Bulk_UnityEngine.TextRenderingModule_0.cpp 193 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct VirtActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. struct GenericVirtActionInvoker0
  27. {
  28. typedef void (*Action)(void*, const RuntimeMethod*);
  29. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  30. {
  31. VirtualInvokeData invokeData;
  32. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  33. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. struct InterfaceActionInvoker0
  37. {
  38. typedef void (*Action)(void*, const RuntimeMethod*);
  39. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  40. {
  41. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  42. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  43. }
  44. };
  45. struct GenericInterfaceActionInvoker0
  46. {
  47. typedef void (*Action)(void*, const RuntimeMethod*);
  48. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  49. {
  50. VirtualInvokeData invokeData;
  51. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  52. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  53. }
  54. };
  55. // UnityEngine.Font
  56. struct Font_t1956802104;
  57. // UnityEngine.Object
  58. struct Object_t631007953;
  59. // System.String
  60. struct String_t;
  61. // System.String[]
  62. struct StringU5BU5D_t1281789340;
  63. // UnityEngine.Material
  64. struct Material_t340375123;
  65. // System.Action`1<UnityEngine.Font>
  66. struct Action_1_t2129269699;
  67. // System.Delegate
  68. struct Delegate_t1188392813;
  69. // System.Action`1<System.Object>
  70. struct Action_1_t3252573759;
  71. // UnityEngine.Font/FontTextureRebuildCallback
  72. struct FontTextureRebuildCallback_t2467502454;
  73. // System.IAsyncResult
  74. struct IAsyncResult_t767004451;
  75. // System.AsyncCallback
  76. struct AsyncCallback_t3962456242;
  77. // UnityEngine.TextGenerationSettings
  78. struct TextGenerationSettings_t1351628751;
  79. // UnityEngine.TextGenerator
  80. struct TextGenerator_t3211863866;
  81. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  82. struct List_1_t1234605051;
  83. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  84. struct List_1_t1547575848;
  85. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  86. struct List_1_t1372374256;
  87. // System.Object[]
  88. struct ObjectU5BU5D_t2843939325;
  89. // UnityEngine.GameObject
  90. struct GameObject_t1113636619;
  91. // System.Collections.Generic.IList`1<UnityEngine.UIVertex>
  92. struct IList_1_t1577850092;
  93. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo>
  94. struct IList_1_t1890820889;
  95. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo>
  96. struct IList_1_t1715619297;
  97. // System.Char[]
  98. struct CharU5BU5D_t3528271667;
  99. // UnityEngine.UILineInfo[]
  100. struct UILineInfoU5BU5D_t1655937503;
  101. // UnityEngine.UICharInfo[]
  102. struct UICharInfoU5BU5D_t928762055;
  103. // UnityEngine.UIVertex[]
  104. struct UIVertexU5BU5D_t1981460040;
  105. // System.Void
  106. struct Void_t1185182177;
  107. // System.Byte
  108. struct Byte_t1134296376;
  109. // System.Double
  110. struct Double_t594665363;
  111. // System.UInt16
  112. struct UInt16_t2177724958;
  113. // System.Reflection.MethodInfo
  114. struct MethodInfo_t;
  115. // System.DelegateData
  116. struct DelegateData_t1677132599;
  117. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  118. extern const uint32_t Font__ctor_m4193154730_MetadataUsageId;
  119. extern const uint32_t Font__ctor_m1551775928_MetadataUsageId;
  120. extern RuntimeClass* StringU5BU5D_t1281789340_il2cpp_TypeInfo_var;
  121. extern RuntimeClass* Font_t1956802104_il2cpp_TypeInfo_var;
  122. extern const uint32_t Font_CreateDynamicFontFromOSFont_m3736358447_MetadataUsageId;
  123. extern RuntimeClass* Action_1_t2129269699_il2cpp_TypeInfo_var;
  124. extern const uint32_t Font_add_textureRebuilt_m2164317336_MetadataUsageId;
  125. extern const uint32_t Font_remove_textureRebuilt_m1198718614_MetadataUsageId;
  126. extern const RuntimeMethod* Action_1_Invoke_m3642676323_RuntimeMethod_var;
  127. extern const uint32_t Font_InvokeTextureRebuilt_Internal_m3260810449_MetadataUsageId;
  128. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  129. extern const uint32_t TextGenerationSettings_CompareColors_m3051734236_MetadataUsageId;
  130. extern const uint32_t TextGenerationSettings_CompareVector2_m1914066862_MetadataUsageId;
  131. extern const uint32_t TextGenerationSettings_Equals_m3618607189_MetadataUsageId;
  132. struct TextGenerationSettings_t1351628751_marshaled_pinvoke;
  133. struct TextGenerationSettings_t1351628751;;
  134. struct TextGenerationSettings_t1351628751_marshaled_pinvoke;;
  135. struct TextGenerationSettings_t1351628751_marshaled_com;
  136. struct TextGenerationSettings_t1351628751_marshaled_com;;
  137. extern RuntimeClass* List_1_t1234605051_il2cpp_TypeInfo_var;
  138. extern RuntimeClass* List_1_t1547575848_il2cpp_TypeInfo_var;
  139. extern RuntimeClass* List_1_t1372374256_il2cpp_TypeInfo_var;
  140. extern const RuntimeMethod* List_1__ctor_m163821521_RuntimeMethod_var;
  141. extern const RuntimeMethod* List_1__ctor_m808270210_RuntimeMethod_var;
  142. extern const RuntimeMethod* List_1__ctor_m4212503576_RuntimeMethod_var;
  143. extern const uint32_t TextGenerator__ctor_m1349784994_MetadataUsageId;
  144. extern const uint32_t TextGenerator_Populate_Internal_m235458295_MetadataUsageId;
  145. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  146. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  147. extern String_t* _stringLiteral2351891222;
  148. extern String_t* _stringLiteral2062935000;
  149. extern const uint32_t TextGenerator_ValidatedSettings_m2281808551_MetadataUsageId;
  150. extern String_t* _stringLiteral28780515;
  151. extern String_t* _stringLiteral3413406771;
  152. extern const uint32_t TextGenerator_PopulateWithErrors_m1222498386_MetadataUsageId;
  153. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  154. extern const uint32_t TextGenerator_PopulateWithError_m2946608503_MetadataUsageId;
  155. extern RuntimeClass* UIVertex_t4057497605_il2cpp_TypeInfo_var;
  156. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  157. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  158. extern const uint32_t UIVertex__cctor_m1216617541_MetadataUsageId;
  159. struct StringU5BU5D_t1281789340;
  160. struct ObjectU5BU5D_t2843939325;
  161. #ifndef U3CMODULEU3E_T692745536_H
  162. #define U3CMODULEU3E_T692745536_H
  163. #ifdef __clang__
  164. #pragma clang diagnostic push
  165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  166. #pragma clang diagnostic ignored "-Wunused-variable"
  167. #endif
  168. // <Module>
  169. struct U3CModuleU3E_t692745536
  170. {
  171. public:
  172. public:
  173. };
  174. #ifdef __clang__
  175. #pragma clang diagnostic pop
  176. #endif
  177. #endif // U3CMODULEU3E_T692745536_H
  178. #ifndef RUNTIMEOBJECT_H
  179. #define RUNTIMEOBJECT_H
  180. #ifdef __clang__
  181. #pragma clang diagnostic push
  182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  183. #pragma clang diagnostic ignored "-Wunused-variable"
  184. #endif
  185. // System.Object
  186. #ifdef __clang__
  187. #pragma clang diagnostic pop
  188. #endif
  189. #endif // RUNTIMEOBJECT_H
  190. struct Il2CppArrayBounds;
  191. #ifndef RUNTIMEARRAY_H
  192. #define RUNTIMEARRAY_H
  193. #ifdef __clang__
  194. #pragma clang diagnostic push
  195. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  196. #pragma clang diagnostic ignored "-Wunused-variable"
  197. #endif
  198. // System.Array
  199. #ifdef __clang__
  200. #pragma clang diagnostic pop
  201. #endif
  202. #endif // RUNTIMEARRAY_H
  203. #ifndef STRING_T_H
  204. #define STRING_T_H
  205. #ifdef __clang__
  206. #pragma clang diagnostic push
  207. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  208. #pragma clang diagnostic ignored "-Wunused-variable"
  209. #endif
  210. // System.String
  211. struct String_t : public RuntimeObject
  212. {
  213. public:
  214. // System.Int32 System.String::length
  215. int32_t ___length_0;
  216. // System.Char System.String::start_char
  217. Il2CppChar ___start_char_1;
  218. public:
  219. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  220. inline int32_t get_length_0() const { return ___length_0; }
  221. inline int32_t* get_address_of_length_0() { return &___length_0; }
  222. inline void set_length_0(int32_t value)
  223. {
  224. ___length_0 = value;
  225. }
  226. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  227. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  228. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  229. inline void set_start_char_1(Il2CppChar value)
  230. {
  231. ___start_char_1 = value;
  232. }
  233. };
  234. struct String_t_StaticFields
  235. {
  236. public:
  237. // System.String System.String::Empty
  238. String_t* ___Empty_2;
  239. // System.Char[] System.String::WhiteChars
  240. CharU5BU5D_t3528271667* ___WhiteChars_3;
  241. public:
  242. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  243. inline String_t* get_Empty_2() const { return ___Empty_2; }
  244. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  245. inline void set_Empty_2(String_t* value)
  246. {
  247. ___Empty_2 = value;
  248. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  249. }
  250. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  251. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  252. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  253. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  254. {
  255. ___WhiteChars_3 = value;
  256. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  257. }
  258. };
  259. #ifdef __clang__
  260. #pragma clang diagnostic pop
  261. #endif
  262. #endif // STRING_T_H
  263. #ifndef LIST_1_T1372374256_H
  264. #define LIST_1_T1372374256_H
  265. #ifdef __clang__
  266. #pragma clang diagnostic push
  267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  268. #pragma clang diagnostic ignored "-Wunused-variable"
  269. #endif
  270. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  271. struct List_1_t1372374256 : public RuntimeObject
  272. {
  273. public:
  274. // T[] System.Collections.Generic.List`1::_items
  275. UILineInfoU5BU5D_t1655937503* ____items_1;
  276. // System.Int32 System.Collections.Generic.List`1::_size
  277. int32_t ____size_2;
  278. // System.Int32 System.Collections.Generic.List`1::_version
  279. int32_t ____version_3;
  280. public:
  281. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1372374256, ____items_1)); }
  282. inline UILineInfoU5BU5D_t1655937503* get__items_1() const { return ____items_1; }
  283. inline UILineInfoU5BU5D_t1655937503** get_address_of__items_1() { return &____items_1; }
  284. inline void set__items_1(UILineInfoU5BU5D_t1655937503* value)
  285. {
  286. ____items_1 = value;
  287. Il2CppCodeGenWriteBarrier((&____items_1), value);
  288. }
  289. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1372374256, ____size_2)); }
  290. inline int32_t get__size_2() const { return ____size_2; }
  291. inline int32_t* get_address_of__size_2() { return &____size_2; }
  292. inline void set__size_2(int32_t value)
  293. {
  294. ____size_2 = value;
  295. }
  296. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1372374256, ____version_3)); }
  297. inline int32_t get__version_3() const { return ____version_3; }
  298. inline int32_t* get_address_of__version_3() { return &____version_3; }
  299. inline void set__version_3(int32_t value)
  300. {
  301. ____version_3 = value;
  302. }
  303. };
  304. struct List_1_t1372374256_StaticFields
  305. {
  306. public:
  307. // T[] System.Collections.Generic.List`1::EmptyArray
  308. UILineInfoU5BU5D_t1655937503* ___EmptyArray_4;
  309. public:
  310. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1372374256_StaticFields, ___EmptyArray_4)); }
  311. inline UILineInfoU5BU5D_t1655937503* get_EmptyArray_4() const { return ___EmptyArray_4; }
  312. inline UILineInfoU5BU5D_t1655937503** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  313. inline void set_EmptyArray_4(UILineInfoU5BU5D_t1655937503* value)
  314. {
  315. ___EmptyArray_4 = value;
  316. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  317. }
  318. };
  319. #ifdef __clang__
  320. #pragma clang diagnostic pop
  321. #endif
  322. #endif // LIST_1_T1372374256_H
  323. #ifndef LIST_1_T1547575848_H
  324. #define LIST_1_T1547575848_H
  325. #ifdef __clang__
  326. #pragma clang diagnostic push
  327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  328. #pragma clang diagnostic ignored "-Wunused-variable"
  329. #endif
  330. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  331. struct List_1_t1547575848 : public RuntimeObject
  332. {
  333. public:
  334. // T[] System.Collections.Generic.List`1::_items
  335. UICharInfoU5BU5D_t928762055* ____items_1;
  336. // System.Int32 System.Collections.Generic.List`1::_size
  337. int32_t ____size_2;
  338. // System.Int32 System.Collections.Generic.List`1::_version
  339. int32_t ____version_3;
  340. public:
  341. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1547575848, ____items_1)); }
  342. inline UICharInfoU5BU5D_t928762055* get__items_1() const { return ____items_1; }
  343. inline UICharInfoU5BU5D_t928762055** get_address_of__items_1() { return &____items_1; }
  344. inline void set__items_1(UICharInfoU5BU5D_t928762055* value)
  345. {
  346. ____items_1 = value;
  347. Il2CppCodeGenWriteBarrier((&____items_1), value);
  348. }
  349. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1547575848, ____size_2)); }
  350. inline int32_t get__size_2() const { return ____size_2; }
  351. inline int32_t* get_address_of__size_2() { return &____size_2; }
  352. inline void set__size_2(int32_t value)
  353. {
  354. ____size_2 = value;
  355. }
  356. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1547575848, ____version_3)); }
  357. inline int32_t get__version_3() const { return ____version_3; }
  358. inline int32_t* get_address_of__version_3() { return &____version_3; }
  359. inline void set__version_3(int32_t value)
  360. {
  361. ____version_3 = value;
  362. }
  363. };
  364. struct List_1_t1547575848_StaticFields
  365. {
  366. public:
  367. // T[] System.Collections.Generic.List`1::EmptyArray
  368. UICharInfoU5BU5D_t928762055* ___EmptyArray_4;
  369. public:
  370. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1547575848_StaticFields, ___EmptyArray_4)); }
  371. inline UICharInfoU5BU5D_t928762055* get_EmptyArray_4() const { return ___EmptyArray_4; }
  372. inline UICharInfoU5BU5D_t928762055** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  373. inline void set_EmptyArray_4(UICharInfoU5BU5D_t928762055* value)
  374. {
  375. ___EmptyArray_4 = value;
  376. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  377. }
  378. };
  379. #ifdef __clang__
  380. #pragma clang diagnostic pop
  381. #endif
  382. #endif // LIST_1_T1547575848_H
  383. #ifndef LIST_1_T1234605051_H
  384. #define LIST_1_T1234605051_H
  385. #ifdef __clang__
  386. #pragma clang diagnostic push
  387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  388. #pragma clang diagnostic ignored "-Wunused-variable"
  389. #endif
  390. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  391. struct List_1_t1234605051 : public RuntimeObject
  392. {
  393. public:
  394. // T[] System.Collections.Generic.List`1::_items
  395. UIVertexU5BU5D_t1981460040* ____items_1;
  396. // System.Int32 System.Collections.Generic.List`1::_size
  397. int32_t ____size_2;
  398. // System.Int32 System.Collections.Generic.List`1::_version
  399. int32_t ____version_3;
  400. public:
  401. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____items_1)); }
  402. inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; }
  403. inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; }
  404. inline void set__items_1(UIVertexU5BU5D_t1981460040* value)
  405. {
  406. ____items_1 = value;
  407. Il2CppCodeGenWriteBarrier((&____items_1), value);
  408. }
  409. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____size_2)); }
  410. inline int32_t get__size_2() const { return ____size_2; }
  411. inline int32_t* get_address_of__size_2() { return &____size_2; }
  412. inline void set__size_2(int32_t value)
  413. {
  414. ____size_2 = value;
  415. }
  416. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____version_3)); }
  417. inline int32_t get__version_3() const { return ____version_3; }
  418. inline int32_t* get_address_of__version_3() { return &____version_3; }
  419. inline void set__version_3(int32_t value)
  420. {
  421. ____version_3 = value;
  422. }
  423. };
  424. struct List_1_t1234605051_StaticFields
  425. {
  426. public:
  427. // T[] System.Collections.Generic.List`1::EmptyArray
  428. UIVertexU5BU5D_t1981460040* ___EmptyArray_4;
  429. public:
  430. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); }
  431. inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; }
  432. inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  433. inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value)
  434. {
  435. ___EmptyArray_4 = value;
  436. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  437. }
  438. };
  439. #ifdef __clang__
  440. #pragma clang diagnostic pop
  441. #endif
  442. #endif // LIST_1_T1234605051_H
  443. #ifndef VALUETYPE_T3640485471_H
  444. #define VALUETYPE_T3640485471_H
  445. #ifdef __clang__
  446. #pragma clang diagnostic push
  447. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  448. #pragma clang diagnostic ignored "-Wunused-variable"
  449. #endif
  450. // System.ValueType
  451. struct ValueType_t3640485471 : public RuntimeObject
  452. {
  453. public:
  454. public:
  455. };
  456. #ifdef __clang__
  457. #pragma clang diagnostic pop
  458. #endif
  459. // Native definition for P/Invoke marshalling of System.ValueType
  460. struct ValueType_t3640485471_marshaled_pinvoke
  461. {
  462. };
  463. // Native definition for COM marshalling of System.ValueType
  464. struct ValueType_t3640485471_marshaled_com
  465. {
  466. };
  467. #endif // VALUETYPE_T3640485471_H
  468. #ifndef UINT32_T2560061978_H
  469. #define UINT32_T2560061978_H
  470. #ifdef __clang__
  471. #pragma clang diagnostic push
  472. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  473. #pragma clang diagnostic ignored "-Wunused-variable"
  474. #endif
  475. // System.UInt32
  476. struct UInt32_t2560061978
  477. {
  478. public:
  479. // System.UInt32 System.UInt32::m_value
  480. uint32_t ___m_value_2;
  481. public:
  482. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  483. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  484. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  485. inline void set_m_value_2(uint32_t value)
  486. {
  487. ___m_value_2 = value;
  488. }
  489. };
  490. #ifdef __clang__
  491. #pragma clang diagnostic pop
  492. #endif
  493. #endif // UINT32_T2560061978_H
  494. #ifndef INTPTR_T_H
  495. #define INTPTR_T_H
  496. #ifdef __clang__
  497. #pragma clang diagnostic push
  498. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  499. #pragma clang diagnostic ignored "-Wunused-variable"
  500. #endif
  501. // System.IntPtr
  502. struct IntPtr_t
  503. {
  504. public:
  505. // System.Void* System.IntPtr::m_value
  506. void* ___m_value_0;
  507. public:
  508. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  509. inline void* get_m_value_0() const { return ___m_value_0; }
  510. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  511. inline void set_m_value_0(void* value)
  512. {
  513. ___m_value_0 = value;
  514. }
  515. };
  516. struct IntPtr_t_StaticFields
  517. {
  518. public:
  519. // System.IntPtr System.IntPtr::Zero
  520. intptr_t ___Zero_1;
  521. public:
  522. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  523. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  524. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  525. inline void set_Zero_1(intptr_t value)
  526. {
  527. ___Zero_1 = value;
  528. }
  529. };
  530. #ifdef __clang__
  531. #pragma clang diagnostic pop
  532. #endif
  533. #endif // INTPTR_T_H
  534. #ifndef UILINEINFO_T4195266810_H
  535. #define UILINEINFO_T4195266810_H
  536. #ifdef __clang__
  537. #pragma clang diagnostic push
  538. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  539. #pragma clang diagnostic ignored "-Wunused-variable"
  540. #endif
  541. // UnityEngine.UILineInfo
  542. struct UILineInfo_t4195266810
  543. {
  544. public:
  545. // System.Int32 UnityEngine.UILineInfo::startCharIdx
  546. int32_t ___startCharIdx_0;
  547. // System.Int32 UnityEngine.UILineInfo::height
  548. int32_t ___height_1;
  549. // System.Single UnityEngine.UILineInfo::topY
  550. float ___topY_2;
  551. // System.Single UnityEngine.UILineInfo::leading
  552. float ___leading_3;
  553. public:
  554. inline static int32_t get_offset_of_startCharIdx_0() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___startCharIdx_0)); }
  555. inline int32_t get_startCharIdx_0() const { return ___startCharIdx_0; }
  556. inline int32_t* get_address_of_startCharIdx_0() { return &___startCharIdx_0; }
  557. inline void set_startCharIdx_0(int32_t value)
  558. {
  559. ___startCharIdx_0 = value;
  560. }
  561. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___height_1)); }
  562. inline int32_t get_height_1() const { return ___height_1; }
  563. inline int32_t* get_address_of_height_1() { return &___height_1; }
  564. inline void set_height_1(int32_t value)
  565. {
  566. ___height_1 = value;
  567. }
  568. inline static int32_t get_offset_of_topY_2() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___topY_2)); }
  569. inline float get_topY_2() const { return ___topY_2; }
  570. inline float* get_address_of_topY_2() { return &___topY_2; }
  571. inline void set_topY_2(float value)
  572. {
  573. ___topY_2 = value;
  574. }
  575. inline static int32_t get_offset_of_leading_3() { return static_cast<int32_t>(offsetof(UILineInfo_t4195266810, ___leading_3)); }
  576. inline float get_leading_3() const { return ___leading_3; }
  577. inline float* get_address_of_leading_3() { return &___leading_3; }
  578. inline void set_leading_3(float value)
  579. {
  580. ___leading_3 = value;
  581. }
  582. };
  583. #ifdef __clang__
  584. #pragma clang diagnostic pop
  585. #endif
  586. #endif // UILINEINFO_T4195266810_H
  587. #ifndef COLOR_T2555686324_H
  588. #define COLOR_T2555686324_H
  589. #ifdef __clang__
  590. #pragma clang diagnostic push
  591. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  592. #pragma clang diagnostic ignored "-Wunused-variable"
  593. #endif
  594. // UnityEngine.Color
  595. struct Color_t2555686324
  596. {
  597. public:
  598. // System.Single UnityEngine.Color::r
  599. float ___r_0;
  600. // System.Single UnityEngine.Color::g
  601. float ___g_1;
  602. // System.Single UnityEngine.Color::b
  603. float ___b_2;
  604. // System.Single UnityEngine.Color::a
  605. float ___a_3;
  606. public:
  607. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  608. inline float get_r_0() const { return ___r_0; }
  609. inline float* get_address_of_r_0() { return &___r_0; }
  610. inline void set_r_0(float value)
  611. {
  612. ___r_0 = value;
  613. }
  614. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  615. inline float get_g_1() const { return ___g_1; }
  616. inline float* get_address_of_g_1() { return &___g_1; }
  617. inline void set_g_1(float value)
  618. {
  619. ___g_1 = value;
  620. }
  621. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  622. inline float get_b_2() const { return ___b_2; }
  623. inline float* get_address_of_b_2() { return &___b_2; }
  624. inline void set_b_2(float value)
  625. {
  626. ___b_2 = value;
  627. }
  628. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  629. inline float get_a_3() const { return ___a_3; }
  630. inline float* get_address_of_a_3() { return &___a_3; }
  631. inline void set_a_3(float value)
  632. {
  633. ___a_3 = value;
  634. }
  635. };
  636. #ifdef __clang__
  637. #pragma clang diagnostic pop
  638. #endif
  639. #endif // COLOR_T2555686324_H
  640. #ifndef COLOR32_T2600501292_H
  641. #define COLOR32_T2600501292_H
  642. #ifdef __clang__
  643. #pragma clang diagnostic push
  644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  645. #pragma clang diagnostic ignored "-Wunused-variable"
  646. #endif
  647. // UnityEngine.Color32
  648. struct Color32_t2600501292
  649. {
  650. public:
  651. union
  652. {
  653. #pragma pack(push, tp, 1)
  654. struct
  655. {
  656. // System.Int32 UnityEngine.Color32::rgba
  657. int32_t ___rgba_0;
  658. };
  659. #pragma pack(pop, tp)
  660. struct
  661. {
  662. int32_t ___rgba_0_forAlignmentOnly;
  663. };
  664. #pragma pack(push, tp, 1)
  665. struct
  666. {
  667. // System.Byte UnityEngine.Color32::r
  668. uint8_t ___r_1;
  669. };
  670. #pragma pack(pop, tp)
  671. struct
  672. {
  673. uint8_t ___r_1_forAlignmentOnly;
  674. };
  675. #pragma pack(push, tp, 1)
  676. struct
  677. {
  678. char ___g_2_OffsetPadding[1];
  679. // System.Byte UnityEngine.Color32::g
  680. uint8_t ___g_2;
  681. };
  682. #pragma pack(pop, tp)
  683. struct
  684. {
  685. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  686. uint8_t ___g_2_forAlignmentOnly;
  687. };
  688. #pragma pack(push, tp, 1)
  689. struct
  690. {
  691. char ___b_3_OffsetPadding[2];
  692. // System.Byte UnityEngine.Color32::b
  693. uint8_t ___b_3;
  694. };
  695. #pragma pack(pop, tp)
  696. struct
  697. {
  698. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  699. uint8_t ___b_3_forAlignmentOnly;
  700. };
  701. #pragma pack(push, tp, 1)
  702. struct
  703. {
  704. char ___a_4_OffsetPadding[3];
  705. // System.Byte UnityEngine.Color32::a
  706. uint8_t ___a_4;
  707. };
  708. #pragma pack(pop, tp)
  709. struct
  710. {
  711. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  712. uint8_t ___a_4_forAlignmentOnly;
  713. };
  714. };
  715. public:
  716. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  717. inline int32_t get_rgba_0() const { return ___rgba_0; }
  718. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  719. inline void set_rgba_0(int32_t value)
  720. {
  721. ___rgba_0 = value;
  722. }
  723. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  724. inline uint8_t get_r_1() const { return ___r_1; }
  725. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  726. inline void set_r_1(uint8_t value)
  727. {
  728. ___r_1 = value;
  729. }
  730. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  731. inline uint8_t get_g_2() const { return ___g_2; }
  732. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  733. inline void set_g_2(uint8_t value)
  734. {
  735. ___g_2 = value;
  736. }
  737. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  738. inline uint8_t get_b_3() const { return ___b_3; }
  739. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  740. inline void set_b_3(uint8_t value)
  741. {
  742. ___b_3 = value;
  743. }
  744. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  745. inline uint8_t get_a_4() const { return ___a_4; }
  746. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  747. inline void set_a_4(uint8_t value)
  748. {
  749. ___a_4 = value;
  750. }
  751. };
  752. #ifdef __clang__
  753. #pragma clang diagnostic pop
  754. #endif
  755. #endif // COLOR32_T2600501292_H
  756. #ifndef CHAR_T3634460470_H
  757. #define CHAR_T3634460470_H
  758. #ifdef __clang__
  759. #pragma clang diagnostic push
  760. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  761. #pragma clang diagnostic ignored "-Wunused-variable"
  762. #endif
  763. // System.Char
  764. struct Char_t3634460470
  765. {
  766. public:
  767. // System.Char System.Char::m_value
  768. Il2CppChar ___m_value_2;
  769. public:
  770. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t3634460470, ___m_value_2)); }
  771. inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
  772. inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
  773. inline void set_m_value_2(Il2CppChar value)
  774. {
  775. ___m_value_2 = value;
  776. }
  777. };
  778. struct Char_t3634460470_StaticFields
  779. {
  780. public:
  781. // System.Byte* System.Char::category_data
  782. uint8_t* ___category_data_3;
  783. // System.Byte* System.Char::numeric_data
  784. uint8_t* ___numeric_data_4;
  785. // System.Double* System.Char::numeric_data_values
  786. double* ___numeric_data_values_5;
  787. // System.UInt16* System.Char::to_lower_data_low
  788. uint16_t* ___to_lower_data_low_6;
  789. // System.UInt16* System.Char::to_lower_data_high
  790. uint16_t* ___to_lower_data_high_7;
  791. // System.UInt16* System.Char::to_upper_data_low
  792. uint16_t* ___to_upper_data_low_8;
  793. // System.UInt16* System.Char::to_upper_data_high
  794. uint16_t* ___to_upper_data_high_9;
  795. public:
  796. inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); }
  797. inline uint8_t* get_category_data_3() const { return ___category_data_3; }
  798. inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
  799. inline void set_category_data_3(uint8_t* value)
  800. {
  801. ___category_data_3 = value;
  802. }
  803. inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); }
  804. inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
  805. inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
  806. inline void set_numeric_data_4(uint8_t* value)
  807. {
  808. ___numeric_data_4 = value;
  809. }
  810. inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); }
  811. inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
  812. inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
  813. inline void set_numeric_data_values_5(double* value)
  814. {
  815. ___numeric_data_values_5 = value;
  816. }
  817. inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); }
  818. inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
  819. inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
  820. inline void set_to_lower_data_low_6(uint16_t* value)
  821. {
  822. ___to_lower_data_low_6 = value;
  823. }
  824. inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); }
  825. inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
  826. inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
  827. inline void set_to_lower_data_high_7(uint16_t* value)
  828. {
  829. ___to_lower_data_high_7 = value;
  830. }
  831. inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); }
  832. inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
  833. inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
  834. inline void set_to_upper_data_low_8(uint16_t* value)
  835. {
  836. ___to_upper_data_low_8 = value;
  837. }
  838. inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); }
  839. inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
  840. inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
  841. inline void set_to_upper_data_high_9(uint16_t* value)
  842. {
  843. ___to_upper_data_high_9 = value;
  844. }
  845. };
  846. #ifdef __clang__
  847. #pragma clang diagnostic pop
  848. #endif
  849. #endif // CHAR_T3634460470_H
  850. #ifndef ENUM_T4135868527_H
  851. #define ENUM_T4135868527_H
  852. #ifdef __clang__
  853. #pragma clang diagnostic push
  854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  855. #pragma clang diagnostic ignored "-Wunused-variable"
  856. #endif
  857. // System.Enum
  858. struct Enum_t4135868527 : public ValueType_t3640485471
  859. {
  860. public:
  861. public:
  862. };
  863. struct Enum_t4135868527_StaticFields
  864. {
  865. public:
  866. // System.Char[] System.Enum::split_char
  867. CharU5BU5D_t3528271667* ___split_char_0;
  868. public:
  869. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  870. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  871. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  872. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  873. {
  874. ___split_char_0 = value;
  875. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  876. }
  877. };
  878. #ifdef __clang__
  879. #pragma clang diagnostic pop
  880. #endif
  881. // Native definition for P/Invoke marshalling of System.Enum
  882. struct Enum_t4135868527_marshaled_pinvoke
  883. {
  884. };
  885. // Native definition for COM marshalling of System.Enum
  886. struct Enum_t4135868527_marshaled_com
  887. {
  888. };
  889. #endif // ENUM_T4135868527_H
  890. #ifndef RECT_T2360479859_H
  891. #define RECT_T2360479859_H
  892. #ifdef __clang__
  893. #pragma clang diagnostic push
  894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  895. #pragma clang diagnostic ignored "-Wunused-variable"
  896. #endif
  897. // UnityEngine.Rect
  898. struct Rect_t2360479859
  899. {
  900. public:
  901. // System.Single UnityEngine.Rect::m_XMin
  902. float ___m_XMin_0;
  903. // System.Single UnityEngine.Rect::m_YMin
  904. float ___m_YMin_1;
  905. // System.Single UnityEngine.Rect::m_Width
  906. float ___m_Width_2;
  907. // System.Single UnityEngine.Rect::m_Height
  908. float ___m_Height_3;
  909. public:
  910. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  911. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  912. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  913. inline void set_m_XMin_0(float value)
  914. {
  915. ___m_XMin_0 = value;
  916. }
  917. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  918. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  919. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  920. inline void set_m_YMin_1(float value)
  921. {
  922. ___m_YMin_1 = value;
  923. }
  924. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  925. inline float get_m_Width_2() const { return ___m_Width_2; }
  926. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  927. inline void set_m_Width_2(float value)
  928. {
  929. ___m_Width_2 = value;
  930. }
  931. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  932. inline float get_m_Height_3() const { return ___m_Height_3; }
  933. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  934. inline void set_m_Height_3(float value)
  935. {
  936. ___m_Height_3 = value;
  937. }
  938. };
  939. #ifdef __clang__
  940. #pragma clang diagnostic pop
  941. #endif
  942. #endif // RECT_T2360479859_H
  943. #ifndef INT32_T2950945753_H
  944. #define INT32_T2950945753_H
  945. #ifdef __clang__
  946. #pragma clang diagnostic push
  947. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  948. #pragma clang diagnostic ignored "-Wunused-variable"
  949. #endif
  950. // System.Int32
  951. struct Int32_t2950945753
  952. {
  953. public:
  954. // System.Int32 System.Int32::m_value
  955. int32_t ___m_value_2;
  956. public:
  957. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  958. inline int32_t get_m_value_2() const { return ___m_value_2; }
  959. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  960. inline void set_m_value_2(int32_t value)
  961. {
  962. ___m_value_2 = value;
  963. }
  964. };
  965. #ifdef __clang__
  966. #pragma clang diagnostic pop
  967. #endif
  968. #endif // INT32_T2950945753_H
  969. #ifndef SINGLE_T1397266774_H
  970. #define SINGLE_T1397266774_H
  971. #ifdef __clang__
  972. #pragma clang diagnostic push
  973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  974. #pragma clang diagnostic ignored "-Wunused-variable"
  975. #endif
  976. // System.Single
  977. struct Single_t1397266774
  978. {
  979. public:
  980. // System.Single System.Single::m_value
  981. float ___m_value_7;
  982. public:
  983. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  984. inline float get_m_value_7() const { return ___m_value_7; }
  985. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  986. inline void set_m_value_7(float value)
  987. {
  988. ___m_value_7 = value;
  989. }
  990. };
  991. #ifdef __clang__
  992. #pragma clang diagnostic pop
  993. #endif
  994. #endif // SINGLE_T1397266774_H
  995. #ifndef BYTE_T1134296376_H
  996. #define BYTE_T1134296376_H
  997. #ifdef __clang__
  998. #pragma clang diagnostic push
  999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1000. #pragma clang diagnostic ignored "-Wunused-variable"
  1001. #endif
  1002. // System.Byte
  1003. struct Byte_t1134296376
  1004. {
  1005. public:
  1006. // System.Byte System.Byte::m_value
  1007. uint8_t ___m_value_2;
  1008. public:
  1009. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  1010. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  1011. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  1012. inline void set_m_value_2(uint8_t value)
  1013. {
  1014. ___m_value_2 = value;
  1015. }
  1016. };
  1017. #ifdef __clang__
  1018. #pragma clang diagnostic pop
  1019. #endif
  1020. #endif // BYTE_T1134296376_H
  1021. #ifndef VECTOR2_T2156229523_H
  1022. #define VECTOR2_T2156229523_H
  1023. #ifdef __clang__
  1024. #pragma clang diagnostic push
  1025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1026. #pragma clang diagnostic ignored "-Wunused-variable"
  1027. #endif
  1028. // UnityEngine.Vector2
  1029. struct Vector2_t2156229523
  1030. {
  1031. public:
  1032. // System.Single UnityEngine.Vector2::x
  1033. float ___x_0;
  1034. // System.Single UnityEngine.Vector2::y
  1035. float ___y_1;
  1036. public:
  1037. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  1038. inline float get_x_0() const { return ___x_0; }
  1039. inline float* get_address_of_x_0() { return &___x_0; }
  1040. inline void set_x_0(float value)
  1041. {
  1042. ___x_0 = value;
  1043. }
  1044. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  1045. inline float get_y_1() const { return ___y_1; }
  1046. inline float* get_address_of_y_1() { return &___y_1; }
  1047. inline void set_y_1(float value)
  1048. {
  1049. ___y_1 = value;
  1050. }
  1051. };
  1052. struct Vector2_t2156229523_StaticFields
  1053. {
  1054. public:
  1055. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  1056. Vector2_t2156229523 ___zeroVector_2;
  1057. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  1058. Vector2_t2156229523 ___oneVector_3;
  1059. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  1060. Vector2_t2156229523 ___upVector_4;
  1061. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  1062. Vector2_t2156229523 ___downVector_5;
  1063. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  1064. Vector2_t2156229523 ___leftVector_6;
  1065. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  1066. Vector2_t2156229523 ___rightVector_7;
  1067. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  1068. Vector2_t2156229523 ___positiveInfinityVector_8;
  1069. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  1070. Vector2_t2156229523 ___negativeInfinityVector_9;
  1071. public:
  1072. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  1073. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  1074. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  1075. inline void set_zeroVector_2(Vector2_t2156229523 value)
  1076. {
  1077. ___zeroVector_2 = value;
  1078. }
  1079. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  1080. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  1081. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  1082. inline void set_oneVector_3(Vector2_t2156229523 value)
  1083. {
  1084. ___oneVector_3 = value;
  1085. }
  1086. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  1087. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  1088. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  1089. inline void set_upVector_4(Vector2_t2156229523 value)
  1090. {
  1091. ___upVector_4 = value;
  1092. }
  1093. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  1094. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  1095. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  1096. inline void set_downVector_5(Vector2_t2156229523 value)
  1097. {
  1098. ___downVector_5 = value;
  1099. }
  1100. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  1101. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  1102. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  1103. inline void set_leftVector_6(Vector2_t2156229523 value)
  1104. {
  1105. ___leftVector_6 = value;
  1106. }
  1107. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  1108. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  1109. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  1110. inline void set_rightVector_7(Vector2_t2156229523 value)
  1111. {
  1112. ___rightVector_7 = value;
  1113. }
  1114. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  1115. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  1116. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  1117. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  1118. {
  1119. ___positiveInfinityVector_8 = value;
  1120. }
  1121. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  1122. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  1123. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  1124. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  1125. {
  1126. ___negativeInfinityVector_9 = value;
  1127. }
  1128. };
  1129. #ifdef __clang__
  1130. #pragma clang diagnostic pop
  1131. #endif
  1132. #endif // VECTOR2_T2156229523_H
  1133. #ifndef VOID_T1185182177_H
  1134. #define VOID_T1185182177_H
  1135. #ifdef __clang__
  1136. #pragma clang diagnostic push
  1137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1138. #pragma clang diagnostic ignored "-Wunused-variable"
  1139. #endif
  1140. // System.Void
  1141. struct Void_t1185182177
  1142. {
  1143. public:
  1144. public:
  1145. };
  1146. #ifdef __clang__
  1147. #pragma clang diagnostic pop
  1148. #endif
  1149. #endif // VOID_T1185182177_H
  1150. #ifndef VECTOR3_T3722313464_H
  1151. #define VECTOR3_T3722313464_H
  1152. #ifdef __clang__
  1153. #pragma clang diagnostic push
  1154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1155. #pragma clang diagnostic ignored "-Wunused-variable"
  1156. #endif
  1157. // UnityEngine.Vector3
  1158. struct Vector3_t3722313464
  1159. {
  1160. public:
  1161. // System.Single UnityEngine.Vector3::x
  1162. float ___x_1;
  1163. // System.Single UnityEngine.Vector3::y
  1164. float ___y_2;
  1165. // System.Single UnityEngine.Vector3::z
  1166. float ___z_3;
  1167. public:
  1168. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  1169. inline float get_x_1() const { return ___x_1; }
  1170. inline float* get_address_of_x_1() { return &___x_1; }
  1171. inline void set_x_1(float value)
  1172. {
  1173. ___x_1 = value;
  1174. }
  1175. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  1176. inline float get_y_2() const { return ___y_2; }
  1177. inline float* get_address_of_y_2() { return &___y_2; }
  1178. inline void set_y_2(float value)
  1179. {
  1180. ___y_2 = value;
  1181. }
  1182. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  1183. inline float get_z_3() const { return ___z_3; }
  1184. inline float* get_address_of_z_3() { return &___z_3; }
  1185. inline void set_z_3(float value)
  1186. {
  1187. ___z_3 = value;
  1188. }
  1189. };
  1190. struct Vector3_t3722313464_StaticFields
  1191. {
  1192. public:
  1193. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1194. Vector3_t3722313464 ___zeroVector_4;
  1195. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1196. Vector3_t3722313464 ___oneVector_5;
  1197. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1198. Vector3_t3722313464 ___upVector_6;
  1199. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1200. Vector3_t3722313464 ___downVector_7;
  1201. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1202. Vector3_t3722313464 ___leftVector_8;
  1203. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1204. Vector3_t3722313464 ___rightVector_9;
  1205. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1206. Vector3_t3722313464 ___forwardVector_10;
  1207. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1208. Vector3_t3722313464 ___backVector_11;
  1209. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1210. Vector3_t3722313464 ___positiveInfinityVector_12;
  1211. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1212. Vector3_t3722313464 ___negativeInfinityVector_13;
  1213. public:
  1214. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  1215. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  1216. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  1217. inline void set_zeroVector_4(Vector3_t3722313464 value)
  1218. {
  1219. ___zeroVector_4 = value;
  1220. }
  1221. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  1222. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  1223. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  1224. inline void set_oneVector_5(Vector3_t3722313464 value)
  1225. {
  1226. ___oneVector_5 = value;
  1227. }
  1228. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  1229. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  1230. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  1231. inline void set_upVector_6(Vector3_t3722313464 value)
  1232. {
  1233. ___upVector_6 = value;
  1234. }
  1235. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  1236. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  1237. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  1238. inline void set_downVector_7(Vector3_t3722313464 value)
  1239. {
  1240. ___downVector_7 = value;
  1241. }
  1242. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  1243. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  1244. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  1245. inline void set_leftVector_8(Vector3_t3722313464 value)
  1246. {
  1247. ___leftVector_8 = value;
  1248. }
  1249. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  1250. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  1251. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  1252. inline void set_rightVector_9(Vector3_t3722313464 value)
  1253. {
  1254. ___rightVector_9 = value;
  1255. }
  1256. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  1257. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  1258. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  1259. inline void set_forwardVector_10(Vector3_t3722313464 value)
  1260. {
  1261. ___forwardVector_10 = value;
  1262. }
  1263. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  1264. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  1265. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  1266. inline void set_backVector_11(Vector3_t3722313464 value)
  1267. {
  1268. ___backVector_11 = value;
  1269. }
  1270. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  1271. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  1272. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  1273. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  1274. {
  1275. ___positiveInfinityVector_12 = value;
  1276. }
  1277. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  1278. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  1279. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  1280. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  1281. {
  1282. ___negativeInfinityVector_13 = value;
  1283. }
  1284. };
  1285. #ifdef __clang__
  1286. #pragma clang diagnostic pop
  1287. #endif
  1288. #endif // VECTOR3_T3722313464_H
  1289. #ifndef VECTOR4_T3319028937_H
  1290. #define VECTOR4_T3319028937_H
  1291. #ifdef __clang__
  1292. #pragma clang diagnostic push
  1293. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1294. #pragma clang diagnostic ignored "-Wunused-variable"
  1295. #endif
  1296. // UnityEngine.Vector4
  1297. struct Vector4_t3319028937
  1298. {
  1299. public:
  1300. // System.Single UnityEngine.Vector4::x
  1301. float ___x_1;
  1302. // System.Single UnityEngine.Vector4::y
  1303. float ___y_2;
  1304. // System.Single UnityEngine.Vector4::z
  1305. float ___z_3;
  1306. // System.Single UnityEngine.Vector4::w
  1307. float ___w_4;
  1308. public:
  1309. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  1310. inline float get_x_1() const { return ___x_1; }
  1311. inline float* get_address_of_x_1() { return &___x_1; }
  1312. inline void set_x_1(float value)
  1313. {
  1314. ___x_1 = value;
  1315. }
  1316. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  1317. inline float get_y_2() const { return ___y_2; }
  1318. inline float* get_address_of_y_2() { return &___y_2; }
  1319. inline void set_y_2(float value)
  1320. {
  1321. ___y_2 = value;
  1322. }
  1323. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  1324. inline float get_z_3() const { return ___z_3; }
  1325. inline float* get_address_of_z_3() { return &___z_3; }
  1326. inline void set_z_3(float value)
  1327. {
  1328. ___z_3 = value;
  1329. }
  1330. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  1331. inline float get_w_4() const { return ___w_4; }
  1332. inline float* get_address_of_w_4() { return &___w_4; }
  1333. inline void set_w_4(float value)
  1334. {
  1335. ___w_4 = value;
  1336. }
  1337. };
  1338. struct Vector4_t3319028937_StaticFields
  1339. {
  1340. public:
  1341. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  1342. Vector4_t3319028937 ___zeroVector_5;
  1343. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  1344. Vector4_t3319028937 ___oneVector_6;
  1345. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  1346. Vector4_t3319028937 ___positiveInfinityVector_7;
  1347. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  1348. Vector4_t3319028937 ___negativeInfinityVector_8;
  1349. public:
  1350. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  1351. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  1352. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1353. inline void set_zeroVector_5(Vector4_t3319028937 value)
  1354. {
  1355. ___zeroVector_5 = value;
  1356. }
  1357. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  1358. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  1359. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1360. inline void set_oneVector_6(Vector4_t3319028937 value)
  1361. {
  1362. ___oneVector_6 = value;
  1363. }
  1364. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  1365. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  1366. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  1367. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  1368. {
  1369. ___positiveInfinityVector_7 = value;
  1370. }
  1371. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  1372. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  1373. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  1374. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  1375. {
  1376. ___negativeInfinityVector_8 = value;
  1377. }
  1378. };
  1379. #ifdef __clang__
  1380. #pragma clang diagnostic pop
  1381. #endif
  1382. #endif // VECTOR4_T3319028937_H
  1383. #ifndef BOOLEAN_T97287965_H
  1384. #define BOOLEAN_T97287965_H
  1385. #ifdef __clang__
  1386. #pragma clang diagnostic push
  1387. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1388. #pragma clang diagnostic ignored "-Wunused-variable"
  1389. #endif
  1390. // System.Boolean
  1391. struct Boolean_t97287965
  1392. {
  1393. public:
  1394. // System.Boolean System.Boolean::m_value
  1395. bool ___m_value_2;
  1396. public:
  1397. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  1398. inline bool get_m_value_2() const { return ___m_value_2; }
  1399. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  1400. inline void set_m_value_2(bool value)
  1401. {
  1402. ___m_value_2 = value;
  1403. }
  1404. };
  1405. struct Boolean_t97287965_StaticFields
  1406. {
  1407. public:
  1408. // System.String System.Boolean::FalseString
  1409. String_t* ___FalseString_0;
  1410. // System.String System.Boolean::TrueString
  1411. String_t* ___TrueString_1;
  1412. public:
  1413. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  1414. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  1415. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  1416. inline void set_FalseString_0(String_t* value)
  1417. {
  1418. ___FalseString_0 = value;
  1419. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  1420. }
  1421. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  1422. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  1423. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  1424. inline void set_TrueString_1(String_t* value)
  1425. {
  1426. ___TrueString_1 = value;
  1427. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  1428. }
  1429. };
  1430. #ifdef __clang__
  1431. #pragma clang diagnostic pop
  1432. #endif
  1433. #endif // BOOLEAN_T97287965_H
  1434. #ifndef UIVERTEX_T4057497605_H
  1435. #define UIVERTEX_T4057497605_H
  1436. #ifdef __clang__
  1437. #pragma clang diagnostic push
  1438. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1439. #pragma clang diagnostic ignored "-Wunused-variable"
  1440. #endif
  1441. // UnityEngine.UIVertex
  1442. struct UIVertex_t4057497605
  1443. {
  1444. public:
  1445. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  1446. Vector3_t3722313464 ___position_0;
  1447. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  1448. Vector3_t3722313464 ___normal_1;
  1449. // UnityEngine.Color32 UnityEngine.UIVertex::color
  1450. Color32_t2600501292 ___color_2;
  1451. // UnityEngine.Vector2 UnityEngine.UIVertex::uv0
  1452. Vector2_t2156229523 ___uv0_3;
  1453. // UnityEngine.Vector2 UnityEngine.UIVertex::uv1
  1454. Vector2_t2156229523 ___uv1_4;
  1455. // UnityEngine.Vector2 UnityEngine.UIVertex::uv2
  1456. Vector2_t2156229523 ___uv2_5;
  1457. // UnityEngine.Vector2 UnityEngine.UIVertex::uv3
  1458. Vector2_t2156229523 ___uv3_6;
  1459. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  1460. Vector4_t3319028937 ___tangent_7;
  1461. public:
  1462. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___position_0)); }
  1463. inline Vector3_t3722313464 get_position_0() const { return ___position_0; }
  1464. inline Vector3_t3722313464 * get_address_of_position_0() { return &___position_0; }
  1465. inline void set_position_0(Vector3_t3722313464 value)
  1466. {
  1467. ___position_0 = value;
  1468. }
  1469. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___normal_1)); }
  1470. inline Vector3_t3722313464 get_normal_1() const { return ___normal_1; }
  1471. inline Vector3_t3722313464 * get_address_of_normal_1() { return &___normal_1; }
  1472. inline void set_normal_1(Vector3_t3722313464 value)
  1473. {
  1474. ___normal_1 = value;
  1475. }
  1476. inline static int32_t get_offset_of_color_2() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___color_2)); }
  1477. inline Color32_t2600501292 get_color_2() const { return ___color_2; }
  1478. inline Color32_t2600501292 * get_address_of_color_2() { return &___color_2; }
  1479. inline void set_color_2(Color32_t2600501292 value)
  1480. {
  1481. ___color_2 = value;
  1482. }
  1483. inline static int32_t get_offset_of_uv0_3() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv0_3)); }
  1484. inline Vector2_t2156229523 get_uv0_3() const { return ___uv0_3; }
  1485. inline Vector2_t2156229523 * get_address_of_uv0_3() { return &___uv0_3; }
  1486. inline void set_uv0_3(Vector2_t2156229523 value)
  1487. {
  1488. ___uv0_3 = value;
  1489. }
  1490. inline static int32_t get_offset_of_uv1_4() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv1_4)); }
  1491. inline Vector2_t2156229523 get_uv1_4() const { return ___uv1_4; }
  1492. inline Vector2_t2156229523 * get_address_of_uv1_4() { return &___uv1_4; }
  1493. inline void set_uv1_4(Vector2_t2156229523 value)
  1494. {
  1495. ___uv1_4 = value;
  1496. }
  1497. inline static int32_t get_offset_of_uv2_5() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv2_5)); }
  1498. inline Vector2_t2156229523 get_uv2_5() const { return ___uv2_5; }
  1499. inline Vector2_t2156229523 * get_address_of_uv2_5() { return &___uv2_5; }
  1500. inline void set_uv2_5(Vector2_t2156229523 value)
  1501. {
  1502. ___uv2_5 = value;
  1503. }
  1504. inline static int32_t get_offset_of_uv3_6() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv3_6)); }
  1505. inline Vector2_t2156229523 get_uv3_6() const { return ___uv3_6; }
  1506. inline Vector2_t2156229523 * get_address_of_uv3_6() { return &___uv3_6; }
  1507. inline void set_uv3_6(Vector2_t2156229523 value)
  1508. {
  1509. ___uv3_6 = value;
  1510. }
  1511. inline static int32_t get_offset_of_tangent_7() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___tangent_7)); }
  1512. inline Vector4_t3319028937 get_tangent_7() const { return ___tangent_7; }
  1513. inline Vector4_t3319028937 * get_address_of_tangent_7() { return &___tangent_7; }
  1514. inline void set_tangent_7(Vector4_t3319028937 value)
  1515. {
  1516. ___tangent_7 = value;
  1517. }
  1518. };
  1519. struct UIVertex_t4057497605_StaticFields
  1520. {
  1521. public:
  1522. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  1523. Color32_t2600501292 ___s_DefaultColor_8;
  1524. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  1525. Vector4_t3319028937 ___s_DefaultTangent_9;
  1526. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  1527. UIVertex_t4057497605 ___simpleVert_10;
  1528. public:
  1529. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultColor_8)); }
  1530. inline Color32_t2600501292 get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  1531. inline Color32_t2600501292 * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  1532. inline void set_s_DefaultColor_8(Color32_t2600501292 value)
  1533. {
  1534. ___s_DefaultColor_8 = value;
  1535. }
  1536. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultTangent_9)); }
  1537. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  1538. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  1539. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  1540. {
  1541. ___s_DefaultTangent_9 = value;
  1542. }
  1543. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___simpleVert_10)); }
  1544. inline UIVertex_t4057497605 get_simpleVert_10() const { return ___simpleVert_10; }
  1545. inline UIVertex_t4057497605 * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  1546. inline void set_simpleVert_10(UIVertex_t4057497605 value)
  1547. {
  1548. ___simpleVert_10 = value;
  1549. }
  1550. };
  1551. #ifdef __clang__
  1552. #pragma clang diagnostic pop
  1553. #endif
  1554. #endif // UIVERTEX_T4057497605_H
  1555. #ifndef UICHARINFO_T75501106_H
  1556. #define UICHARINFO_T75501106_H
  1557. #ifdef __clang__
  1558. #pragma clang diagnostic push
  1559. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1560. #pragma clang diagnostic ignored "-Wunused-variable"
  1561. #endif
  1562. // UnityEngine.UICharInfo
  1563. struct UICharInfo_t75501106
  1564. {
  1565. public:
  1566. // UnityEngine.Vector2 UnityEngine.UICharInfo::cursorPos
  1567. Vector2_t2156229523 ___cursorPos_0;
  1568. // System.Single UnityEngine.UICharInfo::charWidth
  1569. float ___charWidth_1;
  1570. public:
  1571. inline static int32_t get_offset_of_cursorPos_0() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___cursorPos_0)); }
  1572. inline Vector2_t2156229523 get_cursorPos_0() const { return ___cursorPos_0; }
  1573. inline Vector2_t2156229523 * get_address_of_cursorPos_0() { return &___cursorPos_0; }
  1574. inline void set_cursorPos_0(Vector2_t2156229523 value)
  1575. {
  1576. ___cursorPos_0 = value;
  1577. }
  1578. inline static int32_t get_offset_of_charWidth_1() { return static_cast<int32_t>(offsetof(UICharInfo_t75501106, ___charWidth_1)); }
  1579. inline float get_charWidth_1() const { return ___charWidth_1; }
  1580. inline float* get_address_of_charWidth_1() { return &___charWidth_1; }
  1581. inline void set_charWidth_1(float value)
  1582. {
  1583. ___charWidth_1 = value;
  1584. }
  1585. };
  1586. #ifdef __clang__
  1587. #pragma clang diagnostic pop
  1588. #endif
  1589. #endif // UICHARINFO_T75501106_H
  1590. #ifndef DELEGATE_T1188392813_H
  1591. #define DELEGATE_T1188392813_H
  1592. #ifdef __clang__
  1593. #pragma clang diagnostic push
  1594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1595. #pragma clang diagnostic ignored "-Wunused-variable"
  1596. #endif
  1597. // System.Delegate
  1598. struct Delegate_t1188392813 : public RuntimeObject
  1599. {
  1600. public:
  1601. // System.IntPtr System.Delegate::method_ptr
  1602. Il2CppMethodPointer ___method_ptr_0;
  1603. // System.IntPtr System.Delegate::invoke_impl
  1604. intptr_t ___invoke_impl_1;
  1605. // System.Object System.Delegate::m_target
  1606. RuntimeObject * ___m_target_2;
  1607. // System.IntPtr System.Delegate::method
  1608. intptr_t ___method_3;
  1609. // System.IntPtr System.Delegate::delegate_trampoline
  1610. intptr_t ___delegate_trampoline_4;
  1611. // System.IntPtr System.Delegate::method_code
  1612. intptr_t ___method_code_5;
  1613. // System.Reflection.MethodInfo System.Delegate::method_info
  1614. MethodInfo_t * ___method_info_6;
  1615. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1616. MethodInfo_t * ___original_method_info_7;
  1617. // System.DelegateData System.Delegate::data
  1618. DelegateData_t1677132599 * ___data_8;
  1619. public:
  1620. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  1621. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1622. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1623. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1624. {
  1625. ___method_ptr_0 = value;
  1626. }
  1627. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  1628. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1629. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1630. inline void set_invoke_impl_1(intptr_t value)
  1631. {
  1632. ___invoke_impl_1 = value;
  1633. }
  1634. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  1635. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1636. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1637. inline void set_m_target_2(RuntimeObject * value)
  1638. {
  1639. ___m_target_2 = value;
  1640. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  1641. }
  1642. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  1643. inline intptr_t get_method_3() const { return ___method_3; }
  1644. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1645. inline void set_method_3(intptr_t value)
  1646. {
  1647. ___method_3 = value;
  1648. }
  1649. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  1650. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1651. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1652. inline void set_delegate_trampoline_4(intptr_t value)
  1653. {
  1654. ___delegate_trampoline_4 = value;
  1655. }
  1656. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  1657. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  1658. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  1659. inline void set_method_code_5(intptr_t value)
  1660. {
  1661. ___method_code_5 = value;
  1662. }
  1663. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  1664. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  1665. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  1666. inline void set_method_info_6(MethodInfo_t * value)
  1667. {
  1668. ___method_info_6 = value;
  1669. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  1670. }
  1671. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  1672. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  1673. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  1674. inline void set_original_method_info_7(MethodInfo_t * value)
  1675. {
  1676. ___original_method_info_7 = value;
  1677. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  1678. }
  1679. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  1680. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  1681. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  1682. inline void set_data_8(DelegateData_t1677132599 * value)
  1683. {
  1684. ___data_8 = value;
  1685. Il2CppCodeGenWriteBarrier((&___data_8), value);
  1686. }
  1687. };
  1688. #ifdef __clang__
  1689. #pragma clang diagnostic pop
  1690. #endif
  1691. #endif // DELEGATE_T1188392813_H
  1692. #ifndef OBJECT_T631007953_H
  1693. #define OBJECT_T631007953_H
  1694. #ifdef __clang__
  1695. #pragma clang diagnostic push
  1696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1697. #pragma clang diagnostic ignored "-Wunused-variable"
  1698. #endif
  1699. // UnityEngine.Object
  1700. struct Object_t631007953 : public RuntimeObject
  1701. {
  1702. public:
  1703. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1704. intptr_t ___m_CachedPtr_0;
  1705. public:
  1706. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  1707. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1708. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1709. inline void set_m_CachedPtr_0(intptr_t value)
  1710. {
  1711. ___m_CachedPtr_0 = value;
  1712. }
  1713. };
  1714. struct Object_t631007953_StaticFields
  1715. {
  1716. public:
  1717. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1718. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1719. public:
  1720. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1721. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1722. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1723. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1724. {
  1725. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  1726. }
  1727. };
  1728. #ifdef __clang__
  1729. #pragma clang diagnostic pop
  1730. #endif
  1731. // Native definition for P/Invoke marshalling of UnityEngine.Object
  1732. struct Object_t631007953_marshaled_pinvoke
  1733. {
  1734. intptr_t ___m_CachedPtr_0;
  1735. };
  1736. // Native definition for COM marshalling of UnityEngine.Object
  1737. struct Object_t631007953_marshaled_com
  1738. {
  1739. intptr_t ___m_CachedPtr_0;
  1740. };
  1741. #endif // OBJECT_T631007953_H
  1742. #ifndef HORIZONTALWRAPMODE_T2172737147_H
  1743. #define HORIZONTALWRAPMODE_T2172737147_H
  1744. #ifdef __clang__
  1745. #pragma clang diagnostic push
  1746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1747. #pragma clang diagnostic ignored "-Wunused-variable"
  1748. #endif
  1749. // UnityEngine.HorizontalWrapMode
  1750. struct HorizontalWrapMode_t2172737147
  1751. {
  1752. public:
  1753. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  1754. int32_t ___value___1;
  1755. public:
  1756. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t2172737147, ___value___1)); }
  1757. inline int32_t get_value___1() const { return ___value___1; }
  1758. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1759. inline void set_value___1(int32_t value)
  1760. {
  1761. ___value___1 = value;
  1762. }
  1763. };
  1764. #ifdef __clang__
  1765. #pragma clang diagnostic pop
  1766. #endif
  1767. #endif // HORIZONTALWRAPMODE_T2172737147_H
  1768. #ifndef TEXTANCHOR_T2035777396_H
  1769. #define TEXTANCHOR_T2035777396_H
  1770. #ifdef __clang__
  1771. #pragma clang diagnostic push
  1772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1773. #pragma clang diagnostic ignored "-Wunused-variable"
  1774. #endif
  1775. // UnityEngine.TextAnchor
  1776. struct TextAnchor_t2035777396
  1777. {
  1778. public:
  1779. // System.Int32 UnityEngine.TextAnchor::value__
  1780. int32_t ___value___1;
  1781. public:
  1782. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t2035777396, ___value___1)); }
  1783. inline int32_t get_value___1() const { return ___value___1; }
  1784. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1785. inline void set_value___1(int32_t value)
  1786. {
  1787. ___value___1 = value;
  1788. }
  1789. };
  1790. #ifdef __clang__
  1791. #pragma clang diagnostic pop
  1792. #endif
  1793. #endif // TEXTANCHOR_T2035777396_H
  1794. #ifndef TEXTGENERATIONERROR_T3604799999_H
  1795. #define TEXTGENERATIONERROR_T3604799999_H
  1796. #ifdef __clang__
  1797. #pragma clang diagnostic push
  1798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1799. #pragma clang diagnostic ignored "-Wunused-variable"
  1800. #endif
  1801. // UnityEngine.TextGenerationError
  1802. struct TextGenerationError_t3604799999
  1803. {
  1804. public:
  1805. // System.Int32 UnityEngine.TextGenerationError::value__
  1806. int32_t ___value___1;
  1807. public:
  1808. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextGenerationError_t3604799999, ___value___1)); }
  1809. inline int32_t get_value___1() const { return ___value___1; }
  1810. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1811. inline void set_value___1(int32_t value)
  1812. {
  1813. ___value___1 = value;
  1814. }
  1815. };
  1816. #ifdef __clang__
  1817. #pragma clang diagnostic pop
  1818. #endif
  1819. #endif // TEXTGENERATIONERROR_T3604799999_H
  1820. #ifndef FONTSTYLE_T82229486_H
  1821. #define FONTSTYLE_T82229486_H
  1822. #ifdef __clang__
  1823. #pragma clang diagnostic push
  1824. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1825. #pragma clang diagnostic ignored "-Wunused-variable"
  1826. #endif
  1827. // UnityEngine.FontStyle
  1828. struct FontStyle_t82229486
  1829. {
  1830. public:
  1831. // System.Int32 UnityEngine.FontStyle::value__
  1832. int32_t ___value___1;
  1833. public:
  1834. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FontStyle_t82229486, ___value___1)); }
  1835. inline int32_t get_value___1() const { return ___value___1; }
  1836. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1837. inline void set_value___1(int32_t value)
  1838. {
  1839. ___value___1 = value;
  1840. }
  1841. };
  1842. #ifdef __clang__
  1843. #pragma clang diagnostic pop
  1844. #endif
  1845. #endif // FONTSTYLE_T82229486_H
  1846. #ifndef VERTICALWRAPMODE_T2936607737_H
  1847. #define VERTICALWRAPMODE_T2936607737_H
  1848. #ifdef __clang__
  1849. #pragma clang diagnostic push
  1850. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1851. #pragma clang diagnostic ignored "-Wunused-variable"
  1852. #endif
  1853. // UnityEngine.VerticalWrapMode
  1854. struct VerticalWrapMode_t2936607737
  1855. {
  1856. public:
  1857. // System.Int32 UnityEngine.VerticalWrapMode::value__
  1858. int32_t ___value___1;
  1859. public:
  1860. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t2936607737, ___value___1)); }
  1861. inline int32_t get_value___1() const { return ___value___1; }
  1862. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1863. inline void set_value___1(int32_t value)
  1864. {
  1865. ___value___1 = value;
  1866. }
  1867. };
  1868. #ifdef __clang__
  1869. #pragma clang diagnostic pop
  1870. #endif
  1871. #endif // VERTICALWRAPMODE_T2936607737_H
  1872. #ifndef MATERIAL_T340375123_H
  1873. #define MATERIAL_T340375123_H
  1874. #ifdef __clang__
  1875. #pragma clang diagnostic push
  1876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1877. #pragma clang diagnostic ignored "-Wunused-variable"
  1878. #endif
  1879. // UnityEngine.Material
  1880. struct Material_t340375123 : public Object_t631007953
  1881. {
  1882. public:
  1883. public:
  1884. };
  1885. #ifdef __clang__
  1886. #pragma clang diagnostic pop
  1887. #endif
  1888. #endif // MATERIAL_T340375123_H
  1889. #ifndef CHARACTERINFO_T1228754872_H
  1890. #define CHARACTERINFO_T1228754872_H
  1891. #ifdef __clang__
  1892. #pragma clang diagnostic push
  1893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1894. #pragma clang diagnostic ignored "-Wunused-variable"
  1895. #endif
  1896. // UnityEngine.CharacterInfo
  1897. struct CharacterInfo_t1228754872
  1898. {
  1899. public:
  1900. // System.Int32 UnityEngine.CharacterInfo::index
  1901. int32_t ___index_0;
  1902. // UnityEngine.Rect UnityEngine.CharacterInfo::uv
  1903. Rect_t2360479859 ___uv_1;
  1904. // UnityEngine.Rect UnityEngine.CharacterInfo::vert
  1905. Rect_t2360479859 ___vert_2;
  1906. // System.Single UnityEngine.CharacterInfo::width
  1907. float ___width_3;
  1908. // System.Int32 UnityEngine.CharacterInfo::size
  1909. int32_t ___size_4;
  1910. // UnityEngine.FontStyle UnityEngine.CharacterInfo::style
  1911. int32_t ___style_5;
  1912. // System.Boolean UnityEngine.CharacterInfo::flipped
  1913. bool ___flipped_6;
  1914. public:
  1915. inline static int32_t get_offset_of_index_0() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___index_0)); }
  1916. inline int32_t get_index_0() const { return ___index_0; }
  1917. inline int32_t* get_address_of_index_0() { return &___index_0; }
  1918. inline void set_index_0(int32_t value)
  1919. {
  1920. ___index_0 = value;
  1921. }
  1922. inline static int32_t get_offset_of_uv_1() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___uv_1)); }
  1923. inline Rect_t2360479859 get_uv_1() const { return ___uv_1; }
  1924. inline Rect_t2360479859 * get_address_of_uv_1() { return &___uv_1; }
  1925. inline void set_uv_1(Rect_t2360479859 value)
  1926. {
  1927. ___uv_1 = value;
  1928. }
  1929. inline static int32_t get_offset_of_vert_2() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___vert_2)); }
  1930. inline Rect_t2360479859 get_vert_2() const { return ___vert_2; }
  1931. inline Rect_t2360479859 * get_address_of_vert_2() { return &___vert_2; }
  1932. inline void set_vert_2(Rect_t2360479859 value)
  1933. {
  1934. ___vert_2 = value;
  1935. }
  1936. inline static int32_t get_offset_of_width_3() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___width_3)); }
  1937. inline float get_width_3() const { return ___width_3; }
  1938. inline float* get_address_of_width_3() { return &___width_3; }
  1939. inline void set_width_3(float value)
  1940. {
  1941. ___width_3 = value;
  1942. }
  1943. inline static int32_t get_offset_of_size_4() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___size_4)); }
  1944. inline int32_t get_size_4() const { return ___size_4; }
  1945. inline int32_t* get_address_of_size_4() { return &___size_4; }
  1946. inline void set_size_4(int32_t value)
  1947. {
  1948. ___size_4 = value;
  1949. }
  1950. inline static int32_t get_offset_of_style_5() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___style_5)); }
  1951. inline int32_t get_style_5() const { return ___style_5; }
  1952. inline int32_t* get_address_of_style_5() { return &___style_5; }
  1953. inline void set_style_5(int32_t value)
  1954. {
  1955. ___style_5 = value;
  1956. }
  1957. inline static int32_t get_offset_of_flipped_6() { return static_cast<int32_t>(offsetof(CharacterInfo_t1228754872, ___flipped_6)); }
  1958. inline bool get_flipped_6() const { return ___flipped_6; }
  1959. inline bool* get_address_of_flipped_6() { return &___flipped_6; }
  1960. inline void set_flipped_6(bool value)
  1961. {
  1962. ___flipped_6 = value;
  1963. }
  1964. };
  1965. #ifdef __clang__
  1966. #pragma clang diagnostic pop
  1967. #endif
  1968. // Native definition for P/Invoke marshalling of UnityEngine.CharacterInfo
  1969. struct CharacterInfo_t1228754872_marshaled_pinvoke
  1970. {
  1971. int32_t ___index_0;
  1972. Rect_t2360479859 ___uv_1;
  1973. Rect_t2360479859 ___vert_2;
  1974. float ___width_3;
  1975. int32_t ___size_4;
  1976. int32_t ___style_5;
  1977. int32_t ___flipped_6;
  1978. };
  1979. // Native definition for COM marshalling of UnityEngine.CharacterInfo
  1980. struct CharacterInfo_t1228754872_marshaled_com
  1981. {
  1982. int32_t ___index_0;
  1983. Rect_t2360479859 ___uv_1;
  1984. Rect_t2360479859 ___vert_2;
  1985. float ___width_3;
  1986. int32_t ___size_4;
  1987. int32_t ___style_5;
  1988. int32_t ___flipped_6;
  1989. };
  1990. #endif // CHARACTERINFO_T1228754872_H
  1991. #ifndef FONT_T1956802104_H
  1992. #define FONT_T1956802104_H
  1993. #ifdef __clang__
  1994. #pragma clang diagnostic push
  1995. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1996. #pragma clang diagnostic ignored "-Wunused-variable"
  1997. #endif
  1998. // UnityEngine.Font
  1999. struct Font_t1956802104 : public Object_t631007953
  2000. {
  2001. public:
  2002. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  2003. FontTextureRebuildCallback_t2467502454 * ___m_FontTextureRebuildCallback_3;
  2004. public:
  2005. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1956802104, ___m_FontTextureRebuildCallback_3)); }
  2006. inline FontTextureRebuildCallback_t2467502454 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
  2007. inline FontTextureRebuildCallback_t2467502454 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
  2008. inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t2467502454 * value)
  2009. {
  2010. ___m_FontTextureRebuildCallback_3 = value;
  2011. Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
  2012. }
  2013. };
  2014. struct Font_t1956802104_StaticFields
  2015. {
  2016. public:
  2017. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  2018. Action_1_t2129269699 * ___textureRebuilt_2;
  2019. public:
  2020. inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1956802104_StaticFields, ___textureRebuilt_2)); }
  2021. inline Action_1_t2129269699 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
  2022. inline Action_1_t2129269699 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
  2023. inline void set_textureRebuilt_2(Action_1_t2129269699 * value)
  2024. {
  2025. ___textureRebuilt_2 = value;
  2026. Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
  2027. }
  2028. };
  2029. #ifdef __clang__
  2030. #pragma clang diagnostic pop
  2031. #endif
  2032. #endif // FONT_T1956802104_H
  2033. #ifndef MULTICASTDELEGATE_T_H
  2034. #define MULTICASTDELEGATE_T_H
  2035. #ifdef __clang__
  2036. #pragma clang diagnostic push
  2037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2038. #pragma clang diagnostic ignored "-Wunused-variable"
  2039. #endif
  2040. // System.MulticastDelegate
  2041. struct MulticastDelegate_t : public Delegate_t1188392813
  2042. {
  2043. public:
  2044. // System.MulticastDelegate System.MulticastDelegate::prev
  2045. MulticastDelegate_t * ___prev_9;
  2046. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  2047. MulticastDelegate_t * ___kpm_next_10;
  2048. public:
  2049. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  2050. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  2051. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  2052. inline void set_prev_9(MulticastDelegate_t * value)
  2053. {
  2054. ___prev_9 = value;
  2055. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  2056. }
  2057. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  2058. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  2059. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  2060. inline void set_kpm_next_10(MulticastDelegate_t * value)
  2061. {
  2062. ___kpm_next_10 = value;
  2063. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  2064. }
  2065. };
  2066. #ifdef __clang__
  2067. #pragma clang diagnostic pop
  2068. #endif
  2069. #endif // MULTICASTDELEGATE_T_H
  2070. #ifndef GAMEOBJECT_T1113636619_H
  2071. #define GAMEOBJECT_T1113636619_H
  2072. #ifdef __clang__
  2073. #pragma clang diagnostic push
  2074. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2075. #pragma clang diagnostic ignored "-Wunused-variable"
  2076. #endif
  2077. // UnityEngine.GameObject
  2078. struct GameObject_t1113636619 : public Object_t631007953
  2079. {
  2080. public:
  2081. public:
  2082. };
  2083. #ifdef __clang__
  2084. #pragma clang diagnostic pop
  2085. #endif
  2086. #endif // GAMEOBJECT_T1113636619_H
  2087. #ifndef TEXTGENERATIONSETTINGS_T1351628751_H
  2088. #define TEXTGENERATIONSETTINGS_T1351628751_H
  2089. #ifdef __clang__
  2090. #pragma clang diagnostic push
  2091. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2092. #pragma clang diagnostic ignored "-Wunused-variable"
  2093. #endif
  2094. // UnityEngine.TextGenerationSettings
  2095. struct TextGenerationSettings_t1351628751
  2096. {
  2097. public:
  2098. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  2099. Font_t1956802104 * ___font_0;
  2100. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  2101. Color_t2555686324 ___color_1;
  2102. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  2103. int32_t ___fontSize_2;
  2104. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  2105. float ___lineSpacing_3;
  2106. // System.Boolean UnityEngine.TextGenerationSettings::richText
  2107. bool ___richText_4;
  2108. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  2109. float ___scaleFactor_5;
  2110. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  2111. int32_t ___fontStyle_6;
  2112. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  2113. int32_t ___textAnchor_7;
  2114. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  2115. bool ___alignByGeometry_8;
  2116. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  2117. bool ___resizeTextForBestFit_9;
  2118. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  2119. int32_t ___resizeTextMinSize_10;
  2120. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  2121. int32_t ___resizeTextMaxSize_11;
  2122. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  2123. bool ___updateBounds_12;
  2124. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  2125. int32_t ___verticalOverflow_13;
  2126. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  2127. int32_t ___horizontalOverflow_14;
  2128. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  2129. Vector2_t2156229523 ___generationExtents_15;
  2130. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  2131. Vector2_t2156229523 ___pivot_16;
  2132. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  2133. bool ___generateOutOfBounds_17;
  2134. public:
  2135. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___font_0)); }
  2136. inline Font_t1956802104 * get_font_0() const { return ___font_0; }
  2137. inline Font_t1956802104 ** get_address_of_font_0() { return &___font_0; }
  2138. inline void set_font_0(Font_t1956802104 * value)
  2139. {
  2140. ___font_0 = value;
  2141. Il2CppCodeGenWriteBarrier((&___font_0), value);
  2142. }
  2143. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___color_1)); }
  2144. inline Color_t2555686324 get_color_1() const { return ___color_1; }
  2145. inline Color_t2555686324 * get_address_of_color_1() { return &___color_1; }
  2146. inline void set_color_1(Color_t2555686324 value)
  2147. {
  2148. ___color_1 = value;
  2149. }
  2150. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontSize_2)); }
  2151. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  2152. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  2153. inline void set_fontSize_2(int32_t value)
  2154. {
  2155. ___fontSize_2 = value;
  2156. }
  2157. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___lineSpacing_3)); }
  2158. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  2159. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  2160. inline void set_lineSpacing_3(float value)
  2161. {
  2162. ___lineSpacing_3 = value;
  2163. }
  2164. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___richText_4)); }
  2165. inline bool get_richText_4() const { return ___richText_4; }
  2166. inline bool* get_address_of_richText_4() { return &___richText_4; }
  2167. inline void set_richText_4(bool value)
  2168. {
  2169. ___richText_4 = value;
  2170. }
  2171. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___scaleFactor_5)); }
  2172. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  2173. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  2174. inline void set_scaleFactor_5(float value)
  2175. {
  2176. ___scaleFactor_5 = value;
  2177. }
  2178. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontStyle_6)); }
  2179. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  2180. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  2181. inline void set_fontStyle_6(int32_t value)
  2182. {
  2183. ___fontStyle_6 = value;
  2184. }
  2185. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___textAnchor_7)); }
  2186. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  2187. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  2188. inline void set_textAnchor_7(int32_t value)
  2189. {
  2190. ___textAnchor_7 = value;
  2191. }
  2192. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___alignByGeometry_8)); }
  2193. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  2194. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  2195. inline void set_alignByGeometry_8(bool value)
  2196. {
  2197. ___alignByGeometry_8 = value;
  2198. }
  2199. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextForBestFit_9)); }
  2200. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  2201. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  2202. inline void set_resizeTextForBestFit_9(bool value)
  2203. {
  2204. ___resizeTextForBestFit_9 = value;
  2205. }
  2206. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMinSize_10)); }
  2207. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  2208. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  2209. inline void set_resizeTextMinSize_10(int32_t value)
  2210. {
  2211. ___resizeTextMinSize_10 = value;
  2212. }
  2213. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMaxSize_11)); }
  2214. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  2215. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  2216. inline void set_resizeTextMaxSize_11(int32_t value)
  2217. {
  2218. ___resizeTextMaxSize_11 = value;
  2219. }
  2220. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___updateBounds_12)); }
  2221. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  2222. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  2223. inline void set_updateBounds_12(bool value)
  2224. {
  2225. ___updateBounds_12 = value;
  2226. }
  2227. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___verticalOverflow_13)); }
  2228. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  2229. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  2230. inline void set_verticalOverflow_13(int32_t value)
  2231. {
  2232. ___verticalOverflow_13 = value;
  2233. }
  2234. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___horizontalOverflow_14)); }
  2235. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  2236. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  2237. inline void set_horizontalOverflow_14(int32_t value)
  2238. {
  2239. ___horizontalOverflow_14 = value;
  2240. }
  2241. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generationExtents_15)); }
  2242. inline Vector2_t2156229523 get_generationExtents_15() const { return ___generationExtents_15; }
  2243. inline Vector2_t2156229523 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  2244. inline void set_generationExtents_15(Vector2_t2156229523 value)
  2245. {
  2246. ___generationExtents_15 = value;
  2247. }
  2248. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___pivot_16)); }
  2249. inline Vector2_t2156229523 get_pivot_16() const { return ___pivot_16; }
  2250. inline Vector2_t2156229523 * get_address_of_pivot_16() { return &___pivot_16; }
  2251. inline void set_pivot_16(Vector2_t2156229523 value)
  2252. {
  2253. ___pivot_16 = value;
  2254. }
  2255. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generateOutOfBounds_17)); }
  2256. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  2257. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  2258. inline void set_generateOutOfBounds_17(bool value)
  2259. {
  2260. ___generateOutOfBounds_17 = value;
  2261. }
  2262. };
  2263. #ifdef __clang__
  2264. #pragma clang diagnostic pop
  2265. #endif
  2266. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  2267. struct TextGenerationSettings_t1351628751_marshaled_pinvoke
  2268. {
  2269. Font_t1956802104 * ___font_0;
  2270. Color_t2555686324 ___color_1;
  2271. int32_t ___fontSize_2;
  2272. float ___lineSpacing_3;
  2273. int32_t ___richText_4;
  2274. float ___scaleFactor_5;
  2275. int32_t ___fontStyle_6;
  2276. int32_t ___textAnchor_7;
  2277. int32_t ___alignByGeometry_8;
  2278. int32_t ___resizeTextForBestFit_9;
  2279. int32_t ___resizeTextMinSize_10;
  2280. int32_t ___resizeTextMaxSize_11;
  2281. int32_t ___updateBounds_12;
  2282. int32_t ___verticalOverflow_13;
  2283. int32_t ___horizontalOverflow_14;
  2284. Vector2_t2156229523 ___generationExtents_15;
  2285. Vector2_t2156229523 ___pivot_16;
  2286. int32_t ___generateOutOfBounds_17;
  2287. };
  2288. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  2289. struct TextGenerationSettings_t1351628751_marshaled_com
  2290. {
  2291. Font_t1956802104 * ___font_0;
  2292. Color_t2555686324 ___color_1;
  2293. int32_t ___fontSize_2;
  2294. float ___lineSpacing_3;
  2295. int32_t ___richText_4;
  2296. float ___scaleFactor_5;
  2297. int32_t ___fontStyle_6;
  2298. int32_t ___textAnchor_7;
  2299. int32_t ___alignByGeometry_8;
  2300. int32_t ___resizeTextForBestFit_9;
  2301. int32_t ___resizeTextMinSize_10;
  2302. int32_t ___resizeTextMaxSize_11;
  2303. int32_t ___updateBounds_12;
  2304. int32_t ___verticalOverflow_13;
  2305. int32_t ___horizontalOverflow_14;
  2306. Vector2_t2156229523 ___generationExtents_15;
  2307. Vector2_t2156229523 ___pivot_16;
  2308. int32_t ___generateOutOfBounds_17;
  2309. };
  2310. #endif // TEXTGENERATIONSETTINGS_T1351628751_H
  2311. #ifndef ACTION_1_T2129269699_H
  2312. #define ACTION_1_T2129269699_H
  2313. #ifdef __clang__
  2314. #pragma clang diagnostic push
  2315. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2316. #pragma clang diagnostic ignored "-Wunused-variable"
  2317. #endif
  2318. // System.Action`1<UnityEngine.Font>
  2319. struct Action_1_t2129269699 : public MulticastDelegate_t
  2320. {
  2321. public:
  2322. public:
  2323. };
  2324. #ifdef __clang__
  2325. #pragma clang diagnostic pop
  2326. #endif
  2327. #endif // ACTION_1_T2129269699_H
  2328. #ifndef FONTTEXTUREREBUILDCALLBACK_T2467502454_H
  2329. #define FONTTEXTUREREBUILDCALLBACK_T2467502454_H
  2330. #ifdef __clang__
  2331. #pragma clang diagnostic push
  2332. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2333. #pragma clang diagnostic ignored "-Wunused-variable"
  2334. #endif
  2335. // UnityEngine.Font/FontTextureRebuildCallback
  2336. struct FontTextureRebuildCallback_t2467502454 : public MulticastDelegate_t
  2337. {
  2338. public:
  2339. public:
  2340. };
  2341. #ifdef __clang__
  2342. #pragma clang diagnostic pop
  2343. #endif
  2344. #endif // FONTTEXTUREREBUILDCALLBACK_T2467502454_H
  2345. #ifndef TEXTGENERATOR_T3211863866_H
  2346. #define TEXTGENERATOR_T3211863866_H
  2347. #ifdef __clang__
  2348. #pragma clang diagnostic push
  2349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2350. #pragma clang diagnostic ignored "-Wunused-variable"
  2351. #endif
  2352. // UnityEngine.TextGenerator
  2353. struct TextGenerator_t3211863866 : public RuntimeObject
  2354. {
  2355. public:
  2356. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  2357. intptr_t ___m_Ptr_0;
  2358. // System.String UnityEngine.TextGenerator::m_LastString
  2359. String_t* ___m_LastString_1;
  2360. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  2361. TextGenerationSettings_t1351628751 ___m_LastSettings_2;
  2362. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  2363. bool ___m_HasGenerated_3;
  2364. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  2365. int32_t ___m_LastValid_4;
  2366. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  2367. List_1_t1234605051 * ___m_Verts_5;
  2368. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  2369. List_1_t1547575848 * ___m_Characters_6;
  2370. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  2371. List_1_t1372374256 * ___m_Lines_7;
  2372. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  2373. bool ___m_CachedVerts_8;
  2374. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  2375. bool ___m_CachedCharacters_9;
  2376. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  2377. bool ___m_CachedLines_10;
  2378. public:
  2379. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Ptr_0)); }
  2380. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  2381. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  2382. inline void set_m_Ptr_0(intptr_t value)
  2383. {
  2384. ___m_Ptr_0 = value;
  2385. }
  2386. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastString_1)); }
  2387. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  2388. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  2389. inline void set_m_LastString_1(String_t* value)
  2390. {
  2391. ___m_LastString_1 = value;
  2392. Il2CppCodeGenWriteBarrier((&___m_LastString_1), value);
  2393. }
  2394. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastSettings_2)); }
  2395. inline TextGenerationSettings_t1351628751 get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  2396. inline TextGenerationSettings_t1351628751 * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  2397. inline void set_m_LastSettings_2(TextGenerationSettings_t1351628751 value)
  2398. {
  2399. ___m_LastSettings_2 = value;
  2400. }
  2401. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_HasGenerated_3)); }
  2402. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  2403. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  2404. inline void set_m_HasGenerated_3(bool value)
  2405. {
  2406. ___m_HasGenerated_3 = value;
  2407. }
  2408. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastValid_4)); }
  2409. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  2410. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  2411. inline void set_m_LastValid_4(int32_t value)
  2412. {
  2413. ___m_LastValid_4 = value;
  2414. }
  2415. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Verts_5)); }
  2416. inline List_1_t1234605051 * get_m_Verts_5() const { return ___m_Verts_5; }
  2417. inline List_1_t1234605051 ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  2418. inline void set_m_Verts_5(List_1_t1234605051 * value)
  2419. {
  2420. ___m_Verts_5 = value;
  2421. Il2CppCodeGenWriteBarrier((&___m_Verts_5), value);
  2422. }
  2423. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Characters_6)); }
  2424. inline List_1_t1547575848 * get_m_Characters_6() const { return ___m_Characters_6; }
  2425. inline List_1_t1547575848 ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  2426. inline void set_m_Characters_6(List_1_t1547575848 * value)
  2427. {
  2428. ___m_Characters_6 = value;
  2429. Il2CppCodeGenWriteBarrier((&___m_Characters_6), value);
  2430. }
  2431. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Lines_7)); }
  2432. inline List_1_t1372374256 * get_m_Lines_7() const { return ___m_Lines_7; }
  2433. inline List_1_t1372374256 ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  2434. inline void set_m_Lines_7(List_1_t1372374256 * value)
  2435. {
  2436. ___m_Lines_7 = value;
  2437. Il2CppCodeGenWriteBarrier((&___m_Lines_7), value);
  2438. }
  2439. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedVerts_8)); }
  2440. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  2441. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  2442. inline void set_m_CachedVerts_8(bool value)
  2443. {
  2444. ___m_CachedVerts_8 = value;
  2445. }
  2446. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedCharacters_9)); }
  2447. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  2448. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  2449. inline void set_m_CachedCharacters_9(bool value)
  2450. {
  2451. ___m_CachedCharacters_9 = value;
  2452. }
  2453. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedLines_10)); }
  2454. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  2455. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  2456. inline void set_m_CachedLines_10(bool value)
  2457. {
  2458. ___m_CachedLines_10 = value;
  2459. }
  2460. };
  2461. #ifdef __clang__
  2462. #pragma clang diagnostic pop
  2463. #endif
  2464. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  2465. struct TextGenerator_t3211863866_marshaled_pinvoke
  2466. {
  2467. intptr_t ___m_Ptr_0;
  2468. char* ___m_LastString_1;
  2469. TextGenerationSettings_t1351628751_marshaled_pinvoke ___m_LastSettings_2;
  2470. int32_t ___m_HasGenerated_3;
  2471. int32_t ___m_LastValid_4;
  2472. List_1_t1234605051 * ___m_Verts_5;
  2473. List_1_t1547575848 * ___m_Characters_6;
  2474. List_1_t1372374256 * ___m_Lines_7;
  2475. int32_t ___m_CachedVerts_8;
  2476. int32_t ___m_CachedCharacters_9;
  2477. int32_t ___m_CachedLines_10;
  2478. };
  2479. // Native definition for COM marshalling of UnityEngine.TextGenerator
  2480. struct TextGenerator_t3211863866_marshaled_com
  2481. {
  2482. intptr_t ___m_Ptr_0;
  2483. Il2CppChar* ___m_LastString_1;
  2484. TextGenerationSettings_t1351628751_marshaled_com ___m_LastSettings_2;
  2485. int32_t ___m_HasGenerated_3;
  2486. int32_t ___m_LastValid_4;
  2487. List_1_t1234605051 * ___m_Verts_5;
  2488. List_1_t1547575848 * ___m_Characters_6;
  2489. List_1_t1372374256 * ___m_Lines_7;
  2490. int32_t ___m_CachedVerts_8;
  2491. int32_t ___m_CachedCharacters_9;
  2492. int32_t ___m_CachedLines_10;
  2493. };
  2494. #endif // TEXTGENERATOR_T3211863866_H
  2495. #ifndef ASYNCCALLBACK_T3962456242_H
  2496. #define ASYNCCALLBACK_T3962456242_H
  2497. #ifdef __clang__
  2498. #pragma clang diagnostic push
  2499. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2500. #pragma clang diagnostic ignored "-Wunused-variable"
  2501. #endif
  2502. // System.AsyncCallback
  2503. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  2504. {
  2505. public:
  2506. public:
  2507. };
  2508. #ifdef __clang__
  2509. #pragma clang diagnostic pop
  2510. #endif
  2511. #endif // ASYNCCALLBACK_T3962456242_H
  2512. // System.String[]
  2513. struct StringU5BU5D_t1281789340 : public RuntimeArray
  2514. {
  2515. public:
  2516. ALIGN_FIELD (8) String_t* m_Items[1];
  2517. public:
  2518. inline String_t* GetAt(il2cpp_array_size_t index) const
  2519. {
  2520. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2521. return m_Items[index];
  2522. }
  2523. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  2524. {
  2525. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2526. return m_Items + index;
  2527. }
  2528. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  2529. {
  2530. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2531. m_Items[index] = value;
  2532. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  2533. }
  2534. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  2535. {
  2536. return m_Items[index];
  2537. }
  2538. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2539. {
  2540. return m_Items + index;
  2541. }
  2542. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  2543. {
  2544. m_Items[index] = value;
  2545. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  2546. }
  2547. };
  2548. // System.Object[]
  2549. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  2550. {
  2551. public:
  2552. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  2553. public:
  2554. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  2555. {
  2556. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2557. return m_Items[index];
  2558. }
  2559. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  2560. {
  2561. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2562. return m_Items + index;
  2563. }
  2564. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  2565. {
  2566. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  2567. m_Items[index] = value;
  2568. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  2569. }
  2570. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  2571. {
  2572. return m_Items[index];
  2573. }
  2574. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  2575. {
  2576. return m_Items + index;
  2577. }
  2578. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  2579. {
  2580. m_Items[index] = value;
  2581. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  2582. }
  2583. };
  2584. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke(const TextGenerationSettings_t1351628751& unmarshaled, TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled);
  2585. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke_back(const TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled, TextGenerationSettings_t1351628751& unmarshaled);
  2586. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke_cleanup(TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled);
  2587. extern "C" void TextGenerationSettings_t1351628751_marshal_com(const TextGenerationSettings_t1351628751& unmarshaled, TextGenerationSettings_t1351628751_marshaled_com& marshaled);
  2588. extern "C" void TextGenerationSettings_t1351628751_marshal_com_back(const TextGenerationSettings_t1351628751_marshaled_com& marshaled, TextGenerationSettings_t1351628751& unmarshaled);
  2589. extern "C" void TextGenerationSettings_t1351628751_marshal_com_cleanup(TextGenerationSettings_t1351628751_marshaled_com& marshaled);
  2590. // System.Void System.Action`1<System.Object>::Invoke(!0)
  2591. extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  2592. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
  2593. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m163821521_gshared (List_1_t1234605051 * __this, int32_t p0, const RuntimeMethod* method);
  2594. // System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
  2595. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m808270210_gshared (List_1_t1547575848 * __this, int32_t p0, const RuntimeMethod* method);
  2596. // System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
  2597. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m4212503576_gshared (List_1_t1372374256 * __this, int32_t p0, const RuntimeMethod* method);
  2598. // System.Int32 UnityEngine.CharacterInfo::get_advance()
  2599. extern "C" IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_m2829275018 (CharacterInfo_t1228754872 * __this, const RuntimeMethod* method);
  2600. // System.Void UnityEngine.Object::.ctor()
  2601. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
  2602. // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)
  2603. extern "C" IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m3912844329 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ____font0, String_t* ___name1, const RuntimeMethod* method);
  2604. // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)
  2605. extern "C" IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_m96963353 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ____font0, StringU5BU5D_t1281789340* ____names1, int32_t ___size2, const RuntimeMethod* method);
  2606. // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32)
  2607. extern "C" IL2CPP_METHOD_ATTR void Font__ctor_m1551775928 (Font_t1956802104 * __this, StringU5BU5D_t1281789340* ___names0, int32_t ___size1, const RuntimeMethod* method);
  2608. // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)
  2609. extern "C" IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_m2970556110 (Font_t1956802104 * __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method);
  2610. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  2611. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  2612. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  2613. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  2614. // System.Void System.Action`1<UnityEngine.Font>::Invoke(!0)
  2615. #define Action_1_Invoke_m3642676323(__this, p0, method) (( void (*) (Action_1_t2129269699 *, Font_t1956802104 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method)
  2616. // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke()
  2617. extern "C" IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m3604797831 (FontTextureRebuildCallback_t2467502454 * __this, const RuntimeMethod* method);
  2618. // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)
  2619. extern "C" IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m129252932 (Font_t1956802104 * __this, Il2CppChar ___ch0, CharacterInfo_t1228754872 * ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method);
  2620. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  2621. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  2622. // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
  2623. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m3051734236 (TextGenerationSettings_t1351628751 * __this, Color_t2555686324 ___left0, Color_t2555686324 ___right1, const RuntimeMethod* method);
  2624. // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
  2625. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_m1914066862 (TextGenerationSettings_t1351628751 * __this, Vector2_t2156229523 ___left0, Vector2_t2156229523 ___right1, const RuntimeMethod* method);
  2626. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  2627. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  2628. // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
  2629. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m3618607189 (TextGenerationSettings_t1351628751 * __this, TextGenerationSettings_t1351628751 ___other0, const RuntimeMethod* method);
  2630. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  2631. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1349784994 (TextGenerator_t3211863866 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method);
  2632. // System.Void System.Object::.ctor()
  2633. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  2634. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::.ctor(System.Int32)
  2635. #define List_1__ctor_m163821521(__this, p0, method) (( void (*) (List_1_t1234605051 *, int32_t, const RuntimeMethod*))List_1__ctor_m163821521_gshared)(__this, p0, method)
  2636. // System.Void System.Collections.Generic.List`1<UnityEngine.UICharInfo>::.ctor(System.Int32)
  2637. #define List_1__ctor_m808270210(__this, p0, method) (( void (*) (List_1_t1547575848 *, int32_t, const RuntimeMethod*))List_1__ctor_m808270210_gshared)(__this, p0, method)
  2638. // System.Void System.Collections.Generic.List`1<UnityEngine.UILineInfo>::.ctor(System.Int32)
  2639. #define List_1__ctor_m4212503576(__this, p0, method) (( void (*) (List_1_t1372374256 *, int32_t, const RuntimeMethod*))List_1__ctor_m4212503576_gshared)(__this, p0, method)
  2640. // System.Void UnityEngine.TextGenerator::Init()
  2641. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Init_m1168488231 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  2642. // System.Boolean UnityEngine.TextGenerator::Populate_Internal_cpp(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  2643. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_cpp_m3129180843 (TextGenerator_t3211863866 * __this, String_t* ___str0, Font_t1956802104 * ___font1, Color_t2555686324 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method);
  2644. // System.Boolean UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  2645. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___self0, String_t* ___str1, Font_t1956802104 * ___font2, Color_t2555686324 * ___color3, int32_t ___fontSize4, float ___scaleFactor5, float ___lineSpacing6, int32_t ___style7, bool ___richText8, bool ___resizeTextForBestFit9, int32_t ___resizeTextMinSize10, int32_t ___resizeTextMaxSize11, int32_t ___verticalOverFlow12, int32_t ___horizontalOverflow13, bool ___updateBounds14, int32_t ___anchor15, float ___extentsX16, float ___extentsY17, float ___pivotX18, float ___pivotY19, bool ___generateOutOfBounds20, bool ___alignByGeometry21, uint32_t* ___error22, const RuntimeMethod* method);
  2646. // System.Void UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)
  2647. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_INTERNAL_get_rectExtents_m183810018 (TextGenerator_t3211863866 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  2648. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  2649. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_m864136654 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  2650. // System.Void UnityEngine.TextGenerator::Dispose(System.Boolean)
  2651. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Dispose_m1708662137 (TextGenerator_t3211863866 * __this, bool ___disposing0, const RuntimeMethod* method);
  2652. // System.Void System.Object::Finalize()
  2653. extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method);
  2654. // System.Void System.GC::SuppressFinalize(System.Object)
  2655. extern "C" IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m1177400158 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  2656. // System.Void UnityEngine.TextGenerator::Dispose_cpp()
  2657. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Dispose_cpp_m1826354328 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  2658. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  2659. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  2660. // System.Boolean UnityEngine.Font::get_dynamic()
  2661. extern "C" IL2CPP_METHOD_ATTR bool Font_get_dynamic_m1338157964 (Font_t1956802104 * __this, const RuntimeMethod* method);
  2662. // System.String UnityEngine.Object::get_name()
  2663. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  2664. // System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
  2665. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m1153215311 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, String_t* p1, ObjectU5BU5D_t2843939325* p2, const RuntimeMethod* method);
  2666. // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
  2667. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_m518981545 (TextGenerator_t3211863866 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method);
  2668. // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
  2669. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_m3073492067 (TextGenerator_t3211863866 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method);
  2670. // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
  2671. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m3222977969 (TextGenerator_t3211863866 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method);
  2672. // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
  2673. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m194003733 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method);
  2674. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  2675. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 TextGenerator_get_rectExtents_m1954683619 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  2676. // System.Single UnityEngine.Rect::get_width()
  2677. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  2678. // System.Single UnityEngine.Rect::get_height()
  2679. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  2680. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
  2681. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_m2946608503 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method);
  2682. // System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
  2683. extern "C" IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m3558239521 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, String_t* p1, ObjectU5BU5D_t2843939325* p2, const RuntimeMethod* method);
  2684. // System.Boolean System.String::op_Equality(System.String,System.String)
  2685. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  2686. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
  2687. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_m1922695746 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method);
  2688. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
  2689. extern "C" IL2CPP_METHOD_ATTR TextGenerationSettings_t1351628751 TextGenerator_ValidatedSettings_m2281808551 (TextGenerator_t3211863866 * __this, TextGenerationSettings_t1351628751 ___settings0, const RuntimeMethod* method);
  2690. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
  2691. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m235458295 (TextGenerator_t3211863866 * __this, String_t* ___str0, Font_t1956802104 * ___font1, Color_t2555686324 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t2156229523 ___extents15, Vector2_t2156229523 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method);
  2692. // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  2693. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_m1494933754 (TextGenerator_t3211863866 * __this, List_1_t1234605051 * ___vertices0, const RuntimeMethod* method);
  2694. // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
  2695. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_m3307287644 (TextGenerator_t3211863866 * __this, List_1_t1547575848 * ___characters0, const RuntimeMethod* method);
  2696. // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
  2697. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetLines_m1739216537 (TextGenerator_t3211863866 * __this, List_1_t1372374256 * ___lines0, const RuntimeMethod* method);
  2698. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  2699. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t p0, uint8_t p1, uint8_t p2, uint8_t p3, const RuntimeMethod* method);
  2700. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  2701. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  2702. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  2703. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2704. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  2705. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2706. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  2707. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  2708. #ifdef __clang__
  2709. #pragma clang diagnostic push
  2710. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2711. #pragma clang diagnostic ignored "-Wunused-variable"
  2712. #endif
  2713. #ifdef __clang__
  2714. #pragma clang diagnostic pop
  2715. #endif
  2716. #ifdef __clang__
  2717. #pragma clang diagnostic push
  2718. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2719. #pragma clang diagnostic ignored "-Wunused-variable"
  2720. #endif
  2721. // Conversion methods for marshalling of: UnityEngine.CharacterInfo
  2722. extern "C" void CharacterInfo_t1228754872_marshal_pinvoke(const CharacterInfo_t1228754872& unmarshaled, CharacterInfo_t1228754872_marshaled_pinvoke& marshaled)
  2723. {
  2724. marshaled.___index_0 = unmarshaled.get_index_0();
  2725. marshaled.___uv_1 = unmarshaled.get_uv_1();
  2726. marshaled.___vert_2 = unmarshaled.get_vert_2();
  2727. marshaled.___width_3 = unmarshaled.get_width_3();
  2728. marshaled.___size_4 = unmarshaled.get_size_4();
  2729. marshaled.___style_5 = unmarshaled.get_style_5();
  2730. marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
  2731. }
  2732. extern "C" void CharacterInfo_t1228754872_marshal_pinvoke_back(const CharacterInfo_t1228754872_marshaled_pinvoke& marshaled, CharacterInfo_t1228754872& unmarshaled)
  2733. {
  2734. int32_t unmarshaled_index_temp_0 = 0;
  2735. unmarshaled_index_temp_0 = marshaled.___index_0;
  2736. unmarshaled.set_index_0(unmarshaled_index_temp_0);
  2737. Rect_t2360479859 unmarshaled_uv_temp_1;
  2738. memset(&unmarshaled_uv_temp_1, 0, sizeof(unmarshaled_uv_temp_1));
  2739. unmarshaled_uv_temp_1 = marshaled.___uv_1;
  2740. unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
  2741. Rect_t2360479859 unmarshaled_vert_temp_2;
  2742. memset(&unmarshaled_vert_temp_2, 0, sizeof(unmarshaled_vert_temp_2));
  2743. unmarshaled_vert_temp_2 = marshaled.___vert_2;
  2744. unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
  2745. float unmarshaled_width_temp_3 = 0.0f;
  2746. unmarshaled_width_temp_3 = marshaled.___width_3;
  2747. unmarshaled.set_width_3(unmarshaled_width_temp_3);
  2748. int32_t unmarshaled_size_temp_4 = 0;
  2749. unmarshaled_size_temp_4 = marshaled.___size_4;
  2750. unmarshaled.set_size_4(unmarshaled_size_temp_4);
  2751. int32_t unmarshaled_style_temp_5 = 0;
  2752. unmarshaled_style_temp_5 = marshaled.___style_5;
  2753. unmarshaled.set_style_5(unmarshaled_style_temp_5);
  2754. bool unmarshaled_flipped_temp_6 = false;
  2755. unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
  2756. unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
  2757. }
  2758. // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
  2759. extern "C" void CharacterInfo_t1228754872_marshal_pinvoke_cleanup(CharacterInfo_t1228754872_marshaled_pinvoke& marshaled)
  2760. {
  2761. }
  2762. // Conversion methods for marshalling of: UnityEngine.CharacterInfo
  2763. extern "C" void CharacterInfo_t1228754872_marshal_com(const CharacterInfo_t1228754872& unmarshaled, CharacterInfo_t1228754872_marshaled_com& marshaled)
  2764. {
  2765. marshaled.___index_0 = unmarshaled.get_index_0();
  2766. marshaled.___uv_1 = unmarshaled.get_uv_1();
  2767. marshaled.___vert_2 = unmarshaled.get_vert_2();
  2768. marshaled.___width_3 = unmarshaled.get_width_3();
  2769. marshaled.___size_4 = unmarshaled.get_size_4();
  2770. marshaled.___style_5 = unmarshaled.get_style_5();
  2771. marshaled.___flipped_6 = static_cast<int32_t>(unmarshaled.get_flipped_6());
  2772. }
  2773. extern "C" void CharacterInfo_t1228754872_marshal_com_back(const CharacterInfo_t1228754872_marshaled_com& marshaled, CharacterInfo_t1228754872& unmarshaled)
  2774. {
  2775. int32_t unmarshaled_index_temp_0 = 0;
  2776. unmarshaled_index_temp_0 = marshaled.___index_0;
  2777. unmarshaled.set_index_0(unmarshaled_index_temp_0);
  2778. Rect_t2360479859 unmarshaled_uv_temp_1;
  2779. memset(&unmarshaled_uv_temp_1, 0, sizeof(unmarshaled_uv_temp_1));
  2780. unmarshaled_uv_temp_1 = marshaled.___uv_1;
  2781. unmarshaled.set_uv_1(unmarshaled_uv_temp_1);
  2782. Rect_t2360479859 unmarshaled_vert_temp_2;
  2783. memset(&unmarshaled_vert_temp_2, 0, sizeof(unmarshaled_vert_temp_2));
  2784. unmarshaled_vert_temp_2 = marshaled.___vert_2;
  2785. unmarshaled.set_vert_2(unmarshaled_vert_temp_2);
  2786. float unmarshaled_width_temp_3 = 0.0f;
  2787. unmarshaled_width_temp_3 = marshaled.___width_3;
  2788. unmarshaled.set_width_3(unmarshaled_width_temp_3);
  2789. int32_t unmarshaled_size_temp_4 = 0;
  2790. unmarshaled_size_temp_4 = marshaled.___size_4;
  2791. unmarshaled.set_size_4(unmarshaled_size_temp_4);
  2792. int32_t unmarshaled_style_temp_5 = 0;
  2793. unmarshaled_style_temp_5 = marshaled.___style_5;
  2794. unmarshaled.set_style_5(unmarshaled_style_temp_5);
  2795. bool unmarshaled_flipped_temp_6 = false;
  2796. unmarshaled_flipped_temp_6 = static_cast<bool>(marshaled.___flipped_6);
  2797. unmarshaled.set_flipped_6(unmarshaled_flipped_temp_6);
  2798. }
  2799. // Conversion method for clean up from marshalling of: UnityEngine.CharacterInfo
  2800. extern "C" void CharacterInfo_t1228754872_marshal_com_cleanup(CharacterInfo_t1228754872_marshaled_com& marshaled)
  2801. {
  2802. }
  2803. // System.Int32 UnityEngine.CharacterInfo::get_advance()
  2804. extern "C" IL2CPP_METHOD_ATTR int32_t CharacterInfo_get_advance_m2829275018 (CharacterInfo_t1228754872 * __this, const RuntimeMethod* method)
  2805. {
  2806. int32_t V_0 = 0;
  2807. {
  2808. float L_0 = __this->get_width_3();
  2809. V_0 = (((int32_t)((int32_t)L_0)));
  2810. goto IL_000e;
  2811. }
  2812. IL_000e:
  2813. {
  2814. int32_t L_1 = V_0;
  2815. return L_1;
  2816. }
  2817. }
  2818. extern "C" int32_t CharacterInfo_get_advance_m2829275018_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2819. {
  2820. CharacterInfo_t1228754872 * _thisAdjusted = reinterpret_cast<CharacterInfo_t1228754872 *>(__this + 1);
  2821. return CharacterInfo_get_advance_m2829275018(_thisAdjusted, method);
  2822. }
  2823. #ifdef __clang__
  2824. #pragma clang diagnostic pop
  2825. #endif
  2826. #ifdef __clang__
  2827. #pragma clang diagnostic push
  2828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2829. #pragma clang diagnostic ignored "-Wunused-variable"
  2830. #endif
  2831. // System.Void UnityEngine.Font::.ctor()
  2832. extern "C" IL2CPP_METHOD_ATTR void Font__ctor_m4193154730 (Font_t1956802104 * __this, const RuntimeMethod* method)
  2833. {
  2834. static bool s_Il2CppMethodInitialized;
  2835. if (!s_Il2CppMethodInitialized)
  2836. {
  2837. il2cpp_codegen_initialize_method (Font__ctor_m4193154730_MetadataUsageId);
  2838. s_Il2CppMethodInitialized = true;
  2839. }
  2840. {
  2841. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  2842. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  2843. Font_Internal_CreateFont_m3912844329(NULL /*static, unused*/, __this, (String_t*)NULL, /*hidden argument*/NULL);
  2844. return;
  2845. }
  2846. }
  2847. // System.Void UnityEngine.Font::.ctor(System.String[],System.Int32)
  2848. extern "C" IL2CPP_METHOD_ATTR void Font__ctor_m1551775928 (Font_t1956802104 * __this, StringU5BU5D_t1281789340* ___names0, int32_t ___size1, const RuntimeMethod* method)
  2849. {
  2850. static bool s_Il2CppMethodInitialized;
  2851. if (!s_Il2CppMethodInitialized)
  2852. {
  2853. il2cpp_codegen_initialize_method (Font__ctor_m1551775928_MetadataUsageId);
  2854. s_Il2CppMethodInitialized = true;
  2855. }
  2856. {
  2857. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  2858. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  2859. StringU5BU5D_t1281789340* L_0 = ___names0;
  2860. int32_t L_1 = ___size1;
  2861. Font_Internal_CreateDynamicFont_m96963353(NULL /*static, unused*/, __this, L_0, L_1, /*hidden argument*/NULL);
  2862. return;
  2863. }
  2864. }
  2865. // System.Void UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)
  2866. extern "C" IL2CPP_METHOD_ATTR void Font_Internal_CreateFont_m3912844329 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ____font0, String_t* ___name1, const RuntimeMethod* method)
  2867. {
  2868. typedef void (*Font_Internal_CreateFont_m3912844329_ftn) (Font_t1956802104 *, String_t*);
  2869. static Font_Internal_CreateFont_m3912844329_ftn _il2cpp_icall_func;
  2870. if (!_il2cpp_icall_func)
  2871. _il2cpp_icall_func = (Font_Internal_CreateFont_m3912844329_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateFont(UnityEngine.Font,System.String)");
  2872. _il2cpp_icall_func(____font0, ___name1);
  2873. }
  2874. // System.Void UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)
  2875. extern "C" IL2CPP_METHOD_ATTR void Font_Internal_CreateDynamicFont_m96963353 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ____font0, StringU5BU5D_t1281789340* ____names1, int32_t ___size2, const RuntimeMethod* method)
  2876. {
  2877. typedef void (*Font_Internal_CreateDynamicFont_m96963353_ftn) (Font_t1956802104 *, StringU5BU5D_t1281789340*, int32_t);
  2878. static Font_Internal_CreateDynamicFont_m96963353_ftn _il2cpp_icall_func;
  2879. if (!_il2cpp_icall_func)
  2880. _il2cpp_icall_func = (Font_Internal_CreateDynamicFont_m96963353_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::Internal_CreateDynamicFont(UnityEngine.Font,System.String[],System.Int32)");
  2881. _il2cpp_icall_func(____font0, ____names1, ___size2);
  2882. }
  2883. // UnityEngine.Font UnityEngine.Font::CreateDynamicFontFromOSFont(System.String,System.Int32)
  2884. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * Font_CreateDynamicFontFromOSFont_m3736358447 (RuntimeObject * __this /* static, unused */, String_t* ___fontname0, int32_t ___size1, const RuntimeMethod* method)
  2885. {
  2886. static bool s_Il2CppMethodInitialized;
  2887. if (!s_Il2CppMethodInitialized)
  2888. {
  2889. il2cpp_codegen_initialize_method (Font_CreateDynamicFontFromOSFont_m3736358447_MetadataUsageId);
  2890. s_Il2CppMethodInitialized = true;
  2891. }
  2892. Font_t1956802104 * V_0 = NULL;
  2893. Font_t1956802104 * V_1 = NULL;
  2894. {
  2895. StringU5BU5D_t1281789340* L_0 = ((StringU5BU5D_t1281789340*)SZArrayNew(StringU5BU5D_t1281789340_il2cpp_TypeInfo_var, (uint32_t)1));
  2896. String_t* L_1 = ___fontname0;
  2897. NullCheck(L_0);
  2898. ArrayElementTypeCheck (L_0, L_1);
  2899. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)L_1);
  2900. int32_t L_2 = ___size1;
  2901. Font_t1956802104 * L_3 = (Font_t1956802104 *)il2cpp_codegen_object_new(Font_t1956802104_il2cpp_TypeInfo_var);
  2902. Font__ctor_m1551775928(L_3, L_0, L_2, /*hidden argument*/NULL);
  2903. V_0 = L_3;
  2904. Font_t1956802104 * L_4 = V_0;
  2905. V_1 = L_4;
  2906. goto IL_0019;
  2907. }
  2908. IL_0019:
  2909. {
  2910. Font_t1956802104 * L_5 = V_1;
  2911. return L_5;
  2912. }
  2913. }
  2914. // UnityEngine.Material UnityEngine.Font::get_material()
  2915. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Font_get_material_m1471867149 (Font_t1956802104 * __this, const RuntimeMethod* method)
  2916. {
  2917. typedef Material_t340375123 * (*Font_get_material_m1471867149_ftn) (Font_t1956802104 *);
  2918. static Font_get_material_m1471867149_ftn _il2cpp_icall_func;
  2919. if (!_il2cpp_icall_func)
  2920. _il2cpp_icall_func = (Font_get_material_m1471867149_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_material()");
  2921. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  2922. return retVal;
  2923. }
  2924. // System.Boolean UnityEngine.Font::HasCharacter(System.Char)
  2925. extern "C" IL2CPP_METHOD_ATTR bool Font_HasCharacter_m2396486601 (Font_t1956802104 * __this, Il2CppChar ___c0, const RuntimeMethod* method)
  2926. {
  2927. typedef bool (*Font_HasCharacter_m2396486601_ftn) (Font_t1956802104 *, Il2CppChar);
  2928. static Font_HasCharacter_m2396486601_ftn _il2cpp_icall_func;
  2929. if (!_il2cpp_icall_func)
  2930. _il2cpp_icall_func = (Font_HasCharacter_m2396486601_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::HasCharacter(System.Char)");
  2931. bool retVal = _il2cpp_icall_func(__this, ___c0);
  2932. return retVal;
  2933. }
  2934. // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)
  2935. extern "C" IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_m2970556110 (Font_t1956802104 * __this, String_t* ___characters0, int32_t ___size1, int32_t ___style2, const RuntimeMethod* method)
  2936. {
  2937. typedef void (*Font_RequestCharactersInTexture_m2970556110_ftn) (Font_t1956802104 *, String_t*, int32_t, int32_t);
  2938. static Font_RequestCharactersInTexture_m2970556110_ftn _il2cpp_icall_func;
  2939. if (!_il2cpp_icall_func)
  2940. _il2cpp_icall_func = (Font_RequestCharactersInTexture_m2970556110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::RequestCharactersInTexture(System.String,System.Int32,UnityEngine.FontStyle)");
  2941. _il2cpp_icall_func(__this, ___characters0, ___size1, ___style2);
  2942. }
  2943. // System.Void UnityEngine.Font::RequestCharactersInTexture(System.String)
  2944. extern "C" IL2CPP_METHOD_ATTR void Font_RequestCharactersInTexture_m3814542243 (Font_t1956802104 * __this, String_t* ___characters0, const RuntimeMethod* method)
  2945. {
  2946. int32_t V_0 = 0;
  2947. int32_t V_1 = 0;
  2948. {
  2949. V_0 = 0;
  2950. V_1 = 0;
  2951. String_t* L_0 = ___characters0;
  2952. int32_t L_1 = V_1;
  2953. int32_t L_2 = V_0;
  2954. Font_RequestCharactersInTexture_m2970556110(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  2955. return;
  2956. }
  2957. }
  2958. // System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1<UnityEngine.Font>)
  2959. extern "C" IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m2164317336 (RuntimeObject * __this /* static, unused */, Action_1_t2129269699 * ___value0, const RuntimeMethod* method)
  2960. {
  2961. static bool s_Il2CppMethodInitialized;
  2962. if (!s_Il2CppMethodInitialized)
  2963. {
  2964. il2cpp_codegen_initialize_method (Font_add_textureRebuilt_m2164317336_MetadataUsageId);
  2965. s_Il2CppMethodInitialized = true;
  2966. }
  2967. Action_1_t2129269699 * V_0 = NULL;
  2968. Action_1_t2129269699 * V_1 = NULL;
  2969. {
  2970. Action_1_t2129269699 * L_0 = ((Font_t1956802104_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1956802104_il2cpp_TypeInfo_var))->get_textureRebuilt_2();
  2971. V_0 = L_0;
  2972. }
  2973. IL_0006:
  2974. {
  2975. Action_1_t2129269699 * L_1 = V_0;
  2976. V_1 = L_1;
  2977. Action_1_t2129269699 * L_2 = V_1;
  2978. Action_1_t2129269699 * L_3 = ___value0;
  2979. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  2980. Action_1_t2129269699 * L_5 = V_0;
  2981. Action_1_t2129269699 * L_6 = InterlockedCompareExchangeImpl<Action_1_t2129269699 *>((((Font_t1956802104_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1956802104_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_2()), ((Action_1_t2129269699 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t2129269699_il2cpp_TypeInfo_var)), L_5);
  2982. V_0 = L_6;
  2983. Action_1_t2129269699 * L_7 = V_0;
  2984. Action_1_t2129269699 * L_8 = V_1;
  2985. if ((!(((RuntimeObject*)(Action_1_t2129269699 *)L_7) == ((RuntimeObject*)(Action_1_t2129269699 *)L_8))))
  2986. {
  2987. goto IL_0006;
  2988. }
  2989. }
  2990. {
  2991. return;
  2992. }
  2993. }
  2994. // System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1<UnityEngine.Font>)
  2995. extern "C" IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_m1198718614 (RuntimeObject * __this /* static, unused */, Action_1_t2129269699 * ___value0, const RuntimeMethod* method)
  2996. {
  2997. static bool s_Il2CppMethodInitialized;
  2998. if (!s_Il2CppMethodInitialized)
  2999. {
  3000. il2cpp_codegen_initialize_method (Font_remove_textureRebuilt_m1198718614_MetadataUsageId);
  3001. s_Il2CppMethodInitialized = true;
  3002. }
  3003. Action_1_t2129269699 * V_0 = NULL;
  3004. Action_1_t2129269699 * V_1 = NULL;
  3005. {
  3006. Action_1_t2129269699 * L_0 = ((Font_t1956802104_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1956802104_il2cpp_TypeInfo_var))->get_textureRebuilt_2();
  3007. V_0 = L_0;
  3008. }
  3009. IL_0006:
  3010. {
  3011. Action_1_t2129269699 * L_1 = V_0;
  3012. V_1 = L_1;
  3013. Action_1_t2129269699 * L_2 = V_1;
  3014. Action_1_t2129269699 * L_3 = ___value0;
  3015. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  3016. Action_1_t2129269699 * L_5 = V_0;
  3017. Action_1_t2129269699 * L_6 = InterlockedCompareExchangeImpl<Action_1_t2129269699 *>((((Font_t1956802104_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1956802104_il2cpp_TypeInfo_var))->get_address_of_textureRebuilt_2()), ((Action_1_t2129269699 *)CastclassSealed((RuntimeObject*)L_4, Action_1_t2129269699_il2cpp_TypeInfo_var)), L_5);
  3018. V_0 = L_6;
  3019. Action_1_t2129269699 * L_7 = V_0;
  3020. Action_1_t2129269699 * L_8 = V_1;
  3021. if ((!(((RuntimeObject*)(Action_1_t2129269699 *)L_7) == ((RuntimeObject*)(Action_1_t2129269699 *)L_8))))
  3022. {
  3023. goto IL_0006;
  3024. }
  3025. }
  3026. {
  3027. return;
  3028. }
  3029. }
  3030. // System.Void UnityEngine.Font::InvokeTextureRebuilt_Internal(UnityEngine.Font)
  3031. extern "C" IL2CPP_METHOD_ATTR void Font_InvokeTextureRebuilt_Internal_m3260810449 (RuntimeObject * __this /* static, unused */, Font_t1956802104 * ___font0, const RuntimeMethod* method)
  3032. {
  3033. static bool s_Il2CppMethodInitialized;
  3034. if (!s_Il2CppMethodInitialized)
  3035. {
  3036. il2cpp_codegen_initialize_method (Font_InvokeTextureRebuilt_Internal_m3260810449_MetadataUsageId);
  3037. s_Il2CppMethodInitialized = true;
  3038. }
  3039. Action_1_t2129269699 * V_0 = NULL;
  3040. {
  3041. Action_1_t2129269699 * L_0 = ((Font_t1956802104_StaticFields*)il2cpp_codegen_static_fields_for(Font_t1956802104_il2cpp_TypeInfo_var))->get_textureRebuilt_2();
  3042. V_0 = L_0;
  3043. Action_1_t2129269699 * L_1 = V_0;
  3044. if (!L_1)
  3045. {
  3046. goto IL_0014;
  3047. }
  3048. }
  3049. {
  3050. Action_1_t2129269699 * L_2 = V_0;
  3051. Font_t1956802104 * L_3 = ___font0;
  3052. NullCheck(L_2);
  3053. Action_1_Invoke_m3642676323(L_2, L_3, /*hidden argument*/Action_1_Invoke_m3642676323_RuntimeMethod_var);
  3054. }
  3055. IL_0014:
  3056. {
  3057. Font_t1956802104 * L_4 = ___font0;
  3058. NullCheck(L_4);
  3059. FontTextureRebuildCallback_t2467502454 * L_5 = L_4->get_m_FontTextureRebuildCallback_3();
  3060. if (!L_5)
  3061. {
  3062. goto IL_002a;
  3063. }
  3064. }
  3065. {
  3066. Font_t1956802104 * L_6 = ___font0;
  3067. NullCheck(L_6);
  3068. FontTextureRebuildCallback_t2467502454 * L_7 = L_6->get_m_FontTextureRebuildCallback_3();
  3069. NullCheck(L_7);
  3070. FontTextureRebuildCallback_Invoke_m3604797831(L_7, /*hidden argument*/NULL);
  3071. }
  3072. IL_002a:
  3073. {
  3074. return;
  3075. }
  3076. }
  3077. // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)
  3078. extern "C" IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m129252932 (Font_t1956802104 * __this, Il2CppChar ___ch0, CharacterInfo_t1228754872 * ___info1, int32_t ___size2, int32_t ___style3, const RuntimeMethod* method)
  3079. {
  3080. typedef bool (*Font_GetCharacterInfo_m129252932_ftn) (Font_t1956802104 *, Il2CppChar, CharacterInfo_t1228754872 *, int32_t, int32_t);
  3081. static Font_GetCharacterInfo_m129252932_ftn _il2cpp_icall_func;
  3082. if (!_il2cpp_icall_func)
  3083. _il2cpp_icall_func = (Font_GetCharacterInfo_m129252932_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32,UnityEngine.FontStyle)");
  3084. bool retVal = _il2cpp_icall_func(__this, ___ch0, ___info1, ___size2, ___style3);
  3085. return retVal;
  3086. }
  3087. // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&,System.Int32)
  3088. extern "C" IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m3035673071 (Font_t1956802104 * __this, Il2CppChar ___ch0, CharacterInfo_t1228754872 * ___info1, int32_t ___size2, const RuntimeMethod* method)
  3089. {
  3090. int32_t V_0 = 0;
  3091. bool V_1 = false;
  3092. {
  3093. V_0 = 0;
  3094. Il2CppChar L_0 = ___ch0;
  3095. CharacterInfo_t1228754872 * L_1 = ___info1;
  3096. int32_t L_2 = ___size2;
  3097. int32_t L_3 = V_0;
  3098. bool L_4 = Font_GetCharacterInfo_m129252932(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  3099. V_1 = L_4;
  3100. goto IL_0013;
  3101. }
  3102. IL_0013:
  3103. {
  3104. bool L_5 = V_1;
  3105. return L_5;
  3106. }
  3107. }
  3108. // System.Boolean UnityEngine.Font::GetCharacterInfo(System.Char,UnityEngine.CharacterInfo&)
  3109. extern "C" IL2CPP_METHOD_ATTR bool Font_GetCharacterInfo_m2099234323 (Font_t1956802104 * __this, Il2CppChar ___ch0, CharacterInfo_t1228754872 * ___info1, const RuntimeMethod* method)
  3110. {
  3111. int32_t V_0 = 0;
  3112. int32_t V_1 = 0;
  3113. bool V_2 = false;
  3114. {
  3115. V_0 = 0;
  3116. V_1 = 0;
  3117. Il2CppChar L_0 = ___ch0;
  3118. CharacterInfo_t1228754872 * L_1 = ___info1;
  3119. int32_t L_2 = V_1;
  3120. int32_t L_3 = V_0;
  3121. bool L_4 = Font_GetCharacterInfo_m129252932(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  3122. V_2 = L_4;
  3123. goto IL_0015;
  3124. }
  3125. IL_0015:
  3126. {
  3127. bool L_5 = V_2;
  3128. return L_5;
  3129. }
  3130. }
  3131. // System.Boolean UnityEngine.Font::get_dynamic()
  3132. extern "C" IL2CPP_METHOD_ATTR bool Font_get_dynamic_m1338157964 (Font_t1956802104 * __this, const RuntimeMethod* method)
  3133. {
  3134. typedef bool (*Font_get_dynamic_m1338157964_ftn) (Font_t1956802104 *);
  3135. static Font_get_dynamic_m1338157964_ftn _il2cpp_icall_func;
  3136. if (!_il2cpp_icall_func)
  3137. _il2cpp_icall_func = (Font_get_dynamic_m1338157964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_dynamic()");
  3138. bool retVal = _il2cpp_icall_func(__this);
  3139. return retVal;
  3140. }
  3141. // System.Int32 UnityEngine.Font::get_fontSize()
  3142. extern "C" IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m2823245826 (Font_t1956802104 * __this, const RuntimeMethod* method)
  3143. {
  3144. typedef int32_t (*Font_get_fontSize_m2823245826_ftn) (Font_t1956802104 *);
  3145. static Font_get_fontSize_m2823245826_ftn _il2cpp_icall_func;
  3146. if (!_il2cpp_icall_func)
  3147. _il2cpp_icall_func = (Font_get_fontSize_m2823245826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Font::get_fontSize()");
  3148. int32_t retVal = _il2cpp_icall_func(__this);
  3149. return retVal;
  3150. }
  3151. #ifdef __clang__
  3152. #pragma clang diagnostic pop
  3153. #endif
  3154. #ifdef __clang__
  3155. #pragma clang diagnostic push
  3156. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3157. #pragma clang diagnostic ignored "-Wunused-variable"
  3158. #endif
  3159. extern "C" void DelegatePInvokeWrapper_FontTextureRebuildCallback_t2467502454 (FontTextureRebuildCallback_t2467502454 * __this, const RuntimeMethod* method)
  3160. {
  3161. typedef void (DEFAULT_CALL *PInvokeFunc)();
  3162. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  3163. // Native function invocation
  3164. il2cppPInvokeFunc();
  3165. }
  3166. // System.Void UnityEngine.Font/FontTextureRebuildCallback::.ctor(System.Object,System.IntPtr)
  3167. extern "C" IL2CPP_METHOD_ATTR void FontTextureRebuildCallback__ctor_m3251169343 (FontTextureRebuildCallback_t2467502454 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  3168. {
  3169. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  3170. __this->set_method_3(___method1);
  3171. __this->set_m_target_2(___object0);
  3172. }
  3173. // System.Void UnityEngine.Font/FontTextureRebuildCallback::Invoke()
  3174. extern "C" IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_Invoke_m3604797831 (FontTextureRebuildCallback_t2467502454 * __this, const RuntimeMethod* method)
  3175. {
  3176. if(__this->get_prev_9() != NULL)
  3177. {
  3178. FontTextureRebuildCallback_Invoke_m3604797831((FontTextureRebuildCallback_t2467502454 *)__this->get_prev_9(), method);
  3179. }
  3180. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  3181. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  3182. RuntimeObject* targetThis = __this->get_m_target_2();
  3183. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  3184. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  3185. if (___methodIsStatic)
  3186. {
  3187. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  3188. {
  3189. // open
  3190. {
  3191. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  3192. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  3193. }
  3194. }
  3195. else
  3196. {
  3197. // closed
  3198. {
  3199. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  3200. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  3201. }
  3202. }
  3203. }
  3204. else
  3205. {
  3206. {
  3207. // closed
  3208. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  3209. {
  3210. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  3211. {
  3212. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  3213. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  3214. else
  3215. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  3216. }
  3217. else
  3218. {
  3219. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  3220. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  3221. else
  3222. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  3223. }
  3224. }
  3225. else
  3226. {
  3227. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  3228. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  3229. }
  3230. }
  3231. }
  3232. }
  3233. // System.IAsyncResult UnityEngine.Font/FontTextureRebuildCallback::BeginInvoke(System.AsyncCallback,System.Object)
  3234. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* FontTextureRebuildCallback_BeginInvoke_m304512862 (FontTextureRebuildCallback_t2467502454 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  3235. {
  3236. void *__d_args[1] = {0};
  3237. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  3238. }
  3239. // System.Void UnityEngine.Font/FontTextureRebuildCallback::EndInvoke(System.IAsyncResult)
  3240. extern "C" IL2CPP_METHOD_ATTR void FontTextureRebuildCallback_EndInvoke_m3732346867 (FontTextureRebuildCallback_t2467502454 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  3241. {
  3242. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  3243. }
  3244. #ifdef __clang__
  3245. #pragma clang diagnostic pop
  3246. #endif
  3247. #ifdef __clang__
  3248. #pragma clang diagnostic push
  3249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3250. #pragma clang diagnostic ignored "-Wunused-variable"
  3251. #endif
  3252. #ifdef __clang__
  3253. #pragma clang diagnostic pop
  3254. #endif
  3255. #ifdef __clang__
  3256. #pragma clang diagnostic push
  3257. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3258. #pragma clang diagnostic ignored "-Wunused-variable"
  3259. #endif
  3260. #ifdef __clang__
  3261. #pragma clang diagnostic pop
  3262. #endif
  3263. #ifdef __clang__
  3264. #pragma clang diagnostic push
  3265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3266. #pragma clang diagnostic ignored "-Wunused-variable"
  3267. #endif
  3268. #ifdef __clang__
  3269. #pragma clang diagnostic pop
  3270. #endif
  3271. #ifdef __clang__
  3272. #pragma clang diagnostic push
  3273. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3274. #pragma clang diagnostic ignored "-Wunused-variable"
  3275. #endif
  3276. #ifdef __clang__
  3277. #pragma clang diagnostic pop
  3278. #endif
  3279. #ifdef __clang__
  3280. #pragma clang diagnostic push
  3281. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3282. #pragma clang diagnostic ignored "-Wunused-variable"
  3283. #endif
  3284. // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
  3285. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke(const TextGenerationSettings_t1351628751& unmarshaled, TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled)
  3286. {
  3287. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3288. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception,NULL);
  3289. }
  3290. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke_back(const TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled, TextGenerationSettings_t1351628751& unmarshaled)
  3291. {
  3292. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3293. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception,NULL);
  3294. }
  3295. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
  3296. extern "C" void TextGenerationSettings_t1351628751_marshal_pinvoke_cleanup(TextGenerationSettings_t1351628751_marshaled_pinvoke& marshaled)
  3297. {
  3298. }
  3299. // Conversion methods for marshalling of: UnityEngine.TextGenerationSettings
  3300. extern "C" void TextGenerationSettings_t1351628751_marshal_com(const TextGenerationSettings_t1351628751& unmarshaled, TextGenerationSettings_t1351628751_marshaled_com& marshaled)
  3301. {
  3302. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3303. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception,NULL);
  3304. }
  3305. extern "C" void TextGenerationSettings_t1351628751_marshal_com_back(const TextGenerationSettings_t1351628751_marshaled_com& marshaled, TextGenerationSettings_t1351628751& unmarshaled)
  3306. {
  3307. Exception_t* ___font_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'font' of type 'TextGenerationSettings': Reference type field marshaling is not supported.");
  3308. IL2CPP_RAISE_MANAGED_EXCEPTION(___font_0Exception,NULL);
  3309. }
  3310. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerationSettings
  3311. extern "C" void TextGenerationSettings_t1351628751_marshal_com_cleanup(TextGenerationSettings_t1351628751_marshaled_com& marshaled)
  3312. {
  3313. }
  3314. // System.Boolean UnityEngine.TextGenerationSettings::CompareColors(UnityEngine.Color,UnityEngine.Color)
  3315. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareColors_m3051734236 (TextGenerationSettings_t1351628751 * __this, Color_t2555686324 ___left0, Color_t2555686324 ___right1, const RuntimeMethod* method)
  3316. {
  3317. static bool s_Il2CppMethodInitialized;
  3318. if (!s_Il2CppMethodInitialized)
  3319. {
  3320. il2cpp_codegen_initialize_method (TextGenerationSettings_CompareColors_m3051734236_MetadataUsageId);
  3321. s_Il2CppMethodInitialized = true;
  3322. }
  3323. bool V_0 = false;
  3324. int32_t G_B5_0 = 0;
  3325. {
  3326. float L_0 = (&___left0)->get_r_0();
  3327. float L_1 = (&___right1)->get_r_0();
  3328. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3329. bool L_2 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3330. if (!L_2)
  3331. {
  3332. goto IL_005e;
  3333. }
  3334. }
  3335. {
  3336. float L_3 = (&___left0)->get_g_1();
  3337. float L_4 = (&___right1)->get_g_1();
  3338. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3339. bool L_5 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3340. if (!L_5)
  3341. {
  3342. goto IL_005e;
  3343. }
  3344. }
  3345. {
  3346. float L_6 = (&___left0)->get_b_2();
  3347. float L_7 = (&___right1)->get_b_2();
  3348. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3349. bool L_8 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  3350. if (!L_8)
  3351. {
  3352. goto IL_005e;
  3353. }
  3354. }
  3355. {
  3356. float L_9 = (&___left0)->get_a_3();
  3357. float L_10 = (&___right1)->get_a_3();
  3358. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3359. bool L_11 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  3360. G_B5_0 = ((int32_t)(L_11));
  3361. goto IL_005f;
  3362. }
  3363. IL_005e:
  3364. {
  3365. G_B5_0 = 0;
  3366. }
  3367. IL_005f:
  3368. {
  3369. V_0 = (bool)G_B5_0;
  3370. goto IL_0065;
  3371. }
  3372. IL_0065:
  3373. {
  3374. bool L_12 = V_0;
  3375. return L_12;
  3376. }
  3377. }
  3378. extern "C" bool TextGenerationSettings_CompareColors_m3051734236_AdjustorThunk (RuntimeObject * __this, Color_t2555686324 ___left0, Color_t2555686324 ___right1, const RuntimeMethod* method)
  3379. {
  3380. TextGenerationSettings_t1351628751 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t1351628751 *>(__this + 1);
  3381. return TextGenerationSettings_CompareColors_m3051734236(_thisAdjusted, ___left0, ___right1, method);
  3382. }
  3383. // System.Boolean UnityEngine.TextGenerationSettings::CompareVector2(UnityEngine.Vector2,UnityEngine.Vector2)
  3384. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_CompareVector2_m1914066862 (TextGenerationSettings_t1351628751 * __this, Vector2_t2156229523 ___left0, Vector2_t2156229523 ___right1, const RuntimeMethod* method)
  3385. {
  3386. static bool s_Il2CppMethodInitialized;
  3387. if (!s_Il2CppMethodInitialized)
  3388. {
  3389. il2cpp_codegen_initialize_method (TextGenerationSettings_CompareVector2_m1914066862_MetadataUsageId);
  3390. s_Il2CppMethodInitialized = true;
  3391. }
  3392. bool V_0 = false;
  3393. int32_t G_B3_0 = 0;
  3394. {
  3395. float L_0 = (&___left0)->get_x_0();
  3396. float L_1 = (&___right1)->get_x_0();
  3397. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3398. bool L_2 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3399. if (!L_2)
  3400. {
  3401. goto IL_002e;
  3402. }
  3403. }
  3404. {
  3405. float L_3 = (&___left0)->get_y_1();
  3406. float L_4 = (&___right1)->get_y_1();
  3407. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3408. bool L_5 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3409. G_B3_0 = ((int32_t)(L_5));
  3410. goto IL_002f;
  3411. }
  3412. IL_002e:
  3413. {
  3414. G_B3_0 = 0;
  3415. }
  3416. IL_002f:
  3417. {
  3418. V_0 = (bool)G_B3_0;
  3419. goto IL_0035;
  3420. }
  3421. IL_0035:
  3422. {
  3423. bool L_6 = V_0;
  3424. return L_6;
  3425. }
  3426. }
  3427. extern "C" bool TextGenerationSettings_CompareVector2_m1914066862_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___left0, Vector2_t2156229523 ___right1, const RuntimeMethod* method)
  3428. {
  3429. TextGenerationSettings_t1351628751 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t1351628751 *>(__this + 1);
  3430. return TextGenerationSettings_CompareVector2_m1914066862(_thisAdjusted, ___left0, ___right1, method);
  3431. }
  3432. // System.Boolean UnityEngine.TextGenerationSettings::Equals(UnityEngine.TextGenerationSettings)
  3433. extern "C" IL2CPP_METHOD_ATTR bool TextGenerationSettings_Equals_m3618607189 (TextGenerationSettings_t1351628751 * __this, TextGenerationSettings_t1351628751 ___other0, const RuntimeMethod* method)
  3434. {
  3435. static bool s_Il2CppMethodInitialized;
  3436. if (!s_Il2CppMethodInitialized)
  3437. {
  3438. il2cpp_codegen_initialize_method (TextGenerationSettings_Equals_m3618607189_MetadataUsageId);
  3439. s_Il2CppMethodInitialized = true;
  3440. }
  3441. bool V_0 = false;
  3442. int32_t G_B21_0 = 0;
  3443. {
  3444. Color_t2555686324 L_0 = __this->get_color_1();
  3445. Color_t2555686324 L_1 = (&___other0)->get_color_1();
  3446. bool L_2 = TextGenerationSettings_CompareColors_m3051734236(__this, L_0, L_1, /*hidden argument*/NULL);
  3447. if (!L_2)
  3448. {
  3449. goto IL_0187;
  3450. }
  3451. }
  3452. {
  3453. int32_t L_3 = __this->get_fontSize_2();
  3454. int32_t L_4 = (&___other0)->get_fontSize_2();
  3455. if ((!(((uint32_t)L_3) == ((uint32_t)L_4))))
  3456. {
  3457. goto IL_0187;
  3458. }
  3459. }
  3460. {
  3461. float L_5 = __this->get_scaleFactor_5();
  3462. float L_6 = (&___other0)->get_scaleFactor_5();
  3463. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3464. bool L_7 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  3465. if (!L_7)
  3466. {
  3467. goto IL_0187;
  3468. }
  3469. }
  3470. {
  3471. int32_t L_8 = __this->get_resizeTextMinSize_10();
  3472. int32_t L_9 = (&___other0)->get_resizeTextMinSize_10();
  3473. if ((!(((uint32_t)L_8) == ((uint32_t)L_9))))
  3474. {
  3475. goto IL_0187;
  3476. }
  3477. }
  3478. {
  3479. int32_t L_10 = __this->get_resizeTextMaxSize_11();
  3480. int32_t L_11 = (&___other0)->get_resizeTextMaxSize_11();
  3481. if ((!(((uint32_t)L_10) == ((uint32_t)L_11))))
  3482. {
  3483. goto IL_0187;
  3484. }
  3485. }
  3486. {
  3487. float L_12 = __this->get_lineSpacing_3();
  3488. float L_13 = (&___other0)->get_lineSpacing_3();
  3489. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3490. bool L_14 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  3491. if (!L_14)
  3492. {
  3493. goto IL_0187;
  3494. }
  3495. }
  3496. {
  3497. int32_t L_15 = __this->get_fontStyle_6();
  3498. int32_t L_16 = (&___other0)->get_fontStyle_6();
  3499. if ((!(((uint32_t)L_15) == ((uint32_t)L_16))))
  3500. {
  3501. goto IL_0187;
  3502. }
  3503. }
  3504. {
  3505. bool L_17 = __this->get_richText_4();
  3506. bool L_18 = (&___other0)->get_richText_4();
  3507. if ((!(((uint32_t)L_17) == ((uint32_t)L_18))))
  3508. {
  3509. goto IL_0187;
  3510. }
  3511. }
  3512. {
  3513. int32_t L_19 = __this->get_textAnchor_7();
  3514. int32_t L_20 = (&___other0)->get_textAnchor_7();
  3515. if ((!(((uint32_t)L_19) == ((uint32_t)L_20))))
  3516. {
  3517. goto IL_0187;
  3518. }
  3519. }
  3520. {
  3521. bool L_21 = __this->get_alignByGeometry_8();
  3522. bool L_22 = (&___other0)->get_alignByGeometry_8();
  3523. if ((!(((uint32_t)L_21) == ((uint32_t)L_22))))
  3524. {
  3525. goto IL_0187;
  3526. }
  3527. }
  3528. {
  3529. bool L_23 = __this->get_resizeTextForBestFit_9();
  3530. bool L_24 = (&___other0)->get_resizeTextForBestFit_9();
  3531. if ((!(((uint32_t)L_23) == ((uint32_t)L_24))))
  3532. {
  3533. goto IL_0187;
  3534. }
  3535. }
  3536. {
  3537. int32_t L_25 = __this->get_resizeTextMinSize_10();
  3538. int32_t L_26 = (&___other0)->get_resizeTextMinSize_10();
  3539. if ((!(((uint32_t)L_25) == ((uint32_t)L_26))))
  3540. {
  3541. goto IL_0187;
  3542. }
  3543. }
  3544. {
  3545. int32_t L_27 = __this->get_resizeTextMaxSize_11();
  3546. int32_t L_28 = (&___other0)->get_resizeTextMaxSize_11();
  3547. if ((!(((uint32_t)L_27) == ((uint32_t)L_28))))
  3548. {
  3549. goto IL_0187;
  3550. }
  3551. }
  3552. {
  3553. bool L_29 = __this->get_resizeTextForBestFit_9();
  3554. bool L_30 = (&___other0)->get_resizeTextForBestFit_9();
  3555. if ((!(((uint32_t)L_29) == ((uint32_t)L_30))))
  3556. {
  3557. goto IL_0187;
  3558. }
  3559. }
  3560. {
  3561. bool L_31 = __this->get_updateBounds_12();
  3562. bool L_32 = (&___other0)->get_updateBounds_12();
  3563. if ((!(((uint32_t)L_31) == ((uint32_t)L_32))))
  3564. {
  3565. goto IL_0187;
  3566. }
  3567. }
  3568. {
  3569. int32_t L_33 = __this->get_horizontalOverflow_14();
  3570. int32_t L_34 = (&___other0)->get_horizontalOverflow_14();
  3571. if ((!(((uint32_t)L_33) == ((uint32_t)L_34))))
  3572. {
  3573. goto IL_0187;
  3574. }
  3575. }
  3576. {
  3577. int32_t L_35 = __this->get_verticalOverflow_13();
  3578. int32_t L_36 = (&___other0)->get_verticalOverflow_13();
  3579. if ((!(((uint32_t)L_35) == ((uint32_t)L_36))))
  3580. {
  3581. goto IL_0187;
  3582. }
  3583. }
  3584. {
  3585. Vector2_t2156229523 L_37 = __this->get_generationExtents_15();
  3586. Vector2_t2156229523 L_38 = (&___other0)->get_generationExtents_15();
  3587. bool L_39 = TextGenerationSettings_CompareVector2_m1914066862(__this, L_37, L_38, /*hidden argument*/NULL);
  3588. if (!L_39)
  3589. {
  3590. goto IL_0187;
  3591. }
  3592. }
  3593. {
  3594. Vector2_t2156229523 L_40 = __this->get_pivot_16();
  3595. Vector2_t2156229523 L_41 = (&___other0)->get_pivot_16();
  3596. bool L_42 = TextGenerationSettings_CompareVector2_m1914066862(__this, L_40, L_41, /*hidden argument*/NULL);
  3597. if (!L_42)
  3598. {
  3599. goto IL_0187;
  3600. }
  3601. }
  3602. {
  3603. Font_t1956802104 * L_43 = __this->get_font_0();
  3604. Font_t1956802104 * L_44 = (&___other0)->get_font_0();
  3605. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3606. bool L_45 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_43, L_44, /*hidden argument*/NULL);
  3607. G_B21_0 = ((int32_t)(L_45));
  3608. goto IL_0188;
  3609. }
  3610. IL_0187:
  3611. {
  3612. G_B21_0 = 0;
  3613. }
  3614. IL_0188:
  3615. {
  3616. V_0 = (bool)G_B21_0;
  3617. goto IL_018e;
  3618. }
  3619. IL_018e:
  3620. {
  3621. bool L_46 = V_0;
  3622. return L_46;
  3623. }
  3624. }
  3625. extern "C" bool TextGenerationSettings_Equals_m3618607189_AdjustorThunk (RuntimeObject * __this, TextGenerationSettings_t1351628751 ___other0, const RuntimeMethod* method)
  3626. {
  3627. TextGenerationSettings_t1351628751 * _thisAdjusted = reinterpret_cast<TextGenerationSettings_t1351628751 *>(__this + 1);
  3628. return TextGenerationSettings_Equals_m3618607189(_thisAdjusted, ___other0, method);
  3629. }
  3630. #ifdef __clang__
  3631. #pragma clang diagnostic pop
  3632. #endif
  3633. #ifdef __clang__
  3634. #pragma clang diagnostic push
  3635. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3636. #pragma clang diagnostic ignored "-Wunused-variable"
  3637. #endif
  3638. // Conversion methods for marshalling of: UnityEngine.TextGenerator
  3639. extern "C" void TextGenerator_t3211863866_marshal_pinvoke(const TextGenerator_t3211863866& unmarshaled, TextGenerator_t3211863866_marshaled_pinvoke& marshaled)
  3640. {
  3641. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3642. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception,NULL);
  3643. }
  3644. extern "C" void TextGenerator_t3211863866_marshal_pinvoke_back(const TextGenerator_t3211863866_marshaled_pinvoke& marshaled, TextGenerator_t3211863866& unmarshaled)
  3645. {
  3646. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3647. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception,NULL);
  3648. }
  3649. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
  3650. extern "C" void TextGenerator_t3211863866_marshal_pinvoke_cleanup(TextGenerator_t3211863866_marshaled_pinvoke& marshaled)
  3651. {
  3652. }
  3653. // Conversion methods for marshalling of: UnityEngine.TextGenerator
  3654. extern "C" void TextGenerator_t3211863866_marshal_com(const TextGenerator_t3211863866& unmarshaled, TextGenerator_t3211863866_marshaled_com& marshaled)
  3655. {
  3656. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3657. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception,NULL);
  3658. }
  3659. extern "C" void TextGenerator_t3211863866_marshal_com_back(const TextGenerator_t3211863866_marshaled_com& marshaled, TextGenerator_t3211863866& unmarshaled)
  3660. {
  3661. Exception_t* ___m_LastSettings_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_LastSettings' of type 'TextGenerator'.");
  3662. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_LastSettings_2Exception,NULL);
  3663. }
  3664. // Conversion method for clean up from marshalling of: UnityEngine.TextGenerator
  3665. extern "C" void TextGenerator_t3211863866_marshal_com_cleanup(TextGenerator_t3211863866_marshaled_com& marshaled)
  3666. {
  3667. }
  3668. // System.Void UnityEngine.TextGenerator::.ctor()
  3669. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2083174502 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3670. {
  3671. {
  3672. TextGenerator__ctor_m1349784994(__this, ((int32_t)50), /*hidden argument*/NULL);
  3673. return;
  3674. }
  3675. }
  3676. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  3677. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1349784994 (TextGenerator_t3211863866 * __this, int32_t ___initialCapacity0, const RuntimeMethod* method)
  3678. {
  3679. static bool s_Il2CppMethodInitialized;
  3680. if (!s_Il2CppMethodInitialized)
  3681. {
  3682. il2cpp_codegen_initialize_method (TextGenerator__ctor_m1349784994_MetadataUsageId);
  3683. s_Il2CppMethodInitialized = true;
  3684. }
  3685. {
  3686. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3687. int32_t L_0 = ___initialCapacity0;
  3688. List_1_t1234605051 * L_1 = (List_1_t1234605051 *)il2cpp_codegen_object_new(List_1_t1234605051_il2cpp_TypeInfo_var);
  3689. List_1__ctor_m163821521(L_1, ((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)), (int32_t)4)), /*hidden argument*/List_1__ctor_m163821521_RuntimeMethod_var);
  3690. __this->set_m_Verts_5(L_1);
  3691. int32_t L_2 = ___initialCapacity0;
  3692. List_1_t1547575848 * L_3 = (List_1_t1547575848 *)il2cpp_codegen_object_new(List_1_t1547575848_il2cpp_TypeInfo_var);
  3693. List_1__ctor_m808270210(L_3, ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1)), /*hidden argument*/List_1__ctor_m808270210_RuntimeMethod_var);
  3694. __this->set_m_Characters_6(L_3);
  3695. List_1_t1372374256 * L_4 = (List_1_t1372374256 *)il2cpp_codegen_object_new(List_1_t1372374256_il2cpp_TypeInfo_var);
  3696. List_1__ctor_m4212503576(L_4, ((int32_t)20), /*hidden argument*/List_1__ctor_m4212503576_RuntimeMethod_var);
  3697. __this->set_m_Lines_7(L_4);
  3698. TextGenerator_Init_m1168488231(__this, /*hidden argument*/NULL);
  3699. return;
  3700. }
  3701. }
  3702. // System.Void UnityEngine.TextGenerator::Init()
  3703. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Init_m1168488231 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3704. {
  3705. typedef void (*TextGenerator_Init_m1168488231_ftn) (TextGenerator_t3211863866 *);
  3706. static TextGenerator_Init_m1168488231_ftn _il2cpp_icall_func;
  3707. if (!_il2cpp_icall_func)
  3708. _il2cpp_icall_func = (TextGenerator_Init_m1168488231_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Init()");
  3709. _il2cpp_icall_func(__this);
  3710. }
  3711. // System.Void UnityEngine.TextGenerator::Dispose_cpp()
  3712. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Dispose_cpp_m1826354328 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3713. {
  3714. typedef void (*TextGenerator_Dispose_cpp_m1826354328_ftn) (TextGenerator_t3211863866 *);
  3715. static TextGenerator_Dispose_cpp_m1826354328_ftn _il2cpp_icall_func;
  3716. if (!_il2cpp_icall_func)
  3717. _il2cpp_icall_func = (TextGenerator_Dispose_cpp_m1826354328_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::Dispose_cpp()");
  3718. _il2cpp_icall_func(__this);
  3719. }
  3720. // System.Boolean UnityEngine.TextGenerator::Populate_Internal(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,UnityEngine.VerticalWrapMode,UnityEngine.HorizontalWrapMode,System.Boolean,UnityEngine.TextAnchor,UnityEngine.Vector2,UnityEngine.Vector2,System.Boolean,System.Boolean,UnityEngine.TextGenerationError&)
  3721. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_m235458295 (TextGenerator_t3211863866 * __this, String_t* ___str0, Font_t1956802104 * ___font1, Color_t2555686324 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, Vector2_t2156229523 ___extents15, Vector2_t2156229523 ___pivot16, bool ___generateOutOfBounds17, bool ___alignByGeometry18, int32_t* ___error19, const RuntimeMethod* method)
  3722. {
  3723. static bool s_Il2CppMethodInitialized;
  3724. if (!s_Il2CppMethodInitialized)
  3725. {
  3726. il2cpp_codegen_initialize_method (TextGenerator_Populate_Internal_m235458295_MetadataUsageId);
  3727. s_Il2CppMethodInitialized = true;
  3728. }
  3729. uint32_t V_0 = 0;
  3730. bool V_1 = false;
  3731. bool V_2 = false;
  3732. {
  3733. V_0 = 0;
  3734. Font_t1956802104 * L_0 = ___font1;
  3735. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  3736. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  3737. if (!L_1)
  3738. {
  3739. goto IL_001b;
  3740. }
  3741. }
  3742. {
  3743. int32_t* L_2 = ___error19;
  3744. *((int32_t*)(L_2)) = (int32_t)4;
  3745. V_1 = (bool)0;
  3746. goto IL_006b;
  3747. }
  3748. IL_001b:
  3749. {
  3750. String_t* L_3 = ___str0;
  3751. Font_t1956802104 * L_4 = ___font1;
  3752. Color_t2555686324 L_5 = ___color2;
  3753. int32_t L_6 = ___fontSize3;
  3754. float L_7 = ___scaleFactor4;
  3755. float L_8 = ___lineSpacing5;
  3756. int32_t L_9 = ___style6;
  3757. bool L_10 = ___richText7;
  3758. bool L_11 = ___resizeTextForBestFit8;
  3759. int32_t L_12 = ___resizeTextMinSize9;
  3760. int32_t L_13 = ___resizeTextMaxSize10;
  3761. int32_t L_14 = ___verticalOverFlow11;
  3762. int32_t L_15 = ___horizontalOverflow12;
  3763. bool L_16 = ___updateBounds13;
  3764. int32_t L_17 = ___anchor14;
  3765. float L_18 = (&___extents15)->get_x_0();
  3766. float L_19 = (&___extents15)->get_y_1();
  3767. float L_20 = (&___pivot16)->get_x_0();
  3768. float L_21 = (&___pivot16)->get_y_1();
  3769. bool L_22 = ___generateOutOfBounds17;
  3770. bool L_23 = ___alignByGeometry18;
  3771. bool L_24 = TextGenerator_Populate_Internal_cpp_m3129180843(__this, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, L_21, L_22, L_23, (&V_0), /*hidden argument*/NULL);
  3772. V_2 = L_24;
  3773. int32_t* L_25 = ___error19;
  3774. uint32_t L_26 = V_0;
  3775. *((int32_t*)(L_25)) = (int32_t)L_26;
  3776. bool L_27 = V_2;
  3777. V_1 = L_27;
  3778. goto IL_006b;
  3779. }
  3780. IL_006b:
  3781. {
  3782. bool L_28 = V_1;
  3783. return L_28;
  3784. }
  3785. }
  3786. // System.Boolean UnityEngine.TextGenerator::Populate_Internal_cpp(System.String,UnityEngine.Font,UnityEngine.Color,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  3787. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_Internal_cpp_m3129180843 (TextGenerator_t3211863866 * __this, String_t* ___str0, Font_t1956802104 * ___font1, Color_t2555686324 ___color2, int32_t ___fontSize3, float ___scaleFactor4, float ___lineSpacing5, int32_t ___style6, bool ___richText7, bool ___resizeTextForBestFit8, int32_t ___resizeTextMinSize9, int32_t ___resizeTextMaxSize10, int32_t ___verticalOverFlow11, int32_t ___horizontalOverflow12, bool ___updateBounds13, int32_t ___anchor14, float ___extentsX15, float ___extentsY16, float ___pivotX17, float ___pivotY18, bool ___generateOutOfBounds19, bool ___alignByGeometry20, uint32_t* ___error21, const RuntimeMethod* method)
  3788. {
  3789. bool V_0 = false;
  3790. {
  3791. String_t* L_0 = ___str0;
  3792. Font_t1956802104 * L_1 = ___font1;
  3793. int32_t L_2 = ___fontSize3;
  3794. float L_3 = ___scaleFactor4;
  3795. float L_4 = ___lineSpacing5;
  3796. int32_t L_5 = ___style6;
  3797. bool L_6 = ___richText7;
  3798. bool L_7 = ___resizeTextForBestFit8;
  3799. int32_t L_8 = ___resizeTextMinSize9;
  3800. int32_t L_9 = ___resizeTextMaxSize10;
  3801. int32_t L_10 = ___verticalOverFlow11;
  3802. int32_t L_11 = ___horizontalOverflow12;
  3803. bool L_12 = ___updateBounds13;
  3804. int32_t L_13 = ___anchor14;
  3805. float L_14 = ___extentsX15;
  3806. float L_15 = ___extentsY16;
  3807. float L_16 = ___pivotX17;
  3808. float L_17 = ___pivotY18;
  3809. bool L_18 = ___generateOutOfBounds19;
  3810. bool L_19 = ___alignByGeometry20;
  3811. uint32_t* L_20 = ___error21;
  3812. bool L_21 = TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399(NULL /*static, unused*/, __this, L_0, L_1, (&___color2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
  3813. V_0 = L_21;
  3814. goto IL_0037;
  3815. }
  3816. IL_0037:
  3817. {
  3818. bool L_22 = V_0;
  3819. return L_22;
  3820. }
  3821. }
  3822. // System.Boolean UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)
  3823. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399 (RuntimeObject * __this /* static, unused */, TextGenerator_t3211863866 * ___self0, String_t* ___str1, Font_t1956802104 * ___font2, Color_t2555686324 * ___color3, int32_t ___fontSize4, float ___scaleFactor5, float ___lineSpacing6, int32_t ___style7, bool ___richText8, bool ___resizeTextForBestFit9, int32_t ___resizeTextMinSize10, int32_t ___resizeTextMaxSize11, int32_t ___verticalOverFlow12, int32_t ___horizontalOverflow13, bool ___updateBounds14, int32_t ___anchor15, float ___extentsX16, float ___extentsY17, float ___pivotX18, float ___pivotY19, bool ___generateOutOfBounds20, bool ___alignByGeometry21, uint32_t* ___error22, const RuntimeMethod* method)
  3824. {
  3825. typedef bool (*TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399_ftn) (TextGenerator_t3211863866 *, String_t*, Font_t1956802104 *, Color_t2555686324 *, int32_t, float, float, int32_t, bool, bool, int32_t, int32_t, int32_t, int32_t, bool, int32_t, float, float, float, float, bool, bool, uint32_t*);
  3826. static TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399_ftn _il2cpp_icall_func;
  3827. if (!_il2cpp_icall_func)
  3828. _il2cpp_icall_func = (TextGenerator_INTERNAL_CALL_Populate_Internal_cpp_m4171649399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::INTERNAL_CALL_Populate_Internal_cpp(UnityEngine.TextGenerator,System.String,UnityEngine.Font,UnityEngine.Color&,System.Int32,System.Single,System.Single,UnityEngine.FontStyle,System.Boolean,System.Boolean,System.Int32,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.TextAnchor,System.Single,System.Single,System.Single,System.Single,System.Boolean,System.Boolean,System.UInt32&)");
  3829. bool retVal = _il2cpp_icall_func(___self0, ___str1, ___font2, ___color3, ___fontSize4, ___scaleFactor5, ___lineSpacing6, ___style7, ___richText8, ___resizeTextForBestFit9, ___resizeTextMinSize10, ___resizeTextMaxSize11, ___verticalOverFlow12, ___horizontalOverflow13, ___updateBounds14, ___anchor15, ___extentsX16, ___extentsY17, ___pivotX18, ___pivotY19, ___generateOutOfBounds20, ___alignByGeometry21, ___error22);
  3830. return retVal;
  3831. }
  3832. // UnityEngine.Rect UnityEngine.TextGenerator::get_rectExtents()
  3833. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 TextGenerator_get_rectExtents_m1954683619 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3834. {
  3835. Rect_t2360479859 V_0;
  3836. memset(&V_0, 0, sizeof(V_0));
  3837. Rect_t2360479859 V_1;
  3838. memset(&V_1, 0, sizeof(V_1));
  3839. {
  3840. TextGenerator_INTERNAL_get_rectExtents_m183810018(__this, (&V_0), /*hidden argument*/NULL);
  3841. Rect_t2360479859 L_0 = V_0;
  3842. V_1 = L_0;
  3843. goto IL_0010;
  3844. }
  3845. IL_0010:
  3846. {
  3847. Rect_t2360479859 L_1 = V_1;
  3848. return L_1;
  3849. }
  3850. }
  3851. // System.Void UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)
  3852. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_INTERNAL_get_rectExtents_m183810018 (TextGenerator_t3211863866 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  3853. {
  3854. typedef void (*TextGenerator_INTERNAL_get_rectExtents_m183810018_ftn) (TextGenerator_t3211863866 *, Rect_t2360479859 *);
  3855. static TextGenerator_INTERNAL_get_rectExtents_m183810018_ftn _il2cpp_icall_func;
  3856. if (!_il2cpp_icall_func)
  3857. _il2cpp_icall_func = (TextGenerator_INTERNAL_get_rectExtents_m183810018_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::INTERNAL_get_rectExtents(UnityEngine.Rect&)");
  3858. _il2cpp_icall_func(__this, ___value0);
  3859. }
  3860. // System.Void UnityEngine.TextGenerator::GetVerticesInternal(System.Object)
  3861. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetVerticesInternal_m3222977969 (TextGenerator_t3211863866 * __this, RuntimeObject * ___vertices0, const RuntimeMethod* method)
  3862. {
  3863. typedef void (*TextGenerator_GetVerticesInternal_m3222977969_ftn) (TextGenerator_t3211863866 *, RuntimeObject *);
  3864. static TextGenerator_GetVerticesInternal_m3222977969_ftn _il2cpp_icall_func;
  3865. if (!_il2cpp_icall_func)
  3866. _il2cpp_icall_func = (TextGenerator_GetVerticesInternal_m3222977969_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetVerticesInternal(System.Object)");
  3867. _il2cpp_icall_func(__this, ___vertices0);
  3868. }
  3869. // System.Int32 UnityEngine.TextGenerator::get_characterCount()
  3870. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCount_m864136654 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3871. {
  3872. typedef int32_t (*TextGenerator_get_characterCount_m864136654_ftn) (TextGenerator_t3211863866 *);
  3873. static TextGenerator_get_characterCount_m864136654_ftn _il2cpp_icall_func;
  3874. if (!_il2cpp_icall_func)
  3875. _il2cpp_icall_func = (TextGenerator_get_characterCount_m864136654_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_characterCount()");
  3876. int32_t retVal = _il2cpp_icall_func(__this);
  3877. return retVal;
  3878. }
  3879. // System.Int32 UnityEngine.TextGenerator::get_characterCountVisible()
  3880. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_characterCountVisible_m3790045314 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3881. {
  3882. int32_t V_0 = 0;
  3883. {
  3884. int32_t L_0 = TextGenerator_get_characterCount_m864136654(__this, /*hidden argument*/NULL);
  3885. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_0, (int32_t)1));
  3886. goto IL_000f;
  3887. }
  3888. IL_000f:
  3889. {
  3890. int32_t L_1 = V_0;
  3891. return L_1;
  3892. }
  3893. }
  3894. // System.Void UnityEngine.TextGenerator::GetCharactersInternal(System.Object)
  3895. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetCharactersInternal_m518981545 (TextGenerator_t3211863866 * __this, RuntimeObject * ___characters0, const RuntimeMethod* method)
  3896. {
  3897. typedef void (*TextGenerator_GetCharactersInternal_m518981545_ftn) (TextGenerator_t3211863866 *, RuntimeObject *);
  3898. static TextGenerator_GetCharactersInternal_m518981545_ftn _il2cpp_icall_func;
  3899. if (!_il2cpp_icall_func)
  3900. _il2cpp_icall_func = (TextGenerator_GetCharactersInternal_m518981545_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetCharactersInternal(System.Object)");
  3901. _il2cpp_icall_func(__this, ___characters0);
  3902. }
  3903. // System.Int32 UnityEngine.TextGenerator::get_lineCount()
  3904. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_get_lineCount_m916872812 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3905. {
  3906. typedef int32_t (*TextGenerator_get_lineCount_m916872812_ftn) (TextGenerator_t3211863866 *);
  3907. static TextGenerator_get_lineCount_m916872812_ftn _il2cpp_icall_func;
  3908. if (!_il2cpp_icall_func)
  3909. _il2cpp_icall_func = (TextGenerator_get_lineCount_m916872812_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::get_lineCount()");
  3910. int32_t retVal = _il2cpp_icall_func(__this);
  3911. return retVal;
  3912. }
  3913. // System.Void UnityEngine.TextGenerator::GetLinesInternal(System.Object)
  3914. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetLinesInternal_m3073492067 (TextGenerator_t3211863866 * __this, RuntimeObject * ___lines0, const RuntimeMethod* method)
  3915. {
  3916. typedef void (*TextGenerator_GetLinesInternal_m3073492067_ftn) (TextGenerator_t3211863866 *, RuntimeObject *);
  3917. static TextGenerator_GetLinesInternal_m3073492067_ftn _il2cpp_icall_func;
  3918. if (!_il2cpp_icall_func)
  3919. _il2cpp_icall_func = (TextGenerator_GetLinesInternal_m3073492067_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextGenerator::GetLinesInternal(System.Object)");
  3920. _il2cpp_icall_func(__this, ___lines0);
  3921. }
  3922. // System.Void UnityEngine.TextGenerator::Finalize()
  3923. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Finalize_m1935290842 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3924. {
  3925. Exception_t * __last_unhandled_exception = 0;
  3926. NO_UNUSED_WARNING (__last_unhandled_exception);
  3927. Exception_t * __exception_local = 0;
  3928. NO_UNUSED_WARNING (__exception_local);
  3929. int32_t __leave_target = 0;
  3930. NO_UNUSED_WARNING (__leave_target);
  3931. {
  3932. }
  3933. IL_0001:
  3934. try
  3935. { // begin try (depth: 1)
  3936. TextGenerator_Dispose_m1708662137(__this, (bool)0, /*hidden argument*/NULL);
  3937. IL2CPP_LEAVE(0x14, FINALLY_000d);
  3938. } // end try (depth: 1)
  3939. catch(Il2CppExceptionWrapper& e)
  3940. {
  3941. __last_unhandled_exception = (Exception_t *)e.ex;
  3942. goto FINALLY_000d;
  3943. }
  3944. FINALLY_000d:
  3945. { // begin finally (depth: 1)
  3946. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  3947. IL2CPP_END_FINALLY(13)
  3948. } // end finally (depth: 1)
  3949. IL2CPP_CLEANUP(13)
  3950. {
  3951. IL2CPP_JUMP_TBL(0x14, IL_0014)
  3952. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  3953. }
  3954. IL_0014:
  3955. {
  3956. return;
  3957. }
  3958. }
  3959. // System.Void UnityEngine.TextGenerator::System.IDisposable.Dispose()
  3960. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_System_IDisposable_Dispose_m231296259 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  3961. {
  3962. {
  3963. TextGenerator_Dispose_m1708662137(__this, (bool)1, /*hidden argument*/NULL);
  3964. GC_SuppressFinalize_m1177400158(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  3965. return;
  3966. }
  3967. }
  3968. // System.Void UnityEngine.TextGenerator::Dispose(System.Boolean)
  3969. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Dispose_m1708662137 (TextGenerator_t3211863866 * __this, bool ___disposing0, const RuntimeMethod* method)
  3970. {
  3971. {
  3972. bool L_0 = ___disposing0;
  3973. if (!L_0)
  3974. {
  3975. goto IL_000d;
  3976. }
  3977. }
  3978. {
  3979. TextGenerator_Dispose_cpp_m1826354328(__this, /*hidden argument*/NULL);
  3980. }
  3981. IL_000d:
  3982. {
  3983. return;
  3984. }
  3985. }
  3986. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::ValidatedSettings(UnityEngine.TextGenerationSettings)
  3987. extern "C" IL2CPP_METHOD_ATTR TextGenerationSettings_t1351628751 TextGenerator_ValidatedSettings_m2281808551 (TextGenerator_t3211863866 * __this, TextGenerationSettings_t1351628751 ___settings0, const RuntimeMethod* method)
  3988. {
  3989. static bool s_Il2CppMethodInitialized;
  3990. if (!s_Il2CppMethodInitialized)
  3991. {
  3992. il2cpp_codegen_initialize_method (TextGenerator_ValidatedSettings_m2281808551_MetadataUsageId);
  3993. s_Il2CppMethodInitialized = true;
  3994. }
  3995. TextGenerationSettings_t1351628751 V_0;
  3996. memset(&V_0, 0, sizeof(V_0));
  3997. {
  3998. Font_t1956802104 * L_0 = (&___settings0)->get_font_0();
  3999. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  4000. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  4001. if (!L_1)
  4002. {
  4003. goto IL_002b;
  4004. }
  4005. }
  4006. {
  4007. Font_t1956802104 * L_2 = (&___settings0)->get_font_0();
  4008. NullCheck(L_2);
  4009. bool L_3 = Font_get_dynamic_m1338157964(L_2, /*hidden argument*/NULL);
  4010. if (!L_3)
  4011. {
  4012. goto IL_002b;
  4013. }
  4014. }
  4015. {
  4016. TextGenerationSettings_t1351628751 L_4 = ___settings0;
  4017. V_0 = L_4;
  4018. goto IL_00e2;
  4019. }
  4020. IL_002b:
  4021. {
  4022. int32_t L_5 = (&___settings0)->get_fontSize_2();
  4023. if (L_5)
  4024. {
  4025. goto IL_0043;
  4026. }
  4027. }
  4028. {
  4029. int32_t L_6 = (&___settings0)->get_fontStyle_6();
  4030. if (!L_6)
  4031. {
  4032. goto IL_008d;
  4033. }
  4034. }
  4035. IL_0043:
  4036. {
  4037. Font_t1956802104 * L_7 = (&___settings0)->get_font_0();
  4038. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  4039. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  4040. if (!L_8)
  4041. {
  4042. goto IL_007c;
  4043. }
  4044. }
  4045. {
  4046. Font_t1956802104 * L_9 = (&___settings0)->get_font_0();
  4047. ObjectU5BU5D_t2843939325* L_10 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  4048. Font_t1956802104 * L_11 = (&___settings0)->get_font_0();
  4049. NullCheck(L_11);
  4050. String_t* L_12 = Object_get_name_m4211327027(L_11, /*hidden argument*/NULL);
  4051. NullCheck(L_10);
  4052. ArrayElementTypeCheck (L_10, L_12);
  4053. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_12);
  4054. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  4055. Debug_LogWarningFormat_m1153215311(NULL /*static, unused*/, L_9, _stringLiteral2351891222, L_10, /*hidden argument*/NULL);
  4056. }
  4057. IL_007c:
  4058. {
  4059. (&___settings0)->set_fontSize_2(0);
  4060. (&___settings0)->set_fontStyle_6(0);
  4061. }
  4062. IL_008d:
  4063. {
  4064. bool L_13 = (&___settings0)->get_resizeTextForBestFit_9();
  4065. if (!L_13)
  4066. {
  4067. goto IL_00db;
  4068. }
  4069. }
  4070. {
  4071. Font_t1956802104 * L_14 = (&___settings0)->get_font_0();
  4072. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  4073. bool L_15 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_14, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  4074. if (!L_15)
  4075. {
  4076. goto IL_00d2;
  4077. }
  4078. }
  4079. {
  4080. Font_t1956802104 * L_16 = (&___settings0)->get_font_0();
  4081. ObjectU5BU5D_t2843939325* L_17 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  4082. Font_t1956802104 * L_18 = (&___settings0)->get_font_0();
  4083. NullCheck(L_18);
  4084. String_t* L_19 = Object_get_name_m4211327027(L_18, /*hidden argument*/NULL);
  4085. NullCheck(L_17);
  4086. ArrayElementTypeCheck (L_17, L_19);
  4087. (L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_19);
  4088. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  4089. Debug_LogWarningFormat_m1153215311(NULL /*static, unused*/, L_16, _stringLiteral2062935000, L_17, /*hidden argument*/NULL);
  4090. }
  4091. IL_00d2:
  4092. {
  4093. (&___settings0)->set_resizeTextForBestFit_9((bool)0);
  4094. }
  4095. IL_00db:
  4096. {
  4097. TextGenerationSettings_t1351628751 L_20 = ___settings0;
  4098. V_0 = L_20;
  4099. goto IL_00e2;
  4100. }
  4101. IL_00e2:
  4102. {
  4103. TextGenerationSettings_t1351628751 L_21 = V_0;
  4104. return L_21;
  4105. }
  4106. }
  4107. // System.Void UnityEngine.TextGenerator::Invalidate()
  4108. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m1072346986 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  4109. {
  4110. {
  4111. __this->set_m_HasGenerated_3((bool)0);
  4112. return;
  4113. }
  4114. }
  4115. // System.Void UnityEngine.TextGenerator::GetCharacters(System.Collections.Generic.List`1<UnityEngine.UICharInfo>)
  4116. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetCharacters_m3307287644 (TextGenerator_t3211863866 * __this, List_1_t1547575848 * ___characters0, const RuntimeMethod* method)
  4117. {
  4118. {
  4119. List_1_t1547575848 * L_0 = ___characters0;
  4120. TextGenerator_GetCharactersInternal_m518981545(__this, L_0, /*hidden argument*/NULL);
  4121. return;
  4122. }
  4123. }
  4124. // System.Void UnityEngine.TextGenerator::GetLines(System.Collections.Generic.List`1<UnityEngine.UILineInfo>)
  4125. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetLines_m1739216537 (TextGenerator_t3211863866 * __this, List_1_t1372374256 * ___lines0, const RuntimeMethod* method)
  4126. {
  4127. {
  4128. List_1_t1372374256 * L_0 = ___lines0;
  4129. TextGenerator_GetLinesInternal_m3073492067(__this, L_0, /*hidden argument*/NULL);
  4130. return;
  4131. }
  4132. }
  4133. // System.Void UnityEngine.TextGenerator::GetVertices(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  4134. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_GetVertices_m1494933754 (TextGenerator_t3211863866 * __this, List_1_t1234605051 * ___vertices0, const RuntimeMethod* method)
  4135. {
  4136. {
  4137. List_1_t1234605051 * L_0 = ___vertices0;
  4138. TextGenerator_GetVerticesInternal_m3222977969(__this, L_0, /*hidden argument*/NULL);
  4139. return;
  4140. }
  4141. }
  4142. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  4143. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_m3290188249 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method)
  4144. {
  4145. Rect_t2360479859 V_0;
  4146. memset(&V_0, 0, sizeof(V_0));
  4147. float V_1 = 0.0f;
  4148. {
  4149. (&___settings1)->set_horizontalOverflow_14(1);
  4150. (&___settings1)->set_verticalOverflow_13(1);
  4151. (&___settings1)->set_updateBounds_12((bool)1);
  4152. String_t* L_0 = ___str0;
  4153. TextGenerationSettings_t1351628751 L_1 = ___settings1;
  4154. TextGenerator_Populate_m194003733(__this, L_0, L_1, /*hidden argument*/NULL);
  4155. Rect_t2360479859 L_2 = TextGenerator_get_rectExtents_m1954683619(__this, /*hidden argument*/NULL);
  4156. V_0 = L_2;
  4157. float L_3 = Rect_get_width_m3421484486((&V_0), /*hidden argument*/NULL);
  4158. V_1 = L_3;
  4159. goto IL_0036;
  4160. }
  4161. IL_0036:
  4162. {
  4163. float L_4 = V_1;
  4164. return L_4;
  4165. }
  4166. }
  4167. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  4168. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_m3514897836 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method)
  4169. {
  4170. Rect_t2360479859 V_0;
  4171. memset(&V_0, 0, sizeof(V_0));
  4172. float V_1 = 0.0f;
  4173. {
  4174. (&___settings1)->set_verticalOverflow_13(1);
  4175. (&___settings1)->set_updateBounds_12((bool)1);
  4176. String_t* L_0 = ___str0;
  4177. TextGenerationSettings_t1351628751 L_1 = ___settings1;
  4178. TextGenerator_Populate_m194003733(__this, L_0, L_1, /*hidden argument*/NULL);
  4179. Rect_t2360479859 L_2 = TextGenerator_get_rectExtents_m1954683619(__this, /*hidden argument*/NULL);
  4180. V_0 = L_2;
  4181. float L_3 = Rect_get_height_m1358425599((&V_0), /*hidden argument*/NULL);
  4182. V_1 = L_3;
  4183. goto IL_002e;
  4184. }
  4185. IL_002e:
  4186. {
  4187. float L_4 = V_1;
  4188. return L_4;
  4189. }
  4190. }
  4191. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  4192. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_m1222498386 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, GameObject_t1113636619 * ___context2, const RuntimeMethod* method)
  4193. {
  4194. static bool s_Il2CppMethodInitialized;
  4195. if (!s_Il2CppMethodInitialized)
  4196. {
  4197. il2cpp_codegen_initialize_method (TextGenerator_PopulateWithErrors_m1222498386_MetadataUsageId);
  4198. s_Il2CppMethodInitialized = true;
  4199. }
  4200. int32_t V_0 = 0;
  4201. bool V_1 = false;
  4202. {
  4203. String_t* L_0 = ___str0;
  4204. TextGenerationSettings_t1351628751 L_1 = ___settings1;
  4205. int32_t L_2 = TextGenerator_PopulateWithError_m2946608503(__this, L_0, L_1, /*hidden argument*/NULL);
  4206. V_0 = L_2;
  4207. int32_t L_3 = V_0;
  4208. if (L_3)
  4209. {
  4210. goto IL_0017;
  4211. }
  4212. }
  4213. {
  4214. V_1 = (bool)1;
  4215. goto IL_0064;
  4216. }
  4217. IL_0017:
  4218. {
  4219. int32_t L_4 = V_0;
  4220. if (!((int32_t)((int32_t)L_4&(int32_t)1)))
  4221. {
  4222. goto IL_003a;
  4223. }
  4224. }
  4225. {
  4226. GameObject_t1113636619 * L_5 = ___context2;
  4227. ObjectU5BU5D_t2843939325* L_6 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  4228. Font_t1956802104 * L_7 = (&___settings1)->get_font_0();
  4229. NullCheck(L_6);
  4230. ArrayElementTypeCheck (L_6, L_7);
  4231. (L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
  4232. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  4233. Debug_LogErrorFormat_m3558239521(NULL /*static, unused*/, L_5, _stringLiteral28780515, L_6, /*hidden argument*/NULL);
  4234. }
  4235. IL_003a:
  4236. {
  4237. int32_t L_8 = V_0;
  4238. if (!((int32_t)((int32_t)L_8&(int32_t)2)))
  4239. {
  4240. goto IL_005d;
  4241. }
  4242. }
  4243. {
  4244. GameObject_t1113636619 * L_9 = ___context2;
  4245. ObjectU5BU5D_t2843939325* L_10 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  4246. Font_t1956802104 * L_11 = (&___settings1)->get_font_0();
  4247. NullCheck(L_10);
  4248. ArrayElementTypeCheck (L_10, L_11);
  4249. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_11);
  4250. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  4251. Debug_LogErrorFormat_m3558239521(NULL /*static, unused*/, L_9, _stringLiteral3413406771, L_10, /*hidden argument*/NULL);
  4252. }
  4253. IL_005d:
  4254. {
  4255. V_1 = (bool)0;
  4256. goto IL_0064;
  4257. }
  4258. IL_0064:
  4259. {
  4260. bool L_12 = V_1;
  4261. return L_12;
  4262. }
  4263. }
  4264. // System.Boolean UnityEngine.TextGenerator::Populate(System.String,UnityEngine.TextGenerationSettings)
  4265. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_Populate_m194003733 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method)
  4266. {
  4267. int32_t V_0 = 0;
  4268. bool V_1 = false;
  4269. {
  4270. String_t* L_0 = ___str0;
  4271. TextGenerationSettings_t1351628751 L_1 = ___settings1;
  4272. int32_t L_2 = TextGenerator_PopulateWithError_m2946608503(__this, L_0, L_1, /*hidden argument*/NULL);
  4273. V_0 = L_2;
  4274. int32_t L_3 = V_0;
  4275. V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  4276. goto IL_0014;
  4277. }
  4278. IL_0014:
  4279. {
  4280. bool L_4 = V_1;
  4281. return L_4;
  4282. }
  4283. }
  4284. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateWithError(System.String,UnityEngine.TextGenerationSettings)
  4285. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateWithError_m2946608503 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method)
  4286. {
  4287. static bool s_Il2CppMethodInitialized;
  4288. if (!s_Il2CppMethodInitialized)
  4289. {
  4290. il2cpp_codegen_initialize_method (TextGenerator_PopulateWithError_m2946608503_MetadataUsageId);
  4291. s_Il2CppMethodInitialized = true;
  4292. }
  4293. int32_t V_0 = 0;
  4294. {
  4295. bool L_0 = __this->get_m_HasGenerated_3();
  4296. if (!L_0)
  4297. {
  4298. goto IL_003b;
  4299. }
  4300. }
  4301. {
  4302. String_t* L_1 = ___str0;
  4303. String_t* L_2 = __this->get_m_LastString_1();
  4304. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  4305. bool L_3 = String_op_Equality_m920492651(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  4306. if (!L_3)
  4307. {
  4308. goto IL_003b;
  4309. }
  4310. }
  4311. {
  4312. TextGenerationSettings_t1351628751 L_4 = __this->get_m_LastSettings_2();
  4313. bool L_5 = TextGenerationSettings_Equals_m3618607189((&___settings1), L_4, /*hidden argument*/NULL);
  4314. if (!L_5)
  4315. {
  4316. goto IL_003b;
  4317. }
  4318. }
  4319. {
  4320. int32_t L_6 = __this->get_m_LastValid_4();
  4321. V_0 = L_6;
  4322. goto IL_0055;
  4323. }
  4324. IL_003b:
  4325. {
  4326. String_t* L_7 = ___str0;
  4327. TextGenerationSettings_t1351628751 L_8 = ___settings1;
  4328. int32_t L_9 = TextGenerator_PopulateAlways_m1922695746(__this, L_7, L_8, /*hidden argument*/NULL);
  4329. __this->set_m_LastValid_4(L_9);
  4330. int32_t L_10 = __this->get_m_LastValid_4();
  4331. V_0 = L_10;
  4332. goto IL_0055;
  4333. }
  4334. IL_0055:
  4335. {
  4336. int32_t L_11 = V_0;
  4337. return L_11;
  4338. }
  4339. }
  4340. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::PopulateAlways(System.String,UnityEngine.TextGenerationSettings)
  4341. extern "C" IL2CPP_METHOD_ATTR int32_t TextGenerator_PopulateAlways_m1922695746 (TextGenerator_t3211863866 * __this, String_t* ___str0, TextGenerationSettings_t1351628751 ___settings1, const RuntimeMethod* method)
  4342. {
  4343. TextGenerationSettings_t1351628751 V_0;
  4344. memset(&V_0, 0, sizeof(V_0));
  4345. int32_t V_1 = 0;
  4346. int32_t V_2 = 0;
  4347. {
  4348. String_t* L_0 = ___str0;
  4349. __this->set_m_LastString_1(L_0);
  4350. __this->set_m_HasGenerated_3((bool)1);
  4351. __this->set_m_CachedVerts_8((bool)0);
  4352. __this->set_m_CachedCharacters_9((bool)0);
  4353. __this->set_m_CachedLines_10((bool)0);
  4354. TextGenerationSettings_t1351628751 L_1 = ___settings1;
  4355. __this->set_m_LastSettings_2(L_1);
  4356. TextGenerationSettings_t1351628751 L_2 = ___settings1;
  4357. TextGenerationSettings_t1351628751 L_3 = TextGenerator_ValidatedSettings_m2281808551(__this, L_2, /*hidden argument*/NULL);
  4358. V_0 = L_3;
  4359. String_t* L_4 = ___str0;
  4360. Font_t1956802104 * L_5 = (&V_0)->get_font_0();
  4361. Color_t2555686324 L_6 = (&V_0)->get_color_1();
  4362. int32_t L_7 = (&V_0)->get_fontSize_2();
  4363. float L_8 = (&V_0)->get_scaleFactor_5();
  4364. float L_9 = (&V_0)->get_lineSpacing_3();
  4365. int32_t L_10 = (&V_0)->get_fontStyle_6();
  4366. bool L_11 = (&V_0)->get_richText_4();
  4367. bool L_12 = (&V_0)->get_resizeTextForBestFit_9();
  4368. int32_t L_13 = (&V_0)->get_resizeTextMinSize_10();
  4369. int32_t L_14 = (&V_0)->get_resizeTextMaxSize_11();
  4370. int32_t L_15 = (&V_0)->get_verticalOverflow_13();
  4371. int32_t L_16 = (&V_0)->get_horizontalOverflow_14();
  4372. bool L_17 = (&V_0)->get_updateBounds_12();
  4373. int32_t L_18 = (&V_0)->get_textAnchor_7();
  4374. Vector2_t2156229523 L_19 = (&V_0)->get_generationExtents_15();
  4375. Vector2_t2156229523 L_20 = (&V_0)->get_pivot_16();
  4376. bool L_21 = (&V_0)->get_generateOutOfBounds_17();
  4377. bool L_22 = (&V_0)->get_alignByGeometry_8();
  4378. TextGenerator_Populate_Internal_m235458295(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, L_17, L_18, L_19, L_20, L_21, L_22, (&V_1), /*hidden argument*/NULL);
  4379. int32_t L_23 = V_1;
  4380. __this->set_m_LastValid_4(L_23);
  4381. int32_t L_24 = V_1;
  4382. V_2 = L_24;
  4383. goto IL_00c9;
  4384. }
  4385. IL_00c9:
  4386. {
  4387. int32_t L_25 = V_2;
  4388. return L_25;
  4389. }
  4390. }
  4391. // System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
  4392. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_m2839413408 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  4393. {
  4394. RuntimeObject* V_0 = NULL;
  4395. {
  4396. bool L_0 = __this->get_m_CachedVerts_8();
  4397. if (L_0)
  4398. {
  4399. goto IL_0021;
  4400. }
  4401. }
  4402. {
  4403. List_1_t1234605051 * L_1 = __this->get_m_Verts_5();
  4404. TextGenerator_GetVertices_m1494933754(__this, L_1, /*hidden argument*/NULL);
  4405. __this->set_m_CachedVerts_8((bool)1);
  4406. }
  4407. IL_0021:
  4408. {
  4409. List_1_t1234605051 * L_2 = __this->get_m_Verts_5();
  4410. V_0 = (RuntimeObject*)L_2;
  4411. goto IL_002d;
  4412. }
  4413. IL_002d:
  4414. {
  4415. RuntimeObject* L_3 = V_0;
  4416. return L_3;
  4417. }
  4418. }
  4419. // System.Collections.Generic.IList`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::get_characters()
  4420. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_characters_m3585880177 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  4421. {
  4422. RuntimeObject* V_0 = NULL;
  4423. {
  4424. bool L_0 = __this->get_m_CachedCharacters_9();
  4425. if (L_0)
  4426. {
  4427. goto IL_0021;
  4428. }
  4429. }
  4430. {
  4431. List_1_t1547575848 * L_1 = __this->get_m_Characters_6();
  4432. TextGenerator_GetCharacters_m3307287644(__this, L_1, /*hidden argument*/NULL);
  4433. __this->set_m_CachedCharacters_9((bool)1);
  4434. }
  4435. IL_0021:
  4436. {
  4437. List_1_t1547575848 * L_2 = __this->get_m_Characters_6();
  4438. V_0 = (RuntimeObject*)L_2;
  4439. goto IL_002d;
  4440. }
  4441. IL_002d:
  4442. {
  4443. RuntimeObject* L_3 = V_0;
  4444. return L_3;
  4445. }
  4446. }
  4447. // System.Collections.Generic.IList`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::get_lines()
  4448. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_lines_m2696243854 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method)
  4449. {
  4450. RuntimeObject* V_0 = NULL;
  4451. {
  4452. bool L_0 = __this->get_m_CachedLines_10();
  4453. if (L_0)
  4454. {
  4455. goto IL_0021;
  4456. }
  4457. }
  4458. {
  4459. List_1_t1372374256 * L_1 = __this->get_m_Lines_7();
  4460. TextGenerator_GetLines_m1739216537(__this, L_1, /*hidden argument*/NULL);
  4461. __this->set_m_CachedLines_10((bool)1);
  4462. }
  4463. IL_0021:
  4464. {
  4465. List_1_t1372374256 * L_2 = __this->get_m_Lines_7();
  4466. V_0 = (RuntimeObject*)L_2;
  4467. goto IL_002d;
  4468. }
  4469. IL_002d:
  4470. {
  4471. RuntimeObject* L_3 = V_0;
  4472. return L_3;
  4473. }
  4474. }
  4475. #ifdef __clang__
  4476. #pragma clang diagnostic pop
  4477. #endif
  4478. #ifdef __clang__
  4479. #pragma clang diagnostic push
  4480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4481. #pragma clang diagnostic ignored "-Wunused-variable"
  4482. #endif
  4483. #ifdef __clang__
  4484. #pragma clang diagnostic pop
  4485. #endif
  4486. #ifdef __clang__
  4487. #pragma clang diagnostic push
  4488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4489. #pragma clang diagnostic ignored "-Wunused-variable"
  4490. #endif
  4491. #ifdef __clang__
  4492. #pragma clang diagnostic pop
  4493. #endif
  4494. #ifdef __clang__
  4495. #pragma clang diagnostic push
  4496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4497. #pragma clang diagnostic ignored "-Wunused-variable"
  4498. #endif
  4499. // System.Void UnityEngine.UIVertex::.cctor()
  4500. extern "C" IL2CPP_METHOD_ATTR void UIVertex__cctor_m1216617541 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  4501. {
  4502. static bool s_Il2CppMethodInitialized;
  4503. if (!s_Il2CppMethodInitialized)
  4504. {
  4505. il2cpp_codegen_initialize_method (UIVertex__cctor_m1216617541_MetadataUsageId);
  4506. s_Il2CppMethodInitialized = true;
  4507. }
  4508. UIVertex_t4057497605 V_0;
  4509. memset(&V_0, 0, sizeof(V_0));
  4510. {
  4511. Color32_t2600501292 L_0;
  4512. memset(&L_0, 0, sizeof(L_0));
  4513. Color32__ctor_m4150508762((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
  4514. ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->set_s_DefaultColor_8(L_0);
  4515. Vector4_t3319028937 L_1;
  4516. memset(&L_1, 0, sizeof(L_1));
  4517. Vector4__ctor_m2498754347((&L_1), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  4518. ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->set_s_DefaultTangent_9(L_1);
  4519. il2cpp_codegen_initobj((&V_0), sizeof(UIVertex_t4057497605 ));
  4520. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  4521. Vector3_t3722313464 L_2 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  4522. (&V_0)->set_position_0(L_2);
  4523. Vector3_t3722313464 L_3 = Vector3_get_back_m4077847766(NULL /*static, unused*/, /*hidden argument*/NULL);
  4524. (&V_0)->set_normal_1(L_3);
  4525. Vector4_t3319028937 L_4 = ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->get_s_DefaultTangent_9();
  4526. (&V_0)->set_tangent_7(L_4);
  4527. Color32_t2600501292 L_5 = ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->get_s_DefaultColor_8();
  4528. (&V_0)->set_color_2(L_5);
  4529. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  4530. Vector2_t2156229523 L_6 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  4531. (&V_0)->set_uv0_3(L_6);
  4532. Vector2_t2156229523 L_7 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  4533. (&V_0)->set_uv1_4(L_7);
  4534. Vector2_t2156229523 L_8 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  4535. (&V_0)->set_uv2_5(L_8);
  4536. Vector2_t2156229523 L_9 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  4537. (&V_0)->set_uv3_6(L_9);
  4538. UIVertex_t4057497605 L_10 = V_0;
  4539. ((UIVertex_t4057497605_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_t4057497605_il2cpp_TypeInfo_var))->set_simpleVert_10(L_10);
  4540. return;
  4541. }
  4542. }
  4543. #ifdef __clang__
  4544. #pragma clang diagnostic pop
  4545. #endif
  4546. #ifdef __clang__
  4547. #pragma clang diagnostic push
  4548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4549. #pragma clang diagnostic ignored "-Wunused-variable"
  4550. #endif
  4551. #ifdef __clang__
  4552. #pragma clang diagnostic pop
  4553. #endif