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- #include "il2cpp-config.h"
- #ifndef _MSC_VER
- # include <alloca.h>
- #else
- # include <malloc.h>
- #endif
- #include <cstring>
- #include <string.h>
- #include <stdio.h>
- #include <cmath>
- #include <limits>
- #include <assert.h>
- #include <stdint.h>
- #include "il2cpp-class-internals.h"
- #include "codegen/il2cpp-codegen.h"
- #include "il2cpp-object-internals.h"
- // UnityEngine.ParticleEmitter
- struct ParticleEmitter_t3771232109;
- // System.Void
- struct Void_t1185182177;
- #ifndef U3CMODULEU3E_T692745549_H
- #define U3CMODULEU3E_T692745549_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // <Module>
- struct U3CModuleU3E_t692745549
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // U3CMODULEU3E_T692745549_H
- #ifndef RUNTIMEOBJECT_H
- #define RUNTIMEOBJECT_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Object
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEOBJECT_H
- struct Il2CppArrayBounds;
- #ifndef RUNTIMEARRAY_H
- #define RUNTIMEARRAY_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Array
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // RUNTIMEARRAY_H
- #ifndef VALUETYPE_T3640485471_H
- #define VALUETYPE_T3640485471_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.ValueType
- struct ValueType_t3640485471 : public RuntimeObject
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_pinvoke
- {
- };
- // Native definition for COM marshalling of System.ValueType
- struct ValueType_t3640485471_marshaled_com
- {
- };
- #endif // VALUETYPE_T3640485471_H
- #ifndef VECTOR3_T3722313464_H
- #define VECTOR3_T3722313464_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Vector3
- struct Vector3_t3722313464
- {
- public:
- // System.Single UnityEngine.Vector3::x
- float ___x_1;
- // System.Single UnityEngine.Vector3::y
- float ___y_2;
- // System.Single UnityEngine.Vector3::z
- float ___z_3;
- public:
- inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
- inline float get_x_1() const { return ___x_1; }
- inline float* get_address_of_x_1() { return &___x_1; }
- inline void set_x_1(float value)
- {
- ___x_1 = value;
- }
- inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
- inline float get_y_2() const { return ___y_2; }
- inline float* get_address_of_y_2() { return &___y_2; }
- inline void set_y_2(float value)
- {
- ___y_2 = value;
- }
- inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
- inline float get_z_3() const { return ___z_3; }
- inline float* get_address_of_z_3() { return &___z_3; }
- inline void set_z_3(float value)
- {
- ___z_3 = value;
- }
- };
- struct Vector3_t3722313464_StaticFields
- {
- public:
- // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
- Vector3_t3722313464 ___zeroVector_4;
- // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
- Vector3_t3722313464 ___oneVector_5;
- // UnityEngine.Vector3 UnityEngine.Vector3::upVector
- Vector3_t3722313464 ___upVector_6;
- // UnityEngine.Vector3 UnityEngine.Vector3::downVector
- Vector3_t3722313464 ___downVector_7;
- // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
- Vector3_t3722313464 ___leftVector_8;
- // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
- Vector3_t3722313464 ___rightVector_9;
- // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
- Vector3_t3722313464 ___forwardVector_10;
- // UnityEngine.Vector3 UnityEngine.Vector3::backVector
- Vector3_t3722313464 ___backVector_11;
- // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
- Vector3_t3722313464 ___positiveInfinityVector_12;
- // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
- Vector3_t3722313464 ___negativeInfinityVector_13;
- public:
- inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
- inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
- inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
- inline void set_zeroVector_4(Vector3_t3722313464 value)
- {
- ___zeroVector_4 = value;
- }
- inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
- inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
- inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
- inline void set_oneVector_5(Vector3_t3722313464 value)
- {
- ___oneVector_5 = value;
- }
- inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
- inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
- inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
- inline void set_upVector_6(Vector3_t3722313464 value)
- {
- ___upVector_6 = value;
- }
- inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
- inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
- inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
- inline void set_downVector_7(Vector3_t3722313464 value)
- {
- ___downVector_7 = value;
- }
- inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
- inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
- inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
- inline void set_leftVector_8(Vector3_t3722313464 value)
- {
- ___leftVector_8 = value;
- }
- inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
- inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
- inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
- inline void set_rightVector_9(Vector3_t3722313464 value)
- {
- ___rightVector_9 = value;
- }
- inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
- inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
- inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
- inline void set_forwardVector_10(Vector3_t3722313464 value)
- {
- ___forwardVector_10 = value;
- }
- inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
- inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
- inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
- inline void set_backVector_11(Vector3_t3722313464 value)
- {
- ___backVector_11 = value;
- }
- inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
- inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
- inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
- inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
- {
- ___positiveInfinityVector_12 = value;
- }
- inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
- inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
- inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
- inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
- {
- ___negativeInfinityVector_13 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VECTOR3_T3722313464_H
- #ifndef VOID_T1185182177_H
- #define VOID_T1185182177_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Void
- struct Void_t1185182177
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // VOID_T1185182177_H
- #ifndef SINGLE_T1397266774_H
- #define SINGLE_T1397266774_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Single
- struct Single_t1397266774
- {
- public:
- // System.Single System.Single::m_value
- float ___m_value_7;
- public:
- inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
- inline float get_m_value_7() const { return ___m_value_7; }
- inline float* get_address_of_m_value_7() { return &___m_value_7; }
- inline void set_m_value_7(float value)
- {
- ___m_value_7 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // SINGLE_T1397266774_H
- #ifndef INTPTR_T_H
- #define INTPTR_T_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.IntPtr
- struct IntPtr_t
- {
- public:
- // System.Void* System.IntPtr::m_value
- void* ___m_value_0;
- public:
- inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
- inline void* get_m_value_0() const { return ___m_value_0; }
- inline void** get_address_of_m_value_0() { return &___m_value_0; }
- inline void set_m_value_0(void* value)
- {
- ___m_value_0 = value;
- }
- };
- struct IntPtr_t_StaticFields
- {
- public:
- // System.IntPtr System.IntPtr::Zero
- intptr_t ___Zero_1;
- public:
- inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
- inline intptr_t get_Zero_1() const { return ___Zero_1; }
- inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
- inline void set_Zero_1(intptr_t value)
- {
- ___Zero_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // INTPTR_T_H
- #ifndef OBJECT_T631007953_H
- #define OBJECT_T631007953_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Object
- struct Object_t631007953 : public RuntimeObject
- {
- public:
- // System.IntPtr UnityEngine.Object::m_CachedPtr
- intptr_t ___m_CachedPtr_0;
- public:
- inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
- inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
- inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
- inline void set_m_CachedPtr_0(intptr_t value)
- {
- ___m_CachedPtr_0 = value;
- }
- };
- struct Object_t631007953_StaticFields
- {
- public:
- // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
- int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
- public:
- inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
- inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
- inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
- {
- ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
- }
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- // Native definition for P/Invoke marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_pinvoke
- {
- intptr_t ___m_CachedPtr_0;
- };
- // Native definition for COM marshalling of UnityEngine.Object
- struct Object_t631007953_marshaled_com
- {
- intptr_t ___m_CachedPtr_0;
- };
- #endif // OBJECT_T631007953_H
- #ifndef COMPONENT_T1923634451_H
- #define COMPONENT_T1923634451_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.Component
- struct Component_t1923634451 : public Object_t631007953
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // COMPONENT_T1923634451_H
- #ifndef PARTICLEEMITTER_T3771232109_H
- #define PARTICLEEMITTER_T3771232109_H
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // UnityEngine.ParticleEmitter
- struct ParticleEmitter_t3771232109 : public Component_t1923634451
- {
- public:
- public:
- };
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #endif // PARTICLEEMITTER_T3771232109_H
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
- #ifdef __clang__
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Winvalid-offsetof"
- #pragma clang diagnostic ignored "-Wunused-variable"
- #endif
- // System.Single UnityEngine.ParticleEmitter::get_minSize()
- extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_minSize_m1080006375 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
- {
- typedef float (*ParticleEmitter_get_minSize_m1080006375_ftn) (ParticleEmitter_t3771232109 *);
- static ParticleEmitter_get_minSize_m1080006375_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_get_minSize_m1080006375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_minSize()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.ParticleEmitter::set_minSize(System.Single)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_minSize_m3334863040 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_set_minSize_m3334863040_ftn) (ParticleEmitter_t3771232109 *, float);
- static ParticleEmitter_set_minSize_m3334863040_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_set_minSize_m3334863040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_minSize(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Single UnityEngine.ParticleEmitter::get_maxSize()
- extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_maxSize_m2222497983 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
- {
- typedef float (*ParticleEmitter_get_maxSize_m2222497983_ftn) (ParticleEmitter_t3771232109 *);
- static ParticleEmitter_get_maxSize_m2222497983_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_get_maxSize_m2222497983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_maxSize()");
- float retVal = _il2cpp_icall_func(__this);
- return retVal;
- }
- // System.Void UnityEngine.ParticleEmitter::set_maxSize(System.Single)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_maxSize_m2907887050 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_set_maxSize_m2907887050_ftn) (ParticleEmitter_t3771232109 *, float);
- static ParticleEmitter_set_maxSize_m2907887050_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_set_maxSize_m2907887050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_maxSize(System.Single)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_worldVelocity()
- extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_worldVelocity_m3921545534 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
- {
- Vector3_t3722313464 V_0;
- memset(&V_0, 0, sizeof(V_0));
- Vector3_t3722313464 V_1;
- memset(&V_1, 0, sizeof(V_1));
- {
- ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571(__this, (&V_0), /*hidden argument*/NULL);
- Vector3_t3722313464 L_0 = V_0;
- V_1 = L_0;
- goto IL_0010;
- }
- IL_0010:
- {
- Vector3_t3722313464 L_1 = V_1;
- return L_1;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::set_worldVelocity(UnityEngine.Vector3)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_worldVelocity_m610305474 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
- {
- {
- ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876(__this, (&___value0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_localVelocity()
- extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_localVelocity_m3662444711 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
- {
- Vector3_t3722313464 V_0;
- memset(&V_0, 0, sizeof(V_0));
- Vector3_t3722313464 V_1;
- memset(&V_1, 0, sizeof(V_1));
- {
- ParticleEmitter_INTERNAL_get_localVelocity_m3453589985(__this, (&V_0), /*hidden argument*/NULL);
- Vector3_t3722313464 L_0 = V_0;
- V_1 = L_0;
- goto IL_0010;
- }
- IL_0010:
- {
- Vector3_t3722313464 L_1 = V_1;
- return L_1;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::set_localVelocity(UnityEngine.Vector3)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_localVelocity_m1882028040 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
- {
- {
- ParticleEmitter_INTERNAL_set_localVelocity_m1359708005(__this, (&___value0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_rndVelocity()
- extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_rndVelocity_m944922931 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
- {
- Vector3_t3722313464 V_0;
- memset(&V_0, 0, sizeof(V_0));
- Vector3_t3722313464 V_1;
- memset(&V_1, 0, sizeof(V_1));
- {
- ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930(__this, (&V_0), /*hidden argument*/NULL);
- Vector3_t3722313464 L_0 = V_0;
- V_1 = L_0;
- goto IL_0010;
- }
- IL_0010:
- {
- Vector3_t3722313464 L_1 = V_1;
- return L_1;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::set_rndVelocity(UnityEngine.Vector3)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_rndVelocity_m3532636183 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
- {
- {
- ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306(__this, (&___value0), /*hidden argument*/NULL);
- return;
- }
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
- static ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)");
- _il2cpp_icall_func(__this, ___value0);
- }
- // System.Void UnityEngine.ParticleEmitter::Simulate(System.Single)
- extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_Simulate_m4250644317 (ParticleEmitter_t3771232109 * __this, float ___deltaTime0, const RuntimeMethod* method)
- {
- typedef void (*ParticleEmitter_Simulate_m4250644317_ftn) (ParticleEmitter_t3771232109 *, float);
- static ParticleEmitter_Simulate_m4250644317_ftn _il2cpp_icall_func;
- if (!_il2cpp_icall_func)
- _il2cpp_icall_func = (ParticleEmitter_Simulate_m4250644317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::Simulate(System.Single)");
- _il2cpp_icall_func(__this, ___deltaTime0);
- }
- #ifdef __clang__
- #pragma clang diagnostic pop
- #endif
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