Bulk_UnityEngine.UI_0.cpp 2.0 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct VirtActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. template <typename R>
  27. struct VirtFuncInvoker0
  28. {
  29. typedef R (*Func)(void*, const RuntimeMethod*);
  30. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. template <typename T1, typename T2>
  37. struct VirtActionInvoker2
  38. {
  39. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  40. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  44. }
  45. };
  46. template <typename R, typename T1>
  47. struct VirtFuncInvoker1
  48. {
  49. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  50. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  54. }
  55. };
  56. template <typename T1>
  57. struct VirtActionInvoker1
  58. {
  59. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  60. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  64. }
  65. };
  66. template <typename R, typename T1, typename T2, typename T3>
  67. struct VirtFuncInvoker3
  68. {
  69. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  70. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  74. }
  75. };
  76. template <typename T1, typename T2, typename T3, typename T4, typename T5>
  77. struct VirtActionInvoker5
  78. {
  79. typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  83. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  84. }
  85. };
  86. template <typename R, typename T1, typename T2>
  87. struct VirtFuncInvoker2
  88. {
  89. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  90. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  93. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  94. }
  95. };
  96. template <typename T1>
  97. struct InterfaceActionInvoker1
  98. {
  99. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  100. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  104. }
  105. };
  106. struct InterfaceActionInvoker0
  107. {
  108. typedef void (*Action)(void*, const RuntimeMethod*);
  109. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  110. {
  111. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  112. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  113. }
  114. };
  115. template <typename R>
  116. struct InterfaceFuncInvoker0
  117. {
  118. typedef R (*Func)(void*, const RuntimeMethod*);
  119. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  120. {
  121. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  122. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  123. }
  124. };
  125. template <typename R, typename T1>
  126. struct InterfaceFuncInvoker1
  127. {
  128. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  129. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  130. {
  131. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  132. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  133. }
  134. };
  135. template <typename R, typename T1, typename T2>
  136. struct InterfaceFuncInvoker2
  137. {
  138. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  139. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  140. {
  141. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  142. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  143. }
  144. };
  145. // UnityEngine.EventSystems.AbstractEventData
  146. struct AbstractEventData_t4171500731;
  147. // UnityEngine.EventSystems.AxisEventData
  148. struct AxisEventData_t2331243652;
  149. // UnityEngine.EventSystems.EventSystem
  150. struct EventSystem_t1003666588;
  151. // UnityEngine.EventSystems.BaseEventData
  152. struct BaseEventData_t3903027533;
  153. // UnityEngine.EventSystems.BaseInputModule
  154. struct BaseInputModule_t2019268878;
  155. // UnityEngine.GameObject
  156. struct GameObject_t1113636619;
  157. // UnityEngine.EventSystems.BaseInput
  158. struct BaseInput_t3630163547;
  159. // UnityEngine.EventSystems.UIBehaviour
  160. struct UIBehaviour_t3495933518;
  161. // System.String
  162. struct String_t;
  163. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  164. struct List_1_t537414295;
  165. // UnityEngine.Object
  166. struct Object_t631007953;
  167. // UnityEngine.Component
  168. struct Component_t1923634451;
  169. // UnityEngine.EventSystems.BaseInput[]
  170. struct BaseInputU5BU5D_t2997724634;
  171. // System.Object[]
  172. struct ObjectU5BU5D_t2843939325;
  173. // System.Type
  174. struct Type_t;
  175. // UnityEngine.Transform
  176. struct Transform_t3600365921;
  177. // UnityEngine.EventSystems.PointerEventData
  178. struct PointerEventData_t3807901092;
  179. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  180. struct List_1_t2585711361;
  181. // System.Collections.Generic.List`1<System.Object>
  182. struct List_1_t257213610;
  183. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  184. struct EventFunction_1_t2867327688;
  185. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>
  186. struct EventFunction_1_t1764640198;
  187. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  188. struct EventFunction_1_t3995630009;
  189. // UnityEngine.Behaviour
  190. struct Behaviour_t1437897464;
  191. // UnityEngine.EventSystems.BaseRaycaster
  192. struct BaseRaycaster_t4150874583;
  193. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  194. struct List_1_t3491343620;
  195. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  196. struct List_1_t2475741330;
  197. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  198. struct EventFunction_1_t3373214253;
  199. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  200. struct EventFunction_1_t955952873;
  201. // UnityEngine.Camera
  202. struct Camera_t4157153871;
  203. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  204. struct List_1_t1327982029;
  205. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  206. struct Comparison_1_t3135238028;
  207. // System.Text.StringBuilder
  208. struct StringBuilder_t;
  209. // UnityEngine.EventSystems.EventTrigger
  210. struct EventTrigger_t1076084509;
  211. // UnityEngine.MonoBehaviour
  212. struct MonoBehaviour_t3962482529;
  213. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  214. struct List_1_t521873611;
  215. // UnityEngine.EventSystems.EventTrigger/Entry
  216. struct Entry_t3344766165;
  217. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  218. struct UnityEvent_1_t489719741;
  219. // UnityEngine.Events.UnityEvent`1<System.Object>
  220. struct UnityEvent_1_t3961765668;
  221. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  222. struct TriggerEvent_t3867320123;
  223. // UnityEngine.EventSystems.IPointerEnterHandler
  224. struct IPointerEnterHandler_t1016128679;
  225. // UnityEngine.EventSystems.IPointerExitHandler
  226. struct IPointerExitHandler_t4182793654;
  227. // UnityEngine.EventSystems.IPointerDownHandler
  228. struct IPointerDownHandler_t1380080529;
  229. // UnityEngine.EventSystems.IPointerUpHandler
  230. struct IPointerUpHandler_t277099170;
  231. // UnityEngine.EventSystems.IPointerClickHandler
  232. struct IPointerClickHandler_t132471142;
  233. // UnityEngine.EventSystems.IInitializePotentialDragHandler
  234. struct IInitializePotentialDragHandler_t608041180;
  235. // UnityEngine.EventSystems.IBeginDragHandler
  236. struct IBeginDragHandler_t3293314358;
  237. // UnityEngine.EventSystems.IDragHandler
  238. struct IDragHandler_t2288426503;
  239. // UnityEngine.EventSystems.IEndDragHandler
  240. struct IEndDragHandler_t297508562;
  241. // UnityEngine.EventSystems.IDropHandler
  242. struct IDropHandler_t3627139509;
  243. // UnityEngine.EventSystems.IScrollHandler
  244. struct IScrollHandler_t4201797704;
  245. // UnityEngine.EventSystems.IUpdateSelectedHandler
  246. struct IUpdateSelectedHandler_t4266291469;
  247. // UnityEngine.EventSystems.ISelectHandler
  248. struct ISelectHandler_t2271418839;
  249. // UnityEngine.EventSystems.IDeselectHandler
  250. struct IDeselectHandler_t393712923;
  251. // UnityEngine.EventSystems.IMoveHandler
  252. struct IMoveHandler_t933334182;
  253. // UnityEngine.EventSystems.ISubmitHandler
  254. struct ISubmitHandler_t2790798304;
  255. // UnityEngine.EventSystems.ICancelHandler
  256. struct ICancelHandler_t3974364820;
  257. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  258. struct EventFunction_1_t64614563;
  259. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  260. struct EventFunction_1_t3256600500;
  261. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  262. struct EventFunction_1_t3111972472;
  263. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  264. struct EventFunction_1_t3587542510;
  265. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  266. struct EventFunction_1_t1977848392;
  267. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  268. struct EventFunction_1_t972960537;
  269. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  270. struct EventFunction_1_t3277009892;
  271. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  272. struct EventFunction_1_t2311673543;
  273. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  274. struct EventFunction_1_t2886331738;
  275. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  276. struct EventFunction_1_t2950825503;
  277. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  278. struct EventFunction_1_t3912835512;
  279. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  280. struct EventFunction_1_t1475332338;
  281. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  282. struct EventFunction_1_t2658898854;
  283. // System.Collections.Generic.IList`1<UnityEngine.Transform>
  284. struct IList_1_t1120718408;
  285. // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  286. struct UnityAction_1_t1116627437;
  287. // UnityEngine.Events.UnityAction`1<System.Object>
  288. struct UnityAction_1_t3664942305;
  289. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  290. struct ObjectPool_1_t231414508;
  291. // UnityEngine.UI.ObjectPool`1<System.Object>
  292. struct ObjectPool_1_t2779729376;
  293. // System.Collections.Generic.List`1<UnityEngine.Transform>
  294. struct List_1_t777473367;
  295. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  296. struct List_1_t531791296;
  297. // UnityEngine.EventSystems.Physics2DRaycaster
  298. struct Physics2DRaycaster_t3382992964;
  299. // UnityEngine.EventSystems.PhysicsRaycaster
  300. struct PhysicsRaycaster_t437419520;
  301. // UnityEngine.UI.ReflectionMethodsCache
  302. struct ReflectionMethodsCache_t2103211062;
  303. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  304. struct GetRayIntersectionAllCallback_t3913627115;
  305. // UnityEngine.RaycastHit2D[]
  306. struct RaycastHit2DU5BU5D_t4286651560;
  307. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  308. struct GetRayIntersectionAllNonAllocCallback_t2311174851;
  309. // UnityEngine.Collider2D
  310. struct Collider2D_t2806799626;
  311. // UnityEngine.SpriteRenderer
  312. struct SpriteRenderer_t3235626157;
  313. // UnityEngine.Renderer
  314. struct Renderer_t2627027031;
  315. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  316. struct RaycastAllCallback_t1884415901;
  317. // UnityEngine.RaycastHit[]
  318. struct RaycastHitU5BU5D_t1690781147;
  319. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  320. struct GetRaycastNonAllocCallback_t3841783507;
  321. // System.Comparison`1<UnityEngine.RaycastHit>
  322. struct Comparison_1_t830933145;
  323. // UnityEngine.Collider
  324. struct Collider_t1773347010;
  325. // UnityEngine.EventSystems.PointerInputModule
  326. struct PointerInputModule_t3453173740;
  327. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  328. struct Dictionary_2_t2696614423;
  329. // System.Collections.Generic.Dictionary`2<System.Int32,System.Object>
  330. struct Dictionary_2_t1968819495;
  331. // UnityEngine.EventSystems.PointerInputModule/MouseState
  332. struct MouseState_t384203932;
  333. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  334. struct ValueCollection_t117691445;
  335. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>
  336. struct ValueCollection_t3684863813;
  337. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  338. struct ButtonState_t857139936;
  339. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  340. struct MouseButtonEventData_t3190347560;
  341. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  342. struct List_1_t2329214678;
  343. // UnityEngine.EventSystems.StandaloneInputModule
  344. struct StandaloneInputModule_t2760469101;
  345. // UnityEngine.EventSystems.TouchInputModule
  346. struct TouchInputModule_t4248229598;
  347. // UnityEngine.UI.VertexHelper
  348. struct VertexHelper_t2453304189;
  349. // UnityEngine.UI.AnimationTriggers
  350. struct AnimationTriggers_t2532145056;
  351. // UnityEngine.UI.AspectRatioFitter
  352. struct AspectRatioFitter_t3312407083;
  353. // UnityEngine.RectTransform
  354. struct RectTransform_t3704657025;
  355. // UnityEngine.UI.BaseMeshEffect
  356. struct BaseMeshEffect_t2440176439;
  357. // UnityEngine.UI.Graphic
  358. struct Graphic_t1660335611;
  359. // UnityEngine.Mesh
  360. struct Mesh_t3648964284;
  361. // UnityEngine.UI.BaseVertexEffect
  362. struct BaseVertexEffect_t2675891272;
  363. // UnityEngine.UI.Button
  364. struct Button_t4055032469;
  365. // UnityEngine.UI.Button/ButtonClickedEvent
  366. struct ButtonClickedEvent_t48803504;
  367. // UnityEngine.UI.Selectable
  368. struct Selectable_t3250028441;
  369. // UnityEngine.Events.UnityEvent
  370. struct UnityEvent_t2581268647;
  371. // System.Collections.IEnumerator
  372. struct IEnumerator_t1853284238;
  373. // UnityEngine.Coroutine
  374. struct Coroutine_t3829159415;
  375. // UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0
  376. struct U3COnFinishSubmitU3Ec__Iterator0_t3413438900;
  377. // System.NotSupportedException
  378. struct NotSupportedException_t1314879016;
  379. // UnityEngine.UI.CanvasScaler
  380. struct CanvasScaler_t2767979955;
  381. // UnityEngine.Canvas
  382. struct Canvas_t3310196443;
  383. // UnityEngine.Display
  384. struct Display_t1387065949;
  385. // UnityEngine.UI.CanvasUpdateRegistry
  386. struct CanvasUpdateRegistry_t2720824592;
  387. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
  388. struct IndexedSet_1_t3571286806;
  389. // UnityEngine.UI.Collections.IndexedSet`1<System.Object>
  390. struct IndexedSet_1_t234526808;
  391. // UnityEngine.Canvas/WillRenderCanvases
  392. struct WillRenderCanvases_t3309123499;
  393. // UnityEngine.UI.ICanvasElement
  394. struct ICanvasElement_t2121898866;
  395. // System.Comparison`1<UnityEngine.UI.ICanvasElement>
  396. struct Comparison_1_t1896830045;
  397. // System.Comparison`1<System.Object>
  398. struct Comparison_1_t2855037343;
  399. // System.Exception
  400. struct Exception_t;
  401. // UnityEngine.UI.ClipperRegistry
  402. struct ClipperRegistry_t2428680409;
  403. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
  404. struct IndexedSet_1_t2673511092;
  405. // UnityEngine.UI.IClipper
  406. struct IClipper_t1224123152;
  407. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  408. struct List_1_t651996883;
  409. // UnityEngine.UI.RectMask2D
  410. struct RectMask2D_t3474889437;
  411. // System.ValueType
  412. struct ValueType_t3640485471;
  413. // UnityEngine.UI.ContentSizeFitter
  414. struct ContentSizeFitter_t3850442145;
  415. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  416. struct UnityEvent_1_t3437345828;
  417. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  418. struct UnityAction_1_t3140522465;
  419. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  420. struct ColorTweenCallback_t1121741130;
  421. // UnityEngine.Events.UnityEvent`1<System.Single>
  422. struct UnityEvent_1_t2278926278;
  423. // UnityEngine.Events.UnityAction`1<System.Single>
  424. struct UnityAction_1_t1982102915;
  425. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  426. struct FloatTweenCallback_t1856710240;
  427. // UnityEngine.UI.Text
  428. struct Text_t1901882714;
  429. // UnityEngine.UI.Image
  430. struct Image_t2670269651;
  431. // UnityEngine.Sprite
  432. struct Sprite_t280657092;
  433. // UnityEngine.UI.RawImage
  434. struct RawImage_t3182918964;
  435. // UnityEngine.UI.Slider
  436. struct Slider_t3903728902;
  437. // UnityEngine.UI.Scrollbar
  438. struct Scrollbar_t1494447233;
  439. // UnityEngine.UI.Toggle
  440. struct Toggle_t2735377061;
  441. // UnityEngine.UI.InputField
  442. struct InputField_t3762917431;
  443. // UnityEngine.UI.ScrollRect
  444. struct ScrollRect_t4137855814;
  445. // UnityEngine.UI.Mask
  446. struct Mask_t1803652131;
  447. // UnityEngine.UI.Dropdown
  448. struct Dropdown_t2274391225;
  449. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
  450. struct List_1_t447389798;
  451. // UnityEngine.UI.Dropdown/OptionData
  452. struct OptionData_t3270282352;
  453. // UnityEngine.UI.Dropdown/OptionDataList
  454. struct OptionDataList_t1438173104;
  455. // UnityEngine.UI.Dropdown/DropdownEvent
  456. struct DropdownEvent_t4040729994;
  457. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
  458. struct List_1_t2924027637;
  459. // UnityEngine.Events.UnityEvent`1<System.Int32>
  460. struct UnityEvent_1_t3832605257;
  461. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
  462. struct TweenRunner_1_t3520241082;
  463. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Dropdown/OptionData>
  464. struct IEnumerable_1_t2250135241;
  465. // System.Collections.Generic.IEnumerable`1<System.Object>
  466. struct IEnumerable_1_t2059959053;
  467. // System.Collections.Generic.List`1<System.String>
  468. struct List_1_t3319525431;
  469. // System.Collections.Generic.List`1<UnityEngine.Sprite>
  470. struct List_1_t1752731834;
  471. // UnityEngine.UI.Dropdown/DropdownItem
  472. struct DropdownItem_t1451952895;
  473. // UnityEngine.UI.GraphicRaycaster
  474. struct GraphicRaycaster_t2999697109;
  475. // UnityEngine.CanvasGroup
  476. struct CanvasGroup_t4083511760;
  477. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  478. struct List_1_t487303889;
  479. // UnityEngine.UI.Dropdown/<Show>c__AnonStorey1
  480. struct U3CShowU3Ec__AnonStorey1_t1106527198;
  481. // UnityEngine.Events.UnityAction`1<System.Boolean>
  482. struct UnityAction_1_t682124106;
  483. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  484. struct UnityEvent_1_t978947469;
  485. // UnityEngine.Vector3[]
  486. struct Vector3U5BU5D_t1718750761;
  487. // UnityEngine.Events.UnityAction
  488. struct UnityAction_t3245792599;
  489. // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0
  490. struct U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249;
  491. // UnityEngine.WaitForSecondsRealtime
  492. struct WaitForSecondsRealtime_t189548121;
  493. // UnityEngine.UI.FontData
  494. struct FontData_t746620069;
  495. // UnityEngine.Font
  496. struct Font_t1956802104;
  497. // System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
  498. struct Dictionary_2_t369343732;
  499. // System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>
  500. struct HashSet_1_t466832188;
  501. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  502. struct Dictionary_2_t132545152;
  503. // System.Action`1<UnityEngine.Font>
  504. struct Action_1_t2129269699;
  505. // System.Action`1<System.Object>
  506. struct Action_1_t3252573759;
  507. // System.Collections.Generic.HashSet`1<System.Object>
  508. struct HashSet_1_t1645055638;
  509. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  510. struct TweenRunner_1_t3055525458;
  511. // UnityEngine.Material
  512. struct Material_t340375123;
  513. // UnityEngine.CanvasRenderer
  514. struct CanvasRenderer_t2598313366;
  515. // System.Collections.Generic.List`1<UnityEngine.Component>
  516. struct List_1_t3395709193;
  517. // UnityEngine.Texture
  518. struct Texture_t3661962703;
  519. // UnityEngine.Texture2D
  520. struct Texture2D_t3840446185;
  521. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  522. struct List_1_t1234605051;
  523. // System.Delegate
  524. struct Delegate_t1188392813;
  525. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
  526. struct List_1_t3132410353;
  527. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>
  528. struct IList_1_t3475655394;
  529. // System.Comparison`1<UnityEngine.UI.Graphic>
  530. struct Comparison_1_t1435266790;
  531. // UnityEngine.UI.GraphicRegistry
  532. struct GraphicRegistry_t3479976429;
  533. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  534. struct Dictionary_2_t2296117448;
  535. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
  536. struct Dictionary_2_t1241847650;
  537. // System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
  538. struct Dictionary_2_t3384741;
  539. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
  540. struct Dictionary_2_t3261772335;
  541. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
  542. struct Dictionary_2_t3531485785;
  543. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
  544. struct IndexedSet_1_t3109723551;
  545. // UnityEngine.UI.GridLayoutGroup
  546. struct GridLayoutGroup_t3046220461;
  547. // UnityEngine.UI.LayoutGroup
  548. struct LayoutGroup_t2436138090;
  549. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  550. struct List_1_t881764471;
  551. // UnityEngine.RectOffset
  552. struct RectOffset_t1369453676;
  553. // UnityEngine.UI.HorizontalLayoutGroup
  554. struct HorizontalLayoutGroup_t2586782146;
  555. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  556. struct HorizontalOrVerticalLayoutGroup_t729725570;
  557. // System.IntPtr[]
  558. struct IntPtrU5BU5D_t4013366056;
  559. // System.Collections.IDictionary
  560. struct IDictionary_t1363984059;
  561. // System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>
  562. struct List_1_t3593973608;
  563. // System.Int32[]
  564. struct Int32U5BU5D_t385246372;
  565. // System.Collections.Generic.Link[]
  566. struct LinkU5BU5D_t964245573;
  567. // UnityEngine.UI.IClipper[]
  568. struct IClipperU5BU5D_t2077073073;
  569. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClipper>
  570. struct IEqualityComparer_1_t3331455170;
  571. // System.Runtime.Serialization.SerializationInfo
  572. struct SerializationInfo_t950877179;
  573. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.UI.IClipper,System.Int32,System.Collections.DictionaryEntry>
  574. struct Transform_1_t2465069151;
  575. // System.Collections.Generic.List`1<UnityEngine.UI.IClipper>
  576. struct List_1_t2696197894;
  577. // UnityEngine.UI.RectMask2D[]
  578. struct RectMask2DU5BU5D_t4110439696;
  579. // UnityEngine.EventSystems.IEventSystemHandler[]
  580. struct IEventSystemHandlerU5BU5D_t541873103;
  581. // System.Collections.Generic.Stack`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  582. struct Stack_1_t1375180751;
  583. // UnityEngine.Transform[]
  584. struct TransformU5BU5D_t807237628;
  585. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  586. struct Raycast3DCallback_t701940803;
  587. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  588. struct Raycast2DCallback_t768590915;
  589. // UnityEngine.EventSystems.PointerEventData[]
  590. struct PointerEventDataU5BU5D_t3854101325;
  591. // System.Collections.Generic.IEqualityComparer`1<System.Int32>
  592. struct IEqualityComparer_1_t763310475;
  593. // System.Collections.Generic.Dictionary`2/Transform`1<System.Int32,UnityEngine.EventSystems.PointerEventData,System.Collections.DictionaryEntry>
  594. struct Transform_1_t3458440169;
  595. // UnityEngine.EventSystems.PointerInputModule/ButtonState[]
  596. struct ButtonStateU5BU5D_t335326625;
  597. // UnityEngine.UI.Dropdown/OptionData[]
  598. struct OptionDataU5BU5D_t3600483281;
  599. // UnityEngine.UIVertex[]
  600. struct UIVertexU5BU5D_t1981460040;
  601. // UnityEngine.UI.Graphic[]
  602. struct GraphicU5BU5D_t4082402234;
  603. // UnityEngine.Canvas[]
  604. struct CanvasU5BU5D_t682926938;
  605. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>[]
  606. struct IndexedSet_1U5BU5D_t965309702;
  607. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Canvas>
  608. struct IEqualityComparer_1_t1122561165;
  609. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>,System.Collections.DictionaryEntry>
  610. struct Transform_1_t3642685268;
  611. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.Graphic>
  612. struct IEqualityComparer_1_t3767667629;
  613. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.UI.Graphic,System.Int32,System.Collections.DictionaryEntry>
  614. struct Transform_1_t3607992594;
  615. // UnityEngine.UI.ICanvasElement[]
  616. struct ICanvasElementU5BU5D_t1807359623;
  617. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.ICanvasElement>
  618. struct IEqualityComparer_1_t4229230884;
  619. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.UI.ICanvasElement,System.Int32,System.Collections.DictionaryEntry>
  620. struct Transform_1_t3122708593;
  621. // UnityEngine.RectTransform[]
  622. struct RectTransformU5BU5D_t107129948;
  623. // UnityEngine.Events.InvokableCallList
  624. struct InvokableCallList_t2498835369;
  625. // UnityEngine.Events.PersistentCallGroup
  626. struct PersistentCallGroup_t3050769227;
  627. // UnityEngine.Component[]
  628. struct ComponentU5BU5D_t3294940482;
  629. // UnityEngine.UI.Dropdown/DropdownItem[]
  630. struct DropdownItemU5BU5D_t2800600614;
  631. // System.String[]
  632. struct StringU5BU5D_t1281789340;
  633. // UnityEngine.Sprite[]
  634. struct SpriteU5BU5D_t2581906349;
  635. // UnityEngine.Font[]
  636. struct FontU5BU5D_t1399044585;
  637. // System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>[]
  638. struct HashSet_1U5BU5D_t2348110933;
  639. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Font>
  640. struct IEqualityComparer_1_t4064134122;
  641. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>,System.Collections.DictionaryEntry>
  642. struct Transform_1_t658481400;
  643. // System.Collections.Generic.HashSet`1/Link<UnityEngine.UI.Text>[]
  644. struct LinkU5BU5D_t3109969362;
  645. // UnityEngine.UI.Text[]
  646. struct TextU5BU5D_t422084607;
  647. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.Text>
  648. struct IEqualityComparer_1_t4009214732;
  649. // UnityEngine.EventSystems.EventSystem[]
  650. struct EventSystemU5BU5D_t3371831669;
  651. // UnityEngine.EventSystems.BaseInputModule[]
  652. struct BaseInputModuleU5BU5D_t3974286075;
  653. // UnityEngine.GameObject[]
  654. struct GameObjectU5BU5D_t3328599146;
  655. // UnityEngine.EventSystems.BaseRaycaster[]
  656. struct BaseRaycasterU5BU5D_t3168342254;
  657. // UnityEngine.EventSystems.EventTrigger/Entry[]
  658. struct EntryU5BU5D_t399612984;
  659. // UnityEngine.EventSystems.RaycastResult[]
  660. struct RaycastResultU5BU5D_t1128832444;
  661. // System.Char[]
  662. struct CharU5BU5D_t3528271667;
  663. // System.Void
  664. struct Void_t1185182177;
  665. // UnityEngine.Display[]
  666. struct DisplayU5BU5D_t103034768;
  667. // UnityEngine.Display/DisplaysUpdatedDelegate
  668. struct DisplaysUpdatedDelegate_t51287044;
  669. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  670. struct List_1_t899420910;
  671. // System.Collections.Generic.List`1<UnityEngine.Color32>
  672. struct List_1_t4072576034;
  673. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  674. struct List_1_t3628304265;
  675. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  676. struct List_1_t496136383;
  677. // System.Collections.Generic.List`1<System.Int32>
  678. struct List_1_t128053199;
  679. // System.Reflection.MethodInfo
  680. struct MethodInfo_t;
  681. // System.DelegateData
  682. struct DelegateData_t1677132599;
  683. // System.Type[]
  684. struct TypeU5BU5D_t3940880105;
  685. // System.Reflection.MemberFilter
  686. struct MemberFilter_t426314064;
  687. // UnityEngine.Font/FontTextureRebuildCallback
  688. struct FontTextureRebuildCallback_t2467502454;
  689. // System.IAsyncResult
  690. struct IAsyncResult_t767004451;
  691. // System.AsyncCallback
  692. struct AsyncCallback_t3962456242;
  693. // UnityEngine.Camera/CameraCallback
  694. struct CameraCallback_t190067161;
  695. // UnityEngine.RectTransform/ReapplyDrivenProperties
  696. struct ReapplyDrivenProperties_t1258266594;
  697. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  698. struct List_1_t427135887;
  699. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  700. struct List_1_t1260619206;
  701. // UnityEngine.UI.RectangularVertexClipper
  702. struct RectangularVertexClipper_t626611136;
  703. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
  704. struct HashSet_1_t4099546121;
  705. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  706. struct ScrollRectEvent_t343079324;
  707. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  708. struct CullStateChangedEvent_t3661388177;
  709. // UnityEngine.TouchScreenKeyboard
  710. struct TouchScreenKeyboard_t731888065;
  711. // UnityEngine.UI.InputField/SubmitEvent
  712. struct SubmitEvent_t648412432;
  713. // UnityEngine.UI.InputField/OnChangeEvent
  714. struct OnChangeEvent_t467195904;
  715. // UnityEngine.UI.InputField/OnValidateInput
  716. struct OnValidateInput_t2355412304;
  717. // UnityEngine.TextGenerator
  718. struct TextGenerator_t3211863866;
  719. // UnityEngine.Event
  720. struct Event_t2956885303;
  721. // UnityEngine.UI.ToggleGroup
  722. struct ToggleGroup_t123837990;
  723. // UnityEngine.UI.Toggle/ToggleEvent
  724. struct ToggleEvent_t1873685584;
  725. // UnityEngine.UI.Slider/SliderEvent
  726. struct SliderEvent_t3180273144;
  727. // UnityEngine.UI.Scrollbar/ScrollEvent
  728. struct ScrollEvent_t149898510;
  729. // UnityEngine.Vector2[]
  730. struct Vector2U5BU5D_t1457185986;
  731. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  732. struct List_1_t4142344393;
  733. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  734. struct Action_1_t819399007;
  735. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  736. extern const uint32_t AxisEventData__ctor_m114307781_MetadataUsageId;
  737. extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var;
  738. extern const uint32_t BaseInput_get_compositionString_m1887614380_MetadataUsageId;
  739. extern const uint32_t BaseInput_get_imeCompositionMode_m2427592916_MetadataUsageId;
  740. extern const uint32_t BaseInput_set_imeCompositionMode_m4200887391_MetadataUsageId;
  741. extern const uint32_t BaseInput_get_compositionCursorPos_m2836042364_MetadataUsageId;
  742. extern const uint32_t BaseInput_set_compositionCursorPos_m2906467044_MetadataUsageId;
  743. extern const uint32_t BaseInput_get_mousePresent_m998048917_MetadataUsageId;
  744. extern const uint32_t BaseInput_GetMouseButtonDown_m1318884233_MetadataUsageId;
  745. extern const uint32_t BaseInput_GetMouseButtonUp_m4080859133_MetadataUsageId;
  746. extern const uint32_t BaseInput_GetMouseButton_m3317421046_MetadataUsageId;
  747. extern const uint32_t BaseInput_get_mouseScrollDelta_m3541512408_MetadataUsageId;
  748. extern const uint32_t BaseInput_get_touchSupported_m2634027966_MetadataUsageId;
  749. extern const uint32_t BaseInput_get_touchCount_m1263753282_MetadataUsageId;
  750. extern const uint32_t BaseInput_GetTouch_m607375096_MetadataUsageId;
  751. extern const uint32_t BaseInput_GetAxisRaw_m706550436_MetadataUsageId;
  752. extern const uint32_t BaseInput_GetButtonDown_m3789908809_MetadataUsageId;
  753. extern RuntimeClass* List_1_t537414295_il2cpp_TypeInfo_var;
  754. extern const RuntimeMethod* List_1__ctor_m2049947431_RuntimeMethod_var;
  755. extern const uint32_t BaseInputModule__ctor_m545527485_MetadataUsageId;
  756. extern const RuntimeType* BaseInput_t3630163547_0_0_0_var;
  757. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  758. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  759. extern const RuntimeMethod* Component_GetComponents_TisBaseInput_t3630163547_m2590144445_RuntimeMethod_var;
  760. extern const RuntimeMethod* GameObject_AddComponent_TisBaseInput_t3630163547_m45311597_RuntimeMethod_var;
  761. extern const uint32_t BaseInputModule_get_input_m3047389608_MetadataUsageId;
  762. extern const RuntimeMethod* Component_GetComponent_TisEventSystem_t1003666588_m3129363749_RuntimeMethod_var;
  763. extern const uint32_t BaseInputModule_OnEnable_m3148190187_MetadataUsageId;
  764. extern const RuntimeMethod* List_1_get_Item_m2113769949_RuntimeMethod_var;
  765. extern const RuntimeMethod* List_1_get_Count_m4207101203_RuntimeMethod_var;
  766. extern const uint32_t BaseInputModule_FindFirstRaycast_m4278335766_MetadataUsageId;
  767. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  768. extern const uint32_t BaseInputModule_DetermineMoveDirection_m770437496_MetadataUsageId;
  769. extern const uint32_t BaseInputModule_FindCommonRoot_m2130760114_MetadataUsageId;
  770. extern RuntimeClass* ExecuteEvents_t3484638744_il2cpp_TypeInfo_var;
  771. extern const RuntimeMethod* List_1_get_Item_m3743125852_RuntimeMethod_var;
  772. extern const RuntimeMethod* ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367_RuntimeMethod_var;
  773. extern const RuntimeMethod* List_1_get_Count_m2812834599_RuntimeMethod_var;
  774. extern const RuntimeMethod* List_1_Clear_m2500309205_RuntimeMethod_var;
  775. extern const RuntimeMethod* List_1_Remove_m4063777476_RuntimeMethod_var;
  776. extern const RuntimeMethod* ExecuteEvents_Execute_TisIPointerEnterHandler_t1016128679_m878985392_RuntimeMethod_var;
  777. extern const RuntimeMethod* List_1_Add_m2765963565_RuntimeMethod_var;
  778. extern const uint32_t BaseInputModule_HandlePointerExitAndEnter_m1705532066_MetadataUsageId;
  779. extern RuntimeClass* AxisEventData_t2331243652_il2cpp_TypeInfo_var;
  780. extern const uint32_t BaseInputModule_GetAxisEventData_m2507705762_MetadataUsageId;
  781. extern RuntimeClass* BaseEventData_t3903027533_il2cpp_TypeInfo_var;
  782. extern const uint32_t BaseInputModule_GetBaseEventData_m1053912396_MetadataUsageId;
  783. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  784. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  785. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  786. extern String_t* _stringLiteral3165903223;
  787. extern String_t* _stringLiteral2854016787;
  788. extern String_t* _stringLiteral2996413614;
  789. extern String_t* _stringLiteral1700596053;
  790. extern const uint32_t BaseRaycaster_ToString_m2535186737_MetadataUsageId;
  791. extern RuntimeClass* RaycasterManager_t2536340562_il2cpp_TypeInfo_var;
  792. extern const uint32_t BaseRaycaster_OnEnable_m2678466030_MetadataUsageId;
  793. extern const uint32_t BaseRaycaster_OnDisable_m3269055484_MetadataUsageId;
  794. extern RuntimeClass* List_1_t3491343620_il2cpp_TypeInfo_var;
  795. extern const RuntimeMethod* List_1__ctor_m2783984371_RuntimeMethod_var;
  796. extern const uint32_t EventSystem__ctor_m3949471879_MetadataUsageId;
  797. extern RuntimeClass* EventSystem_t1003666588_il2cpp_TypeInfo_var;
  798. extern const RuntimeMethod* List_1_get_Count_m3149992302_RuntimeMethod_var;
  799. extern const RuntimeMethod* List_1_get_Item_m707946013_RuntimeMethod_var;
  800. extern const uint32_t EventSystem_get_current_m1416377559_MetadataUsageId;
  801. extern const RuntimeMethod* List_1_IndexOf_m3551258537_RuntimeMethod_var;
  802. extern const RuntimeMethod* List_1_RemoveAt_m4240524546_RuntimeMethod_var;
  803. extern const RuntimeMethod* List_1_Insert_m4016273584_RuntimeMethod_var;
  804. extern const uint32_t EventSystem_set_current_m38955169_MetadataUsageId;
  805. extern const RuntimeMethod* Component_GetComponents_TisBaseInputModule_t2019268878_m2667019930_RuntimeMethod_var;
  806. extern const RuntimeMethod* List_1_get_Count_m3978923431_RuntimeMethod_var;
  807. extern const RuntimeMethod* List_1_get_Item_m3461017032_RuntimeMethod_var;
  808. extern const RuntimeMethod* List_1_RemoveAt_m13653884_RuntimeMethod_var;
  809. extern const uint32_t EventSystem_UpdateModules_m3643806022_MetadataUsageId;
  810. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  811. extern const RuntimeMethod* ExecuteEvents_Execute_TisIDeselectHandler_t393712923_m2480832291_RuntimeMethod_var;
  812. extern const RuntimeMethod* ExecuteEvents_Execute_TisISelectHandler_t2271418839_m1492161875_RuntimeMethod_var;
  813. extern String_t* _stringLiteral1952233081;
  814. extern String_t* _stringLiteral2445393108;
  815. extern const uint32_t EventSystem_SetSelectedGameObject_m3267446555_MetadataUsageId;
  816. extern const uint32_t EventSystem_get_baseEventDataCache_m3355234079_MetadataUsageId;
  817. extern const uint32_t EventSystem_RaycastComparer_m3685368675_MetadataUsageId;
  818. extern const RuntimeMethod* List_1_Clear_m1143167521_RuntimeMethod_var;
  819. extern const RuntimeMethod* List_1_get_Item_m2082190616_RuntimeMethod_var;
  820. extern const RuntimeMethod* List_1_get_Count_m2161784528_RuntimeMethod_var;
  821. extern const RuntimeMethod* List_1_Sort_m560065279_RuntimeMethod_var;
  822. extern const uint32_t EventSystem_RaycastAll_m523788254_MetadataUsageId;
  823. extern const uint32_t EventSystem_IsPointerOverGameObject_m301566329_MetadataUsageId;
  824. extern const RuntimeMethod* List_1_Add_m1435462754_RuntimeMethod_var;
  825. extern const uint32_t EventSystem_OnEnable_m3237278246_MetadataUsageId;
  826. extern const RuntimeMethod* List_1_Remove_m838994639_RuntimeMethod_var;
  827. extern const uint32_t EventSystem_OnDisable_m3820258344_MetadataUsageId;
  828. extern const uint32_t EventSystem_TickModules_m1821462841_MetadataUsageId;
  829. extern const uint32_t EventSystem_Update_m1662072334_MetadataUsageId;
  830. extern const uint32_t EventSystem_ChangeEventModule_m2498557825_MetadataUsageId;
  831. extern RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  832. extern String_t* _stringLiteral1079004243;
  833. extern String_t* _stringLiteral3689597632;
  834. extern const uint32_t EventSystem_ToString_m3779610692_MetadataUsageId;
  835. extern RuntimeClass* List_1_t2475741330_il2cpp_TypeInfo_var;
  836. extern RuntimeClass* Comparison_1_t3135238028_il2cpp_TypeInfo_var;
  837. extern const RuntimeMethod* List_1__ctor_m3584291376_RuntimeMethod_var;
  838. extern const RuntimeMethod* EventSystem_RaycastComparer_m3685368675_RuntimeMethod_var;
  839. extern const RuntimeMethod* Comparison_1__ctor_m214699014_RuntimeMethod_var;
  840. extern const uint32_t EventSystem__cctor_m659510393_MetadataUsageId;
  841. extern RuntimeClass* List_1_t521873611_il2cpp_TypeInfo_var;
  842. extern const RuntimeMethod* List_1__ctor_m2141505961_RuntimeMethod_var;
  843. extern const uint32_t EventTrigger_get_triggers_m968087715_MetadataUsageId;
  844. extern const RuntimeMethod* List_1_get_Count_m2675738555_RuntimeMethod_var;
  845. extern const RuntimeMethod* List_1_get_Item_m3701861842_RuntimeMethod_var;
  846. extern const RuntimeMethod* UnityEvent_1_Invoke_m3280461164_RuntimeMethod_var;
  847. extern const uint32_t EventTrigger_Execute_m2453060771_MetadataUsageId;
  848. extern RuntimeClass* TriggerEvent_t3867320123_il2cpp_TypeInfo_var;
  849. extern const uint32_t Entry__ctor_m2653221409_MetadataUsageId;
  850. extern const RuntimeMethod* UnityEvent_1__ctor_m184718670_RuntimeMethod_var;
  851. extern const uint32_t TriggerEvent__ctor_m87299207_MetadataUsageId;
  852. extern RuntimeClass* IPointerEnterHandler_t1016128679_il2cpp_TypeInfo_var;
  853. extern const RuntimeMethod* ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var;
  854. extern const uint32_t ExecuteEvents_Execute_m1546133873_MetadataUsageId;
  855. extern RuntimeClass* IPointerExitHandler_t4182793654_il2cpp_TypeInfo_var;
  856. extern const uint32_t ExecuteEvents_Execute_m3049310229_MetadataUsageId;
  857. extern RuntimeClass* IPointerDownHandler_t1380080529_il2cpp_TypeInfo_var;
  858. extern const uint32_t ExecuteEvents_Execute_m1185511561_MetadataUsageId;
  859. extern RuntimeClass* IPointerUpHandler_t277099170_il2cpp_TypeInfo_var;
  860. extern const uint32_t ExecuteEvents_Execute_m3952332304_MetadataUsageId;
  861. extern RuntimeClass* IPointerClickHandler_t132471142_il2cpp_TypeInfo_var;
  862. extern const uint32_t ExecuteEvents_Execute_m3613826831_MetadataUsageId;
  863. extern RuntimeClass* IInitializePotentialDragHandler_t608041180_il2cpp_TypeInfo_var;
  864. extern const uint32_t ExecuteEvents_Execute_m1493894620_MetadataUsageId;
  865. extern RuntimeClass* IBeginDragHandler_t3293314358_il2cpp_TypeInfo_var;
  866. extern const uint32_t ExecuteEvents_Execute_m3445413961_MetadataUsageId;
  867. extern RuntimeClass* IDragHandler_t2288426503_il2cpp_TypeInfo_var;
  868. extern const uint32_t ExecuteEvents_Execute_m1324264331_MetadataUsageId;
  869. extern RuntimeClass* IEndDragHandler_t297508562_il2cpp_TypeInfo_var;
  870. extern const uint32_t ExecuteEvents_Execute_m4243909891_MetadataUsageId;
  871. extern RuntimeClass* IDropHandler_t3627139509_il2cpp_TypeInfo_var;
  872. extern const uint32_t ExecuteEvents_Execute_m609912907_MetadataUsageId;
  873. extern RuntimeClass* IScrollHandler_t4201797704_il2cpp_TypeInfo_var;
  874. extern const uint32_t ExecuteEvents_Execute_m403325123_MetadataUsageId;
  875. extern RuntimeClass* IUpdateSelectedHandler_t4266291469_il2cpp_TypeInfo_var;
  876. extern const uint32_t ExecuteEvents_Execute_m996574681_MetadataUsageId;
  877. extern RuntimeClass* ISelectHandler_t2271418839_il2cpp_TypeInfo_var;
  878. extern const uint32_t ExecuteEvents_Execute_m2975249514_MetadataUsageId;
  879. extern RuntimeClass* IDeselectHandler_t393712923_il2cpp_TypeInfo_var;
  880. extern const uint32_t ExecuteEvents_Execute_m113814934_MetadataUsageId;
  881. extern RuntimeClass* IMoveHandler_t933334182_il2cpp_TypeInfo_var;
  882. extern const RuntimeMethod* ExecuteEvents_ValidateEventData_TisAxisEventData_t2331243652_m2813643394_RuntimeMethod_var;
  883. extern const uint32_t ExecuteEvents_Execute_m1178111212_MetadataUsageId;
  884. extern RuntimeClass* ISubmitHandler_t2790798304_il2cpp_TypeInfo_var;
  885. extern const uint32_t ExecuteEvents_Execute_m3936726821_MetadataUsageId;
  886. extern RuntimeClass* ICancelHandler_t3974364820_il2cpp_TypeInfo_var;
  887. extern const uint32_t ExecuteEvents_Execute_m533210008_MetadataUsageId;
  888. extern const uint32_t ExecuteEvents_get_pointerEnterHandler_m1185301724_MetadataUsageId;
  889. extern const uint32_t ExecuteEvents_get_pointerExitHandler_m659239743_MetadataUsageId;
  890. extern const uint32_t ExecuteEvents_get_pointerDownHandler_m1022108370_MetadataUsageId;
  891. extern const uint32_t ExecuteEvents_get_pointerUpHandler_m3515704212_MetadataUsageId;
  892. extern const uint32_t ExecuteEvents_get_pointerClickHandler_m1293869308_MetadataUsageId;
  893. extern const uint32_t ExecuteEvents_get_initializePotentialDrag_m298985714_MetadataUsageId;
  894. extern const uint32_t ExecuteEvents_get_beginDragHandler_m2267623666_MetadataUsageId;
  895. extern const uint32_t ExecuteEvents_get_dragHandler_m3849431675_MetadataUsageId;
  896. extern const uint32_t ExecuteEvents_get_endDragHandler_m2879610446_MetadataUsageId;
  897. extern const uint32_t ExecuteEvents_get_dropHandler_m2780765017_MetadataUsageId;
  898. extern const uint32_t ExecuteEvents_get_scrollHandler_m2659345019_MetadataUsageId;
  899. extern const uint32_t ExecuteEvents_get_updateSelectedHandler_m1601110817_MetadataUsageId;
  900. extern const uint32_t ExecuteEvents_get_selectHandler_m2010843467_MetadataUsageId;
  901. extern const uint32_t ExecuteEvents_get_deselectHandler_m343617552_MetadataUsageId;
  902. extern const uint32_t ExecuteEvents_get_moveHandler_m3629736480_MetadataUsageId;
  903. extern const uint32_t ExecuteEvents_get_submitHandler_m94189868_MetadataUsageId;
  904. extern const uint32_t ExecuteEvents_get_cancelHandler_m1220395193_MetadataUsageId;
  905. extern RuntimeClass* ICollection_1_t2133550859_il2cpp_TypeInfo_var;
  906. extern const uint32_t ExecuteEvents_GetEventChain_m2404658789_MetadataUsageId;
  907. extern RuntimeClass* EventFunction_1_t3995630009_il2cpp_TypeInfo_var;
  908. extern RuntimeClass* EventFunction_1_t2867327688_il2cpp_TypeInfo_var;
  909. extern RuntimeClass* EventFunction_1_t64614563_il2cpp_TypeInfo_var;
  910. extern RuntimeClass* EventFunction_1_t3256600500_il2cpp_TypeInfo_var;
  911. extern RuntimeClass* EventFunction_1_t3111972472_il2cpp_TypeInfo_var;
  912. extern RuntimeClass* EventFunction_1_t3587542510_il2cpp_TypeInfo_var;
  913. extern RuntimeClass* EventFunction_1_t1977848392_il2cpp_TypeInfo_var;
  914. extern RuntimeClass* EventFunction_1_t972960537_il2cpp_TypeInfo_var;
  915. extern RuntimeClass* EventFunction_1_t3277009892_il2cpp_TypeInfo_var;
  916. extern RuntimeClass* EventFunction_1_t2311673543_il2cpp_TypeInfo_var;
  917. extern RuntimeClass* EventFunction_1_t2886331738_il2cpp_TypeInfo_var;
  918. extern RuntimeClass* EventFunction_1_t2950825503_il2cpp_TypeInfo_var;
  919. extern RuntimeClass* EventFunction_1_t955952873_il2cpp_TypeInfo_var;
  920. extern RuntimeClass* EventFunction_1_t3373214253_il2cpp_TypeInfo_var;
  921. extern RuntimeClass* EventFunction_1_t3912835512_il2cpp_TypeInfo_var;
  922. extern RuntimeClass* EventFunction_1_t1475332338_il2cpp_TypeInfo_var;
  923. extern RuntimeClass* EventFunction_1_t2658898854_il2cpp_TypeInfo_var;
  924. extern RuntimeClass* UnityAction_1_t1116627437_il2cpp_TypeInfo_var;
  925. extern RuntimeClass* ObjectPool_1_t231414508_il2cpp_TypeInfo_var;
  926. extern RuntimeClass* List_1_t777473367_il2cpp_TypeInfo_var;
  927. extern const RuntimeMethod* ExecuteEvents_Execute_m1546133873_RuntimeMethod_var;
  928. extern const RuntimeMethod* EventFunction_1__ctor_m1181351694_RuntimeMethod_var;
  929. extern const RuntimeMethod* ExecuteEvents_Execute_m3049310229_RuntimeMethod_var;
  930. extern const RuntimeMethod* EventFunction_1__ctor_m4156657591_RuntimeMethod_var;
  931. extern const RuntimeMethod* ExecuteEvents_Execute_m1185511561_RuntimeMethod_var;
  932. extern const RuntimeMethod* EventFunction_1__ctor_m1028225992_RuntimeMethod_var;
  933. extern const RuntimeMethod* ExecuteEvents_Execute_m3952332304_RuntimeMethod_var;
  934. extern const RuntimeMethod* EventFunction_1__ctor_m2842408945_RuntimeMethod_var;
  935. extern const RuntimeMethod* ExecuteEvents_Execute_m3613826831_RuntimeMethod_var;
  936. extern const RuntimeMethod* EventFunction_1__ctor_m524374657_RuntimeMethod_var;
  937. extern const RuntimeMethod* ExecuteEvents_Execute_m1493894620_RuntimeMethod_var;
  938. extern const RuntimeMethod* EventFunction_1__ctor_m2986048236_RuntimeMethod_var;
  939. extern const RuntimeMethod* ExecuteEvents_Execute_m3445413961_RuntimeMethod_var;
  940. extern const RuntimeMethod* EventFunction_1__ctor_m2223601609_RuntimeMethod_var;
  941. extern const RuntimeMethod* ExecuteEvents_Execute_m1324264331_RuntimeMethod_var;
  942. extern const RuntimeMethod* EventFunction_1__ctor_m1914232296_RuntimeMethod_var;
  943. extern const RuntimeMethod* ExecuteEvents_Execute_m4243909891_RuntimeMethod_var;
  944. extern const RuntimeMethod* EventFunction_1__ctor_m1170648164_RuntimeMethod_var;
  945. extern const RuntimeMethod* ExecuteEvents_Execute_m609912907_RuntimeMethod_var;
  946. extern const RuntimeMethod* EventFunction_1__ctor_m2767181665_RuntimeMethod_var;
  947. extern const RuntimeMethod* ExecuteEvents_Execute_m403325123_RuntimeMethod_var;
  948. extern const RuntimeMethod* EventFunction_1__ctor_m3477300752_RuntimeMethod_var;
  949. extern const RuntimeMethod* ExecuteEvents_Execute_m996574681_RuntimeMethod_var;
  950. extern const RuntimeMethod* EventFunction_1__ctor_m3690008778_RuntimeMethod_var;
  951. extern const RuntimeMethod* ExecuteEvents_Execute_m2975249514_RuntimeMethod_var;
  952. extern const RuntimeMethod* EventFunction_1__ctor_m3766992354_RuntimeMethod_var;
  953. extern const RuntimeMethod* ExecuteEvents_Execute_m113814934_RuntimeMethod_var;
  954. extern const RuntimeMethod* EventFunction_1__ctor_m732591460_RuntimeMethod_var;
  955. extern const RuntimeMethod* ExecuteEvents_Execute_m1178111212_RuntimeMethod_var;
  956. extern const RuntimeMethod* EventFunction_1__ctor_m39239396_RuntimeMethod_var;
  957. extern const RuntimeMethod* ExecuteEvents_Execute_m3936726821_RuntimeMethod_var;
  958. extern const RuntimeMethod* EventFunction_1__ctor_m494738383_RuntimeMethod_var;
  959. extern const RuntimeMethod* ExecuteEvents_Execute_m533210008_RuntimeMethod_var;
  960. extern const RuntimeMethod* EventFunction_1__ctor_m1016136001_RuntimeMethod_var;
  961. extern const RuntimeMethod* ExecuteEvents_U3Cs_HandlerListPoolU3Em__0_m391641698_RuntimeMethod_var;
  962. extern const RuntimeMethod* UnityAction_1__ctor_m1370432988_RuntimeMethod_var;
  963. extern const RuntimeMethod* ObjectPool_1__ctor_m2279970424_RuntimeMethod_var;
  964. extern const RuntimeMethod* List_1__ctor_m1224227119_RuntimeMethod_var;
  965. extern const uint32_t ExecuteEvents__cctor_m3398791301_MetadataUsageId;
  966. extern const RuntimeMethod* List_1_Clear_m2418118317_RuntimeMethod_var;
  967. extern const uint32_t ExecuteEvents_U3Cs_HandlerListPoolU3Em__0_m391641698_MetadataUsageId;
  968. extern RuntimeClass* ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var;
  969. extern RuntimeClass* RaycastHit2DU5BU5D_t4286651560_il2cpp_TypeInfo_var;
  970. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  971. extern const RuntimeMethod* GameObject_GetComponent_TisSpriteRenderer_t3235626157_m1701782593_RuntimeMethod_var;
  972. extern const RuntimeMethod* List_1_Add_m3465233825_RuntimeMethod_var;
  973. extern const uint32_t Physics2DRaycaster_Raycast_m1891644061_MetadataUsageId;
  974. extern const RuntimeMethod* Component_GetComponent_TisCamera_t4157153871_m1557787507_RuntimeMethod_var;
  975. extern const uint32_t PhysicsRaycaster_get_eventCamera_m2969967402_MetadataUsageId;
  976. extern const uint32_t PhysicsRaycaster_get_depth_m454501117_MetadataUsageId;
  977. extern const uint32_t PhysicsRaycaster_get_finalEventMask_m5197086_MetadataUsageId;
  978. extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var;
  979. extern const uint32_t PhysicsRaycaster_ComputeRayAndDistance_m1226857851_MetadataUsageId;
  980. extern RuntimeClass* RaycastHitU5BU5D_t1690781147_il2cpp_TypeInfo_var;
  981. extern RuntimeClass* PhysicsRaycaster_t437419520_il2cpp_TypeInfo_var;
  982. extern RuntimeClass* Comparison_1_t830933145_il2cpp_TypeInfo_var;
  983. extern const RuntimeMethod* PhysicsRaycaster_U3CRaycastU3Em__0_m2956808568_RuntimeMethod_var;
  984. extern const RuntimeMethod* Comparison_1__ctor_m3138326461_RuntimeMethod_var;
  985. extern const RuntimeMethod* Array_Sort_TisRaycastHit_t1056001966_m1961542140_RuntimeMethod_var;
  986. extern const uint32_t PhysicsRaycaster_Raycast_m776323695_MetadataUsageId;
  987. extern RuntimeClass* List_1_t2585711361_il2cpp_TypeInfo_var;
  988. extern const RuntimeMethod* List_1__ctor_m1424466557_RuntimeMethod_var;
  989. extern const uint32_t PointerEventData__ctor_m2263609344_MetadataUsageId;
  990. extern const uint32_t PointerEventData_get_enterEventCamera_m2055275918_MetadataUsageId;
  991. extern const uint32_t PointerEventData_get_pressEventCamera_m2613974917_MetadataUsageId;
  992. extern const uint32_t PointerEventData_set_pointerPress_m2546345117_MetadataUsageId;
  993. extern RuntimeClass* Boolean_t97287965_il2cpp_TypeInfo_var;
  994. extern String_t* _stringLiteral1536089056;
  995. extern String_t* _stringLiteral2669072779;
  996. extern String_t* _stringLiteral2067808063;
  997. extern String_t* _stringLiteral325353412;
  998. extern String_t* _stringLiteral567253233;
  999. extern String_t* _stringLiteral1039998974;
  1000. extern String_t* _stringLiteral3272549095;
  1001. extern String_t* _stringLiteral1972384985;
  1002. extern String_t* _stringLiteral3062586896;
  1003. extern String_t* _stringLiteral850602788;
  1004. extern const uint32_t PointerEventData_ToString_m238029461_MetadataUsageId;
  1005. extern RuntimeClass* Dictionary_2_t2696614423_il2cpp_TypeInfo_var;
  1006. extern RuntimeClass* MouseState_t384203932_il2cpp_TypeInfo_var;
  1007. extern const RuntimeMethod* Dictionary_2__ctor_m2573177474_RuntimeMethod_var;
  1008. extern const uint32_t PointerInputModule__ctor_m3728889932_MetadataUsageId;
  1009. extern RuntimeClass* PointerEventData_t3807901092_il2cpp_TypeInfo_var;
  1010. extern const RuntimeMethod* Dictionary_2_TryGetValue_m521466559_RuntimeMethod_var;
  1011. extern const RuntimeMethod* Dictionary_2_Add_m3013251229_RuntimeMethod_var;
  1012. extern const uint32_t PointerInputModule_GetPointerData_m401559817_MetadataUsageId;
  1013. extern const RuntimeMethod* Dictionary_2_Remove_m4009096396_RuntimeMethod_var;
  1014. extern const uint32_t PointerInputModule_RemovePointerData_m1921545965_MetadataUsageId;
  1015. extern const uint32_t PointerInputModule_GetTouchPointerEventData_m2680216131_MetadataUsageId;
  1016. extern const uint32_t PointerInputModule_GetMousePointerEventData_m4273240034_MetadataUsageId;
  1017. extern const uint32_t PointerInputModule_ShouldStartDrag_m2494657937_MetadataUsageId;
  1018. extern const RuntimeMethod* ExecuteEvents_Execute_TisIBeginDragHandler_t3293314358_m2226472405_RuntimeMethod_var;
  1019. extern const RuntimeMethod* ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489_RuntimeMethod_var;
  1020. extern const RuntimeMethod* ExecuteEvents_Execute_TisIDragHandler_t2288426503_m2196291858_RuntimeMethod_var;
  1021. extern const uint32_t PointerInputModule_ProcessDrag_m1341573435_MetadataUsageId;
  1022. extern const uint32_t PointerInputModule_IsPointerOverGameObject_m1416445253_MetadataUsageId;
  1023. extern const RuntimeMethod* Dictionary_2_get_Values_m450058685_RuntimeMethod_var;
  1024. extern const RuntimeMethod* ValueCollection_GetEnumerator_m2579766821_RuntimeMethod_var;
  1025. extern const RuntimeMethod* Enumerator_get_Current_m3061344102_RuntimeMethod_var;
  1026. extern const RuntimeMethod* Enumerator_MoveNext_m1435246746_RuntimeMethod_var;
  1027. extern const RuntimeMethod* Enumerator_Dispose_m103082293_RuntimeMethod_var;
  1028. extern const RuntimeMethod* Dictionary_2_Clear_m316481326_RuntimeMethod_var;
  1029. extern const uint32_t PointerInputModule_ClearSelection_m2472477282_MetadataUsageId;
  1030. extern const RuntimeMethod* Dictionary_2_GetEnumerator_m14634613_RuntimeMethod_var;
  1031. extern const RuntimeMethod* Enumerator_get_Current_m2688479183_RuntimeMethod_var;
  1032. extern const RuntimeMethod* KeyValuePair_2_get_Value_m6796029_RuntimeMethod_var;
  1033. extern const RuntimeMethod* KeyValuePair_2_get_Key_m3108536247_RuntimeMethod_var;
  1034. extern const RuntimeMethod* Enumerator_MoveNext_m500632371_RuntimeMethod_var;
  1035. extern const RuntimeMethod* Enumerator_Dispose_m1365621171_RuntimeMethod_var;
  1036. extern String_t* _stringLiteral1161759702;
  1037. extern String_t* _stringLiteral1934359203;
  1038. extern const uint32_t PointerInputModule_ToString_m3738213080_MetadataUsageId;
  1039. extern const RuntimeMethod* ExecuteEvents_GetEventHandler_TisISelectHandler_t2271418839_m3262647825_RuntimeMethod_var;
  1040. extern const uint32_t PointerInputModule_DeselectIfSelectionChanged_m1023287355_MetadataUsageId;
  1041. extern RuntimeClass* List_1_t2329214678_il2cpp_TypeInfo_var;
  1042. extern const RuntimeMethod* List_1__ctor_m2796977863_RuntimeMethod_var;
  1043. extern const uint32_t MouseState__ctor_m1467839005_MetadataUsageId;
  1044. extern const RuntimeMethod* List_1_get_Item_m3661891091_RuntimeMethod_var;
  1045. extern const RuntimeMethod* List_1_get_Count_m3969726462_RuntimeMethod_var;
  1046. extern const uint32_t MouseState_AnyPressesThisFrame_m3497468178_MetadataUsageId;
  1047. extern const uint32_t MouseState_AnyReleasesThisFrame_m2707948698_MetadataUsageId;
  1048. extern RuntimeClass* ButtonState_t857139936_il2cpp_TypeInfo_var;
  1049. extern RuntimeClass* MouseButtonEventData_t3190347560_il2cpp_TypeInfo_var;
  1050. extern const RuntimeMethod* List_1_Add_m2980022053_RuntimeMethod_var;
  1051. extern const uint32_t MouseState_GetButtonState_m643927547_MetadataUsageId;
  1052. extern const RuntimeMethod* List_1_Contains_m403158780_RuntimeMethod_var;
  1053. extern const RuntimeMethod* List_1_Add_m1192218865_RuntimeMethod_var;
  1054. extern const uint32_t RaycasterManager_AddRaycaster_m48608312_MetadataUsageId;
  1055. extern const uint32_t RaycasterManager_GetRaycasters_m1696543145_MetadataUsageId;
  1056. extern const RuntimeMethod* List_1_Remove_m2527604244_RuntimeMethod_var;
  1057. extern const uint32_t RaycasterManager_RemoveRaycasters_m3057093063_MetadataUsageId;
  1058. extern RuntimeClass* List_1_t1327982029_il2cpp_TypeInfo_var;
  1059. extern const RuntimeMethod* List_1__ctor_m206632927_RuntimeMethod_var;
  1060. extern const uint32_t RaycasterManager__cctor_m2347257316_MetadataUsageId;
  1061. extern const uint32_t RaycastResult_get_isValid_m2047405490_MetadataUsageId;
  1062. extern const uint32_t RaycastResult_Clear_m1543844101_MetadataUsageId;
  1063. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  1064. extern String_t* _stringLiteral757602046;
  1065. extern String_t* _stringLiteral2778691466;
  1066. extern String_t* _stringLiteral1028121785;
  1067. extern String_t* _stringLiteral2319024767;
  1068. extern String_t* _stringLiteral2796293825;
  1069. extern String_t* _stringLiteral1860800190;
  1070. extern String_t* _stringLiteral2701372644;
  1071. extern String_t* _stringLiteral4222740654;
  1072. extern String_t* _stringLiteral3994240494;
  1073. extern String_t* _stringLiteral174814691;
  1074. extern String_t* _stringLiteral2231352221;
  1075. extern String_t* _stringLiteral644621281;
  1076. extern const uint32_t RaycastResult_ToString_m2678663776_MetadataUsageId;
  1077. extern String_t* _stringLiteral1828639942;
  1078. extern String_t* _stringLiteral2984908384;
  1079. extern String_t* _stringLiteral1187062204;
  1080. extern String_t* _stringLiteral1985564044;
  1081. extern const uint32_t StandaloneInputModule__ctor_m2419721820_MetadataUsageId;
  1082. extern const RuntimeMethod* ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var;
  1083. extern const uint32_t StandaloneInputModule_UpdateModule_m450861257_MetadataUsageId;
  1084. extern const uint32_t StandaloneInputModule_ShouldActivateModule_m3116579496_MetadataUsageId;
  1085. extern const uint32_t StandaloneInputModule_ActivateModule_m2232892298_MetadataUsageId;
  1086. extern const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989_RuntimeMethod_var;
  1087. extern const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var;
  1088. extern const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475_RuntimeMethod_var;
  1089. extern const RuntimeMethod* ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923_RuntimeMethod_var;
  1090. extern const RuntimeMethod* ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980_RuntimeMethod_var;
  1091. extern const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686_RuntimeMethod_var;
  1092. extern const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107_RuntimeMethod_var;
  1093. extern const uint32_t StandaloneInputModule_ProcessTouchPress_m4019232747_MetadataUsageId;
  1094. extern const RuntimeMethod* ExecuteEvents_Execute_TisISubmitHandler_t2790798304_m3136014644_RuntimeMethod_var;
  1095. extern const RuntimeMethod* ExecuteEvents_Execute_TisICancelHandler_t3974364820_m2876577334_RuntimeMethod_var;
  1096. extern const uint32_t StandaloneInputModule_SendSubmitEventToSelectedObject_m1567393883_MetadataUsageId;
  1097. extern const uint32_t StandaloneInputModule_GetRawMoveVector_m2737091079_MetadataUsageId;
  1098. extern const RuntimeMethod* ExecuteEvents_Execute_TisIMoveHandler_t933334182_m109549_RuntimeMethod_var;
  1099. extern const uint32_t StandaloneInputModule_SendMoveEventToSelectedObject_m482774593_MetadataUsageId;
  1100. extern const RuntimeMethod* ExecuteEvents_GetEventHandler_TisIScrollHandler_t4201797704_m1161180441_RuntimeMethod_var;
  1101. extern const RuntimeMethod* ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t4201797704_m20445695_RuntimeMethod_var;
  1102. extern const uint32_t StandaloneInputModule_ProcessMouseEvent_m1568640827_MetadataUsageId;
  1103. extern const RuntimeMethod* ExecuteEvents_Execute_TisIUpdateSelectedHandler_t4266291469_m1289077245_RuntimeMethod_var;
  1104. extern const uint32_t StandaloneInputModule_SendUpdateEventToSelectedObject_m2127433_MetadataUsageId;
  1105. extern const uint32_t StandaloneInputModule_ProcessMousePress_m1928058611_MetadataUsageId;
  1106. extern const uint32_t TouchInputModule_UpdateModule_m2582897964_MetadataUsageId;
  1107. extern const uint32_t TouchInputModule_ShouldActivateModule_m1204099519_MetadataUsageId;
  1108. extern const uint32_t TouchInputModule_FakeTouches_m3748468179_MetadataUsageId;
  1109. extern const uint32_t TouchInputModule_ProcessTouchPress_m3504077560_MetadataUsageId;
  1110. extern const RuntimeMethod* KeyValuePair_2_ToString_m1328662693_RuntimeMethod_var;
  1111. extern String_t* _stringLiteral1403872978;
  1112. extern String_t* _stringLiteral1604723306;
  1113. extern const uint32_t TouchInputModule_ToString_m3196533583_MetadataUsageId;
  1114. extern const uint32_t UIBehaviour_IsDestroyed_m3033055982_MetadataUsageId;
  1115. extern String_t* _stringLiteral446682791;
  1116. extern String_t* _stringLiteral1806444132;
  1117. extern String_t* _stringLiteral2037344074;
  1118. extern String_t* _stringLiteral1262762470;
  1119. extern const uint32_t AnimationTriggers__ctor_m3418993069_MetadataUsageId;
  1120. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249_RuntimeMethod_var;
  1121. extern const uint32_t AspectRatioFitter_set_aspectMode_m4140288987_MetadataUsageId;
  1122. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var;
  1123. extern const uint32_t AspectRatioFitter_set_aspectRatio_m626759227_MetadataUsageId;
  1124. extern const RuntimeMethod* Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var;
  1125. extern const uint32_t AspectRatioFitter_get_rectTransform_m2996235303_MetadataUsageId;
  1126. extern RuntimeClass* LayoutRebuilder_t541313304_il2cpp_TypeInfo_var;
  1127. extern const uint32_t AspectRatioFitter_OnDisable_m3095850495_MetadataUsageId;
  1128. extern const uint32_t AspectRatioFitter_UpdateRect_m1081360677_MetadataUsageId;
  1129. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  1130. extern const uint32_t AspectRatioFitter_GetParentSize_m3159144324_MetadataUsageId;
  1131. extern const RuntimeMethod* Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var;
  1132. extern const uint32_t BaseMeshEffect_get_graphic_m1852367505_MetadataUsageId;
  1133. extern const uint32_t BaseMeshEffect_OnEnable_m3291426649_MetadataUsageId;
  1134. extern const uint32_t BaseMeshEffect_OnDisable_m1428167656_MetadataUsageId;
  1135. extern const uint32_t BaseMeshEffect_OnDidApplyAnimationProperties_m3372221181_MetadataUsageId;
  1136. extern RuntimeClass* VertexHelper_t2453304189_il2cpp_TypeInfo_var;
  1137. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  1138. extern const uint32_t BaseMeshEffect_ModifyMesh_m283081474_MetadataUsageId;
  1139. extern RuntimeClass* ButtonClickedEvent_t48803504_il2cpp_TypeInfo_var;
  1140. extern RuntimeClass* Selectable_t3250028441_il2cpp_TypeInfo_var;
  1141. extern const uint32_t Button__ctor_m2784091109_MetadataUsageId;
  1142. extern String_t* _stringLiteral980405653;
  1143. extern const uint32_t Button_Press_m3424674057_MetadataUsageId;
  1144. extern RuntimeClass* U3COnFinishSubmitU3Ec__Iterator0_t3413438900_il2cpp_TypeInfo_var;
  1145. extern const uint32_t Button_OnFinishSubmit_m155738938_MetadataUsageId;
  1146. extern RuntimeClass* NotSupportedException_t1314879016_il2cpp_TypeInfo_var;
  1147. extern const RuntimeMethod* U3COnFinishSubmitU3Ec__Iterator0_Reset_m3632769946_RuntimeMethod_var;
  1148. extern const uint32_t U3COnFinishSubmitU3Ec__Iterator0_Reset_m3632769946_MetadataUsageId;
  1149. extern const uint32_t CanvasScaler_set_scaleFactor_m3422401115_MetadataUsageId;
  1150. extern const uint32_t CanvasScaler_set_referenceResolution_m2267601581_MetadataUsageId;
  1151. extern const uint32_t CanvasScaler_set_defaultSpriteDPI_m3812017512_MetadataUsageId;
  1152. extern const RuntimeMethod* Component_GetComponent_TisCanvas_t3310196443_m782269232_RuntimeMethod_var;
  1153. extern const uint32_t CanvasScaler_OnEnable_m2728005489_MetadataUsageId;
  1154. extern const uint32_t CanvasScaler_Handle_m1805550332_MetadataUsageId;
  1155. extern const uint32_t CanvasScaler_HandleScaleWithScreenSize_m3848620697_MetadataUsageId;
  1156. extern RuntimeClass* IndexedSet_1_t3571286806_il2cpp_TypeInfo_var;
  1157. extern RuntimeClass* WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var;
  1158. extern const RuntimeMethod* IndexedSet_1__ctor_m621231377_RuntimeMethod_var;
  1159. extern const RuntimeMethod* CanvasUpdateRegistry_PerformUpdate_m1793997159_RuntimeMethod_var;
  1160. extern const uint32_t CanvasUpdateRegistry__ctor_m2005397069_MetadataUsageId;
  1161. extern RuntimeClass* CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var;
  1162. extern const uint32_t CanvasUpdateRegistry_get_instance_m1851615454_MetadataUsageId;
  1163. extern const uint32_t CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849_MetadataUsageId;
  1164. extern RuntimeClass* ICanvasElement_t2121898866_il2cpp_TypeInfo_var;
  1165. extern const RuntimeMethod* IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var;
  1166. extern const RuntimeMethod* IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var;
  1167. extern const RuntimeMethod* IndexedSet_1_RemoveAt_m2073044272_RuntimeMethod_var;
  1168. extern const uint32_t CanvasUpdateRegistry_CleanInvalidItems_m441539577_MetadataUsageId;
  1169. extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  1170. extern const RuntimeMethod* IndexedSet_1_Sort_m2750524835_RuntimeMethod_var;
  1171. extern const RuntimeMethod* IndexedSet_1_Clear_m4167420338_RuntimeMethod_var;
  1172. extern const uint32_t CanvasUpdateRegistry_PerformUpdate_m1793997159_MetadataUsageId;
  1173. extern const uint32_t CanvasUpdateRegistry_ParentCount_m34679405_MetadataUsageId;
  1174. extern const uint32_t CanvasUpdateRegistry_SortLayoutList_m471948466_MetadataUsageId;
  1175. extern const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901_MetadataUsageId;
  1176. extern const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4043903035_MetadataUsageId;
  1177. extern const RuntimeMethod* IndexedSet_1_Contains_m896713622_RuntimeMethod_var;
  1178. extern const RuntimeMethod* IndexedSet_1_AddUnique_m1840409712_RuntimeMethod_var;
  1179. extern const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860_MetadataUsageId;
  1180. extern const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961_MetadataUsageId;
  1181. extern const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_m1056348039_MetadataUsageId;
  1182. extern String_t* _stringLiteral1728978480;
  1183. extern const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454_MetadataUsageId;
  1184. extern const uint32_t CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192_MetadataUsageId;
  1185. extern const RuntimeMethod* IndexedSet_1_Remove_m1776795462_RuntimeMethod_var;
  1186. extern String_t* _stringLiteral3487632028;
  1187. extern const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m60042340_MetadataUsageId;
  1188. extern const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m1305837035_MetadataUsageId;
  1189. extern const uint32_t CanvasUpdateRegistry_IsRebuildingLayout_m3530790142_MetadataUsageId;
  1190. extern const uint32_t CanvasUpdateRegistry_IsRebuildingGraphics_m1904586840_MetadataUsageId;
  1191. extern RuntimeClass* Comparison_1_t1896830045_il2cpp_TypeInfo_var;
  1192. extern const RuntimeMethod* CanvasUpdateRegistry_SortLayoutList_m471948466_RuntimeMethod_var;
  1193. extern const RuntimeMethod* Comparison_1__ctor_m4197070708_RuntimeMethod_var;
  1194. extern const uint32_t CanvasUpdateRegistry__cctor_m2972570126_MetadataUsageId;
  1195. extern RuntimeClass* IndexedSet_1_t2673511092_il2cpp_TypeInfo_var;
  1196. extern const RuntimeMethod* IndexedSet_1__ctor_m3936172114_RuntimeMethod_var;
  1197. extern const uint32_t ClipperRegistry__ctor_m1550744467_MetadataUsageId;
  1198. extern RuntimeClass* ClipperRegistry_t2428680409_il2cpp_TypeInfo_var;
  1199. extern const uint32_t ClipperRegistry_get_instance_m1533748353_MetadataUsageId;
  1200. extern RuntimeClass* IClipper_t1224123152_il2cpp_TypeInfo_var;
  1201. extern const RuntimeMethod* IndexedSet_1_get_Item_m2000234162_RuntimeMethod_var;
  1202. extern const RuntimeMethod* IndexedSet_1_get_Count_m2231650639_RuntimeMethod_var;
  1203. extern const uint32_t ClipperRegistry_Cull_m890428159_MetadataUsageId;
  1204. extern const RuntimeMethod* IndexedSet_1_AddUnique_m670113472_RuntimeMethod_var;
  1205. extern const uint32_t ClipperRegistry_Register_m2407166513_MetadataUsageId;
  1206. extern const RuntimeMethod* IndexedSet_1_Remove_m117801561_RuntimeMethod_var;
  1207. extern const uint32_t ClipperRegistry_Unregister_m4126866756_MetadataUsageId;
  1208. extern const RuntimeMethod* List_1_get_Count_m1529060501_RuntimeMethod_var;
  1209. extern const RuntimeMethod* List_1_get_Item_m3759222515_RuntimeMethod_var;
  1210. extern const uint32_t Clipping_FindCullAndClipWorldRect_m171865709_MetadataUsageId;
  1211. extern const uint32_t Clipping_RectIntersect_m2565953623_MetadataUsageId;
  1212. extern RuntimeClass* ColorBlock_t2139031574_il2cpp_TypeInfo_var;
  1213. extern const uint32_t ColorBlock_Equals_m518833916_MetadataUsageId;
  1214. extern const uint32_t ColorBlock_GetHashCode_m4264192507_MetadataUsageId;
  1215. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181_RuntimeMethod_var;
  1216. extern const uint32_t ContentSizeFitter_set_horizontalFit_m3899698855_MetadataUsageId;
  1217. extern const uint32_t ContentSizeFitter_set_verticalFit_m1831566876_MetadataUsageId;
  1218. extern const uint32_t ContentSizeFitter_get_rectTransform_m3297799590_MetadataUsageId;
  1219. extern const uint32_t ContentSizeFitter_OnDisable_m2325498842_MetadataUsageId;
  1220. extern const uint32_t ContentSizeFitter_SetDirty_m3011820997_MetadataUsageId;
  1221. extern const RuntimeMethod* UnityEvent_1_Invoke_m3884411426_RuntimeMethod_var;
  1222. extern const uint32_t ColorTween_TweenValue_m3895102629_MetadataUsageId;
  1223. extern RuntimeClass* ColorTweenCallback_t1121741130_il2cpp_TypeInfo_var;
  1224. extern const RuntimeMethod* UnityEvent_1_AddListener_m1590149461_RuntimeMethod_var;
  1225. extern const uint32_t ColorTween_AddOnChangedCallback_m3959760640_MetadataUsageId;
  1226. extern const RuntimeMethod* UnityEvent_1__ctor_m1293792034_RuntimeMethod_var;
  1227. extern const uint32_t ColorTweenCallback__ctor_m2236520273_MetadataUsageId;
  1228. extern const RuntimeMethod* UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var;
  1229. extern const uint32_t FloatTween_TweenValue_m52237061_MetadataUsageId;
  1230. extern RuntimeClass* FloatTweenCallback_t1856710240_il2cpp_TypeInfo_var;
  1231. extern const RuntimeMethod* UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var;
  1232. extern const uint32_t FloatTween_AddOnChangedCallback_m2814315272_MetadataUsageId;
  1233. extern const RuntimeMethod* UnityEvent_1__ctor_m2218582587_RuntimeMethod_var;
  1234. extern const uint32_t FloatTweenCallback__ctor_m1448508437_MetadataUsageId;
  1235. extern RuntimeClass* GameObject_t1113636619_il2cpp_TypeInfo_var;
  1236. extern const RuntimeMethod* GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029_RuntimeMethod_var;
  1237. extern const uint32_t DefaultControls_CreateUIElementRoot_m3904573408_MetadataUsageId;
  1238. extern RuntimeClass* DefaultControls_t4098465386_il2cpp_TypeInfo_var;
  1239. extern const uint32_t DefaultControls_CreateUIObject_m532581332_MetadataUsageId;
  1240. extern const uint32_t DefaultControls_SetDefaultTextValues_m1943359795_MetadataUsageId;
  1241. extern const uint32_t DefaultControls_SetParentAndAlign_m3382741674_MetadataUsageId;
  1242. extern const uint32_t DefaultControls_SetLayerRecursively_m68887584_MetadataUsageId;
  1243. extern const RuntimeMethod* GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var;
  1244. extern const RuntimeMethod* GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var;
  1245. extern String_t* _stringLiteral1597722606;
  1246. extern const uint32_t DefaultControls_CreatePanel_m1558173169_MetadataUsageId;
  1247. extern const RuntimeMethod* GameObject_AddComponent_TisButton_t4055032469_m1106144321_RuntimeMethod_var;
  1248. extern const RuntimeMethod* GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var;
  1249. extern String_t* _stringLiteral1208991571;
  1250. extern String_t* _stringLiteral3987835886;
  1251. extern const uint32_t DefaultControls_CreateButton_m2899824576_MetadataUsageId;
  1252. extern String_t* _stringLiteral3398873761;
  1253. extern const uint32_t DefaultControls_CreateText_m3147275492_MetadataUsageId;
  1254. extern String_t* _stringLiteral820751583;
  1255. extern const uint32_t DefaultControls_CreateImage_m2462935101_MetadataUsageId;
  1256. extern const RuntimeMethod* GameObject_AddComponent_TisRawImage_t3182918964_m629883703_RuntimeMethod_var;
  1257. extern String_t* _stringLiteral104655467;
  1258. extern const uint32_t DefaultControls_CreateRawImage_m4219873755_MetadataUsageId;
  1259. extern const RuntimeMethod* GameObject_AddComponent_TisSlider_t3903728902_m1741221326_RuntimeMethod_var;
  1260. extern String_t* _stringLiteral3186493525;
  1261. extern String_t* _stringLiteral481518672;
  1262. extern String_t* _stringLiteral469477732;
  1263. extern String_t* _stringLiteral1202366456;
  1264. extern String_t* _stringLiteral1932264120;
  1265. extern String_t* _stringLiteral3942338294;
  1266. extern const uint32_t DefaultControls_CreateSlider_m2122506991_MetadataUsageId;
  1267. extern const RuntimeMethod* GameObject_AddComponent_TisScrollbar_t1494447233_m4154290916_RuntimeMethod_var;
  1268. extern String_t* _stringLiteral355797806;
  1269. extern String_t* _stringLiteral1048144922;
  1270. extern const uint32_t DefaultControls_CreateScrollbar_m3957104967_MetadataUsageId;
  1271. extern const RuntimeMethod* GameObject_AddComponent_TisToggle_t2735377061_m838848113_RuntimeMethod_var;
  1272. extern String_t* _stringLiteral7432421;
  1273. extern String_t* _stringLiteral2609645714;
  1274. extern String_t* _stringLiteral3923321062;
  1275. extern const uint32_t DefaultControls_CreateToggle_m1236643913_MetadataUsageId;
  1276. extern const RuntimeMethod* GameObject_AddComponent_TisInputField_t3762917431_m720549681_RuntimeMethod_var;
  1277. extern String_t* _stringLiteral523491077;
  1278. extern String_t* _stringLiteral982237003;
  1279. extern String_t* _stringLiteral3537846219;
  1280. extern const uint32_t DefaultControls_CreateInputField_m1003102365_MetadataUsageId;
  1281. extern RuntimeClass* OptionData_t3270282352_il2cpp_TypeInfo_var;
  1282. extern const RuntimeMethod* GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650_RuntimeMethod_var;
  1283. extern const RuntimeMethod* GameObject_AddComponent_TisScrollRect_t4137855814_m507154143_RuntimeMethod_var;
  1284. extern const RuntimeMethod* GameObject_AddComponent_TisMask_t1803652131_m4155469365_RuntimeMethod_var;
  1285. extern const RuntimeMethod* GameObject_AddComponent_TisDropdown_t2274391225_m666020642_RuntimeMethod_var;
  1286. extern const RuntimeMethod* List_1_Add_m3700962105_RuntimeMethod_var;
  1287. extern String_t* _stringLiteral376326826;
  1288. extern String_t* _stringLiteral95344372;
  1289. extern String_t* _stringLiteral1803512041;
  1290. extern String_t* _stringLiteral1256102377;
  1291. extern String_t* _stringLiteral1340994742;
  1292. extern String_t* _stringLiteral1949155704;
  1293. extern String_t* _stringLiteral1684219988;
  1294. extern String_t* _stringLiteral2736086173;
  1295. extern String_t* _stringLiteral879572180;
  1296. extern String_t* _stringLiteral1722648894;
  1297. extern String_t* _stringLiteral148670782;
  1298. extern String_t* _stringLiteral2104985918;
  1299. extern const uint32_t DefaultControls_CreateDropdown_m3286664171_MetadataUsageId;
  1300. extern String_t* _stringLiteral166684773;
  1301. extern String_t* _stringLiteral3749130662;
  1302. extern String_t* _stringLiteral2487688083;
  1303. extern const uint32_t DefaultControls_CreateScrollView_m3842770629_MetadataUsageId;
  1304. extern const uint32_t DefaultControls__cctor_m3473226132_MetadataUsageId;
  1305. extern RuntimeClass* OptionDataList_t1438173104_il2cpp_TypeInfo_var;
  1306. extern RuntimeClass* DropdownEvent_t4040729994_il2cpp_TypeInfo_var;
  1307. extern RuntimeClass* List_1_t2924027637_il2cpp_TypeInfo_var;
  1308. extern const RuntimeMethod* List_1__ctor_m2163569220_RuntimeMethod_var;
  1309. extern const uint32_t Dropdown__ctor_m1700676777_MetadataUsageId;
  1310. extern const RuntimeMethod* List_1_get_Count_m1605312371_RuntimeMethod_var;
  1311. extern const RuntimeMethod* UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var;
  1312. extern String_t* _stringLiteral697250545;
  1313. extern const uint32_t Dropdown_set_value_m1048320169_MetadataUsageId;
  1314. extern RuntimeClass* TweenRunner_1_t3520241082_il2cpp_TypeInfo_var;
  1315. extern const RuntimeMethod* TweenRunner_1__ctor_m3053831591_RuntimeMethod_var;
  1316. extern const RuntimeMethod* TweenRunner_1_Init_m1266084429_RuntimeMethod_var;
  1317. extern const uint32_t Dropdown_Awake_m3140021404_MetadataUsageId;
  1318. extern RuntimeClass* Dropdown_t2274391225_il2cpp_TypeInfo_var;
  1319. extern const RuntimeMethod* List_1_get_Item_m489380024_RuntimeMethod_var;
  1320. extern const uint32_t Dropdown_RefreshShownValue_m2806045241_MetadataUsageId;
  1321. extern const RuntimeMethod* List_1_AddRange_m682775554_RuntimeMethod_var;
  1322. extern const uint32_t Dropdown_AddOptions_m3733885929_MetadataUsageId;
  1323. extern const RuntimeMethod* List_1_get_Item_m953835688_RuntimeMethod_var;
  1324. extern const RuntimeMethod* List_1_get_Count_m2276455407_RuntimeMethod_var;
  1325. extern const uint32_t Dropdown_AddOptions_m2776940360_MetadataUsageId;
  1326. extern const RuntimeMethod* List_1_get_Item_m1550008287_RuntimeMethod_var;
  1327. extern const RuntimeMethod* List_1_get_Count_m3715882916_RuntimeMethod_var;
  1328. extern const uint32_t Dropdown_AddOptions_m3385413238_MetadataUsageId;
  1329. extern const RuntimeMethod* List_1_Clear_m3532589229_RuntimeMethod_var;
  1330. extern const uint32_t Dropdown_ClearOptions_m4085591601_MetadataUsageId;
  1331. extern const RuntimeMethod* Component_GetComponentInChildren_TisToggle_t2735377061_m556562260_RuntimeMethod_var;
  1332. extern const RuntimeMethod* GameObject_AddComponent_TisDropdownItem_t1451952895_m2330636915_RuntimeMethod_var;
  1333. extern const RuntimeMethod* Dropdown_GetOrAddComponent_TisCanvas_t3310196443_m4191652643_RuntimeMethod_var;
  1334. extern const RuntimeMethod* Dropdown_GetOrAddComponent_TisGraphicRaycaster_t2999697109_m2051597455_RuntimeMethod_var;
  1335. extern const RuntimeMethod* Dropdown_GetOrAddComponent_TisCanvasGroup_t4083511760_m3286092458_RuntimeMethod_var;
  1336. extern String_t* _stringLiteral754567476;
  1337. extern String_t* _stringLiteral4011151758;
  1338. extern String_t* _stringLiteral943173495;
  1339. extern String_t* _stringLiteral4080025800;
  1340. extern String_t* _stringLiteral4175984386;
  1341. extern const uint32_t Dropdown_SetupTemplate_m628218778_MetadataUsageId;
  1342. extern RuntimeClass* ListPool_1_t44818338_il2cpp_TypeInfo_var;
  1343. extern RuntimeClass* U3CShowU3Ec__AnonStorey1_t1106527198_il2cpp_TypeInfo_var;
  1344. extern RuntimeClass* UnityAction_1_t682124106_il2cpp_TypeInfo_var;
  1345. extern RuntimeClass* Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var;
  1346. extern RuntimeClass* RectTransformUtility_t1743242446_il2cpp_TypeInfo_var;
  1347. extern const RuntimeMethod* ListPool_1_Get_m3146528893_RuntimeMethod_var;
  1348. extern const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757_RuntimeMethod_var;
  1349. extern const RuntimeMethod* List_1_get_Count_m1106558045_RuntimeMethod_var;
  1350. extern const RuntimeMethod* List_1_get_Item_m1187285853_RuntimeMethod_var;
  1351. extern const RuntimeMethod* ListPool_1_Release_m1295952082_RuntimeMethod_var;
  1352. extern const RuntimeMethod* GameObject_GetComponentInChildren_TisDropdownItem_t1451952895_m1769519920_RuntimeMethod_var;
  1353. extern const RuntimeMethod* List_1_Clear_m3276020514_RuntimeMethod_var;
  1354. extern const RuntimeMethod* U3CShowU3Ec__AnonStorey1_U3CU3Em__0_m2340880019_RuntimeMethod_var;
  1355. extern const RuntimeMethod* UnityAction_1__ctor_m3007623985_RuntimeMethod_var;
  1356. extern const RuntimeMethod* UnityEvent_1_AddListener_m2847988282_RuntimeMethod_var;
  1357. extern const RuntimeMethod* List_1_get_Count_m2690803371_RuntimeMethod_var;
  1358. extern const RuntimeMethod* List_1_get_Item_m2586869798_RuntimeMethod_var;
  1359. extern String_t* _stringLiteral3327495774;
  1360. extern const uint32_t Dropdown_Show_m416104008_MetadataUsageId;
  1361. extern RuntimeClass* UnityAction_t3245792599_il2cpp_TypeInfo_var;
  1362. extern const RuntimeMethod* GameObject_AddComponent_TisCanvas_t3310196443_m284883347_RuntimeMethod_var;
  1363. extern const RuntimeMethod* GameObject_GetComponent_TisCanvas_t3310196443_m1808013672_RuntimeMethod_var;
  1364. extern const RuntimeMethod* GameObject_AddComponent_TisGraphicRaycaster_t2999697109_m1217468238_RuntimeMethod_var;
  1365. extern const RuntimeMethod* Dropdown_Hide_m504034854_RuntimeMethod_var;
  1366. extern String_t* _stringLiteral3498241164;
  1367. extern const uint32_t Dropdown_CreateBlocker_m3770415402_MetadataUsageId;
  1368. extern const uint32_t Dropdown_DestroyBlocker_m3521014447_MetadataUsageId;
  1369. extern const RuntimeMethod* Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var;
  1370. extern const uint32_t Dropdown_CreateDropdownList_m1942698940_MetadataUsageId;
  1371. extern const uint32_t Dropdown_DestroyDropdownList_m3471771287_MetadataUsageId;
  1372. extern const RuntimeMethod* Object_Instantiate_TisDropdownItem_t1451952895_m2349295164_RuntimeMethod_var;
  1373. extern const uint32_t Dropdown_CreateItem_m2954407740_MetadataUsageId;
  1374. extern const RuntimeMethod* List_1_Add_m281601442_RuntimeMethod_var;
  1375. extern String_t* _stringLiteral782532366;
  1376. extern String_t* _stringLiteral3450517398;
  1377. extern const uint32_t Dropdown_AddItem_m2786881950_MetadataUsageId;
  1378. extern const RuntimeMethod* GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990_RuntimeMethod_var;
  1379. extern const uint32_t Dropdown_AlphaFadeList_m655407379_MetadataUsageId;
  1380. extern RuntimeClass* UnityAction_1_t1982102915_il2cpp_TypeInfo_var;
  1381. extern const RuntimeMethod* Dropdown_SetAlpha_m1239159651_RuntimeMethod_var;
  1382. extern const RuntimeMethod* UnityAction_1__ctor_m336053009_RuntimeMethod_var;
  1383. extern const RuntimeMethod* TweenRunner_1_StartTween_m1055628540_RuntimeMethod_var;
  1384. extern const uint32_t Dropdown_AlphaFadeList_m1699716780_MetadataUsageId;
  1385. extern const uint32_t Dropdown_SetAlpha_m1239159651_MetadataUsageId;
  1386. extern const uint32_t Dropdown_Hide_m504034854_MetadataUsageId;
  1387. extern RuntimeClass* U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249_il2cpp_TypeInfo_var;
  1388. extern const uint32_t Dropdown_DelayedDestroyDropdownList_m2082128994_MetadataUsageId;
  1389. extern const uint32_t Dropdown_OnSelectItem_m1641808655_MetadataUsageId;
  1390. extern const uint32_t Dropdown__cctor_m2344436140_MetadataUsageId;
  1391. extern RuntimeClass* WaitForSecondsRealtime_t189548121_il2cpp_TypeInfo_var;
  1392. extern const uint32_t U3CDelayedDestroyDropdownListU3Ec__Iterator0_MoveNext_m213723240_MetadataUsageId;
  1393. extern const RuntimeMethod* U3CDelayedDestroyDropdownListU3Ec__Iterator0_Reset_m4287314593_RuntimeMethod_var;
  1394. extern const uint32_t U3CDelayedDestroyDropdownListU3Ec__Iterator0_Reset_m4287314593_MetadataUsageId;
  1395. extern const RuntimeMethod* UnityEvent_1__ctor_m3816765192_RuntimeMethod_var;
  1396. extern const uint32_t DropdownEvent__ctor_m81409265_MetadataUsageId;
  1397. extern const uint32_t DropdownItem_OnPointerEnter_m1492957598_MetadataUsageId;
  1398. extern const RuntimeMethod* Component_GetComponentInParent_TisDropdown_t2274391225_m1712006466_RuntimeMethod_var;
  1399. extern const uint32_t DropdownItem_OnCancel_m203716718_MetadataUsageId;
  1400. extern RuntimeClass* List_1_t447389798_il2cpp_TypeInfo_var;
  1401. extern const RuntimeMethod* List_1__ctor_m1438953653_RuntimeMethod_var;
  1402. extern const uint32_t OptionDataList__ctor_m4134748699_MetadataUsageId;
  1403. extern RuntimeClass* FontData_t746620069_il2cpp_TypeInfo_var;
  1404. extern const uint32_t FontData_get_defaultFontData_m1721612217_MetadataUsageId;
  1405. extern const uint32_t FontData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3048294344_MetadataUsageId;
  1406. extern RuntimeClass* FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var;
  1407. extern RuntimeClass* Action_1_t2129269699_il2cpp_TypeInfo_var;
  1408. extern RuntimeClass* HashSet_1_t466832188_il2cpp_TypeInfo_var;
  1409. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1222371706_RuntimeMethod_var;
  1410. extern const RuntimeMethod* Dictionary_2_get_Count_m208488890_RuntimeMethod_var;
  1411. extern const RuntimeMethod* FontUpdateTracker_RebuildForFont_m3134452007_RuntimeMethod_var;
  1412. extern const RuntimeMethod* Action_1__ctor_m2111643579_RuntimeMethod_var;
  1413. extern const RuntimeMethod* HashSet_1__ctor_m2857397005_RuntimeMethod_var;
  1414. extern const RuntimeMethod* Dictionary_2_Add_m1393592859_RuntimeMethod_var;
  1415. extern const RuntimeMethod* HashSet_1_Contains_m1017385675_RuntimeMethod_var;
  1416. extern const RuntimeMethod* HashSet_1_Add_m1079331816_RuntimeMethod_var;
  1417. extern const uint32_t FontUpdateTracker_TrackText_m2951516607_MetadataUsageId;
  1418. extern const RuntimeMethod* HashSet_1_GetEnumerator_m4112909804_RuntimeMethod_var;
  1419. extern const RuntimeMethod* Enumerator_get_Current_m140578266_RuntimeMethod_var;
  1420. extern const RuntimeMethod* Enumerator_MoveNext_m3447153029_RuntimeMethod_var;
  1421. extern const RuntimeMethod* Enumerator_Dispose_m2259148908_RuntimeMethod_var;
  1422. extern const uint32_t FontUpdateTracker_RebuildForFont_m3134452007_MetadataUsageId;
  1423. extern const RuntimeMethod* HashSet_1_Remove_m661727375_RuntimeMethod_var;
  1424. extern const RuntimeMethod* HashSet_1_get_Count_m2641811193_RuntimeMethod_var;
  1425. extern const RuntimeMethod* Dictionary_2_Remove_m818524415_RuntimeMethod_var;
  1426. extern const uint32_t FontUpdateTracker_UntrackText_m1981515690_MetadataUsageId;
  1427. extern RuntimeClass* Dictionary_2_t369343732_il2cpp_TypeInfo_var;
  1428. extern const RuntimeMethod* Dictionary_2__ctor_m2330267198_RuntimeMethod_var;
  1429. extern const uint32_t FontUpdateTracker__cctor_m2240862595_MetadataUsageId;
  1430. extern RuntimeClass* TweenRunner_1_t3055525458_il2cpp_TypeInfo_var;
  1431. extern const RuntimeMethod* TweenRunner_1__ctor_m340723704_RuntimeMethod_var;
  1432. extern const RuntimeMethod* TweenRunner_1_Init_m3026112660_RuntimeMethod_var;
  1433. extern const uint32_t Graphic__ctor_m2983567630_MetadataUsageId;
  1434. extern RuntimeClass* Graphic_t1660335611_il2cpp_TypeInfo_var;
  1435. extern const uint32_t Graphic_get_defaultGraphicMaterial_m3107284931_MetadataUsageId;
  1436. extern const uint32_t Graphic_SetLayoutDirty_m3972378721_MetadataUsageId;
  1437. extern const uint32_t Graphic_SetVerticesDirty_m2124914069_MetadataUsageId;
  1438. extern const uint32_t Graphic_SetMaterialDirty_m2543080821_MetadataUsageId;
  1439. extern const uint32_t Graphic_OnRectTransformDimensionsChange_m3695755375_MetadataUsageId;
  1440. extern RuntimeClass* GraphicRegistry_t3479976429_il2cpp_TypeInfo_var;
  1441. extern const uint32_t Graphic_OnBeforeTransformParentChanged_m4229077069_MetadataUsageId;
  1442. extern const uint32_t Graphic_OnTransformParentChanged_m3266023844_MetadataUsageId;
  1443. extern const uint32_t Graphic_get_rectTransform_m1167152468_MetadataUsageId;
  1444. extern const uint32_t Graphic_get_canvas_m3320066409_MetadataUsageId;
  1445. extern const uint32_t Graphic_CacheCanvas_m1120385152_MetadataUsageId;
  1446. extern const RuntimeMethod* Component_GetComponent_TisCanvasRenderer_t2598313366_m2121847780_RuntimeMethod_var;
  1447. extern const uint32_t Graphic_get_canvasRenderer_m315509948_MetadataUsageId;
  1448. extern const uint32_t Graphic_get_defaultMaterial_m2375635654_MetadataUsageId;
  1449. extern const uint32_t Graphic_get_material_m3836510473_MetadataUsageId;
  1450. extern const uint32_t Graphic_set_material_m3991349725_MetadataUsageId;
  1451. extern const RuntimeType* IMaterialModifier_t1975025690_0_0_0_var;
  1452. extern RuntimeClass* ListPool_1_t2953223642_il2cpp_TypeInfo_var;
  1453. extern RuntimeClass* IMaterialModifier_t1975025690_il2cpp_TypeInfo_var;
  1454. extern const RuntimeMethod* ListPool_1_Get_m2062177143_RuntimeMethod_var;
  1455. extern const RuntimeMethod* List_1_get_Item_m3306164819_RuntimeMethod_var;
  1456. extern const RuntimeMethod* List_1_get_Count_m1294235957_RuntimeMethod_var;
  1457. extern const RuntimeMethod* ListPool_1_Release_m3920209327_RuntimeMethod_var;
  1458. extern const uint32_t Graphic_get_materialForRendering_m3686316027_MetadataUsageId;
  1459. extern const uint32_t Graphic_get_mainTexture_m147151966_MetadataUsageId;
  1460. extern const uint32_t Graphic_OnEnable_m3893553015_MetadataUsageId;
  1461. extern const uint32_t Graphic_OnDisable_m1097930217_MetadataUsageId;
  1462. extern const uint32_t Graphic_OnCanvasHierarchyChanged_m3895011287_MetadataUsageId;
  1463. extern const uint32_t Graphic_OnCullingChanged_m4114802661_MetadataUsageId;
  1464. extern const RuntimeType* IMeshModifier_t1571826021_0_0_0_var;
  1465. extern RuntimeClass* IMeshModifier_t1571826021_il2cpp_TypeInfo_var;
  1466. extern const uint32_t Graphic_DoMeshGeneration_m3548487693_MetadataUsageId;
  1467. extern const uint32_t Graphic_DoLegacyMeshGeneration_m3753895323_MetadataUsageId;
  1468. extern RuntimeClass* Mesh_t3648964284_il2cpp_TypeInfo_var;
  1469. extern String_t* _stringLiteral301864949;
  1470. extern const uint32_t Graphic_get_workerMesh_m997382591_MetadataUsageId;
  1471. extern const uint32_t Graphic_OnPopulateMesh_m2916877004_MetadataUsageId;
  1472. extern RuntimeClass* Canvas_t3310196443_il2cpp_TypeInfo_var;
  1473. extern RuntimeClass* ICanvasRaycastFilter_t2454702837_il2cpp_TypeInfo_var;
  1474. extern RuntimeClass* CanvasGroup_t4083511760_il2cpp_TypeInfo_var;
  1475. extern const RuntimeMethod* Component_GetComponents_TisComponent_t1923634451_m559143933_RuntimeMethod_var;
  1476. extern const uint32_t Graphic_Raycast_m1154957199_MetadataUsageId;
  1477. extern const uint32_t Graphic_PixelAdjustPoint_m2668101213_MetadataUsageId;
  1478. extern const uint32_t Graphic_GetPixelAdjustedRect_m3729397999_MetadataUsageId;
  1479. extern RuntimeClass* Color_t2555686324_il2cpp_TypeInfo_var;
  1480. extern RuntimeClass* UnityAction_1_t3140522465_il2cpp_TypeInfo_var;
  1481. extern const RuntimeMethod* TweenRunner_1_StopTween_m1830357468_RuntimeMethod_var;
  1482. extern const RuntimeMethod* CanvasRenderer_SetColor_m3072996306_RuntimeMethod_var;
  1483. extern const RuntimeMethod* UnityAction_1__ctor_m2796929162_RuntimeMethod_var;
  1484. extern const RuntimeMethod* TweenRunner_1_StartTween_m2247690200_RuntimeMethod_var;
  1485. extern const uint32_t Graphic_CrossFadeColor_m1160781677_MetadataUsageId;
  1486. extern const uint32_t Graphic_CrossFadeAlpha_m3597287295_MetadataUsageId;
  1487. extern const uint32_t Graphic_RegisterDirtyLayoutCallback_m1235519898_MetadataUsageId;
  1488. extern const uint32_t Graphic_UnregisterDirtyLayoutCallback_m3305198023_MetadataUsageId;
  1489. extern const uint32_t Graphic_RegisterDirtyVerticesCallback_m3084077827_MetadataUsageId;
  1490. extern const uint32_t Graphic_UnregisterDirtyVerticesCallback_m3420596705_MetadataUsageId;
  1491. extern const uint32_t Graphic_RegisterDirtyMaterialCallback_m106898453_MetadataUsageId;
  1492. extern const uint32_t Graphic_UnregisterDirtyMaterialCallback_m2707090617_MetadataUsageId;
  1493. extern const uint32_t Graphic__cctor_m899479397_MetadataUsageId;
  1494. extern RuntimeClass* List_1_t3132410353_il2cpp_TypeInfo_var;
  1495. extern const RuntimeMethod* List_1__ctor_m2537980478_RuntimeMethod_var;
  1496. extern const uint32_t GraphicRaycaster__ctor_m646559428_MetadataUsageId;
  1497. extern const uint32_t GraphicRaycaster_get_canvas_m1862724117_MetadataUsageId;
  1498. extern RuntimeClass* ICollection_1_t193520549_il2cpp_TypeInfo_var;
  1499. extern RuntimeClass* GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var;
  1500. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  1501. extern const RuntimeMethod* List_1_Clear_m2198735466_RuntimeMethod_var;
  1502. extern const RuntimeMethod* List_1_get_Count_m1976840181_RuntimeMethod_var;
  1503. extern const RuntimeMethod* List_1_get_Item_m4006069855_RuntimeMethod_var;
  1504. extern const uint32_t GraphicRaycaster_Raycast_m3306574728_MetadataUsageId;
  1505. extern const uint32_t GraphicRaycaster_get_eventCamera_m1583115693_MetadataUsageId;
  1506. extern RuntimeClass* IList_1_t3475655394_il2cpp_TypeInfo_var;
  1507. extern RuntimeClass* Comparison_1_t1435266790_il2cpp_TypeInfo_var;
  1508. extern const RuntimeMethod* List_1_Add_m1388633954_RuntimeMethod_var;
  1509. extern const RuntimeMethod* GraphicRaycaster_U3CRaycastU3Em__0_m4062470111_RuntimeMethod_var;
  1510. extern const RuntimeMethod* Comparison_1__ctor_m3371389740_RuntimeMethod_var;
  1511. extern const RuntimeMethod* List_1_Sort_m1114878237_RuntimeMethod_var;
  1512. extern const uint32_t GraphicRaycaster_Raycast_m529388587_MetadataUsageId;
  1513. extern const uint32_t GraphicRaycaster__cctor_m3758203673_MetadataUsageId;
  1514. extern RuntimeClass* Dictionary_2_t2296117448_il2cpp_TypeInfo_var;
  1515. extern RuntimeClass* Dictionary_2_t1241847650_il2cpp_TypeInfo_var;
  1516. extern RuntimeClass* Dictionary_2_t3261772335_il2cpp_TypeInfo_var;
  1517. extern RuntimeClass* Dictionary_2_t3531485785_il2cpp_TypeInfo_var;
  1518. extern const RuntimeMethod* Dictionary_2__ctor_m2654620276_RuntimeMethod_var;
  1519. extern const RuntimeMethod* Dictionary_2__ctor_m2523036957_RuntimeMethod_var;
  1520. extern const RuntimeMethod* Dictionary_2__ctor_m1459904731_RuntimeMethod_var;
  1521. extern const RuntimeMethod* Dictionary_2__ctor_m2756672401_RuntimeMethod_var;
  1522. extern const uint32_t GraphicRegistry__ctor_m1851575309_MetadataUsageId;
  1523. extern const uint32_t GraphicRegistry_get_instance_m2698054099_MetadataUsageId;
  1524. extern RuntimeClass* IndexedSet_1_t3109723551_il2cpp_TypeInfo_var;
  1525. extern const RuntimeMethod* Dictionary_2_TryGetValue_m3280491376_RuntimeMethod_var;
  1526. extern const RuntimeMethod* IndexedSet_1_AddUnique_m3811577403_RuntimeMethod_var;
  1527. extern const RuntimeMethod* IndexedSet_1__ctor_m3007252875_RuntimeMethod_var;
  1528. extern const RuntimeMethod* IndexedSet_1_Add_m1140124238_RuntimeMethod_var;
  1529. extern const RuntimeMethod* Dictionary_2_Add_m2848126007_RuntimeMethod_var;
  1530. extern const uint32_t GraphicRegistry_RegisterGraphicForCanvas_m1220349701_MetadataUsageId;
  1531. extern const RuntimeMethod* IndexedSet_1_Remove_m2156060261_RuntimeMethod_var;
  1532. extern const RuntimeMethod* IndexedSet_1_get_Count_m3992921468_RuntimeMethod_var;
  1533. extern const RuntimeMethod* Dictionary_2_Remove_m3648904610_RuntimeMethod_var;
  1534. extern const uint32_t GraphicRegistry_UnregisterGraphicForCanvas_m2540204166_MetadataUsageId;
  1535. extern const uint32_t GraphicRegistry_GetGraphicsForCanvas_m4219276355_MetadataUsageId;
  1536. extern const uint32_t GraphicRegistry__cctor_m1805310505_MetadataUsageId;
  1537. extern const uint32_t GridLayoutGroup__ctor_m962500564_MetadataUsageId;
  1538. extern const RuntimeMethod* LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704_RuntimeMethod_var;
  1539. extern const uint32_t GridLayoutGroup_set_startCorner_m1175598702_MetadataUsageId;
  1540. extern const RuntimeMethod* LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743_RuntimeMethod_var;
  1541. extern const uint32_t GridLayoutGroup_set_startAxis_m837106447_MetadataUsageId;
  1542. extern const RuntimeMethod* LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497_RuntimeMethod_var;
  1543. extern const uint32_t GridLayoutGroup_set_cellSize_m2242080459_MetadataUsageId;
  1544. extern const uint32_t GridLayoutGroup_set_spacing_m1108391553_MetadataUsageId;
  1545. extern const RuntimeMethod* LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910_RuntimeMethod_var;
  1546. extern const uint32_t GridLayoutGroup_set_constraint_m3308895167_MetadataUsageId;
  1547. extern const RuntimeMethod* LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589_RuntimeMethod_var;
  1548. extern const uint32_t GridLayoutGroup_set_constraintCount_m1234326406_MetadataUsageId;
  1549. extern const RuntimeMethod* List_1_get_Count_m1749180329_RuntimeMethod_var;
  1550. extern const uint32_t GridLayoutGroup_CalculateLayoutInputHorizontal_m3487522369_MetadataUsageId;
  1551. extern const uint32_t GridLayoutGroup_CalculateLayoutInputVertical_m357562599_MetadataUsageId;
  1552. extern const RuntimeMethod* List_1_get_Item_m1718277669_RuntimeMethod_var;
  1553. extern const uint32_t GridLayoutGroup_SetCellsAlongAxis_m2682312211_MetadataUsageId;
  1554. extern const RuntimeMethod* LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911_RuntimeMethod_var;
  1555. extern const uint32_t HorizontalOrVerticalLayoutGroup_set_spacing_m2985153311_MetadataUsageId;
  1556. extern const RuntimeMethod* LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_RuntimeMethod_var;
  1557. extern const uint32_t HorizontalOrVerticalLayoutGroup_set_childForceExpandWidth_m2932395251_MetadataUsageId;
  1558. extern const uint32_t HorizontalOrVerticalLayoutGroup_set_childForceExpandHeight_m1754245348_MetadataUsageId;
  1559. extern const uint32_t HorizontalOrVerticalLayoutGroup_set_childControlWidth_m3261460516_MetadataUsageId;
  1560. extern const uint32_t HorizontalOrVerticalLayoutGroup_set_childControlHeight_m1806657287_MetadataUsageId;
  1561. extern const uint32_t HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339_MetadataUsageId;
  1562. extern const uint32_t HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192_MetadataUsageId;
  1563. extern const uint32_t HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040_MetadataUsageId;
  1564. struct BaseInputU5BU5D_t2997724634;
  1565. struct ObjectU5BU5D_t2843939325;
  1566. struct RaycastHit2DU5BU5D_t4286651560;
  1567. struct RaycastHitU5BU5D_t1690781147;
  1568. struct DisplayU5BU5D_t103034768;
  1569. struct Vector3U5BU5D_t1718750761;
  1570. #ifndef U3CMODULEU3E_T692745560_H
  1571. #define U3CMODULEU3E_T692745560_H
  1572. #ifdef __clang__
  1573. #pragma clang diagnostic push
  1574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1575. #pragma clang diagnostic ignored "-Wunused-variable"
  1576. #endif
  1577. // <Module>
  1578. struct U3CModuleU3E_t692745560
  1579. {
  1580. public:
  1581. public:
  1582. };
  1583. #ifdef __clang__
  1584. #pragma clang diagnostic pop
  1585. #endif
  1586. #endif // U3CMODULEU3E_T692745560_H
  1587. #ifndef RUNTIMEOBJECT_H
  1588. #define RUNTIMEOBJECT_H
  1589. #ifdef __clang__
  1590. #pragma clang diagnostic push
  1591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1592. #pragma clang diagnostic ignored "-Wunused-variable"
  1593. #endif
  1594. // System.Object
  1595. #ifdef __clang__
  1596. #pragma clang diagnostic pop
  1597. #endif
  1598. #endif // RUNTIMEOBJECT_H
  1599. struct Il2CppArrayBounds;
  1600. #ifndef RUNTIMEARRAY_H
  1601. #define RUNTIMEARRAY_H
  1602. #ifdef __clang__
  1603. #pragma clang diagnostic push
  1604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1605. #pragma clang diagnostic ignored "-Wunused-variable"
  1606. #endif
  1607. // System.Array
  1608. #ifdef __clang__
  1609. #pragma clang diagnostic pop
  1610. #endif
  1611. #endif // RUNTIMEARRAY_H
  1612. #ifndef CLIPPERREGISTRY_T2428680409_H
  1613. #define CLIPPERREGISTRY_T2428680409_H
  1614. #ifdef __clang__
  1615. #pragma clang diagnostic push
  1616. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1617. #pragma clang diagnostic ignored "-Wunused-variable"
  1618. #endif
  1619. // UnityEngine.UI.ClipperRegistry
  1620. struct ClipperRegistry_t2428680409 : public RuntimeObject
  1621. {
  1622. public:
  1623. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> UnityEngine.UI.ClipperRegistry::m_Clippers
  1624. IndexedSet_1_t2673511092 * ___m_Clippers_1;
  1625. public:
  1626. inline static int32_t get_offset_of_m_Clippers_1() { return static_cast<int32_t>(offsetof(ClipperRegistry_t2428680409, ___m_Clippers_1)); }
  1627. inline IndexedSet_1_t2673511092 * get_m_Clippers_1() const { return ___m_Clippers_1; }
  1628. inline IndexedSet_1_t2673511092 ** get_address_of_m_Clippers_1() { return &___m_Clippers_1; }
  1629. inline void set_m_Clippers_1(IndexedSet_1_t2673511092 * value)
  1630. {
  1631. ___m_Clippers_1 = value;
  1632. Il2CppCodeGenWriteBarrier((&___m_Clippers_1), value);
  1633. }
  1634. };
  1635. struct ClipperRegistry_t2428680409_StaticFields
  1636. {
  1637. public:
  1638. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::s_Instance
  1639. ClipperRegistry_t2428680409 * ___s_Instance_0;
  1640. public:
  1641. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ClipperRegistry_t2428680409_StaticFields, ___s_Instance_0)); }
  1642. inline ClipperRegistry_t2428680409 * get_s_Instance_0() const { return ___s_Instance_0; }
  1643. inline ClipperRegistry_t2428680409 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  1644. inline void set_s_Instance_0(ClipperRegistry_t2428680409 * value)
  1645. {
  1646. ___s_Instance_0 = value;
  1647. Il2CppCodeGenWriteBarrier((&___s_Instance_0), value);
  1648. }
  1649. };
  1650. #ifdef __clang__
  1651. #pragma clang diagnostic pop
  1652. #endif
  1653. #endif // CLIPPERREGISTRY_T2428680409_H
  1654. #ifndef EXCEPTION_T_H
  1655. #define EXCEPTION_T_H
  1656. #ifdef __clang__
  1657. #pragma clang diagnostic push
  1658. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1659. #pragma clang diagnostic ignored "-Wunused-variable"
  1660. #endif
  1661. // System.Exception
  1662. struct Exception_t : public RuntimeObject
  1663. {
  1664. public:
  1665. // System.IntPtr[] System.Exception::trace_ips
  1666. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  1667. // System.Exception System.Exception::inner_exception
  1668. Exception_t * ___inner_exception_1;
  1669. // System.String System.Exception::message
  1670. String_t* ___message_2;
  1671. // System.String System.Exception::help_link
  1672. String_t* ___help_link_3;
  1673. // System.String System.Exception::class_name
  1674. String_t* ___class_name_4;
  1675. // System.String System.Exception::stack_trace
  1676. String_t* ___stack_trace_5;
  1677. // System.String System.Exception::_remoteStackTraceString
  1678. String_t* ____remoteStackTraceString_6;
  1679. // System.Int32 System.Exception::remote_stack_index
  1680. int32_t ___remote_stack_index_7;
  1681. // System.Int32 System.Exception::hresult
  1682. int32_t ___hresult_8;
  1683. // System.String System.Exception::source
  1684. String_t* ___source_9;
  1685. // System.Collections.IDictionary System.Exception::_data
  1686. RuntimeObject* ____data_10;
  1687. public:
  1688. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  1689. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  1690. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  1691. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  1692. {
  1693. ___trace_ips_0 = value;
  1694. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  1695. }
  1696. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  1697. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  1698. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  1699. inline void set_inner_exception_1(Exception_t * value)
  1700. {
  1701. ___inner_exception_1 = value;
  1702. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  1703. }
  1704. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  1705. inline String_t* get_message_2() const { return ___message_2; }
  1706. inline String_t** get_address_of_message_2() { return &___message_2; }
  1707. inline void set_message_2(String_t* value)
  1708. {
  1709. ___message_2 = value;
  1710. Il2CppCodeGenWriteBarrier((&___message_2), value);
  1711. }
  1712. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  1713. inline String_t* get_help_link_3() const { return ___help_link_3; }
  1714. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  1715. inline void set_help_link_3(String_t* value)
  1716. {
  1717. ___help_link_3 = value;
  1718. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  1719. }
  1720. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  1721. inline String_t* get_class_name_4() const { return ___class_name_4; }
  1722. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  1723. inline void set_class_name_4(String_t* value)
  1724. {
  1725. ___class_name_4 = value;
  1726. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  1727. }
  1728. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  1729. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  1730. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  1731. inline void set_stack_trace_5(String_t* value)
  1732. {
  1733. ___stack_trace_5 = value;
  1734. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  1735. }
  1736. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  1737. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  1738. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  1739. inline void set__remoteStackTraceString_6(String_t* value)
  1740. {
  1741. ____remoteStackTraceString_6 = value;
  1742. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  1743. }
  1744. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  1745. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  1746. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  1747. inline void set_remote_stack_index_7(int32_t value)
  1748. {
  1749. ___remote_stack_index_7 = value;
  1750. }
  1751. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  1752. inline int32_t get_hresult_8() const { return ___hresult_8; }
  1753. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  1754. inline void set_hresult_8(int32_t value)
  1755. {
  1756. ___hresult_8 = value;
  1757. }
  1758. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  1759. inline String_t* get_source_9() const { return ___source_9; }
  1760. inline String_t** get_address_of_source_9() { return &___source_9; }
  1761. inline void set_source_9(String_t* value)
  1762. {
  1763. ___source_9 = value;
  1764. Il2CppCodeGenWriteBarrier((&___source_9), value);
  1765. }
  1766. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  1767. inline RuntimeObject* get__data_10() const { return ____data_10; }
  1768. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  1769. inline void set__data_10(RuntimeObject* value)
  1770. {
  1771. ____data_10 = value;
  1772. Il2CppCodeGenWriteBarrier((&____data_10), value);
  1773. }
  1774. };
  1775. #ifdef __clang__
  1776. #pragma clang diagnostic pop
  1777. #endif
  1778. #endif // EXCEPTION_T_H
  1779. #ifndef INDEXEDSET_1_T3571286806_H
  1780. #define INDEXEDSET_1_T3571286806_H
  1781. #ifdef __clang__
  1782. #pragma clang diagnostic push
  1783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1784. #pragma clang diagnostic ignored "-Wunused-variable"
  1785. #endif
  1786. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
  1787. struct IndexedSet_1_t3571286806 : public RuntimeObject
  1788. {
  1789. public:
  1790. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  1791. List_1_t3593973608 * ___m_List_0;
  1792. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  1793. Dictionary_2_t3261772335 * ___m_Dictionary_1;
  1794. public:
  1795. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t3571286806, ___m_List_0)); }
  1796. inline List_1_t3593973608 * get_m_List_0() const { return ___m_List_0; }
  1797. inline List_1_t3593973608 ** get_address_of_m_List_0() { return &___m_List_0; }
  1798. inline void set_m_List_0(List_1_t3593973608 * value)
  1799. {
  1800. ___m_List_0 = value;
  1801. Il2CppCodeGenWriteBarrier((&___m_List_0), value);
  1802. }
  1803. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t3571286806, ___m_Dictionary_1)); }
  1804. inline Dictionary_2_t3261772335 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  1805. inline Dictionary_2_t3261772335 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  1806. inline void set_m_Dictionary_1(Dictionary_2_t3261772335 * value)
  1807. {
  1808. ___m_Dictionary_1 = value;
  1809. Il2CppCodeGenWriteBarrier((&___m_Dictionary_1), value);
  1810. }
  1811. };
  1812. #ifdef __clang__
  1813. #pragma clang diagnostic pop
  1814. #endif
  1815. #endif // INDEXEDSET_1_T3571286806_H
  1816. #ifndef CANVASUPDATEREGISTRY_T2720824592_H
  1817. #define CANVASUPDATEREGISTRY_T2720824592_H
  1818. #ifdef __clang__
  1819. #pragma clang diagnostic push
  1820. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1821. #pragma clang diagnostic ignored "-Wunused-variable"
  1822. #endif
  1823. // UnityEngine.UI.CanvasUpdateRegistry
  1824. struct CanvasUpdateRegistry_t2720824592 : public RuntimeObject
  1825. {
  1826. public:
  1827. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingLayoutUpdate
  1828. bool ___m_PerformingLayoutUpdate_1;
  1829. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingGraphicUpdate
  1830. bool ___m_PerformingGraphicUpdate_2;
  1831. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_LayoutRebuildQueue
  1832. IndexedSet_1_t3571286806 * ___m_LayoutRebuildQueue_3;
  1833. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_GraphicRebuildQueue
  1834. IndexedSet_1_t3571286806 * ___m_GraphicRebuildQueue_4;
  1835. public:
  1836. inline static int32_t get_offset_of_m_PerformingLayoutUpdate_1() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592, ___m_PerformingLayoutUpdate_1)); }
  1837. inline bool get_m_PerformingLayoutUpdate_1() const { return ___m_PerformingLayoutUpdate_1; }
  1838. inline bool* get_address_of_m_PerformingLayoutUpdate_1() { return &___m_PerformingLayoutUpdate_1; }
  1839. inline void set_m_PerformingLayoutUpdate_1(bool value)
  1840. {
  1841. ___m_PerformingLayoutUpdate_1 = value;
  1842. }
  1843. inline static int32_t get_offset_of_m_PerformingGraphicUpdate_2() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592, ___m_PerformingGraphicUpdate_2)); }
  1844. inline bool get_m_PerformingGraphicUpdate_2() const { return ___m_PerformingGraphicUpdate_2; }
  1845. inline bool* get_address_of_m_PerformingGraphicUpdate_2() { return &___m_PerformingGraphicUpdate_2; }
  1846. inline void set_m_PerformingGraphicUpdate_2(bool value)
  1847. {
  1848. ___m_PerformingGraphicUpdate_2 = value;
  1849. }
  1850. inline static int32_t get_offset_of_m_LayoutRebuildQueue_3() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592, ___m_LayoutRebuildQueue_3)); }
  1851. inline IndexedSet_1_t3571286806 * get_m_LayoutRebuildQueue_3() const { return ___m_LayoutRebuildQueue_3; }
  1852. inline IndexedSet_1_t3571286806 ** get_address_of_m_LayoutRebuildQueue_3() { return &___m_LayoutRebuildQueue_3; }
  1853. inline void set_m_LayoutRebuildQueue_3(IndexedSet_1_t3571286806 * value)
  1854. {
  1855. ___m_LayoutRebuildQueue_3 = value;
  1856. Il2CppCodeGenWriteBarrier((&___m_LayoutRebuildQueue_3), value);
  1857. }
  1858. inline static int32_t get_offset_of_m_GraphicRebuildQueue_4() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592, ___m_GraphicRebuildQueue_4)); }
  1859. inline IndexedSet_1_t3571286806 * get_m_GraphicRebuildQueue_4() const { return ___m_GraphicRebuildQueue_4; }
  1860. inline IndexedSet_1_t3571286806 ** get_address_of_m_GraphicRebuildQueue_4() { return &___m_GraphicRebuildQueue_4; }
  1861. inline void set_m_GraphicRebuildQueue_4(IndexedSet_1_t3571286806 * value)
  1862. {
  1863. ___m_GraphicRebuildQueue_4 = value;
  1864. Il2CppCodeGenWriteBarrier((&___m_GraphicRebuildQueue_4), value);
  1865. }
  1866. };
  1867. struct CanvasUpdateRegistry_t2720824592_StaticFields
  1868. {
  1869. public:
  1870. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::s_Instance
  1871. CanvasUpdateRegistry_t2720824592 * ___s_Instance_0;
  1872. // System.Comparison`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::s_SortLayoutFunction
  1873. Comparison_1_t1896830045 * ___s_SortLayoutFunction_5;
  1874. // System.Comparison`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::<>f__mg$cache0
  1875. Comparison_1_t1896830045 * ___U3CU3Ef__mgU24cache0_6;
  1876. public:
  1877. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592_StaticFields, ___s_Instance_0)); }
  1878. inline CanvasUpdateRegistry_t2720824592 * get_s_Instance_0() const { return ___s_Instance_0; }
  1879. inline CanvasUpdateRegistry_t2720824592 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  1880. inline void set_s_Instance_0(CanvasUpdateRegistry_t2720824592 * value)
  1881. {
  1882. ___s_Instance_0 = value;
  1883. Il2CppCodeGenWriteBarrier((&___s_Instance_0), value);
  1884. }
  1885. inline static int32_t get_offset_of_s_SortLayoutFunction_5() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592_StaticFields, ___s_SortLayoutFunction_5)); }
  1886. inline Comparison_1_t1896830045 * get_s_SortLayoutFunction_5() const { return ___s_SortLayoutFunction_5; }
  1887. inline Comparison_1_t1896830045 ** get_address_of_s_SortLayoutFunction_5() { return &___s_SortLayoutFunction_5; }
  1888. inline void set_s_SortLayoutFunction_5(Comparison_1_t1896830045 * value)
  1889. {
  1890. ___s_SortLayoutFunction_5 = value;
  1891. Il2CppCodeGenWriteBarrier((&___s_SortLayoutFunction_5), value);
  1892. }
  1893. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_6() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t2720824592_StaticFields, ___U3CU3Ef__mgU24cache0_6)); }
  1894. inline Comparison_1_t1896830045 * get_U3CU3Ef__mgU24cache0_6() const { return ___U3CU3Ef__mgU24cache0_6; }
  1895. inline Comparison_1_t1896830045 ** get_address_of_U3CU3Ef__mgU24cache0_6() { return &___U3CU3Ef__mgU24cache0_6; }
  1896. inline void set_U3CU3Ef__mgU24cache0_6(Comparison_1_t1896830045 * value)
  1897. {
  1898. ___U3CU3Ef__mgU24cache0_6 = value;
  1899. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_6), value);
  1900. }
  1901. };
  1902. #ifdef __clang__
  1903. #pragma clang diagnostic pop
  1904. #endif
  1905. #endif // CANVASUPDATEREGISTRY_T2720824592_H
  1906. #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
  1907. #define CUSTOMYIELDINSTRUCTION_T1895667560_H
  1908. #ifdef __clang__
  1909. #pragma clang diagnostic push
  1910. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1911. #pragma clang diagnostic ignored "-Wunused-variable"
  1912. #endif
  1913. // UnityEngine.CustomYieldInstruction
  1914. struct CustomYieldInstruction_t1895667560 : public RuntimeObject
  1915. {
  1916. public:
  1917. public:
  1918. };
  1919. #ifdef __clang__
  1920. #pragma clang diagnostic pop
  1921. #endif
  1922. #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
  1923. #ifndef DICTIONARY_2_T3531485785_H
  1924. #define DICTIONARY_2_T3531485785_H
  1925. #ifdef __clang__
  1926. #pragma clang diagnostic push
  1927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1928. #pragma clang diagnostic ignored "-Wunused-variable"
  1929. #endif
  1930. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
  1931. struct Dictionary_2_t3531485785 : public RuntimeObject
  1932. {
  1933. public:
  1934. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  1935. Int32U5BU5D_t385246372* ___table_4;
  1936. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  1937. LinkU5BU5D_t964245573* ___linkSlots_5;
  1938. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  1939. IClipperU5BU5D_t2077073073* ___keySlots_6;
  1940. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  1941. Int32U5BU5D_t385246372* ___valueSlots_7;
  1942. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  1943. int32_t ___touchedSlots_8;
  1944. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  1945. int32_t ___emptySlot_9;
  1946. // System.Int32 System.Collections.Generic.Dictionary`2::count
  1947. int32_t ___count_10;
  1948. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  1949. int32_t ___threshold_11;
  1950. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  1951. RuntimeObject* ___hcp_12;
  1952. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  1953. SerializationInfo_t950877179 * ___serialization_info_13;
  1954. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  1955. int32_t ___generation_14;
  1956. public:
  1957. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___table_4)); }
  1958. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  1959. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  1960. inline void set_table_4(Int32U5BU5D_t385246372* value)
  1961. {
  1962. ___table_4 = value;
  1963. Il2CppCodeGenWriteBarrier((&___table_4), value);
  1964. }
  1965. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___linkSlots_5)); }
  1966. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  1967. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  1968. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  1969. {
  1970. ___linkSlots_5 = value;
  1971. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  1972. }
  1973. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___keySlots_6)); }
  1974. inline IClipperU5BU5D_t2077073073* get_keySlots_6() const { return ___keySlots_6; }
  1975. inline IClipperU5BU5D_t2077073073** get_address_of_keySlots_6() { return &___keySlots_6; }
  1976. inline void set_keySlots_6(IClipperU5BU5D_t2077073073* value)
  1977. {
  1978. ___keySlots_6 = value;
  1979. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  1980. }
  1981. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___valueSlots_7)); }
  1982. inline Int32U5BU5D_t385246372* get_valueSlots_7() const { return ___valueSlots_7; }
  1983. inline Int32U5BU5D_t385246372** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  1984. inline void set_valueSlots_7(Int32U5BU5D_t385246372* value)
  1985. {
  1986. ___valueSlots_7 = value;
  1987. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  1988. }
  1989. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___touchedSlots_8)); }
  1990. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  1991. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  1992. inline void set_touchedSlots_8(int32_t value)
  1993. {
  1994. ___touchedSlots_8 = value;
  1995. }
  1996. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___emptySlot_9)); }
  1997. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  1998. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  1999. inline void set_emptySlot_9(int32_t value)
  2000. {
  2001. ___emptySlot_9 = value;
  2002. }
  2003. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___count_10)); }
  2004. inline int32_t get_count_10() const { return ___count_10; }
  2005. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2006. inline void set_count_10(int32_t value)
  2007. {
  2008. ___count_10 = value;
  2009. }
  2010. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___threshold_11)); }
  2011. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2012. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2013. inline void set_threshold_11(int32_t value)
  2014. {
  2015. ___threshold_11 = value;
  2016. }
  2017. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___hcp_12)); }
  2018. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2019. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2020. inline void set_hcp_12(RuntimeObject* value)
  2021. {
  2022. ___hcp_12 = value;
  2023. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2024. }
  2025. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___serialization_info_13)); }
  2026. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2027. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2028. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2029. {
  2030. ___serialization_info_13 = value;
  2031. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2032. }
  2033. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785, ___generation_14)); }
  2034. inline int32_t get_generation_14() const { return ___generation_14; }
  2035. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2036. inline void set_generation_14(int32_t value)
  2037. {
  2038. ___generation_14 = value;
  2039. }
  2040. };
  2041. struct Dictionary_2_t3531485785_StaticFields
  2042. {
  2043. public:
  2044. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2045. Transform_1_t2465069151 * ___U3CU3Ef__amU24cacheB_15;
  2046. public:
  2047. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3531485785_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2048. inline Transform_1_t2465069151 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2049. inline Transform_1_t2465069151 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2050. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2465069151 * value)
  2051. {
  2052. ___U3CU3Ef__amU24cacheB_15 = value;
  2053. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2054. }
  2055. };
  2056. #ifdef __clang__
  2057. #pragma clang diagnostic pop
  2058. #endif
  2059. #endif // DICTIONARY_2_T3531485785_H
  2060. #ifndef INDEXEDSET_1_T2673511092_H
  2061. #define INDEXEDSET_1_T2673511092_H
  2062. #ifdef __clang__
  2063. #pragma clang diagnostic push
  2064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2065. #pragma clang diagnostic ignored "-Wunused-variable"
  2066. #endif
  2067. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
  2068. struct IndexedSet_1_t2673511092 : public RuntimeObject
  2069. {
  2070. public:
  2071. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  2072. List_1_t2696197894 * ___m_List_0;
  2073. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  2074. Dictionary_2_t3531485785 * ___m_Dictionary_1;
  2075. public:
  2076. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t2673511092, ___m_List_0)); }
  2077. inline List_1_t2696197894 * get_m_List_0() const { return ___m_List_0; }
  2078. inline List_1_t2696197894 ** get_address_of_m_List_0() { return &___m_List_0; }
  2079. inline void set_m_List_0(List_1_t2696197894 * value)
  2080. {
  2081. ___m_List_0 = value;
  2082. Il2CppCodeGenWriteBarrier((&___m_List_0), value);
  2083. }
  2084. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t2673511092, ___m_Dictionary_1)); }
  2085. inline Dictionary_2_t3531485785 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  2086. inline Dictionary_2_t3531485785 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  2087. inline void set_m_Dictionary_1(Dictionary_2_t3531485785 * value)
  2088. {
  2089. ___m_Dictionary_1 = value;
  2090. Il2CppCodeGenWriteBarrier((&___m_Dictionary_1), value);
  2091. }
  2092. };
  2093. #ifdef __clang__
  2094. #pragma clang diagnostic pop
  2095. #endif
  2096. #endif // INDEXEDSET_1_T2673511092_H
  2097. #ifndef CLIPPING_T312708592_H
  2098. #define CLIPPING_T312708592_H
  2099. #ifdef __clang__
  2100. #pragma clang diagnostic push
  2101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2102. #pragma clang diagnostic ignored "-Wunused-variable"
  2103. #endif
  2104. // UnityEngine.UI.Clipping
  2105. struct Clipping_t312708592 : public RuntimeObject
  2106. {
  2107. public:
  2108. public:
  2109. };
  2110. #ifdef __clang__
  2111. #pragma clang diagnostic pop
  2112. #endif
  2113. #endif // CLIPPING_T312708592_H
  2114. #ifndef LIST_1_T651996883_H
  2115. #define LIST_1_T651996883_H
  2116. #ifdef __clang__
  2117. #pragma clang diagnostic push
  2118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2119. #pragma clang diagnostic ignored "-Wunused-variable"
  2120. #endif
  2121. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
  2122. struct List_1_t651996883 : public RuntimeObject
  2123. {
  2124. public:
  2125. // T[] System.Collections.Generic.List`1::_items
  2126. RectMask2DU5BU5D_t4110439696* ____items_1;
  2127. // System.Int32 System.Collections.Generic.List`1::_size
  2128. int32_t ____size_2;
  2129. // System.Int32 System.Collections.Generic.List`1::_version
  2130. int32_t ____version_3;
  2131. public:
  2132. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____items_1)); }
  2133. inline RectMask2DU5BU5D_t4110439696* get__items_1() const { return ____items_1; }
  2134. inline RectMask2DU5BU5D_t4110439696** get_address_of__items_1() { return &____items_1; }
  2135. inline void set__items_1(RectMask2DU5BU5D_t4110439696* value)
  2136. {
  2137. ____items_1 = value;
  2138. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2139. }
  2140. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____size_2)); }
  2141. inline int32_t get__size_2() const { return ____size_2; }
  2142. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2143. inline void set__size_2(int32_t value)
  2144. {
  2145. ____size_2 = value;
  2146. }
  2147. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t651996883, ____version_3)); }
  2148. inline int32_t get__version_3() const { return ____version_3; }
  2149. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2150. inline void set__version_3(int32_t value)
  2151. {
  2152. ____version_3 = value;
  2153. }
  2154. };
  2155. struct List_1_t651996883_StaticFields
  2156. {
  2157. public:
  2158. // T[] System.Collections.Generic.List`1::EmptyArray
  2159. RectMask2DU5BU5D_t4110439696* ___EmptyArray_4;
  2160. public:
  2161. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t651996883_StaticFields, ___EmptyArray_4)); }
  2162. inline RectMask2DU5BU5D_t4110439696* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2163. inline RectMask2DU5BU5D_t4110439696** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2164. inline void set_EmptyArray_4(RectMask2DU5BU5D_t4110439696* value)
  2165. {
  2166. ___EmptyArray_4 = value;
  2167. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2168. }
  2169. };
  2170. #ifdef __clang__
  2171. #pragma clang diagnostic pop
  2172. #endif
  2173. #endif // LIST_1_T651996883_H
  2174. #ifndef VALUETYPE_T3640485471_H
  2175. #define VALUETYPE_T3640485471_H
  2176. #ifdef __clang__
  2177. #pragma clang diagnostic push
  2178. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2179. #pragma clang diagnostic ignored "-Wunused-variable"
  2180. #endif
  2181. // System.ValueType
  2182. struct ValueType_t3640485471 : public RuntimeObject
  2183. {
  2184. public:
  2185. public:
  2186. };
  2187. #ifdef __clang__
  2188. #pragma clang diagnostic pop
  2189. #endif
  2190. // Native definition for P/Invoke marshalling of System.ValueType
  2191. struct ValueType_t3640485471_marshaled_pinvoke
  2192. {
  2193. };
  2194. // Native definition for COM marshalling of System.ValueType
  2195. struct ValueType_t3640485471_marshaled_com
  2196. {
  2197. };
  2198. #endif // VALUETYPE_T3640485471_H
  2199. #ifndef OPTIONDATA_T3270282352_H
  2200. #define OPTIONDATA_T3270282352_H
  2201. #ifdef __clang__
  2202. #pragma clang diagnostic push
  2203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2204. #pragma clang diagnostic ignored "-Wunused-variable"
  2205. #endif
  2206. // UnityEngine.UI.Dropdown/OptionData
  2207. struct OptionData_t3270282352 : public RuntimeObject
  2208. {
  2209. public:
  2210. // System.String UnityEngine.UI.Dropdown/OptionData::m_Text
  2211. String_t* ___m_Text_0;
  2212. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::m_Image
  2213. Sprite_t280657092 * ___m_Image_1;
  2214. public:
  2215. inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(OptionData_t3270282352, ___m_Text_0)); }
  2216. inline String_t* get_m_Text_0() const { return ___m_Text_0; }
  2217. inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; }
  2218. inline void set_m_Text_0(String_t* value)
  2219. {
  2220. ___m_Text_0 = value;
  2221. Il2CppCodeGenWriteBarrier((&___m_Text_0), value);
  2222. }
  2223. inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(OptionData_t3270282352, ___m_Image_1)); }
  2224. inline Sprite_t280657092 * get_m_Image_1() const { return ___m_Image_1; }
  2225. inline Sprite_t280657092 ** get_address_of_m_Image_1() { return &___m_Image_1; }
  2226. inline void set_m_Image_1(Sprite_t280657092 * value)
  2227. {
  2228. ___m_Image_1 = value;
  2229. Il2CppCodeGenWriteBarrier((&___m_Image_1), value);
  2230. }
  2231. };
  2232. #ifdef __clang__
  2233. #pragma clang diagnostic pop
  2234. #endif
  2235. #endif // OPTIONDATA_T3270282352_H
  2236. #ifndef U3CONFINISHSUBMITU3EC__ITERATOR0_T3413438900_H
  2237. #define U3CONFINISHSUBMITU3EC__ITERATOR0_T3413438900_H
  2238. #ifdef __clang__
  2239. #pragma clang diagnostic push
  2240. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2241. #pragma clang diagnostic ignored "-Wunused-variable"
  2242. #endif
  2243. // UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0
  2244. struct U3COnFinishSubmitU3Ec__Iterator0_t3413438900 : public RuntimeObject
  2245. {
  2246. public:
  2247. // System.Single UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::<fadeTime>__0
  2248. float ___U3CfadeTimeU3E__0_0;
  2249. // System.Single UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::<elapsedTime>__0
  2250. float ___U3CelapsedTimeU3E__0_1;
  2251. // UnityEngine.UI.Button UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$this
  2252. Button_t4055032469 * ___U24this_2;
  2253. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$current
  2254. RuntimeObject * ___U24current_3;
  2255. // System.Boolean UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$disposing
  2256. bool ___U24disposing_4;
  2257. // System.Int32 UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::$PC
  2258. int32_t ___U24PC_5;
  2259. public:
  2260. inline static int32_t get_offset_of_U3CfadeTimeU3E__0_0() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U3CfadeTimeU3E__0_0)); }
  2261. inline float get_U3CfadeTimeU3E__0_0() const { return ___U3CfadeTimeU3E__0_0; }
  2262. inline float* get_address_of_U3CfadeTimeU3E__0_0() { return &___U3CfadeTimeU3E__0_0; }
  2263. inline void set_U3CfadeTimeU3E__0_0(float value)
  2264. {
  2265. ___U3CfadeTimeU3E__0_0 = value;
  2266. }
  2267. inline static int32_t get_offset_of_U3CelapsedTimeU3E__0_1() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U3CelapsedTimeU3E__0_1)); }
  2268. inline float get_U3CelapsedTimeU3E__0_1() const { return ___U3CelapsedTimeU3E__0_1; }
  2269. inline float* get_address_of_U3CelapsedTimeU3E__0_1() { return &___U3CelapsedTimeU3E__0_1; }
  2270. inline void set_U3CelapsedTimeU3E__0_1(float value)
  2271. {
  2272. ___U3CelapsedTimeU3E__0_1 = value;
  2273. }
  2274. inline static int32_t get_offset_of_U24this_2() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U24this_2)); }
  2275. inline Button_t4055032469 * get_U24this_2() const { return ___U24this_2; }
  2276. inline Button_t4055032469 ** get_address_of_U24this_2() { return &___U24this_2; }
  2277. inline void set_U24this_2(Button_t4055032469 * value)
  2278. {
  2279. ___U24this_2 = value;
  2280. Il2CppCodeGenWriteBarrier((&___U24this_2), value);
  2281. }
  2282. inline static int32_t get_offset_of_U24current_3() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U24current_3)); }
  2283. inline RuntimeObject * get_U24current_3() const { return ___U24current_3; }
  2284. inline RuntimeObject ** get_address_of_U24current_3() { return &___U24current_3; }
  2285. inline void set_U24current_3(RuntimeObject * value)
  2286. {
  2287. ___U24current_3 = value;
  2288. Il2CppCodeGenWriteBarrier((&___U24current_3), value);
  2289. }
  2290. inline static int32_t get_offset_of_U24disposing_4() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U24disposing_4)); }
  2291. inline bool get_U24disposing_4() const { return ___U24disposing_4; }
  2292. inline bool* get_address_of_U24disposing_4() { return &___U24disposing_4; }
  2293. inline void set_U24disposing_4(bool value)
  2294. {
  2295. ___U24disposing_4 = value;
  2296. }
  2297. inline static int32_t get_offset_of_U24PC_5() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ec__Iterator0_t3413438900, ___U24PC_5)); }
  2298. inline int32_t get_U24PC_5() const { return ___U24PC_5; }
  2299. inline int32_t* get_address_of_U24PC_5() { return &___U24PC_5; }
  2300. inline void set_U24PC_5(int32_t value)
  2301. {
  2302. ___U24PC_5 = value;
  2303. }
  2304. };
  2305. #ifdef __clang__
  2306. #pragma clang diagnostic pop
  2307. #endif
  2308. #endif // U3CONFINISHSUBMITU3EC__ITERATOR0_T3413438900_H
  2309. #ifndef LIST_1_T531791296_H
  2310. #define LIST_1_T531791296_H
  2311. #ifdef __clang__
  2312. #pragma clang diagnostic push
  2313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2314. #pragma clang diagnostic ignored "-Wunused-variable"
  2315. #endif
  2316. // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>
  2317. struct List_1_t531791296 : public RuntimeObject
  2318. {
  2319. public:
  2320. // T[] System.Collections.Generic.List`1::_items
  2321. IEventSystemHandlerU5BU5D_t541873103* ____items_1;
  2322. // System.Int32 System.Collections.Generic.List`1::_size
  2323. int32_t ____size_2;
  2324. // System.Int32 System.Collections.Generic.List`1::_version
  2325. int32_t ____version_3;
  2326. public:
  2327. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t531791296, ____items_1)); }
  2328. inline IEventSystemHandlerU5BU5D_t541873103* get__items_1() const { return ____items_1; }
  2329. inline IEventSystemHandlerU5BU5D_t541873103** get_address_of__items_1() { return &____items_1; }
  2330. inline void set__items_1(IEventSystemHandlerU5BU5D_t541873103* value)
  2331. {
  2332. ____items_1 = value;
  2333. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2334. }
  2335. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t531791296, ____size_2)); }
  2336. inline int32_t get__size_2() const { return ____size_2; }
  2337. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2338. inline void set__size_2(int32_t value)
  2339. {
  2340. ____size_2 = value;
  2341. }
  2342. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t531791296, ____version_3)); }
  2343. inline int32_t get__version_3() const { return ____version_3; }
  2344. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2345. inline void set__version_3(int32_t value)
  2346. {
  2347. ____version_3 = value;
  2348. }
  2349. };
  2350. struct List_1_t531791296_StaticFields
  2351. {
  2352. public:
  2353. // T[] System.Collections.Generic.List`1::EmptyArray
  2354. IEventSystemHandlerU5BU5D_t541873103* ___EmptyArray_4;
  2355. public:
  2356. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t531791296_StaticFields, ___EmptyArray_4)); }
  2357. inline IEventSystemHandlerU5BU5D_t541873103* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2358. inline IEventSystemHandlerU5BU5D_t541873103** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2359. inline void set_EmptyArray_4(IEventSystemHandlerU5BU5D_t541873103* value)
  2360. {
  2361. ___EmptyArray_4 = value;
  2362. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2363. }
  2364. };
  2365. #ifdef __clang__
  2366. #pragma clang diagnostic pop
  2367. #endif
  2368. #endif // LIST_1_T531791296_H
  2369. #ifndef OBJECTPOOL_1_T231414508_H
  2370. #define OBJECTPOOL_1_T231414508_H
  2371. #ifdef __clang__
  2372. #pragma clang diagnostic push
  2373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2374. #pragma clang diagnostic ignored "-Wunused-variable"
  2375. #endif
  2376. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  2377. struct ObjectPool_1_t231414508 : public RuntimeObject
  2378. {
  2379. public:
  2380. // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack
  2381. Stack_1_t1375180751 * ___m_Stack_0;
  2382. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet
  2383. UnityAction_1_t1116627437 * ___m_ActionOnGet_1;
  2384. // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease
  2385. UnityAction_1_t1116627437 * ___m_ActionOnRelease_2;
  2386. // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField
  2387. int32_t ___U3CcountAllU3Ek__BackingField_3;
  2388. public:
  2389. inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_t231414508, ___m_Stack_0)); }
  2390. inline Stack_1_t1375180751 * get_m_Stack_0() const { return ___m_Stack_0; }
  2391. inline Stack_1_t1375180751 ** get_address_of_m_Stack_0() { return &___m_Stack_0; }
  2392. inline void set_m_Stack_0(Stack_1_t1375180751 * value)
  2393. {
  2394. ___m_Stack_0 = value;
  2395. Il2CppCodeGenWriteBarrier((&___m_Stack_0), value);
  2396. }
  2397. inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_t231414508, ___m_ActionOnGet_1)); }
  2398. inline UnityAction_1_t1116627437 * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; }
  2399. inline UnityAction_1_t1116627437 ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; }
  2400. inline void set_m_ActionOnGet_1(UnityAction_1_t1116627437 * value)
  2401. {
  2402. ___m_ActionOnGet_1 = value;
  2403. Il2CppCodeGenWriteBarrier((&___m_ActionOnGet_1), value);
  2404. }
  2405. inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_t231414508, ___m_ActionOnRelease_2)); }
  2406. inline UnityAction_1_t1116627437 * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; }
  2407. inline UnityAction_1_t1116627437 ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; }
  2408. inline void set_m_ActionOnRelease_2(UnityAction_1_t1116627437 * value)
  2409. {
  2410. ___m_ActionOnRelease_2 = value;
  2411. Il2CppCodeGenWriteBarrier((&___m_ActionOnRelease_2), value);
  2412. }
  2413. inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_t231414508, ___U3CcountAllU3Ek__BackingField_3)); }
  2414. inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; }
  2415. inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; }
  2416. inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value)
  2417. {
  2418. ___U3CcountAllU3Ek__BackingField_3 = value;
  2419. }
  2420. };
  2421. #ifdef __clang__
  2422. #pragma clang diagnostic pop
  2423. #endif
  2424. #endif // OBJECTPOOL_1_T231414508_H
  2425. #ifndef LIST_1_T777473367_H
  2426. #define LIST_1_T777473367_H
  2427. #ifdef __clang__
  2428. #pragma clang diagnostic push
  2429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2430. #pragma clang diagnostic ignored "-Wunused-variable"
  2431. #endif
  2432. // System.Collections.Generic.List`1<UnityEngine.Transform>
  2433. struct List_1_t777473367 : public RuntimeObject
  2434. {
  2435. public:
  2436. // T[] System.Collections.Generic.List`1::_items
  2437. TransformU5BU5D_t807237628* ____items_1;
  2438. // System.Int32 System.Collections.Generic.List`1::_size
  2439. int32_t ____size_2;
  2440. // System.Int32 System.Collections.Generic.List`1::_version
  2441. int32_t ____version_3;
  2442. public:
  2443. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t777473367, ____items_1)); }
  2444. inline TransformU5BU5D_t807237628* get__items_1() const { return ____items_1; }
  2445. inline TransformU5BU5D_t807237628** get_address_of__items_1() { return &____items_1; }
  2446. inline void set__items_1(TransformU5BU5D_t807237628* value)
  2447. {
  2448. ____items_1 = value;
  2449. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2450. }
  2451. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t777473367, ____size_2)); }
  2452. inline int32_t get__size_2() const { return ____size_2; }
  2453. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2454. inline void set__size_2(int32_t value)
  2455. {
  2456. ____size_2 = value;
  2457. }
  2458. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t777473367, ____version_3)); }
  2459. inline int32_t get__version_3() const { return ____version_3; }
  2460. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2461. inline void set__version_3(int32_t value)
  2462. {
  2463. ____version_3 = value;
  2464. }
  2465. };
  2466. struct List_1_t777473367_StaticFields
  2467. {
  2468. public:
  2469. // T[] System.Collections.Generic.List`1::EmptyArray
  2470. TransformU5BU5D_t807237628* ___EmptyArray_4;
  2471. public:
  2472. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t777473367_StaticFields, ___EmptyArray_4)); }
  2473. inline TransformU5BU5D_t807237628* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2474. inline TransformU5BU5D_t807237628** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2475. inline void set_EmptyArray_4(TransformU5BU5D_t807237628* value)
  2476. {
  2477. ___EmptyArray_4 = value;
  2478. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2479. }
  2480. };
  2481. #ifdef __clang__
  2482. #pragma clang diagnostic pop
  2483. #endif
  2484. #endif // LIST_1_T777473367_H
  2485. #ifndef REFLECTIONMETHODSCACHE_T2103211062_H
  2486. #define REFLECTIONMETHODSCACHE_T2103211062_H
  2487. #ifdef __clang__
  2488. #pragma clang diagnostic push
  2489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2490. #pragma clang diagnostic ignored "-Wunused-variable"
  2491. #endif
  2492. // UnityEngine.UI.ReflectionMethodsCache
  2493. struct ReflectionMethodsCache_t2103211062 : public RuntimeObject
  2494. {
  2495. public:
  2496. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
  2497. Raycast3DCallback_t701940803 * ___raycast3D_0;
  2498. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
  2499. RaycastAllCallback_t1884415901 * ___raycast3DAll_1;
  2500. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
  2501. Raycast2DCallback_t768590915 * ___raycast2D_2;
  2502. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
  2503. GetRayIntersectionAllCallback_t3913627115 * ___getRayIntersectionAll_3;
  2504. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
  2505. GetRayIntersectionAllNonAllocCallback_t2311174851 * ___getRayIntersectionAllNonAlloc_4;
  2506. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
  2507. GetRaycastNonAllocCallback_t3841783507 * ___getRaycastNonAlloc_5;
  2508. public:
  2509. inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast3D_0)); }
  2510. inline Raycast3DCallback_t701940803 * get_raycast3D_0() const { return ___raycast3D_0; }
  2511. inline Raycast3DCallback_t701940803 ** get_address_of_raycast3D_0() { return &___raycast3D_0; }
  2512. inline void set_raycast3D_0(Raycast3DCallback_t701940803 * value)
  2513. {
  2514. ___raycast3D_0 = value;
  2515. Il2CppCodeGenWriteBarrier((&___raycast3D_0), value);
  2516. }
  2517. inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast3DAll_1)); }
  2518. inline RaycastAllCallback_t1884415901 * get_raycast3DAll_1() const { return ___raycast3DAll_1; }
  2519. inline RaycastAllCallback_t1884415901 ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; }
  2520. inline void set_raycast3DAll_1(RaycastAllCallback_t1884415901 * value)
  2521. {
  2522. ___raycast3DAll_1 = value;
  2523. Il2CppCodeGenWriteBarrier((&___raycast3DAll_1), value);
  2524. }
  2525. inline static int32_t get_offset_of_raycast2D_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___raycast2D_2)); }
  2526. inline Raycast2DCallback_t768590915 * get_raycast2D_2() const { return ___raycast2D_2; }
  2527. inline Raycast2DCallback_t768590915 ** get_address_of_raycast2D_2() { return &___raycast2D_2; }
  2528. inline void set_raycast2D_2(Raycast2DCallback_t768590915 * value)
  2529. {
  2530. ___raycast2D_2 = value;
  2531. Il2CppCodeGenWriteBarrier((&___raycast2D_2), value);
  2532. }
  2533. inline static int32_t get_offset_of_getRayIntersectionAll_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRayIntersectionAll_3)); }
  2534. inline GetRayIntersectionAllCallback_t3913627115 * get_getRayIntersectionAll_3() const { return ___getRayIntersectionAll_3; }
  2535. inline GetRayIntersectionAllCallback_t3913627115 ** get_address_of_getRayIntersectionAll_3() { return &___getRayIntersectionAll_3; }
  2536. inline void set_getRayIntersectionAll_3(GetRayIntersectionAllCallback_t3913627115 * value)
  2537. {
  2538. ___getRayIntersectionAll_3 = value;
  2539. Il2CppCodeGenWriteBarrier((&___getRayIntersectionAll_3), value);
  2540. }
  2541. inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRayIntersectionAllNonAlloc_4)); }
  2542. inline GetRayIntersectionAllNonAllocCallback_t2311174851 * get_getRayIntersectionAllNonAlloc_4() const { return ___getRayIntersectionAllNonAlloc_4; }
  2543. inline GetRayIntersectionAllNonAllocCallback_t2311174851 ** get_address_of_getRayIntersectionAllNonAlloc_4() { return &___getRayIntersectionAllNonAlloc_4; }
  2544. inline void set_getRayIntersectionAllNonAlloc_4(GetRayIntersectionAllNonAllocCallback_t2311174851 * value)
  2545. {
  2546. ___getRayIntersectionAllNonAlloc_4 = value;
  2547. Il2CppCodeGenWriteBarrier((&___getRayIntersectionAllNonAlloc_4), value);
  2548. }
  2549. inline static int32_t get_offset_of_getRaycastNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062, ___getRaycastNonAlloc_5)); }
  2550. inline GetRaycastNonAllocCallback_t3841783507 * get_getRaycastNonAlloc_5() const { return ___getRaycastNonAlloc_5; }
  2551. inline GetRaycastNonAllocCallback_t3841783507 ** get_address_of_getRaycastNonAlloc_5() { return &___getRaycastNonAlloc_5; }
  2552. inline void set_getRaycastNonAlloc_5(GetRaycastNonAllocCallback_t3841783507 * value)
  2553. {
  2554. ___getRaycastNonAlloc_5 = value;
  2555. Il2CppCodeGenWriteBarrier((&___getRaycastNonAlloc_5), value);
  2556. }
  2557. };
  2558. struct ReflectionMethodsCache_t2103211062_StaticFields
  2559. {
  2560. public:
  2561. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
  2562. ReflectionMethodsCache_t2103211062 * ___s_ReflectionMethodsCache_6;
  2563. public:
  2564. inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_t2103211062_StaticFields, ___s_ReflectionMethodsCache_6)); }
  2565. inline ReflectionMethodsCache_t2103211062 * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; }
  2566. inline ReflectionMethodsCache_t2103211062 ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; }
  2567. inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_t2103211062 * value)
  2568. {
  2569. ___s_ReflectionMethodsCache_6 = value;
  2570. Il2CppCodeGenWriteBarrier((&___s_ReflectionMethodsCache_6), value);
  2571. }
  2572. };
  2573. #ifdef __clang__
  2574. #pragma clang diagnostic pop
  2575. #endif
  2576. #endif // REFLECTIONMETHODSCACHE_T2103211062_H
  2577. #ifndef DICTIONARY_2_T2696614423_H
  2578. #define DICTIONARY_2_T2696614423_H
  2579. #ifdef __clang__
  2580. #pragma clang diagnostic push
  2581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2582. #pragma clang diagnostic ignored "-Wunused-variable"
  2583. #endif
  2584. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2585. struct Dictionary_2_t2696614423 : public RuntimeObject
  2586. {
  2587. public:
  2588. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  2589. Int32U5BU5D_t385246372* ___table_4;
  2590. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  2591. LinkU5BU5D_t964245573* ___linkSlots_5;
  2592. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2593. Int32U5BU5D_t385246372* ___keySlots_6;
  2594. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2595. PointerEventDataU5BU5D_t3854101325* ___valueSlots_7;
  2596. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2597. int32_t ___touchedSlots_8;
  2598. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2599. int32_t ___emptySlot_9;
  2600. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2601. int32_t ___count_10;
  2602. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2603. int32_t ___threshold_11;
  2604. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2605. RuntimeObject* ___hcp_12;
  2606. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2607. SerializationInfo_t950877179 * ___serialization_info_13;
  2608. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2609. int32_t ___generation_14;
  2610. public:
  2611. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___table_4)); }
  2612. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2613. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2614. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2615. {
  2616. ___table_4 = value;
  2617. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2618. }
  2619. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___linkSlots_5)); }
  2620. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2621. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2622. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2623. {
  2624. ___linkSlots_5 = value;
  2625. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2626. }
  2627. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___keySlots_6)); }
  2628. inline Int32U5BU5D_t385246372* get_keySlots_6() const { return ___keySlots_6; }
  2629. inline Int32U5BU5D_t385246372** get_address_of_keySlots_6() { return &___keySlots_6; }
  2630. inline void set_keySlots_6(Int32U5BU5D_t385246372* value)
  2631. {
  2632. ___keySlots_6 = value;
  2633. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2634. }
  2635. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___valueSlots_7)); }
  2636. inline PointerEventDataU5BU5D_t3854101325* get_valueSlots_7() const { return ___valueSlots_7; }
  2637. inline PointerEventDataU5BU5D_t3854101325** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2638. inline void set_valueSlots_7(PointerEventDataU5BU5D_t3854101325* value)
  2639. {
  2640. ___valueSlots_7 = value;
  2641. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2642. }
  2643. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___touchedSlots_8)); }
  2644. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2645. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2646. inline void set_touchedSlots_8(int32_t value)
  2647. {
  2648. ___touchedSlots_8 = value;
  2649. }
  2650. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___emptySlot_9)); }
  2651. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2652. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2653. inline void set_emptySlot_9(int32_t value)
  2654. {
  2655. ___emptySlot_9 = value;
  2656. }
  2657. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___count_10)); }
  2658. inline int32_t get_count_10() const { return ___count_10; }
  2659. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2660. inline void set_count_10(int32_t value)
  2661. {
  2662. ___count_10 = value;
  2663. }
  2664. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___threshold_11)); }
  2665. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2666. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2667. inline void set_threshold_11(int32_t value)
  2668. {
  2669. ___threshold_11 = value;
  2670. }
  2671. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___hcp_12)); }
  2672. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2673. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2674. inline void set_hcp_12(RuntimeObject* value)
  2675. {
  2676. ___hcp_12 = value;
  2677. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2678. }
  2679. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___serialization_info_13)); }
  2680. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2681. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2682. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2683. {
  2684. ___serialization_info_13 = value;
  2685. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2686. }
  2687. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423, ___generation_14)); }
  2688. inline int32_t get_generation_14() const { return ___generation_14; }
  2689. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2690. inline void set_generation_14(int32_t value)
  2691. {
  2692. ___generation_14 = value;
  2693. }
  2694. };
  2695. struct Dictionary_2_t2696614423_StaticFields
  2696. {
  2697. public:
  2698. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2699. Transform_1_t3458440169 * ___U3CU3Ef__amU24cacheB_15;
  2700. public:
  2701. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t2696614423_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2702. inline Transform_1_t3458440169 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2703. inline Transform_1_t3458440169 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2704. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3458440169 * value)
  2705. {
  2706. ___U3CU3Ef__amU24cacheB_15 = value;
  2707. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2708. }
  2709. };
  2710. #ifdef __clang__
  2711. #pragma clang diagnostic pop
  2712. #endif
  2713. #endif // DICTIONARY_2_T2696614423_H
  2714. #ifndef MOUSESTATE_T384203932_H
  2715. #define MOUSESTATE_T384203932_H
  2716. #ifdef __clang__
  2717. #pragma clang diagnostic push
  2718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2719. #pragma clang diagnostic ignored "-Wunused-variable"
  2720. #endif
  2721. // UnityEngine.EventSystems.PointerInputModule/MouseState
  2722. struct MouseState_t384203932 : public RuntimeObject
  2723. {
  2724. public:
  2725. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> UnityEngine.EventSystems.PointerInputModule/MouseState::m_TrackedButtons
  2726. List_1_t2329214678 * ___m_TrackedButtons_0;
  2727. public:
  2728. inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_t384203932, ___m_TrackedButtons_0)); }
  2729. inline List_1_t2329214678 * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; }
  2730. inline List_1_t2329214678 ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; }
  2731. inline void set_m_TrackedButtons_0(List_1_t2329214678 * value)
  2732. {
  2733. ___m_TrackedButtons_0 = value;
  2734. Il2CppCodeGenWriteBarrier((&___m_TrackedButtons_0), value);
  2735. }
  2736. };
  2737. #ifdef __clang__
  2738. #pragma clang diagnostic pop
  2739. #endif
  2740. #endif // MOUSESTATE_T384203932_H
  2741. #ifndef BASEVERTEXEFFECT_T2675891272_H
  2742. #define BASEVERTEXEFFECT_T2675891272_H
  2743. #ifdef __clang__
  2744. #pragma clang diagnostic push
  2745. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2746. #pragma clang diagnostic ignored "-Wunused-variable"
  2747. #endif
  2748. // UnityEngine.UI.BaseVertexEffect
  2749. struct BaseVertexEffect_t2675891272 : public RuntimeObject
  2750. {
  2751. public:
  2752. public:
  2753. };
  2754. #ifdef __clang__
  2755. #pragma clang diagnostic pop
  2756. #endif
  2757. #endif // BASEVERTEXEFFECT_T2675891272_H
  2758. #ifndef ANIMATIONTRIGGERS_T2532145056_H
  2759. #define ANIMATIONTRIGGERS_T2532145056_H
  2760. #ifdef __clang__
  2761. #pragma clang diagnostic push
  2762. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2763. #pragma clang diagnostic ignored "-Wunused-variable"
  2764. #endif
  2765. // UnityEngine.UI.AnimationTriggers
  2766. struct AnimationTriggers_t2532145056 : public RuntimeObject
  2767. {
  2768. public:
  2769. // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger
  2770. String_t* ___m_NormalTrigger_4;
  2771. // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger
  2772. String_t* ___m_HighlightedTrigger_5;
  2773. // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger
  2774. String_t* ___m_PressedTrigger_6;
  2775. // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger
  2776. String_t* ___m_DisabledTrigger_7;
  2777. public:
  2778. inline static int32_t get_offset_of_m_NormalTrigger_4() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_NormalTrigger_4)); }
  2779. inline String_t* get_m_NormalTrigger_4() const { return ___m_NormalTrigger_4; }
  2780. inline String_t** get_address_of_m_NormalTrigger_4() { return &___m_NormalTrigger_4; }
  2781. inline void set_m_NormalTrigger_4(String_t* value)
  2782. {
  2783. ___m_NormalTrigger_4 = value;
  2784. Il2CppCodeGenWriteBarrier((&___m_NormalTrigger_4), value);
  2785. }
  2786. inline static int32_t get_offset_of_m_HighlightedTrigger_5() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_HighlightedTrigger_5)); }
  2787. inline String_t* get_m_HighlightedTrigger_5() const { return ___m_HighlightedTrigger_5; }
  2788. inline String_t** get_address_of_m_HighlightedTrigger_5() { return &___m_HighlightedTrigger_5; }
  2789. inline void set_m_HighlightedTrigger_5(String_t* value)
  2790. {
  2791. ___m_HighlightedTrigger_5 = value;
  2792. Il2CppCodeGenWriteBarrier((&___m_HighlightedTrigger_5), value);
  2793. }
  2794. inline static int32_t get_offset_of_m_PressedTrigger_6() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_PressedTrigger_6)); }
  2795. inline String_t* get_m_PressedTrigger_6() const { return ___m_PressedTrigger_6; }
  2796. inline String_t** get_address_of_m_PressedTrigger_6() { return &___m_PressedTrigger_6; }
  2797. inline void set_m_PressedTrigger_6(String_t* value)
  2798. {
  2799. ___m_PressedTrigger_6 = value;
  2800. Il2CppCodeGenWriteBarrier((&___m_PressedTrigger_6), value);
  2801. }
  2802. inline static int32_t get_offset_of_m_DisabledTrigger_7() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_DisabledTrigger_7)); }
  2803. inline String_t* get_m_DisabledTrigger_7() const { return ___m_DisabledTrigger_7; }
  2804. inline String_t** get_address_of_m_DisabledTrigger_7() { return &___m_DisabledTrigger_7; }
  2805. inline void set_m_DisabledTrigger_7(String_t* value)
  2806. {
  2807. ___m_DisabledTrigger_7 = value;
  2808. Il2CppCodeGenWriteBarrier((&___m_DisabledTrigger_7), value);
  2809. }
  2810. };
  2811. #ifdef __clang__
  2812. #pragma clang diagnostic pop
  2813. #endif
  2814. #endif // ANIMATIONTRIGGERS_T2532145056_H
  2815. #ifndef VERTEXHELPEREXTENSION_T1281316730_H
  2816. #define VERTEXHELPEREXTENSION_T1281316730_H
  2817. #ifdef __clang__
  2818. #pragma clang diagnostic push
  2819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2820. #pragma clang diagnostic ignored "-Wunused-variable"
  2821. #endif
  2822. // UnityEngine.Experimental.UI.VertexHelperExtension
  2823. struct VertexHelperExtension_t1281316730 : public RuntimeObject
  2824. {
  2825. public:
  2826. public:
  2827. };
  2828. #ifdef __clang__
  2829. #pragma clang diagnostic pop
  2830. #endif
  2831. #endif // VERTEXHELPEREXTENSION_T1281316730_H
  2832. #ifndef RAYCASTERMANAGER_T2536340562_H
  2833. #define RAYCASTERMANAGER_T2536340562_H
  2834. #ifdef __clang__
  2835. #pragma clang diagnostic push
  2836. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2837. #pragma clang diagnostic ignored "-Wunused-variable"
  2838. #endif
  2839. // UnityEngine.EventSystems.RaycasterManager
  2840. struct RaycasterManager_t2536340562 : public RuntimeObject
  2841. {
  2842. public:
  2843. public:
  2844. };
  2845. struct RaycasterManager_t2536340562_StaticFields
  2846. {
  2847. public:
  2848. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters
  2849. List_1_t1327982029 * ___s_Raycasters_0;
  2850. public:
  2851. inline static int32_t get_offset_of_s_Raycasters_0() { return static_cast<int32_t>(offsetof(RaycasterManager_t2536340562_StaticFields, ___s_Raycasters_0)); }
  2852. inline List_1_t1327982029 * get_s_Raycasters_0() const { return ___s_Raycasters_0; }
  2853. inline List_1_t1327982029 ** get_address_of_s_Raycasters_0() { return &___s_Raycasters_0; }
  2854. inline void set_s_Raycasters_0(List_1_t1327982029 * value)
  2855. {
  2856. ___s_Raycasters_0 = value;
  2857. Il2CppCodeGenWriteBarrier((&___s_Raycasters_0), value);
  2858. }
  2859. };
  2860. #ifdef __clang__
  2861. #pragma clang diagnostic pop
  2862. #endif
  2863. #endif // RAYCASTERMANAGER_T2536340562_H
  2864. #ifndef LIST_1_T2329214678_H
  2865. #define LIST_1_T2329214678_H
  2866. #ifdef __clang__
  2867. #pragma clang diagnostic push
  2868. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2869. #pragma clang diagnostic ignored "-Wunused-variable"
  2870. #endif
  2871. // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>
  2872. struct List_1_t2329214678 : public RuntimeObject
  2873. {
  2874. public:
  2875. // T[] System.Collections.Generic.List`1::_items
  2876. ButtonStateU5BU5D_t335326625* ____items_1;
  2877. // System.Int32 System.Collections.Generic.List`1::_size
  2878. int32_t ____size_2;
  2879. // System.Int32 System.Collections.Generic.List`1::_version
  2880. int32_t ____version_3;
  2881. public:
  2882. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2329214678, ____items_1)); }
  2883. inline ButtonStateU5BU5D_t335326625* get__items_1() const { return ____items_1; }
  2884. inline ButtonStateU5BU5D_t335326625** get_address_of__items_1() { return &____items_1; }
  2885. inline void set__items_1(ButtonStateU5BU5D_t335326625* value)
  2886. {
  2887. ____items_1 = value;
  2888. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2889. }
  2890. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2329214678, ____size_2)); }
  2891. inline int32_t get__size_2() const { return ____size_2; }
  2892. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2893. inline void set__size_2(int32_t value)
  2894. {
  2895. ____size_2 = value;
  2896. }
  2897. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2329214678, ____version_3)); }
  2898. inline int32_t get__version_3() const { return ____version_3; }
  2899. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2900. inline void set__version_3(int32_t value)
  2901. {
  2902. ____version_3 = value;
  2903. }
  2904. };
  2905. struct List_1_t2329214678_StaticFields
  2906. {
  2907. public:
  2908. // T[] System.Collections.Generic.List`1::EmptyArray
  2909. ButtonStateU5BU5D_t335326625* ___EmptyArray_4;
  2910. public:
  2911. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2329214678_StaticFields, ___EmptyArray_4)); }
  2912. inline ButtonStateU5BU5D_t335326625* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2913. inline ButtonStateU5BU5D_t335326625** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2914. inline void set_EmptyArray_4(ButtonStateU5BU5D_t335326625* value)
  2915. {
  2916. ___EmptyArray_4 = value;
  2917. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2918. }
  2919. };
  2920. #ifdef __clang__
  2921. #pragma clang diagnostic pop
  2922. #endif
  2923. #endif // LIST_1_T2329214678_H
  2924. #ifndef VALUECOLLECTION_T117691445_H
  2925. #define VALUECOLLECTION_T117691445_H
  2926. #ifdef __clang__
  2927. #pragma clang diagnostic push
  2928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2929. #pragma clang diagnostic ignored "-Wunused-variable"
  2930. #endif
  2931. // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>
  2932. struct ValueCollection_t117691445 : public RuntimeObject
  2933. {
  2934. public:
  2935. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection::dictionary
  2936. Dictionary_2_t2696614423 * ___dictionary_0;
  2937. public:
  2938. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_t117691445, ___dictionary_0)); }
  2939. inline Dictionary_2_t2696614423 * get_dictionary_0() const { return ___dictionary_0; }
  2940. inline Dictionary_2_t2696614423 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  2941. inline void set_dictionary_0(Dictionary_2_t2696614423 * value)
  2942. {
  2943. ___dictionary_0 = value;
  2944. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  2945. }
  2946. };
  2947. #ifdef __clang__
  2948. #pragma clang diagnostic pop
  2949. #endif
  2950. #endif // VALUECOLLECTION_T117691445_H
  2951. #ifndef LIST_1_T447389798_H
  2952. #define LIST_1_T447389798_H
  2953. #ifdef __clang__
  2954. #pragma clang diagnostic push
  2955. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2956. #pragma clang diagnostic ignored "-Wunused-variable"
  2957. #endif
  2958. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
  2959. struct List_1_t447389798 : public RuntimeObject
  2960. {
  2961. public:
  2962. // T[] System.Collections.Generic.List`1::_items
  2963. OptionDataU5BU5D_t3600483281* ____items_1;
  2964. // System.Int32 System.Collections.Generic.List`1::_size
  2965. int32_t ____size_2;
  2966. // System.Int32 System.Collections.Generic.List`1::_version
  2967. int32_t ____version_3;
  2968. public:
  2969. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t447389798, ____items_1)); }
  2970. inline OptionDataU5BU5D_t3600483281* get__items_1() const { return ____items_1; }
  2971. inline OptionDataU5BU5D_t3600483281** get_address_of__items_1() { return &____items_1; }
  2972. inline void set__items_1(OptionDataU5BU5D_t3600483281* value)
  2973. {
  2974. ____items_1 = value;
  2975. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2976. }
  2977. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t447389798, ____size_2)); }
  2978. inline int32_t get__size_2() const { return ____size_2; }
  2979. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2980. inline void set__size_2(int32_t value)
  2981. {
  2982. ____size_2 = value;
  2983. }
  2984. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t447389798, ____version_3)); }
  2985. inline int32_t get__version_3() const { return ____version_3; }
  2986. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2987. inline void set__version_3(int32_t value)
  2988. {
  2989. ____version_3 = value;
  2990. }
  2991. };
  2992. struct List_1_t447389798_StaticFields
  2993. {
  2994. public:
  2995. // T[] System.Collections.Generic.List`1::EmptyArray
  2996. OptionDataU5BU5D_t3600483281* ___EmptyArray_4;
  2997. public:
  2998. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t447389798_StaticFields, ___EmptyArray_4)); }
  2999. inline OptionDataU5BU5D_t3600483281* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3000. inline OptionDataU5BU5D_t3600483281** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3001. inline void set_EmptyArray_4(OptionDataU5BU5D_t3600483281* value)
  3002. {
  3003. ___EmptyArray_4 = value;
  3004. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3005. }
  3006. };
  3007. #ifdef __clang__
  3008. #pragma clang diagnostic pop
  3009. #endif
  3010. #endif // LIST_1_T447389798_H
  3011. #ifndef LIST_1_T1234605051_H
  3012. #define LIST_1_T1234605051_H
  3013. #ifdef __clang__
  3014. #pragma clang diagnostic push
  3015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3016. #pragma clang diagnostic ignored "-Wunused-variable"
  3017. #endif
  3018. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  3019. struct List_1_t1234605051 : public RuntimeObject
  3020. {
  3021. public:
  3022. // T[] System.Collections.Generic.List`1::_items
  3023. UIVertexU5BU5D_t1981460040* ____items_1;
  3024. // System.Int32 System.Collections.Generic.List`1::_size
  3025. int32_t ____size_2;
  3026. // System.Int32 System.Collections.Generic.List`1::_version
  3027. int32_t ____version_3;
  3028. public:
  3029. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____items_1)); }
  3030. inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; }
  3031. inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; }
  3032. inline void set__items_1(UIVertexU5BU5D_t1981460040* value)
  3033. {
  3034. ____items_1 = value;
  3035. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3036. }
  3037. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____size_2)); }
  3038. inline int32_t get__size_2() const { return ____size_2; }
  3039. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3040. inline void set__size_2(int32_t value)
  3041. {
  3042. ____size_2 = value;
  3043. }
  3044. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____version_3)); }
  3045. inline int32_t get__version_3() const { return ____version_3; }
  3046. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3047. inline void set__version_3(int32_t value)
  3048. {
  3049. ____version_3 = value;
  3050. }
  3051. };
  3052. struct List_1_t1234605051_StaticFields
  3053. {
  3054. public:
  3055. // T[] System.Collections.Generic.List`1::EmptyArray
  3056. UIVertexU5BU5D_t1981460040* ___EmptyArray_4;
  3057. public:
  3058. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); }
  3059. inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3060. inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3061. inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value)
  3062. {
  3063. ___EmptyArray_4 = value;
  3064. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3065. }
  3066. };
  3067. #ifdef __clang__
  3068. #pragma clang diagnostic pop
  3069. #endif
  3070. #endif // LIST_1_T1234605051_H
  3071. #ifndef LIST_1_T3132410353_H
  3072. #define LIST_1_T3132410353_H
  3073. #ifdef __clang__
  3074. #pragma clang diagnostic push
  3075. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3076. #pragma clang diagnostic ignored "-Wunused-variable"
  3077. #endif
  3078. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
  3079. struct List_1_t3132410353 : public RuntimeObject
  3080. {
  3081. public:
  3082. // T[] System.Collections.Generic.List`1::_items
  3083. GraphicU5BU5D_t4082402234* ____items_1;
  3084. // System.Int32 System.Collections.Generic.List`1::_size
  3085. int32_t ____size_2;
  3086. // System.Int32 System.Collections.Generic.List`1::_version
  3087. int32_t ____version_3;
  3088. public:
  3089. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3132410353, ____items_1)); }
  3090. inline GraphicU5BU5D_t4082402234* get__items_1() const { return ____items_1; }
  3091. inline GraphicU5BU5D_t4082402234** get_address_of__items_1() { return &____items_1; }
  3092. inline void set__items_1(GraphicU5BU5D_t4082402234* value)
  3093. {
  3094. ____items_1 = value;
  3095. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3096. }
  3097. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3132410353, ____size_2)); }
  3098. inline int32_t get__size_2() const { return ____size_2; }
  3099. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3100. inline void set__size_2(int32_t value)
  3101. {
  3102. ____size_2 = value;
  3103. }
  3104. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3132410353, ____version_3)); }
  3105. inline int32_t get__version_3() const { return ____version_3; }
  3106. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3107. inline void set__version_3(int32_t value)
  3108. {
  3109. ____version_3 = value;
  3110. }
  3111. };
  3112. struct List_1_t3132410353_StaticFields
  3113. {
  3114. public:
  3115. // T[] System.Collections.Generic.List`1::EmptyArray
  3116. GraphicU5BU5D_t4082402234* ___EmptyArray_4;
  3117. public:
  3118. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3132410353_StaticFields, ___EmptyArray_4)); }
  3119. inline GraphicU5BU5D_t4082402234* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3120. inline GraphicU5BU5D_t4082402234** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3121. inline void set_EmptyArray_4(GraphicU5BU5D_t4082402234* value)
  3122. {
  3123. ___EmptyArray_4 = value;
  3124. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3125. }
  3126. };
  3127. #ifdef __clang__
  3128. #pragma clang diagnostic pop
  3129. #endif
  3130. #endif // LIST_1_T3132410353_H
  3131. #ifndef GRAPHICREGISTRY_T3479976429_H
  3132. #define GRAPHICREGISTRY_T3479976429_H
  3133. #ifdef __clang__
  3134. #pragma clang diagnostic push
  3135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3136. #pragma clang diagnostic ignored "-Wunused-variable"
  3137. #endif
  3138. // UnityEngine.UI.GraphicRegistry
  3139. struct GraphicRegistry_t3479976429 : public RuntimeObject
  3140. {
  3141. public:
  3142. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>> UnityEngine.UI.GraphicRegistry::m_Graphics
  3143. Dictionary_2_t2296117448 * ___m_Graphics_1;
  3144. public:
  3145. inline static int32_t get_offset_of_m_Graphics_1() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3479976429, ___m_Graphics_1)); }
  3146. inline Dictionary_2_t2296117448 * get_m_Graphics_1() const { return ___m_Graphics_1; }
  3147. inline Dictionary_2_t2296117448 ** get_address_of_m_Graphics_1() { return &___m_Graphics_1; }
  3148. inline void set_m_Graphics_1(Dictionary_2_t2296117448 * value)
  3149. {
  3150. ___m_Graphics_1 = value;
  3151. Il2CppCodeGenWriteBarrier((&___m_Graphics_1), value);
  3152. }
  3153. };
  3154. struct GraphicRegistry_t3479976429_StaticFields
  3155. {
  3156. public:
  3157. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::s_Instance
  3158. GraphicRegistry_t3479976429 * ___s_Instance_0;
  3159. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::s_EmptyList
  3160. List_1_t3132410353 * ___s_EmptyList_2;
  3161. public:
  3162. inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3479976429_StaticFields, ___s_Instance_0)); }
  3163. inline GraphicRegistry_t3479976429 * get_s_Instance_0() const { return ___s_Instance_0; }
  3164. inline GraphicRegistry_t3479976429 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
  3165. inline void set_s_Instance_0(GraphicRegistry_t3479976429 * value)
  3166. {
  3167. ___s_Instance_0 = value;
  3168. Il2CppCodeGenWriteBarrier((&___s_Instance_0), value);
  3169. }
  3170. inline static int32_t get_offset_of_s_EmptyList_2() { return static_cast<int32_t>(offsetof(GraphicRegistry_t3479976429_StaticFields, ___s_EmptyList_2)); }
  3171. inline List_1_t3132410353 * get_s_EmptyList_2() const { return ___s_EmptyList_2; }
  3172. inline List_1_t3132410353 ** get_address_of_s_EmptyList_2() { return &___s_EmptyList_2; }
  3173. inline void set_s_EmptyList_2(List_1_t3132410353 * value)
  3174. {
  3175. ___s_EmptyList_2 = value;
  3176. Il2CppCodeGenWriteBarrier((&___s_EmptyList_2), value);
  3177. }
  3178. };
  3179. #ifdef __clang__
  3180. #pragma clang diagnostic pop
  3181. #endif
  3182. #endif // GRAPHICREGISTRY_T3479976429_H
  3183. #ifndef DICTIONARY_2_T2296117448_H
  3184. #define DICTIONARY_2_T2296117448_H
  3185. #ifdef __clang__
  3186. #pragma clang diagnostic push
  3187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3188. #pragma clang diagnostic ignored "-Wunused-variable"
  3189. #endif
  3190. // System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
  3191. struct Dictionary_2_t2296117448 : public RuntimeObject
  3192. {
  3193. public:
  3194. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  3195. Int32U5BU5D_t385246372* ___table_4;
  3196. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  3197. LinkU5BU5D_t964245573* ___linkSlots_5;
  3198. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  3199. CanvasU5BU5D_t682926938* ___keySlots_6;
  3200. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  3201. IndexedSet_1U5BU5D_t965309702* ___valueSlots_7;
  3202. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  3203. int32_t ___touchedSlots_8;
  3204. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  3205. int32_t ___emptySlot_9;
  3206. // System.Int32 System.Collections.Generic.Dictionary`2::count
  3207. int32_t ___count_10;
  3208. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  3209. int32_t ___threshold_11;
  3210. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  3211. RuntimeObject* ___hcp_12;
  3212. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  3213. SerializationInfo_t950877179 * ___serialization_info_13;
  3214. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  3215. int32_t ___generation_14;
  3216. public:
  3217. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___table_4)); }
  3218. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  3219. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  3220. inline void set_table_4(Int32U5BU5D_t385246372* value)
  3221. {
  3222. ___table_4 = value;
  3223. Il2CppCodeGenWriteBarrier((&___table_4), value);
  3224. }
  3225. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___linkSlots_5)); }
  3226. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  3227. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  3228. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  3229. {
  3230. ___linkSlots_5 = value;
  3231. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  3232. }
  3233. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___keySlots_6)); }
  3234. inline CanvasU5BU5D_t682926938* get_keySlots_6() const { return ___keySlots_6; }
  3235. inline CanvasU5BU5D_t682926938** get_address_of_keySlots_6() { return &___keySlots_6; }
  3236. inline void set_keySlots_6(CanvasU5BU5D_t682926938* value)
  3237. {
  3238. ___keySlots_6 = value;
  3239. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  3240. }
  3241. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___valueSlots_7)); }
  3242. inline IndexedSet_1U5BU5D_t965309702* get_valueSlots_7() const { return ___valueSlots_7; }
  3243. inline IndexedSet_1U5BU5D_t965309702** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  3244. inline void set_valueSlots_7(IndexedSet_1U5BU5D_t965309702* value)
  3245. {
  3246. ___valueSlots_7 = value;
  3247. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  3248. }
  3249. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___touchedSlots_8)); }
  3250. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  3251. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  3252. inline void set_touchedSlots_8(int32_t value)
  3253. {
  3254. ___touchedSlots_8 = value;
  3255. }
  3256. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___emptySlot_9)); }
  3257. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  3258. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  3259. inline void set_emptySlot_9(int32_t value)
  3260. {
  3261. ___emptySlot_9 = value;
  3262. }
  3263. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___count_10)); }
  3264. inline int32_t get_count_10() const { return ___count_10; }
  3265. inline int32_t* get_address_of_count_10() { return &___count_10; }
  3266. inline void set_count_10(int32_t value)
  3267. {
  3268. ___count_10 = value;
  3269. }
  3270. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___threshold_11)); }
  3271. inline int32_t get_threshold_11() const { return ___threshold_11; }
  3272. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  3273. inline void set_threshold_11(int32_t value)
  3274. {
  3275. ___threshold_11 = value;
  3276. }
  3277. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___hcp_12)); }
  3278. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  3279. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  3280. inline void set_hcp_12(RuntimeObject* value)
  3281. {
  3282. ___hcp_12 = value;
  3283. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  3284. }
  3285. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___serialization_info_13)); }
  3286. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  3287. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  3288. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  3289. {
  3290. ___serialization_info_13 = value;
  3291. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  3292. }
  3293. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448, ___generation_14)); }
  3294. inline int32_t get_generation_14() const { return ___generation_14; }
  3295. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  3296. inline void set_generation_14(int32_t value)
  3297. {
  3298. ___generation_14 = value;
  3299. }
  3300. };
  3301. struct Dictionary_2_t2296117448_StaticFields
  3302. {
  3303. public:
  3304. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  3305. Transform_1_t3642685268 * ___U3CU3Ef__amU24cacheB_15;
  3306. public:
  3307. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t2296117448_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  3308. inline Transform_1_t3642685268 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  3309. inline Transform_1_t3642685268 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  3310. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3642685268 * value)
  3311. {
  3312. ___U3CU3Ef__amU24cacheB_15 = value;
  3313. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  3314. }
  3315. };
  3316. #ifdef __clang__
  3317. #pragma clang diagnostic pop
  3318. #endif
  3319. #endif // DICTIONARY_2_T2296117448_H
  3320. #ifndef DICTIONARY_2_T1241847650_H
  3321. #define DICTIONARY_2_T1241847650_H
  3322. #ifdef __clang__
  3323. #pragma clang diagnostic push
  3324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3325. #pragma clang diagnostic ignored "-Wunused-variable"
  3326. #endif
  3327. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
  3328. struct Dictionary_2_t1241847650 : public RuntimeObject
  3329. {
  3330. public:
  3331. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  3332. Int32U5BU5D_t385246372* ___table_4;
  3333. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  3334. LinkU5BU5D_t964245573* ___linkSlots_5;
  3335. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  3336. GraphicU5BU5D_t4082402234* ___keySlots_6;
  3337. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  3338. Int32U5BU5D_t385246372* ___valueSlots_7;
  3339. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  3340. int32_t ___touchedSlots_8;
  3341. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  3342. int32_t ___emptySlot_9;
  3343. // System.Int32 System.Collections.Generic.Dictionary`2::count
  3344. int32_t ___count_10;
  3345. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  3346. int32_t ___threshold_11;
  3347. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  3348. RuntimeObject* ___hcp_12;
  3349. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  3350. SerializationInfo_t950877179 * ___serialization_info_13;
  3351. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  3352. int32_t ___generation_14;
  3353. public:
  3354. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___table_4)); }
  3355. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  3356. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  3357. inline void set_table_4(Int32U5BU5D_t385246372* value)
  3358. {
  3359. ___table_4 = value;
  3360. Il2CppCodeGenWriteBarrier((&___table_4), value);
  3361. }
  3362. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___linkSlots_5)); }
  3363. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  3364. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  3365. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  3366. {
  3367. ___linkSlots_5 = value;
  3368. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  3369. }
  3370. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___keySlots_6)); }
  3371. inline GraphicU5BU5D_t4082402234* get_keySlots_6() const { return ___keySlots_6; }
  3372. inline GraphicU5BU5D_t4082402234** get_address_of_keySlots_6() { return &___keySlots_6; }
  3373. inline void set_keySlots_6(GraphicU5BU5D_t4082402234* value)
  3374. {
  3375. ___keySlots_6 = value;
  3376. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  3377. }
  3378. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___valueSlots_7)); }
  3379. inline Int32U5BU5D_t385246372* get_valueSlots_7() const { return ___valueSlots_7; }
  3380. inline Int32U5BU5D_t385246372** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  3381. inline void set_valueSlots_7(Int32U5BU5D_t385246372* value)
  3382. {
  3383. ___valueSlots_7 = value;
  3384. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  3385. }
  3386. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___touchedSlots_8)); }
  3387. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  3388. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  3389. inline void set_touchedSlots_8(int32_t value)
  3390. {
  3391. ___touchedSlots_8 = value;
  3392. }
  3393. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___emptySlot_9)); }
  3394. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  3395. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  3396. inline void set_emptySlot_9(int32_t value)
  3397. {
  3398. ___emptySlot_9 = value;
  3399. }
  3400. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___count_10)); }
  3401. inline int32_t get_count_10() const { return ___count_10; }
  3402. inline int32_t* get_address_of_count_10() { return &___count_10; }
  3403. inline void set_count_10(int32_t value)
  3404. {
  3405. ___count_10 = value;
  3406. }
  3407. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___threshold_11)); }
  3408. inline int32_t get_threshold_11() const { return ___threshold_11; }
  3409. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  3410. inline void set_threshold_11(int32_t value)
  3411. {
  3412. ___threshold_11 = value;
  3413. }
  3414. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___hcp_12)); }
  3415. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  3416. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  3417. inline void set_hcp_12(RuntimeObject* value)
  3418. {
  3419. ___hcp_12 = value;
  3420. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  3421. }
  3422. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___serialization_info_13)); }
  3423. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  3424. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  3425. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  3426. {
  3427. ___serialization_info_13 = value;
  3428. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  3429. }
  3430. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650, ___generation_14)); }
  3431. inline int32_t get_generation_14() const { return ___generation_14; }
  3432. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  3433. inline void set_generation_14(int32_t value)
  3434. {
  3435. ___generation_14 = value;
  3436. }
  3437. };
  3438. struct Dictionary_2_t1241847650_StaticFields
  3439. {
  3440. public:
  3441. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  3442. Transform_1_t3607992594 * ___U3CU3Ef__amU24cacheB_15;
  3443. public:
  3444. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t1241847650_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  3445. inline Transform_1_t3607992594 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  3446. inline Transform_1_t3607992594 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  3447. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3607992594 * value)
  3448. {
  3449. ___U3CU3Ef__amU24cacheB_15 = value;
  3450. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  3451. }
  3452. };
  3453. #ifdef __clang__
  3454. #pragma clang diagnostic pop
  3455. #endif
  3456. #endif // DICTIONARY_2_T1241847650_H
  3457. #ifndef DICTIONARY_2_T3261772335_H
  3458. #define DICTIONARY_2_T3261772335_H
  3459. #ifdef __clang__
  3460. #pragma clang diagnostic push
  3461. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3462. #pragma clang diagnostic ignored "-Wunused-variable"
  3463. #endif
  3464. // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
  3465. struct Dictionary_2_t3261772335 : public RuntimeObject
  3466. {
  3467. public:
  3468. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  3469. Int32U5BU5D_t385246372* ___table_4;
  3470. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  3471. LinkU5BU5D_t964245573* ___linkSlots_5;
  3472. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  3473. ICanvasElementU5BU5D_t1807359623* ___keySlots_6;
  3474. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  3475. Int32U5BU5D_t385246372* ___valueSlots_7;
  3476. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  3477. int32_t ___touchedSlots_8;
  3478. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  3479. int32_t ___emptySlot_9;
  3480. // System.Int32 System.Collections.Generic.Dictionary`2::count
  3481. int32_t ___count_10;
  3482. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  3483. int32_t ___threshold_11;
  3484. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  3485. RuntimeObject* ___hcp_12;
  3486. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  3487. SerializationInfo_t950877179 * ___serialization_info_13;
  3488. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  3489. int32_t ___generation_14;
  3490. public:
  3491. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___table_4)); }
  3492. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  3493. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  3494. inline void set_table_4(Int32U5BU5D_t385246372* value)
  3495. {
  3496. ___table_4 = value;
  3497. Il2CppCodeGenWriteBarrier((&___table_4), value);
  3498. }
  3499. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___linkSlots_5)); }
  3500. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  3501. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  3502. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  3503. {
  3504. ___linkSlots_5 = value;
  3505. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  3506. }
  3507. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___keySlots_6)); }
  3508. inline ICanvasElementU5BU5D_t1807359623* get_keySlots_6() const { return ___keySlots_6; }
  3509. inline ICanvasElementU5BU5D_t1807359623** get_address_of_keySlots_6() { return &___keySlots_6; }
  3510. inline void set_keySlots_6(ICanvasElementU5BU5D_t1807359623* value)
  3511. {
  3512. ___keySlots_6 = value;
  3513. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  3514. }
  3515. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___valueSlots_7)); }
  3516. inline Int32U5BU5D_t385246372* get_valueSlots_7() const { return ___valueSlots_7; }
  3517. inline Int32U5BU5D_t385246372** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  3518. inline void set_valueSlots_7(Int32U5BU5D_t385246372* value)
  3519. {
  3520. ___valueSlots_7 = value;
  3521. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  3522. }
  3523. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___touchedSlots_8)); }
  3524. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  3525. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  3526. inline void set_touchedSlots_8(int32_t value)
  3527. {
  3528. ___touchedSlots_8 = value;
  3529. }
  3530. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___emptySlot_9)); }
  3531. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  3532. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  3533. inline void set_emptySlot_9(int32_t value)
  3534. {
  3535. ___emptySlot_9 = value;
  3536. }
  3537. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___count_10)); }
  3538. inline int32_t get_count_10() const { return ___count_10; }
  3539. inline int32_t* get_address_of_count_10() { return &___count_10; }
  3540. inline void set_count_10(int32_t value)
  3541. {
  3542. ___count_10 = value;
  3543. }
  3544. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___threshold_11)); }
  3545. inline int32_t get_threshold_11() const { return ___threshold_11; }
  3546. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  3547. inline void set_threshold_11(int32_t value)
  3548. {
  3549. ___threshold_11 = value;
  3550. }
  3551. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___hcp_12)); }
  3552. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  3553. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  3554. inline void set_hcp_12(RuntimeObject* value)
  3555. {
  3556. ___hcp_12 = value;
  3557. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  3558. }
  3559. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___serialization_info_13)); }
  3560. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  3561. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  3562. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  3563. {
  3564. ___serialization_info_13 = value;
  3565. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  3566. }
  3567. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335, ___generation_14)); }
  3568. inline int32_t get_generation_14() const { return ___generation_14; }
  3569. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  3570. inline void set_generation_14(int32_t value)
  3571. {
  3572. ___generation_14 = value;
  3573. }
  3574. };
  3575. struct Dictionary_2_t3261772335_StaticFields
  3576. {
  3577. public:
  3578. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  3579. Transform_1_t3122708593 * ___U3CU3Ef__amU24cacheB_15;
  3580. public:
  3581. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3261772335_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  3582. inline Transform_1_t3122708593 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  3583. inline Transform_1_t3122708593 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  3584. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t3122708593 * value)
  3585. {
  3586. ___U3CU3Ef__amU24cacheB_15 = value;
  3587. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  3588. }
  3589. };
  3590. #ifdef __clang__
  3591. #pragma clang diagnostic pop
  3592. #endif
  3593. #endif // DICTIONARY_2_T3261772335_H
  3594. #ifndef INDEXEDSET_1_T3109723551_H
  3595. #define INDEXEDSET_1_T3109723551_H
  3596. #ifdef __clang__
  3597. #pragma clang diagnostic push
  3598. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3599. #pragma clang diagnostic ignored "-Wunused-variable"
  3600. #endif
  3601. // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
  3602. struct IndexedSet_1_t3109723551 : public RuntimeObject
  3603. {
  3604. public:
  3605. // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
  3606. List_1_t3132410353 * ___m_List_0;
  3607. // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
  3608. Dictionary_2_t1241847650 * ___m_Dictionary_1;
  3609. public:
  3610. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t3109723551, ___m_List_0)); }
  3611. inline List_1_t3132410353 * get_m_List_0() const { return ___m_List_0; }
  3612. inline List_1_t3132410353 ** get_address_of_m_List_0() { return &___m_List_0; }
  3613. inline void set_m_List_0(List_1_t3132410353 * value)
  3614. {
  3615. ___m_List_0 = value;
  3616. Il2CppCodeGenWriteBarrier((&___m_List_0), value);
  3617. }
  3618. inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t3109723551, ___m_Dictionary_1)); }
  3619. inline Dictionary_2_t1241847650 * get_m_Dictionary_1() const { return ___m_Dictionary_1; }
  3620. inline Dictionary_2_t1241847650 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; }
  3621. inline void set_m_Dictionary_1(Dictionary_2_t1241847650 * value)
  3622. {
  3623. ___m_Dictionary_1 = value;
  3624. Il2CppCodeGenWriteBarrier((&___m_Dictionary_1), value);
  3625. }
  3626. };
  3627. #ifdef __clang__
  3628. #pragma clang diagnostic pop
  3629. #endif
  3630. #endif // INDEXEDSET_1_T3109723551_H
  3631. #ifndef LIST_1_T881764471_H
  3632. #define LIST_1_T881764471_H
  3633. #ifdef __clang__
  3634. #pragma clang diagnostic push
  3635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3636. #pragma clang diagnostic ignored "-Wunused-variable"
  3637. #endif
  3638. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  3639. struct List_1_t881764471 : public RuntimeObject
  3640. {
  3641. public:
  3642. // T[] System.Collections.Generic.List`1::_items
  3643. RectTransformU5BU5D_t107129948* ____items_1;
  3644. // System.Int32 System.Collections.Generic.List`1::_size
  3645. int32_t ____size_2;
  3646. // System.Int32 System.Collections.Generic.List`1::_version
  3647. int32_t ____version_3;
  3648. public:
  3649. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____items_1)); }
  3650. inline RectTransformU5BU5D_t107129948* get__items_1() const { return ____items_1; }
  3651. inline RectTransformU5BU5D_t107129948** get_address_of__items_1() { return &____items_1; }
  3652. inline void set__items_1(RectTransformU5BU5D_t107129948* value)
  3653. {
  3654. ____items_1 = value;
  3655. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3656. }
  3657. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____size_2)); }
  3658. inline int32_t get__size_2() const { return ____size_2; }
  3659. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3660. inline void set__size_2(int32_t value)
  3661. {
  3662. ____size_2 = value;
  3663. }
  3664. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t881764471, ____version_3)); }
  3665. inline int32_t get__version_3() const { return ____version_3; }
  3666. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3667. inline void set__version_3(int32_t value)
  3668. {
  3669. ____version_3 = value;
  3670. }
  3671. };
  3672. struct List_1_t881764471_StaticFields
  3673. {
  3674. public:
  3675. // T[] System.Collections.Generic.List`1::EmptyArray
  3676. RectTransformU5BU5D_t107129948* ___EmptyArray_4;
  3677. public:
  3678. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t881764471_StaticFields, ___EmptyArray_4)); }
  3679. inline RectTransformU5BU5D_t107129948* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3680. inline RectTransformU5BU5D_t107129948** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3681. inline void set_EmptyArray_4(RectTransformU5BU5D_t107129948* value)
  3682. {
  3683. ___EmptyArray_4 = value;
  3684. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3685. }
  3686. };
  3687. #ifdef __clang__
  3688. #pragma clang diagnostic pop
  3689. #endif
  3690. #endif // LIST_1_T881764471_H
  3691. #ifndef MEMBERINFO_T_H
  3692. #define MEMBERINFO_T_H
  3693. #ifdef __clang__
  3694. #pragma clang diagnostic push
  3695. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3696. #pragma clang diagnostic ignored "-Wunused-variable"
  3697. #endif
  3698. // System.Reflection.MemberInfo
  3699. struct MemberInfo_t : public RuntimeObject
  3700. {
  3701. public:
  3702. public:
  3703. };
  3704. #ifdef __clang__
  3705. #pragma clang diagnostic pop
  3706. #endif
  3707. #endif // MEMBERINFO_T_H
  3708. #ifndef UNITYEVENTBASE_T3960448221_H
  3709. #define UNITYEVENTBASE_T3960448221_H
  3710. #ifdef __clang__
  3711. #pragma clang diagnostic push
  3712. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3713. #pragma clang diagnostic ignored "-Wunused-variable"
  3714. #endif
  3715. // UnityEngine.Events.UnityEventBase
  3716. struct UnityEventBase_t3960448221 : public RuntimeObject
  3717. {
  3718. public:
  3719. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  3720. InvokableCallList_t2498835369 * ___m_Calls_0;
  3721. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  3722. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  3723. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  3724. String_t* ___m_TypeName_2;
  3725. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  3726. bool ___m_CallsDirty_3;
  3727. public:
  3728. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  3729. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  3730. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  3731. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  3732. {
  3733. ___m_Calls_0 = value;
  3734. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  3735. }
  3736. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  3737. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  3738. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  3739. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  3740. {
  3741. ___m_PersistentCalls_1 = value;
  3742. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  3743. }
  3744. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  3745. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  3746. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  3747. inline void set_m_TypeName_2(String_t* value)
  3748. {
  3749. ___m_TypeName_2 = value;
  3750. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  3751. }
  3752. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  3753. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  3754. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  3755. inline void set_m_CallsDirty_3(bool value)
  3756. {
  3757. ___m_CallsDirty_3 = value;
  3758. }
  3759. };
  3760. #ifdef __clang__
  3761. #pragma clang diagnostic pop
  3762. #endif
  3763. #endif // UNITYEVENTBASE_T3960448221_H
  3764. #ifndef YIELDINSTRUCTION_T403091072_H
  3765. #define YIELDINSTRUCTION_T403091072_H
  3766. #ifdef __clang__
  3767. #pragma clang diagnostic push
  3768. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3769. #pragma clang diagnostic ignored "-Wunused-variable"
  3770. #endif
  3771. // UnityEngine.YieldInstruction
  3772. struct YieldInstruction_t403091072 : public RuntimeObject
  3773. {
  3774. public:
  3775. public:
  3776. };
  3777. #ifdef __clang__
  3778. #pragma clang diagnostic pop
  3779. #endif
  3780. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  3781. struct YieldInstruction_t403091072_marshaled_pinvoke
  3782. {
  3783. };
  3784. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  3785. struct YieldInstruction_t403091072_marshaled_com
  3786. {
  3787. };
  3788. #endif // YIELDINSTRUCTION_T403091072_H
  3789. #ifndef LIST_1_T3395709193_H
  3790. #define LIST_1_T3395709193_H
  3791. #ifdef __clang__
  3792. #pragma clang diagnostic push
  3793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3794. #pragma clang diagnostic ignored "-Wunused-variable"
  3795. #endif
  3796. // System.Collections.Generic.List`1<UnityEngine.Component>
  3797. struct List_1_t3395709193 : public RuntimeObject
  3798. {
  3799. public:
  3800. // T[] System.Collections.Generic.List`1::_items
  3801. ComponentU5BU5D_t3294940482* ____items_1;
  3802. // System.Int32 System.Collections.Generic.List`1::_size
  3803. int32_t ____size_2;
  3804. // System.Int32 System.Collections.Generic.List`1::_version
  3805. int32_t ____version_3;
  3806. public:
  3807. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____items_1)); }
  3808. inline ComponentU5BU5D_t3294940482* get__items_1() const { return ____items_1; }
  3809. inline ComponentU5BU5D_t3294940482** get_address_of__items_1() { return &____items_1; }
  3810. inline void set__items_1(ComponentU5BU5D_t3294940482* value)
  3811. {
  3812. ____items_1 = value;
  3813. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3814. }
  3815. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____size_2)); }
  3816. inline int32_t get__size_2() const { return ____size_2; }
  3817. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3818. inline void set__size_2(int32_t value)
  3819. {
  3820. ____size_2 = value;
  3821. }
  3822. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3395709193, ____version_3)); }
  3823. inline int32_t get__version_3() const { return ____version_3; }
  3824. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3825. inline void set__version_3(int32_t value)
  3826. {
  3827. ____version_3 = value;
  3828. }
  3829. };
  3830. struct List_1_t3395709193_StaticFields
  3831. {
  3832. public:
  3833. // T[] System.Collections.Generic.List`1::EmptyArray
  3834. ComponentU5BU5D_t3294940482* ___EmptyArray_4;
  3835. public:
  3836. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3395709193_StaticFields, ___EmptyArray_4)); }
  3837. inline ComponentU5BU5D_t3294940482* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3838. inline ComponentU5BU5D_t3294940482** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3839. inline void set_EmptyArray_4(ComponentU5BU5D_t3294940482* value)
  3840. {
  3841. ___EmptyArray_4 = value;
  3842. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3843. }
  3844. };
  3845. #ifdef __clang__
  3846. #pragma clang diagnostic pop
  3847. #endif
  3848. #endif // LIST_1_T3395709193_H
  3849. #ifndef OPTIONDATALIST_T1438173104_H
  3850. #define OPTIONDATALIST_T1438173104_H
  3851. #ifdef __clang__
  3852. #pragma clang diagnostic push
  3853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3854. #pragma clang diagnostic ignored "-Wunused-variable"
  3855. #endif
  3856. // UnityEngine.UI.Dropdown/OptionDataList
  3857. struct OptionDataList_t1438173104 : public RuntimeObject
  3858. {
  3859. public:
  3860. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::m_Options
  3861. List_1_t447389798 * ___m_Options_0;
  3862. public:
  3863. inline static int32_t get_offset_of_m_Options_0() { return static_cast<int32_t>(offsetof(OptionDataList_t1438173104, ___m_Options_0)); }
  3864. inline List_1_t447389798 * get_m_Options_0() const { return ___m_Options_0; }
  3865. inline List_1_t447389798 ** get_address_of_m_Options_0() { return &___m_Options_0; }
  3866. inline void set_m_Options_0(List_1_t447389798 * value)
  3867. {
  3868. ___m_Options_0 = value;
  3869. Il2CppCodeGenWriteBarrier((&___m_Options_0), value);
  3870. }
  3871. };
  3872. #ifdef __clang__
  3873. #pragma clang diagnostic pop
  3874. #endif
  3875. #endif // OPTIONDATALIST_T1438173104_H
  3876. #ifndef LIST_1_T2924027637_H
  3877. #define LIST_1_T2924027637_H
  3878. #ifdef __clang__
  3879. #pragma clang diagnostic push
  3880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3881. #pragma clang diagnostic ignored "-Wunused-variable"
  3882. #endif
  3883. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
  3884. struct List_1_t2924027637 : public RuntimeObject
  3885. {
  3886. public:
  3887. // T[] System.Collections.Generic.List`1::_items
  3888. DropdownItemU5BU5D_t2800600614* ____items_1;
  3889. // System.Int32 System.Collections.Generic.List`1::_size
  3890. int32_t ____size_2;
  3891. // System.Int32 System.Collections.Generic.List`1::_version
  3892. int32_t ____version_3;
  3893. public:
  3894. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2924027637, ____items_1)); }
  3895. inline DropdownItemU5BU5D_t2800600614* get__items_1() const { return ____items_1; }
  3896. inline DropdownItemU5BU5D_t2800600614** get_address_of__items_1() { return &____items_1; }
  3897. inline void set__items_1(DropdownItemU5BU5D_t2800600614* value)
  3898. {
  3899. ____items_1 = value;
  3900. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3901. }
  3902. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2924027637, ____size_2)); }
  3903. inline int32_t get__size_2() const { return ____size_2; }
  3904. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3905. inline void set__size_2(int32_t value)
  3906. {
  3907. ____size_2 = value;
  3908. }
  3909. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2924027637, ____version_3)); }
  3910. inline int32_t get__version_3() const { return ____version_3; }
  3911. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3912. inline void set__version_3(int32_t value)
  3913. {
  3914. ____version_3 = value;
  3915. }
  3916. };
  3917. struct List_1_t2924027637_StaticFields
  3918. {
  3919. public:
  3920. // T[] System.Collections.Generic.List`1::EmptyArray
  3921. DropdownItemU5BU5D_t2800600614* ___EmptyArray_4;
  3922. public:
  3923. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2924027637_StaticFields, ___EmptyArray_4)); }
  3924. inline DropdownItemU5BU5D_t2800600614* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3925. inline DropdownItemU5BU5D_t2800600614** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3926. inline void set_EmptyArray_4(DropdownItemU5BU5D_t2800600614* value)
  3927. {
  3928. ___EmptyArray_4 = value;
  3929. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3930. }
  3931. };
  3932. #ifdef __clang__
  3933. #pragma clang diagnostic pop
  3934. #endif
  3935. #endif // LIST_1_T2924027637_H
  3936. #ifndef TWEENRUNNER_1_T3520241082_H
  3937. #define TWEENRUNNER_1_T3520241082_H
  3938. #ifdef __clang__
  3939. #pragma clang diagnostic push
  3940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3941. #pragma clang diagnostic ignored "-Wunused-variable"
  3942. #endif
  3943. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
  3944. struct TweenRunner_1_t3520241082 : public RuntimeObject
  3945. {
  3946. public:
  3947. // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer
  3948. MonoBehaviour_t3962482529 * ___m_CoroutineContainer_0;
  3949. // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween
  3950. RuntimeObject* ___m_Tween_1;
  3951. public:
  3952. inline static int32_t get_offset_of_m_CoroutineContainer_0() { return static_cast<int32_t>(offsetof(TweenRunner_1_t3520241082, ___m_CoroutineContainer_0)); }
  3953. inline MonoBehaviour_t3962482529 * get_m_CoroutineContainer_0() const { return ___m_CoroutineContainer_0; }
  3954. inline MonoBehaviour_t3962482529 ** get_address_of_m_CoroutineContainer_0() { return &___m_CoroutineContainer_0; }
  3955. inline void set_m_CoroutineContainer_0(MonoBehaviour_t3962482529 * value)
  3956. {
  3957. ___m_CoroutineContainer_0 = value;
  3958. Il2CppCodeGenWriteBarrier((&___m_CoroutineContainer_0), value);
  3959. }
  3960. inline static int32_t get_offset_of_m_Tween_1() { return static_cast<int32_t>(offsetof(TweenRunner_1_t3520241082, ___m_Tween_1)); }
  3961. inline RuntimeObject* get_m_Tween_1() const { return ___m_Tween_1; }
  3962. inline RuntimeObject** get_address_of_m_Tween_1() { return &___m_Tween_1; }
  3963. inline void set_m_Tween_1(RuntimeObject* value)
  3964. {
  3965. ___m_Tween_1 = value;
  3966. Il2CppCodeGenWriteBarrier((&___m_Tween_1), value);
  3967. }
  3968. };
  3969. #ifdef __clang__
  3970. #pragma clang diagnostic pop
  3971. #endif
  3972. #endif // TWEENRUNNER_1_T3520241082_H
  3973. #ifndef LIST_1_T3319525431_H
  3974. #define LIST_1_T3319525431_H
  3975. #ifdef __clang__
  3976. #pragma clang diagnostic push
  3977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3978. #pragma clang diagnostic ignored "-Wunused-variable"
  3979. #endif
  3980. // System.Collections.Generic.List`1<System.String>
  3981. struct List_1_t3319525431 : public RuntimeObject
  3982. {
  3983. public:
  3984. // T[] System.Collections.Generic.List`1::_items
  3985. StringU5BU5D_t1281789340* ____items_1;
  3986. // System.Int32 System.Collections.Generic.List`1::_size
  3987. int32_t ____size_2;
  3988. // System.Int32 System.Collections.Generic.List`1::_version
  3989. int32_t ____version_3;
  3990. public:
  3991. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____items_1)); }
  3992. inline StringU5BU5D_t1281789340* get__items_1() const { return ____items_1; }
  3993. inline StringU5BU5D_t1281789340** get_address_of__items_1() { return &____items_1; }
  3994. inline void set__items_1(StringU5BU5D_t1281789340* value)
  3995. {
  3996. ____items_1 = value;
  3997. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3998. }
  3999. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____size_2)); }
  4000. inline int32_t get__size_2() const { return ____size_2; }
  4001. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4002. inline void set__size_2(int32_t value)
  4003. {
  4004. ____size_2 = value;
  4005. }
  4006. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3319525431, ____version_3)); }
  4007. inline int32_t get__version_3() const { return ____version_3; }
  4008. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4009. inline void set__version_3(int32_t value)
  4010. {
  4011. ____version_3 = value;
  4012. }
  4013. };
  4014. struct List_1_t3319525431_StaticFields
  4015. {
  4016. public:
  4017. // T[] System.Collections.Generic.List`1::EmptyArray
  4018. StringU5BU5D_t1281789340* ___EmptyArray_4;
  4019. public:
  4020. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3319525431_StaticFields, ___EmptyArray_4)); }
  4021. inline StringU5BU5D_t1281789340* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4022. inline StringU5BU5D_t1281789340** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4023. inline void set_EmptyArray_4(StringU5BU5D_t1281789340* value)
  4024. {
  4025. ___EmptyArray_4 = value;
  4026. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4027. }
  4028. };
  4029. #ifdef __clang__
  4030. #pragma clang diagnostic pop
  4031. #endif
  4032. #endif // LIST_1_T3319525431_H
  4033. #ifndef LIST_1_T1752731834_H
  4034. #define LIST_1_T1752731834_H
  4035. #ifdef __clang__
  4036. #pragma clang diagnostic push
  4037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4038. #pragma clang diagnostic ignored "-Wunused-variable"
  4039. #endif
  4040. // System.Collections.Generic.List`1<UnityEngine.Sprite>
  4041. struct List_1_t1752731834 : public RuntimeObject
  4042. {
  4043. public:
  4044. // T[] System.Collections.Generic.List`1::_items
  4045. SpriteU5BU5D_t2581906349* ____items_1;
  4046. // System.Int32 System.Collections.Generic.List`1::_size
  4047. int32_t ____size_2;
  4048. // System.Int32 System.Collections.Generic.List`1::_version
  4049. int32_t ____version_3;
  4050. public:
  4051. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1752731834, ____items_1)); }
  4052. inline SpriteU5BU5D_t2581906349* get__items_1() const { return ____items_1; }
  4053. inline SpriteU5BU5D_t2581906349** get_address_of__items_1() { return &____items_1; }
  4054. inline void set__items_1(SpriteU5BU5D_t2581906349* value)
  4055. {
  4056. ____items_1 = value;
  4057. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4058. }
  4059. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1752731834, ____size_2)); }
  4060. inline int32_t get__size_2() const { return ____size_2; }
  4061. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4062. inline void set__size_2(int32_t value)
  4063. {
  4064. ____size_2 = value;
  4065. }
  4066. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1752731834, ____version_3)); }
  4067. inline int32_t get__version_3() const { return ____version_3; }
  4068. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4069. inline void set__version_3(int32_t value)
  4070. {
  4071. ____version_3 = value;
  4072. }
  4073. };
  4074. struct List_1_t1752731834_StaticFields
  4075. {
  4076. public:
  4077. // T[] System.Collections.Generic.List`1::EmptyArray
  4078. SpriteU5BU5D_t2581906349* ___EmptyArray_4;
  4079. public:
  4080. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1752731834_StaticFields, ___EmptyArray_4)); }
  4081. inline SpriteU5BU5D_t2581906349* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4082. inline SpriteU5BU5D_t2581906349** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4083. inline void set_EmptyArray_4(SpriteU5BU5D_t2581906349* value)
  4084. {
  4085. ___EmptyArray_4 = value;
  4086. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4087. }
  4088. };
  4089. #ifdef __clang__
  4090. #pragma clang diagnostic pop
  4091. #endif
  4092. #endif // LIST_1_T1752731834_H
  4093. #ifndef LIST_1_T487303889_H
  4094. #define LIST_1_T487303889_H
  4095. #ifdef __clang__
  4096. #pragma clang diagnostic push
  4097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4098. #pragma clang diagnostic ignored "-Wunused-variable"
  4099. #endif
  4100. // System.Collections.Generic.List`1<UnityEngine.Canvas>
  4101. struct List_1_t487303889 : public RuntimeObject
  4102. {
  4103. public:
  4104. // T[] System.Collections.Generic.List`1::_items
  4105. CanvasU5BU5D_t682926938* ____items_1;
  4106. // System.Int32 System.Collections.Generic.List`1::_size
  4107. int32_t ____size_2;
  4108. // System.Int32 System.Collections.Generic.List`1::_version
  4109. int32_t ____version_3;
  4110. public:
  4111. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____items_1)); }
  4112. inline CanvasU5BU5D_t682926938* get__items_1() const { return ____items_1; }
  4113. inline CanvasU5BU5D_t682926938** get_address_of__items_1() { return &____items_1; }
  4114. inline void set__items_1(CanvasU5BU5D_t682926938* value)
  4115. {
  4116. ____items_1 = value;
  4117. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4118. }
  4119. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____size_2)); }
  4120. inline int32_t get__size_2() const { return ____size_2; }
  4121. inline int32_t* get_address_of__size_2() { return &____size_2; }
  4122. inline void set__size_2(int32_t value)
  4123. {
  4124. ____size_2 = value;
  4125. }
  4126. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t487303889, ____version_3)); }
  4127. inline int32_t get__version_3() const { return ____version_3; }
  4128. inline int32_t* get_address_of__version_3() { return &____version_3; }
  4129. inline void set__version_3(int32_t value)
  4130. {
  4131. ____version_3 = value;
  4132. }
  4133. };
  4134. struct List_1_t487303889_StaticFields
  4135. {
  4136. public:
  4137. // T[] System.Collections.Generic.List`1::EmptyArray
  4138. CanvasU5BU5D_t682926938* ___EmptyArray_4;
  4139. public:
  4140. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t487303889_StaticFields, ___EmptyArray_4)); }
  4141. inline CanvasU5BU5D_t682926938* get_EmptyArray_4() const { return ___EmptyArray_4; }
  4142. inline CanvasU5BU5D_t682926938** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  4143. inline void set_EmptyArray_4(CanvasU5BU5D_t682926938* value)
  4144. {
  4145. ___EmptyArray_4 = value;
  4146. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  4147. }
  4148. };
  4149. #ifdef __clang__
  4150. #pragma clang diagnostic pop
  4151. #endif
  4152. #endif // LIST_1_T487303889_H
  4153. #ifndef TWEENRUNNER_1_T3055525458_H
  4154. #define TWEENRUNNER_1_T3055525458_H
  4155. #ifdef __clang__
  4156. #pragma clang diagnostic push
  4157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4158. #pragma clang diagnostic ignored "-Wunused-variable"
  4159. #endif
  4160. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  4161. struct TweenRunner_1_t3055525458 : public RuntimeObject
  4162. {
  4163. public:
  4164. // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer
  4165. MonoBehaviour_t3962482529 * ___m_CoroutineContainer_0;
  4166. // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween
  4167. RuntimeObject* ___m_Tween_1;
  4168. public:
  4169. inline static int32_t get_offset_of_m_CoroutineContainer_0() { return static_cast<int32_t>(offsetof(TweenRunner_1_t3055525458, ___m_CoroutineContainer_0)); }
  4170. inline MonoBehaviour_t3962482529 * get_m_CoroutineContainer_0() const { return ___m_CoroutineContainer_0; }
  4171. inline MonoBehaviour_t3962482529 ** get_address_of_m_CoroutineContainer_0() { return &___m_CoroutineContainer_0; }
  4172. inline void set_m_CoroutineContainer_0(MonoBehaviour_t3962482529 * value)
  4173. {
  4174. ___m_CoroutineContainer_0 = value;
  4175. Il2CppCodeGenWriteBarrier((&___m_CoroutineContainer_0), value);
  4176. }
  4177. inline static int32_t get_offset_of_m_Tween_1() { return static_cast<int32_t>(offsetof(TweenRunner_1_t3055525458, ___m_Tween_1)); }
  4178. inline RuntimeObject* get_m_Tween_1() const { return ___m_Tween_1; }
  4179. inline RuntimeObject** get_address_of_m_Tween_1() { return &___m_Tween_1; }
  4180. inline void set_m_Tween_1(RuntimeObject* value)
  4181. {
  4182. ___m_Tween_1 = value;
  4183. Il2CppCodeGenWriteBarrier((&___m_Tween_1), value);
  4184. }
  4185. };
  4186. #ifdef __clang__
  4187. #pragma clang diagnostic pop
  4188. #endif
  4189. #endif // TWEENRUNNER_1_T3055525458_H
  4190. #ifndef DICTIONARY_2_T369343732_H
  4191. #define DICTIONARY_2_T369343732_H
  4192. #ifdef __clang__
  4193. #pragma clang diagnostic push
  4194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4195. #pragma clang diagnostic ignored "-Wunused-variable"
  4196. #endif
  4197. // System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
  4198. struct Dictionary_2_t369343732 : public RuntimeObject
  4199. {
  4200. public:
  4201. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  4202. Int32U5BU5D_t385246372* ___table_4;
  4203. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  4204. LinkU5BU5D_t964245573* ___linkSlots_5;
  4205. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  4206. FontU5BU5D_t1399044585* ___keySlots_6;
  4207. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  4208. HashSet_1U5BU5D_t2348110933* ___valueSlots_7;
  4209. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  4210. int32_t ___touchedSlots_8;
  4211. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  4212. int32_t ___emptySlot_9;
  4213. // System.Int32 System.Collections.Generic.Dictionary`2::count
  4214. int32_t ___count_10;
  4215. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  4216. int32_t ___threshold_11;
  4217. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  4218. RuntimeObject* ___hcp_12;
  4219. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  4220. SerializationInfo_t950877179 * ___serialization_info_13;
  4221. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  4222. int32_t ___generation_14;
  4223. public:
  4224. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___table_4)); }
  4225. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  4226. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  4227. inline void set_table_4(Int32U5BU5D_t385246372* value)
  4228. {
  4229. ___table_4 = value;
  4230. Il2CppCodeGenWriteBarrier((&___table_4), value);
  4231. }
  4232. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___linkSlots_5)); }
  4233. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  4234. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  4235. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  4236. {
  4237. ___linkSlots_5 = value;
  4238. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  4239. }
  4240. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___keySlots_6)); }
  4241. inline FontU5BU5D_t1399044585* get_keySlots_6() const { return ___keySlots_6; }
  4242. inline FontU5BU5D_t1399044585** get_address_of_keySlots_6() { return &___keySlots_6; }
  4243. inline void set_keySlots_6(FontU5BU5D_t1399044585* value)
  4244. {
  4245. ___keySlots_6 = value;
  4246. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  4247. }
  4248. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___valueSlots_7)); }
  4249. inline HashSet_1U5BU5D_t2348110933* get_valueSlots_7() const { return ___valueSlots_7; }
  4250. inline HashSet_1U5BU5D_t2348110933** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  4251. inline void set_valueSlots_7(HashSet_1U5BU5D_t2348110933* value)
  4252. {
  4253. ___valueSlots_7 = value;
  4254. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  4255. }
  4256. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___touchedSlots_8)); }
  4257. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  4258. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  4259. inline void set_touchedSlots_8(int32_t value)
  4260. {
  4261. ___touchedSlots_8 = value;
  4262. }
  4263. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___emptySlot_9)); }
  4264. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  4265. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  4266. inline void set_emptySlot_9(int32_t value)
  4267. {
  4268. ___emptySlot_9 = value;
  4269. }
  4270. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___count_10)); }
  4271. inline int32_t get_count_10() const { return ___count_10; }
  4272. inline int32_t* get_address_of_count_10() { return &___count_10; }
  4273. inline void set_count_10(int32_t value)
  4274. {
  4275. ___count_10 = value;
  4276. }
  4277. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___threshold_11)); }
  4278. inline int32_t get_threshold_11() const { return ___threshold_11; }
  4279. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  4280. inline void set_threshold_11(int32_t value)
  4281. {
  4282. ___threshold_11 = value;
  4283. }
  4284. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___hcp_12)); }
  4285. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  4286. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  4287. inline void set_hcp_12(RuntimeObject* value)
  4288. {
  4289. ___hcp_12 = value;
  4290. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  4291. }
  4292. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___serialization_info_13)); }
  4293. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  4294. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  4295. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  4296. {
  4297. ___serialization_info_13 = value;
  4298. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  4299. }
  4300. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732, ___generation_14)); }
  4301. inline int32_t get_generation_14() const { return ___generation_14; }
  4302. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  4303. inline void set_generation_14(int32_t value)
  4304. {
  4305. ___generation_14 = value;
  4306. }
  4307. };
  4308. struct Dictionary_2_t369343732_StaticFields
  4309. {
  4310. public:
  4311. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  4312. Transform_1_t658481400 * ___U3CU3Ef__amU24cacheB_15;
  4313. public:
  4314. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t369343732_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  4315. inline Transform_1_t658481400 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  4316. inline Transform_1_t658481400 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  4317. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t658481400 * value)
  4318. {
  4319. ___U3CU3Ef__amU24cacheB_15 = value;
  4320. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  4321. }
  4322. };
  4323. #ifdef __clang__
  4324. #pragma clang diagnostic pop
  4325. #endif
  4326. #endif // DICTIONARY_2_T369343732_H
  4327. #ifndef HASHSET_1_T466832188_H
  4328. #define HASHSET_1_T466832188_H
  4329. #ifdef __clang__
  4330. #pragma clang diagnostic push
  4331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4332. #pragma clang diagnostic ignored "-Wunused-variable"
  4333. #endif
  4334. // System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>
  4335. struct HashSet_1_t466832188 : public RuntimeObject
  4336. {
  4337. public:
  4338. // System.Int32[] System.Collections.Generic.HashSet`1::table
  4339. Int32U5BU5D_t385246372* ___table_4;
  4340. // System.Collections.Generic.HashSet`1/Link<T>[] System.Collections.Generic.HashSet`1::links
  4341. LinkU5BU5D_t3109969362* ___links_5;
  4342. // T[] System.Collections.Generic.HashSet`1::slots
  4343. TextU5BU5D_t422084607* ___slots_6;
  4344. // System.Int32 System.Collections.Generic.HashSet`1::touched
  4345. int32_t ___touched_7;
  4346. // System.Int32 System.Collections.Generic.HashSet`1::empty_slot
  4347. int32_t ___empty_slot_8;
  4348. // System.Int32 System.Collections.Generic.HashSet`1::count
  4349. int32_t ___count_9;
  4350. // System.Int32 System.Collections.Generic.HashSet`1::threshold
  4351. int32_t ___threshold_10;
  4352. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::comparer
  4353. RuntimeObject* ___comparer_11;
  4354. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::si
  4355. SerializationInfo_t950877179 * ___si_12;
  4356. // System.Int32 System.Collections.Generic.HashSet`1::generation
  4357. int32_t ___generation_13;
  4358. public:
  4359. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___table_4)); }
  4360. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  4361. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  4362. inline void set_table_4(Int32U5BU5D_t385246372* value)
  4363. {
  4364. ___table_4 = value;
  4365. Il2CppCodeGenWriteBarrier((&___table_4), value);
  4366. }
  4367. inline static int32_t get_offset_of_links_5() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___links_5)); }
  4368. inline LinkU5BU5D_t3109969362* get_links_5() const { return ___links_5; }
  4369. inline LinkU5BU5D_t3109969362** get_address_of_links_5() { return &___links_5; }
  4370. inline void set_links_5(LinkU5BU5D_t3109969362* value)
  4371. {
  4372. ___links_5 = value;
  4373. Il2CppCodeGenWriteBarrier((&___links_5), value);
  4374. }
  4375. inline static int32_t get_offset_of_slots_6() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___slots_6)); }
  4376. inline TextU5BU5D_t422084607* get_slots_6() const { return ___slots_6; }
  4377. inline TextU5BU5D_t422084607** get_address_of_slots_6() { return &___slots_6; }
  4378. inline void set_slots_6(TextU5BU5D_t422084607* value)
  4379. {
  4380. ___slots_6 = value;
  4381. Il2CppCodeGenWriteBarrier((&___slots_6), value);
  4382. }
  4383. inline static int32_t get_offset_of_touched_7() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___touched_7)); }
  4384. inline int32_t get_touched_7() const { return ___touched_7; }
  4385. inline int32_t* get_address_of_touched_7() { return &___touched_7; }
  4386. inline void set_touched_7(int32_t value)
  4387. {
  4388. ___touched_7 = value;
  4389. }
  4390. inline static int32_t get_offset_of_empty_slot_8() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___empty_slot_8)); }
  4391. inline int32_t get_empty_slot_8() const { return ___empty_slot_8; }
  4392. inline int32_t* get_address_of_empty_slot_8() { return &___empty_slot_8; }
  4393. inline void set_empty_slot_8(int32_t value)
  4394. {
  4395. ___empty_slot_8 = value;
  4396. }
  4397. inline static int32_t get_offset_of_count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___count_9)); }
  4398. inline int32_t get_count_9() const { return ___count_9; }
  4399. inline int32_t* get_address_of_count_9() { return &___count_9; }
  4400. inline void set_count_9(int32_t value)
  4401. {
  4402. ___count_9 = value;
  4403. }
  4404. inline static int32_t get_offset_of_threshold_10() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___threshold_10)); }
  4405. inline int32_t get_threshold_10() const { return ___threshold_10; }
  4406. inline int32_t* get_address_of_threshold_10() { return &___threshold_10; }
  4407. inline void set_threshold_10(int32_t value)
  4408. {
  4409. ___threshold_10 = value;
  4410. }
  4411. inline static int32_t get_offset_of_comparer_11() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___comparer_11)); }
  4412. inline RuntimeObject* get_comparer_11() const { return ___comparer_11; }
  4413. inline RuntimeObject** get_address_of_comparer_11() { return &___comparer_11; }
  4414. inline void set_comparer_11(RuntimeObject* value)
  4415. {
  4416. ___comparer_11 = value;
  4417. Il2CppCodeGenWriteBarrier((&___comparer_11), value);
  4418. }
  4419. inline static int32_t get_offset_of_si_12() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___si_12)); }
  4420. inline SerializationInfo_t950877179 * get_si_12() const { return ___si_12; }
  4421. inline SerializationInfo_t950877179 ** get_address_of_si_12() { return &___si_12; }
  4422. inline void set_si_12(SerializationInfo_t950877179 * value)
  4423. {
  4424. ___si_12 = value;
  4425. Il2CppCodeGenWriteBarrier((&___si_12), value);
  4426. }
  4427. inline static int32_t get_offset_of_generation_13() { return static_cast<int32_t>(offsetof(HashSet_1_t466832188, ___generation_13)); }
  4428. inline int32_t get_generation_13() const { return ___generation_13; }
  4429. inline int32_t* get_address_of_generation_13() { return &___generation_13; }
  4430. inline void set_generation_13(int32_t value)
  4431. {
  4432. ___generation_13 = value;
  4433. }
  4434. };
  4435. #ifdef __clang__
  4436. #pragma clang diagnostic pop
  4437. #endif
  4438. #endif // HASHSET_1_T466832188_H
  4439. #ifndef FONTUPDATETRACKER_T1839077620_H
  4440. #define FONTUPDATETRACKER_T1839077620_H
  4441. #ifdef __clang__
  4442. #pragma clang diagnostic push
  4443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4444. #pragma clang diagnostic ignored "-Wunused-variable"
  4445. #endif
  4446. // UnityEngine.UI.FontUpdateTracker
  4447. struct FontUpdateTracker_t1839077620 : public RuntimeObject
  4448. {
  4449. public:
  4450. public:
  4451. };
  4452. struct FontUpdateTracker_t1839077620_StaticFields
  4453. {
  4454. public:
  4455. // System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>> UnityEngine.UI.FontUpdateTracker::m_Tracked
  4456. Dictionary_2_t369343732 * ___m_Tracked_0;
  4457. // System.Action`1<UnityEngine.Font> UnityEngine.UI.FontUpdateTracker::<>f__mg$cache0
  4458. Action_1_t2129269699 * ___U3CU3Ef__mgU24cache0_1;
  4459. // System.Action`1<UnityEngine.Font> UnityEngine.UI.FontUpdateTracker::<>f__mg$cache1
  4460. Action_1_t2129269699 * ___U3CU3Ef__mgU24cache1_2;
  4461. public:
  4462. inline static int32_t get_offset_of_m_Tracked_0() { return static_cast<int32_t>(offsetof(FontUpdateTracker_t1839077620_StaticFields, ___m_Tracked_0)); }
  4463. inline Dictionary_2_t369343732 * get_m_Tracked_0() const { return ___m_Tracked_0; }
  4464. inline Dictionary_2_t369343732 ** get_address_of_m_Tracked_0() { return &___m_Tracked_0; }
  4465. inline void set_m_Tracked_0(Dictionary_2_t369343732 * value)
  4466. {
  4467. ___m_Tracked_0 = value;
  4468. Il2CppCodeGenWriteBarrier((&___m_Tracked_0), value);
  4469. }
  4470. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_1() { return static_cast<int32_t>(offsetof(FontUpdateTracker_t1839077620_StaticFields, ___U3CU3Ef__mgU24cache0_1)); }
  4471. inline Action_1_t2129269699 * get_U3CU3Ef__mgU24cache0_1() const { return ___U3CU3Ef__mgU24cache0_1; }
  4472. inline Action_1_t2129269699 ** get_address_of_U3CU3Ef__mgU24cache0_1() { return &___U3CU3Ef__mgU24cache0_1; }
  4473. inline void set_U3CU3Ef__mgU24cache0_1(Action_1_t2129269699 * value)
  4474. {
  4475. ___U3CU3Ef__mgU24cache0_1 = value;
  4476. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_1), value);
  4477. }
  4478. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache1_2() { return static_cast<int32_t>(offsetof(FontUpdateTracker_t1839077620_StaticFields, ___U3CU3Ef__mgU24cache1_2)); }
  4479. inline Action_1_t2129269699 * get_U3CU3Ef__mgU24cache1_2() const { return ___U3CU3Ef__mgU24cache1_2; }
  4480. inline Action_1_t2129269699 ** get_address_of_U3CU3Ef__mgU24cache1_2() { return &___U3CU3Ef__mgU24cache1_2; }
  4481. inline void set_U3CU3Ef__mgU24cache1_2(Action_1_t2129269699 * value)
  4482. {
  4483. ___U3CU3Ef__mgU24cache1_2 = value;
  4484. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache1_2), value);
  4485. }
  4486. };
  4487. #ifdef __clang__
  4488. #pragma clang diagnostic pop
  4489. #endif
  4490. #endif // FONTUPDATETRACKER_T1839077620_H
  4491. #ifndef U3CDELAYEDDESTROYDROPDOWNLISTU3EC__ITERATOR0_T3853912249_H
  4492. #define U3CDELAYEDDESTROYDROPDOWNLISTU3EC__ITERATOR0_T3853912249_H
  4493. #ifdef __clang__
  4494. #pragma clang diagnostic push
  4495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4496. #pragma clang diagnostic ignored "-Wunused-variable"
  4497. #endif
  4498. // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0
  4499. struct U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 : public RuntimeObject
  4500. {
  4501. public:
  4502. // System.Single UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::delay
  4503. float ___delay_0;
  4504. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::$this
  4505. Dropdown_t2274391225 * ___U24this_1;
  4506. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::$current
  4507. RuntimeObject * ___U24current_2;
  4508. // System.Boolean UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::$disposing
  4509. bool ___U24disposing_3;
  4510. // System.Int32 UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::$PC
  4511. int32_t ___U24PC_4;
  4512. public:
  4513. inline static int32_t get_offset_of_delay_0() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249, ___delay_0)); }
  4514. inline float get_delay_0() const { return ___delay_0; }
  4515. inline float* get_address_of_delay_0() { return &___delay_0; }
  4516. inline void set_delay_0(float value)
  4517. {
  4518. ___delay_0 = value;
  4519. }
  4520. inline static int32_t get_offset_of_U24this_1() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249, ___U24this_1)); }
  4521. inline Dropdown_t2274391225 * get_U24this_1() const { return ___U24this_1; }
  4522. inline Dropdown_t2274391225 ** get_address_of_U24this_1() { return &___U24this_1; }
  4523. inline void set_U24this_1(Dropdown_t2274391225 * value)
  4524. {
  4525. ___U24this_1 = value;
  4526. Il2CppCodeGenWriteBarrier((&___U24this_1), value);
  4527. }
  4528. inline static int32_t get_offset_of_U24current_2() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249, ___U24current_2)); }
  4529. inline RuntimeObject * get_U24current_2() const { return ___U24current_2; }
  4530. inline RuntimeObject ** get_address_of_U24current_2() { return &___U24current_2; }
  4531. inline void set_U24current_2(RuntimeObject * value)
  4532. {
  4533. ___U24current_2 = value;
  4534. Il2CppCodeGenWriteBarrier((&___U24current_2), value);
  4535. }
  4536. inline static int32_t get_offset_of_U24disposing_3() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249, ___U24disposing_3)); }
  4537. inline bool get_U24disposing_3() const { return ___U24disposing_3; }
  4538. inline bool* get_address_of_U24disposing_3() { return &___U24disposing_3; }
  4539. inline void set_U24disposing_3(bool value)
  4540. {
  4541. ___U24disposing_3 = value;
  4542. }
  4543. inline static int32_t get_offset_of_U24PC_4() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249, ___U24PC_4)); }
  4544. inline int32_t get_U24PC_4() const { return ___U24PC_4; }
  4545. inline int32_t* get_address_of_U24PC_4() { return &___U24PC_4; }
  4546. inline void set_U24PC_4(int32_t value)
  4547. {
  4548. ___U24PC_4 = value;
  4549. }
  4550. };
  4551. #ifdef __clang__
  4552. #pragma clang diagnostic pop
  4553. #endif
  4554. #endif // U3CDELAYEDDESTROYDROPDOWNLISTU3EC__ITERATOR0_T3853912249_H
  4555. #ifndef U3CSHOWU3EC__ANONSTOREY1_T1106527198_H
  4556. #define U3CSHOWU3EC__ANONSTOREY1_T1106527198_H
  4557. #ifdef __clang__
  4558. #pragma clang diagnostic push
  4559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4560. #pragma clang diagnostic ignored "-Wunused-variable"
  4561. #endif
  4562. // UnityEngine.UI.Dropdown/<Show>c__AnonStorey1
  4563. struct U3CShowU3Ec__AnonStorey1_t1106527198 : public RuntimeObject
  4564. {
  4565. public:
  4566. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown/<Show>c__AnonStorey1::item
  4567. DropdownItem_t1451952895 * ___item_0;
  4568. // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<Show>c__AnonStorey1::$this
  4569. Dropdown_t2274391225 * ___U24this_1;
  4570. public:
  4571. inline static int32_t get_offset_of_item_0() { return static_cast<int32_t>(offsetof(U3CShowU3Ec__AnonStorey1_t1106527198, ___item_0)); }
  4572. inline DropdownItem_t1451952895 * get_item_0() const { return ___item_0; }
  4573. inline DropdownItem_t1451952895 ** get_address_of_item_0() { return &___item_0; }
  4574. inline void set_item_0(DropdownItem_t1451952895 * value)
  4575. {
  4576. ___item_0 = value;
  4577. Il2CppCodeGenWriteBarrier((&___item_0), value);
  4578. }
  4579. inline static int32_t get_offset_of_U24this_1() { return static_cast<int32_t>(offsetof(U3CShowU3Ec__AnonStorey1_t1106527198, ___U24this_1)); }
  4580. inline Dropdown_t2274391225 * get_U24this_1() const { return ___U24this_1; }
  4581. inline Dropdown_t2274391225 ** get_address_of_U24this_1() { return &___U24this_1; }
  4582. inline void set_U24this_1(Dropdown_t2274391225 * value)
  4583. {
  4584. ___U24this_1 = value;
  4585. Il2CppCodeGenWriteBarrier((&___U24this_1), value);
  4586. }
  4587. };
  4588. #ifdef __clang__
  4589. #pragma clang diagnostic pop
  4590. #endif
  4591. #endif // U3CSHOWU3EC__ANONSTOREY1_T1106527198_H
  4592. #ifndef EXECUTEEVENTS_T3484638744_H
  4593. #define EXECUTEEVENTS_T3484638744_H
  4594. #ifdef __clang__
  4595. #pragma clang diagnostic push
  4596. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4597. #pragma clang diagnostic ignored "-Wunused-variable"
  4598. #endif
  4599. // UnityEngine.EventSystems.ExecuteEvents
  4600. struct ExecuteEvents_t3484638744 : public RuntimeObject
  4601. {
  4602. public:
  4603. public:
  4604. };
  4605. struct ExecuteEvents_t3484638744_StaticFields
  4606. {
  4607. public:
  4608. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler
  4609. EventFunction_1_t3995630009 * ___s_PointerEnterHandler_0;
  4610. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler
  4611. EventFunction_1_t2867327688 * ___s_PointerExitHandler_1;
  4612. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler
  4613. EventFunction_1_t64614563 * ___s_PointerDownHandler_2;
  4614. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler
  4615. EventFunction_1_t3256600500 * ___s_PointerUpHandler_3;
  4616. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler
  4617. EventFunction_1_t3111972472 * ___s_PointerClickHandler_4;
  4618. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler
  4619. EventFunction_1_t3587542510 * ___s_InitializePotentialDragHandler_5;
  4620. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler
  4621. EventFunction_1_t1977848392 * ___s_BeginDragHandler_6;
  4622. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_DragHandler
  4623. EventFunction_1_t972960537 * ___s_DragHandler_7;
  4624. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler
  4625. EventFunction_1_t3277009892 * ___s_EndDragHandler_8;
  4626. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::s_DropHandler
  4627. EventFunction_1_t2311673543 * ___s_DropHandler_9;
  4628. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler
  4629. EventFunction_1_t2886331738 * ___s_ScrollHandler_10;
  4630. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler
  4631. EventFunction_1_t2950825503 * ___s_UpdateSelectedHandler_11;
  4632. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler
  4633. EventFunction_1_t955952873 * ___s_SelectHandler_12;
  4634. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler
  4635. EventFunction_1_t3373214253 * ___s_DeselectHandler_13;
  4636. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler
  4637. EventFunction_1_t3912835512 * ___s_MoveHandler_14;
  4638. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler
  4639. EventFunction_1_t1475332338 * ___s_SubmitHandler_15;
  4640. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler
  4641. EventFunction_1_t2658898854 * ___s_CancelHandler_16;
  4642. // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> UnityEngine.EventSystems.ExecuteEvents::s_HandlerListPool
  4643. ObjectPool_1_t231414508 * ___s_HandlerListPool_17;
  4644. // System.Collections.Generic.List`1<UnityEngine.Transform> UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList
  4645. List_1_t777473367 * ___s_InternalTransformList_18;
  4646. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache0
  4647. EventFunction_1_t3995630009 * ___U3CU3Ef__mgU24cache0_19;
  4648. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache1
  4649. EventFunction_1_t2867327688 * ___U3CU3Ef__mgU24cache1_20;
  4650. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache2
  4651. EventFunction_1_t64614563 * ___U3CU3Ef__mgU24cache2_21;
  4652. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache3
  4653. EventFunction_1_t3256600500 * ___U3CU3Ef__mgU24cache3_22;
  4654. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache4
  4655. EventFunction_1_t3111972472 * ___U3CU3Ef__mgU24cache4_23;
  4656. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache5
  4657. EventFunction_1_t3587542510 * ___U3CU3Ef__mgU24cache5_24;
  4658. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache6
  4659. EventFunction_1_t1977848392 * ___U3CU3Ef__mgU24cache6_25;
  4660. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache7
  4661. EventFunction_1_t972960537 * ___U3CU3Ef__mgU24cache7_26;
  4662. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache8
  4663. EventFunction_1_t3277009892 * ___U3CU3Ef__mgU24cache8_27;
  4664. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache9
  4665. EventFunction_1_t2311673543 * ___U3CU3Ef__mgU24cache9_28;
  4666. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheA
  4667. EventFunction_1_t2886331738 * ___U3CU3Ef__mgU24cacheA_29;
  4668. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheB
  4669. EventFunction_1_t2950825503 * ___U3CU3Ef__mgU24cacheB_30;
  4670. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheC
  4671. EventFunction_1_t955952873 * ___U3CU3Ef__mgU24cacheC_31;
  4672. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheD
  4673. EventFunction_1_t3373214253 * ___U3CU3Ef__mgU24cacheD_32;
  4674. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheE
  4675. EventFunction_1_t3912835512 * ___U3CU3Ef__mgU24cacheE_33;
  4676. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cacheF
  4677. EventFunction_1_t1475332338 * ___U3CU3Ef__mgU24cacheF_34;
  4678. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::<>f__mg$cache10
  4679. EventFunction_1_t2658898854 * ___U3CU3Ef__mgU24cache10_35;
  4680. public:
  4681. inline static int32_t get_offset_of_s_PointerEnterHandler_0() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_PointerEnterHandler_0)); }
  4682. inline EventFunction_1_t3995630009 * get_s_PointerEnterHandler_0() const { return ___s_PointerEnterHandler_0; }
  4683. inline EventFunction_1_t3995630009 ** get_address_of_s_PointerEnterHandler_0() { return &___s_PointerEnterHandler_0; }
  4684. inline void set_s_PointerEnterHandler_0(EventFunction_1_t3995630009 * value)
  4685. {
  4686. ___s_PointerEnterHandler_0 = value;
  4687. Il2CppCodeGenWriteBarrier((&___s_PointerEnterHandler_0), value);
  4688. }
  4689. inline static int32_t get_offset_of_s_PointerExitHandler_1() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_PointerExitHandler_1)); }
  4690. inline EventFunction_1_t2867327688 * get_s_PointerExitHandler_1() const { return ___s_PointerExitHandler_1; }
  4691. inline EventFunction_1_t2867327688 ** get_address_of_s_PointerExitHandler_1() { return &___s_PointerExitHandler_1; }
  4692. inline void set_s_PointerExitHandler_1(EventFunction_1_t2867327688 * value)
  4693. {
  4694. ___s_PointerExitHandler_1 = value;
  4695. Il2CppCodeGenWriteBarrier((&___s_PointerExitHandler_1), value);
  4696. }
  4697. inline static int32_t get_offset_of_s_PointerDownHandler_2() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_PointerDownHandler_2)); }
  4698. inline EventFunction_1_t64614563 * get_s_PointerDownHandler_2() const { return ___s_PointerDownHandler_2; }
  4699. inline EventFunction_1_t64614563 ** get_address_of_s_PointerDownHandler_2() { return &___s_PointerDownHandler_2; }
  4700. inline void set_s_PointerDownHandler_2(EventFunction_1_t64614563 * value)
  4701. {
  4702. ___s_PointerDownHandler_2 = value;
  4703. Il2CppCodeGenWriteBarrier((&___s_PointerDownHandler_2), value);
  4704. }
  4705. inline static int32_t get_offset_of_s_PointerUpHandler_3() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_PointerUpHandler_3)); }
  4706. inline EventFunction_1_t3256600500 * get_s_PointerUpHandler_3() const { return ___s_PointerUpHandler_3; }
  4707. inline EventFunction_1_t3256600500 ** get_address_of_s_PointerUpHandler_3() { return &___s_PointerUpHandler_3; }
  4708. inline void set_s_PointerUpHandler_3(EventFunction_1_t3256600500 * value)
  4709. {
  4710. ___s_PointerUpHandler_3 = value;
  4711. Il2CppCodeGenWriteBarrier((&___s_PointerUpHandler_3), value);
  4712. }
  4713. inline static int32_t get_offset_of_s_PointerClickHandler_4() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_PointerClickHandler_4)); }
  4714. inline EventFunction_1_t3111972472 * get_s_PointerClickHandler_4() const { return ___s_PointerClickHandler_4; }
  4715. inline EventFunction_1_t3111972472 ** get_address_of_s_PointerClickHandler_4() { return &___s_PointerClickHandler_4; }
  4716. inline void set_s_PointerClickHandler_4(EventFunction_1_t3111972472 * value)
  4717. {
  4718. ___s_PointerClickHandler_4 = value;
  4719. Il2CppCodeGenWriteBarrier((&___s_PointerClickHandler_4), value);
  4720. }
  4721. inline static int32_t get_offset_of_s_InitializePotentialDragHandler_5() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_InitializePotentialDragHandler_5)); }
  4722. inline EventFunction_1_t3587542510 * get_s_InitializePotentialDragHandler_5() const { return ___s_InitializePotentialDragHandler_5; }
  4723. inline EventFunction_1_t3587542510 ** get_address_of_s_InitializePotentialDragHandler_5() { return &___s_InitializePotentialDragHandler_5; }
  4724. inline void set_s_InitializePotentialDragHandler_5(EventFunction_1_t3587542510 * value)
  4725. {
  4726. ___s_InitializePotentialDragHandler_5 = value;
  4727. Il2CppCodeGenWriteBarrier((&___s_InitializePotentialDragHandler_5), value);
  4728. }
  4729. inline static int32_t get_offset_of_s_BeginDragHandler_6() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_BeginDragHandler_6)); }
  4730. inline EventFunction_1_t1977848392 * get_s_BeginDragHandler_6() const { return ___s_BeginDragHandler_6; }
  4731. inline EventFunction_1_t1977848392 ** get_address_of_s_BeginDragHandler_6() { return &___s_BeginDragHandler_6; }
  4732. inline void set_s_BeginDragHandler_6(EventFunction_1_t1977848392 * value)
  4733. {
  4734. ___s_BeginDragHandler_6 = value;
  4735. Il2CppCodeGenWriteBarrier((&___s_BeginDragHandler_6), value);
  4736. }
  4737. inline static int32_t get_offset_of_s_DragHandler_7() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_DragHandler_7)); }
  4738. inline EventFunction_1_t972960537 * get_s_DragHandler_7() const { return ___s_DragHandler_7; }
  4739. inline EventFunction_1_t972960537 ** get_address_of_s_DragHandler_7() { return &___s_DragHandler_7; }
  4740. inline void set_s_DragHandler_7(EventFunction_1_t972960537 * value)
  4741. {
  4742. ___s_DragHandler_7 = value;
  4743. Il2CppCodeGenWriteBarrier((&___s_DragHandler_7), value);
  4744. }
  4745. inline static int32_t get_offset_of_s_EndDragHandler_8() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_EndDragHandler_8)); }
  4746. inline EventFunction_1_t3277009892 * get_s_EndDragHandler_8() const { return ___s_EndDragHandler_8; }
  4747. inline EventFunction_1_t3277009892 ** get_address_of_s_EndDragHandler_8() { return &___s_EndDragHandler_8; }
  4748. inline void set_s_EndDragHandler_8(EventFunction_1_t3277009892 * value)
  4749. {
  4750. ___s_EndDragHandler_8 = value;
  4751. Il2CppCodeGenWriteBarrier((&___s_EndDragHandler_8), value);
  4752. }
  4753. inline static int32_t get_offset_of_s_DropHandler_9() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_DropHandler_9)); }
  4754. inline EventFunction_1_t2311673543 * get_s_DropHandler_9() const { return ___s_DropHandler_9; }
  4755. inline EventFunction_1_t2311673543 ** get_address_of_s_DropHandler_9() { return &___s_DropHandler_9; }
  4756. inline void set_s_DropHandler_9(EventFunction_1_t2311673543 * value)
  4757. {
  4758. ___s_DropHandler_9 = value;
  4759. Il2CppCodeGenWriteBarrier((&___s_DropHandler_9), value);
  4760. }
  4761. inline static int32_t get_offset_of_s_ScrollHandler_10() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_ScrollHandler_10)); }
  4762. inline EventFunction_1_t2886331738 * get_s_ScrollHandler_10() const { return ___s_ScrollHandler_10; }
  4763. inline EventFunction_1_t2886331738 ** get_address_of_s_ScrollHandler_10() { return &___s_ScrollHandler_10; }
  4764. inline void set_s_ScrollHandler_10(EventFunction_1_t2886331738 * value)
  4765. {
  4766. ___s_ScrollHandler_10 = value;
  4767. Il2CppCodeGenWriteBarrier((&___s_ScrollHandler_10), value);
  4768. }
  4769. inline static int32_t get_offset_of_s_UpdateSelectedHandler_11() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_UpdateSelectedHandler_11)); }
  4770. inline EventFunction_1_t2950825503 * get_s_UpdateSelectedHandler_11() const { return ___s_UpdateSelectedHandler_11; }
  4771. inline EventFunction_1_t2950825503 ** get_address_of_s_UpdateSelectedHandler_11() { return &___s_UpdateSelectedHandler_11; }
  4772. inline void set_s_UpdateSelectedHandler_11(EventFunction_1_t2950825503 * value)
  4773. {
  4774. ___s_UpdateSelectedHandler_11 = value;
  4775. Il2CppCodeGenWriteBarrier((&___s_UpdateSelectedHandler_11), value);
  4776. }
  4777. inline static int32_t get_offset_of_s_SelectHandler_12() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_SelectHandler_12)); }
  4778. inline EventFunction_1_t955952873 * get_s_SelectHandler_12() const { return ___s_SelectHandler_12; }
  4779. inline EventFunction_1_t955952873 ** get_address_of_s_SelectHandler_12() { return &___s_SelectHandler_12; }
  4780. inline void set_s_SelectHandler_12(EventFunction_1_t955952873 * value)
  4781. {
  4782. ___s_SelectHandler_12 = value;
  4783. Il2CppCodeGenWriteBarrier((&___s_SelectHandler_12), value);
  4784. }
  4785. inline static int32_t get_offset_of_s_DeselectHandler_13() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_DeselectHandler_13)); }
  4786. inline EventFunction_1_t3373214253 * get_s_DeselectHandler_13() const { return ___s_DeselectHandler_13; }
  4787. inline EventFunction_1_t3373214253 ** get_address_of_s_DeselectHandler_13() { return &___s_DeselectHandler_13; }
  4788. inline void set_s_DeselectHandler_13(EventFunction_1_t3373214253 * value)
  4789. {
  4790. ___s_DeselectHandler_13 = value;
  4791. Il2CppCodeGenWriteBarrier((&___s_DeselectHandler_13), value);
  4792. }
  4793. inline static int32_t get_offset_of_s_MoveHandler_14() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_MoveHandler_14)); }
  4794. inline EventFunction_1_t3912835512 * get_s_MoveHandler_14() const { return ___s_MoveHandler_14; }
  4795. inline EventFunction_1_t3912835512 ** get_address_of_s_MoveHandler_14() { return &___s_MoveHandler_14; }
  4796. inline void set_s_MoveHandler_14(EventFunction_1_t3912835512 * value)
  4797. {
  4798. ___s_MoveHandler_14 = value;
  4799. Il2CppCodeGenWriteBarrier((&___s_MoveHandler_14), value);
  4800. }
  4801. inline static int32_t get_offset_of_s_SubmitHandler_15() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_SubmitHandler_15)); }
  4802. inline EventFunction_1_t1475332338 * get_s_SubmitHandler_15() const { return ___s_SubmitHandler_15; }
  4803. inline EventFunction_1_t1475332338 ** get_address_of_s_SubmitHandler_15() { return &___s_SubmitHandler_15; }
  4804. inline void set_s_SubmitHandler_15(EventFunction_1_t1475332338 * value)
  4805. {
  4806. ___s_SubmitHandler_15 = value;
  4807. Il2CppCodeGenWriteBarrier((&___s_SubmitHandler_15), value);
  4808. }
  4809. inline static int32_t get_offset_of_s_CancelHandler_16() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_CancelHandler_16)); }
  4810. inline EventFunction_1_t2658898854 * get_s_CancelHandler_16() const { return ___s_CancelHandler_16; }
  4811. inline EventFunction_1_t2658898854 ** get_address_of_s_CancelHandler_16() { return &___s_CancelHandler_16; }
  4812. inline void set_s_CancelHandler_16(EventFunction_1_t2658898854 * value)
  4813. {
  4814. ___s_CancelHandler_16 = value;
  4815. Il2CppCodeGenWriteBarrier((&___s_CancelHandler_16), value);
  4816. }
  4817. inline static int32_t get_offset_of_s_HandlerListPool_17() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_HandlerListPool_17)); }
  4818. inline ObjectPool_1_t231414508 * get_s_HandlerListPool_17() const { return ___s_HandlerListPool_17; }
  4819. inline ObjectPool_1_t231414508 ** get_address_of_s_HandlerListPool_17() { return &___s_HandlerListPool_17; }
  4820. inline void set_s_HandlerListPool_17(ObjectPool_1_t231414508 * value)
  4821. {
  4822. ___s_HandlerListPool_17 = value;
  4823. Il2CppCodeGenWriteBarrier((&___s_HandlerListPool_17), value);
  4824. }
  4825. inline static int32_t get_offset_of_s_InternalTransformList_18() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___s_InternalTransformList_18)); }
  4826. inline List_1_t777473367 * get_s_InternalTransformList_18() const { return ___s_InternalTransformList_18; }
  4827. inline List_1_t777473367 ** get_address_of_s_InternalTransformList_18() { return &___s_InternalTransformList_18; }
  4828. inline void set_s_InternalTransformList_18(List_1_t777473367 * value)
  4829. {
  4830. ___s_InternalTransformList_18 = value;
  4831. Il2CppCodeGenWriteBarrier((&___s_InternalTransformList_18), value);
  4832. }
  4833. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_19() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache0_19)); }
  4834. inline EventFunction_1_t3995630009 * get_U3CU3Ef__mgU24cache0_19() const { return ___U3CU3Ef__mgU24cache0_19; }
  4835. inline EventFunction_1_t3995630009 ** get_address_of_U3CU3Ef__mgU24cache0_19() { return &___U3CU3Ef__mgU24cache0_19; }
  4836. inline void set_U3CU3Ef__mgU24cache0_19(EventFunction_1_t3995630009 * value)
  4837. {
  4838. ___U3CU3Ef__mgU24cache0_19 = value;
  4839. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_19), value);
  4840. }
  4841. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache1_20() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache1_20)); }
  4842. inline EventFunction_1_t2867327688 * get_U3CU3Ef__mgU24cache1_20() const { return ___U3CU3Ef__mgU24cache1_20; }
  4843. inline EventFunction_1_t2867327688 ** get_address_of_U3CU3Ef__mgU24cache1_20() { return &___U3CU3Ef__mgU24cache1_20; }
  4844. inline void set_U3CU3Ef__mgU24cache1_20(EventFunction_1_t2867327688 * value)
  4845. {
  4846. ___U3CU3Ef__mgU24cache1_20 = value;
  4847. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache1_20), value);
  4848. }
  4849. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache2_21() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache2_21)); }
  4850. inline EventFunction_1_t64614563 * get_U3CU3Ef__mgU24cache2_21() const { return ___U3CU3Ef__mgU24cache2_21; }
  4851. inline EventFunction_1_t64614563 ** get_address_of_U3CU3Ef__mgU24cache2_21() { return &___U3CU3Ef__mgU24cache2_21; }
  4852. inline void set_U3CU3Ef__mgU24cache2_21(EventFunction_1_t64614563 * value)
  4853. {
  4854. ___U3CU3Ef__mgU24cache2_21 = value;
  4855. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache2_21), value);
  4856. }
  4857. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache3_22() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache3_22)); }
  4858. inline EventFunction_1_t3256600500 * get_U3CU3Ef__mgU24cache3_22() const { return ___U3CU3Ef__mgU24cache3_22; }
  4859. inline EventFunction_1_t3256600500 ** get_address_of_U3CU3Ef__mgU24cache3_22() { return &___U3CU3Ef__mgU24cache3_22; }
  4860. inline void set_U3CU3Ef__mgU24cache3_22(EventFunction_1_t3256600500 * value)
  4861. {
  4862. ___U3CU3Ef__mgU24cache3_22 = value;
  4863. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache3_22), value);
  4864. }
  4865. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache4_23() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache4_23)); }
  4866. inline EventFunction_1_t3111972472 * get_U3CU3Ef__mgU24cache4_23() const { return ___U3CU3Ef__mgU24cache4_23; }
  4867. inline EventFunction_1_t3111972472 ** get_address_of_U3CU3Ef__mgU24cache4_23() { return &___U3CU3Ef__mgU24cache4_23; }
  4868. inline void set_U3CU3Ef__mgU24cache4_23(EventFunction_1_t3111972472 * value)
  4869. {
  4870. ___U3CU3Ef__mgU24cache4_23 = value;
  4871. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache4_23), value);
  4872. }
  4873. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache5_24() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache5_24)); }
  4874. inline EventFunction_1_t3587542510 * get_U3CU3Ef__mgU24cache5_24() const { return ___U3CU3Ef__mgU24cache5_24; }
  4875. inline EventFunction_1_t3587542510 ** get_address_of_U3CU3Ef__mgU24cache5_24() { return &___U3CU3Ef__mgU24cache5_24; }
  4876. inline void set_U3CU3Ef__mgU24cache5_24(EventFunction_1_t3587542510 * value)
  4877. {
  4878. ___U3CU3Ef__mgU24cache5_24 = value;
  4879. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache5_24), value);
  4880. }
  4881. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache6_25() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache6_25)); }
  4882. inline EventFunction_1_t1977848392 * get_U3CU3Ef__mgU24cache6_25() const { return ___U3CU3Ef__mgU24cache6_25; }
  4883. inline EventFunction_1_t1977848392 ** get_address_of_U3CU3Ef__mgU24cache6_25() { return &___U3CU3Ef__mgU24cache6_25; }
  4884. inline void set_U3CU3Ef__mgU24cache6_25(EventFunction_1_t1977848392 * value)
  4885. {
  4886. ___U3CU3Ef__mgU24cache6_25 = value;
  4887. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache6_25), value);
  4888. }
  4889. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache7_26() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache7_26)); }
  4890. inline EventFunction_1_t972960537 * get_U3CU3Ef__mgU24cache7_26() const { return ___U3CU3Ef__mgU24cache7_26; }
  4891. inline EventFunction_1_t972960537 ** get_address_of_U3CU3Ef__mgU24cache7_26() { return &___U3CU3Ef__mgU24cache7_26; }
  4892. inline void set_U3CU3Ef__mgU24cache7_26(EventFunction_1_t972960537 * value)
  4893. {
  4894. ___U3CU3Ef__mgU24cache7_26 = value;
  4895. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache7_26), value);
  4896. }
  4897. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache8_27() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache8_27)); }
  4898. inline EventFunction_1_t3277009892 * get_U3CU3Ef__mgU24cache8_27() const { return ___U3CU3Ef__mgU24cache8_27; }
  4899. inline EventFunction_1_t3277009892 ** get_address_of_U3CU3Ef__mgU24cache8_27() { return &___U3CU3Ef__mgU24cache8_27; }
  4900. inline void set_U3CU3Ef__mgU24cache8_27(EventFunction_1_t3277009892 * value)
  4901. {
  4902. ___U3CU3Ef__mgU24cache8_27 = value;
  4903. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache8_27), value);
  4904. }
  4905. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache9_28() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache9_28)); }
  4906. inline EventFunction_1_t2311673543 * get_U3CU3Ef__mgU24cache9_28() const { return ___U3CU3Ef__mgU24cache9_28; }
  4907. inline EventFunction_1_t2311673543 ** get_address_of_U3CU3Ef__mgU24cache9_28() { return &___U3CU3Ef__mgU24cache9_28; }
  4908. inline void set_U3CU3Ef__mgU24cache9_28(EventFunction_1_t2311673543 * value)
  4909. {
  4910. ___U3CU3Ef__mgU24cache9_28 = value;
  4911. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache9_28), value);
  4912. }
  4913. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheA_29() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheA_29)); }
  4914. inline EventFunction_1_t2886331738 * get_U3CU3Ef__mgU24cacheA_29() const { return ___U3CU3Ef__mgU24cacheA_29; }
  4915. inline EventFunction_1_t2886331738 ** get_address_of_U3CU3Ef__mgU24cacheA_29() { return &___U3CU3Ef__mgU24cacheA_29; }
  4916. inline void set_U3CU3Ef__mgU24cacheA_29(EventFunction_1_t2886331738 * value)
  4917. {
  4918. ___U3CU3Ef__mgU24cacheA_29 = value;
  4919. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheA_29), value);
  4920. }
  4921. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheB_30() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheB_30)); }
  4922. inline EventFunction_1_t2950825503 * get_U3CU3Ef__mgU24cacheB_30() const { return ___U3CU3Ef__mgU24cacheB_30; }
  4923. inline EventFunction_1_t2950825503 ** get_address_of_U3CU3Ef__mgU24cacheB_30() { return &___U3CU3Ef__mgU24cacheB_30; }
  4924. inline void set_U3CU3Ef__mgU24cacheB_30(EventFunction_1_t2950825503 * value)
  4925. {
  4926. ___U3CU3Ef__mgU24cacheB_30 = value;
  4927. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheB_30), value);
  4928. }
  4929. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheC_31() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheC_31)); }
  4930. inline EventFunction_1_t955952873 * get_U3CU3Ef__mgU24cacheC_31() const { return ___U3CU3Ef__mgU24cacheC_31; }
  4931. inline EventFunction_1_t955952873 ** get_address_of_U3CU3Ef__mgU24cacheC_31() { return &___U3CU3Ef__mgU24cacheC_31; }
  4932. inline void set_U3CU3Ef__mgU24cacheC_31(EventFunction_1_t955952873 * value)
  4933. {
  4934. ___U3CU3Ef__mgU24cacheC_31 = value;
  4935. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheC_31), value);
  4936. }
  4937. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheD_32() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheD_32)); }
  4938. inline EventFunction_1_t3373214253 * get_U3CU3Ef__mgU24cacheD_32() const { return ___U3CU3Ef__mgU24cacheD_32; }
  4939. inline EventFunction_1_t3373214253 ** get_address_of_U3CU3Ef__mgU24cacheD_32() { return &___U3CU3Ef__mgU24cacheD_32; }
  4940. inline void set_U3CU3Ef__mgU24cacheD_32(EventFunction_1_t3373214253 * value)
  4941. {
  4942. ___U3CU3Ef__mgU24cacheD_32 = value;
  4943. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheD_32), value);
  4944. }
  4945. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheE_33() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheE_33)); }
  4946. inline EventFunction_1_t3912835512 * get_U3CU3Ef__mgU24cacheE_33() const { return ___U3CU3Ef__mgU24cacheE_33; }
  4947. inline EventFunction_1_t3912835512 ** get_address_of_U3CU3Ef__mgU24cacheE_33() { return &___U3CU3Ef__mgU24cacheE_33; }
  4948. inline void set_U3CU3Ef__mgU24cacheE_33(EventFunction_1_t3912835512 * value)
  4949. {
  4950. ___U3CU3Ef__mgU24cacheE_33 = value;
  4951. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheE_33), value);
  4952. }
  4953. inline static int32_t get_offset_of_U3CU3Ef__mgU24cacheF_34() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cacheF_34)); }
  4954. inline EventFunction_1_t1475332338 * get_U3CU3Ef__mgU24cacheF_34() const { return ___U3CU3Ef__mgU24cacheF_34; }
  4955. inline EventFunction_1_t1475332338 ** get_address_of_U3CU3Ef__mgU24cacheF_34() { return &___U3CU3Ef__mgU24cacheF_34; }
  4956. inline void set_U3CU3Ef__mgU24cacheF_34(EventFunction_1_t1475332338 * value)
  4957. {
  4958. ___U3CU3Ef__mgU24cacheF_34 = value;
  4959. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cacheF_34), value);
  4960. }
  4961. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache10_35() { return static_cast<int32_t>(offsetof(ExecuteEvents_t3484638744_StaticFields, ___U3CU3Ef__mgU24cache10_35)); }
  4962. inline EventFunction_1_t2658898854 * get_U3CU3Ef__mgU24cache10_35() const { return ___U3CU3Ef__mgU24cache10_35; }
  4963. inline EventFunction_1_t2658898854 ** get_address_of_U3CU3Ef__mgU24cache10_35() { return &___U3CU3Ef__mgU24cache10_35; }
  4964. inline void set_U3CU3Ef__mgU24cache10_35(EventFunction_1_t2658898854 * value)
  4965. {
  4966. ___U3CU3Ef__mgU24cache10_35 = value;
  4967. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache10_35), value);
  4968. }
  4969. };
  4970. #ifdef __clang__
  4971. #pragma clang diagnostic pop
  4972. #endif
  4973. #endif // EXECUTEEVENTS_T3484638744_H
  4974. #ifndef LIST_1_T2475741330_H
  4975. #define LIST_1_T2475741330_H
  4976. #ifdef __clang__
  4977. #pragma clang diagnostic push
  4978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4979. #pragma clang diagnostic ignored "-Wunused-variable"
  4980. #endif
  4981. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  4982. struct List_1_t2475741330 : public RuntimeObject
  4983. {
  4984. public:
  4985. // T[] System.Collections.Generic.List`1::_items
  4986. EventSystemU5BU5D_t3371831669* ____items_1;
  4987. // System.Int32 System.Collections.Generic.List`1::_size
  4988. int32_t ____size_2;
  4989. // System.Int32 System.Collections.Generic.List`1::_version
  4990. int32_t ____version_3;
  4991. public:
  4992. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2475741330, ____items_1)); }
  4993. inline EventSystemU5BU5D_t3371831669* get__items_1() const { return ____items_1; }
  4994. inline EventSystemU5BU5D_t3371831669** get_address_of__items_1() { return &____items_1; }
  4995. inline void set__items_1(EventSystemU5BU5D_t3371831669* value)
  4996. {
  4997. ____items_1 = value;
  4998. Il2CppCodeGenWriteBarrier((&____items_1), value);
  4999. }
  5000. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2475741330, ____size_2)); }
  5001. inline int32_t get__size_2() const { return ____size_2; }
  5002. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5003. inline void set__size_2(int32_t value)
  5004. {
  5005. ____size_2 = value;
  5006. }
  5007. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2475741330, ____version_3)); }
  5008. inline int32_t get__version_3() const { return ____version_3; }
  5009. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5010. inline void set__version_3(int32_t value)
  5011. {
  5012. ____version_3 = value;
  5013. }
  5014. };
  5015. struct List_1_t2475741330_StaticFields
  5016. {
  5017. public:
  5018. // T[] System.Collections.Generic.List`1::EmptyArray
  5019. EventSystemU5BU5D_t3371831669* ___EmptyArray_4;
  5020. public:
  5021. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2475741330_StaticFields, ___EmptyArray_4)); }
  5022. inline EventSystemU5BU5D_t3371831669* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5023. inline EventSystemU5BU5D_t3371831669** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5024. inline void set_EmptyArray_4(EventSystemU5BU5D_t3371831669* value)
  5025. {
  5026. ___EmptyArray_4 = value;
  5027. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5028. }
  5029. };
  5030. #ifdef __clang__
  5031. #pragma clang diagnostic pop
  5032. #endif
  5033. #endif // LIST_1_T2475741330_H
  5034. #ifndef LIST_1_T3491343620_H
  5035. #define LIST_1_T3491343620_H
  5036. #ifdef __clang__
  5037. #pragma clang diagnostic push
  5038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5039. #pragma clang diagnostic ignored "-Wunused-variable"
  5040. #endif
  5041. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  5042. struct List_1_t3491343620 : public RuntimeObject
  5043. {
  5044. public:
  5045. // T[] System.Collections.Generic.List`1::_items
  5046. BaseInputModuleU5BU5D_t3974286075* ____items_1;
  5047. // System.Int32 System.Collections.Generic.List`1::_size
  5048. int32_t ____size_2;
  5049. // System.Int32 System.Collections.Generic.List`1::_version
  5050. int32_t ____version_3;
  5051. public:
  5052. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3491343620, ____items_1)); }
  5053. inline BaseInputModuleU5BU5D_t3974286075* get__items_1() const { return ____items_1; }
  5054. inline BaseInputModuleU5BU5D_t3974286075** get_address_of__items_1() { return &____items_1; }
  5055. inline void set__items_1(BaseInputModuleU5BU5D_t3974286075* value)
  5056. {
  5057. ____items_1 = value;
  5058. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5059. }
  5060. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3491343620, ____size_2)); }
  5061. inline int32_t get__size_2() const { return ____size_2; }
  5062. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5063. inline void set__size_2(int32_t value)
  5064. {
  5065. ____size_2 = value;
  5066. }
  5067. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3491343620, ____version_3)); }
  5068. inline int32_t get__version_3() const { return ____version_3; }
  5069. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5070. inline void set__version_3(int32_t value)
  5071. {
  5072. ____version_3 = value;
  5073. }
  5074. };
  5075. struct List_1_t3491343620_StaticFields
  5076. {
  5077. public:
  5078. // T[] System.Collections.Generic.List`1::EmptyArray
  5079. BaseInputModuleU5BU5D_t3974286075* ___EmptyArray_4;
  5080. public:
  5081. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3491343620_StaticFields, ___EmptyArray_4)); }
  5082. inline BaseInputModuleU5BU5D_t3974286075* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5083. inline BaseInputModuleU5BU5D_t3974286075** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5084. inline void set_EmptyArray_4(BaseInputModuleU5BU5D_t3974286075* value)
  5085. {
  5086. ___EmptyArray_4 = value;
  5087. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5088. }
  5089. };
  5090. #ifdef __clang__
  5091. #pragma clang diagnostic pop
  5092. #endif
  5093. #endif // LIST_1_T3491343620_H
  5094. #ifndef LIST_1_T2585711361_H
  5095. #define LIST_1_T2585711361_H
  5096. #ifdef __clang__
  5097. #pragma clang diagnostic push
  5098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5099. #pragma clang diagnostic ignored "-Wunused-variable"
  5100. #endif
  5101. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  5102. struct List_1_t2585711361 : public RuntimeObject
  5103. {
  5104. public:
  5105. // T[] System.Collections.Generic.List`1::_items
  5106. GameObjectU5BU5D_t3328599146* ____items_1;
  5107. // System.Int32 System.Collections.Generic.List`1::_size
  5108. int32_t ____size_2;
  5109. // System.Int32 System.Collections.Generic.List`1::_version
  5110. int32_t ____version_3;
  5111. public:
  5112. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2585711361, ____items_1)); }
  5113. inline GameObjectU5BU5D_t3328599146* get__items_1() const { return ____items_1; }
  5114. inline GameObjectU5BU5D_t3328599146** get_address_of__items_1() { return &____items_1; }
  5115. inline void set__items_1(GameObjectU5BU5D_t3328599146* value)
  5116. {
  5117. ____items_1 = value;
  5118. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5119. }
  5120. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2585711361, ____size_2)); }
  5121. inline int32_t get__size_2() const { return ____size_2; }
  5122. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5123. inline void set__size_2(int32_t value)
  5124. {
  5125. ____size_2 = value;
  5126. }
  5127. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2585711361, ____version_3)); }
  5128. inline int32_t get__version_3() const { return ____version_3; }
  5129. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5130. inline void set__version_3(int32_t value)
  5131. {
  5132. ____version_3 = value;
  5133. }
  5134. };
  5135. struct List_1_t2585711361_StaticFields
  5136. {
  5137. public:
  5138. // T[] System.Collections.Generic.List`1::EmptyArray
  5139. GameObjectU5BU5D_t3328599146* ___EmptyArray_4;
  5140. public:
  5141. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2585711361_StaticFields, ___EmptyArray_4)); }
  5142. inline GameObjectU5BU5D_t3328599146* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5143. inline GameObjectU5BU5D_t3328599146** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5144. inline void set_EmptyArray_4(GameObjectU5BU5D_t3328599146* value)
  5145. {
  5146. ___EmptyArray_4 = value;
  5147. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5148. }
  5149. };
  5150. #ifdef __clang__
  5151. #pragma clang diagnostic pop
  5152. #endif
  5153. #endif // LIST_1_T2585711361_H
  5154. #ifndef LIST_1_T1327982029_H
  5155. #define LIST_1_T1327982029_H
  5156. #ifdef __clang__
  5157. #pragma clang diagnostic push
  5158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5159. #pragma clang diagnostic ignored "-Wunused-variable"
  5160. #endif
  5161. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>
  5162. struct List_1_t1327982029 : public RuntimeObject
  5163. {
  5164. public:
  5165. // T[] System.Collections.Generic.List`1::_items
  5166. BaseRaycasterU5BU5D_t3168342254* ____items_1;
  5167. // System.Int32 System.Collections.Generic.List`1::_size
  5168. int32_t ____size_2;
  5169. // System.Int32 System.Collections.Generic.List`1::_version
  5170. int32_t ____version_3;
  5171. public:
  5172. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1327982029, ____items_1)); }
  5173. inline BaseRaycasterU5BU5D_t3168342254* get__items_1() const { return ____items_1; }
  5174. inline BaseRaycasterU5BU5D_t3168342254** get_address_of__items_1() { return &____items_1; }
  5175. inline void set__items_1(BaseRaycasterU5BU5D_t3168342254* value)
  5176. {
  5177. ____items_1 = value;
  5178. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5179. }
  5180. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1327982029, ____size_2)); }
  5181. inline int32_t get__size_2() const { return ____size_2; }
  5182. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5183. inline void set__size_2(int32_t value)
  5184. {
  5185. ____size_2 = value;
  5186. }
  5187. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1327982029, ____version_3)); }
  5188. inline int32_t get__version_3() const { return ____version_3; }
  5189. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5190. inline void set__version_3(int32_t value)
  5191. {
  5192. ____version_3 = value;
  5193. }
  5194. };
  5195. struct List_1_t1327982029_StaticFields
  5196. {
  5197. public:
  5198. // T[] System.Collections.Generic.List`1::EmptyArray
  5199. BaseRaycasterU5BU5D_t3168342254* ___EmptyArray_4;
  5200. public:
  5201. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1327982029_StaticFields, ___EmptyArray_4)); }
  5202. inline BaseRaycasterU5BU5D_t3168342254* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5203. inline BaseRaycasterU5BU5D_t3168342254** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5204. inline void set_EmptyArray_4(BaseRaycasterU5BU5D_t3168342254* value)
  5205. {
  5206. ___EmptyArray_4 = value;
  5207. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5208. }
  5209. };
  5210. #ifdef __clang__
  5211. #pragma clang diagnostic pop
  5212. #endif
  5213. #endif // LIST_1_T1327982029_H
  5214. #ifndef STRINGBUILDER_T_H
  5215. #define STRINGBUILDER_T_H
  5216. #ifdef __clang__
  5217. #pragma clang diagnostic push
  5218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5219. #pragma clang diagnostic ignored "-Wunused-variable"
  5220. #endif
  5221. // System.Text.StringBuilder
  5222. struct StringBuilder_t : public RuntimeObject
  5223. {
  5224. public:
  5225. // System.Int32 System.Text.StringBuilder::_length
  5226. int32_t ____length_1;
  5227. // System.String System.Text.StringBuilder::_str
  5228. String_t* ____str_2;
  5229. // System.String System.Text.StringBuilder::_cached_str
  5230. String_t* ____cached_str_3;
  5231. // System.Int32 System.Text.StringBuilder::_maxCapacity
  5232. int32_t ____maxCapacity_4;
  5233. public:
  5234. inline static int32_t get_offset_of__length_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____length_1)); }
  5235. inline int32_t get__length_1() const { return ____length_1; }
  5236. inline int32_t* get_address_of__length_1() { return &____length_1; }
  5237. inline void set__length_1(int32_t value)
  5238. {
  5239. ____length_1 = value;
  5240. }
  5241. inline static int32_t get_offset_of__str_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____str_2)); }
  5242. inline String_t* get__str_2() const { return ____str_2; }
  5243. inline String_t** get_address_of__str_2() { return &____str_2; }
  5244. inline void set__str_2(String_t* value)
  5245. {
  5246. ____str_2 = value;
  5247. Il2CppCodeGenWriteBarrier((&____str_2), value);
  5248. }
  5249. inline static int32_t get_offset_of__cached_str_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____cached_str_3)); }
  5250. inline String_t* get__cached_str_3() const { return ____cached_str_3; }
  5251. inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; }
  5252. inline void set__cached_str_3(String_t* value)
  5253. {
  5254. ____cached_str_3 = value;
  5255. Il2CppCodeGenWriteBarrier((&____cached_str_3), value);
  5256. }
  5257. inline static int32_t get_offset_of__maxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____maxCapacity_4)); }
  5258. inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; }
  5259. inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; }
  5260. inline void set__maxCapacity_4(int32_t value)
  5261. {
  5262. ____maxCapacity_4 = value;
  5263. }
  5264. };
  5265. #ifdef __clang__
  5266. #pragma clang diagnostic pop
  5267. #endif
  5268. #endif // STRINGBUILDER_T_H
  5269. #ifndef LIST_1_T521873611_H
  5270. #define LIST_1_T521873611_H
  5271. #ifdef __clang__
  5272. #pragma clang diagnostic push
  5273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5274. #pragma clang diagnostic ignored "-Wunused-variable"
  5275. #endif
  5276. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>
  5277. struct List_1_t521873611 : public RuntimeObject
  5278. {
  5279. public:
  5280. // T[] System.Collections.Generic.List`1::_items
  5281. EntryU5BU5D_t399612984* ____items_1;
  5282. // System.Int32 System.Collections.Generic.List`1::_size
  5283. int32_t ____size_2;
  5284. // System.Int32 System.Collections.Generic.List`1::_version
  5285. int32_t ____version_3;
  5286. public:
  5287. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t521873611, ____items_1)); }
  5288. inline EntryU5BU5D_t399612984* get__items_1() const { return ____items_1; }
  5289. inline EntryU5BU5D_t399612984** get_address_of__items_1() { return &____items_1; }
  5290. inline void set__items_1(EntryU5BU5D_t399612984* value)
  5291. {
  5292. ____items_1 = value;
  5293. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5294. }
  5295. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t521873611, ____size_2)); }
  5296. inline int32_t get__size_2() const { return ____size_2; }
  5297. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5298. inline void set__size_2(int32_t value)
  5299. {
  5300. ____size_2 = value;
  5301. }
  5302. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t521873611, ____version_3)); }
  5303. inline int32_t get__version_3() const { return ____version_3; }
  5304. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5305. inline void set__version_3(int32_t value)
  5306. {
  5307. ____version_3 = value;
  5308. }
  5309. };
  5310. struct List_1_t521873611_StaticFields
  5311. {
  5312. public:
  5313. // T[] System.Collections.Generic.List`1::EmptyArray
  5314. EntryU5BU5D_t399612984* ___EmptyArray_4;
  5315. public:
  5316. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t521873611_StaticFields, ___EmptyArray_4)); }
  5317. inline EntryU5BU5D_t399612984* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5318. inline EntryU5BU5D_t399612984** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5319. inline void set_EmptyArray_4(EntryU5BU5D_t399612984* value)
  5320. {
  5321. ___EmptyArray_4 = value;
  5322. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5323. }
  5324. };
  5325. #ifdef __clang__
  5326. #pragma clang diagnostic pop
  5327. #endif
  5328. #endif // LIST_1_T521873611_H
  5329. #ifndef ABSTRACTEVENTDATA_T4171500731_H
  5330. #define ABSTRACTEVENTDATA_T4171500731_H
  5331. #ifdef __clang__
  5332. #pragma clang diagnostic push
  5333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5334. #pragma clang diagnostic ignored "-Wunused-variable"
  5335. #endif
  5336. // UnityEngine.EventSystems.AbstractEventData
  5337. struct AbstractEventData_t4171500731 : public RuntimeObject
  5338. {
  5339. public:
  5340. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  5341. bool ___m_Used_0;
  5342. public:
  5343. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t4171500731, ___m_Used_0)); }
  5344. inline bool get_m_Used_0() const { return ___m_Used_0; }
  5345. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  5346. inline void set_m_Used_0(bool value)
  5347. {
  5348. ___m_Used_0 = value;
  5349. }
  5350. };
  5351. #ifdef __clang__
  5352. #pragma clang diagnostic pop
  5353. #endif
  5354. #endif // ABSTRACTEVENTDATA_T4171500731_H
  5355. #ifndef LIST_1_T537414295_H
  5356. #define LIST_1_T537414295_H
  5357. #ifdef __clang__
  5358. #pragma clang diagnostic push
  5359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5360. #pragma clang diagnostic ignored "-Wunused-variable"
  5361. #endif
  5362. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
  5363. struct List_1_t537414295 : public RuntimeObject
  5364. {
  5365. public:
  5366. // T[] System.Collections.Generic.List`1::_items
  5367. RaycastResultU5BU5D_t1128832444* ____items_1;
  5368. // System.Int32 System.Collections.Generic.List`1::_size
  5369. int32_t ____size_2;
  5370. // System.Int32 System.Collections.Generic.List`1::_version
  5371. int32_t ____version_3;
  5372. public:
  5373. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t537414295, ____items_1)); }
  5374. inline RaycastResultU5BU5D_t1128832444* get__items_1() const { return ____items_1; }
  5375. inline RaycastResultU5BU5D_t1128832444** get_address_of__items_1() { return &____items_1; }
  5376. inline void set__items_1(RaycastResultU5BU5D_t1128832444* value)
  5377. {
  5378. ____items_1 = value;
  5379. Il2CppCodeGenWriteBarrier((&____items_1), value);
  5380. }
  5381. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t537414295, ____size_2)); }
  5382. inline int32_t get__size_2() const { return ____size_2; }
  5383. inline int32_t* get_address_of__size_2() { return &____size_2; }
  5384. inline void set__size_2(int32_t value)
  5385. {
  5386. ____size_2 = value;
  5387. }
  5388. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t537414295, ____version_3)); }
  5389. inline int32_t get__version_3() const { return ____version_3; }
  5390. inline int32_t* get_address_of__version_3() { return &____version_3; }
  5391. inline void set__version_3(int32_t value)
  5392. {
  5393. ____version_3 = value;
  5394. }
  5395. };
  5396. struct List_1_t537414295_StaticFields
  5397. {
  5398. public:
  5399. // T[] System.Collections.Generic.List`1::EmptyArray
  5400. RaycastResultU5BU5D_t1128832444* ___EmptyArray_4;
  5401. public:
  5402. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t537414295_StaticFields, ___EmptyArray_4)); }
  5403. inline RaycastResultU5BU5D_t1128832444* get_EmptyArray_4() const { return ___EmptyArray_4; }
  5404. inline RaycastResultU5BU5D_t1128832444** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  5405. inline void set_EmptyArray_4(RaycastResultU5BU5D_t1128832444* value)
  5406. {
  5407. ___EmptyArray_4 = value;
  5408. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  5409. }
  5410. };
  5411. #ifdef __clang__
  5412. #pragma clang diagnostic pop
  5413. #endif
  5414. #endif // LIST_1_T537414295_H
  5415. #ifndef STRING_T_H
  5416. #define STRING_T_H
  5417. #ifdef __clang__
  5418. #pragma clang diagnostic push
  5419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5420. #pragma clang diagnostic ignored "-Wunused-variable"
  5421. #endif
  5422. // System.String
  5423. struct String_t : public RuntimeObject
  5424. {
  5425. public:
  5426. // System.Int32 System.String::length
  5427. int32_t ___length_0;
  5428. // System.Char System.String::start_char
  5429. Il2CppChar ___start_char_1;
  5430. public:
  5431. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  5432. inline int32_t get_length_0() const { return ___length_0; }
  5433. inline int32_t* get_address_of_length_0() { return &___length_0; }
  5434. inline void set_length_0(int32_t value)
  5435. {
  5436. ___length_0 = value;
  5437. }
  5438. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  5439. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  5440. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  5441. inline void set_start_char_1(Il2CppChar value)
  5442. {
  5443. ___start_char_1 = value;
  5444. }
  5445. };
  5446. struct String_t_StaticFields
  5447. {
  5448. public:
  5449. // System.String System.String::Empty
  5450. String_t* ___Empty_2;
  5451. // System.Char[] System.String::WhiteChars
  5452. CharU5BU5D_t3528271667* ___WhiteChars_3;
  5453. public:
  5454. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  5455. inline String_t* get_Empty_2() const { return ___Empty_2; }
  5456. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  5457. inline void set_Empty_2(String_t* value)
  5458. {
  5459. ___Empty_2 = value;
  5460. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  5461. }
  5462. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  5463. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  5464. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  5465. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  5466. {
  5467. ___WhiteChars_3 = value;
  5468. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  5469. }
  5470. };
  5471. #ifdef __clang__
  5472. #pragma clang diagnostic pop
  5473. #endif
  5474. #endif // STRING_T_H
  5475. #ifndef COLOR_T2555686324_H
  5476. #define COLOR_T2555686324_H
  5477. #ifdef __clang__
  5478. #pragma clang diagnostic push
  5479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5480. #pragma clang diagnostic ignored "-Wunused-variable"
  5481. #endif
  5482. // UnityEngine.Color
  5483. struct Color_t2555686324
  5484. {
  5485. public:
  5486. // System.Single UnityEngine.Color::r
  5487. float ___r_0;
  5488. // System.Single UnityEngine.Color::g
  5489. float ___g_1;
  5490. // System.Single UnityEngine.Color::b
  5491. float ___b_2;
  5492. // System.Single UnityEngine.Color::a
  5493. float ___a_3;
  5494. public:
  5495. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  5496. inline float get_r_0() const { return ___r_0; }
  5497. inline float* get_address_of_r_0() { return &___r_0; }
  5498. inline void set_r_0(float value)
  5499. {
  5500. ___r_0 = value;
  5501. }
  5502. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  5503. inline float get_g_1() const { return ___g_1; }
  5504. inline float* get_address_of_g_1() { return &___g_1; }
  5505. inline void set_g_1(float value)
  5506. {
  5507. ___g_1 = value;
  5508. }
  5509. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  5510. inline float get_b_2() const { return ___b_2; }
  5511. inline float* get_address_of_b_2() { return &___b_2; }
  5512. inline void set_b_2(float value)
  5513. {
  5514. ___b_2 = value;
  5515. }
  5516. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  5517. inline float get_a_3() const { return ___a_3; }
  5518. inline float* get_address_of_a_3() { return &___a_3; }
  5519. inline void set_a_3(float value)
  5520. {
  5521. ___a_3 = value;
  5522. }
  5523. };
  5524. #ifdef __clang__
  5525. #pragma clang diagnostic pop
  5526. #endif
  5527. #endif // COLOR_T2555686324_H
  5528. #ifndef BYTE_T1134296376_H
  5529. #define BYTE_T1134296376_H
  5530. #ifdef __clang__
  5531. #pragma clang diagnostic push
  5532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5533. #pragma clang diagnostic ignored "-Wunused-variable"
  5534. #endif
  5535. // System.Byte
  5536. struct Byte_t1134296376
  5537. {
  5538. public:
  5539. // System.Byte System.Byte::m_value
  5540. uint8_t ___m_value_2;
  5541. public:
  5542. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  5543. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  5544. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  5545. inline void set_m_value_2(uint8_t value)
  5546. {
  5547. ___m_value_2 = value;
  5548. }
  5549. };
  5550. #ifdef __clang__
  5551. #pragma clang diagnostic pop
  5552. #endif
  5553. #endif // BYTE_T1134296376_H
  5554. #ifndef UINT32_T2560061978_H
  5555. #define UINT32_T2560061978_H
  5556. #ifdef __clang__
  5557. #pragma clang diagnostic push
  5558. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5559. #pragma clang diagnostic ignored "-Wunused-variable"
  5560. #endif
  5561. // System.UInt32
  5562. struct UInt32_t2560061978
  5563. {
  5564. public:
  5565. // System.UInt32 System.UInt32::m_value
  5566. uint32_t ___m_value_2;
  5567. public:
  5568. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  5569. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  5570. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  5571. inline void set_m_value_2(uint32_t value)
  5572. {
  5573. ___m_value_2 = value;
  5574. }
  5575. };
  5576. #ifdef __clang__
  5577. #pragma clang diagnostic pop
  5578. #endif
  5579. #endif // UINT32_T2560061978_H
  5580. #ifndef UNITYEVENT_1_T3437345828_H
  5581. #define UNITYEVENT_1_T3437345828_H
  5582. #ifdef __clang__
  5583. #pragma clang diagnostic push
  5584. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5585. #pragma clang diagnostic ignored "-Wunused-variable"
  5586. #endif
  5587. // UnityEngine.Events.UnityEvent`1<UnityEngine.Color>
  5588. struct UnityEvent_1_t3437345828 : public UnityEventBase_t3960448221
  5589. {
  5590. public:
  5591. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  5592. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  5593. public:
  5594. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3437345828, ___m_InvokeArray_4)); }
  5595. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  5596. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  5597. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  5598. {
  5599. ___m_InvokeArray_4 = value;
  5600. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  5601. }
  5602. };
  5603. #ifdef __clang__
  5604. #pragma clang diagnostic pop
  5605. #endif
  5606. #endif // UNITYEVENT_1_T3437345828_H
  5607. #ifndef KEYVALUEPAIR_2_T799319294_H
  5608. #define KEYVALUEPAIR_2_T799319294_H
  5609. #ifdef __clang__
  5610. #pragma clang diagnostic push
  5611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5612. #pragma clang diagnostic ignored "-Wunused-variable"
  5613. #endif
  5614. // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>
  5615. struct KeyValuePair_2_t799319294
  5616. {
  5617. public:
  5618. // TKey System.Collections.Generic.KeyValuePair`2::key
  5619. int32_t ___key_0;
  5620. // TValue System.Collections.Generic.KeyValuePair`2::value
  5621. PointerEventData_t3807901092 * ___value_1;
  5622. public:
  5623. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t799319294, ___key_0)); }
  5624. inline int32_t get_key_0() const { return ___key_0; }
  5625. inline int32_t* get_address_of_key_0() { return &___key_0; }
  5626. inline void set_key_0(int32_t value)
  5627. {
  5628. ___key_0 = value;
  5629. }
  5630. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t799319294, ___value_1)); }
  5631. inline PointerEventData_t3807901092 * get_value_1() const { return ___value_1; }
  5632. inline PointerEventData_t3807901092 ** get_address_of_value_1() { return &___value_1; }
  5633. inline void set_value_1(PointerEventData_t3807901092 * value)
  5634. {
  5635. ___value_1 = value;
  5636. Il2CppCodeGenWriteBarrier((&___value_1), value);
  5637. }
  5638. };
  5639. #ifdef __clang__
  5640. #pragma clang diagnostic pop
  5641. #endif
  5642. #endif // KEYVALUEPAIR_2_T799319294_H
  5643. #ifndef KEYVALUEPAIR_2_T71524366_H
  5644. #define KEYVALUEPAIR_2_T71524366_H
  5645. #ifdef __clang__
  5646. #pragma clang diagnostic push
  5647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5648. #pragma clang diagnostic ignored "-Wunused-variable"
  5649. #endif
  5650. // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>
  5651. struct KeyValuePair_2_t71524366
  5652. {
  5653. public:
  5654. // TKey System.Collections.Generic.KeyValuePair`2::key
  5655. int32_t ___key_0;
  5656. // TValue System.Collections.Generic.KeyValuePair`2::value
  5657. RuntimeObject * ___value_1;
  5658. public:
  5659. inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t71524366, ___key_0)); }
  5660. inline int32_t get_key_0() const { return ___key_0; }
  5661. inline int32_t* get_address_of_key_0() { return &___key_0; }
  5662. inline void set_key_0(int32_t value)
  5663. {
  5664. ___key_0 = value;
  5665. }
  5666. inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t71524366, ___value_1)); }
  5667. inline RuntimeObject * get_value_1() const { return ___value_1; }
  5668. inline RuntimeObject ** get_address_of_value_1() { return &___value_1; }
  5669. inline void set_value_1(RuntimeObject * value)
  5670. {
  5671. ___value_1 = value;
  5672. Il2CppCodeGenWriteBarrier((&___value_1), value);
  5673. }
  5674. };
  5675. #ifdef __clang__
  5676. #pragma clang diagnostic pop
  5677. #endif
  5678. #endif // KEYVALUEPAIR_2_T71524366_H
  5679. #ifndef INTPTR_T_H
  5680. #define INTPTR_T_H
  5681. #ifdef __clang__
  5682. #pragma clang diagnostic push
  5683. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5684. #pragma clang diagnostic ignored "-Wunused-variable"
  5685. #endif
  5686. // System.IntPtr
  5687. struct IntPtr_t
  5688. {
  5689. public:
  5690. // System.Void* System.IntPtr::m_value
  5691. void* ___m_value_0;
  5692. public:
  5693. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  5694. inline void* get_m_value_0() const { return ___m_value_0; }
  5695. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  5696. inline void set_m_value_0(void* value)
  5697. {
  5698. ___m_value_0 = value;
  5699. }
  5700. };
  5701. struct IntPtr_t_StaticFields
  5702. {
  5703. public:
  5704. // System.IntPtr System.IntPtr::Zero
  5705. intptr_t ___Zero_1;
  5706. public:
  5707. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  5708. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  5709. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  5710. inline void set_Zero_1(intptr_t value)
  5711. {
  5712. ___Zero_1 = value;
  5713. }
  5714. };
  5715. #ifdef __clang__
  5716. #pragma clang diagnostic pop
  5717. #endif
  5718. #endif // INTPTR_T_H
  5719. #ifndef COLOR32_T2600501292_H
  5720. #define COLOR32_T2600501292_H
  5721. #ifdef __clang__
  5722. #pragma clang diagnostic push
  5723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5724. #pragma clang diagnostic ignored "-Wunused-variable"
  5725. #endif
  5726. // UnityEngine.Color32
  5727. struct Color32_t2600501292
  5728. {
  5729. public:
  5730. union
  5731. {
  5732. #pragma pack(push, tp, 1)
  5733. struct
  5734. {
  5735. // System.Int32 UnityEngine.Color32::rgba
  5736. int32_t ___rgba_0;
  5737. };
  5738. #pragma pack(pop, tp)
  5739. struct
  5740. {
  5741. int32_t ___rgba_0_forAlignmentOnly;
  5742. };
  5743. #pragma pack(push, tp, 1)
  5744. struct
  5745. {
  5746. // System.Byte UnityEngine.Color32::r
  5747. uint8_t ___r_1;
  5748. };
  5749. #pragma pack(pop, tp)
  5750. struct
  5751. {
  5752. uint8_t ___r_1_forAlignmentOnly;
  5753. };
  5754. #pragma pack(push, tp, 1)
  5755. struct
  5756. {
  5757. char ___g_2_OffsetPadding[1];
  5758. // System.Byte UnityEngine.Color32::g
  5759. uint8_t ___g_2;
  5760. };
  5761. #pragma pack(pop, tp)
  5762. struct
  5763. {
  5764. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  5765. uint8_t ___g_2_forAlignmentOnly;
  5766. };
  5767. #pragma pack(push, tp, 1)
  5768. struct
  5769. {
  5770. char ___b_3_OffsetPadding[2];
  5771. // System.Byte UnityEngine.Color32::b
  5772. uint8_t ___b_3;
  5773. };
  5774. #pragma pack(pop, tp)
  5775. struct
  5776. {
  5777. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  5778. uint8_t ___b_3_forAlignmentOnly;
  5779. };
  5780. #pragma pack(push, tp, 1)
  5781. struct
  5782. {
  5783. char ___a_4_OffsetPadding[3];
  5784. // System.Byte UnityEngine.Color32::a
  5785. uint8_t ___a_4;
  5786. };
  5787. #pragma pack(pop, tp)
  5788. struct
  5789. {
  5790. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  5791. uint8_t ___a_4_forAlignmentOnly;
  5792. };
  5793. };
  5794. public:
  5795. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  5796. inline int32_t get_rgba_0() const { return ___rgba_0; }
  5797. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  5798. inline void set_rgba_0(int32_t value)
  5799. {
  5800. ___rgba_0 = value;
  5801. }
  5802. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  5803. inline uint8_t get_r_1() const { return ___r_1; }
  5804. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  5805. inline void set_r_1(uint8_t value)
  5806. {
  5807. ___r_1 = value;
  5808. }
  5809. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  5810. inline uint8_t get_g_2() const { return ___g_2; }
  5811. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  5812. inline void set_g_2(uint8_t value)
  5813. {
  5814. ___g_2 = value;
  5815. }
  5816. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  5817. inline uint8_t get_b_3() const { return ___b_3; }
  5818. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  5819. inline void set_b_3(uint8_t value)
  5820. {
  5821. ___b_3 = value;
  5822. }
  5823. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  5824. inline uint8_t get_a_4() const { return ___a_4; }
  5825. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  5826. inline void set_a_4(uint8_t value)
  5827. {
  5828. ___a_4 = value;
  5829. }
  5830. };
  5831. #ifdef __clang__
  5832. #pragma clang diagnostic pop
  5833. #endif
  5834. #endif // COLOR32_T2600501292_H
  5835. #ifndef VECTOR4_T3319028937_H
  5836. #define VECTOR4_T3319028937_H
  5837. #ifdef __clang__
  5838. #pragma clang diagnostic push
  5839. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5840. #pragma clang diagnostic ignored "-Wunused-variable"
  5841. #endif
  5842. // UnityEngine.Vector4
  5843. struct Vector4_t3319028937
  5844. {
  5845. public:
  5846. // System.Single UnityEngine.Vector4::x
  5847. float ___x_1;
  5848. // System.Single UnityEngine.Vector4::y
  5849. float ___y_2;
  5850. // System.Single UnityEngine.Vector4::z
  5851. float ___z_3;
  5852. // System.Single UnityEngine.Vector4::w
  5853. float ___w_4;
  5854. public:
  5855. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  5856. inline float get_x_1() const { return ___x_1; }
  5857. inline float* get_address_of_x_1() { return &___x_1; }
  5858. inline void set_x_1(float value)
  5859. {
  5860. ___x_1 = value;
  5861. }
  5862. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  5863. inline float get_y_2() const { return ___y_2; }
  5864. inline float* get_address_of_y_2() { return &___y_2; }
  5865. inline void set_y_2(float value)
  5866. {
  5867. ___y_2 = value;
  5868. }
  5869. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  5870. inline float get_z_3() const { return ___z_3; }
  5871. inline float* get_address_of_z_3() { return &___z_3; }
  5872. inline void set_z_3(float value)
  5873. {
  5874. ___z_3 = value;
  5875. }
  5876. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  5877. inline float get_w_4() const { return ___w_4; }
  5878. inline float* get_address_of_w_4() { return &___w_4; }
  5879. inline void set_w_4(float value)
  5880. {
  5881. ___w_4 = value;
  5882. }
  5883. };
  5884. struct Vector4_t3319028937_StaticFields
  5885. {
  5886. public:
  5887. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  5888. Vector4_t3319028937 ___zeroVector_5;
  5889. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  5890. Vector4_t3319028937 ___oneVector_6;
  5891. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  5892. Vector4_t3319028937 ___positiveInfinityVector_7;
  5893. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  5894. Vector4_t3319028937 ___negativeInfinityVector_8;
  5895. public:
  5896. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  5897. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  5898. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  5899. inline void set_zeroVector_5(Vector4_t3319028937 value)
  5900. {
  5901. ___zeroVector_5 = value;
  5902. }
  5903. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  5904. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  5905. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  5906. inline void set_oneVector_6(Vector4_t3319028937 value)
  5907. {
  5908. ___oneVector_6 = value;
  5909. }
  5910. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  5911. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  5912. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  5913. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  5914. {
  5915. ___positiveInfinityVector_7 = value;
  5916. }
  5917. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  5918. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  5919. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  5920. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  5921. {
  5922. ___negativeInfinityVector_8 = value;
  5923. }
  5924. };
  5925. #ifdef __clang__
  5926. #pragma clang diagnostic pop
  5927. #endif
  5928. #endif // VECTOR4_T3319028937_H
  5929. #ifndef DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  5930. #define DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  5931. #ifdef __clang__
  5932. #pragma clang diagnostic push
  5933. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5934. #pragma clang diagnostic ignored "-Wunused-variable"
  5935. #endif
  5936. // UnityEngine.DrivenRectTransformTracker
  5937. struct DrivenRectTransformTracker_t2562230146
  5938. {
  5939. public:
  5940. public:
  5941. };
  5942. #ifdef __clang__
  5943. #pragma clang diagnostic pop
  5944. #endif
  5945. #endif // DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  5946. #ifndef UNITYEVENT_T2581268647_H
  5947. #define UNITYEVENT_T2581268647_H
  5948. #ifdef __clang__
  5949. #pragma clang diagnostic push
  5950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5951. #pragma clang diagnostic ignored "-Wunused-variable"
  5952. #endif
  5953. // UnityEngine.Events.UnityEvent
  5954. struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221
  5955. {
  5956. public:
  5957. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  5958. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  5959. public:
  5960. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
  5961. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  5962. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  5963. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  5964. {
  5965. ___m_InvokeArray_4 = value;
  5966. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  5967. }
  5968. };
  5969. #ifdef __clang__
  5970. #pragma clang diagnostic pop
  5971. #endif
  5972. #endif // UNITYEVENT_T2581268647_H
  5973. #ifndef FLOATTWEEN_T1274330004_H
  5974. #define FLOATTWEEN_T1274330004_H
  5975. #ifdef __clang__
  5976. #pragma clang diagnostic push
  5977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5978. #pragma clang diagnostic ignored "-Wunused-variable"
  5979. #endif
  5980. // UnityEngine.UI.CoroutineTween.FloatTween
  5981. struct FloatTween_t1274330004
  5982. {
  5983. public:
  5984. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target
  5985. FloatTweenCallback_t1856710240 * ___m_Target_0;
  5986. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue
  5987. float ___m_StartValue_1;
  5988. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue
  5989. float ___m_TargetValue_2;
  5990. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration
  5991. float ___m_Duration_3;
  5992. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale
  5993. bool ___m_IgnoreTimeScale_4;
  5994. public:
  5995. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(FloatTween_t1274330004, ___m_Target_0)); }
  5996. inline FloatTweenCallback_t1856710240 * get_m_Target_0() const { return ___m_Target_0; }
  5997. inline FloatTweenCallback_t1856710240 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  5998. inline void set_m_Target_0(FloatTweenCallback_t1856710240 * value)
  5999. {
  6000. ___m_Target_0 = value;
  6001. Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
  6002. }
  6003. inline static int32_t get_offset_of_m_StartValue_1() { return static_cast<int32_t>(offsetof(FloatTween_t1274330004, ___m_StartValue_1)); }
  6004. inline float get_m_StartValue_1() const { return ___m_StartValue_1; }
  6005. inline float* get_address_of_m_StartValue_1() { return &___m_StartValue_1; }
  6006. inline void set_m_StartValue_1(float value)
  6007. {
  6008. ___m_StartValue_1 = value;
  6009. }
  6010. inline static int32_t get_offset_of_m_TargetValue_2() { return static_cast<int32_t>(offsetof(FloatTween_t1274330004, ___m_TargetValue_2)); }
  6011. inline float get_m_TargetValue_2() const { return ___m_TargetValue_2; }
  6012. inline float* get_address_of_m_TargetValue_2() { return &___m_TargetValue_2; }
  6013. inline void set_m_TargetValue_2(float value)
  6014. {
  6015. ___m_TargetValue_2 = value;
  6016. }
  6017. inline static int32_t get_offset_of_m_Duration_3() { return static_cast<int32_t>(offsetof(FloatTween_t1274330004, ___m_Duration_3)); }
  6018. inline float get_m_Duration_3() const { return ___m_Duration_3; }
  6019. inline float* get_address_of_m_Duration_3() { return &___m_Duration_3; }
  6020. inline void set_m_Duration_3(float value)
  6021. {
  6022. ___m_Duration_3 = value;
  6023. }
  6024. inline static int32_t get_offset_of_m_IgnoreTimeScale_4() { return static_cast<int32_t>(offsetof(FloatTween_t1274330004, ___m_IgnoreTimeScale_4)); }
  6025. inline bool get_m_IgnoreTimeScale_4() const { return ___m_IgnoreTimeScale_4; }
  6026. inline bool* get_address_of_m_IgnoreTimeScale_4() { return &___m_IgnoreTimeScale_4; }
  6027. inline void set_m_IgnoreTimeScale_4(bool value)
  6028. {
  6029. ___m_IgnoreTimeScale_4 = value;
  6030. }
  6031. };
  6032. #ifdef __clang__
  6033. #pragma clang diagnostic pop
  6034. #endif
  6035. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  6036. struct FloatTween_t1274330004_marshaled_pinvoke
  6037. {
  6038. FloatTweenCallback_t1856710240 * ___m_Target_0;
  6039. float ___m_StartValue_1;
  6040. float ___m_TargetValue_2;
  6041. float ___m_Duration_3;
  6042. int32_t ___m_IgnoreTimeScale_4;
  6043. };
  6044. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween
  6045. struct FloatTween_t1274330004_marshaled_com
  6046. {
  6047. FloatTweenCallback_t1856710240 * ___m_Target_0;
  6048. float ___m_StartValue_1;
  6049. float ___m_TargetValue_2;
  6050. float ___m_Duration_3;
  6051. int32_t ___m_IgnoreTimeScale_4;
  6052. };
  6053. #endif // FLOATTWEEN_T1274330004_H
  6054. #ifndef QUATERNION_T2301928331_H
  6055. #define QUATERNION_T2301928331_H
  6056. #ifdef __clang__
  6057. #pragma clang diagnostic push
  6058. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6059. #pragma clang diagnostic ignored "-Wunused-variable"
  6060. #endif
  6061. // UnityEngine.Quaternion
  6062. struct Quaternion_t2301928331
  6063. {
  6064. public:
  6065. // System.Single UnityEngine.Quaternion::x
  6066. float ___x_0;
  6067. // System.Single UnityEngine.Quaternion::y
  6068. float ___y_1;
  6069. // System.Single UnityEngine.Quaternion::z
  6070. float ___z_2;
  6071. // System.Single UnityEngine.Quaternion::w
  6072. float ___w_3;
  6073. public:
  6074. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  6075. inline float get_x_0() const { return ___x_0; }
  6076. inline float* get_address_of_x_0() { return &___x_0; }
  6077. inline void set_x_0(float value)
  6078. {
  6079. ___x_0 = value;
  6080. }
  6081. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  6082. inline float get_y_1() const { return ___y_1; }
  6083. inline float* get_address_of_y_1() { return &___y_1; }
  6084. inline void set_y_1(float value)
  6085. {
  6086. ___y_1 = value;
  6087. }
  6088. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  6089. inline float get_z_2() const { return ___z_2; }
  6090. inline float* get_address_of_z_2() { return &___z_2; }
  6091. inline void set_z_2(float value)
  6092. {
  6093. ___z_2 = value;
  6094. }
  6095. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  6096. inline float get_w_3() const { return ___w_3; }
  6097. inline float* get_address_of_w_3() { return &___w_3; }
  6098. inline void set_w_3(float value)
  6099. {
  6100. ___w_3 = value;
  6101. }
  6102. };
  6103. struct Quaternion_t2301928331_StaticFields
  6104. {
  6105. public:
  6106. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  6107. Quaternion_t2301928331 ___identityQuaternion_4;
  6108. public:
  6109. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  6110. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  6111. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  6112. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  6113. {
  6114. ___identityQuaternion_4 = value;
  6115. }
  6116. };
  6117. #ifdef __clang__
  6118. #pragma clang diagnostic pop
  6119. #endif
  6120. #endif // QUATERNION_T2301928331_H
  6121. #ifndef VECTOR2_T2156229523_H
  6122. #define VECTOR2_T2156229523_H
  6123. #ifdef __clang__
  6124. #pragma clang diagnostic push
  6125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6126. #pragma clang diagnostic ignored "-Wunused-variable"
  6127. #endif
  6128. // UnityEngine.Vector2
  6129. struct Vector2_t2156229523
  6130. {
  6131. public:
  6132. // System.Single UnityEngine.Vector2::x
  6133. float ___x_0;
  6134. // System.Single UnityEngine.Vector2::y
  6135. float ___y_1;
  6136. public:
  6137. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  6138. inline float get_x_0() const { return ___x_0; }
  6139. inline float* get_address_of_x_0() { return &___x_0; }
  6140. inline void set_x_0(float value)
  6141. {
  6142. ___x_0 = value;
  6143. }
  6144. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  6145. inline float get_y_1() const { return ___y_1; }
  6146. inline float* get_address_of_y_1() { return &___y_1; }
  6147. inline void set_y_1(float value)
  6148. {
  6149. ___y_1 = value;
  6150. }
  6151. };
  6152. struct Vector2_t2156229523_StaticFields
  6153. {
  6154. public:
  6155. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  6156. Vector2_t2156229523 ___zeroVector_2;
  6157. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  6158. Vector2_t2156229523 ___oneVector_3;
  6159. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  6160. Vector2_t2156229523 ___upVector_4;
  6161. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  6162. Vector2_t2156229523 ___downVector_5;
  6163. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  6164. Vector2_t2156229523 ___leftVector_6;
  6165. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  6166. Vector2_t2156229523 ___rightVector_7;
  6167. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  6168. Vector2_t2156229523 ___positiveInfinityVector_8;
  6169. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  6170. Vector2_t2156229523 ___negativeInfinityVector_9;
  6171. public:
  6172. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  6173. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  6174. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  6175. inline void set_zeroVector_2(Vector2_t2156229523 value)
  6176. {
  6177. ___zeroVector_2 = value;
  6178. }
  6179. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  6180. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  6181. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  6182. inline void set_oneVector_3(Vector2_t2156229523 value)
  6183. {
  6184. ___oneVector_3 = value;
  6185. }
  6186. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  6187. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  6188. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  6189. inline void set_upVector_4(Vector2_t2156229523 value)
  6190. {
  6191. ___upVector_4 = value;
  6192. }
  6193. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  6194. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  6195. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  6196. inline void set_downVector_5(Vector2_t2156229523 value)
  6197. {
  6198. ___downVector_5 = value;
  6199. }
  6200. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  6201. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  6202. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  6203. inline void set_leftVector_6(Vector2_t2156229523 value)
  6204. {
  6205. ___leftVector_6 = value;
  6206. }
  6207. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  6208. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  6209. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  6210. inline void set_rightVector_7(Vector2_t2156229523 value)
  6211. {
  6212. ___rightVector_7 = value;
  6213. }
  6214. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  6215. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  6216. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  6217. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  6218. {
  6219. ___positiveInfinityVector_8 = value;
  6220. }
  6221. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  6222. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  6223. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  6224. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  6225. {
  6226. ___negativeInfinityVector_9 = value;
  6227. }
  6228. };
  6229. #ifdef __clang__
  6230. #pragma clang diagnostic pop
  6231. #endif
  6232. #endif // VECTOR2_T2156229523_H
  6233. #ifndef BOOLEAN_T97287965_H
  6234. #define BOOLEAN_T97287965_H
  6235. #ifdef __clang__
  6236. #pragma clang diagnostic push
  6237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6238. #pragma clang diagnostic ignored "-Wunused-variable"
  6239. #endif
  6240. // System.Boolean
  6241. struct Boolean_t97287965
  6242. {
  6243. public:
  6244. // System.Boolean System.Boolean::m_value
  6245. bool ___m_value_2;
  6246. public:
  6247. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  6248. inline bool get_m_value_2() const { return ___m_value_2; }
  6249. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  6250. inline void set_m_value_2(bool value)
  6251. {
  6252. ___m_value_2 = value;
  6253. }
  6254. };
  6255. struct Boolean_t97287965_StaticFields
  6256. {
  6257. public:
  6258. // System.String System.Boolean::FalseString
  6259. String_t* ___FalseString_0;
  6260. // System.String System.Boolean::TrueString
  6261. String_t* ___TrueString_1;
  6262. public:
  6263. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  6264. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  6265. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  6266. inline void set_FalseString_0(String_t* value)
  6267. {
  6268. ___FalseString_0 = value;
  6269. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  6270. }
  6271. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  6272. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  6273. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  6274. inline void set_TrueString_1(String_t* value)
  6275. {
  6276. ___TrueString_1 = value;
  6277. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  6278. }
  6279. };
  6280. #ifdef __clang__
  6281. #pragma clang diagnostic pop
  6282. #endif
  6283. #endif // BOOLEAN_T97287965_H
  6284. #ifndef VOID_T1185182177_H
  6285. #define VOID_T1185182177_H
  6286. #ifdef __clang__
  6287. #pragma clang diagnostic push
  6288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6289. #pragma clang diagnostic ignored "-Wunused-variable"
  6290. #endif
  6291. // System.Void
  6292. struct Void_t1185182177
  6293. {
  6294. public:
  6295. public:
  6296. };
  6297. #ifdef __clang__
  6298. #pragma clang diagnostic pop
  6299. #endif
  6300. #endif // VOID_T1185182177_H
  6301. #ifndef ENUM_T4135868527_H
  6302. #define ENUM_T4135868527_H
  6303. #ifdef __clang__
  6304. #pragma clang diagnostic push
  6305. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6306. #pragma clang diagnostic ignored "-Wunused-variable"
  6307. #endif
  6308. // System.Enum
  6309. struct Enum_t4135868527 : public ValueType_t3640485471
  6310. {
  6311. public:
  6312. public:
  6313. };
  6314. struct Enum_t4135868527_StaticFields
  6315. {
  6316. public:
  6317. // System.Char[] System.Enum::split_char
  6318. CharU5BU5D_t3528271667* ___split_char_0;
  6319. public:
  6320. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  6321. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  6322. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  6323. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  6324. {
  6325. ___split_char_0 = value;
  6326. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  6327. }
  6328. };
  6329. #ifdef __clang__
  6330. #pragma clang diagnostic pop
  6331. #endif
  6332. // Native definition for P/Invoke marshalling of System.Enum
  6333. struct Enum_t4135868527_marshaled_pinvoke
  6334. {
  6335. };
  6336. // Native definition for COM marshalling of System.Enum
  6337. struct Enum_t4135868527_marshaled_com
  6338. {
  6339. };
  6340. #endif // ENUM_T4135868527_H
  6341. #ifndef U24ARRAYTYPEU3D12_T2488454196_H
  6342. #define U24ARRAYTYPEU3D12_T2488454196_H
  6343. #ifdef __clang__
  6344. #pragma clang diagnostic push
  6345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6346. #pragma clang diagnostic ignored "-Wunused-variable"
  6347. #endif
  6348. // <PrivateImplementationDetails>/$ArrayType=12
  6349. #pragma pack(push, tp, 1)
  6350. struct U24ArrayTypeU3D12_t2488454196
  6351. {
  6352. public:
  6353. union
  6354. {
  6355. struct
  6356. {
  6357. };
  6358. uint8_t U24ArrayTypeU3D12_t2488454196__padding[12];
  6359. };
  6360. public:
  6361. };
  6362. #pragma pack(pop, tp)
  6363. #ifdef __clang__
  6364. #pragma clang diagnostic pop
  6365. #endif
  6366. #endif // U24ARRAYTYPEU3D12_T2488454196_H
  6367. #ifndef SPRITESTATE_T1362986479_H
  6368. #define SPRITESTATE_T1362986479_H
  6369. #ifdef __clang__
  6370. #pragma clang diagnostic push
  6371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6372. #pragma clang diagnostic ignored "-Wunused-variable"
  6373. #endif
  6374. // UnityEngine.UI.SpriteState
  6375. struct SpriteState_t1362986479
  6376. {
  6377. public:
  6378. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  6379. Sprite_t280657092 * ___m_HighlightedSprite_0;
  6380. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  6381. Sprite_t280657092 * ___m_PressedSprite_1;
  6382. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  6383. Sprite_t280657092 * ___m_DisabledSprite_2;
  6384. public:
  6385. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_HighlightedSprite_0)); }
  6386. inline Sprite_t280657092 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  6387. inline Sprite_t280657092 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  6388. inline void set_m_HighlightedSprite_0(Sprite_t280657092 * value)
  6389. {
  6390. ___m_HighlightedSprite_0 = value;
  6391. Il2CppCodeGenWriteBarrier((&___m_HighlightedSprite_0), value);
  6392. }
  6393. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_PressedSprite_1)); }
  6394. inline Sprite_t280657092 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  6395. inline Sprite_t280657092 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  6396. inline void set_m_PressedSprite_1(Sprite_t280657092 * value)
  6397. {
  6398. ___m_PressedSprite_1 = value;
  6399. Il2CppCodeGenWriteBarrier((&___m_PressedSprite_1), value);
  6400. }
  6401. inline static int32_t get_offset_of_m_DisabledSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_DisabledSprite_2)); }
  6402. inline Sprite_t280657092 * get_m_DisabledSprite_2() const { return ___m_DisabledSprite_2; }
  6403. inline Sprite_t280657092 ** get_address_of_m_DisabledSprite_2() { return &___m_DisabledSprite_2; }
  6404. inline void set_m_DisabledSprite_2(Sprite_t280657092 * value)
  6405. {
  6406. ___m_DisabledSprite_2 = value;
  6407. Il2CppCodeGenWriteBarrier((&___m_DisabledSprite_2), value);
  6408. }
  6409. };
  6410. #ifdef __clang__
  6411. #pragma clang diagnostic pop
  6412. #endif
  6413. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  6414. struct SpriteState_t1362986479_marshaled_pinvoke
  6415. {
  6416. Sprite_t280657092 * ___m_HighlightedSprite_0;
  6417. Sprite_t280657092 * ___m_PressedSprite_1;
  6418. Sprite_t280657092 * ___m_DisabledSprite_2;
  6419. };
  6420. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  6421. struct SpriteState_t1362986479_marshaled_com
  6422. {
  6423. Sprite_t280657092 * ___m_HighlightedSprite_0;
  6424. Sprite_t280657092 * ___m_PressedSprite_1;
  6425. Sprite_t280657092 * ___m_DisabledSprite_2;
  6426. };
  6427. #endif // SPRITESTATE_T1362986479_H
  6428. #ifndef SYSTEMEXCEPTION_T176217640_H
  6429. #define SYSTEMEXCEPTION_T176217640_H
  6430. #ifdef __clang__
  6431. #pragma clang diagnostic push
  6432. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6433. #pragma clang diagnostic ignored "-Wunused-variable"
  6434. #endif
  6435. // System.SystemException
  6436. struct SystemException_t176217640 : public Exception_t
  6437. {
  6438. public:
  6439. public:
  6440. };
  6441. #ifdef __clang__
  6442. #pragma clang diagnostic pop
  6443. #endif
  6444. #endif // SYSTEMEXCEPTION_T176217640_H
  6445. #ifndef BASEEVENTDATA_T3903027533_H
  6446. #define BASEEVENTDATA_T3903027533_H
  6447. #ifdef __clang__
  6448. #pragma clang diagnostic push
  6449. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6450. #pragma clang diagnostic ignored "-Wunused-variable"
  6451. #endif
  6452. // UnityEngine.EventSystems.BaseEventData
  6453. struct BaseEventData_t3903027533 : public AbstractEventData_t4171500731
  6454. {
  6455. public:
  6456. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  6457. EventSystem_t1003666588 * ___m_EventSystem_1;
  6458. public:
  6459. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t3903027533, ___m_EventSystem_1)); }
  6460. inline EventSystem_t1003666588 * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  6461. inline EventSystem_t1003666588 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  6462. inline void set_m_EventSystem_1(EventSystem_t1003666588 * value)
  6463. {
  6464. ___m_EventSystem_1 = value;
  6465. Il2CppCodeGenWriteBarrier((&___m_EventSystem_1), value);
  6466. }
  6467. };
  6468. #ifdef __clang__
  6469. #pragma clang diagnostic pop
  6470. #endif
  6471. #endif // BASEEVENTDATA_T3903027533_H
  6472. #ifndef UNITYEVENT_1_T2278926278_H
  6473. #define UNITYEVENT_1_T2278926278_H
  6474. #ifdef __clang__
  6475. #pragma clang diagnostic push
  6476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6477. #pragma clang diagnostic ignored "-Wunused-variable"
  6478. #endif
  6479. // UnityEngine.Events.UnityEvent`1<System.Single>
  6480. struct UnityEvent_1_t2278926278 : public UnityEventBase_t3960448221
  6481. {
  6482. public:
  6483. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  6484. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  6485. public:
  6486. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2278926278, ___m_InvokeArray_4)); }
  6487. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  6488. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  6489. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  6490. {
  6491. ___m_InvokeArray_4 = value;
  6492. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  6493. }
  6494. };
  6495. #ifdef __clang__
  6496. #pragma clang diagnostic pop
  6497. #endif
  6498. #endif // UNITYEVENT_1_T2278926278_H
  6499. #ifndef RESOURCES_T1597885468_H
  6500. #define RESOURCES_T1597885468_H
  6501. #ifdef __clang__
  6502. #pragma clang diagnostic push
  6503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6504. #pragma clang diagnostic ignored "-Wunused-variable"
  6505. #endif
  6506. // UnityEngine.UI.DefaultControls/Resources
  6507. struct Resources_t1597885468
  6508. {
  6509. public:
  6510. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::standard
  6511. Sprite_t280657092 * ___standard_0;
  6512. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::background
  6513. Sprite_t280657092 * ___background_1;
  6514. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::inputField
  6515. Sprite_t280657092 * ___inputField_2;
  6516. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::knob
  6517. Sprite_t280657092 * ___knob_3;
  6518. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::checkmark
  6519. Sprite_t280657092 * ___checkmark_4;
  6520. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::dropdown
  6521. Sprite_t280657092 * ___dropdown_5;
  6522. // UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::mask
  6523. Sprite_t280657092 * ___mask_6;
  6524. public:
  6525. inline static int32_t get_offset_of_standard_0() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___standard_0)); }
  6526. inline Sprite_t280657092 * get_standard_0() const { return ___standard_0; }
  6527. inline Sprite_t280657092 ** get_address_of_standard_0() { return &___standard_0; }
  6528. inline void set_standard_0(Sprite_t280657092 * value)
  6529. {
  6530. ___standard_0 = value;
  6531. Il2CppCodeGenWriteBarrier((&___standard_0), value);
  6532. }
  6533. inline static int32_t get_offset_of_background_1() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___background_1)); }
  6534. inline Sprite_t280657092 * get_background_1() const { return ___background_1; }
  6535. inline Sprite_t280657092 ** get_address_of_background_1() { return &___background_1; }
  6536. inline void set_background_1(Sprite_t280657092 * value)
  6537. {
  6538. ___background_1 = value;
  6539. Il2CppCodeGenWriteBarrier((&___background_1), value);
  6540. }
  6541. inline static int32_t get_offset_of_inputField_2() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___inputField_2)); }
  6542. inline Sprite_t280657092 * get_inputField_2() const { return ___inputField_2; }
  6543. inline Sprite_t280657092 ** get_address_of_inputField_2() { return &___inputField_2; }
  6544. inline void set_inputField_2(Sprite_t280657092 * value)
  6545. {
  6546. ___inputField_2 = value;
  6547. Il2CppCodeGenWriteBarrier((&___inputField_2), value);
  6548. }
  6549. inline static int32_t get_offset_of_knob_3() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___knob_3)); }
  6550. inline Sprite_t280657092 * get_knob_3() const { return ___knob_3; }
  6551. inline Sprite_t280657092 ** get_address_of_knob_3() { return &___knob_3; }
  6552. inline void set_knob_3(Sprite_t280657092 * value)
  6553. {
  6554. ___knob_3 = value;
  6555. Il2CppCodeGenWriteBarrier((&___knob_3), value);
  6556. }
  6557. inline static int32_t get_offset_of_checkmark_4() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___checkmark_4)); }
  6558. inline Sprite_t280657092 * get_checkmark_4() const { return ___checkmark_4; }
  6559. inline Sprite_t280657092 ** get_address_of_checkmark_4() { return &___checkmark_4; }
  6560. inline void set_checkmark_4(Sprite_t280657092 * value)
  6561. {
  6562. ___checkmark_4 = value;
  6563. Il2CppCodeGenWriteBarrier((&___checkmark_4), value);
  6564. }
  6565. inline static int32_t get_offset_of_dropdown_5() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___dropdown_5)); }
  6566. inline Sprite_t280657092 * get_dropdown_5() const { return ___dropdown_5; }
  6567. inline Sprite_t280657092 ** get_address_of_dropdown_5() { return &___dropdown_5; }
  6568. inline void set_dropdown_5(Sprite_t280657092 * value)
  6569. {
  6570. ___dropdown_5 = value;
  6571. Il2CppCodeGenWriteBarrier((&___dropdown_5), value);
  6572. }
  6573. inline static int32_t get_offset_of_mask_6() { return static_cast<int32_t>(offsetof(Resources_t1597885468, ___mask_6)); }
  6574. inline Sprite_t280657092 * get_mask_6() const { return ___mask_6; }
  6575. inline Sprite_t280657092 ** get_address_of_mask_6() { return &___mask_6; }
  6576. inline void set_mask_6(Sprite_t280657092 * value)
  6577. {
  6578. ___mask_6 = value;
  6579. Il2CppCodeGenWriteBarrier((&___mask_6), value);
  6580. }
  6581. };
  6582. #ifdef __clang__
  6583. #pragma clang diagnostic pop
  6584. #endif
  6585. // Native definition for P/Invoke marshalling of UnityEngine.UI.DefaultControls/Resources
  6586. struct Resources_t1597885468_marshaled_pinvoke
  6587. {
  6588. Sprite_t280657092 * ___standard_0;
  6589. Sprite_t280657092 * ___background_1;
  6590. Sprite_t280657092 * ___inputField_2;
  6591. Sprite_t280657092 * ___knob_3;
  6592. Sprite_t280657092 * ___checkmark_4;
  6593. Sprite_t280657092 * ___dropdown_5;
  6594. Sprite_t280657092 * ___mask_6;
  6595. };
  6596. // Native definition for COM marshalling of UnityEngine.UI.DefaultControls/Resources
  6597. struct Resources_t1597885468_marshaled_com
  6598. {
  6599. Sprite_t280657092 * ___standard_0;
  6600. Sprite_t280657092 * ___background_1;
  6601. Sprite_t280657092 * ___inputField_2;
  6602. Sprite_t280657092 * ___knob_3;
  6603. Sprite_t280657092 * ___checkmark_4;
  6604. Sprite_t280657092 * ___dropdown_5;
  6605. Sprite_t280657092 * ___mask_6;
  6606. };
  6607. #endif // RESOURCES_T1597885468_H
  6608. #ifndef UNITYEVENT_1_T3832605257_H
  6609. #define UNITYEVENT_1_T3832605257_H
  6610. #ifdef __clang__
  6611. #pragma clang diagnostic push
  6612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6613. #pragma clang diagnostic ignored "-Wunused-variable"
  6614. #endif
  6615. // UnityEngine.Events.UnityEvent`1<System.Int32>
  6616. struct UnityEvent_1_t3832605257 : public UnityEventBase_t3960448221
  6617. {
  6618. public:
  6619. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  6620. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  6621. public:
  6622. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); }
  6623. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  6624. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  6625. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  6626. {
  6627. ___m_InvokeArray_4 = value;
  6628. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  6629. }
  6630. };
  6631. #ifdef __clang__
  6632. #pragma clang diagnostic pop
  6633. #endif
  6634. #endif // UNITYEVENT_1_T3832605257_H
  6635. #ifndef SINGLE_T1397266774_H
  6636. #define SINGLE_T1397266774_H
  6637. #ifdef __clang__
  6638. #pragma clang diagnostic push
  6639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6640. #pragma clang diagnostic ignored "-Wunused-variable"
  6641. #endif
  6642. // System.Single
  6643. struct Single_t1397266774
  6644. {
  6645. public:
  6646. // System.Single System.Single::m_value
  6647. float ___m_value_7;
  6648. public:
  6649. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  6650. inline float get_m_value_7() const { return ___m_value_7; }
  6651. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  6652. inline void set_m_value_7(float value)
  6653. {
  6654. ___m_value_7 = value;
  6655. }
  6656. };
  6657. #ifdef __clang__
  6658. #pragma clang diagnostic pop
  6659. #endif
  6660. #endif // SINGLE_T1397266774_H
  6661. #ifndef UNITYEVENT_1_T978947469_H
  6662. #define UNITYEVENT_1_T978947469_H
  6663. #ifdef __clang__
  6664. #pragma clang diagnostic push
  6665. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6666. #pragma clang diagnostic ignored "-Wunused-variable"
  6667. #endif
  6668. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  6669. struct UnityEvent_1_t978947469 : public UnityEventBase_t3960448221
  6670. {
  6671. public:
  6672. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  6673. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  6674. public:
  6675. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t978947469, ___m_InvokeArray_4)); }
  6676. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  6677. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  6678. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  6679. {
  6680. ___m_InvokeArray_4 = value;
  6681. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  6682. }
  6683. };
  6684. #ifdef __clang__
  6685. #pragma clang diagnostic pop
  6686. #endif
  6687. #endif // UNITYEVENT_1_T978947469_H
  6688. #ifndef INT32_T2950945753_H
  6689. #define INT32_T2950945753_H
  6690. #ifdef __clang__
  6691. #pragma clang diagnostic push
  6692. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6693. #pragma clang diagnostic ignored "-Wunused-variable"
  6694. #endif
  6695. // System.Int32
  6696. struct Int32_t2950945753
  6697. {
  6698. public:
  6699. // System.Int32 System.Int32::m_value
  6700. int32_t ___m_value_2;
  6701. public:
  6702. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  6703. inline int32_t get_m_value_2() const { return ___m_value_2; }
  6704. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  6705. inline void set_m_value_2(int32_t value)
  6706. {
  6707. ___m_value_2 = value;
  6708. }
  6709. };
  6710. #ifdef __clang__
  6711. #pragma clang diagnostic pop
  6712. #endif
  6713. #endif // INT32_T2950945753_H
  6714. #ifndef WAITFORSECONDSREALTIME_T189548121_H
  6715. #define WAITFORSECONDSREALTIME_T189548121_H
  6716. #ifdef __clang__
  6717. #pragma clang diagnostic push
  6718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6719. #pragma clang diagnostic ignored "-Wunused-variable"
  6720. #endif
  6721. // UnityEngine.WaitForSecondsRealtime
  6722. struct WaitForSecondsRealtime_t189548121 : public CustomYieldInstruction_t1895667560
  6723. {
  6724. public:
  6725. // System.Single UnityEngine.WaitForSecondsRealtime::waitTime
  6726. float ___waitTime_0;
  6727. public:
  6728. inline static int32_t get_offset_of_waitTime_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t189548121, ___waitTime_0)); }
  6729. inline float get_waitTime_0() const { return ___waitTime_0; }
  6730. inline float* get_address_of_waitTime_0() { return &___waitTime_0; }
  6731. inline void set_waitTime_0(float value)
  6732. {
  6733. ___waitTime_0 = value;
  6734. }
  6735. };
  6736. #ifdef __clang__
  6737. #pragma clang diagnostic pop
  6738. #endif
  6739. #endif // WAITFORSECONDSREALTIME_T189548121_H
  6740. #ifndef ENUMERATOR_T2172009459_H
  6741. #define ENUMERATOR_T2172009459_H
  6742. #ifdef __clang__
  6743. #pragma clang diagnostic push
  6744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6745. #pragma clang diagnostic ignored "-Wunused-variable"
  6746. #endif
  6747. // System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>
  6748. struct Enumerator_t2172009459
  6749. {
  6750. public:
  6751. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::hashset
  6752. HashSet_1_t466832188 * ___hashset_0;
  6753. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::next
  6754. int32_t ___next_1;
  6755. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::stamp
  6756. int32_t ___stamp_2;
  6757. // T System.Collections.Generic.HashSet`1/Enumerator::current
  6758. Text_t1901882714 * ___current_3;
  6759. public:
  6760. inline static int32_t get_offset_of_hashset_0() { return static_cast<int32_t>(offsetof(Enumerator_t2172009459, ___hashset_0)); }
  6761. inline HashSet_1_t466832188 * get_hashset_0() const { return ___hashset_0; }
  6762. inline HashSet_1_t466832188 ** get_address_of_hashset_0() { return &___hashset_0; }
  6763. inline void set_hashset_0(HashSet_1_t466832188 * value)
  6764. {
  6765. ___hashset_0 = value;
  6766. Il2CppCodeGenWriteBarrier((&___hashset_0), value);
  6767. }
  6768. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2172009459, ___next_1)); }
  6769. inline int32_t get_next_1() const { return ___next_1; }
  6770. inline int32_t* get_address_of_next_1() { return &___next_1; }
  6771. inline void set_next_1(int32_t value)
  6772. {
  6773. ___next_1 = value;
  6774. }
  6775. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t2172009459, ___stamp_2)); }
  6776. inline int32_t get_stamp_2() const { return ___stamp_2; }
  6777. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  6778. inline void set_stamp_2(int32_t value)
  6779. {
  6780. ___stamp_2 = value;
  6781. }
  6782. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2172009459, ___current_3)); }
  6783. inline Text_t1901882714 * get_current_3() const { return ___current_3; }
  6784. inline Text_t1901882714 ** get_address_of_current_3() { return &___current_3; }
  6785. inline void set_current_3(Text_t1901882714 * value)
  6786. {
  6787. ___current_3 = value;
  6788. Il2CppCodeGenWriteBarrier((&___current_3), value);
  6789. }
  6790. };
  6791. #ifdef __clang__
  6792. #pragma clang diagnostic pop
  6793. #endif
  6794. #endif // ENUMERATOR_T2172009459_H
  6795. #ifndef ENUMERATOR_T3350232909_H
  6796. #define ENUMERATOR_T3350232909_H
  6797. #ifdef __clang__
  6798. #pragma clang diagnostic push
  6799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6800. #pragma clang diagnostic ignored "-Wunused-variable"
  6801. #endif
  6802. // System.Collections.Generic.HashSet`1/Enumerator<System.Object>
  6803. struct Enumerator_t3350232909
  6804. {
  6805. public:
  6806. // System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::hashset
  6807. HashSet_1_t1645055638 * ___hashset_0;
  6808. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::next
  6809. int32_t ___next_1;
  6810. // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::stamp
  6811. int32_t ___stamp_2;
  6812. // T System.Collections.Generic.HashSet`1/Enumerator::current
  6813. RuntimeObject * ___current_3;
  6814. public:
  6815. inline static int32_t get_offset_of_hashset_0() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___hashset_0)); }
  6816. inline HashSet_1_t1645055638 * get_hashset_0() const { return ___hashset_0; }
  6817. inline HashSet_1_t1645055638 ** get_address_of_hashset_0() { return &___hashset_0; }
  6818. inline void set_hashset_0(HashSet_1_t1645055638 * value)
  6819. {
  6820. ___hashset_0 = value;
  6821. Il2CppCodeGenWriteBarrier((&___hashset_0), value);
  6822. }
  6823. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___next_1)); }
  6824. inline int32_t get_next_1() const { return ___next_1; }
  6825. inline int32_t* get_address_of_next_1() { return &___next_1; }
  6826. inline void set_next_1(int32_t value)
  6827. {
  6828. ___next_1 = value;
  6829. }
  6830. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___stamp_2)); }
  6831. inline int32_t get_stamp_2() const { return ___stamp_2; }
  6832. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  6833. inline void set_stamp_2(int32_t value)
  6834. {
  6835. ___stamp_2 = value;
  6836. }
  6837. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3350232909, ___current_3)); }
  6838. inline RuntimeObject * get_current_3() const { return ___current_3; }
  6839. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  6840. inline void set_current_3(RuntimeObject * value)
  6841. {
  6842. ___current_3 = value;
  6843. Il2CppCodeGenWriteBarrier((&___current_3), value);
  6844. }
  6845. };
  6846. #ifdef __clang__
  6847. #pragma clang diagnostic pop
  6848. #endif
  6849. #endif // ENUMERATOR_T3350232909_H
  6850. #ifndef RECT_T2360479859_H
  6851. #define RECT_T2360479859_H
  6852. #ifdef __clang__
  6853. #pragma clang diagnostic push
  6854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6855. #pragma clang diagnostic ignored "-Wunused-variable"
  6856. #endif
  6857. // UnityEngine.Rect
  6858. struct Rect_t2360479859
  6859. {
  6860. public:
  6861. // System.Single UnityEngine.Rect::m_XMin
  6862. float ___m_XMin_0;
  6863. // System.Single UnityEngine.Rect::m_YMin
  6864. float ___m_YMin_1;
  6865. // System.Single UnityEngine.Rect::m_Width
  6866. float ___m_Width_2;
  6867. // System.Single UnityEngine.Rect::m_Height
  6868. float ___m_Height_3;
  6869. public:
  6870. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  6871. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  6872. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  6873. inline void set_m_XMin_0(float value)
  6874. {
  6875. ___m_XMin_0 = value;
  6876. }
  6877. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  6878. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  6879. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  6880. inline void set_m_YMin_1(float value)
  6881. {
  6882. ___m_YMin_1 = value;
  6883. }
  6884. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  6885. inline float get_m_Width_2() const { return ___m_Width_2; }
  6886. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  6887. inline void set_m_Width_2(float value)
  6888. {
  6889. ___m_Width_2 = value;
  6890. }
  6891. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  6892. inline float get_m_Height_3() const { return ___m_Height_3; }
  6893. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  6894. inline void set_m_Height_3(float value)
  6895. {
  6896. ___m_Height_3 = value;
  6897. }
  6898. };
  6899. #ifdef __clang__
  6900. #pragma clang diagnostic pop
  6901. #endif
  6902. #endif // RECT_T2360479859_H
  6903. #ifndef VECTOR3_T3722313464_H
  6904. #define VECTOR3_T3722313464_H
  6905. #ifdef __clang__
  6906. #pragma clang diagnostic push
  6907. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6908. #pragma clang diagnostic ignored "-Wunused-variable"
  6909. #endif
  6910. // UnityEngine.Vector3
  6911. struct Vector3_t3722313464
  6912. {
  6913. public:
  6914. // System.Single UnityEngine.Vector3::x
  6915. float ___x_1;
  6916. // System.Single UnityEngine.Vector3::y
  6917. float ___y_2;
  6918. // System.Single UnityEngine.Vector3::z
  6919. float ___z_3;
  6920. public:
  6921. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  6922. inline float get_x_1() const { return ___x_1; }
  6923. inline float* get_address_of_x_1() { return &___x_1; }
  6924. inline void set_x_1(float value)
  6925. {
  6926. ___x_1 = value;
  6927. }
  6928. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  6929. inline float get_y_2() const { return ___y_2; }
  6930. inline float* get_address_of_y_2() { return &___y_2; }
  6931. inline void set_y_2(float value)
  6932. {
  6933. ___y_2 = value;
  6934. }
  6935. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  6936. inline float get_z_3() const { return ___z_3; }
  6937. inline float* get_address_of_z_3() { return &___z_3; }
  6938. inline void set_z_3(float value)
  6939. {
  6940. ___z_3 = value;
  6941. }
  6942. };
  6943. struct Vector3_t3722313464_StaticFields
  6944. {
  6945. public:
  6946. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  6947. Vector3_t3722313464 ___zeroVector_4;
  6948. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  6949. Vector3_t3722313464 ___oneVector_5;
  6950. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  6951. Vector3_t3722313464 ___upVector_6;
  6952. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  6953. Vector3_t3722313464 ___downVector_7;
  6954. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  6955. Vector3_t3722313464 ___leftVector_8;
  6956. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  6957. Vector3_t3722313464 ___rightVector_9;
  6958. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  6959. Vector3_t3722313464 ___forwardVector_10;
  6960. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  6961. Vector3_t3722313464 ___backVector_11;
  6962. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  6963. Vector3_t3722313464 ___positiveInfinityVector_12;
  6964. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  6965. Vector3_t3722313464 ___negativeInfinityVector_13;
  6966. public:
  6967. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  6968. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  6969. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  6970. inline void set_zeroVector_4(Vector3_t3722313464 value)
  6971. {
  6972. ___zeroVector_4 = value;
  6973. }
  6974. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  6975. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  6976. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  6977. inline void set_oneVector_5(Vector3_t3722313464 value)
  6978. {
  6979. ___oneVector_5 = value;
  6980. }
  6981. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  6982. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  6983. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  6984. inline void set_upVector_6(Vector3_t3722313464 value)
  6985. {
  6986. ___upVector_6 = value;
  6987. }
  6988. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  6989. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  6990. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  6991. inline void set_downVector_7(Vector3_t3722313464 value)
  6992. {
  6993. ___downVector_7 = value;
  6994. }
  6995. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  6996. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  6997. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  6998. inline void set_leftVector_8(Vector3_t3722313464 value)
  6999. {
  7000. ___leftVector_8 = value;
  7001. }
  7002. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  7003. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  7004. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  7005. inline void set_rightVector_9(Vector3_t3722313464 value)
  7006. {
  7007. ___rightVector_9 = value;
  7008. }
  7009. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  7010. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  7011. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  7012. inline void set_forwardVector_10(Vector3_t3722313464 value)
  7013. {
  7014. ___forwardVector_10 = value;
  7015. }
  7016. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  7017. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  7018. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  7019. inline void set_backVector_11(Vector3_t3722313464 value)
  7020. {
  7021. ___backVector_11 = value;
  7022. }
  7023. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  7024. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  7025. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  7026. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  7027. {
  7028. ___positiveInfinityVector_12 = value;
  7029. }
  7030. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  7031. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  7032. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  7033. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  7034. {
  7035. ___negativeInfinityVector_13 = value;
  7036. }
  7037. };
  7038. #ifdef __clang__
  7039. #pragma clang diagnostic pop
  7040. #endif
  7041. #endif // VECTOR3_T3722313464_H
  7042. #ifndef LAYERMASK_T3493934918_H
  7043. #define LAYERMASK_T3493934918_H
  7044. #ifdef __clang__
  7045. #pragma clang diagnostic push
  7046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7047. #pragma clang diagnostic ignored "-Wunused-variable"
  7048. #endif
  7049. // UnityEngine.LayerMask
  7050. struct LayerMask_t3493934918
  7051. {
  7052. public:
  7053. // System.Int32 UnityEngine.LayerMask::m_Mask
  7054. int32_t ___m_Mask_0;
  7055. public:
  7056. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t3493934918, ___m_Mask_0)); }
  7057. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  7058. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  7059. inline void set_m_Mask_0(int32_t value)
  7060. {
  7061. ___m_Mask_0 = value;
  7062. }
  7063. };
  7064. #ifdef __clang__
  7065. #pragma clang diagnostic pop
  7066. #endif
  7067. #endif // LAYERMASK_T3493934918_H
  7068. #ifndef UNITYEVENT_1_T489719741_H
  7069. #define UNITYEVENT_1_T489719741_H
  7070. #ifdef __clang__
  7071. #pragma clang diagnostic push
  7072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7073. #pragma clang diagnostic ignored "-Wunused-variable"
  7074. #endif
  7075. // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>
  7076. struct UnityEvent_1_t489719741 : public UnityEventBase_t3960448221
  7077. {
  7078. public:
  7079. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  7080. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  7081. public:
  7082. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t489719741, ___m_InvokeArray_4)); }
  7083. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  7084. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  7085. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  7086. {
  7087. ___m_InvokeArray_4 = value;
  7088. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  7089. }
  7090. };
  7091. #ifdef __clang__
  7092. #pragma clang diagnostic pop
  7093. #endif
  7094. #endif // UNITYEVENT_1_T489719741_H
  7095. #ifndef BINDINGFLAGS_T2721792723_H
  7096. #define BINDINGFLAGS_T2721792723_H
  7097. #ifdef __clang__
  7098. #pragma clang diagnostic push
  7099. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7100. #pragma clang diagnostic ignored "-Wunused-variable"
  7101. #endif
  7102. // System.Reflection.BindingFlags
  7103. struct BindingFlags_t2721792723
  7104. {
  7105. public:
  7106. // System.Int32 System.Reflection.BindingFlags::value__
  7107. int32_t ___value___1;
  7108. public:
  7109. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  7110. inline int32_t get_value___1() const { return ___value___1; }
  7111. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7112. inline void set_value___1(int32_t value)
  7113. {
  7114. ___value___1 = value;
  7115. }
  7116. };
  7117. #ifdef __clang__
  7118. #pragma clang diagnostic pop
  7119. #endif
  7120. #endif // BINDINGFLAGS_T2721792723_H
  7121. #ifndef HORIZONTALWRAPMODE_T2172737147_H
  7122. #define HORIZONTALWRAPMODE_T2172737147_H
  7123. #ifdef __clang__
  7124. #pragma clang diagnostic push
  7125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7126. #pragma clang diagnostic ignored "-Wunused-variable"
  7127. #endif
  7128. // UnityEngine.HorizontalWrapMode
  7129. struct HorizontalWrapMode_t2172737147
  7130. {
  7131. public:
  7132. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  7133. int32_t ___value___1;
  7134. public:
  7135. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t2172737147, ___value___1)); }
  7136. inline int32_t get_value___1() const { return ___value___1; }
  7137. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7138. inline void set_value___1(int32_t value)
  7139. {
  7140. ___value___1 = value;
  7141. }
  7142. };
  7143. #ifdef __clang__
  7144. #pragma clang diagnostic pop
  7145. #endif
  7146. #endif // HORIZONTALWRAPMODE_T2172737147_H
  7147. #ifndef FITMODE_T3267881214_H
  7148. #define FITMODE_T3267881214_H
  7149. #ifdef __clang__
  7150. #pragma clang diagnostic push
  7151. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7152. #pragma clang diagnostic ignored "-Wunused-variable"
  7153. #endif
  7154. // UnityEngine.UI.ContentSizeFitter/FitMode
  7155. struct FitMode_t3267881214
  7156. {
  7157. public:
  7158. // System.Int32 UnityEngine.UI.ContentSizeFitter/FitMode::value__
  7159. int32_t ___value___1;
  7160. public:
  7161. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FitMode_t3267881214, ___value___1)); }
  7162. inline int32_t get_value___1() const { return ___value___1; }
  7163. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7164. inline void set_value___1(int32_t value)
  7165. {
  7166. ___value___1 = value;
  7167. }
  7168. };
  7169. #ifdef __clang__
  7170. #pragma clang diagnostic pop
  7171. #endif
  7172. #endif // FITMODE_T3267881214_H
  7173. #ifndef VERTICALWRAPMODE_T2936607737_H
  7174. #define VERTICALWRAPMODE_T2936607737_H
  7175. #ifdef __clang__
  7176. #pragma clang diagnostic push
  7177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7178. #pragma clang diagnostic ignored "-Wunused-variable"
  7179. #endif
  7180. // UnityEngine.VerticalWrapMode
  7181. struct VerticalWrapMode_t2936607737
  7182. {
  7183. public:
  7184. // System.Int32 UnityEngine.VerticalWrapMode::value__
  7185. int32_t ___value___1;
  7186. public:
  7187. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t2936607737, ___value___1)); }
  7188. inline int32_t get_value___1() const { return ___value___1; }
  7189. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7190. inline void set_value___1(int32_t value)
  7191. {
  7192. ___value___1 = value;
  7193. }
  7194. };
  7195. #ifdef __clang__
  7196. #pragma clang diagnostic pop
  7197. #endif
  7198. #endif // VERTICALWRAPMODE_T2936607737_H
  7199. #ifndef TRIGGEREVENT_T3867320123_H
  7200. #define TRIGGEREVENT_T3867320123_H
  7201. #ifdef __clang__
  7202. #pragma clang diagnostic push
  7203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7204. #pragma clang diagnostic ignored "-Wunused-variable"
  7205. #endif
  7206. // UnityEngine.EventSystems.EventTrigger/TriggerEvent
  7207. struct TriggerEvent_t3867320123 : public UnityEvent_1_t489719741
  7208. {
  7209. public:
  7210. public:
  7211. };
  7212. #ifdef __clang__
  7213. #pragma clang diagnostic pop
  7214. #endif
  7215. #endif // TRIGGEREVENT_T3867320123_H
  7216. #ifndef EVENTTRIGGERTYPE_T55832929_H
  7217. #define EVENTTRIGGERTYPE_T55832929_H
  7218. #ifdef __clang__
  7219. #pragma clang diagnostic push
  7220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7221. #pragma clang diagnostic ignored "-Wunused-variable"
  7222. #endif
  7223. // UnityEngine.EventSystems.EventTriggerType
  7224. struct EventTriggerType_t55832929
  7225. {
  7226. public:
  7227. // System.Int32 UnityEngine.EventSystems.EventTriggerType::value__
  7228. int32_t ___value___1;
  7229. public:
  7230. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(EventTriggerType_t55832929, ___value___1)); }
  7231. inline int32_t get_value___1() const { return ___value___1; }
  7232. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7233. inline void set_value___1(int32_t value)
  7234. {
  7235. ___value___1 = value;
  7236. }
  7237. };
  7238. #ifdef __clang__
  7239. #pragma clang diagnostic pop
  7240. #endif
  7241. #endif // EVENTTRIGGERTYPE_T55832929_H
  7242. #ifndef COLORTWEENCALLBACK_T1121741130_H
  7243. #define COLORTWEENCALLBACK_T1121741130_H
  7244. #ifdef __clang__
  7245. #pragma clang diagnostic push
  7246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7247. #pragma clang diagnostic ignored "-Wunused-variable"
  7248. #endif
  7249. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
  7250. struct ColorTweenCallback_t1121741130 : public UnityEvent_1_t3437345828
  7251. {
  7252. public:
  7253. public:
  7254. };
  7255. #ifdef __clang__
  7256. #pragma clang diagnostic pop
  7257. #endif
  7258. #endif // COLORTWEENCALLBACK_T1121741130_H
  7259. #ifndef COLORTWEENMODE_T1000778859_H
  7260. #define COLORTWEENMODE_T1000778859_H
  7261. #ifdef __clang__
  7262. #pragma clang diagnostic push
  7263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7264. #pragma clang diagnostic ignored "-Wunused-variable"
  7265. #endif
  7266. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode
  7267. struct ColorTweenMode_t1000778859
  7268. {
  7269. public:
  7270. // System.Int32 UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode::value__
  7271. int32_t ___value___1;
  7272. public:
  7273. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorTweenMode_t1000778859, ___value___1)); }
  7274. inline int32_t get_value___1() const { return ___value___1; }
  7275. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7276. inline void set_value___1(int32_t value)
  7277. {
  7278. ___value___1 = value;
  7279. }
  7280. };
  7281. #ifdef __clang__
  7282. #pragma clang diagnostic pop
  7283. #endif
  7284. #endif // COLORTWEENMODE_T1000778859_H
  7285. #ifndef SAMPLETYPE_T1208595618_H
  7286. #define SAMPLETYPE_T1208595618_H
  7287. #ifdef __clang__
  7288. #pragma clang diagnostic push
  7289. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7290. #pragma clang diagnostic ignored "-Wunused-variable"
  7291. #endif
  7292. // UnityEngine.UISystemProfilerApi/SampleType
  7293. struct SampleType_t1208595618
  7294. {
  7295. public:
  7296. // System.Int32 UnityEngine.UISystemProfilerApi/SampleType::value__
  7297. int32_t ___value___1;
  7298. public:
  7299. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SampleType_t1208595618, ___value___1)); }
  7300. inline int32_t get_value___1() const { return ___value___1; }
  7301. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7302. inline void set_value___1(int32_t value)
  7303. {
  7304. ___value___1 = value;
  7305. }
  7306. };
  7307. #ifdef __clang__
  7308. #pragma clang diagnostic pop
  7309. #endif
  7310. #endif // SAMPLETYPE_T1208595618_H
  7311. #ifndef SCREENMATCHMODE_T3675272090_H
  7312. #define SCREENMATCHMODE_T3675272090_H
  7313. #ifdef __clang__
  7314. #pragma clang diagnostic push
  7315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7316. #pragma clang diagnostic ignored "-Wunused-variable"
  7317. #endif
  7318. // UnityEngine.UI.CanvasScaler/ScreenMatchMode
  7319. struct ScreenMatchMode_t3675272090
  7320. {
  7321. public:
  7322. // System.Int32 UnityEngine.UI.CanvasScaler/ScreenMatchMode::value__
  7323. int32_t ___value___1;
  7324. public:
  7325. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScreenMatchMode_t3675272090, ___value___1)); }
  7326. inline int32_t get_value___1() const { return ___value___1; }
  7327. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7328. inline void set_value___1(int32_t value)
  7329. {
  7330. ___value___1 = value;
  7331. }
  7332. };
  7333. #ifdef __clang__
  7334. #pragma clang diagnostic pop
  7335. #endif
  7336. #endif // SCREENMATCHMODE_T3675272090_H
  7337. #ifndef UNIT_T2218508340_H
  7338. #define UNIT_T2218508340_H
  7339. #ifdef __clang__
  7340. #pragma clang diagnostic push
  7341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7342. #pragma clang diagnostic ignored "-Wunused-variable"
  7343. #endif
  7344. // UnityEngine.UI.CanvasScaler/Unit
  7345. struct Unit_t2218508340
  7346. {
  7347. public:
  7348. // System.Int32 UnityEngine.UI.CanvasScaler/Unit::value__
  7349. int32_t ___value___1;
  7350. public:
  7351. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Unit_t2218508340, ___value___1)); }
  7352. inline int32_t get_value___1() const { return ___value___1; }
  7353. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7354. inline void set_value___1(int32_t value)
  7355. {
  7356. ___value___1 = value;
  7357. }
  7358. };
  7359. #ifdef __clang__
  7360. #pragma clang diagnostic pop
  7361. #endif
  7362. #endif // UNIT_T2218508340_H
  7363. #ifndef TRANSITION_T1769908631_H
  7364. #define TRANSITION_T1769908631_H
  7365. #ifdef __clang__
  7366. #pragma clang diagnostic push
  7367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7368. #pragma clang diagnostic ignored "-Wunused-variable"
  7369. #endif
  7370. // UnityEngine.UI.Selectable/Transition
  7371. struct Transition_t1769908631
  7372. {
  7373. public:
  7374. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  7375. int32_t ___value___1;
  7376. public:
  7377. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Transition_t1769908631, ___value___1)); }
  7378. inline int32_t get_value___1() const { return ___value___1; }
  7379. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7380. inline void set_value___1(int32_t value)
  7381. {
  7382. ___value___1 = value;
  7383. }
  7384. };
  7385. #ifdef __clang__
  7386. #pragma clang diagnostic pop
  7387. #endif
  7388. #endif // TRANSITION_T1769908631_H
  7389. #ifndef RENDERMODE_T4077056833_H
  7390. #define RENDERMODE_T4077056833_H
  7391. #ifdef __clang__
  7392. #pragma clang diagnostic push
  7393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7394. #pragma clang diagnostic ignored "-Wunused-variable"
  7395. #endif
  7396. // UnityEngine.RenderMode
  7397. struct RenderMode_t4077056833
  7398. {
  7399. public:
  7400. // System.Int32 UnityEngine.RenderMode::value__
  7401. int32_t ___value___1;
  7402. public:
  7403. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderMode_t4077056833, ___value___1)); }
  7404. inline int32_t get_value___1() const { return ___value___1; }
  7405. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7406. inline void set_value___1(int32_t value)
  7407. {
  7408. ___value___1 = value;
  7409. }
  7410. };
  7411. #ifdef __clang__
  7412. #pragma clang diagnostic pop
  7413. #endif
  7414. #endif // RENDERMODE_T4077056833_H
  7415. #ifndef DISPLAY_T1387065949_H
  7416. #define DISPLAY_T1387065949_H
  7417. #ifdef __clang__
  7418. #pragma clang diagnostic push
  7419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7420. #pragma clang diagnostic ignored "-Wunused-variable"
  7421. #endif
  7422. // UnityEngine.Display
  7423. struct Display_t1387065949 : public RuntimeObject
  7424. {
  7425. public:
  7426. // System.IntPtr UnityEngine.Display::nativeDisplay
  7427. intptr_t ___nativeDisplay_0;
  7428. public:
  7429. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t1387065949, ___nativeDisplay_0)); }
  7430. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  7431. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  7432. inline void set_nativeDisplay_0(intptr_t value)
  7433. {
  7434. ___nativeDisplay_0 = value;
  7435. }
  7436. };
  7437. struct Display_t1387065949_StaticFields
  7438. {
  7439. public:
  7440. // UnityEngine.Display[] UnityEngine.Display::displays
  7441. DisplayU5BU5D_t103034768* ___displays_1;
  7442. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  7443. Display_t1387065949 * ____mainDisplay_2;
  7444. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  7445. DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3;
  7446. public:
  7447. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___displays_1)); }
  7448. inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; }
  7449. inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; }
  7450. inline void set_displays_1(DisplayU5BU5D_t103034768* value)
  7451. {
  7452. ___displays_1 = value;
  7453. Il2CppCodeGenWriteBarrier((&___displays_1), value);
  7454. }
  7455. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); }
  7456. inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  7457. inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  7458. inline void set__mainDisplay_2(Display_t1387065949 * value)
  7459. {
  7460. ____mainDisplay_2 = value;
  7461. Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value);
  7462. }
  7463. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); }
  7464. inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  7465. inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  7466. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value)
  7467. {
  7468. ___onDisplaysUpdated_3 = value;
  7469. Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value);
  7470. }
  7471. };
  7472. #ifdef __clang__
  7473. #pragma clang diagnostic pop
  7474. #endif
  7475. #endif // DISPLAY_T1387065949_H
  7476. #ifndef CANVASUPDATE_T2572322932_H
  7477. #define CANVASUPDATE_T2572322932_H
  7478. #ifdef __clang__
  7479. #pragma clang diagnostic push
  7480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7481. #pragma clang diagnostic ignored "-Wunused-variable"
  7482. #endif
  7483. // UnityEngine.UI.CanvasUpdate
  7484. struct CanvasUpdate_t2572322932
  7485. {
  7486. public:
  7487. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  7488. int32_t ___value___1;
  7489. public:
  7490. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CanvasUpdate_t2572322932, ___value___1)); }
  7491. inline int32_t get_value___1() const { return ___value___1; }
  7492. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7493. inline void set_value___1(int32_t value)
  7494. {
  7495. ___value___1 = value;
  7496. }
  7497. };
  7498. #ifdef __clang__
  7499. #pragma clang diagnostic pop
  7500. #endif
  7501. #endif // CANVASUPDATE_T2572322932_H
  7502. #ifndef OBJECT_T631007953_H
  7503. #define OBJECT_T631007953_H
  7504. #ifdef __clang__
  7505. #pragma clang diagnostic push
  7506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7507. #pragma clang diagnostic ignored "-Wunused-variable"
  7508. #endif
  7509. // UnityEngine.Object
  7510. struct Object_t631007953 : public RuntimeObject
  7511. {
  7512. public:
  7513. // System.IntPtr UnityEngine.Object::m_CachedPtr
  7514. intptr_t ___m_CachedPtr_0;
  7515. public:
  7516. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  7517. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  7518. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  7519. inline void set_m_CachedPtr_0(intptr_t value)
  7520. {
  7521. ___m_CachedPtr_0 = value;
  7522. }
  7523. };
  7524. struct Object_t631007953_StaticFields
  7525. {
  7526. public:
  7527. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  7528. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  7529. public:
  7530. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  7531. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7532. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  7533. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  7534. {
  7535. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  7536. }
  7537. };
  7538. #ifdef __clang__
  7539. #pragma clang diagnostic pop
  7540. #endif
  7541. // Native definition for P/Invoke marshalling of UnityEngine.Object
  7542. struct Object_t631007953_marshaled_pinvoke
  7543. {
  7544. intptr_t ___m_CachedPtr_0;
  7545. };
  7546. // Native definition for COM marshalling of UnityEngine.Object
  7547. struct Object_t631007953_marshaled_com
  7548. {
  7549. intptr_t ___m_CachedPtr_0;
  7550. };
  7551. #endif // OBJECT_T631007953_H
  7552. #ifndef IMECOMPOSITIONMODE_T2677948540_H
  7553. #define IMECOMPOSITIONMODE_T2677948540_H
  7554. #ifdef __clang__
  7555. #pragma clang diagnostic push
  7556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7557. #pragma clang diagnostic ignored "-Wunused-variable"
  7558. #endif
  7559. // UnityEngine.IMECompositionMode
  7560. struct IMECompositionMode_t2677948540
  7561. {
  7562. public:
  7563. // System.Int32 UnityEngine.IMECompositionMode::value__
  7564. int32_t ___value___1;
  7565. public:
  7566. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IMECompositionMode_t2677948540, ___value___1)); }
  7567. inline int32_t get_value___1() const { return ___value___1; }
  7568. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7569. inline void set_value___1(int32_t value)
  7570. {
  7571. ___value___1 = value;
  7572. }
  7573. };
  7574. #ifdef __clang__
  7575. #pragma clang diagnostic pop
  7576. #endif
  7577. #endif // IMECOMPOSITIONMODE_T2677948540_H
  7578. #ifndef EVENTHANDLE_T600343995_H
  7579. #define EVENTHANDLE_T600343995_H
  7580. #ifdef __clang__
  7581. #pragma clang diagnostic push
  7582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7583. #pragma clang diagnostic ignored "-Wunused-variable"
  7584. #endif
  7585. // UnityEngine.EventSystems.EventHandle
  7586. struct EventHandle_t600343995
  7587. {
  7588. public:
  7589. // System.Int32 UnityEngine.EventSystems.EventHandle::value__
  7590. int32_t ___value___1;
  7591. public:
  7592. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(EventHandle_t600343995, ___value___1)); }
  7593. inline int32_t get_value___1() const { return ___value___1; }
  7594. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7595. inline void set_value___1(int32_t value)
  7596. {
  7597. ___value___1 = value;
  7598. }
  7599. };
  7600. #ifdef __clang__
  7601. #pragma clang diagnostic pop
  7602. #endif
  7603. #endif // EVENTHANDLE_T600343995_H
  7604. #ifndef RECTOFFSET_T1369453676_H
  7605. #define RECTOFFSET_T1369453676_H
  7606. #ifdef __clang__
  7607. #pragma clang diagnostic push
  7608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7609. #pragma clang diagnostic ignored "-Wunused-variable"
  7610. #endif
  7611. // UnityEngine.RectOffset
  7612. struct RectOffset_t1369453676 : public RuntimeObject
  7613. {
  7614. public:
  7615. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7616. intptr_t ___m_Ptr_0;
  7617. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7618. RuntimeObject * ___m_SourceStyle_1;
  7619. public:
  7620. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); }
  7621. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7622. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7623. inline void set_m_Ptr_0(intptr_t value)
  7624. {
  7625. ___m_Ptr_0 = value;
  7626. }
  7627. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); }
  7628. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7629. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7630. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7631. {
  7632. ___m_SourceStyle_1 = value;
  7633. Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value);
  7634. }
  7635. };
  7636. #ifdef __clang__
  7637. #pragma clang diagnostic pop
  7638. #endif
  7639. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7640. struct RectOffset_t1369453676_marshaled_pinvoke
  7641. {
  7642. intptr_t ___m_Ptr_0;
  7643. Il2CppIUnknown* ___m_SourceStyle_1;
  7644. };
  7645. // Native definition for COM marshalling of UnityEngine.RectOffset
  7646. struct RectOffset_t1369453676_marshaled_com
  7647. {
  7648. intptr_t ___m_Ptr_0;
  7649. Il2CppIUnknown* ___m_SourceStyle_1;
  7650. };
  7651. #endif // RECTOFFSET_T1369453676_H
  7652. #ifndef MODE_T1066900953_H
  7653. #define MODE_T1066900953_H
  7654. #ifdef __clang__
  7655. #pragma clang diagnostic push
  7656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7657. #pragma clang diagnostic ignored "-Wunused-variable"
  7658. #endif
  7659. // UnityEngine.UI.Navigation/Mode
  7660. struct Mode_t1066900953
  7661. {
  7662. public:
  7663. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  7664. int32_t ___value___1;
  7665. public:
  7666. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Mode_t1066900953, ___value___1)); }
  7667. inline int32_t get_value___1() const { return ___value___1; }
  7668. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7669. inline void set_value___1(int32_t value)
  7670. {
  7671. ___value___1 = value;
  7672. }
  7673. };
  7674. #ifdef __clang__
  7675. #pragma clang diagnostic pop
  7676. #endif
  7677. #endif // MODE_T1066900953_H
  7678. #ifndef FONTSTYLE_T82229486_H
  7679. #define FONTSTYLE_T82229486_H
  7680. #ifdef __clang__
  7681. #pragma clang diagnostic push
  7682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7683. #pragma clang diagnostic ignored "-Wunused-variable"
  7684. #endif
  7685. // UnityEngine.FontStyle
  7686. struct FontStyle_t82229486
  7687. {
  7688. public:
  7689. // System.Int32 UnityEngine.FontStyle::value__
  7690. int32_t ___value___1;
  7691. public:
  7692. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FontStyle_t82229486, ___value___1)); }
  7693. inline int32_t get_value___1() const { return ___value___1; }
  7694. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7695. inline void set_value___1(int32_t value)
  7696. {
  7697. ___value___1 = value;
  7698. }
  7699. };
  7700. #ifdef __clang__
  7701. #pragma clang diagnostic pop
  7702. #endif
  7703. #endif // FONTSTYLE_T82229486_H
  7704. #ifndef DIRECTION_T3470714353_H
  7705. #define DIRECTION_T3470714353_H
  7706. #ifdef __clang__
  7707. #pragma clang diagnostic push
  7708. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7709. #pragma clang diagnostic ignored "-Wunused-variable"
  7710. #endif
  7711. // UnityEngine.UI.Scrollbar/Direction
  7712. struct Direction_t3470714353
  7713. {
  7714. public:
  7715. // System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
  7716. int32_t ___value___1;
  7717. public:
  7718. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Direction_t3470714353, ___value___1)); }
  7719. inline int32_t get_value___1() const { return ___value___1; }
  7720. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7721. inline void set_value___1(int32_t value)
  7722. {
  7723. ___value___1 = value;
  7724. }
  7725. };
  7726. #ifdef __clang__
  7727. #pragma clang diagnostic pop
  7728. #endif
  7729. #endif // DIRECTION_T3470714353_H
  7730. #ifndef MOVEMENTTYPE_T4072922106_H
  7731. #define MOVEMENTTYPE_T4072922106_H
  7732. #ifdef __clang__
  7733. #pragma clang diagnostic push
  7734. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7735. #pragma clang diagnostic ignored "-Wunused-variable"
  7736. #endif
  7737. // UnityEngine.UI.ScrollRect/MovementType
  7738. struct MovementType_t4072922106
  7739. {
  7740. public:
  7741. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  7742. int32_t ___value___1;
  7743. public:
  7744. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MovementType_t4072922106, ___value___1)); }
  7745. inline int32_t get_value___1() const { return ___value___1; }
  7746. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7747. inline void set_value___1(int32_t value)
  7748. {
  7749. ___value___1 = value;
  7750. }
  7751. };
  7752. #ifdef __clang__
  7753. #pragma clang diagnostic pop
  7754. #endif
  7755. #endif // MOVEMENTTYPE_T4072922106_H
  7756. #ifndef SCROLLBARVISIBILITY_T705693775_H
  7757. #define SCROLLBARVISIBILITY_T705693775_H
  7758. #ifdef __clang__
  7759. #pragma clang diagnostic push
  7760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7761. #pragma clang diagnostic ignored "-Wunused-variable"
  7762. #endif
  7763. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  7764. struct ScrollbarVisibility_t705693775
  7765. {
  7766. public:
  7767. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  7768. int32_t ___value___1;
  7769. public:
  7770. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t705693775, ___value___1)); }
  7771. inline int32_t get_value___1() const { return ___value___1; }
  7772. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7773. inline void set_value___1(int32_t value)
  7774. {
  7775. ___value___1 = value;
  7776. }
  7777. };
  7778. #ifdef __clang__
  7779. #pragma clang diagnostic pop
  7780. #endif
  7781. #endif // SCROLLBARVISIBILITY_T705693775_H
  7782. #ifndef MOVEDIRECTION_T1216237838_H
  7783. #define MOVEDIRECTION_T1216237838_H
  7784. #ifdef __clang__
  7785. #pragma clang diagnostic push
  7786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7787. #pragma clang diagnostic ignored "-Wunused-variable"
  7788. #endif
  7789. // UnityEngine.EventSystems.MoveDirection
  7790. struct MoveDirection_t1216237838
  7791. {
  7792. public:
  7793. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  7794. int32_t ___value___1;
  7795. public:
  7796. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MoveDirection_t1216237838, ___value___1)); }
  7797. inline int32_t get_value___1() const { return ___value___1; }
  7798. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7799. inline void set_value___1(int32_t value)
  7800. {
  7801. ___value___1 = value;
  7802. }
  7803. };
  7804. #ifdef __clang__
  7805. #pragma clang diagnostic pop
  7806. #endif
  7807. #endif // MOVEDIRECTION_T1216237838_H
  7808. #ifndef BLOCKINGOBJECTS_T612090948_H
  7809. #define BLOCKINGOBJECTS_T612090948_H
  7810. #ifdef __clang__
  7811. #pragma clang diagnostic push
  7812. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7813. #pragma clang diagnostic ignored "-Wunused-variable"
  7814. #endif
  7815. // UnityEngine.UI.GraphicRaycaster/BlockingObjects
  7816. struct BlockingObjects_t612090948
  7817. {
  7818. public:
  7819. // System.Int32 UnityEngine.UI.GraphicRaycaster/BlockingObjects::value__
  7820. int32_t ___value___1;
  7821. public:
  7822. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BlockingObjects_t612090948, ___value___1)); }
  7823. inline int32_t get_value___1() const { return ___value___1; }
  7824. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7825. inline void set_value___1(int32_t value)
  7826. {
  7827. ___value___1 = value;
  7828. }
  7829. };
  7830. #ifdef __clang__
  7831. #pragma clang diagnostic pop
  7832. #endif
  7833. #endif // BLOCKINGOBJECTS_T612090948_H
  7834. #ifndef RAYCASTRESULT_T3360306849_H
  7835. #define RAYCASTRESULT_T3360306849_H
  7836. #ifdef __clang__
  7837. #pragma clang diagnostic push
  7838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7839. #pragma clang diagnostic ignored "-Wunused-variable"
  7840. #endif
  7841. // UnityEngine.EventSystems.RaycastResult
  7842. struct RaycastResult_t3360306849
  7843. {
  7844. public:
  7845. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  7846. GameObject_t1113636619 * ___m_GameObject_0;
  7847. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  7848. BaseRaycaster_t4150874583 * ___module_1;
  7849. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  7850. float ___distance_2;
  7851. // System.Single UnityEngine.EventSystems.RaycastResult::index
  7852. float ___index_3;
  7853. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  7854. int32_t ___depth_4;
  7855. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  7856. int32_t ___sortingLayer_5;
  7857. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  7858. int32_t ___sortingOrder_6;
  7859. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  7860. Vector3_t3722313464 ___worldPosition_7;
  7861. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  7862. Vector3_t3722313464 ___worldNormal_8;
  7863. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  7864. Vector2_t2156229523 ___screenPosition_9;
  7865. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  7866. int32_t ___displayIndex_10;
  7867. public:
  7868. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___m_GameObject_0)); }
  7869. inline GameObject_t1113636619 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  7870. inline GameObject_t1113636619 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  7871. inline void set_m_GameObject_0(GameObject_t1113636619 * value)
  7872. {
  7873. ___m_GameObject_0 = value;
  7874. Il2CppCodeGenWriteBarrier((&___m_GameObject_0), value);
  7875. }
  7876. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___module_1)); }
  7877. inline BaseRaycaster_t4150874583 * get_module_1() const { return ___module_1; }
  7878. inline BaseRaycaster_t4150874583 ** get_address_of_module_1() { return &___module_1; }
  7879. inline void set_module_1(BaseRaycaster_t4150874583 * value)
  7880. {
  7881. ___module_1 = value;
  7882. Il2CppCodeGenWriteBarrier((&___module_1), value);
  7883. }
  7884. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___distance_2)); }
  7885. inline float get_distance_2() const { return ___distance_2; }
  7886. inline float* get_address_of_distance_2() { return &___distance_2; }
  7887. inline void set_distance_2(float value)
  7888. {
  7889. ___distance_2 = value;
  7890. }
  7891. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___index_3)); }
  7892. inline float get_index_3() const { return ___index_3; }
  7893. inline float* get_address_of_index_3() { return &___index_3; }
  7894. inline void set_index_3(float value)
  7895. {
  7896. ___index_3 = value;
  7897. }
  7898. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___depth_4)); }
  7899. inline int32_t get_depth_4() const { return ___depth_4; }
  7900. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  7901. inline void set_depth_4(int32_t value)
  7902. {
  7903. ___depth_4 = value;
  7904. }
  7905. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingLayer_5)); }
  7906. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  7907. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  7908. inline void set_sortingLayer_5(int32_t value)
  7909. {
  7910. ___sortingLayer_5 = value;
  7911. }
  7912. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingOrder_6)); }
  7913. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  7914. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  7915. inline void set_sortingOrder_6(int32_t value)
  7916. {
  7917. ___sortingOrder_6 = value;
  7918. }
  7919. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldPosition_7)); }
  7920. inline Vector3_t3722313464 get_worldPosition_7() const { return ___worldPosition_7; }
  7921. inline Vector3_t3722313464 * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  7922. inline void set_worldPosition_7(Vector3_t3722313464 value)
  7923. {
  7924. ___worldPosition_7 = value;
  7925. }
  7926. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldNormal_8)); }
  7927. inline Vector3_t3722313464 get_worldNormal_8() const { return ___worldNormal_8; }
  7928. inline Vector3_t3722313464 * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  7929. inline void set_worldNormal_8(Vector3_t3722313464 value)
  7930. {
  7931. ___worldNormal_8 = value;
  7932. }
  7933. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___screenPosition_9)); }
  7934. inline Vector2_t2156229523 get_screenPosition_9() const { return ___screenPosition_9; }
  7935. inline Vector2_t2156229523 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  7936. inline void set_screenPosition_9(Vector2_t2156229523 value)
  7937. {
  7938. ___screenPosition_9 = value;
  7939. }
  7940. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___displayIndex_10)); }
  7941. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  7942. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  7943. inline void set_displayIndex_10(int32_t value)
  7944. {
  7945. ___displayIndex_10 = value;
  7946. }
  7947. };
  7948. #ifdef __clang__
  7949. #pragma clang diagnostic pop
  7950. #endif
  7951. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  7952. struct RaycastResult_t3360306849_marshaled_pinvoke
  7953. {
  7954. GameObject_t1113636619 * ___m_GameObject_0;
  7955. BaseRaycaster_t4150874583 * ___module_1;
  7956. float ___distance_2;
  7957. float ___index_3;
  7958. int32_t ___depth_4;
  7959. int32_t ___sortingLayer_5;
  7960. int32_t ___sortingOrder_6;
  7961. Vector3_t3722313464 ___worldPosition_7;
  7962. Vector3_t3722313464 ___worldNormal_8;
  7963. Vector2_t2156229523 ___screenPosition_9;
  7964. int32_t ___displayIndex_10;
  7965. };
  7966. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  7967. struct RaycastResult_t3360306849_marshaled_com
  7968. {
  7969. GameObject_t1113636619 * ___m_GameObject_0;
  7970. BaseRaycaster_t4150874583 * ___module_1;
  7971. float ___distance_2;
  7972. float ___index_3;
  7973. int32_t ___depth_4;
  7974. int32_t ___sortingLayer_5;
  7975. int32_t ___sortingOrder_6;
  7976. Vector3_t3722313464 ___worldPosition_7;
  7977. Vector3_t3722313464 ___worldNormal_8;
  7978. Vector2_t2156229523 ___screenPosition_9;
  7979. int32_t ___displayIndex_10;
  7980. };
  7981. #endif // RAYCASTRESULT_T3360306849_H
  7982. #ifndef DROPDOWNEVENT_T4040729994_H
  7983. #define DROPDOWNEVENT_T4040729994_H
  7984. #ifdef __clang__
  7985. #pragma clang diagnostic push
  7986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7987. #pragma clang diagnostic ignored "-Wunused-variable"
  7988. #endif
  7989. // UnityEngine.UI.Dropdown/DropdownEvent
  7990. struct DropdownEvent_t4040729994 : public UnityEvent_1_t3832605257
  7991. {
  7992. public:
  7993. public:
  7994. };
  7995. #ifdef __clang__
  7996. #pragma clang diagnostic pop
  7997. #endif
  7998. #endif // DROPDOWNEVENT_T4040729994_H
  7999. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  8000. #define RUNTIMETYPEHANDLE_T3027515415_H
  8001. #ifdef __clang__
  8002. #pragma clang diagnostic push
  8003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8004. #pragma clang diagnostic ignored "-Wunused-variable"
  8005. #endif
  8006. // System.RuntimeTypeHandle
  8007. struct RuntimeTypeHandle_t3027515415
  8008. {
  8009. public:
  8010. // System.IntPtr System.RuntimeTypeHandle::value
  8011. intptr_t ___value_0;
  8012. public:
  8013. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  8014. inline intptr_t get_value_0() const { return ___value_0; }
  8015. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  8016. inline void set_value_0(intptr_t value)
  8017. {
  8018. ___value_0 = value;
  8019. }
  8020. };
  8021. #ifdef __clang__
  8022. #pragma clang diagnostic pop
  8023. #endif
  8024. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  8025. #ifndef CORNER_T1493259673_H
  8026. #define CORNER_T1493259673_H
  8027. #ifdef __clang__
  8028. #pragma clang diagnostic push
  8029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8030. #pragma clang diagnostic ignored "-Wunused-variable"
  8031. #endif
  8032. // UnityEngine.UI.GridLayoutGroup/Corner
  8033. struct Corner_t1493259673
  8034. {
  8035. public:
  8036. // System.Int32 UnityEngine.UI.GridLayoutGroup/Corner::value__
  8037. int32_t ___value___1;
  8038. public:
  8039. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Corner_t1493259673, ___value___1)); }
  8040. inline int32_t get_value___1() const { return ___value___1; }
  8041. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8042. inline void set_value___1(int32_t value)
  8043. {
  8044. ___value___1 = value;
  8045. }
  8046. };
  8047. #ifdef __clang__
  8048. #pragma clang diagnostic pop
  8049. #endif
  8050. #endif // CORNER_T1493259673_H
  8051. #ifndef TOGGLEEVENT_T1873685584_H
  8052. #define TOGGLEEVENT_T1873685584_H
  8053. #ifdef __clang__
  8054. #pragma clang diagnostic push
  8055. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8056. #pragma clang diagnostic ignored "-Wunused-variable"
  8057. #endif
  8058. // UnityEngine.UI.Toggle/ToggleEvent
  8059. struct ToggleEvent_t1873685584 : public UnityEvent_1_t978947469
  8060. {
  8061. public:
  8062. public:
  8063. };
  8064. #ifdef __clang__
  8065. #pragma clang diagnostic pop
  8066. #endif
  8067. #endif // TOGGLEEVENT_T1873685584_H
  8068. #ifndef FLOATTWEENCALLBACK_T1856710240_H
  8069. #define FLOATTWEENCALLBACK_T1856710240_H
  8070. #ifdef __clang__
  8071. #pragma clang diagnostic push
  8072. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8073. #pragma clang diagnostic ignored "-Wunused-variable"
  8074. #endif
  8075. // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
  8076. struct FloatTweenCallback_t1856710240 : public UnityEvent_1_t2278926278
  8077. {
  8078. public:
  8079. public:
  8080. };
  8081. #ifdef __clang__
  8082. #pragma clang diagnostic pop
  8083. #endif
  8084. #endif // FLOATTWEENCALLBACK_T1856710240_H
  8085. #ifndef RAYCASTHIT2D_T2279581989_H
  8086. #define RAYCASTHIT2D_T2279581989_H
  8087. #ifdef __clang__
  8088. #pragma clang diagnostic push
  8089. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8090. #pragma clang diagnostic ignored "-Wunused-variable"
  8091. #endif
  8092. // UnityEngine.RaycastHit2D
  8093. struct RaycastHit2D_t2279581989
  8094. {
  8095. public:
  8096. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
  8097. Vector2_t2156229523 ___m_Centroid_0;
  8098. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
  8099. Vector2_t2156229523 ___m_Point_1;
  8100. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
  8101. Vector2_t2156229523 ___m_Normal_2;
  8102. // System.Single UnityEngine.RaycastHit2D::m_Distance
  8103. float ___m_Distance_3;
  8104. // System.Single UnityEngine.RaycastHit2D::m_Fraction
  8105. float ___m_Fraction_4;
  8106. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::m_Collider
  8107. Collider2D_t2806799626 * ___m_Collider_5;
  8108. public:
  8109. inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Centroid_0)); }
  8110. inline Vector2_t2156229523 get_m_Centroid_0() const { return ___m_Centroid_0; }
  8111. inline Vector2_t2156229523 * get_address_of_m_Centroid_0() { return &___m_Centroid_0; }
  8112. inline void set_m_Centroid_0(Vector2_t2156229523 value)
  8113. {
  8114. ___m_Centroid_0 = value;
  8115. }
  8116. inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Point_1)); }
  8117. inline Vector2_t2156229523 get_m_Point_1() const { return ___m_Point_1; }
  8118. inline Vector2_t2156229523 * get_address_of_m_Point_1() { return &___m_Point_1; }
  8119. inline void set_m_Point_1(Vector2_t2156229523 value)
  8120. {
  8121. ___m_Point_1 = value;
  8122. }
  8123. inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Normal_2)); }
  8124. inline Vector2_t2156229523 get_m_Normal_2() const { return ___m_Normal_2; }
  8125. inline Vector2_t2156229523 * get_address_of_m_Normal_2() { return &___m_Normal_2; }
  8126. inline void set_m_Normal_2(Vector2_t2156229523 value)
  8127. {
  8128. ___m_Normal_2 = value;
  8129. }
  8130. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Distance_3)); }
  8131. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  8132. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  8133. inline void set_m_Distance_3(float value)
  8134. {
  8135. ___m_Distance_3 = value;
  8136. }
  8137. inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Fraction_4)); }
  8138. inline float get_m_Fraction_4() const { return ___m_Fraction_4; }
  8139. inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; }
  8140. inline void set_m_Fraction_4(float value)
  8141. {
  8142. ___m_Fraction_4 = value;
  8143. }
  8144. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t2279581989, ___m_Collider_5)); }
  8145. inline Collider2D_t2806799626 * get_m_Collider_5() const { return ___m_Collider_5; }
  8146. inline Collider2D_t2806799626 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  8147. inline void set_m_Collider_5(Collider2D_t2806799626 * value)
  8148. {
  8149. ___m_Collider_5 = value;
  8150. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  8151. }
  8152. };
  8153. #ifdef __clang__
  8154. #pragma clang diagnostic pop
  8155. #endif
  8156. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit2D
  8157. struct RaycastHit2D_t2279581989_marshaled_pinvoke
  8158. {
  8159. Vector2_t2156229523 ___m_Centroid_0;
  8160. Vector2_t2156229523 ___m_Point_1;
  8161. Vector2_t2156229523 ___m_Normal_2;
  8162. float ___m_Distance_3;
  8163. float ___m_Fraction_4;
  8164. Collider2D_t2806799626 * ___m_Collider_5;
  8165. };
  8166. // Native definition for COM marshalling of UnityEngine.RaycastHit2D
  8167. struct RaycastHit2D_t2279581989_marshaled_com
  8168. {
  8169. Vector2_t2156229523 ___m_Centroid_0;
  8170. Vector2_t2156229523 ___m_Point_1;
  8171. Vector2_t2156229523 ___m_Normal_2;
  8172. float ___m_Distance_3;
  8173. float ___m_Fraction_4;
  8174. Collider2D_t2806799626 * ___m_Collider_5;
  8175. };
  8176. #endif // RAYCASTHIT2D_T2279581989_H
  8177. #ifndef DEFAULTCONTROLS_T4098465386_H
  8178. #define DEFAULTCONTROLS_T4098465386_H
  8179. #ifdef __clang__
  8180. #pragma clang diagnostic push
  8181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8182. #pragma clang diagnostic ignored "-Wunused-variable"
  8183. #endif
  8184. // UnityEngine.UI.DefaultControls
  8185. struct DefaultControls_t4098465386 : public RuntimeObject
  8186. {
  8187. public:
  8188. public:
  8189. };
  8190. struct DefaultControls_t4098465386_StaticFields
  8191. {
  8192. public:
  8193. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThickElementSize
  8194. Vector2_t2156229523 ___s_ThickElementSize_3;
  8195. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThinElementSize
  8196. Vector2_t2156229523 ___s_ThinElementSize_4;
  8197. // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ImageElementSize
  8198. Vector2_t2156229523 ___s_ImageElementSize_5;
  8199. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_DefaultSelectableColor
  8200. Color_t2555686324 ___s_DefaultSelectableColor_6;
  8201. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_PanelColor
  8202. Color_t2555686324 ___s_PanelColor_7;
  8203. // UnityEngine.Color UnityEngine.UI.DefaultControls::s_TextColor
  8204. Color_t2555686324 ___s_TextColor_8;
  8205. public:
  8206. inline static int32_t get_offset_of_s_ThickElementSize_3() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_ThickElementSize_3)); }
  8207. inline Vector2_t2156229523 get_s_ThickElementSize_3() const { return ___s_ThickElementSize_3; }
  8208. inline Vector2_t2156229523 * get_address_of_s_ThickElementSize_3() { return &___s_ThickElementSize_3; }
  8209. inline void set_s_ThickElementSize_3(Vector2_t2156229523 value)
  8210. {
  8211. ___s_ThickElementSize_3 = value;
  8212. }
  8213. inline static int32_t get_offset_of_s_ThinElementSize_4() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_ThinElementSize_4)); }
  8214. inline Vector2_t2156229523 get_s_ThinElementSize_4() const { return ___s_ThinElementSize_4; }
  8215. inline Vector2_t2156229523 * get_address_of_s_ThinElementSize_4() { return &___s_ThinElementSize_4; }
  8216. inline void set_s_ThinElementSize_4(Vector2_t2156229523 value)
  8217. {
  8218. ___s_ThinElementSize_4 = value;
  8219. }
  8220. inline static int32_t get_offset_of_s_ImageElementSize_5() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_ImageElementSize_5)); }
  8221. inline Vector2_t2156229523 get_s_ImageElementSize_5() const { return ___s_ImageElementSize_5; }
  8222. inline Vector2_t2156229523 * get_address_of_s_ImageElementSize_5() { return &___s_ImageElementSize_5; }
  8223. inline void set_s_ImageElementSize_5(Vector2_t2156229523 value)
  8224. {
  8225. ___s_ImageElementSize_5 = value;
  8226. }
  8227. inline static int32_t get_offset_of_s_DefaultSelectableColor_6() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_DefaultSelectableColor_6)); }
  8228. inline Color_t2555686324 get_s_DefaultSelectableColor_6() const { return ___s_DefaultSelectableColor_6; }
  8229. inline Color_t2555686324 * get_address_of_s_DefaultSelectableColor_6() { return &___s_DefaultSelectableColor_6; }
  8230. inline void set_s_DefaultSelectableColor_6(Color_t2555686324 value)
  8231. {
  8232. ___s_DefaultSelectableColor_6 = value;
  8233. }
  8234. inline static int32_t get_offset_of_s_PanelColor_7() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_PanelColor_7)); }
  8235. inline Color_t2555686324 get_s_PanelColor_7() const { return ___s_PanelColor_7; }
  8236. inline Color_t2555686324 * get_address_of_s_PanelColor_7() { return &___s_PanelColor_7; }
  8237. inline void set_s_PanelColor_7(Color_t2555686324 value)
  8238. {
  8239. ___s_PanelColor_7 = value;
  8240. }
  8241. inline static int32_t get_offset_of_s_TextColor_8() { return static_cast<int32_t>(offsetof(DefaultControls_t4098465386_StaticFields, ___s_TextColor_8)); }
  8242. inline Color_t2555686324 get_s_TextColor_8() const { return ___s_TextColor_8; }
  8243. inline Color_t2555686324 * get_address_of_s_TextColor_8() { return &___s_TextColor_8; }
  8244. inline void set_s_TextColor_8(Color_t2555686324 value)
  8245. {
  8246. ___s_TextColor_8 = value;
  8247. }
  8248. };
  8249. #ifdef __clang__
  8250. #pragma clang diagnostic pop
  8251. #endif
  8252. #endif // DEFAULTCONTROLS_T4098465386_H
  8253. #ifndef RAY_T3785851493_H
  8254. #define RAY_T3785851493_H
  8255. #ifdef __clang__
  8256. #pragma clang diagnostic push
  8257. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8258. #pragma clang diagnostic ignored "-Wunused-variable"
  8259. #endif
  8260. // UnityEngine.Ray
  8261. struct Ray_t3785851493
  8262. {
  8263. public:
  8264. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  8265. Vector3_t3722313464 ___m_Origin_0;
  8266. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  8267. Vector3_t3722313464 ___m_Direction_1;
  8268. public:
  8269. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  8270. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  8271. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  8272. inline void set_m_Origin_0(Vector3_t3722313464 value)
  8273. {
  8274. ___m_Origin_0 = value;
  8275. }
  8276. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  8277. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  8278. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  8279. inline void set_m_Direction_1(Vector3_t3722313464 value)
  8280. {
  8281. ___m_Direction_1 = value;
  8282. }
  8283. };
  8284. #ifdef __clang__
  8285. #pragma clang diagnostic pop
  8286. #endif
  8287. #endif // RAY_T3785851493_H
  8288. #ifndef TYPE_T1152881528_H
  8289. #define TYPE_T1152881528_H
  8290. #ifdef __clang__
  8291. #pragma clang diagnostic push
  8292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8293. #pragma clang diagnostic ignored "-Wunused-variable"
  8294. #endif
  8295. // UnityEngine.UI.Image/Type
  8296. struct Type_t1152881528
  8297. {
  8298. public:
  8299. // System.Int32 UnityEngine.UI.Image/Type::value__
  8300. int32_t ___value___1;
  8301. public:
  8302. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Type_t1152881528, ___value___1)); }
  8303. inline int32_t get_value___1() const { return ___value___1; }
  8304. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8305. inline void set_value___1(int32_t value)
  8306. {
  8307. ___value___1 = value;
  8308. }
  8309. };
  8310. #ifdef __clang__
  8311. #pragma clang diagnostic pop
  8312. #endif
  8313. #endif // TYPE_T1152881528_H
  8314. #ifndef CONSTRAINT_T814224393_H
  8315. #define CONSTRAINT_T814224393_H
  8316. #ifdef __clang__
  8317. #pragma clang diagnostic push
  8318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8319. #pragma clang diagnostic ignored "-Wunused-variable"
  8320. #endif
  8321. // UnityEngine.UI.GridLayoutGroup/Constraint
  8322. struct Constraint_t814224393
  8323. {
  8324. public:
  8325. // System.Int32 UnityEngine.UI.GridLayoutGroup/Constraint::value__
  8326. int32_t ___value___1;
  8327. public:
  8328. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Constraint_t814224393, ___value___1)); }
  8329. inline int32_t get_value___1() const { return ___value___1; }
  8330. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8331. inline void set_value___1(int32_t value)
  8332. {
  8333. ___value___1 = value;
  8334. }
  8335. };
  8336. #ifdef __clang__
  8337. #pragma clang diagnostic pop
  8338. #endif
  8339. #endif // CONSTRAINT_T814224393_H
  8340. #ifndef TEXTANCHOR_T2035777396_H
  8341. #define TEXTANCHOR_T2035777396_H
  8342. #ifdef __clang__
  8343. #pragma clang diagnostic push
  8344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8345. #pragma clang diagnostic ignored "-Wunused-variable"
  8346. #endif
  8347. // UnityEngine.TextAnchor
  8348. struct TextAnchor_t2035777396
  8349. {
  8350. public:
  8351. // System.Int32 UnityEngine.TextAnchor::value__
  8352. int32_t ___value___1;
  8353. public:
  8354. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t2035777396, ___value___1)); }
  8355. inline int32_t get_value___1() const { return ___value___1; }
  8356. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8357. inline void set_value___1(int32_t value)
  8358. {
  8359. ___value___1 = value;
  8360. }
  8361. };
  8362. #ifdef __clang__
  8363. #pragma clang diagnostic pop
  8364. #endif
  8365. #endif // TEXTANCHOR_T2035777396_H
  8366. #ifndef AXIS_T3613393006_H
  8367. #define AXIS_T3613393006_H
  8368. #ifdef __clang__
  8369. #pragma clang diagnostic push
  8370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8371. #pragma clang diagnostic ignored "-Wunused-variable"
  8372. #endif
  8373. // UnityEngine.UI.GridLayoutGroup/Axis
  8374. struct Axis_t3613393006
  8375. {
  8376. public:
  8377. // System.Int32 UnityEngine.UI.GridLayoutGroup/Axis::value__
  8378. int32_t ___value___1;
  8379. public:
  8380. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t3613393006, ___value___1)); }
  8381. inline int32_t get_value___1() const { return ___value___1; }
  8382. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8383. inline void set_value___1(int32_t value)
  8384. {
  8385. ___value___1 = value;
  8386. }
  8387. };
  8388. #ifdef __clang__
  8389. #pragma clang diagnostic pop
  8390. #endif
  8391. #endif // AXIS_T3613393006_H
  8392. #ifndef DIRECTION_T337909235_H
  8393. #define DIRECTION_T337909235_H
  8394. #ifdef __clang__
  8395. #pragma clang diagnostic push
  8396. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8397. #pragma clang diagnostic ignored "-Wunused-variable"
  8398. #endif
  8399. // UnityEngine.UI.Slider/Direction
  8400. struct Direction_t337909235
  8401. {
  8402. public:
  8403. // System.Int32 UnityEngine.UI.Slider/Direction::value__
  8404. int32_t ___value___1;
  8405. public:
  8406. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Direction_t337909235, ___value___1)); }
  8407. inline int32_t get_value___1() const { return ___value___1; }
  8408. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8409. inline void set_value___1(int32_t value)
  8410. {
  8411. ___value___1 = value;
  8412. }
  8413. };
  8414. #ifdef __clang__
  8415. #pragma clang diagnostic pop
  8416. #endif
  8417. #endif // DIRECTION_T337909235_H
  8418. #ifndef SCALEMODE_T2604066427_H
  8419. #define SCALEMODE_T2604066427_H
  8420. #ifdef __clang__
  8421. #pragma clang diagnostic push
  8422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8423. #pragma clang diagnostic ignored "-Wunused-variable"
  8424. #endif
  8425. // UnityEngine.UI.CanvasScaler/ScaleMode
  8426. struct ScaleMode_t2604066427
  8427. {
  8428. public:
  8429. // System.Int32 UnityEngine.UI.CanvasScaler/ScaleMode::value__
  8430. int32_t ___value___1;
  8431. public:
  8432. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScaleMode_t2604066427, ___value___1)); }
  8433. inline int32_t get_value___1() const { return ___value___1; }
  8434. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8435. inline void set_value___1(int32_t value)
  8436. {
  8437. ___value___1 = value;
  8438. }
  8439. };
  8440. #ifdef __clang__
  8441. #pragma clang diagnostic pop
  8442. #endif
  8443. #endif // SCALEMODE_T2604066427_H
  8444. #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  8445. #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  8446. #ifdef __clang__
  8447. #pragma clang diagnostic push
  8448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8449. #pragma clang diagnostic ignored "-Wunused-variable"
  8450. #endif
  8451. // UnityEngine.TouchScreenKeyboardType
  8452. struct TouchScreenKeyboardType_t1530597702
  8453. {
  8454. public:
  8455. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  8456. int32_t ___value___1;
  8457. public:
  8458. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
  8459. inline int32_t get_value___1() const { return ___value___1; }
  8460. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8461. inline void set_value___1(int32_t value)
  8462. {
  8463. ___value___1 = value;
  8464. }
  8465. };
  8466. #ifdef __clang__
  8467. #pragma clang diagnostic pop
  8468. #endif
  8469. #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  8470. #ifndef VERTEXHELPER_T2453304189_H
  8471. #define VERTEXHELPER_T2453304189_H
  8472. #ifdef __clang__
  8473. #pragma clang diagnostic push
  8474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8475. #pragma clang diagnostic ignored "-Wunused-variable"
  8476. #endif
  8477. // UnityEngine.UI.VertexHelper
  8478. struct VertexHelper_t2453304189 : public RuntimeObject
  8479. {
  8480. public:
  8481. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  8482. List_1_t899420910 * ___m_Positions_0;
  8483. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  8484. List_1_t4072576034 * ___m_Colors_1;
  8485. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S
  8486. List_1_t3628304265 * ___m_Uv0S_2;
  8487. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S
  8488. List_1_t3628304265 * ___m_Uv1S_3;
  8489. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv2S
  8490. List_1_t3628304265 * ___m_Uv2S_4;
  8491. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv3S
  8492. List_1_t3628304265 * ___m_Uv3S_5;
  8493. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  8494. List_1_t899420910 * ___m_Normals_6;
  8495. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  8496. List_1_t496136383 * ___m_Tangents_7;
  8497. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  8498. List_1_t128053199 * ___m_Indices_8;
  8499. public:
  8500. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Positions_0)); }
  8501. inline List_1_t899420910 * get_m_Positions_0() const { return ___m_Positions_0; }
  8502. inline List_1_t899420910 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  8503. inline void set_m_Positions_0(List_1_t899420910 * value)
  8504. {
  8505. ___m_Positions_0 = value;
  8506. Il2CppCodeGenWriteBarrier((&___m_Positions_0), value);
  8507. }
  8508. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Colors_1)); }
  8509. inline List_1_t4072576034 * get_m_Colors_1() const { return ___m_Colors_1; }
  8510. inline List_1_t4072576034 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  8511. inline void set_m_Colors_1(List_1_t4072576034 * value)
  8512. {
  8513. ___m_Colors_1 = value;
  8514. Il2CppCodeGenWriteBarrier((&___m_Colors_1), value);
  8515. }
  8516. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv0S_2)); }
  8517. inline List_1_t3628304265 * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  8518. inline List_1_t3628304265 ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  8519. inline void set_m_Uv0S_2(List_1_t3628304265 * value)
  8520. {
  8521. ___m_Uv0S_2 = value;
  8522. Il2CppCodeGenWriteBarrier((&___m_Uv0S_2), value);
  8523. }
  8524. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv1S_3)); }
  8525. inline List_1_t3628304265 * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  8526. inline List_1_t3628304265 ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  8527. inline void set_m_Uv1S_3(List_1_t3628304265 * value)
  8528. {
  8529. ___m_Uv1S_3 = value;
  8530. Il2CppCodeGenWriteBarrier((&___m_Uv1S_3), value);
  8531. }
  8532. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv2S_4)); }
  8533. inline List_1_t3628304265 * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  8534. inline List_1_t3628304265 ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  8535. inline void set_m_Uv2S_4(List_1_t3628304265 * value)
  8536. {
  8537. ___m_Uv2S_4 = value;
  8538. Il2CppCodeGenWriteBarrier((&___m_Uv2S_4), value);
  8539. }
  8540. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv3S_5)); }
  8541. inline List_1_t3628304265 * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  8542. inline List_1_t3628304265 ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  8543. inline void set_m_Uv3S_5(List_1_t3628304265 * value)
  8544. {
  8545. ___m_Uv3S_5 = value;
  8546. Il2CppCodeGenWriteBarrier((&___m_Uv3S_5), value);
  8547. }
  8548. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Normals_6)); }
  8549. inline List_1_t899420910 * get_m_Normals_6() const { return ___m_Normals_6; }
  8550. inline List_1_t899420910 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  8551. inline void set_m_Normals_6(List_1_t899420910 * value)
  8552. {
  8553. ___m_Normals_6 = value;
  8554. Il2CppCodeGenWriteBarrier((&___m_Normals_6), value);
  8555. }
  8556. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Tangents_7)); }
  8557. inline List_1_t496136383 * get_m_Tangents_7() const { return ___m_Tangents_7; }
  8558. inline List_1_t496136383 ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  8559. inline void set_m_Tangents_7(List_1_t496136383 * value)
  8560. {
  8561. ___m_Tangents_7 = value;
  8562. Il2CppCodeGenWriteBarrier((&___m_Tangents_7), value);
  8563. }
  8564. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Indices_8)); }
  8565. inline List_1_t128053199 * get_m_Indices_8() const { return ___m_Indices_8; }
  8566. inline List_1_t128053199 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  8567. inline void set_m_Indices_8(List_1_t128053199 * value)
  8568. {
  8569. ___m_Indices_8 = value;
  8570. Il2CppCodeGenWriteBarrier((&___m_Indices_8), value);
  8571. }
  8572. };
  8573. struct VertexHelper_t2453304189_StaticFields
  8574. {
  8575. public:
  8576. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  8577. Vector4_t3319028937 ___s_DefaultTangent_9;
  8578. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  8579. Vector3_t3722313464 ___s_DefaultNormal_10;
  8580. public:
  8581. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultTangent_9)); }
  8582. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  8583. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  8584. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  8585. {
  8586. ___s_DefaultTangent_9 = value;
  8587. }
  8588. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultNormal_10)); }
  8589. inline Vector3_t3722313464 get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  8590. inline Vector3_t3722313464 * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  8591. inline void set_s_DefaultNormal_10(Vector3_t3722313464 value)
  8592. {
  8593. ___s_DefaultNormal_10 = value;
  8594. }
  8595. };
  8596. #ifdef __clang__
  8597. #pragma clang diagnostic pop
  8598. #endif
  8599. #endif // VERTEXHELPER_T2453304189_H
  8600. #ifndef HIDEFLAGS_T4250555765_H
  8601. #define HIDEFLAGS_T4250555765_H
  8602. #ifdef __clang__
  8603. #pragma clang diagnostic push
  8604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8605. #pragma clang diagnostic ignored "-Wunused-variable"
  8606. #endif
  8607. // UnityEngine.HideFlags
  8608. struct HideFlags_t4250555765
  8609. {
  8610. public:
  8611. // System.Int32 UnityEngine.HideFlags::value__
  8612. int32_t ___value___1;
  8613. public:
  8614. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  8615. inline int32_t get_value___1() const { return ___value___1; }
  8616. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8617. inline void set_value___1(int32_t value)
  8618. {
  8619. ___value___1 = value;
  8620. }
  8621. };
  8622. #ifdef __clang__
  8623. #pragma clang diagnostic pop
  8624. #endif
  8625. #endif // HIDEFLAGS_T4250555765_H
  8626. #ifndef INPUTTYPE_T1770400679_H
  8627. #define INPUTTYPE_T1770400679_H
  8628. #ifdef __clang__
  8629. #pragma clang diagnostic push
  8630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8631. #pragma clang diagnostic ignored "-Wunused-variable"
  8632. #endif
  8633. // UnityEngine.UI.InputField/InputType
  8634. struct InputType_t1770400679
  8635. {
  8636. public:
  8637. // System.Int32 UnityEngine.UI.InputField/InputType::value__
  8638. int32_t ___value___1;
  8639. public:
  8640. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputType_t1770400679, ___value___1)); }
  8641. inline int32_t get_value___1() const { return ___value___1; }
  8642. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8643. inline void set_value___1(int32_t value)
  8644. {
  8645. ___value___1 = value;
  8646. }
  8647. };
  8648. #ifdef __clang__
  8649. #pragma clang diagnostic pop
  8650. #endif
  8651. #endif // INPUTTYPE_T1770400679_H
  8652. #ifndef ASPECTMODE_T3417192999_H
  8653. #define ASPECTMODE_T3417192999_H
  8654. #ifdef __clang__
  8655. #pragma clang diagnostic push
  8656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8657. #pragma clang diagnostic ignored "-Wunused-variable"
  8658. #endif
  8659. // UnityEngine.UI.AspectRatioFitter/AspectMode
  8660. struct AspectMode_t3417192999
  8661. {
  8662. public:
  8663. // System.Int32 UnityEngine.UI.AspectRatioFitter/AspectMode::value__
  8664. int32_t ___value___1;
  8665. public:
  8666. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AspectMode_t3417192999, ___value___1)); }
  8667. inline int32_t get_value___1() const { return ___value___1; }
  8668. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8669. inline void set_value___1(int32_t value)
  8670. {
  8671. ___value___1 = value;
  8672. }
  8673. };
  8674. #ifdef __clang__
  8675. #pragma clang diagnostic pop
  8676. #endif
  8677. #endif // ASPECTMODE_T3417192999_H
  8678. #ifndef CONTENTTYPE_T1787303396_H
  8679. #define CONTENTTYPE_T1787303396_H
  8680. #ifdef __clang__
  8681. #pragma clang diagnostic push
  8682. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8683. #pragma clang diagnostic ignored "-Wunused-variable"
  8684. #endif
  8685. // UnityEngine.UI.InputField/ContentType
  8686. struct ContentType_t1787303396
  8687. {
  8688. public:
  8689. // System.Int32 UnityEngine.UI.InputField/ContentType::value__
  8690. int32_t ___value___1;
  8691. public:
  8692. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ContentType_t1787303396, ___value___1)); }
  8693. inline int32_t get_value___1() const { return ___value___1; }
  8694. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8695. inline void set_value___1(int32_t value)
  8696. {
  8697. ___value___1 = value;
  8698. }
  8699. };
  8700. #ifdef __clang__
  8701. #pragma clang diagnostic pop
  8702. #endif
  8703. #endif // CONTENTTYPE_T1787303396_H
  8704. #ifndef RAYCASTHIT_T1056001966_H
  8705. #define RAYCASTHIT_T1056001966_H
  8706. #ifdef __clang__
  8707. #pragma clang diagnostic push
  8708. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8709. #pragma clang diagnostic ignored "-Wunused-variable"
  8710. #endif
  8711. // UnityEngine.RaycastHit
  8712. struct RaycastHit_t1056001966
  8713. {
  8714. public:
  8715. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
  8716. Vector3_t3722313464 ___m_Point_0;
  8717. // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
  8718. Vector3_t3722313464 ___m_Normal_1;
  8719. // System.Int32 UnityEngine.RaycastHit::m_FaceID
  8720. int32_t ___m_FaceID_2;
  8721. // System.Single UnityEngine.RaycastHit::m_Distance
  8722. float ___m_Distance_3;
  8723. // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
  8724. Vector2_t2156229523 ___m_UV_4;
  8725. // UnityEngine.Collider UnityEngine.RaycastHit::m_Collider
  8726. Collider_t1773347010 * ___m_Collider_5;
  8727. public:
  8728. inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Point_0)); }
  8729. inline Vector3_t3722313464 get_m_Point_0() const { return ___m_Point_0; }
  8730. inline Vector3_t3722313464 * get_address_of_m_Point_0() { return &___m_Point_0; }
  8731. inline void set_m_Point_0(Vector3_t3722313464 value)
  8732. {
  8733. ___m_Point_0 = value;
  8734. }
  8735. inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Normal_1)); }
  8736. inline Vector3_t3722313464 get_m_Normal_1() const { return ___m_Normal_1; }
  8737. inline Vector3_t3722313464 * get_address_of_m_Normal_1() { return &___m_Normal_1; }
  8738. inline void set_m_Normal_1(Vector3_t3722313464 value)
  8739. {
  8740. ___m_Normal_1 = value;
  8741. }
  8742. inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_FaceID_2)); }
  8743. inline int32_t get_m_FaceID_2() const { return ___m_FaceID_2; }
  8744. inline int32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; }
  8745. inline void set_m_FaceID_2(int32_t value)
  8746. {
  8747. ___m_FaceID_2 = value;
  8748. }
  8749. inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Distance_3)); }
  8750. inline float get_m_Distance_3() const { return ___m_Distance_3; }
  8751. inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; }
  8752. inline void set_m_Distance_3(float value)
  8753. {
  8754. ___m_Distance_3 = value;
  8755. }
  8756. inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_UV_4)); }
  8757. inline Vector2_t2156229523 get_m_UV_4() const { return ___m_UV_4; }
  8758. inline Vector2_t2156229523 * get_address_of_m_UV_4() { return &___m_UV_4; }
  8759. inline void set_m_UV_4(Vector2_t2156229523 value)
  8760. {
  8761. ___m_UV_4 = value;
  8762. }
  8763. inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t1056001966, ___m_Collider_5)); }
  8764. inline Collider_t1773347010 * get_m_Collider_5() const { return ___m_Collider_5; }
  8765. inline Collider_t1773347010 ** get_address_of_m_Collider_5() { return &___m_Collider_5; }
  8766. inline void set_m_Collider_5(Collider_t1773347010 * value)
  8767. {
  8768. ___m_Collider_5 = value;
  8769. Il2CppCodeGenWriteBarrier((&___m_Collider_5), value);
  8770. }
  8771. };
  8772. #ifdef __clang__
  8773. #pragma clang diagnostic pop
  8774. #endif
  8775. // Native definition for P/Invoke marshalling of UnityEngine.RaycastHit
  8776. struct RaycastHit_t1056001966_marshaled_pinvoke
  8777. {
  8778. Vector3_t3722313464 ___m_Point_0;
  8779. Vector3_t3722313464 ___m_Normal_1;
  8780. int32_t ___m_FaceID_2;
  8781. float ___m_Distance_3;
  8782. Vector2_t2156229523 ___m_UV_4;
  8783. Collider_t1773347010 * ___m_Collider_5;
  8784. };
  8785. // Native definition for COM marshalling of UnityEngine.RaycastHit
  8786. struct RaycastHit_t1056001966_marshaled_com
  8787. {
  8788. Vector3_t3722313464 ___m_Point_0;
  8789. Vector3_t3722313464 ___m_Normal_1;
  8790. int32_t ___m_FaceID_2;
  8791. float ___m_Distance_3;
  8792. Vector2_t2156229523 ___m_UV_4;
  8793. Collider_t1773347010 * ___m_Collider_5;
  8794. };
  8795. #endif // RAYCASTHIT_T1056001966_H
  8796. #ifndef CURSORLOCKMODE_T2840764040_H
  8797. #define CURSORLOCKMODE_T2840764040_H
  8798. #ifdef __clang__
  8799. #pragma clang diagnostic push
  8800. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8801. #pragma clang diagnostic ignored "-Wunused-variable"
  8802. #endif
  8803. // UnityEngine.CursorLockMode
  8804. struct CursorLockMode_t2840764040
  8805. {
  8806. public:
  8807. // System.Int32 UnityEngine.CursorLockMode::value__
  8808. int32_t ___value___1;
  8809. public:
  8810. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CursorLockMode_t2840764040, ___value___1)); }
  8811. inline int32_t get_value___1() const { return ___value___1; }
  8812. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8813. inline void set_value___1(int32_t value)
  8814. {
  8815. ___value___1 = value;
  8816. }
  8817. };
  8818. #ifdef __clang__
  8819. #pragma clang diagnostic pop
  8820. #endif
  8821. #endif // CURSORLOCKMODE_T2840764040_H
  8822. #ifndef TOUCHTYPE_T2034578258_H
  8823. #define TOUCHTYPE_T2034578258_H
  8824. #ifdef __clang__
  8825. #pragma clang diagnostic push
  8826. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8827. #pragma clang diagnostic ignored "-Wunused-variable"
  8828. #endif
  8829. // UnityEngine.TouchType
  8830. struct TouchType_t2034578258
  8831. {
  8832. public:
  8833. // System.Int32 UnityEngine.TouchType::value__
  8834. int32_t ___value___1;
  8835. public:
  8836. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchType_t2034578258, ___value___1)); }
  8837. inline int32_t get_value___1() const { return ___value___1; }
  8838. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8839. inline void set_value___1(int32_t value)
  8840. {
  8841. ___value___1 = value;
  8842. }
  8843. };
  8844. #ifdef __clang__
  8845. #pragma clang diagnostic pop
  8846. #endif
  8847. #endif // TOUCHTYPE_T2034578258_H
  8848. #ifndef ENUMERATOR_T355829902_H
  8849. #define ENUMERATOR_T355829902_H
  8850. #ifdef __clang__
  8851. #pragma clang diagnostic push
  8852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8853. #pragma clang diagnostic ignored "-Wunused-variable"
  8854. #endif
  8855. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  8856. struct Enumerator_t355829902
  8857. {
  8858. public:
  8859. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  8860. Dictionary_2_t2696614423 * ___dictionary_0;
  8861. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  8862. int32_t ___next_1;
  8863. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  8864. int32_t ___stamp_2;
  8865. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  8866. KeyValuePair_2_t799319294 ___current_3;
  8867. public:
  8868. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t355829902, ___dictionary_0)); }
  8869. inline Dictionary_2_t2696614423 * get_dictionary_0() const { return ___dictionary_0; }
  8870. inline Dictionary_2_t2696614423 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  8871. inline void set_dictionary_0(Dictionary_2_t2696614423 * value)
  8872. {
  8873. ___dictionary_0 = value;
  8874. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  8875. }
  8876. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t355829902, ___next_1)); }
  8877. inline int32_t get_next_1() const { return ___next_1; }
  8878. inline int32_t* get_address_of_next_1() { return &___next_1; }
  8879. inline void set_next_1(int32_t value)
  8880. {
  8881. ___next_1 = value;
  8882. }
  8883. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t355829902, ___stamp_2)); }
  8884. inline int32_t get_stamp_2() const { return ___stamp_2; }
  8885. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  8886. inline void set_stamp_2(int32_t value)
  8887. {
  8888. ___stamp_2 = value;
  8889. }
  8890. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t355829902, ___current_3)); }
  8891. inline KeyValuePair_2_t799319294 get_current_3() const { return ___current_3; }
  8892. inline KeyValuePair_2_t799319294 * get_address_of_current_3() { return &___current_3; }
  8893. inline void set_current_3(KeyValuePair_2_t799319294 value)
  8894. {
  8895. ___current_3 = value;
  8896. }
  8897. };
  8898. #ifdef __clang__
  8899. #pragma clang diagnostic pop
  8900. #endif
  8901. #endif // ENUMERATOR_T355829902_H
  8902. #ifndef ENUMERATOR_T3923002270_H
  8903. #define ENUMERATOR_T3923002270_H
  8904. #ifdef __clang__
  8905. #pragma clang diagnostic push
  8906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8907. #pragma clang diagnostic ignored "-Wunused-variable"
  8908. #endif
  8909. // System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>
  8910. struct Enumerator_t3923002270
  8911. {
  8912. public:
  8913. // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::dictionary
  8914. Dictionary_2_t1968819495 * ___dictionary_0;
  8915. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::next
  8916. int32_t ___next_1;
  8917. // System.Int32 System.Collections.Generic.Dictionary`2/Enumerator::stamp
  8918. int32_t ___stamp_2;
  8919. // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2/Enumerator::current
  8920. KeyValuePair_2_t71524366 ___current_3;
  8921. public:
  8922. inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t3923002270, ___dictionary_0)); }
  8923. inline Dictionary_2_t1968819495 * get_dictionary_0() const { return ___dictionary_0; }
  8924. inline Dictionary_2_t1968819495 ** get_address_of_dictionary_0() { return &___dictionary_0; }
  8925. inline void set_dictionary_0(Dictionary_2_t1968819495 * value)
  8926. {
  8927. ___dictionary_0 = value;
  8928. Il2CppCodeGenWriteBarrier((&___dictionary_0), value);
  8929. }
  8930. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t3923002270, ___next_1)); }
  8931. inline int32_t get_next_1() const { return ___next_1; }
  8932. inline int32_t* get_address_of_next_1() { return &___next_1; }
  8933. inline void set_next_1(int32_t value)
  8934. {
  8935. ___next_1 = value;
  8936. }
  8937. inline static int32_t get_offset_of_stamp_2() { return static_cast<int32_t>(offsetof(Enumerator_t3923002270, ___stamp_2)); }
  8938. inline int32_t get_stamp_2() const { return ___stamp_2; }
  8939. inline int32_t* get_address_of_stamp_2() { return &___stamp_2; }
  8940. inline void set_stamp_2(int32_t value)
  8941. {
  8942. ___stamp_2 = value;
  8943. }
  8944. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t3923002270, ___current_3)); }
  8945. inline KeyValuePair_2_t71524366 get_current_3() const { return ___current_3; }
  8946. inline KeyValuePair_2_t71524366 * get_address_of_current_3() { return &___current_3; }
  8947. inline void set_current_3(KeyValuePair_2_t71524366 value)
  8948. {
  8949. ___current_3 = value;
  8950. }
  8951. };
  8952. #ifdef __clang__
  8953. #pragma clang diagnostic pop
  8954. #endif
  8955. #endif // ENUMERATOR_T3923002270_H
  8956. #ifndef CHARACTERVALIDATION_T4051914437_H
  8957. #define CHARACTERVALIDATION_T4051914437_H
  8958. #ifdef __clang__
  8959. #pragma clang diagnostic push
  8960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8961. #pragma clang diagnostic ignored "-Wunused-variable"
  8962. #endif
  8963. // UnityEngine.UI.InputField/CharacterValidation
  8964. struct CharacterValidation_t4051914437
  8965. {
  8966. public:
  8967. // System.Int32 UnityEngine.UI.InputField/CharacterValidation::value__
  8968. int32_t ___value___1;
  8969. public:
  8970. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CharacterValidation_t4051914437, ___value___1)); }
  8971. inline int32_t get_value___1() const { return ___value___1; }
  8972. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8973. inline void set_value___1(int32_t value)
  8974. {
  8975. ___value___1 = value;
  8976. }
  8977. };
  8978. #ifdef __clang__
  8979. #pragma clang diagnostic pop
  8980. #endif
  8981. #endif // CHARACTERVALIDATION_T4051914437_H
  8982. #ifndef FRAMEPRESSSTATE_T3039385657_H
  8983. #define FRAMEPRESSSTATE_T3039385657_H
  8984. #ifdef __clang__
  8985. #pragma clang diagnostic push
  8986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8987. #pragma clang diagnostic ignored "-Wunused-variable"
  8988. #endif
  8989. // UnityEngine.EventSystems.PointerEventData/FramePressState
  8990. struct FramePressState_t3039385657
  8991. {
  8992. public:
  8993. // System.Int32 UnityEngine.EventSystems.PointerEventData/FramePressState::value__
  8994. int32_t ___value___1;
  8995. public:
  8996. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FramePressState_t3039385657, ___value___1)); }
  8997. inline int32_t get_value___1() const { return ___value___1; }
  8998. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8999. inline void set_value___1(int32_t value)
  9000. {
  9001. ___value___1 = value;
  9002. }
  9003. };
  9004. #ifdef __clang__
  9005. #pragma clang diagnostic pop
  9006. #endif
  9007. #endif // FRAMEPRESSSTATE_T3039385657_H
  9008. #ifndef INPUTBUTTON_T3704011348_H
  9009. #define INPUTBUTTON_T3704011348_H
  9010. #ifdef __clang__
  9011. #pragma clang diagnostic push
  9012. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9013. #pragma clang diagnostic ignored "-Wunused-variable"
  9014. #endif
  9015. // UnityEngine.EventSystems.PointerEventData/InputButton
  9016. struct InputButton_t3704011348
  9017. {
  9018. public:
  9019. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  9020. int32_t ___value___1;
  9021. public:
  9022. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputButton_t3704011348, ___value___1)); }
  9023. inline int32_t get_value___1() const { return ___value___1; }
  9024. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9025. inline void set_value___1(int32_t value)
  9026. {
  9027. ___value___1 = value;
  9028. }
  9029. };
  9030. #ifdef __clang__
  9031. #pragma clang diagnostic pop
  9032. #endif
  9033. #endif // INPUTBUTTON_T3704011348_H
  9034. #ifndef LINETYPE_T4214648469_H
  9035. #define LINETYPE_T4214648469_H
  9036. #ifdef __clang__
  9037. #pragma clang diagnostic push
  9038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9039. #pragma clang diagnostic ignored "-Wunused-variable"
  9040. #endif
  9041. // UnityEngine.UI.InputField/LineType
  9042. struct LineType_t4214648469
  9043. {
  9044. public:
  9045. // System.Int32 UnityEngine.UI.InputField/LineType::value__
  9046. int32_t ___value___1;
  9047. public:
  9048. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LineType_t4214648469, ___value___1)); }
  9049. inline int32_t get_value___1() const { return ___value___1; }
  9050. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9051. inline void set_value___1(int32_t value)
  9052. {
  9053. ___value___1 = value;
  9054. }
  9055. };
  9056. #ifdef __clang__
  9057. #pragma clang diagnostic pop
  9058. #endif
  9059. #endif // LINETYPE_T4214648469_H
  9060. #ifndef INPUTMODE_T3382566315_H
  9061. #define INPUTMODE_T3382566315_H
  9062. #ifdef __clang__
  9063. #pragma clang diagnostic push
  9064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9065. #pragma clang diagnostic ignored "-Wunused-variable"
  9066. #endif
  9067. // UnityEngine.EventSystems.StandaloneInputModule/InputMode
  9068. struct InputMode_t3382566315
  9069. {
  9070. public:
  9071. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule/InputMode::value__
  9072. int32_t ___value___1;
  9073. public:
  9074. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputMode_t3382566315, ___value___1)); }
  9075. inline int32_t get_value___1() const { return ___value___1; }
  9076. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9077. inline void set_value___1(int32_t value)
  9078. {
  9079. ___value___1 = value;
  9080. }
  9081. };
  9082. #ifdef __clang__
  9083. #pragma clang diagnostic pop
  9084. #endif
  9085. #endif // INPUTMODE_T3382566315_H
  9086. #ifndef OPERATINGSYSTEMFAMILY_T1868066375_H
  9087. #define OPERATINGSYSTEMFAMILY_T1868066375_H
  9088. #ifdef __clang__
  9089. #pragma clang diagnostic push
  9090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9091. #pragma clang diagnostic ignored "-Wunused-variable"
  9092. #endif
  9093. // UnityEngine.OperatingSystemFamily
  9094. struct OperatingSystemFamily_t1868066375
  9095. {
  9096. public:
  9097. // System.Int32 UnityEngine.OperatingSystemFamily::value__
  9098. int32_t ___value___1;
  9099. public:
  9100. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_t1868066375, ___value___1)); }
  9101. inline int32_t get_value___1() const { return ___value___1; }
  9102. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9103. inline void set_value___1(int32_t value)
  9104. {
  9105. ___value___1 = value;
  9106. }
  9107. };
  9108. #ifdef __clang__
  9109. #pragma clang diagnostic pop
  9110. #endif
  9111. #endif // OPERATINGSYSTEMFAMILY_T1868066375_H
  9112. #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H
  9113. #define DRIVENTRANSFORMPROPERTIES_T3813433528_H
  9114. #ifdef __clang__
  9115. #pragma clang diagnostic push
  9116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9117. #pragma clang diagnostic ignored "-Wunused-variable"
  9118. #endif
  9119. // UnityEngine.DrivenTransformProperties
  9120. struct DrivenTransformProperties_t3813433528
  9121. {
  9122. public:
  9123. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  9124. int32_t ___value___1;
  9125. public:
  9126. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); }
  9127. inline int32_t get_value___1() const { return ___value___1; }
  9128. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9129. inline void set_value___1(int32_t value)
  9130. {
  9131. ___value___1 = value;
  9132. }
  9133. };
  9134. #ifdef __clang__
  9135. #pragma clang diagnostic pop
  9136. #endif
  9137. #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H
  9138. #ifndef BOUNDS_T2266837910_H
  9139. #define BOUNDS_T2266837910_H
  9140. #ifdef __clang__
  9141. #pragma clang diagnostic push
  9142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9143. #pragma clang diagnostic ignored "-Wunused-variable"
  9144. #endif
  9145. // UnityEngine.Bounds
  9146. struct Bounds_t2266837910
  9147. {
  9148. public:
  9149. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  9150. Vector3_t3722313464 ___m_Center_0;
  9151. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  9152. Vector3_t3722313464 ___m_Extents_1;
  9153. public:
  9154. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  9155. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  9156. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  9157. inline void set_m_Center_0(Vector3_t3722313464 value)
  9158. {
  9159. ___m_Center_0 = value;
  9160. }
  9161. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  9162. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  9163. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  9164. inline void set_m_Extents_1(Vector3_t3722313464 value)
  9165. {
  9166. ___m_Extents_1 = value;
  9167. }
  9168. };
  9169. #ifdef __clang__
  9170. #pragma clang diagnostic pop
  9171. #endif
  9172. #endif // BOUNDS_T2266837910_H
  9173. #ifndef BUTTONCLICKEDEVENT_T48803504_H
  9174. #define BUTTONCLICKEDEVENT_T48803504_H
  9175. #ifdef __clang__
  9176. #pragma clang diagnostic push
  9177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9178. #pragma clang diagnostic ignored "-Wunused-variable"
  9179. #endif
  9180. // UnityEngine.UI.Button/ButtonClickedEvent
  9181. struct ButtonClickedEvent_t48803504 : public UnityEvent_t2581268647
  9182. {
  9183. public:
  9184. public:
  9185. };
  9186. #ifdef __clang__
  9187. #pragma clang diagnostic pop
  9188. #endif
  9189. #endif // BUTTONCLICKEDEVENT_T48803504_H
  9190. #ifndef U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  9191. #define U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  9192. #ifdef __clang__
  9193. #pragma clang diagnostic push
  9194. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9195. #pragma clang diagnostic ignored "-Wunused-variable"
  9196. #endif
  9197. // <PrivateImplementationDetails>
  9198. struct U3CPrivateImplementationDetailsU3E_t3057255368 : public RuntimeObject
  9199. {
  9200. public:
  9201. public:
  9202. };
  9203. struct U3CPrivateImplementationDetailsU3E_t3057255368_StaticFields
  9204. {
  9205. public:
  9206. // <PrivateImplementationDetails>/$ArrayType=12 <PrivateImplementationDetails>::$field-7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46
  9207. U24ArrayTypeU3D12_t2488454196 ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0;
  9208. public:
  9209. inline static int32_t get_offset_of_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t3057255368_StaticFields, ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0)); }
  9210. inline U24ArrayTypeU3D12_t2488454196 get_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() const { return ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  9211. inline U24ArrayTypeU3D12_t2488454196 * get_address_of_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return &___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; }
  9212. inline void set_U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0(U24ArrayTypeU3D12_t2488454196 value)
  9213. {
  9214. ___U24fieldU2D7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0 = value;
  9215. }
  9216. };
  9217. #ifdef __clang__
  9218. #pragma clang diagnostic pop
  9219. #endif
  9220. #endif // U3CPRIVATEIMPLEMENTATIONDETAILSU3E_T3057255368_H
  9221. #ifndef SELECTIONSTATE_T2656606514_H
  9222. #define SELECTIONSTATE_T2656606514_H
  9223. #ifdef __clang__
  9224. #pragma clang diagnostic push
  9225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9226. #pragma clang diagnostic ignored "-Wunused-variable"
  9227. #endif
  9228. // UnityEngine.UI.Selectable/SelectionState
  9229. struct SelectionState_t2656606514
  9230. {
  9231. public:
  9232. // System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
  9233. int32_t ___value___1;
  9234. public:
  9235. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SelectionState_t2656606514, ___value___1)); }
  9236. inline int32_t get_value___1() const { return ___value___1; }
  9237. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9238. inline void set_value___1(int32_t value)
  9239. {
  9240. ___value___1 = value;
  9241. }
  9242. };
  9243. #ifdef __clang__
  9244. #pragma clang diagnostic pop
  9245. #endif
  9246. #endif // SELECTIONSTATE_T2656606514_H
  9247. #ifndef COROUTINE_T3829159415_H
  9248. #define COROUTINE_T3829159415_H
  9249. #ifdef __clang__
  9250. #pragma clang diagnostic push
  9251. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9252. #pragma clang diagnostic ignored "-Wunused-variable"
  9253. #endif
  9254. // UnityEngine.Coroutine
  9255. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  9256. {
  9257. public:
  9258. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  9259. intptr_t ___m_Ptr_0;
  9260. public:
  9261. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  9262. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9263. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9264. inline void set_m_Ptr_0(intptr_t value)
  9265. {
  9266. ___m_Ptr_0 = value;
  9267. }
  9268. };
  9269. #ifdef __clang__
  9270. #pragma clang diagnostic pop
  9271. #endif
  9272. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  9273. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  9274. {
  9275. intptr_t ___m_Ptr_0;
  9276. };
  9277. // Native definition for COM marshalling of UnityEngine.Coroutine
  9278. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  9279. {
  9280. intptr_t ___m_Ptr_0;
  9281. };
  9282. #endif // COROUTINE_T3829159415_H
  9283. #ifndef TOUCHPHASE_T72348083_H
  9284. #define TOUCHPHASE_T72348083_H
  9285. #ifdef __clang__
  9286. #pragma clang diagnostic push
  9287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9288. #pragma clang diagnostic ignored "-Wunused-variable"
  9289. #endif
  9290. // UnityEngine.TouchPhase
  9291. struct TouchPhase_t72348083
  9292. {
  9293. public:
  9294. // System.Int32 UnityEngine.TouchPhase::value__
  9295. int32_t ___value___1;
  9296. public:
  9297. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchPhase_t72348083, ___value___1)); }
  9298. inline int32_t get_value___1() const { return ___value___1; }
  9299. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9300. inline void set_value___1(int32_t value)
  9301. {
  9302. ___value___1 = value;
  9303. }
  9304. };
  9305. #ifdef __clang__
  9306. #pragma clang diagnostic pop
  9307. #endif
  9308. #endif // TOUCHPHASE_T72348083_H
  9309. #ifndef COLORBLOCK_T2139031574_H
  9310. #define COLORBLOCK_T2139031574_H
  9311. #ifdef __clang__
  9312. #pragma clang diagnostic push
  9313. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9314. #pragma clang diagnostic ignored "-Wunused-variable"
  9315. #endif
  9316. // UnityEngine.UI.ColorBlock
  9317. struct ColorBlock_t2139031574
  9318. {
  9319. public:
  9320. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  9321. Color_t2555686324 ___m_NormalColor_0;
  9322. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  9323. Color_t2555686324 ___m_HighlightedColor_1;
  9324. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  9325. Color_t2555686324 ___m_PressedColor_2;
  9326. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  9327. Color_t2555686324 ___m_DisabledColor_3;
  9328. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  9329. float ___m_ColorMultiplier_4;
  9330. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  9331. float ___m_FadeDuration_5;
  9332. public:
  9333. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_NormalColor_0)); }
  9334. inline Color_t2555686324 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  9335. inline Color_t2555686324 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  9336. inline void set_m_NormalColor_0(Color_t2555686324 value)
  9337. {
  9338. ___m_NormalColor_0 = value;
  9339. }
  9340. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_HighlightedColor_1)); }
  9341. inline Color_t2555686324 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  9342. inline Color_t2555686324 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  9343. inline void set_m_HighlightedColor_1(Color_t2555686324 value)
  9344. {
  9345. ___m_HighlightedColor_1 = value;
  9346. }
  9347. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_PressedColor_2)); }
  9348. inline Color_t2555686324 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  9349. inline Color_t2555686324 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  9350. inline void set_m_PressedColor_2(Color_t2555686324 value)
  9351. {
  9352. ___m_PressedColor_2 = value;
  9353. }
  9354. inline static int32_t get_offset_of_m_DisabledColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_DisabledColor_3)); }
  9355. inline Color_t2555686324 get_m_DisabledColor_3() const { return ___m_DisabledColor_3; }
  9356. inline Color_t2555686324 * get_address_of_m_DisabledColor_3() { return &___m_DisabledColor_3; }
  9357. inline void set_m_DisabledColor_3(Color_t2555686324 value)
  9358. {
  9359. ___m_DisabledColor_3 = value;
  9360. }
  9361. inline static int32_t get_offset_of_m_ColorMultiplier_4() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_ColorMultiplier_4)); }
  9362. inline float get_m_ColorMultiplier_4() const { return ___m_ColorMultiplier_4; }
  9363. inline float* get_address_of_m_ColorMultiplier_4() { return &___m_ColorMultiplier_4; }
  9364. inline void set_m_ColorMultiplier_4(float value)
  9365. {
  9366. ___m_ColorMultiplier_4 = value;
  9367. }
  9368. inline static int32_t get_offset_of_m_FadeDuration_5() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_FadeDuration_5)); }
  9369. inline float get_m_FadeDuration_5() const { return ___m_FadeDuration_5; }
  9370. inline float* get_address_of_m_FadeDuration_5() { return &___m_FadeDuration_5; }
  9371. inline void set_m_FadeDuration_5(float value)
  9372. {
  9373. ___m_FadeDuration_5 = value;
  9374. }
  9375. };
  9376. #ifdef __clang__
  9377. #pragma clang diagnostic pop
  9378. #endif
  9379. #endif // COLORBLOCK_T2139031574_H
  9380. #ifndef NOTSUPPORTEDEXCEPTION_T1314879016_H
  9381. #define NOTSUPPORTEDEXCEPTION_T1314879016_H
  9382. #ifdef __clang__
  9383. #pragma clang diagnostic push
  9384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9385. #pragma clang diagnostic ignored "-Wunused-variable"
  9386. #endif
  9387. // System.NotSupportedException
  9388. struct NotSupportedException_t1314879016 : public SystemException_t176217640
  9389. {
  9390. public:
  9391. public:
  9392. };
  9393. #ifdef __clang__
  9394. #pragma clang diagnostic pop
  9395. #endif
  9396. #endif // NOTSUPPORTEDEXCEPTION_T1314879016_H
  9397. #ifndef DELEGATE_T1188392813_H
  9398. #define DELEGATE_T1188392813_H
  9399. #ifdef __clang__
  9400. #pragma clang diagnostic push
  9401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9402. #pragma clang diagnostic ignored "-Wunused-variable"
  9403. #endif
  9404. // System.Delegate
  9405. struct Delegate_t1188392813 : public RuntimeObject
  9406. {
  9407. public:
  9408. // System.IntPtr System.Delegate::method_ptr
  9409. Il2CppMethodPointer ___method_ptr_0;
  9410. // System.IntPtr System.Delegate::invoke_impl
  9411. intptr_t ___invoke_impl_1;
  9412. // System.Object System.Delegate::m_target
  9413. RuntimeObject * ___m_target_2;
  9414. // System.IntPtr System.Delegate::method
  9415. intptr_t ___method_3;
  9416. // System.IntPtr System.Delegate::delegate_trampoline
  9417. intptr_t ___delegate_trampoline_4;
  9418. // System.IntPtr System.Delegate::method_code
  9419. intptr_t ___method_code_5;
  9420. // System.Reflection.MethodInfo System.Delegate::method_info
  9421. MethodInfo_t * ___method_info_6;
  9422. // System.Reflection.MethodInfo System.Delegate::original_method_info
  9423. MethodInfo_t * ___original_method_info_7;
  9424. // System.DelegateData System.Delegate::data
  9425. DelegateData_t1677132599 * ___data_8;
  9426. public:
  9427. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  9428. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  9429. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  9430. inline void set_method_ptr_0(Il2CppMethodPointer value)
  9431. {
  9432. ___method_ptr_0 = value;
  9433. }
  9434. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  9435. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  9436. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  9437. inline void set_invoke_impl_1(intptr_t value)
  9438. {
  9439. ___invoke_impl_1 = value;
  9440. }
  9441. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  9442. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  9443. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  9444. inline void set_m_target_2(RuntimeObject * value)
  9445. {
  9446. ___m_target_2 = value;
  9447. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  9448. }
  9449. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  9450. inline intptr_t get_method_3() const { return ___method_3; }
  9451. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  9452. inline void set_method_3(intptr_t value)
  9453. {
  9454. ___method_3 = value;
  9455. }
  9456. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  9457. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  9458. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  9459. inline void set_delegate_trampoline_4(intptr_t value)
  9460. {
  9461. ___delegate_trampoline_4 = value;
  9462. }
  9463. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  9464. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  9465. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  9466. inline void set_method_code_5(intptr_t value)
  9467. {
  9468. ___method_code_5 = value;
  9469. }
  9470. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  9471. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  9472. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  9473. inline void set_method_info_6(MethodInfo_t * value)
  9474. {
  9475. ___method_info_6 = value;
  9476. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  9477. }
  9478. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  9479. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  9480. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  9481. inline void set_original_method_info_7(MethodInfo_t * value)
  9482. {
  9483. ___original_method_info_7 = value;
  9484. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  9485. }
  9486. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  9487. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  9488. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  9489. inline void set_data_8(DelegateData_t1677132599 * value)
  9490. {
  9491. ___data_8 = value;
  9492. Il2CppCodeGenWriteBarrier((&___data_8), value);
  9493. }
  9494. };
  9495. #ifdef __clang__
  9496. #pragma clang diagnostic pop
  9497. #endif
  9498. #endif // DELEGATE_T1188392813_H
  9499. #ifndef TOGGLETRANSITION_T3587297765_H
  9500. #define TOGGLETRANSITION_T3587297765_H
  9501. #ifdef __clang__
  9502. #pragma clang diagnostic push
  9503. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9504. #pragma clang diagnostic ignored "-Wunused-variable"
  9505. #endif
  9506. // UnityEngine.UI.Toggle/ToggleTransition
  9507. struct ToggleTransition_t3587297765
  9508. {
  9509. public:
  9510. // System.Int32 UnityEngine.UI.Toggle/ToggleTransition::value__
  9511. int32_t ___value___1;
  9512. public:
  9513. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ToggleTransition_t3587297765, ___value___1)); }
  9514. inline int32_t get_value___1() const { return ___value___1; }
  9515. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9516. inline void set_value___1(int32_t value)
  9517. {
  9518. ___value___1 = value;
  9519. }
  9520. };
  9521. #ifdef __clang__
  9522. #pragma clang diagnostic pop
  9523. #endif
  9524. #endif // TOGGLETRANSITION_T3587297765_H
  9525. #ifndef AXIS_T1856666072_H
  9526. #define AXIS_T1856666072_H
  9527. #ifdef __clang__
  9528. #pragma clang diagnostic push
  9529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9530. #pragma clang diagnostic ignored "-Wunused-variable"
  9531. #endif
  9532. // UnityEngine.RectTransform/Axis
  9533. struct Axis_t1856666072
  9534. {
  9535. public:
  9536. // System.Int32 UnityEngine.RectTransform/Axis::value__
  9537. int32_t ___value___1;
  9538. public:
  9539. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t1856666072, ___value___1)); }
  9540. inline int32_t get_value___1() const { return ___value___1; }
  9541. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9542. inline void set_value___1(int32_t value)
  9543. {
  9544. ___value___1 = value;
  9545. }
  9546. };
  9547. #ifdef __clang__
  9548. #pragma clang diagnostic pop
  9549. #endif
  9550. #endif // AXIS_T1856666072_H
  9551. #ifndef FILLMETHOD_T1167457570_H
  9552. #define FILLMETHOD_T1167457570_H
  9553. #ifdef __clang__
  9554. #pragma clang diagnostic push
  9555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9556. #pragma clang diagnostic ignored "-Wunused-variable"
  9557. #endif
  9558. // UnityEngine.UI.Image/FillMethod
  9559. struct FillMethod_t1167457570
  9560. {
  9561. public:
  9562. // System.Int32 UnityEngine.UI.Image/FillMethod::value__
  9563. int32_t ___value___1;
  9564. public:
  9565. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FillMethod_t1167457570, ___value___1)); }
  9566. inline int32_t get_value___1() const { return ___value___1; }
  9567. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9568. inline void set_value___1(int32_t value)
  9569. {
  9570. ___value___1 = value;
  9571. }
  9572. };
  9573. #ifdef __clang__
  9574. #pragma clang diagnostic pop
  9575. #endif
  9576. #endif // FILLMETHOD_T1167457570_H
  9577. #ifndef ENUMERATOR_T3265508080_H
  9578. #define ENUMERATOR_T3265508080_H
  9579. #ifdef __clang__
  9580. #pragma clang diagnostic push
  9581. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9582. #pragma clang diagnostic ignored "-Wunused-variable"
  9583. #endif
  9584. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>
  9585. struct Enumerator_t3265508080
  9586. {
  9587. public:
  9588. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator
  9589. Enumerator_t355829902 ___host_enumerator_0;
  9590. public:
  9591. inline static int32_t get_offset_of_host_enumerator_0() { return static_cast<int32_t>(offsetof(Enumerator_t3265508080, ___host_enumerator_0)); }
  9592. inline Enumerator_t355829902 get_host_enumerator_0() const { return ___host_enumerator_0; }
  9593. inline Enumerator_t355829902 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; }
  9594. inline void set_host_enumerator_0(Enumerator_t355829902 value)
  9595. {
  9596. ___host_enumerator_0 = value;
  9597. }
  9598. };
  9599. #ifdef __clang__
  9600. #pragma clang diagnostic pop
  9601. #endif
  9602. #endif // ENUMERATOR_T3265508080_H
  9603. #ifndef MOUSEBUTTONEVENTDATA_T3190347560_H
  9604. #define MOUSEBUTTONEVENTDATA_T3190347560_H
  9605. #ifdef __clang__
  9606. #pragma clang diagnostic push
  9607. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9608. #pragma clang diagnostic ignored "-Wunused-variable"
  9609. #endif
  9610. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData
  9611. struct MouseButtonEventData_t3190347560 : public RuntimeObject
  9612. {
  9613. public:
  9614. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonState
  9615. int32_t ___buttonState_0;
  9616. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::buttonData
  9617. PointerEventData_t3807901092 * ___buttonData_1;
  9618. public:
  9619. inline static int32_t get_offset_of_buttonState_0() { return static_cast<int32_t>(offsetof(MouseButtonEventData_t3190347560, ___buttonState_0)); }
  9620. inline int32_t get_buttonState_0() const { return ___buttonState_0; }
  9621. inline int32_t* get_address_of_buttonState_0() { return &___buttonState_0; }
  9622. inline void set_buttonState_0(int32_t value)
  9623. {
  9624. ___buttonState_0 = value;
  9625. }
  9626. inline static int32_t get_offset_of_buttonData_1() { return static_cast<int32_t>(offsetof(MouseButtonEventData_t3190347560, ___buttonData_1)); }
  9627. inline PointerEventData_t3807901092 * get_buttonData_1() const { return ___buttonData_1; }
  9628. inline PointerEventData_t3807901092 ** get_address_of_buttonData_1() { return &___buttonData_1; }
  9629. inline void set_buttonData_1(PointerEventData_t3807901092 * value)
  9630. {
  9631. ___buttonData_1 = value;
  9632. Il2CppCodeGenWriteBarrier((&___buttonData_1), value);
  9633. }
  9634. };
  9635. #ifdef __clang__
  9636. #pragma clang diagnostic pop
  9637. #endif
  9638. #endif // MOUSEBUTTONEVENTDATA_T3190347560_H
  9639. #ifndef BUTTONSTATE_T857139936_H
  9640. #define BUTTONSTATE_T857139936_H
  9641. #ifdef __clang__
  9642. #pragma clang diagnostic push
  9643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9644. #pragma clang diagnostic ignored "-Wunused-variable"
  9645. #endif
  9646. // UnityEngine.EventSystems.PointerInputModule/ButtonState
  9647. struct ButtonState_t857139936 : public RuntimeObject
  9648. {
  9649. public:
  9650. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::m_Button
  9651. int32_t ___m_Button_0;
  9652. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::m_EventData
  9653. MouseButtonEventData_t3190347560 * ___m_EventData_1;
  9654. public:
  9655. inline static int32_t get_offset_of_m_Button_0() { return static_cast<int32_t>(offsetof(ButtonState_t857139936, ___m_Button_0)); }
  9656. inline int32_t get_m_Button_0() const { return ___m_Button_0; }
  9657. inline int32_t* get_address_of_m_Button_0() { return &___m_Button_0; }
  9658. inline void set_m_Button_0(int32_t value)
  9659. {
  9660. ___m_Button_0 = value;
  9661. }
  9662. inline static int32_t get_offset_of_m_EventData_1() { return static_cast<int32_t>(offsetof(ButtonState_t857139936, ___m_EventData_1)); }
  9663. inline MouseButtonEventData_t3190347560 * get_m_EventData_1() const { return ___m_EventData_1; }
  9664. inline MouseButtonEventData_t3190347560 ** get_address_of_m_EventData_1() { return &___m_EventData_1; }
  9665. inline void set_m_EventData_1(MouseButtonEventData_t3190347560 * value)
  9666. {
  9667. ___m_EventData_1 = value;
  9668. Il2CppCodeGenWriteBarrier((&___m_EventData_1), value);
  9669. }
  9670. };
  9671. #ifdef __clang__
  9672. #pragma clang diagnostic pop
  9673. #endif
  9674. #endif // BUTTONSTATE_T857139936_H
  9675. #ifndef AXISEVENTDATA_T2331243652_H
  9676. #define AXISEVENTDATA_T2331243652_H
  9677. #ifdef __clang__
  9678. #pragma clang diagnostic push
  9679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9680. #pragma clang diagnostic ignored "-Wunused-variable"
  9681. #endif
  9682. // UnityEngine.EventSystems.AxisEventData
  9683. struct AxisEventData_t2331243652 : public BaseEventData_t3903027533
  9684. {
  9685. public:
  9686. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  9687. Vector2_t2156229523 ___U3CmoveVectorU3Ek__BackingField_2;
  9688. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  9689. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  9690. public:
  9691. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveVectorU3Ek__BackingField_2)); }
  9692. inline Vector2_t2156229523 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  9693. inline Vector2_t2156229523 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  9694. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_t2156229523 value)
  9695. {
  9696. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  9697. }
  9698. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveDirU3Ek__BackingField_3)); }
  9699. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  9700. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  9701. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  9702. {
  9703. ___U3CmoveDirU3Ek__BackingField_3 = value;
  9704. }
  9705. };
  9706. #ifdef __clang__
  9707. #pragma clang diagnostic pop
  9708. #endif
  9709. #endif // AXISEVENTDATA_T2331243652_H
  9710. #ifndef POINTEREVENTDATA_T3807901092_H
  9711. #define POINTEREVENTDATA_T3807901092_H
  9712. #ifdef __clang__
  9713. #pragma clang diagnostic push
  9714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9715. #pragma clang diagnostic ignored "-Wunused-variable"
  9716. #endif
  9717. // UnityEngine.EventSystems.PointerEventData
  9718. struct PointerEventData_t3807901092 : public BaseEventData_t3903027533
  9719. {
  9720. public:
  9721. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  9722. GameObject_t1113636619 * ___U3CpointerEnterU3Ek__BackingField_2;
  9723. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  9724. GameObject_t1113636619 * ___m_PointerPress_3;
  9725. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  9726. GameObject_t1113636619 * ___U3ClastPressU3Ek__BackingField_4;
  9727. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  9728. GameObject_t1113636619 * ___U3CrawPointerPressU3Ek__BackingField_5;
  9729. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  9730. GameObject_t1113636619 * ___U3CpointerDragU3Ek__BackingField_6;
  9731. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  9732. RaycastResult_t3360306849 ___U3CpointerCurrentRaycastU3Ek__BackingField_7;
  9733. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  9734. RaycastResult_t3360306849 ___U3CpointerPressRaycastU3Ek__BackingField_8;
  9735. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  9736. List_1_t2585711361 * ___hovered_9;
  9737. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  9738. bool ___U3CeligibleForClickU3Ek__BackingField_10;
  9739. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  9740. int32_t ___U3CpointerIdU3Ek__BackingField_11;
  9741. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  9742. Vector2_t2156229523 ___U3CpositionU3Ek__BackingField_12;
  9743. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  9744. Vector2_t2156229523 ___U3CdeltaU3Ek__BackingField_13;
  9745. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  9746. Vector2_t2156229523 ___U3CpressPositionU3Ek__BackingField_14;
  9747. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  9748. Vector3_t3722313464 ___U3CworldPositionU3Ek__BackingField_15;
  9749. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  9750. Vector3_t3722313464 ___U3CworldNormalU3Ek__BackingField_16;
  9751. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  9752. float ___U3CclickTimeU3Ek__BackingField_17;
  9753. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  9754. int32_t ___U3CclickCountU3Ek__BackingField_18;
  9755. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  9756. Vector2_t2156229523 ___U3CscrollDeltaU3Ek__BackingField_19;
  9757. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  9758. bool ___U3CuseDragThresholdU3Ek__BackingField_20;
  9759. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  9760. bool ___U3CdraggingU3Ek__BackingField_21;
  9761. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  9762. int32_t ___U3CbuttonU3Ek__BackingField_22;
  9763. public:
  9764. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerEnterU3Ek__BackingField_2)); }
  9765. inline GameObject_t1113636619 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  9766. inline GameObject_t1113636619 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  9767. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_t1113636619 * value)
  9768. {
  9769. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  9770. Il2CppCodeGenWriteBarrier((&___U3CpointerEnterU3Ek__BackingField_2), value);
  9771. }
  9772. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___m_PointerPress_3)); }
  9773. inline GameObject_t1113636619 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  9774. inline GameObject_t1113636619 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  9775. inline void set_m_PointerPress_3(GameObject_t1113636619 * value)
  9776. {
  9777. ___m_PointerPress_3 = value;
  9778. Il2CppCodeGenWriteBarrier((&___m_PointerPress_3), value);
  9779. }
  9780. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3ClastPressU3Ek__BackingField_4)); }
  9781. inline GameObject_t1113636619 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  9782. inline GameObject_t1113636619 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  9783. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_t1113636619 * value)
  9784. {
  9785. ___U3ClastPressU3Ek__BackingField_4 = value;
  9786. Il2CppCodeGenWriteBarrier((&___U3ClastPressU3Ek__BackingField_4), value);
  9787. }
  9788. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  9789. inline GameObject_t1113636619 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  9790. inline GameObject_t1113636619 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  9791. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_t1113636619 * value)
  9792. {
  9793. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  9794. Il2CppCodeGenWriteBarrier((&___U3CrawPointerPressU3Ek__BackingField_5), value);
  9795. }
  9796. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerDragU3Ek__BackingField_6)); }
  9797. inline GameObject_t1113636619 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  9798. inline GameObject_t1113636619 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  9799. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_t1113636619 * value)
  9800. {
  9801. ___U3CpointerDragU3Ek__BackingField_6 = value;
  9802. Il2CppCodeGenWriteBarrier((&___U3CpointerDragU3Ek__BackingField_6), value);
  9803. }
  9804. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); }
  9805. inline RaycastResult_t3360306849 get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  9806. inline RaycastResult_t3360306849 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  9807. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t3360306849 value)
  9808. {
  9809. ___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value;
  9810. }
  9811. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerPressRaycastU3Ek__BackingField_8)); }
  9812. inline RaycastResult_t3360306849 get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; }
  9813. inline RaycastResult_t3360306849 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; }
  9814. inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t3360306849 value)
  9815. {
  9816. ___U3CpointerPressRaycastU3Ek__BackingField_8 = value;
  9817. }
  9818. inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___hovered_9)); }
  9819. inline List_1_t2585711361 * get_hovered_9() const { return ___hovered_9; }
  9820. inline List_1_t2585711361 ** get_address_of_hovered_9() { return &___hovered_9; }
  9821. inline void set_hovered_9(List_1_t2585711361 * value)
  9822. {
  9823. ___hovered_9 = value;
  9824. Il2CppCodeGenWriteBarrier((&___hovered_9), value);
  9825. }
  9826. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CeligibleForClickU3Ek__BackingField_10)); }
  9827. inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; }
  9828. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; }
  9829. inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value)
  9830. {
  9831. ___U3CeligibleForClickU3Ek__BackingField_10 = value;
  9832. }
  9833. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerIdU3Ek__BackingField_11)); }
  9834. inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; }
  9835. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; }
  9836. inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value)
  9837. {
  9838. ___U3CpointerIdU3Ek__BackingField_11 = value;
  9839. }
  9840. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpositionU3Ek__BackingField_12)); }
  9841. inline Vector2_t2156229523 get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; }
  9842. inline Vector2_t2156229523 * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; }
  9843. inline void set_U3CpositionU3Ek__BackingField_12(Vector2_t2156229523 value)
  9844. {
  9845. ___U3CpositionU3Ek__BackingField_12 = value;
  9846. }
  9847. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdeltaU3Ek__BackingField_13)); }
  9848. inline Vector2_t2156229523 get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; }
  9849. inline Vector2_t2156229523 * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; }
  9850. inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_t2156229523 value)
  9851. {
  9852. ___U3CdeltaU3Ek__BackingField_13 = value;
  9853. }
  9854. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpressPositionU3Ek__BackingField_14)); }
  9855. inline Vector2_t2156229523 get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; }
  9856. inline Vector2_t2156229523 * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; }
  9857. inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_t2156229523 value)
  9858. {
  9859. ___U3CpressPositionU3Ek__BackingField_14 = value;
  9860. }
  9861. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldPositionU3Ek__BackingField_15)); }
  9862. inline Vector3_t3722313464 get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; }
  9863. inline Vector3_t3722313464 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; }
  9864. inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_t3722313464 value)
  9865. {
  9866. ___U3CworldPositionU3Ek__BackingField_15 = value;
  9867. }
  9868. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldNormalU3Ek__BackingField_16)); }
  9869. inline Vector3_t3722313464 get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; }
  9870. inline Vector3_t3722313464 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; }
  9871. inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_t3722313464 value)
  9872. {
  9873. ___U3CworldNormalU3Ek__BackingField_16 = value;
  9874. }
  9875. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickTimeU3Ek__BackingField_17)); }
  9876. inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; }
  9877. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; }
  9878. inline void set_U3CclickTimeU3Ek__BackingField_17(float value)
  9879. {
  9880. ___U3CclickTimeU3Ek__BackingField_17 = value;
  9881. }
  9882. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickCountU3Ek__BackingField_18)); }
  9883. inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; }
  9884. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; }
  9885. inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value)
  9886. {
  9887. ___U3CclickCountU3Ek__BackingField_18 = value;
  9888. }
  9889. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CscrollDeltaU3Ek__BackingField_19)); }
  9890. inline Vector2_t2156229523 get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; }
  9891. inline Vector2_t2156229523 * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; }
  9892. inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_t2156229523 value)
  9893. {
  9894. ___U3CscrollDeltaU3Ek__BackingField_19 = value;
  9895. }
  9896. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CuseDragThresholdU3Ek__BackingField_20)); }
  9897. inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; }
  9898. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; }
  9899. inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value)
  9900. {
  9901. ___U3CuseDragThresholdU3Ek__BackingField_20 = value;
  9902. }
  9903. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdraggingU3Ek__BackingField_21)); }
  9904. inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; }
  9905. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; }
  9906. inline void set_U3CdraggingU3Ek__BackingField_21(bool value)
  9907. {
  9908. ___U3CdraggingU3Ek__BackingField_21 = value;
  9909. }
  9910. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CbuttonU3Ek__BackingField_22)); }
  9911. inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; }
  9912. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; }
  9913. inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value)
  9914. {
  9915. ___U3CbuttonU3Ek__BackingField_22 = value;
  9916. }
  9917. };
  9918. #ifdef __clang__
  9919. #pragma clang diagnostic pop
  9920. #endif
  9921. #endif // POINTEREVENTDATA_T3807901092_H
  9922. #ifndef NAVIGATION_T3049316579_H
  9923. #define NAVIGATION_T3049316579_H
  9924. #ifdef __clang__
  9925. #pragma clang diagnostic push
  9926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9927. #pragma clang diagnostic ignored "-Wunused-variable"
  9928. #endif
  9929. // UnityEngine.UI.Navigation
  9930. struct Navigation_t3049316579
  9931. {
  9932. public:
  9933. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  9934. int32_t ___m_Mode_0;
  9935. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  9936. Selectable_t3250028441 * ___m_SelectOnUp_1;
  9937. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  9938. Selectable_t3250028441 * ___m_SelectOnDown_2;
  9939. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  9940. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  9941. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  9942. Selectable_t3250028441 * ___m_SelectOnRight_4;
  9943. public:
  9944. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_Mode_0)); }
  9945. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  9946. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  9947. inline void set_m_Mode_0(int32_t value)
  9948. {
  9949. ___m_Mode_0 = value;
  9950. }
  9951. inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnUp_1)); }
  9952. inline Selectable_t3250028441 * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; }
  9953. inline Selectable_t3250028441 ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; }
  9954. inline void set_m_SelectOnUp_1(Selectable_t3250028441 * value)
  9955. {
  9956. ___m_SelectOnUp_1 = value;
  9957. Il2CppCodeGenWriteBarrier((&___m_SelectOnUp_1), value);
  9958. }
  9959. inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnDown_2)); }
  9960. inline Selectable_t3250028441 * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; }
  9961. inline Selectable_t3250028441 ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; }
  9962. inline void set_m_SelectOnDown_2(Selectable_t3250028441 * value)
  9963. {
  9964. ___m_SelectOnDown_2 = value;
  9965. Il2CppCodeGenWriteBarrier((&___m_SelectOnDown_2), value);
  9966. }
  9967. inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnLeft_3)); }
  9968. inline Selectable_t3250028441 * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; }
  9969. inline Selectable_t3250028441 ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; }
  9970. inline void set_m_SelectOnLeft_3(Selectable_t3250028441 * value)
  9971. {
  9972. ___m_SelectOnLeft_3 = value;
  9973. Il2CppCodeGenWriteBarrier((&___m_SelectOnLeft_3), value);
  9974. }
  9975. inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnRight_4)); }
  9976. inline Selectable_t3250028441 * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; }
  9977. inline Selectable_t3250028441 ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; }
  9978. inline void set_m_SelectOnRight_4(Selectable_t3250028441 * value)
  9979. {
  9980. ___m_SelectOnRight_4 = value;
  9981. Il2CppCodeGenWriteBarrier((&___m_SelectOnRight_4), value);
  9982. }
  9983. };
  9984. #ifdef __clang__
  9985. #pragma clang diagnostic pop
  9986. #endif
  9987. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  9988. struct Navigation_t3049316579_marshaled_pinvoke
  9989. {
  9990. int32_t ___m_Mode_0;
  9991. Selectable_t3250028441 * ___m_SelectOnUp_1;
  9992. Selectable_t3250028441 * ___m_SelectOnDown_2;
  9993. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  9994. Selectable_t3250028441 * ___m_SelectOnRight_4;
  9995. };
  9996. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  9997. struct Navigation_t3049316579_marshaled_com
  9998. {
  9999. int32_t ___m_Mode_0;
  10000. Selectable_t3250028441 * ___m_SelectOnUp_1;
  10001. Selectable_t3250028441 * ___m_SelectOnDown_2;
  10002. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  10003. Selectable_t3250028441 * ___m_SelectOnRight_4;
  10004. };
  10005. #endif // NAVIGATION_T3049316579_H
  10006. #ifndef FONTDATA_T746620069_H
  10007. #define FONTDATA_T746620069_H
  10008. #ifdef __clang__
  10009. #pragma clang diagnostic push
  10010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10011. #pragma clang diagnostic ignored "-Wunused-variable"
  10012. #endif
  10013. // UnityEngine.UI.FontData
  10014. struct FontData_t746620069 : public RuntimeObject
  10015. {
  10016. public:
  10017. // UnityEngine.Font UnityEngine.UI.FontData::m_Font
  10018. Font_t1956802104 * ___m_Font_0;
  10019. // System.Int32 UnityEngine.UI.FontData::m_FontSize
  10020. int32_t ___m_FontSize_1;
  10021. // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle
  10022. int32_t ___m_FontStyle_2;
  10023. // System.Boolean UnityEngine.UI.FontData::m_BestFit
  10024. bool ___m_BestFit_3;
  10025. // System.Int32 UnityEngine.UI.FontData::m_MinSize
  10026. int32_t ___m_MinSize_4;
  10027. // System.Int32 UnityEngine.UI.FontData::m_MaxSize
  10028. int32_t ___m_MaxSize_5;
  10029. // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment
  10030. int32_t ___m_Alignment_6;
  10031. // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry
  10032. bool ___m_AlignByGeometry_7;
  10033. // System.Boolean UnityEngine.UI.FontData::m_RichText
  10034. bool ___m_RichText_8;
  10035. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow
  10036. int32_t ___m_HorizontalOverflow_9;
  10037. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow
  10038. int32_t ___m_VerticalOverflow_10;
  10039. // System.Single UnityEngine.UI.FontData::m_LineSpacing
  10040. float ___m_LineSpacing_11;
  10041. public:
  10042. inline static int32_t get_offset_of_m_Font_0() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_Font_0)); }
  10043. inline Font_t1956802104 * get_m_Font_0() const { return ___m_Font_0; }
  10044. inline Font_t1956802104 ** get_address_of_m_Font_0() { return &___m_Font_0; }
  10045. inline void set_m_Font_0(Font_t1956802104 * value)
  10046. {
  10047. ___m_Font_0 = value;
  10048. Il2CppCodeGenWriteBarrier((&___m_Font_0), value);
  10049. }
  10050. inline static int32_t get_offset_of_m_FontSize_1() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_FontSize_1)); }
  10051. inline int32_t get_m_FontSize_1() const { return ___m_FontSize_1; }
  10052. inline int32_t* get_address_of_m_FontSize_1() { return &___m_FontSize_1; }
  10053. inline void set_m_FontSize_1(int32_t value)
  10054. {
  10055. ___m_FontSize_1 = value;
  10056. }
  10057. inline static int32_t get_offset_of_m_FontStyle_2() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_FontStyle_2)); }
  10058. inline int32_t get_m_FontStyle_2() const { return ___m_FontStyle_2; }
  10059. inline int32_t* get_address_of_m_FontStyle_2() { return &___m_FontStyle_2; }
  10060. inline void set_m_FontStyle_2(int32_t value)
  10061. {
  10062. ___m_FontStyle_2 = value;
  10063. }
  10064. inline static int32_t get_offset_of_m_BestFit_3() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_BestFit_3)); }
  10065. inline bool get_m_BestFit_3() const { return ___m_BestFit_3; }
  10066. inline bool* get_address_of_m_BestFit_3() { return &___m_BestFit_3; }
  10067. inline void set_m_BestFit_3(bool value)
  10068. {
  10069. ___m_BestFit_3 = value;
  10070. }
  10071. inline static int32_t get_offset_of_m_MinSize_4() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_MinSize_4)); }
  10072. inline int32_t get_m_MinSize_4() const { return ___m_MinSize_4; }
  10073. inline int32_t* get_address_of_m_MinSize_4() { return &___m_MinSize_4; }
  10074. inline void set_m_MinSize_4(int32_t value)
  10075. {
  10076. ___m_MinSize_4 = value;
  10077. }
  10078. inline static int32_t get_offset_of_m_MaxSize_5() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_MaxSize_5)); }
  10079. inline int32_t get_m_MaxSize_5() const { return ___m_MaxSize_5; }
  10080. inline int32_t* get_address_of_m_MaxSize_5() { return &___m_MaxSize_5; }
  10081. inline void set_m_MaxSize_5(int32_t value)
  10082. {
  10083. ___m_MaxSize_5 = value;
  10084. }
  10085. inline static int32_t get_offset_of_m_Alignment_6() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_Alignment_6)); }
  10086. inline int32_t get_m_Alignment_6() const { return ___m_Alignment_6; }
  10087. inline int32_t* get_address_of_m_Alignment_6() { return &___m_Alignment_6; }
  10088. inline void set_m_Alignment_6(int32_t value)
  10089. {
  10090. ___m_Alignment_6 = value;
  10091. }
  10092. inline static int32_t get_offset_of_m_AlignByGeometry_7() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_AlignByGeometry_7)); }
  10093. inline bool get_m_AlignByGeometry_7() const { return ___m_AlignByGeometry_7; }
  10094. inline bool* get_address_of_m_AlignByGeometry_7() { return &___m_AlignByGeometry_7; }
  10095. inline void set_m_AlignByGeometry_7(bool value)
  10096. {
  10097. ___m_AlignByGeometry_7 = value;
  10098. }
  10099. inline static int32_t get_offset_of_m_RichText_8() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_RichText_8)); }
  10100. inline bool get_m_RichText_8() const { return ___m_RichText_8; }
  10101. inline bool* get_address_of_m_RichText_8() { return &___m_RichText_8; }
  10102. inline void set_m_RichText_8(bool value)
  10103. {
  10104. ___m_RichText_8 = value;
  10105. }
  10106. inline static int32_t get_offset_of_m_HorizontalOverflow_9() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_HorizontalOverflow_9)); }
  10107. inline int32_t get_m_HorizontalOverflow_9() const { return ___m_HorizontalOverflow_9; }
  10108. inline int32_t* get_address_of_m_HorizontalOverflow_9() { return &___m_HorizontalOverflow_9; }
  10109. inline void set_m_HorizontalOverflow_9(int32_t value)
  10110. {
  10111. ___m_HorizontalOverflow_9 = value;
  10112. }
  10113. inline static int32_t get_offset_of_m_VerticalOverflow_10() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_VerticalOverflow_10)); }
  10114. inline int32_t get_m_VerticalOverflow_10() const { return ___m_VerticalOverflow_10; }
  10115. inline int32_t* get_address_of_m_VerticalOverflow_10() { return &___m_VerticalOverflow_10; }
  10116. inline void set_m_VerticalOverflow_10(int32_t value)
  10117. {
  10118. ___m_VerticalOverflow_10 = value;
  10119. }
  10120. inline static int32_t get_offset_of_m_LineSpacing_11() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_LineSpacing_11)); }
  10121. inline float get_m_LineSpacing_11() const { return ___m_LineSpacing_11; }
  10122. inline float* get_address_of_m_LineSpacing_11() { return &___m_LineSpacing_11; }
  10123. inline void set_m_LineSpacing_11(float value)
  10124. {
  10125. ___m_LineSpacing_11 = value;
  10126. }
  10127. };
  10128. #ifdef __clang__
  10129. #pragma clang diagnostic pop
  10130. #endif
  10131. #endif // FONTDATA_T746620069_H
  10132. #ifndef TYPE_T_H
  10133. #define TYPE_T_H
  10134. #ifdef __clang__
  10135. #pragma clang diagnostic push
  10136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10137. #pragma clang diagnostic ignored "-Wunused-variable"
  10138. #endif
  10139. // System.Type
  10140. struct Type_t : public MemberInfo_t
  10141. {
  10142. public:
  10143. // System.RuntimeTypeHandle System.Type::_impl
  10144. RuntimeTypeHandle_t3027515415 ____impl_1;
  10145. public:
  10146. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  10147. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  10148. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  10149. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  10150. {
  10151. ____impl_1 = value;
  10152. }
  10153. };
  10154. struct Type_t_StaticFields
  10155. {
  10156. public:
  10157. // System.Char System.Type::Delimiter
  10158. Il2CppChar ___Delimiter_2;
  10159. // System.Type[] System.Type::EmptyTypes
  10160. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  10161. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10162. MemberFilter_t426314064 * ___FilterAttribute_4;
  10163. // System.Reflection.MemberFilter System.Type::FilterName
  10164. MemberFilter_t426314064 * ___FilterName_5;
  10165. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10166. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  10167. // System.Object System.Type::Missing
  10168. RuntimeObject * ___Missing_7;
  10169. public:
  10170. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  10171. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  10172. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  10173. inline void set_Delimiter_2(Il2CppChar value)
  10174. {
  10175. ___Delimiter_2 = value;
  10176. }
  10177. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  10178. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  10179. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  10180. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  10181. {
  10182. ___EmptyTypes_3 = value;
  10183. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  10184. }
  10185. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  10186. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  10187. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  10188. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  10189. {
  10190. ___FilterAttribute_4 = value;
  10191. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  10192. }
  10193. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  10194. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  10195. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  10196. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  10197. {
  10198. ___FilterName_5 = value;
  10199. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  10200. }
  10201. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  10202. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  10203. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  10204. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  10205. {
  10206. ___FilterNameIgnoreCase_6 = value;
  10207. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  10208. }
  10209. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  10210. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  10211. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  10212. inline void set_Missing_7(RuntimeObject * value)
  10213. {
  10214. ___Missing_7 = value;
  10215. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  10216. }
  10217. };
  10218. #ifdef __clang__
  10219. #pragma clang diagnostic pop
  10220. #endif
  10221. #endif // TYPE_T_H
  10222. #ifndef ENUMERATOR_T2537713152_H
  10223. #define ENUMERATOR_T2537713152_H
  10224. #ifdef __clang__
  10225. #pragma clang diagnostic push
  10226. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10227. #pragma clang diagnostic ignored "-Wunused-variable"
  10228. #endif
  10229. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>
  10230. struct Enumerator_t2537713152
  10231. {
  10232. public:
  10233. // System.Collections.Generic.Dictionary`2/Enumerator<TKey,TValue> System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator::host_enumerator
  10234. Enumerator_t3923002270 ___host_enumerator_0;
  10235. public:
  10236. inline static int32_t get_offset_of_host_enumerator_0() { return static_cast<int32_t>(offsetof(Enumerator_t2537713152, ___host_enumerator_0)); }
  10237. inline Enumerator_t3923002270 get_host_enumerator_0() const { return ___host_enumerator_0; }
  10238. inline Enumerator_t3923002270 * get_address_of_host_enumerator_0() { return &___host_enumerator_0; }
  10239. inline void set_host_enumerator_0(Enumerator_t3923002270 value)
  10240. {
  10241. ___host_enumerator_0 = value;
  10242. }
  10243. };
  10244. #ifdef __clang__
  10245. #pragma clang diagnostic pop
  10246. #endif
  10247. #endif // ENUMERATOR_T2537713152_H
  10248. #ifndef TEXTURE_T3661962703_H
  10249. #define TEXTURE_T3661962703_H
  10250. #ifdef __clang__
  10251. #pragma clang diagnostic push
  10252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10253. #pragma clang diagnostic ignored "-Wunused-variable"
  10254. #endif
  10255. // UnityEngine.Texture
  10256. struct Texture_t3661962703 : public Object_t631007953
  10257. {
  10258. public:
  10259. public:
  10260. };
  10261. #ifdef __clang__
  10262. #pragma clang diagnostic pop
  10263. #endif
  10264. #endif // TEXTURE_T3661962703_H
  10265. #ifndef MATERIAL_T340375123_H
  10266. #define MATERIAL_T340375123_H
  10267. #ifdef __clang__
  10268. #pragma clang diagnostic push
  10269. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10270. #pragma clang diagnostic ignored "-Wunused-variable"
  10271. #endif
  10272. // UnityEngine.Material
  10273. struct Material_t340375123 : public Object_t631007953
  10274. {
  10275. public:
  10276. public:
  10277. };
  10278. #ifdef __clang__
  10279. #pragma clang diagnostic pop
  10280. #endif
  10281. #endif // MATERIAL_T340375123_H
  10282. #ifndef MESH_T3648964284_H
  10283. #define MESH_T3648964284_H
  10284. #ifdef __clang__
  10285. #pragma clang diagnostic push
  10286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10287. #pragma clang diagnostic ignored "-Wunused-variable"
  10288. #endif
  10289. // UnityEngine.Mesh
  10290. struct Mesh_t3648964284 : public Object_t631007953
  10291. {
  10292. public:
  10293. public:
  10294. };
  10295. #ifdef __clang__
  10296. #pragma clang diagnostic pop
  10297. #endif
  10298. #endif // MESH_T3648964284_H
  10299. #ifndef GAMEOBJECT_T1113636619_H
  10300. #define GAMEOBJECT_T1113636619_H
  10301. #ifdef __clang__
  10302. #pragma clang diagnostic push
  10303. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10304. #pragma clang diagnostic ignored "-Wunused-variable"
  10305. #endif
  10306. // UnityEngine.GameObject
  10307. struct GameObject_t1113636619 : public Object_t631007953
  10308. {
  10309. public:
  10310. public:
  10311. };
  10312. #ifdef __clang__
  10313. #pragma clang diagnostic pop
  10314. #endif
  10315. #endif // GAMEOBJECT_T1113636619_H
  10316. #ifndef TOUCH_T1921856868_H
  10317. #define TOUCH_T1921856868_H
  10318. #ifdef __clang__
  10319. #pragma clang diagnostic push
  10320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10321. #pragma clang diagnostic ignored "-Wunused-variable"
  10322. #endif
  10323. // UnityEngine.Touch
  10324. struct Touch_t1921856868
  10325. {
  10326. public:
  10327. // System.Int32 UnityEngine.Touch::m_FingerId
  10328. int32_t ___m_FingerId_0;
  10329. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  10330. Vector2_t2156229523 ___m_Position_1;
  10331. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  10332. Vector2_t2156229523 ___m_RawPosition_2;
  10333. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  10334. Vector2_t2156229523 ___m_PositionDelta_3;
  10335. // System.Single UnityEngine.Touch::m_TimeDelta
  10336. float ___m_TimeDelta_4;
  10337. // System.Int32 UnityEngine.Touch::m_TapCount
  10338. int32_t ___m_TapCount_5;
  10339. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  10340. int32_t ___m_Phase_6;
  10341. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  10342. int32_t ___m_Type_7;
  10343. // System.Single UnityEngine.Touch::m_Pressure
  10344. float ___m_Pressure_8;
  10345. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  10346. float ___m_maximumPossiblePressure_9;
  10347. // System.Single UnityEngine.Touch::m_Radius
  10348. float ___m_Radius_10;
  10349. // System.Single UnityEngine.Touch::m_RadiusVariance
  10350. float ___m_RadiusVariance_11;
  10351. // System.Single UnityEngine.Touch::m_AltitudeAngle
  10352. float ___m_AltitudeAngle_12;
  10353. // System.Single UnityEngine.Touch::m_AzimuthAngle
  10354. float ___m_AzimuthAngle_13;
  10355. public:
  10356. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_FingerId_0)); }
  10357. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  10358. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  10359. inline void set_m_FingerId_0(int32_t value)
  10360. {
  10361. ___m_FingerId_0 = value;
  10362. }
  10363. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Position_1)); }
  10364. inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; }
  10365. inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; }
  10366. inline void set_m_Position_1(Vector2_t2156229523 value)
  10367. {
  10368. ___m_Position_1 = value;
  10369. }
  10370. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RawPosition_2)); }
  10371. inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  10372. inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  10373. inline void set_m_RawPosition_2(Vector2_t2156229523 value)
  10374. {
  10375. ___m_RawPosition_2 = value;
  10376. }
  10377. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); }
  10378. inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  10379. inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  10380. inline void set_m_PositionDelta_3(Vector2_t2156229523 value)
  10381. {
  10382. ___m_PositionDelta_3 = value;
  10383. }
  10384. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); }
  10385. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  10386. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  10387. inline void set_m_TimeDelta_4(float value)
  10388. {
  10389. ___m_TimeDelta_4 = value;
  10390. }
  10391. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TapCount_5)); }
  10392. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  10393. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  10394. inline void set_m_TapCount_5(int32_t value)
  10395. {
  10396. ___m_TapCount_5 = value;
  10397. }
  10398. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Phase_6)); }
  10399. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  10400. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  10401. inline void set_m_Phase_6(int32_t value)
  10402. {
  10403. ___m_Phase_6 = value;
  10404. }
  10405. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Type_7)); }
  10406. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  10407. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  10408. inline void set_m_Type_7(int32_t value)
  10409. {
  10410. ___m_Type_7 = value;
  10411. }
  10412. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Pressure_8)); }
  10413. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  10414. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  10415. inline void set_m_Pressure_8(float value)
  10416. {
  10417. ___m_Pressure_8 = value;
  10418. }
  10419. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); }
  10420. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  10421. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  10422. inline void set_m_maximumPossiblePressure_9(float value)
  10423. {
  10424. ___m_maximumPossiblePressure_9 = value;
  10425. }
  10426. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Radius_10)); }
  10427. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  10428. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  10429. inline void set_m_Radius_10(float value)
  10430. {
  10431. ___m_Radius_10 = value;
  10432. }
  10433. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); }
  10434. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  10435. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  10436. inline void set_m_RadiusVariance_11(float value)
  10437. {
  10438. ___m_RadiusVariance_11 = value;
  10439. }
  10440. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); }
  10441. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  10442. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  10443. inline void set_m_AltitudeAngle_12(float value)
  10444. {
  10445. ___m_AltitudeAngle_12 = value;
  10446. }
  10447. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); }
  10448. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  10449. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  10450. inline void set_m_AzimuthAngle_13(float value)
  10451. {
  10452. ___m_AzimuthAngle_13 = value;
  10453. }
  10454. };
  10455. #ifdef __clang__
  10456. #pragma clang diagnostic pop
  10457. #endif
  10458. #endif // TOUCH_T1921856868_H
  10459. #ifndef COMPONENT_T1923634451_H
  10460. #define COMPONENT_T1923634451_H
  10461. #ifdef __clang__
  10462. #pragma clang diagnostic push
  10463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10464. #pragma clang diagnostic ignored "-Wunused-variable"
  10465. #endif
  10466. // UnityEngine.Component
  10467. struct Component_t1923634451 : public Object_t631007953
  10468. {
  10469. public:
  10470. public:
  10471. };
  10472. #ifdef __clang__
  10473. #pragma clang diagnostic pop
  10474. #endif
  10475. #endif // COMPONENT_T1923634451_H
  10476. #ifndef FONT_T1956802104_H
  10477. #define FONT_T1956802104_H
  10478. #ifdef __clang__
  10479. #pragma clang diagnostic push
  10480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10481. #pragma clang diagnostic ignored "-Wunused-variable"
  10482. #endif
  10483. // UnityEngine.Font
  10484. struct Font_t1956802104 : public Object_t631007953
  10485. {
  10486. public:
  10487. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  10488. FontTextureRebuildCallback_t2467502454 * ___m_FontTextureRebuildCallback_3;
  10489. public:
  10490. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1956802104, ___m_FontTextureRebuildCallback_3)); }
  10491. inline FontTextureRebuildCallback_t2467502454 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
  10492. inline FontTextureRebuildCallback_t2467502454 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
  10493. inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t2467502454 * value)
  10494. {
  10495. ___m_FontTextureRebuildCallback_3 = value;
  10496. Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
  10497. }
  10498. };
  10499. struct Font_t1956802104_StaticFields
  10500. {
  10501. public:
  10502. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  10503. Action_1_t2129269699 * ___textureRebuilt_2;
  10504. public:
  10505. inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1956802104_StaticFields, ___textureRebuilt_2)); }
  10506. inline Action_1_t2129269699 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
  10507. inline Action_1_t2129269699 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
  10508. inline void set_textureRebuilt_2(Action_1_t2129269699 * value)
  10509. {
  10510. ___textureRebuilt_2 = value;
  10511. Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
  10512. }
  10513. };
  10514. #ifdef __clang__
  10515. #pragma clang diagnostic pop
  10516. #endif
  10517. #endif // FONT_T1956802104_H
  10518. #ifndef COLORTWEEN_T809614380_H
  10519. #define COLORTWEEN_T809614380_H
  10520. #ifdef __clang__
  10521. #pragma clang diagnostic push
  10522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10523. #pragma clang diagnostic ignored "-Wunused-variable"
  10524. #endif
  10525. // UnityEngine.UI.CoroutineTween.ColorTween
  10526. struct ColorTween_t809614380
  10527. {
  10528. public:
  10529. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target
  10530. ColorTweenCallback_t1121741130 * ___m_Target_0;
  10531. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor
  10532. Color_t2555686324 ___m_StartColor_1;
  10533. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor
  10534. Color_t2555686324 ___m_TargetColor_2;
  10535. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode
  10536. int32_t ___m_TweenMode_3;
  10537. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration
  10538. float ___m_Duration_4;
  10539. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale
  10540. bool ___m_IgnoreTimeScale_5;
  10541. public:
  10542. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_Target_0)); }
  10543. inline ColorTweenCallback_t1121741130 * get_m_Target_0() const { return ___m_Target_0; }
  10544. inline ColorTweenCallback_t1121741130 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  10545. inline void set_m_Target_0(ColorTweenCallback_t1121741130 * value)
  10546. {
  10547. ___m_Target_0 = value;
  10548. Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
  10549. }
  10550. inline static int32_t get_offset_of_m_StartColor_1() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_StartColor_1)); }
  10551. inline Color_t2555686324 get_m_StartColor_1() const { return ___m_StartColor_1; }
  10552. inline Color_t2555686324 * get_address_of_m_StartColor_1() { return &___m_StartColor_1; }
  10553. inline void set_m_StartColor_1(Color_t2555686324 value)
  10554. {
  10555. ___m_StartColor_1 = value;
  10556. }
  10557. inline static int32_t get_offset_of_m_TargetColor_2() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_TargetColor_2)); }
  10558. inline Color_t2555686324 get_m_TargetColor_2() const { return ___m_TargetColor_2; }
  10559. inline Color_t2555686324 * get_address_of_m_TargetColor_2() { return &___m_TargetColor_2; }
  10560. inline void set_m_TargetColor_2(Color_t2555686324 value)
  10561. {
  10562. ___m_TargetColor_2 = value;
  10563. }
  10564. inline static int32_t get_offset_of_m_TweenMode_3() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_TweenMode_3)); }
  10565. inline int32_t get_m_TweenMode_3() const { return ___m_TweenMode_3; }
  10566. inline int32_t* get_address_of_m_TweenMode_3() { return &___m_TweenMode_3; }
  10567. inline void set_m_TweenMode_3(int32_t value)
  10568. {
  10569. ___m_TweenMode_3 = value;
  10570. }
  10571. inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_Duration_4)); }
  10572. inline float get_m_Duration_4() const { return ___m_Duration_4; }
  10573. inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; }
  10574. inline void set_m_Duration_4(float value)
  10575. {
  10576. ___m_Duration_4 = value;
  10577. }
  10578. inline static int32_t get_offset_of_m_IgnoreTimeScale_5() { return static_cast<int32_t>(offsetof(ColorTween_t809614380, ___m_IgnoreTimeScale_5)); }
  10579. inline bool get_m_IgnoreTimeScale_5() const { return ___m_IgnoreTimeScale_5; }
  10580. inline bool* get_address_of_m_IgnoreTimeScale_5() { return &___m_IgnoreTimeScale_5; }
  10581. inline void set_m_IgnoreTimeScale_5(bool value)
  10582. {
  10583. ___m_IgnoreTimeScale_5 = value;
  10584. }
  10585. };
  10586. #ifdef __clang__
  10587. #pragma clang diagnostic pop
  10588. #endif
  10589. // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  10590. struct ColorTween_t809614380_marshaled_pinvoke
  10591. {
  10592. ColorTweenCallback_t1121741130 * ___m_Target_0;
  10593. Color_t2555686324 ___m_StartColor_1;
  10594. Color_t2555686324 ___m_TargetColor_2;
  10595. int32_t ___m_TweenMode_3;
  10596. float ___m_Duration_4;
  10597. int32_t ___m_IgnoreTimeScale_5;
  10598. };
  10599. // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween
  10600. struct ColorTween_t809614380_marshaled_com
  10601. {
  10602. ColorTweenCallback_t1121741130 * ___m_Target_0;
  10603. Color_t2555686324 ___m_StartColor_1;
  10604. Color_t2555686324 ___m_TargetColor_2;
  10605. int32_t ___m_TweenMode_3;
  10606. float ___m_Duration_4;
  10607. int32_t ___m_IgnoreTimeScale_5;
  10608. };
  10609. #endif // COLORTWEEN_T809614380_H
  10610. #ifndef MULTICASTDELEGATE_T_H
  10611. #define MULTICASTDELEGATE_T_H
  10612. #ifdef __clang__
  10613. #pragma clang diagnostic push
  10614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10615. #pragma clang diagnostic ignored "-Wunused-variable"
  10616. #endif
  10617. // System.MulticastDelegate
  10618. struct MulticastDelegate_t : public Delegate_t1188392813
  10619. {
  10620. public:
  10621. // System.MulticastDelegate System.MulticastDelegate::prev
  10622. MulticastDelegate_t * ___prev_9;
  10623. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  10624. MulticastDelegate_t * ___kpm_next_10;
  10625. public:
  10626. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  10627. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  10628. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  10629. inline void set_prev_9(MulticastDelegate_t * value)
  10630. {
  10631. ___prev_9 = value;
  10632. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  10633. }
  10634. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  10635. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  10636. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  10637. inline void set_kpm_next_10(MulticastDelegate_t * value)
  10638. {
  10639. ___kpm_next_10 = value;
  10640. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  10641. }
  10642. };
  10643. #ifdef __clang__
  10644. #pragma clang diagnostic pop
  10645. #endif
  10646. #endif // MULTICASTDELEGATE_T_H
  10647. #ifndef SPRITE_T280657092_H
  10648. #define SPRITE_T280657092_H
  10649. #ifdef __clang__
  10650. #pragma clang diagnostic push
  10651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10652. #pragma clang diagnostic ignored "-Wunused-variable"
  10653. #endif
  10654. // UnityEngine.Sprite
  10655. struct Sprite_t280657092 : public Object_t631007953
  10656. {
  10657. public:
  10658. public:
  10659. };
  10660. #ifdef __clang__
  10661. #pragma clang diagnostic pop
  10662. #endif
  10663. #endif // SPRITE_T280657092_H
  10664. #ifndef ENTRY_T3344766165_H
  10665. #define ENTRY_T3344766165_H
  10666. #ifdef __clang__
  10667. #pragma clang diagnostic push
  10668. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10669. #pragma clang diagnostic ignored "-Wunused-variable"
  10670. #endif
  10671. // UnityEngine.EventSystems.EventTrigger/Entry
  10672. struct Entry_t3344766165 : public RuntimeObject
  10673. {
  10674. public:
  10675. // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger/Entry::eventID
  10676. int32_t ___eventID_0;
  10677. // UnityEngine.EventSystems.EventTrigger/TriggerEvent UnityEngine.EventSystems.EventTrigger/Entry::callback
  10678. TriggerEvent_t3867320123 * ___callback_1;
  10679. public:
  10680. inline static int32_t get_offset_of_eventID_0() { return static_cast<int32_t>(offsetof(Entry_t3344766165, ___eventID_0)); }
  10681. inline int32_t get_eventID_0() const { return ___eventID_0; }
  10682. inline int32_t* get_address_of_eventID_0() { return &___eventID_0; }
  10683. inline void set_eventID_0(int32_t value)
  10684. {
  10685. ___eventID_0 = value;
  10686. }
  10687. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(Entry_t3344766165, ___callback_1)); }
  10688. inline TriggerEvent_t3867320123 * get_callback_1() const { return ___callback_1; }
  10689. inline TriggerEvent_t3867320123 ** get_address_of_callback_1() { return &___callback_1; }
  10690. inline void set_callback_1(TriggerEvent_t3867320123 * value)
  10691. {
  10692. ___callback_1 = value;
  10693. Il2CppCodeGenWriteBarrier((&___callback_1), value);
  10694. }
  10695. };
  10696. #ifdef __clang__
  10697. #pragma clang diagnostic pop
  10698. #endif
  10699. #endif // ENTRY_T3344766165_H
  10700. #ifndef EVENTFUNCTION_1_T2950825503_H
  10701. #define EVENTFUNCTION_1_T2950825503_H
  10702. #ifdef __clang__
  10703. #pragma clang diagnostic push
  10704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10705. #pragma clang diagnostic ignored "-Wunused-variable"
  10706. #endif
  10707. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>
  10708. struct EventFunction_1_t2950825503 : public MulticastDelegate_t
  10709. {
  10710. public:
  10711. public:
  10712. };
  10713. #ifdef __clang__
  10714. #pragma clang diagnostic pop
  10715. #endif
  10716. #endif // EVENTFUNCTION_1_T2950825503_H
  10717. #ifndef EVENTFUNCTION_1_T2886331738_H
  10718. #define EVENTFUNCTION_1_T2886331738_H
  10719. #ifdef __clang__
  10720. #pragma clang diagnostic push
  10721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10722. #pragma clang diagnostic ignored "-Wunused-variable"
  10723. #endif
  10724. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>
  10725. struct EventFunction_1_t2886331738 : public MulticastDelegate_t
  10726. {
  10727. public:
  10728. public:
  10729. };
  10730. #ifdef __clang__
  10731. #pragma clang diagnostic pop
  10732. #endif
  10733. #endif // EVENTFUNCTION_1_T2886331738_H
  10734. #ifndef ACTION_1_T2129269699_H
  10735. #define ACTION_1_T2129269699_H
  10736. #ifdef __clang__
  10737. #pragma clang diagnostic push
  10738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10739. #pragma clang diagnostic ignored "-Wunused-variable"
  10740. #endif
  10741. // System.Action`1<UnityEngine.Font>
  10742. struct Action_1_t2129269699 : public MulticastDelegate_t
  10743. {
  10744. public:
  10745. public:
  10746. };
  10747. #ifdef __clang__
  10748. #pragma clang diagnostic pop
  10749. #endif
  10750. #endif // ACTION_1_T2129269699_H
  10751. #ifndef EVENTFUNCTION_1_T1475332338_H
  10752. #define EVENTFUNCTION_1_T1475332338_H
  10753. #ifdef __clang__
  10754. #pragma clang diagnostic push
  10755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10756. #pragma clang diagnostic ignored "-Wunused-variable"
  10757. #endif
  10758. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>
  10759. struct EventFunction_1_t1475332338 : public MulticastDelegate_t
  10760. {
  10761. public:
  10762. public:
  10763. };
  10764. #ifdef __clang__
  10765. #pragma clang diagnostic pop
  10766. #endif
  10767. #endif // EVENTFUNCTION_1_T1475332338_H
  10768. #ifndef EVENTFUNCTION_1_T3912835512_H
  10769. #define EVENTFUNCTION_1_T3912835512_H
  10770. #ifdef __clang__
  10771. #pragma clang diagnostic push
  10772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10773. #pragma clang diagnostic ignored "-Wunused-variable"
  10774. #endif
  10775. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>
  10776. struct EventFunction_1_t3912835512 : public MulticastDelegate_t
  10777. {
  10778. public:
  10779. public:
  10780. };
  10781. #ifdef __clang__
  10782. #pragma clang diagnostic pop
  10783. #endif
  10784. #endif // EVENTFUNCTION_1_T3912835512_H
  10785. #ifndef UNITYACTION_1_T1116627437_H
  10786. #define UNITYACTION_1_T1116627437_H
  10787. #ifdef __clang__
  10788. #pragma clang diagnostic push
  10789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10790. #pragma clang diagnostic ignored "-Wunused-variable"
  10791. #endif
  10792. // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>
  10793. struct UnityAction_1_t1116627437 : public MulticastDelegate_t
  10794. {
  10795. public:
  10796. public:
  10797. };
  10798. #ifdef __clang__
  10799. #pragma clang diagnostic pop
  10800. #endif
  10801. #endif // UNITYACTION_1_T1116627437_H
  10802. #ifndef UNITYACTION_T3245792599_H
  10803. #define UNITYACTION_T3245792599_H
  10804. #ifdef __clang__
  10805. #pragma clang diagnostic push
  10806. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10807. #pragma clang diagnostic ignored "-Wunused-variable"
  10808. #endif
  10809. // UnityEngine.Events.UnityAction
  10810. struct UnityAction_t3245792599 : public MulticastDelegate_t
  10811. {
  10812. public:
  10813. public:
  10814. };
  10815. #ifdef __clang__
  10816. #pragma clang diagnostic pop
  10817. #endif
  10818. #endif // UNITYACTION_T3245792599_H
  10819. #ifndef UNITYACTION_1_T682124106_H
  10820. #define UNITYACTION_1_T682124106_H
  10821. #ifdef __clang__
  10822. #pragma clang diagnostic push
  10823. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10824. #pragma clang diagnostic ignored "-Wunused-variable"
  10825. #endif
  10826. // UnityEngine.Events.UnityAction`1<System.Boolean>
  10827. struct UnityAction_1_t682124106 : public MulticastDelegate_t
  10828. {
  10829. public:
  10830. public:
  10831. };
  10832. #ifdef __clang__
  10833. #pragma clang diagnostic pop
  10834. #endif
  10835. #endif // UNITYACTION_1_T682124106_H
  10836. #ifndef CANVASRENDERER_T2598313366_H
  10837. #define CANVASRENDERER_T2598313366_H
  10838. #ifdef __clang__
  10839. #pragma clang diagnostic push
  10840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10841. #pragma clang diagnostic ignored "-Wunused-variable"
  10842. #endif
  10843. // UnityEngine.CanvasRenderer
  10844. struct CanvasRenderer_t2598313366 : public Component_t1923634451
  10845. {
  10846. public:
  10847. public:
  10848. };
  10849. #ifdef __clang__
  10850. #pragma clang diagnostic pop
  10851. #endif
  10852. #endif // CANVASRENDERER_T2598313366_H
  10853. #ifndef CANVASGROUP_T4083511760_H
  10854. #define CANVASGROUP_T4083511760_H
  10855. #ifdef __clang__
  10856. #pragma clang diagnostic push
  10857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10858. #pragma clang diagnostic ignored "-Wunused-variable"
  10859. #endif
  10860. // UnityEngine.CanvasGroup
  10861. struct CanvasGroup_t4083511760 : public Component_t1923634451
  10862. {
  10863. public:
  10864. public:
  10865. };
  10866. #ifdef __clang__
  10867. #pragma clang diagnostic pop
  10868. #endif
  10869. #endif // CANVASGROUP_T4083511760_H
  10870. #ifndef EVENTFUNCTION_1_T2658898854_H
  10871. #define EVENTFUNCTION_1_T2658898854_H
  10872. #ifdef __clang__
  10873. #pragma clang diagnostic push
  10874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10875. #pragma clang diagnostic ignored "-Wunused-variable"
  10876. #endif
  10877. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>
  10878. struct EventFunction_1_t2658898854 : public MulticastDelegate_t
  10879. {
  10880. public:
  10881. public:
  10882. };
  10883. #ifdef __clang__
  10884. #pragma clang diagnostic pop
  10885. #endif
  10886. #endif // EVENTFUNCTION_1_T2658898854_H
  10887. #ifndef EVENTFUNCTION_1_T3256600500_H
  10888. #define EVENTFUNCTION_1_T3256600500_H
  10889. #ifdef __clang__
  10890. #pragma clang diagnostic push
  10891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10892. #pragma clang diagnostic ignored "-Wunused-variable"
  10893. #endif
  10894. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>
  10895. struct EventFunction_1_t3256600500 : public MulticastDelegate_t
  10896. {
  10897. public:
  10898. public:
  10899. };
  10900. #ifdef __clang__
  10901. #pragma clang diagnostic pop
  10902. #endif
  10903. #endif // EVENTFUNCTION_1_T3256600500_H
  10904. #ifndef RENDERER_T2627027031_H
  10905. #define RENDERER_T2627027031_H
  10906. #ifdef __clang__
  10907. #pragma clang diagnostic push
  10908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10909. #pragma clang diagnostic ignored "-Wunused-variable"
  10910. #endif
  10911. // UnityEngine.Renderer
  10912. struct Renderer_t2627027031 : public Component_t1923634451
  10913. {
  10914. public:
  10915. public:
  10916. };
  10917. #ifdef __clang__
  10918. #pragma clang diagnostic pop
  10919. #endif
  10920. #endif // RENDERER_T2627027031_H
  10921. #ifndef WILLRENDERCANVASES_T3309123499_H
  10922. #define WILLRENDERCANVASES_T3309123499_H
  10923. #ifdef __clang__
  10924. #pragma clang diagnostic push
  10925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10926. #pragma clang diagnostic ignored "-Wunused-variable"
  10927. #endif
  10928. // UnityEngine.Canvas/WillRenderCanvases
  10929. struct WillRenderCanvases_t3309123499 : public MulticastDelegate_t
  10930. {
  10931. public:
  10932. public:
  10933. };
  10934. #ifdef __clang__
  10935. #pragma clang diagnostic pop
  10936. #endif
  10937. #endif // WILLRENDERCANVASES_T3309123499_H
  10938. #ifndef EVENTFUNCTION_1_T3111972472_H
  10939. #define EVENTFUNCTION_1_T3111972472_H
  10940. #ifdef __clang__
  10941. #pragma clang diagnostic push
  10942. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10943. #pragma clang diagnostic ignored "-Wunused-variable"
  10944. #endif
  10945. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>
  10946. struct EventFunction_1_t3111972472 : public MulticastDelegate_t
  10947. {
  10948. public:
  10949. public:
  10950. };
  10951. #ifdef __clang__
  10952. #pragma clang diagnostic pop
  10953. #endif
  10954. #endif // EVENTFUNCTION_1_T3111972472_H
  10955. #ifndef COMPARISON_1_T1896830045_H
  10956. #define COMPARISON_1_T1896830045_H
  10957. #ifdef __clang__
  10958. #pragma clang diagnostic push
  10959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10960. #pragma clang diagnostic ignored "-Wunused-variable"
  10961. #endif
  10962. // System.Comparison`1<UnityEngine.UI.ICanvasElement>
  10963. struct Comparison_1_t1896830045 : public MulticastDelegate_t
  10964. {
  10965. public:
  10966. public:
  10967. };
  10968. #ifdef __clang__
  10969. #pragma clang diagnostic pop
  10970. #endif
  10971. #endif // COMPARISON_1_T1896830045_H
  10972. #ifndef BEHAVIOUR_T1437897464_H
  10973. #define BEHAVIOUR_T1437897464_H
  10974. #ifdef __clang__
  10975. #pragma clang diagnostic push
  10976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10977. #pragma clang diagnostic ignored "-Wunused-variable"
  10978. #endif
  10979. // UnityEngine.Behaviour
  10980. struct Behaviour_t1437897464 : public Component_t1923634451
  10981. {
  10982. public:
  10983. public:
  10984. };
  10985. #ifdef __clang__
  10986. #pragma clang diagnostic pop
  10987. #endif
  10988. #endif // BEHAVIOUR_T1437897464_H
  10989. #ifndef EVENTFUNCTION_1_T3373214253_H
  10990. #define EVENTFUNCTION_1_T3373214253_H
  10991. #ifdef __clang__
  10992. #pragma clang diagnostic push
  10993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10994. #pragma clang diagnostic ignored "-Wunused-variable"
  10995. #endif
  10996. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>
  10997. struct EventFunction_1_t3373214253 : public MulticastDelegate_t
  10998. {
  10999. public:
  11000. public:
  11001. };
  11002. #ifdef __clang__
  11003. #pragma clang diagnostic pop
  11004. #endif
  11005. #endif // EVENTFUNCTION_1_T3373214253_H
  11006. #ifndef COLLIDER_T1773347010_H
  11007. #define COLLIDER_T1773347010_H
  11008. #ifdef __clang__
  11009. #pragma clang diagnostic push
  11010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11011. #pragma clang diagnostic ignored "-Wunused-variable"
  11012. #endif
  11013. // UnityEngine.Collider
  11014. struct Collider_t1773347010 : public Component_t1923634451
  11015. {
  11016. public:
  11017. public:
  11018. };
  11019. #ifdef __clang__
  11020. #pragma clang diagnostic pop
  11021. #endif
  11022. #endif // COLLIDER_T1773347010_H
  11023. #ifndef COMPARISON_1_T3135238028_H
  11024. #define COMPARISON_1_T3135238028_H
  11025. #ifdef __clang__
  11026. #pragma clang diagnostic push
  11027. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11028. #pragma clang diagnostic ignored "-Wunused-variable"
  11029. #endif
  11030. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  11031. struct Comparison_1_t3135238028 : public MulticastDelegate_t
  11032. {
  11033. public:
  11034. public:
  11035. };
  11036. #ifdef __clang__
  11037. #pragma clang diagnostic pop
  11038. #endif
  11039. #endif // COMPARISON_1_T3135238028_H
  11040. #ifndef COMPARISON_1_T830933145_H
  11041. #define COMPARISON_1_T830933145_H
  11042. #ifdef __clang__
  11043. #pragma clang diagnostic push
  11044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11045. #pragma clang diagnostic ignored "-Wunused-variable"
  11046. #endif
  11047. // System.Comparison`1<UnityEngine.RaycastHit>
  11048. struct Comparison_1_t830933145 : public MulticastDelegate_t
  11049. {
  11050. public:
  11051. public:
  11052. };
  11053. #ifdef __clang__
  11054. #pragma clang diagnostic pop
  11055. #endif
  11056. #endif // COMPARISON_1_T830933145_H
  11057. #ifndef GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  11058. #define GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  11059. #ifdef __clang__
  11060. #pragma clang diagnostic push
  11061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11062. #pragma clang diagnostic ignored "-Wunused-variable"
  11063. #endif
  11064. // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
  11065. struct GetRaycastNonAllocCallback_t3841783507 : public MulticastDelegate_t
  11066. {
  11067. public:
  11068. public:
  11069. };
  11070. #ifdef __clang__
  11071. #pragma clang diagnostic pop
  11072. #endif
  11073. #endif // GETRAYCASTNONALLOCCALLBACK_T3841783507_H
  11074. #ifndef RAYCASTALLCALLBACK_T1884415901_H
  11075. #define RAYCASTALLCALLBACK_T1884415901_H
  11076. #ifdef __clang__
  11077. #pragma clang diagnostic push
  11078. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11079. #pragma clang diagnostic ignored "-Wunused-variable"
  11080. #endif
  11081. // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
  11082. struct RaycastAllCallback_t1884415901 : public MulticastDelegate_t
  11083. {
  11084. public:
  11085. public:
  11086. };
  11087. #ifdef __clang__
  11088. #pragma clang diagnostic pop
  11089. #endif
  11090. #endif // RAYCASTALLCALLBACK_T1884415901_H
  11091. #ifndef EVENTFUNCTION_1_T955952873_H
  11092. #define EVENTFUNCTION_1_T955952873_H
  11093. #ifdef __clang__
  11094. #pragma clang diagnostic push
  11095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11096. #pragma clang diagnostic ignored "-Wunused-variable"
  11097. #endif
  11098. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>
  11099. struct EventFunction_1_t955952873 : public MulticastDelegate_t
  11100. {
  11101. public:
  11102. public:
  11103. };
  11104. #ifdef __clang__
  11105. #pragma clang diagnostic pop
  11106. #endif
  11107. #endif // EVENTFUNCTION_1_T955952873_H
  11108. #ifndef EVENTFUNCTION_1_T64614563_H
  11109. #define EVENTFUNCTION_1_T64614563_H
  11110. #ifdef __clang__
  11111. #pragma clang diagnostic push
  11112. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11113. #pragma clang diagnostic ignored "-Wunused-variable"
  11114. #endif
  11115. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>
  11116. struct EventFunction_1_t64614563 : public MulticastDelegate_t
  11117. {
  11118. public:
  11119. public:
  11120. };
  11121. #ifdef __clang__
  11122. #pragma clang diagnostic pop
  11123. #endif
  11124. #endif // EVENTFUNCTION_1_T64614563_H
  11125. #ifndef EVENTFUNCTION_1_T3995630009_H
  11126. #define EVENTFUNCTION_1_T3995630009_H
  11127. #ifdef __clang__
  11128. #pragma clang diagnostic push
  11129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11130. #pragma clang diagnostic ignored "-Wunused-variable"
  11131. #endif
  11132. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>
  11133. struct EventFunction_1_t3995630009 : public MulticastDelegate_t
  11134. {
  11135. public:
  11136. public:
  11137. };
  11138. #ifdef __clang__
  11139. #pragma clang diagnostic pop
  11140. #endif
  11141. #endif // EVENTFUNCTION_1_T3995630009_H
  11142. #ifndef EVENTFUNCTION_1_T3277009892_H
  11143. #define EVENTFUNCTION_1_T3277009892_H
  11144. #ifdef __clang__
  11145. #pragma clang diagnostic push
  11146. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11147. #pragma clang diagnostic ignored "-Wunused-variable"
  11148. #endif
  11149. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>
  11150. struct EventFunction_1_t3277009892 : public MulticastDelegate_t
  11151. {
  11152. public:
  11153. public:
  11154. };
  11155. #ifdef __clang__
  11156. #pragma clang diagnostic pop
  11157. #endif
  11158. #endif // EVENTFUNCTION_1_T3277009892_H
  11159. #ifndef EVENTFUNCTION_1_T2311673543_H
  11160. #define EVENTFUNCTION_1_T2311673543_H
  11161. #ifdef __clang__
  11162. #pragma clang diagnostic push
  11163. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11164. #pragma clang diagnostic ignored "-Wunused-variable"
  11165. #endif
  11166. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>
  11167. struct EventFunction_1_t2311673543 : public MulticastDelegate_t
  11168. {
  11169. public:
  11170. public:
  11171. };
  11172. #ifdef __clang__
  11173. #pragma clang diagnostic pop
  11174. #endif
  11175. #endif // EVENTFUNCTION_1_T2311673543_H
  11176. #ifndef TRANSFORM_T3600365921_H
  11177. #define TRANSFORM_T3600365921_H
  11178. #ifdef __clang__
  11179. #pragma clang diagnostic push
  11180. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11181. #pragma clang diagnostic ignored "-Wunused-variable"
  11182. #endif
  11183. // UnityEngine.Transform
  11184. struct Transform_t3600365921 : public Component_t1923634451
  11185. {
  11186. public:
  11187. public:
  11188. };
  11189. #ifdef __clang__
  11190. #pragma clang diagnostic pop
  11191. #endif
  11192. #endif // TRANSFORM_T3600365921_H
  11193. #ifndef COMPARISON_1_T1435266790_H
  11194. #define COMPARISON_1_T1435266790_H
  11195. #ifdef __clang__
  11196. #pragma clang diagnostic push
  11197. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11198. #pragma clang diagnostic ignored "-Wunused-variable"
  11199. #endif
  11200. // System.Comparison`1<UnityEngine.UI.Graphic>
  11201. struct Comparison_1_t1435266790 : public MulticastDelegate_t
  11202. {
  11203. public:
  11204. public:
  11205. };
  11206. #ifdef __clang__
  11207. #pragma clang diagnostic pop
  11208. #endif
  11209. #endif // COMPARISON_1_T1435266790_H
  11210. #ifndef RAYCAST2DCALLBACK_T768590915_H
  11211. #define RAYCAST2DCALLBACK_T768590915_H
  11212. #ifdef __clang__
  11213. #pragma clang diagnostic push
  11214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11215. #pragma clang diagnostic ignored "-Wunused-variable"
  11216. #endif
  11217. // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
  11218. struct Raycast2DCallback_t768590915 : public MulticastDelegate_t
  11219. {
  11220. public:
  11221. public:
  11222. };
  11223. #ifdef __clang__
  11224. #pragma clang diagnostic pop
  11225. #endif
  11226. #endif // RAYCAST2DCALLBACK_T768590915_H
  11227. #ifndef RAYCAST3DCALLBACK_T701940803_H
  11228. #define RAYCAST3DCALLBACK_T701940803_H
  11229. #ifdef __clang__
  11230. #pragma clang diagnostic push
  11231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11232. #pragma clang diagnostic ignored "-Wunused-variable"
  11233. #endif
  11234. // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
  11235. struct Raycast3DCallback_t701940803 : public MulticastDelegate_t
  11236. {
  11237. public:
  11238. public:
  11239. };
  11240. #ifdef __clang__
  11241. #pragma clang diagnostic pop
  11242. #endif
  11243. #endif // RAYCAST3DCALLBACK_T701940803_H
  11244. #ifndef EVENTFUNCTION_1_T972960537_H
  11245. #define EVENTFUNCTION_1_T972960537_H
  11246. #ifdef __clang__
  11247. #pragma clang diagnostic push
  11248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11249. #pragma clang diagnostic ignored "-Wunused-variable"
  11250. #endif
  11251. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>
  11252. struct EventFunction_1_t972960537 : public MulticastDelegate_t
  11253. {
  11254. public:
  11255. public:
  11256. };
  11257. #ifdef __clang__
  11258. #pragma clang diagnostic pop
  11259. #endif
  11260. #endif // EVENTFUNCTION_1_T972960537_H
  11261. #ifndef EVENTFUNCTION_1_T2867327688_H
  11262. #define EVENTFUNCTION_1_T2867327688_H
  11263. #ifdef __clang__
  11264. #pragma clang diagnostic push
  11265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11266. #pragma clang diagnostic ignored "-Wunused-variable"
  11267. #endif
  11268. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>
  11269. struct EventFunction_1_t2867327688 : public MulticastDelegate_t
  11270. {
  11271. public:
  11272. public:
  11273. };
  11274. #ifdef __clang__
  11275. #pragma clang diagnostic pop
  11276. #endif
  11277. #endif // EVENTFUNCTION_1_T2867327688_H
  11278. #ifndef EVENTFUNCTION_1_T3587542510_H
  11279. #define EVENTFUNCTION_1_T3587542510_H
  11280. #ifdef __clang__
  11281. #pragma clang diagnostic push
  11282. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11283. #pragma clang diagnostic ignored "-Wunused-variable"
  11284. #endif
  11285. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>
  11286. struct EventFunction_1_t3587542510 : public MulticastDelegate_t
  11287. {
  11288. public:
  11289. public:
  11290. };
  11291. #ifdef __clang__
  11292. #pragma clang diagnostic pop
  11293. #endif
  11294. #endif // EVENTFUNCTION_1_T3587542510_H
  11295. #ifndef GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  11296. #define GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  11297. #ifdef __clang__
  11298. #pragma clang diagnostic push
  11299. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11300. #pragma clang diagnostic ignored "-Wunused-variable"
  11301. #endif
  11302. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
  11303. struct GetRayIntersectionAllNonAllocCallback_t2311174851 : public MulticastDelegate_t
  11304. {
  11305. public:
  11306. public:
  11307. };
  11308. #ifdef __clang__
  11309. #pragma clang diagnostic pop
  11310. #endif
  11311. #endif // GETRAYINTERSECTIONALLNONALLOCCALLBACK_T2311174851_H
  11312. #ifndef GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  11313. #define GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  11314. #ifdef __clang__
  11315. #pragma clang diagnostic push
  11316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11317. #pragma clang diagnostic ignored "-Wunused-variable"
  11318. #endif
  11319. // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
  11320. struct GetRayIntersectionAllCallback_t3913627115 : public MulticastDelegate_t
  11321. {
  11322. public:
  11323. public:
  11324. };
  11325. #ifdef __clang__
  11326. #pragma clang diagnostic pop
  11327. #endif
  11328. #endif // GETRAYINTERSECTIONALLCALLBACK_T3913627115_H
  11329. #ifndef EVENTFUNCTION_1_T1977848392_H
  11330. #define EVENTFUNCTION_1_T1977848392_H
  11331. #ifdef __clang__
  11332. #pragma clang diagnostic push
  11333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11334. #pragma clang diagnostic ignored "-Wunused-variable"
  11335. #endif
  11336. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>
  11337. struct EventFunction_1_t1977848392 : public MulticastDelegate_t
  11338. {
  11339. public:
  11340. public:
  11341. };
  11342. #ifdef __clang__
  11343. #pragma clang diagnostic pop
  11344. #endif
  11345. #endif // EVENTFUNCTION_1_T1977848392_H
  11346. #ifndef UNITYACTION_1_T3140522465_H
  11347. #define UNITYACTION_1_T3140522465_H
  11348. #ifdef __clang__
  11349. #pragma clang diagnostic push
  11350. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11351. #pragma clang diagnostic ignored "-Wunused-variable"
  11352. #endif
  11353. // UnityEngine.Events.UnityAction`1<UnityEngine.Color>
  11354. struct UnityAction_1_t3140522465 : public MulticastDelegate_t
  11355. {
  11356. public:
  11357. public:
  11358. };
  11359. #ifdef __clang__
  11360. #pragma clang diagnostic pop
  11361. #endif
  11362. #endif // UNITYACTION_1_T3140522465_H
  11363. #ifndef UNITYACTION_1_T1982102915_H
  11364. #define UNITYACTION_1_T1982102915_H
  11365. #ifdef __clang__
  11366. #pragma clang diagnostic push
  11367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11368. #pragma clang diagnostic ignored "-Wunused-variable"
  11369. #endif
  11370. // UnityEngine.Events.UnityAction`1<System.Single>
  11371. struct UnityAction_1_t1982102915 : public MulticastDelegate_t
  11372. {
  11373. public:
  11374. public:
  11375. };
  11376. #ifdef __clang__
  11377. #pragma clang diagnostic pop
  11378. #endif
  11379. #endif // UNITYACTION_1_T1982102915_H
  11380. #ifndef TEXTURE2D_T3840446185_H
  11381. #define TEXTURE2D_T3840446185_H
  11382. #ifdef __clang__
  11383. #pragma clang diagnostic push
  11384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11385. #pragma clang diagnostic ignored "-Wunused-variable"
  11386. #endif
  11387. // UnityEngine.Texture2D
  11388. struct Texture2D_t3840446185 : public Texture_t3661962703
  11389. {
  11390. public:
  11391. public:
  11392. };
  11393. #ifdef __clang__
  11394. #pragma clang diagnostic pop
  11395. #endif
  11396. #endif // TEXTURE2D_T3840446185_H
  11397. #ifndef MONOBEHAVIOUR_T3962482529_H
  11398. #define MONOBEHAVIOUR_T3962482529_H
  11399. #ifdef __clang__
  11400. #pragma clang diagnostic push
  11401. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11402. #pragma clang diagnostic ignored "-Wunused-variable"
  11403. #endif
  11404. // UnityEngine.MonoBehaviour
  11405. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  11406. {
  11407. public:
  11408. public:
  11409. };
  11410. #ifdef __clang__
  11411. #pragma clang diagnostic pop
  11412. #endif
  11413. #endif // MONOBEHAVIOUR_T3962482529_H
  11414. #ifndef SPRITERENDERER_T3235626157_H
  11415. #define SPRITERENDERER_T3235626157_H
  11416. #ifdef __clang__
  11417. #pragma clang diagnostic push
  11418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11419. #pragma clang diagnostic ignored "-Wunused-variable"
  11420. #endif
  11421. // UnityEngine.SpriteRenderer
  11422. struct SpriteRenderer_t3235626157 : public Renderer_t2627027031
  11423. {
  11424. public:
  11425. public:
  11426. };
  11427. #ifdef __clang__
  11428. #pragma clang diagnostic pop
  11429. #endif
  11430. #endif // SPRITERENDERER_T3235626157_H
  11431. #ifndef COLLIDER2D_T2806799626_H
  11432. #define COLLIDER2D_T2806799626_H
  11433. #ifdef __clang__
  11434. #pragma clang diagnostic push
  11435. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11436. #pragma clang diagnostic ignored "-Wunused-variable"
  11437. #endif
  11438. // UnityEngine.Collider2D
  11439. struct Collider2D_t2806799626 : public Behaviour_t1437897464
  11440. {
  11441. public:
  11442. public:
  11443. };
  11444. #ifdef __clang__
  11445. #pragma clang diagnostic pop
  11446. #endif
  11447. #endif // COLLIDER2D_T2806799626_H
  11448. #ifndef CAMERA_T4157153871_H
  11449. #define CAMERA_T4157153871_H
  11450. #ifdef __clang__
  11451. #pragma clang diagnostic push
  11452. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11453. #pragma clang diagnostic ignored "-Wunused-variable"
  11454. #endif
  11455. // UnityEngine.Camera
  11456. struct Camera_t4157153871 : public Behaviour_t1437897464
  11457. {
  11458. public:
  11459. public:
  11460. };
  11461. struct Camera_t4157153871_StaticFields
  11462. {
  11463. public:
  11464. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  11465. CameraCallback_t190067161 * ___onPreCull_2;
  11466. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  11467. CameraCallback_t190067161 * ___onPreRender_3;
  11468. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  11469. CameraCallback_t190067161 * ___onPostRender_4;
  11470. public:
  11471. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  11472. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  11473. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  11474. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  11475. {
  11476. ___onPreCull_2 = value;
  11477. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  11478. }
  11479. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  11480. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  11481. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  11482. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  11483. {
  11484. ___onPreRender_3 = value;
  11485. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  11486. }
  11487. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  11488. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  11489. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  11490. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  11491. {
  11492. ___onPostRender_4 = value;
  11493. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  11494. }
  11495. };
  11496. #ifdef __clang__
  11497. #pragma clang diagnostic pop
  11498. #endif
  11499. #endif // CAMERA_T4157153871_H
  11500. #ifndef CANVAS_T3310196443_H
  11501. #define CANVAS_T3310196443_H
  11502. #ifdef __clang__
  11503. #pragma clang diagnostic push
  11504. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11505. #pragma clang diagnostic ignored "-Wunused-variable"
  11506. #endif
  11507. // UnityEngine.Canvas
  11508. struct Canvas_t3310196443 : public Behaviour_t1437897464
  11509. {
  11510. public:
  11511. public:
  11512. };
  11513. struct Canvas_t3310196443_StaticFields
  11514. {
  11515. public:
  11516. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  11517. WillRenderCanvases_t3309123499 * ___willRenderCanvases_2;
  11518. public:
  11519. inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); }
  11520. inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
  11521. inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
  11522. inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value)
  11523. {
  11524. ___willRenderCanvases_2 = value;
  11525. Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
  11526. }
  11527. };
  11528. #ifdef __clang__
  11529. #pragma clang diagnostic pop
  11530. #endif
  11531. #endif // CANVAS_T3310196443_H
  11532. #ifndef RECTTRANSFORM_T3704657025_H
  11533. #define RECTTRANSFORM_T3704657025_H
  11534. #ifdef __clang__
  11535. #pragma clang diagnostic push
  11536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11537. #pragma clang diagnostic ignored "-Wunused-variable"
  11538. #endif
  11539. // UnityEngine.RectTransform
  11540. struct RectTransform_t3704657025 : public Transform_t3600365921
  11541. {
  11542. public:
  11543. public:
  11544. };
  11545. struct RectTransform_t3704657025_StaticFields
  11546. {
  11547. public:
  11548. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11549. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  11550. public:
  11551. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  11552. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  11553. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  11554. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  11555. {
  11556. ___reapplyDrivenProperties_2 = value;
  11557. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  11558. }
  11559. };
  11560. #ifdef __clang__
  11561. #pragma clang diagnostic pop
  11562. #endif
  11563. #endif // RECTTRANSFORM_T3704657025_H
  11564. #ifndef EVENTTRIGGER_T1076084509_H
  11565. #define EVENTTRIGGER_T1076084509_H
  11566. #ifdef __clang__
  11567. #pragma clang diagnostic push
  11568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11569. #pragma clang diagnostic ignored "-Wunused-variable"
  11570. #endif
  11571. // UnityEngine.EventSystems.EventTrigger
  11572. struct EventTrigger_t1076084509 : public MonoBehaviour_t3962482529
  11573. {
  11574. public:
  11575. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::m_Delegates
  11576. List_1_t521873611 * ___m_Delegates_2;
  11577. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::delegates
  11578. List_1_t521873611 * ___delegates_3;
  11579. public:
  11580. inline static int32_t get_offset_of_m_Delegates_2() { return static_cast<int32_t>(offsetof(EventTrigger_t1076084509, ___m_Delegates_2)); }
  11581. inline List_1_t521873611 * get_m_Delegates_2() const { return ___m_Delegates_2; }
  11582. inline List_1_t521873611 ** get_address_of_m_Delegates_2() { return &___m_Delegates_2; }
  11583. inline void set_m_Delegates_2(List_1_t521873611 * value)
  11584. {
  11585. ___m_Delegates_2 = value;
  11586. Il2CppCodeGenWriteBarrier((&___m_Delegates_2), value);
  11587. }
  11588. inline static int32_t get_offset_of_delegates_3() { return static_cast<int32_t>(offsetof(EventTrigger_t1076084509, ___delegates_3)); }
  11589. inline List_1_t521873611 * get_delegates_3() const { return ___delegates_3; }
  11590. inline List_1_t521873611 ** get_address_of_delegates_3() { return &___delegates_3; }
  11591. inline void set_delegates_3(List_1_t521873611 * value)
  11592. {
  11593. ___delegates_3 = value;
  11594. Il2CppCodeGenWriteBarrier((&___delegates_3), value);
  11595. }
  11596. };
  11597. #ifdef __clang__
  11598. #pragma clang diagnostic pop
  11599. #endif
  11600. #endif // EVENTTRIGGER_T1076084509_H
  11601. #ifndef UIBEHAVIOUR_T3495933518_H
  11602. #define UIBEHAVIOUR_T3495933518_H
  11603. #ifdef __clang__
  11604. #pragma clang diagnostic push
  11605. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11606. #pragma clang diagnostic ignored "-Wunused-variable"
  11607. #endif
  11608. // UnityEngine.EventSystems.UIBehaviour
  11609. struct UIBehaviour_t3495933518 : public MonoBehaviour_t3962482529
  11610. {
  11611. public:
  11612. public:
  11613. };
  11614. #ifdef __clang__
  11615. #pragma clang diagnostic pop
  11616. #endif
  11617. #endif // UIBEHAVIOUR_T3495933518_H
  11618. #ifndef DROPDOWNITEM_T1451952895_H
  11619. #define DROPDOWNITEM_T1451952895_H
  11620. #ifdef __clang__
  11621. #pragma clang diagnostic push
  11622. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11623. #pragma clang diagnostic ignored "-Wunused-variable"
  11624. #endif
  11625. // UnityEngine.UI.Dropdown/DropdownItem
  11626. struct DropdownItem_t1451952895 : public MonoBehaviour_t3962482529
  11627. {
  11628. public:
  11629. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::m_Text
  11630. Text_t1901882714 * ___m_Text_2;
  11631. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::m_Image
  11632. Image_t2670269651 * ___m_Image_3;
  11633. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::m_RectTransform
  11634. RectTransform_t3704657025 * ___m_RectTransform_4;
  11635. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::m_Toggle
  11636. Toggle_t2735377061 * ___m_Toggle_5;
  11637. public:
  11638. inline static int32_t get_offset_of_m_Text_2() { return static_cast<int32_t>(offsetof(DropdownItem_t1451952895, ___m_Text_2)); }
  11639. inline Text_t1901882714 * get_m_Text_2() const { return ___m_Text_2; }
  11640. inline Text_t1901882714 ** get_address_of_m_Text_2() { return &___m_Text_2; }
  11641. inline void set_m_Text_2(Text_t1901882714 * value)
  11642. {
  11643. ___m_Text_2 = value;
  11644. Il2CppCodeGenWriteBarrier((&___m_Text_2), value);
  11645. }
  11646. inline static int32_t get_offset_of_m_Image_3() { return static_cast<int32_t>(offsetof(DropdownItem_t1451952895, ___m_Image_3)); }
  11647. inline Image_t2670269651 * get_m_Image_3() const { return ___m_Image_3; }
  11648. inline Image_t2670269651 ** get_address_of_m_Image_3() { return &___m_Image_3; }
  11649. inline void set_m_Image_3(Image_t2670269651 * value)
  11650. {
  11651. ___m_Image_3 = value;
  11652. Il2CppCodeGenWriteBarrier((&___m_Image_3), value);
  11653. }
  11654. inline static int32_t get_offset_of_m_RectTransform_4() { return static_cast<int32_t>(offsetof(DropdownItem_t1451952895, ___m_RectTransform_4)); }
  11655. inline RectTransform_t3704657025 * get_m_RectTransform_4() const { return ___m_RectTransform_4; }
  11656. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_4() { return &___m_RectTransform_4; }
  11657. inline void set_m_RectTransform_4(RectTransform_t3704657025 * value)
  11658. {
  11659. ___m_RectTransform_4 = value;
  11660. Il2CppCodeGenWriteBarrier((&___m_RectTransform_4), value);
  11661. }
  11662. inline static int32_t get_offset_of_m_Toggle_5() { return static_cast<int32_t>(offsetof(DropdownItem_t1451952895, ___m_Toggle_5)); }
  11663. inline Toggle_t2735377061 * get_m_Toggle_5() const { return ___m_Toggle_5; }
  11664. inline Toggle_t2735377061 ** get_address_of_m_Toggle_5() { return &___m_Toggle_5; }
  11665. inline void set_m_Toggle_5(Toggle_t2735377061 * value)
  11666. {
  11667. ___m_Toggle_5 = value;
  11668. Il2CppCodeGenWriteBarrier((&___m_Toggle_5), value);
  11669. }
  11670. };
  11671. #ifdef __clang__
  11672. #pragma clang diagnostic pop
  11673. #endif
  11674. #endif // DROPDOWNITEM_T1451952895_H
  11675. #ifndef CONTENTSIZEFITTER_T3850442145_H
  11676. #define CONTENTSIZEFITTER_T3850442145_H
  11677. #ifdef __clang__
  11678. #pragma clang diagnostic push
  11679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11680. #pragma clang diagnostic ignored "-Wunused-variable"
  11681. #endif
  11682. // UnityEngine.UI.ContentSizeFitter
  11683. struct ContentSizeFitter_t3850442145 : public UIBehaviour_t3495933518
  11684. {
  11685. public:
  11686. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::m_HorizontalFit
  11687. int32_t ___m_HorizontalFit_2;
  11688. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::m_VerticalFit
  11689. int32_t ___m_VerticalFit_3;
  11690. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::m_Rect
  11691. RectTransform_t3704657025 * ___m_Rect_4;
  11692. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ContentSizeFitter::m_Tracker
  11693. DrivenRectTransformTracker_t2562230146 ___m_Tracker_5;
  11694. public:
  11695. inline static int32_t get_offset_of_m_HorizontalFit_2() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t3850442145, ___m_HorizontalFit_2)); }
  11696. inline int32_t get_m_HorizontalFit_2() const { return ___m_HorizontalFit_2; }
  11697. inline int32_t* get_address_of_m_HorizontalFit_2() { return &___m_HorizontalFit_2; }
  11698. inline void set_m_HorizontalFit_2(int32_t value)
  11699. {
  11700. ___m_HorizontalFit_2 = value;
  11701. }
  11702. inline static int32_t get_offset_of_m_VerticalFit_3() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t3850442145, ___m_VerticalFit_3)); }
  11703. inline int32_t get_m_VerticalFit_3() const { return ___m_VerticalFit_3; }
  11704. inline int32_t* get_address_of_m_VerticalFit_3() { return &___m_VerticalFit_3; }
  11705. inline void set_m_VerticalFit_3(int32_t value)
  11706. {
  11707. ___m_VerticalFit_3 = value;
  11708. }
  11709. inline static int32_t get_offset_of_m_Rect_4() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t3850442145, ___m_Rect_4)); }
  11710. inline RectTransform_t3704657025 * get_m_Rect_4() const { return ___m_Rect_4; }
  11711. inline RectTransform_t3704657025 ** get_address_of_m_Rect_4() { return &___m_Rect_4; }
  11712. inline void set_m_Rect_4(RectTransform_t3704657025 * value)
  11713. {
  11714. ___m_Rect_4 = value;
  11715. Il2CppCodeGenWriteBarrier((&___m_Rect_4), value);
  11716. }
  11717. inline static int32_t get_offset_of_m_Tracker_5() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t3850442145, ___m_Tracker_5)); }
  11718. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_5() const { return ___m_Tracker_5; }
  11719. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_5() { return &___m_Tracker_5; }
  11720. inline void set_m_Tracker_5(DrivenRectTransformTracker_t2562230146 value)
  11721. {
  11722. ___m_Tracker_5 = value;
  11723. }
  11724. };
  11725. #ifdef __clang__
  11726. #pragma clang diagnostic pop
  11727. #endif
  11728. #endif // CONTENTSIZEFITTER_T3850442145_H
  11729. #ifndef LAYOUTGROUP_T2436138090_H
  11730. #define LAYOUTGROUP_T2436138090_H
  11731. #ifdef __clang__
  11732. #pragma clang diagnostic push
  11733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11734. #pragma clang diagnostic ignored "-Wunused-variable"
  11735. #endif
  11736. // UnityEngine.UI.LayoutGroup
  11737. struct LayoutGroup_t2436138090 : public UIBehaviour_t3495933518
  11738. {
  11739. public:
  11740. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  11741. RectOffset_t1369453676 * ___m_Padding_2;
  11742. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  11743. int32_t ___m_ChildAlignment_3;
  11744. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  11745. RectTransform_t3704657025 * ___m_Rect_4;
  11746. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  11747. DrivenRectTransformTracker_t2562230146 ___m_Tracker_5;
  11748. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  11749. Vector2_t2156229523 ___m_TotalMinSize_6;
  11750. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  11751. Vector2_t2156229523 ___m_TotalPreferredSize_7;
  11752. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  11753. Vector2_t2156229523 ___m_TotalFlexibleSize_8;
  11754. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  11755. List_1_t881764471 * ___m_RectChildren_9;
  11756. public:
  11757. inline static int32_t get_offset_of_m_Padding_2() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Padding_2)); }
  11758. inline RectOffset_t1369453676 * get_m_Padding_2() const { return ___m_Padding_2; }
  11759. inline RectOffset_t1369453676 ** get_address_of_m_Padding_2() { return &___m_Padding_2; }
  11760. inline void set_m_Padding_2(RectOffset_t1369453676 * value)
  11761. {
  11762. ___m_Padding_2 = value;
  11763. Il2CppCodeGenWriteBarrier((&___m_Padding_2), value);
  11764. }
  11765. inline static int32_t get_offset_of_m_ChildAlignment_3() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_ChildAlignment_3)); }
  11766. inline int32_t get_m_ChildAlignment_3() const { return ___m_ChildAlignment_3; }
  11767. inline int32_t* get_address_of_m_ChildAlignment_3() { return &___m_ChildAlignment_3; }
  11768. inline void set_m_ChildAlignment_3(int32_t value)
  11769. {
  11770. ___m_ChildAlignment_3 = value;
  11771. }
  11772. inline static int32_t get_offset_of_m_Rect_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Rect_4)); }
  11773. inline RectTransform_t3704657025 * get_m_Rect_4() const { return ___m_Rect_4; }
  11774. inline RectTransform_t3704657025 ** get_address_of_m_Rect_4() { return &___m_Rect_4; }
  11775. inline void set_m_Rect_4(RectTransform_t3704657025 * value)
  11776. {
  11777. ___m_Rect_4 = value;
  11778. Il2CppCodeGenWriteBarrier((&___m_Rect_4), value);
  11779. }
  11780. inline static int32_t get_offset_of_m_Tracker_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Tracker_5)); }
  11781. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_5() const { return ___m_Tracker_5; }
  11782. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_5() { return &___m_Tracker_5; }
  11783. inline void set_m_Tracker_5(DrivenRectTransformTracker_t2562230146 value)
  11784. {
  11785. ___m_Tracker_5 = value;
  11786. }
  11787. inline static int32_t get_offset_of_m_TotalMinSize_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalMinSize_6)); }
  11788. inline Vector2_t2156229523 get_m_TotalMinSize_6() const { return ___m_TotalMinSize_6; }
  11789. inline Vector2_t2156229523 * get_address_of_m_TotalMinSize_6() { return &___m_TotalMinSize_6; }
  11790. inline void set_m_TotalMinSize_6(Vector2_t2156229523 value)
  11791. {
  11792. ___m_TotalMinSize_6 = value;
  11793. }
  11794. inline static int32_t get_offset_of_m_TotalPreferredSize_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalPreferredSize_7)); }
  11795. inline Vector2_t2156229523 get_m_TotalPreferredSize_7() const { return ___m_TotalPreferredSize_7; }
  11796. inline Vector2_t2156229523 * get_address_of_m_TotalPreferredSize_7() { return &___m_TotalPreferredSize_7; }
  11797. inline void set_m_TotalPreferredSize_7(Vector2_t2156229523 value)
  11798. {
  11799. ___m_TotalPreferredSize_7 = value;
  11800. }
  11801. inline static int32_t get_offset_of_m_TotalFlexibleSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalFlexibleSize_8)); }
  11802. inline Vector2_t2156229523 get_m_TotalFlexibleSize_8() const { return ___m_TotalFlexibleSize_8; }
  11803. inline Vector2_t2156229523 * get_address_of_m_TotalFlexibleSize_8() { return &___m_TotalFlexibleSize_8; }
  11804. inline void set_m_TotalFlexibleSize_8(Vector2_t2156229523 value)
  11805. {
  11806. ___m_TotalFlexibleSize_8 = value;
  11807. }
  11808. inline static int32_t get_offset_of_m_RectChildren_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_RectChildren_9)); }
  11809. inline List_1_t881764471 * get_m_RectChildren_9() const { return ___m_RectChildren_9; }
  11810. inline List_1_t881764471 ** get_address_of_m_RectChildren_9() { return &___m_RectChildren_9; }
  11811. inline void set_m_RectChildren_9(List_1_t881764471 * value)
  11812. {
  11813. ___m_RectChildren_9 = value;
  11814. Il2CppCodeGenWriteBarrier((&___m_RectChildren_9), value);
  11815. }
  11816. };
  11817. #ifdef __clang__
  11818. #pragma clang diagnostic pop
  11819. #endif
  11820. #endif // LAYOUTGROUP_T2436138090_H
  11821. #ifndef SELECTABLE_T3250028441_H
  11822. #define SELECTABLE_T3250028441_H
  11823. #ifdef __clang__
  11824. #pragma clang diagnostic push
  11825. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11826. #pragma clang diagnostic ignored "-Wunused-variable"
  11827. #endif
  11828. // UnityEngine.UI.Selectable
  11829. struct Selectable_t3250028441 : public UIBehaviour_t3495933518
  11830. {
  11831. public:
  11832. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  11833. Navigation_t3049316579 ___m_Navigation_3;
  11834. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  11835. int32_t ___m_Transition_4;
  11836. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  11837. ColorBlock_t2139031574 ___m_Colors_5;
  11838. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  11839. SpriteState_t1362986479 ___m_SpriteState_6;
  11840. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  11841. AnimationTriggers_t2532145056 * ___m_AnimationTriggers_7;
  11842. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  11843. bool ___m_Interactable_8;
  11844. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  11845. Graphic_t1660335611 * ___m_TargetGraphic_9;
  11846. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  11847. bool ___m_GroupsAllowInteraction_10;
  11848. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::m_CurrentSelectionState
  11849. int32_t ___m_CurrentSelectionState_11;
  11850. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  11851. bool ___U3CisPointerInsideU3Ek__BackingField_12;
  11852. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  11853. bool ___U3CisPointerDownU3Ek__BackingField_13;
  11854. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  11855. bool ___U3ChasSelectionU3Ek__BackingField_14;
  11856. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  11857. List_1_t1260619206 * ___m_CanvasGroupCache_15;
  11858. public:
  11859. inline static int32_t get_offset_of_m_Navigation_3() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Navigation_3)); }
  11860. inline Navigation_t3049316579 get_m_Navigation_3() const { return ___m_Navigation_3; }
  11861. inline Navigation_t3049316579 * get_address_of_m_Navigation_3() { return &___m_Navigation_3; }
  11862. inline void set_m_Navigation_3(Navigation_t3049316579 value)
  11863. {
  11864. ___m_Navigation_3 = value;
  11865. }
  11866. inline static int32_t get_offset_of_m_Transition_4() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Transition_4)); }
  11867. inline int32_t get_m_Transition_4() const { return ___m_Transition_4; }
  11868. inline int32_t* get_address_of_m_Transition_4() { return &___m_Transition_4; }
  11869. inline void set_m_Transition_4(int32_t value)
  11870. {
  11871. ___m_Transition_4 = value;
  11872. }
  11873. inline static int32_t get_offset_of_m_Colors_5() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Colors_5)); }
  11874. inline ColorBlock_t2139031574 get_m_Colors_5() const { return ___m_Colors_5; }
  11875. inline ColorBlock_t2139031574 * get_address_of_m_Colors_5() { return &___m_Colors_5; }
  11876. inline void set_m_Colors_5(ColorBlock_t2139031574 value)
  11877. {
  11878. ___m_Colors_5 = value;
  11879. }
  11880. inline static int32_t get_offset_of_m_SpriteState_6() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_SpriteState_6)); }
  11881. inline SpriteState_t1362986479 get_m_SpriteState_6() const { return ___m_SpriteState_6; }
  11882. inline SpriteState_t1362986479 * get_address_of_m_SpriteState_6() { return &___m_SpriteState_6; }
  11883. inline void set_m_SpriteState_6(SpriteState_t1362986479 value)
  11884. {
  11885. ___m_SpriteState_6 = value;
  11886. }
  11887. inline static int32_t get_offset_of_m_AnimationTriggers_7() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_AnimationTriggers_7)); }
  11888. inline AnimationTriggers_t2532145056 * get_m_AnimationTriggers_7() const { return ___m_AnimationTriggers_7; }
  11889. inline AnimationTriggers_t2532145056 ** get_address_of_m_AnimationTriggers_7() { return &___m_AnimationTriggers_7; }
  11890. inline void set_m_AnimationTriggers_7(AnimationTriggers_t2532145056 * value)
  11891. {
  11892. ___m_AnimationTriggers_7 = value;
  11893. Il2CppCodeGenWriteBarrier((&___m_AnimationTriggers_7), value);
  11894. }
  11895. inline static int32_t get_offset_of_m_Interactable_8() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Interactable_8)); }
  11896. inline bool get_m_Interactable_8() const { return ___m_Interactable_8; }
  11897. inline bool* get_address_of_m_Interactable_8() { return &___m_Interactable_8; }
  11898. inline void set_m_Interactable_8(bool value)
  11899. {
  11900. ___m_Interactable_8 = value;
  11901. }
  11902. inline static int32_t get_offset_of_m_TargetGraphic_9() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_TargetGraphic_9)); }
  11903. inline Graphic_t1660335611 * get_m_TargetGraphic_9() const { return ___m_TargetGraphic_9; }
  11904. inline Graphic_t1660335611 ** get_address_of_m_TargetGraphic_9() { return &___m_TargetGraphic_9; }
  11905. inline void set_m_TargetGraphic_9(Graphic_t1660335611 * value)
  11906. {
  11907. ___m_TargetGraphic_9 = value;
  11908. Il2CppCodeGenWriteBarrier((&___m_TargetGraphic_9), value);
  11909. }
  11910. inline static int32_t get_offset_of_m_GroupsAllowInteraction_10() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_GroupsAllowInteraction_10)); }
  11911. inline bool get_m_GroupsAllowInteraction_10() const { return ___m_GroupsAllowInteraction_10; }
  11912. inline bool* get_address_of_m_GroupsAllowInteraction_10() { return &___m_GroupsAllowInteraction_10; }
  11913. inline void set_m_GroupsAllowInteraction_10(bool value)
  11914. {
  11915. ___m_GroupsAllowInteraction_10 = value;
  11916. }
  11917. inline static int32_t get_offset_of_m_CurrentSelectionState_11() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CurrentSelectionState_11)); }
  11918. inline int32_t get_m_CurrentSelectionState_11() const { return ___m_CurrentSelectionState_11; }
  11919. inline int32_t* get_address_of_m_CurrentSelectionState_11() { return &___m_CurrentSelectionState_11; }
  11920. inline void set_m_CurrentSelectionState_11(int32_t value)
  11921. {
  11922. ___m_CurrentSelectionState_11 = value;
  11923. }
  11924. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerInsideU3Ek__BackingField_12)); }
  11925. inline bool get_U3CisPointerInsideU3Ek__BackingField_12() const { return ___U3CisPointerInsideU3Ek__BackingField_12; }
  11926. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_12() { return &___U3CisPointerInsideU3Ek__BackingField_12; }
  11927. inline void set_U3CisPointerInsideU3Ek__BackingField_12(bool value)
  11928. {
  11929. ___U3CisPointerInsideU3Ek__BackingField_12 = value;
  11930. }
  11931. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerDownU3Ek__BackingField_13)); }
  11932. inline bool get_U3CisPointerDownU3Ek__BackingField_13() const { return ___U3CisPointerDownU3Ek__BackingField_13; }
  11933. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_13() { return &___U3CisPointerDownU3Ek__BackingField_13; }
  11934. inline void set_U3CisPointerDownU3Ek__BackingField_13(bool value)
  11935. {
  11936. ___U3CisPointerDownU3Ek__BackingField_13 = value;
  11937. }
  11938. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3ChasSelectionU3Ek__BackingField_14)); }
  11939. inline bool get_U3ChasSelectionU3Ek__BackingField_14() const { return ___U3ChasSelectionU3Ek__BackingField_14; }
  11940. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_14() { return &___U3ChasSelectionU3Ek__BackingField_14; }
  11941. inline void set_U3ChasSelectionU3Ek__BackingField_14(bool value)
  11942. {
  11943. ___U3ChasSelectionU3Ek__BackingField_14 = value;
  11944. }
  11945. inline static int32_t get_offset_of_m_CanvasGroupCache_15() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CanvasGroupCache_15)); }
  11946. inline List_1_t1260619206 * get_m_CanvasGroupCache_15() const { return ___m_CanvasGroupCache_15; }
  11947. inline List_1_t1260619206 ** get_address_of_m_CanvasGroupCache_15() { return &___m_CanvasGroupCache_15; }
  11948. inline void set_m_CanvasGroupCache_15(List_1_t1260619206 * value)
  11949. {
  11950. ___m_CanvasGroupCache_15 = value;
  11951. Il2CppCodeGenWriteBarrier((&___m_CanvasGroupCache_15), value);
  11952. }
  11953. };
  11954. struct Selectable_t3250028441_StaticFields
  11955. {
  11956. public:
  11957. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable> UnityEngine.UI.Selectable::s_List
  11958. List_1_t427135887 * ___s_List_2;
  11959. public:
  11960. inline static int32_t get_offset_of_s_List_2() { return static_cast<int32_t>(offsetof(Selectable_t3250028441_StaticFields, ___s_List_2)); }
  11961. inline List_1_t427135887 * get_s_List_2() const { return ___s_List_2; }
  11962. inline List_1_t427135887 ** get_address_of_s_List_2() { return &___s_List_2; }
  11963. inline void set_s_List_2(List_1_t427135887 * value)
  11964. {
  11965. ___s_List_2 = value;
  11966. Il2CppCodeGenWriteBarrier((&___s_List_2), value);
  11967. }
  11968. };
  11969. #ifdef __clang__
  11970. #pragma clang diagnostic pop
  11971. #endif
  11972. #endif // SELECTABLE_T3250028441_H
  11973. #ifndef CANVASSCALER_T2767979955_H
  11974. #define CANVASSCALER_T2767979955_H
  11975. #ifdef __clang__
  11976. #pragma clang diagnostic push
  11977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11978. #pragma clang diagnostic ignored "-Wunused-variable"
  11979. #endif
  11980. // UnityEngine.UI.CanvasScaler
  11981. struct CanvasScaler_t2767979955 : public UIBehaviour_t3495933518
  11982. {
  11983. public:
  11984. // UnityEngine.UI.CanvasScaler/ScaleMode UnityEngine.UI.CanvasScaler::m_UiScaleMode
  11985. int32_t ___m_UiScaleMode_2;
  11986. // System.Single UnityEngine.UI.CanvasScaler::m_ReferencePixelsPerUnit
  11987. float ___m_ReferencePixelsPerUnit_3;
  11988. // System.Single UnityEngine.UI.CanvasScaler::m_ScaleFactor
  11989. float ___m_ScaleFactor_4;
  11990. // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::m_ReferenceResolution
  11991. Vector2_t2156229523 ___m_ReferenceResolution_5;
  11992. // UnityEngine.UI.CanvasScaler/ScreenMatchMode UnityEngine.UI.CanvasScaler::m_ScreenMatchMode
  11993. int32_t ___m_ScreenMatchMode_6;
  11994. // System.Single UnityEngine.UI.CanvasScaler::m_MatchWidthOrHeight
  11995. float ___m_MatchWidthOrHeight_7;
  11996. // UnityEngine.UI.CanvasScaler/Unit UnityEngine.UI.CanvasScaler::m_PhysicalUnit
  11997. int32_t ___m_PhysicalUnit_9;
  11998. // System.Single UnityEngine.UI.CanvasScaler::m_FallbackScreenDPI
  11999. float ___m_FallbackScreenDPI_10;
  12000. // System.Single UnityEngine.UI.CanvasScaler::m_DefaultSpriteDPI
  12001. float ___m_DefaultSpriteDPI_11;
  12002. // System.Single UnityEngine.UI.CanvasScaler::m_DynamicPixelsPerUnit
  12003. float ___m_DynamicPixelsPerUnit_12;
  12004. // UnityEngine.Canvas UnityEngine.UI.CanvasScaler::m_Canvas
  12005. Canvas_t3310196443 * ___m_Canvas_13;
  12006. // System.Single UnityEngine.UI.CanvasScaler::m_PrevScaleFactor
  12007. float ___m_PrevScaleFactor_14;
  12008. // System.Single UnityEngine.UI.CanvasScaler::m_PrevReferencePixelsPerUnit
  12009. float ___m_PrevReferencePixelsPerUnit_15;
  12010. public:
  12011. inline static int32_t get_offset_of_m_UiScaleMode_2() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_UiScaleMode_2)); }
  12012. inline int32_t get_m_UiScaleMode_2() const { return ___m_UiScaleMode_2; }
  12013. inline int32_t* get_address_of_m_UiScaleMode_2() { return &___m_UiScaleMode_2; }
  12014. inline void set_m_UiScaleMode_2(int32_t value)
  12015. {
  12016. ___m_UiScaleMode_2 = value;
  12017. }
  12018. inline static int32_t get_offset_of_m_ReferencePixelsPerUnit_3() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_ReferencePixelsPerUnit_3)); }
  12019. inline float get_m_ReferencePixelsPerUnit_3() const { return ___m_ReferencePixelsPerUnit_3; }
  12020. inline float* get_address_of_m_ReferencePixelsPerUnit_3() { return &___m_ReferencePixelsPerUnit_3; }
  12021. inline void set_m_ReferencePixelsPerUnit_3(float value)
  12022. {
  12023. ___m_ReferencePixelsPerUnit_3 = value;
  12024. }
  12025. inline static int32_t get_offset_of_m_ScaleFactor_4() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_ScaleFactor_4)); }
  12026. inline float get_m_ScaleFactor_4() const { return ___m_ScaleFactor_4; }
  12027. inline float* get_address_of_m_ScaleFactor_4() { return &___m_ScaleFactor_4; }
  12028. inline void set_m_ScaleFactor_4(float value)
  12029. {
  12030. ___m_ScaleFactor_4 = value;
  12031. }
  12032. inline static int32_t get_offset_of_m_ReferenceResolution_5() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_ReferenceResolution_5)); }
  12033. inline Vector2_t2156229523 get_m_ReferenceResolution_5() const { return ___m_ReferenceResolution_5; }
  12034. inline Vector2_t2156229523 * get_address_of_m_ReferenceResolution_5() { return &___m_ReferenceResolution_5; }
  12035. inline void set_m_ReferenceResolution_5(Vector2_t2156229523 value)
  12036. {
  12037. ___m_ReferenceResolution_5 = value;
  12038. }
  12039. inline static int32_t get_offset_of_m_ScreenMatchMode_6() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_ScreenMatchMode_6)); }
  12040. inline int32_t get_m_ScreenMatchMode_6() const { return ___m_ScreenMatchMode_6; }
  12041. inline int32_t* get_address_of_m_ScreenMatchMode_6() { return &___m_ScreenMatchMode_6; }
  12042. inline void set_m_ScreenMatchMode_6(int32_t value)
  12043. {
  12044. ___m_ScreenMatchMode_6 = value;
  12045. }
  12046. inline static int32_t get_offset_of_m_MatchWidthOrHeight_7() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_MatchWidthOrHeight_7)); }
  12047. inline float get_m_MatchWidthOrHeight_7() const { return ___m_MatchWidthOrHeight_7; }
  12048. inline float* get_address_of_m_MatchWidthOrHeight_7() { return &___m_MatchWidthOrHeight_7; }
  12049. inline void set_m_MatchWidthOrHeight_7(float value)
  12050. {
  12051. ___m_MatchWidthOrHeight_7 = value;
  12052. }
  12053. inline static int32_t get_offset_of_m_PhysicalUnit_9() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_PhysicalUnit_9)); }
  12054. inline int32_t get_m_PhysicalUnit_9() const { return ___m_PhysicalUnit_9; }
  12055. inline int32_t* get_address_of_m_PhysicalUnit_9() { return &___m_PhysicalUnit_9; }
  12056. inline void set_m_PhysicalUnit_9(int32_t value)
  12057. {
  12058. ___m_PhysicalUnit_9 = value;
  12059. }
  12060. inline static int32_t get_offset_of_m_FallbackScreenDPI_10() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_FallbackScreenDPI_10)); }
  12061. inline float get_m_FallbackScreenDPI_10() const { return ___m_FallbackScreenDPI_10; }
  12062. inline float* get_address_of_m_FallbackScreenDPI_10() { return &___m_FallbackScreenDPI_10; }
  12063. inline void set_m_FallbackScreenDPI_10(float value)
  12064. {
  12065. ___m_FallbackScreenDPI_10 = value;
  12066. }
  12067. inline static int32_t get_offset_of_m_DefaultSpriteDPI_11() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_DefaultSpriteDPI_11)); }
  12068. inline float get_m_DefaultSpriteDPI_11() const { return ___m_DefaultSpriteDPI_11; }
  12069. inline float* get_address_of_m_DefaultSpriteDPI_11() { return &___m_DefaultSpriteDPI_11; }
  12070. inline void set_m_DefaultSpriteDPI_11(float value)
  12071. {
  12072. ___m_DefaultSpriteDPI_11 = value;
  12073. }
  12074. inline static int32_t get_offset_of_m_DynamicPixelsPerUnit_12() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_DynamicPixelsPerUnit_12)); }
  12075. inline float get_m_DynamicPixelsPerUnit_12() const { return ___m_DynamicPixelsPerUnit_12; }
  12076. inline float* get_address_of_m_DynamicPixelsPerUnit_12() { return &___m_DynamicPixelsPerUnit_12; }
  12077. inline void set_m_DynamicPixelsPerUnit_12(float value)
  12078. {
  12079. ___m_DynamicPixelsPerUnit_12 = value;
  12080. }
  12081. inline static int32_t get_offset_of_m_Canvas_13() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_Canvas_13)); }
  12082. inline Canvas_t3310196443 * get_m_Canvas_13() const { return ___m_Canvas_13; }
  12083. inline Canvas_t3310196443 ** get_address_of_m_Canvas_13() { return &___m_Canvas_13; }
  12084. inline void set_m_Canvas_13(Canvas_t3310196443 * value)
  12085. {
  12086. ___m_Canvas_13 = value;
  12087. Il2CppCodeGenWriteBarrier((&___m_Canvas_13), value);
  12088. }
  12089. inline static int32_t get_offset_of_m_PrevScaleFactor_14() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_PrevScaleFactor_14)); }
  12090. inline float get_m_PrevScaleFactor_14() const { return ___m_PrevScaleFactor_14; }
  12091. inline float* get_address_of_m_PrevScaleFactor_14() { return &___m_PrevScaleFactor_14; }
  12092. inline void set_m_PrevScaleFactor_14(float value)
  12093. {
  12094. ___m_PrevScaleFactor_14 = value;
  12095. }
  12096. inline static int32_t get_offset_of_m_PrevReferencePixelsPerUnit_15() { return static_cast<int32_t>(offsetof(CanvasScaler_t2767979955, ___m_PrevReferencePixelsPerUnit_15)); }
  12097. inline float get_m_PrevReferencePixelsPerUnit_15() const { return ___m_PrevReferencePixelsPerUnit_15; }
  12098. inline float* get_address_of_m_PrevReferencePixelsPerUnit_15() { return &___m_PrevReferencePixelsPerUnit_15; }
  12099. inline void set_m_PrevReferencePixelsPerUnit_15(float value)
  12100. {
  12101. ___m_PrevReferencePixelsPerUnit_15 = value;
  12102. }
  12103. };
  12104. #ifdef __clang__
  12105. #pragma clang diagnostic pop
  12106. #endif
  12107. #endif // CANVASSCALER_T2767979955_H
  12108. #ifndef BASEINPUTMODULE_T2019268878_H
  12109. #define BASEINPUTMODULE_T2019268878_H
  12110. #ifdef __clang__
  12111. #pragma clang diagnostic push
  12112. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12113. #pragma clang diagnostic ignored "-Wunused-variable"
  12114. #endif
  12115. // UnityEngine.EventSystems.BaseInputModule
  12116. struct BaseInputModule_t2019268878 : public UIBehaviour_t3495933518
  12117. {
  12118. public:
  12119. // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache
  12120. List_1_t537414295 * ___m_RaycastResultCache_2;
  12121. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData
  12122. AxisEventData_t2331243652 * ___m_AxisEventData_3;
  12123. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem
  12124. EventSystem_t1003666588 * ___m_EventSystem_4;
  12125. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData
  12126. BaseEventData_t3903027533 * ___m_BaseEventData_5;
  12127. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride
  12128. BaseInput_t3630163547 * ___m_InputOverride_6;
  12129. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput
  12130. BaseInput_t3630163547 * ___m_DefaultInput_7;
  12131. public:
  12132. inline static int32_t get_offset_of_m_RaycastResultCache_2() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_RaycastResultCache_2)); }
  12133. inline List_1_t537414295 * get_m_RaycastResultCache_2() const { return ___m_RaycastResultCache_2; }
  12134. inline List_1_t537414295 ** get_address_of_m_RaycastResultCache_2() { return &___m_RaycastResultCache_2; }
  12135. inline void set_m_RaycastResultCache_2(List_1_t537414295 * value)
  12136. {
  12137. ___m_RaycastResultCache_2 = value;
  12138. Il2CppCodeGenWriteBarrier((&___m_RaycastResultCache_2), value);
  12139. }
  12140. inline static int32_t get_offset_of_m_AxisEventData_3() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_AxisEventData_3)); }
  12141. inline AxisEventData_t2331243652 * get_m_AxisEventData_3() const { return ___m_AxisEventData_3; }
  12142. inline AxisEventData_t2331243652 ** get_address_of_m_AxisEventData_3() { return &___m_AxisEventData_3; }
  12143. inline void set_m_AxisEventData_3(AxisEventData_t2331243652 * value)
  12144. {
  12145. ___m_AxisEventData_3 = value;
  12146. Il2CppCodeGenWriteBarrier((&___m_AxisEventData_3), value);
  12147. }
  12148. inline static int32_t get_offset_of_m_EventSystem_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_EventSystem_4)); }
  12149. inline EventSystem_t1003666588 * get_m_EventSystem_4() const { return ___m_EventSystem_4; }
  12150. inline EventSystem_t1003666588 ** get_address_of_m_EventSystem_4() { return &___m_EventSystem_4; }
  12151. inline void set_m_EventSystem_4(EventSystem_t1003666588 * value)
  12152. {
  12153. ___m_EventSystem_4 = value;
  12154. Il2CppCodeGenWriteBarrier((&___m_EventSystem_4), value);
  12155. }
  12156. inline static int32_t get_offset_of_m_BaseEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_BaseEventData_5)); }
  12157. inline BaseEventData_t3903027533 * get_m_BaseEventData_5() const { return ___m_BaseEventData_5; }
  12158. inline BaseEventData_t3903027533 ** get_address_of_m_BaseEventData_5() { return &___m_BaseEventData_5; }
  12159. inline void set_m_BaseEventData_5(BaseEventData_t3903027533 * value)
  12160. {
  12161. ___m_BaseEventData_5 = value;
  12162. Il2CppCodeGenWriteBarrier((&___m_BaseEventData_5), value);
  12163. }
  12164. inline static int32_t get_offset_of_m_InputOverride_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_InputOverride_6)); }
  12165. inline BaseInput_t3630163547 * get_m_InputOverride_6() const { return ___m_InputOverride_6; }
  12166. inline BaseInput_t3630163547 ** get_address_of_m_InputOverride_6() { return &___m_InputOverride_6; }
  12167. inline void set_m_InputOverride_6(BaseInput_t3630163547 * value)
  12168. {
  12169. ___m_InputOverride_6 = value;
  12170. Il2CppCodeGenWriteBarrier((&___m_InputOverride_6), value);
  12171. }
  12172. inline static int32_t get_offset_of_m_DefaultInput_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t2019268878, ___m_DefaultInput_7)); }
  12173. inline BaseInput_t3630163547 * get_m_DefaultInput_7() const { return ___m_DefaultInput_7; }
  12174. inline BaseInput_t3630163547 ** get_address_of_m_DefaultInput_7() { return &___m_DefaultInput_7; }
  12175. inline void set_m_DefaultInput_7(BaseInput_t3630163547 * value)
  12176. {
  12177. ___m_DefaultInput_7 = value;
  12178. Il2CppCodeGenWriteBarrier((&___m_DefaultInput_7), value);
  12179. }
  12180. };
  12181. #ifdef __clang__
  12182. #pragma clang diagnostic pop
  12183. #endif
  12184. #endif // BASEINPUTMODULE_T2019268878_H
  12185. #ifndef RECTMASK2D_T3474889437_H
  12186. #define RECTMASK2D_T3474889437_H
  12187. #ifdef __clang__
  12188. #pragma clang diagnostic push
  12189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12190. #pragma clang diagnostic ignored "-Wunused-variable"
  12191. #endif
  12192. // UnityEngine.UI.RectMask2D
  12193. struct RectMask2D_t3474889437 : public UIBehaviour_t3495933518
  12194. {
  12195. public:
  12196. // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
  12197. RectangularVertexClipper_t626611136 * ___m_VertexClipper_2;
  12198. // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
  12199. RectTransform_t3704657025 * ___m_RectTransform_3;
  12200. // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
  12201. HashSet_1_t4099546121 * ___m_ClipTargets_4;
  12202. // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
  12203. bool ___m_ShouldRecalculateClipRects_5;
  12204. // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
  12205. List_1_t651996883 * ___m_Clippers_6;
  12206. // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
  12207. Rect_t2360479859 ___m_LastClipRectCanvasSpace_7;
  12208. // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
  12209. bool ___m_ForceClip_8;
  12210. // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
  12211. Canvas_t3310196443 * ___m_Canvas_9;
  12212. // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
  12213. Vector3U5BU5D_t1718750761* ___m_Corners_10;
  12214. public:
  12215. inline static int32_t get_offset_of_m_VertexClipper_2() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_VertexClipper_2)); }
  12216. inline RectangularVertexClipper_t626611136 * get_m_VertexClipper_2() const { return ___m_VertexClipper_2; }
  12217. inline RectangularVertexClipper_t626611136 ** get_address_of_m_VertexClipper_2() { return &___m_VertexClipper_2; }
  12218. inline void set_m_VertexClipper_2(RectangularVertexClipper_t626611136 * value)
  12219. {
  12220. ___m_VertexClipper_2 = value;
  12221. Il2CppCodeGenWriteBarrier((&___m_VertexClipper_2), value);
  12222. }
  12223. inline static int32_t get_offset_of_m_RectTransform_3() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_RectTransform_3)); }
  12224. inline RectTransform_t3704657025 * get_m_RectTransform_3() const { return ___m_RectTransform_3; }
  12225. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_3() { return &___m_RectTransform_3; }
  12226. inline void set_m_RectTransform_3(RectTransform_t3704657025 * value)
  12227. {
  12228. ___m_RectTransform_3 = value;
  12229. Il2CppCodeGenWriteBarrier((&___m_RectTransform_3), value);
  12230. }
  12231. inline static int32_t get_offset_of_m_ClipTargets_4() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ClipTargets_4)); }
  12232. inline HashSet_1_t4099546121 * get_m_ClipTargets_4() const { return ___m_ClipTargets_4; }
  12233. inline HashSet_1_t4099546121 ** get_address_of_m_ClipTargets_4() { return &___m_ClipTargets_4; }
  12234. inline void set_m_ClipTargets_4(HashSet_1_t4099546121 * value)
  12235. {
  12236. ___m_ClipTargets_4 = value;
  12237. Il2CppCodeGenWriteBarrier((&___m_ClipTargets_4), value);
  12238. }
  12239. inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_5() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ShouldRecalculateClipRects_5)); }
  12240. inline bool get_m_ShouldRecalculateClipRects_5() const { return ___m_ShouldRecalculateClipRects_5; }
  12241. inline bool* get_address_of_m_ShouldRecalculateClipRects_5() { return &___m_ShouldRecalculateClipRects_5; }
  12242. inline void set_m_ShouldRecalculateClipRects_5(bool value)
  12243. {
  12244. ___m_ShouldRecalculateClipRects_5 = value;
  12245. }
  12246. inline static int32_t get_offset_of_m_Clippers_6() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Clippers_6)); }
  12247. inline List_1_t651996883 * get_m_Clippers_6() const { return ___m_Clippers_6; }
  12248. inline List_1_t651996883 ** get_address_of_m_Clippers_6() { return &___m_Clippers_6; }
  12249. inline void set_m_Clippers_6(List_1_t651996883 * value)
  12250. {
  12251. ___m_Clippers_6 = value;
  12252. Il2CppCodeGenWriteBarrier((&___m_Clippers_6), value);
  12253. }
  12254. inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_7() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_LastClipRectCanvasSpace_7)); }
  12255. inline Rect_t2360479859 get_m_LastClipRectCanvasSpace_7() const { return ___m_LastClipRectCanvasSpace_7; }
  12256. inline Rect_t2360479859 * get_address_of_m_LastClipRectCanvasSpace_7() { return &___m_LastClipRectCanvasSpace_7; }
  12257. inline void set_m_LastClipRectCanvasSpace_7(Rect_t2360479859 value)
  12258. {
  12259. ___m_LastClipRectCanvasSpace_7 = value;
  12260. }
  12261. inline static int32_t get_offset_of_m_ForceClip_8() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_ForceClip_8)); }
  12262. inline bool get_m_ForceClip_8() const { return ___m_ForceClip_8; }
  12263. inline bool* get_address_of_m_ForceClip_8() { return &___m_ForceClip_8; }
  12264. inline void set_m_ForceClip_8(bool value)
  12265. {
  12266. ___m_ForceClip_8 = value;
  12267. }
  12268. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Canvas_9)); }
  12269. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  12270. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  12271. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  12272. {
  12273. ___m_Canvas_9 = value;
  12274. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  12275. }
  12276. inline static int32_t get_offset_of_m_Corners_10() { return static_cast<int32_t>(offsetof(RectMask2D_t3474889437, ___m_Corners_10)); }
  12277. inline Vector3U5BU5D_t1718750761* get_m_Corners_10() const { return ___m_Corners_10; }
  12278. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_10() { return &___m_Corners_10; }
  12279. inline void set_m_Corners_10(Vector3U5BU5D_t1718750761* value)
  12280. {
  12281. ___m_Corners_10 = value;
  12282. Il2CppCodeGenWriteBarrier((&___m_Corners_10), value);
  12283. }
  12284. };
  12285. #ifdef __clang__
  12286. #pragma clang diagnostic pop
  12287. #endif
  12288. #endif // RECTMASK2D_T3474889437_H
  12289. #ifndef GRAPHIC_T1660335611_H
  12290. #define GRAPHIC_T1660335611_H
  12291. #ifdef __clang__
  12292. #pragma clang diagnostic push
  12293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12294. #pragma clang diagnostic ignored "-Wunused-variable"
  12295. #endif
  12296. // UnityEngine.UI.Graphic
  12297. struct Graphic_t1660335611 : public UIBehaviour_t3495933518
  12298. {
  12299. public:
  12300. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  12301. Material_t340375123 * ___m_Material_4;
  12302. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  12303. Color_t2555686324 ___m_Color_5;
  12304. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  12305. bool ___m_RaycastTarget_6;
  12306. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  12307. RectTransform_t3704657025 * ___m_RectTransform_7;
  12308. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  12309. CanvasRenderer_t2598313366 * ___m_CanvasRenderer_8;
  12310. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  12311. Canvas_t3310196443 * ___m_Canvas_9;
  12312. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  12313. bool ___m_VertsDirty_10;
  12314. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  12315. bool ___m_MaterialDirty_11;
  12316. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  12317. UnityAction_t3245792599 * ___m_OnDirtyLayoutCallback_12;
  12318. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  12319. UnityAction_t3245792599 * ___m_OnDirtyVertsCallback_13;
  12320. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  12321. UnityAction_t3245792599 * ___m_OnDirtyMaterialCallback_14;
  12322. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  12323. TweenRunner_1_t3055525458 * ___m_ColorTweenRunner_17;
  12324. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  12325. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18;
  12326. public:
  12327. inline static int32_t get_offset_of_m_Material_4() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Material_4)); }
  12328. inline Material_t340375123 * get_m_Material_4() const { return ___m_Material_4; }
  12329. inline Material_t340375123 ** get_address_of_m_Material_4() { return &___m_Material_4; }
  12330. inline void set_m_Material_4(Material_t340375123 * value)
  12331. {
  12332. ___m_Material_4 = value;
  12333. Il2CppCodeGenWriteBarrier((&___m_Material_4), value);
  12334. }
  12335. inline static int32_t get_offset_of_m_Color_5() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Color_5)); }
  12336. inline Color_t2555686324 get_m_Color_5() const { return ___m_Color_5; }
  12337. inline Color_t2555686324 * get_address_of_m_Color_5() { return &___m_Color_5; }
  12338. inline void set_m_Color_5(Color_t2555686324 value)
  12339. {
  12340. ___m_Color_5 = value;
  12341. }
  12342. inline static int32_t get_offset_of_m_RaycastTarget_6() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RaycastTarget_6)); }
  12343. inline bool get_m_RaycastTarget_6() const { return ___m_RaycastTarget_6; }
  12344. inline bool* get_address_of_m_RaycastTarget_6() { return &___m_RaycastTarget_6; }
  12345. inline void set_m_RaycastTarget_6(bool value)
  12346. {
  12347. ___m_RaycastTarget_6 = value;
  12348. }
  12349. inline static int32_t get_offset_of_m_RectTransform_7() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RectTransform_7)); }
  12350. inline RectTransform_t3704657025 * get_m_RectTransform_7() const { return ___m_RectTransform_7; }
  12351. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_7() { return &___m_RectTransform_7; }
  12352. inline void set_m_RectTransform_7(RectTransform_t3704657025 * value)
  12353. {
  12354. ___m_RectTransform_7 = value;
  12355. Il2CppCodeGenWriteBarrier((&___m_RectTransform_7), value);
  12356. }
  12357. inline static int32_t get_offset_of_m_CanvasRenderer_8() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_CanvasRenderer_8)); }
  12358. inline CanvasRenderer_t2598313366 * get_m_CanvasRenderer_8() const { return ___m_CanvasRenderer_8; }
  12359. inline CanvasRenderer_t2598313366 ** get_address_of_m_CanvasRenderer_8() { return &___m_CanvasRenderer_8; }
  12360. inline void set_m_CanvasRenderer_8(CanvasRenderer_t2598313366 * value)
  12361. {
  12362. ___m_CanvasRenderer_8 = value;
  12363. Il2CppCodeGenWriteBarrier((&___m_CanvasRenderer_8), value);
  12364. }
  12365. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Canvas_9)); }
  12366. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  12367. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  12368. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  12369. {
  12370. ___m_Canvas_9 = value;
  12371. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  12372. }
  12373. inline static int32_t get_offset_of_m_VertsDirty_10() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_VertsDirty_10)); }
  12374. inline bool get_m_VertsDirty_10() const { return ___m_VertsDirty_10; }
  12375. inline bool* get_address_of_m_VertsDirty_10() { return &___m_VertsDirty_10; }
  12376. inline void set_m_VertsDirty_10(bool value)
  12377. {
  12378. ___m_VertsDirty_10 = value;
  12379. }
  12380. inline static int32_t get_offset_of_m_MaterialDirty_11() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_MaterialDirty_11)); }
  12381. inline bool get_m_MaterialDirty_11() const { return ___m_MaterialDirty_11; }
  12382. inline bool* get_address_of_m_MaterialDirty_11() { return &___m_MaterialDirty_11; }
  12383. inline void set_m_MaterialDirty_11(bool value)
  12384. {
  12385. ___m_MaterialDirty_11 = value;
  12386. }
  12387. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_12() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyLayoutCallback_12)); }
  12388. inline UnityAction_t3245792599 * get_m_OnDirtyLayoutCallback_12() const { return ___m_OnDirtyLayoutCallback_12; }
  12389. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyLayoutCallback_12() { return &___m_OnDirtyLayoutCallback_12; }
  12390. inline void set_m_OnDirtyLayoutCallback_12(UnityAction_t3245792599 * value)
  12391. {
  12392. ___m_OnDirtyLayoutCallback_12 = value;
  12393. Il2CppCodeGenWriteBarrier((&___m_OnDirtyLayoutCallback_12), value);
  12394. }
  12395. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_13() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyVertsCallback_13)); }
  12396. inline UnityAction_t3245792599 * get_m_OnDirtyVertsCallback_13() const { return ___m_OnDirtyVertsCallback_13; }
  12397. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyVertsCallback_13() { return &___m_OnDirtyVertsCallback_13; }
  12398. inline void set_m_OnDirtyVertsCallback_13(UnityAction_t3245792599 * value)
  12399. {
  12400. ___m_OnDirtyVertsCallback_13 = value;
  12401. Il2CppCodeGenWriteBarrier((&___m_OnDirtyVertsCallback_13), value);
  12402. }
  12403. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_14() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyMaterialCallback_14)); }
  12404. inline UnityAction_t3245792599 * get_m_OnDirtyMaterialCallback_14() const { return ___m_OnDirtyMaterialCallback_14; }
  12405. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyMaterialCallback_14() { return &___m_OnDirtyMaterialCallback_14; }
  12406. inline void set_m_OnDirtyMaterialCallback_14(UnityAction_t3245792599 * value)
  12407. {
  12408. ___m_OnDirtyMaterialCallback_14 = value;
  12409. Il2CppCodeGenWriteBarrier((&___m_OnDirtyMaterialCallback_14), value);
  12410. }
  12411. inline static int32_t get_offset_of_m_ColorTweenRunner_17() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_ColorTweenRunner_17)); }
  12412. inline TweenRunner_1_t3055525458 * get_m_ColorTweenRunner_17() const { return ___m_ColorTweenRunner_17; }
  12413. inline TweenRunner_1_t3055525458 ** get_address_of_m_ColorTweenRunner_17() { return &___m_ColorTweenRunner_17; }
  12414. inline void set_m_ColorTweenRunner_17(TweenRunner_1_t3055525458 * value)
  12415. {
  12416. ___m_ColorTweenRunner_17 = value;
  12417. Il2CppCodeGenWriteBarrier((&___m_ColorTweenRunner_17), value);
  12418. }
  12419. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18)); }
  12420. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  12421. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  12422. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(bool value)
  12423. {
  12424. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18 = value;
  12425. }
  12426. };
  12427. struct Graphic_t1660335611_StaticFields
  12428. {
  12429. public:
  12430. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  12431. Material_t340375123 * ___s_DefaultUI_2;
  12432. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  12433. Texture2D_t3840446185 * ___s_WhiteTexture_3;
  12434. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  12435. Mesh_t3648964284 * ___s_Mesh_15;
  12436. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  12437. VertexHelper_t2453304189 * ___s_VertexHelper_16;
  12438. public:
  12439. inline static int32_t get_offset_of_s_DefaultUI_2() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_DefaultUI_2)); }
  12440. inline Material_t340375123 * get_s_DefaultUI_2() const { return ___s_DefaultUI_2; }
  12441. inline Material_t340375123 ** get_address_of_s_DefaultUI_2() { return &___s_DefaultUI_2; }
  12442. inline void set_s_DefaultUI_2(Material_t340375123 * value)
  12443. {
  12444. ___s_DefaultUI_2 = value;
  12445. Il2CppCodeGenWriteBarrier((&___s_DefaultUI_2), value);
  12446. }
  12447. inline static int32_t get_offset_of_s_WhiteTexture_3() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_WhiteTexture_3)); }
  12448. inline Texture2D_t3840446185 * get_s_WhiteTexture_3() const { return ___s_WhiteTexture_3; }
  12449. inline Texture2D_t3840446185 ** get_address_of_s_WhiteTexture_3() { return &___s_WhiteTexture_3; }
  12450. inline void set_s_WhiteTexture_3(Texture2D_t3840446185 * value)
  12451. {
  12452. ___s_WhiteTexture_3 = value;
  12453. Il2CppCodeGenWriteBarrier((&___s_WhiteTexture_3), value);
  12454. }
  12455. inline static int32_t get_offset_of_s_Mesh_15() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_Mesh_15)); }
  12456. inline Mesh_t3648964284 * get_s_Mesh_15() const { return ___s_Mesh_15; }
  12457. inline Mesh_t3648964284 ** get_address_of_s_Mesh_15() { return &___s_Mesh_15; }
  12458. inline void set_s_Mesh_15(Mesh_t3648964284 * value)
  12459. {
  12460. ___s_Mesh_15 = value;
  12461. Il2CppCodeGenWriteBarrier((&___s_Mesh_15), value);
  12462. }
  12463. inline static int32_t get_offset_of_s_VertexHelper_16() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_VertexHelper_16)); }
  12464. inline VertexHelper_t2453304189 * get_s_VertexHelper_16() const { return ___s_VertexHelper_16; }
  12465. inline VertexHelper_t2453304189 ** get_address_of_s_VertexHelper_16() { return &___s_VertexHelper_16; }
  12466. inline void set_s_VertexHelper_16(VertexHelper_t2453304189 * value)
  12467. {
  12468. ___s_VertexHelper_16 = value;
  12469. Il2CppCodeGenWriteBarrier((&___s_VertexHelper_16), value);
  12470. }
  12471. };
  12472. #ifdef __clang__
  12473. #pragma clang diagnostic pop
  12474. #endif
  12475. #endif // GRAPHIC_T1660335611_H
  12476. #ifndef MASK_T1803652131_H
  12477. #define MASK_T1803652131_H
  12478. #ifdef __clang__
  12479. #pragma clang diagnostic push
  12480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12481. #pragma clang diagnostic ignored "-Wunused-variable"
  12482. #endif
  12483. // UnityEngine.UI.Mask
  12484. struct Mask_t1803652131 : public UIBehaviour_t3495933518
  12485. {
  12486. public:
  12487. // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
  12488. RectTransform_t3704657025 * ___m_RectTransform_2;
  12489. // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
  12490. bool ___m_ShowMaskGraphic_3;
  12491. // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
  12492. Graphic_t1660335611 * ___m_Graphic_4;
  12493. // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
  12494. Material_t340375123 * ___m_MaskMaterial_5;
  12495. // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
  12496. Material_t340375123 * ___m_UnmaskMaterial_6;
  12497. public:
  12498. inline static int32_t get_offset_of_m_RectTransform_2() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_RectTransform_2)); }
  12499. inline RectTransform_t3704657025 * get_m_RectTransform_2() const { return ___m_RectTransform_2; }
  12500. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_2() { return &___m_RectTransform_2; }
  12501. inline void set_m_RectTransform_2(RectTransform_t3704657025 * value)
  12502. {
  12503. ___m_RectTransform_2 = value;
  12504. Il2CppCodeGenWriteBarrier((&___m_RectTransform_2), value);
  12505. }
  12506. inline static int32_t get_offset_of_m_ShowMaskGraphic_3() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_ShowMaskGraphic_3)); }
  12507. inline bool get_m_ShowMaskGraphic_3() const { return ___m_ShowMaskGraphic_3; }
  12508. inline bool* get_address_of_m_ShowMaskGraphic_3() { return &___m_ShowMaskGraphic_3; }
  12509. inline void set_m_ShowMaskGraphic_3(bool value)
  12510. {
  12511. ___m_ShowMaskGraphic_3 = value;
  12512. }
  12513. inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_Graphic_4)); }
  12514. inline Graphic_t1660335611 * get_m_Graphic_4() const { return ___m_Graphic_4; }
  12515. inline Graphic_t1660335611 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; }
  12516. inline void set_m_Graphic_4(Graphic_t1660335611 * value)
  12517. {
  12518. ___m_Graphic_4 = value;
  12519. Il2CppCodeGenWriteBarrier((&___m_Graphic_4), value);
  12520. }
  12521. inline static int32_t get_offset_of_m_MaskMaterial_5() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_MaskMaterial_5)); }
  12522. inline Material_t340375123 * get_m_MaskMaterial_5() const { return ___m_MaskMaterial_5; }
  12523. inline Material_t340375123 ** get_address_of_m_MaskMaterial_5() { return &___m_MaskMaterial_5; }
  12524. inline void set_m_MaskMaterial_5(Material_t340375123 * value)
  12525. {
  12526. ___m_MaskMaterial_5 = value;
  12527. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_5), value);
  12528. }
  12529. inline static int32_t get_offset_of_m_UnmaskMaterial_6() { return static_cast<int32_t>(offsetof(Mask_t1803652131, ___m_UnmaskMaterial_6)); }
  12530. inline Material_t340375123 * get_m_UnmaskMaterial_6() const { return ___m_UnmaskMaterial_6; }
  12531. inline Material_t340375123 ** get_address_of_m_UnmaskMaterial_6() { return &___m_UnmaskMaterial_6; }
  12532. inline void set_m_UnmaskMaterial_6(Material_t340375123 * value)
  12533. {
  12534. ___m_UnmaskMaterial_6 = value;
  12535. Il2CppCodeGenWriteBarrier((&___m_UnmaskMaterial_6), value);
  12536. }
  12537. };
  12538. #ifdef __clang__
  12539. #pragma clang diagnostic pop
  12540. #endif
  12541. #endif // MASK_T1803652131_H
  12542. #ifndef SCROLLRECT_T4137855814_H
  12543. #define SCROLLRECT_T4137855814_H
  12544. #ifdef __clang__
  12545. #pragma clang diagnostic push
  12546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12547. #pragma clang diagnostic ignored "-Wunused-variable"
  12548. #endif
  12549. // UnityEngine.UI.ScrollRect
  12550. struct ScrollRect_t4137855814 : public UIBehaviour_t3495933518
  12551. {
  12552. public:
  12553. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
  12554. RectTransform_t3704657025 * ___m_Content_2;
  12555. // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
  12556. bool ___m_Horizontal_3;
  12557. // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
  12558. bool ___m_Vertical_4;
  12559. // UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
  12560. int32_t ___m_MovementType_5;
  12561. // System.Single UnityEngine.UI.ScrollRect::m_Elasticity
  12562. float ___m_Elasticity_6;
  12563. // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
  12564. bool ___m_Inertia_7;
  12565. // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
  12566. float ___m_DecelerationRate_8;
  12567. // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
  12568. float ___m_ScrollSensitivity_9;
  12569. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
  12570. RectTransform_t3704657025 * ___m_Viewport_10;
  12571. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
  12572. Scrollbar_t1494447233 * ___m_HorizontalScrollbar_11;
  12573. // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
  12574. Scrollbar_t1494447233 * ___m_VerticalScrollbar_12;
  12575. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
  12576. int32_t ___m_HorizontalScrollbarVisibility_13;
  12577. // UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
  12578. int32_t ___m_VerticalScrollbarVisibility_14;
  12579. // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
  12580. float ___m_HorizontalScrollbarSpacing_15;
  12581. // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
  12582. float ___m_VerticalScrollbarSpacing_16;
  12583. // UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
  12584. ScrollRectEvent_t343079324 * ___m_OnValueChanged_17;
  12585. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
  12586. Vector2_t2156229523 ___m_PointerStartLocalCursor_18;
  12587. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
  12588. Vector2_t2156229523 ___m_ContentStartPosition_19;
  12589. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
  12590. RectTransform_t3704657025 * ___m_ViewRect_20;
  12591. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
  12592. Bounds_t2266837910 ___m_ContentBounds_21;
  12593. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
  12594. Bounds_t2266837910 ___m_ViewBounds_22;
  12595. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
  12596. Vector2_t2156229523 ___m_Velocity_23;
  12597. // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
  12598. bool ___m_Dragging_24;
  12599. // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
  12600. Vector2_t2156229523 ___m_PrevPosition_25;
  12601. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
  12602. Bounds_t2266837910 ___m_PrevContentBounds_26;
  12603. // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
  12604. Bounds_t2266837910 ___m_PrevViewBounds_27;
  12605. // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
  12606. bool ___m_HasRebuiltLayout_28;
  12607. // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
  12608. bool ___m_HSliderExpand_29;
  12609. // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
  12610. bool ___m_VSliderExpand_30;
  12611. // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
  12612. float ___m_HSliderHeight_31;
  12613. // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
  12614. float ___m_VSliderWidth_32;
  12615. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
  12616. RectTransform_t3704657025 * ___m_Rect_33;
  12617. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
  12618. RectTransform_t3704657025 * ___m_HorizontalScrollbarRect_34;
  12619. // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
  12620. RectTransform_t3704657025 * ___m_VerticalScrollbarRect_35;
  12621. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
  12622. DrivenRectTransformTracker_t2562230146 ___m_Tracker_36;
  12623. // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
  12624. Vector3U5BU5D_t1718750761* ___m_Corners_37;
  12625. public:
  12626. inline static int32_t get_offset_of_m_Content_2() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Content_2)); }
  12627. inline RectTransform_t3704657025 * get_m_Content_2() const { return ___m_Content_2; }
  12628. inline RectTransform_t3704657025 ** get_address_of_m_Content_2() { return &___m_Content_2; }
  12629. inline void set_m_Content_2(RectTransform_t3704657025 * value)
  12630. {
  12631. ___m_Content_2 = value;
  12632. Il2CppCodeGenWriteBarrier((&___m_Content_2), value);
  12633. }
  12634. inline static int32_t get_offset_of_m_Horizontal_3() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Horizontal_3)); }
  12635. inline bool get_m_Horizontal_3() const { return ___m_Horizontal_3; }
  12636. inline bool* get_address_of_m_Horizontal_3() { return &___m_Horizontal_3; }
  12637. inline void set_m_Horizontal_3(bool value)
  12638. {
  12639. ___m_Horizontal_3 = value;
  12640. }
  12641. inline static int32_t get_offset_of_m_Vertical_4() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Vertical_4)); }
  12642. inline bool get_m_Vertical_4() const { return ___m_Vertical_4; }
  12643. inline bool* get_address_of_m_Vertical_4() { return &___m_Vertical_4; }
  12644. inline void set_m_Vertical_4(bool value)
  12645. {
  12646. ___m_Vertical_4 = value;
  12647. }
  12648. inline static int32_t get_offset_of_m_MovementType_5() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_MovementType_5)); }
  12649. inline int32_t get_m_MovementType_5() const { return ___m_MovementType_5; }
  12650. inline int32_t* get_address_of_m_MovementType_5() { return &___m_MovementType_5; }
  12651. inline void set_m_MovementType_5(int32_t value)
  12652. {
  12653. ___m_MovementType_5 = value;
  12654. }
  12655. inline static int32_t get_offset_of_m_Elasticity_6() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Elasticity_6)); }
  12656. inline float get_m_Elasticity_6() const { return ___m_Elasticity_6; }
  12657. inline float* get_address_of_m_Elasticity_6() { return &___m_Elasticity_6; }
  12658. inline void set_m_Elasticity_6(float value)
  12659. {
  12660. ___m_Elasticity_6 = value;
  12661. }
  12662. inline static int32_t get_offset_of_m_Inertia_7() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Inertia_7)); }
  12663. inline bool get_m_Inertia_7() const { return ___m_Inertia_7; }
  12664. inline bool* get_address_of_m_Inertia_7() { return &___m_Inertia_7; }
  12665. inline void set_m_Inertia_7(bool value)
  12666. {
  12667. ___m_Inertia_7 = value;
  12668. }
  12669. inline static int32_t get_offset_of_m_DecelerationRate_8() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_DecelerationRate_8)); }
  12670. inline float get_m_DecelerationRate_8() const { return ___m_DecelerationRate_8; }
  12671. inline float* get_address_of_m_DecelerationRate_8() { return &___m_DecelerationRate_8; }
  12672. inline void set_m_DecelerationRate_8(float value)
  12673. {
  12674. ___m_DecelerationRate_8 = value;
  12675. }
  12676. inline static int32_t get_offset_of_m_ScrollSensitivity_9() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ScrollSensitivity_9)); }
  12677. inline float get_m_ScrollSensitivity_9() const { return ___m_ScrollSensitivity_9; }
  12678. inline float* get_address_of_m_ScrollSensitivity_9() { return &___m_ScrollSensitivity_9; }
  12679. inline void set_m_ScrollSensitivity_9(float value)
  12680. {
  12681. ___m_ScrollSensitivity_9 = value;
  12682. }
  12683. inline static int32_t get_offset_of_m_Viewport_10() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Viewport_10)); }
  12684. inline RectTransform_t3704657025 * get_m_Viewport_10() const { return ___m_Viewport_10; }
  12685. inline RectTransform_t3704657025 ** get_address_of_m_Viewport_10() { return &___m_Viewport_10; }
  12686. inline void set_m_Viewport_10(RectTransform_t3704657025 * value)
  12687. {
  12688. ___m_Viewport_10 = value;
  12689. Il2CppCodeGenWriteBarrier((&___m_Viewport_10), value);
  12690. }
  12691. inline static int32_t get_offset_of_m_HorizontalScrollbar_11() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbar_11)); }
  12692. inline Scrollbar_t1494447233 * get_m_HorizontalScrollbar_11() const { return ___m_HorizontalScrollbar_11; }
  12693. inline Scrollbar_t1494447233 ** get_address_of_m_HorizontalScrollbar_11() { return &___m_HorizontalScrollbar_11; }
  12694. inline void set_m_HorizontalScrollbar_11(Scrollbar_t1494447233 * value)
  12695. {
  12696. ___m_HorizontalScrollbar_11 = value;
  12697. Il2CppCodeGenWriteBarrier((&___m_HorizontalScrollbar_11), value);
  12698. }
  12699. inline static int32_t get_offset_of_m_VerticalScrollbar_12() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbar_12)); }
  12700. inline Scrollbar_t1494447233 * get_m_VerticalScrollbar_12() const { return ___m_VerticalScrollbar_12; }
  12701. inline Scrollbar_t1494447233 ** get_address_of_m_VerticalScrollbar_12() { return &___m_VerticalScrollbar_12; }
  12702. inline void set_m_VerticalScrollbar_12(Scrollbar_t1494447233 * value)
  12703. {
  12704. ___m_VerticalScrollbar_12 = value;
  12705. Il2CppCodeGenWriteBarrier((&___m_VerticalScrollbar_12), value);
  12706. }
  12707. inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_13() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarVisibility_13)); }
  12708. inline int32_t get_m_HorizontalScrollbarVisibility_13() const { return ___m_HorizontalScrollbarVisibility_13; }
  12709. inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_13() { return &___m_HorizontalScrollbarVisibility_13; }
  12710. inline void set_m_HorizontalScrollbarVisibility_13(int32_t value)
  12711. {
  12712. ___m_HorizontalScrollbarVisibility_13 = value;
  12713. }
  12714. inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_14() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarVisibility_14)); }
  12715. inline int32_t get_m_VerticalScrollbarVisibility_14() const { return ___m_VerticalScrollbarVisibility_14; }
  12716. inline int32_t* get_address_of_m_VerticalScrollbarVisibility_14() { return &___m_VerticalScrollbarVisibility_14; }
  12717. inline void set_m_VerticalScrollbarVisibility_14(int32_t value)
  12718. {
  12719. ___m_VerticalScrollbarVisibility_14 = value;
  12720. }
  12721. inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_15() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarSpacing_15)); }
  12722. inline float get_m_HorizontalScrollbarSpacing_15() const { return ___m_HorizontalScrollbarSpacing_15; }
  12723. inline float* get_address_of_m_HorizontalScrollbarSpacing_15() { return &___m_HorizontalScrollbarSpacing_15; }
  12724. inline void set_m_HorizontalScrollbarSpacing_15(float value)
  12725. {
  12726. ___m_HorizontalScrollbarSpacing_15 = value;
  12727. }
  12728. inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_16() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarSpacing_16)); }
  12729. inline float get_m_VerticalScrollbarSpacing_16() const { return ___m_VerticalScrollbarSpacing_16; }
  12730. inline float* get_address_of_m_VerticalScrollbarSpacing_16() { return &___m_VerticalScrollbarSpacing_16; }
  12731. inline void set_m_VerticalScrollbarSpacing_16(float value)
  12732. {
  12733. ___m_VerticalScrollbarSpacing_16 = value;
  12734. }
  12735. inline static int32_t get_offset_of_m_OnValueChanged_17() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_OnValueChanged_17)); }
  12736. inline ScrollRectEvent_t343079324 * get_m_OnValueChanged_17() const { return ___m_OnValueChanged_17; }
  12737. inline ScrollRectEvent_t343079324 ** get_address_of_m_OnValueChanged_17() { return &___m_OnValueChanged_17; }
  12738. inline void set_m_OnValueChanged_17(ScrollRectEvent_t343079324 * value)
  12739. {
  12740. ___m_OnValueChanged_17 = value;
  12741. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_17), value);
  12742. }
  12743. inline static int32_t get_offset_of_m_PointerStartLocalCursor_18() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PointerStartLocalCursor_18)); }
  12744. inline Vector2_t2156229523 get_m_PointerStartLocalCursor_18() const { return ___m_PointerStartLocalCursor_18; }
  12745. inline Vector2_t2156229523 * get_address_of_m_PointerStartLocalCursor_18() { return &___m_PointerStartLocalCursor_18; }
  12746. inline void set_m_PointerStartLocalCursor_18(Vector2_t2156229523 value)
  12747. {
  12748. ___m_PointerStartLocalCursor_18 = value;
  12749. }
  12750. inline static int32_t get_offset_of_m_ContentStartPosition_19() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ContentStartPosition_19)); }
  12751. inline Vector2_t2156229523 get_m_ContentStartPosition_19() const { return ___m_ContentStartPosition_19; }
  12752. inline Vector2_t2156229523 * get_address_of_m_ContentStartPosition_19() { return &___m_ContentStartPosition_19; }
  12753. inline void set_m_ContentStartPosition_19(Vector2_t2156229523 value)
  12754. {
  12755. ___m_ContentStartPosition_19 = value;
  12756. }
  12757. inline static int32_t get_offset_of_m_ViewRect_20() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ViewRect_20)); }
  12758. inline RectTransform_t3704657025 * get_m_ViewRect_20() const { return ___m_ViewRect_20; }
  12759. inline RectTransform_t3704657025 ** get_address_of_m_ViewRect_20() { return &___m_ViewRect_20; }
  12760. inline void set_m_ViewRect_20(RectTransform_t3704657025 * value)
  12761. {
  12762. ___m_ViewRect_20 = value;
  12763. Il2CppCodeGenWriteBarrier((&___m_ViewRect_20), value);
  12764. }
  12765. inline static int32_t get_offset_of_m_ContentBounds_21() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ContentBounds_21)); }
  12766. inline Bounds_t2266837910 get_m_ContentBounds_21() const { return ___m_ContentBounds_21; }
  12767. inline Bounds_t2266837910 * get_address_of_m_ContentBounds_21() { return &___m_ContentBounds_21; }
  12768. inline void set_m_ContentBounds_21(Bounds_t2266837910 value)
  12769. {
  12770. ___m_ContentBounds_21 = value;
  12771. }
  12772. inline static int32_t get_offset_of_m_ViewBounds_22() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_ViewBounds_22)); }
  12773. inline Bounds_t2266837910 get_m_ViewBounds_22() const { return ___m_ViewBounds_22; }
  12774. inline Bounds_t2266837910 * get_address_of_m_ViewBounds_22() { return &___m_ViewBounds_22; }
  12775. inline void set_m_ViewBounds_22(Bounds_t2266837910 value)
  12776. {
  12777. ___m_ViewBounds_22 = value;
  12778. }
  12779. inline static int32_t get_offset_of_m_Velocity_23() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Velocity_23)); }
  12780. inline Vector2_t2156229523 get_m_Velocity_23() const { return ___m_Velocity_23; }
  12781. inline Vector2_t2156229523 * get_address_of_m_Velocity_23() { return &___m_Velocity_23; }
  12782. inline void set_m_Velocity_23(Vector2_t2156229523 value)
  12783. {
  12784. ___m_Velocity_23 = value;
  12785. }
  12786. inline static int32_t get_offset_of_m_Dragging_24() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Dragging_24)); }
  12787. inline bool get_m_Dragging_24() const { return ___m_Dragging_24; }
  12788. inline bool* get_address_of_m_Dragging_24() { return &___m_Dragging_24; }
  12789. inline void set_m_Dragging_24(bool value)
  12790. {
  12791. ___m_Dragging_24 = value;
  12792. }
  12793. inline static int32_t get_offset_of_m_PrevPosition_25() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevPosition_25)); }
  12794. inline Vector2_t2156229523 get_m_PrevPosition_25() const { return ___m_PrevPosition_25; }
  12795. inline Vector2_t2156229523 * get_address_of_m_PrevPosition_25() { return &___m_PrevPosition_25; }
  12796. inline void set_m_PrevPosition_25(Vector2_t2156229523 value)
  12797. {
  12798. ___m_PrevPosition_25 = value;
  12799. }
  12800. inline static int32_t get_offset_of_m_PrevContentBounds_26() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevContentBounds_26)); }
  12801. inline Bounds_t2266837910 get_m_PrevContentBounds_26() const { return ___m_PrevContentBounds_26; }
  12802. inline Bounds_t2266837910 * get_address_of_m_PrevContentBounds_26() { return &___m_PrevContentBounds_26; }
  12803. inline void set_m_PrevContentBounds_26(Bounds_t2266837910 value)
  12804. {
  12805. ___m_PrevContentBounds_26 = value;
  12806. }
  12807. inline static int32_t get_offset_of_m_PrevViewBounds_27() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_PrevViewBounds_27)); }
  12808. inline Bounds_t2266837910 get_m_PrevViewBounds_27() const { return ___m_PrevViewBounds_27; }
  12809. inline Bounds_t2266837910 * get_address_of_m_PrevViewBounds_27() { return &___m_PrevViewBounds_27; }
  12810. inline void set_m_PrevViewBounds_27(Bounds_t2266837910 value)
  12811. {
  12812. ___m_PrevViewBounds_27 = value;
  12813. }
  12814. inline static int32_t get_offset_of_m_HasRebuiltLayout_28() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HasRebuiltLayout_28)); }
  12815. inline bool get_m_HasRebuiltLayout_28() const { return ___m_HasRebuiltLayout_28; }
  12816. inline bool* get_address_of_m_HasRebuiltLayout_28() { return &___m_HasRebuiltLayout_28; }
  12817. inline void set_m_HasRebuiltLayout_28(bool value)
  12818. {
  12819. ___m_HasRebuiltLayout_28 = value;
  12820. }
  12821. inline static int32_t get_offset_of_m_HSliderExpand_29() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HSliderExpand_29)); }
  12822. inline bool get_m_HSliderExpand_29() const { return ___m_HSliderExpand_29; }
  12823. inline bool* get_address_of_m_HSliderExpand_29() { return &___m_HSliderExpand_29; }
  12824. inline void set_m_HSliderExpand_29(bool value)
  12825. {
  12826. ___m_HSliderExpand_29 = value;
  12827. }
  12828. inline static int32_t get_offset_of_m_VSliderExpand_30() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VSliderExpand_30)); }
  12829. inline bool get_m_VSliderExpand_30() const { return ___m_VSliderExpand_30; }
  12830. inline bool* get_address_of_m_VSliderExpand_30() { return &___m_VSliderExpand_30; }
  12831. inline void set_m_VSliderExpand_30(bool value)
  12832. {
  12833. ___m_VSliderExpand_30 = value;
  12834. }
  12835. inline static int32_t get_offset_of_m_HSliderHeight_31() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HSliderHeight_31)); }
  12836. inline float get_m_HSliderHeight_31() const { return ___m_HSliderHeight_31; }
  12837. inline float* get_address_of_m_HSliderHeight_31() { return &___m_HSliderHeight_31; }
  12838. inline void set_m_HSliderHeight_31(float value)
  12839. {
  12840. ___m_HSliderHeight_31 = value;
  12841. }
  12842. inline static int32_t get_offset_of_m_VSliderWidth_32() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VSliderWidth_32)); }
  12843. inline float get_m_VSliderWidth_32() const { return ___m_VSliderWidth_32; }
  12844. inline float* get_address_of_m_VSliderWidth_32() { return &___m_VSliderWidth_32; }
  12845. inline void set_m_VSliderWidth_32(float value)
  12846. {
  12847. ___m_VSliderWidth_32 = value;
  12848. }
  12849. inline static int32_t get_offset_of_m_Rect_33() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Rect_33)); }
  12850. inline RectTransform_t3704657025 * get_m_Rect_33() const { return ___m_Rect_33; }
  12851. inline RectTransform_t3704657025 ** get_address_of_m_Rect_33() { return &___m_Rect_33; }
  12852. inline void set_m_Rect_33(RectTransform_t3704657025 * value)
  12853. {
  12854. ___m_Rect_33 = value;
  12855. Il2CppCodeGenWriteBarrier((&___m_Rect_33), value);
  12856. }
  12857. inline static int32_t get_offset_of_m_HorizontalScrollbarRect_34() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_HorizontalScrollbarRect_34)); }
  12858. inline RectTransform_t3704657025 * get_m_HorizontalScrollbarRect_34() const { return ___m_HorizontalScrollbarRect_34; }
  12859. inline RectTransform_t3704657025 ** get_address_of_m_HorizontalScrollbarRect_34() { return &___m_HorizontalScrollbarRect_34; }
  12860. inline void set_m_HorizontalScrollbarRect_34(RectTransform_t3704657025 * value)
  12861. {
  12862. ___m_HorizontalScrollbarRect_34 = value;
  12863. Il2CppCodeGenWriteBarrier((&___m_HorizontalScrollbarRect_34), value);
  12864. }
  12865. inline static int32_t get_offset_of_m_VerticalScrollbarRect_35() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_VerticalScrollbarRect_35)); }
  12866. inline RectTransform_t3704657025 * get_m_VerticalScrollbarRect_35() const { return ___m_VerticalScrollbarRect_35; }
  12867. inline RectTransform_t3704657025 ** get_address_of_m_VerticalScrollbarRect_35() { return &___m_VerticalScrollbarRect_35; }
  12868. inline void set_m_VerticalScrollbarRect_35(RectTransform_t3704657025 * value)
  12869. {
  12870. ___m_VerticalScrollbarRect_35 = value;
  12871. Il2CppCodeGenWriteBarrier((&___m_VerticalScrollbarRect_35), value);
  12872. }
  12873. inline static int32_t get_offset_of_m_Tracker_36() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Tracker_36)); }
  12874. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_36() const { return ___m_Tracker_36; }
  12875. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_36() { return &___m_Tracker_36; }
  12876. inline void set_m_Tracker_36(DrivenRectTransformTracker_t2562230146 value)
  12877. {
  12878. ___m_Tracker_36 = value;
  12879. }
  12880. inline static int32_t get_offset_of_m_Corners_37() { return static_cast<int32_t>(offsetof(ScrollRect_t4137855814, ___m_Corners_37)); }
  12881. inline Vector3U5BU5D_t1718750761* get_m_Corners_37() const { return ___m_Corners_37; }
  12882. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_37() { return &___m_Corners_37; }
  12883. inline void set_m_Corners_37(Vector3U5BU5D_t1718750761* value)
  12884. {
  12885. ___m_Corners_37 = value;
  12886. Il2CppCodeGenWriteBarrier((&___m_Corners_37), value);
  12887. }
  12888. };
  12889. #ifdef __clang__
  12890. #pragma clang diagnostic pop
  12891. #endif
  12892. #endif // SCROLLRECT_T4137855814_H
  12893. #ifndef EVENTSYSTEM_T1003666588_H
  12894. #define EVENTSYSTEM_T1003666588_H
  12895. #ifdef __clang__
  12896. #pragma clang diagnostic push
  12897. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12898. #pragma clang diagnostic ignored "-Wunused-variable"
  12899. #endif
  12900. // UnityEngine.EventSystems.EventSystem
  12901. struct EventSystem_t1003666588 : public UIBehaviour_t3495933518
  12902. {
  12903. public:
  12904. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  12905. List_1_t3491343620 * ___m_SystemInputModules_2;
  12906. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  12907. BaseInputModule_t2019268878 * ___m_CurrentInputModule_3;
  12908. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  12909. GameObject_t1113636619 * ___m_FirstSelected_5;
  12910. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  12911. bool ___m_sendNavigationEvents_6;
  12912. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  12913. int32_t ___m_DragThreshold_7;
  12914. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  12915. GameObject_t1113636619 * ___m_CurrentSelected_8;
  12916. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  12917. bool ___m_HasFocus_9;
  12918. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  12919. bool ___m_SelectionGuard_10;
  12920. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  12921. BaseEventData_t3903027533 * ___m_DummyData_11;
  12922. public:
  12923. inline static int32_t get_offset_of_m_SystemInputModules_2() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SystemInputModules_2)); }
  12924. inline List_1_t3491343620 * get_m_SystemInputModules_2() const { return ___m_SystemInputModules_2; }
  12925. inline List_1_t3491343620 ** get_address_of_m_SystemInputModules_2() { return &___m_SystemInputModules_2; }
  12926. inline void set_m_SystemInputModules_2(List_1_t3491343620 * value)
  12927. {
  12928. ___m_SystemInputModules_2 = value;
  12929. Il2CppCodeGenWriteBarrier((&___m_SystemInputModules_2), value);
  12930. }
  12931. inline static int32_t get_offset_of_m_CurrentInputModule_3() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentInputModule_3)); }
  12932. inline BaseInputModule_t2019268878 * get_m_CurrentInputModule_3() const { return ___m_CurrentInputModule_3; }
  12933. inline BaseInputModule_t2019268878 ** get_address_of_m_CurrentInputModule_3() { return &___m_CurrentInputModule_3; }
  12934. inline void set_m_CurrentInputModule_3(BaseInputModule_t2019268878 * value)
  12935. {
  12936. ___m_CurrentInputModule_3 = value;
  12937. Il2CppCodeGenWriteBarrier((&___m_CurrentInputModule_3), value);
  12938. }
  12939. inline static int32_t get_offset_of_m_FirstSelected_5() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_FirstSelected_5)); }
  12940. inline GameObject_t1113636619 * get_m_FirstSelected_5() const { return ___m_FirstSelected_5; }
  12941. inline GameObject_t1113636619 ** get_address_of_m_FirstSelected_5() { return &___m_FirstSelected_5; }
  12942. inline void set_m_FirstSelected_5(GameObject_t1113636619 * value)
  12943. {
  12944. ___m_FirstSelected_5 = value;
  12945. Il2CppCodeGenWriteBarrier((&___m_FirstSelected_5), value);
  12946. }
  12947. inline static int32_t get_offset_of_m_sendNavigationEvents_6() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_sendNavigationEvents_6)); }
  12948. inline bool get_m_sendNavigationEvents_6() const { return ___m_sendNavigationEvents_6; }
  12949. inline bool* get_address_of_m_sendNavigationEvents_6() { return &___m_sendNavigationEvents_6; }
  12950. inline void set_m_sendNavigationEvents_6(bool value)
  12951. {
  12952. ___m_sendNavigationEvents_6 = value;
  12953. }
  12954. inline static int32_t get_offset_of_m_DragThreshold_7() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DragThreshold_7)); }
  12955. inline int32_t get_m_DragThreshold_7() const { return ___m_DragThreshold_7; }
  12956. inline int32_t* get_address_of_m_DragThreshold_7() { return &___m_DragThreshold_7; }
  12957. inline void set_m_DragThreshold_7(int32_t value)
  12958. {
  12959. ___m_DragThreshold_7 = value;
  12960. }
  12961. inline static int32_t get_offset_of_m_CurrentSelected_8() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentSelected_8)); }
  12962. inline GameObject_t1113636619 * get_m_CurrentSelected_8() const { return ___m_CurrentSelected_8; }
  12963. inline GameObject_t1113636619 ** get_address_of_m_CurrentSelected_8() { return &___m_CurrentSelected_8; }
  12964. inline void set_m_CurrentSelected_8(GameObject_t1113636619 * value)
  12965. {
  12966. ___m_CurrentSelected_8 = value;
  12967. Il2CppCodeGenWriteBarrier((&___m_CurrentSelected_8), value);
  12968. }
  12969. inline static int32_t get_offset_of_m_HasFocus_9() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_HasFocus_9)); }
  12970. inline bool get_m_HasFocus_9() const { return ___m_HasFocus_9; }
  12971. inline bool* get_address_of_m_HasFocus_9() { return &___m_HasFocus_9; }
  12972. inline void set_m_HasFocus_9(bool value)
  12973. {
  12974. ___m_HasFocus_9 = value;
  12975. }
  12976. inline static int32_t get_offset_of_m_SelectionGuard_10() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SelectionGuard_10)); }
  12977. inline bool get_m_SelectionGuard_10() const { return ___m_SelectionGuard_10; }
  12978. inline bool* get_address_of_m_SelectionGuard_10() { return &___m_SelectionGuard_10; }
  12979. inline void set_m_SelectionGuard_10(bool value)
  12980. {
  12981. ___m_SelectionGuard_10 = value;
  12982. }
  12983. inline static int32_t get_offset_of_m_DummyData_11() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DummyData_11)); }
  12984. inline BaseEventData_t3903027533 * get_m_DummyData_11() const { return ___m_DummyData_11; }
  12985. inline BaseEventData_t3903027533 ** get_address_of_m_DummyData_11() { return &___m_DummyData_11; }
  12986. inline void set_m_DummyData_11(BaseEventData_t3903027533 * value)
  12987. {
  12988. ___m_DummyData_11 = value;
  12989. Il2CppCodeGenWriteBarrier((&___m_DummyData_11), value);
  12990. }
  12991. };
  12992. struct EventSystem_t1003666588_StaticFields
  12993. {
  12994. public:
  12995. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  12996. List_1_t2475741330 * ___m_EventSystems_4;
  12997. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  12998. Comparison_1_t3135238028 * ___s_RaycastComparer_12;
  12999. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::<>f__mg$cache0
  13000. Comparison_1_t3135238028 * ___U3CU3Ef__mgU24cache0_13;
  13001. public:
  13002. inline static int32_t get_offset_of_m_EventSystems_4() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___m_EventSystems_4)); }
  13003. inline List_1_t2475741330 * get_m_EventSystems_4() const { return ___m_EventSystems_4; }
  13004. inline List_1_t2475741330 ** get_address_of_m_EventSystems_4() { return &___m_EventSystems_4; }
  13005. inline void set_m_EventSystems_4(List_1_t2475741330 * value)
  13006. {
  13007. ___m_EventSystems_4 = value;
  13008. Il2CppCodeGenWriteBarrier((&___m_EventSystems_4), value);
  13009. }
  13010. inline static int32_t get_offset_of_s_RaycastComparer_12() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___s_RaycastComparer_12)); }
  13011. inline Comparison_1_t3135238028 * get_s_RaycastComparer_12() const { return ___s_RaycastComparer_12; }
  13012. inline Comparison_1_t3135238028 ** get_address_of_s_RaycastComparer_12() { return &___s_RaycastComparer_12; }
  13013. inline void set_s_RaycastComparer_12(Comparison_1_t3135238028 * value)
  13014. {
  13015. ___s_RaycastComparer_12 = value;
  13016. Il2CppCodeGenWriteBarrier((&___s_RaycastComparer_12), value);
  13017. }
  13018. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_13() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___U3CU3Ef__mgU24cache0_13)); }
  13019. inline Comparison_1_t3135238028 * get_U3CU3Ef__mgU24cache0_13() const { return ___U3CU3Ef__mgU24cache0_13; }
  13020. inline Comparison_1_t3135238028 ** get_address_of_U3CU3Ef__mgU24cache0_13() { return &___U3CU3Ef__mgU24cache0_13; }
  13021. inline void set_U3CU3Ef__mgU24cache0_13(Comparison_1_t3135238028 * value)
  13022. {
  13023. ___U3CU3Ef__mgU24cache0_13 = value;
  13024. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_13), value);
  13025. }
  13026. };
  13027. #ifdef __clang__
  13028. #pragma clang diagnostic pop
  13029. #endif
  13030. #endif // EVENTSYSTEM_T1003666588_H
  13031. #ifndef ASPECTRATIOFITTER_T3312407083_H
  13032. #define ASPECTRATIOFITTER_T3312407083_H
  13033. #ifdef __clang__
  13034. #pragma clang diagnostic push
  13035. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13036. #pragma clang diagnostic ignored "-Wunused-variable"
  13037. #endif
  13038. // UnityEngine.UI.AspectRatioFitter
  13039. struct AspectRatioFitter_t3312407083 : public UIBehaviour_t3495933518
  13040. {
  13041. public:
  13042. // UnityEngine.UI.AspectRatioFitter/AspectMode UnityEngine.UI.AspectRatioFitter::m_AspectMode
  13043. int32_t ___m_AspectMode_2;
  13044. // System.Single UnityEngine.UI.AspectRatioFitter::m_AspectRatio
  13045. float ___m_AspectRatio_3;
  13046. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::m_Rect
  13047. RectTransform_t3704657025 * ___m_Rect_4;
  13048. // System.Boolean UnityEngine.UI.AspectRatioFitter::m_DelayedSetDirty
  13049. bool ___m_DelayedSetDirty_5;
  13050. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.AspectRatioFitter::m_Tracker
  13051. DrivenRectTransformTracker_t2562230146 ___m_Tracker_6;
  13052. public:
  13053. inline static int32_t get_offset_of_m_AspectMode_2() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3312407083, ___m_AspectMode_2)); }
  13054. inline int32_t get_m_AspectMode_2() const { return ___m_AspectMode_2; }
  13055. inline int32_t* get_address_of_m_AspectMode_2() { return &___m_AspectMode_2; }
  13056. inline void set_m_AspectMode_2(int32_t value)
  13057. {
  13058. ___m_AspectMode_2 = value;
  13059. }
  13060. inline static int32_t get_offset_of_m_AspectRatio_3() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3312407083, ___m_AspectRatio_3)); }
  13061. inline float get_m_AspectRatio_3() const { return ___m_AspectRatio_3; }
  13062. inline float* get_address_of_m_AspectRatio_3() { return &___m_AspectRatio_3; }
  13063. inline void set_m_AspectRatio_3(float value)
  13064. {
  13065. ___m_AspectRatio_3 = value;
  13066. }
  13067. inline static int32_t get_offset_of_m_Rect_4() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3312407083, ___m_Rect_4)); }
  13068. inline RectTransform_t3704657025 * get_m_Rect_4() const { return ___m_Rect_4; }
  13069. inline RectTransform_t3704657025 ** get_address_of_m_Rect_4() { return &___m_Rect_4; }
  13070. inline void set_m_Rect_4(RectTransform_t3704657025 * value)
  13071. {
  13072. ___m_Rect_4 = value;
  13073. Il2CppCodeGenWriteBarrier((&___m_Rect_4), value);
  13074. }
  13075. inline static int32_t get_offset_of_m_DelayedSetDirty_5() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3312407083, ___m_DelayedSetDirty_5)); }
  13076. inline bool get_m_DelayedSetDirty_5() const { return ___m_DelayedSetDirty_5; }
  13077. inline bool* get_address_of_m_DelayedSetDirty_5() { return &___m_DelayedSetDirty_5; }
  13078. inline void set_m_DelayedSetDirty_5(bool value)
  13079. {
  13080. ___m_DelayedSetDirty_5 = value;
  13081. }
  13082. inline static int32_t get_offset_of_m_Tracker_6() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3312407083, ___m_Tracker_6)); }
  13083. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_6() const { return ___m_Tracker_6; }
  13084. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_6() { return &___m_Tracker_6; }
  13085. inline void set_m_Tracker_6(DrivenRectTransformTracker_t2562230146 value)
  13086. {
  13087. ___m_Tracker_6 = value;
  13088. }
  13089. };
  13090. #ifdef __clang__
  13091. #pragma clang diagnostic pop
  13092. #endif
  13093. #endif // ASPECTRATIOFITTER_T3312407083_H
  13094. #ifndef BASEINPUT_T3630163547_H
  13095. #define BASEINPUT_T3630163547_H
  13096. #ifdef __clang__
  13097. #pragma clang diagnostic push
  13098. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13099. #pragma clang diagnostic ignored "-Wunused-variable"
  13100. #endif
  13101. // UnityEngine.EventSystems.BaseInput
  13102. struct BaseInput_t3630163547 : public UIBehaviour_t3495933518
  13103. {
  13104. public:
  13105. public:
  13106. };
  13107. #ifdef __clang__
  13108. #pragma clang diagnostic pop
  13109. #endif
  13110. #endif // BASEINPUT_T3630163547_H
  13111. #ifndef BASEMESHEFFECT_T2440176439_H
  13112. #define BASEMESHEFFECT_T2440176439_H
  13113. #ifdef __clang__
  13114. #pragma clang diagnostic push
  13115. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13116. #pragma clang diagnostic ignored "-Wunused-variable"
  13117. #endif
  13118. // UnityEngine.UI.BaseMeshEffect
  13119. struct BaseMeshEffect_t2440176439 : public UIBehaviour_t3495933518
  13120. {
  13121. public:
  13122. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  13123. Graphic_t1660335611 * ___m_Graphic_2;
  13124. public:
  13125. inline static int32_t get_offset_of_m_Graphic_2() { return static_cast<int32_t>(offsetof(BaseMeshEffect_t2440176439, ___m_Graphic_2)); }
  13126. inline Graphic_t1660335611 * get_m_Graphic_2() const { return ___m_Graphic_2; }
  13127. inline Graphic_t1660335611 ** get_address_of_m_Graphic_2() { return &___m_Graphic_2; }
  13128. inline void set_m_Graphic_2(Graphic_t1660335611 * value)
  13129. {
  13130. ___m_Graphic_2 = value;
  13131. Il2CppCodeGenWriteBarrier((&___m_Graphic_2), value);
  13132. }
  13133. };
  13134. #ifdef __clang__
  13135. #pragma clang diagnostic pop
  13136. #endif
  13137. #endif // BASEMESHEFFECT_T2440176439_H
  13138. #ifndef BASERAYCASTER_T4150874583_H
  13139. #define BASERAYCASTER_T4150874583_H
  13140. #ifdef __clang__
  13141. #pragma clang diagnostic push
  13142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13143. #pragma clang diagnostic ignored "-Wunused-variable"
  13144. #endif
  13145. // UnityEngine.EventSystems.BaseRaycaster
  13146. struct BaseRaycaster_t4150874583 : public UIBehaviour_t3495933518
  13147. {
  13148. public:
  13149. public:
  13150. };
  13151. #ifdef __clang__
  13152. #pragma clang diagnostic pop
  13153. #endif
  13154. #endif // BASERAYCASTER_T4150874583_H
  13155. #ifndef POINTERINPUTMODULE_T3453173740_H
  13156. #define POINTERINPUTMODULE_T3453173740_H
  13157. #ifdef __clang__
  13158. #pragma clang diagnostic push
  13159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13160. #pragma clang diagnostic ignored "-Wunused-variable"
  13161. #endif
  13162. // UnityEngine.EventSystems.PointerInputModule
  13163. struct PointerInputModule_t3453173740 : public BaseInputModule_t2019268878
  13164. {
  13165. public:
  13166. // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData
  13167. Dictionary_2_t2696614423 * ___m_PointerData_12;
  13168. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState
  13169. MouseState_t384203932 * ___m_MouseState_13;
  13170. public:
  13171. inline static int32_t get_offset_of_m_PointerData_12() { return static_cast<int32_t>(offsetof(PointerInputModule_t3453173740, ___m_PointerData_12)); }
  13172. inline Dictionary_2_t2696614423 * get_m_PointerData_12() const { return ___m_PointerData_12; }
  13173. inline Dictionary_2_t2696614423 ** get_address_of_m_PointerData_12() { return &___m_PointerData_12; }
  13174. inline void set_m_PointerData_12(Dictionary_2_t2696614423 * value)
  13175. {
  13176. ___m_PointerData_12 = value;
  13177. Il2CppCodeGenWriteBarrier((&___m_PointerData_12), value);
  13178. }
  13179. inline static int32_t get_offset_of_m_MouseState_13() { return static_cast<int32_t>(offsetof(PointerInputModule_t3453173740, ___m_MouseState_13)); }
  13180. inline MouseState_t384203932 * get_m_MouseState_13() const { return ___m_MouseState_13; }
  13181. inline MouseState_t384203932 ** get_address_of_m_MouseState_13() { return &___m_MouseState_13; }
  13182. inline void set_m_MouseState_13(MouseState_t384203932 * value)
  13183. {
  13184. ___m_MouseState_13 = value;
  13185. Il2CppCodeGenWriteBarrier((&___m_MouseState_13), value);
  13186. }
  13187. };
  13188. #ifdef __clang__
  13189. #pragma clang diagnostic pop
  13190. #endif
  13191. #endif // POINTERINPUTMODULE_T3453173740_H
  13192. #ifndef BUTTON_T4055032469_H
  13193. #define BUTTON_T4055032469_H
  13194. #ifdef __clang__
  13195. #pragma clang diagnostic push
  13196. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13197. #pragma clang diagnostic ignored "-Wunused-variable"
  13198. #endif
  13199. // UnityEngine.UI.Button
  13200. struct Button_t4055032469 : public Selectable_t3250028441
  13201. {
  13202. public:
  13203. // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
  13204. ButtonClickedEvent_t48803504 * ___m_OnClick_16;
  13205. public:
  13206. inline static int32_t get_offset_of_m_OnClick_16() { return static_cast<int32_t>(offsetof(Button_t4055032469, ___m_OnClick_16)); }
  13207. inline ButtonClickedEvent_t48803504 * get_m_OnClick_16() const { return ___m_OnClick_16; }
  13208. inline ButtonClickedEvent_t48803504 ** get_address_of_m_OnClick_16() { return &___m_OnClick_16; }
  13209. inline void set_m_OnClick_16(ButtonClickedEvent_t48803504 * value)
  13210. {
  13211. ___m_OnClick_16 = value;
  13212. Il2CppCodeGenWriteBarrier((&___m_OnClick_16), value);
  13213. }
  13214. };
  13215. #ifdef __clang__
  13216. #pragma clang diagnostic pop
  13217. #endif
  13218. #endif // BUTTON_T4055032469_H
  13219. #ifndef MASKABLEGRAPHIC_T3839221559_H
  13220. #define MASKABLEGRAPHIC_T3839221559_H
  13221. #ifdef __clang__
  13222. #pragma clang diagnostic push
  13223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13224. #pragma clang diagnostic ignored "-Wunused-variable"
  13225. #endif
  13226. // UnityEngine.UI.MaskableGraphic
  13227. struct MaskableGraphic_t3839221559 : public Graphic_t1660335611
  13228. {
  13229. public:
  13230. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  13231. bool ___m_ShouldRecalculateStencil_19;
  13232. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  13233. Material_t340375123 * ___m_MaskMaterial_20;
  13234. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  13235. RectMask2D_t3474889437 * ___m_ParentMask_21;
  13236. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  13237. bool ___m_Maskable_22;
  13238. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  13239. bool ___m_IncludeForMasking_23;
  13240. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  13241. CullStateChangedEvent_t3661388177 * ___m_OnCullStateChanged_24;
  13242. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  13243. bool ___m_ShouldRecalculate_25;
  13244. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  13245. int32_t ___m_StencilValue_26;
  13246. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  13247. Vector3U5BU5D_t1718750761* ___m_Corners_27;
  13248. public:
  13249. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_19() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculateStencil_19)); }
  13250. inline bool get_m_ShouldRecalculateStencil_19() const { return ___m_ShouldRecalculateStencil_19; }
  13251. inline bool* get_address_of_m_ShouldRecalculateStencil_19() { return &___m_ShouldRecalculateStencil_19; }
  13252. inline void set_m_ShouldRecalculateStencil_19(bool value)
  13253. {
  13254. ___m_ShouldRecalculateStencil_19 = value;
  13255. }
  13256. inline static int32_t get_offset_of_m_MaskMaterial_20() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_MaskMaterial_20)); }
  13257. inline Material_t340375123 * get_m_MaskMaterial_20() const { return ___m_MaskMaterial_20; }
  13258. inline Material_t340375123 ** get_address_of_m_MaskMaterial_20() { return &___m_MaskMaterial_20; }
  13259. inline void set_m_MaskMaterial_20(Material_t340375123 * value)
  13260. {
  13261. ___m_MaskMaterial_20 = value;
  13262. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_20), value);
  13263. }
  13264. inline static int32_t get_offset_of_m_ParentMask_21() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ParentMask_21)); }
  13265. inline RectMask2D_t3474889437 * get_m_ParentMask_21() const { return ___m_ParentMask_21; }
  13266. inline RectMask2D_t3474889437 ** get_address_of_m_ParentMask_21() { return &___m_ParentMask_21; }
  13267. inline void set_m_ParentMask_21(RectMask2D_t3474889437 * value)
  13268. {
  13269. ___m_ParentMask_21 = value;
  13270. Il2CppCodeGenWriteBarrier((&___m_ParentMask_21), value);
  13271. }
  13272. inline static int32_t get_offset_of_m_Maskable_22() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Maskable_22)); }
  13273. inline bool get_m_Maskable_22() const { return ___m_Maskable_22; }
  13274. inline bool* get_address_of_m_Maskable_22() { return &___m_Maskable_22; }
  13275. inline void set_m_Maskable_22(bool value)
  13276. {
  13277. ___m_Maskable_22 = value;
  13278. }
  13279. inline static int32_t get_offset_of_m_IncludeForMasking_23() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_IncludeForMasking_23)); }
  13280. inline bool get_m_IncludeForMasking_23() const { return ___m_IncludeForMasking_23; }
  13281. inline bool* get_address_of_m_IncludeForMasking_23() { return &___m_IncludeForMasking_23; }
  13282. inline void set_m_IncludeForMasking_23(bool value)
  13283. {
  13284. ___m_IncludeForMasking_23 = value;
  13285. }
  13286. inline static int32_t get_offset_of_m_OnCullStateChanged_24() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_OnCullStateChanged_24)); }
  13287. inline CullStateChangedEvent_t3661388177 * get_m_OnCullStateChanged_24() const { return ___m_OnCullStateChanged_24; }
  13288. inline CullStateChangedEvent_t3661388177 ** get_address_of_m_OnCullStateChanged_24() { return &___m_OnCullStateChanged_24; }
  13289. inline void set_m_OnCullStateChanged_24(CullStateChangedEvent_t3661388177 * value)
  13290. {
  13291. ___m_OnCullStateChanged_24 = value;
  13292. Il2CppCodeGenWriteBarrier((&___m_OnCullStateChanged_24), value);
  13293. }
  13294. inline static int32_t get_offset_of_m_ShouldRecalculate_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculate_25)); }
  13295. inline bool get_m_ShouldRecalculate_25() const { return ___m_ShouldRecalculate_25; }
  13296. inline bool* get_address_of_m_ShouldRecalculate_25() { return &___m_ShouldRecalculate_25; }
  13297. inline void set_m_ShouldRecalculate_25(bool value)
  13298. {
  13299. ___m_ShouldRecalculate_25 = value;
  13300. }
  13301. inline static int32_t get_offset_of_m_StencilValue_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_StencilValue_26)); }
  13302. inline int32_t get_m_StencilValue_26() const { return ___m_StencilValue_26; }
  13303. inline int32_t* get_address_of_m_StencilValue_26() { return &___m_StencilValue_26; }
  13304. inline void set_m_StencilValue_26(int32_t value)
  13305. {
  13306. ___m_StencilValue_26 = value;
  13307. }
  13308. inline static int32_t get_offset_of_m_Corners_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Corners_27)); }
  13309. inline Vector3U5BU5D_t1718750761* get_m_Corners_27() const { return ___m_Corners_27; }
  13310. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_27() { return &___m_Corners_27; }
  13311. inline void set_m_Corners_27(Vector3U5BU5D_t1718750761* value)
  13312. {
  13313. ___m_Corners_27 = value;
  13314. Il2CppCodeGenWriteBarrier((&___m_Corners_27), value);
  13315. }
  13316. };
  13317. #ifdef __clang__
  13318. #pragma clang diagnostic pop
  13319. #endif
  13320. #endif // MASKABLEGRAPHIC_T3839221559_H
  13321. #ifndef DROPDOWN_T2274391225_H
  13322. #define DROPDOWN_T2274391225_H
  13323. #ifdef __clang__
  13324. #pragma clang diagnostic push
  13325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13326. #pragma clang diagnostic ignored "-Wunused-variable"
  13327. #endif
  13328. // UnityEngine.UI.Dropdown
  13329. struct Dropdown_t2274391225 : public Selectable_t3250028441
  13330. {
  13331. public:
  13332. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::m_Template
  13333. RectTransform_t3704657025 * ___m_Template_16;
  13334. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_CaptionText
  13335. Text_t1901882714 * ___m_CaptionText_17;
  13336. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_CaptionImage
  13337. Image_t2670269651 * ___m_CaptionImage_18;
  13338. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_ItemText
  13339. Text_t1901882714 * ___m_ItemText_19;
  13340. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_ItemImage
  13341. Image_t2670269651 * ___m_ItemImage_20;
  13342. // System.Int32 UnityEngine.UI.Dropdown::m_Value
  13343. int32_t ___m_Value_21;
  13344. // UnityEngine.UI.Dropdown/OptionDataList UnityEngine.UI.Dropdown::m_Options
  13345. OptionDataList_t1438173104 * ___m_Options_22;
  13346. // UnityEngine.UI.Dropdown/DropdownEvent UnityEngine.UI.Dropdown::m_OnValueChanged
  13347. DropdownEvent_t4040729994 * ___m_OnValueChanged_23;
  13348. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Dropdown
  13349. GameObject_t1113636619 * ___m_Dropdown_24;
  13350. // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Blocker
  13351. GameObject_t1113636619 * ___m_Blocker_25;
  13352. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem> UnityEngine.UI.Dropdown::m_Items
  13353. List_1_t2924027637 * ___m_Items_26;
  13354. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> UnityEngine.UI.Dropdown::m_AlphaTweenRunner
  13355. TweenRunner_1_t3520241082 * ___m_AlphaTweenRunner_27;
  13356. // System.Boolean UnityEngine.UI.Dropdown::validTemplate
  13357. bool ___validTemplate_28;
  13358. public:
  13359. inline static int32_t get_offset_of_m_Template_16() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Template_16)); }
  13360. inline RectTransform_t3704657025 * get_m_Template_16() const { return ___m_Template_16; }
  13361. inline RectTransform_t3704657025 ** get_address_of_m_Template_16() { return &___m_Template_16; }
  13362. inline void set_m_Template_16(RectTransform_t3704657025 * value)
  13363. {
  13364. ___m_Template_16 = value;
  13365. Il2CppCodeGenWriteBarrier((&___m_Template_16), value);
  13366. }
  13367. inline static int32_t get_offset_of_m_CaptionText_17() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_CaptionText_17)); }
  13368. inline Text_t1901882714 * get_m_CaptionText_17() const { return ___m_CaptionText_17; }
  13369. inline Text_t1901882714 ** get_address_of_m_CaptionText_17() { return &___m_CaptionText_17; }
  13370. inline void set_m_CaptionText_17(Text_t1901882714 * value)
  13371. {
  13372. ___m_CaptionText_17 = value;
  13373. Il2CppCodeGenWriteBarrier((&___m_CaptionText_17), value);
  13374. }
  13375. inline static int32_t get_offset_of_m_CaptionImage_18() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_CaptionImage_18)); }
  13376. inline Image_t2670269651 * get_m_CaptionImage_18() const { return ___m_CaptionImage_18; }
  13377. inline Image_t2670269651 ** get_address_of_m_CaptionImage_18() { return &___m_CaptionImage_18; }
  13378. inline void set_m_CaptionImage_18(Image_t2670269651 * value)
  13379. {
  13380. ___m_CaptionImage_18 = value;
  13381. Il2CppCodeGenWriteBarrier((&___m_CaptionImage_18), value);
  13382. }
  13383. inline static int32_t get_offset_of_m_ItemText_19() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_ItemText_19)); }
  13384. inline Text_t1901882714 * get_m_ItemText_19() const { return ___m_ItemText_19; }
  13385. inline Text_t1901882714 ** get_address_of_m_ItemText_19() { return &___m_ItemText_19; }
  13386. inline void set_m_ItemText_19(Text_t1901882714 * value)
  13387. {
  13388. ___m_ItemText_19 = value;
  13389. Il2CppCodeGenWriteBarrier((&___m_ItemText_19), value);
  13390. }
  13391. inline static int32_t get_offset_of_m_ItemImage_20() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_ItemImage_20)); }
  13392. inline Image_t2670269651 * get_m_ItemImage_20() const { return ___m_ItemImage_20; }
  13393. inline Image_t2670269651 ** get_address_of_m_ItemImage_20() { return &___m_ItemImage_20; }
  13394. inline void set_m_ItemImage_20(Image_t2670269651 * value)
  13395. {
  13396. ___m_ItemImage_20 = value;
  13397. Il2CppCodeGenWriteBarrier((&___m_ItemImage_20), value);
  13398. }
  13399. inline static int32_t get_offset_of_m_Value_21() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Value_21)); }
  13400. inline int32_t get_m_Value_21() const { return ___m_Value_21; }
  13401. inline int32_t* get_address_of_m_Value_21() { return &___m_Value_21; }
  13402. inline void set_m_Value_21(int32_t value)
  13403. {
  13404. ___m_Value_21 = value;
  13405. }
  13406. inline static int32_t get_offset_of_m_Options_22() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Options_22)); }
  13407. inline OptionDataList_t1438173104 * get_m_Options_22() const { return ___m_Options_22; }
  13408. inline OptionDataList_t1438173104 ** get_address_of_m_Options_22() { return &___m_Options_22; }
  13409. inline void set_m_Options_22(OptionDataList_t1438173104 * value)
  13410. {
  13411. ___m_Options_22 = value;
  13412. Il2CppCodeGenWriteBarrier((&___m_Options_22), value);
  13413. }
  13414. inline static int32_t get_offset_of_m_OnValueChanged_23() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_OnValueChanged_23)); }
  13415. inline DropdownEvent_t4040729994 * get_m_OnValueChanged_23() const { return ___m_OnValueChanged_23; }
  13416. inline DropdownEvent_t4040729994 ** get_address_of_m_OnValueChanged_23() { return &___m_OnValueChanged_23; }
  13417. inline void set_m_OnValueChanged_23(DropdownEvent_t4040729994 * value)
  13418. {
  13419. ___m_OnValueChanged_23 = value;
  13420. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_23), value);
  13421. }
  13422. inline static int32_t get_offset_of_m_Dropdown_24() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Dropdown_24)); }
  13423. inline GameObject_t1113636619 * get_m_Dropdown_24() const { return ___m_Dropdown_24; }
  13424. inline GameObject_t1113636619 ** get_address_of_m_Dropdown_24() { return &___m_Dropdown_24; }
  13425. inline void set_m_Dropdown_24(GameObject_t1113636619 * value)
  13426. {
  13427. ___m_Dropdown_24 = value;
  13428. Il2CppCodeGenWriteBarrier((&___m_Dropdown_24), value);
  13429. }
  13430. inline static int32_t get_offset_of_m_Blocker_25() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Blocker_25)); }
  13431. inline GameObject_t1113636619 * get_m_Blocker_25() const { return ___m_Blocker_25; }
  13432. inline GameObject_t1113636619 ** get_address_of_m_Blocker_25() { return &___m_Blocker_25; }
  13433. inline void set_m_Blocker_25(GameObject_t1113636619 * value)
  13434. {
  13435. ___m_Blocker_25 = value;
  13436. Il2CppCodeGenWriteBarrier((&___m_Blocker_25), value);
  13437. }
  13438. inline static int32_t get_offset_of_m_Items_26() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_Items_26)); }
  13439. inline List_1_t2924027637 * get_m_Items_26() const { return ___m_Items_26; }
  13440. inline List_1_t2924027637 ** get_address_of_m_Items_26() { return &___m_Items_26; }
  13441. inline void set_m_Items_26(List_1_t2924027637 * value)
  13442. {
  13443. ___m_Items_26 = value;
  13444. Il2CppCodeGenWriteBarrier((&___m_Items_26), value);
  13445. }
  13446. inline static int32_t get_offset_of_m_AlphaTweenRunner_27() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___m_AlphaTweenRunner_27)); }
  13447. inline TweenRunner_1_t3520241082 * get_m_AlphaTweenRunner_27() const { return ___m_AlphaTweenRunner_27; }
  13448. inline TweenRunner_1_t3520241082 ** get_address_of_m_AlphaTweenRunner_27() { return &___m_AlphaTweenRunner_27; }
  13449. inline void set_m_AlphaTweenRunner_27(TweenRunner_1_t3520241082 * value)
  13450. {
  13451. ___m_AlphaTweenRunner_27 = value;
  13452. Il2CppCodeGenWriteBarrier((&___m_AlphaTweenRunner_27), value);
  13453. }
  13454. inline static int32_t get_offset_of_validTemplate_28() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225, ___validTemplate_28)); }
  13455. inline bool get_validTemplate_28() const { return ___validTemplate_28; }
  13456. inline bool* get_address_of_validTemplate_28() { return &___validTemplate_28; }
  13457. inline void set_validTemplate_28(bool value)
  13458. {
  13459. ___validTemplate_28 = value;
  13460. }
  13461. };
  13462. struct Dropdown_t2274391225_StaticFields
  13463. {
  13464. public:
  13465. // UnityEngine.UI.Dropdown/OptionData UnityEngine.UI.Dropdown::s_NoOptionData
  13466. OptionData_t3270282352 * ___s_NoOptionData_29;
  13467. public:
  13468. inline static int32_t get_offset_of_s_NoOptionData_29() { return static_cast<int32_t>(offsetof(Dropdown_t2274391225_StaticFields, ___s_NoOptionData_29)); }
  13469. inline OptionData_t3270282352 * get_s_NoOptionData_29() const { return ___s_NoOptionData_29; }
  13470. inline OptionData_t3270282352 ** get_address_of_s_NoOptionData_29() { return &___s_NoOptionData_29; }
  13471. inline void set_s_NoOptionData_29(OptionData_t3270282352 * value)
  13472. {
  13473. ___s_NoOptionData_29 = value;
  13474. Il2CppCodeGenWriteBarrier((&___s_NoOptionData_29), value);
  13475. }
  13476. };
  13477. #ifdef __clang__
  13478. #pragma clang diagnostic pop
  13479. #endif
  13480. #endif // DROPDOWN_T2274391225_H
  13481. #ifndef INPUTFIELD_T3762917431_H
  13482. #define INPUTFIELD_T3762917431_H
  13483. #ifdef __clang__
  13484. #pragma clang diagnostic push
  13485. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13486. #pragma clang diagnostic ignored "-Wunused-variable"
  13487. #endif
  13488. // UnityEngine.UI.InputField
  13489. struct InputField_t3762917431 : public Selectable_t3250028441
  13490. {
  13491. public:
  13492. // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
  13493. TouchScreenKeyboard_t731888065 * ___m_Keyboard_16;
  13494. // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
  13495. Text_t1901882714 * ___m_TextComponent_18;
  13496. // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
  13497. Graphic_t1660335611 * ___m_Placeholder_19;
  13498. // UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::m_ContentType
  13499. int32_t ___m_ContentType_20;
  13500. // UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::m_InputType
  13501. int32_t ___m_InputType_21;
  13502. // System.Char UnityEngine.UI.InputField::m_AsteriskChar
  13503. Il2CppChar ___m_AsteriskChar_22;
  13504. // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
  13505. int32_t ___m_KeyboardType_23;
  13506. // UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::m_LineType
  13507. int32_t ___m_LineType_24;
  13508. // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
  13509. bool ___m_HideMobileInput_25;
  13510. // UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
  13511. int32_t ___m_CharacterValidation_26;
  13512. // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
  13513. int32_t ___m_CharacterLimit_27;
  13514. // UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit
  13515. SubmitEvent_t648412432 * ___m_OnEndEdit_28;
  13516. // UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
  13517. OnChangeEvent_t467195904 * ___m_OnValueChanged_29;
  13518. // UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
  13519. OnValidateInput_t2355412304 * ___m_OnValidateInput_30;
  13520. // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
  13521. Color_t2555686324 ___m_CaretColor_31;
  13522. // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
  13523. bool ___m_CustomCaretColor_32;
  13524. // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
  13525. Color_t2555686324 ___m_SelectionColor_33;
  13526. // System.String UnityEngine.UI.InputField::m_Text
  13527. String_t* ___m_Text_34;
  13528. // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
  13529. float ___m_CaretBlinkRate_35;
  13530. // System.Int32 UnityEngine.UI.InputField::m_CaretWidth
  13531. int32_t ___m_CaretWidth_36;
  13532. // System.Boolean UnityEngine.UI.InputField::m_ReadOnly
  13533. bool ___m_ReadOnly_37;
  13534. // System.Int32 UnityEngine.UI.InputField::m_CaretPosition
  13535. int32_t ___m_CaretPosition_38;
  13536. // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
  13537. int32_t ___m_CaretSelectPosition_39;
  13538. // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
  13539. RectTransform_t3704657025 * ___caretRectTrans_40;
  13540. // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
  13541. UIVertexU5BU5D_t1981460040* ___m_CursorVerts_41;
  13542. // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
  13543. TextGenerator_t3211863866 * ___m_InputTextCache_42;
  13544. // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
  13545. CanvasRenderer_t2598313366 * ___m_CachedInputRenderer_43;
  13546. // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
  13547. bool ___m_PreventFontCallback_44;
  13548. // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
  13549. Mesh_t3648964284 * ___m_Mesh_45;
  13550. // System.Boolean UnityEngine.UI.InputField::m_AllowInput
  13551. bool ___m_AllowInput_46;
  13552. // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
  13553. bool ___m_ShouldActivateNextUpdate_47;
  13554. // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
  13555. bool ___m_UpdateDrag_48;
  13556. // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
  13557. bool ___m_DragPositionOutOfBounds_49;
  13558. // System.Boolean UnityEngine.UI.InputField::m_CaretVisible
  13559. bool ___m_CaretVisible_52;
  13560. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
  13561. Coroutine_t3829159415 * ___m_BlinkCoroutine_53;
  13562. // System.Single UnityEngine.UI.InputField::m_BlinkStartTime
  13563. float ___m_BlinkStartTime_54;
  13564. // System.Int32 UnityEngine.UI.InputField::m_DrawStart
  13565. int32_t ___m_DrawStart_55;
  13566. // System.Int32 UnityEngine.UI.InputField::m_DrawEnd
  13567. int32_t ___m_DrawEnd_56;
  13568. // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
  13569. Coroutine_t3829159415 * ___m_DragCoroutine_57;
  13570. // System.String UnityEngine.UI.InputField::m_OriginalText
  13571. String_t* ___m_OriginalText_58;
  13572. // System.Boolean UnityEngine.UI.InputField::m_WasCanceled
  13573. bool ___m_WasCanceled_59;
  13574. // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
  13575. bool ___m_HasDoneFocusTransition_60;
  13576. // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
  13577. Event_t2956885303 * ___m_ProcessingEvent_62;
  13578. public:
  13579. inline static int32_t get_offset_of_m_Keyboard_16() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Keyboard_16)); }
  13580. inline TouchScreenKeyboard_t731888065 * get_m_Keyboard_16() const { return ___m_Keyboard_16; }
  13581. inline TouchScreenKeyboard_t731888065 ** get_address_of_m_Keyboard_16() { return &___m_Keyboard_16; }
  13582. inline void set_m_Keyboard_16(TouchScreenKeyboard_t731888065 * value)
  13583. {
  13584. ___m_Keyboard_16 = value;
  13585. Il2CppCodeGenWriteBarrier((&___m_Keyboard_16), value);
  13586. }
  13587. inline static int32_t get_offset_of_m_TextComponent_18() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_TextComponent_18)); }
  13588. inline Text_t1901882714 * get_m_TextComponent_18() const { return ___m_TextComponent_18; }
  13589. inline Text_t1901882714 ** get_address_of_m_TextComponent_18() { return &___m_TextComponent_18; }
  13590. inline void set_m_TextComponent_18(Text_t1901882714 * value)
  13591. {
  13592. ___m_TextComponent_18 = value;
  13593. Il2CppCodeGenWriteBarrier((&___m_TextComponent_18), value);
  13594. }
  13595. inline static int32_t get_offset_of_m_Placeholder_19() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Placeholder_19)); }
  13596. inline Graphic_t1660335611 * get_m_Placeholder_19() const { return ___m_Placeholder_19; }
  13597. inline Graphic_t1660335611 ** get_address_of_m_Placeholder_19() { return &___m_Placeholder_19; }
  13598. inline void set_m_Placeholder_19(Graphic_t1660335611 * value)
  13599. {
  13600. ___m_Placeholder_19 = value;
  13601. Il2CppCodeGenWriteBarrier((&___m_Placeholder_19), value);
  13602. }
  13603. inline static int32_t get_offset_of_m_ContentType_20() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ContentType_20)); }
  13604. inline int32_t get_m_ContentType_20() const { return ___m_ContentType_20; }
  13605. inline int32_t* get_address_of_m_ContentType_20() { return &___m_ContentType_20; }
  13606. inline void set_m_ContentType_20(int32_t value)
  13607. {
  13608. ___m_ContentType_20 = value;
  13609. }
  13610. inline static int32_t get_offset_of_m_InputType_21() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_InputType_21)); }
  13611. inline int32_t get_m_InputType_21() const { return ___m_InputType_21; }
  13612. inline int32_t* get_address_of_m_InputType_21() { return &___m_InputType_21; }
  13613. inline void set_m_InputType_21(int32_t value)
  13614. {
  13615. ___m_InputType_21 = value;
  13616. }
  13617. inline static int32_t get_offset_of_m_AsteriskChar_22() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_AsteriskChar_22)); }
  13618. inline Il2CppChar get_m_AsteriskChar_22() const { return ___m_AsteriskChar_22; }
  13619. inline Il2CppChar* get_address_of_m_AsteriskChar_22() { return &___m_AsteriskChar_22; }
  13620. inline void set_m_AsteriskChar_22(Il2CppChar value)
  13621. {
  13622. ___m_AsteriskChar_22 = value;
  13623. }
  13624. inline static int32_t get_offset_of_m_KeyboardType_23() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_KeyboardType_23)); }
  13625. inline int32_t get_m_KeyboardType_23() const { return ___m_KeyboardType_23; }
  13626. inline int32_t* get_address_of_m_KeyboardType_23() { return &___m_KeyboardType_23; }
  13627. inline void set_m_KeyboardType_23(int32_t value)
  13628. {
  13629. ___m_KeyboardType_23 = value;
  13630. }
  13631. inline static int32_t get_offset_of_m_LineType_24() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_LineType_24)); }
  13632. inline int32_t get_m_LineType_24() const { return ___m_LineType_24; }
  13633. inline int32_t* get_address_of_m_LineType_24() { return &___m_LineType_24; }
  13634. inline void set_m_LineType_24(int32_t value)
  13635. {
  13636. ___m_LineType_24 = value;
  13637. }
  13638. inline static int32_t get_offset_of_m_HideMobileInput_25() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_HideMobileInput_25)); }
  13639. inline bool get_m_HideMobileInput_25() const { return ___m_HideMobileInput_25; }
  13640. inline bool* get_address_of_m_HideMobileInput_25() { return &___m_HideMobileInput_25; }
  13641. inline void set_m_HideMobileInput_25(bool value)
  13642. {
  13643. ___m_HideMobileInput_25 = value;
  13644. }
  13645. inline static int32_t get_offset_of_m_CharacterValidation_26() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CharacterValidation_26)); }
  13646. inline int32_t get_m_CharacterValidation_26() const { return ___m_CharacterValidation_26; }
  13647. inline int32_t* get_address_of_m_CharacterValidation_26() { return &___m_CharacterValidation_26; }
  13648. inline void set_m_CharacterValidation_26(int32_t value)
  13649. {
  13650. ___m_CharacterValidation_26 = value;
  13651. }
  13652. inline static int32_t get_offset_of_m_CharacterLimit_27() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CharacterLimit_27)); }
  13653. inline int32_t get_m_CharacterLimit_27() const { return ___m_CharacterLimit_27; }
  13654. inline int32_t* get_address_of_m_CharacterLimit_27() { return &___m_CharacterLimit_27; }
  13655. inline void set_m_CharacterLimit_27(int32_t value)
  13656. {
  13657. ___m_CharacterLimit_27 = value;
  13658. }
  13659. inline static int32_t get_offset_of_m_OnEndEdit_28() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnEndEdit_28)); }
  13660. inline SubmitEvent_t648412432 * get_m_OnEndEdit_28() const { return ___m_OnEndEdit_28; }
  13661. inline SubmitEvent_t648412432 ** get_address_of_m_OnEndEdit_28() { return &___m_OnEndEdit_28; }
  13662. inline void set_m_OnEndEdit_28(SubmitEvent_t648412432 * value)
  13663. {
  13664. ___m_OnEndEdit_28 = value;
  13665. Il2CppCodeGenWriteBarrier((&___m_OnEndEdit_28), value);
  13666. }
  13667. inline static int32_t get_offset_of_m_OnValueChanged_29() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnValueChanged_29)); }
  13668. inline OnChangeEvent_t467195904 * get_m_OnValueChanged_29() const { return ___m_OnValueChanged_29; }
  13669. inline OnChangeEvent_t467195904 ** get_address_of_m_OnValueChanged_29() { return &___m_OnValueChanged_29; }
  13670. inline void set_m_OnValueChanged_29(OnChangeEvent_t467195904 * value)
  13671. {
  13672. ___m_OnValueChanged_29 = value;
  13673. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_29), value);
  13674. }
  13675. inline static int32_t get_offset_of_m_OnValidateInput_30() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OnValidateInput_30)); }
  13676. inline OnValidateInput_t2355412304 * get_m_OnValidateInput_30() const { return ___m_OnValidateInput_30; }
  13677. inline OnValidateInput_t2355412304 ** get_address_of_m_OnValidateInput_30() { return &___m_OnValidateInput_30; }
  13678. inline void set_m_OnValidateInput_30(OnValidateInput_t2355412304 * value)
  13679. {
  13680. ___m_OnValidateInput_30 = value;
  13681. Il2CppCodeGenWriteBarrier((&___m_OnValidateInput_30), value);
  13682. }
  13683. inline static int32_t get_offset_of_m_CaretColor_31() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretColor_31)); }
  13684. inline Color_t2555686324 get_m_CaretColor_31() const { return ___m_CaretColor_31; }
  13685. inline Color_t2555686324 * get_address_of_m_CaretColor_31() { return &___m_CaretColor_31; }
  13686. inline void set_m_CaretColor_31(Color_t2555686324 value)
  13687. {
  13688. ___m_CaretColor_31 = value;
  13689. }
  13690. inline static int32_t get_offset_of_m_CustomCaretColor_32() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CustomCaretColor_32)); }
  13691. inline bool get_m_CustomCaretColor_32() const { return ___m_CustomCaretColor_32; }
  13692. inline bool* get_address_of_m_CustomCaretColor_32() { return &___m_CustomCaretColor_32; }
  13693. inline void set_m_CustomCaretColor_32(bool value)
  13694. {
  13695. ___m_CustomCaretColor_32 = value;
  13696. }
  13697. inline static int32_t get_offset_of_m_SelectionColor_33() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_SelectionColor_33)); }
  13698. inline Color_t2555686324 get_m_SelectionColor_33() const { return ___m_SelectionColor_33; }
  13699. inline Color_t2555686324 * get_address_of_m_SelectionColor_33() { return &___m_SelectionColor_33; }
  13700. inline void set_m_SelectionColor_33(Color_t2555686324 value)
  13701. {
  13702. ___m_SelectionColor_33 = value;
  13703. }
  13704. inline static int32_t get_offset_of_m_Text_34() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Text_34)); }
  13705. inline String_t* get_m_Text_34() const { return ___m_Text_34; }
  13706. inline String_t** get_address_of_m_Text_34() { return &___m_Text_34; }
  13707. inline void set_m_Text_34(String_t* value)
  13708. {
  13709. ___m_Text_34 = value;
  13710. Il2CppCodeGenWriteBarrier((&___m_Text_34), value);
  13711. }
  13712. inline static int32_t get_offset_of_m_CaretBlinkRate_35() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretBlinkRate_35)); }
  13713. inline float get_m_CaretBlinkRate_35() const { return ___m_CaretBlinkRate_35; }
  13714. inline float* get_address_of_m_CaretBlinkRate_35() { return &___m_CaretBlinkRate_35; }
  13715. inline void set_m_CaretBlinkRate_35(float value)
  13716. {
  13717. ___m_CaretBlinkRate_35 = value;
  13718. }
  13719. inline static int32_t get_offset_of_m_CaretWidth_36() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretWidth_36)); }
  13720. inline int32_t get_m_CaretWidth_36() const { return ___m_CaretWidth_36; }
  13721. inline int32_t* get_address_of_m_CaretWidth_36() { return &___m_CaretWidth_36; }
  13722. inline void set_m_CaretWidth_36(int32_t value)
  13723. {
  13724. ___m_CaretWidth_36 = value;
  13725. }
  13726. inline static int32_t get_offset_of_m_ReadOnly_37() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ReadOnly_37)); }
  13727. inline bool get_m_ReadOnly_37() const { return ___m_ReadOnly_37; }
  13728. inline bool* get_address_of_m_ReadOnly_37() { return &___m_ReadOnly_37; }
  13729. inline void set_m_ReadOnly_37(bool value)
  13730. {
  13731. ___m_ReadOnly_37 = value;
  13732. }
  13733. inline static int32_t get_offset_of_m_CaretPosition_38() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretPosition_38)); }
  13734. inline int32_t get_m_CaretPosition_38() const { return ___m_CaretPosition_38; }
  13735. inline int32_t* get_address_of_m_CaretPosition_38() { return &___m_CaretPosition_38; }
  13736. inline void set_m_CaretPosition_38(int32_t value)
  13737. {
  13738. ___m_CaretPosition_38 = value;
  13739. }
  13740. inline static int32_t get_offset_of_m_CaretSelectPosition_39() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretSelectPosition_39)); }
  13741. inline int32_t get_m_CaretSelectPosition_39() const { return ___m_CaretSelectPosition_39; }
  13742. inline int32_t* get_address_of_m_CaretSelectPosition_39() { return &___m_CaretSelectPosition_39; }
  13743. inline void set_m_CaretSelectPosition_39(int32_t value)
  13744. {
  13745. ___m_CaretSelectPosition_39 = value;
  13746. }
  13747. inline static int32_t get_offset_of_caretRectTrans_40() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___caretRectTrans_40)); }
  13748. inline RectTransform_t3704657025 * get_caretRectTrans_40() const { return ___caretRectTrans_40; }
  13749. inline RectTransform_t3704657025 ** get_address_of_caretRectTrans_40() { return &___caretRectTrans_40; }
  13750. inline void set_caretRectTrans_40(RectTransform_t3704657025 * value)
  13751. {
  13752. ___caretRectTrans_40 = value;
  13753. Il2CppCodeGenWriteBarrier((&___caretRectTrans_40), value);
  13754. }
  13755. inline static int32_t get_offset_of_m_CursorVerts_41() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CursorVerts_41)); }
  13756. inline UIVertexU5BU5D_t1981460040* get_m_CursorVerts_41() const { return ___m_CursorVerts_41; }
  13757. inline UIVertexU5BU5D_t1981460040** get_address_of_m_CursorVerts_41() { return &___m_CursorVerts_41; }
  13758. inline void set_m_CursorVerts_41(UIVertexU5BU5D_t1981460040* value)
  13759. {
  13760. ___m_CursorVerts_41 = value;
  13761. Il2CppCodeGenWriteBarrier((&___m_CursorVerts_41), value);
  13762. }
  13763. inline static int32_t get_offset_of_m_InputTextCache_42() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_InputTextCache_42)); }
  13764. inline TextGenerator_t3211863866 * get_m_InputTextCache_42() const { return ___m_InputTextCache_42; }
  13765. inline TextGenerator_t3211863866 ** get_address_of_m_InputTextCache_42() { return &___m_InputTextCache_42; }
  13766. inline void set_m_InputTextCache_42(TextGenerator_t3211863866 * value)
  13767. {
  13768. ___m_InputTextCache_42 = value;
  13769. Il2CppCodeGenWriteBarrier((&___m_InputTextCache_42), value);
  13770. }
  13771. inline static int32_t get_offset_of_m_CachedInputRenderer_43() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CachedInputRenderer_43)); }
  13772. inline CanvasRenderer_t2598313366 * get_m_CachedInputRenderer_43() const { return ___m_CachedInputRenderer_43; }
  13773. inline CanvasRenderer_t2598313366 ** get_address_of_m_CachedInputRenderer_43() { return &___m_CachedInputRenderer_43; }
  13774. inline void set_m_CachedInputRenderer_43(CanvasRenderer_t2598313366 * value)
  13775. {
  13776. ___m_CachedInputRenderer_43 = value;
  13777. Il2CppCodeGenWriteBarrier((&___m_CachedInputRenderer_43), value);
  13778. }
  13779. inline static int32_t get_offset_of_m_PreventFontCallback_44() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_PreventFontCallback_44)); }
  13780. inline bool get_m_PreventFontCallback_44() const { return ___m_PreventFontCallback_44; }
  13781. inline bool* get_address_of_m_PreventFontCallback_44() { return &___m_PreventFontCallback_44; }
  13782. inline void set_m_PreventFontCallback_44(bool value)
  13783. {
  13784. ___m_PreventFontCallback_44 = value;
  13785. }
  13786. inline static int32_t get_offset_of_m_Mesh_45() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_Mesh_45)); }
  13787. inline Mesh_t3648964284 * get_m_Mesh_45() const { return ___m_Mesh_45; }
  13788. inline Mesh_t3648964284 ** get_address_of_m_Mesh_45() { return &___m_Mesh_45; }
  13789. inline void set_m_Mesh_45(Mesh_t3648964284 * value)
  13790. {
  13791. ___m_Mesh_45 = value;
  13792. Il2CppCodeGenWriteBarrier((&___m_Mesh_45), value);
  13793. }
  13794. inline static int32_t get_offset_of_m_AllowInput_46() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_AllowInput_46)); }
  13795. inline bool get_m_AllowInput_46() const { return ___m_AllowInput_46; }
  13796. inline bool* get_address_of_m_AllowInput_46() { return &___m_AllowInput_46; }
  13797. inline void set_m_AllowInput_46(bool value)
  13798. {
  13799. ___m_AllowInput_46 = value;
  13800. }
  13801. inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_47() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ShouldActivateNextUpdate_47)); }
  13802. inline bool get_m_ShouldActivateNextUpdate_47() const { return ___m_ShouldActivateNextUpdate_47; }
  13803. inline bool* get_address_of_m_ShouldActivateNextUpdate_47() { return &___m_ShouldActivateNextUpdate_47; }
  13804. inline void set_m_ShouldActivateNextUpdate_47(bool value)
  13805. {
  13806. ___m_ShouldActivateNextUpdate_47 = value;
  13807. }
  13808. inline static int32_t get_offset_of_m_UpdateDrag_48() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_UpdateDrag_48)); }
  13809. inline bool get_m_UpdateDrag_48() const { return ___m_UpdateDrag_48; }
  13810. inline bool* get_address_of_m_UpdateDrag_48() { return &___m_UpdateDrag_48; }
  13811. inline void set_m_UpdateDrag_48(bool value)
  13812. {
  13813. ___m_UpdateDrag_48 = value;
  13814. }
  13815. inline static int32_t get_offset_of_m_DragPositionOutOfBounds_49() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DragPositionOutOfBounds_49)); }
  13816. inline bool get_m_DragPositionOutOfBounds_49() const { return ___m_DragPositionOutOfBounds_49; }
  13817. inline bool* get_address_of_m_DragPositionOutOfBounds_49() { return &___m_DragPositionOutOfBounds_49; }
  13818. inline void set_m_DragPositionOutOfBounds_49(bool value)
  13819. {
  13820. ___m_DragPositionOutOfBounds_49 = value;
  13821. }
  13822. inline static int32_t get_offset_of_m_CaretVisible_52() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_CaretVisible_52)); }
  13823. inline bool get_m_CaretVisible_52() const { return ___m_CaretVisible_52; }
  13824. inline bool* get_address_of_m_CaretVisible_52() { return &___m_CaretVisible_52; }
  13825. inline void set_m_CaretVisible_52(bool value)
  13826. {
  13827. ___m_CaretVisible_52 = value;
  13828. }
  13829. inline static int32_t get_offset_of_m_BlinkCoroutine_53() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_BlinkCoroutine_53)); }
  13830. inline Coroutine_t3829159415 * get_m_BlinkCoroutine_53() const { return ___m_BlinkCoroutine_53; }
  13831. inline Coroutine_t3829159415 ** get_address_of_m_BlinkCoroutine_53() { return &___m_BlinkCoroutine_53; }
  13832. inline void set_m_BlinkCoroutine_53(Coroutine_t3829159415 * value)
  13833. {
  13834. ___m_BlinkCoroutine_53 = value;
  13835. Il2CppCodeGenWriteBarrier((&___m_BlinkCoroutine_53), value);
  13836. }
  13837. inline static int32_t get_offset_of_m_BlinkStartTime_54() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_BlinkStartTime_54)); }
  13838. inline float get_m_BlinkStartTime_54() const { return ___m_BlinkStartTime_54; }
  13839. inline float* get_address_of_m_BlinkStartTime_54() { return &___m_BlinkStartTime_54; }
  13840. inline void set_m_BlinkStartTime_54(float value)
  13841. {
  13842. ___m_BlinkStartTime_54 = value;
  13843. }
  13844. inline static int32_t get_offset_of_m_DrawStart_55() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DrawStart_55)); }
  13845. inline int32_t get_m_DrawStart_55() const { return ___m_DrawStart_55; }
  13846. inline int32_t* get_address_of_m_DrawStart_55() { return &___m_DrawStart_55; }
  13847. inline void set_m_DrawStart_55(int32_t value)
  13848. {
  13849. ___m_DrawStart_55 = value;
  13850. }
  13851. inline static int32_t get_offset_of_m_DrawEnd_56() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DrawEnd_56)); }
  13852. inline int32_t get_m_DrawEnd_56() const { return ___m_DrawEnd_56; }
  13853. inline int32_t* get_address_of_m_DrawEnd_56() { return &___m_DrawEnd_56; }
  13854. inline void set_m_DrawEnd_56(int32_t value)
  13855. {
  13856. ___m_DrawEnd_56 = value;
  13857. }
  13858. inline static int32_t get_offset_of_m_DragCoroutine_57() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_DragCoroutine_57)); }
  13859. inline Coroutine_t3829159415 * get_m_DragCoroutine_57() const { return ___m_DragCoroutine_57; }
  13860. inline Coroutine_t3829159415 ** get_address_of_m_DragCoroutine_57() { return &___m_DragCoroutine_57; }
  13861. inline void set_m_DragCoroutine_57(Coroutine_t3829159415 * value)
  13862. {
  13863. ___m_DragCoroutine_57 = value;
  13864. Il2CppCodeGenWriteBarrier((&___m_DragCoroutine_57), value);
  13865. }
  13866. inline static int32_t get_offset_of_m_OriginalText_58() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_OriginalText_58)); }
  13867. inline String_t* get_m_OriginalText_58() const { return ___m_OriginalText_58; }
  13868. inline String_t** get_address_of_m_OriginalText_58() { return &___m_OriginalText_58; }
  13869. inline void set_m_OriginalText_58(String_t* value)
  13870. {
  13871. ___m_OriginalText_58 = value;
  13872. Il2CppCodeGenWriteBarrier((&___m_OriginalText_58), value);
  13873. }
  13874. inline static int32_t get_offset_of_m_WasCanceled_59() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_WasCanceled_59)); }
  13875. inline bool get_m_WasCanceled_59() const { return ___m_WasCanceled_59; }
  13876. inline bool* get_address_of_m_WasCanceled_59() { return &___m_WasCanceled_59; }
  13877. inline void set_m_WasCanceled_59(bool value)
  13878. {
  13879. ___m_WasCanceled_59 = value;
  13880. }
  13881. inline static int32_t get_offset_of_m_HasDoneFocusTransition_60() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_HasDoneFocusTransition_60)); }
  13882. inline bool get_m_HasDoneFocusTransition_60() const { return ___m_HasDoneFocusTransition_60; }
  13883. inline bool* get_address_of_m_HasDoneFocusTransition_60() { return &___m_HasDoneFocusTransition_60; }
  13884. inline void set_m_HasDoneFocusTransition_60(bool value)
  13885. {
  13886. ___m_HasDoneFocusTransition_60 = value;
  13887. }
  13888. inline static int32_t get_offset_of_m_ProcessingEvent_62() { return static_cast<int32_t>(offsetof(InputField_t3762917431, ___m_ProcessingEvent_62)); }
  13889. inline Event_t2956885303 * get_m_ProcessingEvent_62() const { return ___m_ProcessingEvent_62; }
  13890. inline Event_t2956885303 ** get_address_of_m_ProcessingEvent_62() { return &___m_ProcessingEvent_62; }
  13891. inline void set_m_ProcessingEvent_62(Event_t2956885303 * value)
  13892. {
  13893. ___m_ProcessingEvent_62 = value;
  13894. Il2CppCodeGenWriteBarrier((&___m_ProcessingEvent_62), value);
  13895. }
  13896. };
  13897. struct InputField_t3762917431_StaticFields
  13898. {
  13899. public:
  13900. // System.Char[] UnityEngine.UI.InputField::kSeparators
  13901. CharU5BU5D_t3528271667* ___kSeparators_17;
  13902. public:
  13903. inline static int32_t get_offset_of_kSeparators_17() { return static_cast<int32_t>(offsetof(InputField_t3762917431_StaticFields, ___kSeparators_17)); }
  13904. inline CharU5BU5D_t3528271667* get_kSeparators_17() const { return ___kSeparators_17; }
  13905. inline CharU5BU5D_t3528271667** get_address_of_kSeparators_17() { return &___kSeparators_17; }
  13906. inline void set_kSeparators_17(CharU5BU5D_t3528271667* value)
  13907. {
  13908. ___kSeparators_17 = value;
  13909. Il2CppCodeGenWriteBarrier((&___kSeparators_17), value);
  13910. }
  13911. };
  13912. #ifdef __clang__
  13913. #pragma clang diagnostic pop
  13914. #endif
  13915. #endif // INPUTFIELD_T3762917431_H
  13916. #ifndef TOGGLE_T2735377061_H
  13917. #define TOGGLE_T2735377061_H
  13918. #ifdef __clang__
  13919. #pragma clang diagnostic push
  13920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13921. #pragma clang diagnostic ignored "-Wunused-variable"
  13922. #endif
  13923. // UnityEngine.UI.Toggle
  13924. struct Toggle_t2735377061 : public Selectable_t3250028441
  13925. {
  13926. public:
  13927. // UnityEngine.UI.Toggle/ToggleTransition UnityEngine.UI.Toggle::toggleTransition
  13928. int32_t ___toggleTransition_16;
  13929. // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
  13930. Graphic_t1660335611 * ___graphic_17;
  13931. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
  13932. ToggleGroup_t123837990 * ___m_Group_18;
  13933. // UnityEngine.UI.Toggle/ToggleEvent UnityEngine.UI.Toggle::onValueChanged
  13934. ToggleEvent_t1873685584 * ___onValueChanged_19;
  13935. // System.Boolean UnityEngine.UI.Toggle::m_IsOn
  13936. bool ___m_IsOn_20;
  13937. public:
  13938. inline static int32_t get_offset_of_toggleTransition_16() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___toggleTransition_16)); }
  13939. inline int32_t get_toggleTransition_16() const { return ___toggleTransition_16; }
  13940. inline int32_t* get_address_of_toggleTransition_16() { return &___toggleTransition_16; }
  13941. inline void set_toggleTransition_16(int32_t value)
  13942. {
  13943. ___toggleTransition_16 = value;
  13944. }
  13945. inline static int32_t get_offset_of_graphic_17() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___graphic_17)); }
  13946. inline Graphic_t1660335611 * get_graphic_17() const { return ___graphic_17; }
  13947. inline Graphic_t1660335611 ** get_address_of_graphic_17() { return &___graphic_17; }
  13948. inline void set_graphic_17(Graphic_t1660335611 * value)
  13949. {
  13950. ___graphic_17 = value;
  13951. Il2CppCodeGenWriteBarrier((&___graphic_17), value);
  13952. }
  13953. inline static int32_t get_offset_of_m_Group_18() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___m_Group_18)); }
  13954. inline ToggleGroup_t123837990 * get_m_Group_18() const { return ___m_Group_18; }
  13955. inline ToggleGroup_t123837990 ** get_address_of_m_Group_18() { return &___m_Group_18; }
  13956. inline void set_m_Group_18(ToggleGroup_t123837990 * value)
  13957. {
  13958. ___m_Group_18 = value;
  13959. Il2CppCodeGenWriteBarrier((&___m_Group_18), value);
  13960. }
  13961. inline static int32_t get_offset_of_onValueChanged_19() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___onValueChanged_19)); }
  13962. inline ToggleEvent_t1873685584 * get_onValueChanged_19() const { return ___onValueChanged_19; }
  13963. inline ToggleEvent_t1873685584 ** get_address_of_onValueChanged_19() { return &___onValueChanged_19; }
  13964. inline void set_onValueChanged_19(ToggleEvent_t1873685584 * value)
  13965. {
  13966. ___onValueChanged_19 = value;
  13967. Il2CppCodeGenWriteBarrier((&___onValueChanged_19), value);
  13968. }
  13969. inline static int32_t get_offset_of_m_IsOn_20() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___m_IsOn_20)); }
  13970. inline bool get_m_IsOn_20() const { return ___m_IsOn_20; }
  13971. inline bool* get_address_of_m_IsOn_20() { return &___m_IsOn_20; }
  13972. inline void set_m_IsOn_20(bool value)
  13973. {
  13974. ___m_IsOn_20 = value;
  13975. }
  13976. };
  13977. #ifdef __clang__
  13978. #pragma clang diagnostic pop
  13979. #endif
  13980. #endif // TOGGLE_T2735377061_H
  13981. #ifndef GRIDLAYOUTGROUP_T3046220461_H
  13982. #define GRIDLAYOUTGROUP_T3046220461_H
  13983. #ifdef __clang__
  13984. #pragma clang diagnostic push
  13985. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13986. #pragma clang diagnostic ignored "-Wunused-variable"
  13987. #endif
  13988. // UnityEngine.UI.GridLayoutGroup
  13989. struct GridLayoutGroup_t3046220461 : public LayoutGroup_t2436138090
  13990. {
  13991. public:
  13992. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::m_StartCorner
  13993. int32_t ___m_StartCorner_10;
  13994. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::m_StartAxis
  13995. int32_t ___m_StartAxis_11;
  13996. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::m_CellSize
  13997. Vector2_t2156229523 ___m_CellSize_12;
  13998. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::m_Spacing
  13999. Vector2_t2156229523 ___m_Spacing_13;
  14000. // UnityEngine.UI.GridLayoutGroup/Constraint UnityEngine.UI.GridLayoutGroup::m_Constraint
  14001. int32_t ___m_Constraint_14;
  14002. // System.Int32 UnityEngine.UI.GridLayoutGroup::m_ConstraintCount
  14003. int32_t ___m_ConstraintCount_15;
  14004. public:
  14005. inline static int32_t get_offset_of_m_StartCorner_10() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_StartCorner_10)); }
  14006. inline int32_t get_m_StartCorner_10() const { return ___m_StartCorner_10; }
  14007. inline int32_t* get_address_of_m_StartCorner_10() { return &___m_StartCorner_10; }
  14008. inline void set_m_StartCorner_10(int32_t value)
  14009. {
  14010. ___m_StartCorner_10 = value;
  14011. }
  14012. inline static int32_t get_offset_of_m_StartAxis_11() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_StartAxis_11)); }
  14013. inline int32_t get_m_StartAxis_11() const { return ___m_StartAxis_11; }
  14014. inline int32_t* get_address_of_m_StartAxis_11() { return &___m_StartAxis_11; }
  14015. inline void set_m_StartAxis_11(int32_t value)
  14016. {
  14017. ___m_StartAxis_11 = value;
  14018. }
  14019. inline static int32_t get_offset_of_m_CellSize_12() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_CellSize_12)); }
  14020. inline Vector2_t2156229523 get_m_CellSize_12() const { return ___m_CellSize_12; }
  14021. inline Vector2_t2156229523 * get_address_of_m_CellSize_12() { return &___m_CellSize_12; }
  14022. inline void set_m_CellSize_12(Vector2_t2156229523 value)
  14023. {
  14024. ___m_CellSize_12 = value;
  14025. }
  14026. inline static int32_t get_offset_of_m_Spacing_13() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_Spacing_13)); }
  14027. inline Vector2_t2156229523 get_m_Spacing_13() const { return ___m_Spacing_13; }
  14028. inline Vector2_t2156229523 * get_address_of_m_Spacing_13() { return &___m_Spacing_13; }
  14029. inline void set_m_Spacing_13(Vector2_t2156229523 value)
  14030. {
  14031. ___m_Spacing_13 = value;
  14032. }
  14033. inline static int32_t get_offset_of_m_Constraint_14() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_Constraint_14)); }
  14034. inline int32_t get_m_Constraint_14() const { return ___m_Constraint_14; }
  14035. inline int32_t* get_address_of_m_Constraint_14() { return &___m_Constraint_14; }
  14036. inline void set_m_Constraint_14(int32_t value)
  14037. {
  14038. ___m_Constraint_14 = value;
  14039. }
  14040. inline static int32_t get_offset_of_m_ConstraintCount_15() { return static_cast<int32_t>(offsetof(GridLayoutGroup_t3046220461, ___m_ConstraintCount_15)); }
  14041. inline int32_t get_m_ConstraintCount_15() const { return ___m_ConstraintCount_15; }
  14042. inline int32_t* get_address_of_m_ConstraintCount_15() { return &___m_ConstraintCount_15; }
  14043. inline void set_m_ConstraintCount_15(int32_t value)
  14044. {
  14045. ___m_ConstraintCount_15 = value;
  14046. }
  14047. };
  14048. #ifdef __clang__
  14049. #pragma clang diagnostic pop
  14050. #endif
  14051. #endif // GRIDLAYOUTGROUP_T3046220461_H
  14052. #ifndef SLIDER_T3903728902_H
  14053. #define SLIDER_T3903728902_H
  14054. #ifdef __clang__
  14055. #pragma clang diagnostic push
  14056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14057. #pragma clang diagnostic ignored "-Wunused-variable"
  14058. #endif
  14059. // UnityEngine.UI.Slider
  14060. struct Slider_t3903728902 : public Selectable_t3250028441
  14061. {
  14062. public:
  14063. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect
  14064. RectTransform_t3704657025 * ___m_FillRect_16;
  14065. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect
  14066. RectTransform_t3704657025 * ___m_HandleRect_17;
  14067. // UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::m_Direction
  14068. int32_t ___m_Direction_18;
  14069. // System.Single UnityEngine.UI.Slider::m_MinValue
  14070. float ___m_MinValue_19;
  14071. // System.Single UnityEngine.UI.Slider::m_MaxValue
  14072. float ___m_MaxValue_20;
  14073. // System.Boolean UnityEngine.UI.Slider::m_WholeNumbers
  14074. bool ___m_WholeNumbers_21;
  14075. // System.Single UnityEngine.UI.Slider::m_Value
  14076. float ___m_Value_22;
  14077. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::m_OnValueChanged
  14078. SliderEvent_t3180273144 * ___m_OnValueChanged_23;
  14079. // UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage
  14080. Image_t2670269651 * ___m_FillImage_24;
  14081. // UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform
  14082. Transform_t3600365921 * ___m_FillTransform_25;
  14083. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect
  14084. RectTransform_t3704657025 * ___m_FillContainerRect_26;
  14085. // UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform
  14086. Transform_t3600365921 * ___m_HandleTransform_27;
  14087. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect
  14088. RectTransform_t3704657025 * ___m_HandleContainerRect_28;
  14089. // UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset
  14090. Vector2_t2156229523 ___m_Offset_29;
  14091. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker
  14092. DrivenRectTransformTracker_t2562230146 ___m_Tracker_30;
  14093. public:
  14094. inline static int32_t get_offset_of_m_FillRect_16() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillRect_16)); }
  14095. inline RectTransform_t3704657025 * get_m_FillRect_16() const { return ___m_FillRect_16; }
  14096. inline RectTransform_t3704657025 ** get_address_of_m_FillRect_16() { return &___m_FillRect_16; }
  14097. inline void set_m_FillRect_16(RectTransform_t3704657025 * value)
  14098. {
  14099. ___m_FillRect_16 = value;
  14100. Il2CppCodeGenWriteBarrier((&___m_FillRect_16), value);
  14101. }
  14102. inline static int32_t get_offset_of_m_HandleRect_17() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleRect_17)); }
  14103. inline RectTransform_t3704657025 * get_m_HandleRect_17() const { return ___m_HandleRect_17; }
  14104. inline RectTransform_t3704657025 ** get_address_of_m_HandleRect_17() { return &___m_HandleRect_17; }
  14105. inline void set_m_HandleRect_17(RectTransform_t3704657025 * value)
  14106. {
  14107. ___m_HandleRect_17 = value;
  14108. Il2CppCodeGenWriteBarrier((&___m_HandleRect_17), value);
  14109. }
  14110. inline static int32_t get_offset_of_m_Direction_18() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Direction_18)); }
  14111. inline int32_t get_m_Direction_18() const { return ___m_Direction_18; }
  14112. inline int32_t* get_address_of_m_Direction_18() { return &___m_Direction_18; }
  14113. inline void set_m_Direction_18(int32_t value)
  14114. {
  14115. ___m_Direction_18 = value;
  14116. }
  14117. inline static int32_t get_offset_of_m_MinValue_19() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_MinValue_19)); }
  14118. inline float get_m_MinValue_19() const { return ___m_MinValue_19; }
  14119. inline float* get_address_of_m_MinValue_19() { return &___m_MinValue_19; }
  14120. inline void set_m_MinValue_19(float value)
  14121. {
  14122. ___m_MinValue_19 = value;
  14123. }
  14124. inline static int32_t get_offset_of_m_MaxValue_20() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_MaxValue_20)); }
  14125. inline float get_m_MaxValue_20() const { return ___m_MaxValue_20; }
  14126. inline float* get_address_of_m_MaxValue_20() { return &___m_MaxValue_20; }
  14127. inline void set_m_MaxValue_20(float value)
  14128. {
  14129. ___m_MaxValue_20 = value;
  14130. }
  14131. inline static int32_t get_offset_of_m_WholeNumbers_21() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_WholeNumbers_21)); }
  14132. inline bool get_m_WholeNumbers_21() const { return ___m_WholeNumbers_21; }
  14133. inline bool* get_address_of_m_WholeNumbers_21() { return &___m_WholeNumbers_21; }
  14134. inline void set_m_WholeNumbers_21(bool value)
  14135. {
  14136. ___m_WholeNumbers_21 = value;
  14137. }
  14138. inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Value_22)); }
  14139. inline float get_m_Value_22() const { return ___m_Value_22; }
  14140. inline float* get_address_of_m_Value_22() { return &___m_Value_22; }
  14141. inline void set_m_Value_22(float value)
  14142. {
  14143. ___m_Value_22 = value;
  14144. }
  14145. inline static int32_t get_offset_of_m_OnValueChanged_23() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_OnValueChanged_23)); }
  14146. inline SliderEvent_t3180273144 * get_m_OnValueChanged_23() const { return ___m_OnValueChanged_23; }
  14147. inline SliderEvent_t3180273144 ** get_address_of_m_OnValueChanged_23() { return &___m_OnValueChanged_23; }
  14148. inline void set_m_OnValueChanged_23(SliderEvent_t3180273144 * value)
  14149. {
  14150. ___m_OnValueChanged_23 = value;
  14151. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_23), value);
  14152. }
  14153. inline static int32_t get_offset_of_m_FillImage_24() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillImage_24)); }
  14154. inline Image_t2670269651 * get_m_FillImage_24() const { return ___m_FillImage_24; }
  14155. inline Image_t2670269651 ** get_address_of_m_FillImage_24() { return &___m_FillImage_24; }
  14156. inline void set_m_FillImage_24(Image_t2670269651 * value)
  14157. {
  14158. ___m_FillImage_24 = value;
  14159. Il2CppCodeGenWriteBarrier((&___m_FillImage_24), value);
  14160. }
  14161. inline static int32_t get_offset_of_m_FillTransform_25() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillTransform_25)); }
  14162. inline Transform_t3600365921 * get_m_FillTransform_25() const { return ___m_FillTransform_25; }
  14163. inline Transform_t3600365921 ** get_address_of_m_FillTransform_25() { return &___m_FillTransform_25; }
  14164. inline void set_m_FillTransform_25(Transform_t3600365921 * value)
  14165. {
  14166. ___m_FillTransform_25 = value;
  14167. Il2CppCodeGenWriteBarrier((&___m_FillTransform_25), value);
  14168. }
  14169. inline static int32_t get_offset_of_m_FillContainerRect_26() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillContainerRect_26)); }
  14170. inline RectTransform_t3704657025 * get_m_FillContainerRect_26() const { return ___m_FillContainerRect_26; }
  14171. inline RectTransform_t3704657025 ** get_address_of_m_FillContainerRect_26() { return &___m_FillContainerRect_26; }
  14172. inline void set_m_FillContainerRect_26(RectTransform_t3704657025 * value)
  14173. {
  14174. ___m_FillContainerRect_26 = value;
  14175. Il2CppCodeGenWriteBarrier((&___m_FillContainerRect_26), value);
  14176. }
  14177. inline static int32_t get_offset_of_m_HandleTransform_27() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleTransform_27)); }
  14178. inline Transform_t3600365921 * get_m_HandleTransform_27() const { return ___m_HandleTransform_27; }
  14179. inline Transform_t3600365921 ** get_address_of_m_HandleTransform_27() { return &___m_HandleTransform_27; }
  14180. inline void set_m_HandleTransform_27(Transform_t3600365921 * value)
  14181. {
  14182. ___m_HandleTransform_27 = value;
  14183. Il2CppCodeGenWriteBarrier((&___m_HandleTransform_27), value);
  14184. }
  14185. inline static int32_t get_offset_of_m_HandleContainerRect_28() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleContainerRect_28)); }
  14186. inline RectTransform_t3704657025 * get_m_HandleContainerRect_28() const { return ___m_HandleContainerRect_28; }
  14187. inline RectTransform_t3704657025 ** get_address_of_m_HandleContainerRect_28() { return &___m_HandleContainerRect_28; }
  14188. inline void set_m_HandleContainerRect_28(RectTransform_t3704657025 * value)
  14189. {
  14190. ___m_HandleContainerRect_28 = value;
  14191. Il2CppCodeGenWriteBarrier((&___m_HandleContainerRect_28), value);
  14192. }
  14193. inline static int32_t get_offset_of_m_Offset_29() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Offset_29)); }
  14194. inline Vector2_t2156229523 get_m_Offset_29() const { return ___m_Offset_29; }
  14195. inline Vector2_t2156229523 * get_address_of_m_Offset_29() { return &___m_Offset_29; }
  14196. inline void set_m_Offset_29(Vector2_t2156229523 value)
  14197. {
  14198. ___m_Offset_29 = value;
  14199. }
  14200. inline static int32_t get_offset_of_m_Tracker_30() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Tracker_30)); }
  14201. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_30() const { return ___m_Tracker_30; }
  14202. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_30() { return &___m_Tracker_30; }
  14203. inline void set_m_Tracker_30(DrivenRectTransformTracker_t2562230146 value)
  14204. {
  14205. ___m_Tracker_30 = value;
  14206. }
  14207. };
  14208. #ifdef __clang__
  14209. #pragma clang diagnostic pop
  14210. #endif
  14211. #endif // SLIDER_T3903728902_H
  14212. #ifndef HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  14213. #define HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  14214. #ifdef __clang__
  14215. #pragma clang diagnostic push
  14216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14217. #pragma clang diagnostic ignored "-Wunused-variable"
  14218. #endif
  14219. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  14220. struct HorizontalOrVerticalLayoutGroup_t729725570 : public LayoutGroup_t2436138090
  14221. {
  14222. public:
  14223. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_Spacing
  14224. float ___m_Spacing_10;
  14225. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandWidth
  14226. bool ___m_ChildForceExpandWidth_11;
  14227. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandHeight
  14228. bool ___m_ChildForceExpandHeight_12;
  14229. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlWidth
  14230. bool ___m_ChildControlWidth_13;
  14231. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlHeight
  14232. bool ___m_ChildControlHeight_14;
  14233. public:
  14234. inline static int32_t get_offset_of_m_Spacing_10() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_Spacing_10)); }
  14235. inline float get_m_Spacing_10() const { return ___m_Spacing_10; }
  14236. inline float* get_address_of_m_Spacing_10() { return &___m_Spacing_10; }
  14237. inline void set_m_Spacing_10(float value)
  14238. {
  14239. ___m_Spacing_10 = value;
  14240. }
  14241. inline static int32_t get_offset_of_m_ChildForceExpandWidth_11() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildForceExpandWidth_11)); }
  14242. inline bool get_m_ChildForceExpandWidth_11() const { return ___m_ChildForceExpandWidth_11; }
  14243. inline bool* get_address_of_m_ChildForceExpandWidth_11() { return &___m_ChildForceExpandWidth_11; }
  14244. inline void set_m_ChildForceExpandWidth_11(bool value)
  14245. {
  14246. ___m_ChildForceExpandWidth_11 = value;
  14247. }
  14248. inline static int32_t get_offset_of_m_ChildForceExpandHeight_12() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildForceExpandHeight_12)); }
  14249. inline bool get_m_ChildForceExpandHeight_12() const { return ___m_ChildForceExpandHeight_12; }
  14250. inline bool* get_address_of_m_ChildForceExpandHeight_12() { return &___m_ChildForceExpandHeight_12; }
  14251. inline void set_m_ChildForceExpandHeight_12(bool value)
  14252. {
  14253. ___m_ChildForceExpandHeight_12 = value;
  14254. }
  14255. inline static int32_t get_offset_of_m_ChildControlWidth_13() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildControlWidth_13)); }
  14256. inline bool get_m_ChildControlWidth_13() const { return ___m_ChildControlWidth_13; }
  14257. inline bool* get_address_of_m_ChildControlWidth_13() { return &___m_ChildControlWidth_13; }
  14258. inline void set_m_ChildControlWidth_13(bool value)
  14259. {
  14260. ___m_ChildControlWidth_13 = value;
  14261. }
  14262. inline static int32_t get_offset_of_m_ChildControlHeight_14() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildControlHeight_14)); }
  14263. inline bool get_m_ChildControlHeight_14() const { return ___m_ChildControlHeight_14; }
  14264. inline bool* get_address_of_m_ChildControlHeight_14() { return &___m_ChildControlHeight_14; }
  14265. inline void set_m_ChildControlHeight_14(bool value)
  14266. {
  14267. ___m_ChildControlHeight_14 = value;
  14268. }
  14269. };
  14270. #ifdef __clang__
  14271. #pragma clang diagnostic pop
  14272. #endif
  14273. #endif // HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  14274. #ifndef GRAPHICRAYCASTER_T2999697109_H
  14275. #define GRAPHICRAYCASTER_T2999697109_H
  14276. #ifdef __clang__
  14277. #pragma clang diagnostic push
  14278. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14279. #pragma clang diagnostic ignored "-Wunused-variable"
  14280. #endif
  14281. // UnityEngine.UI.GraphicRaycaster
  14282. struct GraphicRaycaster_t2999697109 : public BaseRaycaster_t4150874583
  14283. {
  14284. public:
  14285. // System.Boolean UnityEngine.UI.GraphicRaycaster::m_IgnoreReversedGraphics
  14286. bool ___m_IgnoreReversedGraphics_3;
  14287. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::m_BlockingObjects
  14288. int32_t ___m_BlockingObjects_4;
  14289. // UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::m_BlockingMask
  14290. LayerMask_t3493934918 ___m_BlockingMask_5;
  14291. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::m_Canvas
  14292. Canvas_t3310196443 * ___m_Canvas_6;
  14293. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::m_RaycastResults
  14294. List_1_t3132410353 * ___m_RaycastResults_7;
  14295. public:
  14296. inline static int32_t get_offset_of_m_IgnoreReversedGraphics_3() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109, ___m_IgnoreReversedGraphics_3)); }
  14297. inline bool get_m_IgnoreReversedGraphics_3() const { return ___m_IgnoreReversedGraphics_3; }
  14298. inline bool* get_address_of_m_IgnoreReversedGraphics_3() { return &___m_IgnoreReversedGraphics_3; }
  14299. inline void set_m_IgnoreReversedGraphics_3(bool value)
  14300. {
  14301. ___m_IgnoreReversedGraphics_3 = value;
  14302. }
  14303. inline static int32_t get_offset_of_m_BlockingObjects_4() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109, ___m_BlockingObjects_4)); }
  14304. inline int32_t get_m_BlockingObjects_4() const { return ___m_BlockingObjects_4; }
  14305. inline int32_t* get_address_of_m_BlockingObjects_4() { return &___m_BlockingObjects_4; }
  14306. inline void set_m_BlockingObjects_4(int32_t value)
  14307. {
  14308. ___m_BlockingObjects_4 = value;
  14309. }
  14310. inline static int32_t get_offset_of_m_BlockingMask_5() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109, ___m_BlockingMask_5)); }
  14311. inline LayerMask_t3493934918 get_m_BlockingMask_5() const { return ___m_BlockingMask_5; }
  14312. inline LayerMask_t3493934918 * get_address_of_m_BlockingMask_5() { return &___m_BlockingMask_5; }
  14313. inline void set_m_BlockingMask_5(LayerMask_t3493934918 value)
  14314. {
  14315. ___m_BlockingMask_5 = value;
  14316. }
  14317. inline static int32_t get_offset_of_m_Canvas_6() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109, ___m_Canvas_6)); }
  14318. inline Canvas_t3310196443 * get_m_Canvas_6() const { return ___m_Canvas_6; }
  14319. inline Canvas_t3310196443 ** get_address_of_m_Canvas_6() { return &___m_Canvas_6; }
  14320. inline void set_m_Canvas_6(Canvas_t3310196443 * value)
  14321. {
  14322. ___m_Canvas_6 = value;
  14323. Il2CppCodeGenWriteBarrier((&___m_Canvas_6), value);
  14324. }
  14325. inline static int32_t get_offset_of_m_RaycastResults_7() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109, ___m_RaycastResults_7)); }
  14326. inline List_1_t3132410353 * get_m_RaycastResults_7() const { return ___m_RaycastResults_7; }
  14327. inline List_1_t3132410353 ** get_address_of_m_RaycastResults_7() { return &___m_RaycastResults_7; }
  14328. inline void set_m_RaycastResults_7(List_1_t3132410353 * value)
  14329. {
  14330. ___m_RaycastResults_7 = value;
  14331. Il2CppCodeGenWriteBarrier((&___m_RaycastResults_7), value);
  14332. }
  14333. };
  14334. struct GraphicRaycaster_t2999697109_StaticFields
  14335. {
  14336. public:
  14337. // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::s_SortedGraphics
  14338. List_1_t3132410353 * ___s_SortedGraphics_8;
  14339. // System.Comparison`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::<>f__am$cache0
  14340. Comparison_1_t1435266790 * ___U3CU3Ef__amU24cache0_9;
  14341. public:
  14342. inline static int32_t get_offset_of_s_SortedGraphics_8() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109_StaticFields, ___s_SortedGraphics_8)); }
  14343. inline List_1_t3132410353 * get_s_SortedGraphics_8() const { return ___s_SortedGraphics_8; }
  14344. inline List_1_t3132410353 ** get_address_of_s_SortedGraphics_8() { return &___s_SortedGraphics_8; }
  14345. inline void set_s_SortedGraphics_8(List_1_t3132410353 * value)
  14346. {
  14347. ___s_SortedGraphics_8 = value;
  14348. Il2CppCodeGenWriteBarrier((&___s_SortedGraphics_8), value);
  14349. }
  14350. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_9() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t2999697109_StaticFields, ___U3CU3Ef__amU24cache0_9)); }
  14351. inline Comparison_1_t1435266790 * get_U3CU3Ef__amU24cache0_9() const { return ___U3CU3Ef__amU24cache0_9; }
  14352. inline Comparison_1_t1435266790 ** get_address_of_U3CU3Ef__amU24cache0_9() { return &___U3CU3Ef__amU24cache0_9; }
  14353. inline void set_U3CU3Ef__amU24cache0_9(Comparison_1_t1435266790 * value)
  14354. {
  14355. ___U3CU3Ef__amU24cache0_9 = value;
  14356. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_9), value);
  14357. }
  14358. };
  14359. #ifdef __clang__
  14360. #pragma clang diagnostic pop
  14361. #endif
  14362. #endif // GRAPHICRAYCASTER_T2999697109_H
  14363. #ifndef PHYSICSRAYCASTER_T437419520_H
  14364. #define PHYSICSRAYCASTER_T437419520_H
  14365. #ifdef __clang__
  14366. #pragma clang diagnostic push
  14367. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14368. #pragma clang diagnostic ignored "-Wunused-variable"
  14369. #endif
  14370. // UnityEngine.EventSystems.PhysicsRaycaster
  14371. struct PhysicsRaycaster_t437419520 : public BaseRaycaster_t4150874583
  14372. {
  14373. public:
  14374. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera
  14375. Camera_t4157153871 * ___m_EventCamera_3;
  14376. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask
  14377. LayerMask_t3493934918 ___m_EventMask_4;
  14378. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections
  14379. int32_t ___m_MaxRayIntersections_5;
  14380. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections
  14381. int32_t ___m_LastMaxRayIntersections_6;
  14382. // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits
  14383. RaycastHitU5BU5D_t1690781147* ___m_Hits_7;
  14384. public:
  14385. inline static int32_t get_offset_of_m_EventCamera_3() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520, ___m_EventCamera_3)); }
  14386. inline Camera_t4157153871 * get_m_EventCamera_3() const { return ___m_EventCamera_3; }
  14387. inline Camera_t4157153871 ** get_address_of_m_EventCamera_3() { return &___m_EventCamera_3; }
  14388. inline void set_m_EventCamera_3(Camera_t4157153871 * value)
  14389. {
  14390. ___m_EventCamera_3 = value;
  14391. Il2CppCodeGenWriteBarrier((&___m_EventCamera_3), value);
  14392. }
  14393. inline static int32_t get_offset_of_m_EventMask_4() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520, ___m_EventMask_4)); }
  14394. inline LayerMask_t3493934918 get_m_EventMask_4() const { return ___m_EventMask_4; }
  14395. inline LayerMask_t3493934918 * get_address_of_m_EventMask_4() { return &___m_EventMask_4; }
  14396. inline void set_m_EventMask_4(LayerMask_t3493934918 value)
  14397. {
  14398. ___m_EventMask_4 = value;
  14399. }
  14400. inline static int32_t get_offset_of_m_MaxRayIntersections_5() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520, ___m_MaxRayIntersections_5)); }
  14401. inline int32_t get_m_MaxRayIntersections_5() const { return ___m_MaxRayIntersections_5; }
  14402. inline int32_t* get_address_of_m_MaxRayIntersections_5() { return &___m_MaxRayIntersections_5; }
  14403. inline void set_m_MaxRayIntersections_5(int32_t value)
  14404. {
  14405. ___m_MaxRayIntersections_5 = value;
  14406. }
  14407. inline static int32_t get_offset_of_m_LastMaxRayIntersections_6() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520, ___m_LastMaxRayIntersections_6)); }
  14408. inline int32_t get_m_LastMaxRayIntersections_6() const { return ___m_LastMaxRayIntersections_6; }
  14409. inline int32_t* get_address_of_m_LastMaxRayIntersections_6() { return &___m_LastMaxRayIntersections_6; }
  14410. inline void set_m_LastMaxRayIntersections_6(int32_t value)
  14411. {
  14412. ___m_LastMaxRayIntersections_6 = value;
  14413. }
  14414. inline static int32_t get_offset_of_m_Hits_7() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520, ___m_Hits_7)); }
  14415. inline RaycastHitU5BU5D_t1690781147* get_m_Hits_7() const { return ___m_Hits_7; }
  14416. inline RaycastHitU5BU5D_t1690781147** get_address_of_m_Hits_7() { return &___m_Hits_7; }
  14417. inline void set_m_Hits_7(RaycastHitU5BU5D_t1690781147* value)
  14418. {
  14419. ___m_Hits_7 = value;
  14420. Il2CppCodeGenWriteBarrier((&___m_Hits_7), value);
  14421. }
  14422. };
  14423. struct PhysicsRaycaster_t437419520_StaticFields
  14424. {
  14425. public:
  14426. // System.Comparison`1<UnityEngine.RaycastHit> UnityEngine.EventSystems.PhysicsRaycaster::<>f__am$cache0
  14427. Comparison_1_t830933145 * ___U3CU3Ef__amU24cache0_8;
  14428. public:
  14429. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_8() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_t437419520_StaticFields, ___U3CU3Ef__amU24cache0_8)); }
  14430. inline Comparison_1_t830933145 * get_U3CU3Ef__amU24cache0_8() const { return ___U3CU3Ef__amU24cache0_8; }
  14431. inline Comparison_1_t830933145 ** get_address_of_U3CU3Ef__amU24cache0_8() { return &___U3CU3Ef__amU24cache0_8; }
  14432. inline void set_U3CU3Ef__amU24cache0_8(Comparison_1_t830933145 * value)
  14433. {
  14434. ___U3CU3Ef__amU24cache0_8 = value;
  14435. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_8), value);
  14436. }
  14437. };
  14438. #ifdef __clang__
  14439. #pragma clang diagnostic pop
  14440. #endif
  14441. #endif // PHYSICSRAYCASTER_T437419520_H
  14442. #ifndef SCROLLBAR_T1494447233_H
  14443. #define SCROLLBAR_T1494447233_H
  14444. #ifdef __clang__
  14445. #pragma clang diagnostic push
  14446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14447. #pragma clang diagnostic ignored "-Wunused-variable"
  14448. #endif
  14449. // UnityEngine.UI.Scrollbar
  14450. struct Scrollbar_t1494447233 : public Selectable_t3250028441
  14451. {
  14452. public:
  14453. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
  14454. RectTransform_t3704657025 * ___m_HandleRect_16;
  14455. // UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
  14456. int32_t ___m_Direction_17;
  14457. // System.Single UnityEngine.UI.Scrollbar::m_Value
  14458. float ___m_Value_18;
  14459. // System.Single UnityEngine.UI.Scrollbar::m_Size
  14460. float ___m_Size_19;
  14461. // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
  14462. int32_t ___m_NumberOfSteps_20;
  14463. // UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
  14464. ScrollEvent_t149898510 * ___m_OnValueChanged_21;
  14465. // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
  14466. RectTransform_t3704657025 * ___m_ContainerRect_22;
  14467. // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
  14468. Vector2_t2156229523 ___m_Offset_23;
  14469. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
  14470. DrivenRectTransformTracker_t2562230146 ___m_Tracker_24;
  14471. // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
  14472. Coroutine_t3829159415 * ___m_PointerDownRepeat_25;
  14473. // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
  14474. bool ___isPointerDownAndNotDragging_26;
  14475. public:
  14476. inline static int32_t get_offset_of_m_HandleRect_16() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_HandleRect_16)); }
  14477. inline RectTransform_t3704657025 * get_m_HandleRect_16() const { return ___m_HandleRect_16; }
  14478. inline RectTransform_t3704657025 ** get_address_of_m_HandleRect_16() { return &___m_HandleRect_16; }
  14479. inline void set_m_HandleRect_16(RectTransform_t3704657025 * value)
  14480. {
  14481. ___m_HandleRect_16 = value;
  14482. Il2CppCodeGenWriteBarrier((&___m_HandleRect_16), value);
  14483. }
  14484. inline static int32_t get_offset_of_m_Direction_17() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Direction_17)); }
  14485. inline int32_t get_m_Direction_17() const { return ___m_Direction_17; }
  14486. inline int32_t* get_address_of_m_Direction_17() { return &___m_Direction_17; }
  14487. inline void set_m_Direction_17(int32_t value)
  14488. {
  14489. ___m_Direction_17 = value;
  14490. }
  14491. inline static int32_t get_offset_of_m_Value_18() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Value_18)); }
  14492. inline float get_m_Value_18() const { return ___m_Value_18; }
  14493. inline float* get_address_of_m_Value_18() { return &___m_Value_18; }
  14494. inline void set_m_Value_18(float value)
  14495. {
  14496. ___m_Value_18 = value;
  14497. }
  14498. inline static int32_t get_offset_of_m_Size_19() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Size_19)); }
  14499. inline float get_m_Size_19() const { return ___m_Size_19; }
  14500. inline float* get_address_of_m_Size_19() { return &___m_Size_19; }
  14501. inline void set_m_Size_19(float value)
  14502. {
  14503. ___m_Size_19 = value;
  14504. }
  14505. inline static int32_t get_offset_of_m_NumberOfSteps_20() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_NumberOfSteps_20)); }
  14506. inline int32_t get_m_NumberOfSteps_20() const { return ___m_NumberOfSteps_20; }
  14507. inline int32_t* get_address_of_m_NumberOfSteps_20() { return &___m_NumberOfSteps_20; }
  14508. inline void set_m_NumberOfSteps_20(int32_t value)
  14509. {
  14510. ___m_NumberOfSteps_20 = value;
  14511. }
  14512. inline static int32_t get_offset_of_m_OnValueChanged_21() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_OnValueChanged_21)); }
  14513. inline ScrollEvent_t149898510 * get_m_OnValueChanged_21() const { return ___m_OnValueChanged_21; }
  14514. inline ScrollEvent_t149898510 ** get_address_of_m_OnValueChanged_21() { return &___m_OnValueChanged_21; }
  14515. inline void set_m_OnValueChanged_21(ScrollEvent_t149898510 * value)
  14516. {
  14517. ___m_OnValueChanged_21 = value;
  14518. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_21), value);
  14519. }
  14520. inline static int32_t get_offset_of_m_ContainerRect_22() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_ContainerRect_22)); }
  14521. inline RectTransform_t3704657025 * get_m_ContainerRect_22() const { return ___m_ContainerRect_22; }
  14522. inline RectTransform_t3704657025 ** get_address_of_m_ContainerRect_22() { return &___m_ContainerRect_22; }
  14523. inline void set_m_ContainerRect_22(RectTransform_t3704657025 * value)
  14524. {
  14525. ___m_ContainerRect_22 = value;
  14526. Il2CppCodeGenWriteBarrier((&___m_ContainerRect_22), value);
  14527. }
  14528. inline static int32_t get_offset_of_m_Offset_23() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Offset_23)); }
  14529. inline Vector2_t2156229523 get_m_Offset_23() const { return ___m_Offset_23; }
  14530. inline Vector2_t2156229523 * get_address_of_m_Offset_23() { return &___m_Offset_23; }
  14531. inline void set_m_Offset_23(Vector2_t2156229523 value)
  14532. {
  14533. ___m_Offset_23 = value;
  14534. }
  14535. inline static int32_t get_offset_of_m_Tracker_24() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_Tracker_24)); }
  14536. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_24() const { return ___m_Tracker_24; }
  14537. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_24() { return &___m_Tracker_24; }
  14538. inline void set_m_Tracker_24(DrivenRectTransformTracker_t2562230146 value)
  14539. {
  14540. ___m_Tracker_24 = value;
  14541. }
  14542. inline static int32_t get_offset_of_m_PointerDownRepeat_25() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___m_PointerDownRepeat_25)); }
  14543. inline Coroutine_t3829159415 * get_m_PointerDownRepeat_25() const { return ___m_PointerDownRepeat_25; }
  14544. inline Coroutine_t3829159415 ** get_address_of_m_PointerDownRepeat_25() { return &___m_PointerDownRepeat_25; }
  14545. inline void set_m_PointerDownRepeat_25(Coroutine_t3829159415 * value)
  14546. {
  14547. ___m_PointerDownRepeat_25 = value;
  14548. Il2CppCodeGenWriteBarrier((&___m_PointerDownRepeat_25), value);
  14549. }
  14550. inline static int32_t get_offset_of_isPointerDownAndNotDragging_26() { return static_cast<int32_t>(offsetof(Scrollbar_t1494447233, ___isPointerDownAndNotDragging_26)); }
  14551. inline bool get_isPointerDownAndNotDragging_26() const { return ___isPointerDownAndNotDragging_26; }
  14552. inline bool* get_address_of_isPointerDownAndNotDragging_26() { return &___isPointerDownAndNotDragging_26; }
  14553. inline void set_isPointerDownAndNotDragging_26(bool value)
  14554. {
  14555. ___isPointerDownAndNotDragging_26 = value;
  14556. }
  14557. };
  14558. #ifdef __clang__
  14559. #pragma clang diagnostic pop
  14560. #endif
  14561. #endif // SCROLLBAR_T1494447233_H
  14562. #ifndef PHYSICS2DRAYCASTER_T3382992964_H
  14563. #define PHYSICS2DRAYCASTER_T3382992964_H
  14564. #ifdef __clang__
  14565. #pragma clang diagnostic push
  14566. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14567. #pragma clang diagnostic ignored "-Wunused-variable"
  14568. #endif
  14569. // UnityEngine.EventSystems.Physics2DRaycaster
  14570. struct Physics2DRaycaster_t3382992964 : public PhysicsRaycaster_t437419520
  14571. {
  14572. public:
  14573. // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits
  14574. RaycastHit2DU5BU5D_t4286651560* ___m_Hits_9;
  14575. public:
  14576. inline static int32_t get_offset_of_m_Hits_9() { return static_cast<int32_t>(offsetof(Physics2DRaycaster_t3382992964, ___m_Hits_9)); }
  14577. inline RaycastHit2DU5BU5D_t4286651560* get_m_Hits_9() const { return ___m_Hits_9; }
  14578. inline RaycastHit2DU5BU5D_t4286651560** get_address_of_m_Hits_9() { return &___m_Hits_9; }
  14579. inline void set_m_Hits_9(RaycastHit2DU5BU5D_t4286651560* value)
  14580. {
  14581. ___m_Hits_9 = value;
  14582. Il2CppCodeGenWriteBarrier((&___m_Hits_9), value);
  14583. }
  14584. };
  14585. #ifdef __clang__
  14586. #pragma clang diagnostic pop
  14587. #endif
  14588. #endif // PHYSICS2DRAYCASTER_T3382992964_H
  14589. #ifndef HORIZONTALLAYOUTGROUP_T2586782146_H
  14590. #define HORIZONTALLAYOUTGROUP_T2586782146_H
  14591. #ifdef __clang__
  14592. #pragma clang diagnostic push
  14593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14594. #pragma clang diagnostic ignored "-Wunused-variable"
  14595. #endif
  14596. // UnityEngine.UI.HorizontalLayoutGroup
  14597. struct HorizontalLayoutGroup_t2586782146 : public HorizontalOrVerticalLayoutGroup_t729725570
  14598. {
  14599. public:
  14600. public:
  14601. };
  14602. #ifdef __clang__
  14603. #pragma clang diagnostic pop
  14604. #endif
  14605. #endif // HORIZONTALLAYOUTGROUP_T2586782146_H
  14606. #ifndef TOUCHINPUTMODULE_T4248229598_H
  14607. #define TOUCHINPUTMODULE_T4248229598_H
  14608. #ifdef __clang__
  14609. #pragma clang diagnostic push
  14610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14611. #pragma clang diagnostic ignored "-Wunused-variable"
  14612. #endif
  14613. // UnityEngine.EventSystems.TouchInputModule
  14614. struct TouchInputModule_t4248229598 : public PointerInputModule_t3453173740
  14615. {
  14616. public:
  14617. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_LastMousePosition
  14618. Vector2_t2156229523 ___m_LastMousePosition_14;
  14619. // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_MousePosition
  14620. Vector2_t2156229523 ___m_MousePosition_15;
  14621. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.TouchInputModule::m_InputPointerEvent
  14622. PointerEventData_t3807901092 * ___m_InputPointerEvent_16;
  14623. // System.Boolean UnityEngine.EventSystems.TouchInputModule::m_ForceModuleActive
  14624. bool ___m_ForceModuleActive_17;
  14625. public:
  14626. inline static int32_t get_offset_of_m_LastMousePosition_14() { return static_cast<int32_t>(offsetof(TouchInputModule_t4248229598, ___m_LastMousePosition_14)); }
  14627. inline Vector2_t2156229523 get_m_LastMousePosition_14() const { return ___m_LastMousePosition_14; }
  14628. inline Vector2_t2156229523 * get_address_of_m_LastMousePosition_14() { return &___m_LastMousePosition_14; }
  14629. inline void set_m_LastMousePosition_14(Vector2_t2156229523 value)
  14630. {
  14631. ___m_LastMousePosition_14 = value;
  14632. }
  14633. inline static int32_t get_offset_of_m_MousePosition_15() { return static_cast<int32_t>(offsetof(TouchInputModule_t4248229598, ___m_MousePosition_15)); }
  14634. inline Vector2_t2156229523 get_m_MousePosition_15() const { return ___m_MousePosition_15; }
  14635. inline Vector2_t2156229523 * get_address_of_m_MousePosition_15() { return &___m_MousePosition_15; }
  14636. inline void set_m_MousePosition_15(Vector2_t2156229523 value)
  14637. {
  14638. ___m_MousePosition_15 = value;
  14639. }
  14640. inline static int32_t get_offset_of_m_InputPointerEvent_16() { return static_cast<int32_t>(offsetof(TouchInputModule_t4248229598, ___m_InputPointerEvent_16)); }
  14641. inline PointerEventData_t3807901092 * get_m_InputPointerEvent_16() const { return ___m_InputPointerEvent_16; }
  14642. inline PointerEventData_t3807901092 ** get_address_of_m_InputPointerEvent_16() { return &___m_InputPointerEvent_16; }
  14643. inline void set_m_InputPointerEvent_16(PointerEventData_t3807901092 * value)
  14644. {
  14645. ___m_InputPointerEvent_16 = value;
  14646. Il2CppCodeGenWriteBarrier((&___m_InputPointerEvent_16), value);
  14647. }
  14648. inline static int32_t get_offset_of_m_ForceModuleActive_17() { return static_cast<int32_t>(offsetof(TouchInputModule_t4248229598, ___m_ForceModuleActive_17)); }
  14649. inline bool get_m_ForceModuleActive_17() const { return ___m_ForceModuleActive_17; }
  14650. inline bool* get_address_of_m_ForceModuleActive_17() { return &___m_ForceModuleActive_17; }
  14651. inline void set_m_ForceModuleActive_17(bool value)
  14652. {
  14653. ___m_ForceModuleActive_17 = value;
  14654. }
  14655. };
  14656. #ifdef __clang__
  14657. #pragma clang diagnostic pop
  14658. #endif
  14659. #endif // TOUCHINPUTMODULE_T4248229598_H
  14660. #ifndef STANDALONEINPUTMODULE_T2760469101_H
  14661. #define STANDALONEINPUTMODULE_T2760469101_H
  14662. #ifdef __clang__
  14663. #pragma clang diagnostic push
  14664. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14665. #pragma clang diagnostic ignored "-Wunused-variable"
  14666. #endif
  14667. // UnityEngine.EventSystems.StandaloneInputModule
  14668. struct StandaloneInputModule_t2760469101 : public PointerInputModule_t3453173740
  14669. {
  14670. public:
  14671. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_PrevActionTime
  14672. float ___m_PrevActionTime_14;
  14673. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMoveVector
  14674. Vector2_t2156229523 ___m_LastMoveVector_15;
  14675. // System.Int32 UnityEngine.EventSystems.StandaloneInputModule::m_ConsecutiveMoveCount
  14676. int32_t ___m_ConsecutiveMoveCount_16;
  14677. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMousePosition
  14678. Vector2_t2156229523 ___m_LastMousePosition_17;
  14679. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_MousePosition
  14680. Vector2_t2156229523 ___m_MousePosition_18;
  14681. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::m_CurrentFocusedGameObject
  14682. GameObject_t1113636619 * ___m_CurrentFocusedGameObject_19;
  14683. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.StandaloneInputModule::m_InputPointerEvent
  14684. PointerEventData_t3807901092 * ___m_InputPointerEvent_20;
  14685. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_HorizontalAxis
  14686. String_t* ___m_HorizontalAxis_21;
  14687. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_VerticalAxis
  14688. String_t* ___m_VerticalAxis_22;
  14689. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_SubmitButton
  14690. String_t* ___m_SubmitButton_23;
  14691. // System.String UnityEngine.EventSystems.StandaloneInputModule::m_CancelButton
  14692. String_t* ___m_CancelButton_24;
  14693. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_InputActionsPerSecond
  14694. float ___m_InputActionsPerSecond_25;
  14695. // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_RepeatDelay
  14696. float ___m_RepeatDelay_26;
  14697. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::m_ForceModuleActive
  14698. bool ___m_ForceModuleActive_27;
  14699. public:
  14700. inline static int32_t get_offset_of_m_PrevActionTime_14() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_PrevActionTime_14)); }
  14701. inline float get_m_PrevActionTime_14() const { return ___m_PrevActionTime_14; }
  14702. inline float* get_address_of_m_PrevActionTime_14() { return &___m_PrevActionTime_14; }
  14703. inline void set_m_PrevActionTime_14(float value)
  14704. {
  14705. ___m_PrevActionTime_14 = value;
  14706. }
  14707. inline static int32_t get_offset_of_m_LastMoveVector_15() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_LastMoveVector_15)); }
  14708. inline Vector2_t2156229523 get_m_LastMoveVector_15() const { return ___m_LastMoveVector_15; }
  14709. inline Vector2_t2156229523 * get_address_of_m_LastMoveVector_15() { return &___m_LastMoveVector_15; }
  14710. inline void set_m_LastMoveVector_15(Vector2_t2156229523 value)
  14711. {
  14712. ___m_LastMoveVector_15 = value;
  14713. }
  14714. inline static int32_t get_offset_of_m_ConsecutiveMoveCount_16() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_ConsecutiveMoveCount_16)); }
  14715. inline int32_t get_m_ConsecutiveMoveCount_16() const { return ___m_ConsecutiveMoveCount_16; }
  14716. inline int32_t* get_address_of_m_ConsecutiveMoveCount_16() { return &___m_ConsecutiveMoveCount_16; }
  14717. inline void set_m_ConsecutiveMoveCount_16(int32_t value)
  14718. {
  14719. ___m_ConsecutiveMoveCount_16 = value;
  14720. }
  14721. inline static int32_t get_offset_of_m_LastMousePosition_17() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_LastMousePosition_17)); }
  14722. inline Vector2_t2156229523 get_m_LastMousePosition_17() const { return ___m_LastMousePosition_17; }
  14723. inline Vector2_t2156229523 * get_address_of_m_LastMousePosition_17() { return &___m_LastMousePosition_17; }
  14724. inline void set_m_LastMousePosition_17(Vector2_t2156229523 value)
  14725. {
  14726. ___m_LastMousePosition_17 = value;
  14727. }
  14728. inline static int32_t get_offset_of_m_MousePosition_18() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_MousePosition_18)); }
  14729. inline Vector2_t2156229523 get_m_MousePosition_18() const { return ___m_MousePosition_18; }
  14730. inline Vector2_t2156229523 * get_address_of_m_MousePosition_18() { return &___m_MousePosition_18; }
  14731. inline void set_m_MousePosition_18(Vector2_t2156229523 value)
  14732. {
  14733. ___m_MousePosition_18 = value;
  14734. }
  14735. inline static int32_t get_offset_of_m_CurrentFocusedGameObject_19() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_CurrentFocusedGameObject_19)); }
  14736. inline GameObject_t1113636619 * get_m_CurrentFocusedGameObject_19() const { return ___m_CurrentFocusedGameObject_19; }
  14737. inline GameObject_t1113636619 ** get_address_of_m_CurrentFocusedGameObject_19() { return &___m_CurrentFocusedGameObject_19; }
  14738. inline void set_m_CurrentFocusedGameObject_19(GameObject_t1113636619 * value)
  14739. {
  14740. ___m_CurrentFocusedGameObject_19 = value;
  14741. Il2CppCodeGenWriteBarrier((&___m_CurrentFocusedGameObject_19), value);
  14742. }
  14743. inline static int32_t get_offset_of_m_InputPointerEvent_20() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_InputPointerEvent_20)); }
  14744. inline PointerEventData_t3807901092 * get_m_InputPointerEvent_20() const { return ___m_InputPointerEvent_20; }
  14745. inline PointerEventData_t3807901092 ** get_address_of_m_InputPointerEvent_20() { return &___m_InputPointerEvent_20; }
  14746. inline void set_m_InputPointerEvent_20(PointerEventData_t3807901092 * value)
  14747. {
  14748. ___m_InputPointerEvent_20 = value;
  14749. Il2CppCodeGenWriteBarrier((&___m_InputPointerEvent_20), value);
  14750. }
  14751. inline static int32_t get_offset_of_m_HorizontalAxis_21() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_HorizontalAxis_21)); }
  14752. inline String_t* get_m_HorizontalAxis_21() const { return ___m_HorizontalAxis_21; }
  14753. inline String_t** get_address_of_m_HorizontalAxis_21() { return &___m_HorizontalAxis_21; }
  14754. inline void set_m_HorizontalAxis_21(String_t* value)
  14755. {
  14756. ___m_HorizontalAxis_21 = value;
  14757. Il2CppCodeGenWriteBarrier((&___m_HorizontalAxis_21), value);
  14758. }
  14759. inline static int32_t get_offset_of_m_VerticalAxis_22() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_VerticalAxis_22)); }
  14760. inline String_t* get_m_VerticalAxis_22() const { return ___m_VerticalAxis_22; }
  14761. inline String_t** get_address_of_m_VerticalAxis_22() { return &___m_VerticalAxis_22; }
  14762. inline void set_m_VerticalAxis_22(String_t* value)
  14763. {
  14764. ___m_VerticalAxis_22 = value;
  14765. Il2CppCodeGenWriteBarrier((&___m_VerticalAxis_22), value);
  14766. }
  14767. inline static int32_t get_offset_of_m_SubmitButton_23() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_SubmitButton_23)); }
  14768. inline String_t* get_m_SubmitButton_23() const { return ___m_SubmitButton_23; }
  14769. inline String_t** get_address_of_m_SubmitButton_23() { return &___m_SubmitButton_23; }
  14770. inline void set_m_SubmitButton_23(String_t* value)
  14771. {
  14772. ___m_SubmitButton_23 = value;
  14773. Il2CppCodeGenWriteBarrier((&___m_SubmitButton_23), value);
  14774. }
  14775. inline static int32_t get_offset_of_m_CancelButton_24() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_CancelButton_24)); }
  14776. inline String_t* get_m_CancelButton_24() const { return ___m_CancelButton_24; }
  14777. inline String_t** get_address_of_m_CancelButton_24() { return &___m_CancelButton_24; }
  14778. inline void set_m_CancelButton_24(String_t* value)
  14779. {
  14780. ___m_CancelButton_24 = value;
  14781. Il2CppCodeGenWriteBarrier((&___m_CancelButton_24), value);
  14782. }
  14783. inline static int32_t get_offset_of_m_InputActionsPerSecond_25() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_InputActionsPerSecond_25)); }
  14784. inline float get_m_InputActionsPerSecond_25() const { return ___m_InputActionsPerSecond_25; }
  14785. inline float* get_address_of_m_InputActionsPerSecond_25() { return &___m_InputActionsPerSecond_25; }
  14786. inline void set_m_InputActionsPerSecond_25(float value)
  14787. {
  14788. ___m_InputActionsPerSecond_25 = value;
  14789. }
  14790. inline static int32_t get_offset_of_m_RepeatDelay_26() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_RepeatDelay_26)); }
  14791. inline float get_m_RepeatDelay_26() const { return ___m_RepeatDelay_26; }
  14792. inline float* get_address_of_m_RepeatDelay_26() { return &___m_RepeatDelay_26; }
  14793. inline void set_m_RepeatDelay_26(float value)
  14794. {
  14795. ___m_RepeatDelay_26 = value;
  14796. }
  14797. inline static int32_t get_offset_of_m_ForceModuleActive_27() { return static_cast<int32_t>(offsetof(StandaloneInputModule_t2760469101, ___m_ForceModuleActive_27)); }
  14798. inline bool get_m_ForceModuleActive_27() const { return ___m_ForceModuleActive_27; }
  14799. inline bool* get_address_of_m_ForceModuleActive_27() { return &___m_ForceModuleActive_27; }
  14800. inline void set_m_ForceModuleActive_27(bool value)
  14801. {
  14802. ___m_ForceModuleActive_27 = value;
  14803. }
  14804. };
  14805. #ifdef __clang__
  14806. #pragma clang diagnostic pop
  14807. #endif
  14808. #endif // STANDALONEINPUTMODULE_T2760469101_H
  14809. #ifndef TEXT_T1901882714_H
  14810. #define TEXT_T1901882714_H
  14811. #ifdef __clang__
  14812. #pragma clang diagnostic push
  14813. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14814. #pragma clang diagnostic ignored "-Wunused-variable"
  14815. #endif
  14816. // UnityEngine.UI.Text
  14817. struct Text_t1901882714 : public MaskableGraphic_t3839221559
  14818. {
  14819. public:
  14820. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  14821. FontData_t746620069 * ___m_FontData_28;
  14822. // System.String UnityEngine.UI.Text::m_Text
  14823. String_t* ___m_Text_29;
  14824. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  14825. TextGenerator_t3211863866 * ___m_TextCache_30;
  14826. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  14827. TextGenerator_t3211863866 * ___m_TextCacheForLayout_31;
  14828. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  14829. bool ___m_DisableFontTextureRebuiltCallback_33;
  14830. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  14831. UIVertexU5BU5D_t1981460040* ___m_TempVerts_34;
  14832. public:
  14833. inline static int32_t get_offset_of_m_FontData_28() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_FontData_28)); }
  14834. inline FontData_t746620069 * get_m_FontData_28() const { return ___m_FontData_28; }
  14835. inline FontData_t746620069 ** get_address_of_m_FontData_28() { return &___m_FontData_28; }
  14836. inline void set_m_FontData_28(FontData_t746620069 * value)
  14837. {
  14838. ___m_FontData_28 = value;
  14839. Il2CppCodeGenWriteBarrier((&___m_FontData_28), value);
  14840. }
  14841. inline static int32_t get_offset_of_m_Text_29() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_Text_29)); }
  14842. inline String_t* get_m_Text_29() const { return ___m_Text_29; }
  14843. inline String_t** get_address_of_m_Text_29() { return &___m_Text_29; }
  14844. inline void set_m_Text_29(String_t* value)
  14845. {
  14846. ___m_Text_29 = value;
  14847. Il2CppCodeGenWriteBarrier((&___m_Text_29), value);
  14848. }
  14849. inline static int32_t get_offset_of_m_TextCache_30() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCache_30)); }
  14850. inline TextGenerator_t3211863866 * get_m_TextCache_30() const { return ___m_TextCache_30; }
  14851. inline TextGenerator_t3211863866 ** get_address_of_m_TextCache_30() { return &___m_TextCache_30; }
  14852. inline void set_m_TextCache_30(TextGenerator_t3211863866 * value)
  14853. {
  14854. ___m_TextCache_30 = value;
  14855. Il2CppCodeGenWriteBarrier((&___m_TextCache_30), value);
  14856. }
  14857. inline static int32_t get_offset_of_m_TextCacheForLayout_31() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCacheForLayout_31)); }
  14858. inline TextGenerator_t3211863866 * get_m_TextCacheForLayout_31() const { return ___m_TextCacheForLayout_31; }
  14859. inline TextGenerator_t3211863866 ** get_address_of_m_TextCacheForLayout_31() { return &___m_TextCacheForLayout_31; }
  14860. inline void set_m_TextCacheForLayout_31(TextGenerator_t3211863866 * value)
  14861. {
  14862. ___m_TextCacheForLayout_31 = value;
  14863. Il2CppCodeGenWriteBarrier((&___m_TextCacheForLayout_31), value);
  14864. }
  14865. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_33() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_DisableFontTextureRebuiltCallback_33)); }
  14866. inline bool get_m_DisableFontTextureRebuiltCallback_33() const { return ___m_DisableFontTextureRebuiltCallback_33; }
  14867. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_33() { return &___m_DisableFontTextureRebuiltCallback_33; }
  14868. inline void set_m_DisableFontTextureRebuiltCallback_33(bool value)
  14869. {
  14870. ___m_DisableFontTextureRebuiltCallback_33 = value;
  14871. }
  14872. inline static int32_t get_offset_of_m_TempVerts_34() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TempVerts_34)); }
  14873. inline UIVertexU5BU5D_t1981460040* get_m_TempVerts_34() const { return ___m_TempVerts_34; }
  14874. inline UIVertexU5BU5D_t1981460040** get_address_of_m_TempVerts_34() { return &___m_TempVerts_34; }
  14875. inline void set_m_TempVerts_34(UIVertexU5BU5D_t1981460040* value)
  14876. {
  14877. ___m_TempVerts_34 = value;
  14878. Il2CppCodeGenWriteBarrier((&___m_TempVerts_34), value);
  14879. }
  14880. };
  14881. struct Text_t1901882714_StaticFields
  14882. {
  14883. public:
  14884. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  14885. Material_t340375123 * ___s_DefaultText_32;
  14886. public:
  14887. inline static int32_t get_offset_of_s_DefaultText_32() { return static_cast<int32_t>(offsetof(Text_t1901882714_StaticFields, ___s_DefaultText_32)); }
  14888. inline Material_t340375123 * get_s_DefaultText_32() const { return ___s_DefaultText_32; }
  14889. inline Material_t340375123 ** get_address_of_s_DefaultText_32() { return &___s_DefaultText_32; }
  14890. inline void set_s_DefaultText_32(Material_t340375123 * value)
  14891. {
  14892. ___s_DefaultText_32 = value;
  14893. Il2CppCodeGenWriteBarrier((&___s_DefaultText_32), value);
  14894. }
  14895. };
  14896. #ifdef __clang__
  14897. #pragma clang diagnostic pop
  14898. #endif
  14899. #endif // TEXT_T1901882714_H
  14900. #ifndef RAWIMAGE_T3182918964_H
  14901. #define RAWIMAGE_T3182918964_H
  14902. #ifdef __clang__
  14903. #pragma clang diagnostic push
  14904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14905. #pragma clang diagnostic ignored "-Wunused-variable"
  14906. #endif
  14907. // UnityEngine.UI.RawImage
  14908. struct RawImage_t3182918964 : public MaskableGraphic_t3839221559
  14909. {
  14910. public:
  14911. // UnityEngine.Texture UnityEngine.UI.RawImage::m_Texture
  14912. Texture_t3661962703 * ___m_Texture_28;
  14913. // UnityEngine.Rect UnityEngine.UI.RawImage::m_UVRect
  14914. Rect_t2360479859 ___m_UVRect_29;
  14915. public:
  14916. inline static int32_t get_offset_of_m_Texture_28() { return static_cast<int32_t>(offsetof(RawImage_t3182918964, ___m_Texture_28)); }
  14917. inline Texture_t3661962703 * get_m_Texture_28() const { return ___m_Texture_28; }
  14918. inline Texture_t3661962703 ** get_address_of_m_Texture_28() { return &___m_Texture_28; }
  14919. inline void set_m_Texture_28(Texture_t3661962703 * value)
  14920. {
  14921. ___m_Texture_28 = value;
  14922. Il2CppCodeGenWriteBarrier((&___m_Texture_28), value);
  14923. }
  14924. inline static int32_t get_offset_of_m_UVRect_29() { return static_cast<int32_t>(offsetof(RawImage_t3182918964, ___m_UVRect_29)); }
  14925. inline Rect_t2360479859 get_m_UVRect_29() const { return ___m_UVRect_29; }
  14926. inline Rect_t2360479859 * get_address_of_m_UVRect_29() { return &___m_UVRect_29; }
  14927. inline void set_m_UVRect_29(Rect_t2360479859 value)
  14928. {
  14929. ___m_UVRect_29 = value;
  14930. }
  14931. };
  14932. #ifdef __clang__
  14933. #pragma clang diagnostic pop
  14934. #endif
  14935. #endif // RAWIMAGE_T3182918964_H
  14936. #ifndef IMAGE_T2670269651_H
  14937. #define IMAGE_T2670269651_H
  14938. #ifdef __clang__
  14939. #pragma clang diagnostic push
  14940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14941. #pragma clang diagnostic ignored "-Wunused-variable"
  14942. #endif
  14943. // UnityEngine.UI.Image
  14944. struct Image_t2670269651 : public MaskableGraphic_t3839221559
  14945. {
  14946. public:
  14947. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  14948. Sprite_t280657092 * ___m_Sprite_29;
  14949. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  14950. Sprite_t280657092 * ___m_OverrideSprite_30;
  14951. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  14952. int32_t ___m_Type_31;
  14953. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  14954. bool ___m_PreserveAspect_32;
  14955. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  14956. bool ___m_FillCenter_33;
  14957. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  14958. int32_t ___m_FillMethod_34;
  14959. // System.Single UnityEngine.UI.Image::m_FillAmount
  14960. float ___m_FillAmount_35;
  14961. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  14962. bool ___m_FillClockwise_36;
  14963. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  14964. int32_t ___m_FillOrigin_37;
  14965. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  14966. float ___m_AlphaHitTestMinimumThreshold_38;
  14967. // System.Boolean UnityEngine.UI.Image::m_Tracked
  14968. bool ___m_Tracked_39;
  14969. public:
  14970. inline static int32_t get_offset_of_m_Sprite_29() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Sprite_29)); }
  14971. inline Sprite_t280657092 * get_m_Sprite_29() const { return ___m_Sprite_29; }
  14972. inline Sprite_t280657092 ** get_address_of_m_Sprite_29() { return &___m_Sprite_29; }
  14973. inline void set_m_Sprite_29(Sprite_t280657092 * value)
  14974. {
  14975. ___m_Sprite_29 = value;
  14976. Il2CppCodeGenWriteBarrier((&___m_Sprite_29), value);
  14977. }
  14978. inline static int32_t get_offset_of_m_OverrideSprite_30() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_OverrideSprite_30)); }
  14979. inline Sprite_t280657092 * get_m_OverrideSprite_30() const { return ___m_OverrideSprite_30; }
  14980. inline Sprite_t280657092 ** get_address_of_m_OverrideSprite_30() { return &___m_OverrideSprite_30; }
  14981. inline void set_m_OverrideSprite_30(Sprite_t280657092 * value)
  14982. {
  14983. ___m_OverrideSprite_30 = value;
  14984. Il2CppCodeGenWriteBarrier((&___m_OverrideSprite_30), value);
  14985. }
  14986. inline static int32_t get_offset_of_m_Type_31() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Type_31)); }
  14987. inline int32_t get_m_Type_31() const { return ___m_Type_31; }
  14988. inline int32_t* get_address_of_m_Type_31() { return &___m_Type_31; }
  14989. inline void set_m_Type_31(int32_t value)
  14990. {
  14991. ___m_Type_31 = value;
  14992. }
  14993. inline static int32_t get_offset_of_m_PreserveAspect_32() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_PreserveAspect_32)); }
  14994. inline bool get_m_PreserveAspect_32() const { return ___m_PreserveAspect_32; }
  14995. inline bool* get_address_of_m_PreserveAspect_32() { return &___m_PreserveAspect_32; }
  14996. inline void set_m_PreserveAspect_32(bool value)
  14997. {
  14998. ___m_PreserveAspect_32 = value;
  14999. }
  15000. inline static int32_t get_offset_of_m_FillCenter_33() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillCenter_33)); }
  15001. inline bool get_m_FillCenter_33() const { return ___m_FillCenter_33; }
  15002. inline bool* get_address_of_m_FillCenter_33() { return &___m_FillCenter_33; }
  15003. inline void set_m_FillCenter_33(bool value)
  15004. {
  15005. ___m_FillCenter_33 = value;
  15006. }
  15007. inline static int32_t get_offset_of_m_FillMethod_34() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillMethod_34)); }
  15008. inline int32_t get_m_FillMethod_34() const { return ___m_FillMethod_34; }
  15009. inline int32_t* get_address_of_m_FillMethod_34() { return &___m_FillMethod_34; }
  15010. inline void set_m_FillMethod_34(int32_t value)
  15011. {
  15012. ___m_FillMethod_34 = value;
  15013. }
  15014. inline static int32_t get_offset_of_m_FillAmount_35() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillAmount_35)); }
  15015. inline float get_m_FillAmount_35() const { return ___m_FillAmount_35; }
  15016. inline float* get_address_of_m_FillAmount_35() { return &___m_FillAmount_35; }
  15017. inline void set_m_FillAmount_35(float value)
  15018. {
  15019. ___m_FillAmount_35 = value;
  15020. }
  15021. inline static int32_t get_offset_of_m_FillClockwise_36() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillClockwise_36)); }
  15022. inline bool get_m_FillClockwise_36() const { return ___m_FillClockwise_36; }
  15023. inline bool* get_address_of_m_FillClockwise_36() { return &___m_FillClockwise_36; }
  15024. inline void set_m_FillClockwise_36(bool value)
  15025. {
  15026. ___m_FillClockwise_36 = value;
  15027. }
  15028. inline static int32_t get_offset_of_m_FillOrigin_37() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillOrigin_37)); }
  15029. inline int32_t get_m_FillOrigin_37() const { return ___m_FillOrigin_37; }
  15030. inline int32_t* get_address_of_m_FillOrigin_37() { return &___m_FillOrigin_37; }
  15031. inline void set_m_FillOrigin_37(int32_t value)
  15032. {
  15033. ___m_FillOrigin_37 = value;
  15034. }
  15035. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_38() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_AlphaHitTestMinimumThreshold_38)); }
  15036. inline float get_m_AlphaHitTestMinimumThreshold_38() const { return ___m_AlphaHitTestMinimumThreshold_38; }
  15037. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_38() { return &___m_AlphaHitTestMinimumThreshold_38; }
  15038. inline void set_m_AlphaHitTestMinimumThreshold_38(float value)
  15039. {
  15040. ___m_AlphaHitTestMinimumThreshold_38 = value;
  15041. }
  15042. inline static int32_t get_offset_of_m_Tracked_39() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Tracked_39)); }
  15043. inline bool get_m_Tracked_39() const { return ___m_Tracked_39; }
  15044. inline bool* get_address_of_m_Tracked_39() { return &___m_Tracked_39; }
  15045. inline void set_m_Tracked_39(bool value)
  15046. {
  15047. ___m_Tracked_39 = value;
  15048. }
  15049. };
  15050. struct Image_t2670269651_StaticFields
  15051. {
  15052. public:
  15053. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  15054. Material_t340375123 * ___s_ETC1DefaultUI_28;
  15055. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  15056. Vector2U5BU5D_t1457185986* ___s_VertScratch_40;
  15057. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  15058. Vector2U5BU5D_t1457185986* ___s_UVScratch_41;
  15059. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  15060. Vector3U5BU5D_t1718750761* ___s_Xy_42;
  15061. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  15062. Vector3U5BU5D_t1718750761* ___s_Uv_43;
  15063. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  15064. List_1_t4142344393 * ___m_TrackedTexturelessImages_44;
  15065. // System.Boolean UnityEngine.UI.Image::s_Initialized
  15066. bool ___s_Initialized_45;
  15067. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.UI.Image::<>f__mg$cache0
  15068. Action_1_t819399007 * ___U3CU3Ef__mgU24cache0_46;
  15069. public:
  15070. inline static int32_t get_offset_of_s_ETC1DefaultUI_28() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_ETC1DefaultUI_28)); }
  15071. inline Material_t340375123 * get_s_ETC1DefaultUI_28() const { return ___s_ETC1DefaultUI_28; }
  15072. inline Material_t340375123 ** get_address_of_s_ETC1DefaultUI_28() { return &___s_ETC1DefaultUI_28; }
  15073. inline void set_s_ETC1DefaultUI_28(Material_t340375123 * value)
  15074. {
  15075. ___s_ETC1DefaultUI_28 = value;
  15076. Il2CppCodeGenWriteBarrier((&___s_ETC1DefaultUI_28), value);
  15077. }
  15078. inline static int32_t get_offset_of_s_VertScratch_40() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_VertScratch_40)); }
  15079. inline Vector2U5BU5D_t1457185986* get_s_VertScratch_40() const { return ___s_VertScratch_40; }
  15080. inline Vector2U5BU5D_t1457185986** get_address_of_s_VertScratch_40() { return &___s_VertScratch_40; }
  15081. inline void set_s_VertScratch_40(Vector2U5BU5D_t1457185986* value)
  15082. {
  15083. ___s_VertScratch_40 = value;
  15084. Il2CppCodeGenWriteBarrier((&___s_VertScratch_40), value);
  15085. }
  15086. inline static int32_t get_offset_of_s_UVScratch_41() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_UVScratch_41)); }
  15087. inline Vector2U5BU5D_t1457185986* get_s_UVScratch_41() const { return ___s_UVScratch_41; }
  15088. inline Vector2U5BU5D_t1457185986** get_address_of_s_UVScratch_41() { return &___s_UVScratch_41; }
  15089. inline void set_s_UVScratch_41(Vector2U5BU5D_t1457185986* value)
  15090. {
  15091. ___s_UVScratch_41 = value;
  15092. Il2CppCodeGenWriteBarrier((&___s_UVScratch_41), value);
  15093. }
  15094. inline static int32_t get_offset_of_s_Xy_42() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Xy_42)); }
  15095. inline Vector3U5BU5D_t1718750761* get_s_Xy_42() const { return ___s_Xy_42; }
  15096. inline Vector3U5BU5D_t1718750761** get_address_of_s_Xy_42() { return &___s_Xy_42; }
  15097. inline void set_s_Xy_42(Vector3U5BU5D_t1718750761* value)
  15098. {
  15099. ___s_Xy_42 = value;
  15100. Il2CppCodeGenWriteBarrier((&___s_Xy_42), value);
  15101. }
  15102. inline static int32_t get_offset_of_s_Uv_43() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Uv_43)); }
  15103. inline Vector3U5BU5D_t1718750761* get_s_Uv_43() const { return ___s_Uv_43; }
  15104. inline Vector3U5BU5D_t1718750761** get_address_of_s_Uv_43() { return &___s_Uv_43; }
  15105. inline void set_s_Uv_43(Vector3U5BU5D_t1718750761* value)
  15106. {
  15107. ___s_Uv_43 = value;
  15108. Il2CppCodeGenWriteBarrier((&___s_Uv_43), value);
  15109. }
  15110. inline static int32_t get_offset_of_m_TrackedTexturelessImages_44() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___m_TrackedTexturelessImages_44)); }
  15111. inline List_1_t4142344393 * get_m_TrackedTexturelessImages_44() const { return ___m_TrackedTexturelessImages_44; }
  15112. inline List_1_t4142344393 ** get_address_of_m_TrackedTexturelessImages_44() { return &___m_TrackedTexturelessImages_44; }
  15113. inline void set_m_TrackedTexturelessImages_44(List_1_t4142344393 * value)
  15114. {
  15115. ___m_TrackedTexturelessImages_44 = value;
  15116. Il2CppCodeGenWriteBarrier((&___m_TrackedTexturelessImages_44), value);
  15117. }
  15118. inline static int32_t get_offset_of_s_Initialized_45() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Initialized_45)); }
  15119. inline bool get_s_Initialized_45() const { return ___s_Initialized_45; }
  15120. inline bool* get_address_of_s_Initialized_45() { return &___s_Initialized_45; }
  15121. inline void set_s_Initialized_45(bool value)
  15122. {
  15123. ___s_Initialized_45 = value;
  15124. }
  15125. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_46() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___U3CU3Ef__mgU24cache0_46)); }
  15126. inline Action_1_t819399007 * get_U3CU3Ef__mgU24cache0_46() const { return ___U3CU3Ef__mgU24cache0_46; }
  15127. inline Action_1_t819399007 ** get_address_of_U3CU3Ef__mgU24cache0_46() { return &___U3CU3Ef__mgU24cache0_46; }
  15128. inline void set_U3CU3Ef__mgU24cache0_46(Action_1_t819399007 * value)
  15129. {
  15130. ___U3CU3Ef__mgU24cache0_46 = value;
  15131. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_46), value);
  15132. }
  15133. };
  15134. #ifdef __clang__
  15135. #pragma clang diagnostic pop
  15136. #endif
  15137. #endif // IMAGE_T2670269651_H
  15138. // UnityEngine.EventSystems.BaseInput[]
  15139. struct BaseInputU5BU5D_t2997724634 : public RuntimeArray
  15140. {
  15141. public:
  15142. ALIGN_FIELD (8) BaseInput_t3630163547 * m_Items[1];
  15143. public:
  15144. inline BaseInput_t3630163547 * GetAt(il2cpp_array_size_t index) const
  15145. {
  15146. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15147. return m_Items[index];
  15148. }
  15149. inline BaseInput_t3630163547 ** GetAddressAt(il2cpp_array_size_t index)
  15150. {
  15151. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15152. return m_Items + index;
  15153. }
  15154. inline void SetAt(il2cpp_array_size_t index, BaseInput_t3630163547 * value)
  15155. {
  15156. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15157. m_Items[index] = value;
  15158. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15159. }
  15160. inline BaseInput_t3630163547 * GetAtUnchecked(il2cpp_array_size_t index) const
  15161. {
  15162. return m_Items[index];
  15163. }
  15164. inline BaseInput_t3630163547 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  15165. {
  15166. return m_Items + index;
  15167. }
  15168. inline void SetAtUnchecked(il2cpp_array_size_t index, BaseInput_t3630163547 * value)
  15169. {
  15170. m_Items[index] = value;
  15171. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15172. }
  15173. };
  15174. // System.Object[]
  15175. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  15176. {
  15177. public:
  15178. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  15179. public:
  15180. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  15181. {
  15182. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15183. return m_Items[index];
  15184. }
  15185. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  15186. {
  15187. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15188. return m_Items + index;
  15189. }
  15190. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  15191. {
  15192. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15193. m_Items[index] = value;
  15194. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15195. }
  15196. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  15197. {
  15198. return m_Items[index];
  15199. }
  15200. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  15201. {
  15202. return m_Items + index;
  15203. }
  15204. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  15205. {
  15206. m_Items[index] = value;
  15207. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15208. }
  15209. };
  15210. // UnityEngine.RaycastHit2D[]
  15211. struct RaycastHit2DU5BU5D_t4286651560 : public RuntimeArray
  15212. {
  15213. public:
  15214. ALIGN_FIELD (8) RaycastHit2D_t2279581989 m_Items[1];
  15215. public:
  15216. inline RaycastHit2D_t2279581989 GetAt(il2cpp_array_size_t index) const
  15217. {
  15218. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15219. return m_Items[index];
  15220. }
  15221. inline RaycastHit2D_t2279581989 * GetAddressAt(il2cpp_array_size_t index)
  15222. {
  15223. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15224. return m_Items + index;
  15225. }
  15226. inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t2279581989 value)
  15227. {
  15228. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15229. m_Items[index] = value;
  15230. }
  15231. inline RaycastHit2D_t2279581989 GetAtUnchecked(il2cpp_array_size_t index) const
  15232. {
  15233. return m_Items[index];
  15234. }
  15235. inline RaycastHit2D_t2279581989 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  15236. {
  15237. return m_Items + index;
  15238. }
  15239. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t2279581989 value)
  15240. {
  15241. m_Items[index] = value;
  15242. }
  15243. };
  15244. // UnityEngine.RaycastHit[]
  15245. struct RaycastHitU5BU5D_t1690781147 : public RuntimeArray
  15246. {
  15247. public:
  15248. ALIGN_FIELD (8) RaycastHit_t1056001966 m_Items[1];
  15249. public:
  15250. inline RaycastHit_t1056001966 GetAt(il2cpp_array_size_t index) const
  15251. {
  15252. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15253. return m_Items[index];
  15254. }
  15255. inline RaycastHit_t1056001966 * GetAddressAt(il2cpp_array_size_t index)
  15256. {
  15257. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15258. return m_Items + index;
  15259. }
  15260. inline void SetAt(il2cpp_array_size_t index, RaycastHit_t1056001966 value)
  15261. {
  15262. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15263. m_Items[index] = value;
  15264. }
  15265. inline RaycastHit_t1056001966 GetAtUnchecked(il2cpp_array_size_t index) const
  15266. {
  15267. return m_Items[index];
  15268. }
  15269. inline RaycastHit_t1056001966 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  15270. {
  15271. return m_Items + index;
  15272. }
  15273. inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t1056001966 value)
  15274. {
  15275. m_Items[index] = value;
  15276. }
  15277. };
  15278. // UnityEngine.Display[]
  15279. struct DisplayU5BU5D_t103034768 : public RuntimeArray
  15280. {
  15281. public:
  15282. ALIGN_FIELD (8) Display_t1387065949 * m_Items[1];
  15283. public:
  15284. inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const
  15285. {
  15286. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15287. return m_Items[index];
  15288. }
  15289. inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index)
  15290. {
  15291. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15292. return m_Items + index;
  15293. }
  15294. inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value)
  15295. {
  15296. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15297. m_Items[index] = value;
  15298. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15299. }
  15300. inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const
  15301. {
  15302. return m_Items[index];
  15303. }
  15304. inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  15305. {
  15306. return m_Items + index;
  15307. }
  15308. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value)
  15309. {
  15310. m_Items[index] = value;
  15311. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  15312. }
  15313. };
  15314. // UnityEngine.Vector3[]
  15315. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  15316. {
  15317. public:
  15318. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  15319. public:
  15320. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  15321. {
  15322. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15323. return m_Items[index];
  15324. }
  15325. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  15326. {
  15327. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15328. return m_Items + index;
  15329. }
  15330. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  15331. {
  15332. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  15333. m_Items[index] = value;
  15334. }
  15335. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  15336. {
  15337. return m_Items[index];
  15338. }
  15339. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  15340. {
  15341. return m_Items + index;
  15342. }
  15343. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  15344. {
  15345. m_Items[index] = value;
  15346. }
  15347. };
  15348. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  15349. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2049947431_gshared (List_1_t537414295 * __this, const RuntimeMethod* method);
  15350. // !!0[] UnityEngine.Component::GetComponents<System.Object>()
  15351. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* Component_GetComponents_TisRuntimeObject_m539078962_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  15352. // !!0 UnityEngine.GameObject::AddComponent<System.Object>()
  15353. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m914906257_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  15354. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  15355. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  15356. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  15357. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 List_1_get_Item_m2113769949_gshared (List_1_t537414295 * __this, int32_t p0, const RuntimeMethod* method);
  15358. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  15359. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4207101203_gshared (List_1_t537414295 * __this, const RuntimeMethod* method);
  15360. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  15361. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  15362. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15363. extern "C" IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___target0, BaseEventData_t3903027533 * ___eventData1, EventFunction_1_t1764640198 * ___functor2, const RuntimeMethod* method);
  15364. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  15365. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  15366. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  15367. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  15368. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  15369. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15370. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  15371. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15372. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  15373. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  15374. // System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(!0)
  15375. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_IndexOf_m2662756272_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15376. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  15377. extern "C" IL2CPP_METHOD_ATTR void List_1_RemoveAt_m2730968292_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  15378. // System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,!0)
  15379. extern "C" IL2CPP_METHOD_ATTR void List_1_Insert_m3748206754_gshared (List_1_t257213610 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method);
  15380. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  15381. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2416546752_gshared (Component_t1923634451 * __this, List_1_t257213610 * p0, const RuntimeMethod* method);
  15382. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  15383. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m1143167521_gshared (List_1_t537414295 * __this, const RuntimeMethod* method);
  15384. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>)
  15385. extern "C" IL2CPP_METHOD_ATTR void List_1_Sort_m560065279_gshared (List_1_t537414295 * __this, Comparison_1_t3135238028 * p0, const RuntimeMethod* method);
  15386. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  15387. extern "C" IL2CPP_METHOD_ATTR void Comparison_1__ctor_m214699014_gshared (Comparison_1_t3135238028 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15388. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(!0)
  15389. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15390. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  15391. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method);
  15392. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<System.Object>(UnityEngine.EventSystems.BaseEventData)
  15393. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ExecuteEvents_ValidateEventData_TisRuntimeObject_m1594546529_gshared (RuntimeObject * __this /* static, unused */, BaseEventData_t3903027533 * ___data0, const RuntimeMethod* method);
  15394. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  15395. extern "C" IL2CPP_METHOD_ATTR void EventFunction_1__ctor_m4292798223_gshared (EventFunction_1_t1764640198 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15396. // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
  15397. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m2434317150_gshared (UnityAction_1_t3664942305 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15398. // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  15399. extern "C" IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m2535233435_gshared (ObjectPool_1_t2779729376 * __this, UnityAction_1_t3664942305 * p0, UnityAction_1_t3664942305 * p1, const RuntimeMethod* method);
  15400. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  15401. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m3947764094_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  15402. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  15403. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  15404. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  15405. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3465233825_gshared (List_1_t537414295 * __this, RaycastResult_t3360306849 p0, const RuntimeMethod* method);
  15406. // System.Void System.Comparison`1<UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr)
  15407. extern "C" IL2CPP_METHOD_ATTR void Comparison_1__ctor_m3138326461_gshared (Comparison_1_t830933145 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15408. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Comparison`1<!!0>)
  15409. extern "C" IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t1056001966_m1961542140_gshared (RuntimeObject * __this /* static, unused */, RaycastHitU5BU5D_t1690781147* p0, Comparison_1_t830933145 * p1, const RuntimeMethod* method);
  15410. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor()
  15411. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2601736566_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  15412. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&)
  15413. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3167860287_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject ** p1, const RuntimeMethod* method);
  15414. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1)
  15415. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2059424751_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method);
  15416. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(!0)
  15417. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m4193450060_gshared (Dictionary_2_t1968819495 * __this, int32_t p0, const RuntimeMethod* method);
  15418. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values()
  15419. extern "C" IL2CPP_METHOD_ATTR ValueCollection_t3684863813 * Dictionary_2_get_Values_m683714624_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  15420. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator()
  15421. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2537713152 ValueCollection_GetEnumerator_m616748621_gshared (ValueCollection_t3684863813 * __this, const RuntimeMethod* method);
  15422. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current()
  15423. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m2250080680_gshared (Enumerator_t2537713152 * __this, const RuntimeMethod* method);
  15424. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext()
  15425. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2602845255_gshared (Enumerator_t2537713152 * __this, const RuntimeMethod* method);
  15426. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose()
  15427. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3503748991_gshared (Enumerator_t2537713152 * __this, const RuntimeMethod* method);
  15428. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear()
  15429. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m212974362_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  15430. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator()
  15431. extern "C" IL2CPP_METHOD_ATTR Enumerator_t3923002270 Dictionary_2_GetEnumerator_m1087370259_gshared (Dictionary_2_t1968819495 * __this, const RuntimeMethod* method);
  15432. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current()
  15433. extern "C" IL2CPP_METHOD_ATTR KeyValuePair_2_t71524366 Enumerator_get_Current_m3431285658_gshared (Enumerator_t3923002270 * __this, const RuntimeMethod* method);
  15434. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value()
  15435. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m3495598764_gshared (KeyValuePair_2_t71524366 * __this, const RuntimeMethod* method);
  15436. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key()
  15437. extern "C" IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m1839753989_gshared (KeyValuePair_2_t71524366 * __this, const RuntimeMethod* method);
  15438. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext()
  15439. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m3398155861_gshared (Enumerator_t3923002270 * __this, const RuntimeMethod* method);
  15440. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose()
  15441. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m562365603_gshared (Enumerator_t3923002270 * __this, const RuntimeMethod* method);
  15442. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject)
  15443. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * ExecuteEvents_GetEventHandler_TisRuntimeObject_m3687647312_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___root0, const RuntimeMethod* method);
  15444. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  15445. extern "C" IL2CPP_METHOD_ATTR bool List_1_Contains_m2654125393_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15446. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15447. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m3266560969_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___root0, BaseEventData_t3903027533 * ___eventData1, EventFunction_1_t1764640198 * ___callbackFunction2, const RuntimeMethod* method);
  15448. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString()
  15449. extern "C" IL2CPP_METHOD_ATTR String_t* KeyValuePair_2_ToString_m1238786018_gshared (KeyValuePair_2_t71524366 * __this, const RuntimeMethod* method);
  15450. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.AspectRatioFitter/AspectMode>(T&,T)
  15451. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15452. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  15453. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared (RuntimeObject * __this /* static, unused */, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  15454. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor()
  15455. extern "C" IL2CPP_METHOD_ATTR void IndexedSet_1__ctor_m2250384602_gshared (IndexedSet_1_t234526808 * __this, const RuntimeMethod* method);
  15456. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count()
  15457. extern "C" IL2CPP_METHOD_ATTR int32_t IndexedSet_1_get_Count_m2591381675_gshared (IndexedSet_1_t234526808 * __this, const RuntimeMethod* method);
  15458. // T UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Item(System.Int32)
  15459. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * IndexedSet_1_get_Item_m3913508799_gshared (IndexedSet_1_t234526808 * __this, int32_t p0, const RuntimeMethod* method);
  15460. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAt(System.Int32)
  15461. extern "C" IL2CPP_METHOD_ATTR void IndexedSet_1_RemoveAt_m3002732320_gshared (IndexedSet_1_t234526808 * __this, int32_t p0, const RuntimeMethod* method);
  15462. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Sort(System.Comparison`1<T>)
  15463. extern "C" IL2CPP_METHOD_ATTR void IndexedSet_1_Sort_m2612539420_gshared (IndexedSet_1_t234526808 * __this, Comparison_1_t2855037343 * p0, const RuntimeMethod* method);
  15464. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Clear()
  15465. extern "C" IL2CPP_METHOD_ATTR void IndexedSet_1_Clear_m4036265083_gshared (IndexedSet_1_t234526808 * __this, const RuntimeMethod* method);
  15466. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Contains(T)
  15467. extern "C" IL2CPP_METHOD_ATTR bool IndexedSet_1_Contains_m1525966688_gshared (IndexedSet_1_t234526808 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15468. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T)
  15469. extern "C" IL2CPP_METHOD_ATTR bool IndexedSet_1_AddUnique_m861843892_gshared (IndexedSet_1_t234526808 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15470. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T)
  15471. extern "C" IL2CPP_METHOD_ATTR bool IndexedSet_1_Remove_m4118314453_gshared (IndexedSet_1_t234526808 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15472. // System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
  15473. extern "C" IL2CPP_METHOD_ATTR void Comparison_1__ctor_m793514796_gshared (Comparison_1_t2855037343 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15474. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ContentSizeFitter/FitMode>(T&,T)
  15475. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15476. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0)
  15477. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3884411426_gshared (UnityEvent_1_t3437345828 * __this, Color_t2555686324 p0, const RuntimeMethod* method);
  15478. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  15479. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m1590149461_gshared (UnityEvent_1_t3437345828 * __this, UnityAction_1_t3140522465 * p0, const RuntimeMethod* method);
  15480. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  15481. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1293792034_gshared (UnityEvent_1_t3437345828 * __this, const RuntimeMethod* method);
  15482. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  15483. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3400677460_gshared (UnityEvent_1_t2278926278 * __this, float p0, const RuntimeMethod* method);
  15484. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  15485. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m3008008915_gshared (UnityEvent_1_t2278926278 * __this, UnityAction_1_t1982102915 * p0, const RuntimeMethod* method);
  15486. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  15487. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m2218582587_gshared (UnityEvent_1_t2278926278 * __this, const RuntimeMethod* method);
  15488. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0)
  15489. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3604335408_gshared (UnityEvent_1_t3832605257 * __this, int32_t p0, const RuntimeMethod* method);
  15490. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
  15491. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_m3053831591_gshared (TweenRunner_1_t3520241082 * __this, const RuntimeMethod* method);
  15492. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
  15493. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m1266084429_gshared (TweenRunner_1_t3520241082 * __this, MonoBehaviour_t3962482529 * p0, const RuntimeMethod* method);
  15494. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  15495. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3709462088_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  15496. // !!0 UnityEngine.Component::GetComponentInChildren<System.Object>()
  15497. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_m1033527003_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  15498. // T UnityEngine.UI.Dropdown::GetOrAddComponent<System.Object>(UnityEngine.GameObject)
  15499. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Dropdown_GetOrAddComponent_TisRuntimeObject_m769901662_gshared (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___go0, const RuntimeMethod* method);
  15500. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get()
  15501. extern "C" IL2CPP_METHOD_ATTR List_1_t257213610 * ListPool_1_Get_m1670010485_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15502. // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  15503. extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m947018401_gshared (GameObject_t1113636619 * __this, bool p0, List_1_t257213610 * p1, const RuntimeMethod* method);
  15504. // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>)
  15505. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m957266927_gshared (RuntimeObject * __this /* static, unused */, List_1_t257213610 * p0, const RuntimeMethod* method);
  15506. // !!0 UnityEngine.GameObject::GetComponentInChildren<System.Object>()
  15507. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponentInChildren_TisRuntimeObject_m1513755678_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  15508. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
  15509. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m3007623985_gshared (UnityAction_1_t682124106 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15510. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  15511. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m2847988282_gshared (UnityEvent_1_t978947469 * __this, UnityAction_1_t682124106 * p0, const RuntimeMethod* method);
  15512. // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0)
  15513. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m2446893047_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  15514. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  15515. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m336053009_gshared (UnityAction_1_t1982102915 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15516. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
  15517. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_m1055628540_gshared (TweenRunner_1_t3520241082 * __this, FloatTween_t1274330004 p0, const RuntimeMethod* method);
  15518. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  15519. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3816765192_gshared (UnityEvent_1_t3832605257 * __this, const RuntimeMethod* method);
  15520. // !!0 UnityEngine.Component::GetComponentInParent<System.Object>()
  15521. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  15522. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(!0,!1&)
  15523. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3280774074_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject ** p1, const RuntimeMethod* method);
  15524. // System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count()
  15525. extern "C" IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_m3919933788_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  15526. // System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
  15527. extern "C" IL2CPP_METHOD_ATTR void Action_1__ctor_m118522912_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15528. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  15529. extern "C" IL2CPP_METHOD_ATTR void HashSet_1__ctor_m4231804131_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  15530. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(!0,!1)
  15531. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2387223709_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  15532. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(!0)
  15533. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Contains_m3173358704_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15534. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  15535. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Add_m1971460364_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15536. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
  15537. extern "C" IL2CPP_METHOD_ATTR Enumerator_t3350232909 HashSet_1_GetEnumerator_m3346268098_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  15538. // !0 System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
  15539. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m4213278602_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  15540. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
  15541. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m3714175425_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  15542. // System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
  15543. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m1204547613_gshared (Enumerator_t3350232909 * __this, const RuntimeMethod* method);
  15544. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  15545. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m709044238_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15546. // System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count()
  15547. extern "C" IL2CPP_METHOD_ATTR int32_t HashSet_1_get_Count_m542532379_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  15548. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(!0)
  15549. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m1786738978_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15550. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  15551. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m518943619_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  15552. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::.ctor()
  15553. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_m340723704_gshared (TweenRunner_1_t3055525458 * __this, const RuntimeMethod* method);
  15554. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Init(UnityEngine.MonoBehaviour)
  15555. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m3026112660_gshared (TweenRunner_1_t3055525458 * __this, MonoBehaviour_t3962482529 * p0, const RuntimeMethod* method);
  15556. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StopTween()
  15557. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1_StopTween_m1830357468_gshared (TweenRunner_1_t3055525458 * __this, const RuntimeMethod* method);
  15558. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
  15559. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m2796929162_gshared (UnityAction_1_t3140522465 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  15560. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StartTween(T)
  15561. extern "C" IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_m2247690200_gshared (TweenRunner_1_t3055525458 * __this, ColorTween_t809614380 p0, const RuntimeMethod* method);
  15562. // System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<!0>)
  15563. extern "C" IL2CPP_METHOD_ATTR void List_1_Sort_m2076177611_gshared (List_1_t257213610 * __this, Comparison_1_t2855037343 * p0, const RuntimeMethod* method);
  15564. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor()
  15565. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m2253601317_gshared (Dictionary_2_t3384741 * __this, const RuntimeMethod* method);
  15566. // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Add(T)
  15567. extern "C" IL2CPP_METHOD_ATTR void IndexedSet_1_Add_m459949375_gshared (IndexedSet_1_t234526808 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  15568. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Corner>(T&,T)
  15569. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704_gshared (LayoutGroup_t2436138090 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15570. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Axis>(T&,T)
  15571. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743_gshared (LayoutGroup_t2436138090 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15572. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.Vector2>(T&,T)
  15573. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497_gshared (LayoutGroup_t2436138090 * __this, Vector2_t2156229523 * ___currentValue0, Vector2_t2156229523 ___newValue1, const RuntimeMethod* method);
  15574. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Constraint>(T&,T)
  15575. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910_gshared (LayoutGroup_t2436138090 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15576. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32>(T&,T)
  15577. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589_gshared (LayoutGroup_t2436138090 * __this, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  15578. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Single>(T&,T)
  15579. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911_gshared (LayoutGroup_t2436138090 * __this, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  15580. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Boolean>(T&,T)
  15581. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_gshared (LayoutGroup_t2436138090 * __this, bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  15582. // System.Void System.Object::.ctor()
  15583. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  15584. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  15585. extern "C" IL2CPP_METHOD_ATTR void BaseEventData__ctor_m1299776920 (BaseEventData_t3903027533 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method);
  15586. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  15587. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15588. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  15589. extern "C" IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m2673941879 (AxisEventData_t2331243652 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  15590. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  15591. extern "C" IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m2388688169 (AxisEventData_t2331243652 * __this, int32_t ___value0, const RuntimeMethod* method);
  15592. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  15593. extern "C" IL2CPP_METHOD_ATTR void AbstractEventData__ctor_m2094677034 (AbstractEventData_t4171500731 * __this, const RuntimeMethod* method);
  15594. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  15595. extern "C" IL2CPP_METHOD_ATTR BaseInputModule_t2019268878 * EventSystem_get_currentInputModule_m1630316857 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  15596. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  15597. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_currentSelectedGameObject_m2939274948 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  15598. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  15599. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m3267446555 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, BaseEventData_t3903027533 * ___pointer1, const RuntimeMethod* method);
  15600. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  15601. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m4230637738 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  15602. // System.String UnityEngine.Input::get_compositionString()
  15603. extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_m2336588846 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15604. // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
  15605. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m391644396 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15606. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  15607. extern "C" IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m1326937326 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15608. // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
  15609. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Input_get_compositionCursorPos_m2530040356 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15610. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  15611. extern "C" IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m1909373301 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  15612. // System.Boolean UnityEngine.Input::get_mousePresent()
  15613. extern "C" IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m2501415498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15614. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  15615. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15616. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  15617. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2924350851 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15618. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  15619. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15620. // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution()
  15621. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2523088370 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15622. // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
  15623. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Input_get_mouseScrollDelta_m1758395486 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15624. // System.Boolean UnityEngine.Input::get_touchSupported()
  15625. extern "C" IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m1480684970 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15626. // System.Int32 UnityEngine.Input::get_touchCount()
  15627. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m3403849067 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15628. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  15629. extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 Input_GetTouch_m2192712756 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15630. // System.Single UnityEngine.Input::GetAxisRaw(System.String)
  15631. extern "C" IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m2316819917 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  15632. // System.Boolean UnityEngine.Input::GetButtonDown(System.String)
  15633. extern "C" IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m3074252807 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  15634. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor()
  15635. #define List_1__ctor_m2049947431(__this, method) (( void (*) (List_1_t537414295 *, const RuntimeMethod*))List_1__ctor_m2049947431_gshared)(__this, method)
  15636. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  15637. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  15638. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  15639. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  15640. // !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInput>()
  15641. #define Component_GetComponents_TisBaseInput_t3630163547_m2590144445(__this, method) (( BaseInputU5BU5D_t2997724634* (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m539078962_gshared)(__this, method)
  15642. // System.Type System.Object::GetType()
  15643. extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method);
  15644. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  15645. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  15646. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  15647. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  15648. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.EventSystems.BaseInput>()
  15649. #define GameObject_AddComponent_TisBaseInput_t3630163547_m45311597(__this, method) (( BaseInput_t3630163547 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  15650. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  15651. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m189051288 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  15652. // !!0 UnityEngine.Component::GetComponent<UnityEngine.EventSystems.EventSystem>()
  15653. #define Component_GetComponent_TisEventSystem_t1003666588_m3129363749(__this, method) (( EventSystem_t1003666588 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  15654. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  15655. extern "C" IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m3643806022 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  15656. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  15657. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m1784507360 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  15658. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32)
  15659. #define List_1_get_Item_m2113769949(__this, p0, method) (( RaycastResult_t3360306849 (*) (List_1_t537414295 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2113769949_gshared)(__this, p0, method)
  15660. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  15661. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * RaycastResult_get_gameObject_m2570051527 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method);
  15662. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
  15663. #define List_1_get_Count_m4207101203(__this, method) (( int32_t (*) (List_1_t537414295 *, const RuntimeMethod*))List_1_get_Count_m4207101203_gshared)(__this, method)
  15664. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  15665. extern "C" IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m770437496 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method);
  15666. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  15667. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method);
  15668. // System.Single UnityEngine.Vector2::get_sqrMagnitude()
  15669. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_m837837635 (Vector2_t2156229523 * __this, const RuntimeMethod* method);
  15670. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  15671. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  15672. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  15673. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  15674. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  15675. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerEnter_m3901270554 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15676. // !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32)
  15677. #define List_1_get_Item_m3743125852(__this, p0, method) (( GameObject_t1113636619 * (*) (List_1_t2585711361 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  15678. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  15679. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2867327688 * ExecuteEvents_get_pointerExitHandler_m659239743 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15680. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15681. #define ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2867327688 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  15682. // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count()
  15683. #define List_1_get_Count_m2812834599(__this, method) (( int32_t (*) (List_1_t2585711361 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  15684. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear()
  15685. #define List_1_Clear_m2500309205(__this, method) (( void (*) (List_1_t2585711361 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  15686. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  15687. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_m3256217464 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  15688. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  15689. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  15690. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  15691. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * BaseInputModule_FindCommonRoot_m2130760114 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___g10, GameObject_t1113636619 * ___g21, const RuntimeMethod* method);
  15692. // System.Boolean System.Collections.Generic.List`1<UnityEngine.GameObject>::Remove(!0)
  15693. #define List_1_Remove_m4063777476(__this, p0, method) (( bool (*) (List_1_t2585711361 *, GameObject_t1113636619 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  15694. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  15695. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3995630009 * ExecuteEvents_get_pointerEnterHandler_m1185301724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15696. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerEnterHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15697. #define ExecuteEvents_Execute_TisIPointerEnterHandler_t1016128679_m878985392(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3995630009 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  15698. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(!0)
  15699. #define List_1_Add_m2765963565(__this, p0, method) (( void (*) (List_1_t2585711361 *, GameObject_t1113636619 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  15700. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  15701. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * BaseInputModule_get_eventSystem_m1212899053 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  15702. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  15703. extern "C" IL2CPP_METHOD_ATTR void AxisEventData__ctor_m114307781 (AxisEventData_t2331243652 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method);
  15704. // System.Boolean UnityEngine.Behaviour::get_enabled()
  15705. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m753527255 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  15706. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  15707. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  15708. // System.String System.String::Concat(System.Object[])
  15709. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2971454694 (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  15710. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  15711. extern "C" IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_m48608312 (RuntimeObject * __this /* static, unused */, BaseRaycaster_t4150874583 * ___baseRaycaster0, const RuntimeMethod* method);
  15712. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  15713. extern "C" IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m3057093063 (RuntimeObject * __this /* static, unused */, BaseRaycaster_t4150874583 * ___baseRaycaster0, const RuntimeMethod* method);
  15714. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::.ctor()
  15715. #define List_1__ctor_m2783984371(__this, method) (( void (*) (List_1_t3491343620 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  15716. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Count()
  15717. #define List_1_get_Count_m3149992302(__this, method) (( int32_t (*) (List_1_t2475741330 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  15718. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Item(System.Int32)
  15719. #define List_1_get_Item_m707946013(__this, p0, method) (( EventSystem_t1003666588 * (*) (List_1_t2475741330 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  15720. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::IndexOf(!0)
  15721. #define List_1_IndexOf_m3551258537(__this, p0, method) (( int32_t (*) (List_1_t2475741330 *, EventSystem_t1003666588 *, const RuntimeMethod*))List_1_IndexOf_m2662756272_gshared)(__this, p0, method)
  15722. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::RemoveAt(System.Int32)
  15723. #define List_1_RemoveAt_m4240524546(__this, p0, method) (( void (*) (List_1_t2475741330 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m2730968292_gshared)(__this, p0, method)
  15724. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Insert(System.Int32,!0)
  15725. #define List_1_Insert_m4016273584(__this, p0, p1, method) (( void (*) (List_1_t2475741330 *, int32_t, EventSystem_t1003666588 *, const RuntimeMethod*))List_1_Insert_m3748206754_gshared)(__this, p0, p1, method)
  15726. // System.Void UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInputModule>(System.Collections.Generic.List`1<!!0>)
  15727. #define Component_GetComponents_TisBaseInputModule_t2019268878_m2667019930(__this, p0, method) (( void (*) (Component_t1923634451 *, List_1_t3491343620 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2416546752_gshared)(__this, p0, method)
  15728. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Count()
  15729. #define List_1_get_Count_m3978923431(__this, method) (( int32_t (*) (List_1_t3491343620 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  15730. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Item(System.Int32)
  15731. #define List_1_get_Item_m3461017032(__this, p0, method) (( BaseInputModule_t2019268878 * (*) (List_1_t3491343620 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  15732. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::RemoveAt(System.Int32)
  15733. #define List_1_RemoveAt_m13653884(__this, p0, method) (( void (*) (List_1_t3491343620 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m2730968292_gshared)(__this, p0, method)
  15734. // System.String System.String::Concat(System.Object,System.Object,System.Object)
  15735. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m1715369213 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, RuntimeObject * p2, const RuntimeMethod* method);
  15736. // System.Void UnityEngine.Debug::LogError(System.Object)
  15737. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  15738. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  15739. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3373214253 * ExecuteEvents_get_deselectHandler_m343617552 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15740. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDeselectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15741. #define ExecuteEvents_Execute_TisIDeselectHandler_t393712923_m2480832291(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3373214253 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  15742. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  15743. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t955952873 * ExecuteEvents_get_selectHandler_m2010843467 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15744. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  15745. #define ExecuteEvents_Execute_TisISelectHandler_t2271418839_m1492161875(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t955952873 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  15746. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  15747. extern "C" IL2CPP_METHOD_ATTR BaseEventData_t3903027533 * EventSystem_get_baseEventDataCache_m3355234079 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  15748. // System.Single UnityEngine.Camera::get_depth()
  15749. extern "C" IL2CPP_METHOD_ATTR float Camera_get_depth_m2555926613 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15750. // System.Int32 System.Int32::CompareTo(System.Int32)
  15751. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_m4284770383 (int32_t* __this, int32_t p0, const RuntimeMethod* method);
  15752. // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
  15753. extern "C" IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m1947934714 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15754. // System.Int32 System.Single::CompareTo(System.Single)
  15755. extern "C" IL2CPP_METHOD_ATTR int32_t Single_CompareTo_m189772128 (float* __this, float p0, const RuntimeMethod* method);
  15756. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear()
  15757. #define List_1_Clear_m1143167521(__this, method) (( void (*) (List_1_t537414295 *, const RuntimeMethod*))List_1_Clear_m1143167521_gshared)(__this, method)
  15758. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  15759. extern "C" IL2CPP_METHOD_ATTR List_1_t1327982029 * RaycasterManager_GetRaycasters_m1696543145 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15760. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Item(System.Int32)
  15761. #define List_1_get_Item_m2082190616(__this, p0, method) (( BaseRaycaster_t4150874583 * (*) (List_1_t1327982029 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  15762. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Count()
  15763. #define List_1_get_Count_m2161784528(__this, method) (( int32_t (*) (List_1_t1327982029 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  15764. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>)
  15765. #define List_1_Sort_m560065279(__this, p0, method) (( void (*) (List_1_t537414295 *, Comparison_1_t3135238028 *, const RuntimeMethod*))List_1_Sort_m560065279_gshared)(__this, p0, method)
  15766. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  15767. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m301566329 (EventSystem_t1003666588 * __this, int32_t ___pointerId0, const RuntimeMethod* method);
  15768. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Add(!0)
  15769. #define List_1_Add_m1435462754(__this, p0, method) (( void (*) (List_1_t2475741330 *, EventSystem_t1003666588 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  15770. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Remove(!0)
  15771. #define List_1_Remove_m838994639(__this, p0, method) (( bool (*) (List_1_t2475741330 *, EventSystem_t1003666588 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  15772. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  15773. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * EventSystem_get_current_m1416377559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15774. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  15775. extern "C" IL2CPP_METHOD_ATTR void EventSystem_TickModules_m1821462841 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  15776. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  15777. extern "C" IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_m2498557825 (EventSystem_t1003666588 * __this, BaseInputModule_t2019268878 * ___module0, const RuntimeMethod* method);
  15778. // System.Void System.Text.StringBuilder::.ctor()
  15779. extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m3121283359 (StringBuilder_t * __this, const RuntimeMethod* method);
  15780. // System.String System.String::Concat(System.Object,System.Object)
  15781. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  15782. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String)
  15783. extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_m1438862993 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method);
  15784. // System.Text.StringBuilder System.Text.StringBuilder::AppendLine()
  15785. extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_m2783356575 (StringBuilder_t * __this, const RuntimeMethod* method);
  15786. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::.ctor()
  15787. #define List_1__ctor_m3584291376(__this, method) (( void (*) (List_1_t2475741330 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  15788. // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr)
  15789. #define Comparison_1__ctor_m214699014(__this, p0, p1, method) (( void (*) (Comparison_1_t3135238028 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m214699014_gshared)(__this, p0, p1, method)
  15790. // System.Void UnityEngine.MonoBehaviour::.ctor()
  15791. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method);
  15792. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::.ctor()
  15793. #define List_1__ctor_m2141505961(__this, method) (( void (*) (List_1_t521873611 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  15794. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  15795. extern "C" IL2CPP_METHOD_ATTR List_1_t521873611 * EventTrigger_get_triggers_m968087715 (EventTrigger_t1076084509 * __this, const RuntimeMethod* method);
  15796. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Count()
  15797. #define List_1_get_Count_m2675738555(__this, method) (( int32_t (*) (List_1_t521873611 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  15798. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Item(System.Int32)
  15799. #define List_1_get_Item_m3701861842(__this, p0, method) (( Entry_t3344766165 * (*) (List_1_t521873611 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  15800. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::Invoke(!0)
  15801. #define UnityEvent_1_Invoke_m3280461164(__this, p0, method) (( void (*) (UnityEvent_1_t489719741 *, BaseEventData_t3903027533 *, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method)
  15802. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  15803. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_Execute_m2453060771 (EventTrigger_t1076084509 * __this, int32_t ___id0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method);
  15804. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  15805. extern "C" IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m87299207 (TriggerEvent_t3867320123 * __this, const RuntimeMethod* method);
  15806. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor()
  15807. #define UnityEvent_1__ctor_m184718670(__this, method) (( void (*) (UnityEvent_1_t489719741 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method)
  15808. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.PointerEventData>(UnityEngine.EventSystems.BaseEventData)
  15809. #define ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(__this /* static, unused */, ___data0, method) (( PointerEventData_t3807901092 * (*) (RuntimeObject * /* static, unused */, BaseEventData_t3903027533 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_m1594546529_gshared)(__this /* static, unused */, ___data0, method)
  15810. // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.AxisEventData>(UnityEngine.EventSystems.BaseEventData)
  15811. #define ExecuteEvents_ValidateEventData_TisAxisEventData_t2331243652_m2813643394(__this /* static, unused */, ___data0, method) (( AxisEventData_t2331243652 * (*) (RuntimeObject * /* static, unused */, BaseEventData_t3903027533 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_m1594546529_gshared)(__this /* static, unused */, ___data0, method)
  15812. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>::.ctor(System.Object,System.IntPtr)
  15813. #define EventFunction_1__ctor_m1181351694(__this, p0, p1, method) (( void (*) (EventFunction_1_t3995630009 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15814. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>::.ctor(System.Object,System.IntPtr)
  15815. #define EventFunction_1__ctor_m4156657591(__this, p0, p1, method) (( void (*) (EventFunction_1_t2867327688 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15816. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>::.ctor(System.Object,System.IntPtr)
  15817. #define EventFunction_1__ctor_m1028225992(__this, p0, p1, method) (( void (*) (EventFunction_1_t64614563 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15818. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>::.ctor(System.Object,System.IntPtr)
  15819. #define EventFunction_1__ctor_m2842408945(__this, p0, p1, method) (( void (*) (EventFunction_1_t3256600500 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15820. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>::.ctor(System.Object,System.IntPtr)
  15821. #define EventFunction_1__ctor_m524374657(__this, p0, p1, method) (( void (*) (EventFunction_1_t3111972472 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15822. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>::.ctor(System.Object,System.IntPtr)
  15823. #define EventFunction_1__ctor_m2986048236(__this, p0, p1, method) (( void (*) (EventFunction_1_t3587542510 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15824. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>::.ctor(System.Object,System.IntPtr)
  15825. #define EventFunction_1__ctor_m2223601609(__this, p0, p1, method) (( void (*) (EventFunction_1_t1977848392 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15826. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>::.ctor(System.Object,System.IntPtr)
  15827. #define EventFunction_1__ctor_m1914232296(__this, p0, p1, method) (( void (*) (EventFunction_1_t972960537 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15828. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>::.ctor(System.Object,System.IntPtr)
  15829. #define EventFunction_1__ctor_m1170648164(__this, p0, p1, method) (( void (*) (EventFunction_1_t3277009892 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15830. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>::.ctor(System.Object,System.IntPtr)
  15831. #define EventFunction_1__ctor_m2767181665(__this, p0, p1, method) (( void (*) (EventFunction_1_t2311673543 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15832. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>::.ctor(System.Object,System.IntPtr)
  15833. #define EventFunction_1__ctor_m3477300752(__this, p0, p1, method) (( void (*) (EventFunction_1_t2886331738 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15834. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>::.ctor(System.Object,System.IntPtr)
  15835. #define EventFunction_1__ctor_m3690008778(__this, p0, p1, method) (( void (*) (EventFunction_1_t2950825503 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15836. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>::.ctor(System.Object,System.IntPtr)
  15837. #define EventFunction_1__ctor_m3766992354(__this, p0, p1, method) (( void (*) (EventFunction_1_t955952873 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15838. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>::.ctor(System.Object,System.IntPtr)
  15839. #define EventFunction_1__ctor_m732591460(__this, p0, p1, method) (( void (*) (EventFunction_1_t3373214253 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15840. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>::.ctor(System.Object,System.IntPtr)
  15841. #define EventFunction_1__ctor_m39239396(__this, p0, p1, method) (( void (*) (EventFunction_1_t3912835512 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15842. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>::.ctor(System.Object,System.IntPtr)
  15843. #define EventFunction_1__ctor_m494738383(__this, p0, p1, method) (( void (*) (EventFunction_1_t1475332338 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15844. // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>::.ctor(System.Object,System.IntPtr)
  15845. #define EventFunction_1__ctor_m1016136001(__this, p0, p1, method) (( void (*) (EventFunction_1_t2658898854 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m4292798223_gshared)(__this, p0, p1, method)
  15846. // System.Void UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(System.Object,System.IntPtr)
  15847. #define UnityAction_1__ctor_m1370432988(__this, p0, p1, method) (( void (*) (UnityAction_1_t1116627437 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m2434317150_gshared)(__this, p0, p1, method)
  15848. // System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>)
  15849. #define ObjectPool_1__ctor_m2279970424(__this, p0, p1, method) (( void (*) (ObjectPool_1_t231414508 *, UnityAction_1_t1116627437 *, UnityAction_1_t1116627437 *, const RuntimeMethod*))ObjectPool_1__ctor_m2535233435_gshared)(__this, p0, p1, method)
  15850. // System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor(System.Int32)
  15851. #define List_1__ctor_m1224227119(__this, p0, method) (( void (*) (List_1_t777473367 *, int32_t, const RuntimeMethod*))List_1__ctor_m3947764094_gshared)(__this, p0, method)
  15852. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>::Clear()
  15853. #define List_1_Clear_m2418118317(__this, method) (( void (*) (List_1_t531791296 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  15854. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  15855. extern "C" IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m2121191375 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method);
  15856. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  15857. extern "C" IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m1226857851 (PhysicsRaycaster_t437419520 * __this, PointerEventData_t3807901092 * ___eventData0, Ray_t3785851493 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method);
  15858. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  15859. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m3887348715 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method);
  15860. // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
  15861. extern "C" IL2CPP_METHOD_ATTR ReflectionMethodsCache_t2103211062 * ReflectionMethodsCache_get_Singleton_m787098794 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15862. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  15863. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m5197086 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method);
  15864. // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  15865. extern "C" IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t4286651560* GetRayIntersectionAllCallback_Invoke_m1316694896 (GetRayIntersectionAllCallback_t3913627115 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  15866. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32)
  15867. extern "C" IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m1088617647 (GetRayIntersectionAllNonAllocCallback_t2311174851 * __this, Ray_t3785851493 ___r0, RaycastHit2DU5BU5D_t4286651560* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  15868. // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider()
  15869. extern "C" IL2CPP_METHOD_ATTR Collider2D_t2806799626 * RaycastHit2D_get_collider_m1549426026 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  15870. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.SpriteRenderer>()
  15871. #define GameObject_GetComponent_TisSpriteRenderer_t3235626157_m1701782593(__this, method) (( SpriteRenderer_t3235626157 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  15872. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  15873. extern "C" IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m1666120399 (RaycastResult_t3360306849 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  15874. // UnityEngine.Transform UnityEngine.Component::get_transform()
  15875. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method);
  15876. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  15877. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  15878. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point()
  15879. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RaycastHit2D_get_point_m1586138107 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  15880. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  15881. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  15882. // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
  15883. extern "C" IL2CPP_METHOD_ATTR float Vector3_Distance_m886789632 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  15884. // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal()
  15885. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RaycastHit2D_get_normal_m772343376 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  15886. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  15887. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_position_m437660275 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15888. // System.Int32 UnityEngine.Renderer::get_sortingLayerID()
  15889. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3902855301 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  15890. // System.Int32 UnityEngine.Renderer::get_sortingOrder()
  15891. extern "C" IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m344607889 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  15892. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0)
  15893. #define List_1_Add_m3465233825(__this, p0, method) (( void (*) (List_1_t537414295 *, RaycastResult_t3360306849 , const RuntimeMethod*))List_1_Add_m3465233825_gshared)(__this, p0, method)
  15894. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  15895. extern "C" IL2CPP_METHOD_ATTR LayerMask_t3493934918 LayerMask_op_Implicit_m90232283 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  15896. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  15897. extern "C" IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3020217167 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method);
  15898. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>()
  15899. #define Component_GetComponent_TisCamera_t4157153871_m1557787507(__this, method) (( Camera_t4157153871 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  15900. // UnityEngine.Camera UnityEngine.Camera::get_main()
  15901. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_main_m3643453163 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15902. // System.Int32 UnityEngine.Camera::get_cullingMask()
  15903. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15904. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  15905. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 p0, const RuntimeMethod* method);
  15906. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  15907. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  15908. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  15909. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  15910. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  15911. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  15912. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  15913. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15914. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  15915. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15916. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  15917. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  15918. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  15919. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  15920. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  15921. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  15922. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  15923. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  15924. // System.Single UnityEngine.Camera::get_farClipPlane()
  15925. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15926. // System.Single UnityEngine.Camera::get_nearClipPlane()
  15927. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  15928. // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
  15929. extern "C" IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t1690781147* RaycastAllCallback_Invoke_m3272036257 (RaycastAllCallback_t1884415901 * __this, Ray_t3785851493 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
  15930. // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32)
  15931. extern "C" IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_m161024053 (GetRaycastNonAllocCallback_t3841783507 * __this, Ray_t3785851493 ___r0, RaycastHitU5BU5D_t1690781147* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method);
  15932. // System.Void System.Comparison`1<UnityEngine.RaycastHit>::.ctor(System.Object,System.IntPtr)
  15933. #define Comparison_1__ctor_m3138326461(__this, p0, p1, method) (( void (*) (Comparison_1_t830933145 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m3138326461_gshared)(__this, p0, p1, method)
  15934. // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Comparison`1<!!0>)
  15935. #define Array_Sort_TisRaycastHit_t1056001966_m1961542140(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, RaycastHitU5BU5D_t1690781147*, Comparison_1_t830933145 *, const RuntimeMethod*))Array_Sort_TisRaycastHit_t1056001966_m1961542140_gshared)(__this /* static, unused */, p0, p1, method)
  15936. // UnityEngine.Collider UnityEngine.RaycastHit::get_collider()
  15937. extern "C" IL2CPP_METHOD_ATTR Collider_t1773347010 * RaycastHit_get_collider_m1464180279 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method);
  15938. // System.Single UnityEngine.RaycastHit::get_distance()
  15939. extern "C" IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m3727327466 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method);
  15940. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point()
  15941. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RaycastHit_get_point_m2236647085 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method);
  15942. // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal()
  15943. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 RaycastHit_get_normal_m1232181746 (RaycastHit_t1056001966 * __this, const RuntimeMethod* method);
  15944. // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor()
  15945. #define List_1__ctor_m1424466557(__this, method) (( void (*) (List_1_t2585711361 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  15946. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  15947. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m1345987948 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method);
  15948. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  15949. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m1888344330 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method);
  15950. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  15951. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_position_m2060457995 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  15952. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  15953. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m2378614057 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  15954. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  15955. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m2899387055 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  15956. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  15957. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m1385291264 (PointerEventData_t3807901092 * __this, float ___value0, const RuntimeMethod* method);
  15958. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  15959. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m1832159406 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method);
  15960. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  15961. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3215854517 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  15962. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  15963. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m248001603 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method);
  15964. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  15965. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m2888181791 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method);
  15966. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  15967. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_button_m2912797404 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method);
  15968. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  15969. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_delta_m1062010255 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15970. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  15971. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_scrollDelta_m230480732 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15972. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  15973. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerCurrentRaycast_m2627585223 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15974. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  15975. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerPressRaycast_m2795884860 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15976. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  15977. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m2928324031 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  15978. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  15979. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m3788762543 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15980. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  15981. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerPress_m3897111385 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15982. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  15983. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_lastPress_m2729950693 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15984. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  15985. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerDrag_m3056187725 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15986. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  15987. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m1334768384 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  15988. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  15989. extern "C" IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_m2678663776 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method);
  15990. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor()
  15991. #define Dictionary_2__ctor_m2573177474(__this, method) (( void (*) (Dictionary_2_t2696614423 *, const RuntimeMethod*))Dictionary_2__ctor_m2601736566_gshared)(__this, method)
  15992. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  15993. extern "C" IL2CPP_METHOD_ATTR void MouseState__ctor_m1467839005 (MouseState_t384203932 * __this, const RuntimeMethod* method);
  15994. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  15995. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m545527485 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  15996. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&)
  15997. #define Dictionary_2_TryGetValue_m521466559(__this, p0, p1, method) (( bool (*) (Dictionary_2_t2696614423 *, int32_t, PointerEventData_t3807901092 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3167860287_gshared)(__this, p0, p1, method)
  15998. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  15999. extern "C" IL2CPP_METHOD_ATTR void PointerEventData__ctor_m2263609344 (PointerEventData_t3807901092 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method);
  16000. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1)
  16001. #define Dictionary_2_Add_m3013251229(__this, p0, p1, method) (( void (*) (Dictionary_2_t2696614423 *, int32_t, PointerEventData_t3807901092 *, const RuntimeMethod*))Dictionary_2_Add_m2059424751_gshared)(__this, p0, p1, method)
  16002. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  16003. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m1200356155 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16004. // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0)
  16005. #define Dictionary_2_Remove_m4009096396(__this, p0, method) (( bool (*) (Dictionary_2_t2696614423 *, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m4193450060_gshared)(__this, p0, method)
  16006. // System.Int32 UnityEngine.Touch::get_fingerId()
  16007. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  16008. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  16009. extern "C" IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_m401559817 (PointerInputModule_t3453173740 * __this, int32_t ___id0, PointerEventData_t3807901092 ** ___data1, bool ___create2, const RuntimeMethod* method);
  16010. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  16011. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  16012. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  16013. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  16014. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  16015. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  16016. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  16017. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m3745471622 (PointerEventData_t3807901092 * __this, RaycastResult_t3360306849 ___value0, const RuntimeMethod* method);
  16018. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  16019. extern "C" IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_m523788254 (EventSystem_t1003666588 * __this, PointerEventData_t3807901092 * ___eventData0, List_1_t537414295 * ___raycastResults1, const RuntimeMethod* method);
  16020. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  16021. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 BaseInputModule_FindFirstRaycast_m4278335766 (RuntimeObject * __this /* static, unused */, List_1_t537414295 * ___candidates0, const RuntimeMethod* method);
  16022. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  16023. extern "C" IL2CPP_METHOD_ATTR BaseInput_t3630163547 * BaseInputModule_get_input_m3047389608 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  16024. // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
  16025. extern "C" IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m2828192107 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16026. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  16027. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m2974511546 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___from0, PointerEventData_t3807901092 * ___to1, const RuntimeMethod* method);
  16028. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  16029. extern "C" IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m2820284027 (PointerInputModule_t3453173740 * __this, int32_t ___buttonId0, const RuntimeMethod* method);
  16030. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  16031. extern "C" IL2CPP_METHOD_ATTR void MouseState_SetButtonState_m249818502 (MouseState_t384203932 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_t3807901092 * ___data2, const RuntimeMethod* method);
  16032. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  16033. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_m1705532066 (BaseInputModule_t2019268878 * __this, PointerEventData_t3807901092 * ___currentPointerData0, GameObject_t1113636619 * ___newEnterTarget1, const RuntimeMethod* method);
  16034. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  16035. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m1902409386 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16036. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  16037. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m746831934 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16038. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  16039. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_pressPosition_m3620330874 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16040. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  16041. extern "C" IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m1103650852 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  16042. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  16043. extern "C" IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_m2494657937 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___pressPos0, Vector2_t2156229523 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method);
  16044. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  16045. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t1977848392 * ExecuteEvents_get_beginDragHandler_m2267623666 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16046. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16047. #define ExecuteEvents_Execute_TisIBeginDragHandler_t3293314358_m2226472405(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t1977848392 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16048. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  16049. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3256600500 * ExecuteEvents_get_pointerUpHandler_m3515704212 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16050. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16051. #define ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3256600500 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16052. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  16053. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_m2546345117 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  16054. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  16055. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m3758304666 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  16056. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  16057. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t972960537 * ExecuteEvents_get_dragHandler_m3849431675 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16058. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16059. #define ExecuteEvents_Execute_TisIDragHandler_t2288426503_m2196291858(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t972960537 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16060. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  16061. extern "C" IL2CPP_METHOD_ATTR PointerEventData_t3807901092 * PointerInputModule_GetLastPointerEventData_m3838037610 (PointerInputModule_t3453173740 * __this, int32_t ___id0, const RuntimeMethod* method);
  16062. // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values()
  16063. #define Dictionary_2_get_Values_m450058685(__this, method) (( ValueCollection_t117691445 * (*) (Dictionary_2_t2696614423 *, const RuntimeMethod*))Dictionary_2_get_Values_m683714624_gshared)(__this, method)
  16064. // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  16065. #define ValueCollection_GetEnumerator_m2579766821(__this, method) (( Enumerator_t3265508080 (*) (ValueCollection_t117691445 *, const RuntimeMethod*))ValueCollection_GetEnumerator_m616748621_gshared)(__this, method)
  16066. // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  16067. #define Enumerator_get_Current_m3061344102(__this, method) (( PointerEventData_t3807901092 * (*) (Enumerator_t3265508080 *, const RuntimeMethod*))Enumerator_get_Current_m2250080680_gshared)(__this, method)
  16068. // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  16069. #define Enumerator_MoveNext_m1435246746(__this, method) (( bool (*) (Enumerator_t3265508080 *, const RuntimeMethod*))Enumerator_MoveNext_m2602845255_gshared)(__this, method)
  16070. // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  16071. #define Enumerator_Dispose_m103082293(__this, method) (( void (*) (Enumerator_t3265508080 *, const RuntimeMethod*))Enumerator_Dispose_m3503748991_gshared)(__this, method)
  16072. // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear()
  16073. #define Dictionary_2_Clear_m316481326(__this, method) (( void (*) (Dictionary_2_t2696614423 *, const RuntimeMethod*))Dictionary_2_Clear_m212974362_gshared)(__this, method)
  16074. // System.Void System.Text.StringBuilder::.ctor(System.String)
  16075. extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2989139009 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method);
  16076. // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator()
  16077. #define Dictionary_2_GetEnumerator_m14634613(__this, method) (( Enumerator_t355829902 (*) (Dictionary_2_t2696614423 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_m1087370259_gshared)(__this, method)
  16078. // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current()
  16079. #define Enumerator_get_Current_m2688479183(__this, method) (( KeyValuePair_2_t799319294 (*) (Enumerator_t355829902 *, const RuntimeMethod*))Enumerator_get_Current_m3431285658_gshared)(__this, method)
  16080. // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value()
  16081. #define KeyValuePair_2_get_Value_m6796029(__this, method) (( PointerEventData_t3807901092 * (*) (KeyValuePair_2_t799319294 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m3495598764_gshared)(__this, method)
  16082. // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key()
  16083. #define KeyValuePair_2_get_Key_m3108536247(__this, method) (( int32_t (*) (KeyValuePair_2_t799319294 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m1839753989_gshared)(__this, method)
  16084. // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext()
  16085. #define Enumerator_MoveNext_m500632371(__this, method) (( bool (*) (Enumerator_t355829902 *, const RuntimeMethod*))Enumerator_MoveNext_m3398155861_gshared)(__this, method)
  16086. // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose()
  16087. #define Enumerator_Dispose_m1365621171(__this, method) (( void (*) (Enumerator_t355829902 *, const RuntimeMethod*))Enumerator_Dispose_m562365603_gshared)(__this, method)
  16088. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject)
  16089. #define ExecuteEvents_GetEventHandler_TisISelectHandler_t2271418839_m3262647825(__this /* static, unused */, ___root0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m3687647312_gshared)(__this /* static, unused */, ___root0, method)
  16090. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor()
  16091. #define List_1__ctor_m2796977863(__this, method) (( void (*) (List_1_t2329214678 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  16092. // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32)
  16093. #define List_1_get_Item_m3661891091(__this, p0, method) (( ButtonState_t857139936 * (*) (List_1_t2329214678 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16094. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  16095. extern "C" IL2CPP_METHOD_ATTR MouseButtonEventData_t3190347560 * ButtonState_get_eventData_m298975880 (ButtonState_t857139936 * __this, const RuntimeMethod* method);
  16096. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  16097. extern "C" IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m1060658845 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method);
  16098. // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count()
  16099. #define List_1_get_Count_m3969726462(__this, method) (( int32_t (*) (List_1_t2329214678 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16100. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  16101. extern "C" IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m1112389906 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method);
  16102. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  16103. extern "C" IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m2637540919 (ButtonState_t857139936 * __this, const RuntimeMethod* method);
  16104. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  16105. extern "C" IL2CPP_METHOD_ATTR void ButtonState__ctor_m1506593332 (ButtonState_t857139936 * __this, const RuntimeMethod* method);
  16106. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  16107. extern "C" IL2CPP_METHOD_ATTR void ButtonState_set_button_m483041684 (ButtonState_t857139936 * __this, int32_t ___value0, const RuntimeMethod* method);
  16108. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  16109. extern "C" IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m1200403967 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method);
  16110. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  16111. extern "C" IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m2102345833 (ButtonState_t857139936 * __this, MouseButtonEventData_t3190347560 * ___value0, const RuntimeMethod* method);
  16112. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(!0)
  16113. #define List_1_Add_m2980022053(__this, p0, method) (( void (*) (List_1_t2329214678 *, ButtonState_t857139936 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  16114. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  16115. extern "C" IL2CPP_METHOD_ATTR ButtonState_t857139936 * MouseState_GetButtonState_m643927547 (MouseState_t384203932 * __this, int32_t ___button0, const RuntimeMethod* method);
  16116. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0)
  16117. #define List_1_Contains_m403158780(__this, p0, method) (( bool (*) (List_1_t1327982029 *, BaseRaycaster_t4150874583 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  16118. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0)
  16119. #define List_1_Add_m1192218865(__this, p0, method) (( void (*) (List_1_t1327982029 *, BaseRaycaster_t4150874583 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  16120. // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0)
  16121. #define List_1_Remove_m2527604244(__this, p0, method) (( bool (*) (List_1_t1327982029 *, BaseRaycaster_t4150874583 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  16122. // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor()
  16123. #define List_1__ctor_m206632927(__this, method) (( void (*) (List_1_t1327982029 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  16124. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  16125. extern "C" IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m2047405490 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method);
  16126. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  16127. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16128. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  16129. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  16130. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  16131. extern "C" IL2CPP_METHOD_ATTR void RaycastResult_Clear_m1543844101 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method);
  16132. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  16133. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m3728889932 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method);
  16134. // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
  16135. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_m4256884728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16136. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  16137. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_m1076721006 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  16138. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  16139. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m2486933001 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16140. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  16141. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3277009892 * ExecuteEvents_get_endDragHandler_m2879610446 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16142. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16143. #define ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3277009892 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16144. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  16145. extern "C" IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_m2157062110 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  16146. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  16147. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m3336241442 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  16148. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  16149. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_firstSelectedGameObject_m1576206896 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  16150. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  16151. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m856719157 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method);
  16152. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  16153. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m2472477282 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method);
  16154. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  16155. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2127433 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16156. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  16157. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m1703635420 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  16158. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  16159. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m482774593 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16160. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  16161. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m1567393883 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16162. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  16163. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m2632208124 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16164. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  16165. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m2923582521 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16166. // UnityEngine.TouchType UnityEngine.Touch::get_type()
  16167. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_type_m960232264 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  16168. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  16169. extern "C" IL2CPP_METHOD_ATTR PointerEventData_t3807901092 * PointerInputModule_GetTouchPointerEventData_m2680216131 (PointerInputModule_t3453173740 * __this, Touch_t1921856868 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method);
  16170. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  16171. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m4019232747 (StandaloneInputModule_t2760469101 * __this, PointerEventData_t3807901092 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  16172. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  16173. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m1921545965 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___data0, const RuntimeMethod* method);
  16174. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  16175. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m1363193059 (PointerEventData_t3807901092 * __this, RaycastResult_t3360306849 ___value0, const RuntimeMethod* method);
  16176. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  16177. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m1023287355 (PointerInputModule_t3453173740 * __this, GameObject_t1113636619 * ___currentOverGo0, BaseEventData_t3903027533 * ___pointerEvent1, const RuntimeMethod* method);
  16178. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  16179. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t64614563 * ExecuteEvents_get_pointerDownHandler_m1022108370 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16180. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16181. #define ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t64614563 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m3266560969_gshared)(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method)
  16182. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject)
  16183. #define ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(__this /* static, unused */, ___root0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m3687647312_gshared)(__this /* static, unused */, ___root0, method)
  16184. // System.Single UnityEngine.Time::get_unscaledTime()
  16185. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m3457564332 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16186. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  16187. extern "C" IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m3061953952 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16188. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  16189. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_m2770561328 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16190. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject)
  16191. #define ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475(__this /* static, unused */, ___root0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m3687647312_gshared)(__this /* static, unused */, ___root0, method)
  16192. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  16193. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m841976018 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  16194. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  16195. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3587542510 * ExecuteEvents_get_initializePotentialDrag_m298985714 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16196. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16197. #define ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3587542510 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16198. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  16199. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3111972472 * ExecuteEvents_get_pointerClickHandler_m1293869308 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16200. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16201. #define ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3111972472 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16202. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  16203. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2311673543 * ExecuteEvents_get_dropHandler_m2780765017 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16204. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16205. #define ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2311673543 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m3266560969_gshared)(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method)
  16206. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16207. #define ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2867327688 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m3266560969_gshared)(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method)
  16208. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  16209. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t1475332338 * ExecuteEvents_get_submitHandler_m94189868 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16210. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16211. #define ExecuteEvents_Execute_TisISubmitHandler_t2790798304_m3136014644(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t1475332338 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16212. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  16213. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2658898854 * ExecuteEvents_get_cancelHandler_m1220395193 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16214. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16215. #define ExecuteEvents_Execute_TisICancelHandler_t3974364820_m2876577334(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2658898854 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16216. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  16217. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 StandaloneInputModule_GetRawMoveVector_m2737091079 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method);
  16218. // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
  16219. extern "C" IL2CPP_METHOD_ATTR float Vector2_Dot_m1554553447 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  16220. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  16221. extern "C" IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_m2423724085 (AxisEventData_t2331243652 * __this, const RuntimeMethod* method);
  16222. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  16223. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3912835512 * ExecuteEvents_get_moveHandler_m3629736480 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16224. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16225. #define ExecuteEvents_Execute_TisIMoveHandler_t933334182_m109549(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t3912835512 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16226. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  16227. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m1568640827 (StandaloneInputModule_t2760469101 * __this, int32_t ___id0, const RuntimeMethod* method);
  16228. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  16229. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m1928058611 (StandaloneInputModule_t2760469101 * __this, MouseButtonEventData_t3190347560 * ___data0, const RuntimeMethod* method);
  16230. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject)
  16231. #define ExecuteEvents_GetEventHandler_TisIScrollHandler_t4201797704_m1161180441(__this /* static, unused */, ___root0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m3687647312_gshared)(__this /* static, unused */, ___root0, method)
  16232. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  16233. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2886331738 * ExecuteEvents_get_scrollHandler_m2659345019 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16234. // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16235. #define ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t4201797704_m20445695(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2886331738 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_m3266560969_gshared)(__this /* static, unused */, ___root0, ___eventData1, ___callbackFunction2, method)
  16236. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  16237. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2950825503 * ExecuteEvents_get_updateSelectedHandler_m1601110817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16238. // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>)
  16239. #define ExecuteEvents_Execute_TisIUpdateSelectedHandler_t4266291469_m1289077245(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method) (( bool (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, BaseEventData_t3903027533 *, EventFunction_1_t2950825503 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_m1952955951_gshared)(__this /* static, unused */, ___target0, ___eventData1, ___functor2, method)
  16240. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  16241. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m2406595725 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method);
  16242. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  16243. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m1537100146 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method);
  16244. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  16245. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_m3748468179 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method);
  16246. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  16247. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m974273459 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method);
  16248. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  16249. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m3504077560 (TouchInputModule_t4248229598 * __this, PointerEventData_t3807901092 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method);
  16250. // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString()
  16251. #define KeyValuePair_2_ToString_m1328662693(__this, method) (( String_t* (*) (KeyValuePair_2_t799319294 *, const RuntimeMethod*))KeyValuePair_2_ToString_m1238786018_gshared)(__this, method)
  16252. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  16253. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  16254. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  16255. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3197992709 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, Vector2_t2156229523 ___uv13, Vector2_t2156229523 ___uv24, Vector2_t2156229523 ___uv35, Vector3_t3722313464 ___normal6, Vector4_t3319028937 ___tangent7, const RuntimeMethod* method);
  16256. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.AspectRatioFitter/AspectMode>(T&,T)
  16257. #define SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  16258. // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty()
  16259. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_m3397936295 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method);
  16260. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  16261. #define SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  16262. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  16263. #define Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, method) (( RectTransform_t3704657025 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  16264. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  16265. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m371772582 (DrivenRectTransformTracker_t2562230146 * __this, const RuntimeMethod* method);
  16266. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform()
  16267. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * AspectRatioFitter_get_rectTransform_m2996235303 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method);
  16268. // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
  16269. extern "C" IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m4080555610 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, const RuntimeMethod* method);
  16270. // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect()
  16271. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m1081360677 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method);
  16272. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  16273. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m4125027261 (DrivenRectTransformTracker_t2562230146 * __this, Object_t631007953 * p0, RectTransform_t3704657025 * p1, int32_t p2, const RuntimeMethod* method);
  16274. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  16275. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16276. // System.Single UnityEngine.Rect::get_height()
  16277. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16278. // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
  16279. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m1274467307 (RectTransform_t3704657025 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  16280. // System.Single UnityEngine.Rect::get_width()
  16281. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16282. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  16283. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16284. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  16285. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16286. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  16287. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16288. // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
  16289. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4126691837 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16290. // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize()
  16291. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 AspectRatioFitter_GetParentSize_m3159144324 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method);
  16292. // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio()
  16293. extern "C" IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_m1928877056 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method);
  16294. // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32)
  16295. extern "C" IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_m3810932624 (AspectRatioFitter_t3312407083 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method);
  16296. // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
  16297. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m3462269772 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16298. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  16299. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t p0, const RuntimeMethod* method);
  16300. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  16301. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16302. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  16303. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16304. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  16305. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16306. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  16307. #define Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, method) (( Graphic_t1660335611 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  16308. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  16309. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * BaseMeshEffect_get_graphic_m1852367505 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method);
  16310. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  16311. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m2143584361 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  16312. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  16313. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__ctor_m2318594751 (VertexHelper_t2453304189 * __this, Mesh_t3648964284 * ___m0, const RuntimeMethod* method);
  16314. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  16315. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m1654068917 (VertexHelper_t2453304189 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method);
  16316. // System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
  16317. extern "C" IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_m1121394916 (ButtonClickedEvent_t48803504 * __this, const RuntimeMethod* method);
  16318. // System.Void UnityEngine.UI.Selectable::.ctor()
  16319. extern "C" IL2CPP_METHOD_ATTR void Selectable__ctor_m58942866 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  16320. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  16321. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m495483138 (RuntimeObject * __this /* static, unused */, String_t* p0, Object_t631007953 * p1, const RuntimeMethod* method);
  16322. // System.Void UnityEngine.Events.UnityEvent::Invoke()
  16323. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_Invoke_m3065672636 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method);
  16324. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  16325. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m359423249 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  16326. // System.Void UnityEngine.UI.Button::Press()
  16327. extern "C" IL2CPP_METHOD_ATTR void Button_Press_m3424674057 (Button_t4055032469 * __this, const RuntimeMethod* method);
  16328. // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
  16329. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m155738938 (Button_t4055032469 * __this, const RuntimeMethod* method);
  16330. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  16331. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  16332. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::.ctor()
  16333. extern "C" IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ec__Iterator0__ctor_m1475222990 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method);
  16334. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
  16335. extern "C" IL2CPP_METHOD_ATTR ColorBlock_t2139031574 Selectable_get_colors_m2213868400 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  16336. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  16337. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m121071467 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16338. // System.Single UnityEngine.Time::get_unscaledDeltaTime()
  16339. extern "C" IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m4270080131 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16340. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  16341. extern "C" IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_m3862069179 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  16342. // System.Void System.NotSupportedException::.ctor()
  16343. extern "C" IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m2730133172 (NotSupportedException_t1314879016 * __this, const RuntimeMethod* method);
  16344. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  16345. extern "C" IL2CPP_METHOD_ATTR void UnityEvent__ctor_m431206565 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method);
  16346. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  16347. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  16348. // System.Single UnityEngine.Mathf::Sign(System.Single)
  16349. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  16350. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Canvas>()
  16351. #define Component_GetComponent_TisCanvas_t3310196443_m782269232(__this, method) (( Canvas_t3310196443 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  16352. // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single)
  16353. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m3006968999 (CanvasScaler_t2767979955 * __this, float ___scaleFactor0, const RuntimeMethod* method);
  16354. // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single)
  16355. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2508761476 (CanvasScaler_t2767979955 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method);
  16356. // System.Boolean UnityEngine.Canvas::get_isRootCanvas()
  16357. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_m1263191473 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  16358. // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
  16359. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m841659411 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  16360. // System.Int32 UnityEngine.Screen::get_width()
  16361. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16362. // System.Int32 UnityEngine.Screen::get_height()
  16363. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16364. // System.Int32 UnityEngine.Canvas::get_targetDisplay()
  16365. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m594669079 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  16366. // System.Int32 UnityEngine.Display::get_renderingWidth()
  16367. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_m1970428952 (Display_t1387065949 * __this, const RuntimeMethod* method);
  16368. // System.Int32 UnityEngine.Display::get_renderingHeight()
  16369. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m3518531107 (Display_t1387065949 * __this, const RuntimeMethod* method);
  16370. // System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
  16371. extern "C" IL2CPP_METHOD_ATTR float Mathf_Log_m2177375338 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  16372. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  16373. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  16374. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  16375. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  16376. // System.Single UnityEngine.Screen::get_dpi()
  16377. extern "C" IL2CPP_METHOD_ATTR float Screen_get_dpi_m495672463 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16378. // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single)
  16379. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m3943377587 (Canvas_t3310196443 * __this, float p0, const RuntimeMethod* method);
  16380. // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single)
  16381. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m2526332713 (Canvas_t3310196443 * __this, float p0, const RuntimeMethod* method);
  16382. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::.ctor()
  16383. #define IndexedSet_1__ctor_m621231377(__this, method) (( void (*) (IndexedSet_1_t3571286806 *, const RuntimeMethod*))IndexedSet_1__ctor_m2250384602_gshared)(__this, method)
  16384. // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr)
  16385. extern "C" IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m147079397 (WillRenderCanvases_t3309123499 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  16386. // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
  16387. extern "C" IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_m1234571137 (RuntimeObject * __this /* static, unused */, WillRenderCanvases_t3309123499 * p0, const RuntimeMethod* method);
  16388. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
  16389. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m2005397069 (CanvasUpdateRegistry_t2720824592 * __this, const RuntimeMethod* method);
  16390. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Count()
  16391. #define IndexedSet_1_get_Count_m2404985635(__this, method) (( int32_t (*) (IndexedSet_1_t3571286806 *, const RuntimeMethod*))IndexedSet_1_get_Count_m2591381675_gshared)(__this, method)
  16392. // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32)
  16393. #define IndexedSet_1_get_Item_m1597760628(__this, p0, method) (( RuntimeObject* (*) (IndexedSet_1_t3571286806 *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m3913508799_gshared)(__this, p0, method)
  16394. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32)
  16395. #define IndexedSet_1_RemoveAt_m2073044272(__this, p0, method) (( void (*) (IndexedSet_1_t3571286806 *, int32_t, const RuntimeMethod*))IndexedSet_1_RemoveAt_m3002732320_gshared)(__this, p0, method)
  16396. // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
  16397. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m3272505833 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  16398. // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
  16399. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m441539577 (CanvasUpdateRegistry_t2720824592 * __this, const RuntimeMethod* method);
  16400. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>)
  16401. #define IndexedSet_1_Sort_m2750524835(__this, p0, method) (( void (*) (IndexedSet_1_t3571286806 *, Comparison_1_t1896830045 *, const RuntimeMethod*))IndexedSet_1_Sort_m2612539420_gshared)(__this, p0, method)
  16402. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
  16403. extern "C" IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t2720824592 * CanvasUpdateRegistry_get_instance_m1851615454 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16404. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
  16405. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  16406. // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
  16407. extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2248249292 (RuntimeObject * __this /* static, unused */, Exception_t * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  16408. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Clear()
  16409. #define IndexedSet_1_Clear_m4167420338(__this, method) (( void (*) (IndexedSet_1_t3571286806 *, const RuntimeMethod*))IndexedSet_1_Clear_m4036265083_gshared)(__this, method)
  16410. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
  16411. extern "C" IL2CPP_METHOD_ATTR ClipperRegistry_t2428680409 * ClipperRegistry_get_instance_m1533748353 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16412. // System.Void UnityEngine.UI.ClipperRegistry::Cull()
  16413. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_m890428159 (ClipperRegistry_t2428680409 * __this, const RuntimeMethod* method);
  16414. // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
  16415. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_m3294865474 (RuntimeObject * __this /* static, unused */, int32_t p0, const RuntimeMethod* method);
  16416. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
  16417. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m34679405 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___child0, const RuntimeMethod* method);
  16418. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  16419. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  16420. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Contains(T)
  16421. #define IndexedSet_1_Contains_m896713622(__this, p0, method) (( bool (*) (IndexedSet_1_t3571286806 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Contains_m1525966688_gshared)(__this, p0, method)
  16422. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::AddUnique(T)
  16423. #define IndexedSet_1_AddUnique_m1840409712(__this, p0, method) (( bool (*) (IndexedSet_1_t3571286806 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m861843892_gshared)(__this, p0, method)
  16424. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  16425. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  16426. // System.String System.String::Format(System.String,System.Object)
  16427. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method);
  16428. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  16429. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m60042340 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  16430. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  16431. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m1305837035 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method);
  16432. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Remove(T)
  16433. #define IndexedSet_1_Remove_m1776795462(__this, p0, method) (( bool (*) (IndexedSet_1_t3571286806 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m4118314453_gshared)(__this, p0, method)
  16434. // System.Void System.Comparison`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Object,System.IntPtr)
  16435. #define Comparison_1__ctor_m4197070708(__this, p0, p1, method) (( void (*) (Comparison_1_t1896830045 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m793514796_gshared)(__this, p0, p1, method)
  16436. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::.ctor()
  16437. #define IndexedSet_1__ctor_m3936172114(__this, method) (( void (*) (IndexedSet_1_t2673511092 *, const RuntimeMethod*))IndexedSet_1__ctor_m2250384602_gshared)(__this, method)
  16438. // System.Void UnityEngine.UI.ClipperRegistry::.ctor()
  16439. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_m1550744467 (ClipperRegistry_t2428680409 * __this, const RuntimeMethod* method);
  16440. // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Item(System.Int32)
  16441. #define IndexedSet_1_get_Item_m2000234162(__this, p0, method) (( RuntimeObject* (*) (IndexedSet_1_t2673511092 *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m3913508799_gshared)(__this, p0, method)
  16442. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Count()
  16443. #define IndexedSet_1_get_Count_m2231650639(__this, method) (( int32_t (*) (IndexedSet_1_t2673511092 *, const RuntimeMethod*))IndexedSet_1_get_Count_m2591381675_gshared)(__this, method)
  16444. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::AddUnique(T)
  16445. #define IndexedSet_1_AddUnique_m670113472(__this, p0, method) (( bool (*) (IndexedSet_1_t2673511092 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m861843892_gshared)(__this, p0, method)
  16446. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::Remove(T)
  16447. #define IndexedSet_1_Remove_m117801561(__this, p0, method) (( bool (*) (IndexedSet_1_t2673511092 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m4118314453_gshared)(__this, p0, method)
  16448. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
  16449. #define List_1_get_Count_m1529060501(__this, method) (( int32_t (*) (List_1_t651996883 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16450. // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
  16451. #define List_1_get_Item_m3759222515(__this, p0, method) (( RectMask2D_t3474889437 * (*) (List_1_t651996883 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16452. // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
  16453. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectMask2D_get_canvasRect_m4284298055 (RectMask2D_t3474889437 * __this, const RuntimeMethod* method);
  16454. // UnityEngine.Rect UnityEngine.UI.Clipping::RectIntersect(UnityEngine.Rect,UnityEngine.Rect)
  16455. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Clipping_RectIntersect_m2565953623 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___a0, Rect_t2360479859 ___b1, const RuntimeMethod* method);
  16456. // System.Single UnityEngine.Rect::get_x()
  16457. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16458. // System.Single UnityEngine.Rect::get_y()
  16459. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16460. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  16461. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float p0, float p1, float p2, const RuntimeMethod* method);
  16462. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  16463. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  16464. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  16465. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_normalColor_m4055946654 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16466. // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
  16467. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m254595671 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16468. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  16469. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_highlightedColor_m588402203 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16470. // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
  16471. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m2089444414 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16472. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  16473. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_pressedColor_m3079696728 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16474. // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
  16475. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m2261724099 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16476. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  16477. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_disabledColor_m4200465259 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16478. // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
  16479. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m2996580094 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16480. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  16481. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m815752320 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16482. // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
  16483. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m2220733205 (ColorBlock_t2139031574 * __this, float ___value0, const RuntimeMethod* method);
  16484. // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
  16485. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_m3612529869 (ColorBlock_t2139031574 * __this, float ___value0, const RuntimeMethod* method);
  16486. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  16487. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t p0, uint8_t p1, uint8_t p2, uint8_t p3, const RuntimeMethod* method);
  16488. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  16489. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 p0, const RuntimeMethod* method);
  16490. // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
  16491. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m2135740005 (ColorBlock_t2139031574 * __this, ColorBlock_t2139031574 ___other0, const RuntimeMethod* method);
  16492. // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
  16493. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m518833916 (ColorBlock_t2139031574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  16494. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  16495. extern "C" IL2CPP_METHOD_ATTR bool Color_op_Equality_m1112359053 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, Color_t2555686324 p1, const RuntimeMethod* method);
  16496. // System.Int32 System.ValueType::GetHashCode()
  16497. extern "C" IL2CPP_METHOD_ATTR int32_t ValueType_GetHashCode_m715362416 (RuntimeObject * __this, const RuntimeMethod* method);
  16498. // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
  16499. extern "C" IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m4264192507 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  16500. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ContentSizeFitter/FitMode>(T&,T)
  16501. #define SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  16502. // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty()
  16503. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m3011820997 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method);
  16504. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform()
  16505. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ContentSizeFitter_get_rectTransform_m3297799590 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method);
  16506. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit()
  16507. extern "C" IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_m2773126143 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method);
  16508. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit()
  16509. extern "C" IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m3719038344 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method);
  16510. // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32)
  16511. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m2572843166 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  16512. // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32)
  16513. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_m536572840 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  16514. // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32)
  16515. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m3992075504 (ContentSizeFitter_t3850442145 * __this, int32_t ___axis0, const RuntimeMethod* method);
  16516. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  16517. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorTween_get_startColor_m3792586410 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16518. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  16519. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_startColor_m2562993758 (ColorTween_t809614380 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16520. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  16521. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorTween_get_targetColor_m1724075482 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16522. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  16523. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m506632790 (ColorTween_t809614380 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
  16524. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  16525. extern "C" IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m3971971347 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16526. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
  16527. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m1023330492 (ColorTween_t809614380 * __this, int32_t ___value0, const RuntimeMethod* method);
  16528. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  16529. extern "C" IL2CPP_METHOD_ATTR float ColorTween_get_duration_m3264097060 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16530. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  16531. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_duration_m3134106215 (ColorTween_t809614380 * __this, float ___value0, const RuntimeMethod* method);
  16532. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  16533. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_m1133957174 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16534. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  16535. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m3192806657 (ColorTween_t809614380 * __this, bool ___value0, const RuntimeMethod* method);
  16536. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  16537. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_m376919233 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16538. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  16539. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_Lerp_m973389909 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, Color_t2555686324 p1, float p2, const RuntimeMethod* method);
  16540. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0)
  16541. #define UnityEvent_1_Invoke_m3884411426(__this, p0, method) (( void (*) (UnityEvent_1_t3437345828 *, Color_t2555686324 , const RuntimeMethod*))UnityEvent_1_Invoke_m3884411426_gshared)(__this, p0, method)
  16542. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  16543. extern "C" IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m3895102629 (ColorTween_t809614380 * __this, float ___floatPercentage0, const RuntimeMethod* method);
  16544. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  16545. extern "C" IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m2236520273 (ColorTweenCallback_t1121741130 * __this, const RuntimeMethod* method);
  16546. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  16547. #define UnityEvent_1_AddListener_m1590149461(__this, p0, method) (( void (*) (UnityEvent_1_t3437345828 *, UnityAction_1_t3140522465 *, const RuntimeMethod*))UnityEvent_1_AddListener_m1590149461_gshared)(__this, p0, method)
  16548. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  16549. extern "C" IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_m3959760640 (ColorTween_t809614380 * __this, UnityAction_1_t3140522465 * ___callback0, const RuntimeMethod* method);
  16550. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  16551. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m239215707 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16552. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  16553. extern "C" IL2CPP_METHOD_ATTR float ColorTween_GetDuration_m689182999 (ColorTween_t809614380 * __this, const RuntimeMethod* method);
  16554. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor()
  16555. #define UnityEvent_1__ctor_m1293792034(__this, method) (( void (*) (UnityEvent_1_t3437345828 *, const RuntimeMethod*))UnityEvent_1__ctor_m1293792034_gshared)(__this, method)
  16556. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  16557. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m465477046 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16558. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  16559. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m53556027 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method);
  16560. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  16561. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_m3648367999 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16562. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  16563. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m3604919944 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method);
  16564. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  16565. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_duration_m1227071020 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16566. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  16567. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_duration_m2138901351 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method);
  16568. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  16569. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m322812475 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16570. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  16571. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m2281304002 (FloatTween_t1274330004 * __this, bool ___value0, const RuntimeMethod* method);
  16572. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  16573. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m885246038 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16574. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  16575. #define UnityEvent_1_Invoke_m3400677460(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m3400677460_gshared)(__this, p0, method)
  16576. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  16577. extern "C" IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m52237061 (FloatTween_t1274330004 * __this, float ___floatPercentage0, const RuntimeMethod* method);
  16578. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  16579. extern "C" IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_m1448508437 (FloatTweenCallback_t1856710240 * __this, const RuntimeMethod* method);
  16580. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  16581. #define UnityEvent_1_AddListener_m3008008915(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, UnityAction_1_t1982102915 *, const RuntimeMethod*))UnityEvent_1_AddListener_m3008008915_gshared)(__this, p0, method)
  16582. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  16583. extern "C" IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_m2814315272 (FloatTween_t1274330004 * __this, UnityAction_1_t1982102915 * ___callback0, const RuntimeMethod* method);
  16584. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  16585. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m2679907650 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16586. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  16587. extern "C" IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1576749078 (FloatTween_t1274330004 * __this, const RuntimeMethod* method);
  16588. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  16589. #define UnityEvent_1__ctor_m2218582587(__this, method) (( void (*) (UnityEvent_1_t2278926278 *, const RuntimeMethod*))UnityEvent_1__ctor_m2218582587_gshared)(__this, method)
  16590. // System.Void UnityEngine.GameObject::.ctor(System.String)
  16591. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* p0, const RuntimeMethod* method);
  16592. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.RectTransform>()
  16593. #define GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029(__this, method) (( RectTransform_t3704657025 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16594. // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
  16595. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m3382741674 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___child0, GameObject_t1113636619 * ___parent1, const RuntimeMethod* method);
  16596. // System.Void UnityEngine.UI.Text::AssignDefaultFont()
  16597. extern "C" IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m3151310334 (Text_t1901882714 * __this, const RuntimeMethod* method);
  16598. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  16599. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float p0, float p1, float p2, const RuntimeMethod* method);
  16600. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  16601. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, bool p1, const RuntimeMethod* method);
  16602. // System.Int32 UnityEngine.GameObject::get_layer()
  16603. extern "C" IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m4158800245 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  16604. // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
  16605. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m68887584 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___go0, int32_t ___layer1, const RuntimeMethod* method);
  16606. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  16607. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t p0, const RuntimeMethod* method);
  16608. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  16609. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t p0, const RuntimeMethod* method);
  16610. // System.Int32 UnityEngine.Transform::get_childCount()
  16611. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  16612. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2)
  16613. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateUIElementRoot_m3904573408 (RuntimeObject * __this /* static, unused */, String_t* ___name0, Vector2_t2156229523 ___size1, const RuntimeMethod* method);
  16614. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>()
  16615. #define GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(__this, method) (( RectTransform_t3704657025 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  16616. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Image>()
  16617. #define GameObject_AddComponent_TisImage_t2670269651_m1594579417(__this, method) (( Image_t2670269651 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16618. // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
  16619. extern "C" IL2CPP_METHOD_ATTR void Image_set_sprite_m2369174689 (Image_t2670269651 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  16620. // System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
  16621. extern "C" IL2CPP_METHOD_ATTR void Image_set_type_m2038193736 (Image_t2670269651 * __this, int32_t ___value0, const RuntimeMethod* method);
  16622. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Button>()
  16623. #define GameObject_AddComponent_TisButton_t4055032469_m1106144321(__this, method) (( Button_t4055032469 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16624. // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
  16625. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_m2033775311 (RuntimeObject * __this /* static, unused */, Selectable_t3250028441 * ___slider0, const RuntimeMethod* method);
  16626. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Text>()
  16627. #define GameObject_AddComponent_TisText_t1901882714_m942857714(__this, method) (( Text_t1901882714 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16628. // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
  16629. extern "C" IL2CPP_METHOD_ATTR void Text_set_alignment_m88714888 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method);
  16630. // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
  16631. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_m1943359795 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___lbl0, const RuntimeMethod* method);
  16632. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.RawImage>()
  16633. #define GameObject_AddComponent_TisRawImage_t3182918964_m629883703(__this, method) (( RawImage_t3182918964 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16634. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject)
  16635. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateUIObject_m532581332 (RuntimeObject * __this /* static, unused */, String_t* ___name0, GameObject_t1113636619 * ___parent1, const RuntimeMethod* method);
  16636. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Slider>()
  16637. #define GameObject_AddComponent_TisSlider_t3903728902_m1741221326(__this, method) (( Slider_t3903728902 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16638. // System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform)
  16639. extern "C" IL2CPP_METHOD_ATTR void Slider_set_fillRect_m2656251767 (Slider_t3903728902 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16640. // System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform)
  16641. extern "C" IL2CPP_METHOD_ATTR void Slider_set_handleRect_m1101657556 (Slider_t3903728902 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16642. // System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
  16643. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m1003546643 (Selectable_t3250028441 * __this, Graphic_t1660335611 * ___value0, const RuntimeMethod* method);
  16644. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  16645. extern "C" IL2CPP_METHOD_ATTR void Slider_set_direction_m3354648663 (Slider_t3903728902 * __this, int32_t ___value0, const RuntimeMethod* method);
  16646. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Scrollbar>()
  16647. #define GameObject_AddComponent_TisScrollbar_t1494447233_m4154290916(__this, method) (( Scrollbar_t1494447233 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16648. // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
  16649. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m1170237786 (Scrollbar_t1494447233 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16650. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Toggle>()
  16651. #define GameObject_AddComponent_TisToggle_t2735377061_m838848113(__this, method) (( Toggle_t2735377061 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16652. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  16653. extern "C" IL2CPP_METHOD_ATTR void Toggle_set_isOn_m3548357404 (Toggle_t2735377061 * __this, bool ___value0, const RuntimeMethod* method);
  16654. // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
  16655. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m1512629941 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16656. // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
  16657. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m2526664592 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16658. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.InputField>()
  16659. #define GameObject_AddComponent_TisInputField_t3762917431_m720549681(__this, method) (( InputField_t3762917431 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16660. // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
  16661. extern "C" IL2CPP_METHOD_ATTR void Text_set_supportRichText_m1590781031 (Text_t1901882714 * __this, bool ___value0, const RuntimeMethod* method);
  16662. // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
  16663. extern "C" IL2CPP_METHOD_ATTR void Text_set_fontStyle_m648756124 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method);
  16664. // System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text)
  16665. extern "C" IL2CPP_METHOD_ATTR void InputField_set_textComponent_m2547304131 (InputField_t3762917431 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method);
  16666. // System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic)
  16667. extern "C" IL2CPP_METHOD_ATTR void InputField_set_placeholder_m3781519550 (InputField_t3762917431 * __this, Graphic_t1660335611 * ___value0, const RuntimeMethod* method);
  16668. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources)
  16669. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateScrollbar_m3957104967 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method);
  16670. // System.Void UnityEngine.Object::set_name(System.String)
  16671. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* p0, const RuntimeMethod* method);
  16672. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Scrollbar>()
  16673. #define GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650(__this, method) (( Scrollbar_t1494447233 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  16674. // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
  16675. extern "C" IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_m1664029967 (Scrollbar_t1494447233 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method);
  16676. // UnityEngine.Vector2 UnityEngine.Vector2::get_right()
  16677. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_right_m1027081661 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16678. // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
  16679. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m909387058 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  16680. // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
  16681. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_sizeDelta_m2183112744 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16682. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.ScrollRect>()
  16683. #define GameObject_AddComponent_TisScrollRect_t4137855814_m507154143(__this, method) (( ScrollRect_t4137855814 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16684. // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
  16685. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_content_m321343743 (ScrollRect_t4137855814 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16686. // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
  16687. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_m2311992945 (ScrollRect_t4137855814 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16688. // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
  16689. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m226990028 (ScrollRect_t4137855814 * __this, bool ___value0, const RuntimeMethod* method);
  16690. // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
  16691. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m566824818 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method);
  16692. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
  16693. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m3559087251 (ScrollRect_t4137855814 * __this, Scrollbar_t1494447233 * ___value0, const RuntimeMethod* method);
  16694. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  16695. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m2250722467 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method);
  16696. // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
  16697. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m1091218920 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method);
  16698. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Mask>()
  16699. #define GameObject_AddComponent_TisMask_t1803652131_m4155469365(__this, method) (( Mask_t1803652131 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16700. // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
  16701. extern "C" IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m1344750035 (Mask_t1803652131 * __this, bool ___value0, const RuntimeMethod* method);
  16702. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown>()
  16703. #define GameObject_AddComponent_TisDropdown_t2274391225_m666020642(__this, method) (( Dropdown_t2274391225 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16704. // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
  16705. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_template_m2175036074 (Dropdown_t2274391225 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16706. // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
  16707. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_captionText_m3070901917 (Dropdown_t2274391225 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method);
  16708. // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
  16709. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3799499682 (Dropdown_t2274391225 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method);
  16710. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options()
  16711. extern "C" IL2CPP_METHOD_ATTR List_1_t447389798 * Dropdown_get_options_m2762539965 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16712. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
  16713. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m2529924901 (OptionData_t3270282352 * __this, const RuntimeMethod* method);
  16714. // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
  16715. extern "C" IL2CPP_METHOD_ATTR void OptionData_set_text_m2462067199 (OptionData_t3270282352 * __this, String_t* ___value0, const RuntimeMethod* method);
  16716. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Add(!0)
  16717. #define List_1_Add_m3700962105(__this, p0, method) (( void (*) (List_1_t447389798 *, OptionData_t3270282352 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  16718. // System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
  16719. extern "C" IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m2806045241 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16720. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  16721. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool p0, const RuntimeMethod* method);
  16722. // UnityEngine.Vector2 UnityEngine.Vector2::get_up()
  16723. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_up_m2647420593 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16724. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
  16725. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_m1905585067 (ScrollRect_t4137855814 * __this, Scrollbar_t1494447233 * ___value0, const RuntimeMethod* method);
  16726. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
  16727. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m858954037 (ScrollRect_t4137855814 * __this, int32_t ___value0, const RuntimeMethod* method);
  16728. // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
  16729. extern "C" IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_m2209919081 (ScrollRect_t4137855814 * __this, float ___value0, const RuntimeMethod* method);
  16730. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  16731. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  16732. // System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
  16733. extern "C" IL2CPP_METHOD_ATTR void OptionDataList__ctor_m4134748699 (OptionDataList_t1438173104 * __this, const RuntimeMethod* method);
  16734. // System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
  16735. extern "C" IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m81409265 (DropdownEvent_t4040729994 * __this, const RuntimeMethod* method);
  16736. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::.ctor()
  16737. #define List_1__ctor_m2163569220(__this, method) (( void (*) (List_1_t2924027637 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  16738. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
  16739. extern "C" IL2CPP_METHOD_ATTR List_1_t447389798 * OptionDataList_get_options_m1082668073 (OptionDataList_t1438173104 * __this, const RuntimeMethod* method);
  16740. // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  16741. extern "C" IL2CPP_METHOD_ATTR void OptionDataList_set_options_m1483938594 (OptionDataList_t1438173104 * __this, List_1_t447389798 * ___value0, const RuntimeMethod* method);
  16742. // System.Boolean UnityEngine.Application::get_isPlaying()
  16743. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16744. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Count()
  16745. #define List_1_get_Count_m1605312371(__this, method) (( int32_t (*) (List_1_t447389798 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16746. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  16747. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m2756574208 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, int32_t p2, const RuntimeMethod* method);
  16748. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0)
  16749. #define UnityEvent_1_Invoke_m3604335408(__this, p0, method) (( void (*) (UnityEvent_1_t3832605257 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3604335408_gshared)(__this, p0, method)
  16750. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
  16751. #define TweenRunner_1__ctor_m3053831591(__this, method) (( void (*) (TweenRunner_1_t3520241082 *, const RuntimeMethod*))TweenRunner_1__ctor_m3053831591_gshared)(__this, method)
  16752. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
  16753. #define TweenRunner_1_Init_m1266084429(__this, p0, method) (( void (*) (TweenRunner_1_t3520241082 *, MonoBehaviour_t3962482529 *, const RuntimeMethod*))TweenRunner_1_Init_m1266084429_gshared)(__this, p0, method)
  16754. // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
  16755. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * Image_get_sprite_m1811690853 (Image_t2670269651 * __this, const RuntimeMethod* method);
  16756. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  16757. extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool p0, const RuntimeMethod* method);
  16758. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Item(System.Int32)
  16759. #define List_1_get_Item_m489380024(__this, p0, method) (( OptionData_t3270282352 * (*) (List_1_t447389798 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16760. // System.String UnityEngine.UI.Dropdown/OptionData::get_text()
  16761. extern "C" IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m2997376818 (OptionData_t3270282352 * __this, const RuntimeMethod* method);
  16762. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
  16763. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * OptionData_get_image_m2796360767 (OptionData_t3270282352 * __this, const RuntimeMethod* method);
  16764. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  16765. #define List_1_AddRange_m682775554(__this, p0, method) (( void (*) (List_1_t447389798 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3709462088_gshared)(__this, p0, method)
  16766. // !0 System.Collections.Generic.List`1<System.String>::get_Item(System.Int32)
  16767. #define List_1_get_Item_m953835688(__this, p0, method) (( String_t* (*) (List_1_t3319525431 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16768. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
  16769. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m2696491456 (OptionData_t3270282352 * __this, String_t* ___text0, const RuntimeMethod* method);
  16770. // System.Int32 System.Collections.Generic.List`1<System.String>::get_Count()
  16771. #define List_1_get_Count_m2276455407(__this, method) (( int32_t (*) (List_1_t3319525431 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16772. // !0 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Item(System.Int32)
  16773. #define List_1_get_Item_m1550008287(__this, p0, method) (( Sprite_t280657092 * (*) (List_1_t1752731834 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16774. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
  16775. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m32633487 (OptionData_t3270282352 * __this, Sprite_t280657092 * ___image0, const RuntimeMethod* method);
  16776. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Count()
  16777. #define List_1_get_Count_m3715882916(__this, method) (( int32_t (*) (List_1_t1752731834 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16778. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Clear()
  16779. #define List_1_Clear_m3532589229(__this, method) (( void (*) (List_1_t447389798 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  16780. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  16781. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  16782. // !!0 UnityEngine.Component::GetComponentInChildren<UnityEngine.UI.Toggle>()
  16783. #define Component_GetComponentInChildren_TisToggle_t2735377061_m556562260(__this, method) (( Toggle_t2735377061 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_m1033527003_gshared)(__this, method)
  16784. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
  16785. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Dropdown_get_template_m2423643119 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16786. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
  16787. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * Dropdown_get_itemText_m1109897235 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16788. // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
  16789. extern "C" IL2CPP_METHOD_ATTR bool Transform_IsChildOf_m224006092 (Transform_t3600365921 * __this, Transform_t3600365921 * p0, const RuntimeMethod* method);
  16790. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
  16791. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * Dropdown_get_itemImage_m942638996 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16792. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown/DropdownItem>()
  16793. #define GameObject_AddComponent_TisDropdownItem_t1451952895_m2330636915(__this, method) (( DropdownItem_t1451952895 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16794. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
  16795. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_text_m3702712387 (DropdownItem_t1451952895 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method);
  16796. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
  16797. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_image_m2310070538 (DropdownItem_t1451952895 * __this, Image_t2670269651 * ___value0, const RuntimeMethod* method);
  16798. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
  16799. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m2800190832 (DropdownItem_t1451952895 * __this, Toggle_t2735377061 * ___value0, const RuntimeMethod* method);
  16800. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
  16801. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_m543763080 (DropdownItem_t1451952895 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method);
  16802. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.Canvas>(UnityEngine.GameObject)
  16803. #define Dropdown_GetOrAddComponent_TisCanvas_t3310196443_m4191652643(__this /* static, unused */, ___go0, method) (( Canvas_t3310196443 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_m769901662_gshared)(__this /* static, unused */, ___go0, method)
  16804. // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
  16805. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m4088794420 (Canvas_t3310196443 * __this, bool p0, const RuntimeMethod* method);
  16806. // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
  16807. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m609532562 (Canvas_t3310196443 * __this, int32_t p0, const RuntimeMethod* method);
  16808. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject)
  16809. #define Dropdown_GetOrAddComponent_TisGraphicRaycaster_t2999697109_m2051597455(__this /* static, unused */, ___go0, method) (( GraphicRaycaster_t2999697109 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_m769901662_gshared)(__this /* static, unused */, ___go0, method)
  16810. // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject)
  16811. #define Dropdown_GetOrAddComponent_TisCanvasGroup_t4083511760_m3286092458(__this /* static, unused */, ___go0, method) (( CanvasGroup_t4083511760 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_m769901662_gshared)(__this /* static, unused */, ___go0, method)
  16812. // System.Void UnityEngine.UI.Dropdown::Show()
  16813. extern "C" IL2CPP_METHOD_ATTR void Dropdown_Show_m416104008 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16814. // System.Void UnityEngine.UI.Dropdown::Hide()
  16815. extern "C" IL2CPP_METHOD_ATTR void Dropdown_Hide_m504034854 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16816. // System.Void UnityEngine.UI.Dropdown::SetupTemplate()
  16817. extern "C" IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m628218778 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16818. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get()
  16819. #define ListPool_1_Get_m3146528893(__this /* static, unused */, method) (( List_1_t487303889 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  16820. // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>)
  16821. #define GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757(__this, p0, p1, method) (( void (*) (GameObject_t1113636619 *, bool, List_1_t487303889 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m947018401_gshared)(__this, p0, p1, method)
  16822. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
  16823. #define List_1_get_Count_m1106558045(__this, method) (( int32_t (*) (List_1_t487303889 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16824. // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
  16825. #define List_1_get_Item_m1187285853(__this, p0, method) (( Canvas_t3310196443 * (*) (List_1_t487303889 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16826. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>)
  16827. #define ListPool_1_Release_m1295952082(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t487303889 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  16828. // !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.Dropdown/DropdownItem>()
  16829. #define GameObject_GetComponentInChildren_TisDropdownItem_t1451952895_m1769519920(__this, method) (( DropdownItem_t1451952895 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentInChildren_TisRuntimeObject_m1513755678_gshared)(__this, method)
  16830. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
  16831. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * DropdownItem_get_rectTransform_m3147806615 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method);
  16832. // UnityEngine.Vector2 UnityEngine.Rect::get_min()
  16833. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_min_m847841034 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16834. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  16835. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  16836. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  16837. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  16838. // UnityEngine.Vector2 UnityEngine.Rect::get_max()
  16839. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_max_m350137314 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  16840. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Clear()
  16841. #define List_1_Clear_m3276020514(__this, method) (( void (*) (List_1_t2924027637 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  16842. // System.Void UnityEngine.UI.Dropdown/<Show>c__AnonStorey1::.ctor()
  16843. extern "C" IL2CPP_METHOD_ATTR void U3CShowU3Ec__AnonStorey1__ctor_m2599919814 (U3CShowU3Ec__AnonStorey1_t1106527198 * __this, const RuntimeMethod* method);
  16844. // System.Int32 UnityEngine.UI.Dropdown::get_value()
  16845. extern "C" IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_m1555353112 (Dropdown_t2274391225 * __this, const RuntimeMethod* method);
  16846. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>)
  16847. extern "C" IL2CPP_METHOD_ATTR DropdownItem_t1451952895 * Dropdown_AddItem_m2786881950 (Dropdown_t2274391225 * __this, OptionData_t3270282352 * ___data0, bool ___selected1, DropdownItem_t1451952895 * ___itemTemplate2, List_1_t2924027637 * ___items3, const RuntimeMethod* method);
  16848. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
  16849. extern "C" IL2CPP_METHOD_ATTR Toggle_t2735377061 * DropdownItem_get_toggle_m2434100135 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method);
  16850. // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
  16851. #define UnityAction_1__ctor_m3007623985(__this, p0, p1, method) (( void (*) (UnityAction_1_t682124106 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m3007623985_gshared)(__this, p0, p1, method)
  16852. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>)
  16853. #define UnityEvent_1_AddListener_m2847988282(__this, p0, method) (( void (*) (UnityEvent_1_t978947469 *, UnityAction_1_t682124106 *, const RuntimeMethod*))UnityEvent_1_AddListener_m2847988282_gshared)(__this, p0, method)
  16854. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  16855. extern "C" IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m1428293607 (Toggle_t2735377061 * __this, const RuntimeMethod* method);
  16856. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  16857. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Selectable_get_navigation_m3508916916 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  16858. // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
  16859. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_mode_m3709908198 (Navigation_t3049316579 * __this, int32_t ___value0, const RuntimeMethod* method);
  16860. // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
  16861. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m1641183109 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  16862. // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
  16863. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m1783025816 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  16864. // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
  16865. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m873759494 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  16866. // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
  16867. extern "C" IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_m827629728 (Navigation_t3049316579 * __this, Selectable_t3250028441 * ___value0, const RuntimeMethod* method);
  16868. // System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation)
  16869. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_navigation_m1617209861 (Selectable_t3250028441 * __this, Navigation_t3049316579 ___value0, const RuntimeMethod* method);
  16870. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Count()
  16871. #define List_1_get_Count_m2690803371(__this, method) (( int32_t (*) (List_1_t2924027637 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  16872. // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
  16873. extern "C" IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m3553547973 (RectTransform_t3704657025 * __this, Vector3U5BU5D_t1718750761* p0, const RuntimeMethod* method);
  16874. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  16875. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  16876. // System.Single UnityEngine.Vector3::get_Item(System.Int32)
  16877. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_Item_m668685504 (Vector3_t3722313464 * __this, int32_t p0, const RuntimeMethod* method);
  16878. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  16879. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, int32_t p1, bool p2, bool p3, const RuntimeMethod* method);
  16880. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Item(System.Int32)
  16881. #define List_1_get_Item_m2586869798(__this, p0, method) (( DropdownItem_t1451952895 * (*) (List_1_t2924027637 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  16882. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
  16883. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchoredPosition_m1813443094 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16884. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  16885. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  16886. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
  16887. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m1699716780 (Dropdown_t2274391225 * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method);
  16888. // UnityEngine.Vector3 UnityEngine.Vector3::get_one()
  16889. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_one_m1629952498 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16890. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Canvas>()
  16891. #define GameObject_AddComponent_TisCanvas_t3310196443_m284883347(__this, method) (( Canvas_t3310196443 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16892. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>()
  16893. #define GameObject_GetComponent_TisCanvas_t3310196443_m1808013672(__this, method) (( Canvas_t3310196443 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  16894. // System.Int32 UnityEngine.Canvas::get_sortingLayerID()
  16895. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_m3685979122 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  16896. // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
  16897. extern "C" IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m861680532 (Canvas_t3310196443 * __this, int32_t p0, const RuntimeMethod* method);
  16898. // System.Int32 UnityEngine.Canvas::get_sortingOrder()
  16899. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_m1860900812 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  16900. // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.GraphicRaycaster>()
  16901. #define GameObject_AddComponent_TisGraphicRaycaster_t2999697109_m1217468238(__this, method) (( GraphicRaycaster_t2999697109 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m914906257_gshared)(__this, method)
  16902. // UnityEngine.Color UnityEngine.Color::get_clear()
  16903. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_clear_m1016382534 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  16904. // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
  16905. extern "C" IL2CPP_METHOD_ATTR ButtonClickedEvent_t48803504 * Button_get_onClick_m2332132945 (Button_t4055032469 * __this, const RuntimeMethod* method);
  16906. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  16907. extern "C" IL2CPP_METHOD_ATTR void UnityAction__ctor_m772160306 (UnityAction_t3245792599 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  16908. // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
  16909. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m2276267359 (UnityEvent_t2581268647 * __this, UnityAction_t3245792599 * p0, const RuntimeMethod* method);
  16910. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  16911. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  16912. // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0)
  16913. #define Object_Instantiate_TisGameObject_t1113636619_m4070250708(__this /* static, unused */, p0, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method)
  16914. // !!0 UnityEngine.Object::Instantiate<UnityEngine.UI.Dropdown/DropdownItem>(!!0)
  16915. #define Object_Instantiate_TisDropdownItem_t1451952895_m2349295164(__this /* static, unused */, p0, method) (( DropdownItem_t1451952895 * (*) (RuntimeObject * /* static, unused */, DropdownItem_t1451952895 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2446893047_gshared)(__this /* static, unused */, p0, method)
  16916. // System.String System.String::Concat(System.String,System.String)
  16917. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  16918. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
  16919. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * DropdownItem_get_text_m53291943 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method);
  16920. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
  16921. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * DropdownItem_get_image_m1112395429 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method);
  16922. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Add(!0)
  16923. #define List_1_Add_m281601442(__this, p0, method) (( void (*) (List_1_t2924027637 *, DropdownItem_t1451952895 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  16924. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>()
  16925. #define GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990(__this, method) (( CanvasGroup_t4083511760 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  16926. // System.Single UnityEngine.CanvasGroup::get_alpha()
  16927. extern "C" IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_m2918269489 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method);
  16928. // System.Boolean System.Single::Equals(System.Single)
  16929. extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method);
  16930. // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
  16931. #define UnityAction_1__ctor_m336053009(__this, p0, p1, method) (( void (*) (UnityAction_1_t1982102915 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m336053009_gshared)(__this, p0, p1, method)
  16932. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
  16933. #define TweenRunner_1_StartTween_m1055628540(__this, p0, method) (( void (*) (TweenRunner_1_t3520241082 *, FloatTween_t1274330004 , const RuntimeMethod*))TweenRunner_1_StartTween_m1055628540_gshared)(__this, p0, method)
  16934. // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
  16935. extern "C" IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m4032573 (CanvasGroup_t4083511760 * __this, float p0, const RuntimeMethod* method);
  16936. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
  16937. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m655407379 (Dropdown_t2274391225 * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method);
  16938. // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
  16939. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m2082128994 (Dropdown_t2274391225 * __this, float ___delay0, const RuntimeMethod* method);
  16940. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::.ctor()
  16941. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ec__Iterator0__ctor_m912479353 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method);
  16942. // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
  16943. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_value_m1048320169 (Dropdown_t2274391225 * __this, int32_t ___value0, const RuntimeMethod* method);
  16944. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  16945. extern "C" IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m507157904 (WaitForSecondsRealtime_t189548121 * __this, float p0, const RuntimeMethod* method);
  16946. // System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
  16947. extern "C" IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m1641808655 (Dropdown_t2274391225 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method);
  16948. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  16949. #define UnityEvent_1__ctor_m3816765192(__this, method) (( void (*) (UnityEvent_1_t3832605257 *, const RuntimeMethod*))UnityEvent_1__ctor_m3816765192_gshared)(__this, method)
  16950. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  16951. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m2232337908 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, const RuntimeMethod* method);
  16952. // !!0 UnityEngine.Component::GetComponentInParent<UnityEngine.UI.Dropdown>()
  16953. #define Component_GetComponentInParent_TisDropdown_t2274391225_m1712006466(__this, method) (( Dropdown_t2274391225 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponentInParent_TisRuntimeObject_m3491943679_gshared)(__this, method)
  16954. // System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
  16955. extern "C" IL2CPP_METHOD_ATTR void OptionData_set_image_m793551897 (OptionData_t3270282352 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  16956. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::.ctor()
  16957. #define List_1__ctor_m1438953653(__this, method) (( void (*) (List_1_t447389798 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  16958. // System.Void UnityEngine.UI.FontData::.ctor()
  16959. extern "C" IL2CPP_METHOD_ATTR void FontData__ctor_m675074493 (FontData_t746620069 * __this, const RuntimeMethod* method);
  16960. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  16961. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * Text_get_font_m2857203289 (Text_t1901882714 * __this, const RuntimeMethod* method);
  16962. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::TryGetValue(!0,!1&)
  16963. #define Dictionary_2_TryGetValue_m1222371706(__this, p0, p1, method) (( bool (*) (Dictionary_2_t369343732 *, Font_t1956802104 *, HashSet_1_t466832188 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method)
  16964. // System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::get_Count()
  16965. #define Dictionary_2_get_Count_m208488890(__this, method) (( int32_t (*) (Dictionary_2_t369343732 *, const RuntimeMethod*))Dictionary_2_get_Count_m3919933788_gshared)(__this, method)
  16966. // System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr)
  16967. #define Action_1__ctor_m2111643579(__this, p0, p1, method) (( void (*) (Action_1_t2129269699 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Action_1__ctor_m118522912_gshared)(__this, p0, p1, method)
  16968. // System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1<UnityEngine.Font>)
  16969. extern "C" IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m2164317336 (RuntimeObject * __this /* static, unused */, Action_1_t2129269699 * p0, const RuntimeMethod* method);
  16970. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::.ctor()
  16971. #define HashSet_1__ctor_m2857397005(__this, method) (( void (*) (HashSet_1_t466832188 *, const RuntimeMethod*))HashSet_1__ctor_m4231804131_gshared)(__this, method)
  16972. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Add(!0,!1)
  16973. #define Dictionary_2_Add_m1393592859(__this, p0, p1, method) (( void (*) (Dictionary_2_t369343732 *, Font_t1956802104 *, HashSet_1_t466832188 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method)
  16974. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Contains(!0)
  16975. #define HashSet_1_Contains_m1017385675(__this, p0, method) (( bool (*) (HashSet_1_t466832188 *, Text_t1901882714 *, const RuntimeMethod*))HashSet_1_Contains_m3173358704_gshared)(__this, p0, method)
  16976. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Add(!0)
  16977. #define HashSet_1_Add_m1079331816(__this, p0, method) (( bool (*) (HashSet_1_t466832188 *, Text_t1901882714 *, const RuntimeMethod*))HashSet_1_Add_m1971460364_gshared)(__this, p0, method)
  16978. // System.Collections.Generic.HashSet`1/Enumerator<!0> System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::GetEnumerator()
  16979. #define HashSet_1_GetEnumerator_m4112909804(__this, method) (( Enumerator_t2172009459 (*) (HashSet_1_t466832188 *, const RuntimeMethod*))HashSet_1_GetEnumerator_m3346268098_gshared)(__this, method)
  16980. // !0 System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::get_Current()
  16981. #define Enumerator_get_Current_m140578266(__this, method) (( Text_t1901882714 * (*) (Enumerator_t2172009459 *, const RuntimeMethod*))Enumerator_get_Current_m4213278602_gshared)(__this, method)
  16982. // System.Void UnityEngine.UI.Text::FontTextureChanged()
  16983. extern "C" IL2CPP_METHOD_ATTR void Text_FontTextureChanged_m495427969 (Text_t1901882714 * __this, const RuntimeMethod* method);
  16984. // System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::MoveNext()
  16985. #define Enumerator_MoveNext_m3447153029(__this, method) (( bool (*) (Enumerator_t2172009459 *, const RuntimeMethod*))Enumerator_MoveNext_m3714175425_gshared)(__this, method)
  16986. // System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::Dispose()
  16987. #define Enumerator_Dispose_m2259148908(__this, method) (( void (*) (Enumerator_t2172009459 *, const RuntimeMethod*))Enumerator_Dispose_m1204547613_gshared)(__this, method)
  16988. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Remove(!0)
  16989. #define HashSet_1_Remove_m661727375(__this, p0, method) (( bool (*) (HashSet_1_t466832188 *, Text_t1901882714 *, const RuntimeMethod*))HashSet_1_Remove_m709044238_gshared)(__this, p0, method)
  16990. // System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::get_Count()
  16991. #define HashSet_1_get_Count_m2641811193(__this, method) (( int32_t (*) (HashSet_1_t466832188 *, const RuntimeMethod*))HashSet_1_get_Count_m542532379_gshared)(__this, method)
  16992. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Remove(!0)
  16993. #define Dictionary_2_Remove_m818524415(__this, p0, method) (( bool (*) (Dictionary_2_t369343732 *, Font_t1956802104 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method)
  16994. // System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1<UnityEngine.Font>)
  16995. extern "C" IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_m1198718614 (RuntimeObject * __this /* static, unused */, Action_1_t2129269699 * p0, const RuntimeMethod* method);
  16996. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::.ctor()
  16997. #define Dictionary_2__ctor_m2330267198(__this, method) (( void (*) (Dictionary_2_t369343732 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  16998. // UnityEngine.Color UnityEngine.Color::get_white()
  16999. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17000. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::.ctor()
  17001. #define TweenRunner_1__ctor_m340723704(__this, method) (( void (*) (TweenRunner_1_t3055525458 *, const RuntimeMethod*))TweenRunner_1__ctor_m340723704_gshared)(__this, method)
  17002. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Init(UnityEngine.MonoBehaviour)
  17003. #define TweenRunner_1_Init_m3026112660(__this, p0, method) (( void (*) (TweenRunner_1_t3055525458 *, MonoBehaviour_t3962482529 *, const RuntimeMethod*))TweenRunner_1_Init_m3026112660_gshared)(__this, p0, method)
  17004. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  17005. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m2447316585 (Graphic_t1660335611 * __this, bool ___value0, const RuntimeMethod* method);
  17006. // UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial()
  17007. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Canvas_GetDefaultCanvasMaterial_m3379307325 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17008. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
  17009. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m2229203028 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___currentValue0, Color_t2555686324 ___newValue1, const RuntimeMethod* method);
  17010. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  17011. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Graphic_get_rectTransform_m1167152468 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17012. // System.Void UnityEngine.Events.UnityAction::Invoke()
  17013. extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method);
  17014. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  17015. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  17016. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  17017. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m3530790142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17018. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  17019. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17020. // System.Void UnityEngine.UI.GraphicRegistry::UnregisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  17021. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterGraphicForCanvas_m2540204166 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___c0, Graphic_t1660335611 * ___graphic1, const RuntimeMethod* method);
  17022. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  17023. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m1855615160 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  17024. // System.Void UnityEngine.UI.Graphic::CacheCanvas()
  17025. extern "C" IL2CPP_METHOD_ATTR void Graphic_CacheCanvas_m1120385152 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17026. // System.Void UnityEngine.UI.GraphicRegistry::RegisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  17027. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterGraphicForCanvas_m1220349701 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___c0, Graphic_t1660335611 * ___graphic1, const RuntimeMethod* method);
  17028. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  17029. extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17030. // System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth()
  17031. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_m2703237819 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  17032. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  17033. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  17034. // !!0 UnityEngine.Component::GetComponent<UnityEngine.CanvasRenderer>()
  17035. #define Component_GetComponent_TisCanvasRenderer_t2598313366_m2121847780(__this, method) (( CanvasRenderer_t2598313366 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  17036. // UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
  17037. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_defaultGraphicMaterial_m3107284931 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17038. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Component>::Get()
  17039. #define ListPool_1_Get_m2062177143(__this /* static, unused */, method) (( List_1_t3395709193 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m1670010485_gshared)(__this /* static, unused */, method)
  17040. // System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
  17041. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_m1102698478 (Component_t1923634451 * __this, Type_t * p0, List_1_t3395709193 * p1, const RuntimeMethod* method);
  17042. // !0 System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32)
  17043. #define List_1_get_Item_m3306164819(__this, p0, method) (( Component_t1923634451 * (*) (List_1_t3395709193 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  17044. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count()
  17045. #define List_1_get_Count_m1294235957(__this, method) (( int32_t (*) (List_1_t3395709193 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  17046. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Component>::Release(System.Collections.Generic.List`1<T>)
  17047. #define ListPool_1_Release_m3920209327(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t3395709193 *, const RuntimeMethod*))ListPool_1_Release_m957266927_gshared)(__this /* static, unused */, p0, method)
  17048. // UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
  17049. extern "C" IL2CPP_METHOD_ATTR Texture2D_t3840446185 * Texture2D_get_whiteTexture_m2176011403 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17050. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  17051. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method);
  17052. // System.Void UnityEngine.CanvasRenderer::Clear()
  17053. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m1522820210 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  17054. // System.Boolean UnityEngine.CanvasRenderer::get_cull()
  17055. extern "C" IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m2436587240 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  17056. // System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
  17057. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m4286588063 (CanvasRenderer_t2598313366 * __this, int32_t p0, const RuntimeMethod* method);
  17058. // System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
  17059. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_m824577244 (CanvasRenderer_t2598313366 * __this, Material_t340375123 * p0, int32_t p1, const RuntimeMethod* method);
  17060. // System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
  17061. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m1600559835 (CanvasRenderer_t2598313366 * __this, Texture_t3661962703 * p0, const RuntimeMethod* method);
  17062. // System.Boolean UnityEngine.UI.Graphic::get_useLegacyMeshGeneration()
  17063. extern "C" IL2CPP_METHOD_ATTR bool Graphic_get_useLegacyMeshGeneration_m1086077976 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17064. // System.Void UnityEngine.UI.Graphic::DoLegacyMeshGeneration()
  17065. extern "C" IL2CPP_METHOD_ATTR void Graphic_DoLegacyMeshGeneration_m3753895323 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17066. // System.Void UnityEngine.UI.Graphic::DoMeshGeneration()
  17067. extern "C" IL2CPP_METHOD_ATTR void Graphic_DoMeshGeneration_m3548487693 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17068. // System.Void UnityEngine.UI.VertexHelper::Clear()
  17069. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_Clear_m627349662 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  17070. // UnityEngine.Mesh UnityEngine.UI.Graphic::get_workerMesh()
  17071. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * Graphic_get_workerMesh_m997382591 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17072. // System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
  17073. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m769025979 (CanvasRenderer_t2598313366 * __this, Mesh_t3648964284 * p0, const RuntimeMethod* method);
  17074. // System.Void UnityEngine.Mesh::Clear()
  17075. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  17076. // System.Void UnityEngine.Mesh::.ctor()
  17077. extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  17078. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  17079. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method);
  17080. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  17081. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Graphic_GetPixelAdjustedRect_m3729397999 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17082. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  17083. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  17084. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  17085. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method);
  17086. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
  17087. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m1719387948 (Vector3_t3722313464 * __this, float p0, float p1, const RuntimeMethod* method);
  17088. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2)
  17089. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3837581305 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, const RuntimeMethod* method);
  17090. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  17091. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m3677720024 (VertexHelper_t2453304189 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  17092. // System.Void UnityEngine.Component::GetComponents<UnityEngine.Component>(System.Collections.Generic.List`1<!!0>)
  17093. #define Component_GetComponents_TisComponent_t1923634451_m559143933(__this, p0, method) (( void (*) (Component_t1923634451 *, List_1_t3395709193 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2416546752_gshared)(__this, p0, method)
  17094. // System.Boolean UnityEngine.Canvas::get_overrideSorting()
  17095. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_m2740418462 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17096. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  17097. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m865591534 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method);
  17098. // System.Single UnityEngine.Canvas::get_scaleFactor()
  17099. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3314757802 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17100. // System.Boolean UnityEngine.Canvas::get_pixelPerfect()
  17101. extern "C" IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_m333060872 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17102. // UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
  17103. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransformUtility_PixelAdjustPoint_m1850521440 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Transform_t3600365921 * p1, Canvas_t3310196443 * p2, const RuntimeMethod* method);
  17104. // UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
  17105. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransformUtility_PixelAdjustRect_m1716244231 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Canvas_t3310196443 * p1, const RuntimeMethod* method);
  17106. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  17107. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 CanvasRenderer_GetColor_m2699192164 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  17108. // System.Boolean UnityEngine.Color::Equals(System.Object)
  17109. extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  17110. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StopTween()
  17111. #define TweenRunner_1_StopTween_m1830357468(__this, method) (( void (*) (TweenRunner_1_t3055525458 *, const RuntimeMethod*))TweenRunner_1_StopTween_m1830357468_gshared)(__this, method)
  17112. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
  17113. #define UnityAction_1__ctor_m2796929162(__this, p0, p1, method) (( void (*) (UnityAction_1_t3140522465 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m2796929162_gshared)(__this, p0, p1, method)
  17114. // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StartTween(T)
  17115. #define TweenRunner_1_StartTween_m2247690200(__this, p0, method) (( void (*) (TweenRunner_1_t3055525458 *, ColorTween_t809614380 , const RuntimeMethod*))TweenRunner_1_StartTween_m2247690200_gshared)(__this, p0, method)
  17116. // UnityEngine.Color UnityEngine.Color::get_black()
  17117. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_black_m719512684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17118. // UnityEngine.Color UnityEngine.UI.Graphic::CreateColorFromAlpha(System.Single)
  17119. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Graphic_CreateColorFromAlpha_m2385396568 (RuntimeObject * __this /* static, unused */, float ___alpha0, const RuntimeMethod* method);
  17120. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  17121. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  17122. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  17123. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  17124. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  17125. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__ctor_m2987334858 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  17126. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::.ctor()
  17127. #define List_1__ctor_m2537980478(__this, method) (( void (*) (List_1_t3132410353 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  17128. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
  17129. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * GraphicRaycaster_get_canvas_m1862724117 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method);
  17130. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
  17131. extern "C" IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m1324156528 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method);
  17132. // UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
  17133. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Canvas_get_rootCanvas_m3165691493 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17134. // System.Int32 UnityEngine.Canvas::get_renderOrder()
  17135. extern "C" IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m1489855841 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17136. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
  17137. extern "C" IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_m1110184610 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method);
  17138. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetGraphicsForCanvas(UnityEngine.Canvas)
  17139. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetGraphicsForCanvas_m4219276355 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___canvas0, const RuntimeMethod* method);
  17140. // System.Int32 UnityEngine.Display::get_systemWidth()
  17141. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method);
  17142. // System.Int32 UnityEngine.Display::get_systemHeight()
  17143. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method);
  17144. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  17145. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToViewportPoint_m3569032523 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  17146. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
  17147. extern "C" IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m3603956738 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method);
  17148. // System.Single UnityEngine.RaycastHit2D::get_distance()
  17149. extern "C" IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_m382898860 (RaycastHit2D_t2279581989 * __this, const RuntimeMethod* method);
  17150. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Clear()
  17151. #define List_1_Clear_m2198735466(__this, method) (( void (*) (List_1_t3132410353 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  17152. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
  17153. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m529388587 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___canvas0, Camera_t4157153871 * ___eventCamera1, Vector2_t2156229523 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_t3132410353 * ___results4, const RuntimeMethod* method);
  17154. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Count()
  17155. #define List_1_get_Count_m1976840181(__this, method) (( int32_t (*) (List_1_t3132410353 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  17156. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Item(System.Int32)
  17157. #define List_1_get_Item_m4006069855(__this, p0, method) (( Graphic_t1660335611 * (*) (List_1_t3132410353 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  17158. // System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
  17159. extern "C" IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_m1161036342 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method);
  17160. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  17161. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  17162. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  17163. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17164. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  17165. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  17166. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  17167. extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  17168. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  17169. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  17170. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  17171. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  17172. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  17173. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  17174. // System.Int32 UnityEngine.UI.Graphic::get_depth()
  17175. extern "C" IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m815589653 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  17176. // UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
  17177. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Canvas_get_worldCamera_m3516267897 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  17178. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  17179. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Vector2_t2156229523 p1, Camera_t4157153871 * p2, const RuntimeMethod* method);
  17180. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  17181. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  17182. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Add(!0)
  17183. #define List_1_Add_m1388633954(__this, p0, method) (( void (*) (List_1_t3132410353 *, Graphic_t1660335611 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  17184. // System.Void System.Comparison`1<UnityEngine.UI.Graphic>::.ctor(System.Object,System.IntPtr)
  17185. #define Comparison_1__ctor_m3371389740(__this, p0, p1, method) (( void (*) (Comparison_1_t1435266790 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m793514796_gshared)(__this, p0, p1, method)
  17186. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Sort(System.Comparison`1<!0>)
  17187. #define List_1_Sort_m1114878237(__this, p0, method) (( void (*) (List_1_t3132410353 *, Comparison_1_t1435266790 *, const RuntimeMethod*))List_1_Sort_m2076177611_gshared)(__this, p0, method)
  17188. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::.ctor()
  17189. #define Dictionary_2__ctor_m2654620276(__this, method) (( void (*) (Dictionary_2_t2296117448 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  17190. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>::.ctor()
  17191. #define Dictionary_2__ctor_m2523036957(__this, method) (( void (*) (Dictionary_2_t1241847650 *, const RuntimeMethod*))Dictionary_2__ctor_m2253601317_gshared)(__this, method)
  17192. // System.Void System.GC::KeepAlive(System.Object)
  17193. extern "C" IL2CPP_METHOD_ATTR void GC_KeepAlive_m1400443516 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  17194. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>::.ctor()
  17195. #define Dictionary_2__ctor_m1459904731(__this, method) (( void (*) (Dictionary_2_t3261772335 *, const RuntimeMethod*))Dictionary_2__ctor_m2253601317_gshared)(__this, method)
  17196. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>::.ctor()
  17197. #define Dictionary_2__ctor_m2756672401(__this, method) (( void (*) (Dictionary_2_t3531485785 *, const RuntimeMethod*))Dictionary_2__ctor_m2253601317_gshared)(__this, method)
  17198. // System.Void UnityEngine.UI.GraphicRegistry::.ctor()
  17199. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m1851575309 (GraphicRegistry_t3479976429 * __this, const RuntimeMethod* method);
  17200. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
  17201. extern "C" IL2CPP_METHOD_ATTR GraphicRegistry_t3479976429 * GraphicRegistry_get_instance_m2698054099 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  17202. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::TryGetValue(!0,!1&)
  17203. #define Dictionary_2_TryGetValue_m3280491376(__this, p0, p1, method) (( bool (*) (Dictionary_2_t2296117448 *, Canvas_t3310196443 *, IndexedSet_1_t3109723551 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method)
  17204. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::AddUnique(T)
  17205. #define IndexedSet_1_AddUnique_m3811577403(__this, p0, method) (( bool (*) (IndexedSet_1_t3109723551 *, Graphic_t1660335611 *, const RuntimeMethod*))IndexedSet_1_AddUnique_m861843892_gshared)(__this, p0, method)
  17206. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::.ctor()
  17207. #define IndexedSet_1__ctor_m3007252875(__this, method) (( void (*) (IndexedSet_1_t3109723551 *, const RuntimeMethod*))IndexedSet_1__ctor_m2250384602_gshared)(__this, method)
  17208. // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Add(T)
  17209. #define IndexedSet_1_Add_m1140124238(__this, p0, method) (( void (*) (IndexedSet_1_t3109723551 *, Graphic_t1660335611 *, const RuntimeMethod*))IndexedSet_1_Add_m459949375_gshared)(__this, p0, method)
  17210. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Add(!0,!1)
  17211. #define Dictionary_2_Add_m2848126007(__this, p0, p1, method) (( void (*) (Dictionary_2_t2296117448 *, Canvas_t3310196443 *, IndexedSet_1_t3109723551 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method)
  17212. // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Remove(T)
  17213. #define IndexedSet_1_Remove_m2156060261(__this, p0, method) (( bool (*) (IndexedSet_1_t3109723551 *, Graphic_t1660335611 *, const RuntimeMethod*))IndexedSet_1_Remove_m4118314453_gshared)(__this, p0, method)
  17214. // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Count()
  17215. #define IndexedSet_1_get_Count_m3992921468(__this, method) (( int32_t (*) (IndexedSet_1_t3109723551 *, const RuntimeMethod*))IndexedSet_1_get_Count_m2591381675_gshared)(__this, method)
  17216. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Remove(!0)
  17217. #define Dictionary_2_Remove_m3648904610(__this, p0, method) (( bool (*) (Dictionary_2_t2296117448 *, Canvas_t3310196443 *, const RuntimeMethod*))Dictionary_2_Remove_m1786738978_gshared)(__this, p0, method)
  17218. // System.Void UnityEngine.UI.LayoutGroup::.ctor()
  17219. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup__ctor_m2162961217 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  17220. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Corner>(T&,T)
  17221. #define LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704_gshared)(__this, ___currentValue0, ___newValue1, method)
  17222. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Axis>(T&,T)
  17223. #define LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743_gshared)(__this, ___currentValue0, ___newValue1, method)
  17224. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.Vector2>(T&,T)
  17225. #define LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, Vector2_t2156229523 *, Vector2_t2156229523 , const RuntimeMethod*))LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497_gshared)(__this, ___currentValue0, ___newValue1, method)
  17226. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<UnityEngine.UI.GridLayoutGroup/Constraint>(T&,T)
  17227. #define LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910_gshared)(__this, ___currentValue0, ___newValue1, method)
  17228. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  17229. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m3673002171 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  17230. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Int32>(T&,T)
  17231. #define LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, int32_t*, int32_t, const RuntimeMethod*))LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589_gshared)(__this, ___currentValue0, ___newValue1, method)
  17232. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  17233. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m4018851777 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  17234. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::get_rectChildren()
  17235. extern "C" IL2CPP_METHOD_ATTR List_1_t881764471 * LayoutGroup_get_rectChildren_m1314734460 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  17236. // System.Int32 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Count()
  17237. #define List_1_get_Count_m1749180329(__this, method) (( int32_t (*) (List_1_t881764471 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  17238. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  17239. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m432108984 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  17240. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::get_padding()
  17241. extern "C" IL2CPP_METHOD_ATTR RectOffset_t1369453676 * LayoutGroup_get_padding_m4129357453 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  17242. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  17243. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  17244. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_cellSize()
  17245. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 GridLayoutGroup_get_cellSize_m2967185053 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method);
  17246. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_spacing()
  17247. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 GridLayoutGroup_get_spacing_m2409263614 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method);
  17248. // System.Void UnityEngine.UI.LayoutGroup::SetLayoutInputForAxis(System.Single,System.Single,System.Single,System.Int32)
  17249. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetLayoutInputForAxis_m2458344630 (LayoutGroup_t2436138090 * __this, float ___totalMin0, float ___totalPreferred1, float ___totalFlexible2, int32_t ___axis3, const RuntimeMethod* method);
  17250. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::get_rectTransform()
  17251. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * LayoutGroup_get_rectTransform_m442863741 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  17252. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  17253. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m1870542928 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  17254. // System.Int32 UnityEngine.RectOffset::get_vertical()
  17255. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  17256. // System.Void UnityEngine.UI.GridLayoutGroup::SetCellsAlongAxis(System.Int32)
  17257. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_SetCellsAlongAxis_m2682312211 (GridLayoutGroup_t3046220461 * __this, int32_t ___axis0, const RuntimeMethod* method);
  17258. // !0 System.Collections.Generic.List`1<UnityEngine.RectTransform>::get_Item(System.Int32)
  17259. #define List_1_get_Item_m1718277669(__this, p0, method) (( RectTransform_t3704657025 * (*) (List_1_t881764471 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  17260. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::get_startCorner()
  17261. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startCorner_m1180173222 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method);
  17262. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::get_startAxis()
  17263. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startAxis_m2956044203 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method);
  17264. // System.Single UnityEngine.UI.LayoutGroup::GetStartOffset(System.Int32,System.Single)
  17265. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetStartOffset_m324933567 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, float ___requiredSpaceWithoutPadding1, const RuntimeMethod* method);
  17266. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single,System.Single)
  17267. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m3499950169 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, float ___pos2, float ___size3, const RuntimeMethod* method);
  17268. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  17269. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m2302505481 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method);
  17270. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  17271. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  17272. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  17273. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  17274. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Single>(T&,T)
  17275. #define LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, float*, float, const RuntimeMethod*))LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911_gshared)(__this, ___currentValue0, ___newValue1, method)
  17276. // System.Void UnityEngine.UI.LayoutGroup::SetProperty<System.Boolean>(T&,T)
  17277. #define LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758(__this, ___currentValue0, ___newValue1, method) (( void (*) (LayoutGroup_t2436138090 *, bool*, bool, const RuntimeMethod*))LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_gshared)(__this, ___currentValue0, ___newValue1, method)
  17278. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandWidth()
  17279. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m1852427784 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method);
  17280. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandHeight()
  17281. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_m2670548533 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method);
  17282. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::GetChildSizes(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean,System.Single&,System.Single&,System.Single&)
  17283. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, RectTransform_t3704657025 * ___child0, int32_t ___axis1, bool ___controlSize2, bool ___childForceExpand3, float* ___min4, float* ___preferred5, float* ___flexible6, const RuntimeMethod* method);
  17284. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_spacing()
  17285. extern "C" IL2CPP_METHOD_ATTR float HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method);
  17286. // System.Single UnityEngine.UI.LayoutGroup::GetAlignmentOnAxis(System.Int32)
  17287. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetAlignmentOnAxis_m1696038011 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  17288. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  17289. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  17290. // System.Void UnityEngine.UI.LayoutGroup::SetChildAlongAxis(UnityEngine.RectTransform,System.Int32,System.Single)
  17291. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_SetChildAlongAxis_m2810672703 (LayoutGroup_t2436138090 * __this, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, float ___pos2, const RuntimeMethod* method);
  17292. // System.Int32 UnityEngine.RectOffset::get_left()
  17293. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  17294. // System.Int32 UnityEngine.RectOffset::get_top()
  17295. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  17296. // System.Single UnityEngine.UI.LayoutGroup::GetTotalFlexibleSize(System.Int32)
  17297. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalFlexibleSize_m2687679615 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  17298. // System.Single UnityEngine.UI.LayoutGroup::GetTotalPreferredSize(System.Int32)
  17299. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalPreferredSize_m385675491 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  17300. // System.Single UnityEngine.UI.LayoutGroup::GetTotalMinSize(System.Int32)
  17301. extern "C" IL2CPP_METHOD_ATTR float LayoutGroup_GetTotalMinSize_m3796928371 (LayoutGroup_t2436138090 * __this, int32_t ___axis0, const RuntimeMethod* method);
  17302. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  17303. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  17304. // System.Single UnityEngine.UI.LayoutUtility::GetFlexibleSize(UnityEngine.RectTransform,System.Int32)
  17305. extern "C" IL2CPP_METHOD_ATTR float LayoutUtility_GetFlexibleSize_m2817211215 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, int32_t ___axis1, const RuntimeMethod* method);
  17306. #ifdef __clang__
  17307. #pragma clang diagnostic push
  17308. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17309. #pragma clang diagnostic ignored "-Wunused-variable"
  17310. #endif
  17311. #ifdef __clang__
  17312. #pragma clang diagnostic pop
  17313. #endif
  17314. #ifdef __clang__
  17315. #pragma clang diagnostic push
  17316. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17317. #pragma clang diagnostic ignored "-Wunused-variable"
  17318. #endif
  17319. #ifdef __clang__
  17320. #pragma clang diagnostic pop
  17321. #endif
  17322. #ifdef __clang__
  17323. #pragma clang diagnostic push
  17324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17325. #pragma clang diagnostic ignored "-Wunused-variable"
  17326. #endif
  17327. #ifdef __clang__
  17328. #pragma clang diagnostic pop
  17329. #endif
  17330. #ifdef __clang__
  17331. #pragma clang diagnostic push
  17332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17333. #pragma clang diagnostic ignored "-Wunused-variable"
  17334. #endif
  17335. // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor()
  17336. extern "C" IL2CPP_METHOD_ATTR void AbstractEventData__ctor_m2094677034 (AbstractEventData_t4171500731 * __this, const RuntimeMethod* method)
  17337. {
  17338. {
  17339. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  17340. return;
  17341. }
  17342. }
  17343. // System.Void UnityEngine.EventSystems.AbstractEventData::Reset()
  17344. extern "C" IL2CPP_METHOD_ATTR void AbstractEventData_Reset_m2321187134 (AbstractEventData_t4171500731 * __this, const RuntimeMethod* method)
  17345. {
  17346. {
  17347. __this->set_m_Used_0((bool)0);
  17348. return;
  17349. }
  17350. }
  17351. // System.Void UnityEngine.EventSystems.AbstractEventData::Use()
  17352. extern "C" IL2CPP_METHOD_ATTR void AbstractEventData_Use_m3777213589 (AbstractEventData_t4171500731 * __this, const RuntimeMethod* method)
  17353. {
  17354. {
  17355. __this->set_m_Used_0((bool)1);
  17356. return;
  17357. }
  17358. }
  17359. // System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used()
  17360. extern "C" IL2CPP_METHOD_ATTR bool AbstractEventData_get_used_m2991176710 (AbstractEventData_t4171500731 * __this, const RuntimeMethod* method)
  17361. {
  17362. bool V_0 = false;
  17363. {
  17364. bool L_0 = __this->get_m_Used_0();
  17365. V_0 = L_0;
  17366. goto IL_000d;
  17367. }
  17368. IL_000d:
  17369. {
  17370. bool L_1 = V_0;
  17371. return L_1;
  17372. }
  17373. }
  17374. #ifdef __clang__
  17375. #pragma clang diagnostic pop
  17376. #endif
  17377. #ifdef __clang__
  17378. #pragma clang diagnostic push
  17379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17380. #pragma clang diagnostic ignored "-Wunused-variable"
  17381. #endif
  17382. // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  17383. extern "C" IL2CPP_METHOD_ATTR void AxisEventData__ctor_m114307781 (AxisEventData_t2331243652 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method)
  17384. {
  17385. static bool s_Il2CppMethodInitialized;
  17386. if (!s_Il2CppMethodInitialized)
  17387. {
  17388. il2cpp_codegen_initialize_method (AxisEventData__ctor_m114307781_MetadataUsageId);
  17389. s_Il2CppMethodInitialized = true;
  17390. }
  17391. {
  17392. EventSystem_t1003666588 * L_0 = ___eventSystem0;
  17393. BaseEventData__ctor_m1299776920(__this, L_0, /*hidden argument*/NULL);
  17394. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  17395. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  17396. AxisEventData_set_moveVector_m2673941879(__this, L_1, /*hidden argument*/NULL);
  17397. AxisEventData_set_moveDir_m2388688169(__this, 4, /*hidden argument*/NULL);
  17398. return;
  17399. }
  17400. }
  17401. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::get_moveVector()
  17402. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 AxisEventData_get_moveVector_m270528189 (AxisEventData_t2331243652 * __this, const RuntimeMethod* method)
  17403. {
  17404. Vector2_t2156229523 V_0;
  17405. memset(&V_0, 0, sizeof(V_0));
  17406. {
  17407. Vector2_t2156229523 L_0 = __this->get_U3CmoveVectorU3Ek__BackingField_2();
  17408. V_0 = L_0;
  17409. goto IL_000c;
  17410. }
  17411. IL_000c:
  17412. {
  17413. Vector2_t2156229523 L_1 = V_0;
  17414. return L_1;
  17415. }
  17416. }
  17417. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2)
  17418. extern "C" IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m2673941879 (AxisEventData_t2331243652 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  17419. {
  17420. {
  17421. Vector2_t2156229523 L_0 = ___value0;
  17422. __this->set_U3CmoveVectorU3Ek__BackingField_2(L_0);
  17423. return;
  17424. }
  17425. }
  17426. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  17427. extern "C" IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_m2423724085 (AxisEventData_t2331243652 * __this, const RuntimeMethod* method)
  17428. {
  17429. int32_t V_0 = 0;
  17430. {
  17431. int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3();
  17432. V_0 = L_0;
  17433. goto IL_000c;
  17434. }
  17435. IL_000c:
  17436. {
  17437. int32_t L_1 = V_0;
  17438. return L_1;
  17439. }
  17440. }
  17441. // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection)
  17442. extern "C" IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m2388688169 (AxisEventData_t2331243652 * __this, int32_t ___value0, const RuntimeMethod* method)
  17443. {
  17444. {
  17445. int32_t L_0 = ___value0;
  17446. __this->set_U3CmoveDirU3Ek__BackingField_3(L_0);
  17447. return;
  17448. }
  17449. }
  17450. #ifdef __clang__
  17451. #pragma clang diagnostic pop
  17452. #endif
  17453. #ifdef __clang__
  17454. #pragma clang diagnostic push
  17455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17456. #pragma clang diagnostic ignored "-Wunused-variable"
  17457. #endif
  17458. // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  17459. extern "C" IL2CPP_METHOD_ATTR void BaseEventData__ctor_m1299776920 (BaseEventData_t3903027533 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method)
  17460. {
  17461. {
  17462. AbstractEventData__ctor_m2094677034(__this, /*hidden argument*/NULL);
  17463. EventSystem_t1003666588 * L_0 = ___eventSystem0;
  17464. __this->set_m_EventSystem_1(L_0);
  17465. return;
  17466. }
  17467. }
  17468. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.BaseEventData::get_currentInputModule()
  17469. extern "C" IL2CPP_METHOD_ATTR BaseInputModule_t2019268878 * BaseEventData_get_currentInputModule_m3644646622 (BaseEventData_t3903027533 * __this, const RuntimeMethod* method)
  17470. {
  17471. BaseInputModule_t2019268878 * V_0 = NULL;
  17472. {
  17473. EventSystem_t1003666588 * L_0 = __this->get_m_EventSystem_1();
  17474. NullCheck(L_0);
  17475. BaseInputModule_t2019268878 * L_1 = EventSystem_get_currentInputModule_m1630316857(L_0, /*hidden argument*/NULL);
  17476. V_0 = L_1;
  17477. goto IL_0012;
  17478. }
  17479. IL_0012:
  17480. {
  17481. BaseInputModule_t2019268878 * L_2 = V_0;
  17482. return L_2;
  17483. }
  17484. }
  17485. // UnityEngine.GameObject UnityEngine.EventSystems.BaseEventData::get_selectedObject()
  17486. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * BaseEventData_get_selectedObject_m1342046069 (BaseEventData_t3903027533 * __this, const RuntimeMethod* method)
  17487. {
  17488. GameObject_t1113636619 * V_0 = NULL;
  17489. {
  17490. EventSystem_t1003666588 * L_0 = __this->get_m_EventSystem_1();
  17491. NullCheck(L_0);
  17492. GameObject_t1113636619 * L_1 = EventSystem_get_currentSelectedGameObject_m2939274948(L_0, /*hidden argument*/NULL);
  17493. V_0 = L_1;
  17494. goto IL_0012;
  17495. }
  17496. IL_0012:
  17497. {
  17498. GameObject_t1113636619 * L_2 = V_0;
  17499. return L_2;
  17500. }
  17501. }
  17502. // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject)
  17503. extern "C" IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_m1456148497 (BaseEventData_t3903027533 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  17504. {
  17505. {
  17506. EventSystem_t1003666588 * L_0 = __this->get_m_EventSystem_1();
  17507. GameObject_t1113636619 * L_1 = ___value0;
  17508. NullCheck(L_0);
  17509. EventSystem_SetSelectedGameObject_m3267446555(L_0, L_1, __this, /*hidden argument*/NULL);
  17510. return;
  17511. }
  17512. }
  17513. #ifdef __clang__
  17514. #pragma clang diagnostic pop
  17515. #endif
  17516. #ifdef __clang__
  17517. #pragma clang diagnostic push
  17518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17519. #pragma clang diagnostic ignored "-Wunused-variable"
  17520. #endif
  17521. // System.Void UnityEngine.EventSystems.BaseInput::.ctor()
  17522. extern "C" IL2CPP_METHOD_ATTR void BaseInput__ctor_m372566135 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17523. {
  17524. {
  17525. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  17526. return;
  17527. }
  17528. }
  17529. // System.String UnityEngine.EventSystems.BaseInput::get_compositionString()
  17530. extern "C" IL2CPP_METHOD_ATTR String_t* BaseInput_get_compositionString_m1887614380 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17531. {
  17532. static bool s_Il2CppMethodInitialized;
  17533. if (!s_Il2CppMethodInitialized)
  17534. {
  17535. il2cpp_codegen_initialize_method (BaseInput_get_compositionString_m1887614380_MetadataUsageId);
  17536. s_Il2CppMethodInitialized = true;
  17537. }
  17538. String_t* V_0 = NULL;
  17539. {
  17540. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17541. String_t* L_0 = Input_get_compositionString_m2336588846(NULL /*static, unused*/, /*hidden argument*/NULL);
  17542. V_0 = L_0;
  17543. goto IL_000c;
  17544. }
  17545. IL_000c:
  17546. {
  17547. String_t* L_1 = V_0;
  17548. return L_1;
  17549. }
  17550. }
  17551. // UnityEngine.IMECompositionMode UnityEngine.EventSystems.BaseInput::get_imeCompositionMode()
  17552. extern "C" IL2CPP_METHOD_ATTR int32_t BaseInput_get_imeCompositionMode_m2427592916 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17553. {
  17554. static bool s_Il2CppMethodInitialized;
  17555. if (!s_Il2CppMethodInitialized)
  17556. {
  17557. il2cpp_codegen_initialize_method (BaseInput_get_imeCompositionMode_m2427592916_MetadataUsageId);
  17558. s_Il2CppMethodInitialized = true;
  17559. }
  17560. int32_t V_0 = 0;
  17561. {
  17562. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17563. int32_t L_0 = Input_get_imeCompositionMode_m391644396(NULL /*static, unused*/, /*hidden argument*/NULL);
  17564. V_0 = L_0;
  17565. goto IL_000c;
  17566. }
  17567. IL_000c:
  17568. {
  17569. int32_t L_1 = V_0;
  17570. return L_1;
  17571. }
  17572. }
  17573. // System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  17574. extern "C" IL2CPP_METHOD_ATTR void BaseInput_set_imeCompositionMode_m4200887391 (BaseInput_t3630163547 * __this, int32_t ___value0, const RuntimeMethod* method)
  17575. {
  17576. static bool s_Il2CppMethodInitialized;
  17577. if (!s_Il2CppMethodInitialized)
  17578. {
  17579. il2cpp_codegen_initialize_method (BaseInput_set_imeCompositionMode_m4200887391_MetadataUsageId);
  17580. s_Il2CppMethodInitialized = true;
  17581. }
  17582. {
  17583. int32_t L_0 = ___value0;
  17584. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17585. Input_set_imeCompositionMode_m1326937326(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17586. return;
  17587. }
  17588. }
  17589. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_compositionCursorPos()
  17590. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 BaseInput_get_compositionCursorPos_m2836042364 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17591. {
  17592. static bool s_Il2CppMethodInitialized;
  17593. if (!s_Il2CppMethodInitialized)
  17594. {
  17595. il2cpp_codegen_initialize_method (BaseInput_get_compositionCursorPos_m2836042364_MetadataUsageId);
  17596. s_Il2CppMethodInitialized = true;
  17597. }
  17598. Vector2_t2156229523 V_0;
  17599. memset(&V_0, 0, sizeof(V_0));
  17600. {
  17601. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17602. Vector2_t2156229523 L_0 = Input_get_compositionCursorPos_m2530040356(NULL /*static, unused*/, /*hidden argument*/NULL);
  17603. V_0 = L_0;
  17604. goto IL_000c;
  17605. }
  17606. IL_000c:
  17607. {
  17608. Vector2_t2156229523 L_1 = V_0;
  17609. return L_1;
  17610. }
  17611. }
  17612. // System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2)
  17613. extern "C" IL2CPP_METHOD_ATTR void BaseInput_set_compositionCursorPos_m2906467044 (BaseInput_t3630163547 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  17614. {
  17615. static bool s_Il2CppMethodInitialized;
  17616. if (!s_Il2CppMethodInitialized)
  17617. {
  17618. il2cpp_codegen_initialize_method (BaseInput_set_compositionCursorPos_m2906467044_MetadataUsageId);
  17619. s_Il2CppMethodInitialized = true;
  17620. }
  17621. {
  17622. Vector2_t2156229523 L_0 = ___value0;
  17623. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17624. Input_set_compositionCursorPos_m1909373301(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17625. return;
  17626. }
  17627. }
  17628. // System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent()
  17629. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_get_mousePresent_m998048917 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17630. {
  17631. static bool s_Il2CppMethodInitialized;
  17632. if (!s_Il2CppMethodInitialized)
  17633. {
  17634. il2cpp_codegen_initialize_method (BaseInput_get_mousePresent_m998048917_MetadataUsageId);
  17635. s_Il2CppMethodInitialized = true;
  17636. }
  17637. bool V_0 = false;
  17638. {
  17639. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17640. bool L_0 = Input_get_mousePresent_m2501415498(NULL /*static, unused*/, /*hidden argument*/NULL);
  17641. V_0 = L_0;
  17642. goto IL_000c;
  17643. }
  17644. IL_000c:
  17645. {
  17646. bool L_1 = V_0;
  17647. return L_1;
  17648. }
  17649. }
  17650. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32)
  17651. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonDown_m1318884233 (BaseInput_t3630163547 * __this, int32_t ___button0, const RuntimeMethod* method)
  17652. {
  17653. static bool s_Il2CppMethodInitialized;
  17654. if (!s_Il2CppMethodInitialized)
  17655. {
  17656. il2cpp_codegen_initialize_method (BaseInput_GetMouseButtonDown_m1318884233_MetadataUsageId);
  17657. s_Il2CppMethodInitialized = true;
  17658. }
  17659. bool V_0 = false;
  17660. {
  17661. int32_t L_0 = ___button0;
  17662. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17663. bool L_1 = Input_GetMouseButtonDown_m2081676745(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17664. V_0 = L_1;
  17665. goto IL_000d;
  17666. }
  17667. IL_000d:
  17668. {
  17669. bool L_2 = V_0;
  17670. return L_2;
  17671. }
  17672. }
  17673. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32)
  17674. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonUp_m4080859133 (BaseInput_t3630163547 * __this, int32_t ___button0, const RuntimeMethod* method)
  17675. {
  17676. static bool s_Il2CppMethodInitialized;
  17677. if (!s_Il2CppMethodInitialized)
  17678. {
  17679. il2cpp_codegen_initialize_method (BaseInput_GetMouseButtonUp_m4080859133_MetadataUsageId);
  17680. s_Il2CppMethodInitialized = true;
  17681. }
  17682. bool V_0 = false;
  17683. {
  17684. int32_t L_0 = ___button0;
  17685. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17686. bool L_1 = Input_GetMouseButtonUp_m2924350851(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17687. V_0 = L_1;
  17688. goto IL_000d;
  17689. }
  17690. IL_000d:
  17691. {
  17692. bool L_2 = V_0;
  17693. return L_2;
  17694. }
  17695. }
  17696. // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32)
  17697. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButton_m3317421046 (BaseInput_t3630163547 * __this, int32_t ___button0, const RuntimeMethod* method)
  17698. {
  17699. static bool s_Il2CppMethodInitialized;
  17700. if (!s_Il2CppMethodInitialized)
  17701. {
  17702. il2cpp_codegen_initialize_method (BaseInput_GetMouseButton_m3317421046_MetadataUsageId);
  17703. s_Il2CppMethodInitialized = true;
  17704. }
  17705. bool V_0 = false;
  17706. {
  17707. int32_t L_0 = ___button0;
  17708. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17709. bool L_1 = Input_GetMouseButton_m513753021(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17710. V_0 = L_1;
  17711. goto IL_000d;
  17712. }
  17713. IL_000d:
  17714. {
  17715. bool L_2 = V_0;
  17716. return L_2;
  17717. }
  17718. }
  17719. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition()
  17720. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 BaseInput_get_mousePosition_m2389607967 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17721. {
  17722. Vector2_t2156229523 V_0;
  17723. memset(&V_0, 0, sizeof(V_0));
  17724. {
  17725. Vector2_t2156229523 L_0 = MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2523088370(NULL /*static, unused*/, /*hidden argument*/NULL);
  17726. V_0 = L_0;
  17727. goto IL_000c;
  17728. }
  17729. IL_000c:
  17730. {
  17731. Vector2_t2156229523 L_1 = V_0;
  17732. return L_1;
  17733. }
  17734. }
  17735. // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta()
  17736. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 BaseInput_get_mouseScrollDelta_m3541512408 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17737. {
  17738. static bool s_Il2CppMethodInitialized;
  17739. if (!s_Il2CppMethodInitialized)
  17740. {
  17741. il2cpp_codegen_initialize_method (BaseInput_get_mouseScrollDelta_m3541512408_MetadataUsageId);
  17742. s_Il2CppMethodInitialized = true;
  17743. }
  17744. Vector2_t2156229523 V_0;
  17745. memset(&V_0, 0, sizeof(V_0));
  17746. {
  17747. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17748. Vector2_t2156229523 L_0 = Input_get_mouseScrollDelta_m1758395486(NULL /*static, unused*/, /*hidden argument*/NULL);
  17749. V_0 = L_0;
  17750. goto IL_000c;
  17751. }
  17752. IL_000c:
  17753. {
  17754. Vector2_t2156229523 L_1 = V_0;
  17755. return L_1;
  17756. }
  17757. }
  17758. // System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported()
  17759. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_get_touchSupported_m2634027966 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17760. {
  17761. static bool s_Il2CppMethodInitialized;
  17762. if (!s_Il2CppMethodInitialized)
  17763. {
  17764. il2cpp_codegen_initialize_method (BaseInput_get_touchSupported_m2634027966_MetadataUsageId);
  17765. s_Il2CppMethodInitialized = true;
  17766. }
  17767. bool V_0 = false;
  17768. {
  17769. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17770. bool L_0 = Input_get_touchSupported_m1480684970(NULL /*static, unused*/, /*hidden argument*/NULL);
  17771. V_0 = L_0;
  17772. goto IL_000c;
  17773. }
  17774. IL_000c:
  17775. {
  17776. bool L_1 = V_0;
  17777. return L_1;
  17778. }
  17779. }
  17780. // System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount()
  17781. extern "C" IL2CPP_METHOD_ATTR int32_t BaseInput_get_touchCount_m1263753282 (BaseInput_t3630163547 * __this, const RuntimeMethod* method)
  17782. {
  17783. static bool s_Il2CppMethodInitialized;
  17784. if (!s_Il2CppMethodInitialized)
  17785. {
  17786. il2cpp_codegen_initialize_method (BaseInput_get_touchCount_m1263753282_MetadataUsageId);
  17787. s_Il2CppMethodInitialized = true;
  17788. }
  17789. int32_t V_0 = 0;
  17790. {
  17791. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17792. int32_t L_0 = Input_get_touchCount_m3403849067(NULL /*static, unused*/, /*hidden argument*/NULL);
  17793. V_0 = L_0;
  17794. goto IL_000c;
  17795. }
  17796. IL_000c:
  17797. {
  17798. int32_t L_1 = V_0;
  17799. return L_1;
  17800. }
  17801. }
  17802. // UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32)
  17803. extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 BaseInput_GetTouch_m607375096 (BaseInput_t3630163547 * __this, int32_t ___index0, const RuntimeMethod* method)
  17804. {
  17805. static bool s_Il2CppMethodInitialized;
  17806. if (!s_Il2CppMethodInitialized)
  17807. {
  17808. il2cpp_codegen_initialize_method (BaseInput_GetTouch_m607375096_MetadataUsageId);
  17809. s_Il2CppMethodInitialized = true;
  17810. }
  17811. Touch_t1921856868 V_0;
  17812. memset(&V_0, 0, sizeof(V_0));
  17813. {
  17814. int32_t L_0 = ___index0;
  17815. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17816. Touch_t1921856868 L_1 = Input_GetTouch_m2192712756(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17817. V_0 = L_1;
  17818. goto IL_000d;
  17819. }
  17820. IL_000d:
  17821. {
  17822. Touch_t1921856868 L_2 = V_0;
  17823. return L_2;
  17824. }
  17825. }
  17826. // System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String)
  17827. extern "C" IL2CPP_METHOD_ATTR float BaseInput_GetAxisRaw_m706550436 (BaseInput_t3630163547 * __this, String_t* ___axisName0, const RuntimeMethod* method)
  17828. {
  17829. static bool s_Il2CppMethodInitialized;
  17830. if (!s_Il2CppMethodInitialized)
  17831. {
  17832. il2cpp_codegen_initialize_method (BaseInput_GetAxisRaw_m706550436_MetadataUsageId);
  17833. s_Il2CppMethodInitialized = true;
  17834. }
  17835. float V_0 = 0.0f;
  17836. {
  17837. String_t* L_0 = ___axisName0;
  17838. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17839. float L_1 = Input_GetAxisRaw_m2316819917(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17840. V_0 = L_1;
  17841. goto IL_000d;
  17842. }
  17843. IL_000d:
  17844. {
  17845. float L_2 = V_0;
  17846. return L_2;
  17847. }
  17848. }
  17849. // System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String)
  17850. extern "C" IL2CPP_METHOD_ATTR bool BaseInput_GetButtonDown_m3789908809 (BaseInput_t3630163547 * __this, String_t* ___buttonName0, const RuntimeMethod* method)
  17851. {
  17852. static bool s_Il2CppMethodInitialized;
  17853. if (!s_Il2CppMethodInitialized)
  17854. {
  17855. il2cpp_codegen_initialize_method (BaseInput_GetButtonDown_m3789908809_MetadataUsageId);
  17856. s_Il2CppMethodInitialized = true;
  17857. }
  17858. bool V_0 = false;
  17859. {
  17860. String_t* L_0 = ___buttonName0;
  17861. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  17862. bool L_1 = Input_GetButtonDown_m3074252807(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17863. V_0 = L_1;
  17864. goto IL_000d;
  17865. }
  17866. IL_000d:
  17867. {
  17868. bool L_2 = V_0;
  17869. return L_2;
  17870. }
  17871. }
  17872. #ifdef __clang__
  17873. #pragma clang diagnostic pop
  17874. #endif
  17875. #ifdef __clang__
  17876. #pragma clang diagnostic push
  17877. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17878. #pragma clang diagnostic ignored "-Wunused-variable"
  17879. #endif
  17880. // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor()
  17881. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m545527485 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  17882. {
  17883. static bool s_Il2CppMethodInitialized;
  17884. if (!s_Il2CppMethodInitialized)
  17885. {
  17886. il2cpp_codegen_initialize_method (BaseInputModule__ctor_m545527485_MetadataUsageId);
  17887. s_Il2CppMethodInitialized = true;
  17888. }
  17889. {
  17890. List_1_t537414295 * L_0 = (List_1_t537414295 *)il2cpp_codegen_object_new(List_1_t537414295_il2cpp_TypeInfo_var);
  17891. List_1__ctor_m2049947431(L_0, /*hidden argument*/List_1__ctor_m2049947431_RuntimeMethod_var);
  17892. __this->set_m_RaycastResultCache_2(L_0);
  17893. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  17894. return;
  17895. }
  17896. }
  17897. // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input()
  17898. extern "C" IL2CPP_METHOD_ATTR BaseInput_t3630163547 * BaseInputModule_get_input_m3047389608 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  17899. {
  17900. static bool s_Il2CppMethodInitialized;
  17901. if (!s_Il2CppMethodInitialized)
  17902. {
  17903. il2cpp_codegen_initialize_method (BaseInputModule_get_input_m3047389608_MetadataUsageId);
  17904. s_Il2CppMethodInitialized = true;
  17905. }
  17906. BaseInput_t3630163547 * V_0 = NULL;
  17907. BaseInputU5BU5D_t2997724634* V_1 = NULL;
  17908. BaseInput_t3630163547 * V_2 = NULL;
  17909. BaseInputU5BU5D_t2997724634* V_3 = NULL;
  17910. int32_t V_4 = 0;
  17911. {
  17912. BaseInput_t3630163547 * L_0 = __this->get_m_InputOverride_6();
  17913. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17914. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17915. if (!L_1)
  17916. {
  17917. goto IL_001e;
  17918. }
  17919. }
  17920. {
  17921. BaseInput_t3630163547 * L_2 = __this->get_m_InputOverride_6();
  17922. V_0 = L_2;
  17923. goto IL_00b6;
  17924. }
  17925. IL_001e:
  17926. {
  17927. BaseInput_t3630163547 * L_3 = __this->get_m_DefaultInput_7();
  17928. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17929. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17930. if (!L_4)
  17931. {
  17932. goto IL_00aa;
  17933. }
  17934. }
  17935. {
  17936. BaseInputU5BU5D_t2997724634* L_5 = Component_GetComponents_TisBaseInput_t3630163547_m2590144445(__this, /*hidden argument*/Component_GetComponents_TisBaseInput_t3630163547_m2590144445_RuntimeMethod_var);
  17937. V_1 = L_5;
  17938. BaseInputU5BU5D_t2997724634* L_6 = V_1;
  17939. V_3 = L_6;
  17940. V_4 = 0;
  17941. goto IL_007d;
  17942. }
  17943. IL_0042:
  17944. {
  17945. BaseInputU5BU5D_t2997724634* L_7 = V_3;
  17946. int32_t L_8 = V_4;
  17947. NullCheck(L_7);
  17948. int32_t L_9 = L_8;
  17949. BaseInput_t3630163547 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  17950. V_2 = L_10;
  17951. BaseInput_t3630163547 * L_11 = V_2;
  17952. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17953. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17954. if (!L_12)
  17955. {
  17956. goto IL_0076;
  17957. }
  17958. }
  17959. {
  17960. BaseInput_t3630163547 * L_13 = V_2;
  17961. NullCheck(L_13);
  17962. Type_t * L_14 = Object_GetType_m88164663(L_13, /*hidden argument*/NULL);
  17963. RuntimeTypeHandle_t3027515415 L_15 = { reinterpret_cast<intptr_t> (BaseInput_t3630163547_0_0_0_var) };
  17964. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  17965. Type_t * L_16 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  17966. if ((!(((RuntimeObject*)(Type_t *)L_14) == ((RuntimeObject*)(Type_t *)L_16))))
  17967. {
  17968. goto IL_0076;
  17969. }
  17970. }
  17971. {
  17972. BaseInput_t3630163547 * L_17 = V_2;
  17973. __this->set_m_DefaultInput_7(L_17);
  17974. goto IL_0087;
  17975. }
  17976. IL_0076:
  17977. {
  17978. int32_t L_18 = V_4;
  17979. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  17980. }
  17981. IL_007d:
  17982. {
  17983. int32_t L_19 = V_4;
  17984. BaseInputU5BU5D_t2997724634* L_20 = V_3;
  17985. NullCheck(L_20);
  17986. if ((((int32_t)L_19) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_20)->max_length)))))))
  17987. {
  17988. goto IL_0042;
  17989. }
  17990. }
  17991. IL_0087:
  17992. {
  17993. BaseInput_t3630163547 * L_21 = __this->get_m_DefaultInput_7();
  17994. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17995. bool L_22 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_21, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17996. if (!L_22)
  17997. {
  17998. goto IL_00a9;
  17999. }
  18000. }
  18001. {
  18002. GameObject_t1113636619 * L_23 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  18003. NullCheck(L_23);
  18004. BaseInput_t3630163547 * L_24 = GameObject_AddComponent_TisBaseInput_t3630163547_m45311597(L_23, /*hidden argument*/GameObject_AddComponent_TisBaseInput_t3630163547_m45311597_RuntimeMethod_var);
  18005. __this->set_m_DefaultInput_7(L_24);
  18006. }
  18007. IL_00a9:
  18008. {
  18009. }
  18010. IL_00aa:
  18011. {
  18012. BaseInput_t3630163547 * L_25 = __this->get_m_DefaultInput_7();
  18013. V_0 = L_25;
  18014. goto IL_00b6;
  18015. }
  18016. IL_00b6:
  18017. {
  18018. BaseInput_t3630163547 * L_26 = V_0;
  18019. return L_26;
  18020. }
  18021. }
  18022. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem()
  18023. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * BaseInputModule_get_eventSystem_m1212899053 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18024. {
  18025. EventSystem_t1003666588 * V_0 = NULL;
  18026. {
  18027. EventSystem_t1003666588 * L_0 = __this->get_m_EventSystem_4();
  18028. V_0 = L_0;
  18029. goto IL_000d;
  18030. }
  18031. IL_000d:
  18032. {
  18033. EventSystem_t1003666588 * L_1 = V_0;
  18034. return L_1;
  18035. }
  18036. }
  18037. // System.Void UnityEngine.EventSystems.BaseInputModule::OnEnable()
  18038. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_OnEnable_m3148190187 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18039. {
  18040. static bool s_Il2CppMethodInitialized;
  18041. if (!s_Il2CppMethodInitialized)
  18042. {
  18043. il2cpp_codegen_initialize_method (BaseInputModule_OnEnable_m3148190187_MetadataUsageId);
  18044. s_Il2CppMethodInitialized = true;
  18045. }
  18046. {
  18047. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  18048. EventSystem_t1003666588 * L_0 = Component_GetComponent_TisEventSystem_t1003666588_m3129363749(__this, /*hidden argument*/Component_GetComponent_TisEventSystem_t1003666588_m3129363749_RuntimeMethod_var);
  18049. __this->set_m_EventSystem_4(L_0);
  18050. EventSystem_t1003666588 * L_1 = __this->get_m_EventSystem_4();
  18051. NullCheck(L_1);
  18052. EventSystem_UpdateModules_m3643806022(L_1, /*hidden argument*/NULL);
  18053. return;
  18054. }
  18055. }
  18056. // System.Void UnityEngine.EventSystems.BaseInputModule::OnDisable()
  18057. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_OnDisable_m1209794023 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18058. {
  18059. {
  18060. EventSystem_t1003666588 * L_0 = __this->get_m_EventSystem_4();
  18061. NullCheck(L_0);
  18062. EventSystem_UpdateModules_m3643806022(L_0, /*hidden argument*/NULL);
  18063. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  18064. return;
  18065. }
  18066. }
  18067. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  18068. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 BaseInputModule_FindFirstRaycast_m4278335766 (RuntimeObject * __this /* static, unused */, List_1_t537414295 * ___candidates0, const RuntimeMethod* method)
  18069. {
  18070. static bool s_Il2CppMethodInitialized;
  18071. if (!s_Il2CppMethodInitialized)
  18072. {
  18073. il2cpp_codegen_initialize_method (BaseInputModule_FindFirstRaycast_m4278335766_MetadataUsageId);
  18074. s_Il2CppMethodInitialized = true;
  18075. }
  18076. int32_t V_0 = 0;
  18077. RaycastResult_t3360306849 V_1;
  18078. memset(&V_1, 0, sizeof(V_1));
  18079. RaycastResult_t3360306849 V_2;
  18080. memset(&V_2, 0, sizeof(V_2));
  18081. RaycastResult_t3360306849 V_3;
  18082. memset(&V_3, 0, sizeof(V_3));
  18083. {
  18084. V_0 = 0;
  18085. goto IL_0039;
  18086. }
  18087. IL_0008:
  18088. {
  18089. List_1_t537414295 * L_0 = ___candidates0;
  18090. int32_t L_1 = V_0;
  18091. NullCheck(L_0);
  18092. RaycastResult_t3360306849 L_2 = List_1_get_Item_m2113769949(L_0, L_1, /*hidden argument*/List_1_get_Item_m2113769949_RuntimeMethod_var);
  18093. V_1 = L_2;
  18094. GameObject_t1113636619 * L_3 = RaycastResult_get_gameObject_m2570051527((&V_1), /*hidden argument*/NULL);
  18095. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18096. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18097. if (!L_4)
  18098. {
  18099. goto IL_0028;
  18100. }
  18101. }
  18102. {
  18103. goto IL_0035;
  18104. }
  18105. IL_0028:
  18106. {
  18107. List_1_t537414295 * L_5 = ___candidates0;
  18108. int32_t L_6 = V_0;
  18109. NullCheck(L_5);
  18110. RaycastResult_t3360306849 L_7 = List_1_get_Item_m2113769949(L_5, L_6, /*hidden argument*/List_1_get_Item_m2113769949_RuntimeMethod_var);
  18111. V_2 = L_7;
  18112. goto IL_0054;
  18113. }
  18114. IL_0035:
  18115. {
  18116. int32_t L_8 = V_0;
  18117. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  18118. }
  18119. IL_0039:
  18120. {
  18121. int32_t L_9 = V_0;
  18122. List_1_t537414295 * L_10 = ___candidates0;
  18123. NullCheck(L_10);
  18124. int32_t L_11 = List_1_get_Count_m4207101203(L_10, /*hidden argument*/List_1_get_Count_m4207101203_RuntimeMethod_var);
  18125. if ((((int32_t)L_9) < ((int32_t)L_11)))
  18126. {
  18127. goto IL_0008;
  18128. }
  18129. }
  18130. {
  18131. il2cpp_codegen_initobj((&V_3), sizeof(RaycastResult_t3360306849 ));
  18132. RaycastResult_t3360306849 L_12 = V_3;
  18133. V_2 = L_12;
  18134. goto IL_0054;
  18135. }
  18136. IL_0054:
  18137. {
  18138. RaycastResult_t3360306849 L_13 = V_2;
  18139. return L_13;
  18140. }
  18141. }
  18142. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single)
  18143. extern "C" IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m801395845 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, const RuntimeMethod* method)
  18144. {
  18145. int32_t V_0 = 0;
  18146. {
  18147. float L_0 = ___x0;
  18148. float L_1 = ___y1;
  18149. int32_t L_2 = BaseInputModule_DetermineMoveDirection_m770437496(NULL /*static, unused*/, L_0, L_1, (0.6f), /*hidden argument*/NULL);
  18150. V_0 = L_2;
  18151. goto IL_0013;
  18152. }
  18153. IL_0013:
  18154. {
  18155. int32_t L_3 = V_0;
  18156. return L_3;
  18157. }
  18158. }
  18159. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single)
  18160. extern "C" IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_m770437496 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method)
  18161. {
  18162. static bool s_Il2CppMethodInitialized;
  18163. if (!s_Il2CppMethodInitialized)
  18164. {
  18165. il2cpp_codegen_initialize_method (BaseInputModule_DetermineMoveDirection_m770437496_MetadataUsageId);
  18166. s_Il2CppMethodInitialized = true;
  18167. }
  18168. Vector2_t2156229523 V_0;
  18169. memset(&V_0, 0, sizeof(V_0));
  18170. int32_t V_1 = 0;
  18171. {
  18172. float L_0 = ___x0;
  18173. float L_1 = ___y1;
  18174. Vector2__ctor_m3970636864((&V_0), L_0, L_1, /*hidden argument*/NULL);
  18175. float L_2 = Vector2_get_sqrMagnitude_m837837635((&V_0), /*hidden argument*/NULL);
  18176. float L_3 = ___deadZone2;
  18177. float L_4 = ___deadZone2;
  18178. if ((!(((float)L_2) < ((float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4))))))
  18179. {
  18180. goto IL_0020;
  18181. }
  18182. }
  18183. {
  18184. V_1 = 4;
  18185. goto IL_0065;
  18186. }
  18187. IL_0020:
  18188. {
  18189. float L_5 = ___x0;
  18190. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  18191. float L_6 = fabsf(L_5);
  18192. float L_7 = ___y1;
  18193. float L_8 = fabsf(L_7);
  18194. if ((!(((float)L_6) > ((float)L_8))))
  18195. {
  18196. goto IL_004b;
  18197. }
  18198. }
  18199. {
  18200. float L_9 = ___x0;
  18201. if ((!(((float)L_9) > ((float)(0.0f)))))
  18202. {
  18203. goto IL_0044;
  18204. }
  18205. }
  18206. {
  18207. V_1 = 2;
  18208. goto IL_0065;
  18209. }
  18210. IL_0044:
  18211. {
  18212. V_1 = 0;
  18213. goto IL_0065;
  18214. }
  18215. IL_004b:
  18216. {
  18217. float L_10 = ___y1;
  18218. if ((!(((float)L_10) > ((float)(0.0f)))))
  18219. {
  18220. goto IL_005e;
  18221. }
  18222. }
  18223. {
  18224. V_1 = 1;
  18225. goto IL_0065;
  18226. }
  18227. IL_005e:
  18228. {
  18229. V_1 = 3;
  18230. goto IL_0065;
  18231. }
  18232. IL_0065:
  18233. {
  18234. int32_t L_11 = V_1;
  18235. return L_11;
  18236. }
  18237. }
  18238. // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject)
  18239. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * BaseInputModule_FindCommonRoot_m2130760114 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___g10, GameObject_t1113636619 * ___g21, const RuntimeMethod* method)
  18240. {
  18241. static bool s_Il2CppMethodInitialized;
  18242. if (!s_Il2CppMethodInitialized)
  18243. {
  18244. il2cpp_codegen_initialize_method (BaseInputModule_FindCommonRoot_m2130760114_MetadataUsageId);
  18245. s_Il2CppMethodInitialized = true;
  18246. }
  18247. GameObject_t1113636619 * V_0 = NULL;
  18248. Transform_t3600365921 * V_1 = NULL;
  18249. Transform_t3600365921 * V_2 = NULL;
  18250. {
  18251. GameObject_t1113636619 * L_0 = ___g10;
  18252. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18253. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18254. if (L_1)
  18255. {
  18256. goto IL_0019;
  18257. }
  18258. }
  18259. {
  18260. GameObject_t1113636619 * L_2 = ___g21;
  18261. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18262. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18263. if (!L_3)
  18264. {
  18265. goto IL_0020;
  18266. }
  18267. }
  18268. IL_0019:
  18269. {
  18270. V_0 = (GameObject_t1113636619 *)NULL;
  18271. goto IL_0081;
  18272. }
  18273. IL_0020:
  18274. {
  18275. GameObject_t1113636619 * L_4 = ___g10;
  18276. NullCheck(L_4);
  18277. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  18278. V_1 = L_5;
  18279. goto IL_006e;
  18280. }
  18281. IL_002c:
  18282. {
  18283. GameObject_t1113636619 * L_6 = ___g21;
  18284. NullCheck(L_6);
  18285. Transform_t3600365921 * L_7 = GameObject_get_transform_m1369836730(L_6, /*hidden argument*/NULL);
  18286. V_2 = L_7;
  18287. goto IL_005a;
  18288. }
  18289. IL_0039:
  18290. {
  18291. Transform_t3600365921 * L_8 = V_1;
  18292. Transform_t3600365921 * L_9 = V_2;
  18293. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18294. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  18295. if (!L_10)
  18296. {
  18297. goto IL_0052;
  18298. }
  18299. }
  18300. {
  18301. Transform_t3600365921 * L_11 = V_1;
  18302. NullCheck(L_11);
  18303. GameObject_t1113636619 * L_12 = Component_get_gameObject_m442555142(L_11, /*hidden argument*/NULL);
  18304. V_0 = L_12;
  18305. goto IL_0081;
  18306. }
  18307. IL_0052:
  18308. {
  18309. Transform_t3600365921 * L_13 = V_2;
  18310. NullCheck(L_13);
  18311. Transform_t3600365921 * L_14 = Transform_get_parent_m835071599(L_13, /*hidden argument*/NULL);
  18312. V_2 = L_14;
  18313. }
  18314. IL_005a:
  18315. {
  18316. Transform_t3600365921 * L_15 = V_2;
  18317. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18318. bool L_16 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18319. if (L_16)
  18320. {
  18321. goto IL_0039;
  18322. }
  18323. }
  18324. {
  18325. Transform_t3600365921 * L_17 = V_1;
  18326. NullCheck(L_17);
  18327. Transform_t3600365921 * L_18 = Transform_get_parent_m835071599(L_17, /*hidden argument*/NULL);
  18328. V_1 = L_18;
  18329. }
  18330. IL_006e:
  18331. {
  18332. Transform_t3600365921 * L_19 = V_1;
  18333. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18334. bool L_20 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18335. if (L_20)
  18336. {
  18337. goto IL_002c;
  18338. }
  18339. }
  18340. {
  18341. V_0 = (GameObject_t1113636619 *)NULL;
  18342. goto IL_0081;
  18343. }
  18344. IL_0081:
  18345. {
  18346. GameObject_t1113636619 * L_21 = V_0;
  18347. return L_21;
  18348. }
  18349. }
  18350. // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject)
  18351. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_m1705532066 (BaseInputModule_t2019268878 * __this, PointerEventData_t3807901092 * ___currentPointerData0, GameObject_t1113636619 * ___newEnterTarget1, const RuntimeMethod* method)
  18352. {
  18353. static bool s_Il2CppMethodInitialized;
  18354. if (!s_Il2CppMethodInitialized)
  18355. {
  18356. il2cpp_codegen_initialize_method (BaseInputModule_HandlePointerExitAndEnter_m1705532066_MetadataUsageId);
  18357. s_Il2CppMethodInitialized = true;
  18358. }
  18359. int32_t V_0 = 0;
  18360. GameObject_t1113636619 * V_1 = NULL;
  18361. Transform_t3600365921 * V_2 = NULL;
  18362. Transform_t3600365921 * V_3 = NULL;
  18363. {
  18364. GameObject_t1113636619 * L_0 = ___newEnterTarget1;
  18365. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18366. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18367. if (L_1)
  18368. {
  18369. goto IL_001e;
  18370. }
  18371. }
  18372. {
  18373. PointerEventData_t3807901092 * L_2 = ___currentPointerData0;
  18374. NullCheck(L_2);
  18375. GameObject_t1113636619 * L_3 = PointerEventData_get_pointerEnter_m3901270554(L_2, /*hidden argument*/NULL);
  18376. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18377. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18378. if (!L_4)
  18379. {
  18380. goto IL_0078;
  18381. }
  18382. }
  18383. IL_001e:
  18384. {
  18385. V_0 = 0;
  18386. goto IL_0042;
  18387. }
  18388. IL_0026:
  18389. {
  18390. PointerEventData_t3807901092 * L_5 = ___currentPointerData0;
  18391. NullCheck(L_5);
  18392. List_1_t2585711361 * L_6 = L_5->get_hovered_9();
  18393. int32_t L_7 = V_0;
  18394. NullCheck(L_6);
  18395. GameObject_t1113636619 * L_8 = List_1_get_Item_m3743125852(L_6, L_7, /*hidden argument*/List_1_get_Item_m3743125852_RuntimeMethod_var);
  18396. PointerEventData_t3807901092 * L_9 = ___currentPointerData0;
  18397. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  18398. EventFunction_1_t2867327688 * L_10 = ExecuteEvents_get_pointerExitHandler_m659239743(NULL /*static, unused*/, /*hidden argument*/NULL);
  18399. ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367(NULL /*static, unused*/, L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367_RuntimeMethod_var);
  18400. int32_t L_11 = V_0;
  18401. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  18402. }
  18403. IL_0042:
  18404. {
  18405. int32_t L_12 = V_0;
  18406. PointerEventData_t3807901092 * L_13 = ___currentPointerData0;
  18407. NullCheck(L_13);
  18408. List_1_t2585711361 * L_14 = L_13->get_hovered_9();
  18409. NullCheck(L_14);
  18410. int32_t L_15 = List_1_get_Count_m2812834599(L_14, /*hidden argument*/List_1_get_Count_m2812834599_RuntimeMethod_var);
  18411. if ((((int32_t)L_12) < ((int32_t)L_15)))
  18412. {
  18413. goto IL_0026;
  18414. }
  18415. }
  18416. {
  18417. PointerEventData_t3807901092 * L_16 = ___currentPointerData0;
  18418. NullCheck(L_16);
  18419. List_1_t2585711361 * L_17 = L_16->get_hovered_9();
  18420. NullCheck(L_17);
  18421. List_1_Clear_m2500309205(L_17, /*hidden argument*/List_1_Clear_m2500309205_RuntimeMethod_var);
  18422. GameObject_t1113636619 * L_18 = ___newEnterTarget1;
  18423. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18424. bool L_19 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_18, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18425. if (!L_19)
  18426. {
  18427. goto IL_0077;
  18428. }
  18429. }
  18430. {
  18431. PointerEventData_t3807901092 * L_20 = ___currentPointerData0;
  18432. GameObject_t1113636619 * L_21 = ___newEnterTarget1;
  18433. NullCheck(L_20);
  18434. PointerEventData_set_pointerEnter_m3256217464(L_20, L_21, /*hidden argument*/NULL);
  18435. goto IL_018f;
  18436. }
  18437. IL_0077:
  18438. {
  18439. }
  18440. IL_0078:
  18441. {
  18442. PointerEventData_t3807901092 * L_22 = ___currentPointerData0;
  18443. NullCheck(L_22);
  18444. GameObject_t1113636619 * L_23 = PointerEventData_get_pointerEnter_m3901270554(L_22, /*hidden argument*/NULL);
  18445. GameObject_t1113636619 * L_24 = ___newEnterTarget1;
  18446. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18447. bool L_25 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_23, L_24, /*hidden argument*/NULL);
  18448. if (!L_25)
  18449. {
  18450. goto IL_0099;
  18451. }
  18452. }
  18453. {
  18454. GameObject_t1113636619 * L_26 = ___newEnterTarget1;
  18455. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18456. bool L_27 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_26, /*hidden argument*/NULL);
  18457. if (!L_27)
  18458. {
  18459. goto IL_0099;
  18460. }
  18461. }
  18462. {
  18463. goto IL_018f;
  18464. }
  18465. IL_0099:
  18466. {
  18467. PointerEventData_t3807901092 * L_28 = ___currentPointerData0;
  18468. NullCheck(L_28);
  18469. GameObject_t1113636619 * L_29 = PointerEventData_get_pointerEnter_m3901270554(L_28, /*hidden argument*/NULL);
  18470. GameObject_t1113636619 * L_30 = ___newEnterTarget1;
  18471. GameObject_t1113636619 * L_31 = BaseInputModule_FindCommonRoot_m2130760114(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  18472. V_1 = L_31;
  18473. PointerEventData_t3807901092 * L_32 = ___currentPointerData0;
  18474. NullCheck(L_32);
  18475. GameObject_t1113636619 * L_33 = PointerEventData_get_pointerEnter_m3901270554(L_32, /*hidden argument*/NULL);
  18476. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18477. bool L_34 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_33, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18478. if (!L_34)
  18479. {
  18480. goto IL_0125;
  18481. }
  18482. }
  18483. {
  18484. PointerEventData_t3807901092 * L_35 = ___currentPointerData0;
  18485. NullCheck(L_35);
  18486. GameObject_t1113636619 * L_36 = PointerEventData_get_pointerEnter_m3901270554(L_35, /*hidden argument*/NULL);
  18487. NullCheck(L_36);
  18488. Transform_t3600365921 * L_37 = GameObject_get_transform_m1369836730(L_36, /*hidden argument*/NULL);
  18489. V_2 = L_37;
  18490. goto IL_0118;
  18491. }
  18492. IL_00c9:
  18493. {
  18494. GameObject_t1113636619 * L_38 = V_1;
  18495. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18496. bool L_39 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_38, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18497. if (!L_39)
  18498. {
  18499. goto IL_00ec;
  18500. }
  18501. }
  18502. {
  18503. GameObject_t1113636619 * L_40 = V_1;
  18504. NullCheck(L_40);
  18505. Transform_t3600365921 * L_41 = GameObject_get_transform_m1369836730(L_40, /*hidden argument*/NULL);
  18506. Transform_t3600365921 * L_42 = V_2;
  18507. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18508. bool L_43 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_41, L_42, /*hidden argument*/NULL);
  18509. if (!L_43)
  18510. {
  18511. goto IL_00ec;
  18512. }
  18513. }
  18514. {
  18515. goto IL_0124;
  18516. }
  18517. IL_00ec:
  18518. {
  18519. Transform_t3600365921 * L_44 = V_2;
  18520. NullCheck(L_44);
  18521. GameObject_t1113636619 * L_45 = Component_get_gameObject_m442555142(L_44, /*hidden argument*/NULL);
  18522. PointerEventData_t3807901092 * L_46 = ___currentPointerData0;
  18523. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  18524. EventFunction_1_t2867327688 * L_47 = ExecuteEvents_get_pointerExitHandler_m659239743(NULL /*static, unused*/, /*hidden argument*/NULL);
  18525. ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367(NULL /*static, unused*/, L_45, L_46, L_47, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t4182793654_m767184367_RuntimeMethod_var);
  18526. PointerEventData_t3807901092 * L_48 = ___currentPointerData0;
  18527. NullCheck(L_48);
  18528. List_1_t2585711361 * L_49 = L_48->get_hovered_9();
  18529. Transform_t3600365921 * L_50 = V_2;
  18530. NullCheck(L_50);
  18531. GameObject_t1113636619 * L_51 = Component_get_gameObject_m442555142(L_50, /*hidden argument*/NULL);
  18532. NullCheck(L_49);
  18533. List_1_Remove_m4063777476(L_49, L_51, /*hidden argument*/List_1_Remove_m4063777476_RuntimeMethod_var);
  18534. Transform_t3600365921 * L_52 = V_2;
  18535. NullCheck(L_52);
  18536. Transform_t3600365921 * L_53 = Transform_get_parent_m835071599(L_52, /*hidden argument*/NULL);
  18537. V_2 = L_53;
  18538. }
  18539. IL_0118:
  18540. {
  18541. Transform_t3600365921 * L_54 = V_2;
  18542. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18543. bool L_55 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_54, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18544. if (L_55)
  18545. {
  18546. goto IL_00c9;
  18547. }
  18548. }
  18549. IL_0124:
  18550. {
  18551. }
  18552. IL_0125:
  18553. {
  18554. PointerEventData_t3807901092 * L_56 = ___currentPointerData0;
  18555. GameObject_t1113636619 * L_57 = ___newEnterTarget1;
  18556. NullCheck(L_56);
  18557. PointerEventData_set_pointerEnter_m3256217464(L_56, L_57, /*hidden argument*/NULL);
  18558. GameObject_t1113636619 * L_58 = ___newEnterTarget1;
  18559. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18560. bool L_59 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_58, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18561. if (!L_59)
  18562. {
  18563. goto IL_018f;
  18564. }
  18565. }
  18566. {
  18567. GameObject_t1113636619 * L_60 = ___newEnterTarget1;
  18568. NullCheck(L_60);
  18569. Transform_t3600365921 * L_61 = GameObject_get_transform_m1369836730(L_60, /*hidden argument*/NULL);
  18570. V_3 = L_61;
  18571. goto IL_0171;
  18572. }
  18573. IL_0145:
  18574. {
  18575. Transform_t3600365921 * L_62 = V_3;
  18576. NullCheck(L_62);
  18577. GameObject_t1113636619 * L_63 = Component_get_gameObject_m442555142(L_62, /*hidden argument*/NULL);
  18578. PointerEventData_t3807901092 * L_64 = ___currentPointerData0;
  18579. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  18580. EventFunction_1_t3995630009 * L_65 = ExecuteEvents_get_pointerEnterHandler_m1185301724(NULL /*static, unused*/, /*hidden argument*/NULL);
  18581. ExecuteEvents_Execute_TisIPointerEnterHandler_t1016128679_m878985392(NULL /*static, unused*/, L_63, L_64, L_65, /*hidden argument*/ExecuteEvents_Execute_TisIPointerEnterHandler_t1016128679_m878985392_RuntimeMethod_var);
  18582. PointerEventData_t3807901092 * L_66 = ___currentPointerData0;
  18583. NullCheck(L_66);
  18584. List_1_t2585711361 * L_67 = L_66->get_hovered_9();
  18585. Transform_t3600365921 * L_68 = V_3;
  18586. NullCheck(L_68);
  18587. GameObject_t1113636619 * L_69 = Component_get_gameObject_m442555142(L_68, /*hidden argument*/NULL);
  18588. NullCheck(L_67);
  18589. List_1_Add_m2765963565(L_67, L_69, /*hidden argument*/List_1_Add_m2765963565_RuntimeMethod_var);
  18590. Transform_t3600365921 * L_70 = V_3;
  18591. NullCheck(L_70);
  18592. Transform_t3600365921 * L_71 = Transform_get_parent_m835071599(L_70, /*hidden argument*/NULL);
  18593. V_3 = L_71;
  18594. }
  18595. IL_0171:
  18596. {
  18597. Transform_t3600365921 * L_72 = V_3;
  18598. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18599. bool L_73 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_72, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18600. if (!L_73)
  18601. {
  18602. goto IL_018e;
  18603. }
  18604. }
  18605. {
  18606. Transform_t3600365921 * L_74 = V_3;
  18607. NullCheck(L_74);
  18608. GameObject_t1113636619 * L_75 = Component_get_gameObject_m442555142(L_74, /*hidden argument*/NULL);
  18609. GameObject_t1113636619 * L_76 = V_1;
  18610. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18611. bool L_77 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_75, L_76, /*hidden argument*/NULL);
  18612. if (L_77)
  18613. {
  18614. goto IL_0145;
  18615. }
  18616. }
  18617. IL_018e:
  18618. {
  18619. }
  18620. IL_018f:
  18621. {
  18622. return;
  18623. }
  18624. }
  18625. // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single)
  18626. extern "C" IL2CPP_METHOD_ATTR AxisEventData_t2331243652 * BaseInputModule_GetAxisEventData_m2507705762 (BaseInputModule_t2019268878 * __this, float ___x0, float ___y1, float ___moveDeadZone2, const RuntimeMethod* method)
  18627. {
  18628. static bool s_Il2CppMethodInitialized;
  18629. if (!s_Il2CppMethodInitialized)
  18630. {
  18631. il2cpp_codegen_initialize_method (BaseInputModule_GetAxisEventData_m2507705762_MetadataUsageId);
  18632. s_Il2CppMethodInitialized = true;
  18633. }
  18634. AxisEventData_t2331243652 * V_0 = NULL;
  18635. {
  18636. AxisEventData_t2331243652 * L_0 = __this->get_m_AxisEventData_3();
  18637. if (L_0)
  18638. {
  18639. goto IL_001d;
  18640. }
  18641. }
  18642. {
  18643. EventSystem_t1003666588 * L_1 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  18644. AxisEventData_t2331243652 * L_2 = (AxisEventData_t2331243652 *)il2cpp_codegen_object_new(AxisEventData_t2331243652_il2cpp_TypeInfo_var);
  18645. AxisEventData__ctor_m114307781(L_2, L_1, /*hidden argument*/NULL);
  18646. __this->set_m_AxisEventData_3(L_2);
  18647. }
  18648. IL_001d:
  18649. {
  18650. AxisEventData_t2331243652 * L_3 = __this->get_m_AxisEventData_3();
  18651. NullCheck(L_3);
  18652. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  18653. AxisEventData_t2331243652 * L_4 = __this->get_m_AxisEventData_3();
  18654. float L_5 = ___x0;
  18655. float L_6 = ___y1;
  18656. Vector2_t2156229523 L_7;
  18657. memset(&L_7, 0, sizeof(L_7));
  18658. Vector2__ctor_m3970636864((&L_7), L_5, L_6, /*hidden argument*/NULL);
  18659. NullCheck(L_4);
  18660. AxisEventData_set_moveVector_m2673941879(L_4, L_7, /*hidden argument*/NULL);
  18661. AxisEventData_t2331243652 * L_8 = __this->get_m_AxisEventData_3();
  18662. float L_9 = ___x0;
  18663. float L_10 = ___y1;
  18664. float L_11 = ___moveDeadZone2;
  18665. int32_t L_12 = BaseInputModule_DetermineMoveDirection_m770437496(NULL /*static, unused*/, L_9, L_10, L_11, /*hidden argument*/NULL);
  18666. NullCheck(L_8);
  18667. AxisEventData_set_moveDir_m2388688169(L_8, L_12, /*hidden argument*/NULL);
  18668. AxisEventData_t2331243652 * L_13 = __this->get_m_AxisEventData_3();
  18669. V_0 = L_13;
  18670. goto IL_0059;
  18671. }
  18672. IL_0059:
  18673. {
  18674. AxisEventData_t2331243652 * L_14 = V_0;
  18675. return L_14;
  18676. }
  18677. }
  18678. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData()
  18679. extern "C" IL2CPP_METHOD_ATTR BaseEventData_t3903027533 * BaseInputModule_GetBaseEventData_m1053912396 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18680. {
  18681. static bool s_Il2CppMethodInitialized;
  18682. if (!s_Il2CppMethodInitialized)
  18683. {
  18684. il2cpp_codegen_initialize_method (BaseInputModule_GetBaseEventData_m1053912396_MetadataUsageId);
  18685. s_Il2CppMethodInitialized = true;
  18686. }
  18687. BaseEventData_t3903027533 * V_0 = NULL;
  18688. {
  18689. BaseEventData_t3903027533 * L_0 = __this->get_m_BaseEventData_5();
  18690. if (L_0)
  18691. {
  18692. goto IL_001d;
  18693. }
  18694. }
  18695. {
  18696. EventSystem_t1003666588 * L_1 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  18697. BaseEventData_t3903027533 * L_2 = (BaseEventData_t3903027533 *)il2cpp_codegen_object_new(BaseEventData_t3903027533_il2cpp_TypeInfo_var);
  18698. BaseEventData__ctor_m1299776920(L_2, L_1, /*hidden argument*/NULL);
  18699. __this->set_m_BaseEventData_5(L_2);
  18700. }
  18701. IL_001d:
  18702. {
  18703. BaseEventData_t3903027533 * L_3 = __this->get_m_BaseEventData_5();
  18704. NullCheck(L_3);
  18705. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3);
  18706. BaseEventData_t3903027533 * L_4 = __this->get_m_BaseEventData_5();
  18707. V_0 = L_4;
  18708. goto IL_0034;
  18709. }
  18710. IL_0034:
  18711. {
  18712. BaseEventData_t3903027533 * L_5 = V_0;
  18713. return L_5;
  18714. }
  18715. }
  18716. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32)
  18717. extern "C" IL2CPP_METHOD_ATTR bool BaseInputModule_IsPointerOverGameObject_m2852735028 (BaseInputModule_t2019268878 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  18718. {
  18719. bool V_0 = false;
  18720. {
  18721. V_0 = (bool)0;
  18722. goto IL_0008;
  18723. }
  18724. IL_0008:
  18725. {
  18726. bool L_0 = V_0;
  18727. return L_0;
  18728. }
  18729. }
  18730. // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule()
  18731. extern "C" IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_m2157062110 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18732. {
  18733. bool V_0 = false;
  18734. int32_t G_B3_0 = 0;
  18735. {
  18736. bool L_0 = Behaviour_get_enabled_m753527255(__this, /*hidden argument*/NULL);
  18737. if (!L_0)
  18738. {
  18739. goto IL_0019;
  18740. }
  18741. }
  18742. {
  18743. GameObject_t1113636619 * L_1 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  18744. NullCheck(L_1);
  18745. bool L_2 = GameObject_get_activeInHierarchy_m2006396688(L_1, /*hidden argument*/NULL);
  18746. G_B3_0 = ((int32_t)(L_2));
  18747. goto IL_001a;
  18748. }
  18749. IL_0019:
  18750. {
  18751. G_B3_0 = 0;
  18752. }
  18753. IL_001a:
  18754. {
  18755. V_0 = (bool)G_B3_0;
  18756. goto IL_0020;
  18757. }
  18758. IL_0020:
  18759. {
  18760. bool L_3 = V_0;
  18761. return L_3;
  18762. }
  18763. }
  18764. // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule()
  18765. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m856719157 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18766. {
  18767. {
  18768. return;
  18769. }
  18770. }
  18771. // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule()
  18772. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m3336241442 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18773. {
  18774. {
  18775. return;
  18776. }
  18777. }
  18778. // System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule()
  18779. extern "C" IL2CPP_METHOD_ATTR void BaseInputModule_UpdateModule_m2650815547 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18780. {
  18781. {
  18782. return;
  18783. }
  18784. }
  18785. // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported()
  18786. extern "C" IL2CPP_METHOD_ATTR bool BaseInputModule_IsModuleSupported_m2291476567 (BaseInputModule_t2019268878 * __this, const RuntimeMethod* method)
  18787. {
  18788. bool V_0 = false;
  18789. {
  18790. V_0 = (bool)1;
  18791. goto IL_0008;
  18792. }
  18793. IL_0008:
  18794. {
  18795. bool L_0 = V_0;
  18796. return L_0;
  18797. }
  18798. }
  18799. #ifdef __clang__
  18800. #pragma clang diagnostic pop
  18801. #endif
  18802. #ifdef __clang__
  18803. #pragma clang diagnostic push
  18804. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18805. #pragma clang diagnostic ignored "-Wunused-variable"
  18806. #endif
  18807. // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
  18808. extern "C" IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3020217167 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18809. {
  18810. {
  18811. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  18812. return;
  18813. }
  18814. }
  18815. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_priority()
  18816. extern "C" IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_priority_m546333624 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18817. {
  18818. int32_t V_0 = 0;
  18819. {
  18820. V_0 = 0;
  18821. goto IL_0008;
  18822. }
  18823. IL_0008:
  18824. {
  18825. int32_t L_0 = V_0;
  18826. return L_0;
  18827. }
  18828. }
  18829. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
  18830. extern "C" IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m1324156528 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18831. {
  18832. int32_t V_0 = 0;
  18833. {
  18834. V_0 = ((int32_t)-2147483648LL);
  18835. goto IL_000c;
  18836. }
  18837. IL_000c:
  18838. {
  18839. int32_t L_0 = V_0;
  18840. return L_0;
  18841. }
  18842. }
  18843. // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
  18844. extern "C" IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_m1110184610 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18845. {
  18846. int32_t V_0 = 0;
  18847. {
  18848. V_0 = ((int32_t)-2147483648LL);
  18849. goto IL_000c;
  18850. }
  18851. IL_000c:
  18852. {
  18853. int32_t L_0 = V_0;
  18854. return L_0;
  18855. }
  18856. }
  18857. // System.String UnityEngine.EventSystems.BaseRaycaster::ToString()
  18858. extern "C" IL2CPP_METHOD_ATTR String_t* BaseRaycaster_ToString_m2535186737 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18859. {
  18860. static bool s_Il2CppMethodInitialized;
  18861. if (!s_Il2CppMethodInitialized)
  18862. {
  18863. il2cpp_codegen_initialize_method (BaseRaycaster_ToString_m2535186737_MetadataUsageId);
  18864. s_Il2CppMethodInitialized = true;
  18865. }
  18866. String_t* V_0 = NULL;
  18867. {
  18868. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)8));
  18869. NullCheck(L_0);
  18870. ArrayElementTypeCheck (L_0, _stringLiteral3165903223);
  18871. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral3165903223);
  18872. ObjectU5BU5D_t2843939325* L_1 = L_0;
  18873. GameObject_t1113636619 * L_2 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  18874. NullCheck(L_1);
  18875. ArrayElementTypeCheck (L_1, L_2);
  18876. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_2);
  18877. ObjectU5BU5D_t2843939325* L_3 = L_1;
  18878. NullCheck(L_3);
  18879. ArrayElementTypeCheck (L_3, _stringLiteral2854016787);
  18880. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral2854016787);
  18881. ObjectU5BU5D_t2843939325* L_4 = L_3;
  18882. Camera_t4157153871 * L_5 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  18883. NullCheck(L_4);
  18884. ArrayElementTypeCheck (L_4, L_5);
  18885. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_5);
  18886. ObjectU5BU5D_t2843939325* L_6 = L_4;
  18887. NullCheck(L_6);
  18888. ArrayElementTypeCheck (L_6, _stringLiteral2996413614);
  18889. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral2996413614);
  18890. ObjectU5BU5D_t2843939325* L_7 = L_6;
  18891. int32_t L_8 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, __this);
  18892. int32_t L_9 = L_8;
  18893. RuntimeObject * L_10 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_9);
  18894. NullCheck(L_7);
  18895. ArrayElementTypeCheck (L_7, L_10);
  18896. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_10);
  18897. ObjectU5BU5D_t2843939325* L_11 = L_7;
  18898. NullCheck(L_11);
  18899. ArrayElementTypeCheck (L_11, _stringLiteral1700596053);
  18900. (L_11)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteral1700596053);
  18901. ObjectU5BU5D_t2843939325* L_12 = L_11;
  18902. int32_t L_13 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, __this);
  18903. int32_t L_14 = L_13;
  18904. RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14);
  18905. NullCheck(L_12);
  18906. ArrayElementTypeCheck (L_12, L_15);
  18907. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_15);
  18908. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  18909. String_t* L_16 = String_Concat_m2971454694(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  18910. V_0 = L_16;
  18911. goto IL_0060;
  18912. }
  18913. IL_0060:
  18914. {
  18915. String_t* L_17 = V_0;
  18916. return L_17;
  18917. }
  18918. }
  18919. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnEnable()
  18920. extern "C" IL2CPP_METHOD_ATTR void BaseRaycaster_OnEnable_m2678466030 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18921. {
  18922. static bool s_Il2CppMethodInitialized;
  18923. if (!s_Il2CppMethodInitialized)
  18924. {
  18925. il2cpp_codegen_initialize_method (BaseRaycaster_OnEnable_m2678466030_MetadataUsageId);
  18926. s_Il2CppMethodInitialized = true;
  18927. }
  18928. {
  18929. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  18930. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  18931. RaycasterManager_AddRaycaster_m48608312(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  18932. return;
  18933. }
  18934. }
  18935. // System.Void UnityEngine.EventSystems.BaseRaycaster::OnDisable()
  18936. extern "C" IL2CPP_METHOD_ATTR void BaseRaycaster_OnDisable_m3269055484 (BaseRaycaster_t4150874583 * __this, const RuntimeMethod* method)
  18937. {
  18938. static bool s_Il2CppMethodInitialized;
  18939. if (!s_Il2CppMethodInitialized)
  18940. {
  18941. il2cpp_codegen_initialize_method (BaseRaycaster_OnDisable_m3269055484_MetadataUsageId);
  18942. s_Il2CppMethodInitialized = true;
  18943. }
  18944. {
  18945. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  18946. RaycasterManager_RemoveRaycasters_m3057093063(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  18947. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  18948. return;
  18949. }
  18950. }
  18951. #ifdef __clang__
  18952. #pragma clang diagnostic pop
  18953. #endif
  18954. #ifdef __clang__
  18955. #pragma clang diagnostic push
  18956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18957. #pragma clang diagnostic ignored "-Wunused-variable"
  18958. #endif
  18959. #ifdef __clang__
  18960. #pragma clang diagnostic pop
  18961. #endif
  18962. #ifdef __clang__
  18963. #pragma clang diagnostic push
  18964. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18965. #pragma clang diagnostic ignored "-Wunused-variable"
  18966. #endif
  18967. // System.Void UnityEngine.EventSystems.EventSystem::.ctor()
  18968. extern "C" IL2CPP_METHOD_ATTR void EventSystem__ctor_m3949471879 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  18969. {
  18970. static bool s_Il2CppMethodInitialized;
  18971. if (!s_Il2CppMethodInitialized)
  18972. {
  18973. il2cpp_codegen_initialize_method (EventSystem__ctor_m3949471879_MetadataUsageId);
  18974. s_Il2CppMethodInitialized = true;
  18975. }
  18976. {
  18977. List_1_t3491343620 * L_0 = (List_1_t3491343620 *)il2cpp_codegen_object_new(List_1_t3491343620_il2cpp_TypeInfo_var);
  18978. List_1__ctor_m2783984371(L_0, /*hidden argument*/List_1__ctor_m2783984371_RuntimeMethod_var);
  18979. __this->set_m_SystemInputModules_2(L_0);
  18980. __this->set_m_sendNavigationEvents_6((bool)1);
  18981. __this->set_m_DragThreshold_7(5);
  18982. __this->set_m_HasFocus_9((bool)1);
  18983. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  18984. return;
  18985. }
  18986. }
  18987. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  18988. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * EventSystem_get_current_m1416377559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18989. {
  18990. static bool s_Il2CppMethodInitialized;
  18991. if (!s_Il2CppMethodInitialized)
  18992. {
  18993. il2cpp_codegen_initialize_method (EventSystem_get_current_m1416377559_MetadataUsageId);
  18994. s_Il2CppMethodInitialized = true;
  18995. }
  18996. EventSystem_t1003666588 * V_0 = NULL;
  18997. EventSystem_t1003666588 * G_B3_0 = NULL;
  18998. {
  18999. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19000. List_1_t2475741330 * L_0 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19001. NullCheck(L_0);
  19002. int32_t L_1 = List_1_get_Count_m3149992302(L_0, /*hidden argument*/List_1_get_Count_m3149992302_RuntimeMethod_var);
  19003. if ((((int32_t)L_1) <= ((int32_t)0)))
  19004. {
  19005. goto IL_0021;
  19006. }
  19007. }
  19008. {
  19009. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19010. List_1_t2475741330 * L_2 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19011. NullCheck(L_2);
  19012. EventSystem_t1003666588 * L_3 = List_1_get_Item_m707946013(L_2, 0, /*hidden argument*/List_1_get_Item_m707946013_RuntimeMethod_var);
  19013. G_B3_0 = L_3;
  19014. goto IL_0022;
  19015. }
  19016. IL_0021:
  19017. {
  19018. G_B3_0 = ((EventSystem_t1003666588 *)(NULL));
  19019. }
  19020. IL_0022:
  19021. {
  19022. V_0 = G_B3_0;
  19023. goto IL_0028;
  19024. }
  19025. IL_0028:
  19026. {
  19027. EventSystem_t1003666588 * L_4 = V_0;
  19028. return L_4;
  19029. }
  19030. }
  19031. // System.Void UnityEngine.EventSystems.EventSystem::set_current(UnityEngine.EventSystems.EventSystem)
  19032. extern "C" IL2CPP_METHOD_ATTR void EventSystem_set_current_m38955169 (RuntimeObject * __this /* static, unused */, EventSystem_t1003666588 * ___value0, const RuntimeMethod* method)
  19033. {
  19034. static bool s_Il2CppMethodInitialized;
  19035. if (!s_Il2CppMethodInitialized)
  19036. {
  19037. il2cpp_codegen_initialize_method (EventSystem_set_current_m38955169_MetadataUsageId);
  19038. s_Il2CppMethodInitialized = true;
  19039. }
  19040. int32_t V_0 = 0;
  19041. {
  19042. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19043. List_1_t2475741330 * L_0 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19044. EventSystem_t1003666588 * L_1 = ___value0;
  19045. NullCheck(L_0);
  19046. int32_t L_2 = List_1_IndexOf_m3551258537(L_0, L_1, /*hidden argument*/List_1_IndexOf_m3551258537_RuntimeMethod_var);
  19047. V_0 = L_2;
  19048. int32_t L_3 = V_0;
  19049. if ((((int32_t)L_3) < ((int32_t)0)))
  19050. {
  19051. goto IL_002d;
  19052. }
  19053. }
  19054. {
  19055. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19056. List_1_t2475741330 * L_4 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19057. int32_t L_5 = V_0;
  19058. NullCheck(L_4);
  19059. List_1_RemoveAt_m4240524546(L_4, L_5, /*hidden argument*/List_1_RemoveAt_m4240524546_RuntimeMethod_var);
  19060. List_1_t2475741330 * L_6 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19061. EventSystem_t1003666588 * L_7 = ___value0;
  19062. NullCheck(L_6);
  19063. List_1_Insert_m4016273584(L_6, 0, L_7, /*hidden argument*/List_1_Insert_m4016273584_RuntimeMethod_var);
  19064. }
  19065. IL_002d:
  19066. {
  19067. return;
  19068. }
  19069. }
  19070. // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents()
  19071. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m1703635420 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19072. {
  19073. bool V_0 = false;
  19074. {
  19075. bool L_0 = __this->get_m_sendNavigationEvents_6();
  19076. V_0 = L_0;
  19077. goto IL_000d;
  19078. }
  19079. IL_000d:
  19080. {
  19081. bool L_1 = V_0;
  19082. return L_1;
  19083. }
  19084. }
  19085. // System.Void UnityEngine.EventSystems.EventSystem::set_sendNavigationEvents(System.Boolean)
  19086. extern "C" IL2CPP_METHOD_ATTR void EventSystem_set_sendNavigationEvents_m983981895 (EventSystem_t1003666588 * __this, bool ___value0, const RuntimeMethod* method)
  19087. {
  19088. {
  19089. bool L_0 = ___value0;
  19090. __this->set_m_sendNavigationEvents_6(L_0);
  19091. return;
  19092. }
  19093. }
  19094. // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold()
  19095. extern "C" IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m1103650852 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19096. {
  19097. int32_t V_0 = 0;
  19098. {
  19099. int32_t L_0 = __this->get_m_DragThreshold_7();
  19100. V_0 = L_0;
  19101. goto IL_000d;
  19102. }
  19103. IL_000d:
  19104. {
  19105. int32_t L_1 = V_0;
  19106. return L_1;
  19107. }
  19108. }
  19109. // System.Void UnityEngine.EventSystems.EventSystem::set_pixelDragThreshold(System.Int32)
  19110. extern "C" IL2CPP_METHOD_ATTR void EventSystem_set_pixelDragThreshold_m890385646 (EventSystem_t1003666588 * __this, int32_t ___value0, const RuntimeMethod* method)
  19111. {
  19112. {
  19113. int32_t L_0 = ___value0;
  19114. __this->set_m_DragThreshold_7(L_0);
  19115. return;
  19116. }
  19117. }
  19118. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule()
  19119. extern "C" IL2CPP_METHOD_ATTR BaseInputModule_t2019268878 * EventSystem_get_currentInputModule_m1630316857 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19120. {
  19121. BaseInputModule_t2019268878 * V_0 = NULL;
  19122. {
  19123. BaseInputModule_t2019268878 * L_0 = __this->get_m_CurrentInputModule_3();
  19124. V_0 = L_0;
  19125. goto IL_000d;
  19126. }
  19127. IL_000d:
  19128. {
  19129. BaseInputModule_t2019268878 * L_1 = V_0;
  19130. return L_1;
  19131. }
  19132. }
  19133. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject()
  19134. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_firstSelectedGameObject_m1576206896 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19135. {
  19136. GameObject_t1113636619 * V_0 = NULL;
  19137. {
  19138. GameObject_t1113636619 * L_0 = __this->get_m_FirstSelected_5();
  19139. V_0 = L_0;
  19140. goto IL_000d;
  19141. }
  19142. IL_000d:
  19143. {
  19144. GameObject_t1113636619 * L_1 = V_0;
  19145. return L_1;
  19146. }
  19147. }
  19148. // System.Void UnityEngine.EventSystems.EventSystem::set_firstSelectedGameObject(UnityEngine.GameObject)
  19149. extern "C" IL2CPP_METHOD_ATTR void EventSystem_set_firstSelectedGameObject_m2693899683 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  19150. {
  19151. {
  19152. GameObject_t1113636619 * L_0 = ___value0;
  19153. __this->set_m_FirstSelected_5(L_0);
  19154. return;
  19155. }
  19156. }
  19157. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  19158. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_currentSelectedGameObject_m2939274948 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19159. {
  19160. GameObject_t1113636619 * V_0 = NULL;
  19161. {
  19162. GameObject_t1113636619 * L_0 = __this->get_m_CurrentSelected_8();
  19163. V_0 = L_0;
  19164. goto IL_000d;
  19165. }
  19166. IL_000d:
  19167. {
  19168. GameObject_t1113636619 * L_1 = V_0;
  19169. return L_1;
  19170. }
  19171. }
  19172. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_lastSelectedGameObject()
  19173. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_lastSelectedGameObject_m712659208 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19174. {
  19175. GameObject_t1113636619 * V_0 = NULL;
  19176. {
  19177. V_0 = (GameObject_t1113636619 *)NULL;
  19178. goto IL_0008;
  19179. }
  19180. IL_0008:
  19181. {
  19182. GameObject_t1113636619 * L_0 = V_0;
  19183. return L_0;
  19184. }
  19185. }
  19186. // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused()
  19187. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_m1076721006 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19188. {
  19189. bool V_0 = false;
  19190. {
  19191. bool L_0 = __this->get_m_HasFocus_9();
  19192. V_0 = L_0;
  19193. goto IL_000d;
  19194. }
  19195. IL_000d:
  19196. {
  19197. bool L_1 = V_0;
  19198. return L_1;
  19199. }
  19200. }
  19201. // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules()
  19202. extern "C" IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m3643806022 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19203. {
  19204. static bool s_Il2CppMethodInitialized;
  19205. if (!s_Il2CppMethodInitialized)
  19206. {
  19207. il2cpp_codegen_initialize_method (EventSystem_UpdateModules_m3643806022_MetadataUsageId);
  19208. s_Il2CppMethodInitialized = true;
  19209. }
  19210. int32_t V_0 = 0;
  19211. {
  19212. List_1_t3491343620 * L_0 = __this->get_m_SystemInputModules_2();
  19213. Component_GetComponents_TisBaseInputModule_t2019268878_m2667019930(__this, L_0, /*hidden argument*/Component_GetComponents_TisBaseInputModule_t2019268878_m2667019930_RuntimeMethod_var);
  19214. List_1_t3491343620 * L_1 = __this->get_m_SystemInputModules_2();
  19215. NullCheck(L_1);
  19216. int32_t L_2 = List_1_get_Count_m3978923431(L_1, /*hidden argument*/List_1_get_Count_m3978923431_RuntimeMethod_var);
  19217. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1));
  19218. goto IL_0063;
  19219. }
  19220. IL_0020:
  19221. {
  19222. List_1_t3491343620 * L_3 = __this->get_m_SystemInputModules_2();
  19223. int32_t L_4 = V_0;
  19224. NullCheck(L_3);
  19225. BaseInputModule_t2019268878 * L_5 = List_1_get_Item_m3461017032(L_3, L_4, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19226. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19227. bool L_6 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  19228. if (!L_6)
  19229. {
  19230. goto IL_0052;
  19231. }
  19232. }
  19233. {
  19234. List_1_t3491343620 * L_7 = __this->get_m_SystemInputModules_2();
  19235. int32_t L_8 = V_0;
  19236. NullCheck(L_7);
  19237. BaseInputModule_t2019268878 * L_9 = List_1_get_Item_m3461017032(L_7, L_8, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19238. NullCheck(L_9);
  19239. bool L_10 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_9);
  19240. if (!L_10)
  19241. {
  19242. goto IL_0052;
  19243. }
  19244. }
  19245. {
  19246. goto IL_005f;
  19247. }
  19248. IL_0052:
  19249. {
  19250. List_1_t3491343620 * L_11 = __this->get_m_SystemInputModules_2();
  19251. int32_t L_12 = V_0;
  19252. NullCheck(L_11);
  19253. List_1_RemoveAt_m13653884(L_11, L_12, /*hidden argument*/List_1_RemoveAt_m13653884_RuntimeMethod_var);
  19254. }
  19255. IL_005f:
  19256. {
  19257. int32_t L_13 = V_0;
  19258. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  19259. }
  19260. IL_0063:
  19261. {
  19262. int32_t L_14 = V_0;
  19263. if ((((int32_t)L_14) >= ((int32_t)0)))
  19264. {
  19265. goto IL_0020;
  19266. }
  19267. }
  19268. {
  19269. return;
  19270. }
  19271. }
  19272. // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting()
  19273. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m2187738478 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19274. {
  19275. bool V_0 = false;
  19276. {
  19277. bool L_0 = __this->get_m_SelectionGuard_10();
  19278. V_0 = L_0;
  19279. goto IL_000d;
  19280. }
  19281. IL_000d:
  19282. {
  19283. bool L_1 = V_0;
  19284. return L_1;
  19285. }
  19286. }
  19287. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  19288. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m3267446555 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, BaseEventData_t3903027533 * ___pointer1, const RuntimeMethod* method)
  19289. {
  19290. static bool s_Il2CppMethodInitialized;
  19291. if (!s_Il2CppMethodInitialized)
  19292. {
  19293. il2cpp_codegen_initialize_method (EventSystem_SetSelectedGameObject_m3267446555_MetadataUsageId);
  19294. s_Il2CppMethodInitialized = true;
  19295. }
  19296. {
  19297. bool L_0 = __this->get_m_SelectionGuard_10();
  19298. if (!L_0)
  19299. {
  19300. goto IL_0027;
  19301. }
  19302. }
  19303. {
  19304. GameObject_t1113636619 * L_1 = ___selected0;
  19305. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19306. String_t* L_2 = String_Concat_m1715369213(NULL /*static, unused*/, _stringLiteral1952233081, L_1, _stringLiteral2445393108, /*hidden argument*/NULL);
  19307. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  19308. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  19309. goto IL_007e;
  19310. }
  19311. IL_0027:
  19312. {
  19313. __this->set_m_SelectionGuard_10((bool)1);
  19314. GameObject_t1113636619 * L_3 = ___selected0;
  19315. GameObject_t1113636619 * L_4 = __this->get_m_CurrentSelected_8();
  19316. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19317. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  19318. if (!L_5)
  19319. {
  19320. goto IL_004c;
  19321. }
  19322. }
  19323. {
  19324. __this->set_m_SelectionGuard_10((bool)0);
  19325. goto IL_007e;
  19326. }
  19327. IL_004c:
  19328. {
  19329. GameObject_t1113636619 * L_6 = __this->get_m_CurrentSelected_8();
  19330. BaseEventData_t3903027533 * L_7 = ___pointer1;
  19331. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  19332. EventFunction_1_t3373214253 * L_8 = ExecuteEvents_get_deselectHandler_m343617552(NULL /*static, unused*/, /*hidden argument*/NULL);
  19333. ExecuteEvents_Execute_TisIDeselectHandler_t393712923_m2480832291(NULL /*static, unused*/, L_6, L_7, L_8, /*hidden argument*/ExecuteEvents_Execute_TisIDeselectHandler_t393712923_m2480832291_RuntimeMethod_var);
  19334. GameObject_t1113636619 * L_9 = ___selected0;
  19335. __this->set_m_CurrentSelected_8(L_9);
  19336. GameObject_t1113636619 * L_10 = __this->get_m_CurrentSelected_8();
  19337. BaseEventData_t3903027533 * L_11 = ___pointer1;
  19338. EventFunction_1_t955952873 * L_12 = ExecuteEvents_get_selectHandler_m2010843467(NULL /*static, unused*/, /*hidden argument*/NULL);
  19339. ExecuteEvents_Execute_TisISelectHandler_t2271418839_m1492161875(NULL /*static, unused*/, L_10, L_11, L_12, /*hidden argument*/ExecuteEvents_Execute_TisISelectHandler_t2271418839_m1492161875_RuntimeMethod_var);
  19340. __this->set_m_SelectionGuard_10((bool)0);
  19341. }
  19342. IL_007e:
  19343. {
  19344. return;
  19345. }
  19346. }
  19347. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache()
  19348. extern "C" IL2CPP_METHOD_ATTR BaseEventData_t3903027533 * EventSystem_get_baseEventDataCache_m3355234079 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19349. {
  19350. static bool s_Il2CppMethodInitialized;
  19351. if (!s_Il2CppMethodInitialized)
  19352. {
  19353. il2cpp_codegen_initialize_method (EventSystem_get_baseEventDataCache_m3355234079_MetadataUsageId);
  19354. s_Il2CppMethodInitialized = true;
  19355. }
  19356. BaseEventData_t3903027533 * V_0 = NULL;
  19357. {
  19358. BaseEventData_t3903027533 * L_0 = __this->get_m_DummyData_11();
  19359. if (L_0)
  19360. {
  19361. goto IL_0018;
  19362. }
  19363. }
  19364. {
  19365. BaseEventData_t3903027533 * L_1 = (BaseEventData_t3903027533 *)il2cpp_codegen_object_new(BaseEventData_t3903027533_il2cpp_TypeInfo_var);
  19366. BaseEventData__ctor_m1299776920(L_1, __this, /*hidden argument*/NULL);
  19367. __this->set_m_DummyData_11(L_1);
  19368. }
  19369. IL_0018:
  19370. {
  19371. BaseEventData_t3903027533 * L_2 = __this->get_m_DummyData_11();
  19372. V_0 = L_2;
  19373. goto IL_0024;
  19374. }
  19375. IL_0024:
  19376. {
  19377. BaseEventData_t3903027533 * L_3 = V_0;
  19378. return L_3;
  19379. }
  19380. }
  19381. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  19382. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m2232337908 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, const RuntimeMethod* method)
  19383. {
  19384. {
  19385. GameObject_t1113636619 * L_0 = ___selected0;
  19386. BaseEventData_t3903027533 * L_1 = EventSystem_get_baseEventDataCache_m3355234079(__this, /*hidden argument*/NULL);
  19387. EventSystem_SetSelectedGameObject_m3267446555(__this, L_0, L_1, /*hidden argument*/NULL);
  19388. return;
  19389. }
  19390. }
  19391. // System.Int32 UnityEngine.EventSystems.EventSystem::RaycastComparer(UnityEngine.EventSystems.RaycastResult,UnityEngine.EventSystems.RaycastResult)
  19392. extern "C" IL2CPP_METHOD_ATTR int32_t EventSystem_RaycastComparer_m3685368675 (RuntimeObject * __this /* static, unused */, RaycastResult_t3360306849 ___lhs0, RaycastResult_t3360306849 ___rhs1, const RuntimeMethod* method)
  19393. {
  19394. static bool s_Il2CppMethodInitialized;
  19395. if (!s_Il2CppMethodInitialized)
  19396. {
  19397. il2cpp_codegen_initialize_method (EventSystem_RaycastComparer_m3685368675_MetadataUsageId);
  19398. s_Il2CppMethodInitialized = true;
  19399. }
  19400. Camera_t4157153871 * V_0 = NULL;
  19401. Camera_t4157153871 * V_1 = NULL;
  19402. int32_t V_2 = 0;
  19403. int32_t V_3 = 0;
  19404. int32_t V_4 = 0;
  19405. int32_t V_5 = 0;
  19406. int32_t V_6 = 0;
  19407. {
  19408. BaseRaycaster_t4150874583 * L_0 = (&___lhs0)->get_module_1();
  19409. BaseRaycaster_t4150874583 * L_1 = (&___rhs1)->get_module_1();
  19410. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19411. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  19412. if (!L_2)
  19413. {
  19414. goto IL_011d;
  19415. }
  19416. }
  19417. {
  19418. BaseRaycaster_t4150874583 * L_3 = (&___lhs0)->get_module_1();
  19419. NullCheck(L_3);
  19420. Camera_t4157153871 * L_4 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_3);
  19421. V_0 = L_4;
  19422. BaseRaycaster_t4150874583 * L_5 = (&___rhs1)->get_module_1();
  19423. NullCheck(L_5);
  19424. Camera_t4157153871 * L_6 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_5);
  19425. V_1 = L_6;
  19426. Camera_t4157153871 * L_7 = V_0;
  19427. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19428. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19429. if (!L_8)
  19430. {
  19431. goto IL_0095;
  19432. }
  19433. }
  19434. {
  19435. Camera_t4157153871 * L_9 = V_1;
  19436. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19437. bool L_10 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19438. if (!L_10)
  19439. {
  19440. goto IL_0095;
  19441. }
  19442. }
  19443. {
  19444. Camera_t4157153871 * L_11 = V_0;
  19445. NullCheck(L_11);
  19446. float L_12 = Camera_get_depth_m2555926613(L_11, /*hidden argument*/NULL);
  19447. Camera_t4157153871 * L_13 = V_1;
  19448. NullCheck(L_13);
  19449. float L_14 = Camera_get_depth_m2555926613(L_13, /*hidden argument*/NULL);
  19450. if ((((float)L_12) == ((float)L_14)))
  19451. {
  19452. goto IL_0095;
  19453. }
  19454. }
  19455. {
  19456. Camera_t4157153871 * L_15 = V_0;
  19457. NullCheck(L_15);
  19458. float L_16 = Camera_get_depth_m2555926613(L_15, /*hidden argument*/NULL);
  19459. Camera_t4157153871 * L_17 = V_1;
  19460. NullCheck(L_17);
  19461. float L_18 = Camera_get_depth_m2555926613(L_17, /*hidden argument*/NULL);
  19462. if ((!(((float)L_16) < ((float)L_18))))
  19463. {
  19464. goto IL_0076;
  19465. }
  19466. }
  19467. {
  19468. V_2 = 1;
  19469. goto IL_01f9;
  19470. }
  19471. IL_0076:
  19472. {
  19473. Camera_t4157153871 * L_19 = V_0;
  19474. NullCheck(L_19);
  19475. float L_20 = Camera_get_depth_m2555926613(L_19, /*hidden argument*/NULL);
  19476. Camera_t4157153871 * L_21 = V_1;
  19477. NullCheck(L_21);
  19478. float L_22 = Camera_get_depth_m2555926613(L_21, /*hidden argument*/NULL);
  19479. if ((!(((float)L_20) == ((float)L_22))))
  19480. {
  19481. goto IL_008e;
  19482. }
  19483. }
  19484. {
  19485. V_2 = 0;
  19486. goto IL_01f9;
  19487. }
  19488. IL_008e:
  19489. {
  19490. V_2 = (-1);
  19491. goto IL_01f9;
  19492. }
  19493. IL_0095:
  19494. {
  19495. BaseRaycaster_t4150874583 * L_23 = (&___lhs0)->get_module_1();
  19496. NullCheck(L_23);
  19497. int32_t L_24 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_23);
  19498. BaseRaycaster_t4150874583 * L_25 = (&___rhs1)->get_module_1();
  19499. NullCheck(L_25);
  19500. int32_t L_26 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_25);
  19501. if ((((int32_t)L_24) == ((int32_t)L_26)))
  19502. {
  19503. goto IL_00d8;
  19504. }
  19505. }
  19506. {
  19507. BaseRaycaster_t4150874583 * L_27 = (&___rhs1)->get_module_1();
  19508. NullCheck(L_27);
  19509. int32_t L_28 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_27);
  19510. V_3 = L_28;
  19511. BaseRaycaster_t4150874583 * L_29 = (&___lhs0)->get_module_1();
  19512. NullCheck(L_29);
  19513. int32_t L_30 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_29);
  19514. int32_t L_31 = Int32_CompareTo_m4284770383((&V_3), L_30, /*hidden argument*/NULL);
  19515. V_2 = L_31;
  19516. goto IL_01f9;
  19517. }
  19518. IL_00d8:
  19519. {
  19520. BaseRaycaster_t4150874583 * L_32 = (&___lhs0)->get_module_1();
  19521. NullCheck(L_32);
  19522. int32_t L_33 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_32);
  19523. BaseRaycaster_t4150874583 * L_34 = (&___rhs1)->get_module_1();
  19524. NullCheck(L_34);
  19525. int32_t L_35 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_34);
  19526. if ((((int32_t)L_33) == ((int32_t)L_35)))
  19527. {
  19528. goto IL_011c;
  19529. }
  19530. }
  19531. {
  19532. BaseRaycaster_t4150874583 * L_36 = (&___rhs1)->get_module_1();
  19533. NullCheck(L_36);
  19534. int32_t L_37 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_36);
  19535. V_4 = L_37;
  19536. BaseRaycaster_t4150874583 * L_38 = (&___lhs0)->get_module_1();
  19537. NullCheck(L_38);
  19538. int32_t L_39 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_38);
  19539. int32_t L_40 = Int32_CompareTo_m4284770383((&V_4), L_39, /*hidden argument*/NULL);
  19540. V_2 = L_40;
  19541. goto IL_01f9;
  19542. }
  19543. IL_011c:
  19544. {
  19545. }
  19546. IL_011d:
  19547. {
  19548. int32_t L_41 = (&___lhs0)->get_sortingLayer_5();
  19549. int32_t L_42 = (&___rhs1)->get_sortingLayer_5();
  19550. if ((((int32_t)L_41) == ((int32_t)L_42)))
  19551. {
  19552. goto IL_015c;
  19553. }
  19554. }
  19555. {
  19556. int32_t L_43 = (&___rhs1)->get_sortingLayer_5();
  19557. int32_t L_44 = SortingLayer_GetLayerValueFromID_m1947934714(NULL /*static, unused*/, L_43, /*hidden argument*/NULL);
  19558. V_5 = L_44;
  19559. int32_t L_45 = (&___lhs0)->get_sortingLayer_5();
  19560. int32_t L_46 = SortingLayer_GetLayerValueFromID_m1947934714(NULL /*static, unused*/, L_45, /*hidden argument*/NULL);
  19561. V_6 = L_46;
  19562. int32_t L_47 = V_6;
  19563. int32_t L_48 = Int32_CompareTo_m4284770383((&V_5), L_47, /*hidden argument*/NULL);
  19564. V_2 = L_48;
  19565. goto IL_01f9;
  19566. }
  19567. IL_015c:
  19568. {
  19569. int32_t L_49 = (&___lhs0)->get_sortingOrder_6();
  19570. int32_t L_50 = (&___rhs1)->get_sortingOrder_6();
  19571. if ((((int32_t)L_49) == ((int32_t)L_50)))
  19572. {
  19573. goto IL_0188;
  19574. }
  19575. }
  19576. {
  19577. int32_t* L_51 = (&___rhs1)->get_address_of_sortingOrder_6();
  19578. int32_t L_52 = (&___lhs0)->get_sortingOrder_6();
  19579. int32_t L_53 = Int32_CompareTo_m4284770383(L_51, L_52, /*hidden argument*/NULL);
  19580. V_2 = L_53;
  19581. goto IL_01f9;
  19582. }
  19583. IL_0188:
  19584. {
  19585. int32_t L_54 = (&___lhs0)->get_depth_4();
  19586. int32_t L_55 = (&___rhs1)->get_depth_4();
  19587. if ((((int32_t)L_54) == ((int32_t)L_55)))
  19588. {
  19589. goto IL_01b4;
  19590. }
  19591. }
  19592. {
  19593. int32_t* L_56 = (&___rhs1)->get_address_of_depth_4();
  19594. int32_t L_57 = (&___lhs0)->get_depth_4();
  19595. int32_t L_58 = Int32_CompareTo_m4284770383(L_56, L_57, /*hidden argument*/NULL);
  19596. V_2 = L_58;
  19597. goto IL_01f9;
  19598. }
  19599. IL_01b4:
  19600. {
  19601. float L_59 = (&___lhs0)->get_distance_2();
  19602. float L_60 = (&___rhs1)->get_distance_2();
  19603. if ((((float)L_59) == ((float)L_60)))
  19604. {
  19605. goto IL_01e0;
  19606. }
  19607. }
  19608. {
  19609. float* L_61 = (&___lhs0)->get_address_of_distance_2();
  19610. float L_62 = (&___rhs1)->get_distance_2();
  19611. int32_t L_63 = Single_CompareTo_m189772128(L_61, L_62, /*hidden argument*/NULL);
  19612. V_2 = L_63;
  19613. goto IL_01f9;
  19614. }
  19615. IL_01e0:
  19616. {
  19617. float* L_64 = (&___lhs0)->get_address_of_index_3();
  19618. float L_65 = (&___rhs1)->get_index_3();
  19619. int32_t L_66 = Single_CompareTo_m189772128(L_64, L_65, /*hidden argument*/NULL);
  19620. V_2 = L_66;
  19621. goto IL_01f9;
  19622. }
  19623. IL_01f9:
  19624. {
  19625. int32_t L_67 = V_2;
  19626. return L_67;
  19627. }
  19628. }
  19629. // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  19630. extern "C" IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_m523788254 (EventSystem_t1003666588 * __this, PointerEventData_t3807901092 * ___eventData0, List_1_t537414295 * ___raycastResults1, const RuntimeMethod* method)
  19631. {
  19632. static bool s_Il2CppMethodInitialized;
  19633. if (!s_Il2CppMethodInitialized)
  19634. {
  19635. il2cpp_codegen_initialize_method (EventSystem_RaycastAll_m523788254_MetadataUsageId);
  19636. s_Il2CppMethodInitialized = true;
  19637. }
  19638. List_1_t1327982029 * V_0 = NULL;
  19639. int32_t V_1 = 0;
  19640. BaseRaycaster_t4150874583 * V_2 = NULL;
  19641. {
  19642. List_1_t537414295 * L_0 = ___raycastResults1;
  19643. NullCheck(L_0);
  19644. List_1_Clear_m1143167521(L_0, /*hidden argument*/List_1_Clear_m1143167521_RuntimeMethod_var);
  19645. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  19646. List_1_t1327982029 * L_1 = RaycasterManager_GetRaycasters_m1696543145(NULL /*static, unused*/, /*hidden argument*/NULL);
  19647. V_0 = L_1;
  19648. V_1 = 0;
  19649. goto IL_0046;
  19650. }
  19651. IL_0014:
  19652. {
  19653. List_1_t1327982029 * L_2 = V_0;
  19654. int32_t L_3 = V_1;
  19655. NullCheck(L_2);
  19656. BaseRaycaster_t4150874583 * L_4 = List_1_get_Item_m2082190616(L_2, L_3, /*hidden argument*/List_1_get_Item_m2082190616_RuntimeMethod_var);
  19657. V_2 = L_4;
  19658. BaseRaycaster_t4150874583 * L_5 = V_2;
  19659. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19660. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19661. if (L_6)
  19662. {
  19663. goto IL_0034;
  19664. }
  19665. }
  19666. {
  19667. BaseRaycaster_t4150874583 * L_7 = V_2;
  19668. NullCheck(L_7);
  19669. bool L_8 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_7);
  19670. if (L_8)
  19671. {
  19672. goto IL_0039;
  19673. }
  19674. }
  19675. IL_0034:
  19676. {
  19677. goto IL_0042;
  19678. }
  19679. IL_0039:
  19680. {
  19681. BaseRaycaster_t4150874583 * L_9 = V_2;
  19682. PointerEventData_t3807901092 * L_10 = ___eventData0;
  19683. List_1_t537414295 * L_11 = ___raycastResults1;
  19684. NullCheck(L_9);
  19685. VirtActionInvoker2< PointerEventData_t3807901092 *, List_1_t537414295 * >::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) */, L_9, L_10, L_11);
  19686. }
  19687. IL_0042:
  19688. {
  19689. int32_t L_12 = V_1;
  19690. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  19691. }
  19692. IL_0046:
  19693. {
  19694. int32_t L_13 = V_1;
  19695. List_1_t1327982029 * L_14 = V_0;
  19696. NullCheck(L_14);
  19697. int32_t L_15 = List_1_get_Count_m2161784528(L_14, /*hidden argument*/List_1_get_Count_m2161784528_RuntimeMethod_var);
  19698. if ((((int32_t)L_13) < ((int32_t)L_15)))
  19699. {
  19700. goto IL_0014;
  19701. }
  19702. }
  19703. {
  19704. List_1_t537414295 * L_16 = ___raycastResults1;
  19705. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19706. Comparison_1_t3135238028 * L_17 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_s_RaycastComparer_12();
  19707. NullCheck(L_16);
  19708. List_1_Sort_m560065279(L_16, L_17, /*hidden argument*/List_1_Sort_m560065279_RuntimeMethod_var);
  19709. return;
  19710. }
  19711. }
  19712. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject()
  19713. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m1911785875 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19714. {
  19715. bool V_0 = false;
  19716. {
  19717. bool L_0 = EventSystem_IsPointerOverGameObject_m301566329(__this, (-1), /*hidden argument*/NULL);
  19718. V_0 = L_0;
  19719. goto IL_000e;
  19720. }
  19721. IL_000e:
  19722. {
  19723. bool L_1 = V_0;
  19724. return L_1;
  19725. }
  19726. }
  19727. // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32)
  19728. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m301566329 (EventSystem_t1003666588 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  19729. {
  19730. static bool s_Il2CppMethodInitialized;
  19731. if (!s_Il2CppMethodInitialized)
  19732. {
  19733. il2cpp_codegen_initialize_method (EventSystem_IsPointerOverGameObject_m301566329_MetadataUsageId);
  19734. s_Il2CppMethodInitialized = true;
  19735. }
  19736. bool V_0 = false;
  19737. {
  19738. BaseInputModule_t2019268878 * L_0 = __this->get_m_CurrentInputModule_3();
  19739. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19740. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19741. if (!L_1)
  19742. {
  19743. goto IL_0019;
  19744. }
  19745. }
  19746. {
  19747. V_0 = (bool)0;
  19748. goto IL_002b;
  19749. }
  19750. IL_0019:
  19751. {
  19752. BaseInputModule_t2019268878 * L_2 = __this->get_m_CurrentInputModule_3();
  19753. int32_t L_3 = ___pointerId0;
  19754. NullCheck(L_2);
  19755. bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(20 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32) */, L_2, L_3);
  19756. V_0 = L_4;
  19757. goto IL_002b;
  19758. }
  19759. IL_002b:
  19760. {
  19761. bool L_5 = V_0;
  19762. return L_5;
  19763. }
  19764. }
  19765. // System.Void UnityEngine.EventSystems.EventSystem::OnEnable()
  19766. extern "C" IL2CPP_METHOD_ATTR void EventSystem_OnEnable_m3237278246 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19767. {
  19768. static bool s_Il2CppMethodInitialized;
  19769. if (!s_Il2CppMethodInitialized)
  19770. {
  19771. il2cpp_codegen_initialize_method (EventSystem_OnEnable_m3237278246_MetadataUsageId);
  19772. s_Il2CppMethodInitialized = true;
  19773. }
  19774. {
  19775. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  19776. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19777. List_1_t2475741330 * L_0 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19778. NullCheck(L_0);
  19779. List_1_Add_m1435462754(L_0, __this, /*hidden argument*/List_1_Add_m1435462754_RuntimeMethod_var);
  19780. return;
  19781. }
  19782. }
  19783. // System.Void UnityEngine.EventSystems.EventSystem::OnDisable()
  19784. extern "C" IL2CPP_METHOD_ATTR void EventSystem_OnDisable_m3820258344 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19785. {
  19786. static bool s_Il2CppMethodInitialized;
  19787. if (!s_Il2CppMethodInitialized)
  19788. {
  19789. il2cpp_codegen_initialize_method (EventSystem_OnDisable_m3820258344_MetadataUsageId);
  19790. s_Il2CppMethodInitialized = true;
  19791. }
  19792. {
  19793. BaseInputModule_t2019268878 * L_0 = __this->get_m_CurrentInputModule_3();
  19794. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19795. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19796. if (!L_1)
  19797. {
  19798. goto IL_0026;
  19799. }
  19800. }
  19801. {
  19802. BaseInputModule_t2019268878 * L_2 = __this->get_m_CurrentInputModule_3();
  19803. NullCheck(L_2);
  19804. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_2);
  19805. __this->set_m_CurrentInputModule_3((BaseInputModule_t2019268878 *)NULL);
  19806. }
  19807. IL_0026:
  19808. {
  19809. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19810. List_1_t2475741330 * L_3 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_m_EventSystems_4();
  19811. NullCheck(L_3);
  19812. List_1_Remove_m838994639(L_3, __this, /*hidden argument*/List_1_Remove_m838994639_RuntimeMethod_var);
  19813. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  19814. return;
  19815. }
  19816. }
  19817. // System.Void UnityEngine.EventSystems.EventSystem::TickModules()
  19818. extern "C" IL2CPP_METHOD_ATTR void EventSystem_TickModules_m1821462841 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19819. {
  19820. static bool s_Il2CppMethodInitialized;
  19821. if (!s_Il2CppMethodInitialized)
  19822. {
  19823. il2cpp_codegen_initialize_method (EventSystem_TickModules_m1821462841_MetadataUsageId);
  19824. s_Il2CppMethodInitialized = true;
  19825. }
  19826. int32_t V_0 = 0;
  19827. {
  19828. V_0 = 0;
  19829. goto IL_0036;
  19830. }
  19831. IL_0008:
  19832. {
  19833. List_1_t3491343620 * L_0 = __this->get_m_SystemInputModules_2();
  19834. int32_t L_1 = V_0;
  19835. NullCheck(L_0);
  19836. BaseInputModule_t2019268878 * L_2 = List_1_get_Item_m3461017032(L_0, L_1, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19837. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19838. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19839. if (!L_3)
  19840. {
  19841. goto IL_0031;
  19842. }
  19843. }
  19844. {
  19845. List_1_t3491343620 * L_4 = __this->get_m_SystemInputModules_2();
  19846. int32_t L_5 = V_0;
  19847. NullCheck(L_4);
  19848. BaseInputModule_t2019268878 * L_6 = List_1_get_Item_m3461017032(L_4, L_5, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19849. NullCheck(L_6);
  19850. VirtActionInvoker0::Invoke(24 /* System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule() */, L_6);
  19851. }
  19852. IL_0031:
  19853. {
  19854. int32_t L_7 = V_0;
  19855. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  19856. }
  19857. IL_0036:
  19858. {
  19859. int32_t L_8 = V_0;
  19860. List_1_t3491343620 * L_9 = __this->get_m_SystemInputModules_2();
  19861. NullCheck(L_9);
  19862. int32_t L_10 = List_1_get_Count_m3978923431(L_9, /*hidden argument*/List_1_get_Count_m3978923431_RuntimeMethod_var);
  19863. if ((((int32_t)L_8) < ((int32_t)L_10)))
  19864. {
  19865. goto IL_0008;
  19866. }
  19867. }
  19868. {
  19869. return;
  19870. }
  19871. }
  19872. // System.Void UnityEngine.EventSystems.EventSystem::OnApplicationFocus(System.Boolean)
  19873. extern "C" IL2CPP_METHOD_ATTR void EventSystem_OnApplicationFocus_m1035182001 (EventSystem_t1003666588 * __this, bool ___hasFocus0, const RuntimeMethod* method)
  19874. {
  19875. {
  19876. bool L_0 = ___hasFocus0;
  19877. __this->set_m_HasFocus_9(L_0);
  19878. return;
  19879. }
  19880. }
  19881. // System.Void UnityEngine.EventSystems.EventSystem::Update()
  19882. extern "C" IL2CPP_METHOD_ATTR void EventSystem_Update_m1662072334 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  19883. {
  19884. static bool s_Il2CppMethodInitialized;
  19885. if (!s_Il2CppMethodInitialized)
  19886. {
  19887. il2cpp_codegen_initialize_method (EventSystem_Update_m1662072334_MetadataUsageId);
  19888. s_Il2CppMethodInitialized = true;
  19889. }
  19890. bool V_0 = false;
  19891. int32_t V_1 = 0;
  19892. BaseInputModule_t2019268878 * V_2 = NULL;
  19893. int32_t V_3 = 0;
  19894. BaseInputModule_t2019268878 * V_4 = NULL;
  19895. {
  19896. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  19897. EventSystem_t1003666588 * L_0 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  19898. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19899. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, __this, /*hidden argument*/NULL);
  19900. if (!L_1)
  19901. {
  19902. goto IL_0016;
  19903. }
  19904. }
  19905. {
  19906. goto IL_00fe;
  19907. }
  19908. IL_0016:
  19909. {
  19910. EventSystem_TickModules_m1821462841(__this, /*hidden argument*/NULL);
  19911. V_0 = (bool)0;
  19912. V_1 = 0;
  19913. goto IL_0070;
  19914. }
  19915. IL_0025:
  19916. {
  19917. List_1_t3491343620 * L_2 = __this->get_m_SystemInputModules_2();
  19918. int32_t L_3 = V_1;
  19919. NullCheck(L_2);
  19920. BaseInputModule_t2019268878 * L_4 = List_1_get_Item_m3461017032(L_2, L_3, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19921. V_2 = L_4;
  19922. BaseInputModule_t2019268878 * L_5 = V_2;
  19923. NullCheck(L_5);
  19924. bool L_6 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_5);
  19925. if (!L_6)
  19926. {
  19927. goto IL_006b;
  19928. }
  19929. }
  19930. {
  19931. BaseInputModule_t2019268878 * L_7 = V_2;
  19932. NullCheck(L_7);
  19933. bool L_8 = VirtFuncInvoker0< bool >::Invoke(21 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() */, L_7);
  19934. if (!L_8)
  19935. {
  19936. goto IL_006b;
  19937. }
  19938. }
  19939. {
  19940. BaseInputModule_t2019268878 * L_9 = __this->get_m_CurrentInputModule_3();
  19941. BaseInputModule_t2019268878 * L_10 = V_2;
  19942. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19943. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  19944. if (!L_11)
  19945. {
  19946. goto IL_0066;
  19947. }
  19948. }
  19949. {
  19950. BaseInputModule_t2019268878 * L_12 = V_2;
  19951. EventSystem_ChangeEventModule_m2498557825(__this, L_12, /*hidden argument*/NULL);
  19952. V_0 = (bool)1;
  19953. }
  19954. IL_0066:
  19955. {
  19956. goto IL_0081;
  19957. }
  19958. IL_006b:
  19959. {
  19960. int32_t L_13 = V_1;
  19961. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  19962. }
  19963. IL_0070:
  19964. {
  19965. int32_t L_14 = V_1;
  19966. List_1_t3491343620 * L_15 = __this->get_m_SystemInputModules_2();
  19967. NullCheck(L_15);
  19968. int32_t L_16 = List_1_get_Count_m3978923431(L_15, /*hidden argument*/List_1_get_Count_m3978923431_RuntimeMethod_var);
  19969. if ((((int32_t)L_14) < ((int32_t)L_16)))
  19970. {
  19971. goto IL_0025;
  19972. }
  19973. }
  19974. IL_0081:
  19975. {
  19976. BaseInputModule_t2019268878 * L_17 = __this->get_m_CurrentInputModule_3();
  19977. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19978. bool L_18 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19979. if (!L_18)
  19980. {
  19981. goto IL_00dc;
  19982. }
  19983. }
  19984. {
  19985. V_3 = 0;
  19986. goto IL_00ca;
  19987. }
  19988. IL_009a:
  19989. {
  19990. List_1_t3491343620 * L_19 = __this->get_m_SystemInputModules_2();
  19991. int32_t L_20 = V_3;
  19992. NullCheck(L_19);
  19993. BaseInputModule_t2019268878 * L_21 = List_1_get_Item_m3461017032(L_19, L_20, /*hidden argument*/List_1_get_Item_m3461017032_RuntimeMethod_var);
  19994. V_4 = L_21;
  19995. BaseInputModule_t2019268878 * L_22 = V_4;
  19996. NullCheck(L_22);
  19997. bool L_23 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_22);
  19998. if (!L_23)
  19999. {
  20000. goto IL_00c5;
  20001. }
  20002. }
  20003. {
  20004. BaseInputModule_t2019268878 * L_24 = V_4;
  20005. EventSystem_ChangeEventModule_m2498557825(__this, L_24, /*hidden argument*/NULL);
  20006. V_0 = (bool)1;
  20007. goto IL_00db;
  20008. }
  20009. IL_00c5:
  20010. {
  20011. int32_t L_25 = V_3;
  20012. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  20013. }
  20014. IL_00ca:
  20015. {
  20016. int32_t L_26 = V_3;
  20017. List_1_t3491343620 * L_27 = __this->get_m_SystemInputModules_2();
  20018. NullCheck(L_27);
  20019. int32_t L_28 = List_1_get_Count_m3978923431(L_27, /*hidden argument*/List_1_get_Count_m3978923431_RuntimeMethod_var);
  20020. if ((((int32_t)L_26) < ((int32_t)L_28)))
  20021. {
  20022. goto IL_009a;
  20023. }
  20024. }
  20025. IL_00db:
  20026. {
  20027. }
  20028. IL_00dc:
  20029. {
  20030. bool L_29 = V_0;
  20031. if (L_29)
  20032. {
  20033. goto IL_00fe;
  20034. }
  20035. }
  20036. {
  20037. BaseInputModule_t2019268878 * L_30 = __this->get_m_CurrentInputModule_3();
  20038. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20039. bool L_31 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_30, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20040. if (!L_31)
  20041. {
  20042. goto IL_00fe;
  20043. }
  20044. }
  20045. {
  20046. BaseInputModule_t2019268878 * L_32 = __this->get_m_CurrentInputModule_3();
  20047. NullCheck(L_32);
  20048. VirtActionInvoker0::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseInputModule::Process() */, L_32);
  20049. }
  20050. IL_00fe:
  20051. {
  20052. return;
  20053. }
  20054. }
  20055. // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule)
  20056. extern "C" IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_m2498557825 (EventSystem_t1003666588 * __this, BaseInputModule_t2019268878 * ___module0, const RuntimeMethod* method)
  20057. {
  20058. static bool s_Il2CppMethodInitialized;
  20059. if (!s_Il2CppMethodInitialized)
  20060. {
  20061. il2cpp_codegen_initialize_method (EventSystem_ChangeEventModule_m2498557825_MetadataUsageId);
  20062. s_Il2CppMethodInitialized = true;
  20063. }
  20064. {
  20065. BaseInputModule_t2019268878 * L_0 = __this->get_m_CurrentInputModule_3();
  20066. BaseInputModule_t2019268878 * L_1 = ___module0;
  20067. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20068. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  20069. if (!L_2)
  20070. {
  20071. goto IL_0017;
  20072. }
  20073. }
  20074. {
  20075. goto IL_004c;
  20076. }
  20077. IL_0017:
  20078. {
  20079. BaseInputModule_t2019268878 * L_3 = __this->get_m_CurrentInputModule_3();
  20080. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20081. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20082. if (!L_4)
  20083. {
  20084. goto IL_0033;
  20085. }
  20086. }
  20087. {
  20088. BaseInputModule_t2019268878 * L_5 = __this->get_m_CurrentInputModule_3();
  20089. NullCheck(L_5);
  20090. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_5);
  20091. }
  20092. IL_0033:
  20093. {
  20094. BaseInputModule_t2019268878 * L_6 = ___module0;
  20095. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20096. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20097. if (!L_7)
  20098. {
  20099. goto IL_0045;
  20100. }
  20101. }
  20102. {
  20103. BaseInputModule_t2019268878 * L_8 = ___module0;
  20104. NullCheck(L_8);
  20105. VirtActionInvoker0::Invoke(23 /* System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() */, L_8);
  20106. }
  20107. IL_0045:
  20108. {
  20109. BaseInputModule_t2019268878 * L_9 = ___module0;
  20110. __this->set_m_CurrentInputModule_3(L_9);
  20111. }
  20112. IL_004c:
  20113. {
  20114. return;
  20115. }
  20116. }
  20117. // System.String UnityEngine.EventSystems.EventSystem::ToString()
  20118. extern "C" IL2CPP_METHOD_ATTR String_t* EventSystem_ToString_m3779610692 (EventSystem_t1003666588 * __this, const RuntimeMethod* method)
  20119. {
  20120. static bool s_Il2CppMethodInitialized;
  20121. if (!s_Il2CppMethodInitialized)
  20122. {
  20123. il2cpp_codegen_initialize_method (EventSystem_ToString_m3779610692_MetadataUsageId);
  20124. s_Il2CppMethodInitialized = true;
  20125. }
  20126. StringBuilder_t * V_0 = NULL;
  20127. String_t* V_1 = NULL;
  20128. StringBuilder_t * G_B2_0 = NULL;
  20129. StringBuilder_t * G_B1_0 = NULL;
  20130. String_t* G_B3_0 = NULL;
  20131. StringBuilder_t * G_B3_1 = NULL;
  20132. {
  20133. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  20134. StringBuilder__ctor_m3121283359(L_0, /*hidden argument*/NULL);
  20135. V_0 = L_0;
  20136. StringBuilder_t * L_1 = V_0;
  20137. GameObject_t1113636619 * L_2 = EventSystem_get_currentSelectedGameObject_m2939274948(__this, /*hidden argument*/NULL);
  20138. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20139. String_t* L_3 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1079004243, L_2, /*hidden argument*/NULL);
  20140. NullCheck(L_1);
  20141. StringBuilder_AppendLine_m1438862993(L_1, L_3, /*hidden argument*/NULL);
  20142. StringBuilder_t * L_4 = V_0;
  20143. NullCheck(L_4);
  20144. StringBuilder_AppendLine_m2783356575(L_4, /*hidden argument*/NULL);
  20145. StringBuilder_t * L_5 = V_0;
  20146. NullCheck(L_5);
  20147. StringBuilder_AppendLine_m2783356575(L_5, /*hidden argument*/NULL);
  20148. StringBuilder_t * L_6 = V_0;
  20149. BaseInputModule_t2019268878 * L_7 = __this->get_m_CurrentInputModule_3();
  20150. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20151. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20152. G_B1_0 = L_6;
  20153. if (!L_8)
  20154. {
  20155. G_B2_0 = L_6;
  20156. goto IL_004e;
  20157. }
  20158. }
  20159. {
  20160. BaseInputModule_t2019268878 * L_9 = __this->get_m_CurrentInputModule_3();
  20161. NullCheck(L_9);
  20162. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
  20163. G_B3_0 = L_10;
  20164. G_B3_1 = G_B1_0;
  20165. goto IL_0053;
  20166. }
  20167. IL_004e:
  20168. {
  20169. G_B3_0 = _stringLiteral3689597632;
  20170. G_B3_1 = G_B2_0;
  20171. }
  20172. IL_0053:
  20173. {
  20174. NullCheck(G_B3_1);
  20175. StringBuilder_AppendLine_m1438862993(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  20176. StringBuilder_t * L_11 = V_0;
  20177. NullCheck(L_11);
  20178. String_t* L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
  20179. V_1 = L_12;
  20180. goto IL_0065;
  20181. }
  20182. IL_0065:
  20183. {
  20184. String_t* L_13 = V_1;
  20185. return L_13;
  20186. }
  20187. }
  20188. // System.Void UnityEngine.EventSystems.EventSystem::.cctor()
  20189. extern "C" IL2CPP_METHOD_ATTR void EventSystem__cctor_m659510393 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20190. {
  20191. static bool s_Il2CppMethodInitialized;
  20192. if (!s_Il2CppMethodInitialized)
  20193. {
  20194. il2cpp_codegen_initialize_method (EventSystem__cctor_m659510393_MetadataUsageId);
  20195. s_Il2CppMethodInitialized = true;
  20196. }
  20197. {
  20198. List_1_t2475741330 * L_0 = (List_1_t2475741330 *)il2cpp_codegen_object_new(List_1_t2475741330_il2cpp_TypeInfo_var);
  20199. List_1__ctor_m3584291376(L_0, /*hidden argument*/List_1__ctor_m3584291376_RuntimeMethod_var);
  20200. ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->set_m_EventSystems_4(L_0);
  20201. Comparison_1_t3135238028 * L_1 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_13();
  20202. if (L_1)
  20203. {
  20204. goto IL_0022;
  20205. }
  20206. }
  20207. {
  20208. intptr_t L_2 = (intptr_t)EventSystem_RaycastComparer_m3685368675_RuntimeMethod_var;
  20209. Comparison_1_t3135238028 * L_3 = (Comparison_1_t3135238028 *)il2cpp_codegen_object_new(Comparison_1_t3135238028_il2cpp_TypeInfo_var);
  20210. Comparison_1__ctor_m214699014(L_3, NULL, L_2, /*hidden argument*/Comparison_1__ctor_m214699014_RuntimeMethod_var);
  20211. ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_13(L_3);
  20212. }
  20213. IL_0022:
  20214. {
  20215. Comparison_1_t3135238028 * L_4 = ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_13();
  20216. ((EventSystem_t1003666588_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t1003666588_il2cpp_TypeInfo_var))->set_s_RaycastComparer_12(L_4);
  20217. return;
  20218. }
  20219. }
  20220. #ifdef __clang__
  20221. #pragma clang diagnostic pop
  20222. #endif
  20223. #ifdef __clang__
  20224. #pragma clang diagnostic push
  20225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20226. #pragma clang diagnostic ignored "-Wunused-variable"
  20227. #endif
  20228. // System.Void UnityEngine.EventSystems.EventTrigger::.ctor()
  20229. extern "C" IL2CPP_METHOD_ATTR void EventTrigger__ctor_m4178741950 (EventTrigger_t1076084509 * __this, const RuntimeMethod* method)
  20230. {
  20231. {
  20232. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  20233. return;
  20234. }
  20235. }
  20236. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers()
  20237. extern "C" IL2CPP_METHOD_ATTR List_1_t521873611 * EventTrigger_get_triggers_m968087715 (EventTrigger_t1076084509 * __this, const RuntimeMethod* method)
  20238. {
  20239. static bool s_Il2CppMethodInitialized;
  20240. if (!s_Il2CppMethodInitialized)
  20241. {
  20242. il2cpp_codegen_initialize_method (EventTrigger_get_triggers_m968087715_MetadataUsageId);
  20243. s_Il2CppMethodInitialized = true;
  20244. }
  20245. List_1_t521873611 * V_0 = NULL;
  20246. {
  20247. List_1_t521873611 * L_0 = __this->get_m_Delegates_2();
  20248. if (L_0)
  20249. {
  20250. goto IL_0017;
  20251. }
  20252. }
  20253. {
  20254. List_1_t521873611 * L_1 = (List_1_t521873611 *)il2cpp_codegen_object_new(List_1_t521873611_il2cpp_TypeInfo_var);
  20255. List_1__ctor_m2141505961(L_1, /*hidden argument*/List_1__ctor_m2141505961_RuntimeMethod_var);
  20256. __this->set_m_Delegates_2(L_1);
  20257. }
  20258. IL_0017:
  20259. {
  20260. List_1_t521873611 * L_2 = __this->get_m_Delegates_2();
  20261. V_0 = L_2;
  20262. goto IL_0023;
  20263. }
  20264. IL_0023:
  20265. {
  20266. List_1_t521873611 * L_3 = V_0;
  20267. return L_3;
  20268. }
  20269. }
  20270. // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>)
  20271. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_m2231347435 (EventTrigger_t1076084509 * __this, List_1_t521873611 * ___value0, const RuntimeMethod* method)
  20272. {
  20273. {
  20274. List_1_t521873611 * L_0 = ___value0;
  20275. __this->set_m_Delegates_2(L_0);
  20276. return;
  20277. }
  20278. }
  20279. // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData)
  20280. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_Execute_m2453060771 (EventTrigger_t1076084509 * __this, int32_t ___id0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20281. {
  20282. static bool s_Il2CppMethodInitialized;
  20283. if (!s_Il2CppMethodInitialized)
  20284. {
  20285. il2cpp_codegen_initialize_method (EventTrigger_Execute_m2453060771_MetadataUsageId);
  20286. s_Il2CppMethodInitialized = true;
  20287. }
  20288. int32_t V_0 = 0;
  20289. int32_t V_1 = 0;
  20290. Entry_t3344766165 * V_2 = NULL;
  20291. {
  20292. V_0 = 0;
  20293. List_1_t521873611 * L_0 = EventTrigger_get_triggers_m968087715(__this, /*hidden argument*/NULL);
  20294. NullCheck(L_0);
  20295. int32_t L_1 = List_1_get_Count_m2675738555(L_0, /*hidden argument*/List_1_get_Count_m2675738555_RuntimeMethod_var);
  20296. V_1 = L_1;
  20297. goto IL_004a;
  20298. }
  20299. IL_0014:
  20300. {
  20301. List_1_t521873611 * L_2 = EventTrigger_get_triggers_m968087715(__this, /*hidden argument*/NULL);
  20302. int32_t L_3 = V_0;
  20303. NullCheck(L_2);
  20304. Entry_t3344766165 * L_4 = List_1_get_Item_m3701861842(L_2, L_3, /*hidden argument*/List_1_get_Item_m3701861842_RuntimeMethod_var);
  20305. V_2 = L_4;
  20306. Entry_t3344766165 * L_5 = V_2;
  20307. NullCheck(L_5);
  20308. int32_t L_6 = L_5->get_eventID_0();
  20309. int32_t L_7 = ___id0;
  20310. if ((!(((uint32_t)L_6) == ((uint32_t)L_7))))
  20311. {
  20312. goto IL_0045;
  20313. }
  20314. }
  20315. {
  20316. Entry_t3344766165 * L_8 = V_2;
  20317. NullCheck(L_8);
  20318. TriggerEvent_t3867320123 * L_9 = L_8->get_callback_1();
  20319. if (!L_9)
  20320. {
  20321. goto IL_0045;
  20322. }
  20323. }
  20324. {
  20325. Entry_t3344766165 * L_10 = V_2;
  20326. NullCheck(L_10);
  20327. TriggerEvent_t3867320123 * L_11 = L_10->get_callback_1();
  20328. BaseEventData_t3903027533 * L_12 = ___eventData1;
  20329. NullCheck(L_11);
  20330. UnityEvent_1_Invoke_m3280461164(L_11, L_12, /*hidden argument*/UnityEvent_1_Invoke_m3280461164_RuntimeMethod_var);
  20331. }
  20332. IL_0045:
  20333. {
  20334. int32_t L_13 = V_0;
  20335. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  20336. }
  20337. IL_004a:
  20338. {
  20339. int32_t L_14 = V_0;
  20340. int32_t L_15 = V_1;
  20341. if ((((int32_t)L_14) < ((int32_t)L_15)))
  20342. {
  20343. goto IL_0014;
  20344. }
  20345. }
  20346. {
  20347. return;
  20348. }
  20349. }
  20350. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  20351. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnPointerEnter_m986348926 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20352. {
  20353. {
  20354. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20355. EventTrigger_Execute_m2453060771(__this, 0, L_0, /*hidden argument*/NULL);
  20356. return;
  20357. }
  20358. }
  20359. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  20360. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnPointerExit_m275402952 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20361. {
  20362. {
  20363. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20364. EventTrigger_Execute_m2453060771(__this, 1, L_0, /*hidden argument*/NULL);
  20365. return;
  20366. }
  20367. }
  20368. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrag(UnityEngine.EventSystems.PointerEventData)
  20369. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnDrag_m4080953819 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20370. {
  20371. {
  20372. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20373. EventTrigger_Execute_m2453060771(__this, 5, L_0, /*hidden argument*/NULL);
  20374. return;
  20375. }
  20376. }
  20377. // System.Void UnityEngine.EventSystems.EventTrigger::OnDrop(UnityEngine.EventSystems.PointerEventData)
  20378. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnDrop_m2546134332 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20379. {
  20380. {
  20381. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20382. EventTrigger_Execute_m2453060771(__this, 6, L_0, /*hidden argument*/NULL);
  20383. return;
  20384. }
  20385. }
  20386. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  20387. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnPointerDown_m303405860 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20388. {
  20389. {
  20390. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20391. EventTrigger_Execute_m2453060771(__this, 2, L_0, /*hidden argument*/NULL);
  20392. return;
  20393. }
  20394. }
  20395. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  20396. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnPointerUp_m2785851934 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20397. {
  20398. {
  20399. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20400. EventTrigger_Execute_m2453060771(__this, 3, L_0, /*hidden argument*/NULL);
  20401. return;
  20402. }
  20403. }
  20404. // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  20405. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnPointerClick_m1385968891 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20406. {
  20407. {
  20408. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20409. EventTrigger_Execute_m2453060771(__this, 4, L_0, /*hidden argument*/NULL);
  20410. return;
  20411. }
  20412. }
  20413. // System.Void UnityEngine.EventSystems.EventTrigger::OnSelect(UnityEngine.EventSystems.BaseEventData)
  20414. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnSelect_m461832639 (EventTrigger_t1076084509 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  20415. {
  20416. {
  20417. BaseEventData_t3903027533 * L_0 = ___eventData0;
  20418. EventTrigger_Execute_m2453060771(__this, ((int32_t)9), L_0, /*hidden argument*/NULL);
  20419. return;
  20420. }
  20421. }
  20422. // System.Void UnityEngine.EventSystems.EventTrigger::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  20423. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnDeselect_m1919608102 (EventTrigger_t1076084509 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  20424. {
  20425. {
  20426. BaseEventData_t3903027533 * L_0 = ___eventData0;
  20427. EventTrigger_Execute_m2453060771(__this, ((int32_t)10), L_0, /*hidden argument*/NULL);
  20428. return;
  20429. }
  20430. }
  20431. // System.Void UnityEngine.EventSystems.EventTrigger::OnScroll(UnityEngine.EventSystems.PointerEventData)
  20432. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnScroll_m1105023111 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20433. {
  20434. {
  20435. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20436. EventTrigger_Execute_m2453060771(__this, 7, L_0, /*hidden argument*/NULL);
  20437. return;
  20438. }
  20439. }
  20440. // System.Void UnityEngine.EventSystems.EventTrigger::OnMove(UnityEngine.EventSystems.AxisEventData)
  20441. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnMove_m2761097708 (EventTrigger_t1076084509 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method)
  20442. {
  20443. {
  20444. AxisEventData_t2331243652 * L_0 = ___eventData0;
  20445. EventTrigger_Execute_m2453060771(__this, ((int32_t)11), L_0, /*hidden argument*/NULL);
  20446. return;
  20447. }
  20448. }
  20449. // System.Void UnityEngine.EventSystems.EventTrigger::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData)
  20450. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnUpdateSelected_m3321513786 (EventTrigger_t1076084509 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  20451. {
  20452. {
  20453. BaseEventData_t3903027533 * L_0 = ___eventData0;
  20454. EventTrigger_Execute_m2453060771(__this, 8, L_0, /*hidden argument*/NULL);
  20455. return;
  20456. }
  20457. }
  20458. // System.Void UnityEngine.EventSystems.EventTrigger::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  20459. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnInitializePotentialDrag_m2172162368 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20460. {
  20461. {
  20462. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20463. EventTrigger_Execute_m2453060771(__this, ((int32_t)12), L_0, /*hidden argument*/NULL);
  20464. return;
  20465. }
  20466. }
  20467. // System.Void UnityEngine.EventSystems.EventTrigger::OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
  20468. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnBeginDrag_m4203438710 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20469. {
  20470. {
  20471. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20472. EventTrigger_Execute_m2453060771(__this, ((int32_t)13), L_0, /*hidden argument*/NULL);
  20473. return;
  20474. }
  20475. }
  20476. // System.Void UnityEngine.EventSystems.EventTrigger::OnEndDrag(UnityEngine.EventSystems.PointerEventData)
  20477. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnEndDrag_m2695180365 (EventTrigger_t1076084509 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  20478. {
  20479. {
  20480. PointerEventData_t3807901092 * L_0 = ___eventData0;
  20481. EventTrigger_Execute_m2453060771(__this, ((int32_t)14), L_0, /*hidden argument*/NULL);
  20482. return;
  20483. }
  20484. }
  20485. // System.Void UnityEngine.EventSystems.EventTrigger::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  20486. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnSubmit_m1653902519 (EventTrigger_t1076084509 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  20487. {
  20488. {
  20489. BaseEventData_t3903027533 * L_0 = ___eventData0;
  20490. EventTrigger_Execute_m2453060771(__this, ((int32_t)15), L_0, /*hidden argument*/NULL);
  20491. return;
  20492. }
  20493. }
  20494. // System.Void UnityEngine.EventSystems.EventTrigger::OnCancel(UnityEngine.EventSystems.BaseEventData)
  20495. extern "C" IL2CPP_METHOD_ATTR void EventTrigger_OnCancel_m585099428 (EventTrigger_t1076084509 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  20496. {
  20497. {
  20498. BaseEventData_t3903027533 * L_0 = ___eventData0;
  20499. EventTrigger_Execute_m2453060771(__this, ((int32_t)16), L_0, /*hidden argument*/NULL);
  20500. return;
  20501. }
  20502. }
  20503. #ifdef __clang__
  20504. #pragma clang diagnostic pop
  20505. #endif
  20506. #ifdef __clang__
  20507. #pragma clang diagnostic push
  20508. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20509. #pragma clang diagnostic ignored "-Wunused-variable"
  20510. #endif
  20511. // System.Void UnityEngine.EventSystems.EventTrigger/Entry::.ctor()
  20512. extern "C" IL2CPP_METHOD_ATTR void Entry__ctor_m2653221409 (Entry_t3344766165 * __this, const RuntimeMethod* method)
  20513. {
  20514. static bool s_Il2CppMethodInitialized;
  20515. if (!s_Il2CppMethodInitialized)
  20516. {
  20517. il2cpp_codegen_initialize_method (Entry__ctor_m2653221409_MetadataUsageId);
  20518. s_Il2CppMethodInitialized = true;
  20519. }
  20520. {
  20521. __this->set_eventID_0(4);
  20522. TriggerEvent_t3867320123 * L_0 = (TriggerEvent_t3867320123 *)il2cpp_codegen_object_new(TriggerEvent_t3867320123_il2cpp_TypeInfo_var);
  20523. TriggerEvent__ctor_m87299207(L_0, /*hidden argument*/NULL);
  20524. __this->set_callback_1(L_0);
  20525. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20526. return;
  20527. }
  20528. }
  20529. #ifdef __clang__
  20530. #pragma clang diagnostic pop
  20531. #endif
  20532. #ifdef __clang__
  20533. #pragma clang diagnostic push
  20534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20535. #pragma clang diagnostic ignored "-Wunused-variable"
  20536. #endif
  20537. // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor()
  20538. extern "C" IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m87299207 (TriggerEvent_t3867320123 * __this, const RuntimeMethod* method)
  20539. {
  20540. static bool s_Il2CppMethodInitialized;
  20541. if (!s_Il2CppMethodInitialized)
  20542. {
  20543. il2cpp_codegen_initialize_method (TriggerEvent__ctor_m87299207_MetadataUsageId);
  20544. s_Il2CppMethodInitialized = true;
  20545. }
  20546. {
  20547. UnityEvent_1__ctor_m184718670(__this, /*hidden argument*/UnityEvent_1__ctor_m184718670_RuntimeMethod_var);
  20548. return;
  20549. }
  20550. }
  20551. #ifdef __clang__
  20552. #pragma clang diagnostic pop
  20553. #endif
  20554. #ifdef __clang__
  20555. #pragma clang diagnostic push
  20556. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20557. #pragma clang diagnostic ignored "-Wunused-variable"
  20558. #endif
  20559. #ifdef __clang__
  20560. #pragma clang diagnostic pop
  20561. #endif
  20562. #ifdef __clang__
  20563. #pragma clang diagnostic push
  20564. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20565. #pragma clang diagnostic ignored "-Wunused-variable"
  20566. #endif
  20567. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerEnterHandler,UnityEngine.EventSystems.BaseEventData)
  20568. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1546133873 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20569. {
  20570. static bool s_Il2CppMethodInitialized;
  20571. if (!s_Il2CppMethodInitialized)
  20572. {
  20573. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1546133873_MetadataUsageId);
  20574. s_Il2CppMethodInitialized = true;
  20575. }
  20576. {
  20577. RuntimeObject* L_0 = ___handler0;
  20578. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20579. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20580. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20581. NullCheck(L_0);
  20582. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerEnterHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData) */, IPointerEnterHandler_t1016128679_il2cpp_TypeInfo_var, L_0, L_2);
  20583. return;
  20584. }
  20585. }
  20586. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerExitHandler,UnityEngine.EventSystems.BaseEventData)
  20587. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3049310229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20588. {
  20589. static bool s_Il2CppMethodInitialized;
  20590. if (!s_Il2CppMethodInitialized)
  20591. {
  20592. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m3049310229_MetadataUsageId);
  20593. s_Il2CppMethodInitialized = true;
  20594. }
  20595. {
  20596. RuntimeObject* L_0 = ___handler0;
  20597. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20598. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20599. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20600. NullCheck(L_0);
  20601. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerExitHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData) */, IPointerExitHandler_t4182793654_il2cpp_TypeInfo_var, L_0, L_2);
  20602. return;
  20603. }
  20604. }
  20605. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerDownHandler,UnityEngine.EventSystems.BaseEventData)
  20606. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1185511561 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20607. {
  20608. static bool s_Il2CppMethodInitialized;
  20609. if (!s_Il2CppMethodInitialized)
  20610. {
  20611. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1185511561_MetadataUsageId);
  20612. s_Il2CppMethodInitialized = true;
  20613. }
  20614. {
  20615. RuntimeObject* L_0 = ___handler0;
  20616. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20617. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20618. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20619. NullCheck(L_0);
  20620. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerDownHandler::OnPointerDown(UnityEngine.EventSystems.PointerEventData) */, IPointerDownHandler_t1380080529_il2cpp_TypeInfo_var, L_0, L_2);
  20621. return;
  20622. }
  20623. }
  20624. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerUpHandler,UnityEngine.EventSystems.BaseEventData)
  20625. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3952332304 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20626. {
  20627. static bool s_Il2CppMethodInitialized;
  20628. if (!s_Il2CppMethodInitialized)
  20629. {
  20630. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m3952332304_MetadataUsageId);
  20631. s_Il2CppMethodInitialized = true;
  20632. }
  20633. {
  20634. RuntimeObject* L_0 = ___handler0;
  20635. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20636. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20637. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20638. NullCheck(L_0);
  20639. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerUpHandler::OnPointerUp(UnityEngine.EventSystems.PointerEventData) */, IPointerUpHandler_t277099170_il2cpp_TypeInfo_var, L_0, L_2);
  20640. return;
  20641. }
  20642. }
  20643. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData)
  20644. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3613826831 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20645. {
  20646. static bool s_Il2CppMethodInitialized;
  20647. if (!s_Il2CppMethodInitialized)
  20648. {
  20649. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m3613826831_MetadataUsageId);
  20650. s_Il2CppMethodInitialized = true;
  20651. }
  20652. {
  20653. RuntimeObject* L_0 = ___handler0;
  20654. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20655. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20656. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20657. NullCheck(L_0);
  20658. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerClickHandler::OnPointerClick(UnityEngine.EventSystems.PointerEventData) */, IPointerClickHandler_t132471142_il2cpp_TypeInfo_var, L_0, L_2);
  20659. return;
  20660. }
  20661. }
  20662. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IInitializePotentialDragHandler,UnityEngine.EventSystems.BaseEventData)
  20663. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1493894620 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20664. {
  20665. static bool s_Il2CppMethodInitialized;
  20666. if (!s_Il2CppMethodInitialized)
  20667. {
  20668. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1493894620_MetadataUsageId);
  20669. s_Il2CppMethodInitialized = true;
  20670. }
  20671. {
  20672. RuntimeObject* L_0 = ___handler0;
  20673. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20674. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20675. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20676. NullCheck(L_0);
  20677. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IInitializePotentialDragHandler::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData) */, IInitializePotentialDragHandler_t608041180_il2cpp_TypeInfo_var, L_0, L_2);
  20678. return;
  20679. }
  20680. }
  20681. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IBeginDragHandler,UnityEngine.EventSystems.BaseEventData)
  20682. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3445413961 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20683. {
  20684. static bool s_Il2CppMethodInitialized;
  20685. if (!s_Il2CppMethodInitialized)
  20686. {
  20687. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m3445413961_MetadataUsageId);
  20688. s_Il2CppMethodInitialized = true;
  20689. }
  20690. {
  20691. RuntimeObject* L_0 = ___handler0;
  20692. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20693. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20694. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20695. NullCheck(L_0);
  20696. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IBeginDragHandler::OnBeginDrag(UnityEngine.EventSystems.PointerEventData) */, IBeginDragHandler_t3293314358_il2cpp_TypeInfo_var, L_0, L_2);
  20697. return;
  20698. }
  20699. }
  20700. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDragHandler,UnityEngine.EventSystems.BaseEventData)
  20701. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1324264331 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20702. {
  20703. static bool s_Il2CppMethodInitialized;
  20704. if (!s_Il2CppMethodInitialized)
  20705. {
  20706. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1324264331_MetadataUsageId);
  20707. s_Il2CppMethodInitialized = true;
  20708. }
  20709. {
  20710. RuntimeObject* L_0 = ___handler0;
  20711. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20712. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20713. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20714. NullCheck(L_0);
  20715. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDragHandler::OnDrag(UnityEngine.EventSystems.PointerEventData) */, IDragHandler_t2288426503_il2cpp_TypeInfo_var, L_0, L_2);
  20716. return;
  20717. }
  20718. }
  20719. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData)
  20720. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m4243909891 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20721. {
  20722. static bool s_Il2CppMethodInitialized;
  20723. if (!s_Il2CppMethodInitialized)
  20724. {
  20725. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m4243909891_MetadataUsageId);
  20726. s_Il2CppMethodInitialized = true;
  20727. }
  20728. {
  20729. RuntimeObject* L_0 = ___handler0;
  20730. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20731. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20732. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20733. NullCheck(L_0);
  20734. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IEndDragHandler::OnEndDrag(UnityEngine.EventSystems.PointerEventData) */, IEndDragHandler_t297508562_il2cpp_TypeInfo_var, L_0, L_2);
  20735. return;
  20736. }
  20737. }
  20738. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData)
  20739. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m609912907 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20740. {
  20741. static bool s_Il2CppMethodInitialized;
  20742. if (!s_Il2CppMethodInitialized)
  20743. {
  20744. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m609912907_MetadataUsageId);
  20745. s_Il2CppMethodInitialized = true;
  20746. }
  20747. {
  20748. RuntimeObject* L_0 = ___handler0;
  20749. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20750. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20751. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20752. NullCheck(L_0);
  20753. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDropHandler::OnDrop(UnityEngine.EventSystems.PointerEventData) */, IDropHandler_t3627139509_il2cpp_TypeInfo_var, L_0, L_2);
  20754. return;
  20755. }
  20756. }
  20757. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IScrollHandler,UnityEngine.EventSystems.BaseEventData)
  20758. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m403325123 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20759. {
  20760. static bool s_Il2CppMethodInitialized;
  20761. if (!s_Il2CppMethodInitialized)
  20762. {
  20763. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m403325123_MetadataUsageId);
  20764. s_Il2CppMethodInitialized = true;
  20765. }
  20766. {
  20767. RuntimeObject* L_0 = ___handler0;
  20768. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20769. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20770. PointerEventData_t3807901092 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_t3807901092_m447710096_RuntimeMethod_var);
  20771. NullCheck(L_0);
  20772. InterfaceActionInvoker1< PointerEventData_t3807901092 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IScrollHandler::OnScroll(UnityEngine.EventSystems.PointerEventData) */, IScrollHandler_t4201797704_il2cpp_TypeInfo_var, L_0, L_2);
  20773. return;
  20774. }
  20775. }
  20776. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IUpdateSelectedHandler,UnityEngine.EventSystems.BaseEventData)
  20777. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m996574681 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20778. {
  20779. static bool s_Il2CppMethodInitialized;
  20780. if (!s_Il2CppMethodInitialized)
  20781. {
  20782. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m996574681_MetadataUsageId);
  20783. s_Il2CppMethodInitialized = true;
  20784. }
  20785. {
  20786. RuntimeObject* L_0 = ___handler0;
  20787. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20788. NullCheck(L_0);
  20789. InterfaceActionInvoker1< BaseEventData_t3903027533 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IUpdateSelectedHandler::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData) */, IUpdateSelectedHandler_t4266291469_il2cpp_TypeInfo_var, L_0, L_1);
  20790. return;
  20791. }
  20792. }
  20793. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISelectHandler,UnityEngine.EventSystems.BaseEventData)
  20794. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m2975249514 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20795. {
  20796. static bool s_Il2CppMethodInitialized;
  20797. if (!s_Il2CppMethodInitialized)
  20798. {
  20799. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m2975249514_MetadataUsageId);
  20800. s_Il2CppMethodInitialized = true;
  20801. }
  20802. {
  20803. RuntimeObject* L_0 = ___handler0;
  20804. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20805. NullCheck(L_0);
  20806. InterfaceActionInvoker1< BaseEventData_t3903027533 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISelectHandler::OnSelect(UnityEngine.EventSystems.BaseEventData) */, ISelectHandler_t2271418839_il2cpp_TypeInfo_var, L_0, L_1);
  20807. return;
  20808. }
  20809. }
  20810. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDeselectHandler,UnityEngine.EventSystems.BaseEventData)
  20811. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m113814934 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20812. {
  20813. static bool s_Il2CppMethodInitialized;
  20814. if (!s_Il2CppMethodInitialized)
  20815. {
  20816. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m113814934_MetadataUsageId);
  20817. s_Il2CppMethodInitialized = true;
  20818. }
  20819. {
  20820. RuntimeObject* L_0 = ___handler0;
  20821. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20822. NullCheck(L_0);
  20823. InterfaceActionInvoker1< BaseEventData_t3903027533 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDeselectHandler::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, IDeselectHandler_t393712923_il2cpp_TypeInfo_var, L_0, L_1);
  20824. return;
  20825. }
  20826. }
  20827. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IMoveHandler,UnityEngine.EventSystems.BaseEventData)
  20828. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1178111212 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20829. {
  20830. static bool s_Il2CppMethodInitialized;
  20831. if (!s_Il2CppMethodInitialized)
  20832. {
  20833. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1178111212_MetadataUsageId);
  20834. s_Il2CppMethodInitialized = true;
  20835. }
  20836. {
  20837. RuntimeObject* L_0 = ___handler0;
  20838. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20839. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20840. AxisEventData_t2331243652 * L_2 = ExecuteEvents_ValidateEventData_TisAxisEventData_t2331243652_m2813643394(NULL /*static, unused*/, L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisAxisEventData_t2331243652_m2813643394_RuntimeMethod_var);
  20841. NullCheck(L_0);
  20842. InterfaceActionInvoker1< AxisEventData_t2331243652 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IMoveHandler::OnMove(UnityEngine.EventSystems.AxisEventData) */, IMoveHandler_t933334182_il2cpp_TypeInfo_var, L_0, L_2);
  20843. return;
  20844. }
  20845. }
  20846. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData)
  20847. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m3936726821 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20848. {
  20849. static bool s_Il2CppMethodInitialized;
  20850. if (!s_Il2CppMethodInitialized)
  20851. {
  20852. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m3936726821_MetadataUsageId);
  20853. s_Il2CppMethodInitialized = true;
  20854. }
  20855. {
  20856. RuntimeObject* L_0 = ___handler0;
  20857. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20858. NullCheck(L_0);
  20859. InterfaceActionInvoker1< BaseEventData_t3903027533 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISubmitHandler::OnSubmit(UnityEngine.EventSystems.BaseEventData) */, ISubmitHandler_t2790798304_il2cpp_TypeInfo_var, L_0, L_1);
  20860. return;
  20861. }
  20862. }
  20863. // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ICancelHandler,UnityEngine.EventSystems.BaseEventData)
  20864. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m533210008 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___handler0, BaseEventData_t3903027533 * ___eventData1, const RuntimeMethod* method)
  20865. {
  20866. static bool s_Il2CppMethodInitialized;
  20867. if (!s_Il2CppMethodInitialized)
  20868. {
  20869. il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m533210008_MetadataUsageId);
  20870. s_Il2CppMethodInitialized = true;
  20871. }
  20872. {
  20873. RuntimeObject* L_0 = ___handler0;
  20874. BaseEventData_t3903027533 * L_1 = ___eventData1;
  20875. NullCheck(L_0);
  20876. InterfaceActionInvoker1< BaseEventData_t3903027533 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ICancelHandler::OnCancel(UnityEngine.EventSystems.BaseEventData) */, ICancelHandler_t3974364820_il2cpp_TypeInfo_var, L_0, L_1);
  20877. return;
  20878. }
  20879. }
  20880. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler()
  20881. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3995630009 * ExecuteEvents_get_pointerEnterHandler_m1185301724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20882. {
  20883. static bool s_Il2CppMethodInitialized;
  20884. if (!s_Il2CppMethodInitialized)
  20885. {
  20886. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerEnterHandler_m1185301724_MetadataUsageId);
  20887. s_Il2CppMethodInitialized = true;
  20888. }
  20889. EventFunction_1_t3995630009 * V_0 = NULL;
  20890. {
  20891. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20892. EventFunction_1_t3995630009 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_PointerEnterHandler_0();
  20893. V_0 = L_0;
  20894. goto IL_000c;
  20895. }
  20896. IL_000c:
  20897. {
  20898. EventFunction_1_t3995630009 * L_1 = V_0;
  20899. return L_1;
  20900. }
  20901. }
  20902. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler()
  20903. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2867327688 * ExecuteEvents_get_pointerExitHandler_m659239743 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20904. {
  20905. static bool s_Il2CppMethodInitialized;
  20906. if (!s_Il2CppMethodInitialized)
  20907. {
  20908. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerExitHandler_m659239743_MetadataUsageId);
  20909. s_Il2CppMethodInitialized = true;
  20910. }
  20911. EventFunction_1_t2867327688 * V_0 = NULL;
  20912. {
  20913. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20914. EventFunction_1_t2867327688 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1();
  20915. V_0 = L_0;
  20916. goto IL_000c;
  20917. }
  20918. IL_000c:
  20919. {
  20920. EventFunction_1_t2867327688 * L_1 = V_0;
  20921. return L_1;
  20922. }
  20923. }
  20924. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler()
  20925. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t64614563 * ExecuteEvents_get_pointerDownHandler_m1022108370 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20926. {
  20927. static bool s_Il2CppMethodInitialized;
  20928. if (!s_Il2CppMethodInitialized)
  20929. {
  20930. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerDownHandler_m1022108370_MetadataUsageId);
  20931. s_Il2CppMethodInitialized = true;
  20932. }
  20933. EventFunction_1_t64614563 * V_0 = NULL;
  20934. {
  20935. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20936. EventFunction_1_t64614563 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2();
  20937. V_0 = L_0;
  20938. goto IL_000c;
  20939. }
  20940. IL_000c:
  20941. {
  20942. EventFunction_1_t64614563 * L_1 = V_0;
  20943. return L_1;
  20944. }
  20945. }
  20946. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler()
  20947. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3256600500 * ExecuteEvents_get_pointerUpHandler_m3515704212 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20948. {
  20949. static bool s_Il2CppMethodInitialized;
  20950. if (!s_Il2CppMethodInitialized)
  20951. {
  20952. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerUpHandler_m3515704212_MetadataUsageId);
  20953. s_Il2CppMethodInitialized = true;
  20954. }
  20955. EventFunction_1_t3256600500 * V_0 = NULL;
  20956. {
  20957. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20958. EventFunction_1_t3256600500 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3();
  20959. V_0 = L_0;
  20960. goto IL_000c;
  20961. }
  20962. IL_000c:
  20963. {
  20964. EventFunction_1_t3256600500 * L_1 = V_0;
  20965. return L_1;
  20966. }
  20967. }
  20968. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler()
  20969. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3111972472 * ExecuteEvents_get_pointerClickHandler_m1293869308 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20970. {
  20971. static bool s_Il2CppMethodInitialized;
  20972. if (!s_Il2CppMethodInitialized)
  20973. {
  20974. il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerClickHandler_m1293869308_MetadataUsageId);
  20975. s_Il2CppMethodInitialized = true;
  20976. }
  20977. EventFunction_1_t3111972472 * V_0 = NULL;
  20978. {
  20979. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  20980. EventFunction_1_t3111972472 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4();
  20981. V_0 = L_0;
  20982. goto IL_000c;
  20983. }
  20984. IL_000c:
  20985. {
  20986. EventFunction_1_t3111972472 * L_1 = V_0;
  20987. return L_1;
  20988. }
  20989. }
  20990. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag()
  20991. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3587542510 * ExecuteEvents_get_initializePotentialDrag_m298985714 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20992. {
  20993. static bool s_Il2CppMethodInitialized;
  20994. if (!s_Il2CppMethodInitialized)
  20995. {
  20996. il2cpp_codegen_initialize_method (ExecuteEvents_get_initializePotentialDrag_m298985714_MetadataUsageId);
  20997. s_Il2CppMethodInitialized = true;
  20998. }
  20999. EventFunction_1_t3587542510 * V_0 = NULL;
  21000. {
  21001. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21002. EventFunction_1_t3587542510 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5();
  21003. V_0 = L_0;
  21004. goto IL_000c;
  21005. }
  21006. IL_000c:
  21007. {
  21008. EventFunction_1_t3587542510 * L_1 = V_0;
  21009. return L_1;
  21010. }
  21011. }
  21012. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler()
  21013. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t1977848392 * ExecuteEvents_get_beginDragHandler_m2267623666 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21014. {
  21015. static bool s_Il2CppMethodInitialized;
  21016. if (!s_Il2CppMethodInitialized)
  21017. {
  21018. il2cpp_codegen_initialize_method (ExecuteEvents_get_beginDragHandler_m2267623666_MetadataUsageId);
  21019. s_Il2CppMethodInitialized = true;
  21020. }
  21021. EventFunction_1_t1977848392 * V_0 = NULL;
  21022. {
  21023. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21024. EventFunction_1_t1977848392 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_BeginDragHandler_6();
  21025. V_0 = L_0;
  21026. goto IL_000c;
  21027. }
  21028. IL_000c:
  21029. {
  21030. EventFunction_1_t1977848392 * L_1 = V_0;
  21031. return L_1;
  21032. }
  21033. }
  21034. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler()
  21035. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t972960537 * ExecuteEvents_get_dragHandler_m3849431675 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21036. {
  21037. static bool s_Il2CppMethodInitialized;
  21038. if (!s_Il2CppMethodInitialized)
  21039. {
  21040. il2cpp_codegen_initialize_method (ExecuteEvents_get_dragHandler_m3849431675_MetadataUsageId);
  21041. s_Il2CppMethodInitialized = true;
  21042. }
  21043. EventFunction_1_t972960537 * V_0 = NULL;
  21044. {
  21045. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21046. EventFunction_1_t972960537 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_DragHandler_7();
  21047. V_0 = L_0;
  21048. goto IL_000c;
  21049. }
  21050. IL_000c:
  21051. {
  21052. EventFunction_1_t972960537 * L_1 = V_0;
  21053. return L_1;
  21054. }
  21055. }
  21056. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler()
  21057. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3277009892 * ExecuteEvents_get_endDragHandler_m2879610446 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21058. {
  21059. static bool s_Il2CppMethodInitialized;
  21060. if (!s_Il2CppMethodInitialized)
  21061. {
  21062. il2cpp_codegen_initialize_method (ExecuteEvents_get_endDragHandler_m2879610446_MetadataUsageId);
  21063. s_Il2CppMethodInitialized = true;
  21064. }
  21065. EventFunction_1_t3277009892 * V_0 = NULL;
  21066. {
  21067. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21068. EventFunction_1_t3277009892 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8();
  21069. V_0 = L_0;
  21070. goto IL_000c;
  21071. }
  21072. IL_000c:
  21073. {
  21074. EventFunction_1_t3277009892 * L_1 = V_0;
  21075. return L_1;
  21076. }
  21077. }
  21078. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler()
  21079. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2311673543 * ExecuteEvents_get_dropHandler_m2780765017 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21080. {
  21081. static bool s_Il2CppMethodInitialized;
  21082. if (!s_Il2CppMethodInitialized)
  21083. {
  21084. il2cpp_codegen_initialize_method (ExecuteEvents_get_dropHandler_m2780765017_MetadataUsageId);
  21085. s_Il2CppMethodInitialized = true;
  21086. }
  21087. EventFunction_1_t2311673543 * V_0 = NULL;
  21088. {
  21089. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21090. EventFunction_1_t2311673543 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_DropHandler_9();
  21091. V_0 = L_0;
  21092. goto IL_000c;
  21093. }
  21094. IL_000c:
  21095. {
  21096. EventFunction_1_t2311673543 * L_1 = V_0;
  21097. return L_1;
  21098. }
  21099. }
  21100. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler()
  21101. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2886331738 * ExecuteEvents_get_scrollHandler_m2659345019 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21102. {
  21103. static bool s_Il2CppMethodInitialized;
  21104. if (!s_Il2CppMethodInitialized)
  21105. {
  21106. il2cpp_codegen_initialize_method (ExecuteEvents_get_scrollHandler_m2659345019_MetadataUsageId);
  21107. s_Il2CppMethodInitialized = true;
  21108. }
  21109. EventFunction_1_t2886331738 * V_0 = NULL;
  21110. {
  21111. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21112. EventFunction_1_t2886331738 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10();
  21113. V_0 = L_0;
  21114. goto IL_000c;
  21115. }
  21116. IL_000c:
  21117. {
  21118. EventFunction_1_t2886331738 * L_1 = V_0;
  21119. return L_1;
  21120. }
  21121. }
  21122. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler()
  21123. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2950825503 * ExecuteEvents_get_updateSelectedHandler_m1601110817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21124. {
  21125. static bool s_Il2CppMethodInitialized;
  21126. if (!s_Il2CppMethodInitialized)
  21127. {
  21128. il2cpp_codegen_initialize_method (ExecuteEvents_get_updateSelectedHandler_m1601110817_MetadataUsageId);
  21129. s_Il2CppMethodInitialized = true;
  21130. }
  21131. EventFunction_1_t2950825503 * V_0 = NULL;
  21132. {
  21133. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21134. EventFunction_1_t2950825503 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11();
  21135. V_0 = L_0;
  21136. goto IL_000c;
  21137. }
  21138. IL_000c:
  21139. {
  21140. EventFunction_1_t2950825503 * L_1 = V_0;
  21141. return L_1;
  21142. }
  21143. }
  21144. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler()
  21145. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t955952873 * ExecuteEvents_get_selectHandler_m2010843467 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21146. {
  21147. static bool s_Il2CppMethodInitialized;
  21148. if (!s_Il2CppMethodInitialized)
  21149. {
  21150. il2cpp_codegen_initialize_method (ExecuteEvents_get_selectHandler_m2010843467_MetadataUsageId);
  21151. s_Il2CppMethodInitialized = true;
  21152. }
  21153. EventFunction_1_t955952873 * V_0 = NULL;
  21154. {
  21155. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21156. EventFunction_1_t955952873 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_SelectHandler_12();
  21157. V_0 = L_0;
  21158. goto IL_000c;
  21159. }
  21160. IL_000c:
  21161. {
  21162. EventFunction_1_t955952873 * L_1 = V_0;
  21163. return L_1;
  21164. }
  21165. }
  21166. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler()
  21167. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3373214253 * ExecuteEvents_get_deselectHandler_m343617552 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21168. {
  21169. static bool s_Il2CppMethodInitialized;
  21170. if (!s_Il2CppMethodInitialized)
  21171. {
  21172. il2cpp_codegen_initialize_method (ExecuteEvents_get_deselectHandler_m343617552_MetadataUsageId);
  21173. s_Il2CppMethodInitialized = true;
  21174. }
  21175. EventFunction_1_t3373214253 * V_0 = NULL;
  21176. {
  21177. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21178. EventFunction_1_t3373214253 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_DeselectHandler_13();
  21179. V_0 = L_0;
  21180. goto IL_000c;
  21181. }
  21182. IL_000c:
  21183. {
  21184. EventFunction_1_t3373214253 * L_1 = V_0;
  21185. return L_1;
  21186. }
  21187. }
  21188. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler()
  21189. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t3912835512 * ExecuteEvents_get_moveHandler_m3629736480 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21190. {
  21191. static bool s_Il2CppMethodInitialized;
  21192. if (!s_Il2CppMethodInitialized)
  21193. {
  21194. il2cpp_codegen_initialize_method (ExecuteEvents_get_moveHandler_m3629736480_MetadataUsageId);
  21195. s_Il2CppMethodInitialized = true;
  21196. }
  21197. EventFunction_1_t3912835512 * V_0 = NULL;
  21198. {
  21199. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21200. EventFunction_1_t3912835512 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_MoveHandler_14();
  21201. V_0 = L_0;
  21202. goto IL_000c;
  21203. }
  21204. IL_000c:
  21205. {
  21206. EventFunction_1_t3912835512 * L_1 = V_0;
  21207. return L_1;
  21208. }
  21209. }
  21210. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler()
  21211. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t1475332338 * ExecuteEvents_get_submitHandler_m94189868 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21212. {
  21213. static bool s_Il2CppMethodInitialized;
  21214. if (!s_Il2CppMethodInitialized)
  21215. {
  21216. il2cpp_codegen_initialize_method (ExecuteEvents_get_submitHandler_m94189868_MetadataUsageId);
  21217. s_Il2CppMethodInitialized = true;
  21218. }
  21219. EventFunction_1_t1475332338 * V_0 = NULL;
  21220. {
  21221. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21222. EventFunction_1_t1475332338 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15();
  21223. V_0 = L_0;
  21224. goto IL_000c;
  21225. }
  21226. IL_000c:
  21227. {
  21228. EventFunction_1_t1475332338 * L_1 = V_0;
  21229. return L_1;
  21230. }
  21231. }
  21232. // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler()
  21233. extern "C" IL2CPP_METHOD_ATTR EventFunction_1_t2658898854 * ExecuteEvents_get_cancelHandler_m1220395193 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21234. {
  21235. static bool s_Il2CppMethodInitialized;
  21236. if (!s_Il2CppMethodInitialized)
  21237. {
  21238. il2cpp_codegen_initialize_method (ExecuteEvents_get_cancelHandler_m1220395193_MetadataUsageId);
  21239. s_Il2CppMethodInitialized = true;
  21240. }
  21241. EventFunction_1_t2658898854 * V_0 = NULL;
  21242. {
  21243. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  21244. EventFunction_1_t2658898854 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_s_CancelHandler_16();
  21245. V_0 = L_0;
  21246. goto IL_000c;
  21247. }
  21248. IL_000c:
  21249. {
  21250. EventFunction_1_t2658898854 * L_1 = V_0;
  21251. return L_1;
  21252. }
  21253. }
  21254. // System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventChain(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Transform>)
  21255. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_GetEventChain_m2404658789 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___root0, RuntimeObject* ___eventChain1, const RuntimeMethod* method)
  21256. {
  21257. static bool s_Il2CppMethodInitialized;
  21258. if (!s_Il2CppMethodInitialized)
  21259. {
  21260. il2cpp_codegen_initialize_method (ExecuteEvents_GetEventChain_m2404658789_MetadataUsageId);
  21261. s_Il2CppMethodInitialized = true;
  21262. }
  21263. Transform_t3600365921 * V_0 = NULL;
  21264. {
  21265. RuntimeObject* L_0 = ___eventChain1;
  21266. NullCheck(L_0);
  21267. InterfaceActionInvoker0::Invoke(3 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Clear() */, ICollection_1_t2133550859_il2cpp_TypeInfo_var, L_0);
  21268. GameObject_t1113636619 * L_1 = ___root0;
  21269. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21270. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21271. if (!L_2)
  21272. {
  21273. goto IL_0018;
  21274. }
  21275. }
  21276. {
  21277. goto IL_0040;
  21278. }
  21279. IL_0018:
  21280. {
  21281. GameObject_t1113636619 * L_3 = ___root0;
  21282. NullCheck(L_3);
  21283. Transform_t3600365921 * L_4 = GameObject_get_transform_m1369836730(L_3, /*hidden argument*/NULL);
  21284. V_0 = L_4;
  21285. goto IL_0034;
  21286. }
  21287. IL_0024:
  21288. {
  21289. RuntimeObject* L_5 = ___eventChain1;
  21290. Transform_t3600365921 * L_6 = V_0;
  21291. NullCheck(L_5);
  21292. InterfaceActionInvoker1< Transform_t3600365921 * >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Add(!0) */, ICollection_1_t2133550859_il2cpp_TypeInfo_var, L_5, L_6);
  21293. Transform_t3600365921 * L_7 = V_0;
  21294. NullCheck(L_7);
  21295. Transform_t3600365921 * L_8 = Transform_get_parent_m835071599(L_7, /*hidden argument*/NULL);
  21296. V_0 = L_8;
  21297. }
  21298. IL_0034:
  21299. {
  21300. Transform_t3600365921 * L_9 = V_0;
  21301. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21302. bool L_10 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21303. if (L_10)
  21304. {
  21305. goto IL_0024;
  21306. }
  21307. }
  21308. IL_0040:
  21309. {
  21310. return;
  21311. }
  21312. }
  21313. // System.Void UnityEngine.EventSystems.ExecuteEvents::.cctor()
  21314. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents__cctor_m3398791301 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21315. {
  21316. static bool s_Il2CppMethodInitialized;
  21317. if (!s_Il2CppMethodInitialized)
  21318. {
  21319. il2cpp_codegen_initialize_method (ExecuteEvents__cctor_m3398791301_MetadataUsageId);
  21320. s_Il2CppMethodInitialized = true;
  21321. }
  21322. {
  21323. EventFunction_1_t3995630009 * L_0 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_19();
  21324. if (L_0)
  21325. {
  21326. goto IL_0018;
  21327. }
  21328. }
  21329. {
  21330. intptr_t L_1 = (intptr_t)ExecuteEvents_Execute_m1546133873_RuntimeMethod_var;
  21331. EventFunction_1_t3995630009 * L_2 = (EventFunction_1_t3995630009 *)il2cpp_codegen_object_new(EventFunction_1_t3995630009_il2cpp_TypeInfo_var);
  21332. EventFunction_1__ctor_m1181351694(L_2, NULL, L_1, /*hidden argument*/EventFunction_1__ctor_m1181351694_RuntimeMethod_var);
  21333. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_19(L_2);
  21334. }
  21335. IL_0018:
  21336. {
  21337. EventFunction_1_t3995630009 * L_3 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_19();
  21338. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_PointerEnterHandler_0(L_3);
  21339. EventFunction_1_t2867327688 * L_4 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache1_20();
  21340. if (L_4)
  21341. {
  21342. goto IL_003a;
  21343. }
  21344. }
  21345. {
  21346. intptr_t L_5 = (intptr_t)ExecuteEvents_Execute_m3049310229_RuntimeMethod_var;
  21347. EventFunction_1_t2867327688 * L_6 = (EventFunction_1_t2867327688 *)il2cpp_codegen_object_new(EventFunction_1_t2867327688_il2cpp_TypeInfo_var);
  21348. EventFunction_1__ctor_m4156657591(L_6, NULL, L_5, /*hidden argument*/EventFunction_1__ctor_m4156657591_RuntimeMethod_var);
  21349. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache1_20(L_6);
  21350. }
  21351. IL_003a:
  21352. {
  21353. EventFunction_1_t2867327688 * L_7 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache1_20();
  21354. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_PointerExitHandler_1(L_7);
  21355. EventFunction_1_t64614563 * L_8 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache2_21();
  21356. if (L_8)
  21357. {
  21358. goto IL_005c;
  21359. }
  21360. }
  21361. {
  21362. intptr_t L_9 = (intptr_t)ExecuteEvents_Execute_m1185511561_RuntimeMethod_var;
  21363. EventFunction_1_t64614563 * L_10 = (EventFunction_1_t64614563 *)il2cpp_codegen_object_new(EventFunction_1_t64614563_il2cpp_TypeInfo_var);
  21364. EventFunction_1__ctor_m1028225992(L_10, NULL, L_9, /*hidden argument*/EventFunction_1__ctor_m1028225992_RuntimeMethod_var);
  21365. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache2_21(L_10);
  21366. }
  21367. IL_005c:
  21368. {
  21369. EventFunction_1_t64614563 * L_11 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache2_21();
  21370. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_PointerDownHandler_2(L_11);
  21371. EventFunction_1_t3256600500 * L_12 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache3_22();
  21372. if (L_12)
  21373. {
  21374. goto IL_007e;
  21375. }
  21376. }
  21377. {
  21378. intptr_t L_13 = (intptr_t)ExecuteEvents_Execute_m3952332304_RuntimeMethod_var;
  21379. EventFunction_1_t3256600500 * L_14 = (EventFunction_1_t3256600500 *)il2cpp_codegen_object_new(EventFunction_1_t3256600500_il2cpp_TypeInfo_var);
  21380. EventFunction_1__ctor_m2842408945(L_14, NULL, L_13, /*hidden argument*/EventFunction_1__ctor_m2842408945_RuntimeMethod_var);
  21381. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache3_22(L_14);
  21382. }
  21383. IL_007e:
  21384. {
  21385. EventFunction_1_t3256600500 * L_15 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache3_22();
  21386. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_PointerUpHandler_3(L_15);
  21387. EventFunction_1_t3111972472 * L_16 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache4_23();
  21388. if (L_16)
  21389. {
  21390. goto IL_00a0;
  21391. }
  21392. }
  21393. {
  21394. intptr_t L_17 = (intptr_t)ExecuteEvents_Execute_m3613826831_RuntimeMethod_var;
  21395. EventFunction_1_t3111972472 * L_18 = (EventFunction_1_t3111972472 *)il2cpp_codegen_object_new(EventFunction_1_t3111972472_il2cpp_TypeInfo_var);
  21396. EventFunction_1__ctor_m524374657(L_18, NULL, L_17, /*hidden argument*/EventFunction_1__ctor_m524374657_RuntimeMethod_var);
  21397. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache4_23(L_18);
  21398. }
  21399. IL_00a0:
  21400. {
  21401. EventFunction_1_t3111972472 * L_19 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache4_23();
  21402. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_PointerClickHandler_4(L_19);
  21403. EventFunction_1_t3587542510 * L_20 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache5_24();
  21404. if (L_20)
  21405. {
  21406. goto IL_00c2;
  21407. }
  21408. }
  21409. {
  21410. intptr_t L_21 = (intptr_t)ExecuteEvents_Execute_m1493894620_RuntimeMethod_var;
  21411. EventFunction_1_t3587542510 * L_22 = (EventFunction_1_t3587542510 *)il2cpp_codegen_object_new(EventFunction_1_t3587542510_il2cpp_TypeInfo_var);
  21412. EventFunction_1__ctor_m2986048236(L_22, NULL, L_21, /*hidden argument*/EventFunction_1__ctor_m2986048236_RuntimeMethod_var);
  21413. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache5_24(L_22);
  21414. }
  21415. IL_00c2:
  21416. {
  21417. EventFunction_1_t3587542510 * L_23 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache5_24();
  21418. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_InitializePotentialDragHandler_5(L_23);
  21419. EventFunction_1_t1977848392 * L_24 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache6_25();
  21420. if (L_24)
  21421. {
  21422. goto IL_00e4;
  21423. }
  21424. }
  21425. {
  21426. intptr_t L_25 = (intptr_t)ExecuteEvents_Execute_m3445413961_RuntimeMethod_var;
  21427. EventFunction_1_t1977848392 * L_26 = (EventFunction_1_t1977848392 *)il2cpp_codegen_object_new(EventFunction_1_t1977848392_il2cpp_TypeInfo_var);
  21428. EventFunction_1__ctor_m2223601609(L_26, NULL, L_25, /*hidden argument*/EventFunction_1__ctor_m2223601609_RuntimeMethod_var);
  21429. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache6_25(L_26);
  21430. }
  21431. IL_00e4:
  21432. {
  21433. EventFunction_1_t1977848392 * L_27 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache6_25();
  21434. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_BeginDragHandler_6(L_27);
  21435. EventFunction_1_t972960537 * L_28 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache7_26();
  21436. if (L_28)
  21437. {
  21438. goto IL_0106;
  21439. }
  21440. }
  21441. {
  21442. intptr_t L_29 = (intptr_t)ExecuteEvents_Execute_m1324264331_RuntimeMethod_var;
  21443. EventFunction_1_t972960537 * L_30 = (EventFunction_1_t972960537 *)il2cpp_codegen_object_new(EventFunction_1_t972960537_il2cpp_TypeInfo_var);
  21444. EventFunction_1__ctor_m1914232296(L_30, NULL, L_29, /*hidden argument*/EventFunction_1__ctor_m1914232296_RuntimeMethod_var);
  21445. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache7_26(L_30);
  21446. }
  21447. IL_0106:
  21448. {
  21449. EventFunction_1_t972960537 * L_31 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache7_26();
  21450. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_DragHandler_7(L_31);
  21451. EventFunction_1_t3277009892 * L_32 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache8_27();
  21452. if (L_32)
  21453. {
  21454. goto IL_0128;
  21455. }
  21456. }
  21457. {
  21458. intptr_t L_33 = (intptr_t)ExecuteEvents_Execute_m4243909891_RuntimeMethod_var;
  21459. EventFunction_1_t3277009892 * L_34 = (EventFunction_1_t3277009892 *)il2cpp_codegen_object_new(EventFunction_1_t3277009892_il2cpp_TypeInfo_var);
  21460. EventFunction_1__ctor_m1170648164(L_34, NULL, L_33, /*hidden argument*/EventFunction_1__ctor_m1170648164_RuntimeMethod_var);
  21461. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache8_27(L_34);
  21462. }
  21463. IL_0128:
  21464. {
  21465. EventFunction_1_t3277009892 * L_35 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache8_27();
  21466. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_EndDragHandler_8(L_35);
  21467. EventFunction_1_t2311673543 * L_36 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache9_28();
  21468. if (L_36)
  21469. {
  21470. goto IL_014a;
  21471. }
  21472. }
  21473. {
  21474. intptr_t L_37 = (intptr_t)ExecuteEvents_Execute_m609912907_RuntimeMethod_var;
  21475. EventFunction_1_t2311673543 * L_38 = (EventFunction_1_t2311673543 *)il2cpp_codegen_object_new(EventFunction_1_t2311673543_il2cpp_TypeInfo_var);
  21476. EventFunction_1__ctor_m2767181665(L_38, NULL, L_37, /*hidden argument*/EventFunction_1__ctor_m2767181665_RuntimeMethod_var);
  21477. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache9_28(L_38);
  21478. }
  21479. IL_014a:
  21480. {
  21481. EventFunction_1_t2311673543 * L_39 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache9_28();
  21482. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_DropHandler_9(L_39);
  21483. EventFunction_1_t2886331738 * L_40 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheA_29();
  21484. if (L_40)
  21485. {
  21486. goto IL_016c;
  21487. }
  21488. }
  21489. {
  21490. intptr_t L_41 = (intptr_t)ExecuteEvents_Execute_m403325123_RuntimeMethod_var;
  21491. EventFunction_1_t2886331738 * L_42 = (EventFunction_1_t2886331738 *)il2cpp_codegen_object_new(EventFunction_1_t2886331738_il2cpp_TypeInfo_var);
  21492. EventFunction_1__ctor_m3477300752(L_42, NULL, L_41, /*hidden argument*/EventFunction_1__ctor_m3477300752_RuntimeMethod_var);
  21493. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheA_29(L_42);
  21494. }
  21495. IL_016c:
  21496. {
  21497. EventFunction_1_t2886331738 * L_43 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheA_29();
  21498. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_ScrollHandler_10(L_43);
  21499. EventFunction_1_t2950825503 * L_44 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheB_30();
  21500. if (L_44)
  21501. {
  21502. goto IL_018e;
  21503. }
  21504. }
  21505. {
  21506. intptr_t L_45 = (intptr_t)ExecuteEvents_Execute_m996574681_RuntimeMethod_var;
  21507. EventFunction_1_t2950825503 * L_46 = (EventFunction_1_t2950825503 *)il2cpp_codegen_object_new(EventFunction_1_t2950825503_il2cpp_TypeInfo_var);
  21508. EventFunction_1__ctor_m3690008778(L_46, NULL, L_45, /*hidden argument*/EventFunction_1__ctor_m3690008778_RuntimeMethod_var);
  21509. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheB_30(L_46);
  21510. }
  21511. IL_018e:
  21512. {
  21513. EventFunction_1_t2950825503 * L_47 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheB_30();
  21514. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_UpdateSelectedHandler_11(L_47);
  21515. EventFunction_1_t955952873 * L_48 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheC_31();
  21516. if (L_48)
  21517. {
  21518. goto IL_01b0;
  21519. }
  21520. }
  21521. {
  21522. intptr_t L_49 = (intptr_t)ExecuteEvents_Execute_m2975249514_RuntimeMethod_var;
  21523. EventFunction_1_t955952873 * L_50 = (EventFunction_1_t955952873 *)il2cpp_codegen_object_new(EventFunction_1_t955952873_il2cpp_TypeInfo_var);
  21524. EventFunction_1__ctor_m3766992354(L_50, NULL, L_49, /*hidden argument*/EventFunction_1__ctor_m3766992354_RuntimeMethod_var);
  21525. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheC_31(L_50);
  21526. }
  21527. IL_01b0:
  21528. {
  21529. EventFunction_1_t955952873 * L_51 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheC_31();
  21530. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_SelectHandler_12(L_51);
  21531. EventFunction_1_t3373214253 * L_52 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheD_32();
  21532. if (L_52)
  21533. {
  21534. goto IL_01d2;
  21535. }
  21536. }
  21537. {
  21538. intptr_t L_53 = (intptr_t)ExecuteEvents_Execute_m113814934_RuntimeMethod_var;
  21539. EventFunction_1_t3373214253 * L_54 = (EventFunction_1_t3373214253 *)il2cpp_codegen_object_new(EventFunction_1_t3373214253_il2cpp_TypeInfo_var);
  21540. EventFunction_1__ctor_m732591460(L_54, NULL, L_53, /*hidden argument*/EventFunction_1__ctor_m732591460_RuntimeMethod_var);
  21541. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheD_32(L_54);
  21542. }
  21543. IL_01d2:
  21544. {
  21545. EventFunction_1_t3373214253 * L_55 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheD_32();
  21546. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_DeselectHandler_13(L_55);
  21547. EventFunction_1_t3912835512 * L_56 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheE_33();
  21548. if (L_56)
  21549. {
  21550. goto IL_01f4;
  21551. }
  21552. }
  21553. {
  21554. intptr_t L_57 = (intptr_t)ExecuteEvents_Execute_m1178111212_RuntimeMethod_var;
  21555. EventFunction_1_t3912835512 * L_58 = (EventFunction_1_t3912835512 *)il2cpp_codegen_object_new(EventFunction_1_t3912835512_il2cpp_TypeInfo_var);
  21556. EventFunction_1__ctor_m39239396(L_58, NULL, L_57, /*hidden argument*/EventFunction_1__ctor_m39239396_RuntimeMethod_var);
  21557. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheE_33(L_58);
  21558. }
  21559. IL_01f4:
  21560. {
  21561. EventFunction_1_t3912835512 * L_59 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheE_33();
  21562. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_MoveHandler_14(L_59);
  21563. EventFunction_1_t1475332338 * L_60 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheF_34();
  21564. if (L_60)
  21565. {
  21566. goto IL_0216;
  21567. }
  21568. }
  21569. {
  21570. intptr_t L_61 = (intptr_t)ExecuteEvents_Execute_m3936726821_RuntimeMethod_var;
  21571. EventFunction_1_t1475332338 * L_62 = (EventFunction_1_t1475332338 *)il2cpp_codegen_object_new(EventFunction_1_t1475332338_il2cpp_TypeInfo_var);
  21572. EventFunction_1__ctor_m494738383(L_62, NULL, L_61, /*hidden argument*/EventFunction_1__ctor_m494738383_RuntimeMethod_var);
  21573. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cacheF_34(L_62);
  21574. }
  21575. IL_0216:
  21576. {
  21577. EventFunction_1_t1475332338 * L_63 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cacheF_34();
  21578. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_SubmitHandler_15(L_63);
  21579. EventFunction_1_t2658898854 * L_64 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache10_35();
  21580. if (L_64)
  21581. {
  21582. goto IL_0238;
  21583. }
  21584. }
  21585. {
  21586. intptr_t L_65 = (intptr_t)ExecuteEvents_Execute_m533210008_RuntimeMethod_var;
  21587. EventFunction_1_t2658898854 * L_66 = (EventFunction_1_t2658898854 *)il2cpp_codegen_object_new(EventFunction_1_t2658898854_il2cpp_TypeInfo_var);
  21588. EventFunction_1__ctor_m1016136001(L_66, NULL, L_65, /*hidden argument*/EventFunction_1__ctor_m1016136001_RuntimeMethod_var);
  21589. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache10_35(L_66);
  21590. }
  21591. IL_0238:
  21592. {
  21593. EventFunction_1_t2658898854 * L_67 = ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache10_35();
  21594. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_CancelHandler_16(L_67);
  21595. intptr_t L_68 = (intptr_t)ExecuteEvents_U3Cs_HandlerListPoolU3Em__0_m391641698_RuntimeMethod_var;
  21596. UnityAction_1_t1116627437 * L_69 = (UnityAction_1_t1116627437 *)il2cpp_codegen_object_new(UnityAction_1_t1116627437_il2cpp_TypeInfo_var);
  21597. UnityAction_1__ctor_m1370432988(L_69, NULL, L_68, /*hidden argument*/UnityAction_1__ctor_m1370432988_RuntimeMethod_var);
  21598. ObjectPool_1_t231414508 * L_70 = (ObjectPool_1_t231414508 *)il2cpp_codegen_object_new(ObjectPool_1_t231414508_il2cpp_TypeInfo_var);
  21599. ObjectPool_1__ctor_m2279970424(L_70, (UnityAction_1_t1116627437 *)NULL, L_69, /*hidden argument*/ObjectPool_1__ctor_m2279970424_RuntimeMethod_var);
  21600. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_HandlerListPool_17(L_70);
  21601. List_1_t777473367 * L_71 = (List_1_t777473367 *)il2cpp_codegen_object_new(List_1_t777473367_il2cpp_TypeInfo_var);
  21602. List_1__ctor_m1224227119(L_71, ((int32_t)30), /*hidden argument*/List_1__ctor_m1224227119_RuntimeMethod_var);
  21603. ((ExecuteEvents_t3484638744_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var))->set_s_InternalTransformList_18(L_71);
  21604. return;
  21605. }
  21606. }
  21607. // System.Void UnityEngine.EventSystems.ExecuteEvents::<s_HandlerListPool>m__0(System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>)
  21608. extern "C" IL2CPP_METHOD_ATTR void ExecuteEvents_U3Cs_HandlerListPoolU3Em__0_m391641698 (RuntimeObject * __this /* static, unused */, List_1_t531791296 * ___l0, const RuntimeMethod* method)
  21609. {
  21610. static bool s_Il2CppMethodInitialized;
  21611. if (!s_Il2CppMethodInitialized)
  21612. {
  21613. il2cpp_codegen_initialize_method (ExecuteEvents_U3Cs_HandlerListPoolU3Em__0_m391641698_MetadataUsageId);
  21614. s_Il2CppMethodInitialized = true;
  21615. }
  21616. {
  21617. List_1_t531791296 * L_0 = ___l0;
  21618. NullCheck(L_0);
  21619. List_1_Clear_m2418118317(L_0, /*hidden argument*/List_1_Clear_m2418118317_RuntimeMethod_var);
  21620. return;
  21621. }
  21622. }
  21623. #ifdef __clang__
  21624. #pragma clang diagnostic pop
  21625. #endif
  21626. #ifdef __clang__
  21627. #pragma clang diagnostic push
  21628. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21629. #pragma clang diagnostic ignored "-Wunused-variable"
  21630. #endif
  21631. #ifdef __clang__
  21632. #pragma clang diagnostic pop
  21633. #endif
  21634. #ifdef __clang__
  21635. #pragma clang diagnostic push
  21636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21637. #pragma clang diagnostic ignored "-Wunused-variable"
  21638. #endif
  21639. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor()
  21640. extern "C" IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_m4267225020 (Physics2DRaycaster_t3382992964 * __this, const RuntimeMethod* method)
  21641. {
  21642. {
  21643. PhysicsRaycaster__ctor_m2121191375(__this, /*hidden argument*/NULL);
  21644. return;
  21645. }
  21646. }
  21647. // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  21648. extern "C" IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m1891644061 (Physics2DRaycaster_t3382992964 * __this, PointerEventData_t3807901092 * ___eventData0, List_1_t537414295 * ___resultAppendList1, const RuntimeMethod* method)
  21649. {
  21650. static bool s_Il2CppMethodInitialized;
  21651. if (!s_Il2CppMethodInitialized)
  21652. {
  21653. il2cpp_codegen_initialize_method (Physics2DRaycaster_Raycast_m1891644061_MetadataUsageId);
  21654. s_Il2CppMethodInitialized = true;
  21655. }
  21656. Ray_t3785851493 V_0;
  21657. memset(&V_0, 0, sizeof(V_0));
  21658. float V_1 = 0.0f;
  21659. int32_t V_2 = 0;
  21660. int32_t V_3 = 0;
  21661. int32_t V_4 = 0;
  21662. int32_t V_5 = 0;
  21663. SpriteRenderer_t3235626157 * V_6 = NULL;
  21664. RaycastResult_t3360306849 V_7;
  21665. memset(&V_7, 0, sizeof(V_7));
  21666. RaycastResult_t3360306849 V_8;
  21667. memset(&V_8, 0, sizeof(V_8));
  21668. RaycastResult_t3360306849 * G_B15_0 = NULL;
  21669. RaycastResult_t3360306849 * G_B14_0 = NULL;
  21670. int32_t G_B16_0 = 0;
  21671. RaycastResult_t3360306849 * G_B16_1 = NULL;
  21672. RaycastResult_t3360306849 * G_B18_0 = NULL;
  21673. RaycastResult_t3360306849 * G_B17_0 = NULL;
  21674. int32_t G_B19_0 = 0;
  21675. RaycastResult_t3360306849 * G_B19_1 = NULL;
  21676. {
  21677. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t3785851493 ));
  21678. V_1 = (0.0f);
  21679. V_2 = 0;
  21680. PointerEventData_t3807901092 * L_0 = ___eventData0;
  21681. bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m1226857851(__this, L_0, (&V_0), (&V_2), (&V_1), /*hidden argument*/NULL);
  21682. if (L_1)
  21683. {
  21684. goto IL_0028;
  21685. }
  21686. }
  21687. {
  21688. goto IL_022a;
  21689. }
  21690. IL_0028:
  21691. {
  21692. V_3 = 0;
  21693. int32_t L_2 = PhysicsRaycaster_get_maxRayIntersections_m3887348715(__this, /*hidden argument*/NULL);
  21694. if (L_2)
  21695. {
  21696. goto IL_0076;
  21697. }
  21698. }
  21699. {
  21700. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  21701. ReflectionMethodsCache_t2103211062 * L_3 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  21702. NullCheck(L_3);
  21703. GetRayIntersectionAllCallback_t3913627115 * L_4 = L_3->get_getRayIntersectionAll_3();
  21704. if (L_4)
  21705. {
  21706. goto IL_004a;
  21707. }
  21708. }
  21709. {
  21710. goto IL_022a;
  21711. }
  21712. IL_004a:
  21713. {
  21714. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  21715. ReflectionMethodsCache_t2103211062 * L_5 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  21716. NullCheck(L_5);
  21717. GetRayIntersectionAllCallback_t3913627115 * L_6 = L_5->get_getRayIntersectionAll_3();
  21718. Ray_t3785851493 L_7 = V_0;
  21719. float L_8 = V_1;
  21720. int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m5197086(__this, /*hidden argument*/NULL);
  21721. NullCheck(L_6);
  21722. RaycastHit2DU5BU5D_t4286651560* L_10 = GetRayIntersectionAllCallback_Invoke_m1316694896(L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  21723. __this->set_m_Hits_9(L_10);
  21724. RaycastHit2DU5BU5D_t4286651560* L_11 = __this->get_m_Hits_9();
  21725. NullCheck(L_11);
  21726. V_3 = (((int32_t)((int32_t)(((RuntimeArray *)L_11)->max_length))));
  21727. goto IL_00da;
  21728. }
  21729. IL_0076:
  21730. {
  21731. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  21732. ReflectionMethodsCache_t2103211062 * L_12 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  21733. NullCheck(L_12);
  21734. GetRayIntersectionAllNonAllocCallback_t2311174851 * L_13 = L_12->get_getRayIntersectionAllNonAlloc_4();
  21735. if (L_13)
  21736. {
  21737. goto IL_008b;
  21738. }
  21739. }
  21740. {
  21741. goto IL_022a;
  21742. }
  21743. IL_008b:
  21744. {
  21745. int32_t L_14 = ((PhysicsRaycaster_t437419520 *)__this)->get_m_LastMaxRayIntersections_6();
  21746. int32_t L_15 = ((PhysicsRaycaster_t437419520 *)__this)->get_m_MaxRayIntersections_5();
  21747. if ((((int32_t)L_14) == ((int32_t)L_15)))
  21748. {
  21749. goto IL_00bb;
  21750. }
  21751. }
  21752. {
  21753. int32_t L_16 = PhysicsRaycaster_get_maxRayIntersections_m3887348715(__this, /*hidden argument*/NULL);
  21754. __this->set_m_Hits_9(((RaycastHit2DU5BU5D_t4286651560*)SZArrayNew(RaycastHit2DU5BU5D_t4286651560_il2cpp_TypeInfo_var, (uint32_t)L_16)));
  21755. int32_t L_17 = ((PhysicsRaycaster_t437419520 *)__this)->get_m_MaxRayIntersections_5();
  21756. ((PhysicsRaycaster_t437419520 *)__this)->set_m_LastMaxRayIntersections_6(L_17);
  21757. }
  21758. IL_00bb:
  21759. {
  21760. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  21761. ReflectionMethodsCache_t2103211062 * L_18 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  21762. NullCheck(L_18);
  21763. GetRayIntersectionAllNonAllocCallback_t2311174851 * L_19 = L_18->get_getRayIntersectionAllNonAlloc_4();
  21764. Ray_t3785851493 L_20 = V_0;
  21765. RaycastHit2DU5BU5D_t4286651560* L_21 = __this->get_m_Hits_9();
  21766. float L_22 = V_1;
  21767. int32_t L_23 = PhysicsRaycaster_get_finalEventMask_m5197086(__this, /*hidden argument*/NULL);
  21768. NullCheck(L_19);
  21769. int32_t L_24 = GetRayIntersectionAllNonAllocCallback_Invoke_m1088617647(L_19, L_20, L_21, L_22, L_23, /*hidden argument*/NULL);
  21770. V_3 = L_24;
  21771. }
  21772. IL_00da:
  21773. {
  21774. int32_t L_25 = V_3;
  21775. if (!L_25)
  21776. {
  21777. goto IL_022a;
  21778. }
  21779. }
  21780. {
  21781. V_4 = 0;
  21782. int32_t L_26 = V_3;
  21783. V_5 = L_26;
  21784. goto IL_0220;
  21785. }
  21786. IL_00ec:
  21787. {
  21788. RaycastHit2DU5BU5D_t4286651560* L_27 = __this->get_m_Hits_9();
  21789. int32_t L_28 = V_4;
  21790. NullCheck(L_27);
  21791. Collider2D_t2806799626 * L_29 = RaycastHit2D_get_collider_m1549426026(((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28))), /*hidden argument*/NULL);
  21792. NullCheck(L_29);
  21793. GameObject_t1113636619 * L_30 = Component_get_gameObject_m442555142(L_29, /*hidden argument*/NULL);
  21794. NullCheck(L_30);
  21795. SpriteRenderer_t3235626157 * L_31 = GameObject_GetComponent_TisSpriteRenderer_t3235626157_m1701782593(L_30, /*hidden argument*/GameObject_GetComponent_TisSpriteRenderer_t3235626157_m1701782593_RuntimeMethod_var);
  21796. V_6 = L_31;
  21797. il2cpp_codegen_initobj((&V_8), sizeof(RaycastResult_t3360306849 ));
  21798. RaycastHit2DU5BU5D_t4286651560* L_32 = __this->get_m_Hits_9();
  21799. int32_t L_33 = V_4;
  21800. NullCheck(L_32);
  21801. Collider2D_t2806799626 * L_34 = RaycastHit2D_get_collider_m1549426026(((L_32)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_33))), /*hidden argument*/NULL);
  21802. NullCheck(L_34);
  21803. GameObject_t1113636619 * L_35 = Component_get_gameObject_m442555142(L_34, /*hidden argument*/NULL);
  21804. RaycastResult_set_gameObject_m1666120399((&V_8), L_35, /*hidden argument*/NULL);
  21805. (&V_8)->set_module_1(__this);
  21806. Camera_t4157153871 * L_36 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  21807. NullCheck(L_36);
  21808. Transform_t3600365921 * L_37 = Component_get_transform_m3162698980(L_36, /*hidden argument*/NULL);
  21809. NullCheck(L_37);
  21810. Vector3_t3722313464 L_38 = Transform_get_position_m36019626(L_37, /*hidden argument*/NULL);
  21811. RaycastHit2DU5BU5D_t4286651560* L_39 = __this->get_m_Hits_9();
  21812. int32_t L_40 = V_4;
  21813. NullCheck(L_39);
  21814. Vector2_t2156229523 L_41 = RaycastHit2D_get_point_m1586138107(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), /*hidden argument*/NULL);
  21815. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  21816. Vector3_t3722313464 L_42 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
  21817. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  21818. float L_43 = Vector3_Distance_m886789632(NULL /*static, unused*/, L_38, L_42, /*hidden argument*/NULL);
  21819. (&V_8)->set_distance_2(L_43);
  21820. RaycastHit2DU5BU5D_t4286651560* L_44 = __this->get_m_Hits_9();
  21821. int32_t L_45 = V_4;
  21822. NullCheck(L_44);
  21823. Vector2_t2156229523 L_46 = RaycastHit2D_get_point_m1586138107(((L_44)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_45))), /*hidden argument*/NULL);
  21824. Vector3_t3722313464 L_47 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_46, /*hidden argument*/NULL);
  21825. (&V_8)->set_worldPosition_7(L_47);
  21826. RaycastHit2DU5BU5D_t4286651560* L_48 = __this->get_m_Hits_9();
  21827. int32_t L_49 = V_4;
  21828. NullCheck(L_48);
  21829. Vector2_t2156229523 L_50 = RaycastHit2D_get_normal_m772343376(((L_48)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_49))), /*hidden argument*/NULL);
  21830. Vector3_t3722313464 L_51 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
  21831. (&V_8)->set_worldNormal_8(L_51);
  21832. PointerEventData_t3807901092 * L_52 = ___eventData0;
  21833. NullCheck(L_52);
  21834. Vector2_t2156229523 L_53 = PointerEventData_get_position_m437660275(L_52, /*hidden argument*/NULL);
  21835. (&V_8)->set_screenPosition_9(L_53);
  21836. int32_t L_54 = V_2;
  21837. (&V_8)->set_displayIndex_10(L_54);
  21838. List_1_t537414295 * L_55 = ___resultAppendList1;
  21839. NullCheck(L_55);
  21840. int32_t L_56 = List_1_get_Count_m4207101203(L_55, /*hidden argument*/List_1_get_Count_m4207101203_RuntimeMethod_var);
  21841. (&V_8)->set_index_3((((float)((float)L_56))));
  21842. SpriteRenderer_t3235626157 * L_57 = V_6;
  21843. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21844. bool L_58 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_57, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21845. G_B14_0 = (&V_8);
  21846. if (!L_58)
  21847. {
  21848. G_B15_0 = (&V_8);
  21849. goto IL_01e6;
  21850. }
  21851. }
  21852. {
  21853. SpriteRenderer_t3235626157 * L_59 = V_6;
  21854. NullCheck(L_59);
  21855. int32_t L_60 = Renderer_get_sortingLayerID_m3902855301(L_59, /*hidden argument*/NULL);
  21856. G_B16_0 = L_60;
  21857. G_B16_1 = G_B14_0;
  21858. goto IL_01e7;
  21859. }
  21860. IL_01e6:
  21861. {
  21862. G_B16_0 = 0;
  21863. G_B16_1 = G_B15_0;
  21864. }
  21865. IL_01e7:
  21866. {
  21867. G_B16_1->set_sortingLayer_5(G_B16_0);
  21868. SpriteRenderer_t3235626157 * L_61 = V_6;
  21869. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21870. bool L_62 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_61, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21871. G_B17_0 = (&V_8);
  21872. if (!L_62)
  21873. {
  21874. G_B18_0 = (&V_8);
  21875. goto IL_0207;
  21876. }
  21877. }
  21878. {
  21879. SpriteRenderer_t3235626157 * L_63 = V_6;
  21880. NullCheck(L_63);
  21881. int32_t L_64 = Renderer_get_sortingOrder_m344607889(L_63, /*hidden argument*/NULL);
  21882. G_B19_0 = L_64;
  21883. G_B19_1 = G_B17_0;
  21884. goto IL_0208;
  21885. }
  21886. IL_0207:
  21887. {
  21888. G_B19_0 = 0;
  21889. G_B19_1 = G_B18_0;
  21890. }
  21891. IL_0208:
  21892. {
  21893. G_B19_1->set_sortingOrder_6(G_B19_0);
  21894. RaycastResult_t3360306849 L_65 = V_8;
  21895. V_7 = L_65;
  21896. List_1_t537414295 * L_66 = ___resultAppendList1;
  21897. RaycastResult_t3360306849 L_67 = V_7;
  21898. NullCheck(L_66);
  21899. List_1_Add_m3465233825(L_66, L_67, /*hidden argument*/List_1_Add_m3465233825_RuntimeMethod_var);
  21900. int32_t L_68 = V_4;
  21901. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_68, (int32_t)1));
  21902. }
  21903. IL_0220:
  21904. {
  21905. int32_t L_69 = V_4;
  21906. int32_t L_70 = V_5;
  21907. if ((((int32_t)L_69) < ((int32_t)L_70)))
  21908. {
  21909. goto IL_00ec;
  21910. }
  21911. }
  21912. {
  21913. }
  21914. IL_022a:
  21915. {
  21916. return;
  21917. }
  21918. }
  21919. #ifdef __clang__
  21920. #pragma clang diagnostic pop
  21921. #endif
  21922. #ifdef __clang__
  21923. #pragma clang diagnostic push
  21924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21925. #pragma clang diagnostic ignored "-Wunused-variable"
  21926. #endif
  21927. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor()
  21928. extern "C" IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m2121191375 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  21929. {
  21930. {
  21931. LayerMask_t3493934918 L_0 = LayerMask_op_Implicit_m90232283(NULL /*static, unused*/, (-1), /*hidden argument*/NULL);
  21932. __this->set_m_EventMask_4(L_0);
  21933. __this->set_m_MaxRayIntersections_5(0);
  21934. __this->set_m_LastMaxRayIntersections_6(0);
  21935. BaseRaycaster__ctor_m3020217167(__this, /*hidden argument*/NULL);
  21936. return;
  21937. }
  21938. }
  21939. // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera()
  21940. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PhysicsRaycaster_get_eventCamera_m2969967402 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  21941. {
  21942. static bool s_Il2CppMethodInitialized;
  21943. if (!s_Il2CppMethodInitialized)
  21944. {
  21945. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_eventCamera_m2969967402_MetadataUsageId);
  21946. s_Il2CppMethodInitialized = true;
  21947. }
  21948. Camera_t4157153871 * V_0 = NULL;
  21949. Camera_t4157153871 * G_B4_0 = NULL;
  21950. Camera_t4157153871 * G_B3_0 = NULL;
  21951. {
  21952. Camera_t4157153871 * L_0 = __this->get_m_EventCamera_3();
  21953. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21954. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21955. if (!L_1)
  21956. {
  21957. goto IL_001e;
  21958. }
  21959. }
  21960. {
  21961. Camera_t4157153871 * L_2 = Component_GetComponent_TisCamera_t4157153871_m1557787507(__this, /*hidden argument*/Component_GetComponent_TisCamera_t4157153871_m1557787507_RuntimeMethod_var);
  21962. __this->set_m_EventCamera_3(L_2);
  21963. }
  21964. IL_001e:
  21965. {
  21966. Camera_t4157153871 * L_3 = __this->get_m_EventCamera_3();
  21967. Camera_t4157153871 * L_4 = L_3;
  21968. G_B3_0 = L_4;
  21969. if (L_4)
  21970. {
  21971. G_B4_0 = L_4;
  21972. goto IL_0030;
  21973. }
  21974. }
  21975. {
  21976. Camera_t4157153871 * L_5 = Camera_get_main_m3643453163(NULL /*static, unused*/, /*hidden argument*/NULL);
  21977. G_B4_0 = L_5;
  21978. }
  21979. IL_0030:
  21980. {
  21981. V_0 = G_B4_0;
  21982. goto IL_0036;
  21983. }
  21984. IL_0036:
  21985. {
  21986. Camera_t4157153871 * L_6 = V_0;
  21987. return L_6;
  21988. }
  21989. }
  21990. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth()
  21991. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_m454501117 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  21992. {
  21993. static bool s_Il2CppMethodInitialized;
  21994. if (!s_Il2CppMethodInitialized)
  21995. {
  21996. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_depth_m454501117_MetadataUsageId);
  21997. s_Il2CppMethodInitialized = true;
  21998. }
  21999. int32_t V_0 = 0;
  22000. int32_t G_B3_0 = 0;
  22001. {
  22002. Camera_t4157153871 * L_0 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22003. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22004. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22005. if (!L_1)
  22006. {
  22007. goto IL_0023;
  22008. }
  22009. }
  22010. {
  22011. Camera_t4157153871 * L_2 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22012. NullCheck(L_2);
  22013. float L_3 = Camera_get_depth_m2555926613(L_2, /*hidden argument*/NULL);
  22014. G_B3_0 = (((int32_t)((int32_t)L_3)));
  22015. goto IL_0028;
  22016. }
  22017. IL_0023:
  22018. {
  22019. G_B3_0 = ((int32_t)16777215);
  22020. }
  22021. IL_0028:
  22022. {
  22023. V_0 = G_B3_0;
  22024. goto IL_002e;
  22025. }
  22026. IL_002e:
  22027. {
  22028. int32_t L_4 = V_0;
  22029. return L_4;
  22030. }
  22031. }
  22032. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask()
  22033. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m5197086 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  22034. {
  22035. static bool s_Il2CppMethodInitialized;
  22036. if (!s_Il2CppMethodInitialized)
  22037. {
  22038. il2cpp_codegen_initialize_method (PhysicsRaycaster_get_finalEventMask_m5197086_MetadataUsageId);
  22039. s_Il2CppMethodInitialized = true;
  22040. }
  22041. int32_t V_0 = 0;
  22042. int32_t G_B3_0 = 0;
  22043. {
  22044. Camera_t4157153871 * L_0 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22045. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22046. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22047. if (!L_1)
  22048. {
  22049. goto IL_002e;
  22050. }
  22051. }
  22052. {
  22053. Camera_t4157153871 * L_2 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22054. NullCheck(L_2);
  22055. int32_t L_3 = Camera_get_cullingMask_m679085748(L_2, /*hidden argument*/NULL);
  22056. LayerMask_t3493934918 L_4 = __this->get_m_EventMask_4();
  22057. int32_t L_5 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  22058. G_B3_0 = ((int32_t)((int32_t)L_3&(int32_t)L_5));
  22059. goto IL_002f;
  22060. }
  22061. IL_002e:
  22062. {
  22063. G_B3_0 = (-1);
  22064. }
  22065. IL_002f:
  22066. {
  22067. V_0 = G_B3_0;
  22068. goto IL_0035;
  22069. }
  22070. IL_0035:
  22071. {
  22072. int32_t L_6 = V_0;
  22073. return L_6;
  22074. }
  22075. }
  22076. // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask()
  22077. extern "C" IL2CPP_METHOD_ATTR LayerMask_t3493934918 PhysicsRaycaster_get_eventMask_m1544028986 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  22078. {
  22079. LayerMask_t3493934918 V_0;
  22080. memset(&V_0, 0, sizeof(V_0));
  22081. {
  22082. LayerMask_t3493934918 L_0 = __this->get_m_EventMask_4();
  22083. V_0 = L_0;
  22084. goto IL_000d;
  22085. }
  22086. IL_000d:
  22087. {
  22088. LayerMask_t3493934918 L_1 = V_0;
  22089. return L_1;
  22090. }
  22091. }
  22092. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask)
  22093. extern "C" IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_m4103560137 (PhysicsRaycaster_t437419520 * __this, LayerMask_t3493934918 ___value0, const RuntimeMethod* method)
  22094. {
  22095. {
  22096. LayerMask_t3493934918 L_0 = ___value0;
  22097. __this->set_m_EventMask_4(L_0);
  22098. return;
  22099. }
  22100. }
  22101. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections()
  22102. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m3887348715 (PhysicsRaycaster_t437419520 * __this, const RuntimeMethod* method)
  22103. {
  22104. int32_t V_0 = 0;
  22105. {
  22106. int32_t L_0 = __this->get_m_MaxRayIntersections_5();
  22107. V_0 = L_0;
  22108. goto IL_000d;
  22109. }
  22110. IL_000d:
  22111. {
  22112. int32_t L_1 = V_0;
  22113. return L_1;
  22114. }
  22115. }
  22116. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32)
  22117. extern "C" IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_m1687135399 (PhysicsRaycaster_t437419520 * __this, int32_t ___value0, const RuntimeMethod* method)
  22118. {
  22119. {
  22120. int32_t L_0 = ___value0;
  22121. __this->set_m_MaxRayIntersections_5(L_0);
  22122. return;
  22123. }
  22124. }
  22125. // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&)
  22126. extern "C" IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m1226857851 (PhysicsRaycaster_t437419520 * __this, PointerEventData_t3807901092 * ___eventData0, Ray_t3785851493 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method)
  22127. {
  22128. static bool s_Il2CppMethodInitialized;
  22129. if (!s_Il2CppMethodInitialized)
  22130. {
  22131. il2cpp_codegen_initialize_method (PhysicsRaycaster_ComputeRayAndDistance_m1226857851_MetadataUsageId);
  22132. s_Il2CppMethodInitialized = true;
  22133. }
  22134. bool V_0 = false;
  22135. Vector3_t3722313464 V_1;
  22136. memset(&V_1, 0, sizeof(V_1));
  22137. Rect_t2360479859 V_2;
  22138. memset(&V_2, 0, sizeof(V_2));
  22139. float V_3 = 0.0f;
  22140. Vector3_t3722313464 V_4;
  22141. memset(&V_4, 0, sizeof(V_4));
  22142. float* G_B11_0 = NULL;
  22143. float* G_B10_0 = NULL;
  22144. float G_B12_0 = 0.0f;
  22145. float* G_B12_1 = NULL;
  22146. {
  22147. Camera_t4157153871 * L_0 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22148. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22149. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22150. if (!L_1)
  22151. {
  22152. goto IL_0019;
  22153. }
  22154. }
  22155. {
  22156. V_0 = (bool)0;
  22157. goto IL_00f6;
  22158. }
  22159. IL_0019:
  22160. {
  22161. PointerEventData_t3807901092 * L_2 = ___eventData0;
  22162. NullCheck(L_2);
  22163. Vector2_t2156229523 L_3 = PointerEventData_get_position_m437660275(L_2, /*hidden argument*/NULL);
  22164. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  22165. Vector3_t3722313464 L_4 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  22166. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  22167. Vector3_t3722313464 L_5 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  22168. V_1 = L_5;
  22169. Vector3_t3722313464 L_6 = V_1;
  22170. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  22171. Vector3_t3722313464 L_7 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  22172. bool L_8 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  22173. if (!L_8)
  22174. {
  22175. goto IL_0064;
  22176. }
  22177. }
  22178. {
  22179. int32_t* L_9 = ___eventDisplayIndex2;
  22180. float L_10 = (&V_1)->get_z_3();
  22181. *((int32_t*)(L_9)) = (int32_t)(((int32_t)((int32_t)L_10)));
  22182. int32_t* L_11 = ___eventDisplayIndex2;
  22183. Camera_t4157153871 * L_12 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22184. NullCheck(L_12);
  22185. int32_t L_13 = Camera_get_targetDisplay_m2285699927(L_12, /*hidden argument*/NULL);
  22186. if ((((int32_t)(*((int32_t*)L_11))) == ((int32_t)L_13)))
  22187. {
  22188. goto IL_005e;
  22189. }
  22190. }
  22191. {
  22192. V_0 = (bool)0;
  22193. goto IL_00f6;
  22194. }
  22195. IL_005e:
  22196. {
  22197. goto IL_0072;
  22198. }
  22199. IL_0064:
  22200. {
  22201. PointerEventData_t3807901092 * L_14 = ___eventData0;
  22202. NullCheck(L_14);
  22203. Vector2_t2156229523 L_15 = PointerEventData_get_position_m437660275(L_14, /*hidden argument*/NULL);
  22204. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  22205. Vector3_t3722313464 L_16 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  22206. V_1 = L_16;
  22207. }
  22208. IL_0072:
  22209. {
  22210. Camera_t4157153871 * L_17 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22211. NullCheck(L_17);
  22212. Rect_t2360479859 L_18 = Camera_get_pixelRect_m2283183456(L_17, /*hidden argument*/NULL);
  22213. V_2 = L_18;
  22214. Vector3_t3722313464 L_19 = V_1;
  22215. bool L_20 = Rect_Contains_m1232228501((&V_2), L_19, /*hidden argument*/NULL);
  22216. if (L_20)
  22217. {
  22218. goto IL_0092;
  22219. }
  22220. }
  22221. {
  22222. V_0 = (bool)0;
  22223. goto IL_00f6;
  22224. }
  22225. IL_0092:
  22226. {
  22227. Ray_t3785851493 * L_21 = ___ray1;
  22228. Camera_t4157153871 * L_22 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22229. Vector3_t3722313464 L_23 = V_1;
  22230. NullCheck(L_22);
  22231. Ray_t3785851493 L_24 = Camera_ScreenPointToRay_m3764635188(L_22, L_23, /*hidden argument*/NULL);
  22232. *(Ray_t3785851493 *)L_21 = L_24;
  22233. Ray_t3785851493 * L_25 = ___ray1;
  22234. Vector3_t3722313464 L_26 = Ray_get_direction_m761601601(L_25, /*hidden argument*/NULL);
  22235. V_4 = L_26;
  22236. float L_27 = (&V_4)->get_z_3();
  22237. V_3 = L_27;
  22238. float* L_28 = ___distanceToClipPlane3;
  22239. float L_29 = V_3;
  22240. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22241. bool L_30 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_29, /*hidden argument*/NULL);
  22242. G_B10_0 = L_28;
  22243. if (!L_30)
  22244. {
  22245. G_B11_0 = L_28;
  22246. goto IL_00d0;
  22247. }
  22248. }
  22249. {
  22250. G_B12_0 = (std::numeric_limits<float>::infinity());
  22251. G_B12_1 = G_B10_0;
  22252. goto IL_00ee;
  22253. }
  22254. IL_00d0:
  22255. {
  22256. Camera_t4157153871 * L_31 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22257. NullCheck(L_31);
  22258. float L_32 = Camera_get_farClipPlane_m538536689(L_31, /*hidden argument*/NULL);
  22259. Camera_t4157153871 * L_33 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  22260. NullCheck(L_33);
  22261. float L_34 = Camera_get_nearClipPlane_m837839537(L_33, /*hidden argument*/NULL);
  22262. float L_35 = V_3;
  22263. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  22264. float L_36 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_32, (float)L_34))/(float)L_35)));
  22265. G_B12_0 = L_36;
  22266. G_B12_1 = G_B11_0;
  22267. }
  22268. IL_00ee:
  22269. {
  22270. *((float*)(G_B12_1)) = (float)G_B12_0;
  22271. V_0 = (bool)1;
  22272. goto IL_00f6;
  22273. }
  22274. IL_00f6:
  22275. {
  22276. bool L_37 = V_0;
  22277. return L_37;
  22278. }
  22279. }
  22280. // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  22281. extern "C" IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_m776323695 (PhysicsRaycaster_t437419520 * __this, PointerEventData_t3807901092 * ___eventData0, List_1_t537414295 * ___resultAppendList1, const RuntimeMethod* method)
  22282. {
  22283. static bool s_Il2CppMethodInitialized;
  22284. if (!s_Il2CppMethodInitialized)
  22285. {
  22286. il2cpp_codegen_initialize_method (PhysicsRaycaster_Raycast_m776323695_MetadataUsageId);
  22287. s_Il2CppMethodInitialized = true;
  22288. }
  22289. Ray_t3785851493 V_0;
  22290. memset(&V_0, 0, sizeof(V_0));
  22291. int32_t V_1 = 0;
  22292. float V_2 = 0.0f;
  22293. int32_t V_3 = 0;
  22294. int32_t V_4 = 0;
  22295. int32_t V_5 = 0;
  22296. RaycastResult_t3360306849 V_6;
  22297. memset(&V_6, 0, sizeof(V_6));
  22298. RaycastResult_t3360306849 V_7;
  22299. memset(&V_7, 0, sizeof(V_7));
  22300. RaycastHitU5BU5D_t1690781147* G_B14_0 = NULL;
  22301. RaycastHitU5BU5D_t1690781147* G_B13_0 = NULL;
  22302. {
  22303. il2cpp_codegen_initobj((&V_0), sizeof(Ray_t3785851493 ));
  22304. V_1 = 0;
  22305. V_2 = (0.0f);
  22306. PointerEventData_t3807901092 * L_0 = ___eventData0;
  22307. bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m1226857851(__this, L_0, (&V_0), (&V_1), (&V_2), /*hidden argument*/NULL);
  22308. if (L_1)
  22309. {
  22310. goto IL_0028;
  22311. }
  22312. }
  22313. {
  22314. goto IL_01e5;
  22315. }
  22316. IL_0028:
  22317. {
  22318. V_3 = 0;
  22319. int32_t L_2 = __this->get_m_MaxRayIntersections_5();
  22320. if (L_2)
  22321. {
  22322. goto IL_0076;
  22323. }
  22324. }
  22325. {
  22326. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  22327. ReflectionMethodsCache_t2103211062 * L_3 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  22328. NullCheck(L_3);
  22329. RaycastAllCallback_t1884415901 * L_4 = L_3->get_raycast3DAll_1();
  22330. if (L_4)
  22331. {
  22332. goto IL_004a;
  22333. }
  22334. }
  22335. {
  22336. goto IL_01e5;
  22337. }
  22338. IL_004a:
  22339. {
  22340. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  22341. ReflectionMethodsCache_t2103211062 * L_5 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  22342. NullCheck(L_5);
  22343. RaycastAllCallback_t1884415901 * L_6 = L_5->get_raycast3DAll_1();
  22344. Ray_t3785851493 L_7 = V_0;
  22345. float L_8 = V_2;
  22346. int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m5197086(__this, /*hidden argument*/NULL);
  22347. NullCheck(L_6);
  22348. RaycastHitU5BU5D_t1690781147* L_10 = RaycastAllCallback_Invoke_m3272036257(L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  22349. __this->set_m_Hits_7(L_10);
  22350. RaycastHitU5BU5D_t1690781147* L_11 = __this->get_m_Hits_7();
  22351. NullCheck(L_11);
  22352. V_3 = (((int32_t)((int32_t)(((RuntimeArray *)L_11)->max_length))));
  22353. goto IL_00da;
  22354. }
  22355. IL_0076:
  22356. {
  22357. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  22358. ReflectionMethodsCache_t2103211062 * L_12 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  22359. NullCheck(L_12);
  22360. GetRaycastNonAllocCallback_t3841783507 * L_13 = L_12->get_getRaycastNonAlloc_5();
  22361. if (L_13)
  22362. {
  22363. goto IL_008b;
  22364. }
  22365. }
  22366. {
  22367. goto IL_01e5;
  22368. }
  22369. IL_008b:
  22370. {
  22371. int32_t L_14 = __this->get_m_LastMaxRayIntersections_6();
  22372. int32_t L_15 = __this->get_m_MaxRayIntersections_5();
  22373. if ((((int32_t)L_14) == ((int32_t)L_15)))
  22374. {
  22375. goto IL_00bb;
  22376. }
  22377. }
  22378. {
  22379. int32_t L_16 = __this->get_m_MaxRayIntersections_5();
  22380. __this->set_m_Hits_7(((RaycastHitU5BU5D_t1690781147*)SZArrayNew(RaycastHitU5BU5D_t1690781147_il2cpp_TypeInfo_var, (uint32_t)L_16)));
  22381. int32_t L_17 = __this->get_m_MaxRayIntersections_5();
  22382. __this->set_m_LastMaxRayIntersections_6(L_17);
  22383. }
  22384. IL_00bb:
  22385. {
  22386. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  22387. ReflectionMethodsCache_t2103211062 * L_18 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  22388. NullCheck(L_18);
  22389. GetRaycastNonAllocCallback_t3841783507 * L_19 = L_18->get_getRaycastNonAlloc_5();
  22390. Ray_t3785851493 L_20 = V_0;
  22391. RaycastHitU5BU5D_t1690781147* L_21 = __this->get_m_Hits_7();
  22392. float L_22 = V_2;
  22393. int32_t L_23 = PhysicsRaycaster_get_finalEventMask_m5197086(__this, /*hidden argument*/NULL);
  22394. NullCheck(L_19);
  22395. int32_t L_24 = GetRaycastNonAllocCallback_Invoke_m161024053(L_19, L_20, L_21, L_22, L_23, /*hidden argument*/NULL);
  22396. V_3 = L_24;
  22397. }
  22398. IL_00da:
  22399. {
  22400. int32_t L_25 = V_3;
  22401. if ((((int32_t)L_25) <= ((int32_t)1)))
  22402. {
  22403. goto IL_0109;
  22404. }
  22405. }
  22406. {
  22407. RaycastHitU5BU5D_t1690781147* L_26 = __this->get_m_Hits_7();
  22408. Comparison_1_t830933145 * L_27 = ((PhysicsRaycaster_t437419520_StaticFields*)il2cpp_codegen_static_fields_for(PhysicsRaycaster_t437419520_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_8();
  22409. G_B13_0 = L_26;
  22410. if (L_27)
  22411. {
  22412. G_B14_0 = L_26;
  22413. goto IL_00ff;
  22414. }
  22415. }
  22416. {
  22417. intptr_t L_28 = (intptr_t)PhysicsRaycaster_U3CRaycastU3Em__0_m2956808568_RuntimeMethod_var;
  22418. Comparison_1_t830933145 * L_29 = (Comparison_1_t830933145 *)il2cpp_codegen_object_new(Comparison_1_t830933145_il2cpp_TypeInfo_var);
  22419. Comparison_1__ctor_m3138326461(L_29, NULL, L_28, /*hidden argument*/Comparison_1__ctor_m3138326461_RuntimeMethod_var);
  22420. ((PhysicsRaycaster_t437419520_StaticFields*)il2cpp_codegen_static_fields_for(PhysicsRaycaster_t437419520_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_8(L_29);
  22421. G_B14_0 = G_B13_0;
  22422. }
  22423. IL_00ff:
  22424. {
  22425. Comparison_1_t830933145 * L_30 = ((PhysicsRaycaster_t437419520_StaticFields*)il2cpp_codegen_static_fields_for(PhysicsRaycaster_t437419520_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_8();
  22426. Array_Sort_TisRaycastHit_t1056001966_m1961542140(NULL /*static, unused*/, G_B14_0, L_30, /*hidden argument*/Array_Sort_TisRaycastHit_t1056001966_m1961542140_RuntimeMethod_var);
  22427. }
  22428. IL_0109:
  22429. {
  22430. int32_t L_31 = V_3;
  22431. if (!L_31)
  22432. {
  22433. goto IL_01e5;
  22434. }
  22435. }
  22436. {
  22437. V_4 = 0;
  22438. int32_t L_32 = V_3;
  22439. V_5 = L_32;
  22440. goto IL_01db;
  22441. }
  22442. IL_011b:
  22443. {
  22444. il2cpp_codegen_initobj((&V_7), sizeof(RaycastResult_t3360306849 ));
  22445. RaycastHitU5BU5D_t1690781147* L_33 = __this->get_m_Hits_7();
  22446. int32_t L_34 = V_4;
  22447. NullCheck(L_33);
  22448. Collider_t1773347010 * L_35 = RaycastHit_get_collider_m1464180279(((L_33)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_34))), /*hidden argument*/NULL);
  22449. NullCheck(L_35);
  22450. GameObject_t1113636619 * L_36 = Component_get_gameObject_m442555142(L_35, /*hidden argument*/NULL);
  22451. RaycastResult_set_gameObject_m1666120399((&V_7), L_36, /*hidden argument*/NULL);
  22452. (&V_7)->set_module_1(__this);
  22453. RaycastHitU5BU5D_t1690781147* L_37 = __this->get_m_Hits_7();
  22454. int32_t L_38 = V_4;
  22455. NullCheck(L_37);
  22456. float L_39 = RaycastHit_get_distance_m3727327466(((L_37)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_38))), /*hidden argument*/NULL);
  22457. (&V_7)->set_distance_2(L_39);
  22458. RaycastHitU5BU5D_t1690781147* L_40 = __this->get_m_Hits_7();
  22459. int32_t L_41 = V_4;
  22460. NullCheck(L_40);
  22461. Vector3_t3722313464 L_42 = RaycastHit_get_point_m2236647085(((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_41))), /*hidden argument*/NULL);
  22462. (&V_7)->set_worldPosition_7(L_42);
  22463. RaycastHitU5BU5D_t1690781147* L_43 = __this->get_m_Hits_7();
  22464. int32_t L_44 = V_4;
  22465. NullCheck(L_43);
  22466. Vector3_t3722313464 L_45 = RaycastHit_get_normal_m1232181746(((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44))), /*hidden argument*/NULL);
  22467. (&V_7)->set_worldNormal_8(L_45);
  22468. PointerEventData_t3807901092 * L_46 = ___eventData0;
  22469. NullCheck(L_46);
  22470. Vector2_t2156229523 L_47 = PointerEventData_get_position_m437660275(L_46, /*hidden argument*/NULL);
  22471. (&V_7)->set_screenPosition_9(L_47);
  22472. int32_t L_48 = V_1;
  22473. (&V_7)->set_displayIndex_10(L_48);
  22474. List_1_t537414295 * L_49 = ___resultAppendList1;
  22475. NullCheck(L_49);
  22476. int32_t L_50 = List_1_get_Count_m4207101203(L_49, /*hidden argument*/List_1_get_Count_m4207101203_RuntimeMethod_var);
  22477. (&V_7)->set_index_3((((float)((float)L_50))));
  22478. (&V_7)->set_sortingLayer_5(0);
  22479. (&V_7)->set_sortingOrder_6(0);
  22480. RaycastResult_t3360306849 L_51 = V_7;
  22481. V_6 = L_51;
  22482. List_1_t537414295 * L_52 = ___resultAppendList1;
  22483. RaycastResult_t3360306849 L_53 = V_6;
  22484. NullCheck(L_52);
  22485. List_1_Add_m3465233825(L_52, L_53, /*hidden argument*/List_1_Add_m3465233825_RuntimeMethod_var);
  22486. int32_t L_54 = V_4;
  22487. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)1));
  22488. }
  22489. IL_01db:
  22490. {
  22491. int32_t L_55 = V_4;
  22492. int32_t L_56 = V_5;
  22493. if ((((int32_t)L_55) < ((int32_t)L_56)))
  22494. {
  22495. goto IL_011b;
  22496. }
  22497. }
  22498. {
  22499. }
  22500. IL_01e5:
  22501. {
  22502. return;
  22503. }
  22504. }
  22505. // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::<Raycast>m__0(UnityEngine.RaycastHit,UnityEngine.RaycastHit)
  22506. extern "C" IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_U3CRaycastU3Em__0_m2956808568 (RuntimeObject * __this /* static, unused */, RaycastHit_t1056001966 ___r10, RaycastHit_t1056001966 ___r21, const RuntimeMethod* method)
  22507. {
  22508. float V_0 = 0.0f;
  22509. int32_t V_1 = 0;
  22510. {
  22511. float L_0 = RaycastHit_get_distance_m3727327466((&___r10), /*hidden argument*/NULL);
  22512. V_0 = L_0;
  22513. float L_1 = RaycastHit_get_distance_m3727327466((&___r21), /*hidden argument*/NULL);
  22514. int32_t L_2 = Single_CompareTo_m189772128((&V_0), L_1, /*hidden argument*/NULL);
  22515. V_1 = L_2;
  22516. goto IL_001c;
  22517. }
  22518. IL_001c:
  22519. {
  22520. int32_t L_3 = V_1;
  22521. return L_3;
  22522. }
  22523. }
  22524. #ifdef __clang__
  22525. #pragma clang diagnostic pop
  22526. #endif
  22527. #ifdef __clang__
  22528. #pragma clang diagnostic push
  22529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22530. #pragma clang diagnostic ignored "-Wunused-variable"
  22531. #endif
  22532. // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem)
  22533. extern "C" IL2CPP_METHOD_ATTR void PointerEventData__ctor_m2263609344 (PointerEventData_t3807901092 * __this, EventSystem_t1003666588 * ___eventSystem0, const RuntimeMethod* method)
  22534. {
  22535. static bool s_Il2CppMethodInitialized;
  22536. if (!s_Il2CppMethodInitialized)
  22537. {
  22538. il2cpp_codegen_initialize_method (PointerEventData__ctor_m2263609344_MetadataUsageId);
  22539. s_Il2CppMethodInitialized = true;
  22540. }
  22541. {
  22542. List_1_t2585711361 * L_0 = (List_1_t2585711361 *)il2cpp_codegen_object_new(List_1_t2585711361_il2cpp_TypeInfo_var);
  22543. List_1__ctor_m1424466557(L_0, /*hidden argument*/List_1__ctor_m1424466557_RuntimeMethod_var);
  22544. __this->set_hovered_9(L_0);
  22545. EventSystem_t1003666588 * L_1 = ___eventSystem0;
  22546. BaseEventData__ctor_m1299776920(__this, L_1, /*hidden argument*/NULL);
  22547. PointerEventData_set_eligibleForClick_m1345987948(__this, (bool)0, /*hidden argument*/NULL);
  22548. PointerEventData_set_pointerId_m1888344330(__this, (-1), /*hidden argument*/NULL);
  22549. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  22550. Vector2_t2156229523 L_2 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  22551. PointerEventData_set_position_m2060457995(__this, L_2, /*hidden argument*/NULL);
  22552. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  22553. PointerEventData_set_delta_m2378614057(__this, L_3, /*hidden argument*/NULL);
  22554. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  22555. PointerEventData_set_pressPosition_m2899387055(__this, L_4, /*hidden argument*/NULL);
  22556. PointerEventData_set_clickTime_m1385291264(__this, (0.0f), /*hidden argument*/NULL);
  22557. PointerEventData_set_clickCount_m1832159406(__this, 0, /*hidden argument*/NULL);
  22558. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  22559. PointerEventData_set_scrollDelta_m3215854517(__this, L_5, /*hidden argument*/NULL);
  22560. PointerEventData_set_useDragThreshold_m248001603(__this, (bool)1, /*hidden argument*/NULL);
  22561. PointerEventData_set_dragging_m2888181791(__this, (bool)0, /*hidden argument*/NULL);
  22562. PointerEventData_set_button_m2912797404(__this, 0, /*hidden argument*/NULL);
  22563. return;
  22564. }
  22565. }
  22566. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter()
  22567. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerEnter_m3901270554 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22568. {
  22569. GameObject_t1113636619 * V_0 = NULL;
  22570. {
  22571. GameObject_t1113636619 * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2();
  22572. V_0 = L_0;
  22573. goto IL_000c;
  22574. }
  22575. IL_000c:
  22576. {
  22577. GameObject_t1113636619 * L_1 = V_0;
  22578. return L_1;
  22579. }
  22580. }
  22581. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject)
  22582. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_m3256217464 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  22583. {
  22584. {
  22585. GameObject_t1113636619 * L_0 = ___value0;
  22586. __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0);
  22587. return;
  22588. }
  22589. }
  22590. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress()
  22591. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_lastPress_m2729950693 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22592. {
  22593. GameObject_t1113636619 * V_0 = NULL;
  22594. {
  22595. GameObject_t1113636619 * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4();
  22596. V_0 = L_0;
  22597. goto IL_000c;
  22598. }
  22599. IL_000c:
  22600. {
  22601. GameObject_t1113636619 * L_1 = V_0;
  22602. return L_1;
  22603. }
  22604. }
  22605. // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject)
  22606. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m2928324031 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  22607. {
  22608. {
  22609. GameObject_t1113636619 * L_0 = ___value0;
  22610. __this->set_U3ClastPressU3Ek__BackingField_4(L_0);
  22611. return;
  22612. }
  22613. }
  22614. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress()
  22615. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_rawPointerPress_m3545426668 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22616. {
  22617. GameObject_t1113636619 * V_0 = NULL;
  22618. {
  22619. GameObject_t1113636619 * L_0 = __this->get_U3CrawPointerPressU3Ek__BackingField_5();
  22620. V_0 = L_0;
  22621. goto IL_000c;
  22622. }
  22623. IL_000c:
  22624. {
  22625. GameObject_t1113636619 * L_1 = V_0;
  22626. return L_1;
  22627. }
  22628. }
  22629. // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject)
  22630. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_m3758304666 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  22631. {
  22632. {
  22633. GameObject_t1113636619 * L_0 = ___value0;
  22634. __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0);
  22635. return;
  22636. }
  22637. }
  22638. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag()
  22639. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerDrag_m3056187725 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22640. {
  22641. GameObject_t1113636619 * V_0 = NULL;
  22642. {
  22643. GameObject_t1113636619 * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6();
  22644. V_0 = L_0;
  22645. goto IL_000c;
  22646. }
  22647. IL_000c:
  22648. {
  22649. GameObject_t1113636619 * L_1 = V_0;
  22650. return L_1;
  22651. }
  22652. }
  22653. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject)
  22654. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m841976018 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  22655. {
  22656. {
  22657. GameObject_t1113636619 * L_0 = ___value0;
  22658. __this->set_U3CpointerDragU3Ek__BackingField_6(L_0);
  22659. return;
  22660. }
  22661. }
  22662. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast()
  22663. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerCurrentRaycast_m2627585223 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22664. {
  22665. RaycastResult_t3360306849 V_0;
  22666. memset(&V_0, 0, sizeof(V_0));
  22667. {
  22668. RaycastResult_t3360306849 L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_7();
  22669. V_0 = L_0;
  22670. goto IL_000c;
  22671. }
  22672. IL_000c:
  22673. {
  22674. RaycastResult_t3360306849 L_1 = V_0;
  22675. return L_1;
  22676. }
  22677. }
  22678. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult)
  22679. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m3745471622 (PointerEventData_t3807901092 * __this, RaycastResult_t3360306849 ___value0, const RuntimeMethod* method)
  22680. {
  22681. {
  22682. RaycastResult_t3360306849 L_0 = ___value0;
  22683. __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_7(L_0);
  22684. return;
  22685. }
  22686. }
  22687. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  22688. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerPressRaycast_m2795884860 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22689. {
  22690. RaycastResult_t3360306849 V_0;
  22691. memset(&V_0, 0, sizeof(V_0));
  22692. {
  22693. RaycastResult_t3360306849 L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_8();
  22694. V_0 = L_0;
  22695. goto IL_000c;
  22696. }
  22697. IL_000c:
  22698. {
  22699. RaycastResult_t3360306849 L_1 = V_0;
  22700. return L_1;
  22701. }
  22702. }
  22703. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult)
  22704. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m1363193059 (PointerEventData_t3807901092 * __this, RaycastResult_t3360306849 ___value0, const RuntimeMethod* method)
  22705. {
  22706. {
  22707. RaycastResult_t3360306849 L_0 = ___value0;
  22708. __this->set_U3CpointerPressRaycastU3Ek__BackingField_8(L_0);
  22709. return;
  22710. }
  22711. }
  22712. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick()
  22713. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m3788762543 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22714. {
  22715. bool V_0 = false;
  22716. {
  22717. bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_10();
  22718. V_0 = L_0;
  22719. goto IL_000c;
  22720. }
  22721. IL_000c:
  22722. {
  22723. bool L_1 = V_0;
  22724. return L_1;
  22725. }
  22726. }
  22727. // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean)
  22728. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m1345987948 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method)
  22729. {
  22730. {
  22731. bool L_0 = ___value0;
  22732. __this->set_U3CeligibleForClickU3Ek__BackingField_10(L_0);
  22733. return;
  22734. }
  22735. }
  22736. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId()
  22737. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m1200356155 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22738. {
  22739. int32_t V_0 = 0;
  22740. {
  22741. int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_11();
  22742. V_0 = L_0;
  22743. goto IL_000c;
  22744. }
  22745. IL_000c:
  22746. {
  22747. int32_t L_1 = V_0;
  22748. return L_1;
  22749. }
  22750. }
  22751. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32)
  22752. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m1888344330 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method)
  22753. {
  22754. {
  22755. int32_t L_0 = ___value0;
  22756. __this->set_U3CpointerIdU3Ek__BackingField_11(L_0);
  22757. return;
  22758. }
  22759. }
  22760. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
  22761. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_position_m437660275 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22762. {
  22763. Vector2_t2156229523 V_0;
  22764. memset(&V_0, 0, sizeof(V_0));
  22765. {
  22766. Vector2_t2156229523 L_0 = __this->get_U3CpositionU3Ek__BackingField_12();
  22767. V_0 = L_0;
  22768. goto IL_000c;
  22769. }
  22770. IL_000c:
  22771. {
  22772. Vector2_t2156229523 L_1 = V_0;
  22773. return L_1;
  22774. }
  22775. }
  22776. // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2)
  22777. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_position_m2060457995 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  22778. {
  22779. {
  22780. Vector2_t2156229523 L_0 = ___value0;
  22781. __this->set_U3CpositionU3Ek__BackingField_12(L_0);
  22782. return;
  22783. }
  22784. }
  22785. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta()
  22786. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_delta_m1062010255 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22787. {
  22788. Vector2_t2156229523 V_0;
  22789. memset(&V_0, 0, sizeof(V_0));
  22790. {
  22791. Vector2_t2156229523 L_0 = __this->get_U3CdeltaU3Ek__BackingField_13();
  22792. V_0 = L_0;
  22793. goto IL_000c;
  22794. }
  22795. IL_000c:
  22796. {
  22797. Vector2_t2156229523 L_1 = V_0;
  22798. return L_1;
  22799. }
  22800. }
  22801. // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2)
  22802. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_delta_m2378614057 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  22803. {
  22804. {
  22805. Vector2_t2156229523 L_0 = ___value0;
  22806. __this->set_U3CdeltaU3Ek__BackingField_13(L_0);
  22807. return;
  22808. }
  22809. }
  22810. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition()
  22811. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_pressPosition_m3620330874 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22812. {
  22813. Vector2_t2156229523 V_0;
  22814. memset(&V_0, 0, sizeof(V_0));
  22815. {
  22816. Vector2_t2156229523 L_0 = __this->get_U3CpressPositionU3Ek__BackingField_14();
  22817. V_0 = L_0;
  22818. goto IL_000c;
  22819. }
  22820. IL_000c:
  22821. {
  22822. Vector2_t2156229523 L_1 = V_0;
  22823. return L_1;
  22824. }
  22825. }
  22826. // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2)
  22827. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m2899387055 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  22828. {
  22829. {
  22830. Vector2_t2156229523 L_0 = ___value0;
  22831. __this->set_U3CpressPositionU3Ek__BackingField_14(L_0);
  22832. return;
  22833. }
  22834. }
  22835. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition()
  22836. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 PointerEventData_get_worldPosition_m1195452383 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22837. {
  22838. Vector3_t3722313464 V_0;
  22839. memset(&V_0, 0, sizeof(V_0));
  22840. {
  22841. Vector3_t3722313464 L_0 = __this->get_U3CworldPositionU3Ek__BackingField_15();
  22842. V_0 = L_0;
  22843. goto IL_000c;
  22844. }
  22845. IL_000c:
  22846. {
  22847. Vector3_t3722313464 L_1 = V_0;
  22848. return L_1;
  22849. }
  22850. }
  22851. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3)
  22852. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_m1354611581 (PointerEventData_t3807901092 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  22853. {
  22854. {
  22855. Vector3_t3722313464 L_0 = ___value0;
  22856. __this->set_U3CworldPositionU3Ek__BackingField_15(L_0);
  22857. return;
  22858. }
  22859. }
  22860. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal()
  22861. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 PointerEventData_get_worldNormal_m2362054907 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22862. {
  22863. Vector3_t3722313464 V_0;
  22864. memset(&V_0, 0, sizeof(V_0));
  22865. {
  22866. Vector3_t3722313464 L_0 = __this->get_U3CworldNormalU3Ek__BackingField_16();
  22867. V_0 = L_0;
  22868. goto IL_000c;
  22869. }
  22870. IL_000c:
  22871. {
  22872. Vector3_t3722313464 L_1 = V_0;
  22873. return L_1;
  22874. }
  22875. }
  22876. // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3)
  22877. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_m1888481930 (PointerEventData_t3807901092 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  22878. {
  22879. {
  22880. Vector3_t3722313464 L_0 = ___value0;
  22881. __this->set_U3CworldNormalU3Ek__BackingField_16(L_0);
  22882. return;
  22883. }
  22884. }
  22885. // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime()
  22886. extern "C" IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m3061953952 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22887. {
  22888. float V_0 = 0.0f;
  22889. {
  22890. float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_17();
  22891. V_0 = L_0;
  22892. goto IL_000c;
  22893. }
  22894. IL_000c:
  22895. {
  22896. float L_1 = V_0;
  22897. return L_1;
  22898. }
  22899. }
  22900. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single)
  22901. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_m1385291264 (PointerEventData_t3807901092 * __this, float ___value0, const RuntimeMethod* method)
  22902. {
  22903. {
  22904. float L_0 = ___value0;
  22905. __this->set_U3CclickTimeU3Ek__BackingField_17(L_0);
  22906. return;
  22907. }
  22908. }
  22909. // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount()
  22910. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_m2770561328 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22911. {
  22912. int32_t V_0 = 0;
  22913. {
  22914. int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_18();
  22915. V_0 = L_0;
  22916. goto IL_000c;
  22917. }
  22918. IL_000c:
  22919. {
  22920. int32_t L_1 = V_0;
  22921. return L_1;
  22922. }
  22923. }
  22924. // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32)
  22925. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_m1832159406 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method)
  22926. {
  22927. {
  22928. int32_t L_0 = ___value0;
  22929. __this->set_U3CclickCountU3Ek__BackingField_18(L_0);
  22930. return;
  22931. }
  22932. }
  22933. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta()
  22934. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 PointerEventData_get_scrollDelta_m230480732 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22935. {
  22936. Vector2_t2156229523 V_0;
  22937. memset(&V_0, 0, sizeof(V_0));
  22938. {
  22939. Vector2_t2156229523 L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_19();
  22940. V_0 = L_0;
  22941. goto IL_000c;
  22942. }
  22943. IL_000c:
  22944. {
  22945. Vector2_t2156229523 L_1 = V_0;
  22946. return L_1;
  22947. }
  22948. }
  22949. // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2)
  22950. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m3215854517 (PointerEventData_t3807901092 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  22951. {
  22952. {
  22953. Vector2_t2156229523 L_0 = ___value0;
  22954. __this->set_U3CscrollDeltaU3Ek__BackingField_19(L_0);
  22955. return;
  22956. }
  22957. }
  22958. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold()
  22959. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_m1334768384 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22960. {
  22961. bool V_0 = false;
  22962. {
  22963. bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_20();
  22964. V_0 = L_0;
  22965. goto IL_000c;
  22966. }
  22967. IL_000c:
  22968. {
  22969. bool L_1 = V_0;
  22970. return L_1;
  22971. }
  22972. }
  22973. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  22974. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m248001603 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method)
  22975. {
  22976. {
  22977. bool L_0 = ___value0;
  22978. __this->set_U3CuseDragThresholdU3Ek__BackingField_20(L_0);
  22979. return;
  22980. }
  22981. }
  22982. // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging()
  22983. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_m746831934 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  22984. {
  22985. bool V_0 = false;
  22986. {
  22987. bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_21();
  22988. V_0 = L_0;
  22989. goto IL_000c;
  22990. }
  22991. IL_000c:
  22992. {
  22993. bool L_1 = V_0;
  22994. return L_1;
  22995. }
  22996. }
  22997. // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean)
  22998. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m2888181791 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method)
  22999. {
  23000. {
  23001. bool L_0 = ___value0;
  23002. __this->set_U3CdraggingU3Ek__BackingField_21(L_0);
  23003. return;
  23004. }
  23005. }
  23006. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  23007. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m359423249 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23008. {
  23009. int32_t V_0 = 0;
  23010. {
  23011. int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_22();
  23012. V_0 = L_0;
  23013. goto IL_000c;
  23014. }
  23015. IL_000c:
  23016. {
  23017. int32_t L_1 = V_0;
  23018. return L_1;
  23019. }
  23020. }
  23021. // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  23022. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_button_m2912797404 (PointerEventData_t3807901092 * __this, int32_t ___value0, const RuntimeMethod* method)
  23023. {
  23024. {
  23025. int32_t L_0 = ___value0;
  23026. __this->set_U3CbuttonU3Ek__BackingField_22(L_0);
  23027. return;
  23028. }
  23029. }
  23030. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving()
  23031. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_m1902409386 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23032. {
  23033. Vector2_t2156229523 V_0;
  23034. memset(&V_0, 0, sizeof(V_0));
  23035. bool V_1 = false;
  23036. {
  23037. Vector2_t2156229523 L_0 = PointerEventData_get_delta_m1062010255(__this, /*hidden argument*/NULL);
  23038. V_0 = L_0;
  23039. float L_1 = Vector2_get_sqrMagnitude_m837837635((&V_0), /*hidden argument*/NULL);
  23040. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  23041. goto IL_001c;
  23042. }
  23043. IL_001c:
  23044. {
  23045. bool L_2 = V_1;
  23046. return L_2;
  23047. }
  23048. }
  23049. // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling()
  23050. extern "C" IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_m3613595252 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23051. {
  23052. Vector2_t2156229523 V_0;
  23053. memset(&V_0, 0, sizeof(V_0));
  23054. bool V_1 = false;
  23055. {
  23056. Vector2_t2156229523 L_0 = PointerEventData_get_scrollDelta_m230480732(__this, /*hidden argument*/NULL);
  23057. V_0 = L_0;
  23058. float L_1 = Vector2_get_sqrMagnitude_m837837635((&V_0), /*hidden argument*/NULL);
  23059. V_1 = (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
  23060. goto IL_001c;
  23061. }
  23062. IL_001c:
  23063. {
  23064. bool L_2 = V_1;
  23065. return L_2;
  23066. }
  23067. }
  23068. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  23069. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_enterEventCamera_m2055275918 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23070. {
  23071. static bool s_Il2CppMethodInitialized;
  23072. if (!s_Il2CppMethodInitialized)
  23073. {
  23074. il2cpp_codegen_initialize_method (PointerEventData_get_enterEventCamera_m2055275918_MetadataUsageId);
  23075. s_Il2CppMethodInitialized = true;
  23076. }
  23077. RaycastResult_t3360306849 V_0;
  23078. memset(&V_0, 0, sizeof(V_0));
  23079. RaycastResult_t3360306849 V_1;
  23080. memset(&V_1, 0, sizeof(V_1));
  23081. Camera_t4157153871 * V_2 = NULL;
  23082. Camera_t4157153871 * G_B3_0 = NULL;
  23083. {
  23084. RaycastResult_t3360306849 L_0 = PointerEventData_get_pointerCurrentRaycast_m2627585223(__this, /*hidden argument*/NULL);
  23085. V_0 = L_0;
  23086. BaseRaycaster_t4150874583 * L_1 = (&V_0)->get_module_1();
  23087. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23088. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23089. if (!L_2)
  23090. {
  23091. goto IL_0020;
  23092. }
  23093. }
  23094. {
  23095. G_B3_0 = ((Camera_t4157153871 *)(NULL));
  23096. goto IL_0033;
  23097. }
  23098. IL_0020:
  23099. {
  23100. RaycastResult_t3360306849 L_3 = PointerEventData_get_pointerCurrentRaycast_m2627585223(__this, /*hidden argument*/NULL);
  23101. V_1 = L_3;
  23102. BaseRaycaster_t4150874583 * L_4 = (&V_1)->get_module_1();
  23103. NullCheck(L_4);
  23104. Camera_t4157153871 * L_5 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  23105. G_B3_0 = L_5;
  23106. }
  23107. IL_0033:
  23108. {
  23109. V_2 = G_B3_0;
  23110. goto IL_0039;
  23111. }
  23112. IL_0039:
  23113. {
  23114. Camera_t4157153871 * L_6 = V_2;
  23115. return L_6;
  23116. }
  23117. }
  23118. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  23119. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_pressEventCamera_m2613974917 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23120. {
  23121. static bool s_Il2CppMethodInitialized;
  23122. if (!s_Il2CppMethodInitialized)
  23123. {
  23124. il2cpp_codegen_initialize_method (PointerEventData_get_pressEventCamera_m2613974917_MetadataUsageId);
  23125. s_Il2CppMethodInitialized = true;
  23126. }
  23127. RaycastResult_t3360306849 V_0;
  23128. memset(&V_0, 0, sizeof(V_0));
  23129. RaycastResult_t3360306849 V_1;
  23130. memset(&V_1, 0, sizeof(V_1));
  23131. Camera_t4157153871 * V_2 = NULL;
  23132. Camera_t4157153871 * G_B3_0 = NULL;
  23133. {
  23134. RaycastResult_t3360306849 L_0 = PointerEventData_get_pointerPressRaycast_m2795884860(__this, /*hidden argument*/NULL);
  23135. V_0 = L_0;
  23136. BaseRaycaster_t4150874583 * L_1 = (&V_0)->get_module_1();
  23137. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23138. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23139. if (!L_2)
  23140. {
  23141. goto IL_0020;
  23142. }
  23143. }
  23144. {
  23145. G_B3_0 = ((Camera_t4157153871 *)(NULL));
  23146. goto IL_0033;
  23147. }
  23148. IL_0020:
  23149. {
  23150. RaycastResult_t3360306849 L_3 = PointerEventData_get_pointerPressRaycast_m2795884860(__this, /*hidden argument*/NULL);
  23151. V_1 = L_3;
  23152. BaseRaycaster_t4150874583 * L_4 = (&V_1)->get_module_1();
  23153. NullCheck(L_4);
  23154. Camera_t4157153871 * L_5 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4);
  23155. G_B3_0 = L_5;
  23156. }
  23157. IL_0033:
  23158. {
  23159. V_2 = G_B3_0;
  23160. goto IL_0039;
  23161. }
  23162. IL_0039:
  23163. {
  23164. Camera_t4157153871 * L_6 = V_2;
  23165. return L_6;
  23166. }
  23167. }
  23168. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  23169. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerPress_m3897111385 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23170. {
  23171. GameObject_t1113636619 * V_0 = NULL;
  23172. {
  23173. GameObject_t1113636619 * L_0 = __this->get_m_PointerPress_3();
  23174. V_0 = L_0;
  23175. goto IL_000d;
  23176. }
  23177. IL_000d:
  23178. {
  23179. GameObject_t1113636619 * L_1 = V_0;
  23180. return L_1;
  23181. }
  23182. }
  23183. // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject)
  23184. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_m2546345117 (PointerEventData_t3807901092 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  23185. {
  23186. static bool s_Il2CppMethodInitialized;
  23187. if (!s_Il2CppMethodInitialized)
  23188. {
  23189. il2cpp_codegen_initialize_method (PointerEventData_set_pointerPress_m2546345117_MetadataUsageId);
  23190. s_Il2CppMethodInitialized = true;
  23191. }
  23192. {
  23193. GameObject_t1113636619 * L_0 = __this->get_m_PointerPress_3();
  23194. GameObject_t1113636619 * L_1 = ___value0;
  23195. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23196. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  23197. if (!L_2)
  23198. {
  23199. goto IL_0017;
  23200. }
  23201. }
  23202. {
  23203. goto IL_002a;
  23204. }
  23205. IL_0017:
  23206. {
  23207. GameObject_t1113636619 * L_3 = __this->get_m_PointerPress_3();
  23208. PointerEventData_set_lastPress_m2928324031(__this, L_3, /*hidden argument*/NULL);
  23209. GameObject_t1113636619 * L_4 = ___value0;
  23210. __this->set_m_PointerPress_3(L_4);
  23211. }
  23212. IL_002a:
  23213. {
  23214. return;
  23215. }
  23216. }
  23217. // System.String UnityEngine.EventSystems.PointerEventData::ToString()
  23218. extern "C" IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_m238029461 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method)
  23219. {
  23220. static bool s_Il2CppMethodInitialized;
  23221. if (!s_Il2CppMethodInitialized)
  23222. {
  23223. il2cpp_codegen_initialize_method (PointerEventData_ToString_m238029461_MetadataUsageId);
  23224. s_Il2CppMethodInitialized = true;
  23225. }
  23226. StringBuilder_t * V_0 = NULL;
  23227. RaycastResult_t3360306849 V_1;
  23228. memset(&V_1, 0, sizeof(V_1));
  23229. RaycastResult_t3360306849 V_2;
  23230. memset(&V_2, 0, sizeof(V_2));
  23231. String_t* V_3 = NULL;
  23232. {
  23233. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  23234. StringBuilder__ctor_m3121283359(L_0, /*hidden argument*/NULL);
  23235. V_0 = L_0;
  23236. StringBuilder_t * L_1 = V_0;
  23237. Vector2_t2156229523 L_2 = PointerEventData_get_position_m437660275(__this, /*hidden argument*/NULL);
  23238. Vector2_t2156229523 L_3 = L_2;
  23239. RuntimeObject * L_4 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_3);
  23240. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23241. String_t* L_5 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1536089056, L_4, /*hidden argument*/NULL);
  23242. NullCheck(L_1);
  23243. StringBuilder_AppendLine_m1438862993(L_1, L_5, /*hidden argument*/NULL);
  23244. StringBuilder_t * L_6 = V_0;
  23245. Vector2_t2156229523 L_7 = PointerEventData_get_delta_m1062010255(__this, /*hidden argument*/NULL);
  23246. Vector2_t2156229523 L_8 = L_7;
  23247. RuntimeObject * L_9 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_8);
  23248. String_t* L_10 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral2669072779, L_9, /*hidden argument*/NULL);
  23249. NullCheck(L_6);
  23250. StringBuilder_AppendLine_m1438862993(L_6, L_10, /*hidden argument*/NULL);
  23251. StringBuilder_t * L_11 = V_0;
  23252. bool L_12 = PointerEventData_get_eligibleForClick_m3788762543(__this, /*hidden argument*/NULL);
  23253. bool L_13 = L_12;
  23254. RuntimeObject * L_14 = Box(Boolean_t97287965_il2cpp_TypeInfo_var, &L_13);
  23255. String_t* L_15 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral2067808063, L_14, /*hidden argument*/NULL);
  23256. NullCheck(L_11);
  23257. StringBuilder_AppendLine_m1438862993(L_11, L_15, /*hidden argument*/NULL);
  23258. StringBuilder_t * L_16 = V_0;
  23259. GameObject_t1113636619 * L_17 = PointerEventData_get_pointerEnter_m3901270554(__this, /*hidden argument*/NULL);
  23260. String_t* L_18 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral325353412, L_17, /*hidden argument*/NULL);
  23261. NullCheck(L_16);
  23262. StringBuilder_AppendLine_m1438862993(L_16, L_18, /*hidden argument*/NULL);
  23263. StringBuilder_t * L_19 = V_0;
  23264. GameObject_t1113636619 * L_20 = PointerEventData_get_pointerPress_m3897111385(__this, /*hidden argument*/NULL);
  23265. String_t* L_21 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral567253233, L_20, /*hidden argument*/NULL);
  23266. NullCheck(L_19);
  23267. StringBuilder_AppendLine_m1438862993(L_19, L_21, /*hidden argument*/NULL);
  23268. StringBuilder_t * L_22 = V_0;
  23269. GameObject_t1113636619 * L_23 = PointerEventData_get_lastPress_m2729950693(__this, /*hidden argument*/NULL);
  23270. String_t* L_24 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1039998974, L_23, /*hidden argument*/NULL);
  23271. NullCheck(L_22);
  23272. StringBuilder_AppendLine_m1438862993(L_22, L_24, /*hidden argument*/NULL);
  23273. StringBuilder_t * L_25 = V_0;
  23274. GameObject_t1113636619 * L_26 = PointerEventData_get_pointerDrag_m3056187725(__this, /*hidden argument*/NULL);
  23275. String_t* L_27 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral3272549095, L_26, /*hidden argument*/NULL);
  23276. NullCheck(L_25);
  23277. StringBuilder_AppendLine_m1438862993(L_25, L_27, /*hidden argument*/NULL);
  23278. StringBuilder_t * L_28 = V_0;
  23279. bool L_29 = PointerEventData_get_useDragThreshold_m1334768384(__this, /*hidden argument*/NULL);
  23280. bool L_30 = L_29;
  23281. RuntimeObject * L_31 = Box(Boolean_t97287965_il2cpp_TypeInfo_var, &L_30);
  23282. String_t* L_32 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1972384985, L_31, /*hidden argument*/NULL);
  23283. NullCheck(L_28);
  23284. StringBuilder_AppendLine_m1438862993(L_28, L_32, /*hidden argument*/NULL);
  23285. StringBuilder_t * L_33 = V_0;
  23286. NullCheck(L_33);
  23287. StringBuilder_AppendLine_m1438862993(L_33, _stringLiteral3062586896, /*hidden argument*/NULL);
  23288. StringBuilder_t * L_34 = V_0;
  23289. RaycastResult_t3360306849 L_35 = PointerEventData_get_pointerCurrentRaycast_m2627585223(__this, /*hidden argument*/NULL);
  23290. V_1 = L_35;
  23291. String_t* L_36 = RaycastResult_ToString_m2678663776((&V_1), /*hidden argument*/NULL);
  23292. NullCheck(L_34);
  23293. StringBuilder_AppendLine_m1438862993(L_34, L_36, /*hidden argument*/NULL);
  23294. StringBuilder_t * L_37 = V_0;
  23295. NullCheck(L_37);
  23296. StringBuilder_AppendLine_m1438862993(L_37, _stringLiteral850602788, /*hidden argument*/NULL);
  23297. StringBuilder_t * L_38 = V_0;
  23298. RaycastResult_t3360306849 L_39 = PointerEventData_get_pointerPressRaycast_m2795884860(__this, /*hidden argument*/NULL);
  23299. V_2 = L_39;
  23300. String_t* L_40 = RaycastResult_ToString_m2678663776((&V_2), /*hidden argument*/NULL);
  23301. NullCheck(L_38);
  23302. StringBuilder_AppendLine_m1438862993(L_38, L_40, /*hidden argument*/NULL);
  23303. StringBuilder_t * L_41 = V_0;
  23304. NullCheck(L_41);
  23305. String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_41);
  23306. V_3 = L_42;
  23307. goto IL_012d;
  23308. }
  23309. IL_012d:
  23310. {
  23311. String_t* L_43 = V_3;
  23312. return L_43;
  23313. }
  23314. }
  23315. #ifdef __clang__
  23316. #pragma clang diagnostic pop
  23317. #endif
  23318. #ifdef __clang__
  23319. #pragma clang diagnostic push
  23320. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23321. #pragma clang diagnostic ignored "-Wunused-variable"
  23322. #endif
  23323. #ifdef __clang__
  23324. #pragma clang diagnostic pop
  23325. #endif
  23326. #ifdef __clang__
  23327. #pragma clang diagnostic push
  23328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23329. #pragma clang diagnostic ignored "-Wunused-variable"
  23330. #endif
  23331. #ifdef __clang__
  23332. #pragma clang diagnostic pop
  23333. #endif
  23334. #ifdef __clang__
  23335. #pragma clang diagnostic push
  23336. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23337. #pragma clang diagnostic ignored "-Wunused-variable"
  23338. #endif
  23339. // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor()
  23340. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m3728889932 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method)
  23341. {
  23342. static bool s_Il2CppMethodInitialized;
  23343. if (!s_Il2CppMethodInitialized)
  23344. {
  23345. il2cpp_codegen_initialize_method (PointerInputModule__ctor_m3728889932_MetadataUsageId);
  23346. s_Il2CppMethodInitialized = true;
  23347. }
  23348. {
  23349. Dictionary_2_t2696614423 * L_0 = (Dictionary_2_t2696614423 *)il2cpp_codegen_object_new(Dictionary_2_t2696614423_il2cpp_TypeInfo_var);
  23350. Dictionary_2__ctor_m2573177474(L_0, /*hidden argument*/Dictionary_2__ctor_m2573177474_RuntimeMethod_var);
  23351. __this->set_m_PointerData_12(L_0);
  23352. MouseState_t384203932 * L_1 = (MouseState_t384203932 *)il2cpp_codegen_object_new(MouseState_t384203932_il2cpp_TypeInfo_var);
  23353. MouseState__ctor_m1467839005(L_1, /*hidden argument*/NULL);
  23354. __this->set_m_MouseState_13(L_1);
  23355. BaseInputModule__ctor_m545527485(__this, /*hidden argument*/NULL);
  23356. return;
  23357. }
  23358. }
  23359. // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean)
  23360. extern "C" IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_m401559817 (PointerInputModule_t3453173740 * __this, int32_t ___id0, PointerEventData_t3807901092 ** ___data1, bool ___create2, const RuntimeMethod* method)
  23361. {
  23362. static bool s_Il2CppMethodInitialized;
  23363. if (!s_Il2CppMethodInitialized)
  23364. {
  23365. il2cpp_codegen_initialize_method (PointerInputModule_GetPointerData_m401559817_MetadataUsageId);
  23366. s_Il2CppMethodInitialized = true;
  23367. }
  23368. PointerEventData_t3807901092 * V_0 = NULL;
  23369. bool V_1 = false;
  23370. {
  23371. Dictionary_2_t2696614423 * L_0 = __this->get_m_PointerData_12();
  23372. int32_t L_1 = ___id0;
  23373. PointerEventData_t3807901092 ** L_2 = ___data1;
  23374. NullCheck(L_0);
  23375. bool L_3 = Dictionary_2_TryGetValue_m521466559(L_0, L_1, L_2, /*hidden argument*/Dictionary_2_TryGetValue_m521466559_RuntimeMethod_var);
  23376. if (L_3)
  23377. {
  23378. goto IL_0045;
  23379. }
  23380. }
  23381. {
  23382. bool L_4 = ___create2;
  23383. if (!L_4)
  23384. {
  23385. goto IL_0045;
  23386. }
  23387. }
  23388. {
  23389. PointerEventData_t3807901092 ** L_5 = ___data1;
  23390. EventSystem_t1003666588 * L_6 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  23391. PointerEventData_t3807901092 * L_7 = (PointerEventData_t3807901092 *)il2cpp_codegen_object_new(PointerEventData_t3807901092_il2cpp_TypeInfo_var);
  23392. PointerEventData__ctor_m2263609344(L_7, L_6, /*hidden argument*/NULL);
  23393. V_0 = L_7;
  23394. PointerEventData_t3807901092 * L_8 = V_0;
  23395. int32_t L_9 = ___id0;
  23396. NullCheck(L_8);
  23397. PointerEventData_set_pointerId_m1888344330(L_8, L_9, /*hidden argument*/NULL);
  23398. PointerEventData_t3807901092 * L_10 = V_0;
  23399. *((RuntimeObject **)(L_5)) = (RuntimeObject *)L_10;
  23400. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_5), (RuntimeObject *)L_10);
  23401. Dictionary_2_t2696614423 * L_11 = __this->get_m_PointerData_12();
  23402. int32_t L_12 = ___id0;
  23403. PointerEventData_t3807901092 ** L_13 = ___data1;
  23404. PointerEventData_t3807901092 * L_14 = *((PointerEventData_t3807901092 **)L_13);
  23405. NullCheck(L_11);
  23406. Dictionary_2_Add_m3013251229(L_11, L_12, L_14, /*hidden argument*/Dictionary_2_Add_m3013251229_RuntimeMethod_var);
  23407. V_1 = (bool)1;
  23408. goto IL_004c;
  23409. }
  23410. IL_0045:
  23411. {
  23412. V_1 = (bool)0;
  23413. goto IL_004c;
  23414. }
  23415. IL_004c:
  23416. {
  23417. bool L_15 = V_1;
  23418. return L_15;
  23419. }
  23420. }
  23421. // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData)
  23422. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_m1921545965 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___data0, const RuntimeMethod* method)
  23423. {
  23424. static bool s_Il2CppMethodInitialized;
  23425. if (!s_Il2CppMethodInitialized)
  23426. {
  23427. il2cpp_codegen_initialize_method (PointerInputModule_RemovePointerData_m1921545965_MetadataUsageId);
  23428. s_Il2CppMethodInitialized = true;
  23429. }
  23430. {
  23431. Dictionary_2_t2696614423 * L_0 = __this->get_m_PointerData_12();
  23432. PointerEventData_t3807901092 * L_1 = ___data0;
  23433. NullCheck(L_1);
  23434. int32_t L_2 = PointerEventData_get_pointerId_m1200356155(L_1, /*hidden argument*/NULL);
  23435. NullCheck(L_0);
  23436. Dictionary_2_Remove_m4009096396(L_0, L_2, /*hidden argument*/Dictionary_2_Remove_m4009096396_RuntimeMethod_var);
  23437. return;
  23438. }
  23439. }
  23440. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&)
  23441. extern "C" IL2CPP_METHOD_ATTR PointerEventData_t3807901092 * PointerInputModule_GetTouchPointerEventData_m2680216131 (PointerInputModule_t3453173740 * __this, Touch_t1921856868 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method)
  23442. {
  23443. static bool s_Il2CppMethodInitialized;
  23444. if (!s_Il2CppMethodInitialized)
  23445. {
  23446. il2cpp_codegen_initialize_method (PointerInputModule_GetTouchPointerEventData_m2680216131_MetadataUsageId);
  23447. s_Il2CppMethodInitialized = true;
  23448. }
  23449. PointerEventData_t3807901092 * V_0 = NULL;
  23450. bool V_1 = false;
  23451. RaycastResult_t3360306849 V_2;
  23452. memset(&V_2, 0, sizeof(V_2));
  23453. RaycastResult_t3360306849 V_3;
  23454. memset(&V_3, 0, sizeof(V_3));
  23455. PointerEventData_t3807901092 * V_4 = NULL;
  23456. bool* G_B2_0 = NULL;
  23457. bool* G_B1_0 = NULL;
  23458. int32_t G_B3_0 = 0;
  23459. bool* G_B3_1 = NULL;
  23460. bool* G_B5_0 = NULL;
  23461. bool* G_B4_0 = NULL;
  23462. int32_t G_B6_0 = 0;
  23463. bool* G_B6_1 = NULL;
  23464. {
  23465. int32_t L_0 = Touch_get_fingerId_m859576425((&___input0), /*hidden argument*/NULL);
  23466. bool L_1 = PointerInputModule_GetPointerData_m401559817(__this, L_0, (&V_0), (bool)1, /*hidden argument*/NULL);
  23467. V_1 = L_1;
  23468. PointerEventData_t3807901092 * L_2 = V_0;
  23469. NullCheck(L_2);
  23470. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2);
  23471. bool* L_3 = ___pressed1;
  23472. bool L_4 = V_1;
  23473. G_B1_0 = L_3;
  23474. if (L_4)
  23475. {
  23476. G_B2_0 = L_3;
  23477. goto IL_002b;
  23478. }
  23479. }
  23480. {
  23481. int32_t L_5 = Touch_get_phase_m214549210((&___input0), /*hidden argument*/NULL);
  23482. G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
  23483. G_B3_1 = G_B1_0;
  23484. goto IL_002c;
  23485. }
  23486. IL_002b:
  23487. {
  23488. G_B3_0 = 1;
  23489. G_B3_1 = G_B2_0;
  23490. }
  23491. IL_002c:
  23492. {
  23493. *((int8_t*)(G_B3_1)) = (int8_t)G_B3_0;
  23494. bool* L_6 = ___released2;
  23495. int32_t L_7 = Touch_get_phase_m214549210((&___input0), /*hidden argument*/NULL);
  23496. G_B4_0 = L_6;
  23497. if ((((int32_t)L_7) == ((int32_t)4)))
  23498. {
  23499. G_B5_0 = L_6;
  23500. goto IL_0047;
  23501. }
  23502. }
  23503. {
  23504. int32_t L_8 = Touch_get_phase_m214549210((&___input0), /*hidden argument*/NULL);
  23505. G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0);
  23506. G_B6_1 = G_B4_0;
  23507. goto IL_0048;
  23508. }
  23509. IL_0047:
  23510. {
  23511. G_B6_0 = 1;
  23512. G_B6_1 = G_B5_0;
  23513. }
  23514. IL_0048:
  23515. {
  23516. *((int8_t*)(G_B6_1)) = (int8_t)G_B6_0;
  23517. bool L_9 = V_1;
  23518. if (!L_9)
  23519. {
  23520. goto IL_005c;
  23521. }
  23522. }
  23523. {
  23524. PointerEventData_t3807901092 * L_10 = V_0;
  23525. Vector2_t2156229523 L_11 = Touch_get_position_m3109777936((&___input0), /*hidden argument*/NULL);
  23526. NullCheck(L_10);
  23527. PointerEventData_set_position_m2060457995(L_10, L_11, /*hidden argument*/NULL);
  23528. }
  23529. IL_005c:
  23530. {
  23531. bool* L_12 = ___pressed1;
  23532. if (!(*((int8_t*)L_12)))
  23533. {
  23534. goto IL_0073;
  23535. }
  23536. }
  23537. {
  23538. PointerEventData_t3807901092 * L_13 = V_0;
  23539. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  23540. Vector2_t2156229523 L_14 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  23541. NullCheck(L_13);
  23542. PointerEventData_set_delta_m2378614057(L_13, L_14, /*hidden argument*/NULL);
  23543. goto IL_008b;
  23544. }
  23545. IL_0073:
  23546. {
  23547. PointerEventData_t3807901092 * L_15 = V_0;
  23548. Vector2_t2156229523 L_16 = Touch_get_position_m3109777936((&___input0), /*hidden argument*/NULL);
  23549. PointerEventData_t3807901092 * L_17 = V_0;
  23550. NullCheck(L_17);
  23551. Vector2_t2156229523 L_18 = PointerEventData_get_position_m437660275(L_17, /*hidden argument*/NULL);
  23552. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  23553. Vector2_t2156229523 L_19 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_16, L_18, /*hidden argument*/NULL);
  23554. NullCheck(L_15);
  23555. PointerEventData_set_delta_m2378614057(L_15, L_19, /*hidden argument*/NULL);
  23556. }
  23557. IL_008b:
  23558. {
  23559. PointerEventData_t3807901092 * L_20 = V_0;
  23560. Vector2_t2156229523 L_21 = Touch_get_position_m3109777936((&___input0), /*hidden argument*/NULL);
  23561. NullCheck(L_20);
  23562. PointerEventData_set_position_m2060457995(L_20, L_21, /*hidden argument*/NULL);
  23563. PointerEventData_t3807901092 * L_22 = V_0;
  23564. NullCheck(L_22);
  23565. PointerEventData_set_button_m2912797404(L_22, 0, /*hidden argument*/NULL);
  23566. int32_t L_23 = Touch_get_phase_m214549210((&___input0), /*hidden argument*/NULL);
  23567. if ((!(((uint32_t)L_23) == ((uint32_t)4))))
  23568. {
  23569. goto IL_00c2;
  23570. }
  23571. }
  23572. {
  23573. PointerEventData_t3807901092 * L_24 = V_0;
  23574. il2cpp_codegen_initobj((&V_2), sizeof(RaycastResult_t3360306849 ));
  23575. RaycastResult_t3360306849 L_25 = V_2;
  23576. NullCheck(L_24);
  23577. PointerEventData_set_pointerCurrentRaycast_m3745471622(L_24, L_25, /*hidden argument*/NULL);
  23578. goto IL_00f4;
  23579. }
  23580. IL_00c2:
  23581. {
  23582. EventSystem_t1003666588 * L_26 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  23583. PointerEventData_t3807901092 * L_27 = V_0;
  23584. List_1_t537414295 * L_28 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23585. NullCheck(L_26);
  23586. EventSystem_RaycastAll_m523788254(L_26, L_27, L_28, /*hidden argument*/NULL);
  23587. List_1_t537414295 * L_29 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23588. RaycastResult_t3360306849 L_30 = BaseInputModule_FindFirstRaycast_m4278335766(NULL /*static, unused*/, L_29, /*hidden argument*/NULL);
  23589. V_3 = L_30;
  23590. PointerEventData_t3807901092 * L_31 = V_0;
  23591. RaycastResult_t3360306849 L_32 = V_3;
  23592. NullCheck(L_31);
  23593. PointerEventData_set_pointerCurrentRaycast_m3745471622(L_31, L_32, /*hidden argument*/NULL);
  23594. List_1_t537414295 * L_33 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23595. NullCheck(L_33);
  23596. List_1_Clear_m1143167521(L_33, /*hidden argument*/List_1_Clear_m1143167521_RuntimeMethod_var);
  23597. }
  23598. IL_00f4:
  23599. {
  23600. PointerEventData_t3807901092 * L_34 = V_0;
  23601. V_4 = L_34;
  23602. goto IL_00fc;
  23603. }
  23604. IL_00fc:
  23605. {
  23606. PointerEventData_t3807901092 * L_35 = V_4;
  23607. return L_35;
  23608. }
  23609. }
  23610. // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData)
  23611. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_m2974511546 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___from0, PointerEventData_t3807901092 * ___to1, const RuntimeMethod* method)
  23612. {
  23613. {
  23614. PointerEventData_t3807901092 * L_0 = ___to1;
  23615. PointerEventData_t3807901092 * L_1 = ___from0;
  23616. NullCheck(L_1);
  23617. Vector2_t2156229523 L_2 = PointerEventData_get_position_m437660275(L_1, /*hidden argument*/NULL);
  23618. NullCheck(L_0);
  23619. PointerEventData_set_position_m2060457995(L_0, L_2, /*hidden argument*/NULL);
  23620. PointerEventData_t3807901092 * L_3 = ___to1;
  23621. PointerEventData_t3807901092 * L_4 = ___from0;
  23622. NullCheck(L_4);
  23623. Vector2_t2156229523 L_5 = PointerEventData_get_delta_m1062010255(L_4, /*hidden argument*/NULL);
  23624. NullCheck(L_3);
  23625. PointerEventData_set_delta_m2378614057(L_3, L_5, /*hidden argument*/NULL);
  23626. PointerEventData_t3807901092 * L_6 = ___to1;
  23627. PointerEventData_t3807901092 * L_7 = ___from0;
  23628. NullCheck(L_7);
  23629. Vector2_t2156229523 L_8 = PointerEventData_get_scrollDelta_m230480732(L_7, /*hidden argument*/NULL);
  23630. NullCheck(L_6);
  23631. PointerEventData_set_scrollDelta_m3215854517(L_6, L_8, /*hidden argument*/NULL);
  23632. PointerEventData_t3807901092 * L_9 = ___to1;
  23633. PointerEventData_t3807901092 * L_10 = ___from0;
  23634. NullCheck(L_10);
  23635. RaycastResult_t3360306849 L_11 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_10, /*hidden argument*/NULL);
  23636. NullCheck(L_9);
  23637. PointerEventData_set_pointerCurrentRaycast_m3745471622(L_9, L_11, /*hidden argument*/NULL);
  23638. PointerEventData_t3807901092 * L_12 = ___to1;
  23639. PointerEventData_t3807901092 * L_13 = ___from0;
  23640. NullCheck(L_13);
  23641. GameObject_t1113636619 * L_14 = PointerEventData_get_pointerEnter_m3901270554(L_13, /*hidden argument*/NULL);
  23642. NullCheck(L_12);
  23643. PointerEventData_set_pointerEnter_m3256217464(L_12, L_14, /*hidden argument*/NULL);
  23644. return;
  23645. }
  23646. }
  23647. // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32)
  23648. extern "C" IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m2820284027 (PointerInputModule_t3453173740 * __this, int32_t ___buttonId0, const RuntimeMethod* method)
  23649. {
  23650. bool V_0 = false;
  23651. bool V_1 = false;
  23652. int32_t V_2 = 0;
  23653. {
  23654. BaseInput_t3630163547 * L_0 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  23655. int32_t L_1 = ___buttonId0;
  23656. NullCheck(L_0);
  23657. bool L_2 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1);
  23658. V_0 = L_2;
  23659. BaseInput_t3630163547 * L_3 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  23660. int32_t L_4 = ___buttonId0;
  23661. NullCheck(L_3);
  23662. bool L_5 = VirtFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4);
  23663. V_1 = L_5;
  23664. bool L_6 = V_0;
  23665. if (!L_6)
  23666. {
  23667. goto IL_002e;
  23668. }
  23669. }
  23670. {
  23671. bool L_7 = V_1;
  23672. if (!L_7)
  23673. {
  23674. goto IL_002e;
  23675. }
  23676. }
  23677. {
  23678. V_2 = 2;
  23679. goto IL_004f;
  23680. }
  23681. IL_002e:
  23682. {
  23683. bool L_8 = V_0;
  23684. if (!L_8)
  23685. {
  23686. goto IL_003b;
  23687. }
  23688. }
  23689. {
  23690. V_2 = 0;
  23691. goto IL_004f;
  23692. }
  23693. IL_003b:
  23694. {
  23695. bool L_9 = V_1;
  23696. if (!L_9)
  23697. {
  23698. goto IL_0048;
  23699. }
  23700. }
  23701. {
  23702. V_2 = 1;
  23703. goto IL_004f;
  23704. }
  23705. IL_0048:
  23706. {
  23707. V_2 = 3;
  23708. goto IL_004f;
  23709. }
  23710. IL_004f:
  23711. {
  23712. int32_t L_10 = V_2;
  23713. return L_10;
  23714. }
  23715. }
  23716. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData()
  23717. extern "C" IL2CPP_METHOD_ATTR MouseState_t384203932 * PointerInputModule_GetMousePointerEventData_m747973901 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method)
  23718. {
  23719. MouseState_t384203932 * V_0 = NULL;
  23720. {
  23721. MouseState_t384203932 * L_0 = VirtFuncInvoker1< MouseState_t384203932 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  23722. V_0 = L_0;
  23723. goto IL_000e;
  23724. }
  23725. IL_000e:
  23726. {
  23727. MouseState_t384203932 * L_1 = V_0;
  23728. return L_1;
  23729. }
  23730. }
  23731. // UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32)
  23732. extern "C" IL2CPP_METHOD_ATTR MouseState_t384203932 * PointerInputModule_GetMousePointerEventData_m4273240034 (PointerInputModule_t3453173740 * __this, int32_t ___id0, const RuntimeMethod* method)
  23733. {
  23734. static bool s_Il2CppMethodInitialized;
  23735. if (!s_Il2CppMethodInitialized)
  23736. {
  23737. il2cpp_codegen_initialize_method (PointerInputModule_GetMousePointerEventData_m4273240034_MetadataUsageId);
  23738. s_Il2CppMethodInitialized = true;
  23739. }
  23740. PointerEventData_t3807901092 * V_0 = NULL;
  23741. bool V_1 = false;
  23742. Vector2_t2156229523 V_2;
  23743. memset(&V_2, 0, sizeof(V_2));
  23744. RaycastResult_t3360306849 V_3;
  23745. memset(&V_3, 0, sizeof(V_3));
  23746. PointerEventData_t3807901092 * V_4 = NULL;
  23747. PointerEventData_t3807901092 * V_5 = NULL;
  23748. MouseState_t384203932 * V_6 = NULL;
  23749. {
  23750. bool L_0 = PointerInputModule_GetPointerData_m401559817(__this, (-1), (&V_0), (bool)1, /*hidden argument*/NULL);
  23751. V_1 = L_0;
  23752. PointerEventData_t3807901092 * L_1 = V_0;
  23753. NullCheck(L_1);
  23754. VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1);
  23755. bool L_2 = V_1;
  23756. if (!L_2)
  23757. {
  23758. goto IL_0029;
  23759. }
  23760. }
  23761. {
  23762. PointerEventData_t3807901092 * L_3 = V_0;
  23763. BaseInput_t3630163547 * L_4 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  23764. NullCheck(L_4);
  23765. Vector2_t2156229523 L_5 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_4);
  23766. NullCheck(L_3);
  23767. PointerEventData_set_position_m2060457995(L_3, L_5, /*hidden argument*/NULL);
  23768. }
  23769. IL_0029:
  23770. {
  23771. BaseInput_t3630163547 * L_6 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  23772. NullCheck(L_6);
  23773. Vector2_t2156229523 L_7 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_6);
  23774. V_2 = L_7;
  23775. int32_t L_8 = Cursor_get_lockState_m2828192107(NULL /*static, unused*/, /*hidden argument*/NULL);
  23776. if ((!(((uint32_t)L_8) == ((uint32_t)1))))
  23777. {
  23778. goto IL_0067;
  23779. }
  23780. }
  23781. {
  23782. PointerEventData_t3807901092 * L_9 = V_0;
  23783. Vector2_t2156229523 L_10;
  23784. memset(&L_10, 0, sizeof(L_10));
  23785. Vector2__ctor_m3970636864((&L_10), (-1.0f), (-1.0f), /*hidden argument*/NULL);
  23786. NullCheck(L_9);
  23787. PointerEventData_set_position_m2060457995(L_9, L_10, /*hidden argument*/NULL);
  23788. PointerEventData_t3807901092 * L_11 = V_0;
  23789. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  23790. Vector2_t2156229523 L_12 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  23791. NullCheck(L_11);
  23792. PointerEventData_set_delta_m2378614057(L_11, L_12, /*hidden argument*/NULL);
  23793. goto IL_0082;
  23794. }
  23795. IL_0067:
  23796. {
  23797. PointerEventData_t3807901092 * L_13 = V_0;
  23798. Vector2_t2156229523 L_14 = V_2;
  23799. PointerEventData_t3807901092 * L_15 = V_0;
  23800. NullCheck(L_15);
  23801. Vector2_t2156229523 L_16 = PointerEventData_get_position_m437660275(L_15, /*hidden argument*/NULL);
  23802. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  23803. Vector2_t2156229523 L_17 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_14, L_16, /*hidden argument*/NULL);
  23804. NullCheck(L_13);
  23805. PointerEventData_set_delta_m2378614057(L_13, L_17, /*hidden argument*/NULL);
  23806. PointerEventData_t3807901092 * L_18 = V_0;
  23807. Vector2_t2156229523 L_19 = V_2;
  23808. NullCheck(L_18);
  23809. PointerEventData_set_position_m2060457995(L_18, L_19, /*hidden argument*/NULL);
  23810. }
  23811. IL_0082:
  23812. {
  23813. PointerEventData_t3807901092 * L_20 = V_0;
  23814. BaseInput_t3630163547 * L_21 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  23815. NullCheck(L_21);
  23816. Vector2_t2156229523 L_22 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_21);
  23817. NullCheck(L_20);
  23818. PointerEventData_set_scrollDelta_m3215854517(L_20, L_22, /*hidden argument*/NULL);
  23819. PointerEventData_t3807901092 * L_23 = V_0;
  23820. NullCheck(L_23);
  23821. PointerEventData_set_button_m2912797404(L_23, 0, /*hidden argument*/NULL);
  23822. EventSystem_t1003666588 * L_24 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  23823. PointerEventData_t3807901092 * L_25 = V_0;
  23824. List_1_t537414295 * L_26 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23825. NullCheck(L_24);
  23826. EventSystem_RaycastAll_m523788254(L_24, L_25, L_26, /*hidden argument*/NULL);
  23827. List_1_t537414295 * L_27 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23828. RaycastResult_t3360306849 L_28 = BaseInputModule_FindFirstRaycast_m4278335766(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  23829. V_3 = L_28;
  23830. PointerEventData_t3807901092 * L_29 = V_0;
  23831. RaycastResult_t3360306849 L_30 = V_3;
  23832. NullCheck(L_29);
  23833. PointerEventData_set_pointerCurrentRaycast_m3745471622(L_29, L_30, /*hidden argument*/NULL);
  23834. List_1_t537414295 * L_31 = ((BaseInputModule_t2019268878 *)__this)->get_m_RaycastResultCache_2();
  23835. NullCheck(L_31);
  23836. List_1_Clear_m1143167521(L_31, /*hidden argument*/List_1_Clear_m1143167521_RuntimeMethod_var);
  23837. PointerInputModule_GetPointerData_m401559817(__this, ((int32_t)-2), (&V_4), (bool)1, /*hidden argument*/NULL);
  23838. PointerEventData_t3807901092 * L_32 = V_0;
  23839. PointerEventData_t3807901092 * L_33 = V_4;
  23840. PointerInputModule_CopyFromTo_m2974511546(__this, L_32, L_33, /*hidden argument*/NULL);
  23841. PointerEventData_t3807901092 * L_34 = V_4;
  23842. NullCheck(L_34);
  23843. PointerEventData_set_button_m2912797404(L_34, 1, /*hidden argument*/NULL);
  23844. PointerInputModule_GetPointerData_m401559817(__this, ((int32_t)-3), (&V_5), (bool)1, /*hidden argument*/NULL);
  23845. PointerEventData_t3807901092 * L_35 = V_0;
  23846. PointerEventData_t3807901092 * L_36 = V_5;
  23847. PointerInputModule_CopyFromTo_m2974511546(__this, L_35, L_36, /*hidden argument*/NULL);
  23848. PointerEventData_t3807901092 * L_37 = V_5;
  23849. NullCheck(L_37);
  23850. PointerEventData_set_button_m2912797404(L_37, 2, /*hidden argument*/NULL);
  23851. MouseState_t384203932 * L_38 = __this->get_m_MouseState_13();
  23852. int32_t L_39 = PointerInputModule_StateForMouseButton_m2820284027(__this, 0, /*hidden argument*/NULL);
  23853. PointerEventData_t3807901092 * L_40 = V_0;
  23854. NullCheck(L_38);
  23855. MouseState_SetButtonState_m249818502(L_38, 0, L_39, L_40, /*hidden argument*/NULL);
  23856. MouseState_t384203932 * L_41 = __this->get_m_MouseState_13();
  23857. int32_t L_42 = PointerInputModule_StateForMouseButton_m2820284027(__this, 1, /*hidden argument*/NULL);
  23858. PointerEventData_t3807901092 * L_43 = V_4;
  23859. NullCheck(L_41);
  23860. MouseState_SetButtonState_m249818502(L_41, 1, L_42, L_43, /*hidden argument*/NULL);
  23861. MouseState_t384203932 * L_44 = __this->get_m_MouseState_13();
  23862. int32_t L_45 = PointerInputModule_StateForMouseButton_m2820284027(__this, 2, /*hidden argument*/NULL);
  23863. PointerEventData_t3807901092 * L_46 = V_5;
  23864. NullCheck(L_44);
  23865. MouseState_SetButtonState_m249818502(L_44, 2, L_45, L_46, /*hidden argument*/NULL);
  23866. MouseState_t384203932 * L_47 = __this->get_m_MouseState_13();
  23867. V_6 = L_47;
  23868. goto IL_014f;
  23869. }
  23870. IL_014f:
  23871. {
  23872. MouseState_t384203932 * L_48 = V_6;
  23873. return L_48;
  23874. }
  23875. }
  23876. // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32)
  23877. extern "C" IL2CPP_METHOD_ATTR PointerEventData_t3807901092 * PointerInputModule_GetLastPointerEventData_m3838037610 (PointerInputModule_t3453173740 * __this, int32_t ___id0, const RuntimeMethod* method)
  23878. {
  23879. PointerEventData_t3807901092 * V_0 = NULL;
  23880. PointerEventData_t3807901092 * V_1 = NULL;
  23881. {
  23882. int32_t L_0 = ___id0;
  23883. PointerInputModule_GetPointerData_m401559817(__this, L_0, (&V_0), (bool)0, /*hidden argument*/NULL);
  23884. PointerEventData_t3807901092 * L_1 = V_0;
  23885. V_1 = L_1;
  23886. goto IL_0013;
  23887. }
  23888. IL_0013:
  23889. {
  23890. PointerEventData_t3807901092 * L_2 = V_1;
  23891. return L_2;
  23892. }
  23893. }
  23894. // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean)
  23895. extern "C" IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_m2494657937 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___pressPos0, Vector2_t2156229523 ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method)
  23896. {
  23897. static bool s_Il2CppMethodInitialized;
  23898. if (!s_Il2CppMethodInitialized)
  23899. {
  23900. il2cpp_codegen_initialize_method (PointerInputModule_ShouldStartDrag_m2494657937_MetadataUsageId);
  23901. s_Il2CppMethodInitialized = true;
  23902. }
  23903. bool V_0 = false;
  23904. Vector2_t2156229523 V_1;
  23905. memset(&V_1, 0, sizeof(V_1));
  23906. {
  23907. bool L_0 = ___useDragThreshold3;
  23908. if (L_0)
  23909. {
  23910. goto IL_000e;
  23911. }
  23912. }
  23913. {
  23914. V_0 = (bool)1;
  23915. goto IL_002b;
  23916. }
  23917. IL_000e:
  23918. {
  23919. Vector2_t2156229523 L_1 = ___pressPos0;
  23920. Vector2_t2156229523 L_2 = ___currentPos1;
  23921. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  23922. Vector2_t2156229523 L_3 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  23923. V_1 = L_3;
  23924. float L_4 = Vector2_get_sqrMagnitude_m837837635((&V_1), /*hidden argument*/NULL);
  23925. float L_5 = ___threshold2;
  23926. float L_6 = ___threshold2;
  23927. V_0 = (bool)((((int32_t)((!(((float)L_4) >= ((float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23928. goto IL_002b;
  23929. }
  23930. IL_002b:
  23931. {
  23932. bool L_7 = V_0;
  23933. return L_7;
  23934. }
  23935. }
  23936. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData)
  23937. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_m132464308 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___pointerEvent0, const RuntimeMethod* method)
  23938. {
  23939. GameObject_t1113636619 * V_0 = NULL;
  23940. RaycastResult_t3360306849 V_1;
  23941. memset(&V_1, 0, sizeof(V_1));
  23942. GameObject_t1113636619 * G_B3_0 = NULL;
  23943. {
  23944. int32_t L_0 = Cursor_get_lockState_m2828192107(NULL /*static, unused*/, /*hidden argument*/NULL);
  23945. if ((!(((uint32_t)L_0) == ((uint32_t)1))))
  23946. {
  23947. goto IL_0012;
  23948. }
  23949. }
  23950. {
  23951. G_B3_0 = ((GameObject_t1113636619 *)(NULL));
  23952. goto IL_0020;
  23953. }
  23954. IL_0012:
  23955. {
  23956. PointerEventData_t3807901092 * L_1 = ___pointerEvent0;
  23957. NullCheck(L_1);
  23958. RaycastResult_t3360306849 L_2 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_1, /*hidden argument*/NULL);
  23959. V_1 = L_2;
  23960. GameObject_t1113636619 * L_3 = RaycastResult_get_gameObject_m2570051527((&V_1), /*hidden argument*/NULL);
  23961. G_B3_0 = L_3;
  23962. }
  23963. IL_0020:
  23964. {
  23965. V_0 = G_B3_0;
  23966. PointerEventData_t3807901092 * L_4 = ___pointerEvent0;
  23967. GameObject_t1113636619 * L_5 = V_0;
  23968. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_4, L_5, /*hidden argument*/NULL);
  23969. return;
  23970. }
  23971. }
  23972. // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData)
  23973. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m1341573435 (PointerInputModule_t3453173740 * __this, PointerEventData_t3807901092 * ___pointerEvent0, const RuntimeMethod* method)
  23974. {
  23975. static bool s_Il2CppMethodInitialized;
  23976. if (!s_Il2CppMethodInitialized)
  23977. {
  23978. il2cpp_codegen_initialize_method (PointerInputModule_ProcessDrag_m1341573435_MetadataUsageId);
  23979. s_Il2CppMethodInitialized = true;
  23980. }
  23981. {
  23982. PointerEventData_t3807901092 * L_0 = ___pointerEvent0;
  23983. NullCheck(L_0);
  23984. bool L_1 = PointerEventData_IsPointerMoving_m1902409386(L_0, /*hidden argument*/NULL);
  23985. if (!L_1)
  23986. {
  23987. goto IL_0028;
  23988. }
  23989. }
  23990. {
  23991. int32_t L_2 = Cursor_get_lockState_m2828192107(NULL /*static, unused*/, /*hidden argument*/NULL);
  23992. if ((((int32_t)L_2) == ((int32_t)1)))
  23993. {
  23994. goto IL_0028;
  23995. }
  23996. }
  23997. {
  23998. PointerEventData_t3807901092 * L_3 = ___pointerEvent0;
  23999. NullCheck(L_3);
  24000. GameObject_t1113636619 * L_4 = PointerEventData_get_pointerDrag_m3056187725(L_3, /*hidden argument*/NULL);
  24001. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24002. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24003. if (!L_5)
  24004. {
  24005. goto IL_002d;
  24006. }
  24007. }
  24008. IL_0028:
  24009. {
  24010. goto IL_00d9;
  24011. }
  24012. IL_002d:
  24013. {
  24014. PointerEventData_t3807901092 * L_6 = ___pointerEvent0;
  24015. NullCheck(L_6);
  24016. bool L_7 = PointerEventData_get_dragging_m746831934(L_6, /*hidden argument*/NULL);
  24017. if (L_7)
  24018. {
  24019. goto IL_007b;
  24020. }
  24021. }
  24022. {
  24023. PointerEventData_t3807901092 * L_8 = ___pointerEvent0;
  24024. NullCheck(L_8);
  24025. Vector2_t2156229523 L_9 = PointerEventData_get_pressPosition_m3620330874(L_8, /*hidden argument*/NULL);
  24026. PointerEventData_t3807901092 * L_10 = ___pointerEvent0;
  24027. NullCheck(L_10);
  24028. Vector2_t2156229523 L_11 = PointerEventData_get_position_m437660275(L_10, /*hidden argument*/NULL);
  24029. EventSystem_t1003666588 * L_12 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  24030. NullCheck(L_12);
  24031. int32_t L_13 = EventSystem_get_pixelDragThreshold_m1103650852(L_12, /*hidden argument*/NULL);
  24032. PointerEventData_t3807901092 * L_14 = ___pointerEvent0;
  24033. NullCheck(L_14);
  24034. bool L_15 = PointerEventData_get_useDragThreshold_m1334768384(L_14, /*hidden argument*/NULL);
  24035. bool L_16 = PointerInputModule_ShouldStartDrag_m2494657937(NULL /*static, unused*/, L_9, L_11, (((float)((float)L_13))), L_15, /*hidden argument*/NULL);
  24036. if (!L_16)
  24037. {
  24038. goto IL_007b;
  24039. }
  24040. }
  24041. {
  24042. PointerEventData_t3807901092 * L_17 = ___pointerEvent0;
  24043. NullCheck(L_17);
  24044. GameObject_t1113636619 * L_18 = PointerEventData_get_pointerDrag_m3056187725(L_17, /*hidden argument*/NULL);
  24045. PointerEventData_t3807901092 * L_19 = ___pointerEvent0;
  24046. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  24047. EventFunction_1_t1977848392 * L_20 = ExecuteEvents_get_beginDragHandler_m2267623666(NULL /*static, unused*/, /*hidden argument*/NULL);
  24048. ExecuteEvents_Execute_TisIBeginDragHandler_t3293314358_m2226472405(NULL /*static, unused*/, L_18, L_19, L_20, /*hidden argument*/ExecuteEvents_Execute_TisIBeginDragHandler_t3293314358_m2226472405_RuntimeMethod_var);
  24049. PointerEventData_t3807901092 * L_21 = ___pointerEvent0;
  24050. NullCheck(L_21);
  24051. PointerEventData_set_dragging_m2888181791(L_21, (bool)1, /*hidden argument*/NULL);
  24052. }
  24053. IL_007b:
  24054. {
  24055. PointerEventData_t3807901092 * L_22 = ___pointerEvent0;
  24056. NullCheck(L_22);
  24057. bool L_23 = PointerEventData_get_dragging_m746831934(L_22, /*hidden argument*/NULL);
  24058. if (!L_23)
  24059. {
  24060. goto IL_00d9;
  24061. }
  24062. }
  24063. {
  24064. PointerEventData_t3807901092 * L_24 = ___pointerEvent0;
  24065. NullCheck(L_24);
  24066. GameObject_t1113636619 * L_25 = PointerEventData_get_pointerPress_m3897111385(L_24, /*hidden argument*/NULL);
  24067. PointerEventData_t3807901092 * L_26 = ___pointerEvent0;
  24068. NullCheck(L_26);
  24069. GameObject_t1113636619 * L_27 = PointerEventData_get_pointerDrag_m3056187725(L_26, /*hidden argument*/NULL);
  24070. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24071. bool L_28 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_25, L_27, /*hidden argument*/NULL);
  24072. if (!L_28)
  24073. {
  24074. goto IL_00c6;
  24075. }
  24076. }
  24077. {
  24078. PointerEventData_t3807901092 * L_29 = ___pointerEvent0;
  24079. NullCheck(L_29);
  24080. GameObject_t1113636619 * L_30 = PointerEventData_get_pointerPress_m3897111385(L_29, /*hidden argument*/NULL);
  24081. PointerEventData_t3807901092 * L_31 = ___pointerEvent0;
  24082. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  24083. EventFunction_1_t3256600500 * L_32 = ExecuteEvents_get_pointerUpHandler_m3515704212(NULL /*static, unused*/, /*hidden argument*/NULL);
  24084. ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489(NULL /*static, unused*/, L_30, L_31, L_32, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489_RuntimeMethod_var);
  24085. PointerEventData_t3807901092 * L_33 = ___pointerEvent0;
  24086. NullCheck(L_33);
  24087. PointerEventData_set_eligibleForClick_m1345987948(L_33, (bool)0, /*hidden argument*/NULL);
  24088. PointerEventData_t3807901092 * L_34 = ___pointerEvent0;
  24089. NullCheck(L_34);
  24090. PointerEventData_set_pointerPress_m2546345117(L_34, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  24091. PointerEventData_t3807901092 * L_35 = ___pointerEvent0;
  24092. NullCheck(L_35);
  24093. PointerEventData_set_rawPointerPress_m3758304666(L_35, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  24094. }
  24095. IL_00c6:
  24096. {
  24097. PointerEventData_t3807901092 * L_36 = ___pointerEvent0;
  24098. NullCheck(L_36);
  24099. GameObject_t1113636619 * L_37 = PointerEventData_get_pointerDrag_m3056187725(L_36, /*hidden argument*/NULL);
  24100. PointerEventData_t3807901092 * L_38 = ___pointerEvent0;
  24101. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  24102. EventFunction_1_t972960537 * L_39 = ExecuteEvents_get_dragHandler_m3849431675(NULL /*static, unused*/, /*hidden argument*/NULL);
  24103. ExecuteEvents_Execute_TisIDragHandler_t2288426503_m2196291858(NULL /*static, unused*/, L_37, L_38, L_39, /*hidden argument*/ExecuteEvents_Execute_TisIDragHandler_t2288426503_m2196291858_RuntimeMethod_var);
  24104. }
  24105. IL_00d9:
  24106. {
  24107. return;
  24108. }
  24109. }
  24110. // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32)
  24111. extern "C" IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_m1416445253 (PointerInputModule_t3453173740 * __this, int32_t ___pointerId0, const RuntimeMethod* method)
  24112. {
  24113. static bool s_Il2CppMethodInitialized;
  24114. if (!s_Il2CppMethodInitialized)
  24115. {
  24116. il2cpp_codegen_initialize_method (PointerInputModule_IsPointerOverGameObject_m1416445253_MetadataUsageId);
  24117. s_Il2CppMethodInitialized = true;
  24118. }
  24119. PointerEventData_t3807901092 * V_0 = NULL;
  24120. bool V_1 = false;
  24121. {
  24122. int32_t L_0 = ___pointerId0;
  24123. PointerEventData_t3807901092 * L_1 = PointerInputModule_GetLastPointerEventData_m3838037610(__this, L_0, /*hidden argument*/NULL);
  24124. V_0 = L_1;
  24125. PointerEventData_t3807901092 * L_2 = V_0;
  24126. if (!L_2)
  24127. {
  24128. goto IL_0021;
  24129. }
  24130. }
  24131. {
  24132. PointerEventData_t3807901092 * L_3 = V_0;
  24133. NullCheck(L_3);
  24134. GameObject_t1113636619 * L_4 = PointerEventData_get_pointerEnter_m3901270554(L_3, /*hidden argument*/NULL);
  24135. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24136. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24137. V_1 = L_5;
  24138. goto IL_0028;
  24139. }
  24140. IL_0021:
  24141. {
  24142. V_1 = (bool)0;
  24143. goto IL_0028;
  24144. }
  24145. IL_0028:
  24146. {
  24147. bool L_6 = V_1;
  24148. return L_6;
  24149. }
  24150. }
  24151. // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection()
  24152. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m2472477282 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method)
  24153. {
  24154. static bool s_Il2CppMethodInitialized;
  24155. if (!s_Il2CppMethodInitialized)
  24156. {
  24157. il2cpp_codegen_initialize_method (PointerInputModule_ClearSelection_m2472477282_MetadataUsageId);
  24158. s_Il2CppMethodInitialized = true;
  24159. }
  24160. BaseEventData_t3903027533 * V_0 = NULL;
  24161. PointerEventData_t3807901092 * V_1 = NULL;
  24162. Enumerator_t3265508080 V_2;
  24163. memset(&V_2, 0, sizeof(V_2));
  24164. Exception_t * __last_unhandled_exception = 0;
  24165. NO_UNUSED_WARNING (__last_unhandled_exception);
  24166. Exception_t * __exception_local = 0;
  24167. NO_UNUSED_WARNING (__exception_local);
  24168. int32_t __leave_target = 0;
  24169. NO_UNUSED_WARNING (__leave_target);
  24170. {
  24171. BaseEventData_t3903027533 * L_0 = VirtFuncInvoker0< BaseEventData_t3903027533 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  24172. V_0 = L_0;
  24173. Dictionary_2_t2696614423 * L_1 = __this->get_m_PointerData_12();
  24174. NullCheck(L_1);
  24175. ValueCollection_t117691445 * L_2 = Dictionary_2_get_Values_m450058685(L_1, /*hidden argument*/Dictionary_2_get_Values_m450058685_RuntimeMethod_var);
  24176. NullCheck(L_2);
  24177. Enumerator_t3265508080 L_3 = ValueCollection_GetEnumerator_m2579766821(L_2, /*hidden argument*/ValueCollection_GetEnumerator_m2579766821_RuntimeMethod_var);
  24178. V_2 = L_3;
  24179. }
  24180. IL_001a:
  24181. try
  24182. { // begin try (depth: 1)
  24183. {
  24184. goto IL_0031;
  24185. }
  24186. IL_001f:
  24187. {
  24188. PointerEventData_t3807901092 * L_4 = Enumerator_get_Current_m3061344102((&V_2), /*hidden argument*/Enumerator_get_Current_m3061344102_RuntimeMethod_var);
  24189. V_1 = L_4;
  24190. PointerEventData_t3807901092 * L_5 = V_1;
  24191. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_5, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  24192. }
  24193. IL_0031:
  24194. {
  24195. bool L_6 = Enumerator_MoveNext_m1435246746((&V_2), /*hidden argument*/Enumerator_MoveNext_m1435246746_RuntimeMethod_var);
  24196. if (L_6)
  24197. {
  24198. goto IL_001f;
  24199. }
  24200. }
  24201. IL_003d:
  24202. {
  24203. IL2CPP_LEAVE(0x50, FINALLY_0042);
  24204. }
  24205. } // end try (depth: 1)
  24206. catch(Il2CppExceptionWrapper& e)
  24207. {
  24208. __last_unhandled_exception = (Exception_t *)e.ex;
  24209. goto FINALLY_0042;
  24210. }
  24211. FINALLY_0042:
  24212. { // begin finally (depth: 1)
  24213. Enumerator_Dispose_m103082293((&V_2), /*hidden argument*/Enumerator_Dispose_m103082293_RuntimeMethod_var);
  24214. IL2CPP_END_FINALLY(66)
  24215. } // end finally (depth: 1)
  24216. IL2CPP_CLEANUP(66)
  24217. {
  24218. IL2CPP_JUMP_TBL(0x50, IL_0050)
  24219. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24220. }
  24221. IL_0050:
  24222. {
  24223. Dictionary_2_t2696614423 * L_7 = __this->get_m_PointerData_12();
  24224. NullCheck(L_7);
  24225. Dictionary_2_Clear_m316481326(L_7, /*hidden argument*/Dictionary_2_Clear_m316481326_RuntimeMethod_var);
  24226. EventSystem_t1003666588 * L_8 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  24227. BaseEventData_t3903027533 * L_9 = V_0;
  24228. NullCheck(L_8);
  24229. EventSystem_SetSelectedGameObject_m3267446555(L_8, (GameObject_t1113636619 *)NULL, L_9, /*hidden argument*/NULL);
  24230. return;
  24231. }
  24232. }
  24233. // System.String UnityEngine.EventSystems.PointerInputModule::ToString()
  24234. extern "C" IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_m3738213080 (PointerInputModule_t3453173740 * __this, const RuntimeMethod* method)
  24235. {
  24236. static bool s_Il2CppMethodInitialized;
  24237. if (!s_Il2CppMethodInitialized)
  24238. {
  24239. il2cpp_codegen_initialize_method (PointerInputModule_ToString_m3738213080_MetadataUsageId);
  24240. s_Il2CppMethodInitialized = true;
  24241. }
  24242. StringBuilder_t * V_0 = NULL;
  24243. KeyValuePair_2_t799319294 V_1;
  24244. memset(&V_1, 0, sizeof(V_1));
  24245. Enumerator_t355829902 V_2;
  24246. memset(&V_2, 0, sizeof(V_2));
  24247. String_t* V_3 = NULL;
  24248. Exception_t * __last_unhandled_exception = 0;
  24249. NO_UNUSED_WARNING (__last_unhandled_exception);
  24250. Exception_t * __exception_local = 0;
  24251. NO_UNUSED_WARNING (__exception_local);
  24252. int32_t __leave_target = 0;
  24253. NO_UNUSED_WARNING (__leave_target);
  24254. {
  24255. Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  24256. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24257. String_t* L_1 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1161759702, L_0, /*hidden argument*/NULL);
  24258. StringBuilder_t * L_2 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  24259. StringBuilder__ctor_m2989139009(L_2, L_1, /*hidden argument*/NULL);
  24260. V_0 = L_2;
  24261. StringBuilder_t * L_3 = V_0;
  24262. NullCheck(L_3);
  24263. StringBuilder_AppendLine_m2783356575(L_3, /*hidden argument*/NULL);
  24264. Dictionary_2_t2696614423 * L_4 = __this->get_m_PointerData_12();
  24265. NullCheck(L_4);
  24266. Enumerator_t355829902 L_5 = Dictionary_2_GetEnumerator_m14634613(L_4, /*hidden argument*/Dictionary_2_GetEnumerator_m14634613_RuntimeMethod_var);
  24267. V_2 = L_5;
  24268. }
  24269. IL_002b:
  24270. try
  24271. { // begin try (depth: 1)
  24272. {
  24273. goto IL_007b;
  24274. }
  24275. IL_0030:
  24276. {
  24277. KeyValuePair_2_t799319294 L_6 = Enumerator_get_Current_m2688479183((&V_2), /*hidden argument*/Enumerator_get_Current_m2688479183_RuntimeMethod_var);
  24278. V_1 = L_6;
  24279. PointerEventData_t3807901092 * L_7 = KeyValuePair_2_get_Value_m6796029((&V_1), /*hidden argument*/KeyValuePair_2_get_Value_m6796029_RuntimeMethod_var);
  24280. if (L_7)
  24281. {
  24282. goto IL_004a;
  24283. }
  24284. }
  24285. IL_0045:
  24286. {
  24287. goto IL_007b;
  24288. }
  24289. IL_004a:
  24290. {
  24291. StringBuilder_t * L_8 = V_0;
  24292. int32_t L_9 = KeyValuePair_2_get_Key_m3108536247((&V_1), /*hidden argument*/KeyValuePair_2_get_Key_m3108536247_RuntimeMethod_var);
  24293. int32_t L_10 = L_9;
  24294. RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10);
  24295. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24296. String_t* L_12 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral1934359203, L_11, /*hidden argument*/NULL);
  24297. NullCheck(L_8);
  24298. StringBuilder_AppendLine_m1438862993(L_8, L_12, /*hidden argument*/NULL);
  24299. StringBuilder_t * L_13 = V_0;
  24300. PointerEventData_t3807901092 * L_14 = KeyValuePair_2_get_Value_m6796029((&V_1), /*hidden argument*/KeyValuePair_2_get_Value_m6796029_RuntimeMethod_var);
  24301. NullCheck(L_14);
  24302. String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_14);
  24303. NullCheck(L_13);
  24304. StringBuilder_AppendLine_m1438862993(L_13, L_15, /*hidden argument*/NULL);
  24305. }
  24306. IL_007b:
  24307. {
  24308. bool L_16 = Enumerator_MoveNext_m500632371((&V_2), /*hidden argument*/Enumerator_MoveNext_m500632371_RuntimeMethod_var);
  24309. if (L_16)
  24310. {
  24311. goto IL_0030;
  24312. }
  24313. }
  24314. IL_0087:
  24315. {
  24316. IL2CPP_LEAVE(0x9A, FINALLY_008c);
  24317. }
  24318. } // end try (depth: 1)
  24319. catch(Il2CppExceptionWrapper& e)
  24320. {
  24321. __last_unhandled_exception = (Exception_t *)e.ex;
  24322. goto FINALLY_008c;
  24323. }
  24324. FINALLY_008c:
  24325. { // begin finally (depth: 1)
  24326. Enumerator_Dispose_m1365621171((&V_2), /*hidden argument*/Enumerator_Dispose_m1365621171_RuntimeMethod_var);
  24327. IL2CPP_END_FINALLY(140)
  24328. } // end finally (depth: 1)
  24329. IL2CPP_CLEANUP(140)
  24330. {
  24331. IL2CPP_JUMP_TBL(0x9A, IL_009a)
  24332. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24333. }
  24334. IL_009a:
  24335. {
  24336. StringBuilder_t * L_17 = V_0;
  24337. NullCheck(L_17);
  24338. String_t* L_18 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_17);
  24339. V_3 = L_18;
  24340. goto IL_00a6;
  24341. }
  24342. IL_00a6:
  24343. {
  24344. String_t* L_19 = V_3;
  24345. return L_19;
  24346. }
  24347. }
  24348. // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  24349. extern "C" IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m1023287355 (PointerInputModule_t3453173740 * __this, GameObject_t1113636619 * ___currentOverGo0, BaseEventData_t3903027533 * ___pointerEvent1, const RuntimeMethod* method)
  24350. {
  24351. static bool s_Il2CppMethodInitialized;
  24352. if (!s_Il2CppMethodInitialized)
  24353. {
  24354. il2cpp_codegen_initialize_method (PointerInputModule_DeselectIfSelectionChanged_m1023287355_MetadataUsageId);
  24355. s_Il2CppMethodInitialized = true;
  24356. }
  24357. GameObject_t1113636619 * V_0 = NULL;
  24358. {
  24359. GameObject_t1113636619 * L_0 = ___currentOverGo0;
  24360. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  24361. GameObject_t1113636619 * L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_t2271418839_m3262647825(NULL /*static, unused*/, L_0, /*hidden argument*/ExecuteEvents_GetEventHandler_TisISelectHandler_t2271418839_m3262647825_RuntimeMethod_var);
  24362. V_0 = L_1;
  24363. GameObject_t1113636619 * L_2 = V_0;
  24364. EventSystem_t1003666588 * L_3 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  24365. NullCheck(L_3);
  24366. GameObject_t1113636619 * L_4 = EventSystem_get_currentSelectedGameObject_m2939274948(L_3, /*hidden argument*/NULL);
  24367. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24368. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, L_4, /*hidden argument*/NULL);
  24369. if (!L_5)
  24370. {
  24371. goto IL_002b;
  24372. }
  24373. }
  24374. {
  24375. EventSystem_t1003666588 * L_6 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  24376. BaseEventData_t3903027533 * L_7 = ___pointerEvent1;
  24377. NullCheck(L_6);
  24378. EventSystem_SetSelectedGameObject_m3267446555(L_6, (GameObject_t1113636619 *)NULL, L_7, /*hidden argument*/NULL);
  24379. }
  24380. IL_002b:
  24381. {
  24382. return;
  24383. }
  24384. }
  24385. #ifdef __clang__
  24386. #pragma clang diagnostic pop
  24387. #endif
  24388. #ifdef __clang__
  24389. #pragma clang diagnostic push
  24390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24391. #pragma clang diagnostic ignored "-Wunused-variable"
  24392. #endif
  24393. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor()
  24394. extern "C" IL2CPP_METHOD_ATTR void ButtonState__ctor_m1506593332 (ButtonState_t857139936 * __this, const RuntimeMethod* method)
  24395. {
  24396. {
  24397. __this->set_m_Button_0(0);
  24398. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24399. return;
  24400. }
  24401. }
  24402. // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData()
  24403. extern "C" IL2CPP_METHOD_ATTR MouseButtonEventData_t3190347560 * ButtonState_get_eventData_m298975880 (ButtonState_t857139936 * __this, const RuntimeMethod* method)
  24404. {
  24405. MouseButtonEventData_t3190347560 * V_0 = NULL;
  24406. {
  24407. MouseButtonEventData_t3190347560 * L_0 = __this->get_m_EventData_1();
  24408. V_0 = L_0;
  24409. goto IL_000d;
  24410. }
  24411. IL_000d:
  24412. {
  24413. MouseButtonEventData_t3190347560 * L_1 = V_0;
  24414. return L_1;
  24415. }
  24416. }
  24417. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  24418. extern "C" IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m2102345833 (ButtonState_t857139936 * __this, MouseButtonEventData_t3190347560 * ___value0, const RuntimeMethod* method)
  24419. {
  24420. {
  24421. MouseButtonEventData_t3190347560 * L_0 = ___value0;
  24422. __this->set_m_EventData_1(L_0);
  24423. return;
  24424. }
  24425. }
  24426. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button()
  24427. extern "C" IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_m2637540919 (ButtonState_t857139936 * __this, const RuntimeMethod* method)
  24428. {
  24429. int32_t V_0 = 0;
  24430. {
  24431. int32_t L_0 = __this->get_m_Button_0();
  24432. V_0 = L_0;
  24433. goto IL_000d;
  24434. }
  24435. IL_000d:
  24436. {
  24437. int32_t L_1 = V_0;
  24438. return L_1;
  24439. }
  24440. }
  24441. // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton)
  24442. extern "C" IL2CPP_METHOD_ATTR void ButtonState_set_button_m483041684 (ButtonState_t857139936 * __this, int32_t ___value0, const RuntimeMethod* method)
  24443. {
  24444. {
  24445. int32_t L_0 = ___value0;
  24446. __this->set_m_Button_0(L_0);
  24447. return;
  24448. }
  24449. }
  24450. #ifdef __clang__
  24451. #pragma clang diagnostic pop
  24452. #endif
  24453. #ifdef __clang__
  24454. #pragma clang diagnostic push
  24455. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24456. #pragma clang diagnostic ignored "-Wunused-variable"
  24457. #endif
  24458. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor()
  24459. extern "C" IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m1200403967 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method)
  24460. {
  24461. {
  24462. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24463. return;
  24464. }
  24465. }
  24466. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame()
  24467. extern "C" IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m1060658845 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method)
  24468. {
  24469. bool V_0 = false;
  24470. int32_t G_B3_0 = 0;
  24471. {
  24472. int32_t L_0 = __this->get_buttonState_0();
  24473. if (!L_0)
  24474. {
  24475. goto IL_0017;
  24476. }
  24477. }
  24478. {
  24479. int32_t L_1 = __this->get_buttonState_0();
  24480. G_B3_0 = ((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  24481. goto IL_0018;
  24482. }
  24483. IL_0017:
  24484. {
  24485. G_B3_0 = 1;
  24486. }
  24487. IL_0018:
  24488. {
  24489. V_0 = (bool)G_B3_0;
  24490. goto IL_001e;
  24491. }
  24492. IL_001e:
  24493. {
  24494. bool L_2 = V_0;
  24495. return L_2;
  24496. }
  24497. }
  24498. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame()
  24499. extern "C" IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_m1112389906 (MouseButtonEventData_t3190347560 * __this, const RuntimeMethod* method)
  24500. {
  24501. bool V_0 = false;
  24502. int32_t G_B3_0 = 0;
  24503. {
  24504. int32_t L_0 = __this->get_buttonState_0();
  24505. if ((((int32_t)L_0) == ((int32_t)1)))
  24506. {
  24507. goto IL_0018;
  24508. }
  24509. }
  24510. {
  24511. int32_t L_1 = __this->get_buttonState_0();
  24512. G_B3_0 = ((((int32_t)L_1) == ((int32_t)2))? 1 : 0);
  24513. goto IL_0019;
  24514. }
  24515. IL_0018:
  24516. {
  24517. G_B3_0 = 1;
  24518. }
  24519. IL_0019:
  24520. {
  24521. V_0 = (bool)G_B3_0;
  24522. goto IL_001f;
  24523. }
  24524. IL_001f:
  24525. {
  24526. bool L_2 = V_0;
  24527. return L_2;
  24528. }
  24529. }
  24530. #ifdef __clang__
  24531. #pragma clang diagnostic pop
  24532. #endif
  24533. #ifdef __clang__
  24534. #pragma clang diagnostic push
  24535. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24536. #pragma clang diagnostic ignored "-Wunused-variable"
  24537. #endif
  24538. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor()
  24539. extern "C" IL2CPP_METHOD_ATTR void MouseState__ctor_m1467839005 (MouseState_t384203932 * __this, const RuntimeMethod* method)
  24540. {
  24541. static bool s_Il2CppMethodInitialized;
  24542. if (!s_Il2CppMethodInitialized)
  24543. {
  24544. il2cpp_codegen_initialize_method (MouseState__ctor_m1467839005_MetadataUsageId);
  24545. s_Il2CppMethodInitialized = true;
  24546. }
  24547. {
  24548. List_1_t2329214678 * L_0 = (List_1_t2329214678 *)il2cpp_codegen_object_new(List_1_t2329214678_il2cpp_TypeInfo_var);
  24549. List_1__ctor_m2796977863(L_0, /*hidden argument*/List_1__ctor_m2796977863_RuntimeMethod_var);
  24550. __this->set_m_TrackedButtons_0(L_0);
  24551. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  24552. return;
  24553. }
  24554. }
  24555. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyPressesThisFrame()
  24556. extern "C" IL2CPP_METHOD_ATTR bool MouseState_AnyPressesThisFrame_m3497468178 (MouseState_t384203932 * __this, const RuntimeMethod* method)
  24557. {
  24558. static bool s_Il2CppMethodInitialized;
  24559. if (!s_Il2CppMethodInitialized)
  24560. {
  24561. il2cpp_codegen_initialize_method (MouseState_AnyPressesThisFrame_m3497468178_MetadataUsageId);
  24562. s_Il2CppMethodInitialized = true;
  24563. }
  24564. int32_t V_0 = 0;
  24565. bool V_1 = false;
  24566. {
  24567. V_0 = 0;
  24568. goto IL_0030;
  24569. }
  24570. IL_0008:
  24571. {
  24572. List_1_t2329214678 * L_0 = __this->get_m_TrackedButtons_0();
  24573. int32_t L_1 = V_0;
  24574. NullCheck(L_0);
  24575. ButtonState_t857139936 * L_2 = List_1_get_Item_m3661891091(L_0, L_1, /*hidden argument*/List_1_get_Item_m3661891091_RuntimeMethod_var);
  24576. NullCheck(L_2);
  24577. MouseButtonEventData_t3190347560 * L_3 = ButtonState_get_eventData_m298975880(L_2, /*hidden argument*/NULL);
  24578. NullCheck(L_3);
  24579. bool L_4 = MouseButtonEventData_PressedThisFrame_m1060658845(L_3, /*hidden argument*/NULL);
  24580. if (!L_4)
  24581. {
  24582. goto IL_002b;
  24583. }
  24584. }
  24585. {
  24586. V_1 = (bool)1;
  24587. goto IL_0048;
  24588. }
  24589. IL_002b:
  24590. {
  24591. int32_t L_5 = V_0;
  24592. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  24593. }
  24594. IL_0030:
  24595. {
  24596. int32_t L_6 = V_0;
  24597. List_1_t2329214678 * L_7 = __this->get_m_TrackedButtons_0();
  24598. NullCheck(L_7);
  24599. int32_t L_8 = List_1_get_Count_m3969726462(L_7, /*hidden argument*/List_1_get_Count_m3969726462_RuntimeMethod_var);
  24600. if ((((int32_t)L_6) < ((int32_t)L_8)))
  24601. {
  24602. goto IL_0008;
  24603. }
  24604. }
  24605. {
  24606. V_1 = (bool)0;
  24607. goto IL_0048;
  24608. }
  24609. IL_0048:
  24610. {
  24611. bool L_9 = V_1;
  24612. return L_9;
  24613. }
  24614. }
  24615. // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseState::AnyReleasesThisFrame()
  24616. extern "C" IL2CPP_METHOD_ATTR bool MouseState_AnyReleasesThisFrame_m2707948698 (MouseState_t384203932 * __this, const RuntimeMethod* method)
  24617. {
  24618. static bool s_Il2CppMethodInitialized;
  24619. if (!s_Il2CppMethodInitialized)
  24620. {
  24621. il2cpp_codegen_initialize_method (MouseState_AnyReleasesThisFrame_m2707948698_MetadataUsageId);
  24622. s_Il2CppMethodInitialized = true;
  24623. }
  24624. int32_t V_0 = 0;
  24625. bool V_1 = false;
  24626. {
  24627. V_0 = 0;
  24628. goto IL_0030;
  24629. }
  24630. IL_0008:
  24631. {
  24632. List_1_t2329214678 * L_0 = __this->get_m_TrackedButtons_0();
  24633. int32_t L_1 = V_0;
  24634. NullCheck(L_0);
  24635. ButtonState_t857139936 * L_2 = List_1_get_Item_m3661891091(L_0, L_1, /*hidden argument*/List_1_get_Item_m3661891091_RuntimeMethod_var);
  24636. NullCheck(L_2);
  24637. MouseButtonEventData_t3190347560 * L_3 = ButtonState_get_eventData_m298975880(L_2, /*hidden argument*/NULL);
  24638. NullCheck(L_3);
  24639. bool L_4 = MouseButtonEventData_ReleasedThisFrame_m1112389906(L_3, /*hidden argument*/NULL);
  24640. if (!L_4)
  24641. {
  24642. goto IL_002b;
  24643. }
  24644. }
  24645. {
  24646. V_1 = (bool)1;
  24647. goto IL_0048;
  24648. }
  24649. IL_002b:
  24650. {
  24651. int32_t L_5 = V_0;
  24652. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  24653. }
  24654. IL_0030:
  24655. {
  24656. int32_t L_6 = V_0;
  24657. List_1_t2329214678 * L_7 = __this->get_m_TrackedButtons_0();
  24658. NullCheck(L_7);
  24659. int32_t L_8 = List_1_get_Count_m3969726462(L_7, /*hidden argument*/List_1_get_Count_m3969726462_RuntimeMethod_var);
  24660. if ((((int32_t)L_6) < ((int32_t)L_8)))
  24661. {
  24662. goto IL_0008;
  24663. }
  24664. }
  24665. {
  24666. V_1 = (bool)0;
  24667. goto IL_0048;
  24668. }
  24669. IL_0048:
  24670. {
  24671. bool L_9 = V_1;
  24672. return L_9;
  24673. }
  24674. }
  24675. // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton)
  24676. extern "C" IL2CPP_METHOD_ATTR ButtonState_t857139936 * MouseState_GetButtonState_m643927547 (MouseState_t384203932 * __this, int32_t ___button0, const RuntimeMethod* method)
  24677. {
  24678. static bool s_Il2CppMethodInitialized;
  24679. if (!s_Il2CppMethodInitialized)
  24680. {
  24681. il2cpp_codegen_initialize_method (MouseState_GetButtonState_m643927547_MetadataUsageId);
  24682. s_Il2CppMethodInitialized = true;
  24683. }
  24684. ButtonState_t857139936 * V_0 = NULL;
  24685. int32_t V_1 = 0;
  24686. ButtonState_t857139936 * V_2 = NULL;
  24687. ButtonState_t857139936 * V_3 = NULL;
  24688. {
  24689. V_0 = (ButtonState_t857139936 *)NULL;
  24690. V_1 = 0;
  24691. goto IL_003a;
  24692. }
  24693. IL_000a:
  24694. {
  24695. List_1_t2329214678 * L_0 = __this->get_m_TrackedButtons_0();
  24696. int32_t L_1 = V_1;
  24697. NullCheck(L_0);
  24698. ButtonState_t857139936 * L_2 = List_1_get_Item_m3661891091(L_0, L_1, /*hidden argument*/List_1_get_Item_m3661891091_RuntimeMethod_var);
  24699. NullCheck(L_2);
  24700. int32_t L_3 = ButtonState_get_button_m2637540919(L_2, /*hidden argument*/NULL);
  24701. int32_t L_4 = ___button0;
  24702. if ((!(((uint32_t)L_3) == ((uint32_t)L_4))))
  24703. {
  24704. goto IL_0035;
  24705. }
  24706. }
  24707. {
  24708. List_1_t2329214678 * L_5 = __this->get_m_TrackedButtons_0();
  24709. int32_t L_6 = V_1;
  24710. NullCheck(L_5);
  24711. ButtonState_t857139936 * L_7 = List_1_get_Item_m3661891091(L_5, L_6, /*hidden argument*/List_1_get_Item_m3661891091_RuntimeMethod_var);
  24712. V_0 = L_7;
  24713. goto IL_004b;
  24714. }
  24715. IL_0035:
  24716. {
  24717. int32_t L_8 = V_1;
  24718. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  24719. }
  24720. IL_003a:
  24721. {
  24722. int32_t L_9 = V_1;
  24723. List_1_t2329214678 * L_10 = __this->get_m_TrackedButtons_0();
  24724. NullCheck(L_10);
  24725. int32_t L_11 = List_1_get_Count_m3969726462(L_10, /*hidden argument*/List_1_get_Count_m3969726462_RuntimeMethod_var);
  24726. if ((((int32_t)L_9) < ((int32_t)L_11)))
  24727. {
  24728. goto IL_000a;
  24729. }
  24730. }
  24731. IL_004b:
  24732. {
  24733. ButtonState_t857139936 * L_12 = V_0;
  24734. if (L_12)
  24735. {
  24736. goto IL_0079;
  24737. }
  24738. }
  24739. {
  24740. ButtonState_t857139936 * L_13 = (ButtonState_t857139936 *)il2cpp_codegen_object_new(ButtonState_t857139936_il2cpp_TypeInfo_var);
  24741. ButtonState__ctor_m1506593332(L_13, /*hidden argument*/NULL);
  24742. V_2 = L_13;
  24743. ButtonState_t857139936 * L_14 = V_2;
  24744. int32_t L_15 = ___button0;
  24745. NullCheck(L_14);
  24746. ButtonState_set_button_m483041684(L_14, L_15, /*hidden argument*/NULL);
  24747. ButtonState_t857139936 * L_16 = V_2;
  24748. MouseButtonEventData_t3190347560 * L_17 = (MouseButtonEventData_t3190347560 *)il2cpp_codegen_object_new(MouseButtonEventData_t3190347560_il2cpp_TypeInfo_var);
  24749. MouseButtonEventData__ctor_m1200403967(L_17, /*hidden argument*/NULL);
  24750. NullCheck(L_16);
  24751. ButtonState_set_eventData_m2102345833(L_16, L_17, /*hidden argument*/NULL);
  24752. ButtonState_t857139936 * L_18 = V_2;
  24753. V_0 = L_18;
  24754. List_1_t2329214678 * L_19 = __this->get_m_TrackedButtons_0();
  24755. ButtonState_t857139936 * L_20 = V_0;
  24756. NullCheck(L_19);
  24757. List_1_Add_m2980022053(L_19, L_20, /*hidden argument*/List_1_Add_m2980022053_RuntimeMethod_var);
  24758. }
  24759. IL_0079:
  24760. {
  24761. ButtonState_t857139936 * L_21 = V_0;
  24762. V_3 = L_21;
  24763. goto IL_0080;
  24764. }
  24765. IL_0080:
  24766. {
  24767. ButtonState_t857139936 * L_22 = V_3;
  24768. return L_22;
  24769. }
  24770. }
  24771. // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData)
  24772. extern "C" IL2CPP_METHOD_ATTR void MouseState_SetButtonState_m249818502 (MouseState_t384203932 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_t3807901092 * ___data2, const RuntimeMethod* method)
  24773. {
  24774. ButtonState_t857139936 * V_0 = NULL;
  24775. {
  24776. int32_t L_0 = ___button0;
  24777. ButtonState_t857139936 * L_1 = MouseState_GetButtonState_m643927547(__this, L_0, /*hidden argument*/NULL);
  24778. V_0 = L_1;
  24779. ButtonState_t857139936 * L_2 = V_0;
  24780. NullCheck(L_2);
  24781. MouseButtonEventData_t3190347560 * L_3 = ButtonState_get_eventData_m298975880(L_2, /*hidden argument*/NULL);
  24782. int32_t L_4 = ___stateForMouseButton1;
  24783. NullCheck(L_3);
  24784. L_3->set_buttonState_0(L_4);
  24785. ButtonState_t857139936 * L_5 = V_0;
  24786. NullCheck(L_5);
  24787. MouseButtonEventData_t3190347560 * L_6 = ButtonState_get_eventData_m298975880(L_5, /*hidden argument*/NULL);
  24788. PointerEventData_t3807901092 * L_7 = ___data2;
  24789. NullCheck(L_6);
  24790. L_6->set_buttonData_1(L_7);
  24791. return;
  24792. }
  24793. }
  24794. #ifdef __clang__
  24795. #pragma clang diagnostic pop
  24796. #endif
  24797. #ifdef __clang__
  24798. #pragma clang diagnostic push
  24799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24800. #pragma clang diagnostic ignored "-Wunused-variable"
  24801. #endif
  24802. // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster)
  24803. extern "C" IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_m48608312 (RuntimeObject * __this /* static, unused */, BaseRaycaster_t4150874583 * ___baseRaycaster0, const RuntimeMethod* method)
  24804. {
  24805. static bool s_Il2CppMethodInitialized;
  24806. if (!s_Il2CppMethodInitialized)
  24807. {
  24808. il2cpp_codegen_initialize_method (RaycasterManager_AddRaycaster_m48608312_MetadataUsageId);
  24809. s_Il2CppMethodInitialized = true;
  24810. }
  24811. {
  24812. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  24813. List_1_t1327982029 * L_0 = ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  24814. BaseRaycaster_t4150874583 * L_1 = ___baseRaycaster0;
  24815. NullCheck(L_0);
  24816. bool L_2 = List_1_Contains_m403158780(L_0, L_1, /*hidden argument*/List_1_Contains_m403158780_RuntimeMethod_var);
  24817. if (!L_2)
  24818. {
  24819. goto IL_0016;
  24820. }
  24821. }
  24822. {
  24823. goto IL_0021;
  24824. }
  24825. IL_0016:
  24826. {
  24827. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  24828. List_1_t1327982029 * L_3 = ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  24829. BaseRaycaster_t4150874583 * L_4 = ___baseRaycaster0;
  24830. NullCheck(L_3);
  24831. List_1_Add_m1192218865(L_3, L_4, /*hidden argument*/List_1_Add_m1192218865_RuntimeMethod_var);
  24832. }
  24833. IL_0021:
  24834. {
  24835. return;
  24836. }
  24837. }
  24838. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters()
  24839. extern "C" IL2CPP_METHOD_ATTR List_1_t1327982029 * RaycasterManager_GetRaycasters_m1696543145 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  24840. {
  24841. static bool s_Il2CppMethodInitialized;
  24842. if (!s_Il2CppMethodInitialized)
  24843. {
  24844. il2cpp_codegen_initialize_method (RaycasterManager_GetRaycasters_m1696543145_MetadataUsageId);
  24845. s_Il2CppMethodInitialized = true;
  24846. }
  24847. List_1_t1327982029 * V_0 = NULL;
  24848. {
  24849. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  24850. List_1_t1327982029 * L_0 = ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  24851. V_0 = L_0;
  24852. goto IL_000c;
  24853. }
  24854. IL_000c:
  24855. {
  24856. List_1_t1327982029 * L_1 = V_0;
  24857. return L_1;
  24858. }
  24859. }
  24860. // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster)
  24861. extern "C" IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m3057093063 (RuntimeObject * __this /* static, unused */, BaseRaycaster_t4150874583 * ___baseRaycaster0, const RuntimeMethod* method)
  24862. {
  24863. static bool s_Il2CppMethodInitialized;
  24864. if (!s_Il2CppMethodInitialized)
  24865. {
  24866. il2cpp_codegen_initialize_method (RaycasterManager_RemoveRaycasters_m3057093063_MetadataUsageId);
  24867. s_Il2CppMethodInitialized = true;
  24868. }
  24869. {
  24870. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  24871. List_1_t1327982029 * L_0 = ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  24872. BaseRaycaster_t4150874583 * L_1 = ___baseRaycaster0;
  24873. NullCheck(L_0);
  24874. bool L_2 = List_1_Contains_m403158780(L_0, L_1, /*hidden argument*/List_1_Contains_m403158780_RuntimeMethod_var);
  24875. if (L_2)
  24876. {
  24877. goto IL_0016;
  24878. }
  24879. }
  24880. {
  24881. goto IL_0022;
  24882. }
  24883. IL_0016:
  24884. {
  24885. IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_t2536340562_il2cpp_TypeInfo_var);
  24886. List_1_t1327982029 * L_3 = ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->get_s_Raycasters_0();
  24887. BaseRaycaster_t4150874583 * L_4 = ___baseRaycaster0;
  24888. NullCheck(L_3);
  24889. List_1_Remove_m2527604244(L_3, L_4, /*hidden argument*/List_1_Remove_m2527604244_RuntimeMethod_var);
  24890. }
  24891. IL_0022:
  24892. {
  24893. return;
  24894. }
  24895. }
  24896. // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor()
  24897. extern "C" IL2CPP_METHOD_ATTR void RaycasterManager__cctor_m2347257316 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  24898. {
  24899. static bool s_Il2CppMethodInitialized;
  24900. if (!s_Il2CppMethodInitialized)
  24901. {
  24902. il2cpp_codegen_initialize_method (RaycasterManager__cctor_m2347257316_MetadataUsageId);
  24903. s_Il2CppMethodInitialized = true;
  24904. }
  24905. {
  24906. List_1_t1327982029 * L_0 = (List_1_t1327982029 *)il2cpp_codegen_object_new(List_1_t1327982029_il2cpp_TypeInfo_var);
  24907. List_1__ctor_m206632927(L_0, /*hidden argument*/List_1__ctor_m206632927_RuntimeMethod_var);
  24908. ((RaycasterManager_t2536340562_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_t2536340562_il2cpp_TypeInfo_var))->set_s_Raycasters_0(L_0);
  24909. return;
  24910. }
  24911. }
  24912. #ifdef __clang__
  24913. #pragma clang diagnostic pop
  24914. #endif
  24915. #ifdef __clang__
  24916. #pragma clang diagnostic push
  24917. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24918. #pragma clang diagnostic ignored "-Wunused-variable"
  24919. #endif
  24920. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  24921. extern "C" void RaycastResult_t3360306849_marshal_pinvoke(const RaycastResult_t3360306849& unmarshaled, RaycastResult_t3360306849_marshaled_pinvoke& marshaled)
  24922. {
  24923. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24924. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception,NULL);
  24925. }
  24926. extern "C" void RaycastResult_t3360306849_marshal_pinvoke_back(const RaycastResult_t3360306849_marshaled_pinvoke& marshaled, RaycastResult_t3360306849& unmarshaled)
  24927. {
  24928. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24929. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception,NULL);
  24930. }
  24931. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  24932. extern "C" void RaycastResult_t3360306849_marshal_pinvoke_cleanup(RaycastResult_t3360306849_marshaled_pinvoke& marshaled)
  24933. {
  24934. }
  24935. // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult
  24936. extern "C" void RaycastResult_t3360306849_marshal_com(const RaycastResult_t3360306849& unmarshaled, RaycastResult_t3360306849_marshaled_com& marshaled)
  24937. {
  24938. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24939. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception,NULL);
  24940. }
  24941. extern "C" void RaycastResult_t3360306849_marshal_com_back(const RaycastResult_t3360306849_marshaled_com& marshaled, RaycastResult_t3360306849& unmarshaled)
  24942. {
  24943. Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported.");
  24944. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception,NULL);
  24945. }
  24946. // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult
  24947. extern "C" void RaycastResult_t3360306849_marshal_com_cleanup(RaycastResult_t3360306849_marshaled_com& marshaled)
  24948. {
  24949. }
  24950. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject()
  24951. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * RaycastResult_get_gameObject_m2570051527 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method)
  24952. {
  24953. GameObject_t1113636619 * V_0 = NULL;
  24954. {
  24955. GameObject_t1113636619 * L_0 = __this->get_m_GameObject_0();
  24956. V_0 = L_0;
  24957. goto IL_000d;
  24958. }
  24959. IL_000d:
  24960. {
  24961. GameObject_t1113636619 * L_1 = V_0;
  24962. return L_1;
  24963. }
  24964. }
  24965. extern "C" GameObject_t1113636619 * RaycastResult_get_gameObject_m2570051527_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  24966. {
  24967. RaycastResult_t3360306849 * _thisAdjusted = reinterpret_cast<RaycastResult_t3360306849 *>(__this + 1);
  24968. return RaycastResult_get_gameObject_m2570051527(_thisAdjusted, method);
  24969. }
  24970. // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
  24971. extern "C" IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m1666120399 (RaycastResult_t3360306849 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  24972. {
  24973. {
  24974. GameObject_t1113636619 * L_0 = ___value0;
  24975. __this->set_m_GameObject_0(L_0);
  24976. return;
  24977. }
  24978. }
  24979. extern "C" void RaycastResult_set_gameObject_m1666120399_AdjustorThunk (RuntimeObject * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  24980. {
  24981. RaycastResult_t3360306849 * _thisAdjusted = reinterpret_cast<RaycastResult_t3360306849 *>(__this + 1);
  24982. RaycastResult_set_gameObject_m1666120399(_thisAdjusted, ___value0, method);
  24983. }
  24984. // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid()
  24985. extern "C" IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m2047405490 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method)
  24986. {
  24987. static bool s_Il2CppMethodInitialized;
  24988. if (!s_Il2CppMethodInitialized)
  24989. {
  24990. il2cpp_codegen_initialize_method (RaycastResult_get_isValid_m2047405490_MetadataUsageId);
  24991. s_Il2CppMethodInitialized = true;
  24992. }
  24993. bool V_0 = false;
  24994. int32_t G_B3_0 = 0;
  24995. {
  24996. BaseRaycaster_t4150874583 * L_0 = __this->get_module_1();
  24997. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24998. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24999. if (!L_1)
  25000. {
  25001. goto IL_0020;
  25002. }
  25003. }
  25004. {
  25005. GameObject_t1113636619 * L_2 = RaycastResult_get_gameObject_m2570051527(__this, /*hidden argument*/NULL);
  25006. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25007. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25008. G_B3_0 = ((int32_t)(L_3));
  25009. goto IL_0021;
  25010. }
  25011. IL_0020:
  25012. {
  25013. G_B3_0 = 0;
  25014. }
  25015. IL_0021:
  25016. {
  25017. V_0 = (bool)G_B3_0;
  25018. goto IL_0027;
  25019. }
  25020. IL_0027:
  25021. {
  25022. bool L_4 = V_0;
  25023. return L_4;
  25024. }
  25025. }
  25026. extern "C" bool RaycastResult_get_isValid_m2047405490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25027. {
  25028. RaycastResult_t3360306849 * _thisAdjusted = reinterpret_cast<RaycastResult_t3360306849 *>(__this + 1);
  25029. return RaycastResult_get_isValid_m2047405490(_thisAdjusted, method);
  25030. }
  25031. // System.Void UnityEngine.EventSystems.RaycastResult::Clear()
  25032. extern "C" IL2CPP_METHOD_ATTR void RaycastResult_Clear_m1543844101 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method)
  25033. {
  25034. static bool s_Il2CppMethodInitialized;
  25035. if (!s_Il2CppMethodInitialized)
  25036. {
  25037. il2cpp_codegen_initialize_method (RaycastResult_Clear_m1543844101_MetadataUsageId);
  25038. s_Il2CppMethodInitialized = true;
  25039. }
  25040. {
  25041. RaycastResult_set_gameObject_m1666120399(__this, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  25042. __this->set_module_1((BaseRaycaster_t4150874583 *)NULL);
  25043. __this->set_distance_2((0.0f));
  25044. __this->set_index_3((0.0f));
  25045. __this->set_depth_4(0);
  25046. __this->set_sortingLayer_5(0);
  25047. __this->set_sortingOrder_6(0);
  25048. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  25049. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  25050. __this->set_worldNormal_8(L_0);
  25051. Vector3_t3722313464 L_1 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  25052. __this->set_worldPosition_7(L_1);
  25053. Vector3_t3722313464 L_2 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  25054. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  25055. Vector2_t2156229523 L_3 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  25056. __this->set_screenPosition_9(L_3);
  25057. return;
  25058. }
  25059. }
  25060. extern "C" void RaycastResult_Clear_m1543844101_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25061. {
  25062. RaycastResult_t3360306849 * _thisAdjusted = reinterpret_cast<RaycastResult_t3360306849 *>(__this + 1);
  25063. RaycastResult_Clear_m1543844101(_thisAdjusted, method);
  25064. }
  25065. // System.String UnityEngine.EventSystems.RaycastResult::ToString()
  25066. extern "C" IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_m2678663776 (RaycastResult_t3360306849 * __this, const RuntimeMethod* method)
  25067. {
  25068. static bool s_Il2CppMethodInitialized;
  25069. if (!s_Il2CppMethodInitialized)
  25070. {
  25071. il2cpp_codegen_initialize_method (RaycastResult_ToString_m2678663776_MetadataUsageId);
  25072. s_Il2CppMethodInitialized = true;
  25073. }
  25074. String_t* V_0 = NULL;
  25075. {
  25076. bool L_0 = RaycastResult_get_isValid_m2047405490(__this, /*hidden argument*/NULL);
  25077. if (L_0)
  25078. {
  25079. goto IL_0017;
  25080. }
  25081. }
  25082. {
  25083. V_0 = _stringLiteral757602046;
  25084. goto IL_0140;
  25085. }
  25086. IL_0017:
  25087. {
  25088. ObjectU5BU5D_t2843939325* L_1 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24)));
  25089. NullCheck(L_1);
  25090. ArrayElementTypeCheck (L_1, _stringLiteral3165903223);
  25091. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral3165903223);
  25092. ObjectU5BU5D_t2843939325* L_2 = L_1;
  25093. GameObject_t1113636619 * L_3 = RaycastResult_get_gameObject_m2570051527(__this, /*hidden argument*/NULL);
  25094. NullCheck(L_2);
  25095. ArrayElementTypeCheck (L_2, L_3);
  25096. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3);
  25097. ObjectU5BU5D_t2843939325* L_4 = L_2;
  25098. NullCheck(L_4);
  25099. ArrayElementTypeCheck (L_4, _stringLiteral2778691466);
  25100. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral2778691466);
  25101. ObjectU5BU5D_t2843939325* L_5 = L_4;
  25102. BaseRaycaster_t4150874583 * L_6 = __this->get_module_1();
  25103. NullCheck(L_5);
  25104. ArrayElementTypeCheck (L_5, L_6);
  25105. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_6);
  25106. ObjectU5BU5D_t2843939325* L_7 = L_5;
  25107. NullCheck(L_7);
  25108. ArrayElementTypeCheck (L_7, _stringLiteral1028121785);
  25109. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral1028121785);
  25110. ObjectU5BU5D_t2843939325* L_8 = L_7;
  25111. float L_9 = __this->get_distance_2();
  25112. float L_10 = L_9;
  25113. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  25114. NullCheck(L_8);
  25115. ArrayElementTypeCheck (L_8, L_11);
  25116. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_11);
  25117. ObjectU5BU5D_t2843939325* L_12 = L_8;
  25118. NullCheck(L_12);
  25119. ArrayElementTypeCheck (L_12, _stringLiteral2319024767);
  25120. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteral2319024767);
  25121. ObjectU5BU5D_t2843939325* L_13 = L_12;
  25122. float L_14 = __this->get_index_3();
  25123. float L_15 = L_14;
  25124. RuntimeObject * L_16 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_15);
  25125. NullCheck(L_13);
  25126. ArrayElementTypeCheck (L_13, L_16);
  25127. (L_13)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_16);
  25128. ObjectU5BU5D_t2843939325* L_17 = L_13;
  25129. NullCheck(L_17);
  25130. ArrayElementTypeCheck (L_17, _stringLiteral2796293825);
  25131. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)_stringLiteral2796293825);
  25132. ObjectU5BU5D_t2843939325* L_18 = L_17;
  25133. int32_t L_19 = __this->get_depth_4();
  25134. int32_t L_20 = L_19;
  25135. RuntimeObject * L_21 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_20);
  25136. NullCheck(L_18);
  25137. ArrayElementTypeCheck (L_18, L_21);
  25138. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_21);
  25139. ObjectU5BU5D_t2843939325* L_22 = L_18;
  25140. NullCheck(L_22);
  25141. ArrayElementTypeCheck (L_22, _stringLiteral1860800190);
  25142. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)_stringLiteral1860800190);
  25143. ObjectU5BU5D_t2843939325* L_23 = L_22;
  25144. Vector3_t3722313464 L_24 = __this->get_worldNormal_8();
  25145. Vector3_t3722313464 L_25 = L_24;
  25146. RuntimeObject * L_26 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_25);
  25147. NullCheck(L_23);
  25148. ArrayElementTypeCheck (L_23, L_26);
  25149. (L_23)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_26);
  25150. ObjectU5BU5D_t2843939325* L_27 = L_23;
  25151. NullCheck(L_27);
  25152. ArrayElementTypeCheck (L_27, _stringLiteral2701372644);
  25153. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)_stringLiteral2701372644);
  25154. ObjectU5BU5D_t2843939325* L_28 = L_27;
  25155. Vector3_t3722313464 L_29 = __this->get_worldPosition_7();
  25156. Vector3_t3722313464 L_30 = L_29;
  25157. RuntimeObject * L_31 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_30);
  25158. NullCheck(L_28);
  25159. ArrayElementTypeCheck (L_28, L_31);
  25160. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_31);
  25161. ObjectU5BU5D_t2843939325* L_32 = L_28;
  25162. NullCheck(L_32);
  25163. ArrayElementTypeCheck (L_32, _stringLiteral4222740654);
  25164. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)_stringLiteral4222740654);
  25165. ObjectU5BU5D_t2843939325* L_33 = L_32;
  25166. Vector2_t2156229523 L_34 = __this->get_screenPosition_9();
  25167. Vector2_t2156229523 L_35 = L_34;
  25168. RuntimeObject * L_36 = Box(Vector2_t2156229523_il2cpp_TypeInfo_var, &L_35);
  25169. NullCheck(L_33);
  25170. ArrayElementTypeCheck (L_33, L_36);
  25171. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_36);
  25172. ObjectU5BU5D_t2843939325* L_37 = L_33;
  25173. NullCheck(L_37);
  25174. ArrayElementTypeCheck (L_37, _stringLiteral3994240494);
  25175. (L_37)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)16)), (RuntimeObject *)_stringLiteral3994240494);
  25176. ObjectU5BU5D_t2843939325* L_38 = L_37;
  25177. BaseRaycaster_t4150874583 * L_39 = __this->get_module_1();
  25178. NullCheck(L_39);
  25179. int32_t L_40 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_39);
  25180. int32_t L_41 = L_40;
  25181. RuntimeObject * L_42 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_41);
  25182. NullCheck(L_38);
  25183. ArrayElementTypeCheck (L_38, L_42);
  25184. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)17)), (RuntimeObject *)L_42);
  25185. ObjectU5BU5D_t2843939325* L_43 = L_38;
  25186. NullCheck(L_43);
  25187. ArrayElementTypeCheck (L_43, _stringLiteral174814691);
  25188. (L_43)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)18)), (RuntimeObject *)_stringLiteral174814691);
  25189. ObjectU5BU5D_t2843939325* L_44 = L_43;
  25190. BaseRaycaster_t4150874583 * L_45 = __this->get_module_1();
  25191. NullCheck(L_45);
  25192. int32_t L_46 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_45);
  25193. int32_t L_47 = L_46;
  25194. RuntimeObject * L_48 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_47);
  25195. NullCheck(L_44);
  25196. ArrayElementTypeCheck (L_44, L_48);
  25197. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)19)), (RuntimeObject *)L_48);
  25198. ObjectU5BU5D_t2843939325* L_49 = L_44;
  25199. NullCheck(L_49);
  25200. ArrayElementTypeCheck (L_49, _stringLiteral2231352221);
  25201. (L_49)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)20)), (RuntimeObject *)_stringLiteral2231352221);
  25202. ObjectU5BU5D_t2843939325* L_50 = L_49;
  25203. int32_t L_51 = __this->get_sortingLayer_5();
  25204. int32_t L_52 = L_51;
  25205. RuntimeObject * L_53 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_52);
  25206. NullCheck(L_50);
  25207. ArrayElementTypeCheck (L_50, L_53);
  25208. (L_50)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)21)), (RuntimeObject *)L_53);
  25209. ObjectU5BU5D_t2843939325* L_54 = L_50;
  25210. NullCheck(L_54);
  25211. ArrayElementTypeCheck (L_54, _stringLiteral644621281);
  25212. (L_54)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)22)), (RuntimeObject *)_stringLiteral644621281);
  25213. ObjectU5BU5D_t2843939325* L_55 = L_54;
  25214. int32_t L_56 = __this->get_sortingOrder_6();
  25215. int32_t L_57 = L_56;
  25216. RuntimeObject * L_58 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_57);
  25217. NullCheck(L_55);
  25218. ArrayElementTypeCheck (L_55, L_58);
  25219. (L_55)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)23)), (RuntimeObject *)L_58);
  25220. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  25221. String_t* L_59 = String_Concat_m2971454694(NULL /*static, unused*/, L_55, /*hidden argument*/NULL);
  25222. V_0 = L_59;
  25223. goto IL_0140;
  25224. }
  25225. IL_0140:
  25226. {
  25227. String_t* L_60 = V_0;
  25228. return L_60;
  25229. }
  25230. }
  25231. extern "C" String_t* RaycastResult_ToString_m2678663776_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25232. {
  25233. RaycastResult_t3360306849 * _thisAdjusted = reinterpret_cast<RaycastResult_t3360306849 *>(__this + 1);
  25234. return RaycastResult_ToString_m2678663776(_thisAdjusted, method);
  25235. }
  25236. #ifdef __clang__
  25237. #pragma clang diagnostic pop
  25238. #endif
  25239. #ifdef __clang__
  25240. #pragma clang diagnostic push
  25241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25242. #pragma clang diagnostic ignored "-Wunused-variable"
  25243. #endif
  25244. // System.Void UnityEngine.EventSystems.StandaloneInputModule::.ctor()
  25245. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule__ctor_m2419721820 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25246. {
  25247. static bool s_Il2CppMethodInitialized;
  25248. if (!s_Il2CppMethodInitialized)
  25249. {
  25250. il2cpp_codegen_initialize_method (StandaloneInputModule__ctor_m2419721820_MetadataUsageId);
  25251. s_Il2CppMethodInitialized = true;
  25252. }
  25253. {
  25254. __this->set_m_ConsecutiveMoveCount_16(0);
  25255. __this->set_m_HorizontalAxis_21(_stringLiteral1828639942);
  25256. __this->set_m_VerticalAxis_22(_stringLiteral2984908384);
  25257. __this->set_m_SubmitButton_23(_stringLiteral1187062204);
  25258. __this->set_m_CancelButton_24(_stringLiteral1985564044);
  25259. __this->set_m_InputActionsPerSecond_25((10.0f));
  25260. __this->set_m_RepeatDelay_26((0.5f));
  25261. PointerInputModule__ctor_m3728889932(__this, /*hidden argument*/NULL);
  25262. return;
  25263. }
  25264. }
  25265. // UnityEngine.EventSystems.StandaloneInputModule/InputMode UnityEngine.EventSystems.StandaloneInputModule::get_inputMode()
  25266. extern "C" IL2CPP_METHOD_ATTR int32_t StandaloneInputModule_get_inputMode_m810056397 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25267. {
  25268. int32_t V_0 = 0;
  25269. {
  25270. V_0 = 0;
  25271. goto IL_0008;
  25272. }
  25273. IL_0008:
  25274. {
  25275. int32_t L_0 = V_0;
  25276. return L_0;
  25277. }
  25278. }
  25279. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_allowActivationOnMobileDevice()
  25280. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_allowActivationOnMobileDevice_m4267756229 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25281. {
  25282. bool V_0 = false;
  25283. {
  25284. bool L_0 = __this->get_m_ForceModuleActive_27();
  25285. V_0 = L_0;
  25286. goto IL_000d;
  25287. }
  25288. IL_000d:
  25289. {
  25290. bool L_1 = V_0;
  25291. return L_1;
  25292. }
  25293. }
  25294. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_allowActivationOnMobileDevice(System.Boolean)
  25295. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_allowActivationOnMobileDevice_m1233267254 (StandaloneInputModule_t2760469101 * __this, bool ___value0, const RuntimeMethod* method)
  25296. {
  25297. {
  25298. bool L_0 = ___value0;
  25299. __this->set_m_ForceModuleActive_27(L_0);
  25300. return;
  25301. }
  25302. }
  25303. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_forceModuleActive()
  25304. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_forceModuleActive_m3500597849 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25305. {
  25306. bool V_0 = false;
  25307. {
  25308. bool L_0 = __this->get_m_ForceModuleActive_27();
  25309. V_0 = L_0;
  25310. goto IL_000d;
  25311. }
  25312. IL_000d:
  25313. {
  25314. bool L_1 = V_0;
  25315. return L_1;
  25316. }
  25317. }
  25318. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_forceModuleActive(System.Boolean)
  25319. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_forceModuleActive_m2237222402 (StandaloneInputModule_t2760469101 * __this, bool ___value0, const RuntimeMethod* method)
  25320. {
  25321. {
  25322. bool L_0 = ___value0;
  25323. __this->set_m_ForceModuleActive_27(L_0);
  25324. return;
  25325. }
  25326. }
  25327. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_inputActionsPerSecond()
  25328. extern "C" IL2CPP_METHOD_ATTR float StandaloneInputModule_get_inputActionsPerSecond_m3946624274 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25329. {
  25330. float V_0 = 0.0f;
  25331. {
  25332. float L_0 = __this->get_m_InputActionsPerSecond_25();
  25333. V_0 = L_0;
  25334. goto IL_000d;
  25335. }
  25336. IL_000d:
  25337. {
  25338. float L_1 = V_0;
  25339. return L_1;
  25340. }
  25341. }
  25342. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_inputActionsPerSecond(System.Single)
  25343. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_inputActionsPerSecond_m4057208843 (StandaloneInputModule_t2760469101 * __this, float ___value0, const RuntimeMethod* method)
  25344. {
  25345. {
  25346. float L_0 = ___value0;
  25347. __this->set_m_InputActionsPerSecond_25(L_0);
  25348. return;
  25349. }
  25350. }
  25351. // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_repeatDelay()
  25352. extern "C" IL2CPP_METHOD_ATTR float StandaloneInputModule_get_repeatDelay_m1143359059 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25353. {
  25354. float V_0 = 0.0f;
  25355. {
  25356. float L_0 = __this->get_m_RepeatDelay_26();
  25357. V_0 = L_0;
  25358. goto IL_000d;
  25359. }
  25360. IL_000d:
  25361. {
  25362. float L_1 = V_0;
  25363. return L_1;
  25364. }
  25365. }
  25366. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_repeatDelay(System.Single)
  25367. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_repeatDelay_m3622577754 (StandaloneInputModule_t2760469101 * __this, float ___value0, const RuntimeMethod* method)
  25368. {
  25369. {
  25370. float L_0 = ___value0;
  25371. __this->set_m_RepeatDelay_26(L_0);
  25372. return;
  25373. }
  25374. }
  25375. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_horizontalAxis()
  25376. extern "C" IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_horizontalAxis_m2457981944 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25377. {
  25378. String_t* V_0 = NULL;
  25379. {
  25380. String_t* L_0 = __this->get_m_HorizontalAxis_21();
  25381. V_0 = L_0;
  25382. goto IL_000d;
  25383. }
  25384. IL_000d:
  25385. {
  25386. String_t* L_1 = V_0;
  25387. return L_1;
  25388. }
  25389. }
  25390. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_horizontalAxis(System.String)
  25391. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_horizontalAxis_m2402518121 (StandaloneInputModule_t2760469101 * __this, String_t* ___value0, const RuntimeMethod* method)
  25392. {
  25393. {
  25394. String_t* L_0 = ___value0;
  25395. __this->set_m_HorizontalAxis_21(L_0);
  25396. return;
  25397. }
  25398. }
  25399. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_verticalAxis()
  25400. extern "C" IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_verticalAxis_m2527264615 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25401. {
  25402. String_t* V_0 = NULL;
  25403. {
  25404. String_t* L_0 = __this->get_m_VerticalAxis_22();
  25405. V_0 = L_0;
  25406. goto IL_000d;
  25407. }
  25408. IL_000d:
  25409. {
  25410. String_t* L_1 = V_0;
  25411. return L_1;
  25412. }
  25413. }
  25414. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_verticalAxis(System.String)
  25415. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_verticalAxis_m1515304302 (StandaloneInputModule_t2760469101 * __this, String_t* ___value0, const RuntimeMethod* method)
  25416. {
  25417. {
  25418. String_t* L_0 = ___value0;
  25419. __this->set_m_VerticalAxis_22(L_0);
  25420. return;
  25421. }
  25422. }
  25423. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_submitButton()
  25424. extern "C" IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_submitButton_m3555596950 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25425. {
  25426. String_t* V_0 = NULL;
  25427. {
  25428. String_t* L_0 = __this->get_m_SubmitButton_23();
  25429. V_0 = L_0;
  25430. goto IL_000d;
  25431. }
  25432. IL_000d:
  25433. {
  25434. String_t* L_1 = V_0;
  25435. return L_1;
  25436. }
  25437. }
  25438. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_submitButton(System.String)
  25439. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_submitButton_m414553088 (StandaloneInputModule_t2760469101 * __this, String_t* ___value0, const RuntimeMethod* method)
  25440. {
  25441. {
  25442. String_t* L_0 = ___value0;
  25443. __this->set_m_SubmitButton_23(L_0);
  25444. return;
  25445. }
  25446. }
  25447. // System.String UnityEngine.EventSystems.StandaloneInputModule::get_cancelButton()
  25448. extern "C" IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_cancelButton_m134391957 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25449. {
  25450. String_t* V_0 = NULL;
  25451. {
  25452. String_t* L_0 = __this->get_m_CancelButton_24();
  25453. V_0 = L_0;
  25454. goto IL_000d;
  25455. }
  25456. IL_000d:
  25457. {
  25458. String_t* L_1 = V_0;
  25459. return L_1;
  25460. }
  25461. }
  25462. // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_cancelButton(System.String)
  25463. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_set_cancelButton_m2677901521 (StandaloneInputModule_t2760469101 * __this, String_t* ___value0, const RuntimeMethod* method)
  25464. {
  25465. {
  25466. String_t* L_0 = ___value0;
  25467. __this->set_m_CancelButton_24(L_0);
  25468. return;
  25469. }
  25470. }
  25471. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus()
  25472. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m2486933001 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25473. {
  25474. int32_t V_0 = 0;
  25475. bool V_1 = false;
  25476. {
  25477. int32_t L_0 = SystemInfo_get_operatingSystemFamily_m4256884728(NULL /*static, unused*/, /*hidden argument*/NULL);
  25478. V_0 = L_0;
  25479. int32_t L_1 = V_0;
  25480. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1)))
  25481. {
  25482. case 0:
  25483. {
  25484. goto IL_0020;
  25485. }
  25486. case 1:
  25487. {
  25488. goto IL_0020;
  25489. }
  25490. case 2:
  25491. {
  25492. goto IL_0020;
  25493. }
  25494. }
  25495. }
  25496. {
  25497. goto IL_0027;
  25498. }
  25499. IL_0020:
  25500. {
  25501. V_1 = (bool)1;
  25502. goto IL_002e;
  25503. }
  25504. IL_0027:
  25505. {
  25506. V_1 = (bool)0;
  25507. goto IL_002e;
  25508. }
  25509. IL_002e:
  25510. {
  25511. bool L_2 = V_1;
  25512. return L_2;
  25513. }
  25514. }
  25515. // System.Void UnityEngine.EventSystems.StandaloneInputModule::UpdateModule()
  25516. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_UpdateModule_m450861257 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25517. {
  25518. static bool s_Il2CppMethodInitialized;
  25519. if (!s_Il2CppMethodInitialized)
  25520. {
  25521. il2cpp_codegen_initialize_method (StandaloneInputModule_UpdateModule_m450861257_MetadataUsageId);
  25522. s_Il2CppMethodInitialized = true;
  25523. }
  25524. {
  25525. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25526. NullCheck(L_0);
  25527. bool L_1 = EventSystem_get_isFocused_m1076721006(L_0, /*hidden argument*/NULL);
  25528. if (L_1)
  25529. {
  25530. goto IL_0076;
  25531. }
  25532. }
  25533. {
  25534. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m2486933001(__this, /*hidden argument*/NULL);
  25535. if (!L_2)
  25536. {
  25537. goto IL_0076;
  25538. }
  25539. }
  25540. {
  25541. PointerEventData_t3807901092 * L_3 = __this->get_m_InputPointerEvent_20();
  25542. if (!L_3)
  25543. {
  25544. goto IL_006a;
  25545. }
  25546. }
  25547. {
  25548. PointerEventData_t3807901092 * L_4 = __this->get_m_InputPointerEvent_20();
  25549. NullCheck(L_4);
  25550. GameObject_t1113636619 * L_5 = PointerEventData_get_pointerDrag_m3056187725(L_4, /*hidden argument*/NULL);
  25551. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25552. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25553. if (!L_6)
  25554. {
  25555. goto IL_006a;
  25556. }
  25557. }
  25558. {
  25559. PointerEventData_t3807901092 * L_7 = __this->get_m_InputPointerEvent_20();
  25560. NullCheck(L_7);
  25561. bool L_8 = PointerEventData_get_dragging_m746831934(L_7, /*hidden argument*/NULL);
  25562. if (!L_8)
  25563. {
  25564. goto IL_006a;
  25565. }
  25566. }
  25567. {
  25568. PointerEventData_t3807901092 * L_9 = __this->get_m_InputPointerEvent_20();
  25569. NullCheck(L_9);
  25570. GameObject_t1113636619 * L_10 = PointerEventData_get_pointerDrag_m3056187725(L_9, /*hidden argument*/NULL);
  25571. PointerEventData_t3807901092 * L_11 = __this->get_m_InputPointerEvent_20();
  25572. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  25573. EventFunction_1_t3277009892 * L_12 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  25574. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_10, L_11, L_12, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  25575. }
  25576. IL_006a:
  25577. {
  25578. __this->set_m_InputPointerEvent_20((PointerEventData_t3807901092 *)NULL);
  25579. goto IL_0093;
  25580. }
  25581. IL_0076:
  25582. {
  25583. Vector2_t2156229523 L_13 = __this->get_m_MousePosition_18();
  25584. __this->set_m_LastMousePosition_17(L_13);
  25585. BaseInput_t3630163547 * L_14 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25586. NullCheck(L_14);
  25587. Vector2_t2156229523 L_15 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14);
  25588. __this->set_m_MousePosition_18(L_15);
  25589. }
  25590. IL_0093:
  25591. {
  25592. return;
  25593. }
  25594. }
  25595. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::IsModuleSupported()
  25596. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_IsModuleSupported_m2880633224 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25597. {
  25598. bool V_0 = false;
  25599. int32_t G_B4_0 = 0;
  25600. {
  25601. bool L_0 = __this->get_m_ForceModuleActive_27();
  25602. if (L_0)
  25603. {
  25604. goto IL_0029;
  25605. }
  25606. }
  25607. {
  25608. BaseInput_t3630163547 * L_1 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25609. NullCheck(L_1);
  25610. bool L_2 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_1);
  25611. if (L_2)
  25612. {
  25613. goto IL_0029;
  25614. }
  25615. }
  25616. {
  25617. BaseInput_t3630163547 * L_3 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25618. NullCheck(L_3);
  25619. bool L_4 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_3);
  25620. G_B4_0 = ((int32_t)(L_4));
  25621. goto IL_002a;
  25622. }
  25623. IL_0029:
  25624. {
  25625. G_B4_0 = 1;
  25626. }
  25627. IL_002a:
  25628. {
  25629. V_0 = (bool)G_B4_0;
  25630. goto IL_0030;
  25631. }
  25632. IL_0030:
  25633. {
  25634. bool L_5 = V_0;
  25635. return L_5;
  25636. }
  25637. }
  25638. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldActivateModule()
  25639. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldActivateModule_m3116579496 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25640. {
  25641. static bool s_Il2CppMethodInitialized;
  25642. if (!s_Il2CppMethodInitialized)
  25643. {
  25644. il2cpp_codegen_initialize_method (StandaloneInputModule_ShouldActivateModule_m3116579496_MetadataUsageId);
  25645. s_Il2CppMethodInitialized = true;
  25646. }
  25647. bool V_0 = false;
  25648. bool V_1 = false;
  25649. Vector2_t2156229523 V_2;
  25650. memset(&V_2, 0, sizeof(V_2));
  25651. {
  25652. bool L_0 = BaseInputModule_ShouldActivateModule_m2157062110(__this, /*hidden argument*/NULL);
  25653. if (L_0)
  25654. {
  25655. goto IL_0013;
  25656. }
  25657. }
  25658. {
  25659. V_0 = (bool)0;
  25660. goto IL_00d0;
  25661. }
  25662. IL_0013:
  25663. {
  25664. bool L_1 = __this->get_m_ForceModuleActive_27();
  25665. V_1 = L_1;
  25666. bool L_2 = V_1;
  25667. BaseInput_t3630163547 * L_3 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25668. String_t* L_4 = __this->get_m_SubmitButton_23();
  25669. NullCheck(L_3);
  25670. bool L_5 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_3, L_4);
  25671. V_1 = (bool)((int32_t)((int32_t)L_2|(int32_t)L_5));
  25672. bool L_6 = V_1;
  25673. BaseInput_t3630163547 * L_7 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25674. String_t* L_8 = __this->get_m_CancelButton_24();
  25675. NullCheck(L_7);
  25676. bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  25677. V_1 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_9));
  25678. bool L_10 = V_1;
  25679. BaseInput_t3630163547 * L_11 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25680. String_t* L_12 = __this->get_m_HorizontalAxis_21();
  25681. NullCheck(L_11);
  25682. float L_13 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_11, L_12);
  25683. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25684. bool L_14 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_13, (0.0f), /*hidden argument*/NULL);
  25685. V_1 = (bool)((int32_t)((int32_t)L_10|(int32_t)((((int32_t)L_14) == ((int32_t)0))? 1 : 0)));
  25686. bool L_15 = V_1;
  25687. BaseInput_t3630163547 * L_16 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25688. String_t* L_17 = __this->get_m_VerticalAxis_22();
  25689. NullCheck(L_16);
  25690. float L_18 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_16, L_17);
  25691. bool L_19 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_18, (0.0f), /*hidden argument*/NULL);
  25692. V_1 = (bool)((int32_t)((int32_t)L_15|(int32_t)((((int32_t)L_19) == ((int32_t)0))? 1 : 0)));
  25693. bool L_20 = V_1;
  25694. Vector2_t2156229523 L_21 = __this->get_m_MousePosition_18();
  25695. Vector2_t2156229523 L_22 = __this->get_m_LastMousePosition_17();
  25696. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  25697. Vector2_t2156229523 L_23 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL);
  25698. V_2 = L_23;
  25699. float L_24 = Vector2_get_sqrMagnitude_m837837635((&V_2), /*hidden argument*/NULL);
  25700. V_1 = (bool)((int32_t)((int32_t)L_20|(int32_t)((((float)L_24) > ((float)(0.0f)))? 1 : 0)));
  25701. bool L_25 = V_1;
  25702. BaseInput_t3630163547 * L_26 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25703. NullCheck(L_26);
  25704. bool L_27 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_26, 0);
  25705. V_1 = (bool)((int32_t)((int32_t)L_25|(int32_t)L_27));
  25706. BaseInput_t3630163547 * L_28 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25707. NullCheck(L_28);
  25708. int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_28);
  25709. if ((((int32_t)L_29) <= ((int32_t)0)))
  25710. {
  25711. goto IL_00c9;
  25712. }
  25713. }
  25714. {
  25715. V_1 = (bool)1;
  25716. }
  25717. IL_00c9:
  25718. {
  25719. bool L_30 = V_1;
  25720. V_0 = L_30;
  25721. goto IL_00d0;
  25722. }
  25723. IL_00d0:
  25724. {
  25725. bool L_31 = V_0;
  25726. return L_31;
  25727. }
  25728. }
  25729. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ActivateModule()
  25730. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ActivateModule_m2232892298 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25731. {
  25732. static bool s_Il2CppMethodInitialized;
  25733. if (!s_Il2CppMethodInitialized)
  25734. {
  25735. il2cpp_codegen_initialize_method (StandaloneInputModule_ActivateModule_m2232892298_MetadataUsageId);
  25736. s_Il2CppMethodInitialized = true;
  25737. }
  25738. GameObject_t1113636619 * V_0 = NULL;
  25739. {
  25740. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25741. NullCheck(L_0);
  25742. bool L_1 = EventSystem_get_isFocused_m1076721006(L_0, /*hidden argument*/NULL);
  25743. if (L_1)
  25744. {
  25745. goto IL_0021;
  25746. }
  25747. }
  25748. {
  25749. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m2486933001(__this, /*hidden argument*/NULL);
  25750. if (!L_2)
  25751. {
  25752. goto IL_0021;
  25753. }
  25754. }
  25755. {
  25756. goto IL_007f;
  25757. }
  25758. IL_0021:
  25759. {
  25760. BaseInputModule_ActivateModule_m3336241442(__this, /*hidden argument*/NULL);
  25761. BaseInput_t3630163547 * L_3 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25762. NullCheck(L_3);
  25763. Vector2_t2156229523 L_4 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3);
  25764. __this->set_m_MousePosition_18(L_4);
  25765. BaseInput_t3630163547 * L_5 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25766. NullCheck(L_5);
  25767. Vector2_t2156229523 L_6 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5);
  25768. __this->set_m_LastMousePosition_17(L_6);
  25769. EventSystem_t1003666588 * L_7 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25770. NullCheck(L_7);
  25771. GameObject_t1113636619 * L_8 = EventSystem_get_currentSelectedGameObject_m2939274948(L_7, /*hidden argument*/NULL);
  25772. V_0 = L_8;
  25773. GameObject_t1113636619 * L_9 = V_0;
  25774. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25775. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25776. if (!L_10)
  25777. {
  25778. goto IL_006d;
  25779. }
  25780. }
  25781. {
  25782. EventSystem_t1003666588 * L_11 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25783. NullCheck(L_11);
  25784. GameObject_t1113636619 * L_12 = EventSystem_get_firstSelectedGameObject_m1576206896(L_11, /*hidden argument*/NULL);
  25785. V_0 = L_12;
  25786. }
  25787. IL_006d:
  25788. {
  25789. EventSystem_t1003666588 * L_13 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25790. GameObject_t1113636619 * L_14 = V_0;
  25791. BaseEventData_t3903027533 * L_15 = VirtFuncInvoker0< BaseEventData_t3903027533 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  25792. NullCheck(L_13);
  25793. EventSystem_SetSelectedGameObject_m3267446555(L_13, L_14, L_15, /*hidden argument*/NULL);
  25794. }
  25795. IL_007f:
  25796. {
  25797. return;
  25798. }
  25799. }
  25800. // System.Void UnityEngine.EventSystems.StandaloneInputModule::DeactivateModule()
  25801. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_DeactivateModule_m4154093848 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25802. {
  25803. {
  25804. BaseInputModule_DeactivateModule_m856719157(__this, /*hidden argument*/NULL);
  25805. PointerInputModule_ClearSelection_m2472477282(__this, /*hidden argument*/NULL);
  25806. return;
  25807. }
  25808. }
  25809. // System.Void UnityEngine.EventSystems.StandaloneInputModule::Process()
  25810. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_Process_m309156323 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25811. {
  25812. bool V_0 = false;
  25813. {
  25814. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25815. NullCheck(L_0);
  25816. bool L_1 = EventSystem_get_isFocused_m1076721006(L_0, /*hidden argument*/NULL);
  25817. if (L_1)
  25818. {
  25819. goto IL_0021;
  25820. }
  25821. }
  25822. {
  25823. bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m2486933001(__this, /*hidden argument*/NULL);
  25824. if (!L_2)
  25825. {
  25826. goto IL_0021;
  25827. }
  25828. }
  25829. {
  25830. goto IL_0077;
  25831. }
  25832. IL_0021:
  25833. {
  25834. bool L_3 = StandaloneInputModule_SendUpdateEventToSelectedObject_m2127433(__this, /*hidden argument*/NULL);
  25835. V_0 = L_3;
  25836. EventSystem_t1003666588 * L_4 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  25837. NullCheck(L_4);
  25838. bool L_5 = EventSystem_get_sendNavigationEvents_m1703635420(L_4, /*hidden argument*/NULL);
  25839. if (!L_5)
  25840. {
  25841. goto IL_0056;
  25842. }
  25843. }
  25844. {
  25845. bool L_6 = V_0;
  25846. if (L_6)
  25847. {
  25848. goto IL_0048;
  25849. }
  25850. }
  25851. {
  25852. bool L_7 = V_0;
  25853. bool L_8 = StandaloneInputModule_SendMoveEventToSelectedObject_m482774593(__this, /*hidden argument*/NULL);
  25854. V_0 = (bool)((int32_t)((int32_t)L_7|(int32_t)L_8));
  25855. }
  25856. IL_0048:
  25857. {
  25858. bool L_9 = V_0;
  25859. if (L_9)
  25860. {
  25861. goto IL_0055;
  25862. }
  25863. }
  25864. {
  25865. StandaloneInputModule_SendSubmitEventToSelectedObject_m1567393883(__this, /*hidden argument*/NULL);
  25866. }
  25867. IL_0055:
  25868. {
  25869. }
  25870. IL_0056:
  25871. {
  25872. bool L_10 = StandaloneInputModule_ProcessTouchEvents_m2632208124(__this, /*hidden argument*/NULL);
  25873. if (L_10)
  25874. {
  25875. goto IL_0077;
  25876. }
  25877. }
  25878. {
  25879. BaseInput_t3630163547 * L_11 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25880. NullCheck(L_11);
  25881. bool L_12 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_11);
  25882. if (!L_12)
  25883. {
  25884. goto IL_0077;
  25885. }
  25886. }
  25887. {
  25888. StandaloneInputModule_ProcessMouseEvent_m2923582521(__this, /*hidden argument*/NULL);
  25889. }
  25890. IL_0077:
  25891. {
  25892. return;
  25893. }
  25894. }
  25895. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents()
  25896. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_m2632208124 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  25897. {
  25898. int32_t V_0 = 0;
  25899. Touch_t1921856868 V_1;
  25900. memset(&V_1, 0, sizeof(V_1));
  25901. bool V_2 = false;
  25902. bool V_3 = false;
  25903. PointerEventData_t3807901092 * V_4 = NULL;
  25904. bool V_5 = false;
  25905. {
  25906. V_0 = 0;
  25907. goto IL_0069;
  25908. }
  25909. IL_0008:
  25910. {
  25911. BaseInput_t3630163547 * L_0 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25912. int32_t L_1 = V_0;
  25913. NullCheck(L_0);
  25914. Touch_t1921856868 L_2 = VirtFuncInvoker1< Touch_t1921856868 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  25915. V_1 = L_2;
  25916. int32_t L_3 = Touch_get_type_m960232264((&V_1), /*hidden argument*/NULL);
  25917. if ((!(((uint32_t)L_3) == ((uint32_t)1))))
  25918. {
  25919. goto IL_0028;
  25920. }
  25921. }
  25922. {
  25923. goto IL_0065;
  25924. }
  25925. IL_0028:
  25926. {
  25927. Touch_t1921856868 L_4 = V_1;
  25928. PointerEventData_t3807901092 * L_5 = PointerInputModule_GetTouchPointerEventData_m2680216131(__this, L_4, (&V_3), (&V_2), /*hidden argument*/NULL);
  25929. V_4 = L_5;
  25930. PointerEventData_t3807901092 * L_6 = V_4;
  25931. bool L_7 = V_3;
  25932. bool L_8 = V_2;
  25933. StandaloneInputModule_ProcessTouchPress_m4019232747(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  25934. bool L_9 = V_2;
  25935. if (L_9)
  25936. {
  25937. goto IL_005c;
  25938. }
  25939. }
  25940. {
  25941. PointerEventData_t3807901092 * L_10 = V_4;
  25942. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  25943. PointerEventData_t3807901092 * L_11 = V_4;
  25944. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  25945. goto IL_0064;
  25946. }
  25947. IL_005c:
  25948. {
  25949. PointerEventData_t3807901092 * L_12 = V_4;
  25950. PointerInputModule_RemovePointerData_m1921545965(__this, L_12, /*hidden argument*/NULL);
  25951. }
  25952. IL_0064:
  25953. {
  25954. }
  25955. IL_0065:
  25956. {
  25957. int32_t L_13 = V_0;
  25958. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  25959. }
  25960. IL_0069:
  25961. {
  25962. int32_t L_14 = V_0;
  25963. BaseInput_t3630163547 * L_15 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25964. NullCheck(L_15);
  25965. int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  25966. if ((((int32_t)L_14) < ((int32_t)L_16)))
  25967. {
  25968. goto IL_0008;
  25969. }
  25970. }
  25971. {
  25972. BaseInput_t3630163547 * L_17 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  25973. NullCheck(L_17);
  25974. int32_t L_18 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_17);
  25975. V_5 = (bool)((((int32_t)L_18) > ((int32_t)0))? 1 : 0);
  25976. goto IL_008f;
  25977. }
  25978. IL_008f:
  25979. {
  25980. bool L_19 = V_5;
  25981. return L_19;
  25982. }
  25983. }
  25984. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  25985. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m4019232747 (StandaloneInputModule_t2760469101 * __this, PointerEventData_t3807901092 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  25986. {
  25987. static bool s_Il2CppMethodInitialized;
  25988. if (!s_Il2CppMethodInitialized)
  25989. {
  25990. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessTouchPress_m4019232747_MetadataUsageId);
  25991. s_Il2CppMethodInitialized = true;
  25992. }
  25993. GameObject_t1113636619 * V_0 = NULL;
  25994. RaycastResult_t3360306849 V_1;
  25995. memset(&V_1, 0, sizeof(V_1));
  25996. GameObject_t1113636619 * V_2 = NULL;
  25997. float V_3 = 0.0f;
  25998. float V_4 = 0.0f;
  25999. GameObject_t1113636619 * V_5 = NULL;
  26000. {
  26001. PointerEventData_t3807901092 * L_0 = ___pointerEvent0;
  26002. NullCheck(L_0);
  26003. RaycastResult_t3360306849 L_1 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_0, /*hidden argument*/NULL);
  26004. V_1 = L_1;
  26005. GameObject_t1113636619 * L_2 = RaycastResult_get_gameObject_m2570051527((&V_1), /*hidden argument*/NULL);
  26006. V_0 = L_2;
  26007. bool L_3 = ___pressed1;
  26008. if (!L_3)
  26009. {
  26010. goto IL_0143;
  26011. }
  26012. }
  26013. {
  26014. PointerEventData_t3807901092 * L_4 = ___pointerEvent0;
  26015. NullCheck(L_4);
  26016. PointerEventData_set_eligibleForClick_m1345987948(L_4, (bool)1, /*hidden argument*/NULL);
  26017. PointerEventData_t3807901092 * L_5 = ___pointerEvent0;
  26018. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  26019. Vector2_t2156229523 L_6 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  26020. NullCheck(L_5);
  26021. PointerEventData_set_delta_m2378614057(L_5, L_6, /*hidden argument*/NULL);
  26022. PointerEventData_t3807901092 * L_7 = ___pointerEvent0;
  26023. NullCheck(L_7);
  26024. PointerEventData_set_dragging_m2888181791(L_7, (bool)0, /*hidden argument*/NULL);
  26025. PointerEventData_t3807901092 * L_8 = ___pointerEvent0;
  26026. NullCheck(L_8);
  26027. PointerEventData_set_useDragThreshold_m248001603(L_8, (bool)1, /*hidden argument*/NULL);
  26028. PointerEventData_t3807901092 * L_9 = ___pointerEvent0;
  26029. PointerEventData_t3807901092 * L_10 = ___pointerEvent0;
  26030. NullCheck(L_10);
  26031. Vector2_t2156229523 L_11 = PointerEventData_get_position_m437660275(L_10, /*hidden argument*/NULL);
  26032. NullCheck(L_9);
  26033. PointerEventData_set_pressPosition_m2899387055(L_9, L_11, /*hidden argument*/NULL);
  26034. PointerEventData_t3807901092 * L_12 = ___pointerEvent0;
  26035. PointerEventData_t3807901092 * L_13 = ___pointerEvent0;
  26036. NullCheck(L_13);
  26037. RaycastResult_t3360306849 L_14 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_13, /*hidden argument*/NULL);
  26038. NullCheck(L_12);
  26039. PointerEventData_set_pointerPressRaycast_m1363193059(L_12, L_14, /*hidden argument*/NULL);
  26040. GameObject_t1113636619 * L_15 = V_0;
  26041. PointerEventData_t3807901092 * L_16 = ___pointerEvent0;
  26042. PointerInputModule_DeselectIfSelectionChanged_m1023287355(__this, L_15, L_16, /*hidden argument*/NULL);
  26043. PointerEventData_t3807901092 * L_17 = ___pointerEvent0;
  26044. NullCheck(L_17);
  26045. GameObject_t1113636619 * L_18 = PointerEventData_get_pointerEnter_m3901270554(L_17, /*hidden argument*/NULL);
  26046. GameObject_t1113636619 * L_19 = V_0;
  26047. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26048. bool L_20 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  26049. if (!L_20)
  26050. {
  26051. goto IL_0079;
  26052. }
  26053. }
  26054. {
  26055. PointerEventData_t3807901092 * L_21 = ___pointerEvent0;
  26056. GameObject_t1113636619 * L_22 = V_0;
  26057. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_21, L_22, /*hidden argument*/NULL);
  26058. PointerEventData_t3807901092 * L_23 = ___pointerEvent0;
  26059. GameObject_t1113636619 * L_24 = V_0;
  26060. NullCheck(L_23);
  26061. PointerEventData_set_pointerEnter_m3256217464(L_23, L_24, /*hidden argument*/NULL);
  26062. }
  26063. IL_0079:
  26064. {
  26065. GameObject_t1113636619 * L_25 = V_0;
  26066. PointerEventData_t3807901092 * L_26 = ___pointerEvent0;
  26067. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26068. EventFunction_1_t64614563 * L_27 = ExecuteEvents_get_pointerDownHandler_m1022108370(NULL /*static, unused*/, /*hidden argument*/NULL);
  26069. GameObject_t1113636619 * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989_RuntimeMethod_var);
  26070. V_2 = L_28;
  26071. GameObject_t1113636619 * L_29 = V_2;
  26072. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26073. bool L_30 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26074. if (!L_30)
  26075. {
  26076. goto IL_0099;
  26077. }
  26078. }
  26079. {
  26080. GameObject_t1113636619 * L_31 = V_0;
  26081. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26082. GameObject_t1113636619 * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  26083. V_2 = L_32;
  26084. }
  26085. IL_0099:
  26086. {
  26087. float L_33 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  26088. V_3 = L_33;
  26089. GameObject_t1113636619 * L_34 = V_2;
  26090. PointerEventData_t3807901092 * L_35 = ___pointerEvent0;
  26091. NullCheck(L_35);
  26092. GameObject_t1113636619 * L_36 = PointerEventData_get_lastPress_m2729950693(L_35, /*hidden argument*/NULL);
  26093. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26094. bool L_37 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_34, L_36, /*hidden argument*/NULL);
  26095. if (!L_37)
  26096. {
  26097. goto IL_00ee;
  26098. }
  26099. }
  26100. {
  26101. float L_38 = V_3;
  26102. PointerEventData_t3807901092 * L_39 = ___pointerEvent0;
  26103. NullCheck(L_39);
  26104. float L_40 = PointerEventData_get_clickTime_m3061953952(L_39, /*hidden argument*/NULL);
  26105. V_4 = ((float)il2cpp_codegen_subtract((float)L_38, (float)L_40));
  26106. float L_41 = V_4;
  26107. if ((!(((float)L_41) < ((float)(0.3f)))))
  26108. {
  26109. goto IL_00da;
  26110. }
  26111. }
  26112. {
  26113. PointerEventData_t3807901092 * L_42 = ___pointerEvent0;
  26114. PointerEventData_t3807901092 * L_43 = L_42;
  26115. NullCheck(L_43);
  26116. int32_t L_44 = PointerEventData_get_clickCount_m2770561328(L_43, /*hidden argument*/NULL);
  26117. NullCheck(L_43);
  26118. PointerEventData_set_clickCount_m1832159406(L_43, ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1)), /*hidden argument*/NULL);
  26119. goto IL_00e1;
  26120. }
  26121. IL_00da:
  26122. {
  26123. PointerEventData_t3807901092 * L_45 = ___pointerEvent0;
  26124. NullCheck(L_45);
  26125. PointerEventData_set_clickCount_m1832159406(L_45, 1, /*hidden argument*/NULL);
  26126. }
  26127. IL_00e1:
  26128. {
  26129. PointerEventData_t3807901092 * L_46 = ___pointerEvent0;
  26130. float L_47 = V_3;
  26131. NullCheck(L_46);
  26132. PointerEventData_set_clickTime_m1385291264(L_46, L_47, /*hidden argument*/NULL);
  26133. goto IL_00f7;
  26134. }
  26135. IL_00ee:
  26136. {
  26137. PointerEventData_t3807901092 * L_48 = ___pointerEvent0;
  26138. NullCheck(L_48);
  26139. PointerEventData_set_clickCount_m1832159406(L_48, 1, /*hidden argument*/NULL);
  26140. }
  26141. IL_00f7:
  26142. {
  26143. PointerEventData_t3807901092 * L_49 = ___pointerEvent0;
  26144. GameObject_t1113636619 * L_50 = V_2;
  26145. NullCheck(L_49);
  26146. PointerEventData_set_pointerPress_m2546345117(L_49, L_50, /*hidden argument*/NULL);
  26147. PointerEventData_t3807901092 * L_51 = ___pointerEvent0;
  26148. GameObject_t1113636619 * L_52 = V_0;
  26149. NullCheck(L_51);
  26150. PointerEventData_set_rawPointerPress_m3758304666(L_51, L_52, /*hidden argument*/NULL);
  26151. PointerEventData_t3807901092 * L_53 = ___pointerEvent0;
  26152. float L_54 = V_3;
  26153. NullCheck(L_53);
  26154. PointerEventData_set_clickTime_m1385291264(L_53, L_54, /*hidden argument*/NULL);
  26155. PointerEventData_t3807901092 * L_55 = ___pointerEvent0;
  26156. GameObject_t1113636619 * L_56 = V_0;
  26157. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26158. GameObject_t1113636619 * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475(NULL /*static, unused*/, L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475_RuntimeMethod_var);
  26159. NullCheck(L_55);
  26160. PointerEventData_set_pointerDrag_m841976018(L_55, L_57, /*hidden argument*/NULL);
  26161. PointerEventData_t3807901092 * L_58 = ___pointerEvent0;
  26162. NullCheck(L_58);
  26163. GameObject_t1113636619 * L_59 = PointerEventData_get_pointerDrag_m3056187725(L_58, /*hidden argument*/NULL);
  26164. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26165. bool L_60 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_59, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26166. if (!L_60)
  26167. {
  26168. goto IL_013b;
  26169. }
  26170. }
  26171. {
  26172. PointerEventData_t3807901092 * L_61 = ___pointerEvent0;
  26173. NullCheck(L_61);
  26174. GameObject_t1113636619 * L_62 = PointerEventData_get_pointerDrag_m3056187725(L_61, /*hidden argument*/NULL);
  26175. PointerEventData_t3807901092 * L_63 = ___pointerEvent0;
  26176. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26177. EventFunction_1_t3587542510 * L_64 = ExecuteEvents_get_initializePotentialDrag_m298985714(NULL /*static, unused*/, /*hidden argument*/NULL);
  26178. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923(NULL /*static, unused*/, L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923_RuntimeMethod_var);
  26179. }
  26180. IL_013b:
  26181. {
  26182. PointerEventData_t3807901092 * L_65 = ___pointerEvent0;
  26183. __this->set_m_InputPointerEvent_20(L_65);
  26184. }
  26185. IL_0143:
  26186. {
  26187. bool L_66 = ___released2;
  26188. if (!L_66)
  26189. {
  26190. goto IL_0237;
  26191. }
  26192. }
  26193. {
  26194. PointerEventData_t3807901092 * L_67 = ___pointerEvent0;
  26195. NullCheck(L_67);
  26196. GameObject_t1113636619 * L_68 = PointerEventData_get_pointerPress_m3897111385(L_67, /*hidden argument*/NULL);
  26197. PointerEventData_t3807901092 * L_69 = ___pointerEvent0;
  26198. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26199. EventFunction_1_t3256600500 * L_70 = ExecuteEvents_get_pointerUpHandler_m3515704212(NULL /*static, unused*/, /*hidden argument*/NULL);
  26200. ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489(NULL /*static, unused*/, L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489_RuntimeMethod_var);
  26201. GameObject_t1113636619 * L_71 = V_0;
  26202. GameObject_t1113636619 * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  26203. V_5 = L_72;
  26204. PointerEventData_t3807901092 * L_73 = ___pointerEvent0;
  26205. NullCheck(L_73);
  26206. GameObject_t1113636619 * L_74 = PointerEventData_get_pointerPress_m3897111385(L_73, /*hidden argument*/NULL);
  26207. GameObject_t1113636619 * L_75 = V_5;
  26208. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26209. bool L_76 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_74, L_75, /*hidden argument*/NULL);
  26210. if (!L_76)
  26211. {
  26212. goto IL_019a;
  26213. }
  26214. }
  26215. {
  26216. PointerEventData_t3807901092 * L_77 = ___pointerEvent0;
  26217. NullCheck(L_77);
  26218. bool L_78 = PointerEventData_get_eligibleForClick_m3788762543(L_77, /*hidden argument*/NULL);
  26219. if (!L_78)
  26220. {
  26221. goto IL_019a;
  26222. }
  26223. }
  26224. {
  26225. PointerEventData_t3807901092 * L_79 = ___pointerEvent0;
  26226. NullCheck(L_79);
  26227. GameObject_t1113636619 * L_80 = PointerEventData_get_pointerPress_m3897111385(L_79, /*hidden argument*/NULL);
  26228. PointerEventData_t3807901092 * L_81 = ___pointerEvent0;
  26229. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26230. EventFunction_1_t3111972472 * L_82 = ExecuteEvents_get_pointerClickHandler_m1293869308(NULL /*static, unused*/, /*hidden argument*/NULL);
  26231. ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980(NULL /*static, unused*/, L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980_RuntimeMethod_var);
  26232. goto IL_01c5;
  26233. }
  26234. IL_019a:
  26235. {
  26236. PointerEventData_t3807901092 * L_83 = ___pointerEvent0;
  26237. NullCheck(L_83);
  26238. GameObject_t1113636619 * L_84 = PointerEventData_get_pointerDrag_m3056187725(L_83, /*hidden argument*/NULL);
  26239. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26240. bool L_85 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_84, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26241. if (!L_85)
  26242. {
  26243. goto IL_01c5;
  26244. }
  26245. }
  26246. {
  26247. PointerEventData_t3807901092 * L_86 = ___pointerEvent0;
  26248. NullCheck(L_86);
  26249. bool L_87 = PointerEventData_get_dragging_m746831934(L_86, /*hidden argument*/NULL);
  26250. if (!L_87)
  26251. {
  26252. goto IL_01c5;
  26253. }
  26254. }
  26255. {
  26256. GameObject_t1113636619 * L_88 = V_0;
  26257. PointerEventData_t3807901092 * L_89 = ___pointerEvent0;
  26258. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26259. EventFunction_1_t2311673543 * L_90 = ExecuteEvents_get_dropHandler_m2780765017(NULL /*static, unused*/, /*hidden argument*/NULL);
  26260. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686(NULL /*static, unused*/, L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686_RuntimeMethod_var);
  26261. }
  26262. IL_01c5:
  26263. {
  26264. PointerEventData_t3807901092 * L_91 = ___pointerEvent0;
  26265. NullCheck(L_91);
  26266. PointerEventData_set_eligibleForClick_m1345987948(L_91, (bool)0, /*hidden argument*/NULL);
  26267. PointerEventData_t3807901092 * L_92 = ___pointerEvent0;
  26268. NullCheck(L_92);
  26269. PointerEventData_set_pointerPress_m2546345117(L_92, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  26270. PointerEventData_t3807901092 * L_93 = ___pointerEvent0;
  26271. NullCheck(L_93);
  26272. PointerEventData_set_rawPointerPress_m3758304666(L_93, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  26273. PointerEventData_t3807901092 * L_94 = ___pointerEvent0;
  26274. NullCheck(L_94);
  26275. GameObject_t1113636619 * L_95 = PointerEventData_get_pointerDrag_m3056187725(L_94, /*hidden argument*/NULL);
  26276. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26277. bool L_96 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_95, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26278. if (!L_96)
  26279. {
  26280. goto IL_0208;
  26281. }
  26282. }
  26283. {
  26284. PointerEventData_t3807901092 * L_97 = ___pointerEvent0;
  26285. NullCheck(L_97);
  26286. bool L_98 = PointerEventData_get_dragging_m746831934(L_97, /*hidden argument*/NULL);
  26287. if (!L_98)
  26288. {
  26289. goto IL_0208;
  26290. }
  26291. }
  26292. {
  26293. PointerEventData_t3807901092 * L_99 = ___pointerEvent0;
  26294. NullCheck(L_99);
  26295. GameObject_t1113636619 * L_100 = PointerEventData_get_pointerDrag_m3056187725(L_99, /*hidden argument*/NULL);
  26296. PointerEventData_t3807901092 * L_101 = ___pointerEvent0;
  26297. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26298. EventFunction_1_t3277009892 * L_102 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  26299. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  26300. }
  26301. IL_0208:
  26302. {
  26303. PointerEventData_t3807901092 * L_103 = ___pointerEvent0;
  26304. NullCheck(L_103);
  26305. PointerEventData_set_dragging_m2888181791(L_103, (bool)0, /*hidden argument*/NULL);
  26306. PointerEventData_t3807901092 * L_104 = ___pointerEvent0;
  26307. NullCheck(L_104);
  26308. PointerEventData_set_pointerDrag_m841976018(L_104, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  26309. PointerEventData_t3807901092 * L_105 = ___pointerEvent0;
  26310. NullCheck(L_105);
  26311. GameObject_t1113636619 * L_106 = PointerEventData_get_pointerEnter_m3901270554(L_105, /*hidden argument*/NULL);
  26312. PointerEventData_t3807901092 * L_107 = ___pointerEvent0;
  26313. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26314. EventFunction_1_t2867327688 * L_108 = ExecuteEvents_get_pointerExitHandler_m659239743(NULL /*static, unused*/, /*hidden argument*/NULL);
  26315. ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107(NULL /*static, unused*/, L_106, L_107, L_108, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107_RuntimeMethod_var);
  26316. PointerEventData_t3807901092 * L_109 = ___pointerEvent0;
  26317. NullCheck(L_109);
  26318. PointerEventData_set_pointerEnter_m3256217464(L_109, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  26319. PointerEventData_t3807901092 * L_110 = ___pointerEvent0;
  26320. __this->set_m_InputPointerEvent_20(L_110);
  26321. }
  26322. IL_0237:
  26323. {
  26324. return;
  26325. }
  26326. }
  26327. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject()
  26328. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m1567393883 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26329. {
  26330. static bool s_Il2CppMethodInitialized;
  26331. if (!s_Il2CppMethodInitialized)
  26332. {
  26333. il2cpp_codegen_initialize_method (StandaloneInputModule_SendSubmitEventToSelectedObject_m1567393883_MetadataUsageId);
  26334. s_Il2CppMethodInitialized = true;
  26335. }
  26336. bool V_0 = false;
  26337. BaseEventData_t3903027533 * V_1 = NULL;
  26338. {
  26339. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26340. NullCheck(L_0);
  26341. GameObject_t1113636619 * L_1 = EventSystem_get_currentSelectedGameObject_m2939274948(L_0, /*hidden argument*/NULL);
  26342. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26343. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26344. if (!L_2)
  26345. {
  26346. goto IL_001e;
  26347. }
  26348. }
  26349. {
  26350. V_0 = (bool)0;
  26351. goto IL_008b;
  26352. }
  26353. IL_001e:
  26354. {
  26355. BaseEventData_t3903027533 * L_3 = VirtFuncInvoker0< BaseEventData_t3903027533 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  26356. V_1 = L_3;
  26357. BaseInput_t3630163547 * L_4 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26358. String_t* L_5 = __this->get_m_SubmitButton_23();
  26359. NullCheck(L_4);
  26360. bool L_6 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_4, L_5);
  26361. if (!L_6)
  26362. {
  26363. goto IL_0052;
  26364. }
  26365. }
  26366. {
  26367. EventSystem_t1003666588 * L_7 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26368. NullCheck(L_7);
  26369. GameObject_t1113636619 * L_8 = EventSystem_get_currentSelectedGameObject_m2939274948(L_7, /*hidden argument*/NULL);
  26370. BaseEventData_t3903027533 * L_9 = V_1;
  26371. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26372. EventFunction_1_t1475332338 * L_10 = ExecuteEvents_get_submitHandler_m94189868(NULL /*static, unused*/, /*hidden argument*/NULL);
  26373. ExecuteEvents_Execute_TisISubmitHandler_t2790798304_m3136014644(NULL /*static, unused*/, L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisISubmitHandler_t2790798304_m3136014644_RuntimeMethod_var);
  26374. }
  26375. IL_0052:
  26376. {
  26377. BaseInput_t3630163547 * L_11 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26378. String_t* L_12 = __this->get_m_CancelButton_24();
  26379. NullCheck(L_11);
  26380. bool L_13 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_11, L_12);
  26381. if (!L_13)
  26382. {
  26383. goto IL_007f;
  26384. }
  26385. }
  26386. {
  26387. EventSystem_t1003666588 * L_14 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26388. NullCheck(L_14);
  26389. GameObject_t1113636619 * L_15 = EventSystem_get_currentSelectedGameObject_m2939274948(L_14, /*hidden argument*/NULL);
  26390. BaseEventData_t3903027533 * L_16 = V_1;
  26391. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26392. EventFunction_1_t2658898854 * L_17 = ExecuteEvents_get_cancelHandler_m1220395193(NULL /*static, unused*/, /*hidden argument*/NULL);
  26393. ExecuteEvents_Execute_TisICancelHandler_t3974364820_m2876577334(NULL /*static, unused*/, L_15, L_16, L_17, /*hidden argument*/ExecuteEvents_Execute_TisICancelHandler_t3974364820_m2876577334_RuntimeMethod_var);
  26394. }
  26395. IL_007f:
  26396. {
  26397. BaseEventData_t3903027533 * L_18 = V_1;
  26398. NullCheck(L_18);
  26399. bool L_19 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_18);
  26400. V_0 = L_19;
  26401. goto IL_008b;
  26402. }
  26403. IL_008b:
  26404. {
  26405. bool L_20 = V_0;
  26406. return L_20;
  26407. }
  26408. }
  26409. // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector()
  26410. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 StandaloneInputModule_GetRawMoveVector_m2737091079 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26411. {
  26412. static bool s_Il2CppMethodInitialized;
  26413. if (!s_Il2CppMethodInitialized)
  26414. {
  26415. il2cpp_codegen_initialize_method (StandaloneInputModule_GetRawMoveVector_m2737091079_MetadataUsageId);
  26416. s_Il2CppMethodInitialized = true;
  26417. }
  26418. Vector2_t2156229523 V_0;
  26419. memset(&V_0, 0, sizeof(V_0));
  26420. Vector2_t2156229523 V_1;
  26421. memset(&V_1, 0, sizeof(V_1));
  26422. {
  26423. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  26424. Vector2_t2156229523 L_0 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  26425. V_0 = L_0;
  26426. BaseInput_t3630163547 * L_1 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26427. String_t* L_2 = __this->get_m_HorizontalAxis_21();
  26428. NullCheck(L_1);
  26429. float L_3 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_1, L_2);
  26430. (&V_0)->set_x_0(L_3);
  26431. BaseInput_t3630163547 * L_4 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26432. String_t* L_5 = __this->get_m_VerticalAxis_22();
  26433. NullCheck(L_4);
  26434. float L_6 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_4, L_5);
  26435. (&V_0)->set_y_1(L_6);
  26436. BaseInput_t3630163547 * L_7 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26437. String_t* L_8 = __this->get_m_HorizontalAxis_21();
  26438. NullCheck(L_7);
  26439. bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8);
  26440. if (!L_9)
  26441. {
  26442. goto IL_0089;
  26443. }
  26444. }
  26445. {
  26446. float L_10 = (&V_0)->get_x_0();
  26447. if ((!(((float)L_10) < ((float)(0.0f)))))
  26448. {
  26449. goto IL_006b;
  26450. }
  26451. }
  26452. {
  26453. (&V_0)->set_x_0((-1.0f));
  26454. }
  26455. IL_006b:
  26456. {
  26457. float L_11 = (&V_0)->get_x_0();
  26458. if ((!(((float)L_11) > ((float)(0.0f)))))
  26459. {
  26460. goto IL_0088;
  26461. }
  26462. }
  26463. {
  26464. (&V_0)->set_x_0((1.0f));
  26465. }
  26466. IL_0088:
  26467. {
  26468. }
  26469. IL_0089:
  26470. {
  26471. BaseInput_t3630163547 * L_12 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26472. String_t* L_13 = __this->get_m_VerticalAxis_22();
  26473. NullCheck(L_12);
  26474. bool L_14 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_12, L_13);
  26475. if (!L_14)
  26476. {
  26477. goto IL_00db;
  26478. }
  26479. }
  26480. {
  26481. float L_15 = (&V_0)->get_y_1();
  26482. if ((!(((float)L_15) < ((float)(0.0f)))))
  26483. {
  26484. goto IL_00bd;
  26485. }
  26486. }
  26487. {
  26488. (&V_0)->set_y_1((-1.0f));
  26489. }
  26490. IL_00bd:
  26491. {
  26492. float L_16 = (&V_0)->get_y_1();
  26493. if ((!(((float)L_16) > ((float)(0.0f)))))
  26494. {
  26495. goto IL_00da;
  26496. }
  26497. }
  26498. {
  26499. (&V_0)->set_y_1((1.0f));
  26500. }
  26501. IL_00da:
  26502. {
  26503. }
  26504. IL_00db:
  26505. {
  26506. Vector2_t2156229523 L_17 = V_0;
  26507. V_1 = L_17;
  26508. goto IL_00e2;
  26509. }
  26510. IL_00e2:
  26511. {
  26512. Vector2_t2156229523 L_18 = V_1;
  26513. return L_18;
  26514. }
  26515. }
  26516. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject()
  26517. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m482774593 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26518. {
  26519. static bool s_Il2CppMethodInitialized;
  26520. if (!s_Il2CppMethodInitialized)
  26521. {
  26522. il2cpp_codegen_initialize_method (StandaloneInputModule_SendMoveEventToSelectedObject_m482774593_MetadataUsageId);
  26523. s_Il2CppMethodInitialized = true;
  26524. }
  26525. float V_0 = 0.0f;
  26526. Vector2_t2156229523 V_1;
  26527. memset(&V_1, 0, sizeof(V_1));
  26528. bool V_2 = false;
  26529. bool V_3 = false;
  26530. bool V_4 = false;
  26531. AxisEventData_t2331243652 * V_5 = NULL;
  26532. int32_t G_B6_0 = 0;
  26533. {
  26534. float L_0 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  26535. V_0 = L_0;
  26536. Vector2_t2156229523 L_1 = StandaloneInputModule_GetRawMoveVector_m2737091079(__this, /*hidden argument*/NULL);
  26537. V_1 = L_1;
  26538. float L_2 = (&V_1)->get_x_0();
  26539. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  26540. bool L_3 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_2, (0.0f), /*hidden argument*/NULL);
  26541. if (!L_3)
  26542. {
  26543. goto IL_0049;
  26544. }
  26545. }
  26546. {
  26547. float L_4 = (&V_1)->get_y_1();
  26548. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  26549. bool L_5 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_4, (0.0f), /*hidden argument*/NULL);
  26550. if (!L_5)
  26551. {
  26552. goto IL_0049;
  26553. }
  26554. }
  26555. {
  26556. __this->set_m_ConsecutiveMoveCount_16(0);
  26557. V_2 = (bool)0;
  26558. goto IL_0165;
  26559. }
  26560. IL_0049:
  26561. {
  26562. BaseInput_t3630163547 * L_6 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26563. String_t* L_7 = __this->get_m_HorizontalAxis_21();
  26564. NullCheck(L_6);
  26565. bool L_8 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_6, L_7);
  26566. if (L_8)
  26567. {
  26568. goto IL_0072;
  26569. }
  26570. }
  26571. {
  26572. BaseInput_t3630163547 * L_9 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  26573. String_t* L_10 = __this->get_m_VerticalAxis_22();
  26574. NullCheck(L_9);
  26575. bool L_11 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_9, L_10);
  26576. G_B6_0 = ((int32_t)(L_11));
  26577. goto IL_0073;
  26578. }
  26579. IL_0072:
  26580. {
  26581. G_B6_0 = 1;
  26582. }
  26583. IL_0073:
  26584. {
  26585. V_3 = (bool)G_B6_0;
  26586. Vector2_t2156229523 L_12 = V_1;
  26587. Vector2_t2156229523 L_13 = __this->get_m_LastMoveVector_15();
  26588. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  26589. float L_14 = Vector2_Dot_m1554553447(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  26590. V_4 = (bool)((((float)L_14) > ((float)(0.0f)))? 1 : 0);
  26591. bool L_15 = V_3;
  26592. if (L_15)
  26593. {
  26594. goto IL_00d1;
  26595. }
  26596. }
  26597. {
  26598. bool L_16 = V_4;
  26599. if (!L_16)
  26600. {
  26601. goto IL_00b9;
  26602. }
  26603. }
  26604. {
  26605. int32_t L_17 = __this->get_m_ConsecutiveMoveCount_16();
  26606. if ((!(((uint32_t)L_17) == ((uint32_t)1))))
  26607. {
  26608. goto IL_00b9;
  26609. }
  26610. }
  26611. {
  26612. float L_18 = V_0;
  26613. float L_19 = __this->get_m_PrevActionTime_14();
  26614. float L_20 = __this->get_m_RepeatDelay_26();
  26615. V_3 = (bool)((((float)L_18) > ((float)((float)il2cpp_codegen_add((float)L_19, (float)L_20))))? 1 : 0);
  26616. goto IL_00d0;
  26617. }
  26618. IL_00b9:
  26619. {
  26620. float L_21 = V_0;
  26621. float L_22 = __this->get_m_PrevActionTime_14();
  26622. float L_23 = __this->get_m_InputActionsPerSecond_25();
  26623. V_3 = (bool)((((float)L_21) > ((float)((float)il2cpp_codegen_add((float)L_22, (float)((float)((float)(1.0f)/(float)L_23))))))? 1 : 0);
  26624. }
  26625. IL_00d0:
  26626. {
  26627. }
  26628. IL_00d1:
  26629. {
  26630. bool L_24 = V_3;
  26631. if (L_24)
  26632. {
  26633. goto IL_00de;
  26634. }
  26635. }
  26636. {
  26637. V_2 = (bool)0;
  26638. goto IL_0165;
  26639. }
  26640. IL_00de:
  26641. {
  26642. float L_25 = (&V_1)->get_x_0();
  26643. float L_26 = (&V_1)->get_y_1();
  26644. AxisEventData_t2331243652 * L_27 = VirtFuncInvoker3< AxisEventData_t2331243652 *, float, float, float >::Invoke(18 /* UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) */, __this, L_25, L_26, (0.6f));
  26645. V_5 = L_27;
  26646. AxisEventData_t2331243652 * L_28 = V_5;
  26647. NullCheck(L_28);
  26648. int32_t L_29 = AxisEventData_get_moveDir_m2423724085(L_28, /*hidden argument*/NULL);
  26649. if ((((int32_t)L_29) == ((int32_t)4)))
  26650. {
  26651. goto IL_014f;
  26652. }
  26653. }
  26654. {
  26655. EventSystem_t1003666588 * L_30 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26656. NullCheck(L_30);
  26657. GameObject_t1113636619 * L_31 = EventSystem_get_currentSelectedGameObject_m2939274948(L_30, /*hidden argument*/NULL);
  26658. AxisEventData_t2331243652 * L_32 = V_5;
  26659. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26660. EventFunction_1_t3912835512 * L_33 = ExecuteEvents_get_moveHandler_m3629736480(NULL /*static, unused*/, /*hidden argument*/NULL);
  26661. ExecuteEvents_Execute_TisIMoveHandler_t933334182_m109549(NULL /*static, unused*/, L_31, L_32, L_33, /*hidden argument*/ExecuteEvents_Execute_TisIMoveHandler_t933334182_m109549_RuntimeMethod_var);
  26662. bool L_34 = V_4;
  26663. if (L_34)
  26664. {
  26665. goto IL_012d;
  26666. }
  26667. }
  26668. {
  26669. __this->set_m_ConsecutiveMoveCount_16(0);
  26670. }
  26671. IL_012d:
  26672. {
  26673. int32_t L_35 = __this->get_m_ConsecutiveMoveCount_16();
  26674. __this->set_m_ConsecutiveMoveCount_16(((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1)));
  26675. float L_36 = V_0;
  26676. __this->set_m_PrevActionTime_14(L_36);
  26677. Vector2_t2156229523 L_37 = V_1;
  26678. __this->set_m_LastMoveVector_15(L_37);
  26679. goto IL_0158;
  26680. }
  26681. IL_014f:
  26682. {
  26683. __this->set_m_ConsecutiveMoveCount_16(0);
  26684. }
  26685. IL_0158:
  26686. {
  26687. AxisEventData_t2331243652 * L_38 = V_5;
  26688. NullCheck(L_38);
  26689. bool L_39 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_38);
  26690. V_2 = L_39;
  26691. goto IL_0165;
  26692. }
  26693. IL_0165:
  26694. {
  26695. bool L_40 = V_2;
  26696. return L_40;
  26697. }
  26698. }
  26699. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent()
  26700. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m2923582521 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26701. {
  26702. {
  26703. StandaloneInputModule_ProcessMouseEvent_m1568640827(__this, 0, /*hidden argument*/NULL);
  26704. return;
  26705. }
  26706. }
  26707. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ForceAutoSelect()
  26708. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_ForceAutoSelect_m2837047882 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26709. {
  26710. bool V_0 = false;
  26711. {
  26712. V_0 = (bool)0;
  26713. goto IL_0008;
  26714. }
  26715. IL_0008:
  26716. {
  26717. bool L_0 = V_0;
  26718. return L_0;
  26719. }
  26720. }
  26721. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32)
  26722. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m1568640827 (StandaloneInputModule_t2760469101 * __this, int32_t ___id0, const RuntimeMethod* method)
  26723. {
  26724. static bool s_Il2CppMethodInitialized;
  26725. if (!s_Il2CppMethodInitialized)
  26726. {
  26727. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMouseEvent_m1568640827_MetadataUsageId);
  26728. s_Il2CppMethodInitialized = true;
  26729. }
  26730. MouseState_t384203932 * V_0 = NULL;
  26731. MouseButtonEventData_t3190347560 * V_1 = NULL;
  26732. RaycastResult_t3360306849 V_2;
  26733. memset(&V_2, 0, sizeof(V_2));
  26734. Vector2_t2156229523 V_3;
  26735. memset(&V_3, 0, sizeof(V_3));
  26736. GameObject_t1113636619 * V_4 = NULL;
  26737. RaycastResult_t3360306849 V_5;
  26738. memset(&V_5, 0, sizeof(V_5));
  26739. {
  26740. int32_t L_0 = ___id0;
  26741. MouseState_t384203932 * L_1 = VirtFuncInvoker1< MouseState_t384203932 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, L_0);
  26742. V_0 = L_1;
  26743. MouseState_t384203932 * L_2 = V_0;
  26744. NullCheck(L_2);
  26745. ButtonState_t857139936 * L_3 = MouseState_GetButtonState_m643927547(L_2, 0, /*hidden argument*/NULL);
  26746. NullCheck(L_3);
  26747. MouseButtonEventData_t3190347560 * L_4 = ButtonState_get_eventData_m298975880(L_3, /*hidden argument*/NULL);
  26748. V_1 = L_4;
  26749. MouseButtonEventData_t3190347560 * L_5 = V_1;
  26750. NullCheck(L_5);
  26751. PointerEventData_t3807901092 * L_6 = L_5->get_buttonData_1();
  26752. NullCheck(L_6);
  26753. RaycastResult_t3360306849 L_7 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_6, /*hidden argument*/NULL);
  26754. V_2 = L_7;
  26755. GameObject_t1113636619 * L_8 = RaycastResult_get_gameObject_m2570051527((&V_2), /*hidden argument*/NULL);
  26756. __this->set_m_CurrentFocusedGameObject_19(L_8);
  26757. MouseButtonEventData_t3190347560 * L_9 = V_1;
  26758. StandaloneInputModule_ProcessMousePress_m1928058611(__this, L_9, /*hidden argument*/NULL);
  26759. MouseButtonEventData_t3190347560 * L_10 = V_1;
  26760. NullCheck(L_10);
  26761. PointerEventData_t3807901092 * L_11 = L_10->get_buttonData_1();
  26762. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  26763. MouseButtonEventData_t3190347560 * L_12 = V_1;
  26764. NullCheck(L_12);
  26765. PointerEventData_t3807901092 * L_13 = L_12->get_buttonData_1();
  26766. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_13);
  26767. MouseState_t384203932 * L_14 = V_0;
  26768. NullCheck(L_14);
  26769. ButtonState_t857139936 * L_15 = MouseState_GetButtonState_m643927547(L_14, 1, /*hidden argument*/NULL);
  26770. NullCheck(L_15);
  26771. MouseButtonEventData_t3190347560 * L_16 = ButtonState_get_eventData_m298975880(L_15, /*hidden argument*/NULL);
  26772. StandaloneInputModule_ProcessMousePress_m1928058611(__this, L_16, /*hidden argument*/NULL);
  26773. MouseState_t384203932 * L_17 = V_0;
  26774. NullCheck(L_17);
  26775. ButtonState_t857139936 * L_18 = MouseState_GetButtonState_m643927547(L_17, 1, /*hidden argument*/NULL);
  26776. NullCheck(L_18);
  26777. MouseButtonEventData_t3190347560 * L_19 = ButtonState_get_eventData_m298975880(L_18, /*hidden argument*/NULL);
  26778. NullCheck(L_19);
  26779. PointerEventData_t3807901092 * L_20 = L_19->get_buttonData_1();
  26780. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20);
  26781. MouseState_t384203932 * L_21 = V_0;
  26782. NullCheck(L_21);
  26783. ButtonState_t857139936 * L_22 = MouseState_GetButtonState_m643927547(L_21, 2, /*hidden argument*/NULL);
  26784. NullCheck(L_22);
  26785. MouseButtonEventData_t3190347560 * L_23 = ButtonState_get_eventData_m298975880(L_22, /*hidden argument*/NULL);
  26786. StandaloneInputModule_ProcessMousePress_m1928058611(__this, L_23, /*hidden argument*/NULL);
  26787. MouseState_t384203932 * L_24 = V_0;
  26788. NullCheck(L_24);
  26789. ButtonState_t857139936 * L_25 = MouseState_GetButtonState_m643927547(L_24, 2, /*hidden argument*/NULL);
  26790. NullCheck(L_25);
  26791. MouseButtonEventData_t3190347560 * L_26 = ButtonState_get_eventData_m298975880(L_25, /*hidden argument*/NULL);
  26792. NullCheck(L_26);
  26793. PointerEventData_t3807901092 * L_27 = L_26->get_buttonData_1();
  26794. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_27);
  26795. MouseButtonEventData_t3190347560 * L_28 = V_1;
  26796. NullCheck(L_28);
  26797. PointerEventData_t3807901092 * L_29 = L_28->get_buttonData_1();
  26798. NullCheck(L_29);
  26799. Vector2_t2156229523 L_30 = PointerEventData_get_scrollDelta_m230480732(L_29, /*hidden argument*/NULL);
  26800. V_3 = L_30;
  26801. float L_31 = Vector2_get_sqrMagnitude_m837837635((&V_3), /*hidden argument*/NULL);
  26802. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  26803. bool L_32 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_31, (0.0f), /*hidden argument*/NULL);
  26804. if (L_32)
  26805. {
  26806. goto IL_00f2;
  26807. }
  26808. }
  26809. {
  26810. MouseButtonEventData_t3190347560 * L_33 = V_1;
  26811. NullCheck(L_33);
  26812. PointerEventData_t3807901092 * L_34 = L_33->get_buttonData_1();
  26813. NullCheck(L_34);
  26814. RaycastResult_t3360306849 L_35 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_34, /*hidden argument*/NULL);
  26815. V_5 = L_35;
  26816. GameObject_t1113636619 * L_36 = RaycastResult_get_gameObject_m2570051527((&V_5), /*hidden argument*/NULL);
  26817. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26818. GameObject_t1113636619 * L_37 = ExecuteEvents_GetEventHandler_TisIScrollHandler_t4201797704_m1161180441(NULL /*static, unused*/, L_36, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIScrollHandler_t4201797704_m1161180441_RuntimeMethod_var);
  26819. V_4 = L_37;
  26820. GameObject_t1113636619 * L_38 = V_4;
  26821. MouseButtonEventData_t3190347560 * L_39 = V_1;
  26822. NullCheck(L_39);
  26823. PointerEventData_t3807901092 * L_40 = L_39->get_buttonData_1();
  26824. EventFunction_1_t2886331738 * L_41 = ExecuteEvents_get_scrollHandler_m2659345019(NULL /*static, unused*/, /*hidden argument*/NULL);
  26825. ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t4201797704_m20445695(NULL /*static, unused*/, L_38, L_40, L_41, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t4201797704_m20445695_RuntimeMethod_var);
  26826. }
  26827. IL_00f2:
  26828. {
  26829. return;
  26830. }
  26831. }
  26832. // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject()
  26833. extern "C" IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2127433 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  26834. {
  26835. static bool s_Il2CppMethodInitialized;
  26836. if (!s_Il2CppMethodInitialized)
  26837. {
  26838. il2cpp_codegen_initialize_method (StandaloneInputModule_SendUpdateEventToSelectedObject_m2127433_MetadataUsageId);
  26839. s_Il2CppMethodInitialized = true;
  26840. }
  26841. bool V_0 = false;
  26842. BaseEventData_t3903027533 * V_1 = NULL;
  26843. {
  26844. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26845. NullCheck(L_0);
  26846. GameObject_t1113636619 * L_1 = EventSystem_get_currentSelectedGameObject_m2939274948(L_0, /*hidden argument*/NULL);
  26847. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26848. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26849. if (!L_2)
  26850. {
  26851. goto IL_001e;
  26852. }
  26853. }
  26854. {
  26855. V_0 = (bool)0;
  26856. goto IL_0048;
  26857. }
  26858. IL_001e:
  26859. {
  26860. BaseEventData_t3903027533 * L_3 = VirtFuncInvoker0< BaseEventData_t3903027533 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this);
  26861. V_1 = L_3;
  26862. EventSystem_t1003666588 * L_4 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  26863. NullCheck(L_4);
  26864. GameObject_t1113636619 * L_5 = EventSystem_get_currentSelectedGameObject_m2939274948(L_4, /*hidden argument*/NULL);
  26865. BaseEventData_t3903027533 * L_6 = V_1;
  26866. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26867. EventFunction_1_t2950825503 * L_7 = ExecuteEvents_get_updateSelectedHandler_m1601110817(NULL /*static, unused*/, /*hidden argument*/NULL);
  26868. ExecuteEvents_Execute_TisIUpdateSelectedHandler_t4266291469_m1289077245(NULL /*static, unused*/, L_5, L_6, L_7, /*hidden argument*/ExecuteEvents_Execute_TisIUpdateSelectedHandler_t4266291469_m1289077245_RuntimeMethod_var);
  26869. BaseEventData_t3903027533 * L_8 = V_1;
  26870. NullCheck(L_8);
  26871. bool L_9 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_8);
  26872. V_0 = L_9;
  26873. goto IL_0048;
  26874. }
  26875. IL_0048:
  26876. {
  26877. bool L_10 = V_0;
  26878. return L_10;
  26879. }
  26880. }
  26881. // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData)
  26882. extern "C" IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m1928058611 (StandaloneInputModule_t2760469101 * __this, MouseButtonEventData_t3190347560 * ___data0, const RuntimeMethod* method)
  26883. {
  26884. static bool s_Il2CppMethodInitialized;
  26885. if (!s_Il2CppMethodInitialized)
  26886. {
  26887. il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMousePress_m1928058611_MetadataUsageId);
  26888. s_Il2CppMethodInitialized = true;
  26889. }
  26890. PointerEventData_t3807901092 * V_0 = NULL;
  26891. GameObject_t1113636619 * V_1 = NULL;
  26892. RaycastResult_t3360306849 V_2;
  26893. memset(&V_2, 0, sizeof(V_2));
  26894. GameObject_t1113636619 * V_3 = NULL;
  26895. float V_4 = 0.0f;
  26896. float V_5 = 0.0f;
  26897. GameObject_t1113636619 * V_6 = NULL;
  26898. {
  26899. MouseButtonEventData_t3190347560 * L_0 = ___data0;
  26900. NullCheck(L_0);
  26901. PointerEventData_t3807901092 * L_1 = L_0->get_buttonData_1();
  26902. V_0 = L_1;
  26903. PointerEventData_t3807901092 * L_2 = V_0;
  26904. NullCheck(L_2);
  26905. RaycastResult_t3360306849 L_3 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_2, /*hidden argument*/NULL);
  26906. V_2 = L_3;
  26907. GameObject_t1113636619 * L_4 = RaycastResult_get_gameObject_m2570051527((&V_2), /*hidden argument*/NULL);
  26908. V_1 = L_4;
  26909. MouseButtonEventData_t3190347560 * L_5 = ___data0;
  26910. NullCheck(L_5);
  26911. bool L_6 = MouseButtonEventData_PressedThisFrame_m1060658845(L_5, /*hidden argument*/NULL);
  26912. if (!L_6)
  26913. {
  26914. goto IL_0131;
  26915. }
  26916. }
  26917. {
  26918. PointerEventData_t3807901092 * L_7 = V_0;
  26919. NullCheck(L_7);
  26920. PointerEventData_set_eligibleForClick_m1345987948(L_7, (bool)1, /*hidden argument*/NULL);
  26921. PointerEventData_t3807901092 * L_8 = V_0;
  26922. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  26923. Vector2_t2156229523 L_9 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  26924. NullCheck(L_8);
  26925. PointerEventData_set_delta_m2378614057(L_8, L_9, /*hidden argument*/NULL);
  26926. PointerEventData_t3807901092 * L_10 = V_0;
  26927. NullCheck(L_10);
  26928. PointerEventData_set_dragging_m2888181791(L_10, (bool)0, /*hidden argument*/NULL);
  26929. PointerEventData_t3807901092 * L_11 = V_0;
  26930. NullCheck(L_11);
  26931. PointerEventData_set_useDragThreshold_m248001603(L_11, (bool)1, /*hidden argument*/NULL);
  26932. PointerEventData_t3807901092 * L_12 = V_0;
  26933. PointerEventData_t3807901092 * L_13 = V_0;
  26934. NullCheck(L_13);
  26935. Vector2_t2156229523 L_14 = PointerEventData_get_position_m437660275(L_13, /*hidden argument*/NULL);
  26936. NullCheck(L_12);
  26937. PointerEventData_set_pressPosition_m2899387055(L_12, L_14, /*hidden argument*/NULL);
  26938. PointerEventData_t3807901092 * L_15 = V_0;
  26939. PointerEventData_t3807901092 * L_16 = V_0;
  26940. NullCheck(L_16);
  26941. RaycastResult_t3360306849 L_17 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_16, /*hidden argument*/NULL);
  26942. NullCheck(L_15);
  26943. PointerEventData_set_pointerPressRaycast_m1363193059(L_15, L_17, /*hidden argument*/NULL);
  26944. GameObject_t1113636619 * L_18 = V_1;
  26945. PointerEventData_t3807901092 * L_19 = V_0;
  26946. PointerInputModule_DeselectIfSelectionChanged_m1023287355(__this, L_18, L_19, /*hidden argument*/NULL);
  26947. GameObject_t1113636619 * L_20 = V_1;
  26948. PointerEventData_t3807901092 * L_21 = V_0;
  26949. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26950. EventFunction_1_t64614563 * L_22 = ExecuteEvents_get_pointerDownHandler_m1022108370(NULL /*static, unused*/, /*hidden argument*/NULL);
  26951. GameObject_t1113636619 * L_23 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989(NULL /*static, unused*/, L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989_RuntimeMethod_var);
  26952. V_3 = L_23;
  26953. GameObject_t1113636619 * L_24 = V_3;
  26954. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26955. bool L_25 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_24, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  26956. if (!L_25)
  26957. {
  26958. goto IL_0083;
  26959. }
  26960. }
  26961. {
  26962. GameObject_t1113636619 * L_26 = V_1;
  26963. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  26964. GameObject_t1113636619 * L_27 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_26, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  26965. V_3 = L_27;
  26966. }
  26967. IL_0083:
  26968. {
  26969. float L_28 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  26970. V_4 = L_28;
  26971. GameObject_t1113636619 * L_29 = V_3;
  26972. PointerEventData_t3807901092 * L_30 = V_0;
  26973. NullCheck(L_30);
  26974. GameObject_t1113636619 * L_31 = PointerEventData_get_lastPress_m2729950693(L_30, /*hidden argument*/NULL);
  26975. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  26976. bool L_32 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_29, L_31, /*hidden argument*/NULL);
  26977. if (!L_32)
  26978. {
  26979. goto IL_00db;
  26980. }
  26981. }
  26982. {
  26983. float L_33 = V_4;
  26984. PointerEventData_t3807901092 * L_34 = V_0;
  26985. NullCheck(L_34);
  26986. float L_35 = PointerEventData_get_clickTime_m3061953952(L_34, /*hidden argument*/NULL);
  26987. V_5 = ((float)il2cpp_codegen_subtract((float)L_33, (float)L_35));
  26988. float L_36 = V_5;
  26989. if ((!(((float)L_36) < ((float)(0.3f)))))
  26990. {
  26991. goto IL_00c6;
  26992. }
  26993. }
  26994. {
  26995. PointerEventData_t3807901092 * L_37 = V_0;
  26996. PointerEventData_t3807901092 * L_38 = L_37;
  26997. NullCheck(L_38);
  26998. int32_t L_39 = PointerEventData_get_clickCount_m2770561328(L_38, /*hidden argument*/NULL);
  26999. NullCheck(L_38);
  27000. PointerEventData_set_clickCount_m1832159406(L_38, ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1)), /*hidden argument*/NULL);
  27001. goto IL_00cd;
  27002. }
  27003. IL_00c6:
  27004. {
  27005. PointerEventData_t3807901092 * L_40 = V_0;
  27006. NullCheck(L_40);
  27007. PointerEventData_set_clickCount_m1832159406(L_40, 1, /*hidden argument*/NULL);
  27008. }
  27009. IL_00cd:
  27010. {
  27011. PointerEventData_t3807901092 * L_41 = V_0;
  27012. float L_42 = V_4;
  27013. NullCheck(L_41);
  27014. PointerEventData_set_clickTime_m1385291264(L_41, L_42, /*hidden argument*/NULL);
  27015. goto IL_00e4;
  27016. }
  27017. IL_00db:
  27018. {
  27019. PointerEventData_t3807901092 * L_43 = V_0;
  27020. NullCheck(L_43);
  27021. PointerEventData_set_clickCount_m1832159406(L_43, 1, /*hidden argument*/NULL);
  27022. }
  27023. IL_00e4:
  27024. {
  27025. PointerEventData_t3807901092 * L_44 = V_0;
  27026. GameObject_t1113636619 * L_45 = V_3;
  27027. NullCheck(L_44);
  27028. PointerEventData_set_pointerPress_m2546345117(L_44, L_45, /*hidden argument*/NULL);
  27029. PointerEventData_t3807901092 * L_46 = V_0;
  27030. GameObject_t1113636619 * L_47 = V_1;
  27031. NullCheck(L_46);
  27032. PointerEventData_set_rawPointerPress_m3758304666(L_46, L_47, /*hidden argument*/NULL);
  27033. PointerEventData_t3807901092 * L_48 = V_0;
  27034. float L_49 = V_4;
  27035. NullCheck(L_48);
  27036. PointerEventData_set_clickTime_m1385291264(L_48, L_49, /*hidden argument*/NULL);
  27037. PointerEventData_t3807901092 * L_50 = V_0;
  27038. GameObject_t1113636619 * L_51 = V_1;
  27039. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27040. GameObject_t1113636619 * L_52 = ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475(NULL /*static, unused*/, L_51, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475_RuntimeMethod_var);
  27041. NullCheck(L_50);
  27042. PointerEventData_set_pointerDrag_m841976018(L_50, L_52, /*hidden argument*/NULL);
  27043. PointerEventData_t3807901092 * L_53 = V_0;
  27044. NullCheck(L_53);
  27045. GameObject_t1113636619 * L_54 = PointerEventData_get_pointerDrag_m3056187725(L_53, /*hidden argument*/NULL);
  27046. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27047. bool L_55 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_54, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27048. if (!L_55)
  27049. {
  27050. goto IL_0129;
  27051. }
  27052. }
  27053. {
  27054. PointerEventData_t3807901092 * L_56 = V_0;
  27055. NullCheck(L_56);
  27056. GameObject_t1113636619 * L_57 = PointerEventData_get_pointerDrag_m3056187725(L_56, /*hidden argument*/NULL);
  27057. PointerEventData_t3807901092 * L_58 = V_0;
  27058. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27059. EventFunction_1_t3587542510 * L_59 = ExecuteEvents_get_initializePotentialDrag_m298985714(NULL /*static, unused*/, /*hidden argument*/NULL);
  27060. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923(NULL /*static, unused*/, L_57, L_58, L_59, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923_RuntimeMethod_var);
  27061. }
  27062. IL_0129:
  27063. {
  27064. PointerEventData_t3807901092 * L_60 = V_0;
  27065. __this->set_m_InputPointerEvent_20(L_60);
  27066. }
  27067. IL_0131:
  27068. {
  27069. MouseButtonEventData_t3190347560 * L_61 = ___data0;
  27070. NullCheck(L_61);
  27071. bool L_62 = MouseButtonEventData_ReleasedThisFrame_m1112389906(L_61, /*hidden argument*/NULL);
  27072. if (!L_62)
  27073. {
  27074. goto IL_0234;
  27075. }
  27076. }
  27077. {
  27078. PointerEventData_t3807901092 * L_63 = V_0;
  27079. NullCheck(L_63);
  27080. GameObject_t1113636619 * L_64 = PointerEventData_get_pointerPress_m3897111385(L_63, /*hidden argument*/NULL);
  27081. PointerEventData_t3807901092 * L_65 = V_0;
  27082. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27083. EventFunction_1_t3256600500 * L_66 = ExecuteEvents_get_pointerUpHandler_m3515704212(NULL /*static, unused*/, /*hidden argument*/NULL);
  27084. ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489(NULL /*static, unused*/, L_64, L_65, L_66, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489_RuntimeMethod_var);
  27085. GameObject_t1113636619 * L_67 = V_1;
  27086. GameObject_t1113636619 * L_68 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_67, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  27087. V_6 = L_68;
  27088. PointerEventData_t3807901092 * L_69 = V_0;
  27089. NullCheck(L_69);
  27090. GameObject_t1113636619 * L_70 = PointerEventData_get_pointerPress_m3897111385(L_69, /*hidden argument*/NULL);
  27091. GameObject_t1113636619 * L_71 = V_6;
  27092. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27093. bool L_72 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_70, L_71, /*hidden argument*/NULL);
  27094. if (!L_72)
  27095. {
  27096. goto IL_018d;
  27097. }
  27098. }
  27099. {
  27100. PointerEventData_t3807901092 * L_73 = V_0;
  27101. NullCheck(L_73);
  27102. bool L_74 = PointerEventData_get_eligibleForClick_m3788762543(L_73, /*hidden argument*/NULL);
  27103. if (!L_74)
  27104. {
  27105. goto IL_018d;
  27106. }
  27107. }
  27108. {
  27109. PointerEventData_t3807901092 * L_75 = V_0;
  27110. NullCheck(L_75);
  27111. GameObject_t1113636619 * L_76 = PointerEventData_get_pointerPress_m3897111385(L_75, /*hidden argument*/NULL);
  27112. PointerEventData_t3807901092 * L_77 = V_0;
  27113. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27114. EventFunction_1_t3111972472 * L_78 = ExecuteEvents_get_pointerClickHandler_m1293869308(NULL /*static, unused*/, /*hidden argument*/NULL);
  27115. ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980(NULL /*static, unused*/, L_76, L_77, L_78, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980_RuntimeMethod_var);
  27116. goto IL_01b8;
  27117. }
  27118. IL_018d:
  27119. {
  27120. PointerEventData_t3807901092 * L_79 = V_0;
  27121. NullCheck(L_79);
  27122. GameObject_t1113636619 * L_80 = PointerEventData_get_pointerDrag_m3056187725(L_79, /*hidden argument*/NULL);
  27123. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27124. bool L_81 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_80, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27125. if (!L_81)
  27126. {
  27127. goto IL_01b8;
  27128. }
  27129. }
  27130. {
  27131. PointerEventData_t3807901092 * L_82 = V_0;
  27132. NullCheck(L_82);
  27133. bool L_83 = PointerEventData_get_dragging_m746831934(L_82, /*hidden argument*/NULL);
  27134. if (!L_83)
  27135. {
  27136. goto IL_01b8;
  27137. }
  27138. }
  27139. {
  27140. GameObject_t1113636619 * L_84 = V_1;
  27141. PointerEventData_t3807901092 * L_85 = V_0;
  27142. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27143. EventFunction_1_t2311673543 * L_86 = ExecuteEvents_get_dropHandler_m2780765017(NULL /*static, unused*/, /*hidden argument*/NULL);
  27144. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686(NULL /*static, unused*/, L_84, L_85, L_86, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686_RuntimeMethod_var);
  27145. }
  27146. IL_01b8:
  27147. {
  27148. PointerEventData_t3807901092 * L_87 = V_0;
  27149. NullCheck(L_87);
  27150. PointerEventData_set_eligibleForClick_m1345987948(L_87, (bool)0, /*hidden argument*/NULL);
  27151. PointerEventData_t3807901092 * L_88 = V_0;
  27152. NullCheck(L_88);
  27153. PointerEventData_set_pointerPress_m2546345117(L_88, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27154. PointerEventData_t3807901092 * L_89 = V_0;
  27155. NullCheck(L_89);
  27156. PointerEventData_set_rawPointerPress_m3758304666(L_89, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27157. PointerEventData_t3807901092 * L_90 = V_0;
  27158. NullCheck(L_90);
  27159. GameObject_t1113636619 * L_91 = PointerEventData_get_pointerDrag_m3056187725(L_90, /*hidden argument*/NULL);
  27160. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27161. bool L_92 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_91, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27162. if (!L_92)
  27163. {
  27164. goto IL_01fb;
  27165. }
  27166. }
  27167. {
  27168. PointerEventData_t3807901092 * L_93 = V_0;
  27169. NullCheck(L_93);
  27170. bool L_94 = PointerEventData_get_dragging_m746831934(L_93, /*hidden argument*/NULL);
  27171. if (!L_94)
  27172. {
  27173. goto IL_01fb;
  27174. }
  27175. }
  27176. {
  27177. PointerEventData_t3807901092 * L_95 = V_0;
  27178. NullCheck(L_95);
  27179. GameObject_t1113636619 * L_96 = PointerEventData_get_pointerDrag_m3056187725(L_95, /*hidden argument*/NULL);
  27180. PointerEventData_t3807901092 * L_97 = V_0;
  27181. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27182. EventFunction_1_t3277009892 * L_98 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  27183. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_96, L_97, L_98, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  27184. }
  27185. IL_01fb:
  27186. {
  27187. PointerEventData_t3807901092 * L_99 = V_0;
  27188. NullCheck(L_99);
  27189. PointerEventData_set_dragging_m2888181791(L_99, (bool)0, /*hidden argument*/NULL);
  27190. PointerEventData_t3807901092 * L_100 = V_0;
  27191. NullCheck(L_100);
  27192. PointerEventData_set_pointerDrag_m841976018(L_100, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27193. GameObject_t1113636619 * L_101 = V_1;
  27194. PointerEventData_t3807901092 * L_102 = V_0;
  27195. NullCheck(L_102);
  27196. GameObject_t1113636619 * L_103 = PointerEventData_get_pointerEnter_m3901270554(L_102, /*hidden argument*/NULL);
  27197. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27198. bool L_104 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_101, L_103, /*hidden argument*/NULL);
  27199. if (!L_104)
  27200. {
  27201. goto IL_022c;
  27202. }
  27203. }
  27204. {
  27205. PointerEventData_t3807901092 * L_105 = V_0;
  27206. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_105, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27207. PointerEventData_t3807901092 * L_106 = V_0;
  27208. GameObject_t1113636619 * L_107 = V_1;
  27209. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_106, L_107, /*hidden argument*/NULL);
  27210. }
  27211. IL_022c:
  27212. {
  27213. PointerEventData_t3807901092 * L_108 = V_0;
  27214. __this->set_m_InputPointerEvent_20(L_108);
  27215. }
  27216. IL_0234:
  27217. {
  27218. return;
  27219. }
  27220. }
  27221. // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::GetCurrentFocusedGameObject()
  27222. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * StandaloneInputModule_GetCurrentFocusedGameObject_m2194131683 (StandaloneInputModule_t2760469101 * __this, const RuntimeMethod* method)
  27223. {
  27224. GameObject_t1113636619 * V_0 = NULL;
  27225. {
  27226. GameObject_t1113636619 * L_0 = __this->get_m_CurrentFocusedGameObject_19();
  27227. V_0 = L_0;
  27228. goto IL_000d;
  27229. }
  27230. IL_000d:
  27231. {
  27232. GameObject_t1113636619 * L_1 = V_0;
  27233. return L_1;
  27234. }
  27235. }
  27236. #ifdef __clang__
  27237. #pragma clang diagnostic pop
  27238. #endif
  27239. #ifdef __clang__
  27240. #pragma clang diagnostic push
  27241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27242. #pragma clang diagnostic ignored "-Wunused-variable"
  27243. #endif
  27244. #ifdef __clang__
  27245. #pragma clang diagnostic pop
  27246. #endif
  27247. #ifdef __clang__
  27248. #pragma clang diagnostic push
  27249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27250. #pragma clang diagnostic ignored "-Wunused-variable"
  27251. #endif
  27252. // System.Void UnityEngine.EventSystems.TouchInputModule::.ctor()
  27253. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule__ctor_m3805154663 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27254. {
  27255. {
  27256. PointerInputModule__ctor_m3728889932(__this, /*hidden argument*/NULL);
  27257. return;
  27258. }
  27259. }
  27260. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_allowActivationOnStandalone()
  27261. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_get_allowActivationOnStandalone_m4182627793 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27262. {
  27263. bool V_0 = false;
  27264. {
  27265. bool L_0 = __this->get_m_ForceModuleActive_17();
  27266. V_0 = L_0;
  27267. goto IL_000d;
  27268. }
  27269. IL_000d:
  27270. {
  27271. bool L_1 = V_0;
  27272. return L_1;
  27273. }
  27274. }
  27275. // System.Void UnityEngine.EventSystems.TouchInputModule::set_allowActivationOnStandalone(System.Boolean)
  27276. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_set_allowActivationOnStandalone_m3766554836 (TouchInputModule_t4248229598 * __this, bool ___value0, const RuntimeMethod* method)
  27277. {
  27278. {
  27279. bool L_0 = ___value0;
  27280. __this->set_m_ForceModuleActive_17(L_0);
  27281. return;
  27282. }
  27283. }
  27284. // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive()
  27285. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m2406595725 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27286. {
  27287. bool V_0 = false;
  27288. {
  27289. bool L_0 = __this->get_m_ForceModuleActive_17();
  27290. V_0 = L_0;
  27291. goto IL_000d;
  27292. }
  27293. IL_000d:
  27294. {
  27295. bool L_1 = V_0;
  27296. return L_1;
  27297. }
  27298. }
  27299. // System.Void UnityEngine.EventSystems.TouchInputModule::set_forceModuleActive(System.Boolean)
  27300. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_set_forceModuleActive_m2492133021 (TouchInputModule_t4248229598 * __this, bool ___value0, const RuntimeMethod* method)
  27301. {
  27302. {
  27303. bool L_0 = ___value0;
  27304. __this->set_m_ForceModuleActive_17(L_0);
  27305. return;
  27306. }
  27307. }
  27308. // System.Void UnityEngine.EventSystems.TouchInputModule::UpdateModule()
  27309. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_UpdateModule_m2582897964 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27310. {
  27311. static bool s_Il2CppMethodInitialized;
  27312. if (!s_Il2CppMethodInitialized)
  27313. {
  27314. il2cpp_codegen_initialize_method (TouchInputModule_UpdateModule_m2582897964_MetadataUsageId);
  27315. s_Il2CppMethodInitialized = true;
  27316. }
  27317. {
  27318. EventSystem_t1003666588 * L_0 = BaseInputModule_get_eventSystem_m1212899053(__this, /*hidden argument*/NULL);
  27319. NullCheck(L_0);
  27320. bool L_1 = EventSystem_get_isFocused_m1076721006(L_0, /*hidden argument*/NULL);
  27321. if (L_1)
  27322. {
  27323. goto IL_0067;
  27324. }
  27325. }
  27326. {
  27327. PointerEventData_t3807901092 * L_2 = __this->get_m_InputPointerEvent_16();
  27328. if (!L_2)
  27329. {
  27330. goto IL_005f;
  27331. }
  27332. }
  27333. {
  27334. PointerEventData_t3807901092 * L_3 = __this->get_m_InputPointerEvent_16();
  27335. NullCheck(L_3);
  27336. GameObject_t1113636619 * L_4 = PointerEventData_get_pointerDrag_m3056187725(L_3, /*hidden argument*/NULL);
  27337. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27338. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27339. if (!L_5)
  27340. {
  27341. goto IL_005f;
  27342. }
  27343. }
  27344. {
  27345. PointerEventData_t3807901092 * L_6 = __this->get_m_InputPointerEvent_16();
  27346. NullCheck(L_6);
  27347. bool L_7 = PointerEventData_get_dragging_m746831934(L_6, /*hidden argument*/NULL);
  27348. if (!L_7)
  27349. {
  27350. goto IL_005f;
  27351. }
  27352. }
  27353. {
  27354. PointerEventData_t3807901092 * L_8 = __this->get_m_InputPointerEvent_16();
  27355. NullCheck(L_8);
  27356. GameObject_t1113636619 * L_9 = PointerEventData_get_pointerDrag_m3056187725(L_8, /*hidden argument*/NULL);
  27357. PointerEventData_t3807901092 * L_10 = __this->get_m_InputPointerEvent_16();
  27358. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27359. EventFunction_1_t3277009892 * L_11 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  27360. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_9, L_10, L_11, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  27361. }
  27362. IL_005f:
  27363. {
  27364. __this->set_m_InputPointerEvent_16((PointerEventData_t3807901092 *)NULL);
  27365. }
  27366. IL_0067:
  27367. {
  27368. Vector2_t2156229523 L_12 = __this->get_m_MousePosition_15();
  27369. __this->set_m_LastMousePosition_14(L_12);
  27370. BaseInput_t3630163547 * L_13 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27371. NullCheck(L_13);
  27372. Vector2_t2156229523 L_14 = VirtFuncInvoker0< Vector2_t2156229523 >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_13);
  27373. __this->set_m_MousePosition_15(L_14);
  27374. return;
  27375. }
  27376. }
  27377. // System.Boolean UnityEngine.EventSystems.TouchInputModule::IsModuleSupported()
  27378. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_IsModuleSupported_m384818291 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27379. {
  27380. bool V_0 = false;
  27381. int32_t G_B3_0 = 0;
  27382. {
  27383. bool L_0 = TouchInputModule_get_forceModuleActive_m2406595725(__this, /*hidden argument*/NULL);
  27384. if (L_0)
  27385. {
  27386. goto IL_0019;
  27387. }
  27388. }
  27389. {
  27390. BaseInput_t3630163547 * L_1 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27391. NullCheck(L_1);
  27392. bool L_2 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_1);
  27393. G_B3_0 = ((int32_t)(L_2));
  27394. goto IL_001a;
  27395. }
  27396. IL_0019:
  27397. {
  27398. G_B3_0 = 1;
  27399. }
  27400. IL_001a:
  27401. {
  27402. V_0 = (bool)G_B3_0;
  27403. goto IL_0020;
  27404. }
  27405. IL_0020:
  27406. {
  27407. bool L_3 = V_0;
  27408. return L_3;
  27409. }
  27410. }
  27411. // System.Boolean UnityEngine.EventSystems.TouchInputModule::ShouldActivateModule()
  27412. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_ShouldActivateModule_m1204099519 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27413. {
  27414. static bool s_Il2CppMethodInitialized;
  27415. if (!s_Il2CppMethodInitialized)
  27416. {
  27417. il2cpp_codegen_initialize_method (TouchInputModule_ShouldActivateModule_m1204099519_MetadataUsageId);
  27418. s_Il2CppMethodInitialized = true;
  27419. }
  27420. bool V_0 = false;
  27421. bool V_1 = false;
  27422. Vector2_t2156229523 V_2;
  27423. memset(&V_2, 0, sizeof(V_2));
  27424. {
  27425. bool L_0 = BaseInputModule_ShouldActivateModule_m2157062110(__this, /*hidden argument*/NULL);
  27426. if (L_0)
  27427. {
  27428. goto IL_0013;
  27429. }
  27430. }
  27431. {
  27432. V_0 = (bool)0;
  27433. goto IL_0087;
  27434. }
  27435. IL_0013:
  27436. {
  27437. bool L_1 = __this->get_m_ForceModuleActive_17();
  27438. if (!L_1)
  27439. {
  27440. goto IL_0025;
  27441. }
  27442. }
  27443. {
  27444. V_0 = (bool)1;
  27445. goto IL_0087;
  27446. }
  27447. IL_0025:
  27448. {
  27449. bool L_2 = TouchInputModule_UseFakeInput_m1537100146(__this, /*hidden argument*/NULL);
  27450. if (!L_2)
  27451. {
  27452. goto IL_0068;
  27453. }
  27454. }
  27455. {
  27456. BaseInput_t3630163547 * L_3 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27457. NullCheck(L_3);
  27458. bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_3, 0);
  27459. V_1 = L_4;
  27460. bool L_5 = V_1;
  27461. Vector2_t2156229523 L_6 = __this->get_m_MousePosition_15();
  27462. Vector2_t2156229523 L_7 = __this->get_m_LastMousePosition_14();
  27463. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  27464. Vector2_t2156229523 L_8 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  27465. V_2 = L_8;
  27466. float L_9 = Vector2_get_sqrMagnitude_m837837635((&V_2), /*hidden argument*/NULL);
  27467. V_1 = (bool)((int32_t)((int32_t)L_5|(int32_t)((((float)L_9) > ((float)(0.0f)))? 1 : 0)));
  27468. bool L_10 = V_1;
  27469. V_0 = L_10;
  27470. goto IL_0087;
  27471. }
  27472. IL_0068:
  27473. {
  27474. BaseInput_t3630163547 * L_11 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27475. NullCheck(L_11);
  27476. int32_t L_12 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_11);
  27477. if ((((int32_t)L_12) <= ((int32_t)0)))
  27478. {
  27479. goto IL_0080;
  27480. }
  27481. }
  27482. {
  27483. V_0 = (bool)1;
  27484. goto IL_0087;
  27485. }
  27486. IL_0080:
  27487. {
  27488. V_0 = (bool)0;
  27489. goto IL_0087;
  27490. }
  27491. IL_0087:
  27492. {
  27493. bool L_13 = V_0;
  27494. return L_13;
  27495. }
  27496. }
  27497. // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput()
  27498. extern "C" IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m1537100146 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27499. {
  27500. bool V_0 = false;
  27501. {
  27502. BaseInput_t3630163547 * L_0 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27503. NullCheck(L_0);
  27504. bool L_1 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_0);
  27505. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  27506. goto IL_0015;
  27507. }
  27508. IL_0015:
  27509. {
  27510. bool L_2 = V_0;
  27511. return L_2;
  27512. }
  27513. }
  27514. // System.Void UnityEngine.EventSystems.TouchInputModule::Process()
  27515. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_Process_m3715678669 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27516. {
  27517. {
  27518. bool L_0 = TouchInputModule_UseFakeInput_m1537100146(__this, /*hidden argument*/NULL);
  27519. if (!L_0)
  27520. {
  27521. goto IL_0017;
  27522. }
  27523. }
  27524. {
  27525. TouchInputModule_FakeTouches_m3748468179(__this, /*hidden argument*/NULL);
  27526. goto IL_001d;
  27527. }
  27528. IL_0017:
  27529. {
  27530. TouchInputModule_ProcessTouchEvents_m974273459(__this, /*hidden argument*/NULL);
  27531. }
  27532. IL_001d:
  27533. {
  27534. return;
  27535. }
  27536. }
  27537. // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches()
  27538. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_m3748468179 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27539. {
  27540. static bool s_Il2CppMethodInitialized;
  27541. if (!s_Il2CppMethodInitialized)
  27542. {
  27543. il2cpp_codegen_initialize_method (TouchInputModule_FakeTouches_m3748468179_MetadataUsageId);
  27544. s_Il2CppMethodInitialized = true;
  27545. }
  27546. MouseState_t384203932 * V_0 = NULL;
  27547. MouseButtonEventData_t3190347560 * V_1 = NULL;
  27548. {
  27549. MouseState_t384203932 * L_0 = VirtFuncInvoker1< MouseState_t384203932 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0);
  27550. V_0 = L_0;
  27551. MouseState_t384203932 * L_1 = V_0;
  27552. NullCheck(L_1);
  27553. ButtonState_t857139936 * L_2 = MouseState_GetButtonState_m643927547(L_1, 0, /*hidden argument*/NULL);
  27554. NullCheck(L_2);
  27555. MouseButtonEventData_t3190347560 * L_3 = ButtonState_get_eventData_m298975880(L_2, /*hidden argument*/NULL);
  27556. V_1 = L_3;
  27557. MouseButtonEventData_t3190347560 * L_4 = V_1;
  27558. NullCheck(L_4);
  27559. bool L_5 = MouseButtonEventData_PressedThisFrame_m1060658845(L_4, /*hidden argument*/NULL);
  27560. if (!L_5)
  27561. {
  27562. goto IL_0031;
  27563. }
  27564. }
  27565. {
  27566. MouseButtonEventData_t3190347560 * L_6 = V_1;
  27567. NullCheck(L_6);
  27568. PointerEventData_t3807901092 * L_7 = L_6->get_buttonData_1();
  27569. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  27570. Vector2_t2156229523 L_8 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  27571. NullCheck(L_7);
  27572. PointerEventData_set_delta_m2378614057(L_7, L_8, /*hidden argument*/NULL);
  27573. }
  27574. IL_0031:
  27575. {
  27576. MouseButtonEventData_t3190347560 * L_9 = V_1;
  27577. NullCheck(L_9);
  27578. PointerEventData_t3807901092 * L_10 = L_9->get_buttonData_1();
  27579. MouseButtonEventData_t3190347560 * L_11 = V_1;
  27580. NullCheck(L_11);
  27581. bool L_12 = MouseButtonEventData_PressedThisFrame_m1060658845(L_11, /*hidden argument*/NULL);
  27582. MouseButtonEventData_t3190347560 * L_13 = V_1;
  27583. NullCheck(L_13);
  27584. bool L_14 = MouseButtonEventData_ReleasedThisFrame_m1112389906(L_13, /*hidden argument*/NULL);
  27585. TouchInputModule_ProcessTouchPress_m3504077560(__this, L_10, L_12, L_14, /*hidden argument*/NULL);
  27586. BaseInput_t3630163547 * L_15 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27587. NullCheck(L_15);
  27588. bool L_16 = VirtFuncInvoker1< bool, int32_t >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) */, L_15, 0);
  27589. if (!L_16)
  27590. {
  27591. goto IL_0074;
  27592. }
  27593. }
  27594. {
  27595. MouseButtonEventData_t3190347560 * L_17 = V_1;
  27596. NullCheck(L_17);
  27597. PointerEventData_t3807901092 * L_18 = L_17->get_buttonData_1();
  27598. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_18);
  27599. MouseButtonEventData_t3190347560 * L_19 = V_1;
  27600. NullCheck(L_19);
  27601. PointerEventData_t3807901092 * L_20 = L_19->get_buttonData_1();
  27602. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20);
  27603. }
  27604. IL_0074:
  27605. {
  27606. return;
  27607. }
  27608. }
  27609. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents()
  27610. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m974273459 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  27611. {
  27612. int32_t V_0 = 0;
  27613. Touch_t1921856868 V_1;
  27614. memset(&V_1, 0, sizeof(V_1));
  27615. bool V_2 = false;
  27616. bool V_3 = false;
  27617. PointerEventData_t3807901092 * V_4 = NULL;
  27618. {
  27619. V_0 = 0;
  27620. goto IL_0069;
  27621. }
  27622. IL_0008:
  27623. {
  27624. BaseInput_t3630163547 * L_0 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27625. int32_t L_1 = V_0;
  27626. NullCheck(L_0);
  27627. Touch_t1921856868 L_2 = VirtFuncInvoker1< Touch_t1921856868 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1);
  27628. V_1 = L_2;
  27629. int32_t L_3 = Touch_get_type_m960232264((&V_1), /*hidden argument*/NULL);
  27630. if ((!(((uint32_t)L_3) == ((uint32_t)1))))
  27631. {
  27632. goto IL_0028;
  27633. }
  27634. }
  27635. {
  27636. goto IL_0065;
  27637. }
  27638. IL_0028:
  27639. {
  27640. Touch_t1921856868 L_4 = V_1;
  27641. PointerEventData_t3807901092 * L_5 = PointerInputModule_GetTouchPointerEventData_m2680216131(__this, L_4, (&V_3), (&V_2), /*hidden argument*/NULL);
  27642. V_4 = L_5;
  27643. PointerEventData_t3807901092 * L_6 = V_4;
  27644. bool L_7 = V_3;
  27645. bool L_8 = V_2;
  27646. TouchInputModule_ProcessTouchPress_m3504077560(__this, L_6, L_7, L_8, /*hidden argument*/NULL);
  27647. bool L_9 = V_2;
  27648. if (L_9)
  27649. {
  27650. goto IL_005c;
  27651. }
  27652. }
  27653. {
  27654. PointerEventData_t3807901092 * L_10 = V_4;
  27655. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10);
  27656. PointerEventData_t3807901092 * L_11 = V_4;
  27657. VirtActionInvoker1< PointerEventData_t3807901092 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11);
  27658. goto IL_0064;
  27659. }
  27660. IL_005c:
  27661. {
  27662. PointerEventData_t3807901092 * L_12 = V_4;
  27663. PointerInputModule_RemovePointerData_m1921545965(__this, L_12, /*hidden argument*/NULL);
  27664. }
  27665. IL_0064:
  27666. {
  27667. }
  27668. IL_0065:
  27669. {
  27670. int32_t L_13 = V_0;
  27671. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  27672. }
  27673. IL_0069:
  27674. {
  27675. int32_t L_14 = V_0;
  27676. BaseInput_t3630163547 * L_15 = BaseInputModule_get_input_m3047389608(__this, /*hidden argument*/NULL);
  27677. NullCheck(L_15);
  27678. int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15);
  27679. if ((((int32_t)L_14) < ((int32_t)L_16)))
  27680. {
  27681. goto IL_0008;
  27682. }
  27683. }
  27684. {
  27685. return;
  27686. }
  27687. }
  27688. // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean)
  27689. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m3504077560 (TouchInputModule_t4248229598 * __this, PointerEventData_t3807901092 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method)
  27690. {
  27691. static bool s_Il2CppMethodInitialized;
  27692. if (!s_Il2CppMethodInitialized)
  27693. {
  27694. il2cpp_codegen_initialize_method (TouchInputModule_ProcessTouchPress_m3504077560_MetadataUsageId);
  27695. s_Il2CppMethodInitialized = true;
  27696. }
  27697. GameObject_t1113636619 * V_0 = NULL;
  27698. RaycastResult_t3360306849 V_1;
  27699. memset(&V_1, 0, sizeof(V_1));
  27700. GameObject_t1113636619 * V_2 = NULL;
  27701. float V_3 = 0.0f;
  27702. float V_4 = 0.0f;
  27703. GameObject_t1113636619 * V_5 = NULL;
  27704. {
  27705. PointerEventData_t3807901092 * L_0 = ___pointerEvent0;
  27706. NullCheck(L_0);
  27707. RaycastResult_t3360306849 L_1 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_0, /*hidden argument*/NULL);
  27708. V_1 = L_1;
  27709. GameObject_t1113636619 * L_2 = RaycastResult_get_gameObject_m2570051527((&V_1), /*hidden argument*/NULL);
  27710. V_0 = L_2;
  27711. bool L_3 = ___pressed1;
  27712. if (!L_3)
  27713. {
  27714. goto IL_0143;
  27715. }
  27716. }
  27717. {
  27718. PointerEventData_t3807901092 * L_4 = ___pointerEvent0;
  27719. NullCheck(L_4);
  27720. PointerEventData_set_eligibleForClick_m1345987948(L_4, (bool)1, /*hidden argument*/NULL);
  27721. PointerEventData_t3807901092 * L_5 = ___pointerEvent0;
  27722. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  27723. Vector2_t2156229523 L_6 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  27724. NullCheck(L_5);
  27725. PointerEventData_set_delta_m2378614057(L_5, L_6, /*hidden argument*/NULL);
  27726. PointerEventData_t3807901092 * L_7 = ___pointerEvent0;
  27727. NullCheck(L_7);
  27728. PointerEventData_set_dragging_m2888181791(L_7, (bool)0, /*hidden argument*/NULL);
  27729. PointerEventData_t3807901092 * L_8 = ___pointerEvent0;
  27730. NullCheck(L_8);
  27731. PointerEventData_set_useDragThreshold_m248001603(L_8, (bool)1, /*hidden argument*/NULL);
  27732. PointerEventData_t3807901092 * L_9 = ___pointerEvent0;
  27733. PointerEventData_t3807901092 * L_10 = ___pointerEvent0;
  27734. NullCheck(L_10);
  27735. Vector2_t2156229523 L_11 = PointerEventData_get_position_m437660275(L_10, /*hidden argument*/NULL);
  27736. NullCheck(L_9);
  27737. PointerEventData_set_pressPosition_m2899387055(L_9, L_11, /*hidden argument*/NULL);
  27738. PointerEventData_t3807901092 * L_12 = ___pointerEvent0;
  27739. PointerEventData_t3807901092 * L_13 = ___pointerEvent0;
  27740. NullCheck(L_13);
  27741. RaycastResult_t3360306849 L_14 = PointerEventData_get_pointerCurrentRaycast_m2627585223(L_13, /*hidden argument*/NULL);
  27742. NullCheck(L_12);
  27743. PointerEventData_set_pointerPressRaycast_m1363193059(L_12, L_14, /*hidden argument*/NULL);
  27744. GameObject_t1113636619 * L_15 = V_0;
  27745. PointerEventData_t3807901092 * L_16 = ___pointerEvent0;
  27746. PointerInputModule_DeselectIfSelectionChanged_m1023287355(__this, L_15, L_16, /*hidden argument*/NULL);
  27747. PointerEventData_t3807901092 * L_17 = ___pointerEvent0;
  27748. NullCheck(L_17);
  27749. GameObject_t1113636619 * L_18 = PointerEventData_get_pointerEnter_m3901270554(L_17, /*hidden argument*/NULL);
  27750. GameObject_t1113636619 * L_19 = V_0;
  27751. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27752. bool L_20 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  27753. if (!L_20)
  27754. {
  27755. goto IL_0079;
  27756. }
  27757. }
  27758. {
  27759. PointerEventData_t3807901092 * L_21 = ___pointerEvent0;
  27760. GameObject_t1113636619 * L_22 = V_0;
  27761. BaseInputModule_HandlePointerExitAndEnter_m1705532066(__this, L_21, L_22, /*hidden argument*/NULL);
  27762. PointerEventData_t3807901092 * L_23 = ___pointerEvent0;
  27763. GameObject_t1113636619 * L_24 = V_0;
  27764. NullCheck(L_23);
  27765. PointerEventData_set_pointerEnter_m3256217464(L_23, L_24, /*hidden argument*/NULL);
  27766. }
  27767. IL_0079:
  27768. {
  27769. GameObject_t1113636619 * L_25 = V_0;
  27770. PointerEventData_t3807901092 * L_26 = ___pointerEvent0;
  27771. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27772. EventFunction_1_t64614563 * L_27 = ExecuteEvents_get_pointerDownHandler_m1022108370(NULL /*static, unused*/, /*hidden argument*/NULL);
  27773. GameObject_t1113636619 * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_t1380080529_m1457342989_RuntimeMethod_var);
  27774. V_2 = L_28;
  27775. GameObject_t1113636619 * L_29 = V_2;
  27776. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27777. bool L_30 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27778. if (!L_30)
  27779. {
  27780. goto IL_0099;
  27781. }
  27782. }
  27783. {
  27784. GameObject_t1113636619 * L_31 = V_0;
  27785. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27786. GameObject_t1113636619 * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  27787. V_2 = L_32;
  27788. }
  27789. IL_0099:
  27790. {
  27791. float L_33 = Time_get_unscaledTime_m3457564332(NULL /*static, unused*/, /*hidden argument*/NULL);
  27792. V_3 = L_33;
  27793. GameObject_t1113636619 * L_34 = V_2;
  27794. PointerEventData_t3807901092 * L_35 = ___pointerEvent0;
  27795. NullCheck(L_35);
  27796. GameObject_t1113636619 * L_36 = PointerEventData_get_lastPress_m2729950693(L_35, /*hidden argument*/NULL);
  27797. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27798. bool L_37 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_34, L_36, /*hidden argument*/NULL);
  27799. if (!L_37)
  27800. {
  27801. goto IL_00ee;
  27802. }
  27803. }
  27804. {
  27805. float L_38 = V_3;
  27806. PointerEventData_t3807901092 * L_39 = ___pointerEvent0;
  27807. NullCheck(L_39);
  27808. float L_40 = PointerEventData_get_clickTime_m3061953952(L_39, /*hidden argument*/NULL);
  27809. V_4 = ((float)il2cpp_codegen_subtract((float)L_38, (float)L_40));
  27810. float L_41 = V_4;
  27811. if ((!(((float)L_41) < ((float)(0.3f)))))
  27812. {
  27813. goto IL_00da;
  27814. }
  27815. }
  27816. {
  27817. PointerEventData_t3807901092 * L_42 = ___pointerEvent0;
  27818. PointerEventData_t3807901092 * L_43 = L_42;
  27819. NullCheck(L_43);
  27820. int32_t L_44 = PointerEventData_get_clickCount_m2770561328(L_43, /*hidden argument*/NULL);
  27821. NullCheck(L_43);
  27822. PointerEventData_set_clickCount_m1832159406(L_43, ((int32_t)il2cpp_codegen_add((int32_t)L_44, (int32_t)1)), /*hidden argument*/NULL);
  27823. goto IL_00e1;
  27824. }
  27825. IL_00da:
  27826. {
  27827. PointerEventData_t3807901092 * L_45 = ___pointerEvent0;
  27828. NullCheck(L_45);
  27829. PointerEventData_set_clickCount_m1832159406(L_45, 1, /*hidden argument*/NULL);
  27830. }
  27831. IL_00e1:
  27832. {
  27833. PointerEventData_t3807901092 * L_46 = ___pointerEvent0;
  27834. float L_47 = V_3;
  27835. NullCheck(L_46);
  27836. PointerEventData_set_clickTime_m1385291264(L_46, L_47, /*hidden argument*/NULL);
  27837. goto IL_00f7;
  27838. }
  27839. IL_00ee:
  27840. {
  27841. PointerEventData_t3807901092 * L_48 = ___pointerEvent0;
  27842. NullCheck(L_48);
  27843. PointerEventData_set_clickCount_m1832159406(L_48, 1, /*hidden argument*/NULL);
  27844. }
  27845. IL_00f7:
  27846. {
  27847. PointerEventData_t3807901092 * L_49 = ___pointerEvent0;
  27848. GameObject_t1113636619 * L_50 = V_2;
  27849. NullCheck(L_49);
  27850. PointerEventData_set_pointerPress_m2546345117(L_49, L_50, /*hidden argument*/NULL);
  27851. PointerEventData_t3807901092 * L_51 = ___pointerEvent0;
  27852. GameObject_t1113636619 * L_52 = V_0;
  27853. NullCheck(L_51);
  27854. PointerEventData_set_rawPointerPress_m3758304666(L_51, L_52, /*hidden argument*/NULL);
  27855. PointerEventData_t3807901092 * L_53 = ___pointerEvent0;
  27856. float L_54 = V_3;
  27857. NullCheck(L_53);
  27858. PointerEventData_set_clickTime_m1385291264(L_53, L_54, /*hidden argument*/NULL);
  27859. PointerEventData_t3807901092 * L_55 = ___pointerEvent0;
  27860. GameObject_t1113636619 * L_56 = V_0;
  27861. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27862. GameObject_t1113636619 * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475(NULL /*static, unused*/, L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t2288426503_m3060350475_RuntimeMethod_var);
  27863. NullCheck(L_55);
  27864. PointerEventData_set_pointerDrag_m841976018(L_55, L_57, /*hidden argument*/NULL);
  27865. PointerEventData_t3807901092 * L_58 = ___pointerEvent0;
  27866. NullCheck(L_58);
  27867. GameObject_t1113636619 * L_59 = PointerEventData_get_pointerDrag_m3056187725(L_58, /*hidden argument*/NULL);
  27868. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27869. bool L_60 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_59, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27870. if (!L_60)
  27871. {
  27872. goto IL_013b;
  27873. }
  27874. }
  27875. {
  27876. PointerEventData_t3807901092 * L_61 = ___pointerEvent0;
  27877. NullCheck(L_61);
  27878. GameObject_t1113636619 * L_62 = PointerEventData_get_pointerDrag_m3056187725(L_61, /*hidden argument*/NULL);
  27879. PointerEventData_t3807901092 * L_63 = ___pointerEvent0;
  27880. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27881. EventFunction_1_t3587542510 * L_64 = ExecuteEvents_get_initializePotentialDrag_m298985714(NULL /*static, unused*/, /*hidden argument*/NULL);
  27882. ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923(NULL /*static, unused*/, L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t608041180_m1354386923_RuntimeMethod_var);
  27883. }
  27884. IL_013b:
  27885. {
  27886. PointerEventData_t3807901092 * L_65 = ___pointerEvent0;
  27887. __this->set_m_InputPointerEvent_16(L_65);
  27888. }
  27889. IL_0143:
  27890. {
  27891. bool L_66 = ___released2;
  27892. if (!L_66)
  27893. {
  27894. goto IL_0261;
  27895. }
  27896. }
  27897. {
  27898. PointerEventData_t3807901092 * L_67 = ___pointerEvent0;
  27899. NullCheck(L_67);
  27900. GameObject_t1113636619 * L_68 = PointerEventData_get_pointerPress_m3897111385(L_67, /*hidden argument*/NULL);
  27901. PointerEventData_t3807901092 * L_69 = ___pointerEvent0;
  27902. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27903. EventFunction_1_t3256600500 * L_70 = ExecuteEvents_get_pointerUpHandler_m3515704212(NULL /*static, unused*/, /*hidden argument*/NULL);
  27904. ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489(NULL /*static, unused*/, L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_t277099170_m3646124489_RuntimeMethod_var);
  27905. GameObject_t1113636619 * L_71 = V_0;
  27906. GameObject_t1113636619 * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067(NULL /*static, unused*/, L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t132471142_m3115563067_RuntimeMethod_var);
  27907. V_5 = L_72;
  27908. PointerEventData_t3807901092 * L_73 = ___pointerEvent0;
  27909. NullCheck(L_73);
  27910. GameObject_t1113636619 * L_74 = PointerEventData_get_pointerPress_m3897111385(L_73, /*hidden argument*/NULL);
  27911. GameObject_t1113636619 * L_75 = V_5;
  27912. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27913. bool L_76 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_74, L_75, /*hidden argument*/NULL);
  27914. if (!L_76)
  27915. {
  27916. goto IL_019a;
  27917. }
  27918. }
  27919. {
  27920. PointerEventData_t3807901092 * L_77 = ___pointerEvent0;
  27921. NullCheck(L_77);
  27922. bool L_78 = PointerEventData_get_eligibleForClick_m3788762543(L_77, /*hidden argument*/NULL);
  27923. if (!L_78)
  27924. {
  27925. goto IL_019a;
  27926. }
  27927. }
  27928. {
  27929. PointerEventData_t3807901092 * L_79 = ___pointerEvent0;
  27930. NullCheck(L_79);
  27931. GameObject_t1113636619 * L_80 = PointerEventData_get_pointerPress_m3897111385(L_79, /*hidden argument*/NULL);
  27932. PointerEventData_t3807901092 * L_81 = ___pointerEvent0;
  27933. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27934. EventFunction_1_t3111972472 * L_82 = ExecuteEvents_get_pointerClickHandler_m1293869308(NULL /*static, unused*/, /*hidden argument*/NULL);
  27935. ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980(NULL /*static, unused*/, L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t132471142_m3445044980_RuntimeMethod_var);
  27936. goto IL_01c5;
  27937. }
  27938. IL_019a:
  27939. {
  27940. PointerEventData_t3807901092 * L_83 = ___pointerEvent0;
  27941. NullCheck(L_83);
  27942. GameObject_t1113636619 * L_84 = PointerEventData_get_pointerDrag_m3056187725(L_83, /*hidden argument*/NULL);
  27943. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27944. bool L_85 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_84, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27945. if (!L_85)
  27946. {
  27947. goto IL_01c5;
  27948. }
  27949. }
  27950. {
  27951. PointerEventData_t3807901092 * L_86 = ___pointerEvent0;
  27952. NullCheck(L_86);
  27953. bool L_87 = PointerEventData_get_dragging_m746831934(L_86, /*hidden argument*/NULL);
  27954. if (!L_87)
  27955. {
  27956. goto IL_01c5;
  27957. }
  27958. }
  27959. {
  27960. GameObject_t1113636619 * L_88 = V_0;
  27961. PointerEventData_t3807901092 * L_89 = ___pointerEvent0;
  27962. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  27963. EventFunction_1_t2311673543 * L_90 = ExecuteEvents_get_dropHandler_m2780765017(NULL /*static, unused*/, /*hidden argument*/NULL);
  27964. ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686(NULL /*static, unused*/, L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t3627139509_m3726033686_RuntimeMethod_var);
  27965. }
  27966. IL_01c5:
  27967. {
  27968. PointerEventData_t3807901092 * L_91 = ___pointerEvent0;
  27969. NullCheck(L_91);
  27970. PointerEventData_set_eligibleForClick_m1345987948(L_91, (bool)0, /*hidden argument*/NULL);
  27971. PointerEventData_t3807901092 * L_92 = ___pointerEvent0;
  27972. NullCheck(L_92);
  27973. PointerEventData_set_pointerPress_m2546345117(L_92, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27974. PointerEventData_t3807901092 * L_93 = ___pointerEvent0;
  27975. NullCheck(L_93);
  27976. PointerEventData_set_rawPointerPress_m3758304666(L_93, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  27977. PointerEventData_t3807901092 * L_94 = ___pointerEvent0;
  27978. NullCheck(L_94);
  27979. GameObject_t1113636619 * L_95 = PointerEventData_get_pointerDrag_m3056187725(L_94, /*hidden argument*/NULL);
  27980. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27981. bool L_96 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_95, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27982. if (!L_96)
  27983. {
  27984. goto IL_0208;
  27985. }
  27986. }
  27987. {
  27988. PointerEventData_t3807901092 * L_97 = ___pointerEvent0;
  27989. NullCheck(L_97);
  27990. bool L_98 = PointerEventData_get_dragging_m746831934(L_97, /*hidden argument*/NULL);
  27991. if (!L_98)
  27992. {
  27993. goto IL_0208;
  27994. }
  27995. }
  27996. {
  27997. PointerEventData_t3807901092 * L_99 = ___pointerEvent0;
  27998. NullCheck(L_99);
  27999. GameObject_t1113636619 * L_100 = PointerEventData_get_pointerDrag_m3056187725(L_99, /*hidden argument*/NULL);
  28000. PointerEventData_t3807901092 * L_101 = ___pointerEvent0;
  28001. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  28002. EventFunction_1_t3277009892 * L_102 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  28003. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  28004. }
  28005. IL_0208:
  28006. {
  28007. PointerEventData_t3807901092 * L_103 = ___pointerEvent0;
  28008. NullCheck(L_103);
  28009. PointerEventData_set_dragging_m2888181791(L_103, (bool)0, /*hidden argument*/NULL);
  28010. PointerEventData_t3807901092 * L_104 = ___pointerEvent0;
  28011. NullCheck(L_104);
  28012. PointerEventData_set_pointerDrag_m841976018(L_104, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  28013. PointerEventData_t3807901092 * L_105 = ___pointerEvent0;
  28014. NullCheck(L_105);
  28015. GameObject_t1113636619 * L_106 = PointerEventData_get_pointerDrag_m3056187725(L_105, /*hidden argument*/NULL);
  28016. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28017. bool L_107 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_106, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28018. if (!L_107)
  28019. {
  28020. goto IL_0239;
  28021. }
  28022. }
  28023. {
  28024. PointerEventData_t3807901092 * L_108 = ___pointerEvent0;
  28025. NullCheck(L_108);
  28026. GameObject_t1113636619 * L_109 = PointerEventData_get_pointerDrag_m3056187725(L_108, /*hidden argument*/NULL);
  28027. PointerEventData_t3807901092 * L_110 = ___pointerEvent0;
  28028. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  28029. EventFunction_1_t3277009892 * L_111 = ExecuteEvents_get_endDragHandler_m2879610446(NULL /*static, unused*/, /*hidden argument*/NULL);
  28030. ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945(NULL /*static, unused*/, L_109, L_110, L_111, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_t297508562_m38722945_RuntimeMethod_var);
  28031. }
  28032. IL_0239:
  28033. {
  28034. PointerEventData_t3807901092 * L_112 = ___pointerEvent0;
  28035. NullCheck(L_112);
  28036. PointerEventData_set_pointerDrag_m841976018(L_112, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  28037. PointerEventData_t3807901092 * L_113 = ___pointerEvent0;
  28038. NullCheck(L_113);
  28039. GameObject_t1113636619 * L_114 = PointerEventData_get_pointerEnter_m3901270554(L_113, /*hidden argument*/NULL);
  28040. PointerEventData_t3807901092 * L_115 = ___pointerEvent0;
  28041. IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t3484638744_il2cpp_TypeInfo_var);
  28042. EventFunction_1_t2867327688 * L_116 = ExecuteEvents_get_pointerExitHandler_m659239743(NULL /*static, unused*/, /*hidden argument*/NULL);
  28043. ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107(NULL /*static, unused*/, L_114, L_115, L_116, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t4182793654_m3163604107_RuntimeMethod_var);
  28044. PointerEventData_t3807901092 * L_117 = ___pointerEvent0;
  28045. NullCheck(L_117);
  28046. PointerEventData_set_pointerEnter_m3256217464(L_117, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  28047. PointerEventData_t3807901092 * L_118 = ___pointerEvent0;
  28048. __this->set_m_InputPointerEvent_16(L_118);
  28049. }
  28050. IL_0261:
  28051. {
  28052. return;
  28053. }
  28054. }
  28055. // System.Void UnityEngine.EventSystems.TouchInputModule::DeactivateModule()
  28056. extern "C" IL2CPP_METHOD_ATTR void TouchInputModule_DeactivateModule_m2409474002 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  28057. {
  28058. {
  28059. BaseInputModule_DeactivateModule_m856719157(__this, /*hidden argument*/NULL);
  28060. PointerInputModule_ClearSelection_m2472477282(__this, /*hidden argument*/NULL);
  28061. return;
  28062. }
  28063. }
  28064. // System.String UnityEngine.EventSystems.TouchInputModule::ToString()
  28065. extern "C" IL2CPP_METHOD_ATTR String_t* TouchInputModule_ToString_m3196533583 (TouchInputModule_t4248229598 * __this, const RuntimeMethod* method)
  28066. {
  28067. static bool s_Il2CppMethodInitialized;
  28068. if (!s_Il2CppMethodInitialized)
  28069. {
  28070. il2cpp_codegen_initialize_method (TouchInputModule_ToString_m3196533583_MetadataUsageId);
  28071. s_Il2CppMethodInitialized = true;
  28072. }
  28073. StringBuilder_t * V_0 = NULL;
  28074. PointerEventData_t3807901092 * V_1 = NULL;
  28075. KeyValuePair_2_t799319294 V_2;
  28076. memset(&V_2, 0, sizeof(V_2));
  28077. Enumerator_t355829902 V_3;
  28078. memset(&V_3, 0, sizeof(V_3));
  28079. String_t* V_4 = NULL;
  28080. Exception_t * __last_unhandled_exception = 0;
  28081. NO_UNUSED_WARNING (__last_unhandled_exception);
  28082. Exception_t * __exception_local = 0;
  28083. NO_UNUSED_WARNING (__exception_local);
  28084. int32_t __leave_target = 0;
  28085. NO_UNUSED_WARNING (__leave_target);
  28086. StringBuilder_t * G_B2_0 = NULL;
  28087. StringBuilder_t * G_B1_0 = NULL;
  28088. String_t* G_B3_0 = NULL;
  28089. StringBuilder_t * G_B3_1 = NULL;
  28090. {
  28091. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  28092. StringBuilder__ctor_m3121283359(L_0, /*hidden argument*/NULL);
  28093. V_0 = L_0;
  28094. StringBuilder_t * L_1 = V_0;
  28095. bool L_2 = TouchInputModule_UseFakeInput_m1537100146(__this, /*hidden argument*/NULL);
  28096. G_B1_0 = L_1;
  28097. if (!L_2)
  28098. {
  28099. G_B2_0 = L_1;
  28100. goto IL_001d;
  28101. }
  28102. }
  28103. {
  28104. G_B3_0 = _stringLiteral1403872978;
  28105. G_B3_1 = G_B1_0;
  28106. goto IL_0022;
  28107. }
  28108. IL_001d:
  28109. {
  28110. G_B3_0 = _stringLiteral1604723306;
  28111. G_B3_1 = G_B2_0;
  28112. }
  28113. IL_0022:
  28114. {
  28115. NullCheck(G_B3_1);
  28116. StringBuilder_AppendLine_m1438862993(G_B3_1, G_B3_0, /*hidden argument*/NULL);
  28117. bool L_3 = TouchInputModule_UseFakeInput_m1537100146(__this, /*hidden argument*/NULL);
  28118. if (!L_3)
  28119. {
  28120. goto IL_0055;
  28121. }
  28122. }
  28123. {
  28124. PointerEventData_t3807901092 * L_4 = PointerInputModule_GetLastPointerEventData_m3838037610(__this, (-1), /*hidden argument*/NULL);
  28125. V_1 = L_4;
  28126. PointerEventData_t3807901092 * L_5 = V_1;
  28127. if (!L_5)
  28128. {
  28129. goto IL_004f;
  28130. }
  28131. }
  28132. {
  28133. StringBuilder_t * L_6 = V_0;
  28134. PointerEventData_t3807901092 * L_7 = V_1;
  28135. NullCheck(L_7);
  28136. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_7);
  28137. NullCheck(L_6);
  28138. StringBuilder_AppendLine_m1438862993(L_6, L_8, /*hidden argument*/NULL);
  28139. }
  28140. IL_004f:
  28141. {
  28142. goto IL_00a4;
  28143. }
  28144. IL_0055:
  28145. {
  28146. Dictionary_2_t2696614423 * L_9 = ((PointerInputModule_t3453173740 *)__this)->get_m_PointerData_12();
  28147. NullCheck(L_9);
  28148. Enumerator_t355829902 L_10 = Dictionary_2_GetEnumerator_m14634613(L_9, /*hidden argument*/Dictionary_2_GetEnumerator_m14634613_RuntimeMethod_var);
  28149. V_3 = L_10;
  28150. }
  28151. IL_0063:
  28152. try
  28153. { // begin try (depth: 1)
  28154. {
  28155. goto IL_0084;
  28156. }
  28157. IL_0068:
  28158. {
  28159. KeyValuePair_2_t799319294 L_11 = Enumerator_get_Current_m2688479183((&V_3), /*hidden argument*/Enumerator_get_Current_m2688479183_RuntimeMethod_var);
  28160. V_2 = L_11;
  28161. StringBuilder_t * L_12 = V_0;
  28162. String_t* L_13 = KeyValuePair_2_ToString_m1328662693((&V_2), /*hidden argument*/KeyValuePair_2_ToString_m1328662693_RuntimeMethod_var);
  28163. NullCheck(L_12);
  28164. StringBuilder_AppendLine_m1438862993(L_12, L_13, /*hidden argument*/NULL);
  28165. }
  28166. IL_0084:
  28167. {
  28168. bool L_14 = Enumerator_MoveNext_m500632371((&V_3), /*hidden argument*/Enumerator_MoveNext_m500632371_RuntimeMethod_var);
  28169. if (L_14)
  28170. {
  28171. goto IL_0068;
  28172. }
  28173. }
  28174. IL_0090:
  28175. {
  28176. IL2CPP_LEAVE(0xA3, FINALLY_0095);
  28177. }
  28178. } // end try (depth: 1)
  28179. catch(Il2CppExceptionWrapper& e)
  28180. {
  28181. __last_unhandled_exception = (Exception_t *)e.ex;
  28182. goto FINALLY_0095;
  28183. }
  28184. FINALLY_0095:
  28185. { // begin finally (depth: 1)
  28186. Enumerator_Dispose_m1365621171((&V_3), /*hidden argument*/Enumerator_Dispose_m1365621171_RuntimeMethod_var);
  28187. IL2CPP_END_FINALLY(149)
  28188. } // end finally (depth: 1)
  28189. IL2CPP_CLEANUP(149)
  28190. {
  28191. IL2CPP_JUMP_TBL(0xA3, IL_00a3)
  28192. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28193. }
  28194. IL_00a3:
  28195. {
  28196. }
  28197. IL_00a4:
  28198. {
  28199. StringBuilder_t * L_15 = V_0;
  28200. NullCheck(L_15);
  28201. String_t* L_16 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_15);
  28202. V_4 = L_16;
  28203. goto IL_00b1;
  28204. }
  28205. IL_00b1:
  28206. {
  28207. String_t* L_17 = V_4;
  28208. return L_17;
  28209. }
  28210. }
  28211. #ifdef __clang__
  28212. #pragma clang diagnostic pop
  28213. #endif
  28214. #ifdef __clang__
  28215. #pragma clang diagnostic push
  28216. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28217. #pragma clang diagnostic ignored "-Wunused-variable"
  28218. #endif
  28219. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  28220. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m4230637738 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28221. {
  28222. {
  28223. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  28224. return;
  28225. }
  28226. }
  28227. // System.Void UnityEngine.EventSystems.UIBehaviour::Awake()
  28228. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m2366095154 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28229. {
  28230. {
  28231. return;
  28232. }
  28233. }
  28234. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  28235. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m189051288 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28236. {
  28237. {
  28238. return;
  28239. }
  28240. }
  28241. // System.Void UnityEngine.EventSystems.UIBehaviour::Start()
  28242. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_Start_m468450810 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28243. {
  28244. {
  28245. return;
  28246. }
  28247. }
  28248. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  28249. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m1784507360 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28250. {
  28251. {
  28252. return;
  28253. }
  28254. }
  28255. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
  28256. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_m1613239498 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28257. {
  28258. {
  28259. return;
  28260. }
  28261. }
  28262. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive()
  28263. extern "C" IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m3579119648 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28264. {
  28265. bool V_0 = false;
  28266. {
  28267. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  28268. V_0 = L_0;
  28269. goto IL_000d;
  28270. }
  28271. IL_000d:
  28272. {
  28273. bool L_1 = V_0;
  28274. return L_1;
  28275. }
  28276. }
  28277. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  28278. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_m1473730550 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28279. {
  28280. {
  28281. return;
  28282. }
  28283. }
  28284. // System.Void UnityEngine.EventSystems.UIBehaviour::OnBeforeTransformParentChanged()
  28285. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnBeforeTransformParentChanged_m1629979401 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28286. {
  28287. {
  28288. return;
  28289. }
  28290. }
  28291. // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
  28292. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_m1855615160 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28293. {
  28294. {
  28295. return;
  28296. }
  28297. }
  28298. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties()
  28299. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m2143584361 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28300. {
  28301. {
  28302. return;
  28303. }
  28304. }
  28305. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged()
  28306. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasGroupChanged_m798630771 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28307. {
  28308. {
  28309. return;
  28310. }
  28311. }
  28312. // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged()
  28313. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m3915099663 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28314. {
  28315. {
  28316. return;
  28317. }
  28318. }
  28319. // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsDestroyed()
  28320. extern "C" IL2CPP_METHOD_ATTR bool UIBehaviour_IsDestroyed_m3033055982 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method)
  28321. {
  28322. static bool s_Il2CppMethodInitialized;
  28323. if (!s_Il2CppMethodInitialized)
  28324. {
  28325. il2cpp_codegen_initialize_method (UIBehaviour_IsDestroyed_m3033055982_MetadataUsageId);
  28326. s_Il2CppMethodInitialized = true;
  28327. }
  28328. bool V_0 = false;
  28329. {
  28330. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28331. bool L_0 = Object_op_Equality_m1810815630(NULL /*static, unused*/, __this, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28332. V_0 = L_0;
  28333. goto IL_000e;
  28334. }
  28335. IL_000e:
  28336. {
  28337. bool L_1 = V_0;
  28338. return L_1;
  28339. }
  28340. }
  28341. #ifdef __clang__
  28342. #pragma clang diagnostic pop
  28343. #endif
  28344. #ifdef __clang__
  28345. #pragma clang diagnostic push
  28346. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28347. #pragma clang diagnostic ignored "-Wunused-variable"
  28348. #endif
  28349. // System.Void UnityEngine.Experimental.UI.VertexHelperExtension::AddVert(UnityEngine.UI.VertexHelper,UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  28350. extern "C" IL2CPP_METHOD_ATTR void VertexHelperExtension_AddVert_m3988754079 (RuntimeObject * __this /* static, unused */, VertexHelper_t2453304189 * ___obj0, Vector3_t3722313464 ___position1, Color32_t2600501292 ___color2, Vector2_t2156229523 ___uv03, Vector2_t2156229523 ___uv14, Vector2_t2156229523 ___uv25, Vector2_t2156229523 ___uv36, Vector3_t3722313464 ___normal7, Vector4_t3319028937 ___tangent8, const RuntimeMethod* method)
  28351. {
  28352. {
  28353. VertexHelper_t2453304189 * L_0 = ___obj0;
  28354. Vector3_t3722313464 L_1 = ___position1;
  28355. Color32_t2600501292 L_2 = ___color2;
  28356. Vector2_t2156229523 L_3 = ___uv03;
  28357. Vector2_t2156229523 L_4 = ___uv14;
  28358. Vector2_t2156229523 L_5 = ___uv25;
  28359. Vector2_t2156229523 L_6 = ___uv36;
  28360. Vector3_t3722313464 L_7 = ___normal7;
  28361. Vector4_t3319028937 L_8 = ___tangent8;
  28362. NullCheck(L_0);
  28363. VertexHelper_AddVert_m3197992709(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  28364. return;
  28365. }
  28366. }
  28367. #ifdef __clang__
  28368. #pragma clang diagnostic pop
  28369. #endif
  28370. #ifdef __clang__
  28371. #pragma clang diagnostic push
  28372. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28373. #pragma clang diagnostic ignored "-Wunused-variable"
  28374. #endif
  28375. // System.Void UnityEngine.UI.AnimationTriggers::.ctor()
  28376. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_m3418993069 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method)
  28377. {
  28378. static bool s_Il2CppMethodInitialized;
  28379. if (!s_Il2CppMethodInitialized)
  28380. {
  28381. il2cpp_codegen_initialize_method (AnimationTriggers__ctor_m3418993069_MetadataUsageId);
  28382. s_Il2CppMethodInitialized = true;
  28383. }
  28384. {
  28385. __this->set_m_NormalTrigger_4(_stringLiteral446682791);
  28386. __this->set_m_HighlightedTrigger_5(_stringLiteral1806444132);
  28387. __this->set_m_PressedTrigger_6(_stringLiteral2037344074);
  28388. __this->set_m_DisabledTrigger_7(_stringLiteral1262762470);
  28389. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28390. return;
  28391. }
  28392. }
  28393. // System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger()
  28394. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_m3461765293 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method)
  28395. {
  28396. String_t* V_0 = NULL;
  28397. {
  28398. String_t* L_0 = __this->get_m_NormalTrigger_4();
  28399. V_0 = L_0;
  28400. goto IL_000d;
  28401. }
  28402. IL_000d:
  28403. {
  28404. String_t* L_1 = V_0;
  28405. return L_1;
  28406. }
  28407. }
  28408. // System.Void UnityEngine.UI.AnimationTriggers::set_normalTrigger(System.String)
  28409. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers_set_normalTrigger_m1214669971 (AnimationTriggers_t2532145056 * __this, String_t* ___value0, const RuntimeMethod* method)
  28410. {
  28411. {
  28412. String_t* L_0 = ___value0;
  28413. __this->set_m_NormalTrigger_4(L_0);
  28414. return;
  28415. }
  28416. }
  28417. // System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger()
  28418. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_m1187211321 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method)
  28419. {
  28420. String_t* V_0 = NULL;
  28421. {
  28422. String_t* L_0 = __this->get_m_HighlightedTrigger_5();
  28423. V_0 = L_0;
  28424. goto IL_000d;
  28425. }
  28426. IL_000d:
  28427. {
  28428. String_t* L_1 = V_0;
  28429. return L_1;
  28430. }
  28431. }
  28432. // System.Void UnityEngine.UI.AnimationTriggers::set_highlightedTrigger(System.String)
  28433. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers_set_highlightedTrigger_m2777837115 (AnimationTriggers_t2532145056 * __this, String_t* ___value0, const RuntimeMethod* method)
  28434. {
  28435. {
  28436. String_t* L_0 = ___value0;
  28437. __this->set_m_HighlightedTrigger_5(L_0);
  28438. return;
  28439. }
  28440. }
  28441. // System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger()
  28442. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_m2840379030 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method)
  28443. {
  28444. String_t* V_0 = NULL;
  28445. {
  28446. String_t* L_0 = __this->get_m_PressedTrigger_6();
  28447. V_0 = L_0;
  28448. goto IL_000d;
  28449. }
  28450. IL_000d:
  28451. {
  28452. String_t* L_1 = V_0;
  28453. return L_1;
  28454. }
  28455. }
  28456. // System.Void UnityEngine.UI.AnimationTriggers::set_pressedTrigger(System.String)
  28457. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers_set_pressedTrigger_m2355371604 (AnimationTriggers_t2532145056 * __this, String_t* ___value0, const RuntimeMethod* method)
  28458. {
  28459. {
  28460. String_t* L_0 = ___value0;
  28461. __this->set_m_PressedTrigger_6(L_0);
  28462. return;
  28463. }
  28464. }
  28465. // System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger()
  28466. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_m3860052542 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method)
  28467. {
  28468. String_t* V_0 = NULL;
  28469. {
  28470. String_t* L_0 = __this->get_m_DisabledTrigger_7();
  28471. V_0 = L_0;
  28472. goto IL_000d;
  28473. }
  28474. IL_000d:
  28475. {
  28476. String_t* L_1 = V_0;
  28477. return L_1;
  28478. }
  28479. }
  28480. // System.Void UnityEngine.UI.AnimationTriggers::set_disabledTrigger(System.String)
  28481. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers_set_disabledTrigger_m933056574 (AnimationTriggers_t2532145056 * __this, String_t* ___value0, const RuntimeMethod* method)
  28482. {
  28483. {
  28484. String_t* L_0 = ___value0;
  28485. __this->set_m_DisabledTrigger_7(L_0);
  28486. return;
  28487. }
  28488. }
  28489. #ifdef __clang__
  28490. #pragma clang diagnostic pop
  28491. #endif
  28492. #ifdef __clang__
  28493. #pragma clang diagnostic push
  28494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28495. #pragma clang diagnostic ignored "-Wunused-variable"
  28496. #endif
  28497. // System.Void UnityEngine.UI.AspectRatioFitter::.ctor()
  28498. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter__ctor_m2468506840 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28499. {
  28500. {
  28501. __this->set_m_AspectMode_2(0);
  28502. __this->set_m_AspectRatio_3((1.0f));
  28503. __this->set_m_DelayedSetDirty_5((bool)0);
  28504. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  28505. return;
  28506. }
  28507. }
  28508. // UnityEngine.UI.AspectRatioFitter/AspectMode UnityEngine.UI.AspectRatioFitter::get_aspectMode()
  28509. extern "C" IL2CPP_METHOD_ATTR int32_t AspectRatioFitter_get_aspectMode_m3735191157 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28510. {
  28511. int32_t V_0 = 0;
  28512. {
  28513. int32_t L_0 = __this->get_m_AspectMode_2();
  28514. V_0 = L_0;
  28515. goto IL_000d;
  28516. }
  28517. IL_000d:
  28518. {
  28519. int32_t L_1 = V_0;
  28520. return L_1;
  28521. }
  28522. }
  28523. // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectMode(UnityEngine.UI.AspectRatioFitter/AspectMode)
  28524. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectMode_m4140288987 (AspectRatioFitter_t3312407083 * __this, int32_t ___value0, const RuntimeMethod* method)
  28525. {
  28526. static bool s_Il2CppMethodInitialized;
  28527. if (!s_Il2CppMethodInitialized)
  28528. {
  28529. il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectMode_m4140288987_MetadataUsageId);
  28530. s_Il2CppMethodInitialized = true;
  28531. }
  28532. {
  28533. int32_t* L_0 = __this->get_address_of_m_AspectMode_2();
  28534. int32_t L_1 = ___value0;
  28535. bool L_2 = SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisAspectMode_t3417192999_m1565063249_RuntimeMethod_var);
  28536. if (!L_2)
  28537. {
  28538. goto IL_0018;
  28539. }
  28540. }
  28541. {
  28542. AspectRatioFitter_SetDirty_m3397936295(__this, /*hidden argument*/NULL);
  28543. }
  28544. IL_0018:
  28545. {
  28546. return;
  28547. }
  28548. }
  28549. // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio()
  28550. extern "C" IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_m1928877056 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28551. {
  28552. float V_0 = 0.0f;
  28553. {
  28554. float L_0 = __this->get_m_AspectRatio_3();
  28555. V_0 = L_0;
  28556. goto IL_000d;
  28557. }
  28558. IL_000d:
  28559. {
  28560. float L_1 = V_0;
  28561. return L_1;
  28562. }
  28563. }
  28564. // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectRatio(System.Single)
  28565. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectRatio_m626759227 (AspectRatioFitter_t3312407083 * __this, float ___value0, const RuntimeMethod* method)
  28566. {
  28567. static bool s_Il2CppMethodInitialized;
  28568. if (!s_Il2CppMethodInitialized)
  28569. {
  28570. il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectRatio_m626759227_MetadataUsageId);
  28571. s_Il2CppMethodInitialized = true;
  28572. }
  28573. {
  28574. float* L_0 = __this->get_address_of_m_AspectRatio_3();
  28575. float L_1 = ___value0;
  28576. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  28577. if (!L_2)
  28578. {
  28579. goto IL_0018;
  28580. }
  28581. }
  28582. {
  28583. AspectRatioFitter_SetDirty_m3397936295(__this, /*hidden argument*/NULL);
  28584. }
  28585. IL_0018:
  28586. {
  28587. return;
  28588. }
  28589. }
  28590. // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform()
  28591. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * AspectRatioFitter_get_rectTransform_m2996235303 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28592. {
  28593. static bool s_Il2CppMethodInitialized;
  28594. if (!s_Il2CppMethodInitialized)
  28595. {
  28596. il2cpp_codegen_initialize_method (AspectRatioFitter_get_rectTransform_m2996235303_MetadataUsageId);
  28597. s_Il2CppMethodInitialized = true;
  28598. }
  28599. RectTransform_t3704657025 * V_0 = NULL;
  28600. {
  28601. RectTransform_t3704657025 * L_0 = __this->get_m_Rect_4();
  28602. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28603. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28604. if (!L_1)
  28605. {
  28606. goto IL_001e;
  28607. }
  28608. }
  28609. {
  28610. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  28611. __this->set_m_Rect_4(L_2);
  28612. }
  28613. IL_001e:
  28614. {
  28615. RectTransform_t3704657025 * L_3 = __this->get_m_Rect_4();
  28616. V_0 = L_3;
  28617. goto IL_002a;
  28618. }
  28619. IL_002a:
  28620. {
  28621. RectTransform_t3704657025 * L_4 = V_0;
  28622. return L_4;
  28623. }
  28624. }
  28625. // System.Void UnityEngine.UI.AspectRatioFitter::OnEnable()
  28626. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_OnEnable_m2161969445 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28627. {
  28628. {
  28629. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  28630. __this->set_m_DelayedSetDirty_5((bool)1);
  28631. return;
  28632. }
  28633. }
  28634. // System.Void UnityEngine.UI.AspectRatioFitter::OnDisable()
  28635. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_OnDisable_m3095850495 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28636. {
  28637. static bool s_Il2CppMethodInitialized;
  28638. if (!s_Il2CppMethodInitialized)
  28639. {
  28640. il2cpp_codegen_initialize_method (AspectRatioFitter_OnDisable_m3095850495_MetadataUsageId);
  28641. s_Il2CppMethodInitialized = true;
  28642. }
  28643. {
  28644. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_6();
  28645. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  28646. RectTransform_t3704657025 * L_1 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28647. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  28648. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  28649. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  28650. return;
  28651. }
  28652. }
  28653. // System.Void UnityEngine.UI.AspectRatioFitter::Update()
  28654. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_Update_m2202487771 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28655. {
  28656. {
  28657. bool L_0 = __this->get_m_DelayedSetDirty_5();
  28658. if (!L_0)
  28659. {
  28660. goto IL_001b;
  28661. }
  28662. }
  28663. {
  28664. __this->set_m_DelayedSetDirty_5((bool)0);
  28665. AspectRatioFitter_SetDirty_m3397936295(__this, /*hidden argument*/NULL);
  28666. }
  28667. IL_001b:
  28668. {
  28669. return;
  28670. }
  28671. }
  28672. // System.Void UnityEngine.UI.AspectRatioFitter::OnRectTransformDimensionsChange()
  28673. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_OnRectTransformDimensionsChange_m3283933481 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28674. {
  28675. {
  28676. AspectRatioFitter_UpdateRect_m1081360677(__this, /*hidden argument*/NULL);
  28677. return;
  28678. }
  28679. }
  28680. // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect()
  28681. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m1081360677 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28682. {
  28683. static bool s_Il2CppMethodInitialized;
  28684. if (!s_Il2CppMethodInitialized)
  28685. {
  28686. il2cpp_codegen_initialize_method (AspectRatioFitter_UpdateRect_m1081360677_MetadataUsageId);
  28687. s_Il2CppMethodInitialized = true;
  28688. }
  28689. int32_t V_0 = 0;
  28690. Rect_t2360479859 V_1;
  28691. memset(&V_1, 0, sizeof(V_1));
  28692. Rect_t2360479859 V_2;
  28693. memset(&V_2, 0, sizeof(V_2));
  28694. Vector2_t2156229523 V_3;
  28695. memset(&V_3, 0, sizeof(V_3));
  28696. Vector2_t2156229523 V_4;
  28697. memset(&V_4, 0, sizeof(V_4));
  28698. {
  28699. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  28700. if (L_0)
  28701. {
  28702. goto IL_0011;
  28703. }
  28704. }
  28705. {
  28706. goto IL_0194;
  28707. }
  28708. IL_0011:
  28709. {
  28710. DrivenRectTransformTracker_t2562230146 * L_1 = __this->get_address_of_m_Tracker_6();
  28711. DrivenRectTransformTracker_Clear_m371772582(L_1, /*hidden argument*/NULL);
  28712. int32_t L_2 = __this->get_m_AspectMode_2();
  28713. V_0 = L_2;
  28714. int32_t L_3 = V_0;
  28715. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1)))
  28716. {
  28717. case 0:
  28718. {
  28719. goto IL_0083;
  28720. }
  28721. case 1:
  28722. {
  28723. goto IL_0040;
  28724. }
  28725. case 2:
  28726. {
  28727. goto IL_00c6;
  28728. }
  28729. case 3:
  28730. {
  28731. goto IL_00c6;
  28732. }
  28733. }
  28734. }
  28735. {
  28736. goto IL_0194;
  28737. }
  28738. IL_0040:
  28739. {
  28740. DrivenRectTransformTracker_t2562230146 * L_4 = __this->get_address_of_m_Tracker_6();
  28741. RectTransform_t3704657025 * L_5 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28742. DrivenRectTransformTracker_Add_m4125027261(L_4, __this, L_5, ((int32_t)4096), /*hidden argument*/NULL);
  28743. RectTransform_t3704657025 * L_6 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28744. RectTransform_t3704657025 * L_7 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28745. NullCheck(L_7);
  28746. Rect_t2360479859 L_8 = RectTransform_get_rect_m574169965(L_7, /*hidden argument*/NULL);
  28747. V_1 = L_8;
  28748. float L_9 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  28749. float L_10 = __this->get_m_AspectRatio_3();
  28750. NullCheck(L_6);
  28751. RectTransform_SetSizeWithCurrentAnchors_m1274467307(L_6, 0, ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)), /*hidden argument*/NULL);
  28752. goto IL_0194;
  28753. }
  28754. IL_0083:
  28755. {
  28756. DrivenRectTransformTracker_t2562230146 * L_11 = __this->get_address_of_m_Tracker_6();
  28757. RectTransform_t3704657025 * L_12 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28758. DrivenRectTransformTracker_Add_m4125027261(L_11, __this, L_12, ((int32_t)8192), /*hidden argument*/NULL);
  28759. RectTransform_t3704657025 * L_13 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28760. RectTransform_t3704657025 * L_14 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28761. NullCheck(L_14);
  28762. Rect_t2360479859 L_15 = RectTransform_get_rect_m574169965(L_14, /*hidden argument*/NULL);
  28763. V_2 = L_15;
  28764. float L_16 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  28765. float L_17 = __this->get_m_AspectRatio_3();
  28766. NullCheck(L_13);
  28767. RectTransform_SetSizeWithCurrentAnchors_m1274467307(L_13, 1, ((float)((float)L_16/(float)L_17)), /*hidden argument*/NULL);
  28768. goto IL_0194;
  28769. }
  28770. IL_00c6:
  28771. {
  28772. DrivenRectTransformTracker_t2562230146 * L_18 = __this->get_address_of_m_Tracker_6();
  28773. RectTransform_t3704657025 * L_19 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28774. DrivenRectTransformTracker_Add_m4125027261(L_18, __this, L_19, ((int32_t)16134), /*hidden argument*/NULL);
  28775. RectTransform_t3704657025 * L_20 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28776. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  28777. Vector2_t2156229523 L_21 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28778. NullCheck(L_20);
  28779. RectTransform_set_anchorMin_m4230103102(L_20, L_21, /*hidden argument*/NULL);
  28780. RectTransform_t3704657025 * L_22 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28781. Vector2_t2156229523 L_23 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  28782. NullCheck(L_22);
  28783. RectTransform_set_anchorMax_m2998668828(L_22, L_23, /*hidden argument*/NULL);
  28784. RectTransform_t3704657025 * L_24 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28785. Vector2_t2156229523 L_25 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28786. NullCheck(L_24);
  28787. RectTransform_set_anchoredPosition_m4126691837(L_24, L_25, /*hidden argument*/NULL);
  28788. Vector2_t2156229523 L_26 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28789. V_3 = L_26;
  28790. Vector2_t2156229523 L_27 = AspectRatioFitter_GetParentSize_m3159144324(__this, /*hidden argument*/NULL);
  28791. V_4 = L_27;
  28792. float L_28 = (&V_4)->get_y_1();
  28793. float L_29 = AspectRatioFitter_get_aspectRatio_m1928877056(__this, /*hidden argument*/NULL);
  28794. float L_30 = (&V_4)->get_x_0();
  28795. int32_t L_31 = __this->get_m_AspectMode_2();
  28796. if (!((int32_t)((int32_t)((((float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29))) < ((float)L_30))? 1 : 0)^(int32_t)((((int32_t)L_31) == ((int32_t)3))? 1 : 0))))
  28797. {
  28798. goto IL_0165;
  28799. }
  28800. }
  28801. {
  28802. float L_32 = (&V_4)->get_x_0();
  28803. float L_33 = AspectRatioFitter_get_aspectRatio_m1928877056(__this, /*hidden argument*/NULL);
  28804. float L_34 = AspectRatioFitter_GetSizeDeltaToProduceSize_m3810932624(__this, ((float)((float)L_32/(float)L_33)), 1, /*hidden argument*/NULL);
  28805. (&V_3)->set_y_1(L_34);
  28806. goto IL_0183;
  28807. }
  28808. IL_0165:
  28809. {
  28810. float L_35 = (&V_4)->get_y_1();
  28811. float L_36 = AspectRatioFitter_get_aspectRatio_m1928877056(__this, /*hidden argument*/NULL);
  28812. float L_37 = AspectRatioFitter_GetSizeDeltaToProduceSize_m3810932624(__this, ((float)il2cpp_codegen_multiply((float)L_35, (float)L_36)), 0, /*hidden argument*/NULL);
  28813. (&V_3)->set_x_0(L_37);
  28814. }
  28815. IL_0183:
  28816. {
  28817. RectTransform_t3704657025 * L_38 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28818. Vector2_t2156229523 L_39 = V_3;
  28819. NullCheck(L_38);
  28820. RectTransform_set_sizeDelta_m3462269772(L_38, L_39, /*hidden argument*/NULL);
  28821. goto IL_0194;
  28822. }
  28823. IL_0194:
  28824. {
  28825. return;
  28826. }
  28827. }
  28828. // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32)
  28829. extern "C" IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_m3810932624 (AspectRatioFitter_t3312407083 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method)
  28830. {
  28831. Vector2_t2156229523 V_0;
  28832. memset(&V_0, 0, sizeof(V_0));
  28833. Vector2_t2156229523 V_1;
  28834. memset(&V_1, 0, sizeof(V_1));
  28835. Vector2_t2156229523 V_2;
  28836. memset(&V_2, 0, sizeof(V_2));
  28837. float V_3 = 0.0f;
  28838. {
  28839. float L_0 = ___size0;
  28840. Vector2_t2156229523 L_1 = AspectRatioFitter_GetParentSize_m3159144324(__this, /*hidden argument*/NULL);
  28841. V_0 = L_1;
  28842. int32_t L_2 = ___axis1;
  28843. float L_3 = Vector2_get_Item_m3559215723((&V_0), L_2, /*hidden argument*/NULL);
  28844. RectTransform_t3704657025 * L_4 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28845. NullCheck(L_4);
  28846. Vector2_t2156229523 L_5 = RectTransform_get_anchorMax_m2495270048(L_4, /*hidden argument*/NULL);
  28847. V_1 = L_5;
  28848. int32_t L_6 = ___axis1;
  28849. float L_7 = Vector2_get_Item_m3559215723((&V_1), L_6, /*hidden argument*/NULL);
  28850. RectTransform_t3704657025 * L_8 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28851. NullCheck(L_8);
  28852. Vector2_t2156229523 L_9 = RectTransform_get_anchorMin_m2928307238(L_8, /*hidden argument*/NULL);
  28853. V_2 = L_9;
  28854. int32_t L_10 = ___axis1;
  28855. float L_11 = Vector2_get_Item_m3559215723((&V_2), L_10, /*hidden argument*/NULL);
  28856. V_3 = ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_11))))));
  28857. goto IL_0042;
  28858. }
  28859. IL_0042:
  28860. {
  28861. float L_12 = V_3;
  28862. return L_12;
  28863. }
  28864. }
  28865. // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize()
  28866. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 AspectRatioFitter_GetParentSize_m3159144324 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28867. {
  28868. static bool s_Il2CppMethodInitialized;
  28869. if (!s_Il2CppMethodInitialized)
  28870. {
  28871. il2cpp_codegen_initialize_method (AspectRatioFitter_GetParentSize_m3159144324_MetadataUsageId);
  28872. s_Il2CppMethodInitialized = true;
  28873. }
  28874. RectTransform_t3704657025 * V_0 = NULL;
  28875. Vector2_t2156229523 V_1;
  28876. memset(&V_1, 0, sizeof(V_1));
  28877. Rect_t2360479859 V_2;
  28878. memset(&V_2, 0, sizeof(V_2));
  28879. {
  28880. RectTransform_t3704657025 * L_0 = AspectRatioFitter_get_rectTransform_m2996235303(__this, /*hidden argument*/NULL);
  28881. NullCheck(L_0);
  28882. Transform_t3600365921 * L_1 = Transform_get_parent_m835071599(L_0, /*hidden argument*/NULL);
  28883. V_0 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_1, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  28884. RectTransform_t3704657025 * L_2 = V_0;
  28885. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28886. bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  28887. if (L_3)
  28888. {
  28889. goto IL_0028;
  28890. }
  28891. }
  28892. {
  28893. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  28894. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  28895. V_1 = L_4;
  28896. goto IL_003c;
  28897. }
  28898. IL_0028:
  28899. {
  28900. RectTransform_t3704657025 * L_5 = V_0;
  28901. NullCheck(L_5);
  28902. Rect_t2360479859 L_6 = RectTransform_get_rect_m574169965(L_5, /*hidden argument*/NULL);
  28903. V_2 = L_6;
  28904. Vector2_t2156229523 L_7 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  28905. V_1 = L_7;
  28906. goto IL_003c;
  28907. }
  28908. IL_003c:
  28909. {
  28910. Vector2_t2156229523 L_8 = V_1;
  28911. return L_8;
  28912. }
  28913. }
  28914. // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutHorizontal()
  28915. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutHorizontal_m2616668388 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28916. {
  28917. {
  28918. return;
  28919. }
  28920. }
  28921. // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutVertical()
  28922. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutVertical_m2020518121 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28923. {
  28924. {
  28925. return;
  28926. }
  28927. }
  28928. // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty()
  28929. extern "C" IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_m3397936295 (AspectRatioFitter_t3312407083 * __this, const RuntimeMethod* method)
  28930. {
  28931. {
  28932. AspectRatioFitter_UpdateRect_m1081360677(__this, /*hidden argument*/NULL);
  28933. return;
  28934. }
  28935. }
  28936. #ifdef __clang__
  28937. #pragma clang diagnostic pop
  28938. #endif
  28939. #ifdef __clang__
  28940. #pragma clang diagnostic push
  28941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28942. #pragma clang diagnostic ignored "-Wunused-variable"
  28943. #endif
  28944. #ifdef __clang__
  28945. #pragma clang diagnostic pop
  28946. #endif
  28947. #ifdef __clang__
  28948. #pragma clang diagnostic push
  28949. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28950. #pragma clang diagnostic ignored "-Wunused-variable"
  28951. #endif
  28952. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  28953. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m2277545720 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method)
  28954. {
  28955. {
  28956. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  28957. return;
  28958. }
  28959. }
  28960. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  28961. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * BaseMeshEffect_get_graphic_m1852367505 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method)
  28962. {
  28963. static bool s_Il2CppMethodInitialized;
  28964. if (!s_Il2CppMethodInitialized)
  28965. {
  28966. il2cpp_codegen_initialize_method (BaseMeshEffect_get_graphic_m1852367505_MetadataUsageId);
  28967. s_Il2CppMethodInitialized = true;
  28968. }
  28969. Graphic_t1660335611 * V_0 = NULL;
  28970. {
  28971. Graphic_t1660335611 * L_0 = __this->get_m_Graphic_2();
  28972. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28973. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28974. if (!L_1)
  28975. {
  28976. goto IL_001e;
  28977. }
  28978. }
  28979. {
  28980. Graphic_t1660335611 * L_2 = Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, /*hidden argument*/Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var);
  28981. __this->set_m_Graphic_2(L_2);
  28982. }
  28983. IL_001e:
  28984. {
  28985. Graphic_t1660335611 * L_3 = __this->get_m_Graphic_2();
  28986. V_0 = L_3;
  28987. goto IL_002a;
  28988. }
  28989. IL_002a:
  28990. {
  28991. Graphic_t1660335611 * L_4 = V_0;
  28992. return L_4;
  28993. }
  28994. }
  28995. // System.Void UnityEngine.UI.BaseMeshEffect::OnEnable()
  28996. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect_OnEnable_m3291426649 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method)
  28997. {
  28998. static bool s_Il2CppMethodInitialized;
  28999. if (!s_Il2CppMethodInitialized)
  29000. {
  29001. il2cpp_codegen_initialize_method (BaseMeshEffect_OnEnable_m3291426649_MetadataUsageId);
  29002. s_Il2CppMethodInitialized = true;
  29003. }
  29004. {
  29005. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  29006. Graphic_t1660335611 * L_0 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29007. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29008. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29009. if (!L_1)
  29010. {
  29011. goto IL_0023;
  29012. }
  29013. }
  29014. {
  29015. Graphic_t1660335611 * L_2 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29016. NullCheck(L_2);
  29017. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  29018. }
  29019. IL_0023:
  29020. {
  29021. return;
  29022. }
  29023. }
  29024. // System.Void UnityEngine.UI.BaseMeshEffect::OnDisable()
  29025. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDisable_m1428167656 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method)
  29026. {
  29027. static bool s_Il2CppMethodInitialized;
  29028. if (!s_Il2CppMethodInitialized)
  29029. {
  29030. il2cpp_codegen_initialize_method (BaseMeshEffect_OnDisable_m1428167656_MetadataUsageId);
  29031. s_Il2CppMethodInitialized = true;
  29032. }
  29033. {
  29034. Graphic_t1660335611 * L_0 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29035. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29036. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29037. if (!L_1)
  29038. {
  29039. goto IL_001d;
  29040. }
  29041. }
  29042. {
  29043. Graphic_t1660335611 * L_2 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29044. NullCheck(L_2);
  29045. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  29046. }
  29047. IL_001d:
  29048. {
  29049. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  29050. return;
  29051. }
  29052. }
  29053. // System.Void UnityEngine.UI.BaseMeshEffect::OnDidApplyAnimationProperties()
  29054. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDidApplyAnimationProperties_m3372221181 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method)
  29055. {
  29056. static bool s_Il2CppMethodInitialized;
  29057. if (!s_Il2CppMethodInitialized)
  29058. {
  29059. il2cpp_codegen_initialize_method (BaseMeshEffect_OnDidApplyAnimationProperties_m3372221181_MetadataUsageId);
  29060. s_Il2CppMethodInitialized = true;
  29061. }
  29062. {
  29063. Graphic_t1660335611 * L_0 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29064. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29065. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29066. if (!L_1)
  29067. {
  29068. goto IL_001d;
  29069. }
  29070. }
  29071. {
  29072. Graphic_t1660335611 * L_2 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  29073. NullCheck(L_2);
  29074. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2);
  29075. }
  29076. IL_001d:
  29077. {
  29078. UIBehaviour_OnDidApplyAnimationProperties_m2143584361(__this, /*hidden argument*/NULL);
  29079. return;
  29080. }
  29081. }
  29082. // System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.Mesh)
  29083. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect_ModifyMesh_m283081474 (BaseMeshEffect_t2440176439 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method)
  29084. {
  29085. static bool s_Il2CppMethodInitialized;
  29086. if (!s_Il2CppMethodInitialized)
  29087. {
  29088. il2cpp_codegen_initialize_method (BaseMeshEffect_ModifyMesh_m283081474_MetadataUsageId);
  29089. s_Il2CppMethodInitialized = true;
  29090. }
  29091. VertexHelper_t2453304189 * V_0 = NULL;
  29092. Exception_t * __last_unhandled_exception = 0;
  29093. NO_UNUSED_WARNING (__last_unhandled_exception);
  29094. Exception_t * __exception_local = 0;
  29095. NO_UNUSED_WARNING (__exception_local);
  29096. int32_t __leave_target = 0;
  29097. NO_UNUSED_WARNING (__leave_target);
  29098. {
  29099. Mesh_t3648964284 * L_0 = ___mesh0;
  29100. VertexHelper_t2453304189 * L_1 = (VertexHelper_t2453304189 *)il2cpp_codegen_object_new(VertexHelper_t2453304189_il2cpp_TypeInfo_var);
  29101. VertexHelper__ctor_m2318594751(L_1, L_0, /*hidden argument*/NULL);
  29102. V_0 = L_1;
  29103. }
  29104. IL_0008:
  29105. try
  29106. { // begin try (depth: 1)
  29107. VertexHelper_t2453304189 * L_2 = V_0;
  29108. VirtActionInvoker1< VertexHelper_t2453304189 * >::Invoke(20 /* System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.UI.VertexHelper) */, __this, L_2);
  29109. VertexHelper_t2453304189 * L_3 = V_0;
  29110. Mesh_t3648964284 * L_4 = ___mesh0;
  29111. NullCheck(L_3);
  29112. VertexHelper_FillMesh_m1654068917(L_3, L_4, /*hidden argument*/NULL);
  29113. IL2CPP_LEAVE(0x2A, FINALLY_001d);
  29114. } // end try (depth: 1)
  29115. catch(Il2CppExceptionWrapper& e)
  29116. {
  29117. __last_unhandled_exception = (Exception_t *)e.ex;
  29118. goto FINALLY_001d;
  29119. }
  29120. FINALLY_001d:
  29121. { // begin finally (depth: 1)
  29122. {
  29123. VertexHelper_t2453304189 * L_5 = V_0;
  29124. if (!L_5)
  29125. {
  29126. goto IL_0029;
  29127. }
  29128. }
  29129. IL_0023:
  29130. {
  29131. VertexHelper_t2453304189 * L_6 = V_0;
  29132. NullCheck(L_6);
  29133. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_6);
  29134. }
  29135. IL_0029:
  29136. {
  29137. IL2CPP_END_FINALLY(29)
  29138. }
  29139. } // end finally (depth: 1)
  29140. IL2CPP_CLEANUP(29)
  29141. {
  29142. IL2CPP_JUMP_TBL(0x2A, IL_002a)
  29143. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  29144. }
  29145. IL_002a:
  29146. {
  29147. return;
  29148. }
  29149. }
  29150. #ifdef __clang__
  29151. #pragma clang diagnostic pop
  29152. #endif
  29153. #ifdef __clang__
  29154. #pragma clang diagnostic push
  29155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29156. #pragma clang diagnostic ignored "-Wunused-variable"
  29157. #endif
  29158. // System.Void UnityEngine.UI.BaseVertexEffect::.ctor()
  29159. extern "C" IL2CPP_METHOD_ATTR void BaseVertexEffect__ctor_m3984151198 (BaseVertexEffect_t2675891272 * __this, const RuntimeMethod* method)
  29160. {
  29161. {
  29162. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29163. return;
  29164. }
  29165. }
  29166. #ifdef __clang__
  29167. #pragma clang diagnostic pop
  29168. #endif
  29169. #ifdef __clang__
  29170. #pragma clang diagnostic push
  29171. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29172. #pragma clang diagnostic ignored "-Wunused-variable"
  29173. #endif
  29174. // System.Void UnityEngine.UI.Button::.ctor()
  29175. extern "C" IL2CPP_METHOD_ATTR void Button__ctor_m2784091109 (Button_t4055032469 * __this, const RuntimeMethod* method)
  29176. {
  29177. static bool s_Il2CppMethodInitialized;
  29178. if (!s_Il2CppMethodInitialized)
  29179. {
  29180. il2cpp_codegen_initialize_method (Button__ctor_m2784091109_MetadataUsageId);
  29181. s_Il2CppMethodInitialized = true;
  29182. }
  29183. {
  29184. ButtonClickedEvent_t48803504 * L_0 = (ButtonClickedEvent_t48803504 *)il2cpp_codegen_object_new(ButtonClickedEvent_t48803504_il2cpp_TypeInfo_var);
  29185. ButtonClickedEvent__ctor_m1121394916(L_0, /*hidden argument*/NULL);
  29186. __this->set_m_OnClick_16(L_0);
  29187. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  29188. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  29189. return;
  29190. }
  29191. }
  29192. // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
  29193. extern "C" IL2CPP_METHOD_ATTR ButtonClickedEvent_t48803504 * Button_get_onClick_m2332132945 (Button_t4055032469 * __this, const RuntimeMethod* method)
  29194. {
  29195. ButtonClickedEvent_t48803504 * V_0 = NULL;
  29196. {
  29197. ButtonClickedEvent_t48803504 * L_0 = __this->get_m_OnClick_16();
  29198. V_0 = L_0;
  29199. goto IL_000d;
  29200. }
  29201. IL_000d:
  29202. {
  29203. ButtonClickedEvent_t48803504 * L_1 = V_0;
  29204. return L_1;
  29205. }
  29206. }
  29207. // System.Void UnityEngine.UI.Button::set_onClick(UnityEngine.UI.Button/ButtonClickedEvent)
  29208. extern "C" IL2CPP_METHOD_ATTR void Button_set_onClick_m673668475 (Button_t4055032469 * __this, ButtonClickedEvent_t48803504 * ___value0, const RuntimeMethod* method)
  29209. {
  29210. {
  29211. ButtonClickedEvent_t48803504 * L_0 = ___value0;
  29212. __this->set_m_OnClick_16(L_0);
  29213. return;
  29214. }
  29215. }
  29216. // System.Void UnityEngine.UI.Button::Press()
  29217. extern "C" IL2CPP_METHOD_ATTR void Button_Press_m3424674057 (Button_t4055032469 * __this, const RuntimeMethod* method)
  29218. {
  29219. static bool s_Il2CppMethodInitialized;
  29220. if (!s_Il2CppMethodInitialized)
  29221. {
  29222. il2cpp_codegen_initialize_method (Button_Press_m3424674057_MetadataUsageId);
  29223. s_Il2CppMethodInitialized = true;
  29224. }
  29225. {
  29226. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29227. if (!L_0)
  29228. {
  29229. goto IL_0017;
  29230. }
  29231. }
  29232. {
  29233. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  29234. if (L_1)
  29235. {
  29236. goto IL_001c;
  29237. }
  29238. }
  29239. IL_0017:
  29240. {
  29241. goto IL_0032;
  29242. }
  29243. IL_001c:
  29244. {
  29245. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral980405653, __this, /*hidden argument*/NULL);
  29246. ButtonClickedEvent_t48803504 * L_2 = __this->get_m_OnClick_16();
  29247. NullCheck(L_2);
  29248. UnityEvent_Invoke_m3065672636(L_2, /*hidden argument*/NULL);
  29249. }
  29250. IL_0032:
  29251. {
  29252. return;
  29253. }
  29254. }
  29255. // System.Void UnityEngine.UI.Button::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  29256. extern "C" IL2CPP_METHOD_ATTR void Button_OnPointerClick_m1993983012 (Button_t4055032469 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  29257. {
  29258. {
  29259. PointerEventData_t3807901092 * L_0 = ___eventData0;
  29260. NullCheck(L_0);
  29261. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  29262. if (!L_1)
  29263. {
  29264. goto IL_0011;
  29265. }
  29266. }
  29267. {
  29268. goto IL_0017;
  29269. }
  29270. IL_0011:
  29271. {
  29272. Button_Press_m3424674057(__this, /*hidden argument*/NULL);
  29273. }
  29274. IL_0017:
  29275. {
  29276. return;
  29277. }
  29278. }
  29279. // System.Void UnityEngine.UI.Button::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  29280. extern "C" IL2CPP_METHOD_ATTR void Button_OnSubmit_m644480431 (Button_t4055032469 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  29281. {
  29282. {
  29283. Button_Press_m3424674057(__this, /*hidden argument*/NULL);
  29284. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  29285. if (!L_0)
  29286. {
  29287. goto IL_001d;
  29288. }
  29289. }
  29290. {
  29291. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  29292. if (L_1)
  29293. {
  29294. goto IL_0022;
  29295. }
  29296. }
  29297. IL_001d:
  29298. {
  29299. goto IL_0037;
  29300. }
  29301. IL_0022:
  29302. {
  29303. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, 2, (bool)0);
  29304. RuntimeObject* L_2 = Button_OnFinishSubmit_m155738938(__this, /*hidden argument*/NULL);
  29305. MonoBehaviour_StartCoroutine_m3411253000(__this, L_2, /*hidden argument*/NULL);
  29306. }
  29307. IL_0037:
  29308. {
  29309. return;
  29310. }
  29311. }
  29312. // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
  29313. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m155738938 (Button_t4055032469 * __this, const RuntimeMethod* method)
  29314. {
  29315. static bool s_Il2CppMethodInitialized;
  29316. if (!s_Il2CppMethodInitialized)
  29317. {
  29318. il2cpp_codegen_initialize_method (Button_OnFinishSubmit_m155738938_MetadataUsageId);
  29319. s_Il2CppMethodInitialized = true;
  29320. }
  29321. U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * V_0 = NULL;
  29322. RuntimeObject* V_1 = NULL;
  29323. {
  29324. U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * L_0 = (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 *)il2cpp_codegen_object_new(U3COnFinishSubmitU3Ec__Iterator0_t3413438900_il2cpp_TypeInfo_var);
  29325. U3COnFinishSubmitU3Ec__Iterator0__ctor_m1475222990(L_0, /*hidden argument*/NULL);
  29326. V_0 = L_0;
  29327. U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * L_1 = V_0;
  29328. NullCheck(L_1);
  29329. L_1->set_U24this_2(__this);
  29330. U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * L_2 = V_0;
  29331. V_1 = L_2;
  29332. goto IL_0014;
  29333. }
  29334. IL_0014:
  29335. {
  29336. RuntimeObject* L_3 = V_1;
  29337. return L_3;
  29338. }
  29339. }
  29340. #ifdef __clang__
  29341. #pragma clang diagnostic pop
  29342. #endif
  29343. #ifdef __clang__
  29344. #pragma clang diagnostic push
  29345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29346. #pragma clang diagnostic ignored "-Wunused-variable"
  29347. #endif
  29348. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::.ctor()
  29349. extern "C" IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ec__Iterator0__ctor_m1475222990 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29350. {
  29351. {
  29352. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29353. return;
  29354. }
  29355. }
  29356. // System.Boolean UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::MoveNext()
  29357. extern "C" IL2CPP_METHOD_ATTR bool U3COnFinishSubmitU3Ec__Iterator0_MoveNext_m2729496168 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29358. {
  29359. uint32_t V_0 = 0;
  29360. ColorBlock_t2139031574 V_1;
  29361. memset(&V_1, 0, sizeof(V_1));
  29362. {
  29363. int32_t L_0 = __this->get_U24PC_5();
  29364. V_0 = L_0;
  29365. __this->set_U24PC_5((-1));
  29366. uint32_t L_1 = V_0;
  29367. switch (L_1)
  29368. {
  29369. case 0:
  29370. {
  29371. goto IL_0021;
  29372. }
  29373. case 1:
  29374. {
  29375. goto IL_0079;
  29376. }
  29377. }
  29378. }
  29379. {
  29380. goto IL_00a9;
  29381. }
  29382. IL_0021:
  29383. {
  29384. Button_t4055032469 * L_2 = __this->get_U24this_2();
  29385. NullCheck(L_2);
  29386. ColorBlock_t2139031574 L_3 = Selectable_get_colors_m2213868400(L_2, /*hidden argument*/NULL);
  29387. V_1 = L_3;
  29388. float L_4 = ColorBlock_get_fadeDuration_m121071467((&V_1), /*hidden argument*/NULL);
  29389. __this->set_U3CfadeTimeU3E__0_0(L_4);
  29390. __this->set_U3CelapsedTimeU3E__0_1((0.0f));
  29391. goto IL_007a;
  29392. }
  29393. IL_004b:
  29394. {
  29395. float L_5 = __this->get_U3CelapsedTimeU3E__0_1();
  29396. float L_6 = Time_get_unscaledDeltaTime_m4270080131(NULL /*static, unused*/, /*hidden argument*/NULL);
  29397. __this->set_U3CelapsedTimeU3E__0_1(((float)il2cpp_codegen_add((float)L_5, (float)L_6)));
  29398. __this->set_U24current_3(NULL);
  29399. bool L_7 = __this->get_U24disposing_4();
  29400. if (L_7)
  29401. {
  29402. goto IL_0074;
  29403. }
  29404. }
  29405. {
  29406. __this->set_U24PC_5(1);
  29407. }
  29408. IL_0074:
  29409. {
  29410. goto IL_00ab;
  29411. }
  29412. IL_0079:
  29413. {
  29414. }
  29415. IL_007a:
  29416. {
  29417. float L_8 = __this->get_U3CelapsedTimeU3E__0_1();
  29418. float L_9 = __this->get_U3CfadeTimeU3E__0_0();
  29419. if ((((float)L_8) < ((float)L_9)))
  29420. {
  29421. goto IL_004b;
  29422. }
  29423. }
  29424. {
  29425. Button_t4055032469 * L_10 = __this->get_U24this_2();
  29426. Button_t4055032469 * L_11 = __this->get_U24this_2();
  29427. NullCheck(L_11);
  29428. int32_t L_12 = Selectable_get_currentSelectionState_m3862069179(L_11, /*hidden argument*/NULL);
  29429. NullCheck(L_10);
  29430. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, L_10, L_12, (bool)0);
  29431. __this->set_U24PC_5((-1));
  29432. }
  29433. IL_00a9:
  29434. {
  29435. return (bool)0;
  29436. }
  29437. IL_00ab:
  29438. {
  29439. return (bool)1;
  29440. }
  29441. }
  29442. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  29443. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m2586882303 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29444. {
  29445. RuntimeObject * V_0 = NULL;
  29446. {
  29447. RuntimeObject * L_0 = __this->get_U24current_3();
  29448. V_0 = L_0;
  29449. goto IL_000c;
  29450. }
  29451. IL_000c:
  29452. {
  29453. RuntimeObject * L_1 = V_0;
  29454. return L_1;
  29455. }
  29456. }
  29457. // System.Object UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::System.Collections.IEnumerator.get_Current()
  29458. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1911065657 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29459. {
  29460. RuntimeObject * V_0 = NULL;
  29461. {
  29462. RuntimeObject * L_0 = __this->get_U24current_3();
  29463. V_0 = L_0;
  29464. goto IL_000c;
  29465. }
  29466. IL_000c:
  29467. {
  29468. RuntimeObject * L_1 = V_0;
  29469. return L_1;
  29470. }
  29471. }
  29472. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::Dispose()
  29473. extern "C" IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ec__Iterator0_Dispose_m3409466099 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29474. {
  29475. {
  29476. __this->set_U24disposing_4((bool)1);
  29477. __this->set_U24PC_5((-1));
  29478. return;
  29479. }
  29480. }
  29481. // System.Void UnityEngine.UI.Button/<OnFinishSubmit>c__Iterator0::Reset()
  29482. extern "C" IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ec__Iterator0_Reset_m3632769946 (U3COnFinishSubmitU3Ec__Iterator0_t3413438900 * __this, const RuntimeMethod* method)
  29483. {
  29484. static bool s_Il2CppMethodInitialized;
  29485. if (!s_Il2CppMethodInitialized)
  29486. {
  29487. il2cpp_codegen_initialize_method (U3COnFinishSubmitU3Ec__Iterator0_Reset_m3632769946_MetadataUsageId);
  29488. s_Il2CppMethodInitialized = true;
  29489. }
  29490. {
  29491. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  29492. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  29493. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3COnFinishSubmitU3Ec__Iterator0_Reset_m3632769946_RuntimeMethod_var);
  29494. }
  29495. }
  29496. #ifdef __clang__
  29497. #pragma clang diagnostic pop
  29498. #endif
  29499. #ifdef __clang__
  29500. #pragma clang diagnostic push
  29501. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29502. #pragma clang diagnostic ignored "-Wunused-variable"
  29503. #endif
  29504. // System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
  29505. extern "C" IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_m1121394916 (ButtonClickedEvent_t48803504 * __this, const RuntimeMethod* method)
  29506. {
  29507. {
  29508. UnityEvent__ctor_m431206565(__this, /*hidden argument*/NULL);
  29509. return;
  29510. }
  29511. }
  29512. #ifdef __clang__
  29513. #pragma clang diagnostic pop
  29514. #endif
  29515. #ifdef __clang__
  29516. #pragma clang diagnostic push
  29517. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29518. #pragma clang diagnostic ignored "-Wunused-variable"
  29519. #endif
  29520. // System.Void UnityEngine.UI.CanvasScaler::.ctor()
  29521. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler__ctor_m2583968629 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29522. {
  29523. {
  29524. __this->set_m_UiScaleMode_2(0);
  29525. __this->set_m_ReferencePixelsPerUnit_3((100.0f));
  29526. __this->set_m_ScaleFactor_4((1.0f));
  29527. Vector2_t2156229523 L_0;
  29528. memset(&L_0, 0, sizeof(L_0));
  29529. Vector2__ctor_m3970636864((&L_0), (800.0f), (600.0f), /*hidden argument*/NULL);
  29530. __this->set_m_ReferenceResolution_5(L_0);
  29531. __this->set_m_ScreenMatchMode_6(0);
  29532. __this->set_m_MatchWidthOrHeight_7((0.0f));
  29533. __this->set_m_PhysicalUnit_9(3);
  29534. __this->set_m_FallbackScreenDPI_10((96.0f));
  29535. __this->set_m_DefaultSpriteDPI_11((96.0f));
  29536. __this->set_m_DynamicPixelsPerUnit_12((1.0f));
  29537. __this->set_m_PrevScaleFactor_14((1.0f));
  29538. __this->set_m_PrevReferencePixelsPerUnit_15((100.0f));
  29539. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  29540. return;
  29541. }
  29542. }
  29543. // UnityEngine.UI.CanvasScaler/ScaleMode UnityEngine.UI.CanvasScaler::get_uiScaleMode()
  29544. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_uiScaleMode_m1035769874 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29545. {
  29546. int32_t V_0 = 0;
  29547. {
  29548. int32_t L_0 = __this->get_m_UiScaleMode_2();
  29549. V_0 = L_0;
  29550. goto IL_000d;
  29551. }
  29552. IL_000d:
  29553. {
  29554. int32_t L_1 = V_0;
  29555. return L_1;
  29556. }
  29557. }
  29558. // System.Void UnityEngine.UI.CanvasScaler::set_uiScaleMode(UnityEngine.UI.CanvasScaler/ScaleMode)
  29559. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_uiScaleMode_m2475900918 (CanvasScaler_t2767979955 * __this, int32_t ___value0, const RuntimeMethod* method)
  29560. {
  29561. {
  29562. int32_t L_0 = ___value0;
  29563. __this->set_m_UiScaleMode_2(L_0);
  29564. return;
  29565. }
  29566. }
  29567. // System.Single UnityEngine.UI.CanvasScaler::get_referencePixelsPerUnit()
  29568. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_referencePixelsPerUnit_m3611967255 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29569. {
  29570. float V_0 = 0.0f;
  29571. {
  29572. float L_0 = __this->get_m_ReferencePixelsPerUnit_3();
  29573. V_0 = L_0;
  29574. goto IL_000d;
  29575. }
  29576. IL_000d:
  29577. {
  29578. float L_1 = V_0;
  29579. return L_1;
  29580. }
  29581. }
  29582. // System.Void UnityEngine.UI.CanvasScaler::set_referencePixelsPerUnit(System.Single)
  29583. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_referencePixelsPerUnit_m1768965301 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29584. {
  29585. {
  29586. float L_0 = ___value0;
  29587. __this->set_m_ReferencePixelsPerUnit_3(L_0);
  29588. return;
  29589. }
  29590. }
  29591. // System.Single UnityEngine.UI.CanvasScaler::get_scaleFactor()
  29592. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_scaleFactor_m122574367 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29593. {
  29594. float V_0 = 0.0f;
  29595. {
  29596. float L_0 = __this->get_m_ScaleFactor_4();
  29597. V_0 = L_0;
  29598. goto IL_000d;
  29599. }
  29600. IL_000d:
  29601. {
  29602. float L_1 = V_0;
  29603. return L_1;
  29604. }
  29605. }
  29606. // System.Void UnityEngine.UI.CanvasScaler::set_scaleFactor(System.Single)
  29607. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_scaleFactor_m3422401115 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29608. {
  29609. static bool s_Il2CppMethodInitialized;
  29610. if (!s_Il2CppMethodInitialized)
  29611. {
  29612. il2cpp_codegen_initialize_method (CanvasScaler_set_scaleFactor_m3422401115_MetadataUsageId);
  29613. s_Il2CppMethodInitialized = true;
  29614. }
  29615. {
  29616. float L_0 = ___value0;
  29617. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  29618. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.01f), L_0, /*hidden argument*/NULL);
  29619. __this->set_m_ScaleFactor_4(L_1);
  29620. return;
  29621. }
  29622. }
  29623. // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::get_referenceResolution()
  29624. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 CanvasScaler_get_referenceResolution_m2560634788 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29625. {
  29626. Vector2_t2156229523 V_0;
  29627. memset(&V_0, 0, sizeof(V_0));
  29628. {
  29629. Vector2_t2156229523 L_0 = __this->get_m_ReferenceResolution_5();
  29630. V_0 = L_0;
  29631. goto IL_000d;
  29632. }
  29633. IL_000d:
  29634. {
  29635. Vector2_t2156229523 L_1 = V_0;
  29636. return L_1;
  29637. }
  29638. }
  29639. // System.Void UnityEngine.UI.CanvasScaler::set_referenceResolution(UnityEngine.Vector2)
  29640. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_referenceResolution_m2267601581 (CanvasScaler_t2767979955 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  29641. {
  29642. static bool s_Il2CppMethodInitialized;
  29643. if (!s_Il2CppMethodInitialized)
  29644. {
  29645. il2cpp_codegen_initialize_method (CanvasScaler_set_referenceResolution_m2267601581_MetadataUsageId);
  29646. s_Il2CppMethodInitialized = true;
  29647. }
  29648. {
  29649. Vector2_t2156229523 L_0 = ___value0;
  29650. __this->set_m_ReferenceResolution_5(L_0);
  29651. Vector2_t2156229523 * L_1 = __this->get_address_of_m_ReferenceResolution_5();
  29652. float L_2 = L_1->get_x_0();
  29653. if ((!(((float)L_2) > ((float)(-1.0E-05f)))))
  29654. {
  29655. goto IL_0053;
  29656. }
  29657. }
  29658. {
  29659. Vector2_t2156229523 * L_3 = __this->get_address_of_m_ReferenceResolution_5();
  29660. float L_4 = L_3->get_x_0();
  29661. if ((!(((float)L_4) < ((float)(1.0E-05f)))))
  29662. {
  29663. goto IL_0053;
  29664. }
  29665. }
  29666. {
  29667. Vector2_t2156229523 * L_5 = __this->get_address_of_m_ReferenceResolution_5();
  29668. Vector2_t2156229523 * L_6 = __this->get_address_of_m_ReferenceResolution_5();
  29669. float L_7 = L_6->get_x_0();
  29670. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  29671. float L_8 = Mathf_Sign_m3457838305(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  29672. L_5->set_x_0(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_8)));
  29673. }
  29674. IL_0053:
  29675. {
  29676. Vector2_t2156229523 * L_9 = __this->get_address_of_m_ReferenceResolution_5();
  29677. float L_10 = L_9->get_y_1();
  29678. if ((!(((float)L_10) > ((float)(-1.0E-05f)))))
  29679. {
  29680. goto IL_009e;
  29681. }
  29682. }
  29683. {
  29684. Vector2_t2156229523 * L_11 = __this->get_address_of_m_ReferenceResolution_5();
  29685. float L_12 = L_11->get_y_1();
  29686. if ((!(((float)L_12) < ((float)(1.0E-05f)))))
  29687. {
  29688. goto IL_009e;
  29689. }
  29690. }
  29691. {
  29692. Vector2_t2156229523 * L_13 = __this->get_address_of_m_ReferenceResolution_5();
  29693. Vector2_t2156229523 * L_14 = __this->get_address_of_m_ReferenceResolution_5();
  29694. float L_15 = L_14->get_y_1();
  29695. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  29696. float L_16 = Mathf_Sign_m3457838305(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  29697. L_13->set_y_1(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_16)));
  29698. }
  29699. IL_009e:
  29700. {
  29701. return;
  29702. }
  29703. }
  29704. // UnityEngine.UI.CanvasScaler/ScreenMatchMode UnityEngine.UI.CanvasScaler::get_screenMatchMode()
  29705. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_screenMatchMode_m3097074668 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29706. {
  29707. int32_t V_0 = 0;
  29708. {
  29709. int32_t L_0 = __this->get_m_ScreenMatchMode_6();
  29710. V_0 = L_0;
  29711. goto IL_000d;
  29712. }
  29713. IL_000d:
  29714. {
  29715. int32_t L_1 = V_0;
  29716. return L_1;
  29717. }
  29718. }
  29719. // System.Void UnityEngine.UI.CanvasScaler::set_screenMatchMode(UnityEngine.UI.CanvasScaler/ScreenMatchMode)
  29720. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_screenMatchMode_m2975492035 (CanvasScaler_t2767979955 * __this, int32_t ___value0, const RuntimeMethod* method)
  29721. {
  29722. {
  29723. int32_t L_0 = ___value0;
  29724. __this->set_m_ScreenMatchMode_6(L_0);
  29725. return;
  29726. }
  29727. }
  29728. // System.Single UnityEngine.UI.CanvasScaler::get_matchWidthOrHeight()
  29729. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_matchWidthOrHeight_m315909252 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29730. {
  29731. float V_0 = 0.0f;
  29732. {
  29733. float L_0 = __this->get_m_MatchWidthOrHeight_7();
  29734. V_0 = L_0;
  29735. goto IL_000d;
  29736. }
  29737. IL_000d:
  29738. {
  29739. float L_1 = V_0;
  29740. return L_1;
  29741. }
  29742. }
  29743. // System.Void UnityEngine.UI.CanvasScaler::set_matchWidthOrHeight(System.Single)
  29744. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_matchWidthOrHeight_m1074435191 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29745. {
  29746. {
  29747. float L_0 = ___value0;
  29748. __this->set_m_MatchWidthOrHeight_7(L_0);
  29749. return;
  29750. }
  29751. }
  29752. // UnityEngine.UI.CanvasScaler/Unit UnityEngine.UI.CanvasScaler::get_physicalUnit()
  29753. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_physicalUnit_m1059885922 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29754. {
  29755. int32_t V_0 = 0;
  29756. {
  29757. int32_t L_0 = __this->get_m_PhysicalUnit_9();
  29758. V_0 = L_0;
  29759. goto IL_000d;
  29760. }
  29761. IL_000d:
  29762. {
  29763. int32_t L_1 = V_0;
  29764. return L_1;
  29765. }
  29766. }
  29767. // System.Void UnityEngine.UI.CanvasScaler::set_physicalUnit(UnityEngine.UI.CanvasScaler/Unit)
  29768. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_physicalUnit_m1098288416 (CanvasScaler_t2767979955 * __this, int32_t ___value0, const RuntimeMethod* method)
  29769. {
  29770. {
  29771. int32_t L_0 = ___value0;
  29772. __this->set_m_PhysicalUnit_9(L_0);
  29773. return;
  29774. }
  29775. }
  29776. // System.Single UnityEngine.UI.CanvasScaler::get_fallbackScreenDPI()
  29777. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_fallbackScreenDPI_m2811935689 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29778. {
  29779. float V_0 = 0.0f;
  29780. {
  29781. float L_0 = __this->get_m_FallbackScreenDPI_10();
  29782. V_0 = L_0;
  29783. goto IL_000d;
  29784. }
  29785. IL_000d:
  29786. {
  29787. float L_1 = V_0;
  29788. return L_1;
  29789. }
  29790. }
  29791. // System.Void UnityEngine.UI.CanvasScaler::set_fallbackScreenDPI(System.Single)
  29792. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_fallbackScreenDPI_m3168261283 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29793. {
  29794. {
  29795. float L_0 = ___value0;
  29796. __this->set_m_FallbackScreenDPI_10(L_0);
  29797. return;
  29798. }
  29799. }
  29800. // System.Single UnityEngine.UI.CanvasScaler::get_defaultSpriteDPI()
  29801. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_defaultSpriteDPI_m871626936 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29802. {
  29803. float V_0 = 0.0f;
  29804. {
  29805. float L_0 = __this->get_m_DefaultSpriteDPI_11();
  29806. V_0 = L_0;
  29807. goto IL_000d;
  29808. }
  29809. IL_000d:
  29810. {
  29811. float L_1 = V_0;
  29812. return L_1;
  29813. }
  29814. }
  29815. // System.Void UnityEngine.UI.CanvasScaler::set_defaultSpriteDPI(System.Single)
  29816. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_defaultSpriteDPI_m3812017512 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29817. {
  29818. static bool s_Il2CppMethodInitialized;
  29819. if (!s_Il2CppMethodInitialized)
  29820. {
  29821. il2cpp_codegen_initialize_method (CanvasScaler_set_defaultSpriteDPI_m3812017512_MetadataUsageId);
  29822. s_Il2CppMethodInitialized = true;
  29823. }
  29824. {
  29825. float L_0 = ___value0;
  29826. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  29827. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (1.0f), L_0, /*hidden argument*/NULL);
  29828. __this->set_m_DefaultSpriteDPI_11(L_1);
  29829. return;
  29830. }
  29831. }
  29832. // System.Single UnityEngine.UI.CanvasScaler::get_dynamicPixelsPerUnit()
  29833. extern "C" IL2CPP_METHOD_ATTR float CanvasScaler_get_dynamicPixelsPerUnit_m3469050824 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29834. {
  29835. float V_0 = 0.0f;
  29836. {
  29837. float L_0 = __this->get_m_DynamicPixelsPerUnit_12();
  29838. V_0 = L_0;
  29839. goto IL_000d;
  29840. }
  29841. IL_000d:
  29842. {
  29843. float L_1 = V_0;
  29844. return L_1;
  29845. }
  29846. }
  29847. // System.Void UnityEngine.UI.CanvasScaler::set_dynamicPixelsPerUnit(System.Single)
  29848. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_set_dynamicPixelsPerUnit_m2388780731 (CanvasScaler_t2767979955 * __this, float ___value0, const RuntimeMethod* method)
  29849. {
  29850. {
  29851. float L_0 = ___value0;
  29852. __this->set_m_DynamicPixelsPerUnit_12(L_0);
  29853. return;
  29854. }
  29855. }
  29856. // System.Void UnityEngine.UI.CanvasScaler::OnEnable()
  29857. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_OnEnable_m2728005489 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29858. {
  29859. static bool s_Il2CppMethodInitialized;
  29860. if (!s_Il2CppMethodInitialized)
  29861. {
  29862. il2cpp_codegen_initialize_method (CanvasScaler_OnEnable_m2728005489_MetadataUsageId);
  29863. s_Il2CppMethodInitialized = true;
  29864. }
  29865. {
  29866. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  29867. Canvas_t3310196443 * L_0 = Component_GetComponent_TisCanvas_t3310196443_m782269232(__this, /*hidden argument*/Component_GetComponent_TisCanvas_t3310196443_m782269232_RuntimeMethod_var);
  29868. __this->set_m_Canvas_13(L_0);
  29869. VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this);
  29870. return;
  29871. }
  29872. }
  29873. // System.Void UnityEngine.UI.CanvasScaler::OnDisable()
  29874. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_OnDisable_m3424669401 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29875. {
  29876. {
  29877. CanvasScaler_SetScaleFactor_m3006968999(__this, (1.0f), /*hidden argument*/NULL);
  29878. CanvasScaler_SetReferencePixelsPerUnit_m2508761476(__this, (100.0f), /*hidden argument*/NULL);
  29879. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  29880. return;
  29881. }
  29882. }
  29883. // System.Void UnityEngine.UI.CanvasScaler::Update()
  29884. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_Update_m1730242497 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29885. {
  29886. {
  29887. VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this);
  29888. return;
  29889. }
  29890. }
  29891. // System.Void UnityEngine.UI.CanvasScaler::Handle()
  29892. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_Handle_m1805550332 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29893. {
  29894. static bool s_Il2CppMethodInitialized;
  29895. if (!s_Il2CppMethodInitialized)
  29896. {
  29897. il2cpp_codegen_initialize_method (CanvasScaler_Handle_m1805550332_MetadataUsageId);
  29898. s_Il2CppMethodInitialized = true;
  29899. }
  29900. int32_t V_0 = 0;
  29901. {
  29902. Canvas_t3310196443 * L_0 = __this->get_m_Canvas_13();
  29903. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29904. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29905. if (L_1)
  29906. {
  29907. goto IL_0022;
  29908. }
  29909. }
  29910. {
  29911. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_13();
  29912. NullCheck(L_2);
  29913. bool L_3 = Canvas_get_isRootCanvas_m1263191473(L_2, /*hidden argument*/NULL);
  29914. if (L_3)
  29915. {
  29916. goto IL_0027;
  29917. }
  29918. }
  29919. IL_0022:
  29920. {
  29921. goto IL_0085;
  29922. }
  29923. IL_0027:
  29924. {
  29925. Canvas_t3310196443 * L_4 = __this->get_m_Canvas_13();
  29926. NullCheck(L_4);
  29927. int32_t L_5 = Canvas_get_renderMode_m841659411(L_4, /*hidden argument*/NULL);
  29928. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  29929. {
  29930. goto IL_0044;
  29931. }
  29932. }
  29933. {
  29934. VirtActionInvoker0::Invoke(19 /* System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas() */, __this);
  29935. goto IL_0085;
  29936. }
  29937. IL_0044:
  29938. {
  29939. int32_t L_6 = __this->get_m_UiScaleMode_2();
  29940. V_0 = L_6;
  29941. int32_t L_7 = V_0;
  29942. if (!L_7)
  29943. {
  29944. goto IL_0064;
  29945. }
  29946. }
  29947. {
  29948. int32_t L_8 = V_0;
  29949. if ((((int32_t)L_8) == ((int32_t)1)))
  29950. {
  29951. goto IL_006f;
  29952. }
  29953. }
  29954. {
  29955. int32_t L_9 = V_0;
  29956. if ((((int32_t)L_9) == ((int32_t)2)))
  29957. {
  29958. goto IL_007a;
  29959. }
  29960. }
  29961. {
  29962. goto IL_0085;
  29963. }
  29964. IL_0064:
  29965. {
  29966. VirtActionInvoker0::Invoke(20 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize() */, __this);
  29967. goto IL_0085;
  29968. }
  29969. IL_006f:
  29970. {
  29971. VirtActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize() */, __this);
  29972. goto IL_0085;
  29973. }
  29974. IL_007a:
  29975. {
  29976. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize() */, __this);
  29977. goto IL_0085;
  29978. }
  29979. IL_0085:
  29980. {
  29981. return;
  29982. }
  29983. }
  29984. // System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas()
  29985. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_HandleWorldCanvas_m2842140267 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29986. {
  29987. {
  29988. float L_0 = __this->get_m_DynamicPixelsPerUnit_12();
  29989. CanvasScaler_SetScaleFactor_m3006968999(__this, L_0, /*hidden argument*/NULL);
  29990. float L_1 = __this->get_m_ReferencePixelsPerUnit_3();
  29991. CanvasScaler_SetReferencePixelsPerUnit_m2508761476(__this, L_1, /*hidden argument*/NULL);
  29992. return;
  29993. }
  29994. }
  29995. // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize()
  29996. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPixelSize_m2171186746 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  29997. {
  29998. {
  29999. float L_0 = __this->get_m_ScaleFactor_4();
  30000. CanvasScaler_SetScaleFactor_m3006968999(__this, L_0, /*hidden argument*/NULL);
  30001. float L_1 = __this->get_m_ReferencePixelsPerUnit_3();
  30002. CanvasScaler_SetReferencePixelsPerUnit_m2508761476(__this, L_1, /*hidden argument*/NULL);
  30003. return;
  30004. }
  30005. }
  30006. // System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize()
  30007. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_HandleScaleWithScreenSize_m3848620697 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  30008. {
  30009. static bool s_Il2CppMethodInitialized;
  30010. if (!s_Il2CppMethodInitialized)
  30011. {
  30012. il2cpp_codegen_initialize_method (CanvasScaler_HandleScaleWithScreenSize_m3848620697_MetadataUsageId);
  30013. s_Il2CppMethodInitialized = true;
  30014. }
  30015. Vector2_t2156229523 V_0;
  30016. memset(&V_0, 0, sizeof(V_0));
  30017. int32_t V_1 = 0;
  30018. Display_t1387065949 * V_2 = NULL;
  30019. float V_3 = 0.0f;
  30020. int32_t V_4 = 0;
  30021. float V_5 = 0.0f;
  30022. float V_6 = 0.0f;
  30023. float V_7 = 0.0f;
  30024. {
  30025. int32_t L_0 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL);
  30026. int32_t L_1 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL);
  30027. Vector2__ctor_m3970636864((&V_0), (((float)((float)L_0))), (((float)((float)L_1))), /*hidden argument*/NULL);
  30028. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_13();
  30029. NullCheck(L_2);
  30030. int32_t L_3 = Canvas_get_targetDisplay_m594669079(L_2, /*hidden argument*/NULL);
  30031. V_1 = L_3;
  30032. int32_t L_4 = V_1;
  30033. if ((((int32_t)L_4) <= ((int32_t)0)))
  30034. {
  30035. goto IL_0053;
  30036. }
  30037. }
  30038. {
  30039. int32_t L_5 = V_1;
  30040. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  30041. DisplayU5BU5D_t103034768* L_6 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  30042. NullCheck(L_6);
  30043. if ((((int32_t)L_5) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_6)->max_length)))))))
  30044. {
  30045. goto IL_0053;
  30046. }
  30047. }
  30048. {
  30049. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  30050. DisplayU5BU5D_t103034768* L_7 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  30051. int32_t L_8 = V_1;
  30052. NullCheck(L_7);
  30053. int32_t L_9 = L_8;
  30054. Display_t1387065949 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  30055. V_2 = L_10;
  30056. Display_t1387065949 * L_11 = V_2;
  30057. NullCheck(L_11);
  30058. int32_t L_12 = Display_get_renderingWidth_m1970428952(L_11, /*hidden argument*/NULL);
  30059. Display_t1387065949 * L_13 = V_2;
  30060. NullCheck(L_13);
  30061. int32_t L_14 = Display_get_renderingHeight_m3518531107(L_13, /*hidden argument*/NULL);
  30062. Vector2__ctor_m3970636864((&V_0), (((float)((float)L_12))), (((float)((float)L_14))), /*hidden argument*/NULL);
  30063. }
  30064. IL_0053:
  30065. {
  30066. V_3 = (0.0f);
  30067. int32_t L_15 = __this->get_m_ScreenMatchMode_6();
  30068. V_4 = L_15;
  30069. int32_t L_16 = V_4;
  30070. if (!L_16)
  30071. {
  30072. goto IL_007d;
  30073. }
  30074. }
  30075. {
  30076. int32_t L_17 = V_4;
  30077. if ((((int32_t)L_17) == ((int32_t)1)))
  30078. {
  30079. goto IL_00df;
  30080. }
  30081. }
  30082. {
  30083. int32_t L_18 = V_4;
  30084. if ((((int32_t)L_18) == ((int32_t)2)))
  30085. {
  30086. goto IL_0111;
  30087. }
  30088. }
  30089. {
  30090. goto IL_0143;
  30091. }
  30092. IL_007d:
  30093. {
  30094. float L_19 = (&V_0)->get_x_0();
  30095. Vector2_t2156229523 * L_20 = __this->get_address_of_m_ReferenceResolution_5();
  30096. float L_21 = L_20->get_x_0();
  30097. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30098. float L_22 = Mathf_Log_m2177375338(NULL /*static, unused*/, ((float)((float)L_19/(float)L_21)), (2.0f), /*hidden argument*/NULL);
  30099. V_5 = L_22;
  30100. float L_23 = (&V_0)->get_y_1();
  30101. Vector2_t2156229523 * L_24 = __this->get_address_of_m_ReferenceResolution_5();
  30102. float L_25 = L_24->get_y_1();
  30103. float L_26 = Mathf_Log_m2177375338(NULL /*static, unused*/, ((float)((float)L_23/(float)L_25)), (2.0f), /*hidden argument*/NULL);
  30104. V_6 = L_26;
  30105. float L_27 = V_5;
  30106. float L_28 = V_6;
  30107. float L_29 = __this->get_m_MatchWidthOrHeight_7();
  30108. float L_30 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_27, L_28, L_29, /*hidden argument*/NULL);
  30109. V_7 = L_30;
  30110. float L_31 = V_7;
  30111. float L_32 = powf((2.0f), L_31);
  30112. V_3 = L_32;
  30113. goto IL_0143;
  30114. }
  30115. IL_00df:
  30116. {
  30117. float L_33 = (&V_0)->get_x_0();
  30118. Vector2_t2156229523 * L_34 = __this->get_address_of_m_ReferenceResolution_5();
  30119. float L_35 = L_34->get_x_0();
  30120. float L_36 = (&V_0)->get_y_1();
  30121. Vector2_t2156229523 * L_37 = __this->get_address_of_m_ReferenceResolution_5();
  30122. float L_38 = L_37->get_y_1();
  30123. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30124. float L_39 = Mathf_Min_m1073399594(NULL /*static, unused*/, ((float)((float)L_33/(float)L_35)), ((float)((float)L_36/(float)L_38)), /*hidden argument*/NULL);
  30125. V_3 = L_39;
  30126. goto IL_0143;
  30127. }
  30128. IL_0111:
  30129. {
  30130. float L_40 = (&V_0)->get_x_0();
  30131. Vector2_t2156229523 * L_41 = __this->get_address_of_m_ReferenceResolution_5();
  30132. float L_42 = L_41->get_x_0();
  30133. float L_43 = (&V_0)->get_y_1();
  30134. Vector2_t2156229523 * L_44 = __this->get_address_of_m_ReferenceResolution_5();
  30135. float L_45 = L_44->get_y_1();
  30136. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  30137. float L_46 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)((float)L_40/(float)L_42)), ((float)((float)L_43/(float)L_45)), /*hidden argument*/NULL);
  30138. V_3 = L_46;
  30139. goto IL_0143;
  30140. }
  30141. IL_0143:
  30142. {
  30143. float L_47 = V_3;
  30144. CanvasScaler_SetScaleFactor_m3006968999(__this, L_47, /*hidden argument*/NULL);
  30145. float L_48 = __this->get_m_ReferencePixelsPerUnit_3();
  30146. CanvasScaler_SetReferencePixelsPerUnit_m2508761476(__this, L_48, /*hidden argument*/NULL);
  30147. return;
  30148. }
  30149. }
  30150. // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize()
  30151. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPhysicalSize_m3047894456 (CanvasScaler_t2767979955 * __this, const RuntimeMethod* method)
  30152. {
  30153. float V_0 = 0.0f;
  30154. float V_1 = 0.0f;
  30155. float V_2 = 0.0f;
  30156. int32_t V_3 = 0;
  30157. float G_B3_0 = 0.0f;
  30158. {
  30159. float L_0 = Screen_get_dpi_m495672463(NULL /*static, unused*/, /*hidden argument*/NULL);
  30160. V_0 = L_0;
  30161. float L_1 = V_0;
  30162. if ((!(((float)L_1) == ((float)(0.0f)))))
  30163. {
  30164. goto IL_001d;
  30165. }
  30166. }
  30167. {
  30168. float L_2 = __this->get_m_FallbackScreenDPI_10();
  30169. G_B3_0 = L_2;
  30170. goto IL_001e;
  30171. }
  30172. IL_001d:
  30173. {
  30174. float L_3 = V_0;
  30175. G_B3_0 = L_3;
  30176. }
  30177. IL_001e:
  30178. {
  30179. V_1 = G_B3_0;
  30180. V_2 = (1.0f);
  30181. int32_t L_4 = __this->get_m_PhysicalUnit_9();
  30182. V_3 = L_4;
  30183. int32_t L_5 = V_3;
  30184. switch (L_5)
  30185. {
  30186. case 0:
  30187. {
  30188. goto IL_004b;
  30189. }
  30190. case 1:
  30191. {
  30192. goto IL_0056;
  30193. }
  30194. case 2:
  30195. {
  30196. goto IL_0061;
  30197. }
  30198. case 3:
  30199. {
  30200. goto IL_006c;
  30201. }
  30202. case 4:
  30203. {
  30204. goto IL_0077;
  30205. }
  30206. }
  30207. }
  30208. {
  30209. goto IL_0082;
  30210. }
  30211. IL_004b:
  30212. {
  30213. V_2 = (2.54f);
  30214. goto IL_0082;
  30215. }
  30216. IL_0056:
  30217. {
  30218. V_2 = (25.4f);
  30219. goto IL_0082;
  30220. }
  30221. IL_0061:
  30222. {
  30223. V_2 = (1.0f);
  30224. goto IL_0082;
  30225. }
  30226. IL_006c:
  30227. {
  30228. V_2 = (72.0f);
  30229. goto IL_0082;
  30230. }
  30231. IL_0077:
  30232. {
  30233. V_2 = (6.0f);
  30234. goto IL_0082;
  30235. }
  30236. IL_0082:
  30237. {
  30238. float L_6 = V_1;
  30239. float L_7 = V_2;
  30240. CanvasScaler_SetScaleFactor_m3006968999(__this, ((float)((float)L_6/(float)L_7)), /*hidden argument*/NULL);
  30241. float L_8 = __this->get_m_ReferencePixelsPerUnit_3();
  30242. float L_9 = V_2;
  30243. float L_10 = __this->get_m_DefaultSpriteDPI_11();
  30244. CanvasScaler_SetReferencePixelsPerUnit_m2508761476(__this, ((float)((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9))/(float)L_10)), /*hidden argument*/NULL);
  30245. return;
  30246. }
  30247. }
  30248. // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single)
  30249. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m3006968999 (CanvasScaler_t2767979955 * __this, float ___scaleFactor0, const RuntimeMethod* method)
  30250. {
  30251. {
  30252. float L_0 = ___scaleFactor0;
  30253. float L_1 = __this->get_m_PrevScaleFactor_14();
  30254. if ((!(((float)L_0) == ((float)L_1))))
  30255. {
  30256. goto IL_0012;
  30257. }
  30258. }
  30259. {
  30260. goto IL_0025;
  30261. }
  30262. IL_0012:
  30263. {
  30264. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_13();
  30265. float L_3 = ___scaleFactor0;
  30266. NullCheck(L_2);
  30267. Canvas_set_scaleFactor_m3943377587(L_2, L_3, /*hidden argument*/NULL);
  30268. float L_4 = ___scaleFactor0;
  30269. __this->set_m_PrevScaleFactor_14(L_4);
  30270. }
  30271. IL_0025:
  30272. {
  30273. return;
  30274. }
  30275. }
  30276. // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single)
  30277. extern "C" IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2508761476 (CanvasScaler_t2767979955 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method)
  30278. {
  30279. {
  30280. float L_0 = ___referencePixelsPerUnit0;
  30281. float L_1 = __this->get_m_PrevReferencePixelsPerUnit_15();
  30282. if ((!(((float)L_0) == ((float)L_1))))
  30283. {
  30284. goto IL_0012;
  30285. }
  30286. }
  30287. {
  30288. goto IL_0025;
  30289. }
  30290. IL_0012:
  30291. {
  30292. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_13();
  30293. float L_3 = ___referencePixelsPerUnit0;
  30294. NullCheck(L_2);
  30295. Canvas_set_referencePixelsPerUnit_m2526332713(L_2, L_3, /*hidden argument*/NULL);
  30296. float L_4 = ___referencePixelsPerUnit0;
  30297. __this->set_m_PrevReferencePixelsPerUnit_15(L_4);
  30298. }
  30299. IL_0025:
  30300. {
  30301. return;
  30302. }
  30303. }
  30304. #ifdef __clang__
  30305. #pragma clang diagnostic pop
  30306. #endif
  30307. #ifdef __clang__
  30308. #pragma clang diagnostic push
  30309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30310. #pragma clang diagnostic ignored "-Wunused-variable"
  30311. #endif
  30312. #ifdef __clang__
  30313. #pragma clang diagnostic pop
  30314. #endif
  30315. #ifdef __clang__
  30316. #pragma clang diagnostic push
  30317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30318. #pragma clang diagnostic ignored "-Wunused-variable"
  30319. #endif
  30320. #ifdef __clang__
  30321. #pragma clang diagnostic pop
  30322. #endif
  30323. #ifdef __clang__
  30324. #pragma clang diagnostic push
  30325. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30326. #pragma clang diagnostic ignored "-Wunused-variable"
  30327. #endif
  30328. #ifdef __clang__
  30329. #pragma clang diagnostic pop
  30330. #endif
  30331. #ifdef __clang__
  30332. #pragma clang diagnostic push
  30333. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30334. #pragma clang diagnostic ignored "-Wunused-variable"
  30335. #endif
  30336. #ifdef __clang__
  30337. #pragma clang diagnostic pop
  30338. #endif
  30339. #ifdef __clang__
  30340. #pragma clang diagnostic push
  30341. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30342. #pragma clang diagnostic ignored "-Wunused-variable"
  30343. #endif
  30344. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
  30345. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m2005397069 (CanvasUpdateRegistry_t2720824592 * __this, const RuntimeMethod* method)
  30346. {
  30347. static bool s_Il2CppMethodInitialized;
  30348. if (!s_Il2CppMethodInitialized)
  30349. {
  30350. il2cpp_codegen_initialize_method (CanvasUpdateRegistry__ctor_m2005397069_MetadataUsageId);
  30351. s_Il2CppMethodInitialized = true;
  30352. }
  30353. {
  30354. IndexedSet_1_t3571286806 * L_0 = (IndexedSet_1_t3571286806 *)il2cpp_codegen_object_new(IndexedSet_1_t3571286806_il2cpp_TypeInfo_var);
  30355. IndexedSet_1__ctor_m621231377(L_0, /*hidden argument*/IndexedSet_1__ctor_m621231377_RuntimeMethod_var);
  30356. __this->set_m_LayoutRebuildQueue_3(L_0);
  30357. IndexedSet_1_t3571286806 * L_1 = (IndexedSet_1_t3571286806 *)il2cpp_codegen_object_new(IndexedSet_1_t3571286806_il2cpp_TypeInfo_var);
  30358. IndexedSet_1__ctor_m621231377(L_1, /*hidden argument*/IndexedSet_1__ctor_m621231377_RuntimeMethod_var);
  30359. __this->set_m_GraphicRebuildQueue_4(L_1);
  30360. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  30361. intptr_t L_2 = (intptr_t)CanvasUpdateRegistry_PerformUpdate_m1793997159_RuntimeMethod_var;
  30362. WillRenderCanvases_t3309123499 * L_3 = (WillRenderCanvases_t3309123499 *)il2cpp_codegen_object_new(WillRenderCanvases_t3309123499_il2cpp_TypeInfo_var);
  30363. WillRenderCanvases__ctor_m147079397(L_3, __this, L_2, /*hidden argument*/NULL);
  30364. Canvas_add_willRenderCanvases_m1234571137(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  30365. return;
  30366. }
  30367. }
  30368. // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
  30369. extern "C" IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t2720824592 * CanvasUpdateRegistry_get_instance_m1851615454 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  30370. {
  30371. static bool s_Il2CppMethodInitialized;
  30372. if (!s_Il2CppMethodInitialized)
  30373. {
  30374. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_get_instance_m1851615454_MetadataUsageId);
  30375. s_Il2CppMethodInitialized = true;
  30376. }
  30377. CanvasUpdateRegistry_t2720824592 * V_0 = NULL;
  30378. {
  30379. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30380. CanvasUpdateRegistry_t2720824592 * L_0 = ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->get_s_Instance_0();
  30381. if (L_0)
  30382. {
  30383. goto IL_0015;
  30384. }
  30385. }
  30386. {
  30387. CanvasUpdateRegistry_t2720824592 * L_1 = (CanvasUpdateRegistry_t2720824592 *)il2cpp_codegen_object_new(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30388. CanvasUpdateRegistry__ctor_m2005397069(L_1, /*hidden argument*/NULL);
  30389. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30390. ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1);
  30391. }
  30392. IL_0015:
  30393. {
  30394. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30395. CanvasUpdateRegistry_t2720824592 * L_2 = ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->get_s_Instance_0();
  30396. V_0 = L_2;
  30397. goto IL_0020;
  30398. }
  30399. IL_0020:
  30400. {
  30401. CanvasUpdateRegistry_t2720824592 * L_3 = V_0;
  30402. return L_3;
  30403. }
  30404. }
  30405. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
  30406. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  30407. {
  30408. static bool s_Il2CppMethodInitialized;
  30409. if (!s_Il2CppMethodInitialized)
  30410. {
  30411. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849_MetadataUsageId);
  30412. s_Il2CppMethodInitialized = true;
  30413. }
  30414. bool V_0 = false;
  30415. bool V_1 = false;
  30416. bool V_2 = false;
  30417. {
  30418. RuntimeObject* L_0 = ___element0;
  30419. V_0 = (bool)((((int32_t)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  30420. RuntimeObject* L_1 = ___element0;
  30421. V_1 = (bool)((!(((RuntimeObject*)(Object_t631007953 *)((Object_t631007953 *)IsInstClass((RuntimeObject*)L_1, Object_t631007953_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
  30422. bool L_2 = V_1;
  30423. if (!L_2)
  30424. {
  30425. goto IL_0026;
  30426. }
  30427. }
  30428. {
  30429. RuntimeObject* L_3 = ___element0;
  30430. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30431. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_3, Object_t631007953_il2cpp_TypeInfo_var)), (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30432. V_0 = L_4;
  30433. }
  30434. IL_0026:
  30435. {
  30436. bool L_5 = V_0;
  30437. V_2 = L_5;
  30438. goto IL_002d;
  30439. }
  30440. IL_002d:
  30441. {
  30442. bool L_6 = V_2;
  30443. return L_6;
  30444. }
  30445. }
  30446. // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
  30447. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m441539577 (CanvasUpdateRegistry_t2720824592 * __this, const RuntimeMethod* method)
  30448. {
  30449. static bool s_Il2CppMethodInitialized;
  30450. if (!s_Il2CppMethodInitialized)
  30451. {
  30452. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_CleanInvalidItems_m441539577_MetadataUsageId);
  30453. s_Il2CppMethodInitialized = true;
  30454. }
  30455. int32_t V_0 = 0;
  30456. RuntimeObject* V_1 = NULL;
  30457. int32_t V_2 = 0;
  30458. RuntimeObject* V_3 = NULL;
  30459. {
  30460. IndexedSet_1_t3571286806 * L_0 = __this->get_m_LayoutRebuildQueue_3();
  30461. NullCheck(L_0);
  30462. int32_t L_1 = IndexedSet_1_get_Count_m2404985635(L_0, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30463. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1));
  30464. goto IL_005e;
  30465. }
  30466. IL_0014:
  30467. {
  30468. IndexedSet_1_t3571286806 * L_2 = __this->get_m_LayoutRebuildQueue_3();
  30469. int32_t L_3 = V_0;
  30470. NullCheck(L_2);
  30471. RuntimeObject* L_4 = IndexedSet_1_get_Item_m1597760628(L_2, L_3, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30472. V_1 = L_4;
  30473. RuntimeObject* L_5 = V_1;
  30474. if (L_5)
  30475. {
  30476. goto IL_003a;
  30477. }
  30478. }
  30479. {
  30480. IndexedSet_1_t3571286806 * L_6 = __this->get_m_LayoutRebuildQueue_3();
  30481. int32_t L_7 = V_0;
  30482. NullCheck(L_6);
  30483. IndexedSet_1_RemoveAt_m2073044272(L_6, L_7, /*hidden argument*/IndexedSet_1_RemoveAt_m2073044272_RuntimeMethod_var);
  30484. goto IL_005a;
  30485. }
  30486. IL_003a:
  30487. {
  30488. RuntimeObject* L_8 = V_1;
  30489. NullCheck(L_8);
  30490. bool L_9 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_8);
  30491. if (!L_9)
  30492. {
  30493. goto IL_0059;
  30494. }
  30495. }
  30496. {
  30497. IndexedSet_1_t3571286806 * L_10 = __this->get_m_LayoutRebuildQueue_3();
  30498. int32_t L_11 = V_0;
  30499. NullCheck(L_10);
  30500. IndexedSet_1_RemoveAt_m2073044272(L_10, L_11, /*hidden argument*/IndexedSet_1_RemoveAt_m2073044272_RuntimeMethod_var);
  30501. RuntimeObject* L_12 = V_1;
  30502. NullCheck(L_12);
  30503. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_12);
  30504. }
  30505. IL_0059:
  30506. {
  30507. }
  30508. IL_005a:
  30509. {
  30510. int32_t L_13 = V_0;
  30511. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1));
  30512. }
  30513. IL_005e:
  30514. {
  30515. int32_t L_14 = V_0;
  30516. if ((((int32_t)L_14) >= ((int32_t)0)))
  30517. {
  30518. goto IL_0014;
  30519. }
  30520. }
  30521. {
  30522. IndexedSet_1_t3571286806 * L_15 = __this->get_m_GraphicRebuildQueue_4();
  30523. NullCheck(L_15);
  30524. int32_t L_16 = IndexedSet_1_get_Count_m2404985635(L_15, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30525. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)1));
  30526. goto IL_00c2;
  30527. }
  30528. IL_0078:
  30529. {
  30530. IndexedSet_1_t3571286806 * L_17 = __this->get_m_GraphicRebuildQueue_4();
  30531. int32_t L_18 = V_2;
  30532. NullCheck(L_17);
  30533. RuntimeObject* L_19 = IndexedSet_1_get_Item_m1597760628(L_17, L_18, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30534. V_3 = L_19;
  30535. RuntimeObject* L_20 = V_3;
  30536. if (L_20)
  30537. {
  30538. goto IL_009e;
  30539. }
  30540. }
  30541. {
  30542. IndexedSet_1_t3571286806 * L_21 = __this->get_m_GraphicRebuildQueue_4();
  30543. int32_t L_22 = V_2;
  30544. NullCheck(L_21);
  30545. IndexedSet_1_RemoveAt_m2073044272(L_21, L_22, /*hidden argument*/IndexedSet_1_RemoveAt_m2073044272_RuntimeMethod_var);
  30546. goto IL_00be;
  30547. }
  30548. IL_009e:
  30549. {
  30550. RuntimeObject* L_23 = V_3;
  30551. NullCheck(L_23);
  30552. bool L_24 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_23);
  30553. if (!L_24)
  30554. {
  30555. goto IL_00bd;
  30556. }
  30557. }
  30558. {
  30559. IndexedSet_1_t3571286806 * L_25 = __this->get_m_GraphicRebuildQueue_4();
  30560. int32_t L_26 = V_2;
  30561. NullCheck(L_25);
  30562. IndexedSet_1_RemoveAt_m2073044272(L_25, L_26, /*hidden argument*/IndexedSet_1_RemoveAt_m2073044272_RuntimeMethod_var);
  30563. RuntimeObject* L_27 = V_3;
  30564. NullCheck(L_27);
  30565. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_27);
  30566. }
  30567. IL_00bd:
  30568. {
  30569. }
  30570. IL_00be:
  30571. {
  30572. int32_t L_28 = V_2;
  30573. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)1));
  30574. }
  30575. IL_00c2:
  30576. {
  30577. int32_t L_29 = V_2;
  30578. if ((((int32_t)L_29) >= ((int32_t)0)))
  30579. {
  30580. goto IL_0078;
  30581. }
  30582. }
  30583. {
  30584. return;
  30585. }
  30586. }
  30587. // System.Void UnityEngine.UI.CanvasUpdateRegistry::PerformUpdate()
  30588. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_PerformUpdate_m1793997159 (CanvasUpdateRegistry_t2720824592 * __this, const RuntimeMethod* method)
  30589. {
  30590. static bool s_Il2CppMethodInitialized;
  30591. if (!s_Il2CppMethodInitialized)
  30592. {
  30593. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_PerformUpdate_m1793997159_MetadataUsageId);
  30594. s_Il2CppMethodInitialized = true;
  30595. }
  30596. int32_t V_0 = 0;
  30597. int32_t V_1 = 0;
  30598. RuntimeObject* V_2 = NULL;
  30599. Exception_t * V_3 = NULL;
  30600. int32_t V_4 = 0;
  30601. int32_t V_5 = 0;
  30602. int32_t V_6 = 0;
  30603. RuntimeObject* V_7 = NULL;
  30604. Exception_t * V_8 = NULL;
  30605. int32_t V_9 = 0;
  30606. Exception_t * __last_unhandled_exception = 0;
  30607. NO_UNUSED_WARNING (__last_unhandled_exception);
  30608. Exception_t * __exception_local = 0;
  30609. NO_UNUSED_WARNING (__exception_local);
  30610. int32_t __leave_target = 0;
  30611. NO_UNUSED_WARNING (__leave_target);
  30612. {
  30613. UISystemProfilerApi_BeginSample_m3272505833(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  30614. CanvasUpdateRegistry_CleanInvalidItems_m441539577(__this, /*hidden argument*/NULL);
  30615. __this->set_m_PerformingLayoutUpdate_1((bool)1);
  30616. IndexedSet_1_t3571286806 * L_0 = __this->get_m_LayoutRebuildQueue_3();
  30617. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30618. Comparison_1_t1896830045 * L_1 = ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->get_s_SortLayoutFunction_5();
  30619. NullCheck(L_0);
  30620. IndexedSet_1_Sort_m2750524835(L_0, L_1, /*hidden argument*/IndexedSet_1_Sort_m2750524835_RuntimeMethod_var);
  30621. V_0 = 0;
  30622. goto IL_008e;
  30623. }
  30624. IL_002b:
  30625. {
  30626. V_1 = 0;
  30627. goto IL_0078;
  30628. }
  30629. IL_0033:
  30630. {
  30631. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30632. CanvasUpdateRegistry_t2720824592 * L_2 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30633. NullCheck(L_2);
  30634. IndexedSet_1_t3571286806 * L_3 = L_2->get_m_LayoutRebuildQueue_3();
  30635. int32_t L_4 = V_1;
  30636. NullCheck(L_3);
  30637. RuntimeObject* L_5 = IndexedSet_1_get_Item_m1597760628(L_3, L_4, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30638. V_2 = L_5;
  30639. }
  30640. IL_0045:
  30641. try
  30642. { // begin try (depth: 1)
  30643. {
  30644. RuntimeObject* L_6 = V_2;
  30645. bool L_7 = CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849(__this, L_6, /*hidden argument*/NULL);
  30646. if (!L_7)
  30647. {
  30648. goto IL_0059;
  30649. }
  30650. }
  30651. IL_0052:
  30652. {
  30653. RuntimeObject* L_8 = V_2;
  30654. int32_t L_9 = V_0;
  30655. NullCheck(L_8);
  30656. InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_8, L_9);
  30657. }
  30658. IL_0059:
  30659. {
  30660. goto IL_0073;
  30661. }
  30662. } // end try (depth: 1)
  30663. catch(Il2CppExceptionWrapper& e)
  30664. {
  30665. __exception_local = (Exception_t *)e.ex;
  30666. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  30667. goto CATCH_005f;
  30668. throw e;
  30669. }
  30670. CATCH_005f:
  30671. { // begin catch(System.Exception)
  30672. V_3 = ((Exception_t *)__exception_local);
  30673. Exception_t * L_10 = V_3;
  30674. RuntimeObject* L_11 = V_2;
  30675. NullCheck(L_11);
  30676. Transform_t3600365921 * L_12 = InterfaceFuncInvoker0< Transform_t3600365921 * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_11);
  30677. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  30678. Debug_LogException_m2248249292(NULL /*static, unused*/, L_10, L_12, /*hidden argument*/NULL);
  30679. goto IL_0073;
  30680. } // end catch (depth: 1)
  30681. IL_0073:
  30682. {
  30683. int32_t L_13 = V_1;
  30684. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  30685. }
  30686. IL_0078:
  30687. {
  30688. int32_t L_14 = V_1;
  30689. IndexedSet_1_t3571286806 * L_15 = __this->get_m_LayoutRebuildQueue_3();
  30690. NullCheck(L_15);
  30691. int32_t L_16 = IndexedSet_1_get_Count_m2404985635(L_15, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30692. if ((((int32_t)L_14) < ((int32_t)L_16)))
  30693. {
  30694. goto IL_0033;
  30695. }
  30696. }
  30697. {
  30698. int32_t L_17 = V_0;
  30699. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  30700. }
  30701. IL_008e:
  30702. {
  30703. int32_t L_18 = V_0;
  30704. if ((((int32_t)L_18) <= ((int32_t)2)))
  30705. {
  30706. goto IL_002b;
  30707. }
  30708. }
  30709. {
  30710. V_4 = 0;
  30711. goto IL_00b5;
  30712. }
  30713. IL_009d:
  30714. {
  30715. IndexedSet_1_t3571286806 * L_19 = __this->get_m_LayoutRebuildQueue_3();
  30716. int32_t L_20 = V_4;
  30717. NullCheck(L_19);
  30718. RuntimeObject* L_21 = IndexedSet_1_get_Item_m1597760628(L_19, L_20, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30719. NullCheck(L_21);
  30720. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_21);
  30721. int32_t L_22 = V_4;
  30722. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1));
  30723. }
  30724. IL_00b5:
  30725. {
  30726. int32_t L_23 = V_4;
  30727. IndexedSet_1_t3571286806 * L_24 = __this->get_m_LayoutRebuildQueue_3();
  30728. NullCheck(L_24);
  30729. int32_t L_25 = IndexedSet_1_get_Count_m2404985635(L_24, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30730. if ((((int32_t)L_23) < ((int32_t)L_25)))
  30731. {
  30732. goto IL_009d;
  30733. }
  30734. }
  30735. {
  30736. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30737. CanvasUpdateRegistry_t2720824592 * L_26 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30738. NullCheck(L_26);
  30739. IndexedSet_1_t3571286806 * L_27 = L_26->get_m_LayoutRebuildQueue_3();
  30740. NullCheck(L_27);
  30741. IndexedSet_1_Clear_m4167420338(L_27, /*hidden argument*/IndexedSet_1_Clear_m4167420338_RuntimeMethod_var);
  30742. __this->set_m_PerformingLayoutUpdate_1((bool)0);
  30743. ClipperRegistry_t2428680409 * L_28 = ClipperRegistry_get_instance_m1533748353(NULL /*static, unused*/, /*hidden argument*/NULL);
  30744. NullCheck(L_28);
  30745. ClipperRegistry_Cull_m890428159(L_28, /*hidden argument*/NULL);
  30746. __this->set_m_PerformingGraphicUpdate_2((bool)1);
  30747. V_5 = 3;
  30748. goto IL_017a;
  30749. }
  30750. IL_00f6:
  30751. {
  30752. V_6 = 0;
  30753. goto IL_015d;
  30754. }
  30755. IL_00ff:
  30756. {
  30757. }
  30758. IL_0100:
  30759. try
  30760. { // begin try (depth: 1)
  30761. {
  30762. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30763. CanvasUpdateRegistry_t2720824592 * L_29 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30764. NullCheck(L_29);
  30765. IndexedSet_1_t3571286806 * L_30 = L_29->get_m_GraphicRebuildQueue_4();
  30766. int32_t L_31 = V_6;
  30767. NullCheck(L_30);
  30768. RuntimeObject* L_32 = IndexedSet_1_get_Item_m1597760628(L_30, L_31, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30769. V_7 = L_32;
  30770. RuntimeObject* L_33 = V_7;
  30771. bool L_34 = CanvasUpdateRegistry_ObjectValidForUpdate_m2723813849(__this, L_33, /*hidden argument*/NULL);
  30772. if (!L_34)
  30773. {
  30774. goto IL_012a;
  30775. }
  30776. }
  30777. IL_0121:
  30778. {
  30779. RuntimeObject* L_35 = V_7;
  30780. int32_t L_36 = V_5;
  30781. NullCheck(L_35);
  30782. InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_35, L_36);
  30783. }
  30784. IL_012a:
  30785. {
  30786. goto IL_0156;
  30787. }
  30788. } // end try (depth: 1)
  30789. catch(Il2CppExceptionWrapper& e)
  30790. {
  30791. __exception_local = (Exception_t *)e.ex;
  30792. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  30793. goto CATCH_0130;
  30794. throw e;
  30795. }
  30796. CATCH_0130:
  30797. { // begin catch(System.Exception)
  30798. V_8 = ((Exception_t *)__exception_local);
  30799. Exception_t * L_37 = V_8;
  30800. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30801. CanvasUpdateRegistry_t2720824592 * L_38 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30802. NullCheck(L_38);
  30803. IndexedSet_1_t3571286806 * L_39 = L_38->get_m_GraphicRebuildQueue_4();
  30804. int32_t L_40 = V_6;
  30805. NullCheck(L_39);
  30806. RuntimeObject* L_41 = IndexedSet_1_get_Item_m1597760628(L_39, L_40, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30807. NullCheck(L_41);
  30808. Transform_t3600365921 * L_42 = InterfaceFuncInvoker0< Transform_t3600365921 * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_41);
  30809. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  30810. Debug_LogException_m2248249292(NULL /*static, unused*/, L_37, L_42, /*hidden argument*/NULL);
  30811. goto IL_0156;
  30812. } // end catch (depth: 1)
  30813. IL_0156:
  30814. {
  30815. int32_t L_43 = V_6;
  30816. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  30817. }
  30818. IL_015d:
  30819. {
  30820. int32_t L_44 = V_6;
  30821. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30822. CanvasUpdateRegistry_t2720824592 * L_45 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30823. NullCheck(L_45);
  30824. IndexedSet_1_t3571286806 * L_46 = L_45->get_m_GraphicRebuildQueue_4();
  30825. NullCheck(L_46);
  30826. int32_t L_47 = IndexedSet_1_get_Count_m2404985635(L_46, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30827. if ((((int32_t)L_44) < ((int32_t)L_47)))
  30828. {
  30829. goto IL_00ff;
  30830. }
  30831. }
  30832. {
  30833. int32_t L_48 = V_5;
  30834. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_48, (int32_t)1));
  30835. }
  30836. IL_017a:
  30837. {
  30838. int32_t L_49 = V_5;
  30839. if ((((int32_t)L_49) < ((int32_t)5)))
  30840. {
  30841. goto IL_00f6;
  30842. }
  30843. }
  30844. {
  30845. V_9 = 0;
  30846. goto IL_01a2;
  30847. }
  30848. IL_018a:
  30849. {
  30850. IndexedSet_1_t3571286806 * L_50 = __this->get_m_GraphicRebuildQueue_4();
  30851. int32_t L_51 = V_9;
  30852. NullCheck(L_50);
  30853. RuntimeObject* L_52 = IndexedSet_1_get_Item_m1597760628(L_50, L_51, /*hidden argument*/IndexedSet_1_get_Item_m1597760628_RuntimeMethod_var);
  30854. NullCheck(L_52);
  30855. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_52);
  30856. int32_t L_53 = V_9;
  30857. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1));
  30858. }
  30859. IL_01a2:
  30860. {
  30861. int32_t L_54 = V_9;
  30862. IndexedSet_1_t3571286806 * L_55 = __this->get_m_GraphicRebuildQueue_4();
  30863. NullCheck(L_55);
  30864. int32_t L_56 = IndexedSet_1_get_Count_m2404985635(L_55, /*hidden argument*/IndexedSet_1_get_Count_m2404985635_RuntimeMethod_var);
  30865. if ((((int32_t)L_54) < ((int32_t)L_56)))
  30866. {
  30867. goto IL_018a;
  30868. }
  30869. }
  30870. {
  30871. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30872. CanvasUpdateRegistry_t2720824592 * L_57 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30873. NullCheck(L_57);
  30874. IndexedSet_1_t3571286806 * L_58 = L_57->get_m_GraphicRebuildQueue_4();
  30875. NullCheck(L_58);
  30876. IndexedSet_1_Clear_m4167420338(L_58, /*hidden argument*/IndexedSet_1_Clear_m4167420338_RuntimeMethod_var);
  30877. __this->set_m_PerformingGraphicUpdate_2((bool)0);
  30878. UISystemProfilerApi_EndSample_m3294865474(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  30879. return;
  30880. }
  30881. }
  30882. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
  30883. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m34679405 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___child0, const RuntimeMethod* method)
  30884. {
  30885. static bool s_Il2CppMethodInitialized;
  30886. if (!s_Il2CppMethodInitialized)
  30887. {
  30888. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ParentCount_m34679405_MetadataUsageId);
  30889. s_Il2CppMethodInitialized = true;
  30890. }
  30891. int32_t V_0 = 0;
  30892. Transform_t3600365921 * V_1 = NULL;
  30893. int32_t V_2 = 0;
  30894. {
  30895. Transform_t3600365921 * L_0 = ___child0;
  30896. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30897. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30898. if (!L_1)
  30899. {
  30900. goto IL_0014;
  30901. }
  30902. }
  30903. {
  30904. V_0 = 0;
  30905. goto IL_0042;
  30906. }
  30907. IL_0014:
  30908. {
  30909. Transform_t3600365921 * L_2 = ___child0;
  30910. NullCheck(L_2);
  30911. Transform_t3600365921 * L_3 = Transform_get_parent_m835071599(L_2, /*hidden argument*/NULL);
  30912. V_1 = L_3;
  30913. V_2 = 0;
  30914. goto IL_002f;
  30915. }
  30916. IL_0022:
  30917. {
  30918. int32_t L_4 = V_2;
  30919. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1));
  30920. Transform_t3600365921 * L_5 = V_1;
  30921. NullCheck(L_5);
  30922. Transform_t3600365921 * L_6 = Transform_get_parent_m835071599(L_5, /*hidden argument*/NULL);
  30923. V_1 = L_6;
  30924. }
  30925. IL_002f:
  30926. {
  30927. Transform_t3600365921 * L_7 = V_1;
  30928. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  30929. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  30930. if (L_8)
  30931. {
  30932. goto IL_0022;
  30933. }
  30934. }
  30935. {
  30936. int32_t L_9 = V_2;
  30937. V_0 = L_9;
  30938. goto IL_0042;
  30939. }
  30940. IL_0042:
  30941. {
  30942. int32_t L_10 = V_0;
  30943. return L_10;
  30944. }
  30945. }
  30946. // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::SortLayoutList(UnityEngine.UI.ICanvasElement,UnityEngine.UI.ICanvasElement)
  30947. extern "C" IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_SortLayoutList_m471948466 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___x0, RuntimeObject* ___y1, const RuntimeMethod* method)
  30948. {
  30949. static bool s_Il2CppMethodInitialized;
  30950. if (!s_Il2CppMethodInitialized)
  30951. {
  30952. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_SortLayoutList_m471948466_MetadataUsageId);
  30953. s_Il2CppMethodInitialized = true;
  30954. }
  30955. Transform_t3600365921 * V_0 = NULL;
  30956. Transform_t3600365921 * V_1 = NULL;
  30957. int32_t V_2 = 0;
  30958. {
  30959. RuntimeObject* L_0 = ___x0;
  30960. NullCheck(L_0);
  30961. Transform_t3600365921 * L_1 = InterfaceFuncInvoker0< Transform_t3600365921 * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_0);
  30962. V_0 = L_1;
  30963. RuntimeObject* L_2 = ___y1;
  30964. NullCheck(L_2);
  30965. Transform_t3600365921 * L_3 = InterfaceFuncInvoker0< Transform_t3600365921 * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_2);
  30966. V_1 = L_3;
  30967. Transform_t3600365921 * L_4 = V_0;
  30968. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30969. int32_t L_5 = CanvasUpdateRegistry_ParentCount_m34679405(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  30970. Transform_t3600365921 * L_6 = V_1;
  30971. int32_t L_7 = CanvasUpdateRegistry_ParentCount_m34679405(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  30972. V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)L_7));
  30973. goto IL_0022;
  30974. }
  30975. IL_0022:
  30976. {
  30977. int32_t L_8 = V_2;
  30978. return L_8;
  30979. }
  30980. }
  30981. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  30982. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method)
  30983. {
  30984. static bool s_Il2CppMethodInitialized;
  30985. if (!s_Il2CppMethodInitialized)
  30986. {
  30987. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_m677454901_MetadataUsageId);
  30988. s_Il2CppMethodInitialized = true;
  30989. }
  30990. {
  30991. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  30992. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  30993. RuntimeObject* L_1 = ___element0;
  30994. NullCheck(L_0);
  30995. CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860(L_0, L_1, /*hidden argument*/NULL);
  30996. return;
  30997. }
  30998. }
  30999. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  31000. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4043903035 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method)
  31001. {
  31002. static bool s_Il2CppMethodInitialized;
  31003. if (!s_Il2CppMethodInitialized)
  31004. {
  31005. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4043903035_MetadataUsageId);
  31006. s_Il2CppMethodInitialized = true;
  31007. }
  31008. bool V_0 = false;
  31009. {
  31010. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31011. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31012. RuntimeObject* L_1 = ___element0;
  31013. NullCheck(L_0);
  31014. bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860(L_0, L_1, /*hidden argument*/NULL);
  31015. V_0 = L_2;
  31016. goto IL_0012;
  31017. }
  31018. IL_0012:
  31019. {
  31020. bool L_3 = V_0;
  31021. return L_3;
  31022. }
  31023. }
  31024. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  31025. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  31026. {
  31027. static bool s_Il2CppMethodInitialized;
  31028. if (!s_Il2CppMethodInitialized)
  31029. {
  31030. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m662773860_MetadataUsageId);
  31031. s_Il2CppMethodInitialized = true;
  31032. }
  31033. bool V_0 = false;
  31034. {
  31035. IndexedSet_1_t3571286806 * L_0 = __this->get_m_LayoutRebuildQueue_3();
  31036. RuntimeObject* L_1 = ___element0;
  31037. NullCheck(L_0);
  31038. bool L_2 = IndexedSet_1_Contains_m896713622(L_0, L_1, /*hidden argument*/IndexedSet_1_Contains_m896713622_RuntimeMethod_var);
  31039. if (!L_2)
  31040. {
  31041. goto IL_0019;
  31042. }
  31043. }
  31044. {
  31045. V_0 = (bool)0;
  31046. goto IL_002b;
  31047. }
  31048. IL_0019:
  31049. {
  31050. IndexedSet_1_t3571286806 * L_3 = __this->get_m_LayoutRebuildQueue_3();
  31051. RuntimeObject* L_4 = ___element0;
  31052. NullCheck(L_3);
  31053. bool L_5 = IndexedSet_1_AddUnique_m1840409712(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_m1840409712_RuntimeMethod_var);
  31054. V_0 = L_5;
  31055. goto IL_002b;
  31056. }
  31057. IL_002b:
  31058. {
  31059. bool L_6 = V_0;
  31060. return L_6;
  31061. }
  31062. }
  31063. // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  31064. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method)
  31065. {
  31066. static bool s_Il2CppMethodInitialized;
  31067. if (!s_Il2CppMethodInitialized)
  31068. {
  31069. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961_MetadataUsageId);
  31070. s_Il2CppMethodInitialized = true;
  31071. }
  31072. {
  31073. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31074. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31075. RuntimeObject* L_1 = ___element0;
  31076. NullCheck(L_0);
  31077. CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454(L_0, L_1, /*hidden argument*/NULL);
  31078. return;
  31079. }
  31080. }
  31081. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  31082. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_m1056348039 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method)
  31083. {
  31084. static bool s_Il2CppMethodInitialized;
  31085. if (!s_Il2CppMethodInitialized)
  31086. {
  31087. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_m1056348039_MetadataUsageId);
  31088. s_Il2CppMethodInitialized = true;
  31089. }
  31090. bool V_0 = false;
  31091. {
  31092. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31093. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31094. RuntimeObject* L_1 = ___element0;
  31095. NullCheck(L_0);
  31096. bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454(L_0, L_1, /*hidden argument*/NULL);
  31097. V_0 = L_2;
  31098. goto IL_0012;
  31099. }
  31100. IL_0012:
  31101. {
  31102. bool L_3 = V_0;
  31103. return L_3;
  31104. }
  31105. }
  31106. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  31107. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  31108. {
  31109. static bool s_Il2CppMethodInitialized;
  31110. if (!s_Il2CppMethodInitialized)
  31111. {
  31112. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m3522560454_MetadataUsageId);
  31113. s_Il2CppMethodInitialized = true;
  31114. }
  31115. bool V_0 = false;
  31116. {
  31117. bool L_0 = __this->get_m_PerformingGraphicUpdate_2();
  31118. if (!L_0)
  31119. {
  31120. goto IL_0024;
  31121. }
  31122. }
  31123. {
  31124. RuntimeObject* L_1 = ___element0;
  31125. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31126. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral1728978480, L_1, /*hidden argument*/NULL);
  31127. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31128. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  31129. V_0 = (bool)0;
  31130. goto IL_0036;
  31131. }
  31132. IL_0024:
  31133. {
  31134. IndexedSet_1_t3571286806 * L_3 = __this->get_m_GraphicRebuildQueue_4();
  31135. RuntimeObject* L_4 = ___element0;
  31136. NullCheck(L_3);
  31137. bool L_5 = IndexedSet_1_AddUnique_m1840409712(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_m1840409712_RuntimeMethod_var);
  31138. V_0 = L_5;
  31139. goto IL_0036;
  31140. }
  31141. IL_0036:
  31142. {
  31143. bool L_6 = V_0;
  31144. return L_6;
  31145. }
  31146. }
  31147. // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
  31148. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___element0, const RuntimeMethod* method)
  31149. {
  31150. static bool s_Il2CppMethodInitialized;
  31151. if (!s_Il2CppMethodInitialized)
  31152. {
  31153. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192_MetadataUsageId);
  31154. s_Il2CppMethodInitialized = true;
  31155. }
  31156. {
  31157. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31158. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31159. RuntimeObject* L_1 = ___element0;
  31160. NullCheck(L_0);
  31161. CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m60042340(L_0, L_1, /*hidden argument*/NULL);
  31162. CanvasUpdateRegistry_t2720824592 * L_2 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31163. RuntimeObject* L_3 = ___element0;
  31164. NullCheck(L_2);
  31165. CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m1305837035(L_2, L_3, /*hidden argument*/NULL);
  31166. return;
  31167. }
  31168. }
  31169. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
  31170. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m60042340 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  31171. {
  31172. static bool s_Il2CppMethodInitialized;
  31173. if (!s_Il2CppMethodInitialized)
  31174. {
  31175. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m60042340_MetadataUsageId);
  31176. s_Il2CppMethodInitialized = true;
  31177. }
  31178. {
  31179. bool L_0 = __this->get_m_PerformingLayoutUpdate_1();
  31180. if (!L_0)
  31181. {
  31182. goto IL_0022;
  31183. }
  31184. }
  31185. {
  31186. RuntimeObject* L_1 = ___element0;
  31187. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31188. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3487632028, L_1, /*hidden argument*/NULL);
  31189. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31190. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  31191. goto IL_0039;
  31192. }
  31193. IL_0022:
  31194. {
  31195. RuntimeObject* L_3 = ___element0;
  31196. NullCheck(L_3);
  31197. InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_3);
  31198. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31199. CanvasUpdateRegistry_t2720824592 * L_4 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31200. NullCheck(L_4);
  31201. IndexedSet_1_t3571286806 * L_5 = L_4->get_m_LayoutRebuildQueue_3();
  31202. RuntimeObject* L_6 = ___element0;
  31203. NullCheck(L_5);
  31204. IndexedSet_1_Remove_m1776795462(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m1776795462_RuntimeMethod_var);
  31205. }
  31206. IL_0039:
  31207. {
  31208. return;
  31209. }
  31210. }
  31211. // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
  31212. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m1305837035 (CanvasUpdateRegistry_t2720824592 * __this, RuntimeObject* ___element0, const RuntimeMethod* method)
  31213. {
  31214. static bool s_Il2CppMethodInitialized;
  31215. if (!s_Il2CppMethodInitialized)
  31216. {
  31217. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m1305837035_MetadataUsageId);
  31218. s_Il2CppMethodInitialized = true;
  31219. }
  31220. {
  31221. bool L_0 = __this->get_m_PerformingGraphicUpdate_2();
  31222. if (!L_0)
  31223. {
  31224. goto IL_0022;
  31225. }
  31226. }
  31227. {
  31228. RuntimeObject* L_1 = ___element0;
  31229. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  31230. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3487632028, L_1, /*hidden argument*/NULL);
  31231. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  31232. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  31233. goto IL_0039;
  31234. }
  31235. IL_0022:
  31236. {
  31237. RuntimeObject* L_3 = ___element0;
  31238. NullCheck(L_3);
  31239. InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t2121898866_il2cpp_TypeInfo_var, L_3);
  31240. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31241. CanvasUpdateRegistry_t2720824592 * L_4 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31242. NullCheck(L_4);
  31243. IndexedSet_1_t3571286806 * L_5 = L_4->get_m_GraphicRebuildQueue_4();
  31244. RuntimeObject* L_6 = ___element0;
  31245. NullCheck(L_5);
  31246. IndexedSet_1_Remove_m1776795462(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m1776795462_RuntimeMethod_var);
  31247. }
  31248. IL_0039:
  31249. {
  31250. return;
  31251. }
  31252. }
  31253. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  31254. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m3530790142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31255. {
  31256. static bool s_Il2CppMethodInitialized;
  31257. if (!s_Il2CppMethodInitialized)
  31258. {
  31259. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingLayout_m3530790142_MetadataUsageId);
  31260. s_Il2CppMethodInitialized = true;
  31261. }
  31262. bool V_0 = false;
  31263. {
  31264. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31265. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31266. NullCheck(L_0);
  31267. bool L_1 = L_0->get_m_PerformingLayoutUpdate_1();
  31268. V_0 = L_1;
  31269. goto IL_0011;
  31270. }
  31271. IL_0011:
  31272. {
  31273. bool L_2 = V_0;
  31274. return L_2;
  31275. }
  31276. }
  31277. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
  31278. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m1904586840 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31279. {
  31280. static bool s_Il2CppMethodInitialized;
  31281. if (!s_Il2CppMethodInitialized)
  31282. {
  31283. il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingGraphics_m1904586840_MetadataUsageId);
  31284. s_Il2CppMethodInitialized = true;
  31285. }
  31286. bool V_0 = false;
  31287. {
  31288. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  31289. CanvasUpdateRegistry_t2720824592 * L_0 = CanvasUpdateRegistry_get_instance_m1851615454(NULL /*static, unused*/, /*hidden argument*/NULL);
  31290. NullCheck(L_0);
  31291. bool L_1 = L_0->get_m_PerformingGraphicUpdate_2();
  31292. V_0 = L_1;
  31293. goto IL_0011;
  31294. }
  31295. IL_0011:
  31296. {
  31297. bool L_2 = V_0;
  31298. return L_2;
  31299. }
  31300. }
  31301. // System.Void UnityEngine.UI.CanvasUpdateRegistry::.cctor()
  31302. extern "C" IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__cctor_m2972570126 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31303. {
  31304. static bool s_Il2CppMethodInitialized;
  31305. if (!s_Il2CppMethodInitialized)
  31306. {
  31307. il2cpp_codegen_initialize_method (CanvasUpdateRegistry__cctor_m2972570126_MetadataUsageId);
  31308. s_Il2CppMethodInitialized = true;
  31309. }
  31310. {
  31311. Comparison_1_t1896830045 * L_0 = ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_6();
  31312. if (L_0)
  31313. {
  31314. goto IL_0018;
  31315. }
  31316. }
  31317. {
  31318. intptr_t L_1 = (intptr_t)CanvasUpdateRegistry_SortLayoutList_m471948466_RuntimeMethod_var;
  31319. Comparison_1_t1896830045 * L_2 = (Comparison_1_t1896830045 *)il2cpp_codegen_object_new(Comparison_1_t1896830045_il2cpp_TypeInfo_var);
  31320. Comparison_1__ctor_m4197070708(L_2, NULL, L_1, /*hidden argument*/Comparison_1__ctor_m4197070708_RuntimeMethod_var);
  31321. ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_6(L_2);
  31322. }
  31323. IL_0018:
  31324. {
  31325. Comparison_1_t1896830045 * L_3 = ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_6();
  31326. ((CanvasUpdateRegistry_t2720824592_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var))->set_s_SortLayoutFunction_5(L_3);
  31327. return;
  31328. }
  31329. }
  31330. #ifdef __clang__
  31331. #pragma clang diagnostic pop
  31332. #endif
  31333. #ifdef __clang__
  31334. #pragma clang diagnostic push
  31335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31336. #pragma clang diagnostic ignored "-Wunused-variable"
  31337. #endif
  31338. // System.Void UnityEngine.UI.ClipperRegistry::.ctor()
  31339. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_m1550744467 (ClipperRegistry_t2428680409 * __this, const RuntimeMethod* method)
  31340. {
  31341. static bool s_Il2CppMethodInitialized;
  31342. if (!s_Il2CppMethodInitialized)
  31343. {
  31344. il2cpp_codegen_initialize_method (ClipperRegistry__ctor_m1550744467_MetadataUsageId);
  31345. s_Il2CppMethodInitialized = true;
  31346. }
  31347. Dictionary_2_t3531485785 * V_0 = NULL;
  31348. {
  31349. IndexedSet_1_t2673511092 * L_0 = (IndexedSet_1_t2673511092 *)il2cpp_codegen_object_new(IndexedSet_1_t2673511092_il2cpp_TypeInfo_var);
  31350. IndexedSet_1__ctor_m3936172114(L_0, /*hidden argument*/IndexedSet_1__ctor_m3936172114_RuntimeMethod_var);
  31351. __this->set_m_Clippers_1(L_0);
  31352. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  31353. return;
  31354. }
  31355. }
  31356. // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
  31357. extern "C" IL2CPP_METHOD_ATTR ClipperRegistry_t2428680409 * ClipperRegistry_get_instance_m1533748353 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31358. {
  31359. static bool s_Il2CppMethodInitialized;
  31360. if (!s_Il2CppMethodInitialized)
  31361. {
  31362. il2cpp_codegen_initialize_method (ClipperRegistry_get_instance_m1533748353_MetadataUsageId);
  31363. s_Il2CppMethodInitialized = true;
  31364. }
  31365. ClipperRegistry_t2428680409 * V_0 = NULL;
  31366. {
  31367. ClipperRegistry_t2428680409 * L_0 = ((ClipperRegistry_t2428680409_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t2428680409_il2cpp_TypeInfo_var))->get_s_Instance_0();
  31368. if (L_0)
  31369. {
  31370. goto IL_0015;
  31371. }
  31372. }
  31373. {
  31374. ClipperRegistry_t2428680409 * L_1 = (ClipperRegistry_t2428680409 *)il2cpp_codegen_object_new(ClipperRegistry_t2428680409_il2cpp_TypeInfo_var);
  31375. ClipperRegistry__ctor_m1550744467(L_1, /*hidden argument*/NULL);
  31376. ((ClipperRegistry_t2428680409_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t2428680409_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1);
  31377. }
  31378. IL_0015:
  31379. {
  31380. ClipperRegistry_t2428680409 * L_2 = ((ClipperRegistry_t2428680409_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t2428680409_il2cpp_TypeInfo_var))->get_s_Instance_0();
  31381. V_0 = L_2;
  31382. goto IL_0020;
  31383. }
  31384. IL_0020:
  31385. {
  31386. ClipperRegistry_t2428680409 * L_3 = V_0;
  31387. return L_3;
  31388. }
  31389. }
  31390. // System.Void UnityEngine.UI.ClipperRegistry::Cull()
  31391. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_m890428159 (ClipperRegistry_t2428680409 * __this, const RuntimeMethod* method)
  31392. {
  31393. static bool s_Il2CppMethodInitialized;
  31394. if (!s_Il2CppMethodInitialized)
  31395. {
  31396. il2cpp_codegen_initialize_method (ClipperRegistry_Cull_m890428159_MetadataUsageId);
  31397. s_Il2CppMethodInitialized = true;
  31398. }
  31399. int32_t V_0 = 0;
  31400. {
  31401. V_0 = 0;
  31402. goto IL_001f;
  31403. }
  31404. IL_0008:
  31405. {
  31406. IndexedSet_1_t2673511092 * L_0 = __this->get_m_Clippers_1();
  31407. int32_t L_1 = V_0;
  31408. NullCheck(L_0);
  31409. RuntimeObject* L_2 = IndexedSet_1_get_Item_m2000234162(L_0, L_1, /*hidden argument*/IndexedSet_1_get_Item_m2000234162_RuntimeMethod_var);
  31410. NullCheck(L_2);
  31411. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IClipper::PerformClipping() */, IClipper_t1224123152_il2cpp_TypeInfo_var, L_2);
  31412. int32_t L_3 = V_0;
  31413. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1));
  31414. }
  31415. IL_001f:
  31416. {
  31417. int32_t L_4 = V_0;
  31418. IndexedSet_1_t2673511092 * L_5 = __this->get_m_Clippers_1();
  31419. NullCheck(L_5);
  31420. int32_t L_6 = IndexedSet_1_get_Count_m2231650639(L_5, /*hidden argument*/IndexedSet_1_get_Count_m2231650639_RuntimeMethod_var);
  31421. if ((((int32_t)L_4) < ((int32_t)L_6)))
  31422. {
  31423. goto IL_0008;
  31424. }
  31425. }
  31426. {
  31427. return;
  31428. }
  31429. }
  31430. // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
  31431. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m2407166513 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___c0, const RuntimeMethod* method)
  31432. {
  31433. static bool s_Il2CppMethodInitialized;
  31434. if (!s_Il2CppMethodInitialized)
  31435. {
  31436. il2cpp_codegen_initialize_method (ClipperRegistry_Register_m2407166513_MetadataUsageId);
  31437. s_Il2CppMethodInitialized = true;
  31438. }
  31439. {
  31440. RuntimeObject* L_0 = ___c0;
  31441. if (L_0)
  31442. {
  31443. goto IL_000c;
  31444. }
  31445. }
  31446. {
  31447. goto IL_001d;
  31448. }
  31449. IL_000c:
  31450. {
  31451. ClipperRegistry_t2428680409 * L_1 = ClipperRegistry_get_instance_m1533748353(NULL /*static, unused*/, /*hidden argument*/NULL);
  31452. NullCheck(L_1);
  31453. IndexedSet_1_t2673511092 * L_2 = L_1->get_m_Clippers_1();
  31454. RuntimeObject* L_3 = ___c0;
  31455. NullCheck(L_2);
  31456. IndexedSet_1_AddUnique_m670113472(L_2, L_3, /*hidden argument*/IndexedSet_1_AddUnique_m670113472_RuntimeMethod_var);
  31457. }
  31458. IL_001d:
  31459. {
  31460. return;
  31461. }
  31462. }
  31463. // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
  31464. extern "C" IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_m4126866756 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___c0, const RuntimeMethod* method)
  31465. {
  31466. static bool s_Il2CppMethodInitialized;
  31467. if (!s_Il2CppMethodInitialized)
  31468. {
  31469. il2cpp_codegen_initialize_method (ClipperRegistry_Unregister_m4126866756_MetadataUsageId);
  31470. s_Il2CppMethodInitialized = true;
  31471. }
  31472. {
  31473. ClipperRegistry_t2428680409 * L_0 = ClipperRegistry_get_instance_m1533748353(NULL /*static, unused*/, /*hidden argument*/NULL);
  31474. NullCheck(L_0);
  31475. IndexedSet_1_t2673511092 * L_1 = L_0->get_m_Clippers_1();
  31476. RuntimeObject* L_2 = ___c0;
  31477. NullCheck(L_1);
  31478. IndexedSet_1_Remove_m117801561(L_1, L_2, /*hidden argument*/IndexedSet_1_Remove_m117801561_RuntimeMethod_var);
  31479. return;
  31480. }
  31481. }
  31482. #ifdef __clang__
  31483. #pragma clang diagnostic pop
  31484. #endif
  31485. #ifdef __clang__
  31486. #pragma clang diagnostic push
  31487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31488. #pragma clang diagnostic ignored "-Wunused-variable"
  31489. #endif
  31490. // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
  31491. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Clipping_FindCullAndClipWorldRect_m171865709 (RuntimeObject * __this /* static, unused */, List_1_t651996883 * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method)
  31492. {
  31493. static bool s_Il2CppMethodInitialized;
  31494. if (!s_Il2CppMethodInitialized)
  31495. {
  31496. il2cpp_codegen_initialize_method (Clipping_FindCullAndClipWorldRect_m171865709_MetadataUsageId);
  31497. s_Il2CppMethodInitialized = true;
  31498. }
  31499. Rect_t2360479859 V_0;
  31500. memset(&V_0, 0, sizeof(V_0));
  31501. Rect_t2360479859 V_1;
  31502. memset(&V_1, 0, sizeof(V_1));
  31503. Rect_t2360479859 V_2;
  31504. memset(&V_2, 0, sizeof(V_2));
  31505. int32_t V_3 = 0;
  31506. bool V_4 = false;
  31507. Rect_t2360479859 V_5;
  31508. memset(&V_5, 0, sizeof(V_5));
  31509. Vector3_t3722313464 V_6;
  31510. memset(&V_6, 0, sizeof(V_6));
  31511. Vector3_t3722313464 V_7;
  31512. memset(&V_7, 0, sizeof(V_7));
  31513. int32_t G_B8_0 = 0;
  31514. {
  31515. List_1_t651996883 * L_0 = ___rectMaskParents0;
  31516. NullCheck(L_0);
  31517. int32_t L_1 = List_1_get_Count_m1529060501(L_0, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  31518. if (L_1)
  31519. {
  31520. goto IL_001f;
  31521. }
  31522. }
  31523. {
  31524. bool* L_2 = ___validRect1;
  31525. *((int8_t*)(L_2)) = (int8_t)0;
  31526. il2cpp_codegen_initobj((&V_0), sizeof(Rect_t2360479859 ));
  31527. Rect_t2360479859 L_3 = V_0;
  31528. V_1 = L_3;
  31529. goto IL_0116;
  31530. }
  31531. IL_001f:
  31532. {
  31533. List_1_t651996883 * L_4 = ___rectMaskParents0;
  31534. NullCheck(L_4);
  31535. RectMask2D_t3474889437 * L_5 = List_1_get_Item_m3759222515(L_4, 0, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  31536. NullCheck(L_5);
  31537. Rect_t2360479859 L_6 = RectMask2D_get_canvasRect_m4284298055(L_5, /*hidden argument*/NULL);
  31538. V_2 = L_6;
  31539. V_3 = 0;
  31540. goto IL_004a;
  31541. }
  31542. IL_0033:
  31543. {
  31544. Rect_t2360479859 L_7 = V_2;
  31545. List_1_t651996883 * L_8 = ___rectMaskParents0;
  31546. int32_t L_9 = V_3;
  31547. NullCheck(L_8);
  31548. RectMask2D_t3474889437 * L_10 = List_1_get_Item_m3759222515(L_8, L_9, /*hidden argument*/List_1_get_Item_m3759222515_RuntimeMethod_var);
  31549. NullCheck(L_10);
  31550. Rect_t2360479859 L_11 = RectMask2D_get_canvasRect_m4284298055(L_10, /*hidden argument*/NULL);
  31551. Rect_t2360479859 L_12 = Clipping_RectIntersect_m2565953623(NULL /*static, unused*/, L_7, L_11, /*hidden argument*/NULL);
  31552. V_2 = L_12;
  31553. int32_t L_13 = V_3;
  31554. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  31555. }
  31556. IL_004a:
  31557. {
  31558. int32_t L_14 = V_3;
  31559. List_1_t651996883 * L_15 = ___rectMaskParents0;
  31560. NullCheck(L_15);
  31561. int32_t L_16 = List_1_get_Count_m1529060501(L_15, /*hidden argument*/List_1_get_Count_m1529060501_RuntimeMethod_var);
  31562. if ((((int32_t)L_14) < ((int32_t)L_16)))
  31563. {
  31564. goto IL_0033;
  31565. }
  31566. }
  31567. {
  31568. float L_17 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  31569. if ((((float)L_17) <= ((float)(0.0f))))
  31570. {
  31571. goto IL_007a;
  31572. }
  31573. }
  31574. {
  31575. float L_18 = Rect_get_height_m1358425599((&V_2), /*hidden argument*/NULL);
  31576. G_B8_0 = ((((int32_t)((!(((float)L_18) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  31577. goto IL_007b;
  31578. }
  31579. IL_007a:
  31580. {
  31581. G_B8_0 = 1;
  31582. }
  31583. IL_007b:
  31584. {
  31585. V_4 = (bool)G_B8_0;
  31586. bool L_19 = V_4;
  31587. if (!L_19)
  31588. {
  31589. goto IL_0098;
  31590. }
  31591. }
  31592. {
  31593. bool* L_20 = ___validRect1;
  31594. *((int8_t*)(L_20)) = (int8_t)0;
  31595. il2cpp_codegen_initobj((&V_5), sizeof(Rect_t2360479859 ));
  31596. Rect_t2360479859 L_21 = V_5;
  31597. V_1 = L_21;
  31598. goto IL_0116;
  31599. }
  31600. IL_0098:
  31601. {
  31602. float L_22 = Rect_get_x_m3839990490((&V_2), /*hidden argument*/NULL);
  31603. float L_23 = Rect_get_y_m1501338330((&V_2), /*hidden argument*/NULL);
  31604. Vector3__ctor_m3353183577((&V_6), L_22, L_23, (0.0f), /*hidden argument*/NULL);
  31605. float L_24 = Rect_get_x_m3839990490((&V_2), /*hidden argument*/NULL);
  31606. float L_25 = Rect_get_width_m3421484486((&V_2), /*hidden argument*/NULL);
  31607. float L_26 = Rect_get_y_m1501338330((&V_2), /*hidden argument*/NULL);
  31608. float L_27 = Rect_get_height_m1358425599((&V_2), /*hidden argument*/NULL);
  31609. Vector3__ctor_m3353183577((&V_7), ((float)il2cpp_codegen_add((float)L_24, (float)L_25)), ((float)il2cpp_codegen_add((float)L_26, (float)L_27)), (0.0f), /*hidden argument*/NULL);
  31610. bool* L_28 = ___validRect1;
  31611. *((int8_t*)(L_28)) = (int8_t)1;
  31612. float L_29 = (&V_6)->get_x_1();
  31613. float L_30 = (&V_6)->get_y_2();
  31614. float L_31 = (&V_7)->get_x_1();
  31615. float L_32 = (&V_6)->get_x_1();
  31616. float L_33 = (&V_7)->get_y_2();
  31617. float L_34 = (&V_6)->get_y_2();
  31618. Rect_t2360479859 L_35;
  31619. memset(&L_35, 0, sizeof(L_35));
  31620. Rect__ctor_m2614021312((&L_35), L_29, L_30, ((float)il2cpp_codegen_subtract((float)L_31, (float)L_32)), ((float)il2cpp_codegen_subtract((float)L_33, (float)L_34)), /*hidden argument*/NULL);
  31621. V_1 = L_35;
  31622. goto IL_0116;
  31623. }
  31624. IL_0116:
  31625. {
  31626. Rect_t2360479859 L_36 = V_1;
  31627. return L_36;
  31628. }
  31629. }
  31630. // UnityEngine.Rect UnityEngine.UI.Clipping::RectIntersect(UnityEngine.Rect,UnityEngine.Rect)
  31631. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Clipping_RectIntersect_m2565953623 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___a0, Rect_t2360479859 ___b1, const RuntimeMethod* method)
  31632. {
  31633. static bool s_Il2CppMethodInitialized;
  31634. if (!s_Il2CppMethodInitialized)
  31635. {
  31636. il2cpp_codegen_initialize_method (Clipping_RectIntersect_m2565953623_MetadataUsageId);
  31637. s_Il2CppMethodInitialized = true;
  31638. }
  31639. float V_0 = 0.0f;
  31640. float V_1 = 0.0f;
  31641. float V_2 = 0.0f;
  31642. float V_3 = 0.0f;
  31643. Rect_t2360479859 V_4;
  31644. memset(&V_4, 0, sizeof(V_4));
  31645. {
  31646. float L_0 = Rect_get_x_m3839990490((&___a0), /*hidden argument*/NULL);
  31647. float L_1 = Rect_get_x_m3839990490((&___b1), /*hidden argument*/NULL);
  31648. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  31649. float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31650. V_0 = L_2;
  31651. float L_3 = Rect_get_x_m3839990490((&___a0), /*hidden argument*/NULL);
  31652. float L_4 = Rect_get_width_m3421484486((&___a0), /*hidden argument*/NULL);
  31653. float L_5 = Rect_get_x_m3839990490((&___b1), /*hidden argument*/NULL);
  31654. float L_6 = Rect_get_width_m3421484486((&___b1), /*hidden argument*/NULL);
  31655. float L_7 = Mathf_Min_m1073399594(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_3, (float)L_4)), ((float)il2cpp_codegen_add((float)L_5, (float)L_6)), /*hidden argument*/NULL);
  31656. V_1 = L_7;
  31657. float L_8 = Rect_get_y_m1501338330((&___a0), /*hidden argument*/NULL);
  31658. float L_9 = Rect_get_y_m1501338330((&___b1), /*hidden argument*/NULL);
  31659. float L_10 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  31660. V_2 = L_10;
  31661. float L_11 = Rect_get_y_m1501338330((&___a0), /*hidden argument*/NULL);
  31662. float L_12 = Rect_get_height_m1358425599((&___a0), /*hidden argument*/NULL);
  31663. float L_13 = Rect_get_y_m1501338330((&___b1), /*hidden argument*/NULL);
  31664. float L_14 = Rect_get_height_m1358425599((&___b1), /*hidden argument*/NULL);
  31665. float L_15 = Mathf_Min_m1073399594(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_11, (float)L_12)), ((float)il2cpp_codegen_add((float)L_13, (float)L_14)), /*hidden argument*/NULL);
  31666. V_3 = L_15;
  31667. float L_16 = V_1;
  31668. float L_17 = V_0;
  31669. if ((!(((float)L_16) >= ((float)L_17))))
  31670. {
  31671. goto IL_0093;
  31672. }
  31673. }
  31674. {
  31675. float L_18 = V_3;
  31676. float L_19 = V_2;
  31677. if ((!(((float)L_18) >= ((float)L_19))))
  31678. {
  31679. goto IL_0093;
  31680. }
  31681. }
  31682. {
  31683. float L_20 = V_0;
  31684. float L_21 = V_2;
  31685. float L_22 = V_1;
  31686. float L_23 = V_0;
  31687. float L_24 = V_3;
  31688. float L_25 = V_2;
  31689. Rect_t2360479859 L_26;
  31690. memset(&L_26, 0, sizeof(L_26));
  31691. Rect__ctor_m2614021312((&L_26), L_20, L_21, ((float)il2cpp_codegen_subtract((float)L_22, (float)L_23)), ((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), /*hidden argument*/NULL);
  31692. V_4 = L_26;
  31693. goto IL_00b3;
  31694. }
  31695. IL_0093:
  31696. {
  31697. Rect_t2360479859 L_27;
  31698. memset(&L_27, 0, sizeof(L_27));
  31699. Rect__ctor_m2614021312((&L_27), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  31700. V_4 = L_27;
  31701. goto IL_00b3;
  31702. }
  31703. IL_00b3:
  31704. {
  31705. Rect_t2360479859 L_28 = V_4;
  31706. return L_28;
  31707. }
  31708. }
  31709. #ifdef __clang__
  31710. #pragma clang diagnostic pop
  31711. #endif
  31712. #ifdef __clang__
  31713. #pragma clang diagnostic push
  31714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31715. #pragma clang diagnostic ignored "-Wunused-variable"
  31716. #endif
  31717. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  31718. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_normalColor_m4055946654 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31719. {
  31720. Color_t2555686324 V_0;
  31721. memset(&V_0, 0, sizeof(V_0));
  31722. {
  31723. Color_t2555686324 L_0 = __this->get_m_NormalColor_0();
  31724. V_0 = L_0;
  31725. goto IL_000d;
  31726. }
  31727. IL_000d:
  31728. {
  31729. Color_t2555686324 L_1 = V_0;
  31730. return L_1;
  31731. }
  31732. }
  31733. extern "C" Color_t2555686324 ColorBlock_get_normalColor_m4055946654_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31734. {
  31735. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31736. return ColorBlock_get_normalColor_m4055946654(_thisAdjusted, method);
  31737. }
  31738. // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
  31739. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m254595671 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31740. {
  31741. {
  31742. Color_t2555686324 L_0 = ___value0;
  31743. __this->set_m_NormalColor_0(L_0);
  31744. return;
  31745. }
  31746. }
  31747. extern "C" void ColorBlock_set_normalColor_m254595671_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31748. {
  31749. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31750. ColorBlock_set_normalColor_m254595671(_thisAdjusted, ___value0, method);
  31751. }
  31752. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  31753. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_highlightedColor_m588402203 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31754. {
  31755. Color_t2555686324 V_0;
  31756. memset(&V_0, 0, sizeof(V_0));
  31757. {
  31758. Color_t2555686324 L_0 = __this->get_m_HighlightedColor_1();
  31759. V_0 = L_0;
  31760. goto IL_000d;
  31761. }
  31762. IL_000d:
  31763. {
  31764. Color_t2555686324 L_1 = V_0;
  31765. return L_1;
  31766. }
  31767. }
  31768. extern "C" Color_t2555686324 ColorBlock_get_highlightedColor_m588402203_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31769. {
  31770. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31771. return ColorBlock_get_highlightedColor_m588402203(_thisAdjusted, method);
  31772. }
  31773. // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
  31774. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m2089444414 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31775. {
  31776. {
  31777. Color_t2555686324 L_0 = ___value0;
  31778. __this->set_m_HighlightedColor_1(L_0);
  31779. return;
  31780. }
  31781. }
  31782. extern "C" void ColorBlock_set_highlightedColor_m2089444414_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31783. {
  31784. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31785. ColorBlock_set_highlightedColor_m2089444414(_thisAdjusted, ___value0, method);
  31786. }
  31787. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  31788. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_pressedColor_m3079696728 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31789. {
  31790. Color_t2555686324 V_0;
  31791. memset(&V_0, 0, sizeof(V_0));
  31792. {
  31793. Color_t2555686324 L_0 = __this->get_m_PressedColor_2();
  31794. V_0 = L_0;
  31795. goto IL_000d;
  31796. }
  31797. IL_000d:
  31798. {
  31799. Color_t2555686324 L_1 = V_0;
  31800. return L_1;
  31801. }
  31802. }
  31803. extern "C" Color_t2555686324 ColorBlock_get_pressedColor_m3079696728_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31804. {
  31805. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31806. return ColorBlock_get_pressedColor_m3079696728(_thisAdjusted, method);
  31807. }
  31808. // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
  31809. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m2261724099 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31810. {
  31811. {
  31812. Color_t2555686324 L_0 = ___value0;
  31813. __this->set_m_PressedColor_2(L_0);
  31814. return;
  31815. }
  31816. }
  31817. extern "C" void ColorBlock_set_pressedColor_m2261724099_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31818. {
  31819. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31820. ColorBlock_set_pressedColor_m2261724099(_thisAdjusted, ___value0, method);
  31821. }
  31822. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  31823. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_disabledColor_m4200465259 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31824. {
  31825. Color_t2555686324 V_0;
  31826. memset(&V_0, 0, sizeof(V_0));
  31827. {
  31828. Color_t2555686324 L_0 = __this->get_m_DisabledColor_3();
  31829. V_0 = L_0;
  31830. goto IL_000d;
  31831. }
  31832. IL_000d:
  31833. {
  31834. Color_t2555686324 L_1 = V_0;
  31835. return L_1;
  31836. }
  31837. }
  31838. extern "C" Color_t2555686324 ColorBlock_get_disabledColor_m4200465259_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31839. {
  31840. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31841. return ColorBlock_get_disabledColor_m4200465259(_thisAdjusted, method);
  31842. }
  31843. // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
  31844. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m2996580094 (ColorBlock_t2139031574 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31845. {
  31846. {
  31847. Color_t2555686324 L_0 = ___value0;
  31848. __this->set_m_DisabledColor_3(L_0);
  31849. return;
  31850. }
  31851. }
  31852. extern "C" void ColorBlock_set_disabledColor_m2996580094_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  31853. {
  31854. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31855. ColorBlock_set_disabledColor_m2996580094(_thisAdjusted, ___value0, method);
  31856. }
  31857. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  31858. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m815752320 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31859. {
  31860. float V_0 = 0.0f;
  31861. {
  31862. float L_0 = __this->get_m_ColorMultiplier_4();
  31863. V_0 = L_0;
  31864. goto IL_000d;
  31865. }
  31866. IL_000d:
  31867. {
  31868. float L_1 = V_0;
  31869. return L_1;
  31870. }
  31871. }
  31872. extern "C" float ColorBlock_get_colorMultiplier_m815752320_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31873. {
  31874. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31875. return ColorBlock_get_colorMultiplier_m815752320(_thisAdjusted, method);
  31876. }
  31877. // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
  31878. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m2220733205 (ColorBlock_t2139031574 * __this, float ___value0, const RuntimeMethod* method)
  31879. {
  31880. {
  31881. float L_0 = ___value0;
  31882. __this->set_m_ColorMultiplier_4(L_0);
  31883. return;
  31884. }
  31885. }
  31886. extern "C" void ColorBlock_set_colorMultiplier_m2220733205_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31887. {
  31888. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31889. ColorBlock_set_colorMultiplier_m2220733205(_thisAdjusted, ___value0, method);
  31890. }
  31891. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  31892. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m121071467 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  31893. {
  31894. float V_0 = 0.0f;
  31895. {
  31896. float L_0 = __this->get_m_FadeDuration_5();
  31897. V_0 = L_0;
  31898. goto IL_000d;
  31899. }
  31900. IL_000d:
  31901. {
  31902. float L_1 = V_0;
  31903. return L_1;
  31904. }
  31905. }
  31906. extern "C" float ColorBlock_get_fadeDuration_m121071467_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31907. {
  31908. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31909. return ColorBlock_get_fadeDuration_m121071467(_thisAdjusted, method);
  31910. }
  31911. // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
  31912. extern "C" IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_m3612529869 (ColorBlock_t2139031574 * __this, float ___value0, const RuntimeMethod* method)
  31913. {
  31914. {
  31915. float L_0 = ___value0;
  31916. __this->set_m_FadeDuration_5(L_0);
  31917. return;
  31918. }
  31919. }
  31920. extern "C" void ColorBlock_set_fadeDuration_m3612529869_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31921. {
  31922. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  31923. ColorBlock_set_fadeDuration_m3612529869(_thisAdjusted, ___value0, method);
  31924. }
  31925. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::get_defaultColorBlock()
  31926. extern "C" IL2CPP_METHOD_ATTR ColorBlock_t2139031574 ColorBlock_get_defaultColorBlock_m2213047241 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31927. {
  31928. ColorBlock_t2139031574 V_0;
  31929. memset(&V_0, 0, sizeof(V_0));
  31930. ColorBlock_t2139031574 V_1;
  31931. memset(&V_1, 0, sizeof(V_1));
  31932. ColorBlock_t2139031574 V_2;
  31933. memset(&V_2, 0, sizeof(V_2));
  31934. {
  31935. il2cpp_codegen_initobj((&V_1), sizeof(ColorBlock_t2139031574 ));
  31936. Color32_t2600501292 L_0;
  31937. memset(&L_0, 0, sizeof(L_0));
  31938. Color32__ctor_m4150508762((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  31939. Color_t2555686324 L_1 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  31940. (&V_1)->set_m_NormalColor_0(L_1);
  31941. Color32_t2600501292 L_2;
  31942. memset(&L_2, 0, sizeof(L_2));
  31943. Color32__ctor_m4150508762((&L_2), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  31944. Color_t2555686324 L_3 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  31945. (&V_1)->set_m_HighlightedColor_1(L_3);
  31946. Color32_t2600501292 L_4;
  31947. memset(&L_4, 0, sizeof(L_4));
  31948. Color32__ctor_m4150508762((&L_4), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  31949. Color_t2555686324 L_5 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  31950. (&V_1)->set_m_PressedColor_2(L_5);
  31951. Color32_t2600501292 L_6;
  31952. memset(&L_6, 0, sizeof(L_6));
  31953. Color32__ctor_m4150508762((&L_6), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)128), /*hidden argument*/NULL);
  31954. Color_t2555686324 L_7 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  31955. (&V_1)->set_m_DisabledColor_3(L_7);
  31956. ColorBlock_set_colorMultiplier_m2220733205((&V_1), (1.0f), /*hidden argument*/NULL);
  31957. ColorBlock_set_fadeDuration_m3612529869((&V_1), (0.1f), /*hidden argument*/NULL);
  31958. ColorBlock_t2139031574 L_8 = V_1;
  31959. V_0 = L_8;
  31960. ColorBlock_t2139031574 L_9 = V_0;
  31961. V_2 = L_9;
  31962. goto IL_00be;
  31963. }
  31964. IL_00be:
  31965. {
  31966. ColorBlock_t2139031574 L_10 = V_2;
  31967. return L_10;
  31968. }
  31969. }
  31970. // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
  31971. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m518833916 (ColorBlock_t2139031574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  31972. {
  31973. static bool s_Il2CppMethodInitialized;
  31974. if (!s_Il2CppMethodInitialized)
  31975. {
  31976. il2cpp_codegen_initialize_method (ColorBlock_Equals_m518833916_MetadataUsageId);
  31977. s_Il2CppMethodInitialized = true;
  31978. }
  31979. bool V_0 = false;
  31980. {
  31981. RuntimeObject * L_0 = ___obj0;
  31982. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ColorBlock_t2139031574_il2cpp_TypeInfo_var)))
  31983. {
  31984. goto IL_0013;
  31985. }
  31986. }
  31987. {
  31988. V_0 = (bool)0;
  31989. goto IL_0025;
  31990. }
  31991. IL_0013:
  31992. {
  31993. RuntimeObject * L_1 = ___obj0;
  31994. bool L_2 = ColorBlock_Equals_m2135740005(__this, ((*(ColorBlock_t2139031574 *)((ColorBlock_t2139031574 *)UnBox(L_1, ColorBlock_t2139031574_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  31995. V_0 = L_2;
  31996. goto IL_0025;
  31997. }
  31998. IL_0025:
  31999. {
  32000. bool L_3 = V_0;
  32001. return L_3;
  32002. }
  32003. }
  32004. extern "C" bool ColorBlock_Equals_m518833916_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  32005. {
  32006. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  32007. return ColorBlock_Equals_m518833916(_thisAdjusted, ___obj0, method);
  32008. }
  32009. // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
  32010. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m2135740005 (ColorBlock_t2139031574 * __this, ColorBlock_t2139031574 ___other0, const RuntimeMethod* method)
  32011. {
  32012. bool V_0 = false;
  32013. int32_t G_B7_0 = 0;
  32014. {
  32015. Color_t2555686324 L_0 = ColorBlock_get_normalColor_m4055946654(__this, /*hidden argument*/NULL);
  32016. Color_t2555686324 L_1 = ColorBlock_get_normalColor_m4055946654((&___other0), /*hidden argument*/NULL);
  32017. bool L_2 = Color_op_Equality_m1112359053(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  32018. if (!L_2)
  32019. {
  32020. goto IL_0080;
  32021. }
  32022. }
  32023. {
  32024. Color_t2555686324 L_3 = ColorBlock_get_highlightedColor_m588402203(__this, /*hidden argument*/NULL);
  32025. Color_t2555686324 L_4 = ColorBlock_get_highlightedColor_m588402203((&___other0), /*hidden argument*/NULL);
  32026. bool L_5 = Color_op_Equality_m1112359053(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  32027. if (!L_5)
  32028. {
  32029. goto IL_0080;
  32030. }
  32031. }
  32032. {
  32033. Color_t2555686324 L_6 = ColorBlock_get_pressedColor_m3079696728(__this, /*hidden argument*/NULL);
  32034. Color_t2555686324 L_7 = ColorBlock_get_pressedColor_m3079696728((&___other0), /*hidden argument*/NULL);
  32035. bool L_8 = Color_op_Equality_m1112359053(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  32036. if (!L_8)
  32037. {
  32038. goto IL_0080;
  32039. }
  32040. }
  32041. {
  32042. Color_t2555686324 L_9 = ColorBlock_get_disabledColor_m4200465259(__this, /*hidden argument*/NULL);
  32043. Color_t2555686324 L_10 = ColorBlock_get_disabledColor_m4200465259((&___other0), /*hidden argument*/NULL);
  32044. bool L_11 = Color_op_Equality_m1112359053(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  32045. if (!L_11)
  32046. {
  32047. goto IL_0080;
  32048. }
  32049. }
  32050. {
  32051. float L_12 = ColorBlock_get_colorMultiplier_m815752320(__this, /*hidden argument*/NULL);
  32052. float L_13 = ColorBlock_get_colorMultiplier_m815752320((&___other0), /*hidden argument*/NULL);
  32053. if ((!(((float)L_12) == ((float)L_13))))
  32054. {
  32055. goto IL_0080;
  32056. }
  32057. }
  32058. {
  32059. float L_14 = ColorBlock_get_fadeDuration_m121071467(__this, /*hidden argument*/NULL);
  32060. float L_15 = ColorBlock_get_fadeDuration_m121071467((&___other0), /*hidden argument*/NULL);
  32061. G_B7_0 = ((((float)L_14) == ((float)L_15))? 1 : 0);
  32062. goto IL_0081;
  32063. }
  32064. IL_0080:
  32065. {
  32066. G_B7_0 = 0;
  32067. }
  32068. IL_0081:
  32069. {
  32070. V_0 = (bool)G_B7_0;
  32071. goto IL_0087;
  32072. }
  32073. IL_0087:
  32074. {
  32075. bool L_16 = V_0;
  32076. return L_16;
  32077. }
  32078. }
  32079. extern "C" bool ColorBlock_Equals_m2135740005_AdjustorThunk (RuntimeObject * __this, ColorBlock_t2139031574 ___other0, const RuntimeMethod* method)
  32080. {
  32081. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  32082. return ColorBlock_Equals_m2135740005(_thisAdjusted, ___other0, method);
  32083. }
  32084. // System.Boolean UnityEngine.UI.ColorBlock::op_Equality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
  32085. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_op_Equality_m2129764110 (RuntimeObject * __this /* static, unused */, ColorBlock_t2139031574 ___point10, ColorBlock_t2139031574 ___point21, const RuntimeMethod* method)
  32086. {
  32087. bool V_0 = false;
  32088. {
  32089. ColorBlock_t2139031574 L_0 = ___point21;
  32090. bool L_1 = ColorBlock_Equals_m2135740005((&___point10), L_0, /*hidden argument*/NULL);
  32091. V_0 = L_1;
  32092. goto IL_000f;
  32093. }
  32094. IL_000f:
  32095. {
  32096. bool L_2 = V_0;
  32097. return L_2;
  32098. }
  32099. }
  32100. // System.Boolean UnityEngine.UI.ColorBlock::op_Inequality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
  32101. extern "C" IL2CPP_METHOD_ATTR bool ColorBlock_op_Inequality_m2718216889 (RuntimeObject * __this /* static, unused */, ColorBlock_t2139031574 ___point10, ColorBlock_t2139031574 ___point21, const RuntimeMethod* method)
  32102. {
  32103. bool V_0 = false;
  32104. {
  32105. ColorBlock_t2139031574 L_0 = ___point21;
  32106. bool L_1 = ColorBlock_Equals_m2135740005((&___point10), L_0, /*hidden argument*/NULL);
  32107. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  32108. goto IL_0012;
  32109. }
  32110. IL_0012:
  32111. {
  32112. bool L_2 = V_0;
  32113. return L_2;
  32114. }
  32115. }
  32116. // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
  32117. extern "C" IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m4264192507 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method)
  32118. {
  32119. static bool s_Il2CppMethodInitialized;
  32120. if (!s_Il2CppMethodInitialized)
  32121. {
  32122. il2cpp_codegen_initialize_method (ColorBlock_GetHashCode_m4264192507_MetadataUsageId);
  32123. s_Il2CppMethodInitialized = true;
  32124. }
  32125. int32_t V_0 = 0;
  32126. {
  32127. ColorBlock_t2139031574 L_0 = (*(ColorBlock_t2139031574 *)__this);
  32128. RuntimeObject * L_1 = Box(ColorBlock_t2139031574_il2cpp_TypeInfo_var, &L_0);
  32129. NullCheck((ValueType_t3640485471 *)L_1);
  32130. int32_t L_2 = ValueType_GetHashCode_m715362416((ValueType_t3640485471 *)L_1, /*hidden argument*/NULL);
  32131. V_0 = L_2;
  32132. goto IL_0017;
  32133. }
  32134. IL_0017:
  32135. {
  32136. int32_t L_3 = V_0;
  32137. return L_3;
  32138. }
  32139. }
  32140. extern "C" int32_t ColorBlock_GetHashCode_m4264192507_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32141. {
  32142. ColorBlock_t2139031574 * _thisAdjusted = reinterpret_cast<ColorBlock_t2139031574 *>(__this + 1);
  32143. return ColorBlock_GetHashCode_m4264192507(_thisAdjusted, method);
  32144. }
  32145. #ifdef __clang__
  32146. #pragma clang diagnostic pop
  32147. #endif
  32148. #ifdef __clang__
  32149. #pragma clang diagnostic push
  32150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32151. #pragma clang diagnostic ignored "-Wunused-variable"
  32152. #endif
  32153. // System.Void UnityEngine.UI.ContentSizeFitter::.ctor()
  32154. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter__ctor_m2349275633 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32155. {
  32156. {
  32157. __this->set_m_HorizontalFit_2(0);
  32158. __this->set_m_VerticalFit_3(0);
  32159. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  32160. return;
  32161. }
  32162. }
  32163. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit()
  32164. extern "C" IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_m2773126143 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32165. {
  32166. int32_t V_0 = 0;
  32167. {
  32168. int32_t L_0 = __this->get_m_HorizontalFit_2();
  32169. V_0 = L_0;
  32170. goto IL_000d;
  32171. }
  32172. IL_000d:
  32173. {
  32174. int32_t L_1 = V_0;
  32175. return L_1;
  32176. }
  32177. }
  32178. // System.Void UnityEngine.UI.ContentSizeFitter::set_horizontalFit(UnityEngine.UI.ContentSizeFitter/FitMode)
  32179. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_set_horizontalFit_m3899698855 (ContentSizeFitter_t3850442145 * __this, int32_t ___value0, const RuntimeMethod* method)
  32180. {
  32181. static bool s_Il2CppMethodInitialized;
  32182. if (!s_Il2CppMethodInitialized)
  32183. {
  32184. il2cpp_codegen_initialize_method (ContentSizeFitter_set_horizontalFit_m3899698855_MetadataUsageId);
  32185. s_Il2CppMethodInitialized = true;
  32186. }
  32187. {
  32188. int32_t* L_0 = __this->get_address_of_m_HorizontalFit_2();
  32189. int32_t L_1 = ___value0;
  32190. bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181_RuntimeMethod_var);
  32191. if (!L_2)
  32192. {
  32193. goto IL_0018;
  32194. }
  32195. }
  32196. {
  32197. ContentSizeFitter_SetDirty_m3011820997(__this, /*hidden argument*/NULL);
  32198. }
  32199. IL_0018:
  32200. {
  32201. return;
  32202. }
  32203. }
  32204. // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit()
  32205. extern "C" IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m3719038344 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32206. {
  32207. int32_t V_0 = 0;
  32208. {
  32209. int32_t L_0 = __this->get_m_VerticalFit_3();
  32210. V_0 = L_0;
  32211. goto IL_000d;
  32212. }
  32213. IL_000d:
  32214. {
  32215. int32_t L_1 = V_0;
  32216. return L_1;
  32217. }
  32218. }
  32219. // System.Void UnityEngine.UI.ContentSizeFitter::set_verticalFit(UnityEngine.UI.ContentSizeFitter/FitMode)
  32220. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_set_verticalFit_m1831566876 (ContentSizeFitter_t3850442145 * __this, int32_t ___value0, const RuntimeMethod* method)
  32221. {
  32222. static bool s_Il2CppMethodInitialized;
  32223. if (!s_Il2CppMethodInitialized)
  32224. {
  32225. il2cpp_codegen_initialize_method (ContentSizeFitter_set_verticalFit_m1831566876_MetadataUsageId);
  32226. s_Il2CppMethodInitialized = true;
  32227. }
  32228. {
  32229. int32_t* L_0 = __this->get_address_of_m_VerticalFit_3();
  32230. int32_t L_1 = ___value0;
  32231. bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_t3267881214_m3556730181_RuntimeMethod_var);
  32232. if (!L_2)
  32233. {
  32234. goto IL_0018;
  32235. }
  32236. }
  32237. {
  32238. ContentSizeFitter_SetDirty_m3011820997(__this, /*hidden argument*/NULL);
  32239. }
  32240. IL_0018:
  32241. {
  32242. return;
  32243. }
  32244. }
  32245. // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform()
  32246. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * ContentSizeFitter_get_rectTransform_m3297799590 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32247. {
  32248. static bool s_Il2CppMethodInitialized;
  32249. if (!s_Il2CppMethodInitialized)
  32250. {
  32251. il2cpp_codegen_initialize_method (ContentSizeFitter_get_rectTransform_m3297799590_MetadataUsageId);
  32252. s_Il2CppMethodInitialized = true;
  32253. }
  32254. RectTransform_t3704657025 * V_0 = NULL;
  32255. {
  32256. RectTransform_t3704657025 * L_0 = __this->get_m_Rect_4();
  32257. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  32258. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  32259. if (!L_1)
  32260. {
  32261. goto IL_001e;
  32262. }
  32263. }
  32264. {
  32265. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  32266. __this->set_m_Rect_4(L_2);
  32267. }
  32268. IL_001e:
  32269. {
  32270. RectTransform_t3704657025 * L_3 = __this->get_m_Rect_4();
  32271. V_0 = L_3;
  32272. goto IL_002a;
  32273. }
  32274. IL_002a:
  32275. {
  32276. RectTransform_t3704657025 * L_4 = V_0;
  32277. return L_4;
  32278. }
  32279. }
  32280. // System.Void UnityEngine.UI.ContentSizeFitter::OnEnable()
  32281. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_OnEnable_m2854655864 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32282. {
  32283. {
  32284. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  32285. ContentSizeFitter_SetDirty_m3011820997(__this, /*hidden argument*/NULL);
  32286. return;
  32287. }
  32288. }
  32289. // System.Void UnityEngine.UI.ContentSizeFitter::OnDisable()
  32290. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_OnDisable_m2325498842 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32291. {
  32292. static bool s_Il2CppMethodInitialized;
  32293. if (!s_Il2CppMethodInitialized)
  32294. {
  32295. il2cpp_codegen_initialize_method (ContentSizeFitter_OnDisable_m2325498842_MetadataUsageId);
  32296. s_Il2CppMethodInitialized = true;
  32297. }
  32298. {
  32299. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_5();
  32300. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  32301. RectTransform_t3704657025 * L_1 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32302. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  32303. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  32304. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  32305. return;
  32306. }
  32307. }
  32308. // System.Void UnityEngine.UI.ContentSizeFitter::OnRectTransformDimensionsChange()
  32309. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_OnRectTransformDimensionsChange_m334821925 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32310. {
  32311. {
  32312. ContentSizeFitter_SetDirty_m3011820997(__this, /*hidden argument*/NULL);
  32313. return;
  32314. }
  32315. }
  32316. // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32)
  32317. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m3992075504 (ContentSizeFitter_t3850442145 * __this, int32_t ___axis0, const RuntimeMethod* method)
  32318. {
  32319. int32_t V_0 = 0;
  32320. int32_t G_B3_0 = 0;
  32321. RectTransform_t3704657025 * G_B7_0 = NULL;
  32322. ContentSizeFitter_t3850442145 * G_B7_1 = NULL;
  32323. DrivenRectTransformTracker_t2562230146 * G_B7_2 = NULL;
  32324. RectTransform_t3704657025 * G_B6_0 = NULL;
  32325. ContentSizeFitter_t3850442145 * G_B6_1 = NULL;
  32326. DrivenRectTransformTracker_t2562230146 * G_B6_2 = NULL;
  32327. int32_t G_B8_0 = 0;
  32328. RectTransform_t3704657025 * G_B8_1 = NULL;
  32329. ContentSizeFitter_t3850442145 * G_B8_2 = NULL;
  32330. DrivenRectTransformTracker_t2562230146 * G_B8_3 = NULL;
  32331. {
  32332. int32_t L_0 = ___axis0;
  32333. if (L_0)
  32334. {
  32335. goto IL_0012;
  32336. }
  32337. }
  32338. {
  32339. int32_t L_1 = ContentSizeFitter_get_horizontalFit_m2773126143(__this, /*hidden argument*/NULL);
  32340. G_B3_0 = L_1;
  32341. goto IL_0018;
  32342. }
  32343. IL_0012:
  32344. {
  32345. int32_t L_2 = ContentSizeFitter_get_verticalFit_m3719038344(__this, /*hidden argument*/NULL);
  32346. G_B3_0 = L_2;
  32347. }
  32348. IL_0018:
  32349. {
  32350. V_0 = G_B3_0;
  32351. int32_t L_3 = V_0;
  32352. if (L_3)
  32353. {
  32354. goto IL_0038;
  32355. }
  32356. }
  32357. {
  32358. DrivenRectTransformTracker_t2562230146 * L_4 = __this->get_address_of_m_Tracker_5();
  32359. RectTransform_t3704657025 * L_5 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32360. DrivenRectTransformTracker_Add_m4125027261(L_4, __this, L_5, 0, /*hidden argument*/NULL);
  32361. goto IL_009b;
  32362. }
  32363. IL_0038:
  32364. {
  32365. DrivenRectTransformTracker_t2562230146 * L_6 = __this->get_address_of_m_Tracker_5();
  32366. RectTransform_t3704657025 * L_7 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32367. int32_t L_8 = ___axis0;
  32368. G_B6_0 = L_7;
  32369. G_B6_1 = __this;
  32370. G_B6_2 = L_6;
  32371. if (L_8)
  32372. {
  32373. G_B7_0 = L_7;
  32374. G_B7_1 = __this;
  32375. G_B7_2 = L_6;
  32376. goto IL_0055;
  32377. }
  32378. }
  32379. {
  32380. G_B8_0 = ((int32_t)4096);
  32381. G_B8_1 = G_B6_0;
  32382. G_B8_2 = G_B6_1;
  32383. G_B8_3 = G_B6_2;
  32384. goto IL_005a;
  32385. }
  32386. IL_0055:
  32387. {
  32388. G_B8_0 = ((int32_t)8192);
  32389. G_B8_1 = G_B7_0;
  32390. G_B8_2 = G_B7_1;
  32391. G_B8_3 = G_B7_2;
  32392. }
  32393. IL_005a:
  32394. {
  32395. DrivenRectTransformTracker_Add_m4125027261(G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL);
  32396. int32_t L_9 = V_0;
  32397. if ((!(((uint32_t)L_9) == ((uint32_t)1))))
  32398. {
  32399. goto IL_0083;
  32400. }
  32401. }
  32402. {
  32403. RectTransform_t3704657025 * L_10 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32404. int32_t L_11 = ___axis0;
  32405. RectTransform_t3704657025 * L_12 = __this->get_m_Rect_4();
  32406. int32_t L_13 = ___axis0;
  32407. float L_14 = LayoutUtility_GetMinSize_m2572843166(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  32408. NullCheck(L_10);
  32409. RectTransform_SetSizeWithCurrentAnchors_m1274467307(L_10, L_11, L_14, /*hidden argument*/NULL);
  32410. goto IL_009b;
  32411. }
  32412. IL_0083:
  32413. {
  32414. RectTransform_t3704657025 * L_15 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32415. int32_t L_16 = ___axis0;
  32416. RectTransform_t3704657025 * L_17 = __this->get_m_Rect_4();
  32417. int32_t L_18 = ___axis0;
  32418. float L_19 = LayoutUtility_GetPreferredSize_m536572840(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  32419. NullCheck(L_15);
  32420. RectTransform_SetSizeWithCurrentAnchors_m1274467307(L_15, L_16, L_19, /*hidden argument*/NULL);
  32421. }
  32422. IL_009b:
  32423. {
  32424. return;
  32425. }
  32426. }
  32427. // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutHorizontal()
  32428. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutHorizontal_m2833273874 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32429. {
  32430. {
  32431. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_5();
  32432. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  32433. ContentSizeFitter_HandleSelfFittingAlongAxis_m3992075504(__this, 0, /*hidden argument*/NULL);
  32434. return;
  32435. }
  32436. }
  32437. // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutVertical()
  32438. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutVertical_m659643625 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32439. {
  32440. {
  32441. ContentSizeFitter_HandleSelfFittingAlongAxis_m3992075504(__this, 1, /*hidden argument*/NULL);
  32442. return;
  32443. }
  32444. }
  32445. // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty()
  32446. extern "C" IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m3011820997 (ContentSizeFitter_t3850442145 * __this, const RuntimeMethod* method)
  32447. {
  32448. static bool s_Il2CppMethodInitialized;
  32449. if (!s_Il2CppMethodInitialized)
  32450. {
  32451. il2cpp_codegen_initialize_method (ContentSizeFitter_SetDirty_m3011820997_MetadataUsageId);
  32452. s_Il2CppMethodInitialized = true;
  32453. }
  32454. {
  32455. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  32456. if (L_0)
  32457. {
  32458. goto IL_0011;
  32459. }
  32460. }
  32461. {
  32462. goto IL_001c;
  32463. }
  32464. IL_0011:
  32465. {
  32466. RectTransform_t3704657025 * L_1 = ContentSizeFitter_get_rectTransform_m3297799590(__this, /*hidden argument*/NULL);
  32467. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  32468. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  32469. }
  32470. IL_001c:
  32471. {
  32472. return;
  32473. }
  32474. }
  32475. #ifdef __clang__
  32476. #pragma clang diagnostic pop
  32477. #endif
  32478. #ifdef __clang__
  32479. #pragma clang diagnostic push
  32480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32481. #pragma clang diagnostic ignored "-Wunused-variable"
  32482. #endif
  32483. #ifdef __clang__
  32484. #pragma clang diagnostic pop
  32485. #endif
  32486. #ifdef __clang__
  32487. #pragma clang diagnostic push
  32488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32489. #pragma clang diagnostic ignored "-Wunused-variable"
  32490. #endif
  32491. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  32492. extern "C" void ColorTween_t809614380_marshal_pinvoke(const ColorTween_t809614380& unmarshaled, ColorTween_t809614380_marshaled_pinvoke& marshaled)
  32493. {
  32494. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  32495. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32496. }
  32497. extern "C" void ColorTween_t809614380_marshal_pinvoke_back(const ColorTween_t809614380_marshaled_pinvoke& marshaled, ColorTween_t809614380& unmarshaled)
  32498. {
  32499. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  32500. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32501. }
  32502. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  32503. extern "C" void ColorTween_t809614380_marshal_pinvoke_cleanup(ColorTween_t809614380_marshaled_pinvoke& marshaled)
  32504. {
  32505. }
  32506. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  32507. extern "C" void ColorTween_t809614380_marshal_com(const ColorTween_t809614380& unmarshaled, ColorTween_t809614380_marshaled_com& marshaled)
  32508. {
  32509. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  32510. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32511. }
  32512. extern "C" void ColorTween_t809614380_marshal_com_back(const ColorTween_t809614380_marshaled_com& marshaled, ColorTween_t809614380& unmarshaled)
  32513. {
  32514. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported.");
  32515. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32516. }
  32517. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween
  32518. extern "C" void ColorTween_t809614380_marshal_com_cleanup(ColorTween_t809614380_marshaled_com& marshaled)
  32519. {
  32520. }
  32521. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor()
  32522. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorTween_get_startColor_m3792586410 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32523. {
  32524. Color_t2555686324 V_0;
  32525. memset(&V_0, 0, sizeof(V_0));
  32526. {
  32527. Color_t2555686324 L_0 = __this->get_m_StartColor_1();
  32528. V_0 = L_0;
  32529. goto IL_000d;
  32530. }
  32531. IL_000d:
  32532. {
  32533. Color_t2555686324 L_1 = V_0;
  32534. return L_1;
  32535. }
  32536. }
  32537. extern "C" Color_t2555686324 ColorTween_get_startColor_m3792586410_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32538. {
  32539. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32540. return ColorTween_get_startColor_m3792586410(_thisAdjusted, method);
  32541. }
  32542. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
  32543. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_startColor_m2562993758 (ColorTween_t809614380 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  32544. {
  32545. {
  32546. Color_t2555686324 L_0 = ___value0;
  32547. __this->set_m_StartColor_1(L_0);
  32548. return;
  32549. }
  32550. }
  32551. extern "C" void ColorTween_set_startColor_m2562993758_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  32552. {
  32553. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32554. ColorTween_set_startColor_m2562993758(_thisAdjusted, ___value0, method);
  32555. }
  32556. // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor()
  32557. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorTween_get_targetColor_m1724075482 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32558. {
  32559. Color_t2555686324 V_0;
  32560. memset(&V_0, 0, sizeof(V_0));
  32561. {
  32562. Color_t2555686324 L_0 = __this->get_m_TargetColor_2();
  32563. V_0 = L_0;
  32564. goto IL_000d;
  32565. }
  32566. IL_000d:
  32567. {
  32568. Color_t2555686324 L_1 = V_0;
  32569. return L_1;
  32570. }
  32571. }
  32572. extern "C" Color_t2555686324 ColorTween_get_targetColor_m1724075482_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32573. {
  32574. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32575. return ColorTween_get_targetColor_m1724075482(_thisAdjusted, method);
  32576. }
  32577. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
  32578. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m506632790 (ColorTween_t809614380 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  32579. {
  32580. {
  32581. Color_t2555686324 L_0 = ___value0;
  32582. __this->set_m_TargetColor_2(L_0);
  32583. return;
  32584. }
  32585. }
  32586. extern "C" void ColorTween_set_targetColor_m506632790_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  32587. {
  32588. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32589. ColorTween_set_targetColor_m506632790(_thisAdjusted, ___value0, method);
  32590. }
  32591. // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode()
  32592. extern "C" IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m3971971347 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32593. {
  32594. int32_t V_0 = 0;
  32595. {
  32596. int32_t L_0 = __this->get_m_TweenMode_3();
  32597. V_0 = L_0;
  32598. goto IL_000d;
  32599. }
  32600. IL_000d:
  32601. {
  32602. int32_t L_1 = V_0;
  32603. return L_1;
  32604. }
  32605. }
  32606. extern "C" int32_t ColorTween_get_tweenMode_m3971971347_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32607. {
  32608. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32609. return ColorTween_get_tweenMode_m3971971347(_thisAdjusted, method);
  32610. }
  32611. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
  32612. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m1023330492 (ColorTween_t809614380 * __this, int32_t ___value0, const RuntimeMethod* method)
  32613. {
  32614. {
  32615. int32_t L_0 = ___value0;
  32616. __this->set_m_TweenMode_3(L_0);
  32617. return;
  32618. }
  32619. }
  32620. extern "C" void ColorTween_set_tweenMode_m1023330492_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  32621. {
  32622. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32623. ColorTween_set_tweenMode_m1023330492(_thisAdjusted, ___value0, method);
  32624. }
  32625. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration()
  32626. extern "C" IL2CPP_METHOD_ATTR float ColorTween_get_duration_m3264097060 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32627. {
  32628. float V_0 = 0.0f;
  32629. {
  32630. float L_0 = __this->get_m_Duration_4();
  32631. V_0 = L_0;
  32632. goto IL_000d;
  32633. }
  32634. IL_000d:
  32635. {
  32636. float L_1 = V_0;
  32637. return L_1;
  32638. }
  32639. }
  32640. extern "C" float ColorTween_get_duration_m3264097060_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32641. {
  32642. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32643. return ColorTween_get_duration_m3264097060(_thisAdjusted, method);
  32644. }
  32645. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
  32646. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_duration_m3134106215 (ColorTween_t809614380 * __this, float ___value0, const RuntimeMethod* method)
  32647. {
  32648. {
  32649. float L_0 = ___value0;
  32650. __this->set_m_Duration_4(L_0);
  32651. return;
  32652. }
  32653. }
  32654. extern "C" void ColorTween_set_duration_m3134106215_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  32655. {
  32656. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32657. ColorTween_set_duration_m3134106215(_thisAdjusted, ___value0, method);
  32658. }
  32659. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale()
  32660. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_m1133957174 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32661. {
  32662. bool V_0 = false;
  32663. {
  32664. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  32665. V_0 = L_0;
  32666. goto IL_000d;
  32667. }
  32668. IL_000d:
  32669. {
  32670. bool L_1 = V_0;
  32671. return L_1;
  32672. }
  32673. }
  32674. extern "C" bool ColorTween_get_ignoreTimeScale_m1133957174_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32675. {
  32676. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32677. return ColorTween_get_ignoreTimeScale_m1133957174(_thisAdjusted, method);
  32678. }
  32679. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
  32680. extern "C" IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m3192806657 (ColorTween_t809614380 * __this, bool ___value0, const RuntimeMethod* method)
  32681. {
  32682. {
  32683. bool L_0 = ___value0;
  32684. __this->set_m_IgnoreTimeScale_5(L_0);
  32685. return;
  32686. }
  32687. }
  32688. extern "C" void ColorTween_set_ignoreTimeScale_m3192806657_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  32689. {
  32690. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32691. ColorTween_set_ignoreTimeScale_m3192806657(_thisAdjusted, ___value0, method);
  32692. }
  32693. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single)
  32694. extern "C" IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m3895102629 (ColorTween_t809614380 * __this, float ___floatPercentage0, const RuntimeMethod* method)
  32695. {
  32696. static bool s_Il2CppMethodInitialized;
  32697. if (!s_Il2CppMethodInitialized)
  32698. {
  32699. il2cpp_codegen_initialize_method (ColorTween_TweenValue_m3895102629_MetadataUsageId);
  32700. s_Il2CppMethodInitialized = true;
  32701. }
  32702. Color_t2555686324 V_0;
  32703. memset(&V_0, 0, sizeof(V_0));
  32704. {
  32705. bool L_0 = ColorTween_ValidTarget_m376919233(__this, /*hidden argument*/NULL);
  32706. if (L_0)
  32707. {
  32708. goto IL_0011;
  32709. }
  32710. }
  32711. {
  32712. goto IL_0099;
  32713. }
  32714. IL_0011:
  32715. {
  32716. Color_t2555686324 L_1 = __this->get_m_StartColor_1();
  32717. Color_t2555686324 L_2 = __this->get_m_TargetColor_2();
  32718. float L_3 = ___floatPercentage0;
  32719. Color_t2555686324 L_4 = Color_Lerp_m973389909(NULL /*static, unused*/, L_1, L_2, L_3, /*hidden argument*/NULL);
  32720. V_0 = L_4;
  32721. int32_t L_5 = __this->get_m_TweenMode_3();
  32722. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  32723. {
  32724. goto IL_006d;
  32725. }
  32726. }
  32727. {
  32728. Color_t2555686324 * L_6 = __this->get_address_of_m_StartColor_1();
  32729. float L_7 = L_6->get_r_0();
  32730. (&V_0)->set_r_0(L_7);
  32731. Color_t2555686324 * L_8 = __this->get_address_of_m_StartColor_1();
  32732. float L_9 = L_8->get_g_1();
  32733. (&V_0)->set_g_1(L_9);
  32734. Color_t2555686324 * L_10 = __this->get_address_of_m_StartColor_1();
  32735. float L_11 = L_10->get_b_2();
  32736. (&V_0)->set_b_2(L_11);
  32737. goto IL_008d;
  32738. }
  32739. IL_006d:
  32740. {
  32741. int32_t L_12 = __this->get_m_TweenMode_3();
  32742. if ((!(((uint32_t)L_12) == ((uint32_t)1))))
  32743. {
  32744. goto IL_008d;
  32745. }
  32746. }
  32747. {
  32748. Color_t2555686324 * L_13 = __this->get_address_of_m_StartColor_1();
  32749. float L_14 = L_13->get_a_3();
  32750. (&V_0)->set_a_3(L_14);
  32751. }
  32752. IL_008d:
  32753. {
  32754. ColorTweenCallback_t1121741130 * L_15 = __this->get_m_Target_0();
  32755. Color_t2555686324 L_16 = V_0;
  32756. NullCheck(L_15);
  32757. UnityEvent_1_Invoke_m3884411426(L_15, L_16, /*hidden argument*/UnityEvent_1_Invoke_m3884411426_RuntimeMethod_var);
  32758. }
  32759. IL_0099:
  32760. {
  32761. return;
  32762. }
  32763. }
  32764. extern "C" void ColorTween_TweenValue_m3895102629_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method)
  32765. {
  32766. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32767. ColorTween_TweenValue_m3895102629(_thisAdjusted, ___floatPercentage0, method);
  32768. }
  32769. // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
  32770. extern "C" IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_m3959760640 (ColorTween_t809614380 * __this, UnityAction_1_t3140522465 * ___callback0, const RuntimeMethod* method)
  32771. {
  32772. static bool s_Il2CppMethodInitialized;
  32773. if (!s_Il2CppMethodInitialized)
  32774. {
  32775. il2cpp_codegen_initialize_method (ColorTween_AddOnChangedCallback_m3959760640_MetadataUsageId);
  32776. s_Il2CppMethodInitialized = true;
  32777. }
  32778. {
  32779. ColorTweenCallback_t1121741130 * L_0 = __this->get_m_Target_0();
  32780. if (L_0)
  32781. {
  32782. goto IL_0017;
  32783. }
  32784. }
  32785. {
  32786. ColorTweenCallback_t1121741130 * L_1 = (ColorTweenCallback_t1121741130 *)il2cpp_codegen_object_new(ColorTweenCallback_t1121741130_il2cpp_TypeInfo_var);
  32787. ColorTweenCallback__ctor_m2236520273(L_1, /*hidden argument*/NULL);
  32788. __this->set_m_Target_0(L_1);
  32789. }
  32790. IL_0017:
  32791. {
  32792. ColorTweenCallback_t1121741130 * L_2 = __this->get_m_Target_0();
  32793. UnityAction_1_t3140522465 * L_3 = ___callback0;
  32794. NullCheck(L_2);
  32795. UnityEvent_1_AddListener_m1590149461(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_m1590149461_RuntimeMethod_var);
  32796. return;
  32797. }
  32798. }
  32799. extern "C" void ColorTween_AddOnChangedCallback_m3959760640_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t3140522465 * ___callback0, const RuntimeMethod* method)
  32800. {
  32801. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32802. ColorTween_AddOnChangedCallback_m3959760640(_thisAdjusted, ___callback0, method);
  32803. }
  32804. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale()
  32805. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m239215707 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32806. {
  32807. bool V_0 = false;
  32808. {
  32809. bool L_0 = __this->get_m_IgnoreTimeScale_5();
  32810. V_0 = L_0;
  32811. goto IL_000d;
  32812. }
  32813. IL_000d:
  32814. {
  32815. bool L_1 = V_0;
  32816. return L_1;
  32817. }
  32818. }
  32819. extern "C" bool ColorTween_GetIgnoreTimescale_m239215707_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32820. {
  32821. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32822. return ColorTween_GetIgnoreTimescale_m239215707(_thisAdjusted, method);
  32823. }
  32824. // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration()
  32825. extern "C" IL2CPP_METHOD_ATTR float ColorTween_GetDuration_m689182999 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32826. {
  32827. float V_0 = 0.0f;
  32828. {
  32829. float L_0 = __this->get_m_Duration_4();
  32830. V_0 = L_0;
  32831. goto IL_000d;
  32832. }
  32833. IL_000d:
  32834. {
  32835. float L_1 = V_0;
  32836. return L_1;
  32837. }
  32838. }
  32839. extern "C" float ColorTween_GetDuration_m689182999_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32840. {
  32841. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32842. return ColorTween_GetDuration_m689182999(_thisAdjusted, method);
  32843. }
  32844. // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget()
  32845. extern "C" IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_m376919233 (ColorTween_t809614380 * __this, const RuntimeMethod* method)
  32846. {
  32847. bool V_0 = false;
  32848. {
  32849. ColorTweenCallback_t1121741130 * L_0 = __this->get_m_Target_0();
  32850. V_0 = (bool)((((int32_t)((((RuntimeObject*)(ColorTweenCallback_t1121741130 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  32851. goto IL_0013;
  32852. }
  32853. IL_0013:
  32854. {
  32855. bool L_1 = V_0;
  32856. return L_1;
  32857. }
  32858. }
  32859. extern "C" bool ColorTween_ValidTarget_m376919233_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32860. {
  32861. ColorTween_t809614380 * _thisAdjusted = reinterpret_cast<ColorTween_t809614380 *>(__this + 1);
  32862. return ColorTween_ValidTarget_m376919233(_thisAdjusted, method);
  32863. }
  32864. #ifdef __clang__
  32865. #pragma clang diagnostic pop
  32866. #endif
  32867. #ifdef __clang__
  32868. #pragma clang diagnostic push
  32869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32870. #pragma clang diagnostic ignored "-Wunused-variable"
  32871. #endif
  32872. // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor()
  32873. extern "C" IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m2236520273 (ColorTweenCallback_t1121741130 * __this, const RuntimeMethod* method)
  32874. {
  32875. static bool s_Il2CppMethodInitialized;
  32876. if (!s_Il2CppMethodInitialized)
  32877. {
  32878. il2cpp_codegen_initialize_method (ColorTweenCallback__ctor_m2236520273_MetadataUsageId);
  32879. s_Il2CppMethodInitialized = true;
  32880. }
  32881. {
  32882. UnityEvent_1__ctor_m1293792034(__this, /*hidden argument*/UnityEvent_1__ctor_m1293792034_RuntimeMethod_var);
  32883. return;
  32884. }
  32885. }
  32886. #ifdef __clang__
  32887. #pragma clang diagnostic pop
  32888. #endif
  32889. #ifdef __clang__
  32890. #pragma clang diagnostic push
  32891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32892. #pragma clang diagnostic ignored "-Wunused-variable"
  32893. #endif
  32894. #ifdef __clang__
  32895. #pragma clang diagnostic pop
  32896. #endif
  32897. #ifdef __clang__
  32898. #pragma clang diagnostic push
  32899. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32900. #pragma clang diagnostic ignored "-Wunused-variable"
  32901. #endif
  32902. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  32903. extern "C" void FloatTween_t1274330004_marshal_pinvoke(const FloatTween_t1274330004& unmarshaled, FloatTween_t1274330004_marshaled_pinvoke& marshaled)
  32904. {
  32905. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  32906. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32907. }
  32908. extern "C" void FloatTween_t1274330004_marshal_pinvoke_back(const FloatTween_t1274330004_marshaled_pinvoke& marshaled, FloatTween_t1274330004& unmarshaled)
  32909. {
  32910. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  32911. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32912. }
  32913. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  32914. extern "C" void FloatTween_t1274330004_marshal_pinvoke_cleanup(FloatTween_t1274330004_marshaled_pinvoke& marshaled)
  32915. {
  32916. }
  32917. // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  32918. extern "C" void FloatTween_t1274330004_marshal_com(const FloatTween_t1274330004& unmarshaled, FloatTween_t1274330004_marshaled_com& marshaled)
  32919. {
  32920. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  32921. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32922. }
  32923. extern "C" void FloatTween_t1274330004_marshal_com_back(const FloatTween_t1274330004_marshaled_com& marshaled, FloatTween_t1274330004& unmarshaled)
  32924. {
  32925. Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported.");
  32926. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception,NULL);
  32927. }
  32928. // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween
  32929. extern "C" void FloatTween_t1274330004_marshal_com_cleanup(FloatTween_t1274330004_marshaled_com& marshaled)
  32930. {
  32931. }
  32932. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue()
  32933. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m465477046 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  32934. {
  32935. float V_0 = 0.0f;
  32936. {
  32937. float L_0 = __this->get_m_StartValue_1();
  32938. V_0 = L_0;
  32939. goto IL_000d;
  32940. }
  32941. IL_000d:
  32942. {
  32943. float L_1 = V_0;
  32944. return L_1;
  32945. }
  32946. }
  32947. extern "C" float FloatTween_get_startValue_m465477046_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32948. {
  32949. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  32950. return FloatTween_get_startValue_m465477046(_thisAdjusted, method);
  32951. }
  32952. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
  32953. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m53556027 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method)
  32954. {
  32955. {
  32956. float L_0 = ___value0;
  32957. __this->set_m_StartValue_1(L_0);
  32958. return;
  32959. }
  32960. }
  32961. extern "C" void FloatTween_set_startValue_m53556027_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  32962. {
  32963. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  32964. FloatTween_set_startValue_m53556027(_thisAdjusted, ___value0, method);
  32965. }
  32966. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue()
  32967. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_m3648367999 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  32968. {
  32969. float V_0 = 0.0f;
  32970. {
  32971. float L_0 = __this->get_m_TargetValue_2();
  32972. V_0 = L_0;
  32973. goto IL_000d;
  32974. }
  32975. IL_000d:
  32976. {
  32977. float L_1 = V_0;
  32978. return L_1;
  32979. }
  32980. }
  32981. extern "C" float FloatTween_get_targetValue_m3648367999_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32982. {
  32983. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  32984. return FloatTween_get_targetValue_m3648367999(_thisAdjusted, method);
  32985. }
  32986. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
  32987. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m3604919944 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method)
  32988. {
  32989. {
  32990. float L_0 = ___value0;
  32991. __this->set_m_TargetValue_2(L_0);
  32992. return;
  32993. }
  32994. }
  32995. extern "C" void FloatTween_set_targetValue_m3604919944_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  32996. {
  32997. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  32998. FloatTween_set_targetValue_m3604919944(_thisAdjusted, ___value0, method);
  32999. }
  33000. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration()
  33001. extern "C" IL2CPP_METHOD_ATTR float FloatTween_get_duration_m1227071020 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  33002. {
  33003. float V_0 = 0.0f;
  33004. {
  33005. float L_0 = __this->get_m_Duration_3();
  33006. V_0 = L_0;
  33007. goto IL_000d;
  33008. }
  33009. IL_000d:
  33010. {
  33011. float L_1 = V_0;
  33012. return L_1;
  33013. }
  33014. }
  33015. extern "C" float FloatTween_get_duration_m1227071020_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33016. {
  33017. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33018. return FloatTween_get_duration_m1227071020(_thisAdjusted, method);
  33019. }
  33020. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
  33021. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_duration_m2138901351 (FloatTween_t1274330004 * __this, float ___value0, const RuntimeMethod* method)
  33022. {
  33023. {
  33024. float L_0 = ___value0;
  33025. __this->set_m_Duration_3(L_0);
  33026. return;
  33027. }
  33028. }
  33029. extern "C" void FloatTween_set_duration_m2138901351_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  33030. {
  33031. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33032. FloatTween_set_duration_m2138901351(_thisAdjusted, ___value0, method);
  33033. }
  33034. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale()
  33035. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m322812475 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  33036. {
  33037. bool V_0 = false;
  33038. {
  33039. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  33040. V_0 = L_0;
  33041. goto IL_000d;
  33042. }
  33043. IL_000d:
  33044. {
  33045. bool L_1 = V_0;
  33046. return L_1;
  33047. }
  33048. }
  33049. extern "C" bool FloatTween_get_ignoreTimeScale_m322812475_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33050. {
  33051. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33052. return FloatTween_get_ignoreTimeScale_m322812475(_thisAdjusted, method);
  33053. }
  33054. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
  33055. extern "C" IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m2281304002 (FloatTween_t1274330004 * __this, bool ___value0, const RuntimeMethod* method)
  33056. {
  33057. {
  33058. bool L_0 = ___value0;
  33059. __this->set_m_IgnoreTimeScale_4(L_0);
  33060. return;
  33061. }
  33062. }
  33063. extern "C" void FloatTween_set_ignoreTimeScale_m2281304002_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  33064. {
  33065. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33066. FloatTween_set_ignoreTimeScale_m2281304002(_thisAdjusted, ___value0, method);
  33067. }
  33068. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single)
  33069. extern "C" IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m52237061 (FloatTween_t1274330004 * __this, float ___floatPercentage0, const RuntimeMethod* method)
  33070. {
  33071. static bool s_Il2CppMethodInitialized;
  33072. if (!s_Il2CppMethodInitialized)
  33073. {
  33074. il2cpp_codegen_initialize_method (FloatTween_TweenValue_m52237061_MetadataUsageId);
  33075. s_Il2CppMethodInitialized = true;
  33076. }
  33077. float V_0 = 0.0f;
  33078. {
  33079. bool L_0 = FloatTween_ValidTarget_m885246038(__this, /*hidden argument*/NULL);
  33080. if (L_0)
  33081. {
  33082. goto IL_0011;
  33083. }
  33084. }
  33085. {
  33086. goto IL_0030;
  33087. }
  33088. IL_0011:
  33089. {
  33090. float L_1 = __this->get_m_StartValue_1();
  33091. float L_2 = __this->get_m_TargetValue_2();
  33092. float L_3 = ___floatPercentage0;
  33093. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  33094. float L_4 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_1, L_2, L_3, /*hidden argument*/NULL);
  33095. V_0 = L_4;
  33096. FloatTweenCallback_t1856710240 * L_5 = __this->get_m_Target_0();
  33097. float L_6 = V_0;
  33098. NullCheck(L_5);
  33099. UnityEvent_1_Invoke_m3400677460(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var);
  33100. }
  33101. IL_0030:
  33102. {
  33103. return;
  33104. }
  33105. }
  33106. extern "C" void FloatTween_TweenValue_m52237061_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method)
  33107. {
  33108. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33109. FloatTween_TweenValue_m52237061(_thisAdjusted, ___floatPercentage0, method);
  33110. }
  33111. // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
  33112. extern "C" IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_m2814315272 (FloatTween_t1274330004 * __this, UnityAction_1_t1982102915 * ___callback0, const RuntimeMethod* method)
  33113. {
  33114. static bool s_Il2CppMethodInitialized;
  33115. if (!s_Il2CppMethodInitialized)
  33116. {
  33117. il2cpp_codegen_initialize_method (FloatTween_AddOnChangedCallback_m2814315272_MetadataUsageId);
  33118. s_Il2CppMethodInitialized = true;
  33119. }
  33120. {
  33121. FloatTweenCallback_t1856710240 * L_0 = __this->get_m_Target_0();
  33122. if (L_0)
  33123. {
  33124. goto IL_0017;
  33125. }
  33126. }
  33127. {
  33128. FloatTweenCallback_t1856710240 * L_1 = (FloatTweenCallback_t1856710240 *)il2cpp_codegen_object_new(FloatTweenCallback_t1856710240_il2cpp_TypeInfo_var);
  33129. FloatTweenCallback__ctor_m1448508437(L_1, /*hidden argument*/NULL);
  33130. __this->set_m_Target_0(L_1);
  33131. }
  33132. IL_0017:
  33133. {
  33134. FloatTweenCallback_t1856710240 * L_2 = __this->get_m_Target_0();
  33135. UnityAction_1_t1982102915 * L_3 = ___callback0;
  33136. NullCheck(L_2);
  33137. UnityEvent_1_AddListener_m3008008915(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_m3008008915_RuntimeMethod_var);
  33138. return;
  33139. }
  33140. }
  33141. extern "C" void FloatTween_AddOnChangedCallback_m2814315272_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t1982102915 * ___callback0, const RuntimeMethod* method)
  33142. {
  33143. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33144. FloatTween_AddOnChangedCallback_m2814315272(_thisAdjusted, ___callback0, method);
  33145. }
  33146. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale()
  33147. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m2679907650 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  33148. {
  33149. bool V_0 = false;
  33150. {
  33151. bool L_0 = __this->get_m_IgnoreTimeScale_4();
  33152. V_0 = L_0;
  33153. goto IL_000d;
  33154. }
  33155. IL_000d:
  33156. {
  33157. bool L_1 = V_0;
  33158. return L_1;
  33159. }
  33160. }
  33161. extern "C" bool FloatTween_GetIgnoreTimescale_m2679907650_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33162. {
  33163. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33164. return FloatTween_GetIgnoreTimescale_m2679907650(_thisAdjusted, method);
  33165. }
  33166. // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration()
  33167. extern "C" IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1576749078 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  33168. {
  33169. float V_0 = 0.0f;
  33170. {
  33171. float L_0 = __this->get_m_Duration_3();
  33172. V_0 = L_0;
  33173. goto IL_000d;
  33174. }
  33175. IL_000d:
  33176. {
  33177. float L_1 = V_0;
  33178. return L_1;
  33179. }
  33180. }
  33181. extern "C" float FloatTween_GetDuration_m1576749078_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33182. {
  33183. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33184. return FloatTween_GetDuration_m1576749078(_thisAdjusted, method);
  33185. }
  33186. // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget()
  33187. extern "C" IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m885246038 (FloatTween_t1274330004 * __this, const RuntimeMethod* method)
  33188. {
  33189. bool V_0 = false;
  33190. {
  33191. FloatTweenCallback_t1856710240 * L_0 = __this->get_m_Target_0();
  33192. V_0 = (bool)((((int32_t)((((RuntimeObject*)(FloatTweenCallback_t1856710240 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  33193. goto IL_0013;
  33194. }
  33195. IL_0013:
  33196. {
  33197. bool L_1 = V_0;
  33198. return L_1;
  33199. }
  33200. }
  33201. extern "C" bool FloatTween_ValidTarget_m885246038_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33202. {
  33203. FloatTween_t1274330004 * _thisAdjusted = reinterpret_cast<FloatTween_t1274330004 *>(__this + 1);
  33204. return FloatTween_ValidTarget_m885246038(_thisAdjusted, method);
  33205. }
  33206. #ifdef __clang__
  33207. #pragma clang diagnostic pop
  33208. #endif
  33209. #ifdef __clang__
  33210. #pragma clang diagnostic push
  33211. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33212. #pragma clang diagnostic ignored "-Wunused-variable"
  33213. #endif
  33214. // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor()
  33215. extern "C" IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_m1448508437 (FloatTweenCallback_t1856710240 * __this, const RuntimeMethod* method)
  33216. {
  33217. static bool s_Il2CppMethodInitialized;
  33218. if (!s_Il2CppMethodInitialized)
  33219. {
  33220. il2cpp_codegen_initialize_method (FloatTweenCallback__ctor_m1448508437_MetadataUsageId);
  33221. s_Il2CppMethodInitialized = true;
  33222. }
  33223. {
  33224. UnityEvent_1__ctor_m2218582587(__this, /*hidden argument*/UnityEvent_1__ctor_m2218582587_RuntimeMethod_var);
  33225. return;
  33226. }
  33227. }
  33228. #ifdef __clang__
  33229. #pragma clang diagnostic pop
  33230. #endif
  33231. #ifdef __clang__
  33232. #pragma clang diagnostic push
  33233. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33234. #pragma clang diagnostic ignored "-Wunused-variable"
  33235. #endif
  33236. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2)
  33237. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateUIElementRoot_m3904573408 (RuntimeObject * __this /* static, unused */, String_t* ___name0, Vector2_t2156229523 ___size1, const RuntimeMethod* method)
  33238. {
  33239. static bool s_Il2CppMethodInitialized;
  33240. if (!s_Il2CppMethodInitialized)
  33241. {
  33242. il2cpp_codegen_initialize_method (DefaultControls_CreateUIElementRoot_m3904573408_MetadataUsageId);
  33243. s_Il2CppMethodInitialized = true;
  33244. }
  33245. GameObject_t1113636619 * V_0 = NULL;
  33246. RectTransform_t3704657025 * V_1 = NULL;
  33247. GameObject_t1113636619 * V_2 = NULL;
  33248. {
  33249. String_t* L_0 = ___name0;
  33250. GameObject_t1113636619 * L_1 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  33251. GameObject__ctor_m2093116449(L_1, L_0, /*hidden argument*/NULL);
  33252. V_0 = L_1;
  33253. GameObject_t1113636619 * L_2 = V_0;
  33254. NullCheck(L_2);
  33255. RectTransform_t3704657025 * L_3 = GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029(L_2, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029_RuntimeMethod_var);
  33256. V_1 = L_3;
  33257. RectTransform_t3704657025 * L_4 = V_1;
  33258. Vector2_t2156229523 L_5 = ___size1;
  33259. NullCheck(L_4);
  33260. RectTransform_set_sizeDelta_m3462269772(L_4, L_5, /*hidden argument*/NULL);
  33261. GameObject_t1113636619 * L_6 = V_0;
  33262. V_2 = L_6;
  33263. goto IL_001d;
  33264. }
  33265. IL_001d:
  33266. {
  33267. GameObject_t1113636619 * L_7 = V_2;
  33268. return L_7;
  33269. }
  33270. }
  33271. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject)
  33272. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateUIObject_m532581332 (RuntimeObject * __this /* static, unused */, String_t* ___name0, GameObject_t1113636619 * ___parent1, const RuntimeMethod* method)
  33273. {
  33274. static bool s_Il2CppMethodInitialized;
  33275. if (!s_Il2CppMethodInitialized)
  33276. {
  33277. il2cpp_codegen_initialize_method (DefaultControls_CreateUIObject_m532581332_MetadataUsageId);
  33278. s_Il2CppMethodInitialized = true;
  33279. }
  33280. GameObject_t1113636619 * V_0 = NULL;
  33281. GameObject_t1113636619 * V_1 = NULL;
  33282. {
  33283. String_t* L_0 = ___name0;
  33284. GameObject_t1113636619 * L_1 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  33285. GameObject__ctor_m2093116449(L_1, L_0, /*hidden argument*/NULL);
  33286. V_0 = L_1;
  33287. GameObject_t1113636619 * L_2 = V_0;
  33288. NullCheck(L_2);
  33289. GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029(L_2, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029_RuntimeMethod_var);
  33290. GameObject_t1113636619 * L_3 = V_0;
  33291. GameObject_t1113636619 * L_4 = ___parent1;
  33292. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33293. DefaultControls_SetParentAndAlign_m3382741674(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  33294. GameObject_t1113636619 * L_5 = V_0;
  33295. V_1 = L_5;
  33296. goto IL_001d;
  33297. }
  33298. IL_001d:
  33299. {
  33300. GameObject_t1113636619 * L_6 = V_1;
  33301. return L_6;
  33302. }
  33303. }
  33304. // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
  33305. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_m1943359795 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___lbl0, const RuntimeMethod* method)
  33306. {
  33307. static bool s_Il2CppMethodInitialized;
  33308. if (!s_Il2CppMethodInitialized)
  33309. {
  33310. il2cpp_codegen_initialize_method (DefaultControls_SetDefaultTextValues_m1943359795_MetadataUsageId);
  33311. s_Il2CppMethodInitialized = true;
  33312. }
  33313. {
  33314. Text_t1901882714 * L_0 = ___lbl0;
  33315. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33316. Color_t2555686324 L_1 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_TextColor_8();
  33317. NullCheck(L_0);
  33318. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_0, L_1);
  33319. Text_t1901882714 * L_2 = ___lbl0;
  33320. NullCheck(L_2);
  33321. Text_AssignDefaultFont_m3151310334(L_2, /*hidden argument*/NULL);
  33322. return;
  33323. }
  33324. }
  33325. // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
  33326. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_m2033775311 (RuntimeObject * __this /* static, unused */, Selectable_t3250028441 * ___slider0, const RuntimeMethod* method)
  33327. {
  33328. ColorBlock_t2139031574 V_0;
  33329. memset(&V_0, 0, sizeof(V_0));
  33330. {
  33331. Selectable_t3250028441 * L_0 = ___slider0;
  33332. NullCheck(L_0);
  33333. ColorBlock_t2139031574 L_1 = Selectable_get_colors_m2213868400(L_0, /*hidden argument*/NULL);
  33334. V_0 = L_1;
  33335. Color_t2555686324 L_2;
  33336. memset(&L_2, 0, sizeof(L_2));
  33337. Color__ctor_m286683560((&L_2), (0.882f), (0.882f), (0.882f), /*hidden argument*/NULL);
  33338. ColorBlock_set_highlightedColor_m2089444414((&V_0), L_2, /*hidden argument*/NULL);
  33339. Color_t2555686324 L_3;
  33340. memset(&L_3, 0, sizeof(L_3));
  33341. Color__ctor_m286683560((&L_3), (0.698f), (0.698f), (0.698f), /*hidden argument*/NULL);
  33342. ColorBlock_set_pressedColor_m2261724099((&V_0), L_3, /*hidden argument*/NULL);
  33343. Color_t2555686324 L_4;
  33344. memset(&L_4, 0, sizeof(L_4));
  33345. Color__ctor_m286683560((&L_4), (0.521f), (0.521f), (0.521f), /*hidden argument*/NULL);
  33346. ColorBlock_set_disabledColor_m2996580094((&V_0), L_4, /*hidden argument*/NULL);
  33347. return;
  33348. }
  33349. }
  33350. // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
  33351. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m3382741674 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___child0, GameObject_t1113636619 * ___parent1, const RuntimeMethod* method)
  33352. {
  33353. static bool s_Il2CppMethodInitialized;
  33354. if (!s_Il2CppMethodInitialized)
  33355. {
  33356. il2cpp_codegen_initialize_method (DefaultControls_SetParentAndAlign_m3382741674_MetadataUsageId);
  33357. s_Il2CppMethodInitialized = true;
  33358. }
  33359. {
  33360. GameObject_t1113636619 * L_0 = ___parent1;
  33361. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  33362. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  33363. if (!L_1)
  33364. {
  33365. goto IL_0012;
  33366. }
  33367. }
  33368. {
  33369. goto IL_0030;
  33370. }
  33371. IL_0012:
  33372. {
  33373. GameObject_t1113636619 * L_2 = ___child0;
  33374. NullCheck(L_2);
  33375. Transform_t3600365921 * L_3 = GameObject_get_transform_m1369836730(L_2, /*hidden argument*/NULL);
  33376. GameObject_t1113636619 * L_4 = ___parent1;
  33377. NullCheck(L_4);
  33378. Transform_t3600365921 * L_5 = GameObject_get_transform_m1369836730(L_4, /*hidden argument*/NULL);
  33379. NullCheck(L_3);
  33380. Transform_SetParent_m273471670(L_3, L_5, (bool)0, /*hidden argument*/NULL);
  33381. GameObject_t1113636619 * L_6 = ___child0;
  33382. GameObject_t1113636619 * L_7 = ___parent1;
  33383. NullCheck(L_7);
  33384. int32_t L_8 = GameObject_get_layer_m4158800245(L_7, /*hidden argument*/NULL);
  33385. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33386. DefaultControls_SetLayerRecursively_m68887584(NULL /*static, unused*/, L_6, L_8, /*hidden argument*/NULL);
  33387. }
  33388. IL_0030:
  33389. {
  33390. return;
  33391. }
  33392. }
  33393. // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
  33394. extern "C" IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m68887584 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___go0, int32_t ___layer1, const RuntimeMethod* method)
  33395. {
  33396. static bool s_Il2CppMethodInitialized;
  33397. if (!s_Il2CppMethodInitialized)
  33398. {
  33399. il2cpp_codegen_initialize_method (DefaultControls_SetLayerRecursively_m68887584_MetadataUsageId);
  33400. s_Il2CppMethodInitialized = true;
  33401. }
  33402. Transform_t3600365921 * V_0 = NULL;
  33403. int32_t V_1 = 0;
  33404. {
  33405. GameObject_t1113636619 * L_0 = ___go0;
  33406. int32_t L_1 = ___layer1;
  33407. NullCheck(L_0);
  33408. GameObject_set_layer_m3294992795(L_0, L_1, /*hidden argument*/NULL);
  33409. GameObject_t1113636619 * L_2 = ___go0;
  33410. NullCheck(L_2);
  33411. Transform_t3600365921 * L_3 = GameObject_get_transform_m1369836730(L_2, /*hidden argument*/NULL);
  33412. V_0 = L_3;
  33413. V_1 = 0;
  33414. goto IL_002c;
  33415. }
  33416. IL_0016:
  33417. {
  33418. Transform_t3600365921 * L_4 = V_0;
  33419. int32_t L_5 = V_1;
  33420. NullCheck(L_4);
  33421. Transform_t3600365921 * L_6 = Transform_GetChild_m1092972975(L_4, L_5, /*hidden argument*/NULL);
  33422. NullCheck(L_6);
  33423. GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(L_6, /*hidden argument*/NULL);
  33424. int32_t L_8 = ___layer1;
  33425. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33426. DefaultControls_SetLayerRecursively_m68887584(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  33427. int32_t L_9 = V_1;
  33428. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  33429. }
  33430. IL_002c:
  33431. {
  33432. int32_t L_10 = V_1;
  33433. Transform_t3600365921 * L_11 = V_0;
  33434. NullCheck(L_11);
  33435. int32_t L_12 = Transform_get_childCount_m3145433196(L_11, /*hidden argument*/NULL);
  33436. if ((((int32_t)L_10) < ((int32_t)L_12)))
  33437. {
  33438. goto IL_0016;
  33439. }
  33440. }
  33441. {
  33442. return;
  33443. }
  33444. }
  33445. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreatePanel(UnityEngine.UI.DefaultControls/Resources)
  33446. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreatePanel_m1558173169 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33447. {
  33448. static bool s_Il2CppMethodInitialized;
  33449. if (!s_Il2CppMethodInitialized)
  33450. {
  33451. il2cpp_codegen_initialize_method (DefaultControls_CreatePanel_m1558173169_MetadataUsageId);
  33452. s_Il2CppMethodInitialized = true;
  33453. }
  33454. GameObject_t1113636619 * V_0 = NULL;
  33455. RectTransform_t3704657025 * V_1 = NULL;
  33456. Image_t2670269651 * V_2 = NULL;
  33457. GameObject_t1113636619 * V_3 = NULL;
  33458. {
  33459. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33460. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThickElementSize_3();
  33461. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral1597722606, L_0, /*hidden argument*/NULL);
  33462. V_0 = L_1;
  33463. GameObject_t1113636619 * L_2 = V_0;
  33464. NullCheck(L_2);
  33465. RectTransform_t3704657025 * L_3 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_2, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33466. V_1 = L_3;
  33467. RectTransform_t3704657025 * L_4 = V_1;
  33468. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33469. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33470. NullCheck(L_4);
  33471. RectTransform_set_anchorMin_m4230103102(L_4, L_5, /*hidden argument*/NULL);
  33472. RectTransform_t3704657025 * L_6 = V_1;
  33473. Vector2_t2156229523 L_7 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  33474. NullCheck(L_6);
  33475. RectTransform_set_anchorMax_m2998668828(L_6, L_7, /*hidden argument*/NULL);
  33476. RectTransform_t3704657025 * L_8 = V_1;
  33477. Vector2_t2156229523 L_9 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33478. NullCheck(L_8);
  33479. RectTransform_set_anchoredPosition_m4126691837(L_8, L_9, /*hidden argument*/NULL);
  33480. RectTransform_t3704657025 * L_10 = V_1;
  33481. Vector2_t2156229523 L_11 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33482. NullCheck(L_10);
  33483. RectTransform_set_sizeDelta_m3462269772(L_10, L_11, /*hidden argument*/NULL);
  33484. GameObject_t1113636619 * L_12 = V_0;
  33485. NullCheck(L_12);
  33486. Image_t2670269651 * L_13 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_12, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33487. V_2 = L_13;
  33488. Image_t2670269651 * L_14 = V_2;
  33489. Sprite_t280657092 * L_15 = (&___resources0)->get_background_1();
  33490. NullCheck(L_14);
  33491. Image_set_sprite_m2369174689(L_14, L_15, /*hidden argument*/NULL);
  33492. Image_t2670269651 * L_16 = V_2;
  33493. NullCheck(L_16);
  33494. Image_set_type_m2038193736(L_16, 1, /*hidden argument*/NULL);
  33495. Image_t2670269651 * L_17 = V_2;
  33496. Color_t2555686324 L_18 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_PanelColor_7();
  33497. NullCheck(L_17);
  33498. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_17, L_18);
  33499. GameObject_t1113636619 * L_19 = V_0;
  33500. V_3 = L_19;
  33501. goto IL_0071;
  33502. }
  33503. IL_0071:
  33504. {
  33505. GameObject_t1113636619 * L_20 = V_3;
  33506. return L_20;
  33507. }
  33508. }
  33509. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateButton(UnityEngine.UI.DefaultControls/Resources)
  33510. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateButton_m2899824576 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33511. {
  33512. static bool s_Il2CppMethodInitialized;
  33513. if (!s_Il2CppMethodInitialized)
  33514. {
  33515. il2cpp_codegen_initialize_method (DefaultControls_CreateButton_m2899824576_MetadataUsageId);
  33516. s_Il2CppMethodInitialized = true;
  33517. }
  33518. GameObject_t1113636619 * V_0 = NULL;
  33519. GameObject_t1113636619 * V_1 = NULL;
  33520. Image_t2670269651 * V_2 = NULL;
  33521. Button_t4055032469 * V_3 = NULL;
  33522. Text_t1901882714 * V_4 = NULL;
  33523. RectTransform_t3704657025 * V_5 = NULL;
  33524. GameObject_t1113636619 * V_6 = NULL;
  33525. {
  33526. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33527. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThickElementSize_3();
  33528. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral1208991571, L_0, /*hidden argument*/NULL);
  33529. V_0 = L_1;
  33530. GameObject_t1113636619 * L_2 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  33531. GameObject__ctor_m2093116449(L_2, _stringLiteral3987835886, /*hidden argument*/NULL);
  33532. V_1 = L_2;
  33533. GameObject_t1113636619 * L_3 = V_1;
  33534. NullCheck(L_3);
  33535. GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029(L_3, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029_RuntimeMethod_var);
  33536. GameObject_t1113636619 * L_4 = V_1;
  33537. GameObject_t1113636619 * L_5 = V_0;
  33538. DefaultControls_SetParentAndAlign_m3382741674(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  33539. GameObject_t1113636619 * L_6 = V_0;
  33540. NullCheck(L_6);
  33541. Image_t2670269651 * L_7 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_6, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33542. V_2 = L_7;
  33543. Image_t2670269651 * L_8 = V_2;
  33544. Sprite_t280657092 * L_9 = (&___resources0)->get_standard_0();
  33545. NullCheck(L_8);
  33546. Image_set_sprite_m2369174689(L_8, L_9, /*hidden argument*/NULL);
  33547. Image_t2670269651 * L_10 = V_2;
  33548. NullCheck(L_10);
  33549. Image_set_type_m2038193736(L_10, 1, /*hidden argument*/NULL);
  33550. Image_t2670269651 * L_11 = V_2;
  33551. Color_t2555686324 L_12 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33552. NullCheck(L_11);
  33553. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_11, L_12);
  33554. GameObject_t1113636619 * L_13 = V_0;
  33555. NullCheck(L_13);
  33556. Button_t4055032469 * L_14 = GameObject_AddComponent_TisButton_t4055032469_m1106144321(L_13, /*hidden argument*/GameObject_AddComponent_TisButton_t4055032469_m1106144321_RuntimeMethod_var);
  33557. V_3 = L_14;
  33558. Button_t4055032469 * L_15 = V_3;
  33559. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  33560. GameObject_t1113636619 * L_16 = V_1;
  33561. NullCheck(L_16);
  33562. Text_t1901882714 * L_17 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_16, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  33563. V_4 = L_17;
  33564. Text_t1901882714 * L_18 = V_4;
  33565. NullCheck(L_18);
  33566. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_18, _stringLiteral1208991571);
  33567. Text_t1901882714 * L_19 = V_4;
  33568. NullCheck(L_19);
  33569. Text_set_alignment_m88714888(L_19, 4, /*hidden argument*/NULL);
  33570. Text_t1901882714 * L_20 = V_4;
  33571. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  33572. GameObject_t1113636619 * L_21 = V_1;
  33573. NullCheck(L_21);
  33574. RectTransform_t3704657025 * L_22 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_21, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33575. V_5 = L_22;
  33576. RectTransform_t3704657025 * L_23 = V_5;
  33577. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33578. Vector2_t2156229523 L_24 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33579. NullCheck(L_23);
  33580. RectTransform_set_anchorMin_m4230103102(L_23, L_24, /*hidden argument*/NULL);
  33581. RectTransform_t3704657025 * L_25 = V_5;
  33582. Vector2_t2156229523 L_26 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  33583. NullCheck(L_25);
  33584. RectTransform_set_anchorMax_m2998668828(L_25, L_26, /*hidden argument*/NULL);
  33585. RectTransform_t3704657025 * L_27 = V_5;
  33586. Vector2_t2156229523 L_28 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33587. NullCheck(L_27);
  33588. RectTransform_set_sizeDelta_m3462269772(L_27, L_28, /*hidden argument*/NULL);
  33589. GameObject_t1113636619 * L_29 = V_0;
  33590. V_6 = L_29;
  33591. goto IL_00b4;
  33592. }
  33593. IL_00b4:
  33594. {
  33595. GameObject_t1113636619 * L_30 = V_6;
  33596. return L_30;
  33597. }
  33598. }
  33599. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateText(UnityEngine.UI.DefaultControls/Resources)
  33600. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateText_m3147275492 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33601. {
  33602. static bool s_Il2CppMethodInitialized;
  33603. if (!s_Il2CppMethodInitialized)
  33604. {
  33605. il2cpp_codegen_initialize_method (DefaultControls_CreateText_m3147275492_MetadataUsageId);
  33606. s_Il2CppMethodInitialized = true;
  33607. }
  33608. GameObject_t1113636619 * V_0 = NULL;
  33609. Text_t1901882714 * V_1 = NULL;
  33610. GameObject_t1113636619 * V_2 = NULL;
  33611. {
  33612. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33613. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThickElementSize_3();
  33614. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral3987835886, L_0, /*hidden argument*/NULL);
  33615. V_0 = L_1;
  33616. GameObject_t1113636619 * L_2 = V_0;
  33617. NullCheck(L_2);
  33618. Text_t1901882714 * L_3 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_2, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  33619. V_1 = L_3;
  33620. Text_t1901882714 * L_4 = V_1;
  33621. NullCheck(L_4);
  33622. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_4, _stringLiteral3398873761);
  33623. Text_t1901882714 * L_5 = V_1;
  33624. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  33625. GameObject_t1113636619 * L_6 = V_0;
  33626. V_2 = L_6;
  33627. goto IL_0030;
  33628. }
  33629. IL_0030:
  33630. {
  33631. GameObject_t1113636619 * L_7 = V_2;
  33632. return L_7;
  33633. }
  33634. }
  33635. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateImage(UnityEngine.UI.DefaultControls/Resources)
  33636. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateImage_m2462935101 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33637. {
  33638. static bool s_Il2CppMethodInitialized;
  33639. if (!s_Il2CppMethodInitialized)
  33640. {
  33641. il2cpp_codegen_initialize_method (DefaultControls_CreateImage_m2462935101_MetadataUsageId);
  33642. s_Il2CppMethodInitialized = true;
  33643. }
  33644. GameObject_t1113636619 * V_0 = NULL;
  33645. GameObject_t1113636619 * V_1 = NULL;
  33646. {
  33647. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33648. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ImageElementSize_5();
  33649. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral820751583, L_0, /*hidden argument*/NULL);
  33650. V_0 = L_1;
  33651. GameObject_t1113636619 * L_2 = V_0;
  33652. NullCheck(L_2);
  33653. GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_2, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33654. GameObject_t1113636619 * L_3 = V_0;
  33655. V_1 = L_3;
  33656. goto IL_001f;
  33657. }
  33658. IL_001f:
  33659. {
  33660. GameObject_t1113636619 * L_4 = V_1;
  33661. return L_4;
  33662. }
  33663. }
  33664. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateRawImage(UnityEngine.UI.DefaultControls/Resources)
  33665. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateRawImage_m4219873755 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33666. {
  33667. static bool s_Il2CppMethodInitialized;
  33668. if (!s_Il2CppMethodInitialized)
  33669. {
  33670. il2cpp_codegen_initialize_method (DefaultControls_CreateRawImage_m4219873755_MetadataUsageId);
  33671. s_Il2CppMethodInitialized = true;
  33672. }
  33673. GameObject_t1113636619 * V_0 = NULL;
  33674. GameObject_t1113636619 * V_1 = NULL;
  33675. {
  33676. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33677. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ImageElementSize_5();
  33678. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral104655467, L_0, /*hidden argument*/NULL);
  33679. V_0 = L_1;
  33680. GameObject_t1113636619 * L_2 = V_0;
  33681. NullCheck(L_2);
  33682. GameObject_AddComponent_TisRawImage_t3182918964_m629883703(L_2, /*hidden argument*/GameObject_AddComponent_TisRawImage_t3182918964_m629883703_RuntimeMethod_var);
  33683. GameObject_t1113636619 * L_3 = V_0;
  33684. V_1 = L_3;
  33685. goto IL_001f;
  33686. }
  33687. IL_001f:
  33688. {
  33689. GameObject_t1113636619 * L_4 = V_1;
  33690. return L_4;
  33691. }
  33692. }
  33693. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateSlider(UnityEngine.UI.DefaultControls/Resources)
  33694. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateSlider_m2122506991 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33695. {
  33696. static bool s_Il2CppMethodInitialized;
  33697. if (!s_Il2CppMethodInitialized)
  33698. {
  33699. il2cpp_codegen_initialize_method (DefaultControls_CreateSlider_m2122506991_MetadataUsageId);
  33700. s_Il2CppMethodInitialized = true;
  33701. }
  33702. GameObject_t1113636619 * V_0 = NULL;
  33703. GameObject_t1113636619 * V_1 = NULL;
  33704. GameObject_t1113636619 * V_2 = NULL;
  33705. GameObject_t1113636619 * V_3 = NULL;
  33706. GameObject_t1113636619 * V_4 = NULL;
  33707. GameObject_t1113636619 * V_5 = NULL;
  33708. Image_t2670269651 * V_6 = NULL;
  33709. RectTransform_t3704657025 * V_7 = NULL;
  33710. RectTransform_t3704657025 * V_8 = NULL;
  33711. Image_t2670269651 * V_9 = NULL;
  33712. RectTransform_t3704657025 * V_10 = NULL;
  33713. RectTransform_t3704657025 * V_11 = NULL;
  33714. Image_t2670269651 * V_12 = NULL;
  33715. RectTransform_t3704657025 * V_13 = NULL;
  33716. Slider_t3903728902 * V_14 = NULL;
  33717. GameObject_t1113636619 * V_15 = NULL;
  33718. {
  33719. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33720. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThinElementSize_4();
  33721. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral3186493525, L_0, /*hidden argument*/NULL);
  33722. V_0 = L_1;
  33723. GameObject_t1113636619 * L_2 = V_0;
  33724. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral481518672, L_2, /*hidden argument*/NULL);
  33725. V_1 = L_3;
  33726. GameObject_t1113636619 * L_4 = V_0;
  33727. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral469477732, L_4, /*hidden argument*/NULL);
  33728. V_2 = L_5;
  33729. GameObject_t1113636619 * L_6 = V_2;
  33730. GameObject_t1113636619 * L_7 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1202366456, L_6, /*hidden argument*/NULL);
  33731. V_3 = L_7;
  33732. GameObject_t1113636619 * L_8 = V_0;
  33733. GameObject_t1113636619 * L_9 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1932264120, L_8, /*hidden argument*/NULL);
  33734. V_4 = L_9;
  33735. GameObject_t1113636619 * L_10 = V_4;
  33736. GameObject_t1113636619 * L_11 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral3942338294, L_10, /*hidden argument*/NULL);
  33737. V_5 = L_11;
  33738. GameObject_t1113636619 * L_12 = V_1;
  33739. NullCheck(L_12);
  33740. Image_t2670269651 * L_13 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_12, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33741. V_6 = L_13;
  33742. Image_t2670269651 * L_14 = V_6;
  33743. Sprite_t280657092 * L_15 = (&___resources0)->get_background_1();
  33744. NullCheck(L_14);
  33745. Image_set_sprite_m2369174689(L_14, L_15, /*hidden argument*/NULL);
  33746. Image_t2670269651 * L_16 = V_6;
  33747. NullCheck(L_16);
  33748. Image_set_type_m2038193736(L_16, 1, /*hidden argument*/NULL);
  33749. Image_t2670269651 * L_17 = V_6;
  33750. Color_t2555686324 L_18 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33751. NullCheck(L_17);
  33752. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_17, L_18);
  33753. GameObject_t1113636619 * L_19 = V_1;
  33754. NullCheck(L_19);
  33755. RectTransform_t3704657025 * L_20 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_19, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33756. V_7 = L_20;
  33757. RectTransform_t3704657025 * L_21 = V_7;
  33758. Vector2_t2156229523 L_22;
  33759. memset(&L_22, 0, sizeof(L_22));
  33760. Vector2__ctor_m3970636864((&L_22), (0.0f), (0.25f), /*hidden argument*/NULL);
  33761. NullCheck(L_21);
  33762. RectTransform_set_anchorMin_m4230103102(L_21, L_22, /*hidden argument*/NULL);
  33763. RectTransform_t3704657025 * L_23 = V_7;
  33764. Vector2_t2156229523 L_24;
  33765. memset(&L_24, 0, sizeof(L_24));
  33766. Vector2__ctor_m3970636864((&L_24), (1.0f), (0.75f), /*hidden argument*/NULL);
  33767. NullCheck(L_23);
  33768. RectTransform_set_anchorMax_m2998668828(L_23, L_24, /*hidden argument*/NULL);
  33769. RectTransform_t3704657025 * L_25 = V_7;
  33770. Vector2_t2156229523 L_26;
  33771. memset(&L_26, 0, sizeof(L_26));
  33772. Vector2__ctor_m3970636864((&L_26), (0.0f), (0.0f), /*hidden argument*/NULL);
  33773. NullCheck(L_25);
  33774. RectTransform_set_sizeDelta_m3462269772(L_25, L_26, /*hidden argument*/NULL);
  33775. GameObject_t1113636619 * L_27 = V_2;
  33776. NullCheck(L_27);
  33777. RectTransform_t3704657025 * L_28 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_27, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33778. V_8 = L_28;
  33779. RectTransform_t3704657025 * L_29 = V_8;
  33780. Vector2_t2156229523 L_30;
  33781. memset(&L_30, 0, sizeof(L_30));
  33782. Vector2__ctor_m3970636864((&L_30), (0.0f), (0.25f), /*hidden argument*/NULL);
  33783. NullCheck(L_29);
  33784. RectTransform_set_anchorMin_m4230103102(L_29, L_30, /*hidden argument*/NULL);
  33785. RectTransform_t3704657025 * L_31 = V_8;
  33786. Vector2_t2156229523 L_32;
  33787. memset(&L_32, 0, sizeof(L_32));
  33788. Vector2__ctor_m3970636864((&L_32), (1.0f), (0.75f), /*hidden argument*/NULL);
  33789. NullCheck(L_31);
  33790. RectTransform_set_anchorMax_m2998668828(L_31, L_32, /*hidden argument*/NULL);
  33791. RectTransform_t3704657025 * L_33 = V_8;
  33792. Vector2_t2156229523 L_34;
  33793. memset(&L_34, 0, sizeof(L_34));
  33794. Vector2__ctor_m3970636864((&L_34), (-5.0f), (0.0f), /*hidden argument*/NULL);
  33795. NullCheck(L_33);
  33796. RectTransform_set_anchoredPosition_m4126691837(L_33, L_34, /*hidden argument*/NULL);
  33797. RectTransform_t3704657025 * L_35 = V_8;
  33798. Vector2_t2156229523 L_36;
  33799. memset(&L_36, 0, sizeof(L_36));
  33800. Vector2__ctor_m3970636864((&L_36), (-20.0f), (0.0f), /*hidden argument*/NULL);
  33801. NullCheck(L_35);
  33802. RectTransform_set_sizeDelta_m3462269772(L_35, L_36, /*hidden argument*/NULL);
  33803. GameObject_t1113636619 * L_37 = V_3;
  33804. NullCheck(L_37);
  33805. Image_t2670269651 * L_38 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_37, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33806. V_9 = L_38;
  33807. Image_t2670269651 * L_39 = V_9;
  33808. Sprite_t280657092 * L_40 = (&___resources0)->get_standard_0();
  33809. NullCheck(L_39);
  33810. Image_set_sprite_m2369174689(L_39, L_40, /*hidden argument*/NULL);
  33811. Image_t2670269651 * L_41 = V_9;
  33812. NullCheck(L_41);
  33813. Image_set_type_m2038193736(L_41, 1, /*hidden argument*/NULL);
  33814. Image_t2670269651 * L_42 = V_9;
  33815. Color_t2555686324 L_43 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33816. NullCheck(L_42);
  33817. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_42, L_43);
  33818. GameObject_t1113636619 * L_44 = V_3;
  33819. NullCheck(L_44);
  33820. RectTransform_t3704657025 * L_45 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_44, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33821. V_10 = L_45;
  33822. RectTransform_t3704657025 * L_46 = V_10;
  33823. Vector2_t2156229523 L_47;
  33824. memset(&L_47, 0, sizeof(L_47));
  33825. Vector2__ctor_m3970636864((&L_47), (10.0f), (0.0f), /*hidden argument*/NULL);
  33826. NullCheck(L_46);
  33827. RectTransform_set_sizeDelta_m3462269772(L_46, L_47, /*hidden argument*/NULL);
  33828. GameObject_t1113636619 * L_48 = V_4;
  33829. NullCheck(L_48);
  33830. RectTransform_t3704657025 * L_49 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_48, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33831. V_11 = L_49;
  33832. RectTransform_t3704657025 * L_50 = V_11;
  33833. Vector2_t2156229523 L_51;
  33834. memset(&L_51, 0, sizeof(L_51));
  33835. Vector2__ctor_m3970636864((&L_51), (-20.0f), (0.0f), /*hidden argument*/NULL);
  33836. NullCheck(L_50);
  33837. RectTransform_set_sizeDelta_m3462269772(L_50, L_51, /*hidden argument*/NULL);
  33838. RectTransform_t3704657025 * L_52 = V_11;
  33839. Vector2_t2156229523 L_53;
  33840. memset(&L_53, 0, sizeof(L_53));
  33841. Vector2__ctor_m3970636864((&L_53), (0.0f), (0.0f), /*hidden argument*/NULL);
  33842. NullCheck(L_52);
  33843. RectTransform_set_anchorMin_m4230103102(L_52, L_53, /*hidden argument*/NULL);
  33844. RectTransform_t3704657025 * L_54 = V_11;
  33845. Vector2_t2156229523 L_55;
  33846. memset(&L_55, 0, sizeof(L_55));
  33847. Vector2__ctor_m3970636864((&L_55), (1.0f), (1.0f), /*hidden argument*/NULL);
  33848. NullCheck(L_54);
  33849. RectTransform_set_anchorMax_m2998668828(L_54, L_55, /*hidden argument*/NULL);
  33850. GameObject_t1113636619 * L_56 = V_5;
  33851. NullCheck(L_56);
  33852. Image_t2670269651 * L_57 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_56, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33853. V_12 = L_57;
  33854. Image_t2670269651 * L_58 = V_12;
  33855. Sprite_t280657092 * L_59 = (&___resources0)->get_knob_3();
  33856. NullCheck(L_58);
  33857. Image_set_sprite_m2369174689(L_58, L_59, /*hidden argument*/NULL);
  33858. Image_t2670269651 * L_60 = V_12;
  33859. Color_t2555686324 L_61 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33860. NullCheck(L_60);
  33861. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_60, L_61);
  33862. GameObject_t1113636619 * L_62 = V_5;
  33863. NullCheck(L_62);
  33864. RectTransform_t3704657025 * L_63 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_62, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33865. V_13 = L_63;
  33866. RectTransform_t3704657025 * L_64 = V_13;
  33867. Vector2_t2156229523 L_65;
  33868. memset(&L_65, 0, sizeof(L_65));
  33869. Vector2__ctor_m3970636864((&L_65), (20.0f), (0.0f), /*hidden argument*/NULL);
  33870. NullCheck(L_64);
  33871. RectTransform_set_sizeDelta_m3462269772(L_64, L_65, /*hidden argument*/NULL);
  33872. GameObject_t1113636619 * L_66 = V_0;
  33873. NullCheck(L_66);
  33874. Slider_t3903728902 * L_67 = GameObject_AddComponent_TisSlider_t3903728902_m1741221326(L_66, /*hidden argument*/GameObject_AddComponent_TisSlider_t3903728902_m1741221326_RuntimeMethod_var);
  33875. V_14 = L_67;
  33876. Slider_t3903728902 * L_68 = V_14;
  33877. GameObject_t1113636619 * L_69 = V_3;
  33878. NullCheck(L_69);
  33879. RectTransform_t3704657025 * L_70 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_69, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33880. NullCheck(L_68);
  33881. Slider_set_fillRect_m2656251767(L_68, L_70, /*hidden argument*/NULL);
  33882. Slider_t3903728902 * L_71 = V_14;
  33883. GameObject_t1113636619 * L_72 = V_5;
  33884. NullCheck(L_72);
  33885. RectTransform_t3704657025 * L_73 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_72, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33886. NullCheck(L_71);
  33887. Slider_set_handleRect_m1101657556(L_71, L_73, /*hidden argument*/NULL);
  33888. Slider_t3903728902 * L_74 = V_14;
  33889. Image_t2670269651 * L_75 = V_12;
  33890. NullCheck(L_74);
  33891. Selectable_set_targetGraphic_m1003546643(L_74, L_75, /*hidden argument*/NULL);
  33892. Slider_t3903728902 * L_76 = V_14;
  33893. NullCheck(L_76);
  33894. Slider_set_direction_m3354648663(L_76, 0, /*hidden argument*/NULL);
  33895. Slider_t3903728902 * L_77 = V_14;
  33896. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_77, /*hidden argument*/NULL);
  33897. GameObject_t1113636619 * L_78 = V_0;
  33898. V_15 = L_78;
  33899. goto IL_023c;
  33900. }
  33901. IL_023c:
  33902. {
  33903. GameObject_t1113636619 * L_79 = V_15;
  33904. return L_79;
  33905. }
  33906. }
  33907. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources)
  33908. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateScrollbar_m3957104967 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  33909. {
  33910. static bool s_Il2CppMethodInitialized;
  33911. if (!s_Il2CppMethodInitialized)
  33912. {
  33913. il2cpp_codegen_initialize_method (DefaultControls_CreateScrollbar_m3957104967_MetadataUsageId);
  33914. s_Il2CppMethodInitialized = true;
  33915. }
  33916. GameObject_t1113636619 * V_0 = NULL;
  33917. GameObject_t1113636619 * V_1 = NULL;
  33918. GameObject_t1113636619 * V_2 = NULL;
  33919. Image_t2670269651 * V_3 = NULL;
  33920. Image_t2670269651 * V_4 = NULL;
  33921. RectTransform_t3704657025 * V_5 = NULL;
  33922. RectTransform_t3704657025 * V_6 = NULL;
  33923. Scrollbar_t1494447233 * V_7 = NULL;
  33924. GameObject_t1113636619 * V_8 = NULL;
  33925. {
  33926. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  33927. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThinElementSize_4();
  33928. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral355797806, L_0, /*hidden argument*/NULL);
  33929. V_0 = L_1;
  33930. GameObject_t1113636619 * L_2 = V_0;
  33931. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1048144922, L_2, /*hidden argument*/NULL);
  33932. V_1 = L_3;
  33933. GameObject_t1113636619 * L_4 = V_1;
  33934. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral3942338294, L_4, /*hidden argument*/NULL);
  33935. V_2 = L_5;
  33936. GameObject_t1113636619 * L_6 = V_0;
  33937. NullCheck(L_6);
  33938. Image_t2670269651 * L_7 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_6, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33939. V_3 = L_7;
  33940. Image_t2670269651 * L_8 = V_3;
  33941. Sprite_t280657092 * L_9 = (&___resources0)->get_background_1();
  33942. NullCheck(L_8);
  33943. Image_set_sprite_m2369174689(L_8, L_9, /*hidden argument*/NULL);
  33944. Image_t2670269651 * L_10 = V_3;
  33945. NullCheck(L_10);
  33946. Image_set_type_m2038193736(L_10, 1, /*hidden argument*/NULL);
  33947. Image_t2670269651 * L_11 = V_3;
  33948. Color_t2555686324 L_12 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33949. NullCheck(L_11);
  33950. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_11, L_12);
  33951. GameObject_t1113636619 * L_13 = V_2;
  33952. NullCheck(L_13);
  33953. Image_t2670269651 * L_14 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_13, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  33954. V_4 = L_14;
  33955. Image_t2670269651 * L_15 = V_4;
  33956. Sprite_t280657092 * L_16 = (&___resources0)->get_standard_0();
  33957. NullCheck(L_15);
  33958. Image_set_sprite_m2369174689(L_15, L_16, /*hidden argument*/NULL);
  33959. Image_t2670269651 * L_17 = V_4;
  33960. NullCheck(L_17);
  33961. Image_set_type_m2038193736(L_17, 1, /*hidden argument*/NULL);
  33962. Image_t2670269651 * L_18 = V_4;
  33963. Color_t2555686324 L_19 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  33964. NullCheck(L_18);
  33965. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_18, L_19);
  33966. GameObject_t1113636619 * L_20 = V_1;
  33967. NullCheck(L_20);
  33968. RectTransform_t3704657025 * L_21 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_20, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33969. V_5 = L_21;
  33970. RectTransform_t3704657025 * L_22 = V_5;
  33971. Vector2_t2156229523 L_23;
  33972. memset(&L_23, 0, sizeof(L_23));
  33973. Vector2__ctor_m3970636864((&L_23), (-20.0f), (-20.0f), /*hidden argument*/NULL);
  33974. NullCheck(L_22);
  33975. RectTransform_set_sizeDelta_m3462269772(L_22, L_23, /*hidden argument*/NULL);
  33976. RectTransform_t3704657025 * L_24 = V_5;
  33977. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  33978. Vector2_t2156229523 L_25 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  33979. NullCheck(L_24);
  33980. RectTransform_set_anchorMin_m4230103102(L_24, L_25, /*hidden argument*/NULL);
  33981. RectTransform_t3704657025 * L_26 = V_5;
  33982. Vector2_t2156229523 L_27 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  33983. NullCheck(L_26);
  33984. RectTransform_set_anchorMax_m2998668828(L_26, L_27, /*hidden argument*/NULL);
  33985. GameObject_t1113636619 * L_28 = V_2;
  33986. NullCheck(L_28);
  33987. RectTransform_t3704657025 * L_29 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_28, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  33988. V_6 = L_29;
  33989. RectTransform_t3704657025 * L_30 = V_6;
  33990. Vector2_t2156229523 L_31;
  33991. memset(&L_31, 0, sizeof(L_31));
  33992. Vector2__ctor_m3970636864((&L_31), (20.0f), (20.0f), /*hidden argument*/NULL);
  33993. NullCheck(L_30);
  33994. RectTransform_set_sizeDelta_m3462269772(L_30, L_31, /*hidden argument*/NULL);
  33995. GameObject_t1113636619 * L_32 = V_0;
  33996. NullCheck(L_32);
  33997. Scrollbar_t1494447233 * L_33 = GameObject_AddComponent_TisScrollbar_t1494447233_m4154290916(L_32, /*hidden argument*/GameObject_AddComponent_TisScrollbar_t1494447233_m4154290916_RuntimeMethod_var);
  33998. V_7 = L_33;
  33999. Scrollbar_t1494447233 * L_34 = V_7;
  34000. RectTransform_t3704657025 * L_35 = V_6;
  34001. NullCheck(L_34);
  34002. Scrollbar_set_handleRect_m1170237786(L_34, L_35, /*hidden argument*/NULL);
  34003. Scrollbar_t1494447233 * L_36 = V_7;
  34004. Image_t2670269651 * L_37 = V_4;
  34005. NullCheck(L_36);
  34006. Selectable_set_targetGraphic_m1003546643(L_36, L_37, /*hidden argument*/NULL);
  34007. Scrollbar_t1494447233 * L_38 = V_7;
  34008. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_38, /*hidden argument*/NULL);
  34009. GameObject_t1113636619 * L_39 = V_0;
  34010. V_8 = L_39;
  34011. goto IL_00f6;
  34012. }
  34013. IL_00f6:
  34014. {
  34015. GameObject_t1113636619 * L_40 = V_8;
  34016. return L_40;
  34017. }
  34018. }
  34019. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateToggle(UnityEngine.UI.DefaultControls/Resources)
  34020. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateToggle_m1236643913 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  34021. {
  34022. static bool s_Il2CppMethodInitialized;
  34023. if (!s_Il2CppMethodInitialized)
  34024. {
  34025. il2cpp_codegen_initialize_method (DefaultControls_CreateToggle_m1236643913_MetadataUsageId);
  34026. s_Il2CppMethodInitialized = true;
  34027. }
  34028. GameObject_t1113636619 * V_0 = NULL;
  34029. GameObject_t1113636619 * V_1 = NULL;
  34030. GameObject_t1113636619 * V_2 = NULL;
  34031. GameObject_t1113636619 * V_3 = NULL;
  34032. Toggle_t2735377061 * V_4 = NULL;
  34033. Image_t2670269651 * V_5 = NULL;
  34034. Image_t2670269651 * V_6 = NULL;
  34035. Text_t1901882714 * V_7 = NULL;
  34036. RectTransform_t3704657025 * V_8 = NULL;
  34037. RectTransform_t3704657025 * V_9 = NULL;
  34038. RectTransform_t3704657025 * V_10 = NULL;
  34039. GameObject_t1113636619 * V_11 = NULL;
  34040. {
  34041. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  34042. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThinElementSize_4();
  34043. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral7432421, L_0, /*hidden argument*/NULL);
  34044. V_0 = L_1;
  34045. GameObject_t1113636619 * L_2 = V_0;
  34046. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral481518672, L_2, /*hidden argument*/NULL);
  34047. V_1 = L_3;
  34048. GameObject_t1113636619 * L_4 = V_1;
  34049. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral2609645714, L_4, /*hidden argument*/NULL);
  34050. V_2 = L_5;
  34051. GameObject_t1113636619 * L_6 = V_0;
  34052. GameObject_t1113636619 * L_7 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral3923321062, L_6, /*hidden argument*/NULL);
  34053. V_3 = L_7;
  34054. GameObject_t1113636619 * L_8 = V_0;
  34055. NullCheck(L_8);
  34056. Toggle_t2735377061 * L_9 = GameObject_AddComponent_TisToggle_t2735377061_m838848113(L_8, /*hidden argument*/GameObject_AddComponent_TisToggle_t2735377061_m838848113_RuntimeMethod_var);
  34057. V_4 = L_9;
  34058. Toggle_t2735377061 * L_10 = V_4;
  34059. NullCheck(L_10);
  34060. Toggle_set_isOn_m3548357404(L_10, (bool)1, /*hidden argument*/NULL);
  34061. GameObject_t1113636619 * L_11 = V_1;
  34062. NullCheck(L_11);
  34063. Image_t2670269651 * L_12 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_11, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34064. V_5 = L_12;
  34065. Image_t2670269651 * L_13 = V_5;
  34066. Sprite_t280657092 * L_14 = (&___resources0)->get_standard_0();
  34067. NullCheck(L_13);
  34068. Image_set_sprite_m2369174689(L_13, L_14, /*hidden argument*/NULL);
  34069. Image_t2670269651 * L_15 = V_5;
  34070. NullCheck(L_15);
  34071. Image_set_type_m2038193736(L_15, 1, /*hidden argument*/NULL);
  34072. Image_t2670269651 * L_16 = V_5;
  34073. Color_t2555686324 L_17 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  34074. NullCheck(L_16);
  34075. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_16, L_17);
  34076. GameObject_t1113636619 * L_18 = V_2;
  34077. NullCheck(L_18);
  34078. Image_t2670269651 * L_19 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_18, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34079. V_6 = L_19;
  34080. Image_t2670269651 * L_20 = V_6;
  34081. Sprite_t280657092 * L_21 = (&___resources0)->get_checkmark_4();
  34082. NullCheck(L_20);
  34083. Image_set_sprite_m2369174689(L_20, L_21, /*hidden argument*/NULL);
  34084. GameObject_t1113636619 * L_22 = V_3;
  34085. NullCheck(L_22);
  34086. Text_t1901882714 * L_23 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_22, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  34087. V_7 = L_23;
  34088. Text_t1901882714 * L_24 = V_7;
  34089. NullCheck(L_24);
  34090. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_24, _stringLiteral7432421);
  34091. Text_t1901882714 * L_25 = V_7;
  34092. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_25, /*hidden argument*/NULL);
  34093. Toggle_t2735377061 * L_26 = V_4;
  34094. Image_t2670269651 * L_27 = V_6;
  34095. NullCheck(L_26);
  34096. L_26->set_graphic_17(L_27);
  34097. Toggle_t2735377061 * L_28 = V_4;
  34098. Image_t2670269651 * L_29 = V_5;
  34099. NullCheck(L_28);
  34100. Selectable_set_targetGraphic_m1003546643(L_28, L_29, /*hidden argument*/NULL);
  34101. Toggle_t2735377061 * L_30 = V_4;
  34102. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_30, /*hidden argument*/NULL);
  34103. GameObject_t1113636619 * L_31 = V_1;
  34104. NullCheck(L_31);
  34105. RectTransform_t3704657025 * L_32 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_31, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34106. V_8 = L_32;
  34107. RectTransform_t3704657025 * L_33 = V_8;
  34108. Vector2_t2156229523 L_34;
  34109. memset(&L_34, 0, sizeof(L_34));
  34110. Vector2__ctor_m3970636864((&L_34), (0.0f), (1.0f), /*hidden argument*/NULL);
  34111. NullCheck(L_33);
  34112. RectTransform_set_anchorMin_m4230103102(L_33, L_34, /*hidden argument*/NULL);
  34113. RectTransform_t3704657025 * L_35 = V_8;
  34114. Vector2_t2156229523 L_36;
  34115. memset(&L_36, 0, sizeof(L_36));
  34116. Vector2__ctor_m3970636864((&L_36), (0.0f), (1.0f), /*hidden argument*/NULL);
  34117. NullCheck(L_35);
  34118. RectTransform_set_anchorMax_m2998668828(L_35, L_36, /*hidden argument*/NULL);
  34119. RectTransform_t3704657025 * L_37 = V_8;
  34120. Vector2_t2156229523 L_38;
  34121. memset(&L_38, 0, sizeof(L_38));
  34122. Vector2__ctor_m3970636864((&L_38), (10.0f), (-10.0f), /*hidden argument*/NULL);
  34123. NullCheck(L_37);
  34124. RectTransform_set_anchoredPosition_m4126691837(L_37, L_38, /*hidden argument*/NULL);
  34125. RectTransform_t3704657025 * L_39 = V_8;
  34126. Vector2_t2156229523 L_40;
  34127. memset(&L_40, 0, sizeof(L_40));
  34128. Vector2__ctor_m3970636864((&L_40), (20.0f), (20.0f), /*hidden argument*/NULL);
  34129. NullCheck(L_39);
  34130. RectTransform_set_sizeDelta_m3462269772(L_39, L_40, /*hidden argument*/NULL);
  34131. GameObject_t1113636619 * L_41 = V_2;
  34132. NullCheck(L_41);
  34133. RectTransform_t3704657025 * L_42 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_41, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34134. V_9 = L_42;
  34135. RectTransform_t3704657025 * L_43 = V_9;
  34136. Vector2_t2156229523 L_44;
  34137. memset(&L_44, 0, sizeof(L_44));
  34138. Vector2__ctor_m3970636864((&L_44), (0.5f), (0.5f), /*hidden argument*/NULL);
  34139. NullCheck(L_43);
  34140. RectTransform_set_anchorMin_m4230103102(L_43, L_44, /*hidden argument*/NULL);
  34141. RectTransform_t3704657025 * L_45 = V_9;
  34142. Vector2_t2156229523 L_46;
  34143. memset(&L_46, 0, sizeof(L_46));
  34144. Vector2__ctor_m3970636864((&L_46), (0.5f), (0.5f), /*hidden argument*/NULL);
  34145. NullCheck(L_45);
  34146. RectTransform_set_anchorMax_m2998668828(L_45, L_46, /*hidden argument*/NULL);
  34147. RectTransform_t3704657025 * L_47 = V_9;
  34148. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34149. Vector2_t2156229523 L_48 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34150. NullCheck(L_47);
  34151. RectTransform_set_anchoredPosition_m4126691837(L_47, L_48, /*hidden argument*/NULL);
  34152. RectTransform_t3704657025 * L_49 = V_9;
  34153. Vector2_t2156229523 L_50;
  34154. memset(&L_50, 0, sizeof(L_50));
  34155. Vector2__ctor_m3970636864((&L_50), (20.0f), (20.0f), /*hidden argument*/NULL);
  34156. NullCheck(L_49);
  34157. RectTransform_set_sizeDelta_m3462269772(L_49, L_50, /*hidden argument*/NULL);
  34158. GameObject_t1113636619 * L_51 = V_3;
  34159. NullCheck(L_51);
  34160. RectTransform_t3704657025 * L_52 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_51, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34161. V_10 = L_52;
  34162. RectTransform_t3704657025 * L_53 = V_10;
  34163. Vector2_t2156229523 L_54;
  34164. memset(&L_54, 0, sizeof(L_54));
  34165. Vector2__ctor_m3970636864((&L_54), (0.0f), (0.0f), /*hidden argument*/NULL);
  34166. NullCheck(L_53);
  34167. RectTransform_set_anchorMin_m4230103102(L_53, L_54, /*hidden argument*/NULL);
  34168. RectTransform_t3704657025 * L_55 = V_10;
  34169. Vector2_t2156229523 L_56;
  34170. memset(&L_56, 0, sizeof(L_56));
  34171. Vector2__ctor_m3970636864((&L_56), (1.0f), (1.0f), /*hidden argument*/NULL);
  34172. NullCheck(L_55);
  34173. RectTransform_set_anchorMax_m2998668828(L_55, L_56, /*hidden argument*/NULL);
  34174. RectTransform_t3704657025 * L_57 = V_10;
  34175. Vector2_t2156229523 L_58;
  34176. memset(&L_58, 0, sizeof(L_58));
  34177. Vector2__ctor_m3970636864((&L_58), (23.0f), (1.0f), /*hidden argument*/NULL);
  34178. NullCheck(L_57);
  34179. RectTransform_set_offsetMin_m1512629941(L_57, L_58, /*hidden argument*/NULL);
  34180. RectTransform_t3704657025 * L_59 = V_10;
  34181. Vector2_t2156229523 L_60;
  34182. memset(&L_60, 0, sizeof(L_60));
  34183. Vector2__ctor_m3970636864((&L_60), (-5.0f), (-2.0f), /*hidden argument*/NULL);
  34184. NullCheck(L_59);
  34185. RectTransform_set_offsetMax_m2526664592(L_59, L_60, /*hidden argument*/NULL);
  34186. GameObject_t1113636619 * L_61 = V_0;
  34187. V_11 = L_61;
  34188. goto IL_01d7;
  34189. }
  34190. IL_01d7:
  34191. {
  34192. GameObject_t1113636619 * L_62 = V_11;
  34193. return L_62;
  34194. }
  34195. }
  34196. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateInputField(UnityEngine.UI.DefaultControls/Resources)
  34197. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateInputField_m1003102365 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  34198. {
  34199. static bool s_Il2CppMethodInitialized;
  34200. if (!s_Il2CppMethodInitialized)
  34201. {
  34202. il2cpp_codegen_initialize_method (DefaultControls_CreateInputField_m1003102365_MetadataUsageId);
  34203. s_Il2CppMethodInitialized = true;
  34204. }
  34205. GameObject_t1113636619 * V_0 = NULL;
  34206. GameObject_t1113636619 * V_1 = NULL;
  34207. GameObject_t1113636619 * V_2 = NULL;
  34208. Image_t2670269651 * V_3 = NULL;
  34209. InputField_t3762917431 * V_4 = NULL;
  34210. Text_t1901882714 * V_5 = NULL;
  34211. Text_t1901882714 * V_6 = NULL;
  34212. Color_t2555686324 V_7;
  34213. memset(&V_7, 0, sizeof(V_7));
  34214. RectTransform_t3704657025 * V_8 = NULL;
  34215. RectTransform_t3704657025 * V_9 = NULL;
  34216. GameObject_t1113636619 * V_10 = NULL;
  34217. {
  34218. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  34219. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThickElementSize_3();
  34220. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral523491077, L_0, /*hidden argument*/NULL);
  34221. V_0 = L_1;
  34222. GameObject_t1113636619 * L_2 = V_0;
  34223. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral982237003, L_2, /*hidden argument*/NULL);
  34224. V_1 = L_3;
  34225. GameObject_t1113636619 * L_4 = V_0;
  34226. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral3987835886, L_4, /*hidden argument*/NULL);
  34227. V_2 = L_5;
  34228. GameObject_t1113636619 * L_6 = V_0;
  34229. NullCheck(L_6);
  34230. Image_t2670269651 * L_7 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_6, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34231. V_3 = L_7;
  34232. Image_t2670269651 * L_8 = V_3;
  34233. Sprite_t280657092 * L_9 = (&___resources0)->get_inputField_2();
  34234. NullCheck(L_8);
  34235. Image_set_sprite_m2369174689(L_8, L_9, /*hidden argument*/NULL);
  34236. Image_t2670269651 * L_10 = V_3;
  34237. NullCheck(L_10);
  34238. Image_set_type_m2038193736(L_10, 1, /*hidden argument*/NULL);
  34239. Image_t2670269651 * L_11 = V_3;
  34240. Color_t2555686324 L_12 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  34241. NullCheck(L_11);
  34242. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_11, L_12);
  34243. GameObject_t1113636619 * L_13 = V_0;
  34244. NullCheck(L_13);
  34245. InputField_t3762917431 * L_14 = GameObject_AddComponent_TisInputField_t3762917431_m720549681(L_13, /*hidden argument*/GameObject_AddComponent_TisInputField_t3762917431_m720549681_RuntimeMethod_var);
  34246. V_4 = L_14;
  34247. InputField_t3762917431 * L_15 = V_4;
  34248. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  34249. GameObject_t1113636619 * L_16 = V_2;
  34250. NullCheck(L_16);
  34251. Text_t1901882714 * L_17 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_16, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  34252. V_5 = L_17;
  34253. Text_t1901882714 * L_18 = V_5;
  34254. NullCheck(L_18);
  34255. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_18, _stringLiteral757602046);
  34256. Text_t1901882714 * L_19 = V_5;
  34257. NullCheck(L_19);
  34258. Text_set_supportRichText_m1590781031(L_19, (bool)0, /*hidden argument*/NULL);
  34259. Text_t1901882714 * L_20 = V_5;
  34260. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  34261. GameObject_t1113636619 * L_21 = V_1;
  34262. NullCheck(L_21);
  34263. Text_t1901882714 * L_22 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_21, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  34264. V_6 = L_22;
  34265. Text_t1901882714 * L_23 = V_6;
  34266. NullCheck(L_23);
  34267. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_23, _stringLiteral3537846219);
  34268. Text_t1901882714 * L_24 = V_6;
  34269. NullCheck(L_24);
  34270. Text_set_fontStyle_m648756124(L_24, 2, /*hidden argument*/NULL);
  34271. Text_t1901882714 * L_25 = V_5;
  34272. NullCheck(L_25);
  34273. Color_t2555686324 L_26 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_25);
  34274. V_7 = L_26;
  34275. Color_t2555686324 * L_27 = (&V_7);
  34276. float L_28 = L_27->get_a_3();
  34277. L_27->set_a_3(((float)il2cpp_codegen_multiply((float)L_28, (float)(0.5f))));
  34278. Text_t1901882714 * L_29 = V_6;
  34279. Color_t2555686324 L_30 = V_7;
  34280. NullCheck(L_29);
  34281. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_29, L_30);
  34282. GameObject_t1113636619 * L_31 = V_2;
  34283. NullCheck(L_31);
  34284. RectTransform_t3704657025 * L_32 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_31, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34285. V_8 = L_32;
  34286. RectTransform_t3704657025 * L_33 = V_8;
  34287. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34288. Vector2_t2156229523 L_34 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34289. NullCheck(L_33);
  34290. RectTransform_set_anchorMin_m4230103102(L_33, L_34, /*hidden argument*/NULL);
  34291. RectTransform_t3704657025 * L_35 = V_8;
  34292. Vector2_t2156229523 L_36 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34293. NullCheck(L_35);
  34294. RectTransform_set_anchorMax_m2998668828(L_35, L_36, /*hidden argument*/NULL);
  34295. RectTransform_t3704657025 * L_37 = V_8;
  34296. Vector2_t2156229523 L_38 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34297. NullCheck(L_37);
  34298. RectTransform_set_sizeDelta_m3462269772(L_37, L_38, /*hidden argument*/NULL);
  34299. RectTransform_t3704657025 * L_39 = V_8;
  34300. Vector2_t2156229523 L_40;
  34301. memset(&L_40, 0, sizeof(L_40));
  34302. Vector2__ctor_m3970636864((&L_40), (10.0f), (6.0f), /*hidden argument*/NULL);
  34303. NullCheck(L_39);
  34304. RectTransform_set_offsetMin_m1512629941(L_39, L_40, /*hidden argument*/NULL);
  34305. RectTransform_t3704657025 * L_41 = V_8;
  34306. Vector2_t2156229523 L_42;
  34307. memset(&L_42, 0, sizeof(L_42));
  34308. Vector2__ctor_m3970636864((&L_42), (-10.0f), (-7.0f), /*hidden argument*/NULL);
  34309. NullCheck(L_41);
  34310. RectTransform_set_offsetMax_m2526664592(L_41, L_42, /*hidden argument*/NULL);
  34311. GameObject_t1113636619 * L_43 = V_1;
  34312. NullCheck(L_43);
  34313. RectTransform_t3704657025 * L_44 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_43, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34314. V_9 = L_44;
  34315. RectTransform_t3704657025 * L_45 = V_9;
  34316. Vector2_t2156229523 L_46 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34317. NullCheck(L_45);
  34318. RectTransform_set_anchorMin_m4230103102(L_45, L_46, /*hidden argument*/NULL);
  34319. RectTransform_t3704657025 * L_47 = V_9;
  34320. Vector2_t2156229523 L_48 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34321. NullCheck(L_47);
  34322. RectTransform_set_anchorMax_m2998668828(L_47, L_48, /*hidden argument*/NULL);
  34323. RectTransform_t3704657025 * L_49 = V_9;
  34324. Vector2_t2156229523 L_50 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34325. NullCheck(L_49);
  34326. RectTransform_set_sizeDelta_m3462269772(L_49, L_50, /*hidden argument*/NULL);
  34327. RectTransform_t3704657025 * L_51 = V_9;
  34328. Vector2_t2156229523 L_52;
  34329. memset(&L_52, 0, sizeof(L_52));
  34330. Vector2__ctor_m3970636864((&L_52), (10.0f), (6.0f), /*hidden argument*/NULL);
  34331. NullCheck(L_51);
  34332. RectTransform_set_offsetMin_m1512629941(L_51, L_52, /*hidden argument*/NULL);
  34333. RectTransform_t3704657025 * L_53 = V_9;
  34334. Vector2_t2156229523 L_54;
  34335. memset(&L_54, 0, sizeof(L_54));
  34336. Vector2__ctor_m3970636864((&L_54), (-10.0f), (-7.0f), /*hidden argument*/NULL);
  34337. NullCheck(L_53);
  34338. RectTransform_set_offsetMax_m2526664592(L_53, L_54, /*hidden argument*/NULL);
  34339. InputField_t3762917431 * L_55 = V_4;
  34340. Text_t1901882714 * L_56 = V_5;
  34341. NullCheck(L_55);
  34342. InputField_set_textComponent_m2547304131(L_55, L_56, /*hidden argument*/NULL);
  34343. InputField_t3762917431 * L_57 = V_4;
  34344. Text_t1901882714 * L_58 = V_6;
  34345. NullCheck(L_57);
  34346. InputField_set_placeholder_m3781519550(L_57, L_58, /*hidden argument*/NULL);
  34347. GameObject_t1113636619 * L_59 = V_0;
  34348. V_10 = L_59;
  34349. goto IL_018c;
  34350. }
  34351. IL_018c:
  34352. {
  34353. GameObject_t1113636619 * L_60 = V_10;
  34354. return L_60;
  34355. }
  34356. }
  34357. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateDropdown(UnityEngine.UI.DefaultControls/Resources)
  34358. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateDropdown_m3286664171 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  34359. {
  34360. static bool s_Il2CppMethodInitialized;
  34361. if (!s_Il2CppMethodInitialized)
  34362. {
  34363. il2cpp_codegen_initialize_method (DefaultControls_CreateDropdown_m3286664171_MetadataUsageId);
  34364. s_Il2CppMethodInitialized = true;
  34365. }
  34366. GameObject_t1113636619 * V_0 = NULL;
  34367. GameObject_t1113636619 * V_1 = NULL;
  34368. GameObject_t1113636619 * V_2 = NULL;
  34369. GameObject_t1113636619 * V_3 = NULL;
  34370. GameObject_t1113636619 * V_4 = NULL;
  34371. GameObject_t1113636619 * V_5 = NULL;
  34372. GameObject_t1113636619 * V_6 = NULL;
  34373. GameObject_t1113636619 * V_7 = NULL;
  34374. GameObject_t1113636619 * V_8 = NULL;
  34375. GameObject_t1113636619 * V_9 = NULL;
  34376. GameObject_t1113636619 * V_10 = NULL;
  34377. Scrollbar_t1494447233 * V_11 = NULL;
  34378. RectTransform_t3704657025 * V_12 = NULL;
  34379. Vector2_t2156229523 V_13;
  34380. memset(&V_13, 0, sizeof(V_13));
  34381. Text_t1901882714 * V_14 = NULL;
  34382. Image_t2670269651 * V_15 = NULL;
  34383. Image_t2670269651 * V_16 = NULL;
  34384. Toggle_t2735377061 * V_17 = NULL;
  34385. Image_t2670269651 * V_18 = NULL;
  34386. ScrollRect_t4137855814 * V_19 = NULL;
  34387. Mask_t1803652131 * V_20 = NULL;
  34388. Image_t2670269651 * V_21 = NULL;
  34389. Text_t1901882714 * V_22 = NULL;
  34390. Image_t2670269651 * V_23 = NULL;
  34391. Image_t2670269651 * V_24 = NULL;
  34392. Dropdown_t2274391225 * V_25 = NULL;
  34393. OptionData_t3270282352 * V_26 = NULL;
  34394. RectTransform_t3704657025 * V_27 = NULL;
  34395. RectTransform_t3704657025 * V_28 = NULL;
  34396. RectTransform_t3704657025 * V_29 = NULL;
  34397. RectTransform_t3704657025 * V_30 = NULL;
  34398. RectTransform_t3704657025 * V_31 = NULL;
  34399. RectTransform_t3704657025 * V_32 = NULL;
  34400. RectTransform_t3704657025 * V_33 = NULL;
  34401. RectTransform_t3704657025 * V_34 = NULL;
  34402. RectTransform_t3704657025 * V_35 = NULL;
  34403. GameObject_t1113636619 * V_36 = NULL;
  34404. {
  34405. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  34406. Vector2_t2156229523 L_0 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_ThickElementSize_3();
  34407. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral376326826, L_0, /*hidden argument*/NULL);
  34408. V_0 = L_1;
  34409. GameObject_t1113636619 * L_2 = V_0;
  34410. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral3923321062, L_2, /*hidden argument*/NULL);
  34411. V_1 = L_3;
  34412. GameObject_t1113636619 * L_4 = V_0;
  34413. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral95344372, L_4, /*hidden argument*/NULL);
  34414. V_2 = L_5;
  34415. GameObject_t1113636619 * L_6 = V_0;
  34416. GameObject_t1113636619 * L_7 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1803512041, L_6, /*hidden argument*/NULL);
  34417. V_3 = L_7;
  34418. GameObject_t1113636619 * L_8 = V_3;
  34419. GameObject_t1113636619 * L_9 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1256102377, L_8, /*hidden argument*/NULL);
  34420. V_4 = L_9;
  34421. GameObject_t1113636619 * L_10 = V_4;
  34422. GameObject_t1113636619 * L_11 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1340994742, L_10, /*hidden argument*/NULL);
  34423. V_5 = L_11;
  34424. GameObject_t1113636619 * L_12 = V_5;
  34425. GameObject_t1113636619 * L_13 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1949155704, L_12, /*hidden argument*/NULL);
  34426. V_6 = L_13;
  34427. GameObject_t1113636619 * L_14 = V_6;
  34428. GameObject_t1113636619 * L_15 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1684219988, L_14, /*hidden argument*/NULL);
  34429. V_7 = L_15;
  34430. GameObject_t1113636619 * L_16 = V_6;
  34431. GameObject_t1113636619 * L_17 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral2736086173, L_16, /*hidden argument*/NULL);
  34432. V_8 = L_17;
  34433. GameObject_t1113636619 * L_18 = V_6;
  34434. GameObject_t1113636619 * L_19 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral879572180, L_18, /*hidden argument*/NULL);
  34435. V_9 = L_19;
  34436. Resources_t1597885468 L_20 = ___resources0;
  34437. GameObject_t1113636619 * L_21 = DefaultControls_CreateScrollbar_m3957104967(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  34438. V_10 = L_21;
  34439. GameObject_t1113636619 * L_22 = V_10;
  34440. NullCheck(L_22);
  34441. Object_set_name_m291480324(L_22, _stringLiteral355797806, /*hidden argument*/NULL);
  34442. GameObject_t1113636619 * L_23 = V_10;
  34443. GameObject_t1113636619 * L_24 = V_3;
  34444. DefaultControls_SetParentAndAlign_m3382741674(NULL /*static, unused*/, L_23, L_24, /*hidden argument*/NULL);
  34445. GameObject_t1113636619 * L_25 = V_10;
  34446. NullCheck(L_25);
  34447. Scrollbar_t1494447233 * L_26 = GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650(L_25, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650_RuntimeMethod_var);
  34448. V_11 = L_26;
  34449. Scrollbar_t1494447233 * L_27 = V_11;
  34450. NullCheck(L_27);
  34451. Scrollbar_SetDirection_m1664029967(L_27, 2, (bool)1, /*hidden argument*/NULL);
  34452. GameObject_t1113636619 * L_28 = V_10;
  34453. NullCheck(L_28);
  34454. RectTransform_t3704657025 * L_29 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_28, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34455. V_12 = L_29;
  34456. RectTransform_t3704657025 * L_30 = V_12;
  34457. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34458. Vector2_t2156229523 L_31 = Vector2_get_right_m1027081661(NULL /*static, unused*/, /*hidden argument*/NULL);
  34459. NullCheck(L_30);
  34460. RectTransform_set_anchorMin_m4230103102(L_30, L_31, /*hidden argument*/NULL);
  34461. RectTransform_t3704657025 * L_32 = V_12;
  34462. Vector2_t2156229523 L_33 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34463. NullCheck(L_32);
  34464. RectTransform_set_anchorMax_m2998668828(L_32, L_33, /*hidden argument*/NULL);
  34465. RectTransform_t3704657025 * L_34 = V_12;
  34466. Vector2_t2156229523 L_35 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34467. NullCheck(L_34);
  34468. RectTransform_set_pivot_m909387058(L_34, L_35, /*hidden argument*/NULL);
  34469. RectTransform_t3704657025 * L_36 = V_12;
  34470. RectTransform_t3704657025 * L_37 = V_12;
  34471. NullCheck(L_37);
  34472. Vector2_t2156229523 L_38 = RectTransform_get_sizeDelta_m2183112744(L_37, /*hidden argument*/NULL);
  34473. V_13 = L_38;
  34474. float L_39 = (&V_13)->get_x_0();
  34475. Vector2_t2156229523 L_40;
  34476. memset(&L_40, 0, sizeof(L_40));
  34477. Vector2__ctor_m3970636864((&L_40), L_39, (0.0f), /*hidden argument*/NULL);
  34478. NullCheck(L_36);
  34479. RectTransform_set_sizeDelta_m3462269772(L_36, L_40, /*hidden argument*/NULL);
  34480. GameObject_t1113636619 * L_41 = V_9;
  34481. NullCheck(L_41);
  34482. Text_t1901882714 * L_42 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_41, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  34483. V_14 = L_42;
  34484. Text_t1901882714 * L_43 = V_14;
  34485. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_43, /*hidden argument*/NULL);
  34486. Text_t1901882714 * L_44 = V_14;
  34487. NullCheck(L_44);
  34488. Text_set_alignment_m88714888(L_44, 3, /*hidden argument*/NULL);
  34489. GameObject_t1113636619 * L_45 = V_7;
  34490. NullCheck(L_45);
  34491. Image_t2670269651 * L_46 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_45, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34492. V_15 = L_46;
  34493. Image_t2670269651 * L_47 = V_15;
  34494. Color32_t2600501292 L_48;
  34495. memset(&L_48, 0, sizeof(L_48));
  34496. Color32__ctor_m4150508762((&L_48), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  34497. Color_t2555686324 L_49 = Color32_op_Implicit_m213813866(NULL /*static, unused*/, L_48, /*hidden argument*/NULL);
  34498. NullCheck(L_47);
  34499. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_47, L_49);
  34500. GameObject_t1113636619 * L_50 = V_8;
  34501. NullCheck(L_50);
  34502. Image_t2670269651 * L_51 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_50, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34503. V_16 = L_51;
  34504. Image_t2670269651 * L_52 = V_16;
  34505. Sprite_t280657092 * L_53 = (&___resources0)->get_checkmark_4();
  34506. NullCheck(L_52);
  34507. Image_set_sprite_m2369174689(L_52, L_53, /*hidden argument*/NULL);
  34508. GameObject_t1113636619 * L_54 = V_6;
  34509. NullCheck(L_54);
  34510. Toggle_t2735377061 * L_55 = GameObject_AddComponent_TisToggle_t2735377061_m838848113(L_54, /*hidden argument*/GameObject_AddComponent_TisToggle_t2735377061_m838848113_RuntimeMethod_var);
  34511. V_17 = L_55;
  34512. Toggle_t2735377061 * L_56 = V_17;
  34513. Image_t2670269651 * L_57 = V_15;
  34514. NullCheck(L_56);
  34515. Selectable_set_targetGraphic_m1003546643(L_56, L_57, /*hidden argument*/NULL);
  34516. Toggle_t2735377061 * L_58 = V_17;
  34517. Image_t2670269651 * L_59 = V_16;
  34518. NullCheck(L_58);
  34519. L_58->set_graphic_17(L_59);
  34520. Toggle_t2735377061 * L_60 = V_17;
  34521. NullCheck(L_60);
  34522. Toggle_set_isOn_m3548357404(L_60, (bool)1, /*hidden argument*/NULL);
  34523. GameObject_t1113636619 * L_61 = V_3;
  34524. NullCheck(L_61);
  34525. Image_t2670269651 * L_62 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_61, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34526. V_18 = L_62;
  34527. Image_t2670269651 * L_63 = V_18;
  34528. Sprite_t280657092 * L_64 = (&___resources0)->get_standard_0();
  34529. NullCheck(L_63);
  34530. Image_set_sprite_m2369174689(L_63, L_64, /*hidden argument*/NULL);
  34531. Image_t2670269651 * L_65 = V_18;
  34532. NullCheck(L_65);
  34533. Image_set_type_m2038193736(L_65, 1, /*hidden argument*/NULL);
  34534. GameObject_t1113636619 * L_66 = V_3;
  34535. NullCheck(L_66);
  34536. ScrollRect_t4137855814 * L_67 = GameObject_AddComponent_TisScrollRect_t4137855814_m507154143(L_66, /*hidden argument*/GameObject_AddComponent_TisScrollRect_t4137855814_m507154143_RuntimeMethod_var);
  34537. V_19 = L_67;
  34538. ScrollRect_t4137855814 * L_68 = V_19;
  34539. GameObject_t1113636619 * L_69 = V_5;
  34540. NullCheck(L_69);
  34541. Transform_t3600365921 * L_70 = GameObject_get_transform_m1369836730(L_69, /*hidden argument*/NULL);
  34542. NullCheck(L_68);
  34543. ScrollRect_set_content_m321343743(L_68, ((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_70, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  34544. ScrollRect_t4137855814 * L_71 = V_19;
  34545. GameObject_t1113636619 * L_72 = V_4;
  34546. NullCheck(L_72);
  34547. Transform_t3600365921 * L_73 = GameObject_get_transform_m1369836730(L_72, /*hidden argument*/NULL);
  34548. NullCheck(L_71);
  34549. ScrollRect_set_viewport_m2311992945(L_71, ((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_73, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  34550. ScrollRect_t4137855814 * L_74 = V_19;
  34551. NullCheck(L_74);
  34552. ScrollRect_set_horizontal_m226990028(L_74, (bool)0, /*hidden argument*/NULL);
  34553. ScrollRect_t4137855814 * L_75 = V_19;
  34554. NullCheck(L_75);
  34555. ScrollRect_set_movementType_m566824818(L_75, 2, /*hidden argument*/NULL);
  34556. ScrollRect_t4137855814 * L_76 = V_19;
  34557. Scrollbar_t1494447233 * L_77 = V_11;
  34558. NullCheck(L_76);
  34559. ScrollRect_set_verticalScrollbar_m3559087251(L_76, L_77, /*hidden argument*/NULL);
  34560. ScrollRect_t4137855814 * L_78 = V_19;
  34561. NullCheck(L_78);
  34562. ScrollRect_set_verticalScrollbarVisibility_m2250722467(L_78, 2, /*hidden argument*/NULL);
  34563. ScrollRect_t4137855814 * L_79 = V_19;
  34564. NullCheck(L_79);
  34565. ScrollRect_set_verticalScrollbarSpacing_m1091218920(L_79, (-3.0f), /*hidden argument*/NULL);
  34566. GameObject_t1113636619 * L_80 = V_4;
  34567. NullCheck(L_80);
  34568. Mask_t1803652131 * L_81 = GameObject_AddComponent_TisMask_t1803652131_m4155469365(L_80, /*hidden argument*/GameObject_AddComponent_TisMask_t1803652131_m4155469365_RuntimeMethod_var);
  34569. V_20 = L_81;
  34570. Mask_t1803652131 * L_82 = V_20;
  34571. NullCheck(L_82);
  34572. Mask_set_showMaskGraphic_m1344750035(L_82, (bool)0, /*hidden argument*/NULL);
  34573. GameObject_t1113636619 * L_83 = V_4;
  34574. NullCheck(L_83);
  34575. Image_t2670269651 * L_84 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_83, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34576. V_21 = L_84;
  34577. Image_t2670269651 * L_85 = V_21;
  34578. Sprite_t280657092 * L_86 = (&___resources0)->get_mask_6();
  34579. NullCheck(L_85);
  34580. Image_set_sprite_m2369174689(L_85, L_86, /*hidden argument*/NULL);
  34581. Image_t2670269651 * L_87 = V_21;
  34582. NullCheck(L_87);
  34583. Image_set_type_m2038193736(L_87, 1, /*hidden argument*/NULL);
  34584. GameObject_t1113636619 * L_88 = V_1;
  34585. NullCheck(L_88);
  34586. Text_t1901882714 * L_89 = GameObject_AddComponent_TisText_t1901882714_m942857714(L_88, /*hidden argument*/GameObject_AddComponent_TisText_t1901882714_m942857714_RuntimeMethod_var);
  34587. V_22 = L_89;
  34588. Text_t1901882714 * L_90 = V_22;
  34589. DefaultControls_SetDefaultTextValues_m1943359795(NULL /*static, unused*/, L_90, /*hidden argument*/NULL);
  34590. Text_t1901882714 * L_91 = V_22;
  34591. NullCheck(L_91);
  34592. Text_set_alignment_m88714888(L_91, 3, /*hidden argument*/NULL);
  34593. GameObject_t1113636619 * L_92 = V_2;
  34594. NullCheck(L_92);
  34595. Image_t2670269651 * L_93 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_92, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34596. V_23 = L_93;
  34597. Image_t2670269651 * L_94 = V_23;
  34598. Sprite_t280657092 * L_95 = (&___resources0)->get_dropdown_5();
  34599. NullCheck(L_94);
  34600. Image_set_sprite_m2369174689(L_94, L_95, /*hidden argument*/NULL);
  34601. GameObject_t1113636619 * L_96 = V_0;
  34602. NullCheck(L_96);
  34603. Image_t2670269651 * L_97 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_96, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  34604. V_24 = L_97;
  34605. Image_t2670269651 * L_98 = V_24;
  34606. Sprite_t280657092 * L_99 = (&___resources0)->get_standard_0();
  34607. NullCheck(L_98);
  34608. Image_set_sprite_m2369174689(L_98, L_99, /*hidden argument*/NULL);
  34609. Image_t2670269651 * L_100 = V_24;
  34610. Color_t2555686324 L_101 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_6();
  34611. NullCheck(L_100);
  34612. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_100, L_101);
  34613. Image_t2670269651 * L_102 = V_24;
  34614. NullCheck(L_102);
  34615. Image_set_type_m2038193736(L_102, 1, /*hidden argument*/NULL);
  34616. GameObject_t1113636619 * L_103 = V_0;
  34617. NullCheck(L_103);
  34618. Dropdown_t2274391225 * L_104 = GameObject_AddComponent_TisDropdown_t2274391225_m666020642(L_103, /*hidden argument*/GameObject_AddComponent_TisDropdown_t2274391225_m666020642_RuntimeMethod_var);
  34619. V_25 = L_104;
  34620. Dropdown_t2274391225 * L_105 = V_25;
  34621. Image_t2670269651 * L_106 = V_24;
  34622. NullCheck(L_105);
  34623. Selectable_set_targetGraphic_m1003546643(L_105, L_106, /*hidden argument*/NULL);
  34624. Dropdown_t2274391225 * L_107 = V_25;
  34625. DefaultControls_SetDefaultColorTransitionValues_m2033775311(NULL /*static, unused*/, L_107, /*hidden argument*/NULL);
  34626. Dropdown_t2274391225 * L_108 = V_25;
  34627. GameObject_t1113636619 * L_109 = V_3;
  34628. NullCheck(L_109);
  34629. RectTransform_t3704657025 * L_110 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_109, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34630. NullCheck(L_108);
  34631. Dropdown_set_template_m2175036074(L_108, L_110, /*hidden argument*/NULL);
  34632. Dropdown_t2274391225 * L_111 = V_25;
  34633. Text_t1901882714 * L_112 = V_22;
  34634. NullCheck(L_111);
  34635. Dropdown_set_captionText_m3070901917(L_111, L_112, /*hidden argument*/NULL);
  34636. Dropdown_t2274391225 * L_113 = V_25;
  34637. Text_t1901882714 * L_114 = V_14;
  34638. NullCheck(L_113);
  34639. Dropdown_set_itemText_m3799499682(L_113, L_114, /*hidden argument*/NULL);
  34640. Text_t1901882714 * L_115 = V_14;
  34641. NullCheck(L_115);
  34642. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_115, _stringLiteral1722648894);
  34643. Dropdown_t2274391225 * L_116 = V_25;
  34644. NullCheck(L_116);
  34645. List_1_t447389798 * L_117 = Dropdown_get_options_m2762539965(L_116, /*hidden argument*/NULL);
  34646. OptionData_t3270282352 * L_118 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  34647. OptionData__ctor_m2529924901(L_118, /*hidden argument*/NULL);
  34648. V_26 = L_118;
  34649. OptionData_t3270282352 * L_119 = V_26;
  34650. NullCheck(L_119);
  34651. OptionData_set_text_m2462067199(L_119, _stringLiteral1722648894, /*hidden argument*/NULL);
  34652. OptionData_t3270282352 * L_120 = V_26;
  34653. NullCheck(L_117);
  34654. List_1_Add_m3700962105(L_117, L_120, /*hidden argument*/List_1_Add_m3700962105_RuntimeMethod_var);
  34655. Dropdown_t2274391225 * L_121 = V_25;
  34656. NullCheck(L_121);
  34657. List_1_t447389798 * L_122 = Dropdown_get_options_m2762539965(L_121, /*hidden argument*/NULL);
  34658. OptionData_t3270282352 * L_123 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  34659. OptionData__ctor_m2529924901(L_123, /*hidden argument*/NULL);
  34660. V_26 = L_123;
  34661. OptionData_t3270282352 * L_124 = V_26;
  34662. NullCheck(L_124);
  34663. OptionData_set_text_m2462067199(L_124, _stringLiteral148670782, /*hidden argument*/NULL);
  34664. OptionData_t3270282352 * L_125 = V_26;
  34665. NullCheck(L_122);
  34666. List_1_Add_m3700962105(L_122, L_125, /*hidden argument*/List_1_Add_m3700962105_RuntimeMethod_var);
  34667. Dropdown_t2274391225 * L_126 = V_25;
  34668. NullCheck(L_126);
  34669. List_1_t447389798 * L_127 = Dropdown_get_options_m2762539965(L_126, /*hidden argument*/NULL);
  34670. OptionData_t3270282352 * L_128 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  34671. OptionData__ctor_m2529924901(L_128, /*hidden argument*/NULL);
  34672. V_26 = L_128;
  34673. OptionData_t3270282352 * L_129 = V_26;
  34674. NullCheck(L_129);
  34675. OptionData_set_text_m2462067199(L_129, _stringLiteral2104985918, /*hidden argument*/NULL);
  34676. OptionData_t3270282352 * L_130 = V_26;
  34677. NullCheck(L_127);
  34678. List_1_Add_m3700962105(L_127, L_130, /*hidden argument*/List_1_Add_m3700962105_RuntimeMethod_var);
  34679. Dropdown_t2274391225 * L_131 = V_25;
  34680. NullCheck(L_131);
  34681. Dropdown_RefreshShownValue_m2806045241(L_131, /*hidden argument*/NULL);
  34682. GameObject_t1113636619 * L_132 = V_1;
  34683. NullCheck(L_132);
  34684. RectTransform_t3704657025 * L_133 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_132, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34685. V_27 = L_133;
  34686. RectTransform_t3704657025 * L_134 = V_27;
  34687. Vector2_t2156229523 L_135 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34688. NullCheck(L_134);
  34689. RectTransform_set_anchorMin_m4230103102(L_134, L_135, /*hidden argument*/NULL);
  34690. RectTransform_t3704657025 * L_136 = V_27;
  34691. Vector2_t2156229523 L_137 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34692. NullCheck(L_136);
  34693. RectTransform_set_anchorMax_m2998668828(L_136, L_137, /*hidden argument*/NULL);
  34694. RectTransform_t3704657025 * L_138 = V_27;
  34695. Vector2_t2156229523 L_139;
  34696. memset(&L_139, 0, sizeof(L_139));
  34697. Vector2__ctor_m3970636864((&L_139), (10.0f), (6.0f), /*hidden argument*/NULL);
  34698. NullCheck(L_138);
  34699. RectTransform_set_offsetMin_m1512629941(L_138, L_139, /*hidden argument*/NULL);
  34700. RectTransform_t3704657025 * L_140 = V_27;
  34701. Vector2_t2156229523 L_141;
  34702. memset(&L_141, 0, sizeof(L_141));
  34703. Vector2__ctor_m3970636864((&L_141), (-25.0f), (-7.0f), /*hidden argument*/NULL);
  34704. NullCheck(L_140);
  34705. RectTransform_set_offsetMax_m2526664592(L_140, L_141, /*hidden argument*/NULL);
  34706. GameObject_t1113636619 * L_142 = V_2;
  34707. NullCheck(L_142);
  34708. RectTransform_t3704657025 * L_143 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_142, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34709. V_28 = L_143;
  34710. RectTransform_t3704657025 * L_144 = V_28;
  34711. Vector2_t2156229523 L_145;
  34712. memset(&L_145, 0, sizeof(L_145));
  34713. Vector2__ctor_m3970636864((&L_145), (1.0f), (0.5f), /*hidden argument*/NULL);
  34714. NullCheck(L_144);
  34715. RectTransform_set_anchorMin_m4230103102(L_144, L_145, /*hidden argument*/NULL);
  34716. RectTransform_t3704657025 * L_146 = V_28;
  34717. Vector2_t2156229523 L_147;
  34718. memset(&L_147, 0, sizeof(L_147));
  34719. Vector2__ctor_m3970636864((&L_147), (1.0f), (0.5f), /*hidden argument*/NULL);
  34720. NullCheck(L_146);
  34721. RectTransform_set_anchorMax_m2998668828(L_146, L_147, /*hidden argument*/NULL);
  34722. RectTransform_t3704657025 * L_148 = V_28;
  34723. Vector2_t2156229523 L_149;
  34724. memset(&L_149, 0, sizeof(L_149));
  34725. Vector2__ctor_m3970636864((&L_149), (20.0f), (20.0f), /*hidden argument*/NULL);
  34726. NullCheck(L_148);
  34727. RectTransform_set_sizeDelta_m3462269772(L_148, L_149, /*hidden argument*/NULL);
  34728. RectTransform_t3704657025 * L_150 = V_28;
  34729. Vector2_t2156229523 L_151;
  34730. memset(&L_151, 0, sizeof(L_151));
  34731. Vector2__ctor_m3970636864((&L_151), (-15.0f), (0.0f), /*hidden argument*/NULL);
  34732. NullCheck(L_150);
  34733. RectTransform_set_anchoredPosition_m4126691837(L_150, L_151, /*hidden argument*/NULL);
  34734. GameObject_t1113636619 * L_152 = V_3;
  34735. NullCheck(L_152);
  34736. RectTransform_t3704657025 * L_153 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_152, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34737. V_29 = L_153;
  34738. RectTransform_t3704657025 * L_154 = V_29;
  34739. Vector2_t2156229523 L_155;
  34740. memset(&L_155, 0, sizeof(L_155));
  34741. Vector2__ctor_m3970636864((&L_155), (0.0f), (0.0f), /*hidden argument*/NULL);
  34742. NullCheck(L_154);
  34743. RectTransform_set_anchorMin_m4230103102(L_154, L_155, /*hidden argument*/NULL);
  34744. RectTransform_t3704657025 * L_156 = V_29;
  34745. Vector2_t2156229523 L_157;
  34746. memset(&L_157, 0, sizeof(L_157));
  34747. Vector2__ctor_m3970636864((&L_157), (1.0f), (0.0f), /*hidden argument*/NULL);
  34748. NullCheck(L_156);
  34749. RectTransform_set_anchorMax_m2998668828(L_156, L_157, /*hidden argument*/NULL);
  34750. RectTransform_t3704657025 * L_158 = V_29;
  34751. Vector2_t2156229523 L_159;
  34752. memset(&L_159, 0, sizeof(L_159));
  34753. Vector2__ctor_m3970636864((&L_159), (0.5f), (1.0f), /*hidden argument*/NULL);
  34754. NullCheck(L_158);
  34755. RectTransform_set_pivot_m909387058(L_158, L_159, /*hidden argument*/NULL);
  34756. RectTransform_t3704657025 * L_160 = V_29;
  34757. Vector2_t2156229523 L_161;
  34758. memset(&L_161, 0, sizeof(L_161));
  34759. Vector2__ctor_m3970636864((&L_161), (0.0f), (2.0f), /*hidden argument*/NULL);
  34760. NullCheck(L_160);
  34761. RectTransform_set_anchoredPosition_m4126691837(L_160, L_161, /*hidden argument*/NULL);
  34762. RectTransform_t3704657025 * L_162 = V_29;
  34763. Vector2_t2156229523 L_163;
  34764. memset(&L_163, 0, sizeof(L_163));
  34765. Vector2__ctor_m3970636864((&L_163), (0.0f), (150.0f), /*hidden argument*/NULL);
  34766. NullCheck(L_162);
  34767. RectTransform_set_sizeDelta_m3462269772(L_162, L_163, /*hidden argument*/NULL);
  34768. GameObject_t1113636619 * L_164 = V_4;
  34769. NullCheck(L_164);
  34770. RectTransform_t3704657025 * L_165 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_164, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34771. V_30 = L_165;
  34772. RectTransform_t3704657025 * L_166 = V_30;
  34773. Vector2_t2156229523 L_167;
  34774. memset(&L_167, 0, sizeof(L_167));
  34775. Vector2__ctor_m3970636864((&L_167), (0.0f), (0.0f), /*hidden argument*/NULL);
  34776. NullCheck(L_166);
  34777. RectTransform_set_anchorMin_m4230103102(L_166, L_167, /*hidden argument*/NULL);
  34778. RectTransform_t3704657025 * L_168 = V_30;
  34779. Vector2_t2156229523 L_169;
  34780. memset(&L_169, 0, sizeof(L_169));
  34781. Vector2__ctor_m3970636864((&L_169), (1.0f), (1.0f), /*hidden argument*/NULL);
  34782. NullCheck(L_168);
  34783. RectTransform_set_anchorMax_m2998668828(L_168, L_169, /*hidden argument*/NULL);
  34784. RectTransform_t3704657025 * L_170 = V_30;
  34785. Vector2_t2156229523 L_171;
  34786. memset(&L_171, 0, sizeof(L_171));
  34787. Vector2__ctor_m3970636864((&L_171), (-18.0f), (0.0f), /*hidden argument*/NULL);
  34788. NullCheck(L_170);
  34789. RectTransform_set_sizeDelta_m3462269772(L_170, L_171, /*hidden argument*/NULL);
  34790. RectTransform_t3704657025 * L_172 = V_30;
  34791. Vector2_t2156229523 L_173;
  34792. memset(&L_173, 0, sizeof(L_173));
  34793. Vector2__ctor_m3970636864((&L_173), (0.0f), (1.0f), /*hidden argument*/NULL);
  34794. NullCheck(L_172);
  34795. RectTransform_set_pivot_m909387058(L_172, L_173, /*hidden argument*/NULL);
  34796. GameObject_t1113636619 * L_174 = V_5;
  34797. NullCheck(L_174);
  34798. RectTransform_t3704657025 * L_175 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_174, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34799. V_31 = L_175;
  34800. RectTransform_t3704657025 * L_176 = V_31;
  34801. Vector2_t2156229523 L_177;
  34802. memset(&L_177, 0, sizeof(L_177));
  34803. Vector2__ctor_m3970636864((&L_177), (0.0f), (1.0f), /*hidden argument*/NULL);
  34804. NullCheck(L_176);
  34805. RectTransform_set_anchorMin_m4230103102(L_176, L_177, /*hidden argument*/NULL);
  34806. RectTransform_t3704657025 * L_178 = V_31;
  34807. Vector2_t2156229523 L_179;
  34808. memset(&L_179, 0, sizeof(L_179));
  34809. Vector2__ctor_m3970636864((&L_179), (1.0f), (1.0f), /*hidden argument*/NULL);
  34810. NullCheck(L_178);
  34811. RectTransform_set_anchorMax_m2998668828(L_178, L_179, /*hidden argument*/NULL);
  34812. RectTransform_t3704657025 * L_180 = V_31;
  34813. Vector2_t2156229523 L_181;
  34814. memset(&L_181, 0, sizeof(L_181));
  34815. Vector2__ctor_m3970636864((&L_181), (0.5f), (1.0f), /*hidden argument*/NULL);
  34816. NullCheck(L_180);
  34817. RectTransform_set_pivot_m909387058(L_180, L_181, /*hidden argument*/NULL);
  34818. RectTransform_t3704657025 * L_182 = V_31;
  34819. Vector2_t2156229523 L_183;
  34820. memset(&L_183, 0, sizeof(L_183));
  34821. Vector2__ctor_m3970636864((&L_183), (0.0f), (0.0f), /*hidden argument*/NULL);
  34822. NullCheck(L_182);
  34823. RectTransform_set_anchoredPosition_m4126691837(L_182, L_183, /*hidden argument*/NULL);
  34824. RectTransform_t3704657025 * L_184 = V_31;
  34825. Vector2_t2156229523 L_185;
  34826. memset(&L_185, 0, sizeof(L_185));
  34827. Vector2__ctor_m3970636864((&L_185), (0.0f), (28.0f), /*hidden argument*/NULL);
  34828. NullCheck(L_184);
  34829. RectTransform_set_sizeDelta_m3462269772(L_184, L_185, /*hidden argument*/NULL);
  34830. GameObject_t1113636619 * L_186 = V_6;
  34831. NullCheck(L_186);
  34832. RectTransform_t3704657025 * L_187 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_186, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34833. V_32 = L_187;
  34834. RectTransform_t3704657025 * L_188 = V_32;
  34835. Vector2_t2156229523 L_189;
  34836. memset(&L_189, 0, sizeof(L_189));
  34837. Vector2__ctor_m3970636864((&L_189), (0.0f), (0.5f), /*hidden argument*/NULL);
  34838. NullCheck(L_188);
  34839. RectTransform_set_anchorMin_m4230103102(L_188, L_189, /*hidden argument*/NULL);
  34840. RectTransform_t3704657025 * L_190 = V_32;
  34841. Vector2_t2156229523 L_191;
  34842. memset(&L_191, 0, sizeof(L_191));
  34843. Vector2__ctor_m3970636864((&L_191), (1.0f), (0.5f), /*hidden argument*/NULL);
  34844. NullCheck(L_190);
  34845. RectTransform_set_anchorMax_m2998668828(L_190, L_191, /*hidden argument*/NULL);
  34846. RectTransform_t3704657025 * L_192 = V_32;
  34847. Vector2_t2156229523 L_193;
  34848. memset(&L_193, 0, sizeof(L_193));
  34849. Vector2__ctor_m3970636864((&L_193), (0.0f), (20.0f), /*hidden argument*/NULL);
  34850. NullCheck(L_192);
  34851. RectTransform_set_sizeDelta_m3462269772(L_192, L_193, /*hidden argument*/NULL);
  34852. GameObject_t1113636619 * L_194 = V_7;
  34853. NullCheck(L_194);
  34854. RectTransform_t3704657025 * L_195 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_194, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34855. V_33 = L_195;
  34856. RectTransform_t3704657025 * L_196 = V_33;
  34857. Vector2_t2156229523 L_197 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34858. NullCheck(L_196);
  34859. RectTransform_set_anchorMin_m4230103102(L_196, L_197, /*hidden argument*/NULL);
  34860. RectTransform_t3704657025 * L_198 = V_33;
  34861. Vector2_t2156229523 L_199 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34862. NullCheck(L_198);
  34863. RectTransform_set_anchorMax_m2998668828(L_198, L_199, /*hidden argument*/NULL);
  34864. RectTransform_t3704657025 * L_200 = V_33;
  34865. Vector2_t2156229523 L_201 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34866. NullCheck(L_200);
  34867. RectTransform_set_sizeDelta_m3462269772(L_200, L_201, /*hidden argument*/NULL);
  34868. GameObject_t1113636619 * L_202 = V_8;
  34869. NullCheck(L_202);
  34870. RectTransform_t3704657025 * L_203 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_202, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34871. V_34 = L_203;
  34872. RectTransform_t3704657025 * L_204 = V_34;
  34873. Vector2_t2156229523 L_205;
  34874. memset(&L_205, 0, sizeof(L_205));
  34875. Vector2__ctor_m3970636864((&L_205), (0.0f), (0.5f), /*hidden argument*/NULL);
  34876. NullCheck(L_204);
  34877. RectTransform_set_anchorMin_m4230103102(L_204, L_205, /*hidden argument*/NULL);
  34878. RectTransform_t3704657025 * L_206 = V_34;
  34879. Vector2_t2156229523 L_207;
  34880. memset(&L_207, 0, sizeof(L_207));
  34881. Vector2__ctor_m3970636864((&L_207), (0.0f), (0.5f), /*hidden argument*/NULL);
  34882. NullCheck(L_206);
  34883. RectTransform_set_anchorMax_m2998668828(L_206, L_207, /*hidden argument*/NULL);
  34884. RectTransform_t3704657025 * L_208 = V_34;
  34885. Vector2_t2156229523 L_209;
  34886. memset(&L_209, 0, sizeof(L_209));
  34887. Vector2__ctor_m3970636864((&L_209), (20.0f), (20.0f), /*hidden argument*/NULL);
  34888. NullCheck(L_208);
  34889. RectTransform_set_sizeDelta_m3462269772(L_208, L_209, /*hidden argument*/NULL);
  34890. RectTransform_t3704657025 * L_210 = V_34;
  34891. Vector2_t2156229523 L_211;
  34892. memset(&L_211, 0, sizeof(L_211));
  34893. Vector2__ctor_m3970636864((&L_211), (10.0f), (0.0f), /*hidden argument*/NULL);
  34894. NullCheck(L_210);
  34895. RectTransform_set_anchoredPosition_m4126691837(L_210, L_211, /*hidden argument*/NULL);
  34896. GameObject_t1113636619 * L_212 = V_9;
  34897. NullCheck(L_212);
  34898. RectTransform_t3704657025 * L_213 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_212, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34899. V_35 = L_213;
  34900. RectTransform_t3704657025 * L_214 = V_35;
  34901. Vector2_t2156229523 L_215 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34902. NullCheck(L_214);
  34903. RectTransform_set_anchorMin_m4230103102(L_214, L_215, /*hidden argument*/NULL);
  34904. RectTransform_t3704657025 * L_216 = V_35;
  34905. Vector2_t2156229523 L_217 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  34906. NullCheck(L_216);
  34907. RectTransform_set_anchorMax_m2998668828(L_216, L_217, /*hidden argument*/NULL);
  34908. RectTransform_t3704657025 * L_218 = V_35;
  34909. Vector2_t2156229523 L_219;
  34910. memset(&L_219, 0, sizeof(L_219));
  34911. Vector2__ctor_m3970636864((&L_219), (20.0f), (1.0f), /*hidden argument*/NULL);
  34912. NullCheck(L_218);
  34913. RectTransform_set_offsetMin_m1512629941(L_218, L_219, /*hidden argument*/NULL);
  34914. RectTransform_t3704657025 * L_220 = V_35;
  34915. Vector2_t2156229523 L_221;
  34916. memset(&L_221, 0, sizeof(L_221));
  34917. Vector2__ctor_m3970636864((&L_221), (-10.0f), (-2.0f), /*hidden argument*/NULL);
  34918. NullCheck(L_220);
  34919. RectTransform_set_offsetMax_m2526664592(L_220, L_221, /*hidden argument*/NULL);
  34920. GameObject_t1113636619 * L_222 = V_3;
  34921. NullCheck(L_222);
  34922. GameObject_SetActive_m796801857(L_222, (bool)0, /*hidden argument*/NULL);
  34923. GameObject_t1113636619 * L_223 = V_0;
  34924. V_36 = L_223;
  34925. goto IL_0660;
  34926. }
  34927. IL_0660:
  34928. {
  34929. GameObject_t1113636619 * L_224 = V_36;
  34930. return L_224;
  34931. }
  34932. }
  34933. // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollView(UnityEngine.UI.DefaultControls/Resources)
  34934. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * DefaultControls_CreateScrollView_m3842770629 (RuntimeObject * __this /* static, unused */, Resources_t1597885468 ___resources0, const RuntimeMethod* method)
  34935. {
  34936. static bool s_Il2CppMethodInitialized;
  34937. if (!s_Il2CppMethodInitialized)
  34938. {
  34939. il2cpp_codegen_initialize_method (DefaultControls_CreateScrollView_m3842770629_MetadataUsageId);
  34940. s_Il2CppMethodInitialized = true;
  34941. }
  34942. GameObject_t1113636619 * V_0 = NULL;
  34943. GameObject_t1113636619 * V_1 = NULL;
  34944. GameObject_t1113636619 * V_2 = NULL;
  34945. GameObject_t1113636619 * V_3 = NULL;
  34946. RectTransform_t3704657025 * V_4 = NULL;
  34947. Vector2_t2156229523 V_5;
  34948. memset(&V_5, 0, sizeof(V_5));
  34949. GameObject_t1113636619 * V_6 = NULL;
  34950. RectTransform_t3704657025 * V_7 = NULL;
  34951. Vector2_t2156229523 V_8;
  34952. memset(&V_8, 0, sizeof(V_8));
  34953. RectTransform_t3704657025 * V_9 = NULL;
  34954. RectTransform_t3704657025 * V_10 = NULL;
  34955. ScrollRect_t4137855814 * V_11 = NULL;
  34956. Image_t2670269651 * V_12 = NULL;
  34957. Mask_t1803652131 * V_13 = NULL;
  34958. Image_t2670269651 * V_14 = NULL;
  34959. GameObject_t1113636619 * V_15 = NULL;
  34960. {
  34961. Vector2_t2156229523 L_0;
  34962. memset(&L_0, 0, sizeof(L_0));
  34963. Vector2__ctor_m3970636864((&L_0), (200.0f), (200.0f), /*hidden argument*/NULL);
  34964. IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4098465386_il2cpp_TypeInfo_var);
  34965. GameObject_t1113636619 * L_1 = DefaultControls_CreateUIElementRoot_m3904573408(NULL /*static, unused*/, _stringLiteral166684773, L_0, /*hidden argument*/NULL);
  34966. V_0 = L_1;
  34967. GameObject_t1113636619 * L_2 = V_0;
  34968. GameObject_t1113636619 * L_3 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1256102377, L_2, /*hidden argument*/NULL);
  34969. V_1 = L_3;
  34970. GameObject_t1113636619 * L_4 = V_1;
  34971. GameObject_t1113636619 * L_5 = DefaultControls_CreateUIObject_m532581332(NULL /*static, unused*/, _stringLiteral1340994742, L_4, /*hidden argument*/NULL);
  34972. V_2 = L_5;
  34973. Resources_t1597885468 L_6 = ___resources0;
  34974. GameObject_t1113636619 * L_7 = DefaultControls_CreateScrollbar_m3957104967(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  34975. V_3 = L_7;
  34976. GameObject_t1113636619 * L_8 = V_3;
  34977. NullCheck(L_8);
  34978. Object_set_name_m291480324(L_8, _stringLiteral3749130662, /*hidden argument*/NULL);
  34979. GameObject_t1113636619 * L_9 = V_3;
  34980. GameObject_t1113636619 * L_10 = V_0;
  34981. DefaultControls_SetParentAndAlign_m3382741674(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  34982. GameObject_t1113636619 * L_11 = V_3;
  34983. NullCheck(L_11);
  34984. RectTransform_t3704657025 * L_12 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_11, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  34985. V_4 = L_12;
  34986. RectTransform_t3704657025 * L_13 = V_4;
  34987. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  34988. Vector2_t2156229523 L_14 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34989. NullCheck(L_13);
  34990. RectTransform_set_anchorMin_m4230103102(L_13, L_14, /*hidden argument*/NULL);
  34991. RectTransform_t3704657025 * L_15 = V_4;
  34992. Vector2_t2156229523 L_16 = Vector2_get_right_m1027081661(NULL /*static, unused*/, /*hidden argument*/NULL);
  34993. NullCheck(L_15);
  34994. RectTransform_set_anchorMax_m2998668828(L_15, L_16, /*hidden argument*/NULL);
  34995. RectTransform_t3704657025 * L_17 = V_4;
  34996. Vector2_t2156229523 L_18 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  34997. NullCheck(L_17);
  34998. RectTransform_set_pivot_m909387058(L_17, L_18, /*hidden argument*/NULL);
  34999. RectTransform_t3704657025 * L_19 = V_4;
  35000. RectTransform_t3704657025 * L_20 = V_4;
  35001. NullCheck(L_20);
  35002. Vector2_t2156229523 L_21 = RectTransform_get_sizeDelta_m2183112744(L_20, /*hidden argument*/NULL);
  35003. V_5 = L_21;
  35004. float L_22 = (&V_5)->get_y_1();
  35005. Vector2_t2156229523 L_23;
  35006. memset(&L_23, 0, sizeof(L_23));
  35007. Vector2__ctor_m3970636864((&L_23), (0.0f), L_22, /*hidden argument*/NULL);
  35008. NullCheck(L_19);
  35009. RectTransform_set_sizeDelta_m3462269772(L_19, L_23, /*hidden argument*/NULL);
  35010. Resources_t1597885468 L_24 = ___resources0;
  35011. GameObject_t1113636619 * L_25 = DefaultControls_CreateScrollbar_m3957104967(NULL /*static, unused*/, L_24, /*hidden argument*/NULL);
  35012. V_6 = L_25;
  35013. GameObject_t1113636619 * L_26 = V_6;
  35014. NullCheck(L_26);
  35015. Object_set_name_m291480324(L_26, _stringLiteral2487688083, /*hidden argument*/NULL);
  35016. GameObject_t1113636619 * L_27 = V_6;
  35017. GameObject_t1113636619 * L_28 = V_0;
  35018. DefaultControls_SetParentAndAlign_m3382741674(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL);
  35019. GameObject_t1113636619 * L_29 = V_6;
  35020. NullCheck(L_29);
  35021. Scrollbar_t1494447233 * L_30 = GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650(L_29, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650_RuntimeMethod_var);
  35022. NullCheck(L_30);
  35023. Scrollbar_SetDirection_m1664029967(L_30, 2, (bool)1, /*hidden argument*/NULL);
  35024. GameObject_t1113636619 * L_31 = V_6;
  35025. NullCheck(L_31);
  35026. RectTransform_t3704657025 * L_32 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_31, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  35027. V_7 = L_32;
  35028. RectTransform_t3704657025 * L_33 = V_7;
  35029. Vector2_t2156229523 L_34 = Vector2_get_right_m1027081661(NULL /*static, unused*/, /*hidden argument*/NULL);
  35030. NullCheck(L_33);
  35031. RectTransform_set_anchorMin_m4230103102(L_33, L_34, /*hidden argument*/NULL);
  35032. RectTransform_t3704657025 * L_35 = V_7;
  35033. Vector2_t2156229523 L_36 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  35034. NullCheck(L_35);
  35035. RectTransform_set_anchorMax_m2998668828(L_35, L_36, /*hidden argument*/NULL);
  35036. RectTransform_t3704657025 * L_37 = V_7;
  35037. Vector2_t2156229523 L_38 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  35038. NullCheck(L_37);
  35039. RectTransform_set_pivot_m909387058(L_37, L_38, /*hidden argument*/NULL);
  35040. RectTransform_t3704657025 * L_39 = V_7;
  35041. RectTransform_t3704657025 * L_40 = V_7;
  35042. NullCheck(L_40);
  35043. Vector2_t2156229523 L_41 = RectTransform_get_sizeDelta_m2183112744(L_40, /*hidden argument*/NULL);
  35044. V_8 = L_41;
  35045. float L_42 = (&V_8)->get_x_0();
  35046. Vector2_t2156229523 L_43;
  35047. memset(&L_43, 0, sizeof(L_43));
  35048. Vector2__ctor_m3970636864((&L_43), L_42, (0.0f), /*hidden argument*/NULL);
  35049. NullCheck(L_39);
  35050. RectTransform_set_sizeDelta_m3462269772(L_39, L_43, /*hidden argument*/NULL);
  35051. GameObject_t1113636619 * L_44 = V_1;
  35052. NullCheck(L_44);
  35053. RectTransform_t3704657025 * L_45 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_44, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  35054. V_9 = L_45;
  35055. RectTransform_t3704657025 * L_46 = V_9;
  35056. Vector2_t2156229523 L_47 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  35057. NullCheck(L_46);
  35058. RectTransform_set_anchorMin_m4230103102(L_46, L_47, /*hidden argument*/NULL);
  35059. RectTransform_t3704657025 * L_48 = V_9;
  35060. Vector2_t2156229523 L_49 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  35061. NullCheck(L_48);
  35062. RectTransform_set_anchorMax_m2998668828(L_48, L_49, /*hidden argument*/NULL);
  35063. RectTransform_t3704657025 * L_50 = V_9;
  35064. Vector2_t2156229523 L_51 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  35065. NullCheck(L_50);
  35066. RectTransform_set_sizeDelta_m3462269772(L_50, L_51, /*hidden argument*/NULL);
  35067. RectTransform_t3704657025 * L_52 = V_9;
  35068. Vector2_t2156229523 L_53 = Vector2_get_up_m2647420593(NULL /*static, unused*/, /*hidden argument*/NULL);
  35069. NullCheck(L_52);
  35070. RectTransform_set_pivot_m909387058(L_52, L_53, /*hidden argument*/NULL);
  35071. GameObject_t1113636619 * L_54 = V_2;
  35072. NullCheck(L_54);
  35073. RectTransform_t3704657025 * L_55 = GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398(L_54, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t3704657025_m2005094398_RuntimeMethod_var);
  35074. V_10 = L_55;
  35075. RectTransform_t3704657025 * L_56 = V_10;
  35076. Vector2_t2156229523 L_57 = Vector2_get_up_m2647420593(NULL /*static, unused*/, /*hidden argument*/NULL);
  35077. NullCheck(L_56);
  35078. RectTransform_set_anchorMin_m4230103102(L_56, L_57, /*hidden argument*/NULL);
  35079. RectTransform_t3704657025 * L_58 = V_10;
  35080. Vector2_t2156229523 L_59 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  35081. NullCheck(L_58);
  35082. RectTransform_set_anchorMax_m2998668828(L_58, L_59, /*hidden argument*/NULL);
  35083. RectTransform_t3704657025 * L_60 = V_10;
  35084. Vector2_t2156229523 L_61;
  35085. memset(&L_61, 0, sizeof(L_61));
  35086. Vector2__ctor_m3970636864((&L_61), (0.0f), (300.0f), /*hidden argument*/NULL);
  35087. NullCheck(L_60);
  35088. RectTransform_set_sizeDelta_m3462269772(L_60, L_61, /*hidden argument*/NULL);
  35089. RectTransform_t3704657025 * L_62 = V_10;
  35090. Vector2_t2156229523 L_63 = Vector2_get_up_m2647420593(NULL /*static, unused*/, /*hidden argument*/NULL);
  35091. NullCheck(L_62);
  35092. RectTransform_set_pivot_m909387058(L_62, L_63, /*hidden argument*/NULL);
  35093. GameObject_t1113636619 * L_64 = V_0;
  35094. NullCheck(L_64);
  35095. ScrollRect_t4137855814 * L_65 = GameObject_AddComponent_TisScrollRect_t4137855814_m507154143(L_64, /*hidden argument*/GameObject_AddComponent_TisScrollRect_t4137855814_m507154143_RuntimeMethod_var);
  35096. V_11 = L_65;
  35097. ScrollRect_t4137855814 * L_66 = V_11;
  35098. RectTransform_t3704657025 * L_67 = V_10;
  35099. NullCheck(L_66);
  35100. ScrollRect_set_content_m321343743(L_66, L_67, /*hidden argument*/NULL);
  35101. ScrollRect_t4137855814 * L_68 = V_11;
  35102. RectTransform_t3704657025 * L_69 = V_9;
  35103. NullCheck(L_68);
  35104. ScrollRect_set_viewport_m2311992945(L_68, L_69, /*hidden argument*/NULL);
  35105. ScrollRect_t4137855814 * L_70 = V_11;
  35106. GameObject_t1113636619 * L_71 = V_3;
  35107. NullCheck(L_71);
  35108. Scrollbar_t1494447233 * L_72 = GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650(L_71, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650_RuntimeMethod_var);
  35109. NullCheck(L_70);
  35110. ScrollRect_set_horizontalScrollbar_m1905585067(L_70, L_72, /*hidden argument*/NULL);
  35111. ScrollRect_t4137855814 * L_73 = V_11;
  35112. GameObject_t1113636619 * L_74 = V_6;
  35113. NullCheck(L_74);
  35114. Scrollbar_t1494447233 * L_75 = GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650(L_74, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t1494447233_m1348107650_RuntimeMethod_var);
  35115. NullCheck(L_73);
  35116. ScrollRect_set_verticalScrollbar_m3559087251(L_73, L_75, /*hidden argument*/NULL);
  35117. ScrollRect_t4137855814 * L_76 = V_11;
  35118. NullCheck(L_76);
  35119. ScrollRect_set_horizontalScrollbarVisibility_m858954037(L_76, 2, /*hidden argument*/NULL);
  35120. ScrollRect_t4137855814 * L_77 = V_11;
  35121. NullCheck(L_77);
  35122. ScrollRect_set_verticalScrollbarVisibility_m2250722467(L_77, 2, /*hidden argument*/NULL);
  35123. ScrollRect_t4137855814 * L_78 = V_11;
  35124. NullCheck(L_78);
  35125. ScrollRect_set_horizontalScrollbarSpacing_m2209919081(L_78, (-3.0f), /*hidden argument*/NULL);
  35126. ScrollRect_t4137855814 * L_79 = V_11;
  35127. NullCheck(L_79);
  35128. ScrollRect_set_verticalScrollbarSpacing_m1091218920(L_79, (-3.0f), /*hidden argument*/NULL);
  35129. GameObject_t1113636619 * L_80 = V_0;
  35130. NullCheck(L_80);
  35131. Image_t2670269651 * L_81 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_80, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  35132. V_12 = L_81;
  35133. Image_t2670269651 * L_82 = V_12;
  35134. Sprite_t280657092 * L_83 = (&___resources0)->get_background_1();
  35135. NullCheck(L_82);
  35136. Image_set_sprite_m2369174689(L_82, L_83, /*hidden argument*/NULL);
  35137. Image_t2670269651 * L_84 = V_12;
  35138. NullCheck(L_84);
  35139. Image_set_type_m2038193736(L_84, 1, /*hidden argument*/NULL);
  35140. Image_t2670269651 * L_85 = V_12;
  35141. Color_t2555686324 L_86 = ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->get_s_PanelColor_7();
  35142. NullCheck(L_85);
  35143. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_85, L_86);
  35144. GameObject_t1113636619 * L_87 = V_1;
  35145. NullCheck(L_87);
  35146. Mask_t1803652131 * L_88 = GameObject_AddComponent_TisMask_t1803652131_m4155469365(L_87, /*hidden argument*/GameObject_AddComponent_TisMask_t1803652131_m4155469365_RuntimeMethod_var);
  35147. V_13 = L_88;
  35148. Mask_t1803652131 * L_89 = V_13;
  35149. NullCheck(L_89);
  35150. Mask_set_showMaskGraphic_m1344750035(L_89, (bool)0, /*hidden argument*/NULL);
  35151. GameObject_t1113636619 * L_90 = V_1;
  35152. NullCheck(L_90);
  35153. Image_t2670269651 * L_91 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_90, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  35154. V_14 = L_91;
  35155. Image_t2670269651 * L_92 = V_14;
  35156. Sprite_t280657092 * L_93 = (&___resources0)->get_mask_6();
  35157. NullCheck(L_92);
  35158. Image_set_sprite_m2369174689(L_92, L_93, /*hidden argument*/NULL);
  35159. Image_t2670269651 * L_94 = V_14;
  35160. NullCheck(L_94);
  35161. Image_set_type_m2038193736(L_94, 1, /*hidden argument*/NULL);
  35162. GameObject_t1113636619 * L_95 = V_0;
  35163. V_15 = L_95;
  35164. goto IL_0248;
  35165. }
  35166. IL_0248:
  35167. {
  35168. GameObject_t1113636619 * L_96 = V_15;
  35169. return L_96;
  35170. }
  35171. }
  35172. // System.Void UnityEngine.UI.DefaultControls::.cctor()
  35173. extern "C" IL2CPP_METHOD_ATTR void DefaultControls__cctor_m3473226132 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  35174. {
  35175. static bool s_Il2CppMethodInitialized;
  35176. if (!s_Il2CppMethodInitialized)
  35177. {
  35178. il2cpp_codegen_initialize_method (DefaultControls__cctor_m3473226132_MetadataUsageId);
  35179. s_Il2CppMethodInitialized = true;
  35180. }
  35181. {
  35182. Vector2_t2156229523 L_0;
  35183. memset(&L_0, 0, sizeof(L_0));
  35184. Vector2__ctor_m3970636864((&L_0), (160.0f), (30.0f), /*hidden argument*/NULL);
  35185. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_ThickElementSize_3(L_0);
  35186. Vector2_t2156229523 L_1;
  35187. memset(&L_1, 0, sizeof(L_1));
  35188. Vector2__ctor_m3970636864((&L_1), (160.0f), (20.0f), /*hidden argument*/NULL);
  35189. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_ThinElementSize_4(L_1);
  35190. Vector2_t2156229523 L_2;
  35191. memset(&L_2, 0, sizeof(L_2));
  35192. Vector2__ctor_m3970636864((&L_2), (100.0f), (100.0f), /*hidden argument*/NULL);
  35193. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_ImageElementSize_5(L_2);
  35194. Color_t2555686324 L_3;
  35195. memset(&L_3, 0, sizeof(L_3));
  35196. Color__ctor_m2943235014((&L_3), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  35197. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_DefaultSelectableColor_6(L_3);
  35198. Color_t2555686324 L_4;
  35199. memset(&L_4, 0, sizeof(L_4));
  35200. Color__ctor_m2943235014((&L_4), (1.0f), (1.0f), (1.0f), (0.392f), /*hidden argument*/NULL);
  35201. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_PanelColor_7(L_4);
  35202. Color_t2555686324 L_5;
  35203. memset(&L_5, 0, sizeof(L_5));
  35204. Color__ctor_m2943235014((&L_5), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL);
  35205. ((DefaultControls_t4098465386_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4098465386_il2cpp_TypeInfo_var))->set_s_TextColor_8(L_5);
  35206. return;
  35207. }
  35208. }
  35209. #ifdef __clang__
  35210. #pragma clang diagnostic pop
  35211. #endif
  35212. #ifdef __clang__
  35213. #pragma clang diagnostic push
  35214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35215. #pragma clang diagnostic ignored "-Wunused-variable"
  35216. #endif
  35217. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  35218. extern "C" void Resources_t1597885468_marshal_pinvoke(const Resources_t1597885468& unmarshaled, Resources_t1597885468_marshaled_pinvoke& marshaled)
  35219. {
  35220. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  35221. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception,NULL);
  35222. }
  35223. extern "C" void Resources_t1597885468_marshal_pinvoke_back(const Resources_t1597885468_marshaled_pinvoke& marshaled, Resources_t1597885468& unmarshaled)
  35224. {
  35225. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  35226. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception,NULL);
  35227. }
  35228. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  35229. extern "C" void Resources_t1597885468_marshal_pinvoke_cleanup(Resources_t1597885468_marshaled_pinvoke& marshaled)
  35230. {
  35231. }
  35232. // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
  35233. extern "C" void Resources_t1597885468_marshal_com(const Resources_t1597885468& unmarshaled, Resources_t1597885468_marshaled_com& marshaled)
  35234. {
  35235. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  35236. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception,NULL);
  35237. }
  35238. extern "C" void Resources_t1597885468_marshal_com_back(const Resources_t1597885468_marshaled_com& marshaled, Resources_t1597885468& unmarshaled)
  35239. {
  35240. Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
  35241. IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception,NULL);
  35242. }
  35243. // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
  35244. extern "C" void Resources_t1597885468_marshal_com_cleanup(Resources_t1597885468_marshaled_com& marshaled)
  35245. {
  35246. }
  35247. #ifdef __clang__
  35248. #pragma clang diagnostic pop
  35249. #endif
  35250. #ifdef __clang__
  35251. #pragma clang diagnostic push
  35252. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35253. #pragma clang diagnostic ignored "-Wunused-variable"
  35254. #endif
  35255. // System.Void UnityEngine.UI.Dropdown::.ctor()
  35256. extern "C" IL2CPP_METHOD_ATTR void Dropdown__ctor_m1700676777 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35257. {
  35258. static bool s_Il2CppMethodInitialized;
  35259. if (!s_Il2CppMethodInitialized)
  35260. {
  35261. il2cpp_codegen_initialize_method (Dropdown__ctor_m1700676777_MetadataUsageId);
  35262. s_Il2CppMethodInitialized = true;
  35263. }
  35264. {
  35265. OptionDataList_t1438173104 * L_0 = (OptionDataList_t1438173104 *)il2cpp_codegen_object_new(OptionDataList_t1438173104_il2cpp_TypeInfo_var);
  35266. OptionDataList__ctor_m4134748699(L_0, /*hidden argument*/NULL);
  35267. __this->set_m_Options_22(L_0);
  35268. DropdownEvent_t4040729994 * L_1 = (DropdownEvent_t4040729994 *)il2cpp_codegen_object_new(DropdownEvent_t4040729994_il2cpp_TypeInfo_var);
  35269. DropdownEvent__ctor_m81409265(L_1, /*hidden argument*/NULL);
  35270. __this->set_m_OnValueChanged_23(L_1);
  35271. List_1_t2924027637 * L_2 = (List_1_t2924027637 *)il2cpp_codegen_object_new(List_1_t2924027637_il2cpp_TypeInfo_var);
  35272. List_1__ctor_m2163569220(L_2, /*hidden argument*/List_1__ctor_m2163569220_RuntimeMethod_var);
  35273. __this->set_m_Items_26(L_2);
  35274. __this->set_validTemplate_28((bool)0);
  35275. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  35276. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  35277. return;
  35278. }
  35279. }
  35280. // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
  35281. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Dropdown_get_template_m2423643119 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35282. {
  35283. RectTransform_t3704657025 * V_0 = NULL;
  35284. {
  35285. RectTransform_t3704657025 * L_0 = __this->get_m_Template_16();
  35286. V_0 = L_0;
  35287. goto IL_000d;
  35288. }
  35289. IL_000d:
  35290. {
  35291. RectTransform_t3704657025 * L_1 = V_0;
  35292. return L_1;
  35293. }
  35294. }
  35295. // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
  35296. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_template_m2175036074 (Dropdown_t2274391225 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  35297. {
  35298. {
  35299. RectTransform_t3704657025 * L_0 = ___value0;
  35300. __this->set_m_Template_16(L_0);
  35301. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35302. return;
  35303. }
  35304. }
  35305. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_captionText()
  35306. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * Dropdown_get_captionText_m1926613575 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35307. {
  35308. Text_t1901882714 * V_0 = NULL;
  35309. {
  35310. Text_t1901882714 * L_0 = __this->get_m_CaptionText_17();
  35311. V_0 = L_0;
  35312. goto IL_000d;
  35313. }
  35314. IL_000d:
  35315. {
  35316. Text_t1901882714 * L_1 = V_0;
  35317. return L_1;
  35318. }
  35319. }
  35320. // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
  35321. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_captionText_m3070901917 (Dropdown_t2274391225 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method)
  35322. {
  35323. {
  35324. Text_t1901882714 * L_0 = ___value0;
  35325. __this->set_m_CaptionText_17(L_0);
  35326. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35327. return;
  35328. }
  35329. }
  35330. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_captionImage()
  35331. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * Dropdown_get_captionImage_m133475861 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35332. {
  35333. Image_t2670269651 * V_0 = NULL;
  35334. {
  35335. Image_t2670269651 * L_0 = __this->get_m_CaptionImage_18();
  35336. V_0 = L_0;
  35337. goto IL_000d;
  35338. }
  35339. IL_000d:
  35340. {
  35341. Image_t2670269651 * L_1 = V_0;
  35342. return L_1;
  35343. }
  35344. }
  35345. // System.Void UnityEngine.UI.Dropdown::set_captionImage(UnityEngine.UI.Image)
  35346. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_captionImage_m900953130 (Dropdown_t2274391225 * __this, Image_t2670269651 * ___value0, const RuntimeMethod* method)
  35347. {
  35348. {
  35349. Image_t2670269651 * L_0 = ___value0;
  35350. __this->set_m_CaptionImage_18(L_0);
  35351. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35352. return;
  35353. }
  35354. }
  35355. // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
  35356. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * Dropdown_get_itemText_m1109897235 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35357. {
  35358. Text_t1901882714 * V_0 = NULL;
  35359. {
  35360. Text_t1901882714 * L_0 = __this->get_m_ItemText_19();
  35361. V_0 = L_0;
  35362. goto IL_000d;
  35363. }
  35364. IL_000d:
  35365. {
  35366. Text_t1901882714 * L_1 = V_0;
  35367. return L_1;
  35368. }
  35369. }
  35370. // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
  35371. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3799499682 (Dropdown_t2274391225 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method)
  35372. {
  35373. {
  35374. Text_t1901882714 * L_0 = ___value0;
  35375. __this->set_m_ItemText_19(L_0);
  35376. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35377. return;
  35378. }
  35379. }
  35380. // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
  35381. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * Dropdown_get_itemImage_m942638996 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35382. {
  35383. Image_t2670269651 * V_0 = NULL;
  35384. {
  35385. Image_t2670269651 * L_0 = __this->get_m_ItemImage_20();
  35386. V_0 = L_0;
  35387. goto IL_000d;
  35388. }
  35389. IL_000d:
  35390. {
  35391. Image_t2670269651 * L_1 = V_0;
  35392. return L_1;
  35393. }
  35394. }
  35395. // System.Void UnityEngine.UI.Dropdown::set_itemImage(UnityEngine.UI.Image)
  35396. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_itemImage_m3256556110 (Dropdown_t2274391225 * __this, Image_t2670269651 * ___value0, const RuntimeMethod* method)
  35397. {
  35398. {
  35399. Image_t2670269651 * L_0 = ___value0;
  35400. __this->set_m_ItemImage_20(L_0);
  35401. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35402. return;
  35403. }
  35404. }
  35405. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options()
  35406. extern "C" IL2CPP_METHOD_ATTR List_1_t447389798 * Dropdown_get_options_m2762539965 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35407. {
  35408. List_1_t447389798 * V_0 = NULL;
  35409. {
  35410. OptionDataList_t1438173104 * L_0 = __this->get_m_Options_22();
  35411. NullCheck(L_0);
  35412. List_1_t447389798 * L_1 = OptionDataList_get_options_m1082668073(L_0, /*hidden argument*/NULL);
  35413. V_0 = L_1;
  35414. goto IL_0012;
  35415. }
  35416. IL_0012:
  35417. {
  35418. List_1_t447389798 * L_2 = V_0;
  35419. return L_2;
  35420. }
  35421. }
  35422. // System.Void UnityEngine.UI.Dropdown::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  35423. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_options_m2660229789 (Dropdown_t2274391225 * __this, List_1_t447389798 * ___value0, const RuntimeMethod* method)
  35424. {
  35425. {
  35426. OptionDataList_t1438173104 * L_0 = __this->get_m_Options_22();
  35427. List_1_t447389798 * L_1 = ___value0;
  35428. NullCheck(L_0);
  35429. OptionDataList_set_options_m1483938594(L_0, L_1, /*hidden argument*/NULL);
  35430. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35431. return;
  35432. }
  35433. }
  35434. // UnityEngine.UI.Dropdown/DropdownEvent UnityEngine.UI.Dropdown::get_onValueChanged()
  35435. extern "C" IL2CPP_METHOD_ATTR DropdownEvent_t4040729994 * Dropdown_get_onValueChanged_m2462066659 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35436. {
  35437. DropdownEvent_t4040729994 * V_0 = NULL;
  35438. {
  35439. DropdownEvent_t4040729994 * L_0 = __this->get_m_OnValueChanged_23();
  35440. V_0 = L_0;
  35441. goto IL_000d;
  35442. }
  35443. IL_000d:
  35444. {
  35445. DropdownEvent_t4040729994 * L_1 = V_0;
  35446. return L_1;
  35447. }
  35448. }
  35449. // System.Void UnityEngine.UI.Dropdown::set_onValueChanged(UnityEngine.UI.Dropdown/DropdownEvent)
  35450. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_onValueChanged_m2760296953 (Dropdown_t2274391225 * __this, DropdownEvent_t4040729994 * ___value0, const RuntimeMethod* method)
  35451. {
  35452. {
  35453. DropdownEvent_t4040729994 * L_0 = ___value0;
  35454. __this->set_m_OnValueChanged_23(L_0);
  35455. return;
  35456. }
  35457. }
  35458. // System.Int32 UnityEngine.UI.Dropdown::get_value()
  35459. extern "C" IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_m1555353112 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35460. {
  35461. int32_t V_0 = 0;
  35462. {
  35463. int32_t L_0 = __this->get_m_Value_21();
  35464. V_0 = L_0;
  35465. goto IL_000d;
  35466. }
  35467. IL_000d:
  35468. {
  35469. int32_t L_1 = V_0;
  35470. return L_1;
  35471. }
  35472. }
  35473. // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
  35474. extern "C" IL2CPP_METHOD_ATTR void Dropdown_set_value_m1048320169 (Dropdown_t2274391225 * __this, int32_t ___value0, const RuntimeMethod* method)
  35475. {
  35476. static bool s_Il2CppMethodInitialized;
  35477. if (!s_Il2CppMethodInitialized)
  35478. {
  35479. il2cpp_codegen_initialize_method (Dropdown_set_value_m1048320169_MetadataUsageId);
  35480. s_Il2CppMethodInitialized = true;
  35481. }
  35482. {
  35483. bool L_0 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  35484. if (!L_0)
  35485. {
  35486. goto IL_002c;
  35487. }
  35488. }
  35489. {
  35490. int32_t L_1 = ___value0;
  35491. int32_t L_2 = __this->get_m_Value_21();
  35492. if ((((int32_t)L_1) == ((int32_t)L_2)))
  35493. {
  35494. goto IL_0027;
  35495. }
  35496. }
  35497. {
  35498. List_1_t447389798 * L_3 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35499. NullCheck(L_3);
  35500. int32_t L_4 = List_1_get_Count_m1605312371(L_3, /*hidden argument*/List_1_get_Count_m1605312371_RuntimeMethod_var);
  35501. if (L_4)
  35502. {
  35503. goto IL_002c;
  35504. }
  35505. }
  35506. IL_0027:
  35507. {
  35508. goto IL_0068;
  35509. }
  35510. IL_002c:
  35511. {
  35512. int32_t L_5 = ___value0;
  35513. List_1_t447389798 * L_6 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35514. NullCheck(L_6);
  35515. int32_t L_7 = List_1_get_Count_m1605312371(L_6, /*hidden argument*/List_1_get_Count_m1605312371_RuntimeMethod_var);
  35516. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35517. int32_t L_8 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_5, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1)), /*hidden argument*/NULL);
  35518. __this->set_m_Value_21(L_8);
  35519. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35520. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral697250545, __this, /*hidden argument*/NULL);
  35521. DropdownEvent_t4040729994 * L_9 = __this->get_m_OnValueChanged_23();
  35522. int32_t L_10 = __this->get_m_Value_21();
  35523. NullCheck(L_9);
  35524. UnityEvent_1_Invoke_m3604335408(L_9, L_10, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var);
  35525. }
  35526. IL_0068:
  35527. {
  35528. return;
  35529. }
  35530. }
  35531. // System.Void UnityEngine.UI.Dropdown::Awake()
  35532. extern "C" IL2CPP_METHOD_ATTR void Dropdown_Awake_m3140021404 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35533. {
  35534. static bool s_Il2CppMethodInitialized;
  35535. if (!s_Il2CppMethodInitialized)
  35536. {
  35537. il2cpp_codegen_initialize_method (Dropdown_Awake_m3140021404_MetadataUsageId);
  35538. s_Il2CppMethodInitialized = true;
  35539. }
  35540. {
  35541. TweenRunner_1_t3520241082 * L_0 = (TweenRunner_1_t3520241082 *)il2cpp_codegen_object_new(TweenRunner_1_t3520241082_il2cpp_TypeInfo_var);
  35542. TweenRunner_1__ctor_m3053831591(L_0, /*hidden argument*/TweenRunner_1__ctor_m3053831591_RuntimeMethod_var);
  35543. __this->set_m_AlphaTweenRunner_27(L_0);
  35544. TweenRunner_1_t3520241082 * L_1 = __this->get_m_AlphaTweenRunner_27();
  35545. NullCheck(L_1);
  35546. TweenRunner_1_Init_m1266084429(L_1, __this, /*hidden argument*/TweenRunner_1_Init_m1266084429_RuntimeMethod_var);
  35547. Image_t2670269651 * L_2 = __this->get_m_CaptionImage_18();
  35548. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35549. bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  35550. if (!L_3)
  35551. {
  35552. goto IL_0044;
  35553. }
  35554. }
  35555. {
  35556. Image_t2670269651 * L_4 = __this->get_m_CaptionImage_18();
  35557. Image_t2670269651 * L_5 = __this->get_m_CaptionImage_18();
  35558. NullCheck(L_5);
  35559. Sprite_t280657092 * L_6 = Image_get_sprite_m1811690853(L_5, /*hidden argument*/NULL);
  35560. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35561. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35562. NullCheck(L_4);
  35563. Behaviour_set_enabled_m20417929(L_4, L_7, /*hidden argument*/NULL);
  35564. }
  35565. IL_0044:
  35566. {
  35567. RectTransform_t3704657025 * L_8 = __this->get_m_Template_16();
  35568. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35569. bool L_9 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  35570. if (!L_9)
  35571. {
  35572. goto IL_0065;
  35573. }
  35574. }
  35575. {
  35576. RectTransform_t3704657025 * L_10 = __this->get_m_Template_16();
  35577. NullCheck(L_10);
  35578. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  35579. NullCheck(L_11);
  35580. GameObject_SetActive_m796801857(L_11, (bool)0, /*hidden argument*/NULL);
  35581. }
  35582. IL_0065:
  35583. {
  35584. return;
  35585. }
  35586. }
  35587. // System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
  35588. extern "C" IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m2806045241 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35589. {
  35590. static bool s_Il2CppMethodInitialized;
  35591. if (!s_Il2CppMethodInitialized)
  35592. {
  35593. il2cpp_codegen_initialize_method (Dropdown_RefreshShownValue_m2806045241_MetadataUsageId);
  35594. s_Il2CppMethodInitialized = true;
  35595. }
  35596. OptionData_t3270282352 * V_0 = NULL;
  35597. {
  35598. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_t2274391225_il2cpp_TypeInfo_var);
  35599. OptionData_t3270282352 * L_0 = ((Dropdown_t2274391225_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_t2274391225_il2cpp_TypeInfo_var))->get_s_NoOptionData_29();
  35600. V_0 = L_0;
  35601. List_1_t447389798 * L_1 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35602. NullCheck(L_1);
  35603. int32_t L_2 = List_1_get_Count_m1605312371(L_1, /*hidden argument*/List_1_get_Count_m1605312371_RuntimeMethod_var);
  35604. if ((((int32_t)L_2) <= ((int32_t)0)))
  35605. {
  35606. goto IL_003d;
  35607. }
  35608. }
  35609. {
  35610. List_1_t447389798 * L_3 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35611. int32_t L_4 = __this->get_m_Value_21();
  35612. List_1_t447389798 * L_5 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35613. NullCheck(L_5);
  35614. int32_t L_6 = List_1_get_Count_m1605312371(L_5, /*hidden argument*/List_1_get_Count_m1605312371_RuntimeMethod_var);
  35615. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35616. int32_t L_7 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_4, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1)), /*hidden argument*/NULL);
  35617. NullCheck(L_3);
  35618. OptionData_t3270282352 * L_8 = List_1_get_Item_m489380024(L_3, L_7, /*hidden argument*/List_1_get_Item_m489380024_RuntimeMethod_var);
  35619. V_0 = L_8;
  35620. }
  35621. IL_003d:
  35622. {
  35623. Text_t1901882714 * L_9 = __this->get_m_CaptionText_17();
  35624. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35625. bool L_10 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  35626. if (!L_10)
  35627. {
  35628. goto IL_0086;
  35629. }
  35630. }
  35631. {
  35632. OptionData_t3270282352 * L_11 = V_0;
  35633. if (!L_11)
  35634. {
  35635. goto IL_0075;
  35636. }
  35637. }
  35638. {
  35639. OptionData_t3270282352 * L_12 = V_0;
  35640. NullCheck(L_12);
  35641. String_t* L_13 = OptionData_get_text_m2997376818(L_12, /*hidden argument*/NULL);
  35642. if (!L_13)
  35643. {
  35644. goto IL_0075;
  35645. }
  35646. }
  35647. {
  35648. Text_t1901882714 * L_14 = __this->get_m_CaptionText_17();
  35649. OptionData_t3270282352 * L_15 = V_0;
  35650. NullCheck(L_15);
  35651. String_t* L_16 = OptionData_get_text_m2997376818(L_15, /*hidden argument*/NULL);
  35652. NullCheck(L_14);
  35653. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_14, L_16);
  35654. goto IL_0085;
  35655. }
  35656. IL_0075:
  35657. {
  35658. Text_t1901882714 * L_17 = __this->get_m_CaptionText_17();
  35659. NullCheck(L_17);
  35660. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_17, _stringLiteral757602046);
  35661. }
  35662. IL_0085:
  35663. {
  35664. }
  35665. IL_0086:
  35666. {
  35667. Image_t2670269651 * L_18 = __this->get_m_CaptionImage_18();
  35668. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35669. bool L_19 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  35670. if (!L_19)
  35671. {
  35672. goto IL_00dc;
  35673. }
  35674. }
  35675. {
  35676. OptionData_t3270282352 * L_20 = V_0;
  35677. if (!L_20)
  35678. {
  35679. goto IL_00b3;
  35680. }
  35681. }
  35682. {
  35683. Image_t2670269651 * L_21 = __this->get_m_CaptionImage_18();
  35684. OptionData_t3270282352 * L_22 = V_0;
  35685. NullCheck(L_22);
  35686. Sprite_t280657092 * L_23 = OptionData_get_image_m2796360767(L_22, /*hidden argument*/NULL);
  35687. NullCheck(L_21);
  35688. Image_set_sprite_m2369174689(L_21, L_23, /*hidden argument*/NULL);
  35689. goto IL_00bf;
  35690. }
  35691. IL_00b3:
  35692. {
  35693. Image_t2670269651 * L_24 = __this->get_m_CaptionImage_18();
  35694. NullCheck(L_24);
  35695. Image_set_sprite_m2369174689(L_24, (Sprite_t280657092 *)NULL, /*hidden argument*/NULL);
  35696. }
  35697. IL_00bf:
  35698. {
  35699. Image_t2670269651 * L_25 = __this->get_m_CaptionImage_18();
  35700. Image_t2670269651 * L_26 = __this->get_m_CaptionImage_18();
  35701. NullCheck(L_26);
  35702. Sprite_t280657092 * L_27 = Image_get_sprite_m1811690853(L_26, /*hidden argument*/NULL);
  35703. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35704. bool L_28 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_27, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35705. NullCheck(L_25);
  35706. Behaviour_set_enabled_m20417929(L_25, L_28, /*hidden argument*/NULL);
  35707. }
  35708. IL_00dc:
  35709. {
  35710. return;
  35711. }
  35712. }
  35713. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  35714. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m3733885929 (Dropdown_t2274391225 * __this, List_1_t447389798 * ___options0, const RuntimeMethod* method)
  35715. {
  35716. static bool s_Il2CppMethodInitialized;
  35717. if (!s_Il2CppMethodInitialized)
  35718. {
  35719. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m3733885929_MetadataUsageId);
  35720. s_Il2CppMethodInitialized = true;
  35721. }
  35722. {
  35723. List_1_t447389798 * L_0 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35724. List_1_t447389798 * L_1 = ___options0;
  35725. NullCheck(L_0);
  35726. List_1_AddRange_m682775554(L_0, L_1, /*hidden argument*/List_1_AddRange_m682775554_RuntimeMethod_var);
  35727. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35728. return;
  35729. }
  35730. }
  35731. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<System.String>)
  35732. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m2776940360 (Dropdown_t2274391225 * __this, List_1_t3319525431 * ___options0, const RuntimeMethod* method)
  35733. {
  35734. static bool s_Il2CppMethodInitialized;
  35735. if (!s_Il2CppMethodInitialized)
  35736. {
  35737. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m2776940360_MetadataUsageId);
  35738. s_Il2CppMethodInitialized = true;
  35739. }
  35740. int32_t V_0 = 0;
  35741. {
  35742. V_0 = 0;
  35743. goto IL_0023;
  35744. }
  35745. IL_0008:
  35746. {
  35747. List_1_t447389798 * L_0 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35748. List_1_t3319525431 * L_1 = ___options0;
  35749. int32_t L_2 = V_0;
  35750. NullCheck(L_1);
  35751. String_t* L_3 = List_1_get_Item_m953835688(L_1, L_2, /*hidden argument*/List_1_get_Item_m953835688_RuntimeMethod_var);
  35752. OptionData_t3270282352 * L_4 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  35753. OptionData__ctor_m2696491456(L_4, L_3, /*hidden argument*/NULL);
  35754. NullCheck(L_0);
  35755. List_1_Add_m3700962105(L_0, L_4, /*hidden argument*/List_1_Add_m3700962105_RuntimeMethod_var);
  35756. int32_t L_5 = V_0;
  35757. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  35758. }
  35759. IL_0023:
  35760. {
  35761. int32_t L_6 = V_0;
  35762. List_1_t3319525431 * L_7 = ___options0;
  35763. NullCheck(L_7);
  35764. int32_t L_8 = List_1_get_Count_m2276455407(L_7, /*hidden argument*/List_1_get_Count_m2276455407_RuntimeMethod_var);
  35765. if ((((int32_t)L_6) < ((int32_t)L_8)))
  35766. {
  35767. goto IL_0008;
  35768. }
  35769. }
  35770. {
  35771. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35772. return;
  35773. }
  35774. }
  35775. // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.Sprite>)
  35776. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m3385413238 (Dropdown_t2274391225 * __this, List_1_t1752731834 * ___options0, const RuntimeMethod* method)
  35777. {
  35778. static bool s_Il2CppMethodInitialized;
  35779. if (!s_Il2CppMethodInitialized)
  35780. {
  35781. il2cpp_codegen_initialize_method (Dropdown_AddOptions_m3385413238_MetadataUsageId);
  35782. s_Il2CppMethodInitialized = true;
  35783. }
  35784. int32_t V_0 = 0;
  35785. {
  35786. V_0 = 0;
  35787. goto IL_0023;
  35788. }
  35789. IL_0008:
  35790. {
  35791. List_1_t447389798 * L_0 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35792. List_1_t1752731834 * L_1 = ___options0;
  35793. int32_t L_2 = V_0;
  35794. NullCheck(L_1);
  35795. Sprite_t280657092 * L_3 = List_1_get_Item_m1550008287(L_1, L_2, /*hidden argument*/List_1_get_Item_m1550008287_RuntimeMethod_var);
  35796. OptionData_t3270282352 * L_4 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  35797. OptionData__ctor_m32633487(L_4, L_3, /*hidden argument*/NULL);
  35798. NullCheck(L_0);
  35799. List_1_Add_m3700962105(L_0, L_4, /*hidden argument*/List_1_Add_m3700962105_RuntimeMethod_var);
  35800. int32_t L_5 = V_0;
  35801. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
  35802. }
  35803. IL_0023:
  35804. {
  35805. int32_t L_6 = V_0;
  35806. List_1_t1752731834 * L_7 = ___options0;
  35807. NullCheck(L_7);
  35808. int32_t L_8 = List_1_get_Count_m3715882916(L_7, /*hidden argument*/List_1_get_Count_m3715882916_RuntimeMethod_var);
  35809. if ((((int32_t)L_6) < ((int32_t)L_8)))
  35810. {
  35811. goto IL_0008;
  35812. }
  35813. }
  35814. {
  35815. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35816. return;
  35817. }
  35818. }
  35819. // System.Void UnityEngine.UI.Dropdown::ClearOptions()
  35820. extern "C" IL2CPP_METHOD_ATTR void Dropdown_ClearOptions_m4085591601 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35821. {
  35822. static bool s_Il2CppMethodInitialized;
  35823. if (!s_Il2CppMethodInitialized)
  35824. {
  35825. il2cpp_codegen_initialize_method (Dropdown_ClearOptions_m4085591601_MetadataUsageId);
  35826. s_Il2CppMethodInitialized = true;
  35827. }
  35828. {
  35829. List_1_t447389798 * L_0 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  35830. NullCheck(L_0);
  35831. List_1_Clear_m3532589229(L_0, /*hidden argument*/List_1_Clear_m3532589229_RuntimeMethod_var);
  35832. Dropdown_RefreshShownValue_m2806045241(__this, /*hidden argument*/NULL);
  35833. return;
  35834. }
  35835. }
  35836. // System.Void UnityEngine.UI.Dropdown::SetupTemplate()
  35837. extern "C" IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m628218778 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  35838. {
  35839. static bool s_Il2CppMethodInitialized;
  35840. if (!s_Il2CppMethodInitialized)
  35841. {
  35842. il2cpp_codegen_initialize_method (Dropdown_SetupTemplate_m628218778_MetadataUsageId);
  35843. s_Il2CppMethodInitialized = true;
  35844. }
  35845. GameObject_t1113636619 * V_0 = NULL;
  35846. Toggle_t2735377061 * V_1 = NULL;
  35847. DropdownItem_t1451952895 * V_2 = NULL;
  35848. Canvas_t3310196443 * V_3 = NULL;
  35849. {
  35850. __this->set_validTemplate_28((bool)0);
  35851. RectTransform_t3704657025 * L_0 = __this->get_m_Template_16();
  35852. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35853. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  35854. if (L_1)
  35855. {
  35856. goto IL_0029;
  35857. }
  35858. }
  35859. {
  35860. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35861. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral754567476, __this, /*hidden argument*/NULL);
  35862. goto IL_01d9;
  35863. }
  35864. IL_0029:
  35865. {
  35866. RectTransform_t3704657025 * L_2 = __this->get_m_Template_16();
  35867. NullCheck(L_2);
  35868. GameObject_t1113636619 * L_3 = Component_get_gameObject_m442555142(L_2, /*hidden argument*/NULL);
  35869. V_0 = L_3;
  35870. GameObject_t1113636619 * L_4 = V_0;
  35871. NullCheck(L_4);
  35872. GameObject_SetActive_m796801857(L_4, (bool)1, /*hidden argument*/NULL);
  35873. RectTransform_t3704657025 * L_5 = __this->get_m_Template_16();
  35874. NullCheck(L_5);
  35875. Toggle_t2735377061 * L_6 = Component_GetComponentInChildren_TisToggle_t2735377061_m556562260(L_5, /*hidden argument*/Component_GetComponentInChildren_TisToggle_t2735377061_m556562260_RuntimeMethod_var);
  35876. V_1 = L_6;
  35877. __this->set_validTemplate_28((bool)1);
  35878. Toggle_t2735377061 * L_7 = V_1;
  35879. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35880. bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  35881. if (!L_8)
  35882. {
  35883. goto IL_0070;
  35884. }
  35885. }
  35886. {
  35887. Toggle_t2735377061 * L_9 = V_1;
  35888. NullCheck(L_9);
  35889. Transform_t3600365921 * L_10 = Component_get_transform_m3162698980(L_9, /*hidden argument*/NULL);
  35890. RectTransform_t3704657025 * L_11 = Dropdown_get_template_m2423643119(__this, /*hidden argument*/NULL);
  35891. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35892. bool L_12 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  35893. if (!L_12)
  35894. {
  35895. goto IL_008e;
  35896. }
  35897. }
  35898. IL_0070:
  35899. {
  35900. __this->set_validTemplate_28((bool)0);
  35901. RectTransform_t3704657025 * L_13 = Dropdown_get_template_m2423643119(__this, /*hidden argument*/NULL);
  35902. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35903. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral4011151758, L_13, /*hidden argument*/NULL);
  35904. goto IL_0150;
  35905. }
  35906. IL_008e:
  35907. {
  35908. Toggle_t2735377061 * L_14 = V_1;
  35909. NullCheck(L_14);
  35910. Transform_t3600365921 * L_15 = Component_get_transform_m3162698980(L_14, /*hidden argument*/NULL);
  35911. NullCheck(L_15);
  35912. Transform_t3600365921 * L_16 = Transform_get_parent_m835071599(L_15, /*hidden argument*/NULL);
  35913. if (((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_16, RectTransform_t3704657025_il2cpp_TypeInfo_var)))
  35914. {
  35915. goto IL_00c1;
  35916. }
  35917. }
  35918. {
  35919. __this->set_validTemplate_28((bool)0);
  35920. RectTransform_t3704657025 * L_17 = Dropdown_get_template_m2423643119(__this, /*hidden argument*/NULL);
  35921. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35922. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral943173495, L_17, /*hidden argument*/NULL);
  35923. goto IL_0150;
  35924. }
  35925. IL_00c1:
  35926. {
  35927. Text_t1901882714 * L_18 = Dropdown_get_itemText_m1109897235(__this, /*hidden argument*/NULL);
  35928. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35929. bool L_19 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_18, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35930. if (!L_19)
  35931. {
  35932. goto IL_010b;
  35933. }
  35934. }
  35935. {
  35936. Text_t1901882714 * L_20 = Dropdown_get_itemText_m1109897235(__this, /*hidden argument*/NULL);
  35937. NullCheck(L_20);
  35938. Transform_t3600365921 * L_21 = Component_get_transform_m3162698980(L_20, /*hidden argument*/NULL);
  35939. Toggle_t2735377061 * L_22 = V_1;
  35940. NullCheck(L_22);
  35941. Transform_t3600365921 * L_23 = Component_get_transform_m3162698980(L_22, /*hidden argument*/NULL);
  35942. NullCheck(L_21);
  35943. bool L_24 = Transform_IsChildOf_m224006092(L_21, L_23, /*hidden argument*/NULL);
  35944. if (L_24)
  35945. {
  35946. goto IL_010b;
  35947. }
  35948. }
  35949. {
  35950. __this->set_validTemplate_28((bool)0);
  35951. RectTransform_t3704657025 * L_25 = Dropdown_get_template_m2423643119(__this, /*hidden argument*/NULL);
  35952. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35953. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral4080025800, L_25, /*hidden argument*/NULL);
  35954. goto IL_0150;
  35955. }
  35956. IL_010b:
  35957. {
  35958. Image_t2670269651 * L_26 = Dropdown_get_itemImage_m942638996(__this, /*hidden argument*/NULL);
  35959. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35960. bool L_27 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_26, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35961. if (!L_27)
  35962. {
  35963. goto IL_0150;
  35964. }
  35965. }
  35966. {
  35967. Image_t2670269651 * L_28 = Dropdown_get_itemImage_m942638996(__this, /*hidden argument*/NULL);
  35968. NullCheck(L_28);
  35969. Transform_t3600365921 * L_29 = Component_get_transform_m3162698980(L_28, /*hidden argument*/NULL);
  35970. Toggle_t2735377061 * L_30 = V_1;
  35971. NullCheck(L_30);
  35972. Transform_t3600365921 * L_31 = Component_get_transform_m3162698980(L_30, /*hidden argument*/NULL);
  35973. NullCheck(L_29);
  35974. bool L_32 = Transform_IsChildOf_m224006092(L_29, L_31, /*hidden argument*/NULL);
  35975. if (L_32)
  35976. {
  35977. goto IL_0150;
  35978. }
  35979. }
  35980. {
  35981. __this->set_validTemplate_28((bool)0);
  35982. RectTransform_t3704657025 * L_33 = Dropdown_get_template_m2423643119(__this, /*hidden argument*/NULL);
  35983. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  35984. Debug_LogError_m1665621915(NULL /*static, unused*/, _stringLiteral4175984386, L_33, /*hidden argument*/NULL);
  35985. }
  35986. IL_0150:
  35987. {
  35988. bool L_34 = __this->get_validTemplate_28();
  35989. if (L_34)
  35990. {
  35991. goto IL_0168;
  35992. }
  35993. }
  35994. {
  35995. GameObject_t1113636619 * L_35 = V_0;
  35996. NullCheck(L_35);
  35997. GameObject_SetActive_m796801857(L_35, (bool)0, /*hidden argument*/NULL);
  35998. goto IL_01d9;
  35999. }
  36000. IL_0168:
  36001. {
  36002. Toggle_t2735377061 * L_36 = V_1;
  36003. NullCheck(L_36);
  36004. GameObject_t1113636619 * L_37 = Component_get_gameObject_m442555142(L_36, /*hidden argument*/NULL);
  36005. NullCheck(L_37);
  36006. DropdownItem_t1451952895 * L_38 = GameObject_AddComponent_TisDropdownItem_t1451952895_m2330636915(L_37, /*hidden argument*/GameObject_AddComponent_TisDropdownItem_t1451952895_m2330636915_RuntimeMethod_var);
  36007. V_2 = L_38;
  36008. DropdownItem_t1451952895 * L_39 = V_2;
  36009. Text_t1901882714 * L_40 = __this->get_m_ItemText_19();
  36010. NullCheck(L_39);
  36011. DropdownItem_set_text_m3702712387(L_39, L_40, /*hidden argument*/NULL);
  36012. DropdownItem_t1451952895 * L_41 = V_2;
  36013. Image_t2670269651 * L_42 = __this->get_m_ItemImage_20();
  36014. NullCheck(L_41);
  36015. DropdownItem_set_image_m2310070538(L_41, L_42, /*hidden argument*/NULL);
  36016. DropdownItem_t1451952895 * L_43 = V_2;
  36017. Toggle_t2735377061 * L_44 = V_1;
  36018. NullCheck(L_43);
  36019. DropdownItem_set_toggle_m2800190832(L_43, L_44, /*hidden argument*/NULL);
  36020. DropdownItem_t1451952895 * L_45 = V_2;
  36021. Toggle_t2735377061 * L_46 = V_1;
  36022. NullCheck(L_46);
  36023. Transform_t3600365921 * L_47 = Component_get_transform_m3162698980(L_46, /*hidden argument*/NULL);
  36024. NullCheck(L_45);
  36025. DropdownItem_set_rectTransform_m543763080(L_45, ((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_47, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  36026. GameObject_t1113636619 * L_48 = V_0;
  36027. IL2CPP_RUNTIME_CLASS_INIT(Dropdown_t2274391225_il2cpp_TypeInfo_var);
  36028. Canvas_t3310196443 * L_49 = Dropdown_GetOrAddComponent_TisCanvas_t3310196443_m4191652643(NULL /*static, unused*/, L_48, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvas_t3310196443_m4191652643_RuntimeMethod_var);
  36029. V_3 = L_49;
  36030. Canvas_t3310196443 * L_50 = V_3;
  36031. NullCheck(L_50);
  36032. Canvas_set_overrideSorting_m4088794420(L_50, (bool)1, /*hidden argument*/NULL);
  36033. Canvas_t3310196443 * L_51 = V_3;
  36034. NullCheck(L_51);
  36035. Canvas_set_sortingOrder_m609532562(L_51, ((int32_t)30000), /*hidden argument*/NULL);
  36036. GameObject_t1113636619 * L_52 = V_0;
  36037. Dropdown_GetOrAddComponent_TisGraphicRaycaster_t2999697109_m2051597455(NULL /*static, unused*/, L_52, /*hidden argument*/Dropdown_GetOrAddComponent_TisGraphicRaycaster_t2999697109_m2051597455_RuntimeMethod_var);
  36038. GameObject_t1113636619 * L_53 = V_0;
  36039. Dropdown_GetOrAddComponent_TisCanvasGroup_t4083511760_m3286092458(NULL /*static, unused*/, L_53, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvasGroup_t4083511760_m3286092458_RuntimeMethod_var);
  36040. GameObject_t1113636619 * L_54 = V_0;
  36041. NullCheck(L_54);
  36042. GameObject_SetActive_m796801857(L_54, (bool)0, /*hidden argument*/NULL);
  36043. __this->set_validTemplate_28((bool)1);
  36044. }
  36045. IL_01d9:
  36046. {
  36047. return;
  36048. }
  36049. }
  36050. // System.Void UnityEngine.UI.Dropdown::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  36051. extern "C" IL2CPP_METHOD_ATTR void Dropdown_OnPointerClick_m1415070161 (Dropdown_t2274391225 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  36052. {
  36053. {
  36054. Dropdown_Show_m416104008(__this, /*hidden argument*/NULL);
  36055. return;
  36056. }
  36057. }
  36058. // System.Void UnityEngine.UI.Dropdown::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  36059. extern "C" IL2CPP_METHOD_ATTR void Dropdown_OnSubmit_m1624226516 (Dropdown_t2274391225 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  36060. {
  36061. {
  36062. Dropdown_Show_m416104008(__this, /*hidden argument*/NULL);
  36063. return;
  36064. }
  36065. }
  36066. // System.Void UnityEngine.UI.Dropdown::OnCancel(UnityEngine.EventSystems.BaseEventData)
  36067. extern "C" IL2CPP_METHOD_ATTR void Dropdown_OnCancel_m1495594239 (Dropdown_t2274391225 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  36068. {
  36069. {
  36070. Dropdown_Hide_m504034854(__this, /*hidden argument*/NULL);
  36071. return;
  36072. }
  36073. }
  36074. // System.Void UnityEngine.UI.Dropdown::Show()
  36075. extern "C" IL2CPP_METHOD_ATTR void Dropdown_Show_m416104008 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  36076. {
  36077. static bool s_Il2CppMethodInitialized;
  36078. if (!s_Il2CppMethodInitialized)
  36079. {
  36080. il2cpp_codegen_initialize_method (Dropdown_Show_m416104008_MetadataUsageId);
  36081. s_Il2CppMethodInitialized = true;
  36082. }
  36083. List_1_t487303889 * V_0 = NULL;
  36084. Canvas_t3310196443 * V_1 = NULL;
  36085. RectTransform_t3704657025 * V_2 = NULL;
  36086. DropdownItem_t1451952895 * V_3 = NULL;
  36087. GameObject_t1113636619 * V_4 = NULL;
  36088. RectTransform_t3704657025 * V_5 = NULL;
  36089. Rect_t2360479859 V_6;
  36090. memset(&V_6, 0, sizeof(V_6));
  36091. Rect_t2360479859 V_7;
  36092. memset(&V_7, 0, sizeof(V_7));
  36093. Vector2_t2156229523 V_8;
  36094. memset(&V_8, 0, sizeof(V_8));
  36095. Vector2_t2156229523 V_9;
  36096. memset(&V_9, 0, sizeof(V_9));
  36097. Vector2_t2156229523 V_10;
  36098. memset(&V_10, 0, sizeof(V_10));
  36099. Toggle_t2735377061 * V_11 = NULL;
  36100. int32_t V_12 = 0;
  36101. U3CShowU3Ec__AnonStorey1_t1106527198 * V_13 = NULL;
  36102. OptionData_t3270282352 * V_14 = NULL;
  36103. Navigation_t3049316579 V_15;
  36104. memset(&V_15, 0, sizeof(V_15));
  36105. Navigation_t3049316579 V_16;
  36106. memset(&V_16, 0, sizeof(V_16));
  36107. Vector2_t2156229523 V_17;
  36108. memset(&V_17, 0, sizeof(V_17));
  36109. float V_18 = 0.0f;
  36110. Rect_t2360479859 V_19;
  36111. memset(&V_19, 0, sizeof(V_19));
  36112. Rect_t2360479859 V_20;
  36113. memset(&V_20, 0, sizeof(V_20));
  36114. Vector2_t2156229523 V_21;
  36115. memset(&V_21, 0, sizeof(V_21));
  36116. Vector2_t2156229523 V_22;
  36117. memset(&V_22, 0, sizeof(V_22));
  36118. Vector3U5BU5D_t1718750761* V_23 = NULL;
  36119. RectTransform_t3704657025 * V_24 = NULL;
  36120. Rect_t2360479859 V_25;
  36121. memset(&V_25, 0, sizeof(V_25));
  36122. int32_t V_26 = 0;
  36123. bool V_27 = false;
  36124. int32_t V_28 = 0;
  36125. Vector3_t3722313464 V_29;
  36126. memset(&V_29, 0, sizeof(V_29));
  36127. Vector2_t2156229523 V_30;
  36128. memset(&V_30, 0, sizeof(V_30));
  36129. Vector2_t2156229523 V_31;
  36130. memset(&V_31, 0, sizeof(V_31));
  36131. int32_t V_32 = 0;
  36132. RectTransform_t3704657025 * V_33 = NULL;
  36133. Vector2_t2156229523 V_34;
  36134. memset(&V_34, 0, sizeof(V_34));
  36135. Vector2_t2156229523 V_35;
  36136. memset(&V_35, 0, sizeof(V_35));
  36137. Vector2_t2156229523 V_36;
  36138. memset(&V_36, 0, sizeof(V_36));
  36139. Vector2_t2156229523 V_37;
  36140. memset(&V_37, 0, sizeof(V_37));
  36141. Vector2_t2156229523 V_38;
  36142. memset(&V_38, 0, sizeof(V_38));
  36143. {
  36144. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  36145. if (!L_0)
  36146. {
  36147. goto IL_0028;
  36148. }
  36149. }
  36150. {
  36151. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  36152. if (!L_1)
  36153. {
  36154. goto IL_0028;
  36155. }
  36156. }
  36157. {
  36158. GameObject_t1113636619 * L_2 = __this->get_m_Dropdown_24();
  36159. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36160. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36161. if (!L_3)
  36162. {
  36163. goto IL_002d;
  36164. }
  36165. }
  36166. IL_0028:
  36167. {
  36168. goto IL_05b5;
  36169. }
  36170. IL_002d:
  36171. {
  36172. bool L_4 = __this->get_validTemplate_28();
  36173. if (L_4)
  36174. {
  36175. goto IL_0050;
  36176. }
  36177. }
  36178. {
  36179. Dropdown_SetupTemplate_m628218778(__this, /*hidden argument*/NULL);
  36180. bool L_5 = __this->get_validTemplate_28();
  36181. if (L_5)
  36182. {
  36183. goto IL_004f;
  36184. }
  36185. }
  36186. {
  36187. goto IL_05b5;
  36188. }
  36189. IL_004f:
  36190. {
  36191. }
  36192. IL_0050:
  36193. {
  36194. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  36195. List_1_t487303889 * L_6 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  36196. V_0 = L_6;
  36197. GameObject_t1113636619 * L_7 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  36198. List_1_t487303889 * L_8 = V_0;
  36199. NullCheck(L_7);
  36200. GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757(L_7, (bool)0, L_8, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757_RuntimeMethod_var);
  36201. List_1_t487303889 * L_9 = V_0;
  36202. NullCheck(L_9);
  36203. int32_t L_10 = List_1_get_Count_m1106558045(L_9, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  36204. if (L_10)
  36205. {
  36206. goto IL_0073;
  36207. }
  36208. }
  36209. {
  36210. goto IL_05b5;
  36211. }
  36212. IL_0073:
  36213. {
  36214. List_1_t487303889 * L_11 = V_0;
  36215. NullCheck(L_11);
  36216. Canvas_t3310196443 * L_12 = List_1_get_Item_m1187285853(L_11, 0, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  36217. V_1 = L_12;
  36218. List_1_t487303889 * L_13 = V_0;
  36219. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  36220. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_13, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  36221. RectTransform_t3704657025 * L_14 = __this->get_m_Template_16();
  36222. NullCheck(L_14);
  36223. GameObject_t1113636619 * L_15 = Component_get_gameObject_m442555142(L_14, /*hidden argument*/NULL);
  36224. NullCheck(L_15);
  36225. GameObject_SetActive_m796801857(L_15, (bool)1, /*hidden argument*/NULL);
  36226. RectTransform_t3704657025 * L_16 = __this->get_m_Template_16();
  36227. NullCheck(L_16);
  36228. GameObject_t1113636619 * L_17 = Component_get_gameObject_m442555142(L_16, /*hidden argument*/NULL);
  36229. GameObject_t1113636619 * L_18 = VirtFuncInvoker1< GameObject_t1113636619 *, GameObject_t1113636619 * >::Invoke(47 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject) */, __this, L_17);
  36230. __this->set_m_Dropdown_24(L_18);
  36231. GameObject_t1113636619 * L_19 = __this->get_m_Dropdown_24();
  36232. NullCheck(L_19);
  36233. Object_set_name_m291480324(L_19, _stringLiteral3327495774, /*hidden argument*/NULL);
  36234. GameObject_t1113636619 * L_20 = __this->get_m_Dropdown_24();
  36235. NullCheck(L_20);
  36236. GameObject_SetActive_m796801857(L_20, (bool)1, /*hidden argument*/NULL);
  36237. GameObject_t1113636619 * L_21 = __this->get_m_Dropdown_24();
  36238. NullCheck(L_21);
  36239. Transform_t3600365921 * L_22 = GameObject_get_transform_m1369836730(L_21, /*hidden argument*/NULL);
  36240. V_2 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_22, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  36241. RectTransform_t3704657025 * L_23 = V_2;
  36242. RectTransform_t3704657025 * L_24 = __this->get_m_Template_16();
  36243. NullCheck(L_24);
  36244. Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(L_24, /*hidden argument*/NULL);
  36245. NullCheck(L_25);
  36246. Transform_t3600365921 * L_26 = Transform_get_parent_m835071599(L_25, /*hidden argument*/NULL);
  36247. NullCheck(L_23);
  36248. Transform_SetParent_m273471670(L_23, L_26, (bool)0, /*hidden argument*/NULL);
  36249. GameObject_t1113636619 * L_27 = __this->get_m_Dropdown_24();
  36250. NullCheck(L_27);
  36251. DropdownItem_t1451952895 * L_28 = GameObject_GetComponentInChildren_TisDropdownItem_t1451952895_m1769519920(L_27, /*hidden argument*/GameObject_GetComponentInChildren_TisDropdownItem_t1451952895_m1769519920_RuntimeMethod_var);
  36252. V_3 = L_28;
  36253. DropdownItem_t1451952895 * L_29 = V_3;
  36254. NullCheck(L_29);
  36255. RectTransform_t3704657025 * L_30 = DropdownItem_get_rectTransform_m3147806615(L_29, /*hidden argument*/NULL);
  36256. NullCheck(L_30);
  36257. Transform_t3600365921 * L_31 = Transform_get_parent_m835071599(L_30, /*hidden argument*/NULL);
  36258. NullCheck(L_31);
  36259. GameObject_t1113636619 * L_32 = Component_get_gameObject_m442555142(L_31, /*hidden argument*/NULL);
  36260. V_4 = L_32;
  36261. GameObject_t1113636619 * L_33 = V_4;
  36262. NullCheck(L_33);
  36263. Transform_t3600365921 * L_34 = GameObject_get_transform_m1369836730(L_33, /*hidden argument*/NULL);
  36264. V_5 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_34, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  36265. DropdownItem_t1451952895 * L_35 = V_3;
  36266. NullCheck(L_35);
  36267. RectTransform_t3704657025 * L_36 = DropdownItem_get_rectTransform_m3147806615(L_35, /*hidden argument*/NULL);
  36268. NullCheck(L_36);
  36269. GameObject_t1113636619 * L_37 = Component_get_gameObject_m442555142(L_36, /*hidden argument*/NULL);
  36270. NullCheck(L_37);
  36271. GameObject_SetActive_m796801857(L_37, (bool)1, /*hidden argument*/NULL);
  36272. RectTransform_t3704657025 * L_38 = V_5;
  36273. NullCheck(L_38);
  36274. Rect_t2360479859 L_39 = RectTransform_get_rect_m574169965(L_38, /*hidden argument*/NULL);
  36275. V_6 = L_39;
  36276. DropdownItem_t1451952895 * L_40 = V_3;
  36277. NullCheck(L_40);
  36278. RectTransform_t3704657025 * L_41 = DropdownItem_get_rectTransform_m3147806615(L_40, /*hidden argument*/NULL);
  36279. NullCheck(L_41);
  36280. Rect_t2360479859 L_42 = RectTransform_get_rect_m574169965(L_41, /*hidden argument*/NULL);
  36281. V_7 = L_42;
  36282. Vector2_t2156229523 L_43 = Rect_get_min_m847841034((&V_7), /*hidden argument*/NULL);
  36283. Vector2_t2156229523 L_44 = Rect_get_min_m847841034((&V_6), /*hidden argument*/NULL);
  36284. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  36285. Vector2_t2156229523 L_45 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_43, L_44, /*hidden argument*/NULL);
  36286. DropdownItem_t1451952895 * L_46 = V_3;
  36287. NullCheck(L_46);
  36288. RectTransform_t3704657025 * L_47 = DropdownItem_get_rectTransform_m3147806615(L_46, /*hidden argument*/NULL);
  36289. NullCheck(L_47);
  36290. Vector3_t3722313464 L_48 = Transform_get_localPosition_m4234289348(L_47, /*hidden argument*/NULL);
  36291. Vector2_t2156229523 L_49 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_48, /*hidden argument*/NULL);
  36292. Vector2_t2156229523 L_50 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_45, L_49, /*hidden argument*/NULL);
  36293. V_8 = L_50;
  36294. Vector2_t2156229523 L_51 = Rect_get_max_m350137314((&V_7), /*hidden argument*/NULL);
  36295. Vector2_t2156229523 L_52 = Rect_get_max_m350137314((&V_6), /*hidden argument*/NULL);
  36296. Vector2_t2156229523 L_53 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_51, L_52, /*hidden argument*/NULL);
  36297. DropdownItem_t1451952895 * L_54 = V_3;
  36298. NullCheck(L_54);
  36299. RectTransform_t3704657025 * L_55 = DropdownItem_get_rectTransform_m3147806615(L_54, /*hidden argument*/NULL);
  36300. NullCheck(L_55);
  36301. Vector3_t3722313464 L_56 = Transform_get_localPosition_m4234289348(L_55, /*hidden argument*/NULL);
  36302. Vector2_t2156229523 L_57 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_56, /*hidden argument*/NULL);
  36303. Vector2_t2156229523 L_58 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_53, L_57, /*hidden argument*/NULL);
  36304. V_9 = L_58;
  36305. Vector2_t2156229523 L_59 = Rect_get_size_m477575021((&V_7), /*hidden argument*/NULL);
  36306. V_10 = L_59;
  36307. List_1_t2924027637 * L_60 = __this->get_m_Items_26();
  36308. NullCheck(L_60);
  36309. List_1_Clear_m3276020514(L_60, /*hidden argument*/List_1_Clear_m3276020514_RuntimeMethod_var);
  36310. V_11 = (Toggle_t2735377061 *)NULL;
  36311. V_12 = 0;
  36312. goto IL_0312;
  36313. }
  36314. IL_01b3:
  36315. {
  36316. U3CShowU3Ec__AnonStorey1_t1106527198 * L_61 = (U3CShowU3Ec__AnonStorey1_t1106527198 *)il2cpp_codegen_object_new(U3CShowU3Ec__AnonStorey1_t1106527198_il2cpp_TypeInfo_var);
  36317. U3CShowU3Ec__AnonStorey1__ctor_m2599919814(L_61, /*hidden argument*/NULL);
  36318. V_13 = L_61;
  36319. U3CShowU3Ec__AnonStorey1_t1106527198 * L_62 = V_13;
  36320. NullCheck(L_62);
  36321. L_62->set_U24this_1(__this);
  36322. List_1_t447389798 * L_63 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  36323. int32_t L_64 = V_12;
  36324. NullCheck(L_63);
  36325. OptionData_t3270282352 * L_65 = List_1_get_Item_m489380024(L_63, L_64, /*hidden argument*/List_1_get_Item_m489380024_RuntimeMethod_var);
  36326. V_14 = L_65;
  36327. U3CShowU3Ec__AnonStorey1_t1106527198 * L_66 = V_13;
  36328. OptionData_t3270282352 * L_67 = V_14;
  36329. int32_t L_68 = Dropdown_get_value_m1555353112(__this, /*hidden argument*/NULL);
  36330. int32_t L_69 = V_12;
  36331. DropdownItem_t1451952895 * L_70 = V_3;
  36332. List_1_t2924027637 * L_71 = __this->get_m_Items_26();
  36333. DropdownItem_t1451952895 * L_72 = Dropdown_AddItem_m2786881950(__this, L_67, (bool)((((int32_t)L_68) == ((int32_t)L_69))? 1 : 0), L_70, L_71, /*hidden argument*/NULL);
  36334. NullCheck(L_66);
  36335. L_66->set_item_0(L_72);
  36336. U3CShowU3Ec__AnonStorey1_t1106527198 * L_73 = V_13;
  36337. NullCheck(L_73);
  36338. DropdownItem_t1451952895 * L_74 = L_73->get_item_0();
  36339. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36340. bool L_75 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_74, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36341. if (!L_75)
  36342. {
  36343. goto IL_0209;
  36344. }
  36345. }
  36346. {
  36347. goto IL_030c;
  36348. }
  36349. IL_0209:
  36350. {
  36351. U3CShowU3Ec__AnonStorey1_t1106527198 * L_76 = V_13;
  36352. NullCheck(L_76);
  36353. DropdownItem_t1451952895 * L_77 = L_76->get_item_0();
  36354. NullCheck(L_77);
  36355. Toggle_t2735377061 * L_78 = DropdownItem_get_toggle_m2434100135(L_77, /*hidden argument*/NULL);
  36356. int32_t L_79 = Dropdown_get_value_m1555353112(__this, /*hidden argument*/NULL);
  36357. int32_t L_80 = V_12;
  36358. NullCheck(L_78);
  36359. Toggle_set_isOn_m3548357404(L_78, (bool)((((int32_t)L_79) == ((int32_t)L_80))? 1 : 0), /*hidden argument*/NULL);
  36360. U3CShowU3Ec__AnonStorey1_t1106527198 * L_81 = V_13;
  36361. NullCheck(L_81);
  36362. DropdownItem_t1451952895 * L_82 = L_81->get_item_0();
  36363. NullCheck(L_82);
  36364. Toggle_t2735377061 * L_83 = DropdownItem_get_toggle_m2434100135(L_82, /*hidden argument*/NULL);
  36365. NullCheck(L_83);
  36366. ToggleEvent_t1873685584 * L_84 = L_83->get_onValueChanged_19();
  36367. U3CShowU3Ec__AnonStorey1_t1106527198 * L_85 = V_13;
  36368. intptr_t L_86 = (intptr_t)U3CShowU3Ec__AnonStorey1_U3CU3Em__0_m2340880019_RuntimeMethod_var;
  36369. UnityAction_1_t682124106 * L_87 = (UnityAction_1_t682124106 *)il2cpp_codegen_object_new(UnityAction_1_t682124106_il2cpp_TypeInfo_var);
  36370. UnityAction_1__ctor_m3007623985(L_87, L_85, L_86, /*hidden argument*/UnityAction_1__ctor_m3007623985_RuntimeMethod_var);
  36371. NullCheck(L_84);
  36372. UnityEvent_1_AddListener_m2847988282(L_84, L_87, /*hidden argument*/UnityEvent_1_AddListener_m2847988282_RuntimeMethod_var);
  36373. U3CShowU3Ec__AnonStorey1_t1106527198 * L_88 = V_13;
  36374. NullCheck(L_88);
  36375. DropdownItem_t1451952895 * L_89 = L_88->get_item_0();
  36376. NullCheck(L_89);
  36377. Toggle_t2735377061 * L_90 = DropdownItem_get_toggle_m2434100135(L_89, /*hidden argument*/NULL);
  36378. NullCheck(L_90);
  36379. bool L_91 = Toggle_get_isOn_m1428293607(L_90, /*hidden argument*/NULL);
  36380. if (!L_91)
  36381. {
  36382. goto IL_026e;
  36383. }
  36384. }
  36385. {
  36386. U3CShowU3Ec__AnonStorey1_t1106527198 * L_92 = V_13;
  36387. NullCheck(L_92);
  36388. DropdownItem_t1451952895 * L_93 = L_92->get_item_0();
  36389. NullCheck(L_93);
  36390. Toggle_t2735377061 * L_94 = DropdownItem_get_toggle_m2434100135(L_93, /*hidden argument*/NULL);
  36391. NullCheck(L_94);
  36392. VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, L_94);
  36393. }
  36394. IL_026e:
  36395. {
  36396. Toggle_t2735377061 * L_95 = V_11;
  36397. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36398. bool L_96 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_95, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  36399. if (!L_96)
  36400. {
  36401. goto IL_02fd;
  36402. }
  36403. }
  36404. {
  36405. Toggle_t2735377061 * L_97 = V_11;
  36406. NullCheck(L_97);
  36407. Navigation_t3049316579 L_98 = Selectable_get_navigation_m3508916916(L_97, /*hidden argument*/NULL);
  36408. V_15 = L_98;
  36409. U3CShowU3Ec__AnonStorey1_t1106527198 * L_99 = V_13;
  36410. NullCheck(L_99);
  36411. DropdownItem_t1451952895 * L_100 = L_99->get_item_0();
  36412. NullCheck(L_100);
  36413. Toggle_t2735377061 * L_101 = DropdownItem_get_toggle_m2434100135(L_100, /*hidden argument*/NULL);
  36414. NullCheck(L_101);
  36415. Navigation_t3049316579 L_102 = Selectable_get_navigation_m3508916916(L_101, /*hidden argument*/NULL);
  36416. V_16 = L_102;
  36417. Navigation_set_mode_m3709908198((&V_15), 4, /*hidden argument*/NULL);
  36418. Navigation_set_mode_m3709908198((&V_16), 4, /*hidden argument*/NULL);
  36419. U3CShowU3Ec__AnonStorey1_t1106527198 * L_103 = V_13;
  36420. NullCheck(L_103);
  36421. DropdownItem_t1451952895 * L_104 = L_103->get_item_0();
  36422. NullCheck(L_104);
  36423. Toggle_t2735377061 * L_105 = DropdownItem_get_toggle_m2434100135(L_104, /*hidden argument*/NULL);
  36424. Navigation_set_selectOnDown_m1641183109((&V_15), L_105, /*hidden argument*/NULL);
  36425. U3CShowU3Ec__AnonStorey1_t1106527198 * L_106 = V_13;
  36426. NullCheck(L_106);
  36427. DropdownItem_t1451952895 * L_107 = L_106->get_item_0();
  36428. NullCheck(L_107);
  36429. Toggle_t2735377061 * L_108 = DropdownItem_get_toggle_m2434100135(L_107, /*hidden argument*/NULL);
  36430. Navigation_set_selectOnRight_m1783025816((&V_15), L_108, /*hidden argument*/NULL);
  36431. Toggle_t2735377061 * L_109 = V_11;
  36432. Navigation_set_selectOnLeft_m873759494((&V_16), L_109, /*hidden argument*/NULL);
  36433. Toggle_t2735377061 * L_110 = V_11;
  36434. Navigation_set_selectOnUp_m827629728((&V_16), L_110, /*hidden argument*/NULL);
  36435. Toggle_t2735377061 * L_111 = V_11;
  36436. Navigation_t3049316579 L_112 = V_15;
  36437. NullCheck(L_111);
  36438. Selectable_set_navigation_m1617209861(L_111, L_112, /*hidden argument*/NULL);
  36439. U3CShowU3Ec__AnonStorey1_t1106527198 * L_113 = V_13;
  36440. NullCheck(L_113);
  36441. DropdownItem_t1451952895 * L_114 = L_113->get_item_0();
  36442. NullCheck(L_114);
  36443. Toggle_t2735377061 * L_115 = DropdownItem_get_toggle_m2434100135(L_114, /*hidden argument*/NULL);
  36444. Navigation_t3049316579 L_116 = V_16;
  36445. NullCheck(L_115);
  36446. Selectable_set_navigation_m1617209861(L_115, L_116, /*hidden argument*/NULL);
  36447. }
  36448. IL_02fd:
  36449. {
  36450. U3CShowU3Ec__AnonStorey1_t1106527198 * L_117 = V_13;
  36451. NullCheck(L_117);
  36452. DropdownItem_t1451952895 * L_118 = L_117->get_item_0();
  36453. NullCheck(L_118);
  36454. Toggle_t2735377061 * L_119 = DropdownItem_get_toggle_m2434100135(L_118, /*hidden argument*/NULL);
  36455. V_11 = L_119;
  36456. }
  36457. IL_030c:
  36458. {
  36459. int32_t L_120 = V_12;
  36460. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_120, (int32_t)1));
  36461. }
  36462. IL_0312:
  36463. {
  36464. int32_t L_121 = V_12;
  36465. List_1_t447389798 * L_122 = Dropdown_get_options_m2762539965(__this, /*hidden argument*/NULL);
  36466. NullCheck(L_122);
  36467. int32_t L_123 = List_1_get_Count_m1605312371(L_122, /*hidden argument*/List_1_get_Count_m1605312371_RuntimeMethod_var);
  36468. if ((((int32_t)L_121) < ((int32_t)L_123)))
  36469. {
  36470. goto IL_01b3;
  36471. }
  36472. }
  36473. {
  36474. RectTransform_t3704657025 * L_124 = V_5;
  36475. NullCheck(L_124);
  36476. Vector2_t2156229523 L_125 = RectTransform_get_sizeDelta_m2183112744(L_124, /*hidden argument*/NULL);
  36477. V_17 = L_125;
  36478. float L_126 = (&V_10)->get_y_1();
  36479. List_1_t2924027637 * L_127 = __this->get_m_Items_26();
  36480. NullCheck(L_127);
  36481. int32_t L_128 = List_1_get_Count_m2690803371(L_127, /*hidden argument*/List_1_get_Count_m2690803371_RuntimeMethod_var);
  36482. float L_129 = (&V_8)->get_y_1();
  36483. float L_130 = (&V_9)->get_y_1();
  36484. (&V_17)->set_y_1(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_126, (float)(((float)((float)L_128))))), (float)L_129)), (float)L_130)));
  36485. RectTransform_t3704657025 * L_131 = V_5;
  36486. Vector2_t2156229523 L_132 = V_17;
  36487. NullCheck(L_131);
  36488. RectTransform_set_sizeDelta_m3462269772(L_131, L_132, /*hidden argument*/NULL);
  36489. RectTransform_t3704657025 * L_133 = V_2;
  36490. NullCheck(L_133);
  36491. Rect_t2360479859 L_134 = RectTransform_get_rect_m574169965(L_133, /*hidden argument*/NULL);
  36492. V_19 = L_134;
  36493. float L_135 = Rect_get_height_m1358425599((&V_19), /*hidden argument*/NULL);
  36494. RectTransform_t3704657025 * L_136 = V_5;
  36495. NullCheck(L_136);
  36496. Rect_t2360479859 L_137 = RectTransform_get_rect_m574169965(L_136, /*hidden argument*/NULL);
  36497. V_20 = L_137;
  36498. float L_138 = Rect_get_height_m1358425599((&V_20), /*hidden argument*/NULL);
  36499. V_18 = ((float)il2cpp_codegen_subtract((float)L_135, (float)L_138));
  36500. float L_139 = V_18;
  36501. if ((!(((float)L_139) > ((float)(0.0f)))))
  36502. {
  36503. goto IL_03bb;
  36504. }
  36505. }
  36506. {
  36507. RectTransform_t3704657025 * L_140 = V_2;
  36508. RectTransform_t3704657025 * L_141 = V_2;
  36509. NullCheck(L_141);
  36510. Vector2_t2156229523 L_142 = RectTransform_get_sizeDelta_m2183112744(L_141, /*hidden argument*/NULL);
  36511. V_21 = L_142;
  36512. float L_143 = (&V_21)->get_x_0();
  36513. RectTransform_t3704657025 * L_144 = V_2;
  36514. NullCheck(L_144);
  36515. Vector2_t2156229523 L_145 = RectTransform_get_sizeDelta_m2183112744(L_144, /*hidden argument*/NULL);
  36516. V_22 = L_145;
  36517. float L_146 = (&V_22)->get_y_1();
  36518. float L_147 = V_18;
  36519. Vector2_t2156229523 L_148;
  36520. memset(&L_148, 0, sizeof(L_148));
  36521. Vector2__ctor_m3970636864((&L_148), L_143, ((float)il2cpp_codegen_subtract((float)L_146, (float)L_147)), /*hidden argument*/NULL);
  36522. NullCheck(L_140);
  36523. RectTransform_set_sizeDelta_m3462269772(L_140, L_148, /*hidden argument*/NULL);
  36524. }
  36525. IL_03bb:
  36526. {
  36527. V_23 = ((Vector3U5BU5D_t1718750761*)SZArrayNew(Vector3U5BU5D_t1718750761_il2cpp_TypeInfo_var, (uint32_t)4));
  36528. RectTransform_t3704657025 * L_149 = V_2;
  36529. Vector3U5BU5D_t1718750761* L_150 = V_23;
  36530. NullCheck(L_149);
  36531. RectTransform_GetWorldCorners_m3553547973(L_149, L_150, /*hidden argument*/NULL);
  36532. Canvas_t3310196443 * L_151 = V_1;
  36533. NullCheck(L_151);
  36534. Transform_t3600365921 * L_152 = Component_get_transform_m3162698980(L_151, /*hidden argument*/NULL);
  36535. V_24 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_152, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  36536. RectTransform_t3704657025 * L_153 = V_24;
  36537. NullCheck(L_153);
  36538. Rect_t2360479859 L_154 = RectTransform_get_rect_m574169965(L_153, /*hidden argument*/NULL);
  36539. V_25 = L_154;
  36540. V_26 = 0;
  36541. goto IL_047d;
  36542. }
  36543. IL_03e9:
  36544. {
  36545. V_27 = (bool)0;
  36546. V_28 = 0;
  36547. goto IL_045d;
  36548. }
  36549. IL_03f5:
  36550. {
  36551. RectTransform_t3704657025 * L_155 = V_24;
  36552. Vector3U5BU5D_t1718750761* L_156 = V_23;
  36553. int32_t L_157 = V_28;
  36554. NullCheck(L_156);
  36555. NullCheck(L_155);
  36556. Vector3_t3722313464 L_158 = Transform_InverseTransformPoint_m1343916000(L_155, (*(Vector3_t3722313464 *)((L_156)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_157)))), /*hidden argument*/NULL);
  36557. V_29 = L_158;
  36558. int32_t L_159 = V_26;
  36559. float L_160 = Vector3_get_Item_m668685504((&V_29), L_159, /*hidden argument*/NULL);
  36560. Vector2_t2156229523 L_161 = Rect_get_min_m847841034((&V_25), /*hidden argument*/NULL);
  36561. V_30 = L_161;
  36562. int32_t L_162 = V_26;
  36563. float L_163 = Vector2_get_Item_m3559215723((&V_30), L_162, /*hidden argument*/NULL);
  36564. if ((((float)L_160) < ((float)L_163)))
  36565. {
  36566. goto IL_044d;
  36567. }
  36568. }
  36569. {
  36570. int32_t L_164 = V_26;
  36571. float L_165 = Vector3_get_Item_m668685504((&V_29), L_164, /*hidden argument*/NULL);
  36572. Vector2_t2156229523 L_166 = Rect_get_max_m350137314((&V_25), /*hidden argument*/NULL);
  36573. V_31 = L_166;
  36574. int32_t L_167 = V_26;
  36575. float L_168 = Vector2_get_Item_m3559215723((&V_31), L_167, /*hidden argument*/NULL);
  36576. if ((!(((float)L_165) > ((float)L_168))))
  36577. {
  36578. goto IL_0456;
  36579. }
  36580. }
  36581. IL_044d:
  36582. {
  36583. V_27 = (bool)1;
  36584. goto IL_0465;
  36585. }
  36586. IL_0456:
  36587. {
  36588. int32_t L_169 = V_28;
  36589. V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_169, (int32_t)1));
  36590. }
  36591. IL_045d:
  36592. {
  36593. int32_t L_170 = V_28;
  36594. if ((((int32_t)L_170) < ((int32_t)4)))
  36595. {
  36596. goto IL_03f5;
  36597. }
  36598. }
  36599. IL_0465:
  36600. {
  36601. bool L_171 = V_27;
  36602. if (!L_171)
  36603. {
  36604. goto IL_0476;
  36605. }
  36606. }
  36607. {
  36608. RectTransform_t3704657025 * L_172 = V_2;
  36609. int32_t L_173 = V_26;
  36610. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  36611. RectTransformUtility_FlipLayoutOnAxis_m2606646065(NULL /*static, unused*/, L_172, L_173, (bool)0, (bool)0, /*hidden argument*/NULL);
  36612. }
  36613. IL_0476:
  36614. {
  36615. int32_t L_174 = V_26;
  36616. V_26 = ((int32_t)il2cpp_codegen_add((int32_t)L_174, (int32_t)1));
  36617. }
  36618. IL_047d:
  36619. {
  36620. int32_t L_175 = V_26;
  36621. if ((((int32_t)L_175) < ((int32_t)2)))
  36622. {
  36623. goto IL_03e9;
  36624. }
  36625. }
  36626. {
  36627. V_32 = 0;
  36628. goto IL_0564;
  36629. }
  36630. IL_048d:
  36631. {
  36632. List_1_t2924027637 * L_176 = __this->get_m_Items_26();
  36633. int32_t L_177 = V_32;
  36634. NullCheck(L_176);
  36635. DropdownItem_t1451952895 * L_178 = List_1_get_Item_m2586869798(L_176, L_177, /*hidden argument*/List_1_get_Item_m2586869798_RuntimeMethod_var);
  36636. NullCheck(L_178);
  36637. RectTransform_t3704657025 * L_179 = DropdownItem_get_rectTransform_m3147806615(L_178, /*hidden argument*/NULL);
  36638. V_33 = L_179;
  36639. RectTransform_t3704657025 * L_180 = V_33;
  36640. RectTransform_t3704657025 * L_181 = V_33;
  36641. NullCheck(L_181);
  36642. Vector2_t2156229523 L_182 = RectTransform_get_anchorMin_m2928307238(L_181, /*hidden argument*/NULL);
  36643. V_34 = L_182;
  36644. float L_183 = (&V_34)->get_x_0();
  36645. Vector2_t2156229523 L_184;
  36646. memset(&L_184, 0, sizeof(L_184));
  36647. Vector2__ctor_m3970636864((&L_184), L_183, (0.0f), /*hidden argument*/NULL);
  36648. NullCheck(L_180);
  36649. RectTransform_set_anchorMin_m4230103102(L_180, L_184, /*hidden argument*/NULL);
  36650. RectTransform_t3704657025 * L_185 = V_33;
  36651. RectTransform_t3704657025 * L_186 = V_33;
  36652. NullCheck(L_186);
  36653. Vector2_t2156229523 L_187 = RectTransform_get_anchorMax_m2495270048(L_186, /*hidden argument*/NULL);
  36654. V_35 = L_187;
  36655. float L_188 = (&V_35)->get_x_0();
  36656. Vector2_t2156229523 L_189;
  36657. memset(&L_189, 0, sizeof(L_189));
  36658. Vector2__ctor_m3970636864((&L_189), L_188, (0.0f), /*hidden argument*/NULL);
  36659. NullCheck(L_185);
  36660. RectTransform_set_anchorMax_m2998668828(L_185, L_189, /*hidden argument*/NULL);
  36661. RectTransform_t3704657025 * L_190 = V_33;
  36662. RectTransform_t3704657025 * L_191 = V_33;
  36663. NullCheck(L_191);
  36664. Vector2_t2156229523 L_192 = RectTransform_get_anchoredPosition_m1813443094(L_191, /*hidden argument*/NULL);
  36665. V_36 = L_192;
  36666. float L_193 = (&V_36)->get_x_0();
  36667. float L_194 = (&V_8)->get_y_1();
  36668. float L_195 = (&V_10)->get_y_1();
  36669. List_1_t2924027637 * L_196 = __this->get_m_Items_26();
  36670. NullCheck(L_196);
  36671. int32_t L_197 = List_1_get_Count_m2690803371(L_196, /*hidden argument*/List_1_get_Count_m2690803371_RuntimeMethod_var);
  36672. int32_t L_198 = V_32;
  36673. float L_199 = (&V_10)->get_y_1();
  36674. RectTransform_t3704657025 * L_200 = V_33;
  36675. NullCheck(L_200);
  36676. Vector2_t2156229523 L_201 = RectTransform_get_pivot_m3425744470(L_200, /*hidden argument*/NULL);
  36677. V_37 = L_201;
  36678. float L_202 = (&V_37)->get_y_1();
  36679. Vector2_t2156229523 L_203;
  36680. memset(&L_203, 0, sizeof(L_203));
  36681. Vector2__ctor_m3970636864((&L_203), L_193, ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_194, (float)((float)il2cpp_codegen_multiply((float)L_195, (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_197, (int32_t)1)), (int32_t)L_198))))))))), (float)((float)il2cpp_codegen_multiply((float)L_199, (float)L_202)))), /*hidden argument*/NULL);
  36682. NullCheck(L_190);
  36683. RectTransform_set_anchoredPosition_m4126691837(L_190, L_203, /*hidden argument*/NULL);
  36684. RectTransform_t3704657025 * L_204 = V_33;
  36685. RectTransform_t3704657025 * L_205 = V_33;
  36686. NullCheck(L_205);
  36687. Vector2_t2156229523 L_206 = RectTransform_get_sizeDelta_m2183112744(L_205, /*hidden argument*/NULL);
  36688. V_38 = L_206;
  36689. float L_207 = (&V_38)->get_x_0();
  36690. float L_208 = (&V_10)->get_y_1();
  36691. Vector2_t2156229523 L_209;
  36692. memset(&L_209, 0, sizeof(L_209));
  36693. Vector2__ctor_m3970636864((&L_209), L_207, L_208, /*hidden argument*/NULL);
  36694. NullCheck(L_204);
  36695. RectTransform_set_sizeDelta_m3462269772(L_204, L_209, /*hidden argument*/NULL);
  36696. int32_t L_210 = V_32;
  36697. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_210, (int32_t)1));
  36698. }
  36699. IL_0564:
  36700. {
  36701. int32_t L_211 = V_32;
  36702. List_1_t2924027637 * L_212 = __this->get_m_Items_26();
  36703. NullCheck(L_212);
  36704. int32_t L_213 = List_1_get_Count_m2690803371(L_212, /*hidden argument*/List_1_get_Count_m2690803371_RuntimeMethod_var);
  36705. if ((((int32_t)L_211) < ((int32_t)L_213)))
  36706. {
  36707. goto IL_048d;
  36708. }
  36709. }
  36710. {
  36711. Dropdown_AlphaFadeList_m1699716780(__this, (0.15f), (0.0f), (1.0f), /*hidden argument*/NULL);
  36712. RectTransform_t3704657025 * L_214 = __this->get_m_Template_16();
  36713. NullCheck(L_214);
  36714. GameObject_t1113636619 * L_215 = Component_get_gameObject_m442555142(L_214, /*hidden argument*/NULL);
  36715. NullCheck(L_215);
  36716. GameObject_SetActive_m796801857(L_215, (bool)0, /*hidden argument*/NULL);
  36717. DropdownItem_t1451952895 * L_216 = V_3;
  36718. NullCheck(L_216);
  36719. GameObject_t1113636619 * L_217 = Component_get_gameObject_m442555142(L_216, /*hidden argument*/NULL);
  36720. NullCheck(L_217);
  36721. GameObject_SetActive_m796801857(L_217, (bool)0, /*hidden argument*/NULL);
  36722. Canvas_t3310196443 * L_218 = V_1;
  36723. GameObject_t1113636619 * L_219 = VirtFuncInvoker1< GameObject_t1113636619 *, Canvas_t3310196443 * >::Invoke(45 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas) */, __this, L_218);
  36724. __this->set_m_Blocker_25(L_219);
  36725. }
  36726. IL_05b5:
  36727. {
  36728. return;
  36729. }
  36730. }
  36731. // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas)
  36732. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Dropdown_CreateBlocker_m3770415402 (Dropdown_t2274391225 * __this, Canvas_t3310196443 * ___rootCanvas0, const RuntimeMethod* method)
  36733. {
  36734. static bool s_Il2CppMethodInitialized;
  36735. if (!s_Il2CppMethodInitialized)
  36736. {
  36737. il2cpp_codegen_initialize_method (Dropdown_CreateBlocker_m3770415402_MetadataUsageId);
  36738. s_Il2CppMethodInitialized = true;
  36739. }
  36740. GameObject_t1113636619 * V_0 = NULL;
  36741. RectTransform_t3704657025 * V_1 = NULL;
  36742. Canvas_t3310196443 * V_2 = NULL;
  36743. Canvas_t3310196443 * V_3 = NULL;
  36744. Image_t2670269651 * V_4 = NULL;
  36745. Button_t4055032469 * V_5 = NULL;
  36746. GameObject_t1113636619 * V_6 = NULL;
  36747. {
  36748. GameObject_t1113636619 * L_0 = (GameObject_t1113636619 *)il2cpp_codegen_object_new(GameObject_t1113636619_il2cpp_TypeInfo_var);
  36749. GameObject__ctor_m2093116449(L_0, _stringLiteral3498241164, /*hidden argument*/NULL);
  36750. V_0 = L_0;
  36751. GameObject_t1113636619 * L_1 = V_0;
  36752. NullCheck(L_1);
  36753. RectTransform_t3704657025 * L_2 = GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029(L_1, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t3704657025_m3669823029_RuntimeMethod_var);
  36754. V_1 = L_2;
  36755. RectTransform_t3704657025 * L_3 = V_1;
  36756. Canvas_t3310196443 * L_4 = ___rootCanvas0;
  36757. NullCheck(L_4);
  36758. Transform_t3600365921 * L_5 = Component_get_transform_m3162698980(L_4, /*hidden argument*/NULL);
  36759. NullCheck(L_3);
  36760. Transform_SetParent_m273471670(L_3, L_5, (bool)0, /*hidden argument*/NULL);
  36761. RectTransform_t3704657025 * L_6 = V_1;
  36762. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  36763. Vector3_t3722313464 L_7 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  36764. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  36765. Vector2_t2156229523 L_8 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  36766. NullCheck(L_6);
  36767. RectTransform_set_anchorMin_m4230103102(L_6, L_8, /*hidden argument*/NULL);
  36768. RectTransform_t3704657025 * L_9 = V_1;
  36769. Vector3_t3722313464 L_10 = Vector3_get_one_m1629952498(NULL /*static, unused*/, /*hidden argument*/NULL);
  36770. Vector2_t2156229523 L_11 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  36771. NullCheck(L_9);
  36772. RectTransform_set_anchorMax_m2998668828(L_9, L_11, /*hidden argument*/NULL);
  36773. RectTransform_t3704657025 * L_12 = V_1;
  36774. Vector2_t2156229523 L_13 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  36775. NullCheck(L_12);
  36776. RectTransform_set_sizeDelta_m3462269772(L_12, L_13, /*hidden argument*/NULL);
  36777. GameObject_t1113636619 * L_14 = V_0;
  36778. NullCheck(L_14);
  36779. Canvas_t3310196443 * L_15 = GameObject_AddComponent_TisCanvas_t3310196443_m284883347(L_14, /*hidden argument*/GameObject_AddComponent_TisCanvas_t3310196443_m284883347_RuntimeMethod_var);
  36780. V_2 = L_15;
  36781. Canvas_t3310196443 * L_16 = V_2;
  36782. NullCheck(L_16);
  36783. Canvas_set_overrideSorting_m4088794420(L_16, (bool)1, /*hidden argument*/NULL);
  36784. GameObject_t1113636619 * L_17 = __this->get_m_Dropdown_24();
  36785. NullCheck(L_17);
  36786. Canvas_t3310196443 * L_18 = GameObject_GetComponent_TisCanvas_t3310196443_m1808013672(L_17, /*hidden argument*/GameObject_GetComponent_TisCanvas_t3310196443_m1808013672_RuntimeMethod_var);
  36787. V_3 = L_18;
  36788. Canvas_t3310196443 * L_19 = V_2;
  36789. Canvas_t3310196443 * L_20 = V_3;
  36790. NullCheck(L_20);
  36791. int32_t L_21 = Canvas_get_sortingLayerID_m3685979122(L_20, /*hidden argument*/NULL);
  36792. NullCheck(L_19);
  36793. Canvas_set_sortingLayerID_m861680532(L_19, L_21, /*hidden argument*/NULL);
  36794. Canvas_t3310196443 * L_22 = V_2;
  36795. Canvas_t3310196443 * L_23 = V_3;
  36796. NullCheck(L_23);
  36797. int32_t L_24 = Canvas_get_sortingOrder_m1860900812(L_23, /*hidden argument*/NULL);
  36798. NullCheck(L_22);
  36799. Canvas_set_sortingOrder_m609532562(L_22, ((int32_t)il2cpp_codegen_subtract((int32_t)L_24, (int32_t)1)), /*hidden argument*/NULL);
  36800. GameObject_t1113636619 * L_25 = V_0;
  36801. NullCheck(L_25);
  36802. GameObject_AddComponent_TisGraphicRaycaster_t2999697109_m1217468238(L_25, /*hidden argument*/GameObject_AddComponent_TisGraphicRaycaster_t2999697109_m1217468238_RuntimeMethod_var);
  36803. GameObject_t1113636619 * L_26 = V_0;
  36804. NullCheck(L_26);
  36805. Image_t2670269651 * L_27 = GameObject_AddComponent_TisImage_t2670269651_m1594579417(L_26, /*hidden argument*/GameObject_AddComponent_TisImage_t2670269651_m1594579417_RuntimeMethod_var);
  36806. V_4 = L_27;
  36807. Image_t2670269651 * L_28 = V_4;
  36808. Color_t2555686324 L_29 = Color_get_clear_m1016382534(NULL /*static, unused*/, /*hidden argument*/NULL);
  36809. NullCheck(L_28);
  36810. VirtActionInvoker1< Color_t2555686324 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_28, L_29);
  36811. GameObject_t1113636619 * L_30 = V_0;
  36812. NullCheck(L_30);
  36813. Button_t4055032469 * L_31 = GameObject_AddComponent_TisButton_t4055032469_m1106144321(L_30, /*hidden argument*/GameObject_AddComponent_TisButton_t4055032469_m1106144321_RuntimeMethod_var);
  36814. V_5 = L_31;
  36815. Button_t4055032469 * L_32 = V_5;
  36816. NullCheck(L_32);
  36817. ButtonClickedEvent_t48803504 * L_33 = Button_get_onClick_m2332132945(L_32, /*hidden argument*/NULL);
  36818. intptr_t L_34 = (intptr_t)Dropdown_Hide_m504034854_RuntimeMethod_var;
  36819. UnityAction_t3245792599 * L_35 = (UnityAction_t3245792599 *)il2cpp_codegen_object_new(UnityAction_t3245792599_il2cpp_TypeInfo_var);
  36820. UnityAction__ctor_m772160306(L_35, __this, L_34, /*hidden argument*/NULL);
  36821. NullCheck(L_33);
  36822. UnityEvent_AddListener_m2276267359(L_33, L_35, /*hidden argument*/NULL);
  36823. GameObject_t1113636619 * L_36 = V_0;
  36824. V_6 = L_36;
  36825. goto IL_00c2;
  36826. }
  36827. IL_00c2:
  36828. {
  36829. GameObject_t1113636619 * L_37 = V_6;
  36830. return L_37;
  36831. }
  36832. }
  36833. // System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject)
  36834. extern "C" IL2CPP_METHOD_ATTR void Dropdown_DestroyBlocker_m3521014447 (Dropdown_t2274391225 * __this, GameObject_t1113636619 * ___blocker0, const RuntimeMethod* method)
  36835. {
  36836. static bool s_Il2CppMethodInitialized;
  36837. if (!s_Il2CppMethodInitialized)
  36838. {
  36839. il2cpp_codegen_initialize_method (Dropdown_DestroyBlocker_m3521014447_MetadataUsageId);
  36840. s_Il2CppMethodInitialized = true;
  36841. }
  36842. {
  36843. GameObject_t1113636619 * L_0 = ___blocker0;
  36844. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36845. Object_Destroy_m565254235(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  36846. return;
  36847. }
  36848. }
  36849. // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject)
  36850. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Dropdown_CreateDropdownList_m1942698940 (Dropdown_t2274391225 * __this, GameObject_t1113636619 * ___template0, const RuntimeMethod* method)
  36851. {
  36852. static bool s_Il2CppMethodInitialized;
  36853. if (!s_Il2CppMethodInitialized)
  36854. {
  36855. il2cpp_codegen_initialize_method (Dropdown_CreateDropdownList_m1942698940_MetadataUsageId);
  36856. s_Il2CppMethodInitialized = true;
  36857. }
  36858. GameObject_t1113636619 * V_0 = NULL;
  36859. {
  36860. GameObject_t1113636619 * L_0 = ___template0;
  36861. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36862. GameObject_t1113636619 * L_1 = Object_Instantiate_TisGameObject_t1113636619_m4070250708(NULL /*static, unused*/, L_0, /*hidden argument*/Object_Instantiate_TisGameObject_t1113636619_m4070250708_RuntimeMethod_var);
  36863. V_0 = L_1;
  36864. goto IL_000d;
  36865. }
  36866. IL_000d:
  36867. {
  36868. GameObject_t1113636619 * L_2 = V_0;
  36869. return L_2;
  36870. }
  36871. }
  36872. // System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject)
  36873. extern "C" IL2CPP_METHOD_ATTR void Dropdown_DestroyDropdownList_m3471771287 (Dropdown_t2274391225 * __this, GameObject_t1113636619 * ___dropdownList0, const RuntimeMethod* method)
  36874. {
  36875. static bool s_Il2CppMethodInitialized;
  36876. if (!s_Il2CppMethodInitialized)
  36877. {
  36878. il2cpp_codegen_initialize_method (Dropdown_DestroyDropdownList_m3471771287_MetadataUsageId);
  36879. s_Il2CppMethodInitialized = true;
  36880. }
  36881. {
  36882. GameObject_t1113636619 * L_0 = ___dropdownList0;
  36883. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36884. Object_Destroy_m565254235(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  36885. return;
  36886. }
  36887. }
  36888. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem)
  36889. extern "C" IL2CPP_METHOD_ATTR DropdownItem_t1451952895 * Dropdown_CreateItem_m2954407740 (Dropdown_t2274391225 * __this, DropdownItem_t1451952895 * ___itemTemplate0, const RuntimeMethod* method)
  36890. {
  36891. static bool s_Il2CppMethodInitialized;
  36892. if (!s_Il2CppMethodInitialized)
  36893. {
  36894. il2cpp_codegen_initialize_method (Dropdown_CreateItem_m2954407740_MetadataUsageId);
  36895. s_Il2CppMethodInitialized = true;
  36896. }
  36897. DropdownItem_t1451952895 * V_0 = NULL;
  36898. {
  36899. DropdownItem_t1451952895 * L_0 = ___itemTemplate0;
  36900. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  36901. DropdownItem_t1451952895 * L_1 = Object_Instantiate_TisDropdownItem_t1451952895_m2349295164(NULL /*static, unused*/, L_0, /*hidden argument*/Object_Instantiate_TisDropdownItem_t1451952895_m2349295164_RuntimeMethod_var);
  36902. V_0 = L_1;
  36903. goto IL_000d;
  36904. }
  36905. IL_000d:
  36906. {
  36907. DropdownItem_t1451952895 * L_2 = V_0;
  36908. return L_2;
  36909. }
  36910. }
  36911. // System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem)
  36912. extern "C" IL2CPP_METHOD_ATTR void Dropdown_DestroyItem_m3713143806 (Dropdown_t2274391225 * __this, DropdownItem_t1451952895 * ___item0, const RuntimeMethod* method)
  36913. {
  36914. {
  36915. return;
  36916. }
  36917. }
  36918. // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>)
  36919. extern "C" IL2CPP_METHOD_ATTR DropdownItem_t1451952895 * Dropdown_AddItem_m2786881950 (Dropdown_t2274391225 * __this, OptionData_t3270282352 * ___data0, bool ___selected1, DropdownItem_t1451952895 * ___itemTemplate2, List_1_t2924027637 * ___items3, const RuntimeMethod* method)
  36920. {
  36921. static bool s_Il2CppMethodInitialized;
  36922. if (!s_Il2CppMethodInitialized)
  36923. {
  36924. il2cpp_codegen_initialize_method (Dropdown_AddItem_m2786881950_MetadataUsageId);
  36925. s_Il2CppMethodInitialized = true;
  36926. }
  36927. DropdownItem_t1451952895 * V_0 = NULL;
  36928. DropdownItem_t1451952895 * V_1 = NULL;
  36929. RuntimeObject * G_B2_0 = NULL;
  36930. String_t* G_B2_1 = NULL;
  36931. GameObject_t1113636619 * G_B2_2 = NULL;
  36932. RuntimeObject * G_B1_0 = NULL;
  36933. String_t* G_B1_1 = NULL;
  36934. GameObject_t1113636619 * G_B1_2 = NULL;
  36935. String_t* G_B3_0 = NULL;
  36936. RuntimeObject * G_B3_1 = NULL;
  36937. String_t* G_B3_2 = NULL;
  36938. GameObject_t1113636619 * G_B3_3 = NULL;
  36939. {
  36940. DropdownItem_t1451952895 * L_0 = ___itemTemplate2;
  36941. DropdownItem_t1451952895 * L_1 = VirtFuncInvoker1< DropdownItem_t1451952895 *, DropdownItem_t1451952895 * >::Invoke(49 /* UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_0);
  36942. V_0 = L_1;
  36943. DropdownItem_t1451952895 * L_2 = V_0;
  36944. NullCheck(L_2);
  36945. RectTransform_t3704657025 * L_3 = DropdownItem_get_rectTransform_m3147806615(L_2, /*hidden argument*/NULL);
  36946. DropdownItem_t1451952895 * L_4 = ___itemTemplate2;
  36947. NullCheck(L_4);
  36948. RectTransform_t3704657025 * L_5 = DropdownItem_get_rectTransform_m3147806615(L_4, /*hidden argument*/NULL);
  36949. NullCheck(L_5);
  36950. Transform_t3600365921 * L_6 = Transform_get_parent_m835071599(L_5, /*hidden argument*/NULL);
  36951. NullCheck(L_3);
  36952. Transform_SetParent_m273471670(L_3, L_6, (bool)0, /*hidden argument*/NULL);
  36953. DropdownItem_t1451952895 * L_7 = V_0;
  36954. NullCheck(L_7);
  36955. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(L_7, /*hidden argument*/NULL);
  36956. NullCheck(L_8);
  36957. GameObject_SetActive_m796801857(L_8, (bool)1, /*hidden argument*/NULL);
  36958. DropdownItem_t1451952895 * L_9 = V_0;
  36959. NullCheck(L_9);
  36960. GameObject_t1113636619 * L_10 = Component_get_gameObject_m442555142(L_9, /*hidden argument*/NULL);
  36961. List_1_t2924027637 * L_11 = ___items3;
  36962. NullCheck(L_11);
  36963. int32_t L_12 = List_1_get_Count_m2690803371(L_11, /*hidden argument*/List_1_get_Count_m2690803371_RuntimeMethod_var);
  36964. int32_t L_13 = L_12;
  36965. RuntimeObject * L_14 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_13);
  36966. OptionData_t3270282352 * L_15 = ___data0;
  36967. NullCheck(L_15);
  36968. String_t* L_16 = OptionData_get_text_m2997376818(L_15, /*hidden argument*/NULL);
  36969. G_B1_0 = L_14;
  36970. G_B1_1 = _stringLiteral782532366;
  36971. G_B1_2 = L_10;
  36972. if (!L_16)
  36973. {
  36974. G_B2_0 = L_14;
  36975. G_B2_1 = _stringLiteral782532366;
  36976. G_B2_2 = L_10;
  36977. goto IL_0063;
  36978. }
  36979. }
  36980. {
  36981. OptionData_t3270282352 * L_17 = ___data0;
  36982. NullCheck(L_17);
  36983. String_t* L_18 = OptionData_get_text_m2997376818(L_17, /*hidden argument*/NULL);
  36984. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36985. String_t* L_19 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral3450517398, L_18, /*hidden argument*/NULL);
  36986. G_B3_0 = L_19;
  36987. G_B3_1 = G_B1_0;
  36988. G_B3_2 = G_B1_1;
  36989. G_B3_3 = G_B1_2;
  36990. goto IL_0068;
  36991. }
  36992. IL_0063:
  36993. {
  36994. G_B3_0 = _stringLiteral757602046;
  36995. G_B3_1 = G_B2_0;
  36996. G_B3_2 = G_B2_1;
  36997. G_B3_3 = G_B2_2;
  36998. }
  36999. IL_0068:
  37000. {
  37001. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37002. String_t* L_20 = String_Concat_m1715369213(NULL /*static, unused*/, G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL);
  37003. NullCheck(G_B3_3);
  37004. Object_set_name_m291480324(G_B3_3, L_20, /*hidden argument*/NULL);
  37005. DropdownItem_t1451952895 * L_21 = V_0;
  37006. NullCheck(L_21);
  37007. Toggle_t2735377061 * L_22 = DropdownItem_get_toggle_m2434100135(L_21, /*hidden argument*/NULL);
  37008. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37009. bool L_23 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37010. if (!L_23)
  37011. {
  37012. goto IL_0091;
  37013. }
  37014. }
  37015. {
  37016. DropdownItem_t1451952895 * L_24 = V_0;
  37017. NullCheck(L_24);
  37018. Toggle_t2735377061 * L_25 = DropdownItem_get_toggle_m2434100135(L_24, /*hidden argument*/NULL);
  37019. NullCheck(L_25);
  37020. Toggle_set_isOn_m3548357404(L_25, (bool)0, /*hidden argument*/NULL);
  37021. }
  37022. IL_0091:
  37023. {
  37024. DropdownItem_t1451952895 * L_26 = V_0;
  37025. NullCheck(L_26);
  37026. Text_t1901882714 * L_27 = DropdownItem_get_text_m53291943(L_26, /*hidden argument*/NULL);
  37027. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37028. bool L_28 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  37029. if (!L_28)
  37030. {
  37031. goto IL_00b2;
  37032. }
  37033. }
  37034. {
  37035. DropdownItem_t1451952895 * L_29 = V_0;
  37036. NullCheck(L_29);
  37037. Text_t1901882714 * L_30 = DropdownItem_get_text_m53291943(L_29, /*hidden argument*/NULL);
  37038. OptionData_t3270282352 * L_31 = ___data0;
  37039. NullCheck(L_31);
  37040. String_t* L_32 = OptionData_get_text_m2997376818(L_31, /*hidden argument*/NULL);
  37041. NullCheck(L_30);
  37042. VirtActionInvoker1< String_t* >::Invoke(73 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_30, L_32);
  37043. }
  37044. IL_00b2:
  37045. {
  37046. DropdownItem_t1451952895 * L_33 = V_0;
  37047. NullCheck(L_33);
  37048. Image_t2670269651 * L_34 = DropdownItem_get_image_m1112395429(L_33, /*hidden argument*/NULL);
  37049. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37050. bool L_35 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  37051. if (!L_35)
  37052. {
  37053. goto IL_00f1;
  37054. }
  37055. }
  37056. {
  37057. DropdownItem_t1451952895 * L_36 = V_0;
  37058. NullCheck(L_36);
  37059. Image_t2670269651 * L_37 = DropdownItem_get_image_m1112395429(L_36, /*hidden argument*/NULL);
  37060. OptionData_t3270282352 * L_38 = ___data0;
  37061. NullCheck(L_38);
  37062. Sprite_t280657092 * L_39 = OptionData_get_image_m2796360767(L_38, /*hidden argument*/NULL);
  37063. NullCheck(L_37);
  37064. Image_set_sprite_m2369174689(L_37, L_39, /*hidden argument*/NULL);
  37065. DropdownItem_t1451952895 * L_40 = V_0;
  37066. NullCheck(L_40);
  37067. Image_t2670269651 * L_41 = DropdownItem_get_image_m1112395429(L_40, /*hidden argument*/NULL);
  37068. DropdownItem_t1451952895 * L_42 = V_0;
  37069. NullCheck(L_42);
  37070. Image_t2670269651 * L_43 = DropdownItem_get_image_m1112395429(L_42, /*hidden argument*/NULL);
  37071. NullCheck(L_43);
  37072. Sprite_t280657092 * L_44 = Image_get_sprite_m1811690853(L_43, /*hidden argument*/NULL);
  37073. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37074. bool L_45 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_44, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37075. NullCheck(L_41);
  37076. Behaviour_set_enabled_m20417929(L_41, L_45, /*hidden argument*/NULL);
  37077. }
  37078. IL_00f1:
  37079. {
  37080. List_1_t2924027637 * L_46 = ___items3;
  37081. DropdownItem_t1451952895 * L_47 = V_0;
  37082. NullCheck(L_46);
  37083. List_1_Add_m281601442(L_46, L_47, /*hidden argument*/List_1_Add_m281601442_RuntimeMethod_var);
  37084. DropdownItem_t1451952895 * L_48 = V_0;
  37085. V_1 = L_48;
  37086. goto IL_0100;
  37087. }
  37088. IL_0100:
  37089. {
  37090. DropdownItem_t1451952895 * L_49 = V_1;
  37091. return L_49;
  37092. }
  37093. }
  37094. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
  37095. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m655407379 (Dropdown_t2274391225 * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method)
  37096. {
  37097. static bool s_Il2CppMethodInitialized;
  37098. if (!s_Il2CppMethodInitialized)
  37099. {
  37100. il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m655407379_MetadataUsageId);
  37101. s_Il2CppMethodInitialized = true;
  37102. }
  37103. CanvasGroup_t4083511760 * V_0 = NULL;
  37104. {
  37105. GameObject_t1113636619 * L_0 = __this->get_m_Dropdown_24();
  37106. NullCheck(L_0);
  37107. CanvasGroup_t4083511760 * L_1 = GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990(L_0, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990_RuntimeMethod_var);
  37108. V_0 = L_1;
  37109. float L_2 = ___duration0;
  37110. CanvasGroup_t4083511760 * L_3 = V_0;
  37111. NullCheck(L_3);
  37112. float L_4 = CanvasGroup_get_alpha_m2918269489(L_3, /*hidden argument*/NULL);
  37113. float L_5 = ___alpha1;
  37114. Dropdown_AlphaFadeList_m1699716780(__this, L_2, L_4, L_5, /*hidden argument*/NULL);
  37115. return;
  37116. }
  37117. }
  37118. // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
  37119. extern "C" IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m1699716780 (Dropdown_t2274391225 * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method)
  37120. {
  37121. static bool s_Il2CppMethodInitialized;
  37122. if (!s_Il2CppMethodInitialized)
  37123. {
  37124. il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m1699716780_MetadataUsageId);
  37125. s_Il2CppMethodInitialized = true;
  37126. }
  37127. FloatTween_t1274330004 V_0;
  37128. memset(&V_0, 0, sizeof(V_0));
  37129. FloatTween_t1274330004 V_1;
  37130. memset(&V_1, 0, sizeof(V_1));
  37131. {
  37132. float L_0 = ___start1;
  37133. bool L_1 = Single_Equals_m1601893879((&___end2), L_0, /*hidden argument*/NULL);
  37134. if (!L_1)
  37135. {
  37136. goto IL_0013;
  37137. }
  37138. }
  37139. {
  37140. goto IL_005c;
  37141. }
  37142. IL_0013:
  37143. {
  37144. il2cpp_codegen_initobj((&V_1), sizeof(FloatTween_t1274330004 ));
  37145. float L_2 = ___duration0;
  37146. FloatTween_set_duration_m2138901351((&V_1), L_2, /*hidden argument*/NULL);
  37147. float L_3 = ___start1;
  37148. FloatTween_set_startValue_m53556027((&V_1), L_3, /*hidden argument*/NULL);
  37149. float L_4 = ___end2;
  37150. FloatTween_set_targetValue_m3604919944((&V_1), L_4, /*hidden argument*/NULL);
  37151. FloatTween_t1274330004 L_5 = V_1;
  37152. V_0 = L_5;
  37153. intptr_t L_6 = (intptr_t)Dropdown_SetAlpha_m1239159651_RuntimeMethod_var;
  37154. UnityAction_1_t1982102915 * L_7 = (UnityAction_1_t1982102915 *)il2cpp_codegen_object_new(UnityAction_1_t1982102915_il2cpp_TypeInfo_var);
  37155. UnityAction_1__ctor_m336053009(L_7, __this, L_6, /*hidden argument*/UnityAction_1__ctor_m336053009_RuntimeMethod_var);
  37156. FloatTween_AddOnChangedCallback_m2814315272((&V_0), L_7, /*hidden argument*/NULL);
  37157. FloatTween_set_ignoreTimeScale_m2281304002((&V_0), (bool)1, /*hidden argument*/NULL);
  37158. TweenRunner_1_t3520241082 * L_8 = __this->get_m_AlphaTweenRunner_27();
  37159. FloatTween_t1274330004 L_9 = V_0;
  37160. NullCheck(L_8);
  37161. TweenRunner_1_StartTween_m1055628540(L_8, L_9, /*hidden argument*/TweenRunner_1_StartTween_m1055628540_RuntimeMethod_var);
  37162. }
  37163. IL_005c:
  37164. {
  37165. return;
  37166. }
  37167. }
  37168. // System.Void UnityEngine.UI.Dropdown::SetAlpha(System.Single)
  37169. extern "C" IL2CPP_METHOD_ATTR void Dropdown_SetAlpha_m1239159651 (Dropdown_t2274391225 * __this, float ___alpha0, const RuntimeMethod* method)
  37170. {
  37171. static bool s_Il2CppMethodInitialized;
  37172. if (!s_Il2CppMethodInitialized)
  37173. {
  37174. il2cpp_codegen_initialize_method (Dropdown_SetAlpha_m1239159651_MetadataUsageId);
  37175. s_Il2CppMethodInitialized = true;
  37176. }
  37177. CanvasGroup_t4083511760 * V_0 = NULL;
  37178. {
  37179. GameObject_t1113636619 * L_0 = __this->get_m_Dropdown_24();
  37180. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37181. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  37182. if (L_1)
  37183. {
  37184. goto IL_0016;
  37185. }
  37186. }
  37187. {
  37188. goto IL_0029;
  37189. }
  37190. IL_0016:
  37191. {
  37192. GameObject_t1113636619 * L_2 = __this->get_m_Dropdown_24();
  37193. NullCheck(L_2);
  37194. CanvasGroup_t4083511760 * L_3 = GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990(L_2, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_t4083511760_m378106990_RuntimeMethod_var);
  37195. V_0 = L_3;
  37196. CanvasGroup_t4083511760 * L_4 = V_0;
  37197. float L_5 = ___alpha0;
  37198. NullCheck(L_4);
  37199. CanvasGroup_set_alpha_m4032573(L_4, L_5, /*hidden argument*/NULL);
  37200. }
  37201. IL_0029:
  37202. {
  37203. return;
  37204. }
  37205. }
  37206. // System.Void UnityEngine.UI.Dropdown::Hide()
  37207. extern "C" IL2CPP_METHOD_ATTR void Dropdown_Hide_m504034854 (Dropdown_t2274391225 * __this, const RuntimeMethod* method)
  37208. {
  37209. static bool s_Il2CppMethodInitialized;
  37210. if (!s_Il2CppMethodInitialized)
  37211. {
  37212. il2cpp_codegen_initialize_method (Dropdown_Hide_m504034854_MetadataUsageId);
  37213. s_Il2CppMethodInitialized = true;
  37214. }
  37215. {
  37216. GameObject_t1113636619 * L_0 = __this->get_m_Dropdown_24();
  37217. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37218. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37219. if (!L_1)
  37220. {
  37221. goto IL_0041;
  37222. }
  37223. }
  37224. {
  37225. Dropdown_AlphaFadeList_m655407379(__this, (0.15f), (0.0f), /*hidden argument*/NULL);
  37226. bool L_2 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  37227. if (!L_2)
  37228. {
  37229. goto IL_0040;
  37230. }
  37231. }
  37232. {
  37233. RuntimeObject* L_3 = Dropdown_DelayedDestroyDropdownList_m2082128994(__this, (0.15f), /*hidden argument*/NULL);
  37234. MonoBehaviour_StartCoroutine_m3411253000(__this, L_3, /*hidden argument*/NULL);
  37235. }
  37236. IL_0040:
  37237. {
  37238. }
  37239. IL_0041:
  37240. {
  37241. GameObject_t1113636619 * L_4 = __this->get_m_Blocker_25();
  37242. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37243. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37244. if (!L_5)
  37245. {
  37246. goto IL_005e;
  37247. }
  37248. }
  37249. {
  37250. GameObject_t1113636619 * L_6 = __this->get_m_Blocker_25();
  37251. VirtActionInvoker1< GameObject_t1113636619 * >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_6);
  37252. }
  37253. IL_005e:
  37254. {
  37255. __this->set_m_Blocker_25((GameObject_t1113636619 *)NULL);
  37256. VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, __this);
  37257. return;
  37258. }
  37259. }
  37260. // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
  37261. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m2082128994 (Dropdown_t2274391225 * __this, float ___delay0, const RuntimeMethod* method)
  37262. {
  37263. static bool s_Il2CppMethodInitialized;
  37264. if (!s_Il2CppMethodInitialized)
  37265. {
  37266. il2cpp_codegen_initialize_method (Dropdown_DelayedDestroyDropdownList_m2082128994_MetadataUsageId);
  37267. s_Il2CppMethodInitialized = true;
  37268. }
  37269. U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * V_0 = NULL;
  37270. RuntimeObject* V_1 = NULL;
  37271. {
  37272. U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * L_0 = (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 *)il2cpp_codegen_object_new(U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249_il2cpp_TypeInfo_var);
  37273. U3CDelayedDestroyDropdownListU3Ec__Iterator0__ctor_m912479353(L_0, /*hidden argument*/NULL);
  37274. V_0 = L_0;
  37275. U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * L_1 = V_0;
  37276. float L_2 = ___delay0;
  37277. NullCheck(L_1);
  37278. L_1->set_delay_0(L_2);
  37279. U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * L_3 = V_0;
  37280. NullCheck(L_3);
  37281. L_3->set_U24this_1(__this);
  37282. U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * L_4 = V_0;
  37283. V_1 = L_4;
  37284. goto IL_001b;
  37285. }
  37286. IL_001b:
  37287. {
  37288. RuntimeObject* L_5 = V_1;
  37289. return L_5;
  37290. }
  37291. }
  37292. // System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
  37293. extern "C" IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m1641808655 (Dropdown_t2274391225 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method)
  37294. {
  37295. static bool s_Il2CppMethodInitialized;
  37296. if (!s_Il2CppMethodInitialized)
  37297. {
  37298. il2cpp_codegen_initialize_method (Dropdown_OnSelectItem_m1641808655_MetadataUsageId);
  37299. s_Il2CppMethodInitialized = true;
  37300. }
  37301. int32_t V_0 = 0;
  37302. Transform_t3600365921 * V_1 = NULL;
  37303. Transform_t3600365921 * V_2 = NULL;
  37304. int32_t V_3 = 0;
  37305. {
  37306. Toggle_t2735377061 * L_0 = ___toggle0;
  37307. NullCheck(L_0);
  37308. bool L_1 = Toggle_get_isOn_m1428293607(L_0, /*hidden argument*/NULL);
  37309. if (L_1)
  37310. {
  37311. goto IL_0013;
  37312. }
  37313. }
  37314. {
  37315. Toggle_t2735377061 * L_2 = ___toggle0;
  37316. NullCheck(L_2);
  37317. Toggle_set_isOn_m3548357404(L_2, (bool)1, /*hidden argument*/NULL);
  37318. }
  37319. IL_0013:
  37320. {
  37321. V_0 = (-1);
  37322. Toggle_t2735377061 * L_3 = ___toggle0;
  37323. NullCheck(L_3);
  37324. Transform_t3600365921 * L_4 = Component_get_transform_m3162698980(L_3, /*hidden argument*/NULL);
  37325. V_1 = L_4;
  37326. Transform_t3600365921 * L_5 = V_1;
  37327. NullCheck(L_5);
  37328. Transform_t3600365921 * L_6 = Transform_get_parent_m835071599(L_5, /*hidden argument*/NULL);
  37329. V_2 = L_6;
  37330. V_3 = 0;
  37331. goto IL_004c;
  37332. }
  37333. IL_002a:
  37334. {
  37335. Transform_t3600365921 * L_7 = V_2;
  37336. int32_t L_8 = V_3;
  37337. NullCheck(L_7);
  37338. Transform_t3600365921 * L_9 = Transform_GetChild_m1092972975(L_7, L_8, /*hidden argument*/NULL);
  37339. Transform_t3600365921 * L_10 = V_1;
  37340. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37341. bool L_11 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  37342. if (!L_11)
  37343. {
  37344. goto IL_0047;
  37345. }
  37346. }
  37347. {
  37348. int32_t L_12 = V_3;
  37349. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1));
  37350. goto IL_0058;
  37351. }
  37352. IL_0047:
  37353. {
  37354. int32_t L_13 = V_3;
  37355. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  37356. }
  37357. IL_004c:
  37358. {
  37359. int32_t L_14 = V_3;
  37360. Transform_t3600365921 * L_15 = V_2;
  37361. NullCheck(L_15);
  37362. int32_t L_16 = Transform_get_childCount_m3145433196(L_15, /*hidden argument*/NULL);
  37363. if ((((int32_t)L_14) < ((int32_t)L_16)))
  37364. {
  37365. goto IL_002a;
  37366. }
  37367. }
  37368. IL_0058:
  37369. {
  37370. int32_t L_17 = V_0;
  37371. if ((((int32_t)L_17) >= ((int32_t)0)))
  37372. {
  37373. goto IL_0064;
  37374. }
  37375. }
  37376. {
  37377. goto IL_0071;
  37378. }
  37379. IL_0064:
  37380. {
  37381. int32_t L_18 = V_0;
  37382. Dropdown_set_value_m1048320169(__this, L_18, /*hidden argument*/NULL);
  37383. Dropdown_Hide_m504034854(__this, /*hidden argument*/NULL);
  37384. }
  37385. IL_0071:
  37386. {
  37387. return;
  37388. }
  37389. }
  37390. // System.Void UnityEngine.UI.Dropdown::.cctor()
  37391. extern "C" IL2CPP_METHOD_ATTR void Dropdown__cctor_m2344436140 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37392. {
  37393. static bool s_Il2CppMethodInitialized;
  37394. if (!s_Il2CppMethodInitialized)
  37395. {
  37396. il2cpp_codegen_initialize_method (Dropdown__cctor_m2344436140_MetadataUsageId);
  37397. s_Il2CppMethodInitialized = true;
  37398. }
  37399. {
  37400. OptionData_t3270282352 * L_0 = (OptionData_t3270282352 *)il2cpp_codegen_object_new(OptionData_t3270282352_il2cpp_TypeInfo_var);
  37401. OptionData__ctor_m2529924901(L_0, /*hidden argument*/NULL);
  37402. ((Dropdown_t2274391225_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_t2274391225_il2cpp_TypeInfo_var))->set_s_NoOptionData_29(L_0);
  37403. return;
  37404. }
  37405. }
  37406. #ifdef __clang__
  37407. #pragma clang diagnostic pop
  37408. #endif
  37409. #ifdef __clang__
  37410. #pragma clang diagnostic push
  37411. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37412. #pragma clang diagnostic ignored "-Wunused-variable"
  37413. #endif
  37414. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::.ctor()
  37415. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ec__Iterator0__ctor_m912479353 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37416. {
  37417. {
  37418. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37419. return;
  37420. }
  37421. }
  37422. // System.Boolean UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::MoveNext()
  37423. extern "C" IL2CPP_METHOD_ATTR bool U3CDelayedDestroyDropdownListU3Ec__Iterator0_MoveNext_m213723240 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37424. {
  37425. static bool s_Il2CppMethodInitialized;
  37426. if (!s_Il2CppMethodInitialized)
  37427. {
  37428. il2cpp_codegen_initialize_method (U3CDelayedDestroyDropdownListU3Ec__Iterator0_MoveNext_m213723240_MetadataUsageId);
  37429. s_Il2CppMethodInitialized = true;
  37430. }
  37431. uint32_t V_0 = 0;
  37432. int32_t V_1 = 0;
  37433. {
  37434. int32_t L_0 = __this->get_U24PC_4();
  37435. V_0 = L_0;
  37436. __this->set_U24PC_4((-1));
  37437. uint32_t L_1 = V_0;
  37438. switch (L_1)
  37439. {
  37440. case 0:
  37441. {
  37442. goto IL_0021;
  37443. }
  37444. case 1:
  37445. {
  37446. goto IL_0047;
  37447. }
  37448. }
  37449. }
  37450. {
  37451. goto IL_00f1;
  37452. }
  37453. IL_0021:
  37454. {
  37455. float L_2 = __this->get_delay_0();
  37456. WaitForSecondsRealtime_t189548121 * L_3 = (WaitForSecondsRealtime_t189548121 *)il2cpp_codegen_object_new(WaitForSecondsRealtime_t189548121_il2cpp_TypeInfo_var);
  37457. WaitForSecondsRealtime__ctor_m507157904(L_3, L_2, /*hidden argument*/NULL);
  37458. __this->set_U24current_2(L_3);
  37459. bool L_4 = __this->get_U24disposing_3();
  37460. if (L_4)
  37461. {
  37462. goto IL_0042;
  37463. }
  37464. }
  37465. {
  37466. __this->set_U24PC_4(1);
  37467. }
  37468. IL_0042:
  37469. {
  37470. goto IL_00f3;
  37471. }
  37472. IL_0047:
  37473. {
  37474. V_1 = 0;
  37475. goto IL_008c;
  37476. }
  37477. IL_004e:
  37478. {
  37479. Dropdown_t2274391225 * L_5 = __this->get_U24this_1();
  37480. NullCheck(L_5);
  37481. List_1_t2924027637 * L_6 = L_5->get_m_Items_26();
  37482. int32_t L_7 = V_1;
  37483. NullCheck(L_6);
  37484. DropdownItem_t1451952895 * L_8 = List_1_get_Item_m2586869798(L_6, L_7, /*hidden argument*/List_1_get_Item_m2586869798_RuntimeMethod_var);
  37485. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37486. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_8, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37487. if (!L_9)
  37488. {
  37489. goto IL_0087;
  37490. }
  37491. }
  37492. {
  37493. Dropdown_t2274391225 * L_10 = __this->get_U24this_1();
  37494. Dropdown_t2274391225 * L_11 = __this->get_U24this_1();
  37495. NullCheck(L_11);
  37496. List_1_t2924027637 * L_12 = L_11->get_m_Items_26();
  37497. int32_t L_13 = V_1;
  37498. NullCheck(L_12);
  37499. DropdownItem_t1451952895 * L_14 = List_1_get_Item_m2586869798(L_12, L_13, /*hidden argument*/List_1_get_Item_m2586869798_RuntimeMethod_var);
  37500. NullCheck(L_10);
  37501. VirtActionInvoker1< DropdownItem_t1451952895 * >::Invoke(50 /* System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem) */, L_10, L_14);
  37502. }
  37503. IL_0087:
  37504. {
  37505. int32_t L_15 = V_1;
  37506. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  37507. }
  37508. IL_008c:
  37509. {
  37510. int32_t L_16 = V_1;
  37511. Dropdown_t2274391225 * L_17 = __this->get_U24this_1();
  37512. NullCheck(L_17);
  37513. List_1_t2924027637 * L_18 = L_17->get_m_Items_26();
  37514. NullCheck(L_18);
  37515. int32_t L_19 = List_1_get_Count_m2690803371(L_18, /*hidden argument*/List_1_get_Count_m2690803371_RuntimeMethod_var);
  37516. if ((((int32_t)L_16) < ((int32_t)L_19)))
  37517. {
  37518. goto IL_004e;
  37519. }
  37520. }
  37521. {
  37522. Dropdown_t2274391225 * L_20 = __this->get_U24this_1();
  37523. NullCheck(L_20);
  37524. List_1_t2924027637 * L_21 = L_20->get_m_Items_26();
  37525. NullCheck(L_21);
  37526. List_1_Clear_m3276020514(L_21, /*hidden argument*/List_1_Clear_m3276020514_RuntimeMethod_var);
  37527. Dropdown_t2274391225 * L_22 = __this->get_U24this_1();
  37528. NullCheck(L_22);
  37529. GameObject_t1113636619 * L_23 = L_22->get_m_Dropdown_24();
  37530. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37531. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  37532. if (!L_24)
  37533. {
  37534. goto IL_00de;
  37535. }
  37536. }
  37537. {
  37538. Dropdown_t2274391225 * L_25 = __this->get_U24this_1();
  37539. Dropdown_t2274391225 * L_26 = __this->get_U24this_1();
  37540. NullCheck(L_26);
  37541. GameObject_t1113636619 * L_27 = L_26->get_m_Dropdown_24();
  37542. NullCheck(L_25);
  37543. VirtActionInvoker1< GameObject_t1113636619 * >::Invoke(48 /* System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject) */, L_25, L_27);
  37544. }
  37545. IL_00de:
  37546. {
  37547. Dropdown_t2274391225 * L_28 = __this->get_U24this_1();
  37548. NullCheck(L_28);
  37549. L_28->set_m_Dropdown_24((GameObject_t1113636619 *)NULL);
  37550. __this->set_U24PC_4((-1));
  37551. }
  37552. IL_00f1:
  37553. {
  37554. return (bool)0;
  37555. }
  37556. IL_00f3:
  37557. {
  37558. return (bool)1;
  37559. }
  37560. }
  37561. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::System.Collections.Generic.IEnumerator<object>.get_Current()
  37562. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedDestroyDropdownListU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CobjectU3E_get_Current_m3499212314 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37563. {
  37564. RuntimeObject * V_0 = NULL;
  37565. {
  37566. RuntimeObject * L_0 = __this->get_U24current_2();
  37567. V_0 = L_0;
  37568. goto IL_000c;
  37569. }
  37570. IL_000c:
  37571. {
  37572. RuntimeObject * L_1 = V_0;
  37573. return L_1;
  37574. }
  37575. }
  37576. // System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::System.Collections.IEnumerator.get_Current()
  37577. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CDelayedDestroyDropdownListU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1619733476 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37578. {
  37579. RuntimeObject * V_0 = NULL;
  37580. {
  37581. RuntimeObject * L_0 = __this->get_U24current_2();
  37582. V_0 = L_0;
  37583. goto IL_000c;
  37584. }
  37585. IL_000c:
  37586. {
  37587. RuntimeObject * L_1 = V_0;
  37588. return L_1;
  37589. }
  37590. }
  37591. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::Dispose()
  37592. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ec__Iterator0_Dispose_m100123149 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37593. {
  37594. {
  37595. __this->set_U24disposing_3((bool)1);
  37596. __this->set_U24PC_4((-1));
  37597. return;
  37598. }
  37599. }
  37600. // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>c__Iterator0::Reset()
  37601. extern "C" IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ec__Iterator0_Reset_m4287314593 (U3CDelayedDestroyDropdownListU3Ec__Iterator0_t3853912249 * __this, const RuntimeMethod* method)
  37602. {
  37603. static bool s_Il2CppMethodInitialized;
  37604. if (!s_Il2CppMethodInitialized)
  37605. {
  37606. il2cpp_codegen_initialize_method (U3CDelayedDestroyDropdownListU3Ec__Iterator0_Reset_m4287314593_MetadataUsageId);
  37607. s_Il2CppMethodInitialized = true;
  37608. }
  37609. {
  37610. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  37611. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  37612. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CDelayedDestroyDropdownListU3Ec__Iterator0_Reset_m4287314593_RuntimeMethod_var);
  37613. }
  37614. }
  37615. #ifdef __clang__
  37616. #pragma clang diagnostic pop
  37617. #endif
  37618. #ifdef __clang__
  37619. #pragma clang diagnostic push
  37620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37621. #pragma clang diagnostic ignored "-Wunused-variable"
  37622. #endif
  37623. // System.Void UnityEngine.UI.Dropdown/<Show>c__AnonStorey1::.ctor()
  37624. extern "C" IL2CPP_METHOD_ATTR void U3CShowU3Ec__AnonStorey1__ctor_m2599919814 (U3CShowU3Ec__AnonStorey1_t1106527198 * __this, const RuntimeMethod* method)
  37625. {
  37626. {
  37627. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37628. return;
  37629. }
  37630. }
  37631. // System.Void UnityEngine.UI.Dropdown/<Show>c__AnonStorey1::<>m__0(System.Boolean)
  37632. extern "C" IL2CPP_METHOD_ATTR void U3CShowU3Ec__AnonStorey1_U3CU3Em__0_m2340880019 (U3CShowU3Ec__AnonStorey1_t1106527198 * __this, bool ___x0, const RuntimeMethod* method)
  37633. {
  37634. {
  37635. Dropdown_t2274391225 * L_0 = __this->get_U24this_1();
  37636. DropdownItem_t1451952895 * L_1 = __this->get_item_0();
  37637. NullCheck(L_1);
  37638. Toggle_t2735377061 * L_2 = DropdownItem_get_toggle_m2434100135(L_1, /*hidden argument*/NULL);
  37639. NullCheck(L_0);
  37640. Dropdown_OnSelectItem_m1641808655(L_0, L_2, /*hidden argument*/NULL);
  37641. return;
  37642. }
  37643. }
  37644. #ifdef __clang__
  37645. #pragma clang diagnostic pop
  37646. #endif
  37647. #ifdef __clang__
  37648. #pragma clang diagnostic push
  37649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37650. #pragma clang diagnostic ignored "-Wunused-variable"
  37651. #endif
  37652. // System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
  37653. extern "C" IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m81409265 (DropdownEvent_t4040729994 * __this, const RuntimeMethod* method)
  37654. {
  37655. static bool s_Il2CppMethodInitialized;
  37656. if (!s_Il2CppMethodInitialized)
  37657. {
  37658. il2cpp_codegen_initialize_method (DropdownEvent__ctor_m81409265_MetadataUsageId);
  37659. s_Il2CppMethodInitialized = true;
  37660. }
  37661. {
  37662. UnityEvent_1__ctor_m3816765192(__this, /*hidden argument*/UnityEvent_1__ctor_m3816765192_RuntimeMethod_var);
  37663. return;
  37664. }
  37665. }
  37666. #ifdef __clang__
  37667. #pragma clang diagnostic pop
  37668. #endif
  37669. #ifdef __clang__
  37670. #pragma clang diagnostic push
  37671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37672. #pragma clang diagnostic ignored "-Wunused-variable"
  37673. #endif
  37674. // System.Void UnityEngine.UI.Dropdown/DropdownItem::.ctor()
  37675. extern "C" IL2CPP_METHOD_ATTR void DropdownItem__ctor_m3140288847 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method)
  37676. {
  37677. {
  37678. MonoBehaviour__ctor_m1579109191(__this, /*hidden argument*/NULL);
  37679. return;
  37680. }
  37681. }
  37682. // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
  37683. extern "C" IL2CPP_METHOD_ATTR Text_t1901882714 * DropdownItem_get_text_m53291943 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method)
  37684. {
  37685. Text_t1901882714 * V_0 = NULL;
  37686. {
  37687. Text_t1901882714 * L_0 = __this->get_m_Text_2();
  37688. V_0 = L_0;
  37689. goto IL_000d;
  37690. }
  37691. IL_000d:
  37692. {
  37693. Text_t1901882714 * L_1 = V_0;
  37694. return L_1;
  37695. }
  37696. }
  37697. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
  37698. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_text_m3702712387 (DropdownItem_t1451952895 * __this, Text_t1901882714 * ___value0, const RuntimeMethod* method)
  37699. {
  37700. {
  37701. Text_t1901882714 * L_0 = ___value0;
  37702. __this->set_m_Text_2(L_0);
  37703. return;
  37704. }
  37705. }
  37706. // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
  37707. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * DropdownItem_get_image_m1112395429 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method)
  37708. {
  37709. Image_t2670269651 * V_0 = NULL;
  37710. {
  37711. Image_t2670269651 * L_0 = __this->get_m_Image_3();
  37712. V_0 = L_0;
  37713. goto IL_000d;
  37714. }
  37715. IL_000d:
  37716. {
  37717. Image_t2670269651 * L_1 = V_0;
  37718. return L_1;
  37719. }
  37720. }
  37721. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
  37722. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_image_m2310070538 (DropdownItem_t1451952895 * __this, Image_t2670269651 * ___value0, const RuntimeMethod* method)
  37723. {
  37724. {
  37725. Image_t2670269651 * L_0 = ___value0;
  37726. __this->set_m_Image_3(L_0);
  37727. return;
  37728. }
  37729. }
  37730. // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
  37731. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * DropdownItem_get_rectTransform_m3147806615 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method)
  37732. {
  37733. RectTransform_t3704657025 * V_0 = NULL;
  37734. {
  37735. RectTransform_t3704657025 * L_0 = __this->get_m_RectTransform_4();
  37736. V_0 = L_0;
  37737. goto IL_000d;
  37738. }
  37739. IL_000d:
  37740. {
  37741. RectTransform_t3704657025 * L_1 = V_0;
  37742. return L_1;
  37743. }
  37744. }
  37745. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
  37746. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_m543763080 (DropdownItem_t1451952895 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  37747. {
  37748. {
  37749. RectTransform_t3704657025 * L_0 = ___value0;
  37750. __this->set_m_RectTransform_4(L_0);
  37751. return;
  37752. }
  37753. }
  37754. // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
  37755. extern "C" IL2CPP_METHOD_ATTR Toggle_t2735377061 * DropdownItem_get_toggle_m2434100135 (DropdownItem_t1451952895 * __this, const RuntimeMethod* method)
  37756. {
  37757. Toggle_t2735377061 * V_0 = NULL;
  37758. {
  37759. Toggle_t2735377061 * L_0 = __this->get_m_Toggle_5();
  37760. V_0 = L_0;
  37761. goto IL_000d;
  37762. }
  37763. IL_000d:
  37764. {
  37765. Toggle_t2735377061 * L_1 = V_0;
  37766. return L_1;
  37767. }
  37768. }
  37769. // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
  37770. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m2800190832 (DropdownItem_t1451952895 * __this, Toggle_t2735377061 * ___value0, const RuntimeMethod* method)
  37771. {
  37772. {
  37773. Toggle_t2735377061 * L_0 = ___value0;
  37774. __this->set_m_Toggle_5(L_0);
  37775. return;
  37776. }
  37777. }
  37778. // System.Void UnityEngine.UI.Dropdown/DropdownItem::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  37779. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_OnPointerEnter_m1492957598 (DropdownItem_t1451952895 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  37780. {
  37781. static bool s_Il2CppMethodInitialized;
  37782. if (!s_Il2CppMethodInitialized)
  37783. {
  37784. il2cpp_codegen_initialize_method (DropdownItem_OnPointerEnter_m1492957598_MetadataUsageId);
  37785. s_Il2CppMethodInitialized = true;
  37786. }
  37787. {
  37788. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  37789. EventSystem_t1003666588 * L_0 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  37790. GameObject_t1113636619 * L_1 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  37791. NullCheck(L_0);
  37792. EventSystem_SetSelectedGameObject_m2232337908(L_0, L_1, /*hidden argument*/NULL);
  37793. return;
  37794. }
  37795. }
  37796. // System.Void UnityEngine.UI.Dropdown/DropdownItem::OnCancel(UnityEngine.EventSystems.BaseEventData)
  37797. extern "C" IL2CPP_METHOD_ATTR void DropdownItem_OnCancel_m203716718 (DropdownItem_t1451952895 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  37798. {
  37799. static bool s_Il2CppMethodInitialized;
  37800. if (!s_Il2CppMethodInitialized)
  37801. {
  37802. il2cpp_codegen_initialize_method (DropdownItem_OnCancel_m203716718_MetadataUsageId);
  37803. s_Il2CppMethodInitialized = true;
  37804. }
  37805. Dropdown_t2274391225 * V_0 = NULL;
  37806. {
  37807. Dropdown_t2274391225 * L_0 = Component_GetComponentInParent_TisDropdown_t2274391225_m1712006466(__this, /*hidden argument*/Component_GetComponentInParent_TisDropdown_t2274391225_m1712006466_RuntimeMethod_var);
  37808. V_0 = L_0;
  37809. Dropdown_t2274391225 * L_1 = V_0;
  37810. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37811. bool L_2 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  37812. if (!L_2)
  37813. {
  37814. goto IL_0019;
  37815. }
  37816. }
  37817. {
  37818. Dropdown_t2274391225 * L_3 = V_0;
  37819. NullCheck(L_3);
  37820. Dropdown_Hide_m504034854(L_3, /*hidden argument*/NULL);
  37821. }
  37822. IL_0019:
  37823. {
  37824. return;
  37825. }
  37826. }
  37827. #ifdef __clang__
  37828. #pragma clang diagnostic pop
  37829. #endif
  37830. #ifdef __clang__
  37831. #pragma clang diagnostic push
  37832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37833. #pragma clang diagnostic ignored "-Wunused-variable"
  37834. #endif
  37835. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
  37836. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m2529924901 (OptionData_t3270282352 * __this, const RuntimeMethod* method)
  37837. {
  37838. {
  37839. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37840. return;
  37841. }
  37842. }
  37843. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
  37844. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m2696491456 (OptionData_t3270282352 * __this, String_t* ___text0, const RuntimeMethod* method)
  37845. {
  37846. {
  37847. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37848. String_t* L_0 = ___text0;
  37849. OptionData_set_text_m2462067199(__this, L_0, /*hidden argument*/NULL);
  37850. return;
  37851. }
  37852. }
  37853. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
  37854. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m32633487 (OptionData_t3270282352 * __this, Sprite_t280657092 * ___image0, const RuntimeMethod* method)
  37855. {
  37856. {
  37857. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37858. Sprite_t280657092 * L_0 = ___image0;
  37859. OptionData_set_image_m793551897(__this, L_0, /*hidden argument*/NULL);
  37860. return;
  37861. }
  37862. }
  37863. // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String,UnityEngine.Sprite)
  37864. extern "C" IL2CPP_METHOD_ATTR void OptionData__ctor_m528877356 (OptionData_t3270282352 * __this, String_t* ___text0, Sprite_t280657092 * ___image1, const RuntimeMethod* method)
  37865. {
  37866. {
  37867. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37868. String_t* L_0 = ___text0;
  37869. OptionData_set_text_m2462067199(__this, L_0, /*hidden argument*/NULL);
  37870. Sprite_t280657092 * L_1 = ___image1;
  37871. OptionData_set_image_m793551897(__this, L_1, /*hidden argument*/NULL);
  37872. return;
  37873. }
  37874. }
  37875. // System.String UnityEngine.UI.Dropdown/OptionData::get_text()
  37876. extern "C" IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m2997376818 (OptionData_t3270282352 * __this, const RuntimeMethod* method)
  37877. {
  37878. String_t* V_0 = NULL;
  37879. {
  37880. String_t* L_0 = __this->get_m_Text_0();
  37881. V_0 = L_0;
  37882. goto IL_000d;
  37883. }
  37884. IL_000d:
  37885. {
  37886. String_t* L_1 = V_0;
  37887. return L_1;
  37888. }
  37889. }
  37890. // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
  37891. extern "C" IL2CPP_METHOD_ATTR void OptionData_set_text_m2462067199 (OptionData_t3270282352 * __this, String_t* ___value0, const RuntimeMethod* method)
  37892. {
  37893. {
  37894. String_t* L_0 = ___value0;
  37895. __this->set_m_Text_0(L_0);
  37896. return;
  37897. }
  37898. }
  37899. // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
  37900. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * OptionData_get_image_m2796360767 (OptionData_t3270282352 * __this, const RuntimeMethod* method)
  37901. {
  37902. Sprite_t280657092 * V_0 = NULL;
  37903. {
  37904. Sprite_t280657092 * L_0 = __this->get_m_Image_1();
  37905. V_0 = L_0;
  37906. goto IL_000d;
  37907. }
  37908. IL_000d:
  37909. {
  37910. Sprite_t280657092 * L_1 = V_0;
  37911. return L_1;
  37912. }
  37913. }
  37914. // System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
  37915. extern "C" IL2CPP_METHOD_ATTR void OptionData_set_image_m793551897 (OptionData_t3270282352 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  37916. {
  37917. {
  37918. Sprite_t280657092 * L_0 = ___value0;
  37919. __this->set_m_Image_1(L_0);
  37920. return;
  37921. }
  37922. }
  37923. #ifdef __clang__
  37924. #pragma clang diagnostic pop
  37925. #endif
  37926. #ifdef __clang__
  37927. #pragma clang diagnostic push
  37928. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37929. #pragma clang diagnostic ignored "-Wunused-variable"
  37930. #endif
  37931. // System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
  37932. extern "C" IL2CPP_METHOD_ATTR void OptionDataList__ctor_m4134748699 (OptionDataList_t1438173104 * __this, const RuntimeMethod* method)
  37933. {
  37934. static bool s_Il2CppMethodInitialized;
  37935. if (!s_Il2CppMethodInitialized)
  37936. {
  37937. il2cpp_codegen_initialize_method (OptionDataList__ctor_m4134748699_MetadataUsageId);
  37938. s_Il2CppMethodInitialized = true;
  37939. }
  37940. {
  37941. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37942. List_1_t447389798 * L_0 = (List_1_t447389798 *)il2cpp_codegen_object_new(List_1_t447389798_il2cpp_TypeInfo_var);
  37943. List_1__ctor_m1438953653(L_0, /*hidden argument*/List_1__ctor_m1438953653_RuntimeMethod_var);
  37944. OptionDataList_set_options_m1483938594(__this, L_0, /*hidden argument*/NULL);
  37945. return;
  37946. }
  37947. }
  37948. // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
  37949. extern "C" IL2CPP_METHOD_ATTR List_1_t447389798 * OptionDataList_get_options_m1082668073 (OptionDataList_t1438173104 * __this, const RuntimeMethod* method)
  37950. {
  37951. List_1_t447389798 * V_0 = NULL;
  37952. {
  37953. List_1_t447389798 * L_0 = __this->get_m_Options_0();
  37954. V_0 = L_0;
  37955. goto IL_000d;
  37956. }
  37957. IL_000d:
  37958. {
  37959. List_1_t447389798 * L_1 = V_0;
  37960. return L_1;
  37961. }
  37962. }
  37963. // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
  37964. extern "C" IL2CPP_METHOD_ATTR void OptionDataList_set_options_m1483938594 (OptionDataList_t1438173104 * __this, List_1_t447389798 * ___value0, const RuntimeMethod* method)
  37965. {
  37966. {
  37967. List_1_t447389798 * L_0 = ___value0;
  37968. __this->set_m_Options_0(L_0);
  37969. return;
  37970. }
  37971. }
  37972. #ifdef __clang__
  37973. #pragma clang diagnostic pop
  37974. #endif
  37975. #ifdef __clang__
  37976. #pragma clang diagnostic push
  37977. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37978. #pragma clang diagnostic ignored "-Wunused-variable"
  37979. #endif
  37980. // System.Void UnityEngine.UI.FontData::.ctor()
  37981. extern "C" IL2CPP_METHOD_ATTR void FontData__ctor_m675074493 (FontData_t746620069 * __this, const RuntimeMethod* method)
  37982. {
  37983. {
  37984. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  37985. return;
  37986. }
  37987. }
  37988. // UnityEngine.UI.FontData UnityEngine.UI.FontData::get_defaultFontData()
  37989. extern "C" IL2CPP_METHOD_ATTR FontData_t746620069 * FontData_get_defaultFontData_m1721612217 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37990. {
  37991. static bool s_Il2CppMethodInitialized;
  37992. if (!s_Il2CppMethodInitialized)
  37993. {
  37994. il2cpp_codegen_initialize_method (FontData_get_defaultFontData_m1721612217_MetadataUsageId);
  37995. s_Il2CppMethodInitialized = true;
  37996. }
  37997. FontData_t746620069 * V_0 = NULL;
  37998. FontData_t746620069 * V_1 = NULL;
  37999. FontData_t746620069 * V_2 = NULL;
  38000. {
  38001. FontData_t746620069 * L_0 = (FontData_t746620069 *)il2cpp_codegen_object_new(FontData_t746620069_il2cpp_TypeInfo_var);
  38002. FontData__ctor_m675074493(L_0, /*hidden argument*/NULL);
  38003. V_1 = L_0;
  38004. FontData_t746620069 * L_1 = V_1;
  38005. NullCheck(L_1);
  38006. L_1->set_m_FontSize_1(((int32_t)14));
  38007. FontData_t746620069 * L_2 = V_1;
  38008. NullCheck(L_2);
  38009. L_2->set_m_LineSpacing_11((1.0f));
  38010. FontData_t746620069 * L_3 = V_1;
  38011. NullCheck(L_3);
  38012. L_3->set_m_FontStyle_2(0);
  38013. FontData_t746620069 * L_4 = V_1;
  38014. NullCheck(L_4);
  38015. L_4->set_m_BestFit_3((bool)0);
  38016. FontData_t746620069 * L_5 = V_1;
  38017. NullCheck(L_5);
  38018. L_5->set_m_MinSize_4(((int32_t)10));
  38019. FontData_t746620069 * L_6 = V_1;
  38020. NullCheck(L_6);
  38021. L_6->set_m_MaxSize_5(((int32_t)40));
  38022. FontData_t746620069 * L_7 = V_1;
  38023. NullCheck(L_7);
  38024. L_7->set_m_Alignment_6(0);
  38025. FontData_t746620069 * L_8 = V_1;
  38026. NullCheck(L_8);
  38027. L_8->set_m_HorizontalOverflow_9(0);
  38028. FontData_t746620069 * L_9 = V_1;
  38029. NullCheck(L_9);
  38030. L_9->set_m_VerticalOverflow_10(0);
  38031. FontData_t746620069 * L_10 = V_1;
  38032. NullCheck(L_10);
  38033. L_10->set_m_RichText_8((bool)1);
  38034. FontData_t746620069 * L_11 = V_1;
  38035. NullCheck(L_11);
  38036. L_11->set_m_AlignByGeometry_7((bool)0);
  38037. FontData_t746620069 * L_12 = V_1;
  38038. V_0 = L_12;
  38039. FontData_t746620069 * L_13 = V_0;
  38040. V_2 = L_13;
  38041. goto IL_0064;
  38042. }
  38043. IL_0064:
  38044. {
  38045. FontData_t746620069 * L_14 = V_2;
  38046. return L_14;
  38047. }
  38048. }
  38049. // UnityEngine.Font UnityEngine.UI.FontData::get_font()
  38050. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * FontData_get_font_m2720086288 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38051. {
  38052. Font_t1956802104 * V_0 = NULL;
  38053. {
  38054. Font_t1956802104 * L_0 = __this->get_m_Font_0();
  38055. V_0 = L_0;
  38056. goto IL_000d;
  38057. }
  38058. IL_000d:
  38059. {
  38060. Font_t1956802104 * L_1 = V_0;
  38061. return L_1;
  38062. }
  38063. }
  38064. // System.Void UnityEngine.UI.FontData::set_font(UnityEngine.Font)
  38065. extern "C" IL2CPP_METHOD_ATTR void FontData_set_font_m3514564971 (FontData_t746620069 * __this, Font_t1956802104 * ___value0, const RuntimeMethod* method)
  38066. {
  38067. {
  38068. Font_t1956802104 * L_0 = ___value0;
  38069. __this->set_m_Font_0(L_0);
  38070. return;
  38071. }
  38072. }
  38073. // System.Int32 UnityEngine.UI.FontData::get_fontSize()
  38074. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_m4142428560 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38075. {
  38076. int32_t V_0 = 0;
  38077. {
  38078. int32_t L_0 = __this->get_m_FontSize_1();
  38079. V_0 = L_0;
  38080. goto IL_000d;
  38081. }
  38082. IL_000d:
  38083. {
  38084. int32_t L_1 = V_0;
  38085. return L_1;
  38086. }
  38087. }
  38088. // System.Void UnityEngine.UI.FontData::set_fontSize(System.Int32)
  38089. extern "C" IL2CPP_METHOD_ATTR void FontData_set_fontSize_m2765857076 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38090. {
  38091. {
  38092. int32_t L_0 = ___value0;
  38093. __this->set_m_FontSize_1(L_0);
  38094. return;
  38095. }
  38096. }
  38097. // UnityEngine.FontStyle UnityEngine.UI.FontData::get_fontStyle()
  38098. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_m4265053049 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38099. {
  38100. int32_t V_0 = 0;
  38101. {
  38102. int32_t L_0 = __this->get_m_FontStyle_2();
  38103. V_0 = L_0;
  38104. goto IL_000d;
  38105. }
  38106. IL_000d:
  38107. {
  38108. int32_t L_1 = V_0;
  38109. return L_1;
  38110. }
  38111. }
  38112. // System.Void UnityEngine.UI.FontData::set_fontStyle(UnityEngine.FontStyle)
  38113. extern "C" IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m3365296225 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38114. {
  38115. {
  38116. int32_t L_0 = ___value0;
  38117. __this->set_m_FontStyle_2(L_0);
  38118. return;
  38119. }
  38120. }
  38121. // System.Boolean UnityEngine.UI.FontData::get_bestFit()
  38122. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_bestFit_m162767615 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38123. {
  38124. bool V_0 = false;
  38125. {
  38126. bool L_0 = __this->get_m_BestFit_3();
  38127. V_0 = L_0;
  38128. goto IL_000d;
  38129. }
  38130. IL_000d:
  38131. {
  38132. bool L_1 = V_0;
  38133. return L_1;
  38134. }
  38135. }
  38136. // System.Void UnityEngine.UI.FontData::set_bestFit(System.Boolean)
  38137. extern "C" IL2CPP_METHOD_ATTR void FontData_set_bestFit_m199436960 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method)
  38138. {
  38139. {
  38140. bool L_0 = ___value0;
  38141. __this->set_m_BestFit_3(L_0);
  38142. return;
  38143. }
  38144. }
  38145. // System.Int32 UnityEngine.UI.FontData::get_minSize()
  38146. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_m4139263154 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38147. {
  38148. int32_t V_0 = 0;
  38149. {
  38150. int32_t L_0 = __this->get_m_MinSize_4();
  38151. V_0 = L_0;
  38152. goto IL_000d;
  38153. }
  38154. IL_000d:
  38155. {
  38156. int32_t L_1 = V_0;
  38157. return L_1;
  38158. }
  38159. }
  38160. // System.Void UnityEngine.UI.FontData::set_minSize(System.Int32)
  38161. extern "C" IL2CPP_METHOD_ATTR void FontData_set_minSize_m213866975 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38162. {
  38163. {
  38164. int32_t L_0 = ___value0;
  38165. __this->set_m_MinSize_4(L_0);
  38166. return;
  38167. }
  38168. }
  38169. // System.Int32 UnityEngine.UI.FontData::get_maxSize()
  38170. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_m195374730 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38171. {
  38172. int32_t V_0 = 0;
  38173. {
  38174. int32_t L_0 = __this->get_m_MaxSize_5();
  38175. V_0 = L_0;
  38176. goto IL_000d;
  38177. }
  38178. IL_000d:
  38179. {
  38180. int32_t L_1 = V_0;
  38181. return L_1;
  38182. }
  38183. }
  38184. // System.Void UnityEngine.UI.FontData::set_maxSize(System.Int32)
  38185. extern "C" IL2CPP_METHOD_ATTR void FontData_set_maxSize_m1770582000 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38186. {
  38187. {
  38188. int32_t L_0 = ___value0;
  38189. __this->set_m_MaxSize_5(L_0);
  38190. return;
  38191. }
  38192. }
  38193. // UnityEngine.TextAnchor UnityEngine.UI.FontData::get_alignment()
  38194. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_m3694916235 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38195. {
  38196. int32_t V_0 = 0;
  38197. {
  38198. int32_t L_0 = __this->get_m_Alignment_6();
  38199. V_0 = L_0;
  38200. goto IL_000d;
  38201. }
  38202. IL_000d:
  38203. {
  38204. int32_t L_1 = V_0;
  38205. return L_1;
  38206. }
  38207. }
  38208. // System.Void UnityEngine.UI.FontData::set_alignment(UnityEngine.TextAnchor)
  38209. extern "C" IL2CPP_METHOD_ATTR void FontData_set_alignment_m1506742557 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38210. {
  38211. {
  38212. int32_t L_0 = ___value0;
  38213. __this->set_m_Alignment_6(L_0);
  38214. return;
  38215. }
  38216. }
  38217. // System.Boolean UnityEngine.UI.FontData::get_alignByGeometry()
  38218. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m2805576119 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38219. {
  38220. bool V_0 = false;
  38221. {
  38222. bool L_0 = __this->get_m_AlignByGeometry_7();
  38223. V_0 = L_0;
  38224. goto IL_000d;
  38225. }
  38226. IL_000d:
  38227. {
  38228. bool L_1 = V_0;
  38229. return L_1;
  38230. }
  38231. }
  38232. // System.Void UnityEngine.UI.FontData::set_alignByGeometry(System.Boolean)
  38233. extern "C" IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m3039505596 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method)
  38234. {
  38235. {
  38236. bool L_0 = ___value0;
  38237. __this->set_m_AlignByGeometry_7(L_0);
  38238. return;
  38239. }
  38240. }
  38241. // System.Boolean UnityEngine.UI.FontData::get_richText()
  38242. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_richText_m3425673597 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38243. {
  38244. bool V_0 = false;
  38245. {
  38246. bool L_0 = __this->get_m_RichText_8();
  38247. V_0 = L_0;
  38248. goto IL_000d;
  38249. }
  38250. IL_000d:
  38251. {
  38252. bool L_1 = V_0;
  38253. return L_1;
  38254. }
  38255. }
  38256. // System.Void UnityEngine.UI.FontData::set_richText(System.Boolean)
  38257. extern "C" IL2CPP_METHOD_ATTR void FontData_set_richText_m993590067 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method)
  38258. {
  38259. {
  38260. bool L_0 = ___value0;
  38261. __this->set_m_RichText_8(L_0);
  38262. return;
  38263. }
  38264. }
  38265. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::get_horizontalOverflow()
  38266. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_m2769815943 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38267. {
  38268. int32_t V_0 = 0;
  38269. {
  38270. int32_t L_0 = __this->get_m_HorizontalOverflow_9();
  38271. V_0 = L_0;
  38272. goto IL_000d;
  38273. }
  38274. IL_000d:
  38275. {
  38276. int32_t L_1 = V_0;
  38277. return L_1;
  38278. }
  38279. }
  38280. // System.Void UnityEngine.UI.FontData::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  38281. extern "C" IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_m83710366 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38282. {
  38283. {
  38284. int32_t L_0 = ___value0;
  38285. __this->set_m_HorizontalOverflow_9(L_0);
  38286. return;
  38287. }
  38288. }
  38289. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::get_verticalOverflow()
  38290. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m4132840071 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38291. {
  38292. int32_t V_0 = 0;
  38293. {
  38294. int32_t L_0 = __this->get_m_VerticalOverflow_10();
  38295. V_0 = L_0;
  38296. goto IL_000d;
  38297. }
  38298. IL_000d:
  38299. {
  38300. int32_t L_1 = V_0;
  38301. return L_1;
  38302. }
  38303. }
  38304. // System.Void UnityEngine.UI.FontData::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  38305. extern "C" IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m3628581825 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method)
  38306. {
  38307. {
  38308. int32_t L_0 = ___value0;
  38309. __this->set_m_VerticalOverflow_10(L_0);
  38310. return;
  38311. }
  38312. }
  38313. // System.Single UnityEngine.UI.FontData::get_lineSpacing()
  38314. extern "C" IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_m2772945641 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38315. {
  38316. float V_0 = 0.0f;
  38317. {
  38318. float L_0 = __this->get_m_LineSpacing_11();
  38319. V_0 = L_0;
  38320. goto IL_000d;
  38321. }
  38322. IL_000d:
  38323. {
  38324. float L_1 = V_0;
  38325. return L_1;
  38326. }
  38327. }
  38328. // System.Void UnityEngine.UI.FontData::set_lineSpacing(System.Single)
  38329. extern "C" IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_m3900627226 (FontData_t746620069 * __this, float ___value0, const RuntimeMethod* method)
  38330. {
  38331. {
  38332. float L_0 = ___value0;
  38333. __this->set_m_LineSpacing_11(L_0);
  38334. return;
  38335. }
  38336. }
  38337. // System.Void UnityEngine.UI.FontData::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  38338. extern "C" IL2CPP_METHOD_ATTR void FontData_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m989622626 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38339. {
  38340. {
  38341. return;
  38342. }
  38343. }
  38344. // System.Void UnityEngine.UI.FontData::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  38345. extern "C" IL2CPP_METHOD_ATTR void FontData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3048294344 (FontData_t746620069 * __this, const RuntimeMethod* method)
  38346. {
  38347. static bool s_Il2CppMethodInitialized;
  38348. if (!s_Il2CppMethodInitialized)
  38349. {
  38350. il2cpp_codegen_initialize_method (FontData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3048294344_MetadataUsageId);
  38351. s_Il2CppMethodInitialized = true;
  38352. }
  38353. {
  38354. int32_t L_0 = __this->get_m_FontSize_1();
  38355. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  38356. int32_t L_1 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_0, 0, ((int32_t)300), /*hidden argument*/NULL);
  38357. __this->set_m_FontSize_1(L_1);
  38358. int32_t L_2 = __this->get_m_MinSize_4();
  38359. int32_t L_3 = __this->get_m_FontSize_1();
  38360. int32_t L_4 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_2, 0, L_3, /*hidden argument*/NULL);
  38361. __this->set_m_MinSize_4(L_4);
  38362. int32_t L_5 = __this->get_m_MaxSize_5();
  38363. int32_t L_6 = __this->get_m_FontSize_1();
  38364. int32_t L_7 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_5, L_6, ((int32_t)300), /*hidden argument*/NULL);
  38365. __this->set_m_MaxSize_5(L_7);
  38366. return;
  38367. }
  38368. }
  38369. #ifdef __clang__
  38370. #pragma clang diagnostic pop
  38371. #endif
  38372. #ifdef __clang__
  38373. #pragma clang diagnostic push
  38374. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38375. #pragma clang diagnostic ignored "-Wunused-variable"
  38376. #endif
  38377. // System.Void UnityEngine.UI.FontUpdateTracker::TrackText(UnityEngine.UI.Text)
  38378. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker_TrackText_m2951516607 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___t0, const RuntimeMethod* method)
  38379. {
  38380. static bool s_Il2CppMethodInitialized;
  38381. if (!s_Il2CppMethodInitialized)
  38382. {
  38383. il2cpp_codegen_initialize_method (FontUpdateTracker_TrackText_m2951516607_MetadataUsageId);
  38384. s_Il2CppMethodInitialized = true;
  38385. }
  38386. HashSet_1_t466832188 * V_0 = NULL;
  38387. {
  38388. Text_t1901882714 * L_0 = ___t0;
  38389. NullCheck(L_0);
  38390. Font_t1956802104 * L_1 = Text_get_font_m2857203289(L_0, /*hidden argument*/NULL);
  38391. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38392. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  38393. if (!L_2)
  38394. {
  38395. goto IL_0017;
  38396. }
  38397. }
  38398. {
  38399. goto IL_008e;
  38400. }
  38401. IL_0017:
  38402. {
  38403. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38404. Dictionary_2_t369343732 * L_3 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38405. Text_t1901882714 * L_4 = ___t0;
  38406. NullCheck(L_4);
  38407. Font_t1956802104 * L_5 = Text_get_font_m2857203289(L_4, /*hidden argument*/NULL);
  38408. NullCheck(L_3);
  38409. Dictionary_2_TryGetValue_m1222371706(L_3, L_5, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m1222371706_RuntimeMethod_var);
  38410. HashSet_1_t466832188 * L_6 = V_0;
  38411. if (L_6)
  38412. {
  38413. goto IL_007a;
  38414. }
  38415. }
  38416. {
  38417. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38418. Dictionary_2_t369343732 * L_7 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38419. NullCheck(L_7);
  38420. int32_t L_8 = Dictionary_2_get_Count_m208488890(L_7, /*hidden argument*/Dictionary_2_get_Count_m208488890_RuntimeMethod_var);
  38421. if (L_8)
  38422. {
  38423. goto IL_0062;
  38424. }
  38425. }
  38426. {
  38427. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38428. Action_1_t2129269699 * L_9 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_1();
  38429. if (L_9)
  38430. {
  38431. goto IL_0058;
  38432. }
  38433. }
  38434. {
  38435. intptr_t L_10 = (intptr_t)FontUpdateTracker_RebuildForFont_m3134452007_RuntimeMethod_var;
  38436. Action_1_t2129269699 * L_11 = (Action_1_t2129269699 *)il2cpp_codegen_object_new(Action_1_t2129269699_il2cpp_TypeInfo_var);
  38437. Action_1__ctor_m2111643579(L_11, NULL, L_10, /*hidden argument*/Action_1__ctor_m2111643579_RuntimeMethod_var);
  38438. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38439. ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache0_1(L_11);
  38440. }
  38441. IL_0058:
  38442. {
  38443. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38444. Action_1_t2129269699 * L_12 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache0_1();
  38445. Font_add_textureRebuilt_m2164317336(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  38446. }
  38447. IL_0062:
  38448. {
  38449. HashSet_1_t466832188 * L_13 = (HashSet_1_t466832188 *)il2cpp_codegen_object_new(HashSet_1_t466832188_il2cpp_TypeInfo_var);
  38450. HashSet_1__ctor_m2857397005(L_13, /*hidden argument*/HashSet_1__ctor_m2857397005_RuntimeMethod_var);
  38451. V_0 = L_13;
  38452. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38453. Dictionary_2_t369343732 * L_14 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38454. Text_t1901882714 * L_15 = ___t0;
  38455. NullCheck(L_15);
  38456. Font_t1956802104 * L_16 = Text_get_font_m2857203289(L_15, /*hidden argument*/NULL);
  38457. HashSet_1_t466832188 * L_17 = V_0;
  38458. NullCheck(L_14);
  38459. Dictionary_2_Add_m1393592859(L_14, L_16, L_17, /*hidden argument*/Dictionary_2_Add_m1393592859_RuntimeMethod_var);
  38460. }
  38461. IL_007a:
  38462. {
  38463. HashSet_1_t466832188 * L_18 = V_0;
  38464. Text_t1901882714 * L_19 = ___t0;
  38465. NullCheck(L_18);
  38466. bool L_20 = HashSet_1_Contains_m1017385675(L_18, L_19, /*hidden argument*/HashSet_1_Contains_m1017385675_RuntimeMethod_var);
  38467. if (L_20)
  38468. {
  38469. goto IL_008e;
  38470. }
  38471. }
  38472. {
  38473. HashSet_1_t466832188 * L_21 = V_0;
  38474. Text_t1901882714 * L_22 = ___t0;
  38475. NullCheck(L_21);
  38476. HashSet_1_Add_m1079331816(L_21, L_22, /*hidden argument*/HashSet_1_Add_m1079331816_RuntimeMethod_var);
  38477. }
  38478. IL_008e:
  38479. {
  38480. return;
  38481. }
  38482. }
  38483. // System.Void UnityEngine.UI.FontUpdateTracker::RebuildForFont(UnityEngine.Font)
  38484. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker_RebuildForFont_m3134452007 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ___f0, const RuntimeMethod* method)
  38485. {
  38486. static bool s_Il2CppMethodInitialized;
  38487. if (!s_Il2CppMethodInitialized)
  38488. {
  38489. il2cpp_codegen_initialize_method (FontUpdateTracker_RebuildForFont_m3134452007_MetadataUsageId);
  38490. s_Il2CppMethodInitialized = true;
  38491. }
  38492. HashSet_1_t466832188 * V_0 = NULL;
  38493. Text_t1901882714 * V_1 = NULL;
  38494. Enumerator_t2172009459 V_2;
  38495. memset(&V_2, 0, sizeof(V_2));
  38496. Exception_t * __last_unhandled_exception = 0;
  38497. NO_UNUSED_WARNING (__last_unhandled_exception);
  38498. Exception_t * __exception_local = 0;
  38499. NO_UNUSED_WARNING (__exception_local);
  38500. int32_t __leave_target = 0;
  38501. NO_UNUSED_WARNING (__leave_target);
  38502. {
  38503. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38504. Dictionary_2_t369343732 * L_0 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38505. Font_t1956802104 * L_1 = ___f0;
  38506. NullCheck(L_0);
  38507. Dictionary_2_TryGetValue_m1222371706(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m1222371706_RuntimeMethod_var);
  38508. HashSet_1_t466832188 * L_2 = V_0;
  38509. if (L_2)
  38510. {
  38511. goto IL_001a;
  38512. }
  38513. }
  38514. {
  38515. goto IL_0054;
  38516. }
  38517. IL_001a:
  38518. {
  38519. HashSet_1_t466832188 * L_3 = V_0;
  38520. NullCheck(L_3);
  38521. Enumerator_t2172009459 L_4 = HashSet_1_GetEnumerator_m4112909804(L_3, /*hidden argument*/HashSet_1_GetEnumerator_m4112909804_RuntimeMethod_var);
  38522. V_2 = L_4;
  38523. }
  38524. IL_0022:
  38525. try
  38526. { // begin try (depth: 1)
  38527. {
  38528. goto IL_0035;
  38529. }
  38530. IL_0027:
  38531. {
  38532. Text_t1901882714 * L_5 = Enumerator_get_Current_m140578266((&V_2), /*hidden argument*/Enumerator_get_Current_m140578266_RuntimeMethod_var);
  38533. V_1 = L_5;
  38534. Text_t1901882714 * L_6 = V_1;
  38535. NullCheck(L_6);
  38536. Text_FontTextureChanged_m495427969(L_6, /*hidden argument*/NULL);
  38537. }
  38538. IL_0035:
  38539. {
  38540. bool L_7 = Enumerator_MoveNext_m3447153029((&V_2), /*hidden argument*/Enumerator_MoveNext_m3447153029_RuntimeMethod_var);
  38541. if (L_7)
  38542. {
  38543. goto IL_0027;
  38544. }
  38545. }
  38546. IL_0041:
  38547. {
  38548. IL2CPP_LEAVE(0x54, FINALLY_0046);
  38549. }
  38550. } // end try (depth: 1)
  38551. catch(Il2CppExceptionWrapper& e)
  38552. {
  38553. __last_unhandled_exception = (Exception_t *)e.ex;
  38554. goto FINALLY_0046;
  38555. }
  38556. FINALLY_0046:
  38557. { // begin finally (depth: 1)
  38558. Enumerator_Dispose_m2259148908((&V_2), /*hidden argument*/Enumerator_Dispose_m2259148908_RuntimeMethod_var);
  38559. IL2CPP_END_FINALLY(70)
  38560. } // end finally (depth: 1)
  38561. IL2CPP_CLEANUP(70)
  38562. {
  38563. IL2CPP_JUMP_TBL(0x54, IL_0054)
  38564. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  38565. }
  38566. IL_0054:
  38567. {
  38568. return;
  38569. }
  38570. }
  38571. // System.Void UnityEngine.UI.FontUpdateTracker::UntrackText(UnityEngine.UI.Text)
  38572. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker_UntrackText_m1981515690 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___t0, const RuntimeMethod* method)
  38573. {
  38574. static bool s_Il2CppMethodInitialized;
  38575. if (!s_Il2CppMethodInitialized)
  38576. {
  38577. il2cpp_codegen_initialize_method (FontUpdateTracker_UntrackText_m1981515690_MetadataUsageId);
  38578. s_Il2CppMethodInitialized = true;
  38579. }
  38580. HashSet_1_t466832188 * V_0 = NULL;
  38581. {
  38582. Text_t1901882714 * L_0 = ___t0;
  38583. NullCheck(L_0);
  38584. Font_t1956802104 * L_1 = Text_get_font_m2857203289(L_0, /*hidden argument*/NULL);
  38585. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38586. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  38587. if (!L_2)
  38588. {
  38589. goto IL_0017;
  38590. }
  38591. }
  38592. {
  38593. goto IL_008c;
  38594. }
  38595. IL_0017:
  38596. {
  38597. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38598. Dictionary_2_t369343732 * L_3 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38599. Text_t1901882714 * L_4 = ___t0;
  38600. NullCheck(L_4);
  38601. Font_t1956802104 * L_5 = Text_get_font_m2857203289(L_4, /*hidden argument*/NULL);
  38602. NullCheck(L_3);
  38603. Dictionary_2_TryGetValue_m1222371706(L_3, L_5, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m1222371706_RuntimeMethod_var);
  38604. HashSet_1_t466832188 * L_6 = V_0;
  38605. if (L_6)
  38606. {
  38607. goto IL_0035;
  38608. }
  38609. }
  38610. {
  38611. goto IL_008c;
  38612. }
  38613. IL_0035:
  38614. {
  38615. HashSet_1_t466832188 * L_7 = V_0;
  38616. Text_t1901882714 * L_8 = ___t0;
  38617. NullCheck(L_7);
  38618. HashSet_1_Remove_m661727375(L_7, L_8, /*hidden argument*/HashSet_1_Remove_m661727375_RuntimeMethod_var);
  38619. HashSet_1_t466832188 * L_9 = V_0;
  38620. NullCheck(L_9);
  38621. int32_t L_10 = HashSet_1_get_Count_m2641811193(L_9, /*hidden argument*/HashSet_1_get_Count_m2641811193_RuntimeMethod_var);
  38622. if (L_10)
  38623. {
  38624. goto IL_008c;
  38625. }
  38626. }
  38627. {
  38628. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38629. Dictionary_2_t369343732 * L_11 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38630. Text_t1901882714 * L_12 = ___t0;
  38631. NullCheck(L_12);
  38632. Font_t1956802104 * L_13 = Text_get_font_m2857203289(L_12, /*hidden argument*/NULL);
  38633. NullCheck(L_11);
  38634. Dictionary_2_Remove_m818524415(L_11, L_13, /*hidden argument*/Dictionary_2_Remove_m818524415_RuntimeMethod_var);
  38635. Dictionary_2_t369343732 * L_14 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_m_Tracked_0();
  38636. NullCheck(L_14);
  38637. int32_t L_15 = Dictionary_2_get_Count_m208488890(L_14, /*hidden argument*/Dictionary_2_get_Count_m208488890_RuntimeMethod_var);
  38638. if (L_15)
  38639. {
  38640. goto IL_008b;
  38641. }
  38642. }
  38643. {
  38644. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38645. Action_1_t2129269699 * L_16 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache1_2();
  38646. if (L_16)
  38647. {
  38648. goto IL_0081;
  38649. }
  38650. }
  38651. {
  38652. intptr_t L_17 = (intptr_t)FontUpdateTracker_RebuildForFont_m3134452007_RuntimeMethod_var;
  38653. Action_1_t2129269699 * L_18 = (Action_1_t2129269699 *)il2cpp_codegen_object_new(Action_1_t2129269699_il2cpp_TypeInfo_var);
  38654. Action_1__ctor_m2111643579(L_18, NULL, L_17, /*hidden argument*/Action_1__ctor_m2111643579_RuntimeMethod_var);
  38655. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38656. ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->set_U3CU3Ef__mgU24cache1_2(L_18);
  38657. }
  38658. IL_0081:
  38659. {
  38660. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  38661. Action_1_t2129269699 * L_19 = ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->get_U3CU3Ef__mgU24cache1_2();
  38662. Font_remove_textureRebuilt_m1198718614(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  38663. }
  38664. IL_008b:
  38665. {
  38666. }
  38667. IL_008c:
  38668. {
  38669. return;
  38670. }
  38671. }
  38672. // System.Void UnityEngine.UI.FontUpdateTracker::.cctor()
  38673. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker__cctor_m2240862595 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  38674. {
  38675. static bool s_Il2CppMethodInitialized;
  38676. if (!s_Il2CppMethodInitialized)
  38677. {
  38678. il2cpp_codegen_initialize_method (FontUpdateTracker__cctor_m2240862595_MetadataUsageId);
  38679. s_Il2CppMethodInitialized = true;
  38680. }
  38681. {
  38682. Dictionary_2_t369343732 * L_0 = (Dictionary_2_t369343732 *)il2cpp_codegen_object_new(Dictionary_2_t369343732_il2cpp_TypeInfo_var);
  38683. Dictionary_2__ctor_m2330267198(L_0, /*hidden argument*/Dictionary_2__ctor_m2330267198_RuntimeMethod_var);
  38684. ((FontUpdateTracker_t1839077620_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var))->set_m_Tracked_0(L_0);
  38685. return;
  38686. }
  38687. }
  38688. #ifdef __clang__
  38689. #pragma clang diagnostic pop
  38690. #endif
  38691. #ifdef __clang__
  38692. #pragma clang diagnostic push
  38693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38694. #pragma clang diagnostic ignored "-Wunused-variable"
  38695. #endif
  38696. // System.Void UnityEngine.UI.Graphic::.ctor()
  38697. extern "C" IL2CPP_METHOD_ATTR void Graphic__ctor_m2983567630 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38698. {
  38699. static bool s_Il2CppMethodInitialized;
  38700. if (!s_Il2CppMethodInitialized)
  38701. {
  38702. il2cpp_codegen_initialize_method (Graphic__ctor_m2983567630_MetadataUsageId);
  38703. s_Il2CppMethodInitialized = true;
  38704. }
  38705. {
  38706. Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  38707. __this->set_m_Color_5(L_0);
  38708. __this->set_m_RaycastTarget_6((bool)1);
  38709. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  38710. TweenRunner_1_t3055525458 * L_1 = __this->get_m_ColorTweenRunner_17();
  38711. if (L_1)
  38712. {
  38713. goto IL_002f;
  38714. }
  38715. }
  38716. {
  38717. TweenRunner_1_t3055525458 * L_2 = (TweenRunner_1_t3055525458 *)il2cpp_codegen_object_new(TweenRunner_1_t3055525458_il2cpp_TypeInfo_var);
  38718. TweenRunner_1__ctor_m340723704(L_2, /*hidden argument*/TweenRunner_1__ctor_m340723704_RuntimeMethod_var);
  38719. __this->set_m_ColorTweenRunner_17(L_2);
  38720. }
  38721. IL_002f:
  38722. {
  38723. TweenRunner_1_t3055525458 * L_3 = __this->get_m_ColorTweenRunner_17();
  38724. NullCheck(L_3);
  38725. TweenRunner_1_Init_m3026112660(L_3, __this, /*hidden argument*/TweenRunner_1_Init_m3026112660_RuntimeMethod_var);
  38726. Graphic_set_useLegacyMeshGeneration_m2447316585(__this, (bool)1, /*hidden argument*/NULL);
  38727. return;
  38728. }
  38729. }
  38730. // UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
  38731. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_defaultGraphicMaterial_m3107284931 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  38732. {
  38733. static bool s_Il2CppMethodInitialized;
  38734. if (!s_Il2CppMethodInitialized)
  38735. {
  38736. il2cpp_codegen_initialize_method (Graphic_get_defaultGraphicMaterial_m3107284931_MetadataUsageId);
  38737. s_Il2CppMethodInitialized = true;
  38738. }
  38739. Material_t340375123 * V_0 = NULL;
  38740. {
  38741. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  38742. Material_t340375123 * L_0 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_DefaultUI_2();
  38743. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  38744. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  38745. if (!L_1)
  38746. {
  38747. goto IL_001b;
  38748. }
  38749. }
  38750. {
  38751. Material_t340375123 * L_2 = Canvas_GetDefaultCanvasMaterial_m3379307325(NULL /*static, unused*/, /*hidden argument*/NULL);
  38752. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  38753. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_DefaultUI_2(L_2);
  38754. }
  38755. IL_001b:
  38756. {
  38757. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  38758. Material_t340375123 * L_3 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_DefaultUI_2();
  38759. V_0 = L_3;
  38760. goto IL_0026;
  38761. }
  38762. IL_0026:
  38763. {
  38764. Material_t340375123 * L_4 = V_0;
  38765. return L_4;
  38766. }
  38767. }
  38768. // UnityEngine.Color UnityEngine.UI.Graphic::get_color()
  38769. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Graphic_get_color_m2731989707 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38770. {
  38771. Color_t2555686324 V_0;
  38772. memset(&V_0, 0, sizeof(V_0));
  38773. {
  38774. Color_t2555686324 L_0 = __this->get_m_Color_5();
  38775. V_0 = L_0;
  38776. goto IL_000d;
  38777. }
  38778. IL_000d:
  38779. {
  38780. Color_t2555686324 L_1 = V_0;
  38781. return L_1;
  38782. }
  38783. }
  38784. // System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color)
  38785. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_color_m2041411727 (Graphic_t1660335611 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  38786. {
  38787. {
  38788. Color_t2555686324 * L_0 = __this->get_address_of_m_Color_5();
  38789. Color_t2555686324 L_1 = ___value0;
  38790. bool L_2 = SetPropertyUtility_SetColor_m2229203028(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  38791. if (!L_2)
  38792. {
  38793. goto IL_0018;
  38794. }
  38795. }
  38796. {
  38797. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  38798. }
  38799. IL_0018:
  38800. {
  38801. return;
  38802. }
  38803. }
  38804. // System.Boolean UnityEngine.UI.Graphic::get_raycastTarget()
  38805. extern "C" IL2CPP_METHOD_ATTR bool Graphic_get_raycastTarget_m4143755141 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38806. {
  38807. bool V_0 = false;
  38808. {
  38809. bool L_0 = __this->get_m_RaycastTarget_6();
  38810. V_0 = L_0;
  38811. goto IL_000d;
  38812. }
  38813. IL_000d:
  38814. {
  38815. bool L_1 = V_0;
  38816. return L_1;
  38817. }
  38818. }
  38819. // System.Void UnityEngine.UI.Graphic::set_raycastTarget(System.Boolean)
  38820. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_raycastTarget_m3818410079 (Graphic_t1660335611 * __this, bool ___value0, const RuntimeMethod* method)
  38821. {
  38822. {
  38823. bool L_0 = ___value0;
  38824. __this->set_m_RaycastTarget_6(L_0);
  38825. return;
  38826. }
  38827. }
  38828. // System.Boolean UnityEngine.UI.Graphic::get_useLegacyMeshGeneration()
  38829. extern "C" IL2CPP_METHOD_ATTR bool Graphic_get_useLegacyMeshGeneration_m1086077976 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38830. {
  38831. bool V_0 = false;
  38832. {
  38833. bool L_0 = __this->get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18();
  38834. V_0 = L_0;
  38835. goto IL_000c;
  38836. }
  38837. IL_000c:
  38838. {
  38839. bool L_1 = V_0;
  38840. return L_1;
  38841. }
  38842. }
  38843. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  38844. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m2447316585 (Graphic_t1660335611 * __this, bool ___value0, const RuntimeMethod* method)
  38845. {
  38846. {
  38847. bool L_0 = ___value0;
  38848. __this->set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(L_0);
  38849. return;
  38850. }
  38851. }
  38852. // System.Void UnityEngine.UI.Graphic::SetAllDirty()
  38853. extern "C" IL2CPP_METHOD_ATTR void Graphic_SetAllDirty_m2014005486 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38854. {
  38855. {
  38856. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  38857. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  38858. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  38859. return;
  38860. }
  38861. }
  38862. // System.Void UnityEngine.UI.Graphic::SetLayoutDirty()
  38863. extern "C" IL2CPP_METHOD_ATTR void Graphic_SetLayoutDirty_m3972378721 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38864. {
  38865. static bool s_Il2CppMethodInitialized;
  38866. if (!s_Il2CppMethodInitialized)
  38867. {
  38868. il2cpp_codegen_initialize_method (Graphic_SetLayoutDirty_m3972378721_MetadataUsageId);
  38869. s_Il2CppMethodInitialized = true;
  38870. }
  38871. {
  38872. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  38873. if (L_0)
  38874. {
  38875. goto IL_0011;
  38876. }
  38877. }
  38878. {
  38879. goto IL_0032;
  38880. }
  38881. IL_0011:
  38882. {
  38883. RectTransform_t3704657025 * L_1 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  38884. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  38885. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  38886. UnityAction_t3245792599 * L_2 = __this->get_m_OnDirtyLayoutCallback_12();
  38887. if (!L_2)
  38888. {
  38889. goto IL_0032;
  38890. }
  38891. }
  38892. {
  38893. UnityAction_t3245792599 * L_3 = __this->get_m_OnDirtyLayoutCallback_12();
  38894. NullCheck(L_3);
  38895. UnityAction_Invoke_m893829196(L_3, /*hidden argument*/NULL);
  38896. }
  38897. IL_0032:
  38898. {
  38899. return;
  38900. }
  38901. }
  38902. // System.Void UnityEngine.UI.Graphic::SetVerticesDirty()
  38903. extern "C" IL2CPP_METHOD_ATTR void Graphic_SetVerticesDirty_m2124914069 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38904. {
  38905. static bool s_Il2CppMethodInitialized;
  38906. if (!s_Il2CppMethodInitialized)
  38907. {
  38908. il2cpp_codegen_initialize_method (Graphic_SetVerticesDirty_m2124914069_MetadataUsageId);
  38909. s_Il2CppMethodInitialized = true;
  38910. }
  38911. {
  38912. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  38913. if (L_0)
  38914. {
  38915. goto IL_0011;
  38916. }
  38917. }
  38918. {
  38919. goto IL_0034;
  38920. }
  38921. IL_0011:
  38922. {
  38923. __this->set_m_VertsDirty_10((bool)1);
  38924. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  38925. CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  38926. UnityAction_t3245792599 * L_1 = __this->get_m_OnDirtyVertsCallback_13();
  38927. if (!L_1)
  38928. {
  38929. goto IL_0034;
  38930. }
  38931. }
  38932. {
  38933. UnityAction_t3245792599 * L_2 = __this->get_m_OnDirtyVertsCallback_13();
  38934. NullCheck(L_2);
  38935. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  38936. }
  38937. IL_0034:
  38938. {
  38939. return;
  38940. }
  38941. }
  38942. // System.Void UnityEngine.UI.Graphic::SetMaterialDirty()
  38943. extern "C" IL2CPP_METHOD_ATTR void Graphic_SetMaterialDirty_m2543080821 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38944. {
  38945. static bool s_Il2CppMethodInitialized;
  38946. if (!s_Il2CppMethodInitialized)
  38947. {
  38948. il2cpp_codegen_initialize_method (Graphic_SetMaterialDirty_m2543080821_MetadataUsageId);
  38949. s_Il2CppMethodInitialized = true;
  38950. }
  38951. {
  38952. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  38953. if (L_0)
  38954. {
  38955. goto IL_0011;
  38956. }
  38957. }
  38958. {
  38959. goto IL_0034;
  38960. }
  38961. IL_0011:
  38962. {
  38963. __this->set_m_MaterialDirty_11((bool)1);
  38964. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  38965. CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  38966. UnityAction_t3245792599 * L_1 = __this->get_m_OnDirtyMaterialCallback_14();
  38967. if (!L_1)
  38968. {
  38969. goto IL_0034;
  38970. }
  38971. }
  38972. {
  38973. UnityAction_t3245792599 * L_2 = __this->get_m_OnDirtyMaterialCallback_14();
  38974. NullCheck(L_2);
  38975. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  38976. }
  38977. IL_0034:
  38978. {
  38979. return;
  38980. }
  38981. }
  38982. // System.Void UnityEngine.UI.Graphic::OnRectTransformDimensionsChange()
  38983. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnRectTransformDimensionsChange_m3695755375 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  38984. {
  38985. static bool s_Il2CppMethodInitialized;
  38986. if (!s_Il2CppMethodInitialized)
  38987. {
  38988. il2cpp_codegen_initialize_method (Graphic_OnRectTransformDimensionsChange_m3695755375_MetadataUsageId);
  38989. s_Il2CppMethodInitialized = true;
  38990. }
  38991. {
  38992. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  38993. NullCheck(L_0);
  38994. bool L_1 = GameObject_get_activeInHierarchy_m2006396688(L_0, /*hidden argument*/NULL);
  38995. if (!L_1)
  38996. {
  38997. goto IL_0036;
  38998. }
  38999. }
  39000. {
  39001. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39002. bool L_2 = CanvasUpdateRegistry_IsRebuildingLayout_m3530790142(NULL /*static, unused*/, /*hidden argument*/NULL);
  39003. if (!L_2)
  39004. {
  39005. goto IL_0027;
  39006. }
  39007. }
  39008. {
  39009. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  39010. goto IL_0035;
  39011. }
  39012. IL_0027:
  39013. {
  39014. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  39015. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  39016. }
  39017. IL_0035:
  39018. {
  39019. }
  39020. IL_0036:
  39021. {
  39022. return;
  39023. }
  39024. }
  39025. // System.Void UnityEngine.UI.Graphic::OnBeforeTransformParentChanged()
  39026. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnBeforeTransformParentChanged_m4229077069 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39027. {
  39028. static bool s_Il2CppMethodInitialized;
  39029. if (!s_Il2CppMethodInitialized)
  39030. {
  39031. il2cpp_codegen_initialize_method (Graphic_OnBeforeTransformParentChanged_m4229077069_MetadataUsageId);
  39032. s_Il2CppMethodInitialized = true;
  39033. }
  39034. {
  39035. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  39036. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39037. GraphicRegistry_UnregisterGraphicForCanvas_m2540204166(NULL /*static, unused*/, L_0, __this, /*hidden argument*/NULL);
  39038. RectTransform_t3704657025 * L_1 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39039. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  39040. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  39041. return;
  39042. }
  39043. }
  39044. // System.Void UnityEngine.UI.Graphic::OnTransformParentChanged()
  39045. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnTransformParentChanged_m3266023844 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39046. {
  39047. static bool s_Il2CppMethodInitialized;
  39048. if (!s_Il2CppMethodInitialized)
  39049. {
  39050. il2cpp_codegen_initialize_method (Graphic_OnTransformParentChanged_m3266023844_MetadataUsageId);
  39051. s_Il2CppMethodInitialized = true;
  39052. }
  39053. {
  39054. UIBehaviour_OnTransformParentChanged_m1855615160(__this, /*hidden argument*/NULL);
  39055. __this->set_m_Canvas_9((Canvas_t3310196443 *)NULL);
  39056. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39057. if (L_0)
  39058. {
  39059. goto IL_001e;
  39060. }
  39061. }
  39062. {
  39063. goto IL_0036;
  39064. }
  39065. IL_001e:
  39066. {
  39067. Graphic_CacheCanvas_m1120385152(__this, /*hidden argument*/NULL);
  39068. Canvas_t3310196443 * L_1 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  39069. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39070. GraphicRegistry_RegisterGraphicForCanvas_m1220349701(NULL /*static, unused*/, L_1, __this, /*hidden argument*/NULL);
  39071. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  39072. }
  39073. IL_0036:
  39074. {
  39075. return;
  39076. }
  39077. }
  39078. // System.Int32 UnityEngine.UI.Graphic::get_depth()
  39079. extern "C" IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m815589653 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39080. {
  39081. int32_t V_0 = 0;
  39082. {
  39083. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39084. NullCheck(L_0);
  39085. int32_t L_1 = CanvasRenderer_get_absoluteDepth_m2703237819(L_0, /*hidden argument*/NULL);
  39086. V_0 = L_1;
  39087. goto IL_0012;
  39088. }
  39089. IL_0012:
  39090. {
  39091. int32_t L_2 = V_0;
  39092. return L_2;
  39093. }
  39094. }
  39095. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  39096. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Graphic_get_rectTransform_m1167152468 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39097. {
  39098. static bool s_Il2CppMethodInitialized;
  39099. if (!s_Il2CppMethodInitialized)
  39100. {
  39101. il2cpp_codegen_initialize_method (Graphic_get_rectTransform_m1167152468_MetadataUsageId);
  39102. s_Il2CppMethodInitialized = true;
  39103. }
  39104. RectTransform_t3704657025 * V_0 = NULL;
  39105. {
  39106. RectTransform_t3704657025 * L_0 = __this->get_m_RectTransform_7();
  39107. bool L_1 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_0, NULL, /*hidden argument*/NULL);
  39108. if (!L_1)
  39109. {
  39110. goto IL_0020;
  39111. }
  39112. }
  39113. {
  39114. RectTransform_t3704657025 * L_2 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  39115. __this->set_m_RectTransform_7(L_2);
  39116. }
  39117. IL_0020:
  39118. {
  39119. RectTransform_t3704657025 * L_3 = __this->get_m_RectTransform_7();
  39120. V_0 = L_3;
  39121. goto IL_002c;
  39122. }
  39123. IL_002c:
  39124. {
  39125. RectTransform_t3704657025 * L_4 = V_0;
  39126. return L_4;
  39127. }
  39128. }
  39129. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  39130. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39131. {
  39132. static bool s_Il2CppMethodInitialized;
  39133. if (!s_Il2CppMethodInitialized)
  39134. {
  39135. il2cpp_codegen_initialize_method (Graphic_get_canvas_m3320066409_MetadataUsageId);
  39136. s_Il2CppMethodInitialized = true;
  39137. }
  39138. Canvas_t3310196443 * V_0 = NULL;
  39139. {
  39140. Canvas_t3310196443 * L_0 = __this->get_m_Canvas_9();
  39141. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39142. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39143. if (!L_1)
  39144. {
  39145. goto IL_0018;
  39146. }
  39147. }
  39148. {
  39149. Graphic_CacheCanvas_m1120385152(__this, /*hidden argument*/NULL);
  39150. }
  39151. IL_0018:
  39152. {
  39153. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_9();
  39154. V_0 = L_2;
  39155. goto IL_0024;
  39156. }
  39157. IL_0024:
  39158. {
  39159. Canvas_t3310196443 * L_3 = V_0;
  39160. return L_3;
  39161. }
  39162. }
  39163. // System.Void UnityEngine.UI.Graphic::CacheCanvas()
  39164. extern "C" IL2CPP_METHOD_ATTR void Graphic_CacheCanvas_m1120385152 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39165. {
  39166. static bool s_Il2CppMethodInitialized;
  39167. if (!s_Il2CppMethodInitialized)
  39168. {
  39169. il2cpp_codegen_initialize_method (Graphic_CacheCanvas_m1120385152_MetadataUsageId);
  39170. s_Il2CppMethodInitialized = true;
  39171. }
  39172. List_1_t487303889 * V_0 = NULL;
  39173. int32_t V_1 = 0;
  39174. {
  39175. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  39176. List_1_t487303889 * L_0 = ListPool_1_Get_m3146528893(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3146528893_RuntimeMethod_var);
  39177. V_0 = L_0;
  39178. GameObject_t1113636619 * L_1 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  39179. List_1_t487303889 * L_2 = V_0;
  39180. NullCheck(L_1);
  39181. GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757(L_1, (bool)0, L_2, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_t3310196443_m249132757_RuntimeMethod_var);
  39182. List_1_t487303889 * L_3 = V_0;
  39183. NullCheck(L_3);
  39184. int32_t L_4 = List_1_get_Count_m1106558045(L_3, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  39185. if ((((int32_t)L_4) <= ((int32_t)0)))
  39186. {
  39187. goto IL_0064;
  39188. }
  39189. }
  39190. {
  39191. V_1 = 0;
  39192. goto IL_0052;
  39193. }
  39194. IL_0028:
  39195. {
  39196. List_1_t487303889 * L_5 = V_0;
  39197. int32_t L_6 = V_1;
  39198. NullCheck(L_5);
  39199. Canvas_t3310196443 * L_7 = List_1_get_Item_m1187285853(L_5, L_6, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  39200. NullCheck(L_7);
  39201. bool L_8 = Behaviour_get_isActiveAndEnabled_m3143666263(L_7, /*hidden argument*/NULL);
  39202. if (!L_8)
  39203. {
  39204. goto IL_004d;
  39205. }
  39206. }
  39207. {
  39208. List_1_t487303889 * L_9 = V_0;
  39209. int32_t L_10 = V_1;
  39210. NullCheck(L_9);
  39211. Canvas_t3310196443 * L_11 = List_1_get_Item_m1187285853(L_9, L_10, /*hidden argument*/List_1_get_Item_m1187285853_RuntimeMethod_var);
  39212. __this->set_m_Canvas_9(L_11);
  39213. goto IL_005e;
  39214. }
  39215. IL_004d:
  39216. {
  39217. int32_t L_12 = V_1;
  39218. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  39219. }
  39220. IL_0052:
  39221. {
  39222. int32_t L_13 = V_1;
  39223. List_1_t487303889 * L_14 = V_0;
  39224. NullCheck(L_14);
  39225. int32_t L_15 = List_1_get_Count_m1106558045(L_14, /*hidden argument*/List_1_get_Count_m1106558045_RuntimeMethod_var);
  39226. if ((((int32_t)L_13) < ((int32_t)L_15)))
  39227. {
  39228. goto IL_0028;
  39229. }
  39230. }
  39231. IL_005e:
  39232. {
  39233. goto IL_006b;
  39234. }
  39235. IL_0064:
  39236. {
  39237. __this->set_m_Canvas_9((Canvas_t3310196443 *)NULL);
  39238. }
  39239. IL_006b:
  39240. {
  39241. List_1_t487303889 * L_16 = V_0;
  39242. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t44818338_il2cpp_TypeInfo_var);
  39243. ListPool_1_Release_m1295952082(NULL /*static, unused*/, L_16, /*hidden argument*/ListPool_1_Release_m1295952082_RuntimeMethod_var);
  39244. return;
  39245. }
  39246. }
  39247. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  39248. extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39249. {
  39250. static bool s_Il2CppMethodInitialized;
  39251. if (!s_Il2CppMethodInitialized)
  39252. {
  39253. il2cpp_codegen_initialize_method (Graphic_get_canvasRenderer_m315509948_MetadataUsageId);
  39254. s_Il2CppMethodInitialized = true;
  39255. }
  39256. CanvasRenderer_t2598313366 * V_0 = NULL;
  39257. {
  39258. CanvasRenderer_t2598313366 * L_0 = __this->get_m_CanvasRenderer_8();
  39259. bool L_1 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_0, NULL, /*hidden argument*/NULL);
  39260. if (!L_1)
  39261. {
  39262. goto IL_0020;
  39263. }
  39264. }
  39265. {
  39266. CanvasRenderer_t2598313366 * L_2 = Component_GetComponent_TisCanvasRenderer_t2598313366_m2121847780(__this, /*hidden argument*/Component_GetComponent_TisCanvasRenderer_t2598313366_m2121847780_RuntimeMethod_var);
  39267. __this->set_m_CanvasRenderer_8(L_2);
  39268. }
  39269. IL_0020:
  39270. {
  39271. CanvasRenderer_t2598313366 * L_3 = __this->get_m_CanvasRenderer_8();
  39272. V_0 = L_3;
  39273. goto IL_002c;
  39274. }
  39275. IL_002c:
  39276. {
  39277. CanvasRenderer_t2598313366 * L_4 = V_0;
  39278. return L_4;
  39279. }
  39280. }
  39281. // UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial()
  39282. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_defaultMaterial_m2375635654 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39283. {
  39284. static bool s_Il2CppMethodInitialized;
  39285. if (!s_Il2CppMethodInitialized)
  39286. {
  39287. il2cpp_codegen_initialize_method (Graphic_get_defaultMaterial_m2375635654_MetadataUsageId);
  39288. s_Il2CppMethodInitialized = true;
  39289. }
  39290. Material_t340375123 * V_0 = NULL;
  39291. {
  39292. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39293. Material_t340375123 * L_0 = Graphic_get_defaultGraphicMaterial_m3107284931(NULL /*static, unused*/, /*hidden argument*/NULL);
  39294. V_0 = L_0;
  39295. goto IL_000c;
  39296. }
  39297. IL_000c:
  39298. {
  39299. Material_t340375123 * L_1 = V_0;
  39300. return L_1;
  39301. }
  39302. }
  39303. // UnityEngine.Material UnityEngine.UI.Graphic::get_material()
  39304. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_material_m3836510473 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39305. {
  39306. static bool s_Il2CppMethodInitialized;
  39307. if (!s_Il2CppMethodInitialized)
  39308. {
  39309. il2cpp_codegen_initialize_method (Graphic_get_material_m3836510473_MetadataUsageId);
  39310. s_Il2CppMethodInitialized = true;
  39311. }
  39312. Material_t340375123 * V_0 = NULL;
  39313. Material_t340375123 * G_B3_0 = NULL;
  39314. {
  39315. Material_t340375123 * L_0 = __this->get_m_Material_4();
  39316. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39317. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39318. if (!L_1)
  39319. {
  39320. goto IL_001d;
  39321. }
  39322. }
  39323. {
  39324. Material_t340375123 * L_2 = __this->get_m_Material_4();
  39325. G_B3_0 = L_2;
  39326. goto IL_0023;
  39327. }
  39328. IL_001d:
  39329. {
  39330. Material_t340375123 * L_3 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(31 /* UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial() */, __this);
  39331. G_B3_0 = L_3;
  39332. }
  39333. IL_0023:
  39334. {
  39335. V_0 = G_B3_0;
  39336. goto IL_0029;
  39337. }
  39338. IL_0029:
  39339. {
  39340. Material_t340375123 * L_4 = V_0;
  39341. return L_4;
  39342. }
  39343. }
  39344. // System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material)
  39345. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_material_m3991349725 (Graphic_t1660335611 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  39346. {
  39347. static bool s_Il2CppMethodInitialized;
  39348. if (!s_Il2CppMethodInitialized)
  39349. {
  39350. il2cpp_codegen_initialize_method (Graphic_set_material_m3991349725_MetadataUsageId);
  39351. s_Il2CppMethodInitialized = true;
  39352. }
  39353. {
  39354. Material_t340375123 * L_0 = __this->get_m_Material_4();
  39355. Material_t340375123 * L_1 = ___value0;
  39356. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39357. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  39358. if (!L_2)
  39359. {
  39360. goto IL_0017;
  39361. }
  39362. }
  39363. {
  39364. goto IL_0024;
  39365. }
  39366. IL_0017:
  39367. {
  39368. Material_t340375123 * L_3 = ___value0;
  39369. __this->set_m_Material_4(L_3);
  39370. VirtActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
  39371. }
  39372. IL_0024:
  39373. {
  39374. return;
  39375. }
  39376. }
  39377. // UnityEngine.Material UnityEngine.UI.Graphic::get_materialForRendering()
  39378. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Graphic_get_materialForRendering_m3686316027 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39379. {
  39380. static bool s_Il2CppMethodInitialized;
  39381. if (!s_Il2CppMethodInitialized)
  39382. {
  39383. il2cpp_codegen_initialize_method (Graphic_get_materialForRendering_m3686316027_MetadataUsageId);
  39384. s_Il2CppMethodInitialized = true;
  39385. }
  39386. List_1_t3395709193 * V_0 = NULL;
  39387. Material_t340375123 * V_1 = NULL;
  39388. int32_t V_2 = 0;
  39389. Material_t340375123 * V_3 = NULL;
  39390. {
  39391. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39392. List_1_t3395709193 * L_0 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  39393. V_0 = L_0;
  39394. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (IMaterialModifier_t1975025690_0_0_0_var) };
  39395. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  39396. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  39397. List_1_t3395709193 * L_3 = V_0;
  39398. Component_GetComponents_m1102698478(__this, L_2, L_3, /*hidden argument*/NULL);
  39399. Material_t340375123 * L_4 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
  39400. V_1 = L_4;
  39401. V_2 = 0;
  39402. goto IL_003d;
  39403. }
  39404. IL_0026:
  39405. {
  39406. List_1_t3395709193 * L_5 = V_0;
  39407. int32_t L_6 = V_2;
  39408. NullCheck(L_5);
  39409. Component_t1923634451 * L_7 = List_1_get_Item_m3306164819(L_5, L_6, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  39410. Material_t340375123 * L_8 = V_1;
  39411. NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_7, IMaterialModifier_t1975025690_il2cpp_TypeInfo_var)));
  39412. Material_t340375123 * L_9 = InterfaceFuncInvoker1< Material_t340375123 *, Material_t340375123 * >::Invoke(0 /* UnityEngine.Material UnityEngine.UI.IMaterialModifier::GetModifiedMaterial(UnityEngine.Material) */, IMaterialModifier_t1975025690_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_7, IMaterialModifier_t1975025690_il2cpp_TypeInfo_var)), L_8);
  39413. V_1 = L_9;
  39414. int32_t L_10 = V_2;
  39415. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  39416. }
  39417. IL_003d:
  39418. {
  39419. int32_t L_11 = V_2;
  39420. List_1_t3395709193 * L_12 = V_0;
  39421. NullCheck(L_12);
  39422. int32_t L_13 = List_1_get_Count_m1294235957(L_12, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  39423. if ((((int32_t)L_11) < ((int32_t)L_13)))
  39424. {
  39425. goto IL_0026;
  39426. }
  39427. }
  39428. {
  39429. List_1_t3395709193 * L_14 = V_0;
  39430. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39431. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_14, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  39432. Material_t340375123 * L_15 = V_1;
  39433. V_3 = L_15;
  39434. goto IL_0056;
  39435. }
  39436. IL_0056:
  39437. {
  39438. Material_t340375123 * L_16 = V_3;
  39439. return L_16;
  39440. }
  39441. }
  39442. // UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture()
  39443. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Graphic_get_mainTexture_m147151966 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39444. {
  39445. static bool s_Il2CppMethodInitialized;
  39446. if (!s_Il2CppMethodInitialized)
  39447. {
  39448. il2cpp_codegen_initialize_method (Graphic_get_mainTexture_m147151966_MetadataUsageId);
  39449. s_Il2CppMethodInitialized = true;
  39450. }
  39451. Texture_t3661962703 * V_0 = NULL;
  39452. {
  39453. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39454. Texture2D_t3840446185 * L_0 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_WhiteTexture_3();
  39455. V_0 = L_0;
  39456. goto IL_000c;
  39457. }
  39458. IL_000c:
  39459. {
  39460. Texture_t3661962703 * L_1 = V_0;
  39461. return L_1;
  39462. }
  39463. }
  39464. // System.Void UnityEngine.UI.Graphic::OnEnable()
  39465. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnEnable_m3893553015 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39466. {
  39467. static bool s_Il2CppMethodInitialized;
  39468. if (!s_Il2CppMethodInitialized)
  39469. {
  39470. il2cpp_codegen_initialize_method (Graphic_OnEnable_m3893553015_MetadataUsageId);
  39471. s_Il2CppMethodInitialized = true;
  39472. }
  39473. {
  39474. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  39475. Graphic_CacheCanvas_m1120385152(__this, /*hidden argument*/NULL);
  39476. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  39477. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39478. GraphicRegistry_RegisterGraphicForCanvas_m1220349701(NULL /*static, unused*/, L_0, __this, /*hidden argument*/NULL);
  39479. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39480. Texture2D_t3840446185 * L_1 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_WhiteTexture_3();
  39481. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39482. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39483. if (!L_2)
  39484. {
  39485. goto IL_0033;
  39486. }
  39487. }
  39488. {
  39489. Texture2D_t3840446185 * L_3 = Texture2D_get_whiteTexture_m2176011403(NULL /*static, unused*/, /*hidden argument*/NULL);
  39490. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39491. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_WhiteTexture_3(L_3);
  39492. }
  39493. IL_0033:
  39494. {
  39495. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  39496. return;
  39497. }
  39498. }
  39499. // System.Void UnityEngine.UI.Graphic::OnDisable()
  39500. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnDisable_m1097930217 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39501. {
  39502. static bool s_Il2CppMethodInitialized;
  39503. if (!s_Il2CppMethodInitialized)
  39504. {
  39505. il2cpp_codegen_initialize_method (Graphic_OnDisable_m1097930217_MetadataUsageId);
  39506. s_Il2CppMethodInitialized = true;
  39507. }
  39508. {
  39509. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  39510. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39511. GraphicRegistry_UnregisterGraphicForCanvas_m2540204166(NULL /*static, unused*/, L_0, __this, /*hidden argument*/NULL);
  39512. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39513. CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m3652497192(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  39514. CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39515. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39516. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39517. if (!L_2)
  39518. {
  39519. goto IL_002f;
  39520. }
  39521. }
  39522. {
  39523. CanvasRenderer_t2598313366 * L_3 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39524. NullCheck(L_3);
  39525. CanvasRenderer_Clear_m1522820210(L_3, /*hidden argument*/NULL);
  39526. }
  39527. IL_002f:
  39528. {
  39529. RectTransform_t3704657025 * L_4 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39530. IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t541313304_il2cpp_TypeInfo_var);
  39531. LayoutRebuilder_MarkLayoutForRebuild_m4080555610(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  39532. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  39533. return;
  39534. }
  39535. }
  39536. // System.Void UnityEngine.UI.Graphic::OnCanvasHierarchyChanged()
  39537. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnCanvasHierarchyChanged_m3895011287 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39538. {
  39539. static bool s_Il2CppMethodInitialized;
  39540. if (!s_Il2CppMethodInitialized)
  39541. {
  39542. il2cpp_codegen_initialize_method (Graphic_OnCanvasHierarchyChanged_m3895011287_MetadataUsageId);
  39543. s_Il2CppMethodInitialized = true;
  39544. }
  39545. Canvas_t3310196443 * V_0 = NULL;
  39546. {
  39547. Canvas_t3310196443 * L_0 = __this->get_m_Canvas_9();
  39548. V_0 = L_0;
  39549. __this->set_m_Canvas_9((Canvas_t3310196443 *)NULL);
  39550. bool L_1 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39551. if (L_1)
  39552. {
  39553. goto IL_001f;
  39554. }
  39555. }
  39556. {
  39557. goto IL_0056;
  39558. }
  39559. IL_001f:
  39560. {
  39561. Graphic_CacheCanvas_m1120385152(__this, /*hidden argument*/NULL);
  39562. Canvas_t3310196443 * L_2 = V_0;
  39563. Canvas_t3310196443 * L_3 = __this->get_m_Canvas_9();
  39564. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39565. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  39566. if (!L_4)
  39567. {
  39568. goto IL_0056;
  39569. }
  39570. }
  39571. {
  39572. Canvas_t3310196443 * L_5 = V_0;
  39573. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39574. GraphicRegistry_UnregisterGraphicForCanvas_m2540204166(NULL /*static, unused*/, L_5, __this, /*hidden argument*/NULL);
  39575. bool L_6 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39576. if (!L_6)
  39577. {
  39578. goto IL_0055;
  39579. }
  39580. }
  39581. {
  39582. Canvas_t3310196443 * L_7 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  39583. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  39584. GraphicRegistry_RegisterGraphicForCanvas_m1220349701(NULL /*static, unused*/, L_7, __this, /*hidden argument*/NULL);
  39585. }
  39586. IL_0055:
  39587. {
  39588. }
  39589. IL_0056:
  39590. {
  39591. return;
  39592. }
  39593. }
  39594. // System.Void UnityEngine.UI.Graphic::OnCullingChanged()
  39595. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnCullingChanged_m4114802661 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39596. {
  39597. static bool s_Il2CppMethodInitialized;
  39598. if (!s_Il2CppMethodInitialized)
  39599. {
  39600. il2cpp_codegen_initialize_method (Graphic_OnCullingChanged_m4114802661_MetadataUsageId);
  39601. s_Il2CppMethodInitialized = true;
  39602. }
  39603. {
  39604. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39605. NullCheck(L_0);
  39606. bool L_1 = CanvasRenderer_get_cull_m2436587240(L_0, /*hidden argument*/NULL);
  39607. if (L_1)
  39608. {
  39609. goto IL_002f;
  39610. }
  39611. }
  39612. {
  39613. bool L_2 = __this->get_m_VertsDirty_10();
  39614. if (L_2)
  39615. {
  39616. goto IL_0027;
  39617. }
  39618. }
  39619. {
  39620. bool L_3 = __this->get_m_MaterialDirty_11();
  39621. if (!L_3)
  39622. {
  39623. goto IL_002f;
  39624. }
  39625. }
  39626. IL_0027:
  39627. {
  39628. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  39629. CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m1205570961(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  39630. }
  39631. IL_002f:
  39632. {
  39633. return;
  39634. }
  39635. }
  39636. // System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate)
  39637. extern "C" IL2CPP_METHOD_ATTR void Graphic_Rebuild_m4084166386 (Graphic_t1660335611 * __this, int32_t ___update0, const RuntimeMethod* method)
  39638. {
  39639. {
  39640. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39641. NullCheck(L_0);
  39642. bool L_1 = CanvasRenderer_get_cull_m2436587240(L_0, /*hidden argument*/NULL);
  39643. if (!L_1)
  39644. {
  39645. goto IL_0016;
  39646. }
  39647. }
  39648. {
  39649. goto IL_005b;
  39650. }
  39651. IL_0016:
  39652. {
  39653. int32_t L_2 = ___update0;
  39654. if ((((int32_t)L_2) == ((int32_t)3)))
  39655. {
  39656. goto IL_0022;
  39657. }
  39658. }
  39659. {
  39660. goto IL_005b;
  39661. }
  39662. IL_0022:
  39663. {
  39664. bool L_3 = __this->get_m_VertsDirty_10();
  39665. if (!L_3)
  39666. {
  39667. goto IL_003c;
  39668. }
  39669. }
  39670. {
  39671. VirtActionInvoker0::Invoke(41 /* System.Void UnityEngine.UI.Graphic::UpdateGeometry() */, __this);
  39672. __this->set_m_VertsDirty_10((bool)0);
  39673. }
  39674. IL_003c:
  39675. {
  39676. bool L_4 = __this->get_m_MaterialDirty_11();
  39677. if (!L_4)
  39678. {
  39679. goto IL_0056;
  39680. }
  39681. }
  39682. {
  39683. VirtActionInvoker0::Invoke(40 /* System.Void UnityEngine.UI.Graphic::UpdateMaterial() */, __this);
  39684. __this->set_m_MaterialDirty_11((bool)0);
  39685. }
  39686. IL_0056:
  39687. {
  39688. goto IL_005b;
  39689. }
  39690. IL_005b:
  39691. {
  39692. return;
  39693. }
  39694. }
  39695. // System.Void UnityEngine.UI.Graphic::LayoutComplete()
  39696. extern "C" IL2CPP_METHOD_ATTR void Graphic_LayoutComplete_m1648939220 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39697. {
  39698. {
  39699. return;
  39700. }
  39701. }
  39702. // System.Void UnityEngine.UI.Graphic::GraphicUpdateComplete()
  39703. extern "C" IL2CPP_METHOD_ATTR void Graphic_GraphicUpdateComplete_m1502194795 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39704. {
  39705. {
  39706. return;
  39707. }
  39708. }
  39709. // System.Void UnityEngine.UI.Graphic::UpdateMaterial()
  39710. extern "C" IL2CPP_METHOD_ATTR void Graphic_UpdateMaterial_m3107761958 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39711. {
  39712. {
  39713. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  39714. if (L_0)
  39715. {
  39716. goto IL_0011;
  39717. }
  39718. }
  39719. {
  39720. goto IL_0040;
  39721. }
  39722. IL_0011:
  39723. {
  39724. CanvasRenderer_t2598313366 * L_1 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39725. NullCheck(L_1);
  39726. CanvasRenderer_set_materialCount_m4286588063(L_1, 1, /*hidden argument*/NULL);
  39727. CanvasRenderer_t2598313366 * L_2 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39728. Material_t340375123 * L_3 = VirtFuncInvoker0< Material_t340375123 * >::Invoke(34 /* UnityEngine.Material UnityEngine.UI.Graphic::get_materialForRendering() */, __this);
  39729. NullCheck(L_2);
  39730. CanvasRenderer_SetMaterial_m824577244(L_2, L_3, 0, /*hidden argument*/NULL);
  39731. CanvasRenderer_t2598313366 * L_4 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39732. Texture_t3661962703 * L_5 = VirtFuncInvoker0< Texture_t3661962703 * >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
  39733. NullCheck(L_4);
  39734. CanvasRenderer_SetTexture_m1600559835(L_4, L_5, /*hidden argument*/NULL);
  39735. }
  39736. IL_0040:
  39737. {
  39738. return;
  39739. }
  39740. }
  39741. // System.Void UnityEngine.UI.Graphic::UpdateGeometry()
  39742. extern "C" IL2CPP_METHOD_ATTR void Graphic_UpdateGeometry_m1153074938 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39743. {
  39744. {
  39745. bool L_0 = Graphic_get_useLegacyMeshGeneration_m1086077976(__this, /*hidden argument*/NULL);
  39746. if (!L_0)
  39747. {
  39748. goto IL_0017;
  39749. }
  39750. }
  39751. {
  39752. Graphic_DoLegacyMeshGeneration_m3753895323(__this, /*hidden argument*/NULL);
  39753. goto IL_001d;
  39754. }
  39755. IL_0017:
  39756. {
  39757. Graphic_DoMeshGeneration_m3548487693(__this, /*hidden argument*/NULL);
  39758. }
  39759. IL_001d:
  39760. {
  39761. return;
  39762. }
  39763. }
  39764. // System.Void UnityEngine.UI.Graphic::DoMeshGeneration()
  39765. extern "C" IL2CPP_METHOD_ATTR void Graphic_DoMeshGeneration_m3548487693 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39766. {
  39767. static bool s_Il2CppMethodInitialized;
  39768. if (!s_Il2CppMethodInitialized)
  39769. {
  39770. il2cpp_codegen_initialize_method (Graphic_DoMeshGeneration_m3548487693_MetadataUsageId);
  39771. s_Il2CppMethodInitialized = true;
  39772. }
  39773. Rect_t2360479859 V_0;
  39774. memset(&V_0, 0, sizeof(V_0));
  39775. Rect_t2360479859 V_1;
  39776. memset(&V_1, 0, sizeof(V_1));
  39777. List_1_t3395709193 * V_2 = NULL;
  39778. int32_t V_3 = 0;
  39779. {
  39780. RectTransform_t3704657025 * L_0 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39781. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39782. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39783. if (!L_1)
  39784. {
  39785. goto IL_005c;
  39786. }
  39787. }
  39788. {
  39789. RectTransform_t3704657025 * L_2 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39790. NullCheck(L_2);
  39791. Rect_t2360479859 L_3 = RectTransform_get_rect_m574169965(L_2, /*hidden argument*/NULL);
  39792. V_0 = L_3;
  39793. float L_4 = Rect_get_width_m3421484486((&V_0), /*hidden argument*/NULL);
  39794. if ((!(((float)L_4) >= ((float)(0.0f)))))
  39795. {
  39796. goto IL_005c;
  39797. }
  39798. }
  39799. {
  39800. RectTransform_t3704657025 * L_5 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39801. NullCheck(L_5);
  39802. Rect_t2360479859 L_6 = RectTransform_get_rect_m574169965(L_5, /*hidden argument*/NULL);
  39803. V_1 = L_6;
  39804. float L_7 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  39805. if ((!(((float)L_7) >= ((float)(0.0f)))))
  39806. {
  39807. goto IL_005c;
  39808. }
  39809. }
  39810. {
  39811. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39812. VertexHelper_t2453304189 * L_8 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  39813. VirtActionInvoker1< VertexHelper_t2453304189 * >::Invoke(44 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper) */, __this, L_8);
  39814. goto IL_0066;
  39815. }
  39816. IL_005c:
  39817. {
  39818. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39819. VertexHelper_t2453304189 * L_9 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  39820. NullCheck(L_9);
  39821. VertexHelper_Clear_m627349662(L_9, /*hidden argument*/NULL);
  39822. }
  39823. IL_0066:
  39824. {
  39825. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39826. List_1_t3395709193 * L_10 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  39827. V_2 = L_10;
  39828. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (IMeshModifier_t1571826021_0_0_0_var) };
  39829. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  39830. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  39831. List_1_t3395709193 * L_13 = V_2;
  39832. Component_GetComponents_m1102698478(__this, L_12, L_13, /*hidden argument*/NULL);
  39833. V_3 = 0;
  39834. goto IL_009e;
  39835. }
  39836. IL_0084:
  39837. {
  39838. List_1_t3395709193 * L_14 = V_2;
  39839. int32_t L_15 = V_3;
  39840. NullCheck(L_14);
  39841. Component_t1923634451 * L_16 = List_1_get_Item_m3306164819(L_14, L_15, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  39842. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39843. VertexHelper_t2453304189 * L_17 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  39844. NullCheck(((RuntimeObject*)Castclass((RuntimeObject*)L_16, IMeshModifier_t1571826021_il2cpp_TypeInfo_var)));
  39845. InterfaceActionInvoker1< VertexHelper_t2453304189 * >::Invoke(1 /* System.Void UnityEngine.UI.IMeshModifier::ModifyMesh(UnityEngine.UI.VertexHelper) */, IMeshModifier_t1571826021_il2cpp_TypeInfo_var, ((RuntimeObject*)Castclass((RuntimeObject*)L_16, IMeshModifier_t1571826021_il2cpp_TypeInfo_var)), L_17);
  39846. int32_t L_18 = V_3;
  39847. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  39848. }
  39849. IL_009e:
  39850. {
  39851. int32_t L_19 = V_3;
  39852. List_1_t3395709193 * L_20 = V_2;
  39853. NullCheck(L_20);
  39854. int32_t L_21 = List_1_get_Count_m1294235957(L_20, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  39855. if ((((int32_t)L_19) < ((int32_t)L_21)))
  39856. {
  39857. goto IL_0084;
  39858. }
  39859. }
  39860. {
  39861. List_1_t3395709193 * L_22 = V_2;
  39862. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39863. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_22, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  39864. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39865. VertexHelper_t2453304189 * L_23 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  39866. Mesh_t3648964284 * L_24 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39867. NullCheck(L_23);
  39868. VertexHelper_FillMesh_m1654068917(L_23, L_24, /*hidden argument*/NULL);
  39869. CanvasRenderer_t2598313366 * L_25 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39870. Mesh_t3648964284 * L_26 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39871. NullCheck(L_25);
  39872. CanvasRenderer_SetMesh_m769025979(L_25, L_26, /*hidden argument*/NULL);
  39873. return;
  39874. }
  39875. }
  39876. // System.Void UnityEngine.UI.Graphic::DoLegacyMeshGeneration()
  39877. extern "C" IL2CPP_METHOD_ATTR void Graphic_DoLegacyMeshGeneration_m3753895323 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  39878. {
  39879. static bool s_Il2CppMethodInitialized;
  39880. if (!s_Il2CppMethodInitialized)
  39881. {
  39882. il2cpp_codegen_initialize_method (Graphic_DoLegacyMeshGeneration_m3753895323_MetadataUsageId);
  39883. s_Il2CppMethodInitialized = true;
  39884. }
  39885. Rect_t2360479859 V_0;
  39886. memset(&V_0, 0, sizeof(V_0));
  39887. Rect_t2360479859 V_1;
  39888. memset(&V_1, 0, sizeof(V_1));
  39889. List_1_t3395709193 * V_2 = NULL;
  39890. int32_t V_3 = 0;
  39891. {
  39892. RectTransform_t3704657025 * L_0 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39893. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39894. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39895. if (!L_1)
  39896. {
  39897. goto IL_005e;
  39898. }
  39899. }
  39900. {
  39901. RectTransform_t3704657025 * L_2 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39902. NullCheck(L_2);
  39903. Rect_t2360479859 L_3 = RectTransform_get_rect_m574169965(L_2, /*hidden argument*/NULL);
  39904. V_0 = L_3;
  39905. float L_4 = Rect_get_width_m3421484486((&V_0), /*hidden argument*/NULL);
  39906. if ((!(((float)L_4) >= ((float)(0.0f)))))
  39907. {
  39908. goto IL_005e;
  39909. }
  39910. }
  39911. {
  39912. RectTransform_t3704657025 * L_5 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  39913. NullCheck(L_5);
  39914. Rect_t2360479859 L_6 = RectTransform_get_rect_m574169965(L_5, /*hidden argument*/NULL);
  39915. V_1 = L_6;
  39916. float L_7 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  39917. if ((!(((float)L_7) >= ((float)(0.0f)))))
  39918. {
  39919. goto IL_005e;
  39920. }
  39921. }
  39922. {
  39923. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39924. Mesh_t3648964284 * L_8 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39925. VirtActionInvoker1< Mesh_t3648964284 * >::Invoke(43 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.Mesh) */, __this, L_8);
  39926. goto IL_006a;
  39927. }
  39928. IL_005e:
  39929. {
  39930. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39931. Mesh_t3648964284 * L_9 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39932. NullCheck(L_9);
  39933. Mesh_Clear_m2630385472(L_9, /*hidden argument*/NULL);
  39934. }
  39935. IL_006a:
  39936. {
  39937. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39938. List_1_t3395709193 * L_10 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  39939. V_2 = L_10;
  39940. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (IMeshModifier_t1571826021_0_0_0_var) };
  39941. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  39942. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  39943. List_1_t3395709193 * L_13 = V_2;
  39944. Component_GetComponents_m1102698478(__this, L_12, L_13, /*hidden argument*/NULL);
  39945. V_3 = 0;
  39946. goto IL_00a4;
  39947. }
  39948. IL_0088:
  39949. {
  39950. List_1_t3395709193 * L_14 = V_2;
  39951. int32_t L_15 = V_3;
  39952. NullCheck(L_14);
  39953. Component_t1923634451 * L_16 = List_1_get_Item_m3306164819(L_14, L_15, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  39954. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39955. Mesh_t3648964284 * L_17 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39956. NullCheck(((RuntimeObject*)Castclass((RuntimeObject*)L_16, IMeshModifier_t1571826021_il2cpp_TypeInfo_var)));
  39957. InterfaceActionInvoker1< Mesh_t3648964284 * >::Invoke(0 /* System.Void UnityEngine.UI.IMeshModifier::ModifyMesh(UnityEngine.Mesh) */, IMeshModifier_t1571826021_il2cpp_TypeInfo_var, ((RuntimeObject*)Castclass((RuntimeObject*)L_16, IMeshModifier_t1571826021_il2cpp_TypeInfo_var)), L_17);
  39958. int32_t L_18 = V_3;
  39959. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
  39960. }
  39961. IL_00a4:
  39962. {
  39963. int32_t L_19 = V_3;
  39964. List_1_t3395709193 * L_20 = V_2;
  39965. NullCheck(L_20);
  39966. int32_t L_21 = List_1_get_Count_m1294235957(L_20, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  39967. if ((((int32_t)L_19) < ((int32_t)L_21)))
  39968. {
  39969. goto IL_0088;
  39970. }
  39971. }
  39972. {
  39973. List_1_t3395709193 * L_22 = V_2;
  39974. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  39975. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_22, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  39976. CanvasRenderer_t2598313366 * L_23 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  39977. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39978. Mesh_t3648964284 * L_24 = Graphic_get_workerMesh_m997382591(NULL /*static, unused*/, /*hidden argument*/NULL);
  39979. NullCheck(L_23);
  39980. CanvasRenderer_SetMesh_m769025979(L_23, L_24, /*hidden argument*/NULL);
  39981. return;
  39982. }
  39983. }
  39984. // UnityEngine.Mesh UnityEngine.UI.Graphic::get_workerMesh()
  39985. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * Graphic_get_workerMesh_m997382591 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  39986. {
  39987. static bool s_Il2CppMethodInitialized;
  39988. if (!s_Il2CppMethodInitialized)
  39989. {
  39990. il2cpp_codegen_initialize_method (Graphic_get_workerMesh_m997382591_MetadataUsageId);
  39991. s_Il2CppMethodInitialized = true;
  39992. }
  39993. Mesh_t3648964284 * V_0 = NULL;
  39994. {
  39995. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  39996. Mesh_t3648964284 * L_0 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_Mesh_15();
  39997. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39998. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  39999. if (!L_1)
  40000. {
  40001. goto IL_0038;
  40002. }
  40003. }
  40004. {
  40005. Mesh_t3648964284 * L_2 = (Mesh_t3648964284 *)il2cpp_codegen_object_new(Mesh_t3648964284_il2cpp_TypeInfo_var);
  40006. Mesh__ctor_m2533762929(L_2, /*hidden argument*/NULL);
  40007. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  40008. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_Mesh_15(L_2);
  40009. Mesh_t3648964284 * L_3 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_Mesh_15();
  40010. NullCheck(L_3);
  40011. Object_set_name_m291480324(L_3, _stringLiteral301864949, /*hidden argument*/NULL);
  40012. Mesh_t3648964284 * L_4 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_Mesh_15();
  40013. NullCheck(L_4);
  40014. Object_set_hideFlags_m1648752846(L_4, ((int32_t)61), /*hidden argument*/NULL);
  40015. }
  40016. IL_0038:
  40017. {
  40018. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  40019. Mesh_t3648964284 * L_5 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_Mesh_15();
  40020. V_0 = L_5;
  40021. goto IL_0043;
  40022. }
  40023. IL_0043:
  40024. {
  40025. Mesh_t3648964284 * L_6 = V_0;
  40026. return L_6;
  40027. }
  40028. }
  40029. // System.Void UnityEngine.UI.Graphic::OnFillVBO(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  40030. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnFillVBO_m1026749972 (Graphic_t1660335611 * __this, List_1_t1234605051 * ___vbo0, const RuntimeMethod* method)
  40031. {
  40032. {
  40033. return;
  40034. }
  40035. }
  40036. // System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.Mesh)
  40037. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_m2916877004 (Graphic_t1660335611 * __this, Mesh_t3648964284 * ___m0, const RuntimeMethod* method)
  40038. {
  40039. static bool s_Il2CppMethodInitialized;
  40040. if (!s_Il2CppMethodInitialized)
  40041. {
  40042. il2cpp_codegen_initialize_method (Graphic_OnPopulateMesh_m2916877004_MetadataUsageId);
  40043. s_Il2CppMethodInitialized = true;
  40044. }
  40045. {
  40046. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  40047. VertexHelper_t2453304189 * L_0 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  40048. VirtActionInvoker1< VertexHelper_t2453304189 * >::Invoke(44 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper) */, __this, L_0);
  40049. VertexHelper_t2453304189 * L_1 = ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->get_s_VertexHelper_16();
  40050. Mesh_t3648964284 * L_2 = ___m0;
  40051. NullCheck(L_1);
  40052. VertexHelper_FillMesh_m1654068917(L_1, L_2, /*hidden argument*/NULL);
  40053. return;
  40054. }
  40055. }
  40056. // System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  40057. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_m767318148 (Graphic_t1660335611 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method)
  40058. {
  40059. Rect_t2360479859 V_0;
  40060. memset(&V_0, 0, sizeof(V_0));
  40061. Vector4_t3319028937 V_1;
  40062. memset(&V_1, 0, sizeof(V_1));
  40063. Color32_t2600501292 V_2;
  40064. memset(&V_2, 0, sizeof(V_2));
  40065. {
  40066. Rect_t2360479859 L_0 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  40067. V_0 = L_0;
  40068. float L_1 = Rect_get_x_m3839990490((&V_0), /*hidden argument*/NULL);
  40069. float L_2 = Rect_get_y_m1501338330((&V_0), /*hidden argument*/NULL);
  40070. float L_3 = Rect_get_x_m3839990490((&V_0), /*hidden argument*/NULL);
  40071. float L_4 = Rect_get_width_m3421484486((&V_0), /*hidden argument*/NULL);
  40072. float L_5 = Rect_get_y_m1501338330((&V_0), /*hidden argument*/NULL);
  40073. float L_6 = Rect_get_height_m1358425599((&V_0), /*hidden argument*/NULL);
  40074. Vector4__ctor_m2498754347((&V_1), L_1, L_2, ((float)il2cpp_codegen_add((float)L_3, (float)L_4)), ((float)il2cpp_codegen_add((float)L_5, (float)L_6)), /*hidden argument*/NULL);
  40075. Color_t2555686324 L_7 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  40076. Color32_t2600501292 L_8 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  40077. V_2 = L_8;
  40078. VertexHelper_t2453304189 * L_9 = ___vh0;
  40079. NullCheck(L_9);
  40080. VertexHelper_Clear_m627349662(L_9, /*hidden argument*/NULL);
  40081. VertexHelper_t2453304189 * L_10 = ___vh0;
  40082. float L_11 = (&V_1)->get_x_1();
  40083. float L_12 = (&V_1)->get_y_2();
  40084. Vector3_t3722313464 L_13;
  40085. memset(&L_13, 0, sizeof(L_13));
  40086. Vector3__ctor_m1719387948((&L_13), L_11, L_12, /*hidden argument*/NULL);
  40087. Color32_t2600501292 L_14 = V_2;
  40088. Vector2_t2156229523 L_15;
  40089. memset(&L_15, 0, sizeof(L_15));
  40090. Vector2__ctor_m3970636864((&L_15), (0.0f), (0.0f), /*hidden argument*/NULL);
  40091. NullCheck(L_10);
  40092. VertexHelper_AddVert_m3837581305(L_10, L_13, L_14, L_15, /*hidden argument*/NULL);
  40093. VertexHelper_t2453304189 * L_16 = ___vh0;
  40094. float L_17 = (&V_1)->get_x_1();
  40095. float L_18 = (&V_1)->get_w_4();
  40096. Vector3_t3722313464 L_19;
  40097. memset(&L_19, 0, sizeof(L_19));
  40098. Vector3__ctor_m1719387948((&L_19), L_17, L_18, /*hidden argument*/NULL);
  40099. Color32_t2600501292 L_20 = V_2;
  40100. Vector2_t2156229523 L_21;
  40101. memset(&L_21, 0, sizeof(L_21));
  40102. Vector2__ctor_m3970636864((&L_21), (0.0f), (1.0f), /*hidden argument*/NULL);
  40103. NullCheck(L_16);
  40104. VertexHelper_AddVert_m3837581305(L_16, L_19, L_20, L_21, /*hidden argument*/NULL);
  40105. VertexHelper_t2453304189 * L_22 = ___vh0;
  40106. float L_23 = (&V_1)->get_z_3();
  40107. float L_24 = (&V_1)->get_w_4();
  40108. Vector3_t3722313464 L_25;
  40109. memset(&L_25, 0, sizeof(L_25));
  40110. Vector3__ctor_m1719387948((&L_25), L_23, L_24, /*hidden argument*/NULL);
  40111. Color32_t2600501292 L_26 = V_2;
  40112. Vector2_t2156229523 L_27;
  40113. memset(&L_27, 0, sizeof(L_27));
  40114. Vector2__ctor_m3970636864((&L_27), (1.0f), (1.0f), /*hidden argument*/NULL);
  40115. NullCheck(L_22);
  40116. VertexHelper_AddVert_m3837581305(L_22, L_25, L_26, L_27, /*hidden argument*/NULL);
  40117. VertexHelper_t2453304189 * L_28 = ___vh0;
  40118. float L_29 = (&V_1)->get_z_3();
  40119. float L_30 = (&V_1)->get_y_2();
  40120. Vector3_t3722313464 L_31;
  40121. memset(&L_31, 0, sizeof(L_31));
  40122. Vector3__ctor_m1719387948((&L_31), L_29, L_30, /*hidden argument*/NULL);
  40123. Color32_t2600501292 L_32 = V_2;
  40124. Vector2_t2156229523 L_33;
  40125. memset(&L_33, 0, sizeof(L_33));
  40126. Vector2__ctor_m3970636864((&L_33), (1.0f), (0.0f), /*hidden argument*/NULL);
  40127. NullCheck(L_28);
  40128. VertexHelper_AddVert_m3837581305(L_28, L_31, L_32, L_33, /*hidden argument*/NULL);
  40129. VertexHelper_t2453304189 * L_34 = ___vh0;
  40130. NullCheck(L_34);
  40131. VertexHelper_AddTriangle_m3677720024(L_34, 0, 1, 2, /*hidden argument*/NULL);
  40132. VertexHelper_t2453304189 * L_35 = ___vh0;
  40133. NullCheck(L_35);
  40134. VertexHelper_AddTriangle_m3677720024(L_35, 2, 3, 0, /*hidden argument*/NULL);
  40135. return;
  40136. }
  40137. }
  40138. // System.Void UnityEngine.UI.Graphic::OnDidApplyAnimationProperties()
  40139. extern "C" IL2CPP_METHOD_ATTR void Graphic_OnDidApplyAnimationProperties_m3410199729 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  40140. {
  40141. {
  40142. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  40143. return;
  40144. }
  40145. }
  40146. // System.Void UnityEngine.UI.Graphic::SetNativeSize()
  40147. extern "C" IL2CPP_METHOD_ATTR void Graphic_SetNativeSize_m220295900 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  40148. {
  40149. {
  40150. return;
  40151. }
  40152. }
  40153. // System.Boolean UnityEngine.UI.Graphic::Raycast(UnityEngine.Vector2,UnityEngine.Camera)
  40154. extern "C" IL2CPP_METHOD_ATTR bool Graphic_Raycast_m1154957199 (Graphic_t1660335611 * __this, Vector2_t2156229523 ___sp0, Camera_t4157153871 * ___eventCamera1, const RuntimeMethod* method)
  40155. {
  40156. static bool s_Il2CppMethodInitialized;
  40157. if (!s_Il2CppMethodInitialized)
  40158. {
  40159. il2cpp_codegen_initialize_method (Graphic_Raycast_m1154957199_MetadataUsageId);
  40160. s_Il2CppMethodInitialized = true;
  40161. }
  40162. bool V_0 = false;
  40163. Transform_t3600365921 * V_1 = NULL;
  40164. List_1_t3395709193 * V_2 = NULL;
  40165. bool V_3 = false;
  40166. bool V_4 = false;
  40167. int32_t V_5 = 0;
  40168. Canvas_t3310196443 * V_6 = NULL;
  40169. RuntimeObject* V_7 = NULL;
  40170. bool V_8 = false;
  40171. CanvasGroup_t4083511760 * V_9 = NULL;
  40172. Transform_t3600365921 * G_B25_0 = NULL;
  40173. {
  40174. bool L_0 = Behaviour_get_isActiveAndEnabled_m3143666263(__this, /*hidden argument*/NULL);
  40175. if (L_0)
  40176. {
  40177. goto IL_0013;
  40178. }
  40179. }
  40180. {
  40181. V_0 = (bool)0;
  40182. goto IL_0142;
  40183. }
  40184. IL_0013:
  40185. {
  40186. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  40187. V_1 = L_1;
  40188. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  40189. List_1_t3395709193 * L_2 = ListPool_1_Get_m2062177143(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2062177143_RuntimeMethod_var);
  40190. V_2 = L_2;
  40191. V_3 = (bool)0;
  40192. V_4 = (bool)1;
  40193. goto IL_0129;
  40194. }
  40195. IL_002a:
  40196. {
  40197. Transform_t3600365921 * L_3 = V_1;
  40198. List_1_t3395709193 * L_4 = V_2;
  40199. NullCheck(L_3);
  40200. Component_GetComponents_TisComponent_t1923634451_m559143933(L_3, L_4, /*hidden argument*/Component_GetComponents_TisComponent_t1923634451_m559143933_RuntimeMethod_var);
  40201. V_5 = 0;
  40202. goto IL_0107;
  40203. }
  40204. IL_003a:
  40205. {
  40206. List_1_t3395709193 * L_5 = V_2;
  40207. int32_t L_6 = V_5;
  40208. NullCheck(L_5);
  40209. Component_t1923634451 * L_7 = List_1_get_Item_m3306164819(L_5, L_6, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  40210. V_6 = ((Canvas_t3310196443 *)IsInstSealed((RuntimeObject*)L_7, Canvas_t3310196443_il2cpp_TypeInfo_var));
  40211. Canvas_t3310196443 * L_8 = V_6;
  40212. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40213. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_8, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40214. if (!L_9)
  40215. {
  40216. goto IL_0066;
  40217. }
  40218. }
  40219. {
  40220. Canvas_t3310196443 * L_10 = V_6;
  40221. NullCheck(L_10);
  40222. bool L_11 = Canvas_get_overrideSorting_m2740418462(L_10, /*hidden argument*/NULL);
  40223. if (!L_11)
  40224. {
  40225. goto IL_0066;
  40226. }
  40227. }
  40228. {
  40229. V_4 = (bool)0;
  40230. }
  40231. IL_0066:
  40232. {
  40233. List_1_t3395709193 * L_12 = V_2;
  40234. int32_t L_13 = V_5;
  40235. NullCheck(L_12);
  40236. Component_t1923634451 * L_14 = List_1_get_Item_m3306164819(L_12, L_13, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  40237. V_7 = ((RuntimeObject*)IsInst((RuntimeObject*)L_14, ICanvasRaycastFilter_t2454702837_il2cpp_TypeInfo_var));
  40238. RuntimeObject* L_15 = V_7;
  40239. if (L_15)
  40240. {
  40241. goto IL_0081;
  40242. }
  40243. }
  40244. {
  40245. goto IL_0101;
  40246. }
  40247. IL_0081:
  40248. {
  40249. V_8 = (bool)1;
  40250. List_1_t3395709193 * L_16 = V_2;
  40251. int32_t L_17 = V_5;
  40252. NullCheck(L_16);
  40253. Component_t1923634451 * L_18 = List_1_get_Item_m3306164819(L_16, L_17, /*hidden argument*/List_1_get_Item_m3306164819_RuntimeMethod_var);
  40254. V_9 = ((CanvasGroup_t4083511760 *)IsInstSealed((RuntimeObject*)L_18, CanvasGroup_t4083511760_il2cpp_TypeInfo_var));
  40255. CanvasGroup_t4083511760 * L_19 = V_9;
  40256. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40257. bool L_20 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40258. if (!L_20)
  40259. {
  40260. goto IL_00de;
  40261. }
  40262. }
  40263. {
  40264. bool L_21 = V_3;
  40265. if (L_21)
  40266. {
  40267. goto IL_00c7;
  40268. }
  40269. }
  40270. {
  40271. CanvasGroup_t4083511760 * L_22 = V_9;
  40272. NullCheck(L_22);
  40273. bool L_23 = CanvasGroup_get_ignoreParentGroups_m865591534(L_22, /*hidden argument*/NULL);
  40274. if (!L_23)
  40275. {
  40276. goto IL_00c7;
  40277. }
  40278. }
  40279. {
  40280. V_3 = (bool)1;
  40281. RuntimeObject* L_24 = V_7;
  40282. Vector2_t2156229523 L_25 = ___sp0;
  40283. Camera_t4157153871 * L_26 = ___eventCamera1;
  40284. NullCheck(L_24);
  40285. bool L_27 = InterfaceFuncInvoker2< bool, Vector2_t2156229523 , Camera_t4157153871 * >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t2454702837_il2cpp_TypeInfo_var, L_24, L_25, L_26);
  40286. V_8 = L_27;
  40287. goto IL_00d8;
  40288. }
  40289. IL_00c7:
  40290. {
  40291. bool L_28 = V_3;
  40292. if (L_28)
  40293. {
  40294. goto IL_00d8;
  40295. }
  40296. }
  40297. {
  40298. RuntimeObject* L_29 = V_7;
  40299. Vector2_t2156229523 L_30 = ___sp0;
  40300. Camera_t4157153871 * L_31 = ___eventCamera1;
  40301. NullCheck(L_29);
  40302. bool L_32 = InterfaceFuncInvoker2< bool, Vector2_t2156229523 , Camera_t4157153871 * >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t2454702837_il2cpp_TypeInfo_var, L_29, L_30, L_31);
  40303. V_8 = L_32;
  40304. }
  40305. IL_00d8:
  40306. {
  40307. goto IL_00eb;
  40308. }
  40309. IL_00de:
  40310. {
  40311. RuntimeObject* L_33 = V_7;
  40312. Vector2_t2156229523 L_34 = ___sp0;
  40313. Camera_t4157153871 * L_35 = ___eventCamera1;
  40314. NullCheck(L_33);
  40315. bool L_36 = InterfaceFuncInvoker2< bool, Vector2_t2156229523 , Camera_t4157153871 * >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t2454702837_il2cpp_TypeInfo_var, L_33, L_34, L_35);
  40316. V_8 = L_36;
  40317. }
  40318. IL_00eb:
  40319. {
  40320. bool L_37 = V_8;
  40321. if (L_37)
  40322. {
  40323. goto IL_0100;
  40324. }
  40325. }
  40326. {
  40327. List_1_t3395709193 * L_38 = V_2;
  40328. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  40329. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_38, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  40330. V_0 = (bool)0;
  40331. goto IL_0142;
  40332. }
  40333. IL_0100:
  40334. {
  40335. }
  40336. IL_0101:
  40337. {
  40338. int32_t L_39 = V_5;
  40339. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1));
  40340. }
  40341. IL_0107:
  40342. {
  40343. int32_t L_40 = V_5;
  40344. List_1_t3395709193 * L_41 = V_2;
  40345. NullCheck(L_41);
  40346. int32_t L_42 = List_1_get_Count_m1294235957(L_41, /*hidden argument*/List_1_get_Count_m1294235957_RuntimeMethod_var);
  40347. if ((((int32_t)L_40) < ((int32_t)L_42)))
  40348. {
  40349. goto IL_003a;
  40350. }
  40351. }
  40352. {
  40353. bool L_43 = V_4;
  40354. if (!L_43)
  40355. {
  40356. goto IL_0126;
  40357. }
  40358. }
  40359. {
  40360. Transform_t3600365921 * L_44 = V_1;
  40361. NullCheck(L_44);
  40362. Transform_t3600365921 * L_45 = Transform_get_parent_m835071599(L_44, /*hidden argument*/NULL);
  40363. G_B25_0 = L_45;
  40364. goto IL_0127;
  40365. }
  40366. IL_0126:
  40367. {
  40368. G_B25_0 = ((Transform_t3600365921 *)(NULL));
  40369. }
  40370. IL_0127:
  40371. {
  40372. V_1 = G_B25_0;
  40373. }
  40374. IL_0129:
  40375. {
  40376. Transform_t3600365921 * L_46 = V_1;
  40377. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40378. bool L_47 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_46, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40379. if (L_47)
  40380. {
  40381. goto IL_002a;
  40382. }
  40383. }
  40384. {
  40385. List_1_t3395709193 * L_48 = V_2;
  40386. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t2953223642_il2cpp_TypeInfo_var);
  40387. ListPool_1_Release_m3920209327(NULL /*static, unused*/, L_48, /*hidden argument*/ListPool_1_Release_m3920209327_RuntimeMethod_var);
  40388. V_0 = (bool)1;
  40389. goto IL_0142;
  40390. }
  40391. IL_0142:
  40392. {
  40393. bool L_49 = V_0;
  40394. return L_49;
  40395. }
  40396. }
  40397. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  40398. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Graphic_PixelAdjustPoint_m2668101213 (Graphic_t1660335611 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method)
  40399. {
  40400. static bool s_Il2CppMethodInitialized;
  40401. if (!s_Il2CppMethodInitialized)
  40402. {
  40403. il2cpp_codegen_initialize_method (Graphic_PixelAdjustPoint_m2668101213_MetadataUsageId);
  40404. s_Il2CppMethodInitialized = true;
  40405. }
  40406. Vector2_t2156229523 V_0;
  40407. memset(&V_0, 0, sizeof(V_0));
  40408. {
  40409. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40410. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40411. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  40412. if (!L_1)
  40413. {
  40414. goto IL_0047;
  40415. }
  40416. }
  40417. {
  40418. Canvas_t3310196443 * L_2 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40419. NullCheck(L_2);
  40420. int32_t L_3 = Canvas_get_renderMode_m841659411(L_2, /*hidden argument*/NULL);
  40421. if ((((int32_t)L_3) == ((int32_t)2)))
  40422. {
  40423. goto IL_0047;
  40424. }
  40425. }
  40426. {
  40427. Canvas_t3310196443 * L_4 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40428. NullCheck(L_4);
  40429. float L_5 = Canvas_get_scaleFactor_m3314757802(L_4, /*hidden argument*/NULL);
  40430. if ((((float)L_5) == ((float)(0.0f))))
  40431. {
  40432. goto IL_0047;
  40433. }
  40434. }
  40435. {
  40436. Canvas_t3310196443 * L_6 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40437. NullCheck(L_6);
  40438. bool L_7 = Canvas_get_pixelPerfect_m333060872(L_6, /*hidden argument*/NULL);
  40439. if (L_7)
  40440. {
  40441. goto IL_004e;
  40442. }
  40443. }
  40444. IL_0047:
  40445. {
  40446. Vector2_t2156229523 L_8 = ___point0;
  40447. V_0 = L_8;
  40448. goto IL_0067;
  40449. }
  40450. IL_004e:
  40451. {
  40452. Vector2_t2156229523 L_9 = ___point0;
  40453. Transform_t3600365921 * L_10 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  40454. Canvas_t3310196443 * L_11 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40455. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  40456. Vector2_t2156229523 L_12 = RectTransformUtility_PixelAdjustPoint_m1850521440(NULL /*static, unused*/, L_9, L_10, L_11, /*hidden argument*/NULL);
  40457. V_0 = L_12;
  40458. goto IL_0067;
  40459. }
  40460. IL_0067:
  40461. {
  40462. Vector2_t2156229523 L_13 = V_0;
  40463. return L_13;
  40464. }
  40465. }
  40466. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  40467. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Graphic_GetPixelAdjustedRect_m3729397999 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  40468. {
  40469. static bool s_Il2CppMethodInitialized;
  40470. if (!s_Il2CppMethodInitialized)
  40471. {
  40472. il2cpp_codegen_initialize_method (Graphic_GetPixelAdjustedRect_m3729397999_MetadataUsageId);
  40473. s_Il2CppMethodInitialized = true;
  40474. }
  40475. Rect_t2360479859 V_0;
  40476. memset(&V_0, 0, sizeof(V_0));
  40477. {
  40478. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40479. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40480. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  40481. if (!L_1)
  40482. {
  40483. goto IL_0047;
  40484. }
  40485. }
  40486. {
  40487. Canvas_t3310196443 * L_2 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40488. NullCheck(L_2);
  40489. int32_t L_3 = Canvas_get_renderMode_m841659411(L_2, /*hidden argument*/NULL);
  40490. if ((((int32_t)L_3) == ((int32_t)2)))
  40491. {
  40492. goto IL_0047;
  40493. }
  40494. }
  40495. {
  40496. Canvas_t3310196443 * L_4 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40497. NullCheck(L_4);
  40498. float L_5 = Canvas_get_scaleFactor_m3314757802(L_4, /*hidden argument*/NULL);
  40499. if ((((float)L_5) == ((float)(0.0f))))
  40500. {
  40501. goto IL_0047;
  40502. }
  40503. }
  40504. {
  40505. Canvas_t3310196443 * L_6 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40506. NullCheck(L_6);
  40507. bool L_7 = Canvas_get_pixelPerfect_m333060872(L_6, /*hidden argument*/NULL);
  40508. if (L_7)
  40509. {
  40510. goto IL_0058;
  40511. }
  40512. }
  40513. IL_0047:
  40514. {
  40515. RectTransform_t3704657025 * L_8 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  40516. NullCheck(L_8);
  40517. Rect_t2360479859 L_9 = RectTransform_get_rect_m574169965(L_8, /*hidden argument*/NULL);
  40518. V_0 = L_9;
  40519. goto IL_006f;
  40520. }
  40521. IL_0058:
  40522. {
  40523. RectTransform_t3704657025 * L_10 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  40524. Canvas_t3310196443 * L_11 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  40525. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  40526. Rect_t2360479859 L_12 = RectTransformUtility_PixelAdjustRect_m1716244231(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  40527. V_0 = L_12;
  40528. goto IL_006f;
  40529. }
  40530. IL_006f:
  40531. {
  40532. Rect_t2360479859 L_13 = V_0;
  40533. return L_13;
  40534. }
  40535. }
  40536. // System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean)
  40537. extern "C" IL2CPP_METHOD_ATTR void Graphic_CrossFadeColor_m678806803 (Graphic_t1660335611 * __this, Color_t2555686324 ___targetColor0, float ___duration1, bool ___ignoreTimeScale2, bool ___useAlpha3, const RuntimeMethod* method)
  40538. {
  40539. {
  40540. Color_t2555686324 L_0 = ___targetColor0;
  40541. float L_1 = ___duration1;
  40542. bool L_2 = ___ignoreTimeScale2;
  40543. bool L_3 = ___useAlpha3;
  40544. VirtActionInvoker5< Color_t2555686324 , float, bool, bool, bool >::Invoke(48 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) */, __this, L_0, L_1, L_2, L_3, (bool)1);
  40545. return;
  40546. }
  40547. }
  40548. // System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean)
  40549. extern "C" IL2CPP_METHOD_ATTR void Graphic_CrossFadeColor_m1160781677 (Graphic_t1660335611 * __this, Color_t2555686324 ___targetColor0, float ___duration1, bool ___ignoreTimeScale2, bool ___useAlpha3, bool ___useRGB4, const RuntimeMethod* method)
  40550. {
  40551. static bool s_Il2CppMethodInitialized;
  40552. if (!s_Il2CppMethodInitialized)
  40553. {
  40554. il2cpp_codegen_initialize_method (Graphic_CrossFadeColor_m1160781677_MetadataUsageId);
  40555. s_Il2CppMethodInitialized = true;
  40556. }
  40557. Color_t2555686324 V_0;
  40558. memset(&V_0, 0, sizeof(V_0));
  40559. int32_t V_1 = 0;
  40560. ColorTween_t809614380 V_2;
  40561. memset(&V_2, 0, sizeof(V_2));
  40562. ColorTween_t809614380 V_3;
  40563. memset(&V_3, 0, sizeof(V_3));
  40564. int32_t G_B12_0 = 0;
  40565. {
  40566. CanvasRenderer_t2598313366 * L_0 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40567. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  40568. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  40569. if (L_1)
  40570. {
  40571. goto IL_0020;
  40572. }
  40573. }
  40574. {
  40575. bool L_2 = ___useRGB4;
  40576. if (L_2)
  40577. {
  40578. goto IL_0025;
  40579. }
  40580. }
  40581. {
  40582. bool L_3 = ___useAlpha3;
  40583. if (L_3)
  40584. {
  40585. goto IL_0025;
  40586. }
  40587. }
  40588. IL_0020:
  40589. {
  40590. goto IL_00dd;
  40591. }
  40592. IL_0025:
  40593. {
  40594. CanvasRenderer_t2598313366 * L_4 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40595. NullCheck(L_4);
  40596. Color_t2555686324 L_5 = CanvasRenderer_GetColor_m2699192164(L_4, /*hidden argument*/NULL);
  40597. V_0 = L_5;
  40598. Color_t2555686324 L_6 = ___targetColor0;
  40599. Color_t2555686324 L_7 = L_6;
  40600. RuntimeObject * L_8 = Box(Color_t2555686324_il2cpp_TypeInfo_var, &L_7);
  40601. bool L_9 = Color_Equals_m3887740140((&V_0), L_8, /*hidden argument*/NULL);
  40602. if (!L_9)
  40603. {
  40604. goto IL_005a;
  40605. }
  40606. }
  40607. {
  40608. TweenRunner_1_t3055525458 * L_10 = __this->get_m_ColorTweenRunner_17();
  40609. NullCheck(L_10);
  40610. TweenRunner_1_StopTween_m1830357468(L_10, /*hidden argument*/TweenRunner_1_StopTween_m1830357468_RuntimeMethod_var);
  40611. goto IL_00dd;
  40612. }
  40613. IL_005a:
  40614. {
  40615. bool L_11 = ___useRGB4;
  40616. if (!L_11)
  40617. {
  40618. goto IL_006e;
  40619. }
  40620. }
  40621. {
  40622. bool L_12 = ___useAlpha3;
  40623. if (!L_12)
  40624. {
  40625. goto IL_006e;
  40626. }
  40627. }
  40628. {
  40629. G_B12_0 = 0;
  40630. goto IL_007c;
  40631. }
  40632. IL_006e:
  40633. {
  40634. bool L_13 = ___useRGB4;
  40635. if (!L_13)
  40636. {
  40637. goto IL_007b;
  40638. }
  40639. }
  40640. {
  40641. G_B12_0 = 1;
  40642. goto IL_007c;
  40643. }
  40644. IL_007b:
  40645. {
  40646. G_B12_0 = 2;
  40647. }
  40648. IL_007c:
  40649. {
  40650. V_1 = G_B12_0;
  40651. il2cpp_codegen_initobj((&V_3), sizeof(ColorTween_t809614380 ));
  40652. float L_14 = ___duration1;
  40653. ColorTween_set_duration_m3134106215((&V_3), L_14, /*hidden argument*/NULL);
  40654. CanvasRenderer_t2598313366 * L_15 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40655. NullCheck(L_15);
  40656. Color_t2555686324 L_16 = CanvasRenderer_GetColor_m2699192164(L_15, /*hidden argument*/NULL);
  40657. ColorTween_set_startColor_m2562993758((&V_3), L_16, /*hidden argument*/NULL);
  40658. Color_t2555686324 L_17 = ___targetColor0;
  40659. ColorTween_set_targetColor_m506632790((&V_3), L_17, /*hidden argument*/NULL);
  40660. ColorTween_t809614380 L_18 = V_3;
  40661. V_2 = L_18;
  40662. CanvasRenderer_t2598313366 * L_19 = Graphic_get_canvasRenderer_m315509948(__this, /*hidden argument*/NULL);
  40663. intptr_t L_20 = (intptr_t)CanvasRenderer_SetColor_m3072996306_RuntimeMethod_var;
  40664. UnityAction_1_t3140522465 * L_21 = (UnityAction_1_t3140522465 *)il2cpp_codegen_object_new(UnityAction_1_t3140522465_il2cpp_TypeInfo_var);
  40665. UnityAction_1__ctor_m2796929162(L_21, L_19, L_20, /*hidden argument*/UnityAction_1__ctor_m2796929162_RuntimeMethod_var);
  40666. ColorTween_AddOnChangedCallback_m3959760640((&V_2), L_21, /*hidden argument*/NULL);
  40667. bool L_22 = ___ignoreTimeScale2;
  40668. ColorTween_set_ignoreTimeScale_m3192806657((&V_2), L_22, /*hidden argument*/NULL);
  40669. int32_t L_23 = V_1;
  40670. ColorTween_set_tweenMode_m1023330492((&V_2), L_23, /*hidden argument*/NULL);
  40671. TweenRunner_1_t3055525458 * L_24 = __this->get_m_ColorTweenRunner_17();
  40672. ColorTween_t809614380 L_25 = V_2;
  40673. NullCheck(L_24);
  40674. TweenRunner_1_StartTween_m2247690200(L_24, L_25, /*hidden argument*/TweenRunner_1_StartTween_m2247690200_RuntimeMethod_var);
  40675. }
  40676. IL_00dd:
  40677. {
  40678. return;
  40679. }
  40680. }
  40681. // UnityEngine.Color UnityEngine.UI.Graphic::CreateColorFromAlpha(System.Single)
  40682. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Graphic_CreateColorFromAlpha_m2385396568 (RuntimeObject * __this /* static, unused */, float ___alpha0, const RuntimeMethod* method)
  40683. {
  40684. Color_t2555686324 V_0;
  40685. memset(&V_0, 0, sizeof(V_0));
  40686. Color_t2555686324 V_1;
  40687. memset(&V_1, 0, sizeof(V_1));
  40688. {
  40689. Color_t2555686324 L_0 = Color_get_black_m719512684(NULL /*static, unused*/, /*hidden argument*/NULL);
  40690. V_0 = L_0;
  40691. float L_1 = ___alpha0;
  40692. (&V_0)->set_a_3(L_1);
  40693. Color_t2555686324 L_2 = V_0;
  40694. V_1 = L_2;
  40695. goto IL_0016;
  40696. }
  40697. IL_0016:
  40698. {
  40699. Color_t2555686324 L_3 = V_1;
  40700. return L_3;
  40701. }
  40702. }
  40703. // System.Void UnityEngine.UI.Graphic::CrossFadeAlpha(System.Single,System.Single,System.Boolean)
  40704. extern "C" IL2CPP_METHOD_ATTR void Graphic_CrossFadeAlpha_m3597287295 (Graphic_t1660335611 * __this, float ___alpha0, float ___duration1, bool ___ignoreTimeScale2, const RuntimeMethod* method)
  40705. {
  40706. static bool s_Il2CppMethodInitialized;
  40707. if (!s_Il2CppMethodInitialized)
  40708. {
  40709. il2cpp_codegen_initialize_method (Graphic_CrossFadeAlpha_m3597287295_MetadataUsageId);
  40710. s_Il2CppMethodInitialized = true;
  40711. }
  40712. {
  40713. float L_0 = ___alpha0;
  40714. IL2CPP_RUNTIME_CLASS_INIT(Graphic_t1660335611_il2cpp_TypeInfo_var);
  40715. Color_t2555686324 L_1 = Graphic_CreateColorFromAlpha_m2385396568(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  40716. float L_2 = ___duration1;
  40717. bool L_3 = ___ignoreTimeScale2;
  40718. VirtActionInvoker5< Color_t2555686324 , float, bool, bool, bool >::Invoke(48 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) */, __this, L_1, L_2, L_3, (bool)1, (bool)0);
  40719. return;
  40720. }
  40721. }
  40722. // System.Void UnityEngine.UI.Graphic::RegisterDirtyLayoutCallback(UnityEngine.Events.UnityAction)
  40723. extern "C" IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyLayoutCallback_m1235519898 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40724. {
  40725. static bool s_Il2CppMethodInitialized;
  40726. if (!s_Il2CppMethodInitialized)
  40727. {
  40728. il2cpp_codegen_initialize_method (Graphic_RegisterDirtyLayoutCallback_m1235519898_MetadataUsageId);
  40729. s_Il2CppMethodInitialized = true;
  40730. }
  40731. {
  40732. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyLayoutCallback_12();
  40733. UnityAction_t3245792599 * L_1 = ___action0;
  40734. Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40735. __this->set_m_OnDirtyLayoutCallback_12(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40736. return;
  40737. }
  40738. }
  40739. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyLayoutCallback(UnityEngine.Events.UnityAction)
  40740. extern "C" IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyLayoutCallback_m3305198023 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40741. {
  40742. static bool s_Il2CppMethodInitialized;
  40743. if (!s_Il2CppMethodInitialized)
  40744. {
  40745. il2cpp_codegen_initialize_method (Graphic_UnregisterDirtyLayoutCallback_m3305198023_MetadataUsageId);
  40746. s_Il2CppMethodInitialized = true;
  40747. }
  40748. {
  40749. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyLayoutCallback_12();
  40750. UnityAction_t3245792599 * L_1 = ___action0;
  40751. Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40752. __this->set_m_OnDirtyLayoutCallback_12(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40753. return;
  40754. }
  40755. }
  40756. // System.Void UnityEngine.UI.Graphic::RegisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  40757. extern "C" IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyVerticesCallback_m3084077827 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40758. {
  40759. static bool s_Il2CppMethodInitialized;
  40760. if (!s_Il2CppMethodInitialized)
  40761. {
  40762. il2cpp_codegen_initialize_method (Graphic_RegisterDirtyVerticesCallback_m3084077827_MetadataUsageId);
  40763. s_Il2CppMethodInitialized = true;
  40764. }
  40765. {
  40766. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyVertsCallback_13();
  40767. UnityAction_t3245792599 * L_1 = ___action0;
  40768. Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40769. __this->set_m_OnDirtyVertsCallback_13(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40770. return;
  40771. }
  40772. }
  40773. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
  40774. extern "C" IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyVerticesCallback_m3420596705 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40775. {
  40776. static bool s_Il2CppMethodInitialized;
  40777. if (!s_Il2CppMethodInitialized)
  40778. {
  40779. il2cpp_codegen_initialize_method (Graphic_UnregisterDirtyVerticesCallback_m3420596705_MetadataUsageId);
  40780. s_Il2CppMethodInitialized = true;
  40781. }
  40782. {
  40783. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyVertsCallback_13();
  40784. UnityAction_t3245792599 * L_1 = ___action0;
  40785. Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40786. __this->set_m_OnDirtyVertsCallback_13(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40787. return;
  40788. }
  40789. }
  40790. // System.Void UnityEngine.UI.Graphic::RegisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  40791. extern "C" IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyMaterialCallback_m106898453 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40792. {
  40793. static bool s_Il2CppMethodInitialized;
  40794. if (!s_Il2CppMethodInitialized)
  40795. {
  40796. il2cpp_codegen_initialize_method (Graphic_RegisterDirtyMaterialCallback_m106898453_MetadataUsageId);
  40797. s_Il2CppMethodInitialized = true;
  40798. }
  40799. {
  40800. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyMaterialCallback_14();
  40801. UnityAction_t3245792599 * L_1 = ___action0;
  40802. Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40803. __this->set_m_OnDirtyMaterialCallback_14(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40804. return;
  40805. }
  40806. }
  40807. // System.Void UnityEngine.UI.Graphic::UnregisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
  40808. extern "C" IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyMaterialCallback_m2707090617 (Graphic_t1660335611 * __this, UnityAction_t3245792599 * ___action0, const RuntimeMethod* method)
  40809. {
  40810. static bool s_Il2CppMethodInitialized;
  40811. if (!s_Il2CppMethodInitialized)
  40812. {
  40813. il2cpp_codegen_initialize_method (Graphic_UnregisterDirtyMaterialCallback_m2707090617_MetadataUsageId);
  40814. s_Il2CppMethodInitialized = true;
  40815. }
  40816. {
  40817. UnityAction_t3245792599 * L_0 = __this->get_m_OnDirtyMaterialCallback_14();
  40818. UnityAction_t3245792599 * L_1 = ___action0;
  40819. Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  40820. __this->set_m_OnDirtyMaterialCallback_14(((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_2, UnityAction_t3245792599_il2cpp_TypeInfo_var)));
  40821. return;
  40822. }
  40823. }
  40824. // System.Void UnityEngine.UI.Graphic::.cctor()
  40825. extern "C" IL2CPP_METHOD_ATTR void Graphic__cctor_m899479397 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  40826. {
  40827. static bool s_Il2CppMethodInitialized;
  40828. if (!s_Il2CppMethodInitialized)
  40829. {
  40830. il2cpp_codegen_initialize_method (Graphic__cctor_m899479397_MetadataUsageId);
  40831. s_Il2CppMethodInitialized = true;
  40832. }
  40833. {
  40834. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_DefaultUI_2((Material_t340375123 *)NULL);
  40835. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_WhiteTexture_3((Texture2D_t3840446185 *)NULL);
  40836. VertexHelper_t2453304189 * L_0 = (VertexHelper_t2453304189 *)il2cpp_codegen_object_new(VertexHelper_t2453304189_il2cpp_TypeInfo_var);
  40837. VertexHelper__ctor_m2987334858(L_0, /*hidden argument*/NULL);
  40838. ((Graphic_t1660335611_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_t1660335611_il2cpp_TypeInfo_var))->set_s_VertexHelper_16(L_0);
  40839. return;
  40840. }
  40841. }
  40842. // UnityEngine.Transform UnityEngine.UI.Graphic::UnityEngine.UI.ICanvasElement.get_transform()
  40843. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Graphic_UnityEngine_UI_ICanvasElement_get_transform_m1536836045 (Graphic_t1660335611 * __this, const RuntimeMethod* method)
  40844. {
  40845. {
  40846. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  40847. return L_0;
  40848. }
  40849. }
  40850. #ifdef __clang__
  40851. #pragma clang diagnostic pop
  40852. #endif
  40853. #ifdef __clang__
  40854. #pragma clang diagnostic push
  40855. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  40856. #pragma clang diagnostic ignored "-Wunused-variable"
  40857. #endif
  40858. // System.Void UnityEngine.UI.GraphicRaycaster::.ctor()
  40859. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster__ctor_m646559428 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40860. {
  40861. static bool s_Il2CppMethodInitialized;
  40862. if (!s_Il2CppMethodInitialized)
  40863. {
  40864. il2cpp_codegen_initialize_method (GraphicRaycaster__ctor_m646559428_MetadataUsageId);
  40865. s_Il2CppMethodInitialized = true;
  40866. }
  40867. {
  40868. __this->set_m_IgnoreReversedGraphics_3((bool)1);
  40869. __this->set_m_BlockingObjects_4(0);
  40870. LayerMask_t3493934918 L_0 = LayerMask_op_Implicit_m90232283(NULL /*static, unused*/, (-1), /*hidden argument*/NULL);
  40871. __this->set_m_BlockingMask_5(L_0);
  40872. List_1_t3132410353 * L_1 = (List_1_t3132410353 *)il2cpp_codegen_object_new(List_1_t3132410353_il2cpp_TypeInfo_var);
  40873. List_1__ctor_m2537980478(L_1, /*hidden argument*/List_1__ctor_m2537980478_RuntimeMethod_var);
  40874. __this->set_m_RaycastResults_7(L_1);
  40875. BaseRaycaster__ctor_m3020217167(__this, /*hidden argument*/NULL);
  40876. return;
  40877. }
  40878. }
  40879. // System.Int32 UnityEngine.UI.GraphicRaycaster::get_sortOrderPriority()
  40880. extern "C" IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_sortOrderPriority_m2930590232 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40881. {
  40882. int32_t V_0 = 0;
  40883. {
  40884. Canvas_t3310196443 * L_0 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  40885. NullCheck(L_0);
  40886. int32_t L_1 = Canvas_get_renderMode_m841659411(L_0, /*hidden argument*/NULL);
  40887. if (L_1)
  40888. {
  40889. goto IL_0022;
  40890. }
  40891. }
  40892. {
  40893. Canvas_t3310196443 * L_2 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  40894. NullCheck(L_2);
  40895. int32_t L_3 = Canvas_get_sortingOrder_m1860900812(L_2, /*hidden argument*/NULL);
  40896. V_0 = L_3;
  40897. goto IL_002e;
  40898. }
  40899. IL_0022:
  40900. {
  40901. int32_t L_4 = BaseRaycaster_get_sortOrderPriority_m1324156528(__this, /*hidden argument*/NULL);
  40902. V_0 = L_4;
  40903. goto IL_002e;
  40904. }
  40905. IL_002e:
  40906. {
  40907. int32_t L_5 = V_0;
  40908. return L_5;
  40909. }
  40910. }
  40911. // System.Int32 UnityEngine.UI.GraphicRaycaster::get_renderOrderPriority()
  40912. extern "C" IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_renderOrderPriority_m2408535120 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40913. {
  40914. int32_t V_0 = 0;
  40915. {
  40916. Canvas_t3310196443 * L_0 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  40917. NullCheck(L_0);
  40918. int32_t L_1 = Canvas_get_renderMode_m841659411(L_0, /*hidden argument*/NULL);
  40919. if (L_1)
  40920. {
  40921. goto IL_0027;
  40922. }
  40923. }
  40924. {
  40925. Canvas_t3310196443 * L_2 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  40926. NullCheck(L_2);
  40927. Canvas_t3310196443 * L_3 = Canvas_get_rootCanvas_m3165691493(L_2, /*hidden argument*/NULL);
  40928. NullCheck(L_3);
  40929. int32_t L_4 = Canvas_get_renderOrder_m1489855841(L_3, /*hidden argument*/NULL);
  40930. V_0 = L_4;
  40931. goto IL_0033;
  40932. }
  40933. IL_0027:
  40934. {
  40935. int32_t L_5 = BaseRaycaster_get_renderOrderPriority_m1110184610(__this, /*hidden argument*/NULL);
  40936. V_0 = L_5;
  40937. goto IL_0033;
  40938. }
  40939. IL_0033:
  40940. {
  40941. int32_t L_6 = V_0;
  40942. return L_6;
  40943. }
  40944. }
  40945. // System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
  40946. extern "C" IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_m1161036342 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40947. {
  40948. bool V_0 = false;
  40949. {
  40950. bool L_0 = __this->get_m_IgnoreReversedGraphics_3();
  40951. V_0 = L_0;
  40952. goto IL_000d;
  40953. }
  40954. IL_000d:
  40955. {
  40956. bool L_1 = V_0;
  40957. return L_1;
  40958. }
  40959. }
  40960. // System.Void UnityEngine.UI.GraphicRaycaster::set_ignoreReversedGraphics(System.Boolean)
  40961. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster_set_ignoreReversedGraphics_m690171947 (GraphicRaycaster_t2999697109 * __this, bool ___value0, const RuntimeMethod* method)
  40962. {
  40963. {
  40964. bool L_0 = ___value0;
  40965. __this->set_m_IgnoreReversedGraphics_3(L_0);
  40966. return;
  40967. }
  40968. }
  40969. // UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
  40970. extern "C" IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m3603956738 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40971. {
  40972. int32_t V_0 = 0;
  40973. {
  40974. int32_t L_0 = __this->get_m_BlockingObjects_4();
  40975. V_0 = L_0;
  40976. goto IL_000d;
  40977. }
  40978. IL_000d:
  40979. {
  40980. int32_t L_1 = V_0;
  40981. return L_1;
  40982. }
  40983. }
  40984. // System.Void UnityEngine.UI.GraphicRaycaster::set_blockingObjects(UnityEngine.UI.GraphicRaycaster/BlockingObjects)
  40985. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster_set_blockingObjects_m298123797 (GraphicRaycaster_t2999697109 * __this, int32_t ___value0, const RuntimeMethod* method)
  40986. {
  40987. {
  40988. int32_t L_0 = ___value0;
  40989. __this->set_m_BlockingObjects_4(L_0);
  40990. return;
  40991. }
  40992. }
  40993. // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
  40994. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * GraphicRaycaster_get_canvas_m1862724117 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  40995. {
  40996. static bool s_Il2CppMethodInitialized;
  40997. if (!s_Il2CppMethodInitialized)
  40998. {
  40999. il2cpp_codegen_initialize_method (GraphicRaycaster_get_canvas_m1862724117_MetadataUsageId);
  41000. s_Il2CppMethodInitialized = true;
  41001. }
  41002. Canvas_t3310196443 * V_0 = NULL;
  41003. {
  41004. Canvas_t3310196443 * L_0 = __this->get_m_Canvas_6();
  41005. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41006. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41007. if (!L_1)
  41008. {
  41009. goto IL_001e;
  41010. }
  41011. }
  41012. {
  41013. Canvas_t3310196443 * L_2 = __this->get_m_Canvas_6();
  41014. V_0 = L_2;
  41015. goto IL_0036;
  41016. }
  41017. IL_001e:
  41018. {
  41019. Canvas_t3310196443 * L_3 = Component_GetComponent_TisCanvas_t3310196443_m782269232(__this, /*hidden argument*/Component_GetComponent_TisCanvas_t3310196443_m782269232_RuntimeMethod_var);
  41020. __this->set_m_Canvas_6(L_3);
  41021. Canvas_t3310196443 * L_4 = __this->get_m_Canvas_6();
  41022. V_0 = L_4;
  41023. goto IL_0036;
  41024. }
  41025. IL_0036:
  41026. {
  41027. Canvas_t3310196443 * L_5 = V_0;
  41028. return L_5;
  41029. }
  41030. }
  41031. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
  41032. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m3306574728 (GraphicRaycaster_t2999697109 * __this, PointerEventData_t3807901092 * ___eventData0, List_1_t537414295 * ___resultAppendList1, const RuntimeMethod* method)
  41033. {
  41034. static bool s_Il2CppMethodInitialized;
  41035. if (!s_Il2CppMethodInitialized)
  41036. {
  41037. il2cpp_codegen_initialize_method (GraphicRaycaster_Raycast_m3306574728_MetadataUsageId);
  41038. s_Il2CppMethodInitialized = true;
  41039. }
  41040. RuntimeObject* V_0 = NULL;
  41041. int32_t V_1 = 0;
  41042. Camera_t4157153871 * V_2 = NULL;
  41043. Vector3_t3722313464 V_3;
  41044. memset(&V_3, 0, sizeof(V_3));
  41045. int32_t V_4 = 0;
  41046. Vector2_t2156229523 V_5;
  41047. memset(&V_5, 0, sizeof(V_5));
  41048. float V_6 = 0.0f;
  41049. float V_7 = 0.0f;
  41050. float V_8 = 0.0f;
  41051. Ray_t3785851493 V_9;
  41052. memset(&V_9, 0, sizeof(V_9));
  41053. float V_10 = 0.0f;
  41054. float V_11 = 0.0f;
  41055. Vector3_t3722313464 V_12;
  41056. memset(&V_12, 0, sizeof(V_12));
  41057. RaycastHitU5BU5D_t1690781147* V_13 = NULL;
  41058. RaycastHit2DU5BU5D_t4286651560* V_14 = NULL;
  41059. int32_t V_15 = 0;
  41060. int32_t V_16 = 0;
  41061. GameObject_t1113636619 * V_17 = NULL;
  41062. bool V_18 = false;
  41063. Vector3_t3722313464 V_19;
  41064. memset(&V_19, 0, sizeof(V_19));
  41065. Vector3_t3722313464 V_20;
  41066. memset(&V_20, 0, sizeof(V_20));
  41067. Vector3_t3722313464 V_21;
  41068. memset(&V_21, 0, sizeof(V_21));
  41069. float V_22 = 0.0f;
  41070. Transform_t3600365921 * V_23 = NULL;
  41071. Vector3_t3722313464 V_24;
  41072. memset(&V_24, 0, sizeof(V_24));
  41073. RaycastResult_t3360306849 V_25;
  41074. memset(&V_25, 0, sizeof(V_25));
  41075. RaycastResult_t3360306849 V_26;
  41076. memset(&V_26, 0, sizeof(V_26));
  41077. float G_B33_0 = 0.0f;
  41078. {
  41079. Canvas_t3310196443 * L_0 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41080. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41081. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41082. if (!L_1)
  41083. {
  41084. goto IL_0017;
  41085. }
  41086. }
  41087. {
  41088. goto IL_0501;
  41089. }
  41090. IL_0017:
  41091. {
  41092. Canvas_t3310196443 * L_2 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41093. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  41094. RuntimeObject* L_3 = GraphicRegistry_GetGraphicsForCanvas_m4219276355(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  41095. V_0 = L_3;
  41096. RuntimeObject* L_4 = V_0;
  41097. if (!L_4)
  41098. {
  41099. goto IL_0034;
  41100. }
  41101. }
  41102. {
  41103. RuntimeObject* L_5 = V_0;
  41104. NullCheck(L_5);
  41105. int32_t L_6 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_t193520549_il2cpp_TypeInfo_var, L_5);
  41106. if (L_6)
  41107. {
  41108. goto IL_0039;
  41109. }
  41110. }
  41111. IL_0034:
  41112. {
  41113. goto IL_0501;
  41114. }
  41115. IL_0039:
  41116. {
  41117. Camera_t4157153871 * L_7 = VirtFuncInvoker0< Camera_t4157153871 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
  41118. V_2 = L_7;
  41119. Canvas_t3310196443 * L_8 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41120. NullCheck(L_8);
  41121. int32_t L_9 = Canvas_get_renderMode_m841659411(L_8, /*hidden argument*/NULL);
  41122. if (!L_9)
  41123. {
  41124. goto IL_005c;
  41125. }
  41126. }
  41127. {
  41128. Camera_t4157153871 * L_10 = V_2;
  41129. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41130. bool L_11 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41131. if (!L_11)
  41132. {
  41133. goto IL_006d;
  41134. }
  41135. }
  41136. IL_005c:
  41137. {
  41138. Canvas_t3310196443 * L_12 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41139. NullCheck(L_12);
  41140. int32_t L_13 = Canvas_get_targetDisplay_m594669079(L_12, /*hidden argument*/NULL);
  41141. V_1 = L_13;
  41142. goto IL_0074;
  41143. }
  41144. IL_006d:
  41145. {
  41146. Camera_t4157153871 * L_14 = V_2;
  41147. NullCheck(L_14);
  41148. int32_t L_15 = Camera_get_targetDisplay_m2285699927(L_14, /*hidden argument*/NULL);
  41149. V_1 = L_15;
  41150. }
  41151. IL_0074:
  41152. {
  41153. PointerEventData_t3807901092 * L_16 = ___eventData0;
  41154. NullCheck(L_16);
  41155. Vector2_t2156229523 L_17 = PointerEventData_get_position_m437660275(L_16, /*hidden argument*/NULL);
  41156. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41157. Vector3_t3722313464 L_18 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
  41158. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  41159. Vector3_t3722313464 L_19 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_18, /*hidden argument*/NULL);
  41160. V_3 = L_19;
  41161. Vector3_t3722313464 L_20 = V_3;
  41162. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  41163. Vector3_t3722313464 L_21 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  41164. bool L_22 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_20, L_21, /*hidden argument*/NULL);
  41165. if (!L_22)
  41166. {
  41167. goto IL_00b3;
  41168. }
  41169. }
  41170. {
  41171. float L_23 = (&V_3)->get_z_3();
  41172. V_4 = (((int32_t)((int32_t)L_23)));
  41173. int32_t L_24 = V_4;
  41174. int32_t L_25 = V_1;
  41175. if ((((int32_t)L_24) == ((int32_t)L_25)))
  41176. {
  41177. goto IL_00ad;
  41178. }
  41179. }
  41180. {
  41181. goto IL_0501;
  41182. }
  41183. IL_00ad:
  41184. {
  41185. goto IL_00c1;
  41186. }
  41187. IL_00b3:
  41188. {
  41189. PointerEventData_t3807901092 * L_26 = ___eventData0;
  41190. NullCheck(L_26);
  41191. Vector2_t2156229523 L_27 = PointerEventData_get_position_m437660275(L_26, /*hidden argument*/NULL);
  41192. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41193. Vector3_t3722313464 L_28 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  41194. V_3 = L_28;
  41195. }
  41196. IL_00c1:
  41197. {
  41198. Camera_t4157153871 * L_29 = V_2;
  41199. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41200. bool L_30 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41201. if (!L_30)
  41202. {
  41203. goto IL_0133;
  41204. }
  41205. }
  41206. {
  41207. int32_t L_31 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL);
  41208. V_6 = (((float)((float)L_31)));
  41209. int32_t L_32 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL);
  41210. V_7 = (((float)((float)L_32)));
  41211. int32_t L_33 = V_1;
  41212. if ((((int32_t)L_33) <= ((int32_t)0)))
  41213. {
  41214. goto IL_0112;
  41215. }
  41216. }
  41217. {
  41218. int32_t L_34 = V_1;
  41219. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  41220. DisplayU5BU5D_t103034768* L_35 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  41221. NullCheck(L_35);
  41222. if ((((int32_t)L_34) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_35)->max_length)))))))
  41223. {
  41224. goto IL_0112;
  41225. }
  41226. }
  41227. {
  41228. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  41229. DisplayU5BU5D_t103034768* L_36 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  41230. int32_t L_37 = V_1;
  41231. NullCheck(L_36);
  41232. int32_t L_38 = L_37;
  41233. Display_t1387065949 * L_39 = (L_36)->GetAt(static_cast<il2cpp_array_size_t>(L_38));
  41234. NullCheck(L_39);
  41235. int32_t L_40 = Display_get_systemWidth_m2423595549(L_39, /*hidden argument*/NULL);
  41236. V_6 = (((float)((float)L_40)));
  41237. DisplayU5BU5D_t103034768* L_41 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  41238. int32_t L_42 = V_1;
  41239. NullCheck(L_41);
  41240. int32_t L_43 = L_42;
  41241. Display_t1387065949 * L_44 = (L_41)->GetAt(static_cast<il2cpp_array_size_t>(L_43));
  41242. NullCheck(L_44);
  41243. int32_t L_45 = Display_get_systemHeight_m730809466(L_44, /*hidden argument*/NULL);
  41244. V_7 = (((float)((float)L_45)));
  41245. }
  41246. IL_0112:
  41247. {
  41248. float L_46 = (&V_3)->get_x_1();
  41249. float L_47 = V_6;
  41250. float L_48 = (&V_3)->get_y_2();
  41251. float L_49 = V_7;
  41252. Vector2__ctor_m3970636864((&V_5), ((float)((float)L_46/(float)L_47)), ((float)((float)L_48/(float)L_49)), /*hidden argument*/NULL);
  41253. goto IL_0141;
  41254. }
  41255. IL_0133:
  41256. {
  41257. Camera_t4157153871 * L_50 = V_2;
  41258. Vector3_t3722313464 L_51 = V_3;
  41259. NullCheck(L_50);
  41260. Vector3_t3722313464 L_52 = Camera_ScreenToViewportPoint_m3569032523(L_50, L_51, /*hidden argument*/NULL);
  41261. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41262. Vector2_t2156229523 L_53 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_52, /*hidden argument*/NULL);
  41263. V_5 = L_53;
  41264. }
  41265. IL_0141:
  41266. {
  41267. float L_54 = (&V_5)->get_x_0();
  41268. if ((((float)L_54) < ((float)(0.0f))))
  41269. {
  41270. goto IL_0185;
  41271. }
  41272. }
  41273. {
  41274. float L_55 = (&V_5)->get_x_0();
  41275. if ((((float)L_55) > ((float)(1.0f))))
  41276. {
  41277. goto IL_0185;
  41278. }
  41279. }
  41280. {
  41281. float L_56 = (&V_5)->get_y_1();
  41282. if ((((float)L_56) < ((float)(0.0f))))
  41283. {
  41284. goto IL_0185;
  41285. }
  41286. }
  41287. {
  41288. float L_57 = (&V_5)->get_y_1();
  41289. if ((!(((float)L_57) > ((float)(1.0f)))))
  41290. {
  41291. goto IL_018a;
  41292. }
  41293. }
  41294. IL_0185:
  41295. {
  41296. goto IL_0501;
  41297. }
  41298. IL_018a:
  41299. {
  41300. V_8 = (std::numeric_limits<float>::max());
  41301. il2cpp_codegen_initobj((&V_9), sizeof(Ray_t3785851493 ));
  41302. Camera_t4157153871 * L_58 = V_2;
  41303. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41304. bool L_59 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_58, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41305. if (!L_59)
  41306. {
  41307. goto IL_01ae;
  41308. }
  41309. }
  41310. {
  41311. Camera_t4157153871 * L_60 = V_2;
  41312. Vector3_t3722313464 L_61 = V_3;
  41313. NullCheck(L_60);
  41314. Ray_t3785851493 L_62 = Camera_ScreenPointToRay_m3764635188(L_60, L_61, /*hidden argument*/NULL);
  41315. V_9 = L_62;
  41316. }
  41317. IL_01ae:
  41318. {
  41319. Canvas_t3310196443 * L_63 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41320. NullCheck(L_63);
  41321. int32_t L_64 = Canvas_get_renderMode_m841659411(L_63, /*hidden argument*/NULL);
  41322. if (!L_64)
  41323. {
  41324. goto IL_02ec;
  41325. }
  41326. }
  41327. {
  41328. int32_t L_65 = GraphicRaycaster_get_blockingObjects_m3603956738(__this, /*hidden argument*/NULL);
  41329. if (!L_65)
  41330. {
  41331. goto IL_02ec;
  41332. }
  41333. }
  41334. {
  41335. V_10 = (100.0f);
  41336. Camera_t4157153871 * L_66 = V_2;
  41337. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41338. bool L_67 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_66, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41339. if (!L_67)
  41340. {
  41341. goto IL_0223;
  41342. }
  41343. }
  41344. {
  41345. Vector3_t3722313464 L_68 = Ray_get_direction_m761601601((&V_9), /*hidden argument*/NULL);
  41346. V_12 = L_68;
  41347. float L_69 = (&V_12)->get_z_3();
  41348. V_11 = L_69;
  41349. float L_70 = V_11;
  41350. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  41351. bool L_71 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_70, /*hidden argument*/NULL);
  41352. if (!L_71)
  41353. {
  41354. goto IL_020b;
  41355. }
  41356. }
  41357. {
  41358. G_B33_0 = (std::numeric_limits<float>::infinity());
  41359. goto IL_0220;
  41360. }
  41361. IL_020b:
  41362. {
  41363. Camera_t4157153871 * L_72 = V_2;
  41364. NullCheck(L_72);
  41365. float L_73 = Camera_get_farClipPlane_m538536689(L_72, /*hidden argument*/NULL);
  41366. Camera_t4157153871 * L_74 = V_2;
  41367. NullCheck(L_74);
  41368. float L_75 = Camera_get_nearClipPlane_m837839537(L_74, /*hidden argument*/NULL);
  41369. float L_76 = V_11;
  41370. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  41371. float L_77 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_73, (float)L_75))/(float)L_76)));
  41372. G_B33_0 = L_77;
  41373. }
  41374. IL_0220:
  41375. {
  41376. V_10 = G_B33_0;
  41377. }
  41378. IL_0223:
  41379. {
  41380. int32_t L_78 = GraphicRaycaster_get_blockingObjects_m3603956738(__this, /*hidden argument*/NULL);
  41381. if ((((int32_t)L_78) == ((int32_t)2)))
  41382. {
  41383. goto IL_023b;
  41384. }
  41385. }
  41386. {
  41387. int32_t L_79 = GraphicRaycaster_get_blockingObjects_m3603956738(__this, /*hidden argument*/NULL);
  41388. if ((!(((uint32_t)L_79) == ((uint32_t)3))))
  41389. {
  41390. goto IL_0287;
  41391. }
  41392. }
  41393. IL_023b:
  41394. {
  41395. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  41396. ReflectionMethodsCache_t2103211062 * L_80 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  41397. NullCheck(L_80);
  41398. Raycast3DCallback_t701940803 * L_81 = L_80->get_raycast3D_0();
  41399. if (!L_81)
  41400. {
  41401. goto IL_0286;
  41402. }
  41403. }
  41404. {
  41405. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  41406. ReflectionMethodsCache_t2103211062 * L_82 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  41407. NullCheck(L_82);
  41408. RaycastAllCallback_t1884415901 * L_83 = L_82->get_raycast3DAll_1();
  41409. Ray_t3785851493 L_84 = V_9;
  41410. float L_85 = V_10;
  41411. LayerMask_t3493934918 L_86 = __this->get_m_BlockingMask_5();
  41412. int32_t L_87 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_86, /*hidden argument*/NULL);
  41413. NullCheck(L_83);
  41414. RaycastHitU5BU5D_t1690781147* L_88 = RaycastAllCallback_Invoke_m3272036257(L_83, L_84, L_85, L_87, /*hidden argument*/NULL);
  41415. V_13 = L_88;
  41416. RaycastHitU5BU5D_t1690781147* L_89 = V_13;
  41417. NullCheck(L_89);
  41418. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_89)->max_length))))) <= ((int32_t)0)))
  41419. {
  41420. goto IL_0285;
  41421. }
  41422. }
  41423. {
  41424. RaycastHitU5BU5D_t1690781147* L_90 = V_13;
  41425. NullCheck(L_90);
  41426. float L_91 = RaycastHit_get_distance_m3727327466(((L_90)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  41427. V_8 = L_91;
  41428. }
  41429. IL_0285:
  41430. {
  41431. }
  41432. IL_0286:
  41433. {
  41434. }
  41435. IL_0287:
  41436. {
  41437. int32_t L_92 = GraphicRaycaster_get_blockingObjects_m3603956738(__this, /*hidden argument*/NULL);
  41438. if ((((int32_t)L_92) == ((int32_t)1)))
  41439. {
  41440. goto IL_029f;
  41441. }
  41442. }
  41443. {
  41444. int32_t L_93 = GraphicRaycaster_get_blockingObjects_m3603956738(__this, /*hidden argument*/NULL);
  41445. if ((!(((uint32_t)L_93) == ((uint32_t)3))))
  41446. {
  41447. goto IL_02eb;
  41448. }
  41449. }
  41450. IL_029f:
  41451. {
  41452. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  41453. ReflectionMethodsCache_t2103211062 * L_94 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  41454. NullCheck(L_94);
  41455. Raycast2DCallback_t768590915 * L_95 = L_94->get_raycast2D_2();
  41456. if (!L_95)
  41457. {
  41458. goto IL_02ea;
  41459. }
  41460. }
  41461. {
  41462. IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_t2103211062_il2cpp_TypeInfo_var);
  41463. ReflectionMethodsCache_t2103211062 * L_96 = ReflectionMethodsCache_get_Singleton_m787098794(NULL /*static, unused*/, /*hidden argument*/NULL);
  41464. NullCheck(L_96);
  41465. GetRayIntersectionAllCallback_t3913627115 * L_97 = L_96->get_getRayIntersectionAll_3();
  41466. Ray_t3785851493 L_98 = V_9;
  41467. float L_99 = V_10;
  41468. LayerMask_t3493934918 L_100 = __this->get_m_BlockingMask_5();
  41469. int32_t L_101 = LayerMask_op_Implicit_m3296792737(NULL /*static, unused*/, L_100, /*hidden argument*/NULL);
  41470. NullCheck(L_97);
  41471. RaycastHit2DU5BU5D_t4286651560* L_102 = GetRayIntersectionAllCallback_Invoke_m1316694896(L_97, L_98, L_99, L_101, /*hidden argument*/NULL);
  41472. V_14 = L_102;
  41473. RaycastHit2DU5BU5D_t4286651560* L_103 = V_14;
  41474. NullCheck(L_103);
  41475. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_103)->max_length))))) <= ((int32_t)0)))
  41476. {
  41477. goto IL_02e9;
  41478. }
  41479. }
  41480. {
  41481. RaycastHit2DU5BU5D_t4286651560* L_104 = V_14;
  41482. NullCheck(L_104);
  41483. float L_105 = RaycastHit2D_get_distance_m382898860(((L_104)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  41484. V_8 = L_105;
  41485. }
  41486. IL_02e9:
  41487. {
  41488. }
  41489. IL_02ea:
  41490. {
  41491. }
  41492. IL_02eb:
  41493. {
  41494. }
  41495. IL_02ec:
  41496. {
  41497. List_1_t3132410353 * L_106 = __this->get_m_RaycastResults_7();
  41498. NullCheck(L_106);
  41499. List_1_Clear_m2198735466(L_106, /*hidden argument*/List_1_Clear_m2198735466_RuntimeMethod_var);
  41500. Canvas_t3310196443 * L_107 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41501. Camera_t4157153871 * L_108 = V_2;
  41502. Vector3_t3722313464 L_109 = V_3;
  41503. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41504. Vector2_t2156229523 L_110 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_109, /*hidden argument*/NULL);
  41505. RuntimeObject* L_111 = V_0;
  41506. List_1_t3132410353 * L_112 = __this->get_m_RaycastResults_7();
  41507. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41508. GraphicRaycaster_Raycast_m529388587(NULL /*static, unused*/, L_107, L_108, L_110, L_111, L_112, /*hidden argument*/NULL);
  41509. List_1_t3132410353 * L_113 = __this->get_m_RaycastResults_7();
  41510. NullCheck(L_113);
  41511. int32_t L_114 = List_1_get_Count_m1976840181(L_113, /*hidden argument*/List_1_get_Count_m1976840181_RuntimeMethod_var);
  41512. V_15 = L_114;
  41513. V_16 = 0;
  41514. goto IL_04f8;
  41515. }
  41516. IL_0325:
  41517. {
  41518. List_1_t3132410353 * L_115 = __this->get_m_RaycastResults_7();
  41519. int32_t L_116 = V_16;
  41520. NullCheck(L_115);
  41521. Graphic_t1660335611 * L_117 = List_1_get_Item_m4006069855(L_115, L_116, /*hidden argument*/List_1_get_Item_m4006069855_RuntimeMethod_var);
  41522. NullCheck(L_117);
  41523. GameObject_t1113636619 * L_118 = Component_get_gameObject_m442555142(L_117, /*hidden argument*/NULL);
  41524. V_17 = L_118;
  41525. V_18 = (bool)1;
  41526. bool L_119 = GraphicRaycaster_get_ignoreReversedGraphics_m1161036342(__this, /*hidden argument*/NULL);
  41527. if (!L_119)
  41528. {
  41529. goto IL_03cd;
  41530. }
  41531. }
  41532. {
  41533. Camera_t4157153871 * L_120 = V_2;
  41534. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41535. bool L_121 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_120, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41536. if (!L_121)
  41537. {
  41538. goto IL_0389;
  41539. }
  41540. }
  41541. {
  41542. GameObject_t1113636619 * L_122 = V_17;
  41543. NullCheck(L_122);
  41544. Transform_t3600365921 * L_123 = GameObject_get_transform_m1369836730(L_122, /*hidden argument*/NULL);
  41545. NullCheck(L_123);
  41546. Quaternion_t2301928331 L_124 = Transform_get_rotation_m3502953881(L_123, /*hidden argument*/NULL);
  41547. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  41548. Vector3_t3722313464 L_125 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  41549. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  41550. Vector3_t3722313464 L_126 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_124, L_125, /*hidden argument*/NULL);
  41551. V_19 = L_126;
  41552. Vector3_t3722313464 L_127 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  41553. Vector3_t3722313464 L_128 = V_19;
  41554. float L_129 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_127, L_128, /*hidden argument*/NULL);
  41555. V_18 = (bool)((((float)L_129) > ((float)(0.0f)))? 1 : 0);
  41556. goto IL_03cc;
  41557. }
  41558. IL_0389:
  41559. {
  41560. Camera_t4157153871 * L_130 = V_2;
  41561. NullCheck(L_130);
  41562. Transform_t3600365921 * L_131 = Component_get_transform_m3162698980(L_130, /*hidden argument*/NULL);
  41563. NullCheck(L_131);
  41564. Quaternion_t2301928331 L_132 = Transform_get_rotation_m3502953881(L_131, /*hidden argument*/NULL);
  41565. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  41566. Vector3_t3722313464 L_133 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  41567. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  41568. Vector3_t3722313464 L_134 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_132, L_133, /*hidden argument*/NULL);
  41569. V_20 = L_134;
  41570. GameObject_t1113636619 * L_135 = V_17;
  41571. NullCheck(L_135);
  41572. Transform_t3600365921 * L_136 = GameObject_get_transform_m1369836730(L_135, /*hidden argument*/NULL);
  41573. NullCheck(L_136);
  41574. Quaternion_t2301928331 L_137 = Transform_get_rotation_m3502953881(L_136, /*hidden argument*/NULL);
  41575. Vector3_t3722313464 L_138 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  41576. Vector3_t3722313464 L_139 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_137, L_138, /*hidden argument*/NULL);
  41577. V_21 = L_139;
  41578. Vector3_t3722313464 L_140 = V_20;
  41579. Vector3_t3722313464 L_141 = V_21;
  41580. float L_142 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_140, L_141, /*hidden argument*/NULL);
  41581. V_18 = (bool)((((float)L_142) > ((float)(0.0f)))? 1 : 0);
  41582. }
  41583. IL_03cc:
  41584. {
  41585. }
  41586. IL_03cd:
  41587. {
  41588. bool L_143 = V_18;
  41589. if (!L_143)
  41590. {
  41591. goto IL_04f1;
  41592. }
  41593. }
  41594. {
  41595. V_22 = (0.0f);
  41596. Camera_t4157153871 * L_144 = V_2;
  41597. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41598. bool L_145 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_144, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41599. if (L_145)
  41600. {
  41601. goto IL_03f8;
  41602. }
  41603. }
  41604. {
  41605. Canvas_t3310196443 * L_146 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41606. NullCheck(L_146);
  41607. int32_t L_147 = Canvas_get_renderMode_m841659411(L_146, /*hidden argument*/NULL);
  41608. if (L_147)
  41609. {
  41610. goto IL_0404;
  41611. }
  41612. }
  41613. IL_03f8:
  41614. {
  41615. V_22 = (0.0f);
  41616. goto IL_0454;
  41617. }
  41618. IL_0404:
  41619. {
  41620. GameObject_t1113636619 * L_148 = V_17;
  41621. NullCheck(L_148);
  41622. Transform_t3600365921 * L_149 = GameObject_get_transform_m1369836730(L_148, /*hidden argument*/NULL);
  41623. V_23 = L_149;
  41624. Transform_t3600365921 * L_150 = V_23;
  41625. NullCheck(L_150);
  41626. Vector3_t3722313464 L_151 = Transform_get_forward_m747522392(L_150, /*hidden argument*/NULL);
  41627. V_24 = L_151;
  41628. Vector3_t3722313464 L_152 = V_24;
  41629. Transform_t3600365921 * L_153 = V_23;
  41630. NullCheck(L_153);
  41631. Vector3_t3722313464 L_154 = Transform_get_position_m36019626(L_153, /*hidden argument*/NULL);
  41632. Vector3_t3722313464 L_155 = Ray_get_origin_m2819290985((&V_9), /*hidden argument*/NULL);
  41633. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  41634. Vector3_t3722313464 L_156 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_154, L_155, /*hidden argument*/NULL);
  41635. float L_157 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_152, L_156, /*hidden argument*/NULL);
  41636. Vector3_t3722313464 L_158 = V_24;
  41637. Vector3_t3722313464 L_159 = Ray_get_direction_m761601601((&V_9), /*hidden argument*/NULL);
  41638. float L_160 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_158, L_159, /*hidden argument*/NULL);
  41639. V_22 = ((float)((float)L_157/(float)L_160));
  41640. float L_161 = V_22;
  41641. if ((!(((float)L_161) < ((float)(0.0f)))))
  41642. {
  41643. goto IL_0453;
  41644. }
  41645. }
  41646. {
  41647. goto IL_04f2;
  41648. }
  41649. IL_0453:
  41650. {
  41651. }
  41652. IL_0454:
  41653. {
  41654. float L_162 = V_22;
  41655. float L_163 = V_8;
  41656. if ((!(((float)L_162) >= ((float)L_163))))
  41657. {
  41658. goto IL_0462;
  41659. }
  41660. }
  41661. {
  41662. goto IL_04f2;
  41663. }
  41664. IL_0462:
  41665. {
  41666. il2cpp_codegen_initobj((&V_26), sizeof(RaycastResult_t3360306849 ));
  41667. GameObject_t1113636619 * L_164 = V_17;
  41668. RaycastResult_set_gameObject_m1666120399((&V_26), L_164, /*hidden argument*/NULL);
  41669. (&V_26)->set_module_1(__this);
  41670. float L_165 = V_22;
  41671. (&V_26)->set_distance_2(L_165);
  41672. Vector3_t3722313464 L_166 = V_3;
  41673. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  41674. Vector2_t2156229523 L_167 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_166, /*hidden argument*/NULL);
  41675. (&V_26)->set_screenPosition_9(L_167);
  41676. int32_t L_168 = V_1;
  41677. (&V_26)->set_displayIndex_10(L_168);
  41678. List_1_t537414295 * L_169 = ___resultAppendList1;
  41679. NullCheck(L_169);
  41680. int32_t L_170 = List_1_get_Count_m4207101203(L_169, /*hidden argument*/List_1_get_Count_m4207101203_RuntimeMethod_var);
  41681. (&V_26)->set_index_3((((float)((float)L_170))));
  41682. List_1_t3132410353 * L_171 = __this->get_m_RaycastResults_7();
  41683. int32_t L_172 = V_16;
  41684. NullCheck(L_171);
  41685. Graphic_t1660335611 * L_173 = List_1_get_Item_m4006069855(L_171, L_172, /*hidden argument*/List_1_get_Item_m4006069855_RuntimeMethod_var);
  41686. NullCheck(L_173);
  41687. int32_t L_174 = Graphic_get_depth_m815589653(L_173, /*hidden argument*/NULL);
  41688. (&V_26)->set_depth_4(L_174);
  41689. Canvas_t3310196443 * L_175 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41690. NullCheck(L_175);
  41691. int32_t L_176 = Canvas_get_sortingLayerID_m3685979122(L_175, /*hidden argument*/NULL);
  41692. (&V_26)->set_sortingLayer_5(L_176);
  41693. Canvas_t3310196443 * L_177 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41694. NullCheck(L_177);
  41695. int32_t L_178 = Canvas_get_sortingOrder_m1860900812(L_177, /*hidden argument*/NULL);
  41696. (&V_26)->set_sortingOrder_6(L_178);
  41697. RaycastResult_t3360306849 L_179 = V_26;
  41698. V_25 = L_179;
  41699. List_1_t537414295 * L_180 = ___resultAppendList1;
  41700. RaycastResult_t3360306849 L_181 = V_25;
  41701. NullCheck(L_180);
  41702. List_1_Add_m3465233825(L_180, L_181, /*hidden argument*/List_1_Add_m3465233825_RuntimeMethod_var);
  41703. }
  41704. IL_04f1:
  41705. {
  41706. }
  41707. IL_04f2:
  41708. {
  41709. int32_t L_182 = V_16;
  41710. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_182, (int32_t)1));
  41711. }
  41712. IL_04f8:
  41713. {
  41714. int32_t L_183 = V_16;
  41715. int32_t L_184 = V_15;
  41716. if ((((int32_t)L_183) < ((int32_t)L_184)))
  41717. {
  41718. goto IL_0325;
  41719. }
  41720. }
  41721. IL_0501:
  41722. {
  41723. return;
  41724. }
  41725. }
  41726. // UnityEngine.Camera UnityEngine.UI.GraphicRaycaster::get_eventCamera()
  41727. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * GraphicRaycaster_get_eventCamera_m1583115693 (GraphicRaycaster_t2999697109 * __this, const RuntimeMethod* method)
  41728. {
  41729. static bool s_Il2CppMethodInitialized;
  41730. if (!s_Il2CppMethodInitialized)
  41731. {
  41732. il2cpp_codegen_initialize_method (GraphicRaycaster_get_eventCamera_m1583115693_MetadataUsageId);
  41733. s_Il2CppMethodInitialized = true;
  41734. }
  41735. Camera_t4157153871 * V_0 = NULL;
  41736. Camera_t4157153871 * G_B7_0 = NULL;
  41737. {
  41738. Canvas_t3310196443 * L_0 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41739. NullCheck(L_0);
  41740. int32_t L_1 = Canvas_get_renderMode_m841659411(L_0, /*hidden argument*/NULL);
  41741. if (!L_1)
  41742. {
  41743. goto IL_0038;
  41744. }
  41745. }
  41746. {
  41747. Canvas_t3310196443 * L_2 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41748. NullCheck(L_2);
  41749. int32_t L_3 = Canvas_get_renderMode_m841659411(L_2, /*hidden argument*/NULL);
  41750. if ((!(((uint32_t)L_3) == ((uint32_t)1))))
  41751. {
  41752. goto IL_003f;
  41753. }
  41754. }
  41755. {
  41756. Canvas_t3310196443 * L_4 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41757. NullCheck(L_4);
  41758. Camera_t4157153871 * L_5 = Canvas_get_worldCamera_m3516267897(L_4, /*hidden argument*/NULL);
  41759. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41760. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41761. if (!L_6)
  41762. {
  41763. goto IL_003f;
  41764. }
  41765. }
  41766. IL_0038:
  41767. {
  41768. V_0 = (Camera_t4157153871 *)NULL;
  41769. goto IL_0070;
  41770. }
  41771. IL_003f:
  41772. {
  41773. Canvas_t3310196443 * L_7 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41774. NullCheck(L_7);
  41775. Camera_t4157153871 * L_8 = Canvas_get_worldCamera_m3516267897(L_7, /*hidden argument*/NULL);
  41776. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41777. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_8, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41778. if (!L_9)
  41779. {
  41780. goto IL_0065;
  41781. }
  41782. }
  41783. {
  41784. Canvas_t3310196443 * L_10 = GraphicRaycaster_get_canvas_m1862724117(__this, /*hidden argument*/NULL);
  41785. NullCheck(L_10);
  41786. Camera_t4157153871 * L_11 = Canvas_get_worldCamera_m3516267897(L_10, /*hidden argument*/NULL);
  41787. G_B7_0 = L_11;
  41788. goto IL_006a;
  41789. }
  41790. IL_0065:
  41791. {
  41792. Camera_t4157153871 * L_12 = Camera_get_main_m3643453163(NULL /*static, unused*/, /*hidden argument*/NULL);
  41793. G_B7_0 = L_12;
  41794. }
  41795. IL_006a:
  41796. {
  41797. V_0 = G_B7_0;
  41798. goto IL_0070;
  41799. }
  41800. IL_0070:
  41801. {
  41802. Camera_t4157153871 * L_13 = V_0;
  41803. return L_13;
  41804. }
  41805. }
  41806. // System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
  41807. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m529388587 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___canvas0, Camera_t4157153871 * ___eventCamera1, Vector2_t2156229523 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_t3132410353 * ___results4, const RuntimeMethod* method)
  41808. {
  41809. static bool s_Il2CppMethodInitialized;
  41810. if (!s_Il2CppMethodInitialized)
  41811. {
  41812. il2cpp_codegen_initialize_method (GraphicRaycaster_Raycast_m529388587_MetadataUsageId);
  41813. s_Il2CppMethodInitialized = true;
  41814. }
  41815. int32_t V_0 = 0;
  41816. int32_t V_1 = 0;
  41817. Graphic_t1660335611 * V_2 = NULL;
  41818. Vector3_t3722313464 V_3;
  41819. memset(&V_3, 0, sizeof(V_3));
  41820. int32_t V_4 = 0;
  41821. List_1_t3132410353 * G_B17_0 = NULL;
  41822. List_1_t3132410353 * G_B16_0 = NULL;
  41823. {
  41824. RuntimeObject* L_0 = ___foundGraphics3;
  41825. NullCheck(L_0);
  41826. int32_t L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_t193520549_il2cpp_TypeInfo_var, L_0);
  41827. V_0 = L_1;
  41828. V_1 = 0;
  41829. goto IL_00af;
  41830. }
  41831. IL_000f:
  41832. {
  41833. RuntimeObject* L_2 = ___foundGraphics3;
  41834. int32_t L_3 = V_1;
  41835. NullCheck(L_2);
  41836. Graphic_t1660335611 * L_4 = InterfaceFuncInvoker1< Graphic_t1660335611 *, int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>::get_Item(System.Int32) */, IList_1_t3475655394_il2cpp_TypeInfo_var, L_2, L_3);
  41837. V_2 = L_4;
  41838. Graphic_t1660335611 * L_5 = V_2;
  41839. NullCheck(L_5);
  41840. int32_t L_6 = Graphic_get_depth_m815589653(L_5, /*hidden argument*/NULL);
  41841. if ((((int32_t)L_6) == ((int32_t)(-1))))
  41842. {
  41843. goto IL_003f;
  41844. }
  41845. }
  41846. {
  41847. Graphic_t1660335611 * L_7 = V_2;
  41848. NullCheck(L_7);
  41849. bool L_8 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_7);
  41850. if (!L_8)
  41851. {
  41852. goto IL_003f;
  41853. }
  41854. }
  41855. {
  41856. Graphic_t1660335611 * L_9 = V_2;
  41857. NullCheck(L_9);
  41858. CanvasRenderer_t2598313366 * L_10 = Graphic_get_canvasRenderer_m315509948(L_9, /*hidden argument*/NULL);
  41859. NullCheck(L_10);
  41860. bool L_11 = CanvasRenderer_get_cull_m2436587240(L_10, /*hidden argument*/NULL);
  41861. if (!L_11)
  41862. {
  41863. goto IL_0044;
  41864. }
  41865. }
  41866. IL_003f:
  41867. {
  41868. goto IL_00ab;
  41869. }
  41870. IL_0044:
  41871. {
  41872. Graphic_t1660335611 * L_12 = V_2;
  41873. NullCheck(L_12);
  41874. RectTransform_t3704657025 * L_13 = Graphic_get_rectTransform_m1167152468(L_12, /*hidden argument*/NULL);
  41875. Vector2_t2156229523 L_14 = ___pointerPosition2;
  41876. Camera_t4157153871 * L_15 = ___eventCamera1;
  41877. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  41878. bool L_16 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_13, L_14, L_15, /*hidden argument*/NULL);
  41879. if (L_16)
  41880. {
  41881. goto IL_005b;
  41882. }
  41883. }
  41884. {
  41885. goto IL_00ab;
  41886. }
  41887. IL_005b:
  41888. {
  41889. Camera_t4157153871 * L_17 = ___eventCamera1;
  41890. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  41891. bool L_18 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  41892. if (!L_18)
  41893. {
  41894. goto IL_0090;
  41895. }
  41896. }
  41897. {
  41898. Camera_t4157153871 * L_19 = ___eventCamera1;
  41899. Graphic_t1660335611 * L_20 = V_2;
  41900. NullCheck(L_20);
  41901. RectTransform_t3704657025 * L_21 = Graphic_get_rectTransform_m1167152468(L_20, /*hidden argument*/NULL);
  41902. NullCheck(L_21);
  41903. Vector3_t3722313464 L_22 = Transform_get_position_m36019626(L_21, /*hidden argument*/NULL);
  41904. NullCheck(L_19);
  41905. Vector3_t3722313464 L_23 = Camera_WorldToScreenPoint_m3726311023(L_19, L_22, /*hidden argument*/NULL);
  41906. V_3 = L_23;
  41907. float L_24 = (&V_3)->get_z_3();
  41908. Camera_t4157153871 * L_25 = ___eventCamera1;
  41909. NullCheck(L_25);
  41910. float L_26 = Camera_get_farClipPlane_m538536689(L_25, /*hidden argument*/NULL);
  41911. if ((!(((float)L_24) > ((float)L_26))))
  41912. {
  41913. goto IL_0090;
  41914. }
  41915. }
  41916. {
  41917. goto IL_00ab;
  41918. }
  41919. IL_0090:
  41920. {
  41921. Graphic_t1660335611 * L_27 = V_2;
  41922. Vector2_t2156229523 L_28 = ___pointerPosition2;
  41923. Camera_t4157153871 * L_29 = ___eventCamera1;
  41924. NullCheck(L_27);
  41925. bool L_30 = VirtFuncInvoker2< bool, Vector2_t2156229523 , Camera_t4157153871 * >::Invoke(46 /* System.Boolean UnityEngine.UI.Graphic::Raycast(UnityEngine.Vector2,UnityEngine.Camera) */, L_27, L_28, L_29);
  41926. if (!L_30)
  41927. {
  41928. goto IL_00aa;
  41929. }
  41930. }
  41931. {
  41932. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41933. List_1_t3132410353 * L_31 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_s_SortedGraphics_8();
  41934. Graphic_t1660335611 * L_32 = V_2;
  41935. NullCheck(L_31);
  41936. List_1_Add_m1388633954(L_31, L_32, /*hidden argument*/List_1_Add_m1388633954_RuntimeMethod_var);
  41937. }
  41938. IL_00aa:
  41939. {
  41940. }
  41941. IL_00ab:
  41942. {
  41943. int32_t L_33 = V_1;
  41944. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_33, (int32_t)1));
  41945. }
  41946. IL_00af:
  41947. {
  41948. int32_t L_34 = V_1;
  41949. int32_t L_35 = V_0;
  41950. if ((((int32_t)L_34) < ((int32_t)L_35)))
  41951. {
  41952. goto IL_000f;
  41953. }
  41954. }
  41955. {
  41956. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41957. List_1_t3132410353 * L_36 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_s_SortedGraphics_8();
  41958. Comparison_1_t1435266790 * L_37 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_9();
  41959. G_B16_0 = L_36;
  41960. if (L_37)
  41961. {
  41962. G_B17_0 = L_36;
  41963. goto IL_00d3;
  41964. }
  41965. }
  41966. {
  41967. intptr_t L_38 = (intptr_t)GraphicRaycaster_U3CRaycastU3Em__0_m4062470111_RuntimeMethod_var;
  41968. Comparison_1_t1435266790 * L_39 = (Comparison_1_t1435266790 *)il2cpp_codegen_object_new(Comparison_1_t1435266790_il2cpp_TypeInfo_var);
  41969. Comparison_1__ctor_m3371389740(L_39, NULL, L_38, /*hidden argument*/Comparison_1__ctor_m3371389740_RuntimeMethod_var);
  41970. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41971. ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_9(L_39);
  41972. G_B17_0 = G_B16_0;
  41973. }
  41974. IL_00d3:
  41975. {
  41976. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41977. Comparison_1_t1435266790 * L_40 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_9();
  41978. NullCheck(G_B17_0);
  41979. List_1_Sort_m1114878237(G_B17_0, L_40, /*hidden argument*/List_1_Sort_m1114878237_RuntimeMethod_var);
  41980. List_1_t3132410353 * L_41 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_s_SortedGraphics_8();
  41981. NullCheck(L_41);
  41982. int32_t L_42 = List_1_get_Count_m1976840181(L_41, /*hidden argument*/List_1_get_Count_m1976840181_RuntimeMethod_var);
  41983. V_0 = L_42;
  41984. V_4 = 0;
  41985. goto IL_0109;
  41986. }
  41987. IL_00f0:
  41988. {
  41989. List_1_t3132410353 * L_43 = ___results4;
  41990. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  41991. List_1_t3132410353 * L_44 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_s_SortedGraphics_8();
  41992. int32_t L_45 = V_4;
  41993. NullCheck(L_44);
  41994. Graphic_t1660335611 * L_46 = List_1_get_Item_m4006069855(L_44, L_45, /*hidden argument*/List_1_get_Item_m4006069855_RuntimeMethod_var);
  41995. NullCheck(L_43);
  41996. List_1_Add_m1388633954(L_43, L_46, /*hidden argument*/List_1_Add_m1388633954_RuntimeMethod_var);
  41997. int32_t L_47 = V_4;
  41998. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)1));
  41999. }
  42000. IL_0109:
  42001. {
  42002. int32_t L_48 = V_4;
  42003. int32_t L_49 = V_0;
  42004. if ((((int32_t)L_48) < ((int32_t)L_49)))
  42005. {
  42006. goto IL_00f0;
  42007. }
  42008. }
  42009. {
  42010. IL2CPP_RUNTIME_CLASS_INIT(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var);
  42011. List_1_t3132410353 * L_50 = ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->get_s_SortedGraphics_8();
  42012. NullCheck(L_50);
  42013. List_1_Clear_m2198735466(L_50, /*hidden argument*/List_1_Clear_m2198735466_RuntimeMethod_var);
  42014. return;
  42015. }
  42016. }
  42017. // System.Void UnityEngine.UI.GraphicRaycaster::.cctor()
  42018. extern "C" IL2CPP_METHOD_ATTR void GraphicRaycaster__cctor_m3758203673 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  42019. {
  42020. static bool s_Il2CppMethodInitialized;
  42021. if (!s_Il2CppMethodInitialized)
  42022. {
  42023. il2cpp_codegen_initialize_method (GraphicRaycaster__cctor_m3758203673_MetadataUsageId);
  42024. s_Il2CppMethodInitialized = true;
  42025. }
  42026. {
  42027. List_1_t3132410353 * L_0 = (List_1_t3132410353 *)il2cpp_codegen_object_new(List_1_t3132410353_il2cpp_TypeInfo_var);
  42028. List_1__ctor_m2537980478(L_0, /*hidden argument*/List_1__ctor_m2537980478_RuntimeMethod_var);
  42029. ((GraphicRaycaster_t2999697109_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t2999697109_il2cpp_TypeInfo_var))->set_s_SortedGraphics_8(L_0);
  42030. return;
  42031. }
  42032. }
  42033. // System.Int32 UnityEngine.UI.GraphicRaycaster::<Raycast>m__0(UnityEngine.UI.Graphic,UnityEngine.UI.Graphic)
  42034. extern "C" IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_U3CRaycastU3Em__0_m4062470111 (RuntimeObject * __this /* static, unused */, Graphic_t1660335611 * ___g10, Graphic_t1660335611 * ___g21, const RuntimeMethod* method)
  42035. {
  42036. int32_t V_0 = 0;
  42037. int32_t V_1 = 0;
  42038. {
  42039. Graphic_t1660335611 * L_0 = ___g21;
  42040. NullCheck(L_0);
  42041. int32_t L_1 = Graphic_get_depth_m815589653(L_0, /*hidden argument*/NULL);
  42042. V_0 = L_1;
  42043. Graphic_t1660335611 * L_2 = ___g10;
  42044. NullCheck(L_2);
  42045. int32_t L_3 = Graphic_get_depth_m815589653(L_2, /*hidden argument*/NULL);
  42046. int32_t L_4 = Int32_CompareTo_m4284770383((&V_0), L_3, /*hidden argument*/NULL);
  42047. V_1 = L_4;
  42048. goto IL_001a;
  42049. }
  42050. IL_001a:
  42051. {
  42052. int32_t L_5 = V_1;
  42053. return L_5;
  42054. }
  42055. }
  42056. #ifdef __clang__
  42057. #pragma clang diagnostic pop
  42058. #endif
  42059. #ifdef __clang__
  42060. #pragma clang diagnostic push
  42061. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42062. #pragma clang diagnostic ignored "-Wunused-variable"
  42063. #endif
  42064. #ifdef __clang__
  42065. #pragma clang diagnostic pop
  42066. #endif
  42067. #ifdef __clang__
  42068. #pragma clang diagnostic push
  42069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42070. #pragma clang diagnostic ignored "-Wunused-variable"
  42071. #endif
  42072. // System.Void UnityEngine.UI.GraphicRegistry::.ctor()
  42073. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m1851575309 (GraphicRegistry_t3479976429 * __this, const RuntimeMethod* method)
  42074. {
  42075. static bool s_Il2CppMethodInitialized;
  42076. if (!s_Il2CppMethodInitialized)
  42077. {
  42078. il2cpp_codegen_initialize_method (GraphicRegistry__ctor_m1851575309_MetadataUsageId);
  42079. s_Il2CppMethodInitialized = true;
  42080. }
  42081. {
  42082. Dictionary_2_t2296117448 * L_0 = (Dictionary_2_t2296117448 *)il2cpp_codegen_object_new(Dictionary_2_t2296117448_il2cpp_TypeInfo_var);
  42083. Dictionary_2__ctor_m2654620276(L_0, /*hidden argument*/Dictionary_2__ctor_m2654620276_RuntimeMethod_var);
  42084. __this->set_m_Graphics_1(L_0);
  42085. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  42086. Dictionary_2_t1241847650 * L_1 = (Dictionary_2_t1241847650 *)il2cpp_codegen_object_new(Dictionary_2_t1241847650_il2cpp_TypeInfo_var);
  42087. Dictionary_2__ctor_m2523036957(L_1, /*hidden argument*/Dictionary_2__ctor_m2523036957_RuntimeMethod_var);
  42088. GC_KeepAlive_m1400443516(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  42089. Dictionary_2_t3261772335 * L_2 = (Dictionary_2_t3261772335 *)il2cpp_codegen_object_new(Dictionary_2_t3261772335_il2cpp_TypeInfo_var);
  42090. Dictionary_2__ctor_m1459904731(L_2, /*hidden argument*/Dictionary_2__ctor_m1459904731_RuntimeMethod_var);
  42091. GC_KeepAlive_m1400443516(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  42092. Dictionary_2_t3531485785 * L_3 = (Dictionary_2_t3531485785 *)il2cpp_codegen_object_new(Dictionary_2_t3531485785_il2cpp_TypeInfo_var);
  42093. Dictionary_2__ctor_m2756672401(L_3, /*hidden argument*/Dictionary_2__ctor_m2756672401_RuntimeMethod_var);
  42094. GC_KeepAlive_m1400443516(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  42095. return;
  42096. }
  42097. }
  42098. // UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
  42099. extern "C" IL2CPP_METHOD_ATTR GraphicRegistry_t3479976429 * GraphicRegistry_get_instance_m2698054099 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  42100. {
  42101. static bool s_Il2CppMethodInitialized;
  42102. if (!s_Il2CppMethodInitialized)
  42103. {
  42104. il2cpp_codegen_initialize_method (GraphicRegistry_get_instance_m2698054099_MetadataUsageId);
  42105. s_Il2CppMethodInitialized = true;
  42106. }
  42107. GraphicRegistry_t3479976429 * V_0 = NULL;
  42108. {
  42109. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42110. GraphicRegistry_t3479976429 * L_0 = ((GraphicRegistry_t3479976429_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var))->get_s_Instance_0();
  42111. if (L_0)
  42112. {
  42113. goto IL_0015;
  42114. }
  42115. }
  42116. {
  42117. GraphicRegistry_t3479976429 * L_1 = (GraphicRegistry_t3479976429 *)il2cpp_codegen_object_new(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42118. GraphicRegistry__ctor_m1851575309(L_1, /*hidden argument*/NULL);
  42119. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42120. ((GraphicRegistry_t3479976429_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1);
  42121. }
  42122. IL_0015:
  42123. {
  42124. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42125. GraphicRegistry_t3479976429 * L_2 = ((GraphicRegistry_t3479976429_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var))->get_s_Instance_0();
  42126. V_0 = L_2;
  42127. goto IL_0020;
  42128. }
  42129. IL_0020:
  42130. {
  42131. GraphicRegistry_t3479976429 * L_3 = V_0;
  42132. return L_3;
  42133. }
  42134. }
  42135. // System.Void UnityEngine.UI.GraphicRegistry::RegisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  42136. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterGraphicForCanvas_m1220349701 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___c0, Graphic_t1660335611 * ___graphic1, const RuntimeMethod* method)
  42137. {
  42138. static bool s_Il2CppMethodInitialized;
  42139. if (!s_Il2CppMethodInitialized)
  42140. {
  42141. il2cpp_codegen_initialize_method (GraphicRegistry_RegisterGraphicForCanvas_m1220349701_MetadataUsageId);
  42142. s_Il2CppMethodInitialized = true;
  42143. }
  42144. IndexedSet_1_t3109723551 * V_0 = NULL;
  42145. {
  42146. Canvas_t3310196443 * L_0 = ___c0;
  42147. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  42148. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  42149. if (!L_1)
  42150. {
  42151. goto IL_0012;
  42152. }
  42153. }
  42154. {
  42155. goto IL_0057;
  42156. }
  42157. IL_0012:
  42158. {
  42159. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42160. GraphicRegistry_t3479976429 * L_2 = GraphicRegistry_get_instance_m2698054099(NULL /*static, unused*/, /*hidden argument*/NULL);
  42161. NullCheck(L_2);
  42162. Dictionary_2_t2296117448 * L_3 = L_2->get_m_Graphics_1();
  42163. Canvas_t3310196443 * L_4 = ___c0;
  42164. NullCheck(L_3);
  42165. Dictionary_2_TryGetValue_m3280491376(L_3, L_4, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m3280491376_RuntimeMethod_var);
  42166. IndexedSet_1_t3109723551 * L_5 = V_0;
  42167. if (!L_5)
  42168. {
  42169. goto IL_0039;
  42170. }
  42171. }
  42172. {
  42173. IndexedSet_1_t3109723551 * L_6 = V_0;
  42174. Graphic_t1660335611 * L_7 = ___graphic1;
  42175. NullCheck(L_6);
  42176. IndexedSet_1_AddUnique_m3811577403(L_6, L_7, /*hidden argument*/IndexedSet_1_AddUnique_m3811577403_RuntimeMethod_var);
  42177. goto IL_0057;
  42178. }
  42179. IL_0039:
  42180. {
  42181. IndexedSet_1_t3109723551 * L_8 = (IndexedSet_1_t3109723551 *)il2cpp_codegen_object_new(IndexedSet_1_t3109723551_il2cpp_TypeInfo_var);
  42182. IndexedSet_1__ctor_m3007252875(L_8, /*hidden argument*/IndexedSet_1__ctor_m3007252875_RuntimeMethod_var);
  42183. V_0 = L_8;
  42184. IndexedSet_1_t3109723551 * L_9 = V_0;
  42185. Graphic_t1660335611 * L_10 = ___graphic1;
  42186. NullCheck(L_9);
  42187. IndexedSet_1_Add_m1140124238(L_9, L_10, /*hidden argument*/IndexedSet_1_Add_m1140124238_RuntimeMethod_var);
  42188. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42189. GraphicRegistry_t3479976429 * L_11 = GraphicRegistry_get_instance_m2698054099(NULL /*static, unused*/, /*hidden argument*/NULL);
  42190. NullCheck(L_11);
  42191. Dictionary_2_t2296117448 * L_12 = L_11->get_m_Graphics_1();
  42192. Canvas_t3310196443 * L_13 = ___c0;
  42193. IndexedSet_1_t3109723551 * L_14 = V_0;
  42194. NullCheck(L_12);
  42195. Dictionary_2_Add_m2848126007(L_12, L_13, L_14, /*hidden argument*/Dictionary_2_Add_m2848126007_RuntimeMethod_var);
  42196. }
  42197. IL_0057:
  42198. {
  42199. return;
  42200. }
  42201. }
  42202. // System.Void UnityEngine.UI.GraphicRegistry::UnregisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
  42203. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterGraphicForCanvas_m2540204166 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___c0, Graphic_t1660335611 * ___graphic1, const RuntimeMethod* method)
  42204. {
  42205. static bool s_Il2CppMethodInitialized;
  42206. if (!s_Il2CppMethodInitialized)
  42207. {
  42208. il2cpp_codegen_initialize_method (GraphicRegistry_UnregisterGraphicForCanvas_m2540204166_MetadataUsageId);
  42209. s_Il2CppMethodInitialized = true;
  42210. }
  42211. IndexedSet_1_t3109723551 * V_0 = NULL;
  42212. {
  42213. Canvas_t3310196443 * L_0 = ___c0;
  42214. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  42215. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  42216. if (!L_1)
  42217. {
  42218. goto IL_0012;
  42219. }
  42220. }
  42221. {
  42222. goto IL_004f;
  42223. }
  42224. IL_0012:
  42225. {
  42226. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42227. GraphicRegistry_t3479976429 * L_2 = GraphicRegistry_get_instance_m2698054099(NULL /*static, unused*/, /*hidden argument*/NULL);
  42228. NullCheck(L_2);
  42229. Dictionary_2_t2296117448 * L_3 = L_2->get_m_Graphics_1();
  42230. Canvas_t3310196443 * L_4 = ___c0;
  42231. NullCheck(L_3);
  42232. bool L_5 = Dictionary_2_TryGetValue_m3280491376(L_3, L_4, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m3280491376_RuntimeMethod_var);
  42233. if (!L_5)
  42234. {
  42235. goto IL_004f;
  42236. }
  42237. }
  42238. {
  42239. IndexedSet_1_t3109723551 * L_6 = V_0;
  42240. Graphic_t1660335611 * L_7 = ___graphic1;
  42241. NullCheck(L_6);
  42242. IndexedSet_1_Remove_m2156060261(L_6, L_7, /*hidden argument*/IndexedSet_1_Remove_m2156060261_RuntimeMethod_var);
  42243. IndexedSet_1_t3109723551 * L_8 = V_0;
  42244. NullCheck(L_8);
  42245. int32_t L_9 = IndexedSet_1_get_Count_m3992921468(L_8, /*hidden argument*/IndexedSet_1_get_Count_m3992921468_RuntimeMethod_var);
  42246. if (L_9)
  42247. {
  42248. goto IL_004e;
  42249. }
  42250. }
  42251. {
  42252. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42253. GraphicRegistry_t3479976429 * L_10 = GraphicRegistry_get_instance_m2698054099(NULL /*static, unused*/, /*hidden argument*/NULL);
  42254. NullCheck(L_10);
  42255. Dictionary_2_t2296117448 * L_11 = L_10->get_m_Graphics_1();
  42256. Canvas_t3310196443 * L_12 = ___c0;
  42257. NullCheck(L_11);
  42258. Dictionary_2_Remove_m3648904610(L_11, L_12, /*hidden argument*/Dictionary_2_Remove_m3648904610_RuntimeMethod_var);
  42259. }
  42260. IL_004e:
  42261. {
  42262. }
  42263. IL_004f:
  42264. {
  42265. return;
  42266. }
  42267. }
  42268. // System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetGraphicsForCanvas(UnityEngine.Canvas)
  42269. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetGraphicsForCanvas_m4219276355 (RuntimeObject * __this /* static, unused */, Canvas_t3310196443 * ___canvas0, const RuntimeMethod* method)
  42270. {
  42271. static bool s_Il2CppMethodInitialized;
  42272. if (!s_Il2CppMethodInitialized)
  42273. {
  42274. il2cpp_codegen_initialize_method (GraphicRegistry_GetGraphicsForCanvas_m4219276355_MetadataUsageId);
  42275. s_Il2CppMethodInitialized = true;
  42276. }
  42277. IndexedSet_1_t3109723551 * V_0 = NULL;
  42278. RuntimeObject* V_1 = NULL;
  42279. {
  42280. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42281. GraphicRegistry_t3479976429 * L_0 = GraphicRegistry_get_instance_m2698054099(NULL /*static, unused*/, /*hidden argument*/NULL);
  42282. NullCheck(L_0);
  42283. Dictionary_2_t2296117448 * L_1 = L_0->get_m_Graphics_1();
  42284. Canvas_t3310196443 * L_2 = ___canvas0;
  42285. NullCheck(L_1);
  42286. bool L_3 = Dictionary_2_TryGetValue_m3280491376(L_1, L_2, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m3280491376_RuntimeMethod_var);
  42287. if (!L_3)
  42288. {
  42289. goto IL_001f;
  42290. }
  42291. }
  42292. {
  42293. IndexedSet_1_t3109723551 * L_4 = V_0;
  42294. V_1 = (RuntimeObject*)L_4;
  42295. goto IL_002a;
  42296. }
  42297. IL_001f:
  42298. {
  42299. IL2CPP_RUNTIME_CLASS_INIT(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var);
  42300. List_1_t3132410353 * L_5 = ((GraphicRegistry_t3479976429_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var))->get_s_EmptyList_2();
  42301. V_1 = (RuntimeObject*)L_5;
  42302. goto IL_002a;
  42303. }
  42304. IL_002a:
  42305. {
  42306. RuntimeObject* L_6 = V_1;
  42307. return L_6;
  42308. }
  42309. }
  42310. // System.Void UnityEngine.UI.GraphicRegistry::.cctor()
  42311. extern "C" IL2CPP_METHOD_ATTR void GraphicRegistry__cctor_m1805310505 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  42312. {
  42313. static bool s_Il2CppMethodInitialized;
  42314. if (!s_Il2CppMethodInitialized)
  42315. {
  42316. il2cpp_codegen_initialize_method (GraphicRegistry__cctor_m1805310505_MetadataUsageId);
  42317. s_Il2CppMethodInitialized = true;
  42318. }
  42319. {
  42320. List_1_t3132410353 * L_0 = (List_1_t3132410353 *)il2cpp_codegen_object_new(List_1_t3132410353_il2cpp_TypeInfo_var);
  42321. List_1__ctor_m2537980478(L_0, /*hidden argument*/List_1__ctor_m2537980478_RuntimeMethod_var);
  42322. ((GraphicRegistry_t3479976429_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t3479976429_il2cpp_TypeInfo_var))->set_s_EmptyList_2(L_0);
  42323. return;
  42324. }
  42325. }
  42326. #ifdef __clang__
  42327. #pragma clang diagnostic pop
  42328. #endif
  42329. #ifdef __clang__
  42330. #pragma clang diagnostic push
  42331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  42332. #pragma clang diagnostic ignored "-Wunused-variable"
  42333. #endif
  42334. // System.Void UnityEngine.UI.GridLayoutGroup::.ctor()
  42335. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup__ctor_m962500564 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42336. {
  42337. static bool s_Il2CppMethodInitialized;
  42338. if (!s_Il2CppMethodInitialized)
  42339. {
  42340. il2cpp_codegen_initialize_method (GridLayoutGroup__ctor_m962500564_MetadataUsageId);
  42341. s_Il2CppMethodInitialized = true;
  42342. }
  42343. {
  42344. __this->set_m_StartCorner_10(0);
  42345. __this->set_m_StartAxis_11(0);
  42346. Vector2_t2156229523 L_0;
  42347. memset(&L_0, 0, sizeof(L_0));
  42348. Vector2__ctor_m3970636864((&L_0), (100.0f), (100.0f), /*hidden argument*/NULL);
  42349. __this->set_m_CellSize_12(L_0);
  42350. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42351. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  42352. __this->set_m_Spacing_13(L_1);
  42353. __this->set_m_Constraint_14(0);
  42354. __this->set_m_ConstraintCount_15(2);
  42355. LayoutGroup__ctor_m2162961217(__this, /*hidden argument*/NULL);
  42356. return;
  42357. }
  42358. }
  42359. // UnityEngine.UI.GridLayoutGroup/Corner UnityEngine.UI.GridLayoutGroup::get_startCorner()
  42360. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startCorner_m1180173222 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42361. {
  42362. int32_t V_0 = 0;
  42363. {
  42364. int32_t L_0 = __this->get_m_StartCorner_10();
  42365. V_0 = L_0;
  42366. goto IL_000d;
  42367. }
  42368. IL_000d:
  42369. {
  42370. int32_t L_1 = V_0;
  42371. return L_1;
  42372. }
  42373. }
  42374. // System.Void UnityEngine.UI.GridLayoutGroup::set_startCorner(UnityEngine.UI.GridLayoutGroup/Corner)
  42375. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_startCorner_m1175598702 (GridLayoutGroup_t3046220461 * __this, int32_t ___value0, const RuntimeMethod* method)
  42376. {
  42377. static bool s_Il2CppMethodInitialized;
  42378. if (!s_Il2CppMethodInitialized)
  42379. {
  42380. il2cpp_codegen_initialize_method (GridLayoutGroup_set_startCorner_m1175598702_MetadataUsageId);
  42381. s_Il2CppMethodInitialized = true;
  42382. }
  42383. {
  42384. int32_t* L_0 = __this->get_address_of_m_StartCorner_10();
  42385. int32_t L_1 = ___value0;
  42386. LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisCorner_t1493259673_m3558432704_RuntimeMethod_var);
  42387. return;
  42388. }
  42389. }
  42390. // UnityEngine.UI.GridLayoutGroup/Axis UnityEngine.UI.GridLayoutGroup::get_startAxis()
  42391. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_startAxis_m2956044203 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42392. {
  42393. int32_t V_0 = 0;
  42394. {
  42395. int32_t L_0 = __this->get_m_StartAxis_11();
  42396. V_0 = L_0;
  42397. goto IL_000d;
  42398. }
  42399. IL_000d:
  42400. {
  42401. int32_t L_1 = V_0;
  42402. return L_1;
  42403. }
  42404. }
  42405. // System.Void UnityEngine.UI.GridLayoutGroup::set_startAxis(UnityEngine.UI.GridLayoutGroup/Axis)
  42406. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_startAxis_m837106447 (GridLayoutGroup_t3046220461 * __this, int32_t ___value0, const RuntimeMethod* method)
  42407. {
  42408. static bool s_Il2CppMethodInitialized;
  42409. if (!s_Il2CppMethodInitialized)
  42410. {
  42411. il2cpp_codegen_initialize_method (GridLayoutGroup_set_startAxis_m837106447_MetadataUsageId);
  42412. s_Il2CppMethodInitialized = true;
  42413. }
  42414. {
  42415. int32_t* L_0 = __this->get_address_of_m_StartAxis_11();
  42416. int32_t L_1 = ___value0;
  42417. LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisAxis_t3613393006_m3591044743_RuntimeMethod_var);
  42418. return;
  42419. }
  42420. }
  42421. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_cellSize()
  42422. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 GridLayoutGroup_get_cellSize_m2967185053 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42423. {
  42424. Vector2_t2156229523 V_0;
  42425. memset(&V_0, 0, sizeof(V_0));
  42426. {
  42427. Vector2_t2156229523 L_0 = __this->get_m_CellSize_12();
  42428. V_0 = L_0;
  42429. goto IL_000d;
  42430. }
  42431. IL_000d:
  42432. {
  42433. Vector2_t2156229523 L_1 = V_0;
  42434. return L_1;
  42435. }
  42436. }
  42437. // System.Void UnityEngine.UI.GridLayoutGroup::set_cellSize(UnityEngine.Vector2)
  42438. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_cellSize_m2242080459 (GridLayoutGroup_t3046220461 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  42439. {
  42440. static bool s_Il2CppMethodInitialized;
  42441. if (!s_Il2CppMethodInitialized)
  42442. {
  42443. il2cpp_codegen_initialize_method (GridLayoutGroup_set_cellSize_m2242080459_MetadataUsageId);
  42444. s_Il2CppMethodInitialized = true;
  42445. }
  42446. {
  42447. Vector2_t2156229523 * L_0 = __this->get_address_of_m_CellSize_12();
  42448. Vector2_t2156229523 L_1 = ___value0;
  42449. LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497_RuntimeMethod_var);
  42450. return;
  42451. }
  42452. }
  42453. // UnityEngine.Vector2 UnityEngine.UI.GridLayoutGroup::get_spacing()
  42454. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 GridLayoutGroup_get_spacing_m2409263614 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42455. {
  42456. Vector2_t2156229523 V_0;
  42457. memset(&V_0, 0, sizeof(V_0));
  42458. {
  42459. Vector2_t2156229523 L_0 = __this->get_m_Spacing_13();
  42460. V_0 = L_0;
  42461. goto IL_000d;
  42462. }
  42463. IL_000d:
  42464. {
  42465. Vector2_t2156229523 L_1 = V_0;
  42466. return L_1;
  42467. }
  42468. }
  42469. // System.Void UnityEngine.UI.GridLayoutGroup::set_spacing(UnityEngine.Vector2)
  42470. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_spacing_m1108391553 (GridLayoutGroup_t3046220461 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  42471. {
  42472. static bool s_Il2CppMethodInitialized;
  42473. if (!s_Il2CppMethodInitialized)
  42474. {
  42475. il2cpp_codegen_initialize_method (GridLayoutGroup_set_spacing_m1108391553_MetadataUsageId);
  42476. s_Il2CppMethodInitialized = true;
  42477. }
  42478. {
  42479. Vector2_t2156229523 * L_0 = __this->get_address_of_m_Spacing_13();
  42480. Vector2_t2156229523 L_1 = ___value0;
  42481. LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisVector2_t2156229523_m2721164497_RuntimeMethod_var);
  42482. return;
  42483. }
  42484. }
  42485. // UnityEngine.UI.GridLayoutGroup/Constraint UnityEngine.UI.GridLayoutGroup::get_constraint()
  42486. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_constraint_m3242222965 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42487. {
  42488. int32_t V_0 = 0;
  42489. {
  42490. int32_t L_0 = __this->get_m_Constraint_14();
  42491. V_0 = L_0;
  42492. goto IL_000d;
  42493. }
  42494. IL_000d:
  42495. {
  42496. int32_t L_1 = V_0;
  42497. return L_1;
  42498. }
  42499. }
  42500. // System.Void UnityEngine.UI.GridLayoutGroup::set_constraint(UnityEngine.UI.GridLayoutGroup/Constraint)
  42501. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_constraint_m3308895167 (GridLayoutGroup_t3046220461 * __this, int32_t ___value0, const RuntimeMethod* method)
  42502. {
  42503. static bool s_Il2CppMethodInitialized;
  42504. if (!s_Il2CppMethodInitialized)
  42505. {
  42506. il2cpp_codegen_initialize_method (GridLayoutGroup_set_constraint_m3308895167_MetadataUsageId);
  42507. s_Il2CppMethodInitialized = true;
  42508. }
  42509. {
  42510. int32_t* L_0 = __this->get_address_of_m_Constraint_14();
  42511. int32_t L_1 = ___value0;
  42512. LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisConstraint_t814224393_m1820208910_RuntimeMethod_var);
  42513. return;
  42514. }
  42515. }
  42516. // System.Int32 UnityEngine.UI.GridLayoutGroup::get_constraintCount()
  42517. extern "C" IL2CPP_METHOD_ATTR int32_t GridLayoutGroup_get_constraintCount_m2563007422 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42518. {
  42519. int32_t V_0 = 0;
  42520. {
  42521. int32_t L_0 = __this->get_m_ConstraintCount_15();
  42522. V_0 = L_0;
  42523. goto IL_000d;
  42524. }
  42525. IL_000d:
  42526. {
  42527. int32_t L_1 = V_0;
  42528. return L_1;
  42529. }
  42530. }
  42531. // System.Void UnityEngine.UI.GridLayoutGroup::set_constraintCount(System.Int32)
  42532. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_set_constraintCount_m1234326406 (GridLayoutGroup_t3046220461 * __this, int32_t ___value0, const RuntimeMethod* method)
  42533. {
  42534. static bool s_Il2CppMethodInitialized;
  42535. if (!s_Il2CppMethodInitialized)
  42536. {
  42537. il2cpp_codegen_initialize_method (GridLayoutGroup_set_constraintCount_m1234326406_MetadataUsageId);
  42538. s_Il2CppMethodInitialized = true;
  42539. }
  42540. {
  42541. int32_t* L_0 = __this->get_address_of_m_ConstraintCount_15();
  42542. int32_t L_1 = ___value0;
  42543. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42544. int32_t L_2 = Mathf_Max_m3673002171(NULL /*static, unused*/, 1, L_1, /*hidden argument*/NULL);
  42545. LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589(__this, L_0, L_2, /*hidden argument*/LayoutGroup_SetProperty_TisInt32_t2950945753_m3911895589_RuntimeMethod_var);
  42546. return;
  42547. }
  42548. }
  42549. // System.Void UnityEngine.UI.GridLayoutGroup::CalculateLayoutInputHorizontal()
  42550. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_CalculateLayoutInputHorizontal_m3487522369 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42551. {
  42552. static bool s_Il2CppMethodInitialized;
  42553. if (!s_Il2CppMethodInitialized)
  42554. {
  42555. il2cpp_codegen_initialize_method (GridLayoutGroup_CalculateLayoutInputHorizontal_m3487522369_MetadataUsageId);
  42556. s_Il2CppMethodInitialized = true;
  42557. }
  42558. int32_t V_0 = 0;
  42559. int32_t V_1 = 0;
  42560. Vector2_t2156229523 V_2;
  42561. memset(&V_2, 0, sizeof(V_2));
  42562. Vector2_t2156229523 V_3;
  42563. memset(&V_3, 0, sizeof(V_3));
  42564. Vector2_t2156229523 V_4;
  42565. memset(&V_4, 0, sizeof(V_4));
  42566. Vector2_t2156229523 V_5;
  42567. memset(&V_5, 0, sizeof(V_5));
  42568. Vector2_t2156229523 V_6;
  42569. memset(&V_6, 0, sizeof(V_6));
  42570. Vector2_t2156229523 V_7;
  42571. memset(&V_7, 0, sizeof(V_7));
  42572. {
  42573. LayoutGroup_CalculateLayoutInputHorizontal_m4018851777(__this, /*hidden argument*/NULL);
  42574. V_0 = 0;
  42575. V_1 = 0;
  42576. int32_t L_0 = __this->get_m_Constraint_14();
  42577. if ((!(((uint32_t)L_0) == ((uint32_t)1))))
  42578. {
  42579. goto IL_0027;
  42580. }
  42581. }
  42582. {
  42583. int32_t L_1 = __this->get_m_ConstraintCount_15();
  42584. int32_t L_2 = L_1;
  42585. V_1 = L_2;
  42586. V_0 = L_2;
  42587. goto IL_0077;
  42588. }
  42589. IL_0027:
  42590. {
  42591. int32_t L_3 = __this->get_m_Constraint_14();
  42592. if ((!(((uint32_t)L_3) == ((uint32_t)2))))
  42593. {
  42594. goto IL_005c;
  42595. }
  42596. }
  42597. {
  42598. List_1_t881764471 * L_4 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42599. NullCheck(L_4);
  42600. int32_t L_5 = List_1_get_Count_m1749180329(L_4, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42601. int32_t L_6 = __this->get_m_ConstraintCount_15();
  42602. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42603. int32_t L_7 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)((float)(((float)((float)L_5)))/(float)(((float)((float)L_6))))), (float)(0.001f))), /*hidden argument*/NULL);
  42604. int32_t L_8 = L_7;
  42605. V_1 = L_8;
  42606. V_0 = L_8;
  42607. goto IL_0077;
  42608. }
  42609. IL_005c:
  42610. {
  42611. V_0 = 1;
  42612. List_1_t881764471 * L_9 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42613. NullCheck(L_9);
  42614. int32_t L_10 = List_1_get_Count_m1749180329(L_9, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42615. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42616. float L_11 = sqrtf((((float)((float)L_10))));
  42617. int32_t L_12 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  42618. V_1 = L_12;
  42619. }
  42620. IL_0077:
  42621. {
  42622. RectOffset_t1369453676 * L_13 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  42623. NullCheck(L_13);
  42624. int32_t L_14 = RectOffset_get_horizontal_m2663785949(L_13, /*hidden argument*/NULL);
  42625. Vector2_t2156229523 L_15 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42626. V_2 = L_15;
  42627. float L_16 = (&V_2)->get_x_0();
  42628. Vector2_t2156229523 L_17 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42629. V_3 = L_17;
  42630. float L_18 = (&V_3)->get_x_0();
  42631. int32_t L_19 = V_0;
  42632. Vector2_t2156229523 L_20 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42633. V_4 = L_20;
  42634. float L_21 = (&V_4)->get_x_0();
  42635. RectOffset_t1369453676 * L_22 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  42636. NullCheck(L_22);
  42637. int32_t L_23 = RectOffset_get_horizontal_m2663785949(L_22, /*hidden argument*/NULL);
  42638. Vector2_t2156229523 L_24 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42639. V_5 = L_24;
  42640. float L_25 = (&V_5)->get_x_0();
  42641. Vector2_t2156229523 L_26 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42642. V_6 = L_26;
  42643. float L_27 = (&V_6)->get_x_0();
  42644. int32_t L_28 = V_1;
  42645. Vector2_t2156229523 L_29 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42646. V_7 = L_29;
  42647. float L_30 = (&V_7)->get_x_0();
  42648. LayoutGroup_SetLayoutInputForAxis_m2458344630(__this, ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(((float)((float)L_14))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_16, (float)L_18)), (float)(((float)((float)L_19))))))), (float)L_21)), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(((float)((float)L_23))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_25, (float)L_27)), (float)(((float)((float)L_28))))))), (float)L_30)), (-1.0f), 0, /*hidden argument*/NULL);
  42649. return;
  42650. }
  42651. }
  42652. // System.Void UnityEngine.UI.GridLayoutGroup::CalculateLayoutInputVertical()
  42653. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_CalculateLayoutInputVertical_m357562599 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42654. {
  42655. static bool s_Il2CppMethodInitialized;
  42656. if (!s_Il2CppMethodInitialized)
  42657. {
  42658. il2cpp_codegen_initialize_method (GridLayoutGroup_CalculateLayoutInputVertical_m357562599_MetadataUsageId);
  42659. s_Il2CppMethodInitialized = true;
  42660. }
  42661. int32_t V_0 = 0;
  42662. float V_1 = 0.0f;
  42663. Rect_t2360479859 V_2;
  42664. memset(&V_2, 0, sizeof(V_2));
  42665. Vector2_t2156229523 V_3;
  42666. memset(&V_3, 0, sizeof(V_3));
  42667. int32_t V_4 = 0;
  42668. Vector2_t2156229523 V_5;
  42669. memset(&V_5, 0, sizeof(V_5));
  42670. Vector2_t2156229523 V_6;
  42671. memset(&V_6, 0, sizeof(V_6));
  42672. Vector2_t2156229523 V_7;
  42673. memset(&V_7, 0, sizeof(V_7));
  42674. float V_8 = 0.0f;
  42675. Vector2_t2156229523 V_9;
  42676. memset(&V_9, 0, sizeof(V_9));
  42677. Vector2_t2156229523 V_10;
  42678. memset(&V_10, 0, sizeof(V_10));
  42679. Vector2_t2156229523 V_11;
  42680. memset(&V_11, 0, sizeof(V_11));
  42681. {
  42682. V_0 = 0;
  42683. int32_t L_0 = __this->get_m_Constraint_14();
  42684. if ((!(((uint32_t)L_0) == ((uint32_t)1))))
  42685. {
  42686. goto IL_0036;
  42687. }
  42688. }
  42689. {
  42690. List_1_t881764471 * L_1 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42691. NullCheck(L_1);
  42692. int32_t L_2 = List_1_get_Count_m1749180329(L_1, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42693. int32_t L_3 = __this->get_m_ConstraintCount_15();
  42694. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42695. int32_t L_4 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)((float)(((float)((float)L_2)))/(float)(((float)((float)L_3))))), (float)(0.001f))), /*hidden argument*/NULL);
  42696. V_0 = L_4;
  42697. goto IL_00d5;
  42698. }
  42699. IL_0036:
  42700. {
  42701. int32_t L_5 = __this->get_m_Constraint_14();
  42702. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  42703. {
  42704. goto IL_0050;
  42705. }
  42706. }
  42707. {
  42708. int32_t L_6 = __this->get_m_ConstraintCount_15();
  42709. V_0 = L_6;
  42710. goto IL_00d5;
  42711. }
  42712. IL_0050:
  42713. {
  42714. RectTransform_t3704657025 * L_7 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  42715. NullCheck(L_7);
  42716. Rect_t2360479859 L_8 = RectTransform_get_rect_m574169965(L_7, /*hidden argument*/NULL);
  42717. V_2 = L_8;
  42718. Vector2_t2156229523 L_9 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  42719. V_3 = L_9;
  42720. float L_10 = (&V_3)->get_x_0();
  42721. V_1 = L_10;
  42722. float L_11 = V_1;
  42723. RectOffset_t1369453676 * L_12 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  42724. NullCheck(L_12);
  42725. int32_t L_13 = RectOffset_get_horizontal_m2663785949(L_12, /*hidden argument*/NULL);
  42726. Vector2_t2156229523 L_14 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42727. V_5 = L_14;
  42728. float L_15 = (&V_5)->get_x_0();
  42729. Vector2_t2156229523 L_16 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42730. V_6 = L_16;
  42731. float L_17 = (&V_6)->get_x_0();
  42732. Vector2_t2156229523 L_18 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42733. V_7 = L_18;
  42734. float L_19 = (&V_7)->get_x_0();
  42735. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42736. int32_t L_20 = Mathf_FloorToInt_m1870542928(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_11, (float)(((float)((float)L_13))))), (float)L_15)), (float)(0.001f)))/(float)((float)il2cpp_codegen_add((float)L_17, (float)L_19)))), /*hidden argument*/NULL);
  42737. int32_t L_21 = Mathf_Max_m3673002171(NULL /*static, unused*/, 1, L_20, /*hidden argument*/NULL);
  42738. V_4 = L_21;
  42739. List_1_t881764471 * L_22 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42740. NullCheck(L_22);
  42741. int32_t L_23 = List_1_get_Count_m1749180329(L_22, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42742. int32_t L_24 = V_4;
  42743. int32_t L_25 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)((float)(((float)((float)L_23)))/(float)(((float)((float)L_24))))), /*hidden argument*/NULL);
  42744. V_0 = L_25;
  42745. }
  42746. IL_00d5:
  42747. {
  42748. RectOffset_t1369453676 * L_26 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  42749. NullCheck(L_26);
  42750. int32_t L_27 = RectOffset_get_vertical_m2029961580(L_26, /*hidden argument*/NULL);
  42751. Vector2_t2156229523 L_28 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42752. V_9 = L_28;
  42753. float L_29 = (&V_9)->get_y_1();
  42754. Vector2_t2156229523 L_30 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42755. V_10 = L_30;
  42756. float L_31 = (&V_10)->get_y_1();
  42757. int32_t L_32 = V_0;
  42758. Vector2_t2156229523 L_33 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42759. V_11 = L_33;
  42760. float L_34 = (&V_11)->get_y_1();
  42761. V_8 = ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)(((float)((float)L_27))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_29, (float)L_31)), (float)(((float)((float)L_32))))))), (float)L_34));
  42762. float L_35 = V_8;
  42763. float L_36 = V_8;
  42764. LayoutGroup_SetLayoutInputForAxis_m2458344630(__this, L_35, L_36, (-1.0f), 1, /*hidden argument*/NULL);
  42765. return;
  42766. }
  42767. }
  42768. // System.Void UnityEngine.UI.GridLayoutGroup::SetLayoutHorizontal()
  42769. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_SetLayoutHorizontal_m2838109254 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42770. {
  42771. {
  42772. GridLayoutGroup_SetCellsAlongAxis_m2682312211(__this, 0, /*hidden argument*/NULL);
  42773. return;
  42774. }
  42775. }
  42776. // System.Void UnityEngine.UI.GridLayoutGroup::SetLayoutVertical()
  42777. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_SetLayoutVertical_m2106427802 (GridLayoutGroup_t3046220461 * __this, const RuntimeMethod* method)
  42778. {
  42779. {
  42780. GridLayoutGroup_SetCellsAlongAxis_m2682312211(__this, 1, /*hidden argument*/NULL);
  42781. return;
  42782. }
  42783. }
  42784. // System.Void UnityEngine.UI.GridLayoutGroup::SetCellsAlongAxis(System.Int32)
  42785. extern "C" IL2CPP_METHOD_ATTR void GridLayoutGroup_SetCellsAlongAxis_m2682312211 (GridLayoutGroup_t3046220461 * __this, int32_t ___axis0, const RuntimeMethod* method)
  42786. {
  42787. static bool s_Il2CppMethodInitialized;
  42788. if (!s_Il2CppMethodInitialized)
  42789. {
  42790. il2cpp_codegen_initialize_method (GridLayoutGroup_SetCellsAlongAxis_m2682312211_MetadataUsageId);
  42791. s_Il2CppMethodInitialized = true;
  42792. }
  42793. int32_t V_0 = 0;
  42794. RectTransform_t3704657025 * V_1 = NULL;
  42795. float V_2 = 0.0f;
  42796. Rect_t2360479859 V_3;
  42797. memset(&V_3, 0, sizeof(V_3));
  42798. Vector2_t2156229523 V_4;
  42799. memset(&V_4, 0, sizeof(V_4));
  42800. float V_5 = 0.0f;
  42801. Rect_t2360479859 V_6;
  42802. memset(&V_6, 0, sizeof(V_6));
  42803. Vector2_t2156229523 V_7;
  42804. memset(&V_7, 0, sizeof(V_7));
  42805. int32_t V_8 = 0;
  42806. int32_t V_9 = 0;
  42807. Vector2_t2156229523 V_10;
  42808. memset(&V_10, 0, sizeof(V_10));
  42809. Vector2_t2156229523 V_11;
  42810. memset(&V_11, 0, sizeof(V_11));
  42811. Vector2_t2156229523 V_12;
  42812. memset(&V_12, 0, sizeof(V_12));
  42813. Vector2_t2156229523 V_13;
  42814. memset(&V_13, 0, sizeof(V_13));
  42815. Vector2_t2156229523 V_14;
  42816. memset(&V_14, 0, sizeof(V_14));
  42817. Vector2_t2156229523 V_15;
  42818. memset(&V_15, 0, sizeof(V_15));
  42819. Vector2_t2156229523 V_16;
  42820. memset(&V_16, 0, sizeof(V_16));
  42821. Vector2_t2156229523 V_17;
  42822. memset(&V_17, 0, sizeof(V_17));
  42823. Vector2_t2156229523 V_18;
  42824. memset(&V_18, 0, sizeof(V_18));
  42825. Vector2_t2156229523 V_19;
  42826. memset(&V_19, 0, sizeof(V_19));
  42827. int32_t V_20 = 0;
  42828. int32_t V_21 = 0;
  42829. int32_t V_22 = 0;
  42830. int32_t V_23 = 0;
  42831. int32_t V_24 = 0;
  42832. Vector2_t2156229523 V_25;
  42833. memset(&V_25, 0, sizeof(V_25));
  42834. Vector2_t2156229523 V_26;
  42835. memset(&V_26, 0, sizeof(V_26));
  42836. Vector2_t2156229523 V_27;
  42837. memset(&V_27, 0, sizeof(V_27));
  42838. Vector2_t2156229523 V_28;
  42839. memset(&V_28, 0, sizeof(V_28));
  42840. Vector2_t2156229523 V_29;
  42841. memset(&V_29, 0, sizeof(V_29));
  42842. Vector2_t2156229523 V_30;
  42843. memset(&V_30, 0, sizeof(V_30));
  42844. int32_t V_31 = 0;
  42845. int32_t V_32 = 0;
  42846. int32_t V_33 = 0;
  42847. Vector2_t2156229523 V_34;
  42848. memset(&V_34, 0, sizeof(V_34));
  42849. Vector2_t2156229523 V_35;
  42850. memset(&V_35, 0, sizeof(V_35));
  42851. Vector2_t2156229523 V_36;
  42852. memset(&V_36, 0, sizeof(V_36));
  42853. Vector2_t2156229523 V_37;
  42854. memset(&V_37, 0, sizeof(V_37));
  42855. Vector2_t2156229523 V_38;
  42856. memset(&V_38, 0, sizeof(V_38));
  42857. Vector2_t2156229523 V_39;
  42858. memset(&V_39, 0, sizeof(V_39));
  42859. {
  42860. int32_t L_0 = ___axis0;
  42861. if (L_0)
  42862. {
  42863. goto IL_006c;
  42864. }
  42865. }
  42866. {
  42867. V_0 = 0;
  42868. goto IL_0056;
  42869. }
  42870. IL_000f:
  42871. {
  42872. List_1_t881764471 * L_1 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42873. int32_t L_2 = V_0;
  42874. NullCheck(L_1);
  42875. RectTransform_t3704657025 * L_3 = List_1_get_Item_m1718277669(L_1, L_2, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  42876. V_1 = L_3;
  42877. DrivenRectTransformTracker_t2562230146 * L_4 = ((LayoutGroup_t2436138090 *)__this)->get_address_of_m_Tracker_5();
  42878. RectTransform_t3704657025 * L_5 = V_1;
  42879. DrivenRectTransformTracker_Add_m4125027261(L_4, __this, L_5, ((int32_t)16134), /*hidden argument*/NULL);
  42880. RectTransform_t3704657025 * L_6 = V_1;
  42881. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  42882. Vector2_t2156229523 L_7 = Vector2_get_up_m2647420593(NULL /*static, unused*/, /*hidden argument*/NULL);
  42883. NullCheck(L_6);
  42884. RectTransform_set_anchorMin_m4230103102(L_6, L_7, /*hidden argument*/NULL);
  42885. RectTransform_t3704657025 * L_8 = V_1;
  42886. Vector2_t2156229523 L_9 = Vector2_get_up_m2647420593(NULL /*static, unused*/, /*hidden argument*/NULL);
  42887. NullCheck(L_8);
  42888. RectTransform_set_anchorMax_m2998668828(L_8, L_9, /*hidden argument*/NULL);
  42889. RectTransform_t3704657025 * L_10 = V_1;
  42890. Vector2_t2156229523 L_11 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42891. NullCheck(L_10);
  42892. RectTransform_set_sizeDelta_m3462269772(L_10, L_11, /*hidden argument*/NULL);
  42893. int32_t L_12 = V_0;
  42894. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  42895. }
  42896. IL_0056:
  42897. {
  42898. int32_t L_13 = V_0;
  42899. List_1_t881764471 * L_14 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42900. NullCheck(L_14);
  42901. int32_t L_15 = List_1_get_Count_m1749180329(L_14, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42902. if ((((int32_t)L_13) < ((int32_t)L_15)))
  42903. {
  42904. goto IL_000f;
  42905. }
  42906. }
  42907. {
  42908. goto IL_0457;
  42909. }
  42910. IL_006c:
  42911. {
  42912. RectTransform_t3704657025 * L_16 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  42913. NullCheck(L_16);
  42914. Rect_t2360479859 L_17 = RectTransform_get_rect_m574169965(L_16, /*hidden argument*/NULL);
  42915. V_3 = L_17;
  42916. Vector2_t2156229523 L_18 = Rect_get_size_m477575021((&V_3), /*hidden argument*/NULL);
  42917. V_4 = L_18;
  42918. float L_19 = (&V_4)->get_x_0();
  42919. V_2 = L_19;
  42920. RectTransform_t3704657025 * L_20 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  42921. NullCheck(L_20);
  42922. Rect_t2360479859 L_21 = RectTransform_get_rect_m574169965(L_20, /*hidden argument*/NULL);
  42923. V_6 = L_21;
  42924. Vector2_t2156229523 L_22 = Rect_get_size_m477575021((&V_6), /*hidden argument*/NULL);
  42925. V_7 = L_22;
  42926. float L_23 = (&V_7)->get_y_1();
  42927. V_5 = L_23;
  42928. V_8 = 1;
  42929. V_9 = 1;
  42930. int32_t L_24 = __this->get_m_Constraint_14();
  42931. if ((!(((uint32_t)L_24) == ((uint32_t)1))))
  42932. {
  42933. goto IL_00e6;
  42934. }
  42935. }
  42936. {
  42937. int32_t L_25 = __this->get_m_ConstraintCount_15();
  42938. V_8 = L_25;
  42939. List_1_t881764471 * L_26 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42940. NullCheck(L_26);
  42941. int32_t L_27 = List_1_get_Count_m1749180329(L_26, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42942. int32_t L_28 = V_8;
  42943. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42944. int32_t L_29 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)((float)(((float)((float)L_27)))/(float)(((float)((float)L_28))))), (float)(0.001f))), /*hidden argument*/NULL);
  42945. V_9 = L_29;
  42946. goto IL_022d;
  42947. }
  42948. IL_00e6:
  42949. {
  42950. int32_t L_30 = __this->get_m_Constraint_14();
  42951. if ((!(((uint32_t)L_30) == ((uint32_t)2))))
  42952. {
  42953. goto IL_011e;
  42954. }
  42955. }
  42956. {
  42957. int32_t L_31 = __this->get_m_ConstraintCount_15();
  42958. V_9 = L_31;
  42959. List_1_t881764471 * L_32 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  42960. NullCheck(L_32);
  42961. int32_t L_33 = List_1_get_Count_m1749180329(L_32, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  42962. int32_t L_34 = V_9;
  42963. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  42964. int32_t L_35 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)((float)((float)(((float)((float)L_33)))/(float)(((float)((float)L_34))))), (float)(0.001f))), /*hidden argument*/NULL);
  42965. V_8 = L_35;
  42966. goto IL_022d;
  42967. }
  42968. IL_011e:
  42969. {
  42970. Vector2_t2156229523 L_36 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42971. V_10 = L_36;
  42972. float L_37 = (&V_10)->get_x_0();
  42973. Vector2_t2156229523 L_38 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42974. V_11 = L_38;
  42975. float L_39 = (&V_11)->get_x_0();
  42976. if ((!(((float)((float)il2cpp_codegen_add((float)L_37, (float)L_39))) <= ((float)(0.0f)))))
  42977. {
  42978. goto IL_0154;
  42979. }
  42980. }
  42981. {
  42982. V_8 = ((int32_t)2147483647LL);
  42983. goto IL_01a5;
  42984. }
  42985. IL_0154:
  42986. {
  42987. float L_40 = V_2;
  42988. RectOffset_t1369453676 * L_41 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  42989. NullCheck(L_41);
  42990. int32_t L_42 = RectOffset_get_horizontal_m2663785949(L_41, /*hidden argument*/NULL);
  42991. Vector2_t2156229523 L_43 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42992. V_12 = L_43;
  42993. float L_44 = (&V_12)->get_x_0();
  42994. Vector2_t2156229523 L_45 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  42995. V_13 = L_45;
  42996. float L_46 = (&V_13)->get_x_0();
  42997. Vector2_t2156229523 L_47 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  42998. V_14 = L_47;
  42999. float L_48 = (&V_14)->get_x_0();
  43000. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43001. int32_t L_49 = Mathf_FloorToInt_m1870542928(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_40, (float)(((float)((float)L_42))))), (float)L_44)), (float)(0.001f)))/(float)((float)il2cpp_codegen_add((float)L_46, (float)L_48)))), /*hidden argument*/NULL);
  43002. int32_t L_50 = Mathf_Max_m3673002171(NULL /*static, unused*/, 1, L_49, /*hidden argument*/NULL);
  43003. V_8 = L_50;
  43004. }
  43005. IL_01a5:
  43006. {
  43007. Vector2_t2156229523 L_51 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43008. V_15 = L_51;
  43009. float L_52 = (&V_15)->get_y_1();
  43010. Vector2_t2156229523 L_53 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43011. V_16 = L_53;
  43012. float L_54 = (&V_16)->get_y_1();
  43013. if ((!(((float)((float)il2cpp_codegen_add((float)L_52, (float)L_54))) <= ((float)(0.0f)))))
  43014. {
  43015. goto IL_01da;
  43016. }
  43017. }
  43018. {
  43019. V_9 = ((int32_t)2147483647LL);
  43020. goto IL_022c;
  43021. }
  43022. IL_01da:
  43023. {
  43024. float L_55 = V_5;
  43025. RectOffset_t1369453676 * L_56 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43026. NullCheck(L_56);
  43027. int32_t L_57 = RectOffset_get_vertical_m2029961580(L_56, /*hidden argument*/NULL);
  43028. Vector2_t2156229523 L_58 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43029. V_17 = L_58;
  43030. float L_59 = (&V_17)->get_y_1();
  43031. Vector2_t2156229523 L_60 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43032. V_18 = L_60;
  43033. float L_61 = (&V_18)->get_y_1();
  43034. Vector2_t2156229523 L_62 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43035. V_19 = L_62;
  43036. float L_63 = (&V_19)->get_y_1();
  43037. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43038. int32_t L_64 = Mathf_FloorToInt_m1870542928(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_subtract((float)L_55, (float)(((float)((float)L_57))))), (float)L_59)), (float)(0.001f)))/(float)((float)il2cpp_codegen_add((float)L_61, (float)L_63)))), /*hidden argument*/NULL);
  43039. int32_t L_65 = Mathf_Max_m3673002171(NULL /*static, unused*/, 1, L_64, /*hidden argument*/NULL);
  43040. V_9 = L_65;
  43041. }
  43042. IL_022c:
  43043. {
  43044. }
  43045. IL_022d:
  43046. {
  43047. int32_t L_66 = GridLayoutGroup_get_startCorner_m1180173222(__this, /*hidden argument*/NULL);
  43048. V_20 = ((int32_t)((int32_t)L_66%(int32_t)2));
  43049. int32_t L_67 = GridLayoutGroup_get_startCorner_m1180173222(__this, /*hidden argument*/NULL);
  43050. V_21 = ((int32_t)((int32_t)L_67/(int32_t)2));
  43051. int32_t L_68 = GridLayoutGroup_get_startAxis_m2956044203(__this, /*hidden argument*/NULL);
  43052. if (L_68)
  43053. {
  43054. goto IL_028b;
  43055. }
  43056. }
  43057. {
  43058. int32_t L_69 = V_8;
  43059. V_22 = L_69;
  43060. int32_t L_70 = V_8;
  43061. List_1_t881764471 * L_71 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43062. NullCheck(L_71);
  43063. int32_t L_72 = List_1_get_Count_m1749180329(L_71, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43064. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43065. int32_t L_73 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_70, 1, L_72, /*hidden argument*/NULL);
  43066. V_23 = L_73;
  43067. int32_t L_74 = V_9;
  43068. List_1_t881764471 * L_75 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43069. NullCheck(L_75);
  43070. int32_t L_76 = List_1_get_Count_m1749180329(L_75, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43071. int32_t L_77 = V_22;
  43072. int32_t L_78 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)((float)(((float)((float)L_76)))/(float)(((float)((float)L_77))))), /*hidden argument*/NULL);
  43073. int32_t L_79 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_74, 1, L_78, /*hidden argument*/NULL);
  43074. V_24 = L_79;
  43075. goto IL_02c5;
  43076. }
  43077. IL_028b:
  43078. {
  43079. int32_t L_80 = V_9;
  43080. V_22 = L_80;
  43081. int32_t L_81 = V_9;
  43082. List_1_t881764471 * L_82 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43083. NullCheck(L_82);
  43084. int32_t L_83 = List_1_get_Count_m1749180329(L_82, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43085. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43086. int32_t L_84 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_81, 1, L_83, /*hidden argument*/NULL);
  43087. V_24 = L_84;
  43088. int32_t L_85 = V_8;
  43089. List_1_t881764471 * L_86 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43090. NullCheck(L_86);
  43091. int32_t L_87 = List_1_get_Count_m1749180329(L_86, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43092. int32_t L_88 = V_22;
  43093. int32_t L_89 = Mathf_CeilToInt_m432108984(NULL /*static, unused*/, ((float)((float)(((float)((float)L_87)))/(float)(((float)((float)L_88))))), /*hidden argument*/NULL);
  43094. int32_t L_90 = Mathf_Clamp_m2756574208(NULL /*static, unused*/, L_85, 1, L_89, /*hidden argument*/NULL);
  43095. V_23 = L_90;
  43096. }
  43097. IL_02c5:
  43098. {
  43099. int32_t L_91 = V_23;
  43100. Vector2_t2156229523 L_92 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43101. V_26 = L_92;
  43102. float L_93 = (&V_26)->get_x_0();
  43103. int32_t L_94 = V_23;
  43104. Vector2_t2156229523 L_95 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43105. V_27 = L_95;
  43106. float L_96 = (&V_27)->get_x_0();
  43107. int32_t L_97 = V_24;
  43108. Vector2_t2156229523 L_98 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43109. V_28 = L_98;
  43110. float L_99 = (&V_28)->get_y_1();
  43111. int32_t L_100 = V_24;
  43112. Vector2_t2156229523 L_101 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43113. V_29 = L_101;
  43114. float L_102 = (&V_29)->get_y_1();
  43115. Vector2__ctor_m3970636864((&V_25), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_91))), (float)L_93)), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_94, (int32_t)1))))), (float)L_96)))), ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)(((float)((float)L_97))), (float)L_99)), (float)((float)il2cpp_codegen_multiply((float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_100, (int32_t)1))))), (float)L_102)))), /*hidden argument*/NULL);
  43116. float L_103 = (&V_25)->get_x_0();
  43117. float L_104 = LayoutGroup_GetStartOffset_m324933567(__this, 0, L_103, /*hidden argument*/NULL);
  43118. float L_105 = (&V_25)->get_y_1();
  43119. float L_106 = LayoutGroup_GetStartOffset_m324933567(__this, 1, L_105, /*hidden argument*/NULL);
  43120. Vector2__ctor_m3970636864((&V_30), L_104, L_106, /*hidden argument*/NULL);
  43121. V_31 = 0;
  43122. goto IL_0445;
  43123. }
  43124. IL_0349:
  43125. {
  43126. int32_t L_107 = GridLayoutGroup_get_startAxis_m2956044203(__this, /*hidden argument*/NULL);
  43127. if (L_107)
  43128. {
  43129. goto IL_036a;
  43130. }
  43131. }
  43132. {
  43133. int32_t L_108 = V_31;
  43134. int32_t L_109 = V_22;
  43135. V_32 = ((int32_t)((int32_t)L_108%(int32_t)L_109));
  43136. int32_t L_110 = V_31;
  43137. int32_t L_111 = V_22;
  43138. V_33 = ((int32_t)((int32_t)L_110/(int32_t)L_111));
  43139. goto IL_037a;
  43140. }
  43141. IL_036a:
  43142. {
  43143. int32_t L_112 = V_31;
  43144. int32_t L_113 = V_22;
  43145. V_32 = ((int32_t)((int32_t)L_112/(int32_t)L_113));
  43146. int32_t L_114 = V_31;
  43147. int32_t L_115 = V_22;
  43148. V_33 = ((int32_t)((int32_t)L_114%(int32_t)L_115));
  43149. }
  43150. IL_037a:
  43151. {
  43152. int32_t L_116 = V_20;
  43153. if ((!(((uint32_t)L_116) == ((uint32_t)1))))
  43154. {
  43155. goto IL_038b;
  43156. }
  43157. }
  43158. {
  43159. int32_t L_117 = V_23;
  43160. int32_t L_118 = V_32;
  43161. V_32 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_117, (int32_t)1)), (int32_t)L_118));
  43162. }
  43163. IL_038b:
  43164. {
  43165. int32_t L_119 = V_21;
  43166. if ((!(((uint32_t)L_119) == ((uint32_t)1))))
  43167. {
  43168. goto IL_039c;
  43169. }
  43170. }
  43171. {
  43172. int32_t L_120 = V_24;
  43173. int32_t L_121 = V_33;
  43174. V_33 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_120, (int32_t)1)), (int32_t)L_121));
  43175. }
  43176. IL_039c:
  43177. {
  43178. List_1_t881764471 * L_122 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43179. int32_t L_123 = V_31;
  43180. NullCheck(L_122);
  43181. RectTransform_t3704657025 * L_124 = List_1_get_Item_m1718277669(L_122, L_123, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  43182. float L_125 = (&V_30)->get_x_0();
  43183. Vector2_t2156229523 L_126 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43184. V_34 = L_126;
  43185. float L_127 = Vector2_get_Item_m3559215723((&V_34), 0, /*hidden argument*/NULL);
  43186. Vector2_t2156229523 L_128 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43187. V_35 = L_128;
  43188. float L_129 = Vector2_get_Item_m3559215723((&V_35), 0, /*hidden argument*/NULL);
  43189. int32_t L_130 = V_32;
  43190. Vector2_t2156229523 L_131 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43191. V_36 = L_131;
  43192. float L_132 = Vector2_get_Item_m3559215723((&V_36), 0, /*hidden argument*/NULL);
  43193. LayoutGroup_SetChildAlongAxis_m3499950169(__this, L_124, 0, ((float)il2cpp_codegen_add((float)L_125, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_127, (float)L_129)), (float)(((float)((float)L_130))))))), L_132, /*hidden argument*/NULL);
  43194. List_1_t881764471 * L_133 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43195. int32_t L_134 = V_31;
  43196. NullCheck(L_133);
  43197. RectTransform_t3704657025 * L_135 = List_1_get_Item_m1718277669(L_133, L_134, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  43198. float L_136 = (&V_30)->get_y_1();
  43199. Vector2_t2156229523 L_137 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43200. V_37 = L_137;
  43201. float L_138 = Vector2_get_Item_m3559215723((&V_37), 1, /*hidden argument*/NULL);
  43202. Vector2_t2156229523 L_139 = GridLayoutGroup_get_spacing_m2409263614(__this, /*hidden argument*/NULL);
  43203. V_38 = L_139;
  43204. float L_140 = Vector2_get_Item_m3559215723((&V_38), 1, /*hidden argument*/NULL);
  43205. int32_t L_141 = V_33;
  43206. Vector2_t2156229523 L_142 = GridLayoutGroup_get_cellSize_m2967185053(__this, /*hidden argument*/NULL);
  43207. V_39 = L_142;
  43208. float L_143 = Vector2_get_Item_m3559215723((&V_39), 1, /*hidden argument*/NULL);
  43209. LayoutGroup_SetChildAlongAxis_m3499950169(__this, L_135, 1, ((float)il2cpp_codegen_add((float)L_136, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_138, (float)L_140)), (float)(((float)((float)L_141))))))), L_143, /*hidden argument*/NULL);
  43210. int32_t L_144 = V_31;
  43211. V_31 = ((int32_t)il2cpp_codegen_add((int32_t)L_144, (int32_t)1));
  43212. }
  43213. IL_0445:
  43214. {
  43215. int32_t L_145 = V_31;
  43216. List_1_t881764471 * L_146 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43217. NullCheck(L_146);
  43218. int32_t L_147 = List_1_get_Count_m1749180329(L_146, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43219. if ((((int32_t)L_145) < ((int32_t)L_147)))
  43220. {
  43221. goto IL_0349;
  43222. }
  43223. }
  43224. IL_0457:
  43225. {
  43226. return;
  43227. }
  43228. }
  43229. #ifdef __clang__
  43230. #pragma clang diagnostic pop
  43231. #endif
  43232. #ifdef __clang__
  43233. #pragma clang diagnostic push
  43234. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43235. #pragma clang diagnostic ignored "-Wunused-variable"
  43236. #endif
  43237. #ifdef __clang__
  43238. #pragma clang diagnostic pop
  43239. #endif
  43240. #ifdef __clang__
  43241. #pragma clang diagnostic push
  43242. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43243. #pragma clang diagnostic ignored "-Wunused-variable"
  43244. #endif
  43245. #ifdef __clang__
  43246. #pragma clang diagnostic pop
  43247. #endif
  43248. #ifdef __clang__
  43249. #pragma clang diagnostic push
  43250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43251. #pragma clang diagnostic ignored "-Wunused-variable"
  43252. #endif
  43253. #ifdef __clang__
  43254. #pragma clang diagnostic pop
  43255. #endif
  43256. #ifdef __clang__
  43257. #pragma clang diagnostic push
  43258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43259. #pragma clang diagnostic ignored "-Wunused-variable"
  43260. #endif
  43261. // System.Void UnityEngine.UI.HorizontalLayoutGroup::.ctor()
  43262. extern "C" IL2CPP_METHOD_ATTR void HorizontalLayoutGroup__ctor_m634100698 (HorizontalLayoutGroup_t2586782146 * __this, const RuntimeMethod* method)
  43263. {
  43264. {
  43265. HorizontalOrVerticalLayoutGroup__ctor_m2302505481(__this, /*hidden argument*/NULL);
  43266. return;
  43267. }
  43268. }
  43269. // System.Void UnityEngine.UI.HorizontalLayoutGroup::CalculateLayoutInputHorizontal()
  43270. extern "C" IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_CalculateLayoutInputHorizontal_m750541069 (HorizontalLayoutGroup_t2586782146 * __this, const RuntimeMethod* method)
  43271. {
  43272. {
  43273. LayoutGroup_CalculateLayoutInputHorizontal_m4018851777(__this, /*hidden argument*/NULL);
  43274. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339(__this, 0, (bool)0, /*hidden argument*/NULL);
  43275. return;
  43276. }
  43277. }
  43278. // System.Void UnityEngine.UI.HorizontalLayoutGroup::CalculateLayoutInputVertical()
  43279. extern "C" IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_CalculateLayoutInputVertical_m3705500451 (HorizontalLayoutGroup_t2586782146 * __this, const RuntimeMethod* method)
  43280. {
  43281. {
  43282. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339(__this, 1, (bool)0, /*hidden argument*/NULL);
  43283. return;
  43284. }
  43285. }
  43286. // System.Void UnityEngine.UI.HorizontalLayoutGroup::SetLayoutHorizontal()
  43287. extern "C" IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_SetLayoutHorizontal_m1158877449 (HorizontalLayoutGroup_t2586782146 * __this, const RuntimeMethod* method)
  43288. {
  43289. {
  43290. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192(__this, 0, (bool)0, /*hidden argument*/NULL);
  43291. return;
  43292. }
  43293. }
  43294. // System.Void UnityEngine.UI.HorizontalLayoutGroup::SetLayoutVertical()
  43295. extern "C" IL2CPP_METHOD_ATTR void HorizontalLayoutGroup_SetLayoutVertical_m1890267290 (HorizontalLayoutGroup_t2586782146 * __this, const RuntimeMethod* method)
  43296. {
  43297. {
  43298. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192(__this, 1, (bool)0, /*hidden argument*/NULL);
  43299. return;
  43300. }
  43301. }
  43302. #ifdef __clang__
  43303. #pragma clang diagnostic pop
  43304. #endif
  43305. #ifdef __clang__
  43306. #pragma clang diagnostic push
  43307. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43308. #pragma clang diagnostic ignored "-Wunused-variable"
  43309. #endif
  43310. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  43311. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m2302505481 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43312. {
  43313. {
  43314. __this->set_m_Spacing_10((0.0f));
  43315. __this->set_m_ChildForceExpandWidth_11((bool)1);
  43316. __this->set_m_ChildForceExpandHeight_12((bool)1);
  43317. __this->set_m_ChildControlWidth_13((bool)1);
  43318. __this->set_m_ChildControlHeight_14((bool)1);
  43319. LayoutGroup__ctor_m2162961217(__this, /*hidden argument*/NULL);
  43320. return;
  43321. }
  43322. }
  43323. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_spacing()
  43324. extern "C" IL2CPP_METHOD_ATTR float HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43325. {
  43326. float V_0 = 0.0f;
  43327. {
  43328. float L_0 = __this->get_m_Spacing_10();
  43329. V_0 = L_0;
  43330. goto IL_000d;
  43331. }
  43332. IL_000d:
  43333. {
  43334. float L_1 = V_0;
  43335. return L_1;
  43336. }
  43337. }
  43338. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_spacing(System.Single)
  43339. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_spacing_m2985153311 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, float ___value0, const RuntimeMethod* method)
  43340. {
  43341. static bool s_Il2CppMethodInitialized;
  43342. if (!s_Il2CppMethodInitialized)
  43343. {
  43344. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_set_spacing_m2985153311_MetadataUsageId);
  43345. s_Il2CppMethodInitialized = true;
  43346. }
  43347. {
  43348. float* L_0 = __this->get_address_of_m_Spacing_10();
  43349. float L_1 = ___value0;
  43350. LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisSingle_t1397266774_m793506911_RuntimeMethod_var);
  43351. return;
  43352. }
  43353. }
  43354. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandWidth()
  43355. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m1852427784 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43356. {
  43357. bool V_0 = false;
  43358. {
  43359. bool L_0 = __this->get_m_ChildForceExpandWidth_11();
  43360. V_0 = L_0;
  43361. goto IL_000d;
  43362. }
  43363. IL_000d:
  43364. {
  43365. bool L_1 = V_0;
  43366. return L_1;
  43367. }
  43368. }
  43369. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandWidth(System.Boolean)
  43370. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childForceExpandWidth_m2932395251 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, bool ___value0, const RuntimeMethod* method)
  43371. {
  43372. static bool s_Il2CppMethodInitialized;
  43373. if (!s_Il2CppMethodInitialized)
  43374. {
  43375. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_set_childForceExpandWidth_m2932395251_MetadataUsageId);
  43376. s_Il2CppMethodInitialized = true;
  43377. }
  43378. {
  43379. bool* L_0 = __this->get_address_of_m_ChildForceExpandWidth_11();
  43380. bool L_1 = ___value0;
  43381. LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_RuntimeMethod_var);
  43382. return;
  43383. }
  43384. }
  43385. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childForceExpandHeight()
  43386. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_m2670548533 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43387. {
  43388. bool V_0 = false;
  43389. {
  43390. bool L_0 = __this->get_m_ChildForceExpandHeight_12();
  43391. V_0 = L_0;
  43392. goto IL_000d;
  43393. }
  43394. IL_000d:
  43395. {
  43396. bool L_1 = V_0;
  43397. return L_1;
  43398. }
  43399. }
  43400. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childForceExpandHeight(System.Boolean)
  43401. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childForceExpandHeight_m1754245348 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, bool ___value0, const RuntimeMethod* method)
  43402. {
  43403. static bool s_Il2CppMethodInitialized;
  43404. if (!s_Il2CppMethodInitialized)
  43405. {
  43406. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_set_childForceExpandHeight_m1754245348_MetadataUsageId);
  43407. s_Il2CppMethodInitialized = true;
  43408. }
  43409. {
  43410. bool* L_0 = __this->get_address_of_m_ChildForceExpandHeight_12();
  43411. bool L_1 = ___value0;
  43412. LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_RuntimeMethod_var);
  43413. return;
  43414. }
  43415. }
  43416. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childControlWidth()
  43417. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childControlWidth_m4011470240 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43418. {
  43419. bool V_0 = false;
  43420. {
  43421. bool L_0 = __this->get_m_ChildControlWidth_13();
  43422. V_0 = L_0;
  43423. goto IL_000d;
  43424. }
  43425. IL_000d:
  43426. {
  43427. bool L_1 = V_0;
  43428. return L_1;
  43429. }
  43430. }
  43431. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childControlWidth(System.Boolean)
  43432. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childControlWidth_m3261460516 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, bool ___value0, const RuntimeMethod* method)
  43433. {
  43434. static bool s_Il2CppMethodInitialized;
  43435. if (!s_Il2CppMethodInitialized)
  43436. {
  43437. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_set_childControlWidth_m3261460516_MetadataUsageId);
  43438. s_Il2CppMethodInitialized = true;
  43439. }
  43440. {
  43441. bool* L_0 = __this->get_address_of_m_ChildControlWidth_13();
  43442. bool L_1 = ___value0;
  43443. LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_RuntimeMethod_var);
  43444. return;
  43445. }
  43446. }
  43447. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::get_childControlHeight()
  43448. extern "C" IL2CPP_METHOD_ATTR bool HorizontalOrVerticalLayoutGroup_get_childControlHeight_m3994400905 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method)
  43449. {
  43450. bool V_0 = false;
  43451. {
  43452. bool L_0 = __this->get_m_ChildControlHeight_14();
  43453. V_0 = L_0;
  43454. goto IL_000d;
  43455. }
  43456. IL_000d:
  43457. {
  43458. bool L_1 = V_0;
  43459. return L_1;
  43460. }
  43461. }
  43462. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::set_childControlHeight(System.Boolean)
  43463. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_set_childControlHeight_m1806657287 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, bool ___value0, const RuntimeMethod* method)
  43464. {
  43465. static bool s_Il2CppMethodInitialized;
  43466. if (!s_Il2CppMethodInitialized)
  43467. {
  43468. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_set_childControlHeight_m1806657287_MetadataUsageId);
  43469. s_Il2CppMethodInitialized = true;
  43470. }
  43471. {
  43472. bool* L_0 = __this->get_address_of_m_ChildControlHeight_14();
  43473. bool L_1 = ___value0;
  43474. LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758(__this, L_0, L_1, /*hidden argument*/LayoutGroup_SetProperty_TisBoolean_t97287965_m3903959758_RuntimeMethod_var);
  43475. return;
  43476. }
  43477. }
  43478. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  43479. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method)
  43480. {
  43481. static bool s_Il2CppMethodInitialized;
  43482. if (!s_Il2CppMethodInitialized)
  43483. {
  43484. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339_MetadataUsageId);
  43485. s_Il2CppMethodInitialized = true;
  43486. }
  43487. float V_0 = 0.0f;
  43488. bool V_1 = false;
  43489. bool V_2 = false;
  43490. float V_3 = 0.0f;
  43491. float V_4 = 0.0f;
  43492. float V_5 = 0.0f;
  43493. bool V_6 = false;
  43494. int32_t V_7 = 0;
  43495. RectTransform_t3704657025 * V_8 = NULL;
  43496. float V_9 = 0.0f;
  43497. float V_10 = 0.0f;
  43498. float V_11 = 0.0f;
  43499. int32_t G_B3_0 = 0;
  43500. bool G_B6_0 = false;
  43501. bool G_B9_0 = false;
  43502. {
  43503. int32_t L_0 = ___axis0;
  43504. if (L_0)
  43505. {
  43506. goto IL_0017;
  43507. }
  43508. }
  43509. {
  43510. RectOffset_t1369453676 * L_1 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43511. NullCheck(L_1);
  43512. int32_t L_2 = RectOffset_get_horizontal_m2663785949(L_1, /*hidden argument*/NULL);
  43513. G_B3_0 = L_2;
  43514. goto IL_0022;
  43515. }
  43516. IL_0017:
  43517. {
  43518. RectOffset_t1369453676 * L_3 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43519. NullCheck(L_3);
  43520. int32_t L_4 = RectOffset_get_vertical_m2029961580(L_3, /*hidden argument*/NULL);
  43521. G_B3_0 = L_4;
  43522. }
  43523. IL_0022:
  43524. {
  43525. V_0 = (((float)((float)G_B3_0)));
  43526. int32_t L_5 = ___axis0;
  43527. if (L_5)
  43528. {
  43529. goto IL_0035;
  43530. }
  43531. }
  43532. {
  43533. bool L_6 = __this->get_m_ChildControlWidth_13();
  43534. G_B6_0 = L_6;
  43535. goto IL_003b;
  43536. }
  43537. IL_0035:
  43538. {
  43539. bool L_7 = __this->get_m_ChildControlHeight_14();
  43540. G_B6_0 = L_7;
  43541. }
  43542. IL_003b:
  43543. {
  43544. V_1 = G_B6_0;
  43545. int32_t L_8 = ___axis0;
  43546. if (L_8)
  43547. {
  43548. goto IL_004d;
  43549. }
  43550. }
  43551. {
  43552. bool L_9 = HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m1852427784(__this, /*hidden argument*/NULL);
  43553. G_B9_0 = L_9;
  43554. goto IL_0053;
  43555. }
  43556. IL_004d:
  43557. {
  43558. bool L_10 = HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_m2670548533(__this, /*hidden argument*/NULL);
  43559. G_B9_0 = L_10;
  43560. }
  43561. IL_0053:
  43562. {
  43563. V_2 = G_B9_0;
  43564. float L_11 = V_0;
  43565. V_3 = L_11;
  43566. float L_12 = V_0;
  43567. V_4 = L_12;
  43568. V_5 = (0.0f);
  43569. bool L_13 = ___isVertical1;
  43570. int32_t L_14 = ___axis0;
  43571. V_6 = (bool)((int32_t)((int32_t)L_13^(int32_t)((((int32_t)L_14) == ((int32_t)1))? 1 : 0)));
  43572. V_7 = 0;
  43573. goto IL_00ec;
  43574. }
  43575. IL_0070:
  43576. {
  43577. List_1_t881764471 * L_15 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43578. int32_t L_16 = V_7;
  43579. NullCheck(L_15);
  43580. RectTransform_t3704657025 * L_17 = List_1_get_Item_m1718277669(L_15, L_16, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  43581. V_8 = L_17;
  43582. RectTransform_t3704657025 * L_18 = V_8;
  43583. int32_t L_19 = ___axis0;
  43584. bool L_20 = V_1;
  43585. bool L_21 = V_2;
  43586. HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040(__this, L_18, L_19, L_20, L_21, (&V_9), (&V_10), (&V_11), /*hidden argument*/NULL);
  43587. bool L_22 = V_6;
  43588. if (!L_22)
  43589. {
  43590. goto IL_00c2;
  43591. }
  43592. }
  43593. {
  43594. float L_23 = V_9;
  43595. float L_24 = V_0;
  43596. float L_25 = V_3;
  43597. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43598. float L_26 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_23, (float)L_24)), L_25, /*hidden argument*/NULL);
  43599. V_3 = L_26;
  43600. float L_27 = V_10;
  43601. float L_28 = V_0;
  43602. float L_29 = V_4;
  43603. float L_30 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)il2cpp_codegen_add((float)L_27, (float)L_28)), L_29, /*hidden argument*/NULL);
  43604. V_4 = L_30;
  43605. float L_31 = V_11;
  43606. float L_32 = V_5;
  43607. float L_33 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_31, L_32, /*hidden argument*/NULL);
  43608. V_5 = L_33;
  43609. goto IL_00e5;
  43610. }
  43611. IL_00c2:
  43612. {
  43613. float L_34 = V_3;
  43614. float L_35 = V_9;
  43615. float L_36 = HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383(__this, /*hidden argument*/NULL);
  43616. V_3 = ((float)il2cpp_codegen_add((float)L_34, (float)((float)il2cpp_codegen_add((float)L_35, (float)L_36))));
  43617. float L_37 = V_4;
  43618. float L_38 = V_10;
  43619. float L_39 = HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383(__this, /*hidden argument*/NULL);
  43620. V_4 = ((float)il2cpp_codegen_add((float)L_37, (float)((float)il2cpp_codegen_add((float)L_38, (float)L_39))));
  43621. float L_40 = V_5;
  43622. float L_41 = V_11;
  43623. V_5 = ((float)il2cpp_codegen_add((float)L_40, (float)L_41));
  43624. }
  43625. IL_00e5:
  43626. {
  43627. int32_t L_42 = V_7;
  43628. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_42, (int32_t)1));
  43629. }
  43630. IL_00ec:
  43631. {
  43632. int32_t L_43 = V_7;
  43633. List_1_t881764471 * L_44 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43634. NullCheck(L_44);
  43635. int32_t L_45 = List_1_get_Count_m1749180329(L_44, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43636. if ((((int32_t)L_43) < ((int32_t)L_45)))
  43637. {
  43638. goto IL_0070;
  43639. }
  43640. }
  43641. {
  43642. bool L_46 = V_6;
  43643. if (L_46)
  43644. {
  43645. goto IL_012c;
  43646. }
  43647. }
  43648. {
  43649. List_1_t881764471 * L_47 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43650. NullCheck(L_47);
  43651. int32_t L_48 = List_1_get_Count_m1749180329(L_47, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43652. if ((((int32_t)L_48) <= ((int32_t)0)))
  43653. {
  43654. goto IL_012c;
  43655. }
  43656. }
  43657. {
  43658. float L_49 = V_3;
  43659. float L_50 = HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383(__this, /*hidden argument*/NULL);
  43660. V_3 = ((float)il2cpp_codegen_subtract((float)L_49, (float)L_50));
  43661. float L_51 = V_4;
  43662. float L_52 = HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383(__this, /*hidden argument*/NULL);
  43663. V_4 = ((float)il2cpp_codegen_subtract((float)L_51, (float)L_52));
  43664. }
  43665. IL_012c:
  43666. {
  43667. float L_53 = V_3;
  43668. float L_54 = V_4;
  43669. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43670. float L_55 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_53, L_54, /*hidden argument*/NULL);
  43671. V_4 = L_55;
  43672. float L_56 = V_3;
  43673. float L_57 = V_4;
  43674. float L_58 = V_5;
  43675. int32_t L_59 = ___axis0;
  43676. LayoutGroup_SetLayoutInputForAxis_m2458344630(__this, L_56, L_57, L_58, L_59, /*hidden argument*/NULL);
  43677. return;
  43678. }
  43679. }
  43680. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  43681. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method)
  43682. {
  43683. static bool s_Il2CppMethodInitialized;
  43684. if (!s_Il2CppMethodInitialized)
  43685. {
  43686. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192_MetadataUsageId);
  43687. s_Il2CppMethodInitialized = true;
  43688. }
  43689. float V_0 = 0.0f;
  43690. Rect_t2360479859 V_1;
  43691. memset(&V_1, 0, sizeof(V_1));
  43692. Vector2_t2156229523 V_2;
  43693. memset(&V_2, 0, sizeof(V_2));
  43694. bool V_3 = false;
  43695. bool V_4 = false;
  43696. float V_5 = 0.0f;
  43697. bool V_6 = false;
  43698. float V_7 = 0.0f;
  43699. int32_t V_8 = 0;
  43700. RectTransform_t3704657025 * V_9 = NULL;
  43701. float V_10 = 0.0f;
  43702. float V_11 = 0.0f;
  43703. float V_12 = 0.0f;
  43704. float V_13 = 0.0f;
  43705. float V_14 = 0.0f;
  43706. float V_15 = 0.0f;
  43707. Vector2_t2156229523 V_16;
  43708. memset(&V_16, 0, sizeof(V_16));
  43709. float V_17 = 0.0f;
  43710. float V_18 = 0.0f;
  43711. float V_19 = 0.0f;
  43712. int32_t V_20 = 0;
  43713. RectTransform_t3704657025 * V_21 = NULL;
  43714. float V_22 = 0.0f;
  43715. float V_23 = 0.0f;
  43716. float V_24 = 0.0f;
  43717. float V_25 = 0.0f;
  43718. float V_26 = 0.0f;
  43719. Vector2_t2156229523 V_27;
  43720. memset(&V_27, 0, sizeof(V_27));
  43721. bool G_B3_0 = false;
  43722. bool G_B6_0 = false;
  43723. float G_B9_0 = 0.0f;
  43724. float G_B8_0 = 0.0f;
  43725. int32_t G_B10_0 = 0;
  43726. float G_B10_1 = 0.0f;
  43727. float G_B13_0 = 0.0f;
  43728. float G_B13_1 = 0.0f;
  43729. float G_B12_0 = 0.0f;
  43730. float G_B12_1 = 0.0f;
  43731. float G_B14_0 = 0.0f;
  43732. float G_B14_1 = 0.0f;
  43733. float G_B14_2 = 0.0f;
  43734. int32_t G_B23_0 = 0;
  43735. float G_B27_0 = 0.0f;
  43736. int32_t G_B27_1 = 0;
  43737. HorizontalOrVerticalLayoutGroup_t729725570 * G_B27_2 = NULL;
  43738. float G_B26_0 = 0.0f;
  43739. int32_t G_B26_1 = 0;
  43740. HorizontalOrVerticalLayoutGroup_t729725570 * G_B26_2 = NULL;
  43741. int32_t G_B28_0 = 0;
  43742. float G_B28_1 = 0.0f;
  43743. int32_t G_B28_2 = 0;
  43744. HorizontalOrVerticalLayoutGroup_t729725570 * G_B28_3 = NULL;
  43745. {
  43746. RectTransform_t3704657025 * L_0 = LayoutGroup_get_rectTransform_m442863741(__this, /*hidden argument*/NULL);
  43747. NullCheck(L_0);
  43748. Rect_t2360479859 L_1 = RectTransform_get_rect_m574169965(L_0, /*hidden argument*/NULL);
  43749. V_1 = L_1;
  43750. Vector2_t2156229523 L_2 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  43751. V_2 = L_2;
  43752. int32_t L_3 = ___axis0;
  43753. float L_4 = Vector2_get_Item_m3559215723((&V_2), L_3, /*hidden argument*/NULL);
  43754. V_0 = L_4;
  43755. int32_t L_5 = ___axis0;
  43756. if (L_5)
  43757. {
  43758. goto IL_002f;
  43759. }
  43760. }
  43761. {
  43762. bool L_6 = __this->get_m_ChildControlWidth_13();
  43763. G_B3_0 = L_6;
  43764. goto IL_0035;
  43765. }
  43766. IL_002f:
  43767. {
  43768. bool L_7 = __this->get_m_ChildControlHeight_14();
  43769. G_B3_0 = L_7;
  43770. }
  43771. IL_0035:
  43772. {
  43773. V_3 = G_B3_0;
  43774. int32_t L_8 = ___axis0;
  43775. if (L_8)
  43776. {
  43777. goto IL_0047;
  43778. }
  43779. }
  43780. {
  43781. bool L_9 = HorizontalOrVerticalLayoutGroup_get_childForceExpandWidth_m1852427784(__this, /*hidden argument*/NULL);
  43782. G_B6_0 = L_9;
  43783. goto IL_004d;
  43784. }
  43785. IL_0047:
  43786. {
  43787. bool L_10 = HorizontalOrVerticalLayoutGroup_get_childForceExpandHeight_m2670548533(__this, /*hidden argument*/NULL);
  43788. G_B6_0 = L_10;
  43789. }
  43790. IL_004d:
  43791. {
  43792. V_4 = G_B6_0;
  43793. int32_t L_11 = ___axis0;
  43794. float L_12 = LayoutGroup_GetAlignmentOnAxis_m1696038011(__this, L_11, /*hidden argument*/NULL);
  43795. V_5 = L_12;
  43796. bool L_13 = ___isVertical1;
  43797. int32_t L_14 = ___axis0;
  43798. V_6 = (bool)((int32_t)((int32_t)L_13^(int32_t)((((int32_t)L_14) == ((int32_t)1))? 1 : 0)));
  43799. bool L_15 = V_6;
  43800. if (!L_15)
  43801. {
  43802. goto IL_0144;
  43803. }
  43804. }
  43805. {
  43806. float L_16 = V_0;
  43807. int32_t L_17 = ___axis0;
  43808. G_B8_0 = L_16;
  43809. if (L_17)
  43810. {
  43811. G_B9_0 = L_16;
  43812. goto IL_007f;
  43813. }
  43814. }
  43815. {
  43816. RectOffset_t1369453676 * L_18 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43817. NullCheck(L_18);
  43818. int32_t L_19 = RectOffset_get_horizontal_m2663785949(L_18, /*hidden argument*/NULL);
  43819. G_B10_0 = L_19;
  43820. G_B10_1 = G_B8_0;
  43821. goto IL_008a;
  43822. }
  43823. IL_007f:
  43824. {
  43825. RectOffset_t1369453676 * L_20 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43826. NullCheck(L_20);
  43827. int32_t L_21 = RectOffset_get_vertical_m2029961580(L_20, /*hidden argument*/NULL);
  43828. G_B10_0 = L_21;
  43829. G_B10_1 = G_B9_0;
  43830. }
  43831. IL_008a:
  43832. {
  43833. V_7 = ((float)il2cpp_codegen_subtract((float)G_B10_1, (float)(((float)((float)G_B10_0)))));
  43834. V_8 = 0;
  43835. goto IL_012c;
  43836. }
  43837. IL_0096:
  43838. {
  43839. List_1_t881764471 * L_22 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43840. int32_t L_23 = V_8;
  43841. NullCheck(L_22);
  43842. RectTransform_t3704657025 * L_24 = List_1_get_Item_m1718277669(L_22, L_23, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  43843. V_9 = L_24;
  43844. RectTransform_t3704657025 * L_25 = V_9;
  43845. int32_t L_26 = ___axis0;
  43846. bool L_27 = V_3;
  43847. bool L_28 = V_4;
  43848. HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040(__this, L_25, L_26, L_27, L_28, (&V_10), (&V_11), (&V_12), /*hidden argument*/NULL);
  43849. float L_29 = V_7;
  43850. float L_30 = V_10;
  43851. float L_31 = V_12;
  43852. G_B12_0 = L_30;
  43853. G_B12_1 = L_29;
  43854. if ((!(((float)L_31) > ((float)(0.0f)))))
  43855. {
  43856. G_B13_0 = L_30;
  43857. G_B13_1 = L_29;
  43858. goto IL_00ce;
  43859. }
  43860. }
  43861. {
  43862. float L_32 = V_0;
  43863. G_B14_0 = L_32;
  43864. G_B14_1 = G_B12_0;
  43865. G_B14_2 = G_B12_1;
  43866. goto IL_00d0;
  43867. }
  43868. IL_00ce:
  43869. {
  43870. float L_33 = V_11;
  43871. G_B14_0 = L_33;
  43872. G_B14_1 = G_B13_0;
  43873. G_B14_2 = G_B13_1;
  43874. }
  43875. IL_00d0:
  43876. {
  43877. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  43878. float L_34 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, G_B14_2, G_B14_1, G_B14_0, /*hidden argument*/NULL);
  43879. V_13 = L_34;
  43880. int32_t L_35 = ___axis0;
  43881. float L_36 = V_13;
  43882. float L_37 = LayoutGroup_GetStartOffset_m324933567(__this, L_35, L_36, /*hidden argument*/NULL);
  43883. V_14 = L_37;
  43884. bool L_38 = V_3;
  43885. if (!L_38)
  43886. {
  43887. goto IL_00fc;
  43888. }
  43889. }
  43890. {
  43891. RectTransform_t3704657025 * L_39 = V_9;
  43892. int32_t L_40 = ___axis0;
  43893. float L_41 = V_14;
  43894. float L_42 = V_13;
  43895. LayoutGroup_SetChildAlongAxis_m3499950169(__this, L_39, L_40, L_41, L_42, /*hidden argument*/NULL);
  43896. goto IL_0125;
  43897. }
  43898. IL_00fc:
  43899. {
  43900. float L_43 = V_13;
  43901. RectTransform_t3704657025 * L_44 = V_9;
  43902. NullCheck(L_44);
  43903. Vector2_t2156229523 L_45 = RectTransform_get_sizeDelta_m2183112744(L_44, /*hidden argument*/NULL);
  43904. V_16 = L_45;
  43905. int32_t L_46 = ___axis0;
  43906. float L_47 = Vector2_get_Item_m3559215723((&V_16), L_46, /*hidden argument*/NULL);
  43907. float L_48 = V_5;
  43908. V_15 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_43, (float)L_47)), (float)L_48));
  43909. RectTransform_t3704657025 * L_49 = V_9;
  43910. int32_t L_50 = ___axis0;
  43911. float L_51 = V_14;
  43912. float L_52 = V_15;
  43913. LayoutGroup_SetChildAlongAxis_m2810672703(__this, L_49, L_50, ((float)il2cpp_codegen_add((float)L_51, (float)L_52)), /*hidden argument*/NULL);
  43914. }
  43915. IL_0125:
  43916. {
  43917. int32_t L_53 = V_8;
  43918. V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1));
  43919. }
  43920. IL_012c:
  43921. {
  43922. int32_t L_54 = V_8;
  43923. List_1_t881764471 * L_55 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  43924. NullCheck(L_55);
  43925. int32_t L_56 = List_1_get_Count_m1749180329(L_55, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  43926. if ((((int32_t)L_54) < ((int32_t)L_56)))
  43927. {
  43928. goto IL_0096;
  43929. }
  43930. }
  43931. {
  43932. goto IL_02da;
  43933. }
  43934. IL_0144:
  43935. {
  43936. int32_t L_57 = ___axis0;
  43937. if (L_57)
  43938. {
  43939. goto IL_015b;
  43940. }
  43941. }
  43942. {
  43943. RectOffset_t1369453676 * L_58 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43944. NullCheck(L_58);
  43945. int32_t L_59 = RectOffset_get_left_m1232181034(L_58, /*hidden argument*/NULL);
  43946. G_B23_0 = L_59;
  43947. goto IL_0166;
  43948. }
  43949. IL_015b:
  43950. {
  43951. RectOffset_t1369453676 * L_60 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43952. NullCheck(L_60);
  43953. int32_t L_61 = RectOffset_get_top_m2855347295(L_60, /*hidden argument*/NULL);
  43954. G_B23_0 = L_61;
  43955. }
  43956. IL_0166:
  43957. {
  43958. V_17 = (((float)((float)G_B23_0)));
  43959. int32_t L_62 = ___axis0;
  43960. float L_63 = LayoutGroup_GetTotalFlexibleSize_m2687679615(__this, L_62, /*hidden argument*/NULL);
  43961. if ((!(((float)L_63) == ((float)(0.0f)))))
  43962. {
  43963. goto IL_01ba;
  43964. }
  43965. }
  43966. {
  43967. int32_t L_64 = ___axis0;
  43968. float L_65 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_64, /*hidden argument*/NULL);
  43969. float L_66 = V_0;
  43970. if ((!(((float)L_65) < ((float)L_66))))
  43971. {
  43972. goto IL_01ba;
  43973. }
  43974. }
  43975. {
  43976. int32_t L_67 = ___axis0;
  43977. int32_t L_68 = ___axis0;
  43978. float L_69 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_68, /*hidden argument*/NULL);
  43979. int32_t L_70 = ___axis0;
  43980. G_B26_0 = L_69;
  43981. G_B26_1 = L_67;
  43982. G_B26_2 = __this;
  43983. if (L_70)
  43984. {
  43985. G_B27_0 = L_69;
  43986. G_B27_1 = L_67;
  43987. G_B27_2 = __this;
  43988. goto IL_01a6;
  43989. }
  43990. }
  43991. {
  43992. RectOffset_t1369453676 * L_71 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  43993. NullCheck(L_71);
  43994. int32_t L_72 = RectOffset_get_horizontal_m2663785949(L_71, /*hidden argument*/NULL);
  43995. G_B28_0 = L_72;
  43996. G_B28_1 = G_B26_0;
  43997. G_B28_2 = G_B26_1;
  43998. G_B28_3 = G_B26_2;
  43999. goto IL_01b1;
  44000. }
  44001. IL_01a6:
  44002. {
  44003. RectOffset_t1369453676 * L_73 = LayoutGroup_get_padding_m4129357453(__this, /*hidden argument*/NULL);
  44004. NullCheck(L_73);
  44005. int32_t L_74 = RectOffset_get_vertical_m2029961580(L_73, /*hidden argument*/NULL);
  44006. G_B28_0 = L_74;
  44007. G_B28_1 = G_B27_0;
  44008. G_B28_2 = G_B27_1;
  44009. G_B28_3 = G_B27_2;
  44010. }
  44011. IL_01b1:
  44012. {
  44013. NullCheck(G_B28_3);
  44014. float L_75 = LayoutGroup_GetStartOffset_m324933567(G_B28_3, G_B28_2, ((float)il2cpp_codegen_subtract((float)G_B28_1, (float)(((float)((float)G_B28_0))))), /*hidden argument*/NULL);
  44015. V_17 = L_75;
  44016. }
  44017. IL_01ba:
  44018. {
  44019. V_18 = (0.0f);
  44020. int32_t L_76 = ___axis0;
  44021. float L_77 = LayoutGroup_GetTotalMinSize_m3796928371(__this, L_76, /*hidden argument*/NULL);
  44022. int32_t L_78 = ___axis0;
  44023. float L_79 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_78, /*hidden argument*/NULL);
  44024. if ((((float)L_77) == ((float)L_79)))
  44025. {
  44026. goto IL_01f4;
  44027. }
  44028. }
  44029. {
  44030. float L_80 = V_0;
  44031. int32_t L_81 = ___axis0;
  44032. float L_82 = LayoutGroup_GetTotalMinSize_m3796928371(__this, L_81, /*hidden argument*/NULL);
  44033. int32_t L_83 = ___axis0;
  44034. float L_84 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_83, /*hidden argument*/NULL);
  44035. int32_t L_85 = ___axis0;
  44036. float L_86 = LayoutGroup_GetTotalMinSize_m3796928371(__this, L_85, /*hidden argument*/NULL);
  44037. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  44038. float L_87 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, ((float)((float)((float)il2cpp_codegen_subtract((float)L_80, (float)L_82))/(float)((float)il2cpp_codegen_subtract((float)L_84, (float)L_86)))), /*hidden argument*/NULL);
  44039. V_18 = L_87;
  44040. }
  44041. IL_01f4:
  44042. {
  44043. V_19 = (0.0f);
  44044. float L_88 = V_0;
  44045. int32_t L_89 = ___axis0;
  44046. float L_90 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_89, /*hidden argument*/NULL);
  44047. if ((!(((float)L_88) > ((float)L_90))))
  44048. {
  44049. goto IL_022e;
  44050. }
  44051. }
  44052. {
  44053. int32_t L_91 = ___axis0;
  44054. float L_92 = LayoutGroup_GetTotalFlexibleSize_m2687679615(__this, L_91, /*hidden argument*/NULL);
  44055. if ((!(((float)L_92) > ((float)(0.0f)))))
  44056. {
  44057. goto IL_022d;
  44058. }
  44059. }
  44060. {
  44061. float L_93 = V_0;
  44062. int32_t L_94 = ___axis0;
  44063. float L_95 = LayoutGroup_GetTotalPreferredSize_m385675491(__this, L_94, /*hidden argument*/NULL);
  44064. int32_t L_96 = ___axis0;
  44065. float L_97 = LayoutGroup_GetTotalFlexibleSize_m2687679615(__this, L_96, /*hidden argument*/NULL);
  44066. V_19 = ((float)((float)((float)il2cpp_codegen_subtract((float)L_93, (float)L_95))/(float)L_97));
  44067. }
  44068. IL_022d:
  44069. {
  44070. }
  44071. IL_022e:
  44072. {
  44073. V_20 = 0;
  44074. goto IL_02c7;
  44075. }
  44076. IL_0236:
  44077. {
  44078. List_1_t881764471 * L_98 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  44079. int32_t L_99 = V_20;
  44080. NullCheck(L_98);
  44081. RectTransform_t3704657025 * L_100 = List_1_get_Item_m1718277669(L_98, L_99, /*hidden argument*/List_1_get_Item_m1718277669_RuntimeMethod_var);
  44082. V_21 = L_100;
  44083. RectTransform_t3704657025 * L_101 = V_21;
  44084. int32_t L_102 = ___axis0;
  44085. bool L_103 = V_3;
  44086. bool L_104 = V_4;
  44087. HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040(__this, L_101, L_102, L_103, L_104, (&V_22), (&V_23), (&V_24), /*hidden argument*/NULL);
  44088. float L_105 = V_22;
  44089. float L_106 = V_23;
  44090. float L_107 = V_18;
  44091. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  44092. float L_108 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_105, L_106, L_107, /*hidden argument*/NULL);
  44093. V_25 = L_108;
  44094. float L_109 = V_25;
  44095. float L_110 = V_24;
  44096. float L_111 = V_19;
  44097. V_25 = ((float)il2cpp_codegen_add((float)L_109, (float)((float)il2cpp_codegen_multiply((float)L_110, (float)L_111))));
  44098. bool L_112 = V_3;
  44099. if (!L_112)
  44100. {
  44101. goto IL_0289;
  44102. }
  44103. }
  44104. {
  44105. RectTransform_t3704657025 * L_113 = V_21;
  44106. int32_t L_114 = ___axis0;
  44107. float L_115 = V_17;
  44108. float L_116 = V_25;
  44109. LayoutGroup_SetChildAlongAxis_m3499950169(__this, L_113, L_114, L_115, L_116, /*hidden argument*/NULL);
  44110. goto IL_02b2;
  44111. }
  44112. IL_0289:
  44113. {
  44114. float L_117 = V_25;
  44115. RectTransform_t3704657025 * L_118 = V_21;
  44116. NullCheck(L_118);
  44117. Vector2_t2156229523 L_119 = RectTransform_get_sizeDelta_m2183112744(L_118, /*hidden argument*/NULL);
  44118. V_27 = L_119;
  44119. int32_t L_120 = ___axis0;
  44120. float L_121 = Vector2_get_Item_m3559215723((&V_27), L_120, /*hidden argument*/NULL);
  44121. float L_122 = V_5;
  44122. V_26 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_117, (float)L_121)), (float)L_122));
  44123. RectTransform_t3704657025 * L_123 = V_21;
  44124. int32_t L_124 = ___axis0;
  44125. float L_125 = V_17;
  44126. float L_126 = V_26;
  44127. LayoutGroup_SetChildAlongAxis_m2810672703(__this, L_123, L_124, ((float)il2cpp_codegen_add((float)L_125, (float)L_126)), /*hidden argument*/NULL);
  44128. }
  44129. IL_02b2:
  44130. {
  44131. float L_127 = V_17;
  44132. float L_128 = V_25;
  44133. float L_129 = HorizontalOrVerticalLayoutGroup_get_spacing_m1961904383(__this, /*hidden argument*/NULL);
  44134. V_17 = ((float)il2cpp_codegen_add((float)L_127, (float)((float)il2cpp_codegen_add((float)L_128, (float)L_129))));
  44135. int32_t L_130 = V_20;
  44136. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_130, (int32_t)1));
  44137. }
  44138. IL_02c7:
  44139. {
  44140. int32_t L_131 = V_20;
  44141. List_1_t881764471 * L_132 = LayoutGroup_get_rectChildren_m1314734460(__this, /*hidden argument*/NULL);
  44142. NullCheck(L_132);
  44143. int32_t L_133 = List_1_get_Count_m1749180329(L_132, /*hidden argument*/List_1_get_Count_m1749180329_RuntimeMethod_var);
  44144. if ((((int32_t)L_131) < ((int32_t)L_133)))
  44145. {
  44146. goto IL_0236;
  44147. }
  44148. }
  44149. {
  44150. }
  44151. IL_02da:
  44152. {
  44153. return;
  44154. }
  44155. }
  44156. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::GetChildSizes(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean,System.Single&,System.Single&,System.Single&)
  44157. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, RectTransform_t3704657025 * ___child0, int32_t ___axis1, bool ___controlSize2, bool ___childForceExpand3, float* ___min4, float* ___preferred5, float* ___flexible6, const RuntimeMethod* method)
  44158. {
  44159. static bool s_Il2CppMethodInitialized;
  44160. if (!s_Il2CppMethodInitialized)
  44161. {
  44162. il2cpp_codegen_initialize_method (HorizontalOrVerticalLayoutGroup_GetChildSizes_m2417040_MetadataUsageId);
  44163. s_Il2CppMethodInitialized = true;
  44164. }
  44165. Vector2_t2156229523 V_0;
  44166. memset(&V_0, 0, sizeof(V_0));
  44167. {
  44168. bool L_0 = ___controlSize2;
  44169. if (L_0)
  44170. {
  44171. goto IL_002e;
  44172. }
  44173. }
  44174. {
  44175. float* L_1 = ___min4;
  44176. RectTransform_t3704657025 * L_2 = ___child0;
  44177. NullCheck(L_2);
  44178. Vector2_t2156229523 L_3 = RectTransform_get_sizeDelta_m2183112744(L_2, /*hidden argument*/NULL);
  44179. V_0 = L_3;
  44180. int32_t L_4 = ___axis1;
  44181. float L_5 = Vector2_get_Item_m3559215723((&V_0), L_4, /*hidden argument*/NULL);
  44182. *((float*)(L_1)) = (float)L_5;
  44183. float* L_6 = ___preferred5;
  44184. float* L_7 = ___min4;
  44185. *((float*)(L_6)) = (float)(*((float*)L_7));
  44186. float* L_8 = ___flexible6;
  44187. *((float*)(L_8)) = (float)(0.0f);
  44188. goto IL_004e;
  44189. }
  44190. IL_002e:
  44191. {
  44192. float* L_9 = ___min4;
  44193. RectTransform_t3704657025 * L_10 = ___child0;
  44194. int32_t L_11 = ___axis1;
  44195. float L_12 = LayoutUtility_GetMinSize_m2572843166(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  44196. *((float*)(L_9)) = (float)L_12;
  44197. float* L_13 = ___preferred5;
  44198. RectTransform_t3704657025 * L_14 = ___child0;
  44199. int32_t L_15 = ___axis1;
  44200. float L_16 = LayoutUtility_GetPreferredSize_m536572840(NULL /*static, unused*/, L_14, L_15, /*hidden argument*/NULL);
  44201. *((float*)(L_13)) = (float)L_16;
  44202. float* L_17 = ___flexible6;
  44203. RectTransform_t3704657025 * L_18 = ___child0;
  44204. int32_t L_19 = ___axis1;
  44205. float L_20 = LayoutUtility_GetFlexibleSize_m2817211215(NULL /*static, unused*/, L_18, L_19, /*hidden argument*/NULL);
  44206. *((float*)(L_17)) = (float)L_20;
  44207. }
  44208. IL_004e:
  44209. {
  44210. bool L_21 = ___childForceExpand3;
  44211. if (!L_21)
  44212. {
  44213. goto IL_0065;
  44214. }
  44215. }
  44216. {
  44217. float* L_22 = ___flexible6;
  44218. float* L_23 = ___flexible6;
  44219. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  44220. float L_24 = Mathf_Max_m3146388979(NULL /*static, unused*/, (*((float*)L_23)), (1.0f), /*hidden argument*/NULL);
  44221. *((float*)(L_22)) = (float)L_24;
  44222. }
  44223. IL_0065:
  44224. {
  44225. return;
  44226. }
  44227. }
  44228. #ifdef __clang__
  44229. #pragma clang diagnostic pop
  44230. #endif