Bulk_UnityEngine.CoreModule_2.cpp 158 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename R>
  18. struct VirtFuncInvoker0
  19. {
  20. typedef R (*Func)(void*, const RuntimeMethod*);
  21. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  25. }
  26. };
  27. // System.String
  28. struct String_t;
  29. // System.Object[]
  30. struct ObjectU5BU5D_t2843939325;
  31. // System.IndexOutOfRangeException
  32. struct IndexOutOfRangeException_t1578797820;
  33. // UnityEngine.WaitForEndOfFrame
  34. struct WaitForEndOfFrame_t1314943911;
  35. // UnityEngine.YieldInstruction
  36. struct YieldInstruction_t403091072;
  37. // UnityEngine.WaitForSeconds
  38. struct WaitForSeconds_t1699091251;
  39. // UnityEngine.WaitForSecondsRealtime
  40. struct WaitForSecondsRealtime_t189548121;
  41. // UnityEngine.CustomYieldInstruction
  42. struct CustomYieldInstruction_t1895667560;
  43. // UnityEngineInternal.GenericStack
  44. struct GenericStack_t1310059385;
  45. // System.Collections.Stack
  46. struct Stack_t2329662280;
  47. // System.Delegate
  48. struct Delegate_t1188392813;
  49. // System.Reflection.MethodInfo
  50. struct MethodInfo_t;
  51. // System.Type
  52. struct Type_t;
  53. // UnityEngineInternal.TypeInferenceRuleAttribute
  54. struct TypeInferenceRuleAttribute_t254868554;
  55. // System.Attribute
  56. struct Attribute_t861562559;
  57. // System.IntPtr[]
  58. struct IntPtrU5BU5D_t4013366056;
  59. // System.Collections.IDictionary
  60. struct IDictionary_t1363984059;
  61. // System.Char[]
  62. struct CharU5BU5D_t3528271667;
  63. // System.Void
  64. struct Void_t1185182177;
  65. // System.DelegateData
  66. struct DelegateData_t1677132599;
  67. // System.Type[]
  68. struct TypeU5BU5D_t3940880105;
  69. // System.Reflection.MemberFilter
  70. struct MemberFilter_t426314064;
  71. extern RuntimeClass* Vector3Int_t741115188_il2cpp_TypeInfo_var;
  72. extern const uint32_t Vector3Int_Equals_m1306183009_MetadataUsageId;
  73. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  74. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  75. extern String_t* _stringLiteral341909834;
  76. extern const uint32_t Vector3Int_ToString_m3033835977_MetadataUsageId;
  77. extern const uint32_t Vector3Int_get_zero_m2849938514_MetadataUsageId;
  78. extern const uint32_t Vector3Int__cctor_m1057449852_MetadataUsageId;
  79. extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var;
  80. extern const RuntimeMethod* Vector4_get_Item_m2380866393_RuntimeMethod_var;
  81. extern String_t* _stringLiteral2104486960;
  82. extern const uint32_t Vector4_get_Item_m2380866393_MetadataUsageId;
  83. extern const RuntimeMethod* Vector4_set_Item_m1183742235_RuntimeMethod_var;
  84. extern const uint32_t Vector4_set_Item_m1183742235_MetadataUsageId;
  85. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  86. extern const uint32_t Vector4_Lerp_m933379200_MetadataUsageId;
  87. extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var;
  88. extern const uint32_t Vector4_MoveTowards_m199154859_MetadataUsageId;
  89. extern const uint32_t Vector4_Equals_m1779210055_MetadataUsageId;
  90. extern const uint32_t Vector4_Normalize_m25160693_MetadataUsageId;
  91. extern const uint32_t Vector4_Normalize_m2596230534_MetadataUsageId;
  92. extern const uint32_t Vector4_get_normalized_m1857816712_MetadataUsageId;
  93. extern const uint32_t Vector4_Project_m4175337666_MetadataUsageId;
  94. extern const uint32_t Vector4_Distance_m4224609165_MetadataUsageId;
  95. extern const uint32_t Vector4_Magnitude_m3651986219_MetadataUsageId;
  96. extern const uint32_t Vector4_get_magnitude_m3909302680_MetadataUsageId;
  97. extern const uint32_t Vector4_get_sqrMagnitude_m3767723558_MetadataUsageId;
  98. extern const uint32_t Vector4_Min_m1163577914_MetadataUsageId;
  99. extern const uint32_t Vector4_Max_m2177836454_MetadataUsageId;
  100. extern const uint32_t Vector4_get_zero_m1422399515_MetadataUsageId;
  101. extern const uint32_t Vector4_get_one_m1616703050_MetadataUsageId;
  102. extern const uint32_t Vector4_get_positiveInfinity_m356558501_MetadataUsageId;
  103. extern const uint32_t Vector4_get_negativeInfinity_m652573192_MetadataUsageId;
  104. extern const uint32_t Vector4_op_Equality_m2403588337_MetadataUsageId;
  105. extern const uint32_t Vector4_op_Inequality_m3625339929_MetadataUsageId;
  106. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  107. extern String_t* _stringLiteral3651359435;
  108. extern const uint32_t Vector4_ToString_m1596036856_MetadataUsageId;
  109. extern String_t* _stringLiteral1709312020;
  110. extern const uint32_t Vector4_ToString_m3315218583_MetadataUsageId;
  111. extern const uint32_t Vector4_SqrMagnitude_m1488236336_MetadataUsageId;
  112. extern const uint32_t Vector4_SqrMagnitude_m3888595454_MetadataUsageId;
  113. extern const uint32_t Vector4__cctor_m2519631228_MetadataUsageId;
  114. extern RuntimeClass* MathfInternal_t624072491_il2cpp_TypeInfo_var;
  115. extern const uint32_t MathfInternal__cctor_m2622893686_MetadataUsageId;
  116. extern RuntimeClass* TypeInferenceRules_t96689094_il2cpp_TypeInfo_var;
  117. extern const uint32_t TypeInferenceRuleAttribute__ctor_m3137488504_MetadataUsageId;
  118. struct ObjectU5BU5D_t2843939325;
  119. #ifndef RUNTIMEOBJECT_H
  120. #define RUNTIMEOBJECT_H
  121. #ifdef __clang__
  122. #pragma clang diagnostic push
  123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  124. #pragma clang diagnostic ignored "-Wunused-variable"
  125. #endif
  126. // System.Object
  127. #ifdef __clang__
  128. #pragma clang diagnostic pop
  129. #endif
  130. #endif // RUNTIMEOBJECT_H
  131. #ifndef YIELDINSTRUCTION_T403091072_H
  132. #define YIELDINSTRUCTION_T403091072_H
  133. #ifdef __clang__
  134. #pragma clang diagnostic push
  135. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  136. #pragma clang diagnostic ignored "-Wunused-variable"
  137. #endif
  138. // UnityEngine.YieldInstruction
  139. struct YieldInstruction_t403091072 : public RuntimeObject
  140. {
  141. public:
  142. public:
  143. };
  144. #ifdef __clang__
  145. #pragma clang diagnostic pop
  146. #endif
  147. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  148. struct YieldInstruction_t403091072_marshaled_pinvoke
  149. {
  150. };
  151. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  152. struct YieldInstruction_t403091072_marshaled_com
  153. {
  154. };
  155. #endif // YIELDINSTRUCTION_T403091072_H
  156. #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
  157. #define CUSTOMYIELDINSTRUCTION_T1895667560_H
  158. #ifdef __clang__
  159. #pragma clang diagnostic push
  160. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  161. #pragma clang diagnostic ignored "-Wunused-variable"
  162. #endif
  163. // UnityEngine.CustomYieldInstruction
  164. struct CustomYieldInstruction_t1895667560 : public RuntimeObject
  165. {
  166. public:
  167. public:
  168. };
  169. #ifdef __clang__
  170. #pragma clang diagnostic pop
  171. #endif
  172. #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
  173. #ifndef EXCEPTION_T_H
  174. #define EXCEPTION_T_H
  175. #ifdef __clang__
  176. #pragma clang diagnostic push
  177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  178. #pragma clang diagnostic ignored "-Wunused-variable"
  179. #endif
  180. // System.Exception
  181. struct Exception_t : public RuntimeObject
  182. {
  183. public:
  184. // System.IntPtr[] System.Exception::trace_ips
  185. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  186. // System.Exception System.Exception::inner_exception
  187. Exception_t * ___inner_exception_1;
  188. // System.String System.Exception::message
  189. String_t* ___message_2;
  190. // System.String System.Exception::help_link
  191. String_t* ___help_link_3;
  192. // System.String System.Exception::class_name
  193. String_t* ___class_name_4;
  194. // System.String System.Exception::stack_trace
  195. String_t* ___stack_trace_5;
  196. // System.String System.Exception::_remoteStackTraceString
  197. String_t* ____remoteStackTraceString_6;
  198. // System.Int32 System.Exception::remote_stack_index
  199. int32_t ___remote_stack_index_7;
  200. // System.Int32 System.Exception::hresult
  201. int32_t ___hresult_8;
  202. // System.String System.Exception::source
  203. String_t* ___source_9;
  204. // System.Collections.IDictionary System.Exception::_data
  205. RuntimeObject* ____data_10;
  206. public:
  207. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  208. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  209. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  210. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  211. {
  212. ___trace_ips_0 = value;
  213. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  214. }
  215. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  216. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  217. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  218. inline void set_inner_exception_1(Exception_t * value)
  219. {
  220. ___inner_exception_1 = value;
  221. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  222. }
  223. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  224. inline String_t* get_message_2() const { return ___message_2; }
  225. inline String_t** get_address_of_message_2() { return &___message_2; }
  226. inline void set_message_2(String_t* value)
  227. {
  228. ___message_2 = value;
  229. Il2CppCodeGenWriteBarrier((&___message_2), value);
  230. }
  231. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  232. inline String_t* get_help_link_3() const { return ___help_link_3; }
  233. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  234. inline void set_help_link_3(String_t* value)
  235. {
  236. ___help_link_3 = value;
  237. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  238. }
  239. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  240. inline String_t* get_class_name_4() const { return ___class_name_4; }
  241. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  242. inline void set_class_name_4(String_t* value)
  243. {
  244. ___class_name_4 = value;
  245. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  246. }
  247. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  248. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  249. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  250. inline void set_stack_trace_5(String_t* value)
  251. {
  252. ___stack_trace_5 = value;
  253. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  254. }
  255. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  256. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  257. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  258. inline void set__remoteStackTraceString_6(String_t* value)
  259. {
  260. ____remoteStackTraceString_6 = value;
  261. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  262. }
  263. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  264. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  265. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  266. inline void set_remote_stack_index_7(int32_t value)
  267. {
  268. ___remote_stack_index_7 = value;
  269. }
  270. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  271. inline int32_t get_hresult_8() const { return ___hresult_8; }
  272. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  273. inline void set_hresult_8(int32_t value)
  274. {
  275. ___hresult_8 = value;
  276. }
  277. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  278. inline String_t* get_source_9() const { return ___source_9; }
  279. inline String_t** get_address_of_source_9() { return &___source_9; }
  280. inline void set_source_9(String_t* value)
  281. {
  282. ___source_9 = value;
  283. Il2CppCodeGenWriteBarrier((&___source_9), value);
  284. }
  285. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  286. inline RuntimeObject* get__data_10() const { return ____data_10; }
  287. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  288. inline void set__data_10(RuntimeObject* value)
  289. {
  290. ____data_10 = value;
  291. Il2CppCodeGenWriteBarrier((&____data_10), value);
  292. }
  293. };
  294. #ifdef __clang__
  295. #pragma clang diagnostic pop
  296. #endif
  297. #endif // EXCEPTION_T_H
  298. #ifndef STACK_T2329662280_H
  299. #define STACK_T2329662280_H
  300. #ifdef __clang__
  301. #pragma clang diagnostic push
  302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  303. #pragma clang diagnostic ignored "-Wunused-variable"
  304. #endif
  305. // System.Collections.Stack
  306. struct Stack_t2329662280 : public RuntimeObject
  307. {
  308. public:
  309. // System.Object[] System.Collections.Stack::contents
  310. ObjectU5BU5D_t2843939325* ___contents_0;
  311. // System.Int32 System.Collections.Stack::current
  312. int32_t ___current_1;
  313. // System.Int32 System.Collections.Stack::count
  314. int32_t ___count_2;
  315. // System.Int32 System.Collections.Stack::capacity
  316. int32_t ___capacity_3;
  317. // System.Int32 System.Collections.Stack::modCount
  318. int32_t ___modCount_4;
  319. public:
  320. inline static int32_t get_offset_of_contents_0() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___contents_0)); }
  321. inline ObjectU5BU5D_t2843939325* get_contents_0() const { return ___contents_0; }
  322. inline ObjectU5BU5D_t2843939325** get_address_of_contents_0() { return &___contents_0; }
  323. inline void set_contents_0(ObjectU5BU5D_t2843939325* value)
  324. {
  325. ___contents_0 = value;
  326. Il2CppCodeGenWriteBarrier((&___contents_0), value);
  327. }
  328. inline static int32_t get_offset_of_current_1() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___current_1)); }
  329. inline int32_t get_current_1() const { return ___current_1; }
  330. inline int32_t* get_address_of_current_1() { return &___current_1; }
  331. inline void set_current_1(int32_t value)
  332. {
  333. ___current_1 = value;
  334. }
  335. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___count_2)); }
  336. inline int32_t get_count_2() const { return ___count_2; }
  337. inline int32_t* get_address_of_count_2() { return &___count_2; }
  338. inline void set_count_2(int32_t value)
  339. {
  340. ___count_2 = value;
  341. }
  342. inline static int32_t get_offset_of_capacity_3() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___capacity_3)); }
  343. inline int32_t get_capacity_3() const { return ___capacity_3; }
  344. inline int32_t* get_address_of_capacity_3() { return &___capacity_3; }
  345. inline void set_capacity_3(int32_t value)
  346. {
  347. ___capacity_3 = value;
  348. }
  349. inline static int32_t get_offset_of_modCount_4() { return static_cast<int32_t>(offsetof(Stack_t2329662280, ___modCount_4)); }
  350. inline int32_t get_modCount_4() const { return ___modCount_4; }
  351. inline int32_t* get_address_of_modCount_4() { return &___modCount_4; }
  352. inline void set_modCount_4(int32_t value)
  353. {
  354. ___modCount_4 = value;
  355. }
  356. };
  357. #ifdef __clang__
  358. #pragma clang diagnostic pop
  359. #endif
  360. #endif // STACK_T2329662280_H
  361. #ifndef NETFXCOREEXTENSIONS_T4089902045_H
  362. #define NETFXCOREEXTENSIONS_T4089902045_H
  363. #ifdef __clang__
  364. #pragma clang diagnostic push
  365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  366. #pragma clang diagnostic ignored "-Wunused-variable"
  367. #endif
  368. // UnityEngineInternal.NetFxCoreExtensions
  369. struct NetFxCoreExtensions_t4089902045 : public RuntimeObject
  370. {
  371. public:
  372. public:
  373. };
  374. #ifdef __clang__
  375. #pragma clang diagnostic pop
  376. #endif
  377. #endif // NETFXCOREEXTENSIONS_T4089902045_H
  378. struct Il2CppArrayBounds;
  379. #ifndef RUNTIMEARRAY_H
  380. #define RUNTIMEARRAY_H
  381. #ifdef __clang__
  382. #pragma clang diagnostic push
  383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  384. #pragma clang diagnostic ignored "-Wunused-variable"
  385. #endif
  386. // System.Array
  387. #ifdef __clang__
  388. #pragma clang diagnostic pop
  389. #endif
  390. #endif // RUNTIMEARRAY_H
  391. #ifndef SCRIPTINGUTILS_T2624832893_H
  392. #define SCRIPTINGUTILS_T2624832893_H
  393. #ifdef __clang__
  394. #pragma clang diagnostic push
  395. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  396. #pragma clang diagnostic ignored "-Wunused-variable"
  397. #endif
  398. // UnityEngineInternal.ScriptingUtils
  399. struct ScriptingUtils_t2624832893 : public RuntimeObject
  400. {
  401. public:
  402. public:
  403. };
  404. #ifdef __clang__
  405. #pragma clang diagnostic pop
  406. #endif
  407. #endif // SCRIPTINGUTILS_T2624832893_H
  408. #ifndef ATTRIBUTE_T861562559_H
  409. #define ATTRIBUTE_T861562559_H
  410. #ifdef __clang__
  411. #pragma clang diagnostic push
  412. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  413. #pragma clang diagnostic ignored "-Wunused-variable"
  414. #endif
  415. // System.Attribute
  416. struct Attribute_t861562559 : public RuntimeObject
  417. {
  418. public:
  419. public:
  420. };
  421. #ifdef __clang__
  422. #pragma clang diagnostic pop
  423. #endif
  424. #endif // ATTRIBUTE_T861562559_H
  425. #ifndef VALUETYPE_T3640485471_H
  426. #define VALUETYPE_T3640485471_H
  427. #ifdef __clang__
  428. #pragma clang diagnostic push
  429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  430. #pragma clang diagnostic ignored "-Wunused-variable"
  431. #endif
  432. // System.ValueType
  433. struct ValueType_t3640485471 : public RuntimeObject
  434. {
  435. public:
  436. public:
  437. };
  438. #ifdef __clang__
  439. #pragma clang diagnostic pop
  440. #endif
  441. // Native definition for P/Invoke marshalling of System.ValueType
  442. struct ValueType_t3640485471_marshaled_pinvoke
  443. {
  444. };
  445. // Native definition for COM marshalling of System.ValueType
  446. struct ValueType_t3640485471_marshaled_com
  447. {
  448. };
  449. #endif // VALUETYPE_T3640485471_H
  450. #ifndef MEMBERINFO_T_H
  451. #define MEMBERINFO_T_H
  452. #ifdef __clang__
  453. #pragma clang diagnostic push
  454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  455. #pragma clang diagnostic ignored "-Wunused-variable"
  456. #endif
  457. // System.Reflection.MemberInfo
  458. struct MemberInfo_t : public RuntimeObject
  459. {
  460. public:
  461. public:
  462. };
  463. #ifdef __clang__
  464. #pragma clang diagnostic pop
  465. #endif
  466. #endif // MEMBERINFO_T_H
  467. #ifndef STRING_T_H
  468. #define STRING_T_H
  469. #ifdef __clang__
  470. #pragma clang diagnostic push
  471. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  472. #pragma clang diagnostic ignored "-Wunused-variable"
  473. #endif
  474. // System.String
  475. struct String_t : public RuntimeObject
  476. {
  477. public:
  478. // System.Int32 System.String::length
  479. int32_t ___length_0;
  480. // System.Char System.String::start_char
  481. Il2CppChar ___start_char_1;
  482. public:
  483. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  484. inline int32_t get_length_0() const { return ___length_0; }
  485. inline int32_t* get_address_of_length_0() { return &___length_0; }
  486. inline void set_length_0(int32_t value)
  487. {
  488. ___length_0 = value;
  489. }
  490. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  491. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  492. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  493. inline void set_start_char_1(Il2CppChar value)
  494. {
  495. ___start_char_1 = value;
  496. }
  497. };
  498. struct String_t_StaticFields
  499. {
  500. public:
  501. // System.String System.String::Empty
  502. String_t* ___Empty_2;
  503. // System.Char[] System.String::WhiteChars
  504. CharU5BU5D_t3528271667* ___WhiteChars_3;
  505. public:
  506. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  507. inline String_t* get_Empty_2() const { return ___Empty_2; }
  508. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  509. inline void set_Empty_2(String_t* value)
  510. {
  511. ___Empty_2 = value;
  512. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  513. }
  514. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  515. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  516. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  517. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  518. {
  519. ___WhiteChars_3 = value;
  520. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  521. }
  522. };
  523. #ifdef __clang__
  524. #pragma clang diagnostic pop
  525. #endif
  526. #endif // STRING_T_H
  527. #ifndef VECTOR2_T2156229523_H
  528. #define VECTOR2_T2156229523_H
  529. #ifdef __clang__
  530. #pragma clang diagnostic push
  531. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  532. #pragma clang diagnostic ignored "-Wunused-variable"
  533. #endif
  534. // UnityEngine.Vector2
  535. struct Vector2_t2156229523
  536. {
  537. public:
  538. // System.Single UnityEngine.Vector2::x
  539. float ___x_0;
  540. // System.Single UnityEngine.Vector2::y
  541. float ___y_1;
  542. public:
  543. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  544. inline float get_x_0() const { return ___x_0; }
  545. inline float* get_address_of_x_0() { return &___x_0; }
  546. inline void set_x_0(float value)
  547. {
  548. ___x_0 = value;
  549. }
  550. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  551. inline float get_y_1() const { return ___y_1; }
  552. inline float* get_address_of_y_1() { return &___y_1; }
  553. inline void set_y_1(float value)
  554. {
  555. ___y_1 = value;
  556. }
  557. };
  558. struct Vector2_t2156229523_StaticFields
  559. {
  560. public:
  561. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  562. Vector2_t2156229523 ___zeroVector_2;
  563. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  564. Vector2_t2156229523 ___oneVector_3;
  565. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  566. Vector2_t2156229523 ___upVector_4;
  567. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  568. Vector2_t2156229523 ___downVector_5;
  569. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  570. Vector2_t2156229523 ___leftVector_6;
  571. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  572. Vector2_t2156229523 ___rightVector_7;
  573. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  574. Vector2_t2156229523 ___positiveInfinityVector_8;
  575. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  576. Vector2_t2156229523 ___negativeInfinityVector_9;
  577. public:
  578. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  579. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  580. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  581. inline void set_zeroVector_2(Vector2_t2156229523 value)
  582. {
  583. ___zeroVector_2 = value;
  584. }
  585. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  586. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  587. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  588. inline void set_oneVector_3(Vector2_t2156229523 value)
  589. {
  590. ___oneVector_3 = value;
  591. }
  592. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  593. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  594. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  595. inline void set_upVector_4(Vector2_t2156229523 value)
  596. {
  597. ___upVector_4 = value;
  598. }
  599. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  600. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  601. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  602. inline void set_downVector_5(Vector2_t2156229523 value)
  603. {
  604. ___downVector_5 = value;
  605. }
  606. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  607. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  608. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  609. inline void set_leftVector_6(Vector2_t2156229523 value)
  610. {
  611. ___leftVector_6 = value;
  612. }
  613. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  614. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  615. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  616. inline void set_rightVector_7(Vector2_t2156229523 value)
  617. {
  618. ___rightVector_7 = value;
  619. }
  620. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  621. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  622. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  623. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  624. {
  625. ___positiveInfinityVector_8 = value;
  626. }
  627. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  628. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  629. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  630. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  631. {
  632. ___negativeInfinityVector_9 = value;
  633. }
  634. };
  635. #ifdef __clang__
  636. #pragma clang diagnostic pop
  637. #endif
  638. #endif // VECTOR2_T2156229523_H
  639. #ifndef GENERICSTACK_T1310059385_H
  640. #define GENERICSTACK_T1310059385_H
  641. #ifdef __clang__
  642. #pragma clang diagnostic push
  643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  644. #pragma clang diagnostic ignored "-Wunused-variable"
  645. #endif
  646. // UnityEngineInternal.GenericStack
  647. struct GenericStack_t1310059385 : public Stack_t2329662280
  648. {
  649. public:
  650. public:
  651. };
  652. #ifdef __clang__
  653. #pragma clang diagnostic pop
  654. #endif
  655. #endif // GENERICSTACK_T1310059385_H
  656. #ifndef BOOLEAN_T97287965_H
  657. #define BOOLEAN_T97287965_H
  658. #ifdef __clang__
  659. #pragma clang diagnostic push
  660. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  661. #pragma clang diagnostic ignored "-Wunused-variable"
  662. #endif
  663. // System.Boolean
  664. struct Boolean_t97287965
  665. {
  666. public:
  667. // System.Boolean System.Boolean::m_value
  668. bool ___m_value_2;
  669. public:
  670. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  671. inline bool get_m_value_2() const { return ___m_value_2; }
  672. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  673. inline void set_m_value_2(bool value)
  674. {
  675. ___m_value_2 = value;
  676. }
  677. };
  678. struct Boolean_t97287965_StaticFields
  679. {
  680. public:
  681. // System.String System.Boolean::FalseString
  682. String_t* ___FalseString_0;
  683. // System.String System.Boolean::TrueString
  684. String_t* ___TrueString_1;
  685. public:
  686. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  687. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  688. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  689. inline void set_FalseString_0(String_t* value)
  690. {
  691. ___FalseString_0 = value;
  692. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  693. }
  694. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  695. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  696. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  697. inline void set_TrueString_1(String_t* value)
  698. {
  699. ___TrueString_1 = value;
  700. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  701. }
  702. };
  703. #ifdef __clang__
  704. #pragma clang diagnostic pop
  705. #endif
  706. #endif // BOOLEAN_T97287965_H
  707. #ifndef TYPEINFERENCERULEATTRIBUTE_T254868554_H
  708. #define TYPEINFERENCERULEATTRIBUTE_T254868554_H
  709. #ifdef __clang__
  710. #pragma clang diagnostic push
  711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  712. #pragma clang diagnostic ignored "-Wunused-variable"
  713. #endif
  714. // UnityEngineInternal.TypeInferenceRuleAttribute
  715. struct TypeInferenceRuleAttribute_t254868554 : public Attribute_t861562559
  716. {
  717. public:
  718. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
  719. String_t* ____rule_0;
  720. public:
  721. inline static int32_t get_offset_of__rule_0() { return static_cast<int32_t>(offsetof(TypeInferenceRuleAttribute_t254868554, ____rule_0)); }
  722. inline String_t* get__rule_0() const { return ____rule_0; }
  723. inline String_t** get_address_of__rule_0() { return &____rule_0; }
  724. inline void set__rule_0(String_t* value)
  725. {
  726. ____rule_0 = value;
  727. Il2CppCodeGenWriteBarrier((&____rule_0), value);
  728. }
  729. };
  730. #ifdef __clang__
  731. #pragma clang diagnostic pop
  732. #endif
  733. #endif // TYPEINFERENCERULEATTRIBUTE_T254868554_H
  734. #ifndef INT32_T2950945753_H
  735. #define INT32_T2950945753_H
  736. #ifdef __clang__
  737. #pragma clang diagnostic push
  738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  739. #pragma clang diagnostic ignored "-Wunused-variable"
  740. #endif
  741. // System.Int32
  742. struct Int32_t2950945753
  743. {
  744. public:
  745. // System.Int32 System.Int32::m_value
  746. int32_t ___m_value_2;
  747. public:
  748. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  749. inline int32_t get_m_value_2() const { return ___m_value_2; }
  750. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  751. inline void set_m_value_2(int32_t value)
  752. {
  753. ___m_value_2 = value;
  754. }
  755. };
  756. #ifdef __clang__
  757. #pragma clang diagnostic pop
  758. #endif
  759. #endif // INT32_T2950945753_H
  760. #ifndef VOID_T1185182177_H
  761. #define VOID_T1185182177_H
  762. #ifdef __clang__
  763. #pragma clang diagnostic push
  764. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  765. #pragma clang diagnostic ignored "-Wunused-variable"
  766. #endif
  767. // System.Void
  768. struct Void_t1185182177
  769. {
  770. public:
  771. public:
  772. };
  773. #ifdef __clang__
  774. #pragma clang diagnostic pop
  775. #endif
  776. #endif // VOID_T1185182177_H
  777. #ifndef SYSTEMEXCEPTION_T176217640_H
  778. #define SYSTEMEXCEPTION_T176217640_H
  779. #ifdef __clang__
  780. #pragma clang diagnostic push
  781. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  782. #pragma clang diagnostic ignored "-Wunused-variable"
  783. #endif
  784. // System.SystemException
  785. struct SystemException_t176217640 : public Exception_t
  786. {
  787. public:
  788. public:
  789. };
  790. #ifdef __clang__
  791. #pragma clang diagnostic pop
  792. #endif
  793. #endif // SYSTEMEXCEPTION_T176217640_H
  794. #ifndef ENUM_T4135868527_H
  795. #define ENUM_T4135868527_H
  796. #ifdef __clang__
  797. #pragma clang diagnostic push
  798. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  799. #pragma clang diagnostic ignored "-Wunused-variable"
  800. #endif
  801. // System.Enum
  802. struct Enum_t4135868527 : public ValueType_t3640485471
  803. {
  804. public:
  805. public:
  806. };
  807. struct Enum_t4135868527_StaticFields
  808. {
  809. public:
  810. // System.Char[] System.Enum::split_char
  811. CharU5BU5D_t3528271667* ___split_char_0;
  812. public:
  813. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  814. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  815. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  816. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  817. {
  818. ___split_char_0 = value;
  819. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  820. }
  821. };
  822. #ifdef __clang__
  823. #pragma clang diagnostic pop
  824. #endif
  825. // Native definition for P/Invoke marshalling of System.Enum
  826. struct Enum_t4135868527_marshaled_pinvoke
  827. {
  828. };
  829. // Native definition for COM marshalling of System.Enum
  830. struct Enum_t4135868527_marshaled_com
  831. {
  832. };
  833. #endif // ENUM_T4135868527_H
  834. #ifndef METHODBASE_T_H
  835. #define METHODBASE_T_H
  836. #ifdef __clang__
  837. #pragma clang diagnostic push
  838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  839. #pragma clang diagnostic ignored "-Wunused-variable"
  840. #endif
  841. // System.Reflection.MethodBase
  842. struct MethodBase_t : public MemberInfo_t
  843. {
  844. public:
  845. public:
  846. };
  847. #ifdef __clang__
  848. #pragma clang diagnostic pop
  849. #endif
  850. #endif // METHODBASE_T_H
  851. #ifndef VECTOR3INT_T741115188_H
  852. #define VECTOR3INT_T741115188_H
  853. #ifdef __clang__
  854. #pragma clang diagnostic push
  855. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  856. #pragma clang diagnostic ignored "-Wunused-variable"
  857. #endif
  858. // UnityEngine.Vector3Int
  859. struct Vector3Int_t741115188
  860. {
  861. public:
  862. // System.Int32 UnityEngine.Vector3Int::m_X
  863. int32_t ___m_X_0;
  864. // System.Int32 UnityEngine.Vector3Int::m_Y
  865. int32_t ___m_Y_1;
  866. // System.Int32 UnityEngine.Vector3Int::m_Z
  867. int32_t ___m_Z_2;
  868. public:
  869. inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_X_0)); }
  870. inline int32_t get_m_X_0() const { return ___m_X_0; }
  871. inline int32_t* get_address_of_m_X_0() { return &___m_X_0; }
  872. inline void set_m_X_0(int32_t value)
  873. {
  874. ___m_X_0 = value;
  875. }
  876. inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Y_1)); }
  877. inline int32_t get_m_Y_1() const { return ___m_Y_1; }
  878. inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; }
  879. inline void set_m_Y_1(int32_t value)
  880. {
  881. ___m_Y_1 = value;
  882. }
  883. inline static int32_t get_offset_of_m_Z_2() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188, ___m_Z_2)); }
  884. inline int32_t get_m_Z_2() const { return ___m_Z_2; }
  885. inline int32_t* get_address_of_m_Z_2() { return &___m_Z_2; }
  886. inline void set_m_Z_2(int32_t value)
  887. {
  888. ___m_Z_2 = value;
  889. }
  890. };
  891. struct Vector3Int_t741115188_StaticFields
  892. {
  893. public:
  894. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Zero
  895. Vector3Int_t741115188 ___s_Zero_3;
  896. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_One
  897. Vector3Int_t741115188 ___s_One_4;
  898. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Up
  899. Vector3Int_t741115188 ___s_Up_5;
  900. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Down
  901. Vector3Int_t741115188 ___s_Down_6;
  902. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Left
  903. Vector3Int_t741115188 ___s_Left_7;
  904. // UnityEngine.Vector3Int UnityEngine.Vector3Int::s_Right
  905. Vector3Int_t741115188 ___s_Right_8;
  906. public:
  907. inline static int32_t get_offset_of_s_Zero_3() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Zero_3)); }
  908. inline Vector3Int_t741115188 get_s_Zero_3() const { return ___s_Zero_3; }
  909. inline Vector3Int_t741115188 * get_address_of_s_Zero_3() { return &___s_Zero_3; }
  910. inline void set_s_Zero_3(Vector3Int_t741115188 value)
  911. {
  912. ___s_Zero_3 = value;
  913. }
  914. inline static int32_t get_offset_of_s_One_4() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_One_4)); }
  915. inline Vector3Int_t741115188 get_s_One_4() const { return ___s_One_4; }
  916. inline Vector3Int_t741115188 * get_address_of_s_One_4() { return &___s_One_4; }
  917. inline void set_s_One_4(Vector3Int_t741115188 value)
  918. {
  919. ___s_One_4 = value;
  920. }
  921. inline static int32_t get_offset_of_s_Up_5() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Up_5)); }
  922. inline Vector3Int_t741115188 get_s_Up_5() const { return ___s_Up_5; }
  923. inline Vector3Int_t741115188 * get_address_of_s_Up_5() { return &___s_Up_5; }
  924. inline void set_s_Up_5(Vector3Int_t741115188 value)
  925. {
  926. ___s_Up_5 = value;
  927. }
  928. inline static int32_t get_offset_of_s_Down_6() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Down_6)); }
  929. inline Vector3Int_t741115188 get_s_Down_6() const { return ___s_Down_6; }
  930. inline Vector3Int_t741115188 * get_address_of_s_Down_6() { return &___s_Down_6; }
  931. inline void set_s_Down_6(Vector3Int_t741115188 value)
  932. {
  933. ___s_Down_6 = value;
  934. }
  935. inline static int32_t get_offset_of_s_Left_7() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Left_7)); }
  936. inline Vector3Int_t741115188 get_s_Left_7() const { return ___s_Left_7; }
  937. inline Vector3Int_t741115188 * get_address_of_s_Left_7() { return &___s_Left_7; }
  938. inline void set_s_Left_7(Vector3Int_t741115188 value)
  939. {
  940. ___s_Left_7 = value;
  941. }
  942. inline static int32_t get_offset_of_s_Right_8() { return static_cast<int32_t>(offsetof(Vector3Int_t741115188_StaticFields, ___s_Right_8)); }
  943. inline Vector3Int_t741115188 get_s_Right_8() const { return ___s_Right_8; }
  944. inline Vector3Int_t741115188 * get_address_of_s_Right_8() { return &___s_Right_8; }
  945. inline void set_s_Right_8(Vector3Int_t741115188 value)
  946. {
  947. ___s_Right_8 = value;
  948. }
  949. };
  950. #ifdef __clang__
  951. #pragma clang diagnostic pop
  952. #endif
  953. #endif // VECTOR3INT_T741115188_H
  954. #ifndef INTPTR_T_H
  955. #define INTPTR_T_H
  956. #ifdef __clang__
  957. #pragma clang diagnostic push
  958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  959. #pragma clang diagnostic ignored "-Wunused-variable"
  960. #endif
  961. // System.IntPtr
  962. struct IntPtr_t
  963. {
  964. public:
  965. // System.Void* System.IntPtr::m_value
  966. void* ___m_value_0;
  967. public:
  968. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  969. inline void* get_m_value_0() const { return ___m_value_0; }
  970. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  971. inline void set_m_value_0(void* value)
  972. {
  973. ___m_value_0 = value;
  974. }
  975. };
  976. struct IntPtr_t_StaticFields
  977. {
  978. public:
  979. // System.IntPtr System.IntPtr::Zero
  980. intptr_t ___Zero_1;
  981. public:
  982. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  983. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  984. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  985. inline void set_Zero_1(intptr_t value)
  986. {
  987. ___Zero_1 = value;
  988. }
  989. };
  990. #ifdef __clang__
  991. #pragma clang diagnostic pop
  992. #endif
  993. #endif // INTPTR_T_H
  994. #ifndef SINGLE_T1397266774_H
  995. #define SINGLE_T1397266774_H
  996. #ifdef __clang__
  997. #pragma clang diagnostic push
  998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  999. #pragma clang diagnostic ignored "-Wunused-variable"
  1000. #endif
  1001. // System.Single
  1002. struct Single_t1397266774
  1003. {
  1004. public:
  1005. // System.Single System.Single::m_value
  1006. float ___m_value_7;
  1007. public:
  1008. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1009. inline float get_m_value_7() const { return ___m_value_7; }
  1010. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1011. inline void set_m_value_7(float value)
  1012. {
  1013. ___m_value_7 = value;
  1014. }
  1015. };
  1016. #ifdef __clang__
  1017. #pragma clang diagnostic pop
  1018. #endif
  1019. #endif // SINGLE_T1397266774_H
  1020. #ifndef WAITFORSECONDSREALTIME_T189548121_H
  1021. #define WAITFORSECONDSREALTIME_T189548121_H
  1022. #ifdef __clang__
  1023. #pragma clang diagnostic push
  1024. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1025. #pragma clang diagnostic ignored "-Wunused-variable"
  1026. #endif
  1027. // UnityEngine.WaitForSecondsRealtime
  1028. struct WaitForSecondsRealtime_t189548121 : public CustomYieldInstruction_t1895667560
  1029. {
  1030. public:
  1031. // System.Single UnityEngine.WaitForSecondsRealtime::waitTime
  1032. float ___waitTime_0;
  1033. public:
  1034. inline static int32_t get_offset_of_waitTime_0() { return static_cast<int32_t>(offsetof(WaitForSecondsRealtime_t189548121, ___waitTime_0)); }
  1035. inline float get_waitTime_0() const { return ___waitTime_0; }
  1036. inline float* get_address_of_waitTime_0() { return &___waitTime_0; }
  1037. inline void set_waitTime_0(float value)
  1038. {
  1039. ___waitTime_0 = value;
  1040. }
  1041. };
  1042. #ifdef __clang__
  1043. #pragma clang diagnostic pop
  1044. #endif
  1045. #endif // WAITFORSECONDSREALTIME_T189548121_H
  1046. #ifndef WAITFORFIXEDUPDATE_T1634918743_H
  1047. #define WAITFORFIXEDUPDATE_T1634918743_H
  1048. #ifdef __clang__
  1049. #pragma clang diagnostic push
  1050. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1051. #pragma clang diagnostic ignored "-Wunused-variable"
  1052. #endif
  1053. // UnityEngine.WaitForFixedUpdate
  1054. struct WaitForFixedUpdate_t1634918743 : public YieldInstruction_t403091072
  1055. {
  1056. public:
  1057. public:
  1058. };
  1059. #ifdef __clang__
  1060. #pragma clang diagnostic pop
  1061. #endif
  1062. #endif // WAITFORFIXEDUPDATE_T1634918743_H
  1063. #ifndef VECTOR3_T3722313464_H
  1064. #define VECTOR3_T3722313464_H
  1065. #ifdef __clang__
  1066. #pragma clang diagnostic push
  1067. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1068. #pragma clang diagnostic ignored "-Wunused-variable"
  1069. #endif
  1070. // UnityEngine.Vector3
  1071. struct Vector3_t3722313464
  1072. {
  1073. public:
  1074. // System.Single UnityEngine.Vector3::x
  1075. float ___x_1;
  1076. // System.Single UnityEngine.Vector3::y
  1077. float ___y_2;
  1078. // System.Single UnityEngine.Vector3::z
  1079. float ___z_3;
  1080. public:
  1081. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  1082. inline float get_x_1() const { return ___x_1; }
  1083. inline float* get_address_of_x_1() { return &___x_1; }
  1084. inline void set_x_1(float value)
  1085. {
  1086. ___x_1 = value;
  1087. }
  1088. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  1089. inline float get_y_2() const { return ___y_2; }
  1090. inline float* get_address_of_y_2() { return &___y_2; }
  1091. inline void set_y_2(float value)
  1092. {
  1093. ___y_2 = value;
  1094. }
  1095. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  1096. inline float get_z_3() const { return ___z_3; }
  1097. inline float* get_address_of_z_3() { return &___z_3; }
  1098. inline void set_z_3(float value)
  1099. {
  1100. ___z_3 = value;
  1101. }
  1102. };
  1103. struct Vector3_t3722313464_StaticFields
  1104. {
  1105. public:
  1106. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1107. Vector3_t3722313464 ___zeroVector_4;
  1108. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1109. Vector3_t3722313464 ___oneVector_5;
  1110. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1111. Vector3_t3722313464 ___upVector_6;
  1112. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1113. Vector3_t3722313464 ___downVector_7;
  1114. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1115. Vector3_t3722313464 ___leftVector_8;
  1116. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1117. Vector3_t3722313464 ___rightVector_9;
  1118. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1119. Vector3_t3722313464 ___forwardVector_10;
  1120. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1121. Vector3_t3722313464 ___backVector_11;
  1122. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1123. Vector3_t3722313464 ___positiveInfinityVector_12;
  1124. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1125. Vector3_t3722313464 ___negativeInfinityVector_13;
  1126. public:
  1127. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  1128. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  1129. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  1130. inline void set_zeroVector_4(Vector3_t3722313464 value)
  1131. {
  1132. ___zeroVector_4 = value;
  1133. }
  1134. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  1135. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  1136. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  1137. inline void set_oneVector_5(Vector3_t3722313464 value)
  1138. {
  1139. ___oneVector_5 = value;
  1140. }
  1141. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  1142. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  1143. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  1144. inline void set_upVector_6(Vector3_t3722313464 value)
  1145. {
  1146. ___upVector_6 = value;
  1147. }
  1148. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  1149. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  1150. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  1151. inline void set_downVector_7(Vector3_t3722313464 value)
  1152. {
  1153. ___downVector_7 = value;
  1154. }
  1155. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  1156. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  1157. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  1158. inline void set_leftVector_8(Vector3_t3722313464 value)
  1159. {
  1160. ___leftVector_8 = value;
  1161. }
  1162. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  1163. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  1164. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  1165. inline void set_rightVector_9(Vector3_t3722313464 value)
  1166. {
  1167. ___rightVector_9 = value;
  1168. }
  1169. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  1170. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  1171. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  1172. inline void set_forwardVector_10(Vector3_t3722313464 value)
  1173. {
  1174. ___forwardVector_10 = value;
  1175. }
  1176. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  1177. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  1178. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  1179. inline void set_backVector_11(Vector3_t3722313464 value)
  1180. {
  1181. ___backVector_11 = value;
  1182. }
  1183. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  1184. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  1185. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  1186. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  1187. {
  1188. ___positiveInfinityVector_12 = value;
  1189. }
  1190. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  1191. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  1192. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  1193. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  1194. {
  1195. ___negativeInfinityVector_13 = value;
  1196. }
  1197. };
  1198. #ifdef __clang__
  1199. #pragma clang diagnostic pop
  1200. #endif
  1201. #endif // VECTOR3_T3722313464_H
  1202. #ifndef WAITFORENDOFFRAME_T1314943911_H
  1203. #define WAITFORENDOFFRAME_T1314943911_H
  1204. #ifdef __clang__
  1205. #pragma clang diagnostic push
  1206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1207. #pragma clang diagnostic ignored "-Wunused-variable"
  1208. #endif
  1209. // UnityEngine.WaitForEndOfFrame
  1210. struct WaitForEndOfFrame_t1314943911 : public YieldInstruction_t403091072
  1211. {
  1212. public:
  1213. public:
  1214. };
  1215. #ifdef __clang__
  1216. #pragma clang diagnostic pop
  1217. #endif
  1218. #endif // WAITFORENDOFFRAME_T1314943911_H
  1219. #ifndef WAITFORSECONDS_T1699091251_H
  1220. #define WAITFORSECONDS_T1699091251_H
  1221. #ifdef __clang__
  1222. #pragma clang diagnostic push
  1223. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1224. #pragma clang diagnostic ignored "-Wunused-variable"
  1225. #endif
  1226. // UnityEngine.WaitForSeconds
  1227. struct WaitForSeconds_t1699091251 : public YieldInstruction_t403091072
  1228. {
  1229. public:
  1230. // System.Single UnityEngine.WaitForSeconds::m_Seconds
  1231. float ___m_Seconds_0;
  1232. public:
  1233. inline static int32_t get_offset_of_m_Seconds_0() { return static_cast<int32_t>(offsetof(WaitForSeconds_t1699091251, ___m_Seconds_0)); }
  1234. inline float get_m_Seconds_0() const { return ___m_Seconds_0; }
  1235. inline float* get_address_of_m_Seconds_0() { return &___m_Seconds_0; }
  1236. inline void set_m_Seconds_0(float value)
  1237. {
  1238. ___m_Seconds_0 = value;
  1239. }
  1240. };
  1241. #ifdef __clang__
  1242. #pragma clang diagnostic pop
  1243. #endif
  1244. // Native definition for P/Invoke marshalling of UnityEngine.WaitForSeconds
  1245. struct WaitForSeconds_t1699091251_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  1246. {
  1247. float ___m_Seconds_0;
  1248. };
  1249. // Native definition for COM marshalling of UnityEngine.WaitForSeconds
  1250. struct WaitForSeconds_t1699091251_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  1251. {
  1252. float ___m_Seconds_0;
  1253. };
  1254. #endif // WAITFORSECONDS_T1699091251_H
  1255. #ifndef VECTOR4_T3319028937_H
  1256. #define VECTOR4_T3319028937_H
  1257. #ifdef __clang__
  1258. #pragma clang diagnostic push
  1259. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1260. #pragma clang diagnostic ignored "-Wunused-variable"
  1261. #endif
  1262. // UnityEngine.Vector4
  1263. struct Vector4_t3319028937
  1264. {
  1265. public:
  1266. // System.Single UnityEngine.Vector4::x
  1267. float ___x_1;
  1268. // System.Single UnityEngine.Vector4::y
  1269. float ___y_2;
  1270. // System.Single UnityEngine.Vector4::z
  1271. float ___z_3;
  1272. // System.Single UnityEngine.Vector4::w
  1273. float ___w_4;
  1274. public:
  1275. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  1276. inline float get_x_1() const { return ___x_1; }
  1277. inline float* get_address_of_x_1() { return &___x_1; }
  1278. inline void set_x_1(float value)
  1279. {
  1280. ___x_1 = value;
  1281. }
  1282. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  1283. inline float get_y_2() const { return ___y_2; }
  1284. inline float* get_address_of_y_2() { return &___y_2; }
  1285. inline void set_y_2(float value)
  1286. {
  1287. ___y_2 = value;
  1288. }
  1289. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  1290. inline float get_z_3() const { return ___z_3; }
  1291. inline float* get_address_of_z_3() { return &___z_3; }
  1292. inline void set_z_3(float value)
  1293. {
  1294. ___z_3 = value;
  1295. }
  1296. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  1297. inline float get_w_4() const { return ___w_4; }
  1298. inline float* get_address_of_w_4() { return &___w_4; }
  1299. inline void set_w_4(float value)
  1300. {
  1301. ___w_4 = value;
  1302. }
  1303. };
  1304. struct Vector4_t3319028937_StaticFields
  1305. {
  1306. public:
  1307. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  1308. Vector4_t3319028937 ___zeroVector_5;
  1309. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  1310. Vector4_t3319028937 ___oneVector_6;
  1311. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  1312. Vector4_t3319028937 ___positiveInfinityVector_7;
  1313. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  1314. Vector4_t3319028937 ___negativeInfinityVector_8;
  1315. public:
  1316. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  1317. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  1318. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  1319. inline void set_zeroVector_5(Vector4_t3319028937 value)
  1320. {
  1321. ___zeroVector_5 = value;
  1322. }
  1323. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  1324. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  1325. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  1326. inline void set_oneVector_6(Vector4_t3319028937 value)
  1327. {
  1328. ___oneVector_6 = value;
  1329. }
  1330. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  1331. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  1332. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  1333. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  1334. {
  1335. ___positiveInfinityVector_7 = value;
  1336. }
  1337. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  1338. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  1339. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  1340. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  1341. {
  1342. ___negativeInfinityVector_8 = value;
  1343. }
  1344. };
  1345. #ifdef __clang__
  1346. #pragma clang diagnostic pop
  1347. #endif
  1348. #endif // VECTOR4_T3319028937_H
  1349. #ifndef BINDINGFLAGS_T2721792723_H
  1350. #define BINDINGFLAGS_T2721792723_H
  1351. #ifdef __clang__
  1352. #pragma clang diagnostic push
  1353. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1354. #pragma clang diagnostic ignored "-Wunused-variable"
  1355. #endif
  1356. // System.Reflection.BindingFlags
  1357. struct BindingFlags_t2721792723
  1358. {
  1359. public:
  1360. // System.Int32 System.Reflection.BindingFlags::value__
  1361. int32_t ___value___1;
  1362. public:
  1363. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  1364. inline int32_t get_value___1() const { return ___value___1; }
  1365. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1366. inline void set_value___1(int32_t value)
  1367. {
  1368. ___value___1 = value;
  1369. }
  1370. };
  1371. #ifdef __clang__
  1372. #pragma clang diagnostic pop
  1373. #endif
  1374. #endif // BINDINGFLAGS_T2721792723_H
  1375. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  1376. #define RUNTIMETYPEHANDLE_T3027515415_H
  1377. #ifdef __clang__
  1378. #pragma clang diagnostic push
  1379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1380. #pragma clang diagnostic ignored "-Wunused-variable"
  1381. #endif
  1382. // System.RuntimeTypeHandle
  1383. struct RuntimeTypeHandle_t3027515415
  1384. {
  1385. public:
  1386. // System.IntPtr System.RuntimeTypeHandle::value
  1387. intptr_t ___value_0;
  1388. public:
  1389. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  1390. inline intptr_t get_value_0() const { return ___value_0; }
  1391. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  1392. inline void set_value_0(intptr_t value)
  1393. {
  1394. ___value_0 = value;
  1395. }
  1396. };
  1397. #ifdef __clang__
  1398. #pragma clang diagnostic pop
  1399. #endif
  1400. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  1401. #ifndef VRTEXTUREUSAGE_T3142149582_H
  1402. #define VRTEXTUREUSAGE_T3142149582_H
  1403. #ifdef __clang__
  1404. #pragma clang diagnostic push
  1405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1406. #pragma clang diagnostic ignored "-Wunused-variable"
  1407. #endif
  1408. // UnityEngine.VRTextureUsage
  1409. struct VRTextureUsage_t3142149582
  1410. {
  1411. public:
  1412. // System.Int32 UnityEngine.VRTextureUsage::value__
  1413. int32_t ___value___1;
  1414. public:
  1415. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3142149582, ___value___1)); }
  1416. inline int32_t get_value___1() const { return ___value___1; }
  1417. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1418. inline void set_value___1(int32_t value)
  1419. {
  1420. ___value___1 = value;
  1421. }
  1422. };
  1423. #ifdef __clang__
  1424. #pragma clang diagnostic pop
  1425. #endif
  1426. #endif // VRTEXTUREUSAGE_T3142149582_H
  1427. #ifndef MATHFINTERNAL_T624072491_H
  1428. #define MATHFINTERNAL_T624072491_H
  1429. #ifdef __clang__
  1430. #pragma clang diagnostic push
  1431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1432. #pragma clang diagnostic ignored "-Wunused-variable"
  1433. #endif
  1434. // UnityEngineInternal.MathfInternal
  1435. struct MathfInternal_t624072491
  1436. {
  1437. public:
  1438. union
  1439. {
  1440. struct
  1441. {
  1442. };
  1443. uint8_t MathfInternal_t624072491__padding[1];
  1444. };
  1445. public:
  1446. };
  1447. struct MathfInternal_t624072491_StaticFields
  1448. {
  1449. public:
  1450. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  1451. float ___FloatMinNormal_0;
  1452. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  1453. float ___FloatMinDenormal_1;
  1454. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  1455. bool ___IsFlushToZeroEnabled_2;
  1456. public:
  1457. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); }
  1458. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  1459. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  1460. inline void set_FloatMinNormal_0(float value)
  1461. {
  1462. ___FloatMinNormal_0 = value;
  1463. }
  1464. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); }
  1465. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  1466. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  1467. inline void set_FloatMinDenormal_1(float value)
  1468. {
  1469. ___FloatMinDenormal_1 = value;
  1470. }
  1471. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); }
  1472. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  1473. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  1474. inline void set_IsFlushToZeroEnabled_2(bool value)
  1475. {
  1476. ___IsFlushToZeroEnabled_2 = value;
  1477. }
  1478. };
  1479. #ifdef __clang__
  1480. #pragma clang diagnostic pop
  1481. #endif
  1482. #endif // MATHFINTERNAL_T624072491_H
  1483. #ifndef LIGHTMAPTYPE_T2043680572_H
  1484. #define LIGHTMAPTYPE_T2043680572_H
  1485. #ifdef __clang__
  1486. #pragma clang diagnostic push
  1487. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1488. #pragma clang diagnostic ignored "-Wunused-variable"
  1489. #endif
  1490. // UnityEngineInternal.LightmapType
  1491. struct LightmapType_t2043680572
  1492. {
  1493. public:
  1494. // System.Int32 UnityEngineInternal.LightmapType::value__
  1495. int32_t ___value___1;
  1496. public:
  1497. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightmapType_t2043680572, ___value___1)); }
  1498. inline int32_t get_value___1() const { return ___value___1; }
  1499. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1500. inline void set_value___1(int32_t value)
  1501. {
  1502. ___value___1 = value;
  1503. }
  1504. };
  1505. #ifdef __clang__
  1506. #pragma clang diagnostic pop
  1507. #endif
  1508. #endif // LIGHTMAPTYPE_T2043680572_H
  1509. #ifndef DELEGATE_T1188392813_H
  1510. #define DELEGATE_T1188392813_H
  1511. #ifdef __clang__
  1512. #pragma clang diagnostic push
  1513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1514. #pragma clang diagnostic ignored "-Wunused-variable"
  1515. #endif
  1516. // System.Delegate
  1517. struct Delegate_t1188392813 : public RuntimeObject
  1518. {
  1519. public:
  1520. // System.IntPtr System.Delegate::method_ptr
  1521. Il2CppMethodPointer ___method_ptr_0;
  1522. // System.IntPtr System.Delegate::invoke_impl
  1523. intptr_t ___invoke_impl_1;
  1524. // System.Object System.Delegate::m_target
  1525. RuntimeObject * ___m_target_2;
  1526. // System.IntPtr System.Delegate::method
  1527. intptr_t ___method_3;
  1528. // System.IntPtr System.Delegate::delegate_trampoline
  1529. intptr_t ___delegate_trampoline_4;
  1530. // System.IntPtr System.Delegate::method_code
  1531. intptr_t ___method_code_5;
  1532. // System.Reflection.MethodInfo System.Delegate::method_info
  1533. MethodInfo_t * ___method_info_6;
  1534. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1535. MethodInfo_t * ___original_method_info_7;
  1536. // System.DelegateData System.Delegate::data
  1537. DelegateData_t1677132599 * ___data_8;
  1538. public:
  1539. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  1540. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1541. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1542. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1543. {
  1544. ___method_ptr_0 = value;
  1545. }
  1546. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  1547. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1548. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1549. inline void set_invoke_impl_1(intptr_t value)
  1550. {
  1551. ___invoke_impl_1 = value;
  1552. }
  1553. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  1554. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1555. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1556. inline void set_m_target_2(RuntimeObject * value)
  1557. {
  1558. ___m_target_2 = value;
  1559. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  1560. }
  1561. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  1562. inline intptr_t get_method_3() const { return ___method_3; }
  1563. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1564. inline void set_method_3(intptr_t value)
  1565. {
  1566. ___method_3 = value;
  1567. }
  1568. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  1569. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1570. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1571. inline void set_delegate_trampoline_4(intptr_t value)
  1572. {
  1573. ___delegate_trampoline_4 = value;
  1574. }
  1575. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  1576. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  1577. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  1578. inline void set_method_code_5(intptr_t value)
  1579. {
  1580. ___method_code_5 = value;
  1581. }
  1582. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  1583. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  1584. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  1585. inline void set_method_info_6(MethodInfo_t * value)
  1586. {
  1587. ___method_info_6 = value;
  1588. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  1589. }
  1590. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  1591. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  1592. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  1593. inline void set_original_method_info_7(MethodInfo_t * value)
  1594. {
  1595. ___original_method_info_7 = value;
  1596. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  1597. }
  1598. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  1599. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  1600. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  1601. inline void set_data_8(DelegateData_t1677132599 * value)
  1602. {
  1603. ___data_8 = value;
  1604. Il2CppCodeGenWriteBarrier((&___data_8), value);
  1605. }
  1606. };
  1607. #ifdef __clang__
  1608. #pragma clang diagnostic pop
  1609. #endif
  1610. #endif // DELEGATE_T1188392813_H
  1611. #ifndef WRAPMODE_T730450702_H
  1612. #define WRAPMODE_T730450702_H
  1613. #ifdef __clang__
  1614. #pragma clang diagnostic push
  1615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1616. #pragma clang diagnostic ignored "-Wunused-variable"
  1617. #endif
  1618. // UnityEngine.WrapMode
  1619. struct WrapMode_t730450702
  1620. {
  1621. public:
  1622. // System.Int32 UnityEngine.WrapMode::value__
  1623. int32_t ___value___1;
  1624. public:
  1625. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(WrapMode_t730450702, ___value___1)); }
  1626. inline int32_t get_value___1() const { return ___value___1; }
  1627. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1628. inline void set_value___1(int32_t value)
  1629. {
  1630. ___value___1 = value;
  1631. }
  1632. };
  1633. #ifdef __clang__
  1634. #pragma clang diagnostic pop
  1635. #endif
  1636. #endif // WRAPMODE_T730450702_H
  1637. #ifndef TYPEINFERENCERULES_T96689094_H
  1638. #define TYPEINFERENCERULES_T96689094_H
  1639. #ifdef __clang__
  1640. #pragma clang diagnostic push
  1641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1642. #pragma clang diagnostic ignored "-Wunused-variable"
  1643. #endif
  1644. // UnityEngineInternal.TypeInferenceRules
  1645. struct TypeInferenceRules_t96689094
  1646. {
  1647. public:
  1648. // System.Int32 UnityEngineInternal.TypeInferenceRules::value__
  1649. int32_t ___value___1;
  1650. public:
  1651. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TypeInferenceRules_t96689094, ___value___1)); }
  1652. inline int32_t get_value___1() const { return ___value___1; }
  1653. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1654. inline void set_value___1(int32_t value)
  1655. {
  1656. ___value___1 = value;
  1657. }
  1658. };
  1659. #ifdef __clang__
  1660. #pragma clang diagnostic pop
  1661. #endif
  1662. #endif // TYPEINFERENCERULES_T96689094_H
  1663. #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  1664. #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  1665. #ifdef __clang__
  1666. #pragma clang diagnostic push
  1667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1668. #pragma clang diagnostic ignored "-Wunused-variable"
  1669. #endif
  1670. // System.IndexOutOfRangeException
  1671. struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640
  1672. {
  1673. public:
  1674. public:
  1675. };
  1676. #ifdef __clang__
  1677. #pragma clang diagnostic pop
  1678. #endif
  1679. #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  1680. #ifndef METHODINFO_T_H
  1681. #define METHODINFO_T_H
  1682. #ifdef __clang__
  1683. #pragma clang diagnostic push
  1684. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1685. #pragma clang diagnostic ignored "-Wunused-variable"
  1686. #endif
  1687. // System.Reflection.MethodInfo
  1688. struct MethodInfo_t : public MethodBase_t
  1689. {
  1690. public:
  1691. public:
  1692. };
  1693. #ifdef __clang__
  1694. #pragma clang diagnostic pop
  1695. #endif
  1696. #endif // METHODINFO_T_H
  1697. #ifndef TYPE_T_H
  1698. #define TYPE_T_H
  1699. #ifdef __clang__
  1700. #pragma clang diagnostic push
  1701. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1702. #pragma clang diagnostic ignored "-Wunused-variable"
  1703. #endif
  1704. // System.Type
  1705. struct Type_t : public MemberInfo_t
  1706. {
  1707. public:
  1708. // System.RuntimeTypeHandle System.Type::_impl
  1709. RuntimeTypeHandle_t3027515415 ____impl_1;
  1710. public:
  1711. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  1712. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  1713. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  1714. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  1715. {
  1716. ____impl_1 = value;
  1717. }
  1718. };
  1719. struct Type_t_StaticFields
  1720. {
  1721. public:
  1722. // System.Char System.Type::Delimiter
  1723. Il2CppChar ___Delimiter_2;
  1724. // System.Type[] System.Type::EmptyTypes
  1725. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  1726. // System.Reflection.MemberFilter System.Type::FilterAttribute
  1727. MemberFilter_t426314064 * ___FilterAttribute_4;
  1728. // System.Reflection.MemberFilter System.Type::FilterName
  1729. MemberFilter_t426314064 * ___FilterName_5;
  1730. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  1731. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  1732. // System.Object System.Type::Missing
  1733. RuntimeObject * ___Missing_7;
  1734. public:
  1735. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  1736. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  1737. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  1738. inline void set_Delimiter_2(Il2CppChar value)
  1739. {
  1740. ___Delimiter_2 = value;
  1741. }
  1742. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  1743. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  1744. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  1745. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  1746. {
  1747. ___EmptyTypes_3 = value;
  1748. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  1749. }
  1750. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  1751. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  1752. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  1753. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  1754. {
  1755. ___FilterAttribute_4 = value;
  1756. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  1757. }
  1758. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  1759. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  1760. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  1761. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  1762. {
  1763. ___FilterName_5 = value;
  1764. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  1765. }
  1766. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  1767. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  1768. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  1769. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  1770. {
  1771. ___FilterNameIgnoreCase_6 = value;
  1772. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  1773. }
  1774. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  1775. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  1776. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  1777. inline void set_Missing_7(RuntimeObject * value)
  1778. {
  1779. ___Missing_7 = value;
  1780. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  1781. }
  1782. };
  1783. #ifdef __clang__
  1784. #pragma clang diagnostic pop
  1785. #endif
  1786. #endif // TYPE_T_H
  1787. // System.Object[]
  1788. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  1789. {
  1790. public:
  1791. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  1792. public:
  1793. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  1794. {
  1795. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1796. return m_Items[index];
  1797. }
  1798. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  1799. {
  1800. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1801. return m_Items + index;
  1802. }
  1803. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  1804. {
  1805. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  1806. m_Items[index] = value;
  1807. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  1808. }
  1809. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  1810. {
  1811. return m_Items[index];
  1812. }
  1813. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  1814. {
  1815. return m_Items + index;
  1816. }
  1817. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  1818. {
  1819. m_Items[index] = value;
  1820. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  1821. }
  1822. };
  1823. // System.Void UnityEngine.Vector3Int::.ctor(System.Int32,System.Int32,System.Int32)
  1824. extern "C" IL2CPP_METHOD_ATTR void Vector3Int__ctor_m2885707673 (Vector3Int_t741115188 * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method);
  1825. // System.Int32 UnityEngine.Vector3Int::get_x()
  1826. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_x_m3022184941 (Vector3Int_t741115188 * __this, const RuntimeMethod* method);
  1827. // System.Int32 UnityEngine.Vector3Int::get_y()
  1828. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_y_m3022184942 (Vector3Int_t741115188 * __this, const RuntimeMethod* method);
  1829. // System.Int32 UnityEngine.Vector3Int::get_z()
  1830. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_z_m3022184939 (Vector3Int_t741115188 * __this, const RuntimeMethod* method);
  1831. // System.Void UnityEngine.Vector3Int::Set(System.Int32,System.Int32,System.Int32)
  1832. extern "C" IL2CPP_METHOD_ATTR void Vector3Int_Set_m2620510145 (Vector3Int_t741115188 * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method);
  1833. // System.Boolean UnityEngine.Vector3Int::op_Equality(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
  1834. extern "C" IL2CPP_METHOD_ATTR bool Vector3Int_op_Equality_m4107634402 (RuntimeObject * __this /* static, unused */, Vector3Int_t741115188 ___lhs0, Vector3Int_t741115188 ___rhs1, const RuntimeMethod* method);
  1835. // System.Boolean UnityEngine.Vector3Int::Equals(System.Object)
  1836. extern "C" IL2CPP_METHOD_ATTR bool Vector3Int_Equals_m1306183009 (Vector3Int_t741115188 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  1837. // System.Int32 System.Int32::GetHashCode()
  1838. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method);
  1839. // System.Int32 UnityEngine.Vector3Int::GetHashCode()
  1840. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_GetHashCode_m59183038 (Vector3Int_t741115188 * __this, const RuntimeMethod* method);
  1841. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  1842. extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  1843. // System.String UnityEngine.Vector3Int::ToString()
  1844. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3Int_ToString_m3033835977 (Vector3Int_t741115188 * __this, const RuntimeMethod* method);
  1845. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  1846. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  1847. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single)
  1848. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m432325927 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  1849. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single)
  1850. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m3795604412 (Vector4_t3319028937 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1851. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  1852. extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method);
  1853. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  1854. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_Item_m2380866393 (Vector4_t3319028937 * __this, int32_t ___index0, const RuntimeMethod* method);
  1855. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  1856. extern "C" IL2CPP_METHOD_ATTR void Vector4_set_Item_m1183742235 (Vector4_t3319028937 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  1857. // System.Void UnityEngine.Vector4::Set(System.Single,System.Single,System.Single,System.Single)
  1858. extern "C" IL2CPP_METHOD_ATTR void Vector4_Set_m1571742605 (Vector4_t3319028937 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method);
  1859. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  1860. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  1861. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  1862. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Subtraction_m1632208160 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method);
  1863. // System.Single UnityEngine.Vector4::get_magnitude()
  1864. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_magnitude_m3909302680 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1865. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  1866. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Division_m264790546 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, float ___d1, const RuntimeMethod* method);
  1867. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  1868. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Multiply_m213790997 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, float ___d1, const RuntimeMethod* method);
  1869. // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
  1870. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Addition_m787366691 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method);
  1871. // System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
  1872. extern "C" IL2CPP_METHOD_ATTR void Vector4_Scale_m2243586559 (Vector4_t3319028937 * __this, Vector4_t3319028937 ___scale0, const RuntimeMethod* method);
  1873. // System.Int32 System.Single::GetHashCode()
  1874. extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method);
  1875. // System.Int32 UnityEngine.Vector4::GetHashCode()
  1876. extern "C" IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m536821243 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1877. // System.Boolean System.Single::Equals(System.Single)
  1878. extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method);
  1879. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  1880. extern "C" IL2CPP_METHOD_ATTR bool Vector4_Equals_m1779210055 (Vector4_t3319028937 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  1881. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  1882. extern "C" IL2CPP_METHOD_ATTR float Vector4_Magnitude_m3651986219 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method);
  1883. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  1884. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_zero_m1422399515 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  1885. // System.Void UnityEngine.Vector4::Normalize()
  1886. extern "C" IL2CPP_METHOD_ATTR void Vector4_Normalize_m2596230534 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1887. // UnityEngine.Vector4 UnityEngine.Vector4::Normalize(UnityEngine.Vector4)
  1888. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Normalize_m25160693 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method);
  1889. // UnityEngine.Vector4 UnityEngine.Vector4::get_normalized()
  1890. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_normalized_m1857816712 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1891. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  1892. extern "C" IL2CPP_METHOD_ATTR float Vector4_Dot_m3492158352 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method);
  1893. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  1894. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m3767723558 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1895. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  1896. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  1897. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  1898. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  1899. // System.Single UnityEngine.Vector4::SqrMagnitude(UnityEngine.Vector4)
  1900. extern "C" IL2CPP_METHOD_ATTR float Vector4_SqrMagnitude_m1488236336 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method);
  1901. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  1902. extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m2403588337 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method);
  1903. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  1904. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  1905. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  1906. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  1907. // System.String UnityEngine.Vector4::ToString()
  1908. extern "C" IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m1596036856 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1909. // System.String System.Single::ToString(System.String)
  1910. extern "C" IL2CPP_METHOD_ATTR String_t* Single_ToString_m3489843083 (float* __this, String_t* p0, const RuntimeMethod* method);
  1911. // System.String UnityEngine.Vector4::ToString(System.String)
  1912. extern "C" IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m3315218583 (Vector4_t3319028937 * __this, String_t* ___format0, const RuntimeMethod* method);
  1913. // System.Single UnityEngine.Vector4::SqrMagnitude()
  1914. extern "C" IL2CPP_METHOD_ATTR float Vector4_SqrMagnitude_m3888595454 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  1915. // System.Void UnityEngine.YieldInstruction::.ctor()
  1916. extern "C" IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m1498450609 (YieldInstruction_t403091072 * __this, const RuntimeMethod* method);
  1917. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  1918. extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m3408208142 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method);
  1919. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  1920. extern "C" IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m3141794964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  1921. // System.Void System.Object::.ctor()
  1922. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  1923. // System.Void System.Collections.Stack::.ctor()
  1924. extern "C" IL2CPP_METHOD_ATTR void Stack__ctor_m2907601956 (Stack_t2329662280 * __this, const RuntimeMethod* method);
  1925. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Object,System.Reflection.MethodInfo)
  1926. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_CreateDelegate_m995503480 (RuntimeObject * __this /* static, unused */, Type_t * p0, RuntimeObject * p1, MethodInfo_t * p2, const RuntimeMethod* method);
  1927. // System.Reflection.MethodInfo System.Delegate::get_Method()
  1928. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * Delegate_get_Method_m3071622864 (Delegate_t1188392813 * __this, const RuntimeMethod* method);
  1929. // System.Delegate System.Delegate::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  1930. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_CreateDelegate_m2396489936 (RuntimeObject * __this /* static, unused */, Type_t * p0, MethodInfo_t * p1, const RuntimeMethod* method);
  1931. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  1932. extern "C" IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m2736695831 (TypeInferenceRuleAttribute_t254868554 * __this, String_t* ___rule0, const RuntimeMethod* method);
  1933. // System.Void System.Attribute::.ctor()
  1934. extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  1935. #ifdef __clang__
  1936. #pragma clang diagnostic push
  1937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1938. #pragma clang diagnostic ignored "-Wunused-variable"
  1939. #endif
  1940. // System.Void UnityEngine.Vector3Int::.ctor(System.Int32,System.Int32,System.Int32)
  1941. extern "C" IL2CPP_METHOD_ATTR void Vector3Int__ctor_m2885707673 (Vector3Int_t741115188 * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method)
  1942. {
  1943. {
  1944. int32_t L_0 = ___x0;
  1945. __this->set_m_X_0(L_0);
  1946. int32_t L_1 = ___y1;
  1947. __this->set_m_Y_1(L_1);
  1948. int32_t L_2 = ___z2;
  1949. __this->set_m_Z_2(L_2);
  1950. return;
  1951. }
  1952. }
  1953. extern "C" void Vector3Int__ctor_m2885707673_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method)
  1954. {
  1955. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  1956. Vector3Int__ctor_m2885707673(_thisAdjusted, ___x0, ___y1, ___z2, method);
  1957. }
  1958. // System.Int32 UnityEngine.Vector3Int::get_x()
  1959. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_x_m3022184941 (Vector3Int_t741115188 * __this, const RuntimeMethod* method)
  1960. {
  1961. int32_t V_0 = 0;
  1962. {
  1963. int32_t L_0 = __this->get_m_X_0();
  1964. V_0 = L_0;
  1965. goto IL_000d;
  1966. }
  1967. IL_000d:
  1968. {
  1969. int32_t L_1 = V_0;
  1970. return L_1;
  1971. }
  1972. }
  1973. extern "C" int32_t Vector3Int_get_x_m3022184941_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1974. {
  1975. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  1976. return Vector3Int_get_x_m3022184941(_thisAdjusted, method);
  1977. }
  1978. // System.Int32 UnityEngine.Vector3Int::get_y()
  1979. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_y_m3022184942 (Vector3Int_t741115188 * __this, const RuntimeMethod* method)
  1980. {
  1981. int32_t V_0 = 0;
  1982. {
  1983. int32_t L_0 = __this->get_m_Y_1();
  1984. V_0 = L_0;
  1985. goto IL_000d;
  1986. }
  1987. IL_000d:
  1988. {
  1989. int32_t L_1 = V_0;
  1990. return L_1;
  1991. }
  1992. }
  1993. extern "C" int32_t Vector3Int_get_y_m3022184942_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  1994. {
  1995. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  1996. return Vector3Int_get_y_m3022184942(_thisAdjusted, method);
  1997. }
  1998. // System.Int32 UnityEngine.Vector3Int::get_z()
  1999. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_get_z_m3022184939 (Vector3Int_t741115188 * __this, const RuntimeMethod* method)
  2000. {
  2001. int32_t V_0 = 0;
  2002. {
  2003. int32_t L_0 = __this->get_m_Z_2();
  2004. V_0 = L_0;
  2005. goto IL_000d;
  2006. }
  2007. IL_000d:
  2008. {
  2009. int32_t L_1 = V_0;
  2010. return L_1;
  2011. }
  2012. }
  2013. extern "C" int32_t Vector3Int_get_z_m3022184939_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2014. {
  2015. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  2016. return Vector3Int_get_z_m3022184939(_thisAdjusted, method);
  2017. }
  2018. // System.Void UnityEngine.Vector3Int::Set(System.Int32,System.Int32,System.Int32)
  2019. extern "C" IL2CPP_METHOD_ATTR void Vector3Int_Set_m2620510145 (Vector3Int_t741115188 * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method)
  2020. {
  2021. {
  2022. int32_t L_0 = ___x0;
  2023. __this->set_m_X_0(L_0);
  2024. int32_t L_1 = ___y1;
  2025. __this->set_m_Y_1(L_1);
  2026. int32_t L_2 = ___z2;
  2027. __this->set_m_Z_2(L_2);
  2028. return;
  2029. }
  2030. }
  2031. extern "C" void Vector3Int_Set_m2620510145_AdjustorThunk (RuntimeObject * __this, int32_t ___x0, int32_t ___y1, int32_t ___z2, const RuntimeMethod* method)
  2032. {
  2033. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  2034. Vector3Int_Set_m2620510145(_thisAdjusted, ___x0, ___y1, ___z2, method);
  2035. }
  2036. // System.Boolean UnityEngine.Vector3Int::op_Equality(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
  2037. extern "C" IL2CPP_METHOD_ATTR bool Vector3Int_op_Equality_m4107634402 (RuntimeObject * __this /* static, unused */, Vector3Int_t741115188 ___lhs0, Vector3Int_t741115188 ___rhs1, const RuntimeMethod* method)
  2038. {
  2039. bool V_0 = false;
  2040. int32_t G_B4_0 = 0;
  2041. {
  2042. int32_t L_0 = Vector3Int_get_x_m3022184941((&___lhs0), /*hidden argument*/NULL);
  2043. int32_t L_1 = Vector3Int_get_x_m3022184941((&___rhs1), /*hidden argument*/NULL);
  2044. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  2045. {
  2046. goto IL_0039;
  2047. }
  2048. }
  2049. {
  2050. int32_t L_2 = Vector3Int_get_y_m3022184942((&___lhs0), /*hidden argument*/NULL);
  2051. int32_t L_3 = Vector3Int_get_y_m3022184942((&___rhs1), /*hidden argument*/NULL);
  2052. if ((!(((uint32_t)L_2) == ((uint32_t)L_3))))
  2053. {
  2054. goto IL_0039;
  2055. }
  2056. }
  2057. {
  2058. int32_t L_4 = Vector3Int_get_z_m3022184939((&___lhs0), /*hidden argument*/NULL);
  2059. int32_t L_5 = Vector3Int_get_z_m3022184939((&___rhs1), /*hidden argument*/NULL);
  2060. G_B4_0 = ((((int32_t)L_4) == ((int32_t)L_5))? 1 : 0);
  2061. goto IL_003a;
  2062. }
  2063. IL_0039:
  2064. {
  2065. G_B4_0 = 0;
  2066. }
  2067. IL_003a:
  2068. {
  2069. V_0 = (bool)G_B4_0;
  2070. goto IL_0040;
  2071. }
  2072. IL_0040:
  2073. {
  2074. bool L_6 = V_0;
  2075. return L_6;
  2076. }
  2077. }
  2078. // System.Boolean UnityEngine.Vector3Int::Equals(System.Object)
  2079. extern "C" IL2CPP_METHOD_ATTR bool Vector3Int_Equals_m1306183009 (Vector3Int_t741115188 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  2080. {
  2081. static bool s_Il2CppMethodInitialized;
  2082. if (!s_Il2CppMethodInitialized)
  2083. {
  2084. il2cpp_codegen_initialize_method (Vector3Int_Equals_m1306183009_MetadataUsageId);
  2085. s_Il2CppMethodInitialized = true;
  2086. }
  2087. bool V_0 = false;
  2088. Vector3Int_t741115188 V_1;
  2089. memset(&V_1, 0, sizeof(V_1));
  2090. {
  2091. RuntimeObject * L_0 = ___other0;
  2092. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector3Int_t741115188_il2cpp_TypeInfo_var)))
  2093. {
  2094. goto IL_0013;
  2095. }
  2096. }
  2097. {
  2098. V_0 = (bool)0;
  2099. goto IL_002c;
  2100. }
  2101. IL_0013:
  2102. {
  2103. RuntimeObject * L_1 = ___other0;
  2104. V_1 = ((*(Vector3Int_t741115188 *)((Vector3Int_t741115188 *)UnBox(L_1, Vector3Int_t741115188_il2cpp_TypeInfo_var))));
  2105. Vector3Int_t741115188 L_2 = V_1;
  2106. IL2CPP_RUNTIME_CLASS_INIT(Vector3Int_t741115188_il2cpp_TypeInfo_var);
  2107. bool L_3 = Vector3Int_op_Equality_m4107634402(NULL /*static, unused*/, (*(Vector3Int_t741115188 *)__this), L_2, /*hidden argument*/NULL);
  2108. V_0 = L_3;
  2109. goto IL_002c;
  2110. }
  2111. IL_002c:
  2112. {
  2113. bool L_4 = V_0;
  2114. return L_4;
  2115. }
  2116. }
  2117. extern "C" bool Vector3Int_Equals_m1306183009_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  2118. {
  2119. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  2120. return Vector3Int_Equals_m1306183009(_thisAdjusted, ___other0, method);
  2121. }
  2122. // System.Int32 UnityEngine.Vector3Int::GetHashCode()
  2123. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3Int_GetHashCode_m59183038 (Vector3Int_t741115188 * __this, const RuntimeMethod* method)
  2124. {
  2125. int32_t V_0 = 0;
  2126. int32_t V_1 = 0;
  2127. int32_t V_2 = 0;
  2128. int32_t V_3 = 0;
  2129. {
  2130. int32_t L_0 = Vector3Int_get_x_m3022184941(__this, /*hidden argument*/NULL);
  2131. V_0 = L_0;
  2132. int32_t L_1 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL);
  2133. int32_t L_2 = Vector3Int_get_y_m3022184942(__this, /*hidden argument*/NULL);
  2134. V_1 = L_2;
  2135. int32_t L_3 = Int32_GetHashCode_m1876651407((&V_1), /*hidden argument*/NULL);
  2136. int32_t L_4 = Vector3Int_get_z_m3022184939(__this, /*hidden argument*/NULL);
  2137. V_2 = L_4;
  2138. int32_t L_5 = Int32_GetHashCode_m1876651407((&V_2), /*hidden argument*/NULL);
  2139. V_3 = ((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))));
  2140. goto IL_0049;
  2141. }
  2142. IL_0049:
  2143. {
  2144. int32_t L_6 = V_3;
  2145. return L_6;
  2146. }
  2147. }
  2148. extern "C" int32_t Vector3Int_GetHashCode_m59183038_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2149. {
  2150. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  2151. return Vector3Int_GetHashCode_m59183038(_thisAdjusted, method);
  2152. }
  2153. // System.String UnityEngine.Vector3Int::ToString()
  2154. extern "C" IL2CPP_METHOD_ATTR String_t* Vector3Int_ToString_m3033835977 (Vector3Int_t741115188 * __this, const RuntimeMethod* method)
  2155. {
  2156. static bool s_Il2CppMethodInitialized;
  2157. if (!s_Il2CppMethodInitialized)
  2158. {
  2159. il2cpp_codegen_initialize_method (Vector3Int_ToString_m3033835977_MetadataUsageId);
  2160. s_Il2CppMethodInitialized = true;
  2161. }
  2162. String_t* V_0 = NULL;
  2163. {
  2164. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  2165. int32_t L_1 = Vector3Int_get_x_m3022184941(__this, /*hidden argument*/NULL);
  2166. int32_t L_2 = L_1;
  2167. RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2);
  2168. NullCheck(L_0);
  2169. ArrayElementTypeCheck (L_0, L_3);
  2170. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  2171. ObjectU5BU5D_t2843939325* L_4 = L_0;
  2172. int32_t L_5 = Vector3Int_get_y_m3022184942(__this, /*hidden argument*/NULL);
  2173. int32_t L_6 = L_5;
  2174. RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6);
  2175. NullCheck(L_4);
  2176. ArrayElementTypeCheck (L_4, L_7);
  2177. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  2178. ObjectU5BU5D_t2843939325* L_8 = L_4;
  2179. int32_t L_9 = Vector3Int_get_z_m3022184939(__this, /*hidden argument*/NULL);
  2180. int32_t L_10 = L_9;
  2181. RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10);
  2182. NullCheck(L_8);
  2183. ArrayElementTypeCheck (L_8, L_11);
  2184. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  2185. String_t* L_12 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral341909834, L_8, /*hidden argument*/NULL);
  2186. V_0 = L_12;
  2187. goto IL_0041;
  2188. }
  2189. IL_0041:
  2190. {
  2191. String_t* L_13 = V_0;
  2192. return L_13;
  2193. }
  2194. }
  2195. extern "C" String_t* Vector3Int_ToString_m3033835977_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2196. {
  2197. Vector3Int_t741115188 * _thisAdjusted = reinterpret_cast<Vector3Int_t741115188 *>(__this + 1);
  2198. return Vector3Int_ToString_m3033835977(_thisAdjusted, method);
  2199. }
  2200. // UnityEngine.Vector3Int UnityEngine.Vector3Int::get_zero()
  2201. extern "C" IL2CPP_METHOD_ATTR Vector3Int_t741115188 Vector3Int_get_zero_m2849938514 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2202. {
  2203. static bool s_Il2CppMethodInitialized;
  2204. if (!s_Il2CppMethodInitialized)
  2205. {
  2206. il2cpp_codegen_initialize_method (Vector3Int_get_zero_m2849938514_MetadataUsageId);
  2207. s_Il2CppMethodInitialized = true;
  2208. }
  2209. Vector3Int_t741115188 V_0;
  2210. memset(&V_0, 0, sizeof(V_0));
  2211. {
  2212. IL2CPP_RUNTIME_CLASS_INIT(Vector3Int_t741115188_il2cpp_TypeInfo_var);
  2213. Vector3Int_t741115188 L_0 = ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->get_s_Zero_3();
  2214. V_0 = L_0;
  2215. goto IL_000c;
  2216. }
  2217. IL_000c:
  2218. {
  2219. Vector3Int_t741115188 L_1 = V_0;
  2220. return L_1;
  2221. }
  2222. }
  2223. // System.Void UnityEngine.Vector3Int::.cctor()
  2224. extern "C" IL2CPP_METHOD_ATTR void Vector3Int__cctor_m1057449852 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  2225. {
  2226. static bool s_Il2CppMethodInitialized;
  2227. if (!s_Il2CppMethodInitialized)
  2228. {
  2229. il2cpp_codegen_initialize_method (Vector3Int__cctor_m1057449852_MetadataUsageId);
  2230. s_Il2CppMethodInitialized = true;
  2231. }
  2232. {
  2233. Vector3Int_t741115188 L_0;
  2234. memset(&L_0, 0, sizeof(L_0));
  2235. Vector3Int__ctor_m2885707673((&L_0), 0, 0, 0, /*hidden argument*/NULL);
  2236. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_Zero_3(L_0);
  2237. Vector3Int_t741115188 L_1;
  2238. memset(&L_1, 0, sizeof(L_1));
  2239. Vector3Int__ctor_m2885707673((&L_1), 1, 1, 1, /*hidden argument*/NULL);
  2240. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_One_4(L_1);
  2241. Vector3Int_t741115188 L_2;
  2242. memset(&L_2, 0, sizeof(L_2));
  2243. Vector3Int__ctor_m2885707673((&L_2), 0, 1, 0, /*hidden argument*/NULL);
  2244. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_Up_5(L_2);
  2245. Vector3Int_t741115188 L_3;
  2246. memset(&L_3, 0, sizeof(L_3));
  2247. Vector3Int__ctor_m2885707673((&L_3), 0, (-1), 0, /*hidden argument*/NULL);
  2248. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_Down_6(L_3);
  2249. Vector3Int_t741115188 L_4;
  2250. memset(&L_4, 0, sizeof(L_4));
  2251. Vector3Int__ctor_m2885707673((&L_4), (-1), 0, 0, /*hidden argument*/NULL);
  2252. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_Left_7(L_4);
  2253. Vector3Int_t741115188 L_5;
  2254. memset(&L_5, 0, sizeof(L_5));
  2255. Vector3Int__ctor_m2885707673((&L_5), 1, 0, 0, /*hidden argument*/NULL);
  2256. ((Vector3Int_t741115188_StaticFields*)il2cpp_codegen_static_fields_for(Vector3Int_t741115188_il2cpp_TypeInfo_var))->set_s_Right_8(L_5);
  2257. return;
  2258. }
  2259. }
  2260. #ifdef __clang__
  2261. #pragma clang diagnostic pop
  2262. #endif
  2263. #ifdef __clang__
  2264. #pragma clang diagnostic push
  2265. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2266. #pragma clang diagnostic ignored "-Wunused-variable"
  2267. #endif
  2268. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  2269. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  2270. {
  2271. {
  2272. float L_0 = ___x0;
  2273. __this->set_x_1(L_0);
  2274. float L_1 = ___y1;
  2275. __this->set_y_2(L_1);
  2276. float L_2 = ___z2;
  2277. __this->set_z_3(L_2);
  2278. float L_3 = ___w3;
  2279. __this->set_w_4(L_3);
  2280. return;
  2281. }
  2282. }
  2283. extern "C" void Vector4__ctor_m2498754347_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  2284. {
  2285. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2286. Vector4__ctor_m2498754347(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  2287. }
  2288. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single)
  2289. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m432325927 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  2290. {
  2291. {
  2292. float L_0 = ___x0;
  2293. __this->set_x_1(L_0);
  2294. float L_1 = ___y1;
  2295. __this->set_y_2(L_1);
  2296. float L_2 = ___z2;
  2297. __this->set_z_3(L_2);
  2298. __this->set_w_4((0.0f));
  2299. return;
  2300. }
  2301. }
  2302. extern "C" void Vector4__ctor_m432325927_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  2303. {
  2304. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2305. Vector4__ctor_m432325927(_thisAdjusted, ___x0, ___y1, ___z2, method);
  2306. }
  2307. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single)
  2308. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m3795604412 (Vector4_t3319028937 * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  2309. {
  2310. {
  2311. float L_0 = ___x0;
  2312. __this->set_x_1(L_0);
  2313. float L_1 = ___y1;
  2314. __this->set_y_2(L_1);
  2315. __this->set_z_3((0.0f));
  2316. __this->set_w_4((0.0f));
  2317. return;
  2318. }
  2319. }
  2320. extern "C" void Vector4__ctor_m3795604412_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, const RuntimeMethod* method)
  2321. {
  2322. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2323. Vector4__ctor_m3795604412(_thisAdjusted, ___x0, ___y1, method);
  2324. }
  2325. // System.Single UnityEngine.Vector4::get_Item(System.Int32)
  2326. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_Item_m2380866393 (Vector4_t3319028937 * __this, int32_t ___index0, const RuntimeMethod* method)
  2327. {
  2328. static bool s_Il2CppMethodInitialized;
  2329. if (!s_Il2CppMethodInitialized)
  2330. {
  2331. il2cpp_codegen_initialize_method (Vector4_get_Item_m2380866393_MetadataUsageId);
  2332. s_Il2CppMethodInitialized = true;
  2333. }
  2334. float V_0 = 0.0f;
  2335. {
  2336. int32_t L_0 = ___index0;
  2337. switch (L_0)
  2338. {
  2339. case 0:
  2340. {
  2341. goto IL_001c;
  2342. }
  2343. case 1:
  2344. {
  2345. goto IL_0028;
  2346. }
  2347. case 2:
  2348. {
  2349. goto IL_0034;
  2350. }
  2351. case 3:
  2352. {
  2353. goto IL_0040;
  2354. }
  2355. }
  2356. }
  2357. {
  2358. goto IL_004c;
  2359. }
  2360. IL_001c:
  2361. {
  2362. float L_1 = __this->get_x_1();
  2363. V_0 = L_1;
  2364. goto IL_0057;
  2365. }
  2366. IL_0028:
  2367. {
  2368. float L_2 = __this->get_y_2();
  2369. V_0 = L_2;
  2370. goto IL_0057;
  2371. }
  2372. IL_0034:
  2373. {
  2374. float L_3 = __this->get_z_3();
  2375. V_0 = L_3;
  2376. goto IL_0057;
  2377. }
  2378. IL_0040:
  2379. {
  2380. float L_4 = __this->get_w_4();
  2381. V_0 = L_4;
  2382. goto IL_0057;
  2383. }
  2384. IL_004c:
  2385. {
  2386. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  2387. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral2104486960, /*hidden argument*/NULL);
  2388. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Vector4_get_Item_m2380866393_RuntimeMethod_var);
  2389. }
  2390. IL_0057:
  2391. {
  2392. float L_6 = V_0;
  2393. return L_6;
  2394. }
  2395. }
  2396. extern "C" float Vector4_get_Item_m2380866393_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  2397. {
  2398. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2399. return Vector4_get_Item_m2380866393(_thisAdjusted, ___index0, method);
  2400. }
  2401. // System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
  2402. extern "C" IL2CPP_METHOD_ATTR void Vector4_set_Item_m1183742235 (Vector4_t3319028937 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  2403. {
  2404. static bool s_Il2CppMethodInitialized;
  2405. if (!s_Il2CppMethodInitialized)
  2406. {
  2407. il2cpp_codegen_initialize_method (Vector4_set_Item_m1183742235_MetadataUsageId);
  2408. s_Il2CppMethodInitialized = true;
  2409. }
  2410. {
  2411. int32_t L_0 = ___index0;
  2412. switch (L_0)
  2413. {
  2414. case 0:
  2415. {
  2416. goto IL_001c;
  2417. }
  2418. case 1:
  2419. {
  2420. goto IL_0028;
  2421. }
  2422. case 2:
  2423. {
  2424. goto IL_0034;
  2425. }
  2426. case 3:
  2427. {
  2428. goto IL_0040;
  2429. }
  2430. }
  2431. }
  2432. {
  2433. goto IL_004c;
  2434. }
  2435. IL_001c:
  2436. {
  2437. float L_1 = ___value1;
  2438. __this->set_x_1(L_1);
  2439. goto IL_0057;
  2440. }
  2441. IL_0028:
  2442. {
  2443. float L_2 = ___value1;
  2444. __this->set_y_2(L_2);
  2445. goto IL_0057;
  2446. }
  2447. IL_0034:
  2448. {
  2449. float L_3 = ___value1;
  2450. __this->set_z_3(L_3);
  2451. goto IL_0057;
  2452. }
  2453. IL_0040:
  2454. {
  2455. float L_4 = ___value1;
  2456. __this->set_w_4(L_4);
  2457. goto IL_0057;
  2458. }
  2459. IL_004c:
  2460. {
  2461. IndexOutOfRangeException_t1578797820 * L_5 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  2462. IndexOutOfRangeException__ctor_m3408750441(L_5, _stringLiteral2104486960, /*hidden argument*/NULL);
  2463. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,Vector4_set_Item_m1183742235_RuntimeMethod_var);
  2464. }
  2465. IL_0057:
  2466. {
  2467. return;
  2468. }
  2469. }
  2470. extern "C" void Vector4_set_Item_m1183742235_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  2471. {
  2472. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2473. Vector4_set_Item_m1183742235(_thisAdjusted, ___index0, ___value1, method);
  2474. }
  2475. // System.Void UnityEngine.Vector4::Set(System.Single,System.Single,System.Single,System.Single)
  2476. extern "C" IL2CPP_METHOD_ATTR void Vector4_Set_m1571742605 (Vector4_t3319028937 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  2477. {
  2478. {
  2479. float L_0 = ___newX0;
  2480. __this->set_x_1(L_0);
  2481. float L_1 = ___newY1;
  2482. __this->set_y_2(L_1);
  2483. float L_2 = ___newZ2;
  2484. __this->set_z_3(L_2);
  2485. float L_3 = ___newW3;
  2486. __this->set_w_4(L_3);
  2487. return;
  2488. }
  2489. }
  2490. extern "C" void Vector4_Set_m1571742605_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  2491. {
  2492. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2493. Vector4_Set_m1571742605(_thisAdjusted, ___newX0, ___newY1, ___newZ2, ___newW3, method);
  2494. }
  2495. // UnityEngine.Vector4 UnityEngine.Vector4::Lerp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  2496. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Lerp_m933379200 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, float ___t2, const RuntimeMethod* method)
  2497. {
  2498. static bool s_Il2CppMethodInitialized;
  2499. if (!s_Il2CppMethodInitialized)
  2500. {
  2501. il2cpp_codegen_initialize_method (Vector4_Lerp_m933379200_MetadataUsageId);
  2502. s_Il2CppMethodInitialized = true;
  2503. }
  2504. Vector4_t3319028937 V_0;
  2505. memset(&V_0, 0, sizeof(V_0));
  2506. {
  2507. float L_0 = ___t2;
  2508. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  2509. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  2510. ___t2 = L_1;
  2511. float L_2 = (&___a0)->get_x_1();
  2512. float L_3 = (&___b1)->get_x_1();
  2513. float L_4 = (&___a0)->get_x_1();
  2514. float L_5 = ___t2;
  2515. float L_6 = (&___a0)->get_y_2();
  2516. float L_7 = (&___b1)->get_y_2();
  2517. float L_8 = (&___a0)->get_y_2();
  2518. float L_9 = ___t2;
  2519. float L_10 = (&___a0)->get_z_3();
  2520. float L_11 = (&___b1)->get_z_3();
  2521. float L_12 = (&___a0)->get_z_3();
  2522. float L_13 = ___t2;
  2523. float L_14 = (&___a0)->get_w_4();
  2524. float L_15 = (&___b1)->get_w_4();
  2525. float L_16 = (&___a0)->get_w_4();
  2526. float L_17 = ___t2;
  2527. Vector4_t3319028937 L_18;
  2528. memset(&L_18, 0, sizeof(L_18));
  2529. Vector4__ctor_m2498754347((&L_18), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), ((float)il2cpp_codegen_add((float)L_14, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), (float)L_17)))), /*hidden argument*/NULL);
  2530. V_0 = L_18;
  2531. goto IL_0078;
  2532. }
  2533. IL_0078:
  2534. {
  2535. Vector4_t3319028937 L_19 = V_0;
  2536. return L_19;
  2537. }
  2538. }
  2539. // UnityEngine.Vector4 UnityEngine.Vector4::LerpUnclamped(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  2540. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_LerpUnclamped_m1395608889 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, float ___t2, const RuntimeMethod* method)
  2541. {
  2542. Vector4_t3319028937 V_0;
  2543. memset(&V_0, 0, sizeof(V_0));
  2544. {
  2545. float L_0 = (&___a0)->get_x_1();
  2546. float L_1 = (&___b1)->get_x_1();
  2547. float L_2 = (&___a0)->get_x_1();
  2548. float L_3 = ___t2;
  2549. float L_4 = (&___a0)->get_y_2();
  2550. float L_5 = (&___b1)->get_y_2();
  2551. float L_6 = (&___a0)->get_y_2();
  2552. float L_7 = ___t2;
  2553. float L_8 = (&___a0)->get_z_3();
  2554. float L_9 = (&___b1)->get_z_3();
  2555. float L_10 = (&___a0)->get_z_3();
  2556. float L_11 = ___t2;
  2557. float L_12 = (&___a0)->get_w_4();
  2558. float L_13 = (&___b1)->get_w_4();
  2559. float L_14 = (&___a0)->get_w_4();
  2560. float L_15 = ___t2;
  2561. Vector4_t3319028937 L_16;
  2562. memset(&L_16, 0, sizeof(L_16));
  2563. Vector4__ctor_m2498754347((&L_16), ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_3)))), ((float)il2cpp_codegen_add((float)L_4, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_5, (float)L_6)), (float)L_7)))), ((float)il2cpp_codegen_add((float)L_8, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_10)), (float)L_11)))), ((float)il2cpp_codegen_add((float)L_12, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_13, (float)L_14)), (float)L_15)))), /*hidden argument*/NULL);
  2564. V_0 = L_16;
  2565. goto IL_0070;
  2566. }
  2567. IL_0070:
  2568. {
  2569. Vector4_t3319028937 L_17 = V_0;
  2570. return L_17;
  2571. }
  2572. }
  2573. // UnityEngine.Vector4 UnityEngine.Vector4::MoveTowards(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
  2574. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_MoveTowards_m199154859 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___current0, Vector4_t3319028937 ___target1, float ___maxDistanceDelta2, const RuntimeMethod* method)
  2575. {
  2576. static bool s_Il2CppMethodInitialized;
  2577. if (!s_Il2CppMethodInitialized)
  2578. {
  2579. il2cpp_codegen_initialize_method (Vector4_MoveTowards_m199154859_MetadataUsageId);
  2580. s_Il2CppMethodInitialized = true;
  2581. }
  2582. Vector4_t3319028937 V_0;
  2583. memset(&V_0, 0, sizeof(V_0));
  2584. float V_1 = 0.0f;
  2585. Vector4_t3319028937 V_2;
  2586. memset(&V_2, 0, sizeof(V_2));
  2587. {
  2588. Vector4_t3319028937 L_0 = ___target1;
  2589. Vector4_t3319028937 L_1 = ___current0;
  2590. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2591. Vector4_t3319028937 L_2 = Vector4_op_Subtraction_m1632208160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  2592. V_0 = L_2;
  2593. float L_3 = Vector4_get_magnitude_m3909302680((&V_0), /*hidden argument*/NULL);
  2594. V_1 = L_3;
  2595. float L_4 = V_1;
  2596. float L_5 = ___maxDistanceDelta2;
  2597. if ((((float)L_4) <= ((float)L_5)))
  2598. {
  2599. goto IL_0023;
  2600. }
  2601. }
  2602. {
  2603. float L_6 = V_1;
  2604. if ((!(((float)L_6) == ((float)(0.0f)))))
  2605. {
  2606. goto IL_002a;
  2607. }
  2608. }
  2609. IL_0023:
  2610. {
  2611. Vector4_t3319028937 L_7 = ___target1;
  2612. V_2 = L_7;
  2613. goto IL_0043;
  2614. }
  2615. IL_002a:
  2616. {
  2617. Vector4_t3319028937 L_8 = ___current0;
  2618. Vector4_t3319028937 L_9 = V_0;
  2619. float L_10 = V_1;
  2620. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2621. Vector4_t3319028937 L_11 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  2622. float L_12 = ___maxDistanceDelta2;
  2623. Vector4_t3319028937 L_13 = Vector4_op_Multiply_m213790997(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  2624. Vector4_t3319028937 L_14 = Vector4_op_Addition_m787366691(NULL /*static, unused*/, L_8, L_13, /*hidden argument*/NULL);
  2625. V_2 = L_14;
  2626. goto IL_0043;
  2627. }
  2628. IL_0043:
  2629. {
  2630. Vector4_t3319028937 L_15 = V_2;
  2631. return L_15;
  2632. }
  2633. }
  2634. // UnityEngine.Vector4 UnityEngine.Vector4::Scale(UnityEngine.Vector4,UnityEngine.Vector4)
  2635. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Scale_m3137676423 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  2636. {
  2637. Vector4_t3319028937 V_0;
  2638. memset(&V_0, 0, sizeof(V_0));
  2639. {
  2640. float L_0 = (&___a0)->get_x_1();
  2641. float L_1 = (&___b1)->get_x_1();
  2642. float L_2 = (&___a0)->get_y_2();
  2643. float L_3 = (&___b1)->get_y_2();
  2644. float L_4 = (&___a0)->get_z_3();
  2645. float L_5 = (&___b1)->get_z_3();
  2646. float L_6 = (&___a0)->get_w_4();
  2647. float L_7 = (&___b1)->get_w_4();
  2648. Vector4_t3319028937 L_8;
  2649. memset(&L_8, 0, sizeof(L_8));
  2650. Vector4__ctor_m2498754347((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  2651. V_0 = L_8;
  2652. goto IL_0048;
  2653. }
  2654. IL_0048:
  2655. {
  2656. Vector4_t3319028937 L_9 = V_0;
  2657. return L_9;
  2658. }
  2659. }
  2660. // System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
  2661. extern "C" IL2CPP_METHOD_ATTR void Vector4_Scale_m2243586559 (Vector4_t3319028937 * __this, Vector4_t3319028937 ___scale0, const RuntimeMethod* method)
  2662. {
  2663. {
  2664. float L_0 = __this->get_x_1();
  2665. float L_1 = (&___scale0)->get_x_1();
  2666. __this->set_x_1(((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)));
  2667. float L_2 = __this->get_y_2();
  2668. float L_3 = (&___scale0)->get_y_2();
  2669. __this->set_y_2(((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)));
  2670. float L_4 = __this->get_z_3();
  2671. float L_5 = (&___scale0)->get_z_3();
  2672. __this->set_z_3(((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)));
  2673. float L_6 = __this->get_w_4();
  2674. float L_7 = (&___scale0)->get_w_4();
  2675. __this->set_w_4(((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)));
  2676. return;
  2677. }
  2678. }
  2679. extern "C" void Vector4_Scale_m2243586559_AdjustorThunk (RuntimeObject * __this, Vector4_t3319028937 ___scale0, const RuntimeMethod* method)
  2680. {
  2681. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2682. Vector4_Scale_m2243586559(_thisAdjusted, ___scale0, method);
  2683. }
  2684. // System.Int32 UnityEngine.Vector4::GetHashCode()
  2685. extern "C" IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m536821243 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  2686. {
  2687. int32_t V_0 = 0;
  2688. {
  2689. float* L_0 = __this->get_address_of_x_1();
  2690. int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL);
  2691. float* L_2 = __this->get_address_of_y_2();
  2692. int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL);
  2693. float* L_4 = __this->get_address_of_z_3();
  2694. int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL);
  2695. float* L_6 = __this->get_address_of_w_4();
  2696. int32_t L_7 = Single_GetHashCode_m1558506138(L_6, /*hidden argument*/NULL);
  2697. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  2698. goto IL_0054;
  2699. }
  2700. IL_0054:
  2701. {
  2702. int32_t L_8 = V_0;
  2703. return L_8;
  2704. }
  2705. }
  2706. extern "C" int32_t Vector4_GetHashCode_m536821243_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2707. {
  2708. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2709. return Vector4_GetHashCode_m536821243(_thisAdjusted, method);
  2710. }
  2711. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  2712. extern "C" IL2CPP_METHOD_ATTR bool Vector4_Equals_m1779210055 (Vector4_t3319028937 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  2713. {
  2714. static bool s_Il2CppMethodInitialized;
  2715. if (!s_Il2CppMethodInitialized)
  2716. {
  2717. il2cpp_codegen_initialize_method (Vector4_Equals_m1779210055_MetadataUsageId);
  2718. s_Il2CppMethodInitialized = true;
  2719. }
  2720. bool V_0 = false;
  2721. Vector4_t3319028937 V_1;
  2722. memset(&V_1, 0, sizeof(V_1));
  2723. int32_t G_B7_0 = 0;
  2724. {
  2725. RuntimeObject * L_0 = ___other0;
  2726. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Vector4_t3319028937_il2cpp_TypeInfo_var)))
  2727. {
  2728. goto IL_0013;
  2729. }
  2730. }
  2731. {
  2732. V_0 = (bool)0;
  2733. goto IL_007a;
  2734. }
  2735. IL_0013:
  2736. {
  2737. RuntimeObject * L_1 = ___other0;
  2738. V_1 = ((*(Vector4_t3319028937 *)((Vector4_t3319028937 *)UnBox(L_1, Vector4_t3319028937_il2cpp_TypeInfo_var))));
  2739. float* L_2 = __this->get_address_of_x_1();
  2740. float L_3 = (&V_1)->get_x_1();
  2741. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  2742. if (!L_4)
  2743. {
  2744. goto IL_0073;
  2745. }
  2746. }
  2747. {
  2748. float* L_5 = __this->get_address_of_y_2();
  2749. float L_6 = (&V_1)->get_y_2();
  2750. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  2751. if (!L_7)
  2752. {
  2753. goto IL_0073;
  2754. }
  2755. }
  2756. {
  2757. float* L_8 = __this->get_address_of_z_3();
  2758. float L_9 = (&V_1)->get_z_3();
  2759. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  2760. if (!L_10)
  2761. {
  2762. goto IL_0073;
  2763. }
  2764. }
  2765. {
  2766. float* L_11 = __this->get_address_of_w_4();
  2767. float L_12 = (&V_1)->get_w_4();
  2768. bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL);
  2769. G_B7_0 = ((int32_t)(L_13));
  2770. goto IL_0074;
  2771. }
  2772. IL_0073:
  2773. {
  2774. G_B7_0 = 0;
  2775. }
  2776. IL_0074:
  2777. {
  2778. V_0 = (bool)G_B7_0;
  2779. goto IL_007a;
  2780. }
  2781. IL_007a:
  2782. {
  2783. bool L_14 = V_0;
  2784. return L_14;
  2785. }
  2786. }
  2787. extern "C" bool Vector4_Equals_m1779210055_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  2788. {
  2789. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2790. return Vector4_Equals_m1779210055(_thisAdjusted, ___other0, method);
  2791. }
  2792. // UnityEngine.Vector4 UnityEngine.Vector4::Normalize(UnityEngine.Vector4)
  2793. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Normalize_m25160693 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method)
  2794. {
  2795. static bool s_Il2CppMethodInitialized;
  2796. if (!s_Il2CppMethodInitialized)
  2797. {
  2798. il2cpp_codegen_initialize_method (Vector4_Normalize_m25160693_MetadataUsageId);
  2799. s_Il2CppMethodInitialized = true;
  2800. }
  2801. float V_0 = 0.0f;
  2802. Vector4_t3319028937 V_1;
  2803. memset(&V_1, 0, sizeof(V_1));
  2804. {
  2805. Vector4_t3319028937 L_0 = ___a0;
  2806. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2807. float L_1 = Vector4_Magnitude_m3651986219(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  2808. V_0 = L_1;
  2809. float L_2 = V_0;
  2810. if ((!(((float)L_2) > ((float)(1.0E-05f)))))
  2811. {
  2812. goto IL_0020;
  2813. }
  2814. }
  2815. {
  2816. Vector4_t3319028937 L_3 = ___a0;
  2817. float L_4 = V_0;
  2818. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2819. Vector4_t3319028937 L_5 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  2820. V_1 = L_5;
  2821. goto IL_002b;
  2822. }
  2823. IL_0020:
  2824. {
  2825. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2826. Vector4_t3319028937 L_6 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  2827. V_1 = L_6;
  2828. goto IL_002b;
  2829. }
  2830. IL_002b:
  2831. {
  2832. Vector4_t3319028937 L_7 = V_1;
  2833. return L_7;
  2834. }
  2835. }
  2836. // System.Void UnityEngine.Vector4::Normalize()
  2837. extern "C" IL2CPP_METHOD_ATTR void Vector4_Normalize_m2596230534 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  2838. {
  2839. static bool s_Il2CppMethodInitialized;
  2840. if (!s_Il2CppMethodInitialized)
  2841. {
  2842. il2cpp_codegen_initialize_method (Vector4_Normalize_m2596230534_MetadataUsageId);
  2843. s_Il2CppMethodInitialized = true;
  2844. }
  2845. float V_0 = 0.0f;
  2846. {
  2847. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2848. float L_0 = Vector4_Magnitude_m3651986219(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), /*hidden argument*/NULL);
  2849. V_0 = L_0;
  2850. float L_1 = V_0;
  2851. if ((!(((float)L_1) > ((float)(1.0E-05f)))))
  2852. {
  2853. goto IL_002f;
  2854. }
  2855. }
  2856. {
  2857. float L_2 = V_0;
  2858. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2859. Vector4_t3319028937 L_3 = Vector4_op_Division_m264790546(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), L_2, /*hidden argument*/NULL);
  2860. *(Vector4_t3319028937 *)__this = L_3;
  2861. goto IL_003a;
  2862. }
  2863. IL_002f:
  2864. {
  2865. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2866. Vector4_t3319028937 L_4 = Vector4_get_zero_m1422399515(NULL /*static, unused*/, /*hidden argument*/NULL);
  2867. *(Vector4_t3319028937 *)__this = L_4;
  2868. }
  2869. IL_003a:
  2870. {
  2871. return;
  2872. }
  2873. }
  2874. extern "C" void Vector4_Normalize_m2596230534_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2875. {
  2876. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2877. Vector4_Normalize_m2596230534(_thisAdjusted, method);
  2878. }
  2879. // UnityEngine.Vector4 UnityEngine.Vector4::get_normalized()
  2880. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_normalized_m1857816712 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  2881. {
  2882. static bool s_Il2CppMethodInitialized;
  2883. if (!s_Il2CppMethodInitialized)
  2884. {
  2885. il2cpp_codegen_initialize_method (Vector4_get_normalized_m1857816712_MetadataUsageId);
  2886. s_Il2CppMethodInitialized = true;
  2887. }
  2888. Vector4_t3319028937 V_0;
  2889. memset(&V_0, 0, sizeof(V_0));
  2890. {
  2891. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2892. Vector4_t3319028937 L_0 = Vector4_Normalize_m25160693(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), /*hidden argument*/NULL);
  2893. V_0 = L_0;
  2894. goto IL_0012;
  2895. }
  2896. IL_0012:
  2897. {
  2898. Vector4_t3319028937 L_1 = V_0;
  2899. return L_1;
  2900. }
  2901. }
  2902. extern "C" Vector4_t3319028937 Vector4_get_normalized_m1857816712_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  2903. {
  2904. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  2905. return Vector4_get_normalized_m1857816712(_thisAdjusted, method);
  2906. }
  2907. // System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
  2908. extern "C" IL2CPP_METHOD_ATTR float Vector4_Dot_m3492158352 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  2909. {
  2910. float V_0 = 0.0f;
  2911. {
  2912. float L_0 = (&___a0)->get_x_1();
  2913. float L_1 = (&___b1)->get_x_1();
  2914. float L_2 = (&___a0)->get_y_2();
  2915. float L_3 = (&___b1)->get_y_2();
  2916. float L_4 = (&___a0)->get_z_3();
  2917. float L_5 = (&___b1)->get_z_3();
  2918. float L_6 = (&___a0)->get_w_4();
  2919. float L_7 = (&___b1)->get_w_4();
  2920. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))));
  2921. goto IL_0046;
  2922. }
  2923. IL_0046:
  2924. {
  2925. float L_8 = V_0;
  2926. return L_8;
  2927. }
  2928. }
  2929. // UnityEngine.Vector4 UnityEngine.Vector4::Project(UnityEngine.Vector4,UnityEngine.Vector4)
  2930. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Project_m4175337666 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  2931. {
  2932. static bool s_Il2CppMethodInitialized;
  2933. if (!s_Il2CppMethodInitialized)
  2934. {
  2935. il2cpp_codegen_initialize_method (Vector4_Project_m4175337666_MetadataUsageId);
  2936. s_Il2CppMethodInitialized = true;
  2937. }
  2938. Vector4_t3319028937 V_0;
  2939. memset(&V_0, 0, sizeof(V_0));
  2940. {
  2941. Vector4_t3319028937 L_0 = ___b1;
  2942. Vector4_t3319028937 L_1 = ___a0;
  2943. Vector4_t3319028937 L_2 = ___b1;
  2944. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2945. float L_3 = Vector4_Dot_m3492158352(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  2946. Vector4_t3319028937 L_4 = Vector4_op_Multiply_m213790997(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  2947. Vector4_t3319028937 L_5 = ___b1;
  2948. Vector4_t3319028937 L_6 = ___b1;
  2949. float L_7 = Vector4_Dot_m3492158352(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  2950. Vector4_t3319028937 L_8 = Vector4_op_Division_m264790546(NULL /*static, unused*/, L_4, L_7, /*hidden argument*/NULL);
  2951. V_0 = L_8;
  2952. goto IL_0020;
  2953. }
  2954. IL_0020:
  2955. {
  2956. Vector4_t3319028937 L_9 = V_0;
  2957. return L_9;
  2958. }
  2959. }
  2960. // System.Single UnityEngine.Vector4::Distance(UnityEngine.Vector4,UnityEngine.Vector4)
  2961. extern "C" IL2CPP_METHOD_ATTR float Vector4_Distance_m4224609165 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  2962. {
  2963. static bool s_Il2CppMethodInitialized;
  2964. if (!s_Il2CppMethodInitialized)
  2965. {
  2966. il2cpp_codegen_initialize_method (Vector4_Distance_m4224609165_MetadataUsageId);
  2967. s_Il2CppMethodInitialized = true;
  2968. }
  2969. float V_0 = 0.0f;
  2970. {
  2971. Vector4_t3319028937 L_0 = ___a0;
  2972. Vector4_t3319028937 L_1 = ___b1;
  2973. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2974. Vector4_t3319028937 L_2 = Vector4_op_Subtraction_m1632208160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  2975. float L_3 = Vector4_Magnitude_m3651986219(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  2976. V_0 = L_3;
  2977. goto IL_0013;
  2978. }
  2979. IL_0013:
  2980. {
  2981. float L_4 = V_0;
  2982. return L_4;
  2983. }
  2984. }
  2985. // System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
  2986. extern "C" IL2CPP_METHOD_ATTR float Vector4_Magnitude_m3651986219 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method)
  2987. {
  2988. static bool s_Il2CppMethodInitialized;
  2989. if (!s_Il2CppMethodInitialized)
  2990. {
  2991. il2cpp_codegen_initialize_method (Vector4_Magnitude_m3651986219_MetadataUsageId);
  2992. s_Il2CppMethodInitialized = true;
  2993. }
  2994. float V_0 = 0.0f;
  2995. {
  2996. Vector4_t3319028937 L_0 = ___a0;
  2997. Vector4_t3319028937 L_1 = ___a0;
  2998. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  2999. float L_2 = Vector4_Dot_m3492158352(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3000. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3001. float L_3 = sqrtf(L_2);
  3002. V_0 = L_3;
  3003. goto IL_0013;
  3004. }
  3005. IL_0013:
  3006. {
  3007. float L_4 = V_0;
  3008. return L_4;
  3009. }
  3010. }
  3011. // System.Single UnityEngine.Vector4::get_magnitude()
  3012. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_magnitude_m3909302680 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  3013. {
  3014. static bool s_Il2CppMethodInitialized;
  3015. if (!s_Il2CppMethodInitialized)
  3016. {
  3017. il2cpp_codegen_initialize_method (Vector4_get_magnitude_m3909302680_MetadataUsageId);
  3018. s_Il2CppMethodInitialized = true;
  3019. }
  3020. float V_0 = 0.0f;
  3021. {
  3022. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3023. float L_0 = Vector4_Dot_m3492158352(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), (*(Vector4_t3319028937 *)__this), /*hidden argument*/NULL);
  3024. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3025. float L_1 = sqrtf(L_0);
  3026. V_0 = L_1;
  3027. goto IL_001d;
  3028. }
  3029. IL_001d:
  3030. {
  3031. float L_2 = V_0;
  3032. return L_2;
  3033. }
  3034. }
  3035. extern "C" float Vector4_get_magnitude_m3909302680_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3036. {
  3037. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  3038. return Vector4_get_magnitude_m3909302680(_thisAdjusted, method);
  3039. }
  3040. // System.Single UnityEngine.Vector4::get_sqrMagnitude()
  3041. extern "C" IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m3767723558 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  3042. {
  3043. static bool s_Il2CppMethodInitialized;
  3044. if (!s_Il2CppMethodInitialized)
  3045. {
  3046. il2cpp_codegen_initialize_method (Vector4_get_sqrMagnitude_m3767723558_MetadataUsageId);
  3047. s_Il2CppMethodInitialized = true;
  3048. }
  3049. float V_0 = 0.0f;
  3050. {
  3051. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3052. float L_0 = Vector4_Dot_m3492158352(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), (*(Vector4_t3319028937 *)__this), /*hidden argument*/NULL);
  3053. V_0 = L_0;
  3054. goto IL_0018;
  3055. }
  3056. IL_0018:
  3057. {
  3058. float L_1 = V_0;
  3059. return L_1;
  3060. }
  3061. }
  3062. extern "C" float Vector4_get_sqrMagnitude_m3767723558_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3063. {
  3064. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  3065. return Vector4_get_sqrMagnitude_m3767723558(_thisAdjusted, method);
  3066. }
  3067. // UnityEngine.Vector4 UnityEngine.Vector4::Min(UnityEngine.Vector4,UnityEngine.Vector4)
  3068. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Min_m1163577914 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method)
  3069. {
  3070. static bool s_Il2CppMethodInitialized;
  3071. if (!s_Il2CppMethodInitialized)
  3072. {
  3073. il2cpp_codegen_initialize_method (Vector4_Min_m1163577914_MetadataUsageId);
  3074. s_Il2CppMethodInitialized = true;
  3075. }
  3076. Vector4_t3319028937 V_0;
  3077. memset(&V_0, 0, sizeof(V_0));
  3078. {
  3079. float L_0 = (&___lhs0)->get_x_1();
  3080. float L_1 = (&___rhs1)->get_x_1();
  3081. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3082. float L_2 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3083. float L_3 = (&___lhs0)->get_y_2();
  3084. float L_4 = (&___rhs1)->get_y_2();
  3085. float L_5 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3086. float L_6 = (&___lhs0)->get_z_3();
  3087. float L_7 = (&___rhs1)->get_z_3();
  3088. float L_8 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  3089. float L_9 = (&___lhs0)->get_w_4();
  3090. float L_10 = (&___rhs1)->get_w_4();
  3091. float L_11 = Mathf_Min_m1073399594(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  3092. Vector4_t3319028937 L_12;
  3093. memset(&L_12, 0, sizeof(L_12));
  3094. Vector4__ctor_m2498754347((&L_12), L_2, L_5, L_8, L_11, /*hidden argument*/NULL);
  3095. V_0 = L_12;
  3096. goto IL_0058;
  3097. }
  3098. IL_0058:
  3099. {
  3100. Vector4_t3319028937 L_13 = V_0;
  3101. return L_13;
  3102. }
  3103. }
  3104. // UnityEngine.Vector4 UnityEngine.Vector4::Max(UnityEngine.Vector4,UnityEngine.Vector4)
  3105. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_Max_m2177836454 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method)
  3106. {
  3107. static bool s_Il2CppMethodInitialized;
  3108. if (!s_Il2CppMethodInitialized)
  3109. {
  3110. il2cpp_codegen_initialize_method (Vector4_Max_m2177836454_MetadataUsageId);
  3111. s_Il2CppMethodInitialized = true;
  3112. }
  3113. Vector4_t3319028937 V_0;
  3114. memset(&V_0, 0, sizeof(V_0));
  3115. {
  3116. float L_0 = (&___lhs0)->get_x_1();
  3117. float L_1 = (&___rhs1)->get_x_1();
  3118. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  3119. float L_2 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3120. float L_3 = (&___lhs0)->get_y_2();
  3121. float L_4 = (&___rhs1)->get_y_2();
  3122. float L_5 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3123. float L_6 = (&___lhs0)->get_z_3();
  3124. float L_7 = (&___rhs1)->get_z_3();
  3125. float L_8 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  3126. float L_9 = (&___lhs0)->get_w_4();
  3127. float L_10 = (&___rhs1)->get_w_4();
  3128. float L_11 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  3129. Vector4_t3319028937 L_12;
  3130. memset(&L_12, 0, sizeof(L_12));
  3131. Vector4__ctor_m2498754347((&L_12), L_2, L_5, L_8, L_11, /*hidden argument*/NULL);
  3132. V_0 = L_12;
  3133. goto IL_0058;
  3134. }
  3135. IL_0058:
  3136. {
  3137. Vector4_t3319028937 L_13 = V_0;
  3138. return L_13;
  3139. }
  3140. }
  3141. // UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
  3142. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_zero_m1422399515 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3143. {
  3144. static bool s_Il2CppMethodInitialized;
  3145. if (!s_Il2CppMethodInitialized)
  3146. {
  3147. il2cpp_codegen_initialize_method (Vector4_get_zero_m1422399515_MetadataUsageId);
  3148. s_Il2CppMethodInitialized = true;
  3149. }
  3150. Vector4_t3319028937 V_0;
  3151. memset(&V_0, 0, sizeof(V_0));
  3152. {
  3153. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3154. Vector4_t3319028937 L_0 = ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->get_zeroVector_5();
  3155. V_0 = L_0;
  3156. goto IL_000c;
  3157. }
  3158. IL_000c:
  3159. {
  3160. Vector4_t3319028937 L_1 = V_0;
  3161. return L_1;
  3162. }
  3163. }
  3164. // UnityEngine.Vector4 UnityEngine.Vector4::get_one()
  3165. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_one_m1616703050 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3166. {
  3167. static bool s_Il2CppMethodInitialized;
  3168. if (!s_Il2CppMethodInitialized)
  3169. {
  3170. il2cpp_codegen_initialize_method (Vector4_get_one_m1616703050_MetadataUsageId);
  3171. s_Il2CppMethodInitialized = true;
  3172. }
  3173. Vector4_t3319028937 V_0;
  3174. memset(&V_0, 0, sizeof(V_0));
  3175. {
  3176. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3177. Vector4_t3319028937 L_0 = ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->get_oneVector_6();
  3178. V_0 = L_0;
  3179. goto IL_000c;
  3180. }
  3181. IL_000c:
  3182. {
  3183. Vector4_t3319028937 L_1 = V_0;
  3184. return L_1;
  3185. }
  3186. }
  3187. // UnityEngine.Vector4 UnityEngine.Vector4::get_positiveInfinity()
  3188. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_positiveInfinity_m356558501 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3189. {
  3190. static bool s_Il2CppMethodInitialized;
  3191. if (!s_Il2CppMethodInitialized)
  3192. {
  3193. il2cpp_codegen_initialize_method (Vector4_get_positiveInfinity_m356558501_MetadataUsageId);
  3194. s_Il2CppMethodInitialized = true;
  3195. }
  3196. Vector4_t3319028937 V_0;
  3197. memset(&V_0, 0, sizeof(V_0));
  3198. {
  3199. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3200. Vector4_t3319028937 L_0 = ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->get_positiveInfinityVector_7();
  3201. V_0 = L_0;
  3202. goto IL_000c;
  3203. }
  3204. IL_000c:
  3205. {
  3206. Vector4_t3319028937 L_1 = V_0;
  3207. return L_1;
  3208. }
  3209. }
  3210. // UnityEngine.Vector4 UnityEngine.Vector4::get_negativeInfinity()
  3211. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_get_negativeInfinity_m652573192 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3212. {
  3213. static bool s_Il2CppMethodInitialized;
  3214. if (!s_Il2CppMethodInitialized)
  3215. {
  3216. il2cpp_codegen_initialize_method (Vector4_get_negativeInfinity_m652573192_MetadataUsageId);
  3217. s_Il2CppMethodInitialized = true;
  3218. }
  3219. Vector4_t3319028937 V_0;
  3220. memset(&V_0, 0, sizeof(V_0));
  3221. {
  3222. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3223. Vector4_t3319028937 L_0 = ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->get_negativeInfinityVector_8();
  3224. V_0 = L_0;
  3225. goto IL_000c;
  3226. }
  3227. IL_000c:
  3228. {
  3229. Vector4_t3319028937 L_1 = V_0;
  3230. return L_1;
  3231. }
  3232. }
  3233. // UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
  3234. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Addition_m787366691 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  3235. {
  3236. Vector4_t3319028937 V_0;
  3237. memset(&V_0, 0, sizeof(V_0));
  3238. {
  3239. float L_0 = (&___a0)->get_x_1();
  3240. float L_1 = (&___b1)->get_x_1();
  3241. float L_2 = (&___a0)->get_y_2();
  3242. float L_3 = (&___b1)->get_y_2();
  3243. float L_4 = (&___a0)->get_z_3();
  3244. float L_5 = (&___b1)->get_z_3();
  3245. float L_6 = (&___a0)->get_w_4();
  3246. float L_7 = (&___b1)->get_w_4();
  3247. Vector4_t3319028937 L_8;
  3248. memset(&L_8, 0, sizeof(L_8));
  3249. Vector4__ctor_m2498754347((&L_8), ((float)il2cpp_codegen_add((float)L_0, (float)L_1)), ((float)il2cpp_codegen_add((float)L_2, (float)L_3)), ((float)il2cpp_codegen_add((float)L_4, (float)L_5)), ((float)il2cpp_codegen_add((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  3250. V_0 = L_8;
  3251. goto IL_0048;
  3252. }
  3253. IL_0048:
  3254. {
  3255. Vector4_t3319028937 L_9 = V_0;
  3256. return L_9;
  3257. }
  3258. }
  3259. // UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
  3260. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Subtraction_m1632208160 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, Vector4_t3319028937 ___b1, const RuntimeMethod* method)
  3261. {
  3262. Vector4_t3319028937 V_0;
  3263. memset(&V_0, 0, sizeof(V_0));
  3264. {
  3265. float L_0 = (&___a0)->get_x_1();
  3266. float L_1 = (&___b1)->get_x_1();
  3267. float L_2 = (&___a0)->get_y_2();
  3268. float L_3 = (&___b1)->get_y_2();
  3269. float L_4 = (&___a0)->get_z_3();
  3270. float L_5 = (&___b1)->get_z_3();
  3271. float L_6 = (&___a0)->get_w_4();
  3272. float L_7 = (&___b1)->get_w_4();
  3273. Vector4_t3319028937 L_8;
  3274. memset(&L_8, 0, sizeof(L_8));
  3275. Vector4__ctor_m2498754347((&L_8), ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), ((float)il2cpp_codegen_subtract((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  3276. V_0 = L_8;
  3277. goto IL_0048;
  3278. }
  3279. IL_0048:
  3280. {
  3281. Vector4_t3319028937 L_9 = V_0;
  3282. return L_9;
  3283. }
  3284. }
  3285. // UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4)
  3286. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_UnaryNegation_m894836015 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method)
  3287. {
  3288. Vector4_t3319028937 V_0;
  3289. memset(&V_0, 0, sizeof(V_0));
  3290. {
  3291. float L_0 = (&___a0)->get_x_1();
  3292. float L_1 = (&___a0)->get_y_2();
  3293. float L_2 = (&___a0)->get_z_3();
  3294. float L_3 = (&___a0)->get_w_4();
  3295. Vector4_t3319028937 L_4;
  3296. memset(&L_4, 0, sizeof(L_4));
  3297. Vector4__ctor_m2498754347((&L_4), ((-L_0)), ((-L_1)), ((-L_2)), ((-L_3)), /*hidden argument*/NULL);
  3298. V_0 = L_4;
  3299. goto IL_002c;
  3300. }
  3301. IL_002c:
  3302. {
  3303. Vector4_t3319028937 L_5 = V_0;
  3304. return L_5;
  3305. }
  3306. }
  3307. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
  3308. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Multiply_m213790997 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, float ___d1, const RuntimeMethod* method)
  3309. {
  3310. Vector4_t3319028937 V_0;
  3311. memset(&V_0, 0, sizeof(V_0));
  3312. {
  3313. float L_0 = (&___a0)->get_x_1();
  3314. float L_1 = ___d1;
  3315. float L_2 = (&___a0)->get_y_2();
  3316. float L_3 = ___d1;
  3317. float L_4 = (&___a0)->get_z_3();
  3318. float L_5 = ___d1;
  3319. float L_6 = (&___a0)->get_w_4();
  3320. float L_7 = ___d1;
  3321. Vector4_t3319028937 L_8;
  3322. memset(&L_8, 0, sizeof(L_8));
  3323. Vector4__ctor_m2498754347((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  3324. V_0 = L_8;
  3325. goto IL_0030;
  3326. }
  3327. IL_0030:
  3328. {
  3329. Vector4_t3319028937 L_9 = V_0;
  3330. return L_9;
  3331. }
  3332. }
  3333. // UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4)
  3334. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Multiply_m3757294449 (RuntimeObject * __this /* static, unused */, float ___d0, Vector4_t3319028937 ___a1, const RuntimeMethod* method)
  3335. {
  3336. Vector4_t3319028937 V_0;
  3337. memset(&V_0, 0, sizeof(V_0));
  3338. {
  3339. float L_0 = (&___a1)->get_x_1();
  3340. float L_1 = ___d0;
  3341. float L_2 = (&___a1)->get_y_2();
  3342. float L_3 = ___d0;
  3343. float L_4 = (&___a1)->get_z_3();
  3344. float L_5 = ___d0;
  3345. float L_6 = (&___a1)->get_w_4();
  3346. float L_7 = ___d0;
  3347. Vector4_t3319028937 L_8;
  3348. memset(&L_8, 0, sizeof(L_8));
  3349. Vector4__ctor_m2498754347((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  3350. V_0 = L_8;
  3351. goto IL_0030;
  3352. }
  3353. IL_0030:
  3354. {
  3355. Vector4_t3319028937 L_9 = V_0;
  3356. return L_9;
  3357. }
  3358. }
  3359. // UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
  3360. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Division_m264790546 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, float ___d1, const RuntimeMethod* method)
  3361. {
  3362. Vector4_t3319028937 V_0;
  3363. memset(&V_0, 0, sizeof(V_0));
  3364. {
  3365. float L_0 = (&___a0)->get_x_1();
  3366. float L_1 = ___d1;
  3367. float L_2 = (&___a0)->get_y_2();
  3368. float L_3 = ___d1;
  3369. float L_4 = (&___a0)->get_z_3();
  3370. float L_5 = ___d1;
  3371. float L_6 = (&___a0)->get_w_4();
  3372. float L_7 = ___d1;
  3373. Vector4_t3319028937 L_8;
  3374. memset(&L_8, 0, sizeof(L_8));
  3375. Vector4__ctor_m2498754347((&L_8), ((float)((float)L_0/(float)L_1)), ((float)((float)L_2/(float)L_3)), ((float)((float)L_4/(float)L_5)), ((float)((float)L_6/(float)L_7)), /*hidden argument*/NULL);
  3376. V_0 = L_8;
  3377. goto IL_0030;
  3378. }
  3379. IL_0030:
  3380. {
  3381. Vector4_t3319028937 L_9 = V_0;
  3382. return L_9;
  3383. }
  3384. }
  3385. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  3386. extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m2403588337 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method)
  3387. {
  3388. static bool s_Il2CppMethodInitialized;
  3389. if (!s_Il2CppMethodInitialized)
  3390. {
  3391. il2cpp_codegen_initialize_method (Vector4_op_Equality_m2403588337_MetadataUsageId);
  3392. s_Il2CppMethodInitialized = true;
  3393. }
  3394. bool V_0 = false;
  3395. {
  3396. Vector4_t3319028937 L_0 = ___lhs0;
  3397. Vector4_t3319028937 L_1 = ___rhs1;
  3398. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3399. Vector4_t3319028937 L_2 = Vector4_op_Subtraction_m1632208160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3400. float L_3 = Vector4_SqrMagnitude_m1488236336(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  3401. V_0 = (bool)((((float)L_3) < ((float)(9.99999944E-11f)))? 1 : 0);
  3402. goto IL_001a;
  3403. }
  3404. IL_001a:
  3405. {
  3406. bool L_4 = V_0;
  3407. return L_4;
  3408. }
  3409. }
  3410. // System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
  3411. extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_m3625339929 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method)
  3412. {
  3413. static bool s_Il2CppMethodInitialized;
  3414. if (!s_Il2CppMethodInitialized)
  3415. {
  3416. il2cpp_codegen_initialize_method (Vector4_op_Inequality_m3625339929_MetadataUsageId);
  3417. s_Il2CppMethodInitialized = true;
  3418. }
  3419. bool V_0 = false;
  3420. {
  3421. Vector4_t3319028937 L_0 = ___lhs0;
  3422. Vector4_t3319028937 L_1 = ___rhs1;
  3423. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3424. bool L_2 = Vector4_op_Equality_m2403588337(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3425. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  3426. goto IL_0011;
  3427. }
  3428. IL_0011:
  3429. {
  3430. bool L_3 = V_0;
  3431. return L_3;
  3432. }
  3433. }
  3434. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
  3435. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Implicit_m2966035112 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___v0, const RuntimeMethod* method)
  3436. {
  3437. Vector4_t3319028937 V_0;
  3438. memset(&V_0, 0, sizeof(V_0));
  3439. {
  3440. float L_0 = (&___v0)->get_x_1();
  3441. float L_1 = (&___v0)->get_y_2();
  3442. float L_2 = (&___v0)->get_z_3();
  3443. Vector4_t3319028937 L_3;
  3444. memset(&L_3, 0, sizeof(L_3));
  3445. Vector4__ctor_m2498754347((&L_3), L_0, L_1, L_2, (0.0f), /*hidden argument*/NULL);
  3446. V_0 = L_3;
  3447. goto IL_0026;
  3448. }
  3449. IL_0026:
  3450. {
  3451. Vector4_t3319028937 L_4 = V_0;
  3452. return L_4;
  3453. }
  3454. }
  3455. // UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  3456. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector4_op_Implicit_m1158564884 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___v0, const RuntimeMethod* method)
  3457. {
  3458. Vector3_t3722313464 V_0;
  3459. memset(&V_0, 0, sizeof(V_0));
  3460. {
  3461. float L_0 = (&___v0)->get_x_1();
  3462. float L_1 = (&___v0)->get_y_2();
  3463. float L_2 = (&___v0)->get_z_3();
  3464. Vector3_t3722313464 L_3;
  3465. memset(&L_3, 0, sizeof(L_3));
  3466. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  3467. V_0 = L_3;
  3468. goto IL_0021;
  3469. }
  3470. IL_0021:
  3471. {
  3472. Vector3_t3722313464 L_4 = V_0;
  3473. return L_4;
  3474. }
  3475. }
  3476. // UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
  3477. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Vector4_op_Implicit_m237151757 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___v0, const RuntimeMethod* method)
  3478. {
  3479. Vector4_t3319028937 V_0;
  3480. memset(&V_0, 0, sizeof(V_0));
  3481. {
  3482. float L_0 = (&___v0)->get_x_0();
  3483. float L_1 = (&___v0)->get_y_1();
  3484. Vector4_t3319028937 L_2;
  3485. memset(&L_2, 0, sizeof(L_2));
  3486. Vector4__ctor_m2498754347((&L_2), L_0, L_1, (0.0f), (0.0f), /*hidden argument*/NULL);
  3487. V_0 = L_2;
  3488. goto IL_0024;
  3489. }
  3490. IL_0024:
  3491. {
  3492. Vector4_t3319028937 L_3 = V_0;
  3493. return L_3;
  3494. }
  3495. }
  3496. // UnityEngine.Vector2 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
  3497. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector4_op_Implicit_m3335148350 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___v0, const RuntimeMethod* method)
  3498. {
  3499. Vector2_t2156229523 V_0;
  3500. memset(&V_0, 0, sizeof(V_0));
  3501. {
  3502. float L_0 = (&___v0)->get_x_1();
  3503. float L_1 = (&___v0)->get_y_2();
  3504. Vector2_t2156229523 L_2;
  3505. memset(&L_2, 0, sizeof(L_2));
  3506. Vector2__ctor_m3970636864((&L_2), L_0, L_1, /*hidden argument*/NULL);
  3507. V_0 = L_2;
  3508. goto IL_001a;
  3509. }
  3510. IL_001a:
  3511. {
  3512. Vector2_t2156229523 L_3 = V_0;
  3513. return L_3;
  3514. }
  3515. }
  3516. // System.String UnityEngine.Vector4::ToString()
  3517. extern "C" IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m1596036856 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  3518. {
  3519. static bool s_Il2CppMethodInitialized;
  3520. if (!s_Il2CppMethodInitialized)
  3521. {
  3522. il2cpp_codegen_initialize_method (Vector4_ToString_m1596036856_MetadataUsageId);
  3523. s_Il2CppMethodInitialized = true;
  3524. }
  3525. String_t* V_0 = NULL;
  3526. {
  3527. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  3528. float L_1 = __this->get_x_1();
  3529. float L_2 = L_1;
  3530. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  3531. NullCheck(L_0);
  3532. ArrayElementTypeCheck (L_0, L_3);
  3533. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  3534. ObjectU5BU5D_t2843939325* L_4 = L_0;
  3535. float L_5 = __this->get_y_2();
  3536. float L_6 = L_5;
  3537. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  3538. NullCheck(L_4);
  3539. ArrayElementTypeCheck (L_4, L_7);
  3540. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  3541. ObjectU5BU5D_t2843939325* L_8 = L_4;
  3542. float L_9 = __this->get_z_3();
  3543. float L_10 = L_9;
  3544. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  3545. NullCheck(L_8);
  3546. ArrayElementTypeCheck (L_8, L_11);
  3547. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  3548. ObjectU5BU5D_t2843939325* L_12 = L_8;
  3549. float L_13 = __this->get_w_4();
  3550. float L_14 = L_13;
  3551. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  3552. NullCheck(L_12);
  3553. ArrayElementTypeCheck (L_12, L_15);
  3554. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  3555. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3651359435, L_12, /*hidden argument*/NULL);
  3556. V_0 = L_16;
  3557. goto IL_004f;
  3558. }
  3559. IL_004f:
  3560. {
  3561. String_t* L_17 = V_0;
  3562. return L_17;
  3563. }
  3564. }
  3565. extern "C" String_t* Vector4_ToString_m1596036856_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3566. {
  3567. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  3568. return Vector4_ToString_m1596036856(_thisAdjusted, method);
  3569. }
  3570. // System.String UnityEngine.Vector4::ToString(System.String)
  3571. extern "C" IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m3315218583 (Vector4_t3319028937 * __this, String_t* ___format0, const RuntimeMethod* method)
  3572. {
  3573. static bool s_Il2CppMethodInitialized;
  3574. if (!s_Il2CppMethodInitialized)
  3575. {
  3576. il2cpp_codegen_initialize_method (Vector4_ToString_m3315218583_MetadataUsageId);
  3577. s_Il2CppMethodInitialized = true;
  3578. }
  3579. String_t* V_0 = NULL;
  3580. {
  3581. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  3582. float* L_1 = __this->get_address_of_x_1();
  3583. String_t* L_2 = ___format0;
  3584. String_t* L_3 = Single_ToString_m3489843083(L_1, L_2, /*hidden argument*/NULL);
  3585. NullCheck(L_0);
  3586. ArrayElementTypeCheck (L_0, L_3);
  3587. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  3588. ObjectU5BU5D_t2843939325* L_4 = L_0;
  3589. float* L_5 = __this->get_address_of_y_2();
  3590. String_t* L_6 = ___format0;
  3591. String_t* L_7 = Single_ToString_m3489843083(L_5, L_6, /*hidden argument*/NULL);
  3592. NullCheck(L_4);
  3593. ArrayElementTypeCheck (L_4, L_7);
  3594. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  3595. ObjectU5BU5D_t2843939325* L_8 = L_4;
  3596. float* L_9 = __this->get_address_of_z_3();
  3597. String_t* L_10 = ___format0;
  3598. String_t* L_11 = Single_ToString_m3489843083(L_9, L_10, /*hidden argument*/NULL);
  3599. NullCheck(L_8);
  3600. ArrayElementTypeCheck (L_8, L_11);
  3601. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  3602. ObjectU5BU5D_t2843939325* L_12 = L_8;
  3603. float* L_13 = __this->get_address_of_w_4();
  3604. String_t* L_14 = ___format0;
  3605. String_t* L_15 = Single_ToString_m3489843083(L_13, L_14, /*hidden argument*/NULL);
  3606. NullCheck(L_12);
  3607. ArrayElementTypeCheck (L_12, L_15);
  3608. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  3609. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1709312020, L_12, /*hidden argument*/NULL);
  3610. V_0 = L_16;
  3611. goto IL_0053;
  3612. }
  3613. IL_0053:
  3614. {
  3615. String_t* L_17 = V_0;
  3616. return L_17;
  3617. }
  3618. }
  3619. extern "C" String_t* Vector4_ToString_m3315218583_AdjustorThunk (RuntimeObject * __this, String_t* ___format0, const RuntimeMethod* method)
  3620. {
  3621. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  3622. return Vector4_ToString_m3315218583(_thisAdjusted, ___format0, method);
  3623. }
  3624. // System.Single UnityEngine.Vector4::SqrMagnitude(UnityEngine.Vector4)
  3625. extern "C" IL2CPP_METHOD_ATTR float Vector4_SqrMagnitude_m1488236336 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___a0, const RuntimeMethod* method)
  3626. {
  3627. static bool s_Il2CppMethodInitialized;
  3628. if (!s_Il2CppMethodInitialized)
  3629. {
  3630. il2cpp_codegen_initialize_method (Vector4_SqrMagnitude_m1488236336_MetadataUsageId);
  3631. s_Il2CppMethodInitialized = true;
  3632. }
  3633. float V_0 = 0.0f;
  3634. {
  3635. Vector4_t3319028937 L_0 = ___a0;
  3636. Vector4_t3319028937 L_1 = ___a0;
  3637. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3638. float L_2 = Vector4_Dot_m3492158352(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3639. V_0 = L_2;
  3640. goto IL_000e;
  3641. }
  3642. IL_000e:
  3643. {
  3644. float L_3 = V_0;
  3645. return L_3;
  3646. }
  3647. }
  3648. // System.Single UnityEngine.Vector4::SqrMagnitude()
  3649. extern "C" IL2CPP_METHOD_ATTR float Vector4_SqrMagnitude_m3888595454 (Vector4_t3319028937 * __this, const RuntimeMethod* method)
  3650. {
  3651. static bool s_Il2CppMethodInitialized;
  3652. if (!s_Il2CppMethodInitialized)
  3653. {
  3654. il2cpp_codegen_initialize_method (Vector4_SqrMagnitude_m3888595454_MetadataUsageId);
  3655. s_Il2CppMethodInitialized = true;
  3656. }
  3657. float V_0 = 0.0f;
  3658. {
  3659. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  3660. float L_0 = Vector4_Dot_m3492158352(NULL /*static, unused*/, (*(Vector4_t3319028937 *)__this), (*(Vector4_t3319028937 *)__this), /*hidden argument*/NULL);
  3661. V_0 = L_0;
  3662. goto IL_0018;
  3663. }
  3664. IL_0018:
  3665. {
  3666. float L_1 = V_0;
  3667. return L_1;
  3668. }
  3669. }
  3670. extern "C" float Vector4_SqrMagnitude_m3888595454_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  3671. {
  3672. Vector4_t3319028937 * _thisAdjusted = reinterpret_cast<Vector4_t3319028937 *>(__this + 1);
  3673. return Vector4_SqrMagnitude_m3888595454(_thisAdjusted, method);
  3674. }
  3675. // System.Void UnityEngine.Vector4::.cctor()
  3676. extern "C" IL2CPP_METHOD_ATTR void Vector4__cctor_m2519631228 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3677. {
  3678. static bool s_Il2CppMethodInitialized;
  3679. if (!s_Il2CppMethodInitialized)
  3680. {
  3681. il2cpp_codegen_initialize_method (Vector4__cctor_m2519631228_MetadataUsageId);
  3682. s_Il2CppMethodInitialized = true;
  3683. }
  3684. {
  3685. Vector4_t3319028937 L_0;
  3686. memset(&L_0, 0, sizeof(L_0));
  3687. Vector4__ctor_m2498754347((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  3688. ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->set_zeroVector_5(L_0);
  3689. Vector4_t3319028937 L_1;
  3690. memset(&L_1, 0, sizeof(L_1));
  3691. Vector4__ctor_m2498754347((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  3692. ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->set_oneVector_6(L_1);
  3693. Vector4_t3319028937 L_2;
  3694. memset(&L_2, 0, sizeof(L_2));
  3695. Vector4__ctor_m2498754347((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  3696. ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->set_positiveInfinityVector_7(L_2);
  3697. Vector4_t3319028937 L_3;
  3698. memset(&L_3, 0, sizeof(L_3));
  3699. Vector4__ctor_m2498754347((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
  3700. ((Vector4_t3319028937_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t3319028937_il2cpp_TypeInfo_var))->set_negativeInfinityVector_8(L_3);
  3701. return;
  3702. }
  3703. }
  3704. #ifdef __clang__
  3705. #pragma clang diagnostic pop
  3706. #endif
  3707. #ifdef __clang__
  3708. #pragma clang diagnostic push
  3709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3710. #pragma clang diagnostic ignored "-Wunused-variable"
  3711. #endif
  3712. #ifdef __clang__
  3713. #pragma clang diagnostic pop
  3714. #endif
  3715. #ifdef __clang__
  3716. #pragma clang diagnostic push
  3717. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3718. #pragma clang diagnostic ignored "-Wunused-variable"
  3719. #endif
  3720. // System.Void UnityEngine.WaitForEndOfFrame::.ctor()
  3721. extern "C" IL2CPP_METHOD_ATTR void WaitForEndOfFrame__ctor_m1381314187 (WaitForEndOfFrame_t1314943911 * __this, const RuntimeMethod* method)
  3722. {
  3723. {
  3724. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  3725. return;
  3726. }
  3727. }
  3728. #ifdef __clang__
  3729. #pragma clang diagnostic pop
  3730. #endif
  3731. #ifdef __clang__
  3732. #pragma clang diagnostic push
  3733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3734. #pragma clang diagnostic ignored "-Wunused-variable"
  3735. #endif
  3736. #ifdef __clang__
  3737. #pragma clang diagnostic pop
  3738. #endif
  3739. #ifdef __clang__
  3740. #pragma clang diagnostic push
  3741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3742. #pragma clang diagnostic ignored "-Wunused-variable"
  3743. #endif
  3744. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  3745. extern "C" void WaitForSeconds_t1699091251_marshal_pinvoke(const WaitForSeconds_t1699091251& unmarshaled, WaitForSeconds_t1699091251_marshaled_pinvoke& marshaled)
  3746. {
  3747. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  3748. }
  3749. extern "C" void WaitForSeconds_t1699091251_marshal_pinvoke_back(const WaitForSeconds_t1699091251_marshaled_pinvoke& marshaled, WaitForSeconds_t1699091251& unmarshaled)
  3750. {
  3751. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  3752. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  3753. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  3754. }
  3755. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  3756. extern "C" void WaitForSeconds_t1699091251_marshal_pinvoke_cleanup(WaitForSeconds_t1699091251_marshaled_pinvoke& marshaled)
  3757. {
  3758. }
  3759. // Conversion methods for marshalling of: UnityEngine.WaitForSeconds
  3760. extern "C" void WaitForSeconds_t1699091251_marshal_com(const WaitForSeconds_t1699091251& unmarshaled, WaitForSeconds_t1699091251_marshaled_com& marshaled)
  3761. {
  3762. marshaled.___m_Seconds_0 = unmarshaled.get_m_Seconds_0();
  3763. }
  3764. extern "C" void WaitForSeconds_t1699091251_marshal_com_back(const WaitForSeconds_t1699091251_marshaled_com& marshaled, WaitForSeconds_t1699091251& unmarshaled)
  3765. {
  3766. float unmarshaled_m_Seconds_temp_0 = 0.0f;
  3767. unmarshaled_m_Seconds_temp_0 = marshaled.___m_Seconds_0;
  3768. unmarshaled.set_m_Seconds_0(unmarshaled_m_Seconds_temp_0);
  3769. }
  3770. // Conversion method for clean up from marshalling of: UnityEngine.WaitForSeconds
  3771. extern "C" void WaitForSeconds_t1699091251_marshal_com_cleanup(WaitForSeconds_t1699091251_marshaled_com& marshaled)
  3772. {
  3773. }
  3774. // System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
  3775. extern "C" IL2CPP_METHOD_ATTR void WaitForSeconds__ctor_m2199082655 (WaitForSeconds_t1699091251 * __this, float ___seconds0, const RuntimeMethod* method)
  3776. {
  3777. {
  3778. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  3779. float L_0 = ___seconds0;
  3780. __this->set_m_Seconds_0(L_0);
  3781. return;
  3782. }
  3783. }
  3784. #ifdef __clang__
  3785. #pragma clang diagnostic pop
  3786. #endif
  3787. #ifdef __clang__
  3788. #pragma clang diagnostic push
  3789. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3790. #pragma clang diagnostic ignored "-Wunused-variable"
  3791. #endif
  3792. // System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
  3793. extern "C" IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_m507157904 (WaitForSecondsRealtime_t189548121 * __this, float ___time0, const RuntimeMethod* method)
  3794. {
  3795. {
  3796. CustomYieldInstruction__ctor_m3408208142(__this, /*hidden argument*/NULL);
  3797. float L_0 = Time_get_realtimeSinceStartup_m3141794964(NULL /*static, unused*/, /*hidden argument*/NULL);
  3798. float L_1 = ___time0;
  3799. __this->set_waitTime_0(((float)il2cpp_codegen_add((float)L_0, (float)L_1)));
  3800. return;
  3801. }
  3802. }
  3803. // System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
  3804. extern "C" IL2CPP_METHOD_ATTR bool WaitForSecondsRealtime_get_keepWaiting_m846832224 (WaitForSecondsRealtime_t189548121 * __this, const RuntimeMethod* method)
  3805. {
  3806. bool V_0 = false;
  3807. {
  3808. float L_0 = Time_get_realtimeSinceStartup_m3141794964(NULL /*static, unused*/, /*hidden argument*/NULL);
  3809. float L_1 = __this->get_waitTime_0();
  3810. V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
  3811. goto IL_0014;
  3812. }
  3813. IL_0014:
  3814. {
  3815. bool L_2 = V_0;
  3816. return L_2;
  3817. }
  3818. }
  3819. #ifdef __clang__
  3820. #pragma clang diagnostic pop
  3821. #endif
  3822. #ifdef __clang__
  3823. #pragma clang diagnostic push
  3824. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3825. #pragma clang diagnostic ignored "-Wunused-variable"
  3826. #endif
  3827. #ifdef __clang__
  3828. #pragma clang diagnostic pop
  3829. #endif
  3830. #ifdef __clang__
  3831. #pragma clang diagnostic push
  3832. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3833. #pragma clang diagnostic ignored "-Wunused-variable"
  3834. #endif
  3835. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  3836. extern "C" void YieldInstruction_t403091072_marshal_pinvoke(const YieldInstruction_t403091072& unmarshaled, YieldInstruction_t403091072_marshaled_pinvoke& marshaled)
  3837. {
  3838. }
  3839. extern "C" void YieldInstruction_t403091072_marshal_pinvoke_back(const YieldInstruction_t403091072_marshaled_pinvoke& marshaled, YieldInstruction_t403091072& unmarshaled)
  3840. {
  3841. }
  3842. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  3843. extern "C" void YieldInstruction_t403091072_marshal_pinvoke_cleanup(YieldInstruction_t403091072_marshaled_pinvoke& marshaled)
  3844. {
  3845. }
  3846. // Conversion methods for marshalling of: UnityEngine.YieldInstruction
  3847. extern "C" void YieldInstruction_t403091072_marshal_com(const YieldInstruction_t403091072& unmarshaled, YieldInstruction_t403091072_marshaled_com& marshaled)
  3848. {
  3849. }
  3850. extern "C" void YieldInstruction_t403091072_marshal_com_back(const YieldInstruction_t403091072_marshaled_com& marshaled, YieldInstruction_t403091072& unmarshaled)
  3851. {
  3852. }
  3853. // Conversion method for clean up from marshalling of: UnityEngine.YieldInstruction
  3854. extern "C" void YieldInstruction_t403091072_marshal_com_cleanup(YieldInstruction_t403091072_marshaled_com& marshaled)
  3855. {
  3856. }
  3857. // System.Void UnityEngine.YieldInstruction::.ctor()
  3858. extern "C" IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m1498450609 (YieldInstruction_t403091072 * __this, const RuntimeMethod* method)
  3859. {
  3860. {
  3861. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3862. return;
  3863. }
  3864. }
  3865. #ifdef __clang__
  3866. #pragma clang diagnostic pop
  3867. #endif
  3868. #ifdef __clang__
  3869. #pragma clang diagnostic push
  3870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3871. #pragma clang diagnostic ignored "-Wunused-variable"
  3872. #endif
  3873. // System.Void UnityEngineInternal.GenericStack::.ctor()
  3874. extern "C" IL2CPP_METHOD_ATTR void GenericStack__ctor_m933681517 (GenericStack_t1310059385 * __this, const RuntimeMethod* method)
  3875. {
  3876. {
  3877. Stack__ctor_m2907601956(__this, /*hidden argument*/NULL);
  3878. return;
  3879. }
  3880. }
  3881. #ifdef __clang__
  3882. #pragma clang diagnostic pop
  3883. #endif
  3884. #ifdef __clang__
  3885. #pragma clang diagnostic push
  3886. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3887. #pragma clang diagnostic ignored "-Wunused-variable"
  3888. #endif
  3889. #ifdef __clang__
  3890. #pragma clang diagnostic pop
  3891. #endif
  3892. #ifdef __clang__
  3893. #pragma clang diagnostic push
  3894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3895. #pragma clang diagnostic ignored "-Wunused-variable"
  3896. #endif
  3897. // System.Void UnityEngineInternal.MathfInternal::.cctor()
  3898. extern "C" IL2CPP_METHOD_ATTR void MathfInternal__cctor_m2622893686 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  3899. {
  3900. static bool s_Il2CppMethodInitialized;
  3901. if (!s_Il2CppMethodInitialized)
  3902. {
  3903. il2cpp_codegen_initialize_method (MathfInternal__cctor_m2622893686_MetadataUsageId);
  3904. s_Il2CppMethodInitialized = true;
  3905. }
  3906. {
  3907. il2cpp_codegen_memory_barrier();
  3908. ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->set_FloatMinNormal_0((1.17549435E-38f));
  3909. il2cpp_codegen_memory_barrier();
  3910. ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->set_FloatMinDenormal_1((1.401298E-45f));
  3911. ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->set_IsFlushToZeroEnabled_2((bool)1);
  3912. return;
  3913. }
  3914. }
  3915. #ifdef __clang__
  3916. #pragma clang diagnostic pop
  3917. #endif
  3918. #ifdef __clang__
  3919. #pragma clang diagnostic push
  3920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3921. #pragma clang diagnostic ignored "-Wunused-variable"
  3922. #endif
  3923. // System.Delegate UnityEngineInternal.NetFxCoreExtensions::CreateDelegate(System.Reflection.MethodInfo,System.Type,System.Object)
  3924. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * NetFxCoreExtensions_CreateDelegate_m751211712 (RuntimeObject * __this /* static, unused */, MethodInfo_t * ___self0, Type_t * ___delegateType1, RuntimeObject * ___target2, const RuntimeMethod* method)
  3925. {
  3926. Delegate_t1188392813 * V_0 = NULL;
  3927. {
  3928. Type_t * L_0 = ___delegateType1;
  3929. RuntimeObject * L_1 = ___target2;
  3930. MethodInfo_t * L_2 = ___self0;
  3931. Delegate_t1188392813 * L_3 = Delegate_CreateDelegate_m995503480(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  3932. V_0 = L_3;
  3933. goto IL_000f;
  3934. }
  3935. IL_000f:
  3936. {
  3937. Delegate_t1188392813 * L_4 = V_0;
  3938. return L_4;
  3939. }
  3940. }
  3941. // System.Reflection.MethodInfo UnityEngineInternal.NetFxCoreExtensions::GetMethodInfo(System.Delegate)
  3942. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * NetFxCoreExtensions_GetMethodInfo_m444570327 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___self0, const RuntimeMethod* method)
  3943. {
  3944. MethodInfo_t * V_0 = NULL;
  3945. {
  3946. Delegate_t1188392813 * L_0 = ___self0;
  3947. NullCheck(L_0);
  3948. MethodInfo_t * L_1 = Delegate_get_Method_m3071622864(L_0, /*hidden argument*/NULL);
  3949. V_0 = L_1;
  3950. goto IL_000d;
  3951. }
  3952. IL_000d:
  3953. {
  3954. MethodInfo_t * L_2 = V_0;
  3955. return L_2;
  3956. }
  3957. }
  3958. #ifdef __clang__
  3959. #pragma clang diagnostic pop
  3960. #endif
  3961. #ifdef __clang__
  3962. #pragma clang diagnostic push
  3963. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3964. #pragma clang diagnostic ignored "-Wunused-variable"
  3965. #endif
  3966. // System.Delegate UnityEngineInternal.ScriptingUtils::CreateDelegate(System.Type,System.Reflection.MethodInfo)
  3967. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * ScriptingUtils_CreateDelegate_m650796149 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, MethodInfo_t * ___methodInfo1, const RuntimeMethod* method)
  3968. {
  3969. Delegate_t1188392813 * V_0 = NULL;
  3970. {
  3971. Type_t * L_0 = ___type0;
  3972. MethodInfo_t * L_1 = ___methodInfo1;
  3973. Delegate_t1188392813 * L_2 = Delegate_CreateDelegate_m2396489936(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  3974. V_0 = L_2;
  3975. goto IL_000e;
  3976. }
  3977. IL_000e:
  3978. {
  3979. Delegate_t1188392813 * L_3 = V_0;
  3980. return L_3;
  3981. }
  3982. }
  3983. #ifdef __clang__
  3984. #pragma clang diagnostic pop
  3985. #endif
  3986. #ifdef __clang__
  3987. #pragma clang diagnostic push
  3988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3989. #pragma clang diagnostic ignored "-Wunused-variable"
  3990. #endif
  3991. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
  3992. extern "C" IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m3137488504 (TypeInferenceRuleAttribute_t254868554 * __this, int32_t ___rule0, const RuntimeMethod* method)
  3993. {
  3994. static bool s_Il2CppMethodInitialized;
  3995. if (!s_Il2CppMethodInitialized)
  3996. {
  3997. il2cpp_codegen_initialize_method (TypeInferenceRuleAttribute__ctor_m3137488504_MetadataUsageId);
  3998. s_Il2CppMethodInitialized = true;
  3999. }
  4000. {
  4001. RuntimeObject * L_0 = Box(TypeInferenceRules_t96689094_il2cpp_TypeInfo_var, (&___rule0));
  4002. NullCheck(L_0);
  4003. String_t* L_1 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_0);
  4004. ___rule0 = *(int32_t*)UnBox(L_0);
  4005. TypeInferenceRuleAttribute__ctor_m2736695831(__this, L_1, /*hidden argument*/NULL);
  4006. return;
  4007. }
  4008. }
  4009. // System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
  4010. extern "C" IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m2736695831 (TypeInferenceRuleAttribute_t254868554 * __this, String_t* ___rule0, const RuntimeMethod* method)
  4011. {
  4012. {
  4013. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  4014. String_t* L_0 = ___rule0;
  4015. __this->set__rule_0(L_0);
  4016. return;
  4017. }
  4018. }
  4019. // System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
  4020. extern "C" IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m4089326196 (TypeInferenceRuleAttribute_t254868554 * __this, const RuntimeMethod* method)
  4021. {
  4022. String_t* V_0 = NULL;
  4023. {
  4024. String_t* L_0 = __this->get__rule_0();
  4025. V_0 = L_0;
  4026. goto IL_000d;
  4027. }
  4028. IL_000d:
  4029. {
  4030. String_t* L_1 = V_0;
  4031. return L_1;
  4032. }
  4033. }
  4034. #ifdef __clang__
  4035. #pragma clang diagnostic pop
  4036. #endif
  4037. #ifdef __clang__
  4038. #pragma clang diagnostic push
  4039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4040. #pragma clang diagnostic ignored "-Wunused-variable"
  4041. #endif
  4042. #ifdef __clang__
  4043. #pragma clang diagnostic pop
  4044. #endif