Bulk_UnityEngine.ParticlesLegacyModule_0.cpp 26 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. // UnityEngine.ParticleEmitter
  18. struct ParticleEmitter_t3771232109;
  19. // System.Void
  20. struct Void_t1185182177;
  21. #ifndef U3CMODULEU3E_T692745549_H
  22. #define U3CMODULEU3E_T692745549_H
  23. #ifdef __clang__
  24. #pragma clang diagnostic push
  25. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  26. #pragma clang diagnostic ignored "-Wunused-variable"
  27. #endif
  28. // <Module>
  29. struct U3CModuleU3E_t692745549
  30. {
  31. public:
  32. public:
  33. };
  34. #ifdef __clang__
  35. #pragma clang diagnostic pop
  36. #endif
  37. #endif // U3CMODULEU3E_T692745549_H
  38. #ifndef RUNTIMEOBJECT_H
  39. #define RUNTIMEOBJECT_H
  40. #ifdef __clang__
  41. #pragma clang diagnostic push
  42. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  43. #pragma clang diagnostic ignored "-Wunused-variable"
  44. #endif
  45. // System.Object
  46. #ifdef __clang__
  47. #pragma clang diagnostic pop
  48. #endif
  49. #endif // RUNTIMEOBJECT_H
  50. struct Il2CppArrayBounds;
  51. #ifndef RUNTIMEARRAY_H
  52. #define RUNTIMEARRAY_H
  53. #ifdef __clang__
  54. #pragma clang diagnostic push
  55. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  56. #pragma clang diagnostic ignored "-Wunused-variable"
  57. #endif
  58. // System.Array
  59. #ifdef __clang__
  60. #pragma clang diagnostic pop
  61. #endif
  62. #endif // RUNTIMEARRAY_H
  63. #ifndef VALUETYPE_T3640485471_H
  64. #define VALUETYPE_T3640485471_H
  65. #ifdef __clang__
  66. #pragma clang diagnostic push
  67. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  68. #pragma clang diagnostic ignored "-Wunused-variable"
  69. #endif
  70. // System.ValueType
  71. struct ValueType_t3640485471 : public RuntimeObject
  72. {
  73. public:
  74. public:
  75. };
  76. #ifdef __clang__
  77. #pragma clang diagnostic pop
  78. #endif
  79. // Native definition for P/Invoke marshalling of System.ValueType
  80. struct ValueType_t3640485471_marshaled_pinvoke
  81. {
  82. };
  83. // Native definition for COM marshalling of System.ValueType
  84. struct ValueType_t3640485471_marshaled_com
  85. {
  86. };
  87. #endif // VALUETYPE_T3640485471_H
  88. #ifndef VECTOR3_T3722313464_H
  89. #define VECTOR3_T3722313464_H
  90. #ifdef __clang__
  91. #pragma clang diagnostic push
  92. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  93. #pragma clang diagnostic ignored "-Wunused-variable"
  94. #endif
  95. // UnityEngine.Vector3
  96. struct Vector3_t3722313464
  97. {
  98. public:
  99. // System.Single UnityEngine.Vector3::x
  100. float ___x_1;
  101. // System.Single UnityEngine.Vector3::y
  102. float ___y_2;
  103. // System.Single UnityEngine.Vector3::z
  104. float ___z_3;
  105. public:
  106. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  107. inline float get_x_1() const { return ___x_1; }
  108. inline float* get_address_of_x_1() { return &___x_1; }
  109. inline void set_x_1(float value)
  110. {
  111. ___x_1 = value;
  112. }
  113. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  114. inline float get_y_2() const { return ___y_2; }
  115. inline float* get_address_of_y_2() { return &___y_2; }
  116. inline void set_y_2(float value)
  117. {
  118. ___y_2 = value;
  119. }
  120. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  121. inline float get_z_3() const { return ___z_3; }
  122. inline float* get_address_of_z_3() { return &___z_3; }
  123. inline void set_z_3(float value)
  124. {
  125. ___z_3 = value;
  126. }
  127. };
  128. struct Vector3_t3722313464_StaticFields
  129. {
  130. public:
  131. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  132. Vector3_t3722313464 ___zeroVector_4;
  133. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  134. Vector3_t3722313464 ___oneVector_5;
  135. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  136. Vector3_t3722313464 ___upVector_6;
  137. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  138. Vector3_t3722313464 ___downVector_7;
  139. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  140. Vector3_t3722313464 ___leftVector_8;
  141. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  142. Vector3_t3722313464 ___rightVector_9;
  143. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  144. Vector3_t3722313464 ___forwardVector_10;
  145. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  146. Vector3_t3722313464 ___backVector_11;
  147. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  148. Vector3_t3722313464 ___positiveInfinityVector_12;
  149. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  150. Vector3_t3722313464 ___negativeInfinityVector_13;
  151. public:
  152. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  153. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  154. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  155. inline void set_zeroVector_4(Vector3_t3722313464 value)
  156. {
  157. ___zeroVector_4 = value;
  158. }
  159. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  160. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  161. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  162. inline void set_oneVector_5(Vector3_t3722313464 value)
  163. {
  164. ___oneVector_5 = value;
  165. }
  166. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  167. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  168. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  169. inline void set_upVector_6(Vector3_t3722313464 value)
  170. {
  171. ___upVector_6 = value;
  172. }
  173. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  174. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  175. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  176. inline void set_downVector_7(Vector3_t3722313464 value)
  177. {
  178. ___downVector_7 = value;
  179. }
  180. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  181. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  182. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  183. inline void set_leftVector_8(Vector3_t3722313464 value)
  184. {
  185. ___leftVector_8 = value;
  186. }
  187. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  188. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  189. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  190. inline void set_rightVector_9(Vector3_t3722313464 value)
  191. {
  192. ___rightVector_9 = value;
  193. }
  194. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  195. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  196. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  197. inline void set_forwardVector_10(Vector3_t3722313464 value)
  198. {
  199. ___forwardVector_10 = value;
  200. }
  201. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  202. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  203. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  204. inline void set_backVector_11(Vector3_t3722313464 value)
  205. {
  206. ___backVector_11 = value;
  207. }
  208. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  209. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  210. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  211. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  212. {
  213. ___positiveInfinityVector_12 = value;
  214. }
  215. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  216. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  217. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  218. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  219. {
  220. ___negativeInfinityVector_13 = value;
  221. }
  222. };
  223. #ifdef __clang__
  224. #pragma clang diagnostic pop
  225. #endif
  226. #endif // VECTOR3_T3722313464_H
  227. #ifndef VOID_T1185182177_H
  228. #define VOID_T1185182177_H
  229. #ifdef __clang__
  230. #pragma clang diagnostic push
  231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  232. #pragma clang diagnostic ignored "-Wunused-variable"
  233. #endif
  234. // System.Void
  235. struct Void_t1185182177
  236. {
  237. public:
  238. public:
  239. };
  240. #ifdef __clang__
  241. #pragma clang diagnostic pop
  242. #endif
  243. #endif // VOID_T1185182177_H
  244. #ifndef SINGLE_T1397266774_H
  245. #define SINGLE_T1397266774_H
  246. #ifdef __clang__
  247. #pragma clang diagnostic push
  248. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  249. #pragma clang diagnostic ignored "-Wunused-variable"
  250. #endif
  251. // System.Single
  252. struct Single_t1397266774
  253. {
  254. public:
  255. // System.Single System.Single::m_value
  256. float ___m_value_7;
  257. public:
  258. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  259. inline float get_m_value_7() const { return ___m_value_7; }
  260. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  261. inline void set_m_value_7(float value)
  262. {
  263. ___m_value_7 = value;
  264. }
  265. };
  266. #ifdef __clang__
  267. #pragma clang diagnostic pop
  268. #endif
  269. #endif // SINGLE_T1397266774_H
  270. #ifndef INTPTR_T_H
  271. #define INTPTR_T_H
  272. #ifdef __clang__
  273. #pragma clang diagnostic push
  274. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  275. #pragma clang diagnostic ignored "-Wunused-variable"
  276. #endif
  277. // System.IntPtr
  278. struct IntPtr_t
  279. {
  280. public:
  281. // System.Void* System.IntPtr::m_value
  282. void* ___m_value_0;
  283. public:
  284. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  285. inline void* get_m_value_0() const { return ___m_value_0; }
  286. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  287. inline void set_m_value_0(void* value)
  288. {
  289. ___m_value_0 = value;
  290. }
  291. };
  292. struct IntPtr_t_StaticFields
  293. {
  294. public:
  295. // System.IntPtr System.IntPtr::Zero
  296. intptr_t ___Zero_1;
  297. public:
  298. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  299. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  300. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  301. inline void set_Zero_1(intptr_t value)
  302. {
  303. ___Zero_1 = value;
  304. }
  305. };
  306. #ifdef __clang__
  307. #pragma clang diagnostic pop
  308. #endif
  309. #endif // INTPTR_T_H
  310. #ifndef OBJECT_T631007953_H
  311. #define OBJECT_T631007953_H
  312. #ifdef __clang__
  313. #pragma clang diagnostic push
  314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  315. #pragma clang diagnostic ignored "-Wunused-variable"
  316. #endif
  317. // UnityEngine.Object
  318. struct Object_t631007953 : public RuntimeObject
  319. {
  320. public:
  321. // System.IntPtr UnityEngine.Object::m_CachedPtr
  322. intptr_t ___m_CachedPtr_0;
  323. public:
  324. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  325. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  326. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  327. inline void set_m_CachedPtr_0(intptr_t value)
  328. {
  329. ___m_CachedPtr_0 = value;
  330. }
  331. };
  332. struct Object_t631007953_StaticFields
  333. {
  334. public:
  335. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  336. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  337. public:
  338. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  339. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  340. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  341. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  342. {
  343. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  344. }
  345. };
  346. #ifdef __clang__
  347. #pragma clang diagnostic pop
  348. #endif
  349. // Native definition for P/Invoke marshalling of UnityEngine.Object
  350. struct Object_t631007953_marshaled_pinvoke
  351. {
  352. intptr_t ___m_CachedPtr_0;
  353. };
  354. // Native definition for COM marshalling of UnityEngine.Object
  355. struct Object_t631007953_marshaled_com
  356. {
  357. intptr_t ___m_CachedPtr_0;
  358. };
  359. #endif // OBJECT_T631007953_H
  360. #ifndef COMPONENT_T1923634451_H
  361. #define COMPONENT_T1923634451_H
  362. #ifdef __clang__
  363. #pragma clang diagnostic push
  364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  365. #pragma clang diagnostic ignored "-Wunused-variable"
  366. #endif
  367. // UnityEngine.Component
  368. struct Component_t1923634451 : public Object_t631007953
  369. {
  370. public:
  371. public:
  372. };
  373. #ifdef __clang__
  374. #pragma clang diagnostic pop
  375. #endif
  376. #endif // COMPONENT_T1923634451_H
  377. #ifndef PARTICLEEMITTER_T3771232109_H
  378. #define PARTICLEEMITTER_T3771232109_H
  379. #ifdef __clang__
  380. #pragma clang diagnostic push
  381. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  382. #pragma clang diagnostic ignored "-Wunused-variable"
  383. #endif
  384. // UnityEngine.ParticleEmitter
  385. struct ParticleEmitter_t3771232109 : public Component_t1923634451
  386. {
  387. public:
  388. public:
  389. };
  390. #ifdef __clang__
  391. #pragma clang diagnostic pop
  392. #endif
  393. #endif // PARTICLEEMITTER_T3771232109_H
  394. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)
  395. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  396. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)
  397. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  398. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)
  399. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  400. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)
  401. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  402. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)
  403. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  404. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)
  405. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  406. #ifdef __clang__
  407. #pragma clang diagnostic push
  408. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  409. #pragma clang diagnostic ignored "-Wunused-variable"
  410. #endif
  411. #ifdef __clang__
  412. #pragma clang diagnostic pop
  413. #endif
  414. #ifdef __clang__
  415. #pragma clang diagnostic push
  416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  417. #pragma clang diagnostic ignored "-Wunused-variable"
  418. #endif
  419. // System.Single UnityEngine.ParticleEmitter::get_minSize()
  420. extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_minSize_m1080006375 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
  421. {
  422. typedef float (*ParticleEmitter_get_minSize_m1080006375_ftn) (ParticleEmitter_t3771232109 *);
  423. static ParticleEmitter_get_minSize_m1080006375_ftn _il2cpp_icall_func;
  424. if (!_il2cpp_icall_func)
  425. _il2cpp_icall_func = (ParticleEmitter_get_minSize_m1080006375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_minSize()");
  426. float retVal = _il2cpp_icall_func(__this);
  427. return retVal;
  428. }
  429. // System.Void UnityEngine.ParticleEmitter::set_minSize(System.Single)
  430. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_minSize_m3334863040 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method)
  431. {
  432. typedef void (*ParticleEmitter_set_minSize_m3334863040_ftn) (ParticleEmitter_t3771232109 *, float);
  433. static ParticleEmitter_set_minSize_m3334863040_ftn _il2cpp_icall_func;
  434. if (!_il2cpp_icall_func)
  435. _il2cpp_icall_func = (ParticleEmitter_set_minSize_m3334863040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_minSize(System.Single)");
  436. _il2cpp_icall_func(__this, ___value0);
  437. }
  438. // System.Single UnityEngine.ParticleEmitter::get_maxSize()
  439. extern "C" IL2CPP_METHOD_ATTR float ParticleEmitter_get_maxSize_m2222497983 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
  440. {
  441. typedef float (*ParticleEmitter_get_maxSize_m2222497983_ftn) (ParticleEmitter_t3771232109 *);
  442. static ParticleEmitter_get_maxSize_m2222497983_ftn _il2cpp_icall_func;
  443. if (!_il2cpp_icall_func)
  444. _il2cpp_icall_func = (ParticleEmitter_get_maxSize_m2222497983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::get_maxSize()");
  445. float retVal = _il2cpp_icall_func(__this);
  446. return retVal;
  447. }
  448. // System.Void UnityEngine.ParticleEmitter::set_maxSize(System.Single)
  449. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_maxSize_m2907887050 (ParticleEmitter_t3771232109 * __this, float ___value0, const RuntimeMethod* method)
  450. {
  451. typedef void (*ParticleEmitter_set_maxSize_m2907887050_ftn) (ParticleEmitter_t3771232109 *, float);
  452. static ParticleEmitter_set_maxSize_m2907887050_ftn _il2cpp_icall_func;
  453. if (!_il2cpp_icall_func)
  454. _il2cpp_icall_func = (ParticleEmitter_set_maxSize_m2907887050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::set_maxSize(System.Single)");
  455. _il2cpp_icall_func(__this, ___value0);
  456. }
  457. // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_worldVelocity()
  458. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_worldVelocity_m3921545534 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
  459. {
  460. Vector3_t3722313464 V_0;
  461. memset(&V_0, 0, sizeof(V_0));
  462. Vector3_t3722313464 V_1;
  463. memset(&V_1, 0, sizeof(V_1));
  464. {
  465. ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571(__this, (&V_0), /*hidden argument*/NULL);
  466. Vector3_t3722313464 L_0 = V_0;
  467. V_1 = L_0;
  468. goto IL_0010;
  469. }
  470. IL_0010:
  471. {
  472. Vector3_t3722313464 L_1 = V_1;
  473. return L_1;
  474. }
  475. }
  476. // System.Void UnityEngine.ParticleEmitter::set_worldVelocity(UnityEngine.Vector3)
  477. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_worldVelocity_m610305474 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  478. {
  479. {
  480. ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876(__this, (&___value0), /*hidden argument*/NULL);
  481. return;
  482. }
  483. }
  484. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)
  485. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  486. {
  487. typedef void (*ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  488. static ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn _il2cpp_icall_func;
  489. if (!_il2cpp_icall_func)
  490. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_worldVelocity_m1687204571_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_worldVelocity(UnityEngine.Vector3&)");
  491. _il2cpp_icall_func(__this, ___value0);
  492. }
  493. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)
  494. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  495. {
  496. typedef void (*ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  497. static ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn _il2cpp_icall_func;
  498. if (!_il2cpp_icall_func)
  499. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_worldVelocity_m2806882876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_worldVelocity(UnityEngine.Vector3&)");
  500. _il2cpp_icall_func(__this, ___value0);
  501. }
  502. // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_localVelocity()
  503. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_localVelocity_m3662444711 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
  504. {
  505. Vector3_t3722313464 V_0;
  506. memset(&V_0, 0, sizeof(V_0));
  507. Vector3_t3722313464 V_1;
  508. memset(&V_1, 0, sizeof(V_1));
  509. {
  510. ParticleEmitter_INTERNAL_get_localVelocity_m3453589985(__this, (&V_0), /*hidden argument*/NULL);
  511. Vector3_t3722313464 L_0 = V_0;
  512. V_1 = L_0;
  513. goto IL_0010;
  514. }
  515. IL_0010:
  516. {
  517. Vector3_t3722313464 L_1 = V_1;
  518. return L_1;
  519. }
  520. }
  521. // System.Void UnityEngine.ParticleEmitter::set_localVelocity(UnityEngine.Vector3)
  522. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_localVelocity_m1882028040 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  523. {
  524. {
  525. ParticleEmitter_INTERNAL_set_localVelocity_m1359708005(__this, (&___value0), /*hidden argument*/NULL);
  526. return;
  527. }
  528. }
  529. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)
  530. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_localVelocity_m3453589985 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  531. {
  532. typedef void (*ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  533. static ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn _il2cpp_icall_func;
  534. if (!_il2cpp_icall_func)
  535. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_localVelocity_m3453589985_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_localVelocity(UnityEngine.Vector3&)");
  536. _il2cpp_icall_func(__this, ___value0);
  537. }
  538. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)
  539. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_localVelocity_m1359708005 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  540. {
  541. typedef void (*ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  542. static ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn _il2cpp_icall_func;
  543. if (!_il2cpp_icall_func)
  544. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_localVelocity_m1359708005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_localVelocity(UnityEngine.Vector3&)");
  545. _il2cpp_icall_func(__this, ___value0);
  546. }
  547. // UnityEngine.Vector3 UnityEngine.ParticleEmitter::get_rndVelocity()
  548. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 ParticleEmitter_get_rndVelocity_m944922931 (ParticleEmitter_t3771232109 * __this, const RuntimeMethod* method)
  549. {
  550. Vector3_t3722313464 V_0;
  551. memset(&V_0, 0, sizeof(V_0));
  552. Vector3_t3722313464 V_1;
  553. memset(&V_1, 0, sizeof(V_1));
  554. {
  555. ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930(__this, (&V_0), /*hidden argument*/NULL);
  556. Vector3_t3722313464 L_0 = V_0;
  557. V_1 = L_0;
  558. goto IL_0010;
  559. }
  560. IL_0010:
  561. {
  562. Vector3_t3722313464 L_1 = V_1;
  563. return L_1;
  564. }
  565. }
  566. // System.Void UnityEngine.ParticleEmitter::set_rndVelocity(UnityEngine.Vector3)
  567. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_set_rndVelocity_m3532636183 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  568. {
  569. {
  570. ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306(__this, (&___value0), /*hidden argument*/NULL);
  571. return;
  572. }
  573. }
  574. // System.Void UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)
  575. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  576. {
  577. typedef void (*ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  578. static ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn _il2cpp_icall_func;
  579. if (!_il2cpp_icall_func)
  580. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_get_rndVelocity_m1573644930_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_get_rndVelocity(UnityEngine.Vector3&)");
  581. _il2cpp_icall_func(__this, ___value0);
  582. }
  583. // System.Void UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)
  584. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306 (ParticleEmitter_t3771232109 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  585. {
  586. typedef void (*ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn) (ParticleEmitter_t3771232109 *, Vector3_t3722313464 *);
  587. static ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn _il2cpp_icall_func;
  588. if (!_il2cpp_icall_func)
  589. _il2cpp_icall_func = (ParticleEmitter_INTERNAL_set_rndVelocity_m2444641306_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::INTERNAL_set_rndVelocity(UnityEngine.Vector3&)");
  590. _il2cpp_icall_func(__this, ___value0);
  591. }
  592. // System.Void UnityEngine.ParticleEmitter::Simulate(System.Single)
  593. extern "C" IL2CPP_METHOD_ATTR void ParticleEmitter_Simulate_m4250644317 (ParticleEmitter_t3771232109 * __this, float ___deltaTime0, const RuntimeMethod* method)
  594. {
  595. typedef void (*ParticleEmitter_Simulate_m4250644317_ftn) (ParticleEmitter_t3771232109 *, float);
  596. static ParticleEmitter_Simulate_m4250644317_ftn _il2cpp_icall_func;
  597. if (!_il2cpp_icall_func)
  598. _il2cpp_icall_func = (ParticleEmitter_Simulate_m4250644317_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleEmitter::Simulate(System.Single)");
  599. _il2cpp_icall_func(__this, ___deltaTime0);
  600. }
  601. #ifdef __clang__
  602. #pragma clang diagnostic pop
  603. #endif