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- #pragma once
- @interface UnityViewControllerBase (iOS)
- - (BOOL)shouldAutorotate;
- - (BOOL)prefersStatusBarHidden;
- - (UIStatusBarStyle)preferredStatusBarStyle;
- @end
- // for better handling of user-imposed screen orientation we will have specific ViewController implementations
- // view controllers constrained to one orientation
- @interface UnityPortraitOnlyViewController : UnityViewControllerBase {}
- @end
- @interface UnityPortraitUpsideDownOnlyViewController : UnityViewControllerBase {}
- @end
- @interface UnityLandscapeLeftOnlyViewController : UnityViewControllerBase {}
- @end
- @interface UnityLandscapeRightOnlyViewController : UnityViewControllerBase {}
- @end
- // this is default view controller implementation (autorotation enabled)
- @interface UnityDefaultViewController : UnityViewControllerBase {}
- @end
- // this is helper to add proper rotation handling methods depending on ios version
- extern "C" void AddViewControllerRotationHandling(Class class_, IMP willRotateToInterfaceOrientation, IMP didRotateFromInterfaceOrientation, IMP viewWillTransitionToSize);
- extern "C" void AddViewControllerDefaultRotationHandling(Class class_);
- NSUInteger EnabledAutorotationInterfaceOrientations();
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