 = (Action_1_t819399007 *)il2cpp_codegen_object_new(Action_1_t819399007_il2cpp_TypeInfo_var);
  17655. Action_1__ctor_m3325790595(L_3, NULL, L_2, /*hidden argument*/Action_1__ctor_m3325790595_RuntimeMethod_var);
  17656. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17657. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_46(L_3);
  17658. }
  17659. IL_0024:
  17660. {
  17661. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17662. Action_1_t819399007 * L_4 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_46();
  17663. IL2CPP_RUNTIME_CLASS_INIT(SpriteAtlasManager_t3158462485_il2cpp_TypeInfo_var);
  17664. SpriteAtlasManager_add_atlasRegistered_m2226734943(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  17665. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_Initialized_45((bool)1);
  17666. }
  17667. IL_0035:
  17668. {
  17669. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17670. List_1_t4142344393 * L_5 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_44();
  17671. Image_t2670269651 * L_6 = ___g0;
  17672. NullCheck(L_5);
  17673. List_1_Add_m108408271(L_5, L_6, /*hidden argument*/List_1_Add_m108408271_RuntimeMethod_var);
  17674. return;
  17675. }
  17676. }
  17677. // System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
  17678. extern "C" IL2CPP_METHOD_ATTR void Image_UnTrackImage_m2642282844 (RuntimeObject * __this /* static, unused */, Image_t2670269651 * ___g0, const RuntimeMethod* method)
  17679. {
  17680. static bool s_Il2CppMethodInitialized;
  17681. if (!s_Il2CppMethodInitialized)
  17682. {
  17683. il2cpp_codegen_initialize_method (Image_UnTrackImage_m2642282844_MetadataUsageId);
  17684. s_Il2CppMethodInitialized = true;
  17685. }
  17686. {
  17687. IL2CPP_RUNTIME_CLASS_INIT(Image_t2670269651_il2cpp_TypeInfo_var);
  17688. List_1_t4142344393 * L_0 = ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->get_m_TrackedTexturelessImages_44();
  17689. Image_t2670269651 * L_1 = ___g0;
  17690. NullCheck(L_0);
  17691. List_1_Remove_m1631596624(L_0, L_1, /*hidden argument*/List_1_Remove_m1631596624_RuntimeMethod_var);
  17692. return;
  17693. }
  17694. }
  17695. // System.Void UnityEngine.UI.Image::.cctor()
  17696. extern "C" IL2CPP_METHOD_ATTR void Image__cctor_m1927508576 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17697. {
  17698. static bool s_Il2CppMethodInitialized;
  17699. if (!s_Il2CppMethodInitialized)
  17700. {
  17701. il2cpp_codegen_initialize_method (Image__cctor_m1927508576_MetadataUsageId);
  17702. s_Il2CppMethodInitialized = true;
  17703. }
  17704. {
  17705. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_ETC1DefaultUI_28((Material_t340375123 *)NULL);
  17706. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_VertScratch_40(((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)4)));
  17707. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_UVScratch_41(((Vector2U5BU5D_t1457185986*)SZArrayNew(Vector2U5BU5D_t1457185986_il2cpp_TypeInfo_var, (uint32_t)4)));
  17708. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_Xy_42(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  17709. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_s_Uv_43(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  17710. List_1_t4142344393 * L_0 = (List_1_t4142344393 *)il2cpp_codegen_object_new(List_1_t4142344393_il2cpp_TypeInfo_var);
  17711. List_1__ctor_m1737664941(L_0, /*hidden argument*/List_1__ctor_m1737664941_RuntimeMethod_var);
  17712. ((Image_t2670269651_StaticFields*)il2cpp_codegen_static_fields_for(Image_t2670269651_il2cpp_TypeInfo_var))->set_m_TrackedTexturelessImages_44(L_0);
  17713. return;
  17714. }
  17715. }
  17716. #ifdef __clang__
  17717. #pragma clang diagnostic pop
  17718. #endif
  17719. #ifdef __clang__
  17720. #pragma clang diagnostic push
  17721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17722. #pragma clang diagnostic ignored "-Wunused-variable"
  17723. #endif
  17724. #ifdef __clang__
  17725. #pragma clang diagnostic pop
  17726. #endif
  17727. #ifdef __clang__
  17728. #pragma clang diagnostic push
  17729. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17730. #pragma clang diagnostic ignored "-Wunused-variable"
  17731. #endif
  17732. #ifdef __clang__
  17733. #pragma clang diagnostic pop
  17734. #endif
  17735. #ifdef __clang__
  17736. #pragma clang diagnostic push
  17737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17738. #pragma clang diagnostic ignored "-Wunused-variable"
  17739. #endif
  17740. #ifdef __clang__
  17741. #pragma clang diagnostic pop
  17742. #endif
  17743. #ifdef __clang__
  17744. #pragma clang diagnostic push
  17745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17746. #pragma clang diagnostic ignored "-Wunused-variable"
  17747. #endif
  17748. #ifdef __clang__
  17749. #pragma clang diagnostic pop
  17750. #endif
  17751. #ifdef __clang__
  17752. #pragma clang diagnostic push
  17753. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17754. #pragma clang diagnostic ignored "-Wunused-variable"
  17755. #endif
  17756. #ifdef __clang__
  17757. #pragma clang diagnostic pop
  17758. #endif
  17759. #ifdef __clang__
  17760. #pragma clang diagnostic push
  17761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17762. #pragma clang diagnostic ignored "-Wunused-variable"
  17763. #endif
  17764. #ifdef __clang__
  17765. #pragma clang diagnostic pop
  17766. #endif
  17767. #ifdef __clang__
  17768. #pragma clang diagnostic push
  17769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17770. #pragma clang diagnostic ignored "-Wunused-variable"
  17771. #endif
  17772. #ifdef __clang__
  17773. #pragma clang diagnostic pop
  17774. #endif
  17775. #ifdef __clang__
  17776. #pragma clang diagnostic push
  17777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17778. #pragma clang diagnostic ignored "-Wunused-variable"
  17779. #endif
  17780. // System.Void UnityEngine.UI.InputField::.ctor()
  17781. extern "C" IL2CPP_METHOD_ATTR void InputField__ctor_m4163234345 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  17782. {
  17783. static bool s_Il2CppMethodInitialized;
  17784. if (!s_Il2CppMethodInitialized)
  17785. {
  17786. il2cpp_codegen_initialize_method (InputField__ctor_m4163234345_MetadataUsageId);
  17787. s_Il2CppMethodInitialized = true;
  17788. }
  17789. {
  17790. __this->set_m_ContentType_20(0);
  17791. __this->set_m_InputType_21(0);
  17792. __this->set_m_AsteriskChar_22(((int32_t)42));
  17793. __this->set_m_KeyboardType_23(0);
  17794. __this->set_m_LineType_24(0);
  17795. __this->set_m_HideMobileInput_25((bool)0);
  17796. __this->set_m_CharacterValidation_26(0);
  17797. __this->set_m_CharacterLimit_27(0);
  17798. SubmitEvent_t648412432 * L_0 = (SubmitEvent_t648412432 *)il2cpp_codegen_object_new(SubmitEvent_t648412432_il2cpp_TypeInfo_var);
  17799. SubmitEvent__ctor_m2851460864(L_0, /*hidden argument*/NULL);
  17800. __this->set_m_OnEndEdit_28(L_0);
  17801. OnChangeEvent_t467195904 * L_1 = (OnChangeEvent_t467195904 *)il2cpp_codegen_object_new(OnChangeEvent_t467195904_il2cpp_TypeInfo_var);
  17802. OnChangeEvent__ctor_m3279692900(L_1, /*hidden argument*/NULL);
  17803. __this->set_m_OnValueChanged_29(L_1);
  17804. Color_t2555686324 L_2;
  17805. memset(&L_2, 0, sizeof(L_2));
  17806. Color__ctor_m2943235014((&L_2), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL);
  17807. __this->set_m_CaretColor_31(L_2);
  17808. __this->set_m_CustomCaretColor_32((bool)0);
  17809. Color_t2555686324 L_3;
  17810. memset(&L_3, 0, sizeof(L_3));
  17811. Color__ctor_m2943235014((&L_3), (0.65882355f), (0.807843149f), (1.0f), (0.7529412f), /*hidden argument*/NULL);
  17812. __this->set_m_SelectionColor_33(L_3);
  17813. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  17814. String_t* L_4 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  17815. __this->set_m_Text_34(L_4);
  17816. __this->set_m_CaretBlinkRate_35((0.85f));
  17817. __this->set_m_CaretWidth_36(1);
  17818. __this->set_m_ReadOnly_37((bool)0);
  17819. __this->set_m_CaretPosition_38(0);
  17820. __this->set_m_CaretSelectPosition_39(0);
  17821. __this->set_caretRectTrans_40((RectTransform_t3704657025 *)NULL);
  17822. __this->set_m_CursorVerts_41((UIVertexU5BU5D_t1981460040*)NULL);
  17823. __this->set_m_PreventFontCallback_44((bool)0);
  17824. __this->set_m_AllowInput_46((bool)0);
  17825. __this->set_m_ShouldActivateNextUpdate_47((bool)0);
  17826. __this->set_m_UpdateDrag_48((bool)0);
  17827. __this->set_m_DragPositionOutOfBounds_49((bool)0);
  17828. __this->set_m_BlinkCoroutine_53((Coroutine_t3829159415 *)NULL);
  17829. __this->set_m_BlinkStartTime_54((0.0f));
  17830. __this->set_m_DrawStart_55(0);
  17831. __this->set_m_DrawEnd_56(0);
  17832. __this->set_m_DragCoroutine_57((Coroutine_t3829159415 *)NULL);
  17833. __this->set_m_OriginalText_58(_stringLiteral757602046);
  17834. __this->set_m_WasCanceled_59((bool)0);
  17835. __this->set_m_HasDoneFocusTransition_60((bool)0);
  17836. Event_t2956885303 * L_5 = (Event_t2956885303 *)il2cpp_codegen_object_new(Event_t2956885303_il2cpp_TypeInfo_var);
  17837. Event__ctor_m3316259149(L_5, /*hidden argument*/NULL);
  17838. __this->set_m_ProcessingEvent_62(L_5);
  17839. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  17840. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  17841. InputField_EnforceTextHOverflow_m3400115777(__this, /*hidden argument*/NULL);
  17842. return;
  17843. }
  17844. }
  17845. // UnityEngine.EventSystems.BaseInput UnityEngine.UI.InputField::get_input()
  17846. extern "C" IL2CPP_METHOD_ATTR BaseInput_t3630163547 * InputField_get_input_m3003347127 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  17847. {
  17848. static bool s_Il2CppMethodInitialized;
  17849. if (!s_Il2CppMethodInitialized)
  17850. {
  17851. il2cpp_codegen_initialize_method (InputField_get_input_m3003347127_MetadataUsageId);
  17852. s_Il2CppMethodInitialized = true;
  17853. }
  17854. BaseInput_t3630163547 * V_0 = NULL;
  17855. {
  17856. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  17857. EventSystem_t1003666588 * L_0 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  17858. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17859. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17860. if (!L_1)
  17861. {
  17862. goto IL_0039;
  17863. }
  17864. }
  17865. {
  17866. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  17867. EventSystem_t1003666588 * L_2 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  17868. NullCheck(L_2);
  17869. BaseInputModule_t2019268878 * L_3 = EventSystem_get_currentInputModule_m1630316857(L_2, /*hidden argument*/NULL);
  17870. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17871. bool L_4 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  17872. if (!L_4)
  17873. {
  17874. goto IL_0039;
  17875. }
  17876. }
  17877. {
  17878. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  17879. EventSystem_t1003666588 * L_5 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  17880. NullCheck(L_5);
  17881. BaseInputModule_t2019268878 * L_6 = EventSystem_get_currentInputModule_m1630316857(L_5, /*hidden argument*/NULL);
  17882. NullCheck(L_6);
  17883. BaseInput_t3630163547 * L_7 = BaseInputModule_get_input_m3047389608(L_6, /*hidden argument*/NULL);
  17884. V_0 = L_7;
  17885. goto IL_0040;
  17886. }
  17887. IL_0039:
  17888. {
  17889. V_0 = (BaseInput_t3630163547 *)NULL;
  17890. goto IL_0040;
  17891. }
  17892. IL_0040:
  17893. {
  17894. BaseInput_t3630163547 * L_8 = V_0;
  17895. return L_8;
  17896. }
  17897. }
  17898. // System.String UnityEngine.UI.InputField::get_compositionString()
  17899. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_compositionString_m651014295 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  17900. {
  17901. static bool s_Il2CppMethodInitialized;
  17902. if (!s_Il2CppMethodInitialized)
  17903. {
  17904. il2cpp_codegen_initialize_method (InputField_get_compositionString_m651014295_MetadataUsageId);
  17905. s_Il2CppMethodInitialized = true;
  17906. }
  17907. String_t* V_0 = NULL;
  17908. String_t* G_B3_0 = NULL;
  17909. {
  17910. BaseInput_t3630163547 * L_0 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  17911. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17912. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17913. if (!L_1)
  17914. {
  17915. goto IL_0022;
  17916. }
  17917. }
  17918. {
  17919. BaseInput_t3630163547 * L_2 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  17920. NullCheck(L_2);
  17921. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(17 /* System.String UnityEngine.EventSystems.BaseInput::get_compositionString() */, L_2);
  17922. G_B3_0 = L_3;
  17923. goto IL_0027;
  17924. }
  17925. IL_0022:
  17926. {
  17927. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17928. String_t* L_4 = Input_get_compositionString_m2336588846(NULL /*static, unused*/, /*hidden argument*/NULL);
  17929. G_B3_0 = L_4;
  17930. }
  17931. IL_0027:
  17932. {
  17933. V_0 = G_B3_0;
  17934. goto IL_002d;
  17935. }
  17936. IL_002d:
  17937. {
  17938. String_t* L_5 = V_0;
  17939. return L_5;
  17940. }
  17941. }
  17942. // UnityEngine.Mesh UnityEngine.UI.InputField::get_mesh()
  17943. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * InputField_get_mesh_m4128834741 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  17944. {
  17945. static bool s_Il2CppMethodInitialized;
  17946. if (!s_Il2CppMethodInitialized)
  17947. {
  17948. il2cpp_codegen_initialize_method (InputField_get_mesh_m4128834741_MetadataUsageId);
  17949. s_Il2CppMethodInitialized = true;
  17950. }
  17951. Mesh_t3648964284 * V_0 = NULL;
  17952. {
  17953. Mesh_t3648964284 * L_0 = __this->get_m_Mesh_45();
  17954. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17955. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17956. if (!L_1)
  17957. {
  17958. goto IL_001d;
  17959. }
  17960. }
  17961. {
  17962. Mesh_t3648964284 * L_2 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var);
  17963. Mesh__ctor_m2533762929(L_2, /*hidden argument*/NULL);
  17964. __this->set_m_Mesh_45(L_2);
  17965. }
  17966. IL_001d:
  17967. {
  17968. Mesh_t3648964284 * L_3 = __this->get_m_Mesh_45();
  17969. V_0 = L_3;
  17970. goto IL_0029;
  17971. }
  17972. IL_0029:
  17973. {
  17974. Mesh_t3648964284 * L_4 = V_0;
  17975. return L_4;
  17976. }
  17977. }
  17978. // UnityEngine.TextGenerator UnityEngine.UI.InputField::get_cachedInputTextGenerator()
  17979. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * InputField_get_cachedInputTextGenerator_m2521698344 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  17980. {
  17981. static bool s_Il2CppMethodInitialized;
  17982. if (!s_Il2CppMethodInitialized)
  17983. {
  17984. il2cpp_codegen_initialize_method (InputField_get_cachedInputTextGenerator_m2521698344_MetadataUsageId);
  17985. s_Il2CppMethodInitialized = true;
  17986. }
  17987. TextGenerator_t3211863866 * V_0 = NULL;
  17988. {
  17989. TextGenerator_t3211863866 * L_0 = __this->get_m_InputTextCache_42();
  17990. if (L_0)
  17991. {
  17992. goto IL_0017;
  17993. }
  17994. }
  17995. {
  17996. TextGenerator_t3211863866 * L_1 = (TextGenerator_t3211863866 *)il2cpp_codegen_object_new(TextGenerator_t3211863866_il2cpp_TypeInfo_var);
  17997. TextGenerator__ctor_m2083174502(L_1, /*hidden argument*/NULL);
  17998. __this->set_m_InputTextCache_42(L_1);
  17999. }
  18000. IL_0017:
  18001. {
  18002. TextGenerator_t3211863866 * L_2 = __this->get_m_InputTextCache_42();
  18003. V_0 = L_2;
  18004. goto IL_0023;
  18005. }
  18006. IL_0023:
  18007. {
  18008. TextGenerator_t3211863866 * L_3 = V_0;
  18009. return L_3;
  18010. }
  18011. }
  18012. // System.Void UnityEngine.UI.InputField::set_shouldHideMobileInput(System.Boolean)
  18013. extern "C" IL2CPP_METHOD_ATTR void InputField_set_shouldHideMobileInput_m1650743574 (InputField_t3762917431 * __this, bool ___value0, const RuntimeMethod* method)
  18014. {
  18015. static bool s_Il2CppMethodInitialized;
  18016. if (!s_Il2CppMethodInitialized)
  18017. {
  18018. il2cpp_codegen_initialize_method (InputField_set_shouldHideMobileInput_m1650743574_MetadataUsageId);
  18019. s_Il2CppMethodInitialized = true;
  18020. }
  18021. {
  18022. bool* L_0 = __this->get_address_of_m_HideMobileInput_25();
  18023. bool L_1 = ___value0;
  18024. SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  18025. return;
  18026. }
  18027. }
  18028. // System.Boolean UnityEngine.UI.InputField::get_shouldHideMobileInput()
  18029. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_shouldHideMobileInput_m2205078558 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18030. {
  18031. int32_t V_0 = 0;
  18032. bool V_1 = false;
  18033. {
  18034. int32_t L_0 = Application_get_platform_m2150679437(NULL /*static, unused*/, /*hidden argument*/NULL);
  18035. V_0 = L_0;
  18036. int32_t L_1 = V_0;
  18037. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)8)))
  18038. {
  18039. case 0:
  18040. {
  18041. goto IL_0034;
  18042. }
  18043. case 1:
  18044. {
  18045. goto IL_001f;
  18046. }
  18047. case 2:
  18048. {
  18049. goto IL_001f;
  18050. }
  18051. case 3:
  18052. {
  18053. goto IL_0034;
  18054. }
  18055. }
  18056. }
  18057. IL_001f:
  18058. {
  18059. int32_t L_2 = V_0;
  18060. if ((((int32_t)L_2) == ((int32_t)((int32_t)23))))
  18061. {
  18062. goto IL_0034;
  18063. }
  18064. }
  18065. {
  18066. int32_t L_3 = V_0;
  18067. if ((((int32_t)L_3) == ((int32_t)((int32_t)31))))
  18068. {
  18069. goto IL_0034;
  18070. }
  18071. }
  18072. {
  18073. goto IL_0040;
  18074. }
  18075. IL_0034:
  18076. {
  18077. bool L_4 = __this->get_m_HideMobileInput_25();
  18078. V_1 = L_4;
  18079. goto IL_0047;
  18080. }
  18081. IL_0040:
  18082. {
  18083. V_1 = (bool)1;
  18084. goto IL_0047;
  18085. }
  18086. IL_0047:
  18087. {
  18088. bool L_5 = V_1;
  18089. return L_5;
  18090. }
  18091. }
  18092. // System.Boolean UnityEngine.UI.InputField::get_shouldActivateOnSelect()
  18093. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_shouldActivateOnSelect_m3055465770 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18094. {
  18095. bool V_0 = false;
  18096. {
  18097. int32_t L_0 = Application_get_platform_m2150679437(NULL /*static, unused*/, /*hidden argument*/NULL);
  18098. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)((int32_t)31)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  18099. goto IL_0013;
  18100. }
  18101. IL_0013:
  18102. {
  18103. bool L_1 = V_0;
  18104. return L_1;
  18105. }
  18106. }
  18107. // System.String UnityEngine.UI.InputField::get_text()
  18108. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_text_m3534748202 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18109. {
  18110. String_t* V_0 = NULL;
  18111. {
  18112. String_t* L_0 = __this->get_m_Text_34();
  18113. V_0 = L_0;
  18114. goto IL_000d;
  18115. }
  18116. IL_000d:
  18117. {
  18118. String_t* L_1 = V_0;
  18119. return L_1;
  18120. }
  18121. }
  18122. // System.Void UnityEngine.UI.InputField::set_text(System.String)
  18123. extern "C" IL2CPP_METHOD_ATTR void InputField_set_text_m1877260015 (InputField_t3762917431 * __this, String_t* ___value0, const RuntimeMethod* method)
  18124. {
  18125. static bool s_Il2CppMethodInitialized;
  18126. if (!s_Il2CppMethodInitialized)
  18127. {
  18128. il2cpp_codegen_initialize_method (InputField_set_text_m1877260015_MetadataUsageId);
  18129. s_Il2CppMethodInitialized = true;
  18130. }
  18131. OnValidateInput_t2355412304 * V_0 = NULL;
  18132. int32_t V_1 = 0;
  18133. int32_t V_2 = 0;
  18134. int32_t V_3 = 0;
  18135. Il2CppChar V_4 = 0x0;
  18136. OnValidateInput_t2355412304 * G_B10_0 = NULL;
  18137. OnValidateInput_t2355412304 * G_B9_0 = NULL;
  18138. int32_t G_B13_0 = 0;
  18139. InputField_t3762917431 * G_B22_0 = NULL;
  18140. InputField_t3762917431 * G_B20_0 = NULL;
  18141. InputField_t3762917431 * G_B21_0 = NULL;
  18142. String_t* G_B23_0 = NULL;
  18143. InputField_t3762917431 * G_B23_1 = NULL;
  18144. {
  18145. String_t* L_0 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  18146. String_t* L_1 = ___value0;
  18147. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  18148. bool L_2 = String_op_Equality_m920492651(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18149. if (!L_2)
  18150. {
  18151. goto IL_0017;
  18152. }
  18153. }
  18154. {
  18155. goto IL_01eb;
  18156. }
  18157. IL_0017:
  18158. {
  18159. String_t* L_3 = ___value0;
  18160. if (L_3)
  18161. {
  18162. goto IL_0024;
  18163. }
  18164. }
  18165. {
  18166. ___value0 = _stringLiteral757602046;
  18167. }
  18168. IL_0024:
  18169. {
  18170. String_t* L_4 = ___value0;
  18171. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  18172. String_t* L_5 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  18173. NullCheck(L_4);
  18174. String_t* L_6 = String_Replace_m1273907647(L_4, _stringLiteral3452614560, L_5, /*hidden argument*/NULL);
  18175. ___value0 = L_6;
  18176. int32_t L_7 = __this->get_m_LineType_24();
  18177. if (L_7)
  18178. {
  18179. goto IL_0062;
  18180. }
  18181. }
  18182. {
  18183. String_t* L_8 = ___value0;
  18184. NullCheck(L_8);
  18185. String_t* L_9 = String_Replace_m1273907647(L_8, _stringLiteral3452614566, _stringLiteral757602046, /*hidden argument*/NULL);
  18186. NullCheck(L_9);
  18187. String_t* L_10 = String_Replace_m1273907647(L_9, _stringLiteral3452614567, _stringLiteral757602046, /*hidden argument*/NULL);
  18188. ___value0 = L_10;
  18189. }
  18190. IL_0062:
  18191. {
  18192. OnValidateInput_t2355412304 * L_11 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  18193. if (L_11)
  18194. {
  18195. goto IL_0078;
  18196. }
  18197. }
  18198. {
  18199. int32_t L_12 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  18200. if (!L_12)
  18201. {
  18202. goto IL_0135;
  18203. }
  18204. }
  18205. IL_0078:
  18206. {
  18207. __this->set_m_Text_34(_stringLiteral757602046);
  18208. OnValidateInput_t2355412304 * L_13 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  18209. OnValidateInput_t2355412304 * L_14 = L_13;
  18210. G_B9_0 = L_14;
  18211. if (L_14)
  18212. {
  18213. G_B10_0 = L_14;
  18214. goto IL_009d;
  18215. }
  18216. }
  18217. {
  18218. intptr_t L_15 = (intptr_t)InputField_Validate_m4147207871_RuntimeMethod_var;
  18219. OnValidateInput_t2355412304 * L_16 = (OnValidateInput_t2355412304 *)il2cpp_codegen_object_new(OnValidateInput_t2355412304_il2cpp_TypeInfo_var);
  18220. OnValidateInput__ctor_m3521134828(L_16, __this, L_15, /*hidden argument*/NULL);
  18221. G_B10_0 = L_16;
  18222. }
  18223. IL_009d:
  18224. {
  18225. V_0 = G_B10_0;
  18226. String_t* L_17 = ___value0;
  18227. NullCheck(L_17);
  18228. int32_t L_18 = String_get_Length_m3847582255(L_17, /*hidden argument*/NULL);
  18229. int32_t L_19 = L_18;
  18230. V_1 = L_19;
  18231. __this->set_m_CaretSelectPosition_39(L_19);
  18232. int32_t L_20 = V_1;
  18233. __this->set_m_CaretPosition_38(L_20);
  18234. int32_t L_21 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  18235. if ((((int32_t)L_21) <= ((int32_t)0)))
  18236. {
  18237. goto IL_00d5;
  18238. }
  18239. }
  18240. {
  18241. int32_t L_22 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  18242. String_t* L_23 = ___value0;
  18243. NullCheck(L_23);
  18244. int32_t L_24 = String_get_Length_m3847582255(L_23, /*hidden argument*/NULL);
  18245. int32_t L_25 = Math_Min_m3468062251(NULL /*static, unused*/, L_22, L_24, /*hidden argument*/NULL);
  18246. G_B13_0 = L_25;
  18247. goto IL_00db;
  18248. }
  18249. IL_00d5:
  18250. {
  18251. String_t* L_26 = ___value0;
  18252. NullCheck(L_26);
  18253. int32_t L_27 = String_get_Length_m3847582255(L_26, /*hidden argument*/NULL);
  18254. G_B13_0 = L_27;
  18255. }
  18256. IL_00db:
  18257. {
  18258. V_2 = G_B13_0;
  18259. V_3 = 0;
  18260. goto IL_0128;
  18261. }
  18262. IL_00e3:
  18263. {
  18264. OnValidateInput_t2355412304 * L_28 = V_0;
  18265. String_t* L_29 = __this->get_m_Text_34();
  18266. String_t* L_30 = __this->get_m_Text_34();
  18267. NullCheck(L_30);
  18268. int32_t L_31 = String_get_Length_m3847582255(L_30, /*hidden argument*/NULL);
  18269. String_t* L_32 = ___value0;
  18270. int32_t L_33 = V_3;
  18271. NullCheck(L_32);
  18272. Il2CppChar L_34 = String_get_Chars_m2986988803(L_32, L_33, /*hidden argument*/NULL);
  18273. NullCheck(L_28);
  18274. Il2CppChar L_35 = OnValidateInput_Invoke_m1009124904(L_28, L_29, L_31, L_34, /*hidden argument*/NULL);
  18275. V_4 = L_35;
  18276. Il2CppChar L_36 = V_4;
  18277. if (!L_36)
  18278. {
  18279. goto IL_0123;
  18280. }
  18281. }
  18282. {
  18283. String_t* L_37 = __this->get_m_Text_34();
  18284. Il2CppChar L_38 = V_4;
  18285. Il2CppChar L_39 = L_38;
  18286. RuntimeObject * L_40 = Box(Char_t3634460470_il2cpp_TypeInfo_var, &L_39);
  18287. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  18288. String_t* L_41 = String_Concat_m904156431(NULL /*static, unused*/, L_37, L_40, /*hidden argument*/NULL);
  18289. __this->set_m_Text_34(L_41);
  18290. }
  18291. IL_0123:
  18292. {
  18293. int32_t L_42 = V_3;
  18294. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1));
  18295. }
  18296. IL_0128:
  18297. {
  18298. int32_t L_43 = V_3;
  18299. int32_t L_44 = V_2;
  18300. if ((((int32_t)L_43) < ((int32_t)L_44)))
  18301. {
  18302. goto IL_00e3;
  18303. }
  18304. }
  18305. {
  18306. goto IL_016d;
  18307. }
  18308. IL_0135:
  18309. {
  18310. int32_t L_45 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  18311. G_B20_0 = __this;
  18312. if ((((int32_t)L_45) <= ((int32_t)0)))
  18313. {
  18314. G_B22_0 = __this;
  18315. goto IL_0166;
  18316. }
  18317. }
  18318. {
  18319. String_t* L_46 = ___value0;
  18320. NullCheck(L_46);
  18321. int32_t L_47 = String_get_Length_m3847582255(L_46, /*hidden argument*/NULL);
  18322. int32_t L_48 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  18323. G_B21_0 = G_B20_0;
  18324. if ((((int32_t)L_47) <= ((int32_t)L_48)))
  18325. {
  18326. G_B22_0 = G_B20_0;
  18327. goto IL_0166;
  18328. }
  18329. }
  18330. {
  18331. String_t* L_49 = ___value0;
  18332. int32_t L_50 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  18333. NullCheck(L_49);
  18334. String_t* L_51 = String_Substring_m1610150815(L_49, 0, L_50, /*hidden argument*/NULL);
  18335. G_B23_0 = L_51;
  18336. G_B23_1 = G_B21_0;
  18337. goto IL_0167;
  18338. }
  18339. IL_0166:
  18340. {
  18341. String_t* L_52 = ___value0;
  18342. G_B23_0 = L_52;
  18343. G_B23_1 = G_B22_0;
  18344. }
  18345. IL_0167:
  18346. {
  18347. NullCheck(G_B23_1);
  18348. G_B23_1->set_m_Text_34(G_B23_0);
  18349. }
  18350. IL_016d:
  18351. {
  18352. TouchScreenKeyboard_t731888065 * L_53 = __this->get_m_Keyboard_16();
  18353. if (!L_53)
  18354. {
  18355. goto IL_0189;
  18356. }
  18357. }
  18358. {
  18359. TouchScreenKeyboard_t731888065 * L_54 = __this->get_m_Keyboard_16();
  18360. String_t* L_55 = __this->get_m_Text_34();
  18361. NullCheck(L_54);
  18362. TouchScreenKeyboard_set_text_m107652927(L_54, L_55, /*hidden argument*/NULL);
  18363. }
  18364. IL_0189:
  18365. {
  18366. int32_t L_56 = __this->get_m_CaretPosition_38();
  18367. String_t* L_57 = __this->get_m_Text_34();
  18368. NullCheck(L_57);
  18369. int32_t L_58 = String_get_Length_m3847582255(L_57, /*hidden argument*/NULL);
  18370. if ((((int32_t)L_56) <= ((int32_t)L_58)))
  18371. {
  18372. goto IL_01be;
  18373. }
  18374. }
  18375. {
  18376. String_t* L_59 = __this->get_m_Text_34();
  18377. NullCheck(L_59);
  18378. int32_t L_60 = String_get_Length_m3847582255(L_59, /*hidden argument*/NULL);
  18379. int32_t L_61 = L_60;
  18380. V_1 = L_61;
  18381. __this->set_m_CaretSelectPosition_39(L_61);
  18382. int32_t L_62 = V_1;
  18383. __this->set_m_CaretPosition_38(L_62);
  18384. goto IL_01e5;
  18385. }
  18386. IL_01be:
  18387. {
  18388. int32_t L_63 = __this->get_m_CaretSelectPosition_39();
  18389. String_t* L_64 = __this->get_m_Text_34();
  18390. NullCheck(L_64);
  18391. int32_t L_65 = String_get_Length_m3847582255(L_64, /*hidden argument*/NULL);
  18392. if ((((int32_t)L_63) <= ((int32_t)L_65)))
  18393. {
  18394. goto IL_01e5;
  18395. }
  18396. }
  18397. {
  18398. String_t* L_66 = __this->get_m_Text_34();
  18399. NullCheck(L_66);
  18400. int32_t L_67 = String_get_Length_m3847582255(L_66, /*hidden argument*/NULL);
  18401. __this->set_m_CaretSelectPosition_39(L_67);
  18402. }
  18403. IL_01e5:
  18404. {
  18405. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  18406. }
  18407. IL_01eb:
  18408. {
  18409. return;
  18410. }
  18411. }
  18412. // System.Boolean UnityEngine.UI.InputField::get_isFocused()
  18413. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_isFocused_m709836844 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18414. {
  18415. bool V_0 = false;
  18416. {
  18417. bool L_0 = __this->get_m_AllowInput_46();
  18418. V_0 = L_0;
  18419. goto IL_000d;
  18420. }
  18421. IL_000d:
  18422. {
  18423. bool L_1 = V_0;
  18424. return L_1;
  18425. }
  18426. }
  18427. // System.Single UnityEngine.UI.InputField::get_caretBlinkRate()
  18428. extern "C" IL2CPP_METHOD_ATTR float InputField_get_caretBlinkRate_m3620074524 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18429. {
  18430. float V_0 = 0.0f;
  18431. {
  18432. float L_0 = __this->get_m_CaretBlinkRate_35();
  18433. V_0 = L_0;
  18434. goto IL_000d;
  18435. }
  18436. IL_000d:
  18437. {
  18438. float L_1 = V_0;
  18439. return L_1;
  18440. }
  18441. }
  18442. // System.Void UnityEngine.UI.InputField::set_caretBlinkRate(System.Single)
  18443. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretBlinkRate_m3405564085 (InputField_t3762917431 * __this, float ___value0, const RuntimeMethod* method)
  18444. {
  18445. static bool s_Il2CppMethodInitialized;
  18446. if (!s_Il2CppMethodInitialized)
  18447. {
  18448. il2cpp_codegen_initialize_method (InputField_set_caretBlinkRate_m3405564085_MetadataUsageId);
  18449. s_Il2CppMethodInitialized = true;
  18450. }
  18451. {
  18452. float* L_0 = __this->get_address_of_m_CaretBlinkRate_35();
  18453. float L_1 = ___value0;
  18454. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  18455. if (!L_2)
  18456. {
  18457. goto IL_0025;
  18458. }
  18459. }
  18460. {
  18461. bool L_3 = __this->get_m_AllowInput_46();
  18462. if (!L_3)
  18463. {
  18464. goto IL_0024;
  18465. }
  18466. }
  18467. {
  18468. InputField_SetCaretActive_m655983531(__this, /*hidden argument*/NULL);
  18469. }
  18470. IL_0024:
  18471. {
  18472. }
  18473. IL_0025:
  18474. {
  18475. return;
  18476. }
  18477. }
  18478. // System.Int32 UnityEngine.UI.InputField::get_caretWidth()
  18479. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretWidth_m3158056515 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18480. {
  18481. int32_t V_0 = 0;
  18482. {
  18483. int32_t L_0 = __this->get_m_CaretWidth_36();
  18484. V_0 = L_0;
  18485. goto IL_000d;
  18486. }
  18487. IL_000d:
  18488. {
  18489. int32_t L_1 = V_0;
  18490. return L_1;
  18491. }
  18492. }
  18493. // System.Void UnityEngine.UI.InputField::set_caretWidth(System.Int32)
  18494. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretWidth_m707310868 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  18495. {
  18496. static bool s_Il2CppMethodInitialized;
  18497. if (!s_Il2CppMethodInitialized)
  18498. {
  18499. il2cpp_codegen_initialize_method (InputField_set_caretWidth_m707310868_MetadataUsageId);
  18500. s_Il2CppMethodInitialized = true;
  18501. }
  18502. {
  18503. int32_t* L_0 = __this->get_address_of_m_CaretWidth_36();
  18504. int32_t L_1 = ___value0;
  18505. bool L_2 = SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var);
  18506. if (!L_2)
  18507. {
  18508. goto IL_0018;
  18509. }
  18510. }
  18511. {
  18512. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  18513. }
  18514. IL_0018:
  18515. {
  18516. return;
  18517. }
  18518. }
  18519. // UnityEngine.UI.Text UnityEngine.UI.InputField::get_textComponent()
  18520. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * InputField_get_textComponent_m948764648 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18521. {
  18522. Text_t1901882714 * V_0 = NULL;
  18523. {
  18524. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  18525. V_0 = L_0;
  18526. goto IL_000d;
  18527. }
  18528. IL_000d:
  18529. {
  18530. Text_t1901882714 * L_1 = V_0;
  18531. return L_1;
  18532. }
  18533. }
  18534. // System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text)
  18535. extern "C" IL2CPP_METHOD_ATTR void InputField_set_textComponent_m2547304131 (InputField_t3762917431 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method)
  18536. {
  18537. static bool s_Il2CppMethodInitialized;
  18538. if (!s_Il2CppMethodInitialized)
  18539. {
  18540. il2cpp_codegen_initialize_method (InputField_set_textComponent_m2547304131_MetadataUsageId);
  18541. s_Il2CppMethodInitialized = true;
  18542. }
  18543. {
  18544. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  18545. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18546. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18547. if (!L_1)
  18548. {
  18549. goto IL_0059;
  18550. }
  18551. }
  18552. {
  18553. Text_t1901882714 * L_2 = __this->get_m_TextComponent_18();
  18554. intptr_t L_3 = (intptr_t)InputField_MarkGeometryAsDirty_m817808086_RuntimeMethod_var;
  18555. UnityAction_t3245792599 * L_4 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18556. UnityAction__ctor_m772160306(L_4, __this, L_3, /*hidden argument*/NULL);
  18557. NullCheck(L_2);
  18558. Graphic_UnregisterDirtyVerticesCallback_m3420596705(L_2, L_4, /*hidden argument*/NULL);
  18559. Text_t1901882714 * L_5 = __this->get_m_TextComponent_18();
  18560. intptr_t L_6 = (intptr_t)InputField_UpdateLabel_m1837760870_RuntimeMethod_var;
  18561. UnityAction_t3245792599 * L_7 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18562. UnityAction__ctor_m772160306(L_7, __this, L_6, /*hidden argument*/NULL);
  18563. NullCheck(L_5);
  18564. Graphic_UnregisterDirtyVerticesCallback_m3420596705(L_5, L_7, /*hidden argument*/NULL);
  18565. Text_t1901882714 * L_8 = __this->get_m_TextComponent_18();
  18566. intptr_t L_9 = (intptr_t)InputField_UpdateCaretMaterial_m3032466442_RuntimeMethod_var;
  18567. UnityAction_t3245792599 * L_10 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18568. UnityAction__ctor_m772160306(L_10, __this, L_9, /*hidden argument*/NULL);
  18569. NullCheck(L_8);
  18570. Graphic_UnregisterDirtyMaterialCallback_m2707090617(L_8, L_10, /*hidden argument*/NULL);
  18571. }
  18572. IL_0059:
  18573. {
  18574. Text_t1901882714 ** L_11 = __this->get_address_of_m_TextComponent_18();
  18575. Text_t1901882714 * L_12 = ___value0;
  18576. bool L_13 = SetPropertyUtility_SetClass_TisText_t1901882714_m660798092(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/SetPropertyUtility_SetClass_TisText_t1901882714_m660798092_RuntimeMethod_var);
  18577. if (!L_13)
  18578. {
  18579. goto IL_00ca;
  18580. }
  18581. }
  18582. {
  18583. InputField_EnforceTextHOverflow_m3400115777(__this, /*hidden argument*/NULL);
  18584. Text_t1901882714 * L_14 = __this->get_m_TextComponent_18();
  18585. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18586. bool L_15 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_14, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18587. if (!L_15)
  18588. {
  18589. goto IL_00c9;
  18590. }
  18591. }
  18592. {
  18593. Text_t1901882714 * L_16 = __this->get_m_TextComponent_18();
  18594. intptr_t L_17 = (intptr_t)InputField_MarkGeometryAsDirty_m817808086_RuntimeMethod_var;
  18595. UnityAction_t3245792599 * L_18 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18596. UnityAction__ctor_m772160306(L_18, __this, L_17, /*hidden argument*/NULL);
  18597. NullCheck(L_16);
  18598. Graphic_RegisterDirtyVerticesCallback_m3084077827(L_16, L_18, /*hidden argument*/NULL);
  18599. Text_t1901882714 * L_19 = __this->get_m_TextComponent_18();
  18600. intptr_t L_20 = (intptr_t)InputField_UpdateLabel_m1837760870_RuntimeMethod_var;
  18601. UnityAction_t3245792599 * L_21 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18602. UnityAction__ctor_m772160306(L_21, __this, L_20, /*hidden argument*/NULL);
  18603. NullCheck(L_19);
  18604. Graphic_RegisterDirtyVerticesCallback_m3084077827(L_19, L_21, /*hidden argument*/NULL);
  18605. Text_t1901882714 * L_22 = __this->get_m_TextComponent_18();
  18606. intptr_t L_23 = (intptr_t)InputField_UpdateCaretMaterial_m3032466442_RuntimeMethod_var;
  18607. UnityAction_t3245792599 * L_24 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  18608. UnityAction__ctor_m772160306(L_24, __this, L_23, /*hidden argument*/NULL);
  18609. NullCheck(L_22);
  18610. Graphic_RegisterDirtyMaterialCallback_m106898453(L_22, L_24, /*hidden argument*/NULL);
  18611. }
  18612. IL_00c9:
  18613. {
  18614. }
  18615. IL_00ca:
  18616. {
  18617. return;
  18618. }
  18619. }
  18620. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::get_placeholder()
  18621. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * InputField_get_placeholder_m4033742305 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18622. {
  18623. Graphic_t1660335611 * V_0 = NULL;
  18624. {
  18625. Graphic_t1660335611 * L_0 = __this->get_m_Placeholder_19();
  18626. V_0 = L_0;
  18627. goto IL_000d;
  18628. }
  18629. IL_000d:
  18630. {
  18631. Graphic_t1660335611 * L_1 = V_0;
  18632. return L_1;
  18633. }
  18634. }
  18635. // System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic)
  18636. extern "C" IL2CPP_METHOD_ATTR void InputField_set_placeholder_m3781519550 (InputField_t3762917431 * __this, Graphic_t1660335611 * ___value0, const RuntimeMethod* method)
  18637. {
  18638. static bool s_Il2CppMethodInitialized;
  18639. if (!s_Il2CppMethodInitialized)
  18640. {
  18641. il2cpp_codegen_initialize_method (InputField_set_placeholder_m3781519550_MetadataUsageId);
  18642. s_Il2CppMethodInitialized = true;
  18643. }
  18644. {
  18645. Graphic_t1660335611 ** L_0 = __this->get_address_of_m_Placeholder_19();
  18646. Graphic_t1660335611 * L_1 = ___value0;
  18647. SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015_RuntimeMethod_var);
  18648. return;
  18649. }
  18650. }
  18651. // UnityEngine.Color UnityEngine.UI.InputField::get_caretColor()
  18652. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 InputField_get_caretColor_m2973283772 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18653. {
  18654. Color_t2555686324 V_0;
  18655. memset(&V_0, 0, sizeof(V_0));
  18656. Color_t2555686324 G_B3_0;
  18657. memset(&G_B3_0, 0, sizeof(G_B3_0));
  18658. {
  18659. bool L_0 = InputField_get_customCaretColor_m686953125(__this, /*hidden argument*/NULL);
  18660. if (!L_0)
  18661. {
  18662. goto IL_0017;
  18663. }
  18664. }
  18665. {
  18666. Color_t2555686324 L_1 = __this->get_m_CaretColor_31();
  18667. G_B3_0 = L_1;
  18668. goto IL_0022;
  18669. }
  18670. IL_0017:
  18671. {
  18672. Text_t1901882714 * L_2 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  18673. NullCheck(L_2);
  18674. Color_t2555686324 L_3 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_2);
  18675. G_B3_0 = L_3;
  18676. }
  18677. IL_0022:
  18678. {
  18679. V_0 = G_B3_0;
  18680. goto IL_0028;
  18681. }
  18682. IL_0028:
  18683. {
  18684. Color_t2555686324 L_4 = V_0;
  18685. return L_4;
  18686. }
  18687. }
  18688. // System.Void UnityEngine.UI.InputField::set_caretColor(UnityEngine.Color)
  18689. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretColor_m2350650408 (InputField_t3762917431 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  18690. {
  18691. {
  18692. Color_t2555686324 * L_0 = __this->get_address_of_m_CaretColor_31();
  18693. Color_t2555686324 L_1 = ___value0;
  18694. bool L_2 = SetPropertyUtility_SetColor_m2229203028(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18695. if (!L_2)
  18696. {
  18697. goto IL_0018;
  18698. }
  18699. }
  18700. {
  18701. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  18702. }
  18703. IL_0018:
  18704. {
  18705. return;
  18706. }
  18707. }
  18708. // System.Boolean UnityEngine.UI.InputField::get_customCaretColor()
  18709. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_customCaretColor_m686953125 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18710. {
  18711. bool V_0 = false;
  18712. {
  18713. bool L_0 = __this->get_m_CustomCaretColor_32();
  18714. V_0 = L_0;
  18715. goto IL_000d;
  18716. }
  18717. IL_000d:
  18718. {
  18719. bool L_1 = V_0;
  18720. return L_1;
  18721. }
  18722. }
  18723. // System.Void UnityEngine.UI.InputField::set_customCaretColor(System.Boolean)
  18724. extern "C" IL2CPP_METHOD_ATTR void InputField_set_customCaretColor_m720445789 (InputField_t3762917431 * __this, bool ___value0, const RuntimeMethod* method)
  18725. {
  18726. {
  18727. bool L_0 = __this->get_m_CustomCaretColor_32();
  18728. bool L_1 = ___value0;
  18729. if ((((int32_t)L_0) == ((int32_t)L_1)))
  18730. {
  18731. goto IL_001c;
  18732. }
  18733. }
  18734. {
  18735. bool L_2 = ___value0;
  18736. __this->set_m_CustomCaretColor_32(L_2);
  18737. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  18738. }
  18739. IL_001c:
  18740. {
  18741. return;
  18742. }
  18743. }
  18744. // UnityEngine.Color UnityEngine.UI.InputField::get_selectionColor()
  18745. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 InputField_get_selectionColor_m2548343601 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18746. {
  18747. Color_t2555686324 V_0;
  18748. memset(&V_0, 0, sizeof(V_0));
  18749. {
  18750. Color_t2555686324 L_0 = __this->get_m_SelectionColor_33();
  18751. V_0 = L_0;
  18752. goto IL_000d;
  18753. }
  18754. IL_000d:
  18755. {
  18756. Color_t2555686324 L_1 = V_0;
  18757. return L_1;
  18758. }
  18759. }
  18760. // System.Void UnityEngine.UI.InputField::set_selectionColor(UnityEngine.Color)
  18761. extern "C" IL2CPP_METHOD_ATTR void InputField_set_selectionColor_m2084640295 (InputField_t3762917431 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  18762. {
  18763. {
  18764. Color_t2555686324 * L_0 = __this->get_address_of_m_SelectionColor_33();
  18765. Color_t2555686324 L_1 = ___value0;
  18766. bool L_2 = SetPropertyUtility_SetColor_m2229203028(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18767. if (!L_2)
  18768. {
  18769. goto IL_0018;
  18770. }
  18771. }
  18772. {
  18773. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  18774. }
  18775. IL_0018:
  18776. {
  18777. return;
  18778. }
  18779. }
  18780. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::get_onEndEdit()
  18781. extern "C" IL2CPP_METHOD_ATTR SubmitEvent_t648412432 * InputField_get_onEndEdit_m3015534368 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18782. {
  18783. SubmitEvent_t648412432 * V_0 = NULL;
  18784. {
  18785. SubmitEvent_t648412432 * L_0 = __this->get_m_OnEndEdit_28();
  18786. V_0 = L_0;
  18787. goto IL_000d;
  18788. }
  18789. IL_000d:
  18790. {
  18791. SubmitEvent_t648412432 * L_1 = V_0;
  18792. return L_1;
  18793. }
  18794. }
  18795. // System.Void UnityEngine.UI.InputField::set_onEndEdit(UnityEngine.UI.InputField/SubmitEvent)
  18796. extern "C" IL2CPP_METHOD_ATTR void InputField_set_onEndEdit_m848221056 (InputField_t3762917431 * __this, SubmitEvent_t648412432 * ___value0, const RuntimeMethod* method)
  18797. {
  18798. static bool s_Il2CppMethodInitialized;
  18799. if (!s_Il2CppMethodInitialized)
  18800. {
  18801. il2cpp_codegen_initialize_method (InputField_set_onEndEdit_m848221056_MetadataUsageId);
  18802. s_Il2CppMethodInitialized = true;
  18803. }
  18804. {
  18805. SubmitEvent_t648412432 ** L_0 = __this->get_address_of_m_OnEndEdit_28();
  18806. SubmitEvent_t648412432 * L_1 = ___value0;
  18807. SetPropertyUtility_SetClass_TisSubmitEvent_t648412432_m1697875758(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisSubmitEvent_t648412432_m1697875758_RuntimeMethod_var);
  18808. return;
  18809. }
  18810. }
  18811. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChange()
  18812. extern "C" IL2CPP_METHOD_ATTR OnChangeEvent_t467195904 * InputField_get_onValueChange_m2867645077 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18813. {
  18814. OnChangeEvent_t467195904 * V_0 = NULL;
  18815. {
  18816. OnChangeEvent_t467195904 * L_0 = InputField_get_onValueChanged_m2983709332(__this, /*hidden argument*/NULL);
  18817. V_0 = L_0;
  18818. goto IL_000d;
  18819. }
  18820. IL_000d:
  18821. {
  18822. OnChangeEvent_t467195904 * L_1 = V_0;
  18823. return L_1;
  18824. }
  18825. }
  18826. // System.Void UnityEngine.UI.InputField::set_onValueChange(UnityEngine.UI.InputField/OnChangeEvent)
  18827. extern "C" IL2CPP_METHOD_ATTR void InputField_set_onValueChange_m1251390545 (InputField_t3762917431 * __this, OnChangeEvent_t467195904 * ___value0, const RuntimeMethod* method)
  18828. {
  18829. {
  18830. OnChangeEvent_t467195904 * L_0 = ___value0;
  18831. InputField_set_onValueChanged_m3658917578(__this, L_0, /*hidden argument*/NULL);
  18832. return;
  18833. }
  18834. }
  18835. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::get_onValueChanged()
  18836. extern "C" IL2CPP_METHOD_ATTR OnChangeEvent_t467195904 * InputField_get_onValueChanged_m2983709332 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18837. {
  18838. OnChangeEvent_t467195904 * V_0 = NULL;
  18839. {
  18840. OnChangeEvent_t467195904 * L_0 = __this->get_m_OnValueChanged_29();
  18841. V_0 = L_0;
  18842. goto IL_000d;
  18843. }
  18844. IL_000d:
  18845. {
  18846. OnChangeEvent_t467195904 * L_1 = V_0;
  18847. return L_1;
  18848. }
  18849. }
  18850. // System.Void UnityEngine.UI.InputField::set_onValueChanged(UnityEngine.UI.InputField/OnChangeEvent)
  18851. extern "C" IL2CPP_METHOD_ATTR void InputField_set_onValueChanged_m3658917578 (InputField_t3762917431 * __this, OnChangeEvent_t467195904 * ___value0, const RuntimeMethod* method)
  18852. {
  18853. static bool s_Il2CppMethodInitialized;
  18854. if (!s_Il2CppMethodInitialized)
  18855. {
  18856. il2cpp_codegen_initialize_method (InputField_set_onValueChanged_m3658917578_MetadataUsageId);
  18857. s_Il2CppMethodInitialized = true;
  18858. }
  18859. {
  18860. OnChangeEvent_t467195904 ** L_0 = __this->get_address_of_m_OnValueChanged_29();
  18861. OnChangeEvent_t467195904 * L_1 = ___value0;
  18862. SetPropertyUtility_SetClass_TisOnChangeEvent_t467195904_m701878252(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisOnChangeEvent_t467195904_m701878252_RuntimeMethod_var);
  18863. return;
  18864. }
  18865. }
  18866. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::get_onValidateInput()
  18867. extern "C" IL2CPP_METHOD_ATTR OnValidateInput_t2355412304 * InputField_get_onValidateInput_m3818615433 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18868. {
  18869. OnValidateInput_t2355412304 * V_0 = NULL;
  18870. {
  18871. OnValidateInput_t2355412304 * L_0 = __this->get_m_OnValidateInput_30();
  18872. V_0 = L_0;
  18873. goto IL_000d;
  18874. }
  18875. IL_000d:
  18876. {
  18877. OnValidateInput_t2355412304 * L_1 = V_0;
  18878. return L_1;
  18879. }
  18880. }
  18881. // System.Void UnityEngine.UI.InputField::set_onValidateInput(UnityEngine.UI.InputField/OnValidateInput)
  18882. extern "C" IL2CPP_METHOD_ATTR void InputField_set_onValidateInput_m2038810832 (InputField_t3762917431 * __this, OnValidateInput_t2355412304 * ___value0, const RuntimeMethod* method)
  18883. {
  18884. static bool s_Il2CppMethodInitialized;
  18885. if (!s_Il2CppMethodInitialized)
  18886. {
  18887. il2cpp_codegen_initialize_method (InputField_set_onValidateInput_m2038810832_MetadataUsageId);
  18888. s_Il2CppMethodInitialized = true;
  18889. }
  18890. {
  18891. OnValidateInput_t2355412304 ** L_0 = __this->get_address_of_m_OnValidateInput_30();
  18892. OnValidateInput_t2355412304 * L_1 = ___value0;
  18893. SetPropertyUtility_SetClass_TisOnValidateInput_t2355412304_m1161904863(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisOnValidateInput_t2355412304_m1161904863_RuntimeMethod_var);
  18894. return;
  18895. }
  18896. }
  18897. // System.Int32 UnityEngine.UI.InputField::get_characterLimit()
  18898. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_characterLimit_m91223012 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18899. {
  18900. int32_t V_0 = 0;
  18901. {
  18902. int32_t L_0 = __this->get_m_CharacterLimit_27();
  18903. V_0 = L_0;
  18904. goto IL_000d;
  18905. }
  18906. IL_000d:
  18907. {
  18908. int32_t L_1 = V_0;
  18909. return L_1;
  18910. }
  18911. }
  18912. // System.Void UnityEngine.UI.InputField::set_characterLimit(System.Int32)
  18913. extern "C" IL2CPP_METHOD_ATTR void InputField_set_characterLimit_m718499279 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  18914. {
  18915. static bool s_Il2CppMethodInitialized;
  18916. if (!s_Il2CppMethodInitialized)
  18917. {
  18918. il2cpp_codegen_initialize_method (InputField_set_characterLimit_m718499279_MetadataUsageId);
  18919. s_Il2CppMethodInitialized = true;
  18920. }
  18921. {
  18922. int32_t* L_0 = __this->get_address_of_m_CharacterLimit_27();
  18923. int32_t L_1 = ___value0;
  18924. int32_t L_2 = Math_Max_m1873195862(NULL /*static, unused*/, 0, L_1, /*hidden argument*/NULL);
  18925. bool L_3 = SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var);
  18926. if (!L_3)
  18927. {
  18928. goto IL_001e;
  18929. }
  18930. }
  18931. {
  18932. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  18933. }
  18934. IL_001e:
  18935. {
  18936. return;
  18937. }
  18938. }
  18939. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::get_contentType()
  18940. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_contentType_m4261469353 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18941. {
  18942. int32_t V_0 = 0;
  18943. {
  18944. int32_t L_0 = __this->get_m_ContentType_20();
  18945. V_0 = L_0;
  18946. goto IL_000d;
  18947. }
  18948. IL_000d:
  18949. {
  18950. int32_t L_1 = V_0;
  18951. return L_1;
  18952. }
  18953. }
  18954. // System.Void UnityEngine.UI.InputField::set_contentType(UnityEngine.UI.InputField/ContentType)
  18955. extern "C" IL2CPP_METHOD_ATTR void InputField_set_contentType_m1277230266 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  18956. {
  18957. static bool s_Il2CppMethodInitialized;
  18958. if (!s_Il2CppMethodInitialized)
  18959. {
  18960. il2cpp_codegen_initialize_method (InputField_set_contentType_m1277230266_MetadataUsageId);
  18961. s_Il2CppMethodInitialized = true;
  18962. }
  18963. {
  18964. int32_t* L_0 = __this->get_address_of_m_ContentType_20();
  18965. int32_t L_1 = ___value0;
  18966. bool L_2 = SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisContentType_t1787303396_m2548467436_RuntimeMethod_var);
  18967. if (!L_2)
  18968. {
  18969. goto IL_0018;
  18970. }
  18971. }
  18972. {
  18973. InputField_EnforceContentType_m2436948794(__this, /*hidden argument*/NULL);
  18974. }
  18975. IL_0018:
  18976. {
  18977. return;
  18978. }
  18979. }
  18980. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::get_lineType()
  18981. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_lineType_m2468966434 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  18982. {
  18983. int32_t V_0 = 0;
  18984. {
  18985. int32_t L_0 = __this->get_m_LineType_24();
  18986. V_0 = L_0;
  18987. goto IL_000d;
  18988. }
  18989. IL_000d:
  18990. {
  18991. int32_t L_1 = V_0;
  18992. return L_1;
  18993. }
  18994. }
  18995. // System.Void UnityEngine.UI.InputField::set_lineType(UnityEngine.UI.InputField/LineType)
  18996. extern "C" IL2CPP_METHOD_ATTR void InputField_set_lineType_m826967413 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  18997. {
  18998. static bool s_Il2CppMethodInitialized;
  18999. if (!s_Il2CppMethodInitialized)
  19000. {
  19001. il2cpp_codegen_initialize_method (InputField_set_lineType_m826967413_MetadataUsageId);
  19002. s_Il2CppMethodInitialized = true;
  19003. }
  19004. {
  19005. int32_t* L_0 = __this->get_address_of_m_LineType_24();
  19006. int32_t L_1 = ___value0;
  19007. bool L_2 = SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisLineType_t4214648469_m1399434260_RuntimeMethod_var);
  19008. if (!L_2)
  19009. {
  19010. goto IL_002a;
  19011. }
  19012. }
  19013. {
  19014. ContentTypeU5BU5D_t2431451661* L_3 = ((ContentTypeU5BU5D_t2431451661*)SZArrayNew(ContentTypeU5BU5D_t2431451661_il2cpp_TypeInfo_var, (uint32_t)2));
  19015. NullCheck(L_3);
  19016. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)1);
  19017. InputField_SetToCustomIfContentTypeIsNot_m2813459946(__this, L_3, /*hidden argument*/NULL);
  19018. InputField_EnforceTextHOverflow_m3400115777(__this, /*hidden argument*/NULL);
  19019. }
  19020. IL_002a:
  19021. {
  19022. return;
  19023. }
  19024. }
  19025. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::get_inputType()
  19026. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_inputType_m1740258875 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19027. {
  19028. int32_t V_0 = 0;
  19029. {
  19030. int32_t L_0 = __this->get_m_InputType_21();
  19031. V_0 = L_0;
  19032. goto IL_000d;
  19033. }
  19034. IL_000d:
  19035. {
  19036. int32_t L_1 = V_0;
  19037. return L_1;
  19038. }
  19039. }
  19040. // System.Void UnityEngine.UI.InputField::set_inputType(UnityEngine.UI.InputField/InputType)
  19041. extern "C" IL2CPP_METHOD_ATTR void InputField_set_inputType_m424695295 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19042. {
  19043. static bool s_Il2CppMethodInitialized;
  19044. if (!s_Il2CppMethodInitialized)
  19045. {
  19046. il2cpp_codegen_initialize_method (InputField_set_inputType_m424695295_MetadataUsageId);
  19047. s_Il2CppMethodInitialized = true;
  19048. }
  19049. {
  19050. int32_t* L_0 = __this->get_address_of_m_InputType_21();
  19051. int32_t L_1 = ___value0;
  19052. bool L_2 = SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInputType_t1770400679_m3206488413_RuntimeMethod_var);
  19053. if (!L_2)
  19054. {
  19055. goto IL_0018;
  19056. }
  19057. }
  19058. {
  19059. InputField_SetToCustom_m1943177613(__this, /*hidden argument*/NULL);
  19060. }
  19061. IL_0018:
  19062. {
  19063. return;
  19064. }
  19065. }
  19066. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::get_keyboardType()
  19067. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_keyboardType_m1248105267 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19068. {
  19069. int32_t V_0 = 0;
  19070. {
  19071. int32_t L_0 = __this->get_m_KeyboardType_23();
  19072. V_0 = L_0;
  19073. goto IL_000d;
  19074. }
  19075. IL_000d:
  19076. {
  19077. int32_t L_1 = V_0;
  19078. return L_1;
  19079. }
  19080. }
  19081. // System.Void UnityEngine.UI.InputField::set_keyboardType(UnityEngine.TouchScreenKeyboardType)
  19082. extern "C" IL2CPP_METHOD_ATTR void InputField_set_keyboardType_m2958429200 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19083. {
  19084. static bool s_Il2CppMethodInitialized;
  19085. if (!s_Il2CppMethodInitialized)
  19086. {
  19087. il2cpp_codegen_initialize_method (InputField_set_keyboardType_m2958429200_MetadataUsageId);
  19088. s_Il2CppMethodInitialized = true;
  19089. }
  19090. {
  19091. int32_t L_0 = ___value0;
  19092. if ((!(((uint32_t)L_0) == ((uint32_t)8))))
  19093. {
  19094. goto IL_0012;
  19095. }
  19096. }
  19097. {
  19098. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  19099. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral164743999, /*hidden argument*/NULL);
  19100. }
  19101. IL_0012:
  19102. {
  19103. int32_t* L_1 = __this->get_address_of_m_KeyboardType_23();
  19104. int32_t L_2 = ___value0;
  19105. bool L_3 = SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisTouchScreenKeyboardType_t1530597702_m2455393348_RuntimeMethod_var);
  19106. if (!L_3)
  19107. {
  19108. goto IL_0029;
  19109. }
  19110. }
  19111. {
  19112. InputField_SetToCustom_m1943177613(__this, /*hidden argument*/NULL);
  19113. }
  19114. IL_0029:
  19115. {
  19116. return;
  19117. }
  19118. }
  19119. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::get_characterValidation()
  19120. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_characterValidation_m4196664041 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19121. {
  19122. int32_t V_0 = 0;
  19123. {
  19124. int32_t L_0 = __this->get_m_CharacterValidation_26();
  19125. V_0 = L_0;
  19126. goto IL_000d;
  19127. }
  19128. IL_000d:
  19129. {
  19130. int32_t L_1 = V_0;
  19131. return L_1;
  19132. }
  19133. }
  19134. // System.Void UnityEngine.UI.InputField::set_characterValidation(UnityEngine.UI.InputField/CharacterValidation)
  19135. extern "C" IL2CPP_METHOD_ATTR void InputField_set_characterValidation_m112334087 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19136. {
  19137. static bool s_Il2CppMethodInitialized;
  19138. if (!s_Il2CppMethodInitialized)
  19139. {
  19140. il2cpp_codegen_initialize_method (InputField_set_characterValidation_m112334087_MetadataUsageId);
  19141. s_Il2CppMethodInitialized = true;
  19142. }
  19143. {
  19144. int32_t* L_0 = __this->get_address_of_m_CharacterValidation_26();
  19145. int32_t L_1 = ___value0;
  19146. bool L_2 = SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisCharacterValidation_t4051914437_m1041518770_RuntimeMethod_var);
  19147. if (!L_2)
  19148. {
  19149. goto IL_0018;
  19150. }
  19151. }
  19152. {
  19153. InputField_SetToCustom_m1943177613(__this, /*hidden argument*/NULL);
  19154. }
  19155. IL_0018:
  19156. {
  19157. return;
  19158. }
  19159. }
  19160. // System.Boolean UnityEngine.UI.InputField::get_readOnly()
  19161. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_readOnly_m3111985574 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19162. {
  19163. bool V_0 = false;
  19164. {
  19165. bool L_0 = __this->get_m_ReadOnly_37();
  19166. V_0 = L_0;
  19167. goto IL_000d;
  19168. }
  19169. IL_000d:
  19170. {
  19171. bool L_1 = V_0;
  19172. return L_1;
  19173. }
  19174. }
  19175. // System.Void UnityEngine.UI.InputField::set_readOnly(System.Boolean)
  19176. extern "C" IL2CPP_METHOD_ATTR void InputField_set_readOnly_m671217108 (InputField_t3762917431 * __this, bool ___value0, const RuntimeMethod* method)
  19177. {
  19178. {
  19179. bool L_0 = ___value0;
  19180. __this->set_m_ReadOnly_37(L_0);
  19181. return;
  19182. }
  19183. }
  19184. // System.Boolean UnityEngine.UI.InputField::get_multiLine()
  19185. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_multiLine_m1849355072 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19186. {
  19187. bool V_0 = false;
  19188. int32_t G_B3_0 = 0;
  19189. {
  19190. int32_t L_0 = __this->get_m_LineType_24();
  19191. if ((((int32_t)L_0) == ((int32_t)2)))
  19192. {
  19193. goto IL_0018;
  19194. }
  19195. }
  19196. {
  19197. int32_t L_1 = InputField_get_lineType_m2468966434(__this, /*hidden argument*/NULL);
  19198. G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
  19199. goto IL_0019;
  19200. }
  19201. IL_0018:
  19202. {
  19203. G_B3_0 = 1;
  19204. }
  19205. IL_0019:
  19206. {
  19207. V_0 = (bool)G_B3_0;
  19208. goto IL_001f;
  19209. }
  19210. IL_001f:
  19211. {
  19212. bool L_2 = V_0;
  19213. return L_2;
  19214. }
  19215. }
  19216. // System.Char UnityEngine.UI.InputField::get_asteriskChar()
  19217. extern "C" IL2CPP_METHOD_ATTR Il2CppChar InputField_get_asteriskChar_m965956856 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19218. {
  19219. Il2CppChar V_0 = 0x0;
  19220. {
  19221. Il2CppChar L_0 = __this->get_m_AsteriskChar_22();
  19222. V_0 = L_0;
  19223. goto IL_000d;
  19224. }
  19225. IL_000d:
  19226. {
  19227. Il2CppChar L_1 = V_0;
  19228. return L_1;
  19229. }
  19230. }
  19231. // System.Void UnityEngine.UI.InputField::set_asteriskChar(System.Char)
  19232. extern "C" IL2CPP_METHOD_ATTR void InputField_set_asteriskChar_m1794444908 (InputField_t3762917431 * __this, Il2CppChar ___value0, const RuntimeMethod* method)
  19233. {
  19234. static bool s_Il2CppMethodInitialized;
  19235. if (!s_Il2CppMethodInitialized)
  19236. {
  19237. il2cpp_codegen_initialize_method (InputField_set_asteriskChar_m1794444908_MetadataUsageId);
  19238. s_Il2CppMethodInitialized = true;
  19239. }
  19240. {
  19241. Il2CppChar* L_0 = __this->get_address_of_m_AsteriskChar_22();
  19242. Il2CppChar L_1 = ___value0;
  19243. bool L_2 = SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisChar_t3634460470_m4284602558_RuntimeMethod_var);
  19244. if (!L_2)
  19245. {
  19246. goto IL_0018;
  19247. }
  19248. }
  19249. {
  19250. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  19251. }
  19252. IL_0018:
  19253. {
  19254. return;
  19255. }
  19256. }
  19257. // System.Boolean UnityEngine.UI.InputField::get_wasCanceled()
  19258. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_wasCanceled_m1448274334 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19259. {
  19260. bool V_0 = false;
  19261. {
  19262. bool L_0 = __this->get_m_WasCanceled_59();
  19263. V_0 = L_0;
  19264. goto IL_000d;
  19265. }
  19266. IL_000d:
  19267. {
  19268. bool L_1 = V_0;
  19269. return L_1;
  19270. }
  19271. }
  19272. // System.Void UnityEngine.UI.InputField::ClampPos(System.Int32&)
  19273. extern "C" IL2CPP_METHOD_ATTR void InputField_ClampPos_m2625258136 (InputField_t3762917431 * __this, int32_t* ___pos0, const RuntimeMethod* method)
  19274. {
  19275. {
  19276. int32_t* L_0 = ___pos0;
  19277. if ((((int32_t)(*((int32_t*)L_0))) >= ((int32_t)0)))
  19278. {
  19279. goto IL_0011;
  19280. }
  19281. }
  19282. {
  19283. int32_t* L_1 = ___pos0;
  19284. *((int32_t*)(L_1)) = (int32_t)0;
  19285. goto IL_0030;
  19286. }
  19287. IL_0011:
  19288. {
  19289. int32_t* L_2 = ___pos0;
  19290. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  19291. NullCheck(L_3);
  19292. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  19293. if ((((int32_t)(*((int32_t*)L_2))) <= ((int32_t)L_4)))
  19294. {
  19295. goto IL_0030;
  19296. }
  19297. }
  19298. {
  19299. int32_t* L_5 = ___pos0;
  19300. String_t* L_6 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  19301. NullCheck(L_6);
  19302. int32_t L_7 = String_get_Length_m3847582255(L_6, /*hidden argument*/NULL);
  19303. *((int32_t*)(L_5)) = (int32_t)L_7;
  19304. }
  19305. IL_0030:
  19306. {
  19307. return;
  19308. }
  19309. }
  19310. // System.Int32 UnityEngine.UI.InputField::get_caretPositionInternal()
  19311. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretPositionInternal_m988906884 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19312. {
  19313. int32_t V_0 = 0;
  19314. {
  19315. int32_t L_0 = __this->get_m_CaretPosition_38();
  19316. String_t* L_1 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19317. NullCheck(L_1);
  19318. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  19319. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  19320. goto IL_0019;
  19321. }
  19322. IL_0019:
  19323. {
  19324. int32_t L_3 = V_0;
  19325. return L_3;
  19326. }
  19327. }
  19328. // System.Void UnityEngine.UI.InputField::set_caretPositionInternal(System.Int32)
  19329. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretPositionInternal_m3823580651 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19330. {
  19331. {
  19332. int32_t L_0 = ___value0;
  19333. __this->set_m_CaretPosition_38(L_0);
  19334. int32_t* L_1 = __this->get_address_of_m_CaretPosition_38();
  19335. InputField_ClampPos_m2625258136(__this, L_1, /*hidden argument*/NULL);
  19336. return;
  19337. }
  19338. }
  19339. // System.Int32 UnityEngine.UI.InputField::get_caretSelectPositionInternal()
  19340. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretSelectPositionInternal_m1868771016 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19341. {
  19342. int32_t V_0 = 0;
  19343. {
  19344. int32_t L_0 = __this->get_m_CaretSelectPosition_39();
  19345. String_t* L_1 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19346. NullCheck(L_1);
  19347. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  19348. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  19349. goto IL_0019;
  19350. }
  19351. IL_0019:
  19352. {
  19353. int32_t L_3 = V_0;
  19354. return L_3;
  19355. }
  19356. }
  19357. // System.Void UnityEngine.UI.InputField::set_caretSelectPositionInternal(System.Int32)
  19358. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretSelectPositionInternal_m4211804061 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19359. {
  19360. {
  19361. int32_t L_0 = ___value0;
  19362. __this->set_m_CaretSelectPosition_39(L_0);
  19363. int32_t* L_1 = __this->get_address_of_m_CaretSelectPosition_39();
  19364. InputField_ClampPos_m2625258136(__this, L_1, /*hidden argument*/NULL);
  19365. return;
  19366. }
  19367. }
  19368. // System.Boolean UnityEngine.UI.InputField::get_hasSelection()
  19369. extern "C" IL2CPP_METHOD_ATTR bool InputField_get_hasSelection_m1394151406 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19370. {
  19371. bool V_0 = false;
  19372. {
  19373. int32_t L_0 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  19374. int32_t L_1 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  19375. V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  19376. goto IL_0018;
  19377. }
  19378. IL_0018:
  19379. {
  19380. bool L_2 = V_0;
  19381. return L_2;
  19382. }
  19383. }
  19384. // System.Int32 UnityEngine.UI.InputField::get_caretPosition()
  19385. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_caretPosition_m1397776801 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19386. {
  19387. int32_t V_0 = 0;
  19388. {
  19389. int32_t L_0 = __this->get_m_CaretSelectPosition_39();
  19390. String_t* L_1 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19391. NullCheck(L_1);
  19392. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  19393. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  19394. goto IL_0019;
  19395. }
  19396. IL_0019:
  19397. {
  19398. int32_t L_3 = V_0;
  19399. return L_3;
  19400. }
  19401. }
  19402. // System.Void UnityEngine.UI.InputField::set_caretPosition(System.Int32)
  19403. extern "C" IL2CPP_METHOD_ATTR void InputField_set_caretPosition_m3077737032 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19404. {
  19405. {
  19406. int32_t L_0 = ___value0;
  19407. InputField_set_selectionAnchorPosition_m68980541(__this, L_0, /*hidden argument*/NULL);
  19408. int32_t L_1 = ___value0;
  19409. InputField_set_selectionFocusPosition_m707751410(__this, L_1, /*hidden argument*/NULL);
  19410. return;
  19411. }
  19412. }
  19413. // System.Int32 UnityEngine.UI.InputField::get_selectionAnchorPosition()
  19414. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_selectionAnchorPosition_m3765936913 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19415. {
  19416. int32_t V_0 = 0;
  19417. {
  19418. int32_t L_0 = __this->get_m_CaretPosition_38();
  19419. String_t* L_1 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19420. NullCheck(L_1);
  19421. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  19422. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  19423. goto IL_0019;
  19424. }
  19425. IL_0019:
  19426. {
  19427. int32_t L_3 = V_0;
  19428. return L_3;
  19429. }
  19430. }
  19431. // System.Void UnityEngine.UI.InputField::set_selectionAnchorPosition(System.Int32)
  19432. extern "C" IL2CPP_METHOD_ATTR void InputField_set_selectionAnchorPosition_m68980541 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19433. {
  19434. {
  19435. String_t* L_0 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19436. NullCheck(L_0);
  19437. int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL);
  19438. if (!L_1)
  19439. {
  19440. goto IL_0016;
  19441. }
  19442. }
  19443. {
  19444. goto IL_0029;
  19445. }
  19446. IL_0016:
  19447. {
  19448. int32_t L_2 = ___value0;
  19449. __this->set_m_CaretPosition_38(L_2);
  19450. int32_t* L_3 = __this->get_address_of_m_CaretPosition_38();
  19451. InputField_ClampPos_m2625258136(__this, L_3, /*hidden argument*/NULL);
  19452. }
  19453. IL_0029:
  19454. {
  19455. return;
  19456. }
  19457. }
  19458. // System.Int32 UnityEngine.UI.InputField::get_selectionFocusPosition()
  19459. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_selectionFocusPosition_m330983727 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19460. {
  19461. int32_t V_0 = 0;
  19462. {
  19463. int32_t L_0 = __this->get_m_CaretSelectPosition_39();
  19464. String_t* L_1 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19465. NullCheck(L_1);
  19466. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  19467. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_2));
  19468. goto IL_0019;
  19469. }
  19470. IL_0019:
  19471. {
  19472. int32_t L_3 = V_0;
  19473. return L_3;
  19474. }
  19475. }
  19476. // System.Void UnityEngine.UI.InputField::set_selectionFocusPosition(System.Int32)
  19477. extern "C" IL2CPP_METHOD_ATTR void InputField_set_selectionFocusPosition_m707751410 (InputField_t3762917431 * __this, int32_t ___value0, const RuntimeMethod* method)
  19478. {
  19479. {
  19480. String_t* L_0 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  19481. NullCheck(L_0);
  19482. int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL);
  19483. if (!L_1)
  19484. {
  19485. goto IL_0016;
  19486. }
  19487. }
  19488. {
  19489. goto IL_0029;
  19490. }
  19491. IL_0016:
  19492. {
  19493. int32_t L_2 = ___value0;
  19494. __this->set_m_CaretSelectPosition_39(L_2);
  19495. int32_t* L_3 = __this->get_address_of_m_CaretSelectPosition_39();
  19496. InputField_ClampPos_m2625258136(__this, L_3, /*hidden argument*/NULL);
  19497. }
  19498. IL_0029:
  19499. {
  19500. return;
  19501. }
  19502. }
  19503. // System.Void UnityEngine.UI.InputField::OnEnable()
  19504. extern "C" IL2CPP_METHOD_ATTR void InputField_OnEnable_m3383453294 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19505. {
  19506. static bool s_Il2CppMethodInitialized;
  19507. if (!s_Il2CppMethodInitialized)
  19508. {
  19509. il2cpp_codegen_initialize_method (InputField_OnEnable_m3383453294_MetadataUsageId);
  19510. s_Il2CppMethodInitialized = true;
  19511. }
  19512. {
  19513. Selectable_OnEnable_m3110490294(__this, /*hidden argument*/NULL);
  19514. String_t* L_0 = __this->get_m_Text_34();
  19515. if (L_0)
  19516. {
  19517. goto IL_001d;
  19518. }
  19519. }
  19520. {
  19521. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19522. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  19523. __this->set_m_Text_34(L_1);
  19524. }
  19525. IL_001d:
  19526. {
  19527. __this->set_m_DrawStart_55(0);
  19528. String_t* L_2 = __this->get_m_Text_34();
  19529. NullCheck(L_2);
  19530. int32_t L_3 = String_get_Length_m3847582255(L_2, /*hidden argument*/NULL);
  19531. __this->set_m_DrawEnd_56(L_3);
  19532. CanvasRenderer_t2598313366 * L_4 = __this->get_m_CachedInputRenderer_43();
  19533. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19534. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19535. if (!L_5)
  19536. {
  19537. goto IL_0066;
  19538. }
  19539. }
  19540. {
  19541. CanvasRenderer_t2598313366 * L_6 = __this->get_m_CachedInputRenderer_43();
  19542. Text_t1901882714 * L_7 = __this->get_m_TextComponent_18();
  19543. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  19544. Material_t340375123 * L_8 = Graphic_get_defaultGraphicMaterial_m3107284931(NULL /*static, unused*/, /*hidden argument*/NULL);
  19545. NullCheck(L_7);
  19546. Material_t340375123 * L_9 = VirtFuncInvoker1< Material_t340375123 *, Material_t340375123 * >::Invoke(57 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_7, L_8);
  19547. Texture2D_t3840446185 * L_10 = Texture2D_get_whiteTexture_m2176011403(NULL /*static, unused*/, /*hidden argument*/NULL);
  19548. NullCheck(L_6);
  19549. CanvasRenderer_SetMaterial_m633746949(L_6, L_9, L_10, /*hidden argument*/NULL);
  19550. }
  19551. IL_0066:
  19552. {
  19553. Text_t1901882714 * L_11 = __this->get_m_TextComponent_18();
  19554. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19555. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19556. if (!L_12)
  19557. {
  19558. goto IL_00c4;
  19559. }
  19560. }
  19561. {
  19562. Text_t1901882714 * L_13 = __this->get_m_TextComponent_18();
  19563. intptr_t L_14 = (intptr_t)InputField_MarkGeometryAsDirty_m817808086_RuntimeMethod_var;
  19564. UnityAction_t3245792599 * L_15 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19565. UnityAction__ctor_m772160306(L_15, __this, L_14, /*hidden argument*/NULL);
  19566. NullCheck(L_13);
  19567. Graphic_RegisterDirtyVerticesCallback_m3084077827(L_13, L_15, /*hidden argument*/NULL);
  19568. Text_t1901882714 * L_16 = __this->get_m_TextComponent_18();
  19569. intptr_t L_17 = (intptr_t)InputField_UpdateLabel_m1837760870_RuntimeMethod_var;
  19570. UnityAction_t3245792599 * L_18 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19571. UnityAction__ctor_m772160306(L_18, __this, L_17, /*hidden argument*/NULL);
  19572. NullCheck(L_16);
  19573. Graphic_RegisterDirtyVerticesCallback_m3084077827(L_16, L_18, /*hidden argument*/NULL);
  19574. Text_t1901882714 * L_19 = __this->get_m_TextComponent_18();
  19575. intptr_t L_20 = (intptr_t)InputField_UpdateCaretMaterial_m3032466442_RuntimeMethod_var;
  19576. UnityAction_t3245792599 * L_21 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19577. UnityAction__ctor_m772160306(L_21, __this, L_20, /*hidden argument*/NULL);
  19578. NullCheck(L_19);
  19579. Graphic_RegisterDirtyMaterialCallback_m106898453(L_19, L_21, /*hidden argument*/NULL);
  19580. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  19581. }
  19582. IL_00c4:
  19583. {
  19584. return;
  19585. }
  19586. }
  19587. // System.Void UnityEngine.UI.InputField::OnDisable()
  19588. extern "C" IL2CPP_METHOD_ATTR void InputField_OnDisable_m1824300767 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19589. {
  19590. static bool s_Il2CppMethodInitialized;
  19591. if (!s_Il2CppMethodInitialized)
  19592. {
  19593. il2cpp_codegen_initialize_method (InputField_OnDisable_m1824300767_MetadataUsageId);
  19594. s_Il2CppMethodInitialized = true;
  19595. }
  19596. {
  19597. __this->set_m_BlinkCoroutine_53((Coroutine_t3829159415 *)NULL);
  19598. InputField_DeactivateInputField_m1370069324(__this, /*hidden argument*/NULL);
  19599. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  19600. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19601. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19602. if (!L_1)
  19603. {
  19604. goto IL_0066;
  19605. }
  19606. }
  19607. {
  19608. Text_t1901882714 * L_2 = __this->get_m_TextComponent_18();
  19609. intptr_t L_3 = (intptr_t)InputField_MarkGeometryAsDirty_m817808086_RuntimeMethod_var;
  19610. UnityAction_t3245792599 * L_4 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19611. UnityAction__ctor_m772160306(L_4, __this, L_3, /*hidden argument*/NULL);
  19612. NullCheck(L_2);
  19613. Graphic_UnregisterDirtyVerticesCallback_m3420596705(L_2, L_4, /*hidden argument*/NULL);
  19614. Text_t1901882714 * L_5 = __this->get_m_TextComponent_18();
  19615. intptr_t L_6 = (intptr_t)InputField_UpdateLabel_m1837760870_RuntimeMethod_var;
  19616. UnityAction_t3245792599 * L_7 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19617. UnityAction__ctor_m772160306(L_7, __this, L_6, /*hidden argument*/NULL);
  19618. NullCheck(L_5);
  19619. Graphic_UnregisterDirtyVerticesCallback_m3420596705(L_5, L_7, /*hidden argument*/NULL);
  19620. Text_t1901882714 * L_8 = __this->get_m_TextComponent_18();
  19621. intptr_t L_9 = (intptr_t)InputField_UpdateCaretMaterial_m3032466442_RuntimeMethod_var;
  19622. UnityAction_t3245792599 * L_10 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  19623. UnityAction__ctor_m772160306(L_10, __this, L_9, /*hidden argument*/NULL);
  19624. NullCheck(L_8);
  19625. Graphic_UnregisterDirtyMaterialCallback_m2707090617(L_8, L_10, /*hidden argument*/NULL);
  19626. }
  19627. IL_0066:
  19628. {
  19629. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  19630. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  19631. CanvasRenderer_t2598313366 * L_11 = __this->get_m_CachedInputRenderer_43();
  19632. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19633. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19634. if (!L_12)
  19635. {
  19636. goto IL_0088;
  19637. }
  19638. }
  19639. {
  19640. CanvasRenderer_t2598313366 * L_13 = __this->get_m_CachedInputRenderer_43();
  19641. NullCheck(L_13);
  19642. CanvasRenderer_Clear_m1522820210(L_13, /*hidden argument*/NULL);
  19643. }
  19644. IL_0088:
  19645. {
  19646. Mesh_t3648964284 * L_14 = __this->get_m_Mesh_45();
  19647. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19648. bool L_15 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_14, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19649. if (!L_15)
  19650. {
  19651. goto IL_00a4;
  19652. }
  19653. }
  19654. {
  19655. Mesh_t3648964284 * L_16 = __this->get_m_Mesh_45();
  19656. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19657. Object_DestroyImmediate_m3193525861(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  19658. }
  19659. IL_00a4:
  19660. {
  19661. __this->set_m_Mesh_45((Mesh_t3648964284 *)NULL);
  19662. Selectable_OnDisable_m3225138518(__this, /*hidden argument*/NULL);
  19663. return;
  19664. }
  19665. }
  19666. // System.Collections.IEnumerator UnityEngine.UI.InputField::CaretBlink()
  19667. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InputField_CaretBlink_m419291527 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19668. {
  19669. static bool s_Il2CppMethodInitialized;
  19670. if (!s_Il2CppMethodInitialized)
  19671. {
  19672. il2cpp_codegen_initialize_method (InputField_CaretBlink_m419291527_MetadataUsageId);
  19673. s_Il2CppMethodInitialized = true;
  19674. }
  19675. U3CCaretBlinkU3Ec__Iterator0_t2589889038 * V_0 = NULL;
  19676. RuntimeObject* V_1 = NULL;
  19677. {
  19678. U3CCaretBlinkU3Ec__Iterator0_t2589889038 * L_0 = (U3CCaretBlinkU3Ec__Iterator0_t2589889038 *)il2cpp_codegen_object_new(U3CCaretBlinkU3Ec__Iterator0_t2589889038_il2cpp_TypeInfo_var);
  19679. U3CCaretBlinkU3Ec__Iterator0__ctor_m2333371495(L_0, /*hidden argument*/NULL);
  19680. V_0 = L_0;
  19681. U3CCaretBlinkU3Ec__Iterator0_t2589889038 * L_1 = V_0;
  19682. NullCheck(L_1);
  19683. L_1->set_U24this_2(__this);
  19684. U3CCaretBlinkU3Ec__Iterator0_t2589889038 * L_2 = V_0;
  19685. V_1 = L_2;
  19686. goto IL_0014;
  19687. }
  19688. IL_0014:
  19689. {
  19690. RuntimeObject* L_3 = V_1;
  19691. return L_3;
  19692. }
  19693. }
  19694. // System.Void UnityEngine.UI.InputField::SetCaretVisible()
  19695. extern "C" IL2CPP_METHOD_ATTR void InputField_SetCaretVisible_m2216480850 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19696. {
  19697. {
  19698. bool L_0 = __this->get_m_AllowInput_46();
  19699. if (L_0)
  19700. {
  19701. goto IL_0011;
  19702. }
  19703. }
  19704. {
  19705. goto IL_0029;
  19706. }
  19707. IL_0011:
  19708. {
  19709. __this->set_m_CaretVisible_52((bool)1);
  19710. float L_1 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  19711. __this->set_m_BlinkStartTime_54(L_1);
  19712. InputField_SetCaretActive_m655983531(__this, /*hidden argument*/NULL);
  19713. }
  19714. IL_0029:
  19715. {
  19716. return;
  19717. }
  19718. }
  19719. // System.Void UnityEngine.UI.InputField::SetCaretActive()
  19720. extern "C" IL2CPP_METHOD_ATTR void InputField_SetCaretActive_m655983531 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19721. {
  19722. {
  19723. bool L_0 = __this->get_m_AllowInput_46();
  19724. if (L_0)
  19725. {
  19726. goto IL_0011;
  19727. }
  19728. }
  19729. {
  19730. goto IL_004e;
  19731. }
  19732. IL_0011:
  19733. {
  19734. float L_1 = __this->get_m_CaretBlinkRate_35();
  19735. if ((!(((float)L_1) > ((float)(0.0f)))))
  19736. {
  19737. goto IL_0045;
  19738. }
  19739. }
  19740. {
  19741. Coroutine_t3829159415 * L_2 = __this->get_m_BlinkCoroutine_53();
  19742. if (L_2)
  19743. {
  19744. goto IL_003f;
  19745. }
  19746. }
  19747. {
  19748. RuntimeObject* L_3 = InputField_CaretBlink_m419291527(__this, /*hidden argument*/NULL);
  19749. Coroutine_t3829159415 * L_4 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_3, /*hidden argument*/NULL);
  19750. __this->set_m_BlinkCoroutine_53(L_4);
  19751. }
  19752. IL_003f:
  19753. {
  19754. goto IL_004e;
  19755. }
  19756. IL_0045:
  19757. {
  19758. __this->set_m_CaretVisible_52((bool)1);
  19759. }
  19760. IL_004e:
  19761. {
  19762. return;
  19763. }
  19764. }
  19765. // System.Void UnityEngine.UI.InputField::UpdateCaretMaterial()
  19766. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateCaretMaterial_m3032466442 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19767. {
  19768. static bool s_Il2CppMethodInitialized;
  19769. if (!s_Il2CppMethodInitialized)
  19770. {
  19771. il2cpp_codegen_initialize_method (InputField_UpdateCaretMaterial_m3032466442_MetadataUsageId);
  19772. s_Il2CppMethodInitialized = true;
  19773. }
  19774. {
  19775. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  19776. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19777. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19778. if (!L_1)
  19779. {
  19780. goto IL_0043;
  19781. }
  19782. }
  19783. {
  19784. CanvasRenderer_t2598313366 * L_2 = __this->get_m_CachedInputRenderer_43();
  19785. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19786. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19787. if (!L_3)
  19788. {
  19789. goto IL_0043;
  19790. }
  19791. }
  19792. {
  19793. CanvasRenderer_t2598313366 * L_4 = __this->get_m_CachedInputRenderer_43();
  19794. Text_t1901882714 * L_5 = __this->get_m_TextComponent_18();
  19795. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  19796. Material_t340375123 * L_6 = Graphic_get_defaultGraphicMaterial_m3107284931(NULL /*static, unused*/, /*hidden argument*/NULL);
  19797. NullCheck(L_5);
  19798. Material_t340375123 * L_7 = VirtFuncInvoker1< Material_t340375123 *, Material_t340375123 * >::Invoke(57 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_5, L_6);
  19799. Texture2D_t3840446185 * L_8 = Texture2D_get_whiteTexture_m2176011403(NULL /*static, unused*/, /*hidden argument*/NULL);
  19800. NullCheck(L_4);
  19801. CanvasRenderer_SetMaterial_m633746949(L_4, L_7, L_8, /*hidden argument*/NULL);
  19802. }
  19803. IL_0043:
  19804. {
  19805. return;
  19806. }
  19807. }
  19808. // System.Void UnityEngine.UI.InputField::OnFocus()
  19809. extern "C" IL2CPP_METHOD_ATTR void InputField_OnFocus_m2096556743 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19810. {
  19811. {
  19812. InputField_SelectAll_m2491712926(__this, /*hidden argument*/NULL);
  19813. return;
  19814. }
  19815. }
  19816. // System.Void UnityEngine.UI.InputField::SelectAll()
  19817. extern "C" IL2CPP_METHOD_ATTR void InputField_SelectAll_m2491712926 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19818. {
  19819. {
  19820. String_t* L_0 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  19821. NullCheck(L_0);
  19822. int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL);
  19823. InputField_set_caretPositionInternal_m3823580651(__this, L_1, /*hidden argument*/NULL);
  19824. InputField_set_caretSelectPositionInternal_m4211804061(__this, 0, /*hidden argument*/NULL);
  19825. return;
  19826. }
  19827. }
  19828. // System.Void UnityEngine.UI.InputField::MoveTextEnd(System.Boolean)
  19829. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveTextEnd_m2392516920 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method)
  19830. {
  19831. int32_t V_0 = 0;
  19832. {
  19833. String_t* L_0 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  19834. NullCheck(L_0);
  19835. int32_t L_1 = String_get_Length_m3847582255(L_0, /*hidden argument*/NULL);
  19836. V_0 = L_1;
  19837. bool L_2 = ___shift0;
  19838. if (!L_2)
  19839. {
  19840. goto IL_0021;
  19841. }
  19842. }
  19843. {
  19844. int32_t L_3 = V_0;
  19845. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_3, /*hidden argument*/NULL);
  19846. goto IL_0036;
  19847. }
  19848. IL_0021:
  19849. {
  19850. int32_t L_4 = V_0;
  19851. InputField_set_caretPositionInternal_m3823580651(__this, L_4, /*hidden argument*/NULL);
  19852. int32_t L_5 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  19853. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_5, /*hidden argument*/NULL);
  19854. }
  19855. IL_0036:
  19856. {
  19857. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  19858. return;
  19859. }
  19860. }
  19861. // System.Void UnityEngine.UI.InputField::MoveTextStart(System.Boolean)
  19862. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveTextStart_m1087475594 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method)
  19863. {
  19864. int32_t V_0 = 0;
  19865. {
  19866. V_0 = 0;
  19867. bool L_0 = ___shift0;
  19868. if (!L_0)
  19869. {
  19870. goto IL_0017;
  19871. }
  19872. }
  19873. {
  19874. int32_t L_1 = V_0;
  19875. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_1, /*hidden argument*/NULL);
  19876. goto IL_002c;
  19877. }
  19878. IL_0017:
  19879. {
  19880. int32_t L_2 = V_0;
  19881. InputField_set_caretPositionInternal_m3823580651(__this, L_2, /*hidden argument*/NULL);
  19882. int32_t L_3 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  19883. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_3, /*hidden argument*/NULL);
  19884. }
  19885. IL_002c:
  19886. {
  19887. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  19888. return;
  19889. }
  19890. }
  19891. // System.String UnityEngine.UI.InputField::get_clipboard()
  19892. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_get_clipboard_m3788005896 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19893. {
  19894. static bool s_Il2CppMethodInitialized;
  19895. if (!s_Il2CppMethodInitialized)
  19896. {
  19897. il2cpp_codegen_initialize_method (InputField_get_clipboard_m3788005896_MetadataUsageId);
  19898. s_Il2CppMethodInitialized = true;
  19899. }
  19900. String_t* V_0 = NULL;
  19901. {
  19902. IL2CPP_RUNTIME_CLASS_INIT(GUIUtility_t1868551600_il2cpp_TypeInfo_var);
  19903. String_t* L_0 = GUIUtility_get_systemCopyBuffer_m2735901425(NULL /*static, unused*/, /*hidden argument*/NULL);
  19904. V_0 = L_0;
  19905. goto IL_000c;
  19906. }
  19907. IL_000c:
  19908. {
  19909. String_t* L_1 = V_0;
  19910. return L_1;
  19911. }
  19912. }
  19913. // System.Void UnityEngine.UI.InputField::set_clipboard(System.String)
  19914. extern "C" IL2CPP_METHOD_ATTR void InputField_set_clipboard_m2876226323 (RuntimeObject * __this /* static, unused */, String_t* ___value0, const RuntimeMethod* method)
  19915. {
  19916. static bool s_Il2CppMethodInitialized;
  19917. if (!s_Il2CppMethodInitialized)
  19918. {
  19919. il2cpp_codegen_initialize_method (InputField_set_clipboard_m2876226323_MetadataUsageId);
  19920. s_Il2CppMethodInitialized = true;
  19921. }
  19922. {
  19923. String_t* L_0 = ___value0;
  19924. IL2CPP_RUNTIME_CLASS_INIT(GUIUtility_t1868551600_il2cpp_TypeInfo_var);
  19925. GUIUtility_set_systemCopyBuffer_m608712289(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19926. return;
  19927. }
  19928. }
  19929. // System.Boolean UnityEngine.UI.InputField::InPlaceEditing()
  19930. extern "C" IL2CPP_METHOD_ATTR bool InputField_InPlaceEditing_m3555551207 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19931. {
  19932. bool V_0 = false;
  19933. {
  19934. bool L_0 = TouchScreenKeyboard_get_isSupported_m1062200762(NULL /*static, unused*/, /*hidden argument*/NULL);
  19935. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  19936. goto IL_000f;
  19937. }
  19938. IL_000f:
  19939. {
  19940. bool L_1 = V_0;
  19941. return L_1;
  19942. }
  19943. }
  19944. // System.Void UnityEngine.UI.InputField::UpdateCaretFromKeyboard()
  19945. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateCaretFromKeyboard_m1864199296 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  19946. {
  19947. RangeInt_t2094684618 V_0;
  19948. memset(&V_0, 0, sizeof(V_0));
  19949. int32_t V_1 = 0;
  19950. int32_t V_2 = 0;
  19951. bool V_3 = false;
  19952. {
  19953. TouchScreenKeyboard_t731888065 * L_0 = __this->get_m_Keyboard_16();
  19954. NullCheck(L_0);
  19955. RangeInt_t2094684618 L_1 = TouchScreenKeyboard_get_selection_m3453176589(L_0, /*hidden argument*/NULL);
  19956. V_0 = L_1;
  19957. int32_t L_2 = (&V_0)->get_start_0();
  19958. V_1 = L_2;
  19959. int32_t L_3 = RangeInt_get_end_m4128831787((&V_0), /*hidden argument*/NULL);
  19960. V_2 = L_3;
  19961. V_3 = (bool)0;
  19962. int32_t L_4 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  19963. int32_t L_5 = V_1;
  19964. if ((((int32_t)L_4) == ((int32_t)L_5)))
  19965. {
  19966. goto IL_0036;
  19967. }
  19968. }
  19969. {
  19970. V_3 = (bool)1;
  19971. int32_t L_6 = V_1;
  19972. InputField_set_caretPositionInternal_m3823580651(__this, L_6, /*hidden argument*/NULL);
  19973. }
  19974. IL_0036:
  19975. {
  19976. int32_t L_7 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  19977. int32_t L_8 = V_2;
  19978. if ((((int32_t)L_7) == ((int32_t)L_8)))
  19979. {
  19980. goto IL_004d;
  19981. }
  19982. }
  19983. {
  19984. int32_t L_9 = V_2;
  19985. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_9, /*hidden argument*/NULL);
  19986. V_3 = (bool)1;
  19987. }
  19988. IL_004d:
  19989. {
  19990. bool L_10 = V_3;
  19991. if (!L_10)
  19992. {
  19993. goto IL_0066;
  19994. }
  19995. }
  19996. {
  19997. float L_11 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  19998. __this->set_m_BlinkStartTime_54(L_11);
  19999. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  20000. }
  20001. IL_0066:
  20002. {
  20003. return;
  20004. }
  20005. }
  20006. // System.Void UnityEngine.UI.InputField::LateUpdate()
  20007. extern "C" IL2CPP_METHOD_ATTR void InputField_LateUpdate_m2533025180 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  20008. {
  20009. static bool s_Il2CppMethodInitialized;
  20010. if (!s_Il2CppMethodInitialized)
  20011. {
  20012. il2cpp_codegen_initialize_method (InputField_LateUpdate_m2533025180_MetadataUsageId);
  20013. s_Il2CppMethodInitialized = true;
  20014. }
  20015. String_t* V_0 = NULL;
  20016. int32_t V_1 = 0;
  20017. Il2CppChar V_2 = 0x0;
  20018. int32_t V_3 = 0;
  20019. {
  20020. bool L_0 = __this->get_m_ShouldActivateNextUpdate_47();
  20021. if (!L_0)
  20022. {
  20023. goto IL_0033;
  20024. }
  20025. }
  20026. {
  20027. bool L_1 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  20028. if (L_1)
  20029. {
  20030. goto IL_002b;
  20031. }
  20032. }
  20033. {
  20034. InputField_ActivateInputFieldInternal_m3360893886(__this, /*hidden argument*/NULL);
  20035. __this->set_m_ShouldActivateNextUpdate_47((bool)0);
  20036. goto IL_02c7;
  20037. }
  20038. IL_002b:
  20039. {
  20040. __this->set_m_ShouldActivateNextUpdate_47((bool)0);
  20041. }
  20042. IL_0033:
  20043. {
  20044. bool L_2 = InputField_InPlaceEditing_m3555551207(__this, /*hidden argument*/NULL);
  20045. if (L_2)
  20046. {
  20047. goto IL_0049;
  20048. }
  20049. }
  20050. {
  20051. bool L_3 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  20052. if (L_3)
  20053. {
  20054. goto IL_004e;
  20055. }
  20056. }
  20057. IL_0049:
  20058. {
  20059. goto IL_02c7;
  20060. }
  20061. IL_004e:
  20062. {
  20063. InputField_AssignPositioningIfNeeded_m1037632400(__this, /*hidden argument*/NULL);
  20064. TouchScreenKeyboard_t731888065 * L_4 = __this->get_m_Keyboard_16();
  20065. if (!L_4)
  20066. {
  20067. goto IL_006f;
  20068. }
  20069. }
  20070. {
  20071. TouchScreenKeyboard_t731888065 * L_5 = __this->get_m_Keyboard_16();
  20072. NullCheck(L_5);
  20073. bool L_6 = TouchScreenKeyboard_get_done_m3615485155(L_5, /*hidden argument*/NULL);
  20074. if (!L_6)
  20075. {
  20076. goto IL_00bc;
  20077. }
  20078. }
  20079. IL_006f:
  20080. {
  20081. TouchScreenKeyboard_t731888065 * L_7 = __this->get_m_Keyboard_16();
  20082. if (!L_7)
  20083. {
  20084. goto IL_00b0;
  20085. }
  20086. }
  20087. {
  20088. bool L_8 = __this->get_m_ReadOnly_37();
  20089. if (L_8)
  20090. {
  20091. goto IL_0098;
  20092. }
  20093. }
  20094. {
  20095. TouchScreenKeyboard_t731888065 * L_9 = __this->get_m_Keyboard_16();
  20096. NullCheck(L_9);
  20097. String_t* L_10 = TouchScreenKeyboard_get_text_m1797464608(L_9, /*hidden argument*/NULL);
  20098. InputField_set_text_m1877260015(__this, L_10, /*hidden argument*/NULL);
  20099. }
  20100. IL_0098:
  20101. {
  20102. TouchScreenKeyboard_t731888065 * L_11 = __this->get_m_Keyboard_16();
  20103. NullCheck(L_11);
  20104. bool L_12 = TouchScreenKeyboard_get_wasCanceled_m3225271241(L_11, /*hidden argument*/NULL);
  20105. if (!L_12)
  20106. {
  20107. goto IL_00af;
  20108. }
  20109. }
  20110. {
  20111. __this->set_m_WasCanceled_59((bool)1);
  20112. }
  20113. IL_00af:
  20114. {
  20115. }
  20116. IL_00b0:
  20117. {
  20118. VirtActionInvoker1< BaseEventData_t3903027533 * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t3903027533 *)NULL);
  20119. goto IL_02c7;
  20120. }
  20121. IL_00bc:
  20122. {
  20123. TouchScreenKeyboard_t731888065 * L_13 = __this->get_m_Keyboard_16();
  20124. NullCheck(L_13);
  20125. String_t* L_14 = TouchScreenKeyboard_get_text_m1797464608(L_13, /*hidden argument*/NULL);
  20126. V_0 = L_14;
  20127. String_t* L_15 = __this->get_m_Text_34();
  20128. String_t* L_16 = V_0;
  20129. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20130. bool L_17 = String_op_Inequality_m215368492(NULL /*static, unused*/, L_15, L_16, /*hidden argument*/NULL);
  20131. if (!L_17)
  20132. {
  20133. goto IL_027f;
  20134. }
  20135. }
  20136. {
  20137. bool L_18 = __this->get_m_ReadOnly_37();
  20138. if (!L_18)
  20139. {
  20140. goto IL_00fd;
  20141. }
  20142. }
  20143. {
  20144. TouchScreenKeyboard_t731888065 * L_19 = __this->get_m_Keyboard_16();
  20145. String_t* L_20 = __this->get_m_Text_34();
  20146. NullCheck(L_19);
  20147. TouchScreenKeyboard_set_text_m107652927(L_19, L_20, /*hidden argument*/NULL);
  20148. goto IL_0279;
  20149. }
  20150. IL_00fd:
  20151. {
  20152. __this->set_m_Text_34(_stringLiteral757602046);
  20153. V_1 = 0;
  20154. goto IL_01d1;
  20155. }
  20156. IL_0110:
  20157. {
  20158. String_t* L_21 = V_0;
  20159. int32_t L_22 = V_1;
  20160. NullCheck(L_21);
  20161. Il2CppChar L_23 = String_get_Chars_m2986988803(L_21, L_22, /*hidden argument*/NULL);
  20162. V_2 = L_23;
  20163. Il2CppChar L_24 = V_2;
  20164. if ((((int32_t)L_24) == ((int32_t)((int32_t)13))))
  20165. {
  20166. goto IL_0128;
  20167. }
  20168. }
  20169. {
  20170. Il2CppChar L_25 = V_2;
  20171. if ((!(((uint32_t)L_25) == ((uint32_t)3))))
  20172. {
  20173. goto IL_012b;
  20174. }
  20175. }
  20176. IL_0128:
  20177. {
  20178. V_2 = ((int32_t)10);
  20179. }
  20180. IL_012b:
  20181. {
  20182. OnValidateInput_t2355412304 * L_26 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  20183. if (!L_26)
  20184. {
  20185. goto IL_0159;
  20186. }
  20187. }
  20188. {
  20189. OnValidateInput_t2355412304 * L_27 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  20190. String_t* L_28 = __this->get_m_Text_34();
  20191. String_t* L_29 = __this->get_m_Text_34();
  20192. NullCheck(L_29);
  20193. int32_t L_30 = String_get_Length_m3847582255(L_29, /*hidden argument*/NULL);
  20194. Il2CppChar L_31 = V_2;
  20195. NullCheck(L_27);
  20196. Il2CppChar L_32 = OnValidateInput_Invoke_m1009124904(L_27, L_28, L_30, L_31, /*hidden argument*/NULL);
  20197. V_2 = L_32;
  20198. goto IL_017d;
  20199. }
  20200. IL_0159:
  20201. {
  20202. int32_t L_33 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  20203. if (!L_33)
  20204. {
  20205. goto IL_017d;
  20206. }
  20207. }
  20208. {
  20209. String_t* L_34 = __this->get_m_Text_34();
  20210. String_t* L_35 = __this->get_m_Text_34();
  20211. NullCheck(L_35);
  20212. int32_t L_36 = String_get_Length_m3847582255(L_35, /*hidden argument*/NULL);
  20213. Il2CppChar L_37 = V_2;
  20214. Il2CppChar L_38 = InputField_Validate_m4147207871(__this, L_34, L_36, L_37, /*hidden argument*/NULL);
  20215. V_2 = L_38;
  20216. }
  20217. IL_017d:
  20218. {
  20219. int32_t L_39 = InputField_get_lineType_m2468966434(__this, /*hidden argument*/NULL);
  20220. if ((!(((uint32_t)L_39) == ((uint32_t)1))))
  20221. {
  20222. goto IL_01af;
  20223. }
  20224. }
  20225. {
  20226. Il2CppChar L_40 = V_2;
  20227. if ((!(((uint32_t)L_40) == ((uint32_t)((int32_t)10)))))
  20228. {
  20229. goto IL_01af;
  20230. }
  20231. }
  20232. {
  20233. TouchScreenKeyboard_t731888065 * L_41 = __this->get_m_Keyboard_16();
  20234. String_t* L_42 = __this->get_m_Text_34();
  20235. NullCheck(L_41);
  20236. TouchScreenKeyboard_set_text_m107652927(L_41, L_42, /*hidden argument*/NULL);
  20237. VirtActionInvoker1< BaseEventData_t3903027533 * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t3903027533 *)NULL);
  20238. goto IL_02c7;
  20239. }
  20240. IL_01af:
  20241. {
  20242. Il2CppChar L_43 = V_2;
  20243. if (!L_43)
  20244. {
  20245. goto IL_01cc;
  20246. }
  20247. }
  20248. {
  20249. String_t* L_44 = __this->get_m_Text_34();
  20250. Il2CppChar L_45 = V_2;
  20251. Il2CppChar L_46 = L_45;
  20252. RuntimeObject * L_47 = Box(Char_t3634460470_il2cpp_TypeInfo_var, &L_46);
  20253. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20254. String_t* L_48 = String_Concat_m904156431(NULL /*static, unused*/, L_44, L_47, /*hidden argument*/NULL);
  20255. __this->set_m_Text_34(L_48);
  20256. }
  20257. IL_01cc:
  20258. {
  20259. int32_t L_49 = V_1;
  20260. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  20261. }
  20262. IL_01d1:
  20263. {
  20264. int32_t L_50 = V_1;
  20265. String_t* L_51 = V_0;
  20266. NullCheck(L_51);
  20267. int32_t L_52 = String_get_Length_m3847582255(L_51, /*hidden argument*/NULL);
  20268. if ((((int32_t)L_50) < ((int32_t)L_52)))
  20269. {
  20270. goto IL_0110;
  20271. }
  20272. }
  20273. {
  20274. int32_t L_53 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  20275. if ((((int32_t)L_53) <= ((int32_t)0)))
  20276. {
  20277. goto IL_0217;
  20278. }
  20279. }
  20280. {
  20281. String_t* L_54 = __this->get_m_Text_34();
  20282. NullCheck(L_54);
  20283. int32_t L_55 = String_get_Length_m3847582255(L_54, /*hidden argument*/NULL);
  20284. int32_t L_56 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  20285. if ((((int32_t)L_55) <= ((int32_t)L_56)))
  20286. {
  20287. goto IL_0217;
  20288. }
  20289. }
  20290. {
  20291. String_t* L_57 = __this->get_m_Text_34();
  20292. int32_t L_58 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  20293. NullCheck(L_57);
  20294. String_t* L_59 = String_Substring_m1610150815(L_57, 0, L_58, /*hidden argument*/NULL);
  20295. __this->set_m_Text_34(L_59);
  20296. }
  20297. IL_0217:
  20298. {
  20299. TouchScreenKeyboard_t731888065 * L_60 = __this->get_m_Keyboard_16();
  20300. NullCheck(L_60);
  20301. bool L_61 = TouchScreenKeyboard_get_canGetSelection_m1476717240(L_60, /*hidden argument*/NULL);
  20302. if (!L_61)
  20303. {
  20304. goto IL_0234;
  20305. }
  20306. }
  20307. {
  20308. InputField_UpdateCaretFromKeyboard_m1864199296(__this, /*hidden argument*/NULL);
  20309. goto IL_0250;
  20310. }
  20311. IL_0234:
  20312. {
  20313. String_t* L_62 = __this->get_m_Text_34();
  20314. NullCheck(L_62);
  20315. int32_t L_63 = String_get_Length_m3847582255(L_62, /*hidden argument*/NULL);
  20316. V_3 = L_63;
  20317. int32_t L_64 = V_3;
  20318. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_64, /*hidden argument*/NULL);
  20319. int32_t L_65 = V_3;
  20320. InputField_set_caretPositionInternal_m3823580651(__this, L_65, /*hidden argument*/NULL);
  20321. }
  20322. IL_0250:
  20323. {
  20324. String_t* L_66 = __this->get_m_Text_34();
  20325. String_t* L_67 = V_0;
  20326. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20327. bool L_68 = String_op_Inequality_m215368492(NULL /*static, unused*/, L_66, L_67, /*hidden argument*/NULL);
  20328. if (!L_68)
  20329. {
  20330. goto IL_0272;
  20331. }
  20332. }
  20333. {
  20334. TouchScreenKeyboard_t731888065 * L_69 = __this->get_m_Keyboard_16();
  20335. String_t* L_70 = __this->get_m_Text_34();
  20336. NullCheck(L_69);
  20337. TouchScreenKeyboard_set_text_m107652927(L_69, L_70, /*hidden argument*/NULL);
  20338. }
  20339. IL_0272:
  20340. {
  20341. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  20342. }
  20343. IL_0279:
  20344. {
  20345. goto IL_0297;
  20346. }
  20347. IL_027f:
  20348. {
  20349. TouchScreenKeyboard_t731888065 * L_71 = __this->get_m_Keyboard_16();
  20350. NullCheck(L_71);
  20351. bool L_72 = TouchScreenKeyboard_get_canGetSelection_m1476717240(L_71, /*hidden argument*/NULL);
  20352. if (!L_72)
  20353. {
  20354. goto IL_0297;
  20355. }
  20356. }
  20357. {
  20358. InputField_UpdateCaretFromKeyboard_m1864199296(__this, /*hidden argument*/NULL);
  20359. }
  20360. IL_0297:
  20361. {
  20362. TouchScreenKeyboard_t731888065 * L_73 = __this->get_m_Keyboard_16();
  20363. NullCheck(L_73);
  20364. bool L_74 = TouchScreenKeyboard_get_done_m3615485155(L_73, /*hidden argument*/NULL);
  20365. if (!L_74)
  20366. {
  20367. goto IL_02c7;
  20368. }
  20369. }
  20370. {
  20371. TouchScreenKeyboard_t731888065 * L_75 = __this->get_m_Keyboard_16();
  20372. NullCheck(L_75);
  20373. bool L_76 = TouchScreenKeyboard_get_wasCanceled_m3225271241(L_75, /*hidden argument*/NULL);
  20374. if (!L_76)
  20375. {
  20376. goto IL_02bf;
  20377. }
  20378. }
  20379. {
  20380. __this->set_m_WasCanceled_59((bool)1);
  20381. }
  20382. IL_02bf:
  20383. {
  20384. VirtActionInvoker1< BaseEventData_t3903027533 * >::Invoke(37 /* System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, __this, (BaseEventData_t3903027533 *)NULL);
  20385. }
  20386. IL_02c7:
  20387. {
  20388. return;
  20389. }
  20390. }
  20391. // UnityEngine.Vector2 UnityEngine.UI.InputField::ScreenToLocal(UnityEngine.Vector2)
  20392. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 InputField_ScreenToLocal_m1215190487 (InputField_t3762917431 * __this, Vector2_t2156229523 ___screen0, const RuntimeMethod* method)
  20393. {
  20394. static bool s_Il2CppMethodInitialized;
  20395. if (!s_Il2CppMethodInitialized)
  20396. {
  20397. il2cpp_codegen_initialize_method (InputField_ScreenToLocal_m1215190487_MetadataUsageId);
  20398. s_Il2CppMethodInitialized = true;
  20399. }
  20400. Canvas_t3310196443 * V_0 = NULL;
  20401. Vector2_t2156229523 V_1;
  20402. memset(&V_1, 0, sizeof(V_1));
  20403. Vector3_t3722313464 V_2;
  20404. memset(&V_2, 0, sizeof(V_2));
  20405. Ray_t3785851493 V_3;
  20406. memset(&V_3, 0, sizeof(V_3));
  20407. float V_4 = 0.0f;
  20408. Plane_t1000493321 V_5;
  20409. memset(&V_5, 0, sizeof(V_5));
  20410. {
  20411. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  20412. NullCheck(L_0);
  20413. Canvas_t3310196443 * L_1 = Graphic_get_canvas_m3320066409(L_0, /*hidden argument*/NULL);
  20414. V_0 = L_1;
  20415. Canvas_t3310196443 * L_2 = V_0;
  20416. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20417. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20418. if (!L_3)
  20419. {
  20420. goto IL_0020;
  20421. }
  20422. }
  20423. {
  20424. Vector2_t2156229523 L_4 = ___screen0;
  20425. V_1 = L_4;
  20426. goto IL_00d9;
  20427. }
  20428. IL_0020:
  20429. {
  20430. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  20431. Vector3_t3722313464 L_5 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  20432. V_2 = L_5;
  20433. Canvas_t3310196443 * L_6 = V_0;
  20434. NullCheck(L_6);
  20435. int32_t L_7 = Canvas_get_renderMode_m841659411(L_6, /*hidden argument*/NULL);
  20436. if (L_7)
  20437. {
  20438. goto IL_004f;
  20439. }
  20440. }
  20441. {
  20442. Text_t1901882714 * L_8 = __this->get_m_TextComponent_18();
  20443. NullCheck(L_8);
  20444. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(L_8, /*hidden argument*/NULL);
  20445. Vector2_t2156229523 L_10 = ___screen0;
  20446. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  20447. Vector3_t3722313464 L_11 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  20448. NullCheck(L_9);
  20449. Vector3_t3722313464 L_12 = Transform_InverseTransformPoint_m1343916000(L_9, L_11, /*hidden argument*/NULL);
  20450. V_2 = L_12;
  20451. goto IL_00c0;
  20452. }
  20453. IL_004f:
  20454. {
  20455. Canvas_t3310196443 * L_13 = V_0;
  20456. NullCheck(L_13);
  20457. Camera_t4157153871 * L_14 = Canvas_get_worldCamera_m3516267897(L_13, /*hidden argument*/NULL);
  20458. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20459. bool L_15 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_14, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20460. if (!L_15)
  20461. {
  20462. goto IL_00c0;
  20463. }
  20464. }
  20465. {
  20466. Canvas_t3310196443 * L_16 = V_0;
  20467. NullCheck(L_16);
  20468. Camera_t4157153871 * L_17 = Canvas_get_worldCamera_m3516267897(L_16, /*hidden argument*/NULL);
  20469. Vector2_t2156229523 L_18 = ___screen0;
  20470. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  20471. Vector3_t3722313464 L_19 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  20472. NullCheck(L_17);
  20473. Ray_t3785851493 L_20 = Camera_ScreenPointToRay_m3764635188(L_17, L_19, /*hidden argument*/NULL);
  20474. V_3 = L_20;
  20475. Text_t1901882714 * L_21 = __this->get_m_TextComponent_18();
  20476. NullCheck(L_21);
  20477. Transform_t3600365921 * L_22 = Component_get_transform_m3162698980(L_21, /*hidden argument*/NULL);
  20478. NullCheck(L_22);
  20479. Vector3_t3722313464 L_23 = Transform_get_forward_m747522392(L_22, /*hidden argument*/NULL);
  20480. Text_t1901882714 * L_24 = __this->get_m_TextComponent_18();
  20481. NullCheck(L_24);
  20482. Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(L_24, /*hidden argument*/NULL);
  20483. NullCheck(L_25);
  20484. Vector3_t3722313464 L_26 = Transform_get_position_m36019626(L_25, /*hidden argument*/NULL);
  20485. Plane__ctor_m2890438515((&V_5), L_23, L_26, /*hidden argument*/NULL);
  20486. Ray_t3785851493 L_27 = V_3;
  20487. Plane_Raycast_m62370169((&V_5), L_27, (&V_4), /*hidden argument*/NULL);
  20488. Text_t1901882714 * L_28 = __this->get_m_TextComponent_18();
  20489. NullCheck(L_28);
  20490. Transform_t3600365921 * L_29 = Component_get_transform_m3162698980(L_28, /*hidden argument*/NULL);
  20491. float L_30 = V_4;
  20492. Vector3_t3722313464 L_31 = Ray_GetPoint_m1852405345((&V_3), L_30, /*hidden argument*/NULL);
  20493. NullCheck(L_29);
  20494. Vector3_t3722313464 L_32 = Transform_InverseTransformPoint_m1343916000(L_29, L_31, /*hidden argument*/NULL);
  20495. V_2 = L_32;
  20496. }
  20497. IL_00c0:
  20498. {
  20499. float L_33 = (&V_2)->get_x_1();
  20500. float L_34 = (&V_2)->get_y_2();
  20501. Vector2_t2156229523 L_35;
  20502. memset(&L_35, 0, sizeof(L_35));
  20503. Vector2__ctor_m3970636864((&L_35), L_33, L_34, /*hidden argument*/NULL);
  20504. V_1 = L_35;
  20505. goto IL_00d9;
  20506. }
  20507. IL_00d9:
  20508. {
  20509. Vector2_t2156229523 L_36 = V_1;
  20510. return L_36;
  20511. }
  20512. }
  20513. // System.Int32 UnityEngine.UI.InputField::GetUnclampedCharacterLineFromPosition(UnityEngine.Vector2,UnityEngine.TextGenerator)
  20514. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetUnclampedCharacterLineFromPosition_m2611553547 (InputField_t3762917431 * __this, Vector2_t2156229523 ___pos0, TextGenerator_t3211863866 * ___generator1, const RuntimeMethod* method)
  20515. {
  20516. static bool s_Il2CppMethodInitialized;
  20517. if (!s_Il2CppMethodInitialized)
  20518. {
  20519. il2cpp_codegen_initialize_method (InputField_GetUnclampedCharacterLineFromPosition_m2611553547_MetadataUsageId);
  20520. s_Il2CppMethodInitialized = true;
  20521. }
  20522. int32_t V_0 = 0;
  20523. float V_1 = 0.0f;
  20524. float V_2 = 0.0f;
  20525. int32_t V_3 = 0;
  20526. float V_4 = 0.0f;
  20527. UILineInfo_t4195266810 V_5;
  20528. memset(&V_5, 0, sizeof(V_5));
  20529. float V_6 = 0.0f;
  20530. UILineInfo_t4195266810 V_7;
  20531. memset(&V_7, 0, sizeof(V_7));
  20532. float V_8 = 0.0f;
  20533. {
  20534. bool L_0 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  20535. if (L_0)
  20536. {
  20537. goto IL_0013;
  20538. }
  20539. }
  20540. {
  20541. V_0 = 0;
  20542. goto IL_00c6;
  20543. }
  20544. IL_0013:
  20545. {
  20546. float L_1 = (&___pos0)->get_y_1();
  20547. Text_t1901882714 * L_2 = __this->get_m_TextComponent_18();
  20548. NullCheck(L_2);
  20549. float L_3 = Text_get_pixelsPerUnit_m4041777403(L_2, /*hidden argument*/NULL);
  20550. V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)L_3));
  20551. V_2 = (0.0f);
  20552. V_3 = 0;
  20553. goto IL_00ae;
  20554. }
  20555. IL_0034:
  20556. {
  20557. TextGenerator_t3211863866 * L_4 = ___generator1;
  20558. NullCheck(L_4);
  20559. RuntimeObject* L_5 = TextGenerator_get_lines_m2696243854(L_4, /*hidden argument*/NULL);
  20560. int32_t L_6 = V_3;
  20561. NullCheck(L_5);
  20562. UILineInfo_t4195266810 L_7 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_5, L_6);
  20563. V_5 = L_7;
  20564. float L_8 = (&V_5)->get_topY_2();
  20565. V_4 = L_8;
  20566. float L_9 = V_4;
  20567. TextGenerator_t3211863866 * L_10 = ___generator1;
  20568. NullCheck(L_10);
  20569. RuntimeObject* L_11 = TextGenerator_get_lines_m2696243854(L_10, /*hidden argument*/NULL);
  20570. int32_t L_12 = V_3;
  20571. NullCheck(L_11);
  20572. UILineInfo_t4195266810 L_13 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_11, L_12);
  20573. V_7 = L_13;
  20574. int32_t L_14 = (&V_7)->get_height_1();
  20575. V_6 = ((float)il2cpp_codegen_subtract((float)L_9, (float)(((float)((float)L_14)))));
  20576. float L_15 = V_1;
  20577. float L_16 = V_4;
  20578. if ((!(((float)L_15) > ((float)L_16))))
  20579. {
  20580. goto IL_0097;
  20581. }
  20582. }
  20583. {
  20584. float L_17 = V_4;
  20585. float L_18 = V_2;
  20586. V_8 = ((float)il2cpp_codegen_subtract((float)L_17, (float)L_18));
  20587. float L_19 = V_1;
  20588. float L_20 = V_4;
  20589. float L_21 = V_8;
  20590. if ((!(((float)L_19) > ((float)((float)il2cpp_codegen_subtract((float)L_20, (float)((float)il2cpp_codegen_multiply((float)(0.5f), (float)L_21))))))))
  20591. {
  20592. goto IL_0090;
  20593. }
  20594. }
  20595. {
  20596. int32_t L_22 = V_3;
  20597. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)1));
  20598. goto IL_00c6;
  20599. }
  20600. IL_0090:
  20601. {
  20602. int32_t L_23 = V_3;
  20603. V_0 = L_23;
  20604. goto IL_00c6;
  20605. }
  20606. IL_0097:
  20607. {
  20608. float L_24 = V_1;
  20609. float L_25 = V_6;
  20610. if ((!(((float)L_24) > ((float)L_25))))
  20611. {
  20612. goto IL_00a6;
  20613. }
  20614. }
  20615. {
  20616. int32_t L_26 = V_3;
  20617. V_0 = L_26;
  20618. goto IL_00c6;
  20619. }
  20620. IL_00a6:
  20621. {
  20622. float L_27 = V_6;
  20623. V_2 = L_27;
  20624. int32_t L_28 = V_3;
  20625. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  20626. }
  20627. IL_00ae:
  20628. {
  20629. int32_t L_29 = V_3;
  20630. TextGenerator_t3211863866 * L_30 = ___generator1;
  20631. NullCheck(L_30);
  20632. int32_t L_31 = TextGenerator_get_lineCount_m916872812(L_30, /*hidden argument*/NULL);
  20633. if ((((int32_t)L_29) < ((int32_t)L_31)))
  20634. {
  20635. goto IL_0034;
  20636. }
  20637. }
  20638. {
  20639. TextGenerator_t3211863866 * L_32 = ___generator1;
  20640. NullCheck(L_32);
  20641. int32_t L_33 = TextGenerator_get_lineCount_m916872812(L_32, /*hidden argument*/NULL);
  20642. V_0 = L_33;
  20643. goto IL_00c6;
  20644. }
  20645. IL_00c6:
  20646. {
  20647. int32_t L_34 = V_0;
  20648. return L_34;
  20649. }
  20650. }
  20651. // System.Int32 UnityEngine.UI.InputField::GetCharacterIndexFromPosition(UnityEngine.Vector2)
  20652. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetCharacterIndexFromPosition_m3829924381 (InputField_t3762917431 * __this, Vector2_t2156229523 ___pos0, const RuntimeMethod* method)
  20653. {
  20654. static bool s_Il2CppMethodInitialized;
  20655. if (!s_Il2CppMethodInitialized)
  20656. {
  20657. il2cpp_codegen_initialize_method (InputField_GetCharacterIndexFromPosition_m3829924381_MetadataUsageId);
  20658. s_Il2CppMethodInitialized = true;
  20659. }
  20660. TextGenerator_t3211863866 * V_0 = NULL;
  20661. int32_t V_1 = 0;
  20662. int32_t V_2 = 0;
  20663. int32_t V_3 = 0;
  20664. UILineInfo_t4195266810 V_4;
  20665. memset(&V_4, 0, sizeof(V_4));
  20666. int32_t V_5 = 0;
  20667. int32_t V_6 = 0;
  20668. UICharInfo_t75501106 V_7;
  20669. memset(&V_7, 0, sizeof(V_7));
  20670. Vector2_t2156229523 V_8;
  20671. memset(&V_8, 0, sizeof(V_8));
  20672. float V_9 = 0.0f;
  20673. float V_10 = 0.0f;
  20674. {
  20675. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  20676. NullCheck(L_0);
  20677. TextGenerator_t3211863866 * L_1 = Text_get_cachedTextGenerator_m2506989875(L_0, /*hidden argument*/NULL);
  20678. V_0 = L_1;
  20679. TextGenerator_t3211863866 * L_2 = V_0;
  20680. NullCheck(L_2);
  20681. int32_t L_3 = TextGenerator_get_lineCount_m916872812(L_2, /*hidden argument*/NULL);
  20682. if (L_3)
  20683. {
  20684. goto IL_001f;
  20685. }
  20686. }
  20687. {
  20688. V_1 = 0;
  20689. goto IL_010f;
  20690. }
  20691. IL_001f:
  20692. {
  20693. Vector2_t2156229523 L_4 = ___pos0;
  20694. TextGenerator_t3211863866 * L_5 = V_0;
  20695. int32_t L_6 = InputField_GetUnclampedCharacterLineFromPosition_m2611553547(__this, L_4, L_5, /*hidden argument*/NULL);
  20696. V_2 = L_6;
  20697. int32_t L_7 = V_2;
  20698. if ((((int32_t)L_7) >= ((int32_t)0)))
  20699. {
  20700. goto IL_0036;
  20701. }
  20702. }
  20703. {
  20704. V_1 = 0;
  20705. goto IL_010f;
  20706. }
  20707. IL_0036:
  20708. {
  20709. int32_t L_8 = V_2;
  20710. TextGenerator_t3211863866 * L_9 = V_0;
  20711. NullCheck(L_9);
  20712. int32_t L_10 = TextGenerator_get_lineCount_m916872812(L_9, /*hidden argument*/NULL);
  20713. if ((((int32_t)L_8) < ((int32_t)L_10)))
  20714. {
  20715. goto IL_004e;
  20716. }
  20717. }
  20718. {
  20719. TextGenerator_t3211863866 * L_11 = V_0;
  20720. NullCheck(L_11);
  20721. int32_t L_12 = TextGenerator_get_characterCountVisible_m3790045314(L_11, /*hidden argument*/NULL);
  20722. V_1 = L_12;
  20723. goto IL_010f;
  20724. }
  20725. IL_004e:
  20726. {
  20727. TextGenerator_t3211863866 * L_13 = V_0;
  20728. NullCheck(L_13);
  20729. RuntimeObject* L_14 = TextGenerator_get_lines_m2696243854(L_13, /*hidden argument*/NULL);
  20730. int32_t L_15 = V_2;
  20731. NullCheck(L_14);
  20732. UILineInfo_t4195266810 L_16 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_14, L_15);
  20733. V_4 = L_16;
  20734. int32_t L_17 = (&V_4)->get_startCharIdx_0();
  20735. V_3 = L_17;
  20736. TextGenerator_t3211863866 * L_18 = V_0;
  20737. int32_t L_19 = V_2;
  20738. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  20739. int32_t L_20 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  20740. V_5 = L_20;
  20741. int32_t L_21 = V_3;
  20742. V_6 = L_21;
  20743. goto IL_00fe;
  20744. }
  20745. IL_0075:
  20746. {
  20747. int32_t L_22 = V_6;
  20748. TextGenerator_t3211863866 * L_23 = V_0;
  20749. NullCheck(L_23);
  20750. int32_t L_24 = TextGenerator_get_characterCountVisible_m3790045314(L_23, /*hidden argument*/NULL);
  20751. if ((((int32_t)L_22) < ((int32_t)L_24)))
  20752. {
  20753. goto IL_0088;
  20754. }
  20755. }
  20756. {
  20757. goto IL_0107;
  20758. }
  20759. IL_0088:
  20760. {
  20761. TextGenerator_t3211863866 * L_25 = V_0;
  20762. NullCheck(L_25);
  20763. RuntimeObject* L_26 = TextGenerator_get_characters_m3585880177(L_25, /*hidden argument*/NULL);
  20764. int32_t L_27 = V_6;
  20765. NullCheck(L_26);
  20766. UICharInfo_t75501106 L_28 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_26, L_27);
  20767. V_7 = L_28;
  20768. Vector2_t2156229523 L_29 = (&V_7)->get_cursorPos_0();
  20769. Text_t1901882714 * L_30 = __this->get_m_TextComponent_18();
  20770. NullCheck(L_30);
  20771. float L_31 = Text_get_pixelsPerUnit_m4041777403(L_30, /*hidden argument*/NULL);
  20772. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  20773. Vector2_t2156229523 L_32 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_29, L_31, /*hidden argument*/NULL);
  20774. V_8 = L_32;
  20775. float L_33 = (&___pos0)->get_x_0();
  20776. float L_34 = (&V_8)->get_x_0();
  20777. V_9 = ((float)il2cpp_codegen_subtract((float)L_33, (float)L_34));
  20778. float L_35 = (&V_8)->get_x_0();
  20779. float L_36 = (&V_7)->get_charWidth_1();
  20780. Text_t1901882714 * L_37 = __this->get_m_TextComponent_18();
  20781. NullCheck(L_37);
  20782. float L_38 = Text_get_pixelsPerUnit_m4041777403(L_37, /*hidden argument*/NULL);
  20783. float L_39 = (&___pos0)->get_x_0();
  20784. V_10 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_35, (float)((float)((float)L_36/(float)L_38)))), (float)L_39));
  20785. float L_40 = V_9;
  20786. float L_41 = V_10;
  20787. if ((!(((float)L_40) < ((float)L_41))))
  20788. {
  20789. goto IL_00f7;
  20790. }
  20791. }
  20792. {
  20793. int32_t L_42 = V_6;
  20794. V_1 = L_42;
  20795. goto IL_010f;
  20796. }
  20797. IL_00f7:
  20798. {
  20799. int32_t L_43 = V_6;
  20800. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  20801. }
  20802. IL_00fe:
  20803. {
  20804. int32_t L_44 = V_6;
  20805. int32_t L_45 = V_5;
  20806. if ((((int32_t)L_44) < ((int32_t)L_45)))
  20807. {
  20808. goto IL_0075;
  20809. }
  20810. }
  20811. IL_0107:
  20812. {
  20813. int32_t L_46 = V_5;
  20814. V_1 = L_46;
  20815. goto IL_010f;
  20816. }
  20817. IL_010f:
  20818. {
  20819. int32_t L_47 = V_1;
  20820. return L_47;
  20821. }
  20822. }
  20823. // System.Boolean UnityEngine.UI.InputField::MayDrag(UnityEngine.EventSystems.PointerEventData)
  20824. extern "C" IL2CPP_METHOD_ATTR bool InputField_MayDrag_m365041876 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20825. {
  20826. static bool s_Il2CppMethodInitialized;
  20827. if (!s_Il2CppMethodInitialized)
  20828. {
  20829. il2cpp_codegen_initialize_method (InputField_MayDrag_m365041876_MetadataUsageId);
  20830. s_Il2CppMethodInitialized = true;
  20831. }
  20832. bool V_0 = false;
  20833. int32_t G_B6_0 = 0;
  20834. {
  20835. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  20836. if (!L_0)
  20837. {
  20838. goto IL_003e;
  20839. }
  20840. }
  20841. {
  20842. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  20843. if (!L_1)
  20844. {
  20845. goto IL_003e;
  20846. }
  20847. }
  20848. {
  20849. PointerEventData_t3807901092 * L_2 = ___eventData0;
  20850. NullCheck(L_2);
  20851. int32_t L_3 = PointerEventData_get_button_m359423249(L_2, /*hidden argument*/NULL);
  20852. if (L_3)
  20853. {
  20854. goto IL_003e;
  20855. }
  20856. }
  20857. {
  20858. Text_t1901882714 * L_4 = __this->get_m_TextComponent_18();
  20859. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20860. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20861. if (!L_5)
  20862. {
  20863. goto IL_003e;
  20864. }
  20865. }
  20866. {
  20867. TouchScreenKeyboard_t731888065 * L_6 = __this->get_m_Keyboard_16();
  20868. G_B6_0 = ((((RuntimeObject*)(TouchScreenKeyboard_t731888065 *)L_6) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  20869. goto IL_003f;
  20870. }
  20871. IL_003e:
  20872. {
  20873. G_B6_0 = 0;
  20874. }
  20875. IL_003f:
  20876. {
  20877. V_0 = (bool)G_B6_0;
  20878. goto IL_0045;
  20879. }
  20880. IL_0045:
  20881. {
  20882. bool L_7 = V_0;
  20883. return L_7;
  20884. }
  20885. }
  20886. // System.Void UnityEngine.UI.InputField::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  20887. extern "C" IL2CPP_METHOD_ATTR void InputField_OnBeginDrag_m159510612 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20888. {
  20889. {
  20890. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20891. bool L_1 = InputField_MayDrag_m365041876(__this, L_0, /*hidden argument*/NULL);
  20892. if (L_1)
  20893. {
  20894. goto IL_0012;
  20895. }
  20896. }
  20897. {
  20898. goto IL_0019;
  20899. }
  20900. IL_0012:
  20901. {
  20902. __this->set_m_UpdateDrag_48((bool)1);
  20903. }
  20904. IL_0019:
  20905. {
  20906. return;
  20907. }
  20908. }
  20909. // System.Void UnityEngine.UI.InputField::OnDrag(UnityEngine.EventSystems.PointerEventData)
  20910. extern "C" IL2CPP_METHOD_ATTR void InputField_OnDrag_m4261458600 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20911. {
  20912. static bool s_Il2CppMethodInitialized;
  20913. if (!s_Il2CppMethodInitialized)
  20914. {
  20915. il2cpp_codegen_initialize_method (InputField_OnDrag_m4261458600_MetadataUsageId);
  20916. s_Il2CppMethodInitialized = true;
  20917. }
  20918. Vector2_t2156229523 V_0;
  20919. memset(&V_0, 0, sizeof(V_0));
  20920. Vector2_t2156229523 V_1;
  20921. memset(&V_1, 0, sizeof(V_1));
  20922. {
  20923. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20924. bool L_1 = InputField_MayDrag_m365041876(__this, L_0, /*hidden argument*/NULL);
  20925. if (L_1)
  20926. {
  20927. goto IL_0012;
  20928. }
  20929. }
  20930. {
  20931. goto IL_00b2;
  20932. }
  20933. IL_0012:
  20934. {
  20935. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  20936. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  20937. V_0 = L_2;
  20938. PointerEventData_t3807901092 * L_3 = ___eventData0;
  20939. bool L_4 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580(NULL /*static, unused*/, L_3, (&V_0), /*hidden argument*/NULL);
  20940. if (L_4)
  20941. {
  20942. goto IL_002a;
  20943. }
  20944. }
  20945. {
  20946. goto IL_00b2;
  20947. }
  20948. IL_002a:
  20949. {
  20950. Text_t1901882714 * L_5 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  20951. NullCheck(L_5);
  20952. RectTransform_t3704657025 * L_6 = Graphic_get_rectTransform_m1167152468(L_5, /*hidden argument*/NULL);
  20953. Vector2_t2156229523 L_7 = V_0;
  20954. PointerEventData_t3807901092 * L_8 = ___eventData0;
  20955. NullCheck(L_8);
  20956. Camera_t4157153871 * L_9 = PointerEventData_get_pressEventCamera_m2613974917(L_8, /*hidden argument*/NULL);
  20957. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  20958. RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_6, L_7, L_9, (&V_1), /*hidden argument*/NULL);
  20959. Vector2_t2156229523 L_10 = V_1;
  20960. int32_t L_11 = InputField_GetCharacterIndexFromPosition_m3829924381(__this, L_10, /*hidden argument*/NULL);
  20961. int32_t L_12 = __this->get_m_DrawStart_55();
  20962. InputField_set_caretSelectPositionInternal_m4211804061(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)L_12)), /*hidden argument*/NULL);
  20963. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  20964. Text_t1901882714 * L_13 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  20965. NullCheck(L_13);
  20966. RectTransform_t3704657025 * L_14 = Graphic_get_rectTransform_m1167152468(L_13, /*hidden argument*/NULL);
  20967. PointerEventData_t3807901092 * L_15 = ___eventData0;
  20968. NullCheck(L_15);
  20969. Vector2_t2156229523 L_16 = PointerEventData_get_position_m437660275(L_15, /*hidden argument*/NULL);
  20970. PointerEventData_t3807901092 * L_17 = ___eventData0;
  20971. NullCheck(L_17);
  20972. Camera_t4157153871 * L_18 = PointerEventData_get_pressEventCamera_m2613974917(L_17, /*hidden argument*/NULL);
  20973. bool L_19 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_14, L_16, L_18, /*hidden argument*/NULL);
  20974. __this->set_m_DragPositionOutOfBounds_49((bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0));
  20975. bool L_20 = __this->get_m_DragPositionOutOfBounds_49();
  20976. if (!L_20)
  20977. {
  20978. goto IL_00ac;
  20979. }
  20980. }
  20981. {
  20982. Coroutine_t3829159415 * L_21 = __this->get_m_DragCoroutine_57();
  20983. if (L_21)
  20984. {
  20985. goto IL_00ac;
  20986. }
  20987. }
  20988. {
  20989. PointerEventData_t3807901092 * L_22 = ___eventData0;
  20990. RuntimeObject* L_23 = InputField_MouseDragOutsideRect_m1055889050(__this, L_22, /*hidden argument*/NULL);
  20991. Coroutine_t3829159415 * L_24 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_23, /*hidden argument*/NULL);
  20992. __this->set_m_DragCoroutine_57(L_24);
  20993. }
  20994. IL_00ac:
  20995. {
  20996. PointerEventData_t3807901092 * L_25 = ___eventData0;
  20997. NullCheck(L_25);
  20998. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_25);
  20999. }
  21000. IL_00b2:
  21001. {
  21002. return;
  21003. }
  21004. }
  21005. // System.Collections.IEnumerator UnityEngine.UI.InputField::MouseDragOutsideRect(UnityEngine.EventSystems.PointerEventData)
  21006. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* InputField_MouseDragOutsideRect_m1055889050 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  21007. {
  21008. static bool s_Il2CppMethodInitialized;
  21009. if (!s_Il2CppMethodInitialized)
  21010. {
  21011. il2cpp_codegen_initialize_method (InputField_MouseDragOutsideRect_m1055889050_MetadataUsageId);
  21012. s_Il2CppMethodInitialized = true;
  21013. }
  21014. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * V_0 = NULL;
  21015. RuntimeObject* V_1 = NULL;
  21016. {
  21017. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * L_0 = (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 *)il2cpp_codegen_object_new(U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878_il2cpp_TypeInfo_var);
  21018. U3CMouseDragOutsideRectU3Ec__Iterator1__ctor_m4172034989(L_0, /*hidden argument*/NULL);
  21019. V_0 = L_0;
  21020. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * L_1 = V_0;
  21021. PointerEventData_t3807901092 * L_2 = ___eventData0;
  21022. NullCheck(L_1);
  21023. L_1->set_eventData_1(L_2);
  21024. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * L_3 = V_0;
  21025. NullCheck(L_3);
  21026. L_3->set_U24this_5(__this);
  21027. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * L_4 = V_0;
  21028. V_1 = L_4;
  21029. goto IL_001b;
  21030. }
  21031. IL_001b:
  21032. {
  21033. RuntimeObject* L_5 = V_1;
  21034. return L_5;
  21035. }
  21036. }
  21037. // System.Void UnityEngine.UI.InputField::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  21038. extern "C" IL2CPP_METHOD_ATTR void InputField_OnEndDrag_m4127187089 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  21039. {
  21040. {
  21041. PointerEventData_t3807901092 * L_0 = ___eventData0;
  21042. bool L_1 = InputField_MayDrag_m365041876(__this, L_0, /*hidden argument*/NULL);
  21043. if (L_1)
  21044. {
  21045. goto IL_0012;
  21046. }
  21047. }
  21048. {
  21049. goto IL_0019;
  21050. }
  21051. IL_0012:
  21052. {
  21053. __this->set_m_UpdateDrag_48((bool)0);
  21054. }
  21055. IL_0019:
  21056. {
  21057. return;
  21058. }
  21059. }
  21060. // System.Void UnityEngine.UI.InputField::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  21061. extern "C" IL2CPP_METHOD_ATTR void InputField_OnPointerDown_m1770176370 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  21062. {
  21063. static bool s_Il2CppMethodInitialized;
  21064. if (!s_Il2CppMethodInitialized)
  21065. {
  21066. il2cpp_codegen_initialize_method (InputField_OnPointerDown_m1770176370_MetadataUsageId);
  21067. s_Il2CppMethodInitialized = true;
  21068. }
  21069. bool V_0 = false;
  21070. Vector2_t2156229523 V_1;
  21071. memset(&V_1, 0, sizeof(V_1));
  21072. RaycastResult_t3360306849 V_2;
  21073. memset(&V_2, 0, sizeof(V_2));
  21074. int32_t V_3 = 0;
  21075. {
  21076. PointerEventData_t3807901092 * L_0 = ___eventData0;
  21077. bool L_1 = InputField_MayDrag_m365041876(__this, L_0, /*hidden argument*/NULL);
  21078. if (L_1)
  21079. {
  21080. goto IL_0012;
  21081. }
  21082. }
  21083. {
  21084. goto IL_00be;
  21085. }
  21086. IL_0012:
  21087. {
  21088. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  21089. EventSystem_t1003666588 * L_2 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  21090. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  21091. PointerEventData_t3807901092 * L_4 = ___eventData0;
  21092. NullCheck(L_2);
  21093. EventSystem_SetSelectedGameObject_m3267446555(L_2, L_3, L_4, /*hidden argument*/NULL);
  21094. bool L_5 = __this->get_m_AllowInput_46();
  21095. V_0 = L_5;
  21096. PointerEventData_t3807901092 * L_6 = ___eventData0;
  21097. Selectable_OnPointerDown_m1086067264(__this, L_6, /*hidden argument*/NULL);
  21098. bool L_7 = InputField_InPlaceEditing_m3555551207(__this, /*hidden argument*/NULL);
  21099. if (L_7)
  21100. {
  21101. goto IL_0066;
  21102. }
  21103. }
  21104. {
  21105. TouchScreenKeyboard_t731888065 * L_8 = __this->get_m_Keyboard_16();
  21106. if (!L_8)
  21107. {
  21108. goto IL_0058;
  21109. }
  21110. }
  21111. {
  21112. TouchScreenKeyboard_t731888065 * L_9 = __this->get_m_Keyboard_16();
  21113. NullCheck(L_9);
  21114. bool L_10 = TouchScreenKeyboard_get_active_m4267591905(L_9, /*hidden argument*/NULL);
  21115. if (L_10)
  21116. {
  21117. goto IL_0065;
  21118. }
  21119. }
  21120. IL_0058:
  21121. {
  21122. PointerEventData_t3807901092 * L_11 = ___eventData0;
  21123. VirtActionInvoker1< BaseEventData_t3903027533 * >::Invoke(36 /* System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData) */, __this, L_11);
  21124. goto IL_00be;
  21125. }
  21126. IL_0065:
  21127. {
  21128. }
  21129. IL_0066:
  21130. {
  21131. bool L_12 = V_0;
  21132. if (!L_12)
  21133. {
  21134. goto IL_00b2;
  21135. }
  21136. }
  21137. {
  21138. Text_t1901882714 * L_13 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  21139. NullCheck(L_13);
  21140. RectTransform_t3704657025 * L_14 = Graphic_get_rectTransform_m1167152468(L_13, /*hidden argument*/NULL);
  21141. PointerEventData_t3807901092 * L_15 = ___eventData0;
  21142. NullCheck(L_15);
  21143. RaycastResult_t3360306849 L_16 = PointerEventData_get_pointerPressRaycast_m2795884860(L_15, /*hidden argument*/NULL);
  21144. V_2 = L_16;
  21145. Vector2_t2156229523 L_17 = (&V_2)->get_screenPosition_9();
  21146. PointerEventData_t3807901092 * L_18 = ___eventData0;
  21147. NullCheck(L_18);
  21148. Camera_t4157153871 * L_19 = PointerEventData_get_pressEventCamera_m2613974917(L_18, /*hidden argument*/NULL);
  21149. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  21150. RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_14, L_17, L_19, (&V_1), /*hidden argument*/NULL);
  21151. Vector2_t2156229523 L_20 = V_1;
  21152. int32_t L_21 = InputField_GetCharacterIndexFromPosition_m3829924381(__this, L_20, /*hidden argument*/NULL);
  21153. int32_t L_22 = __this->get_m_DrawStart_55();
  21154. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)L_22));
  21155. int32_t L_23 = V_3;
  21156. InputField_set_caretPositionInternal_m3823580651(__this, L_23, /*hidden argument*/NULL);
  21157. int32_t L_24 = V_3;
  21158. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_24, /*hidden argument*/NULL);
  21159. }
  21160. IL_00b2:
  21161. {
  21162. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  21163. PointerEventData_t3807901092 * L_25 = ___eventData0;
  21164. NullCheck(L_25);
  21165. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_25);
  21166. }
  21167. IL_00be:
  21168. {
  21169. return;
  21170. }
  21171. }
  21172. // UnityEngine.UI.InputField/EditState UnityEngine.UI.InputField::KeyPressed(UnityEngine.Event)
  21173. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_KeyPressed_m1613476659 (InputField_t3762917431 * __this, Event_t2956885303 * ___evt0, const RuntimeMethod* method)
  21174. {
  21175. static bool s_Il2CppMethodInitialized;
  21176. if (!s_Il2CppMethodInitialized)
  21177. {
  21178. il2cpp_codegen_initialize_method (InputField_KeyPressed_m1613476659_MetadataUsageId);
  21179. s_Il2CppMethodInitialized = true;
  21180. }
  21181. int32_t V_0 = 0;
  21182. bool V_1 = false;
  21183. bool V_2 = false;
  21184. bool V_3 = false;
  21185. bool V_4 = false;
  21186. int32_t V_5 = 0;
  21187. int32_t V_6 = 0;
  21188. Il2CppChar V_7 = 0x0;
  21189. int32_t G_B3_0 = 0;
  21190. int32_t G_B7_0 = 0;
  21191. {
  21192. Event_t2956885303 * L_0 = ___evt0;
  21193. NullCheck(L_0);
  21194. int32_t L_1 = Event_get_modifiers_m995073384(L_0, /*hidden argument*/NULL);
  21195. V_0 = L_1;
  21196. int32_t L_2 = SystemInfo_get_operatingSystemFamily_m4256884728(NULL /*static, unused*/, /*hidden argument*/NULL);
  21197. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  21198. {
  21199. goto IL_0021;
  21200. }
  21201. }
  21202. {
  21203. int32_t L_3 = V_0;
  21204. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)((int32_t)L_3&(int32_t)8))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21205. goto IL_002a;
  21206. }
  21207. IL_0021:
  21208. {
  21209. int32_t L_4 = V_0;
  21210. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)((int32_t)L_4&(int32_t)2))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21211. }
  21212. IL_002a:
  21213. {
  21214. V_1 = (bool)G_B3_0;
  21215. int32_t L_5 = V_0;
  21216. V_2 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_5&(int32_t)1))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21217. int32_t L_6 = V_0;
  21218. V_3 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_6&(int32_t)4))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21219. bool L_7 = V_1;
  21220. if (!L_7)
  21221. {
  21222. goto IL_0051;
  21223. }
  21224. }
  21225. {
  21226. bool L_8 = V_3;
  21227. if (L_8)
  21228. {
  21229. goto IL_0051;
  21230. }
  21231. }
  21232. {
  21233. bool L_9 = V_2;
  21234. G_B7_0 = ((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  21235. goto IL_0052;
  21236. }
  21237. IL_0051:
  21238. {
  21239. G_B7_0 = 0;
  21240. }
  21241. IL_0052:
  21242. {
  21243. V_4 = (bool)G_B7_0;
  21244. Event_t2956885303 * L_10 = ___evt0;
  21245. NullCheck(L_10);
  21246. int32_t L_11 = Event_get_keyCode_m1098493350(L_10, /*hidden argument*/NULL);
  21247. V_5 = L_11;
  21248. int32_t L_12 = V_5;
  21249. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)((int32_t)271))))
  21250. {
  21251. case 0:
  21252. {
  21253. goto IL_0222;
  21254. }
  21255. case 1:
  21256. {
  21257. goto IL_008d;
  21258. }
  21259. case 2:
  21260. {
  21261. goto IL_0202;
  21262. }
  21263. case 3:
  21264. {
  21265. goto IL_0212;
  21266. }
  21267. case 4:
  21268. {
  21269. goto IL_01f1;
  21270. }
  21271. case 5:
  21272. {
  21273. goto IL_01e0;
  21274. }
  21275. case 6:
  21276. {
  21277. goto IL_008d;
  21278. }
  21279. case 7:
  21280. {
  21281. goto IL_00ff;
  21282. }
  21283. case 8:
  21284. {
  21285. goto IL_010f;
  21286. }
  21287. }
  21288. }
  21289. IL_008d:
  21290. {
  21291. int32_t L_13 = V_5;
  21292. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)((int32_t)97))))
  21293. {
  21294. case 0:
  21295. {
  21296. goto IL_011f;
  21297. }
  21298. case 1:
  21299. {
  21300. goto IL_00a3;
  21301. }
  21302. case 2:
  21303. {
  21304. goto IL_013b;
  21305. }
  21306. }
  21307. }
  21308. IL_00a3:
  21309. {
  21310. int32_t L_14 = V_5;
  21311. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_14, (int32_t)((int32_t)118))))
  21312. {
  21313. case 0:
  21314. {
  21315. goto IL_0177;
  21316. }
  21317. case 1:
  21318. {
  21319. goto IL_00b9;
  21320. }
  21321. case 2:
  21322. {
  21323. goto IL_0198;
  21324. }
  21325. }
  21326. }
  21327. IL_00b9:
  21328. {
  21329. int32_t L_15 = V_5;
  21330. if ((((int32_t)L_15) == ((int32_t)8)))
  21331. {
  21332. goto IL_00e1;
  21333. }
  21334. }
  21335. {
  21336. int32_t L_16 = V_5;
  21337. if ((((int32_t)L_16) == ((int32_t)((int32_t)13))))
  21338. {
  21339. goto IL_0222;
  21340. }
  21341. }
  21342. {
  21343. int32_t L_17 = V_5;
  21344. if ((((int32_t)L_17) == ((int32_t)((int32_t)27))))
  21345. {
  21346. goto IL_023d;
  21347. }
  21348. }
  21349. {
  21350. int32_t L_18 = V_5;
  21351. if ((((int32_t)L_18) == ((int32_t)((int32_t)127))))
  21352. {
  21353. goto IL_00f0;
  21354. }
  21355. }
  21356. {
  21357. goto IL_024d;
  21358. }
  21359. IL_00e1:
  21360. {
  21361. InputField_Backspace_m1794770080(__this, /*hidden argument*/NULL);
  21362. V_6 = 0;
  21363. goto IL_02d9;
  21364. }
  21365. IL_00f0:
  21366. {
  21367. InputField_ForwardSpace_m1711540391(__this, /*hidden argument*/NULL);
  21368. V_6 = 0;
  21369. goto IL_02d9;
  21370. }
  21371. IL_00ff:
  21372. {
  21373. bool L_19 = V_2;
  21374. InputField_MoveTextStart_m1087475594(__this, L_19, /*hidden argument*/NULL);
  21375. V_6 = 0;
  21376. goto IL_02d9;
  21377. }
  21378. IL_010f:
  21379. {
  21380. bool L_20 = V_2;
  21381. InputField_MoveTextEnd_m2392516920(__this, L_20, /*hidden argument*/NULL);
  21382. V_6 = 0;
  21383. goto IL_02d9;
  21384. }
  21385. IL_011f:
  21386. {
  21387. bool L_21 = V_4;
  21388. if (!L_21)
  21389. {
  21390. goto IL_0136;
  21391. }
  21392. }
  21393. {
  21394. InputField_SelectAll_m2491712926(__this, /*hidden argument*/NULL);
  21395. V_6 = 0;
  21396. goto IL_02d9;
  21397. }
  21398. IL_0136:
  21399. {
  21400. goto IL_024d;
  21401. }
  21402. IL_013b:
  21403. {
  21404. bool L_22 = V_4;
  21405. if (!L_22)
  21406. {
  21407. goto IL_0172;
  21408. }
  21409. }
  21410. {
  21411. int32_t L_23 = InputField_get_inputType_m1740258875(__this, /*hidden argument*/NULL);
  21412. if ((((int32_t)L_23) == ((int32_t)2)))
  21413. {
  21414. goto IL_0160;
  21415. }
  21416. }
  21417. {
  21418. String_t* L_24 = InputField_GetSelectedString_m3095027669(__this, /*hidden argument*/NULL);
  21419. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21420. InputField_set_clipboard_m2876226323(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  21421. goto IL_016a;
  21422. }
  21423. IL_0160:
  21424. {
  21425. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21426. InputField_set_clipboard_m2876226323(NULL /*static, unused*/, _stringLiteral757602046, /*hidden argument*/NULL);
  21427. }
  21428. IL_016a:
  21429. {
  21430. V_6 = 0;
  21431. goto IL_02d9;
  21432. }
  21433. IL_0172:
  21434. {
  21435. goto IL_024d;
  21436. }
  21437. IL_0177:
  21438. {
  21439. bool L_25 = V_4;
  21440. if (!L_25)
  21441. {
  21442. goto IL_0193;
  21443. }
  21444. }
  21445. {
  21446. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21447. String_t* L_26 = InputField_get_clipboard_m3788005896(NULL /*static, unused*/, /*hidden argument*/NULL);
  21448. VirtActionInvoker1< String_t* >::Invoke(64 /* System.Void UnityEngine.UI.InputField::Append(System.String) */, __this, L_26);
  21449. V_6 = 0;
  21450. goto IL_02d9;
  21451. }
  21452. IL_0193:
  21453. {
  21454. goto IL_024d;
  21455. }
  21456. IL_0198:
  21457. {
  21458. bool L_27 = V_4;
  21459. if (!L_27)
  21460. {
  21461. goto IL_01db;
  21462. }
  21463. }
  21464. {
  21465. int32_t L_28 = InputField_get_inputType_m1740258875(__this, /*hidden argument*/NULL);
  21466. if ((((int32_t)L_28) == ((int32_t)2)))
  21467. {
  21468. goto IL_01bd;
  21469. }
  21470. }
  21471. {
  21472. String_t* L_29 = InputField_GetSelectedString_m3095027669(__this, /*hidden argument*/NULL);
  21473. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21474. InputField_set_clipboard_m2876226323(NULL /*static, unused*/, L_29, /*hidden argument*/NULL);
  21475. goto IL_01c7;
  21476. }
  21477. IL_01bd:
  21478. {
  21479. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21480. InputField_set_clipboard_m2876226323(NULL /*static, unused*/, _stringLiteral757602046, /*hidden argument*/NULL);
  21481. }
  21482. IL_01c7:
  21483. {
  21484. InputField_Delete_m3471899192(__this, /*hidden argument*/NULL);
  21485. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  21486. V_6 = 0;
  21487. goto IL_02d9;
  21488. }
  21489. IL_01db:
  21490. {
  21491. goto IL_024d;
  21492. }
  21493. IL_01e0:
  21494. {
  21495. bool L_30 = V_2;
  21496. bool L_31 = V_1;
  21497. InputField_MoveLeft_m929201691(__this, L_30, L_31, /*hidden argument*/NULL);
  21498. V_6 = 0;
  21499. goto IL_02d9;
  21500. }
  21501. IL_01f1:
  21502. {
  21503. bool L_32 = V_2;
  21504. bool L_33 = V_1;
  21505. InputField_MoveRight_m1493950702(__this, L_32, L_33, /*hidden argument*/NULL);
  21506. V_6 = 0;
  21507. goto IL_02d9;
  21508. }
  21509. IL_0202:
  21510. {
  21511. bool L_34 = V_2;
  21512. InputField_MoveUp_m1107766056(__this, L_34, /*hidden argument*/NULL);
  21513. V_6 = 0;
  21514. goto IL_02d9;
  21515. }
  21516. IL_0212:
  21517. {
  21518. bool L_35 = V_2;
  21519. InputField_MoveDown_m1455948167(__this, L_35, /*hidden argument*/NULL);
  21520. V_6 = 0;
  21521. goto IL_02d9;
  21522. }
  21523. IL_0222:
  21524. {
  21525. int32_t L_36 = InputField_get_lineType_m2468966434(__this, /*hidden argument*/NULL);
  21526. if ((((int32_t)L_36) == ((int32_t)2)))
  21527. {
  21528. goto IL_0238;
  21529. }
  21530. }
  21531. {
  21532. V_6 = 1;
  21533. goto IL_02d9;
  21534. }
  21535. IL_0238:
  21536. {
  21537. goto IL_024d;
  21538. }
  21539. IL_023d:
  21540. {
  21541. __this->set_m_WasCanceled_59((bool)1);
  21542. V_6 = 1;
  21543. goto IL_02d9;
  21544. }
  21545. IL_024d:
  21546. {
  21547. Event_t2956885303 * L_37 = ___evt0;
  21548. NullCheck(L_37);
  21549. Il2CppChar L_38 = Event_get_character_m1666742088(L_37, /*hidden argument*/NULL);
  21550. V_7 = L_38;
  21551. bool L_39 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  21552. if (L_39)
  21553. {
  21554. goto IL_0283;
  21555. }
  21556. }
  21557. {
  21558. Il2CppChar L_40 = V_7;
  21559. if ((((int32_t)L_40) == ((int32_t)((int32_t)9))))
  21560. {
  21561. goto IL_027b;
  21562. }
  21563. }
  21564. {
  21565. Il2CppChar L_41 = V_7;
  21566. if ((((int32_t)L_41) == ((int32_t)((int32_t)13))))
  21567. {
  21568. goto IL_027b;
  21569. }
  21570. }
  21571. {
  21572. Il2CppChar L_42 = V_7;
  21573. if ((!(((uint32_t)L_42) == ((uint32_t)((int32_t)10)))))
  21574. {
  21575. goto IL_0283;
  21576. }
  21577. }
  21578. IL_027b:
  21579. {
  21580. V_6 = 0;
  21581. goto IL_02d9;
  21582. }
  21583. IL_0283:
  21584. {
  21585. Il2CppChar L_43 = V_7;
  21586. if ((((int32_t)L_43) == ((int32_t)((int32_t)13))))
  21587. {
  21588. goto IL_0294;
  21589. }
  21590. }
  21591. {
  21592. Il2CppChar L_44 = V_7;
  21593. if ((!(((uint32_t)L_44) == ((uint32_t)3))))
  21594. {
  21595. goto IL_0298;
  21596. }
  21597. }
  21598. IL_0294:
  21599. {
  21600. V_7 = ((int32_t)10);
  21601. }
  21602. IL_0298:
  21603. {
  21604. Il2CppChar L_45 = V_7;
  21605. bool L_46 = InputField_IsValidChar_m1928072643(__this, L_45, /*hidden argument*/NULL);
  21606. if (!L_46)
  21607. {
  21608. goto IL_02af;
  21609. }
  21610. }
  21611. {
  21612. Il2CppChar L_47 = V_7;
  21613. VirtActionInvoker1< Il2CppChar >::Invoke(65 /* System.Void UnityEngine.UI.InputField::Append(System.Char) */, __this, L_47);
  21614. }
  21615. IL_02af:
  21616. {
  21617. Il2CppChar L_48 = V_7;
  21618. if (L_48)
  21619. {
  21620. goto IL_02d1;
  21621. }
  21622. }
  21623. {
  21624. String_t* L_49 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  21625. NullCheck(L_49);
  21626. int32_t L_50 = String_get_Length_m3847582255(L_49, /*hidden argument*/NULL);
  21627. if ((((int32_t)L_50) <= ((int32_t)0)))
  21628. {
  21629. goto IL_02d0;
  21630. }
  21631. }
  21632. {
  21633. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  21634. }
  21635. IL_02d0:
  21636. {
  21637. }
  21638. IL_02d1:
  21639. {
  21640. V_6 = 0;
  21641. goto IL_02d9;
  21642. }
  21643. IL_02d9:
  21644. {
  21645. int32_t L_51 = V_6;
  21646. return L_51;
  21647. }
  21648. }
  21649. // System.Boolean UnityEngine.UI.InputField::IsValidChar(System.Char)
  21650. extern "C" IL2CPP_METHOD_ATTR bool InputField_IsValidChar_m1928072643 (InputField_t3762917431 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  21651. {
  21652. bool V_0 = false;
  21653. {
  21654. Il2CppChar L_0 = ___c0;
  21655. if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)127)))))
  21656. {
  21657. goto IL_0010;
  21658. }
  21659. }
  21660. {
  21661. V_0 = (bool)0;
  21662. goto IL_003e;
  21663. }
  21664. IL_0010:
  21665. {
  21666. Il2CppChar L_1 = ___c0;
  21667. if ((((int32_t)L_1) == ((int32_t)((int32_t)9))))
  21668. {
  21669. goto IL_0020;
  21670. }
  21671. }
  21672. {
  21673. Il2CppChar L_2 = ___c0;
  21674. if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)10)))))
  21675. {
  21676. goto IL_0027;
  21677. }
  21678. }
  21679. IL_0020:
  21680. {
  21681. V_0 = (bool)1;
  21682. goto IL_003e;
  21683. }
  21684. IL_0027:
  21685. {
  21686. Text_t1901882714 * L_3 = __this->get_m_TextComponent_18();
  21687. NullCheck(L_3);
  21688. Font_t1956802104 * L_4 = Text_get_font_m2857203289(L_3, /*hidden argument*/NULL);
  21689. Il2CppChar L_5 = ___c0;
  21690. NullCheck(L_4);
  21691. bool L_6 = Font_HasCharacter_m2396486601(L_4, L_5, /*hidden argument*/NULL);
  21692. V_0 = L_6;
  21693. goto IL_003e;
  21694. }
  21695. IL_003e:
  21696. {
  21697. bool L_7 = V_0;
  21698. return L_7;
  21699. }
  21700. }
  21701. // System.Void UnityEngine.UI.InputField::ProcessEvent(UnityEngine.Event)
  21702. extern "C" IL2CPP_METHOD_ATTR void InputField_ProcessEvent_m2195684349 (InputField_t3762917431 * __this, Event_t2956885303 * ___e0, const RuntimeMethod* method)
  21703. {
  21704. {
  21705. Event_t2956885303 * L_0 = ___e0;
  21706. InputField_KeyPressed_m1613476659(__this, L_0, /*hidden argument*/NULL);
  21707. return;
  21708. }
  21709. }
  21710. // System.Void UnityEngine.UI.InputField::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)
  21711. extern "C" IL2CPP_METHOD_ATTR void InputField_OnUpdateSelected_m1118869681 (InputField_t3762917431 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  21712. {
  21713. static bool s_Il2CppMethodInitialized;
  21714. if (!s_Il2CppMethodInitialized)
  21715. {
  21716. il2cpp_codegen_initialize_method (InputField_OnUpdateSelected_m1118869681_MetadataUsageId);
  21717. s_Il2CppMethodInitialized = true;
  21718. }
  21719. bool V_0 = false;
  21720. int32_t V_1 = 0;
  21721. int32_t V_2 = 0;
  21722. String_t* V_3 = NULL;
  21723. {
  21724. bool L_0 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  21725. if (L_0)
  21726. {
  21727. goto IL_0011;
  21728. }
  21729. }
  21730. {
  21731. goto IL_00cb;
  21732. }
  21733. IL_0011:
  21734. {
  21735. V_0 = (bool)0;
  21736. goto IL_00a9;
  21737. }
  21738. IL_0018:
  21739. {
  21740. Event_t2956885303 * L_1 = __this->get_m_ProcessingEvent_62();
  21741. NullCheck(L_1);
  21742. int32_t L_2 = Event_get_rawType_m2996166859(L_1, /*hidden argument*/NULL);
  21743. if ((!(((uint32_t)L_2) == ((uint32_t)4))))
  21744. {
  21745. goto IL_004e;
  21746. }
  21747. }
  21748. {
  21749. V_0 = (bool)1;
  21750. Event_t2956885303 * L_3 = __this->get_m_ProcessingEvent_62();
  21751. int32_t L_4 = InputField_KeyPressed_m1613476659(__this, L_3, /*hidden argument*/NULL);
  21752. V_1 = L_4;
  21753. int32_t L_5 = V_1;
  21754. if ((!(((uint32_t)L_5) == ((uint32_t)1))))
  21755. {
  21756. goto IL_004d;
  21757. }
  21758. }
  21759. {
  21760. InputField_DeactivateInputField_m1370069324(__this, /*hidden argument*/NULL);
  21761. goto IL_00b9;
  21762. }
  21763. IL_004d:
  21764. {
  21765. }
  21766. IL_004e:
  21767. {
  21768. Event_t2956885303 * L_6 = __this->get_m_ProcessingEvent_62();
  21769. NullCheck(L_6);
  21770. int32_t L_7 = Event_get_type_m1370041809(L_6, /*hidden argument*/NULL);
  21771. V_2 = L_7;
  21772. int32_t L_8 = V_2;
  21773. if ((((int32_t)L_8) == ((int32_t)((int32_t)13))))
  21774. {
  21775. goto IL_006f;
  21776. }
  21777. }
  21778. {
  21779. int32_t L_9 = V_2;
  21780. if ((((int32_t)L_9) == ((int32_t)((int32_t)14))))
  21781. {
  21782. goto IL_006f;
  21783. }
  21784. }
  21785. {
  21786. goto IL_00a8;
  21787. }
  21788. IL_006f:
  21789. {
  21790. Event_t2956885303 * L_10 = __this->get_m_ProcessingEvent_62();
  21791. NullCheck(L_10);
  21792. String_t* L_11 = Event_get_commandName_m4275147343(L_10, /*hidden argument*/NULL);
  21793. V_3 = L_11;
  21794. String_t* L_12 = V_3;
  21795. if (!L_12)
  21796. {
  21797. goto IL_00a3;
  21798. }
  21799. }
  21800. {
  21801. String_t* L_13 = V_3;
  21802. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21803. bool L_14 = String_op_Equality_m920492651(NULL /*static, unused*/, L_13, _stringLiteral3169453626, /*hidden argument*/NULL);
  21804. if (L_14)
  21805. {
  21806. goto IL_0096;
  21807. }
  21808. }
  21809. {
  21810. goto IL_00a3;
  21811. }
  21812. IL_0096:
  21813. {
  21814. InputField_SelectAll_m2491712926(__this, /*hidden argument*/NULL);
  21815. V_0 = (bool)1;
  21816. goto IL_00a3;
  21817. }
  21818. IL_00a3:
  21819. {
  21820. goto IL_00a8;
  21821. }
  21822. IL_00a8:
  21823. {
  21824. }
  21825. IL_00a9:
  21826. {
  21827. Event_t2956885303 * L_15 = __this->get_m_ProcessingEvent_62();
  21828. bool L_16 = Event_PopEvent_m2275423287(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  21829. if (L_16)
  21830. {
  21831. goto IL_0018;
  21832. }
  21833. }
  21834. IL_00b9:
  21835. {
  21836. bool L_17 = V_0;
  21837. if (!L_17)
  21838. {
  21839. goto IL_00c5;
  21840. }
  21841. }
  21842. {
  21843. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  21844. }
  21845. IL_00c5:
  21846. {
  21847. BaseEventData_t3903027533 * L_18 = ___eventData0;
  21848. NullCheck(L_18);
  21849. VirtActionInvoker0::Invoke(5 /* System.Void UnityEngine.EventSystems.AbstractEventData::Use() */, L_18);
  21850. }
  21851. IL_00cb:
  21852. {
  21853. return;
  21854. }
  21855. }
  21856. // System.String UnityEngine.UI.InputField::GetSelectedString()
  21857. extern "C" IL2CPP_METHOD_ATTR String_t* InputField_GetSelectedString_m3095027669 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  21858. {
  21859. static bool s_Il2CppMethodInitialized;
  21860. if (!s_Il2CppMethodInitialized)
  21861. {
  21862. il2cpp_codegen_initialize_method (InputField_GetSelectedString_m3095027669_MetadataUsageId);
  21863. s_Il2CppMethodInitialized = true;
  21864. }
  21865. String_t* V_0 = NULL;
  21866. int32_t V_1 = 0;
  21867. int32_t V_2 = 0;
  21868. int32_t V_3 = 0;
  21869. {
  21870. bool L_0 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  21871. if (L_0)
  21872. {
  21873. goto IL_0017;
  21874. }
  21875. }
  21876. {
  21877. V_0 = _stringLiteral757602046;
  21878. goto IL_0049;
  21879. }
  21880. IL_0017:
  21881. {
  21882. int32_t L_1 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  21883. V_1 = L_1;
  21884. int32_t L_2 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  21885. V_2 = L_2;
  21886. int32_t L_3 = V_1;
  21887. int32_t L_4 = V_2;
  21888. if ((((int32_t)L_3) <= ((int32_t)L_4)))
  21889. {
  21890. goto IL_0034;
  21891. }
  21892. }
  21893. {
  21894. int32_t L_5 = V_1;
  21895. V_3 = L_5;
  21896. int32_t L_6 = V_2;
  21897. V_1 = L_6;
  21898. int32_t L_7 = V_3;
  21899. V_2 = L_7;
  21900. }
  21901. IL_0034:
  21902. {
  21903. String_t* L_8 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  21904. int32_t L_9 = V_1;
  21905. int32_t L_10 = V_2;
  21906. int32_t L_11 = V_1;
  21907. NullCheck(L_8);
  21908. String_t* L_12 = String_Substring_m1610150815(L_8, L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)L_11)), /*hidden argument*/NULL);
  21909. V_0 = L_12;
  21910. goto IL_0049;
  21911. }
  21912. IL_0049:
  21913. {
  21914. String_t* L_13 = V_0;
  21915. return L_13;
  21916. }
  21917. }
  21918. // System.Int32 UnityEngine.UI.InputField::FindtNextWordBegin()
  21919. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_FindtNextWordBegin_m1708372984 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  21920. {
  21921. static bool s_Il2CppMethodInitialized;
  21922. if (!s_Il2CppMethodInitialized)
  21923. {
  21924. il2cpp_codegen_initialize_method (InputField_FindtNextWordBegin_m1708372984_MetadataUsageId);
  21925. s_Il2CppMethodInitialized = true;
  21926. }
  21927. int32_t V_0 = 0;
  21928. int32_t V_1 = 0;
  21929. {
  21930. int32_t L_0 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  21931. String_t* L_1 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  21932. NullCheck(L_1);
  21933. int32_t L_2 = String_get_Length_m3847582255(L_1, /*hidden argument*/NULL);
  21934. if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1))) < ((int32_t)L_2)))
  21935. {
  21936. goto IL_002a;
  21937. }
  21938. }
  21939. {
  21940. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  21941. NullCheck(L_3);
  21942. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  21943. V_0 = L_4;
  21944. goto IL_0066;
  21945. }
  21946. IL_002a:
  21947. {
  21948. String_t* L_5 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  21949. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  21950. CharU5BU5D_t3528271667* L_6 = ((InputField_t3762917431_StaticFields*)il2cpp_codegen_static_fields_for(InputField_t3762917431_il2cpp_TypeInfo_var))->get_kSeparators_17();
  21951. int32_t L_7 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  21952. NullCheck(L_5);
  21953. int32_t L_8 = String_IndexOfAny_m2323029521(L_5, L_6, ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)), /*hidden argument*/NULL);
  21954. V_1 = L_8;
  21955. int32_t L_9 = V_1;
  21956. if ((!(((uint32_t)L_9) == ((uint32_t)(-1)))))
  21957. {
  21958. goto IL_005b;
  21959. }
  21960. }
  21961. {
  21962. String_t* L_10 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  21963. NullCheck(L_10);
  21964. int32_t L_11 = String_get_Length_m3847582255(L_10, /*hidden argument*/NULL);
  21965. V_1 = L_11;
  21966. goto IL_005f;
  21967. }
  21968. IL_005b:
  21969. {
  21970. int32_t L_12 = V_1;
  21971. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  21972. }
  21973. IL_005f:
  21974. {
  21975. int32_t L_13 = V_1;
  21976. V_0 = L_13;
  21977. goto IL_0066;
  21978. }
  21979. IL_0066:
  21980. {
  21981. int32_t L_14 = V_0;
  21982. return L_14;
  21983. }
  21984. }
  21985. // System.Void UnityEngine.UI.InputField::MoveRight(System.Boolean,System.Boolean)
  21986. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveRight_m1493950702 (InputField_t3762917431 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method)
  21987. {
  21988. static bool s_Il2CppMethodInitialized;
  21989. if (!s_Il2CppMethodInitialized)
  21990. {
  21991. il2cpp_codegen_initialize_method (InputField_MoveRight_m1493950702_MetadataUsageId);
  21992. s_Il2CppMethodInitialized = true;
  21993. }
  21994. int32_t V_0 = 0;
  21995. int32_t V_1 = 0;
  21996. {
  21997. bool L_0 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  21998. if (!L_0)
  21999. {
  22000. goto IL_0038;
  22001. }
  22002. }
  22003. {
  22004. bool L_1 = ___shift0;
  22005. if (L_1)
  22006. {
  22007. goto IL_0038;
  22008. }
  22009. }
  22010. {
  22011. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22012. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22013. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22014. int32_t L_4 = Mathf_Max_m3673002171(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  22015. V_0 = L_4;
  22016. int32_t L_5 = V_0;
  22017. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_5, /*hidden argument*/NULL);
  22018. int32_t L_6 = V_0;
  22019. InputField_set_caretPositionInternal_m3823580651(__this, L_6, /*hidden argument*/NULL);
  22020. goto IL_0075;
  22021. }
  22022. IL_0038:
  22023. {
  22024. bool L_7 = ___ctrl1;
  22025. if (!L_7)
  22026. {
  22027. goto IL_004a;
  22028. }
  22029. }
  22030. {
  22031. int32_t L_8 = InputField_FindtNextWordBegin_m1708372984(__this, /*hidden argument*/NULL);
  22032. V_1 = L_8;
  22033. goto IL_0053;
  22034. }
  22035. IL_004a:
  22036. {
  22037. int32_t L_9 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22038. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  22039. }
  22040. IL_0053:
  22041. {
  22042. bool L_10 = ___shift0;
  22043. if (!L_10)
  22044. {
  22045. goto IL_0065;
  22046. }
  22047. }
  22048. {
  22049. int32_t L_11 = V_1;
  22050. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_11, /*hidden argument*/NULL);
  22051. goto IL_0075;
  22052. }
  22053. IL_0065:
  22054. {
  22055. int32_t L_12 = V_1;
  22056. V_0 = L_12;
  22057. int32_t L_13 = V_0;
  22058. InputField_set_caretPositionInternal_m3823580651(__this, L_13, /*hidden argument*/NULL);
  22059. int32_t L_14 = V_0;
  22060. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_14, /*hidden argument*/NULL);
  22061. }
  22062. IL_0075:
  22063. {
  22064. return;
  22065. }
  22066. }
  22067. // System.Int32 UnityEngine.UI.InputField::FindtPrevWordBegin()
  22068. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_FindtPrevWordBegin_m2914164806 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  22069. {
  22070. static bool s_Il2CppMethodInitialized;
  22071. if (!s_Il2CppMethodInitialized)
  22072. {
  22073. il2cpp_codegen_initialize_method (InputField_FindtPrevWordBegin_m2914164806_MetadataUsageId);
  22074. s_Il2CppMethodInitialized = true;
  22075. }
  22076. int32_t V_0 = 0;
  22077. int32_t V_1 = 0;
  22078. {
  22079. int32_t L_0 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22080. if ((((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)2))) >= ((int32_t)0)))
  22081. {
  22082. goto IL_0016;
  22083. }
  22084. }
  22085. {
  22086. V_0 = 0;
  22087. goto IL_0048;
  22088. }
  22089. IL_0016:
  22090. {
  22091. String_t* L_1 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22092. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  22093. CharU5BU5D_t3528271667* L_2 = ((InputField_t3762917431_StaticFields*)il2cpp_codegen_static_fields_for(InputField_t3762917431_il2cpp_TypeInfo_var))->get_kSeparators_17();
  22094. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22095. NullCheck(L_1);
  22096. int32_t L_4 = String_LastIndexOfAny_m1832658648(L_1, L_2, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)2)), /*hidden argument*/NULL);
  22097. V_1 = L_4;
  22098. int32_t L_5 = V_1;
  22099. if ((!(((uint32_t)L_5) == ((uint32_t)(-1)))))
  22100. {
  22101. goto IL_003d;
  22102. }
  22103. }
  22104. {
  22105. V_1 = 0;
  22106. goto IL_0041;
  22107. }
  22108. IL_003d:
  22109. {
  22110. int32_t L_6 = V_1;
  22111. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
  22112. }
  22113. IL_0041:
  22114. {
  22115. int32_t L_7 = V_1;
  22116. V_0 = L_7;
  22117. goto IL_0048;
  22118. }
  22119. IL_0048:
  22120. {
  22121. int32_t L_8 = V_0;
  22122. return L_8;
  22123. }
  22124. }
  22125. // System.Void UnityEngine.UI.InputField::MoveLeft(System.Boolean,System.Boolean)
  22126. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveLeft_m929201691 (InputField_t3762917431 * __this, bool ___shift0, bool ___ctrl1, const RuntimeMethod* method)
  22127. {
  22128. static bool s_Il2CppMethodInitialized;
  22129. if (!s_Il2CppMethodInitialized)
  22130. {
  22131. il2cpp_codegen_initialize_method (InputField_MoveLeft_m929201691_MetadataUsageId);
  22132. s_Il2CppMethodInitialized = true;
  22133. }
  22134. int32_t V_0 = 0;
  22135. int32_t V_1 = 0;
  22136. {
  22137. bool L_0 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  22138. if (!L_0)
  22139. {
  22140. goto IL_0038;
  22141. }
  22142. }
  22143. {
  22144. bool L_1 = ___shift0;
  22145. if (L_1)
  22146. {
  22147. goto IL_0038;
  22148. }
  22149. }
  22150. {
  22151. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22152. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22153. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22154. int32_t L_4 = Mathf_Min_m18103608(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  22155. V_0 = L_4;
  22156. int32_t L_5 = V_0;
  22157. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_5, /*hidden argument*/NULL);
  22158. int32_t L_6 = V_0;
  22159. InputField_set_caretPositionInternal_m3823580651(__this, L_6, /*hidden argument*/NULL);
  22160. goto IL_0075;
  22161. }
  22162. IL_0038:
  22163. {
  22164. bool L_7 = ___ctrl1;
  22165. if (!L_7)
  22166. {
  22167. goto IL_004a;
  22168. }
  22169. }
  22170. {
  22171. int32_t L_8 = InputField_FindtPrevWordBegin_m2914164806(__this, /*hidden argument*/NULL);
  22172. V_1 = L_8;
  22173. goto IL_0053;
  22174. }
  22175. IL_004a:
  22176. {
  22177. int32_t L_9 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22178. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1));
  22179. }
  22180. IL_0053:
  22181. {
  22182. bool L_10 = ___shift0;
  22183. if (!L_10)
  22184. {
  22185. goto IL_0065;
  22186. }
  22187. }
  22188. {
  22189. int32_t L_11 = V_1;
  22190. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_11, /*hidden argument*/NULL);
  22191. goto IL_0075;
  22192. }
  22193. IL_0065:
  22194. {
  22195. int32_t L_12 = V_1;
  22196. V_0 = L_12;
  22197. int32_t L_13 = V_0;
  22198. InputField_set_caretPositionInternal_m3823580651(__this, L_13, /*hidden argument*/NULL);
  22199. int32_t L_14 = V_0;
  22200. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_14, /*hidden argument*/NULL);
  22201. }
  22202. IL_0075:
  22203. {
  22204. return;
  22205. }
  22206. }
  22207. // System.Int32 UnityEngine.UI.InputField::DetermineCharacterLine(System.Int32,UnityEngine.TextGenerator)
  22208. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_DetermineCharacterLine_m1770953292 (InputField_t3762917431 * __this, int32_t ___charPos0, TextGenerator_t3211863866 * ___generator1, const RuntimeMethod* method)
  22209. {
  22210. static bool s_Il2CppMethodInitialized;
  22211. if (!s_Il2CppMethodInitialized)
  22212. {
  22213. il2cpp_codegen_initialize_method (InputField_DetermineCharacterLine_m1770953292_MetadataUsageId);
  22214. s_Il2CppMethodInitialized = true;
  22215. }
  22216. int32_t V_0 = 0;
  22217. UILineInfo_t4195266810 V_1;
  22218. memset(&V_1, 0, sizeof(V_1));
  22219. int32_t V_2 = 0;
  22220. {
  22221. V_0 = 0;
  22222. goto IL_0031;
  22223. }
  22224. IL_0008:
  22225. {
  22226. TextGenerator_t3211863866 * L_0 = ___generator1;
  22227. NullCheck(L_0);
  22228. RuntimeObject* L_1 = TextGenerator_get_lines_m2696243854(L_0, /*hidden argument*/NULL);
  22229. int32_t L_2 = V_0;
  22230. NullCheck(L_1);
  22231. UILineInfo_t4195266810 L_3 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_1, ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)));
  22232. V_1 = L_3;
  22233. int32_t L_4 = (&V_1)->get_startCharIdx_0();
  22234. int32_t L_5 = ___charPos0;
  22235. if ((((int32_t)L_4) <= ((int32_t)L_5)))
  22236. {
  22237. goto IL_002c;
  22238. }
  22239. }
  22240. {
  22241. int32_t L_6 = V_0;
  22242. V_2 = L_6;
  22243. goto IL_004d;
  22244. }
  22245. IL_002c:
  22246. {
  22247. int32_t L_7 = V_0;
  22248. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  22249. }
  22250. IL_0031:
  22251. {
  22252. int32_t L_8 = V_0;
  22253. TextGenerator_t3211863866 * L_9 = ___generator1;
  22254. NullCheck(L_9);
  22255. int32_t L_10 = TextGenerator_get_lineCount_m916872812(L_9, /*hidden argument*/NULL);
  22256. if ((((int32_t)L_8) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1)))))
  22257. {
  22258. goto IL_0008;
  22259. }
  22260. }
  22261. {
  22262. TextGenerator_t3211863866 * L_11 = ___generator1;
  22263. NullCheck(L_11);
  22264. int32_t L_12 = TextGenerator_get_lineCount_m916872812(L_11, /*hidden argument*/NULL);
  22265. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  22266. goto IL_004d;
  22267. }
  22268. IL_004d:
  22269. {
  22270. int32_t L_13 = V_2;
  22271. return L_13;
  22272. }
  22273. }
  22274. // System.Int32 UnityEngine.UI.InputField::LineUpCharacterPosition(System.Int32,System.Boolean)
  22275. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_LineUpCharacterPosition_m3521131418 (InputField_t3762917431 * __this, int32_t ___originalPos0, bool ___goToFirstChar1, const RuntimeMethod* method)
  22276. {
  22277. static bool s_Il2CppMethodInitialized;
  22278. if (!s_Il2CppMethodInitialized)
  22279. {
  22280. il2cpp_codegen_initialize_method (InputField_LineUpCharacterPosition_m3521131418_MetadataUsageId);
  22281. s_Il2CppMethodInitialized = true;
  22282. }
  22283. int32_t V_0 = 0;
  22284. UICharInfo_t75501106 V_1;
  22285. memset(&V_1, 0, sizeof(V_1));
  22286. int32_t V_2 = 0;
  22287. int32_t V_3 = 0;
  22288. UILineInfo_t4195266810 V_4;
  22289. memset(&V_4, 0, sizeof(V_4));
  22290. int32_t V_5 = 0;
  22291. UILineInfo_t4195266810 V_6;
  22292. memset(&V_6, 0, sizeof(V_6));
  22293. UICharInfo_t75501106 V_7;
  22294. memset(&V_7, 0, sizeof(V_7));
  22295. int32_t G_B6_0 = 0;
  22296. {
  22297. int32_t L_0 = ___originalPos0;
  22298. TextGenerator_t3211863866 * L_1 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22299. NullCheck(L_1);
  22300. RuntimeObject* L_2 = TextGenerator_get_characters_m3585880177(L_1, /*hidden argument*/NULL);
  22301. NullCheck(L_2);
  22302. int32_t L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UICharInfo>::get_Count() */, ICollection_1_t2903653340_il2cpp_TypeInfo_var, L_2);
  22303. if ((((int32_t)L_0) < ((int32_t)L_3)))
  22304. {
  22305. goto IL_001e;
  22306. }
  22307. }
  22308. {
  22309. V_0 = 0;
  22310. goto IL_00e8;
  22311. }
  22312. IL_001e:
  22313. {
  22314. TextGenerator_t3211863866 * L_4 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22315. NullCheck(L_4);
  22316. RuntimeObject* L_5 = TextGenerator_get_characters_m3585880177(L_4, /*hidden argument*/NULL);
  22317. int32_t L_6 = ___originalPos0;
  22318. NullCheck(L_5);
  22319. UICharInfo_t75501106 L_7 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_5, L_6);
  22320. V_1 = L_7;
  22321. int32_t L_8 = ___originalPos0;
  22322. TextGenerator_t3211863866 * L_9 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22323. int32_t L_10 = InputField_DetermineCharacterLine_m1770953292(__this, L_8, L_9, /*hidden argument*/NULL);
  22324. V_2 = L_10;
  22325. int32_t L_11 = V_2;
  22326. if ((((int32_t)L_11) > ((int32_t)0)))
  22327. {
  22328. goto IL_0058;
  22329. }
  22330. }
  22331. {
  22332. bool L_12 = ___goToFirstChar1;
  22333. if (!L_12)
  22334. {
  22335. goto IL_0051;
  22336. }
  22337. }
  22338. {
  22339. G_B6_0 = 0;
  22340. goto IL_0052;
  22341. }
  22342. IL_0051:
  22343. {
  22344. int32_t L_13 = ___originalPos0;
  22345. G_B6_0 = L_13;
  22346. }
  22347. IL_0052:
  22348. {
  22349. V_0 = G_B6_0;
  22350. goto IL_00e8;
  22351. }
  22352. IL_0058:
  22353. {
  22354. TextGenerator_t3211863866 * L_14 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22355. NullCheck(L_14);
  22356. RuntimeObject* L_15 = TextGenerator_get_lines_m2696243854(L_14, /*hidden argument*/NULL);
  22357. int32_t L_16 = V_2;
  22358. NullCheck(L_15);
  22359. UILineInfo_t4195266810 L_17 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_15, L_16);
  22360. V_4 = L_17;
  22361. int32_t L_18 = (&V_4)->get_startCharIdx_0();
  22362. V_3 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)1));
  22363. TextGenerator_t3211863866 * L_19 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22364. NullCheck(L_19);
  22365. RuntimeObject* L_20 = TextGenerator_get_lines_m2696243854(L_19, /*hidden argument*/NULL);
  22366. int32_t L_21 = V_2;
  22367. NullCheck(L_20);
  22368. UILineInfo_t4195266810 L_22 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_20, ((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)1)));
  22369. V_6 = L_22;
  22370. int32_t L_23 = (&V_6)->get_startCharIdx_0();
  22371. V_5 = L_23;
  22372. goto IL_00d9;
  22373. }
  22374. IL_0098:
  22375. {
  22376. TextGenerator_t3211863866 * L_24 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22377. NullCheck(L_24);
  22378. RuntimeObject* L_25 = TextGenerator_get_characters_m3585880177(L_24, /*hidden argument*/NULL);
  22379. int32_t L_26 = V_5;
  22380. NullCheck(L_25);
  22381. UICharInfo_t75501106 L_27 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_25, L_26);
  22382. V_7 = L_27;
  22383. Vector2_t2156229523 * L_28 = (&V_7)->get_address_of_cursorPos_0();
  22384. float L_29 = L_28->get_x_0();
  22385. Vector2_t2156229523 * L_30 = (&V_1)->get_address_of_cursorPos_0();
  22386. float L_31 = L_30->get_x_0();
  22387. if ((!(((float)L_29) >= ((float)L_31))))
  22388. {
  22389. goto IL_00d2;
  22390. }
  22391. }
  22392. {
  22393. int32_t L_32 = V_5;
  22394. V_0 = L_32;
  22395. goto IL_00e8;
  22396. }
  22397. IL_00d2:
  22398. {
  22399. int32_t L_33 = V_5;
  22400. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  22401. }
  22402. IL_00d9:
  22403. {
  22404. int32_t L_34 = V_5;
  22405. int32_t L_35 = V_3;
  22406. if ((((int32_t)L_34) < ((int32_t)L_35)))
  22407. {
  22408. goto IL_0098;
  22409. }
  22410. }
  22411. {
  22412. int32_t L_36 = V_3;
  22413. V_0 = L_36;
  22414. goto IL_00e8;
  22415. }
  22416. IL_00e8:
  22417. {
  22418. int32_t L_37 = V_0;
  22419. return L_37;
  22420. }
  22421. }
  22422. // System.Int32 UnityEngine.UI.InputField::LineDownCharacterPosition(System.Int32,System.Boolean)
  22423. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_LineDownCharacterPosition_m2798128425 (InputField_t3762917431 * __this, int32_t ___originalPos0, bool ___goToLastChar1, const RuntimeMethod* method)
  22424. {
  22425. static bool s_Il2CppMethodInitialized;
  22426. if (!s_Il2CppMethodInitialized)
  22427. {
  22428. il2cpp_codegen_initialize_method (InputField_LineDownCharacterPosition_m2798128425_MetadataUsageId);
  22429. s_Il2CppMethodInitialized = true;
  22430. }
  22431. int32_t V_0 = 0;
  22432. UICharInfo_t75501106 V_1;
  22433. memset(&V_1, 0, sizeof(V_1));
  22434. int32_t V_2 = 0;
  22435. int32_t V_3 = 0;
  22436. int32_t V_4 = 0;
  22437. UILineInfo_t4195266810 V_5;
  22438. memset(&V_5, 0, sizeof(V_5));
  22439. UICharInfo_t75501106 V_6;
  22440. memset(&V_6, 0, sizeof(V_6));
  22441. int32_t G_B6_0 = 0;
  22442. {
  22443. int32_t L_0 = ___originalPos0;
  22444. TextGenerator_t3211863866 * L_1 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22445. NullCheck(L_1);
  22446. int32_t L_2 = TextGenerator_get_characterCountVisible_m3790045314(L_1, /*hidden argument*/NULL);
  22447. if ((((int32_t)L_0) < ((int32_t)L_2)))
  22448. {
  22449. goto IL_0023;
  22450. }
  22451. }
  22452. {
  22453. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22454. NullCheck(L_3);
  22455. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  22456. V_0 = L_4;
  22457. goto IL_00f5;
  22458. }
  22459. IL_0023:
  22460. {
  22461. TextGenerator_t3211863866 * L_5 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22462. NullCheck(L_5);
  22463. RuntimeObject* L_6 = TextGenerator_get_characters_m3585880177(L_5, /*hidden argument*/NULL);
  22464. int32_t L_7 = ___originalPos0;
  22465. NullCheck(L_6);
  22466. UICharInfo_t75501106 L_8 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_6, L_7);
  22467. V_1 = L_8;
  22468. int32_t L_9 = ___originalPos0;
  22469. TextGenerator_t3211863866 * L_10 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22470. int32_t L_11 = InputField_DetermineCharacterLine_m1770953292(__this, L_9, L_10, /*hidden argument*/NULL);
  22471. V_2 = L_11;
  22472. int32_t L_12 = V_2;
  22473. TextGenerator_t3211863866 * L_13 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22474. NullCheck(L_13);
  22475. int32_t L_14 = TextGenerator_get_lineCount_m916872812(L_13, /*hidden argument*/NULL);
  22476. if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1))) < ((int32_t)L_14)))
  22477. {
  22478. goto IL_0073;
  22479. }
  22480. }
  22481. {
  22482. bool L_15 = ___goToLastChar1;
  22483. if (!L_15)
  22484. {
  22485. goto IL_006c;
  22486. }
  22487. }
  22488. {
  22489. String_t* L_16 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22490. NullCheck(L_16);
  22491. int32_t L_17 = String_get_Length_m3847582255(L_16, /*hidden argument*/NULL);
  22492. G_B6_0 = L_17;
  22493. goto IL_006d;
  22494. }
  22495. IL_006c:
  22496. {
  22497. int32_t L_18 = ___originalPos0;
  22498. G_B6_0 = L_18;
  22499. }
  22500. IL_006d:
  22501. {
  22502. V_0 = G_B6_0;
  22503. goto IL_00f5;
  22504. }
  22505. IL_0073:
  22506. {
  22507. TextGenerator_t3211863866 * L_19 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22508. int32_t L_20 = V_2;
  22509. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  22510. int32_t L_21 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_19, ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)), /*hidden argument*/NULL);
  22511. V_3 = L_21;
  22512. TextGenerator_t3211863866 * L_22 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22513. NullCheck(L_22);
  22514. RuntimeObject* L_23 = TextGenerator_get_lines_m2696243854(L_22, /*hidden argument*/NULL);
  22515. int32_t L_24 = V_2;
  22516. NullCheck(L_23);
  22517. UILineInfo_t4195266810 L_25 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_23, ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)));
  22518. V_5 = L_25;
  22519. int32_t L_26 = (&V_5)->get_startCharIdx_0();
  22520. V_4 = L_26;
  22521. goto IL_00e6;
  22522. }
  22523. IL_00a5:
  22524. {
  22525. TextGenerator_t3211863866 * L_27 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  22526. NullCheck(L_27);
  22527. RuntimeObject* L_28 = TextGenerator_get_characters_m3585880177(L_27, /*hidden argument*/NULL);
  22528. int32_t L_29 = V_4;
  22529. NullCheck(L_28);
  22530. UICharInfo_t75501106 L_30 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_28, L_29);
  22531. V_6 = L_30;
  22532. Vector2_t2156229523 * L_31 = (&V_6)->get_address_of_cursorPos_0();
  22533. float L_32 = L_31->get_x_0();
  22534. Vector2_t2156229523 * L_33 = (&V_1)->get_address_of_cursorPos_0();
  22535. float L_34 = L_33->get_x_0();
  22536. if ((!(((float)L_32) >= ((float)L_34))))
  22537. {
  22538. goto IL_00df;
  22539. }
  22540. }
  22541. {
  22542. int32_t L_35 = V_4;
  22543. V_0 = L_35;
  22544. goto IL_00f5;
  22545. }
  22546. IL_00df:
  22547. {
  22548. int32_t L_36 = V_4;
  22549. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
  22550. }
  22551. IL_00e6:
  22552. {
  22553. int32_t L_37 = V_4;
  22554. int32_t L_38 = V_3;
  22555. if ((((int32_t)L_37) < ((int32_t)L_38)))
  22556. {
  22557. goto IL_00a5;
  22558. }
  22559. }
  22560. {
  22561. int32_t L_39 = V_3;
  22562. V_0 = L_39;
  22563. goto IL_00f5;
  22564. }
  22565. IL_00f5:
  22566. {
  22567. int32_t L_40 = V_0;
  22568. return L_40;
  22569. }
  22570. }
  22571. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean)
  22572. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveDown_m1455948167 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method)
  22573. {
  22574. {
  22575. bool L_0 = ___shift0;
  22576. InputField_MoveDown_m4006004038(__this, L_0, (bool)1, /*hidden argument*/NULL);
  22577. return;
  22578. }
  22579. }
  22580. // System.Void UnityEngine.UI.InputField::MoveDown(System.Boolean,System.Boolean)
  22581. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveDown_m4006004038 (InputField_t3762917431 * __this, bool ___shift0, bool ___goToLastChar1, const RuntimeMethod* method)
  22582. {
  22583. static bool s_Il2CppMethodInitialized;
  22584. if (!s_Il2CppMethodInitialized)
  22585. {
  22586. il2cpp_codegen_initialize_method (InputField_MoveDown_m4006004038_MetadataUsageId);
  22587. s_Il2CppMethodInitialized = true;
  22588. }
  22589. int32_t V_0 = 0;
  22590. int32_t V_1 = 0;
  22591. int32_t G_B6_0 = 0;
  22592. {
  22593. bool L_0 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  22594. if (!L_0)
  22595. {
  22596. goto IL_0034;
  22597. }
  22598. }
  22599. {
  22600. bool L_1 = ___shift0;
  22601. if (L_1)
  22602. {
  22603. goto IL_0034;
  22604. }
  22605. }
  22606. {
  22607. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22608. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22609. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22610. int32_t L_4 = Mathf_Max_m3673002171(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  22611. V_0 = L_4;
  22612. int32_t L_5 = V_0;
  22613. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_5, /*hidden argument*/NULL);
  22614. int32_t L_6 = V_0;
  22615. InputField_set_caretPositionInternal_m3823580651(__this, L_6, /*hidden argument*/NULL);
  22616. }
  22617. IL_0034:
  22618. {
  22619. bool L_7 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  22620. if (!L_7)
  22621. {
  22622. goto IL_0051;
  22623. }
  22624. }
  22625. {
  22626. int32_t L_8 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22627. bool L_9 = ___goToLastChar1;
  22628. int32_t L_10 = InputField_LineDownCharacterPosition_m2798128425(__this, L_8, L_9, /*hidden argument*/NULL);
  22629. G_B6_0 = L_10;
  22630. goto IL_005c;
  22631. }
  22632. IL_0051:
  22633. {
  22634. String_t* L_11 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22635. NullCheck(L_11);
  22636. int32_t L_12 = String_get_Length_m3847582255(L_11, /*hidden argument*/NULL);
  22637. G_B6_0 = L_12;
  22638. }
  22639. IL_005c:
  22640. {
  22641. V_1 = G_B6_0;
  22642. bool L_13 = ___shift0;
  22643. if (!L_13)
  22644. {
  22645. goto IL_006f;
  22646. }
  22647. }
  22648. {
  22649. int32_t L_14 = V_1;
  22650. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_14, /*hidden argument*/NULL);
  22651. goto IL_007f;
  22652. }
  22653. IL_006f:
  22654. {
  22655. int32_t L_15 = V_1;
  22656. V_0 = L_15;
  22657. int32_t L_16 = V_0;
  22658. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_16, /*hidden argument*/NULL);
  22659. int32_t L_17 = V_0;
  22660. InputField_set_caretPositionInternal_m3823580651(__this, L_17, /*hidden argument*/NULL);
  22661. }
  22662. IL_007f:
  22663. {
  22664. return;
  22665. }
  22666. }
  22667. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean)
  22668. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveUp_m1107766056 (InputField_t3762917431 * __this, bool ___shift0, const RuntimeMethod* method)
  22669. {
  22670. {
  22671. bool L_0 = ___shift0;
  22672. InputField_MoveUp_m1827602808(__this, L_0, (bool)1, /*hidden argument*/NULL);
  22673. return;
  22674. }
  22675. }
  22676. // System.Void UnityEngine.UI.InputField::MoveUp(System.Boolean,System.Boolean)
  22677. extern "C" IL2CPP_METHOD_ATTR void InputField_MoveUp_m1827602808 (InputField_t3762917431 * __this, bool ___shift0, bool ___goToFirstChar1, const RuntimeMethod* method)
  22678. {
  22679. static bool s_Il2CppMethodInitialized;
  22680. if (!s_Il2CppMethodInitialized)
  22681. {
  22682. il2cpp_codegen_initialize_method (InputField_MoveUp_m1827602808_MetadataUsageId);
  22683. s_Il2CppMethodInitialized = true;
  22684. }
  22685. int32_t V_0 = 0;
  22686. int32_t V_1 = 0;
  22687. int32_t G_B6_0 = 0;
  22688. {
  22689. bool L_0 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  22690. if (!L_0)
  22691. {
  22692. goto IL_0034;
  22693. }
  22694. }
  22695. {
  22696. bool L_1 = ___shift0;
  22697. if (L_1)
  22698. {
  22699. goto IL_0034;
  22700. }
  22701. }
  22702. {
  22703. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22704. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22705. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22706. int32_t L_4 = Mathf_Min_m18103608(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  22707. V_0 = L_4;
  22708. int32_t L_5 = V_0;
  22709. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_5, /*hidden argument*/NULL);
  22710. int32_t L_6 = V_0;
  22711. InputField_set_caretPositionInternal_m3823580651(__this, L_6, /*hidden argument*/NULL);
  22712. }
  22713. IL_0034:
  22714. {
  22715. bool L_7 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  22716. if (!L_7)
  22717. {
  22718. goto IL_0051;
  22719. }
  22720. }
  22721. {
  22722. int32_t L_8 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22723. bool L_9 = ___goToFirstChar1;
  22724. int32_t L_10 = InputField_LineUpCharacterPosition_m3521131418(__this, L_8, L_9, /*hidden argument*/NULL);
  22725. G_B6_0 = L_10;
  22726. goto IL_0052;
  22727. }
  22728. IL_0051:
  22729. {
  22730. G_B6_0 = 0;
  22731. }
  22732. IL_0052:
  22733. {
  22734. V_1 = G_B6_0;
  22735. bool L_11 = ___shift0;
  22736. if (!L_11)
  22737. {
  22738. goto IL_0065;
  22739. }
  22740. }
  22741. {
  22742. int32_t L_12 = V_1;
  22743. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_12, /*hidden argument*/NULL);
  22744. goto IL_0075;
  22745. }
  22746. IL_0065:
  22747. {
  22748. int32_t L_13 = V_1;
  22749. V_0 = L_13;
  22750. int32_t L_14 = V_0;
  22751. InputField_set_caretPositionInternal_m3823580651(__this, L_14, /*hidden argument*/NULL);
  22752. int32_t L_15 = V_0;
  22753. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_15, /*hidden argument*/NULL);
  22754. }
  22755. IL_0075:
  22756. {
  22757. return;
  22758. }
  22759. }
  22760. // System.Void UnityEngine.UI.InputField::Delete()
  22761. extern "C" IL2CPP_METHOD_ATTR void InputField_Delete_m3471899192 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  22762. {
  22763. static bool s_Il2CppMethodInitialized;
  22764. if (!s_Il2CppMethodInitialized)
  22765. {
  22766. il2cpp_codegen_initialize_method (InputField_Delete_m3471899192_MetadataUsageId);
  22767. s_Il2CppMethodInitialized = true;
  22768. }
  22769. {
  22770. bool L_0 = __this->get_m_ReadOnly_37();
  22771. if (!L_0)
  22772. {
  22773. goto IL_0011;
  22774. }
  22775. }
  22776. {
  22777. goto IL_00d9;
  22778. }
  22779. IL_0011:
  22780. {
  22781. int32_t L_1 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22782. int32_t L_2 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22783. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  22784. {
  22785. goto IL_0027;
  22786. }
  22787. }
  22788. {
  22789. goto IL_00d9;
  22790. }
  22791. IL_0027:
  22792. {
  22793. int32_t L_3 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22794. int32_t L_4 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22795. if ((((int32_t)L_3) >= ((int32_t)L_4)))
  22796. {
  22797. goto IL_008b;
  22798. }
  22799. }
  22800. {
  22801. String_t* L_5 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22802. int32_t L_6 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22803. NullCheck(L_5);
  22804. String_t* L_7 = String_Substring_m1610150815(L_5, 0, L_6, /*hidden argument*/NULL);
  22805. String_t* L_8 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22806. int32_t L_9 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22807. String_t* L_10 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22808. NullCheck(L_10);
  22809. int32_t L_11 = String_get_Length_m3847582255(L_10, /*hidden argument*/NULL);
  22810. int32_t L_12 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22811. NullCheck(L_8);
  22812. String_t* L_13 = String_Substring_m1610150815(L_8, L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)L_12)), /*hidden argument*/NULL);
  22813. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  22814. String_t* L_14 = String_Concat_m3937257545(NULL /*static, unused*/, L_7, L_13, /*hidden argument*/NULL);
  22815. __this->set_m_Text_34(L_14);
  22816. int32_t L_15 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22817. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_15, /*hidden argument*/NULL);
  22818. goto IL_00d9;
  22819. }
  22820. IL_008b:
  22821. {
  22822. String_t* L_16 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22823. int32_t L_17 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22824. NullCheck(L_16);
  22825. String_t* L_18 = String_Substring_m1610150815(L_16, 0, L_17, /*hidden argument*/NULL);
  22826. String_t* L_19 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22827. int32_t L_20 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22828. String_t* L_21 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22829. NullCheck(L_21);
  22830. int32_t L_22 = String_get_Length_m3847582255(L_21, /*hidden argument*/NULL);
  22831. int32_t L_23 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22832. NullCheck(L_19);
  22833. String_t* L_24 = String_Substring_m1610150815(L_19, L_20, ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)L_23)), /*hidden argument*/NULL);
  22834. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  22835. String_t* L_25 = String_Concat_m3937257545(NULL /*static, unused*/, L_18, L_24, /*hidden argument*/NULL);
  22836. __this->set_m_Text_34(L_25);
  22837. int32_t L_26 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  22838. InputField_set_caretPositionInternal_m3823580651(__this, L_26, /*hidden argument*/NULL);
  22839. }
  22840. IL_00d9:
  22841. {
  22842. return;
  22843. }
  22844. }
  22845. // System.Void UnityEngine.UI.InputField::ForwardSpace()
  22846. extern "C" IL2CPP_METHOD_ATTR void InputField_ForwardSpace_m1711540391 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  22847. {
  22848. {
  22849. bool L_0 = __this->get_m_ReadOnly_37();
  22850. if (!L_0)
  22851. {
  22852. goto IL_0011;
  22853. }
  22854. }
  22855. {
  22856. goto IL_0067;
  22857. }
  22858. IL_0011:
  22859. {
  22860. bool L_1 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  22861. if (!L_1)
  22862. {
  22863. goto IL_002f;
  22864. }
  22865. }
  22866. {
  22867. InputField_Delete_m3471899192(__this, /*hidden argument*/NULL);
  22868. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  22869. goto IL_0067;
  22870. }
  22871. IL_002f:
  22872. {
  22873. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22874. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22875. NullCheck(L_3);
  22876. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  22877. if ((((int32_t)L_2) >= ((int32_t)L_4)))
  22878. {
  22879. goto IL_0066;
  22880. }
  22881. }
  22882. {
  22883. String_t* L_5 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22884. int32_t L_6 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22885. NullCheck(L_5);
  22886. String_t* L_7 = String_Remove_m562998446(L_5, L_6, 1, /*hidden argument*/NULL);
  22887. __this->set_m_Text_34(L_7);
  22888. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  22889. }
  22890. IL_0066:
  22891. {
  22892. }
  22893. IL_0067:
  22894. {
  22895. return;
  22896. }
  22897. }
  22898. // System.Void UnityEngine.UI.InputField::Backspace()
  22899. extern "C" IL2CPP_METHOD_ATTR void InputField_Backspace_m1794770080 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  22900. {
  22901. int32_t V_0 = 0;
  22902. {
  22903. bool L_0 = __this->get_m_ReadOnly_37();
  22904. if (!L_0)
  22905. {
  22906. goto IL_0011;
  22907. }
  22908. }
  22909. {
  22910. goto IL_0076;
  22911. }
  22912. IL_0011:
  22913. {
  22914. bool L_1 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  22915. if (!L_1)
  22916. {
  22917. goto IL_002f;
  22918. }
  22919. }
  22920. {
  22921. InputField_Delete_m3471899192(__this, /*hidden argument*/NULL);
  22922. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  22923. goto IL_0076;
  22924. }
  22925. IL_002f:
  22926. {
  22927. int32_t L_2 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22928. if ((((int32_t)L_2) <= ((int32_t)0)))
  22929. {
  22930. goto IL_0075;
  22931. }
  22932. }
  22933. {
  22934. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22935. int32_t L_4 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22936. NullCheck(L_3);
  22937. String_t* L_5 = String_Remove_m562998446(L_3, ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)), 1, /*hidden argument*/NULL);
  22938. __this->set_m_Text_34(L_5);
  22939. int32_t L_6 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  22940. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1));
  22941. int32_t L_7 = V_0;
  22942. InputField_set_caretPositionInternal_m3823580651(__this, L_7, /*hidden argument*/NULL);
  22943. int32_t L_8 = V_0;
  22944. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_8, /*hidden argument*/NULL);
  22945. InputField_SendOnValueChangedAndUpdateLabel_m1510578193(__this, /*hidden argument*/NULL);
  22946. }
  22947. IL_0075:
  22948. {
  22949. }
  22950. IL_0076:
  22951. {
  22952. return;
  22953. }
  22954. }
  22955. // System.Void UnityEngine.UI.InputField::Insert(System.Char)
  22956. extern "C" IL2CPP_METHOD_ATTR void InputField_Insert_m3436539311 (InputField_t3762917431 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  22957. {
  22958. String_t* V_0 = NULL;
  22959. int32_t V_1 = 0;
  22960. {
  22961. bool L_0 = __this->get_m_ReadOnly_37();
  22962. if (!L_0)
  22963. {
  22964. goto IL_0011;
  22965. }
  22966. }
  22967. {
  22968. goto IL_0086;
  22969. }
  22970. IL_0011:
  22971. {
  22972. String_t* L_1 = Char_ToString_m3588025615((&___c0), /*hidden argument*/NULL);
  22973. V_0 = L_1;
  22974. InputField_Delete_m3471899192(__this, /*hidden argument*/NULL);
  22975. int32_t L_2 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  22976. if ((((int32_t)L_2) <= ((int32_t)0)))
  22977. {
  22978. goto IL_004c;
  22979. }
  22980. }
  22981. {
  22982. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22983. NullCheck(L_3);
  22984. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  22985. int32_t L_5 = InputField_get_characterLimit_m91223012(__this, /*hidden argument*/NULL);
  22986. if ((((int32_t)L_4) < ((int32_t)L_5)))
  22987. {
  22988. goto IL_004c;
  22989. }
  22990. }
  22991. {
  22992. goto IL_0086;
  22993. }
  22994. IL_004c:
  22995. {
  22996. String_t* L_6 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  22997. int32_t L_7 = __this->get_m_CaretPosition_38();
  22998. String_t* L_8 = V_0;
  22999. NullCheck(L_6);
  23000. String_t* L_9 = String_Insert_m3534971326(L_6, L_7, L_8, /*hidden argument*/NULL);
  23001. __this->set_m_Text_34(L_9);
  23002. int32_t L_10 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  23003. String_t* L_11 = V_0;
  23004. NullCheck(L_11);
  23005. int32_t L_12 = String_get_Length_m3847582255(L_11, /*hidden argument*/NULL);
  23006. int32_t L_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)L_12));
  23007. V_1 = L_13;
  23008. InputField_set_caretPositionInternal_m3823580651(__this, L_13, /*hidden argument*/NULL);
  23009. int32_t L_14 = V_1;
  23010. InputField_set_caretSelectPositionInternal_m4211804061(__this, L_14, /*hidden argument*/NULL);
  23011. InputField_SendOnValueChanged_m2560301445(__this, /*hidden argument*/NULL);
  23012. }
  23013. IL_0086:
  23014. {
  23015. return;
  23016. }
  23017. }
  23018. // System.Void UnityEngine.UI.InputField::SendOnValueChangedAndUpdateLabel()
  23019. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnValueChangedAndUpdateLabel_m1510578193 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  23020. {
  23021. {
  23022. InputField_SendOnValueChanged_m2560301445(__this, /*hidden argument*/NULL);
  23023. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  23024. return;
  23025. }
  23026. }
  23027. // System.Void UnityEngine.UI.InputField::SendOnValueChanged()
  23028. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnValueChanged_m2560301445 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  23029. {
  23030. static bool s_Il2CppMethodInitialized;
  23031. if (!s_Il2CppMethodInitialized)
  23032. {
  23033. il2cpp_codegen_initialize_method (InputField_SendOnValueChanged_m2560301445_MetadataUsageId);
  23034. s_Il2CppMethodInitialized = true;
  23035. }
  23036. {
  23037. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral1256930419, __this, /*hidden argument*/NULL);
  23038. OnChangeEvent_t467195904 * L_0 = InputField_get_onValueChanged_m2983709332(__this, /*hidden argument*/NULL);
  23039. if (!L_0)
  23040. {
  23041. goto IL_0028;
  23042. }
  23043. }
  23044. {
  23045. OnChangeEvent_t467195904 * L_1 = InputField_get_onValueChanged_m2983709332(__this, /*hidden argument*/NULL);
  23046. String_t* L_2 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23047. NullCheck(L_1);
  23048. UnityEvent_1_Invoke_m2550716684(L_1, L_2, /*hidden argument*/UnityEvent_1_Invoke_m2550716684_RuntimeMethod_var);
  23049. }
  23050. IL_0028:
  23051. {
  23052. return;
  23053. }
  23054. }
  23055. // System.Void UnityEngine.UI.InputField::SendOnSubmit()
  23056. extern "C" IL2CPP_METHOD_ATTR void InputField_SendOnSubmit_m3463846103 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  23057. {
  23058. static bool s_Il2CppMethodInitialized;
  23059. if (!s_Il2CppMethodInitialized)
  23060. {
  23061. il2cpp_codegen_initialize_method (InputField_SendOnSubmit_m3463846103_MetadataUsageId);
  23062. s_Il2CppMethodInitialized = true;
  23063. }
  23064. {
  23065. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral103014355, __this, /*hidden argument*/NULL);
  23066. SubmitEvent_t648412432 * L_0 = InputField_get_onEndEdit_m3015534368(__this, /*hidden argument*/NULL);
  23067. if (!L_0)
  23068. {
  23069. goto IL_0028;
  23070. }
  23071. }
  23072. {
  23073. SubmitEvent_t648412432 * L_1 = InputField_get_onEndEdit_m3015534368(__this, /*hidden argument*/NULL);
  23074. String_t* L_2 = __this->get_m_Text_34();
  23075. NullCheck(L_1);
  23076. UnityEvent_1_Invoke_m2550716684(L_1, L_2, /*hidden argument*/UnityEvent_1_Invoke_m2550716684_RuntimeMethod_var);
  23077. }
  23078. IL_0028:
  23079. {
  23080. return;
  23081. }
  23082. }
  23083. // System.Void UnityEngine.UI.InputField::Append(System.String)
  23084. extern "C" IL2CPP_METHOD_ATTR void InputField_Append_m687033660 (InputField_t3762917431 * __this, String_t* ___input0, const RuntimeMethod* method)
  23085. {
  23086. int32_t V_0 = 0;
  23087. int32_t V_1 = 0;
  23088. Il2CppChar V_2 = 0x0;
  23089. {
  23090. bool L_0 = __this->get_m_ReadOnly_37();
  23091. if (!L_0)
  23092. {
  23093. goto IL_0011;
  23094. }
  23095. }
  23096. {
  23097. goto IL_0075;
  23098. }
  23099. IL_0011:
  23100. {
  23101. bool L_1 = InputField_InPlaceEditing_m3555551207(__this, /*hidden argument*/NULL);
  23102. if (L_1)
  23103. {
  23104. goto IL_0021;
  23105. }
  23106. }
  23107. {
  23108. goto IL_0075;
  23109. }
  23110. IL_0021:
  23111. {
  23112. V_0 = 0;
  23113. String_t* L_2 = ___input0;
  23114. NullCheck(L_2);
  23115. int32_t L_3 = String_get_Length_m3847582255(L_2, /*hidden argument*/NULL);
  23116. V_1 = L_3;
  23117. goto IL_006e;
  23118. }
  23119. IL_002f:
  23120. {
  23121. String_t* L_4 = ___input0;
  23122. int32_t L_5 = V_0;
  23123. NullCheck(L_4);
  23124. Il2CppChar L_6 = String_get_Chars_m2986988803(L_4, L_5, /*hidden argument*/NULL);
  23125. V_2 = L_6;
  23126. Il2CppChar L_7 = V_2;
  23127. if ((((int32_t)L_7) >= ((int32_t)((int32_t)32))))
  23128. {
  23129. goto IL_0060;
  23130. }
  23131. }
  23132. {
  23133. Il2CppChar L_8 = V_2;
  23134. if ((((int32_t)L_8) == ((int32_t)((int32_t)9))))
  23135. {
  23136. goto IL_0060;
  23137. }
  23138. }
  23139. {
  23140. Il2CppChar L_9 = V_2;
  23141. if ((((int32_t)L_9) == ((int32_t)((int32_t)13))))
  23142. {
  23143. goto IL_0060;
  23144. }
  23145. }
  23146. {
  23147. Il2CppChar L_10 = V_2;
  23148. if ((((int32_t)L_10) == ((int32_t)((int32_t)10))))
  23149. {
  23150. goto IL_0060;
  23151. }
  23152. }
  23153. {
  23154. Il2CppChar L_11 = V_2;
  23155. if ((!(((uint32_t)L_11) == ((uint32_t)((int32_t)10)))))
  23156. {
  23157. goto IL_0069;
  23158. }
  23159. }
  23160. IL_0060:
  23161. {
  23162. Il2CppChar L_12 = V_2;
  23163. VirtActionInvoker1< Il2CppChar >::Invoke(65 /* System.Void UnityEngine.UI.InputField::Append(System.Char) */, __this, L_12);
  23164. }
  23165. IL_0069:
  23166. {
  23167. int32_t L_13 = V_0;
  23168. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  23169. }
  23170. IL_006e:
  23171. {
  23172. int32_t L_14 = V_0;
  23173. int32_t L_15 = V_1;
  23174. if ((((int32_t)L_14) < ((int32_t)L_15)))
  23175. {
  23176. goto IL_002f;
  23177. }
  23178. }
  23179. IL_0075:
  23180. {
  23181. return;
  23182. }
  23183. }
  23184. // System.Void UnityEngine.UI.InputField::Append(System.Char)
  23185. extern "C" IL2CPP_METHOD_ATTR void InputField_Append_m365440675 (InputField_t3762917431 * __this, Il2CppChar ___input0, const RuntimeMethod* method)
  23186. {
  23187. static bool s_Il2CppMethodInitialized;
  23188. if (!s_Il2CppMethodInitialized)
  23189. {
  23190. il2cpp_codegen_initialize_method (InputField_Append_m365440675_MetadataUsageId);
  23191. s_Il2CppMethodInitialized = true;
  23192. }
  23193. int32_t V_0 = 0;
  23194. {
  23195. Il2CppChar L_0 = ___input0;
  23196. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  23197. bool L_1 = Char_IsSurrogate_m3686972571(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23198. if (!L_1)
  23199. {
  23200. goto IL_0011;
  23201. }
  23202. }
  23203. {
  23204. goto IL_00aa;
  23205. }
  23206. IL_0011:
  23207. {
  23208. bool L_2 = __this->get_m_ReadOnly_37();
  23209. if (L_2)
  23210. {
  23211. goto IL_0031;
  23212. }
  23213. }
  23214. {
  23215. String_t* L_3 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23216. NullCheck(L_3);
  23217. int32_t L_4 = String_get_Length_m3847582255(L_3, /*hidden argument*/NULL);
  23218. if ((((int32_t)L_4) < ((int32_t)((int32_t)16382))))
  23219. {
  23220. goto IL_0036;
  23221. }
  23222. }
  23223. IL_0031:
  23224. {
  23225. goto IL_00aa;
  23226. }
  23227. IL_0036:
  23228. {
  23229. bool L_5 = InputField_InPlaceEditing_m3555551207(__this, /*hidden argument*/NULL);
  23230. if (L_5)
  23231. {
  23232. goto IL_0046;
  23233. }
  23234. }
  23235. {
  23236. goto IL_00aa;
  23237. }
  23238. IL_0046:
  23239. {
  23240. int32_t L_6 = InputField_get_selectionFocusPosition_m330983727(__this, /*hidden argument*/NULL);
  23241. int32_t L_7 = InputField_get_selectionAnchorPosition_m3765936913(__this, /*hidden argument*/NULL);
  23242. int32_t L_8 = Math_Min_m3468062251(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  23243. V_0 = L_8;
  23244. OnValidateInput_t2355412304 * L_9 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  23245. if (!L_9)
  23246. {
  23247. goto IL_007d;
  23248. }
  23249. }
  23250. {
  23251. OnValidateInput_t2355412304 * L_10 = InputField_get_onValidateInput_m3818615433(__this, /*hidden argument*/NULL);
  23252. String_t* L_11 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23253. int32_t L_12 = V_0;
  23254. Il2CppChar L_13 = ___input0;
  23255. NullCheck(L_10);
  23256. Il2CppChar L_14 = OnValidateInput_Invoke_m1009124904(L_10, L_11, L_12, L_13, /*hidden argument*/NULL);
  23257. ___input0 = L_14;
  23258. goto IL_0098;
  23259. }
  23260. IL_007d:
  23261. {
  23262. int32_t L_15 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  23263. if (!L_15)
  23264. {
  23265. goto IL_0098;
  23266. }
  23267. }
  23268. {
  23269. String_t* L_16 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23270. int32_t L_17 = V_0;
  23271. Il2CppChar L_18 = ___input0;
  23272. Il2CppChar L_19 = InputField_Validate_m4147207871(__this, L_16, L_17, L_18, /*hidden argument*/NULL);
  23273. ___input0 = L_19;
  23274. }
  23275. IL_0098:
  23276. {
  23277. Il2CppChar L_20 = ___input0;
  23278. if (L_20)
  23279. {
  23280. goto IL_00a3;
  23281. }
  23282. }
  23283. {
  23284. goto IL_00aa;
  23285. }
  23286. IL_00a3:
  23287. {
  23288. Il2CppChar L_21 = ___input0;
  23289. InputField_Insert_m3436539311(__this, L_21, /*hidden argument*/NULL);
  23290. }
  23291. IL_00aa:
  23292. {
  23293. return;
  23294. }
  23295. }
  23296. // System.Void UnityEngine.UI.InputField::UpdateLabel()
  23297. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateLabel_m1837760870 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  23298. {
  23299. static bool s_Il2CppMethodInitialized;
  23300. if (!s_Il2CppMethodInitialized)
  23301. {
  23302. il2cpp_codegen_initialize_method (InputField_UpdateLabel_m1837760870_MetadataUsageId);
  23303. s_Il2CppMethodInitialized = true;
  23304. }
  23305. String_t* V_0 = NULL;
  23306. String_t* V_1 = NULL;
  23307. bool V_2 = false;
  23308. Vector2_t2156229523 V_3;
  23309. memset(&V_3, 0, sizeof(V_3));
  23310. Rect_t2360479859 V_4;
  23311. memset(&V_4, 0, sizeof(V_4));
  23312. TextGenerationSettings_t1351628751 V_5;
  23313. memset(&V_5, 0, sizeof(V_5));
  23314. {
  23315. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  23316. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23317. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23318. if (!L_1)
  23319. {
  23320. goto IL_0193;
  23321. }
  23322. }
  23323. {
  23324. Text_t1901882714 * L_2 = __this->get_m_TextComponent_18();
  23325. NullCheck(L_2);
  23326. Font_t1956802104 * L_3 = Text_get_font_m2857203289(L_2, /*hidden argument*/NULL);
  23327. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23328. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23329. if (!L_4)
  23330. {
  23331. goto IL_0193;
  23332. }
  23333. }
  23334. {
  23335. bool L_5 = __this->get_m_PreventFontCallback_44();
  23336. if (L_5)
  23337. {
  23338. goto IL_0193;
  23339. }
  23340. }
  23341. {
  23342. __this->set_m_PreventFontCallback_44((bool)1);
  23343. String_t* L_6 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  23344. NullCheck(L_6);
  23345. int32_t L_7 = String_get_Length_m3847582255(L_6, /*hidden argument*/NULL);
  23346. if ((((int32_t)L_7) <= ((int32_t)0)))
  23347. {
  23348. goto IL_0080;
  23349. }
  23350. }
  23351. {
  23352. String_t* L_8 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23353. int32_t L_9 = __this->get_m_CaretPosition_38();
  23354. NullCheck(L_8);
  23355. String_t* L_10 = String_Substring_m1610150815(L_8, 0, L_9, /*hidden argument*/NULL);
  23356. String_t* L_11 = InputField_get_compositionString_m651014295(__this, /*hidden argument*/NULL);
  23357. String_t* L_12 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23358. int32_t L_13 = __this->get_m_CaretPosition_38();
  23359. NullCheck(L_12);
  23360. String_t* L_14 = String_Substring_m2848979100(L_12, L_13, /*hidden argument*/NULL);
  23361. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23362. String_t* L_15 = String_Concat_m3755062657(NULL /*static, unused*/, L_10, L_11, L_14, /*hidden argument*/NULL);
  23363. V_0 = L_15;
  23364. goto IL_0087;
  23365. }
  23366. IL_0080:
  23367. {
  23368. String_t* L_16 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  23369. V_0 = L_16;
  23370. }
  23371. IL_0087:
  23372. {
  23373. int32_t L_17 = InputField_get_inputType_m1740258875(__this, /*hidden argument*/NULL);
  23374. if ((!(((uint32_t)L_17) == ((uint32_t)2))))
  23375. {
  23376. goto IL_00aa;
  23377. }
  23378. }
  23379. {
  23380. Il2CppChar L_18 = InputField_get_asteriskChar_m965956856(__this, /*hidden argument*/NULL);
  23381. String_t* L_19 = V_0;
  23382. NullCheck(L_19);
  23383. int32_t L_20 = String_get_Length_m3847582255(L_19, /*hidden argument*/NULL);
  23384. String_t* L_21 = String_CreateString_m1262864254(NULL, L_18, L_20, /*hidden argument*/NULL);
  23385. V_1 = L_21;
  23386. goto IL_00ac;
  23387. }
  23388. IL_00aa:
  23389. {
  23390. String_t* L_22 = V_0;
  23391. V_1 = L_22;
  23392. }
  23393. IL_00ac:
  23394. {
  23395. String_t* L_23 = V_0;
  23396. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23397. bool L_24 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  23398. V_2 = L_24;
  23399. Graphic_t1660335611 * L_25 = __this->get_m_Placeholder_19();
  23400. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23401. bool L_26 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_25, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23402. if (!L_26)
  23403. {
  23404. goto IL_00d0;
  23405. }
  23406. }
  23407. {
  23408. Graphic_t1660335611 * L_27 = __this->get_m_Placeholder_19();
  23409. bool L_28 = V_2;
  23410. NullCheck(L_27);
  23411. Behaviour_set_enabled_m20417929(L_27, L_28, /*hidden argument*/NULL);
  23412. }
  23413. IL_00d0:
  23414. {
  23415. bool L_29 = __this->get_m_AllowInput_46();
  23416. if (L_29)
  23417. {
  23418. goto IL_00f5;
  23419. }
  23420. }
  23421. {
  23422. __this->set_m_DrawStart_55(0);
  23423. String_t* L_30 = __this->get_m_Text_34();
  23424. NullCheck(L_30);
  23425. int32_t L_31 = String_get_Length_m3847582255(L_30, /*hidden argument*/NULL);
  23426. __this->set_m_DrawEnd_56(L_31);
  23427. }
  23428. IL_00f5:
  23429. {
  23430. bool L_32 = V_2;
  23431. if (L_32)
  23432. {
  23433. goto IL_0179;
  23434. }
  23435. }
  23436. {
  23437. Text_t1901882714 * L_33 = __this->get_m_TextComponent_18();
  23438. NullCheck(L_33);
  23439. RectTransform_t3704657025 * L_34 = Graphic_get_rectTransform_m1167152468(L_33, /*hidden argument*/NULL);
  23440. NullCheck(L_34);
  23441. Rect_t2360479859 L_35 = RectTransform_get_rect_m574169965(L_34, /*hidden argument*/NULL);
  23442. V_4 = L_35;
  23443. Vector2_t2156229523 L_36 = Rect_get_size_m477575021((&V_4), /*hidden argument*/NULL);
  23444. V_3 = L_36;
  23445. Text_t1901882714 * L_37 = __this->get_m_TextComponent_18();
  23446. Vector2_t2156229523 L_38 = V_3;
  23447. NullCheck(L_37);
  23448. TextGenerationSettings_t1351628751 L_39 = Text_GetGenerationSettings_m1390856115(L_37, L_38, /*hidden argument*/NULL);
  23449. V_5 = L_39;
  23450. (&V_5)->set_generateOutOfBounds_17((bool)1);
  23451. TextGenerator_t3211863866 * L_40 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23452. String_t* L_41 = V_1;
  23453. TextGenerationSettings_t1351628751 L_42 = V_5;
  23454. GameObject_t1113636619 * L_43 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  23455. NullCheck(L_40);
  23456. TextGenerator_PopulateWithErrors_m1222498386(L_40, L_41, L_42, L_43, /*hidden argument*/NULL);
  23457. int32_t L_44 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  23458. InputField_SetDrawRangeToContainCaretPosition_m1009661083(__this, L_44, /*hidden argument*/NULL);
  23459. String_t* L_45 = V_1;
  23460. int32_t L_46 = __this->get_m_DrawStart_55();
  23461. int32_t L_47 = __this->get_m_DrawEnd_56();
  23462. String_t* L_48 = V_1;
  23463. NullCheck(L_48);
  23464. int32_t L_49 = String_get_Length_m3847582255(L_48, /*hidden argument*/NULL);
  23465. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  23466. int32_t L_50 = Mathf_Min_m18103608(NULL /*static, unused*/, L_47, L_49, /*hidden argument*/NULL);
  23467. int32_t L_51 = __this->get_m_DrawStart_55();
  23468. NullCheck(L_45);
  23469. String_t* L_52 = String_Substring_m1610150815(L_45, L_46, ((int32_t)il2cpp_codegen_subtract((int32_t)L_50, (int32_t)L_51)), /*hidden argument*/NULL);
  23470. V_1 = L_52;
  23471. InputField_SetCaretVisible_m2216480850(__this, /*hidden argument*/NULL);
  23472. }
  23473. IL_0179:
  23474. {
  23475. Text_t1901882714 * L_53 = __this->get_m_TextComponent_18();
  23476. String_t* L_54 = V_1;
  23477. NullCheck(L_53);
  23478. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_53, L_54);
  23479. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  23480. __this->set_m_PreventFontCallback_44((bool)0);
  23481. }
  23482. IL_0193:
  23483. {
  23484. return;
  23485. }
  23486. }
  23487. // System.Boolean UnityEngine.UI.InputField::IsSelectionVisible()
  23488. extern "C" IL2CPP_METHOD_ATTR bool InputField_IsSelectionVisible_m3622592134 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  23489. {
  23490. bool V_0 = false;
  23491. {
  23492. int32_t L_0 = __this->get_m_DrawStart_55();
  23493. int32_t L_1 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  23494. if ((((int32_t)L_0) > ((int32_t)L_1)))
  23495. {
  23496. goto IL_0023;
  23497. }
  23498. }
  23499. {
  23500. int32_t L_2 = __this->get_m_DrawStart_55();
  23501. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  23502. if ((((int32_t)L_2) <= ((int32_t)L_3)))
  23503. {
  23504. goto IL_002a;
  23505. }
  23506. }
  23507. IL_0023:
  23508. {
  23509. V_0 = (bool)0;
  23510. goto IL_005a;
  23511. }
  23512. IL_002a:
  23513. {
  23514. int32_t L_4 = __this->get_m_DrawEnd_56();
  23515. int32_t L_5 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  23516. if ((((int32_t)L_4) < ((int32_t)L_5)))
  23517. {
  23518. goto IL_004c;
  23519. }
  23520. }
  23521. {
  23522. int32_t L_6 = __this->get_m_DrawEnd_56();
  23523. int32_t L_7 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  23524. if ((((int32_t)L_6) >= ((int32_t)L_7)))
  23525. {
  23526. goto IL_0053;
  23527. }
  23528. }
  23529. IL_004c:
  23530. {
  23531. V_0 = (bool)0;
  23532. goto IL_005a;
  23533. }
  23534. IL_0053:
  23535. {
  23536. V_0 = (bool)1;
  23537. goto IL_005a;
  23538. }
  23539. IL_005a:
  23540. {
  23541. bool L_8 = V_0;
  23542. return L_8;
  23543. }
  23544. }
  23545. // System.Int32 UnityEngine.UI.InputField::GetLineStartPosition(UnityEngine.TextGenerator,System.Int32)
  23546. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetLineStartPosition_m2947412579 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___gen0, int32_t ___line1, const RuntimeMethod* method)
  23547. {
  23548. static bool s_Il2CppMethodInitialized;
  23549. if (!s_Il2CppMethodInitialized)
  23550. {
  23551. il2cpp_codegen_initialize_method (InputField_GetLineStartPosition_m2947412579_MetadataUsageId);
  23552. s_Il2CppMethodInitialized = true;
  23553. }
  23554. UILineInfo_t4195266810 V_0;
  23555. memset(&V_0, 0, sizeof(V_0));
  23556. int32_t V_1 = 0;
  23557. {
  23558. int32_t L_0 = ___line1;
  23559. TextGenerator_t3211863866 * L_1 = ___gen0;
  23560. NullCheck(L_1);
  23561. RuntimeObject* L_2 = TextGenerator_get_lines_m2696243854(L_1, /*hidden argument*/NULL);
  23562. NullCheck(L_2);
  23563. int32_t L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_2);
  23564. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  23565. int32_t L_4 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_0, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)), /*hidden argument*/NULL);
  23566. ___line1 = L_4;
  23567. TextGenerator_t3211863866 * L_5 = ___gen0;
  23568. NullCheck(L_5);
  23569. RuntimeObject* L_6 = TextGenerator_get_lines_m2696243854(L_5, /*hidden argument*/NULL);
  23570. int32_t L_7 = ___line1;
  23571. NullCheck(L_6);
  23572. UILineInfo_t4195266810 L_8 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_6, L_7);
  23573. V_0 = L_8;
  23574. int32_t L_9 = (&V_0)->get_startCharIdx_0();
  23575. V_1 = L_9;
  23576. goto IL_0031;
  23577. }
  23578. IL_0031:
  23579. {
  23580. int32_t L_10 = V_1;
  23581. return L_10;
  23582. }
  23583. }
  23584. // System.Int32 UnityEngine.UI.InputField::GetLineEndPosition(UnityEngine.TextGenerator,System.Int32)
  23585. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_GetLineEndPosition_m4083625526 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___gen0, int32_t ___line1, const RuntimeMethod* method)
  23586. {
  23587. static bool s_Il2CppMethodInitialized;
  23588. if (!s_Il2CppMethodInitialized)
  23589. {
  23590. il2cpp_codegen_initialize_method (InputField_GetLineEndPosition_m4083625526_MetadataUsageId);
  23591. s_Il2CppMethodInitialized = true;
  23592. }
  23593. UILineInfo_t4195266810 V_0;
  23594. memset(&V_0, 0, sizeof(V_0));
  23595. int32_t V_1 = 0;
  23596. {
  23597. int32_t L_0 = ___line1;
  23598. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  23599. int32_t L_1 = Mathf_Max_m3673002171(NULL /*static, unused*/, L_0, 0, /*hidden argument*/NULL);
  23600. ___line1 = L_1;
  23601. int32_t L_2 = ___line1;
  23602. TextGenerator_t3211863866 * L_3 = ___gen0;
  23603. NullCheck(L_3);
  23604. RuntimeObject* L_4 = TextGenerator_get_lines_m2696243854(L_3, /*hidden argument*/NULL);
  23605. NullCheck(L_4);
  23606. int32_t L_5 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_4);
  23607. if ((((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1))) >= ((int32_t)L_5)))
  23608. {
  23609. goto IL_003b;
  23610. }
  23611. }
  23612. {
  23613. TextGenerator_t3211863866 * L_6 = ___gen0;
  23614. NullCheck(L_6);
  23615. RuntimeObject* L_7 = TextGenerator_get_lines_m2696243854(L_6, /*hidden argument*/NULL);
  23616. int32_t L_8 = ___line1;
  23617. NullCheck(L_7);
  23618. UILineInfo_t4195266810 L_9 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_7, ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)));
  23619. V_0 = L_9;
  23620. int32_t L_10 = (&V_0)->get_startCharIdx_0();
  23621. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1));
  23622. goto IL_0047;
  23623. }
  23624. IL_003b:
  23625. {
  23626. TextGenerator_t3211863866 * L_11 = ___gen0;
  23627. NullCheck(L_11);
  23628. int32_t L_12 = TextGenerator_get_characterCountVisible_m3790045314(L_11, /*hidden argument*/NULL);
  23629. V_1 = L_12;
  23630. goto IL_0047;
  23631. }
  23632. IL_0047:
  23633. {
  23634. int32_t L_13 = V_1;
  23635. return L_13;
  23636. }
  23637. }
  23638. // System.Void UnityEngine.UI.InputField::SetDrawRangeToContainCaretPosition(System.Int32)
  23639. extern "C" IL2CPP_METHOD_ATTR void InputField_SetDrawRangeToContainCaretPosition_m1009661083 (InputField_t3762917431 * __this, int32_t ___caretPos0, const RuntimeMethod* method)
  23640. {
  23641. static bool s_Il2CppMethodInitialized;
  23642. if (!s_Il2CppMethodInitialized)
  23643. {
  23644. il2cpp_codegen_initialize_method (InputField_SetDrawRangeToContainCaretPosition_m1009661083_MetadataUsageId);
  23645. s_Il2CppMethodInitialized = true;
  23646. }
  23647. Vector2_t2156229523 V_0;
  23648. memset(&V_0, 0, sizeof(V_0));
  23649. Rect_t2360479859 V_1;
  23650. memset(&V_1, 0, sizeof(V_1));
  23651. RuntimeObject* V_2 = NULL;
  23652. int32_t V_3 = 0;
  23653. float V_4 = 0.0f;
  23654. UILineInfo_t4195266810 V_5;
  23655. memset(&V_5, 0, sizeof(V_5));
  23656. UILineInfo_t4195266810 V_6;
  23657. memset(&V_6, 0, sizeof(V_6));
  23658. UILineInfo_t4195266810 V_7;
  23659. memset(&V_7, 0, sizeof(V_7));
  23660. int32_t V_8 = 0;
  23661. float V_9 = 0.0f;
  23662. UILineInfo_t4195266810 V_10;
  23663. memset(&V_10, 0, sizeof(V_10));
  23664. int32_t V_11 = 0;
  23665. int32_t V_12 = 0;
  23666. float V_13 = 0.0f;
  23667. UILineInfo_t4195266810 V_14;
  23668. memset(&V_14, 0, sizeof(V_14));
  23669. float V_15 = 0.0f;
  23670. UILineInfo_t4195266810 V_16;
  23671. memset(&V_16, 0, sizeof(V_16));
  23672. UILineInfo_t4195266810 V_17;
  23673. memset(&V_17, 0, sizeof(V_17));
  23674. UILineInfo_t4195266810 V_18;
  23675. memset(&V_18, 0, sizeof(V_18));
  23676. UILineInfo_t4195266810 V_19;
  23677. memset(&V_19, 0, sizeof(V_19));
  23678. UILineInfo_t4195266810 V_20;
  23679. memset(&V_20, 0, sizeof(V_20));
  23680. UILineInfo_t4195266810 V_21;
  23681. memset(&V_21, 0, sizeof(V_21));
  23682. UILineInfo_t4195266810 V_22;
  23683. memset(&V_22, 0, sizeof(V_22));
  23684. RuntimeObject* V_23 = NULL;
  23685. float V_24 = 0.0f;
  23686. UICharInfo_t75501106 V_25;
  23687. memset(&V_25, 0, sizeof(V_25));
  23688. UICharInfo_t75501106 V_26;
  23689. memset(&V_26, 0, sizeof(V_26));
  23690. UICharInfo_t75501106 V_27;
  23691. memset(&V_27, 0, sizeof(V_27));
  23692. {
  23693. TextGenerator_t3211863866 * L_0 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23694. NullCheck(L_0);
  23695. int32_t L_1 = TextGenerator_get_lineCount_m916872812(L_0, /*hidden argument*/NULL);
  23696. if ((((int32_t)L_1) > ((int32_t)0)))
  23697. {
  23698. goto IL_0017;
  23699. }
  23700. }
  23701. {
  23702. goto IL_040d;
  23703. }
  23704. IL_0017:
  23705. {
  23706. TextGenerator_t3211863866 * L_2 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23707. NullCheck(L_2);
  23708. Rect_t2360479859 L_3 = TextGenerator_get_rectExtents_m1954683619(L_2, /*hidden argument*/NULL);
  23709. V_1 = L_3;
  23710. Vector2_t2156229523 L_4 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  23711. V_0 = L_4;
  23712. bool L_5 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  23713. if (!L_5)
  23714. {
  23715. goto IL_02a2;
  23716. }
  23717. }
  23718. {
  23719. TextGenerator_t3211863866 * L_6 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23720. NullCheck(L_6);
  23721. RuntimeObject* L_7 = TextGenerator_get_lines_m2696243854(L_6, /*hidden argument*/NULL);
  23722. V_2 = L_7;
  23723. int32_t L_8 = ___caretPos0;
  23724. TextGenerator_t3211863866 * L_9 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23725. int32_t L_10 = InputField_DetermineCharacterLine_m1770953292(__this, L_8, L_9, /*hidden argument*/NULL);
  23726. V_3 = L_10;
  23727. int32_t L_11 = ___caretPos0;
  23728. int32_t L_12 = __this->get_m_DrawEnd_56();
  23729. if ((((int32_t)L_11) <= ((int32_t)L_12)))
  23730. {
  23731. goto IL_0115;
  23732. }
  23733. }
  23734. {
  23735. TextGenerator_t3211863866 * L_13 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23736. int32_t L_14 = V_3;
  23737. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  23738. int32_t L_15 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  23739. __this->set_m_DrawEnd_56(L_15);
  23740. RuntimeObject* L_16 = V_2;
  23741. int32_t L_17 = V_3;
  23742. NullCheck(L_16);
  23743. UILineInfo_t4195266810 L_18 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_16, L_17);
  23744. V_5 = L_18;
  23745. float L_19 = (&V_5)->get_topY_2();
  23746. RuntimeObject* L_20 = V_2;
  23747. int32_t L_21 = V_3;
  23748. NullCheck(L_20);
  23749. UILineInfo_t4195266810 L_22 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_20, L_21);
  23750. V_6 = L_22;
  23751. int32_t L_23 = (&V_6)->get_height_1();
  23752. V_4 = ((float)il2cpp_codegen_subtract((float)L_19, (float)(((float)((float)L_23)))));
  23753. int32_t L_24 = V_3;
  23754. RuntimeObject* L_25 = V_2;
  23755. NullCheck(L_25);
  23756. int32_t L_26 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_25);
  23757. if ((!(((uint32_t)L_24) == ((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_26, (int32_t)1))))))
  23758. {
  23759. goto IL_00b9;
  23760. }
  23761. }
  23762. {
  23763. float L_27 = V_4;
  23764. RuntimeObject* L_28 = V_2;
  23765. int32_t L_29 = V_3;
  23766. NullCheck(L_28);
  23767. UILineInfo_t4195266810 L_30 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_28, L_29);
  23768. V_7 = L_30;
  23769. float L_31 = (&V_7)->get_leading_3();
  23770. V_4 = ((float)il2cpp_codegen_add((float)L_27, (float)L_31));
  23771. }
  23772. IL_00b9:
  23773. {
  23774. int32_t L_32 = V_3;
  23775. V_8 = L_32;
  23776. goto IL_00f4;
  23777. }
  23778. IL_00c1:
  23779. {
  23780. RuntimeObject* L_33 = V_2;
  23781. int32_t L_34 = V_8;
  23782. NullCheck(L_33);
  23783. UILineInfo_t4195266810 L_35 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_33, ((int32_t)il2cpp_codegen_subtract((int32_t)L_34, (int32_t)1)));
  23784. V_10 = L_35;
  23785. float L_36 = (&V_10)->get_topY_2();
  23786. V_9 = L_36;
  23787. float L_37 = V_9;
  23788. float L_38 = V_4;
  23789. float L_39 = (&V_0)->get_y_1();
  23790. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38))) > ((float)L_39))))
  23791. {
  23792. goto IL_00ed;
  23793. }
  23794. }
  23795. {
  23796. goto IL_00fc;
  23797. }
  23798. IL_00ed:
  23799. {
  23800. int32_t L_40 = V_8;
  23801. V_8 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1));
  23802. }
  23803. IL_00f4:
  23804. {
  23805. int32_t L_41 = V_8;
  23806. if ((((int32_t)L_41) > ((int32_t)0)))
  23807. {
  23808. goto IL_00c1;
  23809. }
  23810. }
  23811. IL_00fc:
  23812. {
  23813. TextGenerator_t3211863866 * L_42 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23814. int32_t L_43 = V_8;
  23815. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  23816. int32_t L_44 = InputField_GetLineStartPosition_m2947412579(NULL /*static, unused*/, L_42, L_43, /*hidden argument*/NULL);
  23817. __this->set_m_DrawStart_55(L_44);
  23818. goto IL_029c;
  23819. }
  23820. IL_0115:
  23821. {
  23822. int32_t L_45 = ___caretPos0;
  23823. int32_t L_46 = __this->get_m_DrawStart_55();
  23824. if ((((int32_t)L_45) >= ((int32_t)L_46)))
  23825. {
  23826. goto IL_0136;
  23827. }
  23828. }
  23829. {
  23830. TextGenerator_t3211863866 * L_47 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23831. int32_t L_48 = V_3;
  23832. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  23833. int32_t L_49 = InputField_GetLineStartPosition_m2947412579(NULL /*static, unused*/, L_47, L_48, /*hidden argument*/NULL);
  23834. __this->set_m_DrawStart_55(L_49);
  23835. }
  23836. IL_0136:
  23837. {
  23838. int32_t L_50 = __this->get_m_DrawStart_55();
  23839. TextGenerator_t3211863866 * L_51 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23840. int32_t L_52 = InputField_DetermineCharacterLine_m1770953292(__this, L_50, L_51, /*hidden argument*/NULL);
  23841. V_11 = L_52;
  23842. int32_t L_53 = V_11;
  23843. V_12 = L_53;
  23844. RuntimeObject* L_54 = V_2;
  23845. int32_t L_55 = V_11;
  23846. NullCheck(L_54);
  23847. UILineInfo_t4195266810 L_56 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_54, L_55);
  23848. V_14 = L_56;
  23849. float L_57 = (&V_14)->get_topY_2();
  23850. V_13 = L_57;
  23851. RuntimeObject* L_58 = V_2;
  23852. int32_t L_59 = V_12;
  23853. NullCheck(L_58);
  23854. UILineInfo_t4195266810 L_60 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_58, L_59);
  23855. V_16 = L_60;
  23856. float L_61 = (&V_16)->get_topY_2();
  23857. RuntimeObject* L_62 = V_2;
  23858. int32_t L_63 = V_12;
  23859. NullCheck(L_62);
  23860. UILineInfo_t4195266810 L_64 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_62, L_63);
  23861. V_17 = L_64;
  23862. int32_t L_65 = (&V_17)->get_height_1();
  23863. V_15 = ((float)il2cpp_codegen_subtract((float)L_61, (float)(((float)((float)L_65)))));
  23864. int32_t L_66 = V_12;
  23865. RuntimeObject* L_67 = V_2;
  23866. NullCheck(L_67);
  23867. int32_t L_68 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_67);
  23868. if ((!(((uint32_t)L_66) == ((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_68, (int32_t)1))))))
  23869. {
  23870. goto IL_01ae;
  23871. }
  23872. }
  23873. {
  23874. float L_69 = V_15;
  23875. RuntimeObject* L_70 = V_2;
  23876. int32_t L_71 = V_12;
  23877. NullCheck(L_70);
  23878. UILineInfo_t4195266810 L_72 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_70, L_71);
  23879. V_18 = L_72;
  23880. float L_73 = (&V_18)->get_leading_3();
  23881. V_15 = ((float)il2cpp_codegen_add((float)L_69, (float)L_73));
  23882. }
  23883. IL_01ae:
  23884. {
  23885. goto IL_0226;
  23886. }
  23887. IL_01b3:
  23888. {
  23889. RuntimeObject* L_74 = V_2;
  23890. int32_t L_75 = V_12;
  23891. NullCheck(L_74);
  23892. UILineInfo_t4195266810 L_76 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_74, ((int32_t)il2cpp_codegen_add((int32_t)L_75, (int32_t)1)));
  23893. V_19 = L_76;
  23894. float L_77 = (&V_19)->get_topY_2();
  23895. RuntimeObject* L_78 = V_2;
  23896. int32_t L_79 = V_12;
  23897. NullCheck(L_78);
  23898. UILineInfo_t4195266810 L_80 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_78, ((int32_t)il2cpp_codegen_add((int32_t)L_79, (int32_t)1)));
  23899. V_20 = L_80;
  23900. int32_t L_81 = (&V_20)->get_height_1();
  23901. V_15 = ((float)il2cpp_codegen_subtract((float)L_77, (float)(((float)((float)L_81)))));
  23902. int32_t L_82 = V_12;
  23903. RuntimeObject* L_83 = V_2;
  23904. NullCheck(L_83);
  23905. int32_t L_84 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_83);
  23906. if ((!(((uint32_t)((int32_t)il2cpp_codegen_add((int32_t)L_82, (int32_t)1))) == ((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_84, (int32_t)1))))))
  23907. {
  23908. goto IL_0209;
  23909. }
  23910. }
  23911. {
  23912. float L_85 = V_15;
  23913. RuntimeObject* L_86 = V_2;
  23914. int32_t L_87 = V_12;
  23915. NullCheck(L_86);
  23916. UILineInfo_t4195266810 L_88 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_86, ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1)));
  23917. V_21 = L_88;
  23918. float L_89 = (&V_21)->get_leading_3();
  23919. V_15 = ((float)il2cpp_codegen_add((float)L_85, (float)L_89));
  23920. }
  23921. IL_0209:
  23922. {
  23923. float L_90 = V_13;
  23924. float L_91 = V_15;
  23925. float L_92 = (&V_0)->get_y_1();
  23926. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_90, (float)L_91))) > ((float)L_92))))
  23927. {
  23928. goto IL_021f;
  23929. }
  23930. }
  23931. {
  23932. goto IL_0235;
  23933. }
  23934. IL_021f:
  23935. {
  23936. int32_t L_93 = V_12;
  23937. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_93, (int32_t)1));
  23938. }
  23939. IL_0226:
  23940. {
  23941. int32_t L_94 = V_12;
  23942. RuntimeObject* L_95 = V_2;
  23943. NullCheck(L_95);
  23944. int32_t L_96 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UILineInfo>::get_Count() */, ICollection_1_t2728451748_il2cpp_TypeInfo_var, L_95);
  23945. if ((((int32_t)L_94) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_96, (int32_t)1)))))
  23946. {
  23947. goto IL_01b3;
  23948. }
  23949. }
  23950. IL_0235:
  23951. {
  23952. TextGenerator_t3211863866 * L_97 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23953. int32_t L_98 = V_12;
  23954. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  23955. int32_t L_99 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_97, L_98, /*hidden argument*/NULL);
  23956. __this->set_m_DrawEnd_56(L_99);
  23957. goto IL_0280;
  23958. }
  23959. IL_024d:
  23960. {
  23961. RuntimeObject* L_100 = V_2;
  23962. int32_t L_101 = V_11;
  23963. NullCheck(L_100);
  23964. UILineInfo_t4195266810 L_102 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_100, ((int32_t)il2cpp_codegen_subtract((int32_t)L_101, (int32_t)1)));
  23965. V_22 = L_102;
  23966. float L_103 = (&V_22)->get_topY_2();
  23967. V_13 = L_103;
  23968. float L_104 = V_13;
  23969. float L_105 = V_15;
  23970. float L_106 = (&V_0)->get_y_1();
  23971. if ((!(((float)((float)il2cpp_codegen_subtract((float)L_104, (float)L_105))) > ((float)L_106))))
  23972. {
  23973. goto IL_0279;
  23974. }
  23975. }
  23976. {
  23977. goto IL_0288;
  23978. }
  23979. IL_0279:
  23980. {
  23981. int32_t L_107 = V_11;
  23982. V_11 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_107, (int32_t)1));
  23983. }
  23984. IL_0280:
  23985. {
  23986. int32_t L_108 = V_11;
  23987. if ((((int32_t)L_108) > ((int32_t)0)))
  23988. {
  23989. goto IL_024d;
  23990. }
  23991. }
  23992. IL_0288:
  23993. {
  23994. TextGenerator_t3211863866 * L_109 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  23995. int32_t L_110 = V_11;
  23996. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  23997. int32_t L_111 = InputField_GetLineStartPosition_m2947412579(NULL /*static, unused*/, L_109, L_110, /*hidden argument*/NULL);
  23998. __this->set_m_DrawStart_55(L_111);
  23999. }
  24000. IL_029c:
  24001. {
  24002. goto IL_040d;
  24003. }
  24004. IL_02a2:
  24005. {
  24006. TextGenerator_t3211863866 * L_112 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  24007. NullCheck(L_112);
  24008. RuntimeObject* L_113 = TextGenerator_get_characters_m3585880177(L_112, /*hidden argument*/NULL);
  24009. V_23 = L_113;
  24010. int32_t L_114 = __this->get_m_DrawEnd_56();
  24011. TextGenerator_t3211863866 * L_115 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  24012. NullCheck(L_115);
  24013. int32_t L_116 = TextGenerator_get_characterCountVisible_m3790045314(L_115, /*hidden argument*/NULL);
  24014. if ((((int32_t)L_114) <= ((int32_t)L_116)))
  24015. {
  24016. goto IL_02d7;
  24017. }
  24018. }
  24019. {
  24020. TextGenerator_t3211863866 * L_117 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  24021. NullCheck(L_117);
  24022. int32_t L_118 = TextGenerator_get_characterCountVisible_m3790045314(L_117, /*hidden argument*/NULL);
  24023. __this->set_m_DrawEnd_56(L_118);
  24024. }
  24025. IL_02d7:
  24026. {
  24027. V_24 = (0.0f);
  24028. int32_t L_119 = ___caretPos0;
  24029. int32_t L_120 = __this->get_m_DrawEnd_56();
  24030. if ((((int32_t)L_119) > ((int32_t)L_120)))
  24031. {
  24032. goto IL_0302;
  24033. }
  24034. }
  24035. {
  24036. int32_t L_121 = ___caretPos0;
  24037. int32_t L_122 = __this->get_m_DrawEnd_56();
  24038. if ((!(((uint32_t)L_121) == ((uint32_t)L_122))))
  24039. {
  24040. goto IL_0392;
  24041. }
  24042. }
  24043. {
  24044. int32_t L_123 = __this->get_m_DrawStart_55();
  24045. if ((((int32_t)L_123) <= ((int32_t)0)))
  24046. {
  24047. goto IL_0392;
  24048. }
  24049. }
  24050. IL_0302:
  24051. {
  24052. int32_t L_124 = ___caretPos0;
  24053. __this->set_m_DrawEnd_56(L_124);
  24054. int32_t L_125 = __this->get_m_DrawEnd_56();
  24055. __this->set_m_DrawStart_55(((int32_t)il2cpp_codegen_subtract((int32_t)L_125, (int32_t)1)));
  24056. goto IL_0372;
  24057. }
  24058. IL_031d:
  24059. {
  24060. float L_126 = V_24;
  24061. RuntimeObject* L_127 = V_23;
  24062. int32_t L_128 = __this->get_m_DrawStart_55();
  24063. NullCheck(L_127);
  24064. UICharInfo_t75501106 L_129 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_127, L_128);
  24065. V_25 = L_129;
  24066. float L_130 = (&V_25)->get_charWidth_1();
  24067. float L_131 = (&V_0)->get_x_0();
  24068. if ((!(((float)((float)il2cpp_codegen_add((float)L_126, (float)L_130))) > ((float)L_131))))
  24069. {
  24070. goto IL_0348;
  24071. }
  24072. }
  24073. {
  24074. goto IL_037e;
  24075. }
  24076. IL_0348:
  24077. {
  24078. float L_132 = V_24;
  24079. RuntimeObject* L_133 = V_23;
  24080. int32_t L_134 = __this->get_m_DrawStart_55();
  24081. NullCheck(L_133);
  24082. UICharInfo_t75501106 L_135 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_133, L_134);
  24083. V_26 = L_135;
  24084. float L_136 = (&V_26)->get_charWidth_1();
  24085. V_24 = ((float)il2cpp_codegen_add((float)L_132, (float)L_136));
  24086. int32_t L_137 = __this->get_m_DrawStart_55();
  24087. __this->set_m_DrawStart_55(((int32_t)il2cpp_codegen_subtract((int32_t)L_137, (int32_t)1)));
  24088. }
  24089. IL_0372:
  24090. {
  24091. int32_t L_138 = __this->get_m_DrawStart_55();
  24092. if ((((int32_t)L_138) >= ((int32_t)0)))
  24093. {
  24094. goto IL_031d;
  24095. }
  24096. }
  24097. IL_037e:
  24098. {
  24099. int32_t L_139 = __this->get_m_DrawStart_55();
  24100. __this->set_m_DrawStart_55(((int32_t)il2cpp_codegen_add((int32_t)L_139, (int32_t)1)));
  24101. goto IL_03b3;
  24102. }
  24103. IL_0392:
  24104. {
  24105. int32_t L_140 = ___caretPos0;
  24106. int32_t L_141 = __this->get_m_DrawStart_55();
  24107. if ((((int32_t)L_140) >= ((int32_t)L_141)))
  24108. {
  24109. goto IL_03a6;
  24110. }
  24111. }
  24112. {
  24113. int32_t L_142 = ___caretPos0;
  24114. __this->set_m_DrawStart_55(L_142);
  24115. }
  24116. IL_03a6:
  24117. {
  24118. int32_t L_143 = __this->get_m_DrawStart_55();
  24119. __this->set_m_DrawEnd_56(L_143);
  24120. }
  24121. IL_03b3:
  24122. {
  24123. goto IL_03f6;
  24124. }
  24125. IL_03b8:
  24126. {
  24127. float L_144 = V_24;
  24128. RuntimeObject* L_145 = V_23;
  24129. int32_t L_146 = __this->get_m_DrawEnd_56();
  24130. NullCheck(L_145);
  24131. UICharInfo_t75501106 L_147 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_145, L_146);
  24132. V_27 = L_147;
  24133. float L_148 = (&V_27)->get_charWidth_1();
  24134. V_24 = ((float)il2cpp_codegen_add((float)L_144, (float)L_148));
  24135. float L_149 = V_24;
  24136. float L_150 = (&V_0)->get_x_0();
  24137. if ((!(((float)L_149) > ((float)L_150))))
  24138. {
  24139. goto IL_03e7;
  24140. }
  24141. }
  24142. {
  24143. goto IL_040c;
  24144. }
  24145. IL_03e7:
  24146. {
  24147. int32_t L_151 = __this->get_m_DrawEnd_56();
  24148. __this->set_m_DrawEnd_56(((int32_t)il2cpp_codegen_add((int32_t)L_151, (int32_t)1)));
  24149. }
  24150. IL_03f6:
  24151. {
  24152. int32_t L_152 = __this->get_m_DrawEnd_56();
  24153. TextGenerator_t3211863866 * L_153 = InputField_get_cachedInputTextGenerator_m2521698344(__this, /*hidden argument*/NULL);
  24154. NullCheck(L_153);
  24155. int32_t L_154 = TextGenerator_get_characterCountVisible_m3790045314(L_153, /*hidden argument*/NULL);
  24156. if ((((int32_t)L_152) < ((int32_t)L_154)))
  24157. {
  24158. goto IL_03b8;
  24159. }
  24160. }
  24161. IL_040c:
  24162. {
  24163. }
  24164. IL_040d:
  24165. {
  24166. return;
  24167. }
  24168. }
  24169. // System.Void UnityEngine.UI.InputField::ForceLabelUpdate()
  24170. extern "C" IL2CPP_METHOD_ATTR void InputField_ForceLabelUpdate_m304821698 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24171. {
  24172. {
  24173. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  24174. return;
  24175. }
  24176. }
  24177. // System.Void UnityEngine.UI.InputField::MarkGeometryAsDirty()
  24178. extern "C" IL2CPP_METHOD_ATTR void InputField_MarkGeometryAsDirty_m817808086 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24179. {
  24180. static bool s_Il2CppMethodInitialized;
  24181. if (!s_Il2CppMethodInitialized)
  24182. {
  24183. il2cpp_codegen_initialize_method (InputField_MarkGeometryAsDirty_m817808086_MetadataUsageId);
  24184. s_Il2CppMethodInitialized = true;
  24185. }
  24186. {
  24187. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  24188. CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  24189. return;
  24190. }
  24191. }
  24192. // System.Void UnityEngine.UI.InputField::Rebuild(UnityEngine.UI.CanvasUpdate)
  24193. extern "C" IL2CPP_METHOD_ATTR void InputField_Rebuild_m2960332622 (InputField_t3762917431 * __this, int32_t ___update0, const RuntimeMethod* method)
  24194. {
  24195. {
  24196. int32_t L_0 = ___update0;
  24197. if ((((int32_t)L_0) == ((int32_t)4)))
  24198. {
  24199. goto IL_000d;
  24200. }
  24201. }
  24202. {
  24203. goto IL_0018;
  24204. }
  24205. IL_000d:
  24206. {
  24207. InputField_UpdateGeometry_m3121659256(__this, /*hidden argument*/NULL);
  24208. goto IL_0018;
  24209. }
  24210. IL_0018:
  24211. {
  24212. return;
  24213. }
  24214. }
  24215. // System.Void UnityEngine.UI.InputField::LayoutComplete()
  24216. extern "C" IL2CPP_METHOD_ATTR void InputField_LayoutComplete_m797439378 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24217. {
  24218. {
  24219. return;
  24220. }
  24221. }
  24222. // System.Void UnityEngine.UI.InputField::GraphicUpdateComplete()
  24223. extern "C" IL2CPP_METHOD_ATTR void InputField_GraphicUpdateComplete_m4272510214 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24224. {
  24225. {
  24226. return;
  24227. }
  24228. }
  24229. // System.Void UnityEngine.UI.InputField::UpdateGeometry()
  24230. extern "C" IL2CPP_METHOD_ATTR void InputField_UpdateGeometry_m3121659256 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24231. {
  24232. static bool s_Il2CppMethodInitialized;
  24233. if (!s_Il2CppMethodInitialized)
  24234. {
  24235. il2cpp_codegen_initialize_method (InputField_UpdateGeometry_m3121659256_MetadataUsageId);
  24236. s_Il2CppMethodInitialized = true;
  24237. }
  24238. GameObject_t1113636619 * V_0 = NULL;
  24239. {
  24240. bool L_0 = InputField_get_shouldHideMobileInput_m2205078558(__this, /*hidden argument*/NULL);
  24241. if (L_0)
  24242. {
  24243. goto IL_0011;
  24244. }
  24245. }
  24246. {
  24247. goto IL_012c;
  24248. }
  24249. IL_0011:
  24250. {
  24251. CanvasRenderer_t2598313366 * L_1 = __this->get_m_CachedInputRenderer_43();
  24252. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24253. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24254. if (!L_2)
  24255. {
  24256. goto IL_00f9;
  24257. }
  24258. }
  24259. {
  24260. Text_t1901882714 * L_3 = __this->get_m_TextComponent_18();
  24261. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24262. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24263. if (!L_4)
  24264. {
  24265. goto IL_00f9;
  24266. }
  24267. }
  24268. {
  24269. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  24270. NullCheck(L_5);
  24271. String_t* L_6 = Object_get_name_m4211327027(L_5, /*hidden argument*/NULL);
  24272. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24273. String_t* L_7 = String_Concat_m3937257545(NULL /*static, unused*/, L_6, _stringLiteral3378118399, /*hidden argument*/NULL);
  24274. TypeU5BU5D_t3940880105* L_8 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)2));
  24275. RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast<intptr_t> (RectTransform_t3704657025_0_0_0_var) };
  24276. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24277. Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  24278. NullCheck(L_8);
  24279. ArrayElementTypeCheck (L_8, L_10);
  24280. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_10);
  24281. TypeU5BU5D_t3940880105* L_11 = L_8;
  24282. RuntimeTypeHandle_t3027515415 L_12 = { reinterpret_cast<intptr_t> (CanvasRenderer_t2598313366_0_0_0_var) };
  24283. Type_t * L_13 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  24284. NullCheck(L_11);
  24285. ArrayElementTypeCheck (L_11, L_13);
  24286. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_13);
  24287. GameObject_t1113636619 * L_14 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  24288. GameObject__ctor_m1350607670(L_14, L_7, L_11, /*hidden argument*/NULL);
  24289. V_0 = L_14;
  24290. GameObject_t1113636619 * L_15 = V_0;
  24291. NullCheck(L_15);
  24292. Object_set_hideFlags_m1648752846(L_15, ((int32_t)52), /*hidden argument*/NULL);
  24293. GameObject_t1113636619 * L_16 = V_0;
  24294. NullCheck(L_16);
  24295. Transform_t3600365921 * L_17 = GameObject_get_transform_m1369836730(L_16, /*hidden argument*/NULL);
  24296. Text_t1901882714 * L_18 = __this->get_m_TextComponent_18();
  24297. NullCheck(L_18);
  24298. Transform_t3600365921 * L_19 = Component_get_transform_m3162698980(L_18, /*hidden argument*/NULL);
  24299. NullCheck(L_19);
  24300. Transform_t3600365921 * L_20 = Transform_get_parent_m835071599(L_19, /*hidden argument*/NULL);
  24301. NullCheck(L_17);
  24302. Transform_SetParent_m381167889(L_17, L_20, /*hidden argument*/NULL);
  24303. GameObject_t1113636619 * L_21 = V_0;
  24304. NullCheck(L_21);
  24305. Transform_t3600365921 * L_22 = GameObject_get_transform_m1369836730(L_21, /*hidden argument*/NULL);
  24306. NullCheck(L_22);
  24307. Transform_SetAsFirstSibling_m253439912(L_22, /*hidden argument*/NULL);
  24308. GameObject_t1113636619 * L_23 = V_0;
  24309. GameObject_t1113636619 * L_24 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  24310. NullCheck(L_24);
  24311. int32_t L_25 = GameObject_get_layer_m4158800245(L_24, /*hidden argument*/NULL);
  24312. NullCheck(L_23);
  24313. GameObject_set_layer_m3294992795(L_23, L_25, /*hidden argument*/NULL);
  24314. GameObject_t1113636619 * L_26 = V_0;
  24315. NullCheck(L_26);
  24316. RectTransform_t3704657025 * L_27 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_26, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  24317. __this->set_caretRectTrans_40(L_27);
  24318. GameObject_t1113636619 * L_28 = V_0;
  24319. NullCheck(L_28);
  24320. CanvasRenderer_t2598313366 * L_29 = GameObject_GetComponent_TisCanvasRenderer_t2598313366_m1231919896(L_28, /*hidden argument*/GameObject_GetComponent_TisCanvasRenderer_t2598313366_m1231919896_RuntimeMethod_var);
  24321. __this->set_m_CachedInputRenderer_43(L_29);
  24322. CanvasRenderer_t2598313366 * L_30 = __this->get_m_CachedInputRenderer_43();
  24323. Text_t1901882714 * L_31 = __this->get_m_TextComponent_18();
  24324. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  24325. Material_t340375123 * L_32 = Graphic_get_defaultGraphicMaterial_m3107284931(NULL /*static, unused*/, /*hidden argument*/NULL);
  24326. NullCheck(L_31);
  24327. Material_t340375123 * L_33 = VirtFuncInvoker1< Material_t340375123 *, Material_t340375123 * >::Invoke(57 /* UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material) */, L_31, L_32);
  24328. Texture2D_t3840446185 * L_34 = Texture2D_get_whiteTexture_m2176011403(NULL /*static, unused*/, /*hidden argument*/NULL);
  24329. NullCheck(L_30);
  24330. CanvasRenderer_SetMaterial_m633746949(L_30, L_33, L_34, /*hidden argument*/NULL);
  24331. GameObject_t1113636619 * L_35 = V_0;
  24332. NullCheck(L_35);
  24333. LayoutElement_t1785403678 * L_36 = GameObject_AddComponent_TisLayoutElement_t1785403678_m3662054594(L_35, /*hidden argument*/GameObject_AddComponent_TisLayoutElement_t1785403678_m3662054594_RuntimeMethod_var);
  24334. NullCheck(L_36);
  24335. VirtActionInvoker1< bool >::Invoke(28 /* System.Void UnityEngine.UI.LayoutElement::set_ignoreLayout(System.Boolean) */, L_36, (bool)1);
  24336. InputField_AssignPositioningIfNeeded_m1037632400(__this, /*hidden argument*/NULL);
  24337. }
  24338. IL_00f9:
  24339. {
  24340. CanvasRenderer_t2598313366 * L_37 = __this->get_m_CachedInputRenderer_43();
  24341. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24342. bool L_38 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_37, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24343. if (!L_38)
  24344. {
  24345. goto IL_010f;
  24346. }
  24347. }
  24348. {
  24349. goto IL_012c;
  24350. }
  24351. IL_010f:
  24352. {
  24353. Mesh_t3648964284 * L_39 = InputField_get_mesh_m4128834741(__this, /*hidden argument*/NULL);
  24354. InputField_OnFillVBO_m3649106646(__this, L_39, /*hidden argument*/NULL);
  24355. CanvasRenderer_t2598313366 * L_40 = __this->get_m_CachedInputRenderer_43();
  24356. Mesh_t3648964284 * L_41 = InputField_get_mesh_m4128834741(__this, /*hidden argument*/NULL);
  24357. NullCheck(L_40);
  24358. CanvasRenderer_SetMesh_m769025979(L_40, L_41, /*hidden argument*/NULL);
  24359. }
  24360. IL_012c:
  24361. {
  24362. return;
  24363. }
  24364. }
  24365. // System.Void UnityEngine.UI.InputField::AssignPositioningIfNeeded()
  24366. extern "C" IL2CPP_METHOD_ATTR void InputField_AssignPositioningIfNeeded_m1037632400 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  24367. {
  24368. static bool s_Il2CppMethodInitialized;
  24369. if (!s_Il2CppMethodInitialized)
  24370. {
  24371. il2cpp_codegen_initialize_method (InputField_AssignPositioningIfNeeded_m1037632400_MetadataUsageId);
  24372. s_Il2CppMethodInitialized = true;
  24373. }
  24374. {
  24375. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  24376. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24377. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24378. if (!L_1)
  24379. {
  24380. goto IL_0225;
  24381. }
  24382. }
  24383. {
  24384. RectTransform_t3704657025 * L_2 = __this->get_caretRectTrans_40();
  24385. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24386. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24387. if (!L_3)
  24388. {
  24389. goto IL_0225;
  24390. }
  24391. }
  24392. {
  24393. RectTransform_t3704657025 * L_4 = __this->get_caretRectTrans_40();
  24394. NullCheck(L_4);
  24395. Vector3_t3722313464 L_5 = Transform_get_localPosition_m4234289348(L_4, /*hidden argument*/NULL);
  24396. Text_t1901882714 * L_6 = __this->get_m_TextComponent_18();
  24397. NullCheck(L_6);
  24398. RectTransform_t3704657025 * L_7 = Graphic_get_rectTransform_m1167152468(L_6, /*hidden argument*/NULL);
  24399. NullCheck(L_7);
  24400. Vector3_t3722313464 L_8 = Transform_get_localPosition_m4234289348(L_7, /*hidden argument*/NULL);
  24401. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  24402. bool L_9 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_5, L_8, /*hidden argument*/NULL);
  24403. if (L_9)
  24404. {
  24405. goto IL_014b;
  24406. }
  24407. }
  24408. {
  24409. RectTransform_t3704657025 * L_10 = __this->get_caretRectTrans_40();
  24410. NullCheck(L_10);
  24411. Quaternion_t2301928331 L_11 = Transform_get_localRotation_m3487911431(L_10, /*hidden argument*/NULL);
  24412. Text_t1901882714 * L_12 = __this->get_m_TextComponent_18();
  24413. NullCheck(L_12);
  24414. RectTransform_t3704657025 * L_13 = Graphic_get_rectTransform_m1167152468(L_12, /*hidden argument*/NULL);
  24415. NullCheck(L_13);
  24416. Quaternion_t2301928331 L_14 = Transform_get_localRotation_m3487911431(L_13, /*hidden argument*/NULL);
  24417. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  24418. bool L_15 = Quaternion_op_Inequality_m1948345154(NULL /*static, unused*/, L_11, L_14, /*hidden argument*/NULL);
  24419. if (L_15)
  24420. {
  24421. goto IL_014b;
  24422. }
  24423. }
  24424. {
  24425. RectTransform_t3704657025 * L_16 = __this->get_caretRectTrans_40();
  24426. NullCheck(L_16);
  24427. Vector3_t3722313464 L_17 = Transform_get_localScale_m129152068(L_16, /*hidden argument*/NULL);
  24428. Text_t1901882714 * L_18 = __this->get_m_TextComponent_18();
  24429. NullCheck(L_18);
  24430. RectTransform_t3704657025 * L_19 = Graphic_get_rectTransform_m1167152468(L_18, /*hidden argument*/NULL);
  24431. NullCheck(L_19);
  24432. Vector3_t3722313464 L_20 = Transform_get_localScale_m129152068(L_19, /*hidden argument*/NULL);
  24433. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  24434. bool L_21 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_17, L_20, /*hidden argument*/NULL);
  24435. if (L_21)
  24436. {
  24437. goto IL_014b;
  24438. }
  24439. }
  24440. {
  24441. RectTransform_t3704657025 * L_22 = __this->get_caretRectTrans_40();
  24442. NullCheck(L_22);
  24443. Vector2_t2156229523 L_23 = RectTransform_get_anchorMin_m2928307238(L_22, /*hidden argument*/NULL);
  24444. Text_t1901882714 * L_24 = __this->get_m_TextComponent_18();
  24445. NullCheck(L_24);
  24446. RectTransform_t3704657025 * L_25 = Graphic_get_rectTransform_m1167152468(L_24, /*hidden argument*/NULL);
  24447. NullCheck(L_25);
  24448. Vector2_t2156229523 L_26 = RectTransform_get_anchorMin_m2928307238(L_25, /*hidden argument*/NULL);
  24449. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24450. bool L_27 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_23, L_26, /*hidden argument*/NULL);
  24451. if (L_27)
  24452. {
  24453. goto IL_014b;
  24454. }
  24455. }
  24456. {
  24457. RectTransform_t3704657025 * L_28 = __this->get_caretRectTrans_40();
  24458. NullCheck(L_28);
  24459. Vector2_t2156229523 L_29 = RectTransform_get_anchorMax_m2495270048(L_28, /*hidden argument*/NULL);
  24460. Text_t1901882714 * L_30 = __this->get_m_TextComponent_18();
  24461. NullCheck(L_30);
  24462. RectTransform_t3704657025 * L_31 = Graphic_get_rectTransform_m1167152468(L_30, /*hidden argument*/NULL);
  24463. NullCheck(L_31);
  24464. Vector2_t2156229523 L_32 = RectTransform_get_anchorMax_m2495270048(L_31, /*hidden argument*/NULL);
  24465. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24466. bool L_33 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_29, L_32, /*hidden argument*/NULL);
  24467. if (L_33)
  24468. {
  24469. goto IL_014b;
  24470. }
  24471. }
  24472. {
  24473. RectTransform_t3704657025 * L_34 = __this->get_caretRectTrans_40();
  24474. NullCheck(L_34);
  24475. Vector2_t2156229523 L_35 = RectTransform_get_anchoredPosition_m1813443094(L_34, /*hidden argument*/NULL);
  24476. Text_t1901882714 * L_36 = __this->get_m_TextComponent_18();
  24477. NullCheck(L_36);
  24478. RectTransform_t3704657025 * L_37 = Graphic_get_rectTransform_m1167152468(L_36, /*hidden argument*/NULL);
  24479. NullCheck(L_37);
  24480. Vector2_t2156229523 L_38 = RectTransform_get_anchoredPosition_m1813443094(L_37, /*hidden argument*/NULL);
  24481. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24482. bool L_39 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_35, L_38, /*hidden argument*/NULL);
  24483. if (L_39)
  24484. {
  24485. goto IL_014b;
  24486. }
  24487. }
  24488. {
  24489. RectTransform_t3704657025 * L_40 = __this->get_caretRectTrans_40();
  24490. NullCheck(L_40);
  24491. Vector2_t2156229523 L_41 = RectTransform_get_sizeDelta_m2183112744(L_40, /*hidden argument*/NULL);
  24492. Text_t1901882714 * L_42 = __this->get_m_TextComponent_18();
  24493. NullCheck(L_42);
  24494. RectTransform_t3704657025 * L_43 = Graphic_get_rectTransform_m1167152468(L_42, /*hidden argument*/NULL);
  24495. NullCheck(L_43);
  24496. Vector2_t2156229523 L_44 = RectTransform_get_sizeDelta_m2183112744(L_43, /*hidden argument*/NULL);
  24497. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24498. bool L_45 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_41, L_44, /*hidden argument*/NULL);
  24499. if (L_45)
  24500. {
  24501. goto IL_014b;
  24502. }
  24503. }
  24504. {
  24505. RectTransform_t3704657025 * L_46 = __this->get_caretRectTrans_40();
  24506. NullCheck(L_46);
  24507. Vector2_t2156229523 L_47 = RectTransform_get_pivot_m3425744470(L_46, /*hidden argument*/NULL);
  24508. Text_t1901882714 * L_48 = __this->get_m_TextComponent_18();
  24509. NullCheck(L_48);
  24510. RectTransform_t3704657025 * L_49 = Graphic_get_rectTransform_m1167152468(L_48, /*hidden argument*/NULL);
  24511. NullCheck(L_49);
  24512. Vector2_t2156229523 L_50 = RectTransform_get_pivot_m3425744470(L_49, /*hidden argument*/NULL);
  24513. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24514. bool L_51 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_47, L_50, /*hidden argument*/NULL);
  24515. if (!L_51)
  24516. {
  24517. goto IL_0225;
  24518. }
  24519. }
  24520. IL_014b:
  24521. {
  24522. RectTransform_t3704657025 * L_52 = __this->get_caretRectTrans_40();
  24523. Text_t1901882714 * L_53 = __this->get_m_TextComponent_18();
  24524. NullCheck(L_53);
  24525. RectTransform_t3704657025 * L_54 = Graphic_get_rectTransform_m1167152468(L_53, /*hidden argument*/NULL);
  24526. NullCheck(L_54);
  24527. Vector3_t3722313464 L_55 = Transform_get_localPosition_m4234289348(L_54, /*hidden argument*/NULL);
  24528. NullCheck(L_52);
  24529. Transform_set_localPosition_m4128471975(L_52, L_55, /*hidden argument*/NULL);
  24530. RectTransform_t3704657025 * L_56 = __this->get_caretRectTrans_40();
  24531. Text_t1901882714 * L_57 = __this->get_m_TextComponent_18();
  24532. NullCheck(L_57);
  24533. RectTransform_t3704657025 * L_58 = Graphic_get_rectTransform_m1167152468(L_57, /*hidden argument*/NULL);
  24534. NullCheck(L_58);
  24535. Quaternion_t2301928331 L_59 = Transform_get_localRotation_m3487911431(L_58, /*hidden argument*/NULL);
  24536. NullCheck(L_56);
  24537. Transform_set_localRotation_m19445462(L_56, L_59, /*hidden argument*/NULL);
  24538. RectTransform_t3704657025 * L_60 = __this->get_caretRectTrans_40();
  24539. Text_t1901882714 * L_61 = __this->get_m_TextComponent_18();
  24540. NullCheck(L_61);
  24541. RectTransform_t3704657025 * L_62 = Graphic_get_rectTransform_m1167152468(L_61, /*hidden argument*/NULL);
  24542. NullCheck(L_62);
  24543. Vector3_t3722313464 L_63 = Transform_get_localScale_m129152068(L_62, /*hidden argument*/NULL);
  24544. NullCheck(L_60);
  24545. Transform_set_localScale_m3053443106(L_60, L_63, /*hidden argument*/NULL);
  24546. RectTransform_t3704657025 * L_64 = __this->get_caretRectTrans_40();
  24547. Text_t1901882714 * L_65 = __this->get_m_TextComponent_18();
  24548. NullCheck(L_65);
  24549. RectTransform_t3704657025 * L_66 = Graphic_get_rectTransform_m1167152468(L_65, /*hidden argument*/NULL);
  24550. NullCheck(L_66);
  24551. Vector2_t2156229523 L_67 = RectTransform_get_anchorMin_m2928307238(L_66, /*hidden argument*/NULL);
  24552. NullCheck(L_64);
  24553. RectTransform_set_anchorMin_m4230103102(L_64, L_67, /*hidden argument*/NULL);
  24554. RectTransform_t3704657025 * L_68 = __this->get_caretRectTrans_40();
  24555. Text_t1901882714 * L_69 = __this->get_m_TextComponent_18();
  24556. NullCheck(L_69);
  24557. RectTransform_t3704657025 * L_70 = Graphic_get_rectTransform_m1167152468(L_69, /*hidden argument*/NULL);
  24558. NullCheck(L_70);
  24559. Vector2_t2156229523 L_71 = RectTransform_get_anchorMax_m2495270048(L_70, /*hidden argument*/NULL);
  24560. NullCheck(L_68);
  24561. RectTransform_set_anchorMax_m2998668828(L_68, L_71, /*hidden argument*/NULL);
  24562. RectTransform_t3704657025 * L_72 = __this->get_caretRectTrans_40();
  24563. Text_t1901882714 * L_73 = __this->get_m_TextComponent_18();
  24564. NullCheck(L_73);
  24565. RectTransform_t3704657025 * L_74 = Graphic_get_rectTransform_m1167152468(L_73, /*hidden argument*/NULL);
  24566. NullCheck(L_74);
  24567. Vector2_t2156229523 L_75 = RectTransform_get_anchoredPosition_m1813443094(L_74, /*hidden argument*/NULL);
  24568. NullCheck(L_72);
  24569. RectTransform_set_anchoredPosition_m4126691837(L_72, L_75, /*hidden argument*/NULL);
  24570. RectTransform_t3704657025 * L_76 = __this->get_caretRectTrans_40();
  24571. Text_t1901882714 * L_77 = __this->get_m_TextComponent_18();
  24572. NullCheck(L_77);
  24573. RectTransform_t3704657025 * L_78 = Graphic_get_rectTransform_m1167152468(L_77, /*hidden argument*/NULL);
  24574. NullCheck(L_78);
  24575. Vector2_t2156229523 L_79 = RectTransform_get_sizeDelta_m2183112744(L_78, /*hidden argument*/NULL);
  24576. NullCheck(L_76);
  24577. RectTransform_set_sizeDelta_m3462269772(L_76, L_79, /*hidden argument*/NULL);
  24578. RectTransform_t3704657025 * L_80 = __this->get_caretRectTrans_40();
  24579. Text_t1901882714 * L_81 = __this->get_m_TextComponent_18();
  24580. NullCheck(L_81);
  24581. RectTransform_t3704657025 * L_82 = Graphic_get_rectTransform_m1167152468(L_81, /*hidden argument*/NULL);
  24582. NullCheck(L_82);
  24583. Vector2_t2156229523 L_83 = RectTransform_get_pivot_m3425744470(L_82, /*hidden argument*/NULL);
  24584. NullCheck(L_80);
  24585. RectTransform_set_pivot_m909387058(L_80, L_83, /*hidden argument*/NULL);
  24586. }
  24587. IL_0225:
  24588. {
  24589. return;
  24590. }
  24591. }
  24592. // System.Void UnityEngine.UI.InputField::OnFillVBO(UnityEngine.Mesh)
  24593. extern "C" IL2CPP_METHOD_ATTR void InputField_OnFillVBO_m3649106646 (InputField_t3762917431 * __this, Mesh_t3648964284 * ___vbo0, const RuntimeMethod* method)
  24594. {
  24595. static bool s_Il2CppMethodInitialized;
  24596. if (!s_Il2CppMethodInitialized)
  24597. {
  24598. il2cpp_codegen_initialize_method (InputField_OnFillVBO_m3649106646_MetadataUsageId);
  24599. s_Il2CppMethodInitialized = true;
  24600. }
  24601. VertexHelper_t2453304189 * V_0 = NULL;
  24602. Vector2_t2156229523 V_1;
  24603. memset(&V_1, 0, sizeof(V_1));
  24604. Exception_t * __last_unhandled_exception = 0;
  24605. NO_UNUSED_WARNING (__last_unhandled_exception);
  24606. Exception_t * __exception_local = 0;
  24607. NO_UNUSED_WARNING (__exception_local);
  24608. int32_t __leave_target = 0;
  24609. NO_UNUSED_WARNING (__leave_target);
  24610. {
  24611. VertexHelper_t2453304189 * L_0 = (VertexHelper_t2453304189 *)il2cpp_codegen_object_new(VertexHelper_t2453304189_il2cpp_TypeInfo_var);
  24612. VertexHelper__ctor_m2987334858(L_0, /*hidden argument*/NULL);
  24613. V_0 = L_0;
  24614. }
  24615. IL_0007:
  24616. try
  24617. { // begin try (depth: 1)
  24618. {
  24619. bool L_1 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  24620. if (L_1)
  24621. {
  24622. goto IL_0020;
  24623. }
  24624. }
  24625. IL_0013:
  24626. {
  24627. VertexHelper_t2453304189 * L_2 = V_0;
  24628. Mesh_t3648964284 * L_3 = ___vbo0;
  24629. NullCheck(L_2);
  24630. VertexHelper_FillMesh_m1654068917(L_2, L_3, /*hidden argument*/NULL);
  24631. IL2CPP_LEAVE(0x6B, FINALLY_005e);
  24632. }
  24633. IL_0020:
  24634. {
  24635. Text_t1901882714 * L_4 = __this->get_m_TextComponent_18();
  24636. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24637. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  24638. NullCheck(L_4);
  24639. Vector2_t2156229523 L_6 = Graphic_PixelAdjustPoint_m2668101213(L_4, L_5, /*hidden argument*/NULL);
  24640. V_1 = L_6;
  24641. bool L_7 = InputField_get_hasSelection_m1394151406(__this, /*hidden argument*/NULL);
  24642. if (L_7)
  24643. {
  24644. goto IL_0049;
  24645. }
  24646. }
  24647. IL_003c:
  24648. {
  24649. VertexHelper_t2453304189 * L_8 = V_0;
  24650. Vector2_t2156229523 L_9 = V_1;
  24651. InputField_GenerateCaret_m1459647218(__this, L_8, L_9, /*hidden argument*/NULL);
  24652. goto IL_0051;
  24653. }
  24654. IL_0049:
  24655. {
  24656. VertexHelper_t2453304189 * L_10 = V_0;
  24657. Vector2_t2156229523 L_11 = V_1;
  24658. InputField_GenerateHightlight_m606089866(__this, L_10, L_11, /*hidden argument*/NULL);
  24659. }
  24660. IL_0051:
  24661. {
  24662. VertexHelper_t2453304189 * L_12 = V_0;
  24663. Mesh_t3648964284 * L_13 = ___vbo0;
  24664. NullCheck(L_12);
  24665. VertexHelper_FillMesh_m1654068917(L_12, L_13, /*hidden argument*/NULL);
  24666. IL2CPP_LEAVE(0x6B, FINALLY_005e);
  24667. }
  24668. } // end try (depth: 1)
  24669. catch(Il2CppExceptionWrapper& e)
  24670. {
  24671. __last_unhandled_exception = (Exception_t *)e.ex;
  24672. goto FINALLY_005e;
  24673. }
  24674. FINALLY_005e:
  24675. { // begin finally (depth: 1)
  24676. {
  24677. VertexHelper_t2453304189 * L_14 = V_0;
  24678. if (!L_14)
  24679. {
  24680. goto IL_006a;
  24681. }
  24682. }
  24683. IL_0064:
  24684. {
  24685. VertexHelper_t2453304189 * L_15 = V_0;
  24686. NullCheck(L_15);
  24687. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_15);
  24688. }
  24689. IL_006a:
  24690. {
  24691. IL2CPP_END_FINALLY(94)
  24692. }
  24693. } // end finally (depth: 1)
  24694. IL2CPP_CLEANUP(94)
  24695. {
  24696. IL2CPP_JUMP_TBL(0x6B, IL_006b)
  24697. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24698. }
  24699. IL_006b:
  24700. {
  24701. return;
  24702. }
  24703. }
  24704. // System.Void UnityEngine.UI.InputField::GenerateCaret(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  24705. extern "C" IL2CPP_METHOD_ATTR void InputField_GenerateCaret_m1459647218 (InputField_t3762917431 * __this, VertexHelper_t2453304189 * ___vbo0, Vector2_t2156229523 ___roundingOffset1, const RuntimeMethod* method)
  24706. {
  24707. static bool s_Il2CppMethodInitialized;
  24708. if (!s_Il2CppMethodInitialized)
  24709. {
  24710. il2cpp_codegen_initialize_method (InputField_GenerateCaret_m1459647218_MetadataUsageId);
  24711. s_Il2CppMethodInitialized = true;
  24712. }
  24713. float V_0 = 0.0f;
  24714. int32_t V_1 = 0;
  24715. TextGenerator_t3211863866 * V_2 = NULL;
  24716. Vector2_t2156229523 V_3;
  24717. memset(&V_3, 0, sizeof(V_3));
  24718. UICharInfo_t75501106 V_4;
  24719. memset(&V_4, 0, sizeof(V_4));
  24720. Rect_t2360479859 V_5;
  24721. memset(&V_5, 0, sizeof(V_5));
  24722. Rect_t2360479859 V_6;
  24723. memset(&V_6, 0, sizeof(V_6));
  24724. int32_t V_7 = 0;
  24725. UILineInfo_t4195266810 V_8;
  24726. memset(&V_8, 0, sizeof(V_8));
  24727. float V_9 = 0.0f;
  24728. UILineInfo_t4195266810 V_10;
  24729. memset(&V_10, 0, sizeof(V_10));
  24730. int32_t V_11 = 0;
  24731. int32_t V_12 = 0;
  24732. UIVertex_t4057497605 V_13;
  24733. memset(&V_13, 0, sizeof(V_13));
  24734. int32_t V_14 = 0;
  24735. int32_t V_15 = 0;
  24736. {
  24737. bool L_0 = __this->get_m_CaretVisible_52();
  24738. if (L_0)
  24739. {
  24740. goto IL_0011;
  24741. }
  24742. }
  24743. {
  24744. goto IL_0320;
  24745. }
  24746. IL_0011:
  24747. {
  24748. UIVertexU5BU5D_t1981460040* L_1 = __this->get_m_CursorVerts_41();
  24749. if (L_1)
  24750. {
  24751. goto IL_0024;
  24752. }
  24753. }
  24754. {
  24755. InputField_CreateCursorVerts_m3585916868(__this, /*hidden argument*/NULL);
  24756. }
  24757. IL_0024:
  24758. {
  24759. int32_t L_2 = __this->get_m_CaretWidth_36();
  24760. V_0 = (((float)((float)L_2)));
  24761. int32_t L_3 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  24762. int32_t L_4 = __this->get_m_DrawStart_55();
  24763. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  24764. int32_t L_5 = Mathf_Max_m3673002171(NULL /*static, unused*/, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)L_4)), /*hidden argument*/NULL);
  24765. V_1 = L_5;
  24766. Text_t1901882714 * L_6 = __this->get_m_TextComponent_18();
  24767. NullCheck(L_6);
  24768. TextGenerator_t3211863866 * L_7 = Text_get_cachedTextGenerator_m2506989875(L_6, /*hidden argument*/NULL);
  24769. V_2 = L_7;
  24770. TextGenerator_t3211863866 * L_8 = V_2;
  24771. if (L_8)
  24772. {
  24773. goto IL_0057;
  24774. }
  24775. }
  24776. {
  24777. goto IL_0320;
  24778. }
  24779. IL_0057:
  24780. {
  24781. TextGenerator_t3211863866 * L_9 = V_2;
  24782. NullCheck(L_9);
  24783. int32_t L_10 = TextGenerator_get_lineCount_m916872812(L_9, /*hidden argument*/NULL);
  24784. if (L_10)
  24785. {
  24786. goto IL_0067;
  24787. }
  24788. }
  24789. {
  24790. goto IL_0320;
  24791. }
  24792. IL_0067:
  24793. {
  24794. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24795. Vector2_t2156229523 L_11 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  24796. V_3 = L_11;
  24797. int32_t L_12 = V_1;
  24798. TextGenerator_t3211863866 * L_13 = V_2;
  24799. NullCheck(L_13);
  24800. RuntimeObject* L_14 = TextGenerator_get_characters_m3585880177(L_13, /*hidden argument*/NULL);
  24801. NullCheck(L_14);
  24802. int32_t L_15 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UICharInfo>::get_Count() */, ICollection_1_t2903653340_il2cpp_TypeInfo_var, L_14);
  24803. if ((((int32_t)L_12) >= ((int32_t)L_15)))
  24804. {
  24805. goto IL_00a1;
  24806. }
  24807. }
  24808. {
  24809. TextGenerator_t3211863866 * L_16 = V_2;
  24810. NullCheck(L_16);
  24811. RuntimeObject* L_17 = TextGenerator_get_characters_m3585880177(L_16, /*hidden argument*/NULL);
  24812. int32_t L_18 = V_1;
  24813. NullCheck(L_17);
  24814. UICharInfo_t75501106 L_19 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_17, L_18);
  24815. V_4 = L_19;
  24816. Vector2_t2156229523 * L_20 = (&V_4)->get_address_of_cursorPos_0();
  24817. float L_21 = L_20->get_x_0();
  24818. (&V_3)->set_x_0(L_21);
  24819. }
  24820. IL_00a1:
  24821. {
  24822. Vector2_t2156229523 * L_22 = (&V_3);
  24823. float L_23 = L_22->get_x_0();
  24824. Text_t1901882714 * L_24 = __this->get_m_TextComponent_18();
  24825. NullCheck(L_24);
  24826. float L_25 = Text_get_pixelsPerUnit_m4041777403(L_24, /*hidden argument*/NULL);
  24827. L_22->set_x_0(((float)((float)L_23/(float)L_25)));
  24828. float L_26 = (&V_3)->get_x_0();
  24829. Text_t1901882714 * L_27 = __this->get_m_TextComponent_18();
  24830. NullCheck(L_27);
  24831. RectTransform_t3704657025 * L_28 = Graphic_get_rectTransform_m1167152468(L_27, /*hidden argument*/NULL);
  24832. NullCheck(L_28);
  24833. Rect_t2360479859 L_29 = RectTransform_get_rect_m574169965(L_28, /*hidden argument*/NULL);
  24834. V_5 = L_29;
  24835. float L_30 = Rect_get_xMax_m3018144503((&V_5), /*hidden argument*/NULL);
  24836. if ((!(((float)L_26) > ((float)L_30))))
  24837. {
  24838. goto IL_00ff;
  24839. }
  24840. }
  24841. {
  24842. Text_t1901882714 * L_31 = __this->get_m_TextComponent_18();
  24843. NullCheck(L_31);
  24844. RectTransform_t3704657025 * L_32 = Graphic_get_rectTransform_m1167152468(L_31, /*hidden argument*/NULL);
  24845. NullCheck(L_32);
  24846. Rect_t2360479859 L_33 = RectTransform_get_rect_m574169965(L_32, /*hidden argument*/NULL);
  24847. V_6 = L_33;
  24848. float L_34 = Rect_get_xMax_m3018144503((&V_6), /*hidden argument*/NULL);
  24849. (&V_3)->set_x_0(L_34);
  24850. }
  24851. IL_00ff:
  24852. {
  24853. int32_t L_35 = V_1;
  24854. TextGenerator_t3211863866 * L_36 = V_2;
  24855. int32_t L_37 = InputField_DetermineCharacterLine_m1770953292(__this, L_35, L_36, /*hidden argument*/NULL);
  24856. V_7 = L_37;
  24857. TextGenerator_t3211863866 * L_38 = V_2;
  24858. NullCheck(L_38);
  24859. RuntimeObject* L_39 = TextGenerator_get_lines_m2696243854(L_38, /*hidden argument*/NULL);
  24860. int32_t L_40 = V_7;
  24861. NullCheck(L_39);
  24862. UILineInfo_t4195266810 L_41 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_39, L_40);
  24863. V_8 = L_41;
  24864. float L_42 = (&V_8)->get_topY_2();
  24865. Text_t1901882714 * L_43 = __this->get_m_TextComponent_18();
  24866. NullCheck(L_43);
  24867. float L_44 = Text_get_pixelsPerUnit_m4041777403(L_43, /*hidden argument*/NULL);
  24868. (&V_3)->set_y_1(((float)((float)L_42/(float)L_44)));
  24869. TextGenerator_t3211863866 * L_45 = V_2;
  24870. NullCheck(L_45);
  24871. RuntimeObject* L_46 = TextGenerator_get_lines_m2696243854(L_45, /*hidden argument*/NULL);
  24872. int32_t L_47 = V_7;
  24873. NullCheck(L_46);
  24874. UILineInfo_t4195266810 L_48 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_46, L_47);
  24875. V_10 = L_48;
  24876. int32_t L_49 = (&V_10)->get_height_1();
  24877. Text_t1901882714 * L_50 = __this->get_m_TextComponent_18();
  24878. NullCheck(L_50);
  24879. float L_51 = Text_get_pixelsPerUnit_m4041777403(L_50, /*hidden argument*/NULL);
  24880. V_9 = ((float)((float)(((float)((float)L_49)))/(float)L_51));
  24881. V_11 = 0;
  24882. goto IL_0182;
  24883. }
  24884. IL_015f:
  24885. {
  24886. UIVertexU5BU5D_t1981460040* L_52 = __this->get_m_CursorVerts_41();
  24887. int32_t L_53 = V_11;
  24888. NullCheck(L_52);
  24889. Color_t2555686324 L_54 = InputField_get_caretColor_m2973283772(__this, /*hidden argument*/NULL);
  24890. Color32_t2600501292 L_55 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_54, /*hidden argument*/NULL);
  24891. ((L_52)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_53)))->set_color_2(L_55);
  24892. int32_t L_56 = V_11;
  24893. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_56, (int32_t)1));
  24894. }
  24895. IL_0182:
  24896. {
  24897. int32_t L_57 = V_11;
  24898. UIVertexU5BU5D_t1981460040* L_58 = __this->get_m_CursorVerts_41();
  24899. NullCheck(L_58);
  24900. if ((((int32_t)L_57) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_58)->max_length)))))))
  24901. {
  24902. goto IL_015f;
  24903. }
  24904. }
  24905. {
  24906. UIVertexU5BU5D_t1981460040* L_59 = __this->get_m_CursorVerts_41();
  24907. NullCheck(L_59);
  24908. float L_60 = (&V_3)->get_x_0();
  24909. float L_61 = (&V_3)->get_y_1();
  24910. float L_62 = V_9;
  24911. Vector3_t3722313464 L_63;
  24912. memset(&L_63, 0, sizeof(L_63));
  24913. Vector3__ctor_m3353183577((&L_63), L_60, ((float)il2cpp_codegen_subtract((float)L_61, (float)L_62)), (0.0f), /*hidden argument*/NULL);
  24914. ((L_59)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->set_position_0(L_63);
  24915. UIVertexU5BU5D_t1981460040* L_64 = __this->get_m_CursorVerts_41();
  24916. NullCheck(L_64);
  24917. float L_65 = (&V_3)->get_x_0();
  24918. float L_66 = V_0;
  24919. float L_67 = (&V_3)->get_y_1();
  24920. float L_68 = V_9;
  24921. Vector3_t3722313464 L_69;
  24922. memset(&L_69, 0, sizeof(L_69));
  24923. Vector3__ctor_m3353183577((&L_69), ((float)il2cpp_codegen_add((float)L_65, (float)L_66)), ((float)il2cpp_codegen_subtract((float)L_67, (float)L_68)), (0.0f), /*hidden argument*/NULL);
  24924. ((L_64)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_position_0(L_69);
  24925. UIVertexU5BU5D_t1981460040* L_70 = __this->get_m_CursorVerts_41();
  24926. NullCheck(L_70);
  24927. float L_71 = (&V_3)->get_x_0();
  24928. float L_72 = V_0;
  24929. float L_73 = (&V_3)->get_y_1();
  24930. Vector3_t3722313464 L_74;
  24931. memset(&L_74, 0, sizeof(L_74));
  24932. Vector3__ctor_m3353183577((&L_74), ((float)il2cpp_codegen_add((float)L_71, (float)L_72)), L_73, (0.0f), /*hidden argument*/NULL);
  24933. ((L_70)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_position_0(L_74);
  24934. UIVertexU5BU5D_t1981460040* L_75 = __this->get_m_CursorVerts_41();
  24935. NullCheck(L_75);
  24936. float L_76 = (&V_3)->get_x_0();
  24937. float L_77 = (&V_3)->get_y_1();
  24938. Vector3_t3722313464 L_78;
  24939. memset(&L_78, 0, sizeof(L_78));
  24940. Vector3__ctor_m3353183577((&L_78), L_76, L_77, (0.0f), /*hidden argument*/NULL);
  24941. ((L_75)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->set_position_0(L_78);
  24942. Vector2_t2156229523 L_79 = ___roundingOffset1;
  24943. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  24944. Vector2_t2156229523 L_80 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  24945. bool L_81 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_79, L_80, /*hidden argument*/NULL);
  24946. if (!L_81)
  24947. {
  24948. goto IL_02b8;
  24949. }
  24950. }
  24951. {
  24952. V_12 = 0;
  24953. goto IL_02a8;
  24954. }
  24955. IL_0258:
  24956. {
  24957. UIVertexU5BU5D_t1981460040* L_82 = __this->get_m_CursorVerts_41();
  24958. int32_t L_83 = V_12;
  24959. NullCheck(L_82);
  24960. V_13 = (*(UIVertex_t4057497605 *)((L_82)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_83))));
  24961. Vector3_t3722313464 * L_84 = (&V_13)->get_address_of_position_0();
  24962. Vector3_t3722313464 * L_85 = L_84;
  24963. float L_86 = L_85->get_x_1();
  24964. float L_87 = (&___roundingOffset1)->get_x_0();
  24965. L_85->set_x_1(((float)il2cpp_codegen_add((float)L_86, (float)L_87)));
  24966. Vector3_t3722313464 * L_88 = (&V_13)->get_address_of_position_0();
  24967. Vector3_t3722313464 * L_89 = L_88;
  24968. float L_90 = L_89->get_y_2();
  24969. float L_91 = (&___roundingOffset1)->get_y_1();
  24970. L_89->set_y_2(((float)il2cpp_codegen_add((float)L_90, (float)L_91)));
  24971. int32_t L_92 = V_12;
  24972. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_92, (int32_t)1));
  24973. }
  24974. IL_02a8:
  24975. {
  24976. int32_t L_93 = V_12;
  24977. UIVertexU5BU5D_t1981460040* L_94 = __this->get_m_CursorVerts_41();
  24978. NullCheck(L_94);
  24979. if ((((int32_t)L_93) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_94)->max_length)))))))
  24980. {
  24981. goto IL_0258;
  24982. }
  24983. }
  24984. {
  24985. }
  24986. IL_02b8:
  24987. {
  24988. VertexHelper_t2453304189 * L_95 = ___vbo0;
  24989. UIVertexU5BU5D_t1981460040* L_96 = __this->get_m_CursorVerts_41();
  24990. NullCheck(L_95);
  24991. VertexHelper_AddUIVertexQuad_m4228725261(L_95, L_96, /*hidden argument*/NULL);
  24992. int32_t L_97 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL);
  24993. V_14 = L_97;
  24994. Text_t1901882714 * L_98 = __this->get_m_TextComponent_18();
  24995. NullCheck(L_98);
  24996. Canvas_t3310196443 * L_99 = Graphic_get_canvas_m3320066409(L_98, /*hidden argument*/NULL);
  24997. NullCheck(L_99);
  24998. int32_t L_100 = Canvas_get_targetDisplay_m594669079(L_99, /*hidden argument*/NULL);
  24999. V_15 = L_100;
  25000. int32_t L_101 = V_15;
  25001. if ((((int32_t)L_101) <= ((int32_t)0)))
  25002. {
  25003. goto IL_0302;
  25004. }
  25005. }
  25006. {
  25007. int32_t L_102 = V_15;
  25008. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  25009. DisplayU5BU5D_t103034768* L_103 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  25010. NullCheck(L_103);
  25011. if ((((int32_t)L_102) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_103)->max_length)))))))
  25012. {
  25013. goto IL_0302;
  25014. }
  25015. }
  25016. {
  25017. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  25018. DisplayU5BU5D_t103034768* L_104 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  25019. int32_t L_105 = V_15;
  25020. NullCheck(L_104);
  25021. int32_t L_106 = L_105;
  25022. Display_t1387065949 * L_107 = (L_104)->GetAt(static_cast<il2cpp_array_size_t>(L_106));
  25023. NullCheck(L_107);
  25024. int32_t L_108 = Display_get_renderingHeight_m3518531107(L_107, /*hidden argument*/NULL);
  25025. V_14 = L_108;
  25026. }
  25027. IL_0302:
  25028. {
  25029. int32_t L_109 = V_14;
  25030. float L_110 = (&V_3)->get_y_1();
  25031. (&V_3)->set_y_1(((float)il2cpp_codegen_subtract((float)(((float)((float)L_109))), (float)L_110)));
  25032. BaseInput_t3630163547 * L_111 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  25033. Vector2_t2156229523 L_112 = V_3;
  25034. NullCheck(L_111);
  25035. VirtActionInvoker1< Vector2_t2156229523 >::Invoke(21 /* System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2) */, L_111, L_112);
  25036. }
  25037. IL_0320:
  25038. {
  25039. return;
  25040. }
  25041. }
  25042. // System.Void UnityEngine.UI.InputField::CreateCursorVerts()
  25043. extern "C" IL2CPP_METHOD_ATTR void InputField_CreateCursorVerts_m3585916868 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  25044. {
  25045. static bool s_Il2CppMethodInitialized;
  25046. if (!s_Il2CppMethodInitialized)
  25047. {
  25048. il2cpp_codegen_initialize_method (InputField_CreateCursorVerts_m3585916868_MetadataUsageId);
  25049. s_Il2CppMethodInitialized = true;
  25050. }
  25051. int32_t V_0 = 0;
  25052. {
  25053. __this->set_m_CursorVerts_41(((UIVertexU5BU5D_t1981460040*)SZArrayNew(UIVertexU5BU5D_t1981460040_il2cpp_TypeInfo_var, (uint32_t)4)));
  25054. V_0 = 0;
  25055. goto IL_0046;
  25056. }
  25057. IL_0014:
  25058. {
  25059. UIVertexU5BU5D_t1981460040* L_0 = __this->get_m_CursorVerts_41();
  25060. int32_t L_1 = V_0;
  25061. NullCheck(L_0);
  25062. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_t4057497605_il2cpp_TypeInfo_var);
  25063. UIVertex_t4057497605 L_2 = ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->get_simpleVert_10();
  25064. *(UIVertex_t4057497605 *)((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_1))) = L_2;
  25065. UIVertexU5BU5D_t1981460040* L_3 = __this->get_m_CursorVerts_41();
  25066. int32_t L_4 = V_0;
  25067. NullCheck(L_3);
  25068. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  25069. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  25070. ((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_4)))->set_uv0_3(L_5);
  25071. int32_t L_6 = V_0;
  25072. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
  25073. }
  25074. IL_0046:
  25075. {
  25076. int32_t L_7 = V_0;
  25077. UIVertexU5BU5D_t1981460040* L_8 = __this->get_m_CursorVerts_41();
  25078. NullCheck(L_8);
  25079. if ((((int32_t)L_7) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length)))))))
  25080. {
  25081. goto IL_0014;
  25082. }
  25083. }
  25084. {
  25085. return;
  25086. }
  25087. }
  25088. // System.Void UnityEngine.UI.InputField::GenerateHightlight(UnityEngine.UI.VertexHelper,UnityEngine.Vector2)
  25089. extern "C" IL2CPP_METHOD_ATTR void InputField_GenerateHightlight_m606089866 (InputField_t3762917431 * __this, VertexHelper_t2453304189 * ___vbo0, Vector2_t2156229523 ___roundingOffset1, const RuntimeMethod* method)
  25090. {
  25091. static bool s_Il2CppMethodInitialized;
  25092. if (!s_Il2CppMethodInitialized)
  25093. {
  25094. il2cpp_codegen_initialize_method (InputField_GenerateHightlight_m606089866_MetadataUsageId);
  25095. s_Il2CppMethodInitialized = true;
  25096. }
  25097. int32_t V_0 = 0;
  25098. int32_t V_1 = 0;
  25099. int32_t V_2 = 0;
  25100. TextGenerator_t3211863866 * V_3 = NULL;
  25101. int32_t V_4 = 0;
  25102. int32_t V_5 = 0;
  25103. UIVertex_t4057497605 V_6;
  25104. memset(&V_6, 0, sizeof(V_6));
  25105. int32_t V_7 = 0;
  25106. UICharInfo_t75501106 V_8;
  25107. memset(&V_8, 0, sizeof(V_8));
  25108. UICharInfo_t75501106 V_9;
  25109. memset(&V_9, 0, sizeof(V_9));
  25110. Vector2_t2156229523 V_10;
  25111. memset(&V_10, 0, sizeof(V_10));
  25112. UILineInfo_t4195266810 V_11;
  25113. memset(&V_11, 0, sizeof(V_11));
  25114. Vector2_t2156229523 V_12;
  25115. memset(&V_12, 0, sizeof(V_12));
  25116. UILineInfo_t4195266810 V_13;
  25117. memset(&V_13, 0, sizeof(V_13));
  25118. Rect_t2360479859 V_14;
  25119. memset(&V_14, 0, sizeof(V_14));
  25120. Rect_t2360479859 V_15;
  25121. memset(&V_15, 0, sizeof(V_15));
  25122. Rect_t2360479859 V_16;
  25123. memset(&V_16, 0, sizeof(V_16));
  25124. int32_t V_17 = 0;
  25125. {
  25126. int32_t L_0 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  25127. int32_t L_1 = __this->get_m_DrawStart_55();
  25128. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25129. int32_t L_2 = Mathf_Max_m3673002171(NULL /*static, unused*/, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)L_1)), /*hidden argument*/NULL);
  25130. V_0 = L_2;
  25131. int32_t L_3 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  25132. int32_t L_4 = __this->get_m_DrawStart_55();
  25133. int32_t L_5 = Mathf_Max_m3673002171(NULL /*static, unused*/, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)L_4)), /*hidden argument*/NULL);
  25134. V_1 = L_5;
  25135. int32_t L_6 = V_0;
  25136. int32_t L_7 = V_1;
  25137. if ((((int32_t)L_6) <= ((int32_t)L_7)))
  25138. {
  25139. goto IL_0038;
  25140. }
  25141. }
  25142. {
  25143. int32_t L_8 = V_0;
  25144. V_2 = L_8;
  25145. int32_t L_9 = V_1;
  25146. V_0 = L_9;
  25147. int32_t L_10 = V_2;
  25148. V_1 = L_10;
  25149. }
  25150. IL_0038:
  25151. {
  25152. int32_t L_11 = V_1;
  25153. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1));
  25154. Text_t1901882714 * L_12 = __this->get_m_TextComponent_18();
  25155. NullCheck(L_12);
  25156. TextGenerator_t3211863866 * L_13 = Text_get_cachedTextGenerator_m2506989875(L_12, /*hidden argument*/NULL);
  25157. V_3 = L_13;
  25158. TextGenerator_t3211863866 * L_14 = V_3;
  25159. NullCheck(L_14);
  25160. int32_t L_15 = TextGenerator_get_lineCount_m916872812(L_14, /*hidden argument*/NULL);
  25161. if ((((int32_t)L_15) > ((int32_t)0)))
  25162. {
  25163. goto IL_0059;
  25164. }
  25165. }
  25166. {
  25167. goto IL_02e9;
  25168. }
  25169. IL_0059:
  25170. {
  25171. int32_t L_16 = V_0;
  25172. TextGenerator_t3211863866 * L_17 = V_3;
  25173. int32_t L_18 = InputField_DetermineCharacterLine_m1770953292(__this, L_16, L_17, /*hidden argument*/NULL);
  25174. V_4 = L_18;
  25175. TextGenerator_t3211863866 * L_19 = V_3;
  25176. int32_t L_20 = V_4;
  25177. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  25178. int32_t L_21 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_19, L_20, /*hidden argument*/NULL);
  25179. V_5 = L_21;
  25180. IL2CPP_RUNTIME_CLASS_INIT(UIVertex_t4057497605_il2cpp_TypeInfo_var);
  25181. UIVertex_t4057497605 L_22 = ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->get_simpleVert_10();
  25182. V_6 = L_22;
  25183. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  25184. Vector2_t2156229523 L_23 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  25185. (&V_6)->set_uv0_3(L_23);
  25186. Color_t2555686324 L_24 = InputField_get_selectionColor_m2548343601(__this, /*hidden argument*/NULL);
  25187. Color32_t2600501292 L_25 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  25188. (&V_6)->set_color_2(L_25);
  25189. int32_t L_26 = V_0;
  25190. V_7 = L_26;
  25191. goto IL_02d4;
  25192. }
  25193. IL_009a:
  25194. {
  25195. int32_t L_27 = V_7;
  25196. int32_t L_28 = V_5;
  25197. if ((((int32_t)L_27) == ((int32_t)L_28)))
  25198. {
  25199. goto IL_00ac;
  25200. }
  25201. }
  25202. {
  25203. int32_t L_29 = V_7;
  25204. int32_t L_30 = V_1;
  25205. if ((!(((uint32_t)L_29) == ((uint32_t)L_30))))
  25206. {
  25207. goto IL_02cd;
  25208. }
  25209. }
  25210. IL_00ac:
  25211. {
  25212. TextGenerator_t3211863866 * L_31 = V_3;
  25213. NullCheck(L_31);
  25214. RuntimeObject* L_32 = TextGenerator_get_characters_m3585880177(L_31, /*hidden argument*/NULL);
  25215. int32_t L_33 = V_0;
  25216. NullCheck(L_32);
  25217. UICharInfo_t75501106 L_34 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_32, L_33);
  25218. V_8 = L_34;
  25219. TextGenerator_t3211863866 * L_35 = V_3;
  25220. NullCheck(L_35);
  25221. RuntimeObject* L_36 = TextGenerator_get_characters_m3585880177(L_35, /*hidden argument*/NULL);
  25222. int32_t L_37 = V_7;
  25223. NullCheck(L_36);
  25224. UICharInfo_t75501106 L_38 = InterfaceFuncInvoker1< UICharInfo_t75501106 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UICharInfo>::get_Item(System.Int32) */, IList_1_t1890820889_il2cpp_TypeInfo_var, L_36, L_37);
  25225. V_9 = L_38;
  25226. Vector2_t2156229523 * L_39 = (&V_8)->get_address_of_cursorPos_0();
  25227. float L_40 = L_39->get_x_0();
  25228. Text_t1901882714 * L_41 = __this->get_m_TextComponent_18();
  25229. NullCheck(L_41);
  25230. float L_42 = Text_get_pixelsPerUnit_m4041777403(L_41, /*hidden argument*/NULL);
  25231. TextGenerator_t3211863866 * L_43 = V_3;
  25232. NullCheck(L_43);
  25233. RuntimeObject* L_44 = TextGenerator_get_lines_m2696243854(L_43, /*hidden argument*/NULL);
  25234. int32_t L_45 = V_4;
  25235. NullCheck(L_44);
  25236. UILineInfo_t4195266810 L_46 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_44, L_45);
  25237. V_11 = L_46;
  25238. float L_47 = (&V_11)->get_topY_2();
  25239. Text_t1901882714 * L_48 = __this->get_m_TextComponent_18();
  25240. NullCheck(L_48);
  25241. float L_49 = Text_get_pixelsPerUnit_m4041777403(L_48, /*hidden argument*/NULL);
  25242. Vector2__ctor_m3970636864((&V_10), ((float)((float)L_40/(float)L_42)), ((float)((float)L_47/(float)L_49)), /*hidden argument*/NULL);
  25243. Vector2_t2156229523 * L_50 = (&V_9)->get_address_of_cursorPos_0();
  25244. float L_51 = L_50->get_x_0();
  25245. float L_52 = (&V_9)->get_charWidth_1();
  25246. Text_t1901882714 * L_53 = __this->get_m_TextComponent_18();
  25247. NullCheck(L_53);
  25248. float L_54 = Text_get_pixelsPerUnit_m4041777403(L_53, /*hidden argument*/NULL);
  25249. float L_55 = (&V_10)->get_y_1();
  25250. TextGenerator_t3211863866 * L_56 = V_3;
  25251. NullCheck(L_56);
  25252. RuntimeObject* L_57 = TextGenerator_get_lines_m2696243854(L_56, /*hidden argument*/NULL);
  25253. int32_t L_58 = V_4;
  25254. NullCheck(L_57);
  25255. UILineInfo_t4195266810 L_59 = InterfaceFuncInvoker1< UILineInfo_t4195266810 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UILineInfo>::get_Item(System.Int32) */, IList_1_t1715619297_il2cpp_TypeInfo_var, L_57, L_58);
  25256. V_13 = L_59;
  25257. int32_t L_60 = (&V_13)->get_height_1();
  25258. Text_t1901882714 * L_61 = __this->get_m_TextComponent_18();
  25259. NullCheck(L_61);
  25260. float L_62 = Text_get_pixelsPerUnit_m4041777403(L_61, /*hidden argument*/NULL);
  25261. Vector2__ctor_m3970636864((&V_12), ((float)((float)((float)il2cpp_codegen_add((float)L_51, (float)L_52))/(float)L_54)), ((float)il2cpp_codegen_subtract((float)L_55, (float)((float)((float)(((float)((float)L_60)))/(float)L_62)))), /*hidden argument*/NULL);
  25262. float L_63 = (&V_12)->get_x_0();
  25263. Text_t1901882714 * L_64 = __this->get_m_TextComponent_18();
  25264. NullCheck(L_64);
  25265. RectTransform_t3704657025 * L_65 = Graphic_get_rectTransform_m1167152468(L_64, /*hidden argument*/NULL);
  25266. NullCheck(L_65);
  25267. Rect_t2360479859 L_66 = RectTransform_get_rect_m574169965(L_65, /*hidden argument*/NULL);
  25268. V_14 = L_66;
  25269. float L_67 = Rect_get_xMax_m3018144503((&V_14), /*hidden argument*/NULL);
  25270. if ((((float)L_63) > ((float)L_67)))
  25271. {
  25272. goto IL_01a7;
  25273. }
  25274. }
  25275. {
  25276. float L_68 = (&V_12)->get_x_0();
  25277. Text_t1901882714 * L_69 = __this->get_m_TextComponent_18();
  25278. NullCheck(L_69);
  25279. RectTransform_t3704657025 * L_70 = Graphic_get_rectTransform_m1167152468(L_69, /*hidden argument*/NULL);
  25280. NullCheck(L_70);
  25281. Rect_t2360479859 L_71 = RectTransform_get_rect_m574169965(L_70, /*hidden argument*/NULL);
  25282. V_15 = L_71;
  25283. float L_72 = Rect_get_xMin_m581135837((&V_15), /*hidden argument*/NULL);
  25284. if ((!(((float)L_68) < ((float)L_72))))
  25285. {
  25286. goto IL_01c7;
  25287. }
  25288. }
  25289. IL_01a7:
  25290. {
  25291. Text_t1901882714 * L_73 = __this->get_m_TextComponent_18();
  25292. NullCheck(L_73);
  25293. RectTransform_t3704657025 * L_74 = Graphic_get_rectTransform_m1167152468(L_73, /*hidden argument*/NULL);
  25294. NullCheck(L_74);
  25295. Rect_t2360479859 L_75 = RectTransform_get_rect_m574169965(L_74, /*hidden argument*/NULL);
  25296. V_16 = L_75;
  25297. float L_76 = Rect_get_xMax_m3018144503((&V_16), /*hidden argument*/NULL);
  25298. (&V_12)->set_x_0(L_76);
  25299. }
  25300. IL_01c7:
  25301. {
  25302. VertexHelper_t2453304189 * L_77 = ___vbo0;
  25303. NullCheck(L_77);
  25304. int32_t L_78 = VertexHelper_get_currentVertCount_m124779331(L_77, /*hidden argument*/NULL);
  25305. V_17 = L_78;
  25306. float L_79 = (&V_10)->get_x_0();
  25307. float L_80 = (&V_12)->get_y_1();
  25308. Vector3_t3722313464 L_81;
  25309. memset(&L_81, 0, sizeof(L_81));
  25310. Vector3__ctor_m3353183577((&L_81), L_79, L_80, (0.0f), /*hidden argument*/NULL);
  25311. Vector2_t2156229523 L_82 = ___roundingOffset1;
  25312. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  25313. Vector3_t3722313464 L_83 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_82, /*hidden argument*/NULL);
  25314. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  25315. Vector3_t3722313464 L_84 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_81, L_83, /*hidden argument*/NULL);
  25316. (&V_6)->set_position_0(L_84);
  25317. VertexHelper_t2453304189 * L_85 = ___vbo0;
  25318. UIVertex_t4057497605 L_86 = V_6;
  25319. NullCheck(L_85);
  25320. VertexHelper_AddVert_m544470165(L_85, L_86, /*hidden argument*/NULL);
  25321. float L_87 = (&V_12)->get_x_0();
  25322. float L_88 = (&V_12)->get_y_1();
  25323. Vector3_t3722313464 L_89;
  25324. memset(&L_89, 0, sizeof(L_89));
  25325. Vector3__ctor_m3353183577((&L_89), L_87, L_88, (0.0f), /*hidden argument*/NULL);
  25326. Vector2_t2156229523 L_90 = ___roundingOffset1;
  25327. Vector3_t3722313464 L_91 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_90, /*hidden argument*/NULL);
  25328. Vector3_t3722313464 L_92 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_89, L_91, /*hidden argument*/NULL);
  25329. (&V_6)->set_position_0(L_92);
  25330. VertexHelper_t2453304189 * L_93 = ___vbo0;
  25331. UIVertex_t4057497605 L_94 = V_6;
  25332. NullCheck(L_93);
  25333. VertexHelper_AddVert_m544470165(L_93, L_94, /*hidden argument*/NULL);
  25334. float L_95 = (&V_12)->get_x_0();
  25335. float L_96 = (&V_10)->get_y_1();
  25336. Vector3_t3722313464 L_97;
  25337. memset(&L_97, 0, sizeof(L_97));
  25338. Vector3__ctor_m3353183577((&L_97), L_95, L_96, (0.0f), /*hidden argument*/NULL);
  25339. Vector2_t2156229523 L_98 = ___roundingOffset1;
  25340. Vector3_t3722313464 L_99 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_98, /*hidden argument*/NULL);
  25341. Vector3_t3722313464 L_100 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_97, L_99, /*hidden argument*/NULL);
  25342. (&V_6)->set_position_0(L_100);
  25343. VertexHelper_t2453304189 * L_101 = ___vbo0;
  25344. UIVertex_t4057497605 L_102 = V_6;
  25345. NullCheck(L_101);
  25346. VertexHelper_AddVert_m544470165(L_101, L_102, /*hidden argument*/NULL);
  25347. float L_103 = (&V_10)->get_x_0();
  25348. float L_104 = (&V_10)->get_y_1();
  25349. Vector3_t3722313464 L_105;
  25350. memset(&L_105, 0, sizeof(L_105));
  25351. Vector3__ctor_m3353183577((&L_105), L_103, L_104, (0.0f), /*hidden argument*/NULL);
  25352. Vector2_t2156229523 L_106 = ___roundingOffset1;
  25353. Vector3_t3722313464 L_107 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_106, /*hidden argument*/NULL);
  25354. Vector3_t3722313464 L_108 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_105, L_107, /*hidden argument*/NULL);
  25355. (&V_6)->set_position_0(L_108);
  25356. VertexHelper_t2453304189 * L_109 = ___vbo0;
  25357. UIVertex_t4057497605 L_110 = V_6;
  25358. NullCheck(L_109);
  25359. VertexHelper_AddVert_m544470165(L_109, L_110, /*hidden argument*/NULL);
  25360. VertexHelper_t2453304189 * L_111 = ___vbo0;
  25361. int32_t L_112 = V_17;
  25362. int32_t L_113 = V_17;
  25363. int32_t L_114 = V_17;
  25364. NullCheck(L_111);
  25365. VertexHelper_AddTriangle_m3677720024(L_111, L_112, ((int32_t)il2cpp_codegen_add((int32_t)L_113, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_114, (int32_t)2)), /*hidden argument*/NULL);
  25366. VertexHelper_t2453304189 * L_115 = ___vbo0;
  25367. int32_t L_116 = V_17;
  25368. int32_t L_117 = V_17;
  25369. int32_t L_118 = V_17;
  25370. NullCheck(L_115);
  25371. VertexHelper_AddTriangle_m3677720024(L_115, ((int32_t)il2cpp_codegen_add((int32_t)L_116, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_117, (int32_t)3)), L_118, /*hidden argument*/NULL);
  25372. int32_t L_119 = V_7;
  25373. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_119, (int32_t)1));
  25374. int32_t L_120 = V_4;
  25375. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_120, (int32_t)1));
  25376. TextGenerator_t3211863866 * L_121 = V_3;
  25377. int32_t L_122 = V_4;
  25378. IL2CPP_RUNTIME_CLASS_INIT(InputField_t3762917431_il2cpp_TypeInfo_var);
  25379. int32_t L_123 = InputField_GetLineEndPosition_m4083625526(NULL /*static, unused*/, L_121, L_122, /*hidden argument*/NULL);
  25380. V_5 = L_123;
  25381. }
  25382. IL_02cd:
  25383. {
  25384. int32_t L_124 = V_7;
  25385. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_124, (int32_t)1));
  25386. }
  25387. IL_02d4:
  25388. {
  25389. int32_t L_125 = V_7;
  25390. int32_t L_126 = V_1;
  25391. if ((((int32_t)L_125) > ((int32_t)L_126)))
  25392. {
  25393. goto IL_02e9;
  25394. }
  25395. }
  25396. {
  25397. int32_t L_127 = V_7;
  25398. TextGenerator_t3211863866 * L_128 = V_3;
  25399. NullCheck(L_128);
  25400. int32_t L_129 = TextGenerator_get_characterCount_m864136654(L_128, /*hidden argument*/NULL);
  25401. if ((((int32_t)L_127) < ((int32_t)L_129)))
  25402. {
  25403. goto IL_009a;
  25404. }
  25405. }
  25406. IL_02e9:
  25407. {
  25408. return;
  25409. }
  25410. }
  25411. // System.Char UnityEngine.UI.InputField::Validate(System.String,System.Int32,System.Char)
  25412. extern "C" IL2CPP_METHOD_ATTR Il2CppChar InputField_Validate_m4147207871 (InputField_t3762917431 * __this, String_t* ___text0, int32_t ___pos1, Il2CppChar ___ch2, const RuntimeMethod* method)
  25413. {
  25414. static bool s_Il2CppMethodInitialized;
  25415. if (!s_Il2CppMethodInitialized)
  25416. {
  25417. il2cpp_codegen_initialize_method (InputField_Validate_m4147207871_MetadataUsageId);
  25418. s_Il2CppMethodInitialized = true;
  25419. }
  25420. Il2CppChar V_0 = 0x0;
  25421. bool V_1 = false;
  25422. bool V_2 = false;
  25423. bool V_3 = false;
  25424. Il2CppChar V_4 = 0x0;
  25425. Il2CppChar V_5 = 0x0;
  25426. int32_t G_B9_0 = 0;
  25427. int32_t G_B16_0 = 0;
  25428. int32_t G_B18_0 = 0;
  25429. int32_t G_B20_0 = 0;
  25430. int32_t G_B23_0 = 0;
  25431. int32_t G_B100_0 = 0;
  25432. int32_t G_B103_0 = 0;
  25433. {
  25434. int32_t L_0 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25435. if (!L_0)
  25436. {
  25437. goto IL_0017;
  25438. }
  25439. }
  25440. {
  25441. bool L_1 = Behaviour_get_enabled_m753527255(__this, /*hidden argument*/NULL);
  25442. if (L_1)
  25443. {
  25444. goto IL_001e;
  25445. }
  25446. }
  25447. IL_0017:
  25448. {
  25449. Il2CppChar L_2 = ___ch2;
  25450. V_0 = L_2;
  25451. goto IL_03f3;
  25452. }
  25453. IL_001e:
  25454. {
  25455. int32_t L_3 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25456. if ((((int32_t)L_3) == ((int32_t)1)))
  25457. {
  25458. goto IL_0036;
  25459. }
  25460. }
  25461. {
  25462. int32_t L_4 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25463. if ((!(((uint32_t)L_4) == ((uint32_t)2))))
  25464. {
  25465. goto IL_0130;
  25466. }
  25467. }
  25468. IL_0036:
  25469. {
  25470. int32_t L_5 = ___pos1;
  25471. if (L_5)
  25472. {
  25473. goto IL_0056;
  25474. }
  25475. }
  25476. {
  25477. String_t* L_6 = ___text0;
  25478. NullCheck(L_6);
  25479. int32_t L_7 = String_get_Length_m3847582255(L_6, /*hidden argument*/NULL);
  25480. if ((((int32_t)L_7) <= ((int32_t)0)))
  25481. {
  25482. goto IL_0056;
  25483. }
  25484. }
  25485. {
  25486. String_t* L_8 = ___text0;
  25487. NullCheck(L_8);
  25488. Il2CppChar L_9 = String_get_Chars_m2986988803(L_8, 0, /*hidden argument*/NULL);
  25489. G_B9_0 = ((((int32_t)L_9) == ((int32_t)((int32_t)45)))? 1 : 0);
  25490. goto IL_0057;
  25491. }
  25492. IL_0056:
  25493. {
  25494. G_B9_0 = 0;
  25495. }
  25496. IL_0057:
  25497. {
  25498. V_1 = (bool)G_B9_0;
  25499. String_t* L_10 = ___text0;
  25500. NullCheck(L_10);
  25501. int32_t L_11 = String_get_Length_m3847582255(L_10, /*hidden argument*/NULL);
  25502. if ((((int32_t)L_11) <= ((int32_t)0)))
  25503. {
  25504. goto IL_00a5;
  25505. }
  25506. }
  25507. {
  25508. String_t* L_12 = ___text0;
  25509. NullCheck(L_12);
  25510. Il2CppChar L_13 = String_get_Chars_m2986988803(L_12, 0, /*hidden argument*/NULL);
  25511. if ((!(((uint32_t)L_13) == ((uint32_t)((int32_t)45)))))
  25512. {
  25513. goto IL_00a5;
  25514. }
  25515. }
  25516. {
  25517. int32_t L_14 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  25518. if (L_14)
  25519. {
  25520. goto IL_0089;
  25521. }
  25522. }
  25523. {
  25524. int32_t L_15 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  25525. if ((((int32_t)L_15) > ((int32_t)0)))
  25526. {
  25527. goto IL_00a2;
  25528. }
  25529. }
  25530. IL_0089:
  25531. {
  25532. int32_t L_16 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  25533. if (L_16)
  25534. {
  25535. goto IL_009f;
  25536. }
  25537. }
  25538. {
  25539. int32_t L_17 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  25540. G_B16_0 = ((((int32_t)L_17) > ((int32_t)0))? 1 : 0);
  25541. goto IL_00a0;
  25542. }
  25543. IL_009f:
  25544. {
  25545. G_B16_0 = 0;
  25546. }
  25547. IL_00a0:
  25548. {
  25549. G_B18_0 = G_B16_0;
  25550. goto IL_00a3;
  25551. }
  25552. IL_00a2:
  25553. {
  25554. G_B18_0 = 1;
  25555. }
  25556. IL_00a3:
  25557. {
  25558. G_B20_0 = G_B18_0;
  25559. goto IL_00a6;
  25560. }
  25561. IL_00a5:
  25562. {
  25563. G_B20_0 = 0;
  25564. }
  25565. IL_00a6:
  25566. {
  25567. V_2 = (bool)G_B20_0;
  25568. int32_t L_18 = InputField_get_caretPositionInternal_m988906884(__this, /*hidden argument*/NULL);
  25569. if (!L_18)
  25570. {
  25571. goto IL_00bd;
  25572. }
  25573. }
  25574. {
  25575. int32_t L_19 = InputField_get_caretSelectPositionInternal_m1868771016(__this, /*hidden argument*/NULL);
  25576. G_B23_0 = ((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
  25577. goto IL_00be;
  25578. }
  25579. IL_00bd:
  25580. {
  25581. G_B23_0 = 1;
  25582. }
  25583. IL_00be:
  25584. {
  25585. V_3 = (bool)G_B23_0;
  25586. bool L_20 = V_1;
  25587. if (!L_20)
  25588. {
  25589. goto IL_00cb;
  25590. }
  25591. }
  25592. {
  25593. bool L_21 = V_2;
  25594. if (!L_21)
  25595. {
  25596. goto IL_012a;
  25597. }
  25598. }
  25599. IL_00cb:
  25600. {
  25601. Il2CppChar L_22 = ___ch2;
  25602. if ((((int32_t)L_22) < ((int32_t)((int32_t)48))))
  25603. {
  25604. goto IL_00e3;
  25605. }
  25606. }
  25607. {
  25608. Il2CppChar L_23 = ___ch2;
  25609. if ((((int32_t)L_23) > ((int32_t)((int32_t)57))))
  25610. {
  25611. goto IL_00e3;
  25612. }
  25613. }
  25614. {
  25615. Il2CppChar L_24 = ___ch2;
  25616. V_0 = L_24;
  25617. goto IL_03f3;
  25618. }
  25619. IL_00e3:
  25620. {
  25621. Il2CppChar L_25 = ___ch2;
  25622. if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)45)))))
  25623. {
  25624. goto IL_00fe;
  25625. }
  25626. }
  25627. {
  25628. int32_t L_26 = ___pos1;
  25629. if (!L_26)
  25630. {
  25631. goto IL_00f7;
  25632. }
  25633. }
  25634. {
  25635. bool L_27 = V_3;
  25636. if (!L_27)
  25637. {
  25638. goto IL_00fe;
  25639. }
  25640. }
  25641. IL_00f7:
  25642. {
  25643. Il2CppChar L_28 = ___ch2;
  25644. V_0 = L_28;
  25645. goto IL_03f3;
  25646. }
  25647. IL_00fe:
  25648. {
  25649. Il2CppChar L_29 = ___ch2;
  25650. if ((!(((uint32_t)L_29) == ((uint32_t)((int32_t)46)))))
  25651. {
  25652. goto IL_0129;
  25653. }
  25654. }
  25655. {
  25656. int32_t L_30 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25657. if ((!(((uint32_t)L_30) == ((uint32_t)2))))
  25658. {
  25659. goto IL_0129;
  25660. }
  25661. }
  25662. {
  25663. String_t* L_31 = ___text0;
  25664. NullCheck(L_31);
  25665. bool L_32 = String_Contains_m1147431944(L_31, _stringLiteral3452614530, /*hidden argument*/NULL);
  25666. if (L_32)
  25667. {
  25668. goto IL_0129;
  25669. }
  25670. }
  25671. {
  25672. Il2CppChar L_33 = ___ch2;
  25673. V_0 = L_33;
  25674. goto IL_03f3;
  25675. }
  25676. IL_0129:
  25677. {
  25678. }
  25679. IL_012a:
  25680. {
  25681. goto IL_03ec;
  25682. }
  25683. IL_0130:
  25684. {
  25685. int32_t L_34 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25686. if ((!(((uint32_t)L_34) == ((uint32_t)3))))
  25687. {
  25688. goto IL_0188;
  25689. }
  25690. }
  25691. {
  25692. Il2CppChar L_35 = ___ch2;
  25693. if ((((int32_t)L_35) < ((int32_t)((int32_t)65))))
  25694. {
  25695. goto IL_0154;
  25696. }
  25697. }
  25698. {
  25699. Il2CppChar L_36 = ___ch2;
  25700. if ((((int32_t)L_36) > ((int32_t)((int32_t)90))))
  25701. {
  25702. goto IL_0154;
  25703. }
  25704. }
  25705. {
  25706. Il2CppChar L_37 = ___ch2;
  25707. V_0 = L_37;
  25708. goto IL_03f3;
  25709. }
  25710. IL_0154:
  25711. {
  25712. Il2CppChar L_38 = ___ch2;
  25713. if ((((int32_t)L_38) < ((int32_t)((int32_t)97))))
  25714. {
  25715. goto IL_016b;
  25716. }
  25717. }
  25718. {
  25719. Il2CppChar L_39 = ___ch2;
  25720. if ((((int32_t)L_39) > ((int32_t)((int32_t)122))))
  25721. {
  25722. goto IL_016b;
  25723. }
  25724. }
  25725. {
  25726. Il2CppChar L_40 = ___ch2;
  25727. V_0 = L_40;
  25728. goto IL_03f3;
  25729. }
  25730. IL_016b:
  25731. {
  25732. Il2CppChar L_41 = ___ch2;
  25733. if ((((int32_t)L_41) < ((int32_t)((int32_t)48))))
  25734. {
  25735. goto IL_0182;
  25736. }
  25737. }
  25738. {
  25739. Il2CppChar L_42 = ___ch2;
  25740. if ((((int32_t)L_42) > ((int32_t)((int32_t)57))))
  25741. {
  25742. goto IL_0182;
  25743. }
  25744. }
  25745. {
  25746. Il2CppChar L_43 = ___ch2;
  25747. V_0 = L_43;
  25748. goto IL_03f3;
  25749. }
  25750. IL_0182:
  25751. {
  25752. goto IL_03ec;
  25753. }
  25754. IL_0188:
  25755. {
  25756. int32_t L_44 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  25757. if ((!(((uint32_t)L_44) == ((uint32_t)4))))
  25758. {
  25759. goto IL_02eb;
  25760. }
  25761. }
  25762. {
  25763. Il2CppChar L_45 = ___ch2;
  25764. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  25765. bool L_46 = Char_IsLetter_m3996985877(NULL /*static, unused*/, L_45, /*hidden argument*/NULL);
  25766. if (!L_46)
  25767. {
  25768. goto IL_0215;
  25769. }
  25770. }
  25771. {
  25772. Il2CppChar L_47 = ___ch2;
  25773. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  25774. bool L_48 = Char_IsLower_m3108076820(NULL /*static, unused*/, L_47, /*hidden argument*/NULL);
  25775. if (!L_48)
  25776. {
  25777. goto IL_01cf;
  25778. }
  25779. }
  25780. {
  25781. int32_t L_49 = ___pos1;
  25782. if (!L_49)
  25783. {
  25784. goto IL_01c2;
  25785. }
  25786. }
  25787. {
  25788. String_t* L_50 = ___text0;
  25789. int32_t L_51 = ___pos1;
  25790. NullCheck(L_50);
  25791. Il2CppChar L_52 = String_get_Chars_m2986988803(L_50, ((int32_t)il2cpp_codegen_subtract((int32_t)L_51, (int32_t)1)), /*hidden argument*/NULL);
  25792. if ((!(((uint32_t)L_52) == ((uint32_t)((int32_t)32)))))
  25793. {
  25794. goto IL_01cf;
  25795. }
  25796. }
  25797. IL_01c2:
  25798. {
  25799. Il2CppChar L_53 = ___ch2;
  25800. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  25801. Il2CppChar L_54 = Char_ToUpper_m3999570441(NULL /*static, unused*/, L_53, /*hidden argument*/NULL);
  25802. V_0 = L_54;
  25803. goto IL_03f3;
  25804. }
  25805. IL_01cf:
  25806. {
  25807. Il2CppChar L_55 = ___ch2;
  25808. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  25809. bool L_56 = Char_IsUpper_m3564669513(NULL /*static, unused*/, L_55, /*hidden argument*/NULL);
  25810. if (!L_56)
  25811. {
  25812. goto IL_020e;
  25813. }
  25814. }
  25815. {
  25816. int32_t L_57 = ___pos1;
  25817. if ((((int32_t)L_57) <= ((int32_t)0)))
  25818. {
  25819. goto IL_020e;
  25820. }
  25821. }
  25822. {
  25823. String_t* L_58 = ___text0;
  25824. int32_t L_59 = ___pos1;
  25825. NullCheck(L_58);
  25826. Il2CppChar L_60 = String_get_Chars_m2986988803(L_58, ((int32_t)il2cpp_codegen_subtract((int32_t)L_59, (int32_t)1)), /*hidden argument*/NULL);
  25827. if ((((int32_t)L_60) == ((int32_t)((int32_t)32))))
  25828. {
  25829. goto IL_020e;
  25830. }
  25831. }
  25832. {
  25833. String_t* L_61 = ___text0;
  25834. int32_t L_62 = ___pos1;
  25835. NullCheck(L_61);
  25836. Il2CppChar L_63 = String_get_Chars_m2986988803(L_61, ((int32_t)il2cpp_codegen_subtract((int32_t)L_62, (int32_t)1)), /*hidden argument*/NULL);
  25837. if ((((int32_t)L_63) == ((int32_t)((int32_t)39))))
  25838. {
  25839. goto IL_020e;
  25840. }
  25841. }
  25842. {
  25843. Il2CppChar L_64 = ___ch2;
  25844. IL2CPP_RUNTIME_CLASS_INIT(Char_t3634460470_il2cpp_TypeInfo_var);
  25845. Il2CppChar L_65 = Char_ToLower_m844856331(NULL /*static, unused*/, L_64, /*hidden argument*/NULL);
  25846. V_0 = L_65;
  25847. goto IL_03f3;
  25848. }
  25849. IL_020e:
  25850. {
  25851. Il2CppChar L_66 = ___ch2;
  25852. V_0 = L_66;
  25853. goto IL_03f3;
  25854. }
  25855. IL_0215:
  25856. {
  25857. Il2CppChar L_67 = ___ch2;
  25858. if ((!(((uint32_t)L_67) == ((uint32_t)((int32_t)39)))))
  25859. {
  25860. goto IL_0285;
  25861. }
  25862. }
  25863. {
  25864. String_t* L_68 = ___text0;
  25865. NullCheck(L_68);
  25866. bool L_69 = String_Contains_m1147431944(L_68, _stringLiteral3452614521, /*hidden argument*/NULL);
  25867. if (L_69)
  25868. {
  25869. goto IL_0284;
  25870. }
  25871. }
  25872. {
  25873. int32_t L_70 = ___pos1;
  25874. if ((((int32_t)L_70) <= ((int32_t)0)))
  25875. {
  25876. goto IL_0255;
  25877. }
  25878. }
  25879. {
  25880. String_t* L_71 = ___text0;
  25881. int32_t L_72 = ___pos1;
  25882. NullCheck(L_71);
  25883. Il2CppChar L_73 = String_get_Chars_m2986988803(L_71, ((int32_t)il2cpp_codegen_subtract((int32_t)L_72, (int32_t)1)), /*hidden argument*/NULL);
  25884. if ((((int32_t)L_73) == ((int32_t)((int32_t)32))))
  25885. {
  25886. goto IL_0284;
  25887. }
  25888. }
  25889. {
  25890. String_t* L_74 = ___text0;
  25891. int32_t L_75 = ___pos1;
  25892. NullCheck(L_74);
  25893. Il2CppChar L_76 = String_get_Chars_m2986988803(L_74, ((int32_t)il2cpp_codegen_subtract((int32_t)L_75, (int32_t)1)), /*hidden argument*/NULL);
  25894. if ((((int32_t)L_76) == ((int32_t)((int32_t)39))))
  25895. {
  25896. goto IL_0284;
  25897. }
  25898. }
  25899. IL_0255:
  25900. {
  25901. int32_t L_77 = ___pos1;
  25902. String_t* L_78 = ___text0;
  25903. NullCheck(L_78);
  25904. int32_t L_79 = String_get_Length_m3847582255(L_78, /*hidden argument*/NULL);
  25905. if ((((int32_t)L_77) >= ((int32_t)L_79)))
  25906. {
  25907. goto IL_027d;
  25908. }
  25909. }
  25910. {
  25911. String_t* L_80 = ___text0;
  25912. int32_t L_81 = ___pos1;
  25913. NullCheck(L_80);
  25914. Il2CppChar L_82 = String_get_Chars_m2986988803(L_80, L_81, /*hidden argument*/NULL);
  25915. if ((((int32_t)L_82) == ((int32_t)((int32_t)32))))
  25916. {
  25917. goto IL_0284;
  25918. }
  25919. }
  25920. {
  25921. String_t* L_83 = ___text0;
  25922. int32_t L_84 = ___pos1;
  25923. NullCheck(L_83);
  25924. Il2CppChar L_85 = String_get_Chars_m2986988803(L_83, L_84, /*hidden argument*/NULL);
  25925. if ((((int32_t)L_85) == ((int32_t)((int32_t)39))))
  25926. {
  25927. goto IL_0284;
  25928. }
  25929. }
  25930. IL_027d:
  25931. {
  25932. Il2CppChar L_86 = ___ch2;
  25933. V_0 = L_86;
  25934. goto IL_03f3;
  25935. }
  25936. IL_0284:
  25937. {
  25938. }
  25939. IL_0285:
  25940. {
  25941. Il2CppChar L_87 = ___ch2;
  25942. if ((!(((uint32_t)L_87) == ((uint32_t)((int32_t)32)))))
  25943. {
  25944. goto IL_02e5;
  25945. }
  25946. }
  25947. {
  25948. int32_t L_88 = ___pos1;
  25949. if ((((int32_t)L_88) <= ((int32_t)0)))
  25950. {
  25951. goto IL_02b5;
  25952. }
  25953. }
  25954. {
  25955. String_t* L_89 = ___text0;
  25956. int32_t L_90 = ___pos1;
  25957. NullCheck(L_89);
  25958. Il2CppChar L_91 = String_get_Chars_m2986988803(L_89, ((int32_t)il2cpp_codegen_subtract((int32_t)L_90, (int32_t)1)), /*hidden argument*/NULL);
  25959. if ((((int32_t)L_91) == ((int32_t)((int32_t)32))))
  25960. {
  25961. goto IL_02e4;
  25962. }
  25963. }
  25964. {
  25965. String_t* L_92 = ___text0;
  25966. int32_t L_93 = ___pos1;
  25967. NullCheck(L_92);
  25968. Il2CppChar L_94 = String_get_Chars_m2986988803(L_92, ((int32_t)il2cpp_codegen_subtract((int32_t)L_93, (int32_t)1)), /*hidden argument*/NULL);
  25969. if ((((int32_t)L_94) == ((int32_t)((int32_t)39))))
  25970. {
  25971. goto IL_02e4;
  25972. }
  25973. }
  25974. IL_02b5:
  25975. {
  25976. int32_t L_95 = ___pos1;
  25977. String_t* L_96 = ___text0;
  25978. NullCheck(L_96);
  25979. int32_t L_97 = String_get_Length_m3847582255(L_96, /*hidden argument*/NULL);
  25980. if ((((int32_t)L_95) >= ((int32_t)L_97)))
  25981. {
  25982. goto IL_02dd;
  25983. }
  25984. }
  25985. {
  25986. String_t* L_98 = ___text0;
  25987. int32_t L_99 = ___pos1;
  25988. NullCheck(L_98);
  25989. Il2CppChar L_100 = String_get_Chars_m2986988803(L_98, L_99, /*hidden argument*/NULL);
  25990. if ((((int32_t)L_100) == ((int32_t)((int32_t)32))))
  25991. {
  25992. goto IL_02e4;
  25993. }
  25994. }
  25995. {
  25996. String_t* L_101 = ___text0;
  25997. int32_t L_102 = ___pos1;
  25998. NullCheck(L_101);
  25999. Il2CppChar L_103 = String_get_Chars_m2986988803(L_101, L_102, /*hidden argument*/NULL);
  26000. if ((((int32_t)L_103) == ((int32_t)((int32_t)39))))
  26001. {
  26002. goto IL_02e4;
  26003. }
  26004. }
  26005. IL_02dd:
  26006. {
  26007. Il2CppChar L_104 = ___ch2;
  26008. V_0 = L_104;
  26009. goto IL_03f3;
  26010. }
  26011. IL_02e4:
  26012. {
  26013. }
  26014. IL_02e5:
  26015. {
  26016. goto IL_03ec;
  26017. }
  26018. IL_02eb:
  26019. {
  26020. int32_t L_105 = InputField_get_characterValidation_m4196664041(__this, /*hidden argument*/NULL);
  26021. if ((!(((uint32_t)L_105) == ((uint32_t)5))))
  26022. {
  26023. goto IL_03ec;
  26024. }
  26025. }
  26026. {
  26027. Il2CppChar L_106 = ___ch2;
  26028. if ((((int32_t)L_106) < ((int32_t)((int32_t)65))))
  26029. {
  26030. goto IL_030f;
  26031. }
  26032. }
  26033. {
  26034. Il2CppChar L_107 = ___ch2;
  26035. if ((((int32_t)L_107) > ((int32_t)((int32_t)90))))
  26036. {
  26037. goto IL_030f;
  26038. }
  26039. }
  26040. {
  26041. Il2CppChar L_108 = ___ch2;
  26042. V_0 = L_108;
  26043. goto IL_03f3;
  26044. }
  26045. IL_030f:
  26046. {
  26047. Il2CppChar L_109 = ___ch2;
  26048. if ((((int32_t)L_109) < ((int32_t)((int32_t)97))))
  26049. {
  26050. goto IL_0326;
  26051. }
  26052. }
  26053. {
  26054. Il2CppChar L_110 = ___ch2;
  26055. if ((((int32_t)L_110) > ((int32_t)((int32_t)122))))
  26056. {
  26057. goto IL_0326;
  26058. }
  26059. }
  26060. {
  26061. Il2CppChar L_111 = ___ch2;
  26062. V_0 = L_111;
  26063. goto IL_03f3;
  26064. }
  26065. IL_0326:
  26066. {
  26067. Il2CppChar L_112 = ___ch2;
  26068. if ((((int32_t)L_112) < ((int32_t)((int32_t)48))))
  26069. {
  26070. goto IL_033d;
  26071. }
  26072. }
  26073. {
  26074. Il2CppChar L_113 = ___ch2;
  26075. if ((((int32_t)L_113) > ((int32_t)((int32_t)57))))
  26076. {
  26077. goto IL_033d;
  26078. }
  26079. }
  26080. {
  26081. Il2CppChar L_114 = ___ch2;
  26082. V_0 = L_114;
  26083. goto IL_03f3;
  26084. }
  26085. IL_033d:
  26086. {
  26087. Il2CppChar L_115 = ___ch2;
  26088. if ((!(((uint32_t)L_115) == ((uint32_t)((int32_t)64)))))
  26089. {
  26090. goto IL_035a;
  26091. }
  26092. }
  26093. {
  26094. String_t* L_116 = ___text0;
  26095. NullCheck(L_116);
  26096. int32_t L_117 = String_IndexOf_m363431711(L_116, ((int32_t)64), /*hidden argument*/NULL);
  26097. if ((!(((uint32_t)L_117) == ((uint32_t)(-1)))))
  26098. {
  26099. goto IL_035a;
  26100. }
  26101. }
  26102. {
  26103. Il2CppChar L_118 = ___ch2;
  26104. V_0 = L_118;
  26105. goto IL_03f3;
  26106. }
  26107. IL_035a:
  26108. {
  26109. Il2CppChar L_119 = ___ch2;
  26110. NullCheck(_stringLiteral2097228651);
  26111. int32_t L_120 = String_IndexOf_m363431711(_stringLiteral2097228651, L_119, /*hidden argument*/NULL);
  26112. if ((((int32_t)L_120) == ((int32_t)(-1))))
  26113. {
  26114. goto IL_0372;
  26115. }
  26116. }
  26117. {
  26118. Il2CppChar L_121 = ___ch2;
  26119. V_0 = L_121;
  26120. goto IL_03f3;
  26121. }
  26122. IL_0372:
  26123. {
  26124. Il2CppChar L_122 = ___ch2;
  26125. if ((!(((uint32_t)L_122) == ((uint32_t)((int32_t)46)))))
  26126. {
  26127. goto IL_03eb;
  26128. }
  26129. }
  26130. {
  26131. String_t* L_123 = ___text0;
  26132. NullCheck(L_123);
  26133. int32_t L_124 = String_get_Length_m3847582255(L_123, /*hidden argument*/NULL);
  26134. if ((((int32_t)L_124) <= ((int32_t)0)))
  26135. {
  26136. goto IL_03a1;
  26137. }
  26138. }
  26139. {
  26140. String_t* L_125 = ___text0;
  26141. int32_t L_126 = ___pos1;
  26142. String_t* L_127 = ___text0;
  26143. NullCheck(L_127);
  26144. int32_t L_128 = String_get_Length_m3847582255(L_127, /*hidden argument*/NULL);
  26145. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  26146. int32_t L_129 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_126, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_128, (int32_t)1)), /*hidden argument*/NULL);
  26147. NullCheck(L_125);
  26148. Il2CppChar L_130 = String_get_Chars_m2986988803(L_125, L_129, /*hidden argument*/NULL);
  26149. G_B100_0 = ((int32_t)(L_130));
  26150. goto IL_03a3;
  26151. }
  26152. IL_03a1:
  26153. {
  26154. G_B100_0 = ((int32_t)32);
  26155. }
  26156. IL_03a3:
  26157. {
  26158. V_4 = G_B100_0;
  26159. String_t* L_131 = ___text0;
  26160. NullCheck(L_131);
  26161. int32_t L_132 = String_get_Length_m3847582255(L_131, /*hidden argument*/NULL);
  26162. if ((((int32_t)L_132) <= ((int32_t)0)))
  26163. {
  26164. goto IL_03cd;
  26165. }
  26166. }
  26167. {
  26168. String_t* L_133 = ___text0;
  26169. int32_t L_134 = ___pos1;
  26170. String_t* L_135 = ___text0;
  26171. NullCheck(L_135);
  26172. int32_t L_136 = String_get_Length_m3847582255(L_135, /*hidden argument*/NULL);
  26173. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  26174. int32_t L_137 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, ((int32_t)il2cpp_codegen_add((int32_t)L_134, (int32_t)1)), 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_136, (int32_t)1)), /*hidden argument*/NULL);
  26175. NullCheck(L_133);
  26176. Il2CppChar L_138 = String_get_Chars_m2986988803(L_133, L_137, /*hidden argument*/NULL);
  26177. G_B103_0 = ((int32_t)(L_138));
  26178. goto IL_03cf;
  26179. }
  26180. IL_03cd:
  26181. {
  26182. G_B103_0 = ((int32_t)10);
  26183. }
  26184. IL_03cf:
  26185. {
  26186. V_5 = G_B103_0;
  26187. Il2CppChar L_139 = V_4;
  26188. if ((((int32_t)L_139) == ((int32_t)((int32_t)46))))
  26189. {
  26190. goto IL_03ea;
  26191. }
  26192. }
  26193. {
  26194. Il2CppChar L_140 = V_5;
  26195. if ((((int32_t)L_140) == ((int32_t)((int32_t)46))))
  26196. {
  26197. goto IL_03ea;
  26198. }
  26199. }
  26200. {
  26201. Il2CppChar L_141 = ___ch2;
  26202. V_0 = L_141;
  26203. goto IL_03f3;
  26204. }
  26205. IL_03ea:
  26206. {
  26207. }
  26208. IL_03eb:
  26209. {
  26210. }
  26211. IL_03ec:
  26212. {
  26213. V_0 = 0;
  26214. goto IL_03f3;
  26215. }
  26216. IL_03f3:
  26217. {
  26218. Il2CppChar L_142 = V_0;
  26219. return L_142;
  26220. }
  26221. }
  26222. // System.Void UnityEngine.UI.InputField::ActivateInputField()
  26223. extern "C" IL2CPP_METHOD_ATTR void InputField_ActivateInputField_m582243213 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26224. {
  26225. static bool s_Il2CppMethodInitialized;
  26226. if (!s_Il2CppMethodInitialized)
  26227. {
  26228. il2cpp_codegen_initialize_method (InputField_ActivateInputField_m582243213_MetadataUsageId);
  26229. s_Il2CppMethodInitialized = true;
  26230. }
  26231. {
  26232. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  26233. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26234. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26235. if (L_1)
  26236. {
  26237. goto IL_003e;
  26238. }
  26239. }
  26240. {
  26241. Text_t1901882714 * L_2 = __this->get_m_TextComponent_18();
  26242. NullCheck(L_2);
  26243. Font_t1956802104 * L_3 = Text_get_font_m2857203289(L_2, /*hidden argument*/NULL);
  26244. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26245. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26246. if (L_4)
  26247. {
  26248. goto IL_003e;
  26249. }
  26250. }
  26251. {
  26252. bool L_5 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  26253. if (!L_5)
  26254. {
  26255. goto IL_003e;
  26256. }
  26257. }
  26258. {
  26259. bool L_6 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  26260. if (L_6)
  26261. {
  26262. goto IL_0043;
  26263. }
  26264. }
  26265. IL_003e:
  26266. {
  26267. goto IL_0091;
  26268. }
  26269. IL_0043:
  26270. {
  26271. bool L_7 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  26272. if (!L_7)
  26273. {
  26274. goto IL_008a;
  26275. }
  26276. }
  26277. {
  26278. TouchScreenKeyboard_t731888065 * L_8 = __this->get_m_Keyboard_16();
  26279. if (!L_8)
  26280. {
  26281. goto IL_0089;
  26282. }
  26283. }
  26284. {
  26285. TouchScreenKeyboard_t731888065 * L_9 = __this->get_m_Keyboard_16();
  26286. NullCheck(L_9);
  26287. bool L_10 = TouchScreenKeyboard_get_active_m4267591905(L_9, /*hidden argument*/NULL);
  26288. if (L_10)
  26289. {
  26290. goto IL_0089;
  26291. }
  26292. }
  26293. {
  26294. TouchScreenKeyboard_t731888065 * L_11 = __this->get_m_Keyboard_16();
  26295. NullCheck(L_11);
  26296. TouchScreenKeyboard_set_active_m1980731296(L_11, (bool)1, /*hidden argument*/NULL);
  26297. TouchScreenKeyboard_t731888065 * L_12 = __this->get_m_Keyboard_16();
  26298. String_t* L_13 = __this->get_m_Text_34();
  26299. NullCheck(L_12);
  26300. TouchScreenKeyboard_set_text_m107652927(L_12, L_13, /*hidden argument*/NULL);
  26301. }
  26302. IL_0089:
  26303. {
  26304. }
  26305. IL_008a:
  26306. {
  26307. __this->set_m_ShouldActivateNextUpdate_47((bool)1);
  26308. }
  26309. IL_0091:
  26310. {
  26311. return;
  26312. }
  26313. }
  26314. // System.Void UnityEngine.UI.InputField::ActivateInputFieldInternal()
  26315. extern "C" IL2CPP_METHOD_ATTR void InputField_ActivateInputFieldInternal_m3360893886 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26316. {
  26317. static bool s_Il2CppMethodInitialized;
  26318. if (!s_Il2CppMethodInitialized)
  26319. {
  26320. il2cpp_codegen_initialize_method (InputField_ActivateInputFieldInternal_m3360893886_MetadataUsageId);
  26321. s_Il2CppMethodInitialized = true;
  26322. }
  26323. InputField_t3762917431 * G_B9_0 = NULL;
  26324. InputField_t3762917431 * G_B8_0 = NULL;
  26325. TouchScreenKeyboard_t731888065 * G_B10_0 = NULL;
  26326. InputField_t3762917431 * G_B10_1 = NULL;
  26327. {
  26328. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  26329. EventSystem_t1003666588 * L_0 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  26330. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26331. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26332. if (!L_1)
  26333. {
  26334. goto IL_0016;
  26335. }
  26336. }
  26337. {
  26338. goto IL_00ff;
  26339. }
  26340. IL_0016:
  26341. {
  26342. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  26343. EventSystem_t1003666588 * L_2 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  26344. NullCheck(L_2);
  26345. GameObject_t1113636619 * L_3 = EventSystem_get_currentSelectedGameObject_m2939274948(L_2, /*hidden argument*/NULL);
  26346. GameObject_t1113636619 * L_4 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  26347. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26348. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  26349. if (!L_5)
  26350. {
  26351. goto IL_0040;
  26352. }
  26353. }
  26354. {
  26355. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  26356. EventSystem_t1003666588 * L_6 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  26357. GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  26358. NullCheck(L_6);
  26359. EventSystem_SetSelectedGameObject_m2232337908(L_6, L_7, /*hidden argument*/NULL);
  26360. }
  26361. IL_0040:
  26362. {
  26363. bool L_8 = TouchScreenKeyboard_get_isSupported_m1062200762(NULL /*static, unused*/, /*hidden argument*/NULL);
  26364. if (!L_8)
  26365. {
  26366. goto IL_00c5;
  26367. }
  26368. }
  26369. {
  26370. BaseInput_t3630163547 * L_9 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  26371. NullCheck(L_9);
  26372. bool L_10 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_9);
  26373. if (!L_10)
  26374. {
  26375. goto IL_0068;
  26376. }
  26377. }
  26378. {
  26379. bool L_11 = InputField_get_shouldHideMobileInput_m2205078558(__this, /*hidden argument*/NULL);
  26380. TouchScreenKeyboard_set_hideInput_m1428661361(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  26381. }
  26382. IL_0068:
  26383. {
  26384. int32_t L_12 = InputField_get_inputType_m1740258875(__this, /*hidden argument*/NULL);
  26385. G_B8_0 = __this;
  26386. if ((!(((uint32_t)L_12) == ((uint32_t)2))))
  26387. {
  26388. G_B9_0 = __this;
  26389. goto IL_0093;
  26390. }
  26391. }
  26392. {
  26393. String_t* L_13 = __this->get_m_Text_34();
  26394. int32_t L_14 = InputField_get_keyboardType_m1248105267(__this, /*hidden argument*/NULL);
  26395. bool L_15 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  26396. TouchScreenKeyboard_t731888065 * L_16 = TouchScreenKeyboard_Open_m43950298(NULL /*static, unused*/, L_13, L_14, (bool)0, L_15, (bool)1, /*hidden argument*/NULL);
  26397. G_B10_0 = L_16;
  26398. G_B10_1 = G_B8_0;
  26399. goto IL_00b3;
  26400. }
  26401. IL_0093:
  26402. {
  26403. String_t* L_17 = __this->get_m_Text_34();
  26404. int32_t L_18 = InputField_get_keyboardType_m1248105267(__this, /*hidden argument*/NULL);
  26405. int32_t L_19 = InputField_get_inputType_m1740258875(__this, /*hidden argument*/NULL);
  26406. bool L_20 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  26407. TouchScreenKeyboard_t731888065 * L_21 = TouchScreenKeyboard_Open_m3325559252(NULL /*static, unused*/, L_17, L_18, (bool)((((int32_t)L_19) == ((int32_t)1))? 1 : 0), L_20, /*hidden argument*/NULL);
  26408. G_B10_0 = L_21;
  26409. G_B10_1 = G_B9_0;
  26410. }
  26411. IL_00b3:
  26412. {
  26413. NullCheck(G_B10_1);
  26414. G_B10_1->set_m_Keyboard_16(G_B10_0);
  26415. InputField_MoveTextEnd_m2392516920(__this, (bool)0, /*hidden argument*/NULL);
  26416. goto IL_00d9;
  26417. }
  26418. IL_00c5:
  26419. {
  26420. BaseInput_t3630163547 * L_22 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  26421. NullCheck(L_22);
  26422. VirtActionInvoker1< int32_t >::Invoke(19 /* System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode) */, L_22, 1);
  26423. InputField_OnFocus_m2096556743(__this, /*hidden argument*/NULL);
  26424. }
  26425. IL_00d9:
  26426. {
  26427. __this->set_m_AllowInput_46((bool)1);
  26428. String_t* L_23 = InputField_get_text_m3534748202(__this, /*hidden argument*/NULL);
  26429. __this->set_m_OriginalText_58(L_23);
  26430. __this->set_m_WasCanceled_59((bool)0);
  26431. InputField_SetCaretVisible_m2216480850(__this, /*hidden argument*/NULL);
  26432. InputField_UpdateLabel_m1837760870(__this, /*hidden argument*/NULL);
  26433. }
  26434. IL_00ff:
  26435. {
  26436. return;
  26437. }
  26438. }
  26439. // System.Void UnityEngine.UI.InputField::OnSelect(UnityEngine.EventSystems.BaseEventData)
  26440. extern "C" IL2CPP_METHOD_ATTR void InputField_OnSelect_m457165101 (InputField_t3762917431 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  26441. {
  26442. {
  26443. BaseEventData_t3903027533 * L_0 = ___eventData0;
  26444. Selectable_OnSelect_m1063214042(__this, L_0, /*hidden argument*/NULL);
  26445. bool L_1 = InputField_get_shouldActivateOnSelect_m3055465770(__this, /*hidden argument*/NULL);
  26446. if (!L_1)
  26447. {
  26448. goto IL_0019;
  26449. }
  26450. }
  26451. {
  26452. InputField_ActivateInputField_m582243213(__this, /*hidden argument*/NULL);
  26453. }
  26454. IL_0019:
  26455. {
  26456. return;
  26457. }
  26458. }
  26459. // System.Void UnityEngine.UI.InputField::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  26460. extern "C" IL2CPP_METHOD_ATTR void InputField_OnPointerClick_m1718229009 (InputField_t3762917431 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  26461. {
  26462. {
  26463. PointerEventData_t3807901092 * L_0 = ___eventData0;
  26464. NullCheck(L_0);
  26465. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  26466. if (!L_1)
  26467. {
  26468. goto IL_0011;
  26469. }
  26470. }
  26471. {
  26472. goto IL_0017;
  26473. }
  26474. IL_0011:
  26475. {
  26476. InputField_ActivateInputField_m582243213(__this, /*hidden argument*/NULL);
  26477. }
  26478. IL_0017:
  26479. {
  26480. return;
  26481. }
  26482. }
  26483. // System.Void UnityEngine.UI.InputField::DeactivateInputField()
  26484. extern "C" IL2CPP_METHOD_ATTR void InputField_DeactivateInputField_m1370069324 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26485. {
  26486. static bool s_Il2CppMethodInitialized;
  26487. if (!s_Il2CppMethodInitialized)
  26488. {
  26489. il2cpp_codegen_initialize_method (InputField_DeactivateInputField_m1370069324_MetadataUsageId);
  26490. s_Il2CppMethodInitialized = true;
  26491. }
  26492. int32_t V_0 = 0;
  26493. {
  26494. bool L_0 = __this->get_m_AllowInput_46();
  26495. if (L_0)
  26496. {
  26497. goto IL_0011;
  26498. }
  26499. }
  26500. {
  26501. goto IL_00c3;
  26502. }
  26503. IL_0011:
  26504. {
  26505. __this->set_m_HasDoneFocusTransition_60((bool)0);
  26506. __this->set_m_AllowInput_46((bool)0);
  26507. Graphic_t1660335611 * L_1 = __this->get_m_Placeholder_19();
  26508. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26509. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26510. if (!L_2)
  26511. {
  26512. goto IL_0046;
  26513. }
  26514. }
  26515. {
  26516. Graphic_t1660335611 * L_3 = __this->get_m_Placeholder_19();
  26517. String_t* L_4 = __this->get_m_Text_34();
  26518. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  26519. bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  26520. NullCheck(L_3);
  26521. Behaviour_set_enabled_m20417929(L_3, L_5, /*hidden argument*/NULL);
  26522. }
  26523. IL_0046:
  26524. {
  26525. Text_t1901882714 * L_6 = __this->get_m_TextComponent_18();
  26526. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26527. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26528. if (!L_7)
  26529. {
  26530. goto IL_00bd;
  26531. }
  26532. }
  26533. {
  26534. bool L_8 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  26535. if (!L_8)
  26536. {
  26537. goto IL_00bd;
  26538. }
  26539. }
  26540. {
  26541. bool L_9 = __this->get_m_WasCanceled_59();
  26542. if (!L_9)
  26543. {
  26544. goto IL_007a;
  26545. }
  26546. }
  26547. {
  26548. String_t* L_10 = __this->get_m_OriginalText_58();
  26549. InputField_set_text_m1877260015(__this, L_10, /*hidden argument*/NULL);
  26550. }
  26551. IL_007a:
  26552. {
  26553. TouchScreenKeyboard_t731888065 * L_11 = __this->get_m_Keyboard_16();
  26554. if (!L_11)
  26555. {
  26556. goto IL_009a;
  26557. }
  26558. }
  26559. {
  26560. TouchScreenKeyboard_t731888065 * L_12 = __this->get_m_Keyboard_16();
  26561. NullCheck(L_12);
  26562. TouchScreenKeyboard_set_active_m1980731296(L_12, (bool)0, /*hidden argument*/NULL);
  26563. __this->set_m_Keyboard_16((TouchScreenKeyboard_t731888065 *)NULL);
  26564. }
  26565. IL_009a:
  26566. {
  26567. int32_t L_13 = 0;
  26568. V_0 = L_13;
  26569. __this->set_m_CaretSelectPosition_39(L_13);
  26570. int32_t L_14 = V_0;
  26571. __this->set_m_CaretPosition_38(L_14);
  26572. InputField_SendOnSubmit_m3463846103(__this, /*hidden argument*/NULL);
  26573. BaseInput_t3630163547 * L_15 = InputField_get_input_m3003347127(__this, /*hidden argument*/NULL);
  26574. NullCheck(L_15);
  26575. VirtActionInvoker1< int32_t >::Invoke(19 /* System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode) */, L_15, 0);
  26576. }
  26577. IL_00bd:
  26578. {
  26579. InputField_MarkGeometryAsDirty_m817808086(__this, /*hidden argument*/NULL);
  26580. }
  26581. IL_00c3:
  26582. {
  26583. return;
  26584. }
  26585. }
  26586. // System.Void UnityEngine.UI.InputField::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  26587. extern "C" IL2CPP_METHOD_ATTR void InputField_OnDeselect_m1588245973 (InputField_t3762917431 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  26588. {
  26589. {
  26590. InputField_DeactivateInputField_m1370069324(__this, /*hidden argument*/NULL);
  26591. BaseEventData_t3903027533 * L_0 = ___eventData0;
  26592. Selectable_OnDeselect_m2712096814(__this, L_0, /*hidden argument*/NULL);
  26593. return;
  26594. }
  26595. }
  26596. // System.Void UnityEngine.UI.InputField::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  26597. extern "C" IL2CPP_METHOD_ATTR void InputField_OnSubmit_m3583210804 (InputField_t3762917431 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  26598. {
  26599. {
  26600. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  26601. if (!L_0)
  26602. {
  26603. goto IL_0017;
  26604. }
  26605. }
  26606. {
  26607. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  26608. if (L_1)
  26609. {
  26610. goto IL_001c;
  26611. }
  26612. }
  26613. IL_0017:
  26614. {
  26615. goto IL_002e;
  26616. }
  26617. IL_001c:
  26618. {
  26619. bool L_2 = InputField_get_isFocused_m709836844(__this, /*hidden argument*/NULL);
  26620. if (L_2)
  26621. {
  26622. goto IL_002e;
  26623. }
  26624. }
  26625. {
  26626. __this->set_m_ShouldActivateNextUpdate_47((bool)1);
  26627. }
  26628. IL_002e:
  26629. {
  26630. return;
  26631. }
  26632. }
  26633. // System.Void UnityEngine.UI.InputField::EnforceContentType()
  26634. extern "C" IL2CPP_METHOD_ATTR void InputField_EnforceContentType_m2436948794 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26635. {
  26636. int32_t V_0 = 0;
  26637. {
  26638. int32_t L_0 = InputField_get_contentType_m4261469353(__this, /*hidden argument*/NULL);
  26639. V_0 = L_0;
  26640. int32_t L_1 = V_0;
  26641. switch (L_1)
  26642. {
  26643. case 0:
  26644. {
  26645. goto IL_0037;
  26646. }
  26647. case 1:
  26648. {
  26649. goto IL_0052;
  26650. }
  26651. case 2:
  26652. {
  26653. goto IL_006d;
  26654. }
  26655. case 3:
  26656. {
  26657. goto IL_008f;
  26658. }
  26659. case 4:
  26660. {
  26661. goto IL_00b1;
  26662. }
  26663. case 5:
  26664. {
  26665. goto IL_00d3;
  26666. }
  26667. case 6:
  26668. {
  26669. goto IL_00f5;
  26670. }
  26671. case 7:
  26672. {
  26673. goto IL_0117;
  26674. }
  26675. case 8:
  26676. {
  26677. goto IL_0139;
  26678. }
  26679. }
  26680. }
  26681. {
  26682. goto IL_015b;
  26683. }
  26684. IL_0037:
  26685. {
  26686. __this->set_m_InputType_21(0);
  26687. __this->set_m_KeyboardType_23(0);
  26688. __this->set_m_CharacterValidation_26(0);
  26689. goto IL_0161;
  26690. }
  26691. IL_0052:
  26692. {
  26693. __this->set_m_InputType_21(1);
  26694. __this->set_m_KeyboardType_23(0);
  26695. __this->set_m_CharacterValidation_26(0);
  26696. goto IL_0161;
  26697. }
  26698. IL_006d:
  26699. {
  26700. __this->set_m_LineType_24(0);
  26701. __this->set_m_InputType_21(0);
  26702. __this->set_m_KeyboardType_23(4);
  26703. __this->set_m_CharacterValidation_26(1);
  26704. goto IL_0161;
  26705. }
  26706. IL_008f:
  26707. {
  26708. __this->set_m_LineType_24(0);
  26709. __this->set_m_InputType_21(0);
  26710. __this->set_m_KeyboardType_23(2);
  26711. __this->set_m_CharacterValidation_26(2);
  26712. goto IL_0161;
  26713. }
  26714. IL_00b1:
  26715. {
  26716. __this->set_m_LineType_24(0);
  26717. __this->set_m_InputType_21(0);
  26718. __this->set_m_KeyboardType_23(1);
  26719. __this->set_m_CharacterValidation_26(3);
  26720. goto IL_0161;
  26721. }
  26722. IL_00d3:
  26723. {
  26724. __this->set_m_LineType_24(0);
  26725. __this->set_m_InputType_21(0);
  26726. __this->set_m_KeyboardType_23(6);
  26727. __this->set_m_CharacterValidation_26(4);
  26728. goto IL_0161;
  26729. }
  26730. IL_00f5:
  26731. {
  26732. __this->set_m_LineType_24(0);
  26733. __this->set_m_InputType_21(0);
  26734. __this->set_m_KeyboardType_23(7);
  26735. __this->set_m_CharacterValidation_26(5);
  26736. goto IL_0161;
  26737. }
  26738. IL_0117:
  26739. {
  26740. __this->set_m_LineType_24(0);
  26741. __this->set_m_InputType_21(2);
  26742. __this->set_m_KeyboardType_23(0);
  26743. __this->set_m_CharacterValidation_26(0);
  26744. goto IL_0161;
  26745. }
  26746. IL_0139:
  26747. {
  26748. __this->set_m_LineType_24(0);
  26749. __this->set_m_InputType_21(2);
  26750. __this->set_m_KeyboardType_23(4);
  26751. __this->set_m_CharacterValidation_26(1);
  26752. goto IL_0161;
  26753. }
  26754. IL_015b:
  26755. {
  26756. goto IL_0161;
  26757. }
  26758. IL_0161:
  26759. {
  26760. InputField_EnforceTextHOverflow_m3400115777(__this, /*hidden argument*/NULL);
  26761. return;
  26762. }
  26763. }
  26764. // System.Void UnityEngine.UI.InputField::EnforceTextHOverflow()
  26765. extern "C" IL2CPP_METHOD_ATTR void InputField_EnforceTextHOverflow_m3400115777 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26766. {
  26767. static bool s_Il2CppMethodInitialized;
  26768. if (!s_Il2CppMethodInitialized)
  26769. {
  26770. il2cpp_codegen_initialize_method (InputField_EnforceTextHOverflow_m3400115777_MetadataUsageId);
  26771. s_Il2CppMethodInitialized = true;
  26772. }
  26773. {
  26774. Text_t1901882714 * L_0 = __this->get_m_TextComponent_18();
  26775. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26776. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26777. if (!L_1)
  26778. {
  26779. goto IL_003a;
  26780. }
  26781. }
  26782. {
  26783. bool L_2 = InputField_get_multiLine_m1849355072(__this, /*hidden argument*/NULL);
  26784. if (!L_2)
  26785. {
  26786. goto IL_002e;
  26787. }
  26788. }
  26789. {
  26790. Text_t1901882714 * L_3 = __this->get_m_TextComponent_18();
  26791. NullCheck(L_3);
  26792. Text_set_horizontalOverflow_m2473787109(L_3, 0, /*hidden argument*/NULL);
  26793. goto IL_003a;
  26794. }
  26795. IL_002e:
  26796. {
  26797. Text_t1901882714 * L_4 = __this->get_m_TextComponent_18();
  26798. NullCheck(L_4);
  26799. Text_set_horizontalOverflow_m2473787109(L_4, 1, /*hidden argument*/NULL);
  26800. }
  26801. IL_003a:
  26802. {
  26803. return;
  26804. }
  26805. }
  26806. // System.Void UnityEngine.UI.InputField::SetToCustomIfContentTypeIsNot(UnityEngine.UI.InputField/ContentType[])
  26807. extern "C" IL2CPP_METHOD_ATTR void InputField_SetToCustomIfContentTypeIsNot_m2813459946 (InputField_t3762917431 * __this, ContentTypeU5BU5D_t2431451661* ___allowedContentTypes0, const RuntimeMethod* method)
  26808. {
  26809. int32_t V_0 = 0;
  26810. {
  26811. int32_t L_0 = InputField_get_contentType_m4261469353(__this, /*hidden argument*/NULL);
  26812. if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)9)))))
  26813. {
  26814. goto IL_0013;
  26815. }
  26816. }
  26817. {
  26818. goto IL_0042;
  26819. }
  26820. IL_0013:
  26821. {
  26822. V_0 = 0;
  26823. goto IL_0031;
  26824. }
  26825. IL_001a:
  26826. {
  26827. int32_t L_1 = InputField_get_contentType_m4261469353(__this, /*hidden argument*/NULL);
  26828. ContentTypeU5BU5D_t2431451661* L_2 = ___allowedContentTypes0;
  26829. int32_t L_3 = V_0;
  26830. NullCheck(L_2);
  26831. int32_t L_4 = L_3;
  26832. int32_t L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  26833. if ((!(((uint32_t)L_1) == ((uint32_t)L_5))))
  26834. {
  26835. goto IL_002d;
  26836. }
  26837. }
  26838. {
  26839. goto IL_0042;
  26840. }
  26841. IL_002d:
  26842. {
  26843. int32_t L_6 = V_0;
  26844. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
  26845. }
  26846. IL_0031:
  26847. {
  26848. int32_t L_7 = V_0;
  26849. ContentTypeU5BU5D_t2431451661* L_8 = ___allowedContentTypes0;
  26850. NullCheck(L_8);
  26851. if ((((int32_t)L_7) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_8)->max_length)))))))
  26852. {
  26853. goto IL_001a;
  26854. }
  26855. }
  26856. {
  26857. InputField_set_contentType_m1277230266(__this, ((int32_t)9), /*hidden argument*/NULL);
  26858. }
  26859. IL_0042:
  26860. {
  26861. return;
  26862. }
  26863. }
  26864. // System.Void UnityEngine.UI.InputField::SetToCustom()
  26865. extern "C" IL2CPP_METHOD_ATTR void InputField_SetToCustom_m1943177613 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26866. {
  26867. {
  26868. int32_t L_0 = InputField_get_contentType_m4261469353(__this, /*hidden argument*/NULL);
  26869. if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)9)))))
  26870. {
  26871. goto IL_0013;
  26872. }
  26873. }
  26874. {
  26875. goto IL_001b;
  26876. }
  26877. IL_0013:
  26878. {
  26879. InputField_set_contentType_m1277230266(__this, ((int32_t)9), /*hidden argument*/NULL);
  26880. }
  26881. IL_001b:
  26882. {
  26883. return;
  26884. }
  26885. }
  26886. // System.Void UnityEngine.UI.InputField::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  26887. extern "C" IL2CPP_METHOD_ATTR void InputField_DoStateTransition_m2950729728 (InputField_t3762917431 * __this, int32_t ___state0, bool ___instant1, const RuntimeMethod* method)
  26888. {
  26889. {
  26890. bool L_0 = __this->get_m_HasDoneFocusTransition_60();
  26891. if (!L_0)
  26892. {
  26893. goto IL_0014;
  26894. }
  26895. }
  26896. {
  26897. ___state0 = 1;
  26898. goto IL_0022;
  26899. }
  26900. IL_0014:
  26901. {
  26902. int32_t L_1 = ___state0;
  26903. if ((!(((uint32_t)L_1) == ((uint32_t)2))))
  26904. {
  26905. goto IL_0022;
  26906. }
  26907. }
  26908. {
  26909. __this->set_m_HasDoneFocusTransition_60((bool)1);
  26910. }
  26911. IL_0022:
  26912. {
  26913. int32_t L_2 = ___state0;
  26914. bool L_3 = ___instant1;
  26915. Selectable_DoStateTransition_m1885133206(__this, L_2, L_3, /*hidden argument*/NULL);
  26916. return;
  26917. }
  26918. }
  26919. // System.Void UnityEngine.UI.InputField::CalculateLayoutInputHorizontal()
  26920. extern "C" IL2CPP_METHOD_ATTR void InputField_CalculateLayoutInputHorizontal_m467069903 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26921. {
  26922. {
  26923. return;
  26924. }
  26925. }
  26926. // System.Void UnityEngine.UI.InputField::CalculateLayoutInputVertical()
  26927. extern "C" IL2CPP_METHOD_ATTR void InputField_CalculateLayoutInputVertical_m3049471250 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26928. {
  26929. {
  26930. return;
  26931. }
  26932. }
  26933. // System.Single UnityEngine.UI.InputField::get_minWidth()
  26934. extern "C" IL2CPP_METHOD_ATTR float InputField_get_minWidth_m1223931213 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26935. {
  26936. float V_0 = 0.0f;
  26937. {
  26938. V_0 = (0.0f);
  26939. goto IL_000c;
  26940. }
  26941. IL_000c:
  26942. {
  26943. float L_0 = V_0;
  26944. return L_0;
  26945. }
  26946. }
  26947. // System.Single UnityEngine.UI.InputField::get_preferredWidth()
  26948. extern "C" IL2CPP_METHOD_ATTR float InputField_get_preferredWidth_m2499328890 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  26949. {
  26950. static bool s_Il2CppMethodInitialized;
  26951. if (!s_Il2CppMethodInitialized)
  26952. {
  26953. il2cpp_codegen_initialize_method (InputField_get_preferredWidth_m2499328890_MetadataUsageId);
  26954. s_Il2CppMethodInitialized = true;
  26955. }
  26956. float V_0 = 0.0f;
  26957. TextGenerationSettings_t1351628751 V_1;
  26958. memset(&V_1, 0, sizeof(V_1));
  26959. {
  26960. Text_t1901882714 * L_0 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  26961. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26962. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26963. if (!L_1)
  26964. {
  26965. goto IL_001d;
  26966. }
  26967. }
  26968. {
  26969. V_0 = (0.0f);
  26970. goto IL_0057;
  26971. }
  26972. IL_001d:
  26973. {
  26974. Text_t1901882714 * L_2 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  26975. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  26976. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  26977. NullCheck(L_2);
  26978. TextGenerationSettings_t1351628751 L_4 = Text_GetGenerationSettings_m1390856115(L_2, L_3, /*hidden argument*/NULL);
  26979. V_1 = L_4;
  26980. Text_t1901882714 * L_5 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  26981. NullCheck(L_5);
  26982. TextGenerator_t3211863866 * L_6 = Text_get_cachedTextGeneratorForLayout_m116487342(L_5, /*hidden argument*/NULL);
  26983. String_t* L_7 = __this->get_m_Text_34();
  26984. TextGenerationSettings_t1351628751 L_8 = V_1;
  26985. NullCheck(L_6);
  26986. float L_9 = TextGenerator_GetPreferredWidth_m3290188249(L_6, L_7, L_8, /*hidden argument*/NULL);
  26987. Text_t1901882714 * L_10 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  26988. NullCheck(L_10);
  26989. float L_11 = Text_get_pixelsPerUnit_m4041777403(L_10, /*hidden argument*/NULL);
  26990. V_0 = ((float)((float)L_9/(float)L_11));
  26991. goto IL_0057;
  26992. }
  26993. IL_0057:
  26994. {
  26995. float L_12 = V_0;
  26996. return L_12;
  26997. }
  26998. }
  26999. // System.Single UnityEngine.UI.InputField::get_flexibleWidth()
  27000. extern "C" IL2CPP_METHOD_ATTR float InputField_get_flexibleWidth_m1634256599 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27001. {
  27002. float V_0 = 0.0f;
  27003. {
  27004. V_0 = (-1.0f);
  27005. goto IL_000c;
  27006. }
  27007. IL_000c:
  27008. {
  27009. float L_0 = V_0;
  27010. return L_0;
  27011. }
  27012. }
  27013. // System.Single UnityEngine.UI.InputField::get_minHeight()
  27014. extern "C" IL2CPP_METHOD_ATTR float InputField_get_minHeight_m2822964544 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27015. {
  27016. float V_0 = 0.0f;
  27017. {
  27018. V_0 = (0.0f);
  27019. goto IL_000c;
  27020. }
  27021. IL_000c:
  27022. {
  27023. float L_0 = V_0;
  27024. return L_0;
  27025. }
  27026. }
  27027. // System.Single UnityEngine.UI.InputField::get_preferredHeight()
  27028. extern "C" IL2CPP_METHOD_ATTR float InputField_get_preferredHeight_m1209129243 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27029. {
  27030. static bool s_Il2CppMethodInitialized;
  27031. if (!s_Il2CppMethodInitialized)
  27032. {
  27033. il2cpp_codegen_initialize_method (InputField_get_preferredHeight_m1209129243_MetadataUsageId);
  27034. s_Il2CppMethodInitialized = true;
  27035. }
  27036. float V_0 = 0.0f;
  27037. TextGenerationSettings_t1351628751 V_1;
  27038. memset(&V_1, 0, sizeof(V_1));
  27039. Rect_t2360479859 V_2;
  27040. memset(&V_2, 0, sizeof(V_2));
  27041. Vector2_t2156229523 V_3;
  27042. memset(&V_3, 0, sizeof(V_3));
  27043. {
  27044. Text_t1901882714 * L_0 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  27045. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27046. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27047. if (!L_1)
  27048. {
  27049. goto IL_001d;
  27050. }
  27051. }
  27052. {
  27053. V_0 = (0.0f);
  27054. goto IL_007c;
  27055. }
  27056. IL_001d:
  27057. {
  27058. Text_t1901882714 * L_2 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  27059. Text_t1901882714 * L_3 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  27060. NullCheck(L_3);
  27061. RectTransform_t3704657025 * L_4 = Graphic_get_rectTransform_m1167152468(L_3, /*hidden argument*/NULL);
  27062. NullCheck(L_4);
  27063. Rect_t2360479859 L_5 = RectTransform_get_rect_m574169965(L_4, /*hidden argument*/NULL);
  27064. V_2 = L_5;
  27065. Vector2_t2156229523 L_6 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  27066. V_3 = L_6;
  27067. float L_7 = (&V_3)->get_x_0();
  27068. Vector2_t2156229523 L_8;
  27069. memset(&L_8, 0, sizeof(L_8));
  27070. Vector2__ctor_m3970636864((&L_8), L_7, (0.0f), /*hidden argument*/NULL);
  27071. NullCheck(L_2);
  27072. TextGenerationSettings_t1351628751 L_9 = Text_GetGenerationSettings_m1390856115(L_2, L_8, /*hidden argument*/NULL);
  27073. V_1 = L_9;
  27074. Text_t1901882714 * L_10 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  27075. NullCheck(L_10);
  27076. TextGenerator_t3211863866 * L_11 = Text_get_cachedTextGeneratorForLayout_m116487342(L_10, /*hidden argument*/NULL);
  27077. String_t* L_12 = __this->get_m_Text_34();
  27078. TextGenerationSettings_t1351628751 L_13 = V_1;
  27079. NullCheck(L_11);
  27080. float L_14 = TextGenerator_GetPreferredHeight_m3514897836(L_11, L_12, L_13, /*hidden argument*/NULL);
  27081. Text_t1901882714 * L_15 = InputField_get_textComponent_m948764648(__this, /*hidden argument*/NULL);
  27082. NullCheck(L_15);
  27083. float L_16 = Text_get_pixelsPerUnit_m4041777403(L_15, /*hidden argument*/NULL);
  27084. V_0 = ((float)((float)L_14/(float)L_16));
  27085. goto IL_007c;
  27086. }
  27087. IL_007c:
  27088. {
  27089. float L_17 = V_0;
  27090. return L_17;
  27091. }
  27092. }
  27093. // System.Single UnityEngine.UI.InputField::get_flexibleHeight()
  27094. extern "C" IL2CPP_METHOD_ATTR float InputField_get_flexibleHeight_m2268320994 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27095. {
  27096. float V_0 = 0.0f;
  27097. {
  27098. V_0 = (-1.0f);
  27099. goto IL_000c;
  27100. }
  27101. IL_000c:
  27102. {
  27103. float L_0 = V_0;
  27104. return L_0;
  27105. }
  27106. }
  27107. // System.Int32 UnityEngine.UI.InputField::get_layoutPriority()
  27108. extern "C" IL2CPP_METHOD_ATTR int32_t InputField_get_layoutPriority_m2945430764 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27109. {
  27110. int32_t V_0 = 0;
  27111. {
  27112. V_0 = 1;
  27113. goto IL_0008;
  27114. }
  27115. IL_0008:
  27116. {
  27117. int32_t L_0 = V_0;
  27118. return L_0;
  27119. }
  27120. }
  27121. // System.Void UnityEngine.UI.InputField::.cctor()
  27122. extern "C" IL2CPP_METHOD_ATTR void InputField__cctor_m4008532896 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27123. {
  27124. static bool s_Il2CppMethodInitialized;
  27125. if (!s_Il2CppMethodInitialized)
  27126. {
  27127. il2cpp_codegen_initialize_method (InputField__cctor_m4008532896_MetadataUsageId);
  27128. s_Il2CppMethodInitialized = true;
  27129. }
  27130. {
  27131. CharU5BU5D_t3528271667* L_0 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)6));
  27132. RuntimeFieldHandle_t1871169219 L_1 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t3057255368____U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0_FieldInfo_var) };
  27133. RuntimeHelpers_InitializeArray_m3117905507(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_0, L_1, /*hidden argument*/NULL);
  27134. ((InputField_t3762917431_StaticFields*)il2cpp_codegen_static_fields_for(InputField_t3762917431_il2cpp_TypeInfo_var))->set_kSeparators_17(L_0);
  27135. return;
  27136. }
  27137. }
  27138. // UnityEngine.Transform UnityEngine.UI.InputField::UnityEngine.UI.ICanvasElement.get_transform()
  27139. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * InputField_UnityEngine_UI_ICanvasElement_get_transform_m2334310890 (InputField_t3762917431 * __this, const RuntimeMethod* method)
  27140. {
  27141. {
  27142. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  27143. return L_0;
  27144. }
  27145. }
  27146. #ifdef __clang__
  27147. #pragma clang diagnostic pop
  27148. #endif
  27149. #ifdef __clang__
  27150. #pragma clang diagnostic push
  27151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27152. #pragma clang diagnostic ignored "-Wunused-variable"
  27153. #endif
  27154. // System.Void UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::.ctor()
  27155. extern "C" IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ec__Iterator0__ctor_m2333371495 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27156. {
  27157. {
  27158. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  27159. return;
  27160. }
  27161. }
  27162. // System.Boolean UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::MoveNext()
  27163. extern "C" IL2CPP_METHOD_ATTR bool U3CCaretBlinkU3Ec__Iterator0_MoveNext_m2305720684 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27164. {
  27165. uint32_t V_0 = 0;
  27166. {
  27167. int32_t L_0 = __this->get_U24PC_5();
  27168. V_0 = L_0;
  27169. __this->set_U24PC_5((-1));
  27170. uint32_t L_1 = V_0;
  27171. switch (L_1)
  27172. {
  27173. case 0:
  27174. {
  27175. goto IL_0025;
  27176. }
  27177. case 1:
  27178. {
  27179. goto IL_004d;
  27180. }
  27181. case 2:
  27182. {
  27183. goto IL_00f5;
  27184. }
  27185. }
  27186. }
  27187. {
  27188. goto IL_012e;
  27189. }
  27190. IL_0025:
  27191. {
  27192. InputField_t3762917431 * L_2 = __this->get_U24this_2();
  27193. NullCheck(L_2);
  27194. L_2->set_m_CaretVisible_52((bool)1);
  27195. __this->set_U24current_3(NULL);
  27196. bool L_3 = __this->get_U24disposing_4();
  27197. if (L_3)
  27198. {
  27199. goto IL_0048;
  27200. }
  27201. }
  27202. {
  27203. __this->set_U24PC_5(1);
  27204. }
  27205. IL_0048:
  27206. {
  27207. goto IL_0130;
  27208. }
  27209. IL_004d:
  27210. {
  27211. goto IL_00f6;
  27212. }
  27213. IL_0052:
  27214. {
  27215. InputField_t3762917431 * L_4 = __this->get_U24this_2();
  27216. NullCheck(L_4);
  27217. float L_5 = L_4->get_m_CaretBlinkRate_35();
  27218. __this->set_U3CblinkPeriodU3E__1_0(((float)((float)(1.0f)/(float)L_5)));
  27219. float L_6 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  27220. InputField_t3762917431 * L_7 = __this->get_U24this_2();
  27221. NullCheck(L_7);
  27222. float L_8 = L_7->get_m_BlinkStartTime_54();
  27223. float L_9 = __this->get_U3CblinkPeriodU3E__1_0();
  27224. float L_10 = __this->get_U3CblinkPeriodU3E__1_0();
  27225. __this->set_U3CblinkStateU3E__1_1((bool)((((float)(fmodf(((float)il2cpp_codegen_subtract((float)L_6, (float)L_8)), L_9))) < ((float)((float)((float)L_10/(float)(2.0f)))))? 1 : 0));
  27226. InputField_t3762917431 * L_11 = __this->get_U24this_2();
  27227. NullCheck(L_11);
  27228. bool L_12 = L_11->get_m_CaretVisible_52();
  27229. bool L_13 = __this->get_U3CblinkStateU3E__1_1();
  27230. if ((((int32_t)L_12) == ((int32_t)L_13)))
  27231. {
  27232. goto IL_00da;
  27233. }
  27234. }
  27235. {
  27236. InputField_t3762917431 * L_14 = __this->get_U24this_2();
  27237. bool L_15 = __this->get_U3CblinkStateU3E__1_1();
  27238. NullCheck(L_14);
  27239. L_14->set_m_CaretVisible_52(L_15);
  27240. InputField_t3762917431 * L_16 = __this->get_U24this_2();
  27241. NullCheck(L_16);
  27242. bool L_17 = InputField_get_hasSelection_m1394151406(L_16, /*hidden argument*/NULL);
  27243. if (L_17)
  27244. {
  27245. goto IL_00d9;
  27246. }
  27247. }
  27248. {
  27249. InputField_t3762917431 * L_18 = __this->get_U24this_2();
  27250. NullCheck(L_18);
  27251. InputField_MarkGeometryAsDirty_m817808086(L_18, /*hidden argument*/NULL);
  27252. }
  27253. IL_00d9:
  27254. {
  27255. }
  27256. IL_00da:
  27257. {
  27258. __this->set_U24current_3(NULL);
  27259. bool L_19 = __this->get_U24disposing_4();
  27260. if (L_19)
  27261. {
  27262. goto IL_00f0;
  27263. }
  27264. }
  27265. {
  27266. __this->set_U24PC_5(2);
  27267. }
  27268. IL_00f0:
  27269. {
  27270. goto IL_0130;
  27271. }
  27272. IL_00f5:
  27273. {
  27274. }
  27275. IL_00f6:
  27276. {
  27277. InputField_t3762917431 * L_20 = __this->get_U24this_2();
  27278. NullCheck(L_20);
  27279. bool L_21 = InputField_get_isFocused_m709836844(L_20, /*hidden argument*/NULL);
  27280. if (!L_21)
  27281. {
  27282. goto IL_011b;
  27283. }
  27284. }
  27285. {
  27286. InputField_t3762917431 * L_22 = __this->get_U24this_2();
  27287. NullCheck(L_22);
  27288. float L_23 = L_22->get_m_CaretBlinkRate_35();
  27289. if ((((float)L_23) > ((float)(0.0f))))
  27290. {
  27291. goto IL_0052;
  27292. }
  27293. }
  27294. IL_011b:
  27295. {
  27296. InputField_t3762917431 * L_24 = __this->get_U24this_2();
  27297. NullCheck(L_24);
  27298. L_24->set_m_BlinkCoroutine_53((Coroutine_t3829159415 *)NULL);
  27299. __this->set_U24PC_5((-1));
  27300. }
  27301. IL_012e:
  27302. {
  27303. return (bool)0;
  27304. }
  27305. IL_0130:
  27306. {
  27307. return (bool)1;
  27308. }
  27309. }
  27310. // System.Object UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  27311. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CCaretBlinkU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2722430135 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27312. {
  27313. RuntimeObject * V_0 = NULL;
  27314. {
  27315. RuntimeObject * L_0 = __this->get_U24current_3();
  27316. V_0 = L_0;
  27317. goto IL_000c;
  27318. }
  27319. IL_000c:
  27320. {
  27321. RuntimeObject * L_1 = V_0;
  27322. return L_1;
  27323. }
  27324. }
  27325. // System.Object UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::System.Collections.IEnumerator.get_Current()
  27326. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CCaretBlinkU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3058372542 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27327. {
  27328. RuntimeObject * V_0 = NULL;
  27329. {
  27330. RuntimeObject * L_0 = __this->get_U24current_3();
  27331. V_0 = L_0;
  27332. goto IL_000c;
  27333. }
  27334. IL_000c:
  27335. {
  27336. RuntimeObject * L_1 = V_0;
  27337. return L_1;
  27338. }
  27339. }
  27340. // System.Void UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::Dispose()
  27341. extern "C" IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ec__Iterator0_Dispose_m860898205 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27342. {
  27343. {
  27344. __this->set_U24disposing_4((bool)1);
  27345. __this->set_U24PC_5((-1));
  27346. return;
  27347. }
  27348. }
  27349. // System.Void UnityEngine.UI.InputField/<CaretBlink>c__Iterator0::Reset()
  27350. extern "C" IL2CPP_METHOD_ATTR void U3CCaretBlinkU3Ec__Iterator0_Reset_m1547565867 (U3CCaretBlinkU3Ec__Iterator0_t2589889038 * __this, const RuntimeMethod* method)
  27351. {
  27352. static bool s_Il2CppMethodInitialized;
  27353. if (!s_Il2CppMethodInitialized)
  27354. {
  27355. il2cpp_codegen_initialize_method (U3CCaretBlinkU3Ec__Iterator0_Reset_m1547565867_MetadataUsageId);
  27356. s_Il2CppMethodInitialized = true;
  27357. }
  27358. {
  27359. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  27360. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  27361. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CCaretBlinkU3Ec__Iterator0_Reset_m1547565867_RuntimeMethod_var);
  27362. }
  27363. }
  27364. #ifdef __clang__
  27365. #pragma clang diagnostic pop
  27366. #endif
  27367. #ifdef __clang__
  27368. #pragma clang diagnostic push
  27369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27370. #pragma clang diagnostic ignored "-Wunused-variable"
  27371. #endif
  27372. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::.ctor()
  27373. extern "C" IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ec__Iterator1__ctor_m4172034989 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27374. {
  27375. {
  27376. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  27377. return;
  27378. }
  27379. }
  27380. // System.Boolean UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::MoveNext()
  27381. extern "C" IL2CPP_METHOD_ATTR bool U3CMouseDragOutsideRectU3Ec__Iterator1_MoveNext_m1231623985 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27382. {
  27383. static bool s_Il2CppMethodInitialized;
  27384. if (!s_Il2CppMethodInitialized)
  27385. {
  27386. il2cpp_codegen_initialize_method (U3CMouseDragOutsideRectU3Ec__Iterator1_MoveNext_m1231623985_MetadataUsageId);
  27387. s_Il2CppMethodInitialized = true;
  27388. }
  27389. uint32_t V_0 = 0;
  27390. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * G_B18_0 = NULL;
  27391. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * G_B17_0 = NULL;
  27392. float G_B19_0 = 0.0f;
  27393. U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * G_B19_1 = NULL;
  27394. {
  27395. int32_t L_0 = __this->get_U24PC_8();
  27396. V_0 = L_0;
  27397. __this->set_U24PC_8((-1));
  27398. uint32_t L_1 = V_0;
  27399. switch (L_1)
  27400. {
  27401. case 0:
  27402. {
  27403. goto IL_0021;
  27404. }
  27405. case 1:
  27406. {
  27407. goto IL_01ae;
  27408. }
  27409. }
  27410. }
  27411. {
  27412. goto IL_01e2;
  27413. }
  27414. IL_0021:
  27415. {
  27416. goto IL_01af;
  27417. }
  27418. IL_0027:
  27419. {
  27420. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  27421. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  27422. __this->set_U3CpositionU3E__1_0(L_2);
  27423. PointerEventData_t3807901092 * L_3 = __this->get_eventData_1();
  27424. Vector2_t2156229523 * L_4 = __this->get_address_of_U3CpositionU3E__1_0();
  27425. bool L_5 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  27426. if (L_5)
  27427. {
  27428. goto IL_004e;
  27429. }
  27430. }
  27431. {
  27432. goto IL_01cf;
  27433. }
  27434. IL_004e:
  27435. {
  27436. InputField_t3762917431 * L_6 = __this->get_U24this_5();
  27437. NullCheck(L_6);
  27438. Text_t1901882714 * L_7 = InputField_get_textComponent_m948764648(L_6, /*hidden argument*/NULL);
  27439. NullCheck(L_7);
  27440. RectTransform_t3704657025 * L_8 = Graphic_get_rectTransform_m1167152468(L_7, /*hidden argument*/NULL);
  27441. Vector2_t2156229523 L_9 = __this->get_U3CpositionU3E__1_0();
  27442. PointerEventData_t3807901092 * L_10 = __this->get_eventData_1();
  27443. NullCheck(L_10);
  27444. Camera_t4157153871 * L_11 = PointerEventData_get_pressEventCamera_m2613974917(L_10, /*hidden argument*/NULL);
  27445. Vector2_t2156229523 * L_12 = __this->get_address_of_U3ClocalMousePosU3E__1_2();
  27446. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  27447. RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_8, L_9, L_11, L_12, /*hidden argument*/NULL);
  27448. InputField_t3762917431 * L_13 = __this->get_U24this_5();
  27449. NullCheck(L_13);
  27450. Text_t1901882714 * L_14 = InputField_get_textComponent_m948764648(L_13, /*hidden argument*/NULL);
  27451. NullCheck(L_14);
  27452. RectTransform_t3704657025 * L_15 = Graphic_get_rectTransform_m1167152468(L_14, /*hidden argument*/NULL);
  27453. NullCheck(L_15);
  27454. Rect_t2360479859 L_16 = RectTransform_get_rect_m574169965(L_15, /*hidden argument*/NULL);
  27455. __this->set_U3CrectU3E__1_3(L_16);
  27456. InputField_t3762917431 * L_17 = __this->get_U24this_5();
  27457. NullCheck(L_17);
  27458. bool L_18 = InputField_get_multiLine_m1849355072(L_17, /*hidden argument*/NULL);
  27459. if (!L_18)
  27460. {
  27461. goto IL_0102;
  27462. }
  27463. }
  27464. {
  27465. Vector2_t2156229523 * L_19 = __this->get_address_of_U3ClocalMousePosU3E__1_2();
  27466. float L_20 = L_19->get_y_1();
  27467. Rect_t2360479859 * L_21 = __this->get_address_of_U3CrectU3E__1_3();
  27468. float L_22 = Rect_get_yMax_m743455479(L_21, /*hidden argument*/NULL);
  27469. if ((!(((float)L_20) > ((float)L_22))))
  27470. {
  27471. goto IL_00d4;
  27472. }
  27473. }
  27474. {
  27475. InputField_t3762917431 * L_23 = __this->get_U24this_5();
  27476. NullCheck(L_23);
  27477. InputField_MoveUp_m1827602808(L_23, (bool)1, (bool)1, /*hidden argument*/NULL);
  27478. goto IL_00fc;
  27479. }
  27480. IL_00d4:
  27481. {
  27482. Vector2_t2156229523 * L_24 = __this->get_address_of_U3ClocalMousePosU3E__1_2();
  27483. float L_25 = L_24->get_y_1();
  27484. Rect_t2360479859 * L_26 = __this->get_address_of_U3CrectU3E__1_3();
  27485. float L_27 = Rect_get_yMin_m2601414109(L_26, /*hidden argument*/NULL);
  27486. if ((!(((float)L_25) < ((float)L_27))))
  27487. {
  27488. goto IL_00fc;
  27489. }
  27490. }
  27491. {
  27492. InputField_t3762917431 * L_28 = __this->get_U24this_5();
  27493. NullCheck(L_28);
  27494. InputField_MoveDown_m4006004038(L_28, (bool)1, (bool)1, /*hidden argument*/NULL);
  27495. }
  27496. IL_00fc:
  27497. {
  27498. goto IL_0159;
  27499. }
  27500. IL_0102:
  27501. {
  27502. Vector2_t2156229523 * L_29 = __this->get_address_of_U3ClocalMousePosU3E__1_2();
  27503. float L_30 = L_29->get_x_0();
  27504. Rect_t2360479859 * L_31 = __this->get_address_of_U3CrectU3E__1_3();
  27505. float L_32 = Rect_get_xMin_m581135837(L_31, /*hidden argument*/NULL);
  27506. if ((!(((float)L_30) < ((float)L_32))))
  27507. {
  27508. goto IL_0130;
  27509. }
  27510. }
  27511. {
  27512. InputField_t3762917431 * L_33 = __this->get_U24this_5();
  27513. NullCheck(L_33);
  27514. InputField_MoveLeft_m929201691(L_33, (bool)1, (bool)0, /*hidden argument*/NULL);
  27515. goto IL_0158;
  27516. }
  27517. IL_0130:
  27518. {
  27519. Vector2_t2156229523 * L_34 = __this->get_address_of_U3ClocalMousePosU3E__1_2();
  27520. float L_35 = L_34->get_x_0();
  27521. Rect_t2360479859 * L_36 = __this->get_address_of_U3CrectU3E__1_3();
  27522. float L_37 = Rect_get_xMax_m3018144503(L_36, /*hidden argument*/NULL);
  27523. if ((!(((float)L_35) > ((float)L_37))))
  27524. {
  27525. goto IL_0158;
  27526. }
  27527. }
  27528. {
  27529. InputField_t3762917431 * L_38 = __this->get_U24this_5();
  27530. NullCheck(L_38);
  27531. InputField_MoveRight_m1493950702(L_38, (bool)1, (bool)0, /*hidden argument*/NULL);
  27532. }
  27533. IL_0158:
  27534. {
  27535. }
  27536. IL_0159:
  27537. {
  27538. InputField_t3762917431 * L_39 = __this->get_U24this_5();
  27539. NullCheck(L_39);
  27540. InputField_UpdateLabel_m1837760870(L_39, /*hidden argument*/NULL);
  27541. InputField_t3762917431 * L_40 = __this->get_U24this_5();
  27542. NullCheck(L_40);
  27543. bool L_41 = InputField_get_multiLine_m1849355072(L_40, /*hidden argument*/NULL);
  27544. G_B17_0 = __this;
  27545. if (!L_41)
  27546. {
  27547. G_B18_0 = __this;
  27548. goto IL_017f;
  27549. }
  27550. }
  27551. {
  27552. G_B19_0 = (0.1f);
  27553. G_B19_1 = G_B17_0;
  27554. goto IL_0184;
  27555. }
  27556. IL_017f:
  27557. {
  27558. G_B19_0 = (0.05f);
  27559. G_B19_1 = G_B18_0;
  27560. }
  27561. IL_0184:
  27562. {
  27563. NullCheck(G_B19_1);
  27564. G_B19_1->set_U3CdelayU3E__1_4(G_B19_0);
  27565. float L_42 = __this->get_U3CdelayU3E__1_4();
  27566. WaitForSecondsRealtime_t189548121 * L_43 = (WaitForSecondsRealtime_t189548121 *)il2cpp_codegen_object_new(WaitForSecondsRealtime_t189548121_il2cpp_TypeInfo_var);
  27567. WaitForSecondsRealtime__ctor_m507157904(L_43, L_42, /*hidden argument*/NULL);
  27568. __this->set_U24current_6(L_43);
  27569. bool L_44 = __this->get_U24disposing_7();
  27570. if (L_44)
  27571. {
  27572. goto IL_01a9;
  27573. }
  27574. }
  27575. {
  27576. __this->set_U24PC_8(1);
  27577. }
  27578. IL_01a9:
  27579. {
  27580. goto IL_01e4;
  27581. }
  27582. IL_01ae:
  27583. {
  27584. }
  27585. IL_01af:
  27586. {
  27587. InputField_t3762917431 * L_45 = __this->get_U24this_5();
  27588. NullCheck(L_45);
  27589. bool L_46 = L_45->get_m_UpdateDrag_48();
  27590. if (!L_46)
  27591. {
  27592. goto IL_01cf;
  27593. }
  27594. }
  27595. {
  27596. InputField_t3762917431 * L_47 = __this->get_U24this_5();
  27597. NullCheck(L_47);
  27598. bool L_48 = L_47->get_m_DragPositionOutOfBounds_49();
  27599. if (L_48)
  27600. {
  27601. goto IL_0027;
  27602. }
  27603. }
  27604. IL_01cf:
  27605. {
  27606. InputField_t3762917431 * L_49 = __this->get_U24this_5();
  27607. NullCheck(L_49);
  27608. L_49->set_m_DragCoroutine_57((Coroutine_t3829159415 *)NULL);
  27609. __this->set_U24PC_8((-1));
  27610. }
  27611. IL_01e2:
  27612. {
  27613. return (bool)0;
  27614. }
  27615. IL_01e4:
  27616. {
  27617. return (bool)1;
  27618. }
  27619. }
  27620. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::System.Collections.Generic.IEnumerator<object>.get_Current()
  27621. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CMouseDragOutsideRectU3Ec__Iterator1_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m3688496850 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27622. {
  27623. RuntimeObject * V_0 = NULL;
  27624. {
  27625. RuntimeObject * L_0 = __this->get_U24current_6();
  27626. V_0 = L_0;
  27627. goto IL_000c;
  27628. }
  27629. IL_000c:
  27630. {
  27631. RuntimeObject * L_1 = V_0;
  27632. return L_1;
  27633. }
  27634. }
  27635. // System.Object UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::System.Collections.IEnumerator.get_Current()
  27636. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CMouseDragOutsideRectU3Ec__Iterator1_System_Collections_IEnumerator_get_Current_m2275835089 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27637. {
  27638. RuntimeObject * V_0 = NULL;
  27639. {
  27640. RuntimeObject * L_0 = __this->get_U24current_6();
  27641. V_0 = L_0;
  27642. goto IL_000c;
  27643. }
  27644. IL_000c:
  27645. {
  27646. RuntimeObject * L_1 = V_0;
  27647. return L_1;
  27648. }
  27649. }
  27650. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::Dispose()
  27651. extern "C" IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ec__Iterator1_Dispose_m267465418 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27652. {
  27653. {
  27654. __this->set_U24disposing_7((bool)1);
  27655. __this->set_U24PC_8((-1));
  27656. return;
  27657. }
  27658. }
  27659. // System.Void UnityEngine.UI.InputField/<MouseDragOutsideRect>c__Iterator1::Reset()
  27660. extern "C" IL2CPP_METHOD_ATTR void U3CMouseDragOutsideRectU3Ec__Iterator1_Reset_m2233410497 (U3CMouseDragOutsideRectU3Ec__Iterator1_t3909241878 * __this, const RuntimeMethod* method)
  27661. {
  27662. static bool s_Il2CppMethodInitialized;
  27663. if (!s_Il2CppMethodInitialized)
  27664. {
  27665. il2cpp_codegen_initialize_method (U3CMouseDragOutsideRectU3Ec__Iterator1_Reset_m2233410497_MetadataUsageId);
  27666. s_Il2CppMethodInitialized = true;
  27667. }
  27668. {
  27669. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  27670. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  27671. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CMouseDragOutsideRectU3Ec__Iterator1_Reset_m2233410497_RuntimeMethod_var);
  27672. }
  27673. }
  27674. #ifdef __clang__
  27675. #pragma clang diagnostic pop
  27676. #endif
  27677. #ifdef __clang__
  27678. #pragma clang diagnostic push
  27679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27680. #pragma clang diagnostic ignored "-Wunused-variable"
  27681. #endif
  27682. #ifdef __clang__
  27683. #pragma clang diagnostic pop
  27684. #endif
  27685. #ifdef __clang__
  27686. #pragma clang diagnostic push
  27687. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27688. #pragma clang diagnostic ignored "-Wunused-variable"
  27689. #endif
  27690. #ifdef __clang__
  27691. #pragma clang diagnostic pop
  27692. #endif
  27693. #ifdef __clang__
  27694. #pragma clang diagnostic push
  27695. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27696. #pragma clang diagnostic ignored "-Wunused-variable"
  27697. #endif
  27698. #ifdef __clang__
  27699. #pragma clang diagnostic pop
  27700. #endif
  27701. #ifdef __clang__
  27702. #pragma clang diagnostic push
  27703. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27704. #pragma clang diagnostic ignored "-Wunused-variable"
  27705. #endif
  27706. #ifdef __clang__
  27707. #pragma clang diagnostic pop
  27708. #endif
  27709. #ifdef __clang__
  27710. #pragma clang diagnostic push
  27711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27712. #pragma clang diagnostic ignored "-Wunused-variable"
  27713. #endif
  27714. #ifdef __clang__
  27715. #pragma clang diagnostic pop
  27716. #endif
  27717. #ifdef __clang__
  27718. #pragma clang diagnostic push
  27719. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27720. #pragma clang diagnostic ignored "-Wunused-variable"
  27721. #endif
  27722. // System.Void UnityEngine.UI.InputField/OnChangeEvent::.ctor()
  27723. extern "C" IL2CPP_METHOD_ATTR void OnChangeEvent__ctor_m3279692900 (OnChangeEvent_t467195904 * __this, const RuntimeMethod* method)
  27724. {
  27725. static bool s_Il2CppMethodInitialized;
  27726. if (!s_Il2CppMethodInitialized)
  27727. {
  27728. il2cpp_codegen_initialize_method (OnChangeEvent__ctor_m3279692900_MetadataUsageId);
  27729. s_Il2CppMethodInitialized = true;
  27730. }
  27731. {
  27732. UnityEvent_1__ctor_m2980558499(__this, /*hidden argument*/UnityEvent_1__ctor_m2980558499_RuntimeMethod_var);
  27733. return;
  27734. }
  27735. }
  27736. #ifdef __clang__
  27737. #pragma clang diagnostic pop
  27738. #endif
  27739. #ifdef __clang__
  27740. #pragma clang diagnostic push
  27741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27742. #pragma clang diagnostic ignored "-Wunused-variable"
  27743. #endif
  27744. extern "C" Il2CppChar DelegatePInvokeWrapper_OnValidateInput_t2355412304 (OnValidateInput_t2355412304 * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method)
  27745. {
  27746. typedef uint8_t (DEFAULT_CALL *PInvokeFunc)(char*, int32_t, uint8_t);
  27747. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  27748. // Marshaling of parameter '___text0' to native representation
  27749. char* ____text0_marshaled = NULL;
  27750. ____text0_marshaled = il2cpp_codegen_marshal_string(___text0);
  27751. // Native function invocation
  27752. uint8_t returnValue = il2cppPInvokeFunc(____text0_marshaled, ___charIndex1, static_cast<uint8_t>(___addedChar2));
  27753. // Marshaling cleanup of parameter '___text0' native representation
  27754. il2cpp_codegen_marshal_free(____text0_marshaled);
  27755. ____text0_marshaled = NULL;
  27756. return static_cast<Il2CppChar>(returnValue);
  27757. }
  27758. // System.Void UnityEngine.UI.InputField/OnValidateInput::.ctor(System.Object,System.IntPtr)
  27759. extern "C" IL2CPP_METHOD_ATTR void OnValidateInput__ctor_m3521134828 (OnValidateInput_t2355412304 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  27760. {
  27761. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  27762. __this->set_method_3(___method1);
  27763. __this->set_m_target_2(___object0);
  27764. }
  27765. // System.Char UnityEngine.UI.InputField/OnValidateInput::Invoke(System.String,System.Int32,System.Char)
  27766. extern "C" IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_Invoke_m1009124904 (OnValidateInput_t2355412304 * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, const RuntimeMethod* method)
  27767. {
  27768. Il2CppChar result = 0x0;
  27769. if(__this->get_prev_9() != NULL)
  27770. {
  27771. OnValidateInput_Invoke_m1009124904((OnValidateInput_t2355412304 *)__this->get_prev_9(), ___text0, ___charIndex1, ___addedChar2, method);
  27772. }
  27773. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  27774. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  27775. RuntimeObject* targetThis = __this->get_m_target_2();
  27776. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  27777. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  27778. if (___methodIsStatic)
  27779. {
  27780. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  27781. {
  27782. // open
  27783. {
  27784. typedef Il2CppChar (*FunctionPointerType) (RuntimeObject *, String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  27785. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___text0, ___charIndex1, ___addedChar2, targetMethod);
  27786. }
  27787. }
  27788. else
  27789. {
  27790. // closed
  27791. {
  27792. typedef Il2CppChar (*FunctionPointerType) (RuntimeObject *, void*, String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  27793. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___text0, ___charIndex1, ___addedChar2, targetMethod);
  27794. }
  27795. }
  27796. }
  27797. else
  27798. {
  27799. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  27800. {
  27801. // closed
  27802. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  27803. {
  27804. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  27805. {
  27806. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  27807. result = GenericInterfaceFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(targetMethod, targetThis, ___text0, ___charIndex1, ___addedChar2);
  27808. else
  27809. result = GenericVirtFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(targetMethod, targetThis, ___text0, ___charIndex1, ___addedChar2);
  27810. }
  27811. else
  27812. {
  27813. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  27814. result = InterfaceFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___text0, ___charIndex1, ___addedChar2);
  27815. else
  27816. result = VirtFuncInvoker3< Il2CppChar, String_t*, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___text0, ___charIndex1, ___addedChar2);
  27817. }
  27818. }
  27819. else
  27820. {
  27821. typedef Il2CppChar (*FunctionPointerType) (void*, String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  27822. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___text0, ___charIndex1, ___addedChar2, targetMethod);
  27823. }
  27824. }
  27825. else
  27826. {
  27827. // open
  27828. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  27829. {
  27830. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  27831. {
  27832. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  27833. result = GenericInterfaceFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(targetMethod, ___text0, ___charIndex1, ___addedChar2);
  27834. else
  27835. result = GenericVirtFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(targetMethod, ___text0, ___charIndex1, ___addedChar2);
  27836. }
  27837. else
  27838. {
  27839. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  27840. result = InterfaceFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___text0, ___charIndex1, ___addedChar2);
  27841. else
  27842. result = VirtFuncInvoker2< Il2CppChar, int32_t, Il2CppChar >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___text0, ___charIndex1, ___addedChar2);
  27843. }
  27844. }
  27845. else
  27846. {
  27847. typedef Il2CppChar (*FunctionPointerType) (String_t*, int32_t, Il2CppChar, const RuntimeMethod*);
  27848. result = ((FunctionPointerType)targetMethodPointer)(___text0, ___charIndex1, ___addedChar2, targetMethod);
  27849. }
  27850. }
  27851. }
  27852. return result;
  27853. }
  27854. // System.IAsyncResult UnityEngine.UI.InputField/OnValidateInput::BeginInvoke(System.String,System.Int32,System.Char,System.AsyncCallback,System.Object)
  27855. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* OnValidateInput_BeginInvoke_m862104229 (OnValidateInput_t2355412304 * __this, String_t* ___text0, int32_t ___charIndex1, Il2CppChar ___addedChar2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  27856. {
  27857. static bool s_Il2CppMethodInitialized;
  27858. if (!s_Il2CppMethodInitialized)
  27859. {
  27860. il2cpp_codegen_initialize_method (OnValidateInput_BeginInvoke_m862104229_MetadataUsageId);
  27861. s_Il2CppMethodInitialized = true;
  27862. }
  27863. void *__d_args[4] = {0};
  27864. __d_args[0] = ___text0;
  27865. __d_args[1] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___charIndex1);
  27866. __d_args[2] = Box(Char_t3634460470_il2cpp_TypeInfo_var, &___addedChar2);
  27867. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);
  27868. }
  27869. // System.Char UnityEngine.UI.InputField/OnValidateInput::EndInvoke(System.IAsyncResult)
  27870. extern "C" IL2CPP_METHOD_ATTR Il2CppChar OnValidateInput_EndInvoke_m504268360 (OnValidateInput_t2355412304 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  27871. {
  27872. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  27873. return *(Il2CppChar*)UnBox ((RuntimeObject*)__result);
  27874. }
  27875. #ifdef __clang__
  27876. #pragma clang diagnostic pop
  27877. #endif
  27878. #ifdef __clang__
  27879. #pragma clang diagnostic push
  27880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27881. #pragma clang diagnostic ignored "-Wunused-variable"
  27882. #endif
  27883. // System.Void UnityEngine.UI.InputField/SubmitEvent::.ctor()
  27884. extern "C" IL2CPP_METHOD_ATTR void SubmitEvent__ctor_m2851460864 (SubmitEvent_t648412432 * __this, const RuntimeMethod* method)
  27885. {
  27886. static bool s_Il2CppMethodInitialized;
  27887. if (!s_Il2CppMethodInitialized)
  27888. {
  27889. il2cpp_codegen_initialize_method (SubmitEvent__ctor_m2851460864_MetadataUsageId);
  27890. s_Il2CppMethodInitialized = true;
  27891. }
  27892. {
  27893. UnityEvent_1__ctor_m2980558499(__this, /*hidden argument*/UnityEvent_1__ctor_m2980558499_RuntimeMethod_var);
  27894. return;
  27895. }
  27896. }
  27897. #ifdef __clang__
  27898. #pragma clang diagnostic pop
  27899. #endif
  27900. #ifdef __clang__
  27901. #pragma clang diagnostic push
  27902. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27903. #pragma clang diagnostic ignored "-Wunused-variable"
  27904. #endif
  27905. // System.Void UnityEngine.UI.LayoutElement::.ctor()
  27906. extern "C" IL2CPP_METHOD_ATTR void LayoutElement__ctor_m3988187740 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  27907. {
  27908. {
  27909. __this->set_m_IgnoreLayout_2((bool)0);
  27910. __this->set_m_MinWidth_3((-1.0f));
  27911. __this->set_m_MinHeight_4((-1.0f));
  27912. __this->set_m_PreferredWidth_5((-1.0f));
  27913. __this->set_m_PreferredHeight_6((-1.0f));
  27914. __this->set_m_FlexibleWidth_7((-1.0f));
  27915. __this->set_m_FlexibleHeight_8((-1.0f));
  27916. __this->set_m_LayoutPriority_9(1);
  27917. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  27918. return;
  27919. }
  27920. }
  27921. // System.Boolean UnityEngine.UI.LayoutElement::get_ignoreLayout()
  27922. extern "C" IL2CPP_METHOD_ATTR bool LayoutElement_get_ignoreLayout_m258634113 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  27923. {
  27924. bool V_0 = false;
  27925. {
  27926. bool L_0 = __this->get_m_IgnoreLayout_2();
  27927. V_0 = L_0;
  27928. goto IL_000d;
  27929. }
  27930. IL_000d:
  27931. {
  27932. bool L_1 = V_0;
  27933. return L_1;
  27934. }
  27935. }
  27936. // System.Void UnityEngine.UI.LayoutElement::set_ignoreLayout(System.Boolean)
  27937. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_ignoreLayout_m2337848035 (LayoutElement_t1785403678 * __this, bool ___value0, const RuntimeMethod* method)
  27938. {
  27939. static bool s_Il2CppMethodInitialized;
  27940. if (!s_Il2CppMethodInitialized)
  27941. {
  27942. il2cpp_codegen_initialize_method (LayoutElement_set_ignoreLayout_m2337848035_MetadataUsageId);
  27943. s_Il2CppMethodInitialized = true;
  27944. }
  27945. {
  27946. bool* L_0 = __this->get_address_of_m_IgnoreLayout_2();
  27947. bool L_1 = ___value0;
  27948. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  27949. if (!L_2)
  27950. {
  27951. goto IL_0018;
  27952. }
  27953. }
  27954. {
  27955. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  27956. }
  27957. IL_0018:
  27958. {
  27959. return;
  27960. }
  27961. }
  27962. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputHorizontal()
  27963. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputHorizontal_m1137554595 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  27964. {
  27965. {
  27966. return;
  27967. }
  27968. }
  27969. // System.Void UnityEngine.UI.LayoutElement::CalculateLayoutInputVertical()
  27970. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_CalculateLayoutInputVertical_m898255614 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  27971. {
  27972. {
  27973. return;
  27974. }
  27975. }
  27976. // System.Single UnityEngine.UI.LayoutElement::get_minWidth()
  27977. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_minWidth_m930900592 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  27978. {
  27979. float V_0 = 0.0f;
  27980. {
  27981. float L_0 = __this->get_m_MinWidth_3();
  27982. V_0 = L_0;
  27983. goto IL_000d;
  27984. }
  27985. IL_000d:
  27986. {
  27987. float L_1 = V_0;
  27988. return L_1;
  27989. }
  27990. }
  27991. // System.Void UnityEngine.UI.LayoutElement::set_minWidth(System.Single)
  27992. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_minWidth_m406277484 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  27993. {
  27994. static bool s_Il2CppMethodInitialized;
  27995. if (!s_Il2CppMethodInitialized)
  27996. {
  27997. il2cpp_codegen_initialize_method (LayoutElement_set_minWidth_m406277484_MetadataUsageId);
  27998. s_Il2CppMethodInitialized = true;
  27999. }
  28000. {
  28001. float* L_0 = __this->get_address_of_m_MinWidth_3();
  28002. float L_1 = ___value0;
  28003. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28004. if (!L_2)
  28005. {
  28006. goto IL_0018;
  28007. }
  28008. }
  28009. {
  28010. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28011. }
  28012. IL_0018:
  28013. {
  28014. return;
  28015. }
  28016. }
  28017. // System.Single UnityEngine.UI.LayoutElement::get_minHeight()
  28018. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_minHeight_m4160507569 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28019. {
  28020. float V_0 = 0.0f;
  28021. {
  28022. float L_0 = __this->get_m_MinHeight_4();
  28023. V_0 = L_0;
  28024. goto IL_000d;
  28025. }
  28026. IL_000d:
  28027. {
  28028. float L_1 = V_0;
  28029. return L_1;
  28030. }
  28031. }
  28032. // System.Void UnityEngine.UI.LayoutElement::set_minHeight(System.Single)
  28033. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_minHeight_m3945948590 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  28034. {
  28035. static bool s_Il2CppMethodInitialized;
  28036. if (!s_Il2CppMethodInitialized)
  28037. {
  28038. il2cpp_codegen_initialize_method (LayoutElement_set_minHeight_m3945948590_MetadataUsageId);
  28039. s_Il2CppMethodInitialized = true;
  28040. }
  28041. {
  28042. float* L_0 = __this->get_address_of_m_MinHeight_4();
  28043. float L_1 = ___value0;
  28044. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28045. if (!L_2)
  28046. {
  28047. goto IL_0018;
  28048. }
  28049. }
  28050. {
  28051. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28052. }
  28053. IL_0018:
  28054. {
  28055. return;
  28056. }
  28057. }
  28058. // System.Single UnityEngine.UI.LayoutElement::get_preferredWidth()
  28059. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_preferredWidth_m1149422164 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28060. {
  28061. float V_0 = 0.0f;
  28062. {
  28063. float L_0 = __this->get_m_PreferredWidth_5();
  28064. V_0 = L_0;
  28065. goto IL_000d;
  28066. }
  28067. IL_000d:
  28068. {
  28069. float L_1 = V_0;
  28070. return L_1;
  28071. }
  28072. }
  28073. // System.Void UnityEngine.UI.LayoutElement::set_preferredWidth(System.Single)
  28074. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_preferredWidth_m2346600241 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  28075. {
  28076. static bool s_Il2CppMethodInitialized;
  28077. if (!s_Il2CppMethodInitialized)
  28078. {
  28079. il2cpp_codegen_initialize_method (LayoutElement_set_preferredWidth_m2346600241_MetadataUsageId);
  28080. s_Il2CppMethodInitialized = true;
  28081. }
  28082. {
  28083. float* L_0 = __this->get_address_of_m_PreferredWidth_5();
  28084. float L_1 = ___value0;
  28085. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28086. if (!L_2)
  28087. {
  28088. goto IL_0018;
  28089. }
  28090. }
  28091. {
  28092. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28093. }
  28094. IL_0018:
  28095. {
  28096. return;
  28097. }
  28098. }
  28099. // System.Single UnityEngine.UI.LayoutElement::get_preferredHeight()
  28100. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_preferredHeight_m3311019595 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28101. {
  28102. float V_0 = 0.0f;
  28103. {
  28104. float L_0 = __this->get_m_PreferredHeight_6();
  28105. V_0 = L_0;
  28106. goto IL_000d;
  28107. }
  28108. IL_000d:
  28109. {
  28110. float L_1 = V_0;
  28111. return L_1;
  28112. }
  28113. }
  28114. // System.Void UnityEngine.UI.LayoutElement::set_preferredHeight(System.Single)
  28115. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_preferredHeight_m1999633022 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  28116. {
  28117. static bool s_Il2CppMethodInitialized;
  28118. if (!s_Il2CppMethodInitialized)
  28119. {
  28120. il2cpp_codegen_initialize_method (LayoutElement_set_preferredHeight_m1999633022_MetadataUsageId);
  28121. s_Il2CppMethodInitialized = true;
  28122. }
  28123. {
  28124. float* L_0 = __this->get_address_of_m_PreferredHeight_6();
  28125. float L_1 = ___value0;
  28126. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28127. if (!L_2)
  28128. {
  28129. goto IL_0018;
  28130. }
  28131. }
  28132. {
  28133. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28134. }
  28135. IL_0018:
  28136. {
  28137. return;
  28138. }
  28139. }
  28140. // System.Single UnityEngine.UI.LayoutElement::get_flexibleWidth()
  28141. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleWidth_m3954941987 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28142. {
  28143. float V_0 = 0.0f;
  28144. {
  28145. float L_0 = __this->get_m_FlexibleWidth_7();
  28146. V_0 = L_0;
  28147. goto IL_000d;
  28148. }
  28149. IL_000d:
  28150. {
  28151. float L_1 = V_0;
  28152. return L_1;
  28153. }
  28154. }
  28155. // System.Void UnityEngine.UI.LayoutElement::set_flexibleWidth(System.Single)
  28156. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleWidth_m931030031 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  28157. {
  28158. static bool s_Il2CppMethodInitialized;
  28159. if (!s_Il2CppMethodInitialized)
  28160. {
  28161. il2cpp_codegen_initialize_method (LayoutElement_set_flexibleWidth_m931030031_MetadataUsageId);
  28162. s_Il2CppMethodInitialized = true;
  28163. }
  28164. {
  28165. float* L_0 = __this->get_address_of_m_FlexibleWidth_7();
  28166. float L_1 = ___value0;
  28167. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28168. if (!L_2)
  28169. {
  28170. goto IL_0018;
  28171. }
  28172. }
  28173. {
  28174. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28175. }
  28176. IL_0018:
  28177. {
  28178. return;
  28179. }
  28180. }
  28181. // System.Single UnityEngine.UI.LayoutElement::get_flexibleHeight()
  28182. extern "C" IL2CPP_METHOD_ATTR float LayoutElement_get_flexibleHeight_m2357637662 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28183. {
  28184. float V_0 = 0.0f;
  28185. {
  28186. float L_0 = __this->get_m_FlexibleHeight_8();
  28187. V_0 = L_0;
  28188. goto IL_000d;
  28189. }
  28190. IL_000d:
  28191. {
  28192. float L_1 = V_0;
  28193. return L_1;
  28194. }
  28195. }
  28196. // System.Void UnityEngine.UI.LayoutElement::set_flexibleHeight(System.Single)
  28197. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_flexibleHeight_m3099925287 (LayoutElement_t1785403678 * __this, float ___value0, const RuntimeMethod* method)
  28198. {
  28199. static bool s_Il2CppMethodInitialized;
  28200. if (!s_Il2CppMethodInitialized)
  28201. {
  28202. il2cpp_codegen_initialize_method (LayoutElement_set_flexibleHeight_m3099925287_MetadataUsageId);
  28203. s_Il2CppMethodInitialized = true;
  28204. }
  28205. {
  28206. float* L_0 = __this->get_address_of_m_FlexibleHeight_8();
  28207. float L_1 = ___value0;
  28208. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28209. if (!L_2)
  28210. {
  28211. goto IL_0018;
  28212. }
  28213. }
  28214. {
  28215. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28216. }
  28217. IL_0018:
  28218. {
  28219. return;
  28220. }
  28221. }
  28222. // System.Int32 UnityEngine.UI.LayoutElement::get_layoutPriority()
  28223. extern "C" IL2CPP_METHOD_ATTR int32_t LayoutElement_get_layoutPriority_m3586086776 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28224. {
  28225. int32_t V_0 = 0;
  28226. {
  28227. int32_t L_0 = __this->get_m_LayoutPriority_9();
  28228. V_0 = L_0;
  28229. goto IL_000d;
  28230. }
  28231. IL_000d:
  28232. {
  28233. int32_t L_1 = V_0;
  28234. return L_1;
  28235. }
  28236. }
  28237. // System.Void UnityEngine.UI.LayoutElement::set_layoutPriority(System.Int32)
  28238. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_set_layoutPriority_m1926292654 (LayoutElement_t1785403678 * __this, int32_t ___value0, const RuntimeMethod* method)
  28239. {
  28240. static bool s_Il2CppMethodInitialized;
  28241. if (!s_Il2CppMethodInitialized)
  28242. {
  28243. il2cpp_codegen_initialize_method (LayoutElement_set_layoutPriority_m1926292654_MetadataUsageId);
  28244. s_Il2CppMethodInitialized = true;
  28245. }
  28246. {
  28247. int32_t* L_0 = __this->get_address_of_m_LayoutPriority_9();
  28248. int32_t L_1 = ___value0;
  28249. bool L_2 = SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var);
  28250. if (!L_2)
  28251. {
  28252. goto IL_0018;
  28253. }
  28254. }
  28255. {
  28256. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28257. }
  28258. IL_0018:
  28259. {
  28260. return;
  28261. }
  28262. }
  28263. // System.Void UnityEngine.UI.LayoutElement::OnEnable()
  28264. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_OnEnable_m1760066426 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28265. {
  28266. {
  28267. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  28268. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28269. return;
  28270. }
  28271. }
  28272. // System.Void UnityEngine.UI.LayoutElement::OnTransformParentChanged()
  28273. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_OnTransformParentChanged_m1849145101 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28274. {
  28275. {
  28276. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28277. return;
  28278. }
  28279. }
  28280. // System.Void UnityEngine.UI.LayoutElement::OnDisable()
  28281. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_OnDisable_m3869995817 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28282. {
  28283. {
  28284. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28285. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  28286. return;
  28287. }
  28288. }
  28289. // System.Void UnityEngine.UI.LayoutElement::OnDidApplyAnimationProperties()
  28290. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_OnDidApplyAnimationProperties_m651898821 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28291. {
  28292. {
  28293. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28294. return;
  28295. }
  28296. }
  28297. // System.Void UnityEngine.UI.LayoutElement::OnBeforeTransformParentChanged()
  28298. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_OnBeforeTransformParentChanged_m2744411847 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28299. {
  28300. {
  28301. LayoutElement_SetDirty_m2848225277(__this, /*hidden argument*/NULL);
  28302. return;
  28303. }
  28304. }
  28305. // System.Void UnityEngine.UI.LayoutElement::SetDirty()
  28306. extern "C" IL2CPP_METHOD_ATTR void LayoutElement_SetDirty_m2848225277 (LayoutElement_t1785403678 * __this, const RuntimeMethod* method)
  28307. {
  28308. static bool s_Il2CppMethodInitialized;
  28309. if (!s_Il2CppMethodInitialized)
  28310. {
  28311. il2cpp_codegen_initialize_method (LayoutElement_SetDirty_m2848225277_MetadataUsageId);
  28312. s_Il2CppMethodInitialized = true;
  28313. }
  28314. {
  28315. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  28316. if (L_0)
  28317. {
  28318. goto IL_0011;
  28319. }
  28320. }
  28321. {
  28322. goto IL_0021;
  28323. }
  28324. IL_0011:
  28325. {
  28326. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  28327. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  28328. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_1, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  28329. }
  28330. IL_0021:
  28331. {
  28332. return;
  28333. }
  28334. }
  28335. #ifdef __clang__
  28336. #pragma clang diagnostic pop
  28337. #endif
  28338. #ifdef __clang__
  28339. #pragma clang diagnostic push
  28340. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28341. #pragma clang diagnostic ignored "-Wunused-variable"
  28342. #endif
  28343. // System.Void UnityEngine.UI.LayoutGroup::.ctor()
  28344. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup__ctor_m2162961217 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28345. {
  28346. static bool s_Il2CppMethodInitialized;
  28347. if (!s_Il2CppMethodInitialized)
  28348. {
  28349. il2cpp_codegen_initialize_method (LayoutGroup__ctor_m2162961217_MetadataUsageId);
  28350. s_Il2CppMethodInitialized = true;
  28351. }
  28352. {
  28353. RectOffset_t1369453676 * L_0 = (RectOffset_t1369453676 *)il2cpp_codegen_object_new(RectOffset_t1369453676_il2cpp_TypeInfo_var);
  28354. RectOffset__ctor_m3236153262(L_0, /*hidden argument*/NULL);
  28355. __this->set_m_Padding_2(L_0);
  28356. __this->set_m_ChildAlignment_3(0);
  28357. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  28358. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28359. __this->set_m_TotalMinSize_6(L_1);
  28360. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28361. __this->set_m_TotalPreferredSize_7(L_2);
  28362. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28363. __this->set_m_TotalFlexibleSize_8(L_3);
  28364. List_1_t881764471 * L_4 = (List_1_t881764471 *)il2cpp_codegen_object_new(List_1_t881764471_il2cpp_TypeInfo_var);
  28365. List_1__ctor_m3408116030(L_4, /*hidden argument*/List_1__ctor_m3408116030_RuntimeMethod_var);
  28366. __this->set_m_RectChildren_9(L_4);
  28367. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  28368. RectOffset_t1369453676 * L_5 = __this->get_m_Padding_2();
  28369. if (L_5)
  28370. {
  28371. goto IL_005b;
  28372. }
  28373. }
  28374. {
  28375. RectOffset_t1369453676 * L_6 = (RectOffset_t1369453676 *)il2cpp_codegen_object_new(RectOffset_t1369453676_il2cpp_TypeInfo_var);
  28376. RectOffset__ctor_m3236153262(L_6, /*hidden argument*/NULL);
  28377. __this->set_m_Padding_2(L_6);
  28378. }
  28379. IL_005b:
  28380. {
  28381. return;
  28382. }
  28383. }
  28384. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  28385. extern "C" IL2CPP_METHOD_ATTR RectOffset_t1369453676 * LayoutGroup_get_padding_m4129357453 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28386. {
  28387. RectOffset_t1369453676 * V_0 = NULL;
  28388. {
  28389. RectOffset_t1369453676 * L_0 = __this->get_m_Padding_2();
  28390. V_0 = L_0;
  28391. goto IL_000d;
  28392. }
  28393. IL_000d:
  28394. {
  28395. RectOffset_t1369453676 * L_1 = V_0;
  28396. return L_1;
  28397. }
  28398. }
  28399. // System.Void UnityEngine.UI.LayoutGroup::set_padding(UnityEngine.RectOffset)
  28400. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_set_padding_m282562135 (LayoutGroup_t2436138090 * __this, RectOffset_t1369453676 * ___value0, const RuntimeMethod* method)
  28401. {
  28402. static bool s_Il2CppMethodInitialized;
  28403. if (!s_Il2CppMethodInitialized)
  28404. {
  28405. il2cpp_codegen_initialize_method (LayoutGroup_set_padding_m282562135_MetadataUsageId);
  28406. s_Il2CppMethodInitialized = true;
  28407. }
  28408. {
  28409. RectOffset_t1369453676 ** L_0 = __this->get_address_of_m_Padding_2();
  28410. RectOffset_t1369453676 * L_1 = ___value0;
  28411. LayoutGroup_SetProperty_TisRectOffset_t1369453676_m2425687009(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisRectOffset_t1369453676_m2425687009_RuntimeMethod_var);
  28412. return;
  28413. }
  28414. }
  28415. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::get_childAlignment()
  28416. extern "C" IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_childAlignment_m3358361628 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28417. {
  28418. int32_t V_0 = 0;
  28419. {
  28420. int32_t L_0 = __this->get_m_ChildAlignment_3();
  28421. V_0 = L_0;
  28422. goto IL_000d;
  28423. }
  28424. IL_000d:
  28425. {
  28426. int32_t L_1 = V_0;
  28427. return L_1;
  28428. }
  28429. }
  28430. // System.Void UnityEngine.UI.LayoutGroup::set_childAlignment(UnityEngine.TextAnchor)
  28431. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_set_childAlignment_m3720967356 (LayoutGroup_t2436138090 * __this, int32_t ___value0, const RuntimeMethod* method)
  28432. {
  28433. static bool s_Il2CppMethodInitialized;
  28434. if (!s_Il2CppMethodInitialized)
  28435. {
  28436. il2cpp_codegen_initialize_method (LayoutGroup_set_childAlignment_m3720967356_MetadataUsageId);
  28437. s_Il2CppMethodInitialized = true;
  28438. }
  28439. {
  28440. int32_t* L_0 = __this->get_address_of_m_ChildAlignment_3();
  28441. int32_t L_1 = ___value0;
  28442. LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisTextAnchor_t2035777396_m2990589179_RuntimeMethod_var);
  28443. return;
  28444. }
  28445. }
  28446. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  28447. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * LayoutGroup_get_rectTransform_m442863741 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28448. {
  28449. static bool s_Il2CppMethodInitialized;
  28450. if (!s_Il2CppMethodInitialized)
  28451. {
  28452. il2cpp_codegen_initialize_method (LayoutGroup_get_rectTransform_m442863741_MetadataUsageId);
  28453. s_Il2CppMethodInitialized = true;
  28454. }
  28455. RectTransform_t3704657025 * V_0 = NULL;
  28456. {
  28457. RectTransform_t3704657025 * L_0 = __this->get_m_Rect_4();
  28458. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28459. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28460. if (!L_1)
  28461. {
  28462. goto IL_001e;
  28463. }
  28464. }
  28465. {
  28466. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  28467. __this->set_m_Rect_4(L_2);
  28468. }
  28469. IL_001e:
  28470. {
  28471. RectTransform_t3704657025 * L_3 = __this->get_m_Rect_4();
  28472. V_0 = L_3;
  28473. goto IL_002a;
  28474. }
  28475. IL_002a:
  28476. {
  28477. RectTransform_t3704657025 * L_4 = V_0;
  28478. return L_4;
  28479. }
  28480. }
  28481. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::get_rectChildren()
  28482. extern "C" IL2CPP_METHOD_ATTR List_1_t881764471 * LayoutGroup_get_rectChildren_m1314734460 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28483. {
  28484. List_1_t881764471 * V_0 = NULL;
  28485. {
  28486. List_1_t881764471 * L_0 = __this->get_m_RectChildren_9();
  28487. V_0 = L_0;
  28488. goto IL_000d;
  28489. }
  28490. IL_000d:
  28491. {
  28492. List_1_t881764471 * L_1 = V_0;
  28493. return L_1;
  28494. }
  28495. }
  28496. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  28497. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m4018851777 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28498. {
  28499. static bool s_Il2CppMethodInitialized;
  28500. if (!s_Il2CppMethodInitialized)
  28501. {
  28502. il2cpp_codegen_initialize_method (LayoutGroup_CalculateLayoutInputHorizontal_m4018851777_MetadataUsageId);
  28503. s_Il2CppMethodInitialized = true;
  28504. }
  28505. List_1_t3395709193 * V_0 = NULL;
  28506. int32_t V_1 = 0;
  28507. RectTransform_t3704657025 * V_2 = NULL;
  28508. int32_t V_3 = 0;
  28509. RuntimeObject* V_4 = NULL;
  28510. {
  28511. List_1_t881764471 * L_0 = __this->get_m_RectChildren_9();
  28512. NullCheck(L_0);
  28513. List_1_Clear_m2765185411(L_0, /*hidden argument*/List_1_Clear_m2765185411_RuntimeMethod_var);
  28514. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  28515. List_1_t3395709193 * L_1 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  28516. V_0 = L_1;
  28517. V_1 = 0;
  28518. goto IL_00c5;
  28519. }
  28520. IL_0019:
  28521. {
  28522. RectTransform_t3704657025 * L_2 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  28523. int32_t L_3 = V_1;
  28524. NullCheck(L_2);
  28525. Transform_t3600365921 * L_4 = Transform_GetChild_m1092972975(L_2, L_3, /*hidden argument*/NULL);
  28526. V_2 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  28527. RectTransform_t3704657025 * L_5 = V_2;
  28528. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28529. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28530. if (L_6)
  28531. {
  28532. goto IL_0048;
  28533. }
  28534. }
  28535. {
  28536. RectTransform_t3704657025 * L_7 = V_2;
  28537. NullCheck(L_7);
  28538. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL);
  28539. NullCheck(L_8);
  28540. bool L_9 = GameObject_get_activeInHierarchy_m2006396688(L_8, /*hidden argument*/NULL);
  28541. if (L_9)
  28542. {
  28543. goto IL_004d;
  28544. }
  28545. }
  28546. IL_0048:
  28547. {
  28548. goto IL_00c1;
  28549. }
  28550. IL_004d:
  28551. {
  28552. RectTransform_t3704657025 * L_10 = V_2;
  28553. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (ILayoutIgnorer_t1530801976_0_0_0_var) };
  28554. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  28555. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  28556. List_1_t3395709193 * L_13 = V_0;
  28557. NullCheck(L_10);
  28558. Component_GetComponents_m1102698478(L_10, L_12, L_13, /*hidden argument*/NULL);
  28559. List_1_t3395709193 * L_14 = V_0;
  28560. NullCheck(L_14);
  28561. int32_t L_15 = List_1_get_Count_m1294235957(L_14, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  28562. if (L_15)
  28563. {
  28564. goto IL_007b;
  28565. }
  28566. }
  28567. {
  28568. List_1_t881764471 * L_16 = __this->get_m_RectChildren_9();
  28569. RectTransform_t3704657025 * L_17 = V_2;
  28570. NullCheck(L_16);
  28571. List_1_Add_m1464644364(L_16, L_17, /*hidden argument*/List_1_Add_m1464644364_RuntimeMethod_var);
  28572. goto IL_00c1;
  28573. }
  28574. IL_007b:
  28575. {
  28576. V_3 = 0;
  28577. goto IL_00b4;
  28578. }
  28579. IL_0082:
  28580. {
  28581. List_1_t3395709193 * L_18 = V_0;
  28582. int32_t L_19 = V_3;
  28583. NullCheck(L_18);
  28584. Component_t1923634451 * L_20 = List_1_get_Item_m3306164819(L_18, L_19, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  28585. V_4 = ((RuntimeObject*)Castclass((RuntimeObject*)L_20, ILayoutIgnorer_t1530801976_il2cpp_TypeInfo_var));
  28586. RuntimeObject* L_21 = V_4;
  28587. NullCheck(L_21);
  28588. bool L_22 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.UI.ILayoutIgnorer::get_ignoreLayout() */, ILayoutIgnorer_t1530801976_il2cpp_TypeInfo_var, L_21);
  28589. if (L_22)
  28590. {
  28591. goto IL_00af;
  28592. }
  28593. }
  28594. {
  28595. List_1_t881764471 * L_23 = __this->get_m_RectChildren_9();
  28596. RectTransform_t3704657025 * L_24 = V_2;
  28597. NullCheck(L_23);
  28598. List_1_Add_m1464644364(L_23, L_24, /*hidden argument*/List_1_Add_m1464644364_RuntimeMethod_var);
  28599. goto IL_00c0;
  28600. }
  28601. IL_00af:
  28602. {
  28603. int32_t L_25 = V_3;
  28604. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  28605. }
  28606. IL_00b4:
  28607. {
  28608. int32_t L_26 = V_3;
  28609. List_1_t3395709193 * L_27 = V_0;
  28610. NullCheck(L_27);
  28611. int32_t L_28 = List_1_get_Count_m1294235957(L_27, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  28612. if ((((int32_t)L_26) < ((int32_t)L_28)))
  28613. {
  28614. goto IL_0082;
  28615. }
  28616. }
  28617. IL_00c0:
  28618. {
  28619. }
  28620. IL_00c1:
  28621. {
  28622. int32_t L_29 = V_1;
  28623. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1));
  28624. }
  28625. IL_00c5:
  28626. {
  28627. int32_t L_30 = V_1;
  28628. RectTransform_t3704657025 * L_31 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  28629. NullCheck(L_31);
  28630. int32_t L_32 = Transform_get_childCount_m3145433196(L_31, /*hidden argument*/NULL);
  28631. if ((((int32_t)L_30) < ((int32_t)L_32)))
  28632. {
  28633. goto IL_0019;
  28634. }
  28635. }
  28636. {
  28637. List_1_t3395709193 * L_33 = V_0;
  28638. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  28639. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_33, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  28640. DrivenRectTransformTracker_t2562230146 * L_34 = __this->get_address_of_m_Tracker_5();
  28641. DrivenRectTransformTracker_Clear_m371772582(L_34, /*hidden argument*/NULL);
  28642. return;
  28643. }
  28644. }
  28645. // System.Single UnityEngine.UI.LayoutGroup::get_minWidth()
  28646. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_minWidth_m2374549126 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28647. {
  28648. float V_0 = 0.0f;
  28649. {
  28650. float L_0 = LayoutGroup_GetTotalMinSize_m3796928371(__this, 0, /*hidden argument*/NULL);
  28651. V_0 = L_0;
  28652. goto IL_000e;
  28653. }
  28654. IL_000e:
  28655. {
  28656. float L_1 = V_0;
  28657. return L_1;
  28658. }
  28659. }
  28660. // System.Single UnityEngine.UI.LayoutGroup::get_preferredWidth()
  28661. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredWidth_m3816902260 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28662. {
  28663. float V_0 = 0.0f;
  28664. {
  28665. float L_0 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, 0, /*hidden argument*/NULL);
  28666. V_0 = L_0;
  28667. goto IL_000e;
  28668. }
  28669. IL_000e:
  28670. {
  28671. float L_1 = V_0;
  28672. return L_1;
  28673. }
  28674. }
  28675. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleWidth()
  28676. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleWidth_m2787597997 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28677. {
  28678. float V_0 = 0.0f;
  28679. {
  28680. float L_0 = LayoutGroup_GetTotalFlexibleSize_m2687679615(__this, 0, /*hidden argument*/NULL);
  28681. V_0 = L_0;
  28682. goto IL_000e;
  28683. }
  28684. IL_000e:
  28685. {
  28686. float L_1 = V_0;
  28687. return L_1;
  28688. }
  28689. }
  28690. // System.Single UnityEngine.UI.LayoutGroup::get_minHeight()
  28691. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_minHeight_m787126115 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28692. {
  28693. float V_0 = 0.0f;
  28694. {
  28695. float L_0 = LayoutGroup_GetTotalMinSize_m3796928371(__this, 1, /*hidden argument*/NULL);
  28696. V_0 = L_0;
  28697. goto IL_000e;
  28698. }
  28699. IL_000e:
  28700. {
  28701. float L_1 = V_0;
  28702. return L_1;
  28703. }
  28704. }
  28705. // System.Single UnityEngine.UI.LayoutGroup::get_preferredHeight()
  28706. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_preferredHeight_m3669418783 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28707. {
  28708. float V_0 = 0.0f;
  28709. {
  28710. float L_0 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, 1, /*hidden argument*/NULL);
  28711. V_0 = L_0;
  28712. goto IL_000e;
  28713. }
  28714. IL_000e:
  28715. {
  28716. float L_1 = V_0;
  28717. return L_1;
  28718. }
  28719. }
  28720. // System.Single UnityEngine.UI.LayoutGroup::get_flexibleHeight()
  28721. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_get_flexibleHeight_m1540618849 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28722. {
  28723. float V_0 = 0.0f;
  28724. {
  28725. float L_0 = LayoutGroup_GetTotalFlexibleSize_m2687679615(__this, 1, /*hidden argument*/NULL);
  28726. V_0 = L_0;
  28727. goto IL_000e;
  28728. }
  28729. IL_000e:
  28730. {
  28731. float L_1 = V_0;
  28732. return L_1;
  28733. }
  28734. }
  28735. // System.Int32 UnityEngine.UI.LayoutGroup::get_layoutPriority()
  28736. extern "C" IL2CPP_METHOD_ATTR int32_t LayoutGroup_get_layoutPriority_m3585664946 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28737. {
  28738. int32_t V_0 = 0;
  28739. {
  28740. V_0 = 0;
  28741. goto IL_0008;
  28742. }
  28743. IL_0008:
  28744. {
  28745. int32_t L_0 = V_0;
  28746. return L_0;
  28747. }
  28748. }
  28749. // System.Void UnityEngine.UI.LayoutGroup::OnEnable()
  28750. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_OnEnable_m1520328532 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28751. {
  28752. {
  28753. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  28754. LayoutGroup_SetDirty_m957775107(__this, /*hidden argument*/NULL);
  28755. return;
  28756. }
  28757. }
  28758. // System.Void UnityEngine.UI.LayoutGroup::OnDisable()
  28759. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_OnDisable_m3483954898 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28760. {
  28761. static bool s_Il2CppMethodInitialized;
  28762. if (!s_Il2CppMethodInitialized)
  28763. {
  28764. il2cpp_codegen_initialize_method (LayoutGroup_OnDisable_m3483954898_MetadataUsageId);
  28765. s_Il2CppMethodInitialized = true;
  28766. }
  28767. {
  28768. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_5();
  28769. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  28770. RectTransform_t3704657025 * L_1 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  28771. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  28772. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  28773. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  28774. return;
  28775. }
  28776. }
  28777. // System.Void UnityEngine.UI.LayoutGroup::OnDidApplyAnimationProperties()
  28778. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_OnDidApplyAnimationProperties_m1333813659 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  28779. {
  28780. {
  28781. LayoutGroup_SetDirty_m957775107(__this, /*hidden argument*/NULL);
  28782. return;
  28783. }
  28784. }
  28785. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  28786. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m3796928371 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method)
  28787. {
  28788. float V_0 = 0.0f;
  28789. {
  28790. Vector2_t2156229523 * L_0 = __this->get_address_of_m_TotalMinSize_6();
  28791. int32_t L_1 = ___axis0;
  28792. float L_2 = Vector2_get_Item_m3559215723(L_0, L_1, /*hidden argument*/NULL);
  28793. V_0 = L_2;
  28794. goto IL_0013;
  28795. }
  28796. IL_0013:
  28797. {
  28798. float L_3 = V_0;
  28799. return L_3;
  28800. }
  28801. }
  28802. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  28803. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_m385675491 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method)
  28804. {
  28805. float V_0 = 0.0f;
  28806. {
  28807. Vector2_t2156229523 * L_0 = __this->get_address_of_m_TotalPreferredSize_7();
  28808. int32_t L_1 = ___axis0;
  28809. float L_2 = Vector2_get_Item_m3559215723(L_0, L_1, /*hidden argument*/NULL);
  28810. V_0 = L_2;
  28811. goto IL_0013;
  28812. }
  28813. IL_0013:
  28814. {
  28815. float L_3 = V_0;
  28816. return L_3;
  28817. }
  28818. }
  28819. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  28820. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m2687679615 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method)
  28821. {
  28822. float V_0 = 0.0f;
  28823. {
  28824. Vector2_t2156229523 * L_0 = __this->get_address_of_m_TotalFlexibleSize_8();
  28825. int32_t L_1 = ___axis0;
  28826. float L_2 = Vector2_get_Item_m3559215723(L_0, L_1, /*hidden argument*/NULL);
  28827. V_0 = L_2;
  28828. goto IL_0013;
  28829. }
  28830. IL_0013:
  28831. {
  28832. float L_3 = V_0;
  28833. return L_3;
  28834. }
  28835. }
  28836. // System.Single UnityEngine.UI.LayoutGroup::GetStartOffset(System.Int32,System.Single)
  28837. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetStartOffset_m324933567 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, float ___requiredSpaceWithoutPadding1, const RuntimeMethod* method)
  28838. {
  28839. float V_0 = 0.0f;
  28840. float V_1 = 0.0f;
  28841. Rect_t2360479859 V_2;
  28842. memset(&V_2, 0, sizeof(V_2));
  28843. Vector2_t2156229523 V_3;
  28844. memset(&V_3, 0, sizeof(V_3));
  28845. float V_4 = 0.0f;
  28846. float V_5 = 0.0f;
  28847. float V_6 = 0.0f;
  28848. float G_B2_0 = 0.0f;
  28849. float G_B1_0 = 0.0f;
  28850. int32_t G_B3_0 = 0;
  28851. float G_B3_1 = 0.0f;
  28852. int32_t G_B6_0 = 0;
  28853. {
  28854. float L_0 = ___requiredSpaceWithoutPadding1;
  28855. int32_t L_1 = ___axis0;
  28856. G_B1_0 = L_0;
  28857. if (L_1)
  28858. {
  28859. G_B2_0 = L_0;
  28860. goto IL_0018;
  28861. }
  28862. }
  28863. {
  28864. RectOffset_t1369453676 * L_2 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  28865. NullCheck(L_2);
  28866. int32_t L_3 = RectOffset_get_horizontal_m2663785949(L_2, /*hidden argument*/NULL);
  28867. G_B3_0 = L_3;
  28868. G_B3_1 = G_B1_0;
  28869. goto IL_0023;
  28870. }
  28871. IL_0018:
  28872. {
  28873. RectOffset_t1369453676 * L_4 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  28874. NullCheck(L_4);
  28875. int32_t L_5 = RectOffset_get_vertical_m2029961580(L_4, /*hidden argument*/NULL);
  28876. G_B3_0 = L_5;
  28877. G_B3_1 = G_B2_0;
  28878. }
  28879. IL_0023:
  28880. {
  28881. V_0 = ((float)il2cpp_codegen_add((float)G_B3_1, (float)(((float)((float)G_B3_0)))));
  28882. RectTransform_t3704657025 * L_6 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  28883. NullCheck(L_6);
  28884. Rect_t2360479859 L_7 = RectTransform_get_rect_m574169965(L_6, /*hidden argument*/NULL);
  28885. V_2 = L_7;
  28886. Vector2_t2156229523 L_8 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  28887. V_3 = L_8;
  28888. int32_t L_9 = ___axis0;
  28889. float L_10 = Vector2_get_Item_m3559215723((&V_3), L_9, /*hidden argument*/NULL);
  28890. V_1 = L_10;
  28891. float L_11 = V_1;
  28892. float L_12 = V_0;
  28893. V_4 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  28894. int32_t L_13 = ___axis0;
  28895. float L_14 = LayoutGroup_GetAlignmentOnAxis_m1696038011(__this, L_13, /*hidden argument*/NULL);
  28896. V_5 = L_14;
  28897. int32_t L_15 = ___axis0;
  28898. if (L_15)
  28899. {
  28900. goto IL_0067;
  28901. }
  28902. }
  28903. {
  28904. RectOffset_t1369453676 * L_16 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  28905. NullCheck(L_16);
  28906. int32_t L_17 = RectOffset_get_left_m1232181034(L_16, /*hidden argument*/NULL);
  28907. G_B6_0 = L_17;
  28908. goto IL_0072;
  28909. }
  28910. IL_0067:
  28911. {
  28912. RectOffset_t1369453676 * L_18 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  28913. NullCheck(L_18);
  28914. int32_t L_19 = RectOffset_get_top_m2855347295(L_18, /*hidden argument*/NULL);
  28915. G_B6_0 = L_19;
  28916. }
  28917. IL_0072:
  28918. {
  28919. float L_20 = V_4;
  28920. float L_21 = V_5;
  28921. V_6 = ((float)il2cpp_codegen_add((float)(((float)((float)G_B6_0))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21))));
  28922. goto IL_0080;
  28923. }
  28924. IL_0080:
  28925. {
  28926. float L_22 = V_6;
  28927. return L_22;
  28928. }
  28929. }
  28930. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  28931. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m1696038011 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method)
  28932. {
  28933. float V_0 = 0.0f;
  28934. {
  28935. int32_t L_0 = ___axis0;
  28936. if (L_0)
  28937. {
  28938. goto IL_001c;
  28939. }
  28940. }
  28941. {
  28942. int32_t L_1 = LayoutGroup_get_childAlignment_m3358361628(__this, /*hidden argument*/NULL);
  28943. V_0 = ((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)((int32_t)L_1%(int32_t)3))))), (float)(0.5f)));
  28944. goto IL_0031;
  28945. }
  28946. IL_001c:
  28947. {
  28948. int32_t L_2 = LayoutGroup_get_childAlignment_m3358361628(__this, /*hidden argument*/NULL);
  28949. V_0 = ((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)((int32_t)L_2/(int32_t)3))))), (float)(0.5f)));
  28950. goto IL_0031;
  28951. }
  28952. IL_0031:
  28953. {
  28954. float L_3 = V_0;
  28955. return L_3;
  28956. }
  28957. }
  28958. // System.Void UnityEngine.UI.LayoutGroup::SetLayoutInputForAxis(System.Single,System.Single,System.Single,System.Int32)
  28959. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetLayoutInputForAxis_m2458344630 (LayoutGroup_t2436138090 * __this, float ___totalMin0, float ___totalPreferred1, float ___totalFlexible2, int32_t ___axis3, const RuntimeMethod* method)
  28960. {
  28961. {
  28962. Vector2_t2156229523 * L_0 = __this->get_address_of_m_TotalMinSize_6();
  28963. int32_t L_1 = ___axis3;
  28964. float L_2 = ___totalMin0;
  28965. Vector2_set_Item_m3557490725(L_0, L_1, L_2, /*hidden argument*/NULL);
  28966. Vector2_t2156229523 * L_3 = __this->get_address_of_m_TotalPreferredSize_7();
  28967. int32_t L_4 = ___axis3;
  28968. float L_5 = ___totalPreferred1;
  28969. Vector2_set_Item_m3557490725(L_3, L_4, L_5, /*hidden argument*/NULL);
  28970. Vector2_t2156229523 * L_6 = __this->get_address_of_m_TotalFlexibleSize_8();
  28971. int32_t L_7 = ___axis3;
  28972. float L_8 = ___totalFlexible2;
  28973. Vector2_set_Item_m3557490725(L_6, L_7, L_8, /*hidden argument*/NULL);
  28974. return;
  28975. }
  28976. }
  28977. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single)
  28978. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m2810672703 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, float ___pos2, const RuntimeMethod* method)
  28979. {
  28980. static bool s_Il2CppMethodInitialized;
  28981. if (!s_Il2CppMethodInitialized)
  28982. {
  28983. il2cpp_codegen_initialize_method (LayoutGroup_SetChildAlongAxis_m2810672703_MetadataUsageId);
  28984. s_Il2CppMethodInitialized = true;
  28985. }
  28986. Vector2_t2156229523 V_0;
  28987. memset(&V_0, 0, sizeof(V_0));
  28988. int32_t G_B4_0 = 0;
  28989. RectTransform_t3704657025 * G_B4_1 = NULL;
  28990. LayoutGroup_t2436138090 * G_B4_2 = NULL;
  28991. DrivenRectTransformTracker_t2562230146 * G_B4_3 = NULL;
  28992. int32_t G_B3_0 = 0;
  28993. RectTransform_t3704657025 * G_B3_1 = NULL;
  28994. LayoutGroup_t2436138090 * G_B3_2 = NULL;
  28995. DrivenRectTransformTracker_t2562230146 * G_B3_3 = NULL;
  28996. int32_t G_B5_0 = 0;
  28997. int32_t G_B5_1 = 0;
  28998. RectTransform_t3704657025 * G_B5_2 = NULL;
  28999. LayoutGroup_t2436138090 * G_B5_3 = NULL;
  29000. DrivenRectTransformTracker_t2562230146 * G_B5_4 = NULL;
  29001. RectTransform_t3704657025 * G_B7_0 = NULL;
  29002. RectTransform_t3704657025 * G_B6_0 = NULL;
  29003. int32_t G_B8_0 = 0;
  29004. RectTransform_t3704657025 * G_B8_1 = NULL;
  29005. {
  29006. RectTransform_t3704657025 * L_0 = ___rect0;
  29007. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29008. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29009. if (!L_1)
  29010. {
  29011. goto IL_0012;
  29012. }
  29013. }
  29014. {
  29015. goto IL_0055;
  29016. }
  29017. IL_0012:
  29018. {
  29019. DrivenRectTransformTracker_t2562230146 * L_2 = __this->get_address_of_m_Tracker_5();
  29020. RectTransform_t3704657025 * L_3 = ___rect0;
  29021. int32_t L_4 = ___axis1;
  29022. G_B3_0 = ((int32_t)3840);
  29023. G_B3_1 = L_3;
  29024. G_B3_2 = __this;
  29025. G_B3_3 = L_2;
  29026. if (L_4)
  29027. {
  29028. G_B4_0 = ((int32_t)3840);
  29029. G_B4_1 = L_3;
  29030. G_B4_2 = __this;
  29031. G_B4_3 = L_2;
  29032. goto IL_002b;
  29033. }
  29034. }
  29035. {
  29036. G_B5_0 = 2;
  29037. G_B5_1 = G_B3_0;
  29038. G_B5_2 = G_B3_1;
  29039. G_B5_3 = G_B3_2;
  29040. G_B5_4 = G_B3_3;
  29041. goto IL_002c;
  29042. }
  29043. IL_002b:
  29044. {
  29045. G_B5_0 = 4;
  29046. G_B5_1 = G_B4_0;
  29047. G_B5_2 = G_B4_1;
  29048. G_B5_3 = G_B4_2;
  29049. G_B5_4 = G_B4_3;
  29050. }
  29051. IL_002c:
  29052. {
  29053. DrivenRectTransformTracker_Add_m4125027261(G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  29054. RectTransform_t3704657025 * L_5 = ___rect0;
  29055. int32_t L_6 = ___axis1;
  29056. G_B6_0 = L_5;
  29057. if (L_6)
  29058. {
  29059. G_B7_0 = L_5;
  29060. goto IL_003f;
  29061. }
  29062. }
  29063. {
  29064. G_B8_0 = 0;
  29065. G_B8_1 = G_B6_0;
  29066. goto IL_0040;
  29067. }
  29068. IL_003f:
  29069. {
  29070. G_B8_0 = 2;
  29071. G_B8_1 = G_B7_0;
  29072. }
  29073. IL_0040:
  29074. {
  29075. float L_7 = ___pos2;
  29076. RectTransform_t3704657025 * L_8 = ___rect0;
  29077. NullCheck(L_8);
  29078. Vector2_t2156229523 L_9 = RectTransform_get_sizeDelta_m2183112744(L_8, /*hidden argument*/NULL);
  29079. V_0 = L_9;
  29080. int32_t L_10 = ___axis1;
  29081. float L_11 = Vector2_get_Item_m3559215723((&V_0), L_10, /*hidden argument*/NULL);
  29082. NullCheck(G_B8_1);
  29083. RectTransform_SetInsetAndSizeFromParentEdge_m3531740593(G_B8_1, G_B8_0, L_7, L_11, /*hidden argument*/NULL);
  29084. }
  29085. IL_0055:
  29086. {
  29087. return;
  29088. }
  29089. }
  29090. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  29091. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m3499950169 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, const RuntimeMethod* method)
  29092. {
  29093. static bool s_Il2CppMethodInitialized;
  29094. if (!s_Il2CppMethodInitialized)
  29095. {
  29096. il2cpp_codegen_initialize_method (LayoutGroup_SetChildAlongAxis_m3499950169_MetadataUsageId);
  29097. s_Il2CppMethodInitialized = true;
  29098. }
  29099. int32_t G_B4_0 = 0;
  29100. RectTransform_t3704657025 * G_B4_1 = NULL;
  29101. LayoutGroup_t2436138090 * G_B4_2 = NULL;
  29102. DrivenRectTransformTracker_t2562230146 * G_B4_3 = NULL;
  29103. int32_t G_B3_0 = 0;
  29104. RectTransform_t3704657025 * G_B3_1 = NULL;
  29105. LayoutGroup_t2436138090 * G_B3_2 = NULL;
  29106. DrivenRectTransformTracker_t2562230146 * G_B3_3 = NULL;
  29107. int32_t G_B5_0 = 0;
  29108. int32_t G_B5_1 = 0;
  29109. RectTransform_t3704657025 * G_B5_2 = NULL;
  29110. LayoutGroup_t2436138090 * G_B5_3 = NULL;
  29111. DrivenRectTransformTracker_t2562230146 * G_B5_4 = NULL;
  29112. RectTransform_t3704657025 * G_B7_0 = NULL;
  29113. RectTransform_t3704657025 * G_B6_0 = NULL;
  29114. int32_t G_B8_0 = 0;
  29115. RectTransform_t3704657025 * G_B8_1 = NULL;
  29116. {
  29117. RectTransform_t3704657025 * L_0 = ___rect0;
  29118. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29119. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29120. if (!L_1)
  29121. {
  29122. goto IL_0012;
  29123. }
  29124. }
  29125. {
  29126. goto IL_0050;
  29127. }
  29128. IL_0012:
  29129. {
  29130. DrivenRectTransformTracker_t2562230146 * L_2 = __this->get_address_of_m_Tracker_5();
  29131. RectTransform_t3704657025 * L_3 = ___rect0;
  29132. int32_t L_4 = ___axis1;
  29133. G_B3_0 = ((int32_t)3840);
  29134. G_B3_1 = L_3;
  29135. G_B3_2 = __this;
  29136. G_B3_3 = L_2;
  29137. if (L_4)
  29138. {
  29139. G_B4_0 = ((int32_t)3840);
  29140. G_B4_1 = L_3;
  29141. G_B4_2 = __this;
  29142. G_B4_3 = L_2;
  29143. goto IL_002f;
  29144. }
  29145. }
  29146. {
  29147. G_B5_0 = ((int32_t)4098);
  29148. G_B5_1 = G_B3_0;
  29149. G_B5_2 = G_B3_1;
  29150. G_B5_3 = G_B3_2;
  29151. G_B5_4 = G_B3_3;
  29152. goto IL_0034;
  29153. }
  29154. IL_002f:
  29155. {
  29156. G_B5_0 = ((int32_t)8196);
  29157. G_B5_1 = G_B4_0;
  29158. G_B5_2 = G_B4_1;
  29159. G_B5_3 = G_B4_2;
  29160. G_B5_4 = G_B4_3;
  29161. }
  29162. IL_0034:
  29163. {
  29164. DrivenRectTransformTracker_Add_m4125027261(G_B5_4, G_B5_3, G_B5_2, ((int32_t)((int32_t)G_B5_1|(int32_t)G_B5_0)), /*hidden argument*/NULL);
  29165. RectTransform_t3704657025 * L_5 = ___rect0;
  29166. int32_t L_6 = ___axis1;
  29167. G_B6_0 = L_5;
  29168. if (L_6)
  29169. {
  29170. G_B7_0 = L_5;
  29171. goto IL_0047;
  29172. }
  29173. }
  29174. {
  29175. G_B8_0 = 0;
  29176. G_B8_1 = G_B6_0;
  29177. goto IL_0048;
  29178. }
  29179. IL_0047:
  29180. {
  29181. G_B8_0 = 2;
  29182. G_B8_1 = G_B7_0;
  29183. }
  29184. IL_0048:
  29185. {
  29186. float L_7 = ___pos2;
  29187. float L_8 = ___size3;
  29188. NullCheck(G_B8_1);
  29189. RectTransform_SetInsetAndSizeFromParentEdge_m3531740593(G_B8_1, G_B8_0, L_7, L_8, /*hidden argument*/NULL);
  29190. }
  29191. IL_0050:
  29192. {
  29193. return;
  29194. }
  29195. }
  29196. // System.Boolean UnityEngine.UI.LayoutGroup::get_isRootLayoutGroup()
  29197. extern "C" IL2CPP_METHOD_ATTR bool LayoutGroup_get_isRootLayoutGroup_m1082645254 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  29198. {
  29199. static bool s_Il2CppMethodInitialized;
  29200. if (!s_Il2CppMethodInitialized)
  29201. {
  29202. il2cpp_codegen_initialize_method (LayoutGroup_get_isRootLayoutGroup_m1082645254_MetadataUsageId);
  29203. s_Il2CppMethodInitialized = true;
  29204. }
  29205. Transform_t3600365921 * V_0 = NULL;
  29206. bool V_1 = false;
  29207. {
  29208. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29209. NullCheck(L_0);
  29210. Transform_t3600365921 * L_1 = Transform_get_parent_m835071599(L_0, /*hidden argument*/NULL);
  29211. V_0 = L_1;
  29212. Transform_t3600365921 * L_2 = V_0;
  29213. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29214. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29215. if (!L_3)
  29216. {
  29217. goto IL_0020;
  29218. }
  29219. }
  29220. {
  29221. V_1 = (bool)1;
  29222. goto IL_0046;
  29223. }
  29224. IL_0020:
  29225. {
  29226. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  29227. NullCheck(L_4);
  29228. Transform_t3600365921 * L_5 = Transform_get_parent_m835071599(L_4, /*hidden argument*/NULL);
  29229. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1287622989_0_0_0_var) };
  29230. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29231. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  29232. NullCheck(L_5);
  29233. Component_t1923634451 * L_8 = Component_GetComponent_m886226392(L_5, L_7, /*hidden argument*/NULL);
  29234. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29235. bool L_9 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_8, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29236. V_1 = L_9;
  29237. goto IL_0046;
  29238. }
  29239. IL_0046:
  29240. {
  29241. bool L_10 = V_1;
  29242. return L_10;
  29243. }
  29244. }
  29245. // System.Void UnityEngine.UI.LayoutGroup::OnRectTransformDimensionsChange()
  29246. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_OnRectTransformDimensionsChange_m2125404862 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  29247. {
  29248. {
  29249. UIBehaviour_OnRectTransformDimensionsChange_m1473730550(__this, /*hidden argument*/NULL);
  29250. bool L_0 = LayoutGroup_get_isRootLayoutGroup_m1082645254(__this, /*hidden argument*/NULL);
  29251. if (!L_0)
  29252. {
  29253. goto IL_0018;
  29254. }
  29255. }
  29256. {
  29257. LayoutGroup_SetDirty_m957775107(__this, /*hidden argument*/NULL);
  29258. }
  29259. IL_0018:
  29260. {
  29261. return;
  29262. }
  29263. }
  29264. // System.Void UnityEngine.UI.LayoutGroup::OnTransformChildrenChanged()
  29265. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_OnTransformChildrenChanged_m292851325 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  29266. {
  29267. {
  29268. LayoutGroup_SetDirty_m957775107(__this, /*hidden argument*/NULL);
  29269. return;
  29270. }
  29271. }
  29272. // System.Void UnityEngine.UI.LayoutGroup::SetDirty()
  29273. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetDirty_m957775107 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method)
  29274. {
  29275. static bool s_Il2CppMethodInitialized;
  29276. if (!s_Il2CppMethodInitialized)
  29277. {
  29278. il2cpp_codegen_initialize_method (LayoutGroup_SetDirty_m957775107_MetadataUsageId);
  29279. s_Il2CppMethodInitialized = true;
  29280. }
  29281. {
  29282. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29283. if (L_0)
  29284. {
  29285. goto IL_0011;
  29286. }
  29287. }
  29288. {
  29289. goto IL_003e;
  29290. }
  29291. IL_0011:
  29292. {
  29293. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  29294. bool L_1 = CanvasUpdateRegistry_IsRebuildingLayout_m3530790142(NULL /*static, unused*/, /*hidden argument*/NULL);
  29295. if (L_1)
  29296. {
  29297. goto IL_002b;
  29298. }
  29299. }
  29300. {
  29301. RectTransform_t3704657025 * L_2 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  29302. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29303. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  29304. goto IL_003e;
  29305. }
  29306. IL_002b:
  29307. {
  29308. RectTransform_t3704657025 * L_3 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  29309. RuntimeObject* L_4 = LayoutGroup_DelayedSetDirty_m2562435574(__this, L_3, /*hidden argument*/NULL);
  29310. MonoBehaviour_StartCoroutine_m3411253000(__this, L_4, /*hidden argument*/NULL);
  29311. }
  29312. IL_003e:
  29313. {
  29314. return;
  29315. }
  29316. }
  29317. // System.Collections.IEnumerator UnityEngine.UI.LayoutGroup::DelayedSetDirty(UnityEngine.RectTransform)
  29318. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LayoutGroup_DelayedSetDirty_m2562435574 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rectTransform0, const RuntimeMethod* method)
  29319. {
  29320. static bool s_Il2CppMethodInitialized;
  29321. if (!s_Il2CppMethodInitialized)
  29322. {
  29323. il2cpp_codegen_initialize_method (LayoutGroup_DelayedSetDirty_m2562435574_MetadataUsageId);
  29324. s_Il2CppMethodInitialized = true;
  29325. }
  29326. U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * V_0 = NULL;
  29327. RuntimeObject* V_1 = NULL;
  29328. {
  29329. U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * L_0 = (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 *)il2cpp_codegen_object_new(U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204_il2cpp_TypeInfo_var);
  29330. U3CDelayedSetDirtyU3Ec__Iterator0__ctor_m3936335621(L_0, /*hidden argument*/NULL);
  29331. V_0 = L_0;
  29332. U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * L_1 = V_0;
  29333. RectTransform_t3704657025 * L_2 = ___rectTransform0;
  29334. NullCheck(L_1);
  29335. L_1->set_rectTransform_0(L_2);
  29336. U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * L_3 = V_0;
  29337. V_1 = L_3;
  29338. goto IL_0014;
  29339. }
  29340. IL_0014:
  29341. {
  29342. RuntimeObject* L_4 = V_1;
  29343. return L_4;
  29344. }
  29345. }
  29346. #ifdef __clang__
  29347. #pragma clang diagnostic pop
  29348. #endif
  29349. #ifdef __clang__
  29350. #pragma clang diagnostic push
  29351. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29352. #pragma clang diagnostic ignored "-Wunused-variable"
  29353. #endif
  29354. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::.ctor()
  29355. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ec__Iterator0__ctor_m3936335621 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29356. {
  29357. {
  29358. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29359. return;
  29360. }
  29361. }
  29362. // System.Boolean UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::MoveNext()
  29363. extern "C" IL2CPP_METHOD_ATTR bool U3CDelayedSetDirtyU3Ec__Iterator0_MoveNext_m1212959166 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29364. {
  29365. static bool s_Il2CppMethodInitialized;
  29366. if (!s_Il2CppMethodInitialized)
  29367. {
  29368. il2cpp_codegen_initialize_method (U3CDelayedSetDirtyU3Ec__Iterator0_MoveNext_m1212959166_MetadataUsageId);
  29369. s_Il2CppMethodInitialized = true;
  29370. }
  29371. uint32_t V_0 = 0;
  29372. {
  29373. int32_t L_0 = __this->get_U24PC_3();
  29374. V_0 = L_0;
  29375. __this->set_U24PC_3((-1));
  29376. uint32_t L_1 = V_0;
  29377. switch (L_1)
  29378. {
  29379. case 0:
  29380. {
  29381. goto IL_0021;
  29382. }
  29383. case 1:
  29384. {
  29385. goto IL_003d;
  29386. }
  29387. }
  29388. }
  29389. {
  29390. goto IL_004f;
  29391. }
  29392. IL_0021:
  29393. {
  29394. __this->set_U24current_1(NULL);
  29395. bool L_2 = __this->get_U24disposing_2();
  29396. if (L_2)
  29397. {
  29398. goto IL_0038;
  29399. }
  29400. }
  29401. {
  29402. __this->set_U24PC_3(1);
  29403. }
  29404. IL_0038:
  29405. {
  29406. goto IL_0051;
  29407. }
  29408. IL_003d:
  29409. {
  29410. RectTransform_t3704657025 * L_3 = __this->get_rectTransform_0();
  29411. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29412. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  29413. __this->set_U24PC_3((-1));
  29414. }
  29415. IL_004f:
  29416. {
  29417. return (bool)0;
  29418. }
  29419. IL_0051:
  29420. {
  29421. return (bool)1;
  29422. }
  29423. }
  29424. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  29425. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSetDirtyU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m813401137 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29426. {
  29427. RuntimeObject * V_0 = NULL;
  29428. {
  29429. RuntimeObject * L_0 = __this->get_U24current_1();
  29430. V_0 = L_0;
  29431. goto IL_000c;
  29432. }
  29433. IL_000c:
  29434. {
  29435. RuntimeObject * L_1 = V_0;
  29436. return L_1;
  29437. }
  29438. }
  29439. // System.Object UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::System.Collections.IEnumerator.get_Current()
  29440. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedSetDirtyU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3096581881 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29441. {
  29442. RuntimeObject * V_0 = NULL;
  29443. {
  29444. RuntimeObject * L_0 = __this->get_U24current_1();
  29445. V_0 = L_0;
  29446. goto IL_000c;
  29447. }
  29448. IL_000c:
  29449. {
  29450. RuntimeObject * L_1 = V_0;
  29451. return L_1;
  29452. }
  29453. }
  29454. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::Dispose()
  29455. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ec__Iterator0_Dispose_m2469848327 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29456. {
  29457. {
  29458. __this->set_U24disposing_2((bool)1);
  29459. __this->set_U24PC_3((-1));
  29460. return;
  29461. }
  29462. }
  29463. // System.Void UnityEngine.UI.LayoutGroup/<DelayedSetDirty>c__Iterator0::Reset()
  29464. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedSetDirtyU3Ec__Iterator0_Reset_m160466733 (U3CDelayedSetDirtyU3Ec__Iterator0_t3170500204 * __this, const RuntimeMethod* method)
  29465. {
  29466. static bool s_Il2CppMethodInitialized;
  29467. if (!s_Il2CppMethodInitialized)
  29468. {
  29469. il2cpp_codegen_initialize_method (U3CDelayedSetDirtyU3Ec__Iterator0_Reset_m160466733_MetadataUsageId);
  29470. s_Il2CppMethodInitialized = true;
  29471. }
  29472. {
  29473. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  29474. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  29475. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CDelayedSetDirtyU3Ec__Iterator0_Reset_m160466733_RuntimeMethod_var);
  29476. }
  29477. }
  29478. #ifdef __clang__
  29479. #pragma clang diagnostic pop
  29480. #endif
  29481. #ifdef __clang__
  29482. #pragma clang diagnostic push
  29483. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29484. #pragma clang diagnostic ignored "-Wunused-variable"
  29485. #endif
  29486. // System.Void UnityEngine.UI.LayoutRebuilder::.cctor()
  29487. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder__cctor_m2273545693 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29488. {
  29489. static bool s_Il2CppMethodInitialized;
  29490. if (!s_Il2CppMethodInitialized)
  29491. {
  29492. il2cpp_codegen_initialize_method (LayoutRebuilder__cctor_m2273545693_MetadataUsageId);
  29493. s_Il2CppMethodInitialized = true;
  29494. }
  29495. {
  29496. intptr_t L_0 = (intptr_t)LayoutRebuilder_U3Cs_RebuildersU3Em__0_m589488547_RuntimeMethod_var;
  29497. UnityAction_1_t1126149445 * L_1 = (UnityAction_1_t1126149445 *)il2cpp_codegen_object_new(UnityAction_1_t1126149445_il2cpp_TypeInfo_var);
  29498. UnityAction_1__ctor_m2402443288(L_1, NULL, L_0, /*hidden argument*/UnityAction_1__ctor_m2402443288_RuntimeMethod_var);
  29499. ObjectPool_1_t240936516 * L_2 = (ObjectPool_1_t240936516 *)il2cpp_codegen_object_new(ObjectPool_1_t240936516_il2cpp_TypeInfo_var);
  29500. ObjectPool_1__ctor_m3822784481(L_2, (UnityAction_1_t1126149445 *)NULL, L_1, /*hidden argument*/ObjectPool_1__ctor_m3822784481_RuntimeMethod_var);
  29501. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_s_Rebuilders_2(L_2);
  29502. ReapplyDrivenProperties_t1258266594 * L_3 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_3();
  29503. if (L_3)
  29504. {
  29505. goto IL_0030;
  29506. }
  29507. }
  29508. {
  29509. intptr_t L_4 = (intptr_t)LayoutRebuilder_ReapplyDrivenProperties_m2581469389_RuntimeMethod_var;
  29510. ReapplyDrivenProperties_t1258266594 * L_5 = (ReapplyDrivenProperties_t1258266594 *)il2cpp_codegen_object_new(ReapplyDrivenProperties_t1258266594_il2cpp_TypeInfo_var);
  29511. ReapplyDrivenProperties__ctor_m836366652(L_5, NULL, L_4, /*hidden argument*/NULL);
  29512. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_3(L_5);
  29513. }
  29514. IL_0030:
  29515. {
  29516. ReapplyDrivenProperties_t1258266594 * L_6 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_3();
  29517. RectTransform_add_reapplyDrivenProperties_m1374850920(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  29518. return;
  29519. }
  29520. }
  29521. // System.Void UnityEngine.UI.LayoutRebuilder::.ctor()
  29522. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder__ctor_m329572423 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  29523. {
  29524. {
  29525. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29526. return;
  29527. }
  29528. }
  29529. // System.Void UnityEngine.UI.LayoutRebuilder::Initialize(UnityEngine.RectTransform)
  29530. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Initialize_m42055259 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___controller0, const RuntimeMethod* method)
  29531. {
  29532. {
  29533. RectTransform_t3704657025 * L_0 = ___controller0;
  29534. __this->set_m_ToRebuild_0(L_0);
  29535. RectTransform_t3704657025 * L_1 = ___controller0;
  29536. NullCheck(L_1);
  29537. int32_t L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_1);
  29538. __this->set_m_CachedHashFromTransform_1(L_2);
  29539. return;
  29540. }
  29541. }
  29542. // System.Void UnityEngine.UI.LayoutRebuilder::Clear()
  29543. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Clear_m2524540618 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  29544. {
  29545. {
  29546. __this->set_m_ToRebuild_0((RectTransform_t3704657025 *)NULL);
  29547. __this->set_m_CachedHashFromTransform_1(0);
  29548. return;
  29549. }
  29550. }
  29551. // System.Void UnityEngine.UI.LayoutRebuilder::ReapplyDrivenProperties(UnityEngine.RectTransform)
  29552. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_ReapplyDrivenProperties_m2581469389 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method)
  29553. {
  29554. static bool s_Il2CppMethodInitialized;
  29555. if (!s_Il2CppMethodInitialized)
  29556. {
  29557. il2cpp_codegen_initialize_method (LayoutRebuilder_ReapplyDrivenProperties_m2581469389_MetadataUsageId);
  29558. s_Il2CppMethodInitialized = true;
  29559. }
  29560. {
  29561. RectTransform_t3704657025 * L_0 = ___driven0;
  29562. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29563. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  29564. return;
  29565. }
  29566. }
  29567. // UnityEngine.Transform UnityEngine.UI.LayoutRebuilder::get_transform()
  29568. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * LayoutRebuilder_get_transform_m1526917525 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  29569. {
  29570. Transform_t3600365921 * V_0 = NULL;
  29571. {
  29572. RectTransform_t3704657025 * L_0 = __this->get_m_ToRebuild_0();
  29573. V_0 = L_0;
  29574. goto IL_000d;
  29575. }
  29576. IL_000d:
  29577. {
  29578. Transform_t3600365921 * L_1 = V_0;
  29579. return L_1;
  29580. }
  29581. }
  29582. // System.Boolean UnityEngine.UI.LayoutRebuilder::IsDestroyed()
  29583. extern "C" IL2CPP_METHOD_ATTR bool LayoutRebuilder_IsDestroyed_m440903990 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  29584. {
  29585. static bool s_Il2CppMethodInitialized;
  29586. if (!s_Il2CppMethodInitialized)
  29587. {
  29588. il2cpp_codegen_initialize_method (LayoutRebuilder_IsDestroyed_m440903990_MetadataUsageId);
  29589. s_Il2CppMethodInitialized = true;
  29590. }
  29591. bool V_0 = false;
  29592. {
  29593. RectTransform_t3704657025 * L_0 = __this->get_m_ToRebuild_0();
  29594. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29595. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29596. V_0 = L_1;
  29597. goto IL_0013;
  29598. }
  29599. IL_0013:
  29600. {
  29601. bool L_2 = V_0;
  29602. return L_2;
  29603. }
  29604. }
  29605. // System.Void UnityEngine.UI.LayoutRebuilder::StripDisabledBehavioursFromList(System.Collections.Generic.List`1<UnityEngine.Component>)
  29606. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513 (RuntimeObject * __this /* static, unused */, List_1_t3395709193 * ___components0, const RuntimeMethod* method)
  29607. {
  29608. static bool s_Il2CppMethodInitialized;
  29609. if (!s_Il2CppMethodInitialized)
  29610. {
  29611. il2cpp_codegen_initialize_method (LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513_MetadataUsageId);
  29612. s_Il2CppMethodInitialized = true;
  29613. }
  29614. List_1_t3395709193 * G_B2_0 = NULL;
  29615. List_1_t3395709193 * G_B1_0 = NULL;
  29616. {
  29617. List_1_t3395709193 * L_0 = ___components0;
  29618. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29619. Predicate_1_t2748928575 * L_1 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_4();
  29620. G_B1_0 = L_0;
  29621. if (L_1)
  29622. {
  29623. G_B2_0 = L_0;
  29624. goto IL_001a;
  29625. }
  29626. }
  29627. {
  29628. intptr_t L_2 = (intptr_t)LayoutRebuilder_U3CStripDisabledBehavioursFromListU3Em__1_m2875254717_RuntimeMethod_var;
  29629. Predicate_1_t2748928575 * L_3 = (Predicate_1_t2748928575 *)il2cpp_codegen_object_new(Predicate_1_t2748928575_il2cpp_TypeInfo_var);
  29630. Predicate_1__ctor_m1652740649(L_3, NULL, L_2, /*hidden argument*/Predicate_1__ctor_m1652740649_RuntimeMethod_var);
  29631. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29632. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_4(L_3);
  29633. G_B2_0 = G_B1_0;
  29634. }
  29635. IL_001a:
  29636. {
  29637. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29638. Predicate_1_t2748928575 * L_4 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_4();
  29639. NullCheck(G_B2_0);
  29640. List_1_RemoveAll_m156087608(G_B2_0, L_4, /*hidden argument*/List_1_RemoveAll_m156087608_RuntimeMethod_var);
  29641. return;
  29642. }
  29643. }
  29644. // System.Void UnityEngine.UI.LayoutRebuilder::ForceRebuildLayoutImmediate(UnityEngine.RectTransform)
  29645. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___layoutRoot0, const RuntimeMethod* method)
  29646. {
  29647. static bool s_Il2CppMethodInitialized;
  29648. if (!s_Il2CppMethodInitialized)
  29649. {
  29650. il2cpp_codegen_initialize_method (LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051_MetadataUsageId);
  29651. s_Il2CppMethodInitialized = true;
  29652. }
  29653. LayoutRebuilder_t541313304 * V_0 = NULL;
  29654. {
  29655. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29656. ObjectPool_1_t240936516 * L_0 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  29657. NullCheck(L_0);
  29658. LayoutRebuilder_t541313304 * L_1 = ObjectPool_1_Get_m3553135611(L_0, /*hidden argument*/ObjectPool_1_Get_m3553135611_RuntimeMethod_var);
  29659. V_0 = L_1;
  29660. LayoutRebuilder_t541313304 * L_2 = V_0;
  29661. RectTransform_t3704657025 * L_3 = ___layoutRoot0;
  29662. NullCheck(L_2);
  29663. LayoutRebuilder_Initialize_m42055259(L_2, L_3, /*hidden argument*/NULL);
  29664. LayoutRebuilder_t541313304 * L_4 = V_0;
  29665. NullCheck(L_4);
  29666. LayoutRebuilder_Rebuild_m545411424(L_4, 1, /*hidden argument*/NULL);
  29667. ObjectPool_1_t240936516 * L_5 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  29668. LayoutRebuilder_t541313304 * L_6 = V_0;
  29669. NullCheck(L_5);
  29670. ObjectPool_1_Release_m1222978295(L_5, L_6, /*hidden argument*/ObjectPool_1_Release_m1222978295_RuntimeMethod_var);
  29671. return;
  29672. }
  29673. }
  29674. // System.Void UnityEngine.UI.LayoutRebuilder::Rebuild(UnityEngine.UI.CanvasUpdate)
  29675. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_Rebuild_m545411424 (LayoutRebuilder_t541313304 * __this, int32_t ___executing0, const RuntimeMethod* method)
  29676. {
  29677. static bool s_Il2CppMethodInitialized;
  29678. if (!s_Il2CppMethodInitialized)
  29679. {
  29680. il2cpp_codegen_initialize_method (LayoutRebuilder_Rebuild_m545411424_MetadataUsageId);
  29681. s_Il2CppMethodInitialized = true;
  29682. }
  29683. RectTransform_t3704657025 * G_B4_0 = NULL;
  29684. LayoutRebuilder_t541313304 * G_B4_1 = NULL;
  29685. RectTransform_t3704657025 * G_B3_0 = NULL;
  29686. LayoutRebuilder_t541313304 * G_B3_1 = NULL;
  29687. RectTransform_t3704657025 * G_B6_0 = NULL;
  29688. LayoutRebuilder_t541313304 * G_B6_1 = NULL;
  29689. RectTransform_t3704657025 * G_B5_0 = NULL;
  29690. LayoutRebuilder_t541313304 * G_B5_1 = NULL;
  29691. RectTransform_t3704657025 * G_B8_0 = NULL;
  29692. LayoutRebuilder_t541313304 * G_B8_1 = NULL;
  29693. RectTransform_t3704657025 * G_B7_0 = NULL;
  29694. LayoutRebuilder_t541313304 * G_B7_1 = NULL;
  29695. RectTransform_t3704657025 * G_B10_0 = NULL;
  29696. LayoutRebuilder_t541313304 * G_B10_1 = NULL;
  29697. RectTransform_t3704657025 * G_B9_0 = NULL;
  29698. LayoutRebuilder_t541313304 * G_B9_1 = NULL;
  29699. {
  29700. int32_t L_0 = ___executing0;
  29701. if ((((int32_t)L_0) == ((int32_t)1)))
  29702. {
  29703. goto IL_000d;
  29704. }
  29705. }
  29706. {
  29707. goto IL_00b6;
  29708. }
  29709. IL_000d:
  29710. {
  29711. RectTransform_t3704657025 * L_1 = __this->get_m_ToRebuild_0();
  29712. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29713. UnityAction_1_t2508470592 * L_2 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_5();
  29714. G_B3_0 = L_1;
  29715. G_B3_1 = __this;
  29716. if (L_2)
  29717. {
  29718. G_B4_0 = L_1;
  29719. G_B4_1 = __this;
  29720. goto IL_002c;
  29721. }
  29722. }
  29723. {
  29724. intptr_t L_3 = (intptr_t)LayoutRebuilder_U3CRebuildU3Em__2_m2448889475_RuntimeMethod_var;
  29725. UnityAction_1_t2508470592 * L_4 = (UnityAction_1_t2508470592 *)il2cpp_codegen_object_new(UnityAction_1_t2508470592_il2cpp_TypeInfo_var);
  29726. UnityAction_1__ctor_m3845711719(L_4, NULL, L_3, /*hidden argument*/UnityAction_1__ctor_m3845711719_RuntimeMethod_var);
  29727. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29728. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache1_5(L_4);
  29729. G_B4_0 = G_B3_0;
  29730. G_B4_1 = G_B3_1;
  29731. }
  29732. IL_002c:
  29733. {
  29734. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29735. UnityAction_1_t2508470592 * L_5 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_5();
  29736. NullCheck(G_B4_1);
  29737. LayoutRebuilder_PerformLayoutCalculation_m3393521362(G_B4_1, G_B4_0, L_5, /*hidden argument*/NULL);
  29738. RectTransform_t3704657025 * L_6 = __this->get_m_ToRebuild_0();
  29739. UnityAction_1_t2508470592 * L_7 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache2_6();
  29740. G_B5_0 = L_6;
  29741. G_B5_1 = __this;
  29742. if (L_7)
  29743. {
  29744. G_B6_0 = L_6;
  29745. G_B6_1 = __this;
  29746. goto IL_0055;
  29747. }
  29748. }
  29749. {
  29750. intptr_t L_8 = (intptr_t)LayoutRebuilder_U3CRebuildU3Em__3_m523803689_RuntimeMethod_var;
  29751. UnityAction_1_t2508470592 * L_9 = (UnityAction_1_t2508470592 *)il2cpp_codegen_object_new(UnityAction_1_t2508470592_il2cpp_TypeInfo_var);
  29752. UnityAction_1__ctor_m3845711719(L_9, NULL, L_8, /*hidden argument*/UnityAction_1__ctor_m3845711719_RuntimeMethod_var);
  29753. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29754. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache2_6(L_9);
  29755. G_B6_0 = G_B5_0;
  29756. G_B6_1 = G_B5_1;
  29757. }
  29758. IL_0055:
  29759. {
  29760. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29761. UnityAction_1_t2508470592 * L_10 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache2_6();
  29762. NullCheck(G_B6_1);
  29763. LayoutRebuilder_PerformLayoutControl_m4241054021(G_B6_1, G_B6_0, L_10, /*hidden argument*/NULL);
  29764. RectTransform_t3704657025 * L_11 = __this->get_m_ToRebuild_0();
  29765. UnityAction_1_t2508470592 * L_12 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache3_7();
  29766. G_B7_0 = L_11;
  29767. G_B7_1 = __this;
  29768. if (L_12)
  29769. {
  29770. G_B8_0 = L_11;
  29771. G_B8_1 = __this;
  29772. goto IL_007e;
  29773. }
  29774. }
  29775. {
  29776. intptr_t L_13 = (intptr_t)LayoutRebuilder_U3CRebuildU3Em__4_m3706054989_RuntimeMethod_var;
  29777. UnityAction_1_t2508470592 * L_14 = (UnityAction_1_t2508470592 *)il2cpp_codegen_object_new(UnityAction_1_t2508470592_il2cpp_TypeInfo_var);
  29778. UnityAction_1__ctor_m3845711719(L_14, NULL, L_13, /*hidden argument*/UnityAction_1__ctor_m3845711719_RuntimeMethod_var);
  29779. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29780. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache3_7(L_14);
  29781. G_B8_0 = G_B7_0;
  29782. G_B8_1 = G_B7_1;
  29783. }
  29784. IL_007e:
  29785. {
  29786. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29787. UnityAction_1_t2508470592 * L_15 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache3_7();
  29788. NullCheck(G_B8_1);
  29789. LayoutRebuilder_PerformLayoutCalculation_m3393521362(G_B8_1, G_B8_0, L_15, /*hidden argument*/NULL);
  29790. RectTransform_t3704657025 * L_16 = __this->get_m_ToRebuild_0();
  29791. UnityAction_1_t2508470592 * L_17 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache4_8();
  29792. G_B9_0 = L_16;
  29793. G_B9_1 = __this;
  29794. if (L_17)
  29795. {
  29796. G_B10_0 = L_16;
  29797. G_B10_1 = __this;
  29798. goto IL_00a7;
  29799. }
  29800. }
  29801. {
  29802. intptr_t L_18 = (intptr_t)LayoutRebuilder_U3CRebuildU3Em__5_m1288787547_RuntimeMethod_var;
  29803. UnityAction_1_t2508470592 * L_19 = (UnityAction_1_t2508470592 *)il2cpp_codegen_object_new(UnityAction_1_t2508470592_il2cpp_TypeInfo_var);
  29804. UnityAction_1__ctor_m3845711719(L_19, NULL, L_18, /*hidden argument*/UnityAction_1__ctor_m3845711719_RuntimeMethod_var);
  29805. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29806. ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache4_8(L_19);
  29807. G_B10_0 = G_B9_0;
  29808. G_B10_1 = G_B9_1;
  29809. }
  29810. IL_00a7:
  29811. {
  29812. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29813. UnityAction_1_t2508470592 * L_20 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache4_8();
  29814. NullCheck(G_B10_1);
  29815. LayoutRebuilder_PerformLayoutControl_m4241054021(G_B10_1, G_B10_0, L_20, /*hidden argument*/NULL);
  29816. goto IL_00b6;
  29817. }
  29818. IL_00b6:
  29819. {
  29820. return;
  29821. }
  29822. }
  29823. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutControl(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  29824. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutControl_m4241054021 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___rect0, UnityAction_1_t2508470592 * ___action1, const RuntimeMethod* method)
  29825. {
  29826. static bool s_Il2CppMethodInitialized;
  29827. if (!s_Il2CppMethodInitialized)
  29828. {
  29829. il2cpp_codegen_initialize_method (LayoutRebuilder_PerformLayoutControl_m4241054021_MetadataUsageId);
  29830. s_Il2CppMethodInitialized = true;
  29831. }
  29832. List_1_t3395709193 * V_0 = NULL;
  29833. int32_t V_1 = 0;
  29834. int32_t V_2 = 0;
  29835. int32_t V_3 = 0;
  29836. {
  29837. RectTransform_t3704657025 * L_0 = ___rect0;
  29838. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29839. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29840. if (!L_1)
  29841. {
  29842. goto IL_0012;
  29843. }
  29844. }
  29845. {
  29846. goto IL_00d7;
  29847. }
  29848. IL_0012:
  29849. {
  29850. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  29851. List_1_t3395709193 * L_2 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  29852. V_0 = L_2;
  29853. RectTransform_t3704657025 * L_3 = ___rect0;
  29854. RuntimeTypeHandle_t3027515415 L_4 = { reinterpret_cast<intptr_t> (ILayoutController_t915495727_0_0_0_var) };
  29855. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  29856. Type_t * L_5 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  29857. List_1_t3395709193 * L_6 = V_0;
  29858. NullCheck(L_3);
  29859. Component_GetComponents_m1102698478(L_3, L_5, L_6, /*hidden argument*/NULL);
  29860. List_1_t3395709193 * L_7 = V_0;
  29861. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  29862. LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  29863. List_1_t3395709193 * L_8 = V_0;
  29864. NullCheck(L_8);
  29865. int32_t L_9 = List_1_get_Count_m1294235957(L_8, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  29866. if ((((int32_t)L_9) <= ((int32_t)0)))
  29867. {
  29868. goto IL_00d1;
  29869. }
  29870. }
  29871. {
  29872. V_1 = 0;
  29873. goto IL_0065;
  29874. }
  29875. IL_0043:
  29876. {
  29877. List_1_t3395709193 * L_10 = V_0;
  29878. int32_t L_11 = V_1;
  29879. NullCheck(L_10);
  29880. Component_t1923634451 * L_12 = List_1_get_Item_m3306164819(L_10, L_11, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  29881. if (!((RuntimeObject*)IsInst((RuntimeObject*)L_12, ILayoutSelfController_t2317839084_il2cpp_TypeInfo_var)))
  29882. {
  29883. goto IL_0061;
  29884. }
  29885. }
  29886. {
  29887. UnityAction_1_t2508470592 * L_13 = ___action1;
  29888. List_1_t3395709193 * L_14 = V_0;
  29889. int32_t L_15 = V_1;
  29890. NullCheck(L_14);
  29891. Component_t1923634451 * L_16 = List_1_get_Item_m3306164819(L_14, L_15, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  29892. NullCheck(L_13);
  29893. UnityAction_1_Invoke_m4251580000(L_13, L_16, /*hidden argument*/UnityAction_1_Invoke_m4251580000_RuntimeMethod_var);
  29894. }
  29895. IL_0061:
  29896. {
  29897. int32_t L_17 = V_1;
  29898. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  29899. }
  29900. IL_0065:
  29901. {
  29902. int32_t L_18 = V_1;
  29903. List_1_t3395709193 * L_19 = V_0;
  29904. NullCheck(L_19);
  29905. int32_t L_20 = List_1_get_Count_m1294235957(L_19, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  29906. if ((((int32_t)L_18) < ((int32_t)L_20)))
  29907. {
  29908. goto IL_0043;
  29909. }
  29910. }
  29911. {
  29912. V_2 = 0;
  29913. goto IL_009a;
  29914. }
  29915. IL_0078:
  29916. {
  29917. List_1_t3395709193 * L_21 = V_0;
  29918. int32_t L_22 = V_2;
  29919. NullCheck(L_21);
  29920. Component_t1923634451 * L_23 = List_1_get_Item_m3306164819(L_21, L_22, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  29921. if (((RuntimeObject*)IsInst((RuntimeObject*)L_23, ILayoutSelfController_t2317839084_il2cpp_TypeInfo_var)))
  29922. {
  29923. goto IL_0096;
  29924. }
  29925. }
  29926. {
  29927. UnityAction_1_t2508470592 * L_24 = ___action1;
  29928. List_1_t3395709193 * L_25 = V_0;
  29929. int32_t L_26 = V_2;
  29930. NullCheck(L_25);
  29931. Component_t1923634451 * L_27 = List_1_get_Item_m3306164819(L_25, L_26, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  29932. NullCheck(L_24);
  29933. UnityAction_1_Invoke_m4251580000(L_24, L_27, /*hidden argument*/UnityAction_1_Invoke_m4251580000_RuntimeMethod_var);
  29934. }
  29935. IL_0096:
  29936. {
  29937. int32_t L_28 = V_2;
  29938. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_28, (int32_t)1));
  29939. }
  29940. IL_009a:
  29941. {
  29942. int32_t L_29 = V_2;
  29943. List_1_t3395709193 * L_30 = V_0;
  29944. NullCheck(L_30);
  29945. int32_t L_31 = List_1_get_Count_m1294235957(L_30, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  29946. if ((((int32_t)L_29) < ((int32_t)L_31)))
  29947. {
  29948. goto IL_0078;
  29949. }
  29950. }
  29951. {
  29952. V_3 = 0;
  29953. goto IL_00c4;
  29954. }
  29955. IL_00ad:
  29956. {
  29957. RectTransform_t3704657025 * L_32 = ___rect0;
  29958. int32_t L_33 = V_3;
  29959. NullCheck(L_32);
  29960. Transform_t3600365921 * L_34 = Transform_GetChild_m1092972975(L_32, L_33, /*hidden argument*/NULL);
  29961. UnityAction_1_t2508470592 * L_35 = ___action1;
  29962. LayoutRebuilder_PerformLayoutControl_m4241054021(__this, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_34, RectTransform_t3704657025_il2cpp_TypeInfo_var)), L_35, /*hidden argument*/NULL);
  29963. int32_t L_36 = V_3;
  29964. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
  29965. }
  29966. IL_00c4:
  29967. {
  29968. int32_t L_37 = V_3;
  29969. RectTransform_t3704657025 * L_38 = ___rect0;
  29970. NullCheck(L_38);
  29971. int32_t L_39 = Transform_get_childCount_m3145433196(L_38, /*hidden argument*/NULL);
  29972. if ((((int32_t)L_37) < ((int32_t)L_39)))
  29973. {
  29974. goto IL_00ad;
  29975. }
  29976. }
  29977. {
  29978. }
  29979. IL_00d1:
  29980. {
  29981. List_1_t3395709193 * L_40 = V_0;
  29982. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  29983. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_40, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  29984. }
  29985. IL_00d7:
  29986. {
  29987. return;
  29988. }
  29989. }
  29990. // System.Void UnityEngine.UI.LayoutRebuilder::PerformLayoutCalculation(UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
  29991. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_PerformLayoutCalculation_m3393521362 (LayoutRebuilder_t541313304 * __this, RectTransform_t3704657025 * ___rect0, UnityAction_1_t2508470592 * ___action1, const RuntimeMethod* method)
  29992. {
  29993. static bool s_Il2CppMethodInitialized;
  29994. if (!s_Il2CppMethodInitialized)
  29995. {
  29996. il2cpp_codegen_initialize_method (LayoutRebuilder_PerformLayoutCalculation_m3393521362_MetadataUsageId);
  29997. s_Il2CppMethodInitialized = true;
  29998. }
  29999. List_1_t3395709193 * V_0 = NULL;
  30000. int32_t V_1 = 0;
  30001. int32_t V_2 = 0;
  30002. {
  30003. RectTransform_t3704657025 * L_0 = ___rect0;
  30004. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30005. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30006. if (!L_1)
  30007. {
  30008. goto IL_0012;
  30009. }
  30010. }
  30011. {
  30012. goto IL_00ab;
  30013. }
  30014. IL_0012:
  30015. {
  30016. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  30017. List_1_t3395709193 * L_2 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  30018. V_0 = L_2;
  30019. RectTransform_t3704657025 * L_3 = ___rect0;
  30020. RuntimeTypeHandle_t3027515415 L_4 = { reinterpret_cast<intptr_t> (ILayoutElement_t4082016710_0_0_0_var) };
  30021. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30022. Type_t * L_5 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  30023. List_1_t3395709193 * L_6 = V_0;
  30024. NullCheck(L_3);
  30025. Component_GetComponents_m1102698478(L_3, L_5, L_6, /*hidden argument*/NULL);
  30026. List_1_t3395709193 * L_7 = V_0;
  30027. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30028. LayoutRebuilder_StripDisabledBehavioursFromList_m1139556513(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  30029. List_1_t3395709193 * L_8 = V_0;
  30030. NullCheck(L_8);
  30031. int32_t L_9 = List_1_get_Count_m1294235957(L_8, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  30032. if ((((int32_t)L_9) > ((int32_t)0)))
  30033. {
  30034. goto IL_0055;
  30035. }
  30036. }
  30037. {
  30038. RectTransform_t3704657025 * L_10 = ___rect0;
  30039. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1287622989_0_0_0_var) };
  30040. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30041. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  30042. NullCheck(L_10);
  30043. Component_t1923634451 * L_13 = Component_GetComponent_m886226392(L_10, L_12, /*hidden argument*/NULL);
  30044. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30045. bool L_14 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  30046. if (!L_14)
  30047. {
  30048. goto IL_00a5;
  30049. }
  30050. }
  30051. IL_0055:
  30052. {
  30053. V_1 = 0;
  30054. goto IL_0074;
  30055. }
  30056. IL_005d:
  30057. {
  30058. RectTransform_t3704657025 * L_15 = ___rect0;
  30059. int32_t L_16 = V_1;
  30060. NullCheck(L_15);
  30061. Transform_t3600365921 * L_17 = Transform_GetChild_m1092972975(L_15, L_16, /*hidden argument*/NULL);
  30062. UnityAction_1_t2508470592 * L_18 = ___action1;
  30063. LayoutRebuilder_PerformLayoutCalculation_m3393521362(__this, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_17, RectTransform_t3704657025_il2cpp_TypeInfo_var)), L_18, /*hidden argument*/NULL);
  30064. int32_t L_19 = V_1;
  30065. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  30066. }
  30067. IL_0074:
  30068. {
  30069. int32_t L_20 = V_1;
  30070. RectTransform_t3704657025 * L_21 = ___rect0;
  30071. NullCheck(L_21);
  30072. int32_t L_22 = Transform_get_childCount_m3145433196(L_21, /*hidden argument*/NULL);
  30073. if ((((int32_t)L_20) < ((int32_t)L_22)))
  30074. {
  30075. goto IL_005d;
  30076. }
  30077. }
  30078. {
  30079. V_2 = 0;
  30080. goto IL_0098;
  30081. }
  30082. IL_0087:
  30083. {
  30084. UnityAction_1_t2508470592 * L_23 = ___action1;
  30085. List_1_t3395709193 * L_24 = V_0;
  30086. int32_t L_25 = V_2;
  30087. NullCheck(L_24);
  30088. Component_t1923634451 * L_26 = List_1_get_Item_m3306164819(L_24, L_25, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  30089. NullCheck(L_23);
  30090. UnityAction_1_Invoke_m4251580000(L_23, L_26, /*hidden argument*/UnityAction_1_Invoke_m4251580000_RuntimeMethod_var);
  30091. int32_t L_27 = V_2;
  30092. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_27, (int32_t)1));
  30093. }
  30094. IL_0098:
  30095. {
  30096. int32_t L_28 = V_2;
  30097. List_1_t3395709193 * L_29 = V_0;
  30098. NullCheck(L_29);
  30099. int32_t L_30 = List_1_get_Count_m1294235957(L_29, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  30100. if ((((int32_t)L_28) < ((int32_t)L_30)))
  30101. {
  30102. goto IL_0087;
  30103. }
  30104. }
  30105. {
  30106. }
  30107. IL_00a5:
  30108. {
  30109. List_1_t3395709193 * L_31 = V_0;
  30110. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  30111. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_31, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  30112. }
  30113. IL_00ab:
  30114. {
  30115. return;
  30116. }
  30117. }
  30118. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  30119. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m4080555610 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30120. {
  30121. static bool s_Il2CppMethodInitialized;
  30122. if (!s_Il2CppMethodInitialized)
  30123. {
  30124. il2cpp_codegen_initialize_method (LayoutRebuilder_MarkLayoutForRebuild_m4080555610_MetadataUsageId);
  30125. s_Il2CppMethodInitialized = true;
  30126. }
  30127. List_1_t3395709193 * V_0 = NULL;
  30128. bool V_1 = false;
  30129. RectTransform_t3704657025 * V_2 = NULL;
  30130. RectTransform_t3704657025 * V_3 = NULL;
  30131. int32_t V_4 = 0;
  30132. Component_t1923634451 * V_5 = NULL;
  30133. {
  30134. RectTransform_t3704657025 * L_0 = ___rect0;
  30135. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30136. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30137. if (L_1)
  30138. {
  30139. goto IL_001e;
  30140. }
  30141. }
  30142. {
  30143. RectTransform_t3704657025 * L_2 = ___rect0;
  30144. NullCheck(L_2);
  30145. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(L_2, /*hidden argument*/NULL);
  30146. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30147. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30148. if (!L_4)
  30149. {
  30150. goto IL_0023;
  30151. }
  30152. }
  30153. IL_001e:
  30154. {
  30155. goto IL_010d;
  30156. }
  30157. IL_0023:
  30158. {
  30159. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  30160. List_1_t3395709193 * L_5 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  30161. V_0 = L_5;
  30162. V_1 = (bool)1;
  30163. RectTransform_t3704657025 * L_6 = ___rect0;
  30164. V_2 = L_6;
  30165. RectTransform_t3704657025 * L_7 = V_2;
  30166. NullCheck(L_7);
  30167. Transform_t3600365921 * L_8 = Transform_get_parent_m835071599(L_7, /*hidden argument*/NULL);
  30168. V_3 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  30169. goto IL_00ba;
  30170. }
  30171. IL_003e:
  30172. {
  30173. V_1 = (bool)0;
  30174. RectTransform_t3704657025 * L_9 = V_3;
  30175. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (ILayoutGroup_t1287622989_0_0_0_var) };
  30176. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30177. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  30178. List_1_t3395709193 * L_12 = V_0;
  30179. NullCheck(L_9);
  30180. Component_GetComponents_m1102698478(L_9, L_11, L_12, /*hidden argument*/NULL);
  30181. V_4 = 0;
  30182. goto IL_00a0;
  30183. }
  30184. IL_005a:
  30185. {
  30186. List_1_t3395709193 * L_13 = V_0;
  30187. int32_t L_14 = V_4;
  30188. NullCheck(L_13);
  30189. Component_t1923634451 * L_15 = List_1_get_Item_m3306164819(L_13, L_14, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  30190. V_5 = L_15;
  30191. Component_t1923634451 * L_16 = V_5;
  30192. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30193. bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30194. if (!L_17)
  30195. {
  30196. goto IL_0099;
  30197. }
  30198. }
  30199. {
  30200. Component_t1923634451 * L_18 = V_5;
  30201. if (!((Behaviour_t1437897464 *)IsInstClass((RuntimeObject*)L_18, Behaviour_t1437897464_il2cpp_TypeInfo_var)))
  30202. {
  30203. goto IL_0099;
  30204. }
  30205. }
  30206. {
  30207. Component_t1923634451 * L_19 = V_5;
  30208. NullCheck(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_19, Behaviour_t1437897464_il2cpp_TypeInfo_var)));
  30209. bool L_20 = Behaviour_get_isActiveAndEnabled_m3143666263(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_19, Behaviour_t1437897464_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  30210. if (!L_20)
  30211. {
  30212. goto IL_0099;
  30213. }
  30214. }
  30215. {
  30216. V_1 = (bool)1;
  30217. RectTransform_t3704657025 * L_21 = V_3;
  30218. V_2 = L_21;
  30219. goto IL_00ad;
  30220. }
  30221. IL_0099:
  30222. {
  30223. int32_t L_22 = V_4;
  30224. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  30225. }
  30226. IL_00a0:
  30227. {
  30228. int32_t L_23 = V_4;
  30229. List_1_t3395709193 * L_24 = V_0;
  30230. NullCheck(L_24);
  30231. int32_t L_25 = List_1_get_Count_m1294235957(L_24, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  30232. if ((((int32_t)L_23) < ((int32_t)L_25)))
  30233. {
  30234. goto IL_005a;
  30235. }
  30236. }
  30237. IL_00ad:
  30238. {
  30239. RectTransform_t3704657025 * L_26 = V_3;
  30240. NullCheck(L_26);
  30241. Transform_t3600365921 * L_27 = Transform_get_parent_m835071599(L_26, /*hidden argument*/NULL);
  30242. V_3 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_27, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  30243. }
  30244. IL_00ba:
  30245. {
  30246. bool L_28 = V_1;
  30247. if (!L_28)
  30248. {
  30249. goto IL_00dd;
  30250. }
  30251. }
  30252. {
  30253. RectTransform_t3704657025 * L_29 = V_3;
  30254. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30255. bool L_30 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30256. if (L_30)
  30257. {
  30258. goto IL_00dd;
  30259. }
  30260. }
  30261. {
  30262. RectTransform_t3704657025 * L_31 = V_3;
  30263. NullCheck(L_31);
  30264. GameObject_t1113636619 * L_32 = Component_get_gameObject_m442555142(L_31, /*hidden argument*/NULL);
  30265. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30266. bool L_33 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_32, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30267. if (!L_33)
  30268. {
  30269. goto IL_003e;
  30270. }
  30271. }
  30272. IL_00dd:
  30273. {
  30274. RectTransform_t3704657025 * L_34 = V_2;
  30275. RectTransform_t3704657025 * L_35 = ___rect0;
  30276. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30277. bool L_36 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_34, L_35, /*hidden argument*/NULL);
  30278. if (!L_36)
  30279. {
  30280. goto IL_0101;
  30281. }
  30282. }
  30283. {
  30284. RectTransform_t3704657025 * L_37 = V_2;
  30285. List_1_t3395709193 * L_38 = V_0;
  30286. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30287. bool L_39 = LayoutRebuilder_ValidController_m2315321132(NULL /*static, unused*/, L_37, L_38, /*hidden argument*/NULL);
  30288. if (L_39)
  30289. {
  30290. goto IL_0101;
  30291. }
  30292. }
  30293. {
  30294. List_1_t3395709193 * L_40 = V_0;
  30295. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  30296. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_40, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  30297. goto IL_010d;
  30298. }
  30299. IL_0101:
  30300. {
  30301. RectTransform_t3704657025 * L_41 = V_2;
  30302. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30303. LayoutRebuilder_MarkLayoutRootForRebuild_m1241498911(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
  30304. List_1_t3395709193 * L_42 = V_0;
  30305. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  30306. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_42, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  30307. }
  30308. IL_010d:
  30309. {
  30310. return;
  30311. }
  30312. }
  30313. // System.Boolean UnityEngine.UI.LayoutRebuilder::ValidController(UnityEngine.RectTransform,System.Collections.Generic.List`1<UnityEngine.Component>)
  30314. extern "C" IL2CPP_METHOD_ATTR bool LayoutRebuilder_ValidController_m2315321132 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___layoutRoot0, List_1_t3395709193 * ___comps1, const RuntimeMethod* method)
  30315. {
  30316. static bool s_Il2CppMethodInitialized;
  30317. if (!s_Il2CppMethodInitialized)
  30318. {
  30319. il2cpp_codegen_initialize_method (LayoutRebuilder_ValidController_m2315321132_MetadataUsageId);
  30320. s_Il2CppMethodInitialized = true;
  30321. }
  30322. bool V_0 = false;
  30323. int32_t V_1 = 0;
  30324. Component_t1923634451 * V_2 = NULL;
  30325. {
  30326. RectTransform_t3704657025 * L_0 = ___layoutRoot0;
  30327. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30328. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30329. if (L_1)
  30330. {
  30331. goto IL_001e;
  30332. }
  30333. }
  30334. {
  30335. RectTransform_t3704657025 * L_2 = ___layoutRoot0;
  30336. NullCheck(L_2);
  30337. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(L_2, /*hidden argument*/NULL);
  30338. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30339. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30340. if (!L_4)
  30341. {
  30342. goto IL_0025;
  30343. }
  30344. }
  30345. IL_001e:
  30346. {
  30347. V_0 = (bool)0;
  30348. goto IL_008d;
  30349. }
  30350. IL_0025:
  30351. {
  30352. RectTransform_t3704657025 * L_5 = ___layoutRoot0;
  30353. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (ILayoutController_t915495727_0_0_0_var) };
  30354. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  30355. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  30356. List_1_t3395709193 * L_8 = ___comps1;
  30357. NullCheck(L_5);
  30358. Component_GetComponents_m1102698478(L_5, L_7, L_8, /*hidden argument*/NULL);
  30359. V_1 = 0;
  30360. goto IL_007a;
  30361. }
  30362. IL_003d:
  30363. {
  30364. List_1_t3395709193 * L_9 = ___comps1;
  30365. int32_t L_10 = V_1;
  30366. NullCheck(L_9);
  30367. Component_t1923634451 * L_11 = List_1_get_Item_m3306164819(L_9, L_10, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  30368. V_2 = L_11;
  30369. Component_t1923634451 * L_12 = V_2;
  30370. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30371. bool L_13 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_12, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30372. if (!L_13)
  30373. {
  30374. goto IL_0075;
  30375. }
  30376. }
  30377. {
  30378. Component_t1923634451 * L_14 = V_2;
  30379. if (!((Behaviour_t1437897464 *)IsInstClass((RuntimeObject*)L_14, Behaviour_t1437897464_il2cpp_TypeInfo_var)))
  30380. {
  30381. goto IL_0075;
  30382. }
  30383. }
  30384. {
  30385. Component_t1923634451 * L_15 = V_2;
  30386. NullCheck(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_15, Behaviour_t1437897464_il2cpp_TypeInfo_var)));
  30387. bool L_16 = Behaviour_get_isActiveAndEnabled_m3143666263(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_15, Behaviour_t1437897464_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  30388. if (!L_16)
  30389. {
  30390. goto IL_0075;
  30391. }
  30392. }
  30393. {
  30394. V_0 = (bool)1;
  30395. goto IL_008d;
  30396. }
  30397. IL_0075:
  30398. {
  30399. int32_t L_17 = V_1;
  30400. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  30401. }
  30402. IL_007a:
  30403. {
  30404. int32_t L_18 = V_1;
  30405. List_1_t3395709193 * L_19 = ___comps1;
  30406. NullCheck(L_19);
  30407. int32_t L_20 = List_1_get_Count_m1294235957(L_19, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  30408. if ((((int32_t)L_18) < ((int32_t)L_20)))
  30409. {
  30410. goto IL_003d;
  30411. }
  30412. }
  30413. {
  30414. V_0 = (bool)0;
  30415. goto IL_008d;
  30416. }
  30417. IL_008d:
  30418. {
  30419. bool L_21 = V_0;
  30420. return L_21;
  30421. }
  30422. }
  30423. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutRootForRebuild(UnityEngine.RectTransform)
  30424. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutRootForRebuild_m1241498911 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___controller0, const RuntimeMethod* method)
  30425. {
  30426. static bool s_Il2CppMethodInitialized;
  30427. if (!s_Il2CppMethodInitialized)
  30428. {
  30429. il2cpp_codegen_initialize_method (LayoutRebuilder_MarkLayoutRootForRebuild_m1241498911_MetadataUsageId);
  30430. s_Il2CppMethodInitialized = true;
  30431. }
  30432. LayoutRebuilder_t541313304 * V_0 = NULL;
  30433. {
  30434. RectTransform_t3704657025 * L_0 = ___controller0;
  30435. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30436. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30437. if (!L_1)
  30438. {
  30439. goto IL_0012;
  30440. }
  30441. }
  30442. {
  30443. goto IL_003a;
  30444. }
  30445. IL_0012:
  30446. {
  30447. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30448. ObjectPool_1_t240936516 * L_2 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  30449. NullCheck(L_2);
  30450. LayoutRebuilder_t541313304 * L_3 = ObjectPool_1_Get_m3553135611(L_2, /*hidden argument*/ObjectPool_1_Get_m3553135611_RuntimeMethod_var);
  30451. V_0 = L_3;
  30452. LayoutRebuilder_t541313304 * L_4 = V_0;
  30453. RectTransform_t3704657025 * L_5 = ___controller0;
  30454. NullCheck(L_4);
  30455. LayoutRebuilder_Initialize_m42055259(L_4, L_5, /*hidden argument*/NULL);
  30456. LayoutRebuilder_t541313304 * L_6 = V_0;
  30457. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30458. bool L_7 = CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4043903035(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  30459. if (L_7)
  30460. {
  30461. goto IL_003a;
  30462. }
  30463. }
  30464. {
  30465. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30466. ObjectPool_1_t240936516 * L_8 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  30467. LayoutRebuilder_t541313304 * L_9 = V_0;
  30468. NullCheck(L_8);
  30469. ObjectPool_1_Release_m1222978295(L_8, L_9, /*hidden argument*/ObjectPool_1_Release_m1222978295_RuntimeMethod_var);
  30470. }
  30471. IL_003a:
  30472. {
  30473. return;
  30474. }
  30475. }
  30476. // System.Void UnityEngine.UI.LayoutRebuilder::LayoutComplete()
  30477. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_LayoutComplete_m68578143 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  30478. {
  30479. static bool s_Il2CppMethodInitialized;
  30480. if (!s_Il2CppMethodInitialized)
  30481. {
  30482. il2cpp_codegen_initialize_method (LayoutRebuilder_LayoutComplete_m68578143_MetadataUsageId);
  30483. s_Il2CppMethodInitialized = true;
  30484. }
  30485. {
  30486. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  30487. ObjectPool_1_t240936516 * L_0 = ((LayoutRebuilder_t541313304_StaticFields*)il2cpp_codegen_static_fields_for(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var))->get_s_Rebuilders_2();
  30488. NullCheck(L_0);
  30489. ObjectPool_1_Release_m1222978295(L_0, __this, /*hidden argument*/ObjectPool_1_Release_m1222978295_RuntimeMethod_var);
  30490. return;
  30491. }
  30492. }
  30493. // System.Void UnityEngine.UI.LayoutRebuilder::GraphicUpdateComplete()
  30494. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_GraphicUpdateComplete_m1272918420 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  30495. {
  30496. {
  30497. return;
  30498. }
  30499. }
  30500. // System.Int32 UnityEngine.UI.LayoutRebuilder::GetHashCode()
  30501. extern "C" IL2CPP_METHOD_ATTR int32_t LayoutRebuilder_GetHashCode_m1943075341 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  30502. {
  30503. int32_t V_0 = 0;
  30504. {
  30505. int32_t L_0 = __this->get_m_CachedHashFromTransform_1();
  30506. V_0 = L_0;
  30507. goto IL_000d;
  30508. }
  30509. IL_000d:
  30510. {
  30511. int32_t L_1 = V_0;
  30512. return L_1;
  30513. }
  30514. }
  30515. // System.Boolean UnityEngine.UI.LayoutRebuilder::Equals(System.Object)
  30516. extern "C" IL2CPP_METHOD_ATTR bool LayoutRebuilder_Equals_m558181590 (LayoutRebuilder_t541313304 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  30517. {
  30518. bool V_0 = false;
  30519. {
  30520. RuntimeObject * L_0 = ___obj0;
  30521. NullCheck(L_0);
  30522. int32_t L_1 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_0);
  30523. int32_t L_2 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, __this);
  30524. V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0);
  30525. goto IL_0015;
  30526. }
  30527. IL_0015:
  30528. {
  30529. bool L_3 = V_0;
  30530. return L_3;
  30531. }
  30532. }
  30533. // System.String UnityEngine.UI.LayoutRebuilder::ToString()
  30534. extern "C" IL2CPP_METHOD_ATTR String_t* LayoutRebuilder_ToString_m1223284462 (LayoutRebuilder_t541313304 * __this, const RuntimeMethod* method)
  30535. {
  30536. static bool s_Il2CppMethodInitialized;
  30537. if (!s_Il2CppMethodInitialized)
  30538. {
  30539. il2cpp_codegen_initialize_method (LayoutRebuilder_ToString_m1223284462_MetadataUsageId);
  30540. s_Il2CppMethodInitialized = true;
  30541. }
  30542. String_t* V_0 = NULL;
  30543. {
  30544. RectTransform_t3704657025 * L_0 = __this->get_m_ToRebuild_0();
  30545. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  30546. String_t* L_1 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral878729470, L_0, /*hidden argument*/NULL);
  30547. V_0 = L_1;
  30548. goto IL_0017;
  30549. }
  30550. IL_0017:
  30551. {
  30552. String_t* L_2 = V_0;
  30553. return L_2;
  30554. }
  30555. }
  30556. // System.Void UnityEngine.UI.LayoutRebuilder::<s_Rebuilders>m__0(UnityEngine.UI.LayoutRebuilder)
  30557. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_U3Cs_RebuildersU3Em__0_m589488547 (RuntimeObject * __this /* static, unused */, LayoutRebuilder_t541313304 * ___x0, const RuntimeMethod* method)
  30558. {
  30559. {
  30560. LayoutRebuilder_t541313304 * L_0 = ___x0;
  30561. NullCheck(L_0);
  30562. LayoutRebuilder_Clear_m2524540618(L_0, /*hidden argument*/NULL);
  30563. return;
  30564. }
  30565. }
  30566. // System.Boolean UnityEngine.UI.LayoutRebuilder::<StripDisabledBehavioursFromList>m__1(UnityEngine.Component)
  30567. extern "C" IL2CPP_METHOD_ATTR bool LayoutRebuilder_U3CStripDisabledBehavioursFromListU3Em__1_m2875254717 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___e0, const RuntimeMethod* method)
  30568. {
  30569. static bool s_Il2CppMethodInitialized;
  30570. if (!s_Il2CppMethodInitialized)
  30571. {
  30572. il2cpp_codegen_initialize_method (LayoutRebuilder_U3CStripDisabledBehavioursFromListU3Em__1_m2875254717_MetadataUsageId);
  30573. s_Il2CppMethodInitialized = true;
  30574. }
  30575. bool V_0 = false;
  30576. int32_t G_B3_0 = 0;
  30577. {
  30578. Component_t1923634451 * L_0 = ___e0;
  30579. if (!((Behaviour_t1437897464 *)IsInstClass((RuntimeObject*)L_0, Behaviour_t1437897464_il2cpp_TypeInfo_var)))
  30580. {
  30581. goto IL_001b;
  30582. }
  30583. }
  30584. {
  30585. Component_t1923634451 * L_1 = ___e0;
  30586. NullCheck(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_1, Behaviour_t1437897464_il2cpp_TypeInfo_var)));
  30587. bool L_2 = Behaviour_get_isActiveAndEnabled_m3143666263(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_1, Behaviour_t1437897464_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  30588. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  30589. goto IL_001c;
  30590. }
  30591. IL_001b:
  30592. {
  30593. G_B3_0 = 0;
  30594. }
  30595. IL_001c:
  30596. {
  30597. V_0 = (bool)G_B3_0;
  30598. goto IL_0022;
  30599. }
  30600. IL_0022:
  30601. {
  30602. bool L_3 = V_0;
  30603. return L_3;
  30604. }
  30605. }
  30606. // System.Void UnityEngine.UI.LayoutRebuilder::<Rebuild>m__2(UnityEngine.Component)
  30607. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_U3CRebuildU3Em__2_m2448889475 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___e0, const RuntimeMethod* method)
  30608. {
  30609. static bool s_Il2CppMethodInitialized;
  30610. if (!s_Il2CppMethodInitialized)
  30611. {
  30612. il2cpp_codegen_initialize_method (LayoutRebuilder_U3CRebuildU3Em__2_m2448889475_MetadataUsageId);
  30613. s_Il2CppMethodInitialized = true;
  30614. }
  30615. {
  30616. Component_t1923634451 * L_0 = ___e0;
  30617. NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t4082016710_il2cpp_TypeInfo_var)));
  30618. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.ILayoutElement::CalculateLayoutInputHorizontal() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t4082016710_il2cpp_TypeInfo_var)));
  30619. return;
  30620. }
  30621. }
  30622. // System.Void UnityEngine.UI.LayoutRebuilder::<Rebuild>m__3(UnityEngine.Component)
  30623. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_U3CRebuildU3Em__3_m523803689 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___e0, const RuntimeMethod* method)
  30624. {
  30625. static bool s_Il2CppMethodInitialized;
  30626. if (!s_Il2CppMethodInitialized)
  30627. {
  30628. il2cpp_codegen_initialize_method (LayoutRebuilder_U3CRebuildU3Em__3_m523803689_MetadataUsageId);
  30629. s_Il2CppMethodInitialized = true;
  30630. }
  30631. {
  30632. Component_t1923634451 * L_0 = ___e0;
  30633. NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_t915495727_il2cpp_TypeInfo_var)));
  30634. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.ILayoutController::SetLayoutHorizontal() */, ILayoutController_t915495727_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_t915495727_il2cpp_TypeInfo_var)));
  30635. return;
  30636. }
  30637. }
  30638. // System.Void UnityEngine.UI.LayoutRebuilder::<Rebuild>m__4(UnityEngine.Component)
  30639. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_U3CRebuildU3Em__4_m3706054989 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___e0, const RuntimeMethod* method)
  30640. {
  30641. static bool s_Il2CppMethodInitialized;
  30642. if (!s_Il2CppMethodInitialized)
  30643. {
  30644. il2cpp_codegen_initialize_method (LayoutRebuilder_U3CRebuildU3Em__4_m3706054989_MetadataUsageId);
  30645. s_Il2CppMethodInitialized = true;
  30646. }
  30647. {
  30648. Component_t1923634451 * L_0 = ___e0;
  30649. NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t4082016710_il2cpp_TypeInfo_var)));
  30650. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.ILayoutElement::CalculateLayoutInputVertical() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutElement_t4082016710_il2cpp_TypeInfo_var)));
  30651. return;
  30652. }
  30653. }
  30654. // System.Void UnityEngine.UI.LayoutRebuilder::<Rebuild>m__5(UnityEngine.Component)
  30655. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_U3CRebuildU3Em__5_m1288787547 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___e0, const RuntimeMethod* method)
  30656. {
  30657. static bool s_Il2CppMethodInitialized;
  30658. if (!s_Il2CppMethodInitialized)
  30659. {
  30660. il2cpp_codegen_initialize_method (LayoutRebuilder_U3CRebuildU3Em__5_m1288787547_MetadataUsageId);
  30661. s_Il2CppMethodInitialized = true;
  30662. }
  30663. {
  30664. Component_t1923634451 * L_0 = ___e0;
  30665. NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_t915495727_il2cpp_TypeInfo_var)));
  30666. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.ILayoutController::SetLayoutVertical() */, ILayoutController_t915495727_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ILayoutController_t915495727_il2cpp_TypeInfo_var)));
  30667. return;
  30668. }
  30669. }
  30670. #ifdef __clang__
  30671. #pragma clang diagnostic pop
  30672. #endif
  30673. #ifdef __clang__
  30674. #pragma clang diagnostic push
  30675. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30676. #pragma clang diagnostic ignored "-Wunused-variable"
  30677. #endif
  30678. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  30679. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m2572843166 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  30680. {
  30681. float V_0 = 0.0f;
  30682. {
  30683. int32_t L_0 = ___axis1;
  30684. if (L_0)
  30685. {
  30686. goto IL_0013;
  30687. }
  30688. }
  30689. {
  30690. RectTransform_t3704657025 * L_1 = ___rect0;
  30691. float L_2 = LayoutUtility_GetMinWidth_m3612214871(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  30692. V_0 = L_2;
  30693. goto IL_001f;
  30694. }
  30695. IL_0013:
  30696. {
  30697. RectTransform_t3704657025 * L_3 = ___rect0;
  30698. float L_4 = LayoutUtility_GetMinHeight_m4082139234(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  30699. V_0 = L_4;
  30700. goto IL_001f;
  30701. }
  30702. IL_001f:
  30703. {
  30704. float L_5 = V_0;
  30705. return L_5;
  30706. }
  30707. }
  30708. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  30709. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_m536572840 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  30710. {
  30711. float V_0 = 0.0f;
  30712. {
  30713. int32_t L_0 = ___axis1;
  30714. if (L_0)
  30715. {
  30716. goto IL_0013;
  30717. }
  30718. }
  30719. {
  30720. RectTransform_t3704657025 * L_1 = ___rect0;
  30721. float L_2 = LayoutUtility_GetPreferredWidth_m3678713536(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  30722. V_0 = L_2;
  30723. goto IL_001f;
  30724. }
  30725. IL_0013:
  30726. {
  30727. RectTransform_t3704657025 * L_3 = ___rect0;
  30728. float L_4 = LayoutUtility_GetPreferredHeight_m954532477(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  30729. V_0 = L_4;
  30730. goto IL_001f;
  30731. }
  30732. IL_001f:
  30733. {
  30734. float L_5 = V_0;
  30735. return L_5;
  30736. }
  30737. }
  30738. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleSize(UnityEngine.RectTransform,System.Int32)
  30739. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleSize_m2817211215 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method)
  30740. {
  30741. float V_0 = 0.0f;
  30742. {
  30743. int32_t L_0 = ___axis1;
  30744. if (L_0)
  30745. {
  30746. goto IL_0013;
  30747. }
  30748. }
  30749. {
  30750. RectTransform_t3704657025 * L_1 = ___rect0;
  30751. float L_2 = LayoutUtility_GetFlexibleWidth_m22831835(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  30752. V_0 = L_2;
  30753. goto IL_001f;
  30754. }
  30755. IL_0013:
  30756. {
  30757. RectTransform_t3704657025 * L_3 = ___rect0;
  30758. float L_4 = LayoutUtility_GetFlexibleHeight_m84018936(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  30759. V_0 = L_4;
  30760. goto IL_001f;
  30761. }
  30762. IL_001f:
  30763. {
  30764. float L_5 = V_0;
  30765. return L_5;
  30766. }
  30767. }
  30768. // System.Single UnityEngine.UI.LayoutUtility::GetMinWidth(UnityEngine.RectTransform)
  30769. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinWidth_m3612214871 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30770. {
  30771. static bool s_Il2CppMethodInitialized;
  30772. if (!s_Il2CppMethodInitialized)
  30773. {
  30774. il2cpp_codegen_initialize_method (LayoutUtility_GetMinWidth_m3612214871_MetadataUsageId);
  30775. s_Il2CppMethodInitialized = true;
  30776. }
  30777. float V_0 = 0.0f;
  30778. RectTransform_t3704657025 * G_B2_0 = NULL;
  30779. RectTransform_t3704657025 * G_B1_0 = NULL;
  30780. {
  30781. RectTransform_t3704657025 * L_0 = ___rect0;
  30782. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_0();
  30783. G_B1_0 = L_0;
  30784. if (L_1)
  30785. {
  30786. G_B2_0 = L_0;
  30787. goto IL_001a;
  30788. }
  30789. }
  30790. {
  30791. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetMinWidthU3Em__0_m398152306_RuntimeMethod_var;
  30792. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30793. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30794. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_0(L_3);
  30795. G_B2_0 = G_B1_0;
  30796. }
  30797. IL_001a:
  30798. {
  30799. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_0();
  30800. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  30801. V_0 = L_5;
  30802. goto IL_002f;
  30803. }
  30804. IL_002f:
  30805. {
  30806. float L_6 = V_0;
  30807. return L_6;
  30808. }
  30809. }
  30810. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredWidth(UnityEngine.RectTransform)
  30811. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredWidth_m3678713536 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30812. {
  30813. static bool s_Il2CppMethodInitialized;
  30814. if (!s_Il2CppMethodInitialized)
  30815. {
  30816. il2cpp_codegen_initialize_method (LayoutUtility_GetPreferredWidth_m3678713536_MetadataUsageId);
  30817. s_Il2CppMethodInitialized = true;
  30818. }
  30819. float V_0 = 0.0f;
  30820. RectTransform_t3704657025 * G_B2_0 = NULL;
  30821. RectTransform_t3704657025 * G_B1_0 = NULL;
  30822. RectTransform_t3704657025 * G_B4_0 = NULL;
  30823. float G_B4_1 = 0.0f;
  30824. RectTransform_t3704657025 * G_B3_0 = NULL;
  30825. float G_B3_1 = 0.0f;
  30826. {
  30827. RectTransform_t3704657025 * L_0 = ___rect0;
  30828. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_1();
  30829. G_B1_0 = L_0;
  30830. if (L_1)
  30831. {
  30832. G_B2_0 = L_0;
  30833. goto IL_001a;
  30834. }
  30835. }
  30836. {
  30837. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetPreferredWidthU3Em__1_m74273510_RuntimeMethod_var;
  30838. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30839. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30840. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache1_1(L_3);
  30841. G_B2_0 = G_B1_0;
  30842. }
  30843. IL_001a:
  30844. {
  30845. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_1();
  30846. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  30847. RectTransform_t3704657025 * L_6 = ___rect0;
  30848. Func_2_t235587086 * L_7 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache2_2();
  30849. G_B3_0 = L_6;
  30850. G_B3_1 = L_5;
  30851. if (L_7)
  30852. {
  30853. G_B4_0 = L_6;
  30854. G_B4_1 = L_5;
  30855. goto IL_0042;
  30856. }
  30857. }
  30858. {
  30859. intptr_t L_8 = (intptr_t)LayoutUtility_U3CGetPreferredWidthU3Em__2_m1610950633_RuntimeMethod_var;
  30860. Func_2_t235587086 * L_9 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30861. Func_2__ctor_m4101054726(L_9, NULL, L_8, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30862. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache2_2(L_9);
  30863. G_B4_0 = G_B3_0;
  30864. G_B4_1 = G_B3_1;
  30865. }
  30866. IL_0042:
  30867. {
  30868. Func_2_t235587086 * L_10 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache2_2();
  30869. float L_11 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B4_0, L_10, (0.0f), /*hidden argument*/NULL);
  30870. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30871. float L_12 = Mathf_Max_m3146388979(NULL /*static, unused*/, G_B4_1, L_11, /*hidden argument*/NULL);
  30872. V_0 = L_12;
  30873. goto IL_005c;
  30874. }
  30875. IL_005c:
  30876. {
  30877. float L_13 = V_0;
  30878. return L_13;
  30879. }
  30880. }
  30881. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleWidth(UnityEngine.RectTransform)
  30882. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleWidth_m22831835 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30883. {
  30884. static bool s_Il2CppMethodInitialized;
  30885. if (!s_Il2CppMethodInitialized)
  30886. {
  30887. il2cpp_codegen_initialize_method (LayoutUtility_GetFlexibleWidth_m22831835_MetadataUsageId);
  30888. s_Il2CppMethodInitialized = true;
  30889. }
  30890. float V_0 = 0.0f;
  30891. RectTransform_t3704657025 * G_B2_0 = NULL;
  30892. RectTransform_t3704657025 * G_B1_0 = NULL;
  30893. {
  30894. RectTransform_t3704657025 * L_0 = ___rect0;
  30895. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache3_3();
  30896. G_B1_0 = L_0;
  30897. if (L_1)
  30898. {
  30899. G_B2_0 = L_0;
  30900. goto IL_001a;
  30901. }
  30902. }
  30903. {
  30904. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetFlexibleWidthU3Em__3_m1091238571_RuntimeMethod_var;
  30905. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30906. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30907. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache3_3(L_3);
  30908. G_B2_0 = G_B1_0;
  30909. }
  30910. IL_001a:
  30911. {
  30912. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache3_3();
  30913. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  30914. V_0 = L_5;
  30915. goto IL_002f;
  30916. }
  30917. IL_002f:
  30918. {
  30919. float L_6 = V_0;
  30920. return L_6;
  30921. }
  30922. }
  30923. // System.Single UnityEngine.UI.LayoutUtility::GetMinHeight(UnityEngine.RectTransform)
  30924. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinHeight_m4082139234 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30925. {
  30926. static bool s_Il2CppMethodInitialized;
  30927. if (!s_Il2CppMethodInitialized)
  30928. {
  30929. il2cpp_codegen_initialize_method (LayoutUtility_GetMinHeight_m4082139234_MetadataUsageId);
  30930. s_Il2CppMethodInitialized = true;
  30931. }
  30932. float V_0 = 0.0f;
  30933. RectTransform_t3704657025 * G_B2_0 = NULL;
  30934. RectTransform_t3704657025 * G_B1_0 = NULL;
  30935. {
  30936. RectTransform_t3704657025 * L_0 = ___rect0;
  30937. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache4_4();
  30938. G_B1_0 = L_0;
  30939. if (L_1)
  30940. {
  30941. G_B2_0 = L_0;
  30942. goto IL_001a;
  30943. }
  30944. }
  30945. {
  30946. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetMinHeightU3Em__4_m2382889764_RuntimeMethod_var;
  30947. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30948. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30949. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache4_4(L_3);
  30950. G_B2_0 = G_B1_0;
  30951. }
  30952. IL_001a:
  30953. {
  30954. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache4_4();
  30955. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  30956. V_0 = L_5;
  30957. goto IL_002f;
  30958. }
  30959. IL_002f:
  30960. {
  30961. float L_6 = V_0;
  30962. return L_6;
  30963. }
  30964. }
  30965. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredHeight(UnityEngine.RectTransform)
  30966. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredHeight_m954532477 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  30967. {
  30968. static bool s_Il2CppMethodInitialized;
  30969. if (!s_Il2CppMethodInitialized)
  30970. {
  30971. il2cpp_codegen_initialize_method (LayoutUtility_GetPreferredHeight_m954532477_MetadataUsageId);
  30972. s_Il2CppMethodInitialized = true;
  30973. }
  30974. float V_0 = 0.0f;
  30975. RectTransform_t3704657025 * G_B2_0 = NULL;
  30976. RectTransform_t3704657025 * G_B1_0 = NULL;
  30977. RectTransform_t3704657025 * G_B4_0 = NULL;
  30978. float G_B4_1 = 0.0f;
  30979. RectTransform_t3704657025 * G_B3_0 = NULL;
  30980. float G_B3_1 = 0.0f;
  30981. {
  30982. RectTransform_t3704657025 * L_0 = ___rect0;
  30983. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache5_5();
  30984. G_B1_0 = L_0;
  30985. if (L_1)
  30986. {
  30987. G_B2_0 = L_0;
  30988. goto IL_001a;
  30989. }
  30990. }
  30991. {
  30992. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetPreferredHeightU3Em__5_m407820296_RuntimeMethod_var;
  30993. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  30994. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  30995. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache5_5(L_3);
  30996. G_B2_0 = G_B1_0;
  30997. }
  30998. IL_001a:
  30999. {
  31000. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache5_5();
  31001. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  31002. RectTransform_t3704657025 * L_6 = ___rect0;
  31003. Func_2_t235587086 * L_7 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache6_6();
  31004. G_B3_0 = L_6;
  31005. G_B3_1 = L_5;
  31006. if (L_7)
  31007. {
  31008. G_B4_0 = L_6;
  31009. G_B4_1 = L_5;
  31010. goto IL_0042;
  31011. }
  31012. }
  31013. {
  31014. intptr_t L_8 = (intptr_t)LayoutUtility_U3CGetPreferredHeightU3Em__6_m3049688934_RuntimeMethod_var;
  31015. Func_2_t235587086 * L_9 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  31016. Func_2__ctor_m4101054726(L_9, NULL, L_8, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  31017. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache6_6(L_9);
  31018. G_B4_0 = G_B3_0;
  31019. G_B4_1 = G_B3_1;
  31020. }
  31021. IL_0042:
  31022. {
  31023. Func_2_t235587086 * L_10 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache6_6();
  31024. float L_11 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B4_0, L_10, (0.0f), /*hidden argument*/NULL);
  31025. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  31026. float L_12 = Mathf_Max_m3146388979(NULL /*static, unused*/, G_B4_1, L_11, /*hidden argument*/NULL);
  31027. V_0 = L_12;
  31028. goto IL_005c;
  31029. }
  31030. IL_005c:
  31031. {
  31032. float L_13 = V_0;
  31033. return L_13;
  31034. }
  31035. }
  31036. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleHeight(UnityEngine.RectTransform)
  31037. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleHeight_m84018936 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method)
  31038. {
  31039. static bool s_Il2CppMethodInitialized;
  31040. if (!s_Il2CppMethodInitialized)
  31041. {
  31042. il2cpp_codegen_initialize_method (LayoutUtility_GetFlexibleHeight_m84018936_MetadataUsageId);
  31043. s_Il2CppMethodInitialized = true;
  31044. }
  31045. float V_0 = 0.0f;
  31046. RectTransform_t3704657025 * G_B2_0 = NULL;
  31047. RectTransform_t3704657025 * G_B1_0 = NULL;
  31048. {
  31049. RectTransform_t3704657025 * L_0 = ___rect0;
  31050. Func_2_t235587086 * L_1 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache7_7();
  31051. G_B1_0 = L_0;
  31052. if (L_1)
  31053. {
  31054. G_B2_0 = L_0;
  31055. goto IL_001a;
  31056. }
  31057. }
  31058. {
  31059. intptr_t L_2 = (intptr_t)LayoutUtility_U3CGetFlexibleHeightU3Em__7_m2991026842_RuntimeMethod_var;
  31060. Func_2_t235587086 * L_3 = (Func_2_t235587086 *)il2cpp_codegen_object_new(Func_2_t235587086_il2cpp_TypeInfo_var);
  31061. Func_2__ctor_m4101054726(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m4101054726_RuntimeMethod_var);
  31062. ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache7_7(L_3);
  31063. G_B2_0 = G_B1_0;
  31064. }
  31065. IL_001a:
  31066. {
  31067. Func_2_t235587086 * L_4 = ((LayoutUtility_t2745813735_StaticFields*)il2cpp_codegen_static_fields_for(LayoutUtility_t2745813735_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache7_7();
  31068. float L_5 = LayoutUtility_GetLayoutProperty_m3731360667(NULL /*static, unused*/, G_B2_0, L_4, (0.0f), /*hidden argument*/NULL);
  31069. V_0 = L_5;
  31070. goto IL_002f;
  31071. }
  31072. IL_002f:
  31073. {
  31074. float L_6 = V_0;
  31075. return L_6;
  31076. }
  31077. }
  31078. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single)
  31079. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m3731360667 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Func_2_t235587086 * ___property1, float ___defaultValue2, const RuntimeMethod* method)
  31080. {
  31081. RuntimeObject* V_0 = NULL;
  31082. float V_1 = 0.0f;
  31083. {
  31084. RectTransform_t3704657025 * L_0 = ___rect0;
  31085. Func_2_t235587086 * L_1 = ___property1;
  31086. float L_2 = ___defaultValue2;
  31087. float L_3 = LayoutUtility_GetLayoutProperty_m714717302(NULL /*static, unused*/, L_0, L_1, L_2, (&V_0), /*hidden argument*/NULL);
  31088. V_1 = L_3;
  31089. goto IL_0011;
  31090. }
  31091. IL_0011:
  31092. {
  31093. float L_4 = V_1;
  31094. return L_4;
  31095. }
  31096. }
  31097. // System.Single UnityEngine.UI.LayoutUtility::GetLayoutProperty(UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement,System.Single>,System.Single,UnityEngine.UI.ILayoutElement&)
  31098. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetLayoutProperty_m714717302 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Func_2_t235587086 * ___property1, float ___defaultValue2, RuntimeObject** ___source3, const RuntimeMethod* method)
  31099. {
  31100. static bool s_Il2CppMethodInitialized;
  31101. if (!s_Il2CppMethodInitialized)
  31102. {
  31103. il2cpp_codegen_initialize_method (LayoutUtility_GetLayoutProperty_m714717302_MetadataUsageId);
  31104. s_Il2CppMethodInitialized = true;
  31105. }
  31106. float V_0 = 0.0f;
  31107. float V_1 = 0.0f;
  31108. int32_t V_2 = 0;
  31109. List_1_t3395709193 * V_3 = NULL;
  31110. int32_t V_4 = 0;
  31111. RuntimeObject* V_5 = NULL;
  31112. int32_t V_6 = 0;
  31113. float V_7 = 0.0f;
  31114. {
  31115. RuntimeObject** L_0 = ___source3;
  31116. *((RuntimeObject **)(L_0)) = (RuntimeObject *)NULL;
  31117. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_0), (RuntimeObject *)NULL);
  31118. RectTransform_t3704657025 * L_1 = ___rect0;
  31119. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31120. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31121. if (!L_2)
  31122. {
  31123. goto IL_001b;
  31124. }
  31125. }
  31126. {
  31127. V_0 = (0.0f);
  31128. goto IL_00f0;
  31129. }
  31130. IL_001b:
  31131. {
  31132. float L_3 = ___defaultValue2;
  31133. V_1 = L_3;
  31134. V_2 = ((int32_t)-2147483648LL);
  31135. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  31136. List_1_t3395709193 * L_4 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  31137. V_3 = L_4;
  31138. RectTransform_t3704657025 * L_5 = ___rect0;
  31139. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (ILayoutElement_t4082016710_0_0_0_var) };
  31140. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  31141. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  31142. List_1_t3395709193 * L_8 = V_3;
  31143. NullCheck(L_5);
  31144. Component_GetComponents_m1102698478(L_5, L_7, L_8, /*hidden argument*/NULL);
  31145. V_4 = 0;
  31146. goto IL_00d6;
  31147. }
  31148. IL_0042:
  31149. {
  31150. List_1_t3395709193 * L_9 = V_3;
  31151. int32_t L_10 = V_4;
  31152. NullCheck(L_9);
  31153. Component_t1923634451 * L_11 = List_1_get_Item_m3306164819(L_9, L_10, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  31154. V_5 = ((RuntimeObject*)IsInst((RuntimeObject*)L_11, ILayoutElement_t4082016710_il2cpp_TypeInfo_var));
  31155. RuntimeObject* L_12 = V_5;
  31156. if (!((Behaviour_t1437897464 *)IsInstClass((RuntimeObject*)L_12, Behaviour_t1437897464_il2cpp_TypeInfo_var)))
  31157. {
  31158. goto IL_0074;
  31159. }
  31160. }
  31161. {
  31162. RuntimeObject* L_13 = V_5;
  31163. NullCheck(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_13, Behaviour_t1437897464_il2cpp_TypeInfo_var)));
  31164. bool L_14 = Behaviour_get_isActiveAndEnabled_m3143666263(((Behaviour_t1437897464 *)CastclassClass((RuntimeObject*)L_13, Behaviour_t1437897464_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  31165. if (L_14)
  31166. {
  31167. goto IL_0074;
  31168. }
  31169. }
  31170. {
  31171. goto IL_00d0;
  31172. }
  31173. IL_0074:
  31174. {
  31175. RuntimeObject* L_15 = V_5;
  31176. NullCheck(L_15);
  31177. int32_t L_16 = InterfaceFuncInvoker0< int32_t >::Invoke(8 /* System.Int32 UnityEngine.UI.ILayoutElement::get_layoutPriority() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_15);
  31178. V_6 = L_16;
  31179. int32_t L_17 = V_6;
  31180. int32_t L_18 = V_2;
  31181. if ((((int32_t)L_17) >= ((int32_t)L_18)))
  31182. {
  31183. goto IL_008a;
  31184. }
  31185. }
  31186. {
  31187. goto IL_00d0;
  31188. }
  31189. IL_008a:
  31190. {
  31191. Func_2_t235587086 * L_19 = ___property1;
  31192. RuntimeObject* L_20 = V_5;
  31193. NullCheck(L_19);
  31194. float L_21 = Func_2_Invoke_m488571475(L_19, L_20, /*hidden argument*/Func_2_Invoke_m488571475_RuntimeMethod_var);
  31195. V_7 = L_21;
  31196. float L_22 = V_7;
  31197. if ((!(((float)L_22) < ((float)(0.0f)))))
  31198. {
  31199. goto IL_00a5;
  31200. }
  31201. }
  31202. {
  31203. goto IL_00d0;
  31204. }
  31205. IL_00a5:
  31206. {
  31207. int32_t L_23 = V_6;
  31208. int32_t L_24 = V_2;
  31209. if ((((int32_t)L_23) <= ((int32_t)L_24)))
  31210. {
  31211. goto IL_00be;
  31212. }
  31213. }
  31214. {
  31215. float L_25 = V_7;
  31216. V_1 = L_25;
  31217. int32_t L_26 = V_6;
  31218. V_2 = L_26;
  31219. RuntimeObject** L_27 = ___source3;
  31220. RuntimeObject* L_28 = V_5;
  31221. *((RuntimeObject **)(L_27)) = (RuntimeObject *)L_28;
  31222. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_27), (RuntimeObject *)L_28);
  31223. goto IL_00cf;
  31224. }
  31225. IL_00be:
  31226. {
  31227. float L_29 = V_7;
  31228. float L_30 = V_1;
  31229. if ((!(((float)L_29) > ((float)L_30))))
  31230. {
  31231. goto IL_00cf;
  31232. }
  31233. }
  31234. {
  31235. float L_31 = V_7;
  31236. V_1 = L_31;
  31237. RuntimeObject** L_32 = ___source3;
  31238. RuntimeObject* L_33 = V_5;
  31239. *((RuntimeObject **)(L_32)) = (RuntimeObject *)L_33;
  31240. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_32), (RuntimeObject *)L_33);
  31241. }
  31242. IL_00cf:
  31243. {
  31244. }
  31245. IL_00d0:
  31246. {
  31247. int32_t L_34 = V_4;
  31248. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_34, (int32_t)1));
  31249. }
  31250. IL_00d6:
  31251. {
  31252. int32_t L_35 = V_4;
  31253. List_1_t3395709193 * L_36 = V_3;
  31254. NullCheck(L_36);
  31255. int32_t L_37 = List_1_get_Count_m1294235957(L_36, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  31256. if ((((int32_t)L_35) < ((int32_t)L_37)))
  31257. {
  31258. goto IL_0042;
  31259. }
  31260. }
  31261. {
  31262. List_1_t3395709193 * L_38 = V_3;
  31263. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  31264. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_38, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  31265. float L_39 = V_1;
  31266. V_0 = L_39;
  31267. goto IL_00f0;
  31268. }
  31269. IL_00f0:
  31270. {
  31271. float L_40 = V_0;
  31272. return L_40;
  31273. }
  31274. }
  31275. // System.Single UnityEngine.UI.LayoutUtility::<GetMinWidth>m__0(UnityEngine.UI.ILayoutElement)
  31276. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetMinWidthU3Em__0_m398152306 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31277. {
  31278. static bool s_Il2CppMethodInitialized;
  31279. if (!s_Il2CppMethodInitialized)
  31280. {
  31281. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetMinWidthU3Em__0_m398152306_MetadataUsageId);
  31282. s_Il2CppMethodInitialized = true;
  31283. }
  31284. float V_0 = 0.0f;
  31285. {
  31286. RuntimeObject* L_0 = ___e0;
  31287. NullCheck(L_0);
  31288. float L_1 = InterfaceFuncInvoker0< float >::Invoke(2 /* System.Single UnityEngine.UI.ILayoutElement::get_minWidth() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31289. V_0 = L_1;
  31290. goto IL_000c;
  31291. }
  31292. IL_000c:
  31293. {
  31294. float L_2 = V_0;
  31295. return L_2;
  31296. }
  31297. }
  31298. // System.Single UnityEngine.UI.LayoutUtility::<GetPreferredWidth>m__1(UnityEngine.UI.ILayoutElement)
  31299. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetPreferredWidthU3Em__1_m74273510 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31300. {
  31301. static bool s_Il2CppMethodInitialized;
  31302. if (!s_Il2CppMethodInitialized)
  31303. {
  31304. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetPreferredWidthU3Em__1_m74273510_MetadataUsageId);
  31305. s_Il2CppMethodInitialized = true;
  31306. }
  31307. float V_0 = 0.0f;
  31308. {
  31309. RuntimeObject* L_0 = ___e0;
  31310. NullCheck(L_0);
  31311. float L_1 = InterfaceFuncInvoker0< float >::Invoke(2 /* System.Single UnityEngine.UI.ILayoutElement::get_minWidth() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31312. V_0 = L_1;
  31313. goto IL_000c;
  31314. }
  31315. IL_000c:
  31316. {
  31317. float L_2 = V_0;
  31318. return L_2;
  31319. }
  31320. }
  31321. // System.Single UnityEngine.UI.LayoutUtility::<GetPreferredWidth>m__2(UnityEngine.UI.ILayoutElement)
  31322. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetPreferredWidthU3Em__2_m1610950633 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31323. {
  31324. static bool s_Il2CppMethodInitialized;
  31325. if (!s_Il2CppMethodInitialized)
  31326. {
  31327. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetPreferredWidthU3Em__2_m1610950633_MetadataUsageId);
  31328. s_Il2CppMethodInitialized = true;
  31329. }
  31330. float V_0 = 0.0f;
  31331. {
  31332. RuntimeObject* L_0 = ___e0;
  31333. NullCheck(L_0);
  31334. float L_1 = InterfaceFuncInvoker0< float >::Invoke(3 /* System.Single UnityEngine.UI.ILayoutElement::get_preferredWidth() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31335. V_0 = L_1;
  31336. goto IL_000c;
  31337. }
  31338. IL_000c:
  31339. {
  31340. float L_2 = V_0;
  31341. return L_2;
  31342. }
  31343. }
  31344. // System.Single UnityEngine.UI.LayoutUtility::<GetFlexibleWidth>m__3(UnityEngine.UI.ILayoutElement)
  31345. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetFlexibleWidthU3Em__3_m1091238571 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31346. {
  31347. static bool s_Il2CppMethodInitialized;
  31348. if (!s_Il2CppMethodInitialized)
  31349. {
  31350. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetFlexibleWidthU3Em__3_m1091238571_MetadataUsageId);
  31351. s_Il2CppMethodInitialized = true;
  31352. }
  31353. float V_0 = 0.0f;
  31354. {
  31355. RuntimeObject* L_0 = ___e0;
  31356. NullCheck(L_0);
  31357. float L_1 = InterfaceFuncInvoker0< float >::Invoke(4 /* System.Single UnityEngine.UI.ILayoutElement::get_flexibleWidth() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31358. V_0 = L_1;
  31359. goto IL_000c;
  31360. }
  31361. IL_000c:
  31362. {
  31363. float L_2 = V_0;
  31364. return L_2;
  31365. }
  31366. }
  31367. // System.Single UnityEngine.UI.LayoutUtility::<GetMinHeight>m__4(UnityEngine.UI.ILayoutElement)
  31368. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetMinHeightU3Em__4_m2382889764 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31369. {
  31370. static bool s_Il2CppMethodInitialized;
  31371. if (!s_Il2CppMethodInitialized)
  31372. {
  31373. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetMinHeightU3Em__4_m2382889764_MetadataUsageId);
  31374. s_Il2CppMethodInitialized = true;
  31375. }
  31376. float V_0 = 0.0f;
  31377. {
  31378. RuntimeObject* L_0 = ___e0;
  31379. NullCheck(L_0);
  31380. float L_1 = InterfaceFuncInvoker0< float >::Invoke(5 /* System.Single UnityEngine.UI.ILayoutElement::get_minHeight() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31381. V_0 = L_1;
  31382. goto IL_000c;
  31383. }
  31384. IL_000c:
  31385. {
  31386. float L_2 = V_0;
  31387. return L_2;
  31388. }
  31389. }
  31390. // System.Single UnityEngine.UI.LayoutUtility::<GetPreferredHeight>m__5(UnityEngine.UI.ILayoutElement)
  31391. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetPreferredHeightU3Em__5_m407820296 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31392. {
  31393. static bool s_Il2CppMethodInitialized;
  31394. if (!s_Il2CppMethodInitialized)
  31395. {
  31396. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetPreferredHeightU3Em__5_m407820296_MetadataUsageId);
  31397. s_Il2CppMethodInitialized = true;
  31398. }
  31399. float V_0 = 0.0f;
  31400. {
  31401. RuntimeObject* L_0 = ___e0;
  31402. NullCheck(L_0);
  31403. float L_1 = InterfaceFuncInvoker0< float >::Invoke(5 /* System.Single UnityEngine.UI.ILayoutElement::get_minHeight() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31404. V_0 = L_1;
  31405. goto IL_000c;
  31406. }
  31407. IL_000c:
  31408. {
  31409. float L_2 = V_0;
  31410. return L_2;
  31411. }
  31412. }
  31413. // System.Single UnityEngine.UI.LayoutUtility::<GetPreferredHeight>m__6(UnityEngine.UI.ILayoutElement)
  31414. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetPreferredHeightU3Em__6_m3049688934 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31415. {
  31416. static bool s_Il2CppMethodInitialized;
  31417. if (!s_Il2CppMethodInitialized)
  31418. {
  31419. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetPreferredHeightU3Em__6_m3049688934_MetadataUsageId);
  31420. s_Il2CppMethodInitialized = true;
  31421. }
  31422. float V_0 = 0.0f;
  31423. {
  31424. RuntimeObject* L_0 = ___e0;
  31425. NullCheck(L_0);
  31426. float L_1 = InterfaceFuncInvoker0< float >::Invoke(6 /* System.Single UnityEngine.UI.ILayoutElement::get_preferredHeight() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31427. V_0 = L_1;
  31428. goto IL_000c;
  31429. }
  31430. IL_000c:
  31431. {
  31432. float L_2 = V_0;
  31433. return L_2;
  31434. }
  31435. }
  31436. // System.Single UnityEngine.UI.LayoutUtility::<GetFlexibleHeight>m__7(UnityEngine.UI.ILayoutElement)
  31437. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_U3CGetFlexibleHeightU3Em__7_m2991026842 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___e0, const RuntimeMethod* method)
  31438. {
  31439. static bool s_Il2CppMethodInitialized;
  31440. if (!s_Il2CppMethodInitialized)
  31441. {
  31442. il2cpp_codegen_initialize_method (LayoutUtility_U3CGetFlexibleHeightU3Em__7_m2991026842_MetadataUsageId);
  31443. s_Il2CppMethodInitialized = true;
  31444. }
  31445. float V_0 = 0.0f;
  31446. {
  31447. RuntimeObject* L_0 = ___e0;
  31448. NullCheck(L_0);
  31449. float L_1 = InterfaceFuncInvoker0< float >::Invoke(7 /* System.Single UnityEngine.UI.ILayoutElement::get_flexibleHeight() */, ILayoutElement_t4082016710_il2cpp_TypeInfo_var, L_0);
  31450. V_0 = L_1;
  31451. goto IL_000c;
  31452. }
  31453. IL_000c:
  31454. {
  31455. float L_2 = V_0;
  31456. return L_2;
  31457. }
  31458. }
  31459. #ifdef __clang__
  31460. #pragma clang diagnostic pop
  31461. #endif
  31462. #ifdef __clang__
  31463. #pragma clang diagnostic push
  31464. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31465. #pragma clang diagnostic ignored "-Wunused-variable"
  31466. #endif
  31467. // System.Void UnityEngine.UI.Mask::.ctor()
  31468. extern "C" IL2CPP_METHOD_ATTR void Mask__ctor_m1269055150 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31469. {
  31470. {
  31471. __this->set_m_ShowMaskGraphic_3((bool)1);
  31472. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  31473. return;
  31474. }
  31475. }
  31476. // UnityEngine.RectTransform UnityEngine.UI.Mask::get_rectTransform()
  31477. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Mask_get_rectTransform_m440704215 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31478. {
  31479. static bool s_Il2CppMethodInitialized;
  31480. if (!s_Il2CppMethodInitialized)
  31481. {
  31482. il2cpp_codegen_initialize_method (Mask_get_rectTransform_m440704215_MetadataUsageId);
  31483. s_Il2CppMethodInitialized = true;
  31484. }
  31485. RectTransform_t3704657025 * V_0 = NULL;
  31486. RectTransform_t3704657025 * V_1 = NULL;
  31487. RectTransform_t3704657025 * G_B2_0 = NULL;
  31488. RectTransform_t3704657025 * G_B1_0 = NULL;
  31489. {
  31490. RectTransform_t3704657025 * L_0 = __this->get_m_RectTransform_2();
  31491. RectTransform_t3704657025 * L_1 = L_0;
  31492. G_B1_0 = L_1;
  31493. if (L_1)
  31494. {
  31495. G_B2_0 = L_1;
  31496. goto IL_001d;
  31497. }
  31498. }
  31499. {
  31500. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  31501. RectTransform_t3704657025 * L_3 = L_2;
  31502. V_0 = L_3;
  31503. __this->set_m_RectTransform_2(L_3);
  31504. RectTransform_t3704657025 * L_4 = V_0;
  31505. G_B2_0 = L_4;
  31506. }
  31507. IL_001d:
  31508. {
  31509. V_1 = G_B2_0;
  31510. goto IL_0023;
  31511. }
  31512. IL_0023:
  31513. {
  31514. RectTransform_t3704657025 * L_5 = V_1;
  31515. return L_5;
  31516. }
  31517. }
  31518. // System.Boolean UnityEngine.UI.Mask::get_showMaskGraphic()
  31519. extern "C" IL2CPP_METHOD_ATTR bool Mask_get_showMaskGraphic_m3170568407 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31520. {
  31521. bool V_0 = false;
  31522. {
  31523. bool L_0 = __this->get_m_ShowMaskGraphic_3();
  31524. V_0 = L_0;
  31525. goto IL_000d;
  31526. }
  31527. IL_000d:
  31528. {
  31529. bool L_1 = V_0;
  31530. return L_1;
  31531. }
  31532. }
  31533. // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
  31534. extern "C" IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m1344750035 (Mask_t1803652131 * __this, bool ___value0, const RuntimeMethod* method)
  31535. {
  31536. static bool s_Il2CppMethodInitialized;
  31537. if (!s_Il2CppMethodInitialized)
  31538. {
  31539. il2cpp_codegen_initialize_method (Mask_set_showMaskGraphic_m1344750035_MetadataUsageId);
  31540. s_Il2CppMethodInitialized = true;
  31541. }
  31542. {
  31543. bool L_0 = __this->get_m_ShowMaskGraphic_3();
  31544. bool L_1 = ___value0;
  31545. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  31546. {
  31547. goto IL_0012;
  31548. }
  31549. }
  31550. {
  31551. goto IL_0035;
  31552. }
  31553. IL_0012:
  31554. {
  31555. bool L_2 = ___value0;
  31556. __this->set_m_ShowMaskGraphic_3(L_2);
  31557. Graphic_t1660335611 * L_3 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31558. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31559. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31560. if (!L_4)
  31561. {
  31562. goto IL_0035;
  31563. }
  31564. }
  31565. {
  31566. Graphic_t1660335611 * L_5 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31567. NullCheck(L_5);
  31568. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_5);
  31569. }
  31570. IL_0035:
  31571. {
  31572. return;
  31573. }
  31574. }
  31575. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::get_graphic()
  31576. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * Mask_get_graphic_m2572620787 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31577. {
  31578. static bool s_Il2CppMethodInitialized;
  31579. if (!s_Il2CppMethodInitialized)
  31580. {
  31581. il2cpp_codegen_initialize_method (Mask_get_graphic_m2572620787_MetadataUsageId);
  31582. s_Il2CppMethodInitialized = true;
  31583. }
  31584. Graphic_t1660335611 * V_0 = NULL;
  31585. Graphic_t1660335611 * V_1 = NULL;
  31586. Graphic_t1660335611 * G_B2_0 = NULL;
  31587. Graphic_t1660335611 * G_B1_0 = NULL;
  31588. {
  31589. Graphic_t1660335611 * L_0 = __this->get_m_Graphic_4();
  31590. Graphic_t1660335611 * L_1 = L_0;
  31591. G_B1_0 = L_1;
  31592. if (L_1)
  31593. {
  31594. G_B2_0 = L_1;
  31595. goto IL_001d;
  31596. }
  31597. }
  31598. {
  31599. Graphic_t1660335611 * L_2 = Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, /*hidden argument*/Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var);
  31600. Graphic_t1660335611 * L_3 = L_2;
  31601. V_0 = L_3;
  31602. __this->set_m_Graphic_4(L_3);
  31603. Graphic_t1660335611 * L_4 = V_0;
  31604. G_B2_0 = L_4;
  31605. }
  31606. IL_001d:
  31607. {
  31608. V_1 = G_B2_0;
  31609. goto IL_0023;
  31610. }
  31611. IL_0023:
  31612. {
  31613. Graphic_t1660335611 * L_5 = V_1;
  31614. return L_5;
  31615. }
  31616. }
  31617. // System.Boolean UnityEngine.UI.Mask::MaskEnabled()
  31618. extern "C" IL2CPP_METHOD_ATTR bool Mask_MaskEnabled_m2980554430 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31619. {
  31620. static bool s_Il2CppMethodInitialized;
  31621. if (!s_Il2CppMethodInitialized)
  31622. {
  31623. il2cpp_codegen_initialize_method (Mask_MaskEnabled_m2980554430_MetadataUsageId);
  31624. s_Il2CppMethodInitialized = true;
  31625. }
  31626. bool V_0 = false;
  31627. int32_t G_B3_0 = 0;
  31628. {
  31629. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  31630. if (!L_0)
  31631. {
  31632. goto IL_001a;
  31633. }
  31634. }
  31635. {
  31636. Graphic_t1660335611 * L_1 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31637. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31638. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31639. G_B3_0 = ((int32_t)(L_2));
  31640. goto IL_001b;
  31641. }
  31642. IL_001a:
  31643. {
  31644. G_B3_0 = 0;
  31645. }
  31646. IL_001b:
  31647. {
  31648. V_0 = (bool)G_B3_0;
  31649. goto IL_0021;
  31650. }
  31651. IL_0021:
  31652. {
  31653. bool L_3 = V_0;
  31654. return L_3;
  31655. }
  31656. }
  31657. // System.Void UnityEngine.UI.Mask::OnSiblingGraphicEnabledDisabled()
  31658. extern "C" IL2CPP_METHOD_ATTR void Mask_OnSiblingGraphicEnabledDisabled_m2583294479 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31659. {
  31660. {
  31661. return;
  31662. }
  31663. }
  31664. // System.Void UnityEngine.UI.Mask::OnEnable()
  31665. extern "C" IL2CPP_METHOD_ATTR void Mask_OnEnable_m2186824439 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31666. {
  31667. static bool s_Il2CppMethodInitialized;
  31668. if (!s_Il2CppMethodInitialized)
  31669. {
  31670. il2cpp_codegen_initialize_method (Mask_OnEnable_m2186824439_MetadataUsageId);
  31671. s_Il2CppMethodInitialized = true;
  31672. }
  31673. {
  31674. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  31675. Graphic_t1660335611 * L_0 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31676. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31677. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31678. if (!L_1)
  31679. {
  31680. goto IL_0036;
  31681. }
  31682. }
  31683. {
  31684. Graphic_t1660335611 * L_2 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31685. NullCheck(L_2);
  31686. CanvasRenderer_t2598313366 * L_3 = Graphic_get_canvasRenderer_m315509948(L_2, /*hidden argument*/NULL);
  31687. NullCheck(L_3);
  31688. CanvasRenderer_set_hasPopInstruction_m888468686(L_3, (bool)1, /*hidden argument*/NULL);
  31689. Graphic_t1660335611 * L_4 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31690. NullCheck(L_4);
  31691. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_4);
  31692. }
  31693. IL_0036:
  31694. {
  31695. MaskUtilities_NotifyStencilStateChanged_m3969722420(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  31696. return;
  31697. }
  31698. }
  31699. // System.Void UnityEngine.UI.Mask::OnDisable()
  31700. extern "C" IL2CPP_METHOD_ATTR void Mask_OnDisable_m1270951829 (Mask_t1803652131 * __this, const RuntimeMethod* method)
  31701. {
  31702. static bool s_Il2CppMethodInitialized;
  31703. if (!s_Il2CppMethodInitialized)
  31704. {
  31705. il2cpp_codegen_initialize_method (Mask_OnDisable_m1270951829_MetadataUsageId);
  31706. s_Il2CppMethodInitialized = true;
  31707. }
  31708. {
  31709. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  31710. Graphic_t1660335611 * L_0 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31711. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  31712. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  31713. if (!L_1)
  31714. {
  31715. goto IL_0047;
  31716. }
  31717. }
  31718. {
  31719. Graphic_t1660335611 * L_2 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31720. NullCheck(L_2);
  31721. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, L_2);
  31722. Graphic_t1660335611 * L_3 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31723. NullCheck(L_3);
  31724. CanvasRenderer_t2598313366 * L_4 = Graphic_get_canvasRenderer_m315509948(L_3, /*hidden argument*/NULL);
  31725. NullCheck(L_4);
  31726. CanvasRenderer_set_hasPopInstruction_m888468686(L_4, (bool)0, /*hidden argument*/NULL);
  31727. Graphic_t1660335611 * L_5 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31728. NullCheck(L_5);
  31729. CanvasRenderer_t2598313366 * L_6 = Graphic_get_canvasRenderer_m315509948(L_5, /*hidden argument*/NULL);
  31730. NullCheck(L_6);
  31731. CanvasRenderer_set_popMaterialCount_m1224846275(L_6, 0, /*hidden argument*/NULL);
  31732. }
  31733. IL_0047:
  31734. {
  31735. Material_t340375123 * L_7 = __this->get_m_MaskMaterial_5();
  31736. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  31737. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  31738. __this->set_m_MaskMaterial_5((Material_t340375123 *)NULL);
  31739. Material_t340375123 * L_8 = __this->get_m_UnmaskMaterial_6();
  31740. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  31741. __this->set_m_UnmaskMaterial_6((Material_t340375123 *)NULL);
  31742. MaskUtilities_NotifyStencilStateChanged_m3969722420(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  31743. return;
  31744. }
  31745. }
  31746. // System.Boolean UnityEngine.UI.Mask::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  31747. extern "C" IL2CPP_METHOD_ATTR bool Mask_IsRaycastLocationValid_m3572890775 (Mask_t1803652131 * __this, Vector2_t2156229523 ___sp0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method)
  31748. {
  31749. static bool s_Il2CppMethodInitialized;
  31750. if (!s_Il2CppMethodInitialized)
  31751. {
  31752. il2cpp_codegen_initialize_method (Mask_IsRaycastLocationValid_m3572890775_MetadataUsageId);
  31753. s_Il2CppMethodInitialized = true;
  31754. }
  31755. bool V_0 = false;
  31756. {
  31757. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  31758. if (L_0)
  31759. {
  31760. goto IL_0013;
  31761. }
  31762. }
  31763. {
  31764. V_0 = (bool)1;
  31765. goto IL_0026;
  31766. }
  31767. IL_0013:
  31768. {
  31769. RectTransform_t3704657025 * L_1 = Mask_get_rectTransform_m440704215(__this, /*hidden argument*/NULL);
  31770. Vector2_t2156229523 L_2 = ___sp0;
  31771. Camera_t4157153871 * L_3 = ___eventCamera1;
  31772. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  31773. bool L_4 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_1, L_2, L_3, /*hidden argument*/NULL);
  31774. V_0 = L_4;
  31775. goto IL_0026;
  31776. }
  31777. IL_0026:
  31778. {
  31779. bool L_5 = V_0;
  31780. return L_5;
  31781. }
  31782. }
  31783. // UnityEngine.Material UnityEngine.UI.Mask::GetModifiedMaterial(UnityEngine.Material)
  31784. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Mask_GetModifiedMaterial_m2692272647 (Mask_t1803652131 * __this, Material_t340375123 * ___baseMaterial0, const RuntimeMethod* method)
  31785. {
  31786. static bool s_Il2CppMethodInitialized;
  31787. if (!s_Il2CppMethodInitialized)
  31788. {
  31789. il2cpp_codegen_initialize_method (Mask_GetModifiedMaterial_m2692272647_MetadataUsageId);
  31790. s_Il2CppMethodInitialized = true;
  31791. }
  31792. Material_t340375123 * V_0 = NULL;
  31793. Transform_t3600365921 * V_1 = NULL;
  31794. int32_t V_2 = 0;
  31795. int32_t V_3 = 0;
  31796. Material_t340375123 * V_4 = NULL;
  31797. Material_t340375123 * V_5 = NULL;
  31798. Material_t340375123 * V_6 = NULL;
  31799. Material_t340375123 * V_7 = NULL;
  31800. int32_t G_B7_0 = 0;
  31801. int32_t G_B7_1 = 0;
  31802. int32_t G_B7_2 = 0;
  31803. Material_t340375123 * G_B7_3 = NULL;
  31804. int32_t G_B6_0 = 0;
  31805. int32_t G_B6_1 = 0;
  31806. int32_t G_B6_2 = 0;
  31807. Material_t340375123 * G_B6_3 = NULL;
  31808. int32_t G_B8_0 = 0;
  31809. int32_t G_B8_1 = 0;
  31810. int32_t G_B8_2 = 0;
  31811. int32_t G_B8_3 = 0;
  31812. Material_t340375123 * G_B8_4 = NULL;
  31813. int32_t G_B11_0 = 0;
  31814. int32_t G_B11_1 = 0;
  31815. int32_t G_B11_2 = 0;
  31816. Material_t340375123 * G_B11_3 = NULL;
  31817. int32_t G_B10_0 = 0;
  31818. int32_t G_B10_1 = 0;
  31819. int32_t G_B10_2 = 0;
  31820. Material_t340375123 * G_B10_3 = NULL;
  31821. int32_t G_B12_0 = 0;
  31822. int32_t G_B12_1 = 0;
  31823. int32_t G_B12_2 = 0;
  31824. int32_t G_B12_3 = 0;
  31825. Material_t340375123 * G_B12_4 = NULL;
  31826. {
  31827. bool L_0 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, __this);
  31828. if (L_0)
  31829. {
  31830. goto IL_0013;
  31831. }
  31832. }
  31833. {
  31834. Material_t340375123 * L_1 = ___baseMaterial0;
  31835. V_0 = L_1;
  31836. goto IL_0189;
  31837. }
  31838. IL_0013:
  31839. {
  31840. Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  31841. Transform_t3600365921 * L_3 = MaskUtilities_FindRootSortOverrideCanvas_m1053047732(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  31842. V_1 = L_3;
  31843. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  31844. Transform_t3600365921 * L_5 = V_1;
  31845. int32_t L_6 = MaskUtilities_GetStencilDepth_m402474137(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  31846. V_2 = L_6;
  31847. int32_t L_7 = V_2;
  31848. if ((((int32_t)L_7) < ((int32_t)8)))
  31849. {
  31850. goto IL_004b;
  31851. }
  31852. }
  31853. {
  31854. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  31855. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31856. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral2763503942, L_8, /*hidden argument*/NULL);
  31857. Material_t340375123 * L_9 = ___baseMaterial0;
  31858. V_0 = L_9;
  31859. goto IL_0189;
  31860. }
  31861. IL_004b:
  31862. {
  31863. int32_t L_10 = V_2;
  31864. V_3 = ((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_10&(int32_t)((int32_t)31)))));
  31865. int32_t L_11 = V_3;
  31866. if ((!(((uint32_t)L_11) == ((uint32_t)1))))
  31867. {
  31868. goto IL_00de;
  31869. }
  31870. }
  31871. {
  31872. Material_t340375123 * L_12 = ___baseMaterial0;
  31873. bool L_13 = __this->get_m_ShowMaskGraphic_3();
  31874. G_B6_0 = 8;
  31875. G_B6_1 = 2;
  31876. G_B6_2 = 1;
  31877. G_B6_3 = L_12;
  31878. if (!L_13)
  31879. {
  31880. G_B7_0 = 8;
  31881. G_B7_1 = 2;
  31882. G_B7_2 = 1;
  31883. G_B7_3 = L_12;
  31884. goto IL_0070;
  31885. }
  31886. }
  31887. {
  31888. G_B8_0 = ((int32_t)15);
  31889. G_B8_1 = G_B6_0;
  31890. G_B8_2 = G_B6_1;
  31891. G_B8_3 = G_B6_2;
  31892. G_B8_4 = G_B6_3;
  31893. goto IL_0071;
  31894. }
  31895. IL_0070:
  31896. {
  31897. G_B8_0 = 0;
  31898. G_B8_1 = G_B7_0;
  31899. G_B8_2 = G_B7_1;
  31900. G_B8_3 = G_B7_2;
  31901. G_B8_4 = G_B7_3;
  31902. }
  31903. IL_0071:
  31904. {
  31905. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  31906. Material_t340375123 * L_14 = StencilMaterial_Add_m3901322229(NULL /*static, unused*/, G_B8_4, G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  31907. V_4 = L_14;
  31908. Material_t340375123 * L_15 = __this->get_m_MaskMaterial_5();
  31909. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  31910. Material_t340375123 * L_16 = V_4;
  31911. __this->set_m_MaskMaterial_5(L_16);
  31912. Material_t340375123 * L_17 = ___baseMaterial0;
  31913. Material_t340375123 * L_18 = StencilMaterial_Add_m3901322229(NULL /*static, unused*/, L_17, 1, 1, 8, 0, /*hidden argument*/NULL);
  31914. V_5 = L_18;
  31915. Material_t340375123 * L_19 = __this->get_m_UnmaskMaterial_6();
  31916. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  31917. Material_t340375123 * L_20 = V_5;
  31918. __this->set_m_UnmaskMaterial_6(L_20);
  31919. Graphic_t1660335611 * L_21 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31920. NullCheck(L_21);
  31921. CanvasRenderer_t2598313366 * L_22 = Graphic_get_canvasRenderer_m315509948(L_21, /*hidden argument*/NULL);
  31922. NullCheck(L_22);
  31923. CanvasRenderer_set_popMaterialCount_m1224846275(L_22, 1, /*hidden argument*/NULL);
  31924. Graphic_t1660335611 * L_23 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31925. NullCheck(L_23);
  31926. CanvasRenderer_t2598313366 * L_24 = Graphic_get_canvasRenderer_m315509948(L_23, /*hidden argument*/NULL);
  31927. Material_t340375123 * L_25 = __this->get_m_UnmaskMaterial_6();
  31928. NullCheck(L_24);
  31929. CanvasRenderer_SetPopMaterial_m2720611463(L_24, L_25, 0, /*hidden argument*/NULL);
  31930. Material_t340375123 * L_26 = __this->get_m_MaskMaterial_5();
  31931. V_0 = L_26;
  31932. goto IL_0189;
  31933. }
  31934. IL_00de:
  31935. {
  31936. Material_t340375123 * L_27 = ___baseMaterial0;
  31937. int32_t L_28 = V_3;
  31938. int32_t L_29 = V_3;
  31939. bool L_30 = __this->get_m_ShowMaskGraphic_3();
  31940. G_B10_0 = 3;
  31941. G_B10_1 = 2;
  31942. G_B10_2 = ((int32_t)((int32_t)L_28|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_29, (int32_t)1))));
  31943. G_B10_3 = L_27;
  31944. if (!L_30)
  31945. {
  31946. G_B11_0 = 3;
  31947. G_B11_1 = 2;
  31948. G_B11_2 = ((int32_t)((int32_t)L_28|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_29, (int32_t)1))));
  31949. G_B11_3 = L_27;
  31950. goto IL_00f8;
  31951. }
  31952. }
  31953. {
  31954. G_B12_0 = ((int32_t)15);
  31955. G_B12_1 = G_B10_0;
  31956. G_B12_2 = G_B10_1;
  31957. G_B12_3 = G_B10_2;
  31958. G_B12_4 = G_B10_3;
  31959. goto IL_00f9;
  31960. }
  31961. IL_00f8:
  31962. {
  31963. G_B12_0 = 0;
  31964. G_B12_1 = G_B11_0;
  31965. G_B12_2 = G_B11_1;
  31966. G_B12_3 = G_B11_2;
  31967. G_B12_4 = G_B11_3;
  31968. }
  31969. IL_00f9:
  31970. {
  31971. int32_t L_31 = V_3;
  31972. int32_t L_32 = V_3;
  31973. int32_t L_33 = V_3;
  31974. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  31975. Material_t340375123 * L_34 = StencilMaterial_Add_m2195405072(NULL /*static, unused*/, G_B12_4, G_B12_3, G_B12_2, G_B12_1, G_B12_0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_31, (int32_t)1)), ((int32_t)((int32_t)L_32|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_33, (int32_t)1)))), /*hidden argument*/NULL);
  31976. V_6 = L_34;
  31977. Material_t340375123 * L_35 = __this->get_m_MaskMaterial_5();
  31978. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_35, /*hidden argument*/NULL);
  31979. Material_t340375123 * L_36 = V_6;
  31980. __this->set_m_MaskMaterial_5(L_36);
  31981. Graphic_t1660335611 * L_37 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31982. NullCheck(L_37);
  31983. CanvasRenderer_t2598313366 * L_38 = Graphic_get_canvasRenderer_m315509948(L_37, /*hidden argument*/NULL);
  31984. NullCheck(L_38);
  31985. CanvasRenderer_set_hasPopInstruction_m888468686(L_38, (bool)1, /*hidden argument*/NULL);
  31986. Material_t340375123 * L_39 = ___baseMaterial0;
  31987. int32_t L_40 = V_3;
  31988. int32_t L_41 = V_3;
  31989. int32_t L_42 = V_3;
  31990. int32_t L_43 = V_3;
  31991. Material_t340375123 * L_44 = StencilMaterial_Add_m2195405072(NULL /*static, unused*/, L_39, ((int32_t)il2cpp_codegen_subtract((int32_t)L_40, (int32_t)1)), 2, 3, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_41, (int32_t)1)), ((int32_t)((int32_t)L_42|(int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_43, (int32_t)1)))), /*hidden argument*/NULL);
  31992. V_7 = L_44;
  31993. Material_t340375123 * L_45 = __this->get_m_UnmaskMaterial_6();
  31994. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_45, /*hidden argument*/NULL);
  31995. Material_t340375123 * L_46 = V_7;
  31996. __this->set_m_UnmaskMaterial_6(L_46);
  31997. Graphic_t1660335611 * L_47 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  31998. NullCheck(L_47);
  31999. CanvasRenderer_t2598313366 * L_48 = Graphic_get_canvasRenderer_m315509948(L_47, /*hidden argument*/NULL);
  32000. NullCheck(L_48);
  32001. CanvasRenderer_set_popMaterialCount_m1224846275(L_48, 1, /*hidden argument*/NULL);
  32002. Graphic_t1660335611 * L_49 = Mask_get_graphic_m2572620787(__this, /*hidden argument*/NULL);
  32003. NullCheck(L_49);
  32004. CanvasRenderer_t2598313366 * L_50 = Graphic_get_canvasRenderer_m315509948(L_49, /*hidden argument*/NULL);
  32005. Material_t340375123 * L_51 = __this->get_m_UnmaskMaterial_6();
  32006. NullCheck(L_50);
  32007. CanvasRenderer_SetPopMaterial_m2720611463(L_50, L_51, 0, /*hidden argument*/NULL);
  32008. Material_t340375123 * L_52 = __this->get_m_MaskMaterial_5();
  32009. V_0 = L_52;
  32010. goto IL_0189;
  32011. }
  32012. IL_0189:
  32013. {
  32014. Material_t340375123 * L_53 = V_0;
  32015. return L_53;
  32016. }
  32017. }
  32018. #ifdef __clang__
  32019. #pragma clang diagnostic pop
  32020. #endif
  32021. #ifdef __clang__
  32022. #pragma clang diagnostic push
  32023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32024. #pragma clang diagnostic ignored "-Wunused-variable"
  32025. #endif
  32026. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  32027. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m3705055375 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32028. {
  32029. static bool s_Il2CppMethodInitialized;
  32030. if (!s_Il2CppMethodInitialized)
  32031. {
  32032. il2cpp_codegen_initialize_method (MaskableGraphic__ctor_m3705055375_MetadataUsageId);
  32033. s_Il2CppMethodInitialized = true;
  32034. }
  32035. {
  32036. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32037. __this->set_m_Maskable_22((bool)1);
  32038. __this->set_m_IncludeForMasking_23((bool)0);
  32039. CullStateChangedEvent_t3661388177 * L_0 = (CullStateChangedEvent_t3661388177 *)il2cpp_codegen_object_new(CullStateChangedEvent_t3661388177_il2cpp_TypeInfo_var);
  32040. CullStateChangedEvent__ctor_m4089558259(L_0, /*hidden argument*/NULL);
  32041. __this->set_m_OnCullStateChanged_24(L_0);
  32042. __this->set_m_ShouldRecalculate_25((bool)1);
  32043. __this->set_m_Corners_27(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  32044. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  32045. Graphic__ctor_m2983567630(__this, /*hidden argument*/NULL);
  32046. return;
  32047. }
  32048. }
  32049. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::get_onCullStateChanged()
  32050. extern "C" IL2CPP_METHOD_ATTR CullStateChangedEvent_t3661388177 * MaskableGraphic_get_onCullStateChanged_m3331479633 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32051. {
  32052. CullStateChangedEvent_t3661388177 * V_0 = NULL;
  32053. {
  32054. CullStateChangedEvent_t3661388177 * L_0 = __this->get_m_OnCullStateChanged_24();
  32055. V_0 = L_0;
  32056. goto IL_000d;
  32057. }
  32058. IL_000d:
  32059. {
  32060. CullStateChangedEvent_t3661388177 * L_1 = V_0;
  32061. return L_1;
  32062. }
  32063. }
  32064. // System.Void UnityEngine.UI.MaskableGraphic::set_onCullStateChanged(UnityEngine.UI.MaskableGraphic/CullStateChangedEvent)
  32065. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_set_onCullStateChanged_m2136700709 (MaskableGraphic_t3839221559 * __this, CullStateChangedEvent_t3661388177 * ___value0, const RuntimeMethod* method)
  32066. {
  32067. {
  32068. CullStateChangedEvent_t3661388177 * L_0 = ___value0;
  32069. __this->set_m_OnCullStateChanged_24(L_0);
  32070. return;
  32071. }
  32072. }
  32073. // System.Boolean UnityEngine.UI.MaskableGraphic::get_maskable()
  32074. extern "C" IL2CPP_METHOD_ATTR bool MaskableGraphic_get_maskable_m1260382606 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32075. {
  32076. bool V_0 = false;
  32077. {
  32078. bool L_0 = __this->get_m_Maskable_22();
  32079. V_0 = L_0;
  32080. goto IL_000d;
  32081. }
  32082. IL_000d:
  32083. {
  32084. bool L_1 = V_0;
  32085. return L_1;
  32086. }
  32087. }
  32088. // System.Void UnityEngine.UI.MaskableGraphic::set_maskable(System.Boolean)
  32089. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_set_maskable_m243551751 (MaskableGraphic_t3839221559 * __this, bool ___value0, const RuntimeMethod* method)
  32090. {
  32091. {
  32092. bool L_0 = ___value0;
  32093. bool L_1 = __this->get_m_Maskable_22();
  32094. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  32095. {
  32096. goto IL_0012;
  32097. }
  32098. }
  32099. {
  32100. goto IL_0026;
  32101. }
  32102. IL_0012:
  32103. {
  32104. bool L_2 = ___value0;
  32105. __this->set_m_Maskable_22(L_2);
  32106. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32107. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32108. }
  32109. IL_0026:
  32110. {
  32111. return;
  32112. }
  32113. }
  32114. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::GetModifiedMaterial(UnityEngine.Material)
  32115. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * MaskableGraphic_GetModifiedMaterial_m2758867980 (MaskableGraphic_t3839221559 * __this, Material_t340375123 * ___baseMaterial0, const RuntimeMethod* method)
  32116. {
  32117. static bool s_Il2CppMethodInitialized;
  32118. if (!s_Il2CppMethodInitialized)
  32119. {
  32120. il2cpp_codegen_initialize_method (MaskableGraphic_GetModifiedMaterial_m2758867980_MetadataUsageId);
  32121. s_Il2CppMethodInitialized = true;
  32122. }
  32123. Material_t340375123 * V_0 = NULL;
  32124. Transform_t3600365921 * V_1 = NULL;
  32125. Mask_t1803652131 * V_2 = NULL;
  32126. Material_t340375123 * V_3 = NULL;
  32127. Material_t340375123 * V_4 = NULL;
  32128. MaskableGraphic_t3839221559 * G_B3_0 = NULL;
  32129. MaskableGraphic_t3839221559 * G_B2_0 = NULL;
  32130. int32_t G_B4_0 = 0;
  32131. MaskableGraphic_t3839221559 * G_B4_1 = NULL;
  32132. {
  32133. Material_t340375123 * L_0 = ___baseMaterial0;
  32134. V_0 = L_0;
  32135. bool L_1 = __this->get_m_ShouldRecalculateStencil_19();
  32136. if (!L_1)
  32137. {
  32138. goto IL_0046;
  32139. }
  32140. }
  32141. {
  32142. Transform_t3600365921 * L_2 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32143. Transform_t3600365921 * L_3 = MaskUtilities_FindRootSortOverrideCanvas_m1053047732(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  32144. V_1 = L_3;
  32145. bool L_4 = MaskableGraphic_get_maskable_m1260382606(__this, /*hidden argument*/NULL);
  32146. G_B2_0 = __this;
  32147. if (!L_4)
  32148. {
  32149. G_B3_0 = __this;
  32150. goto IL_0038;
  32151. }
  32152. }
  32153. {
  32154. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  32155. Transform_t3600365921 * L_6 = V_1;
  32156. int32_t L_7 = MaskUtilities_GetStencilDepth_m402474137(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  32157. G_B4_0 = L_7;
  32158. G_B4_1 = G_B2_0;
  32159. goto IL_0039;
  32160. }
  32161. IL_0038:
  32162. {
  32163. G_B4_0 = 0;
  32164. G_B4_1 = G_B3_0;
  32165. }
  32166. IL_0039:
  32167. {
  32168. NullCheck(G_B4_1);
  32169. G_B4_1->set_m_StencilValue_26(G_B4_0);
  32170. __this->set_m_ShouldRecalculateStencil_19((bool)0);
  32171. }
  32172. IL_0046:
  32173. {
  32174. Mask_t1803652131 * L_8 = Component_GetComponent_TisMask_t1803652131_m643495272(__this, /*hidden argument*/Component_GetComponent_TisMask_t1803652131_m643495272_RuntimeMethod_var);
  32175. V_2 = L_8;
  32176. int32_t L_9 = __this->get_m_StencilValue_26();
  32177. if ((((int32_t)L_9) <= ((int32_t)0)))
  32178. {
  32179. goto IL_00b1;
  32180. }
  32181. }
  32182. {
  32183. Mask_t1803652131 * L_10 = V_2;
  32184. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32185. bool L_11 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32186. if (L_11)
  32187. {
  32188. goto IL_0070;
  32189. }
  32190. }
  32191. {
  32192. Mask_t1803652131 * L_12 = V_2;
  32193. NullCheck(L_12);
  32194. bool L_13 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_12);
  32195. if (L_13)
  32196. {
  32197. goto IL_00b1;
  32198. }
  32199. }
  32200. IL_0070:
  32201. {
  32202. Material_t340375123 * L_14 = V_0;
  32203. int32_t L_15 = __this->get_m_StencilValue_26();
  32204. int32_t L_16 = __this->get_m_StencilValue_26();
  32205. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  32206. Material_t340375123 * L_17 = StencilMaterial_Add_m2195405072(NULL /*static, unused*/, L_14, ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_15&(int32_t)((int32_t)31))))), (int32_t)1)), 0, 3, ((int32_t)15), ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)((int32_t)1<<(int32_t)((int32_t)((int32_t)L_16&(int32_t)((int32_t)31))))), (int32_t)1)), 0, /*hidden argument*/NULL);
  32207. V_3 = L_17;
  32208. Material_t340375123 * L_18 = __this->get_m_MaskMaterial_20();
  32209. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  32210. Material_t340375123 * L_19 = V_3;
  32211. __this->set_m_MaskMaterial_20(L_19);
  32212. Material_t340375123 * L_20 = __this->get_m_MaskMaterial_20();
  32213. V_0 = L_20;
  32214. }
  32215. IL_00b1:
  32216. {
  32217. Material_t340375123 * L_21 = V_0;
  32218. V_4 = L_21;
  32219. goto IL_00b9;
  32220. }
  32221. IL_00b9:
  32222. {
  32223. Material_t340375123 * L_22 = V_4;
  32224. return L_22;
  32225. }
  32226. }
  32227. // System.Void UnityEngine.UI.MaskableGraphic::Cull(UnityEngine.Rect,System.Boolean)
  32228. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_Cull_m2344943460 (MaskableGraphic_t3839221559 * __this, Rect_t2360479859 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  32229. {
  32230. bool V_0 = false;
  32231. int32_t G_B3_0 = 0;
  32232. {
  32233. bool L_0 = ___validRect1;
  32234. if (!L_0)
  32235. {
  32236. goto IL_001a;
  32237. }
  32238. }
  32239. {
  32240. Rect_t2360479859 L_1 = MaskableGraphic_get_rootCanvasRect_m3492154629(__this, /*hidden argument*/NULL);
  32241. bool L_2 = Rect_Overlaps_m522570764((&___clipRect0), L_1, (bool)1, /*hidden argument*/NULL);
  32242. G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  32243. goto IL_001b;
  32244. }
  32245. IL_001a:
  32246. {
  32247. G_B3_0 = 1;
  32248. }
  32249. IL_001b:
  32250. {
  32251. V_0 = (bool)G_B3_0;
  32252. bool L_3 = V_0;
  32253. MaskableGraphic_UpdateCull_m2805101913(__this, L_3, /*hidden argument*/NULL);
  32254. return;
  32255. }
  32256. }
  32257. // System.Void UnityEngine.UI.MaskableGraphic::UpdateCull(System.Boolean)
  32258. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateCull_m2805101913 (MaskableGraphic_t3839221559 * __this, bool ___cull0, const RuntimeMethod* method)
  32259. {
  32260. static bool s_Il2CppMethodInitialized;
  32261. if (!s_Il2CppMethodInitialized)
  32262. {
  32263. il2cpp_codegen_initialize_method (MaskableGraphic_UpdateCull_m2805101913_MetadataUsageId);
  32264. s_Il2CppMethodInitialized = true;
  32265. }
  32266. {
  32267. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  32268. NullCheck(L_0);
  32269. bool L_1 = CanvasRenderer_get_cull_m2436587240(L_0, /*hidden argument*/NULL);
  32270. bool L_2 = ___cull0;
  32271. if ((((int32_t)L_1) == ((int32_t)L_2)))
  32272. {
  32273. goto IL_003d;
  32274. }
  32275. }
  32276. {
  32277. CanvasRenderer_t2598313366 * L_3 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  32278. bool L_4 = ___cull0;
  32279. NullCheck(L_3);
  32280. CanvasRenderer_set_cull_m4222419074(L_3, L_4, /*hidden argument*/NULL);
  32281. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral1897618367, __this, /*hidden argument*/NULL);
  32282. CullStateChangedEvent_t3661388177 * L_5 = __this->get_m_OnCullStateChanged_24();
  32283. bool L_6 = ___cull0;
  32284. NullCheck(L_5);
  32285. UnityEvent_1_Invoke_m933614109(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m933614109_RuntimeMethod_var);
  32286. VirtActionInvoker0::Invoke(36 /* System.Void UnityEngine.UI.Graphic::OnCullingChanged() */, __this);
  32287. }
  32288. IL_003d:
  32289. {
  32290. return;
  32291. }
  32292. }
  32293. // System.Void UnityEngine.UI.MaskableGraphic::SetClipRect(UnityEngine.Rect,System.Boolean)
  32294. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_SetClipRect_m1292666041 (MaskableGraphic_t3839221559 * __this, Rect_t2360479859 ___clipRect0, bool ___validRect1, const RuntimeMethod* method)
  32295. {
  32296. {
  32297. bool L_0 = ___validRect1;
  32298. if (!L_0)
  32299. {
  32300. goto IL_0018;
  32301. }
  32302. }
  32303. {
  32304. CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  32305. Rect_t2360479859 L_2 = ___clipRect0;
  32306. NullCheck(L_1);
  32307. CanvasRenderer_EnableRectClipping_m3229830510(L_1, L_2, /*hidden argument*/NULL);
  32308. goto IL_0023;
  32309. }
  32310. IL_0018:
  32311. {
  32312. CanvasRenderer_t2598313366 * L_3 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  32313. NullCheck(L_3);
  32314. CanvasRenderer_DisableRectClipping_m56522661(L_3, /*hidden argument*/NULL);
  32315. }
  32316. IL_0023:
  32317. {
  32318. return;
  32319. }
  32320. }
  32321. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  32322. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m846302383 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32323. {
  32324. static bool s_Il2CppMethodInitialized;
  32325. if (!s_Il2CppMethodInitialized)
  32326. {
  32327. il2cpp_codegen_initialize_method (MaskableGraphic_OnEnable_m846302383_MetadataUsageId);
  32328. s_Il2CppMethodInitialized = true;
  32329. }
  32330. {
  32331. Graphic_OnEnable_m3893553015(__this, /*hidden argument*/NULL);
  32332. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32333. MaskableGraphic_UpdateClipParent_m2605828397(__this, /*hidden argument*/NULL);
  32334. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32335. Mask_t1803652131 * L_0 = Component_GetComponent_TisMask_t1803652131_m643495272(__this, /*hidden argument*/Component_GetComponent_TisMask_t1803652131_m643495272_RuntimeMethod_var);
  32336. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32337. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32338. if (!L_1)
  32339. {
  32340. goto IL_0033;
  32341. }
  32342. }
  32343. {
  32344. MaskUtilities_NotifyStencilStateChanged_m3969722420(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  32345. }
  32346. IL_0033:
  32347. {
  32348. return;
  32349. }
  32350. }
  32351. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  32352. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m1757789159 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32353. {
  32354. static bool s_Il2CppMethodInitialized;
  32355. if (!s_Il2CppMethodInitialized)
  32356. {
  32357. il2cpp_codegen_initialize_method (MaskableGraphic_OnDisable_m1757789159_MetadataUsageId);
  32358. s_Il2CppMethodInitialized = true;
  32359. }
  32360. {
  32361. Graphic_OnDisable_m1097930217(__this, /*hidden argument*/NULL);
  32362. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32363. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32364. MaskableGraphic_UpdateClipParent_m2605828397(__this, /*hidden argument*/NULL);
  32365. Material_t340375123 * L_0 = __this->get_m_MaskMaterial_20();
  32366. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  32367. StencilMaterial_Remove_m1301487727(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  32368. __this->set_m_MaskMaterial_20((Material_t340375123 *)NULL);
  32369. Mask_t1803652131 * L_1 = Component_GetComponent_TisMask_t1803652131_m643495272(__this, /*hidden argument*/Component_GetComponent_TisMask_t1803652131_m643495272_RuntimeMethod_var);
  32370. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32371. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32372. if (!L_2)
  32373. {
  32374. goto IL_0045;
  32375. }
  32376. }
  32377. {
  32378. MaskUtilities_NotifyStencilStateChanged_m3969722420(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  32379. }
  32380. IL_0045:
  32381. {
  32382. return;
  32383. }
  32384. }
  32385. // System.Void UnityEngine.UI.MaskableGraphic::OnTransformParentChanged()
  32386. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnTransformParentChanged_m329502413 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32387. {
  32388. {
  32389. Graphic_OnTransformParentChanged_m3266023844(__this, /*hidden argument*/NULL);
  32390. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  32391. if (L_0)
  32392. {
  32393. goto IL_0017;
  32394. }
  32395. }
  32396. {
  32397. goto IL_002a;
  32398. }
  32399. IL_0017:
  32400. {
  32401. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32402. MaskableGraphic_UpdateClipParent_m2605828397(__this, /*hidden argument*/NULL);
  32403. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32404. }
  32405. IL_002a:
  32406. {
  32407. return;
  32408. }
  32409. }
  32410. // System.Void UnityEngine.UI.MaskableGraphic::ParentMaskStateChanged()
  32411. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_ParentMaskStateChanged_m1092090553 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32412. {
  32413. {
  32414. return;
  32415. }
  32416. }
  32417. // System.Void UnityEngine.UI.MaskableGraphic::OnCanvasHierarchyChanged()
  32418. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnCanvasHierarchyChanged_m1780820310 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32419. {
  32420. {
  32421. Graphic_OnCanvasHierarchyChanged_m3895011287(__this, /*hidden argument*/NULL);
  32422. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  32423. if (L_0)
  32424. {
  32425. goto IL_0017;
  32426. }
  32427. }
  32428. {
  32429. goto IL_002a;
  32430. }
  32431. IL_0017:
  32432. {
  32433. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32434. MaskableGraphic_UpdateClipParent_m2605828397(__this, /*hidden argument*/NULL);
  32435. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32436. }
  32437. IL_002a:
  32438. {
  32439. return;
  32440. }
  32441. }
  32442. // UnityEngine.Rect UnityEngine.UI.MaskableGraphic::get_rootCanvasRect()
  32443. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 MaskableGraphic_get_rootCanvasRect_m3492154629 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32444. {
  32445. static bool s_Il2CppMethodInitialized;
  32446. if (!s_Il2CppMethodInitialized)
  32447. {
  32448. il2cpp_codegen_initialize_method (MaskableGraphic_get_rootCanvasRect_m3492154629_MetadataUsageId);
  32449. s_Il2CppMethodInitialized = true;
  32450. }
  32451. Matrix4x4_t1817901843 V_0;
  32452. memset(&V_0, 0, sizeof(V_0));
  32453. int32_t V_1 = 0;
  32454. Rect_t2360479859 V_2;
  32455. memset(&V_2, 0, sizeof(V_2));
  32456. {
  32457. RectTransform_t3704657025 * L_0 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  32458. Vector3U5BU5D_t1718750761* L_1 = __this->get_m_Corners_27();
  32459. NullCheck(L_0);
  32460. RectTransform_GetWorldCorners_m3553547973(L_0, L_1, /*hidden argument*/NULL);
  32461. Canvas_t3310196443 * L_2 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  32462. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32463. bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  32464. if (!L_3)
  32465. {
  32466. goto IL_0075;
  32467. }
  32468. }
  32469. {
  32470. Canvas_t3310196443 * L_4 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  32471. NullCheck(L_4);
  32472. Canvas_t3310196443 * L_5 = Canvas_get_rootCanvas_m3165691493(L_4, /*hidden argument*/NULL);
  32473. NullCheck(L_5);
  32474. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(L_5, /*hidden argument*/NULL);
  32475. NullCheck(L_6);
  32476. Matrix4x4_t1817901843 L_7 = Transform_get_worldToLocalMatrix_m399704877(L_6, /*hidden argument*/NULL);
  32477. V_0 = L_7;
  32478. V_1 = 0;
  32479. goto IL_006d;
  32480. }
  32481. IL_0040:
  32482. {
  32483. Vector3U5BU5D_t1718750761* L_8 = __this->get_m_Corners_27();
  32484. int32_t L_9 = V_1;
  32485. NullCheck(L_8);
  32486. Vector3U5BU5D_t1718750761* L_10 = __this->get_m_Corners_27();
  32487. int32_t L_11 = V_1;
  32488. NullCheck(L_10);
  32489. Vector3_t3722313464 L_12 = Matrix4x4_MultiplyPoint_m1575665487((&V_0), (*(Vector3_t3722313464 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))), /*hidden argument*/NULL);
  32490. *(Vector3_t3722313464 *)((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_9))) = L_12;
  32491. int32_t L_13 = V_1;
  32492. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  32493. }
  32494. IL_006d:
  32495. {
  32496. int32_t L_14 = V_1;
  32497. if ((((int32_t)L_14) < ((int32_t)4)))
  32498. {
  32499. goto IL_0040;
  32500. }
  32501. }
  32502. {
  32503. }
  32504. IL_0075:
  32505. {
  32506. Vector3U5BU5D_t1718750761* L_15 = __this->get_m_Corners_27();
  32507. NullCheck(L_15);
  32508. float L_16 = ((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  32509. Vector3U5BU5D_t1718750761* L_17 = __this->get_m_Corners_27();
  32510. NullCheck(L_17);
  32511. float L_18 = ((L_17)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  32512. Vector3U5BU5D_t1718750761* L_19 = __this->get_m_Corners_27();
  32513. NullCheck(L_19);
  32514. float L_20 = ((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  32515. Vector3U5BU5D_t1718750761* L_21 = __this->get_m_Corners_27();
  32516. NullCheck(L_21);
  32517. float L_22 = ((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  32518. Vector3U5BU5D_t1718750761* L_23 = __this->get_m_Corners_27();
  32519. NullCheck(L_23);
  32520. float L_24 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_y_2();
  32521. Vector3U5BU5D_t1718750761* L_25 = __this->get_m_Corners_27();
  32522. NullCheck(L_25);
  32523. float L_26 = ((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  32524. Rect_t2360479859 L_27;
  32525. memset(&L_27, 0, sizeof(L_27));
  32526. Rect__ctor_m2614021312((&L_27), L_16, L_18, ((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), /*hidden argument*/NULL);
  32527. V_2 = L_27;
  32528. goto IL_00e8;
  32529. }
  32530. IL_00e8:
  32531. {
  32532. Rect_t2360479859 L_28 = V_2;
  32533. return L_28;
  32534. }
  32535. }
  32536. // System.Void UnityEngine.UI.MaskableGraphic::UpdateClipParent()
  32537. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_UpdateClipParent_m2605828397 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32538. {
  32539. static bool s_Il2CppMethodInitialized;
  32540. if (!s_Il2CppMethodInitialized)
  32541. {
  32542. il2cpp_codegen_initialize_method (MaskableGraphic_UpdateClipParent_m2605828397_MetadataUsageId);
  32543. s_Il2CppMethodInitialized = true;
  32544. }
  32545. RectMask2D_t3474889437 * V_0 = NULL;
  32546. RectMask2D_t3474889437 * G_B4_0 = NULL;
  32547. {
  32548. bool L_0 = MaskableGraphic_get_maskable_m1260382606(__this, /*hidden argument*/NULL);
  32549. if (!L_0)
  32550. {
  32551. goto IL_0022;
  32552. }
  32553. }
  32554. {
  32555. bool L_1 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  32556. if (!L_1)
  32557. {
  32558. goto IL_0022;
  32559. }
  32560. }
  32561. {
  32562. RectMask2D_t3474889437 * L_2 = MaskUtilities_GetRectMaskForClippable_m2464520669(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  32563. G_B4_0 = L_2;
  32564. goto IL_0023;
  32565. }
  32566. IL_0022:
  32567. {
  32568. G_B4_0 = ((RectMask2D_t3474889437 *)(NULL));
  32569. }
  32570. IL_0023:
  32571. {
  32572. V_0 = G_B4_0;
  32573. RectMask2D_t3474889437 * L_3 = __this->get_m_ParentMask_21();
  32574. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32575. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32576. if (!L_4)
  32577. {
  32578. goto IL_0066;
  32579. }
  32580. }
  32581. {
  32582. RectMask2D_t3474889437 * L_5 = V_0;
  32583. RectMask2D_t3474889437 * L_6 = __this->get_m_ParentMask_21();
  32584. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32585. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  32586. if (L_7)
  32587. {
  32588. goto IL_0051;
  32589. }
  32590. }
  32591. {
  32592. RectMask2D_t3474889437 * L_8 = V_0;
  32593. NullCheck(L_8);
  32594. bool L_9 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_8);
  32595. if (L_9)
  32596. {
  32597. goto IL_0066;
  32598. }
  32599. }
  32600. IL_0051:
  32601. {
  32602. RectMask2D_t3474889437 * L_10 = __this->get_m_ParentMask_21();
  32603. NullCheck(L_10);
  32604. RectMask2D_RemoveClippable_m773604960(L_10, __this, /*hidden argument*/NULL);
  32605. MaskableGraphic_UpdateCull_m2805101913(__this, (bool)0, /*hidden argument*/NULL);
  32606. }
  32607. IL_0066:
  32608. {
  32609. RectMask2D_t3474889437 * L_11 = V_0;
  32610. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32611. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32612. if (!L_12)
  32613. {
  32614. goto IL_0084;
  32615. }
  32616. }
  32617. {
  32618. RectMask2D_t3474889437 * L_13 = V_0;
  32619. NullCheck(L_13);
  32620. bool L_14 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_13);
  32621. if (!L_14)
  32622. {
  32623. goto IL_0084;
  32624. }
  32625. }
  32626. {
  32627. RectMask2D_t3474889437 * L_15 = V_0;
  32628. NullCheck(L_15);
  32629. RectMask2D_AddClippable_m373784024(L_15, __this, /*hidden argument*/NULL);
  32630. }
  32631. IL_0084:
  32632. {
  32633. RectMask2D_t3474889437 * L_16 = V_0;
  32634. __this->set_m_ParentMask_21(L_16);
  32635. return;
  32636. }
  32637. }
  32638. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateClipping()
  32639. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateClipping_m1772937317 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32640. {
  32641. {
  32642. MaskableGraphic_UpdateClipParent_m2605828397(__this, /*hidden argument*/NULL);
  32643. return;
  32644. }
  32645. }
  32646. // System.Void UnityEngine.UI.MaskableGraphic::RecalculateMasking()
  32647. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_RecalculateMasking_m183336762 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32648. {
  32649. {
  32650. __this->set_m_ShouldRecalculateStencil_19((bool)1);
  32651. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  32652. return;
  32653. }
  32654. }
  32655. // UnityEngine.GameObject UnityEngine.UI.MaskableGraphic::UnityEngine.UI.IClippable.get_gameObject()
  32656. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * MaskableGraphic_UnityEngine_UI_IClippable_get_gameObject_m1739855597 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method)
  32657. {
  32658. {
  32659. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  32660. return L_0;
  32661. }
  32662. }
  32663. #ifdef __clang__
  32664. #pragma clang diagnostic pop
  32665. #endif
  32666. #ifdef __clang__
  32667. #pragma clang diagnostic push
  32668. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32669. #pragma clang diagnostic ignored "-Wunused-variable"
  32670. #endif
  32671. // System.Void UnityEngine.UI.MaskableGraphic/CullStateChangedEvent::.ctor()
  32672. extern "C" IL2CPP_METHOD_ATTR void CullStateChangedEvent__ctor_m4089558259 (CullStateChangedEvent_t3661388177 * __this, const RuntimeMethod* method)
  32673. {
  32674. static bool s_Il2CppMethodInitialized;
  32675. if (!s_Il2CppMethodInitialized)
  32676. {
  32677. il2cpp_codegen_initialize_method (CullStateChangedEvent__ctor_m4089558259_MetadataUsageId);
  32678. s_Il2CppMethodInitialized = true;
  32679. }
  32680. {
  32681. UnityEvent_1__ctor_m3777630589(__this, /*hidden argument*/UnityEvent_1__ctor_m3777630589_RuntimeMethod_var);
  32682. return;
  32683. }
  32684. }
  32685. #ifdef __clang__
  32686. #pragma clang diagnostic pop
  32687. #endif
  32688. #ifdef __clang__
  32689. #pragma clang diagnostic push
  32690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32691. #pragma clang diagnostic ignored "-Wunused-variable"
  32692. #endif
  32693. // System.Void UnityEngine.UI.MaskUtilities::.ctor()
  32694. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities__ctor_m4270383866 (MaskUtilities_t4151184739 * __this, const RuntimeMethod* method)
  32695. {
  32696. {
  32697. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  32698. return;
  32699. }
  32700. }
  32701. // System.Void UnityEngine.UI.MaskUtilities::Notify2DMaskStateChanged(UnityEngine.Component)
  32702. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_Notify2DMaskStateChanged_m1613167679 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___mask0, const RuntimeMethod* method)
  32703. {
  32704. static bool s_Il2CppMethodInitialized;
  32705. if (!s_Il2CppMethodInitialized)
  32706. {
  32707. il2cpp_codegen_initialize_method (MaskUtilities_Notify2DMaskStateChanged_m1613167679_MetadataUsageId);
  32708. s_Il2CppMethodInitialized = true;
  32709. }
  32710. List_1_t3395709193 * V_0 = NULL;
  32711. int32_t V_1 = 0;
  32712. RuntimeObject* V_2 = NULL;
  32713. {
  32714. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  32715. List_1_t3395709193 * L_0 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  32716. V_0 = L_0;
  32717. Component_t1923634451 * L_1 = ___mask0;
  32718. List_1_t3395709193 * L_2 = V_0;
  32719. NullCheck(L_1);
  32720. Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783_RuntimeMethod_var);
  32721. V_1 = 0;
  32722. goto IL_0067;
  32723. }
  32724. IL_0015:
  32725. {
  32726. List_1_t3395709193 * L_3 = V_0;
  32727. int32_t L_4 = V_1;
  32728. NullCheck(L_3);
  32729. Component_t1923634451 * L_5 = List_1_get_Item_m3306164819(L_3, L_4, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32730. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32731. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32732. if (L_6)
  32733. {
  32734. goto IL_0044;
  32735. }
  32736. }
  32737. {
  32738. List_1_t3395709193 * L_7 = V_0;
  32739. int32_t L_8 = V_1;
  32740. NullCheck(L_7);
  32741. Component_t1923634451 * L_9 = List_1_get_Item_m3306164819(L_7, L_8, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32742. NullCheck(L_9);
  32743. GameObject_t1113636619 * L_10 = Component_get_gameObject_m442555142(L_9, /*hidden argument*/NULL);
  32744. Component_t1923634451 * L_11 = ___mask0;
  32745. NullCheck(L_11);
  32746. GameObject_t1113636619 * L_12 = Component_get_gameObject_m442555142(L_11, /*hidden argument*/NULL);
  32747. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32748. bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, L_12, /*hidden argument*/NULL);
  32749. if (!L_13)
  32750. {
  32751. goto IL_0049;
  32752. }
  32753. }
  32754. IL_0044:
  32755. {
  32756. goto IL_0063;
  32757. }
  32758. IL_0049:
  32759. {
  32760. List_1_t3395709193 * L_14 = V_0;
  32761. int32_t L_15 = V_1;
  32762. NullCheck(L_14);
  32763. Component_t1923634451 * L_16 = List_1_get_Item_m3306164819(L_14, L_15, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32764. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_16, IClippable_t1239629351_il2cpp_TypeInfo_var));
  32765. RuntimeObject* L_17 = V_2;
  32766. if (!L_17)
  32767. {
  32768. goto IL_0062;
  32769. }
  32770. }
  32771. {
  32772. RuntimeObject* L_18 = V_2;
  32773. NullCheck(L_18);
  32774. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.UI.IClippable::RecalculateClipping() */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_18);
  32775. }
  32776. IL_0062:
  32777. {
  32778. }
  32779. IL_0063:
  32780. {
  32781. int32_t L_19 = V_1;
  32782. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  32783. }
  32784. IL_0067:
  32785. {
  32786. int32_t L_20 = V_1;
  32787. List_1_t3395709193 * L_21 = V_0;
  32788. NullCheck(L_21);
  32789. int32_t L_22 = List_1_get_Count_m1294235957(L_21, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  32790. if ((((int32_t)L_20) < ((int32_t)L_22)))
  32791. {
  32792. goto IL_0015;
  32793. }
  32794. }
  32795. {
  32796. List_1_t3395709193 * L_23 = V_0;
  32797. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  32798. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_23, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  32799. return;
  32800. }
  32801. }
  32802. // System.Void UnityEngine.UI.MaskUtilities::NotifyStencilStateChanged(UnityEngine.Component)
  32803. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_NotifyStencilStateChanged_m3969722420 (RuntimeObject * __this /* static, unused */, Component_t1923634451 * ___mask0, const RuntimeMethod* method)
  32804. {
  32805. static bool s_Il2CppMethodInitialized;
  32806. if (!s_Il2CppMethodInitialized)
  32807. {
  32808. il2cpp_codegen_initialize_method (MaskUtilities_NotifyStencilStateChanged_m3969722420_MetadataUsageId);
  32809. s_Il2CppMethodInitialized = true;
  32810. }
  32811. List_1_t3395709193 * V_0 = NULL;
  32812. int32_t V_1 = 0;
  32813. RuntimeObject* V_2 = NULL;
  32814. {
  32815. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  32816. List_1_t3395709193 * L_0 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  32817. V_0 = L_0;
  32818. Component_t1923634451 * L_1 = ___mask0;
  32819. List_1_t3395709193 * L_2 = V_0;
  32820. NullCheck(L_1);
  32821. Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783(L_1, L_2, /*hidden argument*/Component_GetComponentsInChildren_TisComponent_t1923634451_m1156099783_RuntimeMethod_var);
  32822. V_1 = 0;
  32823. goto IL_0067;
  32824. }
  32825. IL_0015:
  32826. {
  32827. List_1_t3395709193 * L_3 = V_0;
  32828. int32_t L_4 = V_1;
  32829. NullCheck(L_3);
  32830. Component_t1923634451 * L_5 = List_1_get_Item_m3306164819(L_3, L_4, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32831. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32832. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32833. if (L_6)
  32834. {
  32835. goto IL_0044;
  32836. }
  32837. }
  32838. {
  32839. List_1_t3395709193 * L_7 = V_0;
  32840. int32_t L_8 = V_1;
  32841. NullCheck(L_7);
  32842. Component_t1923634451 * L_9 = List_1_get_Item_m3306164819(L_7, L_8, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32843. NullCheck(L_9);
  32844. GameObject_t1113636619 * L_10 = Component_get_gameObject_m442555142(L_9, /*hidden argument*/NULL);
  32845. Component_t1923634451 * L_11 = ___mask0;
  32846. NullCheck(L_11);
  32847. GameObject_t1113636619 * L_12 = Component_get_gameObject_m442555142(L_11, /*hidden argument*/NULL);
  32848. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32849. bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, L_12, /*hidden argument*/NULL);
  32850. if (!L_13)
  32851. {
  32852. goto IL_0049;
  32853. }
  32854. }
  32855. IL_0044:
  32856. {
  32857. goto IL_0063;
  32858. }
  32859. IL_0049:
  32860. {
  32861. List_1_t3395709193 * L_14 = V_0;
  32862. int32_t L_15 = V_1;
  32863. NullCheck(L_14);
  32864. Component_t1923634451 * L_16 = List_1_get_Item_m3306164819(L_14, L_15, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  32865. V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_16, IMaskable_t433386433_il2cpp_TypeInfo_var));
  32866. RuntimeObject* L_17 = V_2;
  32867. if (!L_17)
  32868. {
  32869. goto IL_0062;
  32870. }
  32871. }
  32872. {
  32873. RuntimeObject* L_18 = V_2;
  32874. NullCheck(L_18);
  32875. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IMaskable::RecalculateMasking() */, IMaskable_t433386433_il2cpp_TypeInfo_var, L_18);
  32876. }
  32877. IL_0062:
  32878. {
  32879. }
  32880. IL_0063:
  32881. {
  32882. int32_t L_19 = V_1;
  32883. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  32884. }
  32885. IL_0067:
  32886. {
  32887. int32_t L_20 = V_1;
  32888. List_1_t3395709193 * L_21 = V_0;
  32889. NullCheck(L_21);
  32890. int32_t L_22 = List_1_get_Count_m1294235957(L_21, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  32891. if ((((int32_t)L_20) < ((int32_t)L_22)))
  32892. {
  32893. goto IL_0015;
  32894. }
  32895. }
  32896. {
  32897. List_1_t3395709193 * L_23 = V_0;
  32898. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  32899. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_23, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  32900. return;
  32901. }
  32902. }
  32903. // UnityEngine.Transform UnityEngine.UI.MaskUtilities::FindRootSortOverrideCanvas(UnityEngine.Transform)
  32904. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * MaskUtilities_FindRootSortOverrideCanvas_m1053047732 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___start0, const RuntimeMethod* method)
  32905. {
  32906. static bool s_Il2CppMethodInitialized;
  32907. if (!s_Il2CppMethodInitialized)
  32908. {
  32909. il2cpp_codegen_initialize_method (MaskUtilities_FindRootSortOverrideCanvas_m1053047732_MetadataUsageId);
  32910. s_Il2CppMethodInitialized = true;
  32911. }
  32912. List_1_t487303889 * V_0 = NULL;
  32913. Canvas_t3310196443 * V_1 = NULL;
  32914. int32_t V_2 = 0;
  32915. Transform_t3600365921 * V_3 = NULL;
  32916. Transform_t3600365921 * G_B8_0 = NULL;
  32917. {
  32918. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  32919. List_1_t487303889 * L_0 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  32920. V_0 = L_0;
  32921. Transform_t3600365921 * L_1 = ___start0;
  32922. List_1_t487303889 * L_2 = V_0;
  32923. NullCheck(L_1);
  32924. Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774(L_1, (bool)0, L_2, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774_RuntimeMethod_var);
  32925. V_1 = (Canvas_t3310196443 *)NULL;
  32926. V_2 = 0;
  32927. goto IL_0036;
  32928. }
  32929. IL_0018:
  32930. {
  32931. List_1_t487303889 * L_3 = V_0;
  32932. int32_t L_4 = V_2;
  32933. NullCheck(L_3);
  32934. Canvas_t3310196443 * L_5 = List_1_get_Item_m1187285853(L_3, L_4, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  32935. V_1 = L_5;
  32936. Canvas_t3310196443 * L_6 = V_1;
  32937. NullCheck(L_6);
  32938. bool L_7 = Canvas_get_overrideSorting_m2740418462(L_6, /*hidden argument*/NULL);
  32939. if (!L_7)
  32940. {
  32941. goto IL_0031;
  32942. }
  32943. }
  32944. {
  32945. goto IL_0042;
  32946. }
  32947. IL_0031:
  32948. {
  32949. int32_t L_8 = V_2;
  32950. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  32951. }
  32952. IL_0036:
  32953. {
  32954. int32_t L_9 = V_2;
  32955. List_1_t487303889 * L_10 = V_0;
  32956. NullCheck(L_10);
  32957. int32_t L_11 = List_1_get_Count_m1106558045(L_10, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  32958. if ((((int32_t)L_9) < ((int32_t)L_11)))
  32959. {
  32960. goto IL_0018;
  32961. }
  32962. }
  32963. IL_0042:
  32964. {
  32965. List_1_t487303889 * L_12 = V_0;
  32966. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  32967. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_12, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  32968. Canvas_t3310196443 * L_13 = V_1;
  32969. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32970. bool L_14 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_13, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32971. if (!L_14)
  32972. {
  32973. goto IL_005f;
  32974. }
  32975. }
  32976. {
  32977. Canvas_t3310196443 * L_15 = V_1;
  32978. NullCheck(L_15);
  32979. Transform_t3600365921 * L_16 = Component_get_transform_m3162698980(L_15, /*hidden argument*/NULL);
  32980. G_B8_0 = L_16;
  32981. goto IL_0060;
  32982. }
  32983. IL_005f:
  32984. {
  32985. G_B8_0 = ((Transform_t3600365921 *)(NULL));
  32986. }
  32987. IL_0060:
  32988. {
  32989. V_3 = G_B8_0;
  32990. goto IL_0066;
  32991. }
  32992. IL_0066:
  32993. {
  32994. Transform_t3600365921 * L_17 = V_3;
  32995. return L_17;
  32996. }
  32997. }
  32998. // System.Int32 UnityEngine.UI.MaskUtilities::GetStencilDepth(UnityEngine.Transform,UnityEngine.Transform)
  32999. extern "C" IL2CPP_METHOD_ATTR int32_t MaskUtilities_GetStencilDepth_m402474137 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___transform0, Transform_t3600365921 * ___stopAfter1, const RuntimeMethod* method)
  33000. {
  33001. static bool s_Il2CppMethodInitialized;
  33002. if (!s_Il2CppMethodInitialized)
  33003. {
  33004. il2cpp_codegen_initialize_method (MaskUtilities_GetStencilDepth_m402474137_MetadataUsageId);
  33005. s_Il2CppMethodInitialized = true;
  33006. }
  33007. int32_t V_0 = 0;
  33008. int32_t V_1 = 0;
  33009. Transform_t3600365921 * V_2 = NULL;
  33010. List_1_t3275726873 * V_3 = NULL;
  33011. int32_t V_4 = 0;
  33012. {
  33013. V_0 = 0;
  33014. Transform_t3600365921 * L_0 = ___transform0;
  33015. Transform_t3600365921 * L_1 = ___stopAfter1;
  33016. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33017. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  33018. if (!L_2)
  33019. {
  33020. goto IL_0016;
  33021. }
  33022. }
  33023. {
  33024. int32_t L_3 = V_0;
  33025. V_1 = L_3;
  33026. goto IL_00c5;
  33027. }
  33028. IL_0016:
  33029. {
  33030. Transform_t3600365921 * L_4 = ___transform0;
  33031. NullCheck(L_4);
  33032. Transform_t3600365921 * L_5 = Transform_get_parent_m835071599(L_4, /*hidden argument*/NULL);
  33033. V_2 = L_5;
  33034. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2833241322_il2cpp_TypeInfo_var);
  33035. List_1_t3275726873 * L_6 = ListPool_1_Get_m1500154352(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m1500154352_RuntimeMethod_var);
  33036. V_3 = L_6;
  33037. goto IL_00ac;
  33038. }
  33039. IL_0028:
  33040. {
  33041. Transform_t3600365921 * L_7 = V_2;
  33042. List_1_t3275726873 * L_8 = V_3;
  33043. NullCheck(L_7);
  33044. Component_GetComponents_TisMask_t1803652131_m1975602924(L_7, L_8, /*hidden argument*/Component_GetComponents_TisMask_t1803652131_m1975602924_RuntimeMethod_var);
  33045. V_4 = 0;
  33046. goto IL_0086;
  33047. }
  33048. IL_0038:
  33049. {
  33050. List_1_t3275726873 * L_9 = V_3;
  33051. int32_t L_10 = V_4;
  33052. NullCheck(L_9);
  33053. Mask_t1803652131 * L_11 = List_1_get_Item_m1662916923(L_9, L_10, /*hidden argument*/List_1_get_Item_m1662916923_RuntimeMethod_var);
  33054. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33055. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33056. if (!L_12)
  33057. {
  33058. goto IL_007f;
  33059. }
  33060. }
  33061. {
  33062. List_1_t3275726873 * L_13 = V_3;
  33063. int32_t L_14 = V_4;
  33064. NullCheck(L_13);
  33065. Mask_t1803652131 * L_15 = List_1_get_Item_m1662916923(L_13, L_14, /*hidden argument*/List_1_get_Item_m1662916923_RuntimeMethod_var);
  33066. NullCheck(L_15);
  33067. bool L_16 = VirtFuncInvoker0< bool >::Invoke(19 /* System.Boolean UnityEngine.UI.Mask::MaskEnabled() */, L_15);
  33068. if (!L_16)
  33069. {
  33070. goto IL_007f;
  33071. }
  33072. }
  33073. {
  33074. List_1_t3275726873 * L_17 = V_3;
  33075. int32_t L_18 = V_4;
  33076. NullCheck(L_17);
  33077. Mask_t1803652131 * L_19 = List_1_get_Item_m1662916923(L_17, L_18, /*hidden argument*/List_1_get_Item_m1662916923_RuntimeMethod_var);
  33078. NullCheck(L_19);
  33079. Graphic_t1660335611 * L_20 = Mask_get_graphic_m2572620787(L_19, /*hidden argument*/NULL);
  33080. NullCheck(L_20);
  33081. bool L_21 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_20);
  33082. if (!L_21)
  33083. {
  33084. goto IL_007f;
  33085. }
  33086. }
  33087. {
  33088. int32_t L_22 = V_0;
  33089. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  33090. goto IL_0093;
  33091. }
  33092. IL_007f:
  33093. {
  33094. int32_t L_23 = V_4;
  33095. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  33096. }
  33097. IL_0086:
  33098. {
  33099. int32_t L_24 = V_4;
  33100. List_1_t3275726873 * L_25 = V_3;
  33101. NullCheck(L_25);
  33102. int32_t L_26 = List_1_get_Count_m2576555402(L_25, /*hidden argument*/List_1_get_Count_m2576555402_RuntimeMethod_var);
  33103. if ((((int32_t)L_24) < ((int32_t)L_26)))
  33104. {
  33105. goto IL_0038;
  33106. }
  33107. }
  33108. IL_0093:
  33109. {
  33110. Transform_t3600365921 * L_27 = V_2;
  33111. Transform_t3600365921 * L_28 = ___stopAfter1;
  33112. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33113. bool L_29 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL);
  33114. if (!L_29)
  33115. {
  33116. goto IL_00a4;
  33117. }
  33118. }
  33119. {
  33120. goto IL_00b8;
  33121. }
  33122. IL_00a4:
  33123. {
  33124. Transform_t3600365921 * L_30 = V_2;
  33125. NullCheck(L_30);
  33126. Transform_t3600365921 * L_31 = Transform_get_parent_m835071599(L_30, /*hidden argument*/NULL);
  33127. V_2 = L_31;
  33128. }
  33129. IL_00ac:
  33130. {
  33131. Transform_t3600365921 * L_32 = V_2;
  33132. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33133. bool L_33 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_32, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33134. if (L_33)
  33135. {
  33136. goto IL_0028;
  33137. }
  33138. }
  33139. IL_00b8:
  33140. {
  33141. List_1_t3275726873 * L_34 = V_3;
  33142. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2833241322_il2cpp_TypeInfo_var);
  33143. ListPool_1_Release_m2936487515(NULL /*static, unused*/, L_34, /*hidden argument*/ListPool_1_Release_m2936487515_RuntimeMethod_var);
  33144. int32_t L_35 = V_0;
  33145. V_1 = L_35;
  33146. goto IL_00c5;
  33147. }
  33148. IL_00c5:
  33149. {
  33150. int32_t L_36 = V_1;
  33151. return L_36;
  33152. }
  33153. }
  33154. // System.Boolean UnityEngine.UI.MaskUtilities::IsDescendantOrSelf(UnityEngine.Transform,UnityEngine.Transform)
  33155. extern "C" IL2CPP_METHOD_ATTR bool MaskUtilities_IsDescendantOrSelf_m2247511982 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___father0, Transform_t3600365921 * ___child1, const RuntimeMethod* method)
  33156. {
  33157. static bool s_Il2CppMethodInitialized;
  33158. if (!s_Il2CppMethodInitialized)
  33159. {
  33160. il2cpp_codegen_initialize_method (MaskUtilities_IsDescendantOrSelf_m2247511982_MetadataUsageId);
  33161. s_Il2CppMethodInitialized = true;
  33162. }
  33163. bool V_0 = false;
  33164. {
  33165. Transform_t3600365921 * L_0 = ___father0;
  33166. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33167. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33168. if (L_1)
  33169. {
  33170. goto IL_0019;
  33171. }
  33172. }
  33173. {
  33174. Transform_t3600365921 * L_2 = ___child1;
  33175. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33176. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33177. if (!L_3)
  33178. {
  33179. goto IL_0020;
  33180. }
  33181. }
  33182. IL_0019:
  33183. {
  33184. V_0 = (bool)0;
  33185. goto IL_0072;
  33186. }
  33187. IL_0020:
  33188. {
  33189. Transform_t3600365921 * L_4 = ___father0;
  33190. Transform_t3600365921 * L_5 = ___child1;
  33191. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33192. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  33193. if (!L_6)
  33194. {
  33195. goto IL_0033;
  33196. }
  33197. }
  33198. {
  33199. V_0 = (bool)1;
  33200. goto IL_0072;
  33201. }
  33202. IL_0033:
  33203. {
  33204. goto IL_005a;
  33205. }
  33206. IL_0038:
  33207. {
  33208. Transform_t3600365921 * L_7 = ___child1;
  33209. NullCheck(L_7);
  33210. Transform_t3600365921 * L_8 = Transform_get_parent_m835071599(L_7, /*hidden argument*/NULL);
  33211. Transform_t3600365921 * L_9 = ___father0;
  33212. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33213. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  33214. if (!L_10)
  33215. {
  33216. goto IL_0051;
  33217. }
  33218. }
  33219. {
  33220. V_0 = (bool)1;
  33221. goto IL_0072;
  33222. }
  33223. IL_0051:
  33224. {
  33225. Transform_t3600365921 * L_11 = ___child1;
  33226. NullCheck(L_11);
  33227. Transform_t3600365921 * L_12 = Transform_get_parent_m835071599(L_11, /*hidden argument*/NULL);
  33228. ___child1 = L_12;
  33229. }
  33230. IL_005a:
  33231. {
  33232. Transform_t3600365921 * L_13 = ___child1;
  33233. NullCheck(L_13);
  33234. Transform_t3600365921 * L_14 = Transform_get_parent_m835071599(L_13, /*hidden argument*/NULL);
  33235. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33236. bool L_15 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_14, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33237. if (L_15)
  33238. {
  33239. goto IL_0038;
  33240. }
  33241. }
  33242. {
  33243. V_0 = (bool)0;
  33244. goto IL_0072;
  33245. }
  33246. IL_0072:
  33247. {
  33248. bool L_16 = V_0;
  33249. return L_16;
  33250. }
  33251. }
  33252. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskUtilities::GetRectMaskForClippable(UnityEngine.UI.IClippable)
  33253. extern "C" IL2CPP_METHOD_ATTR RectMask2D_t3474889437 * MaskUtilities_GetRectMaskForClippable_m2464520669 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  33254. {
  33255. static bool s_Il2CppMethodInitialized;
  33256. if (!s_Il2CppMethodInitialized)
  33257. {
  33258. il2cpp_codegen_initialize_method (MaskUtilities_GetRectMaskForClippable_m2464520669_MetadataUsageId);
  33259. s_Il2CppMethodInitialized = true;
  33260. }
  33261. List_1_t651996883 * V_0 = NULL;
  33262. List_1_t487303889 * V_1 = NULL;
  33263. RectMask2D_t3474889437 * V_2 = NULL;
  33264. int32_t V_3 = 0;
  33265. int32_t V_4 = 0;
  33266. RectMask2D_t3474889437 * V_5 = NULL;
  33267. {
  33268. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t209511332_il2cpp_TypeInfo_var);
  33269. List_1_t651996883 * L_0 = ListPool_1_Get_m4207191750(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m4207191750_RuntimeMethod_var);
  33270. V_0 = L_0;
  33271. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  33272. List_1_t487303889 * L_1 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  33273. V_1 = L_1;
  33274. V_2 = (RectMask2D_t3474889437 *)NULL;
  33275. RuntimeObject* L_2 = ___clippable0;
  33276. NullCheck(L_2);
  33277. RectTransform_t3704657025 * L_3 = InterfaceFuncInvoker0< RectTransform_t3704657025 * >::Invoke(2 /* UnityEngine.RectTransform UnityEngine.UI.IClippable::get_rectTransform() */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_2);
  33278. List_1_t651996883 * L_4 = V_0;
  33279. NullCheck(L_3);
  33280. Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616(L_3, (bool)0, L_4, /*hidden argument*/Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616_RuntimeMethod_var);
  33281. List_1_t651996883 * L_5 = V_0;
  33282. NullCheck(L_5);
  33283. int32_t L_6 = List_1_get_Count_m1529060501(L_5, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  33284. if ((((int32_t)L_6) <= ((int32_t)0)))
  33285. {
  33286. goto IL_00e6;
  33287. }
  33288. }
  33289. {
  33290. V_3 = 0;
  33291. goto IL_00d9;
  33292. }
  33293. IL_0030:
  33294. {
  33295. List_1_t651996883 * L_7 = V_0;
  33296. int32_t L_8 = V_3;
  33297. NullCheck(L_7);
  33298. RectMask2D_t3474889437 * L_9 = List_1_get_Item_m3759222515(L_7, L_8, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  33299. V_2 = L_9;
  33300. RectMask2D_t3474889437 * L_10 = V_2;
  33301. NullCheck(L_10);
  33302. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  33303. RuntimeObject* L_12 = ___clippable0;
  33304. NullCheck(L_12);
  33305. GameObject_t1113636619 * L_13 = InterfaceFuncInvoker0< GameObject_t1113636619 * >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.IClippable::get_gameObject() */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_12);
  33306. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33307. bool L_14 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_11, L_13, /*hidden argument*/NULL);
  33308. if (!L_14)
  33309. {
  33310. goto IL_0057;
  33311. }
  33312. }
  33313. {
  33314. V_2 = (RectMask2D_t3474889437 *)NULL;
  33315. goto IL_00d5;
  33316. }
  33317. IL_0057:
  33318. {
  33319. RectMask2D_t3474889437 * L_15 = V_2;
  33320. NullCheck(L_15);
  33321. bool L_16 = Behaviour_get_isActiveAndEnabled_m3143666263(L_15, /*hidden argument*/NULL);
  33322. if (L_16)
  33323. {
  33324. goto IL_006a;
  33325. }
  33326. }
  33327. {
  33328. V_2 = (RectMask2D_t3474889437 *)NULL;
  33329. goto IL_00d5;
  33330. }
  33331. IL_006a:
  33332. {
  33333. RuntimeObject* L_17 = ___clippable0;
  33334. NullCheck(L_17);
  33335. RectTransform_t3704657025 * L_18 = InterfaceFuncInvoker0< RectTransform_t3704657025 * >::Invoke(2 /* UnityEngine.RectTransform UnityEngine.UI.IClippable::get_rectTransform() */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_17);
  33336. List_1_t487303889 * L_19 = V_1;
  33337. NullCheck(L_18);
  33338. Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774(L_18, (bool)0, L_19, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774_RuntimeMethod_var);
  33339. List_1_t487303889 * L_20 = V_1;
  33340. NullCheck(L_20);
  33341. int32_t L_21 = List_1_get_Count_m1106558045(L_20, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  33342. V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_21, (int32_t)1));
  33343. goto IL_00c5;
  33344. }
  33345. IL_0086:
  33346. {
  33347. List_1_t487303889 * L_22 = V_1;
  33348. int32_t L_23 = V_4;
  33349. NullCheck(L_22);
  33350. Canvas_t3310196443 * L_24 = List_1_get_Item_m1187285853(L_22, L_23, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  33351. NullCheck(L_24);
  33352. Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(L_24, /*hidden argument*/NULL);
  33353. RectMask2D_t3474889437 * L_26 = V_2;
  33354. NullCheck(L_26);
  33355. Transform_t3600365921 * L_27 = Component_get_transform_m3162698980(L_26, /*hidden argument*/NULL);
  33356. bool L_28 = MaskUtilities_IsDescendantOrSelf_m2247511982(NULL /*static, unused*/, L_25, L_27, /*hidden argument*/NULL);
  33357. if (L_28)
  33358. {
  33359. goto IL_00be;
  33360. }
  33361. }
  33362. {
  33363. List_1_t487303889 * L_29 = V_1;
  33364. int32_t L_30 = V_4;
  33365. NullCheck(L_29);
  33366. Canvas_t3310196443 * L_31 = List_1_get_Item_m1187285853(L_29, L_30, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  33367. NullCheck(L_31);
  33368. bool L_32 = Canvas_get_overrideSorting_m2740418462(L_31, /*hidden argument*/NULL);
  33369. if (!L_32)
  33370. {
  33371. goto IL_00be;
  33372. }
  33373. }
  33374. {
  33375. V_2 = (RectMask2D_t3474889437 *)NULL;
  33376. goto IL_00cd;
  33377. }
  33378. IL_00be:
  33379. {
  33380. int32_t L_33 = V_4;
  33381. V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_33, (int32_t)1));
  33382. }
  33383. IL_00c5:
  33384. {
  33385. int32_t L_34 = V_4;
  33386. if ((((int32_t)L_34) >= ((int32_t)0)))
  33387. {
  33388. goto IL_0086;
  33389. }
  33390. }
  33391. IL_00cd:
  33392. {
  33393. RectMask2D_t3474889437 * L_35 = V_2;
  33394. V_5 = L_35;
  33395. goto IL_00fa;
  33396. }
  33397. IL_00d5:
  33398. {
  33399. int32_t L_36 = V_3;
  33400. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
  33401. }
  33402. IL_00d9:
  33403. {
  33404. int32_t L_37 = V_3;
  33405. List_1_t651996883 * L_38 = V_0;
  33406. NullCheck(L_38);
  33407. int32_t L_39 = List_1_get_Count_m1529060501(L_38, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  33408. if ((((int32_t)L_37) < ((int32_t)L_39)))
  33409. {
  33410. goto IL_0030;
  33411. }
  33412. }
  33413. {
  33414. }
  33415. IL_00e6:
  33416. {
  33417. List_1_t651996883 * L_40 = V_0;
  33418. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t209511332_il2cpp_TypeInfo_var);
  33419. ListPool_1_Release_m3079893175(NULL /*static, unused*/, L_40, /*hidden argument*/ListPool_1_Release_m3079893175_RuntimeMethod_var);
  33420. List_1_t487303889 * L_41 = V_1;
  33421. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  33422. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_41, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  33423. RectMask2D_t3474889437 * L_42 = V_2;
  33424. V_5 = L_42;
  33425. goto IL_00fa;
  33426. }
  33427. IL_00fa:
  33428. {
  33429. RectMask2D_t3474889437 * L_43 = V_5;
  33430. return L_43;
  33431. }
  33432. }
  33433. // System.Void UnityEngine.UI.MaskUtilities::GetRectMasksForClip(UnityEngine.UI.RectMask2D,System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>)
  33434. extern "C" IL2CPP_METHOD_ATTR void MaskUtilities_GetRectMasksForClip_m532898711 (RuntimeObject * __this /* static, unused */, RectMask2D_t3474889437 * ___clipper0, List_1_t651996883 * ___masks1, const RuntimeMethod* method)
  33435. {
  33436. static bool s_Il2CppMethodInitialized;
  33437. if (!s_Il2CppMethodInitialized)
  33438. {
  33439. il2cpp_codegen_initialize_method (MaskUtilities_GetRectMasksForClip_m532898711_MetadataUsageId);
  33440. s_Il2CppMethodInitialized = true;
  33441. }
  33442. List_1_t487303889 * V_0 = NULL;
  33443. List_1_t651996883 * V_1 = NULL;
  33444. int32_t V_2 = 0;
  33445. bool V_3 = false;
  33446. int32_t V_4 = 0;
  33447. {
  33448. List_1_t651996883 * L_0 = ___masks1;
  33449. NullCheck(L_0);
  33450. List_1_Clear_m168400987(L_0, /*hidden argument*/List_1_Clear_m168400987_RuntimeMethod_var);
  33451. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  33452. List_1_t487303889 * L_1 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  33453. V_0 = L_1;
  33454. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t209511332_il2cpp_TypeInfo_var);
  33455. List_1_t651996883 * L_2 = ListPool_1_Get_m4207191750(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m4207191750_RuntimeMethod_var);
  33456. V_1 = L_2;
  33457. RectMask2D_t3474889437 * L_3 = ___clipper0;
  33458. NullCheck(L_3);
  33459. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(L_3, /*hidden argument*/NULL);
  33460. List_1_t651996883 * L_5 = V_1;
  33461. NullCheck(L_4);
  33462. Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616(L_4, (bool)0, L_5, /*hidden argument*/Component_GetComponentsInParent_TisRectMask2D_t3474889437_m3154118616_RuntimeMethod_var);
  33463. List_1_t651996883 * L_6 = V_1;
  33464. NullCheck(L_6);
  33465. int32_t L_7 = List_1_get_Count_m1529060501(L_6, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  33466. if ((((int32_t)L_7) <= ((int32_t)0)))
  33467. {
  33468. goto IL_00dd;
  33469. }
  33470. }
  33471. {
  33472. RectMask2D_t3474889437 * L_8 = ___clipper0;
  33473. NullCheck(L_8);
  33474. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(L_8, /*hidden argument*/NULL);
  33475. List_1_t487303889 * L_10 = V_0;
  33476. NullCheck(L_9);
  33477. Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774(L_9, (bool)0, L_10, /*hidden argument*/Component_GetComponentsInParent_TisCanvas_t3310196443_m369764774_RuntimeMethod_var);
  33478. List_1_t651996883 * L_11 = V_1;
  33479. NullCheck(L_11);
  33480. int32_t L_12 = List_1_get_Count_m1529060501(L_11, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  33481. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  33482. goto IL_00d5;
  33483. }
  33484. IL_0048:
  33485. {
  33486. List_1_t651996883 * L_13 = V_1;
  33487. int32_t L_14 = V_2;
  33488. NullCheck(L_13);
  33489. RectMask2D_t3474889437 * L_15 = List_1_get_Item_m3759222515(L_13, L_14, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  33490. NullCheck(L_15);
  33491. bool L_16 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_15);
  33492. if (L_16)
  33493. {
  33494. goto IL_005f;
  33495. }
  33496. }
  33497. {
  33498. goto IL_00d1;
  33499. }
  33500. IL_005f:
  33501. {
  33502. V_3 = (bool)1;
  33503. List_1_t487303889 * L_17 = V_0;
  33504. NullCheck(L_17);
  33505. int32_t L_18 = List_1_get_Count_m1106558045(L_17, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  33506. V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)1));
  33507. goto IL_00b5;
  33508. }
  33509. IL_0070:
  33510. {
  33511. List_1_t487303889 * L_19 = V_0;
  33512. int32_t L_20 = V_4;
  33513. NullCheck(L_19);
  33514. Canvas_t3310196443 * L_21 = List_1_get_Item_m1187285853(L_19, L_20, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  33515. NullCheck(L_21);
  33516. Transform_t3600365921 * L_22 = Component_get_transform_m3162698980(L_21, /*hidden argument*/NULL);
  33517. List_1_t651996883 * L_23 = V_1;
  33518. int32_t L_24 = V_2;
  33519. NullCheck(L_23);
  33520. RectMask2D_t3474889437 * L_25 = List_1_get_Item_m3759222515(L_23, L_24, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  33521. NullCheck(L_25);
  33522. Transform_t3600365921 * L_26 = Component_get_transform_m3162698980(L_25, /*hidden argument*/NULL);
  33523. bool L_27 = MaskUtilities_IsDescendantOrSelf_m2247511982(NULL /*static, unused*/, L_22, L_26, /*hidden argument*/NULL);
  33524. if (L_27)
  33525. {
  33526. goto IL_00ae;
  33527. }
  33528. }
  33529. {
  33530. List_1_t487303889 * L_28 = V_0;
  33531. int32_t L_29 = V_4;
  33532. NullCheck(L_28);
  33533. Canvas_t3310196443 * L_30 = List_1_get_Item_m1187285853(L_28, L_29, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  33534. NullCheck(L_30);
  33535. bool L_31 = Canvas_get_overrideSorting_m2740418462(L_30, /*hidden argument*/NULL);
  33536. if (!L_31)
  33537. {
  33538. goto IL_00ae;
  33539. }
  33540. }
  33541. {
  33542. V_3 = (bool)0;
  33543. goto IL_00bd;
  33544. }
  33545. IL_00ae:
  33546. {
  33547. int32_t L_32 = V_4;
  33548. V_4 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_32, (int32_t)1));
  33549. }
  33550. IL_00b5:
  33551. {
  33552. int32_t L_33 = V_4;
  33553. if ((((int32_t)L_33) >= ((int32_t)0)))
  33554. {
  33555. goto IL_0070;
  33556. }
  33557. }
  33558. IL_00bd:
  33559. {
  33560. bool L_34 = V_3;
  33561. if (!L_34)
  33562. {
  33563. goto IL_00d0;
  33564. }
  33565. }
  33566. {
  33567. List_1_t651996883 * L_35 = ___masks1;
  33568. List_1_t651996883 * L_36 = V_1;
  33569. int32_t L_37 = V_2;
  33570. NullCheck(L_36);
  33571. RectMask2D_t3474889437 * L_38 = List_1_get_Item_m3759222515(L_36, L_37, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  33572. NullCheck(L_35);
  33573. List_1_Add_m3779394834(L_35, L_38, /*hidden argument*/List_1_Add_m3779394834_RuntimeMethod_var);
  33574. }
  33575. IL_00d0:
  33576. {
  33577. }
  33578. IL_00d1:
  33579. {
  33580. int32_t L_39 = V_2;
  33581. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_39, (int32_t)1));
  33582. }
  33583. IL_00d5:
  33584. {
  33585. int32_t L_40 = V_2;
  33586. if ((((int32_t)L_40) >= ((int32_t)0)))
  33587. {
  33588. goto IL_0048;
  33589. }
  33590. }
  33591. {
  33592. }
  33593. IL_00dd:
  33594. {
  33595. List_1_t651996883 * L_41 = V_1;
  33596. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t209511332_il2cpp_TypeInfo_var);
  33597. ListPool_1_Release_m3079893175(NULL /*static, unused*/, L_41, /*hidden argument*/ListPool_1_Release_m3079893175_RuntimeMethod_var);
  33598. List_1_t487303889 * L_42 = V_0;
  33599. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  33600. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_42, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  33601. return;
  33602. }
  33603. }
  33604. #ifdef __clang__
  33605. #pragma clang diagnostic pop
  33606. #endif
  33607. #ifdef __clang__
  33608. #pragma clang diagnostic push
  33609. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33610. #pragma clang diagnostic ignored "-Wunused-variable"
  33611. #endif
  33612. // System.Void UnityEngine.UI.Misc::Destroy(UnityEngine.Object)
  33613. extern "C" IL2CPP_METHOD_ATTR void Misc_Destroy_m3285455208 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  33614. {
  33615. static bool s_Il2CppMethodInitialized;
  33616. if (!s_Il2CppMethodInitialized)
  33617. {
  33618. il2cpp_codegen_initialize_method (Misc_Destroy_m3285455208_MetadataUsageId);
  33619. s_Il2CppMethodInitialized = true;
  33620. }
  33621. GameObject_t1113636619 * V_0 = NULL;
  33622. {
  33623. Object_t631007953 * L_0 = ___obj0;
  33624. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33625. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33626. if (!L_1)
  33627. {
  33628. goto IL_004c;
  33629. }
  33630. }
  33631. {
  33632. bool L_2 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  33633. if (!L_2)
  33634. {
  33635. goto IL_0045;
  33636. }
  33637. }
  33638. {
  33639. Object_t631007953 * L_3 = ___obj0;
  33640. if (!((GameObject_t1113636619 *)IsInstSealed((RuntimeObject*)L_3, GameObject_t1113636619_il2cpp_TypeInfo_var)))
  33641. {
  33642. goto IL_0039;
  33643. }
  33644. }
  33645. {
  33646. Object_t631007953 * L_4 = ___obj0;
  33647. V_0 = ((GameObject_t1113636619 *)IsInstSealed((RuntimeObject*)L_4, GameObject_t1113636619_il2cpp_TypeInfo_var));
  33648. GameObject_t1113636619 * L_5 = V_0;
  33649. NullCheck(L_5);
  33650. Transform_t3600365921 * L_6 = GameObject_get_transform_m1369836730(L_5, /*hidden argument*/NULL);
  33651. NullCheck(L_6);
  33652. Transform_set_parent_m786917804(L_6, (Transform_t3600365921 *)NULL, /*hidden argument*/NULL);
  33653. }
  33654. IL_0039:
  33655. {
  33656. Object_t631007953 * L_7 = ___obj0;
  33657. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33658. Object_Destroy_m565254235(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  33659. goto IL_004b;
  33660. }
  33661. IL_0045:
  33662. {
  33663. Object_t631007953 * L_8 = ___obj0;
  33664. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33665. Object_DestroyImmediate_m3193525861(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  33666. }
  33667. IL_004b:
  33668. {
  33669. }
  33670. IL_004c:
  33671. {
  33672. return;
  33673. }
  33674. }
  33675. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  33676. extern "C" IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m3534039591 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  33677. {
  33678. static bool s_Il2CppMethodInitialized;
  33679. if (!s_Il2CppMethodInitialized)
  33680. {
  33681. il2cpp_codegen_initialize_method (Misc_DestroyImmediate_m3534039591_MetadataUsageId);
  33682. s_Il2CppMethodInitialized = true;
  33683. }
  33684. {
  33685. Object_t631007953 * L_0 = ___obj0;
  33686. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33687. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33688. if (!L_1)
  33689. {
  33690. goto IL_002a;
  33691. }
  33692. }
  33693. {
  33694. bool L_2 = Application_get_isEditor_m857789090(NULL /*static, unused*/, /*hidden argument*/NULL);
  33695. if (!L_2)
  33696. {
  33697. goto IL_0023;
  33698. }
  33699. }
  33700. {
  33701. Object_t631007953 * L_3 = ___obj0;
  33702. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33703. Object_DestroyImmediate_m3193525861(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  33704. goto IL_0029;
  33705. }
  33706. IL_0023:
  33707. {
  33708. Object_t631007953 * L_4 = ___obj0;
  33709. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33710. Object_Destroy_m565254235(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  33711. }
  33712. IL_0029:
  33713. {
  33714. }
  33715. IL_002a:
  33716. {
  33717. return;
  33718. }
  33719. }
  33720. #ifdef __clang__
  33721. #pragma clang diagnostic pop
  33722. #endif
  33723. #ifdef __clang__
  33724. #pragma clang diagnostic push
  33725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33726. #pragma clang diagnostic ignored "-Wunused-variable"
  33727. #endif
  33728. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  33729. extern "C" IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580 (RuntimeObject * __this /* static, unused */, PointerEventData_t3807901092 * ___eventData0, Vector2_t2156229523 * ___position1, const RuntimeMethod* method)
  33730. {
  33731. static bool s_Il2CppMethodInitialized;
  33732. if (!s_Il2CppMethodInitialized)
  33733. {
  33734. il2cpp_codegen_initialize_method (MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580_MetadataUsageId);
  33735. s_Il2CppMethodInitialized = true;
  33736. }
  33737. int32_t V_0 = 0;
  33738. RaycastResult_t3360306849 V_1;
  33739. memset(&V_1, 0, sizeof(V_1));
  33740. Vector3_t3722313464 V_2;
  33741. memset(&V_2, 0, sizeof(V_2));
  33742. int32_t V_3 = 0;
  33743. bool V_4 = false;
  33744. Vector2_t2156229523 * G_B4_0 = NULL;
  33745. Vector2_t2156229523 * G_B3_0 = NULL;
  33746. Vector2_t2156229523 G_B5_0;
  33747. memset(&G_B5_0, 0, sizeof(G_B5_0));
  33748. Vector2_t2156229523 * G_B5_1 = NULL;
  33749. {
  33750. PointerEventData_t3807901092 * L_0 = ___eventData0;
  33751. NullCheck(L_0);
  33752. RaycastResult_t3360306849 L_1 = PointerEventData_get_pointerPressRaycast_m2795884860(L_0, /*hidden argument*/NULL);
  33753. V_1 = L_1;
  33754. int32_t L_2 = (&V_1)->get_displayIndex_10();
  33755. V_0 = L_2;
  33756. PointerEventData_t3807901092 * L_3 = ___eventData0;
  33757. NullCheck(L_3);
  33758. Vector2_t2156229523 L_4 = PointerEventData_get_position_m437660275(L_3, /*hidden argument*/NULL);
  33759. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33760. Vector3_t3722313464 L_5 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  33761. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  33762. Vector3_t3722313464 L_6 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  33763. V_2 = L_6;
  33764. float L_7 = (&V_2)->get_z_3();
  33765. V_3 = (((int32_t)((int32_t)L_7)));
  33766. int32_t L_8 = V_3;
  33767. int32_t L_9 = V_0;
  33768. if ((((int32_t)L_8) == ((int32_t)L_9)))
  33769. {
  33770. goto IL_0039;
  33771. }
  33772. }
  33773. {
  33774. V_4 = (bool)0;
  33775. goto IL_005e;
  33776. }
  33777. IL_0039:
  33778. {
  33779. Vector2_t2156229523 * L_10 = ___position1;
  33780. int32_t L_11 = V_0;
  33781. G_B3_0 = L_10;
  33782. if (!L_11)
  33783. {
  33784. G_B4_0 = L_10;
  33785. goto IL_004b;
  33786. }
  33787. }
  33788. {
  33789. Vector3_t3722313464 L_12 = V_2;
  33790. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33791. Vector2_t2156229523 L_13 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  33792. G_B5_0 = L_13;
  33793. G_B5_1 = G_B3_0;
  33794. goto IL_0051;
  33795. }
  33796. IL_004b:
  33797. {
  33798. PointerEventData_t3807901092 * L_14 = ___eventData0;
  33799. NullCheck(L_14);
  33800. Vector2_t2156229523 L_15 = PointerEventData_get_position_m437660275(L_14, /*hidden argument*/NULL);
  33801. G_B5_0 = L_15;
  33802. G_B5_1 = G_B4_0;
  33803. }
  33804. IL_0051:
  33805. {
  33806. *(Vector2_t2156229523 *)G_B5_1 = G_B5_0;
  33807. V_4 = (bool)1;
  33808. goto IL_005e;
  33809. }
  33810. IL_005e:
  33811. {
  33812. bool L_16 = V_4;
  33813. return L_16;
  33814. }
  33815. }
  33816. // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution()
  33817. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2523088370 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33818. {
  33819. static bool s_Il2CppMethodInitialized;
  33820. if (!s_Il2CppMethodInitialized)
  33821. {
  33822. il2cpp_codegen_initialize_method (MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2523088370_MetadataUsageId);
  33823. s_Il2CppMethodInitialized = true;
  33824. }
  33825. Vector3_t3722313464 V_0;
  33826. memset(&V_0, 0, sizeof(V_0));
  33827. Vector2_t2156229523 V_1;
  33828. memset(&V_1, 0, sizeof(V_1));
  33829. {
  33830. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  33831. Vector3_t3722313464 L_0 = Input_get_mousePosition_m1616496925(NULL /*static, unused*/, /*hidden argument*/NULL);
  33832. V_0 = L_0;
  33833. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  33834. Display_t1387065949 * L_1 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33835. NullCheck(L_1);
  33836. int32_t L_2 = Display_get_renderingHeight_m3518531107(L_1, /*hidden argument*/NULL);
  33837. Display_t1387065949 * L_3 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33838. NullCheck(L_3);
  33839. int32_t L_4 = Display_get_systemHeight_m730809466(L_3, /*hidden argument*/NULL);
  33840. if ((((int32_t)L_2) == ((int32_t)L_4)))
  33841. {
  33842. goto IL_0098;
  33843. }
  33844. }
  33845. {
  33846. float L_5 = (&V_0)->get_y_2();
  33847. if ((((float)L_5) < ((float)(0.0f))))
  33848. {
  33849. goto IL_0071;
  33850. }
  33851. }
  33852. {
  33853. float L_6 = (&V_0)->get_y_2();
  33854. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  33855. Display_t1387065949 * L_7 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33856. NullCheck(L_7);
  33857. int32_t L_8 = Display_get_renderingHeight_m3518531107(L_7, /*hidden argument*/NULL);
  33858. if ((((float)L_6) > ((float)(((float)((float)L_8))))))
  33859. {
  33860. goto IL_0071;
  33861. }
  33862. }
  33863. {
  33864. float L_9 = (&V_0)->get_x_1();
  33865. if ((((float)L_9) < ((float)(0.0f))))
  33866. {
  33867. goto IL_0071;
  33868. }
  33869. }
  33870. {
  33871. float L_10 = (&V_0)->get_x_1();
  33872. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  33873. Display_t1387065949 * L_11 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33874. NullCheck(L_11);
  33875. int32_t L_12 = Display_get_renderingWidth_m1970428952(L_11, /*hidden argument*/NULL);
  33876. if ((!(((float)L_10) > ((float)(((float)((float)L_12)))))))
  33877. {
  33878. goto IL_0097;
  33879. }
  33880. }
  33881. IL_0071:
  33882. {
  33883. Vector3_t3722313464 * L_13 = (&V_0);
  33884. float L_14 = L_13->get_y_2();
  33885. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  33886. Display_t1387065949 * L_15 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33887. NullCheck(L_15);
  33888. int32_t L_16 = Display_get_systemHeight_m730809466(L_15, /*hidden argument*/NULL);
  33889. Display_t1387065949 * L_17 = Display_get_main_m599626808(NULL /*static, unused*/, /*hidden argument*/NULL);
  33890. NullCheck(L_17);
  33891. int32_t L_18 = Display_get_renderingHeight_m3518531107(L_17, /*hidden argument*/NULL);
  33892. L_13->set_y_2(((float)il2cpp_codegen_add((float)L_14, (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)L_18))))))));
  33893. }
  33894. IL_0097:
  33895. {
  33896. }
  33897. IL_0098:
  33898. {
  33899. Vector3_t3722313464 L_19 = V_0;
  33900. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33901. Vector2_t2156229523 L_20 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  33902. V_1 = L_20;
  33903. goto IL_00a4;
  33904. }
  33905. IL_00a4:
  33906. {
  33907. Vector2_t2156229523 L_21 = V_1;
  33908. return L_21;
  33909. }
  33910. }
  33911. #ifdef __clang__
  33912. #pragma clang diagnostic pop
  33913. #endif
  33914. #ifdef __clang__
  33915. #pragma clang diagnostic push
  33916. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33917. #pragma clang diagnostic ignored "-Wunused-variable"
  33918. #endif
  33919. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  33920. extern "C" void Navigation_t3049316579_marshal_pinvoke(const Navigation_t3049316579& unmarshaled, Navigation_t3049316579_marshaled_pinvoke& marshaled)
  33921. {
  33922. Exception_t* ___m_SelectOnUp_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  33923. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_1Exception,NULL);
  33924. }
  33925. extern "C" void Navigation_t3049316579_marshal_pinvoke_back(const Navigation_t3049316579_marshaled_pinvoke& marshaled, Navigation_t3049316579& unmarshaled)
  33926. {
  33927. Exception_t* ___m_SelectOnUp_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  33928. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_1Exception,NULL);
  33929. }
  33930. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  33931. extern "C" void Navigation_t3049316579_marshal_pinvoke_cleanup(Navigation_t3049316579_marshaled_pinvoke& marshaled)
  33932. {
  33933. }
  33934. // Conversion methods for marshalling of: UnityEngine.UI.Navigation
  33935. extern "C" void Navigation_t3049316579_marshal_com(const Navigation_t3049316579& unmarshaled, Navigation_t3049316579_marshaled_com& marshaled)
  33936. {
  33937. Exception_t* ___m_SelectOnUp_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  33938. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_1Exception,NULL);
  33939. }
  33940. extern "C" void Navigation_t3049316579_marshal_com_back(const Navigation_t3049316579_marshaled_com& marshaled, Navigation_t3049316579& unmarshaled)
  33941. {
  33942. Exception_t* ___m_SelectOnUp_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SelectOnUp' of type 'Navigation': Reference type field marshaling is not supported.");
  33943. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SelectOnUp_1Exception,NULL);
  33944. }
  33945. // Conversion method for clean up from marshalling of: UnityEngine.UI.Navigation
  33946. extern "C" void Navigation_t3049316579_marshal_com_cleanup(Navigation_t3049316579_marshaled_com& marshaled)
  33947. {
  33948. }
  33949. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  33950. extern "C" IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m1766451275 (Navigation_t3049316579 * __this, const RuntimeMethod* method)
  33951. {
  33952. int32_t V_0 = 0;
  33953. {
  33954. int32_t L_0 = __this->get_m_Mode_0();
  33955. V_0 = L_0;
  33956. goto IL_000d;
  33957. }
  33958. IL_000d:
  33959. {
  33960. int32_t L_1 = V_0;
  33961. return L_1;
  33962. }
  33963. }
  33964. extern "C" int32_t Navigation_get_mode_m1766451275_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33965. {
  33966. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  33967. return Navigation_get_mode_m1766451275(_thisAdjusted, method);
  33968. }
  33969. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  33970. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_mode_m3709908198 (Navigation_t3049316579 * __this, int32_t ___value0, const RuntimeMethod* method)
  33971. {
  33972. {
  33973. int32_t L_0 = ___value0;
  33974. __this->set_m_Mode_0(L_0);
  33975. return;
  33976. }
  33977. }
  33978. extern "C" void Navigation_set_mode_m3709908198_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33979. {
  33980. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  33981. Navigation_set_mode_m3709908198(_thisAdjusted, ___value0, method);
  33982. }
  33983. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  33984. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnUp_m3602387123 (Navigation_t3049316579 * __this, const RuntimeMethod* method)
  33985. {
  33986. Selectable_t3250028441 * V_0 = NULL;
  33987. {
  33988. Selectable_t3250028441 * L_0 = __this->get_m_SelectOnUp_1();
  33989. V_0 = L_0;
  33990. goto IL_000d;
  33991. }
  33992. IL_000d:
  33993. {
  33994. Selectable_t3250028441 * L_1 = V_0;
  33995. return L_1;
  33996. }
  33997. }
  33998. extern "C" Selectable_t3250028441 * Navigation_get_selectOnUp_m3602387123_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33999. {
  34000. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34001. return Navigation_get_selectOnUp_m3602387123(_thisAdjusted, method);
  34002. }
  34003. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  34004. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m827629728 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34005. {
  34006. {
  34007. Selectable_t3250028441 * L_0 = ___value0;
  34008. __this->set_m_SelectOnUp_1(L_0);
  34009. return;
  34010. }
  34011. }
  34012. extern "C" void Navigation_set_selectOnUp_m827629728_AdjustorThunk (RuntimeObject * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34013. {
  34014. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34015. Navigation_set_selectOnUp_m827629728(_thisAdjusted, ___value0, method);
  34016. }
  34017. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  34018. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnDown_m1912812616 (Navigation_t3049316579 * __this, const RuntimeMethod* method)
  34019. {
  34020. Selectable_t3250028441 * V_0 = NULL;
  34021. {
  34022. Selectable_t3250028441 * L_0 = __this->get_m_SelectOnDown_2();
  34023. V_0 = L_0;
  34024. goto IL_000d;
  34025. }
  34026. IL_000d:
  34027. {
  34028. Selectable_t3250028441 * L_1 = V_0;
  34029. return L_1;
  34030. }
  34031. }
  34032. extern "C" Selectable_t3250028441 * Navigation_get_selectOnDown_m1912812616_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34033. {
  34034. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34035. return Navigation_get_selectOnDown_m1912812616(_thisAdjusted, method);
  34036. }
  34037. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  34038. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m1641183109 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34039. {
  34040. {
  34041. Selectable_t3250028441 * L_0 = ___value0;
  34042. __this->set_m_SelectOnDown_2(L_0);
  34043. return;
  34044. }
  34045. }
  34046. extern "C" void Navigation_set_selectOnDown_m1641183109_AdjustorThunk (RuntimeObject * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34047. {
  34048. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34049. Navigation_set_selectOnDown_m1641183109(_thisAdjusted, ___value0, method);
  34050. }
  34051. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  34052. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnLeft_m2755354667 (Navigation_t3049316579 * __this, const RuntimeMethod* method)
  34053. {
  34054. Selectable_t3250028441 * V_0 = NULL;
  34055. {
  34056. Selectable_t3250028441 * L_0 = __this->get_m_SelectOnLeft_3();
  34057. V_0 = L_0;
  34058. goto IL_000d;
  34059. }
  34060. IL_000d:
  34061. {
  34062. Selectable_t3250028441 * L_1 = V_0;
  34063. return L_1;
  34064. }
  34065. }
  34066. extern "C" Selectable_t3250028441 * Navigation_get_selectOnLeft_m2755354667_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34067. {
  34068. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34069. return Navigation_get_selectOnLeft_m2755354667(_thisAdjusted, method);
  34070. }
  34071. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  34072. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m873759494 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34073. {
  34074. {
  34075. Selectable_t3250028441 * L_0 = ___value0;
  34076. __this->set_m_SelectOnLeft_3(L_0);
  34077. return;
  34078. }
  34079. }
  34080. extern "C" void Navigation_set_selectOnLeft_m873759494_AdjustorThunk (RuntimeObject * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34081. {
  34082. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34083. Navigation_set_selectOnLeft_m873759494(_thisAdjusted, ___value0, method);
  34084. }
  34085. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  34086. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnRight_m1269340398 (Navigation_t3049316579 * __this, const RuntimeMethod* method)
  34087. {
  34088. Selectable_t3250028441 * V_0 = NULL;
  34089. {
  34090. Selectable_t3250028441 * L_0 = __this->get_m_SelectOnRight_4();
  34091. V_0 = L_0;
  34092. goto IL_000d;
  34093. }
  34094. IL_000d:
  34095. {
  34096. Selectable_t3250028441 * L_1 = V_0;
  34097. return L_1;
  34098. }
  34099. }
  34100. extern "C" Selectable_t3250028441 * Navigation_get_selectOnRight_m1269340398_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34101. {
  34102. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34103. return Navigation_get_selectOnRight_m1269340398(_thisAdjusted, method);
  34104. }
  34105. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  34106. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m1783025816 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34107. {
  34108. {
  34109. Selectable_t3250028441 * L_0 = ___value0;
  34110. __this->set_m_SelectOnRight_4(L_0);
  34111. return;
  34112. }
  34113. }
  34114. extern "C" void Navigation_set_selectOnRight_m1783025816_AdjustorThunk (RuntimeObject * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method)
  34115. {
  34116. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34117. Navigation_set_selectOnRight_m1783025816(_thisAdjusted, ___value0, method);
  34118. }
  34119. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  34120. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Navigation_get_defaultNavigation_m2181582095 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34121. {
  34122. Navigation_t3049316579 V_0;
  34123. memset(&V_0, 0, sizeof(V_0));
  34124. Navigation_t3049316579 V_1;
  34125. memset(&V_1, 0, sizeof(V_1));
  34126. {
  34127. il2cpp_codegen_initobj((&V_0), sizeof(Navigation_t3049316579 ));
  34128. (&V_0)->set_m_Mode_0(3);
  34129. Navigation_t3049316579 L_0 = V_0;
  34130. V_1 = L_0;
  34131. goto IL_0018;
  34132. }
  34133. IL_0018:
  34134. {
  34135. Navigation_t3049316579 L_1 = V_1;
  34136. return L_1;
  34137. }
  34138. }
  34139. // System.Boolean UnityEngine.UI.Navigation::Equals(UnityEngine.UI.Navigation)
  34140. extern "C" IL2CPP_METHOD_ATTR bool Navigation_Equals_m317484440 (Navigation_t3049316579 * __this, Navigation_t3049316579 ___other0, const RuntimeMethod* method)
  34141. {
  34142. static bool s_Il2CppMethodInitialized;
  34143. if (!s_Il2CppMethodInitialized)
  34144. {
  34145. il2cpp_codegen_initialize_method (Navigation_Equals_m317484440_MetadataUsageId);
  34146. s_Il2CppMethodInitialized = true;
  34147. }
  34148. bool V_0 = false;
  34149. int32_t G_B6_0 = 0;
  34150. {
  34151. int32_t L_0 = Navigation_get_mode_m1766451275(__this, /*hidden argument*/NULL);
  34152. int32_t L_1 = Navigation_get_mode_m1766451275((&___other0), /*hidden argument*/NULL);
  34153. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  34154. {
  34155. goto IL_006c;
  34156. }
  34157. }
  34158. {
  34159. Selectable_t3250028441 * L_2 = Navigation_get_selectOnUp_m3602387123(__this, /*hidden argument*/NULL);
  34160. Selectable_t3250028441 * L_3 = Navigation_get_selectOnUp_m3602387123((&___other0), /*hidden argument*/NULL);
  34161. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34162. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  34163. if (!L_4)
  34164. {
  34165. goto IL_006c;
  34166. }
  34167. }
  34168. {
  34169. Selectable_t3250028441 * L_5 = Navigation_get_selectOnDown_m1912812616(__this, /*hidden argument*/NULL);
  34170. Selectable_t3250028441 * L_6 = Navigation_get_selectOnDown_m1912812616((&___other0), /*hidden argument*/NULL);
  34171. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34172. bool L_7 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  34173. if (!L_7)
  34174. {
  34175. goto IL_006c;
  34176. }
  34177. }
  34178. {
  34179. Selectable_t3250028441 * L_8 = Navigation_get_selectOnLeft_m2755354667(__this, /*hidden argument*/NULL);
  34180. Selectable_t3250028441 * L_9 = Navigation_get_selectOnLeft_m2755354667((&___other0), /*hidden argument*/NULL);
  34181. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34182. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  34183. if (!L_10)
  34184. {
  34185. goto IL_006c;
  34186. }
  34187. }
  34188. {
  34189. Selectable_t3250028441 * L_11 = Navigation_get_selectOnRight_m1269340398(__this, /*hidden argument*/NULL);
  34190. Selectable_t3250028441 * L_12 = Navigation_get_selectOnRight_m1269340398((&___other0), /*hidden argument*/NULL);
  34191. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34192. bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  34193. G_B6_0 = ((int32_t)(L_13));
  34194. goto IL_006d;
  34195. }
  34196. IL_006c:
  34197. {
  34198. G_B6_0 = 0;
  34199. }
  34200. IL_006d:
  34201. {
  34202. V_0 = (bool)G_B6_0;
  34203. goto IL_0073;
  34204. }
  34205. IL_0073:
  34206. {
  34207. bool L_14 = V_0;
  34208. return L_14;
  34209. }
  34210. }
  34211. extern "C" bool Navigation_Equals_m317484440_AdjustorThunk (RuntimeObject * __this, Navigation_t3049316579 ___other0, const RuntimeMethod* method)
  34212. {
  34213. Navigation_t3049316579 * _thisAdjusted = reinterpret_cast<Navigation_t3049316579 *>(__this + 1);
  34214. return Navigation_Equals_m317484440(_thisAdjusted, ___other0, method);
  34215. }
  34216. #ifdef __clang__
  34217. #pragma clang diagnostic pop
  34218. #endif
  34219. #ifdef __clang__
  34220. #pragma clang diagnostic push
  34221. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34222. #pragma clang diagnostic ignored "-Wunused-variable"
  34223. #endif
  34224. #ifdef __clang__
  34225. #pragma clang diagnostic pop
  34226. #endif
  34227. #ifdef __clang__
  34228. #pragma clang diagnostic push
  34229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34230. #pragma clang diagnostic ignored "-Wunused-variable"
  34231. #endif
  34232. // System.Void UnityEngine.UI.Outline::.ctor()
  34233. extern "C" IL2CPP_METHOD_ATTR void Outline__ctor_m486796615 (Outline_t2536100125 * __this, const RuntimeMethod* method)
  34234. {
  34235. {
  34236. Shadow__ctor_m3924185169(__this, /*hidden argument*/NULL);
  34237. return;
  34238. }
  34239. }
  34240. // System.Void UnityEngine.UI.Outline::ModifyMesh(UnityEngine.UI.VertexHelper)
  34241. extern "C" IL2CPP_METHOD_ATTR void Outline_ModifyMesh_m226991704 (Outline_t2536100125 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method)
  34242. {
  34243. static bool s_Il2CppMethodInitialized;
  34244. if (!s_Il2CppMethodInitialized)
  34245. {
  34246. il2cpp_codegen_initialize_method (Outline_ModifyMesh_m226991704_MetadataUsageId);
  34247. s_Il2CppMethodInitialized = true;
  34248. }
  34249. List_1_t1234605051 * V_0 = NULL;
  34250. int32_t V_1 = 0;
  34251. int32_t V_2 = 0;
  34252. int32_t V_3 = 0;
  34253. Vector2_t2156229523 V_4;
  34254. memset(&V_4, 0, sizeof(V_4));
  34255. Vector2_t2156229523 V_5;
  34256. memset(&V_5, 0, sizeof(V_5));
  34257. Vector2_t2156229523 V_6;
  34258. memset(&V_6, 0, sizeof(V_6));
  34259. Vector2_t2156229523 V_7;
  34260. memset(&V_7, 0, sizeof(V_7));
  34261. Vector2_t2156229523 V_8;
  34262. memset(&V_8, 0, sizeof(V_8));
  34263. Vector2_t2156229523 V_9;
  34264. memset(&V_9, 0, sizeof(V_9));
  34265. Vector2_t2156229523 V_10;
  34266. memset(&V_10, 0, sizeof(V_10));
  34267. Vector2_t2156229523 V_11;
  34268. memset(&V_11, 0, sizeof(V_11));
  34269. {
  34270. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  34271. if (L_0)
  34272. {
  34273. goto IL_0011;
  34274. }
  34275. }
  34276. {
  34277. goto IL_0151;
  34278. }
  34279. IL_0011:
  34280. {
  34281. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t792119500_il2cpp_TypeInfo_var);
  34282. List_1_t1234605051 * L_1 = ListPool_1_Get_m738675669(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m738675669_RuntimeMethod_var);
  34283. V_0 = L_1;
  34284. VertexHelper_t2453304189 * L_2 = ___vh0;
  34285. List_1_t1234605051 * L_3 = V_0;
  34286. NullCheck(L_2);
  34287. VertexHelper_GetUIVertexStream_m785241639(L_2, L_3, /*hidden argument*/NULL);
  34288. List_1_t1234605051 * L_4 = V_0;
  34289. NullCheck(L_4);
  34290. int32_t L_5 = List_1_get_Count_m1547299620(L_4, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34291. V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)5));
  34292. List_1_t1234605051 * L_6 = V_0;
  34293. NullCheck(L_6);
  34294. int32_t L_7 = List_1_get_Capacity_m3666274724(L_6, /*hidden argument*/List_1_get_Capacity_m3666274724_RuntimeMethod_var);
  34295. int32_t L_8 = V_1;
  34296. if ((((int32_t)L_7) >= ((int32_t)L_8)))
  34297. {
  34298. goto IL_003a;
  34299. }
  34300. }
  34301. {
  34302. List_1_t1234605051 * L_9 = V_0;
  34303. int32_t L_10 = V_1;
  34304. NullCheck(L_9);
  34305. List_1_set_Capacity_m2777925136(L_9, L_10, /*hidden argument*/List_1_set_Capacity_m2777925136_RuntimeMethod_var);
  34306. }
  34307. IL_003a:
  34308. {
  34309. V_2 = 0;
  34310. List_1_t1234605051 * L_11 = V_0;
  34311. NullCheck(L_11);
  34312. int32_t L_12 = List_1_get_Count_m1547299620(L_11, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34313. V_3 = L_12;
  34314. List_1_t1234605051 * L_13 = V_0;
  34315. Color_t2555686324 L_14 = Shadow_get_effectColor_m911451105(__this, /*hidden argument*/NULL);
  34316. Color32_t2600501292 L_15 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  34317. int32_t L_16 = V_2;
  34318. List_1_t1234605051 * L_17 = V_0;
  34319. NullCheck(L_17);
  34320. int32_t L_18 = List_1_get_Count_m1547299620(L_17, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34321. Vector2_t2156229523 L_19 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34322. V_4 = L_19;
  34323. float L_20 = (&V_4)->get_x_0();
  34324. Vector2_t2156229523 L_21 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34325. V_5 = L_21;
  34326. float L_22 = (&V_5)->get_y_1();
  34327. Shadow_ApplyShadowZeroAlloc_m1225757410(__this, L_13, L_15, L_16, L_18, L_20, L_22, /*hidden argument*/NULL);
  34328. int32_t L_23 = V_3;
  34329. V_2 = L_23;
  34330. List_1_t1234605051 * L_24 = V_0;
  34331. NullCheck(L_24);
  34332. int32_t L_25 = List_1_get_Count_m1547299620(L_24, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34333. V_3 = L_25;
  34334. List_1_t1234605051 * L_26 = V_0;
  34335. Color_t2555686324 L_27 = Shadow_get_effectColor_m911451105(__this, /*hidden argument*/NULL);
  34336. Color32_t2600501292 L_28 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  34337. int32_t L_29 = V_2;
  34338. List_1_t1234605051 * L_30 = V_0;
  34339. NullCheck(L_30);
  34340. int32_t L_31 = List_1_get_Count_m1547299620(L_30, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34341. Vector2_t2156229523 L_32 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34342. V_6 = L_32;
  34343. float L_33 = (&V_6)->get_x_0();
  34344. Vector2_t2156229523 L_34 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34345. V_7 = L_34;
  34346. float L_35 = (&V_7)->get_y_1();
  34347. Shadow_ApplyShadowZeroAlloc_m1225757410(__this, L_26, L_28, L_29, L_31, L_33, ((-L_35)), /*hidden argument*/NULL);
  34348. int32_t L_36 = V_3;
  34349. V_2 = L_36;
  34350. List_1_t1234605051 * L_37 = V_0;
  34351. NullCheck(L_37);
  34352. int32_t L_38 = List_1_get_Count_m1547299620(L_37, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34353. V_3 = L_38;
  34354. List_1_t1234605051 * L_39 = V_0;
  34355. Color_t2555686324 L_40 = Shadow_get_effectColor_m911451105(__this, /*hidden argument*/NULL);
  34356. Color32_t2600501292 L_41 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_40, /*hidden argument*/NULL);
  34357. int32_t L_42 = V_2;
  34358. List_1_t1234605051 * L_43 = V_0;
  34359. NullCheck(L_43);
  34360. int32_t L_44 = List_1_get_Count_m1547299620(L_43, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34361. Vector2_t2156229523 L_45 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34362. V_8 = L_45;
  34363. float L_46 = (&V_8)->get_x_0();
  34364. Vector2_t2156229523 L_47 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34365. V_9 = L_47;
  34366. float L_48 = (&V_9)->get_y_1();
  34367. Shadow_ApplyShadowZeroAlloc_m1225757410(__this, L_39, L_41, L_42, L_44, ((-L_46)), L_48, /*hidden argument*/NULL);
  34368. int32_t L_49 = V_3;
  34369. V_2 = L_49;
  34370. List_1_t1234605051 * L_50 = V_0;
  34371. NullCheck(L_50);
  34372. int32_t L_51 = List_1_get_Count_m1547299620(L_50, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34373. V_3 = L_51;
  34374. List_1_t1234605051 * L_52 = V_0;
  34375. Color_t2555686324 L_53 = Shadow_get_effectColor_m911451105(__this, /*hidden argument*/NULL);
  34376. Color32_t2600501292 L_54 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_53, /*hidden argument*/NULL);
  34377. int32_t L_55 = V_2;
  34378. List_1_t1234605051 * L_56 = V_0;
  34379. NullCheck(L_56);
  34380. int32_t L_57 = List_1_get_Count_m1547299620(L_56, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  34381. Vector2_t2156229523 L_58 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34382. V_10 = L_58;
  34383. float L_59 = (&V_10)->get_x_0();
  34384. Vector2_t2156229523 L_60 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  34385. V_11 = L_60;
  34386. float L_61 = (&V_11)->get_y_1();
  34387. Shadow_ApplyShadowZeroAlloc_m1225757410(__this, L_52, L_54, L_55, L_57, ((-L_59)), ((-L_61)), /*hidden argument*/NULL);
  34388. VertexHelper_t2453304189 * L_62 = ___vh0;
  34389. NullCheck(L_62);
  34390. VertexHelper_Clear_m627349662(L_62, /*hidden argument*/NULL);
  34391. VertexHelper_t2453304189 * L_63 = ___vh0;
  34392. List_1_t1234605051 * L_64 = V_0;
  34393. NullCheck(L_63);
  34394. VertexHelper_AddUIVertexTriangleStream_m3255143338(L_63, L_64, /*hidden argument*/NULL);
  34395. List_1_t1234605051 * L_65 = V_0;
  34396. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t792119500_il2cpp_TypeInfo_var);
  34397. ListPool_1_Release_m1246825787(NULL /*static, unused*/, L_65, /*hidden argument*/ListPool_1_Release_m1246825787_RuntimeMethod_var);
  34398. }
  34399. IL_0151:
  34400. {
  34401. return;
  34402. }
  34403. }
  34404. #ifdef __clang__
  34405. #pragma clang diagnostic pop
  34406. #endif
  34407. #ifdef __clang__
  34408. #pragma clang diagnostic push
  34409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34410. #pragma clang diagnostic ignored "-Wunused-variable"
  34411. #endif
  34412. // System.Void UnityEngine.UI.PositionAsUV1::.ctor()
  34413. extern "C" IL2CPP_METHOD_ATTR void PositionAsUV1__ctor_m3868540123 (PositionAsUV1_t3991086357 * __this, const RuntimeMethod* method)
  34414. {
  34415. {
  34416. BaseMeshEffect__ctor_m2277545720(__this, /*hidden argument*/NULL);
  34417. return;
  34418. }
  34419. }
  34420. // System.Void UnityEngine.UI.PositionAsUV1::ModifyMesh(UnityEngine.UI.VertexHelper)
  34421. extern "C" IL2CPP_METHOD_ATTR void PositionAsUV1_ModifyMesh_m4231919476 (PositionAsUV1_t3991086357 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method)
  34422. {
  34423. UIVertex_t4057497605 V_0;
  34424. memset(&V_0, 0, sizeof(V_0));
  34425. int32_t V_1 = 0;
  34426. {
  34427. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_t4057497605 ));
  34428. V_1 = 0;
  34429. goto IL_004b;
  34430. }
  34431. IL_0010:
  34432. {
  34433. VertexHelper_t2453304189 * L_0 = ___vh0;
  34434. int32_t L_1 = V_1;
  34435. NullCheck(L_0);
  34436. VertexHelper_PopulateUIVertex_m3870699345(L_0, (&V_0), L_1, /*hidden argument*/NULL);
  34437. Vector3_t3722313464 * L_2 = (&V_0)->get_address_of_position_0();
  34438. float L_3 = L_2->get_x_1();
  34439. Vector3_t3722313464 * L_4 = (&V_0)->get_address_of_position_0();
  34440. float L_5 = L_4->get_y_2();
  34441. Vector2_t2156229523 L_6;
  34442. memset(&L_6, 0, sizeof(L_6));
  34443. Vector2__ctor_m3970636864((&L_6), L_3, L_5, /*hidden argument*/NULL);
  34444. (&V_0)->set_uv1_4(L_6);
  34445. VertexHelper_t2453304189 * L_7 = ___vh0;
  34446. UIVertex_t4057497605 L_8 = V_0;
  34447. int32_t L_9 = V_1;
  34448. NullCheck(L_7);
  34449. VertexHelper_SetUIVertex_m3094993826(L_7, L_8, L_9, /*hidden argument*/NULL);
  34450. int32_t L_10 = V_1;
  34451. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  34452. }
  34453. IL_004b:
  34454. {
  34455. int32_t L_11 = V_1;
  34456. VertexHelper_t2453304189 * L_12 = ___vh0;
  34457. NullCheck(L_12);
  34458. int32_t L_13 = VertexHelper_get_currentVertCount_m124779331(L_12, /*hidden argument*/NULL);
  34459. if ((((int32_t)L_11) < ((int32_t)L_13)))
  34460. {
  34461. goto IL_0010;
  34462. }
  34463. }
  34464. {
  34465. return;
  34466. }
  34467. }
  34468. #ifdef __clang__
  34469. #pragma clang diagnostic pop
  34470. #endif
  34471. #ifdef __clang__
  34472. #pragma clang diagnostic push
  34473. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34474. #pragma clang diagnostic ignored "-Wunused-variable"
  34475. #endif
  34476. // System.Void UnityEngine.UI.RawImage::.ctor()
  34477. extern "C" IL2CPP_METHOD_ATTR void RawImage__ctor_m2348784658 (RawImage_t3182918964 * __this, const RuntimeMethod* method)
  34478. {
  34479. {
  34480. Rect_t2360479859 L_0;
  34481. memset(&L_0, 0, sizeof(L_0));
  34482. Rect__ctor_m2614021312((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  34483. __this->set_m_UVRect_29(L_0);
  34484. MaskableGraphic__ctor_m3705055375(__this, /*hidden argument*/NULL);
  34485. Graphic_set_useLegacyMeshGeneration_m2447316585(__this, (bool)0, /*hidden argument*/NULL);
  34486. return;
  34487. }
  34488. }
  34489. // UnityEngine.Texture UnityEngine.UI.RawImage::get_mainTexture()
  34490. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * RawImage_get_mainTexture_m2396337033 (RawImage_t3182918964 * __this, const RuntimeMethod* method)
  34491. {
  34492. static bool s_Il2CppMethodInitialized;
  34493. if (!s_Il2CppMethodInitialized)
  34494. {
  34495. il2cpp_codegen_initialize_method (RawImage_get_mainTexture_m2396337033_MetadataUsageId);
  34496. s_Il2CppMethodInitialized = true;
  34497. }
  34498. Texture_t3661962703 * V_0 = NULL;
  34499. {
  34500. Texture_t3661962703 * L_0 = __this->get_m_Texture_28();
  34501. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34502. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34503. if (!L_1)
  34504. {
  34505. goto IL_0057;
  34506. }
  34507. }
  34508. {
  34509. Material_t340375123 * L_2 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  34510. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34511. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34512. if (!L_3)
  34513. {
  34514. goto IL_004c;
  34515. }
  34516. }
  34517. {
  34518. Material_t340375123 * L_4 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  34519. NullCheck(L_4);
  34520. Texture_t3661962703 * L_5 = Material_get_mainTexture_m692510677(L_4, /*hidden argument*/NULL);
  34521. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34522. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34523. if (!L_6)
  34524. {
  34525. goto IL_004c;
  34526. }
  34527. }
  34528. {
  34529. Material_t340375123 * L_7 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  34530. NullCheck(L_7);
  34531. Texture_t3661962703 * L_8 = Material_get_mainTexture_m692510677(L_7, /*hidden argument*/NULL);
  34532. V_0 = L_8;
  34533. goto IL_0063;
  34534. }
  34535. IL_004c:
  34536. {
  34537. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  34538. Texture2D_t3840446185 * L_9 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_WhiteTexture_3();
  34539. V_0 = L_9;
  34540. goto IL_0063;
  34541. }
  34542. IL_0057:
  34543. {
  34544. Texture_t3661962703 * L_10 = __this->get_m_Texture_28();
  34545. V_0 = L_10;
  34546. goto IL_0063;
  34547. }
  34548. IL_0063:
  34549. {
  34550. Texture_t3661962703 * L_11 = V_0;
  34551. return L_11;
  34552. }
  34553. }
  34554. // UnityEngine.Texture UnityEngine.UI.RawImage::get_texture()
  34555. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * RawImage_get_texture_m2319641407 (RawImage_t3182918964 * __this, const RuntimeMethod* method)
  34556. {
  34557. Texture_t3661962703 * V_0 = NULL;
  34558. {
  34559. Texture_t3661962703 * L_0 = __this->get_m_Texture_28();
  34560. V_0 = L_0;
  34561. goto IL_000d;
  34562. }
  34563. IL_000d:
  34564. {
  34565. Texture_t3661962703 * L_1 = V_0;
  34566. return L_1;
  34567. }
  34568. }
  34569. // System.Void UnityEngine.UI.RawImage::set_texture(UnityEngine.Texture)
  34570. extern "C" IL2CPP_METHOD_ATTR void RawImage_set_texture_m415027901 (RawImage_t3182918964 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  34571. {
  34572. static bool s_Il2CppMethodInitialized;
  34573. if (!s_Il2CppMethodInitialized)
  34574. {
  34575. il2cpp_codegen_initialize_method (RawImage_set_texture_m415027901_MetadataUsageId);
  34576. s_Il2CppMethodInitialized = true;
  34577. }
  34578. {
  34579. Texture_t3661962703 * L_0 = __this->get_m_Texture_28();
  34580. Texture_t3661962703 * L_1 = ___value0;
  34581. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34582. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34583. if (!L_2)
  34584. {
  34585. goto IL_0017;
  34586. }
  34587. }
  34588. {
  34589. goto IL_002a;
  34590. }
  34591. IL_0017:
  34592. {
  34593. Texture_t3661962703 * L_3 = ___value0;
  34594. __this->set_m_Texture_28(L_3);
  34595. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  34596. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  34597. }
  34598. IL_002a:
  34599. {
  34600. return;
  34601. }
  34602. }
  34603. // UnityEngine.Rect UnityEngine.UI.RawImage::get_uvRect()
  34604. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RawImage_get_uvRect_m3483369478 (RawImage_t3182918964 * __this, const RuntimeMethod* method)
  34605. {
  34606. Rect_t2360479859 V_0;
  34607. memset(&V_0, 0, sizeof(V_0));
  34608. {
  34609. Rect_t2360479859 L_0 = __this->get_m_UVRect_29();
  34610. V_0 = L_0;
  34611. goto IL_000d;
  34612. }
  34613. IL_000d:
  34614. {
  34615. Rect_t2360479859 L_1 = V_0;
  34616. return L_1;
  34617. }
  34618. }
  34619. // System.Void UnityEngine.UI.RawImage::set_uvRect(UnityEngine.Rect)
  34620. extern "C" IL2CPP_METHOD_ATTR void RawImage_set_uvRect_m529943894 (RawImage_t3182918964 * __this, Rect_t2360479859 ___value0, const RuntimeMethod* method)
  34621. {
  34622. {
  34623. Rect_t2360479859 L_0 = __this->get_m_UVRect_29();
  34624. Rect_t2360479859 L_1 = ___value0;
  34625. bool L_2 = Rect_op_Equality_m3986168348(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34626. if (!L_2)
  34627. {
  34628. goto IL_0017;
  34629. }
  34630. }
  34631. {
  34632. goto IL_0024;
  34633. }
  34634. IL_0017:
  34635. {
  34636. Rect_t2360479859 L_3 = ___value0;
  34637. __this->set_m_UVRect_29(L_3);
  34638. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  34639. }
  34640. IL_0024:
  34641. {
  34642. return;
  34643. }
  34644. }
  34645. // System.Void UnityEngine.UI.RawImage::SetNativeSize()
  34646. extern "C" IL2CPP_METHOD_ATTR void RawImage_SetNativeSize_m4254640819 (RawImage_t3182918964 * __this, const RuntimeMethod* method)
  34647. {
  34648. static bool s_Il2CppMethodInitialized;
  34649. if (!s_Il2CppMethodInitialized)
  34650. {
  34651. il2cpp_codegen_initialize_method (RawImage_SetNativeSize_m4254640819_MetadataUsageId);
  34652. s_Il2CppMethodInitialized = true;
  34653. }
  34654. Texture_t3661962703 * V_0 = NULL;
  34655. int32_t V_1 = 0;
  34656. Rect_t2360479859 V_2;
  34657. memset(&V_2, 0, sizeof(V_2));
  34658. int32_t V_3 = 0;
  34659. Rect_t2360479859 V_4;
  34660. memset(&V_4, 0, sizeof(V_4));
  34661. {
  34662. Texture_t3661962703 * L_0 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  34663. V_0 = L_0;
  34664. Texture_t3661962703 * L_1 = V_0;
  34665. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34666. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34667. if (!L_2)
  34668. {
  34669. goto IL_0079;
  34670. }
  34671. }
  34672. {
  34673. Texture_t3661962703 * L_3 = V_0;
  34674. NullCheck(L_3);
  34675. int32_t L_4 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_3);
  34676. Rect_t2360479859 L_5 = RawImage_get_uvRect_m3483369478(__this, /*hidden argument*/NULL);
  34677. V_2 = L_5;
  34678. float L_6 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  34679. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  34680. int32_t L_7 = Mathf_RoundToInt_m1874334613(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_4))), (float)L_6)), /*hidden argument*/NULL);
  34681. V_1 = L_7;
  34682. Texture_t3661962703 * L_8 = V_0;
  34683. NullCheck(L_8);
  34684. int32_t L_9 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, L_8);
  34685. Rect_t2360479859 L_10 = RawImage_get_uvRect_m3483369478(__this, /*hidden argument*/NULL);
  34686. V_4 = L_10;
  34687. float L_11 = Rect_get_height_m1358425599((&V_4), /*hidden argument*/NULL);
  34688. int32_t L_12 = Mathf_RoundToInt_m1874334613(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(((float)((float)L_9))), (float)L_11)), /*hidden argument*/NULL);
  34689. V_3 = L_12;
  34690. RectTransform_t3704657025 * L_13 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  34691. RectTransform_t3704657025 * L_14 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  34692. NullCheck(L_14);
  34693. Vector2_t2156229523 L_15 = RectTransform_get_anchorMin_m2928307238(L_14, /*hidden argument*/NULL);
  34694. NullCheck(L_13);
  34695. RectTransform_set_anchorMax_m2998668828(L_13, L_15, /*hidden argument*/NULL);
  34696. RectTransform_t3704657025 * L_16 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  34697. int32_t L_17 = V_1;
  34698. int32_t L_18 = V_3;
  34699. Vector2_t2156229523 L_19;
  34700. memset(&L_19, 0, sizeof(L_19));
  34701. Vector2__ctor_m3970636864((&L_19), (((float)((float)L_17))), (((float)((float)L_18))), /*hidden argument*/NULL);
  34702. NullCheck(L_16);
  34703. RectTransform_set_sizeDelta_m3462269772(L_16, L_19, /*hidden argument*/NULL);
  34704. }
  34705. IL_0079:
  34706. {
  34707. return;
  34708. }
  34709. }
  34710. // System.Void UnityEngine.UI.RawImage::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  34711. extern "C" IL2CPP_METHOD_ATTR void RawImage_OnPopulateMesh_m1115858855 (RawImage_t3182918964 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method)
  34712. {
  34713. static bool s_Il2CppMethodInitialized;
  34714. if (!s_Il2CppMethodInitialized)
  34715. {
  34716. il2cpp_codegen_initialize_method (RawImage_OnPopulateMesh_m1115858855_MetadataUsageId);
  34717. s_Il2CppMethodInitialized = true;
  34718. }
  34719. Texture_t3661962703 * V_0 = NULL;
  34720. Rect_t2360479859 V_1;
  34721. memset(&V_1, 0, sizeof(V_1));
  34722. Vector4_t3319028937 V_2;
  34723. memset(&V_2, 0, sizeof(V_2));
  34724. float V_3 = 0.0f;
  34725. Vector2_t2156229523 V_4;
  34726. memset(&V_4, 0, sizeof(V_4));
  34727. float V_5 = 0.0f;
  34728. Vector2_t2156229523 V_6;
  34729. memset(&V_6, 0, sizeof(V_6));
  34730. Color_t2555686324 V_7;
  34731. memset(&V_7, 0, sizeof(V_7));
  34732. {
  34733. Texture_t3661962703 * L_0 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  34734. V_0 = L_0;
  34735. VertexHelper_t2453304189 * L_1 = ___vh0;
  34736. NullCheck(L_1);
  34737. VertexHelper_Clear_m627349662(L_1, /*hidden argument*/NULL);
  34738. Texture_t3661962703 * L_2 = V_0;
  34739. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34740. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34741. if (!L_3)
  34742. {
  34743. goto IL_01a3;
  34744. }
  34745. }
  34746. {
  34747. Rect_t2360479859 L_4 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  34748. V_1 = L_4;
  34749. float L_5 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL);
  34750. float L_6 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL);
  34751. float L_7 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL);
  34752. float L_8 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL);
  34753. float L_9 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL);
  34754. float L_10 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  34755. Vector4__ctor_m2498754347((&V_2), L_5, L_6, ((float)il2cpp_codegen_add((float)L_7, (float)L_8)), ((float)il2cpp_codegen_add((float)L_9, (float)L_10)), /*hidden argument*/NULL);
  34756. Texture_t3661962703 * L_11 = V_0;
  34757. NullCheck(L_11);
  34758. int32_t L_12 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, L_11);
  34759. Texture_t3661962703 * L_13 = V_0;
  34760. NullCheck(L_13);
  34761. Vector2_t2156229523 L_14 = Texture_get_texelSize_m2409716740(L_13, /*hidden argument*/NULL);
  34762. V_4 = L_14;
  34763. float L_15 = (&V_4)->get_x_0();
  34764. V_3 = ((float)il2cpp_codegen_multiply((float)(((float)((float)L_12))), (float)L_15));
  34765. Texture_t3661962703 * L_16 = V_0;
  34766. NullCheck(L_16);
  34767. int32_t L_17 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_height() */, L_16);
  34768. Texture_t3661962703 * L_18 = V_0;
  34769. NullCheck(L_18);
  34770. Vector2_t2156229523 L_19 = Texture_get_texelSize_m2409716740(L_18, /*hidden argument*/NULL);
  34771. V_6 = L_19;
  34772. float L_20 = (&V_6)->get_y_1();
  34773. V_5 = ((float)il2cpp_codegen_multiply((float)(((float)((float)L_17))), (float)L_20));
  34774. Color_t2555686324 L_21 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  34775. V_7 = L_21;
  34776. VertexHelper_t2453304189 * L_22 = ___vh0;
  34777. float L_23 = (&V_2)->get_x_1();
  34778. float L_24 = (&V_2)->get_y_2();
  34779. Vector3_t3722313464 L_25;
  34780. memset(&L_25, 0, sizeof(L_25));
  34781. Vector3__ctor_m1719387948((&L_25), L_23, L_24, /*hidden argument*/NULL);
  34782. Color_t2555686324 L_26 = V_7;
  34783. Color32_t2600501292 L_27 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_26, /*hidden argument*/NULL);
  34784. Rect_t2360479859 * L_28 = __this->get_address_of_m_UVRect_29();
  34785. float L_29 = Rect_get_xMin_m581135837(L_28, /*hidden argument*/NULL);
  34786. float L_30 = V_3;
  34787. Rect_t2360479859 * L_31 = __this->get_address_of_m_UVRect_29();
  34788. float L_32 = Rect_get_yMin_m2601414109(L_31, /*hidden argument*/NULL);
  34789. float L_33 = V_5;
  34790. Vector2_t2156229523 L_34;
  34791. memset(&L_34, 0, sizeof(L_34));
  34792. Vector2__ctor_m3970636864((&L_34), ((float)il2cpp_codegen_multiply((float)L_29, (float)L_30)), ((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), /*hidden argument*/NULL);
  34793. NullCheck(L_22);
  34794. VertexHelper_AddVert_m3837581305(L_22, L_25, L_27, L_34, /*hidden argument*/NULL);
  34795. VertexHelper_t2453304189 * L_35 = ___vh0;
  34796. float L_36 = (&V_2)->get_x_1();
  34797. float L_37 = (&V_2)->get_w_4();
  34798. Vector3_t3722313464 L_38;
  34799. memset(&L_38, 0, sizeof(L_38));
  34800. Vector3__ctor_m1719387948((&L_38), L_36, L_37, /*hidden argument*/NULL);
  34801. Color_t2555686324 L_39 = V_7;
  34802. Color32_t2600501292 L_40 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
  34803. Rect_t2360479859 * L_41 = __this->get_address_of_m_UVRect_29();
  34804. float L_42 = Rect_get_xMin_m581135837(L_41, /*hidden argument*/NULL);
  34805. float L_43 = V_3;
  34806. Rect_t2360479859 * L_44 = __this->get_address_of_m_UVRect_29();
  34807. float L_45 = Rect_get_yMax_m743455479(L_44, /*hidden argument*/NULL);
  34808. float L_46 = V_5;
  34809. Vector2_t2156229523 L_47;
  34810. memset(&L_47, 0, sizeof(L_47));
  34811. Vector2__ctor_m3970636864((&L_47), ((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)), ((float)il2cpp_codegen_multiply((float)L_45, (float)L_46)), /*hidden argument*/NULL);
  34812. NullCheck(L_35);
  34813. VertexHelper_AddVert_m3837581305(L_35, L_38, L_40, L_47, /*hidden argument*/NULL);
  34814. VertexHelper_t2453304189 * L_48 = ___vh0;
  34815. float L_49 = (&V_2)->get_z_3();
  34816. float L_50 = (&V_2)->get_w_4();
  34817. Vector3_t3722313464 L_51;
  34818. memset(&L_51, 0, sizeof(L_51));
  34819. Vector3__ctor_m1719387948((&L_51), L_49, L_50, /*hidden argument*/NULL);
  34820. Color_t2555686324 L_52 = V_7;
  34821. Color32_t2600501292 L_53 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_52, /*hidden argument*/NULL);
  34822. Rect_t2360479859 * L_54 = __this->get_address_of_m_UVRect_29();
  34823. float L_55 = Rect_get_xMax_m3018144503(L_54, /*hidden argument*/NULL);
  34824. float L_56 = V_3;
  34825. Rect_t2360479859 * L_57 = __this->get_address_of_m_UVRect_29();
  34826. float L_58 = Rect_get_yMax_m743455479(L_57, /*hidden argument*/NULL);
  34827. float L_59 = V_5;
  34828. Vector2_t2156229523 L_60;
  34829. memset(&L_60, 0, sizeof(L_60));
  34830. Vector2__ctor_m3970636864((&L_60), ((float)il2cpp_codegen_multiply((float)L_55, (float)L_56)), ((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)), /*hidden argument*/NULL);
  34831. NullCheck(L_48);
  34832. VertexHelper_AddVert_m3837581305(L_48, L_51, L_53, L_60, /*hidden argument*/NULL);
  34833. VertexHelper_t2453304189 * L_61 = ___vh0;
  34834. float L_62 = (&V_2)->get_z_3();
  34835. float L_63 = (&V_2)->get_y_2();
  34836. Vector3_t3722313464 L_64;
  34837. memset(&L_64, 0, sizeof(L_64));
  34838. Vector3__ctor_m1719387948((&L_64), L_62, L_63, /*hidden argument*/NULL);
  34839. Color_t2555686324 L_65 = V_7;
  34840. Color32_t2600501292 L_66 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_65, /*hidden argument*/NULL);
  34841. Rect_t2360479859 * L_67 = __this->get_address_of_m_UVRect_29();
  34842. float L_68 = Rect_get_xMax_m3018144503(L_67, /*hidden argument*/NULL);
  34843. float L_69 = V_3;
  34844. Rect_t2360479859 * L_70 = __this->get_address_of_m_UVRect_29();
  34845. float L_71 = Rect_get_yMin_m2601414109(L_70, /*hidden argument*/NULL);
  34846. float L_72 = V_5;
  34847. Vector2_t2156229523 L_73;
  34848. memset(&L_73, 0, sizeof(L_73));
  34849. Vector2__ctor_m3970636864((&L_73), ((float)il2cpp_codegen_multiply((float)L_68, (float)L_69)), ((float)il2cpp_codegen_multiply((float)L_71, (float)L_72)), /*hidden argument*/NULL);
  34850. NullCheck(L_61);
  34851. VertexHelper_AddVert_m3837581305(L_61, L_64, L_66, L_73, /*hidden argument*/NULL);
  34852. VertexHelper_t2453304189 * L_74 = ___vh0;
  34853. NullCheck(L_74);
  34854. VertexHelper_AddTriangle_m3677720024(L_74, 0, 1, 2, /*hidden argument*/NULL);
  34855. VertexHelper_t2453304189 * L_75 = ___vh0;
  34856. NullCheck(L_75);
  34857. VertexHelper_AddTriangle_m3677720024(L_75, 2, 3, 0, /*hidden argument*/NULL);
  34858. }
  34859. IL_01a3:
  34860. {
  34861. return;
  34862. }
  34863. }
  34864. #ifdef __clang__
  34865. #pragma clang diagnostic pop
  34866. #endif
  34867. #ifdef __clang__
  34868. #pragma clang diagnostic push
  34869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34870. #pragma clang diagnostic ignored "-Wunused-variable"
  34871. #endif
  34872. // System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
  34873. extern "C" IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m3444028362 (RectangularVertexClipper_t626611136 * __this, const RuntimeMethod* method)
  34874. {
  34875. static bool s_Il2CppMethodInitialized;
  34876. if (!s_Il2CppMethodInitialized)
  34877. {
  34878. il2cpp_codegen_initialize_method (RectangularVertexClipper__ctor_m3444028362_MetadataUsageId);
  34879. s_Il2CppMethodInitialized = true;
  34880. }
  34881. {
  34882. __this->set_m_WorldCorners_0(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  34883. __this->set_m_CanvasCorners_1(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  34884. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  34885. return;
  34886. }
  34887. }
  34888. // UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  34889. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectangularVertexClipper_GetCanvasRect_m2796440817 (RectangularVertexClipper_t626611136 * __this, RectTransform_t3704657025 * ___t0, Canvas_t3310196443 * ___c1, const RuntimeMethod* method)
  34890. {
  34891. static bool s_Il2CppMethodInitialized;
  34892. if (!s_Il2CppMethodInitialized)
  34893. {
  34894. il2cpp_codegen_initialize_method (RectangularVertexClipper_GetCanvasRect_m2796440817_MetadataUsageId);
  34895. s_Il2CppMethodInitialized = true;
  34896. }
  34897. Rect_t2360479859 V_0;
  34898. memset(&V_0, 0, sizeof(V_0));
  34899. Rect_t2360479859 V_1;
  34900. memset(&V_1, 0, sizeof(V_1));
  34901. Transform_t3600365921 * V_2 = NULL;
  34902. int32_t V_3 = 0;
  34903. {
  34904. Canvas_t3310196443 * L_0 = ___c1;
  34905. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34906. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  34907. if (!L_1)
  34908. {
  34909. goto IL_001c;
  34910. }
  34911. }
  34912. {
  34913. il2cpp_codegen_initobj((&V_0), sizeof(Rect_t2360479859 ));
  34914. Rect_t2360479859 L_2 = V_0;
  34915. V_1 = L_2;
  34916. goto IL_00dc;
  34917. }
  34918. IL_001c:
  34919. {
  34920. RectTransform_t3704657025 * L_3 = ___t0;
  34921. Vector3U5BU5D_t1718750761* L_4 = __this->get_m_WorldCorners_0();
  34922. NullCheck(L_3);
  34923. RectTransform_GetWorldCorners_m3553547973(L_3, L_4, /*hidden argument*/NULL);
  34924. Canvas_t3310196443 * L_5 = ___c1;
  34925. NullCheck(L_5);
  34926. Transform_t3600365921 * L_6 = Component_GetComponent_TisTransform_t3600365921_m1200784320(L_5, /*hidden argument*/Component_GetComponent_TisTransform_t3600365921_m1200784320_RuntimeMethod_var);
  34927. V_2 = L_6;
  34928. V_3 = 0;
  34929. goto IL_0062;
  34930. }
  34931. IL_0036:
  34932. {
  34933. Vector3U5BU5D_t1718750761* L_7 = __this->get_m_CanvasCorners_1();
  34934. int32_t L_8 = V_3;
  34935. NullCheck(L_7);
  34936. Transform_t3600365921 * L_9 = V_2;
  34937. Vector3U5BU5D_t1718750761* L_10 = __this->get_m_WorldCorners_0();
  34938. int32_t L_11 = V_3;
  34939. NullCheck(L_10);
  34940. NullCheck(L_9);
  34941. Vector3_t3722313464 L_12 = Transform_InverseTransformPoint_m1343916000(L_9, (*(Vector3_t3722313464 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))), /*hidden argument*/NULL);
  34942. *(Vector3_t3722313464 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))) = L_12;
  34943. int32_t L_13 = V_3;
  34944. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  34945. }
  34946. IL_0062:
  34947. {
  34948. int32_t L_14 = V_3;
  34949. if ((((int32_t)L_14) < ((int32_t)4)))
  34950. {
  34951. goto IL_0036;
  34952. }
  34953. }
  34954. {
  34955. Vector3U5BU5D_t1718750761* L_15 = __this->get_m_CanvasCorners_1();
  34956. NullCheck(L_15);
  34957. float L_16 = ((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  34958. Vector3U5BU5D_t1718750761* L_17 = __this->get_m_CanvasCorners_1();
  34959. NullCheck(L_17);
  34960. float L_18 = ((L_17)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  34961. Vector3U5BU5D_t1718750761* L_19 = __this->get_m_CanvasCorners_1();
  34962. NullCheck(L_19);
  34963. float L_20 = ((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  34964. Vector3U5BU5D_t1718750761* L_21 = __this->get_m_CanvasCorners_1();
  34965. NullCheck(L_21);
  34966. float L_22 = ((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  34967. Vector3U5BU5D_t1718750761* L_23 = __this->get_m_CanvasCorners_1();
  34968. NullCheck(L_23);
  34969. float L_24 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_y_2();
  34970. Vector3U5BU5D_t1718750761* L_25 = __this->get_m_CanvasCorners_1();
  34971. NullCheck(L_25);
  34972. float L_26 = ((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  34973. Rect_t2360479859 L_27;
  34974. memset(&L_27, 0, sizeof(L_27));
  34975. Rect__ctor_m2614021312((&L_27), L_16, L_18, ((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), /*hidden argument*/NULL);
  34976. V_1 = L_27;
  34977. goto IL_00dc;
  34978. }
  34979. IL_00dc:
  34980. {
  34981. Rect_t2360479859 L_28 = V_1;
  34982. return L_28;
  34983. }
  34984. }
  34985. #ifdef __clang__
  34986. #pragma clang diagnostic pop
  34987. #endif
  34988. #ifdef __clang__
  34989. #pragma clang diagnostic push
  34990. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34991. #pragma clang diagnostic ignored "-Wunused-variable"
  34992. #endif
  34993. // System.Void UnityEngine.UI.RectMask2D::.ctor()
  34994. extern "C" IL2CPP_METHOD_ATTR void RectMask2D__ctor_m1497447338 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  34995. {
  34996. static bool s_Il2CppMethodInitialized;
  34997. if (!s_Il2CppMethodInitialized)
  34998. {
  34999. il2cpp_codegen_initialize_method (RectMask2D__ctor_m1497447338_MetadataUsageId);
  35000. s_Il2CppMethodInitialized = true;
  35001. }
  35002. {
  35003. RectangularVertexClipper_t626611136 * L_0 = (RectangularVertexClipper_t626611136 *)il2cpp_codegen_object_new(RectangularVertexClipper_t626611136_il2cpp_TypeInfo_var);
  35004. RectangularVertexClipper__ctor_m3444028362(L_0, /*hidden argument*/NULL);
  35005. __this->set_m_VertexClipper_2(L_0);
  35006. HashSet_1_t4099546121 * L_1 = (HashSet_1_t4099546121 *)il2cpp_codegen_object_new(HashSet_1_t4099546121_il2cpp_TypeInfo_var);
  35007. HashSet_1__ctor_m3016903461(L_1, /*hidden argument*/HashSet_1__ctor_m3016903461_RuntimeMethod_var);
  35008. __this->set_m_ClipTargets_4(L_1);
  35009. List_1_t651996883 * L_2 = (List_1_t651996883 *)il2cpp_codegen_object_new(List_1_t651996883_il2cpp_TypeInfo_var);
  35010. List_1__ctor_m3694722480(L_2, /*hidden argument*/List_1__ctor_m3694722480_RuntimeMethod_var);
  35011. __this->set_m_Clippers_6(L_2);
  35012. __this->set_m_Corners_10(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  35013. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  35014. return;
  35015. }
  35016. }
  35017. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::get_Canvas()
  35018. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * RectMask2D_get_Canvas_m9990042 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35019. {
  35020. static bool s_Il2CppMethodInitialized;
  35021. if (!s_Il2CppMethodInitialized)
  35022. {
  35023. il2cpp_codegen_initialize_method (RectMask2D_get_Canvas_m9990042_MetadataUsageId);
  35024. s_Il2CppMethodInitialized = true;
  35025. }
  35026. List_1_t487303889 * V_0 = NULL;
  35027. Canvas_t3310196443 * V_1 = NULL;
  35028. {
  35029. Canvas_t3310196443 * L_0 = __this->get_m_Canvas_9();
  35030. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35031. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35032. if (!L_1)
  35033. {
  35034. goto IL_0059;
  35035. }
  35036. }
  35037. {
  35038. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  35039. List_1_t487303889 * L_2 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  35040. V_0 = L_2;
  35041. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  35042. List_1_t487303889 * L_4 = V_0;
  35043. NullCheck(L_3);
  35044. GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757(L_3, (bool)0, L_4, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757_RuntimeMethod_var);
  35045. List_1_t487303889 * L_5 = V_0;
  35046. NullCheck(L_5);
  35047. int32_t L_6 = List_1_get_Count_m1106558045(L_5, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  35048. if ((((int32_t)L_6) <= ((int32_t)0)))
  35049. {
  35050. goto IL_004b;
  35051. }
  35052. }
  35053. {
  35054. List_1_t487303889 * L_7 = V_0;
  35055. List_1_t487303889 * L_8 = V_0;
  35056. NullCheck(L_8);
  35057. int32_t L_9 = List_1_get_Count_m1106558045(L_8, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  35058. NullCheck(L_7);
  35059. Canvas_t3310196443 * L_10 = List_1_get_Item_m1187285853(L_7, ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1)), /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  35060. __this->set_m_Canvas_9(L_10);
  35061. goto IL_0052;
  35062. }
  35063. IL_004b:
  35064. {
  35065. __this->set_m_Canvas_9((Canvas_t3310196443 *)NULL);
  35066. }
  35067. IL_0052:
  35068. {
  35069. List_1_t487303889 * L_11 = V_0;
  35070. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  35071. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_11, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  35072. }
  35073. IL_0059:
  35074. {
  35075. Canvas_t3310196443 * L_12 = __this->get_m_Canvas_9();
  35076. V_1 = L_12;
  35077. goto IL_0065;
  35078. }
  35079. IL_0065:
  35080. {
  35081. Canvas_t3310196443 * L_13 = V_1;
  35082. return L_13;
  35083. }
  35084. }
  35085. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  35086. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectMask2D_get_canvasRect_m4284298055 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35087. {
  35088. Rect_t2360479859 V_0;
  35089. memset(&V_0, 0, sizeof(V_0));
  35090. {
  35091. RectangularVertexClipper_t626611136 * L_0 = __this->get_m_VertexClipper_2();
  35092. RectTransform_t3704657025 * L_1 = RectMask2D_get_rectTransform_m921006921(__this, /*hidden argument*/NULL);
  35093. Canvas_t3310196443 * L_2 = RectMask2D_get_Canvas_m9990042(__this, /*hidden argument*/NULL);
  35094. NullCheck(L_0);
  35095. Rect_t2360479859 L_3 = RectangularVertexClipper_GetCanvasRect_m2796440817(L_0, L_1, L_2, /*hidden argument*/NULL);
  35096. V_0 = L_3;
  35097. goto IL_001e;
  35098. }
  35099. IL_001e:
  35100. {
  35101. Rect_t2360479859 L_4 = V_0;
  35102. return L_4;
  35103. }
  35104. }
  35105. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::get_rectTransform()
  35106. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * RectMask2D_get_rectTransform_m921006921 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35107. {
  35108. static bool s_Il2CppMethodInitialized;
  35109. if (!s_Il2CppMethodInitialized)
  35110. {
  35111. il2cpp_codegen_initialize_method (RectMask2D_get_rectTransform_m921006921_MetadataUsageId);
  35112. s_Il2CppMethodInitialized = true;
  35113. }
  35114. RectTransform_t3704657025 * V_0 = NULL;
  35115. RectTransform_t3704657025 * V_1 = NULL;
  35116. RectTransform_t3704657025 * G_B2_0 = NULL;
  35117. RectTransform_t3704657025 * G_B1_0 = NULL;
  35118. {
  35119. RectTransform_t3704657025 * L_0 = __this->get_m_RectTransform_3();
  35120. RectTransform_t3704657025 * L_1 = L_0;
  35121. G_B1_0 = L_1;
  35122. if (L_1)
  35123. {
  35124. G_B2_0 = L_1;
  35125. goto IL_001d;
  35126. }
  35127. }
  35128. {
  35129. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  35130. RectTransform_t3704657025 * L_3 = L_2;
  35131. V_0 = L_3;
  35132. __this->set_m_RectTransform_3(L_3);
  35133. RectTransform_t3704657025 * L_4 = V_0;
  35134. G_B2_0 = L_4;
  35135. }
  35136. IL_001d:
  35137. {
  35138. V_1 = G_B2_0;
  35139. goto IL_0023;
  35140. }
  35141. IL_0023:
  35142. {
  35143. RectTransform_t3704657025 * L_5 = V_1;
  35144. return L_5;
  35145. }
  35146. }
  35147. // System.Void UnityEngine.UI.RectMask2D::OnEnable()
  35148. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_OnEnable_m4225893584 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35149. {
  35150. {
  35151. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  35152. __this->set_m_ShouldRecalculateClipRects_5((bool)1);
  35153. ClipperRegistry_Register_m2407166513(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  35154. MaskUtilities_Notify2DMaskStateChanged_m1613167679(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  35155. return;
  35156. }
  35157. }
  35158. // System.Void UnityEngine.UI.RectMask2D::OnDisable()
  35159. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_OnDisable_m809267607 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35160. {
  35161. static bool s_Il2CppMethodInitialized;
  35162. if (!s_Il2CppMethodInitialized)
  35163. {
  35164. il2cpp_codegen_initialize_method (RectMask2D_OnDisable_m809267607_MetadataUsageId);
  35165. s_Il2CppMethodInitialized = true;
  35166. }
  35167. {
  35168. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  35169. HashSet_1_t4099546121 * L_0 = __this->get_m_ClipTargets_4();
  35170. NullCheck(L_0);
  35171. HashSet_1_Clear_m1535948485(L_0, /*hidden argument*/HashSet_1_Clear_m1535948485_RuntimeMethod_var);
  35172. List_1_t651996883 * L_1 = __this->get_m_Clippers_6();
  35173. NullCheck(L_1);
  35174. List_1_Clear_m168400987(L_1, /*hidden argument*/List_1_Clear_m168400987_RuntimeMethod_var);
  35175. ClipperRegistry_Unregister_m4126866756(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  35176. MaskUtilities_Notify2DMaskStateChanged_m1613167679(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  35177. return;
  35178. }
  35179. }
  35180. // System.Boolean UnityEngine.UI.RectMask2D::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
  35181. extern "C" IL2CPP_METHOD_ATTR bool RectMask2D_IsRaycastLocationValid_m1652308696 (RectMask2D_t3474889437 * __this, Vector2_t2156229523 ___sp0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method)
  35182. {
  35183. static bool s_Il2CppMethodInitialized;
  35184. if (!s_Il2CppMethodInitialized)
  35185. {
  35186. il2cpp_codegen_initialize_method (RectMask2D_IsRaycastLocationValid_m1652308696_MetadataUsageId);
  35187. s_Il2CppMethodInitialized = true;
  35188. }
  35189. bool V_0 = false;
  35190. {
  35191. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  35192. if (L_0)
  35193. {
  35194. goto IL_0013;
  35195. }
  35196. }
  35197. {
  35198. V_0 = (bool)1;
  35199. goto IL_0026;
  35200. }
  35201. IL_0013:
  35202. {
  35203. RectTransform_t3704657025 * L_1 = RectMask2D_get_rectTransform_m921006921(__this, /*hidden argument*/NULL);
  35204. Vector2_t2156229523 L_2 = ___sp0;
  35205. Camera_t4157153871 * L_3 = ___eventCamera1;
  35206. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  35207. bool L_4 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_1, L_2, L_3, /*hidden argument*/NULL);
  35208. V_0 = L_4;
  35209. goto IL_0026;
  35210. }
  35211. IL_0026:
  35212. {
  35213. bool L_5 = V_0;
  35214. return L_5;
  35215. }
  35216. }
  35217. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_rootCanvasRect()
  35218. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectMask2D_get_rootCanvasRect_m2913509457 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35219. {
  35220. Canvas_t3310196443 * V_0 = NULL;
  35221. int32_t V_1 = 0;
  35222. Rect_t2360479859 V_2;
  35223. memset(&V_2, 0, sizeof(V_2));
  35224. {
  35225. RectTransform_t3704657025 * L_0 = RectMask2D_get_rectTransform_m921006921(__this, /*hidden argument*/NULL);
  35226. Vector3U5BU5D_t1718750761* L_1 = __this->get_m_Corners_10();
  35227. NullCheck(L_0);
  35228. RectTransform_GetWorldCorners_m3553547973(L_0, L_1, /*hidden argument*/NULL);
  35229. Canvas_t3310196443 * L_2 = RectMask2D_get_Canvas_m9990042(__this, /*hidden argument*/NULL);
  35230. bool L_3 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_2, NULL, /*hidden argument*/NULL);
  35231. if (L_3)
  35232. {
  35233. goto IL_0070;
  35234. }
  35235. }
  35236. {
  35237. Canvas_t3310196443 * L_4 = RectMask2D_get_Canvas_m9990042(__this, /*hidden argument*/NULL);
  35238. NullCheck(L_4);
  35239. Canvas_t3310196443 * L_5 = Canvas_get_rootCanvas_m3165691493(L_4, /*hidden argument*/NULL);
  35240. V_0 = L_5;
  35241. V_1 = 0;
  35242. goto IL_0068;
  35243. }
  35244. IL_0037:
  35245. {
  35246. Vector3U5BU5D_t1718750761* L_6 = __this->get_m_Corners_10();
  35247. int32_t L_7 = V_1;
  35248. NullCheck(L_6);
  35249. Canvas_t3310196443 * L_8 = V_0;
  35250. NullCheck(L_8);
  35251. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(L_8, /*hidden argument*/NULL);
  35252. Vector3U5BU5D_t1718750761* L_10 = __this->get_m_Corners_10();
  35253. int32_t L_11 = V_1;
  35254. NullCheck(L_10);
  35255. NullCheck(L_9);
  35256. Vector3_t3722313464 L_12 = Transform_InverseTransformPoint_m1343916000(L_9, (*(Vector3_t3722313464 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))), /*hidden argument*/NULL);
  35257. *(Vector3_t3722313464 *)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_7))) = L_12;
  35258. int32_t L_13 = V_1;
  35259. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  35260. }
  35261. IL_0068:
  35262. {
  35263. int32_t L_14 = V_1;
  35264. if ((((int32_t)L_14) < ((int32_t)4)))
  35265. {
  35266. goto IL_0037;
  35267. }
  35268. }
  35269. {
  35270. }
  35271. IL_0070:
  35272. {
  35273. Vector3U5BU5D_t1718750761* L_15 = __this->get_m_Corners_10();
  35274. NullCheck(L_15);
  35275. float L_16 = ((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  35276. Vector3U5BU5D_t1718750761* L_17 = __this->get_m_Corners_10();
  35277. NullCheck(L_17);
  35278. float L_18 = ((L_17)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  35279. Vector3U5BU5D_t1718750761* L_19 = __this->get_m_Corners_10();
  35280. NullCheck(L_19);
  35281. float L_20 = ((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_x_1();
  35282. Vector3U5BU5D_t1718750761* L_21 = __this->get_m_Corners_10();
  35283. NullCheck(L_21);
  35284. float L_22 = ((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_x_1();
  35285. Vector3U5BU5D_t1718750761* L_23 = __this->get_m_Corners_10();
  35286. NullCheck(L_23);
  35287. float L_24 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->get_y_2();
  35288. Vector3U5BU5D_t1718750761* L_25 = __this->get_m_Corners_10();
  35289. NullCheck(L_25);
  35290. float L_26 = ((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->get_y_2();
  35291. Rect_t2360479859 L_27;
  35292. memset(&L_27, 0, sizeof(L_27));
  35293. Rect__ctor_m2614021312((&L_27), L_16, L_18, ((float)il2cpp_codegen_subtract((float)L_20, (float)L_22)), ((float)il2cpp_codegen_subtract((float)L_24, (float)L_26)), /*hidden argument*/NULL);
  35294. V_2 = L_27;
  35295. goto IL_00e3;
  35296. }
  35297. IL_00e3:
  35298. {
  35299. Rect_t2360479859 L_28 = V_2;
  35300. return L_28;
  35301. }
  35302. }
  35303. // System.Void UnityEngine.UI.RectMask2D::PerformClipping()
  35304. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_PerformClipping_m199628230 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35305. {
  35306. static bool s_Il2CppMethodInitialized;
  35307. if (!s_Il2CppMethodInitialized)
  35308. {
  35309. il2cpp_codegen_initialize_method (RectMask2D_PerformClipping_m199628230_MetadataUsageId);
  35310. s_Il2CppMethodInitialized = true;
  35311. }
  35312. bool V_0 = false;
  35313. Rect_t2360479859 V_1;
  35314. memset(&V_1, 0, sizeof(V_1));
  35315. int32_t V_2 = 0;
  35316. bool V_3 = false;
  35317. bool V_4 = false;
  35318. bool V_5 = false;
  35319. RuntimeObject* V_6 = NULL;
  35320. Enumerator_t1509756096 V_7;
  35321. memset(&V_7, 0, sizeof(V_7));
  35322. MaskableGraphic_t3839221559 * V_8 = NULL;
  35323. Exception_t * __last_unhandled_exception = 0;
  35324. NO_UNUSED_WARNING (__last_unhandled_exception);
  35325. Exception_t * __exception_local = 0;
  35326. NO_UNUSED_WARNING (__exception_local);
  35327. int32_t __leave_target = 0;
  35328. NO_UNUSED_WARNING (__leave_target);
  35329. int32_t G_B8_0 = 0;
  35330. RuntimeObject* G_B19_0 = NULL;
  35331. RuntimeObject* G_B18_0 = NULL;
  35332. Rect_t2360479859 G_B20_0;
  35333. memset(&G_B20_0, 0, sizeof(G_B20_0));
  35334. RuntimeObject* G_B20_1 = NULL;
  35335. Rect_t2360479859 G_B22_0;
  35336. memset(&G_B22_0, 0, sizeof(G_B22_0));
  35337. RuntimeObject* G_B22_1 = NULL;
  35338. Rect_t2360479859 G_B21_0;
  35339. memset(&G_B21_0, 0, sizeof(G_B21_0));
  35340. RuntimeObject* G_B21_1 = NULL;
  35341. int32_t G_B23_0 = 0;
  35342. Rect_t2360479859 G_B23_1;
  35343. memset(&G_B23_1, 0, sizeof(G_B23_1));
  35344. RuntimeObject* G_B23_2 = NULL;
  35345. {
  35346. Canvas_t3310196443 * L_0 = RectMask2D_get_Canvas_m9990042(__this, /*hidden argument*/NULL);
  35347. bool L_1 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_0, NULL, /*hidden argument*/NULL);
  35348. if (!L_1)
  35349. {
  35350. goto IL_0018;
  35351. }
  35352. }
  35353. {
  35354. goto IL_014d;
  35355. }
  35356. IL_0018:
  35357. {
  35358. bool L_2 = __this->get_m_ShouldRecalculateClipRects_5();
  35359. if (!L_2)
  35360. {
  35361. goto IL_0038;
  35362. }
  35363. }
  35364. {
  35365. List_1_t651996883 * L_3 = __this->get_m_Clippers_6();
  35366. MaskUtilities_GetRectMasksForClip_m532898711(NULL /*static, unused*/, __this, L_3, /*hidden argument*/NULL);
  35367. __this->set_m_ShouldRecalculateClipRects_5((bool)0);
  35368. }
  35369. IL_0038:
  35370. {
  35371. V_0 = (bool)1;
  35372. List_1_t651996883 * L_4 = __this->get_m_Clippers_6();
  35373. Rect_t2360479859 L_5 = Clipping_FindCullAndClipWorldRect_m171865709(NULL /*static, unused*/, L_4, (&V_0), /*hidden argument*/NULL);
  35374. V_1 = L_5;
  35375. Canvas_t3310196443 * L_6 = RectMask2D_get_Canvas_m9990042(__this, /*hidden argument*/NULL);
  35376. NullCheck(L_6);
  35377. Canvas_t3310196443 * L_7 = Canvas_get_rootCanvas_m3165691493(L_6, /*hidden argument*/NULL);
  35378. NullCheck(L_7);
  35379. int32_t L_8 = Canvas_get_renderMode_m841659411(L_7, /*hidden argument*/NULL);
  35380. V_2 = L_8;
  35381. int32_t L_9 = V_2;
  35382. if ((((int32_t)L_9) == ((int32_t)1)))
  35383. {
  35384. goto IL_0066;
  35385. }
  35386. }
  35387. {
  35388. int32_t L_10 = V_2;
  35389. if (L_10)
  35390. {
  35391. goto IL_0079;
  35392. }
  35393. }
  35394. IL_0066:
  35395. {
  35396. Rect_t2360479859 L_11 = RectMask2D_get_rootCanvasRect_m2913509457(__this, /*hidden argument*/NULL);
  35397. bool L_12 = Rect_Overlaps_m522570764((&V_1), L_11, (bool)1, /*hidden argument*/NULL);
  35398. G_B8_0 = ((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
  35399. goto IL_007a;
  35400. }
  35401. IL_0079:
  35402. {
  35403. G_B8_0 = 0;
  35404. }
  35405. IL_007a:
  35406. {
  35407. V_3 = (bool)G_B8_0;
  35408. Rect_t2360479859 L_13 = V_1;
  35409. Rect_t2360479859 L_14 = __this->get_m_LastClipRectCanvasSpace_7();
  35410. bool L_15 = Rect_op_Inequality_m51778115(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  35411. V_4 = L_15;
  35412. bool L_16 = __this->get_m_ForceClip_8();
  35413. V_5 = L_16;
  35414. HashSet_1_t4099546121 * L_17 = __this->get_m_ClipTargets_4();
  35415. NullCheck(L_17);
  35416. Enumerator_t1509756096 L_18 = HashSet_1_GetEnumerator_m569006269(L_17, /*hidden argument*/HashSet_1_GetEnumerator_m569006269_RuntimeMethod_var);
  35417. V_7 = L_18;
  35418. }
  35419. IL_009f:
  35420. try
  35421. { // begin try (depth: 1)
  35422. {
  35423. goto IL_0120;
  35424. }
  35425. IL_00a4:
  35426. {
  35427. RuntimeObject* L_19 = Enumerator_get_Current_m1834618397((&V_7), /*hidden argument*/Enumerator_get_Current_m1834618397_RuntimeMethod_var);
  35428. V_6 = L_19;
  35429. bool L_20 = V_4;
  35430. if (L_20)
  35431. {
  35432. goto IL_00bc;
  35433. }
  35434. }
  35435. IL_00b5:
  35436. {
  35437. bool L_21 = V_5;
  35438. if (!L_21)
  35439. {
  35440. goto IL_00c7;
  35441. }
  35442. }
  35443. IL_00bc:
  35444. {
  35445. RuntimeObject* L_22 = V_6;
  35446. Rect_t2360479859 L_23 = V_1;
  35447. bool L_24 = V_0;
  35448. NullCheck(L_22);
  35449. InterfaceActionInvoker2< Rect_t2360479859 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_22, L_23, L_24);
  35450. }
  35451. IL_00c7:
  35452. {
  35453. RuntimeObject* L_25 = V_6;
  35454. V_8 = ((MaskableGraphic_t3839221559 *)IsInstClass((RuntimeObject*)L_25, MaskableGraphic_t3839221559_il2cpp_TypeInfo_var));
  35455. MaskableGraphic_t3839221559 * L_26 = V_8;
  35456. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35457. bool L_27 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_26, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35458. if (!L_27)
  35459. {
  35460. goto IL_00fa;
  35461. }
  35462. }
  35463. IL_00dd:
  35464. {
  35465. MaskableGraphic_t3839221559 * L_28 = V_8;
  35466. NullCheck(L_28);
  35467. CanvasRenderer_t2598313366 * L_29 = Graphic_get_canvasRenderer_m315509948(L_28, /*hidden argument*/NULL);
  35468. NullCheck(L_29);
  35469. bool L_30 = CanvasRenderer_get_hasMoved_m2236392341(L_29, /*hidden argument*/NULL);
  35470. if (L_30)
  35471. {
  35472. goto IL_00fa;
  35473. }
  35474. }
  35475. IL_00ee:
  35476. {
  35477. bool L_31 = V_4;
  35478. if (L_31)
  35479. {
  35480. goto IL_00fa;
  35481. }
  35482. }
  35483. IL_00f5:
  35484. {
  35485. goto IL_0120;
  35486. }
  35487. IL_00fa:
  35488. {
  35489. RuntimeObject* L_32 = V_6;
  35490. bool L_33 = V_3;
  35491. G_B18_0 = L_32;
  35492. if (!L_33)
  35493. {
  35494. G_B19_0 = L_32;
  35495. goto IL_010c;
  35496. }
  35497. }
  35498. IL_0102:
  35499. {
  35500. Rect_t2360479859 L_34 = Rect_get_zero_m4034156123(NULL /*static, unused*/, /*hidden argument*/NULL);
  35501. G_B20_0 = L_34;
  35502. G_B20_1 = G_B18_0;
  35503. goto IL_010d;
  35504. }
  35505. IL_010c:
  35506. {
  35507. Rect_t2360479859 L_35 = V_1;
  35508. G_B20_0 = L_35;
  35509. G_B20_1 = G_B19_0;
  35510. }
  35511. IL_010d:
  35512. {
  35513. bool L_36 = V_3;
  35514. G_B21_0 = G_B20_0;
  35515. G_B21_1 = G_B20_1;
  35516. if (!L_36)
  35517. {
  35518. G_B22_0 = G_B20_0;
  35519. G_B22_1 = G_B20_1;
  35520. goto IL_0119;
  35521. }
  35522. }
  35523. IL_0113:
  35524. {
  35525. G_B23_0 = 0;
  35526. G_B23_1 = G_B21_0;
  35527. G_B23_2 = G_B21_1;
  35528. goto IL_011a;
  35529. }
  35530. IL_0119:
  35531. {
  35532. bool L_37 = V_0;
  35533. G_B23_0 = ((int32_t)(L_37));
  35534. G_B23_1 = G_B22_0;
  35535. G_B23_2 = G_B22_1;
  35536. }
  35537. IL_011a:
  35538. {
  35539. NullCheck(G_B23_2);
  35540. InterfaceActionInvoker2< Rect_t2360479859 , bool >::Invoke(3 /* System.Void UnityEngine.UI.IClippable::Cull(UnityEngine.Rect,System.Boolean) */, IClippable_t1239629351_il2cpp_TypeInfo_var, G_B23_2, G_B23_1, (bool)G_B23_0);
  35541. }
  35542. IL_0120:
  35543. {
  35544. bool L_38 = Enumerator_MoveNext_m1554493645((&V_7), /*hidden argument*/Enumerator_MoveNext_m1554493645_RuntimeMethod_var);
  35545. if (L_38)
  35546. {
  35547. goto IL_00a4;
  35548. }
  35549. }
  35550. IL_012c:
  35551. {
  35552. IL2CPP_LEAVE(0x13F, FINALLY_0131);
  35553. }
  35554. } // end try (depth: 1)
  35555. catch(Il2CppExceptionWrapper& e)
  35556. {
  35557. __last_unhandled_exception = (Exception_t *)e.ex;
  35558. goto FINALLY_0131;
  35559. }
  35560. FINALLY_0131:
  35561. { // begin finally (depth: 1)
  35562. Enumerator_Dispose_m2380611706((&V_7), /*hidden argument*/Enumerator_Dispose_m2380611706_RuntimeMethod_var);
  35563. IL2CPP_END_FINALLY(305)
  35564. } // end finally (depth: 1)
  35565. IL2CPP_CLEANUP(305)
  35566. {
  35567. IL2CPP_JUMP_TBL(0x13F, IL_013f)
  35568. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  35569. }
  35570. IL_013f:
  35571. {
  35572. Rect_t2360479859 L_39 = V_1;
  35573. __this->set_m_LastClipRectCanvasSpace_7(L_39);
  35574. __this->set_m_ForceClip_8((bool)0);
  35575. }
  35576. IL_014d:
  35577. {
  35578. return;
  35579. }
  35580. }
  35581. // System.Void UnityEngine.UI.RectMask2D::AddClippable(UnityEngine.UI.IClippable)
  35582. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_AddClippable_m373784024 (RectMask2D_t3474889437 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  35583. {
  35584. static bool s_Il2CppMethodInitialized;
  35585. if (!s_Il2CppMethodInitialized)
  35586. {
  35587. il2cpp_codegen_initialize_method (RectMask2D_AddClippable_m373784024_MetadataUsageId);
  35588. s_Il2CppMethodInitialized = true;
  35589. }
  35590. {
  35591. RuntimeObject* L_0 = ___clippable0;
  35592. if (L_0)
  35593. {
  35594. goto IL_000c;
  35595. }
  35596. }
  35597. {
  35598. goto IL_0038;
  35599. }
  35600. IL_000c:
  35601. {
  35602. __this->set_m_ShouldRecalculateClipRects_5((bool)1);
  35603. HashSet_1_t4099546121 * L_1 = __this->get_m_ClipTargets_4();
  35604. RuntimeObject* L_2 = ___clippable0;
  35605. NullCheck(L_1);
  35606. bool L_3 = HashSet_1_Contains_m3128925042(L_1, L_2, /*hidden argument*/HashSet_1_Contains_m3128925042_RuntimeMethod_var);
  35607. if (L_3)
  35608. {
  35609. goto IL_0031;
  35610. }
  35611. }
  35612. {
  35613. HashSet_1_t4099546121 * L_4 = __this->get_m_ClipTargets_4();
  35614. RuntimeObject* L_5 = ___clippable0;
  35615. NullCheck(L_4);
  35616. HashSet_1_Add_m3226509647(L_4, L_5, /*hidden argument*/HashSet_1_Add_m3226509647_RuntimeMethod_var);
  35617. }
  35618. IL_0031:
  35619. {
  35620. __this->set_m_ForceClip_8((bool)1);
  35621. }
  35622. IL_0038:
  35623. {
  35624. return;
  35625. }
  35626. }
  35627. // System.Void UnityEngine.UI.RectMask2D::RemoveClippable(UnityEngine.UI.IClippable)
  35628. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_RemoveClippable_m773604960 (RectMask2D_t3474889437 * __this, RuntimeObject* ___clippable0, const RuntimeMethod* method)
  35629. {
  35630. static bool s_Il2CppMethodInitialized;
  35631. if (!s_Il2CppMethodInitialized)
  35632. {
  35633. il2cpp_codegen_initialize_method (RectMask2D_RemoveClippable_m773604960_MetadataUsageId);
  35634. s_Il2CppMethodInitialized = true;
  35635. }
  35636. Rect_t2360479859 V_0;
  35637. memset(&V_0, 0, sizeof(V_0));
  35638. {
  35639. RuntimeObject* L_0 = ___clippable0;
  35640. if (L_0)
  35641. {
  35642. goto IL_000c;
  35643. }
  35644. }
  35645. {
  35646. goto IL_0037;
  35647. }
  35648. IL_000c:
  35649. {
  35650. __this->set_m_ShouldRecalculateClipRects_5((bool)1);
  35651. RuntimeObject* L_1 = ___clippable0;
  35652. il2cpp_codegen_initobj((&V_0), sizeof(Rect_t2360479859 ));
  35653. Rect_t2360479859 L_2 = V_0;
  35654. NullCheck(L_1);
  35655. InterfaceActionInvoker2< Rect_t2360479859 , bool >::Invoke(4 /* System.Void UnityEngine.UI.IClippable::SetClipRect(UnityEngine.Rect,System.Boolean) */, IClippable_t1239629351_il2cpp_TypeInfo_var, L_1, L_2, (bool)0);
  35656. HashSet_1_t4099546121 * L_3 = __this->get_m_ClipTargets_4();
  35657. RuntimeObject* L_4 = ___clippable0;
  35658. NullCheck(L_3);
  35659. HashSet_1_Remove_m1860968099(L_3, L_4, /*hidden argument*/HashSet_1_Remove_m1860968099_RuntimeMethod_var);
  35660. __this->set_m_ForceClip_8((bool)1);
  35661. }
  35662. IL_0037:
  35663. {
  35664. return;
  35665. }
  35666. }
  35667. // System.Void UnityEngine.UI.RectMask2D::OnTransformParentChanged()
  35668. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_OnTransformParentChanged_m695607979 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35669. {
  35670. {
  35671. UIBehaviour_OnTransformParentChanged_m1855615160(__this, /*hidden argument*/NULL);
  35672. __this->set_m_ShouldRecalculateClipRects_5((bool)1);
  35673. return;
  35674. }
  35675. }
  35676. // System.Void UnityEngine.UI.RectMask2D::OnCanvasHierarchyChanged()
  35677. extern "C" IL2CPP_METHOD_ATTR void RectMask2D_OnCanvasHierarchyChanged_m3195492255 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method)
  35678. {
  35679. {
  35680. __this->set_m_Canvas_9((Canvas_t3310196443 *)NULL);
  35681. UIBehaviour_OnCanvasHierarchyChanged_m3915099663(__this, /*hidden argument*/NULL);
  35682. __this->set_m_ShouldRecalculateClipRects_5((bool)1);
  35683. return;
  35684. }
  35685. }
  35686. #ifdef __clang__
  35687. #pragma clang diagnostic pop
  35688. #endif
  35689. #ifdef __clang__
  35690. #pragma clang diagnostic push
  35691. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35692. #pragma clang diagnostic ignored "-Wunused-variable"
  35693. #endif
  35694. // System.Void UnityEngine.UI.ReflectionMethodsCache::.ctor()
  35695. extern "C" IL2CPP_METHOD_ATTR void ReflectionMethodsCache__ctor_m3826472948 (ReflectionMethodsCache_t2103211062 * __this, const RuntimeMethod* method)
  35696. {
  35697. static bool s_Il2CppMethodInitialized;
  35698. if (!s_Il2CppMethodInitialized)
  35699. {
  35700. il2cpp_codegen_initialize_method (ReflectionMethodsCache__ctor_m3826472948_MetadataUsageId);
  35701. s_Il2CppMethodInitialized = true;
  35702. }
  35703. MethodInfo_t * V_0 = NULL;
  35704. MethodInfo_t * V_1 = NULL;
  35705. MethodInfo_t * V_2 = NULL;
  35706. MethodInfo_t * V_3 = NULL;
  35707. MethodInfo_t * V_4 = NULL;
  35708. MethodInfo_t * V_5 = NULL;
  35709. {
  35710. __this->set_raycast3D_0((Raycast3DCallback_t701940803 *)NULL);
  35711. __this->set_raycast3DAll_1((RaycastAllCallback_t1884415901 *)NULL);
  35712. __this->set_raycast2D_2((Raycast2DCallback_t768590915 *)NULL);
  35713. __this->set_getRayIntersectionAll_3((GetRayIntersectionAllCallback_t3913627115 *)NULL);
  35714. __this->set_getRayIntersectionAllNonAlloc_4((GetRayIntersectionAllNonAllocCallback_t2311174851 *)NULL);
  35715. __this->set_getRaycastNonAlloc_5((GetRaycastNonAllocCallback_t3841783507 *)NULL);
  35716. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  35717. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Physics_t2310948930_0_0_0_var) };
  35718. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35719. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  35720. TypeU5BU5D_t3940880105* L_2 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)4));
  35721. RuntimeTypeHandle_t3027515415 L_3 = { reinterpret_cast<intptr_t> (Ray_t3785851493_0_0_0_var) };
  35722. Type_t * L_4 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  35723. NullCheck(L_2);
  35724. ArrayElementTypeCheck (L_2, L_4);
  35725. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4);
  35726. TypeU5BU5D_t3940880105* L_5 = L_2;
  35727. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (RaycastHit_t1056001966_0_0_0_var) };
  35728. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  35729. NullCheck(L_7);
  35730. Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(100 /* System.Type System.Type::MakeByRefType() */, L_7);
  35731. NullCheck(L_5);
  35732. ArrayElementTypeCheck (L_5, L_8);
  35733. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_8);
  35734. TypeU5BU5D_t3940880105* L_9 = L_5;
  35735. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35736. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  35737. NullCheck(L_9);
  35738. ArrayElementTypeCheck (L_9, L_11);
  35739. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_11);
  35740. TypeU5BU5D_t3940880105* L_12 = L_9;
  35741. RuntimeTypeHandle_t3027515415 L_13 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35742. Type_t * L_14 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  35743. NullCheck(L_12);
  35744. ArrayElementTypeCheck (L_12, L_14);
  35745. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_14);
  35746. NullCheck(L_1);
  35747. MethodInfo_t * L_15 = Type_GetMethod_m1479779718(L_1, _stringLiteral618070602, L_12, /*hidden argument*/NULL);
  35748. V_0 = L_15;
  35749. MethodInfo_t * L_16 = V_0;
  35750. if (!L_16)
  35751. {
  35752. goto IL_00a6;
  35753. }
  35754. }
  35755. {
  35756. RuntimeTypeHandle_t3027515415 L_17 = { reinterpret_cast<intptr_t> (Raycast3DCallback_t701940803_0_0_0_var) };
  35757. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35758. Type_t * L_18 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
  35759. MethodInfo_t * L_19 = V_0;
  35760. Delegate_t1188392813 * L_20 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  35761. __this->set_raycast3D_0(((Raycast3DCallback_t701940803 *)CastclassSealed((RuntimeObject*)L_20, Raycast3DCallback_t701940803_il2cpp_TypeInfo_var)));
  35762. }
  35763. IL_00a6:
  35764. {
  35765. RuntimeTypeHandle_t3027515415 L_21 = { reinterpret_cast<intptr_t> (Physics2D_t1528932956_0_0_0_var) };
  35766. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35767. Type_t * L_22 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_21, /*hidden argument*/NULL);
  35768. TypeU5BU5D_t3940880105* L_23 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)4));
  35769. RuntimeTypeHandle_t3027515415 L_24 = { reinterpret_cast<intptr_t> (Vector2_t2156229523_0_0_0_var) };
  35770. Type_t * L_25 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  35771. NullCheck(L_23);
  35772. ArrayElementTypeCheck (L_23, L_25);
  35773. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_25);
  35774. TypeU5BU5D_t3940880105* L_26 = L_23;
  35775. RuntimeTypeHandle_t3027515415 L_27 = { reinterpret_cast<intptr_t> (Vector2_t2156229523_0_0_0_var) };
  35776. Type_t * L_28 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  35777. NullCheck(L_26);
  35778. ArrayElementTypeCheck (L_26, L_28);
  35779. (L_26)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_28);
  35780. TypeU5BU5D_t3940880105* L_29 = L_26;
  35781. RuntimeTypeHandle_t3027515415 L_30 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35782. Type_t * L_31 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_30, /*hidden argument*/NULL);
  35783. NullCheck(L_29);
  35784. ArrayElementTypeCheck (L_29, L_31);
  35785. (L_29)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_31);
  35786. TypeU5BU5D_t3940880105* L_32 = L_29;
  35787. RuntimeTypeHandle_t3027515415 L_33 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35788. Type_t * L_34 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_33, /*hidden argument*/NULL);
  35789. NullCheck(L_32);
  35790. ArrayElementTypeCheck (L_32, L_34);
  35791. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_34);
  35792. NullCheck(L_22);
  35793. MethodInfo_t * L_35 = Type_GetMethod_m1479779718(L_22, _stringLiteral618070602, L_32, /*hidden argument*/NULL);
  35794. V_1 = L_35;
  35795. MethodInfo_t * L_36 = V_1;
  35796. if (!L_36)
  35797. {
  35798. goto IL_0116;
  35799. }
  35800. }
  35801. {
  35802. RuntimeTypeHandle_t3027515415 L_37 = { reinterpret_cast<intptr_t> (Raycast2DCallback_t768590915_0_0_0_var) };
  35803. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35804. Type_t * L_38 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_37, /*hidden argument*/NULL);
  35805. MethodInfo_t * L_39 = V_1;
  35806. Delegate_t1188392813 * L_40 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_38, L_39, /*hidden argument*/NULL);
  35807. __this->set_raycast2D_2(((Raycast2DCallback_t768590915 *)CastclassSealed((RuntimeObject*)L_40, Raycast2DCallback_t768590915_il2cpp_TypeInfo_var)));
  35808. }
  35809. IL_0116:
  35810. {
  35811. RuntimeTypeHandle_t3027515415 L_41 = { reinterpret_cast<intptr_t> (Physics_t2310948930_0_0_0_var) };
  35812. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35813. Type_t * L_42 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
  35814. TypeU5BU5D_t3940880105* L_43 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  35815. RuntimeTypeHandle_t3027515415 L_44 = { reinterpret_cast<intptr_t> (Ray_t3785851493_0_0_0_var) };
  35816. Type_t * L_45 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_44, /*hidden argument*/NULL);
  35817. NullCheck(L_43);
  35818. ArrayElementTypeCheck (L_43, L_45);
  35819. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_45);
  35820. TypeU5BU5D_t3940880105* L_46 = L_43;
  35821. RuntimeTypeHandle_t3027515415 L_47 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35822. Type_t * L_48 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_47, /*hidden argument*/NULL);
  35823. NullCheck(L_46);
  35824. ArrayElementTypeCheck (L_46, L_48);
  35825. (L_46)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_48);
  35826. TypeU5BU5D_t3940880105* L_49 = L_46;
  35827. RuntimeTypeHandle_t3027515415 L_50 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35828. Type_t * L_51 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
  35829. NullCheck(L_49);
  35830. ArrayElementTypeCheck (L_49, L_51);
  35831. (L_49)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_51);
  35832. NullCheck(L_42);
  35833. MethodInfo_t * L_52 = Type_GetMethod_m1479779718(L_42, _stringLiteral2652151739, L_49, /*hidden argument*/NULL);
  35834. V_2 = L_52;
  35835. MethodInfo_t * L_53 = V_2;
  35836. if (!L_53)
  35837. {
  35838. goto IL_0179;
  35839. }
  35840. }
  35841. {
  35842. RuntimeTypeHandle_t3027515415 L_54 = { reinterpret_cast<intptr_t> (RaycastAllCallback_t1884415901_0_0_0_var) };
  35843. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35844. Type_t * L_55 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_54, /*hidden argument*/NULL);
  35845. MethodInfo_t * L_56 = V_2;
  35846. Delegate_t1188392813 * L_57 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_55, L_56, /*hidden argument*/NULL);
  35847. __this->set_raycast3DAll_1(((RaycastAllCallback_t1884415901 *)CastclassSealed((RuntimeObject*)L_57, RaycastAllCallback_t1884415901_il2cpp_TypeInfo_var)));
  35848. }
  35849. IL_0179:
  35850. {
  35851. RuntimeTypeHandle_t3027515415 L_58 = { reinterpret_cast<intptr_t> (Physics2D_t1528932956_0_0_0_var) };
  35852. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35853. Type_t * L_59 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_58, /*hidden argument*/NULL);
  35854. TypeU5BU5D_t3940880105* L_60 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  35855. RuntimeTypeHandle_t3027515415 L_61 = { reinterpret_cast<intptr_t> (Ray_t3785851493_0_0_0_var) };
  35856. Type_t * L_62 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_61, /*hidden argument*/NULL);
  35857. NullCheck(L_60);
  35858. ArrayElementTypeCheck (L_60, L_62);
  35859. (L_60)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_62);
  35860. TypeU5BU5D_t3940880105* L_63 = L_60;
  35861. RuntimeTypeHandle_t3027515415 L_64 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35862. Type_t * L_65 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_64, /*hidden argument*/NULL);
  35863. NullCheck(L_63);
  35864. ArrayElementTypeCheck (L_63, L_65);
  35865. (L_63)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_65);
  35866. TypeU5BU5D_t3940880105* L_66 = L_63;
  35867. RuntimeTypeHandle_t3027515415 L_67 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35868. Type_t * L_68 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_67, /*hidden argument*/NULL);
  35869. NullCheck(L_66);
  35870. ArrayElementTypeCheck (L_66, L_68);
  35871. (L_66)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_68);
  35872. NullCheck(L_59);
  35873. MethodInfo_t * L_69 = Type_GetMethod_m1479779718(L_59, _stringLiteral2818997478, L_66, /*hidden argument*/NULL);
  35874. V_3 = L_69;
  35875. MethodInfo_t * L_70 = V_3;
  35876. if (!L_70)
  35877. {
  35878. goto IL_01dc;
  35879. }
  35880. }
  35881. {
  35882. RuntimeTypeHandle_t3027515415 L_71 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllCallback_t3913627115_0_0_0_var) };
  35883. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35884. Type_t * L_72 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_71, /*hidden argument*/NULL);
  35885. MethodInfo_t * L_73 = V_3;
  35886. Delegate_t1188392813 * L_74 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_72, L_73, /*hidden argument*/NULL);
  35887. __this->set_getRayIntersectionAll_3(((GetRayIntersectionAllCallback_t3913627115 *)CastclassSealed((RuntimeObject*)L_74, GetRayIntersectionAllCallback_t3913627115_il2cpp_TypeInfo_var)));
  35888. }
  35889. IL_01dc:
  35890. {
  35891. RuntimeTypeHandle_t3027515415 L_75 = { reinterpret_cast<intptr_t> (Physics2D_t1528932956_0_0_0_var) };
  35892. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35893. Type_t * L_76 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_75, /*hidden argument*/NULL);
  35894. TypeU5BU5D_t3940880105* L_77 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)4));
  35895. RuntimeTypeHandle_t3027515415 L_78 = { reinterpret_cast<intptr_t> (Ray_t3785851493_0_0_0_var) };
  35896. Type_t * L_79 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_78, /*hidden argument*/NULL);
  35897. NullCheck(L_77);
  35898. ArrayElementTypeCheck (L_77, L_79);
  35899. (L_77)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_79);
  35900. TypeU5BU5D_t3940880105* L_80 = L_77;
  35901. RuntimeTypeHandle_t3027515415 L_81 = { reinterpret_cast<intptr_t> (RaycastHit2DU5BU5D_t4286651560_0_0_0_var) };
  35902. Type_t * L_82 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_81, /*hidden argument*/NULL);
  35903. NullCheck(L_80);
  35904. ArrayElementTypeCheck (L_80, L_82);
  35905. (L_80)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_82);
  35906. TypeU5BU5D_t3940880105* L_83 = L_80;
  35907. RuntimeTypeHandle_t3027515415 L_84 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35908. Type_t * L_85 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_84, /*hidden argument*/NULL);
  35909. NullCheck(L_83);
  35910. ArrayElementTypeCheck (L_83, L_85);
  35911. (L_83)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_85);
  35912. TypeU5BU5D_t3940880105* L_86 = L_83;
  35913. RuntimeTypeHandle_t3027515415 L_87 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35914. Type_t * L_88 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_87, /*hidden argument*/NULL);
  35915. NullCheck(L_86);
  35916. ArrayElementTypeCheck (L_86, L_88);
  35917. (L_86)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_88);
  35918. NullCheck(L_76);
  35919. MethodInfo_t * L_89 = Type_GetMethod_m1479779718(L_76, _stringLiteral4093204653, L_86, /*hidden argument*/NULL);
  35920. V_4 = L_89;
  35921. MethodInfo_t * L_90 = V_4;
  35922. if (!L_90)
  35923. {
  35924. goto IL_024f;
  35925. }
  35926. }
  35927. {
  35928. RuntimeTypeHandle_t3027515415 L_91 = { reinterpret_cast<intptr_t> (GetRayIntersectionAllNonAllocCallback_t2311174851_0_0_0_var) };
  35929. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35930. Type_t * L_92 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_91, /*hidden argument*/NULL);
  35931. MethodInfo_t * L_93 = V_4;
  35932. Delegate_t1188392813 * L_94 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_92, L_93, /*hidden argument*/NULL);
  35933. __this->set_getRayIntersectionAllNonAlloc_4(((GetRayIntersectionAllNonAllocCallback_t2311174851 *)CastclassSealed((RuntimeObject*)L_94, GetRayIntersectionAllNonAllocCallback_t2311174851_il2cpp_TypeInfo_var)));
  35934. }
  35935. IL_024f:
  35936. {
  35937. RuntimeTypeHandle_t3027515415 L_95 = { reinterpret_cast<intptr_t> (Physics_t2310948930_0_0_0_var) };
  35938. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35939. Type_t * L_96 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_95, /*hidden argument*/NULL);
  35940. TypeU5BU5D_t3940880105* L_97 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)4));
  35941. RuntimeTypeHandle_t3027515415 L_98 = { reinterpret_cast<intptr_t> (Ray_t3785851493_0_0_0_var) };
  35942. Type_t * L_99 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_98, /*hidden argument*/NULL);
  35943. NullCheck(L_97);
  35944. ArrayElementTypeCheck (L_97, L_99);
  35945. (L_97)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_99);
  35946. TypeU5BU5D_t3940880105* L_100 = L_97;
  35947. RuntimeTypeHandle_t3027515415 L_101 = { reinterpret_cast<intptr_t> (RaycastHitU5BU5D_t1690781147_0_0_0_var) };
  35948. Type_t * L_102 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_101, /*hidden argument*/NULL);
  35949. NullCheck(L_100);
  35950. ArrayElementTypeCheck (L_100, L_102);
  35951. (L_100)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_102);
  35952. TypeU5BU5D_t3940880105* L_103 = L_100;
  35953. RuntimeTypeHandle_t3027515415 L_104 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  35954. Type_t * L_105 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_104, /*hidden argument*/NULL);
  35955. NullCheck(L_103);
  35956. ArrayElementTypeCheck (L_103, L_105);
  35957. (L_103)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_105);
  35958. TypeU5BU5D_t3940880105* L_106 = L_103;
  35959. RuntimeTypeHandle_t3027515415 L_107 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  35960. Type_t * L_108 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_107, /*hidden argument*/NULL);
  35961. NullCheck(L_106);
  35962. ArrayElementTypeCheck (L_106, L_108);
  35963. (L_106)->SetAt(static_cast<il2cpp_array_size_t>(3), (Type_t *)L_108);
  35964. NullCheck(L_96);
  35965. MethodInfo_t * L_109 = Type_GetMethod_m1479779718(L_96, _stringLiteral610240258, L_106, /*hidden argument*/NULL);
  35966. V_5 = L_109;
  35967. MethodInfo_t * L_110 = V_5;
  35968. if (!L_110)
  35969. {
  35970. goto IL_02c2;
  35971. }
  35972. }
  35973. {
  35974. RuntimeTypeHandle_t3027515415 L_111 = { reinterpret_cast<intptr_t> (GetRaycastNonAllocCallback_t3841783507_0_0_0_var) };
  35975. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  35976. Type_t * L_112 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_111, /*hidden argument*/NULL);
  35977. MethodInfo_t * L_113 = V_5;
  35978. Delegate_t1188392813 * L_114 = ScriptingUtils_CreateDelegate_m650796149(NULL /*static, unused*/, L_112, L_113, /*hidden argument*/NULL);
  35979. __this->set_getRaycastNonAlloc_5(((GetRaycastNonAllocCallback_t3841783507 *)CastclassSealed((RuntimeObject*)L_114, GetRaycastNonAllocCallback_t3841783507_il2cpp_TypeInfo_var)));
  35980. }
  35981. IL_02c2:
  35982. {
  35983. return;
  35984. }
  35985. }
  35986. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  35987. extern "C" IL2CPP_METHOD_ATTR ReflectionMethodsCache_t2103211062 * ReflectionMethodsCache_get_Singleton_m787098794 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  35988. {
  35989. static bool s_Il2CppMethodInitialized;
  35990. if (!s_Il2CppMethodInitialized)
  35991. {
  35992. il2cpp_codegen_initialize_method (ReflectionMethodsCache_get_Singleton_m787098794_MetadataUsageId);
  35993. s_Il2CppMethodInitialized = true;
  35994. }
  35995. ReflectionMethodsCache_t2103211062 * V_0 = NULL;
  35996. {
  35997. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  35998. ReflectionMethodsCache_t2103211062 * L_0 = ((ReflectionMethodsCache_t2103211062_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  35999. if (L_0)
  36000. {
  36001. goto IL_0015;
  36002. }
  36003. }
  36004. {
  36005. ReflectionMethodsCache_t2103211062 * L_1 = (ReflectionMethodsCache_t2103211062 *)il2cpp_codegen_object_new(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  36006. ReflectionMethodsCache__ctor_m3826472948(L_1, /*hidden argument*/NULL);
  36007. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  36008. ((ReflectionMethodsCache_t2103211062_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6(L_1);
  36009. }
  36010. IL_0015:
  36011. {
  36012. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  36013. ReflectionMethodsCache_t2103211062 * L_2 = ((ReflectionMethodsCache_t2103211062_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var))->get_s_ReflectionMethodsCache_6();
  36014. V_0 = L_2;
  36015. goto IL_0020;
  36016. }
  36017. IL_0020:
  36018. {
  36019. ReflectionMethodsCache_t2103211062 * L_3 = V_0;
  36020. return L_3;
  36021. }
  36022. }
  36023. // System.Void UnityEngine.UI.ReflectionMethodsCache::.cctor()
  36024. extern "C" IL2CPP_METHOD_ATTR void ReflectionMethodsCache__cctor_m3883666113 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36025. {
  36026. static bool s_Il2CppMethodInitialized;
  36027. if (!s_Il2CppMethodInitialized)
  36028. {
  36029. il2cpp_codegen_initialize_method (ReflectionMethodsCache__cctor_m3883666113_MetadataUsageId);
  36030. s_Il2CppMethodInitialized = true;
  36031. }
  36032. {
  36033. ((ReflectionMethodsCache_t2103211062_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var))->set_s_ReflectionMethodsCache_6((ReflectionMethodsCache_t2103211062 *)NULL);
  36034. return;
  36035. }
  36036. }
  36037. #ifdef __clang__
  36038. #pragma clang diagnostic pop
  36039. #endif
  36040. #ifdef __clang__
  36041. #pragma clang diagnostic push
  36042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36043. #pragma clang diagnostic ignored "-Wunused-variable"
  36044. #endif
  36045. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::.ctor(System.Object,System.IntPtr)
  36046. extern "C" IL2CPP_METHOD_ATTR void GetRaycastNonAllocCallback__ctor_m3283335238 (GetRaycastNonAllocCallback_t3841783507 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36047. {
  36048. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36049. __this->set_method_3(___method1);
  36050. __this->set_m_target_2(___object0);
  36051. }
  36052. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  36053. extern "C" IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m161024053 (GetRaycastNonAllocCallback_t3841783507 * __this, Ray_t3785851493 ___r0, RaycastHitU5BU5D_t1690781147* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  36054. {
  36055. int32_t result = 0;
  36056. if(__this->get_prev_9() != NULL)
  36057. {
  36058. GetRaycastNonAllocCallback_Invoke_m161024053((GetRaycastNonAllocCallback_t3841783507 *)__this->get_prev_9(), ___r0, ___results1, ___f2, ___i3, method);
  36059. }
  36060. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36061. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36062. RuntimeObject* targetThis = __this->get_m_target_2();
  36063. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36064. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36065. if (___methodIsStatic)
  36066. {
  36067. if (il2cpp_codegen_method_parameter_count(targetMethod) == 4)
  36068. {
  36069. // open
  36070. {
  36071. typedef int32_t (*FunctionPointerType) (RuntimeObject *, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t, const RuntimeMethod*);
  36072. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36073. }
  36074. }
  36075. else
  36076. {
  36077. // closed
  36078. {
  36079. typedef int32_t (*FunctionPointerType) (RuntimeObject *, void*, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t, const RuntimeMethod*);
  36080. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36081. }
  36082. }
  36083. }
  36084. else
  36085. {
  36086. {
  36087. // closed
  36088. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36089. {
  36090. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36091. {
  36092. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36093. result = GenericInterfaceFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  36094. else
  36095. result = GenericVirtFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  36096. }
  36097. else
  36098. {
  36099. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36100. result = InterfaceFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  36101. else
  36102. result = VirtFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  36103. }
  36104. }
  36105. else
  36106. {
  36107. typedef int32_t (*FunctionPointerType) (void*, Ray_t3785851493 , RaycastHitU5BU5D_t1690781147*, float, int32_t, const RuntimeMethod*);
  36108. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36109. }
  36110. }
  36111. }
  36112. return result;
  36113. }
  36114. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  36115. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GetRaycastNonAllocCallback_BeginInvoke_m3984885848 (GetRaycastNonAllocCallback_t3841783507 * __this, Ray_t3785851493 ___r0, RaycastHitU5BU5D_t1690781147* ___results1, float ___f2, int32_t ___i3, AsyncCallback_t3962456242 * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  36116. {
  36117. static bool s_Il2CppMethodInitialized;
  36118. if (!s_Il2CppMethodInitialized)
  36119. {
  36120. il2cpp_codegen_initialize_method (GetRaycastNonAllocCallback_BeginInvoke_m3984885848_MetadataUsageId);
  36121. s_Il2CppMethodInitialized = true;
  36122. }
  36123. void *__d_args[5] = {0};
  36124. __d_args[0] = Box(Ray_t3785851493_il2cpp_TypeInfo_var, &___r0);
  36125. __d_args[1] = ___results1;
  36126. __d_args[2] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f2);
  36127. __d_args[3] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i3);
  36128. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);
  36129. }
  36130. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::EndInvoke(System.IAsyncResult)
  36131. extern "C" IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_EndInvoke_m1789202307 (GetRaycastNonAllocCallback_t3841783507 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  36132. {
  36133. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  36134. return *(int32_t*)UnBox ((RuntimeObject*)__result);
  36135. }
  36136. #ifdef __clang__
  36137. #pragma clang diagnostic pop
  36138. #endif
  36139. #ifdef __clang__
  36140. #pragma clang diagnostic push
  36141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36142. #pragma clang diagnostic ignored "-Wunused-variable"
  36143. #endif
  36144. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::.ctor(System.Object,System.IntPtr)
  36145. extern "C" IL2CPP_METHOD_ATTR void GetRayIntersectionAllCallback__ctor_m391992746 (GetRayIntersectionAllCallback_t3913627115 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36146. {
  36147. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36148. __this->set_method_3(___method1);
  36149. __this->set_m_target_2(___object0);
  36150. }
  36151. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  36152. extern "C" IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t4286651560* GetRayIntersectionAllCallback_Invoke_m1316694896 (GetRayIntersectionAllCallback_t3913627115 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  36153. {
  36154. RaycastHit2DU5BU5D_t4286651560* result = NULL;
  36155. if(__this->get_prev_9() != NULL)
  36156. {
  36157. GetRayIntersectionAllCallback_Invoke_m1316694896((GetRayIntersectionAllCallback_t3913627115 *)__this->get_prev_9(), ___r0, ___f1, ___i2, method);
  36158. }
  36159. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36160. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36161. RuntimeObject* targetThis = __this->get_m_target_2();
  36162. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36163. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36164. if (___methodIsStatic)
  36165. {
  36166. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  36167. {
  36168. // open
  36169. {
  36170. typedef RaycastHit2DU5BU5D_t4286651560* (*FunctionPointerType) (RuntimeObject *, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36171. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___r0, ___f1, ___i2, targetMethod);
  36172. }
  36173. }
  36174. else
  36175. {
  36176. // closed
  36177. {
  36178. typedef RaycastHit2DU5BU5D_t4286651560* (*FunctionPointerType) (RuntimeObject *, void*, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36179. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___r0, ___f1, ___i2, targetMethod);
  36180. }
  36181. }
  36182. }
  36183. else
  36184. {
  36185. {
  36186. // closed
  36187. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36188. {
  36189. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36190. {
  36191. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36192. result = GenericInterfaceFuncInvoker3< RaycastHit2DU5BU5D_t4286651560*, Ray_t3785851493 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  36193. else
  36194. result = GenericVirtFuncInvoker3< RaycastHit2DU5BU5D_t4286651560*, Ray_t3785851493 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  36195. }
  36196. else
  36197. {
  36198. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36199. result = InterfaceFuncInvoker3< RaycastHit2DU5BU5D_t4286651560*, Ray_t3785851493 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___f1, ___i2);
  36200. else
  36201. result = VirtFuncInvoker3< RaycastHit2DU5BU5D_t4286651560*, Ray_t3785851493 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___f1, ___i2);
  36202. }
  36203. }
  36204. else
  36205. {
  36206. typedef RaycastHit2DU5BU5D_t4286651560* (*FunctionPointerType) (void*, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36207. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  36208. }
  36209. }
  36210. }
  36211. return result;
  36212. }
  36213. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  36214. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllCallback_BeginInvoke_m567311550 (GetRayIntersectionAllCallback_t3913627115 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  36215. {
  36216. static bool s_Il2CppMethodInitialized;
  36217. if (!s_Il2CppMethodInitialized)
  36218. {
  36219. il2cpp_codegen_initialize_method (GetRayIntersectionAllCallback_BeginInvoke_m567311550_MetadataUsageId);
  36220. s_Il2CppMethodInitialized = true;
  36221. }
  36222. void *__d_args[4] = {0};
  36223. __d_args[0] = Box(Ray_t3785851493_il2cpp_TypeInfo_var, &___r0);
  36224. __d_args[1] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f1);
  36225. __d_args[2] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i2);
  36226. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);
  36227. }
  36228. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::EndInvoke(System.IAsyncResult)
  36229. extern "C" IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t4286651560* GetRayIntersectionAllCallback_EndInvoke_m1583561415 (GetRayIntersectionAllCallback_t3913627115 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  36230. {
  36231. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  36232. return (RaycastHit2DU5BU5D_t4286651560*)__result;
  36233. }
  36234. #ifdef __clang__
  36235. #pragma clang diagnostic pop
  36236. #endif
  36237. #ifdef __clang__
  36238. #pragma clang diagnostic push
  36239. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36240. #pragma clang diagnostic ignored "-Wunused-variable"
  36241. #endif
  36242. // System.Void UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::.ctor(System.Object,System.IntPtr)
  36243. extern "C" IL2CPP_METHOD_ATTR void GetRayIntersectionAllNonAllocCallback__ctor_m394154663 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36244. {
  36245. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36246. __this->set_method_3(___method1);
  36247. __this->set_m_target_2(___object0);
  36248. }
  36249. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  36250. extern "C" IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m1088617647 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, Ray_t3785851493 ___r0, RaycastHit2DU5BU5D_t4286651560* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  36251. {
  36252. int32_t result = 0;
  36253. if(__this->get_prev_9() != NULL)
  36254. {
  36255. GetRayIntersectionAllNonAllocCallback_Invoke_m1088617647((GetRayIntersectionAllNonAllocCallback_t2311174851 *)__this->get_prev_9(), ___r0, ___results1, ___f2, ___i3, method);
  36256. }
  36257. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36258. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36259. RuntimeObject* targetThis = __this->get_m_target_2();
  36260. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36261. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36262. if (___methodIsStatic)
  36263. {
  36264. if (il2cpp_codegen_method_parameter_count(targetMethod) == 4)
  36265. {
  36266. // open
  36267. {
  36268. typedef int32_t (*FunctionPointerType) (RuntimeObject *, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t, const RuntimeMethod*);
  36269. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36270. }
  36271. }
  36272. else
  36273. {
  36274. // closed
  36275. {
  36276. typedef int32_t (*FunctionPointerType) (RuntimeObject *, void*, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t, const RuntimeMethod*);
  36277. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36278. }
  36279. }
  36280. }
  36281. else
  36282. {
  36283. {
  36284. // closed
  36285. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36286. {
  36287. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36288. {
  36289. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36290. result = GenericInterfaceFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  36291. else
  36292. result = GenericVirtFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___results1, ___f2, ___i3);
  36293. }
  36294. else
  36295. {
  36296. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36297. result = InterfaceFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  36298. else
  36299. result = VirtFuncInvoker4< int32_t, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___results1, ___f2, ___i3);
  36300. }
  36301. }
  36302. else
  36303. {
  36304. typedef int32_t (*FunctionPointerType) (void*, Ray_t3785851493 , RaycastHit2DU5BU5D_t4286651560*, float, int32_t, const RuntimeMethod*);
  36305. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___results1, ___f2, ___i3, targetMethod);
  36306. }
  36307. }
  36308. }
  36309. return result;
  36310. }
  36311. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32,System.AsyncCallback,System.Object)
  36312. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GetRayIntersectionAllNonAllocCallback_BeginInvoke_m397599096 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, Ray_t3785851493 ___r0, RaycastHit2DU5BU5D_t4286651560* ___results1, float ___f2, int32_t ___i3, AsyncCallback_t3962456242 * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  36313. {
  36314. static bool s_Il2CppMethodInitialized;
  36315. if (!s_Il2CppMethodInitialized)
  36316. {
  36317. il2cpp_codegen_initialize_method (GetRayIntersectionAllNonAllocCallback_BeginInvoke_m397599096_MetadataUsageId);
  36318. s_Il2CppMethodInitialized = true;
  36319. }
  36320. void *__d_args[5] = {0};
  36321. __d_args[0] = Box(Ray_t3785851493_il2cpp_TypeInfo_var, &___r0);
  36322. __d_args[1] = ___results1;
  36323. __d_args[2] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f2);
  36324. __d_args[3] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i3);
  36325. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);
  36326. }
  36327. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::EndInvoke(System.IAsyncResult)
  36328. extern "C" IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_EndInvoke_m3733142223 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  36329. {
  36330. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  36331. return *(int32_t*)UnBox ((RuntimeObject*)__result);
  36332. }
  36333. #ifdef __clang__
  36334. #pragma clang diagnostic pop
  36335. #endif
  36336. #ifdef __clang__
  36337. #pragma clang diagnostic push
  36338. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36339. #pragma clang diagnostic ignored "-Wunused-variable"
  36340. #endif
  36341. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::.ctor(System.Object,System.IntPtr)
  36342. extern "C" IL2CPP_METHOD_ATTR void Raycast2DCallback__ctor_m270594262 (Raycast2DCallback_t768590915 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36343. {
  36344. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36345. __this->set_method_3(___method1);
  36346. __this->set_m_target_2(___object0);
  36347. }
  36348. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::Invoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32)
  36349. extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Raycast2DCallback_Invoke_m1500574149 (Raycast2DCallback_t768590915 * __this, Vector2_t2156229523 ___p10, Vector2_t2156229523 ___p21, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  36350. {
  36351. RaycastHit2D_t2279581989 result;
  36352. memset(&result, 0, sizeof(result));
  36353. if(__this->get_prev_9() != NULL)
  36354. {
  36355. Raycast2DCallback_Invoke_m1500574149((Raycast2DCallback_t768590915 *)__this->get_prev_9(), ___p10, ___p21, ___f2, ___i3, method);
  36356. }
  36357. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36358. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36359. RuntimeObject* targetThis = __this->get_m_target_2();
  36360. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36361. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36362. if (___methodIsStatic)
  36363. {
  36364. if (il2cpp_codegen_method_parameter_count(targetMethod) == 4)
  36365. {
  36366. // open
  36367. {
  36368. typedef RaycastHit2D_t2279581989 (*FunctionPointerType) (RuntimeObject *, Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t, const RuntimeMethod*);
  36369. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___p10, ___p21, ___f2, ___i3, targetMethod);
  36370. }
  36371. }
  36372. else
  36373. {
  36374. // closed
  36375. {
  36376. typedef RaycastHit2D_t2279581989 (*FunctionPointerType) (RuntimeObject *, void*, Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t, const RuntimeMethod*);
  36377. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___p10, ___p21, ___f2, ___i3, targetMethod);
  36378. }
  36379. }
  36380. }
  36381. else
  36382. {
  36383. {
  36384. // closed
  36385. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36386. {
  36387. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36388. {
  36389. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36390. result = GenericInterfaceFuncInvoker4< RaycastHit2D_t2279581989 , Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t >::Invoke(targetMethod, targetThis, ___p10, ___p21, ___f2, ___i3);
  36391. else
  36392. result = GenericVirtFuncInvoker4< RaycastHit2D_t2279581989 , Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t >::Invoke(targetMethod, targetThis, ___p10, ___p21, ___f2, ___i3);
  36393. }
  36394. else
  36395. {
  36396. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36397. result = InterfaceFuncInvoker4< RaycastHit2D_t2279581989 , Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___p10, ___p21, ___f2, ___i3);
  36398. else
  36399. result = VirtFuncInvoker4< RaycastHit2D_t2279581989 , Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___p10, ___p21, ___f2, ___i3);
  36400. }
  36401. }
  36402. else
  36403. {
  36404. typedef RaycastHit2D_t2279581989 (*FunctionPointerType) (void*, Vector2_t2156229523 , Vector2_t2156229523 , float, int32_t, const RuntimeMethod*);
  36405. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___p10, ___p21, ___f2, ___i3, targetMethod);
  36406. }
  36407. }
  36408. }
  36409. return result;
  36410. }
  36411. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::BeginInvoke(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Int32,System.AsyncCallback,System.Object)
  36412. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Raycast2DCallback_BeginInvoke_m2365382882 (Raycast2DCallback_t768590915 * __this, Vector2_t2156229523 ___p10, Vector2_t2156229523 ___p21, float ___f2, int32_t ___i3, AsyncCallback_t3962456242 * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  36413. {
  36414. static bool s_Il2CppMethodInitialized;
  36415. if (!s_Il2CppMethodInitialized)
  36416. {
  36417. il2cpp_codegen_initialize_method (Raycast2DCallback_BeginInvoke_m2365382882_MetadataUsageId);
  36418. s_Il2CppMethodInitialized = true;
  36419. }
  36420. void *__d_args[5] = {0};
  36421. __d_args[0] = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &___p10);
  36422. __d_args[1] = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &___p21);
  36423. __d_args[2] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f2);
  36424. __d_args[3] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i3);
  36425. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);
  36426. }
  36427. // UnityEngine.RaycastHit2D UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback::EndInvoke(System.IAsyncResult)
  36428. extern "C" IL2CPP_METHOD_ATTR RaycastHit2D_t2279581989 Raycast2DCallback_EndInvoke_m746950475 (Raycast2DCallback_t768590915 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  36429. {
  36430. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  36431. return *(RaycastHit2D_t2279581989 *)UnBox ((RuntimeObject*)__result);
  36432. }
  36433. #ifdef __clang__
  36434. #pragma clang diagnostic pop
  36435. #endif
  36436. #ifdef __clang__
  36437. #pragma clang diagnostic push
  36438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36439. #pragma clang diagnostic ignored "-Wunused-variable"
  36440. #endif
  36441. // System.Void UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::.ctor(System.Object,System.IntPtr)
  36442. extern "C" IL2CPP_METHOD_ATTR void Raycast3DCallback__ctor_m2360810279 (Raycast3DCallback_t701940803 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36443. {
  36444. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36445. __this->set_method_3(___method1);
  36446. __this->set_m_target_2(___object0);
  36447. }
  36448. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32)
  36449. extern "C" IL2CPP_METHOD_ATTR bool Raycast3DCallback_Invoke_m702742911 (Raycast3DCallback_t701940803 * __this, Ray_t3785851493 ___r0, RaycastHit_t1056001966 * ___hit1, float ___f2, int32_t ___i3, const RuntimeMethod* method)
  36450. {
  36451. bool result = false;
  36452. if(__this->get_prev_9() != NULL)
  36453. {
  36454. Raycast3DCallback_Invoke_m702742911((Raycast3DCallback_t701940803 *)__this->get_prev_9(), ___r0, ___hit1, ___f2, ___i3, method);
  36455. }
  36456. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36457. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36458. RuntimeObject* targetThis = __this->get_m_target_2();
  36459. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36460. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36461. if (___methodIsStatic)
  36462. {
  36463. if (il2cpp_codegen_method_parameter_count(targetMethod) == 4)
  36464. {
  36465. // open
  36466. {
  36467. typedef bool (*FunctionPointerType) (RuntimeObject *, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t, const RuntimeMethod*);
  36468. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___r0, ___hit1, ___f2, ___i3, targetMethod);
  36469. }
  36470. }
  36471. else
  36472. {
  36473. // closed
  36474. {
  36475. typedef bool (*FunctionPointerType) (RuntimeObject *, void*, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t, const RuntimeMethod*);
  36476. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___r0, ___hit1, ___f2, ___i3, targetMethod);
  36477. }
  36478. }
  36479. }
  36480. else
  36481. {
  36482. {
  36483. // closed
  36484. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36485. {
  36486. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36487. {
  36488. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36489. result = GenericInterfaceFuncInvoker4< bool, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___hit1, ___f2, ___i3);
  36490. else
  36491. result = GenericVirtFuncInvoker4< bool, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___hit1, ___f2, ___i3);
  36492. }
  36493. else
  36494. {
  36495. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36496. result = InterfaceFuncInvoker4< bool, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___hit1, ___f2, ___i3);
  36497. else
  36498. result = VirtFuncInvoker4< bool, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___hit1, ___f2, ___i3);
  36499. }
  36500. }
  36501. else
  36502. {
  36503. typedef bool (*FunctionPointerType) (void*, Ray_t3785851493 , RaycastHit_t1056001966 *, float, int32_t, const RuntimeMethod*);
  36504. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___hit1, ___f2, ___i3, targetMethod);
  36505. }
  36506. }
  36507. }
  36508. return result;
  36509. }
  36510. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::BeginInvoke(UnityEngine.Ray,UnityEngine.RaycastHit&,System.Single,System.Int32,System.AsyncCallback,System.Object)
  36511. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Raycast3DCallback_BeginInvoke_m3732133089 (Raycast3DCallback_t701940803 * __this, Ray_t3785851493 ___r0, RaycastHit_t1056001966 * ___hit1, float ___f2, int32_t ___i3, AsyncCallback_t3962456242 * ___callback4, RuntimeObject * ___object5, const RuntimeMethod* method)
  36512. {
  36513. static bool s_Il2CppMethodInitialized;
  36514. if (!s_Il2CppMethodInitialized)
  36515. {
  36516. il2cpp_codegen_initialize_method (Raycast3DCallback_BeginInvoke_m3732133089_MetadataUsageId);
  36517. s_Il2CppMethodInitialized = true;
  36518. }
  36519. void *__d_args[5] = {0};
  36520. __d_args[0] = Box(Ray_t3785851493_il2cpp_TypeInfo_var, &___r0);
  36521. __d_args[1] = Box(RaycastHit_t1056001966_il2cpp_TypeInfo_var, &*___hit1);
  36522. __d_args[2] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f2);
  36523. __d_args[3] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i3);
  36524. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback4, (RuntimeObject*)___object5);
  36525. }
  36526. // System.Boolean UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback::EndInvoke(UnityEngine.RaycastHit&,System.IAsyncResult)
  36527. extern "C" IL2CPP_METHOD_ATTR bool Raycast3DCallback_EndInvoke_m35220710 (Raycast3DCallback_t701940803 * __this, RaycastHit_t1056001966 * ___hit0, RuntimeObject* ___result1, const RuntimeMethod* method)
  36528. {
  36529. void* ___out_args[] = {
  36530. ___hit0,
  36531. };
  36532. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result1, ___out_args);
  36533. return *(bool*)UnBox ((RuntimeObject*)__result);
  36534. }
  36535. #ifdef __clang__
  36536. #pragma clang diagnostic pop
  36537. #endif
  36538. #ifdef __clang__
  36539. #pragma clang diagnostic push
  36540. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36541. #pragma clang diagnostic ignored "-Wunused-variable"
  36542. #endif
  36543. // System.Void UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::.ctor(System.Object,System.IntPtr)
  36544. extern "C" IL2CPP_METHOD_ATTR void RaycastAllCallback__ctor_m48080089 (RaycastAllCallback_t1884415901 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  36545. {
  36546. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  36547. __this->set_method_3(___method1);
  36548. __this->set_m_target_2(___object0);
  36549. }
  36550. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  36551. extern "C" IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t1690781147* RaycastAllCallback_Invoke_m3272036257 (RaycastAllCallback_t1884415901 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
  36552. {
  36553. RaycastHitU5BU5D_t1690781147* result = NULL;
  36554. if(__this->get_prev_9() != NULL)
  36555. {
  36556. RaycastAllCallback_Invoke_m3272036257((RaycastAllCallback_t1884415901 *)__this->get_prev_9(), ___r0, ___f1, ___i2, method);
  36557. }
  36558. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  36559. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  36560. RuntimeObject* targetThis = __this->get_m_target_2();
  36561. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  36562. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  36563. if (___methodIsStatic)
  36564. {
  36565. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  36566. {
  36567. // open
  36568. {
  36569. typedef RaycastHitU5BU5D_t1690781147* (*FunctionPointerType) (RuntimeObject *, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36570. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___r0, ___f1, ___i2, targetMethod);
  36571. }
  36572. }
  36573. else
  36574. {
  36575. // closed
  36576. {
  36577. typedef RaycastHitU5BU5D_t1690781147* (*FunctionPointerType) (RuntimeObject *, void*, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36578. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___r0, ___f1, ___i2, targetMethod);
  36579. }
  36580. }
  36581. }
  36582. else
  36583. {
  36584. {
  36585. // closed
  36586. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  36587. {
  36588. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  36589. {
  36590. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36591. result = GenericInterfaceFuncInvoker3< RaycastHitU5BU5D_t1690781147*, Ray_t3785851493 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  36592. else
  36593. result = GenericVirtFuncInvoker3< RaycastHitU5BU5D_t1690781147*, Ray_t3785851493 , float, int32_t >::Invoke(targetMethod, targetThis, ___r0, ___f1, ___i2);
  36594. }
  36595. else
  36596. {
  36597. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  36598. result = InterfaceFuncInvoker3< RaycastHitU5BU5D_t1690781147*, Ray_t3785851493 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___r0, ___f1, ___i2);
  36599. else
  36600. result = VirtFuncInvoker3< RaycastHitU5BU5D_t1690781147*, Ray_t3785851493 , float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___r0, ___f1, ___i2);
  36601. }
  36602. }
  36603. else
  36604. {
  36605. typedef RaycastHitU5BU5D_t1690781147* (*FunctionPointerType) (void*, Ray_t3785851493 , float, int32_t, const RuntimeMethod*);
  36606. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___r0, ___f1, ___i2, targetMethod);
  36607. }
  36608. }
  36609. }
  36610. return result;
  36611. }
  36612. // System.IAsyncResult UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::BeginInvoke(UnityEngine.Ray,System.Single,System.Int32,System.AsyncCallback,System.Object)
  36613. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RaycastAllCallback_BeginInvoke_m3934710463 (RaycastAllCallback_t1884415901 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  36614. {
  36615. static bool s_Il2CppMethodInitialized;
  36616. if (!s_Il2CppMethodInitialized)
  36617. {
  36618. il2cpp_codegen_initialize_method (RaycastAllCallback_BeginInvoke_m3934710463_MetadataUsageId);
  36619. s_Il2CppMethodInitialized = true;
  36620. }
  36621. void *__d_args[4] = {0};
  36622. __d_args[0] = Box(Ray_t3785851493_il2cpp_TypeInfo_var, &___r0);
  36623. __d_args[1] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___f1);
  36624. __d_args[2] = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &___i2);
  36625. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);
  36626. }
  36627. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::EndInvoke(System.IAsyncResult)
  36628. extern "C" IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t1690781147* RaycastAllCallback_EndInvoke_m502804132 (RaycastAllCallback_t1884415901 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  36629. {
  36630. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  36631. return (RaycastHitU5BU5D_t1690781147*)__result;
  36632. }
  36633. #ifdef __clang__
  36634. #pragma clang diagnostic pop
  36635. #endif
  36636. #ifdef __clang__
  36637. #pragma clang diagnostic push
  36638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36639. #pragma clang diagnostic ignored "-Wunused-variable"
  36640. #endif
  36641. // System.Void UnityEngine.UI.Scrollbar::.ctor()
  36642. extern "C" IL2CPP_METHOD_ATTR void Scrollbar__ctor_m1852189877 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36643. {
  36644. static bool s_Il2CppMethodInitialized;
  36645. if (!s_Il2CppMethodInitialized)
  36646. {
  36647. il2cpp_codegen_initialize_method (Scrollbar__ctor_m1852189877_MetadataUsageId);
  36648. s_Il2CppMethodInitialized = true;
  36649. }
  36650. {
  36651. __this->set_m_Direction_17(0);
  36652. __this->set_m_Size_19((0.2f));
  36653. __this->set_m_NumberOfSteps_20(0);
  36654. ScrollEvent_t149898510 * L_0 = (ScrollEvent_t149898510 *)il2cpp_codegen_object_new(ScrollEvent_t149898510_il2cpp_TypeInfo_var);
  36655. ScrollEvent__ctor_m342565857(L_0, /*hidden argument*/NULL);
  36656. __this->set_m_OnValueChanged_21(L_0);
  36657. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  36658. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  36659. __this->set_m_Offset_23(L_1);
  36660. __this->set_isPointerDownAndNotDragging_26((bool)0);
  36661. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  36662. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  36663. return;
  36664. }
  36665. }
  36666. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::get_handleRect()
  36667. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Scrollbar_get_handleRect_m1202480856 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36668. {
  36669. RectTransform_t3704657025 * V_0 = NULL;
  36670. {
  36671. RectTransform_t3704657025 * L_0 = __this->get_m_HandleRect_16();
  36672. V_0 = L_0;
  36673. goto IL_000d;
  36674. }
  36675. IL_000d:
  36676. {
  36677. RectTransform_t3704657025 * L_1 = V_0;
  36678. return L_1;
  36679. }
  36680. }
  36681. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  36682. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m1170237786 (Scrollbar_t1494447233 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  36683. {
  36684. static bool s_Il2CppMethodInitialized;
  36685. if (!s_Il2CppMethodInitialized)
  36686. {
  36687. il2cpp_codegen_initialize_method (Scrollbar_set_handleRect_m1170237786_MetadataUsageId);
  36688. s_Il2CppMethodInitialized = true;
  36689. }
  36690. {
  36691. RectTransform_t3704657025 ** L_0 = __this->get_address_of_m_HandleRect_16();
  36692. RectTransform_t3704657025 * L_1 = ___value0;
  36693. bool L_2 = SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854_RuntimeMethod_var);
  36694. if (!L_2)
  36695. {
  36696. goto IL_0020;
  36697. }
  36698. }
  36699. {
  36700. Scrollbar_UpdateCachedReferences_m552296126(__this, /*hidden argument*/NULL);
  36701. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  36702. }
  36703. IL_0020:
  36704. {
  36705. return;
  36706. }
  36707. }
  36708. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::get_direction()
  36709. extern "C" IL2CPP_METHOD_ATTR int32_t Scrollbar_get_direction_m3425641721 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36710. {
  36711. int32_t V_0 = 0;
  36712. {
  36713. int32_t L_0 = __this->get_m_Direction_17();
  36714. V_0 = L_0;
  36715. goto IL_000d;
  36716. }
  36717. IL_000d:
  36718. {
  36719. int32_t L_1 = V_0;
  36720. return L_1;
  36721. }
  36722. }
  36723. // System.Void UnityEngine.UI.Scrollbar::set_direction(UnityEngine.UI.Scrollbar/Direction)
  36724. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_direction_m473480640 (Scrollbar_t1494447233 * __this, int32_t ___value0, const RuntimeMethod* method)
  36725. {
  36726. static bool s_Il2CppMethodInitialized;
  36727. if (!s_Il2CppMethodInitialized)
  36728. {
  36729. il2cpp_codegen_initialize_method (Scrollbar_set_direction_m473480640_MetadataUsageId);
  36730. s_Il2CppMethodInitialized = true;
  36731. }
  36732. {
  36733. int32_t* L_0 = __this->get_address_of_m_Direction_17();
  36734. int32_t L_1 = ___value0;
  36735. bool L_2 = SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisDirection_t3470714353_m1506329685_RuntimeMethod_var);
  36736. if (!L_2)
  36737. {
  36738. goto IL_0018;
  36739. }
  36740. }
  36741. {
  36742. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  36743. }
  36744. IL_0018:
  36745. {
  36746. return;
  36747. }
  36748. }
  36749. // System.Single UnityEngine.UI.Scrollbar::get_value()
  36750. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_value_m760470106 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36751. {
  36752. static bool s_Il2CppMethodInitialized;
  36753. if (!s_Il2CppMethodInitialized)
  36754. {
  36755. il2cpp_codegen_initialize_method (Scrollbar_get_value_m760470106_MetadataUsageId);
  36756. s_Il2CppMethodInitialized = true;
  36757. }
  36758. float V_0 = 0.0f;
  36759. float V_1 = 0.0f;
  36760. {
  36761. float L_0 = __this->get_m_Value_18();
  36762. V_0 = L_0;
  36763. int32_t L_1 = __this->get_m_NumberOfSteps_20();
  36764. if ((((int32_t)L_1) <= ((int32_t)1)))
  36765. {
  36766. goto IL_002f;
  36767. }
  36768. }
  36769. {
  36770. float L_2 = V_0;
  36771. int32_t L_3 = __this->get_m_NumberOfSteps_20();
  36772. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36773. float L_4 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_2, (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1))))))));
  36774. int32_t L_5 = __this->get_m_NumberOfSteps_20();
  36775. V_0 = ((float)((float)L_4/(float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1)))))));
  36776. }
  36777. IL_002f:
  36778. {
  36779. float L_6 = V_0;
  36780. V_1 = L_6;
  36781. goto IL_0036;
  36782. }
  36783. IL_0036:
  36784. {
  36785. float L_7 = V_1;
  36786. return L_7;
  36787. }
  36788. }
  36789. // System.Void UnityEngine.UI.Scrollbar::set_value(System.Single)
  36790. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_value_m2277767288 (Scrollbar_t1494447233 * __this, float ___value0, const RuntimeMethod* method)
  36791. {
  36792. {
  36793. float L_0 = ___value0;
  36794. Scrollbar_Set_m1923517630(__this, L_0, /*hidden argument*/NULL);
  36795. return;
  36796. }
  36797. }
  36798. // System.Single UnityEngine.UI.Scrollbar::get_size()
  36799. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_size_m3500287235 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36800. {
  36801. float V_0 = 0.0f;
  36802. {
  36803. float L_0 = __this->get_m_Size_19();
  36804. V_0 = L_0;
  36805. goto IL_000d;
  36806. }
  36807. IL_000d:
  36808. {
  36809. float L_1 = V_0;
  36810. return L_1;
  36811. }
  36812. }
  36813. // System.Void UnityEngine.UI.Scrollbar::set_size(System.Single)
  36814. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_size_m4256339911 (Scrollbar_t1494447233 * __this, float ___value0, const RuntimeMethod* method)
  36815. {
  36816. static bool s_Il2CppMethodInitialized;
  36817. if (!s_Il2CppMethodInitialized)
  36818. {
  36819. il2cpp_codegen_initialize_method (Scrollbar_set_size_m4256339911_MetadataUsageId);
  36820. s_Il2CppMethodInitialized = true;
  36821. }
  36822. {
  36823. float* L_0 = __this->get_address_of_m_Size_19();
  36824. float L_1 = ___value0;
  36825. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  36826. float L_2 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  36827. bool L_3 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  36828. if (!L_3)
  36829. {
  36830. goto IL_001d;
  36831. }
  36832. }
  36833. {
  36834. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  36835. }
  36836. IL_001d:
  36837. {
  36838. return;
  36839. }
  36840. }
  36841. // System.Int32 UnityEngine.UI.Scrollbar::get_numberOfSteps()
  36842. extern "C" IL2CPP_METHOD_ATTR int32_t Scrollbar_get_numberOfSteps_m1256457796 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36843. {
  36844. int32_t V_0 = 0;
  36845. {
  36846. int32_t L_0 = __this->get_m_NumberOfSteps_20();
  36847. V_0 = L_0;
  36848. goto IL_000d;
  36849. }
  36850. IL_000d:
  36851. {
  36852. int32_t L_1 = V_0;
  36853. return L_1;
  36854. }
  36855. }
  36856. // System.Void UnityEngine.UI.Scrollbar::set_numberOfSteps(System.Int32)
  36857. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_numberOfSteps_m3603299569 (Scrollbar_t1494447233 * __this, int32_t ___value0, const RuntimeMethod* method)
  36858. {
  36859. static bool s_Il2CppMethodInitialized;
  36860. if (!s_Il2CppMethodInitialized)
  36861. {
  36862. il2cpp_codegen_initialize_method (Scrollbar_set_numberOfSteps_m3603299569_MetadataUsageId);
  36863. s_Il2CppMethodInitialized = true;
  36864. }
  36865. {
  36866. int32_t* L_0 = __this->get_address_of_m_NumberOfSteps_20();
  36867. int32_t L_1 = ___value0;
  36868. bool L_2 = SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisInt32_t2950945753_m1101767463_RuntimeMethod_var);
  36869. if (!L_2)
  36870. {
  36871. goto IL_0026;
  36872. }
  36873. }
  36874. {
  36875. float L_3 = __this->get_m_Value_18();
  36876. Scrollbar_Set_m1923517630(__this, L_3, /*hidden argument*/NULL);
  36877. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  36878. }
  36879. IL_0026:
  36880. {
  36881. return;
  36882. }
  36883. }
  36884. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::get_onValueChanged()
  36885. extern "C" IL2CPP_METHOD_ATTR ScrollEvent_t149898510 * Scrollbar_get_onValueChanged_m2631583151 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36886. {
  36887. ScrollEvent_t149898510 * V_0 = NULL;
  36888. {
  36889. ScrollEvent_t149898510 * L_0 = __this->get_m_OnValueChanged_21();
  36890. V_0 = L_0;
  36891. goto IL_000d;
  36892. }
  36893. IL_000d:
  36894. {
  36895. ScrollEvent_t149898510 * L_1 = V_0;
  36896. return L_1;
  36897. }
  36898. }
  36899. // System.Void UnityEngine.UI.Scrollbar::set_onValueChanged(UnityEngine.UI.Scrollbar/ScrollEvent)
  36900. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_onValueChanged_m346467699 (Scrollbar_t1494447233 * __this, ScrollEvent_t149898510 * ___value0, const RuntimeMethod* method)
  36901. {
  36902. {
  36903. ScrollEvent_t149898510 * L_0 = ___value0;
  36904. __this->set_m_OnValueChanged_21(L_0);
  36905. return;
  36906. }
  36907. }
  36908. // System.Single UnityEngine.UI.Scrollbar::get_stepSize()
  36909. extern "C" IL2CPP_METHOD_ATTR float Scrollbar_get_stepSize_m1389308760 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36910. {
  36911. float V_0 = 0.0f;
  36912. float G_B3_0 = 0.0f;
  36913. {
  36914. int32_t L_0 = __this->get_m_NumberOfSteps_20();
  36915. if ((((int32_t)L_0) <= ((int32_t)1)))
  36916. {
  36917. goto IL_0021;
  36918. }
  36919. }
  36920. {
  36921. int32_t L_1 = __this->get_m_NumberOfSteps_20();
  36922. G_B3_0 = ((float)((float)(1.0f)/(float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1)))))));
  36923. goto IL_0026;
  36924. }
  36925. IL_0021:
  36926. {
  36927. G_B3_0 = (0.1f);
  36928. }
  36929. IL_0026:
  36930. {
  36931. V_0 = G_B3_0;
  36932. goto IL_002c;
  36933. }
  36934. IL_002c:
  36935. {
  36936. float L_2 = V_0;
  36937. return L_2;
  36938. }
  36939. }
  36940. // System.Void UnityEngine.UI.Scrollbar::Rebuild(UnityEngine.UI.CanvasUpdate)
  36941. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_Rebuild_m1441750759 (Scrollbar_t1494447233 * __this, int32_t ___executing0, const RuntimeMethod* method)
  36942. {
  36943. {
  36944. return;
  36945. }
  36946. }
  36947. // System.Void UnityEngine.UI.Scrollbar::LayoutComplete()
  36948. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_LayoutComplete_m3917051296 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36949. {
  36950. {
  36951. return;
  36952. }
  36953. }
  36954. // System.Void UnityEngine.UI.Scrollbar::GraphicUpdateComplete()
  36955. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_GraphicUpdateComplete_m149909571 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36956. {
  36957. {
  36958. return;
  36959. }
  36960. }
  36961. // System.Void UnityEngine.UI.Scrollbar::OnEnable()
  36962. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnEnable_m665096645 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36963. {
  36964. {
  36965. Selectable_OnEnable_m3110490294(__this, /*hidden argument*/NULL);
  36966. Scrollbar_UpdateCachedReferences_m552296126(__this, /*hidden argument*/NULL);
  36967. float L_0 = __this->get_m_Value_18();
  36968. Scrollbar_Set_m607000118(__this, L_0, (bool)0, /*hidden argument*/NULL);
  36969. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  36970. return;
  36971. }
  36972. }
  36973. // System.Void UnityEngine.UI.Scrollbar::OnDisable()
  36974. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnDisable_m1618128269 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36975. {
  36976. {
  36977. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_24();
  36978. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  36979. Selectable_OnDisable_m3225138518(__this, /*hidden argument*/NULL);
  36980. return;
  36981. }
  36982. }
  36983. // System.Void UnityEngine.UI.Scrollbar::UpdateCachedReferences()
  36984. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateCachedReferences_m552296126 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  36985. {
  36986. static bool s_Il2CppMethodInitialized;
  36987. if (!s_Il2CppMethodInitialized)
  36988. {
  36989. il2cpp_codegen_initialize_method (Scrollbar_UpdateCachedReferences_m552296126_MetadataUsageId);
  36990. s_Il2CppMethodInitialized = true;
  36991. }
  36992. {
  36993. RectTransform_t3704657025 * L_0 = __this->get_m_HandleRect_16();
  36994. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36995. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  36996. if (!L_1)
  36997. {
  36998. goto IL_0042;
  36999. }
  37000. }
  37001. {
  37002. RectTransform_t3704657025 * L_2 = __this->get_m_HandleRect_16();
  37003. NullCheck(L_2);
  37004. Transform_t3600365921 * L_3 = Transform_get_parent_m835071599(L_2, /*hidden argument*/NULL);
  37005. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37006. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37007. if (!L_4)
  37008. {
  37009. goto IL_0042;
  37010. }
  37011. }
  37012. {
  37013. RectTransform_t3704657025 * L_5 = __this->get_m_HandleRect_16();
  37014. NullCheck(L_5);
  37015. Transform_t3600365921 * L_6 = Transform_get_parent_m835071599(L_5, /*hidden argument*/NULL);
  37016. NullCheck(L_6);
  37017. RectTransform_t3704657025 * L_7 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(L_6, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  37018. __this->set_m_ContainerRect_22(L_7);
  37019. goto IL_0049;
  37020. }
  37021. IL_0042:
  37022. {
  37023. __this->set_m_ContainerRect_22((RectTransform_t3704657025 *)NULL);
  37024. }
  37025. IL_0049:
  37026. {
  37027. return;
  37028. }
  37029. }
  37030. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single)
  37031. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_Set_m1923517630 (Scrollbar_t1494447233 * __this, float ___input0, const RuntimeMethod* method)
  37032. {
  37033. {
  37034. float L_0 = ___input0;
  37035. Scrollbar_Set_m607000118(__this, L_0, (bool)1, /*hidden argument*/NULL);
  37036. return;
  37037. }
  37038. }
  37039. // System.Void UnityEngine.UI.Scrollbar::Set(System.Single,System.Boolean)
  37040. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_Set_m607000118 (Scrollbar_t1494447233 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method)
  37041. {
  37042. static bool s_Il2CppMethodInitialized;
  37043. if (!s_Il2CppMethodInitialized)
  37044. {
  37045. il2cpp_codegen_initialize_method (Scrollbar_Set_m607000118_MetadataUsageId);
  37046. s_Il2CppMethodInitialized = true;
  37047. }
  37048. float V_0 = 0.0f;
  37049. {
  37050. float L_0 = __this->get_m_Value_18();
  37051. V_0 = L_0;
  37052. float L_1 = ___input0;
  37053. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  37054. float L_2 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  37055. __this->set_m_Value_18(L_2);
  37056. float L_3 = V_0;
  37057. float L_4 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37058. if ((!(((float)L_3) == ((float)L_4))))
  37059. {
  37060. goto IL_0025;
  37061. }
  37062. }
  37063. {
  37064. goto IL_004f;
  37065. }
  37066. IL_0025:
  37067. {
  37068. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  37069. bool L_5 = ___sendCallback1;
  37070. if (!L_5)
  37071. {
  37072. goto IL_004f;
  37073. }
  37074. }
  37075. {
  37076. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral3305530988, __this, /*hidden argument*/NULL);
  37077. ScrollEvent_t149898510 * L_6 = __this->get_m_OnValueChanged_21();
  37078. float L_7 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37079. NullCheck(L_6);
  37080. UnityEvent_1_Invoke_m3400677460(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var);
  37081. }
  37082. IL_004f:
  37083. {
  37084. return;
  37085. }
  37086. }
  37087. // System.Void UnityEngine.UI.Scrollbar::OnRectTransformDimensionsChange()
  37088. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnRectTransformDimensionsChange_m507262104 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  37089. {
  37090. {
  37091. UIBehaviour_OnRectTransformDimensionsChange_m1473730550(__this, /*hidden argument*/NULL);
  37092. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  37093. if (L_0)
  37094. {
  37095. goto IL_0017;
  37096. }
  37097. }
  37098. {
  37099. goto IL_001d;
  37100. }
  37101. IL_0017:
  37102. {
  37103. Scrollbar_UpdateVisuals_m2492252165(__this, /*hidden argument*/NULL);
  37104. }
  37105. IL_001d:
  37106. {
  37107. return;
  37108. }
  37109. }
  37110. // UnityEngine.UI.Scrollbar/Axis UnityEngine.UI.Scrollbar::get_axis()
  37111. extern "C" IL2CPP_METHOD_ATTR int32_t Scrollbar_get_axis_m664270947 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  37112. {
  37113. int32_t V_0 = 0;
  37114. int32_t G_B4_0 = 0;
  37115. {
  37116. int32_t L_0 = __this->get_m_Direction_17();
  37117. if (!L_0)
  37118. {
  37119. goto IL_0018;
  37120. }
  37121. }
  37122. {
  37123. int32_t L_1 = __this->get_m_Direction_17();
  37124. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  37125. {
  37126. goto IL_001e;
  37127. }
  37128. }
  37129. IL_0018:
  37130. {
  37131. G_B4_0 = 0;
  37132. goto IL_001f;
  37133. }
  37134. IL_001e:
  37135. {
  37136. G_B4_0 = 1;
  37137. }
  37138. IL_001f:
  37139. {
  37140. V_0 = G_B4_0;
  37141. goto IL_0025;
  37142. }
  37143. IL_0025:
  37144. {
  37145. int32_t L_2 = V_0;
  37146. return L_2;
  37147. }
  37148. }
  37149. // System.Boolean UnityEngine.UI.Scrollbar::get_reverseValue()
  37150. extern "C" IL2CPP_METHOD_ATTR bool Scrollbar_get_reverseValue_m3712242531 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  37151. {
  37152. bool V_0 = false;
  37153. int32_t G_B3_0 = 0;
  37154. {
  37155. int32_t L_0 = __this->get_m_Direction_17();
  37156. if ((((int32_t)L_0) == ((int32_t)1)))
  37157. {
  37158. goto IL_0018;
  37159. }
  37160. }
  37161. {
  37162. int32_t L_1 = __this->get_m_Direction_17();
  37163. G_B3_0 = ((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  37164. goto IL_0019;
  37165. }
  37166. IL_0018:
  37167. {
  37168. G_B3_0 = 1;
  37169. }
  37170. IL_0019:
  37171. {
  37172. V_0 = (bool)G_B3_0;
  37173. goto IL_001f;
  37174. }
  37175. IL_001f:
  37176. {
  37177. bool L_2 = V_0;
  37178. return L_2;
  37179. }
  37180. }
  37181. // System.Void UnityEngine.UI.Scrollbar::UpdateVisuals()
  37182. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateVisuals_m2492252165 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  37183. {
  37184. static bool s_Il2CppMethodInitialized;
  37185. if (!s_Il2CppMethodInitialized)
  37186. {
  37187. il2cpp_codegen_initialize_method (Scrollbar_UpdateVisuals_m2492252165_MetadataUsageId);
  37188. s_Il2CppMethodInitialized = true;
  37189. }
  37190. Vector2_t2156229523 V_0;
  37191. memset(&V_0, 0, sizeof(V_0));
  37192. Vector2_t2156229523 V_1;
  37193. memset(&V_1, 0, sizeof(V_1));
  37194. float V_2 = 0.0f;
  37195. {
  37196. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_24();
  37197. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  37198. RectTransform_t3704657025 * L_1 = __this->get_m_ContainerRect_22();
  37199. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37200. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37201. if (!L_2)
  37202. {
  37203. goto IL_00d4;
  37204. }
  37205. }
  37206. {
  37207. DrivenRectTransformTracker_t2562230146 * L_3 = __this->get_address_of_m_Tracker_24();
  37208. RectTransform_t3704657025 * L_4 = __this->get_m_HandleRect_16();
  37209. DrivenRectTransformTracker_Add_m4125027261(L_3, __this, L_4, ((int32_t)3840), /*hidden argument*/NULL);
  37210. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  37211. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  37212. V_0 = L_5;
  37213. Vector2_t2156229523 L_6 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  37214. V_1 = L_6;
  37215. float L_7 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37216. float L_8 = Scrollbar_get_size_m3500287235(__this, /*hidden argument*/NULL);
  37217. V_2 = ((float)il2cpp_codegen_multiply((float)L_7, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_8))));
  37218. bool L_9 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  37219. if (!L_9)
  37220. {
  37221. goto IL_0096;
  37222. }
  37223. }
  37224. {
  37225. int32_t L_10 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37226. float L_11 = V_2;
  37227. float L_12 = Scrollbar_get_size_m3500287235(__this, /*hidden argument*/NULL);
  37228. Vector2_set_Item_m3557490725((&V_0), L_10, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_11)), (float)L_12)), /*hidden argument*/NULL);
  37229. int32_t L_13 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37230. float L_14 = V_2;
  37231. Vector2_set_Item_m3557490725((&V_1), L_13, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_14)), /*hidden argument*/NULL);
  37232. goto IL_00bb;
  37233. }
  37234. IL_0096:
  37235. {
  37236. int32_t L_15 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37237. float L_16 = V_2;
  37238. Vector2_set_Item_m3557490725((&V_0), L_15, L_16, /*hidden argument*/NULL);
  37239. int32_t L_17 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37240. float L_18 = V_2;
  37241. float L_19 = Scrollbar_get_size_m3500287235(__this, /*hidden argument*/NULL);
  37242. Vector2_set_Item_m3557490725((&V_1), L_17, ((float)il2cpp_codegen_add((float)L_18, (float)L_19)), /*hidden argument*/NULL);
  37243. }
  37244. IL_00bb:
  37245. {
  37246. RectTransform_t3704657025 * L_20 = __this->get_m_HandleRect_16();
  37247. Vector2_t2156229523 L_21 = V_0;
  37248. NullCheck(L_20);
  37249. RectTransform_set_anchorMin_m4230103102(L_20, L_21, /*hidden argument*/NULL);
  37250. RectTransform_t3704657025 * L_22 = __this->get_m_HandleRect_16();
  37251. Vector2_t2156229523 L_23 = V_1;
  37252. NullCheck(L_22);
  37253. RectTransform_set_anchorMax_m2998668828(L_22, L_23, /*hidden argument*/NULL);
  37254. }
  37255. IL_00d4:
  37256. {
  37257. return;
  37258. }
  37259. }
  37260. // System.Void UnityEngine.UI.Scrollbar::UpdateDrag(UnityEngine.EventSystems.PointerEventData)
  37261. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_UpdateDrag_m1999008351 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37262. {
  37263. static bool s_Il2CppMethodInitialized;
  37264. if (!s_Il2CppMethodInitialized)
  37265. {
  37266. il2cpp_codegen_initialize_method (Scrollbar_UpdateDrag_m1999008351_MetadataUsageId);
  37267. s_Il2CppMethodInitialized = true;
  37268. }
  37269. Vector2_t2156229523 V_0;
  37270. memset(&V_0, 0, sizeof(V_0));
  37271. Vector2_t2156229523 V_1;
  37272. memset(&V_1, 0, sizeof(V_1));
  37273. Vector2_t2156229523 V_2;
  37274. memset(&V_2, 0, sizeof(V_2));
  37275. Rect_t2360479859 V_3;
  37276. memset(&V_3, 0, sizeof(V_3));
  37277. Vector2_t2156229523 V_4;
  37278. memset(&V_4, 0, sizeof(V_4));
  37279. Rect_t2360479859 V_5;
  37280. memset(&V_5, 0, sizeof(V_5));
  37281. float V_6 = 0.0f;
  37282. Rect_t2360479859 V_7;
  37283. memset(&V_7, 0, sizeof(V_7));
  37284. Rect_t2360479859 V_8;
  37285. memset(&V_8, 0, sizeof(V_8));
  37286. float V_9 = 0.0f;
  37287. int32_t V_10 = 0;
  37288. float G_B11_0 = 0.0f;
  37289. {
  37290. PointerEventData_t3807901092 * L_0 = ___eventData0;
  37291. NullCheck(L_0);
  37292. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  37293. if (!L_1)
  37294. {
  37295. goto IL_0011;
  37296. }
  37297. }
  37298. {
  37299. goto IL_0198;
  37300. }
  37301. IL_0011:
  37302. {
  37303. RectTransform_t3704657025 * L_2 = __this->get_m_ContainerRect_22();
  37304. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37305. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37306. if (!L_3)
  37307. {
  37308. goto IL_0027;
  37309. }
  37310. }
  37311. {
  37312. goto IL_0198;
  37313. }
  37314. IL_0027:
  37315. {
  37316. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  37317. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  37318. V_0 = L_4;
  37319. PointerEventData_t3807901092 * L_5 = ___eventData0;
  37320. bool L_6 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580(NULL /*static, unused*/, L_5, (&V_0), /*hidden argument*/NULL);
  37321. if (L_6)
  37322. {
  37323. goto IL_003f;
  37324. }
  37325. }
  37326. {
  37327. goto IL_0198;
  37328. }
  37329. IL_003f:
  37330. {
  37331. RectTransform_t3704657025 * L_7 = __this->get_m_ContainerRect_22();
  37332. Vector2_t2156229523 L_8 = V_0;
  37333. PointerEventData_t3807901092 * L_9 = ___eventData0;
  37334. NullCheck(L_9);
  37335. Camera_t4157153871 * L_10 = PointerEventData_get_pressEventCamera_m2613974917(L_9, /*hidden argument*/NULL);
  37336. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  37337. bool L_11 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_7, L_8, L_10, (&V_1), /*hidden argument*/NULL);
  37338. if (L_11)
  37339. {
  37340. goto IL_005d;
  37341. }
  37342. }
  37343. {
  37344. goto IL_0198;
  37345. }
  37346. IL_005d:
  37347. {
  37348. Vector2_t2156229523 L_12 = V_1;
  37349. Vector2_t2156229523 L_13 = __this->get_m_Offset_23();
  37350. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  37351. Vector2_t2156229523 L_14 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  37352. RectTransform_t3704657025 * L_15 = __this->get_m_ContainerRect_22();
  37353. NullCheck(L_15);
  37354. Rect_t2360479859 L_16 = RectTransform_get_rect_m574169965(L_15, /*hidden argument*/NULL);
  37355. V_3 = L_16;
  37356. Vector2_t2156229523 L_17 = Rect_get_position_m2115952571((&V_3), /*hidden argument*/NULL);
  37357. Vector2_t2156229523 L_18 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_14, L_17, /*hidden argument*/NULL);
  37358. V_2 = L_18;
  37359. Vector2_t2156229523 L_19 = V_2;
  37360. RectTransform_t3704657025 * L_20 = __this->get_m_HandleRect_16();
  37361. NullCheck(L_20);
  37362. Rect_t2360479859 L_21 = RectTransform_get_rect_m574169965(L_20, /*hidden argument*/NULL);
  37363. V_5 = L_21;
  37364. Vector2_t2156229523 L_22 = Rect_get_size_m477575021((&V_5), /*hidden argument*/NULL);
  37365. RectTransform_t3704657025 * L_23 = __this->get_m_HandleRect_16();
  37366. NullCheck(L_23);
  37367. Vector2_t2156229523 L_24 = RectTransform_get_sizeDelta_m2183112744(L_23, /*hidden argument*/NULL);
  37368. Vector2_t2156229523 L_25 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_22, L_24, /*hidden argument*/NULL);
  37369. Vector2_t2156229523 L_26 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_25, (0.5f), /*hidden argument*/NULL);
  37370. Vector2_t2156229523 L_27 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_19, L_26, /*hidden argument*/NULL);
  37371. V_4 = L_27;
  37372. int32_t L_28 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37373. if (L_28)
  37374. {
  37375. goto IL_00dc;
  37376. }
  37377. }
  37378. {
  37379. RectTransform_t3704657025 * L_29 = __this->get_m_ContainerRect_22();
  37380. NullCheck(L_29);
  37381. Rect_t2360479859 L_30 = RectTransform_get_rect_m574169965(L_29, /*hidden argument*/NULL);
  37382. V_7 = L_30;
  37383. float L_31 = Rect_get_width_m3421484486((&V_7), /*hidden argument*/NULL);
  37384. G_B11_0 = L_31;
  37385. goto IL_00f0;
  37386. }
  37387. IL_00dc:
  37388. {
  37389. RectTransform_t3704657025 * L_32 = __this->get_m_ContainerRect_22();
  37390. NullCheck(L_32);
  37391. Rect_t2360479859 L_33 = RectTransform_get_rect_m574169965(L_32, /*hidden argument*/NULL);
  37392. V_8 = L_33;
  37393. float L_34 = Rect_get_height_m1358425599((&V_8), /*hidden argument*/NULL);
  37394. G_B11_0 = L_34;
  37395. }
  37396. IL_00f0:
  37397. {
  37398. V_6 = G_B11_0;
  37399. float L_35 = V_6;
  37400. float L_36 = Scrollbar_get_size_m3500287235(__this, /*hidden argument*/NULL);
  37401. V_9 = ((float)il2cpp_codegen_multiply((float)L_35, (float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_36))));
  37402. float L_37 = V_9;
  37403. if ((!(((float)L_37) <= ((float)(0.0f)))))
  37404. {
  37405. goto IL_0114;
  37406. }
  37407. }
  37408. {
  37409. goto IL_0198;
  37410. }
  37411. IL_0114:
  37412. {
  37413. int32_t L_38 = __this->get_m_Direction_17();
  37414. V_10 = L_38;
  37415. int32_t L_39 = V_10;
  37416. switch (L_39)
  37417. {
  37418. case 0:
  37419. {
  37420. goto IL_0138;
  37421. }
  37422. case 1:
  37423. {
  37424. goto IL_014d;
  37425. }
  37426. case 2:
  37427. {
  37428. goto IL_0168;
  37429. }
  37430. case 3:
  37431. {
  37432. goto IL_017d;
  37433. }
  37434. }
  37435. }
  37436. {
  37437. goto IL_0198;
  37438. }
  37439. IL_0138:
  37440. {
  37441. float L_40 = (&V_4)->get_x_0();
  37442. float L_41 = V_9;
  37443. Scrollbar_Set_m1923517630(__this, ((float)((float)L_40/(float)L_41)), /*hidden argument*/NULL);
  37444. goto IL_0198;
  37445. }
  37446. IL_014d:
  37447. {
  37448. float L_42 = (&V_4)->get_x_0();
  37449. float L_43 = V_9;
  37450. Scrollbar_Set_m1923517630(__this, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_42/(float)L_43)))), /*hidden argument*/NULL);
  37451. goto IL_0198;
  37452. }
  37453. IL_0168:
  37454. {
  37455. float L_44 = (&V_4)->get_y_1();
  37456. float L_45 = V_9;
  37457. Scrollbar_Set_m1923517630(__this, ((float)((float)L_44/(float)L_45)), /*hidden argument*/NULL);
  37458. goto IL_0198;
  37459. }
  37460. IL_017d:
  37461. {
  37462. float L_46 = (&V_4)->get_y_1();
  37463. float L_47 = V_9;
  37464. Scrollbar_Set_m1923517630(__this, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)L_46/(float)L_47)))), /*hidden argument*/NULL);
  37465. goto IL_0198;
  37466. }
  37467. IL_0198:
  37468. {
  37469. return;
  37470. }
  37471. }
  37472. // System.Boolean UnityEngine.UI.Scrollbar::MayDrag(UnityEngine.EventSystems.PointerEventData)
  37473. extern "C" IL2CPP_METHOD_ATTR bool Scrollbar_MayDrag_m4243946511 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37474. {
  37475. bool V_0 = false;
  37476. int32_t G_B4_0 = 0;
  37477. {
  37478. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  37479. if (!L_0)
  37480. {
  37481. goto IL_0022;
  37482. }
  37483. }
  37484. {
  37485. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  37486. if (!L_1)
  37487. {
  37488. goto IL_0022;
  37489. }
  37490. }
  37491. {
  37492. PointerEventData_t3807901092 * L_2 = ___eventData0;
  37493. NullCheck(L_2);
  37494. int32_t L_3 = PointerEventData_get_button_m359423249(L_2, /*hidden argument*/NULL);
  37495. G_B4_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  37496. goto IL_0023;
  37497. }
  37498. IL_0022:
  37499. {
  37500. G_B4_0 = 0;
  37501. }
  37502. IL_0023:
  37503. {
  37504. V_0 = (bool)G_B4_0;
  37505. goto IL_0029;
  37506. }
  37507. IL_0029:
  37508. {
  37509. bool L_4 = V_0;
  37510. return L_4;
  37511. }
  37512. }
  37513. // System.Void UnityEngine.UI.Scrollbar::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  37514. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnBeginDrag_m2883737878 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37515. {
  37516. static bool s_Il2CppMethodInitialized;
  37517. if (!s_Il2CppMethodInitialized)
  37518. {
  37519. il2cpp_codegen_initialize_method (Scrollbar_OnBeginDrag_m2883737878_MetadataUsageId);
  37520. s_Il2CppMethodInitialized = true;
  37521. }
  37522. RaycastResult_t3360306849 V_0;
  37523. memset(&V_0, 0, sizeof(V_0));
  37524. Vector2_t2156229523 V_1;
  37525. memset(&V_1, 0, sizeof(V_1));
  37526. RaycastResult_t3360306849 V_2;
  37527. memset(&V_2, 0, sizeof(V_2));
  37528. Rect_t2360479859 V_3;
  37529. memset(&V_3, 0, sizeof(V_3));
  37530. {
  37531. __this->set_isPointerDownAndNotDragging_26((bool)0);
  37532. PointerEventData_t3807901092 * L_0 = ___eventData0;
  37533. bool L_1 = Scrollbar_MayDrag_m4243946511(__this, L_0, /*hidden argument*/NULL);
  37534. if (L_1)
  37535. {
  37536. goto IL_0019;
  37537. }
  37538. }
  37539. {
  37540. goto IL_00a5;
  37541. }
  37542. IL_0019:
  37543. {
  37544. RectTransform_t3704657025 * L_2 = __this->get_m_ContainerRect_22();
  37545. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37546. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37547. if (!L_3)
  37548. {
  37549. goto IL_002f;
  37550. }
  37551. }
  37552. {
  37553. goto IL_00a5;
  37554. }
  37555. IL_002f:
  37556. {
  37557. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  37558. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  37559. __this->set_m_Offset_23(L_4);
  37560. RectTransform_t3704657025 * L_5 = __this->get_m_HandleRect_16();
  37561. PointerEventData_t3807901092 * L_6 = ___eventData0;
  37562. NullCheck(L_6);
  37563. RaycastResult_t3360306849 L_7 = PointerEventData_get_pointerPressRaycast_m2795884860(L_6, /*hidden argument*/NULL);
  37564. V_0 = L_7;
  37565. Vector2_t2156229523 L_8 = (&V_0)->get_screenPosition_9();
  37566. PointerEventData_t3807901092 * L_9 = ___eventData0;
  37567. NullCheck(L_9);
  37568. Camera_t4157153871 * L_10 = PointerEventData_get_enterEventCamera_m2055275918(L_9, /*hidden argument*/NULL);
  37569. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  37570. bool L_11 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_5, L_8, L_10, /*hidden argument*/NULL);
  37571. if (!L_11)
  37572. {
  37573. goto IL_00a5;
  37574. }
  37575. }
  37576. {
  37577. RectTransform_t3704657025 * L_12 = __this->get_m_HandleRect_16();
  37578. PointerEventData_t3807901092 * L_13 = ___eventData0;
  37579. NullCheck(L_13);
  37580. RaycastResult_t3360306849 L_14 = PointerEventData_get_pointerPressRaycast_m2795884860(L_13, /*hidden argument*/NULL);
  37581. V_2 = L_14;
  37582. Vector2_t2156229523 L_15 = (&V_2)->get_screenPosition_9();
  37583. PointerEventData_t3807901092 * L_16 = ___eventData0;
  37584. NullCheck(L_16);
  37585. Camera_t4157153871 * L_17 = PointerEventData_get_pressEventCamera_m2613974917(L_16, /*hidden argument*/NULL);
  37586. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  37587. bool L_18 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_12, L_15, L_17, (&V_1), /*hidden argument*/NULL);
  37588. if (!L_18)
  37589. {
  37590. goto IL_00a4;
  37591. }
  37592. }
  37593. {
  37594. Vector2_t2156229523 L_19 = V_1;
  37595. RectTransform_t3704657025 * L_20 = __this->get_m_HandleRect_16();
  37596. NullCheck(L_20);
  37597. Rect_t2360479859 L_21 = RectTransform_get_rect_m574169965(L_20, /*hidden argument*/NULL);
  37598. V_3 = L_21;
  37599. Vector2_t2156229523 L_22 = Rect_get_center_m138276653((&V_3), /*hidden argument*/NULL);
  37600. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  37601. Vector2_t2156229523 L_23 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_19, L_22, /*hidden argument*/NULL);
  37602. __this->set_m_Offset_23(L_23);
  37603. }
  37604. IL_00a4:
  37605. {
  37606. }
  37607. IL_00a5:
  37608. {
  37609. return;
  37610. }
  37611. }
  37612. // System.Void UnityEngine.UI.Scrollbar::OnDrag(UnityEngine.EventSystems.PointerEventData)
  37613. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnDrag_m4289602768 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37614. {
  37615. static bool s_Il2CppMethodInitialized;
  37616. if (!s_Il2CppMethodInitialized)
  37617. {
  37618. il2cpp_codegen_initialize_method (Scrollbar_OnDrag_m4289602768_MetadataUsageId);
  37619. s_Il2CppMethodInitialized = true;
  37620. }
  37621. {
  37622. PointerEventData_t3807901092 * L_0 = ___eventData0;
  37623. bool L_1 = Scrollbar_MayDrag_m4243946511(__this, L_0, /*hidden argument*/NULL);
  37624. if (L_1)
  37625. {
  37626. goto IL_0012;
  37627. }
  37628. }
  37629. {
  37630. goto IL_002a;
  37631. }
  37632. IL_0012:
  37633. {
  37634. RectTransform_t3704657025 * L_2 = __this->get_m_ContainerRect_22();
  37635. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37636. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37637. if (!L_3)
  37638. {
  37639. goto IL_002a;
  37640. }
  37641. }
  37642. {
  37643. PointerEventData_t3807901092 * L_4 = ___eventData0;
  37644. Scrollbar_UpdateDrag_m1999008351(__this, L_4, /*hidden argument*/NULL);
  37645. }
  37646. IL_002a:
  37647. {
  37648. return;
  37649. }
  37650. }
  37651. // System.Void UnityEngine.UI.Scrollbar::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  37652. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnPointerDown_m3213715319 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37653. {
  37654. {
  37655. PointerEventData_t3807901092 * L_0 = ___eventData0;
  37656. bool L_1 = Scrollbar_MayDrag_m4243946511(__this, L_0, /*hidden argument*/NULL);
  37657. if (L_1)
  37658. {
  37659. goto IL_0012;
  37660. }
  37661. }
  37662. {
  37663. goto IL_0033;
  37664. }
  37665. IL_0012:
  37666. {
  37667. PointerEventData_t3807901092 * L_2 = ___eventData0;
  37668. Selectable_OnPointerDown_m1086067264(__this, L_2, /*hidden argument*/NULL);
  37669. __this->set_isPointerDownAndNotDragging_26((bool)1);
  37670. PointerEventData_t3807901092 * L_3 = ___eventData0;
  37671. RuntimeObject* L_4 = Scrollbar_ClickRepeat_m568850785(__this, L_3, /*hidden argument*/NULL);
  37672. Coroutine_t3829159415 * L_5 = MonoBehaviour_StartCoroutine_m3411253000(__this, L_4, /*hidden argument*/NULL);
  37673. __this->set_m_PointerDownRepeat_25(L_5);
  37674. }
  37675. IL_0033:
  37676. {
  37677. return;
  37678. }
  37679. }
  37680. // System.Collections.IEnumerator UnityEngine.UI.Scrollbar::ClickRepeat(UnityEngine.EventSystems.PointerEventData)
  37681. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Scrollbar_ClickRepeat_m568850785 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37682. {
  37683. static bool s_Il2CppMethodInitialized;
  37684. if (!s_Il2CppMethodInitialized)
  37685. {
  37686. il2cpp_codegen_initialize_method (Scrollbar_ClickRepeat_m568850785_MetadataUsageId);
  37687. s_Il2CppMethodInitialized = true;
  37688. }
  37689. U3CClickRepeatU3Ec__Iterator0_t3442648935 * V_0 = NULL;
  37690. RuntimeObject* V_1 = NULL;
  37691. {
  37692. U3CClickRepeatU3Ec__Iterator0_t3442648935 * L_0 = (U3CClickRepeatU3Ec__Iterator0_t3442648935 *)il2cpp_codegen_object_new(U3CClickRepeatU3Ec__Iterator0_t3442648935_il2cpp_TypeInfo_var);
  37693. U3CClickRepeatU3Ec__Iterator0__ctor_m1908169891(L_0, /*hidden argument*/NULL);
  37694. V_0 = L_0;
  37695. U3CClickRepeatU3Ec__Iterator0_t3442648935 * L_1 = V_0;
  37696. PointerEventData_t3807901092 * L_2 = ___eventData0;
  37697. NullCheck(L_1);
  37698. L_1->set_eventData_0(L_2);
  37699. U3CClickRepeatU3Ec__Iterator0_t3442648935 * L_3 = V_0;
  37700. NullCheck(L_3);
  37701. L_3->set_U24this_1(__this);
  37702. U3CClickRepeatU3Ec__Iterator0_t3442648935 * L_4 = V_0;
  37703. V_1 = L_4;
  37704. goto IL_001b;
  37705. }
  37706. IL_001b:
  37707. {
  37708. RuntimeObject* L_5 = V_1;
  37709. return L_5;
  37710. }
  37711. }
  37712. // System.Void UnityEngine.UI.Scrollbar::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  37713. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnPointerUp_m133033162 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37714. {
  37715. {
  37716. PointerEventData_t3807901092 * L_0 = ___eventData0;
  37717. Selectable_OnPointerUp_m3228301429(__this, L_0, /*hidden argument*/NULL);
  37718. __this->set_isPointerDownAndNotDragging_26((bool)0);
  37719. return;
  37720. }
  37721. }
  37722. // System.Void UnityEngine.UI.Scrollbar::OnMove(UnityEngine.EventSystems.AxisEventData)
  37723. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnMove_m884487036 (Scrollbar_t1494447233 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method)
  37724. {
  37725. static bool s_Il2CppMethodInitialized;
  37726. if (!s_Il2CppMethodInitialized)
  37727. {
  37728. il2cpp_codegen_initialize_method (Scrollbar_OnMove_m884487036_MetadataUsageId);
  37729. s_Il2CppMethodInitialized = true;
  37730. }
  37731. int32_t V_0 = 0;
  37732. Scrollbar_t1494447233 * G_B9_0 = NULL;
  37733. Scrollbar_t1494447233 * G_B8_0 = NULL;
  37734. float G_B10_0 = 0.0f;
  37735. Scrollbar_t1494447233 * G_B10_1 = NULL;
  37736. Scrollbar_t1494447233 * G_B17_0 = NULL;
  37737. Scrollbar_t1494447233 * G_B16_0 = NULL;
  37738. float G_B18_0 = 0.0f;
  37739. Scrollbar_t1494447233 * G_B18_1 = NULL;
  37740. Scrollbar_t1494447233 * G_B25_0 = NULL;
  37741. Scrollbar_t1494447233 * G_B24_0 = NULL;
  37742. float G_B26_0 = 0.0f;
  37743. Scrollbar_t1494447233 * G_B26_1 = NULL;
  37744. Scrollbar_t1494447233 * G_B33_0 = NULL;
  37745. Scrollbar_t1494447233 * G_B32_0 = NULL;
  37746. float G_B34_0 = 0.0f;
  37747. Scrollbar_t1494447233 * G_B34_1 = NULL;
  37748. {
  37749. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  37750. if (!L_0)
  37751. {
  37752. goto IL_0017;
  37753. }
  37754. }
  37755. {
  37756. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  37757. if (L_1)
  37758. {
  37759. goto IL_0024;
  37760. }
  37761. }
  37762. IL_0017:
  37763. {
  37764. AxisEventData_t2331243652 * L_2 = ___eventData0;
  37765. Selectable_OnMove_m2972933239(__this, L_2, /*hidden argument*/NULL);
  37766. goto IL_01bc;
  37767. }
  37768. IL_0024:
  37769. {
  37770. AxisEventData_t2331243652 * L_3 = ___eventData0;
  37771. NullCheck(L_3);
  37772. int32_t L_4 = AxisEventData_get_moveDir_m2423724085(L_3, /*hidden argument*/NULL);
  37773. V_0 = L_4;
  37774. int32_t L_5 = V_0;
  37775. switch (L_5)
  37776. {
  37777. case 0:
  37778. {
  37779. goto IL_0046;
  37780. }
  37781. case 1:
  37782. {
  37783. goto IL_0100;
  37784. }
  37785. case 2:
  37786. {
  37787. goto IL_00a3;
  37788. }
  37789. case 3:
  37790. {
  37791. goto IL_015e;
  37792. }
  37793. }
  37794. }
  37795. {
  37796. goto IL_01bc;
  37797. }
  37798. IL_0046:
  37799. {
  37800. int32_t L_6 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37801. if (L_6)
  37802. {
  37803. goto IL_0097;
  37804. }
  37805. }
  37806. {
  37807. Selectable_t3250028441 * L_7 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  37808. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37809. bool L_8 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37810. if (!L_8)
  37811. {
  37812. goto IL_0097;
  37813. }
  37814. }
  37815. {
  37816. bool L_9 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  37817. G_B8_0 = __this;
  37818. if (!L_9)
  37819. {
  37820. G_B9_0 = __this;
  37821. goto IL_0080;
  37822. }
  37823. }
  37824. {
  37825. float L_10 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37826. float L_11 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37827. G_B10_0 = ((float)il2cpp_codegen_add((float)L_10, (float)L_11));
  37828. G_B10_1 = G_B8_0;
  37829. goto IL_008d;
  37830. }
  37831. IL_0080:
  37832. {
  37833. float L_12 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37834. float L_13 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37835. G_B10_0 = ((float)il2cpp_codegen_subtract((float)L_12, (float)L_13));
  37836. G_B10_1 = G_B9_0;
  37837. }
  37838. IL_008d:
  37839. {
  37840. NullCheck(G_B10_1);
  37841. Scrollbar_Set_m1923517630(G_B10_1, G_B10_0, /*hidden argument*/NULL);
  37842. goto IL_009e;
  37843. }
  37844. IL_0097:
  37845. {
  37846. AxisEventData_t2331243652 * L_14 = ___eventData0;
  37847. Selectable_OnMove_m2972933239(__this, L_14, /*hidden argument*/NULL);
  37848. }
  37849. IL_009e:
  37850. {
  37851. goto IL_01bc;
  37852. }
  37853. IL_00a3:
  37854. {
  37855. int32_t L_15 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37856. if (L_15)
  37857. {
  37858. goto IL_00f4;
  37859. }
  37860. }
  37861. {
  37862. Selectable_t3250028441 * L_16 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  37863. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37864. bool L_17 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37865. if (!L_17)
  37866. {
  37867. goto IL_00f4;
  37868. }
  37869. }
  37870. {
  37871. bool L_18 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  37872. G_B16_0 = __this;
  37873. if (!L_18)
  37874. {
  37875. G_B17_0 = __this;
  37876. goto IL_00dd;
  37877. }
  37878. }
  37879. {
  37880. float L_19 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37881. float L_20 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37882. G_B18_0 = ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20));
  37883. G_B18_1 = G_B16_0;
  37884. goto IL_00ea;
  37885. }
  37886. IL_00dd:
  37887. {
  37888. float L_21 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37889. float L_22 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37890. G_B18_0 = ((float)il2cpp_codegen_add((float)L_21, (float)L_22));
  37891. G_B18_1 = G_B17_0;
  37892. }
  37893. IL_00ea:
  37894. {
  37895. NullCheck(G_B18_1);
  37896. Scrollbar_Set_m1923517630(G_B18_1, G_B18_0, /*hidden argument*/NULL);
  37897. goto IL_00fb;
  37898. }
  37899. IL_00f4:
  37900. {
  37901. AxisEventData_t2331243652 * L_23 = ___eventData0;
  37902. Selectable_OnMove_m2972933239(__this, L_23, /*hidden argument*/NULL);
  37903. }
  37904. IL_00fb:
  37905. {
  37906. goto IL_01bc;
  37907. }
  37908. IL_0100:
  37909. {
  37910. int32_t L_24 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37911. if ((!(((uint32_t)L_24) == ((uint32_t)1))))
  37912. {
  37913. goto IL_0152;
  37914. }
  37915. }
  37916. {
  37917. Selectable_t3250028441 * L_25 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  37918. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37919. bool L_26 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_25, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37920. if (!L_26)
  37921. {
  37922. goto IL_0152;
  37923. }
  37924. }
  37925. {
  37926. bool L_27 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  37927. G_B24_0 = __this;
  37928. if (!L_27)
  37929. {
  37930. G_B25_0 = __this;
  37931. goto IL_013b;
  37932. }
  37933. }
  37934. {
  37935. float L_28 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37936. float L_29 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37937. G_B26_0 = ((float)il2cpp_codegen_subtract((float)L_28, (float)L_29));
  37938. G_B26_1 = G_B24_0;
  37939. goto IL_0148;
  37940. }
  37941. IL_013b:
  37942. {
  37943. float L_30 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37944. float L_31 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37945. G_B26_0 = ((float)il2cpp_codegen_add((float)L_30, (float)L_31));
  37946. G_B26_1 = G_B25_0;
  37947. }
  37948. IL_0148:
  37949. {
  37950. NullCheck(G_B26_1);
  37951. Scrollbar_Set_m1923517630(G_B26_1, G_B26_0, /*hidden argument*/NULL);
  37952. goto IL_0159;
  37953. }
  37954. IL_0152:
  37955. {
  37956. AxisEventData_t2331243652 * L_32 = ___eventData0;
  37957. Selectable_OnMove_m2972933239(__this, L_32, /*hidden argument*/NULL);
  37958. }
  37959. IL_0159:
  37960. {
  37961. goto IL_01bc;
  37962. }
  37963. IL_015e:
  37964. {
  37965. int32_t L_33 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  37966. if ((!(((uint32_t)L_33) == ((uint32_t)1))))
  37967. {
  37968. goto IL_01b0;
  37969. }
  37970. }
  37971. {
  37972. Selectable_t3250028441 * L_34 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  37973. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37974. bool L_35 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_34, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37975. if (!L_35)
  37976. {
  37977. goto IL_01b0;
  37978. }
  37979. }
  37980. {
  37981. bool L_36 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  37982. G_B32_0 = __this;
  37983. if (!L_36)
  37984. {
  37985. G_B33_0 = __this;
  37986. goto IL_0199;
  37987. }
  37988. }
  37989. {
  37990. float L_37 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37991. float L_38 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  37992. G_B34_0 = ((float)il2cpp_codegen_add((float)L_37, (float)L_38));
  37993. G_B34_1 = G_B32_0;
  37994. goto IL_01a6;
  37995. }
  37996. IL_0199:
  37997. {
  37998. float L_39 = Scrollbar_get_value_m760470106(__this, /*hidden argument*/NULL);
  37999. float L_40 = Scrollbar_get_stepSize_m1389308760(__this, /*hidden argument*/NULL);
  38000. G_B34_0 = ((float)il2cpp_codegen_subtract((float)L_39, (float)L_40));
  38001. G_B34_1 = G_B33_0;
  38002. }
  38003. IL_01a6:
  38004. {
  38005. NullCheck(G_B34_1);
  38006. Scrollbar_Set_m1923517630(G_B34_1, G_B34_0, /*hidden argument*/NULL);
  38007. goto IL_01b7;
  38008. }
  38009. IL_01b0:
  38010. {
  38011. AxisEventData_t2331243652 * L_41 = ___eventData0;
  38012. Selectable_OnMove_m2972933239(__this, L_41, /*hidden argument*/NULL);
  38013. }
  38014. IL_01b7:
  38015. {
  38016. goto IL_01bc;
  38017. }
  38018. IL_01bc:
  38019. {
  38020. return;
  38021. }
  38022. }
  38023. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnLeft()
  38024. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Scrollbar_FindSelectableOnLeft_m745079697 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  38025. {
  38026. Navigation_t3049316579 V_0;
  38027. memset(&V_0, 0, sizeof(V_0));
  38028. Selectable_t3250028441 * V_1 = NULL;
  38029. {
  38030. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  38031. V_0 = L_0;
  38032. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  38033. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  38034. {
  38035. goto IL_0027;
  38036. }
  38037. }
  38038. {
  38039. int32_t L_2 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38040. if (L_2)
  38041. {
  38042. goto IL_0027;
  38043. }
  38044. }
  38045. {
  38046. V_1 = (Selectable_t3250028441 *)NULL;
  38047. goto IL_0033;
  38048. }
  38049. IL_0027:
  38050. {
  38051. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnLeft_m75080035(__this, /*hidden argument*/NULL);
  38052. V_1 = L_3;
  38053. goto IL_0033;
  38054. }
  38055. IL_0033:
  38056. {
  38057. Selectable_t3250028441 * L_4 = V_1;
  38058. return L_4;
  38059. }
  38060. }
  38061. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnRight()
  38062. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Scrollbar_FindSelectableOnRight_m3529608650 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  38063. {
  38064. Navigation_t3049316579 V_0;
  38065. memset(&V_0, 0, sizeof(V_0));
  38066. Selectable_t3250028441 * V_1 = NULL;
  38067. {
  38068. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  38069. V_0 = L_0;
  38070. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  38071. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  38072. {
  38073. goto IL_0027;
  38074. }
  38075. }
  38076. {
  38077. int32_t L_2 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38078. if (L_2)
  38079. {
  38080. goto IL_0027;
  38081. }
  38082. }
  38083. {
  38084. V_1 = (Selectable_t3250028441 *)NULL;
  38085. goto IL_0033;
  38086. }
  38087. IL_0027:
  38088. {
  38089. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnRight_m2374187443(__this, /*hidden argument*/NULL);
  38090. V_1 = L_3;
  38091. goto IL_0033;
  38092. }
  38093. IL_0033:
  38094. {
  38095. Selectable_t3250028441 * L_4 = V_1;
  38096. return L_4;
  38097. }
  38098. }
  38099. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnUp()
  38100. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Scrollbar_FindSelectableOnUp_m48960821 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  38101. {
  38102. Navigation_t3049316579 V_0;
  38103. memset(&V_0, 0, sizeof(V_0));
  38104. Selectable_t3250028441 * V_1 = NULL;
  38105. {
  38106. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  38107. V_0 = L_0;
  38108. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  38109. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  38110. {
  38111. goto IL_0028;
  38112. }
  38113. }
  38114. {
  38115. int32_t L_2 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38116. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  38117. {
  38118. goto IL_0028;
  38119. }
  38120. }
  38121. {
  38122. V_1 = (Selectable_t3250028441 *)NULL;
  38123. goto IL_0034;
  38124. }
  38125. IL_0028:
  38126. {
  38127. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnUp_m1814865676(__this, /*hidden argument*/NULL);
  38128. V_1 = L_3;
  38129. goto IL_0034;
  38130. }
  38131. IL_0034:
  38132. {
  38133. Selectable_t3250028441 * L_4 = V_1;
  38134. return L_4;
  38135. }
  38136. }
  38137. // UnityEngine.UI.Selectable UnityEngine.UI.Scrollbar::FindSelectableOnDown()
  38138. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Scrollbar_FindSelectableOnDown_m1684359333 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  38139. {
  38140. Navigation_t3049316579 V_0;
  38141. memset(&V_0, 0, sizeof(V_0));
  38142. Selectable_t3250028441 * V_1 = NULL;
  38143. {
  38144. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  38145. V_0 = L_0;
  38146. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  38147. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  38148. {
  38149. goto IL_0028;
  38150. }
  38151. }
  38152. {
  38153. int32_t L_2 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38154. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  38155. {
  38156. goto IL_0028;
  38157. }
  38158. }
  38159. {
  38160. V_1 = (Selectable_t3250028441 *)NULL;
  38161. goto IL_0034;
  38162. }
  38163. IL_0028:
  38164. {
  38165. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnDown_m1591762582(__this, /*hidden argument*/NULL);
  38166. V_1 = L_3;
  38167. goto IL_0034;
  38168. }
  38169. IL_0034:
  38170. {
  38171. Selectable_t3250028441 * L_4 = V_1;
  38172. return L_4;
  38173. }
  38174. }
  38175. // System.Void UnityEngine.UI.Scrollbar::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  38176. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_OnInitializePotentialDrag_m3588541308 (Scrollbar_t1494447233 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  38177. {
  38178. {
  38179. PointerEventData_t3807901092 * L_0 = ___eventData0;
  38180. NullCheck(L_0);
  38181. PointerEventData_set_useDragThreshold_m248001603(L_0, (bool)0, /*hidden argument*/NULL);
  38182. return;
  38183. }
  38184. }
  38185. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  38186. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_m1664029967 (Scrollbar_t1494447233 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method)
  38187. {
  38188. static bool s_Il2CppMethodInitialized;
  38189. if (!s_Il2CppMethodInitialized)
  38190. {
  38191. il2cpp_codegen_initialize_method (Scrollbar_SetDirection_m1664029967_MetadataUsageId);
  38192. s_Il2CppMethodInitialized = true;
  38193. }
  38194. int32_t V_0 = 0;
  38195. bool V_1 = false;
  38196. {
  38197. int32_t L_0 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38198. V_0 = L_0;
  38199. bool L_1 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  38200. V_1 = L_1;
  38201. int32_t L_2 = ___direction0;
  38202. Scrollbar_set_direction_m473480640(__this, L_2, /*hidden argument*/NULL);
  38203. bool L_3 = ___includeRectLayouts1;
  38204. if (L_3)
  38205. {
  38206. goto IL_0021;
  38207. }
  38208. }
  38209. {
  38210. goto IL_0063;
  38211. }
  38212. IL_0021:
  38213. {
  38214. int32_t L_4 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38215. int32_t L_5 = V_0;
  38216. if ((((int32_t)L_4) == ((int32_t)L_5)))
  38217. {
  38218. goto IL_003f;
  38219. }
  38220. }
  38221. {
  38222. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  38223. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  38224. RectTransformUtility_FlipLayoutAxes_m2526204952(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_6, RectTransform_t3704657025_il2cpp_TypeInfo_var)), (bool)1, (bool)1, /*hidden argument*/NULL);
  38225. }
  38226. IL_003f:
  38227. {
  38228. bool L_7 = Scrollbar_get_reverseValue_m3712242531(__this, /*hidden argument*/NULL);
  38229. bool L_8 = V_1;
  38230. if ((((int32_t)L_7) == ((int32_t)L_8)))
  38231. {
  38232. goto IL_0063;
  38233. }
  38234. }
  38235. {
  38236. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  38237. int32_t L_10 = Scrollbar_get_axis_m664270947(__this, /*hidden argument*/NULL);
  38238. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  38239. RectTransformUtility_FlipLayoutOnAxis_m2606646065(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_9, RectTransform_t3704657025_il2cpp_TypeInfo_var)), L_10, (bool)1, (bool)1, /*hidden argument*/NULL);
  38240. }
  38241. IL_0063:
  38242. {
  38243. return;
  38244. }
  38245. }
  38246. // UnityEngine.Transform UnityEngine.UI.Scrollbar::UnityEngine.UI.ICanvasElement.get_transform()
  38247. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Scrollbar_UnityEngine_UI_ICanvasElement_get_transform_m859714578 (Scrollbar_t1494447233 * __this, const RuntimeMethod* method)
  38248. {
  38249. {
  38250. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  38251. return L_0;
  38252. }
  38253. }
  38254. #ifdef __clang__
  38255. #pragma clang diagnostic pop
  38256. #endif
  38257. #ifdef __clang__
  38258. #pragma clang diagnostic push
  38259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38260. #pragma clang diagnostic ignored "-Wunused-variable"
  38261. #endif
  38262. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::.ctor()
  38263. extern "C" IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ec__Iterator0__ctor_m1908169891 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38264. {
  38265. {
  38266. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  38267. return;
  38268. }
  38269. }
  38270. // System.Boolean UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::MoveNext()
  38271. extern "C" IL2CPP_METHOD_ATTR bool U3CClickRepeatU3Ec__Iterator0_MoveNext_m2800364313 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38272. {
  38273. static bool s_Il2CppMethodInitialized;
  38274. if (!s_Il2CppMethodInitialized)
  38275. {
  38276. il2cpp_codegen_initialize_method (U3CClickRepeatU3Ec__Iterator0_MoveNext_m2800364313_MetadataUsageId);
  38277. s_Il2CppMethodInitialized = true;
  38278. }
  38279. uint32_t V_0 = 0;
  38280. RaycastResult_t3360306849 V_1;
  38281. memset(&V_1, 0, sizeof(V_1));
  38282. Vector2_t2156229523 V_2;
  38283. memset(&V_2, 0, sizeof(V_2));
  38284. RaycastResult_t3360306849 V_3;
  38285. memset(&V_3, 0, sizeof(V_3));
  38286. float V_4 = 0.0f;
  38287. float G_B8_0 = 0.0f;
  38288. {
  38289. int32_t L_0 = __this->get_U24PC_4();
  38290. V_0 = L_0;
  38291. __this->set_U24PC_4((-1));
  38292. uint32_t L_1 = V_0;
  38293. switch (L_1)
  38294. {
  38295. case 0:
  38296. {
  38297. goto IL_0021;
  38298. }
  38299. case 1:
  38300. {
  38301. goto IL_0123;
  38302. }
  38303. }
  38304. }
  38305. {
  38306. goto IL_0151;
  38307. }
  38308. IL_0021:
  38309. {
  38310. goto IL_0124;
  38311. }
  38312. IL_0027:
  38313. {
  38314. Scrollbar_t1494447233 * L_2 = __this->get_U24this_1();
  38315. NullCheck(L_2);
  38316. RectTransform_t3704657025 * L_3 = L_2->get_m_HandleRect_16();
  38317. PointerEventData_t3807901092 * L_4 = __this->get_eventData_0();
  38318. NullCheck(L_4);
  38319. RaycastResult_t3360306849 L_5 = PointerEventData_get_pointerPressRaycast_m2795884860(L_4, /*hidden argument*/NULL);
  38320. V_1 = L_5;
  38321. Vector2_t2156229523 L_6 = (&V_1)->get_screenPosition_9();
  38322. PointerEventData_t3807901092 * L_7 = __this->get_eventData_0();
  38323. NullCheck(L_7);
  38324. Camera_t4157153871 * L_8 = PointerEventData_get_enterEventCamera_m2055275918(L_7, /*hidden argument*/NULL);
  38325. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  38326. bool L_9 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_3, L_6, L_8, /*hidden argument*/NULL);
  38327. if (L_9)
  38328. {
  38329. goto IL_0104;
  38330. }
  38331. }
  38332. {
  38333. Scrollbar_t1494447233 * L_10 = __this->get_U24this_1();
  38334. NullCheck(L_10);
  38335. RectTransform_t3704657025 * L_11 = L_10->get_m_HandleRect_16();
  38336. PointerEventData_t3807901092 * L_12 = __this->get_eventData_0();
  38337. NullCheck(L_12);
  38338. RaycastResult_t3360306849 L_13 = PointerEventData_get_pointerPressRaycast_m2795884860(L_12, /*hidden argument*/NULL);
  38339. V_3 = L_13;
  38340. Vector2_t2156229523 L_14 = (&V_3)->get_screenPosition_9();
  38341. PointerEventData_t3807901092 * L_15 = __this->get_eventData_0();
  38342. NullCheck(L_15);
  38343. Camera_t4157153871 * L_16 = PointerEventData_get_pressEventCamera_m2613974917(L_15, /*hidden argument*/NULL);
  38344. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  38345. bool L_17 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_11, L_14, L_16, (&V_2), /*hidden argument*/NULL);
  38346. if (!L_17)
  38347. {
  38348. goto IL_0103;
  38349. }
  38350. }
  38351. {
  38352. Scrollbar_t1494447233 * L_18 = __this->get_U24this_1();
  38353. NullCheck(L_18);
  38354. int32_t L_19 = Scrollbar_get_axis_m664270947(L_18, /*hidden argument*/NULL);
  38355. if (L_19)
  38356. {
  38357. goto IL_00ae;
  38358. }
  38359. }
  38360. {
  38361. float L_20 = (&V_2)->get_x_0();
  38362. G_B8_0 = L_20;
  38363. goto IL_00b5;
  38364. }
  38365. IL_00ae:
  38366. {
  38367. float L_21 = (&V_2)->get_y_1();
  38368. G_B8_0 = L_21;
  38369. }
  38370. IL_00b5:
  38371. {
  38372. V_4 = G_B8_0;
  38373. float L_22 = V_4;
  38374. if ((!(((float)L_22) < ((float)(0.0f)))))
  38375. {
  38376. goto IL_00e5;
  38377. }
  38378. }
  38379. {
  38380. Scrollbar_t1494447233 * L_23 = __this->get_U24this_1();
  38381. Scrollbar_t1494447233 * L_24 = L_23;
  38382. NullCheck(L_24);
  38383. float L_25 = Scrollbar_get_value_m760470106(L_24, /*hidden argument*/NULL);
  38384. Scrollbar_t1494447233 * L_26 = __this->get_U24this_1();
  38385. NullCheck(L_26);
  38386. float L_27 = Scrollbar_get_size_m3500287235(L_26, /*hidden argument*/NULL);
  38387. NullCheck(L_24);
  38388. Scrollbar_set_value_m2277767288(L_24, ((float)il2cpp_codegen_subtract((float)L_25, (float)L_27)), /*hidden argument*/NULL);
  38389. goto IL_0102;
  38390. }
  38391. IL_00e5:
  38392. {
  38393. Scrollbar_t1494447233 * L_28 = __this->get_U24this_1();
  38394. Scrollbar_t1494447233 * L_29 = L_28;
  38395. NullCheck(L_29);
  38396. float L_30 = Scrollbar_get_value_m760470106(L_29, /*hidden argument*/NULL);
  38397. Scrollbar_t1494447233 * L_31 = __this->get_U24this_1();
  38398. NullCheck(L_31);
  38399. float L_32 = Scrollbar_get_size_m3500287235(L_31, /*hidden argument*/NULL);
  38400. NullCheck(L_29);
  38401. Scrollbar_set_value_m2277767288(L_29, ((float)il2cpp_codegen_add((float)L_30, (float)L_32)), /*hidden argument*/NULL);
  38402. }
  38403. IL_0102:
  38404. {
  38405. }
  38406. IL_0103:
  38407. {
  38408. }
  38409. IL_0104:
  38410. {
  38411. WaitForEndOfFrame_t1314943911 * L_33 = (WaitForEndOfFrame_t1314943911 *)il2cpp_codegen_object_new(WaitForEndOfFrame_t1314943911_il2cpp_TypeInfo_var);
  38412. WaitForEndOfFrame__ctor_m1381314187(L_33, /*hidden argument*/NULL);
  38413. __this->set_U24current_2(L_33);
  38414. bool L_34 = __this->get_U24disposing_3();
  38415. if (L_34)
  38416. {
  38417. goto IL_011e;
  38418. }
  38419. }
  38420. {
  38421. __this->set_U24PC_4(1);
  38422. }
  38423. IL_011e:
  38424. {
  38425. goto IL_0153;
  38426. }
  38427. IL_0123:
  38428. {
  38429. }
  38430. IL_0124:
  38431. {
  38432. Scrollbar_t1494447233 * L_35 = __this->get_U24this_1();
  38433. NullCheck(L_35);
  38434. bool L_36 = L_35->get_isPointerDownAndNotDragging_26();
  38435. if (L_36)
  38436. {
  38437. goto IL_0027;
  38438. }
  38439. }
  38440. {
  38441. Scrollbar_t1494447233 * L_37 = __this->get_U24this_1();
  38442. Scrollbar_t1494447233 * L_38 = __this->get_U24this_1();
  38443. NullCheck(L_38);
  38444. Coroutine_t3829159415 * L_39 = L_38->get_m_PointerDownRepeat_25();
  38445. NullCheck(L_37);
  38446. MonoBehaviour_StopCoroutine_m907039165(L_37, L_39, /*hidden argument*/NULL);
  38447. __this->set_U24PC_4((-1));
  38448. }
  38449. IL_0151:
  38450. {
  38451. return (bool)0;
  38452. }
  38453. IL_0153:
  38454. {
  38455. return (bool)1;
  38456. }
  38457. }
  38458. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  38459. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CClickRepeatU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m1221525672 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38460. {
  38461. RuntimeObject * V_0 = NULL;
  38462. {
  38463. RuntimeObject * L_0 = __this->get_U24current_2();
  38464. V_0 = L_0;
  38465. goto IL_000c;
  38466. }
  38467. IL_000c:
  38468. {
  38469. RuntimeObject * L_1 = V_0;
  38470. return L_1;
  38471. }
  38472. }
  38473. // System.Object UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::System.Collections.IEnumerator.get_Current()
  38474. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CClickRepeatU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m543328413 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38475. {
  38476. RuntimeObject * V_0 = NULL;
  38477. {
  38478. RuntimeObject * L_0 = __this->get_U24current_2();
  38479. V_0 = L_0;
  38480. goto IL_000c;
  38481. }
  38482. IL_000c:
  38483. {
  38484. RuntimeObject * L_1 = V_0;
  38485. return L_1;
  38486. }
  38487. }
  38488. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::Dispose()
  38489. extern "C" IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ec__Iterator0_Dispose_m4248496038 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38490. {
  38491. {
  38492. __this->set_U24disposing_3((bool)1);
  38493. __this->set_U24PC_4((-1));
  38494. return;
  38495. }
  38496. }
  38497. // System.Void UnityEngine.UI.Scrollbar/<ClickRepeat>c__Iterator0::Reset()
  38498. extern "C" IL2CPP_METHOD_ATTR void U3CClickRepeatU3Ec__Iterator0_Reset_m1121315703 (U3CClickRepeatU3Ec__Iterator0_t3442648935 * __this, const RuntimeMethod* method)
  38499. {
  38500. static bool s_Il2CppMethodInitialized;
  38501. if (!s_Il2CppMethodInitialized)
  38502. {
  38503. il2cpp_codegen_initialize_method (U3CClickRepeatU3Ec__Iterator0_Reset_m1121315703_MetadataUsageId);
  38504. s_Il2CppMethodInitialized = true;
  38505. }
  38506. {
  38507. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  38508. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  38509. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CClickRepeatU3Ec__Iterator0_Reset_m1121315703_RuntimeMethod_var);
  38510. }
  38511. }
  38512. #ifdef __clang__
  38513. #pragma clang diagnostic pop
  38514. #endif
  38515. #ifdef __clang__
  38516. #pragma clang diagnostic push
  38517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38518. #pragma clang diagnostic ignored "-Wunused-variable"
  38519. #endif
  38520. #ifdef __clang__
  38521. #pragma clang diagnostic pop
  38522. #endif
  38523. #ifdef __clang__
  38524. #pragma clang diagnostic push
  38525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38526. #pragma clang diagnostic ignored "-Wunused-variable"
  38527. #endif
  38528. #ifdef __clang__
  38529. #pragma clang diagnostic pop
  38530. #endif
  38531. #ifdef __clang__
  38532. #pragma clang diagnostic push
  38533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38534. #pragma clang diagnostic ignored "-Wunused-variable"
  38535. #endif
  38536. // System.Void UnityEngine.UI.Scrollbar/ScrollEvent::.ctor()
  38537. extern "C" IL2CPP_METHOD_ATTR void ScrollEvent__ctor_m342565857 (ScrollEvent_t149898510 * __this, const RuntimeMethod* method)
  38538. {
  38539. static bool s_Il2CppMethodInitialized;
  38540. if (!s_Il2CppMethodInitialized)
  38541. {
  38542. il2cpp_codegen_initialize_method (ScrollEvent__ctor_m342565857_MetadataUsageId);
  38543. s_Il2CppMethodInitialized = true;
  38544. }
  38545. {
  38546. UnityEvent_1__ctor_m2218582587(__this, /*hidden argument*/UnityEvent_1__ctor_m2218582587_RuntimeMethod_var);
  38547. return;
  38548. }
  38549. }
  38550. #ifdef __clang__
  38551. #pragma clang diagnostic pop
  38552. #endif
  38553. #ifdef __clang__
  38554. #pragma clang diagnostic push
  38555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38556. #pragma clang diagnostic ignored "-Wunused-variable"
  38557. #endif
  38558. // System.Void UnityEngine.UI.ScrollRect::.ctor()
  38559. extern "C" IL2CPP_METHOD_ATTR void ScrollRect__ctor_m4109385501 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38560. {
  38561. static bool s_Il2CppMethodInitialized;
  38562. if (!s_Il2CppMethodInitialized)
  38563. {
  38564. il2cpp_codegen_initialize_method (ScrollRect__ctor_m4109385501_MetadataUsageId);
  38565. s_Il2CppMethodInitialized = true;
  38566. }
  38567. {
  38568. __this->set_m_Horizontal_3((bool)1);
  38569. __this->set_m_Vertical_4((bool)1);
  38570. __this->set_m_MovementType_5(1);
  38571. __this->set_m_Elasticity_6((0.1f));
  38572. __this->set_m_Inertia_7((bool)1);
  38573. __this->set_m_DecelerationRate_8((0.135f));
  38574. __this->set_m_ScrollSensitivity_9((1.0f));
  38575. ScrollRectEvent_t343079324 * L_0 = (ScrollRectEvent_t343079324 *)il2cpp_codegen_object_new(ScrollRectEvent_t343079324_il2cpp_TypeInfo_var);
  38576. ScrollRectEvent__ctor_m1107027632(L_0, /*hidden argument*/NULL);
  38577. __this->set_m_OnValueChanged_17(L_0);
  38578. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  38579. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  38580. __this->set_m_PointerStartLocalCursor_18(L_1);
  38581. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  38582. __this->set_m_ContentStartPosition_19(L_2);
  38583. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  38584. __this->set_m_PrevPosition_25(L_3);
  38585. __this->set_m_HasRebuiltLayout_28((bool)0);
  38586. __this->set_m_Corners_37(((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4)));
  38587. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  38588. return;
  38589. }
  38590. }
  38591. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_content()
  38592. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_content_m2477524320 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38593. {
  38594. RectTransform_t3704657025 * V_0 = NULL;
  38595. {
  38596. RectTransform_t3704657025 * L_0 = __this->get_m_Content_2();
  38597. V_0 = L_0;
  38598. goto IL_000d;
  38599. }
  38600. IL_000d:
  38601. {
  38602. RectTransform_t3704657025 * L_1 = V_0;
  38603. return L_1;
  38604. }
  38605. }
  38606. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  38607. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_content_m321343743 (ScrollRect_t4137855814 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  38608. {
  38609. {
  38610. RectTransform_t3704657025 * L_0 = ___value0;
  38611. __this->set_m_Content_2(L_0);
  38612. return;
  38613. }
  38614. }
  38615. // System.Boolean UnityEngine.UI.ScrollRect::get_horizontal()
  38616. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_horizontal_m4171218020 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38617. {
  38618. bool V_0 = false;
  38619. {
  38620. bool L_0 = __this->get_m_Horizontal_3();
  38621. V_0 = L_0;
  38622. goto IL_000d;
  38623. }
  38624. IL_000d:
  38625. {
  38626. bool L_1 = V_0;
  38627. return L_1;
  38628. }
  38629. }
  38630. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  38631. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m226990028 (ScrollRect_t4137855814 * __this, bool ___value0, const RuntimeMethod* method)
  38632. {
  38633. {
  38634. bool L_0 = ___value0;
  38635. __this->set_m_Horizontal_3(L_0);
  38636. return;
  38637. }
  38638. }
  38639. // System.Boolean UnityEngine.UI.ScrollRect::get_vertical()
  38640. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_vertical_m3678635065 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38641. {
  38642. bool V_0 = false;
  38643. {
  38644. bool L_0 = __this->get_m_Vertical_4();
  38645. V_0 = L_0;
  38646. goto IL_000d;
  38647. }
  38648. IL_000d:
  38649. {
  38650. bool L_1 = V_0;
  38651. return L_1;
  38652. }
  38653. }
  38654. // System.Void UnityEngine.UI.ScrollRect::set_vertical(System.Boolean)
  38655. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_vertical_m1095151633 (ScrollRect_t4137855814 * __this, bool ___value0, const RuntimeMethod* method)
  38656. {
  38657. {
  38658. bool L_0 = ___value0;
  38659. __this->set_m_Vertical_4(L_0);
  38660. return;
  38661. }
  38662. }
  38663. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::get_movementType()
  38664. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_movementType_m2390238786 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38665. {
  38666. int32_t V_0 = 0;
  38667. {
  38668. int32_t L_0 = __this->get_m_MovementType_5();
  38669. V_0 = L_0;
  38670. goto IL_000d;
  38671. }
  38672. IL_000d:
  38673. {
  38674. int32_t L_1 = V_0;
  38675. return L_1;
  38676. }
  38677. }
  38678. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  38679. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m566824818 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method)
  38680. {
  38681. {
  38682. int32_t L_0 = ___value0;
  38683. __this->set_m_MovementType_5(L_0);
  38684. return;
  38685. }
  38686. }
  38687. // System.Single UnityEngine.UI.ScrollRect::get_elasticity()
  38688. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_elasticity_m2887178028 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38689. {
  38690. float V_0 = 0.0f;
  38691. {
  38692. float L_0 = __this->get_m_Elasticity_6();
  38693. V_0 = L_0;
  38694. goto IL_000d;
  38695. }
  38696. IL_000d:
  38697. {
  38698. float L_1 = V_0;
  38699. return L_1;
  38700. }
  38701. }
  38702. // System.Void UnityEngine.UI.ScrollRect::set_elasticity(System.Single)
  38703. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_elasticity_m826209491 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  38704. {
  38705. {
  38706. float L_0 = ___value0;
  38707. __this->set_m_Elasticity_6(L_0);
  38708. return;
  38709. }
  38710. }
  38711. // System.Boolean UnityEngine.UI.ScrollRect::get_inertia()
  38712. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_inertia_m1027210736 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38713. {
  38714. bool V_0 = false;
  38715. {
  38716. bool L_0 = __this->get_m_Inertia_7();
  38717. V_0 = L_0;
  38718. goto IL_000d;
  38719. }
  38720. IL_000d:
  38721. {
  38722. bool L_1 = V_0;
  38723. return L_1;
  38724. }
  38725. }
  38726. // System.Void UnityEngine.UI.ScrollRect::set_inertia(System.Boolean)
  38727. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_inertia_m3662342596 (ScrollRect_t4137855814 * __this, bool ___value0, const RuntimeMethod* method)
  38728. {
  38729. {
  38730. bool L_0 = ___value0;
  38731. __this->set_m_Inertia_7(L_0);
  38732. return;
  38733. }
  38734. }
  38735. // System.Single UnityEngine.UI.ScrollRect::get_decelerationRate()
  38736. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_decelerationRate_m74583805 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38737. {
  38738. float V_0 = 0.0f;
  38739. {
  38740. float L_0 = __this->get_m_DecelerationRate_8();
  38741. V_0 = L_0;
  38742. goto IL_000d;
  38743. }
  38744. IL_000d:
  38745. {
  38746. float L_1 = V_0;
  38747. return L_1;
  38748. }
  38749. }
  38750. // System.Void UnityEngine.UI.ScrollRect::set_decelerationRate(System.Single)
  38751. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_decelerationRate_m723367336 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  38752. {
  38753. {
  38754. float L_0 = ___value0;
  38755. __this->set_m_DecelerationRate_8(L_0);
  38756. return;
  38757. }
  38758. }
  38759. // System.Single UnityEngine.UI.ScrollRect::get_scrollSensitivity()
  38760. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_scrollSensitivity_m2832710591 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38761. {
  38762. float V_0 = 0.0f;
  38763. {
  38764. float L_0 = __this->get_m_ScrollSensitivity_9();
  38765. V_0 = L_0;
  38766. goto IL_000d;
  38767. }
  38768. IL_000d:
  38769. {
  38770. float L_1 = V_0;
  38771. return L_1;
  38772. }
  38773. }
  38774. // System.Void UnityEngine.UI.ScrollRect::set_scrollSensitivity(System.Single)
  38775. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_scrollSensitivity_m3062191020 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  38776. {
  38777. {
  38778. float L_0 = ___value0;
  38779. __this->set_m_ScrollSensitivity_9(L_0);
  38780. return;
  38781. }
  38782. }
  38783. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewport()
  38784. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_viewport_m3082762956 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38785. {
  38786. RectTransform_t3704657025 * V_0 = NULL;
  38787. {
  38788. RectTransform_t3704657025 * L_0 = __this->get_m_Viewport_10();
  38789. V_0 = L_0;
  38790. goto IL_000d;
  38791. }
  38792. IL_000d:
  38793. {
  38794. RectTransform_t3704657025 * L_1 = V_0;
  38795. return L_1;
  38796. }
  38797. }
  38798. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  38799. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_m2311992945 (ScrollRect_t4137855814 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  38800. {
  38801. {
  38802. RectTransform_t3704657025 * L_0 = ___value0;
  38803. __this->set_m_Viewport_10(L_0);
  38804. ScrollRect_SetDirtyCaching_m4155312386(__this, /*hidden argument*/NULL);
  38805. return;
  38806. }
  38807. }
  38808. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_horizontalScrollbar()
  38809. extern "C" IL2CPP_METHOD_ATTR Scrollbar_t1494447233 * ScrollRect_get_horizontalScrollbar_m3123183756 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38810. {
  38811. Scrollbar_t1494447233 * V_0 = NULL;
  38812. {
  38813. Scrollbar_t1494447233 * L_0 = __this->get_m_HorizontalScrollbar_11();
  38814. V_0 = L_0;
  38815. goto IL_000d;
  38816. }
  38817. IL_000d:
  38818. {
  38819. Scrollbar_t1494447233 * L_1 = V_0;
  38820. return L_1;
  38821. }
  38822. }
  38823. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  38824. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_m1905585067 (ScrollRect_t4137855814 * __this, Scrollbar_t1494447233 * ___value0, const RuntimeMethod* method)
  38825. {
  38826. static bool s_Il2CppMethodInitialized;
  38827. if (!s_Il2CppMethodInitialized)
  38828. {
  38829. il2cpp_codegen_initialize_method (ScrollRect_set_horizontalScrollbar_m1905585067_MetadataUsageId);
  38830. s_Il2CppMethodInitialized = true;
  38831. }
  38832. {
  38833. Scrollbar_t1494447233 * L_0 = __this->get_m_HorizontalScrollbar_11();
  38834. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38835. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38836. if (!L_1)
  38837. {
  38838. goto IL_002d;
  38839. }
  38840. }
  38841. {
  38842. Scrollbar_t1494447233 * L_2 = __this->get_m_HorizontalScrollbar_11();
  38843. NullCheck(L_2);
  38844. ScrollEvent_t149898510 * L_3 = Scrollbar_get_onValueChanged_m2631583151(L_2, /*hidden argument*/NULL);
  38845. intptr_t L_4 = (intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m3159121919_RuntimeMethod_var;
  38846. UnityAction_1_t1982102915 * L_5 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  38847. UnityAction_1__ctor_m336053009(L_5, __this, L_4, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  38848. NullCheck(L_3);
  38849. UnityEvent_1_RemoveListener_m4190968495(L_3, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m4190968495_RuntimeMethod_var);
  38850. }
  38851. IL_002d:
  38852. {
  38853. Scrollbar_t1494447233 * L_6 = ___value0;
  38854. __this->set_m_HorizontalScrollbar_11(L_6);
  38855. Scrollbar_t1494447233 * L_7 = __this->get_m_HorizontalScrollbar_11();
  38856. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38857. bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  38858. if (!L_8)
  38859. {
  38860. goto IL_0060;
  38861. }
  38862. }
  38863. {
  38864. Scrollbar_t1494447233 * L_9 = __this->get_m_HorizontalScrollbar_11();
  38865. NullCheck(L_9);
  38866. ScrollEvent_t149898510 * L_10 = Scrollbar_get_onValueChanged_m2631583151(L_9, /*hidden argument*/NULL);
  38867. intptr_t L_11 = (intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m3159121919_RuntimeMethod_var;
  38868. UnityAction_1_t1982102915 * L_12 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  38869. UnityAction_1__ctor_m336053009(L_12, __this, L_11, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  38870. NullCheck(L_10);
  38871. UnityEvent_1_AddListener_m3008008915(L_10, L_12, /*hidden argument*/UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var);
  38872. }
  38873. IL_0060:
  38874. {
  38875. ScrollRect_SetDirtyCaching_m4155312386(__this, /*hidden argument*/NULL);
  38876. return;
  38877. }
  38878. }
  38879. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::get_verticalScrollbar()
  38880. extern "C" IL2CPP_METHOD_ATTR Scrollbar_t1494447233 * ScrollRect_get_verticalScrollbar_m4096229079 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38881. {
  38882. Scrollbar_t1494447233 * V_0 = NULL;
  38883. {
  38884. Scrollbar_t1494447233 * L_0 = __this->get_m_VerticalScrollbar_12();
  38885. V_0 = L_0;
  38886. goto IL_000d;
  38887. }
  38888. IL_000d:
  38889. {
  38890. Scrollbar_t1494447233 * L_1 = V_0;
  38891. return L_1;
  38892. }
  38893. }
  38894. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  38895. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m3559087251 (ScrollRect_t4137855814 * __this, Scrollbar_t1494447233 * ___value0, const RuntimeMethod* method)
  38896. {
  38897. static bool s_Il2CppMethodInitialized;
  38898. if (!s_Il2CppMethodInitialized)
  38899. {
  38900. il2cpp_codegen_initialize_method (ScrollRect_set_verticalScrollbar_m3559087251_MetadataUsageId);
  38901. s_Il2CppMethodInitialized = true;
  38902. }
  38903. {
  38904. Scrollbar_t1494447233 * L_0 = __this->get_m_VerticalScrollbar_12();
  38905. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38906. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38907. if (!L_1)
  38908. {
  38909. goto IL_002d;
  38910. }
  38911. }
  38912. {
  38913. Scrollbar_t1494447233 * L_2 = __this->get_m_VerticalScrollbar_12();
  38914. NullCheck(L_2);
  38915. ScrollEvent_t149898510 * L_3 = Scrollbar_get_onValueChanged_m2631583151(L_2, /*hidden argument*/NULL);
  38916. intptr_t L_4 = (intptr_t)ScrollRect_SetVerticalNormalizedPosition_m3389719750_RuntimeMethod_var;
  38917. UnityAction_1_t1982102915 * L_5 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  38918. UnityAction_1__ctor_m336053009(L_5, __this, L_4, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  38919. NullCheck(L_3);
  38920. UnityEvent_1_RemoveListener_m4190968495(L_3, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m4190968495_RuntimeMethod_var);
  38921. }
  38922. IL_002d:
  38923. {
  38924. Scrollbar_t1494447233 * L_6 = ___value0;
  38925. __this->set_m_VerticalScrollbar_12(L_6);
  38926. Scrollbar_t1494447233 * L_7 = __this->get_m_VerticalScrollbar_12();
  38927. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38928. bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  38929. if (!L_8)
  38930. {
  38931. goto IL_0060;
  38932. }
  38933. }
  38934. {
  38935. Scrollbar_t1494447233 * L_9 = __this->get_m_VerticalScrollbar_12();
  38936. NullCheck(L_9);
  38937. ScrollEvent_t149898510 * L_10 = Scrollbar_get_onValueChanged_m2631583151(L_9, /*hidden argument*/NULL);
  38938. intptr_t L_11 = (intptr_t)ScrollRect_SetVerticalNormalizedPosition_m3389719750_RuntimeMethod_var;
  38939. UnityAction_1_t1982102915 * L_12 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  38940. UnityAction_1__ctor_m336053009(L_12, __this, L_11, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  38941. NullCheck(L_10);
  38942. UnityEvent_1_AddListener_m3008008915(L_10, L_12, /*hidden argument*/UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var);
  38943. }
  38944. IL_0060:
  38945. {
  38946. ScrollRect_SetDirtyCaching_m4155312386(__this, /*hidden argument*/NULL);
  38947. return;
  38948. }
  38949. }
  38950. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_horizontalScrollbarVisibility()
  38951. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_horizontalScrollbarVisibility_m1341651705 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38952. {
  38953. int32_t V_0 = 0;
  38954. {
  38955. int32_t L_0 = __this->get_m_HorizontalScrollbarVisibility_13();
  38956. V_0 = L_0;
  38957. goto IL_000d;
  38958. }
  38959. IL_000d:
  38960. {
  38961. int32_t L_1 = V_0;
  38962. return L_1;
  38963. }
  38964. }
  38965. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  38966. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m858954037 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method)
  38967. {
  38968. {
  38969. int32_t L_0 = ___value0;
  38970. __this->set_m_HorizontalScrollbarVisibility_13(L_0);
  38971. ScrollRect_SetDirtyCaching_m4155312386(__this, /*hidden argument*/NULL);
  38972. return;
  38973. }
  38974. }
  38975. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::get_verticalScrollbarVisibility()
  38976. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_verticalScrollbarVisibility_m271142496 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  38977. {
  38978. int32_t V_0 = 0;
  38979. {
  38980. int32_t L_0 = __this->get_m_VerticalScrollbarVisibility_14();
  38981. V_0 = L_0;
  38982. goto IL_000d;
  38983. }
  38984. IL_000d:
  38985. {
  38986. int32_t L_1 = V_0;
  38987. return L_1;
  38988. }
  38989. }
  38990. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  38991. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m2250722467 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method)
  38992. {
  38993. {
  38994. int32_t L_0 = ___value0;
  38995. __this->set_m_VerticalScrollbarVisibility_14(L_0);
  38996. ScrollRect_SetDirtyCaching_m4155312386(__this, /*hidden argument*/NULL);
  38997. return;
  38998. }
  38999. }
  39000. // System.Single UnityEngine.UI.ScrollRect::get_horizontalScrollbarSpacing()
  39001. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalScrollbarSpacing_m1307387887 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39002. {
  39003. float V_0 = 0.0f;
  39004. {
  39005. float L_0 = __this->get_m_HorizontalScrollbarSpacing_15();
  39006. V_0 = L_0;
  39007. goto IL_000d;
  39008. }
  39009. IL_000d:
  39010. {
  39011. float L_1 = V_0;
  39012. return L_1;
  39013. }
  39014. }
  39015. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  39016. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_m2209919081 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  39017. {
  39018. {
  39019. float L_0 = ___value0;
  39020. __this->set_m_HorizontalScrollbarSpacing_15(L_0);
  39021. ScrollRect_SetDirty_m214267968(__this, /*hidden argument*/NULL);
  39022. return;
  39023. }
  39024. }
  39025. // System.Single UnityEngine.UI.ScrollRect::get_verticalScrollbarSpacing()
  39026. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_verticalScrollbarSpacing_m3894317765 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39027. {
  39028. float V_0 = 0.0f;
  39029. {
  39030. float L_0 = __this->get_m_VerticalScrollbarSpacing_16();
  39031. V_0 = L_0;
  39032. goto IL_000d;
  39033. }
  39034. IL_000d:
  39035. {
  39036. float L_1 = V_0;
  39037. return L_1;
  39038. }
  39039. }
  39040. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  39041. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m1091218920 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  39042. {
  39043. {
  39044. float L_0 = ___value0;
  39045. __this->set_m_VerticalScrollbarSpacing_16(L_0);
  39046. ScrollRect_SetDirty_m214267968(__this, /*hidden argument*/NULL);
  39047. return;
  39048. }
  39049. }
  39050. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::get_onValueChanged()
  39051. extern "C" IL2CPP_METHOD_ATTR ScrollRectEvent_t343079324 * ScrollRect_get_onValueChanged_m1819941361 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39052. {
  39053. ScrollRectEvent_t343079324 * V_0 = NULL;
  39054. {
  39055. ScrollRectEvent_t343079324 * L_0 = __this->get_m_OnValueChanged_17();
  39056. V_0 = L_0;
  39057. goto IL_000d;
  39058. }
  39059. IL_000d:
  39060. {
  39061. ScrollRectEvent_t343079324 * L_1 = V_0;
  39062. return L_1;
  39063. }
  39064. }
  39065. // System.Void UnityEngine.UI.ScrollRect::set_onValueChanged(UnityEngine.UI.ScrollRect/ScrollRectEvent)
  39066. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_onValueChanged_m3462008715 (ScrollRect_t4137855814 * __this, ScrollRectEvent_t343079324 * ___value0, const RuntimeMethod* method)
  39067. {
  39068. {
  39069. ScrollRectEvent_t343079324 * L_0 = ___value0;
  39070. __this->set_m_OnValueChanged_17(L_0);
  39071. return;
  39072. }
  39073. }
  39074. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_viewRect()
  39075. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_viewRect_m791243225 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39076. {
  39077. static bool s_Il2CppMethodInitialized;
  39078. if (!s_Il2CppMethodInitialized)
  39079. {
  39080. il2cpp_codegen_initialize_method (ScrollRect_get_viewRect_m791243225_MetadataUsageId);
  39081. s_Il2CppMethodInitialized = true;
  39082. }
  39083. RectTransform_t3704657025 * V_0 = NULL;
  39084. {
  39085. RectTransform_t3704657025 * L_0 = __this->get_m_ViewRect_20();
  39086. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39087. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39088. if (!L_1)
  39089. {
  39090. goto IL_001e;
  39091. }
  39092. }
  39093. {
  39094. RectTransform_t3704657025 * L_2 = __this->get_m_Viewport_10();
  39095. __this->set_m_ViewRect_20(L_2);
  39096. }
  39097. IL_001e:
  39098. {
  39099. RectTransform_t3704657025 * L_3 = __this->get_m_ViewRect_20();
  39100. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39101. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39102. if (!L_4)
  39103. {
  39104. goto IL_0040;
  39105. }
  39106. }
  39107. {
  39108. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  39109. __this->set_m_ViewRect_20(((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_5, RectTransform_t3704657025_il2cpp_TypeInfo_var)));
  39110. }
  39111. IL_0040:
  39112. {
  39113. RectTransform_t3704657025 * L_6 = __this->get_m_ViewRect_20();
  39114. V_0 = L_6;
  39115. goto IL_004c;
  39116. }
  39117. IL_004c:
  39118. {
  39119. RectTransform_t3704657025 * L_7 = V_0;
  39120. return L_7;
  39121. }
  39122. }
  39123. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_velocity()
  39124. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_get_velocity_m513672031 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39125. {
  39126. Vector2_t2156229523 V_0;
  39127. memset(&V_0, 0, sizeof(V_0));
  39128. {
  39129. Vector2_t2156229523 L_0 = __this->get_m_Velocity_23();
  39130. V_0 = L_0;
  39131. goto IL_000d;
  39132. }
  39133. IL_000d:
  39134. {
  39135. Vector2_t2156229523 L_1 = V_0;
  39136. return L_1;
  39137. }
  39138. }
  39139. // System.Void UnityEngine.UI.ScrollRect::set_velocity(UnityEngine.Vector2)
  39140. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_velocity_m2217198666 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  39141. {
  39142. {
  39143. Vector2_t2156229523 L_0 = ___value0;
  39144. __this->set_m_Velocity_23(L_0);
  39145. return;
  39146. }
  39147. }
  39148. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::get_rectTransform()
  39149. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ScrollRect_get_rectTransform_m2442061719 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39150. {
  39151. static bool s_Il2CppMethodInitialized;
  39152. if (!s_Il2CppMethodInitialized)
  39153. {
  39154. il2cpp_codegen_initialize_method (ScrollRect_get_rectTransform_m2442061719_MetadataUsageId);
  39155. s_Il2CppMethodInitialized = true;
  39156. }
  39157. RectTransform_t3704657025 * V_0 = NULL;
  39158. {
  39159. RectTransform_t3704657025 * L_0 = __this->get_m_Rect_33();
  39160. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39161. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39162. if (!L_1)
  39163. {
  39164. goto IL_001e;
  39165. }
  39166. }
  39167. {
  39168. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  39169. __this->set_m_Rect_33(L_2);
  39170. }
  39171. IL_001e:
  39172. {
  39173. RectTransform_t3704657025 * L_3 = __this->get_m_Rect_33();
  39174. V_0 = L_3;
  39175. goto IL_002a;
  39176. }
  39177. IL_002a:
  39178. {
  39179. RectTransform_t3704657025 * L_4 = V_0;
  39180. return L_4;
  39181. }
  39182. }
  39183. // System.Void UnityEngine.UI.ScrollRect::Rebuild(UnityEngine.UI.CanvasUpdate)
  39184. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_Rebuild_m364667943 (ScrollRect_t4137855814 * __this, int32_t ___executing0, const RuntimeMethod* method)
  39185. {
  39186. static bool s_Il2CppMethodInitialized;
  39187. if (!s_Il2CppMethodInitialized)
  39188. {
  39189. il2cpp_codegen_initialize_method (ScrollRect_Rebuild_m364667943_MetadataUsageId);
  39190. s_Il2CppMethodInitialized = true;
  39191. }
  39192. {
  39193. int32_t L_0 = ___executing0;
  39194. if (L_0)
  39195. {
  39196. goto IL_000f;
  39197. }
  39198. }
  39199. {
  39200. ScrollRect_UpdateCachedData_m2213916985(__this, /*hidden argument*/NULL);
  39201. }
  39202. IL_000f:
  39203. {
  39204. int32_t L_1 = ___executing0;
  39205. if ((!(((uint32_t)L_1) == ((uint32_t)2))))
  39206. {
  39207. goto IL_0036;
  39208. }
  39209. }
  39210. {
  39211. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  39212. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39213. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  39214. ScrollRect_UpdateScrollbars_m4146077522(__this, L_2, /*hidden argument*/NULL);
  39215. ScrollRect_UpdatePrevData_m4009119607(__this, /*hidden argument*/NULL);
  39216. __this->set_m_HasRebuiltLayout_28((bool)1);
  39217. }
  39218. IL_0036:
  39219. {
  39220. return;
  39221. }
  39222. }
  39223. // System.Void UnityEngine.UI.ScrollRect::LayoutComplete()
  39224. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_LayoutComplete_m284678646 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39225. {
  39226. {
  39227. return;
  39228. }
  39229. }
  39230. // System.Void UnityEngine.UI.ScrollRect::GraphicUpdateComplete()
  39231. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_GraphicUpdateComplete_m595552024 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39232. {
  39233. {
  39234. return;
  39235. }
  39236. }
  39237. // System.Void UnityEngine.UI.ScrollRect::UpdateCachedData()
  39238. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateCachedData_m2213916985 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39239. {
  39240. static bool s_Il2CppMethodInitialized;
  39241. if (!s_Il2CppMethodInitialized)
  39242. {
  39243. il2cpp_codegen_initialize_method (ScrollRect_UpdateCachedData_m2213916985_MetadataUsageId);
  39244. s_Il2CppMethodInitialized = true;
  39245. }
  39246. Transform_t3600365921 * V_0 = NULL;
  39247. bool V_1 = false;
  39248. bool V_2 = false;
  39249. bool V_3 = false;
  39250. bool V_4 = false;
  39251. Rect_t2360479859 V_5;
  39252. memset(&V_5, 0, sizeof(V_5));
  39253. Rect_t2360479859 V_6;
  39254. memset(&V_6, 0, sizeof(V_6));
  39255. ScrollRect_t4137855814 * G_B2_0 = NULL;
  39256. ScrollRect_t4137855814 * G_B1_0 = NULL;
  39257. RectTransform_t3704657025 * G_B3_0 = NULL;
  39258. ScrollRect_t4137855814 * G_B3_1 = NULL;
  39259. ScrollRect_t4137855814 * G_B5_0 = NULL;
  39260. ScrollRect_t4137855814 * G_B4_0 = NULL;
  39261. RectTransform_t3704657025 * G_B6_0 = NULL;
  39262. ScrollRect_t4137855814 * G_B6_1 = NULL;
  39263. int32_t G_B9_0 = 0;
  39264. int32_t G_B12_0 = 0;
  39265. int32_t G_B16_0 = 0;
  39266. ScrollRect_t4137855814 * G_B19_0 = NULL;
  39267. ScrollRect_t4137855814 * G_B17_0 = NULL;
  39268. ScrollRect_t4137855814 * G_B18_0 = NULL;
  39269. int32_t G_B20_0 = 0;
  39270. ScrollRect_t4137855814 * G_B20_1 = NULL;
  39271. ScrollRect_t4137855814 * G_B23_0 = NULL;
  39272. ScrollRect_t4137855814 * G_B21_0 = NULL;
  39273. ScrollRect_t4137855814 * G_B22_0 = NULL;
  39274. int32_t G_B24_0 = 0;
  39275. ScrollRect_t4137855814 * G_B24_1 = NULL;
  39276. ScrollRect_t4137855814 * G_B26_0 = NULL;
  39277. ScrollRect_t4137855814 * G_B25_0 = NULL;
  39278. float G_B27_0 = 0.0f;
  39279. ScrollRect_t4137855814 * G_B27_1 = NULL;
  39280. ScrollRect_t4137855814 * G_B29_0 = NULL;
  39281. ScrollRect_t4137855814 * G_B28_0 = NULL;
  39282. float G_B30_0 = 0.0f;
  39283. ScrollRect_t4137855814 * G_B30_1 = NULL;
  39284. {
  39285. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  39286. V_0 = L_0;
  39287. Scrollbar_t1494447233 * L_1 = __this->get_m_HorizontalScrollbar_11();
  39288. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39289. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39290. G_B1_0 = __this;
  39291. if (!L_2)
  39292. {
  39293. G_B2_0 = __this;
  39294. goto IL_0020;
  39295. }
  39296. }
  39297. {
  39298. G_B3_0 = ((RectTransform_t3704657025 *)(NULL));
  39299. G_B3_1 = G_B1_0;
  39300. goto IL_0030;
  39301. }
  39302. IL_0020:
  39303. {
  39304. Scrollbar_t1494447233 * L_3 = __this->get_m_HorizontalScrollbar_11();
  39305. NullCheck(L_3);
  39306. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(L_3, /*hidden argument*/NULL);
  39307. G_B3_0 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_4, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  39308. G_B3_1 = G_B2_0;
  39309. }
  39310. IL_0030:
  39311. {
  39312. NullCheck(G_B3_1);
  39313. G_B3_1->set_m_HorizontalScrollbarRect_34(G_B3_0);
  39314. Scrollbar_t1494447233 * L_5 = __this->get_m_VerticalScrollbar_12();
  39315. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39316. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39317. G_B4_0 = __this;
  39318. if (!L_6)
  39319. {
  39320. G_B5_0 = __this;
  39321. goto IL_004d;
  39322. }
  39323. }
  39324. {
  39325. G_B6_0 = ((RectTransform_t3704657025 *)(NULL));
  39326. G_B6_1 = G_B4_0;
  39327. goto IL_005d;
  39328. }
  39329. IL_004d:
  39330. {
  39331. Scrollbar_t1494447233 * L_7 = __this->get_m_VerticalScrollbar_12();
  39332. NullCheck(L_7);
  39333. Transform_t3600365921 * L_8 = Component_get_transform_m3162698980(L_7, /*hidden argument*/NULL);
  39334. G_B6_0 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_8, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  39335. G_B6_1 = G_B5_0;
  39336. }
  39337. IL_005d:
  39338. {
  39339. NullCheck(G_B6_1);
  39340. G_B6_1->set_m_VerticalScrollbarRect_35(G_B6_0);
  39341. RectTransform_t3704657025 * L_9 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  39342. NullCheck(L_9);
  39343. Transform_t3600365921 * L_10 = Transform_get_parent_m835071599(L_9, /*hidden argument*/NULL);
  39344. Transform_t3600365921 * L_11 = V_0;
  39345. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39346. bool L_12 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  39347. V_1 = L_12;
  39348. RectTransform_t3704657025 * L_13 = __this->get_m_HorizontalScrollbarRect_34();
  39349. bool L_14 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  39350. if (!L_14)
  39351. {
  39352. goto IL_0097;
  39353. }
  39354. }
  39355. {
  39356. RectTransform_t3704657025 * L_15 = __this->get_m_HorizontalScrollbarRect_34();
  39357. NullCheck(L_15);
  39358. Transform_t3600365921 * L_16 = Transform_get_parent_m835071599(L_15, /*hidden argument*/NULL);
  39359. Transform_t3600365921 * L_17 = V_0;
  39360. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39361. bool L_18 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/NULL);
  39362. G_B9_0 = ((int32_t)(L_18));
  39363. goto IL_0098;
  39364. }
  39365. IL_0097:
  39366. {
  39367. G_B9_0 = 1;
  39368. }
  39369. IL_0098:
  39370. {
  39371. V_2 = (bool)G_B9_0;
  39372. RectTransform_t3704657025 * L_19 = __this->get_m_VerticalScrollbarRect_35();
  39373. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39374. bool L_20 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  39375. if (!L_20)
  39376. {
  39377. goto IL_00bc;
  39378. }
  39379. }
  39380. {
  39381. RectTransform_t3704657025 * L_21 = __this->get_m_VerticalScrollbarRect_35();
  39382. NullCheck(L_21);
  39383. Transform_t3600365921 * L_22 = Transform_get_parent_m835071599(L_21, /*hidden argument*/NULL);
  39384. Transform_t3600365921 * L_23 = V_0;
  39385. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39386. bool L_24 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_22, L_23, /*hidden argument*/NULL);
  39387. G_B12_0 = ((int32_t)(L_24));
  39388. goto IL_00bd;
  39389. }
  39390. IL_00bc:
  39391. {
  39392. G_B12_0 = 1;
  39393. }
  39394. IL_00bd:
  39395. {
  39396. V_3 = (bool)G_B12_0;
  39397. bool L_25 = V_1;
  39398. if (!L_25)
  39399. {
  39400. goto IL_00cd;
  39401. }
  39402. }
  39403. {
  39404. bool L_26 = V_2;
  39405. if (!L_26)
  39406. {
  39407. goto IL_00cd;
  39408. }
  39409. }
  39410. {
  39411. bool L_27 = V_3;
  39412. G_B16_0 = ((int32_t)(L_27));
  39413. goto IL_00ce;
  39414. }
  39415. IL_00cd:
  39416. {
  39417. G_B16_0 = 0;
  39418. }
  39419. IL_00ce:
  39420. {
  39421. V_4 = (bool)G_B16_0;
  39422. bool L_28 = V_4;
  39423. G_B17_0 = __this;
  39424. if (!L_28)
  39425. {
  39426. G_B19_0 = __this;
  39427. goto IL_00f3;
  39428. }
  39429. }
  39430. {
  39431. RectTransform_t3704657025 * L_29 = __this->get_m_HorizontalScrollbarRect_34();
  39432. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39433. bool L_30 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_29, /*hidden argument*/NULL);
  39434. G_B18_0 = G_B17_0;
  39435. if (!L_30)
  39436. {
  39437. G_B19_0 = G_B17_0;
  39438. goto IL_00f3;
  39439. }
  39440. }
  39441. {
  39442. int32_t L_31 = ScrollRect_get_horizontalScrollbarVisibility_m1341651705(__this, /*hidden argument*/NULL);
  39443. G_B20_0 = ((((int32_t)L_31) == ((int32_t)2))? 1 : 0);
  39444. G_B20_1 = G_B18_0;
  39445. goto IL_00f4;
  39446. }
  39447. IL_00f3:
  39448. {
  39449. G_B20_0 = 0;
  39450. G_B20_1 = G_B19_0;
  39451. }
  39452. IL_00f4:
  39453. {
  39454. NullCheck(G_B20_1);
  39455. G_B20_1->set_m_HSliderExpand_29((bool)G_B20_0);
  39456. bool L_32 = V_4;
  39457. G_B21_0 = __this;
  39458. if (!L_32)
  39459. {
  39460. G_B23_0 = __this;
  39461. goto IL_011c;
  39462. }
  39463. }
  39464. {
  39465. RectTransform_t3704657025 * L_33 = __this->get_m_VerticalScrollbarRect_35();
  39466. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39467. bool L_34 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_33, /*hidden argument*/NULL);
  39468. G_B22_0 = G_B21_0;
  39469. if (!L_34)
  39470. {
  39471. G_B23_0 = G_B21_0;
  39472. goto IL_011c;
  39473. }
  39474. }
  39475. {
  39476. int32_t L_35 = ScrollRect_get_verticalScrollbarVisibility_m271142496(__this, /*hidden argument*/NULL);
  39477. G_B24_0 = ((((int32_t)L_35) == ((int32_t)2))? 1 : 0);
  39478. G_B24_1 = G_B22_0;
  39479. goto IL_011d;
  39480. }
  39481. IL_011c:
  39482. {
  39483. G_B24_0 = 0;
  39484. G_B24_1 = G_B23_0;
  39485. }
  39486. IL_011d:
  39487. {
  39488. NullCheck(G_B24_1);
  39489. G_B24_1->set_m_VSliderExpand_30((bool)G_B24_0);
  39490. RectTransform_t3704657025 * L_36 = __this->get_m_HorizontalScrollbarRect_34();
  39491. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39492. bool L_37 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_36, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39493. G_B25_0 = __this;
  39494. if (!L_37)
  39495. {
  39496. G_B26_0 = __this;
  39497. goto IL_013e;
  39498. }
  39499. }
  39500. {
  39501. G_B27_0 = (0.0f);
  39502. G_B27_1 = G_B25_0;
  39503. goto IL_0152;
  39504. }
  39505. IL_013e:
  39506. {
  39507. RectTransform_t3704657025 * L_38 = __this->get_m_HorizontalScrollbarRect_34();
  39508. NullCheck(L_38);
  39509. Rect_t2360479859 L_39 = RectTransform_get_rect_m574169965(L_38, /*hidden argument*/NULL);
  39510. V_5 = L_39;
  39511. float L_40 = Rect_get_height_m1358425599((&V_5), /*hidden argument*/NULL);
  39512. G_B27_0 = L_40;
  39513. G_B27_1 = G_B26_0;
  39514. }
  39515. IL_0152:
  39516. {
  39517. NullCheck(G_B27_1);
  39518. G_B27_1->set_m_HSliderHeight_31(G_B27_0);
  39519. RectTransform_t3704657025 * L_41 = __this->get_m_VerticalScrollbarRect_35();
  39520. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39521. bool L_42 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_41, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39522. G_B28_0 = __this;
  39523. if (!L_42)
  39524. {
  39525. G_B29_0 = __this;
  39526. goto IL_0173;
  39527. }
  39528. }
  39529. {
  39530. G_B30_0 = (0.0f);
  39531. G_B30_1 = G_B28_0;
  39532. goto IL_0187;
  39533. }
  39534. IL_0173:
  39535. {
  39536. RectTransform_t3704657025 * L_43 = __this->get_m_VerticalScrollbarRect_35();
  39537. NullCheck(L_43);
  39538. Rect_t2360479859 L_44 = RectTransform_get_rect_m574169965(L_43, /*hidden argument*/NULL);
  39539. V_6 = L_44;
  39540. float L_45 = Rect_get_width_m3421484486((&V_6), /*hidden argument*/NULL);
  39541. G_B30_0 = L_45;
  39542. G_B30_1 = G_B29_0;
  39543. }
  39544. IL_0187:
  39545. {
  39546. NullCheck(G_B30_1);
  39547. G_B30_1->set_m_VSliderWidth_32(G_B30_0);
  39548. return;
  39549. }
  39550. }
  39551. // System.Void UnityEngine.UI.ScrollRect::OnEnable()
  39552. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnEnable_m3130111531 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39553. {
  39554. static bool s_Il2CppMethodInitialized;
  39555. if (!s_Il2CppMethodInitialized)
  39556. {
  39557. il2cpp_codegen_initialize_method (ScrollRect_OnEnable_m3130111531_MetadataUsageId);
  39558. s_Il2CppMethodInitialized = true;
  39559. }
  39560. {
  39561. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  39562. Scrollbar_t1494447233 * L_0 = __this->get_m_HorizontalScrollbar_11();
  39563. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39564. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  39565. if (!L_1)
  39566. {
  39567. goto IL_0033;
  39568. }
  39569. }
  39570. {
  39571. Scrollbar_t1494447233 * L_2 = __this->get_m_HorizontalScrollbar_11();
  39572. NullCheck(L_2);
  39573. ScrollEvent_t149898510 * L_3 = Scrollbar_get_onValueChanged_m2631583151(L_2, /*hidden argument*/NULL);
  39574. intptr_t L_4 = (intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m3159121919_RuntimeMethod_var;
  39575. UnityAction_1_t1982102915 * L_5 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  39576. UnityAction_1__ctor_m336053009(L_5, __this, L_4, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  39577. NullCheck(L_3);
  39578. UnityEvent_1_AddListener_m3008008915(L_3, L_5, /*hidden argument*/UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var);
  39579. }
  39580. IL_0033:
  39581. {
  39582. Scrollbar_t1494447233 * L_6 = __this->get_m_VerticalScrollbar_12();
  39583. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39584. bool L_7 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  39585. if (!L_7)
  39586. {
  39587. goto IL_005f;
  39588. }
  39589. }
  39590. {
  39591. Scrollbar_t1494447233 * L_8 = __this->get_m_VerticalScrollbar_12();
  39592. NullCheck(L_8);
  39593. ScrollEvent_t149898510 * L_9 = Scrollbar_get_onValueChanged_m2631583151(L_8, /*hidden argument*/NULL);
  39594. intptr_t L_10 = (intptr_t)ScrollRect_SetVerticalNormalizedPosition_m3389719750_RuntimeMethod_var;
  39595. UnityAction_1_t1982102915 * L_11 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  39596. UnityAction_1__ctor_m336053009(L_11, __this, L_10, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  39597. NullCheck(L_9);
  39598. UnityEvent_1_AddListener_m3008008915(L_9, L_11, /*hidden argument*/UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var);
  39599. }
  39600. IL_005f:
  39601. {
  39602. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39603. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  39604. return;
  39605. }
  39606. }
  39607. // System.Void UnityEngine.UI.ScrollRect::OnDisable()
  39608. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnDisable_m4255705644 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39609. {
  39610. static bool s_Il2CppMethodInitialized;
  39611. if (!s_Il2CppMethodInitialized)
  39612. {
  39613. il2cpp_codegen_initialize_method (ScrollRect_OnDisable_m4255705644_MetadataUsageId);
  39614. s_Il2CppMethodInitialized = true;
  39615. }
  39616. {
  39617. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39618. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  39619. Scrollbar_t1494447233 * L_0 = __this->get_m_HorizontalScrollbar_11();
  39620. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39621. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  39622. if (!L_1)
  39623. {
  39624. goto IL_0033;
  39625. }
  39626. }
  39627. {
  39628. Scrollbar_t1494447233 * L_2 = __this->get_m_HorizontalScrollbar_11();
  39629. NullCheck(L_2);
  39630. ScrollEvent_t149898510 * L_3 = Scrollbar_get_onValueChanged_m2631583151(L_2, /*hidden argument*/NULL);
  39631. intptr_t L_4 = (intptr_t)ScrollRect_SetHorizontalNormalizedPosition_m3159121919_RuntimeMethod_var;
  39632. UnityAction_1_t1982102915 * L_5 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  39633. UnityAction_1__ctor_m336053009(L_5, __this, L_4, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  39634. NullCheck(L_3);
  39635. UnityEvent_1_RemoveListener_m4190968495(L_3, L_5, /*hidden argument*/UnityEvent_1_RemoveListener_m4190968495_RuntimeMethod_var);
  39636. }
  39637. IL_0033:
  39638. {
  39639. Scrollbar_t1494447233 * L_6 = __this->get_m_VerticalScrollbar_12();
  39640. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39641. bool L_7 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  39642. if (!L_7)
  39643. {
  39644. goto IL_005f;
  39645. }
  39646. }
  39647. {
  39648. Scrollbar_t1494447233 * L_8 = __this->get_m_VerticalScrollbar_12();
  39649. NullCheck(L_8);
  39650. ScrollEvent_t149898510 * L_9 = Scrollbar_get_onValueChanged_m2631583151(L_8, /*hidden argument*/NULL);
  39651. intptr_t L_10 = (intptr_t)ScrollRect_SetVerticalNormalizedPosition_m3389719750_RuntimeMethod_var;
  39652. UnityAction_1_t1982102915 * L_11 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  39653. UnityAction_1__ctor_m336053009(L_11, __this, L_10, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  39654. NullCheck(L_9);
  39655. UnityEvent_1_RemoveListener_m4190968495(L_9, L_11, /*hidden argument*/UnityEvent_1_RemoveListener_m4190968495_RuntimeMethod_var);
  39656. }
  39657. IL_005f:
  39658. {
  39659. __this->set_m_HasRebuiltLayout_28((bool)0);
  39660. DrivenRectTransformTracker_t2562230146 * L_12 = __this->get_address_of_m_Tracker_36();
  39661. DrivenRectTransformTracker_Clear_m371772582(L_12, /*hidden argument*/NULL);
  39662. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39663. Vector2_t2156229523 L_13 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  39664. __this->set_m_Velocity_23(L_13);
  39665. RectTransform_t3704657025 * L_14 = ScrollRect_get_rectTransform_m2442061719(__this, /*hidden argument*/NULL);
  39666. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  39667. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  39668. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  39669. return;
  39670. }
  39671. }
  39672. // System.Boolean UnityEngine.UI.ScrollRect::IsActive()
  39673. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_IsActive_m2043120237 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39674. {
  39675. static bool s_Il2CppMethodInitialized;
  39676. if (!s_Il2CppMethodInitialized)
  39677. {
  39678. il2cpp_codegen_initialize_method (ScrollRect_IsActive_m2043120237_MetadataUsageId);
  39679. s_Il2CppMethodInitialized = true;
  39680. }
  39681. bool V_0 = false;
  39682. int32_t G_B3_0 = 0;
  39683. {
  39684. bool L_0 = UIBehaviour_IsActive_m3579119648(__this, /*hidden argument*/NULL);
  39685. if (!L_0)
  39686. {
  39687. goto IL_001a;
  39688. }
  39689. }
  39690. {
  39691. RectTransform_t3704657025 * L_1 = __this->get_m_Content_2();
  39692. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39693. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39694. G_B3_0 = ((int32_t)(L_2));
  39695. goto IL_001b;
  39696. }
  39697. IL_001a:
  39698. {
  39699. G_B3_0 = 0;
  39700. }
  39701. IL_001b:
  39702. {
  39703. V_0 = (bool)G_B3_0;
  39704. goto IL_0021;
  39705. }
  39706. IL_0021:
  39707. {
  39708. bool L_3 = V_0;
  39709. return L_3;
  39710. }
  39711. }
  39712. // System.Void UnityEngine.UI.ScrollRect::EnsureLayoutHasRebuilt()
  39713. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_EnsureLayoutHasRebuilt_m3415112783 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39714. {
  39715. static bool s_Il2CppMethodInitialized;
  39716. if (!s_Il2CppMethodInitialized)
  39717. {
  39718. il2cpp_codegen_initialize_method (ScrollRect_EnsureLayoutHasRebuilt_m3415112783_MetadataUsageId);
  39719. s_Il2CppMethodInitialized = true;
  39720. }
  39721. {
  39722. bool L_0 = __this->get_m_HasRebuiltLayout_28();
  39723. if (L_0)
  39724. {
  39725. goto IL_001b;
  39726. }
  39727. }
  39728. {
  39729. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39730. bool L_1 = CanvasUpdateRegistry_IsRebuildingLayout_m3530790142(NULL /*static, unused*/, /*hidden argument*/NULL);
  39731. if (L_1)
  39732. {
  39733. goto IL_001b;
  39734. }
  39735. }
  39736. {
  39737. Canvas_ForceUpdateCanvases_m3151644478(NULL /*static, unused*/, /*hidden argument*/NULL);
  39738. }
  39739. IL_001b:
  39740. {
  39741. return;
  39742. }
  39743. }
  39744. // System.Void UnityEngine.UI.ScrollRect::StopMovement()
  39745. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_StopMovement_m4294341396 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  39746. {
  39747. static bool s_Il2CppMethodInitialized;
  39748. if (!s_Il2CppMethodInitialized)
  39749. {
  39750. il2cpp_codegen_initialize_method (ScrollRect_StopMovement_m4294341396_MetadataUsageId);
  39751. s_Il2CppMethodInitialized = true;
  39752. }
  39753. {
  39754. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39755. Vector2_t2156229523 L_0 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  39756. __this->set_m_Velocity_23(L_0);
  39757. return;
  39758. }
  39759. }
  39760. // System.Void UnityEngine.UI.ScrollRect::OnScroll(UnityEngine.EventSystems.PointerEventData)
  39761. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnScroll_m3861066534 (ScrollRect_t4137855814 * __this, PointerEventData_t3807901092 * ___data0, const RuntimeMethod* method)
  39762. {
  39763. static bool s_Il2CppMethodInitialized;
  39764. if (!s_Il2CppMethodInitialized)
  39765. {
  39766. il2cpp_codegen_initialize_method (ScrollRect_OnScroll_m3861066534_MetadataUsageId);
  39767. s_Il2CppMethodInitialized = true;
  39768. }
  39769. Vector2_t2156229523 V_0;
  39770. memset(&V_0, 0, sizeof(V_0));
  39771. Vector2_t2156229523 V_1;
  39772. memset(&V_1, 0, sizeof(V_1));
  39773. {
  39774. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39775. if (L_0)
  39776. {
  39777. goto IL_0011;
  39778. }
  39779. }
  39780. {
  39781. goto IL_012b;
  39782. }
  39783. IL_0011:
  39784. {
  39785. ScrollRect_EnsureLayoutHasRebuilt_m3415112783(__this, /*hidden argument*/NULL);
  39786. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  39787. PointerEventData_t3807901092 * L_1 = ___data0;
  39788. NullCheck(L_1);
  39789. Vector2_t2156229523 L_2 = PointerEventData_get_scrollDelta_m230480732(L_1, /*hidden argument*/NULL);
  39790. V_0 = L_2;
  39791. Vector2_t2156229523 * L_3 = (&V_0);
  39792. float L_4 = L_3->get_y_1();
  39793. L_3->set_y_1(((float)il2cpp_codegen_multiply((float)L_4, (float)(-1.0f))));
  39794. bool L_5 = ScrollRect_get_vertical_m3678635065(__this, /*hidden argument*/NULL);
  39795. if (!L_5)
  39796. {
  39797. goto IL_0086;
  39798. }
  39799. }
  39800. {
  39801. bool L_6 = ScrollRect_get_horizontal_m4171218020(__this, /*hidden argument*/NULL);
  39802. if (L_6)
  39803. {
  39804. goto IL_0086;
  39805. }
  39806. }
  39807. {
  39808. float L_7 = (&V_0)->get_x_0();
  39809. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  39810. float L_8 = fabsf(L_7);
  39811. float L_9 = (&V_0)->get_y_1();
  39812. float L_10 = fabsf(L_9);
  39813. if ((!(((float)L_8) > ((float)L_10))))
  39814. {
  39815. goto IL_0079;
  39816. }
  39817. }
  39818. {
  39819. float L_11 = (&V_0)->get_x_0();
  39820. (&V_0)->set_y_1(L_11);
  39821. }
  39822. IL_0079:
  39823. {
  39824. (&V_0)->set_x_0((0.0f));
  39825. }
  39826. IL_0086:
  39827. {
  39828. bool L_12 = ScrollRect_get_horizontal_m4171218020(__this, /*hidden argument*/NULL);
  39829. if (!L_12)
  39830. {
  39831. goto IL_00d5;
  39832. }
  39833. }
  39834. {
  39835. bool L_13 = ScrollRect_get_vertical_m3678635065(__this, /*hidden argument*/NULL);
  39836. if (L_13)
  39837. {
  39838. goto IL_00d5;
  39839. }
  39840. }
  39841. {
  39842. float L_14 = (&V_0)->get_y_1();
  39843. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  39844. float L_15 = fabsf(L_14);
  39845. float L_16 = (&V_0)->get_x_0();
  39846. float L_17 = fabsf(L_16);
  39847. if ((!(((float)L_15) > ((float)L_17))))
  39848. {
  39849. goto IL_00c8;
  39850. }
  39851. }
  39852. {
  39853. float L_18 = (&V_0)->get_y_1();
  39854. (&V_0)->set_x_0(L_18);
  39855. }
  39856. IL_00c8:
  39857. {
  39858. (&V_0)->set_y_1((0.0f));
  39859. }
  39860. IL_00d5:
  39861. {
  39862. RectTransform_t3704657025 * L_19 = __this->get_m_Content_2();
  39863. NullCheck(L_19);
  39864. Vector2_t2156229523 L_20 = RectTransform_get_anchoredPosition_m1813443094(L_19, /*hidden argument*/NULL);
  39865. V_1 = L_20;
  39866. Vector2_t2156229523 L_21 = V_1;
  39867. Vector2_t2156229523 L_22 = V_0;
  39868. float L_23 = __this->get_m_ScrollSensitivity_9();
  39869. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39870. Vector2_t2156229523 L_24 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_22, L_23, /*hidden argument*/NULL);
  39871. Vector2_t2156229523 L_25 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_21, L_24, /*hidden argument*/NULL);
  39872. V_1 = L_25;
  39873. int32_t L_26 = __this->get_m_MovementType_5();
  39874. if ((!(((uint32_t)L_26) == ((uint32_t)2))))
  39875. {
  39876. goto IL_011e;
  39877. }
  39878. }
  39879. {
  39880. Vector2_t2156229523 L_27 = V_1;
  39881. Vector2_t2156229523 L_28 = V_1;
  39882. RectTransform_t3704657025 * L_29 = __this->get_m_Content_2();
  39883. NullCheck(L_29);
  39884. Vector2_t2156229523 L_30 = RectTransform_get_anchoredPosition_m1813443094(L_29, /*hidden argument*/NULL);
  39885. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39886. Vector2_t2156229523 L_31 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_28, L_30, /*hidden argument*/NULL);
  39887. Vector2_t2156229523 L_32 = ScrollRect_CalculateOffset_m927043599(__this, L_31, /*hidden argument*/NULL);
  39888. Vector2_t2156229523 L_33 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_27, L_32, /*hidden argument*/NULL);
  39889. V_1 = L_33;
  39890. }
  39891. IL_011e:
  39892. {
  39893. Vector2_t2156229523 L_34 = V_1;
  39894. VirtActionInvoker1< Vector2_t2156229523 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_34);
  39895. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  39896. }
  39897. IL_012b:
  39898. {
  39899. return;
  39900. }
  39901. }
  39902. // System.Void UnityEngine.UI.ScrollRect::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  39903. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnInitializePotentialDrag_m3139711961 (ScrollRect_t4137855814 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  39904. {
  39905. static bool s_Il2CppMethodInitialized;
  39906. if (!s_Il2CppMethodInitialized)
  39907. {
  39908. il2cpp_codegen_initialize_method (ScrollRect_OnInitializePotentialDrag_m3139711961_MetadataUsageId);
  39909. s_Il2CppMethodInitialized = true;
  39910. }
  39911. {
  39912. PointerEventData_t3807901092 * L_0 = ___eventData0;
  39913. NullCheck(L_0);
  39914. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  39915. if (!L_1)
  39916. {
  39917. goto IL_0011;
  39918. }
  39919. }
  39920. {
  39921. goto IL_001c;
  39922. }
  39923. IL_0011:
  39924. {
  39925. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39926. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  39927. __this->set_m_Velocity_23(L_2);
  39928. }
  39929. IL_001c:
  39930. {
  39931. return;
  39932. }
  39933. }
  39934. // System.Void UnityEngine.UI.ScrollRect::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  39935. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnBeginDrag_m1222709073 (ScrollRect_t4137855814 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  39936. {
  39937. static bool s_Il2CppMethodInitialized;
  39938. if (!s_Il2CppMethodInitialized)
  39939. {
  39940. il2cpp_codegen_initialize_method (ScrollRect_OnBeginDrag_m1222709073_MetadataUsageId);
  39941. s_Il2CppMethodInitialized = true;
  39942. }
  39943. {
  39944. PointerEventData_t3807901092 * L_0 = ___eventData0;
  39945. NullCheck(L_0);
  39946. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  39947. if (!L_1)
  39948. {
  39949. goto IL_0011;
  39950. }
  39951. }
  39952. {
  39953. goto IL_0068;
  39954. }
  39955. IL_0011:
  39956. {
  39957. bool L_2 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39958. if (L_2)
  39959. {
  39960. goto IL_0021;
  39961. }
  39962. }
  39963. {
  39964. goto IL_0068;
  39965. }
  39966. IL_0021:
  39967. {
  39968. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  39969. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  39970. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  39971. __this->set_m_PointerStartLocalCursor_18(L_3);
  39972. RectTransform_t3704657025 * L_4 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  39973. PointerEventData_t3807901092 * L_5 = ___eventData0;
  39974. NullCheck(L_5);
  39975. Vector2_t2156229523 L_6 = PointerEventData_get_position_m437660275(L_5, /*hidden argument*/NULL);
  39976. PointerEventData_t3807901092 * L_7 = ___eventData0;
  39977. NullCheck(L_7);
  39978. Camera_t4157153871 * L_8 = PointerEventData_get_pressEventCamera_m2613974917(L_7, /*hidden argument*/NULL);
  39979. Vector2_t2156229523 * L_9 = __this->get_address_of_m_PointerStartLocalCursor_18();
  39980. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  39981. RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_4, L_6, L_8, L_9, /*hidden argument*/NULL);
  39982. RectTransform_t3704657025 * L_10 = __this->get_m_Content_2();
  39983. NullCheck(L_10);
  39984. Vector2_t2156229523 L_11 = RectTransform_get_anchoredPosition_m1813443094(L_10, /*hidden argument*/NULL);
  39985. __this->set_m_ContentStartPosition_19(L_11);
  39986. __this->set_m_Dragging_24((bool)1);
  39987. }
  39988. IL_0068:
  39989. {
  39990. return;
  39991. }
  39992. }
  39993. // System.Void UnityEngine.UI.ScrollRect::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  39994. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnEndDrag_m3202230060 (ScrollRect_t4137855814 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  39995. {
  39996. {
  39997. PointerEventData_t3807901092 * L_0 = ___eventData0;
  39998. NullCheck(L_0);
  39999. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  40000. if (!L_1)
  40001. {
  40002. goto IL_0011;
  40003. }
  40004. }
  40005. {
  40006. goto IL_0018;
  40007. }
  40008. IL_0011:
  40009. {
  40010. __this->set_m_Dragging_24((bool)0);
  40011. }
  40012. IL_0018:
  40013. {
  40014. return;
  40015. }
  40016. }
  40017. // System.Void UnityEngine.UI.ScrollRect::OnDrag(UnityEngine.EventSystems.PointerEventData)
  40018. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnDrag_m688583138 (ScrollRect_t4137855814 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  40019. {
  40020. static bool s_Il2CppMethodInitialized;
  40021. if (!s_Il2CppMethodInitialized)
  40022. {
  40023. il2cpp_codegen_initialize_method (ScrollRect_OnDrag_m688583138_MetadataUsageId);
  40024. s_Il2CppMethodInitialized = true;
  40025. }
  40026. Vector2_t2156229523 V_0;
  40027. memset(&V_0, 0, sizeof(V_0));
  40028. Vector2_t2156229523 V_1;
  40029. memset(&V_1, 0, sizeof(V_1));
  40030. Vector2_t2156229523 V_2;
  40031. memset(&V_2, 0, sizeof(V_2));
  40032. Vector2_t2156229523 V_3;
  40033. memset(&V_3, 0, sizeof(V_3));
  40034. Vector3_t3722313464 V_4;
  40035. memset(&V_4, 0, sizeof(V_4));
  40036. Vector3_t3722313464 V_5;
  40037. memset(&V_5, 0, sizeof(V_5));
  40038. {
  40039. PointerEventData_t3807901092 * L_0 = ___eventData0;
  40040. NullCheck(L_0);
  40041. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  40042. if (!L_1)
  40043. {
  40044. goto IL_0011;
  40045. }
  40046. }
  40047. {
  40048. goto IL_0119;
  40049. }
  40050. IL_0011:
  40051. {
  40052. bool L_2 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  40053. if (L_2)
  40054. {
  40055. goto IL_0021;
  40056. }
  40057. }
  40058. {
  40059. goto IL_0119;
  40060. }
  40061. IL_0021:
  40062. {
  40063. RectTransform_t3704657025 * L_3 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  40064. PointerEventData_t3807901092 * L_4 = ___eventData0;
  40065. NullCheck(L_4);
  40066. Vector2_t2156229523 L_5 = PointerEventData_get_position_m437660275(L_4, /*hidden argument*/NULL);
  40067. PointerEventData_t3807901092 * L_6 = ___eventData0;
  40068. NullCheck(L_6);
  40069. Camera_t4157153871 * L_7 = PointerEventData_get_pressEventCamera_m2613974917(L_6, /*hidden argument*/NULL);
  40070. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  40071. bool L_8 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_3, L_5, L_7, (&V_0), /*hidden argument*/NULL);
  40072. if (L_8)
  40073. {
  40074. goto IL_0044;
  40075. }
  40076. }
  40077. {
  40078. goto IL_0119;
  40079. }
  40080. IL_0044:
  40081. {
  40082. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40083. Vector2_t2156229523 L_9 = V_0;
  40084. Vector2_t2156229523 L_10 = __this->get_m_PointerStartLocalCursor_18();
  40085. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40086. Vector2_t2156229523 L_11 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  40087. V_1 = L_11;
  40088. Vector2_t2156229523 L_12 = __this->get_m_ContentStartPosition_19();
  40089. Vector2_t2156229523 L_13 = V_1;
  40090. Vector2_t2156229523 L_14 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  40091. V_2 = L_14;
  40092. Vector2_t2156229523 L_15 = V_2;
  40093. RectTransform_t3704657025 * L_16 = __this->get_m_Content_2();
  40094. NullCheck(L_16);
  40095. Vector2_t2156229523 L_17 = RectTransform_get_anchoredPosition_m1813443094(L_16, /*hidden argument*/NULL);
  40096. Vector2_t2156229523 L_18 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_15, L_17, /*hidden argument*/NULL);
  40097. Vector2_t2156229523 L_19 = ScrollRect_CalculateOffset_m927043599(__this, L_18, /*hidden argument*/NULL);
  40098. V_3 = L_19;
  40099. Vector2_t2156229523 L_20 = V_2;
  40100. Vector2_t2156229523 L_21 = V_3;
  40101. Vector2_t2156229523 L_22 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  40102. V_2 = L_22;
  40103. int32_t L_23 = __this->get_m_MovementType_5();
  40104. if ((!(((uint32_t)L_23) == ((uint32_t)1))))
  40105. {
  40106. goto IL_0112;
  40107. }
  40108. }
  40109. {
  40110. float L_24 = (&V_3)->get_x_0();
  40111. if ((((float)L_24) == ((float)(0.0f))))
  40112. {
  40113. goto IL_00d1;
  40114. }
  40115. }
  40116. {
  40117. float L_25 = (&V_2)->get_x_0();
  40118. float L_26 = (&V_3)->get_x_0();
  40119. Bounds_t2266837910 * L_27 = __this->get_address_of_m_ViewBounds_22();
  40120. Vector3_t3722313464 L_28 = Bounds_get_size_m1178783246(L_27, /*hidden argument*/NULL);
  40121. V_4 = L_28;
  40122. float L_29 = (&V_4)->get_x_1();
  40123. float L_30 = ScrollRect_RubberDelta_m3597626447(NULL /*static, unused*/, L_26, L_29, /*hidden argument*/NULL);
  40124. (&V_2)->set_x_0(((float)il2cpp_codegen_subtract((float)L_25, (float)L_30)));
  40125. }
  40126. IL_00d1:
  40127. {
  40128. float L_31 = (&V_3)->get_y_1();
  40129. if ((((float)L_31) == ((float)(0.0f))))
  40130. {
  40131. goto IL_0111;
  40132. }
  40133. }
  40134. {
  40135. float L_32 = (&V_2)->get_y_1();
  40136. float L_33 = (&V_3)->get_y_1();
  40137. Bounds_t2266837910 * L_34 = __this->get_address_of_m_ViewBounds_22();
  40138. Vector3_t3722313464 L_35 = Bounds_get_size_m1178783246(L_34, /*hidden argument*/NULL);
  40139. V_5 = L_35;
  40140. float L_36 = (&V_5)->get_y_2();
  40141. float L_37 = ScrollRect_RubberDelta_m3597626447(NULL /*static, unused*/, L_33, L_36, /*hidden argument*/NULL);
  40142. (&V_2)->set_y_1(((float)il2cpp_codegen_subtract((float)L_32, (float)L_37)));
  40143. }
  40144. IL_0111:
  40145. {
  40146. }
  40147. IL_0112:
  40148. {
  40149. Vector2_t2156229523 L_38 = V_2;
  40150. VirtActionInvoker1< Vector2_t2156229523 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_38);
  40151. }
  40152. IL_0119:
  40153. {
  40154. return;
  40155. }
  40156. }
  40157. // System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2)
  40158. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetContentAnchoredPosition_m3848867294 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___position0, const RuntimeMethod* method)
  40159. {
  40160. static bool s_Il2CppMethodInitialized;
  40161. if (!s_Il2CppMethodInitialized)
  40162. {
  40163. il2cpp_codegen_initialize_method (ScrollRect_SetContentAnchoredPosition_m3848867294_MetadataUsageId);
  40164. s_Il2CppMethodInitialized = true;
  40165. }
  40166. Vector2_t2156229523 V_0;
  40167. memset(&V_0, 0, sizeof(V_0));
  40168. Vector2_t2156229523 V_1;
  40169. memset(&V_1, 0, sizeof(V_1));
  40170. {
  40171. bool L_0 = __this->get_m_Horizontal_3();
  40172. if (L_0)
  40173. {
  40174. goto IL_0026;
  40175. }
  40176. }
  40177. {
  40178. RectTransform_t3704657025 * L_1 = __this->get_m_Content_2();
  40179. NullCheck(L_1);
  40180. Vector2_t2156229523 L_2 = RectTransform_get_anchoredPosition_m1813443094(L_1, /*hidden argument*/NULL);
  40181. V_0 = L_2;
  40182. float L_3 = (&V_0)->get_x_0();
  40183. (&___position0)->set_x_0(L_3);
  40184. }
  40185. IL_0026:
  40186. {
  40187. bool L_4 = __this->get_m_Vertical_4();
  40188. if (L_4)
  40189. {
  40190. goto IL_004b;
  40191. }
  40192. }
  40193. {
  40194. RectTransform_t3704657025 * L_5 = __this->get_m_Content_2();
  40195. NullCheck(L_5);
  40196. Vector2_t2156229523 L_6 = RectTransform_get_anchoredPosition_m1813443094(L_5, /*hidden argument*/NULL);
  40197. V_1 = L_6;
  40198. float L_7 = (&V_1)->get_y_1();
  40199. (&___position0)->set_y_1(L_7);
  40200. }
  40201. IL_004b:
  40202. {
  40203. Vector2_t2156229523 L_8 = ___position0;
  40204. RectTransform_t3704657025 * L_9 = __this->get_m_Content_2();
  40205. NullCheck(L_9);
  40206. Vector2_t2156229523 L_10 = RectTransform_get_anchoredPosition_m1813443094(L_9, /*hidden argument*/NULL);
  40207. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40208. bool L_11 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL);
  40209. if (!L_11)
  40210. {
  40211. goto IL_0075;
  40212. }
  40213. }
  40214. {
  40215. RectTransform_t3704657025 * L_12 = __this->get_m_Content_2();
  40216. Vector2_t2156229523 L_13 = ___position0;
  40217. NullCheck(L_12);
  40218. RectTransform_set_anchoredPosition_m4126691837(L_12, L_13, /*hidden argument*/NULL);
  40219. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40220. }
  40221. IL_0075:
  40222. {
  40223. return;
  40224. }
  40225. }
  40226. // System.Void UnityEngine.UI.ScrollRect::LateUpdate()
  40227. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_LateUpdate_m1215231183 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  40228. {
  40229. static bool s_Il2CppMethodInitialized;
  40230. if (!s_Il2CppMethodInitialized)
  40231. {
  40232. il2cpp_codegen_initialize_method (ScrollRect_LateUpdate_m1215231183_MetadataUsageId);
  40233. s_Il2CppMethodInitialized = true;
  40234. }
  40235. float V_0 = 0.0f;
  40236. Vector2_t2156229523 V_1;
  40237. memset(&V_1, 0, sizeof(V_1));
  40238. Vector2_t2156229523 V_2;
  40239. memset(&V_2, 0, sizeof(V_2));
  40240. int32_t V_3 = 0;
  40241. float V_4 = 0.0f;
  40242. Vector2_t2156229523 V_5;
  40243. memset(&V_5, 0, sizeof(V_5));
  40244. Vector2_t2156229523 V_6;
  40245. memset(&V_6, 0, sizeof(V_6));
  40246. Vector2_t2156229523 * V_7 = NULL;
  40247. int32_t V_8 = 0;
  40248. int32_t V_9 = 0;
  40249. Vector3_t3722313464 V_10;
  40250. memset(&V_10, 0, sizeof(V_10));
  40251. {
  40252. RectTransform_t3704657025 * L_0 = __this->get_m_Content_2();
  40253. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40254. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  40255. if (L_1)
  40256. {
  40257. goto IL_0016;
  40258. }
  40259. }
  40260. {
  40261. goto IL_02d8;
  40262. }
  40263. IL_0016:
  40264. {
  40265. ScrollRect_EnsureLayoutHasRebuilt_m3415112783(__this, /*hidden argument*/NULL);
  40266. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40267. float L_2 = Time_get_unscaledDeltaTime_m4270080131(NULL /*static, unused*/, /*hidden argument*/NULL);
  40268. V_0 = L_2;
  40269. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40270. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  40271. Vector2_t2156229523 L_4 = ScrollRect_CalculateOffset_m927043599(__this, L_3, /*hidden argument*/NULL);
  40272. V_1 = L_4;
  40273. bool L_5 = __this->get_m_Dragging_24();
  40274. if (L_5)
  40275. {
  40276. goto IL_0201;
  40277. }
  40278. }
  40279. {
  40280. Vector2_t2156229523 L_6 = V_1;
  40281. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40282. Vector2_t2156229523 L_7 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  40283. bool L_8 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  40284. if (L_8)
  40285. {
  40286. goto IL_0064;
  40287. }
  40288. }
  40289. {
  40290. Vector2_t2156229523 L_9 = __this->get_m_Velocity_23();
  40291. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40292. Vector2_t2156229523 L_10 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  40293. bool L_11 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  40294. if (!L_11)
  40295. {
  40296. goto IL_0201;
  40297. }
  40298. }
  40299. IL_0064:
  40300. {
  40301. RectTransform_t3704657025 * L_12 = __this->get_m_Content_2();
  40302. NullCheck(L_12);
  40303. Vector2_t2156229523 L_13 = RectTransform_get_anchoredPosition_m1813443094(L_12, /*hidden argument*/NULL);
  40304. V_2 = L_13;
  40305. V_3 = 0;
  40306. goto IL_01c4;
  40307. }
  40308. IL_0078:
  40309. {
  40310. int32_t L_14 = __this->get_m_MovementType_5();
  40311. if ((!(((uint32_t)L_14) == ((uint32_t)1))))
  40312. {
  40313. goto IL_0120;
  40314. }
  40315. }
  40316. {
  40317. int32_t L_15 = V_3;
  40318. float L_16 = Vector2_get_Item_m3559215723((&V_1), L_15, /*hidden argument*/NULL);
  40319. if ((((float)L_16) == ((float)(0.0f))))
  40320. {
  40321. goto IL_0120;
  40322. }
  40323. }
  40324. {
  40325. Vector2_t2156229523 * L_17 = __this->get_address_of_m_Velocity_23();
  40326. int32_t L_18 = V_3;
  40327. float L_19 = Vector2_get_Item_m3559215723(L_17, L_18, /*hidden argument*/NULL);
  40328. V_4 = L_19;
  40329. int32_t L_20 = V_3;
  40330. RectTransform_t3704657025 * L_21 = __this->get_m_Content_2();
  40331. NullCheck(L_21);
  40332. Vector2_t2156229523 L_22 = RectTransform_get_anchoredPosition_m1813443094(L_21, /*hidden argument*/NULL);
  40333. V_5 = L_22;
  40334. int32_t L_23 = V_3;
  40335. float L_24 = Vector2_get_Item_m3559215723((&V_5), L_23, /*hidden argument*/NULL);
  40336. RectTransform_t3704657025 * L_25 = __this->get_m_Content_2();
  40337. NullCheck(L_25);
  40338. Vector2_t2156229523 L_26 = RectTransform_get_anchoredPosition_m1813443094(L_25, /*hidden argument*/NULL);
  40339. V_6 = L_26;
  40340. int32_t L_27 = V_3;
  40341. float L_28 = Vector2_get_Item_m3559215723((&V_6), L_27, /*hidden argument*/NULL);
  40342. int32_t L_29 = V_3;
  40343. float L_30 = Vector2_get_Item_m3559215723((&V_1), L_29, /*hidden argument*/NULL);
  40344. float L_31 = __this->get_m_Elasticity_6();
  40345. float L_32 = V_0;
  40346. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  40347. float L_33 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_24, ((float)il2cpp_codegen_add((float)L_28, (float)L_30)), (&V_4), L_31, (std::numeric_limits<float>::infinity()), L_32, /*hidden argument*/NULL);
  40348. Vector2_set_Item_m3557490725((&V_2), L_20, L_33, /*hidden argument*/NULL);
  40349. float L_34 = V_4;
  40350. float L_35 = fabsf(L_34);
  40351. if ((!(((float)L_35) < ((float)(1.0f)))))
  40352. {
  40353. goto IL_010c;
  40354. }
  40355. }
  40356. {
  40357. V_4 = (0.0f);
  40358. }
  40359. IL_010c:
  40360. {
  40361. Vector2_t2156229523 * L_36 = __this->get_address_of_m_Velocity_23();
  40362. int32_t L_37 = V_3;
  40363. float L_38 = V_4;
  40364. Vector2_set_Item_m3557490725(L_36, L_37, L_38, /*hidden argument*/NULL);
  40365. goto IL_01bf;
  40366. }
  40367. IL_0120:
  40368. {
  40369. bool L_39 = __this->get_m_Inertia_7();
  40370. if (!L_39)
  40371. {
  40372. goto IL_01ac;
  40373. }
  40374. }
  40375. {
  40376. Vector2_t2156229523 * L_40 = __this->get_address_of_m_Velocity_23();
  40377. Vector2_t2156229523 * L_41 = L_40;
  40378. V_7 = (Vector2_t2156229523 *)L_41;
  40379. int32_t L_42 = V_3;
  40380. int32_t L_43 = L_42;
  40381. V_8 = L_43;
  40382. Vector2_t2156229523 * L_44 = V_7;
  40383. int32_t L_45 = V_8;
  40384. float L_46 = Vector2_get_Item_m3559215723(L_44, L_45, /*hidden argument*/NULL);
  40385. float L_47 = __this->get_m_DecelerationRate_8();
  40386. float L_48 = V_0;
  40387. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  40388. float L_49 = powf(L_47, L_48);
  40389. Vector2_set_Item_m3557490725(L_41, L_43, ((float)il2cpp_codegen_multiply((float)L_46, (float)L_49)), /*hidden argument*/NULL);
  40390. Vector2_t2156229523 * L_50 = __this->get_address_of_m_Velocity_23();
  40391. int32_t L_51 = V_3;
  40392. float L_52 = Vector2_get_Item_m3559215723(L_50, L_51, /*hidden argument*/NULL);
  40393. float L_53 = fabsf(L_52);
  40394. if ((!(((float)L_53) < ((float)(1.0f)))))
  40395. {
  40396. goto IL_0180;
  40397. }
  40398. }
  40399. {
  40400. Vector2_t2156229523 * L_54 = __this->get_address_of_m_Velocity_23();
  40401. int32_t L_55 = V_3;
  40402. Vector2_set_Item_m3557490725(L_54, L_55, (0.0f), /*hidden argument*/NULL);
  40403. }
  40404. IL_0180:
  40405. {
  40406. Vector2_t2156229523 * L_56 = (&V_2);
  40407. V_7 = (Vector2_t2156229523 *)L_56;
  40408. int32_t L_57 = V_3;
  40409. int32_t L_58 = L_57;
  40410. V_9 = L_58;
  40411. Vector2_t2156229523 * L_59 = V_7;
  40412. int32_t L_60 = V_9;
  40413. float L_61 = Vector2_get_Item_m3559215723(L_59, L_60, /*hidden argument*/NULL);
  40414. Vector2_t2156229523 * L_62 = __this->get_address_of_m_Velocity_23();
  40415. int32_t L_63 = V_3;
  40416. float L_64 = Vector2_get_Item_m3559215723(L_62, L_63, /*hidden argument*/NULL);
  40417. float L_65 = V_0;
  40418. Vector2_set_Item_m3557490725(L_56, L_58, ((float)il2cpp_codegen_add((float)L_61, (float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)))), /*hidden argument*/NULL);
  40419. goto IL_01bf;
  40420. }
  40421. IL_01ac:
  40422. {
  40423. Vector2_t2156229523 * L_66 = __this->get_address_of_m_Velocity_23();
  40424. int32_t L_67 = V_3;
  40425. Vector2_set_Item_m3557490725(L_66, L_67, (0.0f), /*hidden argument*/NULL);
  40426. }
  40427. IL_01bf:
  40428. {
  40429. int32_t L_68 = V_3;
  40430. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_68, (int32_t)1));
  40431. }
  40432. IL_01c4:
  40433. {
  40434. int32_t L_69 = V_3;
  40435. if ((((int32_t)L_69) < ((int32_t)2)))
  40436. {
  40437. goto IL_0078;
  40438. }
  40439. }
  40440. {
  40441. int32_t L_70 = __this->get_m_MovementType_5();
  40442. if ((!(((uint32_t)L_70) == ((uint32_t)2))))
  40443. {
  40444. goto IL_01f9;
  40445. }
  40446. }
  40447. {
  40448. Vector2_t2156229523 L_71 = V_2;
  40449. RectTransform_t3704657025 * L_72 = __this->get_m_Content_2();
  40450. NullCheck(L_72);
  40451. Vector2_t2156229523 L_73 = RectTransform_get_anchoredPosition_m1813443094(L_72, /*hidden argument*/NULL);
  40452. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40453. Vector2_t2156229523 L_74 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_71, L_73, /*hidden argument*/NULL);
  40454. Vector2_t2156229523 L_75 = ScrollRect_CalculateOffset_m927043599(__this, L_74, /*hidden argument*/NULL);
  40455. V_1 = L_75;
  40456. Vector2_t2156229523 L_76 = V_2;
  40457. Vector2_t2156229523 L_77 = V_1;
  40458. Vector2_t2156229523 L_78 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_76, L_77, /*hidden argument*/NULL);
  40459. V_2 = L_78;
  40460. }
  40461. IL_01f9:
  40462. {
  40463. Vector2_t2156229523 L_79 = V_2;
  40464. VirtActionInvoker1< Vector2_t2156229523 >::Invoke(47 /* System.Void UnityEngine.UI.ScrollRect::SetContentAnchoredPosition(UnityEngine.Vector2) */, __this, L_79);
  40465. }
  40466. IL_0201:
  40467. {
  40468. bool L_80 = __this->get_m_Dragging_24();
  40469. if (!L_80)
  40470. {
  40471. goto IL_0260;
  40472. }
  40473. }
  40474. {
  40475. bool L_81 = __this->get_m_Inertia_7();
  40476. if (!L_81)
  40477. {
  40478. goto IL_0260;
  40479. }
  40480. }
  40481. {
  40482. RectTransform_t3704657025 * L_82 = __this->get_m_Content_2();
  40483. NullCheck(L_82);
  40484. Vector2_t2156229523 L_83 = RectTransform_get_anchoredPosition_m1813443094(L_82, /*hidden argument*/NULL);
  40485. Vector2_t2156229523 L_84 = __this->get_m_PrevPosition_25();
  40486. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40487. Vector2_t2156229523 L_85 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_83, L_84, /*hidden argument*/NULL);
  40488. float L_86 = V_0;
  40489. Vector2_t2156229523 L_87 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_85, L_86, /*hidden argument*/NULL);
  40490. Vector3_t3722313464 L_88 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_87, /*hidden argument*/NULL);
  40491. V_10 = L_88;
  40492. Vector2_t2156229523 L_89 = __this->get_m_Velocity_23();
  40493. Vector3_t3722313464 L_90 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_89, /*hidden argument*/NULL);
  40494. Vector3_t3722313464 L_91 = V_10;
  40495. float L_92 = V_0;
  40496. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  40497. Vector3_t3722313464 L_93 = Vector3_Lerp_m407887542(NULL /*static, unused*/, L_90, L_91, ((float)il2cpp_codegen_multiply((float)L_92, (float)(10.0f))), /*hidden argument*/NULL);
  40498. Vector2_t2156229523 L_94 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_93, /*hidden argument*/NULL);
  40499. __this->set_m_Velocity_23(L_94);
  40500. }
  40501. IL_0260:
  40502. {
  40503. Bounds_t2266837910 L_95 = __this->get_m_ViewBounds_22();
  40504. Bounds_t2266837910 L_96 = __this->get_m_PrevViewBounds_27();
  40505. bool L_97 = Bounds_op_Inequality_m2472409685(NULL /*static, unused*/, L_95, L_96, /*hidden argument*/NULL);
  40506. if (L_97)
  40507. {
  40508. goto IL_02a7;
  40509. }
  40510. }
  40511. {
  40512. Bounds_t2266837910 L_98 = __this->get_m_ContentBounds_21();
  40513. Bounds_t2266837910 L_99 = __this->get_m_PrevContentBounds_26();
  40514. bool L_100 = Bounds_op_Inequality_m2472409685(NULL /*static, unused*/, L_98, L_99, /*hidden argument*/NULL);
  40515. if (L_100)
  40516. {
  40517. goto IL_02a7;
  40518. }
  40519. }
  40520. {
  40521. RectTransform_t3704657025 * L_101 = __this->get_m_Content_2();
  40522. NullCheck(L_101);
  40523. Vector2_t2156229523 L_102 = RectTransform_get_anchoredPosition_m1813443094(L_101, /*hidden argument*/NULL);
  40524. Vector2_t2156229523 L_103 = __this->get_m_PrevPosition_25();
  40525. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40526. bool L_104 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_102, L_103, /*hidden argument*/NULL);
  40527. if (!L_104)
  40528. {
  40529. goto IL_02d2;
  40530. }
  40531. }
  40532. IL_02a7:
  40533. {
  40534. Vector2_t2156229523 L_105 = V_1;
  40535. ScrollRect_UpdateScrollbars_m4146077522(__this, L_105, /*hidden argument*/NULL);
  40536. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral131502192, __this, /*hidden argument*/NULL);
  40537. ScrollRectEvent_t343079324 * L_106 = __this->get_m_OnValueChanged_17();
  40538. Vector2_t2156229523 L_107 = ScrollRect_get_normalizedPosition_m396145690(__this, /*hidden argument*/NULL);
  40539. NullCheck(L_106);
  40540. UnityEvent_1_Invoke_m3432495026(L_106, L_107, /*hidden argument*/UnityEvent_1_Invoke_m3432495026_RuntimeMethod_var);
  40541. ScrollRect_UpdatePrevData_m4009119607(__this, /*hidden argument*/NULL);
  40542. }
  40543. IL_02d2:
  40544. {
  40545. ScrollRect_UpdateScrollbarVisibility_m4226977273(__this, /*hidden argument*/NULL);
  40546. }
  40547. IL_02d8:
  40548. {
  40549. return;
  40550. }
  40551. }
  40552. // System.Void UnityEngine.UI.ScrollRect::UpdatePrevData()
  40553. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdatePrevData_m4009119607 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  40554. {
  40555. static bool s_Il2CppMethodInitialized;
  40556. if (!s_Il2CppMethodInitialized)
  40557. {
  40558. il2cpp_codegen_initialize_method (ScrollRect_UpdatePrevData_m4009119607_MetadataUsageId);
  40559. s_Il2CppMethodInitialized = true;
  40560. }
  40561. {
  40562. RectTransform_t3704657025 * L_0 = __this->get_m_Content_2();
  40563. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40564. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40565. if (!L_1)
  40566. {
  40567. goto IL_0022;
  40568. }
  40569. }
  40570. {
  40571. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  40572. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  40573. __this->set_m_PrevPosition_25(L_2);
  40574. goto IL_0033;
  40575. }
  40576. IL_0022:
  40577. {
  40578. RectTransform_t3704657025 * L_3 = __this->get_m_Content_2();
  40579. NullCheck(L_3);
  40580. Vector2_t2156229523 L_4 = RectTransform_get_anchoredPosition_m1813443094(L_3, /*hidden argument*/NULL);
  40581. __this->set_m_PrevPosition_25(L_4);
  40582. }
  40583. IL_0033:
  40584. {
  40585. Bounds_t2266837910 L_5 = __this->get_m_ViewBounds_22();
  40586. __this->set_m_PrevViewBounds_27(L_5);
  40587. Bounds_t2266837910 L_6 = __this->get_m_ContentBounds_21();
  40588. __this->set_m_PrevContentBounds_26(L_6);
  40589. return;
  40590. }
  40591. }
  40592. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbars(UnityEngine.Vector2)
  40593. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbars_m4146077522 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___offset0, const RuntimeMethod* method)
  40594. {
  40595. static bool s_Il2CppMethodInitialized;
  40596. if (!s_Il2CppMethodInitialized)
  40597. {
  40598. il2cpp_codegen_initialize_method (ScrollRect_UpdateScrollbars_m4146077522_MetadataUsageId);
  40599. s_Il2CppMethodInitialized = true;
  40600. }
  40601. Vector3_t3722313464 V_0;
  40602. memset(&V_0, 0, sizeof(V_0));
  40603. Vector3_t3722313464 V_1;
  40604. memset(&V_1, 0, sizeof(V_1));
  40605. Vector3_t3722313464 V_2;
  40606. memset(&V_2, 0, sizeof(V_2));
  40607. Vector3_t3722313464 V_3;
  40608. memset(&V_3, 0, sizeof(V_3));
  40609. Vector3_t3722313464 V_4;
  40610. memset(&V_4, 0, sizeof(V_4));
  40611. Vector3_t3722313464 V_5;
  40612. memset(&V_5, 0, sizeof(V_5));
  40613. {
  40614. Scrollbar_t1494447233 * L_0 = __this->get_m_HorizontalScrollbar_11();
  40615. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40616. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  40617. if (!L_1)
  40618. {
  40619. goto IL_009a;
  40620. }
  40621. }
  40622. {
  40623. Bounds_t2266837910 * L_2 = __this->get_address_of_m_ContentBounds_21();
  40624. Vector3_t3722313464 L_3 = Bounds_get_size_m1178783246(L_2, /*hidden argument*/NULL);
  40625. V_0 = L_3;
  40626. float L_4 = (&V_0)->get_x_1();
  40627. if ((!(((float)L_4) > ((float)(0.0f)))))
  40628. {
  40629. goto IL_0078;
  40630. }
  40631. }
  40632. {
  40633. Scrollbar_t1494447233 * L_5 = __this->get_m_HorizontalScrollbar_11();
  40634. Bounds_t2266837910 * L_6 = __this->get_address_of_m_ViewBounds_22();
  40635. Vector3_t3722313464 L_7 = Bounds_get_size_m1178783246(L_6, /*hidden argument*/NULL);
  40636. V_1 = L_7;
  40637. float L_8 = (&V_1)->get_x_1();
  40638. float L_9 = (&___offset0)->get_x_0();
  40639. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  40640. float L_10 = fabsf(L_9);
  40641. Bounds_t2266837910 * L_11 = __this->get_address_of_m_ContentBounds_21();
  40642. Vector3_t3722313464 L_12 = Bounds_get_size_m1178783246(L_11, /*hidden argument*/NULL);
  40643. V_2 = L_12;
  40644. float L_13 = (&V_2)->get_x_1();
  40645. float L_14 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_subtract((float)L_8, (float)L_10))/(float)L_13)), /*hidden argument*/NULL);
  40646. NullCheck(L_5);
  40647. Scrollbar_set_size_m4256339911(L_5, L_14, /*hidden argument*/NULL);
  40648. goto IL_0088;
  40649. }
  40650. IL_0078:
  40651. {
  40652. Scrollbar_t1494447233 * L_15 = __this->get_m_HorizontalScrollbar_11();
  40653. NullCheck(L_15);
  40654. Scrollbar_set_size_m4256339911(L_15, (1.0f), /*hidden argument*/NULL);
  40655. }
  40656. IL_0088:
  40657. {
  40658. Scrollbar_t1494447233 * L_16 = __this->get_m_HorizontalScrollbar_11();
  40659. float L_17 = ScrollRect_get_horizontalNormalizedPosition_m2904015963(__this, /*hidden argument*/NULL);
  40660. NullCheck(L_16);
  40661. Scrollbar_set_value_m2277767288(L_16, L_17, /*hidden argument*/NULL);
  40662. }
  40663. IL_009a:
  40664. {
  40665. Scrollbar_t1494447233 * L_18 = __this->get_m_VerticalScrollbar_12();
  40666. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40667. bool L_19 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  40668. if (!L_19)
  40669. {
  40670. goto IL_0135;
  40671. }
  40672. }
  40673. {
  40674. Bounds_t2266837910 * L_20 = __this->get_address_of_m_ContentBounds_21();
  40675. Vector3_t3722313464 L_21 = Bounds_get_size_m1178783246(L_20, /*hidden argument*/NULL);
  40676. V_3 = L_21;
  40677. float L_22 = (&V_3)->get_y_2();
  40678. if ((!(((float)L_22) > ((float)(0.0f)))))
  40679. {
  40680. goto IL_0113;
  40681. }
  40682. }
  40683. {
  40684. Scrollbar_t1494447233 * L_23 = __this->get_m_VerticalScrollbar_12();
  40685. Bounds_t2266837910 * L_24 = __this->get_address_of_m_ViewBounds_22();
  40686. Vector3_t3722313464 L_25 = Bounds_get_size_m1178783246(L_24, /*hidden argument*/NULL);
  40687. V_4 = L_25;
  40688. float L_26 = (&V_4)->get_y_2();
  40689. float L_27 = (&___offset0)->get_y_1();
  40690. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  40691. float L_28 = fabsf(L_27);
  40692. Bounds_t2266837910 * L_29 = __this->get_address_of_m_ContentBounds_21();
  40693. Vector3_t3722313464 L_30 = Bounds_get_size_m1178783246(L_29, /*hidden argument*/NULL);
  40694. V_5 = L_30;
  40695. float L_31 = (&V_5)->get_y_2();
  40696. float L_32 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_subtract((float)L_26, (float)L_28))/(float)L_31)), /*hidden argument*/NULL);
  40697. NullCheck(L_23);
  40698. Scrollbar_set_size_m4256339911(L_23, L_32, /*hidden argument*/NULL);
  40699. goto IL_0123;
  40700. }
  40701. IL_0113:
  40702. {
  40703. Scrollbar_t1494447233 * L_33 = __this->get_m_VerticalScrollbar_12();
  40704. NullCheck(L_33);
  40705. Scrollbar_set_size_m4256339911(L_33, (1.0f), /*hidden argument*/NULL);
  40706. }
  40707. IL_0123:
  40708. {
  40709. Scrollbar_t1494447233 * L_34 = __this->get_m_VerticalScrollbar_12();
  40710. float L_35 = ScrollRect_get_verticalNormalizedPosition_m3693218937(__this, /*hidden argument*/NULL);
  40711. NullCheck(L_34);
  40712. Scrollbar_set_value_m2277767288(L_34, L_35, /*hidden argument*/NULL);
  40713. }
  40714. IL_0135:
  40715. {
  40716. return;
  40717. }
  40718. }
  40719. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::get_normalizedPosition()
  40720. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_get_normalizedPosition_m396145690 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  40721. {
  40722. Vector2_t2156229523 V_0;
  40723. memset(&V_0, 0, sizeof(V_0));
  40724. {
  40725. float L_0 = ScrollRect_get_horizontalNormalizedPosition_m2904015963(__this, /*hidden argument*/NULL);
  40726. float L_1 = ScrollRect_get_verticalNormalizedPosition_m3693218937(__this, /*hidden argument*/NULL);
  40727. Vector2_t2156229523 L_2;
  40728. memset(&L_2, 0, sizeof(L_2));
  40729. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  40730. V_0 = L_2;
  40731. goto IL_0018;
  40732. }
  40733. IL_0018:
  40734. {
  40735. Vector2_t2156229523 L_3 = V_0;
  40736. return L_3;
  40737. }
  40738. }
  40739. // System.Void UnityEngine.UI.ScrollRect::set_normalizedPosition(UnityEngine.Vector2)
  40740. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_normalizedPosition_m692414573 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  40741. {
  40742. {
  40743. float L_0 = (&___value0)->get_x_0();
  40744. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  40745. float L_1 = (&___value0)->get_y_1();
  40746. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_1, 1);
  40747. return;
  40748. }
  40749. }
  40750. // System.Single UnityEngine.UI.ScrollRect::get_horizontalNormalizedPosition()
  40751. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_horizontalNormalizedPosition_m2904015963 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  40752. {
  40753. Vector3_t3722313464 V_0;
  40754. memset(&V_0, 0, sizeof(V_0));
  40755. Vector3_t3722313464 V_1;
  40756. memset(&V_1, 0, sizeof(V_1));
  40757. Vector3_t3722313464 V_2;
  40758. memset(&V_2, 0, sizeof(V_2));
  40759. Vector3_t3722313464 V_3;
  40760. memset(&V_3, 0, sizeof(V_3));
  40761. float V_4 = 0.0f;
  40762. Vector3_t3722313464 V_5;
  40763. memset(&V_5, 0, sizeof(V_5));
  40764. Vector3_t3722313464 V_6;
  40765. memset(&V_6, 0, sizeof(V_6));
  40766. Vector3_t3722313464 V_7;
  40767. memset(&V_7, 0, sizeof(V_7));
  40768. Vector3_t3722313464 V_8;
  40769. memset(&V_8, 0, sizeof(V_8));
  40770. int32_t G_B4_0 = 0;
  40771. {
  40772. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40773. Bounds_t2266837910 * L_0 = __this->get_address_of_m_ContentBounds_21();
  40774. Vector3_t3722313464 L_1 = Bounds_get_size_m1178783246(L_0, /*hidden argument*/NULL);
  40775. V_0 = L_1;
  40776. float L_2 = (&V_0)->get_x_1();
  40777. Bounds_t2266837910 * L_3 = __this->get_address_of_m_ViewBounds_22();
  40778. Vector3_t3722313464 L_4 = Bounds_get_size_m1178783246(L_3, /*hidden argument*/NULL);
  40779. V_1 = L_4;
  40780. float L_5 = (&V_1)->get_x_1();
  40781. if ((!(((float)L_2) <= ((float)L_5))))
  40782. {
  40783. goto IL_006c;
  40784. }
  40785. }
  40786. {
  40787. Bounds_t2266837910 * L_6 = __this->get_address_of_m_ViewBounds_22();
  40788. Vector3_t3722313464 L_7 = Bounds_get_min_m3755135869(L_6, /*hidden argument*/NULL);
  40789. V_2 = L_7;
  40790. float L_8 = (&V_2)->get_x_1();
  40791. Bounds_t2266837910 * L_9 = __this->get_address_of_m_ContentBounds_21();
  40792. Vector3_t3722313464 L_10 = Bounds_get_min_m3755135869(L_9, /*hidden argument*/NULL);
  40793. V_3 = L_10;
  40794. float L_11 = (&V_3)->get_x_1();
  40795. if ((!(((float)L_8) > ((float)L_11))))
  40796. {
  40797. goto IL_0063;
  40798. }
  40799. }
  40800. {
  40801. G_B4_0 = 1;
  40802. goto IL_0064;
  40803. }
  40804. IL_0063:
  40805. {
  40806. G_B4_0 = 0;
  40807. }
  40808. IL_0064:
  40809. {
  40810. V_4 = (((float)((float)G_B4_0)));
  40811. goto IL_00c6;
  40812. }
  40813. IL_006c:
  40814. {
  40815. Bounds_t2266837910 * L_12 = __this->get_address_of_m_ViewBounds_22();
  40816. Vector3_t3722313464 L_13 = Bounds_get_min_m3755135869(L_12, /*hidden argument*/NULL);
  40817. V_5 = L_13;
  40818. float L_14 = (&V_5)->get_x_1();
  40819. Bounds_t2266837910 * L_15 = __this->get_address_of_m_ContentBounds_21();
  40820. Vector3_t3722313464 L_16 = Bounds_get_min_m3755135869(L_15, /*hidden argument*/NULL);
  40821. V_6 = L_16;
  40822. float L_17 = (&V_6)->get_x_1();
  40823. Bounds_t2266837910 * L_18 = __this->get_address_of_m_ContentBounds_21();
  40824. Vector3_t3722313464 L_19 = Bounds_get_size_m1178783246(L_18, /*hidden argument*/NULL);
  40825. V_7 = L_19;
  40826. float L_20 = (&V_7)->get_x_1();
  40827. Bounds_t2266837910 * L_21 = __this->get_address_of_m_ViewBounds_22();
  40828. Vector3_t3722313464 L_22 = Bounds_get_size_m1178783246(L_21, /*hidden argument*/NULL);
  40829. V_8 = L_22;
  40830. float L_23 = (&V_8)->get_x_1();
  40831. V_4 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_14, (float)L_17))/(float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_23))));
  40832. goto IL_00c6;
  40833. }
  40834. IL_00c6:
  40835. {
  40836. float L_24 = V_4;
  40837. return L_24;
  40838. }
  40839. }
  40840. // System.Void UnityEngine.UI.ScrollRect::set_horizontalNormalizedPosition(System.Single)
  40841. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalNormalizedPosition_m1066708424 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  40842. {
  40843. {
  40844. float L_0 = ___value0;
  40845. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  40846. return;
  40847. }
  40848. }
  40849. // System.Single UnityEngine.UI.ScrollRect::get_verticalNormalizedPosition()
  40850. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_verticalNormalizedPosition_m3693218937 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  40851. {
  40852. Vector3_t3722313464 V_0;
  40853. memset(&V_0, 0, sizeof(V_0));
  40854. Vector3_t3722313464 V_1;
  40855. memset(&V_1, 0, sizeof(V_1));
  40856. Vector3_t3722313464 V_2;
  40857. memset(&V_2, 0, sizeof(V_2));
  40858. Vector3_t3722313464 V_3;
  40859. memset(&V_3, 0, sizeof(V_3));
  40860. float V_4 = 0.0f;
  40861. Vector3_t3722313464 V_5;
  40862. memset(&V_5, 0, sizeof(V_5));
  40863. Vector3_t3722313464 V_6;
  40864. memset(&V_6, 0, sizeof(V_6));
  40865. Vector3_t3722313464 V_7;
  40866. memset(&V_7, 0, sizeof(V_7));
  40867. Vector3_t3722313464 V_8;
  40868. memset(&V_8, 0, sizeof(V_8));
  40869. int32_t G_B4_0 = 0;
  40870. {
  40871. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40872. Bounds_t2266837910 * L_0 = __this->get_address_of_m_ContentBounds_21();
  40873. Vector3_t3722313464 L_1 = Bounds_get_size_m1178783246(L_0, /*hidden argument*/NULL);
  40874. V_0 = L_1;
  40875. float L_2 = (&V_0)->get_y_2();
  40876. Bounds_t2266837910 * L_3 = __this->get_address_of_m_ViewBounds_22();
  40877. Vector3_t3722313464 L_4 = Bounds_get_size_m1178783246(L_3, /*hidden argument*/NULL);
  40878. V_1 = L_4;
  40879. float L_5 = (&V_1)->get_y_2();
  40880. if ((!(((float)L_2) <= ((float)L_5))))
  40881. {
  40882. goto IL_006c;
  40883. }
  40884. }
  40885. {
  40886. Bounds_t2266837910 * L_6 = __this->get_address_of_m_ViewBounds_22();
  40887. Vector3_t3722313464 L_7 = Bounds_get_min_m3755135869(L_6, /*hidden argument*/NULL);
  40888. V_2 = L_7;
  40889. float L_8 = (&V_2)->get_y_2();
  40890. Bounds_t2266837910 * L_9 = __this->get_address_of_m_ContentBounds_21();
  40891. Vector3_t3722313464 L_10 = Bounds_get_min_m3755135869(L_9, /*hidden argument*/NULL);
  40892. V_3 = L_10;
  40893. float L_11 = (&V_3)->get_y_2();
  40894. if ((!(((float)L_8) > ((float)L_11))))
  40895. {
  40896. goto IL_0063;
  40897. }
  40898. }
  40899. {
  40900. G_B4_0 = 1;
  40901. goto IL_0064;
  40902. }
  40903. IL_0063:
  40904. {
  40905. G_B4_0 = 0;
  40906. }
  40907. IL_0064:
  40908. {
  40909. V_4 = (((float)((float)G_B4_0)));
  40910. goto IL_00c6;
  40911. }
  40912. IL_006c:
  40913. {
  40914. Bounds_t2266837910 * L_12 = __this->get_address_of_m_ViewBounds_22();
  40915. Vector3_t3722313464 L_13 = Bounds_get_min_m3755135869(L_12, /*hidden argument*/NULL);
  40916. V_5 = L_13;
  40917. float L_14 = (&V_5)->get_y_2();
  40918. Bounds_t2266837910 * L_15 = __this->get_address_of_m_ContentBounds_21();
  40919. Vector3_t3722313464 L_16 = Bounds_get_min_m3755135869(L_15, /*hidden argument*/NULL);
  40920. V_6 = L_16;
  40921. float L_17 = (&V_6)->get_y_2();
  40922. Bounds_t2266837910 * L_18 = __this->get_address_of_m_ContentBounds_21();
  40923. Vector3_t3722313464 L_19 = Bounds_get_size_m1178783246(L_18, /*hidden argument*/NULL);
  40924. V_7 = L_19;
  40925. float L_20 = (&V_7)->get_y_2();
  40926. Bounds_t2266837910 * L_21 = __this->get_address_of_m_ViewBounds_22();
  40927. Vector3_t3722313464 L_22 = Bounds_get_size_m1178783246(L_21, /*hidden argument*/NULL);
  40928. V_8 = L_22;
  40929. float L_23 = (&V_8)->get_y_2();
  40930. V_4 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_14, (float)L_17))/(float)((float)il2cpp_codegen_subtract((float)L_20, (float)L_23))));
  40931. goto IL_00c6;
  40932. }
  40933. IL_00c6:
  40934. {
  40935. float L_24 = V_4;
  40936. return L_24;
  40937. }
  40938. }
  40939. // System.Void UnityEngine.UI.ScrollRect::set_verticalNormalizedPosition(System.Single)
  40940. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalNormalizedPosition_m1452826170 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  40941. {
  40942. {
  40943. float L_0 = ___value0;
  40944. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  40945. return;
  40946. }
  40947. }
  40948. // System.Void UnityEngine.UI.ScrollRect::SetHorizontalNormalizedPosition(System.Single)
  40949. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetHorizontalNormalizedPosition_m3159121919 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  40950. {
  40951. {
  40952. float L_0 = ___value0;
  40953. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 0);
  40954. return;
  40955. }
  40956. }
  40957. // System.Void UnityEngine.UI.ScrollRect::SetVerticalNormalizedPosition(System.Single)
  40958. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetVerticalNormalizedPosition_m3389719750 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method)
  40959. {
  40960. {
  40961. float L_0 = ___value0;
  40962. VirtActionInvoker2< float, int32_t >::Invoke(49 /* System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32) */, __this, L_0, 1);
  40963. return;
  40964. }
  40965. }
  40966. // System.Void UnityEngine.UI.ScrollRect::SetNormalizedPosition(System.Single,System.Int32)
  40967. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetNormalizedPosition_m3260907438 (ScrollRect_t4137855814 * __this, float ___value0, int32_t ___axis1, const RuntimeMethod* method)
  40968. {
  40969. static bool s_Il2CppMethodInitialized;
  40970. if (!s_Il2CppMethodInitialized)
  40971. {
  40972. il2cpp_codegen_initialize_method (ScrollRect_SetNormalizedPosition_m3260907438_MetadataUsageId);
  40973. s_Il2CppMethodInitialized = true;
  40974. }
  40975. float V_0 = 0.0f;
  40976. Vector3_t3722313464 V_1;
  40977. memset(&V_1, 0, sizeof(V_1));
  40978. Vector3_t3722313464 V_2;
  40979. memset(&V_2, 0, sizeof(V_2));
  40980. float V_3 = 0.0f;
  40981. Vector3_t3722313464 V_4;
  40982. memset(&V_4, 0, sizeof(V_4));
  40983. float V_5 = 0.0f;
  40984. Vector3_t3722313464 V_6;
  40985. memset(&V_6, 0, sizeof(V_6));
  40986. Vector3_t3722313464 V_7;
  40987. memset(&V_7, 0, sizeof(V_7));
  40988. Vector3_t3722313464 V_8;
  40989. memset(&V_8, 0, sizeof(V_8));
  40990. {
  40991. ScrollRect_EnsureLayoutHasRebuilt_m3415112783(__this, /*hidden argument*/NULL);
  40992. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  40993. Bounds_t2266837910 * L_0 = __this->get_address_of_m_ContentBounds_21();
  40994. Vector3_t3722313464 L_1 = Bounds_get_size_m1178783246(L_0, /*hidden argument*/NULL);
  40995. V_1 = L_1;
  40996. int32_t L_2 = ___axis1;
  40997. float L_3 = Vector3_get_Item_m668685504((&V_1), L_2, /*hidden argument*/NULL);
  40998. Bounds_t2266837910 * L_4 = __this->get_address_of_m_ViewBounds_22();
  40999. Vector3_t3722313464 L_5 = Bounds_get_size_m1178783246(L_4, /*hidden argument*/NULL);
  41000. V_2 = L_5;
  41001. int32_t L_6 = ___axis1;
  41002. float L_7 = Vector3_get_Item_m668685504((&V_2), L_6, /*hidden argument*/NULL);
  41003. V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_7));
  41004. Bounds_t2266837910 * L_8 = __this->get_address_of_m_ViewBounds_22();
  41005. Vector3_t3722313464 L_9 = Bounds_get_min_m3755135869(L_8, /*hidden argument*/NULL);
  41006. V_4 = L_9;
  41007. int32_t L_10 = ___axis1;
  41008. float L_11 = Vector3_get_Item_m668685504((&V_4), L_10, /*hidden argument*/NULL);
  41009. float L_12 = ___value0;
  41010. float L_13 = V_0;
  41011. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13))));
  41012. RectTransform_t3704657025 * L_14 = __this->get_m_Content_2();
  41013. NullCheck(L_14);
  41014. Vector3_t3722313464 L_15 = Transform_get_localPosition_m4234289348(L_14, /*hidden argument*/NULL);
  41015. V_6 = L_15;
  41016. int32_t L_16 = ___axis1;
  41017. float L_17 = Vector3_get_Item_m668685504((&V_6), L_16, /*hidden argument*/NULL);
  41018. float L_18 = V_3;
  41019. Bounds_t2266837910 * L_19 = __this->get_address_of_m_ContentBounds_21();
  41020. Vector3_t3722313464 L_20 = Bounds_get_min_m3755135869(L_19, /*hidden argument*/NULL);
  41021. V_7 = L_20;
  41022. int32_t L_21 = ___axis1;
  41023. float L_22 = Vector3_get_Item_m668685504((&V_7), L_21, /*hidden argument*/NULL);
  41024. V_5 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)L_17, (float)L_18)), (float)L_22));
  41025. RectTransform_t3704657025 * L_23 = __this->get_m_Content_2();
  41026. NullCheck(L_23);
  41027. Vector3_t3722313464 L_24 = Transform_get_localPosition_m4234289348(L_23, /*hidden argument*/NULL);
  41028. V_8 = L_24;
  41029. int32_t L_25 = ___axis1;
  41030. float L_26 = Vector3_get_Item_m668685504((&V_8), L_25, /*hidden argument*/NULL);
  41031. float L_27 = V_5;
  41032. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  41033. float L_28 = fabsf(((float)il2cpp_codegen_subtract((float)L_26, (float)L_27)));
  41034. if ((!(((float)L_28) > ((float)(0.01f)))))
  41035. {
  41036. goto IL_00d7;
  41037. }
  41038. }
  41039. {
  41040. int32_t L_29 = ___axis1;
  41041. float L_30 = V_5;
  41042. Vector3_set_Item_m1772472431((&V_8), L_29, L_30, /*hidden argument*/NULL);
  41043. RectTransform_t3704657025 * L_31 = __this->get_m_Content_2();
  41044. Vector3_t3722313464 L_32 = V_8;
  41045. NullCheck(L_31);
  41046. Transform_set_localPosition_m4128471975(L_31, L_32, /*hidden argument*/NULL);
  41047. Vector2_t2156229523 * L_33 = __this->get_address_of_m_Velocity_23();
  41048. int32_t L_34 = ___axis1;
  41049. Vector2_set_Item_m3557490725(L_33, L_34, (0.0f), /*hidden argument*/NULL);
  41050. ScrollRect_UpdateBounds_m359586673(__this, /*hidden argument*/NULL);
  41051. }
  41052. IL_00d7:
  41053. {
  41054. return;
  41055. }
  41056. }
  41057. // System.Single UnityEngine.UI.ScrollRect::RubberDelta(System.Single,System.Single)
  41058. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_RubberDelta_m3597626447 (RuntimeObject * __this /* static, unused */, float ___overStretching0, float ___viewSize1, const RuntimeMethod* method)
  41059. {
  41060. static bool s_Il2CppMethodInitialized;
  41061. if (!s_Il2CppMethodInitialized)
  41062. {
  41063. il2cpp_codegen_initialize_method (ScrollRect_RubberDelta_m3597626447_MetadataUsageId);
  41064. s_Il2CppMethodInitialized = true;
  41065. }
  41066. float V_0 = 0.0f;
  41067. {
  41068. float L_0 = ___overStretching0;
  41069. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  41070. float L_1 = fabsf(L_0);
  41071. float L_2 = ___viewSize1;
  41072. float L_3 = ___viewSize1;
  41073. float L_4 = ___overStretching0;
  41074. float L_5 = Mathf_Sign_m3457838305(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  41075. V_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)((float)((float)il2cpp_codegen_multiply((float)L_1, (float)(0.55f)))/(float)L_2)), (float)(1.0f))))))), (float)L_3)), (float)L_5));
  41076. goto IL_0030;
  41077. }
  41078. IL_0030:
  41079. {
  41080. float L_6 = V_0;
  41081. return L_6;
  41082. }
  41083. }
  41084. // System.Void UnityEngine.UI.ScrollRect::OnRectTransformDimensionsChange()
  41085. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_OnRectTransformDimensionsChange_m3076329203 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41086. {
  41087. {
  41088. ScrollRect_SetDirty_m214267968(__this, /*hidden argument*/NULL);
  41089. return;
  41090. }
  41091. }
  41092. // System.Boolean UnityEngine.UI.ScrollRect::get_hScrollingNeeded()
  41093. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_hScrollingNeeded_m1471901392 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41094. {
  41095. Vector3_t3722313464 V_0;
  41096. memset(&V_0, 0, sizeof(V_0));
  41097. Vector3_t3722313464 V_1;
  41098. memset(&V_1, 0, sizeof(V_1));
  41099. bool V_2 = false;
  41100. {
  41101. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  41102. if (!L_0)
  41103. {
  41104. goto IL_003f;
  41105. }
  41106. }
  41107. {
  41108. Bounds_t2266837910 * L_1 = __this->get_address_of_m_ContentBounds_21();
  41109. Vector3_t3722313464 L_2 = Bounds_get_size_m1178783246(L_1, /*hidden argument*/NULL);
  41110. V_0 = L_2;
  41111. float L_3 = (&V_0)->get_x_1();
  41112. Bounds_t2266837910 * L_4 = __this->get_address_of_m_ViewBounds_22();
  41113. Vector3_t3722313464 L_5 = Bounds_get_size_m1178783246(L_4, /*hidden argument*/NULL);
  41114. V_1 = L_5;
  41115. float L_6 = (&V_1)->get_x_1();
  41116. V_2 = (bool)((((float)L_3) > ((float)((float)il2cpp_codegen_add((float)L_6, (float)(0.01f)))))? 1 : 0);
  41117. goto IL_0046;
  41118. }
  41119. IL_003f:
  41120. {
  41121. V_2 = (bool)1;
  41122. goto IL_0046;
  41123. }
  41124. IL_0046:
  41125. {
  41126. bool L_7 = V_2;
  41127. return L_7;
  41128. }
  41129. }
  41130. // System.Boolean UnityEngine.UI.ScrollRect::get_vScrollingNeeded()
  41131. extern "C" IL2CPP_METHOD_ATTR bool ScrollRect_get_vScrollingNeeded_m1717136831 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41132. {
  41133. Vector3_t3722313464 V_0;
  41134. memset(&V_0, 0, sizeof(V_0));
  41135. Vector3_t3722313464 V_1;
  41136. memset(&V_1, 0, sizeof(V_1));
  41137. bool V_2 = false;
  41138. {
  41139. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  41140. if (!L_0)
  41141. {
  41142. goto IL_003f;
  41143. }
  41144. }
  41145. {
  41146. Bounds_t2266837910 * L_1 = __this->get_address_of_m_ContentBounds_21();
  41147. Vector3_t3722313464 L_2 = Bounds_get_size_m1178783246(L_1, /*hidden argument*/NULL);
  41148. V_0 = L_2;
  41149. float L_3 = (&V_0)->get_y_2();
  41150. Bounds_t2266837910 * L_4 = __this->get_address_of_m_ViewBounds_22();
  41151. Vector3_t3722313464 L_5 = Bounds_get_size_m1178783246(L_4, /*hidden argument*/NULL);
  41152. V_1 = L_5;
  41153. float L_6 = (&V_1)->get_y_2();
  41154. V_2 = (bool)((((float)L_3) > ((float)((float)il2cpp_codegen_add((float)L_6, (float)(0.01f)))))? 1 : 0);
  41155. goto IL_0046;
  41156. }
  41157. IL_003f:
  41158. {
  41159. V_2 = (bool)1;
  41160. goto IL_0046;
  41161. }
  41162. IL_0046:
  41163. {
  41164. bool L_7 = V_2;
  41165. return L_7;
  41166. }
  41167. }
  41168. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputHorizontal()
  41169. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputHorizontal_m1852828502 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41170. {
  41171. {
  41172. return;
  41173. }
  41174. }
  41175. // System.Void UnityEngine.UI.ScrollRect::CalculateLayoutInputVertical()
  41176. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_CalculateLayoutInputVertical_m3155297482 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41177. {
  41178. {
  41179. return;
  41180. }
  41181. }
  41182. // System.Single UnityEngine.UI.ScrollRect::get_minWidth()
  41183. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_minWidth_m1325838756 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41184. {
  41185. float V_0 = 0.0f;
  41186. {
  41187. V_0 = (-1.0f);
  41188. goto IL_000c;
  41189. }
  41190. IL_000c:
  41191. {
  41192. float L_0 = V_0;
  41193. return L_0;
  41194. }
  41195. }
  41196. // System.Single UnityEngine.UI.ScrollRect::get_preferredWidth()
  41197. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_preferredWidth_m2902568307 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41198. {
  41199. float V_0 = 0.0f;
  41200. {
  41201. V_0 = (-1.0f);
  41202. goto IL_000c;
  41203. }
  41204. IL_000c:
  41205. {
  41206. float L_0 = V_0;
  41207. return L_0;
  41208. }
  41209. }
  41210. // System.Single UnityEngine.UI.ScrollRect::get_flexibleWidth()
  41211. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleWidth_m2491138450 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41212. {
  41213. float V_0 = 0.0f;
  41214. {
  41215. V_0 = (-1.0f);
  41216. goto IL_000c;
  41217. }
  41218. IL_000c:
  41219. {
  41220. float L_0 = V_0;
  41221. return L_0;
  41222. }
  41223. }
  41224. // System.Single UnityEngine.UI.ScrollRect::get_minHeight()
  41225. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_minHeight_m2488304707 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41226. {
  41227. float V_0 = 0.0f;
  41228. {
  41229. V_0 = (-1.0f);
  41230. goto IL_000c;
  41231. }
  41232. IL_000c:
  41233. {
  41234. float L_0 = V_0;
  41235. return L_0;
  41236. }
  41237. }
  41238. // System.Single UnityEngine.UI.ScrollRect::get_preferredHeight()
  41239. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_preferredHeight_m4250893636 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41240. {
  41241. float V_0 = 0.0f;
  41242. {
  41243. V_0 = (-1.0f);
  41244. goto IL_000c;
  41245. }
  41246. IL_000c:
  41247. {
  41248. float L_0 = V_0;
  41249. return L_0;
  41250. }
  41251. }
  41252. // System.Single UnityEngine.UI.ScrollRect::get_flexibleHeight()
  41253. extern "C" IL2CPP_METHOD_ATTR float ScrollRect_get_flexibleHeight_m1646125485 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41254. {
  41255. float V_0 = 0.0f;
  41256. {
  41257. V_0 = (-1.0f);
  41258. goto IL_000c;
  41259. }
  41260. IL_000c:
  41261. {
  41262. float L_0 = V_0;
  41263. return L_0;
  41264. }
  41265. }
  41266. // System.Int32 UnityEngine.UI.ScrollRect::get_layoutPriority()
  41267. extern "C" IL2CPP_METHOD_ATTR int32_t ScrollRect_get_layoutPriority_m1584702890 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41268. {
  41269. int32_t V_0 = 0;
  41270. {
  41271. V_0 = (-1);
  41272. goto IL_0008;
  41273. }
  41274. IL_0008:
  41275. {
  41276. int32_t L_0 = V_0;
  41277. return L_0;
  41278. }
  41279. }
  41280. // System.Void UnityEngine.UI.ScrollRect::SetLayoutHorizontal()
  41281. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutHorizontal_m3078869633 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41282. {
  41283. static bool s_Il2CppMethodInitialized;
  41284. if (!s_Il2CppMethodInitialized)
  41285. {
  41286. il2cpp_codegen_initialize_method (ScrollRect_SetLayoutHorizontal_m3078869633_MetadataUsageId);
  41287. s_Il2CppMethodInitialized = true;
  41288. }
  41289. Rect_t2360479859 V_0;
  41290. memset(&V_0, 0, sizeof(V_0));
  41291. Rect_t2360479859 V_1;
  41292. memset(&V_1, 0, sizeof(V_1));
  41293. Vector2_t2156229523 V_2;
  41294. memset(&V_2, 0, sizeof(V_2));
  41295. Rect_t2360479859 V_3;
  41296. memset(&V_3, 0, sizeof(V_3));
  41297. Rect_t2360479859 V_4;
  41298. memset(&V_4, 0, sizeof(V_4));
  41299. Vector2_t2156229523 V_5;
  41300. memset(&V_5, 0, sizeof(V_5));
  41301. Rect_t2360479859 V_6;
  41302. memset(&V_6, 0, sizeof(V_6));
  41303. Rect_t2360479859 V_7;
  41304. memset(&V_7, 0, sizeof(V_7));
  41305. Vector2_t2156229523 V_8;
  41306. memset(&V_8, 0, sizeof(V_8));
  41307. Vector2_t2156229523 V_9;
  41308. memset(&V_9, 0, sizeof(V_9));
  41309. Vector2_t2156229523 V_10;
  41310. memset(&V_10, 0, sizeof(V_10));
  41311. {
  41312. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_36();
  41313. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  41314. bool L_1 = __this->get_m_HSliderExpand_29();
  41315. if (L_1)
  41316. {
  41317. goto IL_0022;
  41318. }
  41319. }
  41320. {
  41321. bool L_2 = __this->get_m_VSliderExpand_30();
  41322. if (!L_2)
  41323. {
  41324. goto IL_00cd;
  41325. }
  41326. }
  41327. IL_0022:
  41328. {
  41329. DrivenRectTransformTracker_t2562230146 * L_3 = __this->get_address_of_m_Tracker_36();
  41330. RectTransform_t3704657025 * L_4 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41331. DrivenRectTransformTracker_Add_m4125027261(L_3, __this, L_4, ((int32_t)16134), /*hidden argument*/NULL);
  41332. RectTransform_t3704657025 * L_5 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41333. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41334. Vector2_t2156229523 L_6 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  41335. NullCheck(L_5);
  41336. RectTransform_set_anchorMin_m4230103102(L_5, L_6, /*hidden argument*/NULL);
  41337. RectTransform_t3704657025 * L_7 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41338. Vector2_t2156229523 L_8 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  41339. NullCheck(L_7);
  41340. RectTransform_set_anchorMax_m2998668828(L_7, L_8, /*hidden argument*/NULL);
  41341. RectTransform_t3704657025 * L_9 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41342. Vector2_t2156229523 L_10 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  41343. NullCheck(L_9);
  41344. RectTransform_set_sizeDelta_m3462269772(L_9, L_10, /*hidden argument*/NULL);
  41345. RectTransform_t3704657025 * L_11 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41346. Vector2_t2156229523 L_12 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  41347. NullCheck(L_11);
  41348. RectTransform_set_anchoredPosition_m4126691837(L_11, L_12, /*hidden argument*/NULL);
  41349. RectTransform_t3704657025 * L_13 = ScrollRect_get_content_m2477524320(__this, /*hidden argument*/NULL);
  41350. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  41351. LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  41352. RectTransform_t3704657025 * L_14 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41353. NullCheck(L_14);
  41354. Rect_t2360479859 L_15 = RectTransform_get_rect_m574169965(L_14, /*hidden argument*/NULL);
  41355. V_0 = L_15;
  41356. Vector2_t2156229523 L_16 = Rect_get_center_m138276653((&V_0), /*hidden argument*/NULL);
  41357. Vector3_t3722313464 L_17 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  41358. RectTransform_t3704657025 * L_18 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41359. NullCheck(L_18);
  41360. Rect_t2360479859 L_19 = RectTransform_get_rect_m574169965(L_18, /*hidden argument*/NULL);
  41361. V_1 = L_19;
  41362. Vector2_t2156229523 L_20 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  41363. Vector3_t3722313464 L_21 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  41364. Bounds_t2266837910 L_22;
  41365. memset(&L_22, 0, sizeof(L_22));
  41366. Bounds__ctor_m1937678907((&L_22), L_17, L_21, /*hidden argument*/NULL);
  41367. __this->set_m_ViewBounds_22(L_22);
  41368. Bounds_t2266837910 L_23 = ScrollRect_GetBounds_m449872505(__this, /*hidden argument*/NULL);
  41369. __this->set_m_ContentBounds_21(L_23);
  41370. }
  41371. IL_00cd:
  41372. {
  41373. bool L_24 = __this->get_m_VSliderExpand_30();
  41374. if (!L_24)
  41375. {
  41376. goto IL_0169;
  41377. }
  41378. }
  41379. {
  41380. bool L_25 = ScrollRect_get_vScrollingNeeded_m1717136831(__this, /*hidden argument*/NULL);
  41381. if (!L_25)
  41382. {
  41383. goto IL_0169;
  41384. }
  41385. }
  41386. {
  41387. RectTransform_t3704657025 * L_26 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41388. float L_27 = __this->get_m_VSliderWidth_32();
  41389. float L_28 = __this->get_m_VerticalScrollbarSpacing_16();
  41390. RectTransform_t3704657025 * L_29 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41391. NullCheck(L_29);
  41392. Vector2_t2156229523 L_30 = RectTransform_get_sizeDelta_m2183112744(L_29, /*hidden argument*/NULL);
  41393. V_2 = L_30;
  41394. float L_31 = (&V_2)->get_y_1();
  41395. Vector2_t2156229523 L_32;
  41396. memset(&L_32, 0, sizeof(L_32));
  41397. Vector2__ctor_m3970636864((&L_32), ((-((float)il2cpp_codegen_add((float)L_27, (float)L_28)))), L_31, /*hidden argument*/NULL);
  41398. NullCheck(L_26);
  41399. RectTransform_set_sizeDelta_m3462269772(L_26, L_32, /*hidden argument*/NULL);
  41400. RectTransform_t3704657025 * L_33 = ScrollRect_get_content_m2477524320(__this, /*hidden argument*/NULL);
  41401. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  41402. LayoutRebuilder_ForceRebuildLayoutImmediate_m2728177051(NULL /*static, unused*/, L_33, /*hidden argument*/NULL);
  41403. RectTransform_t3704657025 * L_34 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41404. NullCheck(L_34);
  41405. Rect_t2360479859 L_35 = RectTransform_get_rect_m574169965(L_34, /*hidden argument*/NULL);
  41406. V_3 = L_35;
  41407. Vector2_t2156229523 L_36 = Rect_get_center_m138276653((&V_3), /*hidden argument*/NULL);
  41408. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41409. Vector3_t3722313464 L_37 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_36, /*hidden argument*/NULL);
  41410. RectTransform_t3704657025 * L_38 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41411. NullCheck(L_38);
  41412. Rect_t2360479859 L_39 = RectTransform_get_rect_m574169965(L_38, /*hidden argument*/NULL);
  41413. V_4 = L_39;
  41414. Vector2_t2156229523 L_40 = Rect_get_size_m477575021((&V_4), /*hidden argument*/NULL);
  41415. Vector3_t3722313464 L_41 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_40, /*hidden argument*/NULL);
  41416. Bounds_t2266837910 L_42;
  41417. memset(&L_42, 0, sizeof(L_42));
  41418. Bounds__ctor_m1937678907((&L_42), L_37, L_41, /*hidden argument*/NULL);
  41419. __this->set_m_ViewBounds_22(L_42);
  41420. Bounds_t2266837910 L_43 = ScrollRect_GetBounds_m449872505(__this, /*hidden argument*/NULL);
  41421. __this->set_m_ContentBounds_21(L_43);
  41422. }
  41423. IL_0169:
  41424. {
  41425. bool L_44 = __this->get_m_HSliderExpand_29();
  41426. if (!L_44)
  41427. {
  41428. goto IL_01fc;
  41429. }
  41430. }
  41431. {
  41432. bool L_45 = ScrollRect_get_hScrollingNeeded_m1471901392(__this, /*hidden argument*/NULL);
  41433. if (!L_45)
  41434. {
  41435. goto IL_01fc;
  41436. }
  41437. }
  41438. {
  41439. RectTransform_t3704657025 * L_46 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41440. RectTransform_t3704657025 * L_47 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41441. NullCheck(L_47);
  41442. Vector2_t2156229523 L_48 = RectTransform_get_sizeDelta_m2183112744(L_47, /*hidden argument*/NULL);
  41443. V_5 = L_48;
  41444. float L_49 = (&V_5)->get_x_0();
  41445. float L_50 = __this->get_m_HSliderHeight_31();
  41446. float L_51 = __this->get_m_HorizontalScrollbarSpacing_15();
  41447. Vector2_t2156229523 L_52;
  41448. memset(&L_52, 0, sizeof(L_52));
  41449. Vector2__ctor_m3970636864((&L_52), L_49, ((-((float)il2cpp_codegen_add((float)L_50, (float)L_51)))), /*hidden argument*/NULL);
  41450. NullCheck(L_46);
  41451. RectTransform_set_sizeDelta_m3462269772(L_46, L_52, /*hidden argument*/NULL);
  41452. RectTransform_t3704657025 * L_53 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41453. NullCheck(L_53);
  41454. Rect_t2360479859 L_54 = RectTransform_get_rect_m574169965(L_53, /*hidden argument*/NULL);
  41455. V_6 = L_54;
  41456. Vector2_t2156229523 L_55 = Rect_get_center_m138276653((&V_6), /*hidden argument*/NULL);
  41457. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41458. Vector3_t3722313464 L_56 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_55, /*hidden argument*/NULL);
  41459. RectTransform_t3704657025 * L_57 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41460. NullCheck(L_57);
  41461. Rect_t2360479859 L_58 = RectTransform_get_rect_m574169965(L_57, /*hidden argument*/NULL);
  41462. V_7 = L_58;
  41463. Vector2_t2156229523 L_59 = Rect_get_size_m477575021((&V_7), /*hidden argument*/NULL);
  41464. Vector3_t3722313464 L_60 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_59, /*hidden argument*/NULL);
  41465. Bounds_t2266837910 L_61;
  41466. memset(&L_61, 0, sizeof(L_61));
  41467. Bounds__ctor_m1937678907((&L_61), L_56, L_60, /*hidden argument*/NULL);
  41468. __this->set_m_ViewBounds_22(L_61);
  41469. Bounds_t2266837910 L_62 = ScrollRect_GetBounds_m449872505(__this, /*hidden argument*/NULL);
  41470. __this->set_m_ContentBounds_21(L_62);
  41471. }
  41472. IL_01fc:
  41473. {
  41474. bool L_63 = __this->get_m_VSliderExpand_30();
  41475. if (!L_63)
  41476. {
  41477. goto IL_0282;
  41478. }
  41479. }
  41480. {
  41481. bool L_64 = ScrollRect_get_vScrollingNeeded_m1717136831(__this, /*hidden argument*/NULL);
  41482. if (!L_64)
  41483. {
  41484. goto IL_0282;
  41485. }
  41486. }
  41487. {
  41488. RectTransform_t3704657025 * L_65 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41489. NullCheck(L_65);
  41490. Vector2_t2156229523 L_66 = RectTransform_get_sizeDelta_m2183112744(L_65, /*hidden argument*/NULL);
  41491. V_8 = L_66;
  41492. float L_67 = (&V_8)->get_x_0();
  41493. if ((!(((float)L_67) == ((float)(0.0f)))))
  41494. {
  41495. goto IL_0282;
  41496. }
  41497. }
  41498. {
  41499. RectTransform_t3704657025 * L_68 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41500. NullCheck(L_68);
  41501. Vector2_t2156229523 L_69 = RectTransform_get_sizeDelta_m2183112744(L_68, /*hidden argument*/NULL);
  41502. V_9 = L_69;
  41503. float L_70 = (&V_9)->get_y_1();
  41504. if ((!(((float)L_70) < ((float)(0.0f)))))
  41505. {
  41506. goto IL_0282;
  41507. }
  41508. }
  41509. {
  41510. RectTransform_t3704657025 * L_71 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41511. float L_72 = __this->get_m_VSliderWidth_32();
  41512. float L_73 = __this->get_m_VerticalScrollbarSpacing_16();
  41513. RectTransform_t3704657025 * L_74 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41514. NullCheck(L_74);
  41515. Vector2_t2156229523 L_75 = RectTransform_get_sizeDelta_m2183112744(L_74, /*hidden argument*/NULL);
  41516. V_10 = L_75;
  41517. float L_76 = (&V_10)->get_y_1();
  41518. Vector2_t2156229523 L_77;
  41519. memset(&L_77, 0, sizeof(L_77));
  41520. Vector2__ctor_m3970636864((&L_77), ((-((float)il2cpp_codegen_add((float)L_72, (float)L_73)))), L_76, /*hidden argument*/NULL);
  41521. NullCheck(L_71);
  41522. RectTransform_set_sizeDelta_m3462269772(L_71, L_77, /*hidden argument*/NULL);
  41523. }
  41524. IL_0282:
  41525. {
  41526. return;
  41527. }
  41528. }
  41529. // System.Void UnityEngine.UI.ScrollRect::SetLayoutVertical()
  41530. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetLayoutVertical_m2556636352 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41531. {
  41532. static bool s_Il2CppMethodInitialized;
  41533. if (!s_Il2CppMethodInitialized)
  41534. {
  41535. il2cpp_codegen_initialize_method (ScrollRect_SetLayoutVertical_m2556636352_MetadataUsageId);
  41536. s_Il2CppMethodInitialized = true;
  41537. }
  41538. Rect_t2360479859 V_0;
  41539. memset(&V_0, 0, sizeof(V_0));
  41540. Rect_t2360479859 V_1;
  41541. memset(&V_1, 0, sizeof(V_1));
  41542. {
  41543. ScrollRect_UpdateScrollbarLayout_m4070037264(__this, /*hidden argument*/NULL);
  41544. RectTransform_t3704657025 * L_0 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41545. NullCheck(L_0);
  41546. Rect_t2360479859 L_1 = RectTransform_get_rect_m574169965(L_0, /*hidden argument*/NULL);
  41547. V_0 = L_1;
  41548. Vector2_t2156229523 L_2 = Rect_get_center_m138276653((&V_0), /*hidden argument*/NULL);
  41549. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41550. Vector3_t3722313464 L_3 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  41551. RectTransform_t3704657025 * L_4 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41552. NullCheck(L_4);
  41553. Rect_t2360479859 L_5 = RectTransform_get_rect_m574169965(L_4, /*hidden argument*/NULL);
  41554. V_1 = L_5;
  41555. Vector2_t2156229523 L_6 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  41556. Vector3_t3722313464 L_7 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  41557. Bounds_t2266837910 L_8;
  41558. memset(&L_8, 0, sizeof(L_8));
  41559. Bounds__ctor_m1937678907((&L_8), L_3, L_7, /*hidden argument*/NULL);
  41560. __this->set_m_ViewBounds_22(L_8);
  41561. Bounds_t2266837910 L_9 = ScrollRect_GetBounds_m449872505(__this, /*hidden argument*/NULL);
  41562. __this->set_m_ContentBounds_21(L_9);
  41563. return;
  41564. }
  41565. }
  41566. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarVisibility()
  41567. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarVisibility_m4226977273 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41568. {
  41569. {
  41570. bool L_0 = ScrollRect_get_vScrollingNeeded_m1717136831(__this, /*hidden argument*/NULL);
  41571. bool L_1 = __this->get_m_Vertical_4();
  41572. int32_t L_2 = __this->get_m_VerticalScrollbarVisibility_14();
  41573. Scrollbar_t1494447233 * L_3 = __this->get_m_VerticalScrollbar_12();
  41574. ScrollRect_UpdateOneScrollbarVisibility_m1785426292(NULL /*static, unused*/, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  41575. bool L_4 = ScrollRect_get_hScrollingNeeded_m1471901392(__this, /*hidden argument*/NULL);
  41576. bool L_5 = __this->get_m_Horizontal_3();
  41577. int32_t L_6 = __this->get_m_HorizontalScrollbarVisibility_13();
  41578. Scrollbar_t1494447233 * L_7 = __this->get_m_HorizontalScrollbar_11();
  41579. ScrollRect_UpdateOneScrollbarVisibility_m1785426292(NULL /*static, unused*/, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  41580. return;
  41581. }
  41582. }
  41583. // System.Void UnityEngine.UI.ScrollRect::UpdateOneScrollbarVisibility(System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/ScrollbarVisibility,UnityEngine.UI.Scrollbar)
  41584. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateOneScrollbarVisibility_m1785426292 (RuntimeObject * __this /* static, unused */, bool ___xScrollingNeeded0, bool ___xAxisEnabled1, int32_t ___scrollbarVisibility2, Scrollbar_t1494447233 * ___scrollbar3, const RuntimeMethod* method)
  41585. {
  41586. static bool s_Il2CppMethodInitialized;
  41587. if (!s_Il2CppMethodInitialized)
  41588. {
  41589. il2cpp_codegen_initialize_method (ScrollRect_UpdateOneScrollbarVisibility_m1785426292_MetadataUsageId);
  41590. s_Il2CppMethodInitialized = true;
  41591. }
  41592. {
  41593. Scrollbar_t1494447233 * L_0 = ___scrollbar3;
  41594. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41595. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  41596. if (!L_1)
  41597. {
  41598. goto IL_0057;
  41599. }
  41600. }
  41601. {
  41602. int32_t L_2 = ___scrollbarVisibility2;
  41603. if (L_2)
  41604. {
  41605. goto IL_0037;
  41606. }
  41607. }
  41608. {
  41609. Scrollbar_t1494447233 * L_3 = ___scrollbar3;
  41610. NullCheck(L_3);
  41611. GameObject_t1113636619 * L_4 = Component_get_gameObject_m442555142(L_3, /*hidden argument*/NULL);
  41612. NullCheck(L_4);
  41613. bool L_5 = GameObject_get_activeSelf_m1767405923(L_4, /*hidden argument*/NULL);
  41614. bool L_6 = ___xAxisEnabled1;
  41615. if ((((int32_t)L_5) == ((int32_t)L_6)))
  41616. {
  41617. goto IL_0031;
  41618. }
  41619. }
  41620. {
  41621. Scrollbar_t1494447233 * L_7 = ___scrollbar3;
  41622. NullCheck(L_7);
  41623. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL);
  41624. bool L_9 = ___xAxisEnabled1;
  41625. NullCheck(L_8);
  41626. GameObject_SetActive_m796801857(L_8, L_9, /*hidden argument*/NULL);
  41627. }
  41628. IL_0031:
  41629. {
  41630. goto IL_0056;
  41631. }
  41632. IL_0037:
  41633. {
  41634. Scrollbar_t1494447233 * L_10 = ___scrollbar3;
  41635. NullCheck(L_10);
  41636. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  41637. NullCheck(L_11);
  41638. bool L_12 = GameObject_get_activeSelf_m1767405923(L_11, /*hidden argument*/NULL);
  41639. bool L_13 = ___xScrollingNeeded0;
  41640. if ((((int32_t)L_12) == ((int32_t)L_13)))
  41641. {
  41642. goto IL_0055;
  41643. }
  41644. }
  41645. {
  41646. Scrollbar_t1494447233 * L_14 = ___scrollbar3;
  41647. NullCheck(L_14);
  41648. GameObject_t1113636619 * L_15 = Component_get_gameObject_m442555142(L_14, /*hidden argument*/NULL);
  41649. bool L_16 = ___xScrollingNeeded0;
  41650. NullCheck(L_15);
  41651. GameObject_SetActive_m796801857(L_15, L_16, /*hidden argument*/NULL);
  41652. }
  41653. IL_0055:
  41654. {
  41655. }
  41656. IL_0056:
  41657. {
  41658. }
  41659. IL_0057:
  41660. {
  41661. return;
  41662. }
  41663. }
  41664. // System.Void UnityEngine.UI.ScrollRect::UpdateScrollbarLayout()
  41665. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateScrollbarLayout_m4070037264 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41666. {
  41667. static bool s_Il2CppMethodInitialized;
  41668. if (!s_Il2CppMethodInitialized)
  41669. {
  41670. il2cpp_codegen_initialize_method (ScrollRect_UpdateScrollbarLayout_m4070037264_MetadataUsageId);
  41671. s_Il2CppMethodInitialized = true;
  41672. }
  41673. Vector2_t2156229523 V_0;
  41674. memset(&V_0, 0, sizeof(V_0));
  41675. Vector2_t2156229523 V_1;
  41676. memset(&V_1, 0, sizeof(V_1));
  41677. Vector2_t2156229523 V_2;
  41678. memset(&V_2, 0, sizeof(V_2));
  41679. Vector2_t2156229523 V_3;
  41680. memset(&V_3, 0, sizeof(V_3));
  41681. Vector2_t2156229523 V_4;
  41682. memset(&V_4, 0, sizeof(V_4));
  41683. Vector2_t2156229523 V_5;
  41684. memset(&V_5, 0, sizeof(V_5));
  41685. Vector2_t2156229523 V_6;
  41686. memset(&V_6, 0, sizeof(V_6));
  41687. Vector2_t2156229523 V_7;
  41688. memset(&V_7, 0, sizeof(V_7));
  41689. Vector2_t2156229523 V_8;
  41690. memset(&V_8, 0, sizeof(V_8));
  41691. Vector2_t2156229523 V_9;
  41692. memset(&V_9, 0, sizeof(V_9));
  41693. {
  41694. bool L_0 = __this->get_m_VSliderExpand_30();
  41695. if (!L_0)
  41696. {
  41697. goto IL_0117;
  41698. }
  41699. }
  41700. {
  41701. Scrollbar_t1494447233 * L_1 = __this->get_m_HorizontalScrollbar_11();
  41702. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41703. bool L_2 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  41704. if (!L_2)
  41705. {
  41706. goto IL_0117;
  41707. }
  41708. }
  41709. {
  41710. DrivenRectTransformTracker_t2562230146 * L_3 = __this->get_address_of_m_Tracker_36();
  41711. RectTransform_t3704657025 * L_4 = __this->get_m_HorizontalScrollbarRect_34();
  41712. DrivenRectTransformTracker_Add_m4125027261(L_3, __this, L_4, ((int32_t)5378), /*hidden argument*/NULL);
  41713. RectTransform_t3704657025 * L_5 = __this->get_m_HorizontalScrollbarRect_34();
  41714. RectTransform_t3704657025 * L_6 = __this->get_m_HorizontalScrollbarRect_34();
  41715. NullCheck(L_6);
  41716. Vector2_t2156229523 L_7 = RectTransform_get_anchorMin_m2928307238(L_6, /*hidden argument*/NULL);
  41717. V_0 = L_7;
  41718. float L_8 = (&V_0)->get_y_1();
  41719. Vector2_t2156229523 L_9;
  41720. memset(&L_9, 0, sizeof(L_9));
  41721. Vector2__ctor_m3970636864((&L_9), (0.0f), L_8, /*hidden argument*/NULL);
  41722. NullCheck(L_5);
  41723. RectTransform_set_anchorMin_m4230103102(L_5, L_9, /*hidden argument*/NULL);
  41724. RectTransform_t3704657025 * L_10 = __this->get_m_HorizontalScrollbarRect_34();
  41725. RectTransform_t3704657025 * L_11 = __this->get_m_HorizontalScrollbarRect_34();
  41726. NullCheck(L_11);
  41727. Vector2_t2156229523 L_12 = RectTransform_get_anchorMax_m2495270048(L_11, /*hidden argument*/NULL);
  41728. V_1 = L_12;
  41729. float L_13 = (&V_1)->get_y_1();
  41730. Vector2_t2156229523 L_14;
  41731. memset(&L_14, 0, sizeof(L_14));
  41732. Vector2__ctor_m3970636864((&L_14), (1.0f), L_13, /*hidden argument*/NULL);
  41733. NullCheck(L_10);
  41734. RectTransform_set_anchorMax_m2998668828(L_10, L_14, /*hidden argument*/NULL);
  41735. RectTransform_t3704657025 * L_15 = __this->get_m_HorizontalScrollbarRect_34();
  41736. RectTransform_t3704657025 * L_16 = __this->get_m_HorizontalScrollbarRect_34();
  41737. NullCheck(L_16);
  41738. Vector2_t2156229523 L_17 = RectTransform_get_anchoredPosition_m1813443094(L_16, /*hidden argument*/NULL);
  41739. V_2 = L_17;
  41740. float L_18 = (&V_2)->get_y_1();
  41741. Vector2_t2156229523 L_19;
  41742. memset(&L_19, 0, sizeof(L_19));
  41743. Vector2__ctor_m3970636864((&L_19), (0.0f), L_18, /*hidden argument*/NULL);
  41744. NullCheck(L_15);
  41745. RectTransform_set_anchoredPosition_m4126691837(L_15, L_19, /*hidden argument*/NULL);
  41746. bool L_20 = ScrollRect_get_vScrollingNeeded_m1717136831(__this, /*hidden argument*/NULL);
  41747. if (!L_20)
  41748. {
  41749. goto IL_00ed;
  41750. }
  41751. }
  41752. {
  41753. RectTransform_t3704657025 * L_21 = __this->get_m_HorizontalScrollbarRect_34();
  41754. float L_22 = __this->get_m_VSliderWidth_32();
  41755. float L_23 = __this->get_m_VerticalScrollbarSpacing_16();
  41756. RectTransform_t3704657025 * L_24 = __this->get_m_HorizontalScrollbarRect_34();
  41757. NullCheck(L_24);
  41758. Vector2_t2156229523 L_25 = RectTransform_get_sizeDelta_m2183112744(L_24, /*hidden argument*/NULL);
  41759. V_3 = L_25;
  41760. float L_26 = (&V_3)->get_y_1();
  41761. Vector2_t2156229523 L_27;
  41762. memset(&L_27, 0, sizeof(L_27));
  41763. Vector2__ctor_m3970636864((&L_27), ((-((float)il2cpp_codegen_add((float)L_22, (float)L_23)))), L_26, /*hidden argument*/NULL);
  41764. NullCheck(L_21);
  41765. RectTransform_set_sizeDelta_m3462269772(L_21, L_27, /*hidden argument*/NULL);
  41766. goto IL_0116;
  41767. }
  41768. IL_00ed:
  41769. {
  41770. RectTransform_t3704657025 * L_28 = __this->get_m_HorizontalScrollbarRect_34();
  41771. RectTransform_t3704657025 * L_29 = __this->get_m_HorizontalScrollbarRect_34();
  41772. NullCheck(L_29);
  41773. Vector2_t2156229523 L_30 = RectTransform_get_sizeDelta_m2183112744(L_29, /*hidden argument*/NULL);
  41774. V_4 = L_30;
  41775. float L_31 = (&V_4)->get_y_1();
  41776. Vector2_t2156229523 L_32;
  41777. memset(&L_32, 0, sizeof(L_32));
  41778. Vector2__ctor_m3970636864((&L_32), (0.0f), L_31, /*hidden argument*/NULL);
  41779. NullCheck(L_28);
  41780. RectTransform_set_sizeDelta_m3462269772(L_28, L_32, /*hidden argument*/NULL);
  41781. }
  41782. IL_0116:
  41783. {
  41784. }
  41785. IL_0117:
  41786. {
  41787. bool L_33 = __this->get_m_HSliderExpand_29();
  41788. if (!L_33)
  41789. {
  41790. goto IL_0231;
  41791. }
  41792. }
  41793. {
  41794. Scrollbar_t1494447233 * L_34 = __this->get_m_VerticalScrollbar_12();
  41795. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41796. bool L_35 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  41797. if (!L_35)
  41798. {
  41799. goto IL_0231;
  41800. }
  41801. }
  41802. {
  41803. DrivenRectTransformTracker_t2562230146 * L_36 = __this->get_address_of_m_Tracker_36();
  41804. RectTransform_t3704657025 * L_37 = __this->get_m_VerticalScrollbarRect_35();
  41805. DrivenRectTransformTracker_Add_m4125027261(L_36, __this, L_37, ((int32_t)10756), /*hidden argument*/NULL);
  41806. RectTransform_t3704657025 * L_38 = __this->get_m_VerticalScrollbarRect_35();
  41807. RectTransform_t3704657025 * L_39 = __this->get_m_VerticalScrollbarRect_35();
  41808. NullCheck(L_39);
  41809. Vector2_t2156229523 L_40 = RectTransform_get_anchorMin_m2928307238(L_39, /*hidden argument*/NULL);
  41810. V_5 = L_40;
  41811. float L_41 = (&V_5)->get_x_0();
  41812. Vector2_t2156229523 L_42;
  41813. memset(&L_42, 0, sizeof(L_42));
  41814. Vector2__ctor_m3970636864((&L_42), L_41, (0.0f), /*hidden argument*/NULL);
  41815. NullCheck(L_38);
  41816. RectTransform_set_anchorMin_m4230103102(L_38, L_42, /*hidden argument*/NULL);
  41817. RectTransform_t3704657025 * L_43 = __this->get_m_VerticalScrollbarRect_35();
  41818. RectTransform_t3704657025 * L_44 = __this->get_m_VerticalScrollbarRect_35();
  41819. NullCheck(L_44);
  41820. Vector2_t2156229523 L_45 = RectTransform_get_anchorMax_m2495270048(L_44, /*hidden argument*/NULL);
  41821. V_6 = L_45;
  41822. float L_46 = (&V_6)->get_x_0();
  41823. Vector2_t2156229523 L_47;
  41824. memset(&L_47, 0, sizeof(L_47));
  41825. Vector2__ctor_m3970636864((&L_47), L_46, (1.0f), /*hidden argument*/NULL);
  41826. NullCheck(L_43);
  41827. RectTransform_set_anchorMax_m2998668828(L_43, L_47, /*hidden argument*/NULL);
  41828. RectTransform_t3704657025 * L_48 = __this->get_m_VerticalScrollbarRect_35();
  41829. RectTransform_t3704657025 * L_49 = __this->get_m_VerticalScrollbarRect_35();
  41830. NullCheck(L_49);
  41831. Vector2_t2156229523 L_50 = RectTransform_get_anchoredPosition_m1813443094(L_49, /*hidden argument*/NULL);
  41832. V_7 = L_50;
  41833. float L_51 = (&V_7)->get_x_0();
  41834. Vector2_t2156229523 L_52;
  41835. memset(&L_52, 0, sizeof(L_52));
  41836. Vector2__ctor_m3970636864((&L_52), L_51, (0.0f), /*hidden argument*/NULL);
  41837. NullCheck(L_48);
  41838. RectTransform_set_anchoredPosition_m4126691837(L_48, L_52, /*hidden argument*/NULL);
  41839. bool L_53 = ScrollRect_get_hScrollingNeeded_m1471901392(__this, /*hidden argument*/NULL);
  41840. if (!L_53)
  41841. {
  41842. goto IL_0207;
  41843. }
  41844. }
  41845. {
  41846. RectTransform_t3704657025 * L_54 = __this->get_m_VerticalScrollbarRect_35();
  41847. RectTransform_t3704657025 * L_55 = __this->get_m_VerticalScrollbarRect_35();
  41848. NullCheck(L_55);
  41849. Vector2_t2156229523 L_56 = RectTransform_get_sizeDelta_m2183112744(L_55, /*hidden argument*/NULL);
  41850. V_8 = L_56;
  41851. float L_57 = (&V_8)->get_x_0();
  41852. float L_58 = __this->get_m_HSliderHeight_31();
  41853. float L_59 = __this->get_m_HorizontalScrollbarSpacing_15();
  41854. Vector2_t2156229523 L_60;
  41855. memset(&L_60, 0, sizeof(L_60));
  41856. Vector2__ctor_m3970636864((&L_60), L_57, ((-((float)il2cpp_codegen_add((float)L_58, (float)L_59)))), /*hidden argument*/NULL);
  41857. NullCheck(L_54);
  41858. RectTransform_set_sizeDelta_m3462269772(L_54, L_60, /*hidden argument*/NULL);
  41859. goto IL_0230;
  41860. }
  41861. IL_0207:
  41862. {
  41863. RectTransform_t3704657025 * L_61 = __this->get_m_VerticalScrollbarRect_35();
  41864. RectTransform_t3704657025 * L_62 = __this->get_m_VerticalScrollbarRect_35();
  41865. NullCheck(L_62);
  41866. Vector2_t2156229523 L_63 = RectTransform_get_sizeDelta_m2183112744(L_62, /*hidden argument*/NULL);
  41867. V_9 = L_63;
  41868. float L_64 = (&V_9)->get_x_0();
  41869. Vector2_t2156229523 L_65;
  41870. memset(&L_65, 0, sizeof(L_65));
  41871. Vector2__ctor_m3970636864((&L_65), L_64, (0.0f), /*hidden argument*/NULL);
  41872. NullCheck(L_61);
  41873. RectTransform_set_sizeDelta_m3462269772(L_61, L_65, /*hidden argument*/NULL);
  41874. }
  41875. IL_0230:
  41876. {
  41877. }
  41878. IL_0231:
  41879. {
  41880. return;
  41881. }
  41882. }
  41883. // System.Void UnityEngine.UI.ScrollRect::UpdateBounds()
  41884. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_UpdateBounds_m359586673 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  41885. {
  41886. static bool s_Il2CppMethodInitialized;
  41887. if (!s_Il2CppMethodInitialized)
  41888. {
  41889. il2cpp_codegen_initialize_method (ScrollRect_UpdateBounds_m359586673_MetadataUsageId);
  41890. s_Il2CppMethodInitialized = true;
  41891. }
  41892. Rect_t2360479859 V_0;
  41893. memset(&V_0, 0, sizeof(V_0));
  41894. Rect_t2360479859 V_1;
  41895. memset(&V_1, 0, sizeof(V_1));
  41896. Vector3_t3722313464 V_2;
  41897. memset(&V_2, 0, sizeof(V_2));
  41898. Vector3_t3722313464 V_3;
  41899. memset(&V_3, 0, sizeof(V_3));
  41900. Vector2_t2156229523 V_4;
  41901. memset(&V_4, 0, sizeof(V_4));
  41902. Vector2_t2156229523 V_5;
  41903. memset(&V_5, 0, sizeof(V_5));
  41904. Vector3_t3722313464 V_6;
  41905. memset(&V_6, 0, sizeof(V_6));
  41906. Vector3_t3722313464 V_7;
  41907. memset(&V_7, 0, sizeof(V_7));
  41908. Vector3_t3722313464 V_8;
  41909. memset(&V_8, 0, sizeof(V_8));
  41910. Vector3_t3722313464 V_9;
  41911. memset(&V_9, 0, sizeof(V_9));
  41912. Vector3_t3722313464 V_10;
  41913. memset(&V_10, 0, sizeof(V_10));
  41914. Vector3_t3722313464 V_11;
  41915. memset(&V_11, 0, sizeof(V_11));
  41916. Vector3_t3722313464 V_12;
  41917. memset(&V_12, 0, sizeof(V_12));
  41918. Vector3_t3722313464 V_13;
  41919. memset(&V_13, 0, sizeof(V_13));
  41920. Vector3_t3722313464 V_14;
  41921. memset(&V_14, 0, sizeof(V_14));
  41922. Vector3_t3722313464 V_15;
  41923. memset(&V_15, 0, sizeof(V_15));
  41924. Vector3_t3722313464 V_16;
  41925. memset(&V_16, 0, sizeof(V_16));
  41926. Vector3_t3722313464 V_17;
  41927. memset(&V_17, 0, sizeof(V_17));
  41928. Vector3_t3722313464 V_18;
  41929. memset(&V_18, 0, sizeof(V_18));
  41930. Vector3_t3722313464 V_19;
  41931. memset(&V_19, 0, sizeof(V_19));
  41932. Vector3_t3722313464 V_20;
  41933. memset(&V_20, 0, sizeof(V_20));
  41934. Vector3_t3722313464 V_21;
  41935. memset(&V_21, 0, sizeof(V_21));
  41936. Vector3_t3722313464 V_22;
  41937. memset(&V_22, 0, sizeof(V_22));
  41938. Vector3_t3722313464 V_23;
  41939. memset(&V_23, 0, sizeof(V_23));
  41940. Vector3_t3722313464 V_24;
  41941. memset(&V_24, 0, sizeof(V_24));
  41942. Vector3_t3722313464 V_25;
  41943. memset(&V_25, 0, sizeof(V_25));
  41944. Vector3_t3722313464 V_26;
  41945. memset(&V_26, 0, sizeof(V_26));
  41946. Vector3_t3722313464 V_27;
  41947. memset(&V_27, 0, sizeof(V_27));
  41948. Vector3_t3722313464 V_28;
  41949. memset(&V_28, 0, sizeof(V_28));
  41950. Vector3_t3722313464 V_29;
  41951. memset(&V_29, 0, sizeof(V_29));
  41952. Vector2_t2156229523 V_30;
  41953. memset(&V_30, 0, sizeof(V_30));
  41954. Vector2_t2156229523 V_31;
  41955. memset(&V_31, 0, sizeof(V_31));
  41956. {
  41957. RectTransform_t3704657025 * L_0 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41958. NullCheck(L_0);
  41959. Rect_t2360479859 L_1 = RectTransform_get_rect_m574169965(L_0, /*hidden argument*/NULL);
  41960. V_0 = L_1;
  41961. Vector2_t2156229523 L_2 = Rect_get_center_m138276653((&V_0), /*hidden argument*/NULL);
  41962. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41963. Vector3_t3722313464 L_3 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  41964. RectTransform_t3704657025 * L_4 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  41965. NullCheck(L_4);
  41966. Rect_t2360479859 L_5 = RectTransform_get_rect_m574169965(L_4, /*hidden argument*/NULL);
  41967. V_1 = L_5;
  41968. Vector2_t2156229523 L_6 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  41969. Vector3_t3722313464 L_7 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  41970. Bounds_t2266837910 L_8;
  41971. memset(&L_8, 0, sizeof(L_8));
  41972. Bounds__ctor_m1937678907((&L_8), L_3, L_7, /*hidden argument*/NULL);
  41973. __this->set_m_ViewBounds_22(L_8);
  41974. Bounds_t2266837910 L_9 = ScrollRect_GetBounds_m449872505(__this, /*hidden argument*/NULL);
  41975. __this->set_m_ContentBounds_21(L_9);
  41976. RectTransform_t3704657025 * L_10 = __this->get_m_Content_2();
  41977. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41978. bool L_11 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41979. if (!L_11)
  41980. {
  41981. goto IL_005e;
  41982. }
  41983. }
  41984. {
  41985. goto IL_0387;
  41986. }
  41987. IL_005e:
  41988. {
  41989. Bounds_t2266837910 * L_12 = __this->get_address_of_m_ContentBounds_21();
  41990. Vector3_t3722313464 L_13 = Bounds_get_size_m1178783246(L_12, /*hidden argument*/NULL);
  41991. V_2 = L_13;
  41992. Bounds_t2266837910 * L_14 = __this->get_address_of_m_ContentBounds_21();
  41993. Vector3_t3722313464 L_15 = Bounds_get_center_m1418449258(L_14, /*hidden argument*/NULL);
  41994. V_3 = L_15;
  41995. RectTransform_t3704657025 * L_16 = __this->get_m_Content_2();
  41996. NullCheck(L_16);
  41997. Vector2_t2156229523 L_17 = RectTransform_get_pivot_m3425744470(L_16, /*hidden argument*/NULL);
  41998. V_4 = L_17;
  41999. Bounds_t2266837910 * L_18 = __this->get_address_of_m_ViewBounds_22();
  42000. ScrollRect_AdjustBounds_m1965355334(NULL /*static, unused*/, L_18, (&V_4), (&V_2), (&V_3), /*hidden argument*/NULL);
  42001. Bounds_t2266837910 * L_19 = __this->get_address_of_m_ContentBounds_21();
  42002. Vector3_t3722313464 L_20 = V_2;
  42003. Bounds_set_size_m4127623202(L_19, L_20, /*hidden argument*/NULL);
  42004. Bounds_t2266837910 * L_21 = __this->get_address_of_m_ContentBounds_21();
  42005. Vector3_t3722313464 L_22 = V_3;
  42006. Bounds_set_center_m335768106(L_21, L_22, /*hidden argument*/NULL);
  42007. int32_t L_23 = ScrollRect_get_movementType_m2390238786(__this, /*hidden argument*/NULL);
  42008. if ((!(((uint32_t)L_23) == ((uint32_t)2))))
  42009. {
  42010. goto IL_0387;
  42011. }
  42012. }
  42013. {
  42014. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42015. Vector2_t2156229523 L_24 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  42016. V_5 = L_24;
  42017. Bounds_t2266837910 * L_25 = __this->get_address_of_m_ViewBounds_22();
  42018. Vector3_t3722313464 L_26 = Bounds_get_max_m3756577669(L_25, /*hidden argument*/NULL);
  42019. V_6 = L_26;
  42020. float L_27 = (&V_6)->get_x_1();
  42021. Bounds_t2266837910 * L_28 = __this->get_address_of_m_ContentBounds_21();
  42022. Vector3_t3722313464 L_29 = Bounds_get_max_m3756577669(L_28, /*hidden argument*/NULL);
  42023. V_7 = L_29;
  42024. float L_30 = (&V_7)->get_x_1();
  42025. if ((!(((float)L_27) > ((float)L_30))))
  42026. {
  42027. goto IL_0152;
  42028. }
  42029. }
  42030. {
  42031. Bounds_t2266837910 * L_31 = __this->get_address_of_m_ViewBounds_22();
  42032. Vector3_t3722313464 L_32 = Bounds_get_min_m3755135869(L_31, /*hidden argument*/NULL);
  42033. V_8 = L_32;
  42034. float L_33 = (&V_8)->get_x_1();
  42035. Bounds_t2266837910 * L_34 = __this->get_address_of_m_ContentBounds_21();
  42036. Vector3_t3722313464 L_35 = Bounds_get_min_m3755135869(L_34, /*hidden argument*/NULL);
  42037. V_9 = L_35;
  42038. float L_36 = (&V_9)->get_x_1();
  42039. Bounds_t2266837910 * L_37 = __this->get_address_of_m_ViewBounds_22();
  42040. Vector3_t3722313464 L_38 = Bounds_get_max_m3756577669(L_37, /*hidden argument*/NULL);
  42041. V_10 = L_38;
  42042. float L_39 = (&V_10)->get_x_1();
  42043. Bounds_t2266837910 * L_40 = __this->get_address_of_m_ContentBounds_21();
  42044. Vector3_t3722313464 L_41 = Bounds_get_max_m3756577669(L_40, /*hidden argument*/NULL);
  42045. V_11 = L_41;
  42046. float L_42 = (&V_11)->get_x_1();
  42047. float L_43 = Math_Min_m3253079129(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_33, (float)L_36)), ((float)il2cpp_codegen_subtract((float)L_39, (float)L_42)), /*hidden argument*/NULL);
  42048. (&V_5)->set_x_0(L_43);
  42049. goto IL_01df;
  42050. }
  42051. IL_0152:
  42052. {
  42053. Bounds_t2266837910 * L_44 = __this->get_address_of_m_ViewBounds_22();
  42054. Vector3_t3722313464 L_45 = Bounds_get_min_m3755135869(L_44, /*hidden argument*/NULL);
  42055. V_12 = L_45;
  42056. float L_46 = (&V_12)->get_x_1();
  42057. Bounds_t2266837910 * L_47 = __this->get_address_of_m_ContentBounds_21();
  42058. Vector3_t3722313464 L_48 = Bounds_get_min_m3755135869(L_47, /*hidden argument*/NULL);
  42059. V_13 = L_48;
  42060. float L_49 = (&V_13)->get_x_1();
  42061. if ((!(((float)L_46) < ((float)L_49))))
  42062. {
  42063. goto IL_01df;
  42064. }
  42065. }
  42066. {
  42067. Bounds_t2266837910 * L_50 = __this->get_address_of_m_ViewBounds_22();
  42068. Vector3_t3722313464 L_51 = Bounds_get_min_m3755135869(L_50, /*hidden argument*/NULL);
  42069. V_14 = L_51;
  42070. float L_52 = (&V_14)->get_x_1();
  42071. Bounds_t2266837910 * L_53 = __this->get_address_of_m_ContentBounds_21();
  42072. Vector3_t3722313464 L_54 = Bounds_get_min_m3755135869(L_53, /*hidden argument*/NULL);
  42073. V_15 = L_54;
  42074. float L_55 = (&V_15)->get_x_1();
  42075. Bounds_t2266837910 * L_56 = __this->get_address_of_m_ViewBounds_22();
  42076. Vector3_t3722313464 L_57 = Bounds_get_max_m3756577669(L_56, /*hidden argument*/NULL);
  42077. V_16 = L_57;
  42078. float L_58 = (&V_16)->get_x_1();
  42079. Bounds_t2266837910 * L_59 = __this->get_address_of_m_ContentBounds_21();
  42080. Vector3_t3722313464 L_60 = Bounds_get_max_m3756577669(L_59, /*hidden argument*/NULL);
  42081. V_17 = L_60;
  42082. float L_61 = (&V_17)->get_x_1();
  42083. float L_62 = Math_Max_m482125436(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_52, (float)L_55)), ((float)il2cpp_codegen_subtract((float)L_58, (float)L_61)), /*hidden argument*/NULL);
  42084. (&V_5)->set_x_0(L_62);
  42085. }
  42086. IL_01df:
  42087. {
  42088. Bounds_t2266837910 * L_63 = __this->get_address_of_m_ViewBounds_22();
  42089. Vector3_t3722313464 L_64 = Bounds_get_min_m3755135869(L_63, /*hidden argument*/NULL);
  42090. V_18 = L_64;
  42091. float L_65 = (&V_18)->get_y_2();
  42092. Bounds_t2266837910 * L_66 = __this->get_address_of_m_ContentBounds_21();
  42093. Vector3_t3722313464 L_67 = Bounds_get_min_m3755135869(L_66, /*hidden argument*/NULL);
  42094. V_19 = L_67;
  42095. float L_68 = (&V_19)->get_y_2();
  42096. if ((!(((float)L_65) < ((float)L_68))))
  42097. {
  42098. goto IL_0271;
  42099. }
  42100. }
  42101. {
  42102. Bounds_t2266837910 * L_69 = __this->get_address_of_m_ViewBounds_22();
  42103. Vector3_t3722313464 L_70 = Bounds_get_min_m3755135869(L_69, /*hidden argument*/NULL);
  42104. V_20 = L_70;
  42105. float L_71 = (&V_20)->get_y_2();
  42106. Bounds_t2266837910 * L_72 = __this->get_address_of_m_ContentBounds_21();
  42107. Vector3_t3722313464 L_73 = Bounds_get_min_m3755135869(L_72, /*hidden argument*/NULL);
  42108. V_21 = L_73;
  42109. float L_74 = (&V_21)->get_y_2();
  42110. Bounds_t2266837910 * L_75 = __this->get_address_of_m_ViewBounds_22();
  42111. Vector3_t3722313464 L_76 = Bounds_get_max_m3756577669(L_75, /*hidden argument*/NULL);
  42112. V_22 = L_76;
  42113. float L_77 = (&V_22)->get_y_2();
  42114. Bounds_t2266837910 * L_78 = __this->get_address_of_m_ContentBounds_21();
  42115. Vector3_t3722313464 L_79 = Bounds_get_max_m3756577669(L_78, /*hidden argument*/NULL);
  42116. V_23 = L_79;
  42117. float L_80 = (&V_23)->get_y_2();
  42118. float L_81 = Math_Max_m482125436(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_71, (float)L_74)), ((float)il2cpp_codegen_subtract((float)L_77, (float)L_80)), /*hidden argument*/NULL);
  42119. (&V_5)->set_y_1(L_81);
  42120. goto IL_02fe;
  42121. }
  42122. IL_0271:
  42123. {
  42124. Bounds_t2266837910 * L_82 = __this->get_address_of_m_ViewBounds_22();
  42125. Vector3_t3722313464 L_83 = Bounds_get_max_m3756577669(L_82, /*hidden argument*/NULL);
  42126. V_24 = L_83;
  42127. float L_84 = (&V_24)->get_y_2();
  42128. Bounds_t2266837910 * L_85 = __this->get_address_of_m_ContentBounds_21();
  42129. Vector3_t3722313464 L_86 = Bounds_get_max_m3756577669(L_85, /*hidden argument*/NULL);
  42130. V_25 = L_86;
  42131. float L_87 = (&V_25)->get_y_2();
  42132. if ((!(((float)L_84) > ((float)L_87))))
  42133. {
  42134. goto IL_02fe;
  42135. }
  42136. }
  42137. {
  42138. Bounds_t2266837910 * L_88 = __this->get_address_of_m_ViewBounds_22();
  42139. Vector3_t3722313464 L_89 = Bounds_get_min_m3755135869(L_88, /*hidden argument*/NULL);
  42140. V_26 = L_89;
  42141. float L_90 = (&V_26)->get_y_2();
  42142. Bounds_t2266837910 * L_91 = __this->get_address_of_m_ContentBounds_21();
  42143. Vector3_t3722313464 L_92 = Bounds_get_min_m3755135869(L_91, /*hidden argument*/NULL);
  42144. V_27 = L_92;
  42145. float L_93 = (&V_27)->get_y_2();
  42146. Bounds_t2266837910 * L_94 = __this->get_address_of_m_ViewBounds_22();
  42147. Vector3_t3722313464 L_95 = Bounds_get_max_m3756577669(L_94, /*hidden argument*/NULL);
  42148. V_28 = L_95;
  42149. float L_96 = (&V_28)->get_y_2();
  42150. Bounds_t2266837910 * L_97 = __this->get_address_of_m_ContentBounds_21();
  42151. Vector3_t3722313464 L_98 = Bounds_get_max_m3756577669(L_97, /*hidden argument*/NULL);
  42152. V_29 = L_98;
  42153. float L_99 = (&V_29)->get_y_2();
  42154. float L_100 = Math_Min_m3253079129(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_90, (float)L_93)), ((float)il2cpp_codegen_subtract((float)L_96, (float)L_99)), /*hidden argument*/NULL);
  42155. (&V_5)->set_y_1(L_100);
  42156. }
  42157. IL_02fe:
  42158. {
  42159. float L_101 = Vector2_get_sqrMagnitude_m837837635((&V_5), /*hidden argument*/NULL);
  42160. if ((!(((float)L_101) > ((float)(1.401298E-45f)))))
  42161. {
  42162. goto IL_0386;
  42163. }
  42164. }
  42165. {
  42166. RectTransform_t3704657025 * L_102 = __this->get_m_Content_2();
  42167. NullCheck(L_102);
  42168. Vector2_t2156229523 L_103 = RectTransform_get_anchoredPosition_m1813443094(L_102, /*hidden argument*/NULL);
  42169. Vector2_t2156229523 L_104 = V_5;
  42170. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42171. Vector2_t2156229523 L_105 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_103, L_104, /*hidden argument*/NULL);
  42172. Vector3_t3722313464 L_106 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_105, /*hidden argument*/NULL);
  42173. V_3 = L_106;
  42174. bool L_107 = __this->get_m_Horizontal_3();
  42175. if (L_107)
  42176. {
  42177. goto IL_034e;
  42178. }
  42179. }
  42180. {
  42181. RectTransform_t3704657025 * L_108 = __this->get_m_Content_2();
  42182. NullCheck(L_108);
  42183. Vector2_t2156229523 L_109 = RectTransform_get_anchoredPosition_m1813443094(L_108, /*hidden argument*/NULL);
  42184. V_30 = L_109;
  42185. float L_110 = (&V_30)->get_x_0();
  42186. (&V_3)->set_x_1(L_110);
  42187. }
  42188. IL_034e:
  42189. {
  42190. bool L_111 = __this->get_m_Vertical_4();
  42191. if (L_111)
  42192. {
  42193. goto IL_0374;
  42194. }
  42195. }
  42196. {
  42197. RectTransform_t3704657025 * L_112 = __this->get_m_Content_2();
  42198. NullCheck(L_112);
  42199. Vector2_t2156229523 L_113 = RectTransform_get_anchoredPosition_m1813443094(L_112, /*hidden argument*/NULL);
  42200. V_31 = L_113;
  42201. float L_114 = (&V_31)->get_y_1();
  42202. (&V_3)->set_y_2(L_114);
  42203. }
  42204. IL_0374:
  42205. {
  42206. Bounds_t2266837910 * L_115 = __this->get_address_of_m_ViewBounds_22();
  42207. ScrollRect_AdjustBounds_m1965355334(NULL /*static, unused*/, L_115, (&V_4), (&V_2), (&V_3), /*hidden argument*/NULL);
  42208. }
  42209. IL_0386:
  42210. {
  42211. }
  42212. IL_0387:
  42213. {
  42214. return;
  42215. }
  42216. }
  42217. // System.Void UnityEngine.UI.ScrollRect::AdjustBounds(UnityEngine.Bounds&,UnityEngine.Vector2&,UnityEngine.Vector3&,UnityEngine.Vector3&)
  42218. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_AdjustBounds_m1965355334 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___viewBounds0, Vector2_t2156229523 * ___contentPivot1, Vector3_t3722313464 * ___contentSize2, Vector3_t3722313464 * ___contentPos3, const RuntimeMethod* method)
  42219. {
  42220. static bool s_Il2CppMethodInitialized;
  42221. if (!s_Il2CppMethodInitialized)
  42222. {
  42223. il2cpp_codegen_initialize_method (ScrollRect_AdjustBounds_m1965355334_MetadataUsageId);
  42224. s_Il2CppMethodInitialized = true;
  42225. }
  42226. Vector3_t3722313464 V_0;
  42227. memset(&V_0, 0, sizeof(V_0));
  42228. Vector3_t3722313464 V_1;
  42229. memset(&V_1, 0, sizeof(V_1));
  42230. Vector3_t3722313464 V_2;
  42231. memset(&V_2, 0, sizeof(V_2));
  42232. {
  42233. Bounds_t2266837910 * L_0 = ___viewBounds0;
  42234. Vector3_t3722313464 L_1 = Bounds_get_size_m1178783246(L_0, /*hidden argument*/NULL);
  42235. Vector3_t3722313464 * L_2 = ___contentSize2;
  42236. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  42237. Vector3_t3722313464 L_3 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_1, (*(Vector3_t3722313464 *)L_2), /*hidden argument*/NULL);
  42238. V_0 = L_3;
  42239. float L_4 = (&V_0)->get_x_1();
  42240. if ((!(((float)L_4) > ((float)(0.0f)))))
  42241. {
  42242. goto IL_005b;
  42243. }
  42244. }
  42245. {
  42246. Vector3_t3722313464 * L_5 = ___contentPos3;
  42247. Vector3_t3722313464 * L_6 = L_5;
  42248. float L_7 = L_6->get_x_1();
  42249. float L_8 = (&V_0)->get_x_1();
  42250. Vector2_t2156229523 * L_9 = ___contentPivot1;
  42251. float L_10 = L_9->get_x_0();
  42252. L_6->set_x_1(((float)il2cpp_codegen_subtract((float)L_7, (float)((float)il2cpp_codegen_multiply((float)L_8, (float)((float)il2cpp_codegen_subtract((float)L_10, (float)(0.5f))))))));
  42253. Vector3_t3722313464 * L_11 = ___contentSize2;
  42254. Bounds_t2266837910 * L_12 = ___viewBounds0;
  42255. Vector3_t3722313464 L_13 = Bounds_get_size_m1178783246(L_12, /*hidden argument*/NULL);
  42256. V_1 = L_13;
  42257. float L_14 = (&V_1)->get_x_1();
  42258. L_11->set_x_1(L_14);
  42259. }
  42260. IL_005b:
  42261. {
  42262. float L_15 = (&V_0)->get_y_2();
  42263. if ((!(((float)L_15) > ((float)(0.0f)))))
  42264. {
  42265. goto IL_00a3;
  42266. }
  42267. }
  42268. {
  42269. Vector3_t3722313464 * L_16 = ___contentPos3;
  42270. Vector3_t3722313464 * L_17 = L_16;
  42271. float L_18 = L_17->get_y_2();
  42272. float L_19 = (&V_0)->get_y_2();
  42273. Vector2_t2156229523 * L_20 = ___contentPivot1;
  42274. float L_21 = L_20->get_y_1();
  42275. L_17->set_y_2(((float)il2cpp_codegen_subtract((float)L_18, (float)((float)il2cpp_codegen_multiply((float)L_19, (float)((float)il2cpp_codegen_subtract((float)L_21, (float)(0.5f))))))));
  42276. Vector3_t3722313464 * L_22 = ___contentSize2;
  42277. Bounds_t2266837910 * L_23 = ___viewBounds0;
  42278. Vector3_t3722313464 L_24 = Bounds_get_size_m1178783246(L_23, /*hidden argument*/NULL);
  42279. V_2 = L_24;
  42280. float L_25 = (&V_2)->get_y_2();
  42281. L_22->set_y_2(L_25);
  42282. }
  42283. IL_00a3:
  42284. {
  42285. return;
  42286. }
  42287. }
  42288. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::GetBounds()
  42289. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 ScrollRect_GetBounds_m449872505 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  42290. {
  42291. static bool s_Il2CppMethodInitialized;
  42292. if (!s_Il2CppMethodInitialized)
  42293. {
  42294. il2cpp_codegen_initialize_method (ScrollRect_GetBounds_m449872505_MetadataUsageId);
  42295. s_Il2CppMethodInitialized = true;
  42296. }
  42297. Bounds_t2266837910 V_0;
  42298. memset(&V_0, 0, sizeof(V_0));
  42299. Bounds_t2266837910 V_1;
  42300. memset(&V_1, 0, sizeof(V_1));
  42301. Matrix4x4_t1817901843 V_2;
  42302. memset(&V_2, 0, sizeof(V_2));
  42303. {
  42304. RectTransform_t3704657025 * L_0 = __this->get_m_Content_2();
  42305. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  42306. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  42307. if (!L_1)
  42308. {
  42309. goto IL_0021;
  42310. }
  42311. }
  42312. {
  42313. il2cpp_codegen_initobj((&V_0), sizeof(Bounds_t2266837910 ));
  42314. Bounds_t2266837910 L_2 = V_0;
  42315. V_1 = L_2;
  42316. goto IL_0051;
  42317. }
  42318. IL_0021:
  42319. {
  42320. RectTransform_t3704657025 * L_3 = __this->get_m_Content_2();
  42321. Vector3U5BU5D_t1718750761* L_4 = __this->get_m_Corners_37();
  42322. NullCheck(L_3);
  42323. RectTransform_GetWorldCorners_m3553547973(L_3, L_4, /*hidden argument*/NULL);
  42324. RectTransform_t3704657025 * L_5 = ScrollRect_get_viewRect_m791243225(__this, /*hidden argument*/NULL);
  42325. NullCheck(L_5);
  42326. Matrix4x4_t1817901843 L_6 = Transform_get_worldToLocalMatrix_m399704877(L_5, /*hidden argument*/NULL);
  42327. V_2 = L_6;
  42328. Vector3U5BU5D_t1718750761* L_7 = __this->get_m_Corners_37();
  42329. Bounds_t2266837910 L_8 = ScrollRect_InternalGetBounds_m599803667(NULL /*static, unused*/, L_7, (&V_2), /*hidden argument*/NULL);
  42330. V_1 = L_8;
  42331. goto IL_0051;
  42332. }
  42333. IL_0051:
  42334. {
  42335. Bounds_t2266837910 L_9 = V_1;
  42336. return L_9;
  42337. }
  42338. }
  42339. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::InternalGetBounds(UnityEngine.Vector3[],UnityEngine.Matrix4x4&)
  42340. extern "C" IL2CPP_METHOD_ATTR Bounds_t2266837910 ScrollRect_InternalGetBounds_m599803667 (RuntimeObject * __this /* static, unused */, Vector3U5BU5D_t1718750761* ___corners0, Matrix4x4_t1817901843 * ___viewWorldToLocalMatrix1, const RuntimeMethod* method)
  42341. {
  42342. static bool s_Il2CppMethodInitialized;
  42343. if (!s_Il2CppMethodInitialized)
  42344. {
  42345. il2cpp_codegen_initialize_method (ScrollRect_InternalGetBounds_m599803667_MetadataUsageId);
  42346. s_Il2CppMethodInitialized = true;
  42347. }
  42348. Vector3_t3722313464 V_0;
  42349. memset(&V_0, 0, sizeof(V_0));
  42350. Vector3_t3722313464 V_1;
  42351. memset(&V_1, 0, sizeof(V_1));
  42352. int32_t V_2 = 0;
  42353. Vector3_t3722313464 V_3;
  42354. memset(&V_3, 0, sizeof(V_3));
  42355. Bounds_t2266837910 V_4;
  42356. memset(&V_4, 0, sizeof(V_4));
  42357. Bounds_t2266837910 V_5;
  42358. memset(&V_5, 0, sizeof(V_5));
  42359. {
  42360. Vector3__ctor_m3353183577((&V_0), (std::numeric_limits<float>::max()), (std::numeric_limits<float>::max()), (std::numeric_limits<float>::max()), /*hidden argument*/NULL);
  42361. Vector3__ctor_m3353183577((&V_1), (-std::numeric_limits<float>::max()), (-std::numeric_limits<float>::max()), (-std::numeric_limits<float>::max()), /*hidden argument*/NULL);
  42362. V_2 = 0;
  42363. goto IL_005d;
  42364. }
  42365. IL_0034:
  42366. {
  42367. Matrix4x4_t1817901843 * L_0 = ___viewWorldToLocalMatrix1;
  42368. Vector3U5BU5D_t1718750761* L_1 = ___corners0;
  42369. int32_t L_2 = V_2;
  42370. NullCheck(L_1);
  42371. Vector3_t3722313464 L_3 = Matrix4x4_MultiplyPoint3x4_m4145063176(L_0, (*(Vector3_t3722313464 *)((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2)))), /*hidden argument*/NULL);
  42372. V_3 = L_3;
  42373. Vector3_t3722313464 L_4 = V_3;
  42374. Vector3_t3722313464 L_5 = V_0;
  42375. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  42376. Vector3_t3722313464 L_6 = Vector3_Min_m1803158933(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  42377. V_0 = L_6;
  42378. Vector3_t3722313464 L_7 = V_3;
  42379. Vector3_t3722313464 L_8 = V_1;
  42380. Vector3_t3722313464 L_9 = Vector3_Max_m3304052994(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  42381. V_1 = L_9;
  42382. int32_t L_10 = V_2;
  42383. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  42384. }
  42385. IL_005d:
  42386. {
  42387. int32_t L_11 = V_2;
  42388. if ((((int32_t)L_11) < ((int32_t)4)))
  42389. {
  42390. goto IL_0034;
  42391. }
  42392. }
  42393. {
  42394. Vector3_t3722313464 L_12 = V_0;
  42395. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  42396. Vector3_t3722313464 L_13 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  42397. Bounds__ctor_m1937678907((&V_4), L_12, L_13, /*hidden argument*/NULL);
  42398. Vector3_t3722313464 L_14 = V_1;
  42399. Bounds_Encapsulate_m3553480203((&V_4), L_14, /*hidden argument*/NULL);
  42400. Bounds_t2266837910 L_15 = V_4;
  42401. V_5 = L_15;
  42402. goto IL_0082;
  42403. }
  42404. IL_0082:
  42405. {
  42406. Bounds_t2266837910 L_16 = V_5;
  42407. return L_16;
  42408. }
  42409. }
  42410. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::CalculateOffset(UnityEngine.Vector2)
  42411. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_CalculateOffset_m927043599 (ScrollRect_t4137855814 * __this, Vector2_t2156229523 ___delta0, const RuntimeMethod* method)
  42412. {
  42413. Vector2_t2156229523 V_0;
  42414. memset(&V_0, 0, sizeof(V_0));
  42415. {
  42416. Bounds_t2266837910 * L_0 = __this->get_address_of_m_ViewBounds_22();
  42417. Bounds_t2266837910 * L_1 = __this->get_address_of_m_ContentBounds_21();
  42418. bool L_2 = __this->get_m_Horizontal_3();
  42419. bool L_3 = __this->get_m_Vertical_4();
  42420. int32_t L_4 = __this->get_m_MovementType_5();
  42421. Vector2_t2156229523 L_5 = ScrollRect_InternalCalculateOffset_m3525603382(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, (&___delta0), /*hidden argument*/NULL);
  42422. V_0 = L_5;
  42423. goto IL_002c;
  42424. }
  42425. IL_002c:
  42426. {
  42427. Vector2_t2156229523 L_6 = V_0;
  42428. return L_6;
  42429. }
  42430. }
  42431. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::InternalCalculateOffset(UnityEngine.Bounds&,UnityEngine.Bounds&,System.Boolean,System.Boolean,UnityEngine.UI.ScrollRect/MovementType,UnityEngine.Vector2&)
  42432. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 ScrollRect_InternalCalculateOffset_m3525603382 (RuntimeObject * __this /* static, unused */, Bounds_t2266837910 * ___viewBounds0, Bounds_t2266837910 * ___contentBounds1, bool ___horizontal2, bool ___vertical3, int32_t ___movementType4, Vector2_t2156229523 * ___delta5, const RuntimeMethod* method)
  42433. {
  42434. static bool s_Il2CppMethodInitialized;
  42435. if (!s_Il2CppMethodInitialized)
  42436. {
  42437. il2cpp_codegen_initialize_method (ScrollRect_InternalCalculateOffset_m3525603382_MetadataUsageId);
  42438. s_Il2CppMethodInitialized = true;
  42439. }
  42440. Vector2_t2156229523 V_0;
  42441. memset(&V_0, 0, sizeof(V_0));
  42442. Vector2_t2156229523 V_1;
  42443. memset(&V_1, 0, sizeof(V_1));
  42444. Vector2_t2156229523 V_2;
  42445. memset(&V_2, 0, sizeof(V_2));
  42446. Vector2_t2156229523 V_3;
  42447. memset(&V_3, 0, sizeof(V_3));
  42448. Vector3_t3722313464 V_4;
  42449. memset(&V_4, 0, sizeof(V_4));
  42450. Vector3_t3722313464 V_5;
  42451. memset(&V_5, 0, sizeof(V_5));
  42452. Vector3_t3722313464 V_6;
  42453. memset(&V_6, 0, sizeof(V_6));
  42454. Vector3_t3722313464 V_7;
  42455. memset(&V_7, 0, sizeof(V_7));
  42456. Vector3_t3722313464 V_8;
  42457. memset(&V_8, 0, sizeof(V_8));
  42458. Vector3_t3722313464 V_9;
  42459. memset(&V_9, 0, sizeof(V_9));
  42460. Vector3_t3722313464 V_10;
  42461. memset(&V_10, 0, sizeof(V_10));
  42462. Vector3_t3722313464 V_11;
  42463. memset(&V_11, 0, sizeof(V_11));
  42464. {
  42465. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42466. Vector2_t2156229523 L_0 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  42467. V_0 = L_0;
  42468. int32_t L_1 = ___movementType4;
  42469. if (L_1)
  42470. {
  42471. goto IL_0015;
  42472. }
  42473. }
  42474. {
  42475. Vector2_t2156229523 L_2 = V_0;
  42476. V_1 = L_2;
  42477. goto IL_0186;
  42478. }
  42479. IL_0015:
  42480. {
  42481. Bounds_t2266837910 * L_3 = ___contentBounds1;
  42482. Vector3_t3722313464 L_4 = Bounds_get_min_m3755135869(L_3, /*hidden argument*/NULL);
  42483. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42484. Vector2_t2156229523 L_5 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  42485. V_2 = L_5;
  42486. Bounds_t2266837910 * L_6 = ___contentBounds1;
  42487. Vector3_t3722313464 L_7 = Bounds_get_max_m3756577669(L_6, /*hidden argument*/NULL);
  42488. Vector2_t2156229523 L_8 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  42489. V_3 = L_8;
  42490. bool L_9 = ___horizontal2;
  42491. if (!L_9)
  42492. {
  42493. goto IL_00d6;
  42494. }
  42495. }
  42496. {
  42497. Vector2_t2156229523 * L_10 = (&V_2);
  42498. float L_11 = L_10->get_x_0();
  42499. Vector2_t2156229523 * L_12 = ___delta5;
  42500. float L_13 = L_12->get_x_0();
  42501. L_10->set_x_0(((float)il2cpp_codegen_add((float)L_11, (float)L_13)));
  42502. Vector2_t2156229523 * L_14 = (&V_3);
  42503. float L_15 = L_14->get_x_0();
  42504. Vector2_t2156229523 * L_16 = ___delta5;
  42505. float L_17 = L_16->get_x_0();
  42506. L_14->set_x_0(((float)il2cpp_codegen_add((float)L_15, (float)L_17)));
  42507. float L_18 = (&V_2)->get_x_0();
  42508. Bounds_t2266837910 * L_19 = ___viewBounds0;
  42509. Vector3_t3722313464 L_20 = Bounds_get_min_m3755135869(L_19, /*hidden argument*/NULL);
  42510. V_4 = L_20;
  42511. float L_21 = (&V_4)->get_x_1();
  42512. if ((!(((float)L_18) > ((float)L_21))))
  42513. {
  42514. goto IL_009c;
  42515. }
  42516. }
  42517. {
  42518. Bounds_t2266837910 * L_22 = ___viewBounds0;
  42519. Vector3_t3722313464 L_23 = Bounds_get_min_m3755135869(L_22, /*hidden argument*/NULL);
  42520. V_5 = L_23;
  42521. float L_24 = (&V_5)->get_x_1();
  42522. float L_25 = (&V_2)->get_x_0();
  42523. (&V_0)->set_x_0(((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)));
  42524. goto IL_00d5;
  42525. }
  42526. IL_009c:
  42527. {
  42528. float L_26 = (&V_3)->get_x_0();
  42529. Bounds_t2266837910 * L_27 = ___viewBounds0;
  42530. Vector3_t3722313464 L_28 = Bounds_get_max_m3756577669(L_27, /*hidden argument*/NULL);
  42531. V_6 = L_28;
  42532. float L_29 = (&V_6)->get_x_1();
  42533. if ((!(((float)L_26) < ((float)L_29))))
  42534. {
  42535. goto IL_00d5;
  42536. }
  42537. }
  42538. {
  42539. Bounds_t2266837910 * L_30 = ___viewBounds0;
  42540. Vector3_t3722313464 L_31 = Bounds_get_max_m3756577669(L_30, /*hidden argument*/NULL);
  42541. V_7 = L_31;
  42542. float L_32 = (&V_7)->get_x_1();
  42543. float L_33 = (&V_3)->get_x_0();
  42544. (&V_0)->set_x_0(((float)il2cpp_codegen_subtract((float)L_32, (float)L_33)));
  42545. }
  42546. IL_00d5:
  42547. {
  42548. }
  42549. IL_00d6:
  42550. {
  42551. bool L_34 = ___vertical3;
  42552. if (!L_34)
  42553. {
  42554. goto IL_017f;
  42555. }
  42556. }
  42557. {
  42558. Vector2_t2156229523 * L_35 = (&V_2);
  42559. float L_36 = L_35->get_y_1();
  42560. Vector2_t2156229523 * L_37 = ___delta5;
  42561. float L_38 = L_37->get_y_1();
  42562. L_35->set_y_1(((float)il2cpp_codegen_add((float)L_36, (float)L_38)));
  42563. Vector2_t2156229523 * L_39 = (&V_3);
  42564. float L_40 = L_39->get_y_1();
  42565. Vector2_t2156229523 * L_41 = ___delta5;
  42566. float L_42 = L_41->get_y_1();
  42567. L_39->set_y_1(((float)il2cpp_codegen_add((float)L_40, (float)L_42)));
  42568. float L_43 = (&V_3)->get_y_1();
  42569. Bounds_t2266837910 * L_44 = ___viewBounds0;
  42570. Vector3_t3722313464 L_45 = Bounds_get_max_m3756577669(L_44, /*hidden argument*/NULL);
  42571. V_8 = L_45;
  42572. float L_46 = (&V_8)->get_y_2();
  42573. if ((!(((float)L_43) < ((float)L_46))))
  42574. {
  42575. goto IL_0145;
  42576. }
  42577. }
  42578. {
  42579. Bounds_t2266837910 * L_47 = ___viewBounds0;
  42580. Vector3_t3722313464 L_48 = Bounds_get_max_m3756577669(L_47, /*hidden argument*/NULL);
  42581. V_9 = L_48;
  42582. float L_49 = (&V_9)->get_y_2();
  42583. float L_50 = (&V_3)->get_y_1();
  42584. (&V_0)->set_y_1(((float)il2cpp_codegen_subtract((float)L_49, (float)L_50)));
  42585. goto IL_017e;
  42586. }
  42587. IL_0145:
  42588. {
  42589. float L_51 = (&V_2)->get_y_1();
  42590. Bounds_t2266837910 * L_52 = ___viewBounds0;
  42591. Vector3_t3722313464 L_53 = Bounds_get_min_m3755135869(L_52, /*hidden argument*/NULL);
  42592. V_10 = L_53;
  42593. float L_54 = (&V_10)->get_y_2();
  42594. if ((!(((float)L_51) > ((float)L_54))))
  42595. {
  42596. goto IL_017e;
  42597. }
  42598. }
  42599. {
  42600. Bounds_t2266837910 * L_55 = ___viewBounds0;
  42601. Vector3_t3722313464 L_56 = Bounds_get_min_m3755135869(L_55, /*hidden argument*/NULL);
  42602. V_11 = L_56;
  42603. float L_57 = (&V_11)->get_y_2();
  42604. float L_58 = (&V_2)->get_y_1();
  42605. (&V_0)->set_y_1(((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)));
  42606. }
  42607. IL_017e:
  42608. {
  42609. }
  42610. IL_017f:
  42611. {
  42612. Vector2_t2156229523 L_59 = V_0;
  42613. V_1 = L_59;
  42614. goto IL_0186;
  42615. }
  42616. IL_0186:
  42617. {
  42618. Vector2_t2156229523 L_60 = V_1;
  42619. return L_60;
  42620. }
  42621. }
  42622. // System.Void UnityEngine.UI.ScrollRect::SetDirty()
  42623. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetDirty_m214267968 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  42624. {
  42625. static bool s_Il2CppMethodInitialized;
  42626. if (!s_Il2CppMethodInitialized)
  42627. {
  42628. il2cpp_codegen_initialize_method (ScrollRect_SetDirty_m214267968_MetadataUsageId);
  42629. s_Il2CppMethodInitialized = true;
  42630. }
  42631. {
  42632. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  42633. if (L_0)
  42634. {
  42635. goto IL_0011;
  42636. }
  42637. }
  42638. {
  42639. goto IL_001c;
  42640. }
  42641. IL_0011:
  42642. {
  42643. RectTransform_t3704657025 * L_1 = ScrollRect_get_rectTransform_m2442061719(__this, /*hidden argument*/NULL);
  42644. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  42645. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  42646. }
  42647. IL_001c:
  42648. {
  42649. return;
  42650. }
  42651. }
  42652. // System.Void UnityEngine.UI.ScrollRect::SetDirtyCaching()
  42653. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_SetDirtyCaching_m4155312386 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  42654. {
  42655. static bool s_Il2CppMethodInitialized;
  42656. if (!s_Il2CppMethodInitialized)
  42657. {
  42658. il2cpp_codegen_initialize_method (ScrollRect_SetDirtyCaching_m4155312386_MetadataUsageId);
  42659. s_Il2CppMethodInitialized = true;
  42660. }
  42661. {
  42662. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  42663. if (L_0)
  42664. {
  42665. goto IL_0011;
  42666. }
  42667. }
  42668. {
  42669. goto IL_0022;
  42670. }
  42671. IL_0011:
  42672. {
  42673. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  42674. CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  42675. RectTransform_t3704657025 * L_1 = ScrollRect_get_rectTransform_m2442061719(__this, /*hidden argument*/NULL);
  42676. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  42677. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  42678. }
  42679. IL_0022:
  42680. {
  42681. return;
  42682. }
  42683. }
  42684. // UnityEngine.Transform UnityEngine.UI.ScrollRect::UnityEngine.UI.ICanvasElement.get_transform()
  42685. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * ScrollRect_UnityEngine_UI_ICanvasElement_get_transform_m3637572110 (ScrollRect_t4137855814 * __this, const RuntimeMethod* method)
  42686. {
  42687. {
  42688. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  42689. return L_0;
  42690. }
  42691. }
  42692. #ifdef __clang__
  42693. #pragma clang diagnostic pop
  42694. #endif