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|
- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <cstring>
- #include <string.h>
- #include <stdio.h>
- #include <cmath>
- #include <limits>
- #include <assert.h>
- #include <stdint.h>
- #include "il2cpp-class-internals.h"
- #include "codegen/il2cpp-codegen.h"
- #include "il2cpp-object-internals.h"
- // UnityEngine.Tilemaps.ITilemap
- struct ITilemap_t3496540090;
- // UnityEngine.Tilemaps.Tilemap
- struct Tilemap_t1578933799;
- // UnityEngine.Tilemaps.Tile
- struct Tile_t1378929773;
- // UnityEngine.Tilemaps.TileBase
- struct TileBase_t3985733243;
- // UnityEngine.Sprite
- struct Sprite_t280657092;
- // UnityEngine.GameObject
- struct GameObject_t1113636619;
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522;
- // System.String
- struct String_t;
- // System.Char[]
- struct CharU5BU5D_t3528271667;
- // System.Void
- struct Void_t1185182177;
- // UnityEngine.Sprite[]
- struct SpriteU5BU5D_t2581906349;
- extern RuntimeClass* ITilemap_t3496540090_il2cpp_TypeInfo_var;
- extern const uint32_t ITilemap_CreateInstance_m2624613551_MetadataUsageId;
- extern RuntimeClass* Matrix4x4_t1817901843_il2cpp_TypeInfo_var;
- extern const uint32_t Tile__ctor_m646807577_MetadataUsageId;
- struct SpriteU5BU5D_t2581906349;
- #ifndef RUNTIMEOBJECT_H
- #define RUNTIMEOBJECT_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Object
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEOBJECT_H
- #ifndef U3CMODULEU3E_T692745547_H
- #define U3CMODULEU3E_T692745547_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_t692745547
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // U3CMODULEU3E_T692745547_H
- #ifndef VALUETYPE_T3640485471_H
- #define VALUETYPE_T3640485471_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.ValueType
- struct ValueType_t3640485471 : public RuntimeObject
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_com
- {
- };
- #endif // VALUETYPE_T3640485471_H
- struct Il2CppArrayBounds;
- #ifndef RUNTIMEARRAY_H
- #define RUNTIMEARRAY_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Array
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEARRAY_H
- #ifndef ITILEMAP_T3496540090_H
- #define ITILEMAP_T3496540090_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.ITilemap
- struct ITilemap_t3496540090 : public RuntimeObject
- {
- public:
- // UnityEngine.Tilemaps.Tilemap UnityEngine.Tilemaps.ITilemap::m_Tilemap
- Tilemap_t1578933799 * ___m_Tilemap_1;
- public:
- inline static int32_t get_offset_of_m_Tilemap_1() { return static_cast<int32_t>(offsetof(ITilemap_t3496540090, ___m_Tilemap_1)); }
- inline Tilemap_t1578933799 * get_m_Tilemap_1() const { return ___m_Tilemap_1; }
- inline Tilemap_t1578933799 ** get_address_of_m_Tilemap_1() { return &___m_Tilemap_1; }
- inline void set_m_Tilemap_1(Tilemap_t1578933799 * value)
- {
- ___m_Tilemap_1 = value;
- Il2CppCodeGenWriteBarrier((&___m_Tilemap_1), value);
- }
- };
- struct ITilemap_t3496540090_StaticFields
- {
- public:
- // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::s_Instance
- ITilemap_t3496540090 * ___s_Instance_0;
- public:
- inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ITilemap_t3496540090_StaticFields, ___s_Instance_0)); }
- inline ITilemap_t3496540090 * get_s_Instance_0() const { return ___s_Instance_0; }
- inline ITilemap_t3496540090 ** get_address_of_s_Instance_0() { return &___s_Instance_0; }
- inline void set_s_Instance_0(ITilemap_t3496540090 * value)
- {
- ___s_Instance_0 = value;
- Il2CppCodeGenWriteBarrier((&___s_Instance_0), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // ITILEMAP_T3496540090_H
- #ifndef BOOLEAN_T97287965_H
- #define BOOLEAN_T97287965_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Boolean
- struct Boolean_t97287965
- {
- public:
- // System.Boolean System.Boolean::m_value
- bool ___m_value_2;
- public:
- inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
- inline bool get_m_value_2() const { return ___m_value_2; }
- inline bool* get_address_of_m_value_2() { return &___m_value_2; }
- inline void set_m_value_2(bool value)
- {
- ___m_value_2 = value;
- }
- };
- struct Boolean_t97287965_StaticFields
- {
- public:
- // System.String System.Boolean::FalseString
- String_t* ___FalseString_0;
- // System.String System.Boolean::TrueString
- String_t* ___TrueString_1;
- public:
- inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
- inline String_t* get_FalseString_0() const { return ___FalseString_0; }
- inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
- inline void set_FalseString_0(String_t* value)
- {
- ___FalseString_0 = value;
- Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
- }
- inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
- inline String_t* get_TrueString_1() const { return ___TrueString_1; }
- inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
- inline void set_TrueString_1(String_t* value)
- {
- ___TrueString_1 = value;
- Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BOOLEAN_T97287965_H
- #ifndef ENUM_T4135868527_H
- #define ENUM_T4135868527_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Enum
- struct Enum_t4135868527 : public ValueType_t3640485471
- {
- public:
- public:
- };
- struct Enum_t4135868527_StaticFields
- {
- public:
- // System.Char[] System.Enum::split_char
- CharU5BU5D_t3528271667* ___split_char_0;
- public:
- inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
- inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
- inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
- inline void set_split_char_0(CharU5BU5D_t3528271667* value)
- {
- ___split_char_0 = value;
- Il2CppCodeGenWriteBarrier((&___split_char_0), value);
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.Enum
- struct Enum_t4135868527_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.Enum
- struct Enum_t4135868527_marshaled_com
- {
- };
- #endif // ENUM_T4135868527_H
- #ifndef MATRIX4X4_T1817901843_H
- #define MATRIX4X4_T1817901843_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Matrix4x4
- struct Matrix4x4_t1817901843
- {
- public:
- // System.Single UnityEngine.Matrix4x4::m00
- float ___m00_0;
- // System.Single UnityEngine.Matrix4x4::m10
- float ___m10_1;
- // System.Single UnityEngine.Matrix4x4::m20
- float ___m20_2;
- // System.Single UnityEngine.Matrix4x4::m30
- float ___m30_3;
- // System.Single UnityEngine.Matrix4x4::m01
- float ___m01_4;
- // System.Single UnityEngine.Matrix4x4::m11
- float ___m11_5;
- // System.Single UnityEngine.Matrix4x4::m21
- float ___m21_6;
- // System.Single UnityEngine.Matrix4x4::m31
- float ___m31_7;
- // System.Single UnityEngine.Matrix4x4::m02
- float ___m02_8;
- // System.Single UnityEngine.Matrix4x4::m12
- float ___m12_9;
- // System.Single UnityEngine.Matrix4x4::m22
- float ___m22_10;
- // System.Single UnityEngine.Matrix4x4::m32
- float ___m32_11;
- // System.Single UnityEngine.Matrix4x4::m03
- float ___m03_12;
- // System.Single UnityEngine.Matrix4x4::m13
- float ___m13_13;
- // System.Single UnityEngine.Matrix4x4::m23
- float ___m23_14;
- // System.Single UnityEngine.Matrix4x4::m33
- float ___m33_15;
- public:
- inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
- inline float get_m00_0() const { return ___m00_0; }
- inline float* get_address_of_m00_0() { return &___m00_0; }
- inline void set_m00_0(float value)
- {
- ___m00_0 = value;
- }
- inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
- inline float get_m10_1() const { return ___m10_1; }
- inline float* get_address_of_m10_1() { return &___m10_1; }
- inline void set_m10_1(float value)
- {
- ___m10_1 = value;
- }
- inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
- inline float get_m20_2() const { return ___m20_2; }
- inline float* get_address_of_m20_2() { return &___m20_2; }
- inline void set_m20_2(float value)
- {
- ___m20_2 = value;
- }
- inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
- inline float get_m30_3() const { return ___m30_3; }
- inline float* get_address_of_m30_3() { return &___m30_3; }
- inline void set_m30_3(float value)
- {
- ___m30_3 = value;
- }
- inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
- inline float get_m01_4() const { return ___m01_4; }
- inline float* get_address_of_m01_4() { return &___m01_4; }
- inline void set_m01_4(float value)
- {
- ___m01_4 = value;
- }
- inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
- inline float get_m11_5() const { return ___m11_5; }
- inline float* get_address_of_m11_5() { return &___m11_5; }
- inline void set_m11_5(float value)
- {
- ___m11_5 = value;
- }
- inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
- inline float get_m21_6() const { return ___m21_6; }
- inline float* get_address_of_m21_6() { return &___m21_6; }
- inline void set_m21_6(float value)
- {
- ___m21_6 = value;
- }
- inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
- inline float get_m31_7() const { return ___m31_7; }
- inline float* get_address_of_m31_7() { return &___m31_7; }
- inline void set_m31_7(float value)
- {
- ___m31_7 = value;
- }
- inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
- inline float get_m02_8() const { return ___m02_8; }
- inline float* get_address_of_m02_8() { return &___m02_8; }
- inline void set_m02_8(float value)
- {
- ___m02_8 = value;
- }
- inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
- inline float get_m12_9() const { return ___m12_9; }
- inline float* get_address_of_m12_9() { return &___m12_9; }
- inline void set_m12_9(float value)
- {
- ___m12_9 = value;
- }
- inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
- inline float get_m22_10() const { return ___m22_10; }
- inline float* get_address_of_m22_10() { return &___m22_10; }
- inline void set_m22_10(float value)
- {
- ___m22_10 = value;
- }
- inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
- inline float get_m32_11() const { return ___m32_11; }
- inline float* get_address_of_m32_11() { return &___m32_11; }
- inline void set_m32_11(float value)
- {
- ___m32_11 = value;
- }
- inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
- inline float get_m03_12() const { return ___m03_12; }
- inline float* get_address_of_m03_12() { return &___m03_12; }
- inline void set_m03_12(float value)
- {
- ___m03_12 = value;
- }
- inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
- inline float get_m13_13() const { return ___m13_13; }
- inline float* get_address_of_m13_13() { return &___m13_13; }
- inline void set_m13_13(float value)
- {
- ___m13_13 = value;
- }
- inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
- inline float get_m23_14() const { return ___m23_14; }
- inline float* get_address_of_m23_14() { return &___m23_14; }
- inline void set_m23_14(float value)
- {
- ___m23_14 = value;
- }
- inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
- inline float get_m33_15() const { return ___m33_15; }
- inline float* get_address_of_m33_15() { return &___m33_15; }
- inline void set_m33_15(float value)
- {
- ___m33_15 = value;
- }
- };
- struct Matrix4x4_t1817901843_StaticFields
- {
- public:
- // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
- Matrix4x4_t1817901843 ___zeroMatrix_16;
- // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
- Matrix4x4_t1817901843 ___identityMatrix_17;
- public:
- inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
- inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
- inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
- inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
- {
- ___zeroMatrix_16 = value;
- }
- inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
- inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
- inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
- inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
- {
- ___identityMatrix_17 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // MATRIX4X4_T1817901843_H
- #ifndef COLOR_T2555686324_H
- #define COLOR_T2555686324_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Color
- struct Color_t2555686324
- {
- public:
- // System.Single UnityEngine.Color::r
- float ___r_0;
- // System.Single UnityEngine.Color::g
- float ___g_1;
- // System.Single UnityEngine.Color::b
- float ___b_2;
- // System.Single UnityEngine.Color::a
- float ___a_3;
- public:
- inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
- inline float get_r_0() const { return ___r_0; }
- inline float* get_address_of_r_0() { return &___r_0; }
- inline void set_r_0(float value)
- {
- ___r_0 = value;
- }
- inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
- inline float get_g_1() const { return ___g_1; }
- inline float* get_address_of_g_1() { return &___g_1; }
- inline void set_g_1(float value)
- {
- ___g_1 = value;
- }
- inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
- inline float get_b_2() const { return ___b_2; }
- inline float* get_address_of_b_2() { return &___b_2; }
- inline void set_b_2(float value)
- {
- ___b_2 = value;
- }
- inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
- inline float get_a_3() const { return ___a_3; }
- inline float* get_address_of_a_3() { return &___a_3; }
- inline void set_a_3(float value)
- {
- ___a_3 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COLOR_T2555686324_H
- #ifndef VOID_T1185182177_H
- #define VOID_T1185182177_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void
- struct Void_t1185182177
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VOID_T1185182177_H
- #ifndef VECTOR3INT_T741115188_H
- #define VECTOR3INT_T741115188_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Vector3Int
- struct Vector3Int_t741115188
- {
- public:
- // System.Int32 UnityEngine.Vector3Int::m_X
- int32_t ___m_X_0;
- // System.Int32 UnityEngine.Vector3Int::m_Y
- int32_t ___m_Y_1;
- // System.Int32 UnityEngine.Vector3Int::m_Z
- int32_t ___m_Z_2;
- public:
- inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_X_0)); }
- inline int32_t get_m_X_0() const { return ___m_X_0; }
- inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
- inline void set_m_X_0(int32_t value)
- {
- ___m_X_0 = value;
- }
- inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Y_1)); }
- inline int32_t get_m_Y_1() const { return ___m_Y_1; }
- inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
- inline void set_m_Y_1(int32_t value)
- {
- ___m_Y_1 = value;
- }
- inline static int32_t get_offset_of_m_Z_2() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Z_2)); }
- inline int32_t get_m_Z_2() const { return ___m_Z_2; }
- inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; }
- inline void set_m_Z_2(int32_t value)
- {
- ___m_Z_2 = value;
- }
- };
- struct Vector3Int_t741115188_StaticFields
- {
- public:
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero
- Vector3Int_t741115188 ___s_Zero_3;
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One
- Vector3Int_t741115188 ___s_One_4;
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up
- Vector3Int_t741115188 ___s_Up_5;
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down
- Vector3Int_t741115188 ___s_Down_6;
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left
- Vector3Int_t741115188 ___s_Left_7;
- // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right
- Vector3Int_t741115188 ___s_Right_8;
- public:
- inline static int32_t get_offset_of_s_Zero_3() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Zero_3)); }
- inline Vector3Int_t741115188 get_s_Zero_3() const { return ___s_Zero_3; }
- inline Vector3Int_t741115188 * get_address_of_s_Zero_3() { return &___s_Zero_3; }
- inline void set_s_Zero_3(Vector3Int_t741115188 value)
- {
- ___s_Zero_3 = value;
- }
- inline static int32_t get_offset_of_s_One_4() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_One_4)); }
- inline Vector3Int_t741115188 get_s_One_4() const { return ___s_One_4; }
- inline Vector3Int_t741115188 * get_address_of_s_One_4() { return &___s_One_4; }
- inline void set_s_One_4(Vector3Int_t741115188 value)
- {
- ___s_One_4 = value;
- }
- inline static int32_t get_offset_of_s_Up_5() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Up_5)); }
- inline Vector3Int_t741115188 get_s_Up_5() const { return ___s_Up_5; }
- inline Vector3Int_t741115188 * get_address_of_s_Up_5() { return &___s_Up_5; }
- inline void set_s_Up_5(Vector3Int_t741115188 value)
- {
- ___s_Up_5 = value;
- }
- inline static int32_t get_offset_of_s_Down_6() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Down_6)); }
- inline Vector3Int_t741115188 get_s_Down_6() const { return ___s_Down_6; }
- inline Vector3Int_t741115188 * get_address_of_s_Down_6() { return &___s_Down_6; }
- inline void set_s_Down_6(Vector3Int_t741115188 value)
- {
- ___s_Down_6 = value;
- }
- inline static int32_t get_offset_of_s_Left_7() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Left_7)); }
- inline Vector3Int_t741115188 get_s_Left_7() const { return ___s_Left_7; }
- inline Vector3Int_t741115188 * get_address_of_s_Left_7() { return &___s_Left_7; }
- inline void set_s_Left_7(Vector3Int_t741115188 value)
- {
- ___s_Left_7 = value;
- }
- inline static int32_t get_offset_of_s_Right_8() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Right_8)); }
- inline Vector3Int_t741115188 get_s_Right_8() const { return ___s_Right_8; }
- inline Vector3Int_t741115188 * get_address_of_s_Right_8() { return &___s_Right_8; }
- inline void set_s_Right_8(Vector3Int_t741115188 value)
- {
- ___s_Right_8 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VECTOR3INT_T741115188_H
- #ifndef INTPTR_T_H
- #define INTPTR_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INTPTR_T_H
- #ifndef TILEANIMATIONDATA_T649120048_H
- #define TILEANIMATIONDATA_T649120048_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.TileAnimationData
- struct TileAnimationData_t649120048
- {
- public:
- // UnityEngine.Sprite[] UnityEngine.Tilemaps.TileAnimationData::m_AnimatedSprites
- SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0;
- // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationSpeed
- float ___m_AnimationSpeed_1;
- // System.Single UnityEngine.Tilemaps.TileAnimationData::m_AnimationStartTime
- float ___m_AnimationStartTime_2;
- public:
- inline static int32_t get_offset_of_m_AnimatedSprites_0() { return static_cast<int32_t>(offsetof(TileAnimationData_t649120048, ___m_AnimatedSprites_0)); }
- inline SpriteU5BU5D_t2581906349* get_m_AnimatedSprites_0() const { return ___m_AnimatedSprites_0; }
- inline SpriteU5BU5D_t2581906349** get_address_of_m_AnimatedSprites_0() { return &___m_AnimatedSprites_0; }
- inline void set_m_AnimatedSprites_0(SpriteU5BU5D_t2581906349* value)
- {
- ___m_AnimatedSprites_0 = value;
- Il2CppCodeGenWriteBarrier((&___m_AnimatedSprites_0), value);
- }
- inline static int32_t get_offset_of_m_AnimationSpeed_1() { return static_cast<int32_t>(offsetof(TileAnimationData_t649120048, ___m_AnimationSpeed_1)); }
- inline float get_m_AnimationSpeed_1() const { return ___m_AnimationSpeed_1; }
- inline float* get_address_of_m_AnimationSpeed_1() { return &___m_AnimationSpeed_1; }
- inline void set_m_AnimationSpeed_1(float value)
- {
- ___m_AnimationSpeed_1 = value;
- }
- inline static int32_t get_offset_of_m_AnimationStartTime_2() { return static_cast<int32_t>(offsetof(TileAnimationData_t649120048, ___m_AnimationStartTime_2)); }
- inline float get_m_AnimationStartTime_2() const { return ___m_AnimationStartTime_2; }
- inline float* get_address_of_m_AnimationStartTime_2() { return &___m_AnimationStartTime_2; }
- inline void set_m_AnimationStartTime_2(float value)
- {
- ___m_AnimationStartTime_2 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileAnimationData
- struct TileAnimationData_t649120048_marshaled_pinvoke
- {
- SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0;
- float ___m_AnimationSpeed_1;
- float ___m_AnimationStartTime_2;
- };
- // Native definition for COM marshalling of UnityEngine.Tilemaps.TileAnimationData
- struct TileAnimationData_t649120048_marshaled_com
- {
- SpriteU5BU5D_t2581906349* ___m_AnimatedSprites_0;
- float ___m_AnimationSpeed_1;
- float ___m_AnimationStartTime_2;
- };
- #endif // TILEANIMATIONDATA_T649120048_H
- #ifndef COLLIDERTYPE_T2056028780_H
- #define COLLIDERTYPE_T2056028780_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.Tile/ColliderType
- struct ColliderType_t2056028780
- {
- public:
- // System.Int32 UnityEngine.Tilemaps.Tile/ColliderType::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColliderType_t2056028780, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COLLIDERTYPE_T2056028780_H
- #ifndef TILEFLAGS_T2429973456_H
- #define TILEFLAGS_T2429973456_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.TileFlags
- struct TileFlags_t2429973456
- {
- public:
- // System.Int32 UnityEngine.Tilemaps.TileFlags::value__
- int32_t ___value___1;
- public:
- inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TileFlags_t2429973456, ___value___1)); }
- inline int32_t get_value___1() const { return ___value___1; }
- inline int32_t* get_address_of_value___1() { return &___value___1; }
- inline void set_value___1(int32_t value)
- {
- ___value___1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // TILEFLAGS_T2429973456_H
- #ifndef OBJECT_T631007953_H
- #define OBJECT_T631007953_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Object
- struct Object_t631007953 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_t631007953_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- #endif // OBJECT_T631007953_H
- #ifndef SCRIPTABLEOBJECT_T2528358522_H
- #define SCRIPTABLEOBJECT_T2528358522_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of UnityEngine.ScriptableObject
- struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
- {
- };
- #endif // SCRIPTABLEOBJECT_T2528358522_H
- #ifndef GAMEOBJECT_T1113636619_H
- #define GAMEOBJECT_T1113636619_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.GameObject
- struct GameObject_t1113636619 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // GAMEOBJECT_T1113636619_H
- #ifndef SPRITE_T280657092_H
- #define SPRITE_T280657092_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Sprite
- struct Sprite_t280657092 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // SPRITE_T280657092_H
- #ifndef TILEDATA_T2042394239_H
- #define TILEDATA_T2042394239_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.TileData
- struct TileData_t2042394239
- {
- public:
- // UnityEngine.Sprite UnityEngine.Tilemaps.TileData::m_Sprite
- Sprite_t280657092 * ___m_Sprite_0;
- // UnityEngine.Color UnityEngine.Tilemaps.TileData::m_Color
- Color_t2555686324 ___m_Color_1;
- // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.TileData::m_Transform
- Matrix4x4_t1817901843 ___m_Transform_2;
- // UnityEngine.GameObject UnityEngine.Tilemaps.TileData::m_GameObject
- GameObject_t1113636619 * ___m_GameObject_3;
- // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.TileData::m_Flags
- int32_t ___m_Flags_4;
- // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.TileData::m_ColliderType
- int32_t ___m_ColliderType_5;
- public:
- inline static int32_t get_offset_of_m_Sprite_0() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_Sprite_0)); }
- inline Sprite_t280657092 * get_m_Sprite_0() const { return ___m_Sprite_0; }
- inline Sprite_t280657092 ** get_address_of_m_Sprite_0() { return &___m_Sprite_0; }
- inline void set_m_Sprite_0(Sprite_t280657092 * value)
- {
- ___m_Sprite_0 = value;
- Il2CppCodeGenWriteBarrier((&___m_Sprite_0), value);
- }
- inline static int32_t get_offset_of_m_Color_1() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_Color_1)); }
- inline Color_t2555686324 get_m_Color_1() const { return ___m_Color_1; }
- inline Color_t2555686324 * get_address_of_m_Color_1() { return &___m_Color_1; }
- inline void set_m_Color_1(Color_t2555686324 value)
- {
- ___m_Color_1 = value;
- }
- inline static int32_t get_offset_of_m_Transform_2() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_Transform_2)); }
- inline Matrix4x4_t1817901843 get_m_Transform_2() const { return ___m_Transform_2; }
- inline Matrix4x4_t1817901843 * get_address_of_m_Transform_2() { return &___m_Transform_2; }
- inline void set_m_Transform_2(Matrix4x4_t1817901843 value)
- {
- ___m_Transform_2 = value;
- }
- inline static int32_t get_offset_of_m_GameObject_3() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_GameObject_3)); }
- inline GameObject_t1113636619 * get_m_GameObject_3() const { return ___m_GameObject_3; }
- inline GameObject_t1113636619 ** get_address_of_m_GameObject_3() { return &___m_GameObject_3; }
- inline void set_m_GameObject_3(GameObject_t1113636619 * value)
- {
- ___m_GameObject_3 = value;
- Il2CppCodeGenWriteBarrier((&___m_GameObject_3), value);
- }
- inline static int32_t get_offset_of_m_Flags_4() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_Flags_4)); }
- inline int32_t get_m_Flags_4() const { return ___m_Flags_4; }
- inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; }
- inline void set_m_Flags_4(int32_t value)
- {
- ___m_Flags_4 = value;
- }
- inline static int32_t get_offset_of_m_ColliderType_5() { return static_cast<int32_t>(offsetof(TileData_t2042394239, ___m_ColliderType_5)); }
- inline int32_t get_m_ColliderType_5() const { return ___m_ColliderType_5; }
- inline int32_t* get_address_of_m_ColliderType_5() { return &___m_ColliderType_5; }
- inline void set_m_ColliderType_5(int32_t value)
- {
- ___m_ColliderType_5 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Tilemaps.TileData
- struct TileData_t2042394239_marshaled_pinvoke
- {
- Sprite_t280657092 * ___m_Sprite_0;
- Color_t2555686324 ___m_Color_1;
- Matrix4x4_t1817901843 ___m_Transform_2;
- GameObject_t1113636619 * ___m_GameObject_3;
- int32_t ___m_Flags_4;
- int32_t ___m_ColliderType_5;
- };
- // Native definition for COM marshalling of UnityEngine.Tilemaps.TileData
- struct TileData_t2042394239_marshaled_com
- {
- Sprite_t280657092 * ___m_Sprite_0;
- Color_t2555686324 ___m_Color_1;
- Matrix4x4_t1817901843 ___m_Transform_2;
- GameObject_t1113636619 * ___m_GameObject_3;
- int32_t ___m_Flags_4;
- int32_t ___m_ColliderType_5;
- };
- #endif // TILEDATA_T2042394239_H
- #ifndef COMPONENT_T1923634451_H
- #define COMPONENT_T1923634451_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Component
- struct Component_t1923634451 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COMPONENT_T1923634451_H
- #ifndef BEHAVIOUR_T1437897464_H
- #define BEHAVIOUR_T1437897464_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Behaviour
- struct Behaviour_t1437897464 : public Component_t1923634451
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // BEHAVIOUR_T1437897464_H
- #ifndef TILEBASE_T3985733243_H
- #define TILEBASE_T3985733243_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.TileBase
- struct TileBase_t3985733243 : public ScriptableObject_t2528358522
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // TILEBASE_T3985733243_H
- #ifndef TILE_T1378929773_H
- #define TILE_T1378929773_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.Tile
- struct Tile_t1378929773 : public TileBase_t3985733243
- {
- public:
- // UnityEngine.Sprite UnityEngine.Tilemaps.Tile::m_Sprite
- Sprite_t280657092 * ___m_Sprite_2;
- // UnityEngine.Color UnityEngine.Tilemaps.Tile::m_Color
- Color_t2555686324 ___m_Color_3;
- // UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::m_Transform
- Matrix4x4_t1817901843 ___m_Transform_4;
- // UnityEngine.GameObject UnityEngine.Tilemaps.Tile::m_InstancedGameObject
- GameObject_t1113636619 * ___m_InstancedGameObject_5;
- // UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::m_Flags
- int32_t ___m_Flags_6;
- // UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.Tile::m_ColliderType
- int32_t ___m_ColliderType_7;
- public:
- inline static int32_t get_offset_of_m_Sprite_2() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_Sprite_2)); }
- inline Sprite_t280657092 * get_m_Sprite_2() const { return ___m_Sprite_2; }
- inline Sprite_t280657092 ** get_address_of_m_Sprite_2() { return &___m_Sprite_2; }
- inline void set_m_Sprite_2(Sprite_t280657092 * value)
- {
- ___m_Sprite_2 = value;
- Il2CppCodeGenWriteBarrier((&___m_Sprite_2), value);
- }
- inline static int32_t get_offset_of_m_Color_3() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_Color_3)); }
- inline Color_t2555686324 get_m_Color_3() const { return ___m_Color_3; }
- inline Color_t2555686324 * get_address_of_m_Color_3() { return &___m_Color_3; }
- inline void set_m_Color_3(Color_t2555686324 value)
- {
- ___m_Color_3 = value;
- }
- inline static int32_t get_offset_of_m_Transform_4() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_Transform_4)); }
- inline Matrix4x4_t1817901843 get_m_Transform_4() const { return ___m_Transform_4; }
- inline Matrix4x4_t1817901843 * get_address_of_m_Transform_4() { return &___m_Transform_4; }
- inline void set_m_Transform_4(Matrix4x4_t1817901843 value)
- {
- ___m_Transform_4 = value;
- }
- inline static int32_t get_offset_of_m_InstancedGameObject_5() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_InstancedGameObject_5)); }
- inline GameObject_t1113636619 * get_m_InstancedGameObject_5() const { return ___m_InstancedGameObject_5; }
- inline GameObject_t1113636619 ** get_address_of_m_InstancedGameObject_5() { return &___m_InstancedGameObject_5; }
- inline void set_m_InstancedGameObject_5(GameObject_t1113636619 * value)
- {
- ___m_InstancedGameObject_5 = value;
- Il2CppCodeGenWriteBarrier((&___m_InstancedGameObject_5), value);
- }
- inline static int32_t get_offset_of_m_Flags_6() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_Flags_6)); }
- inline int32_t get_m_Flags_6() const { return ___m_Flags_6; }
- inline int32_t* get_address_of_m_Flags_6() { return &___m_Flags_6; }
- inline void set_m_Flags_6(int32_t value)
- {
- ___m_Flags_6 = value;
- }
- inline static int32_t get_offset_of_m_ColliderType_7() { return static_cast<int32_t>(offsetof(Tile_t1378929773, ___m_ColliderType_7)); }
- inline int32_t get_m_ColliderType_7() const { return ___m_ColliderType_7; }
- inline int32_t* get_address_of_m_ColliderType_7() { return &___m_ColliderType_7; }
- inline void set_m_ColliderType_7(int32_t value)
- {
- ___m_ColliderType_7 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // TILE_T1378929773_H
- #ifndef GRIDLAYOUT_T754322041_H
- #define GRIDLAYOUT_T754322041_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.GridLayout
- struct GridLayout_t754322041 : public Behaviour_t1437897464
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // GRIDLAYOUT_T754322041_H
- #ifndef TILEMAP_T1578933799_H
- #define TILEMAP_T1578933799_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Tilemaps.Tilemap
- struct Tilemap_t1578933799 : public GridLayout_t754322041
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // TILEMAP_T1578933799_H
- // UnityEngine.Sprite[]
- struct SpriteU5BU5D_t2581906349 : public RuntimeArray
- {
- public:
- ALIGN_FIELD (8) Sprite_t280657092 * m_Items[1];
- public:
- inline Sprite_t280657092 * GetAt(il2cpp_array_size_t index) const
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items[index];
- }
- inline Sprite_t280657092 ** GetAddressAt(il2cpp_array_size_t index)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- return m_Items + index;
- }
- inline void SetAt(il2cpp_array_size_t index, Sprite_t280657092 * value)
- {
- IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier(m_Items + index, value);
- }
- inline Sprite_t280657092 * GetAtUnchecked(il2cpp_array_size_t index) const
- {
- return m_Items[index];
- }
- inline Sprite_t280657092 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
- {
- return m_Items + index;
- }
- inline void SetAtUnchecked(il2cpp_array_size_t index, Sprite_t280657092 * value)
- {
- m_Items[index] = value;
- Il2CppCodeGenWriteBarrier(m_Items + index, value);
- }
- };
- // System.Void System.Object::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int)
- extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1116399155 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.ITilemap::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void ITilemap__ctor_m1535076762 (ITilemap_t3496540090 * __this, const RuntimeMethod* method);
- // UnityEngine.Color UnityEngine.Color::get_white()
- extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
- // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
- extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_identity_m1406790249 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileBase::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void TileBase__ctor_m587868030 (TileBase_t3985733243 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_sprite_m2765088979 (TileData_t2042394239 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_color_m2031655830 (TileData_t2042394239 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_transform_m1036780625 (TileData_t2042394239 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_gameObject_m4268609905 (TileData_t2042394239 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_flags_m4161876872 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_colliderType_m1558905503 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ScriptableObject::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int)
- extern "C" IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_m959177989 (ITilemap_t3496540090 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method);
- // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)
- extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m3594480345 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 * ___position0, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Tilemaps.ITilemap::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void ITilemap__ctor_m1535076762 (ITilemap_t3496540090 * __this, const RuntimeMethod* method)
- {
- {
- Object__ctor_m297566312(__this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int)
- extern "C" IL2CPP_METHOD_ATTR void ITilemap_RefreshTile_m959177989 (ITilemap_t3496540090 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method)
- {
- {
- Tilemap_t1578933799 * L_0 = __this->get_m_Tilemap_1();
- Vector3Int_t741115188 L_1 = ___position0;
- NullCheck(L_0);
- Tilemap_RefreshTile_m1116399155(L_0, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- // UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::CreateInstance()
- extern "C" IL2CPP_METHOD_ATTR ITilemap_t3496540090 * ITilemap_CreateInstance_m2624613551 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (ITilemap_CreateInstance_m2624613551_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- ITilemap_t3496540090 * V_0 = NULL;
- {
- ITilemap_t3496540090 * L_0 = (ITilemap_t3496540090 *)il2cpp_codegen_object_new(ITilemap_t3496540090_il2cpp_TypeInfo_var);
- ITilemap__ctor_m1535076762(L_0, /*hidden argument*/NULL);
- ((ITilemap_t3496540090_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t3496540090_il2cpp_TypeInfo_var))->set_s_Instance_0(L_0);
- ITilemap_t3496540090 * L_1 = ((ITilemap_t3496540090_StaticFields*)il2cpp_codegen_static_fields_for(ITilemap_t3496540090_il2cpp_TypeInfo_var))->get_s_Instance_0();
- V_0 = L_1;
- goto IL_0016;
- }
- IL_0016:
- {
- ITilemap_t3496540090 * L_2 = V_0;
- return L_2;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Tilemaps.Tile::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void Tile__ctor_m646807577 (Tile_t1378929773 * __this, const RuntimeMethod* method)
- {
- static bool s_Il2CppMethodInitialized;
- if (!s_Il2CppMethodInitialized)
- {
- il2cpp_codegen_initialize_method (Tile__ctor_m646807577_MetadataUsageId);
- s_Il2CppMethodInitialized = true;
- }
- {
- Color_t2555686324 L_0 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
- __this->set_m_Color_3(L_0);
- IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
- Matrix4x4_t1817901843 L_1 = Matrix4x4_get_identity_m1406790249(NULL /*static, unused*/, /*hidden argument*/NULL);
- __this->set_m_Transform_4(L_1);
- __this->set_m_Flags_6(1);
- __this->set_m_ColliderType_7(1);
- TileBase__ctor_m587868030(__this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Tilemaps.Tile::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&)
- extern "C" IL2CPP_METHOD_ATTR void Tile_GetTileData_m1811823766 (Tile_t1378929773 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileData_t2042394239 * ___tileData2, const RuntimeMethod* method)
- {
- {
- TileData_t2042394239 * L_0 = ___tileData2;
- Sprite_t280657092 * L_1 = __this->get_m_Sprite_2();
- TileData_set_sprite_m2765088979(L_0, L_1, /*hidden argument*/NULL);
- TileData_t2042394239 * L_2 = ___tileData2;
- Color_t2555686324 L_3 = __this->get_m_Color_3();
- TileData_set_color_m2031655830(L_2, L_3, /*hidden argument*/NULL);
- TileData_t2042394239 * L_4 = ___tileData2;
- Matrix4x4_t1817901843 L_5 = __this->get_m_Transform_4();
- TileData_set_transform_m1036780625(L_4, L_5, /*hidden argument*/NULL);
- TileData_t2042394239 * L_6 = ___tileData2;
- GameObject_t1113636619 * L_7 = __this->get_m_InstancedGameObject_5();
- TileData_set_gameObject_m4268609905(L_6, L_7, /*hidden argument*/NULL);
- TileData_t2042394239 * L_8 = ___tileData2;
- int32_t L_9 = __this->get_m_Flags_6();
- TileData_set_flags_m4161876872(L_8, L_9, /*hidden argument*/NULL);
- TileData_t2042394239 * L_10 = ___tileData2;
- int32_t L_11 = __this->get_m_ColliderType_7();
- TileData_set_colliderType_m1558905503(L_10, L_11, /*hidden argument*/NULL);
- return;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData
- extern "C" void TileAnimationData_t649120048_marshal_pinvoke(const TileAnimationData_t649120048& unmarshaled, TileAnimationData_t649120048_marshaled_pinvoke& marshaled)
- {
- Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL);
- }
- extern "C" void TileAnimationData_t649120048_marshal_pinvoke_back(const TileAnimationData_t649120048_marshaled_pinvoke& marshaled, TileAnimationData_t649120048& unmarshaled)
- {
- Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData
- extern "C" void TileAnimationData_t649120048_marshal_pinvoke_cleanup(TileAnimationData_t649120048_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileAnimationData
- extern "C" void TileAnimationData_t649120048_marshal_com(const TileAnimationData_t649120048& unmarshaled, TileAnimationData_t649120048_marshaled_com& marshaled)
- {
- Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL);
- }
- extern "C" void TileAnimationData_t649120048_marshal_com_back(const TileAnimationData_t649120048_marshaled_com& marshaled, TileAnimationData_t649120048& unmarshaled)
- {
- Exception_t* ___m_AnimatedSprites_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_AnimatedSprites' of type 'TileAnimationData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_AnimatedSprites_0Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileAnimationData
- extern "C" void TileAnimationData_t649120048_marshal_com_cleanup(TileAnimationData_t649120048_marshaled_com& marshaled)
- {
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Tilemaps.TileBase::.ctor()
- extern "C" IL2CPP_METHOD_ATTR void TileBase__ctor_m587868030 (TileBase_t3985733243 * __this, const RuntimeMethod* method)
- {
- {
- ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Tilemaps.TileBase::RefreshTile(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap)
- extern "C" IL2CPP_METHOD_ATTR void TileBase_RefreshTile_m2649746093 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, const RuntimeMethod* method)
- {
- {
- ITilemap_t3496540090 * L_0 = ___tilemap1;
- Vector3Int_t741115188 L_1 = ___position0;
- NullCheck(L_0);
- ITilemap_RefreshTile_m959177989(L_0, L_1, /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&)
- extern "C" IL2CPP_METHOD_ATTR void TileBase_GetTileData_m1994442890 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileData_t2042394239 * ___tileData2, const RuntimeMethod* method)
- {
- {
- return;
- }
- }
- // System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&)
- extern "C" IL2CPP_METHOD_ATTR bool TileBase_GetTileAnimationData_m904755430 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, TileAnimationData_t649120048 * ___tileAnimationData2, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- V_0 = (bool)0;
- goto IL_0008;
- }
- IL_0008:
- {
- bool L_0 = V_0;
- return L_0;
- }
- }
- // System.Boolean UnityEngine.Tilemaps.TileBase::StartUp(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject)
- extern "C" IL2CPP_METHOD_ATTR bool TileBase_StartUp_m4197002915 (TileBase_t3985733243 * __this, Vector3Int_t741115188 ___position0, ITilemap_t3496540090 * ___tilemap1, GameObject_t1113636619 * ___go2, const RuntimeMethod* method)
- {
- bool V_0 = false;
- {
- V_0 = (bool)0;
- goto IL_0008;
- }
- IL_0008:
- {
- bool L_0 = V_0;
- return L_0;
- }
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData
- extern "C" void TileData_t2042394239_marshal_pinvoke(const TileData_t2042394239& unmarshaled, TileData_t2042394239_marshaled_pinvoke& marshaled)
- {
- Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL);
- }
- extern "C" void TileData_t2042394239_marshal_pinvoke_back(const TileData_t2042394239_marshaled_pinvoke& marshaled, TileData_t2042394239& unmarshaled)
- {
- Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData
- extern "C" void TileData_t2042394239_marshal_pinvoke_cleanup(TileData_t2042394239_marshaled_pinvoke& marshaled)
- {
- }
- // Conversion methods for marshalling of: UnityEngine.Tilemaps.TileData
- extern "C" void TileData_t2042394239_marshal_com(const TileData_t2042394239& unmarshaled, TileData_t2042394239_marshaled_com& marshaled)
- {
- Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL);
- }
- extern "C" void TileData_t2042394239_marshal_com_back(const TileData_t2042394239_marshaled_com& marshaled, TileData_t2042394239& unmarshaled)
- {
- Exception_t* ___m_Sprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Sprite' of type 'TileData': Reference type field marshaling is not supported.");
- IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Sprite_0Exception,NULL);
- }
- // Conversion method for clean up from marshalling of: UnityEngine.Tilemaps.TileData
- extern "C" void TileData_t2042394239_marshal_com_cleanup(TileData_t2042394239_marshaled_com& marshaled)
- {
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_sprite_m2765088979 (TileData_t2042394239 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
- {
- {
- Sprite_t280657092 * L_0 = ___value0;
- __this->set_m_Sprite_0(L_0);
- return;
- }
- }
- extern "C" void TileData_set_sprite_m2765088979_AdjustorThunk (RuntimeObject * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_sprite_m2765088979(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_color_m2031655830 (TileData_t2042394239 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
- {
- {
- Color_t2555686324 L_0 = ___value0;
- __this->set_m_Color_1(L_0);
- return;
- }
- }
- extern "C" void TileData_set_color_m2031655830_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_color_m2031655830(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_transform_m1036780625 (TileData_t2042394239 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
- {
- {
- Matrix4x4_t1817901843 L_0 = ___value0;
- __this->set_m_Transform_2(L_0);
- return;
- }
- }
- extern "C" void TileData_set_transform_m1036780625_AdjustorThunk (RuntimeObject * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_transform_m1036780625(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_gameObject_m4268609905 (TileData_t2042394239 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
- {
- {
- GameObject_t1113636619 * L_0 = ___value0;
- __this->set_m_GameObject_3(L_0);
- return;
- }
- }
- extern "C" void TileData_set_gameObject_m4268609905_AdjustorThunk (RuntimeObject * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_gameObject_m4268609905(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_flags_m4161876872 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___value0;
- __this->set_m_Flags_4(L_0);
- return;
- }
- }
- extern "C" void TileData_set_flags_m4161876872_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_flags_m4161876872(_thisAdjusted, ___value0, method);
- }
- // System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType)
- extern "C" IL2CPP_METHOD_ATTR void TileData_set_colliderType_m1558905503 (TileData_t2042394239 * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- {
- int32_t L_0 = ___value0;
- __this->set_m_ColliderType_5(L_0);
- return;
- }
- }
- extern "C" void TileData_set_colliderType_m1558905503_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
- {
- TileData_t2042394239 * _thisAdjusted = reinterpret_cast<TileData_t2042394239 *>(__this + 1);
- TileData_set_colliderType_m1558905503(_thisAdjusted, ___value0, method);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int)
- extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_m1116399155 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 ___position0, const RuntimeMethod* method)
- {
- {
- Tilemap_RefreshTile_Injected_m3594480345(__this, (&___position0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)
- extern "C" IL2CPP_METHOD_ATTR void Tilemap_RefreshTile_Injected_m3594480345 (Tilemap_t1578933799 * __this, Vector3Int_t741115188 * ___position0, const RuntimeMethod* method)
- {
- typedef void (*Tilemap_RefreshTile_Injected_m3594480345_ftn) (Tilemap_t1578933799 *, Vector3Int_t741115188 *);
- static Tilemap_RefreshTile_Injected_m3594480345_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (Tilemap_RefreshTile_Injected_m3594480345_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)");
- _il2cpp_icall_func(__this, ___position0);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
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