Bulk_UnityEngine.CoreModule_0.cpp 1.7 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename T1, typename T2, typename T3>
  18. struct VirtActionInvoker3
  19. {
  20. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  21. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  25. }
  26. };
  27. template <typename T1, typename T2>
  28. struct VirtActionInvoker2
  29. {
  30. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  31. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  35. }
  36. };
  37. struct VirtActionInvoker0
  38. {
  39. typedef void (*Action)(void*, const RuntimeMethod*);
  40. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  44. }
  45. };
  46. template <typename R>
  47. struct VirtFuncInvoker0
  48. {
  49. typedef R (*Func)(void*, const RuntimeMethod*);
  50. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  54. }
  55. };
  56. template <typename R, typename T1, typename T2>
  57. struct VirtFuncInvoker2
  58. {
  59. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  60. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  64. }
  65. };
  66. template <typename T1>
  67. struct VirtActionInvoker1
  68. {
  69. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  70. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  74. }
  75. };
  76. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  77. struct VirtFuncInvoker5
  78. {
  79. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  80. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  83. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  84. }
  85. };
  86. template <typename R, typename T1>
  87. struct VirtFuncInvoker1
  88. {
  89. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  90. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  93. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  94. }
  95. };
  96. template <typename R, typename T1, typename T2, typename T3>
  97. struct VirtFuncInvoker3
  98. {
  99. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  100. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  103. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  104. }
  105. };
  106. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5, typename T6, typename T7, typename T8>
  107. struct VirtFuncInvoker8
  108. {
  109. typedef R (*Func)(void*, T1, T2, T3, T4, T5, T6, T7, T8, const RuntimeMethod*);
  110. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5, T6 p6, T7 p7, T8 p8)
  111. {
  112. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  113. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, p6, p7, p8, invokeData.method);
  114. }
  115. };
  116. template <typename T1, typename T2, typename T3>
  117. struct GenericVirtActionInvoker3
  118. {
  119. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  120. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  121. {
  122. VirtualInvokeData invokeData;
  123. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  124. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  125. }
  126. };
  127. template <typename T1, typename T2>
  128. struct GenericVirtActionInvoker2
  129. {
  130. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  131. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  132. {
  133. VirtualInvokeData invokeData;
  134. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  135. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  136. }
  137. };
  138. struct GenericVirtActionInvoker0
  139. {
  140. typedef void (*Action)(void*, const RuntimeMethod*);
  141. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  142. {
  143. VirtualInvokeData invokeData;
  144. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  145. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  146. }
  147. };
  148. template <typename T1>
  149. struct GenericVirtActionInvoker1
  150. {
  151. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  152. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  153. {
  154. VirtualInvokeData invokeData;
  155. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  156. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  157. }
  158. };
  159. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  160. struct GenericVirtFuncInvoker5
  161. {
  162. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  163. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  164. {
  165. VirtualInvokeData invokeData;
  166. il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
  167. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  168. }
  169. };
  170. template <typename T1, typename T2, typename T3>
  171. struct InterfaceActionInvoker3
  172. {
  173. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  174. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  175. {
  176. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  177. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  178. }
  179. };
  180. template <typename T1, typename T2>
  181. struct InterfaceActionInvoker2
  182. {
  183. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  184. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  185. {
  186. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  187. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  188. }
  189. };
  190. struct InterfaceActionInvoker0
  191. {
  192. typedef void (*Action)(void*, const RuntimeMethod*);
  193. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  194. {
  195. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  196. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  197. }
  198. };
  199. template <typename T1>
  200. struct InterfaceActionInvoker1
  201. {
  202. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  203. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  204. {
  205. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  206. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  207. }
  208. };
  209. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  210. struct InterfaceFuncInvoker5
  211. {
  212. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  213. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  214. {
  215. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  216. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  217. }
  218. };
  219. template <typename R>
  220. struct InterfaceFuncInvoker0
  221. {
  222. typedef R (*Func)(void*, const RuntimeMethod*);
  223. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  224. {
  225. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  226. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  227. }
  228. };
  229. template <typename T1, typename T2, typename T3, typename T4>
  230. struct InterfaceActionInvoker4
  231. {
  232. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  233. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  234. {
  235. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  236. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  237. }
  238. };
  239. template <typename T1, typename T2, typename T3>
  240. struct GenericInterfaceActionInvoker3
  241. {
  242. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  243. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  244. {
  245. VirtualInvokeData invokeData;
  246. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  247. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  248. }
  249. };
  250. template <typename T1, typename T2>
  251. struct GenericInterfaceActionInvoker2
  252. {
  253. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  254. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  255. {
  256. VirtualInvokeData invokeData;
  257. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  258. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  259. }
  260. };
  261. struct GenericInterfaceActionInvoker0
  262. {
  263. typedef void (*Action)(void*, const RuntimeMethod*);
  264. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
  265. {
  266. VirtualInvokeData invokeData;
  267. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  268. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  269. }
  270. };
  271. template <typename T1>
  272. struct GenericInterfaceActionInvoker1
  273. {
  274. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  275. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
  276. {
  277. VirtualInvokeData invokeData;
  278. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  279. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  280. }
  281. };
  282. template <typename R, typename T1, typename T2, typename T3, typename T4, typename T5>
  283. struct GenericInterfaceFuncInvoker5
  284. {
  285. typedef R (*Func)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
  286. static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
  287. {
  288. VirtualInvokeData invokeData;
  289. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  290. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
  291. }
  292. };
  293. // AOT.MonoPInvokeCallbackAttribute
  294. struct MonoPInvokeCallbackAttribute_t378106515;
  295. // System.Type
  296. struct Type_t;
  297. // System.Attribute
  298. struct Attribute_t861562559;
  299. // UnityEngine.AddComponentMenu
  300. struct AddComponentMenu_t415040132;
  301. // System.String
  302. struct String_t;
  303. // UnityEngine.AnimationCurve
  304. struct AnimationCurve_t3046754366;
  305. // UnityEngine.Keyframe[]
  306. struct KeyframeU5BU5D_t1068524471;
  307. // UnityEngine.Application/LowMemoryCallback
  308. struct LowMemoryCallback_t4104246196;
  309. // UnityEngine.Application/LogCallback
  310. struct LogCallback_t3588208630;
  311. // System.Delegate
  312. struct Delegate_t1188392813;
  313. // System.IAsyncResult
  314. struct IAsyncResult_t767004451;
  315. // System.AsyncCallback
  316. struct AsyncCallback_t3962456242;
  317. // UnityEngine.AssetBundle
  318. struct AssetBundle_t1153907252;
  319. // UnityEngine.Object
  320. struct Object_t631007953;
  321. // UnityEngine.AssetBundleCreateRequest
  322. struct AssetBundleCreateRequest_t3119663542;
  323. // System.Byte[]
  324. struct ByteU5BU5D_t4116647657;
  325. // UnityEngine.Object[]
  326. struct ObjectU5BU5D_t1417781964;
  327. // System.NullReferenceException
  328. struct NullReferenceException_t1023182353;
  329. // UnityEngine.AsyncOperation
  330. struct AsyncOperation_t1445031843;
  331. // UnityEngine.YieldInstruction
  332. struct YieldInstruction_t403091072;
  333. // System.Action`1<UnityEngine.AsyncOperation>
  334. struct Action_1_t1617499438;
  335. // System.Action`1<System.Object>
  336. struct Action_1_t3252573759;
  337. // System.Collections.Generic.Stack`1<System.Type>
  338. struct Stack_1_t3327334215;
  339. // System.Collections.Generic.Stack`1<System.Object>
  340. struct Stack_1_t3923495619;
  341. // System.Type[]
  342. struct TypeU5BU5D_t3940880105;
  343. // System.Collections.Generic.List`1<System.Type>
  344. struct List_1_t3956019502;
  345. // System.Collections.Generic.List`1<System.Object>
  346. struct List_1_t257213610;
  347. // System.Object[]
  348. struct ObjectU5BU5D_t2843939325;
  349. // UnityEngine.RequireComponent
  350. struct RequireComponent_t3490506609;
  351. // UnityEngine.DefaultExecutionOrder
  352. struct DefaultExecutionOrder_t3059642329;
  353. // UnityEngine.DisallowMultipleComponent
  354. struct DisallowMultipleComponent_t1422053217;
  355. // UnityEngine.ExecuteInEditMode
  356. struct ExecuteInEditMode_t3727731349;
  357. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  358. struct List_1_t3058052573;
  359. // UnityEngine.Events.UnityAction
  360. struct UnityAction_t3245792599;
  361. // UnityEngine.Behaviour
  362. struct Behaviour_t1437897464;
  363. // UnityEngine.Component
  364. struct Component_t1923634451;
  365. // UnityEngine.Camera
  366. struct Camera_t4157153871;
  367. // UnityEngine.RenderTexture
  368. struct RenderTexture_t2108887433;
  369. // UnityEngine.Camera[]
  370. struct CameraU5BU5D_t1709987734;
  371. // UnityEngine.Camera/CameraCallback
  372. struct CameraCallback_t190067161;
  373. // UnityEngine.GameObject
  374. struct GameObject_t1113636619;
  375. // UnityEngine.Transform
  376. struct Transform_t3600365921;
  377. // UnityEngine.Component[]
  378. struct ComponentU5BU5D_t3294940482;
  379. // UnityEngine.Coroutine
  380. struct Coroutine_t3829159415;
  381. // UnityEngine.CSSLayout.CSSMeasureFunc
  382. struct CSSMeasureFunc_t1554030124;
  383. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>
  384. struct Dictionary_2_t3851719731;
  385. // System.WeakReference
  386. struct WeakReference_t1334886716;
  387. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>
  388. struct Dictionary_2_t1301971883;
  389. // UnityEngine.CullingGroup
  390. struct CullingGroup_t2096318768;
  391. // UnityEngine.CullingGroup/StateChanged
  392. struct StateChanged_t2136737110;
  393. // UnityEngine.CustomYieldInstruction
  394. struct CustomYieldInstruction_t1895667560;
  395. // UnityEngine.ILogger
  396. struct ILogger_t2607134790;
  397. // System.Exception
  398. struct Exception_t;
  399. // UnityEngine.DebugLogHandler
  400. struct DebugLogHandler_t826086171;
  401. // UnityEngine.Logger
  402. struct Logger_t274032455;
  403. // UnityEngine.ILogHandler
  404. struct ILogHandler_t2464711877;
  405. // UnityEngine.Display
  406. struct Display_t1387065949;
  407. // System.IntPtr[]
  408. struct IntPtrU5BU5D_t4013366056;
  409. // UnityEngine.Display/DisplaysUpdatedDelegate
  410. struct DisplaysUpdatedDelegate_t51287044;
  411. // UnityEngine.Events.ArgumentCache
  412. struct ArgumentCache_t2187958399;
  413. // UnityEngine.Events.BaseInvokableCall
  414. struct BaseInvokableCall_t2703961024;
  415. // System.Reflection.MethodInfo
  416. struct MethodInfo_t;
  417. // System.ArgumentNullException
  418. struct ArgumentNullException_t1615371798;
  419. // UnityEngine.Events.InvokableCall
  420. struct InvokableCall_t832123510;
  421. // UnityEngine.Events.InvokableCallList
  422. struct InvokableCallList_t2498835369;
  423. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  424. struct List_1_t4176035766;
  425. // System.Collections.Generic.IEnumerable`1<UnityEngine.Events.BaseInvokableCall>
  426. struct IEnumerable_1_t1683813913;
  427. // System.Collections.Generic.IEnumerable`1<System.Object>
  428. struct IEnumerable_1_t2059959053;
  429. // UnityEngine.Events.PersistentCall
  430. struct PersistentCall_t3407714124;
  431. // UnityEngine.Events.UnityEventBase
  432. struct UnityEventBase_t3960448221;
  433. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  434. struct CachedInvokableCall_1_t3723462114;
  435. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  436. struct CachedInvokableCall_1_t982173797;
  437. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  438. struct CachedInvokableCall_1_t4173646029;
  439. // UnityEngine.Events.CachedInvokableCall`1<System.Object>
  440. struct CachedInvokableCall_1_t1111334208;
  441. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  442. struct CachedInvokableCall_1_t2423483305;
  443. // System.Reflection.ConstructorInfo
  444. struct ConstructorInfo_t5769829;
  445. // UnityEngine.Events.PersistentCallGroup
  446. struct PersistentCallGroup_t3050769227;
  447. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  448. struct List_1_t584821570;
  449. // UnityEngine.Events.UnityEvent
  450. struct UnityEvent_t2581268647;
  451. // System.Reflection.Binder
  452. struct Binder_t2999457153;
  453. // System.Reflection.ParameterModifier[]
  454. struct ParameterModifierU5BU5D_t2943407543;
  455. // System.Reflection.ParameterInfo
  456. struct ParameterInfo_t1861056598;
  457. // UnityEngine.Experimental.Rendering.IRenderPipeline
  458. struct IRenderPipeline_t857809005;
  459. // UnityEngine.Experimental.Rendering.IRenderPipelineAsset
  460. struct IRenderPipelineAsset_t3275513850;
  461. // UnityEngine.GameObject[]
  462. struct GameObjectU5BU5D_t3328599146;
  463. // UnityEngine.Gradient
  464. struct Gradient_t3067099924;
  465. // UnityEngine.Texture
  466. struct Texture_t3661962703;
  467. // UnityEngine.Material
  468. struct Material_t340375123;
  469. // UnityEngine.GUIElement
  470. struct GUIElement_t3567083079;
  471. // UnityEngine.GUILayer
  472. struct GUILayer_t2783472903;
  473. // UnityEngine.GUITexture
  474. struct GUITexture_t951903601;
  475. // UnityEngine.Gyroscope
  476. struct Gyroscope_t3288342876;
  477. // UnityEngine.HideInInspector
  478. struct HideInInspector_t1216868993;
  479. // UnityEngine.Internal.DefaultValueAttribute
  480. struct DefaultValueAttribute_t2337225216;
  481. // UnityEngine.Internal.ExcludeFromDocsAttribute
  482. struct ExcludeFromDocsAttribute_t3592494112;
  483. // UnityEngine.iOS.LocalNotification
  484. struct LocalNotification_t1697500732;
  485. // UnityEngine.iOS.RemoteNotification
  486. struct RemoteNotification_t818046696;
  487. // UnityEngine.Light
  488. struct Light_t3756812086;
  489. // System.IO.Stream
  490. struct Stream_t1273022909;
  491. // System.ArgumentException
  492. struct ArgumentException_t132251570;
  493. // UnityEngine.Shader
  494. struct Shader_t4151988712;
  495. // System.Single[]
  496. struct SingleU5BU5D_t1444911251;
  497. // System.IndexOutOfRangeException
  498. struct IndexOutOfRangeException_t1578797820;
  499. // UnityEngine.Mesh
  500. struct Mesh_t3648964284;
  501. // UnityEngine.Vector3[]
  502. struct Vector3U5BU5D_t1718750761;
  503. // UnityEngine.Vector4[]
  504. struct Vector4U5BU5D_t934056436;
  505. // UnityEngine.Vector2[]
  506. struct Vector2U5BU5D_t1457185986;
  507. // UnityEngine.Color[]
  508. struct ColorU5BU5D_t941916413;
  509. // UnityEngine.Color32[]
  510. struct Color32U5BU5D_t3850468773;
  511. // System.Int32[]
  512. struct Int32U5BU5D_t385246372;
  513. // UnityEngine.MeshFilter
  514. struct MeshFilter_t3523625662;
  515. // UnityEngine.MonoBehaviour
  516. struct MonoBehaviour_t3962482529;
  517. // System.Collections.IEnumerator
  518. struct IEnumerator_t1853284238;
  519. // UnityEngine.NativeClassAttribute
  520. struct NativeClassAttribute_t2601352714;
  521. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  522. struct MessageEventArgs_t1170575784;
  523. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  524. struct PlayerConnection_t3081694049;
  525. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  526. struct PlayerEditorConnectionEvents_t3411787513;
  527. // System.Collections.Generic.List`1<System.Int32>
  528. struct List_1_t128053199;
  529. // UnityEngine.ScriptableObject
  530. struct ScriptableObject_t2528358522;
  531. // UnityEngine.Events.UnityEvent`1<System.Int32>
  532. struct UnityEvent_1_t3832605257;
  533. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  534. struct List_1_t3157010512;
  535. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  536. struct ConnectionChangeEvent_t3251856151;
  537. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0
  538. struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441;
  539. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  540. struct Func_2_t2172606577;
  541. // System.Func`2<System.Object,System.Boolean>
  542. struct Func_2_t3759279471;
  543. // System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  544. struct IEnumerable_1_t664788659;
  545. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  546. struct UnityEvent_1_t2052235288;
  547. // UnityEngine.Events.UnityEvent`1<System.Object>
  548. struct UnityEvent_1_t3961765668;
  549. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  550. struct MessageTypeSubscribers_t1684935770;
  551. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  552. struct MessageEvent_t1491597365;
  553. // UnityEngine.Playables.PlayableAsset
  554. struct PlayableAsset_t3219022681;
  555. // UnityEngine.Playables.PlayableBehaviour
  556. struct PlayableBehaviour_t4203540982;
  557. // UnityEngine.PlayerPrefsException
  558. struct PlayerPrefsException_t3295148878;
  559. // UnityEngine.PropertyAttribute
  560. struct PropertyAttribute_t3677895545;
  561. // UnityEngine.RangeAttribute
  562. struct RangeAttribute_t3337244227;
  563. // UnityEngine.RectOffset
  564. struct RectOffset_t1369453676;
  565. // UnityEngine.RectTransform
  566. struct RectTransform_t3704657025;
  567. // UnityEngine.RectTransform/ReapplyDrivenProperties
  568. struct ReapplyDrivenProperties_t1258266594;
  569. // UnityEngine.Renderer
  570. struct Renderer_t2627027031;
  571. // UnityEngine.Material[]
  572. struct MaterialU5BU5D_t561872642;
  573. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  574. struct UnityAction_2_t2165061829;
  575. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  576. struct UnityAction_1_t2933211702;
  577. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  578. struct UnityAction_2_t1262235195;
  579. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  580. struct MovedFromAttribute_t481952341;
  581. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  582. struct FormerlySerializedAsAttribute_t2859083114;
  583. // UnityEngine.SerializeField
  584. struct SerializeField_t3286833614;
  585. // UnityEngine.SkinnedMeshRenderer
  586. struct SkinnedMeshRenderer_t245602842;
  587. // UnityEngine.Transform[]
  588. struct TransformU5BU5D_t807237628;
  589. // UnityEngine.Skybox
  590. struct Skybox_t2662837510;
  591. // System.Diagnostics.StackTrace
  592. struct StackTrace_t1598645457;
  593. // System.Text.StringBuilder
  594. struct StringBuilder_t;
  595. // System.String[]
  596. struct StringU5BU5D_t1281789340;
  597. // System.Char[]
  598. struct CharU5BU5D_t3528271667;
  599. // UnityEngine.TextAsset
  600. struct TextAsset_t3022178571;
  601. // UnityEngine.Texture2D
  602. struct Texture2D_t3840446185;
  603. // UnityEngine.TouchScreenKeyboard
  604. struct TouchScreenKeyboard_t731888065;
  605. // UnityEngine.TrackedReference
  606. struct TrackedReference_t1199777556;
  607. // UnityEngine.TrailRenderer
  608. struct TrailRenderer_t1820797054;
  609. // UnityEngine.Transform/Enumerator
  610. struct Enumerator_t3442430665;
  611. // UnityEngine.Events.PersistentCall[]
  612. struct PersistentCallU5BU5D_t2353432069;
  613. // System.Runtime.Remoting.ServerIdentity
  614. struct ServerIdentity_t2342208608;
  615. // System.Collections.Generic.Link[]
  616. struct LinkU5BU5D_t964245573;
  617. // System.WeakReference[]
  618. struct WeakReferenceU5BU5D_t4021634645;
  619. // System.Collections.Generic.IEqualityComparer`1<System.IntPtr>
  620. struct IEqualityComparer_1_t2947482199;
  621. // System.Runtime.Serialization.SerializationInfo
  622. struct SerializationInfo_t950877179;
  623. // System.Collections.Generic.Dictionary`2/Transform`1<System.IntPtr,System.WeakReference,System.Collections.DictionaryEntry>
  624. struct Transform_1_t2011406813;
  625. // System.Collections.IDictionary
  626. struct IDictionary_t1363984059;
  627. // UnityEngine.Events.BaseInvokableCall[]
  628. struct BaseInvokableCallU5BU5D_t3944607041;
  629. // UnityEngine.SendMouseEvents/HitInfo[]
  630. struct HitInfoU5BU5D_t1685002053;
  631. // System.Globalization.CultureInfo
  632. struct CultureInfo_t4157843068;
  633. // System.Globalization.NumberFormatInfo
  634. struct NumberFormatInfo_t435877138;
  635. // System.Globalization.DateTimeFormatInfo
  636. struct DateTimeFormatInfo_t2405853701;
  637. // System.Globalization.TextInfo
  638. struct TextInfo_t3810425522;
  639. // System.Globalization.CompareInfo
  640. struct CompareInfo_t1092934962;
  641. // System.Globalization.Calendar[]
  642. struct CalendarU5BU5D_t3985046076;
  643. // System.Globalization.Calendar
  644. struct Calendar_t1661121569;
  645. // System.Collections.Hashtable
  646. struct Hashtable_t1853889766;
  647. // System.Collections.Generic.Dictionary`2<System.String,System.Int32>
  648. struct Dictionary_2_t2736202052;
  649. // System.Int32
  650. struct Int32_t2950945753;
  651. // System.Void
  652. struct Void_t1185182177;
  653. // System.Diagnostics.StackFrame[]
  654. struct StackFrameU5BU5D_t1997726418;
  655. // System.Reflection.MethodBase
  656. struct MethodBase_t;
  657. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
  658. struct MessageTypeSubscribersU5BU5D_t1257266431;
  659. // UnityEngine.DisallowMultipleComponent[]
  660. struct DisallowMultipleComponentU5BU5D_t3936143868;
  661. // UnityEngine.ExecuteInEditMode[]
  662. struct ExecuteInEditModeU5BU5D_t3239458680;
  663. // UnityEngine.RequireComponent[]
  664. struct RequireComponentU5BU5D_t2245623724;
  665. // UnityEngine.BeforeRenderHelper/OrderBlock[]
  666. struct OrderBlockU5BU5D_t2389202590;
  667. // UnityEngine.Events.UnityAction`1<System.Boolean>
  668. struct UnityAction_1_t682124106;
  669. // System.Byte
  670. struct Byte_t1134296376;
  671. // System.Double
  672. struct Double_t594665363;
  673. // System.UInt16
  674. struct UInt16_t2177724958;
  675. // System.Boolean[]
  676. struct BooleanU5BU5D_t2897418192;
  677. // System.Security.Cryptography.RandomNumberGenerator
  678. struct RandomNumberGenerator_t386037858;
  679. // UnityEngine.Events.UnityAction`1<System.String>
  680. struct UnityAction_1_t2432286830;
  681. // UnityEngine.Events.UnityAction`1<System.Single>
  682. struct UnityAction_1_t1982102915;
  683. // UnityEngine.Events.UnityAction`1<System.Int32>
  684. struct UnityAction_1_t3535781894;
  685. // System.DelegateData
  686. struct DelegateData_t1677132599;
  687. // UnityEngine.Display[]
  688. struct DisplayU5BU5D_t103034768;
  689. // System.Reflection.MemberInfo
  690. struct MemberInfo_t;
  691. // System.Reflection.Emit.UnmanagedMarshal
  692. struct UnmanagedMarshal_t984015687;
  693. // UnityEngine.Playables.PlayableBinding[]
  694. struct PlayableBindingU5BU5D_t829358056;
  695. // System.Reflection.MemberFilter
  696. struct MemberFilter_t426314064;
  697. extern RuntimeClass* Application_t1852185770_il2cpp_TypeInfo_var;
  698. extern const uint32_t Application_CallLowMemory_m2813539296_MetadataUsageId;
  699. extern RuntimeClass* LogCallback_t3588208630_il2cpp_TypeInfo_var;
  700. extern const uint32_t Application_add_logMessageReceived_m3912321845_MetadataUsageId;
  701. extern const uint32_t Application_remove_logMessageReceived_m869397979_MetadataUsageId;
  702. extern const uint32_t Application_CallLogCallback_m255562505_MetadataUsageId;
  703. extern RuntimeClass* BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var;
  704. extern const uint32_t Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId;
  705. extern RuntimeClass* LogType_t73765434_il2cpp_TypeInfo_var;
  706. extern const uint32_t LogCallback_BeginInvoke_m1868775196_MetadataUsageId;
  707. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  708. extern const uint32_t AssetBundle__ctor_m1602384625_MetadataUsageId;
  709. extern const RuntimeType* Object_t631007953_0_0_0_var;
  710. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  711. extern const uint32_t AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId;
  712. extern RuntimeClass* NullReferenceException_t1023182353_il2cpp_TypeInfo_var;
  713. extern const RuntimeMethod* AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var;
  714. extern String_t* _stringLiteral1402148072;
  715. extern String_t* _stringLiteral757602046;
  716. extern const uint32_t AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId;
  717. extern RuntimeClass* Action_1_t1617499438_il2cpp_TypeInfo_var;
  718. extern const uint32_t AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  719. extern const uint32_t AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId;
  720. extern const uint32_t AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  721. extern const uint32_t AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId;
  722. extern const uint32_t AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  723. extern const uint32_t AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId;
  724. extern const RuntimeMethod* Action_1_Invoke_m1955091167_RuntimeMethod_var;
  725. extern const uint32_t AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId;
  726. extern const RuntimeType* MonoBehaviour_t3962482529_0_0_0_var;
  727. extern const RuntimeType* DisallowMultipleComponent_t1422053217_0_0_0_var;
  728. extern RuntimeClass* Stack_1_t3327334215_il2cpp_TypeInfo_var;
  729. extern const RuntimeMethod* Stack_1__ctor_m3716217587_RuntimeMethod_var;
  730. extern const RuntimeMethod* Stack_1_Push_m506528439_RuntimeMethod_var;
  731. extern const RuntimeMethod* Stack_1_Pop_m2843357855_RuntimeMethod_var;
  732. extern const RuntimeMethod* Stack_1_get_Count_m1286321891_RuntimeMethod_var;
  733. extern const uint32_t AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId;
  734. extern const RuntimeType* RequireComponent_t3490506609_0_0_0_var;
  735. extern RuntimeClass* RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var;
  736. extern RuntimeClass* TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var;
  737. extern RuntimeClass* List_1_t3956019502_il2cpp_TypeInfo_var;
  738. extern const RuntimeMethod* List_1__ctor_m3073166008_RuntimeMethod_var;
  739. extern const RuntimeMethod* List_1_Add_m576010208_RuntimeMethod_var;
  740. extern const RuntimeMethod* List_1_ToArray_m1257172357_RuntimeMethod_var;
  741. extern const uint32_t AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId;
  742. extern const RuntimeType* ExecuteInEditMode_t3727731349_0_0_0_var;
  743. extern const uint32_t AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId;
  744. extern RuntimeClass* AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var;
  745. extern const RuntimeMethod* AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var;
  746. extern const uint32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId;
  747. extern RuntimeClass* DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var;
  748. extern RuntimeClass* ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var;
  749. extern const uint32_t AttributeHelperEngine__cctor_m1900959362_MetadataUsageId;
  750. extern const RuntimeMethod* List_1_get_Item_m1878021807_RuntimeMethod_var;
  751. extern const RuntimeMethod* List_1_get_Count_m1337941140_RuntimeMethod_var;
  752. extern const uint32_t BeforeRenderHelper_Invoke_m50072094_MetadataUsageId;
  753. extern RuntimeClass* List_1_t3058052573_il2cpp_TypeInfo_var;
  754. extern const RuntimeMethod* List_1__ctor_m1345008423_RuntimeMethod_var;
  755. extern const uint32_t BeforeRenderHelper__cctor_m1834968278_MetadataUsageId;
  756. extern RuntimeClass* UnityAction_t3245792599_il2cpp_TypeInfo_var;
  757. extern const uint32_t OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  758. extern const uint32_t OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId;
  759. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  760. extern const uint32_t Bounds__ctor_m1937678907_MetadataUsageId;
  761. extern RuntimeClass* Bounds_t2266837910_il2cpp_TypeInfo_var;
  762. extern const uint32_t Bounds_Equals_m3920299735_MetadataUsageId;
  763. extern const uint32_t Bounds_get_size_m1178783246_MetadataUsageId;
  764. extern const uint32_t Bounds_get_min_m3755135869_MetadataUsageId;
  765. extern const uint32_t Bounds_get_max_m3756577669_MetadataUsageId;
  766. extern const uint32_t Bounds_SetMinMax_m2201062677_MetadataUsageId;
  767. extern const uint32_t Bounds_Encapsulate_m3553480203_MetadataUsageId;
  768. extern const uint32_t Bounds_Encapsulate_m1263362003_MetadataUsageId;
  769. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  770. extern String_t* _stringLiteral940982150;
  771. extern const uint32_t Bounds_ToString_m4208690781_MetadataUsageId;
  772. extern RuntimeClass* Camera_t4157153871_il2cpp_TypeInfo_var;
  773. extern const uint32_t Camera_FireOnPreCull_m2869588437_MetadataUsageId;
  774. extern const uint32_t Camera_FireOnPreRender_m3450823610_MetadataUsageId;
  775. extern const uint32_t Camera_FireOnPostRender_m1456255957_MetadataUsageId;
  776. extern RuntimeClass* Single_t1397266774_il2cpp_TypeInfo_var;
  777. extern String_t* _stringLiteral1121701886;
  778. extern const uint32_t Color_ToString_m671005850_MetadataUsageId;
  779. extern RuntimeClass* Color_t2555686324_il2cpp_TypeInfo_var;
  780. extern const uint32_t Color_Equals_m3887740140_MetadataUsageId;
  781. extern RuntimeClass* Vector4_t3319028937_il2cpp_TypeInfo_var;
  782. extern const uint32_t Color_op_Equality_m1112359053_MetadataUsageId;
  783. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  784. extern const uint32_t Color_Lerp_m973389909_MetadataUsageId;
  785. extern const uint32_t Color32_op_Implicit_m2658259763_MetadataUsageId;
  786. extern RuntimeClass* Byte_t1134296376_il2cpp_TypeInfo_var;
  787. extern String_t* _stringLiteral3218509134;
  788. extern const uint32_t Color32_ToString_m403383053_MetadataUsageId;
  789. extern const uint32_t Component__ctor_m1928064382_MetadataUsageId;
  790. extern RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
  791. extern RuntimeClass* CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var;
  792. extern const uint32_t CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId;
  793. extern RuntimeClass* Native_t2017798882_il2cpp_TypeInfo_var;
  794. extern RuntimeClass* CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var;
  795. extern const RuntimeMethod* Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var;
  796. extern const uint32_t Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId;
  797. extern const uint32_t Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId;
  798. extern RuntimeClass* Dictionary_2_t3851719731_il2cpp_TypeInfo_var;
  799. extern const RuntimeMethod* Dictionary_2__ctor_m602294741_RuntimeMethod_var;
  800. extern const uint32_t Native__cctor_m1435623442_MetadataUsageId;
  801. extern RuntimeClass* StateChanged_t2136737110_il2cpp_TypeInfo_var;
  802. extern const uint32_t CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  803. extern const uint32_t CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId;
  804. extern const uint32_t CullingGroup_Finalize_m2121330955_MetadataUsageId;
  805. extern RuntimeClass* CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var;
  806. extern const uint32_t CullingGroup_SendEvents_m2491312335_MetadataUsageId;
  807. extern const uint32_t StateChanged_BeginInvoke_m4029305912_MetadataUsageId;
  808. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  809. extern const uint32_t Debug_get_unityLogger_m2239795986_MetadataUsageId;
  810. extern const uint32_t Debug_DrawLine_m2206927517_MetadataUsageId;
  811. extern RuntimeClass* ILogger_t2607134790_il2cpp_TypeInfo_var;
  812. extern const uint32_t Debug_Log_m4051431634_MetadataUsageId;
  813. extern const uint32_t Debug_Log_m2288605041_MetadataUsageId;
  814. extern const uint32_t Debug_LogFormat_m309087137_MetadataUsageId;
  815. extern const uint32_t Debug_LogError_m2850623458_MetadataUsageId;
  816. extern const uint32_t Debug_LogError_m1665621915_MetadataUsageId;
  817. extern const uint32_t Debug_LogErrorFormat_m575266265_MetadataUsageId;
  818. extern RuntimeClass* ILogHandler_t2464711877_il2cpp_TypeInfo_var;
  819. extern const uint32_t Debug_LogException_m2207318968_MetadataUsageId;
  820. extern const uint32_t Debug_LogWarning_m3752629331_MetadataUsageId;
  821. extern const uint32_t Debug_LogWarning_m831581295_MetadataUsageId;
  822. extern RuntimeClass* DebugLogHandler_t826086171_il2cpp_TypeInfo_var;
  823. extern RuntimeClass* Logger_t274032455_il2cpp_TypeInfo_var;
  824. extern const uint32_t Debug__cctor_m1523394265_MetadataUsageId;
  825. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  826. extern const uint32_t DebugLogHandler_LogFormat_m487864506_MetadataUsageId;
  827. extern RuntimeClass* Display_t1387065949_il2cpp_TypeInfo_var;
  828. extern const uint32_t Display_get_systemWidth_m2423595549_MetadataUsageId;
  829. extern const uint32_t Display_get_systemHeight_m730809466_MetadataUsageId;
  830. extern const uint32_t Display_RelativeMouseAt_m1648644586_MetadataUsageId;
  831. extern RuntimeClass* DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var;
  832. extern const uint32_t Display_RecreateDisplayList_m4040831261_MetadataUsageId;
  833. extern const uint32_t Display_FireDisplaysUpdated_m41210855_MetadataUsageId;
  834. extern const uint32_t Display__cctor_m1972153728_MetadataUsageId;
  835. extern String_t* _stringLiteral155902455;
  836. extern String_t* _stringLiteral1973799399;
  837. extern String_t* _stringLiteral1736874801;
  838. extern String_t* _stringLiteral441250670;
  839. extern String_t* _stringLiteral3851749947;
  840. extern String_t* _stringLiteral443216750;
  841. extern const uint32_t ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId;
  842. extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var;
  843. extern const RuntimeMethod* BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var;
  844. extern String_t* _stringLiteral2833503317;
  845. extern String_t* _stringLiteral3941509395;
  846. extern const uint32_t BaseInvokableCall__ctor_m2110966014_MetadataUsageId;
  847. extern const uint32_t BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId;
  848. extern const RuntimeType* UnityAction_t3245792599_0_0_0_var;
  849. extern const uint32_t InvokableCall__ctor_m1303836326_MetadataUsageId;
  850. extern const uint32_t InvokableCall_add_Delegate_m491308793_MetadataUsageId;
  851. extern const uint32_t InvokableCall_remove_Delegate_m1376110510_MetadataUsageId;
  852. extern RuntimeClass* List_1_t4176035766_il2cpp_TypeInfo_var;
  853. extern const RuntimeMethod* List_1__ctor_m1425123358_RuntimeMethod_var;
  854. extern const uint32_t InvokableCallList__ctor_m829480958_MetadataUsageId;
  855. extern const RuntimeMethod* List_1_Add_m178523244_RuntimeMethod_var;
  856. extern const uint32_t InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId;
  857. extern const RuntimeMethod* List_1_Clear_m803816076_RuntimeMethod_var;
  858. extern const uint32_t InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId;
  859. extern const RuntimeMethod* List_1_AddRange_m3536422894_RuntimeMethod_var;
  860. extern const uint32_t InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId;
  861. extern RuntimeClass* ArgumentCache_t2187958399_il2cpp_TypeInfo_var;
  862. extern const uint32_t PersistentCall__ctor_m1217622171_MetadataUsageId;
  863. extern const uint32_t PersistentCall_IsValid_m2325196163_MetadataUsageId;
  864. extern RuntimeClass* CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var;
  865. extern RuntimeClass* CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var;
  866. extern RuntimeClass* CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var;
  867. extern RuntimeClass* CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var;
  868. extern RuntimeClass* InvokableCall_t832123510_il2cpp_TypeInfo_var;
  869. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var;
  870. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var;
  871. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var;
  872. extern const RuntimeMethod* CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var;
  873. extern const uint32_t PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId;
  874. extern const RuntimeType* CachedInvokableCall_1_t3153979999_0_0_0_var;
  875. extern const RuntimeType* MethodInfo_t_0_0_0_var;
  876. extern RuntimeClass* BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var;
  877. extern const uint32_t PersistentCall_GetObjectCall_m4041241444_MetadataUsageId;
  878. extern RuntimeClass* List_1_t584821570_il2cpp_TypeInfo_var;
  879. extern const RuntimeMethod* List_1__ctor_m2234084945_RuntimeMethod_var;
  880. extern const uint32_t PersistentCallGroup__ctor_m1525263635_MetadataUsageId;
  881. extern const RuntimeMethod* List_1_GetEnumerator_m498955693_RuntimeMethod_var;
  882. extern const RuntimeMethod* Enumerator_get_Current_m1824438863_RuntimeMethod_var;
  883. extern const RuntimeMethod* Enumerator_MoveNext_m4100612698_RuntimeMethod_var;
  884. extern const RuntimeMethod* Enumerator_Dispose_m2540888223_RuntimeMethod_var;
  885. extern const uint32_t PersistentCallGroup_Initialize_m4253175514_MetadataUsageId;
  886. extern const uint32_t UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId;
  887. extern const uint32_t UnityEvent_GetDelegate_m3669208949_MetadataUsageId;
  888. extern RuntimeClass* InvokableCallList_t2498835369_il2cpp_TypeInfo_var;
  889. extern RuntimeClass* PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var;
  890. extern const uint32_t UnityEventBase__ctor_m1851535676_MetadataUsageId;
  891. extern const uint32_t UnityEventBase_FindMethod_m622251156_MetadataUsageId;
  892. extern const RuntimeType* Single_t1397266774_0_0_0_var;
  893. extern const RuntimeType* Int32_t2950945753_0_0_0_var;
  894. extern const RuntimeType* Boolean_t97287965_0_0_0_var;
  895. extern const RuntimeType* String_t_0_0_0_var;
  896. extern const uint32_t UnityEventBase_FindMethod_m3366332957_MetadataUsageId;
  897. extern String_t* _stringLiteral3452614528;
  898. extern const uint32_t UnityEventBase_ToString_m1554306026_MetadataUsageId;
  899. extern const RuntimeType* RuntimeObject_0_0_0_var;
  900. extern const uint32_t UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId;
  901. extern RuntimeClass* RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var;
  902. extern const uint32_t RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId;
  903. extern const uint32_t RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId;
  904. extern RuntimeClass* IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var;
  905. extern const uint32_t RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId;
  906. extern RuntimeClass* IRenderPipeline_t857809005_il2cpp_TypeInfo_var;
  907. extern const uint32_t RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId;
  908. extern const uint32_t RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId;
  909. extern const uint32_t GameObject__ctor_m2093116449_MetadataUsageId;
  910. extern const uint32_t GameObject__ctor_m3707688467_MetadataUsageId;
  911. extern const uint32_t GameObject__ctor_m1350607670_MetadataUsageId;
  912. extern RuntimeClass* ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var;
  913. extern const uint32_t GameObject_GetComponents_m1158098240_MetadataUsageId;
  914. extern RuntimeClass* Graphics_t783367614_il2cpp_TypeInfo_var;
  915. extern const uint32_t Graphics_Blit_m4126770912_MetadataUsageId;
  916. extern const uint32_t Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId;
  917. extern const uint32_t Graphics__cctor_m2078894045_MetadataUsageId;
  918. extern RuntimeClass* Input_t1431474628_il2cpp_TypeInfo_var;
  919. extern RuntimeClass* Gyroscope_t3288342876_il2cpp_TypeInfo_var;
  920. extern const uint32_t Input_get_gyro_m1976156202_MetadataUsageId;
  921. extern const uint32_t Input_GetKey_m3736388334_MetadataUsageId;
  922. extern const uint32_t Input_GetKeyDown_m17791917_MetadataUsageId;
  923. extern const uint32_t Input_GetKeyUp_m2808015270_MetadataUsageId;
  924. extern const uint32_t Input_get_mousePosition_m1616496925_MetadataUsageId;
  925. extern const uint32_t Input_GetTouch_m2192712756_MetadataUsageId;
  926. extern const uint32_t Input_set_compositionCursorPos_m1909373301_MetadataUsageId;
  927. extern const uint32_t Input__cctor_m325696046_MetadataUsageId;
  928. extern RuntimeClass* DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var;
  929. extern const uint32_t DefaultValueAttribute_Equals_m443523471_MetadataUsageId;
  930. extern RuntimeClass* LocalNotification_t1697500732_il2cpp_TypeInfo_var;
  931. extern const uint32_t LocalNotification__cctor_m2450334404_MetadataUsageId;
  932. extern String_t* _stringLiteral1202628608;
  933. extern const uint32_t Logger_GetString_m3669755330_MetadataUsageId;
  934. extern String_t* _stringLiteral628085470;
  935. extern const uint32_t Logger_Log_m969976427_MetadataUsageId;
  936. extern const uint32_t Logger_Log_m2585387088_MetadataUsageId;
  937. extern const uint32_t Logger_LogFormat_m3030796110_MetadataUsageId;
  938. extern const uint32_t Logger_LogFormat_m3300686007_MetadataUsageId;
  939. extern const uint32_t Logger_LogException_m4285204825_MetadataUsageId;
  940. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  941. extern const RuntimeMethod* ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var;
  942. extern String_t* _stringLiteral1050427080;
  943. extern String_t* _stringLiteral3236680756;
  944. extern String_t* _stringLiteral3092135949;
  945. extern String_t* _stringLiteral1838966355;
  946. extern const uint32_t ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId;
  947. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var;
  948. extern String_t* _stringLiteral2664163362;
  949. extern String_t* _stringLiteral696106652;
  950. extern const uint32_t ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId;
  951. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var;
  952. extern const uint32_t ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId;
  953. extern const RuntimeMethod* ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var;
  954. extern const uint32_t ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId;
  955. extern const uint32_t Material__ctor_m1662457592_MetadataUsageId;
  956. extern const uint32_t Material__ctor_m249231841_MetadataUsageId;
  957. extern String_t* _stringLiteral3957048425;
  958. extern const uint32_t Material_get_color_m3827673574_MetadataUsageId;
  959. extern const uint32_t Material_set_color_m1794818007_MetadataUsageId;
  960. extern String_t* _stringLiteral3184621405;
  961. extern const uint32_t Material_get_mainTexture_m692510677_MetadataUsageId;
  962. extern const uint32_t Material_set_mainTexture_m544811714_MetadataUsageId;
  963. extern const uint32_t Material_set_mainTextureOffset_m2452486895_MetadataUsageId;
  964. extern const uint32_t Material_set_mainTextureScale_m2067513003_MetadataUsageId;
  965. extern const uint32_t Mathf_Lerp_m1004423579_MetadataUsageId;
  966. extern const uint32_t Mathf_Approximately_m245805902_MetadataUsageId;
  967. extern const uint32_t Mathf_SmoothDamp_m3171073017_MetadataUsageId;
  968. extern const uint32_t Mathf_SmoothDamp_m394423605_MetadataUsageId;
  969. extern const uint32_t Mathf_SmoothDampAngle_m1801528689_MetadataUsageId;
  970. extern const uint32_t Mathf_SmoothDampAngle_m460710746_MetadataUsageId;
  971. extern const uint32_t Mathf_Repeat_m1502810009_MetadataUsageId;
  972. extern const uint32_t Mathf_PingPong_m2878066270_MetadataUsageId;
  973. extern const uint32_t Mathf_DeltaAngle_m1993880167_MetadataUsageId;
  974. extern RuntimeClass* MathfInternal_t624072491_il2cpp_TypeInfo_var;
  975. extern const uint32_t Mathf__cctor_m1175545152_MetadataUsageId;
  976. extern RuntimeClass* Matrix4x4_t1817901843_il2cpp_TypeInfo_var;
  977. extern const uint32_t Matrix4x4_Inverse_m4242542718_MetadataUsageId;
  978. extern const uint32_t Matrix4x4_get_inverse_m1870592360_MetadataUsageId;
  979. extern const uint32_t Matrix4x4_TRS_m3801934620_MetadataUsageId;
  980. extern RuntimeClass* IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var;
  981. extern const RuntimeMethod* Matrix4x4_get_Item_m567451091_RuntimeMethod_var;
  982. extern String_t* _stringLiteral1093892412;
  983. extern const uint32_t Matrix4x4_get_Item_m567451091_MetadataUsageId;
  984. extern const RuntimeMethod* Matrix4x4_set_Item_m1906605342_RuntimeMethod_var;
  985. extern const uint32_t Matrix4x4_set_Item_m1906605342_MetadataUsageId;
  986. extern const uint32_t Matrix4x4_Equals_m3210071278_MetadataUsageId;
  987. extern const RuntimeMethod* Matrix4x4_GetColumn_m461504848_RuntimeMethod_var;
  988. extern String_t* _stringLiteral1061665047;
  989. extern const uint32_t Matrix4x4_GetColumn_m461504848_MetadataUsageId;
  990. extern const uint32_t Matrix4x4_get_zero_m2898777066_MetadataUsageId;
  991. extern const uint32_t Matrix4x4_get_identity_m1406790249_MetadataUsageId;
  992. extern String_t* _stringLiteral3100565393;
  993. extern const uint32_t Matrix4x4_ToString_m2476911929_MetadataUsageId;
  994. extern const uint32_t Matrix4x4__cctor_m829353309_MetadataUsageId;
  995. extern const uint32_t Mesh__ctor_m2533762929_MetadataUsageId;
  996. extern const RuntimeMethod* Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var;
  997. extern String_t* _stringLiteral722687134;
  998. extern String_t* _stringLiteral470911652;
  999. extern const uint32_t Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId;
  1000. extern const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var;
  1001. extern const uint32_t Mesh_get_vertices_m3585684815_MetadataUsageId;
  1002. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var;
  1003. extern const uint32_t Mesh_set_vertices_m2084450642_MetadataUsageId;
  1004. extern const uint32_t Mesh_get_normals_m4099615978_MetadataUsageId;
  1005. extern const uint32_t Mesh_set_normals_m332514528_MetadataUsageId;
  1006. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var;
  1007. extern const uint32_t Mesh_set_tangents_m1592250690_MetadataUsageId;
  1008. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var;
  1009. extern const uint32_t Mesh_set_uv_m1258646872_MetadataUsageId;
  1010. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var;
  1011. extern const uint32_t Mesh_set_colors_m2218481242_MetadataUsageId;
  1012. extern const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var;
  1013. extern const uint32_t Mesh_set_colors32_m645370667_MetadataUsageId;
  1014. extern String_t* _stringLiteral2035879822;
  1015. extern const uint32_t Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId;
  1016. extern String_t* _stringLiteral604301846;
  1017. extern const uint32_t Mesh_RecalculateBounds_m39931642_MetadataUsageId;
  1018. extern const uint32_t MonoBehaviour_print_m330341231_MetadataUsageId;
  1019. extern RuntimeClass* PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var;
  1020. extern RuntimeClass* List_1_t128053199_il2cpp_TypeInfo_var;
  1021. extern const RuntimeMethod* List_1__ctor_m1628857705_RuntimeMethod_var;
  1022. extern const uint32_t PlayerConnection__ctor_m2639507345_MetadataUsageId;
  1023. extern RuntimeClass* PlayerConnection_t3081694049_il2cpp_TypeInfo_var;
  1024. extern const uint32_t PlayerConnection_get_instance_m1750121257_MetadataUsageId;
  1025. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var;
  1026. extern const uint32_t PlayerConnection_CreateInstance_m902052006_MetadataUsageId;
  1027. extern RuntimeClass* ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var;
  1028. extern RuntimeClass* Marshal_t1757017490_il2cpp_TypeInfo_var;
  1029. extern const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var;
  1030. extern const uint32_t PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId;
  1031. extern const RuntimeMethod* List_1_Add_m697420525_RuntimeMethod_var;
  1032. extern const RuntimeMethod* UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var;
  1033. extern const uint32_t PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId;
  1034. extern const RuntimeMethod* List_1_Remove_m3037048099_RuntimeMethod_var;
  1035. extern const uint32_t PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId;
  1036. extern RuntimeClass* List_1_t3157010512_il2cpp_TypeInfo_var;
  1037. extern RuntimeClass* ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var;
  1038. extern const RuntimeMethod* List_1__ctor_m134154014_RuntimeMethod_var;
  1039. extern const uint32_t PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId;
  1040. extern RuntimeClass* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var;
  1041. extern RuntimeClass* Func_2_t2172606577_il2cpp_TypeInfo_var;
  1042. extern RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
  1043. extern RuntimeClass* MessageEventArgs_t1170575784_il2cpp_TypeInfo_var;
  1044. extern RuntimeClass* IEnumerable_1_t664788659_il2cpp_TypeInfo_var;
  1045. extern RuntimeClass* IEnumerator_1_t2117506238_il2cpp_TypeInfo_var;
  1046. extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var;
  1047. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  1048. extern const RuntimeMethod* U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var;
  1049. extern const RuntimeMethod* Func_2__ctor_m302082295_RuntimeMethod_var;
  1050. extern const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var;
  1051. extern const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var;
  1052. extern const RuntimeMethod* UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var;
  1053. extern String_t* _stringLiteral3307764161;
  1054. extern const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId;
  1055. extern const uint32_t U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId;
  1056. extern const RuntimeMethod* UnityEvent_1__ctor_m3816765192_RuntimeMethod_var;
  1057. extern const uint32_t ConnectionChangeEvent__ctor_m764126802_MetadataUsageId;
  1058. extern const RuntimeMethod* UnityEvent_1__ctor_m1298757307_RuntimeMethod_var;
  1059. extern const uint32_t MessageEvent__ctor_m1231650089_MetadataUsageId;
  1060. extern RuntimeClass* MessageEvent_t1491597365_il2cpp_TypeInfo_var;
  1061. extern const uint32_t MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId;
  1062. extern const uint32_t Object_Destroy_m565254235_MetadataUsageId;
  1063. extern const uint32_t Object_DestroyImmediate_m3193525861_MetadataUsageId;
  1064. extern const uint32_t Object_GetInstanceID_m1255174761_MetadataUsageId;
  1065. extern const uint32_t Object_Equals_m4262027856_MetadataUsageId;
  1066. extern const uint32_t Object_op_Implicit_m3574996620_MetadataUsageId;
  1067. extern const uint32_t Object_CompareBaseObjects_m2405226032_MetadataUsageId;
  1068. extern const uint32_t Object_IsNativeObjectAlive_m3095908075_MetadataUsageId;
  1069. extern String_t* _stringLiteral2475671027;
  1070. extern const uint32_t Object_Instantiate_m3403600534_MetadataUsageId;
  1071. extern const RuntimeMethod* Object_CheckNullArgument_m4237608654_RuntimeMethod_var;
  1072. extern const uint32_t Object_CheckNullArgument_m4237608654_MetadataUsageId;
  1073. extern const uint32_t Object_FindObjectOfType_m67275058_MetadataUsageId;
  1074. extern const uint32_t Object_op_Equality_m1810815630_MetadataUsageId;
  1075. extern const uint32_t Object_op_Inequality_m4071470834_MetadataUsageId;
  1076. extern const uint32_t Object__cctor_m2398773973_MetadataUsageId;
  1077. extern const uint32_t Plane__ctor_m2890438515_MetadataUsageId;
  1078. extern const uint32_t Plane_Raycast_m62370169_MetadataUsageId;
  1079. extern String_t* _stringLiteral2230413967;
  1080. extern const uint32_t Plane_ToString_m1879648265_MetadataUsageId;
  1081. extern RuntimeClass* Playable_t459825607_il2cpp_TypeInfo_var;
  1082. extern const uint32_t Playable_get_Null_m3556999077_MetadataUsageId;
  1083. extern const uint32_t Playable__cctor_m464525928_MetadataUsageId;
  1084. extern RuntimeClass* PlayableBinding_t354260709_il2cpp_TypeInfo_var;
  1085. extern const uint32_t PlayableAsset_get_duration_m3549083384_MetadataUsageId;
  1086. extern const uint32_t PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId;
  1087. struct Object_t631007953_marshaled_pinvoke;
  1088. struct Object_t631007953;;
  1089. struct Object_t631007953_marshaled_pinvoke;;
  1090. struct Object_t631007953_marshaled_com;
  1091. struct Object_t631007953_marshaled_com;;
  1092. extern RuntimeClass* PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var;
  1093. extern const uint32_t PlayableBinding__cctor_m2159960528_MetadataUsageId;
  1094. extern RuntimeClass* PlayableHandle_t1095853803_il2cpp_TypeInfo_var;
  1095. extern const uint32_t PlayableHandle_Equals_m1666612586_MetadataUsageId;
  1096. extern RuntimeClass* PlayableOutput_t3179894105_il2cpp_TypeInfo_var;
  1097. extern const uint32_t PlayableOutput__cctor_m2348686299_MetadataUsageId;
  1098. extern RuntimeClass* PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var;
  1099. extern const uint32_t PlayableOutputHandle_Equals_m334596297_MetadataUsageId;
  1100. extern RuntimeClass* PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var;
  1101. extern const RuntimeMethod* PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var;
  1102. extern String_t* _stringLiteral892049604;
  1103. extern const uint32_t PlayerPrefs_SetInt_m2842000469_MetadataUsageId;
  1104. extern const RuntimeMethod* PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var;
  1105. extern const uint32_t PlayerPrefs_SetFloat_m3161432420_MetadataUsageId;
  1106. extern const RuntimeMethod* PlayerPrefs_SetString_m2101271233_RuntimeMethod_var;
  1107. extern const uint32_t PlayerPrefs_SetString_m2101271233_MetadataUsageId;
  1108. extern const uint32_t PlayerPrefs_GetString_m389913383_MetadataUsageId;
  1109. extern RuntimeClass* PropertyName_t3749835189_il2cpp_TypeInfo_var;
  1110. extern const uint32_t PropertyName_Equals_m2608649819_MetadataUsageId;
  1111. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  1112. extern String_t* _stringLiteral3750091427;
  1113. extern const uint32_t PropertyName_ToString_m3328159423_MetadataUsageId;
  1114. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  1115. extern const uint32_t Quaternion_AngleAxis_m1767165696_MetadataUsageId;
  1116. extern const uint32_t Quaternion_FromToRotation_m3769621427_MetadataUsageId;
  1117. extern const uint32_t Quaternion_LookRotation_m4040767668_MetadataUsageId;
  1118. extern const uint32_t Quaternion_Slerp_m1234055455_MetadataUsageId;
  1119. extern const uint32_t Quaternion_Lerp_m1238806789_MetadataUsageId;
  1120. extern const uint32_t Quaternion_Inverse_m1311579081_MetadataUsageId;
  1121. extern const uint32_t Quaternion_get_eulerAngles_m3425202016_MetadataUsageId;
  1122. extern const uint32_t Quaternion_Euler_m3049309462_MetadataUsageId;
  1123. extern const uint32_t Quaternion_Euler_m1803555822_MetadataUsageId;
  1124. extern const uint32_t Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId;
  1125. extern const uint32_t Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId;
  1126. extern const uint32_t Quaternion_get_identity_m3722672781_MetadataUsageId;
  1127. extern const uint32_t Quaternion_op_Equality_m1582314779_MetadataUsageId;
  1128. extern const uint32_t Quaternion_op_Inequality_m1948345154_MetadataUsageId;
  1129. extern const uint32_t Quaternion_Equals_m1863659319_MetadataUsageId;
  1130. extern String_t* _stringLiteral3651359435;
  1131. extern const uint32_t Quaternion_ToString_m2203056442_MetadataUsageId;
  1132. extern const uint32_t Quaternion__cctor_m2965965177_MetadataUsageId;
  1133. extern const uint32_t Ray_GetPoint_m1852405345_MetadataUsageId;
  1134. extern String_t* _stringLiteral2872073641;
  1135. extern const uint32_t Ray_ToString_m1732834890_MetadataUsageId;
  1136. extern RuntimeClass* Rect_t2360479859_il2cpp_TypeInfo_var;
  1137. extern const uint32_t Rect_Equals_m4169342960_MetadataUsageId;
  1138. extern String_t* _stringLiteral736029419;
  1139. extern const uint32_t Rect_ToString_m447614148_MetadataUsageId;
  1140. extern RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
  1141. extern const uint32_t RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
  1142. extern const uint32_t RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId;
  1143. extern String_t* _stringLiteral376327292;
  1144. extern const uint32_t RectOffset_ToString_m2007443979_MetadataUsageId;
  1145. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  1146. extern const uint32_t RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId;
  1147. extern const RuntimeMethod* Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var;
  1148. extern String_t* _stringLiteral3307613667;
  1149. extern const uint32_t Renderer_SetMaterialArray_m1096125577_MetadataUsageId;
  1150. extern const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var;
  1151. extern String_t* _stringLiteral3908233015;
  1152. extern String_t* _stringLiteral1883665439;
  1153. extern String_t* _stringLiteral38843055;
  1154. extern String_t* _stringLiteral800089163;
  1155. extern String_t* _stringLiteral3846369605;
  1156. extern String_t* _stringLiteral1421022474;
  1157. extern String_t* _stringLiteral1271320478;
  1158. extern String_t* _stringLiteral3618127428;
  1159. extern String_t* _stringLiteral316747530;
  1160. extern String_t* _stringLiteral686573026;
  1161. extern const uint32_t RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId;
  1162. extern RuntimeClass* RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var;
  1163. extern const uint32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId;
  1164. extern RuntimeClass* Int32U5BU5D_t385246372_il2cpp_TypeInfo_var;
  1165. extern const uint32_t RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId;
  1166. extern const uint32_t Resources_Load_m3880010804_MetadataUsageId;
  1167. extern RuntimeClass* Scene_t2348375561_il2cpp_TypeInfo_var;
  1168. extern const uint32_t Scene_Equals_m581999093_MetadataUsageId;
  1169. extern RuntimeClass* SceneManager_t2787271929_il2cpp_TypeInfo_var;
  1170. extern RuntimeClass* UnityAction_2_t2165061829_il2cpp_TypeInfo_var;
  1171. extern const uint32_t SceneManager_add_sceneLoaded_m3678832055_MetadataUsageId;
  1172. extern const uint32_t SceneManager_remove_sceneLoaded_m2345981904_MetadataUsageId;
  1173. extern const RuntimeMethod* UnityAction_2_Invoke_m1541286357_RuntimeMethod_var;
  1174. extern const uint32_t SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId;
  1175. extern const RuntimeMethod* UnityAction_1_Invoke_m3649732398_RuntimeMethod_var;
  1176. extern const uint32_t SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId;
  1177. extern const RuntimeMethod* UnityAction_2_Invoke_m944492567_RuntimeMethod_var;
  1178. extern const uint32_t SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId;
  1179. extern const uint32_t ScriptableObject__ctor_m1310743131_MetadataUsageId;
  1180. extern RuntimeClass* SendMouseEvents_t3273302915_il2cpp_TypeInfo_var;
  1181. extern const uint32_t SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId;
  1182. extern const RuntimeMethod* Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var;
  1183. extern const uint32_t SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId;
  1184. extern RuntimeClass* CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var;
  1185. extern const uint32_t SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId;
  1186. extern String_t* _stringLiteral4015530243;
  1187. extern String_t* _stringLiteral2111035250;
  1188. extern String_t* _stringLiteral3620714913;
  1189. extern String_t* _stringLiteral1641435443;
  1190. extern String_t* _stringLiteral291496430;
  1191. extern String_t* _stringLiteral4054394430;
  1192. extern String_t* _stringLiteral2882627593;
  1193. extern const uint32_t SendMouseEvents_SendEvents_m1956471769_MetadataUsageId;
  1194. extern RuntimeClass* HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var;
  1195. extern const uint32_t SendMouseEvents__cctor_m2378365934_MetadataUsageId;
  1196. extern const uint32_t HitInfo_op_Implicit_m665224877_MetadataUsageId;
  1197. extern const uint32_t HitInfo_Compare_m2336739674_MetadataUsageId;
  1198. extern const RuntimeMethod* SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var;
  1199. extern const uint32_t SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId;
  1200. extern const uint32_t SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId;
  1201. extern const uint32_t Shader__ctor_m837260462_MetadataUsageId;
  1202. extern RuntimeClass* StackTraceUtility_t3465565809_il2cpp_TypeInfo_var;
  1203. extern String_t* _stringLiteral3452614644;
  1204. extern String_t* _stringLiteral3452614529;
  1205. extern const uint32_t StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId;
  1206. extern RuntimeClass* StackTrace_t1598645457_il2cpp_TypeInfo_var;
  1207. extern const uint32_t StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId;
  1208. extern String_t* _stringLiteral3155606;
  1209. extern String_t* _stringLiteral2227937992;
  1210. extern String_t* _stringLiteral547166083;
  1211. extern String_t* _stringLiteral3960313174;
  1212. extern String_t* _stringLiteral1464230170;
  1213. extern String_t* _stringLiteral1625510709;
  1214. extern const uint32_t StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId;
  1215. extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  1216. extern RuntimeClass* StringBuilder_t_il2cpp_TypeInfo_var;
  1217. extern const RuntimeMethod* StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var;
  1218. extern String_t* _stringLiteral1698478619;
  1219. extern String_t* _stringLiteral2231172943;
  1220. extern String_t* _stringLiteral3452614566;
  1221. extern String_t* _stringLiteral3450517398;
  1222. extern String_t* _stringLiteral3264019870;
  1223. extern const uint32_t StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId;
  1224. extern RuntimeClass* CharU5BU5D_t3528271667_il2cpp_TypeInfo_var;
  1225. extern String_t* _stringLiteral1147544838;
  1226. extern String_t* _stringLiteral1974486273;
  1227. extern String_t* _stringLiteral3487100581;
  1228. extern String_t* _stringLiteral4144164017;
  1229. extern String_t* _stringLiteral3629554952;
  1230. extern String_t* _stringLiteral461147025;
  1231. extern String_t* _stringLiteral3452614645;
  1232. extern String_t* _stringLiteral3452614643;
  1233. extern String_t* _stringLiteral3791036681;
  1234. extern String_t* _stringLiteral4163537911;
  1235. extern String_t* _stringLiteral1311358384;
  1236. extern String_t* _stringLiteral4187617987;
  1237. extern String_t* _stringLiteral2177867675;
  1238. extern String_t* _stringLiteral3452614535;
  1239. extern const uint32_t StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId;
  1240. extern String_t* _stringLiteral3452614530;
  1241. extern String_t* _stringLiteral3452614550;
  1242. extern String_t* _stringLiteral3452614536;
  1243. extern String_t* _stringLiteral3450517380;
  1244. extern String_t* _stringLiteral2678398999;
  1245. extern String_t* _stringLiteral1552523976;
  1246. extern String_t* _stringLiteral6580196;
  1247. extern String_t* _stringLiteral3402824819;
  1248. extern String_t* _stringLiteral1670073234;
  1249. extern String_t* _stringLiteral1200226066;
  1250. extern String_t* _stringLiteral61343007;
  1251. extern String_t* _stringLiteral681811338;
  1252. extern const uint32_t StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId;
  1253. extern const uint32_t StackTraceUtility__cctor_m1981266436_MetadataUsageId;
  1254. extern const uint32_t Texture__ctor_m3554519797_MetadataUsageId;
  1255. extern const RuntimeMethod* Texture_set_width_m1057761909_RuntimeMethod_var;
  1256. extern String_t* _stringLiteral4005606335;
  1257. extern const uint32_t Texture_set_width_m1057761909_MetadataUsageId;
  1258. extern const RuntimeMethod* Texture_set_height_m589028641_RuntimeMethod_var;
  1259. extern const uint32_t Texture_set_height_m589028641_MetadataUsageId;
  1260. extern const uint32_t Texture2D__ctor_m373113269_MetadataUsageId;
  1261. extern const uint32_t Texture2D__ctor_m2862217990_MetadataUsageId;
  1262. extern RuntimeClass* TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var;
  1263. extern RuntimeClass* Convert_t2465617642_il2cpp_TypeInfo_var;
  1264. extern const uint32_t TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId;
  1265. extern const uint32_t TouchScreenKeyboard_Open_m43950298_MetadataUsageId;
  1266. extern const uint32_t TouchScreenKeyboard_Open_m1537535032_MetadataUsageId;
  1267. extern RuntimeClass* TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var;
  1268. extern const uint32_t TouchScreenKeyboard_Open_m231964201_MetadataUsageId;
  1269. extern const uint32_t TrackedReference_op_Equality_m3702354772_MetadataUsageId;
  1270. extern RuntimeClass* TrackedReference_t1199777556_il2cpp_TypeInfo_var;
  1271. extern const uint32_t TrackedReference_Equals_m1342350606_MetadataUsageId;
  1272. extern const uint32_t Transform_set_eulerAngles_m135219616_MetadataUsageId;
  1273. extern const uint32_t Transform_set_localEulerAngles_m4202601546_MetadataUsageId;
  1274. extern const uint32_t Transform_get_right_m2535262102_MetadataUsageId;
  1275. extern const uint32_t Transform_get_up_m3972993886_MetadataUsageId;
  1276. extern const uint32_t Transform_get_forward_m747522392_MetadataUsageId;
  1277. extern const uint32_t Transform_set_forward_m1840797198_MetadataUsageId;
  1278. extern String_t* _stringLiteral821992081;
  1279. extern const uint32_t Transform_set_parent_m786917804_MetadataUsageId;
  1280. extern const uint32_t Transform_Translate_m1990195114_MetadataUsageId;
  1281. extern const uint32_t Transform_Rotate_m1886816857_MetadataUsageId;
  1282. extern const uint32_t Transform_LookAt_m2637417695_MetadataUsageId;
  1283. extern const uint32_t Transform_LookAt_m3649447396_MetadataUsageId;
  1284. extern RuntimeClass* Enumerator_t3442430665_il2cpp_TypeInfo_var;
  1285. extern const uint32_t Transform_GetEnumerator_m2717073726_MetadataUsageId;
  1286. struct KeyframeU5BU5D_t1068524471;
  1287. struct ByteU5BU5D_t4116647657;
  1288. struct ObjectU5BU5D_t1417781964;
  1289. struct ObjectU5BU5D_t2843939325;
  1290. struct TypeU5BU5D_t3940880105;
  1291. struct RequireComponentU5BU5D_t2245623724;
  1292. struct DisallowMultipleComponentU5BU5D_t3936143868;
  1293. struct ExecuteInEditModeU5BU5D_t3239458680;
  1294. struct CameraU5BU5D_t1709987734;
  1295. struct ComponentU5BU5D_t3294940482;
  1296. struct IntPtrU5BU5D_t4013366056;
  1297. struct DisplayU5BU5D_t103034768;
  1298. struct ParameterInfoU5BU5D_t390618515;
  1299. struct ParameterModifierU5BU5D_t2943407543;
  1300. struct GameObjectU5BU5D_t3328599146;
  1301. struct SingleU5BU5D_t1444911251;
  1302. struct Vector3U5BU5D_t1718750761;
  1303. struct Vector4U5BU5D_t934056436;
  1304. struct Vector2U5BU5D_t1457185986;
  1305. struct ColorU5BU5D_t941916413;
  1306. struct Color32U5BU5D_t3850468773;
  1307. struct Int32U5BU5D_t385246372;
  1308. struct PlayableBindingU5BU5D_t829358056;
  1309. struct MaterialU5BU5D_t561872642;
  1310. struct HitInfoU5BU5D_t1685002053;
  1311. struct StringU5BU5D_t1281789340;
  1312. struct TransformU5BU5D_t807237628;
  1313. struct CharU5BU5D_t3528271667;
  1314. #ifndef U3CMODULEU3E_T692745532_H
  1315. #define U3CMODULEU3E_T692745532_H
  1316. #ifdef __clang__
  1317. #pragma clang diagnostic push
  1318. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1319. #pragma clang diagnostic ignored "-Wunused-variable"
  1320. #endif
  1321. // <Module>
  1322. struct U3CModuleU3E_t692745532
  1323. {
  1324. public:
  1325. public:
  1326. };
  1327. #ifdef __clang__
  1328. #pragma clang diagnostic pop
  1329. #endif
  1330. #endif // U3CMODULEU3E_T692745532_H
  1331. #ifndef RUNTIMEOBJECT_H
  1332. #define RUNTIMEOBJECT_H
  1333. #ifdef __clang__
  1334. #pragma clang diagnostic push
  1335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1336. #pragma clang diagnostic ignored "-Wunused-variable"
  1337. #endif
  1338. // System.Object
  1339. #ifdef __clang__
  1340. #pragma clang diagnostic pop
  1341. #endif
  1342. #endif // RUNTIMEOBJECT_H
  1343. struct Il2CppArrayBounds;
  1344. #ifndef RUNTIMEARRAY_H
  1345. #define RUNTIMEARRAY_H
  1346. #ifdef __clang__
  1347. #pragma clang diagnostic push
  1348. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1349. #pragma clang diagnostic ignored "-Wunused-variable"
  1350. #endif
  1351. // System.Array
  1352. #ifdef __clang__
  1353. #pragma clang diagnostic pop
  1354. #endif
  1355. #endif // RUNTIMEARRAY_H
  1356. #ifndef GIZMOS_T1422467085_H
  1357. #define GIZMOS_T1422467085_H
  1358. #ifdef __clang__
  1359. #pragma clang diagnostic push
  1360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1361. #pragma clang diagnostic ignored "-Wunused-variable"
  1362. #endif
  1363. // UnityEngine.Gizmos
  1364. struct Gizmos_t1422467085 : public RuntimeObject
  1365. {
  1366. public:
  1367. public:
  1368. };
  1369. #ifdef __clang__
  1370. #pragma clang diagnostic pop
  1371. #endif
  1372. #endif // GIZMOS_T1422467085_H
  1373. #ifndef RENDERPIPELINEMANAGER_T4036911426_H
  1374. #define RENDERPIPELINEMANAGER_T4036911426_H
  1375. #ifdef __clang__
  1376. #pragma clang diagnostic push
  1377. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1378. #pragma clang diagnostic ignored "-Wunused-variable"
  1379. #endif
  1380. // UnityEngine.Experimental.Rendering.RenderPipelineManager
  1381. struct RenderPipelineManager_t4036911426 : public RuntimeObject
  1382. {
  1383. public:
  1384. public:
  1385. };
  1386. struct RenderPipelineManager_t4036911426_StaticFields
  1387. {
  1388. public:
  1389. // UnityEngine.Experimental.Rendering.IRenderPipelineAsset UnityEngine.Experimental.Rendering.RenderPipelineManager::s_CurrentPipelineAsset
  1390. RuntimeObject* ___s_CurrentPipelineAsset_0;
  1391. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::<currentPipeline>k__BackingField
  1392. RuntimeObject* ___U3CcurrentPipelineU3Ek__BackingField_1;
  1393. public:
  1394. inline static int32_t get_offset_of_s_CurrentPipelineAsset_0() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___s_CurrentPipelineAsset_0)); }
  1395. inline RuntimeObject* get_s_CurrentPipelineAsset_0() const { return ___s_CurrentPipelineAsset_0; }
  1396. inline RuntimeObject** get_address_of_s_CurrentPipelineAsset_0() { return &___s_CurrentPipelineAsset_0; }
  1397. inline void set_s_CurrentPipelineAsset_0(RuntimeObject* value)
  1398. {
  1399. ___s_CurrentPipelineAsset_0 = value;
  1400. Il2CppCodeGenWriteBarrier((&___s_CurrentPipelineAsset_0), value);
  1401. }
  1402. inline static int32_t get_offset_of_U3CcurrentPipelineU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderPipelineManager_t4036911426_StaticFields, ___U3CcurrentPipelineU3Ek__BackingField_1)); }
  1403. inline RuntimeObject* get_U3CcurrentPipelineU3Ek__BackingField_1() const { return ___U3CcurrentPipelineU3Ek__BackingField_1; }
  1404. inline RuntimeObject** get_address_of_U3CcurrentPipelineU3Ek__BackingField_1() { return &___U3CcurrentPipelineU3Ek__BackingField_1; }
  1405. inline void set_U3CcurrentPipelineU3Ek__BackingField_1(RuntimeObject* value)
  1406. {
  1407. ___U3CcurrentPipelineU3Ek__BackingField_1 = value;
  1408. Il2CppCodeGenWriteBarrier((&___U3CcurrentPipelineU3Ek__BackingField_1), value);
  1409. }
  1410. };
  1411. #ifdef __clang__
  1412. #pragma clang diagnostic pop
  1413. #endif
  1414. #endif // RENDERPIPELINEMANAGER_T4036911426_H
  1415. #ifndef BINDER_T2999457153_H
  1416. #define BINDER_T2999457153_H
  1417. #ifdef __clang__
  1418. #pragma clang diagnostic push
  1419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1420. #pragma clang diagnostic ignored "-Wunused-variable"
  1421. #endif
  1422. // System.Reflection.Binder
  1423. struct Binder_t2999457153 : public RuntimeObject
  1424. {
  1425. public:
  1426. public:
  1427. };
  1428. struct Binder_t2999457153_StaticFields
  1429. {
  1430. public:
  1431. // System.Reflection.Binder System.Reflection.Binder::default_binder
  1432. Binder_t2999457153 * ___default_binder_0;
  1433. public:
  1434. inline static int32_t get_offset_of_default_binder_0() { return static_cast<int32_t>(offsetof(Binder_t2999457153_StaticFields, ___default_binder_0)); }
  1435. inline Binder_t2999457153 * get_default_binder_0() const { return ___default_binder_0; }
  1436. inline Binder_t2999457153 ** get_address_of_default_binder_0() { return &___default_binder_0; }
  1437. inline void set_default_binder_0(Binder_t2999457153 * value)
  1438. {
  1439. ___default_binder_0 = value;
  1440. Il2CppCodeGenWriteBarrier((&___default_binder_0), value);
  1441. }
  1442. };
  1443. #ifdef __clang__
  1444. #pragma clang diagnostic pop
  1445. #endif
  1446. #endif // BINDER_T2999457153_H
  1447. #ifndef LIST_1_T584821570_H
  1448. #define LIST_1_T584821570_H
  1449. #ifdef __clang__
  1450. #pragma clang diagnostic push
  1451. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1452. #pragma clang diagnostic ignored "-Wunused-variable"
  1453. #endif
  1454. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>
  1455. struct List_1_t584821570 : public RuntimeObject
  1456. {
  1457. public:
  1458. // T[] System.Collections.Generic.List`1::_items
  1459. PersistentCallU5BU5D_t2353432069* ____items_1;
  1460. // System.Int32 System.Collections.Generic.List`1::_size
  1461. int32_t ____size_2;
  1462. // System.Int32 System.Collections.Generic.List`1::_version
  1463. int32_t ____version_3;
  1464. public:
  1465. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____items_1)); }
  1466. inline PersistentCallU5BU5D_t2353432069* get__items_1() const { return ____items_1; }
  1467. inline PersistentCallU5BU5D_t2353432069** get_address_of__items_1() { return &____items_1; }
  1468. inline void set__items_1(PersistentCallU5BU5D_t2353432069* value)
  1469. {
  1470. ____items_1 = value;
  1471. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1472. }
  1473. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____size_2)); }
  1474. inline int32_t get__size_2() const { return ____size_2; }
  1475. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1476. inline void set__size_2(int32_t value)
  1477. {
  1478. ____size_2 = value;
  1479. }
  1480. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t584821570, ____version_3)); }
  1481. inline int32_t get__version_3() const { return ____version_3; }
  1482. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1483. inline void set__version_3(int32_t value)
  1484. {
  1485. ____version_3 = value;
  1486. }
  1487. };
  1488. struct List_1_t584821570_StaticFields
  1489. {
  1490. public:
  1491. // T[] System.Collections.Generic.List`1::EmptyArray
  1492. PersistentCallU5BU5D_t2353432069* ___EmptyArray_4;
  1493. public:
  1494. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t584821570_StaticFields, ___EmptyArray_4)); }
  1495. inline PersistentCallU5BU5D_t2353432069* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1496. inline PersistentCallU5BU5D_t2353432069** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1497. inline void set_EmptyArray_4(PersistentCallU5BU5D_t2353432069* value)
  1498. {
  1499. ___EmptyArray_4 = value;
  1500. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1501. }
  1502. };
  1503. #ifdef __clang__
  1504. #pragma clang diagnostic pop
  1505. #endif
  1506. #endif // LIST_1_T584821570_H
  1507. #ifndef GL_T2454730511_H
  1508. #define GL_T2454730511_H
  1509. #ifdef __clang__
  1510. #pragma clang diagnostic push
  1511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1512. #pragma clang diagnostic ignored "-Wunused-variable"
  1513. #endif
  1514. // UnityEngine.GL
  1515. struct GL_t2454730511 : public RuntimeObject
  1516. {
  1517. public:
  1518. public:
  1519. };
  1520. #ifdef __clang__
  1521. #pragma clang diagnostic pop
  1522. #endif
  1523. #endif // GL_T2454730511_H
  1524. #ifndef DEVICE_T3170361041_H
  1525. #define DEVICE_T3170361041_H
  1526. #ifdef __clang__
  1527. #pragma clang diagnostic push
  1528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1529. #pragma clang diagnostic ignored "-Wunused-variable"
  1530. #endif
  1531. // UnityEngine.iOS.Device
  1532. struct Device_t3170361041 : public RuntimeObject
  1533. {
  1534. public:
  1535. public:
  1536. };
  1537. #ifdef __clang__
  1538. #pragma clang diagnostic pop
  1539. #endif
  1540. #endif // DEVICE_T3170361041_H
  1541. #ifndef INPUT_T1431474628_H
  1542. #define INPUT_T1431474628_H
  1543. #ifdef __clang__
  1544. #pragma clang diagnostic push
  1545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1546. #pragma clang diagnostic ignored "-Wunused-variable"
  1547. #endif
  1548. // UnityEngine.Input
  1549. struct Input_t1431474628 : public RuntimeObject
  1550. {
  1551. public:
  1552. public:
  1553. };
  1554. struct Input_t1431474628_StaticFields
  1555. {
  1556. public:
  1557. // UnityEngine.Gyroscope UnityEngine.Input::m_MainGyro
  1558. Gyroscope_t3288342876 * ___m_MainGyro_0;
  1559. public:
  1560. inline static int32_t get_offset_of_m_MainGyro_0() { return static_cast<int32_t>(offsetof(Input_t1431474628_StaticFields, ___m_MainGyro_0)); }
  1561. inline Gyroscope_t3288342876 * get_m_MainGyro_0() const { return ___m_MainGyro_0; }
  1562. inline Gyroscope_t3288342876 ** get_address_of_m_MainGyro_0() { return &___m_MainGyro_0; }
  1563. inline void set_m_MainGyro_0(Gyroscope_t3288342876 * value)
  1564. {
  1565. ___m_MainGyro_0 = value;
  1566. Il2CppCodeGenWriteBarrier((&___m_MainGyro_0), value);
  1567. }
  1568. };
  1569. #ifdef __clang__
  1570. #pragma clang diagnostic pop
  1571. #endif
  1572. #endif // INPUT_T1431474628_H
  1573. #ifndef HANDHELD_T2647027413_H
  1574. #define HANDHELD_T2647027413_H
  1575. #ifdef __clang__
  1576. #pragma clang diagnostic push
  1577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1578. #pragma clang diagnostic ignored "-Wunused-variable"
  1579. #endif
  1580. // UnityEngine.Handheld
  1581. struct Handheld_t2647027413 : public RuntimeObject
  1582. {
  1583. public:
  1584. public:
  1585. };
  1586. #ifdef __clang__
  1587. #pragma clang diagnostic pop
  1588. #endif
  1589. #endif // HANDHELD_T2647027413_H
  1590. #ifndef GYROSCOPE_T3288342876_H
  1591. #define GYROSCOPE_T3288342876_H
  1592. #ifdef __clang__
  1593. #pragma clang diagnostic push
  1594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1595. #pragma clang diagnostic ignored "-Wunused-variable"
  1596. #endif
  1597. // UnityEngine.Gyroscope
  1598. struct Gyroscope_t3288342876 : public RuntimeObject
  1599. {
  1600. public:
  1601. // System.Int32 UnityEngine.Gyroscope::m_GyroIndex
  1602. int32_t ___m_GyroIndex_0;
  1603. public:
  1604. inline static int32_t get_offset_of_m_GyroIndex_0() { return static_cast<int32_t>(offsetof(Gyroscope_t3288342876, ___m_GyroIndex_0)); }
  1605. inline int32_t get_m_GyroIndex_0() const { return ___m_GyroIndex_0; }
  1606. inline int32_t* get_address_of_m_GyroIndex_0() { return &___m_GyroIndex_0; }
  1607. inline void set_m_GyroIndex_0(int32_t value)
  1608. {
  1609. ___m_GyroIndex_0 = value;
  1610. }
  1611. };
  1612. #ifdef __clang__
  1613. #pragma clang diagnostic pop
  1614. #endif
  1615. #endif // GYROSCOPE_T3288342876_H
  1616. #ifndef MARSHALBYREFOBJECT_T2760389100_H
  1617. #define MARSHALBYREFOBJECT_T2760389100_H
  1618. #ifdef __clang__
  1619. #pragma clang diagnostic push
  1620. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1621. #pragma clang diagnostic ignored "-Wunused-variable"
  1622. #endif
  1623. // System.MarshalByRefObject
  1624. struct MarshalByRefObject_t2760389100 : public RuntimeObject
  1625. {
  1626. public:
  1627. // System.Runtime.Remoting.ServerIdentity System.MarshalByRefObject::_identity
  1628. ServerIdentity_t2342208608 * ____identity_0;
  1629. public:
  1630. inline static int32_t get_offset_of__identity_0() { return static_cast<int32_t>(offsetof(MarshalByRefObject_t2760389100, ____identity_0)); }
  1631. inline ServerIdentity_t2342208608 * get__identity_0() const { return ____identity_0; }
  1632. inline ServerIdentity_t2342208608 ** get_address_of__identity_0() { return &____identity_0; }
  1633. inline void set__identity_0(ServerIdentity_t2342208608 * value)
  1634. {
  1635. ____identity_0 = value;
  1636. Il2CppCodeGenWriteBarrier((&____identity_0), value);
  1637. }
  1638. };
  1639. #ifdef __clang__
  1640. #pragma clang diagnostic pop
  1641. #endif
  1642. #endif // MARSHALBYREFOBJECT_T2760389100_H
  1643. #ifndef GRAPHICS_T783367614_H
  1644. #define GRAPHICS_T783367614_H
  1645. #ifdef __clang__
  1646. #pragma clang diagnostic push
  1647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1648. #pragma clang diagnostic ignored "-Wunused-variable"
  1649. #endif
  1650. // UnityEngine.Graphics
  1651. struct Graphics_t783367614 : public RuntimeObject
  1652. {
  1653. public:
  1654. public:
  1655. };
  1656. struct Graphics_t783367614_StaticFields
  1657. {
  1658. public:
  1659. // System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
  1660. int32_t ___kMaxDrawMeshInstanceCount_0;
  1661. public:
  1662. inline static int32_t get_offset_of_kMaxDrawMeshInstanceCount_0() { return static_cast<int32_t>(offsetof(Graphics_t783367614_StaticFields, ___kMaxDrawMeshInstanceCount_0)); }
  1663. inline int32_t get_kMaxDrawMeshInstanceCount_0() const { return ___kMaxDrawMeshInstanceCount_0; }
  1664. inline int32_t* get_address_of_kMaxDrawMeshInstanceCount_0() { return &___kMaxDrawMeshInstanceCount_0; }
  1665. inline void set_kMaxDrawMeshInstanceCount_0(int32_t value)
  1666. {
  1667. ___kMaxDrawMeshInstanceCount_0 = value;
  1668. }
  1669. };
  1670. #ifdef __clang__
  1671. #pragma clang diagnostic pop
  1672. #endif
  1673. #endif // GRAPHICS_T783367614_H
  1674. #ifndef PERSISTENTCALLGROUP_T3050769227_H
  1675. #define PERSISTENTCALLGROUP_T3050769227_H
  1676. #ifdef __clang__
  1677. #pragma clang diagnostic push
  1678. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1679. #pragma clang diagnostic ignored "-Wunused-variable"
  1680. #endif
  1681. // UnityEngine.Events.PersistentCallGroup
  1682. struct PersistentCallGroup_t3050769227 : public RuntimeObject
  1683. {
  1684. public:
  1685. // System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall> UnityEngine.Events.PersistentCallGroup::m_Calls
  1686. List_1_t584821570 * ___m_Calls_0;
  1687. public:
  1688. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(PersistentCallGroup_t3050769227, ___m_Calls_0)); }
  1689. inline List_1_t584821570 * get_m_Calls_0() const { return ___m_Calls_0; }
  1690. inline List_1_t584821570 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1691. inline void set_m_Calls_0(List_1_t584821570 * value)
  1692. {
  1693. ___m_Calls_0 = value;
  1694. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  1695. }
  1696. };
  1697. #ifdef __clang__
  1698. #pragma clang diagnostic pop
  1699. #endif
  1700. #endif // PERSISTENTCALLGROUP_T3050769227_H
  1701. #ifndef CLASSLIBRARYINITIALIZER_T2339504045_H
  1702. #define CLASSLIBRARYINITIALIZER_T2339504045_H
  1703. #ifdef __clang__
  1704. #pragma clang diagnostic push
  1705. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1706. #pragma clang diagnostic ignored "-Wunused-variable"
  1707. #endif
  1708. // UnityEngine.ClassLibraryInitializer
  1709. struct ClassLibraryInitializer_t2339504045 : public RuntimeObject
  1710. {
  1711. public:
  1712. public:
  1713. };
  1714. #ifdef __clang__
  1715. #pragma clang diagnostic pop
  1716. #endif
  1717. #endif // CLASSLIBRARYINITIALIZER_T2339504045_H
  1718. #ifndef NATIVE_T2017798882_H
  1719. #define NATIVE_T2017798882_H
  1720. #ifdef __clang__
  1721. #pragma clang diagnostic push
  1722. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1723. #pragma clang diagnostic ignored "-Wunused-variable"
  1724. #endif
  1725. // UnityEngine.CSSLayout.Native
  1726. struct Native_t2017798882 : public RuntimeObject
  1727. {
  1728. public:
  1729. public:
  1730. };
  1731. struct Native_t2017798882_StaticFields
  1732. {
  1733. public:
  1734. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference> UnityEngine.CSSLayout.Native::s_MeasureFunctions
  1735. Dictionary_2_t3851719731 * ___s_MeasureFunctions_0;
  1736. public:
  1737. inline static int32_t get_offset_of_s_MeasureFunctions_0() { return static_cast<int32_t>(offsetof(Native_t2017798882_StaticFields, ___s_MeasureFunctions_0)); }
  1738. inline Dictionary_2_t3851719731 * get_s_MeasureFunctions_0() const { return ___s_MeasureFunctions_0; }
  1739. inline Dictionary_2_t3851719731 ** get_address_of_s_MeasureFunctions_0() { return &___s_MeasureFunctions_0; }
  1740. inline void set_s_MeasureFunctions_0(Dictionary_2_t3851719731 * value)
  1741. {
  1742. ___s_MeasureFunctions_0 = value;
  1743. Il2CppCodeGenWriteBarrier((&___s_MeasureFunctions_0), value);
  1744. }
  1745. };
  1746. #ifdef __clang__
  1747. #pragma clang diagnostic pop
  1748. #endif
  1749. #endif // NATIVE_T2017798882_H
  1750. #ifndef DICTIONARY_2_T3851719731_H
  1751. #define DICTIONARY_2_T3851719731_H
  1752. #ifdef __clang__
  1753. #pragma clang diagnostic push
  1754. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1755. #pragma clang diagnostic ignored "-Wunused-variable"
  1756. #endif
  1757. // System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>
  1758. struct Dictionary_2_t3851719731 : public RuntimeObject
  1759. {
  1760. public:
  1761. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  1762. Int32U5BU5D_t385246372* ___table_4;
  1763. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  1764. LinkU5BU5D_t964245573* ___linkSlots_5;
  1765. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  1766. IntPtrU5BU5D_t4013366056* ___keySlots_6;
  1767. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  1768. WeakReferenceU5BU5D_t4021634645* ___valueSlots_7;
  1769. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  1770. int32_t ___touchedSlots_8;
  1771. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  1772. int32_t ___emptySlot_9;
  1773. // System.Int32 System.Collections.Generic.Dictionary`2::count
  1774. int32_t ___count_10;
  1775. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  1776. int32_t ___threshold_11;
  1777. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  1778. RuntimeObject* ___hcp_12;
  1779. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  1780. SerializationInfo_t950877179 * ___serialization_info_13;
  1781. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  1782. int32_t ___generation_14;
  1783. public:
  1784. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___table_4)); }
  1785. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  1786. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  1787. inline void set_table_4(Int32U5BU5D_t385246372* value)
  1788. {
  1789. ___table_4 = value;
  1790. Il2CppCodeGenWriteBarrier((&___table_4), value);
  1791. }
  1792. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___linkSlots_5)); }
  1793. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  1794. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  1795. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  1796. {
  1797. ___linkSlots_5 = value;
  1798. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  1799. }
  1800. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___keySlots_6)); }
  1801. inline IntPtrU5BU5D_t4013366056* get_keySlots_6() const { return ___keySlots_6; }
  1802. inline IntPtrU5BU5D_t4013366056** get_address_of_keySlots_6() { return &___keySlots_6; }
  1803. inline void set_keySlots_6(IntPtrU5BU5D_t4013366056* value)
  1804. {
  1805. ___keySlots_6 = value;
  1806. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  1807. }
  1808. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___valueSlots_7)); }
  1809. inline WeakReferenceU5BU5D_t4021634645* get_valueSlots_7() const { return ___valueSlots_7; }
  1810. inline WeakReferenceU5BU5D_t4021634645** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  1811. inline void set_valueSlots_7(WeakReferenceU5BU5D_t4021634645* value)
  1812. {
  1813. ___valueSlots_7 = value;
  1814. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  1815. }
  1816. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___touchedSlots_8)); }
  1817. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  1818. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  1819. inline void set_touchedSlots_8(int32_t value)
  1820. {
  1821. ___touchedSlots_8 = value;
  1822. }
  1823. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___emptySlot_9)); }
  1824. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  1825. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  1826. inline void set_emptySlot_9(int32_t value)
  1827. {
  1828. ___emptySlot_9 = value;
  1829. }
  1830. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___count_10)); }
  1831. inline int32_t get_count_10() const { return ___count_10; }
  1832. inline int32_t* get_address_of_count_10() { return &___count_10; }
  1833. inline void set_count_10(int32_t value)
  1834. {
  1835. ___count_10 = value;
  1836. }
  1837. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___threshold_11)); }
  1838. inline int32_t get_threshold_11() const { return ___threshold_11; }
  1839. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  1840. inline void set_threshold_11(int32_t value)
  1841. {
  1842. ___threshold_11 = value;
  1843. }
  1844. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___hcp_12)); }
  1845. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  1846. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  1847. inline void set_hcp_12(RuntimeObject* value)
  1848. {
  1849. ___hcp_12 = value;
  1850. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  1851. }
  1852. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___serialization_info_13)); }
  1853. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  1854. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  1855. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  1856. {
  1857. ___serialization_info_13 = value;
  1858. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  1859. }
  1860. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731, ___generation_14)); }
  1861. inline int32_t get_generation_14() const { return ___generation_14; }
  1862. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  1863. inline void set_generation_14(int32_t value)
  1864. {
  1865. ___generation_14 = value;
  1866. }
  1867. };
  1868. struct Dictionary_2_t3851719731_StaticFields
  1869. {
  1870. public:
  1871. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  1872. Transform_1_t2011406813 * ___U3CU3Ef__amU24cacheB_15;
  1873. public:
  1874. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3851719731_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  1875. inline Transform_1_t2011406813 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  1876. inline Transform_1_t2011406813 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  1877. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2011406813 * value)
  1878. {
  1879. ___U3CU3Ef__amU24cacheB_15 = value;
  1880. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  1881. }
  1882. };
  1883. #ifdef __clang__
  1884. #pragma clang diagnostic pop
  1885. #endif
  1886. #endif // DICTIONARY_2_T3851719731_H
  1887. #ifndef CUSTOMYIELDINSTRUCTION_T1895667560_H
  1888. #define CUSTOMYIELDINSTRUCTION_T1895667560_H
  1889. #ifdef __clang__
  1890. #pragma clang diagnostic push
  1891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1892. #pragma clang diagnostic ignored "-Wunused-variable"
  1893. #endif
  1894. // UnityEngine.CustomYieldInstruction
  1895. struct CustomYieldInstruction_t1895667560 : public RuntimeObject
  1896. {
  1897. public:
  1898. public:
  1899. };
  1900. #ifdef __clang__
  1901. #pragma clang diagnostic pop
  1902. #endif
  1903. #endif // CUSTOMYIELDINSTRUCTION_T1895667560_H
  1904. #ifndef DEBUG_T3317548046_H
  1905. #define DEBUG_T3317548046_H
  1906. #ifdef __clang__
  1907. #pragma clang diagnostic push
  1908. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1909. #pragma clang diagnostic ignored "-Wunused-variable"
  1910. #endif
  1911. // UnityEngine.Debug
  1912. struct Debug_t3317548046 : public RuntimeObject
  1913. {
  1914. public:
  1915. public:
  1916. };
  1917. struct Debug_t3317548046_StaticFields
  1918. {
  1919. public:
  1920. // UnityEngine.ILogger UnityEngine.Debug::s_Logger
  1921. RuntimeObject* ___s_Logger_0;
  1922. public:
  1923. inline static int32_t get_offset_of_s_Logger_0() { return static_cast<int32_t>(offsetof(Debug_t3317548046_StaticFields, ___s_Logger_0)); }
  1924. inline RuntimeObject* get_s_Logger_0() const { return ___s_Logger_0; }
  1925. inline RuntimeObject** get_address_of_s_Logger_0() { return &___s_Logger_0; }
  1926. inline void set_s_Logger_0(RuntimeObject* value)
  1927. {
  1928. ___s_Logger_0 = value;
  1929. Il2CppCodeGenWriteBarrier((&___s_Logger_0), value);
  1930. }
  1931. };
  1932. #ifdef __clang__
  1933. #pragma clang diagnostic pop
  1934. #endif
  1935. #endif // DEBUG_T3317548046_H
  1936. #ifndef EXCEPTION_T_H
  1937. #define EXCEPTION_T_H
  1938. #ifdef __clang__
  1939. #pragma clang diagnostic push
  1940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1941. #pragma clang diagnostic ignored "-Wunused-variable"
  1942. #endif
  1943. // System.Exception
  1944. struct Exception_t : public RuntimeObject
  1945. {
  1946. public:
  1947. // System.IntPtr[] System.Exception::trace_ips
  1948. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  1949. // System.Exception System.Exception::inner_exception
  1950. Exception_t * ___inner_exception_1;
  1951. // System.String System.Exception::message
  1952. String_t* ___message_2;
  1953. // System.String System.Exception::help_link
  1954. String_t* ___help_link_3;
  1955. // System.String System.Exception::class_name
  1956. String_t* ___class_name_4;
  1957. // System.String System.Exception::stack_trace
  1958. String_t* ___stack_trace_5;
  1959. // System.String System.Exception::_remoteStackTraceString
  1960. String_t* ____remoteStackTraceString_6;
  1961. // System.Int32 System.Exception::remote_stack_index
  1962. int32_t ___remote_stack_index_7;
  1963. // System.Int32 System.Exception::hresult
  1964. int32_t ___hresult_8;
  1965. // System.String System.Exception::source
  1966. String_t* ___source_9;
  1967. // System.Collections.IDictionary System.Exception::_data
  1968. RuntimeObject* ____data_10;
  1969. public:
  1970. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  1971. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  1972. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  1973. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  1974. {
  1975. ___trace_ips_0 = value;
  1976. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  1977. }
  1978. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  1979. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  1980. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  1981. inline void set_inner_exception_1(Exception_t * value)
  1982. {
  1983. ___inner_exception_1 = value;
  1984. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  1985. }
  1986. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  1987. inline String_t* get_message_2() const { return ___message_2; }
  1988. inline String_t** get_address_of_message_2() { return &___message_2; }
  1989. inline void set_message_2(String_t* value)
  1990. {
  1991. ___message_2 = value;
  1992. Il2CppCodeGenWriteBarrier((&___message_2), value);
  1993. }
  1994. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  1995. inline String_t* get_help_link_3() const { return ___help_link_3; }
  1996. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  1997. inline void set_help_link_3(String_t* value)
  1998. {
  1999. ___help_link_3 = value;
  2000. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  2001. }
  2002. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  2003. inline String_t* get_class_name_4() const { return ___class_name_4; }
  2004. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  2005. inline void set_class_name_4(String_t* value)
  2006. {
  2007. ___class_name_4 = value;
  2008. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  2009. }
  2010. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  2011. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  2012. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  2013. inline void set_stack_trace_5(String_t* value)
  2014. {
  2015. ___stack_trace_5 = value;
  2016. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  2017. }
  2018. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  2019. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  2020. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  2021. inline void set__remoteStackTraceString_6(String_t* value)
  2022. {
  2023. ____remoteStackTraceString_6 = value;
  2024. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  2025. }
  2026. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  2027. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  2028. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  2029. inline void set_remote_stack_index_7(int32_t value)
  2030. {
  2031. ___remote_stack_index_7 = value;
  2032. }
  2033. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  2034. inline int32_t get_hresult_8() const { return ___hresult_8; }
  2035. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  2036. inline void set_hresult_8(int32_t value)
  2037. {
  2038. ___hresult_8 = value;
  2039. }
  2040. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  2041. inline String_t* get_source_9() const { return ___source_9; }
  2042. inline String_t** get_address_of_source_9() { return &___source_9; }
  2043. inline void set_source_9(String_t* value)
  2044. {
  2045. ___source_9 = value;
  2046. Il2CppCodeGenWriteBarrier((&___source_9), value);
  2047. }
  2048. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  2049. inline RuntimeObject* get__data_10() const { return ____data_10; }
  2050. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  2051. inline void set__data_10(RuntimeObject* value)
  2052. {
  2053. ____data_10 = value;
  2054. Il2CppCodeGenWriteBarrier((&____data_10), value);
  2055. }
  2056. };
  2057. #ifdef __clang__
  2058. #pragma clang diagnostic pop
  2059. #endif
  2060. #endif // EXCEPTION_T_H
  2061. #ifndef UNITYEVENTBASE_T3960448221_H
  2062. #define UNITYEVENTBASE_T3960448221_H
  2063. #ifdef __clang__
  2064. #pragma clang diagnostic push
  2065. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2066. #pragma clang diagnostic ignored "-Wunused-variable"
  2067. #endif
  2068. // UnityEngine.Events.UnityEventBase
  2069. struct UnityEventBase_t3960448221 : public RuntimeObject
  2070. {
  2071. public:
  2072. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  2073. InvokableCallList_t2498835369 * ___m_Calls_0;
  2074. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  2075. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  2076. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  2077. String_t* ___m_TypeName_2;
  2078. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  2079. bool ___m_CallsDirty_3;
  2080. public:
  2081. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  2082. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  2083. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  2084. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  2085. {
  2086. ___m_Calls_0 = value;
  2087. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  2088. }
  2089. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  2090. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  2091. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  2092. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  2093. {
  2094. ___m_PersistentCalls_1 = value;
  2095. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  2096. }
  2097. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  2098. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  2099. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  2100. inline void set_m_TypeName_2(String_t* value)
  2101. {
  2102. ___m_TypeName_2 = value;
  2103. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  2104. }
  2105. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  2106. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  2107. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  2108. inline void set_m_CallsDirty_3(bool value)
  2109. {
  2110. ___m_CallsDirty_3 = value;
  2111. }
  2112. };
  2113. #ifdef __clang__
  2114. #pragma clang diagnostic pop
  2115. #endif
  2116. #endif // UNITYEVENTBASE_T3960448221_H
  2117. #ifndef LIST_1_T4176035766_H
  2118. #define LIST_1_T4176035766_H
  2119. #ifdef __clang__
  2120. #pragma clang diagnostic push
  2121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2122. #pragma clang diagnostic ignored "-Wunused-variable"
  2123. #endif
  2124. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>
  2125. struct List_1_t4176035766 : public RuntimeObject
  2126. {
  2127. public:
  2128. // T[] System.Collections.Generic.List`1::_items
  2129. BaseInvokableCallU5BU5D_t3944607041* ____items_1;
  2130. // System.Int32 System.Collections.Generic.List`1::_size
  2131. int32_t ____size_2;
  2132. // System.Int32 System.Collections.Generic.List`1::_version
  2133. int32_t ____version_3;
  2134. public:
  2135. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____items_1)); }
  2136. inline BaseInvokableCallU5BU5D_t3944607041* get__items_1() const { return ____items_1; }
  2137. inline BaseInvokableCallU5BU5D_t3944607041** get_address_of__items_1() { return &____items_1; }
  2138. inline void set__items_1(BaseInvokableCallU5BU5D_t3944607041* value)
  2139. {
  2140. ____items_1 = value;
  2141. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2142. }
  2143. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____size_2)); }
  2144. inline int32_t get__size_2() const { return ____size_2; }
  2145. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2146. inline void set__size_2(int32_t value)
  2147. {
  2148. ____size_2 = value;
  2149. }
  2150. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4176035766, ____version_3)); }
  2151. inline int32_t get__version_3() const { return ____version_3; }
  2152. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2153. inline void set__version_3(int32_t value)
  2154. {
  2155. ____version_3 = value;
  2156. }
  2157. };
  2158. struct List_1_t4176035766_StaticFields
  2159. {
  2160. public:
  2161. // T[] System.Collections.Generic.List`1::EmptyArray
  2162. BaseInvokableCallU5BU5D_t3944607041* ___EmptyArray_4;
  2163. public:
  2164. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4176035766_StaticFields, ___EmptyArray_4)); }
  2165. inline BaseInvokableCallU5BU5D_t3944607041* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2166. inline BaseInvokableCallU5BU5D_t3944607041** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2167. inline void set_EmptyArray_4(BaseInvokableCallU5BU5D_t3944607041* value)
  2168. {
  2169. ___EmptyArray_4 = value;
  2170. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2171. }
  2172. };
  2173. #ifdef __clang__
  2174. #pragma clang diagnostic pop
  2175. #endif
  2176. #endif // LIST_1_T4176035766_H
  2177. #ifndef INVOKABLECALLLIST_T2498835369_H
  2178. #define INVOKABLECALLLIST_T2498835369_H
  2179. #ifdef __clang__
  2180. #pragma clang diagnostic push
  2181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2182. #pragma clang diagnostic ignored "-Wunused-variable"
  2183. #endif
  2184. // UnityEngine.Events.InvokableCallList
  2185. struct InvokableCallList_t2498835369 : public RuntimeObject
  2186. {
  2187. public:
  2188. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_PersistentCalls
  2189. List_1_t4176035766 * ___m_PersistentCalls_0;
  2190. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_RuntimeCalls
  2191. List_1_t4176035766 * ___m_RuntimeCalls_1;
  2192. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::m_ExecutingCalls
  2193. List_1_t4176035766 * ___m_ExecutingCalls_2;
  2194. // System.Boolean UnityEngine.Events.InvokableCallList::m_NeedsUpdate
  2195. bool ___m_NeedsUpdate_3;
  2196. public:
  2197. inline static int32_t get_offset_of_m_PersistentCalls_0() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_PersistentCalls_0)); }
  2198. inline List_1_t4176035766 * get_m_PersistentCalls_0() const { return ___m_PersistentCalls_0; }
  2199. inline List_1_t4176035766 ** get_address_of_m_PersistentCalls_0() { return &___m_PersistentCalls_0; }
  2200. inline void set_m_PersistentCalls_0(List_1_t4176035766 * value)
  2201. {
  2202. ___m_PersistentCalls_0 = value;
  2203. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_0), value);
  2204. }
  2205. inline static int32_t get_offset_of_m_RuntimeCalls_1() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_RuntimeCalls_1)); }
  2206. inline List_1_t4176035766 * get_m_RuntimeCalls_1() const { return ___m_RuntimeCalls_1; }
  2207. inline List_1_t4176035766 ** get_address_of_m_RuntimeCalls_1() { return &___m_RuntimeCalls_1; }
  2208. inline void set_m_RuntimeCalls_1(List_1_t4176035766 * value)
  2209. {
  2210. ___m_RuntimeCalls_1 = value;
  2211. Il2CppCodeGenWriteBarrier((&___m_RuntimeCalls_1), value);
  2212. }
  2213. inline static int32_t get_offset_of_m_ExecutingCalls_2() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_ExecutingCalls_2)); }
  2214. inline List_1_t4176035766 * get_m_ExecutingCalls_2() const { return ___m_ExecutingCalls_2; }
  2215. inline List_1_t4176035766 ** get_address_of_m_ExecutingCalls_2() { return &___m_ExecutingCalls_2; }
  2216. inline void set_m_ExecutingCalls_2(List_1_t4176035766 * value)
  2217. {
  2218. ___m_ExecutingCalls_2 = value;
  2219. Il2CppCodeGenWriteBarrier((&___m_ExecutingCalls_2), value);
  2220. }
  2221. inline static int32_t get_offset_of_m_NeedsUpdate_3() { return static_cast<int32_t>(offsetof(InvokableCallList_t2498835369, ___m_NeedsUpdate_3)); }
  2222. inline bool get_m_NeedsUpdate_3() const { return ___m_NeedsUpdate_3; }
  2223. inline bool* get_address_of_m_NeedsUpdate_3() { return &___m_NeedsUpdate_3; }
  2224. inline void set_m_NeedsUpdate_3(bool value)
  2225. {
  2226. ___m_NeedsUpdate_3 = value;
  2227. }
  2228. };
  2229. #ifdef __clang__
  2230. #pragma clang diagnostic pop
  2231. #endif
  2232. #endif // INVOKABLECALLLIST_T2498835369_H
  2233. #ifndef BASEINVOKABLECALL_T2703961024_H
  2234. #define BASEINVOKABLECALL_T2703961024_H
  2235. #ifdef __clang__
  2236. #pragma clang diagnostic push
  2237. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2238. #pragma clang diagnostic ignored "-Wunused-variable"
  2239. #endif
  2240. // UnityEngine.Events.BaseInvokableCall
  2241. struct BaseInvokableCall_t2703961024 : public RuntimeObject
  2242. {
  2243. public:
  2244. public:
  2245. };
  2246. #ifdef __clang__
  2247. #pragma clang diagnostic pop
  2248. #endif
  2249. #endif // BASEINVOKABLECALL_T2703961024_H
  2250. #ifndef ARGUMENTCACHE_T2187958399_H
  2251. #define ARGUMENTCACHE_T2187958399_H
  2252. #ifdef __clang__
  2253. #pragma clang diagnostic push
  2254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2255. #pragma clang diagnostic ignored "-Wunused-variable"
  2256. #endif
  2257. // UnityEngine.Events.ArgumentCache
  2258. struct ArgumentCache_t2187958399 : public RuntimeObject
  2259. {
  2260. public:
  2261. // UnityEngine.Object UnityEngine.Events.ArgumentCache::m_ObjectArgument
  2262. Object_t631007953 * ___m_ObjectArgument_0;
  2263. // System.String UnityEngine.Events.ArgumentCache::m_ObjectArgumentAssemblyTypeName
  2264. String_t* ___m_ObjectArgumentAssemblyTypeName_1;
  2265. // System.Int32 UnityEngine.Events.ArgumentCache::m_IntArgument
  2266. int32_t ___m_IntArgument_2;
  2267. // System.Single UnityEngine.Events.ArgumentCache::m_FloatArgument
  2268. float ___m_FloatArgument_3;
  2269. // System.String UnityEngine.Events.ArgumentCache::m_StringArgument
  2270. String_t* ___m_StringArgument_4;
  2271. // System.Boolean UnityEngine.Events.ArgumentCache::m_BoolArgument
  2272. bool ___m_BoolArgument_5;
  2273. public:
  2274. inline static int32_t get_offset_of_m_ObjectArgument_0() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgument_0)); }
  2275. inline Object_t631007953 * get_m_ObjectArgument_0() const { return ___m_ObjectArgument_0; }
  2276. inline Object_t631007953 ** get_address_of_m_ObjectArgument_0() { return &___m_ObjectArgument_0; }
  2277. inline void set_m_ObjectArgument_0(Object_t631007953 * value)
  2278. {
  2279. ___m_ObjectArgument_0 = value;
  2280. Il2CppCodeGenWriteBarrier((&___m_ObjectArgument_0), value);
  2281. }
  2282. inline static int32_t get_offset_of_m_ObjectArgumentAssemblyTypeName_1() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_ObjectArgumentAssemblyTypeName_1)); }
  2283. inline String_t* get_m_ObjectArgumentAssemblyTypeName_1() const { return ___m_ObjectArgumentAssemblyTypeName_1; }
  2284. inline String_t** get_address_of_m_ObjectArgumentAssemblyTypeName_1() { return &___m_ObjectArgumentAssemblyTypeName_1; }
  2285. inline void set_m_ObjectArgumentAssemblyTypeName_1(String_t* value)
  2286. {
  2287. ___m_ObjectArgumentAssemblyTypeName_1 = value;
  2288. Il2CppCodeGenWriteBarrier((&___m_ObjectArgumentAssemblyTypeName_1), value);
  2289. }
  2290. inline static int32_t get_offset_of_m_IntArgument_2() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_IntArgument_2)); }
  2291. inline int32_t get_m_IntArgument_2() const { return ___m_IntArgument_2; }
  2292. inline int32_t* get_address_of_m_IntArgument_2() { return &___m_IntArgument_2; }
  2293. inline void set_m_IntArgument_2(int32_t value)
  2294. {
  2295. ___m_IntArgument_2 = value;
  2296. }
  2297. inline static int32_t get_offset_of_m_FloatArgument_3() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_FloatArgument_3)); }
  2298. inline float get_m_FloatArgument_3() const { return ___m_FloatArgument_3; }
  2299. inline float* get_address_of_m_FloatArgument_3() { return &___m_FloatArgument_3; }
  2300. inline void set_m_FloatArgument_3(float value)
  2301. {
  2302. ___m_FloatArgument_3 = value;
  2303. }
  2304. inline static int32_t get_offset_of_m_StringArgument_4() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_StringArgument_4)); }
  2305. inline String_t* get_m_StringArgument_4() const { return ___m_StringArgument_4; }
  2306. inline String_t** get_address_of_m_StringArgument_4() { return &___m_StringArgument_4; }
  2307. inline void set_m_StringArgument_4(String_t* value)
  2308. {
  2309. ___m_StringArgument_4 = value;
  2310. Il2CppCodeGenWriteBarrier((&___m_StringArgument_4), value);
  2311. }
  2312. inline static int32_t get_offset_of_m_BoolArgument_5() { return static_cast<int32_t>(offsetof(ArgumentCache_t2187958399, ___m_BoolArgument_5)); }
  2313. inline bool get_m_BoolArgument_5() const { return ___m_BoolArgument_5; }
  2314. inline bool* get_address_of_m_BoolArgument_5() { return &___m_BoolArgument_5; }
  2315. inline void set_m_BoolArgument_5(bool value)
  2316. {
  2317. ___m_BoolArgument_5 = value;
  2318. }
  2319. };
  2320. #ifdef __clang__
  2321. #pragma clang diagnostic pop
  2322. #endif
  2323. #endif // ARGUMENTCACHE_T2187958399_H
  2324. #ifndef DEBUGLOGHANDLER_T826086171_H
  2325. #define DEBUGLOGHANDLER_T826086171_H
  2326. #ifdef __clang__
  2327. #pragma clang diagnostic push
  2328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2329. #pragma clang diagnostic ignored "-Wunused-variable"
  2330. #endif
  2331. // UnityEngine.DebugLogHandler
  2332. struct DebugLogHandler_t826086171 : public RuntimeObject
  2333. {
  2334. public:
  2335. public:
  2336. };
  2337. #ifdef __clang__
  2338. #pragma clang diagnostic pop
  2339. #endif
  2340. #endif // DEBUGLOGHANDLER_T826086171_H
  2341. #ifndef NOTIFICATIONHELPER_T2061062509_H
  2342. #define NOTIFICATIONHELPER_T2061062509_H
  2343. #ifdef __clang__
  2344. #pragma clang diagnostic push
  2345. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2346. #pragma clang diagnostic ignored "-Wunused-variable"
  2347. #endif
  2348. // UnityEngine.iOS.NotificationHelper
  2349. struct NotificationHelper_t2061062509 : public RuntimeObject
  2350. {
  2351. public:
  2352. public:
  2353. };
  2354. #ifdef __clang__
  2355. #pragma clang diagnostic pop
  2356. #endif
  2357. #endif // NOTIFICATIONHELPER_T2061062509_H
  2358. #ifndef SCREEN_T3860757715_H
  2359. #define SCREEN_T3860757715_H
  2360. #ifdef __clang__
  2361. #pragma clang diagnostic push
  2362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2363. #pragma clang diagnostic ignored "-Wunused-variable"
  2364. #endif
  2365. // UnityEngine.Screen
  2366. struct Screen_t3860757715 : public RuntimeObject
  2367. {
  2368. public:
  2369. public:
  2370. };
  2371. #ifdef __clang__
  2372. #pragma clang diagnostic pop
  2373. #endif
  2374. #endif // SCREEN_T3860757715_H
  2375. #ifndef SENDMOUSEEVENTS_T3273302915_H
  2376. #define SENDMOUSEEVENTS_T3273302915_H
  2377. #ifdef __clang__
  2378. #pragma clang diagnostic push
  2379. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2380. #pragma clang diagnostic ignored "-Wunused-variable"
  2381. #endif
  2382. // UnityEngine.SendMouseEvents
  2383. struct SendMouseEvents_t3273302915 : public RuntimeObject
  2384. {
  2385. public:
  2386. public:
  2387. };
  2388. struct SendMouseEvents_t3273302915_StaticFields
  2389. {
  2390. public:
  2391. // System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
  2392. bool ___s_MouseUsed_0;
  2393. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
  2394. HitInfoU5BU5D_t1685002053* ___m_LastHit_1;
  2395. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
  2396. HitInfoU5BU5D_t1685002053* ___m_MouseDownHit_2;
  2397. // UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
  2398. HitInfoU5BU5D_t1685002053* ___m_CurrentHit_3;
  2399. // UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
  2400. CameraU5BU5D_t1709987734* ___m_Cameras_4;
  2401. public:
  2402. inline static int32_t get_offset_of_s_MouseUsed_0() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___s_MouseUsed_0)); }
  2403. inline bool get_s_MouseUsed_0() const { return ___s_MouseUsed_0; }
  2404. inline bool* get_address_of_s_MouseUsed_0() { return &___s_MouseUsed_0; }
  2405. inline void set_s_MouseUsed_0(bool value)
  2406. {
  2407. ___s_MouseUsed_0 = value;
  2408. }
  2409. inline static int32_t get_offset_of_m_LastHit_1() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_LastHit_1)); }
  2410. inline HitInfoU5BU5D_t1685002053* get_m_LastHit_1() const { return ___m_LastHit_1; }
  2411. inline HitInfoU5BU5D_t1685002053** get_address_of_m_LastHit_1() { return &___m_LastHit_1; }
  2412. inline void set_m_LastHit_1(HitInfoU5BU5D_t1685002053* value)
  2413. {
  2414. ___m_LastHit_1 = value;
  2415. Il2CppCodeGenWriteBarrier((&___m_LastHit_1), value);
  2416. }
  2417. inline static int32_t get_offset_of_m_MouseDownHit_2() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_MouseDownHit_2)); }
  2418. inline HitInfoU5BU5D_t1685002053* get_m_MouseDownHit_2() const { return ___m_MouseDownHit_2; }
  2419. inline HitInfoU5BU5D_t1685002053** get_address_of_m_MouseDownHit_2() { return &___m_MouseDownHit_2; }
  2420. inline void set_m_MouseDownHit_2(HitInfoU5BU5D_t1685002053* value)
  2421. {
  2422. ___m_MouseDownHit_2 = value;
  2423. Il2CppCodeGenWriteBarrier((&___m_MouseDownHit_2), value);
  2424. }
  2425. inline static int32_t get_offset_of_m_CurrentHit_3() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_CurrentHit_3)); }
  2426. inline HitInfoU5BU5D_t1685002053* get_m_CurrentHit_3() const { return ___m_CurrentHit_3; }
  2427. inline HitInfoU5BU5D_t1685002053** get_address_of_m_CurrentHit_3() { return &___m_CurrentHit_3; }
  2428. inline void set_m_CurrentHit_3(HitInfoU5BU5D_t1685002053* value)
  2429. {
  2430. ___m_CurrentHit_3 = value;
  2431. Il2CppCodeGenWriteBarrier((&___m_CurrentHit_3), value);
  2432. }
  2433. inline static int32_t get_offset_of_m_Cameras_4() { return static_cast<int32_t>(offsetof(SendMouseEvents_t3273302915_StaticFields, ___m_Cameras_4)); }
  2434. inline CameraU5BU5D_t1709987734* get_m_Cameras_4() const { return ___m_Cameras_4; }
  2435. inline CameraU5BU5D_t1709987734** get_address_of_m_Cameras_4() { return &___m_Cameras_4; }
  2436. inline void set_m_Cameras_4(CameraU5BU5D_t1709987734* value)
  2437. {
  2438. ___m_Cameras_4 = value;
  2439. Il2CppCodeGenWriteBarrier((&___m_Cameras_4), value);
  2440. }
  2441. };
  2442. #ifdef __clang__
  2443. #pragma clang diagnostic pop
  2444. #endif
  2445. #endif // SENDMOUSEEVENTS_T3273302915_H
  2446. #ifndef SETUPCOROUTINE_T2062820429_H
  2447. #define SETUPCOROUTINE_T2062820429_H
  2448. #ifdef __clang__
  2449. #pragma clang diagnostic push
  2450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2451. #pragma clang diagnostic ignored "-Wunused-variable"
  2452. #endif
  2453. // UnityEngine.SetupCoroutine
  2454. struct SetupCoroutine_t2062820429 : public RuntimeObject
  2455. {
  2456. public:
  2457. public:
  2458. };
  2459. #ifdef __clang__
  2460. #pragma clang diagnostic pop
  2461. #endif
  2462. #endif // SETUPCOROUTINE_T2062820429_H
  2463. #ifndef CULTUREINFO_T4157843068_H
  2464. #define CULTUREINFO_T4157843068_H
  2465. #ifdef __clang__
  2466. #pragma clang diagnostic push
  2467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2468. #pragma clang diagnostic ignored "-Wunused-variable"
  2469. #endif
  2470. // System.Globalization.CultureInfo
  2471. struct CultureInfo_t4157843068 : public RuntimeObject
  2472. {
  2473. public:
  2474. // System.Boolean System.Globalization.CultureInfo::m_isReadOnly
  2475. bool ___m_isReadOnly_7;
  2476. // System.Int32 System.Globalization.CultureInfo::cultureID
  2477. int32_t ___cultureID_8;
  2478. // System.Int32 System.Globalization.CultureInfo::parent_lcid
  2479. int32_t ___parent_lcid_9;
  2480. // System.Int32 System.Globalization.CultureInfo::specific_lcid
  2481. int32_t ___specific_lcid_10;
  2482. // System.Int32 System.Globalization.CultureInfo::datetime_index
  2483. int32_t ___datetime_index_11;
  2484. // System.Int32 System.Globalization.CultureInfo::number_index
  2485. int32_t ___number_index_12;
  2486. // System.Boolean System.Globalization.CultureInfo::m_useUserOverride
  2487. bool ___m_useUserOverride_13;
  2488. // System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
  2489. NumberFormatInfo_t435877138 * ___numInfo_14;
  2490. // System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
  2491. DateTimeFormatInfo_t2405853701 * ___dateTimeInfo_15;
  2492. // System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
  2493. TextInfo_t3810425522 * ___textInfo_16;
  2494. // System.String System.Globalization.CultureInfo::m_name
  2495. String_t* ___m_name_17;
  2496. // System.String System.Globalization.CultureInfo::displayname
  2497. String_t* ___displayname_18;
  2498. // System.String System.Globalization.CultureInfo::englishname
  2499. String_t* ___englishname_19;
  2500. // System.String System.Globalization.CultureInfo::nativename
  2501. String_t* ___nativename_20;
  2502. // System.String System.Globalization.CultureInfo::iso3lang
  2503. String_t* ___iso3lang_21;
  2504. // System.String System.Globalization.CultureInfo::iso2lang
  2505. String_t* ___iso2lang_22;
  2506. // System.String System.Globalization.CultureInfo::icu_name
  2507. String_t* ___icu_name_23;
  2508. // System.String System.Globalization.CultureInfo::win3lang
  2509. String_t* ___win3lang_24;
  2510. // System.String System.Globalization.CultureInfo::territory
  2511. String_t* ___territory_25;
  2512. // System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
  2513. CompareInfo_t1092934962 * ___compareInfo_26;
  2514. // System.Int32* System.Globalization.CultureInfo::calendar_data
  2515. int32_t* ___calendar_data_27;
  2516. // System.Void* System.Globalization.CultureInfo::textinfo_data
  2517. void* ___textinfo_data_28;
  2518. // System.Globalization.Calendar[] System.Globalization.CultureInfo::optional_calendars
  2519. CalendarU5BU5D_t3985046076* ___optional_calendars_29;
  2520. // System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
  2521. CultureInfo_t4157843068 * ___parent_culture_30;
  2522. // System.Int32 System.Globalization.CultureInfo::m_dataItem
  2523. int32_t ___m_dataItem_31;
  2524. // System.Globalization.Calendar System.Globalization.CultureInfo::calendar
  2525. Calendar_t1661121569 * ___calendar_32;
  2526. // System.Boolean System.Globalization.CultureInfo::constructed
  2527. bool ___constructed_33;
  2528. // System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
  2529. ByteU5BU5D_t4116647657* ___cached_serialized_form_34;
  2530. public:
  2531. inline static int32_t get_offset_of_m_isReadOnly_7() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_isReadOnly_7)); }
  2532. inline bool get_m_isReadOnly_7() const { return ___m_isReadOnly_7; }
  2533. inline bool* get_address_of_m_isReadOnly_7() { return &___m_isReadOnly_7; }
  2534. inline void set_m_isReadOnly_7(bool value)
  2535. {
  2536. ___m_isReadOnly_7 = value;
  2537. }
  2538. inline static int32_t get_offset_of_cultureID_8() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___cultureID_8)); }
  2539. inline int32_t get_cultureID_8() const { return ___cultureID_8; }
  2540. inline int32_t* get_address_of_cultureID_8() { return &___cultureID_8; }
  2541. inline void set_cultureID_8(int32_t value)
  2542. {
  2543. ___cultureID_8 = value;
  2544. }
  2545. inline static int32_t get_offset_of_parent_lcid_9() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___parent_lcid_9)); }
  2546. inline int32_t get_parent_lcid_9() const { return ___parent_lcid_9; }
  2547. inline int32_t* get_address_of_parent_lcid_9() { return &___parent_lcid_9; }
  2548. inline void set_parent_lcid_9(int32_t value)
  2549. {
  2550. ___parent_lcid_9 = value;
  2551. }
  2552. inline static int32_t get_offset_of_specific_lcid_10() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___specific_lcid_10)); }
  2553. inline int32_t get_specific_lcid_10() const { return ___specific_lcid_10; }
  2554. inline int32_t* get_address_of_specific_lcid_10() { return &___specific_lcid_10; }
  2555. inline void set_specific_lcid_10(int32_t value)
  2556. {
  2557. ___specific_lcid_10 = value;
  2558. }
  2559. inline static int32_t get_offset_of_datetime_index_11() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___datetime_index_11)); }
  2560. inline int32_t get_datetime_index_11() const { return ___datetime_index_11; }
  2561. inline int32_t* get_address_of_datetime_index_11() { return &___datetime_index_11; }
  2562. inline void set_datetime_index_11(int32_t value)
  2563. {
  2564. ___datetime_index_11 = value;
  2565. }
  2566. inline static int32_t get_offset_of_number_index_12() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___number_index_12)); }
  2567. inline int32_t get_number_index_12() const { return ___number_index_12; }
  2568. inline int32_t* get_address_of_number_index_12() { return &___number_index_12; }
  2569. inline void set_number_index_12(int32_t value)
  2570. {
  2571. ___number_index_12 = value;
  2572. }
  2573. inline static int32_t get_offset_of_m_useUserOverride_13() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_useUserOverride_13)); }
  2574. inline bool get_m_useUserOverride_13() const { return ___m_useUserOverride_13; }
  2575. inline bool* get_address_of_m_useUserOverride_13() { return &___m_useUserOverride_13; }
  2576. inline void set_m_useUserOverride_13(bool value)
  2577. {
  2578. ___m_useUserOverride_13 = value;
  2579. }
  2580. inline static int32_t get_offset_of_numInfo_14() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___numInfo_14)); }
  2581. inline NumberFormatInfo_t435877138 * get_numInfo_14() const { return ___numInfo_14; }
  2582. inline NumberFormatInfo_t435877138 ** get_address_of_numInfo_14() { return &___numInfo_14; }
  2583. inline void set_numInfo_14(NumberFormatInfo_t435877138 * value)
  2584. {
  2585. ___numInfo_14 = value;
  2586. Il2CppCodeGenWriteBarrier((&___numInfo_14), value);
  2587. }
  2588. inline static int32_t get_offset_of_dateTimeInfo_15() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___dateTimeInfo_15)); }
  2589. inline DateTimeFormatInfo_t2405853701 * get_dateTimeInfo_15() const { return ___dateTimeInfo_15; }
  2590. inline DateTimeFormatInfo_t2405853701 ** get_address_of_dateTimeInfo_15() { return &___dateTimeInfo_15; }
  2591. inline void set_dateTimeInfo_15(DateTimeFormatInfo_t2405853701 * value)
  2592. {
  2593. ___dateTimeInfo_15 = value;
  2594. Il2CppCodeGenWriteBarrier((&___dateTimeInfo_15), value);
  2595. }
  2596. inline static int32_t get_offset_of_textInfo_16() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___textInfo_16)); }
  2597. inline TextInfo_t3810425522 * get_textInfo_16() const { return ___textInfo_16; }
  2598. inline TextInfo_t3810425522 ** get_address_of_textInfo_16() { return &___textInfo_16; }
  2599. inline void set_textInfo_16(TextInfo_t3810425522 * value)
  2600. {
  2601. ___textInfo_16 = value;
  2602. Il2CppCodeGenWriteBarrier((&___textInfo_16), value);
  2603. }
  2604. inline static int32_t get_offset_of_m_name_17() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_name_17)); }
  2605. inline String_t* get_m_name_17() const { return ___m_name_17; }
  2606. inline String_t** get_address_of_m_name_17() { return &___m_name_17; }
  2607. inline void set_m_name_17(String_t* value)
  2608. {
  2609. ___m_name_17 = value;
  2610. Il2CppCodeGenWriteBarrier((&___m_name_17), value);
  2611. }
  2612. inline static int32_t get_offset_of_displayname_18() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___displayname_18)); }
  2613. inline String_t* get_displayname_18() const { return ___displayname_18; }
  2614. inline String_t** get_address_of_displayname_18() { return &___displayname_18; }
  2615. inline void set_displayname_18(String_t* value)
  2616. {
  2617. ___displayname_18 = value;
  2618. Il2CppCodeGenWriteBarrier((&___displayname_18), value);
  2619. }
  2620. inline static int32_t get_offset_of_englishname_19() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___englishname_19)); }
  2621. inline String_t* get_englishname_19() const { return ___englishname_19; }
  2622. inline String_t** get_address_of_englishname_19() { return &___englishname_19; }
  2623. inline void set_englishname_19(String_t* value)
  2624. {
  2625. ___englishname_19 = value;
  2626. Il2CppCodeGenWriteBarrier((&___englishname_19), value);
  2627. }
  2628. inline static int32_t get_offset_of_nativename_20() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___nativename_20)); }
  2629. inline String_t* get_nativename_20() const { return ___nativename_20; }
  2630. inline String_t** get_address_of_nativename_20() { return &___nativename_20; }
  2631. inline void set_nativename_20(String_t* value)
  2632. {
  2633. ___nativename_20 = value;
  2634. Il2CppCodeGenWriteBarrier((&___nativename_20), value);
  2635. }
  2636. inline static int32_t get_offset_of_iso3lang_21() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___iso3lang_21)); }
  2637. inline String_t* get_iso3lang_21() const { return ___iso3lang_21; }
  2638. inline String_t** get_address_of_iso3lang_21() { return &___iso3lang_21; }
  2639. inline void set_iso3lang_21(String_t* value)
  2640. {
  2641. ___iso3lang_21 = value;
  2642. Il2CppCodeGenWriteBarrier((&___iso3lang_21), value);
  2643. }
  2644. inline static int32_t get_offset_of_iso2lang_22() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___iso2lang_22)); }
  2645. inline String_t* get_iso2lang_22() const { return ___iso2lang_22; }
  2646. inline String_t** get_address_of_iso2lang_22() { return &___iso2lang_22; }
  2647. inline void set_iso2lang_22(String_t* value)
  2648. {
  2649. ___iso2lang_22 = value;
  2650. Il2CppCodeGenWriteBarrier((&___iso2lang_22), value);
  2651. }
  2652. inline static int32_t get_offset_of_icu_name_23() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___icu_name_23)); }
  2653. inline String_t* get_icu_name_23() const { return ___icu_name_23; }
  2654. inline String_t** get_address_of_icu_name_23() { return &___icu_name_23; }
  2655. inline void set_icu_name_23(String_t* value)
  2656. {
  2657. ___icu_name_23 = value;
  2658. Il2CppCodeGenWriteBarrier((&___icu_name_23), value);
  2659. }
  2660. inline static int32_t get_offset_of_win3lang_24() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___win3lang_24)); }
  2661. inline String_t* get_win3lang_24() const { return ___win3lang_24; }
  2662. inline String_t** get_address_of_win3lang_24() { return &___win3lang_24; }
  2663. inline void set_win3lang_24(String_t* value)
  2664. {
  2665. ___win3lang_24 = value;
  2666. Il2CppCodeGenWriteBarrier((&___win3lang_24), value);
  2667. }
  2668. inline static int32_t get_offset_of_territory_25() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___territory_25)); }
  2669. inline String_t* get_territory_25() const { return ___territory_25; }
  2670. inline String_t** get_address_of_territory_25() { return &___territory_25; }
  2671. inline void set_territory_25(String_t* value)
  2672. {
  2673. ___territory_25 = value;
  2674. Il2CppCodeGenWriteBarrier((&___territory_25), value);
  2675. }
  2676. inline static int32_t get_offset_of_compareInfo_26() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___compareInfo_26)); }
  2677. inline CompareInfo_t1092934962 * get_compareInfo_26() const { return ___compareInfo_26; }
  2678. inline CompareInfo_t1092934962 ** get_address_of_compareInfo_26() { return &___compareInfo_26; }
  2679. inline void set_compareInfo_26(CompareInfo_t1092934962 * value)
  2680. {
  2681. ___compareInfo_26 = value;
  2682. Il2CppCodeGenWriteBarrier((&___compareInfo_26), value);
  2683. }
  2684. inline static int32_t get_offset_of_calendar_data_27() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___calendar_data_27)); }
  2685. inline int32_t* get_calendar_data_27() const { return ___calendar_data_27; }
  2686. inline int32_t** get_address_of_calendar_data_27() { return &___calendar_data_27; }
  2687. inline void set_calendar_data_27(int32_t* value)
  2688. {
  2689. ___calendar_data_27 = value;
  2690. }
  2691. inline static int32_t get_offset_of_textinfo_data_28() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___textinfo_data_28)); }
  2692. inline void* get_textinfo_data_28() const { return ___textinfo_data_28; }
  2693. inline void** get_address_of_textinfo_data_28() { return &___textinfo_data_28; }
  2694. inline void set_textinfo_data_28(void* value)
  2695. {
  2696. ___textinfo_data_28 = value;
  2697. }
  2698. inline static int32_t get_offset_of_optional_calendars_29() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___optional_calendars_29)); }
  2699. inline CalendarU5BU5D_t3985046076* get_optional_calendars_29() const { return ___optional_calendars_29; }
  2700. inline CalendarU5BU5D_t3985046076** get_address_of_optional_calendars_29() { return &___optional_calendars_29; }
  2701. inline void set_optional_calendars_29(CalendarU5BU5D_t3985046076* value)
  2702. {
  2703. ___optional_calendars_29 = value;
  2704. Il2CppCodeGenWriteBarrier((&___optional_calendars_29), value);
  2705. }
  2706. inline static int32_t get_offset_of_parent_culture_30() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___parent_culture_30)); }
  2707. inline CultureInfo_t4157843068 * get_parent_culture_30() const { return ___parent_culture_30; }
  2708. inline CultureInfo_t4157843068 ** get_address_of_parent_culture_30() { return &___parent_culture_30; }
  2709. inline void set_parent_culture_30(CultureInfo_t4157843068 * value)
  2710. {
  2711. ___parent_culture_30 = value;
  2712. Il2CppCodeGenWriteBarrier((&___parent_culture_30), value);
  2713. }
  2714. inline static int32_t get_offset_of_m_dataItem_31() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___m_dataItem_31)); }
  2715. inline int32_t get_m_dataItem_31() const { return ___m_dataItem_31; }
  2716. inline int32_t* get_address_of_m_dataItem_31() { return &___m_dataItem_31; }
  2717. inline void set_m_dataItem_31(int32_t value)
  2718. {
  2719. ___m_dataItem_31 = value;
  2720. }
  2721. inline static int32_t get_offset_of_calendar_32() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___calendar_32)); }
  2722. inline Calendar_t1661121569 * get_calendar_32() const { return ___calendar_32; }
  2723. inline Calendar_t1661121569 ** get_address_of_calendar_32() { return &___calendar_32; }
  2724. inline void set_calendar_32(Calendar_t1661121569 * value)
  2725. {
  2726. ___calendar_32 = value;
  2727. Il2CppCodeGenWriteBarrier((&___calendar_32), value);
  2728. }
  2729. inline static int32_t get_offset_of_constructed_33() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___constructed_33)); }
  2730. inline bool get_constructed_33() const { return ___constructed_33; }
  2731. inline bool* get_address_of_constructed_33() { return &___constructed_33; }
  2732. inline void set_constructed_33(bool value)
  2733. {
  2734. ___constructed_33 = value;
  2735. }
  2736. inline static int32_t get_offset_of_cached_serialized_form_34() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068, ___cached_serialized_form_34)); }
  2737. inline ByteU5BU5D_t4116647657* get_cached_serialized_form_34() const { return ___cached_serialized_form_34; }
  2738. inline ByteU5BU5D_t4116647657** get_address_of_cached_serialized_form_34() { return &___cached_serialized_form_34; }
  2739. inline void set_cached_serialized_form_34(ByteU5BU5D_t4116647657* value)
  2740. {
  2741. ___cached_serialized_form_34 = value;
  2742. Il2CppCodeGenWriteBarrier((&___cached_serialized_form_34), value);
  2743. }
  2744. };
  2745. struct CultureInfo_t4157843068_StaticFields
  2746. {
  2747. public:
  2748. // System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
  2749. CultureInfo_t4157843068 * ___invariant_culture_info_4;
  2750. // System.Object System.Globalization.CultureInfo::shared_table_lock
  2751. RuntimeObject * ___shared_table_lock_5;
  2752. // System.Int32 System.Globalization.CultureInfo::BootstrapCultureID
  2753. int32_t ___BootstrapCultureID_6;
  2754. // System.String System.Globalization.CultureInfo::MSG_READONLY
  2755. String_t* ___MSG_READONLY_35;
  2756. // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_number
  2757. Hashtable_t1853889766 * ___shared_by_number_36;
  2758. // System.Collections.Hashtable System.Globalization.CultureInfo::shared_by_name
  2759. Hashtable_t1853889766 * ___shared_by_name_37;
  2760. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map19
  2761. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map19_38;
  2762. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map1A
  2763. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1A_39;
  2764. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map1B
  2765. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1B_40;
  2766. // System.Collections.Generic.Dictionary`2<System.String,System.Int32> System.Globalization.CultureInfo::<>f__switch$map1C
  2767. Dictionary_2_t2736202052 * ___U3CU3Ef__switchU24map1C_41;
  2768. public:
  2769. inline static int32_t get_offset_of_invariant_culture_info_4() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___invariant_culture_info_4)); }
  2770. inline CultureInfo_t4157843068 * get_invariant_culture_info_4() const { return ___invariant_culture_info_4; }
  2771. inline CultureInfo_t4157843068 ** get_address_of_invariant_culture_info_4() { return &___invariant_culture_info_4; }
  2772. inline void set_invariant_culture_info_4(CultureInfo_t4157843068 * value)
  2773. {
  2774. ___invariant_culture_info_4 = value;
  2775. Il2CppCodeGenWriteBarrier((&___invariant_culture_info_4), value);
  2776. }
  2777. inline static int32_t get_offset_of_shared_table_lock_5() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_table_lock_5)); }
  2778. inline RuntimeObject * get_shared_table_lock_5() const { return ___shared_table_lock_5; }
  2779. inline RuntimeObject ** get_address_of_shared_table_lock_5() { return &___shared_table_lock_5; }
  2780. inline void set_shared_table_lock_5(RuntimeObject * value)
  2781. {
  2782. ___shared_table_lock_5 = value;
  2783. Il2CppCodeGenWriteBarrier((&___shared_table_lock_5), value);
  2784. }
  2785. inline static int32_t get_offset_of_BootstrapCultureID_6() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___BootstrapCultureID_6)); }
  2786. inline int32_t get_BootstrapCultureID_6() const { return ___BootstrapCultureID_6; }
  2787. inline int32_t* get_address_of_BootstrapCultureID_6() { return &___BootstrapCultureID_6; }
  2788. inline void set_BootstrapCultureID_6(int32_t value)
  2789. {
  2790. ___BootstrapCultureID_6 = value;
  2791. }
  2792. inline static int32_t get_offset_of_MSG_READONLY_35() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___MSG_READONLY_35)); }
  2793. inline String_t* get_MSG_READONLY_35() const { return ___MSG_READONLY_35; }
  2794. inline String_t** get_address_of_MSG_READONLY_35() { return &___MSG_READONLY_35; }
  2795. inline void set_MSG_READONLY_35(String_t* value)
  2796. {
  2797. ___MSG_READONLY_35 = value;
  2798. Il2CppCodeGenWriteBarrier((&___MSG_READONLY_35), value);
  2799. }
  2800. inline static int32_t get_offset_of_shared_by_number_36() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_number_36)); }
  2801. inline Hashtable_t1853889766 * get_shared_by_number_36() const { return ___shared_by_number_36; }
  2802. inline Hashtable_t1853889766 ** get_address_of_shared_by_number_36() { return &___shared_by_number_36; }
  2803. inline void set_shared_by_number_36(Hashtable_t1853889766 * value)
  2804. {
  2805. ___shared_by_number_36 = value;
  2806. Il2CppCodeGenWriteBarrier((&___shared_by_number_36), value);
  2807. }
  2808. inline static int32_t get_offset_of_shared_by_name_37() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___shared_by_name_37)); }
  2809. inline Hashtable_t1853889766 * get_shared_by_name_37() const { return ___shared_by_name_37; }
  2810. inline Hashtable_t1853889766 ** get_address_of_shared_by_name_37() { return &___shared_by_name_37; }
  2811. inline void set_shared_by_name_37(Hashtable_t1853889766 * value)
  2812. {
  2813. ___shared_by_name_37 = value;
  2814. Il2CppCodeGenWriteBarrier((&___shared_by_name_37), value);
  2815. }
  2816. inline static int32_t get_offset_of_U3CU3Ef__switchU24map19_38() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map19_38)); }
  2817. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map19_38() const { return ___U3CU3Ef__switchU24map19_38; }
  2818. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map19_38() { return &___U3CU3Ef__switchU24map19_38; }
  2819. inline void set_U3CU3Ef__switchU24map19_38(Dictionary_2_t2736202052 * value)
  2820. {
  2821. ___U3CU3Ef__switchU24map19_38 = value;
  2822. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map19_38), value);
  2823. }
  2824. inline static int32_t get_offset_of_U3CU3Ef__switchU24map1A_39() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1A_39)); }
  2825. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1A_39() const { return ___U3CU3Ef__switchU24map1A_39; }
  2826. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1A_39() { return &___U3CU3Ef__switchU24map1A_39; }
  2827. inline void set_U3CU3Ef__switchU24map1A_39(Dictionary_2_t2736202052 * value)
  2828. {
  2829. ___U3CU3Ef__switchU24map1A_39 = value;
  2830. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1A_39), value);
  2831. }
  2832. inline static int32_t get_offset_of_U3CU3Ef__switchU24map1B_40() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1B_40)); }
  2833. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1B_40() const { return ___U3CU3Ef__switchU24map1B_40; }
  2834. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1B_40() { return &___U3CU3Ef__switchU24map1B_40; }
  2835. inline void set_U3CU3Ef__switchU24map1B_40(Dictionary_2_t2736202052 * value)
  2836. {
  2837. ___U3CU3Ef__switchU24map1B_40 = value;
  2838. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1B_40), value);
  2839. }
  2840. inline static int32_t get_offset_of_U3CU3Ef__switchU24map1C_41() { return static_cast<int32_t>(offsetof(CultureInfo_t4157843068_StaticFields, ___U3CU3Ef__switchU24map1C_41)); }
  2841. inline Dictionary_2_t2736202052 * get_U3CU3Ef__switchU24map1C_41() const { return ___U3CU3Ef__switchU24map1C_41; }
  2842. inline Dictionary_2_t2736202052 ** get_address_of_U3CU3Ef__switchU24map1C_41() { return &___U3CU3Ef__switchU24map1C_41; }
  2843. inline void set_U3CU3Ef__switchU24map1C_41(Dictionary_2_t2736202052 * value)
  2844. {
  2845. ___U3CU3Ef__switchU24map1C_41 = value;
  2846. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__switchU24map1C_41), value);
  2847. }
  2848. };
  2849. #ifdef __clang__
  2850. #pragma clang diagnostic pop
  2851. #endif
  2852. #endif // CULTUREINFO_T4157843068_H
  2853. #ifndef STACKTRACEUTILITY_T3465565809_H
  2854. #define STACKTRACEUTILITY_T3465565809_H
  2855. #ifdef __clang__
  2856. #pragma clang diagnostic push
  2857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2858. #pragma clang diagnostic ignored "-Wunused-variable"
  2859. #endif
  2860. // UnityEngine.StackTraceUtility
  2861. struct StackTraceUtility_t3465565809 : public RuntimeObject
  2862. {
  2863. public:
  2864. public:
  2865. };
  2866. struct StackTraceUtility_t3465565809_StaticFields
  2867. {
  2868. public:
  2869. // System.String UnityEngine.StackTraceUtility::projectFolder
  2870. String_t* ___projectFolder_0;
  2871. public:
  2872. inline static int32_t get_offset_of_projectFolder_0() { return static_cast<int32_t>(offsetof(StackTraceUtility_t3465565809_StaticFields, ___projectFolder_0)); }
  2873. inline String_t* get_projectFolder_0() const { return ___projectFolder_0; }
  2874. inline String_t** get_address_of_projectFolder_0() { return &___projectFolder_0; }
  2875. inline void set_projectFolder_0(String_t* value)
  2876. {
  2877. ___projectFolder_0 = value;
  2878. Il2CppCodeGenWriteBarrier((&___projectFolder_0), value);
  2879. }
  2880. };
  2881. #ifdef __clang__
  2882. #pragma clang diagnostic pop
  2883. #endif
  2884. #endif // STACKTRACEUTILITY_T3465565809_H
  2885. #ifndef STACKTRACE_T1598645457_H
  2886. #define STACKTRACE_T1598645457_H
  2887. #ifdef __clang__
  2888. #pragma clang diagnostic push
  2889. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2890. #pragma clang diagnostic ignored "-Wunused-variable"
  2891. #endif
  2892. // System.Diagnostics.StackTrace
  2893. struct StackTrace_t1598645457 : public RuntimeObject
  2894. {
  2895. public:
  2896. // System.Diagnostics.StackFrame[] System.Diagnostics.StackTrace::frames
  2897. StackFrameU5BU5D_t1997726418* ___frames_1;
  2898. // System.Boolean System.Diagnostics.StackTrace::debug_info
  2899. bool ___debug_info_2;
  2900. public:
  2901. inline static int32_t get_offset_of_frames_1() { return static_cast<int32_t>(offsetof(StackTrace_t1598645457, ___frames_1)); }
  2902. inline StackFrameU5BU5D_t1997726418* get_frames_1() const { return ___frames_1; }
  2903. inline StackFrameU5BU5D_t1997726418** get_address_of_frames_1() { return &___frames_1; }
  2904. inline void set_frames_1(StackFrameU5BU5D_t1997726418* value)
  2905. {
  2906. ___frames_1 = value;
  2907. Il2CppCodeGenWriteBarrier((&___frames_1), value);
  2908. }
  2909. inline static int32_t get_offset_of_debug_info_2() { return static_cast<int32_t>(offsetof(StackTrace_t1598645457, ___debug_info_2)); }
  2910. inline bool get_debug_info_2() const { return ___debug_info_2; }
  2911. inline bool* get_address_of_debug_info_2() { return &___debug_info_2; }
  2912. inline void set_debug_info_2(bool value)
  2913. {
  2914. ___debug_info_2 = value;
  2915. }
  2916. };
  2917. #ifdef __clang__
  2918. #pragma clang diagnostic pop
  2919. #endif
  2920. #endif // STACKTRACE_T1598645457_H
  2921. #ifndef VALUETYPE_T3640485471_H
  2922. #define VALUETYPE_T3640485471_H
  2923. #ifdef __clang__
  2924. #pragma clang diagnostic push
  2925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2926. #pragma clang diagnostic ignored "-Wunused-variable"
  2927. #endif
  2928. // System.ValueType
  2929. struct ValueType_t3640485471 : public RuntimeObject
  2930. {
  2931. public:
  2932. public:
  2933. };
  2934. #ifdef __clang__
  2935. #pragma clang diagnostic pop
  2936. #endif
  2937. // Native definition for P/Invoke marshalling of System.ValueType
  2938. struct ValueType_t3640485471_marshaled_pinvoke
  2939. {
  2940. };
  2941. // Native definition for COM marshalling of System.ValueType
  2942. struct ValueType_t3640485471_marshaled_com
  2943. {
  2944. };
  2945. #endif // VALUETYPE_T3640485471_H
  2946. #ifndef ENUMERATOR_T3442430665_H
  2947. #define ENUMERATOR_T3442430665_H
  2948. #ifdef __clang__
  2949. #pragma clang diagnostic push
  2950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2951. #pragma clang diagnostic ignored "-Wunused-variable"
  2952. #endif
  2953. // UnityEngine.Transform/Enumerator
  2954. struct Enumerator_t3442430665 : public RuntimeObject
  2955. {
  2956. public:
  2957. // UnityEngine.Transform UnityEngine.Transform/Enumerator::outer
  2958. Transform_t3600365921 * ___outer_0;
  2959. // System.Int32 UnityEngine.Transform/Enumerator::currentIndex
  2960. int32_t ___currentIndex_1;
  2961. public:
  2962. inline static int32_t get_offset_of_outer_0() { return static_cast<int32_t>(offsetof(Enumerator_t3442430665, ___outer_0)); }
  2963. inline Transform_t3600365921 * get_outer_0() const { return ___outer_0; }
  2964. inline Transform_t3600365921 ** get_address_of_outer_0() { return &___outer_0; }
  2965. inline void set_outer_0(Transform_t3600365921 * value)
  2966. {
  2967. ___outer_0 = value;
  2968. Il2CppCodeGenWriteBarrier((&___outer_0), value);
  2969. }
  2970. inline static int32_t get_offset_of_currentIndex_1() { return static_cast<int32_t>(offsetof(Enumerator_t3442430665, ___currentIndex_1)); }
  2971. inline int32_t get_currentIndex_1() const { return ___currentIndex_1; }
  2972. inline int32_t* get_address_of_currentIndex_1() { return &___currentIndex_1; }
  2973. inline void set_currentIndex_1(int32_t value)
  2974. {
  2975. ___currentIndex_1 = value;
  2976. }
  2977. };
  2978. #ifdef __clang__
  2979. #pragma clang diagnostic pop
  2980. #endif
  2981. #endif // ENUMERATOR_T3442430665_H
  2982. #ifndef TIME_T2420636075_H
  2983. #define TIME_T2420636075_H
  2984. #ifdef __clang__
  2985. #pragma clang diagnostic push
  2986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2987. #pragma clang diagnostic ignored "-Wunused-variable"
  2988. #endif
  2989. // UnityEngine.Time
  2990. struct Time_t2420636075 : public RuntimeObject
  2991. {
  2992. public:
  2993. public:
  2994. };
  2995. #ifdef __clang__
  2996. #pragma clang diagnostic pop
  2997. #endif
  2998. #endif // TIME_T2420636075_H
  2999. #ifndef SYSTEMINFO_T3561985952_H
  3000. #define SYSTEMINFO_T3561985952_H
  3001. #ifdef __clang__
  3002. #pragma clang diagnostic push
  3003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3004. #pragma clang diagnostic ignored "-Wunused-variable"
  3005. #endif
  3006. // UnityEngine.SystemInfo
  3007. struct SystemInfo_t3561985952 : public RuntimeObject
  3008. {
  3009. public:
  3010. public:
  3011. };
  3012. #ifdef __clang__
  3013. #pragma clang diagnostic pop
  3014. #endif
  3015. #endif // SYSTEMINFO_T3561985952_H
  3016. #ifndef STACKFRAME_T3217253059_H
  3017. #define STACKFRAME_T3217253059_H
  3018. #ifdef __clang__
  3019. #pragma clang diagnostic push
  3020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3021. #pragma clang diagnostic ignored "-Wunused-variable"
  3022. #endif
  3023. // System.Diagnostics.StackFrame
  3024. struct StackFrame_t3217253059 : public RuntimeObject
  3025. {
  3026. public:
  3027. // System.Int32 System.Diagnostics.StackFrame::ilOffset
  3028. int32_t ___ilOffset_1;
  3029. // System.Int32 System.Diagnostics.StackFrame::nativeOffset
  3030. int32_t ___nativeOffset_2;
  3031. // System.Reflection.MethodBase System.Diagnostics.StackFrame::methodBase
  3032. MethodBase_t * ___methodBase_3;
  3033. // System.String System.Diagnostics.StackFrame::fileName
  3034. String_t* ___fileName_4;
  3035. // System.Int32 System.Diagnostics.StackFrame::lineNumber
  3036. int32_t ___lineNumber_5;
  3037. // System.Int32 System.Diagnostics.StackFrame::columnNumber
  3038. int32_t ___columnNumber_6;
  3039. // System.String System.Diagnostics.StackFrame::internalMethodName
  3040. String_t* ___internalMethodName_7;
  3041. public:
  3042. inline static int32_t get_offset_of_ilOffset_1() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___ilOffset_1)); }
  3043. inline int32_t get_ilOffset_1() const { return ___ilOffset_1; }
  3044. inline int32_t* get_address_of_ilOffset_1() { return &___ilOffset_1; }
  3045. inline void set_ilOffset_1(int32_t value)
  3046. {
  3047. ___ilOffset_1 = value;
  3048. }
  3049. inline static int32_t get_offset_of_nativeOffset_2() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___nativeOffset_2)); }
  3050. inline int32_t get_nativeOffset_2() const { return ___nativeOffset_2; }
  3051. inline int32_t* get_address_of_nativeOffset_2() { return &___nativeOffset_2; }
  3052. inline void set_nativeOffset_2(int32_t value)
  3053. {
  3054. ___nativeOffset_2 = value;
  3055. }
  3056. inline static int32_t get_offset_of_methodBase_3() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___methodBase_3)); }
  3057. inline MethodBase_t * get_methodBase_3() const { return ___methodBase_3; }
  3058. inline MethodBase_t ** get_address_of_methodBase_3() { return &___methodBase_3; }
  3059. inline void set_methodBase_3(MethodBase_t * value)
  3060. {
  3061. ___methodBase_3 = value;
  3062. Il2CppCodeGenWriteBarrier((&___methodBase_3), value);
  3063. }
  3064. inline static int32_t get_offset_of_fileName_4() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___fileName_4)); }
  3065. inline String_t* get_fileName_4() const { return ___fileName_4; }
  3066. inline String_t** get_address_of_fileName_4() { return &___fileName_4; }
  3067. inline void set_fileName_4(String_t* value)
  3068. {
  3069. ___fileName_4 = value;
  3070. Il2CppCodeGenWriteBarrier((&___fileName_4), value);
  3071. }
  3072. inline static int32_t get_offset_of_lineNumber_5() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___lineNumber_5)); }
  3073. inline int32_t get_lineNumber_5() const { return ___lineNumber_5; }
  3074. inline int32_t* get_address_of_lineNumber_5() { return &___lineNumber_5; }
  3075. inline void set_lineNumber_5(int32_t value)
  3076. {
  3077. ___lineNumber_5 = value;
  3078. }
  3079. inline static int32_t get_offset_of_columnNumber_6() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___columnNumber_6)); }
  3080. inline int32_t get_columnNumber_6() const { return ___columnNumber_6; }
  3081. inline int32_t* get_address_of_columnNumber_6() { return &___columnNumber_6; }
  3082. inline void set_columnNumber_6(int32_t value)
  3083. {
  3084. ___columnNumber_6 = value;
  3085. }
  3086. inline static int32_t get_offset_of_internalMethodName_7() { return static_cast<int32_t>(offsetof(StackFrame_t3217253059, ___internalMethodName_7)); }
  3087. inline String_t* get_internalMethodName_7() const { return ___internalMethodName_7; }
  3088. inline String_t** get_address_of_internalMethodName_7() { return &___internalMethodName_7; }
  3089. inline void set_internalMethodName_7(String_t* value)
  3090. {
  3091. ___internalMethodName_7 = value;
  3092. Il2CppCodeGenWriteBarrier((&___internalMethodName_7), value);
  3093. }
  3094. };
  3095. #ifdef __clang__
  3096. #pragma clang diagnostic pop
  3097. #endif
  3098. #endif // STACKFRAME_T3217253059_H
  3099. #ifndef STRINGBUILDER_T_H
  3100. #define STRINGBUILDER_T_H
  3101. #ifdef __clang__
  3102. #pragma clang diagnostic push
  3103. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3104. #pragma clang diagnostic ignored "-Wunused-variable"
  3105. #endif
  3106. // System.Text.StringBuilder
  3107. struct StringBuilder_t : public RuntimeObject
  3108. {
  3109. public:
  3110. // System.Int32 System.Text.StringBuilder::_length
  3111. int32_t ____length_1;
  3112. // System.String System.Text.StringBuilder::_str
  3113. String_t* ____str_2;
  3114. // System.String System.Text.StringBuilder::_cached_str
  3115. String_t* ____cached_str_3;
  3116. // System.Int32 System.Text.StringBuilder::_maxCapacity
  3117. int32_t ____maxCapacity_4;
  3118. public:
  3119. inline static int32_t get_offset_of__length_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____length_1)); }
  3120. inline int32_t get__length_1() const { return ____length_1; }
  3121. inline int32_t* get_address_of__length_1() { return &____length_1; }
  3122. inline void set__length_1(int32_t value)
  3123. {
  3124. ____length_1 = value;
  3125. }
  3126. inline static int32_t get_offset_of__str_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____str_2)); }
  3127. inline String_t* get__str_2() const { return ____str_2; }
  3128. inline String_t** get_address_of__str_2() { return &____str_2; }
  3129. inline void set__str_2(String_t* value)
  3130. {
  3131. ____str_2 = value;
  3132. Il2CppCodeGenWriteBarrier((&____str_2), value);
  3133. }
  3134. inline static int32_t get_offset_of__cached_str_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____cached_str_3)); }
  3135. inline String_t* get__cached_str_3() const { return ____cached_str_3; }
  3136. inline String_t** get_address_of__cached_str_3() { return &____cached_str_3; }
  3137. inline void set__cached_str_3(String_t* value)
  3138. {
  3139. ____cached_str_3 = value;
  3140. Il2CppCodeGenWriteBarrier((&____cached_str_3), value);
  3141. }
  3142. inline static int32_t get_offset_of__maxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ____maxCapacity_4)); }
  3143. inline int32_t get__maxCapacity_4() const { return ____maxCapacity_4; }
  3144. inline int32_t* get_address_of__maxCapacity_4() { return &____maxCapacity_4; }
  3145. inline void set__maxCapacity_4(int32_t value)
  3146. {
  3147. ____maxCapacity_4 = value;
  3148. }
  3149. };
  3150. #ifdef __clang__
  3151. #pragma clang diagnostic pop
  3152. #endif
  3153. #endif // STRINGBUILDER_T_H
  3154. #ifndef SCENEMANAGER_T2787271929_H
  3155. #define SCENEMANAGER_T2787271929_H
  3156. #ifdef __clang__
  3157. #pragma clang diagnostic push
  3158. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3159. #pragma clang diagnostic ignored "-Wunused-variable"
  3160. #endif
  3161. // UnityEngine.SceneManagement.SceneManager
  3162. struct SceneManager_t2787271929 : public RuntimeObject
  3163. {
  3164. public:
  3165. public:
  3166. };
  3167. struct SceneManager_t2787271929_StaticFields
  3168. {
  3169. public:
  3170. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode> UnityEngine.SceneManagement.SceneManager::sceneLoaded
  3171. UnityAction_2_t2165061829 * ___sceneLoaded_0;
  3172. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::sceneUnloaded
  3173. UnityAction_1_t2933211702 * ___sceneUnloaded_1;
  3174. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene> UnityEngine.SceneManagement.SceneManager::activeSceneChanged
  3175. UnityAction_2_t1262235195 * ___activeSceneChanged_2;
  3176. public:
  3177. inline static int32_t get_offset_of_sceneLoaded_0() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___sceneLoaded_0)); }
  3178. inline UnityAction_2_t2165061829 * get_sceneLoaded_0() const { return ___sceneLoaded_0; }
  3179. inline UnityAction_2_t2165061829 ** get_address_of_sceneLoaded_0() { return &___sceneLoaded_0; }
  3180. inline void set_sceneLoaded_0(UnityAction_2_t2165061829 * value)
  3181. {
  3182. ___sceneLoaded_0 = value;
  3183. Il2CppCodeGenWriteBarrier((&___sceneLoaded_0), value);
  3184. }
  3185. inline static int32_t get_offset_of_sceneUnloaded_1() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___sceneUnloaded_1)); }
  3186. inline UnityAction_1_t2933211702 * get_sceneUnloaded_1() const { return ___sceneUnloaded_1; }
  3187. inline UnityAction_1_t2933211702 ** get_address_of_sceneUnloaded_1() { return &___sceneUnloaded_1; }
  3188. inline void set_sceneUnloaded_1(UnityAction_1_t2933211702 * value)
  3189. {
  3190. ___sceneUnloaded_1 = value;
  3191. Il2CppCodeGenWriteBarrier((&___sceneUnloaded_1), value);
  3192. }
  3193. inline static int32_t get_offset_of_activeSceneChanged_2() { return static_cast<int32_t>(offsetof(SceneManager_t2787271929_StaticFields, ___activeSceneChanged_2)); }
  3194. inline UnityAction_2_t1262235195 * get_activeSceneChanged_2() const { return ___activeSceneChanged_2; }
  3195. inline UnityAction_2_t1262235195 ** get_address_of_activeSceneChanged_2() { return &___activeSceneChanged_2; }
  3196. inline void set_activeSceneChanged_2(UnityAction_2_t1262235195 * value)
  3197. {
  3198. ___activeSceneChanged_2 = value;
  3199. Il2CppCodeGenWriteBarrier((&___activeSceneChanged_2), value);
  3200. }
  3201. };
  3202. #ifdef __clang__
  3203. #pragma clang diagnostic pop
  3204. #endif
  3205. #endif // SCENEMANAGER_T2787271929_H
  3206. #ifndef MANAGEDSTREAMHELPERS_T1984295859_H
  3207. #define MANAGEDSTREAMHELPERS_T1984295859_H
  3208. #ifdef __clang__
  3209. #pragma clang diagnostic push
  3210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3211. #pragma clang diagnostic ignored "-Wunused-variable"
  3212. #endif
  3213. // UnityEngine.ManagedStreamHelpers
  3214. struct ManagedStreamHelpers_t1984295859 : public RuntimeObject
  3215. {
  3216. public:
  3217. public:
  3218. };
  3219. #ifdef __clang__
  3220. #pragma clang diagnostic pop
  3221. #endif
  3222. #endif // MANAGEDSTREAMHELPERS_T1984295859_H
  3223. #ifndef MESSAGEEVENTARGS_T1170575784_H
  3224. #define MESSAGEEVENTARGS_T1170575784_H
  3225. #ifdef __clang__
  3226. #pragma clang diagnostic push
  3227. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3228. #pragma clang diagnostic ignored "-Wunused-variable"
  3229. #endif
  3230. // UnityEngine.Networking.PlayerConnection.MessageEventArgs
  3231. struct MessageEventArgs_t1170575784 : public RuntimeObject
  3232. {
  3233. public:
  3234. // System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
  3235. int32_t ___playerId_0;
  3236. // System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
  3237. ByteU5BU5D_t4116647657* ___data_1;
  3238. public:
  3239. inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___playerId_0)); }
  3240. inline int32_t get_playerId_0() const { return ___playerId_0; }
  3241. inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
  3242. inline void set_playerId_0(int32_t value)
  3243. {
  3244. ___playerId_0 = value;
  3245. }
  3246. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t1170575784, ___data_1)); }
  3247. inline ByteU5BU5D_t4116647657* get_data_1() const { return ___data_1; }
  3248. inline ByteU5BU5D_t4116647657** get_address_of_data_1() { return &___data_1; }
  3249. inline void set_data_1(ByteU5BU5D_t4116647657* value)
  3250. {
  3251. ___data_1 = value;
  3252. Il2CppCodeGenWriteBarrier((&___data_1), value);
  3253. }
  3254. };
  3255. #ifdef __clang__
  3256. #pragma clang diagnostic pop
  3257. #endif
  3258. #endif // MESSAGEEVENTARGS_T1170575784_H
  3259. #ifndef PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3260. #define PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3261. #ifdef __clang__
  3262. #pragma clang diagnostic push
  3263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3264. #pragma clang diagnostic ignored "-Wunused-variable"
  3265. #endif
  3266. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
  3267. struct PlayerEditorConnectionEvents_t3411787513 : public RuntimeObject
  3268. {
  3269. public:
  3270. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
  3271. List_1_t3157010512 * ___messageTypeSubscribers_0;
  3272. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
  3273. ConnectionChangeEvent_t3251856151 * ___connectionEvent_1;
  3274. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
  3275. ConnectionChangeEvent_t3251856151 * ___disconnectionEvent_2;
  3276. public:
  3277. inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___messageTypeSubscribers_0)); }
  3278. inline List_1_t3157010512 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
  3279. inline List_1_t3157010512 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
  3280. inline void set_messageTypeSubscribers_0(List_1_t3157010512 * value)
  3281. {
  3282. ___messageTypeSubscribers_0 = value;
  3283. Il2CppCodeGenWriteBarrier((&___messageTypeSubscribers_0), value);
  3284. }
  3285. inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___connectionEvent_1)); }
  3286. inline ConnectionChangeEvent_t3251856151 * get_connectionEvent_1() const { return ___connectionEvent_1; }
  3287. inline ConnectionChangeEvent_t3251856151 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
  3288. inline void set_connectionEvent_1(ConnectionChangeEvent_t3251856151 * value)
  3289. {
  3290. ___connectionEvent_1 = value;
  3291. Il2CppCodeGenWriteBarrier((&___connectionEvent_1), value);
  3292. }
  3293. inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t3411787513, ___disconnectionEvent_2)); }
  3294. inline ConnectionChangeEvent_t3251856151 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
  3295. inline ConnectionChangeEvent_t3251856151 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
  3296. inline void set_disconnectionEvent_2(ConnectionChangeEvent_t3251856151 * value)
  3297. {
  3298. ___disconnectionEvent_2 = value;
  3299. Il2CppCodeGenWriteBarrier((&___disconnectionEvent_2), value);
  3300. }
  3301. };
  3302. #ifdef __clang__
  3303. #pragma clang diagnostic pop
  3304. #endif
  3305. #endif // PLAYEREDITORCONNECTIONEVENTS_T3411787513_H
  3306. #ifndef LIST_1_T128053199_H
  3307. #define LIST_1_T128053199_H
  3308. #ifdef __clang__
  3309. #pragma clang diagnostic push
  3310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3311. #pragma clang diagnostic ignored "-Wunused-variable"
  3312. #endif
  3313. // System.Collections.Generic.List`1<System.Int32>
  3314. struct List_1_t128053199 : public RuntimeObject
  3315. {
  3316. public:
  3317. // T[] System.Collections.Generic.List`1::_items
  3318. Int32U5BU5D_t385246372* ____items_1;
  3319. // System.Int32 System.Collections.Generic.List`1::_size
  3320. int32_t ____size_2;
  3321. // System.Int32 System.Collections.Generic.List`1::_version
  3322. int32_t ____version_3;
  3323. public:
  3324. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____items_1)); }
  3325. inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; }
  3326. inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; }
  3327. inline void set__items_1(Int32U5BU5D_t385246372* value)
  3328. {
  3329. ____items_1 = value;
  3330. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3331. }
  3332. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____size_2)); }
  3333. inline int32_t get__size_2() const { return ____size_2; }
  3334. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3335. inline void set__size_2(int32_t value)
  3336. {
  3337. ____size_2 = value;
  3338. }
  3339. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____version_3)); }
  3340. inline int32_t get__version_3() const { return ____version_3; }
  3341. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3342. inline void set__version_3(int32_t value)
  3343. {
  3344. ____version_3 = value;
  3345. }
  3346. };
  3347. struct List_1_t128053199_StaticFields
  3348. {
  3349. public:
  3350. // T[] System.Collections.Generic.List`1::EmptyArray
  3351. Int32U5BU5D_t385246372* ___EmptyArray_4;
  3352. public:
  3353. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); }
  3354. inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3355. inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3356. inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value)
  3357. {
  3358. ___EmptyArray_4 = value;
  3359. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3360. }
  3361. };
  3362. #ifdef __clang__
  3363. #pragma clang diagnostic pop
  3364. #endif
  3365. #endif // LIST_1_T128053199_H
  3366. #ifndef LIST_1_T3157010512_H
  3367. #define LIST_1_T3157010512_H
  3368. #ifdef __clang__
  3369. #pragma clang diagnostic push
  3370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3371. #pragma clang diagnostic ignored "-Wunused-variable"
  3372. #endif
  3373. // System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
  3374. struct List_1_t3157010512 : public RuntimeObject
  3375. {
  3376. public:
  3377. // T[] System.Collections.Generic.List`1::_items
  3378. MessageTypeSubscribersU5BU5D_t1257266431* ____items_1;
  3379. // System.Int32 System.Collections.Generic.List`1::_size
  3380. int32_t ____size_2;
  3381. // System.Int32 System.Collections.Generic.List`1::_version
  3382. int32_t ____version_3;
  3383. public:
  3384. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____items_1)); }
  3385. inline MessageTypeSubscribersU5BU5D_t1257266431* get__items_1() const { return ____items_1; }
  3386. inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of__items_1() { return &____items_1; }
  3387. inline void set__items_1(MessageTypeSubscribersU5BU5D_t1257266431* value)
  3388. {
  3389. ____items_1 = value;
  3390. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3391. }
  3392. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____size_2)); }
  3393. inline int32_t get__size_2() const { return ____size_2; }
  3394. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3395. inline void set__size_2(int32_t value)
  3396. {
  3397. ____size_2 = value;
  3398. }
  3399. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3157010512, ____version_3)); }
  3400. inline int32_t get__version_3() const { return ____version_3; }
  3401. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3402. inline void set__version_3(int32_t value)
  3403. {
  3404. ____version_3 = value;
  3405. }
  3406. };
  3407. struct List_1_t3157010512_StaticFields
  3408. {
  3409. public:
  3410. // T[] System.Collections.Generic.List`1::EmptyArray
  3411. MessageTypeSubscribersU5BU5D_t1257266431* ___EmptyArray_4;
  3412. public:
  3413. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3157010512_StaticFields, ___EmptyArray_4)); }
  3414. inline MessageTypeSubscribersU5BU5D_t1257266431* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3415. inline MessageTypeSubscribersU5BU5D_t1257266431** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3416. inline void set_EmptyArray_4(MessageTypeSubscribersU5BU5D_t1257266431* value)
  3417. {
  3418. ___EmptyArray_4 = value;
  3419. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3420. }
  3421. };
  3422. #ifdef __clang__
  3423. #pragma clang diagnostic pop
  3424. #endif
  3425. #endif // LIST_1_T3157010512_H
  3426. #ifndef MESSAGETYPESUBSCRIBERS_T1684935770_H
  3427. #define MESSAGETYPESUBSCRIBERS_T1684935770_H
  3428. #ifdef __clang__
  3429. #pragma clang diagnostic push
  3430. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3431. #pragma clang diagnostic ignored "-Wunused-variable"
  3432. #endif
  3433. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
  3434. struct MessageTypeSubscribers_t1684935770 : public RuntimeObject
  3435. {
  3436. public:
  3437. // System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::m_messageTypeId
  3438. String_t* ___m_messageTypeId_0;
  3439. // System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::subscriberCount
  3440. int32_t ___subscriberCount_1;
  3441. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::messageCallback
  3442. MessageEvent_t1491597365 * ___messageCallback_2;
  3443. public:
  3444. inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___m_messageTypeId_0)); }
  3445. inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
  3446. inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
  3447. inline void set_m_messageTypeId_0(String_t* value)
  3448. {
  3449. ___m_messageTypeId_0 = value;
  3450. Il2CppCodeGenWriteBarrier((&___m_messageTypeId_0), value);
  3451. }
  3452. inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___subscriberCount_1)); }
  3453. inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
  3454. inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
  3455. inline void set_subscriberCount_1(int32_t value)
  3456. {
  3457. ___subscriberCount_1 = value;
  3458. }
  3459. inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t1684935770, ___messageCallback_2)); }
  3460. inline MessageEvent_t1491597365 * get_messageCallback_2() const { return ___messageCallback_2; }
  3461. inline MessageEvent_t1491597365 ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
  3462. inline void set_messageCallback_2(MessageEvent_t1491597365 * value)
  3463. {
  3464. ___messageCallback_2 = value;
  3465. Il2CppCodeGenWriteBarrier((&___messageCallback_2), value);
  3466. }
  3467. };
  3468. #ifdef __clang__
  3469. #pragma clang diagnostic pop
  3470. #endif
  3471. #endif // MESSAGETYPESUBSCRIBERS_T1684935770_H
  3472. #ifndef RESOURCES_T2942265397_H
  3473. #define RESOURCES_T2942265397_H
  3474. #ifdef __clang__
  3475. #pragma clang diagnostic push
  3476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3477. #pragma clang diagnostic ignored "-Wunused-variable"
  3478. #endif
  3479. // UnityEngine.Resources
  3480. struct Resources_t2942265397 : public RuntimeObject
  3481. {
  3482. public:
  3483. public:
  3484. };
  3485. #ifdef __clang__
  3486. #pragma clang diagnostic pop
  3487. #endif
  3488. #endif // RESOURCES_T2942265397_H
  3489. #ifndef RANDOM_T635017412_H
  3490. #define RANDOM_T635017412_H
  3491. #ifdef __clang__
  3492. #pragma clang diagnostic push
  3493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3494. #pragma clang diagnostic ignored "-Wunused-variable"
  3495. #endif
  3496. // UnityEngine.Random
  3497. struct Random_t635017412 : public RuntimeObject
  3498. {
  3499. public:
  3500. public:
  3501. };
  3502. #ifdef __clang__
  3503. #pragma clang diagnostic pop
  3504. #endif
  3505. #endif // RANDOM_T635017412_H
  3506. #ifndef PROPERTYNAMEUTILS_T539849043_H
  3507. #define PROPERTYNAMEUTILS_T539849043_H
  3508. #ifdef __clang__
  3509. #pragma clang diagnostic push
  3510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3511. #pragma clang diagnostic ignored "-Wunused-variable"
  3512. #endif
  3513. // UnityEngine.PropertyNameUtils
  3514. struct PropertyNameUtils_t539849043 : public RuntimeObject
  3515. {
  3516. public:
  3517. public:
  3518. };
  3519. #ifdef __clang__
  3520. #pragma clang diagnostic pop
  3521. #endif
  3522. #endif // PROPERTYNAMEUTILS_T539849043_H
  3523. #ifndef PLAYERPREFS_T3518992213_H
  3524. #define PLAYERPREFS_T3518992213_H
  3525. #ifdef __clang__
  3526. #pragma clang diagnostic push
  3527. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3528. #pragma clang diagnostic ignored "-Wunused-variable"
  3529. #endif
  3530. // UnityEngine.PlayerPrefs
  3531. struct PlayerPrefs_t3518992213 : public RuntimeObject
  3532. {
  3533. public:
  3534. public:
  3535. };
  3536. #ifdef __clang__
  3537. #pragma clang diagnostic pop
  3538. #endif
  3539. #endif // PLAYERPREFS_T3518992213_H
  3540. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  3541. #define PLAYABLEBEHAVIOUR_T4203540982_H
  3542. #ifdef __clang__
  3543. #pragma clang diagnostic push
  3544. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3545. #pragma clang diagnostic ignored "-Wunused-variable"
  3546. #endif
  3547. // UnityEngine.Playables.PlayableBehaviour
  3548. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  3549. {
  3550. public:
  3551. public:
  3552. };
  3553. #ifdef __clang__
  3554. #pragma clang diagnostic pop
  3555. #endif
  3556. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  3557. #ifndef NOALLOCHELPERS_T1437076930_H
  3558. #define NOALLOCHELPERS_T1437076930_H
  3559. #ifdef __clang__
  3560. #pragma clang diagnostic push
  3561. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3562. #pragma clang diagnostic ignored "-Wunused-variable"
  3563. #endif
  3564. // UnityEngine.NoAllocHelpers
  3565. struct NoAllocHelpers_t1437076930 : public RuntimeObject
  3566. {
  3567. public:
  3568. public:
  3569. };
  3570. #ifdef __clang__
  3571. #pragma clang diagnostic pop
  3572. #endif
  3573. #endif // NOALLOCHELPERS_T1437076930_H
  3574. #ifndef APPLICATION_T1852185770_H
  3575. #define APPLICATION_T1852185770_H
  3576. #ifdef __clang__
  3577. #pragma clang diagnostic push
  3578. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3579. #pragma clang diagnostic ignored "-Wunused-variable"
  3580. #endif
  3581. // UnityEngine.Application
  3582. struct Application_t1852185770 : public RuntimeObject
  3583. {
  3584. public:
  3585. public:
  3586. };
  3587. struct Application_t1852185770_StaticFields
  3588. {
  3589. public:
  3590. // UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
  3591. LowMemoryCallback_t4104246196 * ___lowMemory_0;
  3592. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
  3593. LogCallback_t3588208630 * ___s_LogCallbackHandler_1;
  3594. // UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
  3595. LogCallback_t3588208630 * ___s_LogCallbackHandlerThreaded_2;
  3596. public:
  3597. inline static int32_t get_offset_of_lowMemory_0() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___lowMemory_0)); }
  3598. inline LowMemoryCallback_t4104246196 * get_lowMemory_0() const { return ___lowMemory_0; }
  3599. inline LowMemoryCallback_t4104246196 ** get_address_of_lowMemory_0() { return &___lowMemory_0; }
  3600. inline void set_lowMemory_0(LowMemoryCallback_t4104246196 * value)
  3601. {
  3602. ___lowMemory_0 = value;
  3603. Il2CppCodeGenWriteBarrier((&___lowMemory_0), value);
  3604. }
  3605. inline static int32_t get_offset_of_s_LogCallbackHandler_1() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandler_1)); }
  3606. inline LogCallback_t3588208630 * get_s_LogCallbackHandler_1() const { return ___s_LogCallbackHandler_1; }
  3607. inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandler_1() { return &___s_LogCallbackHandler_1; }
  3608. inline void set_s_LogCallbackHandler_1(LogCallback_t3588208630 * value)
  3609. {
  3610. ___s_LogCallbackHandler_1 = value;
  3611. Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandler_1), value);
  3612. }
  3613. inline static int32_t get_offset_of_s_LogCallbackHandlerThreaded_2() { return static_cast<int32_t>(offsetof(Application_t1852185770_StaticFields, ___s_LogCallbackHandlerThreaded_2)); }
  3614. inline LogCallback_t3588208630 * get_s_LogCallbackHandlerThreaded_2() const { return ___s_LogCallbackHandlerThreaded_2; }
  3615. inline LogCallback_t3588208630 ** get_address_of_s_LogCallbackHandlerThreaded_2() { return &___s_LogCallbackHandlerThreaded_2; }
  3616. inline void set_s_LogCallbackHandlerThreaded_2(LogCallback_t3588208630 * value)
  3617. {
  3618. ___s_LogCallbackHandlerThreaded_2 = value;
  3619. Il2CppCodeGenWriteBarrier((&___s_LogCallbackHandlerThreaded_2), value);
  3620. }
  3621. };
  3622. #ifdef __clang__
  3623. #pragma clang diagnostic pop
  3624. #endif
  3625. #endif // APPLICATION_T1852185770_H
  3626. #ifndef ATTRIBUTE_T861562559_H
  3627. #define ATTRIBUTE_T861562559_H
  3628. #ifdef __clang__
  3629. #pragma clang diagnostic push
  3630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3631. #pragma clang diagnostic ignored "-Wunused-variable"
  3632. #endif
  3633. // System.Attribute
  3634. struct Attribute_t861562559 : public RuntimeObject
  3635. {
  3636. public:
  3637. public:
  3638. };
  3639. #ifdef __clang__
  3640. #pragma clang diagnostic pop
  3641. #endif
  3642. #endif // ATTRIBUTE_T861562559_H
  3643. #ifndef STRING_T_H
  3644. #define STRING_T_H
  3645. #ifdef __clang__
  3646. #pragma clang diagnostic push
  3647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3648. #pragma clang diagnostic ignored "-Wunused-variable"
  3649. #endif
  3650. // System.String
  3651. struct String_t : public RuntimeObject
  3652. {
  3653. public:
  3654. // System.Int32 System.String::length
  3655. int32_t ___length_0;
  3656. // System.Char System.String::start_char
  3657. Il2CppChar ___start_char_1;
  3658. public:
  3659. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  3660. inline int32_t get_length_0() const { return ___length_0; }
  3661. inline int32_t* get_address_of_length_0() { return &___length_0; }
  3662. inline void set_length_0(int32_t value)
  3663. {
  3664. ___length_0 = value;
  3665. }
  3666. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  3667. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  3668. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  3669. inline void set_start_char_1(Il2CppChar value)
  3670. {
  3671. ___start_char_1 = value;
  3672. }
  3673. };
  3674. struct String_t_StaticFields
  3675. {
  3676. public:
  3677. // System.String System.String::Empty
  3678. String_t* ___Empty_2;
  3679. // System.Char[] System.String::WhiteChars
  3680. CharU5BU5D_t3528271667* ___WhiteChars_3;
  3681. public:
  3682. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  3683. inline String_t* get_Empty_2() const { return ___Empty_2; }
  3684. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  3685. inline void set_Empty_2(String_t* value)
  3686. {
  3687. ___Empty_2 = value;
  3688. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  3689. }
  3690. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  3691. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  3692. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  3693. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  3694. {
  3695. ___WhiteChars_3 = value;
  3696. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  3697. }
  3698. };
  3699. #ifdef __clang__
  3700. #pragma clang diagnostic pop
  3701. #endif
  3702. #endif // STRING_T_H
  3703. #ifndef BEFORERENDERHELPER_T1336903776_H
  3704. #define BEFORERENDERHELPER_T1336903776_H
  3705. #ifdef __clang__
  3706. #pragma clang diagnostic push
  3707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3708. #pragma clang diagnostic ignored "-Wunused-variable"
  3709. #endif
  3710. // UnityEngine.BeforeRenderHelper
  3711. struct BeforeRenderHelper_t1336903776 : public RuntimeObject
  3712. {
  3713. public:
  3714. public:
  3715. };
  3716. struct BeforeRenderHelper_t1336903776_StaticFields
  3717. {
  3718. public:
  3719. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
  3720. List_1_t3058052573 * ___s_OrderBlocks_0;
  3721. public:
  3722. inline static int32_t get_offset_of_s_OrderBlocks_0() { return static_cast<int32_t>(offsetof(BeforeRenderHelper_t1336903776_StaticFields, ___s_OrderBlocks_0)); }
  3723. inline List_1_t3058052573 * get_s_OrderBlocks_0() const { return ___s_OrderBlocks_0; }
  3724. inline List_1_t3058052573 ** get_address_of_s_OrderBlocks_0() { return &___s_OrderBlocks_0; }
  3725. inline void set_s_OrderBlocks_0(List_1_t3058052573 * value)
  3726. {
  3727. ___s_OrderBlocks_0 = value;
  3728. Il2CppCodeGenWriteBarrier((&___s_OrderBlocks_0), value);
  3729. }
  3730. };
  3731. #ifdef __clang__
  3732. #pragma clang diagnostic pop
  3733. #endif
  3734. #endif // BEFORERENDERHELPER_T1336903776_H
  3735. #ifndef ATTRIBUTEHELPERENGINE_T2735742303_H
  3736. #define ATTRIBUTEHELPERENGINE_T2735742303_H
  3737. #ifdef __clang__
  3738. #pragma clang diagnostic push
  3739. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3740. #pragma clang diagnostic ignored "-Wunused-variable"
  3741. #endif
  3742. // UnityEngine.AttributeHelperEngine
  3743. struct AttributeHelperEngine_t2735742303 : public RuntimeObject
  3744. {
  3745. public:
  3746. public:
  3747. };
  3748. struct AttributeHelperEngine_t2735742303_StaticFields
  3749. {
  3750. public:
  3751. // UnityEngine.DisallowMultipleComponent[] UnityEngine.AttributeHelperEngine::_disallowMultipleComponentArray
  3752. DisallowMultipleComponentU5BU5D_t3936143868* ____disallowMultipleComponentArray_0;
  3753. // UnityEngine.ExecuteInEditMode[] UnityEngine.AttributeHelperEngine::_executeInEditModeArray
  3754. ExecuteInEditModeU5BU5D_t3239458680* ____executeInEditModeArray_1;
  3755. // UnityEngine.RequireComponent[] UnityEngine.AttributeHelperEngine::_requireComponentArray
  3756. RequireComponentU5BU5D_t2245623724* ____requireComponentArray_2;
  3757. public:
  3758. inline static int32_t get_offset_of__disallowMultipleComponentArray_0() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____disallowMultipleComponentArray_0)); }
  3759. inline DisallowMultipleComponentU5BU5D_t3936143868* get__disallowMultipleComponentArray_0() const { return ____disallowMultipleComponentArray_0; }
  3760. inline DisallowMultipleComponentU5BU5D_t3936143868** get_address_of__disallowMultipleComponentArray_0() { return &____disallowMultipleComponentArray_0; }
  3761. inline void set__disallowMultipleComponentArray_0(DisallowMultipleComponentU5BU5D_t3936143868* value)
  3762. {
  3763. ____disallowMultipleComponentArray_0 = value;
  3764. Il2CppCodeGenWriteBarrier((&____disallowMultipleComponentArray_0), value);
  3765. }
  3766. inline static int32_t get_offset_of__executeInEditModeArray_1() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____executeInEditModeArray_1)); }
  3767. inline ExecuteInEditModeU5BU5D_t3239458680* get__executeInEditModeArray_1() const { return ____executeInEditModeArray_1; }
  3768. inline ExecuteInEditModeU5BU5D_t3239458680** get_address_of__executeInEditModeArray_1() { return &____executeInEditModeArray_1; }
  3769. inline void set__executeInEditModeArray_1(ExecuteInEditModeU5BU5D_t3239458680* value)
  3770. {
  3771. ____executeInEditModeArray_1 = value;
  3772. Il2CppCodeGenWriteBarrier((&____executeInEditModeArray_1), value);
  3773. }
  3774. inline static int32_t get_offset_of__requireComponentArray_2() { return static_cast<int32_t>(offsetof(AttributeHelperEngine_t2735742303_StaticFields, ____requireComponentArray_2)); }
  3775. inline RequireComponentU5BU5D_t2245623724* get__requireComponentArray_2() const { return ____requireComponentArray_2; }
  3776. inline RequireComponentU5BU5D_t2245623724** get_address_of__requireComponentArray_2() { return &____requireComponentArray_2; }
  3777. inline void set__requireComponentArray_2(RequireComponentU5BU5D_t2245623724* value)
  3778. {
  3779. ____requireComponentArray_2 = value;
  3780. Il2CppCodeGenWriteBarrier((&____requireComponentArray_2), value);
  3781. }
  3782. };
  3783. #ifdef __clang__
  3784. #pragma clang diagnostic pop
  3785. #endif
  3786. #endif // ATTRIBUTEHELPERENGINE_T2735742303_H
  3787. #ifndef LIST_1_T3058052573_H
  3788. #define LIST_1_T3058052573_H
  3789. #ifdef __clang__
  3790. #pragma clang diagnostic push
  3791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3792. #pragma clang diagnostic ignored "-Wunused-variable"
  3793. #endif
  3794. // System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
  3795. struct List_1_t3058052573 : public RuntimeObject
  3796. {
  3797. public:
  3798. // T[] System.Collections.Generic.List`1::_items
  3799. OrderBlockU5BU5D_t2389202590* ____items_1;
  3800. // System.Int32 System.Collections.Generic.List`1::_size
  3801. int32_t ____size_2;
  3802. // System.Int32 System.Collections.Generic.List`1::_version
  3803. int32_t ____version_3;
  3804. public:
  3805. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____items_1)); }
  3806. inline OrderBlockU5BU5D_t2389202590* get__items_1() const { return ____items_1; }
  3807. inline OrderBlockU5BU5D_t2389202590** get_address_of__items_1() { return &____items_1; }
  3808. inline void set__items_1(OrderBlockU5BU5D_t2389202590* value)
  3809. {
  3810. ____items_1 = value;
  3811. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3812. }
  3813. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____size_2)); }
  3814. inline int32_t get__size_2() const { return ____size_2; }
  3815. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3816. inline void set__size_2(int32_t value)
  3817. {
  3818. ____size_2 = value;
  3819. }
  3820. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3058052573, ____version_3)); }
  3821. inline int32_t get__version_3() const { return ____version_3; }
  3822. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3823. inline void set__version_3(int32_t value)
  3824. {
  3825. ____version_3 = value;
  3826. }
  3827. };
  3828. struct List_1_t3058052573_StaticFields
  3829. {
  3830. public:
  3831. // T[] System.Collections.Generic.List`1::EmptyArray
  3832. OrderBlockU5BU5D_t2389202590* ___EmptyArray_4;
  3833. public:
  3834. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3058052573_StaticFields, ___EmptyArray_4)); }
  3835. inline OrderBlockU5BU5D_t2389202590* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3836. inline OrderBlockU5BU5D_t2389202590** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3837. inline void set_EmptyArray_4(OrderBlockU5BU5D_t2389202590* value)
  3838. {
  3839. ___EmptyArray_4 = value;
  3840. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3841. }
  3842. };
  3843. #ifdef __clang__
  3844. #pragma clang diagnostic pop
  3845. #endif
  3846. #endif // LIST_1_T3058052573_H
  3847. #ifndef YIELDINSTRUCTION_T403091072_H
  3848. #define YIELDINSTRUCTION_T403091072_H
  3849. #ifdef __clang__
  3850. #pragma clang diagnostic push
  3851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3852. #pragma clang diagnostic ignored "-Wunused-variable"
  3853. #endif
  3854. // UnityEngine.YieldInstruction
  3855. struct YieldInstruction_t403091072 : public RuntimeObject
  3856. {
  3857. public:
  3858. public:
  3859. };
  3860. #ifdef __clang__
  3861. #pragma clang diagnostic pop
  3862. #endif
  3863. // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
  3864. struct YieldInstruction_t403091072_marshaled_pinvoke
  3865. {
  3866. };
  3867. // Native definition for COM marshalling of UnityEngine.YieldInstruction
  3868. struct YieldInstruction_t403091072_marshaled_com
  3869. {
  3870. };
  3871. #endif // YIELDINSTRUCTION_T403091072_H
  3872. #ifndef LIST_1_T3956019502_H
  3873. #define LIST_1_T3956019502_H
  3874. #ifdef __clang__
  3875. #pragma clang diagnostic push
  3876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3877. #pragma clang diagnostic ignored "-Wunused-variable"
  3878. #endif
  3879. // System.Collections.Generic.List`1<System.Type>
  3880. struct List_1_t3956019502 : public RuntimeObject
  3881. {
  3882. public:
  3883. // T[] System.Collections.Generic.List`1::_items
  3884. TypeU5BU5D_t3940880105* ____items_1;
  3885. // System.Int32 System.Collections.Generic.List`1::_size
  3886. int32_t ____size_2;
  3887. // System.Int32 System.Collections.Generic.List`1::_version
  3888. int32_t ____version_3;
  3889. public:
  3890. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____items_1)); }
  3891. inline TypeU5BU5D_t3940880105* get__items_1() const { return ____items_1; }
  3892. inline TypeU5BU5D_t3940880105** get_address_of__items_1() { return &____items_1; }
  3893. inline void set__items_1(TypeU5BU5D_t3940880105* value)
  3894. {
  3895. ____items_1 = value;
  3896. Il2CppCodeGenWriteBarrier((&____items_1), value);
  3897. }
  3898. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____size_2)); }
  3899. inline int32_t get__size_2() const { return ____size_2; }
  3900. inline int32_t* get_address_of__size_2() { return &____size_2; }
  3901. inline void set__size_2(int32_t value)
  3902. {
  3903. ____size_2 = value;
  3904. }
  3905. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3956019502, ____version_3)); }
  3906. inline int32_t get__version_3() const { return ____version_3; }
  3907. inline int32_t* get_address_of__version_3() { return &____version_3; }
  3908. inline void set__version_3(int32_t value)
  3909. {
  3910. ____version_3 = value;
  3911. }
  3912. };
  3913. struct List_1_t3956019502_StaticFields
  3914. {
  3915. public:
  3916. // T[] System.Collections.Generic.List`1::EmptyArray
  3917. TypeU5BU5D_t3940880105* ___EmptyArray_4;
  3918. public:
  3919. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3956019502_StaticFields, ___EmptyArray_4)); }
  3920. inline TypeU5BU5D_t3940880105* get_EmptyArray_4() const { return ___EmptyArray_4; }
  3921. inline TypeU5BU5D_t3940880105** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  3922. inline void set_EmptyArray_4(TypeU5BU5D_t3940880105* value)
  3923. {
  3924. ___EmptyArray_4 = value;
  3925. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  3926. }
  3927. };
  3928. #ifdef __clang__
  3929. #pragma clang diagnostic pop
  3930. #endif
  3931. #endif // LIST_1_T3956019502_H
  3932. #ifndef STACK_1_T3327334215_H
  3933. #define STACK_1_T3327334215_H
  3934. #ifdef __clang__
  3935. #pragma clang diagnostic push
  3936. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3937. #pragma clang diagnostic ignored "-Wunused-variable"
  3938. #endif
  3939. // System.Collections.Generic.Stack`1<System.Type>
  3940. struct Stack_1_t3327334215 : public RuntimeObject
  3941. {
  3942. public:
  3943. // T[] System.Collections.Generic.Stack`1::_array
  3944. TypeU5BU5D_t3940880105* ____array_0;
  3945. // System.Int32 System.Collections.Generic.Stack`1::_size
  3946. int32_t ____size_1;
  3947. // System.Int32 System.Collections.Generic.Stack`1::_version
  3948. int32_t ____version_2;
  3949. public:
  3950. inline static int32_t get_offset_of__array_0() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____array_0)); }
  3951. inline TypeU5BU5D_t3940880105* get__array_0() const { return ____array_0; }
  3952. inline TypeU5BU5D_t3940880105** get_address_of__array_0() { return &____array_0; }
  3953. inline void set__array_0(TypeU5BU5D_t3940880105* value)
  3954. {
  3955. ____array_0 = value;
  3956. Il2CppCodeGenWriteBarrier((&____array_0), value);
  3957. }
  3958. inline static int32_t get_offset_of__size_1() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____size_1)); }
  3959. inline int32_t get__size_1() const { return ____size_1; }
  3960. inline int32_t* get_address_of__size_1() { return &____size_1; }
  3961. inline void set__size_1(int32_t value)
  3962. {
  3963. ____size_1 = value;
  3964. }
  3965. inline static int32_t get_offset_of__version_2() { return static_cast<int32_t>(offsetof(Stack_1_t3327334215, ____version_2)); }
  3966. inline int32_t get__version_2() const { return ____version_2; }
  3967. inline int32_t* get_address_of__version_2() { return &____version_2; }
  3968. inline void set__version_2(int32_t value)
  3969. {
  3970. ____version_2 = value;
  3971. }
  3972. };
  3973. #ifdef __clang__
  3974. #pragma clang diagnostic pop
  3975. #endif
  3976. #endif // STACK_1_T3327334215_H
  3977. #ifndef MEMBERINFO_T_H
  3978. #define MEMBERINFO_T_H
  3979. #ifdef __clang__
  3980. #pragma clang diagnostic push
  3981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3982. #pragma clang diagnostic ignored "-Wunused-variable"
  3983. #endif
  3984. // System.Reflection.MemberInfo
  3985. struct MemberInfo_t : public RuntimeObject
  3986. {
  3987. public:
  3988. public:
  3989. };
  3990. #ifdef __clang__
  3991. #pragma clang diagnostic pop
  3992. #endif
  3993. #endif // MEMBERINFO_T_H
  3994. #ifndef HIDEININSPECTOR_T1216868993_H
  3995. #define HIDEININSPECTOR_T1216868993_H
  3996. #ifdef __clang__
  3997. #pragma clang diagnostic push
  3998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3999. #pragma clang diagnostic ignored "-Wunused-variable"
  4000. #endif
  4001. // UnityEngine.HideInInspector
  4002. struct HideInInspector_t1216868993 : public Attribute_t861562559
  4003. {
  4004. public:
  4005. public:
  4006. };
  4007. #ifdef __clang__
  4008. #pragma clang diagnostic pop
  4009. #endif
  4010. #endif // HIDEININSPECTOR_T1216868993_H
  4011. #ifndef DEFAULTVALUEATTRIBUTE_T2337225216_H
  4012. #define DEFAULTVALUEATTRIBUTE_T2337225216_H
  4013. #ifdef __clang__
  4014. #pragma clang diagnostic push
  4015. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4016. #pragma clang diagnostic ignored "-Wunused-variable"
  4017. #endif
  4018. // UnityEngine.Internal.DefaultValueAttribute
  4019. struct DefaultValueAttribute_t2337225216 : public Attribute_t861562559
  4020. {
  4021. public:
  4022. // System.Object UnityEngine.Internal.DefaultValueAttribute::DefaultValue
  4023. RuntimeObject * ___DefaultValue_0;
  4024. public:
  4025. inline static int32_t get_offset_of_DefaultValue_0() { return static_cast<int32_t>(offsetof(DefaultValueAttribute_t2337225216, ___DefaultValue_0)); }
  4026. inline RuntimeObject * get_DefaultValue_0() const { return ___DefaultValue_0; }
  4027. inline RuntimeObject ** get_address_of_DefaultValue_0() { return &___DefaultValue_0; }
  4028. inline void set_DefaultValue_0(RuntimeObject * value)
  4029. {
  4030. ___DefaultValue_0 = value;
  4031. Il2CppCodeGenWriteBarrier((&___DefaultValue_0), value);
  4032. }
  4033. };
  4034. #ifdef __clang__
  4035. #pragma clang diagnostic pop
  4036. #endif
  4037. #endif // DEFAULTVALUEATTRIBUTE_T2337225216_H
  4038. #ifndef VECTOR2_T2156229523_H
  4039. #define VECTOR2_T2156229523_H
  4040. #ifdef __clang__
  4041. #pragma clang diagnostic push
  4042. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4043. #pragma clang diagnostic ignored "-Wunused-variable"
  4044. #endif
  4045. // UnityEngine.Vector2
  4046. struct Vector2_t2156229523
  4047. {
  4048. public:
  4049. // System.Single UnityEngine.Vector2::x
  4050. float ___x_0;
  4051. // System.Single UnityEngine.Vector2::y
  4052. float ___y_1;
  4053. public:
  4054. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  4055. inline float get_x_0() const { return ___x_0; }
  4056. inline float* get_address_of_x_0() { return &___x_0; }
  4057. inline void set_x_0(float value)
  4058. {
  4059. ___x_0 = value;
  4060. }
  4061. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  4062. inline float get_y_1() const { return ___y_1; }
  4063. inline float* get_address_of_y_1() { return &___y_1; }
  4064. inline void set_y_1(float value)
  4065. {
  4066. ___y_1 = value;
  4067. }
  4068. };
  4069. struct Vector2_t2156229523_StaticFields
  4070. {
  4071. public:
  4072. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  4073. Vector2_t2156229523 ___zeroVector_2;
  4074. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  4075. Vector2_t2156229523 ___oneVector_3;
  4076. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  4077. Vector2_t2156229523 ___upVector_4;
  4078. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  4079. Vector2_t2156229523 ___downVector_5;
  4080. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  4081. Vector2_t2156229523 ___leftVector_6;
  4082. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  4083. Vector2_t2156229523 ___rightVector_7;
  4084. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  4085. Vector2_t2156229523 ___positiveInfinityVector_8;
  4086. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  4087. Vector2_t2156229523 ___negativeInfinityVector_9;
  4088. public:
  4089. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  4090. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  4091. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  4092. inline void set_zeroVector_2(Vector2_t2156229523 value)
  4093. {
  4094. ___zeroVector_2 = value;
  4095. }
  4096. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  4097. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  4098. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  4099. inline void set_oneVector_3(Vector2_t2156229523 value)
  4100. {
  4101. ___oneVector_3 = value;
  4102. }
  4103. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  4104. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  4105. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  4106. inline void set_upVector_4(Vector2_t2156229523 value)
  4107. {
  4108. ___upVector_4 = value;
  4109. }
  4110. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  4111. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  4112. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  4113. inline void set_downVector_5(Vector2_t2156229523 value)
  4114. {
  4115. ___downVector_5 = value;
  4116. }
  4117. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  4118. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  4119. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  4120. inline void set_leftVector_6(Vector2_t2156229523 value)
  4121. {
  4122. ___leftVector_6 = value;
  4123. }
  4124. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  4125. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  4126. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  4127. inline void set_rightVector_7(Vector2_t2156229523 value)
  4128. {
  4129. ___rightVector_7 = value;
  4130. }
  4131. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  4132. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  4133. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  4134. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  4135. {
  4136. ___positiveInfinityVector_8 = value;
  4137. }
  4138. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  4139. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  4140. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  4141. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  4142. {
  4143. ___negativeInfinityVector_9 = value;
  4144. }
  4145. };
  4146. #ifdef __clang__
  4147. #pragma clang diagnostic pop
  4148. #endif
  4149. #endif // VECTOR2_T2156229523_H
  4150. #ifndef INVOKABLECALL_1_T214452203_H
  4151. #define INVOKABLECALL_1_T214452203_H
  4152. #ifdef __clang__
  4153. #pragma clang diagnostic push
  4154. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4155. #pragma clang diagnostic ignored "-Wunused-variable"
  4156. #endif
  4157. // UnityEngine.Events.InvokableCall`1<System.Boolean>
  4158. struct InvokableCall_1_t214452203 : public BaseInvokableCall_t2703961024
  4159. {
  4160. public:
  4161. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  4162. UnityAction_1_t682124106 * ___Delegate_0;
  4163. public:
  4164. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t214452203, ___Delegate_0)); }
  4165. inline UnityAction_1_t682124106 * get_Delegate_0() const { return ___Delegate_0; }
  4166. inline UnityAction_1_t682124106 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  4167. inline void set_Delegate_0(UnityAction_1_t682124106 * value)
  4168. {
  4169. ___Delegate_0 = value;
  4170. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  4171. }
  4172. };
  4173. #ifdef __clang__
  4174. #pragma clang diagnostic pop
  4175. #endif
  4176. #endif // INVOKABLECALL_1_T214452203_H
  4177. #ifndef SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4178. #define SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4179. #ifdef __clang__
  4180. #pragma clang diagnostic push
  4181. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4182. #pragma clang diagnostic ignored "-Wunused-variable"
  4183. #endif
  4184. // UnityEngine.SerializePrivateVariables
  4185. struct SerializePrivateVariables_t3872960625 : public Attribute_t861562559
  4186. {
  4187. public:
  4188. public:
  4189. };
  4190. #ifdef __clang__
  4191. #pragma clang diagnostic pop
  4192. #endif
  4193. #endif // SERIALIZEPRIVATEVARIABLES_T3872960625_H
  4194. #ifndef UINT32_T2560061978_H
  4195. #define UINT32_T2560061978_H
  4196. #ifdef __clang__
  4197. #pragma clang diagnostic push
  4198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4199. #pragma clang diagnostic ignored "-Wunused-variable"
  4200. #endif
  4201. // System.UInt32
  4202. struct UInt32_t2560061978
  4203. {
  4204. public:
  4205. // System.UInt32 System.UInt32::m_value
  4206. uint32_t ___m_value_2;
  4207. public:
  4208. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  4209. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  4210. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  4211. inline void set_m_value_2(uint32_t value)
  4212. {
  4213. ___m_value_2 = value;
  4214. }
  4215. };
  4216. #ifdef __clang__
  4217. #pragma clang diagnostic pop
  4218. #endif
  4219. #endif // UINT32_T2560061978_H
  4220. #ifndef SINGLE_T1397266774_H
  4221. #define SINGLE_T1397266774_H
  4222. #ifdef __clang__
  4223. #pragma clang diagnostic push
  4224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4225. #pragma clang diagnostic ignored "-Wunused-variable"
  4226. #endif
  4227. // System.Single
  4228. struct Single_t1397266774
  4229. {
  4230. public:
  4231. // System.Single System.Single::m_value
  4232. float ___m_value_7;
  4233. public:
  4234. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  4235. inline float get_m_value_7() const { return ___m_value_7; }
  4236. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  4237. inline void set_m_value_7(float value)
  4238. {
  4239. ___m_value_7 = value;
  4240. }
  4241. };
  4242. #ifdef __clang__
  4243. #pragma clang diagnostic pop
  4244. #endif
  4245. #endif // SINGLE_T1397266774_H
  4246. #ifndef QUATERNION_T2301928331_H
  4247. #define QUATERNION_T2301928331_H
  4248. #ifdef __clang__
  4249. #pragma clang diagnostic push
  4250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4251. #pragma clang diagnostic ignored "-Wunused-variable"
  4252. #endif
  4253. // UnityEngine.Quaternion
  4254. struct Quaternion_t2301928331
  4255. {
  4256. public:
  4257. // System.Single UnityEngine.Quaternion::x
  4258. float ___x_0;
  4259. // System.Single UnityEngine.Quaternion::y
  4260. float ___y_1;
  4261. // System.Single UnityEngine.Quaternion::z
  4262. float ___z_2;
  4263. // System.Single UnityEngine.Quaternion::w
  4264. float ___w_3;
  4265. public:
  4266. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  4267. inline float get_x_0() const { return ___x_0; }
  4268. inline float* get_address_of_x_0() { return &___x_0; }
  4269. inline void set_x_0(float value)
  4270. {
  4271. ___x_0 = value;
  4272. }
  4273. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  4274. inline float get_y_1() const { return ___y_1; }
  4275. inline float* get_address_of_y_1() { return &___y_1; }
  4276. inline void set_y_1(float value)
  4277. {
  4278. ___y_1 = value;
  4279. }
  4280. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  4281. inline float get_z_2() const { return ___z_2; }
  4282. inline float* get_address_of_z_2() { return &___z_2; }
  4283. inline void set_z_2(float value)
  4284. {
  4285. ___z_2 = value;
  4286. }
  4287. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  4288. inline float get_w_3() const { return ___w_3; }
  4289. inline float* get_address_of_w_3() { return &___w_3; }
  4290. inline void set_w_3(float value)
  4291. {
  4292. ___w_3 = value;
  4293. }
  4294. };
  4295. struct Quaternion_t2301928331_StaticFields
  4296. {
  4297. public:
  4298. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  4299. Quaternion_t2301928331 ___identityQuaternion_4;
  4300. public:
  4301. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  4302. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  4303. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  4304. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  4305. {
  4306. ___identityQuaternion_4 = value;
  4307. }
  4308. };
  4309. #ifdef __clang__
  4310. #pragma clang diagnostic pop
  4311. #endif
  4312. #endif // QUATERNION_T2301928331_H
  4313. #ifndef KEYFRAME_T4206410242_H
  4314. #define KEYFRAME_T4206410242_H
  4315. #ifdef __clang__
  4316. #pragma clang diagnostic push
  4317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4318. #pragma clang diagnostic ignored "-Wunused-variable"
  4319. #endif
  4320. // UnityEngine.Keyframe
  4321. struct Keyframe_t4206410242
  4322. {
  4323. public:
  4324. // System.Single UnityEngine.Keyframe::m_Time
  4325. float ___m_Time_0;
  4326. // System.Single UnityEngine.Keyframe::m_Value
  4327. float ___m_Value_1;
  4328. // System.Single UnityEngine.Keyframe::m_InTangent
  4329. float ___m_InTangent_2;
  4330. // System.Single UnityEngine.Keyframe::m_OutTangent
  4331. float ___m_OutTangent_3;
  4332. public:
  4333. inline static int32_t get_offset_of_m_Time_0() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_Time_0)); }
  4334. inline float get_m_Time_0() const { return ___m_Time_0; }
  4335. inline float* get_address_of_m_Time_0() { return &___m_Time_0; }
  4336. inline void set_m_Time_0(float value)
  4337. {
  4338. ___m_Time_0 = value;
  4339. }
  4340. inline static int32_t get_offset_of_m_Value_1() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_Value_1)); }
  4341. inline float get_m_Value_1() const { return ___m_Value_1; }
  4342. inline float* get_address_of_m_Value_1() { return &___m_Value_1; }
  4343. inline void set_m_Value_1(float value)
  4344. {
  4345. ___m_Value_1 = value;
  4346. }
  4347. inline static int32_t get_offset_of_m_InTangent_2() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_InTangent_2)); }
  4348. inline float get_m_InTangent_2() const { return ___m_InTangent_2; }
  4349. inline float* get_address_of_m_InTangent_2() { return &___m_InTangent_2; }
  4350. inline void set_m_InTangent_2(float value)
  4351. {
  4352. ___m_InTangent_2 = value;
  4353. }
  4354. inline static int32_t get_offset_of_m_OutTangent_3() { return static_cast<int32_t>(offsetof(Keyframe_t4206410242, ___m_OutTangent_3)); }
  4355. inline float get_m_OutTangent_3() const { return ___m_OutTangent_3; }
  4356. inline float* get_address_of_m_OutTangent_3() { return &___m_OutTangent_3; }
  4357. inline void set_m_OutTangent_3(float value)
  4358. {
  4359. ___m_OutTangent_3 = value;
  4360. }
  4361. };
  4362. #ifdef __clang__
  4363. #pragma clang diagnostic pop
  4364. #endif
  4365. #endif // KEYFRAME_T4206410242_H
  4366. #ifndef ENUMERATOR_T2474065447_H
  4367. #define ENUMERATOR_T2474065447_H
  4368. #ifdef __clang__
  4369. #pragma clang diagnostic push
  4370. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4371. #pragma clang diagnostic ignored "-Wunused-variable"
  4372. #endif
  4373. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>
  4374. struct Enumerator_t2474065447
  4375. {
  4376. public:
  4377. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  4378. List_1_t584821570 * ___l_0;
  4379. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  4380. int32_t ___next_1;
  4381. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  4382. int32_t ___ver_2;
  4383. // T System.Collections.Generic.List`1/Enumerator::current
  4384. PersistentCall_t3407714124 * ___current_3;
  4385. public:
  4386. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___l_0)); }
  4387. inline List_1_t584821570 * get_l_0() const { return ___l_0; }
  4388. inline List_1_t584821570 ** get_address_of_l_0() { return &___l_0; }
  4389. inline void set_l_0(List_1_t584821570 * value)
  4390. {
  4391. ___l_0 = value;
  4392. Il2CppCodeGenWriteBarrier((&___l_0), value);
  4393. }
  4394. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___next_1)); }
  4395. inline int32_t get_next_1() const { return ___next_1; }
  4396. inline int32_t* get_address_of_next_1() { return &___next_1; }
  4397. inline void set_next_1(int32_t value)
  4398. {
  4399. ___next_1 = value;
  4400. }
  4401. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___ver_2)); }
  4402. inline int32_t get_ver_2() const { return ___ver_2; }
  4403. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  4404. inline void set_ver_2(int32_t value)
  4405. {
  4406. ___ver_2 = value;
  4407. }
  4408. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2474065447, ___current_3)); }
  4409. inline PersistentCall_t3407714124 * get_current_3() const { return ___current_3; }
  4410. inline PersistentCall_t3407714124 ** get_address_of_current_3() { return &___current_3; }
  4411. inline void set_current_3(PersistentCall_t3407714124 * value)
  4412. {
  4413. ___current_3 = value;
  4414. Il2CppCodeGenWriteBarrier((&___current_3), value);
  4415. }
  4416. };
  4417. #ifdef __clang__
  4418. #pragma clang diagnostic pop
  4419. #endif
  4420. #endif // ENUMERATOR_T2474065447_H
  4421. #ifndef ENUMERATOR_T2146457487_H
  4422. #define ENUMERATOR_T2146457487_H
  4423. #ifdef __clang__
  4424. #pragma clang diagnostic push
  4425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4426. #pragma clang diagnostic ignored "-Wunused-variable"
  4427. #endif
  4428. // System.Collections.Generic.List`1/Enumerator<System.Object>
  4429. struct Enumerator_t2146457487
  4430. {
  4431. public:
  4432. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  4433. List_1_t257213610 * ___l_0;
  4434. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  4435. int32_t ___next_1;
  4436. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  4437. int32_t ___ver_2;
  4438. // T System.Collections.Generic.List`1/Enumerator::current
  4439. RuntimeObject * ___current_3;
  4440. public:
  4441. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___l_0)); }
  4442. inline List_1_t257213610 * get_l_0() const { return ___l_0; }
  4443. inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; }
  4444. inline void set_l_0(List_1_t257213610 * value)
  4445. {
  4446. ___l_0 = value;
  4447. Il2CppCodeGenWriteBarrier((&___l_0), value);
  4448. }
  4449. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___next_1)); }
  4450. inline int32_t get_next_1() const { return ___next_1; }
  4451. inline int32_t* get_address_of_next_1() { return &___next_1; }
  4452. inline void set_next_1(int32_t value)
  4453. {
  4454. ___next_1 = value;
  4455. }
  4456. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___ver_2)); }
  4457. inline int32_t get_ver_2() const { return ___ver_2; }
  4458. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  4459. inline void set_ver_2(int32_t value)
  4460. {
  4461. ___ver_2 = value;
  4462. }
  4463. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___current_3)); }
  4464. inline RuntimeObject * get_current_3() const { return ___current_3; }
  4465. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  4466. inline void set_current_3(RuntimeObject * value)
  4467. {
  4468. ___current_3 = value;
  4469. Il2CppCodeGenWriteBarrier((&___current_3), value);
  4470. }
  4471. };
  4472. #ifdef __clang__
  4473. #pragma clang diagnostic pop
  4474. #endif
  4475. #endif // ENUMERATOR_T2146457487_H
  4476. #ifndef UNITYEVENT_T2581268647_H
  4477. #define UNITYEVENT_T2581268647_H
  4478. #ifdef __clang__
  4479. #pragma clang diagnostic push
  4480. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4481. #pragma clang diagnostic ignored "-Wunused-variable"
  4482. #endif
  4483. // UnityEngine.Events.UnityEvent
  4484. struct UnityEvent_t2581268647 : public UnityEventBase_t3960448221
  4485. {
  4486. public:
  4487. // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
  4488. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  4489. public:
  4490. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_t2581268647, ___m_InvokeArray_4)); }
  4491. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  4492. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  4493. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  4494. {
  4495. ___m_InvokeArray_4 = value;
  4496. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  4497. }
  4498. };
  4499. #ifdef __clang__
  4500. #pragma clang diagnostic pop
  4501. #endif
  4502. #endif // UNITYEVENT_T2581268647_H
  4503. #ifndef CHAR_T3634460470_H
  4504. #define CHAR_T3634460470_H
  4505. #ifdef __clang__
  4506. #pragma clang diagnostic push
  4507. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4508. #pragma clang diagnostic ignored "-Wunused-variable"
  4509. #endif
  4510. // System.Char
  4511. struct Char_t3634460470
  4512. {
  4513. public:
  4514. // System.Char System.Char::m_value
  4515. Il2CppChar ___m_value_2;
  4516. public:
  4517. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Char_t3634460470, ___m_value_2)); }
  4518. inline Il2CppChar get_m_value_2() const { return ___m_value_2; }
  4519. inline Il2CppChar* get_address_of_m_value_2() { return &___m_value_2; }
  4520. inline void set_m_value_2(Il2CppChar value)
  4521. {
  4522. ___m_value_2 = value;
  4523. }
  4524. };
  4525. struct Char_t3634460470_StaticFields
  4526. {
  4527. public:
  4528. // System.Byte* System.Char::category_data
  4529. uint8_t* ___category_data_3;
  4530. // System.Byte* System.Char::numeric_data
  4531. uint8_t* ___numeric_data_4;
  4532. // System.Double* System.Char::numeric_data_values
  4533. double* ___numeric_data_values_5;
  4534. // System.UInt16* System.Char::to_lower_data_low
  4535. uint16_t* ___to_lower_data_low_6;
  4536. // System.UInt16* System.Char::to_lower_data_high
  4537. uint16_t* ___to_lower_data_high_7;
  4538. // System.UInt16* System.Char::to_upper_data_low
  4539. uint16_t* ___to_upper_data_low_8;
  4540. // System.UInt16* System.Char::to_upper_data_high
  4541. uint16_t* ___to_upper_data_high_9;
  4542. public:
  4543. inline static int32_t get_offset_of_category_data_3() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___category_data_3)); }
  4544. inline uint8_t* get_category_data_3() const { return ___category_data_3; }
  4545. inline uint8_t** get_address_of_category_data_3() { return &___category_data_3; }
  4546. inline void set_category_data_3(uint8_t* value)
  4547. {
  4548. ___category_data_3 = value;
  4549. }
  4550. inline static int32_t get_offset_of_numeric_data_4() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_4)); }
  4551. inline uint8_t* get_numeric_data_4() const { return ___numeric_data_4; }
  4552. inline uint8_t** get_address_of_numeric_data_4() { return &___numeric_data_4; }
  4553. inline void set_numeric_data_4(uint8_t* value)
  4554. {
  4555. ___numeric_data_4 = value;
  4556. }
  4557. inline static int32_t get_offset_of_numeric_data_values_5() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___numeric_data_values_5)); }
  4558. inline double* get_numeric_data_values_5() const { return ___numeric_data_values_5; }
  4559. inline double** get_address_of_numeric_data_values_5() { return &___numeric_data_values_5; }
  4560. inline void set_numeric_data_values_5(double* value)
  4561. {
  4562. ___numeric_data_values_5 = value;
  4563. }
  4564. inline static int32_t get_offset_of_to_lower_data_low_6() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_low_6)); }
  4565. inline uint16_t* get_to_lower_data_low_6() const { return ___to_lower_data_low_6; }
  4566. inline uint16_t** get_address_of_to_lower_data_low_6() { return &___to_lower_data_low_6; }
  4567. inline void set_to_lower_data_low_6(uint16_t* value)
  4568. {
  4569. ___to_lower_data_low_6 = value;
  4570. }
  4571. inline static int32_t get_offset_of_to_lower_data_high_7() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_lower_data_high_7)); }
  4572. inline uint16_t* get_to_lower_data_high_7() const { return ___to_lower_data_high_7; }
  4573. inline uint16_t** get_address_of_to_lower_data_high_7() { return &___to_lower_data_high_7; }
  4574. inline void set_to_lower_data_high_7(uint16_t* value)
  4575. {
  4576. ___to_lower_data_high_7 = value;
  4577. }
  4578. inline static int32_t get_offset_of_to_upper_data_low_8() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_low_8)); }
  4579. inline uint16_t* get_to_upper_data_low_8() const { return ___to_upper_data_low_8; }
  4580. inline uint16_t** get_address_of_to_upper_data_low_8() { return &___to_upper_data_low_8; }
  4581. inline void set_to_upper_data_low_8(uint16_t* value)
  4582. {
  4583. ___to_upper_data_low_8 = value;
  4584. }
  4585. inline static int32_t get_offset_of_to_upper_data_high_9() { return static_cast<int32_t>(offsetof(Char_t3634460470_StaticFields, ___to_upper_data_high_9)); }
  4586. inline uint16_t* get_to_upper_data_high_9() const { return ___to_upper_data_high_9; }
  4587. inline uint16_t** get_address_of_to_upper_data_high_9() { return &___to_upper_data_high_9; }
  4588. inline void set_to_upper_data_high_9(uint16_t* value)
  4589. {
  4590. ___to_upper_data_high_9 = value;
  4591. }
  4592. };
  4593. #ifdef __clang__
  4594. #pragma clang diagnostic pop
  4595. #endif
  4596. #endif // CHAR_T3634460470_H
  4597. #ifndef PARAMETERMODIFIER_T1461694466_H
  4598. #define PARAMETERMODIFIER_T1461694466_H
  4599. #ifdef __clang__
  4600. #pragma clang diagnostic push
  4601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4602. #pragma clang diagnostic ignored "-Wunused-variable"
  4603. #endif
  4604. // System.Reflection.ParameterModifier
  4605. struct ParameterModifier_t1461694466
  4606. {
  4607. public:
  4608. // System.Boolean[] System.Reflection.ParameterModifier::_byref
  4609. BooleanU5BU5D_t2897418192* ____byref_0;
  4610. public:
  4611. inline static int32_t get_offset_of__byref_0() { return static_cast<int32_t>(offsetof(ParameterModifier_t1461694466, ____byref_0)); }
  4612. inline BooleanU5BU5D_t2897418192* get__byref_0() const { return ____byref_0; }
  4613. inline BooleanU5BU5D_t2897418192** get_address_of__byref_0() { return &____byref_0; }
  4614. inline void set__byref_0(BooleanU5BU5D_t2897418192* value)
  4615. {
  4616. ____byref_0 = value;
  4617. Il2CppCodeGenWriteBarrier((&____byref_0), value);
  4618. }
  4619. };
  4620. #ifdef __clang__
  4621. #pragma clang diagnostic pop
  4622. #endif
  4623. // Native definition for P/Invoke marshalling of System.Reflection.ParameterModifier
  4624. struct ParameterModifier_t1461694466_marshaled_pinvoke
  4625. {
  4626. int32_t* ____byref_0;
  4627. };
  4628. // Native definition for COM marshalling of System.Reflection.ParameterModifier
  4629. struct ParameterModifier_t1461694466_marshaled_com
  4630. {
  4631. int32_t* ____byref_0;
  4632. };
  4633. #endif // PARAMETERMODIFIER_T1461694466_H
  4634. #ifndef METHODBASE_T_H
  4635. #define METHODBASE_T_H
  4636. #ifdef __clang__
  4637. #pragma clang diagnostic push
  4638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4639. #pragma clang diagnostic ignored "-Wunused-variable"
  4640. #endif
  4641. // System.Reflection.MethodBase
  4642. struct MethodBase_t : public MemberInfo_t
  4643. {
  4644. public:
  4645. public:
  4646. };
  4647. #ifdef __clang__
  4648. #pragma clang diagnostic pop
  4649. #endif
  4650. #endif // METHODBASE_T_H
  4651. #ifndef INT32_T2950945753_H
  4652. #define INT32_T2950945753_H
  4653. #ifdef __clang__
  4654. #pragma clang diagnostic push
  4655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4656. #pragma clang diagnostic ignored "-Wunused-variable"
  4657. #endif
  4658. // System.Int32
  4659. struct Int32_t2950945753
  4660. {
  4661. public:
  4662. // System.Int32 System.Int32::m_value
  4663. int32_t ___m_value_2;
  4664. public:
  4665. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  4666. inline int32_t get_m_value_2() const { return ___m_value_2; }
  4667. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  4668. inline void set_m_value_2(int32_t value)
  4669. {
  4670. ___m_value_2 = value;
  4671. }
  4672. };
  4673. #ifdef __clang__
  4674. #pragma clang diagnostic pop
  4675. #endif
  4676. #endif // INT32_T2950945753_H
  4677. #ifndef LAYERMASK_T3493934918_H
  4678. #define LAYERMASK_T3493934918_H
  4679. #ifdef __clang__
  4680. #pragma clang diagnostic push
  4681. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4682. #pragma clang diagnostic ignored "-Wunused-variable"
  4683. #endif
  4684. // UnityEngine.LayerMask
  4685. struct LayerMask_t3493934918
  4686. {
  4687. public:
  4688. // System.Int32 UnityEngine.LayerMask::m_Mask
  4689. int32_t ___m_Mask_0;
  4690. public:
  4691. inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_t3493934918, ___m_Mask_0)); }
  4692. inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
  4693. inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
  4694. inline void set_m_Mask_0(int32_t value)
  4695. {
  4696. ___m_Mask_0 = value;
  4697. }
  4698. };
  4699. #ifdef __clang__
  4700. #pragma clang diagnostic pop
  4701. #endif
  4702. #endif // LAYERMASK_T3493934918_H
  4703. #ifndef TIMESPAN_T881159249_H
  4704. #define TIMESPAN_T881159249_H
  4705. #ifdef __clang__
  4706. #pragma clang diagnostic push
  4707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4708. #pragma clang diagnostic ignored "-Wunused-variable"
  4709. #endif
  4710. // System.TimeSpan
  4711. struct TimeSpan_t881159249
  4712. {
  4713. public:
  4714. // System.Int64 System.TimeSpan::_ticks
  4715. int64_t ____ticks_8;
  4716. public:
  4717. inline static int32_t get_offset_of__ticks_8() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249, ____ticks_8)); }
  4718. inline int64_t get__ticks_8() const { return ____ticks_8; }
  4719. inline int64_t* get_address_of__ticks_8() { return &____ticks_8; }
  4720. inline void set__ticks_8(int64_t value)
  4721. {
  4722. ____ticks_8 = value;
  4723. }
  4724. };
  4725. struct TimeSpan_t881159249_StaticFields
  4726. {
  4727. public:
  4728. // System.TimeSpan System.TimeSpan::MaxValue
  4729. TimeSpan_t881159249 ___MaxValue_5;
  4730. // System.TimeSpan System.TimeSpan::MinValue
  4731. TimeSpan_t881159249 ___MinValue_6;
  4732. // System.TimeSpan System.TimeSpan::Zero
  4733. TimeSpan_t881159249 ___Zero_7;
  4734. public:
  4735. inline static int32_t get_offset_of_MaxValue_5() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___MaxValue_5)); }
  4736. inline TimeSpan_t881159249 get_MaxValue_5() const { return ___MaxValue_5; }
  4737. inline TimeSpan_t881159249 * get_address_of_MaxValue_5() { return &___MaxValue_5; }
  4738. inline void set_MaxValue_5(TimeSpan_t881159249 value)
  4739. {
  4740. ___MaxValue_5 = value;
  4741. }
  4742. inline static int32_t get_offset_of_MinValue_6() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___MinValue_6)); }
  4743. inline TimeSpan_t881159249 get_MinValue_6() const { return ___MinValue_6; }
  4744. inline TimeSpan_t881159249 * get_address_of_MinValue_6() { return &___MinValue_6; }
  4745. inline void set_MinValue_6(TimeSpan_t881159249 value)
  4746. {
  4747. ___MinValue_6 = value;
  4748. }
  4749. inline static int32_t get_offset_of_Zero_7() { return static_cast<int32_t>(offsetof(TimeSpan_t881159249_StaticFields, ___Zero_7)); }
  4750. inline TimeSpan_t881159249 get_Zero_7() const { return ___Zero_7; }
  4751. inline TimeSpan_t881159249 * get_address_of_Zero_7() { return &___Zero_7; }
  4752. inline void set_Zero_7(TimeSpan_t881159249 value)
  4753. {
  4754. ___Zero_7 = value;
  4755. }
  4756. };
  4757. #ifdef __clang__
  4758. #pragma clang diagnostic pop
  4759. #endif
  4760. #endif // TIMESPAN_T881159249_H
  4761. #ifndef ENUM_T4135868527_H
  4762. #define ENUM_T4135868527_H
  4763. #ifdef __clang__
  4764. #pragma clang diagnostic push
  4765. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4766. #pragma clang diagnostic ignored "-Wunused-variable"
  4767. #endif
  4768. // System.Enum
  4769. struct Enum_t4135868527 : public ValueType_t3640485471
  4770. {
  4771. public:
  4772. public:
  4773. };
  4774. struct Enum_t4135868527_StaticFields
  4775. {
  4776. public:
  4777. // System.Char[] System.Enum::split_char
  4778. CharU5BU5D_t3528271667* ___split_char_0;
  4779. public:
  4780. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  4781. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  4782. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  4783. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  4784. {
  4785. ___split_char_0 = value;
  4786. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  4787. }
  4788. };
  4789. #ifdef __clang__
  4790. #pragma clang diagnostic pop
  4791. #endif
  4792. // Native definition for P/Invoke marshalling of System.Enum
  4793. struct Enum_t4135868527_marshaled_pinvoke
  4794. {
  4795. };
  4796. // Native definition for COM marshalling of System.Enum
  4797. struct Enum_t4135868527_marshaled_com
  4798. {
  4799. };
  4800. #endif // ENUM_T4135868527_H
  4801. #ifndef EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4802. #define EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4803. #ifdef __clang__
  4804. #pragma clang diagnostic push
  4805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4806. #pragma clang diagnostic ignored "-Wunused-variable"
  4807. #endif
  4808. // UnityEngine.Internal.ExcludeFromDocsAttribute
  4809. struct ExcludeFromDocsAttribute_t3592494112 : public Attribute_t861562559
  4810. {
  4811. public:
  4812. public:
  4813. };
  4814. #ifdef __clang__
  4815. #pragma clang diagnostic pop
  4816. #endif
  4817. #endif // EXCLUDEFROMDOCSATTRIBUTE_T3592494112_H
  4818. #ifndef INTPTR_T_H
  4819. #define INTPTR_T_H
  4820. #ifdef __clang__
  4821. #pragma clang diagnostic push
  4822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4823. #pragma clang diagnostic ignored "-Wunused-variable"
  4824. #endif
  4825. // System.IntPtr
  4826. struct IntPtr_t
  4827. {
  4828. public:
  4829. // System.Void* System.IntPtr::m_value
  4830. void* ___m_value_0;
  4831. public:
  4832. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  4833. inline void* get_m_value_0() const { return ___m_value_0; }
  4834. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  4835. inline void set_m_value_0(void* value)
  4836. {
  4837. ___m_value_0 = value;
  4838. }
  4839. };
  4840. struct IntPtr_t_StaticFields
  4841. {
  4842. public:
  4843. // System.IntPtr System.IntPtr::Zero
  4844. intptr_t ___Zero_1;
  4845. public:
  4846. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  4847. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  4848. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  4849. inline void set_Zero_1(intptr_t value)
  4850. {
  4851. ___Zero_1 = value;
  4852. }
  4853. };
  4854. #ifdef __clang__
  4855. #pragma clang diagnostic pop
  4856. #endif
  4857. #endif // INTPTR_T_H
  4858. #ifndef UNITYEVENT_1_T3832605257_H
  4859. #define UNITYEVENT_1_T3832605257_H
  4860. #ifdef __clang__
  4861. #pragma clang diagnostic push
  4862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4863. #pragma clang diagnostic ignored "-Wunused-variable"
  4864. #endif
  4865. // UnityEngine.Events.UnityEvent`1<System.Int32>
  4866. struct UnityEvent_1_t3832605257 : public UnityEventBase_t3960448221
  4867. {
  4868. public:
  4869. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  4870. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  4871. public:
  4872. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3832605257, ___m_InvokeArray_4)); }
  4873. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  4874. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  4875. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  4876. {
  4877. ___m_InvokeArray_4 = value;
  4878. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  4879. }
  4880. };
  4881. #ifdef __clang__
  4882. #pragma clang diagnostic pop
  4883. #endif
  4884. #endif // UNITYEVENT_1_T3832605257_H
  4885. #ifndef GUID_T_H
  4886. #define GUID_T_H
  4887. #ifdef __clang__
  4888. #pragma clang diagnostic push
  4889. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4890. #pragma clang diagnostic ignored "-Wunused-variable"
  4891. #endif
  4892. // System.Guid
  4893. struct Guid_t
  4894. {
  4895. public:
  4896. // System.Int32 System.Guid::_a
  4897. int32_t ____a_0;
  4898. // System.Int16 System.Guid::_b
  4899. int16_t ____b_1;
  4900. // System.Int16 System.Guid::_c
  4901. int16_t ____c_2;
  4902. // System.Byte System.Guid::_d
  4903. uint8_t ____d_3;
  4904. // System.Byte System.Guid::_e
  4905. uint8_t ____e_4;
  4906. // System.Byte System.Guid::_f
  4907. uint8_t ____f_5;
  4908. // System.Byte System.Guid::_g
  4909. uint8_t ____g_6;
  4910. // System.Byte System.Guid::_h
  4911. uint8_t ____h_7;
  4912. // System.Byte System.Guid::_i
  4913. uint8_t ____i_8;
  4914. // System.Byte System.Guid::_j
  4915. uint8_t ____j_9;
  4916. // System.Byte System.Guid::_k
  4917. uint8_t ____k_10;
  4918. public:
  4919. inline static int32_t get_offset_of__a_0() { return static_cast<int32_t>(offsetof(Guid_t, ____a_0)); }
  4920. inline int32_t get__a_0() const { return ____a_0; }
  4921. inline int32_t* get_address_of__a_0() { return &____a_0; }
  4922. inline void set__a_0(int32_t value)
  4923. {
  4924. ____a_0 = value;
  4925. }
  4926. inline static int32_t get_offset_of__b_1() { return static_cast<int32_t>(offsetof(Guid_t, ____b_1)); }
  4927. inline int16_t get__b_1() const { return ____b_1; }
  4928. inline int16_t* get_address_of__b_1() { return &____b_1; }
  4929. inline void set__b_1(int16_t value)
  4930. {
  4931. ____b_1 = value;
  4932. }
  4933. inline static int32_t get_offset_of__c_2() { return static_cast<int32_t>(offsetof(Guid_t, ____c_2)); }
  4934. inline int16_t get__c_2() const { return ____c_2; }
  4935. inline int16_t* get_address_of__c_2() { return &____c_2; }
  4936. inline void set__c_2(int16_t value)
  4937. {
  4938. ____c_2 = value;
  4939. }
  4940. inline static int32_t get_offset_of__d_3() { return static_cast<int32_t>(offsetof(Guid_t, ____d_3)); }
  4941. inline uint8_t get__d_3() const { return ____d_3; }
  4942. inline uint8_t* get_address_of__d_3() { return &____d_3; }
  4943. inline void set__d_3(uint8_t value)
  4944. {
  4945. ____d_3 = value;
  4946. }
  4947. inline static int32_t get_offset_of__e_4() { return static_cast<int32_t>(offsetof(Guid_t, ____e_4)); }
  4948. inline uint8_t get__e_4() const { return ____e_4; }
  4949. inline uint8_t* get_address_of__e_4() { return &____e_4; }
  4950. inline void set__e_4(uint8_t value)
  4951. {
  4952. ____e_4 = value;
  4953. }
  4954. inline static int32_t get_offset_of__f_5() { return static_cast<int32_t>(offsetof(Guid_t, ____f_5)); }
  4955. inline uint8_t get__f_5() const { return ____f_5; }
  4956. inline uint8_t* get_address_of__f_5() { return &____f_5; }
  4957. inline void set__f_5(uint8_t value)
  4958. {
  4959. ____f_5 = value;
  4960. }
  4961. inline static int32_t get_offset_of__g_6() { return static_cast<int32_t>(offsetof(Guid_t, ____g_6)); }
  4962. inline uint8_t get__g_6() const { return ____g_6; }
  4963. inline uint8_t* get_address_of__g_6() { return &____g_6; }
  4964. inline void set__g_6(uint8_t value)
  4965. {
  4966. ____g_6 = value;
  4967. }
  4968. inline static int32_t get_offset_of__h_7() { return static_cast<int32_t>(offsetof(Guid_t, ____h_7)); }
  4969. inline uint8_t get__h_7() const { return ____h_7; }
  4970. inline uint8_t* get_address_of__h_7() { return &____h_7; }
  4971. inline void set__h_7(uint8_t value)
  4972. {
  4973. ____h_7 = value;
  4974. }
  4975. inline static int32_t get_offset_of__i_8() { return static_cast<int32_t>(offsetof(Guid_t, ____i_8)); }
  4976. inline uint8_t get__i_8() const { return ____i_8; }
  4977. inline uint8_t* get_address_of__i_8() { return &____i_8; }
  4978. inline void set__i_8(uint8_t value)
  4979. {
  4980. ____i_8 = value;
  4981. }
  4982. inline static int32_t get_offset_of__j_9() { return static_cast<int32_t>(offsetof(Guid_t, ____j_9)); }
  4983. inline uint8_t get__j_9() const { return ____j_9; }
  4984. inline uint8_t* get_address_of__j_9() { return &____j_9; }
  4985. inline void set__j_9(uint8_t value)
  4986. {
  4987. ____j_9 = value;
  4988. }
  4989. inline static int32_t get_offset_of__k_10() { return static_cast<int32_t>(offsetof(Guid_t, ____k_10)); }
  4990. inline uint8_t get__k_10() const { return ____k_10; }
  4991. inline uint8_t* get_address_of__k_10() { return &____k_10; }
  4992. inline void set__k_10(uint8_t value)
  4993. {
  4994. ____k_10 = value;
  4995. }
  4996. };
  4997. struct Guid_t_StaticFields
  4998. {
  4999. public:
  5000. // System.Guid System.Guid::Empty
  5001. Guid_t ___Empty_11;
  5002. // System.Object System.Guid::_rngAccess
  5003. RuntimeObject * ____rngAccess_12;
  5004. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
  5005. RandomNumberGenerator_t386037858 * ____rng_13;
  5006. // System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng
  5007. RandomNumberGenerator_t386037858 * ____fastRng_14;
  5008. public:
  5009. inline static int32_t get_offset_of_Empty_11() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_11)); }
  5010. inline Guid_t get_Empty_11() const { return ___Empty_11; }
  5011. inline Guid_t * get_address_of_Empty_11() { return &___Empty_11; }
  5012. inline void set_Empty_11(Guid_t value)
  5013. {
  5014. ___Empty_11 = value;
  5015. }
  5016. inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
  5017. inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
  5018. inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
  5019. inline void set__rngAccess_12(RuntimeObject * value)
  5020. {
  5021. ____rngAccess_12 = value;
  5022. Il2CppCodeGenWriteBarrier((&____rngAccess_12), value);
  5023. }
  5024. inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
  5025. inline RandomNumberGenerator_t386037858 * get__rng_13() const { return ____rng_13; }
  5026. inline RandomNumberGenerator_t386037858 ** get_address_of__rng_13() { return &____rng_13; }
  5027. inline void set__rng_13(RandomNumberGenerator_t386037858 * value)
  5028. {
  5029. ____rng_13 = value;
  5030. Il2CppCodeGenWriteBarrier((&____rng_13), value);
  5031. }
  5032. inline static int32_t get_offset_of__fastRng_14() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____fastRng_14)); }
  5033. inline RandomNumberGenerator_t386037858 * get__fastRng_14() const { return ____fastRng_14; }
  5034. inline RandomNumberGenerator_t386037858 ** get_address_of__fastRng_14() { return &____fastRng_14; }
  5035. inline void set__fastRng_14(RandomNumberGenerator_t386037858 * value)
  5036. {
  5037. ____fastRng_14 = value;
  5038. Il2CppCodeGenWriteBarrier((&____fastRng_14), value);
  5039. }
  5040. };
  5041. #ifdef __clang__
  5042. #pragma clang diagnostic pop
  5043. #endif
  5044. #endif // GUID_T_H
  5045. #ifndef UINT64_T4134040092_H
  5046. #define UINT64_T4134040092_H
  5047. #ifdef __clang__
  5048. #pragma clang diagnostic push
  5049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5050. #pragma clang diagnostic ignored "-Wunused-variable"
  5051. #endif
  5052. // System.UInt64
  5053. struct UInt64_t4134040092
  5054. {
  5055. public:
  5056. // System.UInt64 System.UInt64::m_value
  5057. uint64_t ___m_value_0;
  5058. public:
  5059. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_t4134040092, ___m_value_0)); }
  5060. inline uint64_t get_m_value_0() const { return ___m_value_0; }
  5061. inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
  5062. inline void set_m_value_0(uint64_t value)
  5063. {
  5064. ___m_value_0 = value;
  5065. }
  5066. };
  5067. #ifdef __clang__
  5068. #pragma clang diagnostic pop
  5069. #endif
  5070. #endif // UINT64_T4134040092_H
  5071. #ifndef SCENE_T2348375561_H
  5072. #define SCENE_T2348375561_H
  5073. #ifdef __clang__
  5074. #pragma clang diagnostic push
  5075. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5076. #pragma clang diagnostic ignored "-Wunused-variable"
  5077. #endif
  5078. // UnityEngine.SceneManagement.Scene
  5079. struct Scene_t2348375561
  5080. {
  5081. public:
  5082. // System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
  5083. int32_t ___m_Handle_0;
  5084. public:
  5085. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Scene_t2348375561, ___m_Handle_0)); }
  5086. inline int32_t get_m_Handle_0() const { return ___m_Handle_0; }
  5087. inline int32_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5088. inline void set_m_Handle_0(int32_t value)
  5089. {
  5090. ___m_Handle_0 = value;
  5091. }
  5092. };
  5093. #ifdef __clang__
  5094. #pragma clang diagnostic pop
  5095. #endif
  5096. #endif // SCENE_T2348375561_H
  5097. #ifndef ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5098. #define ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5099. #ifdef __clang__
  5100. #pragma clang diagnostic push
  5101. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5102. #pragma clang diagnostic ignored "-Wunused-variable"
  5103. #endif
  5104. // UnityEngine.AssemblyIsEditorAssembly
  5105. struct AssemblyIsEditorAssembly_t3442416807 : public Attribute_t861562559
  5106. {
  5107. public:
  5108. public:
  5109. };
  5110. #ifdef __clang__
  5111. #pragma clang diagnostic pop
  5112. #endif
  5113. #endif // ASSEMBLYISEDITORASSEMBLY_T3442416807_H
  5114. #ifndef BOOLEAN_T97287965_H
  5115. #define BOOLEAN_T97287965_H
  5116. #ifdef __clang__
  5117. #pragma clang diagnostic push
  5118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5119. #pragma clang diagnostic ignored "-Wunused-variable"
  5120. #endif
  5121. // System.Boolean
  5122. struct Boolean_t97287965
  5123. {
  5124. public:
  5125. // System.Boolean System.Boolean::m_value
  5126. bool ___m_value_2;
  5127. public:
  5128. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  5129. inline bool get_m_value_2() const { return ___m_value_2; }
  5130. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  5131. inline void set_m_value_2(bool value)
  5132. {
  5133. ___m_value_2 = value;
  5134. }
  5135. };
  5136. struct Boolean_t97287965_StaticFields
  5137. {
  5138. public:
  5139. // System.String System.Boolean::FalseString
  5140. String_t* ___FalseString_0;
  5141. // System.String System.Boolean::TrueString
  5142. String_t* ___TrueString_1;
  5143. public:
  5144. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  5145. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  5146. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  5147. inline void set_FalseString_0(String_t* value)
  5148. {
  5149. ___FalseString_0 = value;
  5150. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  5151. }
  5152. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  5153. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  5154. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  5155. inline void set_TrueString_1(String_t* value)
  5156. {
  5157. ___TrueString_1 = value;
  5158. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  5159. }
  5160. };
  5161. #ifdef __clang__
  5162. #pragma clang diagnostic pop
  5163. #endif
  5164. #endif // BOOLEAN_T97287965_H
  5165. #ifndef SYSTEMEXCEPTION_T176217640_H
  5166. #define SYSTEMEXCEPTION_T176217640_H
  5167. #ifdef __clang__
  5168. #pragma clang diagnostic push
  5169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5170. #pragma clang diagnostic ignored "-Wunused-variable"
  5171. #endif
  5172. // System.SystemException
  5173. struct SystemException_t176217640 : public Exception_t
  5174. {
  5175. public:
  5176. public:
  5177. };
  5178. #ifdef __clang__
  5179. #pragma clang diagnostic pop
  5180. #endif
  5181. #endif // SYSTEMEXCEPTION_T176217640_H
  5182. #ifndef PROPERTYNAME_T3749835189_H
  5183. #define PROPERTYNAME_T3749835189_H
  5184. #ifdef __clang__
  5185. #pragma clang diagnostic push
  5186. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5187. #pragma clang diagnostic ignored "-Wunused-variable"
  5188. #endif
  5189. // UnityEngine.PropertyName
  5190. struct PropertyName_t3749835189
  5191. {
  5192. public:
  5193. // System.Int32 UnityEngine.PropertyName::id
  5194. int32_t ___id_0;
  5195. public:
  5196. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
  5197. inline int32_t get_id_0() const { return ___id_0; }
  5198. inline int32_t* get_address_of_id_0() { return &___id_0; }
  5199. inline void set_id_0(int32_t value)
  5200. {
  5201. ___id_0 = value;
  5202. }
  5203. };
  5204. #ifdef __clang__
  5205. #pragma clang diagnostic pop
  5206. #endif
  5207. #endif // PROPERTYNAME_T3749835189_H
  5208. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  5209. #define PROPERTYATTRIBUTE_T3677895545_H
  5210. #ifdef __clang__
  5211. #pragma clang diagnostic push
  5212. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5213. #pragma clang diagnostic ignored "-Wunused-variable"
  5214. #endif
  5215. // UnityEngine.PropertyAttribute
  5216. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  5217. {
  5218. public:
  5219. public:
  5220. };
  5221. #ifdef __clang__
  5222. #pragma clang diagnostic pop
  5223. #endif
  5224. #endif // PROPERTYATTRIBUTE_T3677895545_H
  5225. #ifndef PREFERBINARYSERIALIZATION_T2906007930_H
  5226. #define PREFERBINARYSERIALIZATION_T2906007930_H
  5227. #ifdef __clang__
  5228. #pragma clang diagnostic push
  5229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5230. #pragma clang diagnostic ignored "-Wunused-variable"
  5231. #endif
  5232. // UnityEngine.PreferBinarySerialization
  5233. struct PreferBinarySerialization_t2906007930 : public Attribute_t861562559
  5234. {
  5235. public:
  5236. public:
  5237. };
  5238. #ifdef __clang__
  5239. #pragma clang diagnostic pop
  5240. #endif
  5241. #endif // PREFERBINARYSERIALIZATION_T2906007930_H
  5242. #ifndef PLAYERPREFSEXCEPTION_T3295148878_H
  5243. #define PLAYERPREFSEXCEPTION_T3295148878_H
  5244. #ifdef __clang__
  5245. #pragma clang diagnostic push
  5246. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5247. #pragma clang diagnostic ignored "-Wunused-variable"
  5248. #endif
  5249. // UnityEngine.PlayerPrefsException
  5250. struct PlayerPrefsException_t3295148878 : public Exception_t
  5251. {
  5252. public:
  5253. public:
  5254. };
  5255. #ifdef __clang__
  5256. #pragma clang diagnostic pop
  5257. #endif
  5258. #endif // PLAYERPREFSEXCEPTION_T3295148878_H
  5259. #ifndef UNITYEVENT_1_T2052235288_H
  5260. #define UNITYEVENT_1_T2052235288_H
  5261. #ifdef __clang__
  5262. #pragma clang diagnostic push
  5263. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5264. #pragma clang diagnostic ignored "-Wunused-variable"
  5265. #endif
  5266. // UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
  5267. struct UnityEvent_1_t2052235288 : public UnityEventBase_t3960448221
  5268. {
  5269. public:
  5270. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  5271. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  5272. public:
  5273. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2052235288, ___m_InvokeArray_4)); }
  5274. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  5275. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  5276. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  5277. {
  5278. ___m_InvokeArray_4 = value;
  5279. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  5280. }
  5281. };
  5282. #ifdef __clang__
  5283. #pragma clang diagnostic pop
  5284. #endif
  5285. #endif // UNITYEVENT_1_T2052235288_H
  5286. #ifndef NATIVECLASSATTRIBUTE_T2601352714_H
  5287. #define NATIVECLASSATTRIBUTE_T2601352714_H
  5288. #ifdef __clang__
  5289. #pragma clang diagnostic push
  5290. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5291. #pragma clang diagnostic ignored "-Wunused-variable"
  5292. #endif
  5293. // UnityEngine.NativeClassAttribute
  5294. struct NativeClassAttribute_t2601352714 : public Attribute_t861562559
  5295. {
  5296. public:
  5297. // System.String UnityEngine.NativeClassAttribute::<QualifiedNativeName>k__BackingField
  5298. String_t* ___U3CQualifiedNativeNameU3Ek__BackingField_0;
  5299. public:
  5300. inline static int32_t get_offset_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(NativeClassAttribute_t2601352714, ___U3CQualifiedNativeNameU3Ek__BackingField_0)); }
  5301. inline String_t* get_U3CQualifiedNativeNameU3Ek__BackingField_0() const { return ___U3CQualifiedNativeNameU3Ek__BackingField_0; }
  5302. inline String_t** get_address_of_U3CQualifiedNativeNameU3Ek__BackingField_0() { return &___U3CQualifiedNativeNameU3Ek__BackingField_0; }
  5303. inline void set_U3CQualifiedNativeNameU3Ek__BackingField_0(String_t* value)
  5304. {
  5305. ___U3CQualifiedNativeNameU3Ek__BackingField_0 = value;
  5306. Il2CppCodeGenWriteBarrier((&___U3CQualifiedNativeNameU3Ek__BackingField_0), value);
  5307. }
  5308. };
  5309. #ifdef __clang__
  5310. #pragma clang diagnostic pop
  5311. #endif
  5312. #endif // NATIVECLASSATTRIBUTE_T2601352714_H
  5313. #ifndef INVOKABLECALL_1_T1964614927_H
  5314. #define INVOKABLECALL_1_T1964614927_H
  5315. #ifdef __clang__
  5316. #pragma clang diagnostic push
  5317. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5318. #pragma clang diagnostic ignored "-Wunused-variable"
  5319. #endif
  5320. // UnityEngine.Events.InvokableCall`1<System.String>
  5321. struct InvokableCall_1_t1964614927 : public BaseInvokableCall_t2703961024
  5322. {
  5323. public:
  5324. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  5325. UnityAction_1_t2432286830 * ___Delegate_0;
  5326. public:
  5327. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t1964614927, ___Delegate_0)); }
  5328. inline UnityAction_1_t2432286830 * get_Delegate_0() const { return ___Delegate_0; }
  5329. inline UnityAction_1_t2432286830 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  5330. inline void set_Delegate_0(UnityAction_1_t2432286830 * value)
  5331. {
  5332. ___Delegate_0 = value;
  5333. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  5334. }
  5335. };
  5336. #ifdef __clang__
  5337. #pragma clang diagnostic pop
  5338. #endif
  5339. #endif // INVOKABLECALL_1_T1964614927_H
  5340. #ifndef HITINFO_T3229609740_H
  5341. #define HITINFO_T3229609740_H
  5342. #ifdef __clang__
  5343. #pragma clang diagnostic push
  5344. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5345. #pragma clang diagnostic ignored "-Wunused-variable"
  5346. #endif
  5347. // UnityEngine.SendMouseEvents/HitInfo
  5348. struct HitInfo_t3229609740
  5349. {
  5350. public:
  5351. // UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
  5352. GameObject_t1113636619 * ___target_0;
  5353. // UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
  5354. Camera_t4157153871 * ___camera_1;
  5355. public:
  5356. inline static int32_t get_offset_of_target_0() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___target_0)); }
  5357. inline GameObject_t1113636619 * get_target_0() const { return ___target_0; }
  5358. inline GameObject_t1113636619 ** get_address_of_target_0() { return &___target_0; }
  5359. inline void set_target_0(GameObject_t1113636619 * value)
  5360. {
  5361. ___target_0 = value;
  5362. Il2CppCodeGenWriteBarrier((&___target_0), value);
  5363. }
  5364. inline static int32_t get_offset_of_camera_1() { return static_cast<int32_t>(offsetof(HitInfo_t3229609740, ___camera_1)); }
  5365. inline Camera_t4157153871 * get_camera_1() const { return ___camera_1; }
  5366. inline Camera_t4157153871 ** get_address_of_camera_1() { return &___camera_1; }
  5367. inline void set_camera_1(Camera_t4157153871 * value)
  5368. {
  5369. ___camera_1 = value;
  5370. Il2CppCodeGenWriteBarrier((&___camera_1), value);
  5371. }
  5372. };
  5373. #ifdef __clang__
  5374. #pragma clang diagnostic pop
  5375. #endif
  5376. // Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
  5377. struct HitInfo_t3229609740_marshaled_pinvoke
  5378. {
  5379. GameObject_t1113636619 * ___target_0;
  5380. Camera_t4157153871 * ___camera_1;
  5381. };
  5382. // Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
  5383. struct HitInfo_t3229609740_marshaled_com
  5384. {
  5385. GameObject_t1113636619 * ___target_0;
  5386. Camera_t4157153871 * ___camera_1;
  5387. };
  5388. #endif // HITINFO_T3229609740_H
  5389. #ifndef FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  5390. #define FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  5391. #ifdef __clang__
  5392. #pragma clang diagnostic push
  5393. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5394. #pragma clang diagnostic ignored "-Wunused-variable"
  5395. #endif
  5396. // UnityEngine.Serialization.FormerlySerializedAsAttribute
  5397. struct FormerlySerializedAsAttribute_t2859083114 : public Attribute_t861562559
  5398. {
  5399. public:
  5400. // System.String UnityEngine.Serialization.FormerlySerializedAsAttribute::m_oldName
  5401. String_t* ___m_oldName_0;
  5402. public:
  5403. inline static int32_t get_offset_of_m_oldName_0() { return static_cast<int32_t>(offsetof(FormerlySerializedAsAttribute_t2859083114, ___m_oldName_0)); }
  5404. inline String_t* get_m_oldName_0() const { return ___m_oldName_0; }
  5405. inline String_t** get_address_of_m_oldName_0() { return &___m_oldName_0; }
  5406. inline void set_m_oldName_0(String_t* value)
  5407. {
  5408. ___m_oldName_0 = value;
  5409. Il2CppCodeGenWriteBarrier((&___m_oldName_0), value);
  5410. }
  5411. };
  5412. #ifdef __clang__
  5413. #pragma clang diagnostic pop
  5414. #endif
  5415. #endif // FORMERLYSERIALIZEDASATTRIBUTE_T2859083114_H
  5416. #ifndef INT64_T3736567304_H
  5417. #define INT64_T3736567304_H
  5418. #ifdef __clang__
  5419. #pragma clang diagnostic push
  5420. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5421. #pragma clang diagnostic ignored "-Wunused-variable"
  5422. #endif
  5423. // System.Int64
  5424. struct Int64_t3736567304
  5425. {
  5426. public:
  5427. // System.Int64 System.Int64::m_value
  5428. int64_t ___m_value_2;
  5429. public:
  5430. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3736567304, ___m_value_2)); }
  5431. inline int64_t get_m_value_2() const { return ___m_value_2; }
  5432. inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
  5433. inline void set_m_value_2(int64_t value)
  5434. {
  5435. ___m_value_2 = value;
  5436. }
  5437. };
  5438. #ifdef __clang__
  5439. #pragma clang diagnostic pop
  5440. #endif
  5441. #endif // INT64_T3736567304_H
  5442. #ifndef SERIALIZEFIELD_T3286833614_H
  5443. #define SERIALIZEFIELD_T3286833614_H
  5444. #ifdef __clang__
  5445. #pragma clang diagnostic push
  5446. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5447. #pragma clang diagnostic ignored "-Wunused-variable"
  5448. #endif
  5449. // UnityEngine.SerializeField
  5450. struct SerializeField_t3286833614 : public Attribute_t861562559
  5451. {
  5452. public:
  5453. public:
  5454. };
  5455. #ifdef __clang__
  5456. #pragma clang diagnostic pop
  5457. #endif
  5458. #endif // SERIALIZEFIELD_T3286833614_H
  5459. #ifndef BYTE_T1134296376_H
  5460. #define BYTE_T1134296376_H
  5461. #ifdef __clang__
  5462. #pragma clang diagnostic push
  5463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5464. #pragma clang diagnostic ignored "-Wunused-variable"
  5465. #endif
  5466. // System.Byte
  5467. struct Byte_t1134296376
  5468. {
  5469. public:
  5470. // System.Byte System.Byte::m_value
  5471. uint8_t ___m_value_2;
  5472. public:
  5473. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  5474. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  5475. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  5476. inline void set_m_value_2(uint8_t value)
  5477. {
  5478. ___m_value_2 = value;
  5479. }
  5480. };
  5481. #ifdef __clang__
  5482. #pragma clang diagnostic pop
  5483. #endif
  5484. #endif // BYTE_T1134296376_H
  5485. #ifndef STREAM_T1273022909_H
  5486. #define STREAM_T1273022909_H
  5487. #ifdef __clang__
  5488. #pragma clang diagnostic push
  5489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5490. #pragma clang diagnostic ignored "-Wunused-variable"
  5491. #endif
  5492. // System.IO.Stream
  5493. struct Stream_t1273022909 : public MarshalByRefObject_t2760389100
  5494. {
  5495. public:
  5496. public:
  5497. };
  5498. struct Stream_t1273022909_StaticFields
  5499. {
  5500. public:
  5501. // System.IO.Stream System.IO.Stream::Null
  5502. Stream_t1273022909 * ___Null_1;
  5503. public:
  5504. inline static int32_t get_offset_of_Null_1() { return static_cast<int32_t>(offsetof(Stream_t1273022909_StaticFields, ___Null_1)); }
  5505. inline Stream_t1273022909 * get_Null_1() const { return ___Null_1; }
  5506. inline Stream_t1273022909 ** get_address_of_Null_1() { return &___Null_1; }
  5507. inline void set_Null_1(Stream_t1273022909 * value)
  5508. {
  5509. ___Null_1 = value;
  5510. Il2CppCodeGenWriteBarrier((&___Null_1), value);
  5511. }
  5512. };
  5513. #ifdef __clang__
  5514. #pragma clang diagnostic pop
  5515. #endif
  5516. #endif // STREAM_T1273022909_H
  5517. #ifndef GCHANDLE_T3351438187_H
  5518. #define GCHANDLE_T3351438187_H
  5519. #ifdef __clang__
  5520. #pragma clang diagnostic push
  5521. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5522. #pragma clang diagnostic ignored "-Wunused-variable"
  5523. #endif
  5524. // System.Runtime.InteropServices.GCHandle
  5525. struct GCHandle_t3351438187
  5526. {
  5527. public:
  5528. // System.Int32 System.Runtime.InteropServices.GCHandle::handle
  5529. int32_t ___handle_0;
  5530. public:
  5531. inline static int32_t get_offset_of_handle_0() { return static_cast<int32_t>(offsetof(GCHandle_t3351438187, ___handle_0)); }
  5532. inline int32_t get_handle_0() const { return ___handle_0; }
  5533. inline int32_t* get_address_of_handle_0() { return &___handle_0; }
  5534. inline void set_handle_0(int32_t value)
  5535. {
  5536. ___handle_0 = value;
  5537. }
  5538. };
  5539. #ifdef __clang__
  5540. #pragma clang diagnostic pop
  5541. #endif
  5542. #endif // GCHANDLE_T3351438187_H
  5543. #ifndef INVOKABLECALL_1_T1514431012_H
  5544. #define INVOKABLECALL_1_T1514431012_H
  5545. #ifdef __clang__
  5546. #pragma clang diagnostic push
  5547. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5548. #pragma clang diagnostic ignored "-Wunused-variable"
  5549. #endif
  5550. // UnityEngine.Events.InvokableCall`1<System.Single>
  5551. struct InvokableCall_1_t1514431012 : public BaseInvokableCall_t2703961024
  5552. {
  5553. public:
  5554. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  5555. UnityAction_1_t1982102915 * ___Delegate_0;
  5556. public:
  5557. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t1514431012, ___Delegate_0)); }
  5558. inline UnityAction_1_t1982102915 * get_Delegate_0() const { return ___Delegate_0; }
  5559. inline UnityAction_1_t1982102915 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  5560. inline void set_Delegate_0(UnityAction_1_t1982102915 * value)
  5561. {
  5562. ___Delegate_0 = value;
  5563. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  5564. }
  5565. };
  5566. #ifdef __clang__
  5567. #pragma clang diagnostic pop
  5568. #endif
  5569. #endif // INVOKABLECALL_1_T1514431012_H
  5570. #ifndef MOVEDFROMATTRIBUTE_T481952341_H
  5571. #define MOVEDFROMATTRIBUTE_T481952341_H
  5572. #ifdef __clang__
  5573. #pragma clang diagnostic push
  5574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5575. #pragma clang diagnostic ignored "-Wunused-variable"
  5576. #endif
  5577. // UnityEngine.Scripting.APIUpdating.MovedFromAttribute
  5578. struct MovedFromAttribute_t481952341 : public Attribute_t861562559
  5579. {
  5580. public:
  5581. // System.String UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<Namespace>k__BackingField
  5582. String_t* ___U3CNamespaceU3Ek__BackingField_0;
  5583. // System.Boolean UnityEngine.Scripting.APIUpdating.MovedFromAttribute::<IsInDifferentAssembly>k__BackingField
  5584. bool ___U3CIsInDifferentAssemblyU3Ek__BackingField_1;
  5585. public:
  5586. inline static int32_t get_offset_of_U3CNamespaceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t481952341, ___U3CNamespaceU3Ek__BackingField_0)); }
  5587. inline String_t* get_U3CNamespaceU3Ek__BackingField_0() const { return ___U3CNamespaceU3Ek__BackingField_0; }
  5588. inline String_t** get_address_of_U3CNamespaceU3Ek__BackingField_0() { return &___U3CNamespaceU3Ek__BackingField_0; }
  5589. inline void set_U3CNamespaceU3Ek__BackingField_0(String_t* value)
  5590. {
  5591. ___U3CNamespaceU3Ek__BackingField_0 = value;
  5592. Il2CppCodeGenWriteBarrier((&___U3CNamespaceU3Ek__BackingField_0), value);
  5593. }
  5594. inline static int32_t get_offset_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(MovedFromAttribute_t481952341, ___U3CIsInDifferentAssemblyU3Ek__BackingField_1)); }
  5595. inline bool get_U3CIsInDifferentAssemblyU3Ek__BackingField_1() const { return ___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
  5596. inline bool* get_address_of_U3CIsInDifferentAssemblyU3Ek__BackingField_1() { return &___U3CIsInDifferentAssemblyU3Ek__BackingField_1; }
  5597. inline void set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(bool value)
  5598. {
  5599. ___U3CIsInDifferentAssemblyU3Ek__BackingField_1 = value;
  5600. }
  5601. };
  5602. #ifdef __clang__
  5603. #pragma clang diagnostic pop
  5604. #endif
  5605. #endif // MOVEDFROMATTRIBUTE_T481952341_H
  5606. #ifndef DOUBLE_T594665363_H
  5607. #define DOUBLE_T594665363_H
  5608. #ifdef __clang__
  5609. #pragma clang diagnostic push
  5610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5611. #pragma clang diagnostic ignored "-Wunused-variable"
  5612. #endif
  5613. // System.Double
  5614. struct Double_t594665363
  5615. {
  5616. public:
  5617. // System.Double System.Double::m_value
  5618. double ___m_value_13;
  5619. public:
  5620. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  5621. inline double get_m_value_13() const { return ___m_value_13; }
  5622. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  5623. inline void set_m_value_13(double value)
  5624. {
  5625. ___m_value_13 = value;
  5626. }
  5627. };
  5628. #ifdef __clang__
  5629. #pragma clang diagnostic pop
  5630. #endif
  5631. #endif // DOUBLE_T594665363_H
  5632. #ifndef MATHF_T3464937446_H
  5633. #define MATHF_T3464937446_H
  5634. #ifdef __clang__
  5635. #pragma clang diagnostic push
  5636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5637. #pragma clang diagnostic ignored "-Wunused-variable"
  5638. #endif
  5639. // UnityEngine.Mathf
  5640. struct Mathf_t3464937446
  5641. {
  5642. public:
  5643. public:
  5644. };
  5645. struct Mathf_t3464937446_StaticFields
  5646. {
  5647. public:
  5648. // System.Single UnityEngine.Mathf::Epsilon
  5649. float ___Epsilon_0;
  5650. public:
  5651. inline static int32_t get_offset_of_Epsilon_0() { return static_cast<int32_t>(offsetof(Mathf_t3464937446_StaticFields, ___Epsilon_0)); }
  5652. inline float get_Epsilon_0() const { return ___Epsilon_0; }
  5653. inline float* get_address_of_Epsilon_0() { return &___Epsilon_0; }
  5654. inline void set_Epsilon_0(float value)
  5655. {
  5656. ___Epsilon_0 = value;
  5657. }
  5658. };
  5659. #ifdef __clang__
  5660. #pragma clang diagnostic pop
  5661. #endif
  5662. #endif // MATHF_T3464937446_H
  5663. #ifndef INVOKABLECALL_1_T3068109991_H
  5664. #define INVOKABLECALL_1_T3068109991_H
  5665. #ifdef __clang__
  5666. #pragma clang diagnostic push
  5667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5668. #pragma clang diagnostic ignored "-Wunused-variable"
  5669. #endif
  5670. // UnityEngine.Events.InvokableCall`1<System.Int32>
  5671. struct InvokableCall_1_t3068109991 : public BaseInvokableCall_t2703961024
  5672. {
  5673. public:
  5674. // UnityEngine.Events.UnityAction`1<T1> UnityEngine.Events.InvokableCall`1::Delegate
  5675. UnityAction_1_t3535781894 * ___Delegate_0;
  5676. public:
  5677. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_1_t3068109991, ___Delegate_0)); }
  5678. inline UnityAction_1_t3535781894 * get_Delegate_0() const { return ___Delegate_0; }
  5679. inline UnityAction_1_t3535781894 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  5680. inline void set_Delegate_0(UnityAction_1_t3535781894 * value)
  5681. {
  5682. ___Delegate_0 = value;
  5683. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  5684. }
  5685. };
  5686. #ifdef __clang__
  5687. #pragma clang diagnostic pop
  5688. #endif
  5689. #endif // INVOKABLECALL_1_T3068109991_H
  5690. #ifndef CULLINGGROUPEVENT_T1722745023_H
  5691. #define CULLINGGROUPEVENT_T1722745023_H
  5692. #ifdef __clang__
  5693. #pragma clang diagnostic push
  5694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5695. #pragma clang diagnostic ignored "-Wunused-variable"
  5696. #endif
  5697. // UnityEngine.CullingGroupEvent
  5698. struct CullingGroupEvent_t1722745023
  5699. {
  5700. public:
  5701. // System.Int32 UnityEngine.CullingGroupEvent::m_Index
  5702. int32_t ___m_Index_0;
  5703. // System.Byte UnityEngine.CullingGroupEvent::m_PrevState
  5704. uint8_t ___m_PrevState_1;
  5705. // System.Byte UnityEngine.CullingGroupEvent::m_ThisState
  5706. uint8_t ___m_ThisState_2;
  5707. public:
  5708. inline static int32_t get_offset_of_m_Index_0() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_Index_0)); }
  5709. inline int32_t get_m_Index_0() const { return ___m_Index_0; }
  5710. inline int32_t* get_address_of_m_Index_0() { return &___m_Index_0; }
  5711. inline void set_m_Index_0(int32_t value)
  5712. {
  5713. ___m_Index_0 = value;
  5714. }
  5715. inline static int32_t get_offset_of_m_PrevState_1() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_PrevState_1)); }
  5716. inline uint8_t get_m_PrevState_1() const { return ___m_PrevState_1; }
  5717. inline uint8_t* get_address_of_m_PrevState_1() { return &___m_PrevState_1; }
  5718. inline void set_m_PrevState_1(uint8_t value)
  5719. {
  5720. ___m_PrevState_1 = value;
  5721. }
  5722. inline static int32_t get_offset_of_m_ThisState_2() { return static_cast<int32_t>(offsetof(CullingGroupEvent_t1722745023, ___m_ThisState_2)); }
  5723. inline uint8_t get_m_ThisState_2() const { return ___m_ThisState_2; }
  5724. inline uint8_t* get_address_of_m_ThisState_2() { return &___m_ThisState_2; }
  5725. inline void set_m_ThisState_2(uint8_t value)
  5726. {
  5727. ___m_ThisState_2 = value;
  5728. }
  5729. };
  5730. #ifdef __clang__
  5731. #pragma clang diagnostic pop
  5732. #endif
  5733. #endif // CULLINGGROUPEVENT_T1722745023_H
  5734. #ifndef CONTEXTMENU_T1295656858_H
  5735. #define CONTEXTMENU_T1295656858_H
  5736. #ifdef __clang__
  5737. #pragma clang diagnostic push
  5738. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5739. #pragma clang diagnostic ignored "-Wunused-variable"
  5740. #endif
  5741. // UnityEngine.ContextMenu
  5742. struct ContextMenu_t1295656858 : public Attribute_t861562559
  5743. {
  5744. public:
  5745. public:
  5746. };
  5747. #ifdef __clang__
  5748. #pragma clang diagnostic pop
  5749. #endif
  5750. #endif // CONTEXTMENU_T1295656858_H
  5751. #ifndef NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  5752. #define NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  5753. #ifdef __clang__
  5754. #pragma clang diagnostic push
  5755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5756. #pragma clang diagnostic ignored "-Wunused-variable"
  5757. #endif
  5758. // UnityEngine.Collections.NativeContainerSupportsMinMaxWriteRestrictionAttribute
  5759. struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t1586929818 : public Attribute_t861562559
  5760. {
  5761. public:
  5762. public:
  5763. };
  5764. #ifdef __clang__
  5765. #pragma clang diagnostic pop
  5766. #endif
  5767. #endif // NATIVECONTAINERSUPPORTSMINMAXWRITERESTRICTIONATTRIBUTE_T1586929818_H
  5768. #ifndef MATRIX4X4_T1817901843_H
  5769. #define MATRIX4X4_T1817901843_H
  5770. #ifdef __clang__
  5771. #pragma clang diagnostic push
  5772. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5773. #pragma clang diagnostic ignored "-Wunused-variable"
  5774. #endif
  5775. // UnityEngine.Matrix4x4
  5776. struct Matrix4x4_t1817901843
  5777. {
  5778. public:
  5779. // System.Single UnityEngine.Matrix4x4::m00
  5780. float ___m00_0;
  5781. // System.Single UnityEngine.Matrix4x4::m10
  5782. float ___m10_1;
  5783. // System.Single UnityEngine.Matrix4x4::m20
  5784. float ___m20_2;
  5785. // System.Single UnityEngine.Matrix4x4::m30
  5786. float ___m30_3;
  5787. // System.Single UnityEngine.Matrix4x4::m01
  5788. float ___m01_4;
  5789. // System.Single UnityEngine.Matrix4x4::m11
  5790. float ___m11_5;
  5791. // System.Single UnityEngine.Matrix4x4::m21
  5792. float ___m21_6;
  5793. // System.Single UnityEngine.Matrix4x4::m31
  5794. float ___m31_7;
  5795. // System.Single UnityEngine.Matrix4x4::m02
  5796. float ___m02_8;
  5797. // System.Single UnityEngine.Matrix4x4::m12
  5798. float ___m12_9;
  5799. // System.Single UnityEngine.Matrix4x4::m22
  5800. float ___m22_10;
  5801. // System.Single UnityEngine.Matrix4x4::m32
  5802. float ___m32_11;
  5803. // System.Single UnityEngine.Matrix4x4::m03
  5804. float ___m03_12;
  5805. // System.Single UnityEngine.Matrix4x4::m13
  5806. float ___m13_13;
  5807. // System.Single UnityEngine.Matrix4x4::m23
  5808. float ___m23_14;
  5809. // System.Single UnityEngine.Matrix4x4::m33
  5810. float ___m33_15;
  5811. public:
  5812. inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m00_0)); }
  5813. inline float get_m00_0() const { return ___m00_0; }
  5814. inline float* get_address_of_m00_0() { return &___m00_0; }
  5815. inline void set_m00_0(float value)
  5816. {
  5817. ___m00_0 = value;
  5818. }
  5819. inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m10_1)); }
  5820. inline float get_m10_1() const { return ___m10_1; }
  5821. inline float* get_address_of_m10_1() { return &___m10_1; }
  5822. inline void set_m10_1(float value)
  5823. {
  5824. ___m10_1 = value;
  5825. }
  5826. inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m20_2)); }
  5827. inline float get_m20_2() const { return ___m20_2; }
  5828. inline float* get_address_of_m20_2() { return &___m20_2; }
  5829. inline void set_m20_2(float value)
  5830. {
  5831. ___m20_2 = value;
  5832. }
  5833. inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m30_3)); }
  5834. inline float get_m30_3() const { return ___m30_3; }
  5835. inline float* get_address_of_m30_3() { return &___m30_3; }
  5836. inline void set_m30_3(float value)
  5837. {
  5838. ___m30_3 = value;
  5839. }
  5840. inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m01_4)); }
  5841. inline float get_m01_4() const { return ___m01_4; }
  5842. inline float* get_address_of_m01_4() { return &___m01_4; }
  5843. inline void set_m01_4(float value)
  5844. {
  5845. ___m01_4 = value;
  5846. }
  5847. inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m11_5)); }
  5848. inline float get_m11_5() const { return ___m11_5; }
  5849. inline float* get_address_of_m11_5() { return &___m11_5; }
  5850. inline void set_m11_5(float value)
  5851. {
  5852. ___m11_5 = value;
  5853. }
  5854. inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m21_6)); }
  5855. inline float get_m21_6() const { return ___m21_6; }
  5856. inline float* get_address_of_m21_6() { return &___m21_6; }
  5857. inline void set_m21_6(float value)
  5858. {
  5859. ___m21_6 = value;
  5860. }
  5861. inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m31_7)); }
  5862. inline float get_m31_7() const { return ___m31_7; }
  5863. inline float* get_address_of_m31_7() { return &___m31_7; }
  5864. inline void set_m31_7(float value)
  5865. {
  5866. ___m31_7 = value;
  5867. }
  5868. inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m02_8)); }
  5869. inline float get_m02_8() const { return ___m02_8; }
  5870. inline float* get_address_of_m02_8() { return &___m02_8; }
  5871. inline void set_m02_8(float value)
  5872. {
  5873. ___m02_8 = value;
  5874. }
  5875. inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m12_9)); }
  5876. inline float get_m12_9() const { return ___m12_9; }
  5877. inline float* get_address_of_m12_9() { return &___m12_9; }
  5878. inline void set_m12_9(float value)
  5879. {
  5880. ___m12_9 = value;
  5881. }
  5882. inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m22_10)); }
  5883. inline float get_m22_10() const { return ___m22_10; }
  5884. inline float* get_address_of_m22_10() { return &___m22_10; }
  5885. inline void set_m22_10(float value)
  5886. {
  5887. ___m22_10 = value;
  5888. }
  5889. inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m32_11)); }
  5890. inline float get_m32_11() const { return ___m32_11; }
  5891. inline float* get_address_of_m32_11() { return &___m32_11; }
  5892. inline void set_m32_11(float value)
  5893. {
  5894. ___m32_11 = value;
  5895. }
  5896. inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m03_12)); }
  5897. inline float get_m03_12() const { return ___m03_12; }
  5898. inline float* get_address_of_m03_12() { return &___m03_12; }
  5899. inline void set_m03_12(float value)
  5900. {
  5901. ___m03_12 = value;
  5902. }
  5903. inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m13_13)); }
  5904. inline float get_m13_13() const { return ___m13_13; }
  5905. inline float* get_address_of_m13_13() { return &___m13_13; }
  5906. inline void set_m13_13(float value)
  5907. {
  5908. ___m13_13 = value;
  5909. }
  5910. inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m23_14)); }
  5911. inline float get_m23_14() const { return ___m23_14; }
  5912. inline float* get_address_of_m23_14() { return &___m23_14; }
  5913. inline void set_m23_14(float value)
  5914. {
  5915. ___m23_14 = value;
  5916. }
  5917. inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843, ___m33_15)); }
  5918. inline float get_m33_15() const { return ___m33_15; }
  5919. inline float* get_address_of_m33_15() { return &___m33_15; }
  5920. inline void set_m33_15(float value)
  5921. {
  5922. ___m33_15 = value;
  5923. }
  5924. };
  5925. struct Matrix4x4_t1817901843_StaticFields
  5926. {
  5927. public:
  5928. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
  5929. Matrix4x4_t1817901843 ___zeroMatrix_16;
  5930. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
  5931. Matrix4x4_t1817901843 ___identityMatrix_17;
  5932. public:
  5933. inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___zeroMatrix_16)); }
  5934. inline Matrix4x4_t1817901843 get_zeroMatrix_16() const { return ___zeroMatrix_16; }
  5935. inline Matrix4x4_t1817901843 * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
  5936. inline void set_zeroMatrix_16(Matrix4x4_t1817901843 value)
  5937. {
  5938. ___zeroMatrix_16 = value;
  5939. }
  5940. inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t1817901843_StaticFields, ___identityMatrix_17)); }
  5941. inline Matrix4x4_t1817901843 get_identityMatrix_17() const { return ___identityMatrix_17; }
  5942. inline Matrix4x4_t1817901843 * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
  5943. inline void set_identityMatrix_17(Matrix4x4_t1817901843 value)
  5944. {
  5945. ___identityMatrix_17 = value;
  5946. }
  5947. };
  5948. #ifdef __clang__
  5949. #pragma clang diagnostic pop
  5950. #endif
  5951. #endif // MATRIX4X4_T1817901843_H
  5952. #ifndef MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  5953. #define MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  5954. #ifdef __clang__
  5955. #pragma clang diagnostic push
  5956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5957. #pragma clang diagnostic ignored "-Wunused-variable"
  5958. #endif
  5959. // AOT.MonoPInvokeCallbackAttribute
  5960. struct MonoPInvokeCallbackAttribute_t378106515 : public Attribute_t861562559
  5961. {
  5962. public:
  5963. public:
  5964. };
  5965. #ifdef __clang__
  5966. #pragma clang diagnostic pop
  5967. #endif
  5968. #endif // MONOPINVOKECALLBACKATTRIBUTE_T378106515_H
  5969. #ifndef RECT_T2360479859_H
  5970. #define RECT_T2360479859_H
  5971. #ifdef __clang__
  5972. #pragma clang diagnostic push
  5973. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5974. #pragma clang diagnostic ignored "-Wunused-variable"
  5975. #endif
  5976. // UnityEngine.Rect
  5977. struct Rect_t2360479859
  5978. {
  5979. public:
  5980. // System.Single UnityEngine.Rect::m_XMin
  5981. float ___m_XMin_0;
  5982. // System.Single UnityEngine.Rect::m_YMin
  5983. float ___m_YMin_1;
  5984. // System.Single UnityEngine.Rect::m_Width
  5985. float ___m_Width_2;
  5986. // System.Single UnityEngine.Rect::m_Height
  5987. float ___m_Height_3;
  5988. public:
  5989. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  5990. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  5991. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  5992. inline void set_m_XMin_0(float value)
  5993. {
  5994. ___m_XMin_0 = value;
  5995. }
  5996. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  5997. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  5998. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  5999. inline void set_m_YMin_1(float value)
  6000. {
  6001. ___m_YMin_1 = value;
  6002. }
  6003. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  6004. inline float get_m_Width_2() const { return ___m_Width_2; }
  6005. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  6006. inline void set_m_Width_2(float value)
  6007. {
  6008. ___m_Width_2 = value;
  6009. }
  6010. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  6011. inline float get_m_Height_3() const { return ___m_Height_3; }
  6012. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  6013. inline void set_m_Height_3(float value)
  6014. {
  6015. ___m_Height_3 = value;
  6016. }
  6017. };
  6018. #ifdef __clang__
  6019. #pragma clang diagnostic pop
  6020. #endif
  6021. #endif // RECT_T2360479859_H
  6022. #ifndef COLOR_T2555686324_H
  6023. #define COLOR_T2555686324_H
  6024. #ifdef __clang__
  6025. #pragma clang diagnostic push
  6026. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6027. #pragma clang diagnostic ignored "-Wunused-variable"
  6028. #endif
  6029. // UnityEngine.Color
  6030. struct Color_t2555686324
  6031. {
  6032. public:
  6033. // System.Single UnityEngine.Color::r
  6034. float ___r_0;
  6035. // System.Single UnityEngine.Color::g
  6036. float ___g_1;
  6037. // System.Single UnityEngine.Color::b
  6038. float ___b_2;
  6039. // System.Single UnityEngine.Color::a
  6040. float ___a_3;
  6041. public:
  6042. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  6043. inline float get_r_0() const { return ___r_0; }
  6044. inline float* get_address_of_r_0() { return &___r_0; }
  6045. inline void set_r_0(float value)
  6046. {
  6047. ___r_0 = value;
  6048. }
  6049. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  6050. inline float get_g_1() const { return ___g_1; }
  6051. inline float* get_address_of_g_1() { return &___g_1; }
  6052. inline void set_g_1(float value)
  6053. {
  6054. ___g_1 = value;
  6055. }
  6056. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  6057. inline float get_b_2() const { return ___b_2; }
  6058. inline float* get_address_of_b_2() { return &___b_2; }
  6059. inline void set_b_2(float value)
  6060. {
  6061. ___b_2 = value;
  6062. }
  6063. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  6064. inline float get_a_3() const { return ___a_3; }
  6065. inline float* get_address_of_a_3() { return &___a_3; }
  6066. inline void set_a_3(float value)
  6067. {
  6068. ___a_3 = value;
  6069. }
  6070. };
  6071. #ifdef __clang__
  6072. #pragma clang diagnostic pop
  6073. #endif
  6074. #endif // COLOR_T2555686324_H
  6075. #ifndef TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  6076. #define TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  6077. #ifdef __clang__
  6078. #pragma clang diagnostic push
  6079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6080. #pragma clang diagnostic ignored "-Wunused-variable"
  6081. #endif
  6082. // UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments
  6083. struct TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236
  6084. {
  6085. public:
  6086. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::keyboardType
  6087. uint32_t ___keyboardType_0;
  6088. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::autocorrection
  6089. uint32_t ___autocorrection_1;
  6090. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::multiline
  6091. uint32_t ___multiline_2;
  6092. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::secure
  6093. uint32_t ___secure_3;
  6094. // System.UInt32 UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments::alert
  6095. uint32_t ___alert_4;
  6096. public:
  6097. inline static int32_t get_offset_of_keyboardType_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___keyboardType_0)); }
  6098. inline uint32_t get_keyboardType_0() const { return ___keyboardType_0; }
  6099. inline uint32_t* get_address_of_keyboardType_0() { return &___keyboardType_0; }
  6100. inline void set_keyboardType_0(uint32_t value)
  6101. {
  6102. ___keyboardType_0 = value;
  6103. }
  6104. inline static int32_t get_offset_of_autocorrection_1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___autocorrection_1)); }
  6105. inline uint32_t get_autocorrection_1() const { return ___autocorrection_1; }
  6106. inline uint32_t* get_address_of_autocorrection_1() { return &___autocorrection_1; }
  6107. inline void set_autocorrection_1(uint32_t value)
  6108. {
  6109. ___autocorrection_1 = value;
  6110. }
  6111. inline static int32_t get_offset_of_multiline_2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___multiline_2)); }
  6112. inline uint32_t get_multiline_2() const { return ___multiline_2; }
  6113. inline uint32_t* get_address_of_multiline_2() { return &___multiline_2; }
  6114. inline void set_multiline_2(uint32_t value)
  6115. {
  6116. ___multiline_2 = value;
  6117. }
  6118. inline static int32_t get_offset_of_secure_3() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___secure_3)); }
  6119. inline uint32_t get_secure_3() const { return ___secure_3; }
  6120. inline uint32_t* get_address_of_secure_3() { return &___secure_3; }
  6121. inline void set_secure_3(uint32_t value)
  6122. {
  6123. ___secure_3 = value;
  6124. }
  6125. inline static int32_t get_offset_of_alert_4() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236, ___alert_4)); }
  6126. inline uint32_t get_alert_4() const { return ___alert_4; }
  6127. inline uint32_t* get_address_of_alert_4() { return &___alert_4; }
  6128. inline void set_alert_4(uint32_t value)
  6129. {
  6130. ___alert_4 = value;
  6131. }
  6132. };
  6133. #ifdef __clang__
  6134. #pragma clang diagnostic pop
  6135. #endif
  6136. #endif // TOUCHSCREENKEYBOARD_INTERNALCONSTRUCTORHELPERARGUMENTS_T1462448236_H
  6137. #ifndef ORDERBLOCK_T1585977831_H
  6138. #define ORDERBLOCK_T1585977831_H
  6139. #ifdef __clang__
  6140. #pragma clang diagnostic push
  6141. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6142. #pragma clang diagnostic ignored "-Wunused-variable"
  6143. #endif
  6144. // UnityEngine.BeforeRenderHelper/OrderBlock
  6145. struct OrderBlock_t1585977831
  6146. {
  6147. public:
  6148. // System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
  6149. int32_t ___order_0;
  6150. // UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
  6151. UnityAction_t3245792599 * ___callback_1;
  6152. public:
  6153. inline static int32_t get_offset_of_order_0() { return static_cast<int32_t>(offsetof(OrderBlock_t1585977831, ___order_0)); }
  6154. inline int32_t get_order_0() const { return ___order_0; }
  6155. inline int32_t* get_address_of_order_0() { return &___order_0; }
  6156. inline void set_order_0(int32_t value)
  6157. {
  6158. ___order_0 = value;
  6159. }
  6160. inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(OrderBlock_t1585977831, ___callback_1)); }
  6161. inline UnityAction_t3245792599 * get_callback_1() const { return ___callback_1; }
  6162. inline UnityAction_t3245792599 ** get_address_of_callback_1() { return &___callback_1; }
  6163. inline void set_callback_1(UnityAction_t3245792599 * value)
  6164. {
  6165. ___callback_1 = value;
  6166. Il2CppCodeGenWriteBarrier((&___callback_1), value);
  6167. }
  6168. };
  6169. #ifdef __clang__
  6170. #pragma clang diagnostic pop
  6171. #endif
  6172. // Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  6173. struct OrderBlock_t1585977831_marshaled_pinvoke
  6174. {
  6175. int32_t ___order_0;
  6176. Il2CppMethodPointer ___callback_1;
  6177. };
  6178. // Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
  6179. struct OrderBlock_t1585977831_marshaled_com
  6180. {
  6181. int32_t ___order_0;
  6182. Il2CppMethodPointer ___callback_1;
  6183. };
  6184. #endif // ORDERBLOCK_T1585977831_H
  6185. #ifndef CSSSIZE_T3377836552_H
  6186. #define CSSSIZE_T3377836552_H
  6187. #ifdef __clang__
  6188. #pragma clang diagnostic push
  6189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6190. #pragma clang diagnostic ignored "-Wunused-variable"
  6191. #endif
  6192. // UnityEngine.CSSLayout.CSSSize
  6193. struct CSSSize_t3377836552
  6194. {
  6195. public:
  6196. // System.Single UnityEngine.CSSLayout.CSSSize::width
  6197. float ___width_0;
  6198. // System.Single UnityEngine.CSSLayout.CSSSize::height
  6199. float ___height_1;
  6200. public:
  6201. inline static int32_t get_offset_of_width_0() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___width_0)); }
  6202. inline float get_width_0() const { return ___width_0; }
  6203. inline float* get_address_of_width_0() { return &___width_0; }
  6204. inline void set_width_0(float value)
  6205. {
  6206. ___width_0 = value;
  6207. }
  6208. inline static int32_t get_offset_of_height_1() { return static_cast<int32_t>(offsetof(CSSSize_t3377836552, ___height_1)); }
  6209. inline float get_height_1() const { return ___height_1; }
  6210. inline float* get_address_of_height_1() { return &___height_1; }
  6211. inline void set_height_1(float value)
  6212. {
  6213. ___height_1 = value;
  6214. }
  6215. };
  6216. #ifdef __clang__
  6217. #pragma clang diagnostic pop
  6218. #endif
  6219. #endif // CSSSIZE_T3377836552_H
  6220. #ifndef VECTOR3_T3722313464_H
  6221. #define VECTOR3_T3722313464_H
  6222. #ifdef __clang__
  6223. #pragma clang diagnostic push
  6224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6225. #pragma clang diagnostic ignored "-Wunused-variable"
  6226. #endif
  6227. // UnityEngine.Vector3
  6228. struct Vector3_t3722313464
  6229. {
  6230. public:
  6231. // System.Single UnityEngine.Vector3::x
  6232. float ___x_1;
  6233. // System.Single UnityEngine.Vector3::y
  6234. float ___y_2;
  6235. // System.Single UnityEngine.Vector3::z
  6236. float ___z_3;
  6237. public:
  6238. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  6239. inline float get_x_1() const { return ___x_1; }
  6240. inline float* get_address_of_x_1() { return &___x_1; }
  6241. inline void set_x_1(float value)
  6242. {
  6243. ___x_1 = value;
  6244. }
  6245. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  6246. inline float get_y_2() const { return ___y_2; }
  6247. inline float* get_address_of_y_2() { return &___y_2; }
  6248. inline void set_y_2(float value)
  6249. {
  6250. ___y_2 = value;
  6251. }
  6252. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  6253. inline float get_z_3() const { return ___z_3; }
  6254. inline float* get_address_of_z_3() { return &___z_3; }
  6255. inline void set_z_3(float value)
  6256. {
  6257. ___z_3 = value;
  6258. }
  6259. };
  6260. struct Vector3_t3722313464_StaticFields
  6261. {
  6262. public:
  6263. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  6264. Vector3_t3722313464 ___zeroVector_4;
  6265. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  6266. Vector3_t3722313464 ___oneVector_5;
  6267. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  6268. Vector3_t3722313464 ___upVector_6;
  6269. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  6270. Vector3_t3722313464 ___downVector_7;
  6271. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  6272. Vector3_t3722313464 ___leftVector_8;
  6273. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  6274. Vector3_t3722313464 ___rightVector_9;
  6275. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  6276. Vector3_t3722313464 ___forwardVector_10;
  6277. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  6278. Vector3_t3722313464 ___backVector_11;
  6279. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  6280. Vector3_t3722313464 ___positiveInfinityVector_12;
  6281. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  6282. Vector3_t3722313464 ___negativeInfinityVector_13;
  6283. public:
  6284. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  6285. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  6286. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  6287. inline void set_zeroVector_4(Vector3_t3722313464 value)
  6288. {
  6289. ___zeroVector_4 = value;
  6290. }
  6291. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  6292. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  6293. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  6294. inline void set_oneVector_5(Vector3_t3722313464 value)
  6295. {
  6296. ___oneVector_5 = value;
  6297. }
  6298. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  6299. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  6300. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  6301. inline void set_upVector_6(Vector3_t3722313464 value)
  6302. {
  6303. ___upVector_6 = value;
  6304. }
  6305. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  6306. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  6307. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  6308. inline void set_downVector_7(Vector3_t3722313464 value)
  6309. {
  6310. ___downVector_7 = value;
  6311. }
  6312. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  6313. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  6314. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  6315. inline void set_leftVector_8(Vector3_t3722313464 value)
  6316. {
  6317. ___leftVector_8 = value;
  6318. }
  6319. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  6320. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  6321. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  6322. inline void set_rightVector_9(Vector3_t3722313464 value)
  6323. {
  6324. ___rightVector_9 = value;
  6325. }
  6326. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  6327. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  6328. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  6329. inline void set_forwardVector_10(Vector3_t3722313464 value)
  6330. {
  6331. ___forwardVector_10 = value;
  6332. }
  6333. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  6334. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  6335. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  6336. inline void set_backVector_11(Vector3_t3722313464 value)
  6337. {
  6338. ___backVector_11 = value;
  6339. }
  6340. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  6341. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  6342. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  6343. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  6344. {
  6345. ___positiveInfinityVector_12 = value;
  6346. }
  6347. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  6348. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  6349. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  6350. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  6351. {
  6352. ___negativeInfinityVector_13 = value;
  6353. }
  6354. };
  6355. #ifdef __clang__
  6356. #pragma clang diagnostic pop
  6357. #endif
  6358. #endif // VECTOR3_T3722313464_H
  6359. #ifndef DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  6360. #define DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  6361. #ifdef __clang__
  6362. #pragma clang diagnostic push
  6363. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6364. #pragma clang diagnostic ignored "-Wunused-variable"
  6365. #endif
  6366. // UnityEngine.Collections.DeallocateOnJobCompletionAttribute
  6367. struct DeallocateOnJobCompletionAttribute_t3131681843 : public Attribute_t861562559
  6368. {
  6369. public:
  6370. public:
  6371. };
  6372. #ifdef __clang__
  6373. #pragma clang diagnostic pop
  6374. #endif
  6375. #endif // DEALLOCATEONJOBCOMPLETIONATTRIBUTE_T3131681843_H
  6376. #ifndef VOID_T1185182177_H
  6377. #define VOID_T1185182177_H
  6378. #ifdef __clang__
  6379. #pragma clang diagnostic push
  6380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6381. #pragma clang diagnostic ignored "-Wunused-variable"
  6382. #endif
  6383. // System.Void
  6384. struct Void_t1185182177
  6385. {
  6386. public:
  6387. public:
  6388. };
  6389. #ifdef __clang__
  6390. #pragma clang diagnostic pop
  6391. #endif
  6392. #endif // VOID_T1185182177_H
  6393. #ifndef NATIVECONTAINERATTRIBUTE_T2600515814_H
  6394. #define NATIVECONTAINERATTRIBUTE_T2600515814_H
  6395. #ifdef __clang__
  6396. #pragma clang diagnostic push
  6397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6398. #pragma clang diagnostic ignored "-Wunused-variable"
  6399. #endif
  6400. // UnityEngine.Collections.NativeContainerAttribute
  6401. struct NativeContainerAttribute_t2600515814 : public Attribute_t861562559
  6402. {
  6403. public:
  6404. public:
  6405. };
  6406. #ifdef __clang__
  6407. #pragma clang diagnostic pop
  6408. #endif
  6409. #endif // NATIVECONTAINERATTRIBUTE_T2600515814_H
  6410. #ifndef NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6411. #define NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6412. #ifdef __clang__
  6413. #pragma clang diagnostic push
  6414. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6415. #pragma clang diagnostic ignored "-Wunused-variable"
  6416. #endif
  6417. // UnityEngine.Collections.NativeContainerIsAtomicWriteOnlyAttribute
  6418. struct NativeContainerIsAtomicWriteOnlyAttribute_t394027931 : public Attribute_t861562559
  6419. {
  6420. public:
  6421. public:
  6422. };
  6423. #ifdef __clang__
  6424. #pragma clang diagnostic pop
  6425. #endif
  6426. #endif // NATIVECONTAINERISATOMICWRITEONLYATTRIBUTE_T394027931_H
  6427. #ifndef NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6428. #define NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6429. #ifdef __clang__
  6430. #pragma clang diagnostic push
  6431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6432. #pragma clang diagnostic ignored "-Wunused-variable"
  6433. #endif
  6434. // UnityEngine.Collections.NativeContainerSupportsDeallocateOnJobCompletionAttribute
  6435. struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_t1683066125 : public Attribute_t861562559
  6436. {
  6437. public:
  6438. public:
  6439. };
  6440. #ifdef __clang__
  6441. #pragma clang diagnostic pop
  6442. #endif
  6443. #endif // NATIVECONTAINERSUPPORTSDEALLOCATEONJOBCOMPLETIONATTRIBUTE_T1683066125_H
  6444. #ifndef NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  6445. #define NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  6446. #ifdef __clang__
  6447. #pragma clang diagnostic push
  6448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6449. #pragma clang diagnostic ignored "-Wunused-variable"
  6450. #endif
  6451. // UnityEngine.Collections.NativeDisableParallelForRestrictionAttribute
  6452. struct NativeDisableParallelForRestrictionAttribute_t3089424280 : public Attribute_t861562559
  6453. {
  6454. public:
  6455. public:
  6456. };
  6457. #ifdef __clang__
  6458. #pragma clang diagnostic pop
  6459. #endif
  6460. #endif // NATIVEDISABLEPARALLELFORRESTRICTIONATTRIBUTE_T3089424280_H
  6461. #ifndef NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  6462. #define NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  6463. #ifdef __clang__
  6464. #pragma clang diagnostic push
  6465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6466. #pragma clang diagnostic ignored "-Wunused-variable"
  6467. #endif
  6468. // UnityEngine.Collections.NativeMatchesParallelForLengthAttribute
  6469. struct NativeMatchesParallelForLengthAttribute_t3874858371 : public Attribute_t861562559
  6470. {
  6471. public:
  6472. public:
  6473. };
  6474. #ifdef __clang__
  6475. #pragma clang diagnostic pop
  6476. #endif
  6477. #endif // NATIVEMATCHESPARALLELFORLENGTHATTRIBUTE_T3874858371_H
  6478. #ifndef ADDCOMPONENTMENU_T415040132_H
  6479. #define ADDCOMPONENTMENU_T415040132_H
  6480. #ifdef __clang__
  6481. #pragma clang diagnostic push
  6482. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6483. #pragma clang diagnostic ignored "-Wunused-variable"
  6484. #endif
  6485. // UnityEngine.AddComponentMenu
  6486. struct AddComponentMenu_t415040132 : public Attribute_t861562559
  6487. {
  6488. public:
  6489. // System.String UnityEngine.AddComponentMenu::m_AddComponentMenu
  6490. String_t* ___m_AddComponentMenu_0;
  6491. // System.Int32 UnityEngine.AddComponentMenu::m_Ordering
  6492. int32_t ___m_Ordering_1;
  6493. public:
  6494. inline static int32_t get_offset_of_m_AddComponentMenu_0() { return static_cast<int32_t>(offsetof(AddComponentMenu_t415040132, ___m_AddComponentMenu_0)); }
  6495. inline String_t* get_m_AddComponentMenu_0() const { return ___m_AddComponentMenu_0; }
  6496. inline String_t** get_address_of_m_AddComponentMenu_0() { return &___m_AddComponentMenu_0; }
  6497. inline void set_m_AddComponentMenu_0(String_t* value)
  6498. {
  6499. ___m_AddComponentMenu_0 = value;
  6500. Il2CppCodeGenWriteBarrier((&___m_AddComponentMenu_0), value);
  6501. }
  6502. inline static int32_t get_offset_of_m_Ordering_1() { return static_cast<int32_t>(offsetof(AddComponentMenu_t415040132, ___m_Ordering_1)); }
  6503. inline int32_t get_m_Ordering_1() const { return ___m_Ordering_1; }
  6504. inline int32_t* get_address_of_m_Ordering_1() { return &___m_Ordering_1; }
  6505. inline void set_m_Ordering_1(int32_t value)
  6506. {
  6507. ___m_Ordering_1 = value;
  6508. }
  6509. };
  6510. #ifdef __clang__
  6511. #pragma clang diagnostic pop
  6512. #endif
  6513. #endif // ADDCOMPONENTMENU_T415040132_H
  6514. #ifndef VECTOR4_T3319028937_H
  6515. #define VECTOR4_T3319028937_H
  6516. #ifdef __clang__
  6517. #pragma clang diagnostic push
  6518. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6519. #pragma clang diagnostic ignored "-Wunused-variable"
  6520. #endif
  6521. // UnityEngine.Vector4
  6522. struct Vector4_t3319028937
  6523. {
  6524. public:
  6525. // System.Single UnityEngine.Vector4::x
  6526. float ___x_1;
  6527. // System.Single UnityEngine.Vector4::y
  6528. float ___y_2;
  6529. // System.Single UnityEngine.Vector4::z
  6530. float ___z_3;
  6531. // System.Single UnityEngine.Vector4::w
  6532. float ___w_4;
  6533. public:
  6534. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  6535. inline float get_x_1() const { return ___x_1; }
  6536. inline float* get_address_of_x_1() { return &___x_1; }
  6537. inline void set_x_1(float value)
  6538. {
  6539. ___x_1 = value;
  6540. }
  6541. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  6542. inline float get_y_2() const { return ___y_2; }
  6543. inline float* get_address_of_y_2() { return &___y_2; }
  6544. inline void set_y_2(float value)
  6545. {
  6546. ___y_2 = value;
  6547. }
  6548. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  6549. inline float get_z_3() const { return ___z_3; }
  6550. inline float* get_address_of_z_3() { return &___z_3; }
  6551. inline void set_z_3(float value)
  6552. {
  6553. ___z_3 = value;
  6554. }
  6555. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  6556. inline float get_w_4() const { return ___w_4; }
  6557. inline float* get_address_of_w_4() { return &___w_4; }
  6558. inline void set_w_4(float value)
  6559. {
  6560. ___w_4 = value;
  6561. }
  6562. };
  6563. struct Vector4_t3319028937_StaticFields
  6564. {
  6565. public:
  6566. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  6567. Vector4_t3319028937 ___zeroVector_5;
  6568. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  6569. Vector4_t3319028937 ___oneVector_6;
  6570. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  6571. Vector4_t3319028937 ___positiveInfinityVector_7;
  6572. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  6573. Vector4_t3319028937 ___negativeInfinityVector_8;
  6574. public:
  6575. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  6576. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  6577. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  6578. inline void set_zeroVector_5(Vector4_t3319028937 value)
  6579. {
  6580. ___zeroVector_5 = value;
  6581. }
  6582. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  6583. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  6584. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  6585. inline void set_oneVector_6(Vector4_t3319028937 value)
  6586. {
  6587. ___oneVector_6 = value;
  6588. }
  6589. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  6590. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  6591. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  6592. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  6593. {
  6594. ___positiveInfinityVector_7 = value;
  6595. }
  6596. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  6597. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  6598. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  6599. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  6600. {
  6601. ___negativeInfinityVector_8 = value;
  6602. }
  6603. };
  6604. #ifdef __clang__
  6605. #pragma clang diagnostic pop
  6606. #endif
  6607. #endif // VECTOR4_T3319028937_H
  6608. #ifndef REQUIRECOMPONENT_T3490506609_H
  6609. #define REQUIRECOMPONENT_T3490506609_H
  6610. #ifdef __clang__
  6611. #pragma clang diagnostic push
  6612. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6613. #pragma clang diagnostic ignored "-Wunused-variable"
  6614. #endif
  6615. // UnityEngine.RequireComponent
  6616. struct RequireComponent_t3490506609 : public Attribute_t861562559
  6617. {
  6618. public:
  6619. // System.Type UnityEngine.RequireComponent::m_Type0
  6620. Type_t * ___m_Type0_0;
  6621. // System.Type UnityEngine.RequireComponent::m_Type1
  6622. Type_t * ___m_Type1_1;
  6623. // System.Type UnityEngine.RequireComponent::m_Type2
  6624. Type_t * ___m_Type2_2;
  6625. public:
  6626. inline static int32_t get_offset_of_m_Type0_0() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type0_0)); }
  6627. inline Type_t * get_m_Type0_0() const { return ___m_Type0_0; }
  6628. inline Type_t ** get_address_of_m_Type0_0() { return &___m_Type0_0; }
  6629. inline void set_m_Type0_0(Type_t * value)
  6630. {
  6631. ___m_Type0_0 = value;
  6632. Il2CppCodeGenWriteBarrier((&___m_Type0_0), value);
  6633. }
  6634. inline static int32_t get_offset_of_m_Type1_1() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type1_1)); }
  6635. inline Type_t * get_m_Type1_1() const { return ___m_Type1_1; }
  6636. inline Type_t ** get_address_of_m_Type1_1() { return &___m_Type1_1; }
  6637. inline void set_m_Type1_1(Type_t * value)
  6638. {
  6639. ___m_Type1_1 = value;
  6640. Il2CppCodeGenWriteBarrier((&___m_Type1_1), value);
  6641. }
  6642. inline static int32_t get_offset_of_m_Type2_2() { return static_cast<int32_t>(offsetof(RequireComponent_t3490506609, ___m_Type2_2)); }
  6643. inline Type_t * get_m_Type2_2() const { return ___m_Type2_2; }
  6644. inline Type_t ** get_address_of_m_Type2_2() { return &___m_Type2_2; }
  6645. inline void set_m_Type2_2(Type_t * value)
  6646. {
  6647. ___m_Type2_2 = value;
  6648. Il2CppCodeGenWriteBarrier((&___m_Type2_2), value);
  6649. }
  6650. };
  6651. #ifdef __clang__
  6652. #pragma clang diagnostic pop
  6653. #endif
  6654. #endif // REQUIRECOMPONENT_T3490506609_H
  6655. #ifndef WRITEONLYATTRIBUTE_T595109273_H
  6656. #define WRITEONLYATTRIBUTE_T595109273_H
  6657. #ifdef __clang__
  6658. #pragma clang diagnostic push
  6659. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6660. #pragma clang diagnostic ignored "-Wunused-variable"
  6661. #endif
  6662. // UnityEngine.Collections.WriteOnlyAttribute
  6663. struct WriteOnlyAttribute_t595109273 : public Attribute_t861562559
  6664. {
  6665. public:
  6666. public:
  6667. };
  6668. #ifdef __clang__
  6669. #pragma clang diagnostic pop
  6670. #endif
  6671. #endif // WRITEONLYATTRIBUTE_T595109273_H
  6672. #ifndef READONLYATTRIBUTE_T2029203740_H
  6673. #define READONLYATTRIBUTE_T2029203740_H
  6674. #ifdef __clang__
  6675. #pragma clang diagnostic push
  6676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6677. #pragma clang diagnostic ignored "-Wunused-variable"
  6678. #endif
  6679. // UnityEngine.Collections.ReadOnlyAttribute
  6680. struct ReadOnlyAttribute_t2029203740 : public Attribute_t861562559
  6681. {
  6682. public:
  6683. public:
  6684. };
  6685. #ifdef __clang__
  6686. #pragma clang diagnostic pop
  6687. #endif
  6688. #endif // READONLYATTRIBUTE_T2029203740_H
  6689. #ifndef EXECUTEINEDITMODE_T3727731349_H
  6690. #define EXECUTEINEDITMODE_T3727731349_H
  6691. #ifdef __clang__
  6692. #pragma clang diagnostic push
  6693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6694. #pragma clang diagnostic ignored "-Wunused-variable"
  6695. #endif
  6696. // UnityEngine.ExecuteInEditMode
  6697. struct ExecuteInEditMode_t3727731349 : public Attribute_t861562559
  6698. {
  6699. public:
  6700. public:
  6701. };
  6702. #ifdef __clang__
  6703. #pragma clang diagnostic pop
  6704. #endif
  6705. #endif // EXECUTEINEDITMODE_T3727731349_H
  6706. #ifndef NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  6707. #define NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  6708. #ifdef __clang__
  6709. #pragma clang diagnostic push
  6710. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6711. #pragma clang diagnostic ignored "-Wunused-variable"
  6712. #endif
  6713. // UnityEngine.Collections.NativeFixedLengthAttribute
  6714. struct NativeFixedLengthAttribute_t71849338 : public Attribute_t861562559
  6715. {
  6716. public:
  6717. public:
  6718. };
  6719. #ifdef __clang__
  6720. #pragma clang diagnostic pop
  6721. #endif
  6722. #endif // NATIVEFIXEDLENGTHATTRIBUTE_T71849338_H
  6723. #ifndef COLOR32_T2600501292_H
  6724. #define COLOR32_T2600501292_H
  6725. #ifdef __clang__
  6726. #pragma clang diagnostic push
  6727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6728. #pragma clang diagnostic ignored "-Wunused-variable"
  6729. #endif
  6730. // UnityEngine.Color32
  6731. struct Color32_t2600501292
  6732. {
  6733. public:
  6734. union
  6735. {
  6736. #pragma pack(push, tp, 1)
  6737. struct
  6738. {
  6739. // System.Int32 UnityEngine.Color32::rgba
  6740. int32_t ___rgba_0;
  6741. };
  6742. #pragma pack(pop, tp)
  6743. struct
  6744. {
  6745. int32_t ___rgba_0_forAlignmentOnly;
  6746. };
  6747. #pragma pack(push, tp, 1)
  6748. struct
  6749. {
  6750. // System.Byte UnityEngine.Color32::r
  6751. uint8_t ___r_1;
  6752. };
  6753. #pragma pack(pop, tp)
  6754. struct
  6755. {
  6756. uint8_t ___r_1_forAlignmentOnly;
  6757. };
  6758. #pragma pack(push, tp, 1)
  6759. struct
  6760. {
  6761. char ___g_2_OffsetPadding[1];
  6762. // System.Byte UnityEngine.Color32::g
  6763. uint8_t ___g_2;
  6764. };
  6765. #pragma pack(pop, tp)
  6766. struct
  6767. {
  6768. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  6769. uint8_t ___g_2_forAlignmentOnly;
  6770. };
  6771. #pragma pack(push, tp, 1)
  6772. struct
  6773. {
  6774. char ___b_3_OffsetPadding[2];
  6775. // System.Byte UnityEngine.Color32::b
  6776. uint8_t ___b_3;
  6777. };
  6778. #pragma pack(pop, tp)
  6779. struct
  6780. {
  6781. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  6782. uint8_t ___b_3_forAlignmentOnly;
  6783. };
  6784. #pragma pack(push, tp, 1)
  6785. struct
  6786. {
  6787. char ___a_4_OffsetPadding[3];
  6788. // System.Byte UnityEngine.Color32::a
  6789. uint8_t ___a_4;
  6790. };
  6791. #pragma pack(pop, tp)
  6792. struct
  6793. {
  6794. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  6795. uint8_t ___a_4_forAlignmentOnly;
  6796. };
  6797. };
  6798. public:
  6799. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  6800. inline int32_t get_rgba_0() const { return ___rgba_0; }
  6801. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  6802. inline void set_rgba_0(int32_t value)
  6803. {
  6804. ___rgba_0 = value;
  6805. }
  6806. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  6807. inline uint8_t get_r_1() const { return ___r_1; }
  6808. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  6809. inline void set_r_1(uint8_t value)
  6810. {
  6811. ___r_1 = value;
  6812. }
  6813. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  6814. inline uint8_t get_g_2() const { return ___g_2; }
  6815. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  6816. inline void set_g_2(uint8_t value)
  6817. {
  6818. ___g_2 = value;
  6819. }
  6820. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  6821. inline uint8_t get_b_3() const { return ___b_3; }
  6822. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  6823. inline void set_b_3(uint8_t value)
  6824. {
  6825. ___b_3 = value;
  6826. }
  6827. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  6828. inline uint8_t get_a_4() const { return ___a_4; }
  6829. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  6830. inline void set_a_4(uint8_t value)
  6831. {
  6832. ___a_4 = value;
  6833. }
  6834. };
  6835. #ifdef __clang__
  6836. #pragma clang diagnostic pop
  6837. #endif
  6838. #endif // COLOR32_T2600501292_H
  6839. #ifndef INVOKABLECALL_T832123510_H
  6840. #define INVOKABLECALL_T832123510_H
  6841. #ifdef __clang__
  6842. #pragma clang diagnostic push
  6843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6844. #pragma clang diagnostic ignored "-Wunused-variable"
  6845. #endif
  6846. // UnityEngine.Events.InvokableCall
  6847. struct InvokableCall_t832123510 : public BaseInvokableCall_t2703961024
  6848. {
  6849. public:
  6850. // UnityEngine.Events.UnityAction UnityEngine.Events.InvokableCall::Delegate
  6851. UnityAction_t3245792599 * ___Delegate_0;
  6852. public:
  6853. inline static int32_t get_offset_of_Delegate_0() { return static_cast<int32_t>(offsetof(InvokableCall_t832123510, ___Delegate_0)); }
  6854. inline UnityAction_t3245792599 * get_Delegate_0() const { return ___Delegate_0; }
  6855. inline UnityAction_t3245792599 ** get_address_of_Delegate_0() { return &___Delegate_0; }
  6856. inline void set_Delegate_0(UnityAction_t3245792599 * value)
  6857. {
  6858. ___Delegate_0 = value;
  6859. Il2CppCodeGenWriteBarrier((&___Delegate_0), value);
  6860. }
  6861. };
  6862. #ifdef __clang__
  6863. #pragma clang diagnostic pop
  6864. #endif
  6865. #endif // INVOKABLECALL_T832123510_H
  6866. #ifndef DISALLOWMULTIPLECOMPONENT_T1422053217_H
  6867. #define DISALLOWMULTIPLECOMPONENT_T1422053217_H
  6868. #ifdef __clang__
  6869. #pragma clang diagnostic push
  6870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6871. #pragma clang diagnostic ignored "-Wunused-variable"
  6872. #endif
  6873. // UnityEngine.DisallowMultipleComponent
  6874. struct DisallowMultipleComponent_t1422053217 : public Attribute_t861562559
  6875. {
  6876. public:
  6877. public:
  6878. };
  6879. #ifdef __clang__
  6880. #pragma clang diagnostic pop
  6881. #endif
  6882. #endif // DISALLOWMULTIPLECOMPONENT_T1422053217_H
  6883. #ifndef DEFAULTEXECUTIONORDER_T3059642329_H
  6884. #define DEFAULTEXECUTIONORDER_T3059642329_H
  6885. #ifdef __clang__
  6886. #pragma clang diagnostic push
  6887. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6888. #pragma clang diagnostic ignored "-Wunused-variable"
  6889. #endif
  6890. // UnityEngine.DefaultExecutionOrder
  6891. struct DefaultExecutionOrder_t3059642329 : public Attribute_t861562559
  6892. {
  6893. public:
  6894. // System.Int32 UnityEngine.DefaultExecutionOrder::<order>k__BackingField
  6895. int32_t ___U3CorderU3Ek__BackingField_0;
  6896. public:
  6897. inline static int32_t get_offset_of_U3CorderU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DefaultExecutionOrder_t3059642329, ___U3CorderU3Ek__BackingField_0)); }
  6898. inline int32_t get_U3CorderU3Ek__BackingField_0() const { return ___U3CorderU3Ek__BackingField_0; }
  6899. inline int32_t* get_address_of_U3CorderU3Ek__BackingField_0() { return &___U3CorderU3Ek__BackingField_0; }
  6900. inline void set_U3CorderU3Ek__BackingField_0(int32_t value)
  6901. {
  6902. ___U3CorderU3Ek__BackingField_0 = value;
  6903. }
  6904. };
  6905. #ifdef __clang__
  6906. #pragma clang diagnostic pop
  6907. #endif
  6908. #endif // DEFAULTEXECUTIONORDER_T3059642329_H
  6909. #ifndef CONNECTIONCHANGEEVENT_T3251856151_H
  6910. #define CONNECTIONCHANGEEVENT_T3251856151_H
  6911. #ifdef __clang__
  6912. #pragma clang diagnostic push
  6913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6914. #pragma clang diagnostic ignored "-Wunused-variable"
  6915. #endif
  6916. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
  6917. struct ConnectionChangeEvent_t3251856151 : public UnityEvent_1_t3832605257
  6918. {
  6919. public:
  6920. public:
  6921. };
  6922. #ifdef __clang__
  6923. #pragma clang diagnostic pop
  6924. #endif
  6925. #endif // CONNECTIONCHANGEEVENT_T3251856151_H
  6926. #ifndef TOUCHTYPE_T2034578258_H
  6927. #define TOUCHTYPE_T2034578258_H
  6928. #ifdef __clang__
  6929. #pragma clang diagnostic push
  6930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6931. #pragma clang diagnostic ignored "-Wunused-variable"
  6932. #endif
  6933. // UnityEngine.TouchType
  6934. struct TouchType_t2034578258
  6935. {
  6936. public:
  6937. // System.Int32 UnityEngine.TouchType::value__
  6938. int32_t ___value___1;
  6939. public:
  6940. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchType_t2034578258, ___value___1)); }
  6941. inline int32_t get_value___1() const { return ___value___1; }
  6942. inline int32_t* get_address_of_value___1() { return &___value___1; }
  6943. inline void set_value___1(int32_t value)
  6944. {
  6945. ___value___1 = value;
  6946. }
  6947. };
  6948. #ifdef __clang__
  6949. #pragma clang diagnostic pop
  6950. #endif
  6951. #endif // TOUCHTYPE_T2034578258_H
  6952. #ifndef TRACKEDREFERENCE_T1199777556_H
  6953. #define TRACKEDREFERENCE_T1199777556_H
  6954. #ifdef __clang__
  6955. #pragma clang diagnostic push
  6956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6957. #pragma clang diagnostic ignored "-Wunused-variable"
  6958. #endif
  6959. // UnityEngine.TrackedReference
  6960. struct TrackedReference_t1199777556 : public RuntimeObject
  6961. {
  6962. public:
  6963. // System.IntPtr UnityEngine.TrackedReference::m_Ptr
  6964. intptr_t ___m_Ptr_0;
  6965. public:
  6966. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TrackedReference_t1199777556, ___m_Ptr_0)); }
  6967. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  6968. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  6969. inline void set_m_Ptr_0(intptr_t value)
  6970. {
  6971. ___m_Ptr_0 = value;
  6972. }
  6973. };
  6974. #ifdef __clang__
  6975. #pragma clang diagnostic pop
  6976. #endif
  6977. // Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
  6978. struct TrackedReference_t1199777556_marshaled_pinvoke
  6979. {
  6980. intptr_t ___m_Ptr_0;
  6981. };
  6982. // Native definition for COM marshalling of UnityEngine.TrackedReference
  6983. struct TrackedReference_t1199777556_marshaled_com
  6984. {
  6985. intptr_t ___m_Ptr_0;
  6986. };
  6987. #endif // TRACKEDREFERENCE_T1199777556_H
  6988. #ifndef U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  6989. #define U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  6990. #ifdef __clang__
  6991. #pragma clang diagnostic push
  6992. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6993. #pragma clang diagnostic ignored "-Wunused-variable"
  6994. #endif
  6995. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0
  6996. struct U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 : public RuntimeObject
  6997. {
  6998. public:
  6999. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::messageId
  7000. Guid_t ___messageId_0;
  7001. public:
  7002. inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441, ___messageId_0)); }
  7003. inline Guid_t get_messageId_0() const { return ___messageId_0; }
  7004. inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
  7005. inline void set_messageId_0(Guid_t value)
  7006. {
  7007. ___messageId_0 = value;
  7008. }
  7009. };
  7010. #ifdef __clang__
  7011. #pragma clang diagnostic pop
  7012. #endif
  7013. #endif // U3CINVOKEMESSAGEIDSUBSCRIBERSU3EC__ANONSTOREY0_T907692441_H
  7014. #ifndef MESHTOPOLOGY_T838400051_H
  7015. #define MESHTOPOLOGY_T838400051_H
  7016. #ifdef __clang__
  7017. #pragma clang diagnostic push
  7018. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7019. #pragma clang diagnostic ignored "-Wunused-variable"
  7020. #endif
  7021. // UnityEngine.MeshTopology
  7022. struct MeshTopology_t838400051
  7023. {
  7024. public:
  7025. // System.Int32 UnityEngine.MeshTopology::value__
  7026. int32_t ___value___1;
  7027. public:
  7028. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MeshTopology_t838400051, ___value___1)); }
  7029. inline int32_t get_value___1() const { return ___value___1; }
  7030. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7031. inline void set_value___1(int32_t value)
  7032. {
  7033. ___value___1 = value;
  7034. }
  7035. };
  7036. #ifdef __clang__
  7037. #pragma clang diagnostic pop
  7038. #endif
  7039. #endif // MESHTOPOLOGY_T838400051_H
  7040. #ifndef INTERNALSHADERCHANNEL_T300897861_H
  7041. #define INTERNALSHADERCHANNEL_T300897861_H
  7042. #ifdef __clang__
  7043. #pragma clang diagnostic push
  7044. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7045. #pragma clang diagnostic ignored "-Wunused-variable"
  7046. #endif
  7047. // UnityEngine.Mesh/InternalShaderChannel
  7048. struct InternalShaderChannel_t300897861
  7049. {
  7050. public:
  7051. // System.Int32 UnityEngine.Mesh/InternalShaderChannel::value__
  7052. int32_t ___value___1;
  7053. public:
  7054. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalShaderChannel_t300897861, ___value___1)); }
  7055. inline int32_t get_value___1() const { return ___value___1; }
  7056. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7057. inline void set_value___1(int32_t value)
  7058. {
  7059. ___value___1 = value;
  7060. }
  7061. };
  7062. #ifdef __clang__
  7063. #pragma clang diagnostic pop
  7064. #endif
  7065. #endif // INTERNALSHADERCHANNEL_T300897861_H
  7066. #ifndef SCREENORIENTATION_T1705519499_H
  7067. #define SCREENORIENTATION_T1705519499_H
  7068. #ifdef __clang__
  7069. #pragma clang diagnostic push
  7070. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7071. #pragma clang diagnostic ignored "-Wunused-variable"
  7072. #endif
  7073. // UnityEngine.ScreenOrientation
  7074. struct ScreenOrientation_t1705519499
  7075. {
  7076. public:
  7077. // System.Int32 UnityEngine.ScreenOrientation::value__
  7078. int32_t ___value___1;
  7079. public:
  7080. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScreenOrientation_t1705519499, ___value___1)); }
  7081. inline int32_t get_value___1() const { return ___value___1; }
  7082. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7083. inline void set_value___1(int32_t value)
  7084. {
  7085. ___value___1 = value;
  7086. }
  7087. };
  7088. #ifdef __clang__
  7089. #pragma clang diagnostic pop
  7090. #endif
  7091. #endif // SCREENORIENTATION_T1705519499_H
  7092. #ifndef LOADSCENEMODE_T3251202195_H
  7093. #define LOADSCENEMODE_T3251202195_H
  7094. #ifdef __clang__
  7095. #pragma clang diagnostic push
  7096. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7097. #pragma clang diagnostic ignored "-Wunused-variable"
  7098. #endif
  7099. // UnityEngine.SceneManagement.LoadSceneMode
  7100. struct LoadSceneMode_t3251202195
  7101. {
  7102. public:
  7103. // System.Int32 UnityEngine.SceneManagement.LoadSceneMode::value__
  7104. int32_t ___value___1;
  7105. public:
  7106. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LoadSceneMode_t3251202195, ___value___1)); }
  7107. inline int32_t get_value___1() const { return ___value___1; }
  7108. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7109. inline void set_value___1(int32_t value)
  7110. {
  7111. ___value___1 = value;
  7112. }
  7113. };
  7114. #ifdef __clang__
  7115. #pragma clang diagnostic pop
  7116. #endif
  7117. #endif // LOADSCENEMODE_T3251202195_H
  7118. #ifndef INTERNALVERTEXCHANNELTYPE_T299736786_H
  7119. #define INTERNALVERTEXCHANNELTYPE_T299736786_H
  7120. #ifdef __clang__
  7121. #pragma clang diagnostic push
  7122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7123. #pragma clang diagnostic ignored "-Wunused-variable"
  7124. #endif
  7125. // UnityEngine.Mesh/InternalVertexChannelType
  7126. struct InternalVertexChannelType_t299736786
  7127. {
  7128. public:
  7129. // System.Int32 UnityEngine.Mesh/InternalVertexChannelType::value__
  7130. int32_t ___value___1;
  7131. public:
  7132. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InternalVertexChannelType_t299736786, ___value___1)); }
  7133. inline int32_t get_value___1() const { return ___value___1; }
  7134. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7135. inline void set_value___1(int32_t value)
  7136. {
  7137. ___value___1 = value;
  7138. }
  7139. };
  7140. #ifdef __clang__
  7141. #pragma clang diagnostic pop
  7142. #endif
  7143. #endif // INTERNALVERTEXCHANNELTYPE_T299736786_H
  7144. #ifndef NETWORKREACHABILITY_T3450623372_H
  7145. #define NETWORKREACHABILITY_T3450623372_H
  7146. #ifdef __clang__
  7147. #pragma clang diagnostic push
  7148. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7149. #pragma clang diagnostic ignored "-Wunused-variable"
  7150. #endif
  7151. // UnityEngine.NetworkReachability
  7152. struct NetworkReachability_t3450623372
  7153. {
  7154. public:
  7155. // System.Int32 UnityEngine.NetworkReachability::value__
  7156. int32_t ___value___1;
  7157. public:
  7158. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(NetworkReachability_t3450623372, ___value___1)); }
  7159. inline int32_t get_value___1() const { return ___value___1; }
  7160. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7161. inline void set_value___1(int32_t value)
  7162. {
  7163. ___value___1 = value;
  7164. }
  7165. };
  7166. #ifdef __clang__
  7167. #pragma clang diagnostic pop
  7168. #endif
  7169. #endif // NETWORKREACHABILITY_T3450623372_H
  7170. #ifndef DELEGATE_T1188392813_H
  7171. #define DELEGATE_T1188392813_H
  7172. #ifdef __clang__
  7173. #pragma clang diagnostic push
  7174. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7175. #pragma clang diagnostic ignored "-Wunused-variable"
  7176. #endif
  7177. // System.Delegate
  7178. struct Delegate_t1188392813 : public RuntimeObject
  7179. {
  7180. public:
  7181. // System.IntPtr System.Delegate::method_ptr
  7182. Il2CppMethodPointer ___method_ptr_0;
  7183. // System.IntPtr System.Delegate::invoke_impl
  7184. intptr_t ___invoke_impl_1;
  7185. // System.Object System.Delegate::m_target
  7186. RuntimeObject * ___m_target_2;
  7187. // System.IntPtr System.Delegate::method
  7188. intptr_t ___method_3;
  7189. // System.IntPtr System.Delegate::delegate_trampoline
  7190. intptr_t ___delegate_trampoline_4;
  7191. // System.IntPtr System.Delegate::method_code
  7192. intptr_t ___method_code_5;
  7193. // System.Reflection.MethodInfo System.Delegate::method_info
  7194. MethodInfo_t * ___method_info_6;
  7195. // System.Reflection.MethodInfo System.Delegate::original_method_info
  7196. MethodInfo_t * ___original_method_info_7;
  7197. // System.DelegateData System.Delegate::data
  7198. DelegateData_t1677132599 * ___data_8;
  7199. public:
  7200. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  7201. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  7202. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  7203. inline void set_method_ptr_0(Il2CppMethodPointer value)
  7204. {
  7205. ___method_ptr_0 = value;
  7206. }
  7207. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  7208. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  7209. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  7210. inline void set_invoke_impl_1(intptr_t value)
  7211. {
  7212. ___invoke_impl_1 = value;
  7213. }
  7214. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  7215. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  7216. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  7217. inline void set_m_target_2(RuntimeObject * value)
  7218. {
  7219. ___m_target_2 = value;
  7220. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  7221. }
  7222. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  7223. inline intptr_t get_method_3() const { return ___method_3; }
  7224. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  7225. inline void set_method_3(intptr_t value)
  7226. {
  7227. ___method_3 = value;
  7228. }
  7229. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  7230. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  7231. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  7232. inline void set_delegate_trampoline_4(intptr_t value)
  7233. {
  7234. ___delegate_trampoline_4 = value;
  7235. }
  7236. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  7237. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  7238. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  7239. inline void set_method_code_5(intptr_t value)
  7240. {
  7241. ___method_code_5 = value;
  7242. }
  7243. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  7244. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  7245. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  7246. inline void set_method_info_6(MethodInfo_t * value)
  7247. {
  7248. ___method_info_6 = value;
  7249. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  7250. }
  7251. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  7252. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  7253. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  7254. inline void set_original_method_info_7(MethodInfo_t * value)
  7255. {
  7256. ___original_method_info_7 = value;
  7257. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  7258. }
  7259. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  7260. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  7261. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  7262. inline void set_data_8(DelegateData_t1677132599 * value)
  7263. {
  7264. ___data_8 = value;
  7265. Il2CppCodeGenWriteBarrier((&___data_8), value);
  7266. }
  7267. };
  7268. #ifdef __clang__
  7269. #pragma clang diagnostic pop
  7270. #endif
  7271. #endif // DELEGATE_T1188392813_H
  7272. #ifndef RENDERTEXTUREREADWRITE_T1793271918_H
  7273. #define RENDERTEXTUREREADWRITE_T1793271918_H
  7274. #ifdef __clang__
  7275. #pragma clang diagnostic push
  7276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7277. #pragma clang diagnostic ignored "-Wunused-variable"
  7278. #endif
  7279. // UnityEngine.RenderTextureReadWrite
  7280. struct RenderTextureReadWrite_t1793271918
  7281. {
  7282. public:
  7283. // System.Int32 UnityEngine.RenderTextureReadWrite::value__
  7284. int32_t ___value___1;
  7285. public:
  7286. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t1793271918, ___value___1)); }
  7287. inline int32_t get_value___1() const { return ___value___1; }
  7288. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7289. inline void set_value___1(int32_t value)
  7290. {
  7291. ___value___1 = value;
  7292. }
  7293. };
  7294. #ifdef __clang__
  7295. #pragma clang diagnostic pop
  7296. #endif
  7297. #endif // RENDERTEXTUREREADWRITE_T1793271918_H
  7298. #ifndef RENDERTEXTUREFORMAT_T962350765_H
  7299. #define RENDERTEXTUREFORMAT_T962350765_H
  7300. #ifdef __clang__
  7301. #pragma clang diagnostic push
  7302. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7303. #pragma clang diagnostic ignored "-Wunused-variable"
  7304. #endif
  7305. // UnityEngine.RenderTextureFormat
  7306. struct RenderTextureFormat_t962350765
  7307. {
  7308. public:
  7309. // System.Int32 UnityEngine.RenderTextureFormat::value__
  7310. int32_t ___value___1;
  7311. public:
  7312. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t962350765, ___value___1)); }
  7313. inline int32_t get_value___1() const { return ___value___1; }
  7314. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7315. inline void set_value___1(int32_t value)
  7316. {
  7317. ___value___1 = value;
  7318. }
  7319. };
  7320. #ifdef __clang__
  7321. #pragma clang diagnostic pop
  7322. #endif
  7323. #endif // RENDERTEXTUREFORMAT_T962350765_H
  7324. #ifndef RUNTIMEPLATFORM_T4159857903_H
  7325. #define RUNTIMEPLATFORM_T4159857903_H
  7326. #ifdef __clang__
  7327. #pragma clang diagnostic push
  7328. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7329. #pragma clang diagnostic ignored "-Wunused-variable"
  7330. #endif
  7331. // UnityEngine.RuntimePlatform
  7332. struct RuntimePlatform_t4159857903
  7333. {
  7334. public:
  7335. // System.Int32 UnityEngine.RuntimePlatform::value__
  7336. int32_t ___value___1;
  7337. public:
  7338. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RuntimePlatform_t4159857903, ___value___1)); }
  7339. inline int32_t get_value___1() const { return ___value___1; }
  7340. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7341. inline void set_value___1(int32_t value)
  7342. {
  7343. ___value___1 = value;
  7344. }
  7345. };
  7346. #ifdef __clang__
  7347. #pragma clang diagnostic pop
  7348. #endif
  7349. #endif // RUNTIMEPLATFORM_T4159857903_H
  7350. #ifndef RANGEATTRIBUTE_T3337244227_H
  7351. #define RANGEATTRIBUTE_T3337244227_H
  7352. #ifdef __clang__
  7353. #pragma clang diagnostic push
  7354. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7355. #pragma clang diagnostic ignored "-Wunused-variable"
  7356. #endif
  7357. // UnityEngine.RangeAttribute
  7358. struct RangeAttribute_t3337244227 : public PropertyAttribute_t3677895545
  7359. {
  7360. public:
  7361. // System.Single UnityEngine.RangeAttribute::min
  7362. float ___min_0;
  7363. // System.Single UnityEngine.RangeAttribute::max
  7364. float ___max_1;
  7365. public:
  7366. inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___min_0)); }
  7367. inline float get_min_0() const { return ___min_0; }
  7368. inline float* get_address_of_min_0() { return &___min_0; }
  7369. inline void set_min_0(float value)
  7370. {
  7371. ___min_0 = value;
  7372. }
  7373. inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t3337244227, ___max_1)); }
  7374. inline float get_max_1() const { return ___max_1; }
  7375. inline float* get_address_of_max_1() { return &___max_1; }
  7376. inline void set_max_1(float value)
  7377. {
  7378. ___max_1 = value;
  7379. }
  7380. };
  7381. #ifdef __clang__
  7382. #pragma clang diagnostic pop
  7383. #endif
  7384. #endif // RANGEATTRIBUTE_T3337244227_H
  7385. #ifndef RECTOFFSET_T1369453676_H
  7386. #define RECTOFFSET_T1369453676_H
  7387. #ifdef __clang__
  7388. #pragma clang diagnostic push
  7389. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7390. #pragma clang diagnostic ignored "-Wunused-variable"
  7391. #endif
  7392. // UnityEngine.RectOffset
  7393. struct RectOffset_t1369453676 : public RuntimeObject
  7394. {
  7395. public:
  7396. // System.IntPtr UnityEngine.RectOffset::m_Ptr
  7397. intptr_t ___m_Ptr_0;
  7398. // System.Object UnityEngine.RectOffset::m_SourceStyle
  7399. RuntimeObject * ___m_SourceStyle_1;
  7400. public:
  7401. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_Ptr_0)); }
  7402. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7403. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7404. inline void set_m_Ptr_0(intptr_t value)
  7405. {
  7406. ___m_Ptr_0 = value;
  7407. }
  7408. inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_t1369453676, ___m_SourceStyle_1)); }
  7409. inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
  7410. inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
  7411. inline void set_m_SourceStyle_1(RuntimeObject * value)
  7412. {
  7413. ___m_SourceStyle_1 = value;
  7414. Il2CppCodeGenWriteBarrier((&___m_SourceStyle_1), value);
  7415. }
  7416. };
  7417. #ifdef __clang__
  7418. #pragma clang diagnostic pop
  7419. #endif
  7420. // Native definition for P/Invoke marshalling of UnityEngine.RectOffset
  7421. struct RectOffset_t1369453676_marshaled_pinvoke
  7422. {
  7423. intptr_t ___m_Ptr_0;
  7424. Il2CppIUnknown* ___m_SourceStyle_1;
  7425. };
  7426. // Native definition for COM marshalling of UnityEngine.RectOffset
  7427. struct RectOffset_t1369453676_marshaled_com
  7428. {
  7429. intptr_t ___m_Ptr_0;
  7430. Il2CppIUnknown* ___m_SourceStyle_1;
  7431. };
  7432. #endif // RECTOFFSET_T1369453676_H
  7433. #ifndef AMBIENTMODE_T4023919024_H
  7434. #define AMBIENTMODE_T4023919024_H
  7435. #ifdef __clang__
  7436. #pragma clang diagnostic push
  7437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7438. #pragma clang diagnostic ignored "-Wunused-variable"
  7439. #endif
  7440. // UnityEngine.Rendering.AmbientMode
  7441. struct AmbientMode_t4023919024
  7442. {
  7443. public:
  7444. // System.Int32 UnityEngine.Rendering.AmbientMode::value__
  7445. int32_t ___value___1;
  7446. public:
  7447. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AmbientMode_t4023919024, ___value___1)); }
  7448. inline int32_t get_value___1() const { return ___value___1; }
  7449. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7450. inline void set_value___1(int32_t value)
  7451. {
  7452. ___value___1 = value;
  7453. }
  7454. };
  7455. #ifdef __clang__
  7456. #pragma clang diagnostic pop
  7457. #endif
  7458. #endif // AMBIENTMODE_T4023919024_H
  7459. #ifndef REFLECTIONPROBEUSAGE_T3366161812_H
  7460. #define REFLECTIONPROBEUSAGE_T3366161812_H
  7461. #ifdef __clang__
  7462. #pragma clang diagnostic push
  7463. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7464. #pragma clang diagnostic ignored "-Wunused-variable"
  7465. #endif
  7466. // UnityEngine.Rendering.ReflectionProbeUsage
  7467. struct ReflectionProbeUsage_t3366161812
  7468. {
  7469. public:
  7470. // System.Int32 UnityEngine.Rendering.ReflectionProbeUsage::value__
  7471. int32_t ___value___1;
  7472. public:
  7473. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ReflectionProbeUsage_t3366161812, ___value___1)); }
  7474. inline int32_t get_value___1() const { return ___value___1; }
  7475. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7476. inline void set_value___1(int32_t value)
  7477. {
  7478. ___value___1 = value;
  7479. }
  7480. };
  7481. #ifdef __clang__
  7482. #pragma clang diagnostic pop
  7483. #endif
  7484. #endif // REFLECTIONPROBEUSAGE_T3366161812_H
  7485. #ifndef LIGHTPROBEUSAGE_T800497123_H
  7486. #define LIGHTPROBEUSAGE_T800497123_H
  7487. #ifdef __clang__
  7488. #pragma clang diagnostic push
  7489. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7490. #pragma clang diagnostic ignored "-Wunused-variable"
  7491. #endif
  7492. // UnityEngine.Rendering.LightProbeUsage
  7493. struct LightProbeUsage_t800497123
  7494. {
  7495. public:
  7496. // System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
  7497. int32_t ___value___1;
  7498. public:
  7499. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LightProbeUsage_t800497123, ___value___1)); }
  7500. inline int32_t get_value___1() const { return ___value___1; }
  7501. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7502. inline void set_value___1(int32_t value)
  7503. {
  7504. ___value___1 = value;
  7505. }
  7506. };
  7507. #ifdef __clang__
  7508. #pragma clang diagnostic pop
  7509. #endif
  7510. #endif // LIGHTPROBEUSAGE_T800497123_H
  7511. #ifndef SHADOWCASTINGMODE_T2280965600_H
  7512. #define SHADOWCASTINGMODE_T2280965600_H
  7513. #ifdef __clang__
  7514. #pragma clang diagnostic push
  7515. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7516. #pragma clang diagnostic ignored "-Wunused-variable"
  7517. #endif
  7518. // UnityEngine.Rendering.ShadowCastingMode
  7519. struct ShadowCastingMode_t2280965600
  7520. {
  7521. public:
  7522. // System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
  7523. int32_t ___value___1;
  7524. public:
  7525. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowCastingMode_t2280965600, ___value___1)); }
  7526. inline int32_t get_value___1() const { return ___value___1; }
  7527. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7528. inline void set_value___1(int32_t value)
  7529. {
  7530. ___value___1 = value;
  7531. }
  7532. };
  7533. #ifdef __clang__
  7534. #pragma clang diagnostic pop
  7535. #endif
  7536. #endif // SHADOWCASTINGMODE_T2280965600_H
  7537. #ifndef TEXTUREDIMENSION_T3933106086_H
  7538. #define TEXTUREDIMENSION_T3933106086_H
  7539. #ifdef __clang__
  7540. #pragma clang diagnostic push
  7541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7542. #pragma clang diagnostic ignored "-Wunused-variable"
  7543. #endif
  7544. // UnityEngine.Rendering.TextureDimension
  7545. struct TextureDimension_t3933106086
  7546. {
  7547. public:
  7548. // System.Int32 UnityEngine.Rendering.TextureDimension::value__
  7549. int32_t ___value___1;
  7550. public:
  7551. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureDimension_t3933106086, ___value___1)); }
  7552. inline int32_t get_value___1() const { return ___value___1; }
  7553. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7554. inline void set_value___1(int32_t value)
  7555. {
  7556. ___value___1 = value;
  7557. }
  7558. };
  7559. #ifdef __clang__
  7560. #pragma clang diagnostic pop
  7561. #endif
  7562. #endif // TEXTUREDIMENSION_T3933106086_H
  7563. #ifndef RENDERINGPATH_T883966888_H
  7564. #define RENDERINGPATH_T883966888_H
  7565. #ifdef __clang__
  7566. #pragma clang diagnostic push
  7567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7568. #pragma clang diagnostic ignored "-Wunused-variable"
  7569. #endif
  7570. // UnityEngine.RenderingPath
  7571. struct RenderingPath_t883966888
  7572. {
  7573. public:
  7574. // System.Int32 UnityEngine.RenderingPath::value__
  7575. int32_t ___value___1;
  7576. public:
  7577. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderingPath_t883966888, ___value___1)); }
  7578. inline int32_t get_value___1() const { return ___value___1; }
  7579. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7580. inline void set_value___1(int32_t value)
  7581. {
  7582. ___value___1 = value;
  7583. }
  7584. };
  7585. #ifdef __clang__
  7586. #pragma clang diagnostic pop
  7587. #endif
  7588. #endif // RENDERINGPATH_T883966888_H
  7589. #ifndef RENDERTEXTUREMEMORYLESS_T852891252_H
  7590. #define RENDERTEXTUREMEMORYLESS_T852891252_H
  7591. #ifdef __clang__
  7592. #pragma clang diagnostic push
  7593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7594. #pragma clang diagnostic ignored "-Wunused-variable"
  7595. #endif
  7596. // UnityEngine.RenderTextureMemoryless
  7597. struct RenderTextureMemoryless_t852891252
  7598. {
  7599. public:
  7600. // System.Int32 UnityEngine.RenderTextureMemoryless::value__
  7601. int32_t ___value___1;
  7602. public:
  7603. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t852891252, ___value___1)); }
  7604. inline int32_t get_value___1() const { return ___value___1; }
  7605. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7606. inline void set_value___1(int32_t value)
  7607. {
  7608. ___value___1 = value;
  7609. }
  7610. };
  7611. #ifdef __clang__
  7612. #pragma clang diagnostic pop
  7613. #endif
  7614. #endif // RENDERTEXTUREMEMORYLESS_T852891252_H
  7615. #ifndef RAY_T3785851493_H
  7616. #define RAY_T3785851493_H
  7617. #ifdef __clang__
  7618. #pragma clang diagnostic push
  7619. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7620. #pragma clang diagnostic ignored "-Wunused-variable"
  7621. #endif
  7622. // UnityEngine.Ray
  7623. struct Ray_t3785851493
  7624. {
  7625. public:
  7626. // UnityEngine.Vector3 UnityEngine.Ray::m_Origin
  7627. Vector3_t3722313464 ___m_Origin_0;
  7628. // UnityEngine.Vector3 UnityEngine.Ray::m_Direction
  7629. Vector3_t3722313464 ___m_Direction_1;
  7630. public:
  7631. inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Origin_0)); }
  7632. inline Vector3_t3722313464 get_m_Origin_0() const { return ___m_Origin_0; }
  7633. inline Vector3_t3722313464 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
  7634. inline void set_m_Origin_0(Vector3_t3722313464 value)
  7635. {
  7636. ___m_Origin_0 = value;
  7637. }
  7638. inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_t3785851493, ___m_Direction_1)); }
  7639. inline Vector3_t3722313464 get_m_Direction_1() const { return ___m_Direction_1; }
  7640. inline Vector3_t3722313464 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
  7641. inline void set_m_Direction_1(Vector3_t3722313464 value)
  7642. {
  7643. ___m_Direction_1 = value;
  7644. }
  7645. };
  7646. #ifdef __clang__
  7647. #pragma clang diagnostic pop
  7648. #endif
  7649. #endif // RAY_T3785851493_H
  7650. #ifndef MESSAGEEVENT_T1491597365_H
  7651. #define MESSAGEEVENT_T1491597365_H
  7652. #ifdef __clang__
  7653. #pragma clang diagnostic push
  7654. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7655. #pragma clang diagnostic ignored "-Wunused-variable"
  7656. #endif
  7657. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
  7658. struct MessageEvent_t1491597365 : public UnityEvent_1_t2052235288
  7659. {
  7660. public:
  7661. public:
  7662. };
  7663. #ifdef __clang__
  7664. #pragma clang diagnostic pop
  7665. #endif
  7666. #endif // MESSAGEEVENT_T1491597365_H
  7667. #ifndef CAMERACLEARFLAGS_T2362496923_H
  7668. #define CAMERACLEARFLAGS_T2362496923_H
  7669. #ifdef __clang__
  7670. #pragma clang diagnostic push
  7671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7672. #pragma clang diagnostic ignored "-Wunused-variable"
  7673. #endif
  7674. // UnityEngine.CameraClearFlags
  7675. struct CameraClearFlags_t2362496923
  7676. {
  7677. public:
  7678. // System.Int32 UnityEngine.CameraClearFlags::value__
  7679. int32_t ___value___1;
  7680. public:
  7681. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CameraClearFlags_t2362496923, ___value___1)); }
  7682. inline int32_t get_value___1() const { return ___value___1; }
  7683. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7684. inline void set_value___1(int32_t value)
  7685. {
  7686. ___value___1 = value;
  7687. }
  7688. };
  7689. #ifdef __clang__
  7690. #pragma clang diagnostic pop
  7691. #endif
  7692. #endif // CAMERACLEARFLAGS_T2362496923_H
  7693. #ifndef THREADPRIORITY_T1774350854_H
  7694. #define THREADPRIORITY_T1774350854_H
  7695. #ifdef __clang__
  7696. #pragma clang diagnostic push
  7697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7698. #pragma clang diagnostic ignored "-Wunused-variable"
  7699. #endif
  7700. // UnityEngine.ThreadPriority
  7701. struct ThreadPriority_t1774350854
  7702. {
  7703. public:
  7704. // System.Int32 UnityEngine.ThreadPriority::value__
  7705. int32_t ___value___1;
  7706. public:
  7707. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ThreadPriority_t1774350854, ___value___1)); }
  7708. inline int32_t get_value___1() const { return ___value___1; }
  7709. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7710. inline void set_value___1(int32_t value)
  7711. {
  7712. ___value___1 = value;
  7713. }
  7714. };
  7715. #ifdef __clang__
  7716. #pragma clang diagnostic pop
  7717. #endif
  7718. #endif // THREADPRIORITY_T1774350854_H
  7719. #ifndef PLANE_T1000493321_H
  7720. #define PLANE_T1000493321_H
  7721. #ifdef __clang__
  7722. #pragma clang diagnostic push
  7723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7724. #pragma clang diagnostic ignored "-Wunused-variable"
  7725. #endif
  7726. // UnityEngine.Plane
  7727. struct Plane_t1000493321
  7728. {
  7729. public:
  7730. // UnityEngine.Vector3 UnityEngine.Plane::m_Normal
  7731. Vector3_t3722313464 ___m_Normal_0;
  7732. // System.Single UnityEngine.Plane::m_Distance
  7733. float ___m_Distance_1;
  7734. public:
  7735. inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Normal_0)); }
  7736. inline Vector3_t3722313464 get_m_Normal_0() const { return ___m_Normal_0; }
  7737. inline Vector3_t3722313464 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
  7738. inline void set_m_Normal_0(Vector3_t3722313464 value)
  7739. {
  7740. ___m_Normal_0 = value;
  7741. }
  7742. inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t1000493321, ___m_Distance_1)); }
  7743. inline float get_m_Distance_1() const { return ___m_Distance_1; }
  7744. inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
  7745. inline void set_m_Distance_1(float value)
  7746. {
  7747. ___m_Distance_1 = value;
  7748. }
  7749. };
  7750. #ifdef __clang__
  7751. #pragma clang diagnostic pop
  7752. #endif
  7753. #endif // PLANE_T1000493321_H
  7754. #ifndef CACHEDINVOKABLECALL_1_T982173797_H
  7755. #define CACHEDINVOKABLECALL_1_T982173797_H
  7756. #ifdef __clang__
  7757. #pragma clang diagnostic push
  7758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7759. #pragma clang diagnostic ignored "-Wunused-variable"
  7760. #endif
  7761. // UnityEngine.Events.CachedInvokableCall`1<System.Int32>
  7762. struct CachedInvokableCall_1_t982173797 : public InvokableCall_1_t3068109991
  7763. {
  7764. public:
  7765. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  7766. int32_t ___m_Arg1_1;
  7767. public:
  7768. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t982173797, ___m_Arg1_1)); }
  7769. inline int32_t get_m_Arg1_1() const { return ___m_Arg1_1; }
  7770. inline int32_t* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  7771. inline void set_m_Arg1_1(int32_t value)
  7772. {
  7773. ___m_Arg1_1 = value;
  7774. }
  7775. };
  7776. #ifdef __clang__
  7777. #pragma clang diagnostic pop
  7778. #endif
  7779. #endif // CACHEDINVOKABLECALL_1_T982173797_H
  7780. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  7781. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  7782. #ifdef __clang__
  7783. #pragma clang diagnostic push
  7784. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7785. #pragma clang diagnostic ignored "-Wunused-variable"
  7786. #endif
  7787. // UnityEngine.Playables.PlayableOutputHandle
  7788. struct PlayableOutputHandle_t4208053793
  7789. {
  7790. public:
  7791. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  7792. intptr_t ___m_Handle_0;
  7793. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  7794. int32_t ___m_Version_1;
  7795. public:
  7796. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  7797. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7798. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7799. inline void set_m_Handle_0(intptr_t value)
  7800. {
  7801. ___m_Handle_0 = value;
  7802. }
  7803. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  7804. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  7805. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7806. inline void set_m_Version_1(int32_t value)
  7807. {
  7808. ___m_Version_1 = value;
  7809. }
  7810. };
  7811. #ifdef __clang__
  7812. #pragma clang diagnostic pop
  7813. #endif
  7814. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  7815. #ifndef VRTEXTUREUSAGE_T3142149582_H
  7816. #define VRTEXTUREUSAGE_T3142149582_H
  7817. #ifdef __clang__
  7818. #pragma clang diagnostic push
  7819. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7820. #pragma clang diagnostic ignored "-Wunused-variable"
  7821. #endif
  7822. // UnityEngine.VRTextureUsage
  7823. struct VRTextureUsage_t3142149582
  7824. {
  7825. public:
  7826. // System.Int32 UnityEngine.VRTextureUsage::value__
  7827. int32_t ___value___1;
  7828. public:
  7829. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VRTextureUsage_t3142149582, ___value___1)); }
  7830. inline int32_t get_value___1() const { return ___value___1; }
  7831. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7832. inline void set_value___1(int32_t value)
  7833. {
  7834. ___value___1 = value;
  7835. }
  7836. };
  7837. #ifdef __clang__
  7838. #pragma clang diagnostic pop
  7839. #endif
  7840. #endif // VRTEXTUREUSAGE_T3142149582_H
  7841. #ifndef LOGTYPE_T73765434_H
  7842. #define LOGTYPE_T73765434_H
  7843. #ifdef __clang__
  7844. #pragma clang diagnostic push
  7845. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7846. #pragma clang diagnostic ignored "-Wunused-variable"
  7847. #endif
  7848. // UnityEngine.LogType
  7849. struct LogType_t73765434
  7850. {
  7851. public:
  7852. // System.Int32 UnityEngine.LogType::value__
  7853. int32_t ___value___1;
  7854. public:
  7855. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(LogType_t73765434, ___value___1)); }
  7856. inline int32_t get_value___1() const { return ___value___1; }
  7857. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7858. inline void set_value___1(int32_t value)
  7859. {
  7860. ___value___1 = value;
  7861. }
  7862. };
  7863. #ifdef __clang__
  7864. #pragma clang diagnostic pop
  7865. #endif
  7866. #endif // LOGTYPE_T73765434_H
  7867. #ifndef PLAYABLEGRAPH_T3515989261_H
  7868. #define PLAYABLEGRAPH_T3515989261_H
  7869. #ifdef __clang__
  7870. #pragma clang diagnostic push
  7871. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7872. #pragma clang diagnostic ignored "-Wunused-variable"
  7873. #endif
  7874. // UnityEngine.Playables.PlayableGraph
  7875. struct PlayableGraph_t3515989261
  7876. {
  7877. public:
  7878. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  7879. intptr_t ___m_Handle_0;
  7880. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  7881. int32_t ___m_Version_1;
  7882. public:
  7883. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  7884. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  7885. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  7886. inline void set_m_Handle_0(intptr_t value)
  7887. {
  7888. ___m_Handle_0 = value;
  7889. }
  7890. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  7891. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  7892. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  7893. inline void set_m_Version_1(int32_t value)
  7894. {
  7895. ___m_Version_1 = value;
  7896. }
  7897. };
  7898. #ifdef __clang__
  7899. #pragma clang diagnostic pop
  7900. #endif
  7901. #endif // PLAYABLEGRAPH_T3515989261_H
  7902. #ifndef RENDERTEXTURECREATIONFLAGS_T557679221_H
  7903. #define RENDERTEXTURECREATIONFLAGS_T557679221_H
  7904. #ifdef __clang__
  7905. #pragma clang diagnostic push
  7906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7907. #pragma clang diagnostic ignored "-Wunused-variable"
  7908. #endif
  7909. // UnityEngine.RenderTextureCreationFlags
  7910. struct RenderTextureCreationFlags_t557679221
  7911. {
  7912. public:
  7913. // System.Int32 UnityEngine.RenderTextureCreationFlags::value__
  7914. int32_t ___value___1;
  7915. public:
  7916. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_t557679221, ___value___1)); }
  7917. inline int32_t get_value___1() const { return ___value___1; }
  7918. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7919. inline void set_value___1(int32_t value)
  7920. {
  7921. ___value___1 = value;
  7922. }
  7923. };
  7924. #ifdef __clang__
  7925. #pragma clang diagnostic pop
  7926. #endif
  7927. #endif // RENDERTEXTURECREATIONFLAGS_T557679221_H
  7928. #ifndef DATASTREAMTYPE_T4132467813_H
  7929. #define DATASTREAMTYPE_T4132467813_H
  7930. #ifdef __clang__
  7931. #pragma clang diagnostic push
  7932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7933. #pragma clang diagnostic ignored "-Wunused-variable"
  7934. #endif
  7935. // UnityEngine.Playables.DataStreamType
  7936. struct DataStreamType_t4132467813
  7937. {
  7938. public:
  7939. // System.Int32 UnityEngine.Playables.DataStreamType::value__
  7940. int32_t ___value___1;
  7941. public:
  7942. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
  7943. inline int32_t get_value___1() const { return ___value___1; }
  7944. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7945. inline void set_value___1(int32_t value)
  7946. {
  7947. ___value___1 = value;
  7948. }
  7949. };
  7950. #ifdef __clang__
  7951. #pragma clang diagnostic pop
  7952. #endif
  7953. #endif // DATASTREAMTYPE_T4132467813_H
  7954. #ifndef ANISOTROPICFILTERING_T3610428504_H
  7955. #define ANISOTROPICFILTERING_T3610428504_H
  7956. #ifdef __clang__
  7957. #pragma clang diagnostic push
  7958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7959. #pragma clang diagnostic ignored "-Wunused-variable"
  7960. #endif
  7961. // UnityEngine.AnisotropicFiltering
  7962. struct AnisotropicFiltering_t3610428504
  7963. {
  7964. public:
  7965. // System.Int32 UnityEngine.AnisotropicFiltering::value__
  7966. int32_t ___value___1;
  7967. public:
  7968. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(AnisotropicFiltering_t3610428504, ___value___1)); }
  7969. inline int32_t get_value___1() const { return ___value___1; }
  7970. inline int32_t* get_address_of_value___1() { return &___value___1; }
  7971. inline void set_value___1(int32_t value)
  7972. {
  7973. ___value___1 = value;
  7974. }
  7975. };
  7976. #ifdef __clang__
  7977. #pragma clang diagnostic pop
  7978. #endif
  7979. #endif // ANISOTROPICFILTERING_T3610428504_H
  7980. #ifndef SCRIPTABLERENDERCONTEXT_T274343796_H
  7981. #define SCRIPTABLERENDERCONTEXT_T274343796_H
  7982. #ifdef __clang__
  7983. #pragma clang diagnostic push
  7984. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7985. #pragma clang diagnostic ignored "-Wunused-variable"
  7986. #endif
  7987. // UnityEngine.Experimental.Rendering.ScriptableRenderContext
  7988. struct ScriptableRenderContext_t274343796
  7989. {
  7990. public:
  7991. // System.IntPtr UnityEngine.Experimental.Rendering.ScriptableRenderContext::m_Ptr
  7992. intptr_t ___m_Ptr_0;
  7993. public:
  7994. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_t274343796, ___m_Ptr_0)); }
  7995. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  7996. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  7997. inline void set_m_Ptr_0(intptr_t value)
  7998. {
  7999. ___m_Ptr_0 = value;
  8000. }
  8001. };
  8002. #ifdef __clang__
  8003. #pragma clang diagnostic pop
  8004. #endif
  8005. #endif // SCRIPTABLERENDERCONTEXT_T274343796_H
  8006. #ifndef SPACE_T654135784_H
  8007. #define SPACE_T654135784_H
  8008. #ifdef __clang__
  8009. #pragma clang diagnostic push
  8010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8011. #pragma clang diagnostic ignored "-Wunused-variable"
  8012. #endif
  8013. // UnityEngine.Space
  8014. struct Space_t654135784
  8015. {
  8016. public:
  8017. // System.Int32 UnityEngine.Space::value__
  8018. int32_t ___value___1;
  8019. public:
  8020. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Space_t654135784, ___value___1)); }
  8021. inline int32_t get_value___1() const { return ___value___1; }
  8022. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8023. inline void set_value___1(int32_t value)
  8024. {
  8025. ___value___1 = value;
  8026. }
  8027. };
  8028. #ifdef __clang__
  8029. #pragma clang diagnostic pop
  8030. #endif
  8031. #endif // SPACE_T654135784_H
  8032. #ifndef FILTERMODE_T3761284007_H
  8033. #define FILTERMODE_T3761284007_H
  8034. #ifdef __clang__
  8035. #pragma clang diagnostic push
  8036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8037. #pragma clang diagnostic ignored "-Wunused-variable"
  8038. #endif
  8039. // UnityEngine.FilterMode
  8040. struct FilterMode_t3761284007
  8041. {
  8042. public:
  8043. // System.Int32 UnityEngine.FilterMode::value__
  8044. int32_t ___value___1;
  8045. public:
  8046. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FilterMode_t3761284007, ___value___1)); }
  8047. inline int32_t get_value___1() const { return ___value___1; }
  8048. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8049. inline void set_value___1(int32_t value)
  8050. {
  8051. ___value___1 = value;
  8052. }
  8053. };
  8054. #ifdef __clang__
  8055. #pragma clang diagnostic pop
  8056. #endif
  8057. #endif // FILTERMODE_T3761284007_H
  8058. #ifndef DEVICEORIENTATION_T3526859474_H
  8059. #define DEVICEORIENTATION_T3526859474_H
  8060. #ifdef __clang__
  8061. #pragma clang diagnostic push
  8062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8063. #pragma clang diagnostic ignored "-Wunused-variable"
  8064. #endif
  8065. // UnityEngine.DeviceOrientation
  8066. struct DeviceOrientation_t3526859474
  8067. {
  8068. public:
  8069. // System.Int32 UnityEngine.DeviceOrientation::value__
  8070. int32_t ___value___1;
  8071. public:
  8072. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DeviceOrientation_t3526859474, ___value___1)); }
  8073. inline int32_t get_value___1() const { return ___value___1; }
  8074. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8075. inline void set_value___1(int32_t value)
  8076. {
  8077. ___value___1 = value;
  8078. }
  8079. };
  8080. #ifdef __clang__
  8081. #pragma clang diagnostic pop
  8082. #endif
  8083. #endif // DEVICEORIENTATION_T3526859474_H
  8084. #ifndef TEXTUREWRAPMODE_T584250749_H
  8085. #define TEXTUREWRAPMODE_T584250749_H
  8086. #ifdef __clang__
  8087. #pragma clang diagnostic push
  8088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8089. #pragma clang diagnostic ignored "-Wunused-variable"
  8090. #endif
  8091. // UnityEngine.TextureWrapMode
  8092. struct TextureWrapMode_t584250749
  8093. {
  8094. public:
  8095. // System.Int32 UnityEngine.TextureWrapMode::value__
  8096. int32_t ___value___1;
  8097. public:
  8098. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureWrapMode_t584250749, ___value___1)); }
  8099. inline int32_t get_value___1() const { return ___value___1; }
  8100. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8101. inline void set_value___1(int32_t value)
  8102. {
  8103. ___value___1 = value;
  8104. }
  8105. };
  8106. #ifdef __clang__
  8107. #pragma clang diagnostic pop
  8108. #endif
  8109. #endif // TEXTUREWRAPMODE_T584250749_H
  8110. #ifndef GRADIENT_T3067099924_H
  8111. #define GRADIENT_T3067099924_H
  8112. #ifdef __clang__
  8113. #pragma clang diagnostic push
  8114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8115. #pragma clang diagnostic ignored "-Wunused-variable"
  8116. #endif
  8117. // UnityEngine.Gradient
  8118. struct Gradient_t3067099924 : public RuntimeObject
  8119. {
  8120. public:
  8121. // System.IntPtr UnityEngine.Gradient::m_Ptr
  8122. intptr_t ___m_Ptr_0;
  8123. public:
  8124. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Gradient_t3067099924, ___m_Ptr_0)); }
  8125. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8126. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8127. inline void set_m_Ptr_0(intptr_t value)
  8128. {
  8129. ___m_Ptr_0 = value;
  8130. }
  8131. };
  8132. #ifdef __clang__
  8133. #pragma clang diagnostic pop
  8134. #endif
  8135. // Native definition for P/Invoke marshalling of UnityEngine.Gradient
  8136. struct Gradient_t3067099924_marshaled_pinvoke
  8137. {
  8138. intptr_t ___m_Ptr_0;
  8139. };
  8140. // Native definition for COM marshalling of UnityEngine.Gradient
  8141. struct Gradient_t3067099924_marshaled_com
  8142. {
  8143. intptr_t ___m_Ptr_0;
  8144. };
  8145. #endif // GRADIENT_T3067099924_H
  8146. #ifndef ASYNCOPERATION_T1445031843_H
  8147. #define ASYNCOPERATION_T1445031843_H
  8148. #ifdef __clang__
  8149. #pragma clang diagnostic push
  8150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8151. #pragma clang diagnostic ignored "-Wunused-variable"
  8152. #endif
  8153. // UnityEngine.AsyncOperation
  8154. struct AsyncOperation_t1445031843 : public YieldInstruction_t403091072
  8155. {
  8156. public:
  8157. // System.IntPtr UnityEngine.AsyncOperation::m_Ptr
  8158. intptr_t ___m_Ptr_0;
  8159. // System.Action`1<UnityEngine.AsyncOperation> UnityEngine.AsyncOperation::m_completeCallback
  8160. Action_1_t1617499438 * ___m_completeCallback_1;
  8161. public:
  8162. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_Ptr_0)); }
  8163. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8164. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8165. inline void set_m_Ptr_0(intptr_t value)
  8166. {
  8167. ___m_Ptr_0 = value;
  8168. }
  8169. inline static int32_t get_offset_of_m_completeCallback_1() { return static_cast<int32_t>(offsetof(AsyncOperation_t1445031843, ___m_completeCallback_1)); }
  8170. inline Action_1_t1617499438 * get_m_completeCallback_1() const { return ___m_completeCallback_1; }
  8171. inline Action_1_t1617499438 ** get_address_of_m_completeCallback_1() { return &___m_completeCallback_1; }
  8172. inline void set_m_completeCallback_1(Action_1_t1617499438 * value)
  8173. {
  8174. ___m_completeCallback_1 = value;
  8175. Il2CppCodeGenWriteBarrier((&___m_completeCallback_1), value);
  8176. }
  8177. };
  8178. #ifdef __clang__
  8179. #pragma clang diagnostic pop
  8180. #endif
  8181. // Native definition for P/Invoke marshalling of UnityEngine.AsyncOperation
  8182. struct AsyncOperation_t1445031843_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  8183. {
  8184. intptr_t ___m_Ptr_0;
  8185. Il2CppMethodPointer ___m_completeCallback_1;
  8186. };
  8187. // Native definition for COM marshalling of UnityEngine.AsyncOperation
  8188. struct AsyncOperation_t1445031843_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  8189. {
  8190. intptr_t ___m_Ptr_0;
  8191. Il2CppMethodPointer ___m_completeCallback_1;
  8192. };
  8193. #endif // ASYNCOPERATION_T1445031843_H
  8194. #ifndef TEXTUREFORMAT_T2701165832_H
  8195. #define TEXTUREFORMAT_T2701165832_H
  8196. #ifdef __clang__
  8197. #pragma clang diagnostic push
  8198. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8199. #pragma clang diagnostic ignored "-Wunused-variable"
  8200. #endif
  8201. // UnityEngine.TextureFormat
  8202. struct TextureFormat_t2701165832
  8203. {
  8204. public:
  8205. // System.Int32 UnityEngine.TextureFormat::value__
  8206. int32_t ___value___1;
  8207. public:
  8208. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextureFormat_t2701165832, ___value___1)); }
  8209. inline int32_t get_value___1() const { return ___value___1; }
  8210. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8211. inline void set_value___1(int32_t value)
  8212. {
  8213. ___value___1 = value;
  8214. }
  8215. };
  8216. #ifdef __clang__
  8217. #pragma clang diagnostic pop
  8218. #endif
  8219. #endif // TEXTUREFORMAT_T2701165832_H
  8220. #ifndef PARAMETERATTRIBUTES_T1826424051_H
  8221. #define PARAMETERATTRIBUTES_T1826424051_H
  8222. #ifdef __clang__
  8223. #pragma clang diagnostic push
  8224. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8225. #pragma clang diagnostic ignored "-Wunused-variable"
  8226. #endif
  8227. // System.Reflection.ParameterAttributes
  8228. struct ParameterAttributes_t1826424051
  8229. {
  8230. public:
  8231. // System.Int32 System.Reflection.ParameterAttributes::value__
  8232. int32_t ___value___1;
  8233. public:
  8234. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ParameterAttributes_t1826424051, ___value___1)); }
  8235. inline int32_t get_value___1() const { return ___value___1; }
  8236. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8237. inline void set_value___1(int32_t value)
  8238. {
  8239. ___value___1 = value;
  8240. }
  8241. };
  8242. #ifdef __clang__
  8243. #pragma clang diagnostic pop
  8244. #endif
  8245. #endif // PARAMETERATTRIBUTES_T1826424051_H
  8246. #ifndef TOUCHPHASE_T72348083_H
  8247. #define TOUCHPHASE_T72348083_H
  8248. #ifdef __clang__
  8249. #pragma clang diagnostic push
  8250. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8251. #pragma clang diagnostic ignored "-Wunused-variable"
  8252. #endif
  8253. // UnityEngine.TouchPhase
  8254. struct TouchPhase_t72348083
  8255. {
  8256. public:
  8257. // System.Int32 UnityEngine.TouchPhase::value__
  8258. int32_t ___value___1;
  8259. public:
  8260. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchPhase_t72348083, ___value___1)); }
  8261. inline int32_t get_value___1() const { return ___value___1; }
  8262. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8263. inline void set_value___1(int32_t value)
  8264. {
  8265. ___value___1 = value;
  8266. }
  8267. };
  8268. #ifdef __clang__
  8269. #pragma clang diagnostic pop
  8270. #endif
  8271. #endif // TOUCHPHASE_T72348083_H
  8272. #ifndef DISPLAY_T1387065949_H
  8273. #define DISPLAY_T1387065949_H
  8274. #ifdef __clang__
  8275. #pragma clang diagnostic push
  8276. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8277. #pragma clang diagnostic ignored "-Wunused-variable"
  8278. #endif
  8279. // UnityEngine.Display
  8280. struct Display_t1387065949 : public RuntimeObject
  8281. {
  8282. public:
  8283. // System.IntPtr UnityEngine.Display::nativeDisplay
  8284. intptr_t ___nativeDisplay_0;
  8285. public:
  8286. inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t1387065949, ___nativeDisplay_0)); }
  8287. inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; }
  8288. inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; }
  8289. inline void set_nativeDisplay_0(intptr_t value)
  8290. {
  8291. ___nativeDisplay_0 = value;
  8292. }
  8293. };
  8294. struct Display_t1387065949_StaticFields
  8295. {
  8296. public:
  8297. // UnityEngine.Display[] UnityEngine.Display::displays
  8298. DisplayU5BU5D_t103034768* ___displays_1;
  8299. // UnityEngine.Display UnityEngine.Display::_mainDisplay
  8300. Display_t1387065949 * ____mainDisplay_2;
  8301. // UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
  8302. DisplaysUpdatedDelegate_t51287044 * ___onDisplaysUpdated_3;
  8303. public:
  8304. inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___displays_1)); }
  8305. inline DisplayU5BU5D_t103034768* get_displays_1() const { return ___displays_1; }
  8306. inline DisplayU5BU5D_t103034768** get_address_of_displays_1() { return &___displays_1; }
  8307. inline void set_displays_1(DisplayU5BU5D_t103034768* value)
  8308. {
  8309. ___displays_1 = value;
  8310. Il2CppCodeGenWriteBarrier((&___displays_1), value);
  8311. }
  8312. inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ____mainDisplay_2)); }
  8313. inline Display_t1387065949 * get__mainDisplay_2() const { return ____mainDisplay_2; }
  8314. inline Display_t1387065949 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; }
  8315. inline void set__mainDisplay_2(Display_t1387065949 * value)
  8316. {
  8317. ____mainDisplay_2 = value;
  8318. Il2CppCodeGenWriteBarrier((&____mainDisplay_2), value);
  8319. }
  8320. inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t1387065949_StaticFields, ___onDisplaysUpdated_3)); }
  8321. inline DisplaysUpdatedDelegate_t51287044 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; }
  8322. inline DisplaysUpdatedDelegate_t51287044 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; }
  8323. inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t51287044 * value)
  8324. {
  8325. ___onDisplaysUpdated_3 = value;
  8326. Il2CppCodeGenWriteBarrier((&___onDisplaysUpdated_3), value);
  8327. }
  8328. };
  8329. #ifdef __clang__
  8330. #pragma clang diagnostic pop
  8331. #endif
  8332. #endif // DISPLAY_T1387065949_H
  8333. #ifndef CACHEDINVOKABLECALL_1_T4173646029_H
  8334. #define CACHEDINVOKABLECALL_1_T4173646029_H
  8335. #ifdef __clang__
  8336. #pragma clang diagnostic push
  8337. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8338. #pragma clang diagnostic ignored "-Wunused-variable"
  8339. #endif
  8340. // UnityEngine.Events.CachedInvokableCall`1<System.String>
  8341. struct CachedInvokableCall_1_t4173646029 : public InvokableCall_1_t1964614927
  8342. {
  8343. public:
  8344. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8345. String_t* ___m_Arg1_1;
  8346. public:
  8347. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t4173646029, ___m_Arg1_1)); }
  8348. inline String_t* get_m_Arg1_1() const { return ___m_Arg1_1; }
  8349. inline String_t** get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8350. inline void set_m_Arg1_1(String_t* value)
  8351. {
  8352. ___m_Arg1_1 = value;
  8353. Il2CppCodeGenWriteBarrier((&___m_Arg1_1), value);
  8354. }
  8355. };
  8356. #ifdef __clang__
  8357. #pragma clang diagnostic pop
  8358. #endif
  8359. #endif // CACHEDINVOKABLECALL_1_T4173646029_H
  8360. #ifndef CACHEDINVOKABLECALL_1_T2423483305_H
  8361. #define CACHEDINVOKABLECALL_1_T2423483305_H
  8362. #ifdef __clang__
  8363. #pragma clang diagnostic push
  8364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8365. #pragma clang diagnostic ignored "-Wunused-variable"
  8366. #endif
  8367. // UnityEngine.Events.CachedInvokableCall`1<System.Boolean>
  8368. struct CachedInvokableCall_1_t2423483305 : public InvokableCall_1_t214452203
  8369. {
  8370. public:
  8371. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8372. bool ___m_Arg1_1;
  8373. public:
  8374. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t2423483305, ___m_Arg1_1)); }
  8375. inline bool get_m_Arg1_1() const { return ___m_Arg1_1; }
  8376. inline bool* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8377. inline void set_m_Arg1_1(bool value)
  8378. {
  8379. ___m_Arg1_1 = value;
  8380. }
  8381. };
  8382. #ifdef __clang__
  8383. #pragma clang diagnostic pop
  8384. #endif
  8385. #endif // CACHEDINVOKABLECALL_1_T2423483305_H
  8386. #ifndef CONSTRUCTORINFO_T5769829_H
  8387. #define CONSTRUCTORINFO_T5769829_H
  8388. #ifdef __clang__
  8389. #pragma clang diagnostic push
  8390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8391. #pragma clang diagnostic ignored "-Wunused-variable"
  8392. #endif
  8393. // System.Reflection.ConstructorInfo
  8394. struct ConstructorInfo_t5769829 : public MethodBase_t
  8395. {
  8396. public:
  8397. public:
  8398. };
  8399. struct ConstructorInfo_t5769829_StaticFields
  8400. {
  8401. public:
  8402. // System.String System.Reflection.ConstructorInfo::ConstructorName
  8403. String_t* ___ConstructorName_0;
  8404. // System.String System.Reflection.ConstructorInfo::TypeConstructorName
  8405. String_t* ___TypeConstructorName_1;
  8406. public:
  8407. inline static int32_t get_offset_of_ConstructorName_0() { return static_cast<int32_t>(offsetof(ConstructorInfo_t5769829_StaticFields, ___ConstructorName_0)); }
  8408. inline String_t* get_ConstructorName_0() const { return ___ConstructorName_0; }
  8409. inline String_t** get_address_of_ConstructorName_0() { return &___ConstructorName_0; }
  8410. inline void set_ConstructorName_0(String_t* value)
  8411. {
  8412. ___ConstructorName_0 = value;
  8413. Il2CppCodeGenWriteBarrier((&___ConstructorName_0), value);
  8414. }
  8415. inline static int32_t get_offset_of_TypeConstructorName_1() { return static_cast<int32_t>(offsetof(ConstructorInfo_t5769829_StaticFields, ___TypeConstructorName_1)); }
  8416. inline String_t* get_TypeConstructorName_1() const { return ___TypeConstructorName_1; }
  8417. inline String_t** get_address_of_TypeConstructorName_1() { return &___TypeConstructorName_1; }
  8418. inline void set_TypeConstructorName_1(String_t* value)
  8419. {
  8420. ___TypeConstructorName_1 = value;
  8421. Il2CppCodeGenWriteBarrier((&___TypeConstructorName_1), value);
  8422. }
  8423. };
  8424. #ifdef __clang__
  8425. #pragma clang diagnostic pop
  8426. #endif
  8427. #endif // CONSTRUCTORINFO_T5769829_H
  8428. #ifndef CACHEDINVOKABLECALL_1_T3723462114_H
  8429. #define CACHEDINVOKABLECALL_1_T3723462114_H
  8430. #ifdef __clang__
  8431. #pragma clang diagnostic push
  8432. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8433. #pragma clang diagnostic ignored "-Wunused-variable"
  8434. #endif
  8435. // UnityEngine.Events.CachedInvokableCall`1<System.Single>
  8436. struct CachedInvokableCall_1_t3723462114 : public InvokableCall_1_t1514431012
  8437. {
  8438. public:
  8439. // T UnityEngine.Events.CachedInvokableCall`1::m_Arg1
  8440. float ___m_Arg1_1;
  8441. public:
  8442. inline static int32_t get_offset_of_m_Arg1_1() { return static_cast<int32_t>(offsetof(CachedInvokableCall_1_t3723462114, ___m_Arg1_1)); }
  8443. inline float get_m_Arg1_1() const { return ___m_Arg1_1; }
  8444. inline float* get_address_of_m_Arg1_1() { return &___m_Arg1_1; }
  8445. inline void set_m_Arg1_1(float value)
  8446. {
  8447. ___m_Arg1_1 = value;
  8448. }
  8449. };
  8450. #ifdef __clang__
  8451. #pragma clang diagnostic pop
  8452. #endif
  8453. #endif // CACHEDINVOKABLECALL_1_T3723462114_H
  8454. #ifndef UNITYEVENTCALLSTATE_T3448586328_H
  8455. #define UNITYEVENTCALLSTATE_T3448586328_H
  8456. #ifdef __clang__
  8457. #pragma clang diagnostic push
  8458. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8459. #pragma clang diagnostic ignored "-Wunused-variable"
  8460. #endif
  8461. // UnityEngine.Events.UnityEventCallState
  8462. struct UnityEventCallState_t3448586328
  8463. {
  8464. public:
  8465. // System.Int32 UnityEngine.Events.UnityEventCallState::value__
  8466. int32_t ___value___1;
  8467. public:
  8468. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(UnityEventCallState_t3448586328, ___value___1)); }
  8469. inline int32_t get_value___1() const { return ___value___1; }
  8470. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8471. inline void set_value___1(int32_t value)
  8472. {
  8473. ___value___1 = value;
  8474. }
  8475. };
  8476. #ifdef __clang__
  8477. #pragma clang diagnostic pop
  8478. #endif
  8479. #endif // UNITYEVENTCALLSTATE_T3448586328_H
  8480. #ifndef PERSISTENTLISTENERMODE_T232255230_H
  8481. #define PERSISTENTLISTENERMODE_T232255230_H
  8482. #ifdef __clang__
  8483. #pragma clang diagnostic push
  8484. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8485. #pragma clang diagnostic ignored "-Wunused-variable"
  8486. #endif
  8487. // UnityEngine.Events.PersistentListenerMode
  8488. struct PersistentListenerMode_t232255230
  8489. {
  8490. public:
  8491. // System.Int32 UnityEngine.Events.PersistentListenerMode::value__
  8492. int32_t ___value___1;
  8493. public:
  8494. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PersistentListenerMode_t232255230, ___value___1)); }
  8495. inline int32_t get_value___1() const { return ___value___1; }
  8496. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8497. inline void set_value___1(int32_t value)
  8498. {
  8499. ___value___1 = value;
  8500. }
  8501. };
  8502. #ifdef __clang__
  8503. #pragma clang diagnostic pop
  8504. #endif
  8505. #endif // PERSISTENTLISTENERMODE_T232255230_H
  8506. #ifndef BINDINGFLAGS_T2721792723_H
  8507. #define BINDINGFLAGS_T2721792723_H
  8508. #ifdef __clang__
  8509. #pragma clang diagnostic push
  8510. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8511. #pragma clang diagnostic ignored "-Wunused-variable"
  8512. #endif
  8513. // System.Reflection.BindingFlags
  8514. struct BindingFlags_t2721792723
  8515. {
  8516. public:
  8517. // System.Int32 System.Reflection.BindingFlags::value__
  8518. int32_t ___value___1;
  8519. public:
  8520. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  8521. inline int32_t get_value___1() const { return ___value___1; }
  8522. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8523. inline void set_value___1(int32_t value)
  8524. {
  8525. ___value___1 = value;
  8526. }
  8527. };
  8528. #ifdef __clang__
  8529. #pragma clang diagnostic pop
  8530. #endif
  8531. #endif // BINDINGFLAGS_T2721792723_H
  8532. #ifndef METHODINFO_T_H
  8533. #define METHODINFO_T_H
  8534. #ifdef __clang__
  8535. #pragma clang diagnostic push
  8536. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8537. #pragma clang diagnostic ignored "-Wunused-variable"
  8538. #endif
  8539. // System.Reflection.MethodInfo
  8540. struct MethodInfo_t : public MethodBase_t
  8541. {
  8542. public:
  8543. public:
  8544. };
  8545. #ifdef __clang__
  8546. #pragma clang diagnostic pop
  8547. #endif
  8548. #endif // METHODINFO_T_H
  8549. #ifndef PLAYABLEHANDLE_T1095853803_H
  8550. #define PLAYABLEHANDLE_T1095853803_H
  8551. #ifdef __clang__
  8552. #pragma clang diagnostic push
  8553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8554. #pragma clang diagnostic ignored "-Wunused-variable"
  8555. #endif
  8556. // UnityEngine.Playables.PlayableHandle
  8557. struct PlayableHandle_t1095853803
  8558. {
  8559. public:
  8560. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  8561. intptr_t ___m_Handle_0;
  8562. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  8563. int32_t ___m_Version_1;
  8564. public:
  8565. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  8566. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  8567. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  8568. inline void set_m_Handle_0(intptr_t value)
  8569. {
  8570. ___m_Handle_0 = value;
  8571. }
  8572. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  8573. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  8574. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  8575. inline void set_m_Version_1(int32_t value)
  8576. {
  8577. ___m_Version_1 = value;
  8578. }
  8579. };
  8580. #ifdef __clang__
  8581. #pragma clang diagnostic pop
  8582. #endif
  8583. #endif // PLAYABLEHANDLE_T1095853803_H
  8584. #ifndef ANIMATIONCURVE_T3046754366_H
  8585. #define ANIMATIONCURVE_T3046754366_H
  8586. #ifdef __clang__
  8587. #pragma clang diagnostic push
  8588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8589. #pragma clang diagnostic ignored "-Wunused-variable"
  8590. #endif
  8591. // UnityEngine.AnimationCurve
  8592. struct AnimationCurve_t3046754366 : public RuntimeObject
  8593. {
  8594. public:
  8595. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  8596. intptr_t ___m_Ptr_0;
  8597. public:
  8598. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t3046754366, ___m_Ptr_0)); }
  8599. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8600. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8601. inline void set_m_Ptr_0(intptr_t value)
  8602. {
  8603. ___m_Ptr_0 = value;
  8604. }
  8605. };
  8606. #ifdef __clang__
  8607. #pragma clang diagnostic pop
  8608. #endif
  8609. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  8610. struct AnimationCurve_t3046754366_marshaled_pinvoke
  8611. {
  8612. intptr_t ___m_Ptr_0;
  8613. };
  8614. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  8615. struct AnimationCurve_t3046754366_marshaled_com
  8616. {
  8617. intptr_t ___m_Ptr_0;
  8618. };
  8619. #endif // ANIMATIONCURVE_T3046754366_H
  8620. #ifndef NULLREFERENCEEXCEPTION_T1023182353_H
  8621. #define NULLREFERENCEEXCEPTION_T1023182353_H
  8622. #ifdef __clang__
  8623. #pragma clang diagnostic push
  8624. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8625. #pragma clang diagnostic ignored "-Wunused-variable"
  8626. #endif
  8627. // System.NullReferenceException
  8628. struct NullReferenceException_t1023182353 : public SystemException_t176217640
  8629. {
  8630. public:
  8631. public:
  8632. };
  8633. #ifdef __clang__
  8634. #pragma clang diagnostic pop
  8635. #endif
  8636. #endif // NULLREFERENCEEXCEPTION_T1023182353_H
  8637. #ifndef DEVICEGENERATION_T3269456814_H
  8638. #define DEVICEGENERATION_T3269456814_H
  8639. #ifdef __clang__
  8640. #pragma clang diagnostic push
  8641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8642. #pragma clang diagnostic ignored "-Wunused-variable"
  8643. #endif
  8644. // UnityEngine.iOS.DeviceGeneration
  8645. struct DeviceGeneration_t3269456814
  8646. {
  8647. public:
  8648. // System.Int32 UnityEngine.iOS.DeviceGeneration::value__
  8649. int32_t ___value___1;
  8650. public:
  8651. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DeviceGeneration_t3269456814, ___value___1)); }
  8652. inline int32_t get_value___1() const { return ___value___1; }
  8653. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8654. inline void set_value___1(int32_t value)
  8655. {
  8656. ___value___1 = value;
  8657. }
  8658. };
  8659. #ifdef __clang__
  8660. #pragma clang diagnostic pop
  8661. #endif
  8662. #endif // DEVICEGENERATION_T3269456814_H
  8663. #ifndef LOCALNOTIFICATION_T1697500732_H
  8664. #define LOCALNOTIFICATION_T1697500732_H
  8665. #ifdef __clang__
  8666. #pragma clang diagnostic push
  8667. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8668. #pragma clang diagnostic ignored "-Wunused-variable"
  8669. #endif
  8670. // UnityEngine.iOS.LocalNotification
  8671. struct LocalNotification_t1697500732 : public RuntimeObject
  8672. {
  8673. public:
  8674. // System.IntPtr UnityEngine.iOS.LocalNotification::m_Ptr
  8675. intptr_t ___m_Ptr_0;
  8676. public:
  8677. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732, ___m_Ptr_0)); }
  8678. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8679. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8680. inline void set_m_Ptr_0(intptr_t value)
  8681. {
  8682. ___m_Ptr_0 = value;
  8683. }
  8684. };
  8685. struct LocalNotification_t1697500732_StaticFields
  8686. {
  8687. public:
  8688. // System.Int64 UnityEngine.iOS.LocalNotification::m_NSReferenceDateTicks
  8689. int64_t ___m_NSReferenceDateTicks_1;
  8690. public:
  8691. inline static int32_t get_offset_of_m_NSReferenceDateTicks_1() { return static_cast<int32_t>(offsetof(LocalNotification_t1697500732_StaticFields, ___m_NSReferenceDateTicks_1)); }
  8692. inline int64_t get_m_NSReferenceDateTicks_1() const { return ___m_NSReferenceDateTicks_1; }
  8693. inline int64_t* get_address_of_m_NSReferenceDateTicks_1() { return &___m_NSReferenceDateTicks_1; }
  8694. inline void set_m_NSReferenceDateTicks_1(int64_t value)
  8695. {
  8696. ___m_NSReferenceDateTicks_1 = value;
  8697. }
  8698. };
  8699. #ifdef __clang__
  8700. #pragma clang diagnostic pop
  8701. #endif
  8702. #endif // LOCALNOTIFICATION_T1697500732_H
  8703. #ifndef COROUTINE_T3829159415_H
  8704. #define COROUTINE_T3829159415_H
  8705. #ifdef __clang__
  8706. #pragma clang diagnostic push
  8707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8708. #pragma clang diagnostic ignored "-Wunused-variable"
  8709. #endif
  8710. // UnityEngine.Coroutine
  8711. struct Coroutine_t3829159415 : public YieldInstruction_t403091072
  8712. {
  8713. public:
  8714. // System.IntPtr UnityEngine.Coroutine::m_Ptr
  8715. intptr_t ___m_Ptr_0;
  8716. public:
  8717. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_t3829159415, ___m_Ptr_0)); }
  8718. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8719. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8720. inline void set_m_Ptr_0(intptr_t value)
  8721. {
  8722. ___m_Ptr_0 = value;
  8723. }
  8724. };
  8725. #ifdef __clang__
  8726. #pragma clang diagnostic pop
  8727. #endif
  8728. // Native definition for P/Invoke marshalling of UnityEngine.Coroutine
  8729. struct Coroutine_t3829159415_marshaled_pinvoke : public YieldInstruction_t403091072_marshaled_pinvoke
  8730. {
  8731. intptr_t ___m_Ptr_0;
  8732. };
  8733. // Native definition for COM marshalling of UnityEngine.Coroutine
  8734. struct Coroutine_t3829159415_marshaled_com : public YieldInstruction_t403091072_marshaled_com
  8735. {
  8736. intptr_t ___m_Ptr_0;
  8737. };
  8738. #endif // COROUTINE_T3829159415_H
  8739. #ifndef DATETIMEKIND_T3468814247_H
  8740. #define DATETIMEKIND_T3468814247_H
  8741. #ifdef __clang__
  8742. #pragma clang diagnostic push
  8743. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8744. #pragma clang diagnostic ignored "-Wunused-variable"
  8745. #endif
  8746. // System.DateTimeKind
  8747. struct DateTimeKind_t3468814247
  8748. {
  8749. public:
  8750. // System.Int32 System.DateTimeKind::value__
  8751. int32_t ___value___1;
  8752. public:
  8753. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DateTimeKind_t3468814247, ___value___1)); }
  8754. inline int32_t get_value___1() const { return ___value___1; }
  8755. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8756. inline void set_value___1(int32_t value)
  8757. {
  8758. ___value___1 = value;
  8759. }
  8760. };
  8761. #ifdef __clang__
  8762. #pragma clang diagnostic pop
  8763. #endif
  8764. #endif // DATETIMEKIND_T3468814247_H
  8765. #ifndef SENDMESSAGEOPTIONS_T3580193095_H
  8766. #define SENDMESSAGEOPTIONS_T3580193095_H
  8767. #ifdef __clang__
  8768. #pragma clang diagnostic push
  8769. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8770. #pragma clang diagnostic ignored "-Wunused-variable"
  8771. #endif
  8772. // UnityEngine.SendMessageOptions
  8773. struct SendMessageOptions_t3580193095
  8774. {
  8775. public:
  8776. // System.Int32 UnityEngine.SendMessageOptions::value__
  8777. int32_t ___value___1;
  8778. public:
  8779. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SendMessageOptions_t3580193095, ___value___1)); }
  8780. inline int32_t get_value___1() const { return ___value___1; }
  8781. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8782. inline void set_value___1(int32_t value)
  8783. {
  8784. ___value___1 = value;
  8785. }
  8786. };
  8787. #ifdef __clang__
  8788. #pragma clang diagnostic pop
  8789. #endif
  8790. #endif // SENDMESSAGEOPTIONS_T3580193095_H
  8791. #ifndef REMOTENOTIFICATION_T818046696_H
  8792. #define REMOTENOTIFICATION_T818046696_H
  8793. #ifdef __clang__
  8794. #pragma clang diagnostic push
  8795. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8796. #pragma clang diagnostic ignored "-Wunused-variable"
  8797. #endif
  8798. // UnityEngine.iOS.RemoteNotification
  8799. struct RemoteNotification_t818046696 : public RuntimeObject
  8800. {
  8801. public:
  8802. // System.IntPtr UnityEngine.iOS.RemoteNotification::m_Ptr
  8803. intptr_t ___m_Ptr_0;
  8804. public:
  8805. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RemoteNotification_t818046696, ___m_Ptr_0)); }
  8806. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  8807. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  8808. inline void set_m_Ptr_0(intptr_t value)
  8809. {
  8810. ___m_Ptr_0 = value;
  8811. }
  8812. };
  8813. #ifdef __clang__
  8814. #pragma clang diagnostic pop
  8815. #endif
  8816. #endif // REMOTENOTIFICATION_T818046696_H
  8817. #ifndef INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8818. #define INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8819. #ifdef __clang__
  8820. #pragma clang diagnostic push
  8821. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8822. #pragma clang diagnostic ignored "-Wunused-variable"
  8823. #endif
  8824. // System.IndexOutOfRangeException
  8825. struct IndexOutOfRangeException_t1578797820 : public SystemException_t176217640
  8826. {
  8827. public:
  8828. public:
  8829. };
  8830. #ifdef __clang__
  8831. #pragma clang diagnostic pop
  8832. #endif
  8833. #endif // INDEXOUTOFRANGEEXCEPTION_T1578797820_H
  8834. #ifndef MATHFINTERNAL_T624072491_H
  8835. #define MATHFINTERNAL_T624072491_H
  8836. #ifdef __clang__
  8837. #pragma clang diagnostic push
  8838. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8839. #pragma clang diagnostic ignored "-Wunused-variable"
  8840. #endif
  8841. // UnityEngineInternal.MathfInternal
  8842. struct MathfInternal_t624072491
  8843. {
  8844. public:
  8845. union
  8846. {
  8847. struct
  8848. {
  8849. };
  8850. uint8_t MathfInternal_t624072491__padding[1];
  8851. };
  8852. public:
  8853. };
  8854. struct MathfInternal_t624072491_StaticFields
  8855. {
  8856. public:
  8857. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
  8858. float ___FloatMinNormal_0;
  8859. // System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
  8860. float ___FloatMinDenormal_1;
  8861. // System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
  8862. bool ___IsFlushToZeroEnabled_2;
  8863. public:
  8864. inline static int32_t get_offset_of_FloatMinNormal_0() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinNormal_0)); }
  8865. inline float get_FloatMinNormal_0() const { return ___FloatMinNormal_0; }
  8866. inline float* get_address_of_FloatMinNormal_0() { return &___FloatMinNormal_0; }
  8867. inline void set_FloatMinNormal_0(float value)
  8868. {
  8869. ___FloatMinNormal_0 = value;
  8870. }
  8871. inline static int32_t get_offset_of_FloatMinDenormal_1() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___FloatMinDenormal_1)); }
  8872. inline float get_FloatMinDenormal_1() const { return ___FloatMinDenormal_1; }
  8873. inline float* get_address_of_FloatMinDenormal_1() { return &___FloatMinDenormal_1; }
  8874. inline void set_FloatMinDenormal_1(float value)
  8875. {
  8876. ___FloatMinDenormal_1 = value;
  8877. }
  8878. inline static int32_t get_offset_of_IsFlushToZeroEnabled_2() { return static_cast<int32_t>(offsetof(MathfInternal_t624072491_StaticFields, ___IsFlushToZeroEnabled_2)); }
  8879. inline bool get_IsFlushToZeroEnabled_2() const { return ___IsFlushToZeroEnabled_2; }
  8880. inline bool* get_address_of_IsFlushToZeroEnabled_2() { return &___IsFlushToZeroEnabled_2; }
  8881. inline void set_IsFlushToZeroEnabled_2(bool value)
  8882. {
  8883. ___IsFlushToZeroEnabled_2 = value;
  8884. }
  8885. };
  8886. #ifdef __clang__
  8887. #pragma clang diagnostic pop
  8888. #endif
  8889. #endif // MATHFINTERNAL_T624072491_H
  8890. #ifndef SEEKORIGIN_T1441174344_H
  8891. #define SEEKORIGIN_T1441174344_H
  8892. #ifdef __clang__
  8893. #pragma clang diagnostic push
  8894. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8895. #pragma clang diagnostic ignored "-Wunused-variable"
  8896. #endif
  8897. // System.IO.SeekOrigin
  8898. struct SeekOrigin_t1441174344
  8899. {
  8900. public:
  8901. // System.Int32 System.IO.SeekOrigin::value__
  8902. int32_t ___value___1;
  8903. public:
  8904. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SeekOrigin_t1441174344, ___value___1)); }
  8905. inline int32_t get_value___1() const { return ___value___1; }
  8906. inline int32_t* get_address_of_value___1() { return &___value___1; }
  8907. inline void set_value___1(int32_t value)
  8908. {
  8909. ___value___1 = value;
  8910. }
  8911. };
  8912. #ifdef __clang__
  8913. #pragma clang diagnostic pop
  8914. #endif
  8915. #endif // SEEKORIGIN_T1441174344_H
  8916. #ifndef ARGUMENTEXCEPTION_T132251570_H
  8917. #define ARGUMENTEXCEPTION_T132251570_H
  8918. #ifdef __clang__
  8919. #pragma clang diagnostic push
  8920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8921. #pragma clang diagnostic ignored "-Wunused-variable"
  8922. #endif
  8923. // System.ArgumentException
  8924. struct ArgumentException_t132251570 : public SystemException_t176217640
  8925. {
  8926. public:
  8927. // System.String System.ArgumentException::param_name
  8928. String_t* ___param_name_12;
  8929. public:
  8930. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  8931. inline String_t* get_param_name_12() const { return ___param_name_12; }
  8932. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  8933. inline void set_param_name_12(String_t* value)
  8934. {
  8935. ___param_name_12 = value;
  8936. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  8937. }
  8938. };
  8939. #ifdef __clang__
  8940. #pragma clang diagnostic pop
  8941. #endif
  8942. #endif // ARGUMENTEXCEPTION_T132251570_H
  8943. #ifndef OBJECT_T631007953_H
  8944. #define OBJECT_T631007953_H
  8945. #ifdef __clang__
  8946. #pragma clang diagnostic push
  8947. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8948. #pragma clang diagnostic ignored "-Wunused-variable"
  8949. #endif
  8950. // UnityEngine.Object
  8951. struct Object_t631007953 : public RuntimeObject
  8952. {
  8953. public:
  8954. // System.IntPtr UnityEngine.Object::m_CachedPtr
  8955. intptr_t ___m_CachedPtr_0;
  8956. public:
  8957. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  8958. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  8959. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  8960. inline void set_m_CachedPtr_0(intptr_t value)
  8961. {
  8962. ___m_CachedPtr_0 = value;
  8963. }
  8964. };
  8965. struct Object_t631007953_StaticFields
  8966. {
  8967. public:
  8968. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  8969. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  8970. public:
  8971. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  8972. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8973. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  8974. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  8975. {
  8976. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  8977. }
  8978. };
  8979. #ifdef __clang__
  8980. #pragma clang diagnostic pop
  8981. #endif
  8982. // Native definition for P/Invoke marshalling of UnityEngine.Object
  8983. struct Object_t631007953_marshaled_pinvoke
  8984. {
  8985. intptr_t ___m_CachedPtr_0;
  8986. };
  8987. // Native definition for COM marshalling of UnityEngine.Object
  8988. struct Object_t631007953_marshaled_com
  8989. {
  8990. intptr_t ___m_CachedPtr_0;
  8991. };
  8992. #endif // OBJECT_T631007953_H
  8993. #ifndef COLORSPACE_T3453996949_H
  8994. #define COLORSPACE_T3453996949_H
  8995. #ifdef __clang__
  8996. #pragma clang diagnostic push
  8997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8998. #pragma clang diagnostic ignored "-Wunused-variable"
  8999. #endif
  9000. // UnityEngine.ColorSpace
  9001. struct ColorSpace_t3453996949
  9002. {
  9003. public:
  9004. // System.Int32 UnityEngine.ColorSpace::value__
  9005. int32_t ___value___1;
  9006. public:
  9007. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorSpace_t3453996949, ___value___1)); }
  9008. inline int32_t get_value___1() const { return ___value___1; }
  9009. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9010. inline void set_value___1(int32_t value)
  9011. {
  9012. ___value___1 = value;
  9013. }
  9014. };
  9015. #ifdef __clang__
  9016. #pragma clang diagnostic pop
  9017. #endif
  9018. #endif // COLORSPACE_T3453996949_H
  9019. #ifndef TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  9020. #define TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  9021. #ifdef __clang__
  9022. #pragma clang diagnostic push
  9023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9024. #pragma clang diagnostic ignored "-Wunused-variable"
  9025. #endif
  9026. // UnityEngine.TouchScreenKeyboardType
  9027. struct TouchScreenKeyboardType_t1530597702
  9028. {
  9029. public:
  9030. // System.Int32 UnityEngine.TouchScreenKeyboardType::value__
  9031. int32_t ___value___1;
  9032. public:
  9033. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_t1530597702, ___value___1)); }
  9034. inline int32_t get_value___1() const { return ___value___1; }
  9035. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9036. inline void set_value___1(int32_t value)
  9037. {
  9038. ___value___1 = value;
  9039. }
  9040. };
  9041. #ifdef __clang__
  9042. #pragma clang diagnostic pop
  9043. #endif
  9044. #endif // TOUCHSCREENKEYBOARDTYPE_T1530597702_H
  9045. #ifndef CULLINGGROUP_T2096318768_H
  9046. #define CULLINGGROUP_T2096318768_H
  9047. #ifdef __clang__
  9048. #pragma clang diagnostic push
  9049. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9050. #pragma clang diagnostic ignored "-Wunused-variable"
  9051. #endif
  9052. // UnityEngine.CullingGroup
  9053. struct CullingGroup_t2096318768 : public RuntimeObject
  9054. {
  9055. public:
  9056. // System.IntPtr UnityEngine.CullingGroup::m_Ptr
  9057. intptr_t ___m_Ptr_0;
  9058. // UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
  9059. StateChanged_t2136737110 * ___m_OnStateChanged_1;
  9060. public:
  9061. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CullingGroup_t2096318768, ___m_Ptr_0)); }
  9062. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9063. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9064. inline void set_m_Ptr_0(intptr_t value)
  9065. {
  9066. ___m_Ptr_0 = value;
  9067. }
  9068. inline static int32_t get_offset_of_m_OnStateChanged_1() { return static_cast<int32_t>(offsetof(CullingGroup_t2096318768, ___m_OnStateChanged_1)); }
  9069. inline StateChanged_t2136737110 * get_m_OnStateChanged_1() const { return ___m_OnStateChanged_1; }
  9070. inline StateChanged_t2136737110 ** get_address_of_m_OnStateChanged_1() { return &___m_OnStateChanged_1; }
  9071. inline void set_m_OnStateChanged_1(StateChanged_t2136737110 * value)
  9072. {
  9073. ___m_OnStateChanged_1 = value;
  9074. Il2CppCodeGenWriteBarrier((&___m_OnStateChanged_1), value);
  9075. }
  9076. };
  9077. #ifdef __clang__
  9078. #pragma clang diagnostic pop
  9079. #endif
  9080. // Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
  9081. struct CullingGroup_t2096318768_marshaled_pinvoke
  9082. {
  9083. intptr_t ___m_Ptr_0;
  9084. Il2CppMethodPointer ___m_OnStateChanged_1;
  9085. };
  9086. // Native definition for COM marshalling of UnityEngine.CullingGroup
  9087. struct CullingGroup_t2096318768_marshaled_com
  9088. {
  9089. intptr_t ___m_Ptr_0;
  9090. Il2CppMethodPointer ___m_OnStateChanged_1;
  9091. };
  9092. #endif // CULLINGGROUP_T2096318768_H
  9093. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  9094. #define RUNTIMETYPEHANDLE_T3027515415_H
  9095. #ifdef __clang__
  9096. #pragma clang diagnostic push
  9097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9098. #pragma clang diagnostic ignored "-Wunused-variable"
  9099. #endif
  9100. // System.RuntimeTypeHandle
  9101. struct RuntimeTypeHandle_t3027515415
  9102. {
  9103. public:
  9104. // System.IntPtr System.RuntimeTypeHandle::value
  9105. intptr_t ___value_0;
  9106. public:
  9107. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  9108. inline intptr_t get_value_0() const { return ___value_0; }
  9109. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  9110. inline void set_value_0(intptr_t value)
  9111. {
  9112. ___value_0 = value;
  9113. }
  9114. };
  9115. #ifdef __clang__
  9116. #pragma clang diagnostic pop
  9117. #endif
  9118. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  9119. #ifndef HIDEFLAGS_T4250555765_H
  9120. #define HIDEFLAGS_T4250555765_H
  9121. #ifdef __clang__
  9122. #pragma clang diagnostic push
  9123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9124. #pragma clang diagnostic ignored "-Wunused-variable"
  9125. #endif
  9126. // UnityEngine.HideFlags
  9127. struct HideFlags_t4250555765
  9128. {
  9129. public:
  9130. // System.Int32 UnityEngine.HideFlags::value__
  9131. int32_t ___value___1;
  9132. public:
  9133. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  9134. inline int32_t get_value___1() const { return ___value___1; }
  9135. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9136. inline void set_value___1(int32_t value)
  9137. {
  9138. ___value___1 = value;
  9139. }
  9140. };
  9141. #ifdef __clang__
  9142. #pragma clang diagnostic pop
  9143. #endif
  9144. #endif // HIDEFLAGS_T4250555765_H
  9145. #ifndef TOUCHSCREENKEYBOARD_T731888065_H
  9146. #define TOUCHSCREENKEYBOARD_T731888065_H
  9147. #ifdef __clang__
  9148. #pragma clang diagnostic push
  9149. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9150. #pragma clang diagnostic ignored "-Wunused-variable"
  9151. #endif
  9152. // UnityEngine.TouchScreenKeyboard
  9153. struct TouchScreenKeyboard_t731888065 : public RuntimeObject
  9154. {
  9155. public:
  9156. // System.IntPtr UnityEngine.TouchScreenKeyboard::m_Ptr
  9157. intptr_t ___m_Ptr_0;
  9158. public:
  9159. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TouchScreenKeyboard_t731888065, ___m_Ptr_0)); }
  9160. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  9161. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  9162. inline void set_m_Ptr_0(intptr_t value)
  9163. {
  9164. ___m_Ptr_0 = value;
  9165. }
  9166. };
  9167. #ifdef __clang__
  9168. #pragma clang diagnostic pop
  9169. #endif
  9170. #endif // TOUCHSCREENKEYBOARD_T731888065_H
  9171. #ifndef SHADOWSAMPLINGMODE_T838715745_H
  9172. #define SHADOWSAMPLINGMODE_T838715745_H
  9173. #ifdef __clang__
  9174. #pragma clang diagnostic push
  9175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9176. #pragma clang diagnostic ignored "-Wunused-variable"
  9177. #endif
  9178. // UnityEngine.Rendering.ShadowSamplingMode
  9179. struct ShadowSamplingMode_t838715745
  9180. {
  9181. public:
  9182. // System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
  9183. int32_t ___value___1;
  9184. public:
  9185. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t838715745, ___value___1)); }
  9186. inline int32_t get_value___1() const { return ___value___1; }
  9187. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9188. inline void set_value___1(int32_t value)
  9189. {
  9190. ___value___1 = value;
  9191. }
  9192. };
  9193. #ifdef __clang__
  9194. #pragma clang diagnostic pop
  9195. #endif
  9196. #endif // SHADOWSAMPLINGMODE_T838715745_H
  9197. #ifndef IMECOMPOSITIONMODE_T2677948540_H
  9198. #define IMECOMPOSITIONMODE_T2677948540_H
  9199. #ifdef __clang__
  9200. #pragma clang diagnostic push
  9201. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9202. #pragma clang diagnostic ignored "-Wunused-variable"
  9203. #endif
  9204. // UnityEngine.IMECompositionMode
  9205. struct IMECompositionMode_t2677948540
  9206. {
  9207. public:
  9208. // System.Int32 UnityEngine.IMECompositionMode::value__
  9209. int32_t ___value___1;
  9210. public:
  9211. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(IMECompositionMode_t2677948540, ___value___1)); }
  9212. inline int32_t get_value___1() const { return ___value___1; }
  9213. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9214. inline void set_value___1(int32_t value)
  9215. {
  9216. ___value___1 = value;
  9217. }
  9218. };
  9219. #ifdef __clang__
  9220. #pragma clang diagnostic pop
  9221. #endif
  9222. #endif // IMECOMPOSITIONMODE_T2677948540_H
  9223. #ifndef CSSMEASUREMODE_T3184398371_H
  9224. #define CSSMEASUREMODE_T3184398371_H
  9225. #ifdef __clang__
  9226. #pragma clang diagnostic push
  9227. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9228. #pragma clang diagnostic ignored "-Wunused-variable"
  9229. #endif
  9230. // UnityEngine.CSSLayout.CSSMeasureMode
  9231. struct CSSMeasureMode_t3184398371
  9232. {
  9233. public:
  9234. // System.Int32 UnityEngine.CSSLayout.CSSMeasureMode::value__
  9235. int32_t ___value___1;
  9236. public:
  9237. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CSSMeasureMode_t3184398371, ___value___1)); }
  9238. inline int32_t get_value___1() const { return ___value___1; }
  9239. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9240. inline void set_value___1(int32_t value)
  9241. {
  9242. ___value___1 = value;
  9243. }
  9244. };
  9245. #ifdef __clang__
  9246. #pragma clang diagnostic pop
  9247. #endif
  9248. #endif // CSSMEASUREMODE_T3184398371_H
  9249. #ifndef BOUNDS_T2266837910_H
  9250. #define BOUNDS_T2266837910_H
  9251. #ifdef __clang__
  9252. #pragma clang diagnostic push
  9253. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9254. #pragma clang diagnostic ignored "-Wunused-variable"
  9255. #endif
  9256. // UnityEngine.Bounds
  9257. struct Bounds_t2266837910
  9258. {
  9259. public:
  9260. // UnityEngine.Vector3 UnityEngine.Bounds::m_Center
  9261. Vector3_t3722313464 ___m_Center_0;
  9262. // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
  9263. Vector3_t3722313464 ___m_Extents_1;
  9264. public:
  9265. inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Center_0)); }
  9266. inline Vector3_t3722313464 get_m_Center_0() const { return ___m_Center_0; }
  9267. inline Vector3_t3722313464 * get_address_of_m_Center_0() { return &___m_Center_0; }
  9268. inline void set_m_Center_0(Vector3_t3722313464 value)
  9269. {
  9270. ___m_Center_0 = value;
  9271. }
  9272. inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_t2266837910, ___m_Extents_1)); }
  9273. inline Vector3_t3722313464 get_m_Extents_1() const { return ___m_Extents_1; }
  9274. inline Vector3_t3722313464 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
  9275. inline void set_m_Extents_1(Vector3_t3722313464 value)
  9276. {
  9277. ___m_Extents_1 = value;
  9278. }
  9279. };
  9280. #ifdef __clang__
  9281. #pragma clang diagnostic pop
  9282. #endif
  9283. #endif // BOUNDS_T2266837910_H
  9284. #ifndef KEYCODE_T2599294277_H
  9285. #define KEYCODE_T2599294277_H
  9286. #ifdef __clang__
  9287. #pragma clang diagnostic push
  9288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9289. #pragma clang diagnostic ignored "-Wunused-variable"
  9290. #endif
  9291. // UnityEngine.KeyCode
  9292. struct KeyCode_t2599294277
  9293. {
  9294. public:
  9295. // System.Int32 UnityEngine.KeyCode::value__
  9296. int32_t ___value___1;
  9297. public:
  9298. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(KeyCode_t2599294277, ___value___1)); }
  9299. inline int32_t get_value___1() const { return ___value___1; }
  9300. inline int32_t* get_address_of_value___1() { return &___value___1; }
  9301. inline void set_value___1(int32_t value)
  9302. {
  9303. ___value___1 = value;
  9304. }
  9305. };
  9306. #ifdef __clang__
  9307. #pragma clang diagnostic pop
  9308. #endif
  9309. #endif // KEYCODE_T2599294277_H
  9310. #ifndef WEAKREFERENCE_T1334886716_H
  9311. #define WEAKREFERENCE_T1334886716_H
  9312. #ifdef __clang__
  9313. #pragma clang diagnostic push
  9314. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9315. #pragma clang diagnostic ignored "-Wunused-variable"
  9316. #endif
  9317. // System.WeakReference
  9318. struct WeakReference_t1334886716 : public RuntimeObject
  9319. {
  9320. public:
  9321. // System.Boolean System.WeakReference::isLongReference
  9322. bool ___isLongReference_0;
  9323. // System.Runtime.InteropServices.GCHandle System.WeakReference::gcHandle
  9324. GCHandle_t3351438187 ___gcHandle_1;
  9325. public:
  9326. inline static int32_t get_offset_of_isLongReference_0() { return static_cast<int32_t>(offsetof(WeakReference_t1334886716, ___isLongReference_0)); }
  9327. inline bool get_isLongReference_0() const { return ___isLongReference_0; }
  9328. inline bool* get_address_of_isLongReference_0() { return &___isLongReference_0; }
  9329. inline void set_isLongReference_0(bool value)
  9330. {
  9331. ___isLongReference_0 = value;
  9332. }
  9333. inline static int32_t get_offset_of_gcHandle_1() { return static_cast<int32_t>(offsetof(WeakReference_t1334886716, ___gcHandle_1)); }
  9334. inline GCHandle_t3351438187 get_gcHandle_1() const { return ___gcHandle_1; }
  9335. inline GCHandle_t3351438187 * get_address_of_gcHandle_1() { return &___gcHandle_1; }
  9336. inline void set_gcHandle_1(GCHandle_t3351438187 value)
  9337. {
  9338. ___gcHandle_1 = value;
  9339. }
  9340. };
  9341. #ifdef __clang__
  9342. #pragma clang diagnostic pop
  9343. #endif
  9344. #endif // WEAKREFERENCE_T1334886716_H
  9345. #ifndef RENDERSETTINGS_T101793230_H
  9346. #define RENDERSETTINGS_T101793230_H
  9347. #ifdef __clang__
  9348. #pragma clang diagnostic push
  9349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9350. #pragma clang diagnostic ignored "-Wunused-variable"
  9351. #endif
  9352. // UnityEngine.RenderSettings
  9353. struct RenderSettings_t101793230 : public Object_t631007953
  9354. {
  9355. public:
  9356. public:
  9357. };
  9358. #ifdef __clang__
  9359. #pragma clang diagnostic pop
  9360. #endif
  9361. #endif // RENDERSETTINGS_T101793230_H
  9362. #ifndef RENDERTEXTUREDESCRIPTOR_T1974534975_H
  9363. #define RENDERTEXTUREDESCRIPTOR_T1974534975_H
  9364. #ifdef __clang__
  9365. #pragma clang diagnostic push
  9366. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9367. #pragma clang diagnostic ignored "-Wunused-variable"
  9368. #endif
  9369. // UnityEngine.RenderTextureDescriptor
  9370. struct RenderTextureDescriptor_t1974534975
  9371. {
  9372. public:
  9373. // System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
  9374. int32_t ___U3CwidthU3Ek__BackingField_0;
  9375. // System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
  9376. int32_t ___U3CheightU3Ek__BackingField_1;
  9377. // System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
  9378. int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
  9379. // System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
  9380. int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
  9381. // System.Int32 UnityEngine.RenderTextureDescriptor::_bindMS
  9382. int32_t ____bindMS_4;
  9383. // UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::<colorFormat>k__BackingField
  9384. int32_t ___U3CcolorFormatU3Ek__BackingField_5;
  9385. // System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
  9386. int32_t ____depthBufferBits_6;
  9387. // UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
  9388. int32_t ___U3CdimensionU3Ek__BackingField_8;
  9389. // UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
  9390. int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
  9391. // UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
  9392. int32_t ___U3CvrUsageU3Ek__BackingField_10;
  9393. // UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
  9394. int32_t ____flags_11;
  9395. // UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
  9396. int32_t ___U3CmemorylessU3Ek__BackingField_12;
  9397. public:
  9398. inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CwidthU3Ek__BackingField_0)); }
  9399. inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
  9400. inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
  9401. inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
  9402. {
  9403. ___U3CwidthU3Ek__BackingField_0 = value;
  9404. }
  9405. inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CheightU3Ek__BackingField_1)); }
  9406. inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
  9407. inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
  9408. inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
  9409. {
  9410. ___U3CheightU3Ek__BackingField_1 = value;
  9411. }
  9412. inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
  9413. inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
  9414. inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
  9415. inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
  9416. {
  9417. ___U3CmsaaSamplesU3Ek__BackingField_2 = value;
  9418. }
  9419. inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvolumeDepthU3Ek__BackingField_3)); }
  9420. inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
  9421. inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
  9422. inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
  9423. {
  9424. ___U3CvolumeDepthU3Ek__BackingField_3 = value;
  9425. }
  9426. inline static int32_t get_offset_of__bindMS_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____bindMS_4)); }
  9427. inline int32_t get__bindMS_4() const { return ____bindMS_4; }
  9428. inline int32_t* get_address_of__bindMS_4() { return &____bindMS_4; }
  9429. inline void set__bindMS_4(int32_t value)
  9430. {
  9431. ____bindMS_4 = value;
  9432. }
  9433. inline static int32_t get_offset_of_U3CcolorFormatU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CcolorFormatU3Ek__BackingField_5)); }
  9434. inline int32_t get_U3CcolorFormatU3Ek__BackingField_5() const { return ___U3CcolorFormatU3Ek__BackingField_5; }
  9435. inline int32_t* get_address_of_U3CcolorFormatU3Ek__BackingField_5() { return &___U3CcolorFormatU3Ek__BackingField_5; }
  9436. inline void set_U3CcolorFormatU3Ek__BackingField_5(int32_t value)
  9437. {
  9438. ___U3CcolorFormatU3Ek__BackingField_5 = value;
  9439. }
  9440. inline static int32_t get_offset_of__depthBufferBits_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____depthBufferBits_6)); }
  9441. inline int32_t get__depthBufferBits_6() const { return ____depthBufferBits_6; }
  9442. inline int32_t* get_address_of__depthBufferBits_6() { return &____depthBufferBits_6; }
  9443. inline void set__depthBufferBits_6(int32_t value)
  9444. {
  9445. ____depthBufferBits_6 = value;
  9446. }
  9447. inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CdimensionU3Ek__BackingField_8)); }
  9448. inline int32_t get_U3CdimensionU3Ek__BackingField_8() const { return ___U3CdimensionU3Ek__BackingField_8; }
  9449. inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_8() { return &___U3CdimensionU3Ek__BackingField_8; }
  9450. inline void set_U3CdimensionU3Ek__BackingField_8(int32_t value)
  9451. {
  9452. ___U3CdimensionU3Ek__BackingField_8 = value;
  9453. }
  9454. inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CshadowSamplingModeU3Ek__BackingField_9)); }
  9455. inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_9() const { return ___U3CshadowSamplingModeU3Ek__BackingField_9; }
  9456. inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_9() { return &___U3CshadowSamplingModeU3Ek__BackingField_9; }
  9457. inline void set_U3CshadowSamplingModeU3Ek__BackingField_9(int32_t value)
  9458. {
  9459. ___U3CshadowSamplingModeU3Ek__BackingField_9 = value;
  9460. }
  9461. inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CvrUsageU3Ek__BackingField_10)); }
  9462. inline int32_t get_U3CvrUsageU3Ek__BackingField_10() const { return ___U3CvrUsageU3Ek__BackingField_10; }
  9463. inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_10() { return &___U3CvrUsageU3Ek__BackingField_10; }
  9464. inline void set_U3CvrUsageU3Ek__BackingField_10(int32_t value)
  9465. {
  9466. ___U3CvrUsageU3Ek__BackingField_10 = value;
  9467. }
  9468. inline static int32_t get_offset_of__flags_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ____flags_11)); }
  9469. inline int32_t get__flags_11() const { return ____flags_11; }
  9470. inline int32_t* get_address_of__flags_11() { return &____flags_11; }
  9471. inline void set__flags_11(int32_t value)
  9472. {
  9473. ____flags_11 = value;
  9474. }
  9475. inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975, ___U3CmemorylessU3Ek__BackingField_12)); }
  9476. inline int32_t get_U3CmemorylessU3Ek__BackingField_12() const { return ___U3CmemorylessU3Ek__BackingField_12; }
  9477. inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_12() { return &___U3CmemorylessU3Ek__BackingField_12; }
  9478. inline void set_U3CmemorylessU3Ek__BackingField_12(int32_t value)
  9479. {
  9480. ___U3CmemorylessU3Ek__BackingField_12 = value;
  9481. }
  9482. };
  9483. struct RenderTextureDescriptor_t1974534975_StaticFields
  9484. {
  9485. public:
  9486. // System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
  9487. Int32U5BU5D_t385246372* ___depthFormatBits_7;
  9488. public:
  9489. inline static int32_t get_offset_of_depthFormatBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t1974534975_StaticFields, ___depthFormatBits_7)); }
  9490. inline Int32U5BU5D_t385246372* get_depthFormatBits_7() const { return ___depthFormatBits_7; }
  9491. inline Int32U5BU5D_t385246372** get_address_of_depthFormatBits_7() { return &___depthFormatBits_7; }
  9492. inline void set_depthFormatBits_7(Int32U5BU5D_t385246372* value)
  9493. {
  9494. ___depthFormatBits_7 = value;
  9495. Il2CppCodeGenWriteBarrier((&___depthFormatBits_7), value);
  9496. }
  9497. };
  9498. #ifdef __clang__
  9499. #pragma clang diagnostic pop
  9500. #endif
  9501. #endif // RENDERTEXTUREDESCRIPTOR_T1974534975_H
  9502. #ifndef RESOURCEREQUEST_T3109103591_H
  9503. #define RESOURCEREQUEST_T3109103591_H
  9504. #ifdef __clang__
  9505. #pragma clang diagnostic push
  9506. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9507. #pragma clang diagnostic ignored "-Wunused-variable"
  9508. #endif
  9509. // UnityEngine.ResourceRequest
  9510. struct ResourceRequest_t3109103591 : public AsyncOperation_t1445031843
  9511. {
  9512. public:
  9513. // System.String UnityEngine.ResourceRequest::m_Path
  9514. String_t* ___m_Path_2;
  9515. // System.Type UnityEngine.ResourceRequest::m_Type
  9516. Type_t * ___m_Type_3;
  9517. public:
  9518. inline static int32_t get_offset_of_m_Path_2() { return static_cast<int32_t>(offsetof(ResourceRequest_t3109103591, ___m_Path_2)); }
  9519. inline String_t* get_m_Path_2() const { return ___m_Path_2; }
  9520. inline String_t** get_address_of_m_Path_2() { return &___m_Path_2; }
  9521. inline void set_m_Path_2(String_t* value)
  9522. {
  9523. ___m_Path_2 = value;
  9524. Il2CppCodeGenWriteBarrier((&___m_Path_2), value);
  9525. }
  9526. inline static int32_t get_offset_of_m_Type_3() { return static_cast<int32_t>(offsetof(ResourceRequest_t3109103591, ___m_Type_3)); }
  9527. inline Type_t * get_m_Type_3() const { return ___m_Type_3; }
  9528. inline Type_t ** get_address_of_m_Type_3() { return &___m_Type_3; }
  9529. inline void set_m_Type_3(Type_t * value)
  9530. {
  9531. ___m_Type_3 = value;
  9532. Il2CppCodeGenWriteBarrier((&___m_Type_3), value);
  9533. }
  9534. };
  9535. #ifdef __clang__
  9536. #pragma clang diagnostic pop
  9537. #endif
  9538. // Native definition for P/Invoke marshalling of UnityEngine.ResourceRequest
  9539. struct ResourceRequest_t3109103591_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  9540. {
  9541. char* ___m_Path_2;
  9542. Type_t * ___m_Type_3;
  9543. };
  9544. // Native definition for COM marshalling of UnityEngine.ResourceRequest
  9545. struct ResourceRequest_t3109103591_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  9546. {
  9547. Il2CppChar* ___m_Path_2;
  9548. Type_t * ___m_Type_3;
  9549. };
  9550. #endif // RESOURCEREQUEST_T3109103591_H
  9551. #ifndef SPRITE_T280657092_H
  9552. #define SPRITE_T280657092_H
  9553. #ifdef __clang__
  9554. #pragma clang diagnostic push
  9555. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9556. #pragma clang diagnostic ignored "-Wunused-variable"
  9557. #endif
  9558. // UnityEngine.Sprite
  9559. struct Sprite_t280657092 : public Object_t631007953
  9560. {
  9561. public:
  9562. public:
  9563. };
  9564. #ifdef __clang__
  9565. #pragma clang diagnostic pop
  9566. #endif
  9567. #endif // SPRITE_T280657092_H
  9568. #ifndef TEXTASSET_T3022178571_H
  9569. #define TEXTASSET_T3022178571_H
  9570. #ifdef __clang__
  9571. #pragma clang diagnostic push
  9572. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9573. #pragma clang diagnostic ignored "-Wunused-variable"
  9574. #endif
  9575. // UnityEngine.TextAsset
  9576. struct TextAsset_t3022178571 : public Object_t631007953
  9577. {
  9578. public:
  9579. public:
  9580. };
  9581. #ifdef __clang__
  9582. #pragma clang diagnostic pop
  9583. #endif
  9584. #endif // TEXTASSET_T3022178571_H
  9585. #ifndef MULTICASTDELEGATE_T_H
  9586. #define MULTICASTDELEGATE_T_H
  9587. #ifdef __clang__
  9588. #pragma clang diagnostic push
  9589. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9590. #pragma clang diagnostic ignored "-Wunused-variable"
  9591. #endif
  9592. // System.MulticastDelegate
  9593. struct MulticastDelegate_t : public Delegate_t1188392813
  9594. {
  9595. public:
  9596. // System.MulticastDelegate System.MulticastDelegate::prev
  9597. MulticastDelegate_t * ___prev_9;
  9598. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  9599. MulticastDelegate_t * ___kpm_next_10;
  9600. public:
  9601. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  9602. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  9603. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  9604. inline void set_prev_9(MulticastDelegate_t * value)
  9605. {
  9606. ___prev_9 = value;
  9607. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  9608. }
  9609. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  9610. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  9611. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  9612. inline void set_kpm_next_10(MulticastDelegate_t * value)
  9613. {
  9614. ___kpm_next_10 = value;
  9615. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  9616. }
  9617. };
  9618. #ifdef __clang__
  9619. #pragma clang diagnostic pop
  9620. #endif
  9621. #endif // MULTICASTDELEGATE_T_H
  9622. #ifndef FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  9623. #define FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  9624. #ifdef __clang__
  9625. #pragma clang diagnostic push
  9626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9627. #pragma clang diagnostic ignored "-Wunused-variable"
  9628. #endif
  9629. // UnityEngine.FailedToLoadScriptObject
  9630. struct FailedToLoadScriptObject_t547604379 : public Object_t631007953
  9631. {
  9632. public:
  9633. public:
  9634. };
  9635. #ifdef __clang__
  9636. #pragma clang diagnostic pop
  9637. #endif
  9638. // Native definition for P/Invoke marshalling of UnityEngine.FailedToLoadScriptObject
  9639. struct FailedToLoadScriptObject_t547604379_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  9640. {
  9641. };
  9642. // Native definition for COM marshalling of UnityEngine.FailedToLoadScriptObject
  9643. struct FailedToLoadScriptObject_t547604379_marshaled_com : public Object_t631007953_marshaled_com
  9644. {
  9645. };
  9646. #endif // FAILEDTOLOADSCRIPTOBJECT_T547604379_H
  9647. #ifndef ASSETBUNDLEREQUEST_T699759206_H
  9648. #define ASSETBUNDLEREQUEST_T699759206_H
  9649. #ifdef __clang__
  9650. #pragma clang diagnostic push
  9651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9652. #pragma clang diagnostic ignored "-Wunused-variable"
  9653. #endif
  9654. // UnityEngine.AssetBundleRequest
  9655. struct AssetBundleRequest_t699759206 : public AsyncOperation_t1445031843
  9656. {
  9657. public:
  9658. public:
  9659. };
  9660. #ifdef __clang__
  9661. #pragma clang diagnostic pop
  9662. #endif
  9663. // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleRequest
  9664. struct AssetBundleRequest_t699759206_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  9665. {
  9666. };
  9667. // Native definition for COM marshalling of UnityEngine.AssetBundleRequest
  9668. struct AssetBundleRequest_t699759206_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  9669. {
  9670. };
  9671. #endif // ASSETBUNDLEREQUEST_T699759206_H
  9672. #ifndef TEXTURE_T3661962703_H
  9673. #define TEXTURE_T3661962703_H
  9674. #ifdef __clang__
  9675. #pragma clang diagnostic push
  9676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9677. #pragma clang diagnostic ignored "-Wunused-variable"
  9678. #endif
  9679. // UnityEngine.Texture
  9680. struct Texture_t3661962703 : public Object_t631007953
  9681. {
  9682. public:
  9683. public:
  9684. };
  9685. #ifdef __clang__
  9686. #pragma clang diagnostic pop
  9687. #endif
  9688. #endif // TEXTURE_T3661962703_H
  9689. #ifndef MATERIAL_T340375123_H
  9690. #define MATERIAL_T340375123_H
  9691. #ifdef __clang__
  9692. #pragma clang diagnostic push
  9693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9694. #pragma clang diagnostic ignored "-Wunused-variable"
  9695. #endif
  9696. // UnityEngine.Material
  9697. struct Material_t340375123 : public Object_t631007953
  9698. {
  9699. public:
  9700. public:
  9701. };
  9702. #ifdef __clang__
  9703. #pragma clang diagnostic pop
  9704. #endif
  9705. #endif // MATERIAL_T340375123_H
  9706. #ifndef TOUCH_T1921856868_H
  9707. #define TOUCH_T1921856868_H
  9708. #ifdef __clang__
  9709. #pragma clang diagnostic push
  9710. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9711. #pragma clang diagnostic ignored "-Wunused-variable"
  9712. #endif
  9713. // UnityEngine.Touch
  9714. struct Touch_t1921856868
  9715. {
  9716. public:
  9717. // System.Int32 UnityEngine.Touch::m_FingerId
  9718. int32_t ___m_FingerId_0;
  9719. // UnityEngine.Vector2 UnityEngine.Touch::m_Position
  9720. Vector2_t2156229523 ___m_Position_1;
  9721. // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
  9722. Vector2_t2156229523 ___m_RawPosition_2;
  9723. // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
  9724. Vector2_t2156229523 ___m_PositionDelta_3;
  9725. // System.Single UnityEngine.Touch::m_TimeDelta
  9726. float ___m_TimeDelta_4;
  9727. // System.Int32 UnityEngine.Touch::m_TapCount
  9728. int32_t ___m_TapCount_5;
  9729. // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
  9730. int32_t ___m_Phase_6;
  9731. // UnityEngine.TouchType UnityEngine.Touch::m_Type
  9732. int32_t ___m_Type_7;
  9733. // System.Single UnityEngine.Touch::m_Pressure
  9734. float ___m_Pressure_8;
  9735. // System.Single UnityEngine.Touch::m_maximumPossiblePressure
  9736. float ___m_maximumPossiblePressure_9;
  9737. // System.Single UnityEngine.Touch::m_Radius
  9738. float ___m_Radius_10;
  9739. // System.Single UnityEngine.Touch::m_RadiusVariance
  9740. float ___m_RadiusVariance_11;
  9741. // System.Single UnityEngine.Touch::m_AltitudeAngle
  9742. float ___m_AltitudeAngle_12;
  9743. // System.Single UnityEngine.Touch::m_AzimuthAngle
  9744. float ___m_AzimuthAngle_13;
  9745. public:
  9746. inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_FingerId_0)); }
  9747. inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; }
  9748. inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; }
  9749. inline void set_m_FingerId_0(int32_t value)
  9750. {
  9751. ___m_FingerId_0 = value;
  9752. }
  9753. inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Position_1)); }
  9754. inline Vector2_t2156229523 get_m_Position_1() const { return ___m_Position_1; }
  9755. inline Vector2_t2156229523 * get_address_of_m_Position_1() { return &___m_Position_1; }
  9756. inline void set_m_Position_1(Vector2_t2156229523 value)
  9757. {
  9758. ___m_Position_1 = value;
  9759. }
  9760. inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RawPosition_2)); }
  9761. inline Vector2_t2156229523 get_m_RawPosition_2() const { return ___m_RawPosition_2; }
  9762. inline Vector2_t2156229523 * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; }
  9763. inline void set_m_RawPosition_2(Vector2_t2156229523 value)
  9764. {
  9765. ___m_RawPosition_2 = value;
  9766. }
  9767. inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_PositionDelta_3)); }
  9768. inline Vector2_t2156229523 get_m_PositionDelta_3() const { return ___m_PositionDelta_3; }
  9769. inline Vector2_t2156229523 * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; }
  9770. inline void set_m_PositionDelta_3(Vector2_t2156229523 value)
  9771. {
  9772. ___m_PositionDelta_3 = value;
  9773. }
  9774. inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TimeDelta_4)); }
  9775. inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; }
  9776. inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; }
  9777. inline void set_m_TimeDelta_4(float value)
  9778. {
  9779. ___m_TimeDelta_4 = value;
  9780. }
  9781. inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_TapCount_5)); }
  9782. inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; }
  9783. inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; }
  9784. inline void set_m_TapCount_5(int32_t value)
  9785. {
  9786. ___m_TapCount_5 = value;
  9787. }
  9788. inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Phase_6)); }
  9789. inline int32_t get_m_Phase_6() const { return ___m_Phase_6; }
  9790. inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; }
  9791. inline void set_m_Phase_6(int32_t value)
  9792. {
  9793. ___m_Phase_6 = value;
  9794. }
  9795. inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Type_7)); }
  9796. inline int32_t get_m_Type_7() const { return ___m_Type_7; }
  9797. inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; }
  9798. inline void set_m_Type_7(int32_t value)
  9799. {
  9800. ___m_Type_7 = value;
  9801. }
  9802. inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Pressure_8)); }
  9803. inline float get_m_Pressure_8() const { return ___m_Pressure_8; }
  9804. inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; }
  9805. inline void set_m_Pressure_8(float value)
  9806. {
  9807. ___m_Pressure_8 = value;
  9808. }
  9809. inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_maximumPossiblePressure_9)); }
  9810. inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; }
  9811. inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; }
  9812. inline void set_m_maximumPossiblePressure_9(float value)
  9813. {
  9814. ___m_maximumPossiblePressure_9 = value;
  9815. }
  9816. inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_Radius_10)); }
  9817. inline float get_m_Radius_10() const { return ___m_Radius_10; }
  9818. inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; }
  9819. inline void set_m_Radius_10(float value)
  9820. {
  9821. ___m_Radius_10 = value;
  9822. }
  9823. inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_RadiusVariance_11)); }
  9824. inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; }
  9825. inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; }
  9826. inline void set_m_RadiusVariance_11(float value)
  9827. {
  9828. ___m_RadiusVariance_11 = value;
  9829. }
  9830. inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AltitudeAngle_12)); }
  9831. inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; }
  9832. inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; }
  9833. inline void set_m_AltitudeAngle_12(float value)
  9834. {
  9835. ___m_AltitudeAngle_12 = value;
  9836. }
  9837. inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_t1921856868, ___m_AzimuthAngle_13)); }
  9838. inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; }
  9839. inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; }
  9840. inline void set_m_AzimuthAngle_13(float value)
  9841. {
  9842. ___m_AzimuthAngle_13 = value;
  9843. }
  9844. };
  9845. #ifdef __clang__
  9846. #pragma clang diagnostic pop
  9847. #endif
  9848. #endif // TOUCH_T1921856868_H
  9849. #ifndef DATETIME_T3738529785_H
  9850. #define DATETIME_T3738529785_H
  9851. #ifdef __clang__
  9852. #pragma clang diagnostic push
  9853. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9854. #pragma clang diagnostic ignored "-Wunused-variable"
  9855. #endif
  9856. // System.DateTime
  9857. struct DateTime_t3738529785
  9858. {
  9859. public:
  9860. // System.TimeSpan System.DateTime::ticks
  9861. TimeSpan_t881159249 ___ticks_10;
  9862. // System.DateTimeKind System.DateTime::kind
  9863. int32_t ___kind_11;
  9864. public:
  9865. inline static int32_t get_offset_of_ticks_10() { return static_cast<int32_t>(offsetof(DateTime_t3738529785, ___ticks_10)); }
  9866. inline TimeSpan_t881159249 get_ticks_10() const { return ___ticks_10; }
  9867. inline TimeSpan_t881159249 * get_address_of_ticks_10() { return &___ticks_10; }
  9868. inline void set_ticks_10(TimeSpan_t881159249 value)
  9869. {
  9870. ___ticks_10 = value;
  9871. }
  9872. inline static int32_t get_offset_of_kind_11() { return static_cast<int32_t>(offsetof(DateTime_t3738529785, ___kind_11)); }
  9873. inline int32_t get_kind_11() const { return ___kind_11; }
  9874. inline int32_t* get_address_of_kind_11() { return &___kind_11; }
  9875. inline void set_kind_11(int32_t value)
  9876. {
  9877. ___kind_11 = value;
  9878. }
  9879. };
  9880. struct DateTime_t3738529785_StaticFields
  9881. {
  9882. public:
  9883. // System.DateTime System.DateTime::MaxValue
  9884. DateTime_t3738529785 ___MaxValue_12;
  9885. // System.DateTime System.DateTime::MinValue
  9886. DateTime_t3738529785 ___MinValue_13;
  9887. // System.String[] System.DateTime::ParseTimeFormats
  9888. StringU5BU5D_t1281789340* ___ParseTimeFormats_14;
  9889. // System.String[] System.DateTime::ParseYearDayMonthFormats
  9890. StringU5BU5D_t1281789340* ___ParseYearDayMonthFormats_15;
  9891. // System.String[] System.DateTime::ParseYearMonthDayFormats
  9892. StringU5BU5D_t1281789340* ___ParseYearMonthDayFormats_16;
  9893. // System.String[] System.DateTime::ParseDayMonthYearFormats
  9894. StringU5BU5D_t1281789340* ___ParseDayMonthYearFormats_17;
  9895. // System.String[] System.DateTime::ParseMonthDayYearFormats
  9896. StringU5BU5D_t1281789340* ___ParseMonthDayYearFormats_18;
  9897. // System.String[] System.DateTime::MonthDayShortFormats
  9898. StringU5BU5D_t1281789340* ___MonthDayShortFormats_19;
  9899. // System.String[] System.DateTime::DayMonthShortFormats
  9900. StringU5BU5D_t1281789340* ___DayMonthShortFormats_20;
  9901. // System.Int32[] System.DateTime::daysmonth
  9902. Int32U5BU5D_t385246372* ___daysmonth_21;
  9903. // System.Int32[] System.DateTime::daysmonthleap
  9904. Int32U5BU5D_t385246372* ___daysmonthleap_22;
  9905. // System.Object System.DateTime::to_local_time_span_object
  9906. RuntimeObject * ___to_local_time_span_object_23;
  9907. // System.Int64 System.DateTime::last_now
  9908. int64_t ___last_now_24;
  9909. public:
  9910. inline static int32_t get_offset_of_MaxValue_12() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MaxValue_12)); }
  9911. inline DateTime_t3738529785 get_MaxValue_12() const { return ___MaxValue_12; }
  9912. inline DateTime_t3738529785 * get_address_of_MaxValue_12() { return &___MaxValue_12; }
  9913. inline void set_MaxValue_12(DateTime_t3738529785 value)
  9914. {
  9915. ___MaxValue_12 = value;
  9916. }
  9917. inline static int32_t get_offset_of_MinValue_13() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MinValue_13)); }
  9918. inline DateTime_t3738529785 get_MinValue_13() const { return ___MinValue_13; }
  9919. inline DateTime_t3738529785 * get_address_of_MinValue_13() { return &___MinValue_13; }
  9920. inline void set_MinValue_13(DateTime_t3738529785 value)
  9921. {
  9922. ___MinValue_13 = value;
  9923. }
  9924. inline static int32_t get_offset_of_ParseTimeFormats_14() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseTimeFormats_14)); }
  9925. inline StringU5BU5D_t1281789340* get_ParseTimeFormats_14() const { return ___ParseTimeFormats_14; }
  9926. inline StringU5BU5D_t1281789340** get_address_of_ParseTimeFormats_14() { return &___ParseTimeFormats_14; }
  9927. inline void set_ParseTimeFormats_14(StringU5BU5D_t1281789340* value)
  9928. {
  9929. ___ParseTimeFormats_14 = value;
  9930. Il2CppCodeGenWriteBarrier((&___ParseTimeFormats_14), value);
  9931. }
  9932. inline static int32_t get_offset_of_ParseYearDayMonthFormats_15() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearDayMonthFormats_15)); }
  9933. inline StringU5BU5D_t1281789340* get_ParseYearDayMonthFormats_15() const { return ___ParseYearDayMonthFormats_15; }
  9934. inline StringU5BU5D_t1281789340** get_address_of_ParseYearDayMonthFormats_15() { return &___ParseYearDayMonthFormats_15; }
  9935. inline void set_ParseYearDayMonthFormats_15(StringU5BU5D_t1281789340* value)
  9936. {
  9937. ___ParseYearDayMonthFormats_15 = value;
  9938. Il2CppCodeGenWriteBarrier((&___ParseYearDayMonthFormats_15), value);
  9939. }
  9940. inline static int32_t get_offset_of_ParseYearMonthDayFormats_16() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseYearMonthDayFormats_16)); }
  9941. inline StringU5BU5D_t1281789340* get_ParseYearMonthDayFormats_16() const { return ___ParseYearMonthDayFormats_16; }
  9942. inline StringU5BU5D_t1281789340** get_address_of_ParseYearMonthDayFormats_16() { return &___ParseYearMonthDayFormats_16; }
  9943. inline void set_ParseYearMonthDayFormats_16(StringU5BU5D_t1281789340* value)
  9944. {
  9945. ___ParseYearMonthDayFormats_16 = value;
  9946. Il2CppCodeGenWriteBarrier((&___ParseYearMonthDayFormats_16), value);
  9947. }
  9948. inline static int32_t get_offset_of_ParseDayMonthYearFormats_17() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseDayMonthYearFormats_17)); }
  9949. inline StringU5BU5D_t1281789340* get_ParseDayMonthYearFormats_17() const { return ___ParseDayMonthYearFormats_17; }
  9950. inline StringU5BU5D_t1281789340** get_address_of_ParseDayMonthYearFormats_17() { return &___ParseDayMonthYearFormats_17; }
  9951. inline void set_ParseDayMonthYearFormats_17(StringU5BU5D_t1281789340* value)
  9952. {
  9953. ___ParseDayMonthYearFormats_17 = value;
  9954. Il2CppCodeGenWriteBarrier((&___ParseDayMonthYearFormats_17), value);
  9955. }
  9956. inline static int32_t get_offset_of_ParseMonthDayYearFormats_18() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___ParseMonthDayYearFormats_18)); }
  9957. inline StringU5BU5D_t1281789340* get_ParseMonthDayYearFormats_18() const { return ___ParseMonthDayYearFormats_18; }
  9958. inline StringU5BU5D_t1281789340** get_address_of_ParseMonthDayYearFormats_18() { return &___ParseMonthDayYearFormats_18; }
  9959. inline void set_ParseMonthDayYearFormats_18(StringU5BU5D_t1281789340* value)
  9960. {
  9961. ___ParseMonthDayYearFormats_18 = value;
  9962. Il2CppCodeGenWriteBarrier((&___ParseMonthDayYearFormats_18), value);
  9963. }
  9964. inline static int32_t get_offset_of_MonthDayShortFormats_19() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___MonthDayShortFormats_19)); }
  9965. inline StringU5BU5D_t1281789340* get_MonthDayShortFormats_19() const { return ___MonthDayShortFormats_19; }
  9966. inline StringU5BU5D_t1281789340** get_address_of_MonthDayShortFormats_19() { return &___MonthDayShortFormats_19; }
  9967. inline void set_MonthDayShortFormats_19(StringU5BU5D_t1281789340* value)
  9968. {
  9969. ___MonthDayShortFormats_19 = value;
  9970. Il2CppCodeGenWriteBarrier((&___MonthDayShortFormats_19), value);
  9971. }
  9972. inline static int32_t get_offset_of_DayMonthShortFormats_20() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___DayMonthShortFormats_20)); }
  9973. inline StringU5BU5D_t1281789340* get_DayMonthShortFormats_20() const { return ___DayMonthShortFormats_20; }
  9974. inline StringU5BU5D_t1281789340** get_address_of_DayMonthShortFormats_20() { return &___DayMonthShortFormats_20; }
  9975. inline void set_DayMonthShortFormats_20(StringU5BU5D_t1281789340* value)
  9976. {
  9977. ___DayMonthShortFormats_20 = value;
  9978. Il2CppCodeGenWriteBarrier((&___DayMonthShortFormats_20), value);
  9979. }
  9980. inline static int32_t get_offset_of_daysmonth_21() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___daysmonth_21)); }
  9981. inline Int32U5BU5D_t385246372* get_daysmonth_21() const { return ___daysmonth_21; }
  9982. inline Int32U5BU5D_t385246372** get_address_of_daysmonth_21() { return &___daysmonth_21; }
  9983. inline void set_daysmonth_21(Int32U5BU5D_t385246372* value)
  9984. {
  9985. ___daysmonth_21 = value;
  9986. Il2CppCodeGenWriteBarrier((&___daysmonth_21), value);
  9987. }
  9988. inline static int32_t get_offset_of_daysmonthleap_22() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___daysmonthleap_22)); }
  9989. inline Int32U5BU5D_t385246372* get_daysmonthleap_22() const { return ___daysmonthleap_22; }
  9990. inline Int32U5BU5D_t385246372** get_address_of_daysmonthleap_22() { return &___daysmonthleap_22; }
  9991. inline void set_daysmonthleap_22(Int32U5BU5D_t385246372* value)
  9992. {
  9993. ___daysmonthleap_22 = value;
  9994. Il2CppCodeGenWriteBarrier((&___daysmonthleap_22), value);
  9995. }
  9996. inline static int32_t get_offset_of_to_local_time_span_object_23() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___to_local_time_span_object_23)); }
  9997. inline RuntimeObject * get_to_local_time_span_object_23() const { return ___to_local_time_span_object_23; }
  9998. inline RuntimeObject ** get_address_of_to_local_time_span_object_23() { return &___to_local_time_span_object_23; }
  9999. inline void set_to_local_time_span_object_23(RuntimeObject * value)
  10000. {
  10001. ___to_local_time_span_object_23 = value;
  10002. Il2CppCodeGenWriteBarrier((&___to_local_time_span_object_23), value);
  10003. }
  10004. inline static int32_t get_offset_of_last_now_24() { return static_cast<int32_t>(offsetof(DateTime_t3738529785_StaticFields, ___last_now_24)); }
  10005. inline int64_t get_last_now_24() const { return ___last_now_24; }
  10006. inline int64_t* get_address_of_last_now_24() { return &___last_now_24; }
  10007. inline void set_last_now_24(int64_t value)
  10008. {
  10009. ___last_now_24 = value;
  10010. }
  10011. };
  10012. #ifdef __clang__
  10013. #pragma clang diagnostic pop
  10014. #endif
  10015. #endif // DATETIME_T3738529785_H
  10016. #ifndef ASSETBUNDLECREATEREQUEST_T3119663542_H
  10017. #define ASSETBUNDLECREATEREQUEST_T3119663542_H
  10018. #ifdef __clang__
  10019. #pragma clang diagnostic push
  10020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10021. #pragma clang diagnostic ignored "-Wunused-variable"
  10022. #endif
  10023. // UnityEngine.AssetBundleCreateRequest
  10024. struct AssetBundleCreateRequest_t3119663542 : public AsyncOperation_t1445031843
  10025. {
  10026. public:
  10027. public:
  10028. };
  10029. #ifdef __clang__
  10030. #pragma clang diagnostic pop
  10031. #endif
  10032. // Native definition for P/Invoke marshalling of UnityEngine.AssetBundleCreateRequest
  10033. struct AssetBundleCreateRequest_t3119663542_marshaled_pinvoke : public AsyncOperation_t1445031843_marshaled_pinvoke
  10034. {
  10035. };
  10036. // Native definition for COM marshalling of UnityEngine.AssetBundleCreateRequest
  10037. struct AssetBundleCreateRequest_t3119663542_marshaled_com : public AsyncOperation_t1445031843_marshaled_com
  10038. {
  10039. };
  10040. #endif // ASSETBUNDLECREATEREQUEST_T3119663542_H
  10041. #ifndef SHADER_T4151988712_H
  10042. #define SHADER_T4151988712_H
  10043. #ifdef __clang__
  10044. #pragma clang diagnostic push
  10045. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10046. #pragma clang diagnostic ignored "-Wunused-variable"
  10047. #endif
  10048. // UnityEngine.Shader
  10049. struct Shader_t4151988712 : public Object_t631007953
  10050. {
  10051. public:
  10052. public:
  10053. };
  10054. #ifdef __clang__
  10055. #pragma clang diagnostic pop
  10056. #endif
  10057. #endif // SHADER_T4151988712_H
  10058. #ifndef TEXTUREPLAYABLEOUTPUT_T648497447_H
  10059. #define TEXTUREPLAYABLEOUTPUT_T648497447_H
  10060. #ifdef __clang__
  10061. #pragma clang diagnostic push
  10062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10063. #pragma clang diagnostic ignored "-Wunused-variable"
  10064. #endif
  10065. // UnityEngine.Experimental.Playables.TexturePlayableOutput
  10066. struct TexturePlayableOutput_t648497447
  10067. {
  10068. public:
  10069. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::m_Handle
  10070. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  10071. public:
  10072. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TexturePlayableOutput_t648497447, ___m_Handle_0)); }
  10073. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  10074. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10075. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  10076. {
  10077. ___m_Handle_0 = value;
  10078. }
  10079. };
  10080. #ifdef __clang__
  10081. #pragma clang diagnostic pop
  10082. #endif
  10083. #endif // TEXTUREPLAYABLEOUTPUT_T648497447_H
  10084. #ifndef GAMEOBJECT_T1113636619_H
  10085. #define GAMEOBJECT_T1113636619_H
  10086. #ifdef __clang__
  10087. #pragma clang diagnostic push
  10088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10089. #pragma clang diagnostic ignored "-Wunused-variable"
  10090. #endif
  10091. // UnityEngine.GameObject
  10092. struct GameObject_t1113636619 : public Object_t631007953
  10093. {
  10094. public:
  10095. public:
  10096. };
  10097. #ifdef __clang__
  10098. #pragma clang diagnostic pop
  10099. #endif
  10100. #endif // GAMEOBJECT_T1113636619_H
  10101. #ifndef COMPONENT_T1923634451_H
  10102. #define COMPONENT_T1923634451_H
  10103. #ifdef __clang__
  10104. #pragma clang diagnostic push
  10105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10106. #pragma clang diagnostic ignored "-Wunused-variable"
  10107. #endif
  10108. // UnityEngine.Component
  10109. struct Component_t1923634451 : public Object_t631007953
  10110. {
  10111. public:
  10112. public:
  10113. };
  10114. #ifdef __clang__
  10115. #pragma clang diagnostic pop
  10116. #endif
  10117. #endif // COMPONENT_T1923634451_H
  10118. #ifndef LOGGER_T274032455_H
  10119. #define LOGGER_T274032455_H
  10120. #ifdef __clang__
  10121. #pragma clang diagnostic push
  10122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10123. #pragma clang diagnostic ignored "-Wunused-variable"
  10124. #endif
  10125. // UnityEngine.Logger
  10126. struct Logger_t274032455 : public RuntimeObject
  10127. {
  10128. public:
  10129. // UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
  10130. RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
  10131. // System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
  10132. bool ___U3ClogEnabledU3Ek__BackingField_1;
  10133. // UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
  10134. int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
  10135. public:
  10136. inline static int32_t get_offset_of_U3ClogHandlerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogHandlerU3Ek__BackingField_0)); }
  10137. inline RuntimeObject* get_U3ClogHandlerU3Ek__BackingField_0() const { return ___U3ClogHandlerU3Ek__BackingField_0; }
  10138. inline RuntimeObject** get_address_of_U3ClogHandlerU3Ek__BackingField_0() { return &___U3ClogHandlerU3Ek__BackingField_0; }
  10139. inline void set_U3ClogHandlerU3Ek__BackingField_0(RuntimeObject* value)
  10140. {
  10141. ___U3ClogHandlerU3Ek__BackingField_0 = value;
  10142. Il2CppCodeGenWriteBarrier((&___U3ClogHandlerU3Ek__BackingField_0), value);
  10143. }
  10144. inline static int32_t get_offset_of_U3ClogEnabledU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3ClogEnabledU3Ek__BackingField_1)); }
  10145. inline bool get_U3ClogEnabledU3Ek__BackingField_1() const { return ___U3ClogEnabledU3Ek__BackingField_1; }
  10146. inline bool* get_address_of_U3ClogEnabledU3Ek__BackingField_1() { return &___U3ClogEnabledU3Ek__BackingField_1; }
  10147. inline void set_U3ClogEnabledU3Ek__BackingField_1(bool value)
  10148. {
  10149. ___U3ClogEnabledU3Ek__BackingField_1 = value;
  10150. }
  10151. inline static int32_t get_offset_of_U3CfilterLogTypeU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(Logger_t274032455, ___U3CfilterLogTypeU3Ek__BackingField_2)); }
  10152. inline int32_t get_U3CfilterLogTypeU3Ek__BackingField_2() const { return ___U3CfilterLogTypeU3Ek__BackingField_2; }
  10153. inline int32_t* get_address_of_U3CfilterLogTypeU3Ek__BackingField_2() { return &___U3CfilterLogTypeU3Ek__BackingField_2; }
  10154. inline void set_U3CfilterLogTypeU3Ek__BackingField_2(int32_t value)
  10155. {
  10156. ___U3CfilterLogTypeU3Ek__BackingField_2 = value;
  10157. }
  10158. };
  10159. #ifdef __clang__
  10160. #pragma clang diagnostic pop
  10161. #endif
  10162. #endif // LOGGER_T274032455_H
  10163. #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H
  10164. #define ARGUMENTNULLEXCEPTION_T1615371798_H
  10165. #ifdef __clang__
  10166. #pragma clang diagnostic push
  10167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10168. #pragma clang diagnostic ignored "-Wunused-variable"
  10169. #endif
  10170. // System.ArgumentNullException
  10171. struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570
  10172. {
  10173. public:
  10174. public:
  10175. };
  10176. #ifdef __clang__
  10177. #pragma clang diagnostic pop
  10178. #endif
  10179. #endif // ARGUMENTNULLEXCEPTION_T1615371798_H
  10180. #ifndef PERSISTENTCALL_T3407714124_H
  10181. #define PERSISTENTCALL_T3407714124_H
  10182. #ifdef __clang__
  10183. #pragma clang diagnostic push
  10184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10185. #pragma clang diagnostic ignored "-Wunused-variable"
  10186. #endif
  10187. // UnityEngine.Events.PersistentCall
  10188. struct PersistentCall_t3407714124 : public RuntimeObject
  10189. {
  10190. public:
  10191. // UnityEngine.Object UnityEngine.Events.PersistentCall::m_Target
  10192. Object_t631007953 * ___m_Target_0;
  10193. // System.String UnityEngine.Events.PersistentCall::m_MethodName
  10194. String_t* ___m_MethodName_1;
  10195. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::m_Mode
  10196. int32_t ___m_Mode_2;
  10197. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::m_Arguments
  10198. ArgumentCache_t2187958399 * ___m_Arguments_3;
  10199. // UnityEngine.Events.UnityEventCallState UnityEngine.Events.PersistentCall::m_CallState
  10200. int32_t ___m_CallState_4;
  10201. public:
  10202. inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Target_0)); }
  10203. inline Object_t631007953 * get_m_Target_0() const { return ___m_Target_0; }
  10204. inline Object_t631007953 ** get_address_of_m_Target_0() { return &___m_Target_0; }
  10205. inline void set_m_Target_0(Object_t631007953 * value)
  10206. {
  10207. ___m_Target_0 = value;
  10208. Il2CppCodeGenWriteBarrier((&___m_Target_0), value);
  10209. }
  10210. inline static int32_t get_offset_of_m_MethodName_1() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_MethodName_1)); }
  10211. inline String_t* get_m_MethodName_1() const { return ___m_MethodName_1; }
  10212. inline String_t** get_address_of_m_MethodName_1() { return &___m_MethodName_1; }
  10213. inline void set_m_MethodName_1(String_t* value)
  10214. {
  10215. ___m_MethodName_1 = value;
  10216. Il2CppCodeGenWriteBarrier((&___m_MethodName_1), value);
  10217. }
  10218. inline static int32_t get_offset_of_m_Mode_2() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Mode_2)); }
  10219. inline int32_t get_m_Mode_2() const { return ___m_Mode_2; }
  10220. inline int32_t* get_address_of_m_Mode_2() { return &___m_Mode_2; }
  10221. inline void set_m_Mode_2(int32_t value)
  10222. {
  10223. ___m_Mode_2 = value;
  10224. }
  10225. inline static int32_t get_offset_of_m_Arguments_3() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_Arguments_3)); }
  10226. inline ArgumentCache_t2187958399 * get_m_Arguments_3() const { return ___m_Arguments_3; }
  10227. inline ArgumentCache_t2187958399 ** get_address_of_m_Arguments_3() { return &___m_Arguments_3; }
  10228. inline void set_m_Arguments_3(ArgumentCache_t2187958399 * value)
  10229. {
  10230. ___m_Arguments_3 = value;
  10231. Il2CppCodeGenWriteBarrier((&___m_Arguments_3), value);
  10232. }
  10233. inline static int32_t get_offset_of_m_CallState_4() { return static_cast<int32_t>(offsetof(PersistentCall_t3407714124, ___m_CallState_4)); }
  10234. inline int32_t get_m_CallState_4() const { return ___m_CallState_4; }
  10235. inline int32_t* get_address_of_m_CallState_4() { return &___m_CallState_4; }
  10236. inline void set_m_CallState_4(int32_t value)
  10237. {
  10238. ___m_CallState_4 = value;
  10239. }
  10240. };
  10241. #ifdef __clang__
  10242. #pragma clang diagnostic pop
  10243. #endif
  10244. #endif // PERSISTENTCALL_T3407714124_H
  10245. #ifndef PARAMETERINFO_T1861056598_H
  10246. #define PARAMETERINFO_T1861056598_H
  10247. #ifdef __clang__
  10248. #pragma clang diagnostic push
  10249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10250. #pragma clang diagnostic ignored "-Wunused-variable"
  10251. #endif
  10252. // System.Reflection.ParameterInfo
  10253. struct ParameterInfo_t1861056598 : public RuntimeObject
  10254. {
  10255. public:
  10256. // System.Type System.Reflection.ParameterInfo::ClassImpl
  10257. Type_t * ___ClassImpl_0;
  10258. // System.Object System.Reflection.ParameterInfo::DefaultValueImpl
  10259. RuntimeObject * ___DefaultValueImpl_1;
  10260. // System.Reflection.MemberInfo System.Reflection.ParameterInfo::MemberImpl
  10261. MemberInfo_t * ___MemberImpl_2;
  10262. // System.String System.Reflection.ParameterInfo::NameImpl
  10263. String_t* ___NameImpl_3;
  10264. // System.Int32 System.Reflection.ParameterInfo::PositionImpl
  10265. int32_t ___PositionImpl_4;
  10266. // System.Reflection.ParameterAttributes System.Reflection.ParameterInfo::AttrsImpl
  10267. int32_t ___AttrsImpl_5;
  10268. // System.Reflection.Emit.UnmanagedMarshal System.Reflection.ParameterInfo::marshalAs
  10269. UnmanagedMarshal_t984015687 * ___marshalAs_6;
  10270. public:
  10271. inline static int32_t get_offset_of_ClassImpl_0() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___ClassImpl_0)); }
  10272. inline Type_t * get_ClassImpl_0() const { return ___ClassImpl_0; }
  10273. inline Type_t ** get_address_of_ClassImpl_0() { return &___ClassImpl_0; }
  10274. inline void set_ClassImpl_0(Type_t * value)
  10275. {
  10276. ___ClassImpl_0 = value;
  10277. Il2CppCodeGenWriteBarrier((&___ClassImpl_0), value);
  10278. }
  10279. inline static int32_t get_offset_of_DefaultValueImpl_1() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___DefaultValueImpl_1)); }
  10280. inline RuntimeObject * get_DefaultValueImpl_1() const { return ___DefaultValueImpl_1; }
  10281. inline RuntimeObject ** get_address_of_DefaultValueImpl_1() { return &___DefaultValueImpl_1; }
  10282. inline void set_DefaultValueImpl_1(RuntimeObject * value)
  10283. {
  10284. ___DefaultValueImpl_1 = value;
  10285. Il2CppCodeGenWriteBarrier((&___DefaultValueImpl_1), value);
  10286. }
  10287. inline static int32_t get_offset_of_MemberImpl_2() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___MemberImpl_2)); }
  10288. inline MemberInfo_t * get_MemberImpl_2() const { return ___MemberImpl_2; }
  10289. inline MemberInfo_t ** get_address_of_MemberImpl_2() { return &___MemberImpl_2; }
  10290. inline void set_MemberImpl_2(MemberInfo_t * value)
  10291. {
  10292. ___MemberImpl_2 = value;
  10293. Il2CppCodeGenWriteBarrier((&___MemberImpl_2), value);
  10294. }
  10295. inline static int32_t get_offset_of_NameImpl_3() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___NameImpl_3)); }
  10296. inline String_t* get_NameImpl_3() const { return ___NameImpl_3; }
  10297. inline String_t** get_address_of_NameImpl_3() { return &___NameImpl_3; }
  10298. inline void set_NameImpl_3(String_t* value)
  10299. {
  10300. ___NameImpl_3 = value;
  10301. Il2CppCodeGenWriteBarrier((&___NameImpl_3), value);
  10302. }
  10303. inline static int32_t get_offset_of_PositionImpl_4() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___PositionImpl_4)); }
  10304. inline int32_t get_PositionImpl_4() const { return ___PositionImpl_4; }
  10305. inline int32_t* get_address_of_PositionImpl_4() { return &___PositionImpl_4; }
  10306. inline void set_PositionImpl_4(int32_t value)
  10307. {
  10308. ___PositionImpl_4 = value;
  10309. }
  10310. inline static int32_t get_offset_of_AttrsImpl_5() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___AttrsImpl_5)); }
  10311. inline int32_t get_AttrsImpl_5() const { return ___AttrsImpl_5; }
  10312. inline int32_t* get_address_of_AttrsImpl_5() { return &___AttrsImpl_5; }
  10313. inline void set_AttrsImpl_5(int32_t value)
  10314. {
  10315. ___AttrsImpl_5 = value;
  10316. }
  10317. inline static int32_t get_offset_of_marshalAs_6() { return static_cast<int32_t>(offsetof(ParameterInfo_t1861056598, ___marshalAs_6)); }
  10318. inline UnmanagedMarshal_t984015687 * get_marshalAs_6() const { return ___marshalAs_6; }
  10319. inline UnmanagedMarshal_t984015687 ** get_address_of_marshalAs_6() { return &___marshalAs_6; }
  10320. inline void set_marshalAs_6(UnmanagedMarshal_t984015687 * value)
  10321. {
  10322. ___marshalAs_6 = value;
  10323. Il2CppCodeGenWriteBarrier((&___marshalAs_6), value);
  10324. }
  10325. };
  10326. #ifdef __clang__
  10327. #pragma clang diagnostic pop
  10328. #endif
  10329. #endif // PARAMETERINFO_T1861056598_H
  10330. #ifndef CAMERAPLAYABLE_T3330816414_H
  10331. #define CAMERAPLAYABLE_T3330816414_H
  10332. #ifdef __clang__
  10333. #pragma clang diagnostic push
  10334. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10335. #pragma clang diagnostic ignored "-Wunused-variable"
  10336. #endif
  10337. // UnityEngine.Experimental.Playables.CameraPlayable
  10338. struct CameraPlayable_t3330816414
  10339. {
  10340. public:
  10341. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::m_Handle
  10342. PlayableHandle_t1095853803 ___m_Handle_0;
  10343. public:
  10344. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(CameraPlayable_t3330816414, ___m_Handle_0)); }
  10345. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  10346. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10347. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  10348. {
  10349. ___m_Handle_0 = value;
  10350. }
  10351. };
  10352. #ifdef __clang__
  10353. #pragma clang diagnostic pop
  10354. #endif
  10355. #endif // CAMERAPLAYABLE_T3330816414_H
  10356. #ifndef MATERIALEFFECTPLAYABLE_T3995207978_H
  10357. #define MATERIALEFFECTPLAYABLE_T3995207978_H
  10358. #ifdef __clang__
  10359. #pragma clang diagnostic push
  10360. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10361. #pragma clang diagnostic ignored "-Wunused-variable"
  10362. #endif
  10363. // UnityEngine.Experimental.Playables.MaterialEffectPlayable
  10364. struct MaterialEffectPlayable_t3995207978
  10365. {
  10366. public:
  10367. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::m_Handle
  10368. PlayableHandle_t1095853803 ___m_Handle_0;
  10369. public:
  10370. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(MaterialEffectPlayable_t3995207978, ___m_Handle_0)); }
  10371. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  10372. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10373. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  10374. {
  10375. ___m_Handle_0 = value;
  10376. }
  10377. };
  10378. #ifdef __clang__
  10379. #pragma clang diagnostic pop
  10380. #endif
  10381. #endif // MATERIALEFFECTPLAYABLE_T3995207978_H
  10382. #ifndef TEXTUREMIXERPLAYABLE_T2398603962_H
  10383. #define TEXTUREMIXERPLAYABLE_T2398603962_H
  10384. #ifdef __clang__
  10385. #pragma clang diagnostic push
  10386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10387. #pragma clang diagnostic ignored "-Wunused-variable"
  10388. #endif
  10389. // UnityEngine.Experimental.Playables.TextureMixerPlayable
  10390. struct TextureMixerPlayable_t2398603962
  10391. {
  10392. public:
  10393. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::m_Handle
  10394. PlayableHandle_t1095853803 ___m_Handle_0;
  10395. public:
  10396. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(TextureMixerPlayable_t2398603962, ___m_Handle_0)); }
  10397. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  10398. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10399. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  10400. {
  10401. ___m_Handle_0 = value;
  10402. }
  10403. };
  10404. #ifdef __clang__
  10405. #pragma clang diagnostic pop
  10406. #endif
  10407. #endif // TEXTUREMIXERPLAYABLE_T2398603962_H
  10408. #ifndef MESH_T3648964284_H
  10409. #define MESH_T3648964284_H
  10410. #ifdef __clang__
  10411. #pragma clang diagnostic push
  10412. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10413. #pragma clang diagnostic ignored "-Wunused-variable"
  10414. #endif
  10415. // UnityEngine.Mesh
  10416. struct Mesh_t3648964284 : public Object_t631007953
  10417. {
  10418. public:
  10419. public:
  10420. };
  10421. #ifdef __clang__
  10422. #pragma clang diagnostic pop
  10423. #endif
  10424. #endif // MESH_T3648964284_H
  10425. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  10426. #define SCRIPTABLEOBJECT_T2528358522_H
  10427. #ifdef __clang__
  10428. #pragma clang diagnostic push
  10429. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10430. #pragma clang diagnostic ignored "-Wunused-variable"
  10431. #endif
  10432. // UnityEngine.ScriptableObject
  10433. struct ScriptableObject_t2528358522 : public Object_t631007953
  10434. {
  10435. public:
  10436. public:
  10437. };
  10438. #ifdef __clang__
  10439. #pragma clang diagnostic pop
  10440. #endif
  10441. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  10442. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  10443. {
  10444. };
  10445. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  10446. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  10447. {
  10448. };
  10449. #endif // SCRIPTABLEOBJECT_T2528358522_H
  10450. #ifndef PLAYABLE_T459825607_H
  10451. #define PLAYABLE_T459825607_H
  10452. #ifdef __clang__
  10453. #pragma clang diagnostic push
  10454. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10455. #pragma clang diagnostic ignored "-Wunused-variable"
  10456. #endif
  10457. // UnityEngine.Playables.Playable
  10458. struct Playable_t459825607
  10459. {
  10460. public:
  10461. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  10462. PlayableHandle_t1095853803 ___m_Handle_0;
  10463. public:
  10464. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  10465. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  10466. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10467. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  10468. {
  10469. ___m_Handle_0 = value;
  10470. }
  10471. };
  10472. struct Playable_t459825607_StaticFields
  10473. {
  10474. public:
  10475. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  10476. Playable_t459825607 ___m_NullPlayable_1;
  10477. public:
  10478. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  10479. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  10480. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  10481. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  10482. {
  10483. ___m_NullPlayable_1 = value;
  10484. }
  10485. };
  10486. #ifdef __clang__
  10487. #pragma clang diagnostic pop
  10488. #endif
  10489. #endif // PLAYABLE_T459825607_H
  10490. #ifndef PLAYABLEBINDING_T354260709_H
  10491. #define PLAYABLEBINDING_T354260709_H
  10492. #ifdef __clang__
  10493. #pragma clang diagnostic push
  10494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10495. #pragma clang diagnostic ignored "-Wunused-variable"
  10496. #endif
  10497. // UnityEngine.Playables.PlayableBinding
  10498. struct PlayableBinding_t354260709
  10499. {
  10500. public:
  10501. union
  10502. {
  10503. struct
  10504. {
  10505. // System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
  10506. String_t* ___U3CstreamNameU3Ek__BackingField_2;
  10507. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
  10508. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10509. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
  10510. Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
  10511. // System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
  10512. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10513. };
  10514. uint8_t PlayableBinding_t354260709__padding[1];
  10515. };
  10516. public:
  10517. inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
  10518. inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
  10519. inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
  10520. inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
  10521. {
  10522. ___U3CstreamNameU3Ek__BackingField_2 = value;
  10523. Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
  10524. }
  10525. inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
  10526. inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
  10527. inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
  10528. inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
  10529. {
  10530. ___U3CstreamTypeU3Ek__BackingField_3 = value;
  10531. }
  10532. inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
  10533. inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
  10534. inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
  10535. inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
  10536. {
  10537. ___U3CsourceObjectU3Ek__BackingField_4 = value;
  10538. Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
  10539. }
  10540. inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
  10541. inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
  10542. inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
  10543. inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
  10544. {
  10545. ___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
  10546. Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
  10547. }
  10548. };
  10549. struct PlayableBinding_t354260709_StaticFields
  10550. {
  10551. public:
  10552. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  10553. PlayableBindingU5BU5D_t829358056* ___None_0;
  10554. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  10555. double ___DefaultDuration_1;
  10556. public:
  10557. inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
  10558. inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
  10559. inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
  10560. inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
  10561. {
  10562. ___None_0 = value;
  10563. Il2CppCodeGenWriteBarrier((&___None_0), value);
  10564. }
  10565. inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
  10566. inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
  10567. inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
  10568. inline void set_DefaultDuration_1(double value)
  10569. {
  10570. ___DefaultDuration_1 = value;
  10571. }
  10572. };
  10573. #ifdef __clang__
  10574. #pragma clang diagnostic pop
  10575. #endif
  10576. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  10577. struct PlayableBinding_t354260709_marshaled_pinvoke
  10578. {
  10579. union
  10580. {
  10581. struct
  10582. {
  10583. char* ___U3CstreamNameU3Ek__BackingField_2;
  10584. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10585. Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
  10586. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10587. };
  10588. uint8_t PlayableBinding_t354260709__padding[1];
  10589. };
  10590. };
  10591. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  10592. struct PlayableBinding_t354260709_marshaled_com
  10593. {
  10594. union
  10595. {
  10596. struct
  10597. {
  10598. Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
  10599. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  10600. Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
  10601. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  10602. };
  10603. uint8_t PlayableBinding_t354260709__padding[1];
  10604. };
  10605. };
  10606. #endif // PLAYABLEBINDING_T354260709_H
  10607. #ifndef PLAYABLEOUTPUT_T3179894105_H
  10608. #define PLAYABLEOUTPUT_T3179894105_H
  10609. #ifdef __clang__
  10610. #pragma clang diagnostic push
  10611. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10612. #pragma clang diagnostic ignored "-Wunused-variable"
  10613. #endif
  10614. // UnityEngine.Playables.PlayableOutput
  10615. struct PlayableOutput_t3179894105
  10616. {
  10617. public:
  10618. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
  10619. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  10620. public:
  10621. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105, ___m_Handle_0)); }
  10622. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  10623. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10624. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  10625. {
  10626. ___m_Handle_0 = value;
  10627. }
  10628. };
  10629. struct PlayableOutput_t3179894105_StaticFields
  10630. {
  10631. public:
  10632. // UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
  10633. PlayableOutput_t3179894105 ___m_NullPlayableOutput_1;
  10634. public:
  10635. inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t3179894105_StaticFields, ___m_NullPlayableOutput_1)); }
  10636. inline PlayableOutput_t3179894105 get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
  10637. inline PlayableOutput_t3179894105 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
  10638. inline void set_m_NullPlayableOutput_1(PlayableOutput_t3179894105 value)
  10639. {
  10640. ___m_NullPlayableOutput_1 = value;
  10641. }
  10642. };
  10643. #ifdef __clang__
  10644. #pragma clang diagnostic pop
  10645. #endif
  10646. #endif // PLAYABLEOUTPUT_T3179894105_H
  10647. #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
  10648. #define SCRIPTPLAYABLEOUTPUT_T2715692609_H
  10649. #ifdef __clang__
  10650. #pragma clang diagnostic push
  10651. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10652. #pragma clang diagnostic ignored "-Wunused-variable"
  10653. #endif
  10654. // UnityEngine.Playables.ScriptPlayableOutput
  10655. struct ScriptPlayableOutput_t2715692609
  10656. {
  10657. public:
  10658. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  10659. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  10660. public:
  10661. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
  10662. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  10663. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  10664. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  10665. {
  10666. ___m_Handle_0 = value;
  10667. }
  10668. };
  10669. #ifdef __clang__
  10670. #pragma clang diagnostic pop
  10671. #endif
  10672. #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
  10673. #ifndef QUALITYSETTINGS_T3101090599_H
  10674. #define QUALITYSETTINGS_T3101090599_H
  10675. #ifdef __clang__
  10676. #pragma clang diagnostic push
  10677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10678. #pragma clang diagnostic ignored "-Wunused-variable"
  10679. #endif
  10680. // UnityEngine.QualitySettings
  10681. struct QualitySettings_t3101090599 : public Object_t631007953
  10682. {
  10683. public:
  10684. public:
  10685. };
  10686. #ifdef __clang__
  10687. #pragma clang diagnostic pop
  10688. #endif
  10689. #endif // QUALITYSETTINGS_T3101090599_H
  10690. #ifndef TYPE_T_H
  10691. #define TYPE_T_H
  10692. #ifdef __clang__
  10693. #pragma clang diagnostic push
  10694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10695. #pragma clang diagnostic ignored "-Wunused-variable"
  10696. #endif
  10697. // System.Type
  10698. struct Type_t : public MemberInfo_t
  10699. {
  10700. public:
  10701. // System.RuntimeTypeHandle System.Type::_impl
  10702. RuntimeTypeHandle_t3027515415 ____impl_1;
  10703. public:
  10704. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  10705. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  10706. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  10707. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  10708. {
  10709. ____impl_1 = value;
  10710. }
  10711. };
  10712. struct Type_t_StaticFields
  10713. {
  10714. public:
  10715. // System.Char System.Type::Delimiter
  10716. Il2CppChar ___Delimiter_2;
  10717. // System.Type[] System.Type::EmptyTypes
  10718. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  10719. // System.Reflection.MemberFilter System.Type::FilterAttribute
  10720. MemberFilter_t426314064 * ___FilterAttribute_4;
  10721. // System.Reflection.MemberFilter System.Type::FilterName
  10722. MemberFilter_t426314064 * ___FilterName_5;
  10723. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  10724. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  10725. // System.Object System.Type::Missing
  10726. RuntimeObject * ___Missing_7;
  10727. public:
  10728. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  10729. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  10730. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  10731. inline void set_Delimiter_2(Il2CppChar value)
  10732. {
  10733. ___Delimiter_2 = value;
  10734. }
  10735. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  10736. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  10737. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  10738. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  10739. {
  10740. ___EmptyTypes_3 = value;
  10741. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  10742. }
  10743. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  10744. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  10745. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  10746. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  10747. {
  10748. ___FilterAttribute_4 = value;
  10749. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  10750. }
  10751. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  10752. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  10753. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  10754. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  10755. {
  10756. ___FilterName_5 = value;
  10757. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  10758. }
  10759. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  10760. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  10761. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  10762. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  10763. {
  10764. ___FilterNameIgnoreCase_6 = value;
  10765. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  10766. }
  10767. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  10768. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  10769. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  10770. inline void set_Missing_7(RuntimeObject * value)
  10771. {
  10772. ___Missing_7 = value;
  10773. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  10774. }
  10775. };
  10776. #ifdef __clang__
  10777. #pragma clang diagnostic pop
  10778. #endif
  10779. #endif // TYPE_T_H
  10780. #ifndef ASSETBUNDLE_T1153907252_H
  10781. #define ASSETBUNDLE_T1153907252_H
  10782. #ifdef __clang__
  10783. #pragma clang diagnostic push
  10784. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10785. #pragma clang diagnostic ignored "-Wunused-variable"
  10786. #endif
  10787. // UnityEngine.AssetBundle
  10788. struct AssetBundle_t1153907252 : public Object_t631007953
  10789. {
  10790. public:
  10791. public:
  10792. };
  10793. #ifdef __clang__
  10794. #pragma clang diagnostic pop
  10795. #endif
  10796. #endif // ASSETBUNDLE_T1153907252_H
  10797. #ifndef TEXTURE2D_T3840446185_H
  10798. #define TEXTURE2D_T3840446185_H
  10799. #ifdef __clang__
  10800. #pragma clang diagnostic push
  10801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10802. #pragma clang diagnostic ignored "-Wunused-variable"
  10803. #endif
  10804. // UnityEngine.Texture2D
  10805. struct Texture2D_t3840446185 : public Texture_t3661962703
  10806. {
  10807. public:
  10808. public:
  10809. };
  10810. #ifdef __clang__
  10811. #pragma clang diagnostic pop
  10812. #endif
  10813. #endif // TEXTURE2D_T3840446185_H
  10814. #ifndef UNITYACTION_T3245792599_H
  10815. #define UNITYACTION_T3245792599_H
  10816. #ifdef __clang__
  10817. #pragma clang diagnostic push
  10818. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10819. #pragma clang diagnostic ignored "-Wunused-variable"
  10820. #endif
  10821. // UnityEngine.Events.UnityAction
  10822. struct UnityAction_t3245792599 : public MulticastDelegate_t
  10823. {
  10824. public:
  10825. public:
  10826. };
  10827. #ifdef __clang__
  10828. #pragma clang diagnostic pop
  10829. #endif
  10830. #endif // UNITYACTION_T3245792599_H
  10831. #ifndef BEHAVIOUR_T1437897464_H
  10832. #define BEHAVIOUR_T1437897464_H
  10833. #ifdef __clang__
  10834. #pragma clang diagnostic push
  10835. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10836. #pragma clang diagnostic ignored "-Wunused-variable"
  10837. #endif
  10838. // UnityEngine.Behaviour
  10839. struct Behaviour_t1437897464 : public Component_t1923634451
  10840. {
  10841. public:
  10842. public:
  10843. };
  10844. #ifdef __clang__
  10845. #pragma clang diagnostic pop
  10846. #endif
  10847. #endif // BEHAVIOUR_T1437897464_H
  10848. #ifndef STATECHANGED_T2136737110_H
  10849. #define STATECHANGED_T2136737110_H
  10850. #ifdef __clang__
  10851. #pragma clang diagnostic push
  10852. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10853. #pragma clang diagnostic ignored "-Wunused-variable"
  10854. #endif
  10855. // UnityEngine.CullingGroup/StateChanged
  10856. struct StateChanged_t2136737110 : public MulticastDelegate_t
  10857. {
  10858. public:
  10859. public:
  10860. };
  10861. #ifdef __clang__
  10862. #pragma clang diagnostic pop
  10863. #endif
  10864. #endif // STATECHANGED_T2136737110_H
  10865. #ifndef REAPPLYDRIVENPROPERTIES_T1258266594_H
  10866. #define REAPPLYDRIVENPROPERTIES_T1258266594_H
  10867. #ifdef __clang__
  10868. #pragma clang diagnostic push
  10869. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10870. #pragma clang diagnostic ignored "-Wunused-variable"
  10871. #endif
  10872. // UnityEngine.RectTransform/ReapplyDrivenProperties
  10873. struct ReapplyDrivenProperties_t1258266594 : public MulticastDelegate_t
  10874. {
  10875. public:
  10876. public:
  10877. };
  10878. #ifdef __clang__
  10879. #pragma clang diagnostic pop
  10880. #endif
  10881. #endif // REAPPLYDRIVENPROPERTIES_T1258266594_H
  10882. #ifndef CSSMEASUREFUNC_T1554030124_H
  10883. #define CSSMEASUREFUNC_T1554030124_H
  10884. #ifdef __clang__
  10885. #pragma clang diagnostic push
  10886. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10887. #pragma clang diagnostic ignored "-Wunused-variable"
  10888. #endif
  10889. // UnityEngine.CSSLayout.CSSMeasureFunc
  10890. struct CSSMeasureFunc_t1554030124 : public MulticastDelegate_t
  10891. {
  10892. public:
  10893. public:
  10894. };
  10895. #ifdef __clang__
  10896. #pragma clang diagnostic pop
  10897. #endif
  10898. #endif // CSSMEASUREFUNC_T1554030124_H
  10899. #ifndef TRANSFORM_T3600365921_H
  10900. #define TRANSFORM_T3600365921_H
  10901. #ifdef __clang__
  10902. #pragma clang diagnostic push
  10903. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10904. #pragma clang diagnostic ignored "-Wunused-variable"
  10905. #endif
  10906. // UnityEngine.Transform
  10907. struct Transform_t3600365921 : public Component_t1923634451
  10908. {
  10909. public:
  10910. public:
  10911. };
  10912. #ifdef __clang__
  10913. #pragma clang diagnostic pop
  10914. #endif
  10915. #endif // TRANSFORM_T3600365921_H
  10916. #ifndef RENDERER_T2627027031_H
  10917. #define RENDERER_T2627027031_H
  10918. #ifdef __clang__
  10919. #pragma clang diagnostic push
  10920. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10921. #pragma clang diagnostic ignored "-Wunused-variable"
  10922. #endif
  10923. // UnityEngine.Renderer
  10924. struct Renderer_t2627027031 : public Component_t1923634451
  10925. {
  10926. public:
  10927. public:
  10928. };
  10929. #ifdef __clang__
  10930. #pragma clang diagnostic pop
  10931. #endif
  10932. #endif // RENDERER_T2627027031_H
  10933. #ifndef CAMERACALLBACK_T190067161_H
  10934. #define CAMERACALLBACK_T190067161_H
  10935. #ifdef __clang__
  10936. #pragma clang diagnostic push
  10937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10938. #pragma clang diagnostic ignored "-Wunused-variable"
  10939. #endif
  10940. // UnityEngine.Camera/CameraCallback
  10941. struct CameraCallback_t190067161 : public MulticastDelegate_t
  10942. {
  10943. public:
  10944. public:
  10945. };
  10946. #ifdef __clang__
  10947. #pragma clang diagnostic pop
  10948. #endif
  10949. #endif // CAMERACALLBACK_T190067161_H
  10950. #ifndef RENDERTEXTURE_T2108887433_H
  10951. #define RENDERTEXTURE_T2108887433_H
  10952. #ifdef __clang__
  10953. #pragma clang diagnostic push
  10954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10955. #pragma clang diagnostic ignored "-Wunused-variable"
  10956. #endif
  10957. // UnityEngine.RenderTexture
  10958. struct RenderTexture_t2108887433 : public Texture_t3661962703
  10959. {
  10960. public:
  10961. public:
  10962. };
  10963. #ifdef __clang__
  10964. #pragma clang diagnostic pop
  10965. #endif
  10966. #endif // RENDERTEXTURE_T2108887433_H
  10967. #ifndef MESHFILTER_T3523625662_H
  10968. #define MESHFILTER_T3523625662_H
  10969. #ifdef __clang__
  10970. #pragma clang diagnostic push
  10971. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10972. #pragma clang diagnostic ignored "-Wunused-variable"
  10973. #endif
  10974. // UnityEngine.MeshFilter
  10975. struct MeshFilter_t3523625662 : public Component_t1923634451
  10976. {
  10977. public:
  10978. public:
  10979. };
  10980. #ifdef __clang__
  10981. #pragma clang diagnostic pop
  10982. #endif
  10983. #endif // MESHFILTER_T3523625662_H
  10984. #ifndef LOWMEMORYCALLBACK_T4104246196_H
  10985. #define LOWMEMORYCALLBACK_T4104246196_H
  10986. #ifdef __clang__
  10987. #pragma clang diagnostic push
  10988. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10989. #pragma clang diagnostic ignored "-Wunused-variable"
  10990. #endif
  10991. // UnityEngine.Application/LowMemoryCallback
  10992. struct LowMemoryCallback_t4104246196 : public MulticastDelegate_t
  10993. {
  10994. public:
  10995. public:
  10996. };
  10997. #ifdef __clang__
  10998. #pragma clang diagnostic pop
  10999. #endif
  11000. #endif // LOWMEMORYCALLBACK_T4104246196_H
  11001. #ifndef ASYNCCALLBACK_T3962456242_H
  11002. #define ASYNCCALLBACK_T3962456242_H
  11003. #ifdef __clang__
  11004. #pragma clang diagnostic push
  11005. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11006. #pragma clang diagnostic ignored "-Wunused-variable"
  11007. #endif
  11008. // System.AsyncCallback
  11009. struct AsyncCallback_t3962456242 : public MulticastDelegate_t
  11010. {
  11011. public:
  11012. public:
  11013. };
  11014. #ifdef __clang__
  11015. #pragma clang diagnostic pop
  11016. #endif
  11017. #endif // ASYNCCALLBACK_T3962456242_H
  11018. #ifndef ACTION_1_T1617499438_H
  11019. #define ACTION_1_T1617499438_H
  11020. #ifdef __clang__
  11021. #pragma clang diagnostic push
  11022. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11023. #pragma clang diagnostic ignored "-Wunused-variable"
  11024. #endif
  11025. // System.Action`1<UnityEngine.AsyncOperation>
  11026. struct Action_1_t1617499438 : public MulticastDelegate_t
  11027. {
  11028. public:
  11029. public:
  11030. };
  11031. #ifdef __clang__
  11032. #pragma clang diagnostic pop
  11033. #endif
  11034. #endif // ACTION_1_T1617499438_H
  11035. #ifndef FUNC_2_T2172606577_H
  11036. #define FUNC_2_T2172606577_H
  11037. #ifdef __clang__
  11038. #pragma clang diagnostic push
  11039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11040. #pragma clang diagnostic ignored "-Wunused-variable"
  11041. #endif
  11042. // System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
  11043. struct Func_2_t2172606577 : public MulticastDelegate_t
  11044. {
  11045. public:
  11046. public:
  11047. };
  11048. #ifdef __clang__
  11049. #pragma clang diagnostic pop
  11050. #endif
  11051. #endif // FUNC_2_T2172606577_H
  11052. #ifndef UNITYACTION_1_T2933211702_H
  11053. #define UNITYACTION_1_T2933211702_H
  11054. #ifdef __clang__
  11055. #pragma clang diagnostic push
  11056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11057. #pragma clang diagnostic ignored "-Wunused-variable"
  11058. #endif
  11059. // UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>
  11060. struct UnityAction_1_t2933211702 : public MulticastDelegate_t
  11061. {
  11062. public:
  11063. public:
  11064. };
  11065. #ifdef __clang__
  11066. #pragma clang diagnostic pop
  11067. #endif
  11068. #endif // UNITYACTION_1_T2933211702_H
  11069. #ifndef PLAYABLEASSET_T3219022681_H
  11070. #define PLAYABLEASSET_T3219022681_H
  11071. #ifdef __clang__
  11072. #pragma clang diagnostic push
  11073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11074. #pragma clang diagnostic ignored "-Wunused-variable"
  11075. #endif
  11076. // UnityEngine.Playables.PlayableAsset
  11077. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  11078. {
  11079. public:
  11080. public:
  11081. };
  11082. #ifdef __clang__
  11083. #pragma clang diagnostic pop
  11084. #endif
  11085. #endif // PLAYABLEASSET_T3219022681_H
  11086. #ifndef UNITYACTION_2_T1262235195_H
  11087. #define UNITYACTION_2_T1262235195_H
  11088. #ifdef __clang__
  11089. #pragma clang diagnostic push
  11090. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11091. #pragma clang diagnostic ignored "-Wunused-variable"
  11092. #endif
  11093. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>
  11094. struct UnityAction_2_t1262235195 : public MulticastDelegate_t
  11095. {
  11096. public:
  11097. public:
  11098. };
  11099. #ifdef __clang__
  11100. #pragma clang diagnostic pop
  11101. #endif
  11102. #endif // UNITYACTION_2_T1262235195_H
  11103. #ifndef PLAYERCONNECTION_T3081694049_H
  11104. #define PLAYERCONNECTION_T3081694049_H
  11105. #ifdef __clang__
  11106. #pragma clang diagnostic push
  11107. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11108. #pragma clang diagnostic ignored "-Wunused-variable"
  11109. #endif
  11110. // UnityEngine.Networking.PlayerConnection.PlayerConnection
  11111. struct PlayerConnection_t3081694049 : public ScriptableObject_t2528358522
  11112. {
  11113. public:
  11114. // UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
  11115. PlayerEditorConnectionEvents_t3411787513 * ___m_PlayerEditorConnectionEvents_2;
  11116. // System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
  11117. List_1_t128053199 * ___m_connectedPlayers_3;
  11118. public:
  11119. inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_2() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_PlayerEditorConnectionEvents_2)); }
  11120. inline PlayerEditorConnectionEvents_t3411787513 * get_m_PlayerEditorConnectionEvents_2() const { return ___m_PlayerEditorConnectionEvents_2; }
  11121. inline PlayerEditorConnectionEvents_t3411787513 ** get_address_of_m_PlayerEditorConnectionEvents_2() { return &___m_PlayerEditorConnectionEvents_2; }
  11122. inline void set_m_PlayerEditorConnectionEvents_2(PlayerEditorConnectionEvents_t3411787513 * value)
  11123. {
  11124. ___m_PlayerEditorConnectionEvents_2 = value;
  11125. Il2CppCodeGenWriteBarrier((&___m_PlayerEditorConnectionEvents_2), value);
  11126. }
  11127. inline static int32_t get_offset_of_m_connectedPlayers_3() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049, ___m_connectedPlayers_3)); }
  11128. inline List_1_t128053199 * get_m_connectedPlayers_3() const { return ___m_connectedPlayers_3; }
  11129. inline List_1_t128053199 ** get_address_of_m_connectedPlayers_3() { return &___m_connectedPlayers_3; }
  11130. inline void set_m_connectedPlayers_3(List_1_t128053199 * value)
  11131. {
  11132. ___m_connectedPlayers_3 = value;
  11133. Il2CppCodeGenWriteBarrier((&___m_connectedPlayers_3), value);
  11134. }
  11135. };
  11136. struct PlayerConnection_t3081694049_StaticFields
  11137. {
  11138. public:
  11139. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
  11140. PlayerConnection_t3081694049 * ___s_Instance_4;
  11141. public:
  11142. inline static int32_t get_offset_of_s_Instance_4() { return static_cast<int32_t>(offsetof(PlayerConnection_t3081694049_StaticFields, ___s_Instance_4)); }
  11143. inline PlayerConnection_t3081694049 * get_s_Instance_4() const { return ___s_Instance_4; }
  11144. inline PlayerConnection_t3081694049 ** get_address_of_s_Instance_4() { return &___s_Instance_4; }
  11145. inline void set_s_Instance_4(PlayerConnection_t3081694049 * value)
  11146. {
  11147. ___s_Instance_4 = value;
  11148. Il2CppCodeGenWriteBarrier((&___s_Instance_4), value);
  11149. }
  11150. };
  11151. #ifdef __clang__
  11152. #pragma clang diagnostic pop
  11153. #endif
  11154. #endif // PLAYERCONNECTION_T3081694049_H
  11155. #ifndef LOGCALLBACK_T3588208630_H
  11156. #define LOGCALLBACK_T3588208630_H
  11157. #ifdef __clang__
  11158. #pragma clang diagnostic push
  11159. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11160. #pragma clang diagnostic ignored "-Wunused-variable"
  11161. #endif
  11162. // UnityEngine.Application/LogCallback
  11163. struct LogCallback_t3588208630 : public MulticastDelegate_t
  11164. {
  11165. public:
  11166. public:
  11167. };
  11168. #ifdef __clang__
  11169. #pragma clang diagnostic pop
  11170. #endif
  11171. #endif // LOGCALLBACK_T3588208630_H
  11172. #ifndef UNITYACTION_2_T2165061829_H
  11173. #define UNITYACTION_2_T2165061829_H
  11174. #ifdef __clang__
  11175. #pragma clang diagnostic push
  11176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11177. #pragma clang diagnostic ignored "-Wunused-variable"
  11178. #endif
  11179. // UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>
  11180. struct UnityAction_2_t2165061829 : public MulticastDelegate_t
  11181. {
  11182. public:
  11183. public:
  11184. };
  11185. #ifdef __clang__
  11186. #pragma clang diagnostic pop
  11187. #endif
  11188. #endif // UNITYACTION_2_T2165061829_H
  11189. #ifndef DISPLAYSUPDATEDDELEGATE_T51287044_H
  11190. #define DISPLAYSUPDATEDDELEGATE_T51287044_H
  11191. #ifdef __clang__
  11192. #pragma clang diagnostic push
  11193. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11194. #pragma clang diagnostic ignored "-Wunused-variable"
  11195. #endif
  11196. // UnityEngine.Display/DisplaysUpdatedDelegate
  11197. struct DisplaysUpdatedDelegate_t51287044 : public MulticastDelegate_t
  11198. {
  11199. public:
  11200. public:
  11201. };
  11202. #ifdef __clang__
  11203. #pragma clang diagnostic pop
  11204. #endif
  11205. #endif // DISPLAYSUPDATEDDELEGATE_T51287044_H
  11206. #ifndef FLARELAYER_T1739223323_H
  11207. #define FLARELAYER_T1739223323_H
  11208. #ifdef __clang__
  11209. #pragma clang diagnostic push
  11210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11211. #pragma clang diagnostic ignored "-Wunused-variable"
  11212. #endif
  11213. // UnityEngine.FlareLayer
  11214. struct FlareLayer_t1739223323 : public Behaviour_t1437897464
  11215. {
  11216. public:
  11217. public:
  11218. };
  11219. #ifdef __clang__
  11220. #pragma clang diagnostic pop
  11221. #endif
  11222. #endif // FLARELAYER_T1739223323_H
  11223. #ifndef GUIELEMENT_T3567083079_H
  11224. #define GUIELEMENT_T3567083079_H
  11225. #ifdef __clang__
  11226. #pragma clang diagnostic push
  11227. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11228. #pragma clang diagnostic ignored "-Wunused-variable"
  11229. #endif
  11230. // UnityEngine.GUIElement
  11231. struct GUIElement_t3567083079 : public Behaviour_t1437897464
  11232. {
  11233. public:
  11234. public:
  11235. };
  11236. #ifdef __clang__
  11237. #pragma clang diagnostic pop
  11238. #endif
  11239. #endif // GUIELEMENT_T3567083079_H
  11240. #ifndef GUILAYER_T2783472903_H
  11241. #define GUILAYER_T2783472903_H
  11242. #ifdef __clang__
  11243. #pragma clang diagnostic push
  11244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11245. #pragma clang diagnostic ignored "-Wunused-variable"
  11246. #endif
  11247. // UnityEngine.GUILayer
  11248. struct GUILayer_t2783472903 : public Behaviour_t1437897464
  11249. {
  11250. public:
  11251. public:
  11252. };
  11253. #ifdef __clang__
  11254. #pragma clang diagnostic pop
  11255. #endif
  11256. #endif // GUILAYER_T2783472903_H
  11257. #ifndef LIGHT_T3756812086_H
  11258. #define LIGHT_T3756812086_H
  11259. #ifdef __clang__
  11260. #pragma clang diagnostic push
  11261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11262. #pragma clang diagnostic ignored "-Wunused-variable"
  11263. #endif
  11264. // UnityEngine.Light
  11265. struct Light_t3756812086 : public Behaviour_t1437897464
  11266. {
  11267. public:
  11268. // System.Int32 UnityEngine.Light::m_BakedIndex
  11269. int32_t ___m_BakedIndex_2;
  11270. public:
  11271. inline static int32_t get_offset_of_m_BakedIndex_2() { return static_cast<int32_t>(offsetof(Light_t3756812086, ___m_BakedIndex_2)); }
  11272. inline int32_t get_m_BakedIndex_2() const { return ___m_BakedIndex_2; }
  11273. inline int32_t* get_address_of_m_BakedIndex_2() { return &___m_BakedIndex_2; }
  11274. inline void set_m_BakedIndex_2(int32_t value)
  11275. {
  11276. ___m_BakedIndex_2 = value;
  11277. }
  11278. };
  11279. #ifdef __clang__
  11280. #pragma clang diagnostic pop
  11281. #endif
  11282. #endif // LIGHT_T3756812086_H
  11283. #ifndef CAMERA_T4157153871_H
  11284. #define CAMERA_T4157153871_H
  11285. #ifdef __clang__
  11286. #pragma clang diagnostic push
  11287. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11288. #pragma clang diagnostic ignored "-Wunused-variable"
  11289. #endif
  11290. // UnityEngine.Camera
  11291. struct Camera_t4157153871 : public Behaviour_t1437897464
  11292. {
  11293. public:
  11294. public:
  11295. };
  11296. struct Camera_t4157153871_StaticFields
  11297. {
  11298. public:
  11299. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  11300. CameraCallback_t190067161 * ___onPreCull_2;
  11301. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  11302. CameraCallback_t190067161 * ___onPreRender_3;
  11303. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  11304. CameraCallback_t190067161 * ___onPostRender_4;
  11305. public:
  11306. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  11307. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  11308. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  11309. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  11310. {
  11311. ___onPreCull_2 = value;
  11312. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  11313. }
  11314. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  11315. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  11316. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  11317. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  11318. {
  11319. ___onPreRender_3 = value;
  11320. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  11321. }
  11322. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  11323. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  11324. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  11325. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  11326. {
  11327. ___onPostRender_4 = value;
  11328. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  11329. }
  11330. };
  11331. #ifdef __clang__
  11332. #pragma clang diagnostic pop
  11333. #endif
  11334. #endif // CAMERA_T4157153871_H
  11335. #ifndef MESHRENDERER_T587009260_H
  11336. #define MESHRENDERER_T587009260_H
  11337. #ifdef __clang__
  11338. #pragma clang diagnostic push
  11339. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11340. #pragma clang diagnostic ignored "-Wunused-variable"
  11341. #endif
  11342. // UnityEngine.MeshRenderer
  11343. struct MeshRenderer_t587009260 : public Renderer_t2627027031
  11344. {
  11345. public:
  11346. public:
  11347. };
  11348. #ifdef __clang__
  11349. #pragma clang diagnostic pop
  11350. #endif
  11351. #endif // MESHRENDERER_T587009260_H
  11352. #ifndef MONOBEHAVIOUR_T3962482529_H
  11353. #define MONOBEHAVIOUR_T3962482529_H
  11354. #ifdef __clang__
  11355. #pragma clang diagnostic push
  11356. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11357. #pragma clang diagnostic ignored "-Wunused-variable"
  11358. #endif
  11359. // UnityEngine.MonoBehaviour
  11360. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  11361. {
  11362. public:
  11363. public:
  11364. };
  11365. #ifdef __clang__
  11366. #pragma clang diagnostic pop
  11367. #endif
  11368. #endif // MONOBEHAVIOUR_T3962482529_H
  11369. #ifndef RECTTRANSFORM_T3704657025_H
  11370. #define RECTTRANSFORM_T3704657025_H
  11371. #ifdef __clang__
  11372. #pragma clang diagnostic push
  11373. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11374. #pragma clang diagnostic ignored "-Wunused-variable"
  11375. #endif
  11376. // UnityEngine.RectTransform
  11377. struct RectTransform_t3704657025 : public Transform_t3600365921
  11378. {
  11379. public:
  11380. public:
  11381. };
  11382. struct RectTransform_t3704657025_StaticFields
  11383. {
  11384. public:
  11385. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  11386. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  11387. public:
  11388. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  11389. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  11390. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  11391. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  11392. {
  11393. ___reapplyDrivenProperties_2 = value;
  11394. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  11395. }
  11396. };
  11397. #ifdef __clang__
  11398. #pragma clang diagnostic pop
  11399. #endif
  11400. #endif // RECTTRANSFORM_T3704657025_H
  11401. #ifndef SKINNEDMESHRENDERER_T245602842_H
  11402. #define SKINNEDMESHRENDERER_T245602842_H
  11403. #ifdef __clang__
  11404. #pragma clang diagnostic push
  11405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11406. #pragma clang diagnostic ignored "-Wunused-variable"
  11407. #endif
  11408. // UnityEngine.SkinnedMeshRenderer
  11409. struct SkinnedMeshRenderer_t245602842 : public Renderer_t2627027031
  11410. {
  11411. public:
  11412. public:
  11413. };
  11414. #ifdef __clang__
  11415. #pragma clang diagnostic pop
  11416. #endif
  11417. #endif // SKINNEDMESHRENDERER_T245602842_H
  11418. #ifndef SKYBOX_T2662837510_H
  11419. #define SKYBOX_T2662837510_H
  11420. #ifdef __clang__
  11421. #pragma clang diagnostic push
  11422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11423. #pragma clang diagnostic ignored "-Wunused-variable"
  11424. #endif
  11425. // UnityEngine.Skybox
  11426. struct Skybox_t2662837510 : public Behaviour_t1437897464
  11427. {
  11428. public:
  11429. public:
  11430. };
  11431. #ifdef __clang__
  11432. #pragma clang diagnostic pop
  11433. #endif
  11434. #endif // SKYBOX_T2662837510_H
  11435. #ifndef TRAILRENDERER_T1820797054_H
  11436. #define TRAILRENDERER_T1820797054_H
  11437. #ifdef __clang__
  11438. #pragma clang diagnostic push
  11439. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11440. #pragma clang diagnostic ignored "-Wunused-variable"
  11441. #endif
  11442. // UnityEngine.TrailRenderer
  11443. struct TrailRenderer_t1820797054 : public Renderer_t2627027031
  11444. {
  11445. public:
  11446. public:
  11447. };
  11448. #ifdef __clang__
  11449. #pragma clang diagnostic pop
  11450. #endif
  11451. #endif // TRAILRENDERER_T1820797054_H
  11452. #ifndef GUITEXTURE_T951903601_H
  11453. #define GUITEXTURE_T951903601_H
  11454. #ifdef __clang__
  11455. #pragma clang diagnostic push
  11456. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11457. #pragma clang diagnostic ignored "-Wunused-variable"
  11458. #endif
  11459. // UnityEngine.GUITexture
  11460. struct GUITexture_t951903601 : public GUIElement_t3567083079
  11461. {
  11462. public:
  11463. public:
  11464. };
  11465. #ifdef __clang__
  11466. #pragma clang diagnostic pop
  11467. #endif
  11468. #endif // GUITEXTURE_T951903601_H
  11469. // UnityEngine.Keyframe[]
  11470. struct KeyframeU5BU5D_t1068524471 : public RuntimeArray
  11471. {
  11472. public:
  11473. ALIGN_FIELD (8) Keyframe_t4206410242 m_Items[1];
  11474. public:
  11475. inline Keyframe_t4206410242 GetAt(il2cpp_array_size_t index) const
  11476. {
  11477. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11478. return m_Items[index];
  11479. }
  11480. inline Keyframe_t4206410242 * GetAddressAt(il2cpp_array_size_t index)
  11481. {
  11482. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11483. return m_Items + index;
  11484. }
  11485. inline void SetAt(il2cpp_array_size_t index, Keyframe_t4206410242 value)
  11486. {
  11487. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11488. m_Items[index] = value;
  11489. }
  11490. inline Keyframe_t4206410242 GetAtUnchecked(il2cpp_array_size_t index) const
  11491. {
  11492. return m_Items[index];
  11493. }
  11494. inline Keyframe_t4206410242 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11495. {
  11496. return m_Items + index;
  11497. }
  11498. inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_t4206410242 value)
  11499. {
  11500. m_Items[index] = value;
  11501. }
  11502. };
  11503. // System.Byte[]
  11504. struct ByteU5BU5D_t4116647657 : public RuntimeArray
  11505. {
  11506. public:
  11507. ALIGN_FIELD (8) uint8_t m_Items[1];
  11508. public:
  11509. inline uint8_t GetAt(il2cpp_array_size_t index) const
  11510. {
  11511. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11512. return m_Items[index];
  11513. }
  11514. inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
  11515. {
  11516. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11517. return m_Items + index;
  11518. }
  11519. inline void SetAt(il2cpp_array_size_t index, uint8_t value)
  11520. {
  11521. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11522. m_Items[index] = value;
  11523. }
  11524. inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
  11525. {
  11526. return m_Items[index];
  11527. }
  11528. inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11529. {
  11530. return m_Items + index;
  11531. }
  11532. inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
  11533. {
  11534. m_Items[index] = value;
  11535. }
  11536. };
  11537. // UnityEngine.Object[]
  11538. struct ObjectU5BU5D_t1417781964 : public RuntimeArray
  11539. {
  11540. public:
  11541. ALIGN_FIELD (8) Object_t631007953 * m_Items[1];
  11542. public:
  11543. inline Object_t631007953 * GetAt(il2cpp_array_size_t index) const
  11544. {
  11545. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11546. return m_Items[index];
  11547. }
  11548. inline Object_t631007953 ** GetAddressAt(il2cpp_array_size_t index)
  11549. {
  11550. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11551. return m_Items + index;
  11552. }
  11553. inline void SetAt(il2cpp_array_size_t index, Object_t631007953 * value)
  11554. {
  11555. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11556. m_Items[index] = value;
  11557. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11558. }
  11559. inline Object_t631007953 * GetAtUnchecked(il2cpp_array_size_t index) const
  11560. {
  11561. return m_Items[index];
  11562. }
  11563. inline Object_t631007953 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11564. {
  11565. return m_Items + index;
  11566. }
  11567. inline void SetAtUnchecked(il2cpp_array_size_t index, Object_t631007953 * value)
  11568. {
  11569. m_Items[index] = value;
  11570. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11571. }
  11572. };
  11573. // System.Object[]
  11574. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  11575. {
  11576. public:
  11577. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  11578. public:
  11579. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  11580. {
  11581. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11582. return m_Items[index];
  11583. }
  11584. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  11585. {
  11586. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11587. return m_Items + index;
  11588. }
  11589. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  11590. {
  11591. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11592. m_Items[index] = value;
  11593. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11594. }
  11595. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  11596. {
  11597. return m_Items[index];
  11598. }
  11599. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11600. {
  11601. return m_Items + index;
  11602. }
  11603. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  11604. {
  11605. m_Items[index] = value;
  11606. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11607. }
  11608. };
  11609. // System.Type[]
  11610. struct TypeU5BU5D_t3940880105 : public RuntimeArray
  11611. {
  11612. public:
  11613. ALIGN_FIELD (8) Type_t * m_Items[1];
  11614. public:
  11615. inline Type_t * GetAt(il2cpp_array_size_t index) const
  11616. {
  11617. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11618. return m_Items[index];
  11619. }
  11620. inline Type_t ** GetAddressAt(il2cpp_array_size_t index)
  11621. {
  11622. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11623. return m_Items + index;
  11624. }
  11625. inline void SetAt(il2cpp_array_size_t index, Type_t * value)
  11626. {
  11627. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11628. m_Items[index] = value;
  11629. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11630. }
  11631. inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const
  11632. {
  11633. return m_Items[index];
  11634. }
  11635. inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11636. {
  11637. return m_Items + index;
  11638. }
  11639. inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value)
  11640. {
  11641. m_Items[index] = value;
  11642. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11643. }
  11644. };
  11645. // UnityEngine.RequireComponent[]
  11646. struct RequireComponentU5BU5D_t2245623724 : public RuntimeArray
  11647. {
  11648. public:
  11649. ALIGN_FIELD (8) RequireComponent_t3490506609 * m_Items[1];
  11650. public:
  11651. inline RequireComponent_t3490506609 * GetAt(il2cpp_array_size_t index) const
  11652. {
  11653. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11654. return m_Items[index];
  11655. }
  11656. inline RequireComponent_t3490506609 ** GetAddressAt(il2cpp_array_size_t index)
  11657. {
  11658. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11659. return m_Items + index;
  11660. }
  11661. inline void SetAt(il2cpp_array_size_t index, RequireComponent_t3490506609 * value)
  11662. {
  11663. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11664. m_Items[index] = value;
  11665. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11666. }
  11667. inline RequireComponent_t3490506609 * GetAtUnchecked(il2cpp_array_size_t index) const
  11668. {
  11669. return m_Items[index];
  11670. }
  11671. inline RequireComponent_t3490506609 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11672. {
  11673. return m_Items + index;
  11674. }
  11675. inline void SetAtUnchecked(il2cpp_array_size_t index, RequireComponent_t3490506609 * value)
  11676. {
  11677. m_Items[index] = value;
  11678. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11679. }
  11680. };
  11681. // UnityEngine.DisallowMultipleComponent[]
  11682. struct DisallowMultipleComponentU5BU5D_t3936143868 : public RuntimeArray
  11683. {
  11684. public:
  11685. ALIGN_FIELD (8) DisallowMultipleComponent_t1422053217 * m_Items[1];
  11686. public:
  11687. inline DisallowMultipleComponent_t1422053217 * GetAt(il2cpp_array_size_t index) const
  11688. {
  11689. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11690. return m_Items[index];
  11691. }
  11692. inline DisallowMultipleComponent_t1422053217 ** GetAddressAt(il2cpp_array_size_t index)
  11693. {
  11694. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11695. return m_Items + index;
  11696. }
  11697. inline void SetAt(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value)
  11698. {
  11699. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11700. m_Items[index] = value;
  11701. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11702. }
  11703. inline DisallowMultipleComponent_t1422053217 * GetAtUnchecked(il2cpp_array_size_t index) const
  11704. {
  11705. return m_Items[index];
  11706. }
  11707. inline DisallowMultipleComponent_t1422053217 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11708. {
  11709. return m_Items + index;
  11710. }
  11711. inline void SetAtUnchecked(il2cpp_array_size_t index, DisallowMultipleComponent_t1422053217 * value)
  11712. {
  11713. m_Items[index] = value;
  11714. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11715. }
  11716. };
  11717. // UnityEngine.ExecuteInEditMode[]
  11718. struct ExecuteInEditModeU5BU5D_t3239458680 : public RuntimeArray
  11719. {
  11720. public:
  11721. ALIGN_FIELD (8) ExecuteInEditMode_t3727731349 * m_Items[1];
  11722. public:
  11723. inline ExecuteInEditMode_t3727731349 * GetAt(il2cpp_array_size_t index) const
  11724. {
  11725. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11726. return m_Items[index];
  11727. }
  11728. inline ExecuteInEditMode_t3727731349 ** GetAddressAt(il2cpp_array_size_t index)
  11729. {
  11730. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11731. return m_Items + index;
  11732. }
  11733. inline void SetAt(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value)
  11734. {
  11735. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11736. m_Items[index] = value;
  11737. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11738. }
  11739. inline ExecuteInEditMode_t3727731349 * GetAtUnchecked(il2cpp_array_size_t index) const
  11740. {
  11741. return m_Items[index];
  11742. }
  11743. inline ExecuteInEditMode_t3727731349 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11744. {
  11745. return m_Items + index;
  11746. }
  11747. inline void SetAtUnchecked(il2cpp_array_size_t index, ExecuteInEditMode_t3727731349 * value)
  11748. {
  11749. m_Items[index] = value;
  11750. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11751. }
  11752. };
  11753. // UnityEngine.Camera[]
  11754. struct CameraU5BU5D_t1709987734 : public RuntimeArray
  11755. {
  11756. public:
  11757. ALIGN_FIELD (8) Camera_t4157153871 * m_Items[1];
  11758. public:
  11759. inline Camera_t4157153871 * GetAt(il2cpp_array_size_t index) const
  11760. {
  11761. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11762. return m_Items[index];
  11763. }
  11764. inline Camera_t4157153871 ** GetAddressAt(il2cpp_array_size_t index)
  11765. {
  11766. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11767. return m_Items + index;
  11768. }
  11769. inline void SetAt(il2cpp_array_size_t index, Camera_t4157153871 * value)
  11770. {
  11771. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11772. m_Items[index] = value;
  11773. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11774. }
  11775. inline Camera_t4157153871 * GetAtUnchecked(il2cpp_array_size_t index) const
  11776. {
  11777. return m_Items[index];
  11778. }
  11779. inline Camera_t4157153871 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11780. {
  11781. return m_Items + index;
  11782. }
  11783. inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t4157153871 * value)
  11784. {
  11785. m_Items[index] = value;
  11786. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11787. }
  11788. };
  11789. // UnityEngine.Component[]
  11790. struct ComponentU5BU5D_t3294940482 : public RuntimeArray
  11791. {
  11792. public:
  11793. ALIGN_FIELD (8) Component_t1923634451 * m_Items[1];
  11794. public:
  11795. inline Component_t1923634451 * GetAt(il2cpp_array_size_t index) const
  11796. {
  11797. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11798. return m_Items[index];
  11799. }
  11800. inline Component_t1923634451 ** GetAddressAt(il2cpp_array_size_t index)
  11801. {
  11802. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11803. return m_Items + index;
  11804. }
  11805. inline void SetAt(il2cpp_array_size_t index, Component_t1923634451 * value)
  11806. {
  11807. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11808. m_Items[index] = value;
  11809. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11810. }
  11811. inline Component_t1923634451 * GetAtUnchecked(il2cpp_array_size_t index) const
  11812. {
  11813. return m_Items[index];
  11814. }
  11815. inline Component_t1923634451 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11816. {
  11817. return m_Items + index;
  11818. }
  11819. inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t1923634451 * value)
  11820. {
  11821. m_Items[index] = value;
  11822. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11823. }
  11824. };
  11825. // System.IntPtr[]
  11826. struct IntPtrU5BU5D_t4013366056 : public RuntimeArray
  11827. {
  11828. public:
  11829. ALIGN_FIELD (8) intptr_t m_Items[1];
  11830. public:
  11831. inline intptr_t GetAt(il2cpp_array_size_t index) const
  11832. {
  11833. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11834. return m_Items[index];
  11835. }
  11836. inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
  11837. {
  11838. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11839. return m_Items + index;
  11840. }
  11841. inline void SetAt(il2cpp_array_size_t index, intptr_t value)
  11842. {
  11843. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11844. m_Items[index] = value;
  11845. }
  11846. inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
  11847. {
  11848. return m_Items[index];
  11849. }
  11850. inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  11851. {
  11852. return m_Items + index;
  11853. }
  11854. inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
  11855. {
  11856. m_Items[index] = value;
  11857. }
  11858. };
  11859. // UnityEngine.Display[]
  11860. struct DisplayU5BU5D_t103034768 : public RuntimeArray
  11861. {
  11862. public:
  11863. ALIGN_FIELD (8) Display_t1387065949 * m_Items[1];
  11864. public:
  11865. inline Display_t1387065949 * GetAt(il2cpp_array_size_t index) const
  11866. {
  11867. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11868. return m_Items[index];
  11869. }
  11870. inline Display_t1387065949 ** GetAddressAt(il2cpp_array_size_t index)
  11871. {
  11872. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11873. return m_Items + index;
  11874. }
  11875. inline void SetAt(il2cpp_array_size_t index, Display_t1387065949 * value)
  11876. {
  11877. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11878. m_Items[index] = value;
  11879. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11880. }
  11881. inline Display_t1387065949 * GetAtUnchecked(il2cpp_array_size_t index) const
  11882. {
  11883. return m_Items[index];
  11884. }
  11885. inline Display_t1387065949 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11886. {
  11887. return m_Items + index;
  11888. }
  11889. inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t1387065949 * value)
  11890. {
  11891. m_Items[index] = value;
  11892. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11893. }
  11894. };
  11895. // System.Reflection.ParameterInfo[]
  11896. struct ParameterInfoU5BU5D_t390618515 : public RuntimeArray
  11897. {
  11898. public:
  11899. ALIGN_FIELD (8) ParameterInfo_t1861056598 * m_Items[1];
  11900. public:
  11901. inline ParameterInfo_t1861056598 * GetAt(il2cpp_array_size_t index) const
  11902. {
  11903. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11904. return m_Items[index];
  11905. }
  11906. inline ParameterInfo_t1861056598 ** GetAddressAt(il2cpp_array_size_t index)
  11907. {
  11908. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11909. return m_Items + index;
  11910. }
  11911. inline void SetAt(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11912. {
  11913. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11914. m_Items[index] = value;
  11915. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11916. }
  11917. inline ParameterInfo_t1861056598 * GetAtUnchecked(il2cpp_array_size_t index) const
  11918. {
  11919. return m_Items[index];
  11920. }
  11921. inline ParameterInfo_t1861056598 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11922. {
  11923. return m_Items + index;
  11924. }
  11925. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterInfo_t1861056598 * value)
  11926. {
  11927. m_Items[index] = value;
  11928. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11929. }
  11930. };
  11931. // System.Reflection.ParameterModifier[]
  11932. struct ParameterModifierU5BU5D_t2943407543 : public RuntimeArray
  11933. {
  11934. public:
  11935. ALIGN_FIELD (8) ParameterModifier_t1461694466 m_Items[1];
  11936. public:
  11937. inline ParameterModifier_t1461694466 GetAt(il2cpp_array_size_t index) const
  11938. {
  11939. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11940. return m_Items[index];
  11941. }
  11942. inline ParameterModifier_t1461694466 * GetAddressAt(il2cpp_array_size_t index)
  11943. {
  11944. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11945. return m_Items + index;
  11946. }
  11947. inline void SetAt(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11948. {
  11949. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11950. m_Items[index] = value;
  11951. }
  11952. inline ParameterModifier_t1461694466 GetAtUnchecked(il2cpp_array_size_t index) const
  11953. {
  11954. return m_Items[index];
  11955. }
  11956. inline ParameterModifier_t1461694466 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  11957. {
  11958. return m_Items + index;
  11959. }
  11960. inline void SetAtUnchecked(il2cpp_array_size_t index, ParameterModifier_t1461694466 value)
  11961. {
  11962. m_Items[index] = value;
  11963. }
  11964. };
  11965. // UnityEngine.GameObject[]
  11966. struct GameObjectU5BU5D_t3328599146 : public RuntimeArray
  11967. {
  11968. public:
  11969. ALIGN_FIELD (8) GameObject_t1113636619 * m_Items[1];
  11970. public:
  11971. inline GameObject_t1113636619 * GetAt(il2cpp_array_size_t index) const
  11972. {
  11973. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11974. return m_Items[index];
  11975. }
  11976. inline GameObject_t1113636619 ** GetAddressAt(il2cpp_array_size_t index)
  11977. {
  11978. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11979. return m_Items + index;
  11980. }
  11981. inline void SetAt(il2cpp_array_size_t index, GameObject_t1113636619 * value)
  11982. {
  11983. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  11984. m_Items[index] = value;
  11985. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11986. }
  11987. inline GameObject_t1113636619 * GetAtUnchecked(il2cpp_array_size_t index) const
  11988. {
  11989. return m_Items[index];
  11990. }
  11991. inline GameObject_t1113636619 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  11992. {
  11993. return m_Items + index;
  11994. }
  11995. inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t1113636619 * value)
  11996. {
  11997. m_Items[index] = value;
  11998. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  11999. }
  12000. };
  12001. // System.Single[]
  12002. struct SingleU5BU5D_t1444911251 : public RuntimeArray
  12003. {
  12004. public:
  12005. ALIGN_FIELD (8) float m_Items[1];
  12006. public:
  12007. inline float GetAt(il2cpp_array_size_t index) const
  12008. {
  12009. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12010. return m_Items[index];
  12011. }
  12012. inline float* GetAddressAt(il2cpp_array_size_t index)
  12013. {
  12014. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12015. return m_Items + index;
  12016. }
  12017. inline void SetAt(il2cpp_array_size_t index, float value)
  12018. {
  12019. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12020. m_Items[index] = value;
  12021. }
  12022. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  12023. {
  12024. return m_Items[index];
  12025. }
  12026. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12027. {
  12028. return m_Items + index;
  12029. }
  12030. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  12031. {
  12032. m_Items[index] = value;
  12033. }
  12034. };
  12035. // UnityEngine.Vector3[]
  12036. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  12037. {
  12038. public:
  12039. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  12040. public:
  12041. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  12042. {
  12043. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12044. return m_Items[index];
  12045. }
  12046. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  12047. {
  12048. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12049. return m_Items + index;
  12050. }
  12051. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  12052. {
  12053. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12054. m_Items[index] = value;
  12055. }
  12056. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  12057. {
  12058. return m_Items[index];
  12059. }
  12060. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12061. {
  12062. return m_Items + index;
  12063. }
  12064. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  12065. {
  12066. m_Items[index] = value;
  12067. }
  12068. };
  12069. // UnityEngine.Vector4[]
  12070. struct Vector4U5BU5D_t934056436 : public RuntimeArray
  12071. {
  12072. public:
  12073. ALIGN_FIELD (8) Vector4_t3319028937 m_Items[1];
  12074. public:
  12075. inline Vector4_t3319028937 GetAt(il2cpp_array_size_t index) const
  12076. {
  12077. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12078. return m_Items[index];
  12079. }
  12080. inline Vector4_t3319028937 * GetAddressAt(il2cpp_array_size_t index)
  12081. {
  12082. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12083. return m_Items + index;
  12084. }
  12085. inline void SetAt(il2cpp_array_size_t index, Vector4_t3319028937 value)
  12086. {
  12087. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12088. m_Items[index] = value;
  12089. }
  12090. inline Vector4_t3319028937 GetAtUnchecked(il2cpp_array_size_t index) const
  12091. {
  12092. return m_Items[index];
  12093. }
  12094. inline Vector4_t3319028937 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12095. {
  12096. return m_Items + index;
  12097. }
  12098. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t3319028937 value)
  12099. {
  12100. m_Items[index] = value;
  12101. }
  12102. };
  12103. // UnityEngine.Vector2[]
  12104. struct Vector2U5BU5D_t1457185986 : public RuntimeArray
  12105. {
  12106. public:
  12107. ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1];
  12108. public:
  12109. inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const
  12110. {
  12111. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12112. return m_Items[index];
  12113. }
  12114. inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index)
  12115. {
  12116. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12117. return m_Items + index;
  12118. }
  12119. inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value)
  12120. {
  12121. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12122. m_Items[index] = value;
  12123. }
  12124. inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const
  12125. {
  12126. return m_Items[index];
  12127. }
  12128. inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12129. {
  12130. return m_Items + index;
  12131. }
  12132. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value)
  12133. {
  12134. m_Items[index] = value;
  12135. }
  12136. };
  12137. // UnityEngine.Color[]
  12138. struct ColorU5BU5D_t941916413 : public RuntimeArray
  12139. {
  12140. public:
  12141. ALIGN_FIELD (8) Color_t2555686324 m_Items[1];
  12142. public:
  12143. inline Color_t2555686324 GetAt(il2cpp_array_size_t index) const
  12144. {
  12145. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12146. return m_Items[index];
  12147. }
  12148. inline Color_t2555686324 * GetAddressAt(il2cpp_array_size_t index)
  12149. {
  12150. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12151. return m_Items + index;
  12152. }
  12153. inline void SetAt(il2cpp_array_size_t index, Color_t2555686324 value)
  12154. {
  12155. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12156. m_Items[index] = value;
  12157. }
  12158. inline Color_t2555686324 GetAtUnchecked(il2cpp_array_size_t index) const
  12159. {
  12160. return m_Items[index];
  12161. }
  12162. inline Color_t2555686324 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12163. {
  12164. return m_Items + index;
  12165. }
  12166. inline void SetAtUnchecked(il2cpp_array_size_t index, Color_t2555686324 value)
  12167. {
  12168. m_Items[index] = value;
  12169. }
  12170. };
  12171. // UnityEngine.Color32[]
  12172. struct Color32U5BU5D_t3850468773 : public RuntimeArray
  12173. {
  12174. public:
  12175. ALIGN_FIELD (8) Color32_t2600501292 m_Items[1];
  12176. public:
  12177. inline Color32_t2600501292 GetAt(il2cpp_array_size_t index) const
  12178. {
  12179. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12180. return m_Items[index];
  12181. }
  12182. inline Color32_t2600501292 * GetAddressAt(il2cpp_array_size_t index)
  12183. {
  12184. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12185. return m_Items + index;
  12186. }
  12187. inline void SetAt(il2cpp_array_size_t index, Color32_t2600501292 value)
  12188. {
  12189. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12190. m_Items[index] = value;
  12191. }
  12192. inline Color32_t2600501292 GetAtUnchecked(il2cpp_array_size_t index) const
  12193. {
  12194. return m_Items[index];
  12195. }
  12196. inline Color32_t2600501292 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12197. {
  12198. return m_Items + index;
  12199. }
  12200. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t2600501292 value)
  12201. {
  12202. m_Items[index] = value;
  12203. }
  12204. };
  12205. // System.Int32[]
  12206. struct Int32U5BU5D_t385246372 : public RuntimeArray
  12207. {
  12208. public:
  12209. ALIGN_FIELD (8) int32_t m_Items[1];
  12210. public:
  12211. inline int32_t GetAt(il2cpp_array_size_t index) const
  12212. {
  12213. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12214. return m_Items[index];
  12215. }
  12216. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  12217. {
  12218. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12219. return m_Items + index;
  12220. }
  12221. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  12222. {
  12223. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12224. m_Items[index] = value;
  12225. }
  12226. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  12227. {
  12228. return m_Items[index];
  12229. }
  12230. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12231. {
  12232. return m_Items + index;
  12233. }
  12234. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  12235. {
  12236. m_Items[index] = value;
  12237. }
  12238. };
  12239. // UnityEngine.Playables.PlayableBinding[]
  12240. struct PlayableBindingU5BU5D_t829358056 : public RuntimeArray
  12241. {
  12242. public:
  12243. ALIGN_FIELD (8) PlayableBinding_t354260709 m_Items[1];
  12244. public:
  12245. inline PlayableBinding_t354260709 GetAt(il2cpp_array_size_t index) const
  12246. {
  12247. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12248. return m_Items[index];
  12249. }
  12250. inline PlayableBinding_t354260709 * GetAddressAt(il2cpp_array_size_t index)
  12251. {
  12252. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12253. return m_Items + index;
  12254. }
  12255. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  12256. {
  12257. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12258. m_Items[index] = value;
  12259. }
  12260. inline PlayableBinding_t354260709 GetAtUnchecked(il2cpp_array_size_t index) const
  12261. {
  12262. return m_Items[index];
  12263. }
  12264. inline PlayableBinding_t354260709 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12265. {
  12266. return m_Items + index;
  12267. }
  12268. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  12269. {
  12270. m_Items[index] = value;
  12271. }
  12272. };
  12273. // UnityEngine.Material[]
  12274. struct MaterialU5BU5D_t561872642 : public RuntimeArray
  12275. {
  12276. public:
  12277. ALIGN_FIELD (8) Material_t340375123 * m_Items[1];
  12278. public:
  12279. inline Material_t340375123 * GetAt(il2cpp_array_size_t index) const
  12280. {
  12281. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12282. return m_Items[index];
  12283. }
  12284. inline Material_t340375123 ** GetAddressAt(il2cpp_array_size_t index)
  12285. {
  12286. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12287. return m_Items + index;
  12288. }
  12289. inline void SetAt(il2cpp_array_size_t index, Material_t340375123 * value)
  12290. {
  12291. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12292. m_Items[index] = value;
  12293. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12294. }
  12295. inline Material_t340375123 * GetAtUnchecked(il2cpp_array_size_t index) const
  12296. {
  12297. return m_Items[index];
  12298. }
  12299. inline Material_t340375123 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12300. {
  12301. return m_Items + index;
  12302. }
  12303. inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t340375123 * value)
  12304. {
  12305. m_Items[index] = value;
  12306. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12307. }
  12308. };
  12309. // UnityEngine.SendMouseEvents/HitInfo[]
  12310. struct HitInfoU5BU5D_t1685002053 : public RuntimeArray
  12311. {
  12312. public:
  12313. ALIGN_FIELD (8) HitInfo_t3229609740 m_Items[1];
  12314. public:
  12315. inline HitInfo_t3229609740 GetAt(il2cpp_array_size_t index) const
  12316. {
  12317. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12318. return m_Items[index];
  12319. }
  12320. inline HitInfo_t3229609740 * GetAddressAt(il2cpp_array_size_t index)
  12321. {
  12322. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12323. return m_Items + index;
  12324. }
  12325. inline void SetAt(il2cpp_array_size_t index, HitInfo_t3229609740 value)
  12326. {
  12327. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12328. m_Items[index] = value;
  12329. }
  12330. inline HitInfo_t3229609740 GetAtUnchecked(il2cpp_array_size_t index) const
  12331. {
  12332. return m_Items[index];
  12333. }
  12334. inline HitInfo_t3229609740 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  12335. {
  12336. return m_Items + index;
  12337. }
  12338. inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t3229609740 value)
  12339. {
  12340. m_Items[index] = value;
  12341. }
  12342. };
  12343. // System.String[]
  12344. struct StringU5BU5D_t1281789340 : public RuntimeArray
  12345. {
  12346. public:
  12347. ALIGN_FIELD (8) String_t* m_Items[1];
  12348. public:
  12349. inline String_t* GetAt(il2cpp_array_size_t index) const
  12350. {
  12351. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12352. return m_Items[index];
  12353. }
  12354. inline String_t** GetAddressAt(il2cpp_array_size_t index)
  12355. {
  12356. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12357. return m_Items + index;
  12358. }
  12359. inline void SetAt(il2cpp_array_size_t index, String_t* value)
  12360. {
  12361. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12362. m_Items[index] = value;
  12363. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12364. }
  12365. inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
  12366. {
  12367. return m_Items[index];
  12368. }
  12369. inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12370. {
  12371. return m_Items + index;
  12372. }
  12373. inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
  12374. {
  12375. m_Items[index] = value;
  12376. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12377. }
  12378. };
  12379. // UnityEngine.Transform[]
  12380. struct TransformU5BU5D_t807237628 : public RuntimeArray
  12381. {
  12382. public:
  12383. ALIGN_FIELD (8) Transform_t3600365921 * m_Items[1];
  12384. public:
  12385. inline Transform_t3600365921 * GetAt(il2cpp_array_size_t index) const
  12386. {
  12387. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12388. return m_Items[index];
  12389. }
  12390. inline Transform_t3600365921 ** GetAddressAt(il2cpp_array_size_t index)
  12391. {
  12392. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12393. return m_Items + index;
  12394. }
  12395. inline void SetAt(il2cpp_array_size_t index, Transform_t3600365921 * value)
  12396. {
  12397. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12398. m_Items[index] = value;
  12399. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12400. }
  12401. inline Transform_t3600365921 * GetAtUnchecked(il2cpp_array_size_t index) const
  12402. {
  12403. return m_Items[index];
  12404. }
  12405. inline Transform_t3600365921 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  12406. {
  12407. return m_Items + index;
  12408. }
  12409. inline void SetAtUnchecked(il2cpp_array_size_t index, Transform_t3600365921 * value)
  12410. {
  12411. m_Items[index] = value;
  12412. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  12413. }
  12414. };
  12415. // System.Char[]
  12416. struct CharU5BU5D_t3528271667 : public RuntimeArray
  12417. {
  12418. public:
  12419. ALIGN_FIELD (8) Il2CppChar m_Items[1];
  12420. public:
  12421. inline Il2CppChar GetAt(il2cpp_array_size_t index) const
  12422. {
  12423. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12424. return m_Items[index];
  12425. }
  12426. inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
  12427. {
  12428. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12429. return m_Items + index;
  12430. }
  12431. inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
  12432. {
  12433. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  12434. m_Items[index] = value;
  12435. }
  12436. inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
  12437. {
  12438. return m_Items[index];
  12439. }
  12440. inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
  12441. {
  12442. return m_Items + index;
  12443. }
  12444. inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
  12445. {
  12446. m_Items[index] = value;
  12447. }
  12448. };
  12449. extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled);
  12450. extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled);
  12451. extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled);
  12452. extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled);
  12453. extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled);
  12454. extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled);
  12455. // System.Void System.Action`1<System.Object>::Invoke(!0)
  12456. extern "C" IL2CPP_METHOD_ATTR void Action_1_Invoke_m2461023210_gshared (Action_1_t3252573759 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  12457. // System.Void System.Collections.Generic.Stack`1<System.Object>::.ctor()
  12458. extern "C" IL2CPP_METHOD_ATTR void Stack_1__ctor_m3164958980_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  12459. // System.Void System.Collections.Generic.Stack`1<System.Object>::Push(!0)
  12460. extern "C" IL2CPP_METHOD_ATTR void Stack_1_Push_m1669856732_gshared (Stack_1_t3923495619 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  12461. // !0 System.Collections.Generic.Stack`1<System.Object>::Pop()
  12462. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Stack_1_Pop_m756553478_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  12463. // System.Int32 System.Collections.Generic.Stack`1<System.Object>::get_Count()
  12464. extern "C" IL2CPP_METHOD_ATTR int32_t Stack_1_get_Count_m1599740434_gshared (Stack_1_t3923495619 * __this, const RuntimeMethod* method);
  12465. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  12466. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  12467. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  12468. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  12469. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  12470. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  12471. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<System.Object>(System.Type)
  12472. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method);
  12473. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12474. extern "C" IL2CPP_METHOD_ATTR OrderBlock_t1585977831 List_1_get_Item_m1878021807_gshared (List_1_t3058052573 * __this, int32_t p0, const RuntimeMethod* method);
  12475. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12476. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1337941140_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method);
  12477. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12478. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1345008423_gshared (List_1_t3058052573 * __this, const RuntimeMethod* method);
  12479. // System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::TryGetValue(!0,!1&)
  12480. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3495031886_gshared (Dictionary_2_t1301971883 * __this, intptr_t p0, RuntimeObject ** p1, const RuntimeMethod* method);
  12481. // System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.Object>::.ctor()
  12482. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m517598155_gshared (Dictionary_2_t1301971883 * __this, const RuntimeMethod* method);
  12483. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  12484. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  12485. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12486. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3709462088_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  12487. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12488. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m1997047287_gshared (CachedInvokableCall_1_t3723462114 * __this, Object_t631007953 * p0, MethodInfo_t * p1, float p2, const RuntimeMethod* method);
  12489. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12490. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m2046334630_gshared (CachedInvokableCall_1_t982173797 * __this, Object_t631007953 * p0, MethodInfo_t * p1, int32_t p2, const RuntimeMethod* method);
  12491. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Object>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12492. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3714231058_gshared (CachedInvokableCall_1_t1111334208 * __this, Object_t631007953 * p0, MethodInfo_t * p1, RuntimeObject * p2, const RuntimeMethod* method);
  12493. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12494. extern "C" IL2CPP_METHOD_ATTR void CachedInvokableCall_1__ctor_m3078689395_gshared (CachedInvokableCall_1_t2423483305 * __this, Object_t631007953 * p0, MethodInfo_t * p1, bool p2, const RuntimeMethod* method);
  12495. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  12496. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  12497. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  12498. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  12499. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  12500. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  12501. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  12502. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  12503. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel)
  12504. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, const RuntimeMethod* method);
  12505. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12506. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector3U5BU5D_t1718750761* ___values1, const RuntimeMethod* method);
  12507. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12508. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector4U5BU5D_t934056436* ___values1, const RuntimeMethod* method);
  12509. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12510. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, Vector2U5BU5D_t1457185986* ___values1, const RuntimeMethod* method);
  12511. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,T[])
  12512. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, ColorU5BU5D_t941916413* ___values1, const RuntimeMethod* method);
  12513. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[])
  12514. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t3850468773* ___values3, const RuntimeMethod* method);
  12515. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  12516. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1628857705_gshared (List_1_t128053199 * __this, const RuntimeMethod* method);
  12517. // T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  12518. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12519. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  12520. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m697420525_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method);
  12521. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  12522. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3604335408_gshared (UnityEvent_1_t3832605257 * __this, int32_t p0, const RuntimeMethod* method);
  12523. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  12524. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m3037048099_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method);
  12525. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  12526. extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  12527. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  12528. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m3454096398_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, Func_2_t3759279471 * p1, const RuntimeMethod* method);
  12529. // System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
  12530. extern "C" IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m3173759778_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, const RuntimeMethod* method);
  12531. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
  12532. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2734859485_gshared (UnityEvent_1_t3961765668 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  12533. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  12534. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3816765192_gshared (UnityEvent_1_t3832605257 * __this, const RuntimeMethod* method);
  12535. // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
  12536. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1789019280_gshared (UnityEvent_1_t3961765668 * __this, const RuntimeMethod* method);
  12537. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  12538. extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m1541286357_gshared (UnityAction_2_t2165061829 * __this, Scene_t2348375561 p0, int32_t p1, const RuntimeMethod* method);
  12539. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  12540. extern "C" IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m3649732398_gshared (UnityAction_1_t2933211702 * __this, Scene_t2348375561 p0, const RuntimeMethod* method);
  12541. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  12542. extern "C" IL2CPP_METHOD_ATTR void UnityAction_2_Invoke_m944492567_gshared (UnityAction_2_t1262235195 * __this, Scene_t2348375561 p0, Scene_t2348375561 p1, const RuntimeMethod* method);
  12543. // T UnityEngine.Component::GetComponent<System.Object>()
  12544. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  12545. // System.Void System.Attribute::.ctor()
  12546. extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  12547. // System.Void System.Object::.ctor()
  12548. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  12549. // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])
  12550. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method);
  12551. // System.Void UnityEngine.AnimationCurve::Cleanup()
  12552. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method);
  12553. // System.Void System.Object::Finalize()
  12554. extern "C" IL2CPP_METHOD_ATTR void Object_Finalize_m3076187857 (RuntimeObject * __this, const RuntimeMethod* method);
  12555. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  12556. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method);
  12557. // System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
  12558. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Combine_m1859655160 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  12559. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  12560. extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method);
  12561. // System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
  12562. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * Delegate_Remove_m334097152 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * p0, Delegate_t1188392813 * p1, const RuntimeMethod* method);
  12563. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  12564. extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
  12565. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  12566. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12567. // System.Void UnityEngine.Object::.ctor()
  12568. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method);
  12569. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)
  12570. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method);
  12571. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)
  12572. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method);
  12573. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  12574. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  12575. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type)
  12576. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12577. // System.Void System.NullReferenceException::.ctor(System.String)
  12578. extern "C" IL2CPP_METHOD_ATTR void NullReferenceException__ctor_m3076065613 (NullReferenceException_t1023182353 * __this, String_t* p0, const RuntimeMethod* method);
  12579. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)
  12580. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method);
  12581. // System.Void UnityEngine.AsyncOperation::.ctor()
  12582. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method);
  12583. // System.Void UnityEngine.YieldInstruction::.ctor()
  12584. extern "C" IL2CPP_METHOD_ATTR void YieldInstruction__ctor_m1498450609 (YieldInstruction_t403091072 * __this, const RuntimeMethod* method);
  12585. // System.Void UnityEngine.AsyncOperation::InternalDestroy()
  12586. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method);
  12587. // System.Void System.Action`1<UnityEngine.AsyncOperation>::Invoke(!0)
  12588. #define Action_1_Invoke_m1955091167(__this, p0, method) (( void (*) (Action_1_t1617499438 *, AsyncOperation_t1445031843 *, const RuntimeMethod*))Action_1_Invoke_m2461023210_gshared)(__this, p0, method)
  12589. // System.Void System.Collections.Generic.Stack`1<System.Type>::.ctor()
  12590. #define Stack_1__ctor_m3716217587(__this, method) (( void (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1__ctor_m3164958980_gshared)(__this, method)
  12591. // System.Void System.Collections.Generic.Stack`1<System.Type>::Push(!0)
  12592. #define Stack_1_Push_m506528439(__this, p0, method) (( void (*) (Stack_1_t3327334215 *, Type_t *, const RuntimeMethod*))Stack_1_Push_m1669856732_gshared)(__this, p0, method)
  12593. // !0 System.Collections.Generic.Stack`1<System.Type>::Pop()
  12594. #define Stack_1_Pop_m2843357855(__this, method) (( Type_t * (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_Pop_m756553478_gshared)(__this, method)
  12595. // System.Int32 System.Collections.Generic.Stack`1<System.Type>::get_Count()
  12596. #define Stack_1_get_Count_m1286321891(__this, method) (( int32_t (*) (Stack_1_t3327334215 *, const RuntimeMethod*))Stack_1_get_Count_m1599740434_gshared)(__this, method)
  12597. // System.Void System.Collections.Generic.List`1<System.Type>::.ctor()
  12598. #define List_1__ctor_m3073166008(__this, method) (( void (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12599. // System.Void System.Collections.Generic.List`1<System.Type>::Add(!0)
  12600. #define List_1_Add_m576010208(__this, p0, method) (( void (*) (List_1_t3956019502 *, Type_t *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  12601. // !0[] System.Collections.Generic.List`1<System.Type>::ToArray()
  12602. #define List_1_ToArray_m1257172357(__this, method) (( TypeU5BU5D_t3940880105* (*) (List_1_t3956019502 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  12603. // T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType<UnityEngine.DefaultExecutionOrder>(System.Type)
  12604. #define AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(__this /* static, unused */, ___klass0, method) (( DefaultExecutionOrder_t3059642329 * (*) (RuntimeObject * /* static, unused */, Type_t *, const RuntimeMethod*))AttributeHelperEngine_GetCustomAttributeOfType_TisRuntimeObject_m429013101_gshared)(__this /* static, unused */, ___klass0, method)
  12605. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  12606. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method);
  12607. // System.Void System.Threading.Monitor::Enter(System.Object)
  12608. extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12609. // !0 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
  12610. #define List_1_get_Item_m1878021807(__this, p0, method) (( OrderBlock_t1585977831 (*) (List_1_t3058052573 *, int32_t, const RuntimeMethod*))List_1_get_Item_m1878021807_gshared)(__this, p0, method)
  12611. // System.Void UnityEngine.Events.UnityAction::Invoke()
  12612. extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method);
  12613. // System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
  12614. #define List_1_get_Count_m1337941140(__this, method) (( int32_t (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1_get_Count_m1337941140_gshared)(__this, method)
  12615. // System.Void System.Threading.Monitor::Exit(System.Object)
  12616. extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  12617. // System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
  12618. #define List_1__ctor_m1345008423(__this, method) (( void (*) (List_1_t3058052573 *, const RuntimeMethod*))List_1__ctor_m1345008423_gshared)(__this, method)
  12619. // System.Void UnityEngine.Component::.ctor()
  12620. extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12621. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  12622. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, float ___d1, const RuntimeMethod* method);
  12623. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  12624. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method);
  12625. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  12626. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12627. // System.Int32 UnityEngine.Vector3::GetHashCode()
  12628. extern "C" IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m2879461828 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  12629. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  12630. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12631. // System.Int32 UnityEngine.Bounds::GetHashCode()
  12632. extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12633. // System.Boolean UnityEngine.Vector3::Equals(System.Object)
  12634. extern "C" IL2CPP_METHOD_ATTR bool Vector3_Equals_m1753054704 (Vector3_t3722313464 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12635. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  12636. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12637. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  12638. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12639. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  12640. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12641. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  12642. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12643. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  12644. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  12645. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  12646. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12647. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  12648. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12649. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  12650. extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method);
  12651. // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
  12652. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12653. // UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
  12654. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Addition_m779775034 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___a0, Vector3_t3722313464 ___b1, const RuntimeMethod* method);
  12655. // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
  12656. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  12657. // UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
  12658. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Min_m1803158933 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  12659. // UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
  12660. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Max_m3304052994 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  12661. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  12662. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  12663. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  12664. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method);
  12665. // System.String UnityEngine.UnityString::Format(System.String,System.Object[])
  12666. extern "C" IL2CPP_METHOD_ATTR String_t* UnityString_Format_m261690510 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  12667. // System.String UnityEngine.Bounds::ToString()
  12668. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method);
  12669. // System.Void UnityEngine.Behaviour::.ctor()
  12670. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  12671. // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  12672. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12673. // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  12674. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12675. // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)
  12676. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12677. // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)
  12678. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12679. // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  12680. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method);
  12681. // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  12682. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12683. // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  12684. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12685. // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)
  12686. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12687. // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)
  12688. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  12689. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12690. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12691. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12692. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12693. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12694. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12695. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12696. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12697. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  12698. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  12699. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  12700. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method);
  12701. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  12702. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method);
  12703. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  12704. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  12705. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  12706. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method);
  12707. // System.Void UnityEngine.UnityLogWriter::Init()
  12708. extern "C" IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m3866572946 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12709. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  12710. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method);
  12711. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  12712. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
  12713. // System.String UnityEngine.Color::ToString()
  12714. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12715. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  12716. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method);
  12717. // System.Int32 UnityEngine.Vector4::GetHashCode()
  12718. extern "C" IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m536821243 (Vector4_t3319028937 * __this, const RuntimeMethod* method);
  12719. // System.Int32 UnityEngine.Color::GetHashCode()
  12720. extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method);
  12721. // System.Boolean System.Single::Equals(System.Single)
  12722. extern "C" IL2CPP_METHOD_ATTR bool Single_Equals_m1601893879 (float* __this, float p0, const RuntimeMethod* method);
  12723. // System.Boolean UnityEngine.Color::Equals(System.Object)
  12724. extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  12725. // System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
  12726. extern "C" IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m2403588337 (RuntimeObject * __this /* static, unused */, Vector4_t3319028937 ___lhs0, Vector4_t3319028937 ___rhs1, const RuntimeMethod* method);
  12727. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  12728. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method);
  12729. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  12730. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  12731. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  12732. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method);
  12733. // System.String UnityEngine.Color32::ToString()
  12734. extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method);
  12735. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  12736. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  12737. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  12738. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12739. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  12740. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method);
  12741. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  12742. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method);
  12743. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  12744. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12745. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12746. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12747. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12748. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12749. // System.Void UnityEngine.Coroutine::ReleaseCoroutine()
  12750. extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method);
  12751. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode)
  12752. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method);
  12753. // System.Boolean System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>::TryGetValue(!0,!1&)
  12754. #define Dictionary_2_TryGetValue_m2207359883(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3851719731 *, intptr_t, WeakReference_t1334886716 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3495031886_gshared)(__this, p0, p1, method)
  12755. // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr)
  12756. extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method);
  12757. // System.Void* System.IntPtr::op_Explicit(System.IntPtr)
  12758. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m2520637223 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method);
  12759. // System.Void System.Collections.Generic.Dictionary`2<System.IntPtr,System.WeakReference>::.ctor()
  12760. #define Dictionary_2__ctor_m602294741(__this, method) (( void (*) (Dictionary_2_t3851719731 *, const RuntimeMethod*))Dictionary_2__ctor_m517598155_gshared)(__this, method)
  12761. // System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
  12762. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m3063970704 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  12763. // System.Void UnityEngine.CullingGroup::FinalizerFailure()
  12764. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method);
  12765. // System.Void* System.IntPtr::ToPointer()
  12766. extern "C" IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m4157623054 (intptr_t* __this, const RuntimeMethod* method);
  12767. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  12768. extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method);
  12769. // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  12770. extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method);
  12771. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  12772. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12773. // System.Void UnityEngine.DebugLogHandler::.ctor()
  12774. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method);
  12775. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  12776. extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method);
  12777. // System.String System.String::Format(System.String,System.Object[])
  12778. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  12779. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)
  12780. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method);
  12781. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  12782. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method);
  12783. // System.Void System.IntPtr::.ctor(System.Int32)
  12784. extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987082960 (intptr_t* __this, int32_t p0, const RuntimeMethod* method);
  12785. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  12786. extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method);
  12787. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  12788. extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method);
  12789. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  12790. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method);
  12791. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  12792. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method);
  12793. // System.Void UnityEngine.Display::.ctor()
  12794. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method);
  12795. // System.Boolean System.String::IsNullOrEmpty(System.String)
  12796. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  12797. // System.Int32 System.String::IndexOf(System.String)
  12798. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m1977622757 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12799. // System.Int32 System.Math::Min(System.Int32,System.Int32)
  12800. extern "C" IL2CPP_METHOD_ATTR int32_t Math_Min_m3468062251 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12801. // System.String System.String::Substring(System.Int32,System.Int32)
  12802. extern "C" IL2CPP_METHOD_ATTR String_t* String_Substring_m1610150815 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  12803. // System.Boolean System.String::EndsWith(System.String)
  12804. extern "C" IL2CPP_METHOD_ATTR bool String_EndsWith_m1901926500 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  12805. // System.String System.String::Concat(System.String,System.String)
  12806. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  12807. // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
  12808. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12809. // System.Void System.ArgumentNullException::.ctor(System.String)
  12810. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method);
  12811. // System.Object System.Delegate::get_Target()
  12812. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Delegate_get_Target_m2361978888 (Delegate_t1188392813 * __this, const RuntimeMethod* method);
  12813. // System.Boolean System.Object::ReferenceEquals(System.Object,System.Object)
  12814. extern "C" IL2CPP_METHOD_ATTR bool Object_ReferenceEquals_m610702577 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  12815. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  12816. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method);
  12817. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12818. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method);
  12819. // System.Delegate UnityEngineInternal.NetFxCoreExtensions::CreateDelegate(System.Reflection.MethodInfo,System.Type,System.Object)
  12820. extern "C" IL2CPP_METHOD_ATTR Delegate_t1188392813 * NetFxCoreExtensions_CreateDelegate_m751211712 (RuntimeObject * __this /* static, unused */, MethodInfo_t * ___self0, Type_t * ___delegateType1, RuntimeObject * ___target2, const RuntimeMethod* method);
  12821. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  12822. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method);
  12823. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  12824. extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method);
  12825. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::.ctor()
  12826. #define List_1__ctor_m1425123358(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12827. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Add(!0)
  12828. #define List_1_Add_m178523244(__this, p0, method) (( void (*) (List_1_t4176035766 *, BaseInvokableCall_t2703961024 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  12829. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::Clear()
  12830. #define List_1_Clear_m803816076(__this, method) (( void (*) (List_1_t4176035766 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  12831. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  12832. #define List_1_AddRange_m3536422894(__this, p0, method) (( void (*) (List_1_t4176035766 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3709462088_gshared)(__this, p0, method)
  12833. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  12834. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12835. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  12836. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12837. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  12838. extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12839. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  12840. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method);
  12841. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  12842. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method);
  12843. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  12844. extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12845. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Single>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12846. #define CachedInvokableCall_1__ctor_m1997047287(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t3723462114 *, Object_t631007953 *, MethodInfo_t *, float, const RuntimeMethod*))CachedInvokableCall_1__ctor_m1997047287_gshared)(__this, p0, p1, p2, method)
  12847. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  12848. extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12849. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Int32>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12850. #define CachedInvokableCall_1__ctor_m2046334630(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t982173797 *, Object_t631007953 *, MethodInfo_t *, int32_t, const RuntimeMethod*))CachedInvokableCall_1__ctor_m2046334630_gshared)(__this, p0, p1, p2, method)
  12851. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  12852. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12853. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.String>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12854. #define CachedInvokableCall_1__ctor_m2435934642(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t4173646029 *, Object_t631007953 *, MethodInfo_t *, String_t*, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3714231058_gshared)(__this, p0, p1, p2, method)
  12855. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  12856. extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12857. // System.Void UnityEngine.Events.CachedInvokableCall`1<System.Boolean>::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
  12858. #define CachedInvokableCall_1__ctor_m3078689395(__this, p0, p1, p2, method) (( void (*) (CachedInvokableCall_1_t2423483305 *, Object_t631007953 *, MethodInfo_t *, bool, const RuntimeMethod*))CachedInvokableCall_1__ctor_m3078689395_gshared)(__this, p0, p1, p2, method)
  12859. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  12860. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method);
  12861. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  12862. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12863. // System.Type System.Type::GetType(System.String,System.Boolean)
  12864. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetType_m3605423543 (RuntimeObject * __this /* static, unused */, String_t* p0, bool p1, const RuntimeMethod* method);
  12865. // System.Reflection.ConstructorInfo System.Type::GetConstructor(System.Type[])
  12866. extern "C" IL2CPP_METHOD_ATTR ConstructorInfo_t5769829 * Type_GetConstructor_m2219014380 (Type_t * __this, TypeU5BU5D_t3940880105* p0, const RuntimeMethod* method);
  12867. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  12868. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method);
  12869. // System.Type System.Object::GetType()
  12870. extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method);
  12871. // System.Object System.Reflection.ConstructorInfo::Invoke(System.Object[])
  12872. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ConstructorInfo_Invoke_m4089836896 (ConstructorInfo_t5769829 * __this, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  12873. // System.Void System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::.ctor()
  12874. #define List_1__ctor_m2234084945(__this, method) (( void (*) (List_1_t584821570 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  12875. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Events.PersistentCall>::GetEnumerator()
  12876. #define List_1_GetEnumerator_m498955693(__this, method) (( Enumerator_t2474065447 (*) (List_1_t584821570 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  12877. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::get_Current()
  12878. #define Enumerator_get_Current_m1824438863(__this, method) (( PersistentCall_t3407714124 * (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  12879. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  12880. extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12881. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  12882. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method);
  12883. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  12884. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method);
  12885. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::MoveNext()
  12886. #define Enumerator_MoveNext_m4100612698(__this, method) (( bool (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  12887. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Events.PersistentCall>::Dispose()
  12888. #define Enumerator_Dispose_m2540888223(__this, method) (( void (*) (Enumerator_t2474065447 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  12889. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  12890. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12891. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
  12892. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method);
  12893. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  12894. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12895. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  12896. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method);
  12897. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  12898. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12899. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  12900. extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12901. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  12902. extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method);
  12903. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
  12904. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method);
  12905. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  12906. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12907. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  12908. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method);
  12909. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  12910. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method);
  12911. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  12912. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method);
  12913. // System.String System.Object::ToString()
  12914. extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m1740002499 (RuntimeObject * __this, const RuntimeMethod* method);
  12915. // System.String System.String::Concat(System.String,System.String,System.String)
  12916. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  12917. // System.Reflection.MethodInfo System.Type::GetMethod(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Type[],System.Reflection.ParameterModifier[])
  12918. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * Type_GetMethod_m637078096 (Type_t * __this, String_t* p0, int32_t p1, Binder_t2999457153 * p2, TypeU5BU5D_t3940880105* p3, ParameterModifierU5BU5D_t2943407543* p4, const RuntimeMethod* method);
  12919. // System.Boolean System.Type::get_IsPrimitive()
  12920. extern "C" IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m1114712797 (Type_t * __this, const RuntimeMethod* method);
  12921. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  12922. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method);
  12923. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  12924. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method);
  12925. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  12926. extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method);
  12927. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  12928. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method);
  12929. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  12930. extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method);
  12931. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  12932. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method);
  12933. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  12934. extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method);
  12935. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline)
  12936. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method);
  12937. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset)
  12938. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method);
  12939. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline()
  12940. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12941. // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  12942. extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method);
  12943. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  12944. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12945. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  12946. extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method);
  12947. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  12948. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12949. // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
  12950. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method);
  12951. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  12952. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method);
  12953. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  12954. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12955. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12956. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method);
  12957. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  12958. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method);
  12959. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  12960. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method);
  12961. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)
  12962. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method);
  12963. // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)
  12964. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12965. // System.Void UnityEngine.Gradient::Init()
  12966. extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method);
  12967. // System.Void UnityEngine.Gradient::Cleanup()
  12968. extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method);
  12969. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  12970. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float ___x0, float ___y1, const RuntimeMethod* method);
  12971. // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2)
  12972. extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method);
  12973. // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)
  12974. extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method);
  12975. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  12976. extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12977. // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)
  12978. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method);
  12979. // System.Void UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&)
  12980. extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_get_color_m4108928678 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12981. // System.Void UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&)
  12982. extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_set_color_m578217367 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  12983. // System.Void UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&)
  12984. extern "C" IL2CPP_METHOD_ATTR void Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method);
  12985. // UnityEngine.Quaternion UnityEngine.Gyroscope::attitude_Internal(System.Int32)
  12986. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_attitude_Internal_m498044035 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, const RuntimeMethod* method);
  12987. // System.Void UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean)
  12988. extern "C" IL2CPP_METHOD_ATTR void Gyroscope_setEnabled_Internal_m356308130 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, bool ___enabled1, const RuntimeMethod* method);
  12989. // System.Int32 UnityEngine.Input::mainGyroIndex_Internal()
  12990. extern "C" IL2CPP_METHOD_ATTR int32_t Input_mainGyroIndex_Internal_m2311215879 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  12991. // System.Void UnityEngine.Gyroscope::.ctor(System.Int32)
  12992. extern "C" IL2CPP_METHOD_ATTR void Gyroscope__ctor_m1610198851 (Gyroscope_t3288342876 * __this, int32_t ___index0, const RuntimeMethod* method);
  12993. // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32)
  12994. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12995. // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32)
  12996. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12997. // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32)
  12998. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method);
  12999. // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)
  13000. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13001. // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)
  13002. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method);
  13003. // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)
  13004. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method);
  13005. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  13006. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method);
  13007. // System.Int32 System.Attribute::GetHashCode()
  13008. extern "C" IL2CPP_METHOD_ATTR int32_t Attribute_GetHashCode_m2508706224 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  13009. // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)
  13010. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method);
  13011. // System.Void System.DateTime::.ctor(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.DateTimeKind)
  13012. extern "C" IL2CPP_METHOD_ATTR void DateTime__ctor_m2956360140 (DateTime_t3738529785 * __this, int32_t p0, int32_t p1, int32_t p2, int32_t p3, int32_t p4, int32_t p5, int32_t p6, const RuntimeMethod* method);
  13013. // System.Int64 System.DateTime::get_Ticks()
  13014. extern "C" IL2CPP_METHOD_ATTR int64_t DateTime_get_Ticks_m1550640881 (DateTime_t3738529785 * __this, const RuntimeMethod* method);
  13015. // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)
  13016. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method);
  13017. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
  13018. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method);
  13019. // System.Int32 UnityEngine.LayerMask::get_value()
  13020. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method);
  13021. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  13022. extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  13023. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  13024. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  13025. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  13026. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method);
  13027. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  13028. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method);
  13029. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  13030. extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method);
  13031. // System.Boolean UnityEngine.Logger::get_logEnabled()
  13032. extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method);
  13033. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  13034. extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method);
  13035. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  13036. extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method);
  13037. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  13038. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method);
  13039. // System.String UnityEngine.Logger::GetString(System.Object)
  13040. extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  13041. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  13042. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  13043. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  13044. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  13045. // System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
  13046. extern "C" IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m408849716 (RuntimeObject * __this /* static, unused */, intptr_t p0, intptr_t p1, const RuntimeMethod* method);
  13047. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  13048. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method);
  13049. // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  13050. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method);
  13051. // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  13052. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method);
  13053. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  13054. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  13055. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  13056. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  13057. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  13058. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method);
  13059. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  13060. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  13061. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  13062. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  13063. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  13064. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  13065. // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  13066. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method);
  13067. // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  13068. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method);
  13069. // System.Void UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&)
  13070. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetMatrixImpl_m391072568 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method);
  13071. // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  13072. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method);
  13073. // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  13074. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method);
  13075. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  13076. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method);
  13077. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  13078. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method);
  13079. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  13080. extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method);
  13081. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  13082. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13083. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  13084. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
  13085. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  13086. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
  13087. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  13088. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  13089. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  13090. extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method);
  13091. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  13092. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method);
  13093. // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  13094. extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method);
  13095. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  13096. extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m751249077 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method);
  13097. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  13098. extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m4121653577 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method);
  13099. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  13100. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  13101. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  13102. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method);
  13103. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  13104. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  13105. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  13106. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method);
  13107. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  13108. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method);
  13109. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  13110. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method);
  13111. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  13112. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13113. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  13114. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13115. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  13116. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13117. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  13118. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13119. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  13120. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13121. // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32)
  13122. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13123. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  13124. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13125. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  13126. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method);
  13127. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  13128. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  13129. // System.Single UnityEngine.Time::get_deltaTime()
  13130. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13131. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  13132. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  13133. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  13134. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method);
  13135. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  13136. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method);
  13137. // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
  13138. extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method);
  13139. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  13140. extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method);
  13141. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  13142. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method);
  13143. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  13144. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_Inverse_m149548436 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___m0, Matrix4x4_t1817901843 * ___value1, const RuntimeMethod* method);
  13145. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  13146. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Inverse_m4242542718 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___m0, const RuntimeMethod* method);
  13147. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  13148. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method);
  13149. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  13150. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method);
  13151. // System.Void System.IndexOutOfRangeException::.ctor(System.String)
  13152. extern "C" IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_m3408750441 (IndexOutOfRangeException_t1578797820 * __this, String_t* p0, const RuntimeMethod* method);
  13153. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  13154. extern "C" IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m567451091 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method);
  13155. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  13156. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m1906605342 (Matrix4x4_t1817901843 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
  13157. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  13158. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method);
  13159. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  13160. extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method);
  13161. // System.Boolean UnityEngine.Vector4::Equals(System.Object)
  13162. extern "C" IL2CPP_METHOD_ATTR bool Vector4_Equals_m1779210055 (Vector4_t3319028937 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13163. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  13164. extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13165. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  13166. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  13167. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  13168. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  13169. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  13170. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method);
  13171. // System.String UnityEngine.Matrix4x4::ToString()
  13172. extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method);
  13173. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  13174. extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method);
  13175. // System.Boolean UnityEngine.Mesh::get_canAccess()
  13176. extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  13177. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  13178. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method);
  13179. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)
  13180. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method);
  13181. // T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel)
  13182. #define Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, ___channel0, method) (( Vector3U5BU5D_t1718750761* (*) (Mesh_t3648964284 *, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_gshared)(__this, ___channel0, method)
  13183. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Mesh/InternalShaderChannel,T[])
  13184. #define Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector3U5BU5D_t1718750761*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_gshared)(__this, ___channel0, ___values1, method)
  13185. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Mesh/InternalShaderChannel,T[])
  13186. #define Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector4U5BU5D_t934056436*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_gshared)(__this, ___channel0, ___values1, method)
  13187. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Mesh/InternalShaderChannel,T[])
  13188. #define Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, Vector2U5BU5D_t1457185986*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_gshared)(__this, ___channel0, ___values1, method)
  13189. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Mesh/InternalShaderChannel,T[])
  13190. #define Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, ___channel0, ___values1, method) (( void (*) (Mesh_t3648964284 *, int32_t, ColorU5BU5D_t941916413*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_gshared)(__this, ___channel0, ___values1, method)
  13191. // System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,T[])
  13192. #define Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, ___channel0, ___format1, ___dim2, ___values3, method) (( void (*) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, Color32U5BU5D_t3850468773*, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, method)
  13193. // System.String UnityEngine.Object::get_name()
  13194. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  13195. // System.String System.String::Format(System.String,System.Object)
  13196. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2844511972 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, const RuntimeMethod* method);
  13197. // System.Void UnityEngine.Debug::LogError(System.Object)
  13198. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  13199. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  13200. extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method);
  13201. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32)
  13202. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method);
  13203. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  13204. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  13205. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)
  13206. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method);
  13207. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  13208. extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method);
  13209. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
  13210. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  13211. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  13212. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  13213. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)
  13214. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  13215. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  13216. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
  13217. // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)
  13218. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
  13219. // System.Void UnityEngine.Debug::Log(System.Object)
  13220. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method);
  13221. // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String)
  13222. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method);
  13223. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  13224. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method);
  13225. // System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
  13226. #define List_1__ctor_m1628857705(__this, method) (( void (*) (List_1_t128053199 *, const RuntimeMethod*))List_1__ctor_m1628857705_gshared)(__this, method)
  13227. // System.Void UnityEngine.ScriptableObject::.ctor()
  13228. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method);
  13229. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  13230. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method);
  13231. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  13232. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13233. // T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
  13234. #define ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(__this /* static, unused */, method) (( PlayerConnection_t3081694049 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  13235. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  13236. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method);
  13237. // System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
  13238. extern "C" IL2CPP_METHOD_ATTR void Marshal_Copy_m1222846562 (RuntimeObject * __this /* static, unused */, intptr_t p0, ByteU5BU5D_t4116647657* p1, int32_t p2, int32_t p3, const RuntimeMethod* method);
  13239. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  13240. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13241. // System.Void System.Guid::.ctor(System.String)
  13242. extern "C" IL2CPP_METHOD_ATTR void Guid__ctor_m2423264394 (Guid_t * __this, String_t* p0, const RuntimeMethod* method);
  13243. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  13244. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
  13245. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  13246. #define List_1_Add_m697420525(__this, p0, method) (( void (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Add_m697420525_gshared)(__this, p0, method)
  13247. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
  13248. #define UnityEvent_1_Invoke_m3604335408(__this, p0, method) (( void (*) (UnityEvent_1_t3832605257 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_m3604335408_gshared)(__this, p0, method)
  13249. // System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
  13250. #define List_1_Remove_m3037048099(__this, p0, method) (( bool (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Remove_m3037048099_gshared)(__this, p0, method)
  13251. // System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
  13252. #define List_1__ctor_m134154014(__this, method) (( void (*) (List_1_t3157010512 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  13253. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  13254. extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method);
  13255. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor()
  13256. extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method);
  13257. // System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
  13258. #define Func_2__ctor_m302082295(__this, p0, p1, method) (( void (*) (Func_2_t2172606577 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method)
  13259. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  13260. #define Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(__this /* static, unused */, p0, p1, method) (( RuntimeObject* (*) (RuntimeObject * /* static, unused */, RuntimeObject*, Func_2_t2172606577 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m3454096398_gshared)(__this /* static, unused */, p0, p1, method)
  13261. // System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
  13262. #define Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m3173759778_gshared)(__this /* static, unused */, p0, method)
  13263. // System.String System.String::Concat(System.Object,System.Object)
  13264. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  13265. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  13266. extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method);
  13267. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
  13268. #define UnityEvent_1_Invoke_m1904070161(__this, p0, method) (( void (*) (UnityEvent_1_t2052235288 *, MessageEventArgs_t1170575784 *, const RuntimeMethod*))UnityEvent_1_Invoke_m2734859485_gshared)(__this, p0, method)
  13269. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  13270. extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method);
  13271. // System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
  13272. extern "C" IL2CPP_METHOD_ATTR bool Guid_op_Equality_m4289903222 (RuntimeObject * __this /* static, unused */, Guid_t p0, Guid_t p1, const RuntimeMethod* method);
  13273. // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
  13274. #define UnityEvent_1__ctor_m3816765192(__this, method) (( void (*) (UnityEvent_1_t3832605257 *, const RuntimeMethod*))UnityEvent_1__ctor_m3816765192_gshared)(__this, method)
  13275. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
  13276. #define UnityEvent_1__ctor_m1298757307(__this, method) (( void (*) (UnityEvent_1_t2052235288 *, const RuntimeMethod*))UnityEvent_1__ctor_m1789019280_gshared)(__this, method)
  13277. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  13278. extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method);
  13279. // System.Int32 System.Array::get_Length()
  13280. extern "C" IL2CPP_METHOD_ATTR int32_t Array_get_Length_m21610649 (RuntimeArray * __this, const RuntimeMethod* method);
  13281. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  13282. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method);
  13283. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  13284. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
  13285. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  13286. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13287. // System.Int64 System.IntPtr::ToInt64()
  13288. extern "C" IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_m192765549 (intptr_t* __this, const RuntimeMethod* method);
  13289. // System.Void System.IntPtr::.ctor(System.Int64)
  13290. extern "C" IL2CPP_METHOD_ATTR void IntPtr__ctor_m987476171 (intptr_t* __this, int64_t p0, const RuntimeMethod* method);
  13291. // System.Int32 System.Object::GetHashCode()
  13292. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m2705121830 (RuntimeObject * __this, const RuntimeMethod* method);
  13293. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  13294. extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method);
  13295. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  13296. extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method);
  13297. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  13298. extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method);
  13299. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  13300. extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
  13301. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  13302. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method);
  13303. // System.Void System.ArgumentException::.ctor(System.String)
  13304. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method);
  13305. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  13306. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method);
  13307. // UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
  13308. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_Normalize_m2941713846 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  13309. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  13310. extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  13311. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  13312. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method);
  13313. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  13314. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  13315. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  13316. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  13317. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  13318. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method);
  13319. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  13320. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method);
  13321. // System.String UnityEngine.Plane::ToString()
  13322. extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method);
  13323. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  13324. extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method);
  13325. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  13326. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method);
  13327. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  13328. extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method);
  13329. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  13330. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13331. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  13332. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13333. // System.Object System.Object::MemberwiseClone()
  13334. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1474068832 (RuntimeObject * __this, const RuntimeMethod* method);
  13335. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  13336. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method);
  13337. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  13338. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13339. // System.Int32 System.IntPtr::GetHashCode()
  13340. extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m3588219647 (intptr_t* __this, const RuntimeMethod* method);
  13341. // System.Int32 System.Int32::GetHashCode()
  13342. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method);
  13343. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  13344. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  13345. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  13346. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  13347. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  13348. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  13349. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  13350. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method);
  13351. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  13352. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method);
  13353. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  13354. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method);
  13355. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  13356. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method);
  13357. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13358. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method);
  13359. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  13360. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method);
  13361. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  13362. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13363. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  13364. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method);
  13365. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  13366. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method);
  13367. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  13368. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
  13369. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  13370. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method);
  13371. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  13372. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method);
  13373. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  13374. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method);
  13375. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  13376. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method);
  13377. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  13378. extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method);
  13379. // System.Void System.Exception::.ctor(System.String)
  13380. extern "C" IL2CPP_METHOD_ATTR void Exception__ctor_m1152696503 (Exception_t * __this, String_t* p0, const RuntimeMethod* method);
  13381. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  13382. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method);
  13383. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  13384. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method);
  13385. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  13386. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method);
  13387. // System.Void UnityEngine.PropertyName::.ctor(System.Int32)
  13388. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method);
  13389. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  13390. extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method);
  13391. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  13392. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method);
  13393. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  13394. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13395. // System.String UnityEngine.PropertyName::ToString()
  13396. extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method);
  13397. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  13398. extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method);
  13399. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  13400. extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
  13401. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13402. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  13403. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13404. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  13405. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  13406. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13407. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13408. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method);
  13409. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  13410. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  13411. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  13412. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method);
  13413. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  13414. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method);
  13415. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  13416. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method);
  13417. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  13418. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  13419. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  13420. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  13421. // System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
  13422. extern "C" IL2CPP_METHOD_ATTR void Vector3__ctor_m3353183577 (Vector3_t3722313464 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13423. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  13424. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  13425. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  13426. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method);
  13427. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  13428. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method);
  13429. // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single)
  13430. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method);
  13431. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13432. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method);
  13433. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13434. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method);
  13435. // System.Int32 System.Single::GetHashCode()
  13436. extern "C" IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1558506138 (float* __this, const RuntimeMethod* method);
  13437. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  13438. extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  13439. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  13440. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13441. // System.String UnityEngine.Quaternion::ToString()
  13442. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  13443. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  13444. extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method);
  13445. // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)
  13446. extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13447. // System.Void UnityEngine.PropertyAttribute::.ctor()
  13448. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method);
  13449. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  13450. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method);
  13451. // System.String UnityEngine.Ray::ToString()
  13452. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method);
  13453. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  13454. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
  13455. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
  13456. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m499992824 (Rect_t2360479859 * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method);
  13457. // System.Single UnityEngine.Rect::get_x()
  13458. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13459. // System.Void UnityEngine.Rect::set_x(System.Single)
  13460. extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13461. // System.Single UnityEngine.Rect::get_y()
  13462. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13463. // System.Void UnityEngine.Rect::set_y(System.Single)
  13464. extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13465. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  13466. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13467. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  13468. extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method);
  13469. // System.Single UnityEngine.Rect::get_width()
  13470. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13471. // System.Void UnityEngine.Rect::set_width(System.Single)
  13472. extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13473. // System.Single UnityEngine.Rect::get_height()
  13474. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13475. // System.Void UnityEngine.Rect::set_height(System.Single)
  13476. extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13477. // System.Single UnityEngine.Rect::get_xMin()
  13478. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13479. // System.Single UnityEngine.Rect::get_xMax()
  13480. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13481. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  13482. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13483. // System.Single UnityEngine.Rect::get_yMin()
  13484. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13485. // System.Single UnityEngine.Rect::get_yMax()
  13486. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13487. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  13488. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13489. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  13490. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13491. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  13492. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method);
  13493. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  13494. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method);
  13495. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  13496. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method);
  13497. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  13498. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method);
  13499. // System.Int32 UnityEngine.Rect::GetHashCode()
  13500. extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13501. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  13502. extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13503. // System.String UnityEngine.Rect::ToString()
  13504. extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  13505. // System.Void UnityEngine.RectOffset::Init()
  13506. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13507. // System.Void UnityEngine.RectOffset::Cleanup()
  13508. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13509. // System.Int32 UnityEngine.RectOffset::get_left()
  13510. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13511. // System.Int32 UnityEngine.RectOffset::get_right()
  13512. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13513. // System.Int32 UnityEngine.RectOffset::get_top()
  13514. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13515. // System.Int32 UnityEngine.RectOffset::get_bottom()
  13516. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method);
  13517. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  13518. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method);
  13519. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  13520. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  13521. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  13522. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method);
  13523. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  13524. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  13525. // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])
  13526. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method);
  13527. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  13528. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  13529. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  13530. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method);
  13531. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  13532. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method);
  13533. // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
  13534. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method);
  13535. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  13536. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method);
  13537. // System.Void UnityEngine.Texture::.ctor()
  13538. extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method);
  13539. // System.Void UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture)
  13540. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_CreateRenderTexture_m3273952128 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___rt0, const RuntimeMethod* method);
  13541. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  13542. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_depth_m936447630 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method);
  13543. // System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
  13544. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_format_m2479999990 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method);
  13545. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  13546. extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m2902748248 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13547. // System.Void UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean)
  13548. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetSRGBReadWrite_m1777240235 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, bool ___sRGB1, const RuntimeMethod* method);
  13549. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  13550. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method);
  13551. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
  13552. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
  13553. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  13554. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13555. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  13556. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13557. // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
  13558. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13559. // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
  13560. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  13561. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  13562. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13563. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  13564. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13565. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  13566. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  13567. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  13568. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  13569. // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)
  13570. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method);
  13571. // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
  13572. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method);
  13573. // System.Void UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32)
  13574. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetWidth_m1838533947 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method);
  13575. // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
  13576. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method);
  13577. // System.Void UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32)
  13578. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetHeight_m464601256 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method);
  13579. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  13580. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  13581. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  13582. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method);
  13583. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  13584. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method);
  13585. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  13586. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  13587. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  13588. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  13589. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  13590. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  13591. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  13592. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  13593. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  13594. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method);
  13595. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  13596. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
  13597. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  13598. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13599. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  13600. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13601. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  13602. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13603. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  13604. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13605. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  13606. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method);
  13607. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  13608. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
  13609. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  13610. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method);
  13611. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  13612. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method);
  13613. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  13614. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method);
  13615. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  13616. extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
  13617. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  13618. extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m2298600132 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method);
  13619. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)
  13620. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method);
  13621. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  13622. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method);
  13623. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>::Invoke(T0,T1)
  13624. #define UnityAction_2_Invoke_m1541286357(__this, p0, p1, method) (( void (*) (UnityAction_2_t2165061829 *, Scene_t2348375561 , int32_t, const RuntimeMethod*))UnityAction_2_Invoke_m1541286357_gshared)(__this, p0, p1, method)
  13625. // System.Void UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>::Invoke(T0)
  13626. #define UnityAction_1_Invoke_m3649732398(__this, p0, method) (( void (*) (UnityAction_1_t2933211702 *, Scene_t2348375561 , const RuntimeMethod*))UnityAction_1_Invoke_m3649732398_gshared)(__this, p0, method)
  13627. // System.Void UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene>::Invoke(T0,T1)
  13628. #define UnityAction_2_Invoke_m944492567(__this, p0, p1, method) (( void (*) (UnityAction_2_t1262235195 *, Scene_t2348375561 , Scene_t2348375561 , const RuntimeMethod*))UnityAction_2_Invoke_m944492567_gshared)(__this, p0, p1, method)
  13629. // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
  13630. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method);
  13631. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
  13632. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method);
  13633. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean)
  13634. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method);
  13635. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
  13636. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method);
  13637. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
  13638. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method);
  13639. // T UnityEngine.Component::GetComponent<UnityEngine.GUILayer>()
  13640. #define Component_GetComponent_TisGUILayer_t2783472903_m4244438908(__this, method) (( GUILayer_t2783472903 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  13641. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  13642. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method);
  13643. // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3)
  13644. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method);
  13645. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  13646. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13647. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  13648. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13649. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  13650. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method);
  13651. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  13652. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13653. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  13654. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13655. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  13656. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method);
  13657. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  13658. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13659. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  13660. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___lhs0, Vector3_t3722313464 ___rhs1, const RuntimeMethod* method);
  13661. // System.Int32 UnityEngine.Screen::get_width()
  13662. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13663. // System.Int32 UnityEngine.Screen::get_height()
  13664. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13665. // System.Int32 UnityEngine.Display::get_systemWidth()
  13666. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method);
  13667. // System.Int32 UnityEngine.Display::get_systemHeight()
  13668. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method);
  13669. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  13670. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13671. // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&)
  13672. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method);
  13673. // System.Int32 UnityEngine.Camera::get_eventMask()
  13674. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13675. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  13676. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method);
  13677. // System.Single UnityEngine.Camera::get_farClipPlane()
  13678. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13679. // System.Single UnityEngine.Camera::get_nearClipPlane()
  13680. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13681. // System.Int32 UnityEngine.Camera::get_cullingMask()
  13682. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13683. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32)
  13684. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method);
  13685. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  13686. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method);
  13687. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32)
  13688. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method);
  13689. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  13690. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method);
  13691. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  13692. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method);
  13693. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  13694. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method);
  13695. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  13696. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method);
  13697. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  13698. extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method);
  13699. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  13700. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method);
  13701. // System.String System.String::Replace(System.String,System.String)
  13702. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m1273907647 (String_t* __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  13703. // System.Void System.Diagnostics.StackTrace::.ctor(System.Int32,System.Boolean)
  13704. extern "C" IL2CPP_METHOD_ATTR void StackTrace__ctor_m1685176557 (StackTrace_t1598645457 * __this, int32_t p0, bool p1, const RuntimeMethod* method);
  13705. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  13706. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method);
  13707. // System.Boolean System.String::StartsWith(System.String)
  13708. extern "C" IL2CPP_METHOD_ATTR bool String_StartsWith_m1759067526 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  13709. // System.Int32 System.String::get_Length()
  13710. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  13711. // System.Void System.Text.StringBuilder::.ctor(System.Int32)
  13712. extern "C" IL2CPP_METHOD_ATTR void StringBuilder__ctor_m2367297767 (StringBuilder_t * __this, int32_t p0, const RuntimeMethod* method);
  13713. // System.Type System.Exception::GetType()
  13714. extern "C" IL2CPP_METHOD_ATTR Type_t * Exception_GetType_m2227967756 (Exception_t * __this, const RuntimeMethod* method);
  13715. // System.String System.String::Trim()
  13716. extern "C" IL2CPP_METHOD_ATTR String_t* String_Trim_m923598732 (String_t* __this, const RuntimeMethod* method);
  13717. // System.Exception System.Exception::get_InnerException()
  13718. extern "C" IL2CPP_METHOD_ATTR Exception_t * Exception_get_InnerException_m3836775 (Exception_t * __this, const RuntimeMethod* method);
  13719. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  13720. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method);
  13721. // System.Text.StringBuilder System.Text.StringBuilder::Append(System.String)
  13722. extern "C" IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_Append_m1965104174 (StringBuilder_t * __this, String_t* p0, const RuntimeMethod* method);
  13723. // System.String[] System.String::Split(System.Char[])
  13724. extern "C" IL2CPP_METHOD_ATTR StringU5BU5D_t1281789340* String_Split_m3646115398 (String_t* __this, CharU5BU5D_t3528271667* p0, const RuntimeMethod* method);
  13725. // System.Char System.String::get_Chars(System.Int32)
  13726. extern "C" IL2CPP_METHOD_ATTR Il2CppChar String_get_Chars_m2986988803 (String_t* __this, int32_t p0, const RuntimeMethod* method);
  13727. // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
  13728. extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method);
  13729. // System.String System.String::Remove(System.Int32,System.Int32)
  13730. extern "C" IL2CPP_METHOD_ATTR String_t* String_Remove_m562998446 (String_t* __this, int32_t p0, int32_t p1, const RuntimeMethod* method);
  13731. // System.Int32 System.String::IndexOf(System.String,System.Int32)
  13732. extern "C" IL2CPP_METHOD_ATTR int32_t String_IndexOf_m3406607758 (String_t* __this, String_t* p0, int32_t p1, const RuntimeMethod* method);
  13733. // System.String System.String::Replace(System.Char,System.Char)
  13734. extern "C" IL2CPP_METHOD_ATTR String_t* String_Replace_m3726209165 (String_t* __this, Il2CppChar p0, Il2CppChar p1, const RuntimeMethod* method);
  13735. // System.Int32 System.String::LastIndexOf(System.String)
  13736. extern "C" IL2CPP_METHOD_ATTR int32_t String_LastIndexOf_m2676535141 (String_t* __this, String_t* p0, const RuntimeMethod* method);
  13737. // System.String System.String::Insert(System.Int32,System.String)
  13738. extern "C" IL2CPP_METHOD_ATTR String_t* String_Insert_m3534971326 (String_t* __this, int32_t p0, String_t* p1, const RuntimeMethod* method);
  13739. // System.Boolean System.String::op_Equality(System.String,System.String)
  13740. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  13741. // System.String System.Int32::ToString()
  13742. extern "C" IL2CPP_METHOD_ATTR String_t* Int32_ToString_m141394615 (int32_t* __this, const RuntimeMethod* method);
  13743. // System.String UnityEngine.TextAsset::get_text()
  13744. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method);
  13745. // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
  13746. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method);
  13747. // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
  13748. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method);
  13749. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
  13750. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method);
  13751. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
  13752. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method);
  13753. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  13754. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method);
  13755. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  13756. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method);
  13757. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  13758. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method);
  13759. // System.Int32 UnityEngine.Touch::get_fingerId()
  13760. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  13761. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  13762. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  13763. // System.Int32 UnityEngine.Touch::get_tapCount()
  13764. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_m2125417096 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  13765. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  13766. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method);
  13767. // System.UInt32 System.Convert::ToUInt32(System.Object)
  13768. extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m668801151 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  13769. // System.UInt32 System.Convert::ToUInt32(System.Boolean)
  13770. extern "C" IL2CPP_METHOD_ATTR uint32_t Convert_ToUInt32_m835119716 (RuntimeObject * __this /* static, unused */, bool p0, const RuntimeMethod* method);
  13771. // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  13772. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method);
  13773. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  13774. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method);
  13775. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  13776. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method);
  13777. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  13778. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method);
  13779. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  13780. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method);
  13781. // System.Int32 System.IntPtr::op_Explicit(System.IntPtr)
  13782. extern "C" IL2CPP_METHOD_ATTR int32_t IntPtr_op_Explicit_m4220076518 (RuntimeObject * __this /* static, unused */, intptr_t p0, const RuntimeMethod* method);
  13783. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  13784. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method);
  13785. // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)
  13786. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13787. // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)
  13788. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13789. // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)
  13790. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13791. // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)
  13792. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13793. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  13794. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  13795. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  13796. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method);
  13797. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  13798. extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method);
  13799. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  13800. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  13801. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  13802. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method);
  13803. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  13804. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13805. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  13806. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method);
  13807. // UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
  13808. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_forward_m3100859705 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  13809. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  13810. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method);
  13811. // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)
  13812. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  13813. // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)
  13814. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  13815. // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)
  13816. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  13817. // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)
  13818. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method);
  13819. // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)
  13820. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13821. // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)
  13822. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13823. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  13824. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  13825. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  13826. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method);
  13827. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  13828. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method);
  13829. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  13830. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method);
  13831. // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)
  13832. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  13833. // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)
  13834. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method);
  13835. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  13836. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method);
  13837. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  13838. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  13839. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  13840. extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  13841. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  13842. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method);
  13843. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  13844. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method);
  13845. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  13846. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
  13847. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  13848. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method);
  13849. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  13850. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method);
  13851. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  13852. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method);
  13853. // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13854. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method);
  13855. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13856. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  13857. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13858. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  13859. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13860. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  13861. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  13862. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method);
  13863. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  13864. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method);
  13865. // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)
  13866. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method);
  13867. // System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
  13868. extern "C" IL2CPP_METHOD_ATTR void Enumerator__ctor_m1351041375 (Enumerator_t3442430665 * __this, Transform_t3600365921 * ___outer0, const RuntimeMethod* method);
  13869. #ifdef __clang__
  13870. #pragma clang diagnostic push
  13871. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13872. #pragma clang diagnostic ignored "-Wunused-variable"
  13873. #endif
  13874. #ifdef __clang__
  13875. #pragma clang diagnostic pop
  13876. #endif
  13877. #ifdef __clang__
  13878. #pragma clang diagnostic push
  13879. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13880. #pragma clang diagnostic ignored "-Wunused-variable"
  13881. #endif
  13882. // System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
  13883. extern "C" IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_m4023534747 (MonoPInvokeCallbackAttribute_t378106515 * __this, Type_t * ___type0, const RuntimeMethod* method)
  13884. {
  13885. {
  13886. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  13887. return;
  13888. }
  13889. }
  13890. #ifdef __clang__
  13891. #pragma clang diagnostic pop
  13892. #endif
  13893. #ifdef __clang__
  13894. #pragma clang diagnostic push
  13895. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13896. #pragma clang diagnostic ignored "-Wunused-variable"
  13897. #endif
  13898. // System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
  13899. extern "C" IL2CPP_METHOD_ATTR void AddComponentMenu__ctor_m867138430 (AddComponentMenu_t415040132 * __this, String_t* ___menuName0, const RuntimeMethod* method)
  13900. {
  13901. {
  13902. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  13903. String_t* L_0 = ___menuName0;
  13904. __this->set_m_AddComponentMenu_0(L_0);
  13905. __this->set_m_Ordering_1(0);
  13906. return;
  13907. }
  13908. }
  13909. #ifdef __clang__
  13910. #pragma clang diagnostic pop
  13911. #endif
  13912. #ifdef __clang__
  13913. #pragma clang diagnostic push
  13914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13915. #pragma clang diagnostic ignored "-Wunused-variable"
  13916. #endif
  13917. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13918. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_pinvoke& marshaled)
  13919. {
  13920. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13921. }
  13922. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_back(const AnimationCurve_t3046754366_marshaled_pinvoke& marshaled, AnimationCurve_t3046754366& unmarshaled)
  13923. {
  13924. intptr_t unmarshaled_m_Ptr_temp_0;
  13925. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13926. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13927. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13928. }
  13929. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13930. extern "C" void AnimationCurve_t3046754366_marshal_pinvoke_cleanup(AnimationCurve_t3046754366_marshaled_pinvoke& marshaled)
  13931. {
  13932. }
  13933. // Conversion methods for marshalling of: UnityEngine.AnimationCurve
  13934. extern "C" void AnimationCurve_t3046754366_marshal_com(const AnimationCurve_t3046754366& unmarshaled, AnimationCurve_t3046754366_marshaled_com& marshaled)
  13935. {
  13936. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  13937. }
  13938. extern "C" void AnimationCurve_t3046754366_marshal_com_back(const AnimationCurve_t3046754366_marshaled_com& marshaled, AnimationCurve_t3046754366& unmarshaled)
  13939. {
  13940. intptr_t unmarshaled_m_Ptr_temp_0;
  13941. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  13942. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  13943. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  13944. }
  13945. // Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
  13946. extern "C" void AnimationCurve_t3046754366_marshal_com_cleanup(AnimationCurve_t3046754366_marshaled_com& marshaled)
  13947. {
  13948. }
  13949. // System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
  13950. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m1565662948 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method)
  13951. {
  13952. {
  13953. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13954. KeyframeU5BU5D_t1068524471* L_0 = ___keys0;
  13955. AnimationCurve_Init_m425927913(__this, L_0, /*hidden argument*/NULL);
  13956. return;
  13957. }
  13958. }
  13959. // System.Void UnityEngine.AnimationCurve::.ctor()
  13960. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m3000526466 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13961. {
  13962. {
  13963. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13964. AnimationCurve_Init_m425927913(__this, (KeyframeU5BU5D_t1068524471*)(KeyframeU5BU5D_t1068524471*)NULL, /*hidden argument*/NULL);
  13965. return;
  13966. }
  13967. }
  13968. // System.Void UnityEngine.AnimationCurve::Cleanup()
  13969. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Cleanup_m35123172 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13970. {
  13971. typedef void (*AnimationCurve_Cleanup_m35123172_ftn) (AnimationCurve_t3046754366 *);
  13972. static AnimationCurve_Cleanup_m35123172_ftn _il2cpp_icall_func;
  13973. if (!_il2cpp_icall_func)
  13974. _il2cpp_icall_func = (AnimationCurve_Cleanup_m35123172_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Cleanup()");
  13975. _il2cpp_icall_func(__this);
  13976. }
  13977. // System.Void UnityEngine.AnimationCurve::Finalize()
  13978. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m2397002729 (AnimationCurve_t3046754366 * __this, const RuntimeMethod* method)
  13979. {
  13980. Exception_t * __last_unhandled_exception = 0;
  13981. NO_UNUSED_WARNING (__last_unhandled_exception);
  13982. Exception_t * __exception_local = 0;
  13983. NO_UNUSED_WARNING (__exception_local);
  13984. int32_t __leave_target = 0;
  13985. NO_UNUSED_WARNING (__leave_target);
  13986. {
  13987. }
  13988. IL_0001:
  13989. try
  13990. { // begin try (depth: 1)
  13991. AnimationCurve_Cleanup_m35123172(__this, /*hidden argument*/NULL);
  13992. IL2CPP_LEAVE(0x13, FINALLY_000c);
  13993. } // end try (depth: 1)
  13994. catch(Il2CppExceptionWrapper& e)
  13995. {
  13996. __last_unhandled_exception = (Exception_t *)e.ex;
  13997. goto FINALLY_000c;
  13998. }
  13999. FINALLY_000c:
  14000. { // begin finally (depth: 1)
  14001. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  14002. IL2CPP_END_FINALLY(12)
  14003. } // end finally (depth: 1)
  14004. IL2CPP_CLEANUP(12)
  14005. {
  14006. IL2CPP_JUMP_TBL(0x13, IL_0013)
  14007. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14008. }
  14009. IL_0013:
  14010. {
  14011. return;
  14012. }
  14013. }
  14014. // System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
  14015. extern "C" IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m2125563588 (AnimationCurve_t3046754366 * __this, float ___time0, const RuntimeMethod* method)
  14016. {
  14017. typedef float (*AnimationCurve_Evaluate_m2125563588_ftn) (AnimationCurve_t3046754366 *, float);
  14018. static AnimationCurve_Evaluate_m2125563588_ftn _il2cpp_icall_func;
  14019. if (!_il2cpp_icall_func)
  14020. _il2cpp_icall_func = (AnimationCurve_Evaluate_m2125563588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)");
  14021. float retVal = _il2cpp_icall_func(__this, ___time0);
  14022. return retVal;
  14023. }
  14024. // System.Void UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])
  14025. extern "C" IL2CPP_METHOD_ATTR void AnimationCurve_Init_m425927913 (AnimationCurve_t3046754366 * __this, KeyframeU5BU5D_t1068524471* ___keys0, const RuntimeMethod* method)
  14026. {
  14027. typedef void (*AnimationCurve_Init_m425927913_ftn) (AnimationCurve_t3046754366 *, KeyframeU5BU5D_t1068524471*);
  14028. static AnimationCurve_Init_m425927913_ftn _il2cpp_icall_func;
  14029. if (!_il2cpp_icall_func)
  14030. _il2cpp_icall_func = (AnimationCurve_Init_m425927913_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Init(UnityEngine.Keyframe[])");
  14031. _il2cpp_icall_func(__this, ___keys0);
  14032. }
  14033. #ifdef __clang__
  14034. #pragma clang diagnostic pop
  14035. #endif
  14036. #ifdef __clang__
  14037. #pragma clang diagnostic push
  14038. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14039. #pragma clang diagnostic ignored "-Wunused-variable"
  14040. #endif
  14041. #ifdef __clang__
  14042. #pragma clang diagnostic pop
  14043. #endif
  14044. #ifdef __clang__
  14045. #pragma clang diagnostic push
  14046. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14047. #pragma clang diagnostic ignored "-Wunused-variable"
  14048. #endif
  14049. // System.Void UnityEngine.Application::CallLowMemory()
  14050. extern "C" IL2CPP_METHOD_ATTR void Application_CallLowMemory_m2813539296 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14051. {
  14052. static bool s_Il2CppMethodInitialized;
  14053. if (!s_Il2CppMethodInitialized)
  14054. {
  14055. il2cpp_codegen_initialize_method (Application_CallLowMemory_m2813539296_MetadataUsageId);
  14056. s_Il2CppMethodInitialized = true;
  14057. }
  14058. LowMemoryCallback_t4104246196 * V_0 = NULL;
  14059. {
  14060. LowMemoryCallback_t4104246196 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_lowMemory_0();
  14061. V_0 = L_0;
  14062. LowMemoryCallback_t4104246196 * L_1 = V_0;
  14063. if (!L_1)
  14064. {
  14065. goto IL_0013;
  14066. }
  14067. }
  14068. {
  14069. LowMemoryCallback_t4104246196 * L_2 = V_0;
  14070. NullCheck(L_2);
  14071. LowMemoryCallback_Invoke_m1926578529(L_2, /*hidden argument*/NULL);
  14072. }
  14073. IL_0013:
  14074. {
  14075. return;
  14076. }
  14077. }
  14078. // System.Boolean UnityEngine.Application::get_isPlaying()
  14079. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14080. {
  14081. typedef bool (*Application_get_isPlaying_m100394690_ftn) ();
  14082. static Application_get_isPlaying_m100394690_ftn _il2cpp_icall_func;
  14083. if (!_il2cpp_icall_func)
  14084. _il2cpp_icall_func = (Application_get_isPlaying_m100394690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
  14085. bool retVal = _il2cpp_icall_func();
  14086. return retVal;
  14087. }
  14088. // System.Boolean UnityEngine.Application::get_isEditor()
  14089. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isEditor_m857789090 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14090. {
  14091. typedef bool (*Application_get_isEditor_m857789090_ftn) ();
  14092. static Application_get_isEditor_m857789090_ftn _il2cpp_icall_func;
  14093. if (!_il2cpp_icall_func)
  14094. _il2cpp_icall_func = (Application_get_isEditor_m857789090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isEditor()");
  14095. bool retVal = _il2cpp_icall_func();
  14096. return retVal;
  14097. }
  14098. // UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
  14099. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_platform_m2150679437 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14100. {
  14101. typedef int32_t (*Application_get_platform_m2150679437_ftn) ();
  14102. static Application_get_platform_m2150679437_ftn _il2cpp_icall_func;
  14103. if (!_il2cpp_icall_func)
  14104. _il2cpp_icall_func = (Application_get_platform_m2150679437_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
  14105. int32_t retVal = _il2cpp_icall_func();
  14106. return retVal;
  14107. }
  14108. // System.String UnityEngine.Application::get_dataPath()
  14109. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_m4232621142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14110. {
  14111. typedef String_t* (*Application_get_dataPath_m4232621142_ftn) ();
  14112. static Application_get_dataPath_m4232621142_ftn _il2cpp_icall_func;
  14113. if (!_il2cpp_icall_func)
  14114. _il2cpp_icall_func = (Application_get_dataPath_m4232621142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
  14115. String_t* retVal = _il2cpp_icall_func();
  14116. return retVal;
  14117. }
  14118. // System.String UnityEngine.Application::get_persistentDataPath()
  14119. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_m1428108154 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14120. {
  14121. typedef String_t* (*Application_get_persistentDataPath_m1428108154_ftn) ();
  14122. static Application_get_persistentDataPath_m1428108154_ftn _il2cpp_icall_func;
  14123. if (!_il2cpp_icall_func)
  14124. _il2cpp_icall_func = (Application_get_persistentDataPath_m1428108154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
  14125. String_t* retVal = _il2cpp_icall_func();
  14126. return retVal;
  14127. }
  14128. // System.String UnityEngine.Application::get_temporaryCachePath()
  14129. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_temporaryCachePath_m1214546342 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14130. {
  14131. typedef String_t* (*Application_get_temporaryCachePath_m1214546342_ftn) ();
  14132. static Application_get_temporaryCachePath_m1214546342_ftn _il2cpp_icall_func;
  14133. if (!_il2cpp_icall_func)
  14134. _il2cpp_icall_func = (Application_get_temporaryCachePath_m1214546342_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_temporaryCachePath()");
  14135. String_t* retVal = _il2cpp_icall_func();
  14136. return retVal;
  14137. }
  14138. // System.String UnityEngine.Application::get_unityVersion()
  14139. extern "C" IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m1068543125 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14140. {
  14141. typedef String_t* (*Application_get_unityVersion_m1068543125_ftn) ();
  14142. static Application_get_unityVersion_m1068543125_ftn _il2cpp_icall_func;
  14143. if (!_il2cpp_icall_func)
  14144. _il2cpp_icall_func = (Application_get_unityVersion_m1068543125_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()");
  14145. String_t* retVal = _il2cpp_icall_func();
  14146. return retVal;
  14147. }
  14148. // System.Void UnityEngine.Application::add_logMessageReceived(UnityEngine.Application/LogCallback)
  14149. extern "C" IL2CPP_METHOD_ATTR void Application_add_logMessageReceived_m3912321845 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method)
  14150. {
  14151. static bool s_Il2CppMethodInitialized;
  14152. if (!s_Il2CppMethodInitialized)
  14153. {
  14154. il2cpp_codegen_initialize_method (Application_add_logMessageReceived_m3912321845_MetadataUsageId);
  14155. s_Il2CppMethodInitialized = true;
  14156. }
  14157. {
  14158. LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14159. LogCallback_t3588208630 * L_1 = ___value0;
  14160. Delegate_t1188392813 * L_2 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14161. ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var)));
  14162. Application_SetLogCallbackDefined_m2673642869(NULL /*static, unused*/, (bool)1, /*hidden argument*/NULL);
  14163. return;
  14164. }
  14165. }
  14166. // System.Void UnityEngine.Application::remove_logMessageReceived(UnityEngine.Application/LogCallback)
  14167. extern "C" IL2CPP_METHOD_ATTR void Application_remove_logMessageReceived_m869397979 (RuntimeObject * __this /* static, unused */, LogCallback_t3588208630 * ___value0, const RuntimeMethod* method)
  14168. {
  14169. static bool s_Il2CppMethodInitialized;
  14170. if (!s_Il2CppMethodInitialized)
  14171. {
  14172. il2cpp_codegen_initialize_method (Application_remove_logMessageReceived_m869397979_MetadataUsageId);
  14173. s_Il2CppMethodInitialized = true;
  14174. }
  14175. {
  14176. LogCallback_t3588208630 * L_0 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14177. LogCallback_t3588208630 * L_1 = ___value0;
  14178. Delegate_t1188392813 * L_2 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14179. ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->set_s_LogCallbackHandler_1(((LogCallback_t3588208630 *)CastclassSealed((RuntimeObject*)L_2, LogCallback_t3588208630_il2cpp_TypeInfo_var)));
  14180. return;
  14181. }
  14182. }
  14183. // System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
  14184. extern "C" IL2CPP_METHOD_ATTR void Application_CallLogCallback_m255562505 (RuntimeObject * __this /* static, unused */, String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
  14185. {
  14186. static bool s_Il2CppMethodInitialized;
  14187. if (!s_Il2CppMethodInitialized)
  14188. {
  14189. il2cpp_codegen_initialize_method (Application_CallLogCallback_m255562505_MetadataUsageId);
  14190. s_Il2CppMethodInitialized = true;
  14191. }
  14192. LogCallback_t3588208630 * V_0 = NULL;
  14193. LogCallback_t3588208630 * V_1 = NULL;
  14194. {
  14195. bool L_0 = ___invokedOnMainThread3;
  14196. if (!L_0)
  14197. {
  14198. goto IL_001e;
  14199. }
  14200. }
  14201. {
  14202. LogCallback_t3588208630 * L_1 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandler_1();
  14203. V_0 = L_1;
  14204. LogCallback_t3588208630 * L_2 = V_0;
  14205. if (!L_2)
  14206. {
  14207. goto IL_001d;
  14208. }
  14209. }
  14210. {
  14211. LogCallback_t3588208630 * L_3 = V_0;
  14212. String_t* L_4 = ___logString0;
  14213. String_t* L_5 = ___stackTrace1;
  14214. int32_t L_6 = ___type2;
  14215. NullCheck(L_3);
  14216. LogCallback_Invoke_m1707963620(L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  14217. }
  14218. IL_001d:
  14219. {
  14220. }
  14221. IL_001e:
  14222. {
  14223. LogCallback_t3588208630 * L_7 = ((Application_t1852185770_StaticFields*)il2cpp_codegen_static_fields_for(Application_t1852185770_il2cpp_TypeInfo_var))->get_s_LogCallbackHandlerThreaded_2();
  14224. V_1 = L_7;
  14225. LogCallback_t3588208630 * L_8 = V_1;
  14226. if (!L_8)
  14227. {
  14228. goto IL_0033;
  14229. }
  14230. }
  14231. {
  14232. LogCallback_t3588208630 * L_9 = V_1;
  14233. String_t* L_10 = ___logString0;
  14234. String_t* L_11 = ___stackTrace1;
  14235. int32_t L_12 = ___type2;
  14236. NullCheck(L_9);
  14237. LogCallback_Invoke_m1707963620(L_9, L_10, L_11, L_12, /*hidden argument*/NULL);
  14238. }
  14239. IL_0033:
  14240. {
  14241. return;
  14242. }
  14243. }
  14244. // System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
  14245. extern "C" IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m2673642869 (RuntimeObject * __this /* static, unused */, bool ___defined0, const RuntimeMethod* method)
  14246. {
  14247. typedef void (*Application_SetLogCallbackDefined_m2673642869_ftn) (bool);
  14248. static Application_SetLogCallbackDefined_m2673642869_ftn _il2cpp_icall_func;
  14249. if (!_il2cpp_icall_func)
  14250. _il2cpp_icall_func = (Application_SetLogCallbackDefined_m2673642869_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::SetLogCallbackDefined(System.Boolean)");
  14251. _il2cpp_icall_func(___defined0);
  14252. }
  14253. // System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
  14254. extern "C" IL2CPP_METHOD_ATTR void Application_set_backgroundLoadingPriority_m1116453950 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  14255. {
  14256. typedef void (*Application_set_backgroundLoadingPriority_m1116453950_ftn) (int32_t);
  14257. static Application_set_backgroundLoadingPriority_m1116453950_ftn _il2cpp_icall_func;
  14258. if (!_il2cpp_icall_func)
  14259. _il2cpp_icall_func = (Application_set_backgroundLoadingPriority_m1116453950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)");
  14260. _il2cpp_icall_func(___value0);
  14261. }
  14262. // UnityEngine.NetworkReachability UnityEngine.Application::get_internetReachability()
  14263. extern "C" IL2CPP_METHOD_ATTR int32_t Application_get_internetReachability_m432100819 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14264. {
  14265. typedef int32_t (*Application_get_internetReachability_m432100819_ftn) ();
  14266. static Application_get_internetReachability_m432100819_ftn _il2cpp_icall_func;
  14267. if (!_il2cpp_icall_func)
  14268. _il2cpp_icall_func = (Application_get_internetReachability_m432100819_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_internetReachability()");
  14269. int32_t retVal = _il2cpp_icall_func();
  14270. return retVal;
  14271. }
  14272. // System.Void UnityEngine.Application::InvokeOnBeforeRender()
  14273. extern "C" IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_m2875673833 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  14274. {
  14275. static bool s_Il2CppMethodInitialized;
  14276. if (!s_Il2CppMethodInitialized)
  14277. {
  14278. il2cpp_codegen_initialize_method (Application_InvokeOnBeforeRender_m2875673833_MetadataUsageId);
  14279. s_Il2CppMethodInitialized = true;
  14280. }
  14281. {
  14282. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  14283. BeforeRenderHelper_Invoke_m50072094(NULL /*static, unused*/, /*hidden argument*/NULL);
  14284. return;
  14285. }
  14286. }
  14287. #ifdef __clang__
  14288. #pragma clang diagnostic pop
  14289. #endif
  14290. #ifdef __clang__
  14291. #pragma clang diagnostic push
  14292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14293. #pragma clang diagnostic ignored "-Wunused-variable"
  14294. #endif
  14295. extern "C" void DelegatePInvokeWrapper_LogCallback_t3588208630 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  14296. {
  14297. typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
  14298. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  14299. // Marshaling of parameter '___condition0' to native representation
  14300. char* ____condition0_marshaled = NULL;
  14301. ____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
  14302. // Marshaling of parameter '___stackTrace1' to native representation
  14303. char* ____stackTrace1_marshaled = NULL;
  14304. ____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
  14305. // Native function invocation
  14306. il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
  14307. // Marshaling cleanup of parameter '___condition0' native representation
  14308. il2cpp_codegen_marshal_free(____condition0_marshaled);
  14309. ____condition0_marshaled = NULL;
  14310. // Marshaling cleanup of parameter '___stackTrace1' native representation
  14311. il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
  14312. ____stackTrace1_marshaled = NULL;
  14313. }
  14314. // System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
  14315. extern "C" IL2CPP_METHOD_ATTR void LogCallback__ctor_m144650965 (LogCallback_t3588208630 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  14316. {
  14317. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  14318. __this->set_method_3(___method1);
  14319. __this->set_m_target_2(___object0);
  14320. }
  14321. // System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
  14322. extern "C" IL2CPP_METHOD_ATTR void LogCallback_Invoke_m1707963620 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
  14323. {
  14324. if(__this->get_prev_9() != NULL)
  14325. {
  14326. LogCallback_Invoke_m1707963620((LogCallback_t3588208630 *)__this->get_prev_9(), ___condition0, ___stackTrace1, ___type2, method);
  14327. }
  14328. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  14329. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  14330. RuntimeObject* targetThis = __this->get_m_target_2();
  14331. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  14332. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  14333. if (___methodIsStatic)
  14334. {
  14335. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  14336. {
  14337. // open
  14338. {
  14339. typedef void (*FunctionPointerType) (RuntimeObject *, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14340. ((FunctionPointerType)targetMethodPointer)(NULL, ___condition0, ___stackTrace1, ___type2, targetMethod);
  14341. }
  14342. }
  14343. else
  14344. {
  14345. // closed
  14346. {
  14347. typedef void (*FunctionPointerType) (RuntimeObject *, void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14348. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  14349. }
  14350. }
  14351. }
  14352. else
  14353. {
  14354. if (il2cpp_codegen_method_parameter_count(targetMethod) == 3)
  14355. {
  14356. // closed
  14357. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  14358. {
  14359. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  14360. {
  14361. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14362. GenericInterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  14363. else
  14364. GenericVirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(targetMethod, targetThis, ___condition0, ___stackTrace1, ___type2);
  14365. }
  14366. else
  14367. {
  14368. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14369. InterfaceActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  14370. else
  14371. VirtActionInvoker3< String_t*, String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___condition0, ___stackTrace1, ___type2);
  14372. }
  14373. }
  14374. else
  14375. {
  14376. typedef void (*FunctionPointerType) (void*, String_t*, String_t*, int32_t, const RuntimeMethod*);
  14377. ((FunctionPointerType)targetMethodPointer)(targetThis, ___condition0, ___stackTrace1, ___type2, targetMethod);
  14378. }
  14379. }
  14380. else
  14381. {
  14382. // open
  14383. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  14384. {
  14385. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  14386. {
  14387. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14388. GenericInterfaceActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  14389. else
  14390. GenericVirtActionInvoker2< String_t*, int32_t >::Invoke(targetMethod, ___condition0, ___stackTrace1, ___type2);
  14391. }
  14392. else
  14393. {
  14394. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14395. InterfaceActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___condition0, ___stackTrace1, ___type2);
  14396. else
  14397. VirtActionInvoker2< String_t*, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___condition0, ___stackTrace1, ___type2);
  14398. }
  14399. }
  14400. else
  14401. {
  14402. typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
  14403. ((FunctionPointerType)targetMethodPointer)(___condition0, ___stackTrace1, ___type2, targetMethod);
  14404. }
  14405. }
  14406. }
  14407. }
  14408. // System.IAsyncResult UnityEngine.Application/LogCallback::BeginInvoke(System.String,System.String,UnityEngine.LogType,System.AsyncCallback,System.Object)
  14409. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LogCallback_BeginInvoke_m1868775196 (LogCallback_t3588208630 * __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, AsyncCallback_t3962456242 * ___callback3, RuntimeObject * ___object4, const RuntimeMethod* method)
  14410. {
  14411. static bool s_Il2CppMethodInitialized;
  14412. if (!s_Il2CppMethodInitialized)
  14413. {
  14414. il2cpp_codegen_initialize_method (LogCallback_BeginInvoke_m1868775196_MetadataUsageId);
  14415. s_Il2CppMethodInitialized = true;
  14416. }
  14417. void *__d_args[4] = {0};
  14418. __d_args[0] = ___condition0;
  14419. __d_args[1] = ___stackTrace1;
  14420. __d_args[2] = Box(LogType_t73765434_il2cpp_TypeInfo_var, &___type2);
  14421. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback3, (RuntimeObject*)___object4);
  14422. }
  14423. // System.Void UnityEngine.Application/LogCallback::EndInvoke(System.IAsyncResult)
  14424. extern "C" IL2CPP_METHOD_ATTR void LogCallback_EndInvoke_m2243211259 (LogCallback_t3588208630 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  14425. {
  14426. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  14427. }
  14428. #ifdef __clang__
  14429. #pragma clang diagnostic pop
  14430. #endif
  14431. #ifdef __clang__
  14432. #pragma clang diagnostic push
  14433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14434. #pragma clang diagnostic ignored "-Wunused-variable"
  14435. #endif
  14436. extern "C" void DelegatePInvokeWrapper_LowMemoryCallback_t4104246196 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method)
  14437. {
  14438. typedef void (DEFAULT_CALL *PInvokeFunc)();
  14439. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  14440. // Native function invocation
  14441. il2cppPInvokeFunc();
  14442. }
  14443. // System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
  14444. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3675715235 (LowMemoryCallback_t4104246196 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  14445. {
  14446. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  14447. __this->set_method_3(___method1);
  14448. __this->set_m_target_2(___object0);
  14449. }
  14450. // System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
  14451. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m1926578529 (LowMemoryCallback_t4104246196 * __this, const RuntimeMethod* method)
  14452. {
  14453. if(__this->get_prev_9() != NULL)
  14454. {
  14455. LowMemoryCallback_Invoke_m1926578529((LowMemoryCallback_t4104246196 *)__this->get_prev_9(), method);
  14456. }
  14457. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  14458. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  14459. RuntimeObject* targetThis = __this->get_m_target_2();
  14460. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  14461. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  14462. if (___methodIsStatic)
  14463. {
  14464. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  14465. {
  14466. // open
  14467. {
  14468. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  14469. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  14470. }
  14471. }
  14472. else
  14473. {
  14474. // closed
  14475. {
  14476. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  14477. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  14478. }
  14479. }
  14480. }
  14481. else
  14482. {
  14483. {
  14484. // closed
  14485. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  14486. {
  14487. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  14488. {
  14489. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14490. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  14491. else
  14492. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  14493. }
  14494. else
  14495. {
  14496. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  14497. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  14498. else
  14499. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  14500. }
  14501. }
  14502. else
  14503. {
  14504. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  14505. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  14506. }
  14507. }
  14508. }
  14509. }
  14510. // System.IAsyncResult UnityEngine.Application/LowMemoryCallback::BeginInvoke(System.AsyncCallback,System.Object)
  14511. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* LowMemoryCallback_BeginInvoke_m2877696488 (LowMemoryCallback_t4104246196 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  14512. {
  14513. void *__d_args[1] = {0};
  14514. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  14515. }
  14516. // System.Void UnityEngine.Application/LowMemoryCallback::EndInvoke(System.IAsyncResult)
  14517. extern "C" IL2CPP_METHOD_ATTR void LowMemoryCallback_EndInvoke_m2581361171 (LowMemoryCallback_t4104246196 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  14518. {
  14519. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  14520. }
  14521. #ifdef __clang__
  14522. #pragma clang diagnostic pop
  14523. #endif
  14524. #ifdef __clang__
  14525. #pragma clang diagnostic push
  14526. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14527. #pragma clang diagnostic ignored "-Wunused-variable"
  14528. #endif
  14529. #ifdef __clang__
  14530. #pragma clang diagnostic pop
  14531. #endif
  14532. #ifdef __clang__
  14533. #pragma clang diagnostic push
  14534. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14535. #pragma clang diagnostic ignored "-Wunused-variable"
  14536. #endif
  14537. // System.Void UnityEngine.AssetBundle::.ctor()
  14538. extern "C" IL2CPP_METHOD_ATTR void AssetBundle__ctor_m1602384625 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14539. {
  14540. static bool s_Il2CppMethodInitialized;
  14541. if (!s_Il2CppMethodInitialized)
  14542. {
  14543. il2cpp_codegen_initialize_method (AssetBundle__ctor_m1602384625_MetadataUsageId);
  14544. s_Il2CppMethodInitialized = true;
  14545. }
  14546. {
  14547. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14548. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  14549. return;
  14550. }
  14551. }
  14552. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)
  14553. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m230218024 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method)
  14554. {
  14555. typedef AssetBundleCreateRequest_t3119663542 * (*AssetBundle_LoadFromMemoryAsync_m230218024_ftn) (ByteU5BU5D_t4116647657*, uint32_t);
  14556. static AssetBundle_LoadFromMemoryAsync_m230218024_ftn _il2cpp_icall_func;
  14557. if (!_il2cpp_icall_func)
  14558. _il2cpp_icall_func = (AssetBundle_LoadFromMemoryAsync_m230218024_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[],System.UInt32)");
  14559. AssetBundleCreateRequest_t3119663542 * retVal = _il2cpp_icall_func(___binary0, ___crc1);
  14560. return retVal;
  14561. }
  14562. // UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromMemoryAsync(System.Byte[])
  14563. extern "C" IL2CPP_METHOD_ATTR AssetBundleCreateRequest_t3119663542 * AssetBundle_LoadFromMemoryAsync_m41083526 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method)
  14564. {
  14565. uint32_t V_0 = 0;
  14566. AssetBundleCreateRequest_t3119663542 * V_1 = NULL;
  14567. {
  14568. V_0 = 0;
  14569. ByteU5BU5D_t4116647657* L_0 = ___binary0;
  14570. uint32_t L_1 = V_0;
  14571. AssetBundleCreateRequest_t3119663542 * L_2 = AssetBundle_LoadFromMemoryAsync_m230218024(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14572. V_1 = L_2;
  14573. goto IL_0010;
  14574. }
  14575. IL_0010:
  14576. {
  14577. AssetBundleCreateRequest_t3119663542 * L_3 = V_1;
  14578. return L_3;
  14579. }
  14580. }
  14581. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)
  14582. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m3653933508 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, uint32_t ___crc1, const RuntimeMethod* method)
  14583. {
  14584. typedef AssetBundle_t1153907252 * (*AssetBundle_LoadFromMemory_m3653933508_ftn) (ByteU5BU5D_t4116647657*, uint32_t);
  14585. static AssetBundle_LoadFromMemory_m3653933508_ftn _il2cpp_icall_func;
  14586. if (!_il2cpp_icall_func)
  14587. _il2cpp_icall_func = (AssetBundle_LoadFromMemory_m3653933508_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadFromMemory(System.Byte[],System.UInt32)");
  14588. AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(___binary0, ___crc1);
  14589. return retVal;
  14590. }
  14591. // UnityEngine.AssetBundle UnityEngine.AssetBundle::LoadFromMemory(System.Byte[])
  14592. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundle_LoadFromMemory_m4030851973 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___binary0, const RuntimeMethod* method)
  14593. {
  14594. uint32_t V_0 = 0;
  14595. AssetBundle_t1153907252 * V_1 = NULL;
  14596. {
  14597. V_0 = 0;
  14598. ByteU5BU5D_t4116647657* L_0 = ___binary0;
  14599. uint32_t L_1 = V_0;
  14600. AssetBundle_t1153907252 * L_2 = AssetBundle_LoadFromMemory_m3653933508(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  14601. V_1 = L_2;
  14602. goto IL_0010;
  14603. }
  14604. IL_0010:
  14605. {
  14606. AssetBundle_t1153907252 * L_3 = V_1;
  14607. return L_3;
  14608. }
  14609. }
  14610. // UnityEngine.Object UnityEngine.AssetBundle::get_mainAsset()
  14611. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * AssetBundle_get_mainAsset_m3618036553 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14612. {
  14613. typedef Object_t631007953 * (*AssetBundle_get_mainAsset_m3618036553_ftn) (AssetBundle_t1153907252 *);
  14614. static AssetBundle_get_mainAsset_m3618036553_ftn _il2cpp_icall_func;
  14615. if (!_il2cpp_icall_func)
  14616. _il2cpp_icall_func = (AssetBundle_get_mainAsset_m3618036553_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::get_mainAsset()");
  14617. Object_t631007953 * retVal = _il2cpp_icall_func(__this);
  14618. return retVal;
  14619. }
  14620. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)
  14621. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743 (AssetBundle_t1153907252 * __this, String_t* ___name0, Type_t * ___type1, const RuntimeMethod* method)
  14622. {
  14623. typedef ObjectU5BU5D_t1417781964* (*AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn) (AssetBundle_t1153907252 *, String_t*, Type_t *);
  14624. static AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn _il2cpp_icall_func;
  14625. if (!_il2cpp_icall_func)
  14626. _il2cpp_icall_func = (AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::LoadAssetWithSubAssets_Internal(System.String,System.Type)");
  14627. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(__this, ___name0, ___type1);
  14628. return retVal;
  14629. }
  14630. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets()
  14631. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3239956559 (AssetBundle_t1153907252 * __this, const RuntimeMethod* method)
  14632. {
  14633. static bool s_Il2CppMethodInitialized;
  14634. if (!s_Il2CppMethodInitialized)
  14635. {
  14636. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3239956559_MetadataUsageId);
  14637. s_Il2CppMethodInitialized = true;
  14638. }
  14639. ObjectU5BU5D_t1417781964* V_0 = NULL;
  14640. {
  14641. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  14642. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  14643. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14644. ObjectU5BU5D_t1417781964* L_2 = AssetBundle_LoadAllAssets_m3878083556(__this, L_1, /*hidden argument*/NULL);
  14645. V_0 = L_2;
  14646. goto IL_0017;
  14647. }
  14648. IL_0017:
  14649. {
  14650. ObjectU5BU5D_t1417781964* L_3 = V_0;
  14651. return L_3;
  14652. }
  14653. }
  14654. // UnityEngine.Object[] UnityEngine.AssetBundle::LoadAllAssets(System.Type)
  14655. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* AssetBundle_LoadAllAssets_m3878083556 (AssetBundle_t1153907252 * __this, Type_t * ___type0, const RuntimeMethod* method)
  14656. {
  14657. static bool s_Il2CppMethodInitialized;
  14658. if (!s_Il2CppMethodInitialized)
  14659. {
  14660. il2cpp_codegen_initialize_method (AssetBundle_LoadAllAssets_m3878083556_MetadataUsageId);
  14661. s_Il2CppMethodInitialized = true;
  14662. }
  14663. ObjectU5BU5D_t1417781964* V_0 = NULL;
  14664. {
  14665. Type_t * L_0 = ___type0;
  14666. if (L_0)
  14667. {
  14668. goto IL_0013;
  14669. }
  14670. }
  14671. {
  14672. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  14673. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral1402148072, /*hidden argument*/NULL);
  14674. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AssetBundle_LoadAllAssets_m3878083556_RuntimeMethod_var);
  14675. }
  14676. IL_0013:
  14677. {
  14678. Type_t * L_2 = ___type0;
  14679. ObjectU5BU5D_t1417781964* L_3 = AssetBundle_LoadAssetWithSubAssets_Internal_m2533274743(__this, _stringLiteral757602046, L_2, /*hidden argument*/NULL);
  14680. V_0 = L_3;
  14681. goto IL_0025;
  14682. }
  14683. IL_0025:
  14684. {
  14685. ObjectU5BU5D_t1417781964* L_4 = V_0;
  14686. return L_4;
  14687. }
  14688. }
  14689. // System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
  14690. extern "C" IL2CPP_METHOD_ATTR void AssetBundle_Unload_m2234810374 (AssetBundle_t1153907252 * __this, bool ___unloadAllLoadedObjects0, const RuntimeMethod* method)
  14691. {
  14692. typedef void (*AssetBundle_Unload_m2234810374_ftn) (AssetBundle_t1153907252 *, bool);
  14693. static AssetBundle_Unload_m2234810374_ftn _il2cpp_icall_func;
  14694. if (!_il2cpp_icall_func)
  14695. _il2cpp_icall_func = (AssetBundle_Unload_m2234810374_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundle::Unload(System.Boolean)");
  14696. _il2cpp_icall_func(__this, ___unloadAllLoadedObjects0);
  14697. }
  14698. #ifdef __clang__
  14699. #pragma clang diagnostic pop
  14700. #endif
  14701. #ifdef __clang__
  14702. #pragma clang diagnostic push
  14703. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14704. #pragma clang diagnostic ignored "-Wunused-variable"
  14705. #endif
  14706. // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest
  14707. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled)
  14708. {
  14709. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14710. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14711. }
  14712. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_back(const AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled)
  14713. {
  14714. static bool s_Il2CppMethodInitialized;
  14715. if (!s_Il2CppMethodInitialized)
  14716. {
  14717. il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14718. s_Il2CppMethodInitialized = true;
  14719. }
  14720. intptr_t unmarshaled_m_Ptr_temp_0;
  14721. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14722. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14723. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14724. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14725. }
  14726. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest
  14727. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_pinvoke_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_pinvoke& marshaled)
  14728. {
  14729. }
  14730. // Conversion methods for marshalling of: UnityEngine.AssetBundleCreateRequest
  14731. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com(const AssetBundleCreateRequest_t3119663542& unmarshaled, AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled)
  14732. {
  14733. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14734. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14735. }
  14736. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_back(const AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled, AssetBundleCreateRequest_t3119663542& unmarshaled)
  14737. {
  14738. static bool s_Il2CppMethodInitialized;
  14739. if (!s_Il2CppMethodInitialized)
  14740. {
  14741. il2cpp_codegen_initialize_method (AssetBundleCreateRequest_t3119663542_com_FromNativeMethodDefinition_MetadataUsageId);
  14742. s_Il2CppMethodInitialized = true;
  14743. }
  14744. intptr_t unmarshaled_m_Ptr_temp_0;
  14745. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14746. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14747. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14748. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14749. }
  14750. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleCreateRequest
  14751. extern "C" void AssetBundleCreateRequest_t3119663542_marshal_com_cleanup(AssetBundleCreateRequest_t3119663542_marshaled_com& marshaled)
  14752. {
  14753. }
  14754. // System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
  14755. extern "C" IL2CPP_METHOD_ATTR void AssetBundleCreateRequest__ctor_m946915539 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method)
  14756. {
  14757. {
  14758. AsyncOperation__ctor_m410195587(__this, /*hidden argument*/NULL);
  14759. return;
  14760. }
  14761. }
  14762. // UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
  14763. extern "C" IL2CPP_METHOD_ATTR AssetBundle_t1153907252 * AssetBundleCreateRequest_get_assetBundle_m1620053081 (AssetBundleCreateRequest_t3119663542 * __this, const RuntimeMethod* method)
  14764. {
  14765. typedef AssetBundle_t1153907252 * (*AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn) (AssetBundleCreateRequest_t3119663542 *);
  14766. static AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn _il2cpp_icall_func;
  14767. if (!_il2cpp_icall_func)
  14768. _il2cpp_icall_func = (AssetBundleCreateRequest_get_assetBundle_m1620053081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AssetBundleCreateRequest::get_assetBundle()");
  14769. AssetBundle_t1153907252 * retVal = _il2cpp_icall_func(__this);
  14770. return retVal;
  14771. }
  14772. #ifdef __clang__
  14773. #pragma clang diagnostic pop
  14774. #endif
  14775. #ifdef __clang__
  14776. #pragma clang diagnostic push
  14777. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14778. #pragma clang diagnostic ignored "-Wunused-variable"
  14779. #endif
  14780. // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest
  14781. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled)
  14782. {
  14783. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14784. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14785. }
  14786. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_back(const AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled, AssetBundleRequest_t699759206& unmarshaled)
  14787. {
  14788. static bool s_Il2CppMethodInitialized;
  14789. if (!s_Il2CppMethodInitialized)
  14790. {
  14791. il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14792. s_Il2CppMethodInitialized = true;
  14793. }
  14794. intptr_t unmarshaled_m_Ptr_temp_0;
  14795. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14796. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14797. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14798. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14799. }
  14800. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest
  14801. extern "C" void AssetBundleRequest_t699759206_marshal_pinvoke_cleanup(AssetBundleRequest_t699759206_marshaled_pinvoke& marshaled)
  14802. {
  14803. }
  14804. // Conversion methods for marshalling of: UnityEngine.AssetBundleRequest
  14805. extern "C" void AssetBundleRequest_t699759206_marshal_com(const AssetBundleRequest_t699759206& unmarshaled, AssetBundleRequest_t699759206_marshaled_com& marshaled)
  14806. {
  14807. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14808. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14809. }
  14810. extern "C" void AssetBundleRequest_t699759206_marshal_com_back(const AssetBundleRequest_t699759206_marshaled_com& marshaled, AssetBundleRequest_t699759206& unmarshaled)
  14811. {
  14812. static bool s_Il2CppMethodInitialized;
  14813. if (!s_Il2CppMethodInitialized)
  14814. {
  14815. il2cpp_codegen_initialize_method (AssetBundleRequest_t699759206_com_FromNativeMethodDefinition_MetadataUsageId);
  14816. s_Il2CppMethodInitialized = true;
  14817. }
  14818. intptr_t unmarshaled_m_Ptr_temp_0;
  14819. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14820. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14821. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14822. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14823. }
  14824. // Conversion method for clean up from marshalling of: UnityEngine.AssetBundleRequest
  14825. extern "C" void AssetBundleRequest_t699759206_marshal_com_cleanup(AssetBundleRequest_t699759206_marshaled_com& marshaled)
  14826. {
  14827. }
  14828. #ifdef __clang__
  14829. #pragma clang diagnostic pop
  14830. #endif
  14831. #ifdef __clang__
  14832. #pragma clang diagnostic push
  14833. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14834. #pragma clang diagnostic ignored "-Wunused-variable"
  14835. #endif
  14836. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14837. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_pinvoke& marshaled)
  14838. {
  14839. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14840. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14841. }
  14842. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_back(const AsyncOperation_t1445031843_marshaled_pinvoke& marshaled, AsyncOperation_t1445031843& unmarshaled)
  14843. {
  14844. static bool s_Il2CppMethodInitialized;
  14845. if (!s_Il2CppMethodInitialized)
  14846. {
  14847. il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  14848. s_Il2CppMethodInitialized = true;
  14849. }
  14850. intptr_t unmarshaled_m_Ptr_temp_0;
  14851. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14852. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14853. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14854. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14855. }
  14856. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14857. extern "C" void AsyncOperation_t1445031843_marshal_pinvoke_cleanup(AsyncOperation_t1445031843_marshaled_pinvoke& marshaled)
  14858. {
  14859. }
  14860. // Conversion methods for marshalling of: UnityEngine.AsyncOperation
  14861. extern "C" void AsyncOperation_t1445031843_marshal_com(const AsyncOperation_t1445031843& unmarshaled, AsyncOperation_t1445031843_marshaled_com& marshaled)
  14862. {
  14863. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  14864. marshaled.___m_completeCallback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_completeCallback_1()));
  14865. }
  14866. extern "C" void AsyncOperation_t1445031843_marshal_com_back(const AsyncOperation_t1445031843_marshaled_com& marshaled, AsyncOperation_t1445031843& unmarshaled)
  14867. {
  14868. static bool s_Il2CppMethodInitialized;
  14869. if (!s_Il2CppMethodInitialized)
  14870. {
  14871. il2cpp_codegen_initialize_method (AsyncOperation_t1445031843_com_FromNativeMethodDefinition_MetadataUsageId);
  14872. s_Il2CppMethodInitialized = true;
  14873. }
  14874. intptr_t unmarshaled_m_Ptr_temp_0;
  14875. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  14876. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  14877. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  14878. unmarshaled.set_m_completeCallback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<Action_1_t1617499438>(marshaled.___m_completeCallback_1, Action_1_t1617499438_il2cpp_TypeInfo_var));
  14879. }
  14880. // Conversion method for clean up from marshalling of: UnityEngine.AsyncOperation
  14881. extern "C" void AsyncOperation_t1445031843_marshal_com_cleanup(AsyncOperation_t1445031843_marshaled_com& marshaled)
  14882. {
  14883. }
  14884. // System.Void UnityEngine.AsyncOperation::.ctor()
  14885. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation__ctor_m410195587 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14886. {
  14887. {
  14888. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  14889. return;
  14890. }
  14891. }
  14892. // System.Void UnityEngine.AsyncOperation::InternalDestroy()
  14893. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InternalDestroy_m4215879047 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14894. {
  14895. typedef void (*AsyncOperation_InternalDestroy_m4215879047_ftn) (AsyncOperation_t1445031843 *);
  14896. static AsyncOperation_InternalDestroy_m4215879047_ftn _il2cpp_icall_func;
  14897. if (!_il2cpp_icall_func)
  14898. _il2cpp_icall_func = (AsyncOperation_InternalDestroy_m4215879047_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::InternalDestroy()");
  14899. _il2cpp_icall_func(__this);
  14900. }
  14901. // System.Void UnityEngine.AsyncOperation::Finalize()
  14902. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_Finalize_m1841265672 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14903. {
  14904. Exception_t * __last_unhandled_exception = 0;
  14905. NO_UNUSED_WARNING (__last_unhandled_exception);
  14906. Exception_t * __exception_local = 0;
  14907. NO_UNUSED_WARNING (__exception_local);
  14908. int32_t __leave_target = 0;
  14909. NO_UNUSED_WARNING (__leave_target);
  14910. {
  14911. }
  14912. IL_0001:
  14913. try
  14914. { // begin try (depth: 1)
  14915. AsyncOperation_InternalDestroy_m4215879047(__this, /*hidden argument*/NULL);
  14916. IL2CPP_LEAVE(0x13, FINALLY_000c);
  14917. } // end try (depth: 1)
  14918. catch(Il2CppExceptionWrapper& e)
  14919. {
  14920. __last_unhandled_exception = (Exception_t *)e.ex;
  14921. goto FINALLY_000c;
  14922. }
  14923. FINALLY_000c:
  14924. { // begin finally (depth: 1)
  14925. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  14926. IL2CPP_END_FINALLY(12)
  14927. } // end finally (depth: 1)
  14928. IL2CPP_CLEANUP(12)
  14929. {
  14930. IL2CPP_JUMP_TBL(0x13, IL_0013)
  14931. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14932. }
  14933. IL_0013:
  14934. {
  14935. return;
  14936. }
  14937. }
  14938. // System.Boolean UnityEngine.AsyncOperation::get_isDone()
  14939. extern "C" IL2CPP_METHOD_ATTR bool AsyncOperation_get_isDone_m412925263 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14940. {
  14941. typedef bool (*AsyncOperation_get_isDone_m412925263_ftn) (AsyncOperation_t1445031843 *);
  14942. static AsyncOperation_get_isDone_m412925263_ftn _il2cpp_icall_func;
  14943. if (!_il2cpp_icall_func)
  14944. _il2cpp_icall_func = (AsyncOperation_get_isDone_m412925263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_isDone()");
  14945. bool retVal = _il2cpp_icall_func(__this);
  14946. return retVal;
  14947. }
  14948. // System.Single UnityEngine.AsyncOperation::get_progress()
  14949. extern "C" IL2CPP_METHOD_ATTR float AsyncOperation_get_progress_m2461797197 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14950. {
  14951. typedef float (*AsyncOperation_get_progress_m2461797197_ftn) (AsyncOperation_t1445031843 *);
  14952. static AsyncOperation_get_progress_m2461797197_ftn _il2cpp_icall_func;
  14953. if (!_il2cpp_icall_func)
  14954. _il2cpp_icall_func = (AsyncOperation_get_progress_m2461797197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AsyncOperation::get_progress()");
  14955. float retVal = _il2cpp_icall_func(__this);
  14956. return retVal;
  14957. }
  14958. // System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
  14959. extern "C" IL2CPP_METHOD_ATTR void AsyncOperation_InvokeCompletionEvent_m1410305036 (AsyncOperation_t1445031843 * __this, const RuntimeMethod* method)
  14960. {
  14961. static bool s_Il2CppMethodInitialized;
  14962. if (!s_Il2CppMethodInitialized)
  14963. {
  14964. il2cpp_codegen_initialize_method (AsyncOperation_InvokeCompletionEvent_m1410305036_MetadataUsageId);
  14965. s_Il2CppMethodInitialized = true;
  14966. }
  14967. {
  14968. Action_1_t1617499438 * L_0 = __this->get_m_completeCallback_1();
  14969. if (!L_0)
  14970. {
  14971. goto IL_0021;
  14972. }
  14973. }
  14974. {
  14975. Action_1_t1617499438 * L_1 = __this->get_m_completeCallback_1();
  14976. NullCheck(L_1);
  14977. Action_1_Invoke_m1955091167(L_1, __this, /*hidden argument*/Action_1_Invoke_m1955091167_RuntimeMethod_var);
  14978. __this->set_m_completeCallback_1((Action_1_t1617499438 *)NULL);
  14979. }
  14980. IL_0021:
  14981. {
  14982. return;
  14983. }
  14984. }
  14985. #ifdef __clang__
  14986. #pragma clang diagnostic pop
  14987. #endif
  14988. #ifdef __clang__
  14989. #pragma clang diagnostic push
  14990. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  14991. #pragma clang diagnostic ignored "-Wunused-variable"
  14992. #endif
  14993. // System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
  14994. extern "C" IL2CPP_METHOD_ATTR Type_t * AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  14995. {
  14996. static bool s_Il2CppMethodInitialized;
  14997. if (!s_Il2CppMethodInitialized)
  14998. {
  14999. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m681389990_MetadataUsageId);
  15000. s_Il2CppMethodInitialized = true;
  15001. }
  15002. Stack_1_t3327334215 * V_0 = NULL;
  15003. Type_t * V_1 = NULL;
  15004. ObjectU5BU5D_t2843939325* V_2 = NULL;
  15005. int32_t V_3 = 0;
  15006. Type_t * V_4 = NULL;
  15007. {
  15008. Stack_1_t3327334215 * L_0 = (Stack_1_t3327334215 *)il2cpp_codegen_object_new(Stack_1_t3327334215_il2cpp_TypeInfo_var);
  15009. Stack_1__ctor_m3716217587(L_0, /*hidden argument*/Stack_1__ctor_m3716217587_RuntimeMethod_var);
  15010. V_0 = L_0;
  15011. goto IL_001d;
  15012. }
  15013. IL_000c:
  15014. {
  15015. Stack_1_t3327334215 * L_1 = V_0;
  15016. Type_t * L_2 = ___type0;
  15017. NullCheck(L_1);
  15018. Stack_1_Push_m506528439(L_1, L_2, /*hidden argument*/Stack_1_Push_m506528439_RuntimeMethod_var);
  15019. Type_t * L_3 = ___type0;
  15020. NullCheck(L_3);
  15021. Type_t * L_4 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_3);
  15022. ___type0 = L_4;
  15023. }
  15024. IL_001d:
  15025. {
  15026. Type_t * L_5 = ___type0;
  15027. if (!L_5)
  15028. {
  15029. goto IL_0033;
  15030. }
  15031. }
  15032. {
  15033. Type_t * L_6 = ___type0;
  15034. RuntimeTypeHandle_t3027515415 L_7 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  15035. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15036. Type_t * L_8 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  15037. if ((!(((RuntimeObject*)(Type_t *)L_6) == ((RuntimeObject*)(Type_t *)L_8))))
  15038. {
  15039. goto IL_000c;
  15040. }
  15041. }
  15042. IL_0033:
  15043. {
  15044. V_1 = (Type_t *)NULL;
  15045. goto IL_0067;
  15046. }
  15047. IL_003a:
  15048. {
  15049. Stack_1_t3327334215 * L_9 = V_0;
  15050. NullCheck(L_9);
  15051. Type_t * L_10 = Stack_1_Pop_m2843357855(L_9, /*hidden argument*/Stack_1_Pop_m2843357855_RuntimeMethod_var);
  15052. V_1 = L_10;
  15053. Type_t * L_11 = V_1;
  15054. RuntimeTypeHandle_t3027515415 L_12 = { reinterpret_cast<intptr_t> (DisallowMultipleComponent_t1422053217_0_0_0_var) };
  15055. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15056. Type_t * L_13 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  15057. NullCheck(L_11);
  15058. ObjectU5BU5D_t2843939325* L_14 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_11, L_13, (bool)0);
  15059. V_2 = L_14;
  15060. ObjectU5BU5D_t2843939325* L_15 = V_2;
  15061. NullCheck(L_15);
  15062. V_3 = (((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length))));
  15063. int32_t L_16 = V_3;
  15064. if (!L_16)
  15065. {
  15066. goto IL_0066;
  15067. }
  15068. }
  15069. {
  15070. Type_t * L_17 = V_1;
  15071. V_4 = L_17;
  15072. goto IL_007b;
  15073. }
  15074. IL_0066:
  15075. {
  15076. }
  15077. IL_0067:
  15078. {
  15079. Stack_1_t3327334215 * L_18 = V_0;
  15080. NullCheck(L_18);
  15081. int32_t L_19 = Stack_1_get_Count_m1286321891(L_18, /*hidden argument*/Stack_1_get_Count_m1286321891_RuntimeMethod_var);
  15082. if ((((int32_t)L_19) > ((int32_t)0)))
  15083. {
  15084. goto IL_003a;
  15085. }
  15086. }
  15087. {
  15088. V_4 = (Type_t *)NULL;
  15089. goto IL_007b;
  15090. }
  15091. IL_007b:
  15092. {
  15093. Type_t * L_20 = V_4;
  15094. return L_20;
  15095. }
  15096. }
  15097. // System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
  15098. extern "C" IL2CPP_METHOD_ATTR TypeU5BU5D_t3940880105* AttributeHelperEngine_GetRequiredComponents_m568829708 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  15099. {
  15100. static bool s_Il2CppMethodInitialized;
  15101. if (!s_Il2CppMethodInitialized)
  15102. {
  15103. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetRequiredComponents_m568829708_MetadataUsageId);
  15104. s_Il2CppMethodInitialized = true;
  15105. }
  15106. List_1_t3956019502 * V_0 = NULL;
  15107. RequireComponentU5BU5D_t2245623724* V_1 = NULL;
  15108. Type_t * V_2 = NULL;
  15109. RequireComponent_t3490506609 * V_3 = NULL;
  15110. RequireComponentU5BU5D_t2245623724* V_4 = NULL;
  15111. int32_t V_5 = 0;
  15112. TypeU5BU5D_t3940880105* V_6 = NULL;
  15113. TypeU5BU5D_t3940880105* V_7 = NULL;
  15114. {
  15115. V_0 = (List_1_t3956019502 *)NULL;
  15116. goto IL_00ef;
  15117. }
  15118. IL_0008:
  15119. {
  15120. Type_t * L_0 = ___klass0;
  15121. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (RequireComponent_t3490506609_0_0_0_var) };
  15122. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15123. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  15124. NullCheck(L_0);
  15125. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15126. V_1 = ((RequireComponentU5BU5D_t2245623724*)Castclass((RuntimeObject*)L_3, RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var));
  15127. Type_t * L_4 = ___klass0;
  15128. NullCheck(L_4);
  15129. Type_t * L_5 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_4);
  15130. V_2 = L_5;
  15131. RequireComponentU5BU5D_t2245623724* L_6 = V_1;
  15132. V_4 = L_6;
  15133. V_5 = 0;
  15134. goto IL_00e0;
  15135. }
  15136. IL_0033:
  15137. {
  15138. RequireComponentU5BU5D_t2245623724* L_7 = V_4;
  15139. int32_t L_8 = V_5;
  15140. NullCheck(L_7);
  15141. int32_t L_9 = L_8;
  15142. RequireComponent_t3490506609 * L_10 = (L_7)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  15143. V_3 = L_10;
  15144. List_1_t3956019502 * L_11 = V_0;
  15145. if (L_11)
  15146. {
  15147. goto IL_0086;
  15148. }
  15149. }
  15150. {
  15151. RequireComponentU5BU5D_t2245623724* L_12 = V_1;
  15152. NullCheck(L_12);
  15153. if ((!(((uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length))))) == ((uint32_t)1))))
  15154. {
  15155. goto IL_0086;
  15156. }
  15157. }
  15158. {
  15159. Type_t * L_13 = V_2;
  15160. RuntimeTypeHandle_t3027515415 L_14 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  15161. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15162. Type_t * L_15 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  15163. if ((!(((RuntimeObject*)(Type_t *)L_13) == ((RuntimeObject*)(Type_t *)L_15))))
  15164. {
  15165. goto IL_0086;
  15166. }
  15167. }
  15168. {
  15169. TypeU5BU5D_t3940880105* L_16 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  15170. RequireComponent_t3490506609 * L_17 = V_3;
  15171. NullCheck(L_17);
  15172. Type_t * L_18 = L_17->get_m_Type0_0();
  15173. NullCheck(L_16);
  15174. ArrayElementTypeCheck (L_16, L_18);
  15175. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_18);
  15176. TypeU5BU5D_t3940880105* L_19 = L_16;
  15177. RequireComponent_t3490506609 * L_20 = V_3;
  15178. NullCheck(L_20);
  15179. Type_t * L_21 = L_20->get_m_Type1_1();
  15180. NullCheck(L_19);
  15181. ArrayElementTypeCheck (L_19, L_21);
  15182. (L_19)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_21);
  15183. TypeU5BU5D_t3940880105* L_22 = L_19;
  15184. RequireComponent_t3490506609 * L_23 = V_3;
  15185. NullCheck(L_23);
  15186. Type_t * L_24 = L_23->get_m_Type2_2();
  15187. NullCheck(L_22);
  15188. ArrayElementTypeCheck (L_22, L_24);
  15189. (L_22)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_24);
  15190. V_6 = L_22;
  15191. TypeU5BU5D_t3940880105* L_25 = V_6;
  15192. V_7 = L_25;
  15193. goto IL_0120;
  15194. }
  15195. IL_0086:
  15196. {
  15197. List_1_t3956019502 * L_26 = V_0;
  15198. if (L_26)
  15199. {
  15200. goto IL_0093;
  15201. }
  15202. }
  15203. {
  15204. List_1_t3956019502 * L_27 = (List_1_t3956019502 *)il2cpp_codegen_object_new(List_1_t3956019502_il2cpp_TypeInfo_var);
  15205. List_1__ctor_m3073166008(L_27, /*hidden argument*/List_1__ctor_m3073166008_RuntimeMethod_var);
  15206. V_0 = L_27;
  15207. }
  15208. IL_0093:
  15209. {
  15210. RequireComponent_t3490506609 * L_28 = V_3;
  15211. NullCheck(L_28);
  15212. Type_t * L_29 = L_28->get_m_Type0_0();
  15213. if (!L_29)
  15214. {
  15215. goto IL_00aa;
  15216. }
  15217. }
  15218. {
  15219. List_1_t3956019502 * L_30 = V_0;
  15220. RequireComponent_t3490506609 * L_31 = V_3;
  15221. NullCheck(L_31);
  15222. Type_t * L_32 = L_31->get_m_Type0_0();
  15223. NullCheck(L_30);
  15224. List_1_Add_m576010208(L_30, L_32, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  15225. }
  15226. IL_00aa:
  15227. {
  15228. RequireComponent_t3490506609 * L_33 = V_3;
  15229. NullCheck(L_33);
  15230. Type_t * L_34 = L_33->get_m_Type1_1();
  15231. if (!L_34)
  15232. {
  15233. goto IL_00c1;
  15234. }
  15235. }
  15236. {
  15237. List_1_t3956019502 * L_35 = V_0;
  15238. RequireComponent_t3490506609 * L_36 = V_3;
  15239. NullCheck(L_36);
  15240. Type_t * L_37 = L_36->get_m_Type1_1();
  15241. NullCheck(L_35);
  15242. List_1_Add_m576010208(L_35, L_37, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  15243. }
  15244. IL_00c1:
  15245. {
  15246. RequireComponent_t3490506609 * L_38 = V_3;
  15247. NullCheck(L_38);
  15248. Type_t * L_39 = L_38->get_m_Type2_2();
  15249. if (!L_39)
  15250. {
  15251. goto IL_00d8;
  15252. }
  15253. }
  15254. {
  15255. List_1_t3956019502 * L_40 = V_0;
  15256. RequireComponent_t3490506609 * L_41 = V_3;
  15257. NullCheck(L_41);
  15258. Type_t * L_42 = L_41->get_m_Type2_2();
  15259. NullCheck(L_40);
  15260. List_1_Add_m576010208(L_40, L_42, /*hidden argument*/List_1_Add_m576010208_RuntimeMethod_var);
  15261. }
  15262. IL_00d8:
  15263. {
  15264. int32_t L_43 = V_5;
  15265. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1));
  15266. }
  15267. IL_00e0:
  15268. {
  15269. int32_t L_44 = V_5;
  15270. RequireComponentU5BU5D_t2245623724* L_45 = V_4;
  15271. NullCheck(L_45);
  15272. if ((((int32_t)L_44) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_45)->max_length)))))))
  15273. {
  15274. goto IL_0033;
  15275. }
  15276. }
  15277. {
  15278. Type_t * L_46 = V_2;
  15279. ___klass0 = L_46;
  15280. }
  15281. IL_00ef:
  15282. {
  15283. Type_t * L_47 = ___klass0;
  15284. if (!L_47)
  15285. {
  15286. goto IL_0105;
  15287. }
  15288. }
  15289. {
  15290. Type_t * L_48 = ___klass0;
  15291. RuntimeTypeHandle_t3027515415 L_49 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  15292. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15293. Type_t * L_50 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_49, /*hidden argument*/NULL);
  15294. if ((!(((RuntimeObject*)(Type_t *)L_48) == ((RuntimeObject*)(Type_t *)L_50))))
  15295. {
  15296. goto IL_0008;
  15297. }
  15298. }
  15299. IL_0105:
  15300. {
  15301. List_1_t3956019502 * L_51 = V_0;
  15302. if (L_51)
  15303. {
  15304. goto IL_0113;
  15305. }
  15306. }
  15307. {
  15308. V_7 = (TypeU5BU5D_t3940880105*)NULL;
  15309. goto IL_0120;
  15310. }
  15311. IL_0113:
  15312. {
  15313. List_1_t3956019502 * L_52 = V_0;
  15314. NullCheck(L_52);
  15315. TypeU5BU5D_t3940880105* L_53 = List_1_ToArray_m1257172357(L_52, /*hidden argument*/List_1_ToArray_m1257172357_RuntimeMethod_var);
  15316. V_7 = L_53;
  15317. goto IL_0120;
  15318. }
  15319. IL_0120:
  15320. {
  15321. TypeU5BU5D_t3940880105* L_54 = V_7;
  15322. return L_54;
  15323. }
  15324. }
  15325. // System.Boolean UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
  15326. extern "C" IL2CPP_METHOD_ATTR bool AttributeHelperEngine_CheckIsEditorScript_m705968799 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  15327. {
  15328. static bool s_Il2CppMethodInitialized;
  15329. if (!s_Il2CppMethodInitialized)
  15330. {
  15331. il2cpp_codegen_initialize_method (AttributeHelperEngine_CheckIsEditorScript_m705968799_MetadataUsageId);
  15332. s_Il2CppMethodInitialized = true;
  15333. }
  15334. ObjectU5BU5D_t2843939325* V_0 = NULL;
  15335. int32_t V_1 = 0;
  15336. bool V_2 = false;
  15337. {
  15338. goto IL_0033;
  15339. }
  15340. IL_0006:
  15341. {
  15342. Type_t * L_0 = ___klass0;
  15343. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (ExecuteInEditMode_t3727731349_0_0_0_var) };
  15344. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15345. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  15346. NullCheck(L_0);
  15347. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(13 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)0);
  15348. V_0 = L_3;
  15349. ObjectU5BU5D_t2843939325* L_4 = V_0;
  15350. NullCheck(L_4);
  15351. V_1 = (((int32_t)((int32_t)(((RuntimeArray *)L_4)->max_length))));
  15352. int32_t L_5 = V_1;
  15353. if (!L_5)
  15354. {
  15355. goto IL_002a;
  15356. }
  15357. }
  15358. {
  15359. V_2 = (bool)1;
  15360. goto IL_0050;
  15361. }
  15362. IL_002a:
  15363. {
  15364. Type_t * L_6 = ___klass0;
  15365. NullCheck(L_6);
  15366. Type_t * L_7 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_6);
  15367. ___klass0 = L_7;
  15368. }
  15369. IL_0033:
  15370. {
  15371. Type_t * L_8 = ___klass0;
  15372. if (!L_8)
  15373. {
  15374. goto IL_0049;
  15375. }
  15376. }
  15377. {
  15378. Type_t * L_9 = ___klass0;
  15379. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (MonoBehaviour_t3962482529_0_0_0_var) };
  15380. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  15381. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  15382. if ((!(((RuntimeObject*)(Type_t *)L_9) == ((RuntimeObject*)(Type_t *)L_11))))
  15383. {
  15384. goto IL_0006;
  15385. }
  15386. }
  15387. IL_0049:
  15388. {
  15389. V_2 = (bool)0;
  15390. goto IL_0050;
  15391. }
  15392. IL_0050:
  15393. {
  15394. bool L_12 = V_2;
  15395. return L_12;
  15396. }
  15397. }
  15398. // System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
  15399. extern "C" IL2CPP_METHOD_ATTR int32_t AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112 (RuntimeObject * __this /* static, unused */, Type_t * ___klass0, const RuntimeMethod* method)
  15400. {
  15401. static bool s_Il2CppMethodInitialized;
  15402. if (!s_Il2CppMethodInitialized)
  15403. {
  15404. il2cpp_codegen_initialize_method (AttributeHelperEngine_GetDefaultExecutionOrderFor_m2255077112_MetadataUsageId);
  15405. s_Il2CppMethodInitialized = true;
  15406. }
  15407. DefaultExecutionOrder_t3059642329 * V_0 = NULL;
  15408. int32_t V_1 = 0;
  15409. {
  15410. Type_t * L_0 = ___klass0;
  15411. IL2CPP_RUNTIME_CLASS_INIT(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var);
  15412. DefaultExecutionOrder_t3059642329 * L_1 = AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536(NULL /*static, unused*/, L_0, /*hidden argument*/AttributeHelperEngine_GetCustomAttributeOfType_TisDefaultExecutionOrder_t3059642329_m2317108536_RuntimeMethod_var);
  15413. V_0 = L_1;
  15414. DefaultExecutionOrder_t3059642329 * L_2 = V_0;
  15415. if (L_2)
  15416. {
  15417. goto IL_0015;
  15418. }
  15419. }
  15420. {
  15421. V_1 = 0;
  15422. goto IL_0021;
  15423. }
  15424. IL_0015:
  15425. {
  15426. DefaultExecutionOrder_t3059642329 * L_3 = V_0;
  15427. NullCheck(L_3);
  15428. int32_t L_4 = DefaultExecutionOrder_get_order_m1454999278(L_3, /*hidden argument*/NULL);
  15429. V_1 = L_4;
  15430. goto IL_0021;
  15431. }
  15432. IL_0021:
  15433. {
  15434. int32_t L_5 = V_1;
  15435. return L_5;
  15436. }
  15437. }
  15438. // System.Void UnityEngine.AttributeHelperEngine::.cctor()
  15439. extern "C" IL2CPP_METHOD_ATTR void AttributeHelperEngine__cctor_m1900959362 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15440. {
  15441. static bool s_Il2CppMethodInitialized;
  15442. if (!s_Il2CppMethodInitialized)
  15443. {
  15444. il2cpp_codegen_initialize_method (AttributeHelperEngine__cctor_m1900959362_MetadataUsageId);
  15445. s_Il2CppMethodInitialized = true;
  15446. }
  15447. {
  15448. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__disallowMultipleComponentArray_0(((DisallowMultipleComponentU5BU5D_t3936143868*)SZArrayNew(DisallowMultipleComponentU5BU5D_t3936143868_il2cpp_TypeInfo_var, (uint32_t)1)));
  15449. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__executeInEditModeArray_1(((ExecuteInEditModeU5BU5D_t3239458680*)SZArrayNew(ExecuteInEditModeU5BU5D_t3239458680_il2cpp_TypeInfo_var, (uint32_t)1)));
  15450. ((AttributeHelperEngine_t2735742303_StaticFields*)il2cpp_codegen_static_fields_for(AttributeHelperEngine_t2735742303_il2cpp_TypeInfo_var))->set__requireComponentArray_2(((RequireComponentU5BU5D_t2245623724*)SZArrayNew(RequireComponentU5BU5D_t2245623724_il2cpp_TypeInfo_var, (uint32_t)1)));
  15451. return;
  15452. }
  15453. }
  15454. #ifdef __clang__
  15455. #pragma clang diagnostic pop
  15456. #endif
  15457. #ifdef __clang__
  15458. #pragma clang diagnostic push
  15459. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15460. #pragma clang diagnostic ignored "-Wunused-variable"
  15461. #endif
  15462. // System.Void UnityEngine.BeforeRenderHelper::Invoke()
  15463. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m50072094 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15464. {
  15465. static bool s_Il2CppMethodInitialized;
  15466. if (!s_Il2CppMethodInitialized)
  15467. {
  15468. il2cpp_codegen_initialize_method (BeforeRenderHelper_Invoke_m50072094_MetadataUsageId);
  15469. s_Il2CppMethodInitialized = true;
  15470. }
  15471. RuntimeObject * V_0 = NULL;
  15472. int32_t V_1 = 0;
  15473. UnityAction_t3245792599 * V_2 = NULL;
  15474. OrderBlock_t1585977831 V_3;
  15475. memset(&V_3, 0, sizeof(V_3));
  15476. Exception_t * __last_unhandled_exception = 0;
  15477. NO_UNUSED_WARNING (__last_unhandled_exception);
  15478. Exception_t * __exception_local = 0;
  15479. NO_UNUSED_WARNING (__exception_local);
  15480. int32_t __leave_target = 0;
  15481. NO_UNUSED_WARNING (__leave_target);
  15482. {
  15483. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15484. List_1_t3058052573 * L_0 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15485. V_0 = L_0;
  15486. RuntimeObject * L_1 = V_0;
  15487. Monitor_Enter_m2249409497(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  15488. }
  15489. IL_000d:
  15490. try
  15491. { // begin try (depth: 1)
  15492. {
  15493. V_1 = 0;
  15494. goto IL_003b;
  15495. }
  15496. IL_0015:
  15497. {
  15498. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15499. List_1_t3058052573 * L_2 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15500. int32_t L_3 = V_1;
  15501. NullCheck(L_2);
  15502. OrderBlock_t1585977831 L_4 = List_1_get_Item_m1878021807(L_2, L_3, /*hidden argument*/List_1_get_Item_m1878021807_RuntimeMethod_var);
  15503. V_3 = L_4;
  15504. UnityAction_t3245792599 * L_5 = (&V_3)->get_callback_1();
  15505. V_2 = L_5;
  15506. UnityAction_t3245792599 * L_6 = V_2;
  15507. if (!L_6)
  15508. {
  15509. goto IL_0036;
  15510. }
  15511. }
  15512. IL_0030:
  15513. {
  15514. UnityAction_t3245792599 * L_7 = V_2;
  15515. NullCheck(L_7);
  15516. UnityAction_Invoke_m893829196(L_7, /*hidden argument*/NULL);
  15517. }
  15518. IL_0036:
  15519. {
  15520. int32_t L_8 = V_1;
  15521. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  15522. }
  15523. IL_003b:
  15524. {
  15525. int32_t L_9 = V_1;
  15526. IL2CPP_RUNTIME_CLASS_INIT(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var);
  15527. List_1_t3058052573 * L_10 = ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->get_s_OrderBlocks_0();
  15528. NullCheck(L_10);
  15529. int32_t L_11 = List_1_get_Count_m1337941140(L_10, /*hidden argument*/List_1_get_Count_m1337941140_RuntimeMethod_var);
  15530. if ((((int32_t)L_9) < ((int32_t)L_11)))
  15531. {
  15532. goto IL_0015;
  15533. }
  15534. }
  15535. IL_004b:
  15536. {
  15537. IL2CPP_LEAVE(0x58, FINALLY_0051);
  15538. }
  15539. } // end try (depth: 1)
  15540. catch(Il2CppExceptionWrapper& e)
  15541. {
  15542. __last_unhandled_exception = (Exception_t *)e.ex;
  15543. goto FINALLY_0051;
  15544. }
  15545. FINALLY_0051:
  15546. { // begin finally (depth: 1)
  15547. RuntimeObject * L_12 = V_0;
  15548. Monitor_Exit_m3585316909(NULL /*static, unused*/, L_12, /*hidden argument*/NULL);
  15549. IL2CPP_END_FINALLY(81)
  15550. } // end finally (depth: 1)
  15551. IL2CPP_CLEANUP(81)
  15552. {
  15553. IL2CPP_JUMP_TBL(0x58, IL_0058)
  15554. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15555. }
  15556. IL_0058:
  15557. {
  15558. return;
  15559. }
  15560. }
  15561. // System.Void UnityEngine.BeforeRenderHelper::.cctor()
  15562. extern "C" IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1834968278 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15563. {
  15564. static bool s_Il2CppMethodInitialized;
  15565. if (!s_Il2CppMethodInitialized)
  15566. {
  15567. il2cpp_codegen_initialize_method (BeforeRenderHelper__cctor_m1834968278_MetadataUsageId);
  15568. s_Il2CppMethodInitialized = true;
  15569. }
  15570. {
  15571. List_1_t3058052573 * L_0 = (List_1_t3058052573 *)il2cpp_codegen_object_new(List_1_t3058052573_il2cpp_TypeInfo_var);
  15572. List_1__ctor_m1345008423(L_0, /*hidden argument*/List_1__ctor_m1345008423_RuntimeMethod_var);
  15573. ((BeforeRenderHelper_t1336903776_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t1336903776_il2cpp_TypeInfo_var))->set_s_OrderBlocks_0(L_0);
  15574. return;
  15575. }
  15576. }
  15577. #ifdef __clang__
  15578. #pragma clang diagnostic pop
  15579. #endif
  15580. #ifdef __clang__
  15581. #pragma clang diagnostic push
  15582. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15583. #pragma clang diagnostic ignored "-Wunused-variable"
  15584. #endif
  15585. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15586. extern "C" void OrderBlock_t1585977831_marshal_pinvoke(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_pinvoke& marshaled)
  15587. {
  15588. marshaled.___order_0 = unmarshaled.get_order_0();
  15589. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  15590. }
  15591. extern "C" void OrderBlock_t1585977831_marshal_pinvoke_back(const OrderBlock_t1585977831_marshaled_pinvoke& marshaled, OrderBlock_t1585977831& unmarshaled)
  15592. {
  15593. static bool s_Il2CppMethodInitialized;
  15594. if (!s_Il2CppMethodInitialized)
  15595. {
  15596. il2cpp_codegen_initialize_method (OrderBlock_t1585977831_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  15597. s_Il2CppMethodInitialized = true;
  15598. }
  15599. int32_t unmarshaled_order_temp_0 = 0;
  15600. unmarshaled_order_temp_0 = marshaled.___order_0;
  15601. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  15602. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t3245792599>(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var));
  15603. }
  15604. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15605. extern "C" void OrderBlock_t1585977831_marshal_pinvoke_cleanup(OrderBlock_t1585977831_marshaled_pinvoke& marshaled)
  15606. {
  15607. }
  15608. // Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15609. extern "C" void OrderBlock_t1585977831_marshal_com(const OrderBlock_t1585977831& unmarshaled, OrderBlock_t1585977831_marshaled_com& marshaled)
  15610. {
  15611. marshaled.___order_0 = unmarshaled.get_order_0();
  15612. marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_callback_1()));
  15613. }
  15614. extern "C" void OrderBlock_t1585977831_marshal_com_back(const OrderBlock_t1585977831_marshaled_com& marshaled, OrderBlock_t1585977831& unmarshaled)
  15615. {
  15616. static bool s_Il2CppMethodInitialized;
  15617. if (!s_Il2CppMethodInitialized)
  15618. {
  15619. il2cpp_codegen_initialize_method (OrderBlock_t1585977831_com_FromNativeMethodDefinition_MetadataUsageId);
  15620. s_Il2CppMethodInitialized = true;
  15621. }
  15622. int32_t unmarshaled_order_temp_0 = 0;
  15623. unmarshaled_order_temp_0 = marshaled.___order_0;
  15624. unmarshaled.set_order_0(unmarshaled_order_temp_0);
  15625. unmarshaled.set_callback_1(il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t3245792599>(marshaled.___callback_1, UnityAction_t3245792599_il2cpp_TypeInfo_var));
  15626. }
  15627. // Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
  15628. extern "C" void OrderBlock_t1585977831_marshal_com_cleanup(OrderBlock_t1585977831_marshaled_com& marshaled)
  15629. {
  15630. }
  15631. #ifdef __clang__
  15632. #pragma clang diagnostic pop
  15633. #endif
  15634. #ifdef __clang__
  15635. #pragma clang diagnostic push
  15636. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15637. #pragma clang diagnostic ignored "-Wunused-variable"
  15638. #endif
  15639. // System.Void UnityEngine.Behaviour::.ctor()
  15640. extern "C" IL2CPP_METHOD_ATTR void Behaviour__ctor_m346897018 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15641. {
  15642. {
  15643. Component__ctor_m1928064382(__this, /*hidden argument*/NULL);
  15644. return;
  15645. }
  15646. }
  15647. // System.Boolean UnityEngine.Behaviour::get_enabled()
  15648. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_m753527255 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15649. {
  15650. typedef bool (*Behaviour_get_enabled_m753527255_ftn) (Behaviour_t1437897464 *);
  15651. static Behaviour_get_enabled_m753527255_ftn _il2cpp_icall_func;
  15652. if (!_il2cpp_icall_func)
  15653. _il2cpp_icall_func = (Behaviour_get_enabled_m753527255_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_enabled()");
  15654. bool retVal = _il2cpp_icall_func(__this);
  15655. return retVal;
  15656. }
  15657. // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
  15658. extern "C" IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m20417929 (Behaviour_t1437897464 * __this, bool ___value0, const RuntimeMethod* method)
  15659. {
  15660. typedef void (*Behaviour_set_enabled_m20417929_ftn) (Behaviour_t1437897464 *, bool);
  15661. static Behaviour_set_enabled_m20417929_ftn _il2cpp_icall_func;
  15662. if (!_il2cpp_icall_func)
  15663. _il2cpp_icall_func = (Behaviour_set_enabled_m20417929_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::set_enabled(System.Boolean)");
  15664. _il2cpp_icall_func(__this, ___value0);
  15665. }
  15666. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  15667. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method)
  15668. {
  15669. typedef bool (*Behaviour_get_isActiveAndEnabled_m3143666263_ftn) (Behaviour_t1437897464 *);
  15670. static Behaviour_get_isActiveAndEnabled_m3143666263_ftn _il2cpp_icall_func;
  15671. if (!_il2cpp_icall_func)
  15672. _il2cpp_icall_func = (Behaviour_get_isActiveAndEnabled_m3143666263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Behaviour::get_isActiveAndEnabled()");
  15673. bool retVal = _il2cpp_icall_func(__this);
  15674. return retVal;
  15675. }
  15676. #ifdef __clang__
  15677. #pragma clang diagnostic pop
  15678. #endif
  15679. #ifdef __clang__
  15680. #pragma clang diagnostic push
  15681. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15682. #pragma clang diagnostic ignored "-Wunused-variable"
  15683. #endif
  15684. // System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  15685. extern "C" IL2CPP_METHOD_ATTR void Bounds__ctor_m1937678907 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method)
  15686. {
  15687. static bool s_Il2CppMethodInitialized;
  15688. if (!s_Il2CppMethodInitialized)
  15689. {
  15690. il2cpp_codegen_initialize_method (Bounds__ctor_m1937678907_MetadataUsageId);
  15691. s_Il2CppMethodInitialized = true;
  15692. }
  15693. {
  15694. Vector3_t3722313464 L_0 = ___center0;
  15695. __this->set_m_Center_0(L_0);
  15696. Vector3_t3722313464 L_1 = ___size1;
  15697. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15698. Vector3_t3722313464 L_2 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, (0.5f), /*hidden argument*/NULL);
  15699. __this->set_m_Extents_1(L_2);
  15700. return;
  15701. }
  15702. }
  15703. extern "C" void Bounds__ctor_m1937678907_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___center0, Vector3_t3722313464 ___size1, const RuntimeMethod* method)
  15704. {
  15705. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15706. Bounds__ctor_m1937678907(_thisAdjusted, ___center0, ___size1, method);
  15707. }
  15708. // System.Int32 UnityEngine.Bounds::GetHashCode()
  15709. extern "C" IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m1844059663 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15710. {
  15711. Vector3_t3722313464 V_0;
  15712. memset(&V_0, 0, sizeof(V_0));
  15713. Vector3_t3722313464 V_1;
  15714. memset(&V_1, 0, sizeof(V_1));
  15715. int32_t V_2 = 0;
  15716. {
  15717. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15718. V_0 = L_0;
  15719. int32_t L_1 = Vector3_GetHashCode_m2879461828((&V_0), /*hidden argument*/NULL);
  15720. Vector3_t3722313464 L_2 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15721. V_1 = L_2;
  15722. int32_t L_3 = Vector3_GetHashCode_m2879461828((&V_1), /*hidden argument*/NULL);
  15723. V_2 = ((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))));
  15724. goto IL_0032;
  15725. }
  15726. IL_0032:
  15727. {
  15728. int32_t L_4 = V_2;
  15729. return L_4;
  15730. }
  15731. }
  15732. extern "C" int32_t Bounds_GetHashCode_m1844059663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15733. {
  15734. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15735. return Bounds_GetHashCode_m1844059663(_thisAdjusted, method);
  15736. }
  15737. // System.Boolean UnityEngine.Bounds::Equals(System.Object)
  15738. extern "C" IL2CPP_METHOD_ATTR bool Bounds_Equals_m3920299735 (Bounds_t2266837910 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15739. {
  15740. static bool s_Il2CppMethodInitialized;
  15741. if (!s_Il2CppMethodInitialized)
  15742. {
  15743. il2cpp_codegen_initialize_method (Bounds_Equals_m3920299735_MetadataUsageId);
  15744. s_Il2CppMethodInitialized = true;
  15745. }
  15746. bool V_0 = false;
  15747. Bounds_t2266837910 V_1;
  15748. memset(&V_1, 0, sizeof(V_1));
  15749. Vector3_t3722313464 V_2;
  15750. memset(&V_2, 0, sizeof(V_2));
  15751. Vector3_t3722313464 V_3;
  15752. memset(&V_3, 0, sizeof(V_3));
  15753. int32_t G_B5_0 = 0;
  15754. {
  15755. RuntimeObject * L_0 = ___other0;
  15756. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Bounds_t2266837910_il2cpp_TypeInfo_var)))
  15757. {
  15758. goto IL_0013;
  15759. }
  15760. }
  15761. {
  15762. V_0 = (bool)0;
  15763. goto IL_0068;
  15764. }
  15765. IL_0013:
  15766. {
  15767. RuntimeObject * L_1 = ___other0;
  15768. V_1 = ((*(Bounds_t2266837910 *)((Bounds_t2266837910 *)UnBox(L_1, Bounds_t2266837910_il2cpp_TypeInfo_var))));
  15769. Vector3_t3722313464 L_2 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15770. V_2 = L_2;
  15771. Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&V_1), /*hidden argument*/NULL);
  15772. Vector3_t3722313464 L_4 = L_3;
  15773. RuntimeObject * L_5 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_4);
  15774. bool L_6 = Vector3_Equals_m1753054704((&V_2), L_5, /*hidden argument*/NULL);
  15775. if (!L_6)
  15776. {
  15777. goto IL_0061;
  15778. }
  15779. }
  15780. {
  15781. Vector3_t3722313464 L_7 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15782. V_3 = L_7;
  15783. Vector3_t3722313464 L_8 = Bounds_get_extents_m1304537151((&V_1), /*hidden argument*/NULL);
  15784. Vector3_t3722313464 L_9 = L_8;
  15785. RuntimeObject * L_10 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_9);
  15786. bool L_11 = Vector3_Equals_m1753054704((&V_3), L_10, /*hidden argument*/NULL);
  15787. G_B5_0 = ((int32_t)(L_11));
  15788. goto IL_0062;
  15789. }
  15790. IL_0061:
  15791. {
  15792. G_B5_0 = 0;
  15793. }
  15794. IL_0062:
  15795. {
  15796. V_0 = (bool)G_B5_0;
  15797. goto IL_0068;
  15798. }
  15799. IL_0068:
  15800. {
  15801. bool L_12 = V_0;
  15802. return L_12;
  15803. }
  15804. }
  15805. extern "C" bool Bounds_Equals_m3920299735_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  15806. {
  15807. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15808. return Bounds_Equals_m3920299735(_thisAdjusted, ___other0, method);
  15809. }
  15810. // UnityEngine.Vector3 UnityEngine.Bounds::get_center()
  15811. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_center_m1418449258 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15812. {
  15813. Vector3_t3722313464 V_0;
  15814. memset(&V_0, 0, sizeof(V_0));
  15815. {
  15816. Vector3_t3722313464 L_0 = __this->get_m_Center_0();
  15817. V_0 = L_0;
  15818. goto IL_000d;
  15819. }
  15820. IL_000d:
  15821. {
  15822. Vector3_t3722313464 L_1 = V_0;
  15823. return L_1;
  15824. }
  15825. }
  15826. extern "C" Vector3_t3722313464 Bounds_get_center_m1418449258_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15827. {
  15828. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15829. return Bounds_get_center_m1418449258(_thisAdjusted, method);
  15830. }
  15831. // System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
  15832. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_center_m335768106 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15833. {
  15834. {
  15835. Vector3_t3722313464 L_0 = ___value0;
  15836. __this->set_m_Center_0(L_0);
  15837. return;
  15838. }
  15839. }
  15840. extern "C" void Bounds_set_center_m335768106_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15841. {
  15842. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15843. Bounds_set_center_m335768106(_thisAdjusted, ___value0, method);
  15844. }
  15845. // UnityEngine.Vector3 UnityEngine.Bounds::get_size()
  15846. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_size_m1178783246 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15847. {
  15848. static bool s_Il2CppMethodInitialized;
  15849. if (!s_Il2CppMethodInitialized)
  15850. {
  15851. il2cpp_codegen_initialize_method (Bounds_get_size_m1178783246_MetadataUsageId);
  15852. s_Il2CppMethodInitialized = true;
  15853. }
  15854. Vector3_t3722313464 V_0;
  15855. memset(&V_0, 0, sizeof(V_0));
  15856. {
  15857. Vector3_t3722313464 L_0 = __this->get_m_Extents_1();
  15858. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15859. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (2.0f), /*hidden argument*/NULL);
  15860. V_0 = L_1;
  15861. goto IL_0017;
  15862. }
  15863. IL_0017:
  15864. {
  15865. Vector3_t3722313464 L_2 = V_0;
  15866. return L_2;
  15867. }
  15868. }
  15869. extern "C" Vector3_t3722313464 Bounds_get_size_m1178783246_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15870. {
  15871. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15872. return Bounds_get_size_m1178783246(_thisAdjusted, method);
  15873. }
  15874. // UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
  15875. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_extents_m1304537151 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15876. {
  15877. Vector3_t3722313464 V_0;
  15878. memset(&V_0, 0, sizeof(V_0));
  15879. {
  15880. Vector3_t3722313464 L_0 = __this->get_m_Extents_1();
  15881. V_0 = L_0;
  15882. goto IL_000d;
  15883. }
  15884. IL_000d:
  15885. {
  15886. Vector3_t3722313464 L_1 = V_0;
  15887. return L_1;
  15888. }
  15889. }
  15890. extern "C" Vector3_t3722313464 Bounds_get_extents_m1304537151_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15891. {
  15892. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15893. return Bounds_get_extents_m1304537151(_thisAdjusted, method);
  15894. }
  15895. // System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
  15896. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_extents_m2537337060 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15897. {
  15898. {
  15899. Vector3_t3722313464 L_0 = ___value0;
  15900. __this->set_m_Extents_1(L_0);
  15901. return;
  15902. }
  15903. }
  15904. extern "C" void Bounds_set_extents_m2537337060_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15905. {
  15906. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15907. Bounds_set_extents_m2537337060(_thisAdjusted, ___value0, method);
  15908. }
  15909. // UnityEngine.Vector3 UnityEngine.Bounds::get_min()
  15910. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_min_m3755135869 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15911. {
  15912. static bool s_Il2CppMethodInitialized;
  15913. if (!s_Il2CppMethodInitialized)
  15914. {
  15915. il2cpp_codegen_initialize_method (Bounds_get_min_m3755135869_MetadataUsageId);
  15916. s_Il2CppMethodInitialized = true;
  15917. }
  15918. Vector3_t3722313464 V_0;
  15919. memset(&V_0, 0, sizeof(V_0));
  15920. {
  15921. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15922. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15923. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15924. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  15925. V_0 = L_2;
  15926. goto IL_0018;
  15927. }
  15928. IL_0018:
  15929. {
  15930. Vector3_t3722313464 L_3 = V_0;
  15931. return L_3;
  15932. }
  15933. }
  15934. extern "C" Vector3_t3722313464 Bounds_get_min_m3755135869_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15935. {
  15936. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15937. return Bounds_get_min_m3755135869(_thisAdjusted, method);
  15938. }
  15939. // System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
  15940. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_min_m1190233381 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15941. {
  15942. {
  15943. Vector3_t3722313464 L_0 = ___value0;
  15944. Vector3_t3722313464 L_1 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  15945. Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL);
  15946. return;
  15947. }
  15948. }
  15949. extern "C" void Bounds_set_min_m1190233381_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15950. {
  15951. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15952. Bounds_set_min_m1190233381(_thisAdjusted, ___value0, method);
  15953. }
  15954. // UnityEngine.Vector3 UnityEngine.Bounds::get_max()
  15955. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Bounds_get_max_m3756577669 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  15956. {
  15957. static bool s_Il2CppMethodInitialized;
  15958. if (!s_Il2CppMethodInitialized)
  15959. {
  15960. il2cpp_codegen_initialize_method (Bounds_get_max_m3756577669_MetadataUsageId);
  15961. s_Il2CppMethodInitialized = true;
  15962. }
  15963. Vector3_t3722313464 V_0;
  15964. memset(&V_0, 0, sizeof(V_0));
  15965. {
  15966. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258(__this, /*hidden argument*/NULL);
  15967. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  15968. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15969. Vector3_t3722313464 L_2 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  15970. V_0 = L_2;
  15971. goto IL_0018;
  15972. }
  15973. IL_0018:
  15974. {
  15975. Vector3_t3722313464 L_3 = V_0;
  15976. return L_3;
  15977. }
  15978. }
  15979. extern "C" Vector3_t3722313464 Bounds_get_max_m3756577669_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  15980. {
  15981. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15982. return Bounds_get_max_m3756577669(_thisAdjusted, method);
  15983. }
  15984. // System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
  15985. extern "C" IL2CPP_METHOD_ATTR void Bounds_set_max_m3803927870 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15986. {
  15987. {
  15988. Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  15989. Vector3_t3722313464 L_1 = ___value0;
  15990. Bounds_SetMinMax_m2201062677(__this, L_0, L_1, /*hidden argument*/NULL);
  15991. return;
  15992. }
  15993. }
  15994. extern "C" void Bounds_set_max_m3803927870_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  15995. {
  15996. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  15997. Bounds_set_max_m3803927870(_thisAdjusted, ___value0, method);
  15998. }
  15999. // System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
  16000. extern "C" IL2CPP_METHOD_ATTR void Bounds_SetMinMax_m2201062677 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method)
  16001. {
  16002. static bool s_Il2CppMethodInitialized;
  16003. if (!s_Il2CppMethodInitialized)
  16004. {
  16005. il2cpp_codegen_initialize_method (Bounds_SetMinMax_m2201062677_MetadataUsageId);
  16006. s_Il2CppMethodInitialized = true;
  16007. }
  16008. {
  16009. Vector3_t3722313464 L_0 = ___max1;
  16010. Vector3_t3722313464 L_1 = ___min0;
  16011. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16012. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16013. Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_2, (0.5f), /*hidden argument*/NULL);
  16014. Bounds_set_extents_m2537337060(__this, L_3, /*hidden argument*/NULL);
  16015. Vector3_t3722313464 L_4 = ___min0;
  16016. Vector3_t3722313464 L_5 = Bounds_get_extents_m1304537151(__this, /*hidden argument*/NULL);
  16017. Vector3_t3722313464 L_6 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  16018. Bounds_set_center_m335768106(__this, L_6, /*hidden argument*/NULL);
  16019. return;
  16020. }
  16021. }
  16022. extern "C" void Bounds_SetMinMax_m2201062677_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___min0, Vector3_t3722313464 ___max1, const RuntimeMethod* method)
  16023. {
  16024. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16025. Bounds_SetMinMax_m2201062677(_thisAdjusted, ___min0, ___max1, method);
  16026. }
  16027. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
  16028. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m3553480203 (Bounds_t2266837910 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  16029. {
  16030. static bool s_Il2CppMethodInitialized;
  16031. if (!s_Il2CppMethodInitialized)
  16032. {
  16033. il2cpp_codegen_initialize_method (Bounds_Encapsulate_m3553480203_MetadataUsageId);
  16034. s_Il2CppMethodInitialized = true;
  16035. }
  16036. {
  16037. Vector3_t3722313464 L_0 = Bounds_get_min_m3755135869(__this, /*hidden argument*/NULL);
  16038. Vector3_t3722313464 L_1 = ___point0;
  16039. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16040. Vector3_t3722313464 L_2 = Vector3_Min_m1803158933(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16041. Vector3_t3722313464 L_3 = Bounds_get_max_m3756577669(__this, /*hidden argument*/NULL);
  16042. Vector3_t3722313464 L_4 = ___point0;
  16043. Vector3_t3722313464 L_5 = Vector3_Max_m3304052994(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16044. Bounds_SetMinMax_m2201062677(__this, L_2, L_5, /*hidden argument*/NULL);
  16045. return;
  16046. }
  16047. }
  16048. extern "C" void Bounds_Encapsulate_m3553480203_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  16049. {
  16050. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16051. Bounds_Encapsulate_m3553480203(_thisAdjusted, ___point0, method);
  16052. }
  16053. // System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
  16054. extern "C" IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1263362003 (Bounds_t2266837910 * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16055. {
  16056. static bool s_Il2CppMethodInitialized;
  16057. if (!s_Il2CppMethodInitialized)
  16058. {
  16059. il2cpp_codegen_initialize_method (Bounds_Encapsulate_m1263362003_MetadataUsageId);
  16060. s_Il2CppMethodInitialized = true;
  16061. }
  16062. {
  16063. Vector3_t3722313464 L_0 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL);
  16064. Vector3_t3722313464 L_1 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL);
  16065. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  16066. Vector3_t3722313464 L_2 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16067. Bounds_Encapsulate_m3553480203(__this, L_2, /*hidden argument*/NULL);
  16068. Vector3_t3722313464 L_3 = Bounds_get_center_m1418449258((&___bounds0), /*hidden argument*/NULL);
  16069. Vector3_t3722313464 L_4 = Bounds_get_extents_m1304537151((&___bounds0), /*hidden argument*/NULL);
  16070. Vector3_t3722313464 L_5 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16071. Bounds_Encapsulate_m3553480203(__this, L_5, /*hidden argument*/NULL);
  16072. return;
  16073. }
  16074. }
  16075. extern "C" void Bounds_Encapsulate_m1263362003_AdjustorThunk (RuntimeObject * __this, Bounds_t2266837910 ___bounds0, const RuntimeMethod* method)
  16076. {
  16077. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16078. Bounds_Encapsulate_m1263362003(_thisAdjusted, ___bounds0, method);
  16079. }
  16080. // System.String UnityEngine.Bounds::ToString()
  16081. extern "C" IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m4208690781 (Bounds_t2266837910 * __this, const RuntimeMethod* method)
  16082. {
  16083. static bool s_Il2CppMethodInitialized;
  16084. if (!s_Il2CppMethodInitialized)
  16085. {
  16086. il2cpp_codegen_initialize_method (Bounds_ToString_m4208690781_MetadataUsageId);
  16087. s_Il2CppMethodInitialized = true;
  16088. }
  16089. String_t* V_0 = NULL;
  16090. {
  16091. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  16092. Vector3_t3722313464 L_1 = __this->get_m_Center_0();
  16093. Vector3_t3722313464 L_2 = L_1;
  16094. RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2);
  16095. NullCheck(L_0);
  16096. ArrayElementTypeCheck (L_0, L_3);
  16097. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  16098. ObjectU5BU5D_t2843939325* L_4 = L_0;
  16099. Vector3_t3722313464 L_5 = __this->get_m_Extents_1();
  16100. Vector3_t3722313464 L_6 = L_5;
  16101. RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6);
  16102. NullCheck(L_4);
  16103. ArrayElementTypeCheck (L_4, L_7);
  16104. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  16105. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral940982150, L_4, /*hidden argument*/NULL);
  16106. V_0 = L_8;
  16107. goto IL_0033;
  16108. }
  16109. IL_0033:
  16110. {
  16111. String_t* L_9 = V_0;
  16112. return L_9;
  16113. }
  16114. }
  16115. extern "C" String_t* Bounds_ToString_m4208690781_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16116. {
  16117. Bounds_t2266837910 * _thisAdjusted = reinterpret_cast<Bounds_t2266837910 *>(__this + 1);
  16118. return Bounds_ToString_m4208690781(_thisAdjusted, method);
  16119. }
  16120. #ifdef __clang__
  16121. #pragma clang diagnostic pop
  16122. #endif
  16123. #ifdef __clang__
  16124. #pragma clang diagnostic push
  16125. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16126. #pragma clang diagnostic ignored "-Wunused-variable"
  16127. #endif
  16128. // System.Void UnityEngine.Camera::.ctor()
  16129. extern "C" IL2CPP_METHOD_ATTR void Camera__ctor_m741555041 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16130. {
  16131. {
  16132. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  16133. return;
  16134. }
  16135. }
  16136. // System.Single UnityEngine.Camera::get_fieldOfView()
  16137. extern "C" IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m1018585504 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16138. {
  16139. typedef float (*Camera_get_fieldOfView_m1018585504_ftn) (Camera_t4157153871 *);
  16140. static Camera_get_fieldOfView_m1018585504_ftn _il2cpp_icall_func;
  16141. if (!_il2cpp_icall_func)
  16142. _il2cpp_icall_func = (Camera_get_fieldOfView_m1018585504_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
  16143. float retVal = _il2cpp_icall_func(__this);
  16144. return retVal;
  16145. }
  16146. // System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
  16147. extern "C" IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m1438246590 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16148. {
  16149. typedef void (*Camera_set_fieldOfView_m1438246590_ftn) (Camera_t4157153871 *, float);
  16150. static Camera_set_fieldOfView_m1438246590_ftn _il2cpp_icall_func;
  16151. if (!_il2cpp_icall_func)
  16152. _il2cpp_icall_func = (Camera_set_fieldOfView_m1438246590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
  16153. _il2cpp_icall_func(__this, ___value0);
  16154. }
  16155. // System.Single UnityEngine.Camera::get_nearClipPlane()
  16156. extern "C" IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m837839537 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16157. {
  16158. typedef float (*Camera_get_nearClipPlane_m837839537_ftn) (Camera_t4157153871 *);
  16159. static Camera_get_nearClipPlane_m837839537_ftn _il2cpp_icall_func;
  16160. if (!_il2cpp_icall_func)
  16161. _il2cpp_icall_func = (Camera_get_nearClipPlane_m837839537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
  16162. float retVal = _il2cpp_icall_func(__this);
  16163. return retVal;
  16164. }
  16165. // System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
  16166. extern "C" IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m3667419702 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16167. {
  16168. typedef void (*Camera_set_nearClipPlane_m3667419702_ftn) (Camera_t4157153871 *, float);
  16169. static Camera_set_nearClipPlane_m3667419702_ftn _il2cpp_icall_func;
  16170. if (!_il2cpp_icall_func)
  16171. _il2cpp_icall_func = (Camera_set_nearClipPlane_m3667419702_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)");
  16172. _il2cpp_icall_func(__this, ___value0);
  16173. }
  16174. // System.Single UnityEngine.Camera::get_farClipPlane()
  16175. extern "C" IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m538536689 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16176. {
  16177. typedef float (*Camera_get_farClipPlane_m538536689_ftn) (Camera_t4157153871 *);
  16178. static Camera_get_farClipPlane_m538536689_ftn _il2cpp_icall_func;
  16179. if (!_il2cpp_icall_func)
  16180. _il2cpp_icall_func = (Camera_get_farClipPlane_m538536689_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
  16181. float retVal = _il2cpp_icall_func(__this);
  16182. return retVal;
  16183. }
  16184. // System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
  16185. extern "C" IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m3828313665 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16186. {
  16187. typedef void (*Camera_set_farClipPlane_m3828313665_ftn) (Camera_t4157153871 *, float);
  16188. static Camera_set_farClipPlane_m3828313665_ftn _il2cpp_icall_func;
  16189. if (!_il2cpp_icall_func)
  16190. _il2cpp_icall_func = (Camera_set_farClipPlane_m3828313665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
  16191. _il2cpp_icall_func(__this, ___value0);
  16192. }
  16193. // System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
  16194. extern "C" IL2CPP_METHOD_ATTR void Camera_set_renderingPath_m3563375443 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16195. {
  16196. typedef void (*Camera_set_renderingPath_m3563375443_ftn) (Camera_t4157153871 *, int32_t);
  16197. static Camera_set_renderingPath_m3563375443_ftn _il2cpp_icall_func;
  16198. if (!_il2cpp_icall_func)
  16199. _il2cpp_icall_func = (Camera_set_renderingPath_m3563375443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)");
  16200. _il2cpp_icall_func(__this, ___value0);
  16201. }
  16202. // System.Single UnityEngine.Camera::get_orthographicSize()
  16203. extern "C" IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m3903216845 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16204. {
  16205. typedef float (*Camera_get_orthographicSize_m3903216845_ftn) (Camera_t4157153871 *);
  16206. static Camera_get_orthographicSize_m3903216845_ftn _il2cpp_icall_func;
  16207. if (!_il2cpp_icall_func)
  16208. _il2cpp_icall_func = (Camera_get_orthographicSize_m3903216845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()");
  16209. float retVal = _il2cpp_icall_func(__this);
  16210. return retVal;
  16211. }
  16212. // System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
  16213. extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76971700 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16214. {
  16215. typedef void (*Camera_set_orthographicSize_m76971700_ftn) (Camera_t4157153871 *, float);
  16216. static Camera_set_orthographicSize_m76971700_ftn _il2cpp_icall_func;
  16217. if (!_il2cpp_icall_func)
  16218. _il2cpp_icall_func = (Camera_set_orthographicSize_m76971700_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)");
  16219. _il2cpp_icall_func(__this, ___value0);
  16220. }
  16221. // System.Boolean UnityEngine.Camera::get_orthographic()
  16222. extern "C" IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m2831464531 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16223. {
  16224. typedef bool (*Camera_get_orthographic_m2831464531_ftn) (Camera_t4157153871 *);
  16225. static Camera_get_orthographic_m2831464531_ftn _il2cpp_icall_func;
  16226. if (!_il2cpp_icall_func)
  16227. _il2cpp_icall_func = (Camera_get_orthographic_m2831464531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()");
  16228. bool retVal = _il2cpp_icall_func(__this);
  16229. return retVal;
  16230. }
  16231. // System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
  16232. extern "C" IL2CPP_METHOD_ATTR void Camera_set_orthographic_m2855749523 (Camera_t4157153871 * __this, bool ___value0, const RuntimeMethod* method)
  16233. {
  16234. typedef void (*Camera_set_orthographic_m2855749523_ftn) (Camera_t4157153871 *, bool);
  16235. static Camera_set_orthographic_m2855749523_ftn _il2cpp_icall_func;
  16236. if (!_il2cpp_icall_func)
  16237. _il2cpp_icall_func = (Camera_set_orthographic_m2855749523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)");
  16238. _il2cpp_icall_func(__this, ___value0);
  16239. }
  16240. // System.Single UnityEngine.Camera::get_depth()
  16241. extern "C" IL2CPP_METHOD_ATTR float Camera_get_depth_m2555926613 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16242. {
  16243. typedef float (*Camera_get_depth_m2555926613_ftn) (Camera_t4157153871 *);
  16244. static Camera_get_depth_m2555926613_ftn _il2cpp_icall_func;
  16245. if (!_il2cpp_icall_func)
  16246. _il2cpp_icall_func = (Camera_get_depth_m2555926613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
  16247. float retVal = _il2cpp_icall_func(__this);
  16248. return retVal;
  16249. }
  16250. // System.Void UnityEngine.Camera::set_depth(System.Single)
  16251. extern "C" IL2CPP_METHOD_ATTR void Camera_set_depth_m3611516936 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16252. {
  16253. typedef void (*Camera_set_depth_m3611516936_ftn) (Camera_t4157153871 *, float);
  16254. static Camera_set_depth_m3611516936_ftn _il2cpp_icall_func;
  16255. if (!_il2cpp_icall_func)
  16256. _il2cpp_icall_func = (Camera_set_depth_m3611516936_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)");
  16257. _il2cpp_icall_func(__this, ___value0);
  16258. }
  16259. // System.Single UnityEngine.Camera::get_aspect()
  16260. extern "C" IL2CPP_METHOD_ATTR float Camera_get_aspect_m862507514 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16261. {
  16262. typedef float (*Camera_get_aspect_m862507514_ftn) (Camera_t4157153871 *);
  16263. static Camera_get_aspect_m862507514_ftn _il2cpp_icall_func;
  16264. if (!_il2cpp_icall_func)
  16265. _il2cpp_icall_func = (Camera_get_aspect_m862507514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()");
  16266. float retVal = _il2cpp_icall_func(__this);
  16267. return retVal;
  16268. }
  16269. // System.Void UnityEngine.Camera::set_aspect(System.Single)
  16270. extern "C" IL2CPP_METHOD_ATTR void Camera_set_aspect_m2625464181 (Camera_t4157153871 * __this, float ___value0, const RuntimeMethod* method)
  16271. {
  16272. typedef void (*Camera_set_aspect_m2625464181_ftn) (Camera_t4157153871 *, float);
  16273. static Camera_set_aspect_m2625464181_ftn _il2cpp_icall_func;
  16274. if (!_il2cpp_icall_func)
  16275. _il2cpp_icall_func = (Camera_set_aspect_m2625464181_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)");
  16276. _il2cpp_icall_func(__this, ___value0);
  16277. }
  16278. // System.Int32 UnityEngine.Camera::get_cullingMask()
  16279. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m679085748 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16280. {
  16281. typedef int32_t (*Camera_get_cullingMask_m679085748_ftn) (Camera_t4157153871 *);
  16282. static Camera_get_cullingMask_m679085748_ftn _il2cpp_icall_func;
  16283. if (!_il2cpp_icall_func)
  16284. _il2cpp_icall_func = (Camera_get_cullingMask_m679085748_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
  16285. int32_t retVal = _il2cpp_icall_func(__this);
  16286. return retVal;
  16287. }
  16288. // System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
  16289. extern "C" IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m1402455777 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16290. {
  16291. typedef void (*Camera_set_cullingMask_m1402455777_ftn) (Camera_t4157153871 *, int32_t);
  16292. static Camera_set_cullingMask_m1402455777_ftn _il2cpp_icall_func;
  16293. if (!_il2cpp_icall_func)
  16294. _il2cpp_icall_func = (Camera_set_cullingMask_m1402455777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)");
  16295. _il2cpp_icall_func(__this, ___value0);
  16296. }
  16297. // System.Int32 UnityEngine.Camera::get_eventMask()
  16298. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_m819189086 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16299. {
  16300. typedef int32_t (*Camera_get_eventMask_m819189086_ftn) (Camera_t4157153871 *);
  16301. static Camera_get_eventMask_m819189086_ftn _il2cpp_icall_func;
  16302. if (!_il2cpp_icall_func)
  16303. _il2cpp_icall_func = (Camera_get_eventMask_m819189086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
  16304. int32_t retVal = _il2cpp_icall_func(__this);
  16305. return retVal;
  16306. }
  16307. // System.Void UnityEngine.Camera::set_eventMask(System.Int32)
  16308. extern "C" IL2CPP_METHOD_ATTR void Camera_set_eventMask_m1210303295 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16309. {
  16310. typedef void (*Camera_set_eventMask_m1210303295_ftn) (Camera_t4157153871 *, int32_t);
  16311. static Camera_set_eventMask_m1210303295_ftn _il2cpp_icall_func;
  16312. if (!_il2cpp_icall_func)
  16313. _il2cpp_icall_func = (Camera_set_eventMask_m1210303295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_eventMask(System.Int32)");
  16314. _il2cpp_icall_func(__this, ___value0);
  16315. }
  16316. // UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
  16317. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Camera_get_backgroundColor_m3310993309 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16318. {
  16319. Color_t2555686324 V_0;
  16320. memset(&V_0, 0, sizeof(V_0));
  16321. Color_t2555686324 V_1;
  16322. memset(&V_1, 0, sizeof(V_1));
  16323. {
  16324. Camera_INTERNAL_get_backgroundColor_m3007326131(__this, (&V_0), /*hidden argument*/NULL);
  16325. Color_t2555686324 L_0 = V_0;
  16326. V_1 = L_0;
  16327. goto IL_0010;
  16328. }
  16329. IL_0010:
  16330. {
  16331. Color_t2555686324 L_1 = V_1;
  16332. return L_1;
  16333. }
  16334. }
  16335. // System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
  16336. extern "C" IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m1332346802 (Camera_t4157153871 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  16337. {
  16338. {
  16339. Camera_INTERNAL_set_backgroundColor_m1542486218(__this, (&___value0), /*hidden argument*/NULL);
  16340. return;
  16341. }
  16342. }
  16343. // System.Void UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)
  16344. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_backgroundColor_m3007326131 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  16345. {
  16346. typedef void (*Camera_INTERNAL_get_backgroundColor_m3007326131_ftn) (Camera_t4157153871 *, Color_t2555686324 *);
  16347. static Camera_INTERNAL_get_backgroundColor_m3007326131_ftn _il2cpp_icall_func;
  16348. if (!_il2cpp_icall_func)
  16349. _il2cpp_icall_func = (Camera_INTERNAL_get_backgroundColor_m3007326131_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_backgroundColor(UnityEngine.Color&)");
  16350. _il2cpp_icall_func(__this, ___value0);
  16351. }
  16352. // System.Void UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)
  16353. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_backgroundColor_m1542486218 (Camera_t4157153871 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  16354. {
  16355. typedef void (*Camera_INTERNAL_set_backgroundColor_m1542486218_ftn) (Camera_t4157153871 *, Color_t2555686324 *);
  16356. static Camera_INTERNAL_set_backgroundColor_m1542486218_ftn _il2cpp_icall_func;
  16357. if (!_il2cpp_icall_func)
  16358. _il2cpp_icall_func = (Camera_INTERNAL_set_backgroundColor_m1542486218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_backgroundColor(UnityEngine.Color&)");
  16359. _il2cpp_icall_func(__this, ___value0);
  16360. }
  16361. // UnityEngine.Rect UnityEngine.Camera::get_rect()
  16362. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_rect_m2458154151 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16363. {
  16364. Rect_t2360479859 V_0;
  16365. memset(&V_0, 0, sizeof(V_0));
  16366. Rect_t2360479859 V_1;
  16367. memset(&V_1, 0, sizeof(V_1));
  16368. {
  16369. Camera_INTERNAL_get_rect_m3033597656(__this, (&V_0), /*hidden argument*/NULL);
  16370. Rect_t2360479859 L_0 = V_0;
  16371. V_1 = L_0;
  16372. goto IL_0010;
  16373. }
  16374. IL_0010:
  16375. {
  16376. Rect_t2360479859 L_1 = V_1;
  16377. return L_1;
  16378. }
  16379. }
  16380. // System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
  16381. extern "C" IL2CPP_METHOD_ATTR void Camera_set_rect_m521006799 (Camera_t4157153871 * __this, Rect_t2360479859 ___value0, const RuntimeMethod* method)
  16382. {
  16383. {
  16384. Camera_INTERNAL_set_rect_m59586497(__this, (&___value0), /*hidden argument*/NULL);
  16385. return;
  16386. }
  16387. }
  16388. // System.Void UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)
  16389. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_rect_m3033597656 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  16390. {
  16391. typedef void (*Camera_INTERNAL_get_rect_m3033597656_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  16392. static Camera_INTERNAL_get_rect_m3033597656_ftn _il2cpp_icall_func;
  16393. if (!_il2cpp_icall_func)
  16394. _il2cpp_icall_func = (Camera_INTERNAL_get_rect_m3033597656_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_rect(UnityEngine.Rect&)");
  16395. _il2cpp_icall_func(__this, ___value0);
  16396. }
  16397. // System.Void UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)
  16398. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_rect_m59586497 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  16399. {
  16400. typedef void (*Camera_INTERNAL_set_rect_m59586497_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  16401. static Camera_INTERNAL_set_rect_m59586497_ftn _il2cpp_icall_func;
  16402. if (!_il2cpp_icall_func)
  16403. _il2cpp_icall_func = (Camera_INTERNAL_set_rect_m59586497_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_rect(UnityEngine.Rect&)");
  16404. _il2cpp_icall_func(__this, ___value0);
  16405. }
  16406. // UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
  16407. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Camera_get_pixelRect_m2283183456 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16408. {
  16409. Rect_t2360479859 V_0;
  16410. memset(&V_0, 0, sizeof(V_0));
  16411. Rect_t2360479859 V_1;
  16412. memset(&V_1, 0, sizeof(V_1));
  16413. {
  16414. Camera_INTERNAL_get_pixelRect_m2277658347(__this, (&V_0), /*hidden argument*/NULL);
  16415. Rect_t2360479859 L_0 = V_0;
  16416. V_1 = L_0;
  16417. goto IL_0010;
  16418. }
  16419. IL_0010:
  16420. {
  16421. Rect_t2360479859 L_1 = V_1;
  16422. return L_1;
  16423. }
  16424. }
  16425. // System.Void UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)
  16426. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_pixelRect_m2277658347 (Camera_t4157153871 * __this, Rect_t2360479859 * ___value0, const RuntimeMethod* method)
  16427. {
  16428. typedef void (*Camera_INTERNAL_get_pixelRect_m2277658347_ftn) (Camera_t4157153871 *, Rect_t2360479859 *);
  16429. static Camera_INTERNAL_get_pixelRect_m2277658347_ftn _il2cpp_icall_func;
  16430. if (!_il2cpp_icall_func)
  16431. _il2cpp_icall_func = (Camera_INTERNAL_get_pixelRect_m2277658347_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_pixelRect(UnityEngine.Rect&)");
  16432. _il2cpp_icall_func(__this, ___value0);
  16433. }
  16434. // UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
  16435. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * Camera_get_targetTexture_m2278634983 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16436. {
  16437. typedef RenderTexture_t2108887433 * (*Camera_get_targetTexture_m2278634983_ftn) (Camera_t4157153871 *);
  16438. static Camera_get_targetTexture_m2278634983_ftn _il2cpp_icall_func;
  16439. if (!_il2cpp_icall_func)
  16440. _il2cpp_icall_func = (Camera_get_targetTexture_m2278634983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
  16441. RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(__this);
  16442. return retVal;
  16443. }
  16444. // System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
  16445. extern "C" IL2CPP_METHOD_ATTR void Camera_set_targetTexture_m3148311140 (Camera_t4157153871 * __this, RenderTexture_t2108887433 * ___value0, const RuntimeMethod* method)
  16446. {
  16447. typedef void (*Camera_set_targetTexture_m3148311140_ftn) (Camera_t4157153871 *, RenderTexture_t2108887433 *);
  16448. static Camera_set_targetTexture_m3148311140_ftn _il2cpp_icall_func;
  16449. if (!_il2cpp_icall_func)
  16450. _il2cpp_icall_func = (Camera_set_targetTexture_m3148311140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)");
  16451. _il2cpp_icall_func(__this, ___value0);
  16452. }
  16453. // System.Int32 UnityEngine.Camera::get_pixelWidth()
  16454. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m1110053668 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16455. {
  16456. typedef int32_t (*Camera_get_pixelWidth_m1110053668_ftn) (Camera_t4157153871 *);
  16457. static Camera_get_pixelWidth_m1110053668_ftn _il2cpp_icall_func;
  16458. if (!_il2cpp_icall_func)
  16459. _il2cpp_icall_func = (Camera_get_pixelWidth_m1110053668_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()");
  16460. int32_t retVal = _il2cpp_icall_func(__this);
  16461. return retVal;
  16462. }
  16463. // System.Int32 UnityEngine.Camera::get_pixelHeight()
  16464. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m722276884 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16465. {
  16466. typedef int32_t (*Camera_get_pixelHeight_m722276884_ftn) (Camera_t4157153871 *);
  16467. static Camera_get_pixelHeight_m722276884_ftn _il2cpp_icall_func;
  16468. if (!_il2cpp_icall_func)
  16469. _il2cpp_icall_func = (Camera_get_pixelHeight_m722276884_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()");
  16470. int32_t retVal = _il2cpp_icall_func(__this);
  16471. return retVal;
  16472. }
  16473. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
  16474. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_worldToCameraMatrix_m22661425 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16475. {
  16476. Matrix4x4_t1817901843 V_0;
  16477. memset(&V_0, 0, sizeof(V_0));
  16478. Matrix4x4_t1817901843 V_1;
  16479. memset(&V_1, 0, sizeof(V_1));
  16480. {
  16481. Camera_INTERNAL_get_worldToCameraMatrix_m3766537960(__this, (&V_0), /*hidden argument*/NULL);
  16482. Matrix4x4_t1817901843 L_0 = V_0;
  16483. V_1 = L_0;
  16484. goto IL_0010;
  16485. }
  16486. IL_0010:
  16487. {
  16488. Matrix4x4_t1817901843 L_1 = V_1;
  16489. return L_1;
  16490. }
  16491. }
  16492. // System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
  16493. extern "C" IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_m2548466927 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  16494. {
  16495. {
  16496. Camera_INTERNAL_set_worldToCameraMatrix_m199332843(__this, (&___value0), /*hidden argument*/NULL);
  16497. return;
  16498. }
  16499. }
  16500. // System.Void UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  16501. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_worldToCameraMatrix_m3766537960 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  16502. {
  16503. typedef void (*Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  16504. static Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn _il2cpp_icall_func;
  16505. if (!_il2cpp_icall_func)
  16506. _il2cpp_icall_func = (Camera_INTERNAL_get_worldToCameraMatrix_m3766537960_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_worldToCameraMatrix(UnityEngine.Matrix4x4&)");
  16507. _il2cpp_icall_func(__this, ___value0);
  16508. }
  16509. // System.Void UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)
  16510. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_worldToCameraMatrix_m199332843 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  16511. {
  16512. typedef void (*Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  16513. static Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn _il2cpp_icall_func;
  16514. if (!_il2cpp_icall_func)
  16515. _il2cpp_icall_func = (Camera_INTERNAL_set_worldToCameraMatrix_m199332843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_worldToCameraMatrix(UnityEngine.Matrix4x4&)");
  16516. _il2cpp_icall_func(__this, ___value0);
  16517. }
  16518. // UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
  16519. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Camera_get_projectionMatrix_m667780853 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16520. {
  16521. Matrix4x4_t1817901843 V_0;
  16522. memset(&V_0, 0, sizeof(V_0));
  16523. Matrix4x4_t1817901843 V_1;
  16524. memset(&V_1, 0, sizeof(V_1));
  16525. {
  16526. Camera_INTERNAL_get_projectionMatrix_m3544213898(__this, (&V_0), /*hidden argument*/NULL);
  16527. Matrix4x4_t1817901843 L_0 = V_0;
  16528. V_1 = L_0;
  16529. goto IL_0010;
  16530. }
  16531. IL_0010:
  16532. {
  16533. Matrix4x4_t1817901843 L_1 = V_1;
  16534. return L_1;
  16535. }
  16536. }
  16537. // System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
  16538. extern "C" IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m3293177686 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 ___value0, const RuntimeMethod* method)
  16539. {
  16540. {
  16541. Camera_INTERNAL_set_projectionMatrix_m3705557330(__this, (&___value0), /*hidden argument*/NULL);
  16542. return;
  16543. }
  16544. }
  16545. // System.Void UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)
  16546. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_get_projectionMatrix_m3544213898 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  16547. {
  16548. typedef void (*Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  16549. static Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn _il2cpp_icall_func;
  16550. if (!_il2cpp_icall_func)
  16551. _il2cpp_icall_func = (Camera_INTERNAL_get_projectionMatrix_m3544213898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_get_projectionMatrix(UnityEngine.Matrix4x4&)");
  16552. _il2cpp_icall_func(__this, ___value0);
  16553. }
  16554. // System.Void UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)
  16555. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_set_projectionMatrix_m3705557330 (Camera_t4157153871 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  16556. {
  16557. typedef void (*Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn) (Camera_t4157153871 *, Matrix4x4_t1817901843 *);
  16558. static Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn _il2cpp_icall_func;
  16559. if (!_il2cpp_icall_func)
  16560. _il2cpp_icall_func = (Camera_INTERNAL_set_projectionMatrix_m3705557330_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_set_projectionMatrix(UnityEngine.Matrix4x4&)");
  16561. _il2cpp_icall_func(__this, ___value0);
  16562. }
  16563. // UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
  16564. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m992534691 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16565. {
  16566. typedef int32_t (*Camera_get_clearFlags_m992534691_ftn) (Camera_t4157153871 *);
  16567. static Camera_get_clearFlags_m992534691_ftn _il2cpp_icall_func;
  16568. if (!_il2cpp_icall_func)
  16569. _il2cpp_icall_func = (Camera_get_clearFlags_m992534691_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
  16570. int32_t retVal = _il2cpp_icall_func(__this);
  16571. return retVal;
  16572. }
  16573. // System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
  16574. extern "C" IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m2207032996 (Camera_t4157153871 * __this, int32_t ___value0, const RuntimeMethod* method)
  16575. {
  16576. typedef void (*Camera_set_clearFlags_m2207032996_ftn) (Camera_t4157153871 *, int32_t);
  16577. static Camera_set_clearFlags_m2207032996_ftn _il2cpp_icall_func;
  16578. if (!_il2cpp_icall_func)
  16579. _il2cpp_icall_func = (Camera_set_clearFlags_m2207032996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)");
  16580. _il2cpp_icall_func(__this, ___value0);
  16581. }
  16582. // System.Int32 UnityEngine.Camera::get_targetDisplay()
  16583. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2285699927 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16584. {
  16585. typedef int32_t (*Camera_get_targetDisplay_m2285699927_ftn) (Camera_t4157153871 *);
  16586. static Camera_get_targetDisplay_m2285699927_ftn _il2cpp_icall_func;
  16587. if (!_il2cpp_icall_func)
  16588. _il2cpp_icall_func = (Camera_get_targetDisplay_m2285699927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
  16589. int32_t retVal = _il2cpp_icall_func(__this);
  16590. return retVal;
  16591. }
  16592. // UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
  16593. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToScreenPoint_m3726311023 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16594. {
  16595. Vector3_t3722313464 V_0;
  16596. memset(&V_0, 0, sizeof(V_0));
  16597. Vector3_t3722313464 V_1;
  16598. memset(&V_1, 0, sizeof(V_1));
  16599. {
  16600. Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16601. Vector3_t3722313464 L_0 = V_0;
  16602. V_1 = L_0;
  16603. goto IL_0012;
  16604. }
  16605. IL_0012:
  16606. {
  16607. Vector3_t3722313464 L_1 = V_1;
  16608. return L_1;
  16609. }
  16610. }
  16611. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  16612. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  16613. {
  16614. typedef void (*Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  16615. static Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn _il2cpp_icall_func;
  16616. if (!_il2cpp_icall_func)
  16617. _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToScreenPoint_m2090700276_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToScreenPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  16618. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16619. }
  16620. // UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
  16621. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_WorldToViewportPoint_m1538355680 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16622. {
  16623. Vector3_t3722313464 V_0;
  16624. memset(&V_0, 0, sizeof(V_0));
  16625. Vector3_t3722313464 V_1;
  16626. memset(&V_1, 0, sizeof(V_1));
  16627. {
  16628. Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16629. Vector3_t3722313464 L_0 = V_0;
  16630. V_1 = L_0;
  16631. goto IL_0012;
  16632. }
  16633. IL_0012:
  16634. {
  16635. Vector3_t3722313464 L_1 = V_1;
  16636. return L_1;
  16637. }
  16638. }
  16639. // System.Void UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  16640. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  16641. {
  16642. typedef void (*Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  16643. static Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn _il2cpp_icall_func;
  16644. if (!_il2cpp_icall_func)
  16645. _il2cpp_icall_func = (Camera_INTERNAL_CALL_WorldToViewportPoint_m2483778997_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_WorldToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  16646. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16647. }
  16648. // UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
  16649. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ViewportToWorldPoint_m4277738824 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16650. {
  16651. Vector3_t3722313464 V_0;
  16652. memset(&V_0, 0, sizeof(V_0));
  16653. Vector3_t3722313464 V_1;
  16654. memset(&V_1, 0, sizeof(V_1));
  16655. {
  16656. Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16657. Vector3_t3722313464 L_0 = V_0;
  16658. V_1 = L_0;
  16659. goto IL_0012;
  16660. }
  16661. IL_0012:
  16662. {
  16663. Vector3_t3722313464 L_1 = V_1;
  16664. return L_1;
  16665. }
  16666. }
  16667. // System.Void UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  16668. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  16669. {
  16670. typedef void (*Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  16671. static Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn _il2cpp_icall_func;
  16672. if (!_il2cpp_icall_func)
  16673. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ViewportToWorldPoint_m3902229996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ViewportToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  16674. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16675. }
  16676. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
  16677. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToWorldPoint_m3978588570 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16678. {
  16679. Vector3_t3722313464 V_0;
  16680. memset(&V_0, 0, sizeof(V_0));
  16681. Vector3_t3722313464 V_1;
  16682. memset(&V_1, 0, sizeof(V_1));
  16683. {
  16684. Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16685. Vector3_t3722313464 L_0 = V_0;
  16686. V_1 = L_0;
  16687. goto IL_0012;
  16688. }
  16689. IL_0012:
  16690. {
  16691. Vector3_t3722313464 L_1 = V_1;
  16692. return L_1;
  16693. }
  16694. }
  16695. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  16696. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  16697. {
  16698. typedef void (*Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  16699. static Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn _il2cpp_icall_func;
  16700. if (!_il2cpp_icall_func)
  16701. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToWorldPoint_m845213319_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToWorldPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  16702. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16703. }
  16704. // UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
  16705. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Camera_ScreenToViewportPoint_m3569032523 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16706. {
  16707. Vector3_t3722313464 V_0;
  16708. memset(&V_0, 0, sizeof(V_0));
  16709. Vector3_t3722313464 V_1;
  16710. memset(&V_1, 0, sizeof(V_1));
  16711. {
  16712. Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16713. Vector3_t3722313464 L_0 = V_0;
  16714. V_1 = L_0;
  16715. goto IL_0012;
  16716. }
  16717. IL_0012:
  16718. {
  16719. Vector3_t3722313464 L_1 = V_1;
  16720. return L_1;
  16721. }
  16722. }
  16723. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)
  16724. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  16725. {
  16726. typedef void (*Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  16727. static Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn _il2cpp_icall_func;
  16728. if (!_il2cpp_icall_func)
  16729. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenToViewportPoint_m1475461778_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenToViewportPoint(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  16730. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16731. }
  16732. // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
  16733. extern "C" IL2CPP_METHOD_ATTR Ray_t3785851493 Camera_ScreenPointToRay_m3764635188 (Camera_t4157153871 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  16734. {
  16735. Ray_t3785851493 V_0;
  16736. memset(&V_0, 0, sizeof(V_0));
  16737. Ray_t3785851493 V_1;
  16738. memset(&V_1, 0, sizeof(V_1));
  16739. {
  16740. Camera_INTERNAL_CALL_ScreenPointToRay_m394533292(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  16741. Ray_t3785851493 L_0 = V_0;
  16742. V_1 = L_0;
  16743. goto IL_0012;
  16744. }
  16745. IL_0012:
  16746. {
  16747. Ray_t3785851493 L_1 = V_1;
  16748. return L_1;
  16749. }
  16750. }
  16751. // System.Void UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)
  16752. extern "C" IL2CPP_METHOD_ATTR void Camera_INTERNAL_CALL_ScreenPointToRay_m394533292 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Vector3_t3722313464 * ___position1, Ray_t3785851493 * ___value2, const RuntimeMethod* method)
  16753. {
  16754. typedef void (*Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn) (Camera_t4157153871 *, Vector3_t3722313464 *, Ray_t3785851493 *);
  16755. static Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn _il2cpp_icall_func;
  16756. if (!_il2cpp_icall_func)
  16757. _il2cpp_icall_func = (Camera_INTERNAL_CALL_ScreenPointToRay_m394533292_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_ScreenPointToRay(UnityEngine.Camera,UnityEngine.Vector3&,UnityEngine.Ray&)");
  16758. _il2cpp_icall_func(___self0, ___position1, ___value2);
  16759. }
  16760. // UnityEngine.Camera UnityEngine.Camera::get_main()
  16761. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_main_m3643453163 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16762. {
  16763. typedef Camera_t4157153871 * (*Camera_get_main_m3643453163_ftn) ();
  16764. static Camera_get_main_m3643453163_ftn _il2cpp_icall_func;
  16765. if (!_il2cpp_icall_func)
  16766. _il2cpp_icall_func = (Camera_get_main_m3643453163_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
  16767. Camera_t4157153871 * retVal = _il2cpp_icall_func();
  16768. return retVal;
  16769. }
  16770. // UnityEngine.Camera UnityEngine.Camera::get_current()
  16771. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * Camera_get_current_m929992396 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16772. {
  16773. typedef Camera_t4157153871 * (*Camera_get_current_m929992396_ftn) ();
  16774. static Camera_get_current_m929992396_ftn _il2cpp_icall_func;
  16775. if (!_il2cpp_icall_func)
  16776. _il2cpp_icall_func = (Camera_get_current_m929992396_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
  16777. Camera_t4157153871 * retVal = _il2cpp_icall_func();
  16778. return retVal;
  16779. }
  16780. // UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
  16781. extern "C" IL2CPP_METHOD_ATTR CameraU5BU5D_t1709987734* Camera_get_allCameras_m2948461600 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16782. {
  16783. typedef CameraU5BU5D_t1709987734* (*Camera_get_allCameras_m2948461600_ftn) ();
  16784. static Camera_get_allCameras_m2948461600_ftn _il2cpp_icall_func;
  16785. if (!_il2cpp_icall_func)
  16786. _il2cpp_icall_func = (Camera_get_allCameras_m2948461600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCameras()");
  16787. CameraU5BU5D_t1709987734* retVal = _il2cpp_icall_func();
  16788. return retVal;
  16789. }
  16790. // System.Int32 UnityEngine.Camera::get_allCamerasCount()
  16791. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m528453758 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16792. {
  16793. typedef int32_t (*Camera_get_allCamerasCount_m528453758_ftn) ();
  16794. static Camera_get_allCamerasCount_m528453758_ftn _il2cpp_icall_func;
  16795. if (!_il2cpp_icall_func)
  16796. _il2cpp_icall_func = (Camera_get_allCamerasCount_m528453758_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allCamerasCount()");
  16797. int32_t retVal = _il2cpp_icall_func();
  16798. return retVal;
  16799. }
  16800. // System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
  16801. extern "C" IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m668492922 (RuntimeObject * __this /* static, unused */, CameraU5BU5D_t1709987734* ___cameras0, const RuntimeMethod* method)
  16802. {
  16803. typedef int32_t (*Camera_GetAllCameras_m668492922_ftn) (CameraU5BU5D_t1709987734*);
  16804. static Camera_GetAllCameras_m668492922_ftn _il2cpp_icall_func;
  16805. if (!_il2cpp_icall_func)
  16806. _il2cpp_icall_func = (Camera_GetAllCameras_m668492922_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])");
  16807. int32_t retVal = _il2cpp_icall_func(___cameras0);
  16808. return retVal;
  16809. }
  16810. // System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
  16811. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m2869588437 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  16812. {
  16813. static bool s_Il2CppMethodInitialized;
  16814. if (!s_Il2CppMethodInitialized)
  16815. {
  16816. il2cpp_codegen_initialize_method (Camera_FireOnPreCull_m2869588437_MetadataUsageId);
  16817. s_Il2CppMethodInitialized = true;
  16818. }
  16819. {
  16820. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2();
  16821. if (!L_0)
  16822. {
  16823. goto IL_0016;
  16824. }
  16825. }
  16826. {
  16827. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreCull_2();
  16828. Camera_t4157153871 * L_2 = ___cam0;
  16829. NullCheck(L_1);
  16830. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  16831. }
  16832. IL_0016:
  16833. {
  16834. return;
  16835. }
  16836. }
  16837. // System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
  16838. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m3450823610 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  16839. {
  16840. static bool s_Il2CppMethodInitialized;
  16841. if (!s_Il2CppMethodInitialized)
  16842. {
  16843. il2cpp_codegen_initialize_method (Camera_FireOnPreRender_m3450823610_MetadataUsageId);
  16844. s_Il2CppMethodInitialized = true;
  16845. }
  16846. {
  16847. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3();
  16848. if (!L_0)
  16849. {
  16850. goto IL_0016;
  16851. }
  16852. }
  16853. {
  16854. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPreRender_3();
  16855. Camera_t4157153871 * L_2 = ___cam0;
  16856. NullCheck(L_1);
  16857. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  16858. }
  16859. IL_0016:
  16860. {
  16861. return;
  16862. }
  16863. }
  16864. // System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
  16865. extern "C" IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m1456255957 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  16866. {
  16867. static bool s_Il2CppMethodInitialized;
  16868. if (!s_Il2CppMethodInitialized)
  16869. {
  16870. il2cpp_codegen_initialize_method (Camera_FireOnPostRender_m1456255957_MetadataUsageId);
  16871. s_Il2CppMethodInitialized = true;
  16872. }
  16873. {
  16874. CameraCallback_t190067161 * L_0 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4();
  16875. if (!L_0)
  16876. {
  16877. goto IL_0016;
  16878. }
  16879. }
  16880. {
  16881. CameraCallback_t190067161 * L_1 = ((Camera_t4157153871_StaticFields*)il2cpp_codegen_static_fields_for(Camera_t4157153871_il2cpp_TypeInfo_var))->get_onPostRender_4();
  16882. Camera_t4157153871 * L_2 = ___cam0;
  16883. NullCheck(L_1);
  16884. CameraCallback_Invoke_m3308824940(L_1, L_2, /*hidden argument*/NULL);
  16885. }
  16886. IL_0016:
  16887. {
  16888. return;
  16889. }
  16890. }
  16891. // System.Void UnityEngine.Camera::Render()
  16892. extern "C" IL2CPP_METHOD_ATTR void Camera_Render_m2813253190 (Camera_t4157153871 * __this, const RuntimeMethod* method)
  16893. {
  16894. typedef void (*Camera_Render_m2813253190_ftn) (Camera_t4157153871 *);
  16895. static Camera_Render_m2813253190_ftn _il2cpp_icall_func;
  16896. if (!_il2cpp_icall_func)
  16897. _il2cpp_icall_func = (Camera_Render_m2813253190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()");
  16898. _il2cpp_icall_func(__this);
  16899. }
  16900. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry(UnityEngine.Ray,System.Single,System.Int32)
  16901. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry_m3913529496 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method)
  16902. {
  16903. GameObject_t1113636619 * V_0 = NULL;
  16904. {
  16905. float L_0 = ___distance1;
  16906. int32_t L_1 = ___layerMask2;
  16907. GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry_m3238909295(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL);
  16908. V_0 = L_2;
  16909. goto IL_0011;
  16910. }
  16911. IL_0011:
  16912. {
  16913. GameObject_t1113636619 * L_3 = V_0;
  16914. return L_3;
  16915. }
  16916. }
  16917. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  16918. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry_m3238909295 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  16919. {
  16920. typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t);
  16921. static Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn _il2cpp_icall_func;
  16922. if (!_il2cpp_icall_func)
  16923. _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry_m3238909295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  16924. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3);
  16925. return retVal;
  16926. }
  16927. // UnityEngine.GameObject UnityEngine.Camera::RaycastTry2D(UnityEngine.Ray,System.Single,System.Int32)
  16928. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_RaycastTry2D_m2460696262 (Camera_t4157153871 * __this, Ray_t3785851493 ___ray0, float ___distance1, int32_t ___layerMask2, const RuntimeMethod* method)
  16929. {
  16930. GameObject_t1113636619 * V_0 = NULL;
  16931. {
  16932. float L_0 = ___distance1;
  16933. int32_t L_1 = ___layerMask2;
  16934. GameObject_t1113636619 * L_2 = Camera_INTERNAL_CALL_RaycastTry2D_m3172975827(NULL /*static, unused*/, __this, (&___ray0), L_0, L_1, /*hidden argument*/NULL);
  16935. V_0 = L_2;
  16936. goto IL_0011;
  16937. }
  16938. IL_0011:
  16939. {
  16940. GameObject_t1113636619 * L_3 = V_0;
  16941. return L_3;
  16942. }
  16943. }
  16944. // UnityEngine.GameObject UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
  16945. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Camera_INTERNAL_CALL_RaycastTry2D_m3172975827 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___self0, Ray_t3785851493 * ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
  16946. {
  16947. typedef GameObject_t1113636619 * (*Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn) (Camera_t4157153871 *, Ray_t3785851493 *, float, int32_t);
  16948. static Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn _il2cpp_icall_func;
  16949. if (!_il2cpp_icall_func)
  16950. _il2cpp_icall_func = (Camera_INTERNAL_CALL_RaycastTry2D_m3172975827_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::INTERNAL_CALL_RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
  16951. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___self0, ___ray1, ___distance2, ___layerMask3);
  16952. return retVal;
  16953. }
  16954. #ifdef __clang__
  16955. #pragma clang diagnostic pop
  16956. #endif
  16957. #ifdef __clang__
  16958. #pragma clang diagnostic push
  16959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16960. #pragma clang diagnostic ignored "-Wunused-variable"
  16961. #endif
  16962. // System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
  16963. extern "C" IL2CPP_METHOD_ATTR void CameraCallback__ctor_m899467377 (CameraCallback_t190067161 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  16964. {
  16965. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  16966. __this->set_method_3(___method1);
  16967. __this->set_m_target_2(___object0);
  16968. }
  16969. // System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
  16970. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m3308824940 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, const RuntimeMethod* method)
  16971. {
  16972. if(__this->get_prev_9() != NULL)
  16973. {
  16974. CameraCallback_Invoke_m3308824940((CameraCallback_t190067161 *)__this->get_prev_9(), ___cam0, method);
  16975. }
  16976. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  16977. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  16978. RuntimeObject* targetThis = __this->get_m_target_2();
  16979. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  16980. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  16981. if (___methodIsStatic)
  16982. {
  16983. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  16984. {
  16985. // open
  16986. {
  16987. typedef void (*FunctionPointerType) (RuntimeObject *, Camera_t4157153871 *, const RuntimeMethod*);
  16988. ((FunctionPointerType)targetMethodPointer)(NULL, ___cam0, targetMethod);
  16989. }
  16990. }
  16991. else
  16992. {
  16993. // closed
  16994. {
  16995. typedef void (*FunctionPointerType) (RuntimeObject *, void*, Camera_t4157153871 *, const RuntimeMethod*);
  16996. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___cam0, targetMethod);
  16997. }
  16998. }
  16999. }
  17000. else
  17001. {
  17002. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  17003. {
  17004. // closed
  17005. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  17006. {
  17007. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  17008. {
  17009. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  17010. GenericInterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0);
  17011. else
  17012. GenericVirtActionInvoker1< Camera_t4157153871 * >::Invoke(targetMethod, targetThis, ___cam0);
  17013. }
  17014. else
  17015. {
  17016. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  17017. InterfaceActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___cam0);
  17018. else
  17019. VirtActionInvoker1< Camera_t4157153871 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___cam0);
  17020. }
  17021. }
  17022. else
  17023. {
  17024. typedef void (*FunctionPointerType) (void*, Camera_t4157153871 *, const RuntimeMethod*);
  17025. ((FunctionPointerType)targetMethodPointer)(targetThis, ___cam0, targetMethod);
  17026. }
  17027. }
  17028. else
  17029. {
  17030. // open
  17031. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  17032. {
  17033. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  17034. {
  17035. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  17036. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___cam0);
  17037. else
  17038. GenericVirtActionInvoker0::Invoke(targetMethod, ___cam0);
  17039. }
  17040. else
  17041. {
  17042. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  17043. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___cam0);
  17044. else
  17045. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___cam0);
  17046. }
  17047. }
  17048. else
  17049. {
  17050. typedef void (*FunctionPointerType) (Camera_t4157153871 *, const RuntimeMethod*);
  17051. ((FunctionPointerType)targetMethodPointer)(___cam0, targetMethod);
  17052. }
  17053. }
  17054. }
  17055. }
  17056. // System.IAsyncResult UnityEngine.Camera/CameraCallback::BeginInvoke(UnityEngine.Camera,System.AsyncCallback,System.Object)
  17057. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CameraCallback_BeginInvoke_m4249233405 (CameraCallback_t190067161 * __this, Camera_t4157153871 * ___cam0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  17058. {
  17059. void *__d_args[2] = {0};
  17060. __d_args[0] = ___cam0;
  17061. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  17062. }
  17063. // System.Void UnityEngine.Camera/CameraCallback::EndInvoke(System.IAsyncResult)
  17064. extern "C" IL2CPP_METHOD_ATTR void CameraCallback_EndInvoke_m3846578433 (CameraCallback_t190067161 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  17065. {
  17066. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  17067. }
  17068. #ifdef __clang__
  17069. #pragma clang diagnostic pop
  17070. #endif
  17071. #ifdef __clang__
  17072. #pragma clang diagnostic push
  17073. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17074. #pragma clang diagnostic ignored "-Wunused-variable"
  17075. #endif
  17076. #ifdef __clang__
  17077. #pragma clang diagnostic pop
  17078. #endif
  17079. #ifdef __clang__
  17080. #pragma clang diagnostic push
  17081. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17082. #pragma clang diagnostic ignored "-Wunused-variable"
  17083. #endif
  17084. // System.Void UnityEngine.ClassLibraryInitializer::Init()
  17085. extern "C" IL2CPP_METHOD_ATTR void ClassLibraryInitializer_Init_m988673678 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17086. {
  17087. {
  17088. UnityLogWriter_Init_m3866572946(NULL /*static, unused*/, /*hidden argument*/NULL);
  17089. return;
  17090. }
  17091. }
  17092. #ifdef __clang__
  17093. #pragma clang diagnostic pop
  17094. #endif
  17095. #ifdef __clang__
  17096. #pragma clang diagnostic push
  17097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17098. #pragma clang diagnostic ignored "-Wunused-variable"
  17099. #endif
  17100. #ifdef __clang__
  17101. #pragma clang diagnostic pop
  17102. #endif
  17103. #ifdef __clang__
  17104. #pragma clang diagnostic push
  17105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17106. #pragma clang diagnostic ignored "-Wunused-variable"
  17107. #endif
  17108. #ifdef __clang__
  17109. #pragma clang diagnostic pop
  17110. #endif
  17111. #ifdef __clang__
  17112. #pragma clang diagnostic push
  17113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17114. #pragma clang diagnostic ignored "-Wunused-variable"
  17115. #endif
  17116. #ifdef __clang__
  17117. #pragma clang diagnostic pop
  17118. #endif
  17119. #ifdef __clang__
  17120. #pragma clang diagnostic push
  17121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17122. #pragma clang diagnostic ignored "-Wunused-variable"
  17123. #endif
  17124. #ifdef __clang__
  17125. #pragma clang diagnostic pop
  17126. #endif
  17127. #ifdef __clang__
  17128. #pragma clang diagnostic push
  17129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17130. #pragma clang diagnostic ignored "-Wunused-variable"
  17131. #endif
  17132. #ifdef __clang__
  17133. #pragma clang diagnostic pop
  17134. #endif
  17135. #ifdef __clang__
  17136. #pragma clang diagnostic push
  17137. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17138. #pragma clang diagnostic ignored "-Wunused-variable"
  17139. #endif
  17140. #ifdef __clang__
  17141. #pragma clang diagnostic pop
  17142. #endif
  17143. #ifdef __clang__
  17144. #pragma clang diagnostic push
  17145. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17146. #pragma clang diagnostic ignored "-Wunused-variable"
  17147. #endif
  17148. #ifdef __clang__
  17149. #pragma clang diagnostic pop
  17150. #endif
  17151. #ifdef __clang__
  17152. #pragma clang diagnostic push
  17153. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17154. #pragma clang diagnostic ignored "-Wunused-variable"
  17155. #endif
  17156. #ifdef __clang__
  17157. #pragma clang diagnostic pop
  17158. #endif
  17159. #ifdef __clang__
  17160. #pragma clang diagnostic push
  17161. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17162. #pragma clang diagnostic ignored "-Wunused-variable"
  17163. #endif
  17164. #ifdef __clang__
  17165. #pragma clang diagnostic pop
  17166. #endif
  17167. #ifdef __clang__
  17168. #pragma clang diagnostic push
  17169. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17170. #pragma clang diagnostic ignored "-Wunused-variable"
  17171. #endif
  17172. #ifdef __clang__
  17173. #pragma clang diagnostic pop
  17174. #endif
  17175. #ifdef __clang__
  17176. #pragma clang diagnostic push
  17177. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17178. #pragma clang diagnostic ignored "-Wunused-variable"
  17179. #endif
  17180. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  17181. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17182. {
  17183. {
  17184. float L_0 = ___r0;
  17185. __this->set_r_0(L_0);
  17186. float L_1 = ___g1;
  17187. __this->set_g_1(L_1);
  17188. float L_2 = ___b2;
  17189. __this->set_b_2(L_2);
  17190. float L_3 = ___a3;
  17191. __this->set_a_3(L_3);
  17192. return;
  17193. }
  17194. }
  17195. extern "C" void Color__ctor_m2943235014_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
  17196. {
  17197. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  17198. Color__ctor_m2943235014(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  17199. }
  17200. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  17201. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17202. {
  17203. {
  17204. float L_0 = ___r0;
  17205. __this->set_r_0(L_0);
  17206. float L_1 = ___g1;
  17207. __this->set_g_1(L_1);
  17208. float L_2 = ___b2;
  17209. __this->set_b_2(L_2);
  17210. __this->set_a_3((1.0f));
  17211. return;
  17212. }
  17213. }
  17214. extern "C" void Color__ctor_m286683560_AdjustorThunk (RuntimeObject * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  17215. {
  17216. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  17217. Color__ctor_m286683560(_thisAdjusted, ___r0, ___g1, ___b2, method);
  17218. }
  17219. // System.String UnityEngine.Color::ToString()
  17220. extern "C" IL2CPP_METHOD_ATTR String_t* Color_ToString_m671005850 (Color_t2555686324 * __this, const RuntimeMethod* method)
  17221. {
  17222. static bool s_Il2CppMethodInitialized;
  17223. if (!s_Il2CppMethodInitialized)
  17224. {
  17225. il2cpp_codegen_initialize_method (Color_ToString_m671005850_MetadataUsageId);
  17226. s_Il2CppMethodInitialized = true;
  17227. }
  17228. String_t* V_0 = NULL;
  17229. {
  17230. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  17231. float L_1 = __this->get_r_0();
  17232. float L_2 = L_1;
  17233. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  17234. NullCheck(L_0);
  17235. ArrayElementTypeCheck (L_0, L_3);
  17236. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  17237. ObjectU5BU5D_t2843939325* L_4 = L_0;
  17238. float L_5 = __this->get_g_1();
  17239. float L_6 = L_5;
  17240. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  17241. NullCheck(L_4);
  17242. ArrayElementTypeCheck (L_4, L_7);
  17243. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  17244. ObjectU5BU5D_t2843939325* L_8 = L_4;
  17245. float L_9 = __this->get_b_2();
  17246. float L_10 = L_9;
  17247. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  17248. NullCheck(L_8);
  17249. ArrayElementTypeCheck (L_8, L_11);
  17250. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  17251. ObjectU5BU5D_t2843939325* L_12 = L_8;
  17252. float L_13 = __this->get_a_3();
  17253. float L_14 = L_13;
  17254. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  17255. NullCheck(L_12);
  17256. ArrayElementTypeCheck (L_12, L_15);
  17257. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  17258. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral1121701886, L_12, /*hidden argument*/NULL);
  17259. V_0 = L_16;
  17260. goto IL_004f;
  17261. }
  17262. IL_004f:
  17263. {
  17264. String_t* L_17 = V_0;
  17265. return L_17;
  17266. }
  17267. }
  17268. extern "C" String_t* Color_ToString_m671005850_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17269. {
  17270. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  17271. return Color_ToString_m671005850(_thisAdjusted, method);
  17272. }
  17273. // System.Int32 UnityEngine.Color::GetHashCode()
  17274. extern "C" IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m1829208463 (Color_t2555686324 * __this, const RuntimeMethod* method)
  17275. {
  17276. Vector4_t3319028937 V_0;
  17277. memset(&V_0, 0, sizeof(V_0));
  17278. int32_t V_1 = 0;
  17279. {
  17280. Vector4_t3319028937 L_0 = Color_op_Implicit_m986621988(NULL /*static, unused*/, (*(Color_t2555686324 *)__this), /*hidden argument*/NULL);
  17281. V_0 = L_0;
  17282. int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL);
  17283. V_1 = L_1;
  17284. goto IL_0020;
  17285. }
  17286. IL_0020:
  17287. {
  17288. int32_t L_2 = V_1;
  17289. return L_2;
  17290. }
  17291. }
  17292. extern "C" int32_t Color_GetHashCode_m1829208463_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17293. {
  17294. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  17295. return Color_GetHashCode_m1829208463(_thisAdjusted, method);
  17296. }
  17297. // System.Boolean UnityEngine.Color::Equals(System.Object)
  17298. extern "C" IL2CPP_METHOD_ATTR bool Color_Equals_m3887740140 (Color_t2555686324 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17299. {
  17300. static bool s_Il2CppMethodInitialized;
  17301. if (!s_Il2CppMethodInitialized)
  17302. {
  17303. il2cpp_codegen_initialize_method (Color_Equals_m3887740140_MetadataUsageId);
  17304. s_Il2CppMethodInitialized = true;
  17305. }
  17306. bool V_0 = false;
  17307. Color_t2555686324 V_1;
  17308. memset(&V_1, 0, sizeof(V_1));
  17309. int32_t G_B7_0 = 0;
  17310. {
  17311. RuntimeObject * L_0 = ___other0;
  17312. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Color_t2555686324_il2cpp_TypeInfo_var)))
  17313. {
  17314. goto IL_0013;
  17315. }
  17316. }
  17317. {
  17318. V_0 = (bool)0;
  17319. goto IL_007a;
  17320. }
  17321. IL_0013:
  17322. {
  17323. RuntimeObject * L_1 = ___other0;
  17324. V_1 = ((*(Color_t2555686324 *)((Color_t2555686324 *)UnBox(L_1, Color_t2555686324_il2cpp_TypeInfo_var))));
  17325. float* L_2 = __this->get_address_of_r_0();
  17326. float L_3 = (&V_1)->get_r_0();
  17327. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  17328. if (!L_4)
  17329. {
  17330. goto IL_0073;
  17331. }
  17332. }
  17333. {
  17334. float* L_5 = __this->get_address_of_g_1();
  17335. float L_6 = (&V_1)->get_g_1();
  17336. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  17337. if (!L_7)
  17338. {
  17339. goto IL_0073;
  17340. }
  17341. }
  17342. {
  17343. float* L_8 = __this->get_address_of_b_2();
  17344. float L_9 = (&V_1)->get_b_2();
  17345. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  17346. if (!L_10)
  17347. {
  17348. goto IL_0073;
  17349. }
  17350. }
  17351. {
  17352. float* L_11 = __this->get_address_of_a_3();
  17353. float L_12 = (&V_1)->get_a_3();
  17354. bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL);
  17355. G_B7_0 = ((int32_t)(L_13));
  17356. goto IL_0074;
  17357. }
  17358. IL_0073:
  17359. {
  17360. G_B7_0 = 0;
  17361. }
  17362. IL_0074:
  17363. {
  17364. V_0 = (bool)G_B7_0;
  17365. goto IL_007a;
  17366. }
  17367. IL_007a:
  17368. {
  17369. bool L_14 = V_0;
  17370. return L_14;
  17371. }
  17372. }
  17373. extern "C" bool Color_Equals_m3887740140_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  17374. {
  17375. Color_t2555686324 * _thisAdjusted = reinterpret_cast<Color_t2555686324 *>(__this + 1);
  17376. return Color_Equals_m3887740140(_thisAdjusted, ___other0, method);
  17377. }
  17378. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  17379. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2887457390 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, float ___b1, const RuntimeMethod* method)
  17380. {
  17381. Color_t2555686324 V_0;
  17382. memset(&V_0, 0, sizeof(V_0));
  17383. {
  17384. float L_0 = (&___a0)->get_r_0();
  17385. float L_1 = ___b1;
  17386. float L_2 = (&___a0)->get_g_1();
  17387. float L_3 = ___b1;
  17388. float L_4 = (&___a0)->get_b_2();
  17389. float L_5 = ___b1;
  17390. float L_6 = (&___a0)->get_a_3();
  17391. float L_7 = ___b1;
  17392. Color_t2555686324 L_8;
  17393. memset(&L_8, 0, sizeof(L_8));
  17394. Color__ctor_m2943235014((&L_8), ((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), ((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)), ((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)), ((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), /*hidden argument*/NULL);
  17395. V_0 = L_8;
  17396. goto IL_0030;
  17397. }
  17398. IL_0030:
  17399. {
  17400. Color_t2555686324 L_9 = V_0;
  17401. return L_9;
  17402. }
  17403. }
  17404. // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
  17405. extern "C" IL2CPP_METHOD_ATTR bool Color_op_Equality_m1112359053 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___lhs0, Color_t2555686324 ___rhs1, const RuntimeMethod* method)
  17406. {
  17407. static bool s_Il2CppMethodInitialized;
  17408. if (!s_Il2CppMethodInitialized)
  17409. {
  17410. il2cpp_codegen_initialize_method (Color_op_Equality_m1112359053_MetadataUsageId);
  17411. s_Il2CppMethodInitialized = true;
  17412. }
  17413. bool V_0 = false;
  17414. {
  17415. Color_t2555686324 L_0 = ___lhs0;
  17416. Vector4_t3319028937 L_1 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17417. Color_t2555686324 L_2 = ___rhs1;
  17418. Vector4_t3319028937 L_3 = Color_op_Implicit_m986621988(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  17419. IL2CPP_RUNTIME_CLASS_INIT(Vector4_t3319028937_il2cpp_TypeInfo_var);
  17420. bool L_4 = Vector4_op_Equality_m2403588337(NULL /*static, unused*/, L_1, L_3, /*hidden argument*/NULL);
  17421. V_0 = L_4;
  17422. goto IL_0018;
  17423. }
  17424. IL_0018:
  17425. {
  17426. bool L_5 = V_0;
  17427. return L_5;
  17428. }
  17429. }
  17430. // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
  17431. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_Lerp_m973389909 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___a0, Color_t2555686324 ___b1, float ___t2, const RuntimeMethod* method)
  17432. {
  17433. static bool s_Il2CppMethodInitialized;
  17434. if (!s_Il2CppMethodInitialized)
  17435. {
  17436. il2cpp_codegen_initialize_method (Color_Lerp_m973389909_MetadataUsageId);
  17437. s_Il2CppMethodInitialized = true;
  17438. }
  17439. Color_t2555686324 V_0;
  17440. memset(&V_0, 0, sizeof(V_0));
  17441. {
  17442. float L_0 = ___t2;
  17443. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17444. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17445. ___t2 = L_1;
  17446. float L_2 = (&___a0)->get_r_0();
  17447. float L_3 = (&___b1)->get_r_0();
  17448. float L_4 = (&___a0)->get_r_0();
  17449. float L_5 = ___t2;
  17450. float L_6 = (&___a0)->get_g_1();
  17451. float L_7 = (&___b1)->get_g_1();
  17452. float L_8 = (&___a0)->get_g_1();
  17453. float L_9 = ___t2;
  17454. float L_10 = (&___a0)->get_b_2();
  17455. float L_11 = (&___b1)->get_b_2();
  17456. float L_12 = (&___a0)->get_b_2();
  17457. float L_13 = ___t2;
  17458. float L_14 = (&___a0)->get_a_3();
  17459. float L_15 = (&___b1)->get_a_3();
  17460. float L_16 = (&___a0)->get_a_3();
  17461. float L_17 = ___t2;
  17462. Color_t2555686324 L_18;
  17463. memset(&L_18, 0, sizeof(L_18));
  17464. Color__ctor_m2943235014((&L_18), ((float)il2cpp_codegen_add((float)L_2, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_3, (float)L_4)), (float)L_5)))), ((float)il2cpp_codegen_add((float)L_6, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_8)), (float)L_9)))), ((float)il2cpp_codegen_add((float)L_10, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_11, (float)L_12)), (float)L_13)))), ((float)il2cpp_codegen_add((float)L_14, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_15, (float)L_16)), (float)L_17)))), /*hidden argument*/NULL);
  17465. V_0 = L_18;
  17466. goto IL_0078;
  17467. }
  17468. IL_0078:
  17469. {
  17470. Color_t2555686324 L_19 = V_0;
  17471. return L_19;
  17472. }
  17473. }
  17474. // UnityEngine.Color UnityEngine.Color::get_red()
  17475. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_red_m3227813939 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17476. {
  17477. Color_t2555686324 V_0;
  17478. memset(&V_0, 0, sizeof(V_0));
  17479. {
  17480. Color_t2555686324 L_0;
  17481. memset(&L_0, 0, sizeof(L_0));
  17482. Color__ctor_m2943235014((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  17483. V_0 = L_0;
  17484. goto IL_0020;
  17485. }
  17486. IL_0020:
  17487. {
  17488. Color_t2555686324 L_1 = V_0;
  17489. return L_1;
  17490. }
  17491. }
  17492. // UnityEngine.Color UnityEngine.Color::get_green()
  17493. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_green_m490390750 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17494. {
  17495. Color_t2555686324 V_0;
  17496. memset(&V_0, 0, sizeof(V_0));
  17497. {
  17498. Color_t2555686324 L_0;
  17499. memset(&L_0, 0, sizeof(L_0));
  17500. Color__ctor_m2943235014((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  17501. V_0 = L_0;
  17502. goto IL_0020;
  17503. }
  17504. IL_0020:
  17505. {
  17506. Color_t2555686324 L_1 = V_0;
  17507. return L_1;
  17508. }
  17509. }
  17510. // UnityEngine.Color UnityEngine.Color::get_blue()
  17511. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_blue_m3190273327 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17512. {
  17513. Color_t2555686324 V_0;
  17514. memset(&V_0, 0, sizeof(V_0));
  17515. {
  17516. Color_t2555686324 L_0;
  17517. memset(&L_0, 0, sizeof(L_0));
  17518. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  17519. V_0 = L_0;
  17520. goto IL_0020;
  17521. }
  17522. IL_0020:
  17523. {
  17524. Color_t2555686324 L_1 = V_0;
  17525. return L_1;
  17526. }
  17527. }
  17528. // UnityEngine.Color UnityEngine.Color::get_white()
  17529. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17530. {
  17531. Color_t2555686324 V_0;
  17532. memset(&V_0, 0, sizeof(V_0));
  17533. {
  17534. Color_t2555686324 L_0;
  17535. memset(&L_0, 0, sizeof(L_0));
  17536. Color__ctor_m2943235014((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  17537. V_0 = L_0;
  17538. goto IL_0020;
  17539. }
  17540. IL_0020:
  17541. {
  17542. Color_t2555686324 L_1 = V_0;
  17543. return L_1;
  17544. }
  17545. }
  17546. // UnityEngine.Color UnityEngine.Color::get_black()
  17547. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_black_m719512684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17548. {
  17549. Color_t2555686324 V_0;
  17550. memset(&V_0, 0, sizeof(V_0));
  17551. {
  17552. Color_t2555686324 L_0;
  17553. memset(&L_0, 0, sizeof(L_0));
  17554. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  17555. V_0 = L_0;
  17556. goto IL_0020;
  17557. }
  17558. IL_0020:
  17559. {
  17560. Color_t2555686324 L_1 = V_0;
  17561. return L_1;
  17562. }
  17563. }
  17564. // UnityEngine.Color UnityEngine.Color::get_yellow()
  17565. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_yellow_m1287957903 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17566. {
  17567. Color_t2555686324 V_0;
  17568. memset(&V_0, 0, sizeof(V_0));
  17569. {
  17570. Color_t2555686324 L_0;
  17571. memset(&L_0, 0, sizeof(L_0));
  17572. Color__ctor_m2943235014((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
  17573. V_0 = L_0;
  17574. goto IL_0020;
  17575. }
  17576. IL_0020:
  17577. {
  17578. Color_t2555686324 L_1 = V_0;
  17579. return L_1;
  17580. }
  17581. }
  17582. // UnityEngine.Color UnityEngine.Color::get_gray()
  17583. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_gray_m1471337008 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17584. {
  17585. Color_t2555686324 V_0;
  17586. memset(&V_0, 0, sizeof(V_0));
  17587. {
  17588. Color_t2555686324 L_0;
  17589. memset(&L_0, 0, sizeof(L_0));
  17590. Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  17591. V_0 = L_0;
  17592. goto IL_0020;
  17593. }
  17594. IL_0020:
  17595. {
  17596. Color_t2555686324 L_1 = V_0;
  17597. return L_1;
  17598. }
  17599. }
  17600. // UnityEngine.Color UnityEngine.Color::get_grey()
  17601. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_grey_m3440705476 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17602. {
  17603. Color_t2555686324 V_0;
  17604. memset(&V_0, 0, sizeof(V_0));
  17605. {
  17606. Color_t2555686324 L_0;
  17607. memset(&L_0, 0, sizeof(L_0));
  17608. Color__ctor_m2943235014((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
  17609. V_0 = L_0;
  17610. goto IL_0020;
  17611. }
  17612. IL_0020:
  17613. {
  17614. Color_t2555686324 L_1 = V_0;
  17615. return L_1;
  17616. }
  17617. }
  17618. // UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
  17619. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Color_op_Implicit_m986621988 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method)
  17620. {
  17621. Vector4_t3319028937 V_0;
  17622. memset(&V_0, 0, sizeof(V_0));
  17623. {
  17624. float L_0 = (&___c0)->get_r_0();
  17625. float L_1 = (&___c0)->get_g_1();
  17626. float L_2 = (&___c0)->get_b_2();
  17627. float L_3 = (&___c0)->get_a_3();
  17628. Vector4_t3319028937 L_4;
  17629. memset(&L_4, 0, sizeof(L_4));
  17630. Vector4__ctor_m2498754347((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  17631. V_0 = L_4;
  17632. goto IL_0028;
  17633. }
  17634. IL_0028:
  17635. {
  17636. Vector4_t3319028937 L_5 = V_0;
  17637. return L_5;
  17638. }
  17639. }
  17640. #ifdef __clang__
  17641. #pragma clang diagnostic pop
  17642. #endif
  17643. #ifdef __clang__
  17644. #pragma clang diagnostic push
  17645. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17646. #pragma clang diagnostic ignored "-Wunused-variable"
  17647. #endif
  17648. // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
  17649. extern "C" IL2CPP_METHOD_ATTR void Color32__ctor_m4150508762 (Color32_t2600501292 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  17650. {
  17651. {
  17652. __this->set_rgba_0(0);
  17653. uint8_t L_0 = ___r0;
  17654. __this->set_r_1(L_0);
  17655. uint8_t L_1 = ___g1;
  17656. __this->set_g_2(L_1);
  17657. uint8_t L_2 = ___b2;
  17658. __this->set_b_3(L_2);
  17659. uint8_t L_3 = ___a3;
  17660. __this->set_a_4(L_3);
  17661. return;
  17662. }
  17663. }
  17664. extern "C" void Color32__ctor_m4150508762_AdjustorThunk (RuntimeObject * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
  17665. {
  17666. Color32_t2600501292 * _thisAdjusted = reinterpret_cast<Color32_t2600501292 *>(__this + 1);
  17667. Color32__ctor_m4150508762(_thisAdjusted, ___r0, ___g1, ___b2, ___a3, method);
  17668. }
  17669. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  17670. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___c0, const RuntimeMethod* method)
  17671. {
  17672. static bool s_Il2CppMethodInitialized;
  17673. if (!s_Il2CppMethodInitialized)
  17674. {
  17675. il2cpp_codegen_initialize_method (Color32_op_Implicit_m2658259763_MetadataUsageId);
  17676. s_Il2CppMethodInitialized = true;
  17677. }
  17678. Color32_t2600501292 V_0;
  17679. memset(&V_0, 0, sizeof(V_0));
  17680. {
  17681. float L_0 = (&___c0)->get_r_0();
  17682. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  17683. float L_1 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17684. float L_2 = (&___c0)->get_g_1();
  17685. float L_3 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  17686. float L_4 = (&___c0)->get_b_2();
  17687. float L_5 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  17688. float L_6 = (&___c0)->get_a_3();
  17689. float L_7 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  17690. Color32_t2600501292 L_8;
  17691. memset(&L_8, 0, sizeof(L_8));
  17692. Color32__ctor_m4150508762((&L_8), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_1, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_3, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_5, (float)(255.0f)))))), (uint8_t)(((int32_t)((uint8_t)((float)il2cpp_codegen_multiply((float)L_7, (float)(255.0f)))))), /*hidden argument*/NULL);
  17693. V_0 = L_8;
  17694. goto IL_0058;
  17695. }
  17696. IL_0058:
  17697. {
  17698. Color32_t2600501292 L_9 = V_0;
  17699. return L_9;
  17700. }
  17701. }
  17702. // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
  17703. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color32_op_Implicit_m213813866 (RuntimeObject * __this /* static, unused */, Color32_t2600501292 ___c0, const RuntimeMethod* method)
  17704. {
  17705. Color_t2555686324 V_0;
  17706. memset(&V_0, 0, sizeof(V_0));
  17707. {
  17708. uint8_t L_0 = (&___c0)->get_r_1();
  17709. uint8_t L_1 = (&___c0)->get_g_2();
  17710. uint8_t L_2 = (&___c0)->get_b_3();
  17711. uint8_t L_3 = (&___c0)->get_a_4();
  17712. Color_t2555686324 L_4;
  17713. memset(&L_4, 0, sizeof(L_4));
  17714. Color__ctor_m2943235014((&L_4), ((float)((float)(((float)((float)L_0)))/(float)(255.0f))), ((float)((float)(((float)((float)L_1)))/(float)(255.0f))), ((float)((float)(((float)((float)L_2)))/(float)(255.0f))), ((float)((float)(((float)((float)L_3)))/(float)(255.0f))), /*hidden argument*/NULL);
  17715. V_0 = L_4;
  17716. goto IL_0044;
  17717. }
  17718. IL_0044:
  17719. {
  17720. Color_t2555686324 L_5 = V_0;
  17721. return L_5;
  17722. }
  17723. }
  17724. // System.String UnityEngine.Color32::ToString()
  17725. extern "C" IL2CPP_METHOD_ATTR String_t* Color32_ToString_m403383053 (Color32_t2600501292 * __this, const RuntimeMethod* method)
  17726. {
  17727. static bool s_Il2CppMethodInitialized;
  17728. if (!s_Il2CppMethodInitialized)
  17729. {
  17730. il2cpp_codegen_initialize_method (Color32_ToString_m403383053_MetadataUsageId);
  17731. s_Il2CppMethodInitialized = true;
  17732. }
  17733. String_t* V_0 = NULL;
  17734. {
  17735. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  17736. uint8_t L_1 = __this->get_r_1();
  17737. uint8_t L_2 = L_1;
  17738. RuntimeObject * L_3 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_2);
  17739. NullCheck(L_0);
  17740. ArrayElementTypeCheck (L_0, L_3);
  17741. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  17742. ObjectU5BU5D_t2843939325* L_4 = L_0;
  17743. uint8_t L_5 = __this->get_g_2();
  17744. uint8_t L_6 = L_5;
  17745. RuntimeObject * L_7 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_6);
  17746. NullCheck(L_4);
  17747. ArrayElementTypeCheck (L_4, L_7);
  17748. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  17749. ObjectU5BU5D_t2843939325* L_8 = L_4;
  17750. uint8_t L_9 = __this->get_b_3();
  17751. uint8_t L_10 = L_9;
  17752. RuntimeObject * L_11 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_10);
  17753. NullCheck(L_8);
  17754. ArrayElementTypeCheck (L_8, L_11);
  17755. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  17756. ObjectU5BU5D_t2843939325* L_12 = L_8;
  17757. uint8_t L_13 = __this->get_a_4();
  17758. uint8_t L_14 = L_13;
  17759. RuntimeObject * L_15 = Box(Byte_t1134296376_il2cpp_TypeInfo_var, &L_14);
  17760. NullCheck(L_12);
  17761. ArrayElementTypeCheck (L_12, L_15);
  17762. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  17763. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3218509134, L_12, /*hidden argument*/NULL);
  17764. V_0 = L_16;
  17765. goto IL_004f;
  17766. }
  17767. IL_004f:
  17768. {
  17769. String_t* L_17 = V_0;
  17770. return L_17;
  17771. }
  17772. }
  17773. extern "C" String_t* Color32_ToString_m403383053_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  17774. {
  17775. Color32_t2600501292 * _thisAdjusted = reinterpret_cast<Color32_t2600501292 *>(__this + 1);
  17776. return Color32_ToString_m403383053(_thisAdjusted, method);
  17777. }
  17778. #ifdef __clang__
  17779. #pragma clang diagnostic pop
  17780. #endif
  17781. #ifdef __clang__
  17782. #pragma clang diagnostic push
  17783. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17784. #pragma clang diagnostic ignored "-Wunused-variable"
  17785. #endif
  17786. #ifdef __clang__
  17787. #pragma clang diagnostic pop
  17788. #endif
  17789. #ifdef __clang__
  17790. #pragma clang diagnostic push
  17791. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17792. #pragma clang diagnostic ignored "-Wunused-variable"
  17793. #endif
  17794. // System.Void UnityEngine.Component::.ctor()
  17795. extern "C" IL2CPP_METHOD_ATTR void Component__ctor_m1928064382 (Component_t1923634451 * __this, const RuntimeMethod* method)
  17796. {
  17797. static bool s_Il2CppMethodInitialized;
  17798. if (!s_Il2CppMethodInitialized)
  17799. {
  17800. il2cpp_codegen_initialize_method (Component__ctor_m1928064382_MetadataUsageId);
  17801. s_Il2CppMethodInitialized = true;
  17802. }
  17803. {
  17804. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17805. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  17806. return;
  17807. }
  17808. }
  17809. // UnityEngine.Transform UnityEngine.Component::get_transform()
  17810. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method)
  17811. {
  17812. typedef Transform_t3600365921 * (*Component_get_transform_m3162698980_ftn) (Component_t1923634451 *);
  17813. static Component_get_transform_m3162698980_ftn _il2cpp_icall_func;
  17814. if (!_il2cpp_icall_func)
  17815. _il2cpp_icall_func = (Component_get_transform_m3162698980_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_transform()");
  17816. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  17817. return retVal;
  17818. }
  17819. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  17820. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method)
  17821. {
  17822. typedef GameObject_t1113636619 * (*Component_get_gameObject_m442555142_ftn) (Component_t1923634451 *);
  17823. static Component_get_gameObject_m442555142_ftn _il2cpp_icall_func;
  17824. if (!_il2cpp_icall_func)
  17825. _il2cpp_icall_func = (Component_get_gameObject_m442555142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::get_gameObject()");
  17826. GameObject_t1113636619 * retVal = _il2cpp_icall_func(__this);
  17827. return retVal;
  17828. }
  17829. // UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
  17830. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m886226392 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method)
  17831. {
  17832. Component_t1923634451 * V_0 = NULL;
  17833. {
  17834. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  17835. Type_t * L_1 = ___type0;
  17836. NullCheck(L_0);
  17837. Component_t1923634451 * L_2 = GameObject_GetComponent_m1027872079(L_0, L_1, /*hidden argument*/NULL);
  17838. V_0 = L_2;
  17839. goto IL_0013;
  17840. }
  17841. IL_0013:
  17842. {
  17843. Component_t1923634451 * L_3 = V_0;
  17844. return L_3;
  17845. }
  17846. }
  17847. // System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
  17848. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponentFastPath_m1180649031 (Component_t1923634451 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  17849. {
  17850. typedef void (*Component_GetComponentFastPath_m1180649031_ftn) (Component_t1923634451 *, Type_t *, intptr_t);
  17851. static Component_GetComponentFastPath_m1180649031_ftn _il2cpp_icall_func;
  17852. if (!_il2cpp_icall_func)
  17853. _il2cpp_icall_func = (Component_GetComponentFastPath_m1180649031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)");
  17854. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  17855. }
  17856. // UnityEngine.Component UnityEngine.Component::GetComponent(System.String)
  17857. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponent_m3838034104 (Component_t1923634451 * __this, String_t* ___type0, const RuntimeMethod* method)
  17858. {
  17859. typedef Component_t1923634451 * (*Component_GetComponent_m3838034104_ftn) (Component_t1923634451 *, String_t*);
  17860. static Component_GetComponent_m3838034104_ftn _il2cpp_icall_func;
  17861. if (!_il2cpp_icall_func)
  17862. _il2cpp_icall_func = (Component_GetComponent_m3838034104_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::GetComponent(System.String)");
  17863. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  17864. return retVal;
  17865. }
  17866. // UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
  17867. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * Component_GetComponentInChildren_m388868270 (Component_t1923634451 * __this, Type_t * ___t0, bool ___includeInactive1, const RuntimeMethod* method)
  17868. {
  17869. Component_t1923634451 * V_0 = NULL;
  17870. {
  17871. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  17872. Type_t * L_1 = ___t0;
  17873. bool L_2 = ___includeInactive1;
  17874. NullCheck(L_0);
  17875. Component_t1923634451 * L_3 = GameObject_GetComponentInChildren_m2567799249(L_0, L_1, L_2, /*hidden argument*/NULL);
  17876. V_0 = L_3;
  17877. goto IL_0014;
  17878. }
  17879. IL_0014:
  17880. {
  17881. Component_t1923634451 * L_4 = V_0;
  17882. return L_4;
  17883. }
  17884. }
  17885. // UnityEngine.Component[] UnityEngine.Component::GetComponents(System.Type)
  17886. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* Component_GetComponents_m1787291977 (Component_t1923634451 * __this, Type_t * ___type0, const RuntimeMethod* method)
  17887. {
  17888. ComponentU5BU5D_t3294940482* V_0 = NULL;
  17889. {
  17890. GameObject_t1113636619 * L_0 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  17891. Type_t * L_1 = ___type0;
  17892. NullCheck(L_0);
  17893. ComponentU5BU5D_t3294940482* L_2 = GameObject_GetComponents_m1158098240(L_0, L_1, /*hidden argument*/NULL);
  17894. V_0 = L_2;
  17895. goto IL_0013;
  17896. }
  17897. IL_0013:
  17898. {
  17899. ComponentU5BU5D_t3294940482* L_3 = V_0;
  17900. return L_3;
  17901. }
  17902. }
  17903. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  17904. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3721085949 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  17905. {
  17906. typedef void (*Component_SendMessageUpwards_m3721085949_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  17907. static Component_SendMessageUpwards_m3721085949_ftn _il2cpp_icall_func;
  17908. if (!_il2cpp_icall_func)
  17909. _il2cpp_icall_func = (Component_SendMessageUpwards_m3721085949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  17910. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  17911. }
  17912. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,System.Object)
  17913. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3065014916 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  17914. {
  17915. int32_t V_0 = 0;
  17916. {
  17917. V_0 = 0;
  17918. String_t* L_0 = ___methodName0;
  17919. RuntimeObject * L_1 = ___value1;
  17920. int32_t L_2 = V_0;
  17921. Component_SendMessageUpwards_m3721085949(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  17922. return;
  17923. }
  17924. }
  17925. // System.Void UnityEngine.Component::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  17926. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessageUpwards_m3249106160 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  17927. {
  17928. {
  17929. String_t* L_0 = ___methodName0;
  17930. int32_t L_1 = ___options1;
  17931. Component_SendMessageUpwards_m3721085949(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  17932. return;
  17933. }
  17934. }
  17935. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  17936. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m2905932203 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  17937. {
  17938. typedef void (*Component_SendMessage_m2905932203_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  17939. static Component_SendMessage_m2905932203_ftn _il2cpp_icall_func;
  17940. if (!_il2cpp_icall_func)
  17941. _il2cpp_icall_func = (Component_SendMessage_m2905932203_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  17942. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  17943. }
  17944. // System.Void UnityEngine.Component::SendMessage(System.String,System.Object)
  17945. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m3707514258 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  17946. {
  17947. int32_t V_0 = 0;
  17948. {
  17949. V_0 = 0;
  17950. String_t* L_0 = ___methodName0;
  17951. RuntimeObject * L_1 = ___value1;
  17952. int32_t L_2 = V_0;
  17953. Component_SendMessage_m2905932203(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  17954. return;
  17955. }
  17956. }
  17957. // System.Void UnityEngine.Component::SendMessage(System.String,UnityEngine.SendMessageOptions)
  17958. extern "C" IL2CPP_METHOD_ATTR void Component_SendMessage_m1441147224 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  17959. {
  17960. {
  17961. String_t* L_0 = ___methodName0;
  17962. int32_t L_1 = ___options1;
  17963. Component_SendMessage_m2905932203(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  17964. return;
  17965. }
  17966. }
  17967. // System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  17968. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m1122836454 (Component_t1923634451 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  17969. {
  17970. typedef void (*Component_BroadcastMessage_m1122836454_ftn) (Component_t1923634451 *, String_t*, RuntimeObject *, int32_t);
  17971. static Component_BroadcastMessage_m1122836454_ftn _il2cpp_icall_func;
  17972. if (!_il2cpp_icall_func)
  17973. _il2cpp_icall_func = (Component_BroadcastMessage_m1122836454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  17974. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  17975. }
  17976. // System.Void UnityEngine.Component::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  17977. extern "C" IL2CPP_METHOD_ATTR void Component_BroadcastMessage_m2662892479 (Component_t1923634451 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  17978. {
  17979. {
  17980. String_t* L_0 = ___methodName0;
  17981. int32_t L_1 = ___options1;
  17982. Component_BroadcastMessage_m1122836454(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  17983. return;
  17984. }
  17985. }
  17986. #ifdef __clang__
  17987. #pragma clang diagnostic pop
  17988. #endif
  17989. #ifdef __clang__
  17990. #pragma clang diagnostic push
  17991. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17992. #pragma clang diagnostic ignored "-Wunused-variable"
  17993. #endif
  17994. #ifdef __clang__
  17995. #pragma clang diagnostic pop
  17996. #endif
  17997. #ifdef __clang__
  17998. #pragma clang diagnostic push
  17999. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18000. #pragma clang diagnostic ignored "-Wunused-variable"
  18001. #endif
  18002. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18003. extern "C" void Coroutine_t3829159415_marshal_pinvoke(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_pinvoke& marshaled)
  18004. {
  18005. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18006. }
  18007. extern "C" void Coroutine_t3829159415_marshal_pinvoke_back(const Coroutine_t3829159415_marshaled_pinvoke& marshaled, Coroutine_t3829159415& unmarshaled)
  18008. {
  18009. intptr_t unmarshaled_m_Ptr_temp_0;
  18010. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18011. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18012. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18013. }
  18014. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18015. extern "C" void Coroutine_t3829159415_marshal_pinvoke_cleanup(Coroutine_t3829159415_marshaled_pinvoke& marshaled)
  18016. {
  18017. }
  18018. // Conversion methods for marshalling of: UnityEngine.Coroutine
  18019. extern "C" void Coroutine_t3829159415_marshal_com(const Coroutine_t3829159415& unmarshaled, Coroutine_t3829159415_marshaled_com& marshaled)
  18020. {
  18021. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18022. }
  18023. extern "C" void Coroutine_t3829159415_marshal_com_back(const Coroutine_t3829159415_marshaled_com& marshaled, Coroutine_t3829159415& unmarshaled)
  18024. {
  18025. intptr_t unmarshaled_m_Ptr_temp_0;
  18026. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18027. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18028. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18029. }
  18030. // Conversion method for clean up from marshalling of: UnityEngine.Coroutine
  18031. extern "C" void Coroutine_t3829159415_marshal_com_cleanup(Coroutine_t3829159415_marshaled_com& marshaled)
  18032. {
  18033. }
  18034. // System.Void UnityEngine.Coroutine::.ctor()
  18035. extern "C" IL2CPP_METHOD_ATTR void Coroutine__ctor_m1058504400 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  18036. {
  18037. {
  18038. YieldInstruction__ctor_m1498450609(__this, /*hidden argument*/NULL);
  18039. return;
  18040. }
  18041. }
  18042. // System.Void UnityEngine.Coroutine::ReleaseCoroutine()
  18043. extern "C" IL2CPP_METHOD_ATTR void Coroutine_ReleaseCoroutine_m809189848 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  18044. {
  18045. typedef void (*Coroutine_ReleaseCoroutine_m809189848_ftn) (Coroutine_t3829159415 *);
  18046. static Coroutine_ReleaseCoroutine_m809189848_ftn _il2cpp_icall_func;
  18047. if (!_il2cpp_icall_func)
  18048. _il2cpp_icall_func = (Coroutine_ReleaseCoroutine_m809189848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Coroutine::ReleaseCoroutine()");
  18049. _il2cpp_icall_func(__this);
  18050. }
  18051. // System.Void UnityEngine.Coroutine::Finalize()
  18052. extern "C" IL2CPP_METHOD_ATTR void Coroutine_Finalize_m1957108547 (Coroutine_t3829159415 * __this, const RuntimeMethod* method)
  18053. {
  18054. Exception_t * __last_unhandled_exception = 0;
  18055. NO_UNUSED_WARNING (__last_unhandled_exception);
  18056. Exception_t * __exception_local = 0;
  18057. NO_UNUSED_WARNING (__exception_local);
  18058. int32_t __leave_target = 0;
  18059. NO_UNUSED_WARNING (__leave_target);
  18060. {
  18061. }
  18062. IL_0001:
  18063. try
  18064. { // begin try (depth: 1)
  18065. Coroutine_ReleaseCoroutine_m809189848(__this, /*hidden argument*/NULL);
  18066. IL2CPP_LEAVE(0x13, FINALLY_000c);
  18067. } // end try (depth: 1)
  18068. catch(Il2CppExceptionWrapper& e)
  18069. {
  18070. __last_unhandled_exception = (Exception_t *)e.ex;
  18071. goto FINALLY_000c;
  18072. }
  18073. FINALLY_000c:
  18074. { // begin finally (depth: 1)
  18075. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  18076. IL2CPP_END_FINALLY(12)
  18077. } // end finally (depth: 1)
  18078. IL2CPP_CLEANUP(12)
  18079. {
  18080. IL2CPP_JUMP_TBL(0x13, IL_0013)
  18081. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18082. }
  18083. IL_0013:
  18084. {
  18085. return;
  18086. }
  18087. }
  18088. #ifdef __clang__
  18089. #pragma clang diagnostic pop
  18090. #endif
  18091. #ifdef __clang__
  18092. #pragma clang diagnostic push
  18093. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18094. #pragma clang diagnostic ignored "-Wunused-variable"
  18095. #endif
  18096. extern "C" CSSSize_t3377836552 DelegatePInvokeWrapper_CSSMeasureFunc_t1554030124 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method)
  18097. {
  18098. typedef CSSSize_t3377836552 (CDECL *PInvokeFunc)(intptr_t, float, int32_t, float, int32_t);
  18099. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  18100. // Native function invocation
  18101. CSSSize_t3377836552 returnValue = il2cppPInvokeFunc(___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  18102. return returnValue;
  18103. }
  18104. // System.Void UnityEngine.CSSLayout.CSSMeasureFunc::.ctor(System.Object,System.IntPtr)
  18105. extern "C" IL2CPP_METHOD_ATTR void CSSMeasureFunc__ctor_m198181503 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  18106. {
  18107. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  18108. __this->set_method_3(___method1);
  18109. __this->set_m_target_2(___object0);
  18110. }
  18111. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::Invoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode)
  18112. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_Invoke_m3910201085 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, const RuntimeMethod* method)
  18113. {
  18114. CSSSize_t3377836552 result;
  18115. memset(&result, 0, sizeof(result));
  18116. if(__this->get_prev_9() != NULL)
  18117. {
  18118. CSSMeasureFunc_Invoke_m3910201085((CSSMeasureFunc_t1554030124 *)__this->get_prev_9(), ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, method);
  18119. }
  18120. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  18121. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  18122. RuntimeObject* targetThis = __this->get_m_target_2();
  18123. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  18124. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  18125. if (___methodIsStatic)
  18126. {
  18127. if (il2cpp_codegen_method_parameter_count(targetMethod) == 5)
  18128. {
  18129. // open
  18130. {
  18131. typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  18132. result = ((FunctionPointerType)targetMethodPointer)(NULL, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  18133. }
  18134. }
  18135. else
  18136. {
  18137. // closed
  18138. {
  18139. typedef CSSSize_t3377836552 (*FunctionPointerType) (RuntimeObject *, void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  18140. result = ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  18141. }
  18142. }
  18143. }
  18144. else
  18145. {
  18146. {
  18147. // closed
  18148. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  18149. {
  18150. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  18151. {
  18152. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18153. result = GenericInterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  18154. else
  18155. result = GenericVirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(targetMethod, targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  18156. }
  18157. else
  18158. {
  18159. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18160. result = InterfaceFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  18161. else
  18162. result = VirtFuncInvoker5< CSSSize_t3377836552 , intptr_t, float, int32_t, float, int32_t >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4);
  18163. }
  18164. }
  18165. else
  18166. {
  18167. typedef CSSSize_t3377836552 (*FunctionPointerType) (void*, intptr_t, float, int32_t, float, int32_t, const RuntimeMethod*);
  18168. result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___node0, ___width1, ___widthMode2, ___height3, ___heightMode4, targetMethod);
  18169. }
  18170. }
  18171. }
  18172. return result;
  18173. }
  18174. // System.IAsyncResult UnityEngine.CSSLayout.CSSMeasureFunc::BeginInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.AsyncCallback,System.Object)
  18175. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* CSSMeasureFunc_BeginInvoke_m3802154595 (CSSMeasureFunc_t1554030124 * __this, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, AsyncCallback_t3962456242 * ___callback5, RuntimeObject * ___object6, const RuntimeMethod* method)
  18176. {
  18177. static bool s_Il2CppMethodInitialized;
  18178. if (!s_Il2CppMethodInitialized)
  18179. {
  18180. il2cpp_codegen_initialize_method (CSSMeasureFunc_BeginInvoke_m3802154595_MetadataUsageId);
  18181. s_Il2CppMethodInitialized = true;
  18182. }
  18183. void *__d_args[6] = {0};
  18184. __d_args[0] = Box(IntPtr_t_il2cpp_TypeInfo_var, &___node0);
  18185. __d_args[1] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___width1);
  18186. __d_args[2] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___widthMode2);
  18187. __d_args[3] = Box(Single_t1397266774_il2cpp_TypeInfo_var, &___height3);
  18188. __d_args[4] = Box(CSSMeasureMode_t3184398371_il2cpp_TypeInfo_var, &___heightMode4);
  18189. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback5, (RuntimeObject*)___object6);
  18190. }
  18191. // UnityEngine.CSSLayout.CSSSize UnityEngine.CSSLayout.CSSMeasureFunc::EndInvoke(System.IAsyncResult)
  18192. extern "C" IL2CPP_METHOD_ATTR CSSSize_t3377836552 CSSMeasureFunc_EndInvoke_m798957248 (CSSMeasureFunc_t1554030124 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  18193. {
  18194. RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  18195. return *(CSSSize_t3377836552 *)UnBox ((RuntimeObject*)__result);
  18196. }
  18197. #ifdef __clang__
  18198. #pragma clang diagnostic pop
  18199. #endif
  18200. #ifdef __clang__
  18201. #pragma clang diagnostic push
  18202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18203. #pragma clang diagnostic ignored "-Wunused-variable"
  18204. #endif
  18205. #ifdef __clang__
  18206. #pragma clang diagnostic pop
  18207. #endif
  18208. #ifdef __clang__
  18209. #pragma clang diagnostic push
  18210. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18211. #pragma clang diagnostic ignored "-Wunused-variable"
  18212. #endif
  18213. #ifdef __clang__
  18214. #pragma clang diagnostic pop
  18215. #endif
  18216. #ifdef __clang__
  18217. #pragma clang diagnostic push
  18218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18219. #pragma clang diagnostic ignored "-Wunused-variable"
  18220. #endif
  18221. // UnityEngine.CSSLayout.CSSMeasureFunc UnityEngine.CSSLayout.Native::CSSNodeGetMeasureFunc(System.IntPtr)
  18222. extern "C" IL2CPP_METHOD_ATTR CSSMeasureFunc_t1554030124 * Native_CSSNodeGetMeasureFunc_m2145410129 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, const RuntimeMethod* method)
  18223. {
  18224. static bool s_Il2CppMethodInitialized;
  18225. if (!s_Il2CppMethodInitialized)
  18226. {
  18227. il2cpp_codegen_initialize_method (Native_CSSNodeGetMeasureFunc_m2145410129_MetadataUsageId);
  18228. s_Il2CppMethodInitialized = true;
  18229. }
  18230. WeakReference_t1334886716 * V_0 = NULL;
  18231. CSSMeasureFunc_t1554030124 * V_1 = NULL;
  18232. {
  18233. V_0 = (WeakReference_t1334886716 *)NULL;
  18234. IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var);
  18235. Dictionary_2_t3851719731 * L_0 = ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->get_s_MeasureFunctions_0();
  18236. intptr_t L_1 = ___node0;
  18237. NullCheck(L_0);
  18238. bool L_2 = Dictionary_2_TryGetValue_m2207359883(L_0, L_1, (&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m2207359883_RuntimeMethod_var);
  18239. if (!L_2)
  18240. {
  18241. goto IL_0032;
  18242. }
  18243. }
  18244. {
  18245. WeakReference_t1334886716 * L_3 = V_0;
  18246. NullCheck(L_3);
  18247. bool L_4 = VirtFuncInvoker0< bool >::Invoke(5 /* System.Boolean System.WeakReference::get_IsAlive() */, L_3);
  18248. if (!L_4)
  18249. {
  18250. goto IL_0032;
  18251. }
  18252. }
  18253. {
  18254. WeakReference_t1334886716 * L_5 = V_0;
  18255. NullCheck(L_5);
  18256. RuntimeObject * L_6 = VirtFuncInvoker0< RuntimeObject * >::Invoke(6 /* System.Object System.WeakReference::get_Target() */, L_5);
  18257. V_1 = ((CSSMeasureFunc_t1554030124 *)IsInstSealed((RuntimeObject*)L_6, CSSMeasureFunc_t1554030124_il2cpp_TypeInfo_var));
  18258. goto IL_003a;
  18259. }
  18260. IL_0032:
  18261. {
  18262. V_1 = (CSSMeasureFunc_t1554030124 *)NULL;
  18263. goto IL_003a;
  18264. }
  18265. IL_003a:
  18266. {
  18267. CSSMeasureFunc_t1554030124 * L_7 = V_1;
  18268. return L_7;
  18269. }
  18270. }
  18271. // System.Void UnityEngine.CSSLayout.Native::CSSNodeMeasureInvoke(System.IntPtr,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.Single,UnityEngine.CSSLayout.CSSMeasureMode,System.IntPtr)
  18272. extern "C" IL2CPP_METHOD_ATTR void Native_CSSNodeMeasureInvoke_m2055858128 (RuntimeObject * __this /* static, unused */, intptr_t ___node0, float ___width1, int32_t ___widthMode2, float ___height3, int32_t ___heightMode4, intptr_t ___returnValueAddress5, const RuntimeMethod* method)
  18273. {
  18274. static bool s_Il2CppMethodInitialized;
  18275. if (!s_Il2CppMethodInitialized)
  18276. {
  18277. il2cpp_codegen_initialize_method (Native_CSSNodeMeasureInvoke_m2055858128_MetadataUsageId);
  18278. s_Il2CppMethodInitialized = true;
  18279. }
  18280. CSSMeasureFunc_t1554030124 * V_0 = NULL;
  18281. {
  18282. intptr_t L_0 = ___node0;
  18283. IL2CPP_RUNTIME_CLASS_INIT(Native_t2017798882_il2cpp_TypeInfo_var);
  18284. CSSMeasureFunc_t1554030124 * L_1 = Native_CSSNodeGetMeasureFunc_m2145410129(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18285. V_0 = L_1;
  18286. CSSMeasureFunc_t1554030124 * L_2 = V_0;
  18287. if (!L_2)
  18288. {
  18289. goto IL_0028;
  18290. }
  18291. }
  18292. {
  18293. intptr_t L_3 = ___returnValueAddress5;
  18294. void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  18295. CSSMeasureFunc_t1554030124 * L_5 = V_0;
  18296. intptr_t L_6 = ___node0;
  18297. float L_7 = ___width1;
  18298. int32_t L_8 = ___widthMode2;
  18299. float L_9 = ___height3;
  18300. int32_t L_10 = ___heightMode4;
  18301. NullCheck(L_5);
  18302. CSSSize_t3377836552 L_11 = CSSMeasureFunc_Invoke_m3910201085(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  18303. *(CSSSize_t3377836552 *)L_4 = L_11;
  18304. }
  18305. IL_0028:
  18306. {
  18307. return;
  18308. }
  18309. }
  18310. // System.Void UnityEngine.CSSLayout.Native::.cctor()
  18311. extern "C" IL2CPP_METHOD_ATTR void Native__cctor_m1435623442 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18312. {
  18313. static bool s_Il2CppMethodInitialized;
  18314. if (!s_Il2CppMethodInitialized)
  18315. {
  18316. il2cpp_codegen_initialize_method (Native__cctor_m1435623442_MetadataUsageId);
  18317. s_Il2CppMethodInitialized = true;
  18318. }
  18319. {
  18320. Dictionary_2_t3851719731 * L_0 = (Dictionary_2_t3851719731 *)il2cpp_codegen_object_new(Dictionary_2_t3851719731_il2cpp_TypeInfo_var);
  18321. Dictionary_2__ctor_m602294741(L_0, /*hidden argument*/Dictionary_2__ctor_m602294741_RuntimeMethod_var);
  18322. ((Native_t2017798882_StaticFields*)il2cpp_codegen_static_fields_for(Native_t2017798882_il2cpp_TypeInfo_var))->set_s_MeasureFunctions_0(L_0);
  18323. return;
  18324. }
  18325. }
  18326. #ifdef __clang__
  18327. #pragma clang diagnostic pop
  18328. #endif
  18329. #ifdef __clang__
  18330. #pragma clang diagnostic push
  18331. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18332. #pragma clang diagnostic ignored "-Wunused-variable"
  18333. #endif
  18334. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  18335. extern "C" void CullingGroup_t2096318768_marshal_pinvoke(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_pinvoke& marshaled)
  18336. {
  18337. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18338. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  18339. }
  18340. extern "C" void CullingGroup_t2096318768_marshal_pinvoke_back(const CullingGroup_t2096318768_marshaled_pinvoke& marshaled, CullingGroup_t2096318768& unmarshaled)
  18341. {
  18342. static bool s_Il2CppMethodInitialized;
  18343. if (!s_Il2CppMethodInitialized)
  18344. {
  18345. il2cpp_codegen_initialize_method (CullingGroup_t2096318768_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  18346. s_Il2CppMethodInitialized = true;
  18347. }
  18348. intptr_t unmarshaled_m_Ptr_temp_0;
  18349. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18350. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18351. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18352. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t2136737110>(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var));
  18353. }
  18354. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  18355. extern "C" void CullingGroup_t2096318768_marshal_pinvoke_cleanup(CullingGroup_t2096318768_marshaled_pinvoke& marshaled)
  18356. {
  18357. }
  18358. // Conversion methods for marshalling of: UnityEngine.CullingGroup
  18359. extern "C" void CullingGroup_t2096318768_marshal_com(const CullingGroup_t2096318768& unmarshaled, CullingGroup_t2096318768_marshaled_com& marshaled)
  18360. {
  18361. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  18362. marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_OnStateChanged_1()));
  18363. }
  18364. extern "C" void CullingGroup_t2096318768_marshal_com_back(const CullingGroup_t2096318768_marshaled_com& marshaled, CullingGroup_t2096318768& unmarshaled)
  18365. {
  18366. static bool s_Il2CppMethodInitialized;
  18367. if (!s_Il2CppMethodInitialized)
  18368. {
  18369. il2cpp_codegen_initialize_method (CullingGroup_t2096318768_com_FromNativeMethodDefinition_MetadataUsageId);
  18370. s_Il2CppMethodInitialized = true;
  18371. }
  18372. intptr_t unmarshaled_m_Ptr_temp_0;
  18373. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  18374. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  18375. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  18376. unmarshaled.set_m_OnStateChanged_1(il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t2136737110>(marshaled.___m_OnStateChanged_1, StateChanged_t2136737110_il2cpp_TypeInfo_var));
  18377. }
  18378. // Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
  18379. extern "C" void CullingGroup_t2096318768_marshal_com_cleanup(CullingGroup_t2096318768_marshaled_com& marshaled)
  18380. {
  18381. }
  18382. // System.Void UnityEngine.CullingGroup::Finalize()
  18383. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m2121330955 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  18384. {
  18385. static bool s_Il2CppMethodInitialized;
  18386. if (!s_Il2CppMethodInitialized)
  18387. {
  18388. il2cpp_codegen_initialize_method (CullingGroup_Finalize_m2121330955_MetadataUsageId);
  18389. s_Il2CppMethodInitialized = true;
  18390. }
  18391. Exception_t * __last_unhandled_exception = 0;
  18392. NO_UNUSED_WARNING (__last_unhandled_exception);
  18393. Exception_t * __exception_local = 0;
  18394. NO_UNUSED_WARNING (__exception_local);
  18395. int32_t __leave_target = 0;
  18396. NO_UNUSED_WARNING (__leave_target);
  18397. {
  18398. }
  18399. IL_0001:
  18400. try
  18401. { // begin try (depth: 1)
  18402. {
  18403. intptr_t L_0 = __this->get_m_Ptr_0();
  18404. bool L_1 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  18405. if (!L_1)
  18406. {
  18407. goto IL_001e;
  18408. }
  18409. }
  18410. IL_0016:
  18411. {
  18412. CullingGroup_FinalizerFailure_m1165085675(__this, /*hidden argument*/NULL);
  18413. }
  18414. IL_001e:
  18415. {
  18416. IL2CPP_LEAVE(0x2A, FINALLY_0023);
  18417. }
  18418. } // end try (depth: 1)
  18419. catch(Il2CppExceptionWrapper& e)
  18420. {
  18421. __last_unhandled_exception = (Exception_t *)e.ex;
  18422. goto FINALLY_0023;
  18423. }
  18424. FINALLY_0023:
  18425. { // begin finally (depth: 1)
  18426. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  18427. IL2CPP_END_FINALLY(35)
  18428. } // end finally (depth: 1)
  18429. IL2CPP_CLEANUP(35)
  18430. {
  18431. IL2CPP_JUMP_TBL(0x2A, IL_002a)
  18432. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18433. }
  18434. IL_002a:
  18435. {
  18436. return;
  18437. }
  18438. }
  18439. // System.Void UnityEngine.CullingGroup::Dispose()
  18440. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_Dispose_m782801025 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  18441. {
  18442. typedef void (*CullingGroup_Dispose_m782801025_ftn) (CullingGroup_t2096318768 *);
  18443. static CullingGroup_Dispose_m782801025_ftn _il2cpp_icall_func;
  18444. if (!_il2cpp_icall_func)
  18445. _il2cpp_icall_func = (CullingGroup_Dispose_m782801025_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::Dispose()");
  18446. _il2cpp_icall_func(__this);
  18447. }
  18448. // System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
  18449. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m2491312335 (RuntimeObject * __this /* static, unused */, CullingGroup_t2096318768 * ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
  18450. {
  18451. static bool s_Il2CppMethodInitialized;
  18452. if (!s_Il2CppMethodInitialized)
  18453. {
  18454. il2cpp_codegen_initialize_method (CullingGroup_SendEvents_m2491312335_MetadataUsageId);
  18455. s_Il2CppMethodInitialized = true;
  18456. }
  18457. CullingGroupEvent_t1722745023 * V_0 = NULL;
  18458. int32_t V_1 = 0;
  18459. {
  18460. void* L_0 = IntPtr_ToPointer_m4157623054((&___eventsPtr1), /*hidden argument*/NULL);
  18461. V_0 = (CullingGroupEvent_t1722745023 *)L_0;
  18462. CullingGroup_t2096318768 * L_1 = ___cullingGroup0;
  18463. NullCheck(L_1);
  18464. StateChanged_t2136737110 * L_2 = L_1->get_m_OnStateChanged_1();
  18465. if (L_2)
  18466. {
  18467. goto IL_0019;
  18468. }
  18469. }
  18470. {
  18471. goto IL_0046;
  18472. }
  18473. IL_0019:
  18474. {
  18475. V_1 = 0;
  18476. goto IL_003f;
  18477. }
  18478. IL_0020:
  18479. {
  18480. CullingGroup_t2096318768 * L_3 = ___cullingGroup0;
  18481. NullCheck(L_3);
  18482. StateChanged_t2136737110 * L_4 = L_3->get_m_OnStateChanged_1();
  18483. CullingGroupEvent_t1722745023 * L_5 = V_0;
  18484. int32_t L_6 = V_1;
  18485. uint32_t L_7 = il2cpp_codegen_sizeof(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var);
  18486. NullCheck(L_4);
  18487. StateChanged_Invoke_m1925531365(L_4, (*(CullingGroupEvent_t1722745023 *)((CullingGroupEvent_t1722745023 *)il2cpp_codegen_add((intptr_t)L_5, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_6)), (int32_t)L_7))))), /*hidden argument*/NULL);
  18488. int32_t L_8 = V_1;
  18489. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
  18490. }
  18491. IL_003f:
  18492. {
  18493. int32_t L_9 = V_1;
  18494. int32_t L_10 = ___count2;
  18495. if ((((int32_t)L_9) < ((int32_t)L_10)))
  18496. {
  18497. goto IL_0020;
  18498. }
  18499. }
  18500. IL_0046:
  18501. {
  18502. return;
  18503. }
  18504. }
  18505. // System.Void UnityEngine.CullingGroup::FinalizerFailure()
  18506. extern "C" IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m1165085675 (CullingGroup_t2096318768 * __this, const RuntimeMethod* method)
  18507. {
  18508. typedef void (*CullingGroup_FinalizerFailure_m1165085675_ftn) (CullingGroup_t2096318768 *);
  18509. static CullingGroup_FinalizerFailure_m1165085675_ftn _il2cpp_icall_func;
  18510. if (!_il2cpp_icall_func)
  18511. _il2cpp_icall_func = (CullingGroup_FinalizerFailure_m1165085675_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()");
  18512. _il2cpp_icall_func(__this);
  18513. }
  18514. #ifdef __clang__
  18515. #pragma clang diagnostic pop
  18516. #endif
  18517. #ifdef __clang__
  18518. #pragma clang diagnostic push
  18519. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18520. #pragma clang diagnostic ignored "-Wunused-variable"
  18521. #endif
  18522. extern "C" void DelegatePInvokeWrapper_StateChanged_t2136737110 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method)
  18523. {
  18524. typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_t1722745023 );
  18525. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  18526. // Native function invocation
  18527. il2cppPInvokeFunc(___sphere0);
  18528. }
  18529. // System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
  18530. extern "C" IL2CPP_METHOD_ATTR void StateChanged__ctor_m2759994044 (StateChanged_t2136737110 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  18531. {
  18532. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  18533. __this->set_method_3(___method1);
  18534. __this->set_m_target_2(___object0);
  18535. }
  18536. // System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
  18537. extern "C" IL2CPP_METHOD_ATTR void StateChanged_Invoke_m1925531365 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, const RuntimeMethod* method)
  18538. {
  18539. if(__this->get_prev_9() != NULL)
  18540. {
  18541. StateChanged_Invoke_m1925531365((StateChanged_t2136737110 *)__this->get_prev_9(), ___sphere0, method);
  18542. }
  18543. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  18544. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  18545. RuntimeObject* targetThis = __this->get_m_target_2();
  18546. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  18547. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  18548. if (___methodIsStatic)
  18549. {
  18550. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  18551. {
  18552. // open
  18553. {
  18554. typedef void (*FunctionPointerType) (RuntimeObject *, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  18555. ((FunctionPointerType)targetMethodPointer)(NULL, ___sphere0, targetMethod);
  18556. }
  18557. }
  18558. else
  18559. {
  18560. // closed
  18561. {
  18562. typedef void (*FunctionPointerType) (RuntimeObject *, void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  18563. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___sphere0, targetMethod);
  18564. }
  18565. }
  18566. }
  18567. else
  18568. {
  18569. {
  18570. // closed
  18571. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  18572. {
  18573. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  18574. {
  18575. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18576. GenericInterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0);
  18577. else
  18578. GenericVirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(targetMethod, targetThis, ___sphere0);
  18579. }
  18580. else
  18581. {
  18582. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  18583. InterfaceActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___sphere0);
  18584. else
  18585. VirtActionInvoker1< CullingGroupEvent_t1722745023 >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___sphere0);
  18586. }
  18587. }
  18588. else
  18589. {
  18590. typedef void (*FunctionPointerType) (void*, CullingGroupEvent_t1722745023 , const RuntimeMethod*);
  18591. ((FunctionPointerType)targetMethodPointer)(targetThis, ___sphere0, targetMethod);
  18592. }
  18593. }
  18594. }
  18595. }
  18596. // System.IAsyncResult UnityEngine.CullingGroup/StateChanged::BeginInvoke(UnityEngine.CullingGroupEvent,System.AsyncCallback,System.Object)
  18597. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* StateChanged_BeginInvoke_m4029305912 (StateChanged_t2136737110 * __this, CullingGroupEvent_t1722745023 ___sphere0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  18598. {
  18599. static bool s_Il2CppMethodInitialized;
  18600. if (!s_Il2CppMethodInitialized)
  18601. {
  18602. il2cpp_codegen_initialize_method (StateChanged_BeginInvoke_m4029305912_MetadataUsageId);
  18603. s_Il2CppMethodInitialized = true;
  18604. }
  18605. void *__d_args[2] = {0};
  18606. __d_args[0] = Box(CullingGroupEvent_t1722745023_il2cpp_TypeInfo_var, &___sphere0);
  18607. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  18608. }
  18609. // System.Void UnityEngine.CullingGroup/StateChanged::EndInvoke(System.IAsyncResult)
  18610. extern "C" IL2CPP_METHOD_ATTR void StateChanged_EndInvoke_m3313423087 (StateChanged_t2136737110 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  18611. {
  18612. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  18613. }
  18614. #ifdef __clang__
  18615. #pragma clang diagnostic pop
  18616. #endif
  18617. #ifdef __clang__
  18618. #pragma clang diagnostic push
  18619. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18620. #pragma clang diagnostic ignored "-Wunused-variable"
  18621. #endif
  18622. #ifdef __clang__
  18623. #pragma clang diagnostic pop
  18624. #endif
  18625. #ifdef __clang__
  18626. #pragma clang diagnostic push
  18627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18628. #pragma clang diagnostic ignored "-Wunused-variable"
  18629. #endif
  18630. // System.Void UnityEngine.CustomYieldInstruction::.ctor()
  18631. extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction__ctor_m3408208142 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  18632. {
  18633. {
  18634. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  18635. return;
  18636. }
  18637. }
  18638. // System.Object UnityEngine.CustomYieldInstruction::get_Current()
  18639. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * CustomYieldInstruction_get_Current_m2910483123 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  18640. {
  18641. RuntimeObject * V_0 = NULL;
  18642. {
  18643. V_0 = NULL;
  18644. goto IL_0008;
  18645. }
  18646. IL_0008:
  18647. {
  18648. RuntimeObject * L_0 = V_0;
  18649. return L_0;
  18650. }
  18651. }
  18652. // System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
  18653. extern "C" IL2CPP_METHOD_ATTR bool CustomYieldInstruction_MoveNext_m1374112450 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  18654. {
  18655. bool V_0 = false;
  18656. {
  18657. bool L_0 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting() */, __this);
  18658. V_0 = L_0;
  18659. goto IL_000d;
  18660. }
  18661. IL_000d:
  18662. {
  18663. bool L_1 = V_0;
  18664. return L_1;
  18665. }
  18666. }
  18667. // System.Void UnityEngine.CustomYieldInstruction::Reset()
  18668. extern "C" IL2CPP_METHOD_ATTR void CustomYieldInstruction_Reset_m3141101090 (CustomYieldInstruction_t1895667560 * __this, const RuntimeMethod* method)
  18669. {
  18670. {
  18671. return;
  18672. }
  18673. }
  18674. #ifdef __clang__
  18675. #pragma clang diagnostic pop
  18676. #endif
  18677. #ifdef __clang__
  18678. #pragma clang diagnostic push
  18679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18680. #pragma clang diagnostic ignored "-Wunused-variable"
  18681. #endif
  18682. // UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
  18683. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m2239795986 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18684. {
  18685. static bool s_Il2CppMethodInitialized;
  18686. if (!s_Il2CppMethodInitialized)
  18687. {
  18688. il2cpp_codegen_initialize_method (Debug_get_unityLogger_m2239795986_MetadataUsageId);
  18689. s_Il2CppMethodInitialized = true;
  18690. }
  18691. RuntimeObject* V_0 = NULL;
  18692. {
  18693. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18694. RuntimeObject* L_0 = ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->get_s_Logger_0();
  18695. V_0 = L_0;
  18696. goto IL_000c;
  18697. }
  18698. IL_000c:
  18699. {
  18700. RuntimeObject* L_1 = V_0;
  18701. return L_1;
  18702. }
  18703. }
  18704. // System.Void UnityEngine.Debug::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Color)
  18705. extern "C" IL2CPP_METHOD_ATTR void Debug_DrawLine_m2206927517 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___start0, Vector3_t3722313464 ___end1, Color_t2555686324 ___color2, const RuntimeMethod* method)
  18706. {
  18707. static bool s_Il2CppMethodInitialized;
  18708. if (!s_Il2CppMethodInitialized)
  18709. {
  18710. il2cpp_codegen_initialize_method (Debug_DrawLine_m2206927517_MetadataUsageId);
  18711. s_Il2CppMethodInitialized = true;
  18712. }
  18713. bool V_0 = false;
  18714. float V_1 = 0.0f;
  18715. {
  18716. V_0 = (bool)1;
  18717. V_1 = (0.0f);
  18718. float L_0 = V_1;
  18719. bool L_1 = V_0;
  18720. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18721. Debug_INTERNAL_CALL_DrawLine_m3121803950(NULL /*static, unused*/, (&___start0), (&___end1), (&___color2), L_0, L_1, /*hidden argument*/NULL);
  18722. return;
  18723. }
  18724. }
  18725. // System.Void UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)
  18726. extern "C" IL2CPP_METHOD_ATTR void Debug_INTERNAL_CALL_DrawLine_m3121803950 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___start0, Vector3_t3722313464 * ___end1, Color_t2555686324 * ___color2, float ___duration3, bool ___depthTest4, const RuntimeMethod* method)
  18727. {
  18728. typedef void (*Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Color_t2555686324 *, float, bool);
  18729. static Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn _il2cpp_icall_func;
  18730. if (!_il2cpp_icall_func)
  18731. _il2cpp_icall_func = (Debug_INTERNAL_CALL_DrawLine_m3121803950_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Color&,System.Single,System.Boolean)");
  18732. _il2cpp_icall_func(___start0, ___end1, ___color2, ___duration3, ___depthTest4);
  18733. }
  18734. // System.Void UnityEngine.Debug::Log(System.Object)
  18735. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m4051431634 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  18736. {
  18737. static bool s_Il2CppMethodInitialized;
  18738. if (!s_Il2CppMethodInitialized)
  18739. {
  18740. il2cpp_codegen_initialize_method (Debug_Log_m4051431634_MetadataUsageId);
  18741. s_Il2CppMethodInitialized = true;
  18742. }
  18743. {
  18744. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18745. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18746. RuntimeObject * L_1 = ___message0;
  18747. NullCheck(L_0);
  18748. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1);
  18749. return;
  18750. }
  18751. }
  18752. // System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
  18753. extern "C" IL2CPP_METHOD_ATTR void Debug_Log_m2288605041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  18754. {
  18755. static bool s_Il2CppMethodInitialized;
  18756. if (!s_Il2CppMethodInitialized)
  18757. {
  18758. il2cpp_codegen_initialize_method (Debug_Log_m2288605041_MetadataUsageId);
  18759. s_Il2CppMethodInitialized = true;
  18760. }
  18761. {
  18762. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18763. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18764. RuntimeObject * L_1 = ___message0;
  18765. Object_t631007953 * L_2 = ___context1;
  18766. NullCheck(L_0);
  18767. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  18768. return;
  18769. }
  18770. }
  18771. // System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
  18772. extern "C" IL2CPP_METHOD_ATTR void Debug_LogFormat_m309087137 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  18773. {
  18774. static bool s_Il2CppMethodInitialized;
  18775. if (!s_Il2CppMethodInitialized)
  18776. {
  18777. il2cpp_codegen_initialize_method (Debug_LogFormat_m309087137_MetadataUsageId);
  18778. s_Il2CppMethodInitialized = true;
  18779. }
  18780. {
  18781. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18782. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18783. String_t* L_1 = ___format0;
  18784. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  18785. NullCheck(L_0);
  18786. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
  18787. return;
  18788. }
  18789. }
  18790. // System.Void UnityEngine.Debug::LogError(System.Object)
  18791. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  18792. {
  18793. static bool s_Il2CppMethodInitialized;
  18794. if (!s_Il2CppMethodInitialized)
  18795. {
  18796. il2cpp_codegen_initialize_method (Debug_LogError_m2850623458_MetadataUsageId);
  18797. s_Il2CppMethodInitialized = true;
  18798. }
  18799. {
  18800. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18801. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18802. RuntimeObject * L_1 = ___message0;
  18803. NullCheck(L_0);
  18804. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1);
  18805. return;
  18806. }
  18807. }
  18808. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  18809. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  18810. {
  18811. static bool s_Il2CppMethodInitialized;
  18812. if (!s_Il2CppMethodInitialized)
  18813. {
  18814. il2cpp_codegen_initialize_method (Debug_LogError_m1665621915_MetadataUsageId);
  18815. s_Il2CppMethodInitialized = true;
  18816. }
  18817. {
  18818. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18819. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18820. RuntimeObject * L_1 = ___message0;
  18821. Object_t631007953 * L_2 = ___context1;
  18822. NullCheck(L_0);
  18823. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  18824. return;
  18825. }
  18826. }
  18827. // System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
  18828. extern "C" IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m575266265 (RuntimeObject * __this /* static, unused */, String_t* ___format0, ObjectU5BU5D_t2843939325* ___args1, const RuntimeMethod* method)
  18829. {
  18830. static bool s_Il2CppMethodInitialized;
  18831. if (!s_Il2CppMethodInitialized)
  18832. {
  18833. il2cpp_codegen_initialize_method (Debug_LogErrorFormat_m575266265_MetadataUsageId);
  18834. s_Il2CppMethodInitialized = true;
  18835. }
  18836. {
  18837. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18838. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18839. String_t* L_1 = ___format0;
  18840. ObjectU5BU5D_t2843939325* L_2 = ___args1;
  18841. NullCheck(L_0);
  18842. InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(2 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
  18843. return;
  18844. }
  18845. }
  18846. // System.Void UnityEngine.Debug::LogException(System.Exception)
  18847. extern "C" IL2CPP_METHOD_ATTR void Debug_LogException_m2207318968 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, const RuntimeMethod* method)
  18848. {
  18849. static bool s_Il2CppMethodInitialized;
  18850. if (!s_Il2CppMethodInitialized)
  18851. {
  18852. il2cpp_codegen_initialize_method (Debug_LogException_m2207318968_MetadataUsageId);
  18853. s_Il2CppMethodInitialized = true;
  18854. }
  18855. {
  18856. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18857. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18858. Exception_t * L_1 = ___exception0;
  18859. NullCheck(L_0);
  18860. InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_0, L_1, (Object_t631007953 *)NULL);
  18861. return;
  18862. }
  18863. }
  18864. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  18865. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  18866. {
  18867. static bool s_Il2CppMethodInitialized;
  18868. if (!s_Il2CppMethodInitialized)
  18869. {
  18870. il2cpp_codegen_initialize_method (Debug_LogWarning_m3752629331_MetadataUsageId);
  18871. s_Il2CppMethodInitialized = true;
  18872. }
  18873. {
  18874. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18875. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18876. RuntimeObject * L_1 = ___message0;
  18877. NullCheck(L_0);
  18878. InterfaceActionInvoker2< int32_t, RuntimeObject * >::Invoke(0 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1);
  18879. return;
  18880. }
  18881. }
  18882. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  18883. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  18884. {
  18885. static bool s_Il2CppMethodInitialized;
  18886. if (!s_Il2CppMethodInitialized)
  18887. {
  18888. il2cpp_codegen_initialize_method (Debug_LogWarning_m831581295_MetadataUsageId);
  18889. s_Il2CppMethodInitialized = true;
  18890. }
  18891. {
  18892. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  18893. RuntimeObject* L_0 = Debug_get_unityLogger_m2239795986(NULL /*static, unused*/, /*hidden argument*/NULL);
  18894. RuntimeObject * L_1 = ___message0;
  18895. Object_t631007953 * L_2 = ___context1;
  18896. NullCheck(L_0);
  18897. InterfaceActionInvoker3< int32_t, RuntimeObject *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_t2607134790_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
  18898. return;
  18899. }
  18900. }
  18901. // System.Boolean UnityEngine.Debug::get_isDebugBuild()
  18902. extern "C" IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_m1389897688 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18903. {
  18904. typedef bool (*Debug_get_isDebugBuild_m1389897688_ftn) ();
  18905. static Debug_get_isDebugBuild_m1389897688_ftn _il2cpp_icall_func;
  18906. if (!_il2cpp_icall_func)
  18907. _il2cpp_icall_func = (Debug_get_isDebugBuild_m1389897688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
  18908. bool retVal = _il2cpp_icall_func();
  18909. return retVal;
  18910. }
  18911. // System.Void UnityEngine.Debug::.cctor()
  18912. extern "C" IL2CPP_METHOD_ATTR void Debug__cctor_m1523394265 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  18913. {
  18914. static bool s_Il2CppMethodInitialized;
  18915. if (!s_Il2CppMethodInitialized)
  18916. {
  18917. il2cpp_codegen_initialize_method (Debug__cctor_m1523394265_MetadataUsageId);
  18918. s_Il2CppMethodInitialized = true;
  18919. }
  18920. {
  18921. DebugLogHandler_t826086171 * L_0 = (DebugLogHandler_t826086171 *)il2cpp_codegen_object_new(DebugLogHandler_t826086171_il2cpp_TypeInfo_var);
  18922. DebugLogHandler__ctor_m3380237231(L_0, /*hidden argument*/NULL);
  18923. Logger_t274032455 * L_1 = (Logger_t274032455 *)il2cpp_codegen_object_new(Logger_t274032455_il2cpp_TypeInfo_var);
  18924. Logger__ctor_m439059923(L_1, L_0, /*hidden argument*/NULL);
  18925. ((Debug_t3317548046_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t3317548046_il2cpp_TypeInfo_var))->set_s_Logger_0(L_1);
  18926. return;
  18927. }
  18928. }
  18929. #ifdef __clang__
  18930. #pragma clang diagnostic pop
  18931. #endif
  18932. #ifdef __clang__
  18933. #pragma clang diagnostic push
  18934. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18935. #pragma clang diagnostic ignored "-Wunused-variable"
  18936. #endif
  18937. // System.Void UnityEngine.DebugLogHandler::.ctor()
  18938. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m3380237231 (DebugLogHandler_t826086171 * __this, const RuntimeMethod* method)
  18939. {
  18940. {
  18941. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  18942. return;
  18943. }
  18944. }
  18945. // System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)
  18946. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m4175774469 (RuntimeObject * __this /* static, unused */, int32_t ___level0, String_t* ___msg1, Object_t631007953 * ___obj2, const RuntimeMethod* method)
  18947. {
  18948. typedef void (*DebugLogHandler_Internal_Log_m4175774469_ftn) (int32_t, String_t*, Object_t631007953 *);
  18949. static DebugLogHandler_Internal_Log_m4175774469_ftn _il2cpp_icall_func;
  18950. if (!_il2cpp_icall_func)
  18951. _il2cpp_icall_func = (DebugLogHandler_Internal_Log_m4175774469_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,System.String,UnityEngine.Object)");
  18952. _il2cpp_icall_func(___level0, ___msg1, ___obj2);
  18953. }
  18954. // System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
  18955. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_m4213045108 (RuntimeObject * __this /* static, unused */, Exception_t * ___exception0, Object_t631007953 * ___obj1, const RuntimeMethod* method)
  18956. {
  18957. typedef void (*DebugLogHandler_Internal_LogException_m4213045108_ftn) (Exception_t *, Object_t631007953 *);
  18958. static DebugLogHandler_Internal_LogException_m4213045108_ftn _il2cpp_icall_func;
  18959. if (!_il2cpp_icall_func)
  18960. _il2cpp_icall_func = (DebugLogHandler_Internal_LogException_m4213045108_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
  18961. _il2cpp_icall_func(___exception0, ___obj1);
  18962. }
  18963. // System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  18964. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m487864506 (DebugLogHandler_t826086171 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method)
  18965. {
  18966. static bool s_Il2CppMethodInitialized;
  18967. if (!s_Il2CppMethodInitialized)
  18968. {
  18969. il2cpp_codegen_initialize_method (DebugLogHandler_LogFormat_m487864506_MetadataUsageId);
  18970. s_Il2CppMethodInitialized = true;
  18971. }
  18972. {
  18973. int32_t L_0 = ___logType0;
  18974. String_t* L_1 = ___format2;
  18975. ObjectU5BU5D_t2843939325* L_2 = ___args3;
  18976. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  18977. String_t* L_3 = String_Format_m630303134(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  18978. Object_t631007953 * L_4 = ___context1;
  18979. DebugLogHandler_Internal_Log_m4175774469(NULL /*static, unused*/, L_0, L_3, L_4, /*hidden argument*/NULL);
  18980. return;
  18981. }
  18982. }
  18983. // System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
  18984. extern "C" IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_m302830419 (DebugLogHandler_t826086171 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  18985. {
  18986. {
  18987. Exception_t * L_0 = ___exception0;
  18988. Object_t631007953 * L_1 = ___context1;
  18989. DebugLogHandler_Internal_LogException_m4213045108(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  18990. return;
  18991. }
  18992. }
  18993. #ifdef __clang__
  18994. #pragma clang diagnostic pop
  18995. #endif
  18996. #ifdef __clang__
  18997. #pragma clang diagnostic push
  18998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  18999. #pragma clang diagnostic ignored "-Wunused-variable"
  19000. #endif
  19001. // System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
  19002. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultExecutionOrder_get_order_m1454999278 (DefaultExecutionOrder_t3059642329 * __this, const RuntimeMethod* method)
  19003. {
  19004. int32_t V_0 = 0;
  19005. {
  19006. int32_t L_0 = __this->get_U3CorderU3Ek__BackingField_0();
  19007. V_0 = L_0;
  19008. goto IL_000c;
  19009. }
  19010. IL_000c:
  19011. {
  19012. int32_t L_1 = V_0;
  19013. return L_1;
  19014. }
  19015. }
  19016. #ifdef __clang__
  19017. #pragma clang diagnostic pop
  19018. #endif
  19019. #ifdef __clang__
  19020. #pragma clang diagnostic push
  19021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19022. #pragma clang diagnostic ignored "-Wunused-variable"
  19023. #endif
  19024. #ifdef __clang__
  19025. #pragma clang diagnostic pop
  19026. #endif
  19027. #ifdef __clang__
  19028. #pragma clang diagnostic push
  19029. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19030. #pragma clang diagnostic ignored "-Wunused-variable"
  19031. #endif
  19032. #ifdef __clang__
  19033. #pragma clang diagnostic pop
  19034. #endif
  19035. #ifdef __clang__
  19036. #pragma clang diagnostic push
  19037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19038. #pragma clang diagnostic ignored "-Wunused-variable"
  19039. #endif
  19040. // System.Void UnityEngine.Display::.ctor()
  19041. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m501911701 (Display_t1387065949 * __this, const RuntimeMethod* method)
  19042. {
  19043. {
  19044. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  19045. intptr_t L_0;
  19046. memset(&L_0, 0, sizeof(L_0));
  19047. IntPtr__ctor_m987082960((&L_0), 0, /*hidden argument*/NULL);
  19048. __this->set_nativeDisplay_0(L_0);
  19049. return;
  19050. }
  19051. }
  19052. // System.Void UnityEngine.Display::.ctor(System.IntPtr)
  19053. extern "C" IL2CPP_METHOD_ATTR void Display__ctor_m3105658851 (Display_t1387065949 * __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
  19054. {
  19055. {
  19056. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  19057. intptr_t L_0 = ___nativeDisplay0;
  19058. __this->set_nativeDisplay_0(L_0);
  19059. return;
  19060. }
  19061. }
  19062. // System.Int32 UnityEngine.Display::get_systemWidth()
  19063. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m2423595549 (Display_t1387065949 * __this, const RuntimeMethod* method)
  19064. {
  19065. static bool s_Il2CppMethodInitialized;
  19066. if (!s_Il2CppMethodInitialized)
  19067. {
  19068. il2cpp_codegen_initialize_method (Display_get_systemWidth_m2423595549_MetadataUsageId);
  19069. s_Il2CppMethodInitialized = true;
  19070. }
  19071. int32_t V_0 = 0;
  19072. int32_t V_1 = 0;
  19073. int32_t V_2 = 0;
  19074. {
  19075. V_0 = 0;
  19076. V_1 = 0;
  19077. intptr_t L_0 = __this->get_nativeDisplay_0();
  19078. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19079. Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  19080. int32_t L_1 = V_0;
  19081. V_2 = L_1;
  19082. goto IL_001b;
  19083. }
  19084. IL_001b:
  19085. {
  19086. int32_t L_2 = V_2;
  19087. return L_2;
  19088. }
  19089. }
  19090. // System.Int32 UnityEngine.Display::get_systemHeight()
  19091. extern "C" IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_m730809466 (Display_t1387065949 * __this, const RuntimeMethod* method)
  19092. {
  19093. static bool s_Il2CppMethodInitialized;
  19094. if (!s_Il2CppMethodInitialized)
  19095. {
  19096. il2cpp_codegen_initialize_method (Display_get_systemHeight_m730809466_MetadataUsageId);
  19097. s_Il2CppMethodInitialized = true;
  19098. }
  19099. int32_t V_0 = 0;
  19100. int32_t V_1 = 0;
  19101. int32_t V_2 = 0;
  19102. {
  19103. V_0 = 0;
  19104. V_1 = 0;
  19105. intptr_t L_0 = __this->get_nativeDisplay_0();
  19106. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19107. Display_GetSystemExtImpl_m2808197389(NULL /*static, unused*/, L_0, (&V_0), (&V_1), /*hidden argument*/NULL);
  19108. int32_t L_1 = V_1;
  19109. V_2 = L_1;
  19110. goto IL_001b;
  19111. }
  19112. IL_001b:
  19113. {
  19114. int32_t L_2 = V_2;
  19115. return L_2;
  19116. }
  19117. }
  19118. // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
  19119. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Display_RelativeMouseAt_m1648644586 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___inputMouseCoordinates0, const RuntimeMethod* method)
  19120. {
  19121. static bool s_Il2CppMethodInitialized;
  19122. if (!s_Il2CppMethodInitialized)
  19123. {
  19124. il2cpp_codegen_initialize_method (Display_RelativeMouseAt_m1648644586_MetadataUsageId);
  19125. s_Il2CppMethodInitialized = true;
  19126. }
  19127. Vector3_t3722313464 V_0;
  19128. memset(&V_0, 0, sizeof(V_0));
  19129. int32_t V_1 = 0;
  19130. int32_t V_2 = 0;
  19131. int32_t V_3 = 0;
  19132. int32_t V_4 = 0;
  19133. Vector3_t3722313464 V_5;
  19134. memset(&V_5, 0, sizeof(V_5));
  19135. {
  19136. V_1 = 0;
  19137. V_2 = 0;
  19138. float L_0 = (&___inputMouseCoordinates0)->get_x_1();
  19139. V_3 = (((int32_t)((int32_t)L_0)));
  19140. float L_1 = (&___inputMouseCoordinates0)->get_y_2();
  19141. V_4 = (((int32_t)((int32_t)L_1)));
  19142. int32_t L_2 = V_3;
  19143. int32_t L_3 = V_4;
  19144. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19145. int32_t L_4 = Display_RelativeMouseAtImpl_m3843151955(NULL /*static, unused*/, L_2, L_3, (&V_1), (&V_2), /*hidden argument*/NULL);
  19146. (&V_0)->set_z_3((((float)((float)L_4))));
  19147. int32_t L_5 = V_1;
  19148. (&V_0)->set_x_1((((float)((float)L_5))));
  19149. int32_t L_6 = V_2;
  19150. (&V_0)->set_y_2((((float)((float)L_6))));
  19151. Vector3_t3722313464 L_7 = V_0;
  19152. V_5 = L_7;
  19153. goto IL_0046;
  19154. }
  19155. IL_0046:
  19156. {
  19157. Vector3_t3722313464 L_8 = V_5;
  19158. return L_8;
  19159. }
  19160. }
  19161. // System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
  19162. extern "C" IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m4040831261 (RuntimeObject * __this /* static, unused */, IntPtrU5BU5D_t4013366056* ___nativeDisplay0, const RuntimeMethod* method)
  19163. {
  19164. static bool s_Il2CppMethodInitialized;
  19165. if (!s_Il2CppMethodInitialized)
  19166. {
  19167. il2cpp_codegen_initialize_method (Display_RecreateDisplayList_m4040831261_MetadataUsageId);
  19168. s_Il2CppMethodInitialized = true;
  19169. }
  19170. int32_t V_0 = 0;
  19171. {
  19172. IntPtrU5BU5D_t4013366056* L_0 = ___nativeDisplay0;
  19173. NullCheck(L_0);
  19174. if ((((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))))
  19175. {
  19176. goto IL_000e;
  19177. }
  19178. }
  19179. {
  19180. goto IL_004a;
  19181. }
  19182. IL_000e:
  19183. {
  19184. IntPtrU5BU5D_t4013366056* L_1 = ___nativeDisplay0;
  19185. NullCheck(L_1);
  19186. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19187. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length)))))));
  19188. V_0 = 0;
  19189. goto IL_0035;
  19190. }
  19191. IL_0022:
  19192. {
  19193. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19194. DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  19195. int32_t L_3 = V_0;
  19196. IntPtrU5BU5D_t4013366056* L_4 = ___nativeDisplay0;
  19197. int32_t L_5 = V_0;
  19198. NullCheck(L_4);
  19199. int32_t L_6 = L_5;
  19200. intptr_t L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  19201. Display_t1387065949 * L_8 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var);
  19202. Display__ctor_m3105658851(L_8, L_7, /*hidden argument*/NULL);
  19203. NullCheck(L_2);
  19204. ArrayElementTypeCheck (L_2, L_8);
  19205. (L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (Display_t1387065949 *)L_8);
  19206. int32_t L_9 = V_0;
  19207. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  19208. }
  19209. IL_0035:
  19210. {
  19211. int32_t L_10 = V_0;
  19212. IntPtrU5BU5D_t4013366056* L_11 = ___nativeDisplay0;
  19213. NullCheck(L_11);
  19214. if ((((int32_t)L_10) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_11)->max_length)))))))
  19215. {
  19216. goto IL_0022;
  19217. }
  19218. }
  19219. {
  19220. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19221. DisplayU5BU5D_t103034768* L_12 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  19222. NullCheck(L_12);
  19223. int32_t L_13 = 0;
  19224. Display_t1387065949 * L_14 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  19225. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_14);
  19226. }
  19227. IL_004a:
  19228. {
  19229. return;
  19230. }
  19231. }
  19232. // System.Void UnityEngine.Display::FireDisplaysUpdated()
  19233. extern "C" IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_m41210855 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19234. {
  19235. static bool s_Il2CppMethodInitialized;
  19236. if (!s_Il2CppMethodInitialized)
  19237. {
  19238. il2cpp_codegen_initialize_method (Display_FireDisplaysUpdated_m41210855_MetadataUsageId);
  19239. s_Il2CppMethodInitialized = true;
  19240. }
  19241. {
  19242. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19243. DisplaysUpdatedDelegate_t51287044 * L_0 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  19244. if (!L_0)
  19245. {
  19246. goto IL_0015;
  19247. }
  19248. }
  19249. {
  19250. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  19251. DisplaysUpdatedDelegate_t51287044 * L_1 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_onDisplaysUpdated_3();
  19252. NullCheck(L_1);
  19253. DisplaysUpdatedDelegate_Invoke_m3203573844(L_1, /*hidden argument*/NULL);
  19254. }
  19255. IL_0015:
  19256. {
  19257. return;
  19258. }
  19259. }
  19260. // System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
  19261. extern "C" IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m2808197389 (RuntimeObject * __this /* static, unused */, intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
  19262. {
  19263. typedef void (*Display_GetSystemExtImpl_m2808197389_ftn) (intptr_t, int32_t*, int32_t*);
  19264. static Display_GetSystemExtImpl_m2808197389_ftn _il2cpp_icall_func;
  19265. if (!_il2cpp_icall_func)
  19266. _il2cpp_icall_func = (Display_GetSystemExtImpl_m2808197389_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
  19267. _il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
  19268. }
  19269. // System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
  19270. extern "C" IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3843151955 (RuntimeObject * __this /* static, unused */, int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
  19271. {
  19272. typedef int32_t (*Display_RelativeMouseAtImpl_m3843151955_ftn) (int32_t, int32_t, int32_t*, int32_t*);
  19273. static Display_RelativeMouseAtImpl_m3843151955_ftn _il2cpp_icall_func;
  19274. if (!_il2cpp_icall_func)
  19275. _il2cpp_icall_func = (Display_RelativeMouseAtImpl_m3843151955_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
  19276. int32_t retVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
  19277. return retVal;
  19278. }
  19279. // System.Void UnityEngine.Display::.cctor()
  19280. extern "C" IL2CPP_METHOD_ATTR void Display__cctor_m1972153728 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  19281. {
  19282. static bool s_Il2CppMethodInitialized;
  19283. if (!s_Il2CppMethodInitialized)
  19284. {
  19285. il2cpp_codegen_initialize_method (Display__cctor_m1972153728_MetadataUsageId);
  19286. s_Il2CppMethodInitialized = true;
  19287. }
  19288. {
  19289. DisplayU5BU5D_t103034768* L_0 = ((DisplayU5BU5D_t103034768*)SZArrayNew(DisplayU5BU5D_t103034768_il2cpp_TypeInfo_var, (uint32_t)1));
  19290. Display_t1387065949 * L_1 = (Display_t1387065949 *)il2cpp_codegen_object_new(Display_t1387065949_il2cpp_TypeInfo_var);
  19291. Display__ctor_m501911701(L_1, /*hidden argument*/NULL);
  19292. NullCheck(L_0);
  19293. ArrayElementTypeCheck (L_0, L_1);
  19294. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t1387065949 *)L_1);
  19295. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_displays_1(L_0);
  19296. DisplayU5BU5D_t103034768* L_2 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  19297. NullCheck(L_2);
  19298. int32_t L_3 = 0;
  19299. Display_t1387065949 * L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  19300. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set__mainDisplay_2(L_4);
  19301. ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->set_onDisplaysUpdated_3((DisplaysUpdatedDelegate_t51287044 *)NULL);
  19302. return;
  19303. }
  19304. }
  19305. #ifdef __clang__
  19306. #pragma clang diagnostic pop
  19307. #endif
  19308. #ifdef __clang__
  19309. #pragma clang diagnostic push
  19310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19311. #pragma clang diagnostic ignored "-Wunused-variable"
  19312. #endif
  19313. extern "C" void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t51287044 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method)
  19314. {
  19315. typedef void (DEFAULT_CALL *PInvokeFunc)();
  19316. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  19317. // Native function invocation
  19318. il2cppPInvokeFunc();
  19319. }
  19320. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
  19321. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_m2116638722 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  19322. {
  19323. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  19324. __this->set_method_3(___method1);
  19325. __this->set_m_target_2(___object0);
  19326. }
  19327. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
  19328. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m3203573844 (DisplaysUpdatedDelegate_t51287044 * __this, const RuntimeMethod* method)
  19329. {
  19330. if(__this->get_prev_9() != NULL)
  19331. {
  19332. DisplaysUpdatedDelegate_Invoke_m3203573844((DisplaysUpdatedDelegate_t51287044 *)__this->get_prev_9(), method);
  19333. }
  19334. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  19335. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  19336. RuntimeObject* targetThis = __this->get_m_target_2();
  19337. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  19338. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  19339. if (___methodIsStatic)
  19340. {
  19341. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  19342. {
  19343. // open
  19344. {
  19345. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  19346. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  19347. }
  19348. }
  19349. else
  19350. {
  19351. // closed
  19352. {
  19353. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  19354. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  19355. }
  19356. }
  19357. }
  19358. else
  19359. {
  19360. {
  19361. // closed
  19362. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  19363. {
  19364. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  19365. {
  19366. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19367. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  19368. else
  19369. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  19370. }
  19371. else
  19372. {
  19373. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  19374. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  19375. else
  19376. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  19377. }
  19378. }
  19379. else
  19380. {
  19381. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  19382. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  19383. }
  19384. }
  19385. }
  19386. }
  19387. // System.IAsyncResult UnityEngine.Display/DisplaysUpdatedDelegate::BeginInvoke(System.AsyncCallback,System.Object)
  19388. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* DisplaysUpdatedDelegate_BeginInvoke_m1285971490 (DisplaysUpdatedDelegate_t51287044 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  19389. {
  19390. void *__d_args[1] = {0};
  19391. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  19392. }
  19393. // System.Void UnityEngine.Display/DisplaysUpdatedDelegate::EndInvoke(System.IAsyncResult)
  19394. extern "C" IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_EndInvoke_m3857124817 (DisplaysUpdatedDelegate_t51287044 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  19395. {
  19396. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  19397. }
  19398. #ifdef __clang__
  19399. #pragma clang diagnostic pop
  19400. #endif
  19401. #ifdef __clang__
  19402. #pragma clang diagnostic push
  19403. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19404. #pragma clang diagnostic ignored "-Wunused-variable"
  19405. #endif
  19406. // System.Void UnityEngine.Events.ArgumentCache::.ctor()
  19407. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache__ctor_m2732653802 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19408. {
  19409. {
  19410. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  19411. return;
  19412. }
  19413. }
  19414. // UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
  19415. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * ArgumentCache_get_unityObjectArgument_m3434100 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19416. {
  19417. Object_t631007953 * V_0 = NULL;
  19418. {
  19419. Object_t631007953 * L_0 = __this->get_m_ObjectArgument_0();
  19420. V_0 = L_0;
  19421. goto IL_000d;
  19422. }
  19423. IL_000d:
  19424. {
  19425. Object_t631007953 * L_1 = V_0;
  19426. return L_1;
  19427. }
  19428. }
  19429. // System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
  19430. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19431. {
  19432. String_t* V_0 = NULL;
  19433. {
  19434. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19435. V_0 = L_0;
  19436. goto IL_000d;
  19437. }
  19438. IL_000d:
  19439. {
  19440. String_t* L_1 = V_0;
  19441. return L_1;
  19442. }
  19443. }
  19444. // System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
  19445. extern "C" IL2CPP_METHOD_ATTR int32_t ArgumentCache_get_intArgument_m1309958679 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19446. {
  19447. int32_t V_0 = 0;
  19448. {
  19449. int32_t L_0 = __this->get_m_IntArgument_2();
  19450. V_0 = L_0;
  19451. goto IL_000d;
  19452. }
  19453. IL_000d:
  19454. {
  19455. int32_t L_1 = V_0;
  19456. return L_1;
  19457. }
  19458. }
  19459. // System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
  19460. extern "C" IL2CPP_METHOD_ATTR float ArgumentCache_get_floatArgument_m3471193103 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19461. {
  19462. float V_0 = 0.0f;
  19463. {
  19464. float L_0 = __this->get_m_FloatArgument_3();
  19465. V_0 = L_0;
  19466. goto IL_000d;
  19467. }
  19468. IL_000d:
  19469. {
  19470. float L_1 = V_0;
  19471. return L_1;
  19472. }
  19473. }
  19474. // System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
  19475. extern "C" IL2CPP_METHOD_ATTR String_t* ArgumentCache_get_stringArgument_m3872675090 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19476. {
  19477. String_t* V_0 = NULL;
  19478. {
  19479. String_t* L_0 = __this->get_m_StringArgument_4();
  19480. V_0 = L_0;
  19481. goto IL_000d;
  19482. }
  19483. IL_000d:
  19484. {
  19485. String_t* L_1 = V_0;
  19486. return L_1;
  19487. }
  19488. }
  19489. // System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
  19490. extern "C" IL2CPP_METHOD_ATTR bool ArgumentCache_get_boolArgument_m2277082935 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19491. {
  19492. bool V_0 = false;
  19493. {
  19494. bool L_0 = __this->get_m_BoolArgument_5();
  19495. V_0 = L_0;
  19496. goto IL_000d;
  19497. }
  19498. IL_000d:
  19499. {
  19500. bool L_1 = V_0;
  19501. return L_1;
  19502. }
  19503. }
  19504. // System.Void UnityEngine.Events.ArgumentCache::TidyAssemblyTypeName()
  19505. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_TidyAssemblyTypeName_m3234393930 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19506. {
  19507. static bool s_Il2CppMethodInitialized;
  19508. if (!s_Il2CppMethodInitialized)
  19509. {
  19510. il2cpp_codegen_initialize_method (ArgumentCache_TidyAssemblyTypeName_m3234393930_MetadataUsageId);
  19511. s_Il2CppMethodInitialized = true;
  19512. }
  19513. int32_t V_0 = 0;
  19514. int32_t V_1 = 0;
  19515. {
  19516. String_t* L_0 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19517. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19518. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19519. if (!L_1)
  19520. {
  19521. goto IL_0016;
  19522. }
  19523. }
  19524. {
  19525. goto IL_00e4;
  19526. }
  19527. IL_0016:
  19528. {
  19529. V_0 = ((int32_t)2147483647LL);
  19530. String_t* L_2 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19531. NullCheck(L_2);
  19532. int32_t L_3 = String_IndexOf_m1977622757(L_2, _stringLiteral155902455, /*hidden argument*/NULL);
  19533. V_1 = L_3;
  19534. int32_t L_4 = V_1;
  19535. if ((((int32_t)L_4) == ((int32_t)(-1))))
  19536. {
  19537. goto IL_003c;
  19538. }
  19539. }
  19540. {
  19541. int32_t L_5 = V_1;
  19542. int32_t L_6 = V_0;
  19543. int32_t L_7 = Math_Min_m3468062251(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  19544. V_0 = L_7;
  19545. }
  19546. IL_003c:
  19547. {
  19548. String_t* L_8 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19549. NullCheck(L_8);
  19550. int32_t L_9 = String_IndexOf_m1977622757(L_8, _stringLiteral1973799399, /*hidden argument*/NULL);
  19551. V_1 = L_9;
  19552. int32_t L_10 = V_1;
  19553. if ((((int32_t)L_10) == ((int32_t)(-1))))
  19554. {
  19555. goto IL_005c;
  19556. }
  19557. }
  19558. {
  19559. int32_t L_11 = V_1;
  19560. int32_t L_12 = V_0;
  19561. int32_t L_13 = Math_Min_m3468062251(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  19562. V_0 = L_13;
  19563. }
  19564. IL_005c:
  19565. {
  19566. String_t* L_14 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19567. NullCheck(L_14);
  19568. int32_t L_15 = String_IndexOf_m1977622757(L_14, _stringLiteral1736874801, /*hidden argument*/NULL);
  19569. V_1 = L_15;
  19570. int32_t L_16 = V_1;
  19571. if ((((int32_t)L_16) == ((int32_t)(-1))))
  19572. {
  19573. goto IL_007c;
  19574. }
  19575. }
  19576. {
  19577. int32_t L_17 = V_1;
  19578. int32_t L_18 = V_0;
  19579. int32_t L_19 = Math_Min_m3468062251(NULL /*static, unused*/, L_17, L_18, /*hidden argument*/NULL);
  19580. V_0 = L_19;
  19581. }
  19582. IL_007c:
  19583. {
  19584. int32_t L_20 = V_0;
  19585. if ((((int32_t)L_20) == ((int32_t)((int32_t)2147483647LL))))
  19586. {
  19587. goto IL_009a;
  19588. }
  19589. }
  19590. {
  19591. String_t* L_21 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19592. int32_t L_22 = V_0;
  19593. NullCheck(L_21);
  19594. String_t* L_23 = String_Substring_m1610150815(L_21, 0, L_22, /*hidden argument*/NULL);
  19595. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_23);
  19596. }
  19597. IL_009a:
  19598. {
  19599. String_t* L_24 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19600. NullCheck(L_24);
  19601. int32_t L_25 = String_IndexOf_m1977622757(L_24, _stringLiteral441250670, /*hidden argument*/NULL);
  19602. V_1 = L_25;
  19603. int32_t L_26 = V_1;
  19604. if ((((int32_t)L_26) == ((int32_t)(-1))))
  19605. {
  19606. goto IL_00e4;
  19607. }
  19608. }
  19609. {
  19610. String_t* L_27 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19611. NullCheck(L_27);
  19612. bool L_28 = String_EndsWith_m1901926500(L_27, _stringLiteral3851749947, /*hidden argument*/NULL);
  19613. if (!L_28)
  19614. {
  19615. goto IL_00e4;
  19616. }
  19617. }
  19618. {
  19619. String_t* L_29 = __this->get_m_ObjectArgumentAssemblyTypeName_1();
  19620. int32_t L_30 = V_1;
  19621. NullCheck(L_29);
  19622. String_t* L_31 = String_Substring_m1610150815(L_29, 0, L_30, /*hidden argument*/NULL);
  19623. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19624. String_t* L_32 = String_Concat_m3937257545(NULL /*static, unused*/, L_31, _stringLiteral443216750, /*hidden argument*/NULL);
  19625. __this->set_m_ObjectArgumentAssemblyTypeName_1(L_32);
  19626. }
  19627. IL_00e4:
  19628. {
  19629. return;
  19630. }
  19631. }
  19632. // System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
  19633. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnBeforeSerialize_m659261798 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19634. {
  19635. {
  19636. ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL);
  19637. return;
  19638. }
  19639. }
  19640. // System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
  19641. extern "C" IL2CPP_METHOD_ATTR void ArgumentCache_OnAfterDeserialize_m1256813518 (ArgumentCache_t2187958399 * __this, const RuntimeMethod* method)
  19642. {
  19643. {
  19644. ArgumentCache_TidyAssemblyTypeName_m3234393930(__this, /*hidden argument*/NULL);
  19645. return;
  19646. }
  19647. }
  19648. #ifdef __clang__
  19649. #pragma clang diagnostic pop
  19650. #endif
  19651. #ifdef __clang__
  19652. #pragma clang diagnostic push
  19653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19654. #pragma clang diagnostic ignored "-Wunused-variable"
  19655. #endif
  19656. // System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  19657. extern "C" IL2CPP_METHOD_ATTR void BaseInvokableCall__ctor_m2110966014 (BaseInvokableCall_t2703961024 * __this, RuntimeObject * ___target0, MethodInfo_t * ___function1, const RuntimeMethod* method)
  19658. {
  19659. static bool s_Il2CppMethodInitialized;
  19660. if (!s_Il2CppMethodInitialized)
  19661. {
  19662. il2cpp_codegen_initialize_method (BaseInvokableCall__ctor_m2110966014_MetadataUsageId);
  19663. s_Il2CppMethodInitialized = true;
  19664. }
  19665. {
  19666. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  19667. RuntimeObject * L_0 = ___target0;
  19668. if (L_0)
  19669. {
  19670. goto IL_0018;
  19671. }
  19672. }
  19673. {
  19674. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  19675. ArgumentNullException__ctor_m1170824041(L_1, _stringLiteral2833503317, /*hidden argument*/NULL);
  19676. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var);
  19677. }
  19678. IL_0018:
  19679. {
  19680. MethodInfo_t * L_2 = ___function1;
  19681. if (L_2)
  19682. {
  19683. goto IL_0029;
  19684. }
  19685. }
  19686. {
  19687. ArgumentNullException_t1615371798 * L_3 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  19688. ArgumentNullException__ctor_m1170824041(L_3, _stringLiteral3941509395, /*hidden argument*/NULL);
  19689. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,BaseInvokableCall__ctor_m2110966014_RuntimeMethod_var);
  19690. }
  19691. IL_0029:
  19692. {
  19693. return;
  19694. }
  19695. }
  19696. // System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
  19697. extern "C" IL2CPP_METHOD_ATTR bool BaseInvokableCall_AllowInvoke_m878393606 (RuntimeObject * __this /* static, unused */, Delegate_t1188392813 * ___delegate0, const RuntimeMethod* method)
  19698. {
  19699. static bool s_Il2CppMethodInitialized;
  19700. if (!s_Il2CppMethodInitialized)
  19701. {
  19702. il2cpp_codegen_initialize_method (BaseInvokableCall_AllowInvoke_m878393606_MetadataUsageId);
  19703. s_Il2CppMethodInitialized = true;
  19704. }
  19705. RuntimeObject * V_0 = NULL;
  19706. bool V_1 = false;
  19707. Object_t631007953 * V_2 = NULL;
  19708. {
  19709. Delegate_t1188392813 * L_0 = ___delegate0;
  19710. NullCheck(L_0);
  19711. RuntimeObject * L_1 = Delegate_get_Target_m2361978888(L_0, /*hidden argument*/NULL);
  19712. V_0 = L_1;
  19713. RuntimeObject * L_2 = V_0;
  19714. if (L_2)
  19715. {
  19716. goto IL_0015;
  19717. }
  19718. }
  19719. {
  19720. V_1 = (bool)1;
  19721. goto IL_003c;
  19722. }
  19723. IL_0015:
  19724. {
  19725. RuntimeObject * L_3 = V_0;
  19726. V_2 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_3, Object_t631007953_il2cpp_TypeInfo_var));
  19727. Object_t631007953 * L_4 = V_2;
  19728. bool L_5 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_4, NULL, /*hidden argument*/NULL);
  19729. if (L_5)
  19730. {
  19731. goto IL_0035;
  19732. }
  19733. }
  19734. {
  19735. Object_t631007953 * L_6 = V_2;
  19736. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19737. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19738. V_1 = L_7;
  19739. goto IL_003c;
  19740. }
  19741. IL_0035:
  19742. {
  19743. V_1 = (bool)1;
  19744. goto IL_003c;
  19745. }
  19746. IL_003c:
  19747. {
  19748. bool L_8 = V_1;
  19749. return L_8;
  19750. }
  19751. }
  19752. #ifdef __clang__
  19753. #pragma clang diagnostic pop
  19754. #endif
  19755. #ifdef __clang__
  19756. #pragma clang diagnostic push
  19757. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19758. #pragma clang diagnostic ignored "-Wunused-variable"
  19759. #endif
  19760. // System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
  19761. extern "C" IL2CPP_METHOD_ATTR void InvokableCall__ctor_m1303836326 (InvokableCall_t832123510 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  19762. {
  19763. static bool s_Il2CppMethodInitialized;
  19764. if (!s_Il2CppMethodInitialized)
  19765. {
  19766. il2cpp_codegen_initialize_method (InvokableCall__ctor_m1303836326_MetadataUsageId);
  19767. s_Il2CppMethodInitialized = true;
  19768. }
  19769. {
  19770. RuntimeObject * L_0 = ___target0;
  19771. MethodInfo_t * L_1 = ___theFunction1;
  19772. BaseInvokableCall__ctor_m2110966014(__this, L_0, L_1, /*hidden argument*/NULL);
  19773. MethodInfo_t * L_2 = ___theFunction1;
  19774. RuntimeTypeHandle_t3027515415 L_3 = { reinterpret_cast<intptr_t> (UnityAction_t3245792599_0_0_0_var) };
  19775. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  19776. Type_t * L_4 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  19777. RuntimeObject * L_5 = ___target0;
  19778. Delegate_t1188392813 * L_6 = NetFxCoreExtensions_CreateDelegate_m751211712(NULL /*static, unused*/, L_2, L_4, L_5, /*hidden argument*/NULL);
  19779. InvokableCall_add_Delegate_m491308793(__this, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_6, UnityAction_t3245792599_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  19780. return;
  19781. }
  19782. }
  19783. // System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
  19784. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_add_Delegate_m491308793 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method)
  19785. {
  19786. static bool s_Il2CppMethodInitialized;
  19787. if (!s_Il2CppMethodInitialized)
  19788. {
  19789. il2cpp_codegen_initialize_method (InvokableCall_add_Delegate_m491308793_MetadataUsageId);
  19790. s_Il2CppMethodInitialized = true;
  19791. }
  19792. UnityAction_t3245792599 * V_0 = NULL;
  19793. UnityAction_t3245792599 * V_1 = NULL;
  19794. {
  19795. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  19796. V_0 = L_0;
  19797. }
  19798. IL_0007:
  19799. {
  19800. UnityAction_t3245792599 * L_1 = V_0;
  19801. V_1 = L_1;
  19802. UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0();
  19803. UnityAction_t3245792599 * L_3 = V_1;
  19804. UnityAction_t3245792599 * L_4 = ___value0;
  19805. Delegate_t1188392813 * L_5 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  19806. UnityAction_t3245792599 * L_6 = V_0;
  19807. UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl<UnityAction_t3245792599 *>(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6);
  19808. V_0 = L_7;
  19809. UnityAction_t3245792599 * L_8 = V_0;
  19810. UnityAction_t3245792599 * L_9 = V_1;
  19811. if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9))))
  19812. {
  19813. goto IL_0007;
  19814. }
  19815. }
  19816. {
  19817. return;
  19818. }
  19819. }
  19820. // System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
  19821. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_remove_Delegate_m1376110510 (InvokableCall_t832123510 * __this, UnityAction_t3245792599 * ___value0, const RuntimeMethod* method)
  19822. {
  19823. static bool s_Il2CppMethodInitialized;
  19824. if (!s_Il2CppMethodInitialized)
  19825. {
  19826. il2cpp_codegen_initialize_method (InvokableCall_remove_Delegate_m1376110510_MetadataUsageId);
  19827. s_Il2CppMethodInitialized = true;
  19828. }
  19829. UnityAction_t3245792599 * V_0 = NULL;
  19830. UnityAction_t3245792599 * V_1 = NULL;
  19831. {
  19832. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  19833. V_0 = L_0;
  19834. }
  19835. IL_0007:
  19836. {
  19837. UnityAction_t3245792599 * L_1 = V_0;
  19838. V_1 = L_1;
  19839. UnityAction_t3245792599 ** L_2 = __this->get_address_of_Delegate_0();
  19840. UnityAction_t3245792599 * L_3 = V_1;
  19841. UnityAction_t3245792599 * L_4 = ___value0;
  19842. Delegate_t1188392813 * L_5 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  19843. UnityAction_t3245792599 * L_6 = V_0;
  19844. UnityAction_t3245792599 * L_7 = InterlockedCompareExchangeImpl<UnityAction_t3245792599 *>(L_2, ((UnityAction_t3245792599 *)CastclassSealed((RuntimeObject*)L_5, UnityAction_t3245792599_il2cpp_TypeInfo_var)), L_6);
  19845. V_0 = L_7;
  19846. UnityAction_t3245792599 * L_8 = V_0;
  19847. UnityAction_t3245792599 * L_9 = V_1;
  19848. if ((!(((RuntimeObject*)(UnityAction_t3245792599 *)L_8) == ((RuntimeObject*)(UnityAction_t3245792599 *)L_9))))
  19849. {
  19850. goto IL_0007;
  19851. }
  19852. }
  19853. {
  19854. return;
  19855. }
  19856. }
  19857. // System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
  19858. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m999392415 (InvokableCall_t832123510 * __this, ObjectU5BU5D_t2843939325* ___args0, const RuntimeMethod* method)
  19859. {
  19860. {
  19861. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  19862. bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19863. if (!L_1)
  19864. {
  19865. goto IL_001c;
  19866. }
  19867. }
  19868. {
  19869. UnityAction_t3245792599 * L_2 = __this->get_Delegate_0();
  19870. NullCheck(L_2);
  19871. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  19872. }
  19873. IL_001c:
  19874. {
  19875. return;
  19876. }
  19877. }
  19878. // System.Void UnityEngine.Events.InvokableCall::Invoke()
  19879. extern "C" IL2CPP_METHOD_ATTR void InvokableCall_Invoke_m1437964737 (InvokableCall_t832123510 * __this, const RuntimeMethod* method)
  19880. {
  19881. {
  19882. UnityAction_t3245792599 * L_0 = __this->get_Delegate_0();
  19883. bool L_1 = BaseInvokableCall_AllowInvoke_m878393606(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  19884. if (!L_1)
  19885. {
  19886. goto IL_001c;
  19887. }
  19888. }
  19889. {
  19890. UnityAction_t3245792599 * L_2 = __this->get_Delegate_0();
  19891. NullCheck(L_2);
  19892. UnityAction_Invoke_m893829196(L_2, /*hidden argument*/NULL);
  19893. }
  19894. IL_001c:
  19895. {
  19896. return;
  19897. }
  19898. }
  19899. #ifdef __clang__
  19900. #pragma clang diagnostic pop
  19901. #endif
  19902. #ifdef __clang__
  19903. #pragma clang diagnostic push
  19904. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  19905. #pragma clang diagnostic ignored "-Wunused-variable"
  19906. #endif
  19907. // System.Void UnityEngine.Events.InvokableCallList::.ctor()
  19908. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList__ctor_m829480958 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  19909. {
  19910. static bool s_Il2CppMethodInitialized;
  19911. if (!s_Il2CppMethodInitialized)
  19912. {
  19913. il2cpp_codegen_initialize_method (InvokableCallList__ctor_m829480958_MetadataUsageId);
  19914. s_Il2CppMethodInitialized = true;
  19915. }
  19916. {
  19917. List_1_t4176035766 * L_0 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  19918. List_1__ctor_m1425123358(L_0, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  19919. __this->set_m_PersistentCalls_0(L_0);
  19920. List_1_t4176035766 * L_1 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  19921. List_1__ctor_m1425123358(L_1, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  19922. __this->set_m_RuntimeCalls_1(L_1);
  19923. List_1_t4176035766 * L_2 = (List_1_t4176035766 *)il2cpp_codegen_object_new(List_1_t4176035766_il2cpp_TypeInfo_var);
  19924. List_1__ctor_m1425123358(L_2, /*hidden argument*/List_1__ctor_m1425123358_RuntimeMethod_var);
  19925. __this->set_m_ExecutingCalls_2(L_2);
  19926. __this->set_m_NeedsUpdate_3((bool)1);
  19927. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  19928. return;
  19929. }
  19930. }
  19931. // System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
  19932. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_AddPersistentInvokableCall_m778853773 (InvokableCallList_t2498835369 * __this, BaseInvokableCall_t2703961024 * ___call0, const RuntimeMethod* method)
  19933. {
  19934. static bool s_Il2CppMethodInitialized;
  19935. if (!s_Il2CppMethodInitialized)
  19936. {
  19937. il2cpp_codegen_initialize_method (InvokableCallList_AddPersistentInvokableCall_m778853773_MetadataUsageId);
  19938. s_Il2CppMethodInitialized = true;
  19939. }
  19940. {
  19941. List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0();
  19942. BaseInvokableCall_t2703961024 * L_1 = ___call0;
  19943. NullCheck(L_0);
  19944. List_1_Add_m178523244(L_0, L_1, /*hidden argument*/List_1_Add_m178523244_RuntimeMethod_var);
  19945. __this->set_m_NeedsUpdate_3((bool)1);
  19946. return;
  19947. }
  19948. }
  19949. // System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
  19950. extern "C" IL2CPP_METHOD_ATTR void InvokableCallList_ClearPersistent_m1904264973 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  19951. {
  19952. static bool s_Il2CppMethodInitialized;
  19953. if (!s_Il2CppMethodInitialized)
  19954. {
  19955. il2cpp_codegen_initialize_method (InvokableCallList_ClearPersistent_m1904264973_MetadataUsageId);
  19956. s_Il2CppMethodInitialized = true;
  19957. }
  19958. {
  19959. List_1_t4176035766 * L_0 = __this->get_m_PersistentCalls_0();
  19960. NullCheck(L_0);
  19961. List_1_Clear_m803816076(L_0, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var);
  19962. __this->set_m_NeedsUpdate_3((bool)1);
  19963. return;
  19964. }
  19965. }
  19966. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
  19967. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * InvokableCallList_PrepareInvoke_m4003891334 (InvokableCallList_t2498835369 * __this, const RuntimeMethod* method)
  19968. {
  19969. static bool s_Il2CppMethodInitialized;
  19970. if (!s_Il2CppMethodInitialized)
  19971. {
  19972. il2cpp_codegen_initialize_method (InvokableCallList_PrepareInvoke_m4003891334_MetadataUsageId);
  19973. s_Il2CppMethodInitialized = true;
  19974. }
  19975. List_1_t4176035766 * V_0 = NULL;
  19976. {
  19977. bool L_0 = __this->get_m_NeedsUpdate_3();
  19978. if (!L_0)
  19979. {
  19980. goto IL_0042;
  19981. }
  19982. }
  19983. {
  19984. List_1_t4176035766 * L_1 = __this->get_m_ExecutingCalls_2();
  19985. NullCheck(L_1);
  19986. List_1_Clear_m803816076(L_1, /*hidden argument*/List_1_Clear_m803816076_RuntimeMethod_var);
  19987. List_1_t4176035766 * L_2 = __this->get_m_ExecutingCalls_2();
  19988. List_1_t4176035766 * L_3 = __this->get_m_PersistentCalls_0();
  19989. NullCheck(L_2);
  19990. List_1_AddRange_m3536422894(L_2, L_3, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var);
  19991. List_1_t4176035766 * L_4 = __this->get_m_ExecutingCalls_2();
  19992. List_1_t4176035766 * L_5 = __this->get_m_RuntimeCalls_1();
  19993. NullCheck(L_4);
  19994. List_1_AddRange_m3536422894(L_4, L_5, /*hidden argument*/List_1_AddRange_m3536422894_RuntimeMethod_var);
  19995. __this->set_m_NeedsUpdate_3((bool)0);
  19996. }
  19997. IL_0042:
  19998. {
  19999. List_1_t4176035766 * L_6 = __this->get_m_ExecutingCalls_2();
  20000. V_0 = L_6;
  20001. goto IL_004e;
  20002. }
  20003. IL_004e:
  20004. {
  20005. List_1_t4176035766 * L_7 = V_0;
  20006. return L_7;
  20007. }
  20008. }
  20009. #ifdef __clang__
  20010. #pragma clang diagnostic pop
  20011. #endif
  20012. #ifdef __clang__
  20013. #pragma clang diagnostic push
  20014. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20015. #pragma clang diagnostic ignored "-Wunused-variable"
  20016. #endif
  20017. // System.Void UnityEngine.Events.PersistentCall::.ctor()
  20018. extern "C" IL2CPP_METHOD_ATTR void PersistentCall__ctor_m1217622171 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20019. {
  20020. static bool s_Il2CppMethodInitialized;
  20021. if (!s_Il2CppMethodInitialized)
  20022. {
  20023. il2cpp_codegen_initialize_method (PersistentCall__ctor_m1217622171_MetadataUsageId);
  20024. s_Il2CppMethodInitialized = true;
  20025. }
  20026. {
  20027. __this->set_m_Mode_2(0);
  20028. ArgumentCache_t2187958399 * L_0 = (ArgumentCache_t2187958399 *)il2cpp_codegen_object_new(ArgumentCache_t2187958399_il2cpp_TypeInfo_var);
  20029. ArgumentCache__ctor_m2732653802(L_0, /*hidden argument*/NULL);
  20030. __this->set_m_Arguments_3(L_0);
  20031. __this->set_m_CallState_4(2);
  20032. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20033. return;
  20034. }
  20035. }
  20036. // UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
  20037. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PersistentCall_get_target_m830923650 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20038. {
  20039. Object_t631007953 * V_0 = NULL;
  20040. {
  20041. Object_t631007953 * L_0 = __this->get_m_Target_0();
  20042. V_0 = L_0;
  20043. goto IL_000d;
  20044. }
  20045. IL_000d:
  20046. {
  20047. Object_t631007953 * L_1 = V_0;
  20048. return L_1;
  20049. }
  20050. }
  20051. // System.String UnityEngine.Events.PersistentCall::get_methodName()
  20052. extern "C" IL2CPP_METHOD_ATTR String_t* PersistentCall_get_methodName_m4214122315 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20053. {
  20054. String_t* V_0 = NULL;
  20055. {
  20056. String_t* L_0 = __this->get_m_MethodName_1();
  20057. V_0 = L_0;
  20058. goto IL_000d;
  20059. }
  20060. IL_000d:
  20061. {
  20062. String_t* L_1 = V_0;
  20063. return L_1;
  20064. }
  20065. }
  20066. // UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
  20067. extern "C" IL2CPP_METHOD_ATTR int32_t PersistentCall_get_mode_m483997668 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20068. {
  20069. int32_t V_0 = 0;
  20070. {
  20071. int32_t L_0 = __this->get_m_Mode_2();
  20072. V_0 = L_0;
  20073. goto IL_000d;
  20074. }
  20075. IL_000d:
  20076. {
  20077. int32_t L_1 = V_0;
  20078. return L_1;
  20079. }
  20080. }
  20081. // UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
  20082. extern "C" IL2CPP_METHOD_ATTR ArgumentCache_t2187958399 * PersistentCall_get_arguments_m3144105308 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20083. {
  20084. ArgumentCache_t2187958399 * V_0 = NULL;
  20085. {
  20086. ArgumentCache_t2187958399 * L_0 = __this->get_m_Arguments_3();
  20087. V_0 = L_0;
  20088. goto IL_000d;
  20089. }
  20090. IL_000d:
  20091. {
  20092. ArgumentCache_t2187958399 * L_1 = V_0;
  20093. return L_1;
  20094. }
  20095. }
  20096. // System.Boolean UnityEngine.Events.PersistentCall::IsValid()
  20097. extern "C" IL2CPP_METHOD_ATTR bool PersistentCall_IsValid_m2325196163 (PersistentCall_t3407714124 * __this, const RuntimeMethod* method)
  20098. {
  20099. static bool s_Il2CppMethodInitialized;
  20100. if (!s_Il2CppMethodInitialized)
  20101. {
  20102. il2cpp_codegen_initialize_method (PersistentCall_IsValid_m2325196163_MetadataUsageId);
  20103. s_Il2CppMethodInitialized = true;
  20104. }
  20105. bool V_0 = false;
  20106. int32_t G_B3_0 = 0;
  20107. {
  20108. Object_t631007953 * L_0 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20109. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20110. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20111. if (!L_1)
  20112. {
  20113. goto IL_0022;
  20114. }
  20115. }
  20116. {
  20117. String_t* L_2 = PersistentCall_get_methodName_m4214122315(__this, /*hidden argument*/NULL);
  20118. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20119. bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  20120. G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  20121. goto IL_0023;
  20122. }
  20123. IL_0022:
  20124. {
  20125. G_B3_0 = 0;
  20126. }
  20127. IL_0023:
  20128. {
  20129. V_0 = (bool)G_B3_0;
  20130. goto IL_0029;
  20131. }
  20132. IL_0029:
  20133. {
  20134. bool L_4 = V_0;
  20135. return L_4;
  20136. }
  20137. }
  20138. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
  20139. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetRuntimeCall_m3976533158 (PersistentCall_t3407714124 * __this, UnityEventBase_t3960448221 * ___theEvent0, const RuntimeMethod* method)
  20140. {
  20141. static bool s_Il2CppMethodInitialized;
  20142. if (!s_Il2CppMethodInitialized)
  20143. {
  20144. il2cpp_codegen_initialize_method (PersistentCall_GetRuntimeCall_m3976533158_MetadataUsageId);
  20145. s_Il2CppMethodInitialized = true;
  20146. }
  20147. BaseInvokableCall_t2703961024 * V_0 = NULL;
  20148. MethodInfo_t * V_1 = NULL;
  20149. int32_t V_2 = 0;
  20150. {
  20151. int32_t L_0 = __this->get_m_CallState_4();
  20152. if (!L_0)
  20153. {
  20154. goto IL_0012;
  20155. }
  20156. }
  20157. {
  20158. UnityEventBase_t3960448221 * L_1 = ___theEvent0;
  20159. if (L_1)
  20160. {
  20161. goto IL_0019;
  20162. }
  20163. }
  20164. IL_0012:
  20165. {
  20166. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  20167. goto IL_0114;
  20168. }
  20169. IL_0019:
  20170. {
  20171. UnityEventBase_t3960448221 * L_2 = ___theEvent0;
  20172. NullCheck(L_2);
  20173. MethodInfo_t * L_3 = UnityEventBase_FindMethod_m622251156(L_2, __this, /*hidden argument*/NULL);
  20174. V_1 = L_3;
  20175. MethodInfo_t * L_4 = V_1;
  20176. if (L_4)
  20177. {
  20178. goto IL_002e;
  20179. }
  20180. }
  20181. {
  20182. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  20183. goto IL_0114;
  20184. }
  20185. IL_002e:
  20186. {
  20187. int32_t L_5 = __this->get_m_Mode_2();
  20188. V_2 = L_5;
  20189. int32_t L_6 = V_2;
  20190. switch (L_6)
  20191. {
  20192. case 0:
  20193. {
  20194. goto IL_005c;
  20195. }
  20196. case 1:
  20197. {
  20198. goto IL_00fb;
  20199. }
  20200. case 2:
  20201. {
  20202. goto IL_006f;
  20203. }
  20204. case 3:
  20205. {
  20206. goto IL_00a4;
  20207. }
  20208. case 4:
  20209. {
  20210. goto IL_0087;
  20211. }
  20212. case 5:
  20213. {
  20214. goto IL_00c1;
  20215. }
  20216. case 6:
  20217. {
  20218. goto IL_00de;
  20219. }
  20220. }
  20221. }
  20222. {
  20223. goto IL_010d;
  20224. }
  20225. IL_005c:
  20226. {
  20227. UnityEventBase_t3960448221 * L_7 = ___theEvent0;
  20228. Object_t631007953 * L_8 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20229. MethodInfo_t * L_9 = V_1;
  20230. NullCheck(L_7);
  20231. BaseInvokableCall_t2703961024 * L_10 = VirtFuncInvoker2< BaseInvokableCall_t2703961024 *, RuntimeObject *, MethodInfo_t * >::Invoke(7 /* UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo) */, L_7, L_8, L_9);
  20232. V_0 = L_10;
  20233. goto IL_0114;
  20234. }
  20235. IL_006f:
  20236. {
  20237. Object_t631007953 * L_11 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20238. MethodInfo_t * L_12 = V_1;
  20239. ArgumentCache_t2187958399 * L_13 = __this->get_m_Arguments_3();
  20240. BaseInvokableCall_t2703961024 * L_14 = PersistentCall_GetObjectCall_m4041241444(NULL /*static, unused*/, L_11, L_12, L_13, /*hidden argument*/NULL);
  20241. V_0 = L_14;
  20242. goto IL_0114;
  20243. }
  20244. IL_0087:
  20245. {
  20246. Object_t631007953 * L_15 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20247. MethodInfo_t * L_16 = V_1;
  20248. ArgumentCache_t2187958399 * L_17 = __this->get_m_Arguments_3();
  20249. NullCheck(L_17);
  20250. float L_18 = ArgumentCache_get_floatArgument_m3471193103(L_17, /*hidden argument*/NULL);
  20251. CachedInvokableCall_1_t3723462114 * L_19 = (CachedInvokableCall_1_t3723462114 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t3723462114_il2cpp_TypeInfo_var);
  20252. CachedInvokableCall_1__ctor_m1997047287(L_19, L_15, L_16, L_18, /*hidden argument*/CachedInvokableCall_1__ctor_m1997047287_RuntimeMethod_var);
  20253. V_0 = L_19;
  20254. goto IL_0114;
  20255. }
  20256. IL_00a4:
  20257. {
  20258. Object_t631007953 * L_20 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20259. MethodInfo_t * L_21 = V_1;
  20260. ArgumentCache_t2187958399 * L_22 = __this->get_m_Arguments_3();
  20261. NullCheck(L_22);
  20262. int32_t L_23 = ArgumentCache_get_intArgument_m1309958679(L_22, /*hidden argument*/NULL);
  20263. CachedInvokableCall_1_t982173797 * L_24 = (CachedInvokableCall_1_t982173797 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t982173797_il2cpp_TypeInfo_var);
  20264. CachedInvokableCall_1__ctor_m2046334630(L_24, L_20, L_21, L_23, /*hidden argument*/CachedInvokableCall_1__ctor_m2046334630_RuntimeMethod_var);
  20265. V_0 = L_24;
  20266. goto IL_0114;
  20267. }
  20268. IL_00c1:
  20269. {
  20270. Object_t631007953 * L_25 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20271. MethodInfo_t * L_26 = V_1;
  20272. ArgumentCache_t2187958399 * L_27 = __this->get_m_Arguments_3();
  20273. NullCheck(L_27);
  20274. String_t* L_28 = ArgumentCache_get_stringArgument_m3872675090(L_27, /*hidden argument*/NULL);
  20275. CachedInvokableCall_1_t4173646029 * L_29 = (CachedInvokableCall_1_t4173646029 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t4173646029_il2cpp_TypeInfo_var);
  20276. CachedInvokableCall_1__ctor_m2435934642(L_29, L_25, L_26, L_28, /*hidden argument*/CachedInvokableCall_1__ctor_m2435934642_RuntimeMethod_var);
  20277. V_0 = L_29;
  20278. goto IL_0114;
  20279. }
  20280. IL_00de:
  20281. {
  20282. Object_t631007953 * L_30 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20283. MethodInfo_t * L_31 = V_1;
  20284. ArgumentCache_t2187958399 * L_32 = __this->get_m_Arguments_3();
  20285. NullCheck(L_32);
  20286. bool L_33 = ArgumentCache_get_boolArgument_m2277082935(L_32, /*hidden argument*/NULL);
  20287. CachedInvokableCall_1_t2423483305 * L_34 = (CachedInvokableCall_1_t2423483305 *)il2cpp_codegen_object_new(CachedInvokableCall_1_t2423483305_il2cpp_TypeInfo_var);
  20288. CachedInvokableCall_1__ctor_m3078689395(L_34, L_30, L_31, L_33, /*hidden argument*/CachedInvokableCall_1__ctor_m3078689395_RuntimeMethod_var);
  20289. V_0 = L_34;
  20290. goto IL_0114;
  20291. }
  20292. IL_00fb:
  20293. {
  20294. Object_t631007953 * L_35 = PersistentCall_get_target_m830923650(__this, /*hidden argument*/NULL);
  20295. MethodInfo_t * L_36 = V_1;
  20296. InvokableCall_t832123510 * L_37 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var);
  20297. InvokableCall__ctor_m1303836326(L_37, L_35, L_36, /*hidden argument*/NULL);
  20298. V_0 = L_37;
  20299. goto IL_0114;
  20300. }
  20301. IL_010d:
  20302. {
  20303. V_0 = (BaseInvokableCall_t2703961024 *)NULL;
  20304. goto IL_0114;
  20305. }
  20306. IL_0114:
  20307. {
  20308. BaseInvokableCall_t2703961024 * L_38 = V_0;
  20309. return L_38;
  20310. }
  20311. }
  20312. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
  20313. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * PersistentCall_GetObjectCall_m4041241444 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, MethodInfo_t * ___method1, ArgumentCache_t2187958399 * ___arguments2, const RuntimeMethod* method)
  20314. {
  20315. static bool s_Il2CppMethodInitialized;
  20316. if (!s_Il2CppMethodInitialized)
  20317. {
  20318. il2cpp_codegen_initialize_method (PersistentCall_GetObjectCall_m4041241444_MetadataUsageId);
  20319. s_Il2CppMethodInitialized = true;
  20320. }
  20321. Type_t * V_0 = NULL;
  20322. Type_t * V_1 = NULL;
  20323. Type_t * V_2 = NULL;
  20324. ConstructorInfo_t5769829 * V_3 = NULL;
  20325. Object_t631007953 * V_4 = NULL;
  20326. BaseInvokableCall_t2703961024 * V_5 = NULL;
  20327. Type_t * G_B3_0 = NULL;
  20328. Type_t * G_B2_0 = NULL;
  20329. {
  20330. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  20331. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20332. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20333. V_0 = L_1;
  20334. ArgumentCache_t2187958399 * L_2 = ___arguments2;
  20335. NullCheck(L_2);
  20336. String_t* L_3 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_2, /*hidden argument*/NULL);
  20337. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20338. bool L_4 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  20339. if (L_4)
  20340. {
  20341. goto IL_003a;
  20342. }
  20343. }
  20344. {
  20345. ArgumentCache_t2187958399 * L_5 = ___arguments2;
  20346. NullCheck(L_5);
  20347. String_t* L_6 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_5, /*hidden argument*/NULL);
  20348. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20349. Type_t * L_7 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_6, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null");
  20350. Type_t * L_8 = L_7;
  20351. G_B2_0 = L_8;
  20352. if (L_8)
  20353. {
  20354. G_B3_0 = L_8;
  20355. goto IL_0039;
  20356. }
  20357. }
  20358. {
  20359. RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  20360. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20361. Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  20362. G_B3_0 = L_10;
  20363. }
  20364. IL_0039:
  20365. {
  20366. V_0 = G_B3_0;
  20367. }
  20368. IL_003a:
  20369. {
  20370. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (CachedInvokableCall_1_t3153979999_0_0_0_var) };
  20371. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20372. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  20373. V_1 = L_12;
  20374. Type_t * L_13 = V_1;
  20375. TypeU5BU5D_t3940880105* L_14 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  20376. Type_t * L_15 = V_0;
  20377. NullCheck(L_14);
  20378. ArrayElementTypeCheck (L_14, L_15);
  20379. (L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_15);
  20380. NullCheck(L_13);
  20381. Type_t * L_16 = VirtFuncInvoker1< Type_t *, TypeU5BU5D_t3940880105* >::Invoke(87 /* System.Type System.Type::MakeGenericType(System.Type[]) */, L_13, L_14);
  20382. V_2 = L_16;
  20383. Type_t * L_17 = V_2;
  20384. TypeU5BU5D_t3940880105* L_18 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)3));
  20385. RuntimeTypeHandle_t3027515415 L_19 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  20386. Type_t * L_20 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  20387. NullCheck(L_18);
  20388. ArrayElementTypeCheck (L_18, L_20);
  20389. (L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_20);
  20390. TypeU5BU5D_t3940880105* L_21 = L_18;
  20391. RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast<intptr_t> (MethodInfo_t_0_0_0_var) };
  20392. Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL);
  20393. NullCheck(L_21);
  20394. ArrayElementTypeCheck (L_21, L_23);
  20395. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_23);
  20396. TypeU5BU5D_t3940880105* L_24 = L_21;
  20397. Type_t * L_25 = V_0;
  20398. NullCheck(L_24);
  20399. ArrayElementTypeCheck (L_24, L_25);
  20400. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (Type_t *)L_25);
  20401. NullCheck(L_17);
  20402. ConstructorInfo_t5769829 * L_26 = Type_GetConstructor_m2219014380(L_17, L_24, /*hidden argument*/NULL);
  20403. V_3 = L_26;
  20404. ArgumentCache_t2187958399 * L_27 = ___arguments2;
  20405. NullCheck(L_27);
  20406. Object_t631007953 * L_28 = ArgumentCache_get_unityObjectArgument_m3434100(L_27, /*hidden argument*/NULL);
  20407. V_4 = L_28;
  20408. Object_t631007953 * L_29 = V_4;
  20409. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20410. bool L_30 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_29, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20411. if (!L_30)
  20412. {
  20413. goto IL_00ab;
  20414. }
  20415. }
  20416. {
  20417. Type_t * L_31 = V_0;
  20418. Object_t631007953 * L_32 = V_4;
  20419. NullCheck(L_32);
  20420. Type_t * L_33 = Object_GetType_m88164663(L_32, /*hidden argument*/NULL);
  20421. NullCheck(L_31);
  20422. bool L_34 = VirtFuncInvoker1< bool, Type_t * >::Invoke(43 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_31, L_33);
  20423. if (L_34)
  20424. {
  20425. goto IL_00ab;
  20426. }
  20427. }
  20428. {
  20429. V_4 = (Object_t631007953 *)NULL;
  20430. }
  20431. IL_00ab:
  20432. {
  20433. ConstructorInfo_t5769829 * L_35 = V_3;
  20434. ObjectU5BU5D_t2843939325* L_36 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)3));
  20435. Object_t631007953 * L_37 = ___target0;
  20436. NullCheck(L_36);
  20437. ArrayElementTypeCheck (L_36, L_37);
  20438. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_37);
  20439. ObjectU5BU5D_t2843939325* L_38 = L_36;
  20440. MethodInfo_t * L_39 = ___method1;
  20441. NullCheck(L_38);
  20442. ArrayElementTypeCheck (L_38, L_39);
  20443. (L_38)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_39);
  20444. ObjectU5BU5D_t2843939325* L_40 = L_38;
  20445. Object_t631007953 * L_41 = V_4;
  20446. NullCheck(L_40);
  20447. ArrayElementTypeCheck (L_40, L_41);
  20448. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_41);
  20449. NullCheck(L_35);
  20450. RuntimeObject * L_42 = ConstructorInfo_Invoke_m4089836896(L_35, L_40, /*hidden argument*/NULL);
  20451. V_5 = ((BaseInvokableCall_t2703961024 *)IsInstClass((RuntimeObject*)L_42, BaseInvokableCall_t2703961024_il2cpp_TypeInfo_var));
  20452. goto IL_00d0;
  20453. }
  20454. IL_00d0:
  20455. {
  20456. BaseInvokableCall_t2703961024 * L_43 = V_5;
  20457. return L_43;
  20458. }
  20459. }
  20460. #ifdef __clang__
  20461. #pragma clang diagnostic pop
  20462. #endif
  20463. #ifdef __clang__
  20464. #pragma clang diagnostic push
  20465. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20466. #pragma clang diagnostic ignored "-Wunused-variable"
  20467. #endif
  20468. // System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
  20469. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup__ctor_m1525263635 (PersistentCallGroup_t3050769227 * __this, const RuntimeMethod* method)
  20470. {
  20471. static bool s_Il2CppMethodInitialized;
  20472. if (!s_Il2CppMethodInitialized)
  20473. {
  20474. il2cpp_codegen_initialize_method (PersistentCallGroup__ctor_m1525263635_MetadataUsageId);
  20475. s_Il2CppMethodInitialized = true;
  20476. }
  20477. {
  20478. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20479. List_1_t584821570 * L_0 = (List_1_t584821570 *)il2cpp_codegen_object_new(List_1_t584821570_il2cpp_TypeInfo_var);
  20480. List_1__ctor_m2234084945(L_0, /*hidden argument*/List_1__ctor_m2234084945_RuntimeMethod_var);
  20481. __this->set_m_Calls_0(L_0);
  20482. return;
  20483. }
  20484. }
  20485. // System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
  20486. extern "C" IL2CPP_METHOD_ATTR void PersistentCallGroup_Initialize_m4253175514 (PersistentCallGroup_t3050769227 * __this, InvokableCallList_t2498835369 * ___invokableList0, UnityEventBase_t3960448221 * ___unityEventBase1, const RuntimeMethod* method)
  20487. {
  20488. static bool s_Il2CppMethodInitialized;
  20489. if (!s_Il2CppMethodInitialized)
  20490. {
  20491. il2cpp_codegen_initialize_method (PersistentCallGroup_Initialize_m4253175514_MetadataUsageId);
  20492. s_Il2CppMethodInitialized = true;
  20493. }
  20494. PersistentCall_t3407714124 * V_0 = NULL;
  20495. Enumerator_t2474065447 V_1;
  20496. memset(&V_1, 0, sizeof(V_1));
  20497. BaseInvokableCall_t2703961024 * V_2 = NULL;
  20498. Exception_t * __last_unhandled_exception = 0;
  20499. NO_UNUSED_WARNING (__last_unhandled_exception);
  20500. Exception_t * __exception_local = 0;
  20501. NO_UNUSED_WARNING (__exception_local);
  20502. int32_t __leave_target = 0;
  20503. NO_UNUSED_WARNING (__leave_target);
  20504. {
  20505. List_1_t584821570 * L_0 = __this->get_m_Calls_0();
  20506. NullCheck(L_0);
  20507. Enumerator_t2474065447 L_1 = List_1_GetEnumerator_m498955693(L_0, /*hidden argument*/List_1_GetEnumerator_m498955693_RuntimeMethod_var);
  20508. V_1 = L_1;
  20509. }
  20510. IL_000e:
  20511. try
  20512. { // begin try (depth: 1)
  20513. {
  20514. goto IL_0042;
  20515. }
  20516. IL_0013:
  20517. {
  20518. PersistentCall_t3407714124 * L_2 = Enumerator_get_Current_m1824438863((&V_1), /*hidden argument*/Enumerator_get_Current_m1824438863_RuntimeMethod_var);
  20519. V_0 = L_2;
  20520. PersistentCall_t3407714124 * L_3 = V_0;
  20521. NullCheck(L_3);
  20522. bool L_4 = PersistentCall_IsValid_m2325196163(L_3, /*hidden argument*/NULL);
  20523. if (L_4)
  20524. {
  20525. goto IL_002c;
  20526. }
  20527. }
  20528. IL_0027:
  20529. {
  20530. goto IL_0042;
  20531. }
  20532. IL_002c:
  20533. {
  20534. PersistentCall_t3407714124 * L_5 = V_0;
  20535. UnityEventBase_t3960448221 * L_6 = ___unityEventBase1;
  20536. NullCheck(L_5);
  20537. BaseInvokableCall_t2703961024 * L_7 = PersistentCall_GetRuntimeCall_m3976533158(L_5, L_6, /*hidden argument*/NULL);
  20538. V_2 = L_7;
  20539. BaseInvokableCall_t2703961024 * L_8 = V_2;
  20540. if (!L_8)
  20541. {
  20542. goto IL_0041;
  20543. }
  20544. }
  20545. IL_003a:
  20546. {
  20547. InvokableCallList_t2498835369 * L_9 = ___invokableList0;
  20548. BaseInvokableCall_t2703961024 * L_10 = V_2;
  20549. NullCheck(L_9);
  20550. InvokableCallList_AddPersistentInvokableCall_m778853773(L_9, L_10, /*hidden argument*/NULL);
  20551. }
  20552. IL_0041:
  20553. {
  20554. }
  20555. IL_0042:
  20556. {
  20557. bool L_11 = Enumerator_MoveNext_m4100612698((&V_1), /*hidden argument*/Enumerator_MoveNext_m4100612698_RuntimeMethod_var);
  20558. if (L_11)
  20559. {
  20560. goto IL_0013;
  20561. }
  20562. }
  20563. IL_004e:
  20564. {
  20565. IL2CPP_LEAVE(0x61, FINALLY_0053);
  20566. }
  20567. } // end try (depth: 1)
  20568. catch(Il2CppExceptionWrapper& e)
  20569. {
  20570. __last_unhandled_exception = (Exception_t *)e.ex;
  20571. goto FINALLY_0053;
  20572. }
  20573. FINALLY_0053:
  20574. { // begin finally (depth: 1)
  20575. Enumerator_Dispose_m2540888223((&V_1), /*hidden argument*/Enumerator_Dispose_m2540888223_RuntimeMethod_var);
  20576. IL2CPP_END_FINALLY(83)
  20577. } // end finally (depth: 1)
  20578. IL2CPP_CLEANUP(83)
  20579. {
  20580. IL2CPP_JUMP_TBL(0x61, IL_0061)
  20581. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20582. }
  20583. IL_0061:
  20584. {
  20585. return;
  20586. }
  20587. }
  20588. #ifdef __clang__
  20589. #pragma clang diagnostic pop
  20590. #endif
  20591. #ifdef __clang__
  20592. #pragma clang diagnostic push
  20593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20594. #pragma clang diagnostic ignored "-Wunused-variable"
  20595. #endif
  20596. #ifdef __clang__
  20597. #pragma clang diagnostic pop
  20598. #endif
  20599. #ifdef __clang__
  20600. #pragma clang diagnostic push
  20601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20602. #pragma clang diagnostic ignored "-Wunused-variable"
  20603. #endif
  20604. extern "C" void DelegatePInvokeWrapper_UnityAction_t3245792599 (UnityAction_t3245792599 * __this, const RuntimeMethod* method)
  20605. {
  20606. typedef void (DEFAULT_CALL *PInvokeFunc)();
  20607. PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));
  20608. // Native function invocation
  20609. il2cppPInvokeFunc();
  20610. }
  20611. // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
  20612. extern "C" IL2CPP_METHOD_ATTR void UnityAction__ctor_m772160306 (UnityAction_t3245792599 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  20613. {
  20614. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  20615. __this->set_method_3(___method1);
  20616. __this->set_m_target_2(___object0);
  20617. }
  20618. // System.Void UnityEngine.Events.UnityAction::Invoke()
  20619. extern "C" IL2CPP_METHOD_ATTR void UnityAction_Invoke_m893829196 (UnityAction_t3245792599 * __this, const RuntimeMethod* method)
  20620. {
  20621. if(__this->get_prev_9() != NULL)
  20622. {
  20623. UnityAction_Invoke_m893829196((UnityAction_t3245792599 *)__this->get_prev_9(), method);
  20624. }
  20625. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  20626. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  20627. RuntimeObject* targetThis = __this->get_m_target_2();
  20628. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  20629. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  20630. if (___methodIsStatic)
  20631. {
  20632. if (il2cpp_codegen_method_parameter_count(targetMethod) == 0)
  20633. {
  20634. // open
  20635. {
  20636. typedef void (*FunctionPointerType) (RuntimeObject *, const RuntimeMethod*);
  20637. ((FunctionPointerType)targetMethodPointer)(NULL, targetMethod);
  20638. }
  20639. }
  20640. else
  20641. {
  20642. // closed
  20643. {
  20644. typedef void (*FunctionPointerType) (RuntimeObject *, void*, const RuntimeMethod*);
  20645. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, targetMethod);
  20646. }
  20647. }
  20648. }
  20649. else
  20650. {
  20651. {
  20652. // closed
  20653. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  20654. {
  20655. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  20656. {
  20657. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  20658. GenericInterfaceActionInvoker0::Invoke(targetMethod, targetThis);
  20659. else
  20660. GenericVirtActionInvoker0::Invoke(targetMethod, targetThis);
  20661. }
  20662. else
  20663. {
  20664. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  20665. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis);
  20666. else
  20667. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis);
  20668. }
  20669. }
  20670. else
  20671. {
  20672. typedef void (*FunctionPointerType) (void*, const RuntimeMethod*);
  20673. ((FunctionPointerType)targetMethodPointer)(targetThis, targetMethod);
  20674. }
  20675. }
  20676. }
  20677. }
  20678. // System.IAsyncResult UnityEngine.Events.UnityAction::BeginInvoke(System.AsyncCallback,System.Object)
  20679. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* UnityAction_BeginInvoke_m1892359299 (UnityAction_t3245792599 * __this, AsyncCallback_t3962456242 * ___callback0, RuntimeObject * ___object1, const RuntimeMethod* method)
  20680. {
  20681. void *__d_args[1] = {0};
  20682. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback0, (RuntimeObject*)___object1);
  20683. }
  20684. // System.Void UnityEngine.Events.UnityAction::EndInvoke(System.IAsyncResult)
  20685. extern "C" IL2CPP_METHOD_ATTR void UnityAction_EndInvoke_m2754068291 (UnityAction_t3245792599 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  20686. {
  20687. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  20688. }
  20689. #ifdef __clang__
  20690. #pragma clang diagnostic pop
  20691. #endif
  20692. #ifdef __clang__
  20693. #pragma clang diagnostic push
  20694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20695. #pragma clang diagnostic ignored "-Wunused-variable"
  20696. #endif
  20697. // System.Void UnityEngine.Events.UnityEvent::.ctor()
  20698. extern "C" IL2CPP_METHOD_ATTR void UnityEvent__ctor_m431206565 (UnityEvent_t2581268647 * __this, const RuntimeMethod* method)
  20699. {
  20700. {
  20701. __this->set_m_InvokeArray_4((ObjectU5BU5D_t2843939325*)NULL);
  20702. UnityEventBase__ctor_m1851535676(__this, /*hidden argument*/NULL);
  20703. return;
  20704. }
  20705. }
  20706. // System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Object)
  20707. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEvent_FindMethod_Impl_m2312362624 (UnityEvent_t2581268647 * __this, String_t* ___name0, RuntimeObject * ___targetObj1, const RuntimeMethod* method)
  20708. {
  20709. static bool s_Il2CppMethodInitialized;
  20710. if (!s_Il2CppMethodInitialized)
  20711. {
  20712. il2cpp_codegen_initialize_method (UnityEvent_FindMethod_Impl_m2312362624_MetadataUsageId);
  20713. s_Il2CppMethodInitialized = true;
  20714. }
  20715. MethodInfo_t * V_0 = NULL;
  20716. {
  20717. RuntimeObject * L_0 = ___targetObj1;
  20718. String_t* L_1 = ___name0;
  20719. MethodInfo_t * L_2 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_0, L_1, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  20720. V_0 = L_2;
  20721. goto IL_0014;
  20722. }
  20723. IL_0014:
  20724. {
  20725. MethodInfo_t * L_3 = V_0;
  20726. return L_3;
  20727. }
  20728. }
  20729. // UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
  20730. extern "C" IL2CPP_METHOD_ATTR BaseInvokableCall_t2703961024 * UnityEvent_GetDelegate_m3669208949 (UnityEvent_t2581268647 * __this, RuntimeObject * ___target0, MethodInfo_t * ___theFunction1, const RuntimeMethod* method)
  20731. {
  20732. static bool s_Il2CppMethodInitialized;
  20733. if (!s_Il2CppMethodInitialized)
  20734. {
  20735. il2cpp_codegen_initialize_method (UnityEvent_GetDelegate_m3669208949_MetadataUsageId);
  20736. s_Il2CppMethodInitialized = true;
  20737. }
  20738. BaseInvokableCall_t2703961024 * V_0 = NULL;
  20739. {
  20740. RuntimeObject * L_0 = ___target0;
  20741. MethodInfo_t * L_1 = ___theFunction1;
  20742. InvokableCall_t832123510 * L_2 = (InvokableCall_t832123510 *)il2cpp_codegen_object_new(InvokableCall_t832123510_il2cpp_TypeInfo_var);
  20743. InvokableCall__ctor_m1303836326(L_2, L_0, L_1, /*hidden argument*/NULL);
  20744. V_0 = L_2;
  20745. goto IL_000e;
  20746. }
  20747. IL_000e:
  20748. {
  20749. BaseInvokableCall_t2703961024 * L_3 = V_0;
  20750. return L_3;
  20751. }
  20752. }
  20753. #ifdef __clang__
  20754. #pragma clang diagnostic pop
  20755. #endif
  20756. #ifdef __clang__
  20757. #pragma clang diagnostic push
  20758. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20759. #pragma clang diagnostic ignored "-Wunused-variable"
  20760. #endif
  20761. // System.Void UnityEngine.Events.UnityEventBase::.ctor()
  20762. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase__ctor_m1851535676 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  20763. {
  20764. static bool s_Il2CppMethodInitialized;
  20765. if (!s_Il2CppMethodInitialized)
  20766. {
  20767. il2cpp_codegen_initialize_method (UnityEventBase__ctor_m1851535676_MetadataUsageId);
  20768. s_Il2CppMethodInitialized = true;
  20769. }
  20770. {
  20771. __this->set_m_CallsDirty_3((bool)1);
  20772. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20773. InvokableCallList_t2498835369 * L_0 = (InvokableCallList_t2498835369 *)il2cpp_codegen_object_new(InvokableCallList_t2498835369_il2cpp_TypeInfo_var);
  20774. InvokableCallList__ctor_m829480958(L_0, /*hidden argument*/NULL);
  20775. __this->set_m_Calls_0(L_0);
  20776. PersistentCallGroup_t3050769227 * L_1 = (PersistentCallGroup_t3050769227 *)il2cpp_codegen_object_new(PersistentCallGroup_t3050769227_il2cpp_TypeInfo_var);
  20777. PersistentCallGroup__ctor_m1525263635(L_1, /*hidden argument*/NULL);
  20778. __this->set_m_PersistentCalls_1(L_1);
  20779. Type_t * L_2 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  20780. NullCheck(L_2);
  20781. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(15 /* System.String System.Type::get_AssemblyQualifiedName() */, L_2);
  20782. __this->set_m_TypeName_2(L_3);
  20783. return;
  20784. }
  20785. }
  20786. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  20787. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m3869333132 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  20788. {
  20789. {
  20790. return;
  20791. }
  20792. }
  20793. // System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  20794. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m3212312200 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  20795. {
  20796. {
  20797. UnityEventBase_DirtyPersistentCalls_m3575963459(__this, /*hidden argument*/NULL);
  20798. Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  20799. NullCheck(L_0);
  20800. String_t* L_1 = VirtFuncInvoker0< String_t* >::Invoke(15 /* System.String System.Type::get_AssemblyQualifiedName() */, L_0);
  20801. __this->set_m_TypeName_2(L_1);
  20802. return;
  20803. }
  20804. }
  20805. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
  20806. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m622251156 (UnityEventBase_t3960448221 * __this, PersistentCall_t3407714124 * ___call0, const RuntimeMethod* method)
  20807. {
  20808. static bool s_Il2CppMethodInitialized;
  20809. if (!s_Il2CppMethodInitialized)
  20810. {
  20811. il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m622251156_MetadataUsageId);
  20812. s_Il2CppMethodInitialized = true;
  20813. }
  20814. Type_t * V_0 = NULL;
  20815. MethodInfo_t * V_1 = NULL;
  20816. Type_t * G_B3_0 = NULL;
  20817. Type_t * G_B2_0 = NULL;
  20818. {
  20819. RuntimeTypeHandle_t3027515415 L_0 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  20820. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20821. Type_t * L_1 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20822. V_0 = L_1;
  20823. PersistentCall_t3407714124 * L_2 = ___call0;
  20824. NullCheck(L_2);
  20825. ArgumentCache_t2187958399 * L_3 = PersistentCall_get_arguments_m3144105308(L_2, /*hidden argument*/NULL);
  20826. NullCheck(L_3);
  20827. String_t* L_4 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_3, /*hidden argument*/NULL);
  20828. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  20829. bool L_5 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  20830. if (L_5)
  20831. {
  20832. goto IL_0044;
  20833. }
  20834. }
  20835. {
  20836. PersistentCall_t3407714124 * L_6 = ___call0;
  20837. NullCheck(L_6);
  20838. ArgumentCache_t2187958399 * L_7 = PersistentCall_get_arguments_m3144105308(L_6, /*hidden argument*/NULL);
  20839. NullCheck(L_7);
  20840. String_t* L_8 = ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m3450114170(L_7, /*hidden argument*/NULL);
  20841. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20842. Type_t * L_9 = il2cpp_codegen_get_type((Il2CppMethodPointer)&Type_GetType_m3605423543, L_8, (bool)0, "UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null");
  20843. Type_t * L_10 = L_9;
  20844. G_B2_0 = L_10;
  20845. if (L_10)
  20846. {
  20847. G_B3_0 = L_10;
  20848. goto IL_0043;
  20849. }
  20850. }
  20851. {
  20852. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  20853. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20854. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  20855. G_B3_0 = L_12;
  20856. }
  20857. IL_0043:
  20858. {
  20859. V_0 = G_B3_0;
  20860. }
  20861. IL_0044:
  20862. {
  20863. PersistentCall_t3407714124 * L_13 = ___call0;
  20864. NullCheck(L_13);
  20865. String_t* L_14 = PersistentCall_get_methodName_m4214122315(L_13, /*hidden argument*/NULL);
  20866. PersistentCall_t3407714124 * L_15 = ___call0;
  20867. NullCheck(L_15);
  20868. Object_t631007953 * L_16 = PersistentCall_get_target_m830923650(L_15, /*hidden argument*/NULL);
  20869. PersistentCall_t3407714124 * L_17 = ___call0;
  20870. NullCheck(L_17);
  20871. int32_t L_18 = PersistentCall_get_mode_m483997668(L_17, /*hidden argument*/NULL);
  20872. Type_t * L_19 = V_0;
  20873. MethodInfo_t * L_20 = UnityEventBase_FindMethod_m3366332957(__this, L_14, L_16, L_18, L_19, /*hidden argument*/NULL);
  20874. V_1 = L_20;
  20875. goto IL_0063;
  20876. }
  20877. IL_0063:
  20878. {
  20879. MethodInfo_t * L_21 = V_1;
  20880. return L_21;
  20881. }
  20882. }
  20883. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Object,UnityEngine.Events.PersistentListenerMode,System.Type)
  20884. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_FindMethod_m3366332957 (UnityEventBase_t3960448221 * __this, String_t* ___name0, RuntimeObject * ___listener1, int32_t ___mode2, Type_t * ___argumentType3, const RuntimeMethod* method)
  20885. {
  20886. static bool s_Il2CppMethodInitialized;
  20887. if (!s_Il2CppMethodInitialized)
  20888. {
  20889. il2cpp_codegen_initialize_method (UnityEventBase_FindMethod_m3366332957_MetadataUsageId);
  20890. s_Il2CppMethodInitialized = true;
  20891. }
  20892. MethodInfo_t * V_0 = NULL;
  20893. Type_t * G_B10_0 = NULL;
  20894. int32_t G_B10_1 = 0;
  20895. TypeU5BU5D_t3940880105* G_B10_2 = NULL;
  20896. TypeU5BU5D_t3940880105* G_B10_3 = NULL;
  20897. String_t* G_B10_4 = NULL;
  20898. RuntimeObject * G_B10_5 = NULL;
  20899. Type_t * G_B9_0 = NULL;
  20900. int32_t G_B9_1 = 0;
  20901. TypeU5BU5D_t3940880105* G_B9_2 = NULL;
  20902. TypeU5BU5D_t3940880105* G_B9_3 = NULL;
  20903. String_t* G_B9_4 = NULL;
  20904. RuntimeObject * G_B9_5 = NULL;
  20905. {
  20906. int32_t L_0 = ___mode2;
  20907. switch (L_0)
  20908. {
  20909. case 0:
  20910. {
  20911. goto IL_0028;
  20912. }
  20913. case 1:
  20914. {
  20915. goto IL_0036;
  20916. }
  20917. case 2:
  20918. {
  20919. goto IL_00c9;
  20920. }
  20921. case 3:
  20922. {
  20923. goto IL_0069;
  20924. }
  20925. case 4:
  20926. {
  20927. goto IL_0049;
  20928. }
  20929. case 5:
  20930. {
  20931. goto IL_00a9;
  20932. }
  20933. case 6:
  20934. {
  20935. goto IL_0089;
  20936. }
  20937. }
  20938. }
  20939. {
  20940. goto IL_00f2;
  20941. }
  20942. IL_0028:
  20943. {
  20944. String_t* L_1 = ___name0;
  20945. RuntimeObject * L_2 = ___listener1;
  20946. MethodInfo_t * L_3 = VirtFuncInvoker2< MethodInfo_t *, String_t*, RuntimeObject * >::Invoke(6 /* System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Object) */, __this, L_1, L_2);
  20947. V_0 = L_3;
  20948. goto IL_00f9;
  20949. }
  20950. IL_0036:
  20951. {
  20952. RuntimeObject * L_4 = ___listener1;
  20953. String_t* L_5 = ___name0;
  20954. MethodInfo_t * L_6 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_4, L_5, ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)0)), /*hidden argument*/NULL);
  20955. V_0 = L_6;
  20956. goto IL_00f9;
  20957. }
  20958. IL_0049:
  20959. {
  20960. RuntimeObject * L_7 = ___listener1;
  20961. String_t* L_8 = ___name0;
  20962. TypeU5BU5D_t3940880105* L_9 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  20963. RuntimeTypeHandle_t3027515415 L_10 = { reinterpret_cast<intptr_t> (Single_t1397266774_0_0_0_var) };
  20964. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20965. Type_t * L_11 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  20966. NullCheck(L_9);
  20967. ArrayElementTypeCheck (L_9, L_11);
  20968. (L_9)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_11);
  20969. MethodInfo_t * L_12 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL);
  20970. V_0 = L_12;
  20971. goto IL_00f9;
  20972. }
  20973. IL_0069:
  20974. {
  20975. RuntimeObject * L_13 = ___listener1;
  20976. String_t* L_14 = ___name0;
  20977. TypeU5BU5D_t3940880105* L_15 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  20978. RuntimeTypeHandle_t3027515415 L_16 = { reinterpret_cast<intptr_t> (Int32_t2950945753_0_0_0_var) };
  20979. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20980. Type_t * L_17 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  20981. NullCheck(L_15);
  20982. ArrayElementTypeCheck (L_15, L_17);
  20983. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_17);
  20984. MethodInfo_t * L_18 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_13, L_14, L_15, /*hidden argument*/NULL);
  20985. V_0 = L_18;
  20986. goto IL_00f9;
  20987. }
  20988. IL_0089:
  20989. {
  20990. RuntimeObject * L_19 = ___listener1;
  20991. String_t* L_20 = ___name0;
  20992. TypeU5BU5D_t3940880105* L_21 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  20993. RuntimeTypeHandle_t3027515415 L_22 = { reinterpret_cast<intptr_t> (Boolean_t97287965_0_0_0_var) };
  20994. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  20995. Type_t * L_23 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_22, /*hidden argument*/NULL);
  20996. NullCheck(L_21);
  20997. ArrayElementTypeCheck (L_21, L_23);
  20998. (L_21)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_23);
  20999. MethodInfo_t * L_24 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_19, L_20, L_21, /*hidden argument*/NULL);
  21000. V_0 = L_24;
  21001. goto IL_00f9;
  21002. }
  21003. IL_00a9:
  21004. {
  21005. RuntimeObject * L_25 = ___listener1;
  21006. String_t* L_26 = ___name0;
  21007. TypeU5BU5D_t3940880105* L_27 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  21008. RuntimeTypeHandle_t3027515415 L_28 = { reinterpret_cast<intptr_t> (String_t_0_0_0_var) };
  21009. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  21010. Type_t * L_29 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
  21011. NullCheck(L_27);
  21012. ArrayElementTypeCheck (L_27, L_29);
  21013. (L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_29);
  21014. MethodInfo_t * L_30 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, L_25, L_26, L_27, /*hidden argument*/NULL);
  21015. V_0 = L_30;
  21016. goto IL_00f9;
  21017. }
  21018. IL_00c9:
  21019. {
  21020. RuntimeObject * L_31 = ___listener1;
  21021. String_t* L_32 = ___name0;
  21022. TypeU5BU5D_t3940880105* L_33 = ((TypeU5BU5D_t3940880105*)SZArrayNew(TypeU5BU5D_t3940880105_il2cpp_TypeInfo_var, (uint32_t)1));
  21023. Type_t * L_34 = ___argumentType3;
  21024. Type_t * L_35 = L_34;
  21025. G_B9_0 = L_35;
  21026. G_B9_1 = 0;
  21027. G_B9_2 = L_33;
  21028. G_B9_3 = L_33;
  21029. G_B9_4 = L_32;
  21030. G_B9_5 = L_31;
  21031. if (L_35)
  21032. {
  21033. G_B10_0 = L_35;
  21034. G_B10_1 = 0;
  21035. G_B10_2 = L_33;
  21036. G_B10_3 = L_33;
  21037. G_B10_4 = L_32;
  21038. G_B10_5 = L_31;
  21039. goto IL_00e6;
  21040. }
  21041. }
  21042. {
  21043. RuntimeTypeHandle_t3027515415 L_36 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  21044. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  21045. Type_t * L_37 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_36, /*hidden argument*/NULL);
  21046. G_B10_0 = L_37;
  21047. G_B10_1 = G_B9_1;
  21048. G_B10_2 = G_B9_2;
  21049. G_B10_3 = G_B9_3;
  21050. G_B10_4 = G_B9_4;
  21051. G_B10_5 = G_B9_5;
  21052. }
  21053. IL_00e6:
  21054. {
  21055. NullCheck(G_B10_2);
  21056. ArrayElementTypeCheck (G_B10_2, G_B10_0);
  21057. (G_B10_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B10_1), (Type_t *)G_B10_0);
  21058. MethodInfo_t * L_38 = UnityEventBase_GetValidMethodInfo_m3989987635(NULL /*static, unused*/, G_B10_5, G_B10_4, G_B10_3, /*hidden argument*/NULL);
  21059. V_0 = L_38;
  21060. goto IL_00f9;
  21061. }
  21062. IL_00f2:
  21063. {
  21064. V_0 = (MethodInfo_t *)NULL;
  21065. goto IL_00f9;
  21066. }
  21067. IL_00f9:
  21068. {
  21069. MethodInfo_t * L_39 = V_0;
  21070. return L_39;
  21071. }
  21072. }
  21073. // System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
  21074. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_DirtyPersistentCalls_m3575963459 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  21075. {
  21076. {
  21077. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  21078. NullCheck(L_0);
  21079. InvokableCallList_ClearPersistent_m1904264973(L_0, /*hidden argument*/NULL);
  21080. __this->set_m_CallsDirty_3((bool)1);
  21081. return;
  21082. }
  21083. }
  21084. // System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
  21085. extern "C" IL2CPP_METHOD_ATTR void UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  21086. {
  21087. {
  21088. bool L_0 = __this->get_m_CallsDirty_3();
  21089. if (!L_0)
  21090. {
  21091. goto IL_0027;
  21092. }
  21093. }
  21094. {
  21095. PersistentCallGroup_t3050769227 * L_1 = __this->get_m_PersistentCalls_1();
  21096. InvokableCallList_t2498835369 * L_2 = __this->get_m_Calls_0();
  21097. NullCheck(L_1);
  21098. PersistentCallGroup_Initialize_m4253175514(L_1, L_2, __this, /*hidden argument*/NULL);
  21099. __this->set_m_CallsDirty_3((bool)0);
  21100. }
  21101. IL_0027:
  21102. {
  21103. return;
  21104. }
  21105. }
  21106. // System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
  21107. extern "C" IL2CPP_METHOD_ATTR List_1_t4176035766 * UnityEventBase_PrepareInvoke_m1785382128 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  21108. {
  21109. List_1_t4176035766 * V_0 = NULL;
  21110. {
  21111. UnityEventBase_RebuildPersistentCallsIfNeeded_m216788690(__this, /*hidden argument*/NULL);
  21112. InvokableCallList_t2498835369 * L_0 = __this->get_m_Calls_0();
  21113. NullCheck(L_0);
  21114. List_1_t4176035766 * L_1 = InvokableCallList_PrepareInvoke_m4003891334(L_0, /*hidden argument*/NULL);
  21115. V_0 = L_1;
  21116. goto IL_0018;
  21117. }
  21118. IL_0018:
  21119. {
  21120. List_1_t4176035766 * L_2 = V_0;
  21121. return L_2;
  21122. }
  21123. }
  21124. // System.String UnityEngine.Events.UnityEventBase::ToString()
  21125. extern "C" IL2CPP_METHOD_ATTR String_t* UnityEventBase_ToString_m1554306026 (UnityEventBase_t3960448221 * __this, const RuntimeMethod* method)
  21126. {
  21127. static bool s_Il2CppMethodInitialized;
  21128. if (!s_Il2CppMethodInitialized)
  21129. {
  21130. il2cpp_codegen_initialize_method (UnityEventBase_ToString_m1554306026_MetadataUsageId);
  21131. s_Il2CppMethodInitialized = true;
  21132. }
  21133. String_t* V_0 = NULL;
  21134. {
  21135. String_t* L_0 = Object_ToString_m1740002499(__this, /*hidden argument*/NULL);
  21136. Type_t * L_1 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  21137. NullCheck(L_1);
  21138. String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(18 /* System.String System.Type::get_FullName() */, L_1);
  21139. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21140. String_t* L_3 = String_Concat_m3755062657(NULL /*static, unused*/, L_0, _stringLiteral3452614528, L_2, /*hidden argument*/NULL);
  21141. V_0 = L_3;
  21142. goto IL_0022;
  21143. }
  21144. IL_0022:
  21145. {
  21146. String_t* L_4 = V_0;
  21147. return L_4;
  21148. }
  21149. }
  21150. // System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Object,System.String,System.Type[])
  21151. extern "C" IL2CPP_METHOD_ATTR MethodInfo_t * UnityEventBase_GetValidMethodInfo_m3989987635 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___obj0, String_t* ___functionName1, TypeU5BU5D_t3940880105* ___argumentTypes2, const RuntimeMethod* method)
  21152. {
  21153. static bool s_Il2CppMethodInitialized;
  21154. if (!s_Il2CppMethodInitialized)
  21155. {
  21156. il2cpp_codegen_initialize_method (UnityEventBase_GetValidMethodInfo_m3989987635_MetadataUsageId);
  21157. s_Il2CppMethodInitialized = true;
  21158. }
  21159. Type_t * V_0 = NULL;
  21160. MethodInfo_t * V_1 = NULL;
  21161. ParameterInfoU5BU5D_t390618515* V_2 = NULL;
  21162. bool V_3 = false;
  21163. int32_t V_4 = 0;
  21164. ParameterInfo_t1861056598 * V_5 = NULL;
  21165. ParameterInfoU5BU5D_t390618515* V_6 = NULL;
  21166. int32_t V_7 = 0;
  21167. Type_t * V_8 = NULL;
  21168. Type_t * V_9 = NULL;
  21169. MethodInfo_t * V_10 = NULL;
  21170. {
  21171. RuntimeObject * L_0 = ___obj0;
  21172. NullCheck(L_0);
  21173. Type_t * L_1 = Object_GetType_m88164663(L_0, /*hidden argument*/NULL);
  21174. V_0 = L_1;
  21175. goto IL_009c;
  21176. }
  21177. IL_000d:
  21178. {
  21179. Type_t * L_2 = V_0;
  21180. String_t* L_3 = ___functionName1;
  21181. TypeU5BU5D_t3940880105* L_4 = ___argumentTypes2;
  21182. NullCheck(L_2);
  21183. MethodInfo_t * L_5 = Type_GetMethod_m637078096(L_2, L_3, ((int32_t)52), (Binder_t2999457153 *)NULL, L_4, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, /*hidden argument*/NULL);
  21184. V_1 = L_5;
  21185. MethodInfo_t * L_6 = V_1;
  21186. if (!L_6)
  21187. {
  21188. goto IL_0094;
  21189. }
  21190. }
  21191. {
  21192. MethodInfo_t * L_7 = V_1;
  21193. NullCheck(L_7);
  21194. ParameterInfoU5BU5D_t390618515* L_8 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_7);
  21195. V_2 = L_8;
  21196. V_3 = (bool)1;
  21197. V_4 = 0;
  21198. ParameterInfoU5BU5D_t390618515* L_9 = V_2;
  21199. V_6 = L_9;
  21200. V_7 = 0;
  21201. goto IL_007a;
  21202. }
  21203. IL_003a:
  21204. {
  21205. ParameterInfoU5BU5D_t390618515* L_10 = V_6;
  21206. int32_t L_11 = V_7;
  21207. NullCheck(L_10);
  21208. int32_t L_12 = L_11;
  21209. ParameterInfo_t1861056598 * L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  21210. V_5 = L_13;
  21211. TypeU5BU5D_t3940880105* L_14 = ___argumentTypes2;
  21212. int32_t L_15 = V_4;
  21213. NullCheck(L_14);
  21214. int32_t L_16 = L_15;
  21215. Type_t * L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
  21216. V_8 = L_17;
  21217. ParameterInfo_t1861056598 * L_18 = V_5;
  21218. NullCheck(L_18);
  21219. Type_t * L_19 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_18);
  21220. V_9 = L_19;
  21221. Type_t * L_20 = V_8;
  21222. NullCheck(L_20);
  21223. bool L_21 = Type_get_IsPrimitive_m1114712797(L_20, /*hidden argument*/NULL);
  21224. Type_t * L_22 = V_9;
  21225. NullCheck(L_22);
  21226. bool L_23 = Type_get_IsPrimitive_m1114712797(L_22, /*hidden argument*/NULL);
  21227. V_3 = (bool)((((int32_t)L_21) == ((int32_t)L_23))? 1 : 0);
  21228. bool L_24 = V_3;
  21229. if (L_24)
  21230. {
  21231. goto IL_006d;
  21232. }
  21233. }
  21234. {
  21235. goto IL_0085;
  21236. }
  21237. IL_006d:
  21238. {
  21239. int32_t L_25 = V_4;
  21240. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  21241. int32_t L_26 = V_7;
  21242. V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_26, (int32_t)1));
  21243. }
  21244. IL_007a:
  21245. {
  21246. int32_t L_27 = V_7;
  21247. ParameterInfoU5BU5D_t390618515* L_28 = V_6;
  21248. NullCheck(L_28);
  21249. if ((((int32_t)L_27) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_28)->max_length)))))))
  21250. {
  21251. goto IL_003a;
  21252. }
  21253. }
  21254. IL_0085:
  21255. {
  21256. bool L_29 = V_3;
  21257. if (!L_29)
  21258. {
  21259. goto IL_0093;
  21260. }
  21261. }
  21262. {
  21263. MethodInfo_t * L_30 = V_1;
  21264. V_10 = L_30;
  21265. goto IL_00ba;
  21266. }
  21267. IL_0093:
  21268. {
  21269. }
  21270. IL_0094:
  21271. {
  21272. Type_t * L_31 = V_0;
  21273. NullCheck(L_31);
  21274. Type_t * L_32 = VirtFuncInvoker0< Type_t * >::Invoke(17 /* System.Type System.Type::get_BaseType() */, L_31);
  21275. V_0 = L_32;
  21276. }
  21277. IL_009c:
  21278. {
  21279. Type_t * L_33 = V_0;
  21280. RuntimeTypeHandle_t3027515415 L_34 = { reinterpret_cast<intptr_t> (RuntimeObject_0_0_0_var) };
  21281. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  21282. Type_t * L_35 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  21283. if ((((RuntimeObject*)(Type_t *)L_33) == ((RuntimeObject*)(Type_t *)L_35)))
  21284. {
  21285. goto IL_00b2;
  21286. }
  21287. }
  21288. {
  21289. Type_t * L_36 = V_0;
  21290. if (L_36)
  21291. {
  21292. goto IL_000d;
  21293. }
  21294. }
  21295. IL_00b2:
  21296. {
  21297. V_10 = (MethodInfo_t *)NULL;
  21298. goto IL_00ba;
  21299. }
  21300. IL_00ba:
  21301. {
  21302. MethodInfo_t * L_37 = V_10;
  21303. return L_37;
  21304. }
  21305. }
  21306. #ifdef __clang__
  21307. #pragma clang diagnostic pop
  21308. #endif
  21309. #ifdef __clang__
  21310. #pragma clang diagnostic push
  21311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21312. #pragma clang diagnostic ignored "-Wunused-variable"
  21313. #endif
  21314. #ifdef __clang__
  21315. #pragma clang diagnostic pop
  21316. #endif
  21317. #ifdef __clang__
  21318. #pragma clang diagnostic push
  21319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21320. #pragma clang diagnostic ignored "-Wunused-variable"
  21321. #endif
  21322. // System.Void UnityEngine.ExecuteInEditMode::.ctor()
  21323. extern "C" IL2CPP_METHOD_ATTR void ExecuteInEditMode__ctor_m2191480222 (ExecuteInEditMode_t3727731349 * __this, const RuntimeMethod* method)
  21324. {
  21325. {
  21326. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  21327. return;
  21328. }
  21329. }
  21330. #ifdef __clang__
  21331. #pragma clang diagnostic pop
  21332. #endif
  21333. #ifdef __clang__
  21334. #pragma clang diagnostic push
  21335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21336. #pragma clang diagnostic ignored "-Wunused-variable"
  21337. #endif
  21338. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
  21339. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790 (CameraPlayable_t3330816414 * __this, const RuntimeMethod* method)
  21340. {
  21341. PlayableHandle_t1095853803 V_0;
  21342. memset(&V_0, 0, sizeof(V_0));
  21343. {
  21344. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  21345. V_0 = L_0;
  21346. goto IL_000d;
  21347. }
  21348. IL_000d:
  21349. {
  21350. PlayableHandle_t1095853803 L_1 = V_0;
  21351. return L_1;
  21352. }
  21353. }
  21354. extern "C" PlayableHandle_t1095853803 CameraPlayable_GetHandle_m1459651790_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21355. {
  21356. CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3330816414 *>(__this + 1);
  21357. return CameraPlayable_GetHandle_m1459651790(_thisAdjusted, method);
  21358. }
  21359. // System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
  21360. extern "C" IL2CPP_METHOD_ATTR bool CameraPlayable_Equals_m4009879053 (CameraPlayable_t3330816414 * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method)
  21361. {
  21362. bool V_0 = false;
  21363. {
  21364. PlayableHandle_t1095853803 L_0 = CameraPlayable_GetHandle_m1459651790(__this, /*hidden argument*/NULL);
  21365. PlayableHandle_t1095853803 L_1 = CameraPlayable_GetHandle_m1459651790((&___other0), /*hidden argument*/NULL);
  21366. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  21367. V_0 = L_2;
  21368. goto IL_0019;
  21369. }
  21370. IL_0019:
  21371. {
  21372. bool L_3 = V_0;
  21373. return L_3;
  21374. }
  21375. }
  21376. extern "C" bool CameraPlayable_Equals_m4009879053_AdjustorThunk (RuntimeObject * __this, CameraPlayable_t3330816414 ___other0, const RuntimeMethod* method)
  21377. {
  21378. CameraPlayable_t3330816414 * _thisAdjusted = reinterpret_cast<CameraPlayable_t3330816414 *>(__this + 1);
  21379. return CameraPlayable_Equals_m4009879053(_thisAdjusted, ___other0, method);
  21380. }
  21381. #ifdef __clang__
  21382. #pragma clang diagnostic pop
  21383. #endif
  21384. #ifdef __clang__
  21385. #pragma clang diagnostic push
  21386. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21387. #pragma clang diagnostic ignored "-Wunused-variable"
  21388. #endif
  21389. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
  21390. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933 (MaterialEffectPlayable_t3995207978 * __this, const RuntimeMethod* method)
  21391. {
  21392. PlayableHandle_t1095853803 V_0;
  21393. memset(&V_0, 0, sizeof(V_0));
  21394. {
  21395. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  21396. V_0 = L_0;
  21397. goto IL_000d;
  21398. }
  21399. IL_000d:
  21400. {
  21401. PlayableHandle_t1095853803 L_1 = V_0;
  21402. return L_1;
  21403. }
  21404. }
  21405. extern "C" PlayableHandle_t1095853803 MaterialEffectPlayable_GetHandle_m4279427933_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21406. {
  21407. MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t3995207978 *>(__this + 1);
  21408. return MaterialEffectPlayable_GetHandle_m4279427933(_thisAdjusted, method);
  21409. }
  21410. // System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
  21411. extern "C" IL2CPP_METHOD_ATTR bool MaterialEffectPlayable_Equals_m3750885802 (MaterialEffectPlayable_t3995207978 * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method)
  21412. {
  21413. bool V_0 = false;
  21414. {
  21415. PlayableHandle_t1095853803 L_0 = MaterialEffectPlayable_GetHandle_m4279427933(__this, /*hidden argument*/NULL);
  21416. PlayableHandle_t1095853803 L_1 = MaterialEffectPlayable_GetHandle_m4279427933((&___other0), /*hidden argument*/NULL);
  21417. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  21418. V_0 = L_2;
  21419. goto IL_0019;
  21420. }
  21421. IL_0019:
  21422. {
  21423. bool L_3 = V_0;
  21424. return L_3;
  21425. }
  21426. }
  21427. extern "C" bool MaterialEffectPlayable_Equals_m3750885802_AdjustorThunk (RuntimeObject * __this, MaterialEffectPlayable_t3995207978 ___other0, const RuntimeMethod* method)
  21428. {
  21429. MaterialEffectPlayable_t3995207978 * _thisAdjusted = reinterpret_cast<MaterialEffectPlayable_t3995207978 *>(__this + 1);
  21430. return MaterialEffectPlayable_Equals_m3750885802(_thisAdjusted, ___other0, method);
  21431. }
  21432. #ifdef __clang__
  21433. #pragma clang diagnostic pop
  21434. #endif
  21435. #ifdef __clang__
  21436. #pragma clang diagnostic push
  21437. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21438. #pragma clang diagnostic ignored "-Wunused-variable"
  21439. #endif
  21440. // UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
  21441. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785 (TextureMixerPlayable_t2398603962 * __this, const RuntimeMethod* method)
  21442. {
  21443. PlayableHandle_t1095853803 V_0;
  21444. memset(&V_0, 0, sizeof(V_0));
  21445. {
  21446. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  21447. V_0 = L_0;
  21448. goto IL_000d;
  21449. }
  21450. IL_000d:
  21451. {
  21452. PlayableHandle_t1095853803 L_1 = V_0;
  21453. return L_1;
  21454. }
  21455. }
  21456. extern "C" PlayableHandle_t1095853803 TextureMixerPlayable_GetHandle_m2203457785_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  21457. {
  21458. TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t2398603962 *>(__this + 1);
  21459. return TextureMixerPlayable_GetHandle_m2203457785(_thisAdjusted, method);
  21460. }
  21461. // System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
  21462. extern "C" IL2CPP_METHOD_ATTR bool TextureMixerPlayable_Equals_m1074187513 (TextureMixerPlayable_t2398603962 * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method)
  21463. {
  21464. bool V_0 = false;
  21465. {
  21466. PlayableHandle_t1095853803 L_0 = TextureMixerPlayable_GetHandle_m2203457785(__this, /*hidden argument*/NULL);
  21467. PlayableHandle_t1095853803 L_1 = TextureMixerPlayable_GetHandle_m2203457785((&___other0), /*hidden argument*/NULL);
  21468. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  21469. V_0 = L_2;
  21470. goto IL_0019;
  21471. }
  21472. IL_0019:
  21473. {
  21474. bool L_3 = V_0;
  21475. return L_3;
  21476. }
  21477. }
  21478. extern "C" bool TextureMixerPlayable_Equals_m1074187513_AdjustorThunk (RuntimeObject * __this, TextureMixerPlayable_t2398603962 ___other0, const RuntimeMethod* method)
  21479. {
  21480. TextureMixerPlayable_t2398603962 * _thisAdjusted = reinterpret_cast<TextureMixerPlayable_t2398603962 *>(__this + 1);
  21481. return TextureMixerPlayable_Equals_m1074187513(_thisAdjusted, ___other0, method);
  21482. }
  21483. #ifdef __clang__
  21484. #pragma clang diagnostic pop
  21485. #endif
  21486. #ifdef __clang__
  21487. #pragma clang diagnostic push
  21488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21489. #pragma clang diagnostic ignored "-Wunused-variable"
  21490. #endif
  21491. #ifdef __clang__
  21492. #pragma clang diagnostic pop
  21493. #endif
  21494. #ifdef __clang__
  21495. #pragma clang diagnostic push
  21496. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21497. #pragma clang diagnostic ignored "-Wunused-variable"
  21498. #endif
  21499. // UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.RenderPipelineManager::get_currentPipeline()
  21500. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* RenderPipelineManager_get_currentPipeline_m1638613344 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21501. {
  21502. static bool s_Il2CppMethodInitialized;
  21503. if (!s_Il2CppMethodInitialized)
  21504. {
  21505. il2cpp_codegen_initialize_method (RenderPipelineManager_get_currentPipeline_m1638613344_MetadataUsageId);
  21506. s_Il2CppMethodInitialized = true;
  21507. }
  21508. RuntimeObject* V_0 = NULL;
  21509. {
  21510. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_U3CcurrentPipelineU3Ek__BackingField_1();
  21511. V_0 = L_0;
  21512. goto IL_000b;
  21513. }
  21514. IL_000b:
  21515. {
  21516. RuntimeObject* L_1 = V_0;
  21517. return L_1;
  21518. }
  21519. }
  21520. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Experimental.Rendering.IRenderPipeline)
  21521. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_set_currentPipeline_m3492857006 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___value0, const RuntimeMethod* method)
  21522. {
  21523. static bool s_Il2CppMethodInitialized;
  21524. if (!s_Il2CppMethodInitialized)
  21525. {
  21526. il2cpp_codegen_initialize_method (RenderPipelineManager_set_currentPipeline_m3492857006_MetadataUsageId);
  21527. s_Il2CppMethodInitialized = true;
  21528. }
  21529. {
  21530. RuntimeObject* L_0 = ___value0;
  21531. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_U3CcurrentPipelineU3Ek__BackingField_1(L_0);
  21532. return;
  21533. }
  21534. }
  21535. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::CleanupRenderPipeline()
  21536. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_CleanupRenderPipeline_m3545163046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21537. {
  21538. static bool s_Il2CppMethodInitialized;
  21539. if (!s_Il2CppMethodInitialized)
  21540. {
  21541. il2cpp_codegen_initialize_method (RenderPipelineManager_CleanupRenderPipeline_m3545163046_MetadataUsageId);
  21542. s_Il2CppMethodInitialized = true;
  21543. }
  21544. {
  21545. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21546. if (!L_0)
  21547. {
  21548. goto IL_0015;
  21549. }
  21550. }
  21551. {
  21552. RuntimeObject* L_1 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21553. NullCheck(L_1);
  21554. InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipelineAsset::DestroyCreatedInstances() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_1);
  21555. }
  21556. IL_0015:
  21557. {
  21558. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0((RuntimeObject*)NULL);
  21559. RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, (RuntimeObject*)NULL, /*hidden argument*/NULL);
  21560. return;
  21561. }
  21562. }
  21563. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Experimental.Rendering.IRenderPipelineAsset,UnityEngine.Camera[],System.IntPtr)
  21564. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_DoRenderLoop_Internal_m3799666479 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, CameraU5BU5D_t1709987734* ___cameras1, intptr_t ___loopPtr2, const RuntimeMethod* method)
  21565. {
  21566. static bool s_Il2CppMethodInitialized;
  21567. if (!s_Il2CppMethodInitialized)
  21568. {
  21569. il2cpp_codegen_initialize_method (RenderPipelineManager_DoRenderLoop_Internal_m3799666479_MetadataUsageId);
  21570. s_Il2CppMethodInitialized = true;
  21571. }
  21572. ScriptableRenderContext_t274343796 V_0;
  21573. memset(&V_0, 0, sizeof(V_0));
  21574. {
  21575. RuntimeObject* L_0 = ___pipe0;
  21576. RenderPipelineManager_PrepareRenderPipeline_m4184225229(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  21577. RuntimeObject* L_1 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  21578. if (L_1)
  21579. {
  21580. goto IL_0016;
  21581. }
  21582. }
  21583. {
  21584. goto IL_002a;
  21585. }
  21586. IL_0016:
  21587. {
  21588. intptr_t L_2 = ___loopPtr2;
  21589. ScriptableRenderContext__ctor_m172989033((&V_0), L_2, /*hidden argument*/NULL);
  21590. RuntimeObject* L_3 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  21591. ScriptableRenderContext_t274343796 L_4 = V_0;
  21592. CameraU5BU5D_t1709987734* L_5 = ___cameras1;
  21593. NullCheck(L_3);
  21594. InterfaceActionInvoker2< ScriptableRenderContext_t274343796 , CameraU5BU5D_t1709987734* >::Invoke(1 /* System.Void UnityEngine.Experimental.Rendering.IRenderPipeline::Render(UnityEngine.Experimental.Rendering.ScriptableRenderContext,UnityEngine.Camera[]) */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  21595. }
  21596. IL_002a:
  21597. {
  21598. return;
  21599. }
  21600. }
  21601. // System.Void UnityEngine.Experimental.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Experimental.Rendering.IRenderPipelineAsset)
  21602. extern "C" IL2CPP_METHOD_ATTR void RenderPipelineManager_PrepareRenderPipeline_m4184225229 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___pipe0, const RuntimeMethod* method)
  21603. {
  21604. static bool s_Il2CppMethodInitialized;
  21605. if (!s_Il2CppMethodInitialized)
  21606. {
  21607. il2cpp_codegen_initialize_method (RenderPipelineManager_PrepareRenderPipeline_m4184225229_MetadataUsageId);
  21608. s_Il2CppMethodInitialized = true;
  21609. }
  21610. {
  21611. RuntimeObject* L_0 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21612. RuntimeObject* L_1 = ___pipe0;
  21613. if ((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)L_1)))
  21614. {
  21615. goto IL_0025;
  21616. }
  21617. }
  21618. {
  21619. RuntimeObject* L_2 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21620. if (!L_2)
  21621. {
  21622. goto IL_001e;
  21623. }
  21624. }
  21625. {
  21626. RenderPipelineManager_CleanupRenderPipeline_m3545163046(NULL /*static, unused*/, /*hidden argument*/NULL);
  21627. }
  21628. IL_001e:
  21629. {
  21630. RuntimeObject* L_3 = ___pipe0;
  21631. ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->set_s_CurrentPipelineAsset_0(L_3);
  21632. }
  21633. IL_0025:
  21634. {
  21635. RuntimeObject* L_4 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21636. if (!L_4)
  21637. {
  21638. goto IL_0057;
  21639. }
  21640. }
  21641. {
  21642. RuntimeObject* L_5 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  21643. if (!L_5)
  21644. {
  21645. goto IL_0048;
  21646. }
  21647. }
  21648. {
  21649. RuntimeObject* L_6 = RenderPipelineManager_get_currentPipeline_m1638613344(NULL /*static, unused*/, /*hidden argument*/NULL);
  21650. NullCheck(L_6);
  21651. bool L_7 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean UnityEngine.Experimental.Rendering.IRenderPipeline::get_disposed() */, IRenderPipeline_t857809005_il2cpp_TypeInfo_var, L_6);
  21652. if (!L_7)
  21653. {
  21654. goto IL_0057;
  21655. }
  21656. }
  21657. IL_0048:
  21658. {
  21659. RuntimeObject* L_8 = ((RenderPipelineManager_t4036911426_StaticFields*)il2cpp_codegen_static_fields_for(RenderPipelineManager_t4036911426_il2cpp_TypeInfo_var))->get_s_CurrentPipelineAsset_0();
  21660. NullCheck(L_8);
  21661. RuntimeObject* L_9 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(1 /* UnityEngine.Experimental.Rendering.IRenderPipeline UnityEngine.Experimental.Rendering.IRenderPipelineAsset::CreatePipeline() */, IRenderPipelineAsset_t3275513850_il2cpp_TypeInfo_var, L_8);
  21662. RenderPipelineManager_set_currentPipeline_m3492857006(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  21663. }
  21664. IL_0057:
  21665. {
  21666. return;
  21667. }
  21668. }
  21669. #ifdef __clang__
  21670. #pragma clang diagnostic pop
  21671. #endif
  21672. #ifdef __clang__
  21673. #pragma clang diagnostic push
  21674. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21675. #pragma clang diagnostic ignored "-Wunused-variable"
  21676. #endif
  21677. // System.Void UnityEngine.Experimental.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
  21678. extern "C" IL2CPP_METHOD_ATTR void ScriptableRenderContext__ctor_m172989033 (ScriptableRenderContext_t274343796 * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  21679. {
  21680. {
  21681. intptr_t L_0 = ___ptr0;
  21682. __this->set_m_Ptr_0(L_0);
  21683. return;
  21684. }
  21685. }
  21686. extern "C" void ScriptableRenderContext__ctor_m172989033_AdjustorThunk (RuntimeObject * __this, intptr_t ___ptr0, const RuntimeMethod* method)
  21687. {
  21688. ScriptableRenderContext_t274343796 * _thisAdjusted = reinterpret_cast<ScriptableRenderContext_t274343796 *>(__this + 1);
  21689. ScriptableRenderContext__ctor_m172989033(_thisAdjusted, ___ptr0, method);
  21690. }
  21691. #ifdef __clang__
  21692. #pragma clang diagnostic pop
  21693. #endif
  21694. #ifdef __clang__
  21695. #pragma clang diagnostic push
  21696. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21697. #pragma clang diagnostic ignored "-Wunused-variable"
  21698. #endif
  21699. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21700. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled)
  21701. {
  21702. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21703. }
  21704. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_back(const FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled)
  21705. {
  21706. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21707. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21708. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21709. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21710. }
  21711. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21712. extern "C" void FailedToLoadScriptObject_t547604379_marshal_pinvoke_cleanup(FailedToLoadScriptObject_t547604379_marshaled_pinvoke& marshaled)
  21713. {
  21714. }
  21715. // Conversion methods for marshalling of: UnityEngine.FailedToLoadScriptObject
  21716. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com(const FailedToLoadScriptObject_t547604379& unmarshaled, FailedToLoadScriptObject_t547604379_marshaled_com& marshaled)
  21717. {
  21718. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  21719. }
  21720. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_back(const FailedToLoadScriptObject_t547604379_marshaled_com& marshaled, FailedToLoadScriptObject_t547604379& unmarshaled)
  21721. {
  21722. intptr_t unmarshaled_m_CachedPtr_temp_0;
  21723. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  21724. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  21725. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  21726. }
  21727. // Conversion method for clean up from marshalling of: UnityEngine.FailedToLoadScriptObject
  21728. extern "C" void FailedToLoadScriptObject_t547604379_marshal_com_cleanup(FailedToLoadScriptObject_t547604379_marshaled_com& marshaled)
  21729. {
  21730. }
  21731. #ifdef __clang__
  21732. #pragma clang diagnostic pop
  21733. #endif
  21734. #ifdef __clang__
  21735. #pragma clang diagnostic push
  21736. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21737. #pragma clang diagnostic ignored "-Wunused-variable"
  21738. #endif
  21739. #ifdef __clang__
  21740. #pragma clang diagnostic pop
  21741. #endif
  21742. #ifdef __clang__
  21743. #pragma clang diagnostic push
  21744. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21745. #pragma clang diagnostic ignored "-Wunused-variable"
  21746. #endif
  21747. #ifdef __clang__
  21748. #pragma clang diagnostic pop
  21749. #endif
  21750. #ifdef __clang__
  21751. #pragma clang diagnostic push
  21752. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21753. #pragma clang diagnostic ignored "-Wunused-variable"
  21754. #endif
  21755. // System.Void UnityEngine.GameObject::.ctor(System.String)
  21756. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m2093116449 (GameObject_t1113636619 * __this, String_t* ___name0, const RuntimeMethod* method)
  21757. {
  21758. static bool s_Il2CppMethodInitialized;
  21759. if (!s_Il2CppMethodInitialized)
  21760. {
  21761. il2cpp_codegen_initialize_method (GameObject__ctor_m2093116449_MetadataUsageId);
  21762. s_Il2CppMethodInitialized = true;
  21763. }
  21764. {
  21765. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21766. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  21767. String_t* L_0 = ___name0;
  21768. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  21769. return;
  21770. }
  21771. }
  21772. // System.Void UnityEngine.GameObject::.ctor()
  21773. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m3707688467 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  21774. {
  21775. static bool s_Il2CppMethodInitialized;
  21776. if (!s_Il2CppMethodInitialized)
  21777. {
  21778. il2cpp_codegen_initialize_method (GameObject__ctor_m3707688467_MetadataUsageId);
  21779. s_Il2CppMethodInitialized = true;
  21780. }
  21781. {
  21782. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21783. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  21784. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, (String_t*)NULL, /*hidden argument*/NULL);
  21785. return;
  21786. }
  21787. }
  21788. // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
  21789. extern "C" IL2CPP_METHOD_ATTR void GameObject__ctor_m1350607670 (GameObject_t1113636619 * __this, String_t* ___name0, TypeU5BU5D_t3940880105* ___components1, const RuntimeMethod* method)
  21790. {
  21791. static bool s_Il2CppMethodInitialized;
  21792. if (!s_Il2CppMethodInitialized)
  21793. {
  21794. il2cpp_codegen_initialize_method (GameObject__ctor_m1350607670_MetadataUsageId);
  21795. s_Il2CppMethodInitialized = true;
  21796. }
  21797. Type_t * V_0 = NULL;
  21798. TypeU5BU5D_t3940880105* V_1 = NULL;
  21799. int32_t V_2 = 0;
  21800. {
  21801. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21802. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  21803. String_t* L_0 = ___name0;
  21804. GameObject_Internal_CreateGameObject_m2533291801(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  21805. TypeU5BU5D_t3940880105* L_1 = ___components1;
  21806. V_1 = L_1;
  21807. V_2 = 0;
  21808. goto IL_0028;
  21809. }
  21810. IL_0018:
  21811. {
  21812. TypeU5BU5D_t3940880105* L_2 = V_1;
  21813. int32_t L_3 = V_2;
  21814. NullCheck(L_2);
  21815. int32_t L_4 = L_3;
  21816. Type_t * L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  21817. V_0 = L_5;
  21818. Type_t * L_6 = V_0;
  21819. GameObject_AddComponent_m136524825(__this, L_6, /*hidden argument*/NULL);
  21820. int32_t L_7 = V_2;
  21821. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  21822. }
  21823. IL_0028:
  21824. {
  21825. int32_t L_8 = V_2;
  21826. TypeU5BU5D_t3940880105* L_9 = V_1;
  21827. NullCheck(L_9);
  21828. if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_9)->max_length)))))))
  21829. {
  21830. goto IL_0018;
  21831. }
  21832. }
  21833. {
  21834. return;
  21835. }
  21836. }
  21837. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
  21838. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m1027872079 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21839. {
  21840. typedef Component_t1923634451 * (*GameObject_GetComponent_m1027872079_ftn) (GameObject_t1113636619 *, Type_t *);
  21841. static GameObject_GetComponent_m1027872079_ftn _il2cpp_icall_func;
  21842. if (!_il2cpp_icall_func)
  21843. _il2cpp_icall_func = (GameObject_GetComponent_m1027872079_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponent(System.Type)");
  21844. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  21845. return retVal;
  21846. }
  21847. // System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
  21848. extern "C" IL2CPP_METHOD_ATTR void GameObject_GetComponentFastPath_m2620139331 (GameObject_t1113636619 * __this, Type_t * ___type0, intptr_t ___oneFurtherThanResultValue1, const RuntimeMethod* method)
  21849. {
  21850. typedef void (*GameObject_GetComponentFastPath_m2620139331_ftn) (GameObject_t1113636619 *, Type_t *, intptr_t);
  21851. static GameObject_GetComponentFastPath_m2620139331_ftn _il2cpp_icall_func;
  21852. if (!_il2cpp_icall_func)
  21853. _il2cpp_icall_func = (GameObject_GetComponentFastPath_m2620139331_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)");
  21854. _il2cpp_icall_func(__this, ___type0, ___oneFurtherThanResultValue1);
  21855. }
  21856. // UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
  21857. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentByName_m2755032890 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method)
  21858. {
  21859. typedef Component_t1923634451 * (*GameObject_GetComponentByName_m2755032890_ftn) (GameObject_t1113636619 *, String_t*);
  21860. static GameObject_GetComponentByName_m2755032890_ftn _il2cpp_icall_func;
  21861. if (!_il2cpp_icall_func)
  21862. _il2cpp_icall_func = (GameObject_GetComponentByName_m2755032890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentByName(System.String)");
  21863. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  21864. return retVal;
  21865. }
  21866. // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.String)
  21867. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponent_m3266446757 (GameObject_t1113636619 * __this, String_t* ___type0, const RuntimeMethod* method)
  21868. {
  21869. Component_t1923634451 * V_0 = NULL;
  21870. {
  21871. String_t* L_0 = ___type0;
  21872. Component_t1923634451 * L_1 = GameObject_GetComponentByName_m2755032890(__this, L_0, /*hidden argument*/NULL);
  21873. V_0 = L_1;
  21874. goto IL_000e;
  21875. }
  21876. IL_000e:
  21877. {
  21878. Component_t1923634451 * L_2 = V_0;
  21879. return L_2;
  21880. }
  21881. }
  21882. // UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
  21883. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInChildren_m2567799249 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___includeInactive1, const RuntimeMethod* method)
  21884. {
  21885. typedef Component_t1923634451 * (*GameObject_GetComponentInChildren_m2567799249_ftn) (GameObject_t1113636619 *, Type_t *, bool);
  21886. static GameObject_GetComponentInChildren_m2567799249_ftn _il2cpp_icall_func;
  21887. if (!_il2cpp_icall_func)
  21888. _il2cpp_icall_func = (GameObject_GetComponentInChildren_m2567799249_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)");
  21889. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0, ___includeInactive1);
  21890. return retVal;
  21891. }
  21892. // UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
  21893. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_GetComponentInParent_m635782859 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21894. {
  21895. typedef Component_t1923634451 * (*GameObject_GetComponentInParent_m635782859_ftn) (GameObject_t1113636619 *, Type_t *);
  21896. static GameObject_GetComponentInParent_m635782859_ftn _il2cpp_icall_func;
  21897. if (!_il2cpp_icall_func)
  21898. _il2cpp_icall_func = (GameObject_GetComponentInParent_m635782859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentInParent(System.Type)");
  21899. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___type0);
  21900. return retVal;
  21901. }
  21902. // UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
  21903. extern "C" IL2CPP_METHOD_ATTR ComponentU5BU5D_t3294940482* GameObject_GetComponents_m1158098240 (GameObject_t1113636619 * __this, Type_t * ___type0, const RuntimeMethod* method)
  21904. {
  21905. static bool s_Il2CppMethodInitialized;
  21906. if (!s_Il2CppMethodInitialized)
  21907. {
  21908. il2cpp_codegen_initialize_method (GameObject_GetComponents_m1158098240_MetadataUsageId);
  21909. s_Il2CppMethodInitialized = true;
  21910. }
  21911. ComponentU5BU5D_t3294940482* V_0 = NULL;
  21912. {
  21913. Type_t * L_0 = ___type0;
  21914. RuntimeArray * L_1 = GameObject_GetComponentsInternal_m4006738154(__this, L_0, (bool)0, (bool)0, (bool)1, (bool)0, NULL, /*hidden argument*/NULL);
  21915. V_0 = ((ComponentU5BU5D_t3294940482*)Castclass((RuntimeObject*)L_1, ComponentU5BU5D_t3294940482_il2cpp_TypeInfo_var));
  21916. goto IL_0018;
  21917. }
  21918. IL_0018:
  21919. {
  21920. ComponentU5BU5D_t3294940482* L_2 = V_0;
  21921. return L_2;
  21922. }
  21923. }
  21924. // System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
  21925. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * GameObject_GetComponentsInternal_m4006738154 (GameObject_t1113636619 * __this, Type_t * ___type0, bool ___useSearchTypeAsArrayReturnType1, bool ___recursive2, bool ___includeInactive3, bool ___reverse4, RuntimeObject * ___resultList5, const RuntimeMethod* method)
  21926. {
  21927. typedef RuntimeArray * (*GameObject_GetComponentsInternal_m4006738154_ftn) (GameObject_t1113636619 *, Type_t *, bool, bool, bool, bool, RuntimeObject *);
  21928. static GameObject_GetComponentsInternal_m4006738154_ftn _il2cpp_icall_func;
  21929. if (!_il2cpp_icall_func)
  21930. _il2cpp_icall_func = (GameObject_GetComponentsInternal_m4006738154_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)");
  21931. RuntimeArray * retVal = _il2cpp_icall_func(__this, ___type0, ___useSearchTypeAsArrayReturnType1, ___recursive2, ___includeInactive3, ___reverse4, ___resultList5);
  21932. return retVal;
  21933. }
  21934. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  21935. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  21936. {
  21937. typedef Transform_t3600365921 * (*GameObject_get_transform_m1369836730_ftn) (GameObject_t1113636619 *);
  21938. static GameObject_get_transform_m1369836730_ftn _il2cpp_icall_func;
  21939. if (!_il2cpp_icall_func)
  21940. _il2cpp_icall_func = (GameObject_get_transform_m1369836730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_transform()");
  21941. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  21942. return retVal;
  21943. }
  21944. // System.Int32 UnityEngine.GameObject::get_layer()
  21945. extern "C" IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m4158800245 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  21946. {
  21947. typedef int32_t (*GameObject_get_layer_m4158800245_ftn) (GameObject_t1113636619 *);
  21948. static GameObject_get_layer_m4158800245_ftn _il2cpp_icall_func;
  21949. if (!_il2cpp_icall_func)
  21950. _il2cpp_icall_func = (GameObject_get_layer_m4158800245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_layer()");
  21951. int32_t retVal = _il2cpp_icall_func(__this);
  21952. return retVal;
  21953. }
  21954. // System.Void UnityEngine.GameObject::set_layer(System.Int32)
  21955. extern "C" IL2CPP_METHOD_ATTR void GameObject_set_layer_m3294992795 (GameObject_t1113636619 * __this, int32_t ___value0, const RuntimeMethod* method)
  21956. {
  21957. typedef void (*GameObject_set_layer_m3294992795_ftn) (GameObject_t1113636619 *, int32_t);
  21958. static GameObject_set_layer_m3294992795_ftn _il2cpp_icall_func;
  21959. if (!_il2cpp_icall_func)
  21960. _il2cpp_icall_func = (GameObject_set_layer_m3294992795_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::set_layer(System.Int32)");
  21961. _il2cpp_icall_func(__this, ___value0);
  21962. }
  21963. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  21964. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool ___value0, const RuntimeMethod* method)
  21965. {
  21966. typedef void (*GameObject_SetActive_m796801857_ftn) (GameObject_t1113636619 *, bool);
  21967. static GameObject_SetActive_m796801857_ftn _il2cpp_icall_func;
  21968. if (!_il2cpp_icall_func)
  21969. _il2cpp_icall_func = (GameObject_SetActive_m796801857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SetActive(System.Boolean)");
  21970. _il2cpp_icall_func(__this, ___value0);
  21971. }
  21972. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  21973. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m1767405923 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  21974. {
  21975. typedef bool (*GameObject_get_activeSelf_m1767405923_ftn) (GameObject_t1113636619 *);
  21976. static GameObject_get_activeSelf_m1767405923_ftn _il2cpp_icall_func;
  21977. if (!_il2cpp_icall_func)
  21978. _il2cpp_icall_func = (GameObject_get_activeSelf_m1767405923_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeSelf()");
  21979. bool retVal = _il2cpp_icall_func(__this);
  21980. return retVal;
  21981. }
  21982. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  21983. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  21984. {
  21985. typedef bool (*GameObject_get_activeInHierarchy_m2006396688_ftn) (GameObject_t1113636619 *);
  21986. static GameObject_get_activeInHierarchy_m2006396688_ftn _il2cpp_icall_func;
  21987. if (!_il2cpp_icall_func)
  21988. _il2cpp_icall_func = (GameObject_get_activeInHierarchy_m2006396688_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::get_activeInHierarchy()");
  21989. bool retVal = _il2cpp_icall_func(__this);
  21990. return retVal;
  21991. }
  21992. // UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
  21993. extern "C" IL2CPP_METHOD_ATTR GameObjectU5BU5D_t3328599146* GameObject_FindGameObjectsWithTag_m2585173894 (RuntimeObject * __this /* static, unused */, String_t* ___tag0, const RuntimeMethod* method)
  21994. {
  21995. typedef GameObjectU5BU5D_t3328599146* (*GameObject_FindGameObjectsWithTag_m2585173894_ftn) (String_t*);
  21996. static GameObject_FindGameObjectsWithTag_m2585173894_ftn _il2cpp_icall_func;
  21997. if (!_il2cpp_icall_func)
  21998. _il2cpp_icall_func = (GameObject_FindGameObjectsWithTag_m2585173894_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::FindGameObjectsWithTag(System.String)");
  21999. GameObjectU5BU5D_t3328599146* retVal = _il2cpp_icall_func(___tag0);
  22000. return retVal;
  22001. }
  22002. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
  22003. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m575757059 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  22004. {
  22005. typedef void (*GameObject_SendMessageUpwards_m575757059_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  22006. static GameObject_SendMessageUpwards_m575757059_ftn _il2cpp_icall_func;
  22007. if (!_il2cpp_icall_func)
  22008. _il2cpp_icall_func = (GameObject_SendMessageUpwards_m575757059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)");
  22009. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  22010. }
  22011. // System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
  22012. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessageUpwards_m2861907828 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  22013. {
  22014. {
  22015. String_t* L_0 = ___methodName0;
  22016. int32_t L_1 = ___options1;
  22017. GameObject_SendMessageUpwards_m575757059(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  22018. return;
  22019. }
  22020. }
  22021. // System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  22022. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m3720186693 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___value1, int32_t ___options2, const RuntimeMethod* method)
  22023. {
  22024. typedef void (*GameObject_SendMessage_m3720186693_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  22025. static GameObject_SendMessage_m3720186693_ftn _il2cpp_icall_func;
  22026. if (!_il2cpp_icall_func)
  22027. _il2cpp_icall_func = (GameObject_SendMessage_m3720186693_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  22028. _il2cpp_icall_func(__this, ___methodName0, ___value1, ___options2);
  22029. }
  22030. // System.Void UnityEngine.GameObject::SendMessage(System.String,UnityEngine.SendMessageOptions)
  22031. extern "C" IL2CPP_METHOD_ATTR void GameObject_SendMessage_m1121218340 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  22032. {
  22033. {
  22034. String_t* L_0 = ___methodName0;
  22035. int32_t L_1 = ___options1;
  22036. GameObject_SendMessage_m3720186693(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  22037. return;
  22038. }
  22039. }
  22040. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
  22041. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m3721316603 (GameObject_t1113636619 * __this, String_t* ___methodName0, RuntimeObject * ___parameter1, int32_t ___options2, const RuntimeMethod* method)
  22042. {
  22043. typedef void (*GameObject_BroadcastMessage_m3721316603_ftn) (GameObject_t1113636619 *, String_t*, RuntimeObject *, int32_t);
  22044. static GameObject_BroadcastMessage_m3721316603_ftn _il2cpp_icall_func;
  22045. if (!_il2cpp_icall_func)
  22046. _il2cpp_icall_func = (GameObject_BroadcastMessage_m3721316603_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)");
  22047. _il2cpp_icall_func(__this, ___methodName0, ___parameter1, ___options2);
  22048. }
  22049. // System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
  22050. extern "C" IL2CPP_METHOD_ATTR void GameObject_BroadcastMessage_m1982682109 (GameObject_t1113636619 * __this, String_t* ___methodName0, int32_t ___options1, const RuntimeMethod* method)
  22051. {
  22052. {
  22053. String_t* L_0 = ___methodName0;
  22054. int32_t L_1 = ___options1;
  22055. GameObject_BroadcastMessage_m3721316603(__this, L_0, NULL, L_1, /*hidden argument*/NULL);
  22056. return;
  22057. }
  22058. }
  22059. // UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
  22060. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_Internal_AddComponentWithType_m3797731663 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  22061. {
  22062. typedef Component_t1923634451 * (*GameObject_Internal_AddComponentWithType_m3797731663_ftn) (GameObject_t1113636619 *, Type_t *);
  22063. static GameObject_Internal_AddComponentWithType_m3797731663_ftn _il2cpp_icall_func;
  22064. if (!_il2cpp_icall_func)
  22065. _il2cpp_icall_func = (GameObject_Internal_AddComponentWithType_m3797731663_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)");
  22066. Component_t1923634451 * retVal = _il2cpp_icall_func(__this, ___componentType0);
  22067. return retVal;
  22068. }
  22069. // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
  22070. extern "C" IL2CPP_METHOD_ATTR Component_t1923634451 * GameObject_AddComponent_m136524825 (GameObject_t1113636619 * __this, Type_t * ___componentType0, const RuntimeMethod* method)
  22071. {
  22072. Component_t1923634451 * V_0 = NULL;
  22073. {
  22074. Type_t * L_0 = ___componentType0;
  22075. Component_t1923634451 * L_1 = GameObject_Internal_AddComponentWithType_m3797731663(__this, L_0, /*hidden argument*/NULL);
  22076. V_0 = L_1;
  22077. goto IL_000e;
  22078. }
  22079. IL_000e:
  22080. {
  22081. Component_t1923634451 * L_2 = V_0;
  22082. return L_2;
  22083. }
  22084. }
  22085. // System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
  22086. extern "C" IL2CPP_METHOD_ATTR void GameObject_Internal_CreateGameObject_m2533291801 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___mono0, String_t* ___name1, const RuntimeMethod* method)
  22087. {
  22088. typedef void (*GameObject_Internal_CreateGameObject_m2533291801_ftn) (GameObject_t1113636619 *, String_t*);
  22089. static GameObject_Internal_CreateGameObject_m2533291801_ftn _il2cpp_icall_func;
  22090. if (!_il2cpp_icall_func)
  22091. _il2cpp_icall_func = (GameObject_Internal_CreateGameObject_m2533291801_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)");
  22092. _il2cpp_icall_func(___mono0, ___name1);
  22093. }
  22094. // UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
  22095. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_Find_m2032535176 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  22096. {
  22097. typedef GameObject_t1113636619 * (*GameObject_Find_m2032535176_ftn) (String_t*);
  22098. static GameObject_Find_m2032535176_ftn _il2cpp_icall_func;
  22099. if (!_il2cpp_icall_func)
  22100. _il2cpp_icall_func = (GameObject_Find_m2032535176_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GameObject::Find(System.String)");
  22101. GameObject_t1113636619 * retVal = _il2cpp_icall_func(___name0);
  22102. return retVal;
  22103. }
  22104. // UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
  22105. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * GameObject_get_gameObject_m3693461266 (GameObject_t1113636619 * __this, const RuntimeMethod* method)
  22106. {
  22107. GameObject_t1113636619 * V_0 = NULL;
  22108. {
  22109. V_0 = __this;
  22110. goto IL_0008;
  22111. }
  22112. IL_0008:
  22113. {
  22114. GameObject_t1113636619 * L_0 = V_0;
  22115. return L_0;
  22116. }
  22117. }
  22118. #ifdef __clang__
  22119. #pragma clang diagnostic pop
  22120. #endif
  22121. #ifdef __clang__
  22122. #pragma clang diagnostic push
  22123. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22124. #pragma clang diagnostic ignored "-Wunused-variable"
  22125. #endif
  22126. // System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
  22127. extern "C" IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m3273476787 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___from0, Vector3_t3722313464 ___to1, const RuntimeMethod* method)
  22128. {
  22129. {
  22130. Gizmos_INTERNAL_CALL_DrawLine_m3022186612(NULL /*static, unused*/, (&___from0), (&___to1), /*hidden argument*/NULL);
  22131. return;
  22132. }
  22133. }
  22134. // System.Void UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)
  22135. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_CALL_DrawLine_m3022186612 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___from0, Vector3_t3722313464 * ___to1, const RuntimeMethod* method)
  22136. {
  22137. typedef void (*Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *);
  22138. static Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn _il2cpp_icall_func;
  22139. if (!_il2cpp_icall_func)
  22140. _il2cpp_icall_func = (Gizmos_INTERNAL_CALL_DrawLine_m3022186612_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_CALL_DrawLine(UnityEngine.Vector3&,UnityEngine.Vector3&)");
  22141. _il2cpp_icall_func(___from0, ___to1);
  22142. }
  22143. // System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
  22144. extern "C" IL2CPP_METHOD_ATTR void Gizmos_set_color_m3399737545 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  22145. {
  22146. {
  22147. Gizmos_INTERNAL_set_color_m1286518554(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  22148. return;
  22149. }
  22150. }
  22151. // System.Void UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)
  22152. extern "C" IL2CPP_METHOD_ATTR void Gizmos_INTERNAL_set_color_m1286518554 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  22153. {
  22154. typedef void (*Gizmos_INTERNAL_set_color_m1286518554_ftn) (Color_t2555686324 *);
  22155. static Gizmos_INTERNAL_set_color_m1286518554_ftn _il2cpp_icall_func;
  22156. if (!_il2cpp_icall_func)
  22157. _il2cpp_icall_func = (Gizmos_INTERNAL_set_color_m1286518554_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::INTERNAL_set_color(UnityEngine.Color&)");
  22158. _il2cpp_icall_func(___value0);
  22159. }
  22160. #ifdef __clang__
  22161. #pragma clang diagnostic pop
  22162. #endif
  22163. #ifdef __clang__
  22164. #pragma clang diagnostic push
  22165. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22166. #pragma clang diagnostic ignored "-Wunused-variable"
  22167. #endif
  22168. // System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
  22169. extern "C" IL2CPP_METHOD_ATTR void GL_set_invertCulling_m2740667760 (RuntimeObject * __this /* static, unused */, bool ___value0, const RuntimeMethod* method)
  22170. {
  22171. typedef void (*GL_set_invertCulling_m2740667760_ftn) (bool);
  22172. static GL_set_invertCulling_m2740667760_ftn _il2cpp_icall_func;
  22173. if (!_il2cpp_icall_func)
  22174. _il2cpp_icall_func = (GL_set_invertCulling_m2740667760_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_invertCulling(System.Boolean)");
  22175. _il2cpp_icall_func(___value0);
  22176. }
  22177. #ifdef __clang__
  22178. #pragma clang diagnostic pop
  22179. #endif
  22180. #ifdef __clang__
  22181. #pragma clang diagnostic push
  22182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22183. #pragma clang diagnostic ignored "-Wunused-variable"
  22184. #endif
  22185. // Conversion methods for marshalling of: UnityEngine.Gradient
  22186. extern "C" void Gradient_t3067099924_marshal_pinvoke(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_pinvoke& marshaled)
  22187. {
  22188. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22189. }
  22190. extern "C" void Gradient_t3067099924_marshal_pinvoke_back(const Gradient_t3067099924_marshaled_pinvoke& marshaled, Gradient_t3067099924& unmarshaled)
  22191. {
  22192. intptr_t unmarshaled_m_Ptr_temp_0;
  22193. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22194. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22195. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22196. }
  22197. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  22198. extern "C" void Gradient_t3067099924_marshal_pinvoke_cleanup(Gradient_t3067099924_marshaled_pinvoke& marshaled)
  22199. {
  22200. }
  22201. // Conversion methods for marshalling of: UnityEngine.Gradient
  22202. extern "C" void Gradient_t3067099924_marshal_com(const Gradient_t3067099924& unmarshaled, Gradient_t3067099924_marshaled_com& marshaled)
  22203. {
  22204. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  22205. }
  22206. extern "C" void Gradient_t3067099924_marshal_com_back(const Gradient_t3067099924_marshaled_com& marshaled, Gradient_t3067099924& unmarshaled)
  22207. {
  22208. intptr_t unmarshaled_m_Ptr_temp_0;
  22209. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  22210. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  22211. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  22212. }
  22213. // Conversion method for clean up from marshalling of: UnityEngine.Gradient
  22214. extern "C" void Gradient_t3067099924_marshal_com_cleanup(Gradient_t3067099924_marshaled_com& marshaled)
  22215. {
  22216. }
  22217. // System.Void UnityEngine.Gradient::.ctor()
  22218. extern "C" IL2CPP_METHOD_ATTR void Gradient__ctor_m173848750 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  22219. {
  22220. {
  22221. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  22222. Gradient_Init_m3104802093(__this, /*hidden argument*/NULL);
  22223. return;
  22224. }
  22225. }
  22226. // System.Void UnityEngine.Gradient::Init()
  22227. extern "C" IL2CPP_METHOD_ATTR void Gradient_Init_m3104802093 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  22228. {
  22229. typedef void (*Gradient_Init_m3104802093_ftn) (Gradient_t3067099924 *);
  22230. static Gradient_Init_m3104802093_ftn _il2cpp_icall_func;
  22231. if (!_il2cpp_icall_func)
  22232. _il2cpp_icall_func = (Gradient_Init_m3104802093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
  22233. _il2cpp_icall_func(__this);
  22234. }
  22235. // System.Void UnityEngine.Gradient::Cleanup()
  22236. extern "C" IL2CPP_METHOD_ATTR void Gradient_Cleanup_m3422458828 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  22237. {
  22238. typedef void (*Gradient_Cleanup_m3422458828_ftn) (Gradient_t3067099924 *);
  22239. static Gradient_Cleanup_m3422458828_ftn _il2cpp_icall_func;
  22240. if (!_il2cpp_icall_func)
  22241. _il2cpp_icall_func = (Gradient_Cleanup_m3422458828_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
  22242. _il2cpp_icall_func(__this);
  22243. }
  22244. // System.Void UnityEngine.Gradient::Finalize()
  22245. extern "C" IL2CPP_METHOD_ATTR void Gradient_Finalize_m3995355035 (Gradient_t3067099924 * __this, const RuntimeMethod* method)
  22246. {
  22247. Exception_t * __last_unhandled_exception = 0;
  22248. NO_UNUSED_WARNING (__last_unhandled_exception);
  22249. Exception_t * __exception_local = 0;
  22250. NO_UNUSED_WARNING (__exception_local);
  22251. int32_t __leave_target = 0;
  22252. NO_UNUSED_WARNING (__leave_target);
  22253. {
  22254. }
  22255. IL_0001:
  22256. try
  22257. { // begin try (depth: 1)
  22258. Gradient_Cleanup_m3422458828(__this, /*hidden argument*/NULL);
  22259. IL2CPP_LEAVE(0x13, FINALLY_000c);
  22260. } // end try (depth: 1)
  22261. catch(Il2CppExceptionWrapper& e)
  22262. {
  22263. __last_unhandled_exception = (Exception_t *)e.ex;
  22264. goto FINALLY_000c;
  22265. }
  22266. FINALLY_000c:
  22267. { // begin finally (depth: 1)
  22268. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  22269. IL2CPP_END_FINALLY(12)
  22270. } // end finally (depth: 1)
  22271. IL2CPP_CLEANUP(12)
  22272. {
  22273. IL2CPP_JUMP_TBL(0x13, IL_0013)
  22274. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22275. }
  22276. IL_0013:
  22277. {
  22278. return;
  22279. }
  22280. }
  22281. #ifdef __clang__
  22282. #pragma clang diagnostic pop
  22283. #endif
  22284. #ifdef __clang__
  22285. #pragma clang diagnostic push
  22286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22287. #pragma clang diagnostic ignored "-Wunused-variable"
  22288. #endif
  22289. // System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
  22290. extern "C" IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22291. {
  22292. typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn) ();
  22293. static Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn _il2cpp_icall_func;
  22294. if (!_il2cpp_icall_func)
  22295. _il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
  22296. int32_t retVal = _il2cpp_icall_func();
  22297. return retVal;
  22298. }
  22299. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)
  22300. extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m1336850842 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, const RuntimeMethod* method)
  22301. {
  22302. typedef void (*Graphics_Blit_m1336850842_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *);
  22303. static Graphics_Blit_m1336850842_ftn _il2cpp_icall_func;
  22304. if (!_il2cpp_icall_func)
  22305. _il2cpp_icall_func = (Graphics_Blit_m1336850842_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture)");
  22306. _il2cpp_icall_func(___source0, ___dest1);
  22307. }
  22308. // System.Void UnityEngine.Graphics::Blit(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32)
  22309. extern "C" IL2CPP_METHOD_ATTR void Graphics_Blit_m4126770912 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, const RuntimeMethod* method)
  22310. {
  22311. static bool s_Il2CppMethodInitialized;
  22312. if (!s_Il2CppMethodInitialized)
  22313. {
  22314. il2cpp_codegen_initialize_method (Graphics_Blit_m4126770912_MetadataUsageId);
  22315. s_Il2CppMethodInitialized = true;
  22316. }
  22317. {
  22318. Texture_t3661962703 * L_0 = ___source0;
  22319. RenderTexture_t2108887433 * L_1 = ___dest1;
  22320. Material_t340375123 * L_2 = ___mat2;
  22321. int32_t L_3 = ___pass3;
  22322. Vector2_t2156229523 L_4;
  22323. memset(&L_4, 0, sizeof(L_4));
  22324. Vector2__ctor_m3970636864((&L_4), (1.0f), (1.0f), /*hidden argument*/NULL);
  22325. Vector2_t2156229523 L_5;
  22326. memset(&L_5, 0, sizeof(L_5));
  22327. Vector2__ctor_m3970636864((&L_5), (0.0f), (0.0f), /*hidden argument*/NULL);
  22328. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var);
  22329. Graphics_Internal_BlitMaterial_m1736695369(NULL /*static, unused*/, L_0, L_1, L_2, L_3, (bool)1, L_4, L_5, /*hidden argument*/NULL);
  22330. return;
  22331. }
  22332. }
  22333. // System.Void UnityEngine.Graphics::Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2,UnityEngine.Vector2)
  22334. extern "C" IL2CPP_METHOD_ATTR void Graphics_Internal_BlitMaterial_m1736695369 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 ___scale5, Vector2_t2156229523 ___offset6, const RuntimeMethod* method)
  22335. {
  22336. static bool s_Il2CppMethodInitialized;
  22337. if (!s_Il2CppMethodInitialized)
  22338. {
  22339. il2cpp_codegen_initialize_method (Graphics_Internal_BlitMaterial_m1736695369_MetadataUsageId);
  22340. s_Il2CppMethodInitialized = true;
  22341. }
  22342. {
  22343. Texture_t3661962703 * L_0 = ___source0;
  22344. RenderTexture_t2108887433 * L_1 = ___dest1;
  22345. Material_t340375123 * L_2 = ___mat2;
  22346. int32_t L_3 = ___pass3;
  22347. bool L_4 = ___setRT4;
  22348. IL2CPP_RUNTIME_CLASS_INIT(Graphics_t783367614_il2cpp_TypeInfo_var);
  22349. Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, (&___scale5), (&___offset6), /*hidden argument*/NULL);
  22350. return;
  22351. }
  22352. }
  22353. // System.Void UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)
  22354. extern "C" IL2CPP_METHOD_ATTR void Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___source0, RenderTexture_t2108887433 * ___dest1, Material_t340375123 * ___mat2, int32_t ___pass3, bool ___setRT4, Vector2_t2156229523 * ___scale5, Vector2_t2156229523 * ___offset6, const RuntimeMethod* method)
  22355. {
  22356. typedef void (*Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn) (Texture_t3661962703 *, RenderTexture_t2108887433 *, Material_t340375123 *, int32_t, bool, Vector2_t2156229523 *, Vector2_t2156229523 *);
  22357. static Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn _il2cpp_icall_func;
  22358. if (!_il2cpp_icall_func)
  22359. _il2cpp_icall_func = (Graphics_INTERNAL_CALL_Internal_BlitMaterial_m1958481550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::INTERNAL_CALL_Internal_BlitMaterial(UnityEngine.Texture,UnityEngine.RenderTexture,UnityEngine.Material,System.Int32,System.Boolean,UnityEngine.Vector2&,UnityEngine.Vector2&)");
  22360. _il2cpp_icall_func(___source0, ___dest1, ___mat2, ___pass3, ___setRT4, ___scale5, ___offset6);
  22361. }
  22362. // System.Void UnityEngine.Graphics::.cctor()
  22363. extern "C" IL2CPP_METHOD_ATTR void Graphics__cctor_m2078894045 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22364. {
  22365. static bool s_Il2CppMethodInitialized;
  22366. if (!s_Il2CppMethodInitialized)
  22367. {
  22368. il2cpp_codegen_initialize_method (Graphics__cctor_m2078894045_MetadataUsageId);
  22369. s_Il2CppMethodInitialized = true;
  22370. }
  22371. {
  22372. int32_t L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m273836218(NULL /*static, unused*/, /*hidden argument*/NULL);
  22373. ((Graphics_t783367614_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t783367614_il2cpp_TypeInfo_var))->set_kMaxDrawMeshInstanceCount_0(L_0);
  22374. return;
  22375. }
  22376. }
  22377. #ifdef __clang__
  22378. #pragma clang diagnostic pop
  22379. #endif
  22380. #ifdef __clang__
  22381. #pragma clang diagnostic push
  22382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22383. #pragma clang diagnostic ignored "-Wunused-variable"
  22384. #endif
  22385. // System.Void UnityEngine.GUIElement::.ctor()
  22386. extern "C" IL2CPP_METHOD_ATTR void GUIElement__ctor_m3257342989 (GUIElement_t3567083079 * __this, const RuntimeMethod* method)
  22387. {
  22388. {
  22389. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  22390. return;
  22391. }
  22392. }
  22393. #ifdef __clang__
  22394. #pragma clang diagnostic pop
  22395. #endif
  22396. #ifdef __clang__
  22397. #pragma clang diagnostic push
  22398. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22399. #pragma clang diagnostic ignored "-Wunused-variable"
  22400. #endif
  22401. // UnityEngine.GUIElement UnityEngine.GUILayer::HitTest(UnityEngine.Vector3)
  22402. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_HitTest_m512928460 (GUILayer_t2783472903 * __this, Vector3_t3722313464 ___screenPosition0, const RuntimeMethod* method)
  22403. {
  22404. GUIElement_t3567083079 * V_0 = NULL;
  22405. {
  22406. GUIElement_t3567083079 * L_0 = GUILayer_INTERNAL_CALL_HitTest_m1069802956(NULL /*static, unused*/, __this, (&___screenPosition0), /*hidden argument*/NULL);
  22407. V_0 = L_0;
  22408. goto IL_000f;
  22409. }
  22410. IL_000f:
  22411. {
  22412. GUIElement_t3567083079 * L_1 = V_0;
  22413. return L_1;
  22414. }
  22415. }
  22416. // UnityEngine.GUIElement UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)
  22417. extern "C" IL2CPP_METHOD_ATTR GUIElement_t3567083079 * GUILayer_INTERNAL_CALL_HitTest_m1069802956 (RuntimeObject * __this /* static, unused */, GUILayer_t2783472903 * ___self0, Vector3_t3722313464 * ___screenPosition1, const RuntimeMethod* method)
  22418. {
  22419. typedef GUIElement_t3567083079 * (*GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn) (GUILayer_t2783472903 *, Vector3_t3722313464 *);
  22420. static GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn _il2cpp_icall_func;
  22421. if (!_il2cpp_icall_func)
  22422. _il2cpp_icall_func = (GUILayer_INTERNAL_CALL_HitTest_m1069802956_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUILayer::INTERNAL_CALL_HitTest(UnityEngine.GUILayer,UnityEngine.Vector3&)");
  22423. GUIElement_t3567083079 * retVal = _il2cpp_icall_func(___self0, ___screenPosition1);
  22424. return retVal;
  22425. }
  22426. #ifdef __clang__
  22427. #pragma clang diagnostic pop
  22428. #endif
  22429. #ifdef __clang__
  22430. #pragma clang diagnostic push
  22431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22432. #pragma clang diagnostic ignored "-Wunused-variable"
  22433. #endif
  22434. // UnityEngine.Color UnityEngine.GUITexture::get_color()
  22435. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 GUITexture_get_color_m2101240858 (GUITexture_t951903601 * __this, const RuntimeMethod* method)
  22436. {
  22437. Color_t2555686324 V_0;
  22438. memset(&V_0, 0, sizeof(V_0));
  22439. Color_t2555686324 V_1;
  22440. memset(&V_1, 0, sizeof(V_1));
  22441. {
  22442. GUITexture_INTERNAL_get_color_m4108928678(__this, (&V_0), /*hidden argument*/NULL);
  22443. Color_t2555686324 L_0 = V_0;
  22444. V_1 = L_0;
  22445. goto IL_0010;
  22446. }
  22447. IL_0010:
  22448. {
  22449. Color_t2555686324 L_1 = V_1;
  22450. return L_1;
  22451. }
  22452. }
  22453. // System.Void UnityEngine.GUITexture::set_color(UnityEngine.Color)
  22454. extern "C" IL2CPP_METHOD_ATTR void GUITexture_set_color_m1660397747 (GUITexture_t951903601 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  22455. {
  22456. {
  22457. GUITexture_INTERNAL_set_color_m578217367(__this, (&___value0), /*hidden argument*/NULL);
  22458. return;
  22459. }
  22460. }
  22461. // System.Void UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&)
  22462. extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_get_color_m4108928678 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  22463. {
  22464. typedef void (*GUITexture_INTERNAL_get_color_m4108928678_ftn) (GUITexture_t951903601 *, Color_t2555686324 *);
  22465. static GUITexture_INTERNAL_get_color_m4108928678_ftn _il2cpp_icall_func;
  22466. if (!_il2cpp_icall_func)
  22467. _il2cpp_icall_func = (GUITexture_INTERNAL_get_color_m4108928678_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::INTERNAL_get_color(UnityEngine.Color&)");
  22468. _il2cpp_icall_func(__this, ___value0);
  22469. }
  22470. // System.Void UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&)
  22471. extern "C" IL2CPP_METHOD_ATTR void GUITexture_INTERNAL_set_color_m578217367 (GUITexture_t951903601 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  22472. {
  22473. typedef void (*GUITexture_INTERNAL_set_color_m578217367_ftn) (GUITexture_t951903601 *, Color_t2555686324 *);
  22474. static GUITexture_INTERNAL_set_color_m578217367_ftn _il2cpp_icall_func;
  22475. if (!_il2cpp_icall_func)
  22476. _il2cpp_icall_func = (GUITexture_INTERNAL_set_color_m578217367_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::INTERNAL_set_color(UnityEngine.Color&)");
  22477. _il2cpp_icall_func(__this, ___value0);
  22478. }
  22479. // System.Void UnityEngine.GUITexture::set_texture(UnityEngine.Texture)
  22480. extern "C" IL2CPP_METHOD_ATTR void GUITexture_set_texture_m1693041041 (GUITexture_t951903601 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  22481. {
  22482. typedef void (*GUITexture_set_texture_m1693041041_ftn) (GUITexture_t951903601 *, Texture_t3661962703 *);
  22483. static GUITexture_set_texture_m1693041041_ftn _il2cpp_icall_func;
  22484. if (!_il2cpp_icall_func)
  22485. _il2cpp_icall_func = (GUITexture_set_texture_m1693041041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GUITexture::set_texture(UnityEngine.Texture)");
  22486. _il2cpp_icall_func(__this, ___value0);
  22487. }
  22488. #ifdef __clang__
  22489. #pragma clang diagnostic pop
  22490. #endif
  22491. #ifdef __clang__
  22492. #pragma clang diagnostic push
  22493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22494. #pragma clang diagnostic ignored "-Wunused-variable"
  22495. #endif
  22496. // System.Void UnityEngine.Gyroscope::.ctor(System.Int32)
  22497. extern "C" IL2CPP_METHOD_ATTR void Gyroscope__ctor_m1610198851 (Gyroscope_t3288342876 * __this, int32_t ___index0, const RuntimeMethod* method)
  22498. {
  22499. {
  22500. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  22501. int32_t L_0 = ___index0;
  22502. __this->set_m_GyroIndex_0(L_0);
  22503. return;
  22504. }
  22505. }
  22506. // UnityEngine.Quaternion UnityEngine.Gyroscope::attitude_Internal(System.Int32)
  22507. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_attitude_Internal_m498044035 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, const RuntimeMethod* method)
  22508. {
  22509. Quaternion_t2301928331 V_0;
  22510. memset(&V_0, 0, sizeof(V_0));
  22511. Quaternion_t2301928331 V_1;
  22512. memset(&V_1, 0, sizeof(V_1));
  22513. {
  22514. int32_t L_0 = ___idx0;
  22515. Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  22516. Quaternion_t2301928331 L_1 = V_0;
  22517. V_1 = L_1;
  22518. goto IL_0010;
  22519. }
  22520. IL_0010:
  22521. {
  22522. Quaternion_t2301928331 L_2 = V_1;
  22523. return L_2;
  22524. }
  22525. }
  22526. // System.Void UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&)
  22527. extern "C" IL2CPP_METHOD_ATTR void Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method)
  22528. {
  22529. typedef void (*Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn) (int32_t, Quaternion_t2301928331 *);
  22530. static Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn _il2cpp_icall_func;
  22531. if (!_il2cpp_icall_func)
  22532. _il2cpp_icall_func = (Gyroscope_INTERNAL_CALL_attitude_Internal_m3310652042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gyroscope::INTERNAL_CALL_attitude_Internal(System.Int32,UnityEngine.Quaternion&)");
  22533. _il2cpp_icall_func(___idx0, ___value1);
  22534. }
  22535. // System.Void UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean)
  22536. extern "C" IL2CPP_METHOD_ATTR void Gyroscope_setEnabled_Internal_m356308130 (RuntimeObject * __this /* static, unused */, int32_t ___idx0, bool ___enabled1, const RuntimeMethod* method)
  22537. {
  22538. typedef void (*Gyroscope_setEnabled_Internal_m356308130_ftn) (int32_t, bool);
  22539. static Gyroscope_setEnabled_Internal_m356308130_ftn _il2cpp_icall_func;
  22540. if (!_il2cpp_icall_func)
  22541. _il2cpp_icall_func = (Gyroscope_setEnabled_Internal_m356308130_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gyroscope::setEnabled_Internal(System.Int32,System.Boolean)");
  22542. _il2cpp_icall_func(___idx0, ___enabled1);
  22543. }
  22544. // UnityEngine.Quaternion UnityEngine.Gyroscope::get_attitude()
  22545. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Gyroscope_get_attitude_m1331166065 (Gyroscope_t3288342876 * __this, const RuntimeMethod* method)
  22546. {
  22547. Quaternion_t2301928331 V_0;
  22548. memset(&V_0, 0, sizeof(V_0));
  22549. {
  22550. int32_t L_0 = __this->get_m_GyroIndex_0();
  22551. Quaternion_t2301928331 L_1 = Gyroscope_attitude_Internal_m498044035(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22552. V_0 = L_1;
  22553. goto IL_0012;
  22554. }
  22555. IL_0012:
  22556. {
  22557. Quaternion_t2301928331 L_2 = V_0;
  22558. return L_2;
  22559. }
  22560. }
  22561. // System.Void UnityEngine.Gyroscope::set_enabled(System.Boolean)
  22562. extern "C" IL2CPP_METHOD_ATTR void Gyroscope_set_enabled_m3781734411 (Gyroscope_t3288342876 * __this, bool ___value0, const RuntimeMethod* method)
  22563. {
  22564. {
  22565. int32_t L_0 = __this->get_m_GyroIndex_0();
  22566. bool L_1 = ___value0;
  22567. Gyroscope_setEnabled_Internal_m356308130(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  22568. return;
  22569. }
  22570. }
  22571. #ifdef __clang__
  22572. #pragma clang diagnostic pop
  22573. #endif
  22574. #ifdef __clang__
  22575. #pragma clang diagnostic push
  22576. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22577. #pragma clang diagnostic ignored "-Wunused-variable"
  22578. #endif
  22579. // System.Void UnityEngine.Handheld::Vibrate()
  22580. extern "C" IL2CPP_METHOD_ATTR void Handheld_Vibrate_m3594839834 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22581. {
  22582. typedef void (*Handheld_Vibrate_m3594839834_ftn) ();
  22583. static Handheld_Vibrate_m3594839834_ftn _il2cpp_icall_func;
  22584. if (!_il2cpp_icall_func)
  22585. _il2cpp_icall_func = (Handheld_Vibrate_m3594839834_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Handheld::Vibrate()");
  22586. _il2cpp_icall_func();
  22587. }
  22588. #ifdef __clang__
  22589. #pragma clang diagnostic pop
  22590. #endif
  22591. #ifdef __clang__
  22592. #pragma clang diagnostic push
  22593. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22594. #pragma clang diagnostic ignored "-Wunused-variable"
  22595. #endif
  22596. #ifdef __clang__
  22597. #pragma clang diagnostic pop
  22598. #endif
  22599. #ifdef __clang__
  22600. #pragma clang diagnostic push
  22601. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22602. #pragma clang diagnostic ignored "-Wunused-variable"
  22603. #endif
  22604. // System.Void UnityEngine.HideInInspector::.ctor()
  22605. extern "C" IL2CPP_METHOD_ATTR void HideInInspector__ctor_m1179782685 (HideInInspector_t1216868993 * __this, const RuntimeMethod* method)
  22606. {
  22607. {
  22608. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  22609. return;
  22610. }
  22611. }
  22612. #ifdef __clang__
  22613. #pragma clang diagnostic pop
  22614. #endif
  22615. #ifdef __clang__
  22616. #pragma clang diagnostic push
  22617. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22618. #pragma clang diagnostic ignored "-Wunused-variable"
  22619. #endif
  22620. #ifdef __clang__
  22621. #pragma clang diagnostic pop
  22622. #endif
  22623. #ifdef __clang__
  22624. #pragma clang diagnostic push
  22625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22626. #pragma clang diagnostic ignored "-Wunused-variable"
  22627. #endif
  22628. // System.Int32 UnityEngine.Input::mainGyroIndex_Internal()
  22629. extern "C" IL2CPP_METHOD_ATTR int32_t Input_mainGyroIndex_Internal_m2311215879 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22630. {
  22631. typedef int32_t (*Input_mainGyroIndex_Internal_m2311215879_ftn) ();
  22632. static Input_mainGyroIndex_Internal_m2311215879_ftn _il2cpp_icall_func;
  22633. if (!_il2cpp_icall_func)
  22634. _il2cpp_icall_func = (Input_mainGyroIndex_Internal_m2311215879_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::mainGyroIndex_Internal()");
  22635. int32_t retVal = _il2cpp_icall_func();
  22636. return retVal;
  22637. }
  22638. // System.Boolean UnityEngine.Input::GetKeyInt(System.Int32)
  22639. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyInt_m4146877895 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22640. {
  22641. typedef bool (*Input_GetKeyInt_m4146877895_ftn) (int32_t);
  22642. static Input_GetKeyInt_m4146877895_ftn _il2cpp_icall_func;
  22643. if (!_il2cpp_icall_func)
  22644. _il2cpp_icall_func = (Input_GetKeyInt_m4146877895_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyInt(System.Int32)");
  22645. bool retVal = _il2cpp_icall_func(___key0);
  22646. return retVal;
  22647. }
  22648. // System.Boolean UnityEngine.Input::GetKeyUpInt(System.Int32)
  22649. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUpInt_m1741518090 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22650. {
  22651. typedef bool (*Input_GetKeyUpInt_m1741518090_ftn) (int32_t);
  22652. static Input_GetKeyUpInt_m1741518090_ftn _il2cpp_icall_func;
  22653. if (!_il2cpp_icall_func)
  22654. _il2cpp_icall_func = (Input_GetKeyUpInt_m1741518090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyUpInt(System.Int32)");
  22655. bool retVal = _il2cpp_icall_func(___key0);
  22656. return retVal;
  22657. }
  22658. // System.Boolean UnityEngine.Input::GetKeyDownInt(System.Int32)
  22659. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_m3509480073 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22660. {
  22661. typedef bool (*Input_GetKeyDownInt_m3509480073_ftn) (int32_t);
  22662. static Input_GetKeyDownInt_m3509480073_ftn _il2cpp_icall_func;
  22663. if (!_il2cpp_icall_func)
  22664. _il2cpp_icall_func = (Input_GetKeyDownInt_m3509480073_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(System.Int32)");
  22665. bool retVal = _il2cpp_icall_func(___key0);
  22666. return retVal;
  22667. }
  22668. // System.Single UnityEngine.Input::GetAxis(System.String)
  22669. extern "C" IL2CPP_METHOD_ATTR float Input_GetAxis_m4009438427 (RuntimeObject * __this /* static, unused */, String_t* ___axisName0, const RuntimeMethod* method)
  22670. {
  22671. typedef float (*Input_GetAxis_m4009438427_ftn) (String_t*);
  22672. static Input_GetAxis_m4009438427_ftn _il2cpp_icall_func;
  22673. if (!_il2cpp_icall_func)
  22674. _il2cpp_icall_func = (Input_GetAxis_m4009438427_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
  22675. float retVal = _il2cpp_icall_func(___axisName0);
  22676. return retVal;
  22677. }
  22678. // UnityEngine.Gyroscope UnityEngine.Input::get_gyro()
  22679. extern "C" IL2CPP_METHOD_ATTR Gyroscope_t3288342876 * Input_get_gyro_m1976156202 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22680. {
  22681. static bool s_Il2CppMethodInitialized;
  22682. if (!s_Il2CppMethodInitialized)
  22683. {
  22684. il2cpp_codegen_initialize_method (Input_get_gyro_m1976156202_MetadataUsageId);
  22685. s_Il2CppMethodInitialized = true;
  22686. }
  22687. Gyroscope_t3288342876 * V_0 = NULL;
  22688. {
  22689. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22690. Gyroscope_t3288342876 * L_0 = ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->get_m_MainGyro_0();
  22691. if (L_0)
  22692. {
  22693. goto IL_001a;
  22694. }
  22695. }
  22696. {
  22697. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22698. int32_t L_1 = Input_mainGyroIndex_Internal_m2311215879(NULL /*static, unused*/, /*hidden argument*/NULL);
  22699. Gyroscope_t3288342876 * L_2 = (Gyroscope_t3288342876 *)il2cpp_codegen_object_new(Gyroscope_t3288342876_il2cpp_TypeInfo_var);
  22700. Gyroscope__ctor_m1610198851(L_2, L_1, /*hidden argument*/NULL);
  22701. ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->set_m_MainGyro_0(L_2);
  22702. }
  22703. IL_001a:
  22704. {
  22705. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22706. Gyroscope_t3288342876 * L_3 = ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->get_m_MainGyro_0();
  22707. V_0 = L_3;
  22708. goto IL_0025;
  22709. }
  22710. IL_0025:
  22711. {
  22712. Gyroscope_t3288342876 * L_4 = V_0;
  22713. return L_4;
  22714. }
  22715. }
  22716. // System.Boolean UnityEngine.Input::GetKey(UnityEngine.KeyCode)
  22717. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKey_m3736388334 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22718. {
  22719. static bool s_Il2CppMethodInitialized;
  22720. if (!s_Il2CppMethodInitialized)
  22721. {
  22722. il2cpp_codegen_initialize_method (Input_GetKey_m3736388334_MetadataUsageId);
  22723. s_Il2CppMethodInitialized = true;
  22724. }
  22725. bool V_0 = false;
  22726. {
  22727. int32_t L_0 = ___key0;
  22728. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22729. bool L_1 = Input_GetKeyInt_m4146877895(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22730. V_0 = L_1;
  22731. goto IL_000d;
  22732. }
  22733. IL_000d:
  22734. {
  22735. bool L_2 = V_0;
  22736. return L_2;
  22737. }
  22738. }
  22739. // System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
  22740. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m17791917 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22741. {
  22742. static bool s_Il2CppMethodInitialized;
  22743. if (!s_Il2CppMethodInitialized)
  22744. {
  22745. il2cpp_codegen_initialize_method (Input_GetKeyDown_m17791917_MetadataUsageId);
  22746. s_Il2CppMethodInitialized = true;
  22747. }
  22748. bool V_0 = false;
  22749. {
  22750. int32_t L_0 = ___key0;
  22751. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22752. bool L_1 = Input_GetKeyDownInt_m3509480073(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22753. V_0 = L_1;
  22754. goto IL_000d;
  22755. }
  22756. IL_000d:
  22757. {
  22758. bool L_2 = V_0;
  22759. return L_2;
  22760. }
  22761. }
  22762. // System.Boolean UnityEngine.Input::GetKeyUp(UnityEngine.KeyCode)
  22763. extern "C" IL2CPP_METHOD_ATTR bool Input_GetKeyUp_m2808015270 (RuntimeObject * __this /* static, unused */, int32_t ___key0, const RuntimeMethod* method)
  22764. {
  22765. static bool s_Il2CppMethodInitialized;
  22766. if (!s_Il2CppMethodInitialized)
  22767. {
  22768. il2cpp_codegen_initialize_method (Input_GetKeyUp_m2808015270_MetadataUsageId);
  22769. s_Il2CppMethodInitialized = true;
  22770. }
  22771. bool V_0 = false;
  22772. {
  22773. int32_t L_0 = ___key0;
  22774. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22775. bool L_1 = Input_GetKeyUpInt_m1741518090(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22776. V_0 = L_1;
  22777. goto IL_000d;
  22778. }
  22779. IL_000d:
  22780. {
  22781. bool L_2 = V_0;
  22782. return L_2;
  22783. }
  22784. }
  22785. // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
  22786. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m513753021 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  22787. {
  22788. typedef bool (*Input_GetMouseButton_m513753021_ftn) (int32_t);
  22789. static Input_GetMouseButton_m513753021_ftn _il2cpp_icall_func;
  22790. if (!_il2cpp_icall_func)
  22791. _il2cpp_icall_func = (Input_GetMouseButton_m513753021_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
  22792. bool retVal = _il2cpp_icall_func(___button0);
  22793. return retVal;
  22794. }
  22795. // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
  22796. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m2081676745 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  22797. {
  22798. typedef bool (*Input_GetMouseButtonDown_m2081676745_ftn) (int32_t);
  22799. static Input_GetMouseButtonDown_m2081676745_ftn _il2cpp_icall_func;
  22800. if (!_il2cpp_icall_func)
  22801. _il2cpp_icall_func = (Input_GetMouseButtonDown_m2081676745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
  22802. bool retVal = _il2cpp_icall_func(___button0);
  22803. return retVal;
  22804. }
  22805. // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
  22806. extern "C" IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m2924350851 (RuntimeObject * __this /* static, unused */, int32_t ___button0, const RuntimeMethod* method)
  22807. {
  22808. typedef bool (*Input_GetMouseButtonUp_m2924350851_ftn) (int32_t);
  22809. static Input_GetMouseButtonUp_m2924350851_ftn _il2cpp_icall_func;
  22810. if (!_il2cpp_icall_func)
  22811. _il2cpp_icall_func = (Input_GetMouseButtonUp_m2924350851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
  22812. bool retVal = _il2cpp_icall_func(___button0);
  22813. return retVal;
  22814. }
  22815. // UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
  22816. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Input_get_mousePosition_m1616496925 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22817. {
  22818. static bool s_Il2CppMethodInitialized;
  22819. if (!s_Il2CppMethodInitialized)
  22820. {
  22821. il2cpp_codegen_initialize_method (Input_get_mousePosition_m1616496925_MetadataUsageId);
  22822. s_Il2CppMethodInitialized = true;
  22823. }
  22824. Vector3_t3722313464 V_0;
  22825. memset(&V_0, 0, sizeof(V_0));
  22826. Vector3_t3722313464 V_1;
  22827. memset(&V_1, 0, sizeof(V_1));
  22828. {
  22829. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22830. Input_INTERNAL_get_mousePosition_m1805263023(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  22831. Vector3_t3722313464 L_0 = V_0;
  22832. V_1 = L_0;
  22833. goto IL_000f;
  22834. }
  22835. IL_000f:
  22836. {
  22837. Vector3_t3722313464 L_1 = V_1;
  22838. return L_1;
  22839. }
  22840. }
  22841. // System.Void UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)
  22842. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_get_mousePosition_m1805263023 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  22843. {
  22844. typedef void (*Input_INTERNAL_get_mousePosition_m1805263023_ftn) (Vector3_t3722313464 *);
  22845. static Input_INTERNAL_get_mousePosition_m1805263023_ftn _il2cpp_icall_func;
  22846. if (!_il2cpp_icall_func)
  22847. _il2cpp_icall_func = (Input_INTERNAL_get_mousePosition_m1805263023_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_get_mousePosition(UnityEngine.Vector3&)");
  22848. _il2cpp_icall_func(___value0);
  22849. }
  22850. // System.String UnityEngine.Input::get_inputString()
  22851. extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_inputString_m1307069105 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22852. {
  22853. typedef String_t* (*Input_get_inputString_m1307069105_ftn) ();
  22854. static Input_get_inputString_m1307069105_ftn _il2cpp_icall_func;
  22855. if (!_il2cpp_icall_func)
  22856. _il2cpp_icall_func = (Input_get_inputString_m1307069105_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_inputString()");
  22857. String_t* retVal = _il2cpp_icall_func();
  22858. return retVal;
  22859. }
  22860. // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
  22861. extern "C" IL2CPP_METHOD_ATTR Touch_t1921856868 Input_GetTouch_m2192712756 (RuntimeObject * __this /* static, unused */, int32_t ___index0, const RuntimeMethod* method)
  22862. {
  22863. static bool s_Il2CppMethodInitialized;
  22864. if (!s_Il2CppMethodInitialized)
  22865. {
  22866. il2cpp_codegen_initialize_method (Input_GetTouch_m2192712756_MetadataUsageId);
  22867. s_Il2CppMethodInitialized = true;
  22868. }
  22869. Touch_t1921856868 V_0;
  22870. memset(&V_0, 0, sizeof(V_0));
  22871. Touch_t1921856868 V_1;
  22872. memset(&V_1, 0, sizeof(V_1));
  22873. {
  22874. int32_t L_0 = ___index0;
  22875. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22876. Input_INTERNAL_CALL_GetTouch_m3481893561(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  22877. Touch_t1921856868 L_1 = V_0;
  22878. V_1 = L_1;
  22879. goto IL_0010;
  22880. }
  22881. IL_0010:
  22882. {
  22883. Touch_t1921856868 L_2 = V_1;
  22884. return L_2;
  22885. }
  22886. }
  22887. // System.Void UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)
  22888. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_CALL_GetTouch_m3481893561 (RuntimeObject * __this /* static, unused */, int32_t ___index0, Touch_t1921856868 * ___value1, const RuntimeMethod* method)
  22889. {
  22890. typedef void (*Input_INTERNAL_CALL_GetTouch_m3481893561_ftn) (int32_t, Touch_t1921856868 *);
  22891. static Input_INTERNAL_CALL_GetTouch_m3481893561_ftn _il2cpp_icall_func;
  22892. if (!_il2cpp_icall_func)
  22893. _il2cpp_icall_func = (Input_INTERNAL_CALL_GetTouch_m3481893561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_CALL_GetTouch(System.Int32,UnityEngine.Touch&)");
  22894. _il2cpp_icall_func(___index0, ___value1);
  22895. }
  22896. // System.Int32 UnityEngine.Input::get_touchCount()
  22897. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m3403849067 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22898. {
  22899. typedef int32_t (*Input_get_touchCount_m3403849067_ftn) ();
  22900. static Input_get_touchCount_m3403849067_ftn _il2cpp_icall_func;
  22901. if (!_il2cpp_icall_func)
  22902. _il2cpp_icall_func = (Input_get_touchCount_m3403849067_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
  22903. int32_t retVal = _il2cpp_icall_func();
  22904. return retVal;
  22905. }
  22906. // UnityEngine.DeviceOrientation UnityEngine.Input::get_deviceOrientation()
  22907. extern "C" IL2CPP_METHOD_ATTR int32_t Input_get_deviceOrientation_m1569488603 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22908. {
  22909. typedef int32_t (*Input_get_deviceOrientation_m1569488603_ftn) ();
  22910. static Input_get_deviceOrientation_m1569488603_ftn _il2cpp_icall_func;
  22911. if (!_il2cpp_icall_func)
  22912. _il2cpp_icall_func = (Input_get_deviceOrientation_m1569488603_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_deviceOrientation()");
  22913. int32_t retVal = _il2cpp_icall_func();
  22914. return retVal;
  22915. }
  22916. // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
  22917. extern "C" IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m1326937326 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  22918. {
  22919. typedef void (*Input_set_imeCompositionMode_m1326937326_ftn) (int32_t);
  22920. static Input_set_imeCompositionMode_m1326937326_ftn _il2cpp_icall_func;
  22921. if (!_il2cpp_icall_func)
  22922. _il2cpp_icall_func = (Input_set_imeCompositionMode_m1326937326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
  22923. _il2cpp_icall_func(___value0);
  22924. }
  22925. // System.String UnityEngine.Input::get_compositionString()
  22926. extern "C" IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_m2336588846 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22927. {
  22928. typedef String_t* (*Input_get_compositionString_m2336588846_ftn) ();
  22929. static Input_get_compositionString_m2336588846_ftn _il2cpp_icall_func;
  22930. if (!_il2cpp_icall_func)
  22931. _il2cpp_icall_func = (Input_get_compositionString_m2336588846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
  22932. String_t* retVal = _il2cpp_icall_func();
  22933. return retVal;
  22934. }
  22935. // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
  22936. extern "C" IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m1909373301 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  22937. {
  22938. static bool s_Il2CppMethodInitialized;
  22939. if (!s_Il2CppMethodInitialized)
  22940. {
  22941. il2cpp_codegen_initialize_method (Input_set_compositionCursorPos_m1909373301_MetadataUsageId);
  22942. s_Il2CppMethodInitialized = true;
  22943. }
  22944. {
  22945. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  22946. Input_INTERNAL_set_compositionCursorPos_m3628850633(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  22947. return;
  22948. }
  22949. }
  22950. // System.Void UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)
  22951. extern "C" IL2CPP_METHOD_ATTR void Input_INTERNAL_set_compositionCursorPos_m3628850633 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 * ___value0, const RuntimeMethod* method)
  22952. {
  22953. typedef void (*Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn) (Vector2_t2156229523 *);
  22954. static Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn _il2cpp_icall_func;
  22955. if (!_il2cpp_icall_func)
  22956. _il2cpp_icall_func = (Input_INTERNAL_set_compositionCursorPos_m3628850633_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::INTERNAL_set_compositionCursorPos(UnityEngine.Vector2&)");
  22957. _il2cpp_icall_func(___value0);
  22958. }
  22959. // System.Void UnityEngine.Input::.cctor()
  22960. extern "C" IL2CPP_METHOD_ATTR void Input__cctor_m325696046 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22961. {
  22962. static bool s_Il2CppMethodInitialized;
  22963. if (!s_Il2CppMethodInitialized)
  22964. {
  22965. il2cpp_codegen_initialize_method (Input__cctor_m325696046_MetadataUsageId);
  22966. s_Il2CppMethodInitialized = true;
  22967. }
  22968. {
  22969. ((Input_t1431474628_StaticFields*)il2cpp_codegen_static_fields_for(Input_t1431474628_il2cpp_TypeInfo_var))->set_m_MainGyro_0((Gyroscope_t3288342876 *)NULL);
  22970. return;
  22971. }
  22972. }
  22973. #ifdef __clang__
  22974. #pragma clang diagnostic pop
  22975. #endif
  22976. #ifdef __clang__
  22977. #pragma clang diagnostic push
  22978. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22979. #pragma clang diagnostic ignored "-Wunused-variable"
  22980. #endif
  22981. // System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
  22982. extern "C" IL2CPP_METHOD_ATTR void DefaultValueAttribute__ctor_m1514328230 (DefaultValueAttribute_t2337225216 * __this, String_t* ___value0, const RuntimeMethod* method)
  22983. {
  22984. {
  22985. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  22986. String_t* L_0 = ___value0;
  22987. __this->set_DefaultValue_0(L_0);
  22988. return;
  22989. }
  22990. }
  22991. // System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
  22992. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * DefaultValueAttribute_get_Value_m3086344020 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method)
  22993. {
  22994. RuntimeObject * V_0 = NULL;
  22995. {
  22996. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  22997. V_0 = L_0;
  22998. goto IL_000d;
  22999. }
  23000. IL_000d:
  23001. {
  23002. RuntimeObject * L_1 = V_0;
  23003. return L_1;
  23004. }
  23005. }
  23006. // System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
  23007. extern "C" IL2CPP_METHOD_ATTR bool DefaultValueAttribute_Equals_m443523471 (DefaultValueAttribute_t2337225216 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  23008. {
  23009. static bool s_Il2CppMethodInitialized;
  23010. if (!s_Il2CppMethodInitialized)
  23011. {
  23012. il2cpp_codegen_initialize_method (DefaultValueAttribute_Equals_m443523471_MetadataUsageId);
  23013. s_Il2CppMethodInitialized = true;
  23014. }
  23015. DefaultValueAttribute_t2337225216 * V_0 = NULL;
  23016. bool V_1 = false;
  23017. {
  23018. RuntimeObject * L_0 = ___obj0;
  23019. V_0 = ((DefaultValueAttribute_t2337225216 *)IsInstClass((RuntimeObject*)L_0, DefaultValueAttribute_t2337225216_il2cpp_TypeInfo_var));
  23020. DefaultValueAttribute_t2337225216 * L_1 = V_0;
  23021. if (L_1)
  23022. {
  23023. goto IL_0015;
  23024. }
  23025. }
  23026. {
  23027. V_1 = (bool)0;
  23028. goto IL_0046;
  23029. }
  23030. IL_0015:
  23031. {
  23032. RuntimeObject * L_2 = __this->get_DefaultValue_0();
  23033. if (L_2)
  23034. {
  23035. goto IL_002f;
  23036. }
  23037. }
  23038. {
  23039. DefaultValueAttribute_t2337225216 * L_3 = V_0;
  23040. NullCheck(L_3);
  23041. RuntimeObject * L_4 = DefaultValueAttribute_get_Value_m3086344020(L_3, /*hidden argument*/NULL);
  23042. V_1 = (bool)((((RuntimeObject*)(RuntimeObject *)L_4) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  23043. goto IL_0046;
  23044. }
  23045. IL_002f:
  23046. {
  23047. RuntimeObject * L_5 = __this->get_DefaultValue_0();
  23048. DefaultValueAttribute_t2337225216 * L_6 = V_0;
  23049. NullCheck(L_6);
  23050. RuntimeObject * L_7 = DefaultValueAttribute_get_Value_m3086344020(L_6, /*hidden argument*/NULL);
  23051. NullCheck(L_5);
  23052. bool L_8 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_5, L_7);
  23053. V_1 = L_8;
  23054. goto IL_0046;
  23055. }
  23056. IL_0046:
  23057. {
  23058. bool L_9 = V_1;
  23059. return L_9;
  23060. }
  23061. }
  23062. // System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
  23063. extern "C" IL2CPP_METHOD_ATTR int32_t DefaultValueAttribute_GetHashCode_m3368187153 (DefaultValueAttribute_t2337225216 * __this, const RuntimeMethod* method)
  23064. {
  23065. int32_t V_0 = 0;
  23066. {
  23067. RuntimeObject * L_0 = __this->get_DefaultValue_0();
  23068. if (L_0)
  23069. {
  23070. goto IL_0018;
  23071. }
  23072. }
  23073. {
  23074. int32_t L_1 = Attribute_GetHashCode_m2508706224(__this, /*hidden argument*/NULL);
  23075. V_0 = L_1;
  23076. goto IL_0029;
  23077. }
  23078. IL_0018:
  23079. {
  23080. RuntimeObject * L_2 = __this->get_DefaultValue_0();
  23081. NullCheck(L_2);
  23082. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_2);
  23083. V_0 = L_3;
  23084. goto IL_0029;
  23085. }
  23086. IL_0029:
  23087. {
  23088. int32_t L_4 = V_0;
  23089. return L_4;
  23090. }
  23091. }
  23092. #ifdef __clang__
  23093. #pragma clang diagnostic pop
  23094. #endif
  23095. #ifdef __clang__
  23096. #pragma clang diagnostic push
  23097. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23098. #pragma clang diagnostic ignored "-Wunused-variable"
  23099. #endif
  23100. // System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
  23101. extern "C" IL2CPP_METHOD_ATTR void ExcludeFromDocsAttribute__ctor_m1509941807 (ExcludeFromDocsAttribute_t3592494112 * __this, const RuntimeMethod* method)
  23102. {
  23103. {
  23104. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  23105. return;
  23106. }
  23107. }
  23108. #ifdef __clang__
  23109. #pragma clang diagnostic pop
  23110. #endif
  23111. #ifdef __clang__
  23112. #pragma clang diagnostic push
  23113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23114. #pragma clang diagnostic ignored "-Wunused-variable"
  23115. #endif
  23116. // UnityEngine.iOS.DeviceGeneration UnityEngine.iOS.Device::get_generation()
  23117. extern "C" IL2CPP_METHOD_ATTR int32_t Device_get_generation_m794015809 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23118. {
  23119. typedef int32_t (*Device_get_generation_m794015809_ftn) ();
  23120. static Device_get_generation_m794015809_ftn _il2cpp_icall_func;
  23121. if (!_il2cpp_icall_func)
  23122. _il2cpp_icall_func = (Device_get_generation_m794015809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.Device::get_generation()");
  23123. int32_t retVal = _il2cpp_icall_func();
  23124. return retVal;
  23125. }
  23126. #ifdef __clang__
  23127. #pragma clang diagnostic pop
  23128. #endif
  23129. #ifdef __clang__
  23130. #pragma clang diagnostic push
  23131. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23132. #pragma clang diagnostic ignored "-Wunused-variable"
  23133. #endif
  23134. #ifdef __clang__
  23135. #pragma clang diagnostic pop
  23136. #endif
  23137. #ifdef __clang__
  23138. #pragma clang diagnostic push
  23139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23140. #pragma clang diagnostic ignored "-Wunused-variable"
  23141. #endif
  23142. // System.Void UnityEngine.iOS.LocalNotification::Finalize()
  23143. extern "C" IL2CPP_METHOD_ATTR void LocalNotification_Finalize_m4237923715 (LocalNotification_t1697500732 * __this, const RuntimeMethod* method)
  23144. {
  23145. Exception_t * __last_unhandled_exception = 0;
  23146. NO_UNUSED_WARNING (__last_unhandled_exception);
  23147. Exception_t * __exception_local = 0;
  23148. NO_UNUSED_WARNING (__exception_local);
  23149. int32_t __leave_target = 0;
  23150. NO_UNUSED_WARNING (__leave_target);
  23151. {
  23152. }
  23153. IL_0001:
  23154. try
  23155. { // begin try (depth: 1)
  23156. intptr_t L_0 = __this->get_m_Ptr_0();
  23157. NotificationHelper_DestroyLocal_m2248823824(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23158. IL2CPP_LEAVE(0x18, FINALLY_0011);
  23159. } // end try (depth: 1)
  23160. catch(Il2CppExceptionWrapper& e)
  23161. {
  23162. __last_unhandled_exception = (Exception_t *)e.ex;
  23163. goto FINALLY_0011;
  23164. }
  23165. FINALLY_0011:
  23166. { // begin finally (depth: 1)
  23167. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  23168. IL2CPP_END_FINALLY(17)
  23169. } // end finally (depth: 1)
  23170. IL2CPP_CLEANUP(17)
  23171. {
  23172. IL2CPP_JUMP_TBL(0x18, IL_0018)
  23173. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23174. }
  23175. IL_0018:
  23176. {
  23177. return;
  23178. }
  23179. }
  23180. // System.Void UnityEngine.iOS.LocalNotification::.cctor()
  23181. extern "C" IL2CPP_METHOD_ATTR void LocalNotification__cctor_m2450334404 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  23182. {
  23183. static bool s_Il2CppMethodInitialized;
  23184. if (!s_Il2CppMethodInitialized)
  23185. {
  23186. il2cpp_codegen_initialize_method (LocalNotification__cctor_m2450334404_MetadataUsageId);
  23187. s_Il2CppMethodInitialized = true;
  23188. }
  23189. DateTime_t3738529785 V_0;
  23190. memset(&V_0, 0, sizeof(V_0));
  23191. {
  23192. DateTime__ctor_m2956360140((&V_0), ((int32_t)2001), 1, 1, 0, 0, 0, 1, /*hidden argument*/NULL);
  23193. int64_t L_0 = DateTime_get_Ticks_m1550640881((&V_0), /*hidden argument*/NULL);
  23194. ((LocalNotification_t1697500732_StaticFields*)il2cpp_codegen_static_fields_for(LocalNotification_t1697500732_il2cpp_TypeInfo_var))->set_m_NSReferenceDateTicks_1(L_0);
  23195. return;
  23196. }
  23197. }
  23198. #ifdef __clang__
  23199. #pragma clang diagnostic pop
  23200. #endif
  23201. #ifdef __clang__
  23202. #pragma clang diagnostic push
  23203. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23204. #pragma clang diagnostic ignored "-Wunused-variable"
  23205. #endif
  23206. // System.Void UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)
  23207. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyLocal_m2248823824 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method)
  23208. {
  23209. typedef void (*NotificationHelper_DestroyLocal_m2248823824_ftn) (intptr_t);
  23210. static NotificationHelper_DestroyLocal_m2248823824_ftn _il2cpp_icall_func;
  23211. if (!_il2cpp_icall_func)
  23212. _il2cpp_icall_func = (NotificationHelper_DestroyLocal_m2248823824_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyLocal(System.IntPtr)");
  23213. _il2cpp_icall_func(___target0);
  23214. }
  23215. // System.Void UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)
  23216. extern "C" IL2CPP_METHOD_ATTR void NotificationHelper_DestroyRemote_m3390574007 (RuntimeObject * __this /* static, unused */, intptr_t ___target0, const RuntimeMethod* method)
  23217. {
  23218. typedef void (*NotificationHelper_DestroyRemote_m3390574007_ftn) (intptr_t);
  23219. static NotificationHelper_DestroyRemote_m3390574007_ftn _il2cpp_icall_func;
  23220. if (!_il2cpp_icall_func)
  23221. _il2cpp_icall_func = (NotificationHelper_DestroyRemote_m3390574007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.iOS.NotificationHelper::DestroyRemote(System.IntPtr)");
  23222. _il2cpp_icall_func(___target0);
  23223. }
  23224. #ifdef __clang__
  23225. #pragma clang diagnostic pop
  23226. #endif
  23227. #ifdef __clang__
  23228. #pragma clang diagnostic push
  23229. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23230. #pragma clang diagnostic ignored "-Wunused-variable"
  23231. #endif
  23232. // System.Void UnityEngine.iOS.RemoteNotification::Finalize()
  23233. extern "C" IL2CPP_METHOD_ATTR void RemoteNotification_Finalize_m1702910735 (RemoteNotification_t818046696 * __this, const RuntimeMethod* method)
  23234. {
  23235. Exception_t * __last_unhandled_exception = 0;
  23236. NO_UNUSED_WARNING (__last_unhandled_exception);
  23237. Exception_t * __exception_local = 0;
  23238. NO_UNUSED_WARNING (__exception_local);
  23239. int32_t __leave_target = 0;
  23240. NO_UNUSED_WARNING (__leave_target);
  23241. {
  23242. }
  23243. IL_0001:
  23244. try
  23245. { // begin try (depth: 1)
  23246. intptr_t L_0 = __this->get_m_Ptr_0();
  23247. NotificationHelper_DestroyRemote_m3390574007(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23248. IL2CPP_LEAVE(0x18, FINALLY_0011);
  23249. } // end try (depth: 1)
  23250. catch(Il2CppExceptionWrapper& e)
  23251. {
  23252. __last_unhandled_exception = (Exception_t *)e.ex;
  23253. goto FINALLY_0011;
  23254. }
  23255. FINALLY_0011:
  23256. { // begin finally (depth: 1)
  23257. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  23258. IL2CPP_END_FINALLY(17)
  23259. } // end finally (depth: 1)
  23260. IL2CPP_CLEANUP(17)
  23261. {
  23262. IL2CPP_JUMP_TBL(0x18, IL_0018)
  23263. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  23264. }
  23265. IL_0018:
  23266. {
  23267. return;
  23268. }
  23269. }
  23270. #ifdef __clang__
  23271. #pragma clang diagnostic pop
  23272. #endif
  23273. #ifdef __clang__
  23274. #pragma clang diagnostic push
  23275. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23276. #pragma clang diagnostic ignored "-Wunused-variable"
  23277. #endif
  23278. #ifdef __clang__
  23279. #pragma clang diagnostic pop
  23280. #endif
  23281. #ifdef __clang__
  23282. #pragma clang diagnostic push
  23283. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23284. #pragma clang diagnostic ignored "-Wunused-variable"
  23285. #endif
  23286. // System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
  23287. extern "C" IL2CPP_METHOD_ATTR void Keyframe__ctor_m1259609478 (Keyframe_t4206410242 * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
  23288. {
  23289. {
  23290. float L_0 = ___time0;
  23291. __this->set_m_Time_0(L_0);
  23292. float L_1 = ___value1;
  23293. __this->set_m_Value_1(L_1);
  23294. float L_2 = ___inTangent2;
  23295. __this->set_m_InTangent_2(L_2);
  23296. float L_3 = ___outTangent3;
  23297. __this->set_m_OutTangent_3(L_3);
  23298. return;
  23299. }
  23300. }
  23301. extern "C" void Keyframe__ctor_m1259609478_AdjustorThunk (RuntimeObject * __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
  23302. {
  23303. Keyframe_t4206410242 * _thisAdjusted = reinterpret_cast<Keyframe_t4206410242 *>(__this + 1);
  23304. Keyframe__ctor_m1259609478(_thisAdjusted, ___time0, ___value1, ___inTangent2, ___outTangent3, method);
  23305. }
  23306. #ifdef __clang__
  23307. #pragma clang diagnostic pop
  23308. #endif
  23309. #ifdef __clang__
  23310. #pragma clang diagnostic push
  23311. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23312. #pragma clang diagnostic ignored "-Wunused-variable"
  23313. #endif
  23314. // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
  23315. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m3296792737 (RuntimeObject * __this /* static, unused */, LayerMask_t3493934918 ___mask0, const RuntimeMethod* method)
  23316. {
  23317. int32_t V_0 = 0;
  23318. {
  23319. int32_t L_0 = (&___mask0)->get_m_Mask_0();
  23320. V_0 = L_0;
  23321. goto IL_000e;
  23322. }
  23323. IL_000e:
  23324. {
  23325. int32_t L_1 = V_0;
  23326. return L_1;
  23327. }
  23328. }
  23329. // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
  23330. extern "C" IL2CPP_METHOD_ATTR LayerMask_t3493934918 LayerMask_op_Implicit_m90232283 (RuntimeObject * __this /* static, unused */, int32_t ___intVal0, const RuntimeMethod* method)
  23331. {
  23332. LayerMask_t3493934918 V_0;
  23333. memset(&V_0, 0, sizeof(V_0));
  23334. LayerMask_t3493934918 V_1;
  23335. memset(&V_1, 0, sizeof(V_1));
  23336. {
  23337. int32_t L_0 = ___intVal0;
  23338. (&V_0)->set_m_Mask_0(L_0);
  23339. LayerMask_t3493934918 L_1 = V_0;
  23340. V_1 = L_1;
  23341. goto IL_0010;
  23342. }
  23343. IL_0010:
  23344. {
  23345. LayerMask_t3493934918 L_2 = V_1;
  23346. return L_2;
  23347. }
  23348. }
  23349. // System.Int32 UnityEngine.LayerMask::get_value()
  23350. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_get_value_m1881709263 (LayerMask_t3493934918 * __this, const RuntimeMethod* method)
  23351. {
  23352. int32_t V_0 = 0;
  23353. {
  23354. int32_t L_0 = __this->get_m_Mask_0();
  23355. V_0 = L_0;
  23356. goto IL_000d;
  23357. }
  23358. IL_000d:
  23359. {
  23360. int32_t L_1 = V_0;
  23361. return L_1;
  23362. }
  23363. }
  23364. extern "C" int32_t LayerMask_get_value_m1881709263_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  23365. {
  23366. LayerMask_t3493934918 * _thisAdjusted = reinterpret_cast<LayerMask_t3493934918 *>(__this + 1);
  23367. return LayerMask_get_value_m1881709263(_thisAdjusted, method);
  23368. }
  23369. // System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
  23370. extern "C" IL2CPP_METHOD_ATTR int32_t LayerMask_NameToLayer_m2359665122 (RuntimeObject * __this /* static, unused */, String_t* ___layerName0, const RuntimeMethod* method)
  23371. {
  23372. typedef int32_t (*LayerMask_NameToLayer_m2359665122_ftn) (String_t*);
  23373. static LayerMask_NameToLayer_m2359665122_ftn _il2cpp_icall_func;
  23374. if (!_il2cpp_icall_func)
  23375. _il2cpp_icall_func = (LayerMask_NameToLayer_m2359665122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LayerMask::NameToLayer(System.String)");
  23376. int32_t retVal = _il2cpp_icall_func(___layerName0);
  23377. return retVal;
  23378. }
  23379. #ifdef __clang__
  23380. #pragma clang diagnostic pop
  23381. #endif
  23382. #ifdef __clang__
  23383. #pragma clang diagnostic push
  23384. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23385. #pragma clang diagnostic ignored "-Wunused-variable"
  23386. #endif
  23387. // UnityEngine.Color UnityEngine.Light::get_color()
  23388. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Light_get_color_m552487206 (Light_t3756812086 * __this, const RuntimeMethod* method)
  23389. {
  23390. Color_t2555686324 V_0;
  23391. memset(&V_0, 0, sizeof(V_0));
  23392. {
  23393. Light_get_color_Injected_m1214570263(__this, (&V_0), /*hidden argument*/NULL);
  23394. Color_t2555686324 L_0 = V_0;
  23395. return L_0;
  23396. }
  23397. }
  23398. // System.Void UnityEngine.Light::set_color(UnityEngine.Color)
  23399. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_m608660336 (Light_t3756812086 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  23400. {
  23401. {
  23402. Light_set_color_Injected_m4156314528(__this, (&___value0), /*hidden argument*/NULL);
  23403. return;
  23404. }
  23405. }
  23406. // System.Single UnityEngine.Light::get_intensity()
  23407. extern "C" IL2CPP_METHOD_ATTR float Light_get_intensity_m767788470 (Light_t3756812086 * __this, const RuntimeMethod* method)
  23408. {
  23409. typedef float (*Light_get_intensity_m767788470_ftn) (Light_t3756812086 *);
  23410. static Light_get_intensity_m767788470_ftn _il2cpp_icall_func;
  23411. if (!_il2cpp_icall_func)
  23412. _il2cpp_icall_func = (Light_get_intensity_m767788470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
  23413. float retVal = _il2cpp_icall_func(__this);
  23414. return retVal;
  23415. }
  23416. // System.Void UnityEngine.Light::set_intensity(System.Single)
  23417. extern "C" IL2CPP_METHOD_ATTR void Light_set_intensity_m2345549762 (Light_t3756812086 * __this, float ___value0, const RuntimeMethod* method)
  23418. {
  23419. typedef void (*Light_set_intensity_m2345549762_ftn) (Light_t3756812086 *, float);
  23420. static Light_set_intensity_m2345549762_ftn _il2cpp_icall_func;
  23421. if (!_il2cpp_icall_func)
  23422. _il2cpp_icall_func = (Light_set_intensity_m2345549762_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_intensity(System.Single)");
  23423. _il2cpp_icall_func(__this, ___value0);
  23424. }
  23425. // System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
  23426. extern "C" IL2CPP_METHOD_ATTR void Light_get_color_Injected_m1214570263 (Light_t3756812086 * __this, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  23427. {
  23428. typedef void (*Light_get_color_Injected_m1214570263_ftn) (Light_t3756812086 *, Color_t2555686324 *);
  23429. static Light_get_color_Injected_m1214570263_ftn _il2cpp_icall_func;
  23430. if (!_il2cpp_icall_func)
  23431. _il2cpp_icall_func = (Light_get_color_Injected_m1214570263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
  23432. _il2cpp_icall_func(__this, ___ret0);
  23433. }
  23434. // System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
  23435. extern "C" IL2CPP_METHOD_ATTR void Light_set_color_Injected_m4156314528 (Light_t3756812086 * __this, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  23436. {
  23437. typedef void (*Light_set_color_Injected_m4156314528_ftn) (Light_t3756812086 *, Color_t2555686324 *);
  23438. static Light_set_color_Injected_m4156314528_ftn _il2cpp_icall_func;
  23439. if (!_il2cpp_icall_func)
  23440. _il2cpp_icall_func = (Light_set_color_Injected_m4156314528_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)");
  23441. _il2cpp_icall_func(__this, ___value0);
  23442. }
  23443. #ifdef __clang__
  23444. #pragma clang diagnostic pop
  23445. #endif
  23446. #ifdef __clang__
  23447. #pragma clang diagnostic push
  23448. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23449. #pragma clang diagnostic ignored "-Wunused-variable"
  23450. #endif
  23451. // System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
  23452. extern "C" IL2CPP_METHOD_ATTR void Logger__ctor_m439059923 (Logger_t274032455 * __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method)
  23453. {
  23454. {
  23455. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  23456. RuntimeObject* L_0 = ___logHandler0;
  23457. Logger_set_logHandler_m4059005946(__this, L_0, /*hidden argument*/NULL);
  23458. Logger_set_logEnabled_m1180597166(__this, (bool)1, /*hidden argument*/NULL);
  23459. Logger_set_filterLogType_m3622751173(__this, 3, /*hidden argument*/NULL);
  23460. return;
  23461. }
  23462. }
  23463. // UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
  23464. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m1335645353 (Logger_t274032455 * __this, const RuntimeMethod* method)
  23465. {
  23466. RuntimeObject* V_0 = NULL;
  23467. {
  23468. RuntimeObject* L_0 = __this->get_U3ClogHandlerU3Ek__BackingField_0();
  23469. V_0 = L_0;
  23470. goto IL_000c;
  23471. }
  23472. IL_000c:
  23473. {
  23474. RuntimeObject* L_1 = V_0;
  23475. return L_1;
  23476. }
  23477. }
  23478. // System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
  23479. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logHandler_m4059005946 (Logger_t274032455 * __this, RuntimeObject* ___value0, const RuntimeMethod* method)
  23480. {
  23481. {
  23482. RuntimeObject* L_0 = ___value0;
  23483. __this->set_U3ClogHandlerU3Ek__BackingField_0(L_0);
  23484. return;
  23485. }
  23486. }
  23487. // System.Boolean UnityEngine.Logger::get_logEnabled()
  23488. extern "C" IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m3154120769 (Logger_t274032455 * __this, const RuntimeMethod* method)
  23489. {
  23490. bool V_0 = false;
  23491. {
  23492. bool L_0 = __this->get_U3ClogEnabledU3Ek__BackingField_1();
  23493. V_0 = L_0;
  23494. goto IL_000c;
  23495. }
  23496. IL_000c:
  23497. {
  23498. bool L_1 = V_0;
  23499. return L_1;
  23500. }
  23501. }
  23502. // System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
  23503. extern "C" IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m1180597166 (Logger_t274032455 * __this, bool ___value0, const RuntimeMethod* method)
  23504. {
  23505. {
  23506. bool L_0 = ___value0;
  23507. __this->set_U3ClogEnabledU3Ek__BackingField_1(L_0);
  23508. return;
  23509. }
  23510. }
  23511. // UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
  23512. extern "C" IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_m1177392786 (Logger_t274032455 * __this, const RuntimeMethod* method)
  23513. {
  23514. int32_t V_0 = 0;
  23515. {
  23516. int32_t L_0 = __this->get_U3CfilterLogTypeU3Ek__BackingField_2();
  23517. V_0 = L_0;
  23518. goto IL_000c;
  23519. }
  23520. IL_000c:
  23521. {
  23522. int32_t L_1 = V_0;
  23523. return L_1;
  23524. }
  23525. }
  23526. // System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
  23527. extern "C" IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m3622751173 (Logger_t274032455 * __this, int32_t ___value0, const RuntimeMethod* method)
  23528. {
  23529. {
  23530. int32_t L_0 = ___value0;
  23531. __this->set_U3CfilterLogTypeU3Ek__BackingField_2(L_0);
  23532. return;
  23533. }
  23534. }
  23535. // System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
  23536. extern "C" IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_m3527674834 (Logger_t274032455 * __this, int32_t ___logType0, const RuntimeMethod* method)
  23537. {
  23538. bool V_0 = false;
  23539. {
  23540. bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL);
  23541. if (!L_0)
  23542. {
  23543. goto IL_003a;
  23544. }
  23545. }
  23546. {
  23547. int32_t L_1 = ___logType0;
  23548. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  23549. {
  23550. goto IL_001b;
  23551. }
  23552. }
  23553. {
  23554. V_0 = (bool)1;
  23555. goto IL_0041;
  23556. }
  23557. IL_001b:
  23558. {
  23559. int32_t L_2 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL);
  23560. if ((((int32_t)L_2) == ((int32_t)4)))
  23561. {
  23562. goto IL_0039;
  23563. }
  23564. }
  23565. {
  23566. int32_t L_3 = ___logType0;
  23567. int32_t L_4 = Logger_get_filterLogType_m1177392786(__this, /*hidden argument*/NULL);
  23568. V_0 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23569. goto IL_0041;
  23570. }
  23571. IL_0039:
  23572. {
  23573. }
  23574. IL_003a:
  23575. {
  23576. V_0 = (bool)0;
  23577. goto IL_0041;
  23578. }
  23579. IL_0041:
  23580. {
  23581. bool L_5 = V_0;
  23582. return L_5;
  23583. }
  23584. }
  23585. // System.String UnityEngine.Logger::GetString(System.Object)
  23586. extern "C" IL2CPP_METHOD_ATTR String_t* Logger_GetString_m3669755330 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  23587. {
  23588. static bool s_Il2CppMethodInitialized;
  23589. if (!s_Il2CppMethodInitialized)
  23590. {
  23591. il2cpp_codegen_initialize_method (Logger_GetString_m3669755330_MetadataUsageId);
  23592. s_Il2CppMethodInitialized = true;
  23593. }
  23594. String_t* V_0 = NULL;
  23595. String_t* G_B3_0 = NULL;
  23596. {
  23597. RuntimeObject * L_0 = ___message0;
  23598. if (!L_0)
  23599. {
  23600. goto IL_0012;
  23601. }
  23602. }
  23603. {
  23604. RuntimeObject * L_1 = ___message0;
  23605. NullCheck(L_1);
  23606. String_t* L_2 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_1);
  23607. G_B3_0 = L_2;
  23608. goto IL_0017;
  23609. }
  23610. IL_0012:
  23611. {
  23612. G_B3_0 = _stringLiteral1202628608;
  23613. }
  23614. IL_0017:
  23615. {
  23616. V_0 = G_B3_0;
  23617. goto IL_001d;
  23618. }
  23619. IL_001d:
  23620. {
  23621. String_t* L_3 = V_0;
  23622. return L_3;
  23623. }
  23624. }
  23625. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
  23626. extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m969976427 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, const RuntimeMethod* method)
  23627. {
  23628. static bool s_Il2CppMethodInitialized;
  23629. if (!s_Il2CppMethodInitialized)
  23630. {
  23631. il2cpp_codegen_initialize_method (Logger_Log_m969976427_MetadataUsageId);
  23632. s_Il2CppMethodInitialized = true;
  23633. }
  23634. {
  23635. int32_t L_0 = ___logType0;
  23636. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  23637. if (!L_1)
  23638. {
  23639. goto IL_002e;
  23640. }
  23641. }
  23642. {
  23643. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  23644. int32_t L_3 = ___logType0;
  23645. ObjectU5BU5D_t2843939325* L_4 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  23646. RuntimeObject * L_5 = ___message1;
  23647. String_t* L_6 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  23648. NullCheck(L_4);
  23649. ArrayElementTypeCheck (L_4, L_6);
  23650. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_6);
  23651. NullCheck(L_2);
  23652. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, _stringLiteral628085470, L_4);
  23653. }
  23654. IL_002e:
  23655. {
  23656. return;
  23657. }
  23658. }
  23659. // System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
  23660. extern "C" IL2CPP_METHOD_ATTR void Logger_Log_m2585387088 (Logger_t274032455 * __this, int32_t ___logType0, RuntimeObject * ___message1, Object_t631007953 * ___context2, const RuntimeMethod* method)
  23661. {
  23662. static bool s_Il2CppMethodInitialized;
  23663. if (!s_Il2CppMethodInitialized)
  23664. {
  23665. il2cpp_codegen_initialize_method (Logger_Log_m2585387088_MetadataUsageId);
  23666. s_Il2CppMethodInitialized = true;
  23667. }
  23668. {
  23669. int32_t L_0 = ___logType0;
  23670. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  23671. if (!L_1)
  23672. {
  23673. goto IL_002e;
  23674. }
  23675. }
  23676. {
  23677. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  23678. int32_t L_3 = ___logType0;
  23679. Object_t631007953 * L_4 = ___context2;
  23680. ObjectU5BU5D_t2843939325* L_5 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  23681. RuntimeObject * L_6 = ___message1;
  23682. String_t* L_7 = Logger_GetString_m3669755330(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  23683. NullCheck(L_5);
  23684. ArrayElementTypeCheck (L_5, L_7);
  23685. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
  23686. NullCheck(L_2);
  23687. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, _stringLiteral628085470, L_5);
  23688. }
  23689. IL_002e:
  23690. {
  23691. return;
  23692. }
  23693. }
  23694. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
  23695. extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3030796110 (Logger_t274032455 * __this, int32_t ___logType0, String_t* ___format1, ObjectU5BU5D_t2843939325* ___args2, const RuntimeMethod* method)
  23696. {
  23697. static bool s_Il2CppMethodInitialized;
  23698. if (!s_Il2CppMethodInitialized)
  23699. {
  23700. il2cpp_codegen_initialize_method (Logger_LogFormat_m3030796110_MetadataUsageId);
  23701. s_Il2CppMethodInitialized = true;
  23702. }
  23703. {
  23704. int32_t L_0 = ___logType0;
  23705. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  23706. if (!L_1)
  23707. {
  23708. goto IL_001c;
  23709. }
  23710. }
  23711. {
  23712. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  23713. int32_t L_3 = ___logType0;
  23714. String_t* L_4 = ___format1;
  23715. ObjectU5BU5D_t2843939325* L_5 = ___args2;
  23716. NullCheck(L_2);
  23717. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, (Object_t631007953 *)NULL, L_4, L_5);
  23718. }
  23719. IL_001c:
  23720. {
  23721. return;
  23722. }
  23723. }
  23724. // System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
  23725. extern "C" IL2CPP_METHOD_ATTR void Logger_LogFormat_m3300686007 (Logger_t274032455 * __this, int32_t ___logType0, Object_t631007953 * ___context1, String_t* ___format2, ObjectU5BU5D_t2843939325* ___args3, const RuntimeMethod* method)
  23726. {
  23727. static bool s_Il2CppMethodInitialized;
  23728. if (!s_Il2CppMethodInitialized)
  23729. {
  23730. il2cpp_codegen_initialize_method (Logger_LogFormat_m3300686007_MetadataUsageId);
  23731. s_Il2CppMethodInitialized = true;
  23732. }
  23733. {
  23734. int32_t L_0 = ___logType0;
  23735. bool L_1 = Logger_IsLogTypeAllowed_m3527674834(__this, L_0, /*hidden argument*/NULL);
  23736. if (!L_1)
  23737. {
  23738. goto IL_001d;
  23739. }
  23740. }
  23741. {
  23742. RuntimeObject* L_2 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  23743. int32_t L_3 = ___logType0;
  23744. Object_t631007953 * L_4 = ___context1;
  23745. String_t* L_5 = ___format2;
  23746. ObjectU5BU5D_t2843939325* L_6 = ___args3;
  23747. NullCheck(L_2);
  23748. InterfaceActionInvoker4< int32_t, Object_t631007953 *, String_t*, ObjectU5BU5D_t2843939325* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_2, L_3, L_4, L_5, L_6);
  23749. }
  23750. IL_001d:
  23751. {
  23752. return;
  23753. }
  23754. }
  23755. // System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
  23756. extern "C" IL2CPP_METHOD_ATTR void Logger_LogException_m4285204825 (Logger_t274032455 * __this, Exception_t * ___exception0, Object_t631007953 * ___context1, const RuntimeMethod* method)
  23757. {
  23758. static bool s_Il2CppMethodInitialized;
  23759. if (!s_Il2CppMethodInitialized)
  23760. {
  23761. il2cpp_codegen_initialize_method (Logger_LogException_m4285204825_MetadataUsageId);
  23762. s_Il2CppMethodInitialized = true;
  23763. }
  23764. {
  23765. bool L_0 = Logger_get_logEnabled_m3154120769(__this, /*hidden argument*/NULL);
  23766. if (!L_0)
  23767. {
  23768. goto IL_0019;
  23769. }
  23770. }
  23771. {
  23772. RuntimeObject* L_1 = Logger_get_logHandler_m1335645353(__this, /*hidden argument*/NULL);
  23773. Exception_t * L_2 = ___exception0;
  23774. Object_t631007953 * L_3 = ___context1;
  23775. NullCheck(L_1);
  23776. InterfaceActionInvoker2< Exception_t *, Object_t631007953 * >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_t2464711877_il2cpp_TypeInfo_var, L_1, L_2, L_3);
  23777. }
  23778. IL_0019:
  23779. {
  23780. return;
  23781. }
  23782. }
  23783. #ifdef __clang__
  23784. #pragma clang diagnostic pop
  23785. #endif
  23786. #ifdef __clang__
  23787. #pragma clang diagnostic push
  23788. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23789. #pragma clang diagnostic ignored "-Wunused-variable"
  23790. #endif
  23791. #ifdef __clang__
  23792. #pragma clang diagnostic pop
  23793. #endif
  23794. #ifdef __clang__
  23795. #pragma clang diagnostic push
  23796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23797. #pragma clang diagnostic ignored "-Wunused-variable"
  23798. #endif
  23799. // System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
  23800. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ValidateLoadFromStream_m580138133 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, const RuntimeMethod* method)
  23801. {
  23802. static bool s_Il2CppMethodInitialized;
  23803. if (!s_Il2CppMethodInitialized)
  23804. {
  23805. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ValidateLoadFromStream_m580138133_MetadataUsageId);
  23806. s_Il2CppMethodInitialized = true;
  23807. }
  23808. {
  23809. Stream_t1273022909 * L_0 = ___stream0;
  23810. if (L_0)
  23811. {
  23812. goto IL_0017;
  23813. }
  23814. }
  23815. {
  23816. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  23817. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral1050427080, _stringLiteral3236680756, /*hidden argument*/NULL);
  23818. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  23819. }
  23820. IL_0017:
  23821. {
  23822. Stream_t1273022909 * L_2 = ___stream0;
  23823. NullCheck(L_2);
  23824. bool L_3 = VirtFuncInvoker0< bool >::Invoke(7 /* System.Boolean System.IO.Stream::get_CanRead() */, L_2);
  23825. if (L_3)
  23826. {
  23827. goto IL_0032;
  23828. }
  23829. }
  23830. {
  23831. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23832. ArgumentException__ctor_m1216717135(L_4, _stringLiteral3092135949, _stringLiteral3236680756, /*hidden argument*/NULL);
  23833. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  23834. }
  23835. IL_0032:
  23836. {
  23837. Stream_t1273022909 * L_5 = ___stream0;
  23838. NullCheck(L_5);
  23839. bool L_6 = VirtFuncInvoker0< bool >::Invoke(8 /* System.Boolean System.IO.Stream::get_CanSeek() */, L_5);
  23840. if (L_6)
  23841. {
  23842. goto IL_004d;
  23843. }
  23844. }
  23845. {
  23846. ArgumentException_t132251570 * L_7 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23847. ArgumentException__ctor_m1216717135(L_7, _stringLiteral1838966355, _stringLiteral3236680756, /*hidden argument*/NULL);
  23848. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7,ManagedStreamHelpers_ValidateLoadFromStream_m580138133_RuntimeMethod_var);
  23849. }
  23850. IL_004d:
  23851. {
  23852. return;
  23853. }
  23854. }
  23855. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
  23856. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamRead_m481666286 (RuntimeObject * __this /* static, unused */, ByteU5BU5D_t4116647657* ___buffer0, int32_t ___offset1, int32_t ___count2, Stream_t1273022909 * ___stream3, intptr_t ___returnValueAddress4, const RuntimeMethod* method)
  23857. {
  23858. static bool s_Il2CppMethodInitialized;
  23859. if (!s_Il2CppMethodInitialized)
  23860. {
  23861. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamRead_m481666286_MetadataUsageId);
  23862. s_Il2CppMethodInitialized = true;
  23863. }
  23864. {
  23865. intptr_t L_0 = ___returnValueAddress4;
  23866. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  23867. if (!L_1)
  23868. {
  23869. goto IL_0022;
  23870. }
  23871. }
  23872. {
  23873. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23874. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  23875. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamRead_m481666286_RuntimeMethod_var);
  23876. }
  23877. IL_0022:
  23878. {
  23879. Stream_t1273022909 * L_3 = ___stream3;
  23880. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  23881. intptr_t L_4 = ___returnValueAddress4;
  23882. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  23883. Stream_t1273022909 * L_6 = ___stream3;
  23884. ByteU5BU5D_t4116647657* L_7 = ___buffer0;
  23885. int32_t L_8 = ___offset1;
  23886. int32_t L_9 = ___count2;
  23887. NullCheck(L_6);
  23888. int32_t L_10 = VirtFuncInvoker3< int32_t, ByteU5BU5D_t4116647657*, int32_t, int32_t >::Invoke(18 /* System.Int32 System.IO.Stream::Read(System.Byte[],System.Int32,System.Int32) */, L_6, L_7, L_8, L_9);
  23889. *((int32_t*)(L_5)) = (int32_t)L_10;
  23890. return;
  23891. }
  23892. }
  23893. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
  23894. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamSeek_m3158782053 (RuntimeObject * __this /* static, unused */, int64_t ___offset0, uint32_t ___origin1, Stream_t1273022909 * ___stream2, intptr_t ___returnValueAddress3, const RuntimeMethod* method)
  23895. {
  23896. static bool s_Il2CppMethodInitialized;
  23897. if (!s_Il2CppMethodInitialized)
  23898. {
  23899. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamSeek_m3158782053_MetadataUsageId);
  23900. s_Il2CppMethodInitialized = true;
  23901. }
  23902. {
  23903. intptr_t L_0 = ___returnValueAddress3;
  23904. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  23905. if (!L_1)
  23906. {
  23907. goto IL_0021;
  23908. }
  23909. }
  23910. {
  23911. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23912. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  23913. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamSeek_m3158782053_RuntimeMethod_var);
  23914. }
  23915. IL_0021:
  23916. {
  23917. Stream_t1273022909 * L_3 = ___stream2;
  23918. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  23919. intptr_t L_4 = ___returnValueAddress3;
  23920. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  23921. Stream_t1273022909 * L_6 = ___stream2;
  23922. int64_t L_7 = ___offset0;
  23923. uint32_t L_8 = ___origin1;
  23924. NullCheck(L_6);
  23925. int64_t L_9 = VirtFuncInvoker2< int64_t, int64_t, int32_t >::Invoke(20 /* System.Int64 System.IO.Stream::Seek(System.Int64,System.IO.SeekOrigin) */, L_6, L_7, L_8);
  23926. *((int64_t*)(L_5)) = (int64_t)L_9;
  23927. return;
  23928. }
  23929. }
  23930. // System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
  23931. extern "C" IL2CPP_METHOD_ATTR void ManagedStreamHelpers_ManagedStreamLength_m2930872960 (RuntimeObject * __this /* static, unused */, Stream_t1273022909 * ___stream0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  23932. {
  23933. static bool s_Il2CppMethodInitialized;
  23934. if (!s_Il2CppMethodInitialized)
  23935. {
  23936. il2cpp_codegen_initialize_method (ManagedStreamHelpers_ManagedStreamLength_m2930872960_MetadataUsageId);
  23937. s_Il2CppMethodInitialized = true;
  23938. }
  23939. {
  23940. intptr_t L_0 = ___returnValueAddress1;
  23941. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  23942. if (!L_1)
  23943. {
  23944. goto IL_0021;
  23945. }
  23946. }
  23947. {
  23948. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23949. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  23950. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,ManagedStreamHelpers_ManagedStreamLength_m2930872960_RuntimeMethod_var);
  23951. }
  23952. IL_0021:
  23953. {
  23954. Stream_t1273022909 * L_3 = ___stream0;
  23955. ManagedStreamHelpers_ValidateLoadFromStream_m580138133(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  23956. intptr_t L_4 = ___returnValueAddress1;
  23957. void* L_5 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  23958. Stream_t1273022909 * L_6 = ___stream0;
  23959. NullCheck(L_6);
  23960. int64_t L_7 = VirtFuncInvoker0< int64_t >::Invoke(10 /* System.Int64 System.IO.Stream::get_Length() */, L_6);
  23961. *((int64_t*)(L_5)) = (int64_t)L_7;
  23962. return;
  23963. }
  23964. }
  23965. #ifdef __clang__
  23966. #pragma clang diagnostic pop
  23967. #endif
  23968. #ifdef __clang__
  23969. #pragma clang diagnostic push
  23970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  23971. #pragma clang diagnostic ignored "-Wunused-variable"
  23972. #endif
  23973. // System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
  23974. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m1662457592 (Material_t340375123 * __this, Shader_t4151988712 * ___shader0, const RuntimeMethod* method)
  23975. {
  23976. static bool s_Il2CppMethodInitialized;
  23977. if (!s_Il2CppMethodInitialized)
  23978. {
  23979. il2cpp_codegen_initialize_method (Material__ctor_m1662457592_MetadataUsageId);
  23980. s_Il2CppMethodInitialized = true;
  23981. }
  23982. {
  23983. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23984. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  23985. Shader_t4151988712 * L_0 = ___shader0;
  23986. Material_Internal_CreateWithShader_m2478666450(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  23987. return;
  23988. }
  23989. }
  23990. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  23991. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * ___source0, const RuntimeMethod* method)
  23992. {
  23993. static bool s_Il2CppMethodInitialized;
  23994. if (!s_Il2CppMethodInitialized)
  23995. {
  23996. il2cpp_codegen_initialize_method (Material__ctor_m249231841_MetadataUsageId);
  23997. s_Il2CppMethodInitialized = true;
  23998. }
  23999. {
  24000. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24001. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  24002. Material_t340375123 * L_0 = ___source0;
  24003. Material_Internal_CreateWithMaterial_m2363231784(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  24004. return;
  24005. }
  24006. }
  24007. // UnityEngine.Shader UnityEngine.Material::get_shader()
  24008. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Material_get_shader_m1331119247 (Material_t340375123 * __this, const RuntimeMethod* method)
  24009. {
  24010. typedef Shader_t4151988712 * (*Material_get_shader_m1331119247_ftn) (Material_t340375123 *);
  24011. static Material_get_shader_m1331119247_ftn _il2cpp_icall_func;
  24012. if (!_il2cpp_icall_func)
  24013. _il2cpp_icall_func = (Material_get_shader_m1331119247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()");
  24014. Shader_t4151988712 * retVal = _il2cpp_icall_func(__this);
  24015. return retVal;
  24016. }
  24017. // System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
  24018. extern "C" IL2CPP_METHOD_ATTR void Material_set_shader_m1402562841 (Material_t340375123 * __this, Shader_t4151988712 * ___value0, const RuntimeMethod* method)
  24019. {
  24020. typedef void (*Material_set_shader_m1402562841_ftn) (Material_t340375123 *, Shader_t4151988712 *);
  24021. static Material_set_shader_m1402562841_ftn _il2cpp_icall_func;
  24022. if (!_il2cpp_icall_func)
  24023. _il2cpp_icall_func = (Material_set_shader_m1402562841_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
  24024. _il2cpp_icall_func(__this, ___value0);
  24025. }
  24026. // UnityEngine.Color UnityEngine.Material::get_color()
  24027. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_get_color_m3827673574 (Material_t340375123 * __this, const RuntimeMethod* method)
  24028. {
  24029. static bool s_Il2CppMethodInitialized;
  24030. if (!s_Il2CppMethodInitialized)
  24031. {
  24032. il2cpp_codegen_initialize_method (Material_get_color_m3827673574_MetadataUsageId);
  24033. s_Il2CppMethodInitialized = true;
  24034. }
  24035. Color_t2555686324 V_0;
  24036. memset(&V_0, 0, sizeof(V_0));
  24037. {
  24038. Color_t2555686324 L_0 = Material_GetColor_m2707324984(__this, _stringLiteral3957048425, /*hidden argument*/NULL);
  24039. V_0 = L_0;
  24040. goto IL_0012;
  24041. }
  24042. IL_0012:
  24043. {
  24044. Color_t2555686324 L_1 = V_0;
  24045. return L_1;
  24046. }
  24047. }
  24048. // System.Void UnityEngine.Material::set_color(UnityEngine.Color)
  24049. extern "C" IL2CPP_METHOD_ATTR void Material_set_color_m1794818007 (Material_t340375123 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  24050. {
  24051. static bool s_Il2CppMethodInitialized;
  24052. if (!s_Il2CppMethodInitialized)
  24053. {
  24054. il2cpp_codegen_initialize_method (Material_set_color_m1794818007_MetadataUsageId);
  24055. s_Il2CppMethodInitialized = true;
  24056. }
  24057. {
  24058. Color_t2555686324 L_0 = ___value0;
  24059. Material_SetColor_m2020215303(__this, _stringLiteral3957048425, L_0, /*hidden argument*/NULL);
  24060. return;
  24061. }
  24062. }
  24063. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  24064. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method)
  24065. {
  24066. static bool s_Il2CppMethodInitialized;
  24067. if (!s_Il2CppMethodInitialized)
  24068. {
  24069. il2cpp_codegen_initialize_method (Material_get_mainTexture_m692510677_MetadataUsageId);
  24070. s_Il2CppMethodInitialized = true;
  24071. }
  24072. Texture_t3661962703 * V_0 = NULL;
  24073. {
  24074. Texture_t3661962703 * L_0 = Material_GetTexture_m3545614349(__this, _stringLiteral3184621405, /*hidden argument*/NULL);
  24075. V_0 = L_0;
  24076. goto IL_0012;
  24077. }
  24078. IL_0012:
  24079. {
  24080. Texture_t3661962703 * L_1 = V_0;
  24081. return L_1;
  24082. }
  24083. }
  24084. // System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
  24085. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTexture_m544811714 (Material_t340375123 * __this, Texture_t3661962703 * ___value0, const RuntimeMethod* method)
  24086. {
  24087. static bool s_Il2CppMethodInitialized;
  24088. if (!s_Il2CppMethodInitialized)
  24089. {
  24090. il2cpp_codegen_initialize_method (Material_set_mainTexture_m544811714_MetadataUsageId);
  24091. s_Il2CppMethodInitialized = true;
  24092. }
  24093. {
  24094. Texture_t3661962703 * L_0 = ___value0;
  24095. Material_SetTexture_m1829349465(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  24096. return;
  24097. }
  24098. }
  24099. // System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
  24100. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m2452486895 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  24101. {
  24102. static bool s_Il2CppMethodInitialized;
  24103. if (!s_Il2CppMethodInitialized)
  24104. {
  24105. il2cpp_codegen_initialize_method (Material_set_mainTextureOffset_m2452486895_MetadataUsageId);
  24106. s_Il2CppMethodInitialized = true;
  24107. }
  24108. {
  24109. Vector2_t2156229523 L_0 = ___value0;
  24110. Material_SetTextureOffset_m2380336123(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  24111. return;
  24112. }
  24113. }
  24114. // System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
  24115. extern "C" IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_m2067513003 (Material_t340375123 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  24116. {
  24117. static bool s_Il2CppMethodInitialized;
  24118. if (!s_Il2CppMethodInitialized)
  24119. {
  24120. il2cpp_codegen_initialize_method (Material_set_mainTextureScale_m2067513003_MetadataUsageId);
  24121. s_Il2CppMethodInitialized = true;
  24122. }
  24123. {
  24124. Vector2_t2156229523 L_0 = ___value0;
  24125. Material_SetTextureScale_m1562018726(__this, _stringLiteral3184621405, L_0, /*hidden argument*/NULL);
  24126. return;
  24127. }
  24128. }
  24129. // System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
  24130. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m1844818093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
  24131. {
  24132. typedef void (*Material_SetFloatImpl_m1844818093_ftn) (Material_t340375123 *, int32_t, float);
  24133. static Material_SetFloatImpl_m1844818093_ftn _il2cpp_icall_func;
  24134. if (!_il2cpp_icall_func)
  24135. _il2cpp_icall_func = (Material_SetFloatImpl_m1844818093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
  24136. _il2cpp_icall_func(__this, ___nameID0, ___value1);
  24137. }
  24138. // System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
  24139. extern "C" IL2CPP_METHOD_ATTR void Material_SetColorImpl_m3160281768 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  24140. {
  24141. {
  24142. int32_t L_0 = ___nameID0;
  24143. Material_INTERNAL_CALL_SetColorImpl_m4283161378(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  24144. return;
  24145. }
  24146. }
  24147. // System.Void UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  24148. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetColorImpl_m4283161378 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method)
  24149. {
  24150. typedef void (*Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *);
  24151. static Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn _il2cpp_icall_func;
  24152. if (!_il2cpp_icall_func)
  24153. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetColorImpl_m4283161378_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)");
  24154. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  24155. }
  24156. // System.Void UnityEngine.Material::SetVectorImpl(System.Int32,UnityEngine.Vector4)
  24157. extern "C" IL2CPP_METHOD_ATTR void Material_SetVectorImpl_m767628138 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  24158. {
  24159. {
  24160. int32_t L_0 = ___nameID0;
  24161. Material_INTERNAL_CALL_SetVectorImpl_m2197187798(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  24162. return;
  24163. }
  24164. }
  24165. // System.Void UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  24166. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetVectorImpl_m2197187798 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method)
  24167. {
  24168. typedef void (*Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *);
  24169. static Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn _il2cpp_icall_func;
  24170. if (!_il2cpp_icall_func)
  24171. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetVectorImpl_m2197187798_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)");
  24172. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  24173. }
  24174. // System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
  24175. extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m4121653577 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method)
  24176. {
  24177. {
  24178. int32_t L_0 = ___nameID0;
  24179. Material_INTERNAL_CALL_SetMatrixImpl_m391072568(NULL /*static, unused*/, __this, L_0, (&___value1), /*hidden argument*/NULL);
  24180. return;
  24181. }
  24182. }
  24183. // System.Void UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&)
  24184. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetMatrixImpl_m391072568 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Matrix4x4_t1817901843 * ___value2, const RuntimeMethod* method)
  24185. {
  24186. typedef void (*Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn) (Material_t340375123 *, int32_t, Matrix4x4_t1817901843 *);
  24187. static Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn _il2cpp_icall_func;
  24188. if (!_il2cpp_icall_func)
  24189. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetMatrixImpl_m391072568_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetMatrixImpl(UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4&)");
  24190. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  24191. }
  24192. // System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
  24193. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureImpl_m3747834425 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  24194. {
  24195. typedef void (*Material_SetTextureImpl_m3747834425_ftn) (Material_t340375123 *, int32_t, Texture_t3661962703 *);
  24196. static Material_SetTextureImpl_m3747834425_ftn _il2cpp_icall_func;
  24197. if (!_il2cpp_icall_func)
  24198. _il2cpp_icall_func = (Material_SetTextureImpl_m3747834425_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
  24199. _il2cpp_icall_func(__this, ___nameID0, ___value1);
  24200. }
  24201. // System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
  24202. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m3750846334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24203. {
  24204. typedef float (*Material_GetFloatImpl_m3750846334_ftn) (Material_t340375123 *, int32_t);
  24205. static Material_GetFloatImpl_m3750846334_ftn _il2cpp_icall_func;
  24206. if (!_il2cpp_icall_func)
  24207. _il2cpp_icall_func = (Material_GetFloatImpl_m3750846334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
  24208. float retVal = _il2cpp_icall_func(__this, ___nameID0);
  24209. return retVal;
  24210. }
  24211. // UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
  24212. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColorImpl_m3455148844 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24213. {
  24214. Color_t2555686324 V_0;
  24215. memset(&V_0, 0, sizeof(V_0));
  24216. Color_t2555686324 V_1;
  24217. memset(&V_1, 0, sizeof(V_1));
  24218. {
  24219. int32_t L_0 = ___nameID0;
  24220. Material_INTERNAL_CALL_GetColorImpl_m779878613(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  24221. Color_t2555686324 L_1 = V_0;
  24222. V_1 = L_1;
  24223. goto IL_0011;
  24224. }
  24225. IL_0011:
  24226. {
  24227. Color_t2555686324 L_2 = V_1;
  24228. return L_2;
  24229. }
  24230. }
  24231. // System.Void UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)
  24232. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetColorImpl_m779878613 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Color_t2555686324 * ___value2, const RuntimeMethod* method)
  24233. {
  24234. typedef void (*Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn) (Material_t340375123 *, int32_t, Color_t2555686324 *);
  24235. static Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn _il2cpp_icall_func;
  24236. if (!_il2cpp_icall_func)
  24237. _il2cpp_icall_func = (Material_INTERNAL_CALL_GetColorImpl_m779878613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetColorImpl(UnityEngine.Material,System.Int32,UnityEngine.Color&)");
  24238. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  24239. }
  24240. // UnityEngine.Vector4 UnityEngine.Material::GetVectorImpl(System.Int32)
  24241. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVectorImpl_m3443767248 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24242. {
  24243. Vector4_t3319028937 V_0;
  24244. memset(&V_0, 0, sizeof(V_0));
  24245. Vector4_t3319028937 V_1;
  24246. memset(&V_1, 0, sizeof(V_1));
  24247. {
  24248. int32_t L_0 = ___nameID0;
  24249. Material_INTERNAL_CALL_GetVectorImpl_m3422329634(NULL /*static, unused*/, __this, L_0, (&V_0), /*hidden argument*/NULL);
  24250. Vector4_t3319028937 L_1 = V_0;
  24251. V_1 = L_1;
  24252. goto IL_0011;
  24253. }
  24254. IL_0011:
  24255. {
  24256. Vector4_t3319028937 L_2 = V_1;
  24257. return L_2;
  24258. }
  24259. }
  24260. // System.Void UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)
  24261. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_GetVectorImpl_m3422329634 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector4_t3319028937 * ___value2, const RuntimeMethod* method)
  24262. {
  24263. typedef void (*Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn) (Material_t340375123 *, int32_t, Vector4_t3319028937 *);
  24264. static Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn _il2cpp_icall_func;
  24265. if (!_il2cpp_icall_func)
  24266. _il2cpp_icall_func = (Material_INTERNAL_CALL_GetVectorImpl_m3422329634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_GetVectorImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector4&)");
  24267. _il2cpp_icall_func(___self0, ___nameID1, ___value2);
  24268. }
  24269. // UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
  24270. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTextureImpl_m1585937334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24271. {
  24272. typedef Texture_t3661962703 * (*Material_GetTextureImpl_m1585937334_ftn) (Material_t340375123 *, int32_t);
  24273. static Material_GetTextureImpl_m1585937334_ftn _il2cpp_icall_func;
  24274. if (!_il2cpp_icall_func)
  24275. _il2cpp_icall_func = (Material_GetTextureImpl_m1585937334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
  24276. Texture_t3661962703 * retVal = _il2cpp_icall_func(__this, ___nameID0);
  24277. return retVal;
  24278. }
  24279. // System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
  24280. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_m2818388832 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___offset1, const RuntimeMethod* method)
  24281. {
  24282. {
  24283. int32_t L_0 = ___nameID0;
  24284. Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749(NULL /*static, unused*/, __this, L_0, (&___offset1), /*hidden argument*/NULL);
  24285. return;
  24286. }
  24287. }
  24288. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  24289. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___offset2, const RuntimeMethod* method)
  24290. {
  24291. typedef void (*Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *);
  24292. static Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn _il2cpp_icall_func;
  24293. if (!_il2cpp_icall_func)
  24294. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureOffsetImpl_m1012174749_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureOffsetImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)");
  24295. _il2cpp_icall_func(___self0, ___nameID1, ___offset2);
  24296. }
  24297. // System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
  24298. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m1059293418 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___scale1, const RuntimeMethod* method)
  24299. {
  24300. {
  24301. int32_t L_0 = ___nameID0;
  24302. Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523(NULL /*static, unused*/, __this, L_0, (&___scale1), /*hidden argument*/NULL);
  24303. return;
  24304. }
  24305. }
  24306. // System.Void UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)
  24307. extern "C" IL2CPP_METHOD_ATTR void Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___self0, int32_t ___nameID1, Vector2_t2156229523 * ___scale2, const RuntimeMethod* method)
  24308. {
  24309. typedef void (*Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn) (Material_t340375123 *, int32_t, Vector2_t2156229523 *);
  24310. static Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn _il2cpp_icall_func;
  24311. if (!_il2cpp_icall_func)
  24312. _il2cpp_icall_func = (Material_INTERNAL_CALL_SetTextureScaleImpl_m2448340523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::INTERNAL_CALL_SetTextureScaleImpl(UnityEngine.Material,System.Int32,UnityEngine.Vector2&)");
  24313. _il2cpp_icall_func(___self0, ___nameID1, ___scale2);
  24314. }
  24315. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  24316. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* ___propertyName0, const RuntimeMethod* method)
  24317. {
  24318. bool V_0 = false;
  24319. {
  24320. String_t* L_0 = ___propertyName0;
  24321. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24322. bool L_2 = Material_HasProperty_m1904868334(__this, L_1, /*hidden argument*/NULL);
  24323. V_0 = L_2;
  24324. goto IL_0013;
  24325. }
  24326. IL_0013:
  24327. {
  24328. bool L_3 = V_0;
  24329. return L_3;
  24330. }
  24331. }
  24332. // System.Boolean UnityEngine.Material::HasProperty(System.Int32)
  24333. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m1904868334 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24334. {
  24335. typedef bool (*Material_HasProperty_m1904868334_ftn) (Material_t340375123 *, int32_t);
  24336. static Material_HasProperty_m1904868334_ftn _il2cpp_icall_func;
  24337. if (!_il2cpp_icall_func)
  24338. _il2cpp_icall_func = (Material_HasProperty_m1904868334_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
  24339. bool retVal = _il2cpp_icall_func(__this, ___nameID0);
  24340. return retVal;
  24341. }
  24342. // System.Void UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
  24343. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithShader_m2478666450 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Shader_t4151988712 * ___shader1, const RuntimeMethod* method)
  24344. {
  24345. typedef void (*Material_Internal_CreateWithShader_m2478666450_ftn) (Material_t340375123 *, Shader_t4151988712 *);
  24346. static Material_Internal_CreateWithShader_m2478666450_ftn _il2cpp_icall_func;
  24347. if (!_il2cpp_icall_func)
  24348. _il2cpp_icall_func = (Material_Internal_CreateWithShader_m2478666450_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
  24349. _il2cpp_icall_func(___mono0, ___shader1);
  24350. }
  24351. // System.Void UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
  24352. extern "C" IL2CPP_METHOD_ATTR void Material_Internal_CreateWithMaterial_m2363231784 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___mono0, Material_t340375123 * ___source1, const RuntimeMethod* method)
  24353. {
  24354. typedef void (*Material_Internal_CreateWithMaterial_m2363231784_ftn) (Material_t340375123 *, Material_t340375123 *);
  24355. static Material_Internal_CreateWithMaterial_m2363231784_ftn _il2cpp_icall_func;
  24356. if (!_il2cpp_icall_func)
  24357. _il2cpp_icall_func = (Material_Internal_CreateWithMaterial_m2363231784_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Internal_CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
  24358. _il2cpp_icall_func(___mono0, ___source1);
  24359. }
  24360. // System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
  24361. extern "C" IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m2896226580 (Material_t340375123 * __this, Material_t340375123 * ___mat0, const RuntimeMethod* method)
  24362. {
  24363. typedef void (*Material_CopyPropertiesFromMaterial_m2896226580_ftn) (Material_t340375123 *, Material_t340375123 *);
  24364. static Material_CopyPropertiesFromMaterial_m2896226580_ftn _il2cpp_icall_func;
  24365. if (!_il2cpp_icall_func)
  24366. _il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m2896226580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
  24367. _il2cpp_icall_func(__this, ___mat0);
  24368. }
  24369. // System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
  24370. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m3226510453 (Material_t340375123 * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
  24371. {
  24372. {
  24373. String_t* L_0 = ___name0;
  24374. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24375. float L_2 = ___value1;
  24376. Material_SetFloat_m1688718093(__this, L_1, L_2, /*hidden argument*/NULL);
  24377. return;
  24378. }
  24379. }
  24380. // System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
  24381. extern "C" IL2CPP_METHOD_ATTR void Material_SetFloat_m1688718093 (Material_t340375123 * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
  24382. {
  24383. {
  24384. int32_t L_0 = ___nameID0;
  24385. float L_1 = ___value1;
  24386. Material_SetFloatImpl_m1844818093(__this, L_0, L_1, /*hidden argument*/NULL);
  24387. return;
  24388. }
  24389. }
  24390. // System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
  24391. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m2020215303 (Material_t340375123 * __this, String_t* ___name0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  24392. {
  24393. {
  24394. String_t* L_0 = ___name0;
  24395. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24396. Color_t2555686324 L_2 = ___value1;
  24397. Material_SetColor_m355160541(__this, L_1, L_2, /*hidden argument*/NULL);
  24398. return;
  24399. }
  24400. }
  24401. // System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
  24402. extern "C" IL2CPP_METHOD_ATTR void Material_SetColor_m355160541 (Material_t340375123 * __this, int32_t ___nameID0, Color_t2555686324 ___value1, const RuntimeMethod* method)
  24403. {
  24404. {
  24405. int32_t L_0 = ___nameID0;
  24406. Color_t2555686324 L_1 = ___value1;
  24407. Material_SetColorImpl_m3160281768(__this, L_0, L_1, /*hidden argument*/NULL);
  24408. return;
  24409. }
  24410. }
  24411. // System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
  24412. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m4214217286 (Material_t340375123 * __this, String_t* ___name0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  24413. {
  24414. {
  24415. String_t* L_0 = ___name0;
  24416. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24417. Vector4_t3319028937 L_2 = ___value1;
  24418. Material_SetVector_m2633010038(__this, L_1, L_2, /*hidden argument*/NULL);
  24419. return;
  24420. }
  24421. }
  24422. // System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
  24423. extern "C" IL2CPP_METHOD_ATTR void Material_SetVector_m2633010038 (Material_t340375123 * __this, int32_t ___nameID0, Vector4_t3319028937 ___value1, const RuntimeMethod* method)
  24424. {
  24425. {
  24426. int32_t L_0 = ___nameID0;
  24427. Vector4_t3319028937 L_1 = ___value1;
  24428. Material_SetVectorImpl_m767628138(__this, L_0, L_1, /*hidden argument*/NULL);
  24429. return;
  24430. }
  24431. }
  24432. // System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
  24433. extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m4094650785 (Material_t340375123 * __this, String_t* ___name0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method)
  24434. {
  24435. {
  24436. String_t* L_0 = ___name0;
  24437. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24438. Matrix4x4_t1817901843 L_2 = ___value1;
  24439. Material_SetMatrix_m751249077(__this, L_1, L_2, /*hidden argument*/NULL);
  24440. return;
  24441. }
  24442. }
  24443. // System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
  24444. extern "C" IL2CPP_METHOD_ATTR void Material_SetMatrix_m751249077 (Material_t340375123 * __this, int32_t ___nameID0, Matrix4x4_t1817901843 ___value1, const RuntimeMethod* method)
  24445. {
  24446. {
  24447. int32_t L_0 = ___nameID0;
  24448. Matrix4x4_t1817901843 L_1 = ___value1;
  24449. Material_SetMatrixImpl_m4121653577(__this, L_0, L_1, /*hidden argument*/NULL);
  24450. return;
  24451. }
  24452. }
  24453. // System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
  24454. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m1829349465 (Material_t340375123 * __this, String_t* ___name0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  24455. {
  24456. {
  24457. String_t* L_0 = ___name0;
  24458. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24459. Texture_t3661962703 * L_2 = ___value1;
  24460. Material_SetTexture_m3009528825(__this, L_1, L_2, /*hidden argument*/NULL);
  24461. return;
  24462. }
  24463. }
  24464. // System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
  24465. extern "C" IL2CPP_METHOD_ATTR void Material_SetTexture_m3009528825 (Material_t340375123 * __this, int32_t ___nameID0, Texture_t3661962703 * ___value1, const RuntimeMethod* method)
  24466. {
  24467. {
  24468. int32_t L_0 = ___nameID0;
  24469. Texture_t3661962703 * L_1 = ___value1;
  24470. Material_SetTextureImpl_m3747834425(__this, L_0, L_1, /*hidden argument*/NULL);
  24471. return;
  24472. }
  24473. }
  24474. // System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
  24475. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m2380336123 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  24476. {
  24477. {
  24478. String_t* L_0 = ___name0;
  24479. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24480. Vector2_t2156229523 L_2 = ___value1;
  24481. Material_SetTextureOffset_m781583181(__this, L_1, L_2, /*hidden argument*/NULL);
  24482. return;
  24483. }
  24484. }
  24485. // System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
  24486. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m781583181 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  24487. {
  24488. {
  24489. int32_t L_0 = ___nameID0;
  24490. Vector2_t2156229523 L_1 = ___value1;
  24491. Material_SetTextureOffsetImpl_m2818388832(__this, L_0, L_1, /*hidden argument*/NULL);
  24492. return;
  24493. }
  24494. }
  24495. // System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
  24496. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m1562018726 (Material_t340375123 * __this, String_t* ___name0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  24497. {
  24498. {
  24499. String_t* L_0 = ___name0;
  24500. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24501. Vector2_t2156229523 L_2 = ___value1;
  24502. Material_SetTextureScale_m3195506867(__this, L_1, L_2, /*hidden argument*/NULL);
  24503. return;
  24504. }
  24505. }
  24506. // System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
  24507. extern "C" IL2CPP_METHOD_ATTR void Material_SetTextureScale_m3195506867 (Material_t340375123 * __this, int32_t ___nameID0, Vector2_t2156229523 ___value1, const RuntimeMethod* method)
  24508. {
  24509. {
  24510. int32_t L_0 = ___nameID0;
  24511. Vector2_t2156229523 L_1 = ___value1;
  24512. Material_SetTextureScaleImpl_m1059293418(__this, L_0, L_1, /*hidden argument*/NULL);
  24513. return;
  24514. }
  24515. }
  24516. // System.Single UnityEngine.Material::GetFloat(System.String)
  24517. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2210875428 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  24518. {
  24519. float V_0 = 0.0f;
  24520. {
  24521. String_t* L_0 = ___name0;
  24522. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24523. float L_2 = Material_GetFloat_m2836278142(__this, L_1, /*hidden argument*/NULL);
  24524. V_0 = L_2;
  24525. goto IL_0013;
  24526. }
  24527. IL_0013:
  24528. {
  24529. float L_3 = V_0;
  24530. return L_3;
  24531. }
  24532. }
  24533. // System.Single UnityEngine.Material::GetFloat(System.Int32)
  24534. extern "C" IL2CPP_METHOD_ATTR float Material_GetFloat_m2836278142 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24535. {
  24536. float V_0 = 0.0f;
  24537. {
  24538. int32_t L_0 = ___nameID0;
  24539. float L_1 = Material_GetFloatImpl_m3750846334(__this, L_0, /*hidden argument*/NULL);
  24540. V_0 = L_1;
  24541. goto IL_000e;
  24542. }
  24543. IL_000e:
  24544. {
  24545. float L_2 = V_0;
  24546. return L_2;
  24547. }
  24548. }
  24549. // UnityEngine.Color UnityEngine.Material::GetColor(System.String)
  24550. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m2707324984 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  24551. {
  24552. Color_t2555686324 V_0;
  24553. memset(&V_0, 0, sizeof(V_0));
  24554. {
  24555. String_t* L_0 = ___name0;
  24556. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24557. Color_t2555686324 L_2 = Material_GetColor_m4231777338(__this, L_1, /*hidden argument*/NULL);
  24558. V_0 = L_2;
  24559. goto IL_0013;
  24560. }
  24561. IL_0013:
  24562. {
  24563. Color_t2555686324 L_3 = V_0;
  24564. return L_3;
  24565. }
  24566. }
  24567. // UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
  24568. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Material_GetColor_m4231777338 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24569. {
  24570. Color_t2555686324 V_0;
  24571. memset(&V_0, 0, sizeof(V_0));
  24572. {
  24573. int32_t L_0 = ___nameID0;
  24574. Color_t2555686324 L_1 = Material_GetColorImpl_m3455148844(__this, L_0, /*hidden argument*/NULL);
  24575. V_0 = L_1;
  24576. goto IL_000e;
  24577. }
  24578. IL_000e:
  24579. {
  24580. Color_t2555686324 L_2 = V_0;
  24581. return L_2;
  24582. }
  24583. }
  24584. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
  24585. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m806950826 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  24586. {
  24587. Vector4_t3319028937 V_0;
  24588. memset(&V_0, 0, sizeof(V_0));
  24589. {
  24590. String_t* L_0 = ___name0;
  24591. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24592. Vector4_t3319028937 L_2 = Material_GetVector_m2472259403(__this, L_1, /*hidden argument*/NULL);
  24593. V_0 = L_2;
  24594. goto IL_0013;
  24595. }
  24596. IL_0013:
  24597. {
  24598. Vector4_t3319028937 L_3 = V_0;
  24599. return L_3;
  24600. }
  24601. }
  24602. // UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
  24603. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Material_GetVector_m2472259403 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24604. {
  24605. Vector4_t3319028937 V_0;
  24606. memset(&V_0, 0, sizeof(V_0));
  24607. {
  24608. int32_t L_0 = ___nameID0;
  24609. Vector4_t3319028937 L_1 = Material_GetVectorImpl_m3443767248(__this, L_0, /*hidden argument*/NULL);
  24610. V_0 = L_1;
  24611. goto IL_000e;
  24612. }
  24613. IL_000e:
  24614. {
  24615. Vector4_t3319028937 L_2 = V_0;
  24616. return L_2;
  24617. }
  24618. }
  24619. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
  24620. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m3545614349 (Material_t340375123 * __this, String_t* ___name0, const RuntimeMethod* method)
  24621. {
  24622. Texture_t3661962703 * V_0 = NULL;
  24623. {
  24624. String_t* L_0 = ___name0;
  24625. int32_t L_1 = Shader_PropertyToID_m1030499873(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  24626. Texture_t3661962703 * L_2 = Material_GetTexture_m2683508263(__this, L_1, /*hidden argument*/NULL);
  24627. V_0 = L_2;
  24628. goto IL_0013;
  24629. }
  24630. IL_0013:
  24631. {
  24632. Texture_t3661962703 * L_3 = V_0;
  24633. return L_3;
  24634. }
  24635. }
  24636. // UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
  24637. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_GetTexture_m2683508263 (Material_t340375123 * __this, int32_t ___nameID0, const RuntimeMethod* method)
  24638. {
  24639. Texture_t3661962703 * V_0 = NULL;
  24640. {
  24641. int32_t L_0 = ___nameID0;
  24642. Texture_t3661962703 * L_1 = Material_GetTextureImpl_m1585937334(__this, L_0, /*hidden argument*/NULL);
  24643. V_0 = L_1;
  24644. goto IL_000e;
  24645. }
  24646. IL_000e:
  24647. {
  24648. Texture_t3661962703 * L_2 = V_0;
  24649. return L_2;
  24650. }
  24651. }
  24652. #ifdef __clang__
  24653. #pragma clang diagnostic pop
  24654. #endif
  24655. #ifdef __clang__
  24656. #pragma clang diagnostic push
  24657. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  24658. #pragma clang diagnostic ignored "-Wunused-variable"
  24659. #endif
  24660. // System.Single UnityEngine.Mathf::Sin(System.Single)
  24661. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sin_m3411839043 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24662. {
  24663. float V_0 = 0.0f;
  24664. {
  24665. float L_0 = ___f0;
  24666. double L_1 = sin((((double)((double)L_0))));
  24667. V_0 = (((float)((float)L_1)));
  24668. goto IL_000f;
  24669. }
  24670. IL_000f:
  24671. {
  24672. float L_2 = V_0;
  24673. return L_2;
  24674. }
  24675. }
  24676. // System.Single UnityEngine.Mathf::Cos(System.Single)
  24677. extern "C" IL2CPP_METHOD_ATTR float Mathf_Cos_m254782616 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24678. {
  24679. float V_0 = 0.0f;
  24680. {
  24681. float L_0 = ___f0;
  24682. double L_1 = cos((((double)((double)L_0))));
  24683. V_0 = (((float)((float)L_1)));
  24684. goto IL_000f;
  24685. }
  24686. IL_000f:
  24687. {
  24688. float L_2 = V_0;
  24689. return L_2;
  24690. }
  24691. }
  24692. // System.Single UnityEngine.Mathf::Tan(System.Single)
  24693. extern "C" IL2CPP_METHOD_ATTR float Mathf_Tan_m2342620340 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24694. {
  24695. float V_0 = 0.0f;
  24696. {
  24697. float L_0 = ___f0;
  24698. double L_1 = tan((((double)((double)L_0))));
  24699. V_0 = (((float)((float)L_1)));
  24700. goto IL_000f;
  24701. }
  24702. IL_000f:
  24703. {
  24704. float L_2 = V_0;
  24705. return L_2;
  24706. }
  24707. }
  24708. // System.Single UnityEngine.Mathf::Asin(System.Single)
  24709. extern "C" IL2CPP_METHOD_ATTR float Mathf_Asin_m428736791 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24710. {
  24711. float V_0 = 0.0f;
  24712. {
  24713. float L_0 = ___f0;
  24714. double L_1 = asin((((double)((double)L_0))));
  24715. V_0 = (((float)((float)L_1)));
  24716. goto IL_000f;
  24717. }
  24718. IL_000f:
  24719. {
  24720. float L_2 = V_0;
  24721. return L_2;
  24722. }
  24723. }
  24724. // System.Single UnityEngine.Mathf::Acos(System.Single)
  24725. extern "C" IL2CPP_METHOD_ATTR float Mathf_Acos_m3996105394 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24726. {
  24727. float V_0 = 0.0f;
  24728. {
  24729. float L_0 = ___f0;
  24730. double L_1 = acos((((double)((double)L_0))));
  24731. V_0 = (((float)((float)L_1)));
  24732. goto IL_000f;
  24733. }
  24734. IL_000f:
  24735. {
  24736. float L_2 = V_0;
  24737. return L_2;
  24738. }
  24739. }
  24740. // System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
  24741. extern "C" IL2CPP_METHOD_ATTR float Mathf_Atan2_m1152899129 (RuntimeObject * __this /* static, unused */, float ___y0, float ___x1, const RuntimeMethod* method)
  24742. {
  24743. float V_0 = 0.0f;
  24744. {
  24745. float L_0 = ___y0;
  24746. float L_1 = ___x1;
  24747. double L_2 = atan2((((double)((double)L_0))), (((double)((double)L_1))));
  24748. V_0 = (((float)((float)L_2)));
  24749. goto IL_0011;
  24750. }
  24751. IL_0011:
  24752. {
  24753. float L_3 = V_0;
  24754. return L_3;
  24755. }
  24756. }
  24757. // System.Single UnityEngine.Mathf::Sqrt(System.Single)
  24758. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sqrt_m3337154061 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24759. {
  24760. float V_0 = 0.0f;
  24761. {
  24762. float L_0 = ___f0;
  24763. double L_1 = sqrt((((double)((double)L_0))));
  24764. V_0 = (((float)((float)L_1)));
  24765. goto IL_000f;
  24766. }
  24767. IL_000f:
  24768. {
  24769. float L_2 = V_0;
  24770. return L_2;
  24771. }
  24772. }
  24773. // System.Single UnityEngine.Mathf::Abs(System.Single)
  24774. extern "C" IL2CPP_METHOD_ATTR float Mathf_Abs_m3281243566 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  24775. {
  24776. float V_0 = 0.0f;
  24777. {
  24778. float L_0 = ___f0;
  24779. float L_1 = fabsf(L_0);
  24780. V_0 = (((float)((float)L_1)));
  24781. goto IL_000e;
  24782. }
  24783. IL_000e:
  24784. {
  24785. float L_2 = V_0;
  24786. return L_2;
  24787. }
  24788. }
  24789. // System.Int32 UnityEngine.Mathf::Abs(System.Int32)
  24790. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Abs_m2460432655 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  24791. {
  24792. int32_t V_0 = 0;
  24793. {
  24794. int32_t L_0 = ___value0;
  24795. int32_t L_1 = il2cpp_codegen_abs(L_0);
  24796. V_0 = L_1;
  24797. goto IL_000d;
  24798. }
  24799. IL_000d:
  24800. {
  24801. int32_t L_2 = V_0;
  24802. return L_2;
  24803. }
  24804. }
  24805. // System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
  24806. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m1073399594 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  24807. {
  24808. float V_0 = 0.0f;
  24809. float G_B3_0 = 0.0f;
  24810. {
  24811. float L_0 = ___a0;
  24812. float L_1 = ___b1;
  24813. if ((!(((float)L_0) < ((float)L_1))))
  24814. {
  24815. goto IL_000e;
  24816. }
  24817. }
  24818. {
  24819. float L_2 = ___a0;
  24820. G_B3_0 = L_2;
  24821. goto IL_000f;
  24822. }
  24823. IL_000e:
  24824. {
  24825. float L_3 = ___b1;
  24826. G_B3_0 = L_3;
  24827. }
  24828. IL_000f:
  24829. {
  24830. V_0 = G_B3_0;
  24831. goto IL_0015;
  24832. }
  24833. IL_0015:
  24834. {
  24835. float L_4 = V_0;
  24836. return L_4;
  24837. }
  24838. }
  24839. // System.Single UnityEngine.Mathf::Min(System.Single[])
  24840. extern "C" IL2CPP_METHOD_ATTR float Mathf_Min_m209631461 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method)
  24841. {
  24842. int32_t V_0 = 0;
  24843. float V_1 = 0.0f;
  24844. float V_2 = 0.0f;
  24845. int32_t V_3 = 0;
  24846. {
  24847. SingleU5BU5D_t1444911251* L_0 = ___values0;
  24848. NullCheck(L_0);
  24849. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  24850. int32_t L_1 = V_0;
  24851. if (L_1)
  24852. {
  24853. goto IL_0016;
  24854. }
  24855. }
  24856. {
  24857. V_1 = (0.0f);
  24858. goto IL_0042;
  24859. }
  24860. IL_0016:
  24861. {
  24862. SingleU5BU5D_t1444911251* L_2 = ___values0;
  24863. NullCheck(L_2);
  24864. int32_t L_3 = 0;
  24865. float L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  24866. V_2 = L_4;
  24867. V_3 = 1;
  24868. goto IL_0034;
  24869. }
  24870. IL_0021:
  24871. {
  24872. SingleU5BU5D_t1444911251* L_5 = ___values0;
  24873. int32_t L_6 = V_3;
  24874. NullCheck(L_5);
  24875. int32_t L_7 = L_6;
  24876. float L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  24877. float L_9 = V_2;
  24878. if ((!(((float)L_8) < ((float)L_9))))
  24879. {
  24880. goto IL_002f;
  24881. }
  24882. }
  24883. {
  24884. SingleU5BU5D_t1444911251* L_10 = ___values0;
  24885. int32_t L_11 = V_3;
  24886. NullCheck(L_10);
  24887. int32_t L_12 = L_11;
  24888. float L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  24889. V_2 = L_13;
  24890. }
  24891. IL_002f:
  24892. {
  24893. int32_t L_14 = V_3;
  24894. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  24895. }
  24896. IL_0034:
  24897. {
  24898. int32_t L_15 = V_3;
  24899. int32_t L_16 = V_0;
  24900. if ((((int32_t)L_15) < ((int32_t)L_16)))
  24901. {
  24902. goto IL_0021;
  24903. }
  24904. }
  24905. {
  24906. float L_17 = V_2;
  24907. V_1 = L_17;
  24908. goto IL_0042;
  24909. }
  24910. IL_0042:
  24911. {
  24912. float L_18 = V_1;
  24913. return L_18;
  24914. }
  24915. }
  24916. // System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
  24917. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Min_m18103608 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  24918. {
  24919. int32_t V_0 = 0;
  24920. int32_t G_B3_0 = 0;
  24921. {
  24922. int32_t L_0 = ___a0;
  24923. int32_t L_1 = ___b1;
  24924. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  24925. {
  24926. goto IL_000e;
  24927. }
  24928. }
  24929. {
  24930. int32_t L_2 = ___a0;
  24931. G_B3_0 = L_2;
  24932. goto IL_000f;
  24933. }
  24934. IL_000e:
  24935. {
  24936. int32_t L_3 = ___b1;
  24937. G_B3_0 = L_3;
  24938. }
  24939. IL_000f:
  24940. {
  24941. V_0 = G_B3_0;
  24942. goto IL_0015;
  24943. }
  24944. IL_0015:
  24945. {
  24946. int32_t L_4 = V_0;
  24947. return L_4;
  24948. }
  24949. }
  24950. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  24951. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  24952. {
  24953. float V_0 = 0.0f;
  24954. float G_B3_0 = 0.0f;
  24955. {
  24956. float L_0 = ___a0;
  24957. float L_1 = ___b1;
  24958. if ((!(((float)L_0) > ((float)L_1))))
  24959. {
  24960. goto IL_000e;
  24961. }
  24962. }
  24963. {
  24964. float L_2 = ___a0;
  24965. G_B3_0 = L_2;
  24966. goto IL_000f;
  24967. }
  24968. IL_000e:
  24969. {
  24970. float L_3 = ___b1;
  24971. G_B3_0 = L_3;
  24972. }
  24973. IL_000f:
  24974. {
  24975. V_0 = G_B3_0;
  24976. goto IL_0015;
  24977. }
  24978. IL_0015:
  24979. {
  24980. float L_4 = V_0;
  24981. return L_4;
  24982. }
  24983. }
  24984. // System.Single UnityEngine.Mathf::Max(System.Single[])
  24985. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m1211304751 (RuntimeObject * __this /* static, unused */, SingleU5BU5D_t1444911251* ___values0, const RuntimeMethod* method)
  24986. {
  24987. int32_t V_0 = 0;
  24988. float V_1 = 0.0f;
  24989. float V_2 = 0.0f;
  24990. int32_t V_3 = 0;
  24991. {
  24992. SingleU5BU5D_t1444911251* L_0 = ___values0;
  24993. NullCheck(L_0);
  24994. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  24995. int32_t L_1 = V_0;
  24996. if (L_1)
  24997. {
  24998. goto IL_0016;
  24999. }
  25000. }
  25001. {
  25002. V_1 = (0.0f);
  25003. goto IL_0042;
  25004. }
  25005. IL_0016:
  25006. {
  25007. SingleU5BU5D_t1444911251* L_2 = ___values0;
  25008. NullCheck(L_2);
  25009. int32_t L_3 = 0;
  25010. float L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
  25011. V_2 = L_4;
  25012. V_3 = 1;
  25013. goto IL_0034;
  25014. }
  25015. IL_0021:
  25016. {
  25017. SingleU5BU5D_t1444911251* L_5 = ___values0;
  25018. int32_t L_6 = V_3;
  25019. NullCheck(L_5);
  25020. int32_t L_7 = L_6;
  25021. float L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  25022. float L_9 = V_2;
  25023. if ((!(((float)L_8) > ((float)L_9))))
  25024. {
  25025. goto IL_002f;
  25026. }
  25027. }
  25028. {
  25029. SingleU5BU5D_t1444911251* L_10 = ___values0;
  25030. int32_t L_11 = V_3;
  25031. NullCheck(L_10);
  25032. int32_t L_12 = L_11;
  25033. float L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  25034. V_2 = L_13;
  25035. }
  25036. IL_002f:
  25037. {
  25038. int32_t L_14 = V_3;
  25039. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
  25040. }
  25041. IL_0034:
  25042. {
  25043. int32_t L_15 = V_3;
  25044. int32_t L_16 = V_0;
  25045. if ((((int32_t)L_15) < ((int32_t)L_16)))
  25046. {
  25047. goto IL_0021;
  25048. }
  25049. }
  25050. {
  25051. float L_17 = V_2;
  25052. V_1 = L_17;
  25053. goto IL_0042;
  25054. }
  25055. IL_0042:
  25056. {
  25057. float L_18 = V_1;
  25058. return L_18;
  25059. }
  25060. }
  25061. // System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
  25062. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Max_m3673002171 (RuntimeObject * __this /* static, unused */, int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
  25063. {
  25064. int32_t V_0 = 0;
  25065. int32_t G_B3_0 = 0;
  25066. {
  25067. int32_t L_0 = ___a0;
  25068. int32_t L_1 = ___b1;
  25069. if ((((int32_t)L_0) <= ((int32_t)L_1)))
  25070. {
  25071. goto IL_000e;
  25072. }
  25073. }
  25074. {
  25075. int32_t L_2 = ___a0;
  25076. G_B3_0 = L_2;
  25077. goto IL_000f;
  25078. }
  25079. IL_000e:
  25080. {
  25081. int32_t L_3 = ___b1;
  25082. G_B3_0 = L_3;
  25083. }
  25084. IL_000f:
  25085. {
  25086. V_0 = G_B3_0;
  25087. goto IL_0015;
  25088. }
  25089. IL_0015:
  25090. {
  25091. int32_t L_4 = V_0;
  25092. return L_4;
  25093. }
  25094. }
  25095. // System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
  25096. extern "C" IL2CPP_METHOD_ATTR float Mathf_Pow_m856735666 (RuntimeObject * __this /* static, unused */, float ___f0, float ___p1, const RuntimeMethod* method)
  25097. {
  25098. float V_0 = 0.0f;
  25099. {
  25100. float L_0 = ___f0;
  25101. float L_1 = ___p1;
  25102. double L_2 = pow((((double)((double)L_0))), (((double)((double)L_1))));
  25103. V_0 = (((float)((float)L_2)));
  25104. goto IL_0011;
  25105. }
  25106. IL_0011:
  25107. {
  25108. float L_3 = V_0;
  25109. return L_3;
  25110. }
  25111. }
  25112. // System.Single UnityEngine.Mathf::Ceil(System.Single)
  25113. extern "C" IL2CPP_METHOD_ATTR float Mathf_Ceil_m1685121654 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25114. {
  25115. float V_0 = 0.0f;
  25116. {
  25117. float L_0 = ___f0;
  25118. double L_1 = ceil((((double)((double)L_0))));
  25119. V_0 = (((float)((float)L_1)));
  25120. goto IL_000f;
  25121. }
  25122. IL_000f:
  25123. {
  25124. float L_2 = V_0;
  25125. return L_2;
  25126. }
  25127. }
  25128. // System.Single UnityEngine.Mathf::Floor(System.Single)
  25129. extern "C" IL2CPP_METHOD_ATTR float Mathf_Floor_m1195858412 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25130. {
  25131. float V_0 = 0.0f;
  25132. {
  25133. float L_0 = ___f0;
  25134. double L_1 = floor((((double)((double)L_0))));
  25135. V_0 = (((float)((float)L_1)));
  25136. goto IL_000f;
  25137. }
  25138. IL_000f:
  25139. {
  25140. float L_2 = V_0;
  25141. return L_2;
  25142. }
  25143. }
  25144. // System.Single UnityEngine.Mathf::Round(System.Single)
  25145. extern "C" IL2CPP_METHOD_ATTR float Mathf_Round_m4098141538 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25146. {
  25147. float V_0 = 0.0f;
  25148. {
  25149. float L_0 = ___f0;
  25150. double L_1 = bankers_round((((double)((double)L_0))));
  25151. V_0 = (((float)((float)L_1)));
  25152. goto IL_000f;
  25153. }
  25154. IL_000f:
  25155. {
  25156. float L_2 = V_0;
  25157. return L_2;
  25158. }
  25159. }
  25160. // System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
  25161. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_m432108984 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25162. {
  25163. int32_t V_0 = 0;
  25164. {
  25165. float L_0 = ___f0;
  25166. double L_1 = ceil((((double)((double)L_0))));
  25167. V_0 = (((int32_t)((int32_t)L_1)));
  25168. goto IL_000f;
  25169. }
  25170. IL_000f:
  25171. {
  25172. int32_t L_2 = V_0;
  25173. return L_2;
  25174. }
  25175. }
  25176. // System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
  25177. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m1870542928 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25178. {
  25179. int32_t V_0 = 0;
  25180. {
  25181. float L_0 = ___f0;
  25182. double L_1 = floor((((double)((double)L_0))));
  25183. V_0 = (((int32_t)((int32_t)L_1)));
  25184. goto IL_000f;
  25185. }
  25186. IL_000f:
  25187. {
  25188. int32_t L_2 = V_0;
  25189. return L_2;
  25190. }
  25191. }
  25192. // System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
  25193. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m1874334613 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25194. {
  25195. int32_t V_0 = 0;
  25196. {
  25197. float L_0 = ___f0;
  25198. double L_1 = bankers_round((((double)((double)L_0))));
  25199. V_0 = (((int32_t)((int32_t)L_1)));
  25200. goto IL_000f;
  25201. }
  25202. IL_000f:
  25203. {
  25204. int32_t L_2 = V_0;
  25205. return L_2;
  25206. }
  25207. }
  25208. // System.Single UnityEngine.Mathf::Sign(System.Single)
  25209. extern "C" IL2CPP_METHOD_ATTR float Mathf_Sign_m3457838305 (RuntimeObject * __this /* static, unused */, float ___f0, const RuntimeMethod* method)
  25210. {
  25211. float V_0 = 0.0f;
  25212. float G_B3_0 = 0.0f;
  25213. {
  25214. float L_0 = ___f0;
  25215. if ((!(((float)L_0) >= ((float)(0.0f)))))
  25216. {
  25217. goto IL_0016;
  25218. }
  25219. }
  25220. {
  25221. G_B3_0 = (1.0f);
  25222. goto IL_001b;
  25223. }
  25224. IL_0016:
  25225. {
  25226. G_B3_0 = (-1.0f);
  25227. }
  25228. IL_001b:
  25229. {
  25230. V_0 = G_B3_0;
  25231. goto IL_0021;
  25232. }
  25233. IL_0021:
  25234. {
  25235. float L_1 = V_0;
  25236. return L_1;
  25237. }
  25238. }
  25239. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  25240. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
  25241. {
  25242. float V_0 = 0.0f;
  25243. {
  25244. float L_0 = ___value0;
  25245. float L_1 = ___min1;
  25246. if ((!(((float)L_0) < ((float)L_1))))
  25247. {
  25248. goto IL_0010;
  25249. }
  25250. }
  25251. {
  25252. float L_2 = ___min1;
  25253. ___value0 = L_2;
  25254. goto IL_001a;
  25255. }
  25256. IL_0010:
  25257. {
  25258. float L_3 = ___value0;
  25259. float L_4 = ___max2;
  25260. if ((!(((float)L_3) > ((float)L_4))))
  25261. {
  25262. goto IL_001a;
  25263. }
  25264. }
  25265. {
  25266. float L_5 = ___max2;
  25267. ___value0 = L_5;
  25268. }
  25269. IL_001a:
  25270. {
  25271. float L_6 = ___value0;
  25272. V_0 = L_6;
  25273. goto IL_0021;
  25274. }
  25275. IL_0021:
  25276. {
  25277. float L_7 = V_0;
  25278. return L_7;
  25279. }
  25280. }
  25281. // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
  25282. extern "C" IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m2756574208 (RuntimeObject * __this /* static, unused */, int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
  25283. {
  25284. int32_t V_0 = 0;
  25285. {
  25286. int32_t L_0 = ___value0;
  25287. int32_t L_1 = ___min1;
  25288. if ((((int32_t)L_0) >= ((int32_t)L_1)))
  25289. {
  25290. goto IL_0010;
  25291. }
  25292. }
  25293. {
  25294. int32_t L_2 = ___min1;
  25295. ___value0 = L_2;
  25296. goto IL_001a;
  25297. }
  25298. IL_0010:
  25299. {
  25300. int32_t L_3 = ___value0;
  25301. int32_t L_4 = ___max2;
  25302. if ((((int32_t)L_3) <= ((int32_t)L_4)))
  25303. {
  25304. goto IL_001a;
  25305. }
  25306. }
  25307. {
  25308. int32_t L_5 = ___max2;
  25309. ___value0 = L_5;
  25310. }
  25311. IL_001a:
  25312. {
  25313. int32_t L_6 = ___value0;
  25314. V_0 = L_6;
  25315. goto IL_0021;
  25316. }
  25317. IL_0021:
  25318. {
  25319. int32_t L_7 = V_0;
  25320. return L_7;
  25321. }
  25322. }
  25323. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  25324. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  25325. {
  25326. float V_0 = 0.0f;
  25327. {
  25328. float L_0 = ___value0;
  25329. if ((!(((float)L_0) < ((float)(0.0f)))))
  25330. {
  25331. goto IL_0017;
  25332. }
  25333. }
  25334. {
  25335. V_0 = (0.0f);
  25336. goto IL_0034;
  25337. }
  25338. IL_0017:
  25339. {
  25340. float L_1 = ___value0;
  25341. if ((!(((float)L_1) > ((float)(1.0f)))))
  25342. {
  25343. goto IL_002d;
  25344. }
  25345. }
  25346. {
  25347. V_0 = (1.0f);
  25348. goto IL_0034;
  25349. }
  25350. IL_002d:
  25351. {
  25352. float L_2 = ___value0;
  25353. V_0 = L_2;
  25354. goto IL_0034;
  25355. }
  25356. IL_0034:
  25357. {
  25358. float L_3 = V_0;
  25359. return L_3;
  25360. }
  25361. }
  25362. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  25363. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
  25364. {
  25365. static bool s_Il2CppMethodInitialized;
  25366. if (!s_Il2CppMethodInitialized)
  25367. {
  25368. il2cpp_codegen_initialize_method (Mathf_Lerp_m1004423579_MetadataUsageId);
  25369. s_Il2CppMethodInitialized = true;
  25370. }
  25371. float V_0 = 0.0f;
  25372. {
  25373. float L_0 = ___a0;
  25374. float L_1 = ___b1;
  25375. float L_2 = ___a0;
  25376. float L_3 = ___t2;
  25377. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25378. float L_4 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  25379. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)L_4))));
  25380. goto IL_0013;
  25381. }
  25382. IL_0013:
  25383. {
  25384. float L_5 = V_0;
  25385. return L_5;
  25386. }
  25387. }
  25388. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  25389. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float ___a0, float ___b1, const RuntimeMethod* method)
  25390. {
  25391. static bool s_Il2CppMethodInitialized;
  25392. if (!s_Il2CppMethodInitialized)
  25393. {
  25394. il2cpp_codegen_initialize_method (Mathf_Approximately_m245805902_MetadataUsageId);
  25395. s_Il2CppMethodInitialized = true;
  25396. }
  25397. bool V_0 = false;
  25398. {
  25399. float L_0 = ___b1;
  25400. float L_1 = ___a0;
  25401. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25402. float L_2 = fabsf(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  25403. float L_3 = ___a0;
  25404. float L_4 = fabsf(L_3);
  25405. float L_5 = ___b1;
  25406. float L_6 = fabsf(L_5);
  25407. float L_7 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL);
  25408. float L_8 = ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->get_Epsilon_0();
  25409. float L_9 = Mathf_Max_m3146388979(NULL /*static, unused*/, ((float)il2cpp_codegen_multiply((float)(1.0E-06f), (float)L_7)), ((float)il2cpp_codegen_multiply((float)L_8, (float)(8.0f))), /*hidden argument*/NULL);
  25410. V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
  25411. goto IL_0038;
  25412. }
  25413. IL_0038:
  25414. {
  25415. bool L_10 = V_0;
  25416. return L_10;
  25417. }
  25418. }
  25419. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
  25420. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3171073017 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  25421. {
  25422. static bool s_Il2CppMethodInitialized;
  25423. if (!s_Il2CppMethodInitialized)
  25424. {
  25425. il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m3171073017_MetadataUsageId);
  25426. s_Il2CppMethodInitialized = true;
  25427. }
  25428. float V_0 = 0.0f;
  25429. float V_1 = 0.0f;
  25430. float V_2 = 0.0f;
  25431. {
  25432. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25433. V_0 = L_0;
  25434. V_1 = (std::numeric_limits<float>::infinity());
  25435. float L_1 = ___current0;
  25436. float L_2 = ___target1;
  25437. float* L_3 = ___currentVelocity2;
  25438. float L_4 = ___smoothTime3;
  25439. float L_5 = V_1;
  25440. float L_6 = V_0;
  25441. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25442. float L_7 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  25443. V_2 = L_7;
  25444. goto IL_001e;
  25445. }
  25446. IL_001e:
  25447. {
  25448. float L_8 = V_2;
  25449. return L_8;
  25450. }
  25451. }
  25452. // System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  25453. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m394423605 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  25454. {
  25455. static bool s_Il2CppMethodInitialized;
  25456. if (!s_Il2CppMethodInitialized)
  25457. {
  25458. il2cpp_codegen_initialize_method (Mathf_SmoothDamp_m394423605_MetadataUsageId);
  25459. s_Il2CppMethodInitialized = true;
  25460. }
  25461. float V_0 = 0.0f;
  25462. float V_1 = 0.0f;
  25463. float V_2 = 0.0f;
  25464. float V_3 = 0.0f;
  25465. float V_4 = 0.0f;
  25466. float V_5 = 0.0f;
  25467. float V_6 = 0.0f;
  25468. float V_7 = 0.0f;
  25469. float V_8 = 0.0f;
  25470. {
  25471. float L_0 = ___smoothTime3;
  25472. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25473. float L_1 = Mathf_Max_m3146388979(NULL /*static, unused*/, (0.0001f), L_0, /*hidden argument*/NULL);
  25474. ___smoothTime3 = L_1;
  25475. float L_2 = ___smoothTime3;
  25476. V_0 = ((float)((float)(2.0f)/(float)L_2));
  25477. float L_3 = V_0;
  25478. float L_4 = ___deltaTime5;
  25479. V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  25480. float L_5 = V_1;
  25481. float L_6 = V_1;
  25482. float L_7 = V_1;
  25483. float L_8 = V_1;
  25484. float L_9 = V_1;
  25485. float L_10 = V_1;
  25486. V_2 = ((float)((float)(1.0f)/(float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)(1.0f), (float)L_5)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.48f), (float)L_6)), (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)(0.235f), (float)L_8)), (float)L_9)), (float)L_10))))));
  25487. float L_11 = ___current0;
  25488. float L_12 = ___target1;
  25489. V_3 = ((float)il2cpp_codegen_subtract((float)L_11, (float)L_12));
  25490. float L_13 = ___target1;
  25491. V_4 = L_13;
  25492. float L_14 = ___maxSpeed4;
  25493. float L_15 = ___smoothTime3;
  25494. V_5 = ((float)il2cpp_codegen_multiply((float)L_14, (float)L_15));
  25495. float L_16 = V_3;
  25496. float L_17 = V_5;
  25497. float L_18 = V_5;
  25498. float L_19 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_16, ((-L_17)), L_18, /*hidden argument*/NULL);
  25499. V_3 = L_19;
  25500. float L_20 = ___current0;
  25501. float L_21 = V_3;
  25502. ___target1 = ((float)il2cpp_codegen_subtract((float)L_20, (float)L_21));
  25503. float* L_22 = ___currentVelocity2;
  25504. float L_23 = V_0;
  25505. float L_24 = V_3;
  25506. float L_25 = ___deltaTime5;
  25507. V_6 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)(*((float*)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)L_25));
  25508. float* L_26 = ___currentVelocity2;
  25509. float* L_27 = ___currentVelocity2;
  25510. float L_28 = V_0;
  25511. float L_29 = V_6;
  25512. float L_30 = V_2;
  25513. *((float*)(L_26)) = (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(*((float*)L_27)), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)L_30));
  25514. float L_31 = ___target1;
  25515. float L_32 = V_3;
  25516. float L_33 = V_6;
  25517. float L_34 = V_2;
  25518. V_7 = ((float)il2cpp_codegen_add((float)L_31, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_32, (float)L_33)), (float)L_34))));
  25519. float L_35 = V_4;
  25520. float L_36 = ___current0;
  25521. float L_37 = V_7;
  25522. float L_38 = V_4;
  25523. if ((!(((uint32_t)((((float)((float)il2cpp_codegen_subtract((float)L_35, (float)L_36))) > ((float)(0.0f)))? 1 : 0)) == ((uint32_t)((((float)L_37) > ((float)L_38))? 1 : 0)))))
  25524. {
  25525. goto IL_00a3;
  25526. }
  25527. }
  25528. {
  25529. float L_39 = V_4;
  25530. V_7 = L_39;
  25531. float* L_40 = ___currentVelocity2;
  25532. float L_41 = V_7;
  25533. float L_42 = V_4;
  25534. float L_43 = ___deltaTime5;
  25535. *((float*)(L_40)) = (float)((float)((float)((float)il2cpp_codegen_subtract((float)L_41, (float)L_42))/(float)L_43));
  25536. }
  25537. IL_00a3:
  25538. {
  25539. float L_44 = V_7;
  25540. V_8 = L_44;
  25541. goto IL_00ac;
  25542. }
  25543. IL_00ac:
  25544. {
  25545. float L_45 = V_8;
  25546. return L_45;
  25547. }
  25548. }
  25549. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single)
  25550. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m1801528689 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, const RuntimeMethod* method)
  25551. {
  25552. static bool s_Il2CppMethodInitialized;
  25553. if (!s_Il2CppMethodInitialized)
  25554. {
  25555. il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m1801528689_MetadataUsageId);
  25556. s_Il2CppMethodInitialized = true;
  25557. }
  25558. float V_0 = 0.0f;
  25559. float V_1 = 0.0f;
  25560. float V_2 = 0.0f;
  25561. {
  25562. float L_0 = Time_get_deltaTime_m372706562(NULL /*static, unused*/, /*hidden argument*/NULL);
  25563. V_0 = L_0;
  25564. V_1 = (std::numeric_limits<float>::infinity());
  25565. float L_1 = ___current0;
  25566. float L_2 = ___target1;
  25567. float* L_3 = ___currentVelocity2;
  25568. float L_4 = ___smoothTime3;
  25569. float L_5 = V_1;
  25570. float L_6 = V_0;
  25571. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25572. float L_7 = Mathf_SmoothDampAngle_m460710746(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  25573. V_2 = L_7;
  25574. goto IL_001e;
  25575. }
  25576. IL_001e:
  25577. {
  25578. float L_8 = V_2;
  25579. return L_8;
  25580. }
  25581. }
  25582. // System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
  25583. extern "C" IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m460710746 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, float* ___currentVelocity2, float ___smoothTime3, float ___maxSpeed4, float ___deltaTime5, const RuntimeMethod* method)
  25584. {
  25585. static bool s_Il2CppMethodInitialized;
  25586. if (!s_Il2CppMethodInitialized)
  25587. {
  25588. il2cpp_codegen_initialize_method (Mathf_SmoothDampAngle_m460710746_MetadataUsageId);
  25589. s_Il2CppMethodInitialized = true;
  25590. }
  25591. float V_0 = 0.0f;
  25592. {
  25593. float L_0 = ___current0;
  25594. float L_1 = ___current0;
  25595. float L_2 = ___target1;
  25596. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25597. float L_3 = Mathf_DeltaAngle_m1993880167(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  25598. ___target1 = ((float)il2cpp_codegen_add((float)L_0, (float)L_3));
  25599. float L_4 = ___current0;
  25600. float L_5 = ___target1;
  25601. float* L_6 = ___currentVelocity2;
  25602. float L_7 = ___smoothTime3;
  25603. float L_8 = ___maxSpeed4;
  25604. float L_9 = ___deltaTime5;
  25605. float L_10 = Mathf_SmoothDamp_m394423605(NULL /*static, unused*/, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  25606. V_0 = L_10;
  25607. goto IL_001f;
  25608. }
  25609. IL_001f:
  25610. {
  25611. float L_11 = V_0;
  25612. return L_11;
  25613. }
  25614. }
  25615. // System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
  25616. extern "C" IL2CPP_METHOD_ATTR float Mathf_Repeat_m1502810009 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method)
  25617. {
  25618. static bool s_Il2CppMethodInitialized;
  25619. if (!s_Il2CppMethodInitialized)
  25620. {
  25621. il2cpp_codegen_initialize_method (Mathf_Repeat_m1502810009_MetadataUsageId);
  25622. s_Il2CppMethodInitialized = true;
  25623. }
  25624. float V_0 = 0.0f;
  25625. {
  25626. float L_0 = ___t0;
  25627. float L_1 = ___t0;
  25628. float L_2 = ___length1;
  25629. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25630. float L_3 = floorf(((float)((float)L_1/(float)L_2)));
  25631. float L_4 = ___length1;
  25632. float L_5 = ___length1;
  25633. float L_6 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)L_4)))), (0.0f), L_5, /*hidden argument*/NULL);
  25634. V_0 = L_6;
  25635. goto IL_001e;
  25636. }
  25637. IL_001e:
  25638. {
  25639. float L_7 = V_0;
  25640. return L_7;
  25641. }
  25642. }
  25643. // System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
  25644. extern "C" IL2CPP_METHOD_ATTR float Mathf_PingPong_m2878066270 (RuntimeObject * __this /* static, unused */, float ___t0, float ___length1, const RuntimeMethod* method)
  25645. {
  25646. static bool s_Il2CppMethodInitialized;
  25647. if (!s_Il2CppMethodInitialized)
  25648. {
  25649. il2cpp_codegen_initialize_method (Mathf_PingPong_m2878066270_MetadataUsageId);
  25650. s_Il2CppMethodInitialized = true;
  25651. }
  25652. float V_0 = 0.0f;
  25653. {
  25654. float L_0 = ___t0;
  25655. float L_1 = ___length1;
  25656. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25657. float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, L_0, ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f))), /*hidden argument*/NULL);
  25658. ___t0 = L_2;
  25659. float L_3 = ___length1;
  25660. float L_4 = ___t0;
  25661. float L_5 = ___length1;
  25662. float L_6 = fabsf(((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)));
  25663. V_0 = ((float)il2cpp_codegen_subtract((float)L_3, (float)L_6));
  25664. goto IL_0020;
  25665. }
  25666. IL_0020:
  25667. {
  25668. float L_7 = V_0;
  25669. return L_7;
  25670. }
  25671. }
  25672. // System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
  25673. extern "C" IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_m1993880167 (RuntimeObject * __this /* static, unused */, float ___current0, float ___target1, const RuntimeMethod* method)
  25674. {
  25675. static bool s_Il2CppMethodInitialized;
  25676. if (!s_Il2CppMethodInitialized)
  25677. {
  25678. il2cpp_codegen_initialize_method (Mathf_DeltaAngle_m1993880167_MetadataUsageId);
  25679. s_Il2CppMethodInitialized = true;
  25680. }
  25681. float V_0 = 0.0f;
  25682. float V_1 = 0.0f;
  25683. {
  25684. float L_0 = ___target1;
  25685. float L_1 = ___current0;
  25686. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  25687. float L_2 = Mathf_Repeat_m1502810009(NULL /*static, unused*/, ((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)), (360.0f), /*hidden argument*/NULL);
  25688. V_0 = L_2;
  25689. float L_3 = V_0;
  25690. if ((!(((float)L_3) > ((float)(180.0f)))))
  25691. {
  25692. goto IL_0022;
  25693. }
  25694. }
  25695. {
  25696. float L_4 = V_0;
  25697. V_0 = ((float)il2cpp_codegen_subtract((float)L_4, (float)(360.0f)));
  25698. }
  25699. IL_0022:
  25700. {
  25701. float L_5 = V_0;
  25702. V_1 = L_5;
  25703. goto IL_0029;
  25704. }
  25705. IL_0029:
  25706. {
  25707. float L_6 = V_1;
  25708. return L_6;
  25709. }
  25710. }
  25711. // System.Void UnityEngine.Mathf::.cctor()
  25712. extern "C" IL2CPP_METHOD_ATTR void Mathf__cctor_m1175545152 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25713. {
  25714. static bool s_Il2CppMethodInitialized;
  25715. if (!s_Il2CppMethodInitialized)
  25716. {
  25717. il2cpp_codegen_initialize_method (Mathf__cctor_m1175545152_MetadataUsageId);
  25718. s_Il2CppMethodInitialized = true;
  25719. }
  25720. float G_B3_0;
  25721. memset(&G_B3_0, 0, sizeof(G_B3_0));
  25722. {
  25723. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  25724. bool L_0 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_IsFlushToZeroEnabled_2();
  25725. if (!L_0)
  25726. {
  25727. goto IL_0016;
  25728. }
  25729. }
  25730. {
  25731. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  25732. float L_1 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinNormal_0();
  25733. il2cpp_codegen_memory_barrier();
  25734. G_B3_0 = L_1;
  25735. goto IL_001d;
  25736. }
  25737. IL_0016:
  25738. {
  25739. IL2CPP_RUNTIME_CLASS_INIT(MathfInternal_t624072491_il2cpp_TypeInfo_var);
  25740. float L_2 = ((MathfInternal_t624072491_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t624072491_il2cpp_TypeInfo_var))->get_FloatMinDenormal_1();
  25741. il2cpp_codegen_memory_barrier();
  25742. G_B3_0 = L_2;
  25743. }
  25744. IL_001d:
  25745. {
  25746. ((Mathf_t3464937446_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_t3464937446_il2cpp_TypeInfo_var))->set_Epsilon_0(G_B3_0);
  25747. return;
  25748. }
  25749. }
  25750. #ifdef __clang__
  25751. #pragma clang diagnostic pop
  25752. #endif
  25753. #ifdef __clang__
  25754. #pragma clang diagnostic push
  25755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25756. #pragma clang diagnostic ignored "-Wunused-variable"
  25757. #endif
  25758. // System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
  25759. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m53065545 (Matrix4x4_t1817901843 * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method)
  25760. {
  25761. {
  25762. float L_0 = (&___column00)->get_x_1();
  25763. __this->set_m00_0(L_0);
  25764. float L_1 = (&___column11)->get_x_1();
  25765. __this->set_m01_4(L_1);
  25766. float L_2 = (&___column22)->get_x_1();
  25767. __this->set_m02_8(L_2);
  25768. float L_3 = (&___column33)->get_x_1();
  25769. __this->set_m03_12(L_3);
  25770. float L_4 = (&___column00)->get_y_2();
  25771. __this->set_m10_1(L_4);
  25772. float L_5 = (&___column11)->get_y_2();
  25773. __this->set_m11_5(L_5);
  25774. float L_6 = (&___column22)->get_y_2();
  25775. __this->set_m12_9(L_6);
  25776. float L_7 = (&___column33)->get_y_2();
  25777. __this->set_m13_13(L_7);
  25778. float L_8 = (&___column00)->get_z_3();
  25779. __this->set_m20_2(L_8);
  25780. float L_9 = (&___column11)->get_z_3();
  25781. __this->set_m21_6(L_9);
  25782. float L_10 = (&___column22)->get_z_3();
  25783. __this->set_m22_10(L_10);
  25784. float L_11 = (&___column33)->get_z_3();
  25785. __this->set_m23_14(L_11);
  25786. float L_12 = (&___column00)->get_w_4();
  25787. __this->set_m30_3(L_12);
  25788. float L_13 = (&___column11)->get_w_4();
  25789. __this->set_m31_7(L_13);
  25790. float L_14 = (&___column22)->get_w_4();
  25791. __this->set_m32_11(L_14);
  25792. float L_15 = (&___column33)->get_w_4();
  25793. __this->set_m33_15(L_15);
  25794. return;
  25795. }
  25796. }
  25797. extern "C" void Matrix4x4__ctor_m53065545_AdjustorThunk (RuntimeObject * __this, Vector4_t3319028937 ___column00, Vector4_t3319028937 ___column11, Vector4_t3319028937 ___column22, Vector4_t3319028937 ___column33, const RuntimeMethod* method)
  25798. {
  25799. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  25800. Matrix4x4__ctor_m53065545(_thisAdjusted, ___column00, ___column11, ___column22, ___column33, method);
  25801. }
  25802. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
  25803. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Inverse_m4242542718 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___m0, const RuntimeMethod* method)
  25804. {
  25805. static bool s_Il2CppMethodInitialized;
  25806. if (!s_Il2CppMethodInitialized)
  25807. {
  25808. il2cpp_codegen_initialize_method (Matrix4x4_Inverse_m4242542718_MetadataUsageId);
  25809. s_Il2CppMethodInitialized = true;
  25810. }
  25811. Matrix4x4_t1817901843 V_0;
  25812. memset(&V_0, 0, sizeof(V_0));
  25813. Matrix4x4_t1817901843 V_1;
  25814. memset(&V_1, 0, sizeof(V_1));
  25815. {
  25816. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  25817. Matrix4x4_INTERNAL_CALL_Inverse_m149548436(NULL /*static, unused*/, (&___m0), (&V_0), /*hidden argument*/NULL);
  25818. Matrix4x4_t1817901843 L_0 = V_0;
  25819. V_1 = L_0;
  25820. goto IL_0011;
  25821. }
  25822. IL_0011:
  25823. {
  25824. Matrix4x4_t1817901843 L_1 = V_1;
  25825. return L_1;
  25826. }
  25827. }
  25828. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
  25829. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_Inverse_m149548436 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 * ___m0, Matrix4x4_t1817901843 * ___value1, const RuntimeMethod* method)
  25830. {
  25831. typedef void (*Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn) (Matrix4x4_t1817901843 *, Matrix4x4_t1817901843 *);
  25832. static Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn _il2cpp_icall_func;
  25833. if (!_il2cpp_icall_func)
  25834. _il2cpp_icall_func = (Matrix4x4_INTERNAL_CALL_Inverse_m149548436_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::INTERNAL_CALL_Inverse(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
  25835. _il2cpp_icall_func(___m0, ___value1);
  25836. }
  25837. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
  25838. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method)
  25839. {
  25840. static bool s_Il2CppMethodInitialized;
  25841. if (!s_Il2CppMethodInitialized)
  25842. {
  25843. il2cpp_codegen_initialize_method (Matrix4x4_get_inverse_m1870592360_MetadataUsageId);
  25844. s_Il2CppMethodInitialized = true;
  25845. }
  25846. Matrix4x4_t1817901843 V_0;
  25847. memset(&V_0, 0, sizeof(V_0));
  25848. {
  25849. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  25850. Matrix4x4_t1817901843 L_0 = Matrix4x4_Inverse_m4242542718(NULL /*static, unused*/, (*(Matrix4x4_t1817901843 *)__this), /*hidden argument*/NULL);
  25851. V_0 = L_0;
  25852. goto IL_0012;
  25853. }
  25854. IL_0012:
  25855. {
  25856. Matrix4x4_t1817901843 L_1 = V_0;
  25857. return L_1;
  25858. }
  25859. }
  25860. extern "C" Matrix4x4_t1817901843 Matrix4x4_get_inverse_m1870592360_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  25861. {
  25862. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  25863. return Matrix4x4_get_inverse_m1870592360(_thisAdjusted, method);
  25864. }
  25865. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
  25866. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_TRS_m3801934620 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___pos0, Quaternion_t2301928331 ___q1, Vector3_t3722313464 ___s2, const RuntimeMethod* method)
  25867. {
  25868. static bool s_Il2CppMethodInitialized;
  25869. if (!s_Il2CppMethodInitialized)
  25870. {
  25871. il2cpp_codegen_initialize_method (Matrix4x4_TRS_m3801934620_MetadataUsageId);
  25872. s_Il2CppMethodInitialized = true;
  25873. }
  25874. Matrix4x4_t1817901843 V_0;
  25875. memset(&V_0, 0, sizeof(V_0));
  25876. Matrix4x4_t1817901843 V_1;
  25877. memset(&V_1, 0, sizeof(V_1));
  25878. {
  25879. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  25880. Matrix4x4_INTERNAL_CALL_TRS_m1955463634(NULL /*static, unused*/, (&___pos0), (&___q1), (&___s2), (&V_0), /*hidden argument*/NULL);
  25881. Matrix4x4_t1817901843 L_0 = V_0;
  25882. V_1 = L_0;
  25883. goto IL_0015;
  25884. }
  25885. IL_0015:
  25886. {
  25887. Matrix4x4_t1817901843 L_1 = V_1;
  25888. return L_1;
  25889. }
  25890. }
  25891. // System.Void UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
  25892. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_INTERNAL_CALL_TRS_m1955463634 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___pos0, Quaternion_t2301928331 * ___q1, Vector3_t3722313464 * ___s2, Matrix4x4_t1817901843 * ___value3, const RuntimeMethod* method)
  25893. {
  25894. typedef void (*Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *, Vector3_t3722313464 *, Matrix4x4_t1817901843 *);
  25895. static Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn _il2cpp_icall_func;
  25896. if (!_il2cpp_icall_func)
  25897. _il2cpp_icall_func = (Matrix4x4_INTERNAL_CALL_TRS_m1955463634_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::INTERNAL_CALL_TRS(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
  25898. _il2cpp_icall_func(___pos0, ___q1, ___s2, ___value3);
  25899. }
  25900. // System.Single UnityEngine.Matrix4x4::get_Item(System.Int32)
  25901. extern "C" IL2CPP_METHOD_ATTR float Matrix4x4_get_Item_m567451091 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method)
  25902. {
  25903. static bool s_Il2CppMethodInitialized;
  25904. if (!s_Il2CppMethodInitialized)
  25905. {
  25906. il2cpp_codegen_initialize_method (Matrix4x4_get_Item_m567451091_MetadataUsageId);
  25907. s_Il2CppMethodInitialized = true;
  25908. }
  25909. float V_0 = 0.0f;
  25910. {
  25911. int32_t L_0 = ___index0;
  25912. switch (L_0)
  25913. {
  25914. case 0:
  25915. {
  25916. goto IL_004c;
  25917. }
  25918. case 1:
  25919. {
  25920. goto IL_0058;
  25921. }
  25922. case 2:
  25923. {
  25924. goto IL_0064;
  25925. }
  25926. case 3:
  25927. {
  25928. goto IL_0070;
  25929. }
  25930. case 4:
  25931. {
  25932. goto IL_007c;
  25933. }
  25934. case 5:
  25935. {
  25936. goto IL_0088;
  25937. }
  25938. case 6:
  25939. {
  25940. goto IL_0094;
  25941. }
  25942. case 7:
  25943. {
  25944. goto IL_00a0;
  25945. }
  25946. case 8:
  25947. {
  25948. goto IL_00ac;
  25949. }
  25950. case 9:
  25951. {
  25952. goto IL_00b8;
  25953. }
  25954. case 10:
  25955. {
  25956. goto IL_00c4;
  25957. }
  25958. case 11:
  25959. {
  25960. goto IL_00d0;
  25961. }
  25962. case 12:
  25963. {
  25964. goto IL_00dc;
  25965. }
  25966. case 13:
  25967. {
  25968. goto IL_00e8;
  25969. }
  25970. case 14:
  25971. {
  25972. goto IL_00f4;
  25973. }
  25974. case 15:
  25975. {
  25976. goto IL_0100;
  25977. }
  25978. }
  25979. }
  25980. {
  25981. goto IL_010c;
  25982. }
  25983. IL_004c:
  25984. {
  25985. float L_1 = __this->get_m00_0();
  25986. V_0 = L_1;
  25987. goto IL_0117;
  25988. }
  25989. IL_0058:
  25990. {
  25991. float L_2 = __this->get_m10_1();
  25992. V_0 = L_2;
  25993. goto IL_0117;
  25994. }
  25995. IL_0064:
  25996. {
  25997. float L_3 = __this->get_m20_2();
  25998. V_0 = L_3;
  25999. goto IL_0117;
  26000. }
  26001. IL_0070:
  26002. {
  26003. float L_4 = __this->get_m30_3();
  26004. V_0 = L_4;
  26005. goto IL_0117;
  26006. }
  26007. IL_007c:
  26008. {
  26009. float L_5 = __this->get_m01_4();
  26010. V_0 = L_5;
  26011. goto IL_0117;
  26012. }
  26013. IL_0088:
  26014. {
  26015. float L_6 = __this->get_m11_5();
  26016. V_0 = L_6;
  26017. goto IL_0117;
  26018. }
  26019. IL_0094:
  26020. {
  26021. float L_7 = __this->get_m21_6();
  26022. V_0 = L_7;
  26023. goto IL_0117;
  26024. }
  26025. IL_00a0:
  26026. {
  26027. float L_8 = __this->get_m31_7();
  26028. V_0 = L_8;
  26029. goto IL_0117;
  26030. }
  26031. IL_00ac:
  26032. {
  26033. float L_9 = __this->get_m02_8();
  26034. V_0 = L_9;
  26035. goto IL_0117;
  26036. }
  26037. IL_00b8:
  26038. {
  26039. float L_10 = __this->get_m12_9();
  26040. V_0 = L_10;
  26041. goto IL_0117;
  26042. }
  26043. IL_00c4:
  26044. {
  26045. float L_11 = __this->get_m22_10();
  26046. V_0 = L_11;
  26047. goto IL_0117;
  26048. }
  26049. IL_00d0:
  26050. {
  26051. float L_12 = __this->get_m32_11();
  26052. V_0 = L_12;
  26053. goto IL_0117;
  26054. }
  26055. IL_00dc:
  26056. {
  26057. float L_13 = __this->get_m03_12();
  26058. V_0 = L_13;
  26059. goto IL_0117;
  26060. }
  26061. IL_00e8:
  26062. {
  26063. float L_14 = __this->get_m13_13();
  26064. V_0 = L_14;
  26065. goto IL_0117;
  26066. }
  26067. IL_00f4:
  26068. {
  26069. float L_15 = __this->get_m23_14();
  26070. V_0 = L_15;
  26071. goto IL_0117;
  26072. }
  26073. IL_0100:
  26074. {
  26075. float L_16 = __this->get_m33_15();
  26076. V_0 = L_16;
  26077. goto IL_0117;
  26078. }
  26079. IL_010c:
  26080. {
  26081. IndexOutOfRangeException_t1578797820 * L_17 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  26082. IndexOutOfRangeException__ctor_m3408750441(L_17, _stringLiteral1093892412, /*hidden argument*/NULL);
  26083. IL2CPP_RAISE_MANAGED_EXCEPTION(L_17,Matrix4x4_get_Item_m567451091_RuntimeMethod_var);
  26084. }
  26085. IL_0117:
  26086. {
  26087. float L_18 = V_0;
  26088. return L_18;
  26089. }
  26090. }
  26091. extern "C" float Matrix4x4_get_Item_m567451091_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  26092. {
  26093. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26094. return Matrix4x4_get_Item_m567451091(_thisAdjusted, ___index0, method);
  26095. }
  26096. // System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
  26097. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4_set_Item_m1906605342 (Matrix4x4_t1817901843 * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26098. {
  26099. static bool s_Il2CppMethodInitialized;
  26100. if (!s_Il2CppMethodInitialized)
  26101. {
  26102. il2cpp_codegen_initialize_method (Matrix4x4_set_Item_m1906605342_MetadataUsageId);
  26103. s_Il2CppMethodInitialized = true;
  26104. }
  26105. {
  26106. int32_t L_0 = ___index0;
  26107. switch (L_0)
  26108. {
  26109. case 0:
  26110. {
  26111. goto IL_004c;
  26112. }
  26113. case 1:
  26114. {
  26115. goto IL_0058;
  26116. }
  26117. case 2:
  26118. {
  26119. goto IL_0064;
  26120. }
  26121. case 3:
  26122. {
  26123. goto IL_0070;
  26124. }
  26125. case 4:
  26126. {
  26127. goto IL_007c;
  26128. }
  26129. case 5:
  26130. {
  26131. goto IL_0088;
  26132. }
  26133. case 6:
  26134. {
  26135. goto IL_0094;
  26136. }
  26137. case 7:
  26138. {
  26139. goto IL_00a0;
  26140. }
  26141. case 8:
  26142. {
  26143. goto IL_00ac;
  26144. }
  26145. case 9:
  26146. {
  26147. goto IL_00b8;
  26148. }
  26149. case 10:
  26150. {
  26151. goto IL_00c4;
  26152. }
  26153. case 11:
  26154. {
  26155. goto IL_00d0;
  26156. }
  26157. case 12:
  26158. {
  26159. goto IL_00dc;
  26160. }
  26161. case 13:
  26162. {
  26163. goto IL_00e8;
  26164. }
  26165. case 14:
  26166. {
  26167. goto IL_00f4;
  26168. }
  26169. case 15:
  26170. {
  26171. goto IL_0100;
  26172. }
  26173. }
  26174. }
  26175. {
  26176. goto IL_010c;
  26177. }
  26178. IL_004c:
  26179. {
  26180. float L_1 = ___value1;
  26181. __this->set_m00_0(L_1);
  26182. goto IL_0117;
  26183. }
  26184. IL_0058:
  26185. {
  26186. float L_2 = ___value1;
  26187. __this->set_m10_1(L_2);
  26188. goto IL_0117;
  26189. }
  26190. IL_0064:
  26191. {
  26192. float L_3 = ___value1;
  26193. __this->set_m20_2(L_3);
  26194. goto IL_0117;
  26195. }
  26196. IL_0070:
  26197. {
  26198. float L_4 = ___value1;
  26199. __this->set_m30_3(L_4);
  26200. goto IL_0117;
  26201. }
  26202. IL_007c:
  26203. {
  26204. float L_5 = ___value1;
  26205. __this->set_m01_4(L_5);
  26206. goto IL_0117;
  26207. }
  26208. IL_0088:
  26209. {
  26210. float L_6 = ___value1;
  26211. __this->set_m11_5(L_6);
  26212. goto IL_0117;
  26213. }
  26214. IL_0094:
  26215. {
  26216. float L_7 = ___value1;
  26217. __this->set_m21_6(L_7);
  26218. goto IL_0117;
  26219. }
  26220. IL_00a0:
  26221. {
  26222. float L_8 = ___value1;
  26223. __this->set_m31_7(L_8);
  26224. goto IL_0117;
  26225. }
  26226. IL_00ac:
  26227. {
  26228. float L_9 = ___value1;
  26229. __this->set_m02_8(L_9);
  26230. goto IL_0117;
  26231. }
  26232. IL_00b8:
  26233. {
  26234. float L_10 = ___value1;
  26235. __this->set_m12_9(L_10);
  26236. goto IL_0117;
  26237. }
  26238. IL_00c4:
  26239. {
  26240. float L_11 = ___value1;
  26241. __this->set_m22_10(L_11);
  26242. goto IL_0117;
  26243. }
  26244. IL_00d0:
  26245. {
  26246. float L_12 = ___value1;
  26247. __this->set_m32_11(L_12);
  26248. goto IL_0117;
  26249. }
  26250. IL_00dc:
  26251. {
  26252. float L_13 = ___value1;
  26253. __this->set_m03_12(L_13);
  26254. goto IL_0117;
  26255. }
  26256. IL_00e8:
  26257. {
  26258. float L_14 = ___value1;
  26259. __this->set_m13_13(L_14);
  26260. goto IL_0117;
  26261. }
  26262. IL_00f4:
  26263. {
  26264. float L_15 = ___value1;
  26265. __this->set_m23_14(L_15);
  26266. goto IL_0117;
  26267. }
  26268. IL_0100:
  26269. {
  26270. float L_16 = ___value1;
  26271. __this->set_m33_15(L_16);
  26272. goto IL_0117;
  26273. }
  26274. IL_010c:
  26275. {
  26276. IndexOutOfRangeException_t1578797820 * L_17 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  26277. IndexOutOfRangeException__ctor_m3408750441(L_17, _stringLiteral1093892412, /*hidden argument*/NULL);
  26278. IL2CPP_RAISE_MANAGED_EXCEPTION(L_17,Matrix4x4_set_Item_m1906605342_RuntimeMethod_var);
  26279. }
  26280. IL_0117:
  26281. {
  26282. return;
  26283. }
  26284. }
  26285. extern "C" void Matrix4x4_set_Item_m1906605342_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
  26286. {
  26287. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26288. Matrix4x4_set_Item_m1906605342(_thisAdjusted, ___index0, ___value1, method);
  26289. }
  26290. // System.Int32 UnityEngine.Matrix4x4::GetHashCode()
  26291. extern "C" IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m4034747639 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method)
  26292. {
  26293. Vector4_t3319028937 V_0;
  26294. memset(&V_0, 0, sizeof(V_0));
  26295. Vector4_t3319028937 V_1;
  26296. memset(&V_1, 0, sizeof(V_1));
  26297. Vector4_t3319028937 V_2;
  26298. memset(&V_2, 0, sizeof(V_2));
  26299. Vector4_t3319028937 V_3;
  26300. memset(&V_3, 0, sizeof(V_3));
  26301. int32_t V_4 = 0;
  26302. {
  26303. Vector4_t3319028937 L_0 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL);
  26304. V_0 = L_0;
  26305. int32_t L_1 = Vector4_GetHashCode_m536821243((&V_0), /*hidden argument*/NULL);
  26306. Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL);
  26307. V_1 = L_2;
  26308. int32_t L_3 = Vector4_GetHashCode_m536821243((&V_1), /*hidden argument*/NULL);
  26309. Vector4_t3319028937 L_4 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL);
  26310. V_2 = L_4;
  26311. int32_t L_5 = Vector4_GetHashCode_m536821243((&V_2), /*hidden argument*/NULL);
  26312. Vector4_t3319028937 L_6 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL);
  26313. V_3 = L_6;
  26314. int32_t L_7 = Vector4_GetHashCode_m536821243((&V_3), /*hidden argument*/NULL);
  26315. V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  26316. goto IL_0065;
  26317. }
  26318. IL_0065:
  26319. {
  26320. int32_t L_8 = V_4;
  26321. return L_8;
  26322. }
  26323. }
  26324. extern "C" int32_t Matrix4x4_GetHashCode_m4034747639_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  26325. {
  26326. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26327. return Matrix4x4_GetHashCode_m4034747639(_thisAdjusted, method);
  26328. }
  26329. // System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
  26330. extern "C" IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m3210071278 (Matrix4x4_t1817901843 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26331. {
  26332. static bool s_Il2CppMethodInitialized;
  26333. if (!s_Il2CppMethodInitialized)
  26334. {
  26335. il2cpp_codegen_initialize_method (Matrix4x4_Equals_m3210071278_MetadataUsageId);
  26336. s_Il2CppMethodInitialized = true;
  26337. }
  26338. bool V_0 = false;
  26339. Matrix4x4_t1817901843 V_1;
  26340. memset(&V_1, 0, sizeof(V_1));
  26341. Vector4_t3319028937 V_2;
  26342. memset(&V_2, 0, sizeof(V_2));
  26343. Vector4_t3319028937 V_3;
  26344. memset(&V_3, 0, sizeof(V_3));
  26345. Vector4_t3319028937 V_4;
  26346. memset(&V_4, 0, sizeof(V_4));
  26347. Vector4_t3319028937 V_5;
  26348. memset(&V_5, 0, sizeof(V_5));
  26349. int32_t G_B7_0 = 0;
  26350. {
  26351. RuntimeObject * L_0 = ___other0;
  26352. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_t1817901843_il2cpp_TypeInfo_var)))
  26353. {
  26354. goto IL_0013;
  26355. }
  26356. }
  26357. {
  26358. V_0 = (bool)0;
  26359. goto IL_00bc;
  26360. }
  26361. IL_0013:
  26362. {
  26363. RuntimeObject * L_1 = ___other0;
  26364. V_1 = ((*(Matrix4x4_t1817901843 *)((Matrix4x4_t1817901843 *)UnBox(L_1, Matrix4x4_t1817901843_il2cpp_TypeInfo_var))));
  26365. Vector4_t3319028937 L_2 = Matrix4x4_GetColumn_m461504848(__this, 0, /*hidden argument*/NULL);
  26366. V_2 = L_2;
  26367. Vector4_t3319028937 L_3 = Matrix4x4_GetColumn_m461504848((&V_1), 0, /*hidden argument*/NULL);
  26368. Vector4_t3319028937 L_4 = L_3;
  26369. RuntimeObject * L_5 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_4);
  26370. bool L_6 = Vector4_Equals_m1779210055((&V_2), L_5, /*hidden argument*/NULL);
  26371. if (!L_6)
  26372. {
  26373. goto IL_00b5;
  26374. }
  26375. }
  26376. {
  26377. Vector4_t3319028937 L_7 = Matrix4x4_GetColumn_m461504848(__this, 1, /*hidden argument*/NULL);
  26378. V_3 = L_7;
  26379. Vector4_t3319028937 L_8 = Matrix4x4_GetColumn_m461504848((&V_1), 1, /*hidden argument*/NULL);
  26380. Vector4_t3319028937 L_9 = L_8;
  26381. RuntimeObject * L_10 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_9);
  26382. bool L_11 = Vector4_Equals_m1779210055((&V_3), L_10, /*hidden argument*/NULL);
  26383. if (!L_11)
  26384. {
  26385. goto IL_00b5;
  26386. }
  26387. }
  26388. {
  26389. Vector4_t3319028937 L_12 = Matrix4x4_GetColumn_m461504848(__this, 2, /*hidden argument*/NULL);
  26390. V_4 = L_12;
  26391. Vector4_t3319028937 L_13 = Matrix4x4_GetColumn_m461504848((&V_1), 2, /*hidden argument*/NULL);
  26392. Vector4_t3319028937 L_14 = L_13;
  26393. RuntimeObject * L_15 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_14);
  26394. bool L_16 = Vector4_Equals_m1779210055((&V_4), L_15, /*hidden argument*/NULL);
  26395. if (!L_16)
  26396. {
  26397. goto IL_00b5;
  26398. }
  26399. }
  26400. {
  26401. Vector4_t3319028937 L_17 = Matrix4x4_GetColumn_m461504848(__this, 3, /*hidden argument*/NULL);
  26402. V_5 = L_17;
  26403. Vector4_t3319028937 L_18 = Matrix4x4_GetColumn_m461504848((&V_1), 3, /*hidden argument*/NULL);
  26404. Vector4_t3319028937 L_19 = L_18;
  26405. RuntimeObject * L_20 = Box(Vector4_t3319028937_il2cpp_TypeInfo_var, &L_19);
  26406. bool L_21 = Vector4_Equals_m1779210055((&V_5), L_20, /*hidden argument*/NULL);
  26407. G_B7_0 = ((int32_t)(L_21));
  26408. goto IL_00b6;
  26409. }
  26410. IL_00b5:
  26411. {
  26412. G_B7_0 = 0;
  26413. }
  26414. IL_00b6:
  26415. {
  26416. V_0 = (bool)G_B7_0;
  26417. goto IL_00bc;
  26418. }
  26419. IL_00bc:
  26420. {
  26421. bool L_22 = V_0;
  26422. return L_22;
  26423. }
  26424. }
  26425. extern "C" bool Matrix4x4_Equals_m3210071278_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  26426. {
  26427. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26428. return Matrix4x4_Equals_m3210071278(_thisAdjusted, ___other0, method);
  26429. }
  26430. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
  26431. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_op_Multiply_m1876492807 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___lhs0, Matrix4x4_t1817901843 ___rhs1, const RuntimeMethod* method)
  26432. {
  26433. Matrix4x4_t1817901843 V_0;
  26434. memset(&V_0, 0, sizeof(V_0));
  26435. Matrix4x4_t1817901843 V_1;
  26436. memset(&V_1, 0, sizeof(V_1));
  26437. {
  26438. float L_0 = (&___lhs0)->get_m00_0();
  26439. float L_1 = (&___rhs1)->get_m00_0();
  26440. float L_2 = (&___lhs0)->get_m01_4();
  26441. float L_3 = (&___rhs1)->get_m10_1();
  26442. float L_4 = (&___lhs0)->get_m02_8();
  26443. float L_5 = (&___rhs1)->get_m20_2();
  26444. float L_6 = (&___lhs0)->get_m03_12();
  26445. float L_7 = (&___rhs1)->get_m30_3();
  26446. (&V_0)->set_m00_0(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))));
  26447. float L_8 = (&___lhs0)->get_m00_0();
  26448. float L_9 = (&___rhs1)->get_m01_4();
  26449. float L_10 = (&___lhs0)->get_m01_4();
  26450. float L_11 = (&___rhs1)->get_m11_5();
  26451. float L_12 = (&___lhs0)->get_m02_8();
  26452. float L_13 = (&___rhs1)->get_m21_6();
  26453. float L_14 = (&___lhs0)->get_m03_12();
  26454. float L_15 = (&___rhs1)->get_m31_7();
  26455. (&V_0)->set_m01_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))));
  26456. float L_16 = (&___lhs0)->get_m00_0();
  26457. float L_17 = (&___rhs1)->get_m02_8();
  26458. float L_18 = (&___lhs0)->get_m01_4();
  26459. float L_19 = (&___rhs1)->get_m12_9();
  26460. float L_20 = (&___lhs0)->get_m02_8();
  26461. float L_21 = (&___rhs1)->get_m22_10();
  26462. float L_22 = (&___lhs0)->get_m03_12();
  26463. float L_23 = (&___rhs1)->get_m32_11();
  26464. (&V_0)->set_m02_8(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))));
  26465. float L_24 = (&___lhs0)->get_m00_0();
  26466. float L_25 = (&___rhs1)->get_m03_12();
  26467. float L_26 = (&___lhs0)->get_m01_4();
  26468. float L_27 = (&___rhs1)->get_m13_13();
  26469. float L_28 = (&___lhs0)->get_m02_8();
  26470. float L_29 = (&___rhs1)->get_m23_14();
  26471. float L_30 = (&___lhs0)->get_m03_12();
  26472. float L_31 = (&___rhs1)->get_m33_15();
  26473. (&V_0)->set_m03_12(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))));
  26474. float L_32 = (&___lhs0)->get_m10_1();
  26475. float L_33 = (&___rhs1)->get_m00_0();
  26476. float L_34 = (&___lhs0)->get_m11_5();
  26477. float L_35 = (&___rhs1)->get_m10_1();
  26478. float L_36 = (&___lhs0)->get_m12_9();
  26479. float L_37 = (&___rhs1)->get_m20_2();
  26480. float L_38 = (&___lhs0)->get_m13_13();
  26481. float L_39 = (&___rhs1)->get_m30_3();
  26482. (&V_0)->set_m10_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), (float)((float)il2cpp_codegen_multiply((float)L_34, (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)))), (float)((float)il2cpp_codegen_multiply((float)L_38, (float)L_39)))));
  26483. float L_40 = (&___lhs0)->get_m10_1();
  26484. float L_41 = (&___rhs1)->get_m01_4();
  26485. float L_42 = (&___lhs0)->get_m11_5();
  26486. float L_43 = (&___rhs1)->get_m11_5();
  26487. float L_44 = (&___lhs0)->get_m12_9();
  26488. float L_45 = (&___rhs1)->get_m21_6();
  26489. float L_46 = (&___lhs0)->get_m13_13();
  26490. float L_47 = (&___rhs1)->get_m31_7();
  26491. (&V_0)->set_m11_5(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_40, (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)L_42, (float)L_43)))), (float)((float)il2cpp_codegen_multiply((float)L_44, (float)L_45)))), (float)((float)il2cpp_codegen_multiply((float)L_46, (float)L_47)))));
  26492. float L_48 = (&___lhs0)->get_m10_1();
  26493. float L_49 = (&___rhs1)->get_m02_8();
  26494. float L_50 = (&___lhs0)->get_m11_5();
  26495. float L_51 = (&___rhs1)->get_m12_9();
  26496. float L_52 = (&___lhs0)->get_m12_9();
  26497. float L_53 = (&___rhs1)->get_m22_10();
  26498. float L_54 = (&___lhs0)->get_m13_13();
  26499. float L_55 = (&___rhs1)->get_m32_11();
  26500. (&V_0)->set_m12_9(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_48, (float)L_49)), (float)((float)il2cpp_codegen_multiply((float)L_50, (float)L_51)))), (float)((float)il2cpp_codegen_multiply((float)L_52, (float)L_53)))), (float)((float)il2cpp_codegen_multiply((float)L_54, (float)L_55)))));
  26501. float L_56 = (&___lhs0)->get_m10_1();
  26502. float L_57 = (&___rhs1)->get_m03_12();
  26503. float L_58 = (&___lhs0)->get_m11_5();
  26504. float L_59 = (&___rhs1)->get_m13_13();
  26505. float L_60 = (&___lhs0)->get_m12_9();
  26506. float L_61 = (&___rhs1)->get_m23_14();
  26507. float L_62 = (&___lhs0)->get_m13_13();
  26508. float L_63 = (&___rhs1)->get_m33_15();
  26509. (&V_0)->set_m13_13(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_56, (float)L_57)), (float)((float)il2cpp_codegen_multiply((float)L_58, (float)L_59)))), (float)((float)il2cpp_codegen_multiply((float)L_60, (float)L_61)))), (float)((float)il2cpp_codegen_multiply((float)L_62, (float)L_63)))));
  26510. float L_64 = (&___lhs0)->get_m20_2();
  26511. float L_65 = (&___rhs1)->get_m00_0();
  26512. float L_66 = (&___lhs0)->get_m21_6();
  26513. float L_67 = (&___rhs1)->get_m10_1();
  26514. float L_68 = (&___lhs0)->get_m22_10();
  26515. float L_69 = (&___rhs1)->get_m20_2();
  26516. float L_70 = (&___lhs0)->get_m23_14();
  26517. float L_71 = (&___rhs1)->get_m30_3();
  26518. (&V_0)->set_m20_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_64, (float)L_65)), (float)((float)il2cpp_codegen_multiply((float)L_66, (float)L_67)))), (float)((float)il2cpp_codegen_multiply((float)L_68, (float)L_69)))), (float)((float)il2cpp_codegen_multiply((float)L_70, (float)L_71)))));
  26519. float L_72 = (&___lhs0)->get_m20_2();
  26520. float L_73 = (&___rhs1)->get_m01_4();
  26521. float L_74 = (&___lhs0)->get_m21_6();
  26522. float L_75 = (&___rhs1)->get_m11_5();
  26523. float L_76 = (&___lhs0)->get_m22_10();
  26524. float L_77 = (&___rhs1)->get_m21_6();
  26525. float L_78 = (&___lhs0)->get_m23_14();
  26526. float L_79 = (&___rhs1)->get_m31_7();
  26527. (&V_0)->set_m21_6(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_72, (float)L_73)), (float)((float)il2cpp_codegen_multiply((float)L_74, (float)L_75)))), (float)((float)il2cpp_codegen_multiply((float)L_76, (float)L_77)))), (float)((float)il2cpp_codegen_multiply((float)L_78, (float)L_79)))));
  26528. float L_80 = (&___lhs0)->get_m20_2();
  26529. float L_81 = (&___rhs1)->get_m02_8();
  26530. float L_82 = (&___lhs0)->get_m21_6();
  26531. float L_83 = (&___rhs1)->get_m12_9();
  26532. float L_84 = (&___lhs0)->get_m22_10();
  26533. float L_85 = (&___rhs1)->get_m22_10();
  26534. float L_86 = (&___lhs0)->get_m23_14();
  26535. float L_87 = (&___rhs1)->get_m32_11();
  26536. (&V_0)->set_m22_10(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_80, (float)L_81)), (float)((float)il2cpp_codegen_multiply((float)L_82, (float)L_83)))), (float)((float)il2cpp_codegen_multiply((float)L_84, (float)L_85)))), (float)((float)il2cpp_codegen_multiply((float)L_86, (float)L_87)))));
  26537. float L_88 = (&___lhs0)->get_m20_2();
  26538. float L_89 = (&___rhs1)->get_m03_12();
  26539. float L_90 = (&___lhs0)->get_m21_6();
  26540. float L_91 = (&___rhs1)->get_m13_13();
  26541. float L_92 = (&___lhs0)->get_m22_10();
  26542. float L_93 = (&___rhs1)->get_m23_14();
  26543. float L_94 = (&___lhs0)->get_m23_14();
  26544. float L_95 = (&___rhs1)->get_m33_15();
  26545. (&V_0)->set_m23_14(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_88, (float)L_89)), (float)((float)il2cpp_codegen_multiply((float)L_90, (float)L_91)))), (float)((float)il2cpp_codegen_multiply((float)L_92, (float)L_93)))), (float)((float)il2cpp_codegen_multiply((float)L_94, (float)L_95)))));
  26546. float L_96 = (&___lhs0)->get_m30_3();
  26547. float L_97 = (&___rhs1)->get_m00_0();
  26548. float L_98 = (&___lhs0)->get_m31_7();
  26549. float L_99 = (&___rhs1)->get_m10_1();
  26550. float L_100 = (&___lhs0)->get_m32_11();
  26551. float L_101 = (&___rhs1)->get_m20_2();
  26552. float L_102 = (&___lhs0)->get_m33_15();
  26553. float L_103 = (&___rhs1)->get_m30_3();
  26554. (&V_0)->set_m30_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_96, (float)L_97)), (float)((float)il2cpp_codegen_multiply((float)L_98, (float)L_99)))), (float)((float)il2cpp_codegen_multiply((float)L_100, (float)L_101)))), (float)((float)il2cpp_codegen_multiply((float)L_102, (float)L_103)))));
  26555. float L_104 = (&___lhs0)->get_m30_3();
  26556. float L_105 = (&___rhs1)->get_m01_4();
  26557. float L_106 = (&___lhs0)->get_m31_7();
  26558. float L_107 = (&___rhs1)->get_m11_5();
  26559. float L_108 = (&___lhs0)->get_m32_11();
  26560. float L_109 = (&___rhs1)->get_m21_6();
  26561. float L_110 = (&___lhs0)->get_m33_15();
  26562. float L_111 = (&___rhs1)->get_m31_7();
  26563. (&V_0)->set_m31_7(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_104, (float)L_105)), (float)((float)il2cpp_codegen_multiply((float)L_106, (float)L_107)))), (float)((float)il2cpp_codegen_multiply((float)L_108, (float)L_109)))), (float)((float)il2cpp_codegen_multiply((float)L_110, (float)L_111)))));
  26564. float L_112 = (&___lhs0)->get_m30_3();
  26565. float L_113 = (&___rhs1)->get_m02_8();
  26566. float L_114 = (&___lhs0)->get_m31_7();
  26567. float L_115 = (&___rhs1)->get_m12_9();
  26568. float L_116 = (&___lhs0)->get_m32_11();
  26569. float L_117 = (&___rhs1)->get_m22_10();
  26570. float L_118 = (&___lhs0)->get_m33_15();
  26571. float L_119 = (&___rhs1)->get_m32_11();
  26572. (&V_0)->set_m32_11(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_112, (float)L_113)), (float)((float)il2cpp_codegen_multiply((float)L_114, (float)L_115)))), (float)((float)il2cpp_codegen_multiply((float)L_116, (float)L_117)))), (float)((float)il2cpp_codegen_multiply((float)L_118, (float)L_119)))));
  26573. float L_120 = (&___lhs0)->get_m30_3();
  26574. float L_121 = (&___rhs1)->get_m03_12();
  26575. float L_122 = (&___lhs0)->get_m31_7();
  26576. float L_123 = (&___rhs1)->get_m13_13();
  26577. float L_124 = (&___lhs0)->get_m32_11();
  26578. float L_125 = (&___rhs1)->get_m23_14();
  26579. float L_126 = (&___lhs0)->get_m33_15();
  26580. float L_127 = (&___rhs1)->get_m33_15();
  26581. (&V_0)->set_m33_15(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_120, (float)L_121)), (float)((float)il2cpp_codegen_multiply((float)L_122, (float)L_123)))), (float)((float)il2cpp_codegen_multiply((float)L_124, (float)L_125)))), (float)((float)il2cpp_codegen_multiply((float)L_126, (float)L_127)))));
  26582. Matrix4x4_t1817901843 L_128 = V_0;
  26583. V_1 = L_128;
  26584. goto IL_0468;
  26585. }
  26586. IL_0468:
  26587. {
  26588. Matrix4x4_t1817901843 L_129 = V_1;
  26589. return L_129;
  26590. }
  26591. }
  26592. // UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
  26593. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_op_Multiply_m1839501195 (RuntimeObject * __this /* static, unused */, Matrix4x4_t1817901843 ___lhs0, Vector4_t3319028937 ___vector1, const RuntimeMethod* method)
  26594. {
  26595. Vector4_t3319028937 V_0;
  26596. memset(&V_0, 0, sizeof(V_0));
  26597. Vector4_t3319028937 V_1;
  26598. memset(&V_1, 0, sizeof(V_1));
  26599. {
  26600. float L_0 = (&___lhs0)->get_m00_0();
  26601. float L_1 = (&___vector1)->get_x_1();
  26602. float L_2 = (&___lhs0)->get_m01_4();
  26603. float L_3 = (&___vector1)->get_y_2();
  26604. float L_4 = (&___lhs0)->get_m02_8();
  26605. float L_5 = (&___vector1)->get_z_3();
  26606. float L_6 = (&___lhs0)->get_m03_12();
  26607. float L_7 = (&___vector1)->get_w_4();
  26608. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))));
  26609. float L_8 = (&___lhs0)->get_m10_1();
  26610. float L_9 = (&___vector1)->get_x_1();
  26611. float L_10 = (&___lhs0)->get_m11_5();
  26612. float L_11 = (&___vector1)->get_y_2();
  26613. float L_12 = (&___lhs0)->get_m12_9();
  26614. float L_13 = (&___vector1)->get_z_3();
  26615. float L_14 = (&___lhs0)->get_m13_13();
  26616. float L_15 = (&___vector1)->get_w_4();
  26617. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))));
  26618. float L_16 = (&___lhs0)->get_m20_2();
  26619. float L_17 = (&___vector1)->get_x_1();
  26620. float L_18 = (&___lhs0)->get_m21_6();
  26621. float L_19 = (&___vector1)->get_y_2();
  26622. float L_20 = (&___lhs0)->get_m22_10();
  26623. float L_21 = (&___vector1)->get_z_3();
  26624. float L_22 = (&___lhs0)->get_m23_14();
  26625. float L_23 = (&___vector1)->get_w_4();
  26626. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))));
  26627. float L_24 = (&___lhs0)->get_m30_3();
  26628. float L_25 = (&___vector1)->get_x_1();
  26629. float L_26 = (&___lhs0)->get_m31_7();
  26630. float L_27 = (&___vector1)->get_y_2();
  26631. float L_28 = (&___lhs0)->get_m32_11();
  26632. float L_29 = (&___vector1)->get_z_3();
  26633. float L_30 = (&___lhs0)->get_m33_15();
  26634. float L_31 = (&___vector1)->get_w_4();
  26635. (&V_0)->set_w_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))));
  26636. Vector4_t3319028937 L_32 = V_0;
  26637. V_1 = L_32;
  26638. goto IL_0120;
  26639. }
  26640. IL_0120:
  26641. {
  26642. Vector4_t3319028937 L_33 = V_1;
  26643. return L_33;
  26644. }
  26645. }
  26646. // UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
  26647. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 Matrix4x4_GetColumn_m461504848 (Matrix4x4_t1817901843 * __this, int32_t ___index0, const RuntimeMethod* method)
  26648. {
  26649. static bool s_Il2CppMethodInitialized;
  26650. if (!s_Il2CppMethodInitialized)
  26651. {
  26652. il2cpp_codegen_initialize_method (Matrix4x4_GetColumn_m461504848_MetadataUsageId);
  26653. s_Il2CppMethodInitialized = true;
  26654. }
  26655. Vector4_t3319028937 V_0;
  26656. memset(&V_0, 0, sizeof(V_0));
  26657. {
  26658. int32_t L_0 = ___index0;
  26659. switch (L_0)
  26660. {
  26661. case 0:
  26662. {
  26663. goto IL_001c;
  26664. }
  26665. case 1:
  26666. {
  26667. goto IL_003f;
  26668. }
  26669. case 2:
  26670. {
  26671. goto IL_0062;
  26672. }
  26673. case 3:
  26674. {
  26675. goto IL_0085;
  26676. }
  26677. }
  26678. }
  26679. {
  26680. goto IL_00a8;
  26681. }
  26682. IL_001c:
  26683. {
  26684. float L_1 = __this->get_m00_0();
  26685. float L_2 = __this->get_m10_1();
  26686. float L_3 = __this->get_m20_2();
  26687. float L_4 = __this->get_m30_3();
  26688. Vector4_t3319028937 L_5;
  26689. memset(&L_5, 0, sizeof(L_5));
  26690. Vector4__ctor_m2498754347((&L_5), L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  26691. V_0 = L_5;
  26692. goto IL_00b3;
  26693. }
  26694. IL_003f:
  26695. {
  26696. float L_6 = __this->get_m01_4();
  26697. float L_7 = __this->get_m11_5();
  26698. float L_8 = __this->get_m21_6();
  26699. float L_9 = __this->get_m31_7();
  26700. Vector4_t3319028937 L_10;
  26701. memset(&L_10, 0, sizeof(L_10));
  26702. Vector4__ctor_m2498754347((&L_10), L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  26703. V_0 = L_10;
  26704. goto IL_00b3;
  26705. }
  26706. IL_0062:
  26707. {
  26708. float L_11 = __this->get_m02_8();
  26709. float L_12 = __this->get_m12_9();
  26710. float L_13 = __this->get_m22_10();
  26711. float L_14 = __this->get_m32_11();
  26712. Vector4_t3319028937 L_15;
  26713. memset(&L_15, 0, sizeof(L_15));
  26714. Vector4__ctor_m2498754347((&L_15), L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
  26715. V_0 = L_15;
  26716. goto IL_00b3;
  26717. }
  26718. IL_0085:
  26719. {
  26720. float L_16 = __this->get_m03_12();
  26721. float L_17 = __this->get_m13_13();
  26722. float L_18 = __this->get_m23_14();
  26723. float L_19 = __this->get_m33_15();
  26724. Vector4_t3319028937 L_20;
  26725. memset(&L_20, 0, sizeof(L_20));
  26726. Vector4__ctor_m2498754347((&L_20), L_16, L_17, L_18, L_19, /*hidden argument*/NULL);
  26727. V_0 = L_20;
  26728. goto IL_00b3;
  26729. }
  26730. IL_00a8:
  26731. {
  26732. IndexOutOfRangeException_t1578797820 * L_21 = (IndexOutOfRangeException_t1578797820 *)il2cpp_codegen_object_new(IndexOutOfRangeException_t1578797820_il2cpp_TypeInfo_var);
  26733. IndexOutOfRangeException__ctor_m3408750441(L_21, _stringLiteral1061665047, /*hidden argument*/NULL);
  26734. IL2CPP_RAISE_MANAGED_EXCEPTION(L_21,Matrix4x4_GetColumn_m461504848_RuntimeMethod_var);
  26735. }
  26736. IL_00b3:
  26737. {
  26738. Vector4_t3319028937 L_22 = V_0;
  26739. return L_22;
  26740. }
  26741. }
  26742. extern "C" Vector4_t3319028937 Matrix4x4_GetColumn_m461504848_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
  26743. {
  26744. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26745. return Matrix4x4_GetColumn_m461504848(_thisAdjusted, ___index0, method);
  26746. }
  26747. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
  26748. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  26749. {
  26750. Vector3_t3722313464 V_0;
  26751. memset(&V_0, 0, sizeof(V_0));
  26752. float V_1 = 0.0f;
  26753. Vector3_t3722313464 V_2;
  26754. memset(&V_2, 0, sizeof(V_2));
  26755. {
  26756. float L_0 = __this->get_m00_0();
  26757. float L_1 = (&___point0)->get_x_1();
  26758. float L_2 = __this->get_m01_4();
  26759. float L_3 = (&___point0)->get_y_2();
  26760. float L_4 = __this->get_m02_8();
  26761. float L_5 = (&___point0)->get_z_3();
  26762. float L_6 = __this->get_m03_12();
  26763. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6)));
  26764. float L_7 = __this->get_m10_1();
  26765. float L_8 = (&___point0)->get_x_1();
  26766. float L_9 = __this->get_m11_5();
  26767. float L_10 = (&___point0)->get_y_2();
  26768. float L_11 = __this->get_m12_9();
  26769. float L_12 = (&___point0)->get_z_3();
  26770. float L_13 = __this->get_m13_13();
  26771. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13)));
  26772. float L_14 = __this->get_m20_2();
  26773. float L_15 = (&___point0)->get_x_1();
  26774. float L_16 = __this->get_m21_6();
  26775. float L_17 = (&___point0)->get_y_2();
  26776. float L_18 = __this->get_m22_10();
  26777. float L_19 = (&___point0)->get_z_3();
  26778. float L_20 = __this->get_m23_14();
  26779. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20)));
  26780. float L_21 = __this->get_m30_3();
  26781. float L_22 = (&___point0)->get_x_1();
  26782. float L_23 = __this->get_m31_7();
  26783. float L_24 = (&___point0)->get_y_2();
  26784. float L_25 = __this->get_m32_11();
  26785. float L_26 = (&___point0)->get_z_3();
  26786. float L_27 = __this->get_m33_15();
  26787. V_1 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_21, (float)L_22)), (float)((float)il2cpp_codegen_multiply((float)L_23, (float)L_24)))), (float)((float)il2cpp_codegen_multiply((float)L_25, (float)L_26)))), (float)L_27));
  26788. float L_28 = V_1;
  26789. V_1 = ((float)((float)(1.0f)/(float)L_28));
  26790. Vector3_t3722313464 * L_29 = (&V_0);
  26791. float L_30 = L_29->get_x_1();
  26792. float L_31 = V_1;
  26793. L_29->set_x_1(((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)));
  26794. Vector3_t3722313464 * L_32 = (&V_0);
  26795. float L_33 = L_32->get_y_2();
  26796. float L_34 = V_1;
  26797. L_32->set_y_2(((float)il2cpp_codegen_multiply((float)L_33, (float)L_34)));
  26798. Vector3_t3722313464 * L_35 = (&V_0);
  26799. float L_36 = L_35->get_z_3();
  26800. float L_37 = V_1;
  26801. L_35->set_z_3(((float)il2cpp_codegen_multiply((float)L_36, (float)L_37)));
  26802. Vector3_t3722313464 L_38 = V_0;
  26803. V_2 = L_38;
  26804. goto IL_011f;
  26805. }
  26806. IL_011f:
  26807. {
  26808. Vector3_t3722313464 L_39 = V_2;
  26809. return L_39;
  26810. }
  26811. }
  26812. extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint_m1575665487_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  26813. {
  26814. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26815. return Matrix4x4_MultiplyPoint_m1575665487(_thisAdjusted, ___point0, method);
  26816. }
  26817. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
  26818. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  26819. {
  26820. Vector3_t3722313464 V_0;
  26821. memset(&V_0, 0, sizeof(V_0));
  26822. Vector3_t3722313464 V_1;
  26823. memset(&V_1, 0, sizeof(V_1));
  26824. {
  26825. float L_0 = __this->get_m00_0();
  26826. float L_1 = (&___point0)->get_x_1();
  26827. float L_2 = __this->get_m01_4();
  26828. float L_3 = (&___point0)->get_y_2();
  26829. float L_4 = __this->get_m02_8();
  26830. float L_5 = (&___point0)->get_z_3();
  26831. float L_6 = __this->get_m03_12();
  26832. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)L_6)));
  26833. float L_7 = __this->get_m10_1();
  26834. float L_8 = (&___point0)->get_x_1();
  26835. float L_9 = __this->get_m11_5();
  26836. float L_10 = (&___point0)->get_y_2();
  26837. float L_11 = __this->get_m12_9();
  26838. float L_12 = (&___point0)->get_z_3();
  26839. float L_13 = __this->get_m13_13();
  26840. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_7, (float)L_8)), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)))), (float)((float)il2cpp_codegen_multiply((float)L_11, (float)L_12)))), (float)L_13)));
  26841. float L_14 = __this->get_m20_2();
  26842. float L_15 = (&___point0)->get_x_1();
  26843. float L_16 = __this->get_m21_6();
  26844. float L_17 = (&___point0)->get_y_2();
  26845. float L_18 = __this->get_m22_10();
  26846. float L_19 = (&___point0)->get_z_3();
  26847. float L_20 = __this->get_m23_14();
  26848. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)L_20)));
  26849. Vector3_t3722313464 L_21 = V_0;
  26850. V_1 = L_21;
  26851. goto IL_00b6;
  26852. }
  26853. IL_00b6:
  26854. {
  26855. Vector3_t3722313464 L_22 = V_1;
  26856. return L_22;
  26857. }
  26858. }
  26859. extern "C" Vector3_t3722313464 Matrix4x4_MultiplyPoint3x4_m4145063176_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  26860. {
  26861. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26862. return Matrix4x4_MultiplyPoint3x4_m4145063176(_thisAdjusted, ___point0, method);
  26863. }
  26864. // UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
  26865. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942 (Matrix4x4_t1817901843 * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  26866. {
  26867. Vector3_t3722313464 V_0;
  26868. memset(&V_0, 0, sizeof(V_0));
  26869. Vector3_t3722313464 V_1;
  26870. memset(&V_1, 0, sizeof(V_1));
  26871. {
  26872. float L_0 = __this->get_m00_0();
  26873. float L_1 = (&___vector0)->get_x_1();
  26874. float L_2 = __this->get_m01_4();
  26875. float L_3 = (&___vector0)->get_y_2();
  26876. float L_4 = __this->get_m02_8();
  26877. float L_5 = (&___vector0)->get_z_3();
  26878. (&V_0)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))));
  26879. float L_6 = __this->get_m10_1();
  26880. float L_7 = (&___vector0)->get_x_1();
  26881. float L_8 = __this->get_m11_5();
  26882. float L_9 = (&___vector0)->get_y_2();
  26883. float L_10 = __this->get_m12_9();
  26884. float L_11 = (&___vector0)->get_z_3();
  26885. (&V_0)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)), (float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)))), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))));
  26886. float L_12 = __this->get_m20_2();
  26887. float L_13 = (&___vector0)->get_x_1();
  26888. float L_14 = __this->get_m21_6();
  26889. float L_15 = (&___vector0)->get_y_2();
  26890. float L_16 = __this->get_m22_10();
  26891. float L_17 = (&___vector0)->get_z_3();
  26892. (&V_0)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), (float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)))));
  26893. Vector3_t3722313464 L_18 = V_0;
  26894. V_1 = L_18;
  26895. goto IL_00a1;
  26896. }
  26897. IL_00a1:
  26898. {
  26899. Vector3_t3722313464 L_19 = V_1;
  26900. return L_19;
  26901. }
  26902. }
  26903. extern "C" Vector3_t3722313464 Matrix4x4_MultiplyVector_m3808798942_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  26904. {
  26905. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  26906. return Matrix4x4_MultiplyVector_m3808798942(_thisAdjusted, ___vector0, method);
  26907. }
  26908. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
  26909. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_Scale_m1924903112 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___vector0, const RuntimeMethod* method)
  26910. {
  26911. Matrix4x4_t1817901843 V_0;
  26912. memset(&V_0, 0, sizeof(V_0));
  26913. Matrix4x4_t1817901843 V_1;
  26914. memset(&V_1, 0, sizeof(V_1));
  26915. {
  26916. float L_0 = (&___vector0)->get_x_1();
  26917. (&V_0)->set_m00_0(L_0);
  26918. (&V_0)->set_m01_4((0.0f));
  26919. (&V_0)->set_m02_8((0.0f));
  26920. (&V_0)->set_m03_12((0.0f));
  26921. (&V_0)->set_m10_1((0.0f));
  26922. float L_1 = (&___vector0)->get_y_2();
  26923. (&V_0)->set_m11_5(L_1);
  26924. (&V_0)->set_m12_9((0.0f));
  26925. (&V_0)->set_m13_13((0.0f));
  26926. (&V_0)->set_m20_2((0.0f));
  26927. (&V_0)->set_m21_6((0.0f));
  26928. float L_2 = (&___vector0)->get_z_3();
  26929. (&V_0)->set_m22_10(L_2);
  26930. (&V_0)->set_m23_14((0.0f));
  26931. (&V_0)->set_m30_3((0.0f));
  26932. (&V_0)->set_m31_7((0.0f));
  26933. (&V_0)->set_m32_11((0.0f));
  26934. (&V_0)->set_m33_15((1.0f));
  26935. Matrix4x4_t1817901843 L_3 = V_0;
  26936. V_1 = L_3;
  26937. goto IL_00ce;
  26938. }
  26939. IL_00ce:
  26940. {
  26941. Matrix4x4_t1817901843 L_4 = V_1;
  26942. return L_4;
  26943. }
  26944. }
  26945. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
  26946. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_zero_m2898777066 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  26947. {
  26948. static bool s_Il2CppMethodInitialized;
  26949. if (!s_Il2CppMethodInitialized)
  26950. {
  26951. il2cpp_codegen_initialize_method (Matrix4x4_get_zero_m2898777066_MetadataUsageId);
  26952. s_Il2CppMethodInitialized = true;
  26953. }
  26954. Matrix4x4_t1817901843 V_0;
  26955. memset(&V_0, 0, sizeof(V_0));
  26956. {
  26957. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  26958. Matrix4x4_t1817901843 L_0 = ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->get_zeroMatrix_16();
  26959. V_0 = L_0;
  26960. goto IL_000c;
  26961. }
  26962. IL_000c:
  26963. {
  26964. Matrix4x4_t1817901843 L_1 = V_0;
  26965. return L_1;
  26966. }
  26967. }
  26968. // UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
  26969. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Matrix4x4_get_identity_m1406790249 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  26970. {
  26971. static bool s_Il2CppMethodInitialized;
  26972. if (!s_Il2CppMethodInitialized)
  26973. {
  26974. il2cpp_codegen_initialize_method (Matrix4x4_get_identity_m1406790249_MetadataUsageId);
  26975. s_Il2CppMethodInitialized = true;
  26976. }
  26977. Matrix4x4_t1817901843 V_0;
  26978. memset(&V_0, 0, sizeof(V_0));
  26979. {
  26980. IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t1817901843_il2cpp_TypeInfo_var);
  26981. Matrix4x4_t1817901843 L_0 = ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->get_identityMatrix_17();
  26982. V_0 = L_0;
  26983. goto IL_000c;
  26984. }
  26985. IL_000c:
  26986. {
  26987. Matrix4x4_t1817901843 L_1 = V_0;
  26988. return L_1;
  26989. }
  26990. }
  26991. // System.String UnityEngine.Matrix4x4::ToString()
  26992. extern "C" IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_m2476911929 (Matrix4x4_t1817901843 * __this, const RuntimeMethod* method)
  26993. {
  26994. static bool s_Il2CppMethodInitialized;
  26995. if (!s_Il2CppMethodInitialized)
  26996. {
  26997. il2cpp_codegen_initialize_method (Matrix4x4_ToString_m2476911929_MetadataUsageId);
  26998. s_Il2CppMethodInitialized = true;
  26999. }
  27000. String_t* V_0 = NULL;
  27001. {
  27002. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16)));
  27003. float L_1 = __this->get_m00_0();
  27004. float L_2 = L_1;
  27005. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  27006. NullCheck(L_0);
  27007. ArrayElementTypeCheck (L_0, L_3);
  27008. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  27009. ObjectU5BU5D_t2843939325* L_4 = L_0;
  27010. float L_5 = __this->get_m01_4();
  27011. float L_6 = L_5;
  27012. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  27013. NullCheck(L_4);
  27014. ArrayElementTypeCheck (L_4, L_7);
  27015. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  27016. ObjectU5BU5D_t2843939325* L_8 = L_4;
  27017. float L_9 = __this->get_m02_8();
  27018. float L_10 = L_9;
  27019. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  27020. NullCheck(L_8);
  27021. ArrayElementTypeCheck (L_8, L_11);
  27022. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  27023. ObjectU5BU5D_t2843939325* L_12 = L_8;
  27024. float L_13 = __this->get_m03_12();
  27025. float L_14 = L_13;
  27026. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  27027. NullCheck(L_12);
  27028. ArrayElementTypeCheck (L_12, L_15);
  27029. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  27030. ObjectU5BU5D_t2843939325* L_16 = L_12;
  27031. float L_17 = __this->get_m10_1();
  27032. float L_18 = L_17;
  27033. RuntimeObject * L_19 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_18);
  27034. NullCheck(L_16);
  27035. ArrayElementTypeCheck (L_16, L_19);
  27036. (L_16)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_19);
  27037. ObjectU5BU5D_t2843939325* L_20 = L_16;
  27038. float L_21 = __this->get_m11_5();
  27039. float L_22 = L_21;
  27040. RuntimeObject * L_23 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_22);
  27041. NullCheck(L_20);
  27042. ArrayElementTypeCheck (L_20, L_23);
  27043. (L_20)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_23);
  27044. ObjectU5BU5D_t2843939325* L_24 = L_20;
  27045. float L_25 = __this->get_m12_9();
  27046. float L_26 = L_25;
  27047. RuntimeObject * L_27 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_26);
  27048. NullCheck(L_24);
  27049. ArrayElementTypeCheck (L_24, L_27);
  27050. (L_24)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_27);
  27051. ObjectU5BU5D_t2843939325* L_28 = L_24;
  27052. float L_29 = __this->get_m13_13();
  27053. float L_30 = L_29;
  27054. RuntimeObject * L_31 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_30);
  27055. NullCheck(L_28);
  27056. ArrayElementTypeCheck (L_28, L_31);
  27057. (L_28)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_31);
  27058. ObjectU5BU5D_t2843939325* L_32 = L_28;
  27059. float L_33 = __this->get_m20_2();
  27060. float L_34 = L_33;
  27061. RuntimeObject * L_35 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_34);
  27062. NullCheck(L_32);
  27063. ArrayElementTypeCheck (L_32, L_35);
  27064. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)L_35);
  27065. ObjectU5BU5D_t2843939325* L_36 = L_32;
  27066. float L_37 = __this->get_m21_6();
  27067. float L_38 = L_37;
  27068. RuntimeObject * L_39 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_38);
  27069. NullCheck(L_36);
  27070. ArrayElementTypeCheck (L_36, L_39);
  27071. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_39);
  27072. ObjectU5BU5D_t2843939325* L_40 = L_36;
  27073. float L_41 = __this->get_m22_10();
  27074. float L_42 = L_41;
  27075. RuntimeObject * L_43 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_42);
  27076. NullCheck(L_40);
  27077. ArrayElementTypeCheck (L_40, L_43);
  27078. (L_40)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)L_43);
  27079. ObjectU5BU5D_t2843939325* L_44 = L_40;
  27080. float L_45 = __this->get_m23_14();
  27081. float L_46 = L_45;
  27082. RuntimeObject * L_47 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_46);
  27083. NullCheck(L_44);
  27084. ArrayElementTypeCheck (L_44, L_47);
  27085. (L_44)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_47);
  27086. ObjectU5BU5D_t2843939325* L_48 = L_44;
  27087. float L_49 = __this->get_m30_3();
  27088. float L_50 = L_49;
  27089. RuntimeObject * L_51 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_50);
  27090. NullCheck(L_48);
  27091. ArrayElementTypeCheck (L_48, L_51);
  27092. (L_48)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)L_51);
  27093. ObjectU5BU5D_t2843939325* L_52 = L_48;
  27094. float L_53 = __this->get_m31_7();
  27095. float L_54 = L_53;
  27096. RuntimeObject * L_55 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_54);
  27097. NullCheck(L_52);
  27098. ArrayElementTypeCheck (L_52, L_55);
  27099. (L_52)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_55);
  27100. ObjectU5BU5D_t2843939325* L_56 = L_52;
  27101. float L_57 = __this->get_m32_11();
  27102. float L_58 = L_57;
  27103. RuntimeObject * L_59 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_58);
  27104. NullCheck(L_56);
  27105. ArrayElementTypeCheck (L_56, L_59);
  27106. (L_56)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)L_59);
  27107. ObjectU5BU5D_t2843939325* L_60 = L_56;
  27108. float L_61 = __this->get_m33_15();
  27109. float L_62 = L_61;
  27110. RuntimeObject * L_63 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_62);
  27111. NullCheck(L_60);
  27112. ArrayElementTypeCheck (L_60, L_63);
  27113. (L_60)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_63);
  27114. String_t* L_64 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3100565393, L_60, /*hidden argument*/NULL);
  27115. V_0 = L_64;
  27116. goto IL_00ff;
  27117. }
  27118. IL_00ff:
  27119. {
  27120. String_t* L_65 = V_0;
  27121. return L_65;
  27122. }
  27123. }
  27124. extern "C" String_t* Matrix4x4_ToString_m2476911929_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  27125. {
  27126. Matrix4x4_t1817901843 * _thisAdjusted = reinterpret_cast<Matrix4x4_t1817901843 *>(__this + 1);
  27127. return Matrix4x4_ToString_m2476911929(_thisAdjusted, method);
  27128. }
  27129. // System.Void UnityEngine.Matrix4x4::.cctor()
  27130. extern "C" IL2CPP_METHOD_ATTR void Matrix4x4__cctor_m829353309 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27131. {
  27132. static bool s_Il2CppMethodInitialized;
  27133. if (!s_Il2CppMethodInitialized)
  27134. {
  27135. il2cpp_codegen_initialize_method (Matrix4x4__cctor_m829353309_MetadataUsageId);
  27136. s_Il2CppMethodInitialized = true;
  27137. }
  27138. {
  27139. Vector4_t3319028937 L_0;
  27140. memset(&L_0, 0, sizeof(L_0));
  27141. Vector4__ctor_m2498754347((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27142. Vector4_t3319028937 L_1;
  27143. memset(&L_1, 0, sizeof(L_1));
  27144. Vector4__ctor_m2498754347((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27145. Vector4_t3319028937 L_2;
  27146. memset(&L_2, 0, sizeof(L_2));
  27147. Vector4__ctor_m2498754347((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27148. Vector4_t3319028937 L_3;
  27149. memset(&L_3, 0, sizeof(L_3));
  27150. Vector4__ctor_m2498754347((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27151. Matrix4x4_t1817901843 L_4;
  27152. memset(&L_4, 0, sizeof(L_4));
  27153. Matrix4x4__ctor_m53065545((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  27154. ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_zeroMatrix_16(L_4);
  27155. Vector4_t3319028937 L_5;
  27156. memset(&L_5, 0, sizeof(L_5));
  27157. Vector4__ctor_m2498754347((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27158. Vector4_t3319028937 L_6;
  27159. memset(&L_6, 0, sizeof(L_6));
  27160. Vector4__ctor_m2498754347((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
  27161. Vector4_t3319028937 L_7;
  27162. memset(&L_7, 0, sizeof(L_7));
  27163. Vector4__ctor_m2498754347((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  27164. Vector4_t3319028937 L_8;
  27165. memset(&L_8, 0, sizeof(L_8));
  27166. Vector4__ctor_m2498754347((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  27167. Matrix4x4_t1817901843 L_9;
  27168. memset(&L_9, 0, sizeof(L_9));
  27169. Matrix4x4__ctor_m53065545((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  27170. ((Matrix4x4_t1817901843_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_t1817901843_il2cpp_TypeInfo_var))->set_identityMatrix_17(L_9);
  27171. return;
  27172. }
  27173. }
  27174. #ifdef __clang__
  27175. #pragma clang diagnostic pop
  27176. #endif
  27177. #ifdef __clang__
  27178. #pragma clang diagnostic push
  27179. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27180. #pragma clang diagnostic ignored "-Wunused-variable"
  27181. #endif
  27182. // System.Void UnityEngine.Mesh::.ctor()
  27183. extern "C" IL2CPP_METHOD_ATTR void Mesh__ctor_m2533762929 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27184. {
  27185. static bool s_Il2CppMethodInitialized;
  27186. if (!s_Il2CppMethodInitialized)
  27187. {
  27188. il2cpp_codegen_initialize_method (Mesh__ctor_m2533762929_MetadataUsageId);
  27189. s_Il2CppMethodInitialized = true;
  27190. }
  27191. {
  27192. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27193. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  27194. Mesh_Internal_Create_m2853543051(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  27195. return;
  27196. }
  27197. }
  27198. // System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
  27199. extern "C" IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m2853543051 (RuntimeObject * __this /* static, unused */, Mesh_t3648964284 * ___mono0, const RuntimeMethod* method)
  27200. {
  27201. typedef void (*Mesh_Internal_Create_m2853543051_ftn) (Mesh_t3648964284 *);
  27202. static Mesh_Internal_Create_m2853543051_ftn _il2cpp_icall_func;
  27203. if (!_il2cpp_icall_func)
  27204. _il2cpp_icall_func = (Mesh_Internal_Create_m2853543051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
  27205. _il2cpp_icall_func(___mono0);
  27206. }
  27207. // System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)
  27208. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m17767641 (Mesh_t3648964284 * __this, int32_t ___submesh0, int32_t ___topology1, RuntimeArray * ___indices2, int32_t ___arraySize3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
  27209. {
  27210. typedef void (*Mesh_SetIndicesImpl_m17767641_ftn) (Mesh_t3648964284 *, int32_t, int32_t, RuntimeArray *, int32_t, bool, int32_t);
  27211. static Mesh_SetIndicesImpl_m17767641_ftn _il2cpp_icall_func;
  27212. if (!_il2cpp_icall_func)
  27213. _il2cpp_icall_func = (Mesh_SetIndicesImpl_m17767641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,System.Array,System.Int32,System.Boolean,System.Int32)");
  27214. _il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indices2, ___arraySize3, ___calculateBounds4, ___baseVertex5);
  27215. }
  27216. // System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)
  27217. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_m2109128075 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method)
  27218. {
  27219. typedef void (*Mesh_PrintErrorCantAccessChannel_m2109128075_ftn) (Mesh_t3648964284 *, int32_t);
  27220. static Mesh_PrintErrorCantAccessChannel_m2109128075_ftn _il2cpp_icall_func;
  27221. if (!_il2cpp_icall_func)
  27222. _il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_m2109128075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Mesh/InternalShaderChannel)");
  27223. _il2cpp_icall_func(__this, ___ch0);
  27224. }
  27225. // System.Boolean UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)
  27226. extern "C" IL2CPP_METHOD_ATTR bool Mesh_HasChannel_m4256962133 (Mesh_t3648964284 * __this, int32_t ___ch0, const RuntimeMethod* method)
  27227. {
  27228. typedef bool (*Mesh_HasChannel_m4256962133_ftn) (Mesh_t3648964284 *, int32_t);
  27229. static Mesh_HasChannel_m4256962133_ftn _il2cpp_icall_func;
  27230. if (!_il2cpp_icall_func)
  27231. _il2cpp_icall_func = (Mesh_HasChannel_m4256962133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasChannel(UnityEngine.Mesh/InternalShaderChannel)");
  27232. bool retVal = _il2cpp_icall_func(__this, ___ch0);
  27233. return retVal;
  27234. }
  27235. // System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  27236. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_m2642100114 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___arraySize4, const RuntimeMethod* method)
  27237. {
  27238. typedef void (*Mesh_SetArrayForChannelImpl_m2642100114_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t, RuntimeArray *, int32_t);
  27239. static Mesh_SetArrayForChannelImpl_m2642100114_ftn _il2cpp_icall_func;
  27240. if (!_il2cpp_icall_func)
  27241. _il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_m2642100114_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)");
  27242. _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4);
  27243. }
  27244. // System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)
  27245. extern "C" IL2CPP_METHOD_ATTR RuntimeArray * Mesh_GetAllocArrayFromChannelImpl_m3084065604 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
  27246. {
  27247. typedef RuntimeArray * (*Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn) (Mesh_t3648964284 *, int32_t, int32_t, int32_t);
  27248. static Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn _il2cpp_icall_func;
  27249. if (!_il2cpp_icall_func)
  27250. _il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m3084065604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32)");
  27251. RuntimeArray * retVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
  27252. return retVal;
  27253. }
  27254. // System.Boolean UnityEngine.Mesh::get_canAccess()
  27255. extern "C" IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m2239225054 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27256. {
  27257. typedef bool (*Mesh_get_canAccess_m2239225054_ftn) (Mesh_t3648964284 *);
  27258. static Mesh_get_canAccess_m2239225054_ftn _il2cpp_icall_func;
  27259. if (!_il2cpp_icall_func)
  27260. _il2cpp_icall_func = (Mesh_get_canAccess_m2239225054_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
  27261. bool retVal = _il2cpp_icall_func(__this);
  27262. return retVal;
  27263. }
  27264. // System.Int32 UnityEngine.Mesh::get_vertexCount()
  27265. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_m884140614 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27266. {
  27267. typedef int32_t (*Mesh_get_vertexCount_m884140614_ftn) (Mesh_t3648964284 *);
  27268. static Mesh_get_vertexCount_m884140614_ftn _il2cpp_icall_func;
  27269. if (!_il2cpp_icall_func)
  27270. _il2cpp_icall_func = (Mesh_get_vertexCount_m884140614_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
  27271. int32_t retVal = _il2cpp_icall_func(__this);
  27272. return retVal;
  27273. }
  27274. // System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
  27275. extern "C" IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m1688330970 (Mesh_t3648964284 * __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
  27276. {
  27277. typedef void (*Mesh_ClearImpl_m1688330970_ftn) (Mesh_t3648964284 *, bool);
  27278. static Mesh_ClearImpl_m1688330970_ftn _il2cpp_icall_func;
  27279. if (!_il2cpp_icall_func)
  27280. _il2cpp_icall_func = (Mesh_ClearImpl_m1688330970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
  27281. _il2cpp_icall_func(__this, ___keepVertexLayout0);
  27282. }
  27283. // System.Void UnityEngine.Mesh::RecalculateBoundsImpl()
  27284. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m2362089642 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27285. {
  27286. typedef void (*Mesh_RecalculateBoundsImpl_m2362089642_ftn) (Mesh_t3648964284 *);
  27287. static Mesh_RecalculateBoundsImpl_m2362089642_ftn _il2cpp_icall_func;
  27288. if (!_il2cpp_icall_func)
  27289. _il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m2362089642_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl()");
  27290. _il2cpp_icall_func(__this);
  27291. }
  27292. // System.Void UnityEngine.Mesh::MarkDynamicImpl()
  27293. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m206310269 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27294. {
  27295. typedef void (*Mesh_MarkDynamicImpl_m206310269_ftn) (Mesh_t3648964284 *);
  27296. static Mesh_MarkDynamicImpl_m206310269_ftn _il2cpp_icall_func;
  27297. if (!_il2cpp_icall_func)
  27298. _il2cpp_icall_func = (Mesh_MarkDynamicImpl_m206310269_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
  27299. _il2cpp_icall_func(__this);
  27300. }
  27301. // System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Mesh/InternalShaderChannel)
  27302. extern "C" IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m576040980 (RuntimeObject * __this /* static, unused */, int32_t ___channel0, const RuntimeMethod* method)
  27303. {
  27304. static bool s_Il2CppMethodInitialized;
  27305. if (!s_Il2CppMethodInitialized)
  27306. {
  27307. il2cpp_codegen_initialize_method (Mesh_DefaultDimensionForChannel_m576040980_MetadataUsageId);
  27308. s_Il2CppMethodInitialized = true;
  27309. }
  27310. int32_t V_0 = 0;
  27311. {
  27312. int32_t L_0 = ___channel0;
  27313. if (!L_0)
  27314. {
  27315. goto IL_000e;
  27316. }
  27317. }
  27318. {
  27319. int32_t L_1 = ___channel0;
  27320. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  27321. {
  27322. goto IL_0015;
  27323. }
  27324. }
  27325. IL_000e:
  27326. {
  27327. V_0 = 3;
  27328. goto IL_004f;
  27329. }
  27330. IL_0015:
  27331. {
  27332. int32_t L_2 = ___channel0;
  27333. if ((((int32_t)L_2) < ((int32_t)3)))
  27334. {
  27335. goto IL_002a;
  27336. }
  27337. }
  27338. {
  27339. int32_t L_3 = ___channel0;
  27340. if ((((int32_t)L_3) > ((int32_t)6)))
  27341. {
  27342. goto IL_002a;
  27343. }
  27344. }
  27345. {
  27346. V_0 = 2;
  27347. goto IL_004f;
  27348. }
  27349. IL_002a:
  27350. {
  27351. int32_t L_4 = ___channel0;
  27352. if ((((int32_t)L_4) == ((int32_t)7)))
  27353. {
  27354. goto IL_0038;
  27355. }
  27356. }
  27357. {
  27358. int32_t L_5 = ___channel0;
  27359. if ((!(((uint32_t)L_5) == ((uint32_t)2))))
  27360. {
  27361. goto IL_003f;
  27362. }
  27363. }
  27364. IL_0038:
  27365. {
  27366. V_0 = 4;
  27367. goto IL_004f;
  27368. }
  27369. IL_003f:
  27370. {
  27371. ArgumentException_t132251570 * L_6 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  27372. ArgumentException__ctor_m1216717135(L_6, _stringLiteral722687134, _stringLiteral470911652, /*hidden argument*/NULL);
  27373. IL2CPP_RAISE_MANAGED_EXCEPTION(L_6,Mesh_DefaultDimensionForChannel_m576040980_RuntimeMethod_var);
  27374. }
  27375. IL_004f:
  27376. {
  27377. int32_t L_7 = V_0;
  27378. return L_7;
  27379. }
  27380. }
  27381. // System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Mesh/InternalShaderChannel,UnityEngine.Mesh/InternalVertexChannelType,System.Int32,System.Array,System.Int32)
  27382. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_m2565120436 (Mesh_t3648964284 * __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray * ___values3, int32_t ___valuesCount4, const RuntimeMethod* method)
  27383. {
  27384. {
  27385. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  27386. if (!L_0)
  27387. {
  27388. goto IL_001e;
  27389. }
  27390. }
  27391. {
  27392. int32_t L_1 = ___channel0;
  27393. int32_t L_2 = ___format1;
  27394. int32_t L_3 = ___dim2;
  27395. RuntimeArray * L_4 = ___values3;
  27396. int32_t L_5 = ___valuesCount4;
  27397. Mesh_SetArrayForChannelImpl_m2642100114(__this, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  27398. goto IL_0025;
  27399. }
  27400. IL_001e:
  27401. {
  27402. int32_t L_6 = ___channel0;
  27403. Mesh_PrintErrorCantAccessChannel_m2109128075(__this, L_6, /*hidden argument*/NULL);
  27404. }
  27405. IL_0025:
  27406. {
  27407. return;
  27408. }
  27409. }
  27410. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  27411. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_vertices_m3585684815 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27412. {
  27413. static bool s_Il2CppMethodInitialized;
  27414. if (!s_Il2CppMethodInitialized)
  27415. {
  27416. il2cpp_codegen_initialize_method (Mesh_get_vertices_m3585684815_MetadataUsageId);
  27417. s_Il2CppMethodInitialized = true;
  27418. }
  27419. Vector3U5BU5D_t1718750761* V_0 = NULL;
  27420. {
  27421. Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 0, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var);
  27422. V_0 = L_0;
  27423. goto IL_000e;
  27424. }
  27425. IL_000e:
  27426. {
  27427. Vector3U5BU5D_t1718750761* L_1 = V_0;
  27428. return L_1;
  27429. }
  27430. }
  27431. // System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
  27432. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_vertices_m2084450642 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method)
  27433. {
  27434. static bool s_Il2CppMethodInitialized;
  27435. if (!s_Il2CppMethodInitialized)
  27436. {
  27437. il2cpp_codegen_initialize_method (Mesh_set_vertices_m2084450642_MetadataUsageId);
  27438. s_Il2CppMethodInitialized = true;
  27439. }
  27440. {
  27441. Vector3U5BU5D_t1718750761* L_0 = ___value0;
  27442. Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 0, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var);
  27443. return;
  27444. }
  27445. }
  27446. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  27447. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_normals_m4099615978 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27448. {
  27449. static bool s_Il2CppMethodInitialized;
  27450. if (!s_Il2CppMethodInitialized)
  27451. {
  27452. il2cpp_codegen_initialize_method (Mesh_get_normals_m4099615978_MetadataUsageId);
  27453. s_Il2CppMethodInitialized = true;
  27454. }
  27455. Vector3U5BU5D_t1718750761* V_0 = NULL;
  27456. {
  27457. Vector3U5BU5D_t1718750761* L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201(__this, 1, /*hidden argument*/Mesh_GetAllocArrayFromChannel_TisVector3_t3722313464_m4289135201_RuntimeMethod_var);
  27458. V_0 = L_0;
  27459. goto IL_000e;
  27460. }
  27461. IL_000e:
  27462. {
  27463. Vector3U5BU5D_t1718750761* L_1 = V_0;
  27464. return L_1;
  27465. }
  27466. }
  27467. // System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
  27468. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_normals_m332514528 (Mesh_t3648964284 * __this, Vector3U5BU5D_t1718750761* ___value0, const RuntimeMethod* method)
  27469. {
  27470. static bool s_Il2CppMethodInitialized;
  27471. if (!s_Il2CppMethodInitialized)
  27472. {
  27473. il2cpp_codegen_initialize_method (Mesh_set_normals_m332514528_MetadataUsageId);
  27474. s_Il2CppMethodInitialized = true;
  27475. }
  27476. {
  27477. Vector3U5BU5D_t1718750761* L_0 = ___value0;
  27478. Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240(__this, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector3_t3722313464_m3687142240_RuntimeMethod_var);
  27479. return;
  27480. }
  27481. }
  27482. // System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
  27483. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_tangents_m1592250690 (Mesh_t3648964284 * __this, Vector4U5BU5D_t934056436* ___value0, const RuntimeMethod* method)
  27484. {
  27485. static bool s_Il2CppMethodInitialized;
  27486. if (!s_Il2CppMethodInitialized)
  27487. {
  27488. il2cpp_codegen_initialize_method (Mesh_set_tangents_m1592250690_MetadataUsageId);
  27489. s_Il2CppMethodInitialized = true;
  27490. }
  27491. {
  27492. Vector4U5BU5D_t934056436* L_0 = ___value0;
  27493. Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403(__this, 7, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector4_t3319028937_m3058558403_RuntimeMethod_var);
  27494. return;
  27495. }
  27496. }
  27497. // System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
  27498. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_uv_m1258646872 (Mesh_t3648964284 * __this, Vector2U5BU5D_t1457185986* ___value0, const RuntimeMethod* method)
  27499. {
  27500. static bool s_Il2CppMethodInitialized;
  27501. if (!s_Il2CppMethodInitialized)
  27502. {
  27503. il2cpp_codegen_initialize_method (Mesh_set_uv_m1258646872_MetadataUsageId);
  27504. s_Il2CppMethodInitialized = true;
  27505. }
  27506. {
  27507. Vector2U5BU5D_t1457185986* L_0 = ___value0;
  27508. Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182(__this, 3, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisVector2_t2156229523_m1073439182_RuntimeMethod_var);
  27509. return;
  27510. }
  27511. }
  27512. // System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
  27513. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors_m2218481242 (Mesh_t3648964284 * __this, ColorU5BU5D_t941916413* ___value0, const RuntimeMethod* method)
  27514. {
  27515. static bool s_Il2CppMethodInitialized;
  27516. if (!s_Il2CppMethodInitialized)
  27517. {
  27518. il2cpp_codegen_initialize_method (Mesh_set_colors_m2218481242_MetadataUsageId);
  27519. s_Il2CppMethodInitialized = true;
  27520. }
  27521. {
  27522. ColorU5BU5D_t941916413* L_0 = ___value0;
  27523. Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770(__this, 2, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor_t2555686324_m1863272770_RuntimeMethod_var);
  27524. return;
  27525. }
  27526. }
  27527. // System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
  27528. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_colors32_m645370667 (Mesh_t3648964284 * __this, Color32U5BU5D_t3850468773* ___value0, const RuntimeMethod* method)
  27529. {
  27530. static bool s_Il2CppMethodInitialized;
  27531. if (!s_Il2CppMethodInitialized)
  27532. {
  27533. il2cpp_codegen_initialize_method (Mesh_set_colors32_m645370667_MetadataUsageId);
  27534. s_Il2CppMethodInitialized = true;
  27535. }
  27536. {
  27537. Color32U5BU5D_t3850468773* L_0 = ___value0;
  27538. Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508(__this, 2, 2, 1, L_0, /*hidden argument*/Mesh_SetArrayForChannel_TisColor32_t2600501292_m4048852508_RuntimeMethod_var);
  27539. return;
  27540. }
  27541. }
  27542. // System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
  27543. extern "C" IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_m1546924005 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27544. {
  27545. static bool s_Il2CppMethodInitialized;
  27546. if (!s_Il2CppMethodInitialized)
  27547. {
  27548. il2cpp_codegen_initialize_method (Mesh_PrintErrorCantAccessIndices_m1546924005_MetadataUsageId);
  27549. s_Il2CppMethodInitialized = true;
  27550. }
  27551. {
  27552. String_t* L_0 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  27553. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27554. String_t* L_1 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral2035879822, L_0, /*hidden argument*/NULL);
  27555. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  27556. Debug_LogError_m2850623458(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  27557. return;
  27558. }
  27559. }
  27560. // System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
  27561. extern "C" IL2CPP_METHOD_ATTR void Mesh_set_triangles_m255556250 (Mesh_t3648964284 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method)
  27562. {
  27563. {
  27564. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  27565. if (!L_0)
  27566. {
  27567. goto IL_0021;
  27568. }
  27569. }
  27570. {
  27571. Int32U5BU5D_t385246372* L_1 = ___value0;
  27572. Int32U5BU5D_t385246372* L_2 = ___value0;
  27573. int32_t L_3 = NoAllocHelpers_SafeLength_m3994544446(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_2, /*hidden argument*/NULL);
  27574. Mesh_SetTrianglesImpl_m1015576670(__this, (-1), (RuntimeArray *)(RuntimeArray *)L_1, L_3, (bool)1, 0, /*hidden argument*/NULL);
  27575. goto IL_0027;
  27576. }
  27577. IL_0021:
  27578. {
  27579. Mesh_PrintErrorCantAccessIndices_m1546924005(__this, /*hidden argument*/NULL);
  27580. }
  27581. IL_0027:
  27582. {
  27583. return;
  27584. }
  27585. }
  27586. // System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,System.Array,System.Int32,System.Boolean,System.Int32)
  27587. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m1015576670 (Mesh_t3648964284 * __this, int32_t ___submesh0, RuntimeArray * ___triangles1, int32_t ___arraySize2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
  27588. {
  27589. {
  27590. int32_t L_0 = ___submesh0;
  27591. RuntimeArray * L_1 = ___triangles1;
  27592. int32_t L_2 = ___arraySize2;
  27593. bool L_3 = ___calculateBounds3;
  27594. int32_t L_4 = ___baseVertex4;
  27595. Mesh_SetIndicesImpl_m17767641(__this, L_0, 0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  27596. return;
  27597. }
  27598. }
  27599. // System.Void UnityEngine.Mesh::Clear()
  27600. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27601. {
  27602. {
  27603. Mesh_ClearImpl_m1688330970(__this, (bool)1, /*hidden argument*/NULL);
  27604. return;
  27605. }
  27606. }
  27607. // System.Void UnityEngine.Mesh::RecalculateBounds()
  27608. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27609. {
  27610. static bool s_Il2CppMethodInitialized;
  27611. if (!s_Il2CppMethodInitialized)
  27612. {
  27613. il2cpp_codegen_initialize_method (Mesh_RecalculateBounds_m39931642_MetadataUsageId);
  27614. s_Il2CppMethodInitialized = true;
  27615. }
  27616. {
  27617. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  27618. if (!L_0)
  27619. {
  27620. goto IL_0017;
  27621. }
  27622. }
  27623. {
  27624. Mesh_RecalculateBoundsImpl_m2362089642(__this, /*hidden argument*/NULL);
  27625. goto IL_002c;
  27626. }
  27627. IL_0017:
  27628. {
  27629. String_t* L_1 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  27630. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  27631. String_t* L_2 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral604301846, L_1, /*hidden argument*/NULL);
  27632. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  27633. Debug_LogError_m2850623458(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  27634. }
  27635. IL_002c:
  27636. {
  27637. return;
  27638. }
  27639. }
  27640. // System.Void UnityEngine.Mesh::MarkDynamic()
  27641. extern "C" IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m813264685 (Mesh_t3648964284 * __this, const RuntimeMethod* method)
  27642. {
  27643. {
  27644. bool L_0 = Mesh_get_canAccess_m2239225054(__this, /*hidden argument*/NULL);
  27645. if (!L_0)
  27646. {
  27647. goto IL_0012;
  27648. }
  27649. }
  27650. {
  27651. Mesh_MarkDynamicImpl_m206310269(__this, /*hidden argument*/NULL);
  27652. }
  27653. IL_0012:
  27654. {
  27655. return;
  27656. }
  27657. }
  27658. #ifdef __clang__
  27659. #pragma clang diagnostic pop
  27660. #endif
  27661. #ifdef __clang__
  27662. #pragma clang diagnostic push
  27663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27664. #pragma clang diagnostic ignored "-Wunused-variable"
  27665. #endif
  27666. #ifdef __clang__
  27667. #pragma clang diagnostic pop
  27668. #endif
  27669. #ifdef __clang__
  27670. #pragma clang diagnostic push
  27671. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27672. #pragma clang diagnostic ignored "-Wunused-variable"
  27673. #endif
  27674. #ifdef __clang__
  27675. #pragma clang diagnostic pop
  27676. #endif
  27677. #ifdef __clang__
  27678. #pragma clang diagnostic push
  27679. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27680. #pragma clang diagnostic ignored "-Wunused-variable"
  27681. #endif
  27682. // UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
  27683. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_sharedMesh_m1726897210 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method)
  27684. {
  27685. typedef Mesh_t3648964284 * (*MeshFilter_get_sharedMesh_m1726897210_ftn) (MeshFilter_t3523625662 *);
  27686. static MeshFilter_get_sharedMesh_m1726897210_ftn _il2cpp_icall_func;
  27687. if (!_il2cpp_icall_func)
  27688. _il2cpp_icall_func = (MeshFilter_get_sharedMesh_m1726897210_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
  27689. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  27690. return retVal;
  27691. }
  27692. // System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
  27693. extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m2173122548 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method)
  27694. {
  27695. typedef void (*MeshFilter_set_sharedMesh_m2173122548_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *);
  27696. static MeshFilter_set_sharedMesh_m2173122548_ftn _il2cpp_icall_func;
  27697. if (!_il2cpp_icall_func)
  27698. _il2cpp_icall_func = (MeshFilter_set_sharedMesh_m2173122548_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
  27699. _il2cpp_icall_func(__this, ___value0);
  27700. }
  27701. // UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
  27702. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * MeshFilter_get_mesh_m3346355278 (MeshFilter_t3523625662 * __this, const RuntimeMethod* method)
  27703. {
  27704. typedef Mesh_t3648964284 * (*MeshFilter_get_mesh_m3346355278_ftn) (MeshFilter_t3523625662 *);
  27705. static MeshFilter_get_mesh_m3346355278_ftn _il2cpp_icall_func;
  27706. if (!_il2cpp_icall_func)
  27707. _il2cpp_icall_func = (MeshFilter_get_mesh_m3346355278_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()");
  27708. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  27709. return retVal;
  27710. }
  27711. // System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
  27712. extern "C" IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_m1415871686 (MeshFilter_t3523625662 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method)
  27713. {
  27714. typedef void (*MeshFilter_set_mesh_m1415871686_ftn) (MeshFilter_t3523625662 *, Mesh_t3648964284 *);
  27715. static MeshFilter_set_mesh_m1415871686_ftn _il2cpp_icall_func;
  27716. if (!_il2cpp_icall_func)
  27717. _il2cpp_icall_func = (MeshFilter_set_mesh_m1415871686_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)");
  27718. _il2cpp_icall_func(__this, ___value0);
  27719. }
  27720. #ifdef __clang__
  27721. #pragma clang diagnostic pop
  27722. #endif
  27723. #ifdef __clang__
  27724. #pragma clang diagnostic push
  27725. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27726. #pragma clang diagnostic ignored "-Wunused-variable"
  27727. #endif
  27728. #ifdef __clang__
  27729. #pragma clang diagnostic pop
  27730. #endif
  27731. #ifdef __clang__
  27732. #pragma clang diagnostic push
  27733. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27734. #pragma clang diagnostic ignored "-Wunused-variable"
  27735. #endif
  27736. #ifdef __clang__
  27737. #pragma clang diagnostic pop
  27738. #endif
  27739. #ifdef __clang__
  27740. #pragma clang diagnostic push
  27741. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27742. #pragma clang diagnostic ignored "-Wunused-variable"
  27743. #endif
  27744. // System.Void UnityEngine.MonoBehaviour::.ctor()
  27745. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m1579109191 (MonoBehaviour_t3962482529 * __this, const RuntimeMethod* method)
  27746. {
  27747. {
  27748. Behaviour__ctor_m346897018(__this, /*hidden argument*/NULL);
  27749. return;
  27750. }
  27751. }
  27752. // System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
  27753. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m4227543964 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
  27754. {
  27755. typedef void (*MonoBehaviour_Invoke_m4227543964_ftn) (MonoBehaviour_t3962482529 *, String_t*, float);
  27756. static MonoBehaviour_Invoke_m4227543964_ftn _il2cpp_icall_func;
  27757. if (!_il2cpp_icall_func)
  27758. _il2cpp_icall_func = (MonoBehaviour_Invoke_m4227543964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)");
  27759. _il2cpp_icall_func(__this, ___methodName0, ___time1);
  27760. }
  27761. // System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
  27762. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m650519629 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
  27763. {
  27764. typedef void (*MonoBehaviour_InvokeRepeating_m650519629_ftn) (MonoBehaviour_t3962482529 *, String_t*, float, float);
  27765. static MonoBehaviour_InvokeRepeating_m650519629_ftn _il2cpp_icall_func;
  27766. if (!_il2cpp_icall_func)
  27767. _il2cpp_icall_func = (MonoBehaviour_InvokeRepeating_m650519629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)");
  27768. _il2cpp_icall_func(__this, ___methodName0, ___time1, ___repeatRate2);
  27769. }
  27770. // System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
  27771. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m2180046661 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27772. {
  27773. typedef void (*MonoBehaviour_CancelInvoke_m2180046661_ftn) (MonoBehaviour_t3962482529 *, String_t*);
  27774. static MonoBehaviour_CancelInvoke_m2180046661_ftn _il2cpp_icall_func;
  27775. if (!_il2cpp_icall_func)
  27776. _il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m2180046661_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(System.String)");
  27777. _il2cpp_icall_func(__this, ___methodName0);
  27778. }
  27779. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
  27780. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m3411253000 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  27781. {
  27782. Coroutine_t3829159415 * V_0 = NULL;
  27783. {
  27784. RuntimeObject* L_0 = ___routine0;
  27785. Coroutine_t3829159415 * L_1 = MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418(__this, L_0, /*hidden argument*/NULL);
  27786. V_0 = L_1;
  27787. goto IL_000e;
  27788. }
  27789. IL_000e:
  27790. {
  27791. Coroutine_t3829159415 * L_2 = V_0;
  27792. return L_2;
  27793. }
  27794. }
  27795. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)
  27796. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  27797. {
  27798. typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*);
  27799. static MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn _il2cpp_icall_func;
  27800. if (!_il2cpp_icall_func)
  27801. _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_Auto_Internal_m2421197418_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine_Auto_Internal(System.Collections.IEnumerator)");
  27802. Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___routine0);
  27803. return retVal;
  27804. }
  27805. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
  27806. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m1654577315 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
  27807. {
  27808. typedef Coroutine_t3829159415 * (*MonoBehaviour_StartCoroutine_m1654577315_ftn) (MonoBehaviour_t3962482529 *, String_t*, RuntimeObject *);
  27809. static MonoBehaviour_StartCoroutine_m1654577315_ftn _il2cpp_icall_func;
  27810. if (!_il2cpp_icall_func)
  27811. _il2cpp_icall_func = (MonoBehaviour_StartCoroutine_m1654577315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)");
  27812. Coroutine_t3829159415 * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
  27813. return retVal;
  27814. }
  27815. // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
  27816. extern "C" IL2CPP_METHOD_ATTR Coroutine_t3829159415 * MonoBehaviour_StartCoroutine_m2618285814 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27817. {
  27818. RuntimeObject * V_0 = NULL;
  27819. Coroutine_t3829159415 * V_1 = NULL;
  27820. {
  27821. V_0 = NULL;
  27822. String_t* L_0 = ___methodName0;
  27823. RuntimeObject * L_1 = V_0;
  27824. Coroutine_t3829159415 * L_2 = MonoBehaviour_StartCoroutine_m1654577315(__this, L_0, L_1, /*hidden argument*/NULL);
  27825. V_1 = L_2;
  27826. goto IL_0011;
  27827. }
  27828. IL_0011:
  27829. {
  27830. Coroutine_t3829159415 * L_3 = V_1;
  27831. return L_3;
  27832. }
  27833. }
  27834. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
  27835. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m1962070247 (MonoBehaviour_t3962482529 * __this, String_t* ___methodName0, const RuntimeMethod* method)
  27836. {
  27837. typedef void (*MonoBehaviour_StopCoroutine_m1962070247_ftn) (MonoBehaviour_t3962482529 *, String_t*);
  27838. static MonoBehaviour_StopCoroutine_m1962070247_ftn _il2cpp_icall_func;
  27839. if (!_il2cpp_icall_func)
  27840. _il2cpp_icall_func = (MonoBehaviour_StopCoroutine_m1962070247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
  27841. _il2cpp_icall_func(__this, ___methodName0);
  27842. }
  27843. // System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
  27844. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m615723318 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  27845. {
  27846. {
  27847. RuntimeObject* L_0 = ___routine0;
  27848. MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228(__this, L_0, /*hidden argument*/NULL);
  27849. return;
  27850. }
  27851. }
  27852. // System.Void UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)
  27853. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228 (MonoBehaviour_t3962482529 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
  27854. {
  27855. typedef void (*MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn) (MonoBehaviour_t3962482529 *, RuntimeObject*);
  27856. static MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn _il2cpp_icall_func;
  27857. if (!_il2cpp_icall_func)
  27858. _il2cpp_icall_func = (MonoBehaviour_StopCoroutineViaEnumerator_Auto_m3883784228_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineViaEnumerator_Auto(System.Collections.IEnumerator)");
  27859. _il2cpp_icall_func(__this, ___routine0);
  27860. }
  27861. // System.Void UnityEngine.MonoBehaviour::print(System.Object)
  27862. extern "C" IL2CPP_METHOD_ATTR void MonoBehaviour_print_m330341231 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___message0, const RuntimeMethod* method)
  27863. {
  27864. static bool s_Il2CppMethodInitialized;
  27865. if (!s_Il2CppMethodInitialized)
  27866. {
  27867. il2cpp_codegen_initialize_method (MonoBehaviour_print_m330341231_MetadataUsageId);
  27868. s_Il2CppMethodInitialized = true;
  27869. }
  27870. {
  27871. RuntimeObject * L_0 = ___message0;
  27872. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  27873. Debug_Log_m4051431634(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  27874. return;
  27875. }
  27876. }
  27877. #ifdef __clang__
  27878. #pragma clang diagnostic pop
  27879. #endif
  27880. #ifdef __clang__
  27881. #pragma clang diagnostic push
  27882. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27883. #pragma clang diagnostic ignored "-Wunused-variable"
  27884. #endif
  27885. // System.Void UnityEngine.NativeClassAttribute::.ctor(System.String)
  27886. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute__ctor_m2882942384 (NativeClassAttribute_t2601352714 * __this, String_t* ___qualifiedCppName0, const RuntimeMethod* method)
  27887. {
  27888. {
  27889. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  27890. String_t* L_0 = ___qualifiedCppName0;
  27891. NativeClassAttribute_set_QualifiedNativeName_m817439736(__this, L_0, /*hidden argument*/NULL);
  27892. return;
  27893. }
  27894. }
  27895. // System.Void UnityEngine.NativeClassAttribute::set_QualifiedNativeName(System.String)
  27896. extern "C" IL2CPP_METHOD_ATTR void NativeClassAttribute_set_QualifiedNativeName_m817439736 (NativeClassAttribute_t2601352714 * __this, String_t* ___value0, const RuntimeMethod* method)
  27897. {
  27898. {
  27899. String_t* L_0 = ___value0;
  27900. __this->set_U3CQualifiedNativeNameU3Ek__BackingField_0(L_0);
  27901. return;
  27902. }
  27903. }
  27904. #ifdef __clang__
  27905. #pragma clang diagnostic pop
  27906. #endif
  27907. #ifdef __clang__
  27908. #pragma clang diagnostic push
  27909. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27910. #pragma clang diagnostic ignored "-Wunused-variable"
  27911. #endif
  27912. // System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
  27913. extern "C" IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m14798785 (MessageEventArgs_t1170575784 * __this, const RuntimeMethod* method)
  27914. {
  27915. {
  27916. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  27917. return;
  27918. }
  27919. }
  27920. #ifdef __clang__
  27921. #pragma clang diagnostic pop
  27922. #endif
  27923. #ifdef __clang__
  27924. #pragma clang diagnostic push
  27925. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  27926. #pragma clang diagnostic ignored "-Wunused-variable"
  27927. #endif
  27928. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
  27929. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m2639507345 (PlayerConnection_t3081694049 * __this, const RuntimeMethod* method)
  27930. {
  27931. static bool s_Il2CppMethodInitialized;
  27932. if (!s_Il2CppMethodInitialized)
  27933. {
  27934. il2cpp_codegen_initialize_method (PlayerConnection__ctor_m2639507345_MetadataUsageId);
  27935. s_Il2CppMethodInitialized = true;
  27936. }
  27937. {
  27938. PlayerEditorConnectionEvents_t3411787513 * L_0 = (PlayerEditorConnectionEvents_t3411787513 *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t3411787513_il2cpp_TypeInfo_var);
  27939. PlayerEditorConnectionEvents__ctor_m3177489832(L_0, /*hidden argument*/NULL);
  27940. __this->set_m_PlayerEditorConnectionEvents_2(L_0);
  27941. List_1_t128053199 * L_1 = (List_1_t128053199 *)il2cpp_codegen_object_new(List_1_t128053199_il2cpp_TypeInfo_var);
  27942. List_1__ctor_m1628857705(L_1, /*hidden argument*/List_1__ctor_m1628857705_RuntimeMethod_var);
  27943. __this->set_m_connectedPlayers_3(L_1);
  27944. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  27945. return;
  27946. }
  27947. }
  27948. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
  27949. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_get_instance_m1750121257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27950. {
  27951. static bool s_Il2CppMethodInitialized;
  27952. if (!s_Il2CppMethodInitialized)
  27953. {
  27954. il2cpp_codegen_initialize_method (PlayerConnection_get_instance_m1750121257_MetadataUsageId);
  27955. s_Il2CppMethodInitialized = true;
  27956. }
  27957. PlayerConnection_t3081694049 * V_0 = NULL;
  27958. {
  27959. PlayerConnection_t3081694049 * L_0 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  27960. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  27961. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  27962. if (!L_1)
  27963. {
  27964. goto IL_001d;
  27965. }
  27966. }
  27967. {
  27968. PlayerConnection_t3081694049 * L_2 = PlayerConnection_CreateInstance_m902052006(NULL /*static, unused*/, /*hidden argument*/NULL);
  27969. V_0 = L_2;
  27970. goto IL_0028;
  27971. }
  27972. IL_001d:
  27973. {
  27974. PlayerConnection_t3081694049 * L_3 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  27975. V_0 = L_3;
  27976. goto IL_0028;
  27977. }
  27978. IL_0028:
  27979. {
  27980. PlayerConnection_t3081694049 * L_4 = V_0;
  27981. return L_4;
  27982. }
  27983. }
  27984. // UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
  27985. extern "C" IL2CPP_METHOD_ATTR PlayerConnection_t3081694049 * PlayerConnection_CreateInstance_m902052006 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  27986. {
  27987. static bool s_Il2CppMethodInitialized;
  27988. if (!s_Il2CppMethodInitialized)
  27989. {
  27990. il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m902052006_MetadataUsageId);
  27991. s_Il2CppMethodInitialized = true;
  27992. }
  27993. PlayerConnection_t3081694049 * V_0 = NULL;
  27994. {
  27995. PlayerConnection_t3081694049 * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_t3081694049_m1971238771_RuntimeMethod_var);
  27996. ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->set_s_Instance_4(L_0);
  27997. PlayerConnection_t3081694049 * L_1 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  27998. NullCheck(L_1);
  27999. Object_set_hideFlags_m1648752846(L_1, ((int32_t)61), /*hidden argument*/NULL);
  28000. PlayerConnection_t3081694049 * L_2 = ((PlayerConnection_t3081694049_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_t3081694049_il2cpp_TypeInfo_var))->get_s_Instance_4();
  28001. V_0 = L_2;
  28002. goto IL_0022;
  28003. }
  28004. IL_0022:
  28005. {
  28006. PlayerConnection_t3081694049 * L_3 = V_0;
  28007. return L_3;
  28008. }
  28009. }
  28010. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
  28011. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m1914517467 (RuntimeObject * __this /* static, unused */, intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
  28012. {
  28013. static bool s_Il2CppMethodInitialized;
  28014. if (!s_Il2CppMethodInitialized)
  28015. {
  28016. il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m1914517467_MetadataUsageId);
  28017. s_Il2CppMethodInitialized = true;
  28018. }
  28019. ByteU5BU5D_t4116647657* V_0 = NULL;
  28020. {
  28021. V_0 = (ByteU5BU5D_t4116647657*)NULL;
  28022. uint64_t L_0 = ___size1;
  28023. if ((!(((uint64_t)L_0) > ((uint64_t)(((int64_t)((int64_t)0)))))))
  28024. {
  28025. goto IL_001f;
  28026. }
  28027. }
  28028. {
  28029. uint64_t L_1 = ___size1;
  28030. if ((uint64_t)(L_1) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(),PlayerConnection_MessageCallbackInternal_m1914517467_RuntimeMethod_var);
  28031. V_0 = ((ByteU5BU5D_t4116647657*)SZArrayNew(ByteU5BU5D_t4116647657_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_1))));
  28032. intptr_t L_2 = ___data0;
  28033. ByteU5BU5D_t4116647657* L_3 = V_0;
  28034. uint64_t L_4 = ___size1;
  28035. IL2CPP_RUNTIME_CLASS_INIT(Marshal_t1757017490_il2cpp_TypeInfo_var);
  28036. Marshal_Copy_m1222846562(NULL /*static, unused*/, L_2, L_3, 0, (((int32_t)((int32_t)L_4))), /*hidden argument*/NULL);
  28037. }
  28038. IL_001f:
  28039. {
  28040. PlayerConnection_t3081694049 * L_5 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28041. NullCheck(L_5);
  28042. PlayerEditorConnectionEvents_t3411787513 * L_6 = L_5->get_m_PlayerEditorConnectionEvents_2();
  28043. String_t* L_7 = ___messageId3;
  28044. Guid_t L_8;
  28045. memset(&L_8, 0, sizeof(L_8));
  28046. Guid__ctor_m2423264394((&L_8), L_7, /*hidden argument*/NULL);
  28047. ByteU5BU5D_t4116647657* L_9 = V_0;
  28048. uint64_t L_10 = ___guid2;
  28049. NullCheck(L_6);
  28050. PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713(L_6, L_8, L_9, (((int32_t)((int32_t)L_10))), /*hidden argument*/NULL);
  28051. return;
  28052. }
  28053. }
  28054. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
  28055. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_m1706913195 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method)
  28056. {
  28057. static bool s_Il2CppMethodInitialized;
  28058. if (!s_Il2CppMethodInitialized)
  28059. {
  28060. il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_m1706913195_MetadataUsageId);
  28061. s_Il2CppMethodInitialized = true;
  28062. }
  28063. {
  28064. PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28065. NullCheck(L_0);
  28066. List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3();
  28067. int32_t L_2 = ___playerId0;
  28068. NullCheck(L_1);
  28069. List_1_Add_m697420525(L_1, L_2, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var);
  28070. PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28071. NullCheck(L_3);
  28072. PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2();
  28073. NullCheck(L_4);
  28074. ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_connectionEvent_1();
  28075. int32_t L_6 = ___playerId0;
  28076. NullCheck(L_5);
  28077. UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var);
  28078. return;
  28079. }
  28080. }
  28081. // System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
  28082. extern "C" IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m1697017309 (RuntimeObject * __this /* static, unused */, int32_t ___playerId0, const RuntimeMethod* method)
  28083. {
  28084. static bool s_Il2CppMethodInitialized;
  28085. if (!s_Il2CppMethodInitialized)
  28086. {
  28087. il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m1697017309_MetadataUsageId);
  28088. s_Il2CppMethodInitialized = true;
  28089. }
  28090. {
  28091. PlayerConnection_t3081694049 * L_0 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28092. NullCheck(L_0);
  28093. List_1_t128053199 * L_1 = L_0->get_m_connectedPlayers_3();
  28094. int32_t L_2 = ___playerId0;
  28095. NullCheck(L_1);
  28096. List_1_Remove_m3037048099(L_1, L_2, /*hidden argument*/List_1_Remove_m3037048099_RuntimeMethod_var);
  28097. PlayerConnection_t3081694049 * L_3 = PlayerConnection_get_instance_m1750121257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28098. NullCheck(L_3);
  28099. PlayerEditorConnectionEvents_t3411787513 * L_4 = L_3->get_m_PlayerEditorConnectionEvents_2();
  28100. NullCheck(L_4);
  28101. ConnectionChangeEvent_t3251856151 * L_5 = L_4->get_disconnectionEvent_2();
  28102. int32_t L_6 = ___playerId0;
  28103. NullCheck(L_5);
  28104. UnityEvent_1_Invoke_m3604335408(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m3604335408_RuntimeMethod_var);
  28105. return;
  28106. }
  28107. }
  28108. #ifdef __clang__
  28109. #pragma clang diagnostic pop
  28110. #endif
  28111. #ifdef __clang__
  28112. #pragma clang diagnostic push
  28113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28114. #pragma clang diagnostic ignored "-Wunused-variable"
  28115. #endif
  28116. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
  28117. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m3177489832 (PlayerEditorConnectionEvents_t3411787513 * __this, const RuntimeMethod* method)
  28118. {
  28119. static bool s_Il2CppMethodInitialized;
  28120. if (!s_Il2CppMethodInitialized)
  28121. {
  28122. il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m3177489832_MetadataUsageId);
  28123. s_Il2CppMethodInitialized = true;
  28124. }
  28125. {
  28126. List_1_t3157010512 * L_0 = (List_1_t3157010512 *)il2cpp_codegen_object_new(List_1_t3157010512_il2cpp_TypeInfo_var);
  28127. List_1__ctor_m134154014(L_0, /*hidden argument*/List_1__ctor_m134154014_RuntimeMethod_var);
  28128. __this->set_messageTypeSubscribers_0(L_0);
  28129. ConnectionChangeEvent_t3251856151 * L_1 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var);
  28130. ConnectionChangeEvent__ctor_m764126802(L_1, /*hidden argument*/NULL);
  28131. __this->set_connectionEvent_1(L_1);
  28132. ConnectionChangeEvent_t3251856151 * L_2 = (ConnectionChangeEvent_t3251856151 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t3251856151_il2cpp_TypeInfo_var);
  28133. ConnectionChangeEvent__ctor_m764126802(L_2, /*hidden argument*/NULL);
  28134. __this->set_disconnectionEvent_2(L_2);
  28135. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28136. return;
  28137. }
  28138. }
  28139. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
  28140. extern "C" IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713 (PlayerEditorConnectionEvents_t3411787513 * __this, Guid_t ___messageId0, ByteU5BU5D_t4116647657* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
  28141. {
  28142. static bool s_Il2CppMethodInitialized;
  28143. if (!s_Il2CppMethodInitialized)
  28144. {
  28145. il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m2094591713_MetadataUsageId);
  28146. s_Il2CppMethodInitialized = true;
  28147. }
  28148. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * V_0 = NULL;
  28149. RuntimeObject* V_1 = NULL;
  28150. MessageEventArgs_t1170575784 * V_2 = NULL;
  28151. MessageEventArgs_t1170575784 * V_3 = NULL;
  28152. MessageTypeSubscribers_t1684935770 * V_4 = NULL;
  28153. RuntimeObject* V_5 = NULL;
  28154. Exception_t * __last_unhandled_exception = 0;
  28155. NO_UNUSED_WARNING (__last_unhandled_exception);
  28156. Exception_t * __exception_local = 0;
  28157. NO_UNUSED_WARNING (__exception_local);
  28158. int32_t __leave_target = 0;
  28159. NO_UNUSED_WARNING (__leave_target);
  28160. {
  28161. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_0 = (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 *)il2cpp_codegen_object_new(U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441_il2cpp_TypeInfo_var);
  28162. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792(L_0, /*hidden argument*/NULL);
  28163. V_0 = L_0;
  28164. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_1 = V_0;
  28165. Guid_t L_2 = ___messageId0;
  28166. NullCheck(L_1);
  28167. L_1->set_messageId_0(L_2);
  28168. List_1_t3157010512 * L_3 = __this->get_messageTypeSubscribers_0();
  28169. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_4 = V_0;
  28170. intptr_t L_5 = (intptr_t)U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_RuntimeMethod_var;
  28171. Func_2_t2172606577 * L_6 = (Func_2_t2172606577 *)il2cpp_codegen_object_new(Func_2_t2172606577_il2cpp_TypeInfo_var);
  28172. Func_2__ctor_m302082295(L_6, L_4, L_5, /*hidden argument*/Func_2__ctor_m302082295_RuntimeMethod_var);
  28173. RuntimeObject* L_7 = Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362(NULL /*static, unused*/, L_3, L_6, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t1684935770_m2256379362_RuntimeMethod_var);
  28174. V_1 = L_7;
  28175. RuntimeObject* L_8 = V_1;
  28176. bool L_9 = Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985(NULL /*static, unused*/, L_8, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t1684935770_m1059743985_RuntimeMethod_var);
  28177. if (L_9)
  28178. {
  28179. goto IL_0051;
  28180. }
  28181. }
  28182. {
  28183. U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * L_10 = V_0;
  28184. NullCheck(L_10);
  28185. Guid_t L_11 = L_10->get_messageId_0();
  28186. Guid_t L_12 = L_11;
  28187. RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12);
  28188. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  28189. String_t* L_14 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral3307764161, L_13, /*hidden argument*/NULL);
  28190. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  28191. Debug_LogError_m2850623458(NULL /*static, unused*/, L_14, /*hidden argument*/NULL);
  28192. goto IL_00ad;
  28193. }
  28194. IL_0051:
  28195. {
  28196. MessageEventArgs_t1170575784 * L_15 = (MessageEventArgs_t1170575784 *)il2cpp_codegen_object_new(MessageEventArgs_t1170575784_il2cpp_TypeInfo_var);
  28197. MessageEventArgs__ctor_m14798785(L_15, /*hidden argument*/NULL);
  28198. V_3 = L_15;
  28199. MessageEventArgs_t1170575784 * L_16 = V_3;
  28200. int32_t L_17 = ___playerId2;
  28201. NullCheck(L_16);
  28202. L_16->set_playerId_0(L_17);
  28203. MessageEventArgs_t1170575784 * L_18 = V_3;
  28204. ByteU5BU5D_t4116647657* L_19 = ___data1;
  28205. NullCheck(L_18);
  28206. L_18->set_data_1(L_19);
  28207. MessageEventArgs_t1170575784 * L_20 = V_3;
  28208. V_2 = L_20;
  28209. RuntimeObject* L_21 = V_1;
  28210. NullCheck(L_21);
  28211. RuntimeObject* L_22 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_t664788659_il2cpp_TypeInfo_var, L_21);
  28212. V_5 = L_22;
  28213. }
  28214. IL_0070:
  28215. try
  28216. { // begin try (depth: 1)
  28217. {
  28218. goto IL_008d;
  28219. }
  28220. IL_0075:
  28221. {
  28222. RuntimeObject* L_23 = V_5;
  28223. NullCheck(L_23);
  28224. MessageTypeSubscribers_t1684935770 * L_24 = InterfaceFuncInvoker0< MessageTypeSubscribers_t1684935770 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t2117506238_il2cpp_TypeInfo_var, L_23);
  28225. V_4 = L_24;
  28226. MessageTypeSubscribers_t1684935770 * L_25 = V_4;
  28227. NullCheck(L_25);
  28228. MessageEvent_t1491597365 * L_26 = L_25->get_messageCallback_2();
  28229. MessageEventArgs_t1170575784 * L_27 = V_2;
  28230. NullCheck(L_26);
  28231. UnityEvent_1_Invoke_m1904070161(L_26, L_27, /*hidden argument*/UnityEvent_1_Invoke_m1904070161_RuntimeMethod_var);
  28232. }
  28233. IL_008d:
  28234. {
  28235. RuntimeObject* L_28 = V_5;
  28236. NullCheck(L_28);
  28237. bool L_29 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_28);
  28238. if (L_29)
  28239. {
  28240. goto IL_0075;
  28241. }
  28242. }
  28243. IL_0099:
  28244. {
  28245. IL2CPP_LEAVE(0xAD, FINALLY_009e);
  28246. }
  28247. } // end try (depth: 1)
  28248. catch(Il2CppExceptionWrapper& e)
  28249. {
  28250. __last_unhandled_exception = (Exception_t *)e.ex;
  28251. goto FINALLY_009e;
  28252. }
  28253. FINALLY_009e:
  28254. { // begin finally (depth: 1)
  28255. {
  28256. RuntimeObject* L_30 = V_5;
  28257. if (!L_30)
  28258. {
  28259. goto IL_00ac;
  28260. }
  28261. }
  28262. IL_00a5:
  28263. {
  28264. RuntimeObject* L_31 = V_5;
  28265. NullCheck(L_31);
  28266. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_31);
  28267. }
  28268. IL_00ac:
  28269. {
  28270. IL2CPP_END_FINALLY(158)
  28271. }
  28272. } // end finally (depth: 1)
  28273. IL2CPP_CLEANUP(158)
  28274. {
  28275. IL2CPP_JUMP_TBL(0xAD, IL_00ad)
  28276. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  28277. }
  28278. IL_00ad:
  28279. {
  28280. return;
  28281. }
  28282. }
  28283. #ifdef __clang__
  28284. #pragma clang diagnostic pop
  28285. #endif
  28286. #ifdef __clang__
  28287. #pragma clang diagnostic push
  28288. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28289. #pragma clang diagnostic ignored "-Wunused-variable"
  28290. #endif
  28291. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::.ctor()
  28292. extern "C" IL2CPP_METHOD_ATTR void U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0__ctor_m2486500792 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, const RuntimeMethod* method)
  28293. {
  28294. {
  28295. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28296. return;
  28297. }
  28298. }
  28299. // System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<InvokeMessageIdSubscribers>c__AnonStorey0::<>m__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
  28300. extern "C" IL2CPP_METHOD_ATTR bool U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473 (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_t907692441 * __this, MessageTypeSubscribers_t1684935770 * ___x0, const RuntimeMethod* method)
  28301. {
  28302. static bool s_Il2CppMethodInitialized;
  28303. if (!s_Il2CppMethodInitialized)
  28304. {
  28305. il2cpp_codegen_initialize_method (U3CInvokeMessageIdSubscribersU3Ec__AnonStorey0_U3CU3Em__0_m444206473_MetadataUsageId);
  28306. s_Il2CppMethodInitialized = true;
  28307. }
  28308. bool V_0 = false;
  28309. {
  28310. MessageTypeSubscribers_t1684935770 * L_0 = ___x0;
  28311. NullCheck(L_0);
  28312. Guid_t L_1 = MessageTypeSubscribers_get_MessageTypeId_m1143155832(L_0, /*hidden argument*/NULL);
  28313. Guid_t L_2 = __this->get_messageId_0();
  28314. IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
  28315. bool L_3 = Guid_op_Equality_m4289903222(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  28316. V_0 = L_3;
  28317. goto IL_0017;
  28318. }
  28319. IL_0017:
  28320. {
  28321. bool L_4 = V_0;
  28322. return L_4;
  28323. }
  28324. }
  28325. #ifdef __clang__
  28326. #pragma clang diagnostic pop
  28327. #endif
  28328. #ifdef __clang__
  28329. #pragma clang diagnostic push
  28330. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28331. #pragma clang diagnostic ignored "-Wunused-variable"
  28332. #endif
  28333. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
  28334. extern "C" IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m764126802 (ConnectionChangeEvent_t3251856151 * __this, const RuntimeMethod* method)
  28335. {
  28336. static bool s_Il2CppMethodInitialized;
  28337. if (!s_Il2CppMethodInitialized)
  28338. {
  28339. il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m764126802_MetadataUsageId);
  28340. s_Il2CppMethodInitialized = true;
  28341. }
  28342. {
  28343. UnityEvent_1__ctor_m3816765192(__this, /*hidden argument*/UnityEvent_1__ctor_m3816765192_RuntimeMethod_var);
  28344. return;
  28345. }
  28346. }
  28347. #ifdef __clang__
  28348. #pragma clang diagnostic pop
  28349. #endif
  28350. #ifdef __clang__
  28351. #pragma clang diagnostic push
  28352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28353. #pragma clang diagnostic ignored "-Wunused-variable"
  28354. #endif
  28355. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
  28356. extern "C" IL2CPP_METHOD_ATTR void MessageEvent__ctor_m1231650089 (MessageEvent_t1491597365 * __this, const RuntimeMethod* method)
  28357. {
  28358. static bool s_Il2CppMethodInitialized;
  28359. if (!s_Il2CppMethodInitialized)
  28360. {
  28361. il2cpp_codegen_initialize_method (MessageEvent__ctor_m1231650089_MetadataUsageId);
  28362. s_Il2CppMethodInitialized = true;
  28363. }
  28364. {
  28365. UnityEvent_1__ctor_m1298757307(__this, /*hidden argument*/UnityEvent_1__ctor_m1298757307_RuntimeMethod_var);
  28366. return;
  28367. }
  28368. }
  28369. #ifdef __clang__
  28370. #pragma clang diagnostic pop
  28371. #endif
  28372. #ifdef __clang__
  28373. #pragma clang diagnostic push
  28374. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28375. #pragma clang diagnostic ignored "-Wunused-variable"
  28376. #endif
  28377. // System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
  28378. extern "C" IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_m1543468991 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method)
  28379. {
  28380. static bool s_Il2CppMethodInitialized;
  28381. if (!s_Il2CppMethodInitialized)
  28382. {
  28383. il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_m1543468991_MetadataUsageId);
  28384. s_Il2CppMethodInitialized = true;
  28385. }
  28386. {
  28387. __this->set_subscriberCount_1(0);
  28388. MessageEvent_t1491597365 * L_0 = (MessageEvent_t1491597365 *)il2cpp_codegen_object_new(MessageEvent_t1491597365_il2cpp_TypeInfo_var);
  28389. MessageEvent__ctor_m1231650089(L_0, /*hidden argument*/NULL);
  28390. __this->set_messageCallback_2(L_0);
  28391. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28392. return;
  28393. }
  28394. }
  28395. // System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
  28396. extern "C" IL2CPP_METHOD_ATTR Guid_t MessageTypeSubscribers_get_MessageTypeId_m1143155832 (MessageTypeSubscribers_t1684935770 * __this, const RuntimeMethod* method)
  28397. {
  28398. Guid_t V_0;
  28399. memset(&V_0, 0, sizeof(V_0));
  28400. {
  28401. String_t* L_0 = __this->get_m_messageTypeId_0();
  28402. Guid_t L_1;
  28403. memset(&L_1, 0, sizeof(L_1));
  28404. Guid__ctor_m2423264394((&L_1), L_0, /*hidden argument*/NULL);
  28405. V_0 = L_1;
  28406. goto IL_0012;
  28407. }
  28408. IL_0012:
  28409. {
  28410. Guid_t L_2 = V_0;
  28411. return L_2;
  28412. }
  28413. }
  28414. #ifdef __clang__
  28415. #pragma clang diagnostic pop
  28416. #endif
  28417. #ifdef __clang__
  28418. #pragma clang diagnostic push
  28419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28420. #pragma clang diagnostic ignored "-Wunused-variable"
  28421. #endif
  28422. #ifdef __clang__
  28423. #pragma clang diagnostic pop
  28424. #endif
  28425. #ifdef __clang__
  28426. #pragma clang diagnostic push
  28427. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28428. #pragma clang diagnostic ignored "-Wunused-variable"
  28429. #endif
  28430. // System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
  28431. extern "C" IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m3994544446 (RuntimeObject * __this /* static, unused */, RuntimeArray * ___values0, const RuntimeMethod* method)
  28432. {
  28433. int32_t V_0 = 0;
  28434. int32_t G_B3_0 = 0;
  28435. {
  28436. RuntimeArray * L_0 = ___values0;
  28437. if (!L_0)
  28438. {
  28439. goto IL_0012;
  28440. }
  28441. }
  28442. {
  28443. RuntimeArray * L_1 = ___values0;
  28444. NullCheck(L_1);
  28445. int32_t L_2 = Array_get_Length_m21610649(L_1, /*hidden argument*/NULL);
  28446. G_B3_0 = L_2;
  28447. goto IL_0013;
  28448. }
  28449. IL_0012:
  28450. {
  28451. G_B3_0 = 0;
  28452. }
  28453. IL_0013:
  28454. {
  28455. V_0 = G_B3_0;
  28456. goto IL_0019;
  28457. }
  28458. IL_0019:
  28459. {
  28460. int32_t L_3 = V_0;
  28461. return L_3;
  28462. }
  28463. }
  28464. #ifdef __clang__
  28465. #pragma clang diagnostic pop
  28466. #endif
  28467. #ifdef __clang__
  28468. #pragma clang diagnostic push
  28469. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  28470. #pragma clang diagnostic ignored "-Wunused-variable"
  28471. #endif
  28472. // Conversion methods for marshalling of: UnityEngine.Object
  28473. extern "C" void Object_t631007953_marshal_pinvoke(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_pinvoke& marshaled)
  28474. {
  28475. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  28476. }
  28477. extern "C" void Object_t631007953_marshal_pinvoke_back(const Object_t631007953_marshaled_pinvoke& marshaled, Object_t631007953& unmarshaled)
  28478. {
  28479. intptr_t unmarshaled_m_CachedPtr_temp_0;
  28480. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  28481. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28482. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  28483. }
  28484. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28485. extern "C" void Object_t631007953_marshal_pinvoke_cleanup(Object_t631007953_marshaled_pinvoke& marshaled)
  28486. {
  28487. }
  28488. // Conversion methods for marshalling of: UnityEngine.Object
  28489. extern "C" void Object_t631007953_marshal_com(const Object_t631007953& unmarshaled, Object_t631007953_marshaled_com& marshaled)
  28490. {
  28491. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  28492. }
  28493. extern "C" void Object_t631007953_marshal_com_back(const Object_t631007953_marshaled_com& marshaled, Object_t631007953& unmarshaled)
  28494. {
  28495. intptr_t unmarshaled_m_CachedPtr_temp_0;
  28496. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  28497. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  28498. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  28499. }
  28500. // Conversion method for clean up from marshalling of: UnityEngine.Object
  28501. extern "C" void Object_t631007953_marshal_com_cleanup(Object_t631007953_marshaled_com& marshaled)
  28502. {
  28503. }
  28504. // System.Void UnityEngine.Object::.ctor()
  28505. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m1087895580 (Object_t631007953 * __this, const RuntimeMethod* method)
  28506. {
  28507. {
  28508. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  28509. return;
  28510. }
  28511. }
  28512. // UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
  28513. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Internal_CloneSingle_m1021157572 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___data0, const RuntimeMethod* method)
  28514. {
  28515. typedef Object_t631007953 * (*Object_Internal_CloneSingle_m1021157572_ftn) (Object_t631007953 *);
  28516. static Object_Internal_CloneSingle_m1021157572_ftn _il2cpp_icall_func;
  28517. if (!_il2cpp_icall_func)
  28518. _il2cpp_icall_func = (Object_Internal_CloneSingle_m1021157572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
  28519. Object_t631007953 * retVal = _il2cpp_icall_func(___data0);
  28520. return retVal;
  28521. }
  28522. // System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
  28523. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  28524. {
  28525. typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn) ();
  28526. static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn _il2cpp_icall_func;
  28527. if (!_il2cpp_icall_func)
  28528. _il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
  28529. int32_t retVal = _il2cpp_icall_func();
  28530. return retVal;
  28531. }
  28532. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
  28533. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m3118546832 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, float ___t1, const RuntimeMethod* method)
  28534. {
  28535. typedef void (*Object_Destroy_m3118546832_ftn) (Object_t631007953 *, float);
  28536. static Object_Destroy_m3118546832_ftn _il2cpp_icall_func;
  28537. if (!_il2cpp_icall_func)
  28538. _il2cpp_icall_func = (Object_Destroy_m3118546832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
  28539. _il2cpp_icall_func(___obj0, ___t1);
  28540. }
  28541. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  28542. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  28543. {
  28544. static bool s_Il2CppMethodInitialized;
  28545. if (!s_Il2CppMethodInitialized)
  28546. {
  28547. il2cpp_codegen_initialize_method (Object_Destroy_m565254235_MetadataUsageId);
  28548. s_Il2CppMethodInitialized = true;
  28549. }
  28550. float V_0 = 0.0f;
  28551. {
  28552. V_0 = (0.0f);
  28553. Object_t631007953 * L_0 = ___obj0;
  28554. float L_1 = V_0;
  28555. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28556. Object_Destroy_m3118546832(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  28557. return;
  28558. }
  28559. }
  28560. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
  28561. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m2288369078 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
  28562. {
  28563. typedef void (*Object_DestroyImmediate_m2288369078_ftn) (Object_t631007953 *, bool);
  28564. static Object_DestroyImmediate_m2288369078_ftn _il2cpp_icall_func;
  28565. if (!_il2cpp_icall_func)
  28566. _il2cpp_icall_func = (Object_DestroyImmediate_m2288369078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
  28567. _il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
  28568. }
  28569. // System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
  28570. extern "C" IL2CPP_METHOD_ATTR void Object_DestroyImmediate_m3193525861 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method)
  28571. {
  28572. static bool s_Il2CppMethodInitialized;
  28573. if (!s_Il2CppMethodInitialized)
  28574. {
  28575. il2cpp_codegen_initialize_method (Object_DestroyImmediate_m3193525861_MetadataUsageId);
  28576. s_Il2CppMethodInitialized = true;
  28577. }
  28578. bool V_0 = false;
  28579. {
  28580. V_0 = (bool)0;
  28581. Object_t631007953 * L_0 = ___obj0;
  28582. bool L_1 = V_0;
  28583. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28584. Object_DestroyImmediate_m2288369078(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  28585. return;
  28586. }
  28587. }
  28588. // UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
  28589. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Object_FindObjectsOfType_m2295101757 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  28590. {
  28591. typedef ObjectU5BU5D_t1417781964* (*Object_FindObjectsOfType_m2295101757_ftn) (Type_t *);
  28592. static Object_FindObjectsOfType_m2295101757_ftn _il2cpp_icall_func;
  28593. if (!_il2cpp_icall_func)
  28594. _il2cpp_icall_func = (Object_FindObjectsOfType_m2295101757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)");
  28595. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  28596. return retVal;
  28597. }
  28598. // System.String UnityEngine.Object::get_name()
  28599. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method)
  28600. {
  28601. typedef String_t* (*Object_get_name_m4211327027_ftn) (Object_t631007953 *);
  28602. static Object_get_name_m4211327027_ftn _il2cpp_icall_func;
  28603. if (!_il2cpp_icall_func)
  28604. _il2cpp_icall_func = (Object_get_name_m4211327027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_name()");
  28605. String_t* retVal = _il2cpp_icall_func(__this);
  28606. return retVal;
  28607. }
  28608. // System.Void UnityEngine.Object::set_name(System.String)
  28609. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* ___value0, const RuntimeMethod* method)
  28610. {
  28611. typedef void (*Object_set_name_m291480324_ftn) (Object_t631007953 *, String_t*);
  28612. static Object_set_name_m291480324_ftn _il2cpp_icall_func;
  28613. if (!_il2cpp_icall_func)
  28614. _il2cpp_icall_func = (Object_set_name_m291480324_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_name(System.String)");
  28615. _il2cpp_icall_func(__this, ___value0);
  28616. }
  28617. // System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
  28618. extern "C" IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m166252750 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___target0, const RuntimeMethod* method)
  28619. {
  28620. typedef void (*Object_DontDestroyOnLoad_m166252750_ftn) (Object_t631007953 *);
  28621. static Object_DontDestroyOnLoad_m166252750_ftn _il2cpp_icall_func;
  28622. if (!_il2cpp_icall_func)
  28623. _il2cpp_icall_func = (Object_DontDestroyOnLoad_m166252750_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
  28624. _il2cpp_icall_func(___target0);
  28625. }
  28626. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  28627. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t ___value0, const RuntimeMethod* method)
  28628. {
  28629. typedef void (*Object_set_hideFlags_m1648752846_ftn) (Object_t631007953 *, int32_t);
  28630. static Object_set_hideFlags_m1648752846_ftn _il2cpp_icall_func;
  28631. if (!_il2cpp_icall_func)
  28632. _il2cpp_icall_func = (Object_set_hideFlags_m1648752846_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
  28633. _il2cpp_icall_func(__this, ___value0);
  28634. }
  28635. // System.String UnityEngine.Object::ToString()
  28636. extern "C" IL2CPP_METHOD_ATTR String_t* Object_ToString_m3272709752 (Object_t631007953 * __this, const RuntimeMethod* method)
  28637. {
  28638. typedef String_t* (*Object_ToString_m3272709752_ftn) (Object_t631007953 *);
  28639. static Object_ToString_m3272709752_ftn _il2cpp_icall_func;
  28640. if (!_il2cpp_icall_func)
  28641. _il2cpp_icall_func = (Object_ToString_m3272709752_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString()");
  28642. String_t* retVal = _il2cpp_icall_func(__this);
  28643. return retVal;
  28644. }
  28645. // System.Int32 UnityEngine.Object::GetInstanceID()
  28646. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method)
  28647. {
  28648. static bool s_Il2CppMethodInitialized;
  28649. if (!s_Il2CppMethodInitialized)
  28650. {
  28651. il2cpp_codegen_initialize_method (Object_GetInstanceID_m1255174761_MetadataUsageId);
  28652. s_Il2CppMethodInitialized = true;
  28653. }
  28654. int32_t V_0 = 0;
  28655. {
  28656. intptr_t L_0 = __this->get_m_CachedPtr_0();
  28657. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  28658. if (!L_1)
  28659. {
  28660. goto IL_001d;
  28661. }
  28662. }
  28663. {
  28664. V_0 = 0;
  28665. goto IL_0056;
  28666. }
  28667. IL_001d:
  28668. {
  28669. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28670. int32_t L_2 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  28671. if ((!(((uint32_t)L_2) == ((uint32_t)(-1)))))
  28672. {
  28673. goto IL_0032;
  28674. }
  28675. }
  28676. {
  28677. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28678. int32_t L_3 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m1567230257(NULL /*static, unused*/, /*hidden argument*/NULL);
  28679. ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_3);
  28680. }
  28681. IL_0032:
  28682. {
  28683. intptr_t* L_4 = __this->get_address_of_m_CachedPtr_0();
  28684. int64_t L_5 = IntPtr_ToInt64_m192765549(L_4, /*hidden argument*/NULL);
  28685. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28686. int32_t L_6 = ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
  28687. intptr_t L_7;
  28688. memset(&L_7, 0, sizeof(L_7));
  28689. IntPtr__ctor_m987476171((&L_7), ((int64_t)il2cpp_codegen_add((int64_t)L_5, (int64_t)(((int64_t)((int64_t)L_6))))), /*hidden argument*/NULL);
  28690. void* L_8 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  28691. V_0 = (*((int32_t*)L_8));
  28692. goto IL_0056;
  28693. }
  28694. IL_0056:
  28695. {
  28696. int32_t L_9 = V_0;
  28697. return L_9;
  28698. }
  28699. }
  28700. // System.Int32 UnityEngine.Object::GetHashCode()
  28701. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m1944636947 (Object_t631007953 * __this, const RuntimeMethod* method)
  28702. {
  28703. int32_t V_0 = 0;
  28704. {
  28705. int32_t L_0 = Object_GetHashCode_m2705121830(__this, /*hidden argument*/NULL);
  28706. V_0 = L_0;
  28707. goto IL_000d;
  28708. }
  28709. IL_000d:
  28710. {
  28711. int32_t L_1 = V_0;
  28712. return L_1;
  28713. }
  28714. }
  28715. // System.Boolean UnityEngine.Object::Equals(System.Object)
  28716. extern "C" IL2CPP_METHOD_ATTR bool Object_Equals_m4262027856 (Object_t631007953 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  28717. {
  28718. static bool s_Il2CppMethodInitialized;
  28719. if (!s_Il2CppMethodInitialized)
  28720. {
  28721. il2cpp_codegen_initialize_method (Object_Equals_m4262027856_MetadataUsageId);
  28722. s_Il2CppMethodInitialized = true;
  28723. }
  28724. Object_t631007953 * V_0 = NULL;
  28725. bool V_1 = false;
  28726. {
  28727. RuntimeObject * L_0 = ___other0;
  28728. V_0 = ((Object_t631007953 *)IsInstClass((RuntimeObject*)L_0, Object_t631007953_il2cpp_TypeInfo_var));
  28729. Object_t631007953 * L_1 = V_0;
  28730. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28731. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28732. if (!L_2)
  28733. {
  28734. goto IL_002c;
  28735. }
  28736. }
  28737. {
  28738. RuntimeObject * L_3 = ___other0;
  28739. if (!L_3)
  28740. {
  28741. goto IL_002c;
  28742. }
  28743. }
  28744. {
  28745. RuntimeObject * L_4 = ___other0;
  28746. if (((Object_t631007953 *)IsInstClass((RuntimeObject*)L_4, Object_t631007953_il2cpp_TypeInfo_var)))
  28747. {
  28748. goto IL_002c;
  28749. }
  28750. }
  28751. {
  28752. V_1 = (bool)0;
  28753. goto IL_0039;
  28754. }
  28755. IL_002c:
  28756. {
  28757. Object_t631007953 * L_5 = V_0;
  28758. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28759. bool L_6 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, __this, L_5, /*hidden argument*/NULL);
  28760. V_1 = L_6;
  28761. goto IL_0039;
  28762. }
  28763. IL_0039:
  28764. {
  28765. bool L_7 = V_1;
  28766. return L_7;
  28767. }
  28768. }
  28769. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  28770. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___exists0, const RuntimeMethod* method)
  28771. {
  28772. static bool s_Il2CppMethodInitialized;
  28773. if (!s_Il2CppMethodInitialized)
  28774. {
  28775. il2cpp_codegen_initialize_method (Object_op_Implicit_m3574996620_MetadataUsageId);
  28776. s_Il2CppMethodInitialized = true;
  28777. }
  28778. bool V_0 = false;
  28779. {
  28780. Object_t631007953 * L_0 = ___exists0;
  28781. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28782. bool L_1 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  28783. V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  28784. goto IL_0011;
  28785. }
  28786. IL_0011:
  28787. {
  28788. bool L_2 = V_0;
  28789. return L_2;
  28790. }
  28791. }
  28792. // System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
  28793. extern "C" IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_m2405226032 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___lhs0, Object_t631007953 * ___rhs1, const RuntimeMethod* method)
  28794. {
  28795. static bool s_Il2CppMethodInitialized;
  28796. if (!s_Il2CppMethodInitialized)
  28797. {
  28798. il2cpp_codegen_initialize_method (Object_CompareBaseObjects_m2405226032_MetadataUsageId);
  28799. s_Il2CppMethodInitialized = true;
  28800. }
  28801. bool V_0 = false;
  28802. bool V_1 = false;
  28803. bool V_2 = false;
  28804. {
  28805. Object_t631007953 * L_0 = ___lhs0;
  28806. V_0 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28807. Object_t631007953 * L_1 = ___rhs1;
  28808. V_1 = (bool)((((RuntimeObject*)(Object_t631007953 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
  28809. bool L_2 = V_1;
  28810. if (!L_2)
  28811. {
  28812. goto IL_001e;
  28813. }
  28814. }
  28815. {
  28816. bool L_3 = V_0;
  28817. if (!L_3)
  28818. {
  28819. goto IL_001e;
  28820. }
  28821. }
  28822. {
  28823. V_2 = (bool)1;
  28824. goto IL_0055;
  28825. }
  28826. IL_001e:
  28827. {
  28828. bool L_4 = V_1;
  28829. if (!L_4)
  28830. {
  28831. goto IL_0033;
  28832. }
  28833. }
  28834. {
  28835. Object_t631007953 * L_5 = ___lhs0;
  28836. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28837. bool L_6 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  28838. V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  28839. goto IL_0055;
  28840. }
  28841. IL_0033:
  28842. {
  28843. bool L_7 = V_0;
  28844. if (!L_7)
  28845. {
  28846. goto IL_0048;
  28847. }
  28848. }
  28849. {
  28850. Object_t631007953 * L_8 = ___rhs1;
  28851. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28852. bool L_9 = Object_IsNativeObjectAlive_m3095908075(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  28853. V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
  28854. goto IL_0055;
  28855. }
  28856. IL_0048:
  28857. {
  28858. Object_t631007953 * L_10 = ___lhs0;
  28859. Object_t631007953 * L_11 = ___rhs1;
  28860. bool L_12 = Object_ReferenceEquals_m610702577(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  28861. V_2 = L_12;
  28862. goto IL_0055;
  28863. }
  28864. IL_0055:
  28865. {
  28866. bool L_13 = V_2;
  28867. return L_13;
  28868. }
  28869. }
  28870. // System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
  28871. extern "C" IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m3095908075 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___o0, const RuntimeMethod* method)
  28872. {
  28873. static bool s_Il2CppMethodInitialized;
  28874. if (!s_Il2CppMethodInitialized)
  28875. {
  28876. il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m3095908075_MetadataUsageId);
  28877. s_Il2CppMethodInitialized = true;
  28878. }
  28879. bool V_0 = false;
  28880. {
  28881. Object_t631007953 * L_0 = ___o0;
  28882. NullCheck(L_0);
  28883. intptr_t L_1 = Object_GetCachedPtr_m151292858(L_0, /*hidden argument*/NULL);
  28884. bool L_2 = IntPtr_op_Inequality_m3063970704(NULL /*static, unused*/, L_1, (intptr_t)(0), /*hidden argument*/NULL);
  28885. V_0 = L_2;
  28886. goto IL_0017;
  28887. }
  28888. IL_0017:
  28889. {
  28890. bool L_3 = V_0;
  28891. return L_3;
  28892. }
  28893. }
  28894. // System.IntPtr UnityEngine.Object::GetCachedPtr()
  28895. extern "C" IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m151292858 (Object_t631007953 * __this, const RuntimeMethod* method)
  28896. {
  28897. intptr_t V_0;
  28898. memset(&V_0, 0, sizeof(V_0));
  28899. {
  28900. intptr_t L_0 = __this->get_m_CachedPtr_0();
  28901. V_0 = L_0;
  28902. goto IL_000d;
  28903. }
  28904. IL_000d:
  28905. {
  28906. intptr_t L_1 = V_0;
  28907. return L_1;
  28908. }
  28909. }
  28910. // UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
  28911. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_Instantiate_m3403600534 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___original0, const RuntimeMethod* method)
  28912. {
  28913. static bool s_Il2CppMethodInitialized;
  28914. if (!s_Il2CppMethodInitialized)
  28915. {
  28916. il2cpp_codegen_initialize_method (Object_Instantiate_m3403600534_MetadataUsageId);
  28917. s_Il2CppMethodInitialized = true;
  28918. }
  28919. Object_t631007953 * V_0 = NULL;
  28920. {
  28921. Object_t631007953 * L_0 = ___original0;
  28922. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28923. Object_CheckNullArgument_m4237608654(NULL /*static, unused*/, L_0, _stringLiteral2475671027, /*hidden argument*/NULL);
  28924. Object_t631007953 * L_1 = ___original0;
  28925. Object_t631007953 * L_2 = Object_Internal_CloneSingle_m1021157572(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  28926. V_0 = L_2;
  28927. goto IL_0018;
  28928. }
  28929. IL_0018:
  28930. {
  28931. Object_t631007953 * L_3 = V_0;
  28932. return L_3;
  28933. }
  28934. }
  28935. // System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
  28936. extern "C" IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m4237608654 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
  28937. {
  28938. static bool s_Il2CppMethodInitialized;
  28939. if (!s_Il2CppMethodInitialized)
  28940. {
  28941. il2cpp_codegen_initialize_method (Object_CheckNullArgument_m4237608654_MetadataUsageId);
  28942. s_Il2CppMethodInitialized = true;
  28943. }
  28944. {
  28945. RuntimeObject * L_0 = ___arg0;
  28946. if (L_0)
  28947. {
  28948. goto IL_000e;
  28949. }
  28950. }
  28951. {
  28952. String_t* L_1 = ___message1;
  28953. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  28954. ArgumentException__ctor_m1312628991(L_2, L_1, /*hidden argument*/NULL);
  28955. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,Object_CheckNullArgument_m4237608654_RuntimeMethod_var);
  28956. }
  28957. IL_000e:
  28958. {
  28959. return;
  28960. }
  28961. }
  28962. // UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
  28963. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Object_FindObjectOfType_m67275058 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  28964. {
  28965. static bool s_Il2CppMethodInitialized;
  28966. if (!s_Il2CppMethodInitialized)
  28967. {
  28968. il2cpp_codegen_initialize_method (Object_FindObjectOfType_m67275058_MetadataUsageId);
  28969. s_Il2CppMethodInitialized = true;
  28970. }
  28971. ObjectU5BU5D_t1417781964* V_0 = NULL;
  28972. Object_t631007953 * V_1 = NULL;
  28973. {
  28974. Type_t * L_0 = ___type0;
  28975. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  28976. ObjectU5BU5D_t1417781964* L_1 = Object_FindObjectsOfType_m2295101757(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  28977. V_0 = L_1;
  28978. ObjectU5BU5D_t1417781964* L_2 = V_0;
  28979. NullCheck(L_2);
  28980. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length))))) <= ((int32_t)0)))
  28981. {
  28982. goto IL_001a;
  28983. }
  28984. }
  28985. {
  28986. ObjectU5BU5D_t1417781964* L_3 = V_0;
  28987. NullCheck(L_3);
  28988. int32_t L_4 = 0;
  28989. Object_t631007953 * L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
  28990. V_1 = L_5;
  28991. goto IL_0021;
  28992. }
  28993. IL_001a:
  28994. {
  28995. V_1 = (Object_t631007953 *)NULL;
  28996. goto IL_0021;
  28997. }
  28998. IL_0021:
  28999. {
  29000. Object_t631007953 * L_6 = V_1;
  29001. return L_6;
  29002. }
  29003. }
  29004. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  29005. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method)
  29006. {
  29007. static bool s_Il2CppMethodInitialized;
  29008. if (!s_Il2CppMethodInitialized)
  29009. {
  29010. il2cpp_codegen_initialize_method (Object_op_Equality_m1810815630_MetadataUsageId);
  29011. s_Il2CppMethodInitialized = true;
  29012. }
  29013. bool V_0 = false;
  29014. {
  29015. Object_t631007953 * L_0 = ___x0;
  29016. Object_t631007953 * L_1 = ___y1;
  29017. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29018. bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29019. V_0 = L_2;
  29020. goto IL_000e;
  29021. }
  29022. IL_000e:
  29023. {
  29024. bool L_3 = V_0;
  29025. return L_3;
  29026. }
  29027. }
  29028. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  29029. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___x0, Object_t631007953 * ___y1, const RuntimeMethod* method)
  29030. {
  29031. static bool s_Il2CppMethodInitialized;
  29032. if (!s_Il2CppMethodInitialized)
  29033. {
  29034. il2cpp_codegen_initialize_method (Object_op_Inequality_m4071470834_MetadataUsageId);
  29035. s_Il2CppMethodInitialized = true;
  29036. }
  29037. bool V_0 = false;
  29038. {
  29039. Object_t631007953 * L_0 = ___x0;
  29040. Object_t631007953 * L_1 = ___y1;
  29041. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29042. bool L_2 = Object_CompareBaseObjects_m2405226032(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29043. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  29044. goto IL_0011;
  29045. }
  29046. IL_0011:
  29047. {
  29048. bool L_3 = V_0;
  29049. return L_3;
  29050. }
  29051. }
  29052. // System.Void UnityEngine.Object::.cctor()
  29053. extern "C" IL2CPP_METHOD_ATTR void Object__cctor_m2398773973 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29054. {
  29055. static bool s_Il2CppMethodInitialized;
  29056. if (!s_Il2CppMethodInitialized)
  29057. {
  29058. il2cpp_codegen_initialize_method (Object__cctor_m2398773973_MetadataUsageId);
  29059. s_Il2CppMethodInitialized = true;
  29060. }
  29061. {
  29062. ((Object_t631007953_StaticFields*)il2cpp_codegen_static_fields_for(Object_t631007953_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
  29063. return;
  29064. }
  29065. }
  29066. #ifdef __clang__
  29067. #pragma clang diagnostic pop
  29068. #endif
  29069. #ifdef __clang__
  29070. #pragma clang diagnostic push
  29071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29072. #pragma clang diagnostic ignored "-Wunused-variable"
  29073. #endif
  29074. // System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
  29075. extern "C" IL2CPP_METHOD_ATTR void Plane__ctor_m2890438515 (Plane_t1000493321 * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method)
  29076. {
  29077. static bool s_Il2CppMethodInitialized;
  29078. if (!s_Il2CppMethodInitialized)
  29079. {
  29080. il2cpp_codegen_initialize_method (Plane__ctor_m2890438515_MetadataUsageId);
  29081. s_Il2CppMethodInitialized = true;
  29082. }
  29083. {
  29084. Vector3_t3722313464 L_0 = ___inNormal0;
  29085. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  29086. Vector3_t3722313464 L_1 = Vector3_Normalize_m2941713846(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  29087. __this->set_m_Normal_0(L_1);
  29088. Vector3_t3722313464 L_2 = __this->get_m_Normal_0();
  29089. Vector3_t3722313464 L_3 = ___inPoint1;
  29090. float L_4 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  29091. __this->set_m_Distance_1(((-L_4)));
  29092. return;
  29093. }
  29094. }
  29095. extern "C" void Plane__ctor_m2890438515_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___inNormal0, Vector3_t3722313464 ___inPoint1, const RuntimeMethod* method)
  29096. {
  29097. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  29098. Plane__ctor_m2890438515(_thisAdjusted, ___inNormal0, ___inPoint1, method);
  29099. }
  29100. // System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
  29101. extern "C" IL2CPP_METHOD_ATTR bool Plane_Raycast_m62370169 (Plane_t1000493321 * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method)
  29102. {
  29103. static bool s_Il2CppMethodInitialized;
  29104. if (!s_Il2CppMethodInitialized)
  29105. {
  29106. il2cpp_codegen_initialize_method (Plane_Raycast_m62370169_MetadataUsageId);
  29107. s_Il2CppMethodInitialized = true;
  29108. }
  29109. float V_0 = 0.0f;
  29110. float V_1 = 0.0f;
  29111. bool V_2 = false;
  29112. {
  29113. Vector3_t3722313464 L_0 = Ray_get_direction_m761601601((&___ray0), /*hidden argument*/NULL);
  29114. Vector3_t3722313464 L_1 = __this->get_m_Normal_0();
  29115. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  29116. float L_2 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29117. V_0 = L_2;
  29118. Vector3_t3722313464 L_3 = Ray_get_origin_m2819290985((&___ray0), /*hidden argument*/NULL);
  29119. Vector3_t3722313464 L_4 = __this->get_m_Normal_0();
  29120. float L_5 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  29121. float L_6 = __this->get_m_Distance_1();
  29122. V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
  29123. float L_7 = V_0;
  29124. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  29125. bool L_8 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_7, (0.0f), /*hidden argument*/NULL);
  29126. if (!L_8)
  29127. {
  29128. goto IL_004e;
  29129. }
  29130. }
  29131. {
  29132. float* L_9 = ___enter1;
  29133. *((float*)(L_9)) = (float)(0.0f);
  29134. V_2 = (bool)0;
  29135. goto IL_0062;
  29136. }
  29137. IL_004e:
  29138. {
  29139. float* L_10 = ___enter1;
  29140. float L_11 = V_1;
  29141. float L_12 = V_0;
  29142. *((float*)(L_10)) = (float)((float)((float)L_11/(float)L_12));
  29143. float* L_13 = ___enter1;
  29144. V_2 = (bool)((((float)(*((float*)L_13))) > ((float)(0.0f)))? 1 : 0);
  29145. goto IL_0062;
  29146. }
  29147. IL_0062:
  29148. {
  29149. bool L_14 = V_2;
  29150. return L_14;
  29151. }
  29152. }
  29153. extern "C" bool Plane_Raycast_m62370169_AdjustorThunk (RuntimeObject * __this, Ray_t3785851493 ___ray0, float* ___enter1, const RuntimeMethod* method)
  29154. {
  29155. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  29156. return Plane_Raycast_m62370169(_thisAdjusted, ___ray0, ___enter1, method);
  29157. }
  29158. // System.String UnityEngine.Plane::ToString()
  29159. extern "C" IL2CPP_METHOD_ATTR String_t* Plane_ToString_m1879648265 (Plane_t1000493321 * __this, const RuntimeMethod* method)
  29160. {
  29161. static bool s_Il2CppMethodInitialized;
  29162. if (!s_Il2CppMethodInitialized)
  29163. {
  29164. il2cpp_codegen_initialize_method (Plane_ToString_m1879648265_MetadataUsageId);
  29165. s_Il2CppMethodInitialized = true;
  29166. }
  29167. String_t* V_0 = NULL;
  29168. {
  29169. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  29170. Vector3_t3722313464 * L_1 = __this->get_address_of_m_Normal_0();
  29171. float L_2 = L_1->get_x_1();
  29172. float L_3 = L_2;
  29173. RuntimeObject * L_4 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_3);
  29174. NullCheck(L_0);
  29175. ArrayElementTypeCheck (L_0, L_4);
  29176. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
  29177. ObjectU5BU5D_t2843939325* L_5 = L_0;
  29178. Vector3_t3722313464 * L_6 = __this->get_address_of_m_Normal_0();
  29179. float L_7 = L_6->get_y_2();
  29180. float L_8 = L_7;
  29181. RuntimeObject * L_9 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_8);
  29182. NullCheck(L_5);
  29183. ArrayElementTypeCheck (L_5, L_9);
  29184. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_9);
  29185. ObjectU5BU5D_t2843939325* L_10 = L_5;
  29186. Vector3_t3722313464 * L_11 = __this->get_address_of_m_Normal_0();
  29187. float L_12 = L_11->get_z_3();
  29188. float L_13 = L_12;
  29189. RuntimeObject * L_14 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_13);
  29190. NullCheck(L_10);
  29191. ArrayElementTypeCheck (L_10, L_14);
  29192. (L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_14);
  29193. ObjectU5BU5D_t2843939325* L_15 = L_10;
  29194. float L_16 = __this->get_m_Distance_1();
  29195. float L_17 = L_16;
  29196. RuntimeObject * L_18 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_17);
  29197. NullCheck(L_15);
  29198. ArrayElementTypeCheck (L_15, L_18);
  29199. (L_15)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_18);
  29200. String_t* L_19 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2230413967, L_15, /*hidden argument*/NULL);
  29201. V_0 = L_19;
  29202. goto IL_005e;
  29203. }
  29204. IL_005e:
  29205. {
  29206. String_t* L_20 = V_0;
  29207. return L_20;
  29208. }
  29209. }
  29210. extern "C" String_t* Plane_ToString_m1879648265_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29211. {
  29212. Plane_t1000493321 * _thisAdjusted = reinterpret_cast<Plane_t1000493321 *>(__this + 1);
  29213. return Plane_ToString_m1879648265(_thisAdjusted, method);
  29214. }
  29215. #ifdef __clang__
  29216. #pragma clang diagnostic pop
  29217. #endif
  29218. #ifdef __clang__
  29219. #pragma clang diagnostic push
  29220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29221. #pragma clang diagnostic ignored "-Wunused-variable"
  29222. #endif
  29223. #ifdef __clang__
  29224. #pragma clang diagnostic pop
  29225. #endif
  29226. #ifdef __clang__
  29227. #pragma clang diagnostic push
  29228. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29229. #pragma clang diagnostic ignored "-Wunused-variable"
  29230. #endif
  29231. // System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
  29232. extern "C" IL2CPP_METHOD_ATTR void Playable__ctor_m3175303195 (Playable_t459825607 * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  29233. {
  29234. {
  29235. PlayableHandle_t1095853803 L_0 = ___handle0;
  29236. __this->set_m_Handle_0(L_0);
  29237. return;
  29238. }
  29239. }
  29240. extern "C" void Playable__ctor_m3175303195_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t1095853803 ___handle0, const RuntimeMethod* method)
  29241. {
  29242. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  29243. Playable__ctor_m3175303195(_thisAdjusted, ___handle0, method);
  29244. }
  29245. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  29246. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29247. {
  29248. static bool s_Il2CppMethodInitialized;
  29249. if (!s_Il2CppMethodInitialized)
  29250. {
  29251. il2cpp_codegen_initialize_method (Playable_get_Null_m3556999077_MetadataUsageId);
  29252. s_Il2CppMethodInitialized = true;
  29253. }
  29254. Playable_t459825607 V_0;
  29255. memset(&V_0, 0, sizeof(V_0));
  29256. {
  29257. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  29258. Playable_t459825607 L_0 = ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
  29259. V_0 = L_0;
  29260. goto IL_000c;
  29261. }
  29262. IL_000c:
  29263. {
  29264. Playable_t459825607 L_1 = V_0;
  29265. return L_1;
  29266. }
  29267. }
  29268. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
  29269. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 Playable_GetHandle_m98909670 (Playable_t459825607 * __this, const RuntimeMethod* method)
  29270. {
  29271. PlayableHandle_t1095853803 V_0;
  29272. memset(&V_0, 0, sizeof(V_0));
  29273. {
  29274. PlayableHandle_t1095853803 L_0 = __this->get_m_Handle_0();
  29275. V_0 = L_0;
  29276. goto IL_000d;
  29277. }
  29278. IL_000d:
  29279. {
  29280. PlayableHandle_t1095853803 L_1 = V_0;
  29281. return L_1;
  29282. }
  29283. }
  29284. extern "C" PlayableHandle_t1095853803 Playable_GetHandle_m98909670_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29285. {
  29286. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  29287. return Playable_GetHandle_m98909670(_thisAdjusted, method);
  29288. }
  29289. // System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
  29290. extern "C" IL2CPP_METHOD_ATTR bool Playable_Equals_m328753404 (Playable_t459825607 * __this, Playable_t459825607 ___other0, const RuntimeMethod* method)
  29291. {
  29292. bool V_0 = false;
  29293. {
  29294. PlayableHandle_t1095853803 L_0 = Playable_GetHandle_m98909670(__this, /*hidden argument*/NULL);
  29295. PlayableHandle_t1095853803 L_1 = Playable_GetHandle_m98909670((&___other0), /*hidden argument*/NULL);
  29296. bool L_2 = PlayableHandle_op_Equality_m3344837515(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29297. V_0 = L_2;
  29298. goto IL_0019;
  29299. }
  29300. IL_0019:
  29301. {
  29302. bool L_3 = V_0;
  29303. return L_3;
  29304. }
  29305. }
  29306. extern "C" bool Playable_Equals_m328753404_AdjustorThunk (RuntimeObject * __this, Playable_t459825607 ___other0, const RuntimeMethod* method)
  29307. {
  29308. Playable_t459825607 * _thisAdjusted = reinterpret_cast<Playable_t459825607 *>(__this + 1);
  29309. return Playable_Equals_m328753404(_thisAdjusted, ___other0, method);
  29310. }
  29311. // System.Void UnityEngine.Playables.Playable::.cctor()
  29312. extern "C" IL2CPP_METHOD_ATTR void Playable__cctor_m464525928 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29313. {
  29314. static bool s_Il2CppMethodInitialized;
  29315. if (!s_Il2CppMethodInitialized)
  29316. {
  29317. il2cpp_codegen_initialize_method (Playable__cctor_m464525928_MetadataUsageId);
  29318. s_Il2CppMethodInitialized = true;
  29319. }
  29320. {
  29321. PlayableHandle_t1095853803 L_0 = PlayableHandle_get_Null_m218234861(NULL /*static, unused*/, /*hidden argument*/NULL);
  29322. Playable_t459825607 L_1;
  29323. memset(&L_1, 0, sizeof(L_1));
  29324. Playable__ctor_m3175303195((&L_1), L_0, /*hidden argument*/NULL);
  29325. ((Playable_t459825607_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t459825607_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
  29326. return;
  29327. }
  29328. }
  29329. #ifdef __clang__
  29330. #pragma clang diagnostic pop
  29331. #endif
  29332. #ifdef __clang__
  29333. #pragma clang diagnostic push
  29334. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29335. #pragma clang diagnostic ignored "-Wunused-variable"
  29336. #endif
  29337. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  29338. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method)
  29339. {
  29340. {
  29341. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  29342. return;
  29343. }
  29344. }
  29345. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  29346. extern "C" IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m3549083384 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method)
  29347. {
  29348. static bool s_Il2CppMethodInitialized;
  29349. if (!s_Il2CppMethodInitialized)
  29350. {
  29351. il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m3549083384_MetadataUsageId);
  29352. s_Il2CppMethodInitialized = true;
  29353. }
  29354. double V_0 = 0.0;
  29355. {
  29356. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  29357. double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1();
  29358. V_0 = L_0;
  29359. goto IL_000c;
  29360. }
  29361. IL_000c:
  29362. {
  29363. double L_1 = V_0;
  29364. return L_1;
  29365. }
  29366. }
  29367. // System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
  29368. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_m2550417712 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, PlayableGraph_t3515989261 ___graph1, GameObject_t1113636619 * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
  29369. {
  29370. static bool s_Il2CppMethodInitialized;
  29371. if (!s_Il2CppMethodInitialized)
  29372. {
  29373. il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_m2550417712_MetadataUsageId);
  29374. s_Il2CppMethodInitialized = true;
  29375. }
  29376. Playable_t459825607 V_0;
  29377. memset(&V_0, 0, sizeof(V_0));
  29378. Playable_t459825607 * V_1 = NULL;
  29379. {
  29380. PlayableAsset_t3219022681 * L_0 = ___asset0;
  29381. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  29382. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  29383. if (!L_1)
  29384. {
  29385. goto IL_0018;
  29386. }
  29387. }
  29388. {
  29389. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  29390. Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  29391. V_0 = L_2;
  29392. goto IL_0021;
  29393. }
  29394. IL_0018:
  29395. {
  29396. PlayableAsset_t3219022681 * L_3 = ___asset0;
  29397. PlayableGraph_t3515989261 L_4 = ___graph1;
  29398. GameObject_t1113636619 * L_5 = ___go2;
  29399. NullCheck(L_3);
  29400. Playable_t459825607 L_6 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(4 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_3, L_4, L_5);
  29401. V_0 = L_6;
  29402. }
  29403. IL_0021:
  29404. {
  29405. void* L_7 = IntPtr_ToPointer_m4157623054((&___ptr3), /*hidden argument*/NULL);
  29406. V_1 = (Playable_t459825607 *)L_7;
  29407. Playable_t459825607 * L_8 = V_1;
  29408. Playable_t459825607 L_9 = V_0;
  29409. *(Playable_t459825607 *)L_8 = L_9;
  29410. return;
  29411. }
  29412. }
  29413. // System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
  29414. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m2090502339 (RuntimeObject * __this /* static, unused */, PlayableAsset_t3219022681 * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
  29415. {
  29416. double V_0 = 0.0;
  29417. double* V_1 = NULL;
  29418. {
  29419. PlayableAsset_t3219022681 * L_0 = ___asset0;
  29420. NullCheck(L_0);
  29421. double L_1 = VirtFuncInvoker0< double >::Invoke(5 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
  29422. V_0 = L_1;
  29423. void* L_2 = IntPtr_ToPointer_m4157623054((&___ptrToDouble1), /*hidden argument*/NULL);
  29424. V_1 = (double*)L_2;
  29425. double* L_3 = V_1;
  29426. double L_4 = V_0;
  29427. *((double*)(L_3)) = (double)L_4;
  29428. return;
  29429. }
  29430. }
  29431. #ifdef __clang__
  29432. #pragma clang diagnostic pop
  29433. #endif
  29434. #ifdef __clang__
  29435. #pragma clang diagnostic push
  29436. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29437. #pragma clang diagnostic ignored "-Wunused-variable"
  29438. #endif
  29439. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  29440. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method)
  29441. {
  29442. {
  29443. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  29444. return;
  29445. }
  29446. }
  29447. // System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
  29448. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2851991741 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method)
  29449. {
  29450. RuntimeObject * V_0 = NULL;
  29451. {
  29452. RuntimeObject * L_0 = Object_MemberwiseClone_m1474068832(__this, /*hidden argument*/NULL);
  29453. V_0 = L_0;
  29454. goto IL_000d;
  29455. }
  29456. IL_000d:
  29457. {
  29458. RuntimeObject * L_1 = V_0;
  29459. return L_1;
  29460. }
  29461. }
  29462. #ifdef __clang__
  29463. #pragma clang diagnostic pop
  29464. #endif
  29465. #ifdef __clang__
  29466. #pragma clang diagnostic push
  29467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29468. #pragma clang diagnostic ignored "-Wunused-variable"
  29469. #endif
  29470. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29471. extern "C" void PlayableBinding_t354260709_marshal_pinvoke(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_pinvoke& marshaled)
  29472. {
  29473. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29474. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  29475. }
  29476. extern "C" void PlayableBinding_t354260709_marshal_pinvoke_back(const PlayableBinding_t354260709_marshaled_pinvoke& marshaled, PlayableBinding_t354260709& unmarshaled)
  29477. {
  29478. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29479. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  29480. }
  29481. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29482. extern "C" void PlayableBinding_t354260709_marshal_pinvoke_cleanup(PlayableBinding_t354260709_marshaled_pinvoke& marshaled)
  29483. {
  29484. }
  29485. // Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
  29486. extern "C" void PlayableBinding_t354260709_marshal_com(const PlayableBinding_t354260709& unmarshaled, PlayableBinding_t354260709_marshaled_com& marshaled)
  29487. {
  29488. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29489. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  29490. }
  29491. extern "C" void PlayableBinding_t354260709_marshal_com_back(const PlayableBinding_t354260709_marshaled_com& marshaled, PlayableBinding_t354260709& unmarshaled)
  29492. {
  29493. Exception_t* ___U3CsourceBindingTypeU3Ek__BackingField_5Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field '<sourceBindingType>k__BackingField' of type 'PlayableBinding': Reference type field marshaling is not supported.");
  29494. IL2CPP_RAISE_MANAGED_EXCEPTION(___U3CsourceBindingTypeU3Ek__BackingField_5Exception,NULL);
  29495. }
  29496. // Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
  29497. extern "C" void PlayableBinding_t354260709_marshal_com_cleanup(PlayableBinding_t354260709_marshaled_com& marshaled)
  29498. {
  29499. }
  29500. // System.Void UnityEngine.Playables.PlayableBinding::.cctor()
  29501. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding__cctor_m2159960528 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29502. {
  29503. static bool s_Il2CppMethodInitialized;
  29504. if (!s_Il2CppMethodInitialized)
  29505. {
  29506. il2cpp_codegen_initialize_method (PlayableBinding__cctor_m2159960528_MetadataUsageId);
  29507. s_Il2CppMethodInitialized = true;
  29508. }
  29509. {
  29510. ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_None_0(((PlayableBindingU5BU5D_t829358056*)SZArrayNew(PlayableBindingU5BU5D_t829358056_il2cpp_TypeInfo_var, (uint32_t)0)));
  29511. ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->set_DefaultDuration_1((std::numeric_limits<double>::infinity()));
  29512. return;
  29513. }
  29514. }
  29515. #ifdef __clang__
  29516. #pragma clang diagnostic pop
  29517. #endif
  29518. #ifdef __clang__
  29519. #pragma clang diagnostic push
  29520. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29521. #pragma clang diagnostic ignored "-Wunused-variable"
  29522. #endif
  29523. #ifdef __clang__
  29524. #pragma clang diagnostic pop
  29525. #endif
  29526. #ifdef __clang__
  29527. #pragma clang diagnostic push
  29528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29529. #pragma clang diagnostic ignored "-Wunused-variable"
  29530. #endif
  29531. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
  29532. extern "C" IL2CPP_METHOD_ATTR PlayableHandle_t1095853803 PlayableHandle_get_Null_m218234861 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29533. {
  29534. PlayableHandle_t1095853803 V_0;
  29535. memset(&V_0, 0, sizeof(V_0));
  29536. PlayableHandle_t1095853803 V_1;
  29537. memset(&V_1, 0, sizeof(V_1));
  29538. {
  29539. il2cpp_codegen_initobj((&V_0), sizeof(PlayableHandle_t1095853803 ));
  29540. (&V_0)->set_m_Version_1(((int32_t)10));
  29541. PlayableHandle_t1095853803 L_0 = V_0;
  29542. V_1 = L_0;
  29543. goto IL_0019;
  29544. }
  29545. IL_0019:
  29546. {
  29547. PlayableHandle_t1095853803 L_1 = V_1;
  29548. return L_1;
  29549. }
  29550. }
  29551. // System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29552. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m3344837515 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___x0, PlayableHandle_t1095853803 ___y1, const RuntimeMethod* method)
  29553. {
  29554. bool V_0 = false;
  29555. {
  29556. PlayableHandle_t1095853803 L_0 = ___x0;
  29557. PlayableHandle_t1095853803 L_1 = ___y1;
  29558. bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29559. V_0 = L_2;
  29560. goto IL_000e;
  29561. }
  29562. IL_000e:
  29563. {
  29564. bool L_3 = V_0;
  29565. return L_3;
  29566. }
  29567. }
  29568. // System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
  29569. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m1666612586 (PlayableHandle_t1095853803 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  29570. {
  29571. static bool s_Il2CppMethodInitialized;
  29572. if (!s_Il2CppMethodInitialized)
  29573. {
  29574. il2cpp_codegen_initialize_method (PlayableHandle_Equals_m1666612586_MetadataUsageId);
  29575. s_Il2CppMethodInitialized = true;
  29576. }
  29577. bool V_0 = false;
  29578. {
  29579. RuntimeObject * L_0 = ___p0;
  29580. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))
  29581. {
  29582. goto IL_0013;
  29583. }
  29584. }
  29585. {
  29586. V_0 = (bool)0;
  29587. goto IL_002a;
  29588. }
  29589. IL_0013:
  29590. {
  29591. RuntimeObject * L_1 = ___p0;
  29592. bool L_2 = PlayableHandle_CompareVersion_m2748798983(NULL /*static, unused*/, (*(PlayableHandle_t1095853803 *)__this), ((*(PlayableHandle_t1095853803 *)((PlayableHandle_t1095853803 *)UnBox(L_1, PlayableHandle_t1095853803_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  29593. V_0 = L_2;
  29594. goto IL_002a;
  29595. }
  29596. IL_002a:
  29597. {
  29598. bool L_3 = V_0;
  29599. return L_3;
  29600. }
  29601. }
  29602. extern "C" bool PlayableHandle_Equals_m1666612586_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  29603. {
  29604. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  29605. return PlayableHandle_Equals_m1666612586(_thisAdjusted, ___p0, method);
  29606. }
  29607. // System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
  29608. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_m1297878485 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  29609. {
  29610. int32_t V_0 = 0;
  29611. {
  29612. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  29613. int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL);
  29614. int32_t* L_2 = __this->get_address_of_m_Version_1();
  29615. int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL);
  29616. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  29617. goto IL_002a;
  29618. }
  29619. IL_002a:
  29620. {
  29621. int32_t L_4 = V_0;
  29622. return L_4;
  29623. }
  29624. }
  29625. extern "C" int32_t PlayableHandle_GetHashCode_m1297878485_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29626. {
  29627. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  29628. return PlayableHandle_GetHashCode_m1297878485(_thisAdjusted, method);
  29629. }
  29630. // System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
  29631. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m2748798983 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 ___lhs0, PlayableHandle_t1095853803 ___rhs1, const RuntimeMethod* method)
  29632. {
  29633. bool V_0 = false;
  29634. int32_t G_B3_0 = 0;
  29635. {
  29636. intptr_t L_0 = (&___lhs0)->get_m_Handle_0();
  29637. intptr_t L_1 = (&___rhs1)->get_m_Handle_0();
  29638. bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29639. if (!L_2)
  29640. {
  29641. goto IL_002b;
  29642. }
  29643. }
  29644. {
  29645. int32_t L_3 = (&___lhs0)->get_m_Version_1();
  29646. int32_t L_4 = (&___rhs1)->get_m_Version_1();
  29647. G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  29648. goto IL_002c;
  29649. }
  29650. IL_002b:
  29651. {
  29652. G_B3_0 = 0;
  29653. }
  29654. IL_002c:
  29655. {
  29656. V_0 = (bool)G_B3_0;
  29657. goto IL_0032;
  29658. }
  29659. IL_0032:
  29660. {
  29661. bool L_5 = V_0;
  29662. return L_5;
  29663. }
  29664. }
  29665. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
  29666. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m777349566 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  29667. {
  29668. {
  29669. bool L_0 = PlayableHandle_IsValid_Injected_m2746805669(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  29670. return L_0;
  29671. }
  29672. }
  29673. extern "C" bool PlayableHandle_IsValid_m777349566_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29674. {
  29675. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  29676. return PlayableHandle_IsValid_m777349566(_thisAdjusted, method);
  29677. }
  29678. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
  29679. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m432385838 (PlayableHandle_t1095853803 * __this, const RuntimeMethod* method)
  29680. {
  29681. {
  29682. Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m686992718(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  29683. return L_0;
  29684. }
  29685. }
  29686. extern "C" Type_t * PlayableHandle_GetPlayableType_m432385838_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29687. {
  29688. PlayableHandle_t1095853803 * _thisAdjusted = reinterpret_cast<PlayableHandle_t1095853803 *>(__this + 1);
  29689. return PlayableHandle_GetPlayableType_m432385838(_thisAdjusted, method);
  29690. }
  29691. // System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
  29692. extern "C" IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_m2746805669 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  29693. {
  29694. typedef bool (*PlayableHandle_IsValid_Injected_m2746805669_ftn) (PlayableHandle_t1095853803 *);
  29695. static PlayableHandle_IsValid_Injected_m2746805669_ftn _il2cpp_icall_func;
  29696. if (!_il2cpp_icall_func)
  29697. _il2cpp_icall_func = (PlayableHandle_IsValid_Injected_m2746805669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
  29698. bool retVal = _il2cpp_icall_func(____unity_self0);
  29699. return retVal;
  29700. }
  29701. // System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
  29702. extern "C" IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m686992718 (RuntimeObject * __this /* static, unused */, PlayableHandle_t1095853803 * ____unity_self0, const RuntimeMethod* method)
  29703. {
  29704. typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m686992718_ftn) (PlayableHandle_t1095853803 *);
  29705. static PlayableHandle_GetPlayableType_Injected_m686992718_ftn _il2cpp_icall_func;
  29706. if (!_il2cpp_icall_func)
  29707. _il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m686992718_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
  29708. Type_t * retVal = _il2cpp_icall_func(____unity_self0);
  29709. return retVal;
  29710. }
  29711. #ifdef __clang__
  29712. #pragma clang diagnostic pop
  29713. #endif
  29714. #ifdef __clang__
  29715. #pragma clang diagnostic push
  29716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29717. #pragma clang diagnostic ignored "-Wunused-variable"
  29718. #endif
  29719. // System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
  29720. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m3330119218 (PlayableOutput_t3179894105 * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  29721. {
  29722. {
  29723. PlayableOutputHandle_t4208053793 L_0 = ___handle0;
  29724. __this->set_m_Handle_0(L_0);
  29725. return;
  29726. }
  29727. }
  29728. extern "C" void PlayableOutput__ctor_m3330119218_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t4208053793 ___handle0, const RuntimeMethod* method)
  29729. {
  29730. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  29731. PlayableOutput__ctor_m3330119218(_thisAdjusted, ___handle0, method);
  29732. }
  29733. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
  29734. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769 (PlayableOutput_t3179894105 * __this, const RuntimeMethod* method)
  29735. {
  29736. PlayableOutputHandle_t4208053793 V_0;
  29737. memset(&V_0, 0, sizeof(V_0));
  29738. {
  29739. PlayableOutputHandle_t4208053793 L_0 = __this->get_m_Handle_0();
  29740. V_0 = L_0;
  29741. goto IL_000d;
  29742. }
  29743. IL_000d:
  29744. {
  29745. PlayableOutputHandle_t4208053793 L_1 = V_0;
  29746. return L_1;
  29747. }
  29748. }
  29749. extern "C" PlayableOutputHandle_t4208053793 PlayableOutput_GetHandle_m777137769_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29750. {
  29751. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  29752. return PlayableOutput_GetHandle_m777137769(_thisAdjusted, method);
  29753. }
  29754. // System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
  29755. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m3146274716 (PlayableOutput_t3179894105 * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method)
  29756. {
  29757. bool V_0 = false;
  29758. {
  29759. PlayableOutputHandle_t4208053793 L_0 = PlayableOutput_GetHandle_m777137769(__this, /*hidden argument*/NULL);
  29760. PlayableOutputHandle_t4208053793 L_1 = PlayableOutput_GetHandle_m777137769((&___other0), /*hidden argument*/NULL);
  29761. bool L_2 = PlayableOutputHandle_op_Equality_m388301694(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29762. V_0 = L_2;
  29763. goto IL_0019;
  29764. }
  29765. IL_0019:
  29766. {
  29767. bool L_3 = V_0;
  29768. return L_3;
  29769. }
  29770. }
  29771. extern "C" bool PlayableOutput_Equals_m3146274716_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t3179894105 ___other0, const RuntimeMethod* method)
  29772. {
  29773. PlayableOutput_t3179894105 * _thisAdjusted = reinterpret_cast<PlayableOutput_t3179894105 *>(__this + 1);
  29774. return PlayableOutput_Equals_m3146274716(_thisAdjusted, ___other0, method);
  29775. }
  29776. // System.Void UnityEngine.Playables.PlayableOutput::.cctor()
  29777. extern "C" IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m2348686299 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29778. {
  29779. static bool s_Il2CppMethodInitialized;
  29780. if (!s_Il2CppMethodInitialized)
  29781. {
  29782. il2cpp_codegen_initialize_method (PlayableOutput__cctor_m2348686299_MetadataUsageId);
  29783. s_Il2CppMethodInitialized = true;
  29784. }
  29785. {
  29786. PlayableOutputHandle_t4208053793 L_0 = PlayableOutputHandle_get_Null_m1200584339(NULL /*static, unused*/, /*hidden argument*/NULL);
  29787. PlayableOutput_t3179894105 L_1;
  29788. memset(&L_1, 0, sizeof(L_1));
  29789. PlayableOutput__ctor_m3330119218((&L_1), L_0, /*hidden argument*/NULL);
  29790. ((PlayableOutput_t3179894105_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t3179894105_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
  29791. return;
  29792. }
  29793. }
  29794. #ifdef __clang__
  29795. #pragma clang diagnostic pop
  29796. #endif
  29797. #ifdef __clang__
  29798. #pragma clang diagnostic push
  29799. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29800. #pragma clang diagnostic ignored "-Wunused-variable"
  29801. #endif
  29802. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
  29803. extern "C" IL2CPP_METHOD_ATTR PlayableOutputHandle_t4208053793 PlayableOutputHandle_get_Null_m1200584339 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  29804. {
  29805. PlayableOutputHandle_t4208053793 V_0;
  29806. memset(&V_0, 0, sizeof(V_0));
  29807. PlayableOutputHandle_t4208053793 V_1;
  29808. memset(&V_1, 0, sizeof(V_1));
  29809. {
  29810. il2cpp_codegen_initobj((&V_0), sizeof(PlayableOutputHandle_t4208053793 ));
  29811. (&V_0)->set_m_Version_1(((int32_t)2147483647LL));
  29812. PlayableOutputHandle_t4208053793 L_0 = V_0;
  29813. V_1 = L_0;
  29814. goto IL_001c;
  29815. }
  29816. IL_001c:
  29817. {
  29818. PlayableOutputHandle_t4208053793 L_1 = V_1;
  29819. return L_1;
  29820. }
  29821. }
  29822. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
  29823. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_m2803245663 (PlayableOutputHandle_t4208053793 * __this, const RuntimeMethod* method)
  29824. {
  29825. int32_t V_0 = 0;
  29826. {
  29827. intptr_t* L_0 = __this->get_address_of_m_Handle_0();
  29828. int32_t L_1 = IntPtr_GetHashCode_m3588219647(L_0, /*hidden argument*/NULL);
  29829. int32_t* L_2 = __this->get_address_of_m_Version_1();
  29830. int32_t L_3 = Int32_GetHashCode_m1876651407(L_2, /*hidden argument*/NULL);
  29831. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  29832. goto IL_002a;
  29833. }
  29834. IL_002a:
  29835. {
  29836. int32_t L_4 = V_0;
  29837. return L_4;
  29838. }
  29839. }
  29840. extern "C" int32_t PlayableOutputHandle_GetHashCode_m2803245663_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  29841. {
  29842. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  29843. return PlayableOutputHandle_GetHashCode_m2803245663(_thisAdjusted, method);
  29844. }
  29845. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  29846. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m388301694 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method)
  29847. {
  29848. bool V_0 = false;
  29849. {
  29850. PlayableOutputHandle_t4208053793 L_0 = ___lhs0;
  29851. PlayableOutputHandle_t4208053793 L_1 = ___rhs1;
  29852. bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29853. V_0 = L_2;
  29854. goto IL_000e;
  29855. }
  29856. IL_000e:
  29857. {
  29858. bool L_3 = V_0;
  29859. return L_3;
  29860. }
  29861. }
  29862. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
  29863. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m334596297 (PlayableOutputHandle_t4208053793 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  29864. {
  29865. static bool s_Il2CppMethodInitialized;
  29866. if (!s_Il2CppMethodInitialized)
  29867. {
  29868. il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m334596297_MetadataUsageId);
  29869. s_Il2CppMethodInitialized = true;
  29870. }
  29871. bool V_0 = false;
  29872. int32_t G_B3_0 = 0;
  29873. {
  29874. RuntimeObject * L_0 = ___p0;
  29875. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))
  29876. {
  29877. goto IL_001f;
  29878. }
  29879. }
  29880. {
  29881. RuntimeObject * L_1 = ___p0;
  29882. bool L_2 = PlayableOutputHandle_CompareVersion_m841260813(NULL /*static, unused*/, (*(PlayableOutputHandle_t4208053793 *)__this), ((*(PlayableOutputHandle_t4208053793 *)((PlayableOutputHandle_t4208053793 *)UnBox(L_1, PlayableOutputHandle_t4208053793_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  29883. G_B3_0 = ((int32_t)(L_2));
  29884. goto IL_0020;
  29885. }
  29886. IL_001f:
  29887. {
  29888. G_B3_0 = 0;
  29889. }
  29890. IL_0020:
  29891. {
  29892. V_0 = (bool)G_B3_0;
  29893. goto IL_0026;
  29894. }
  29895. IL_0026:
  29896. {
  29897. bool L_3 = V_0;
  29898. return L_3;
  29899. }
  29900. }
  29901. extern "C" bool PlayableOutputHandle_Equals_m334596297_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
  29902. {
  29903. PlayableOutputHandle_t4208053793 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t4208053793 *>(__this + 1);
  29904. return PlayableOutputHandle_Equals_m334596297(_thisAdjusted, ___p0, method);
  29905. }
  29906. // System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
  29907. extern "C" IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m841260813 (RuntimeObject * __this /* static, unused */, PlayableOutputHandle_t4208053793 ___lhs0, PlayableOutputHandle_t4208053793 ___rhs1, const RuntimeMethod* method)
  29908. {
  29909. bool V_0 = false;
  29910. int32_t G_B3_0 = 0;
  29911. {
  29912. intptr_t L_0 = (&___lhs0)->get_m_Handle_0();
  29913. intptr_t L_1 = (&___rhs1)->get_m_Handle_0();
  29914. bool L_2 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  29915. if (!L_2)
  29916. {
  29917. goto IL_002b;
  29918. }
  29919. }
  29920. {
  29921. int32_t L_3 = (&___lhs0)->get_m_Version_1();
  29922. int32_t L_4 = (&___rhs1)->get_m_Version_1();
  29923. G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_4))? 1 : 0);
  29924. goto IL_002c;
  29925. }
  29926. IL_002b:
  29927. {
  29928. G_B3_0 = 0;
  29929. }
  29930. IL_002c:
  29931. {
  29932. V_0 = (bool)G_B3_0;
  29933. goto IL_0032;
  29934. }
  29935. IL_0032:
  29936. {
  29937. bool L_5 = V_0;
  29938. return L_5;
  29939. }
  29940. }
  29941. #ifdef __clang__
  29942. #pragma clang diagnostic pop
  29943. #endif
  29944. #ifdef __clang__
  29945. #pragma clang diagnostic push
  29946. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29947. #pragma clang diagnostic ignored "-Wunused-variable"
  29948. #endif
  29949. #ifdef __clang__
  29950. #pragma clang diagnostic pop
  29951. #endif
  29952. #ifdef __clang__
  29953. #pragma clang diagnostic push
  29954. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  29955. #pragma clang diagnostic ignored "-Wunused-variable"
  29956. #endif
  29957. // System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
  29958. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_m835861542 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  29959. {
  29960. typedef bool (*PlayerPrefs_TrySetInt_m835861542_ftn) (String_t*, int32_t);
  29961. static PlayerPrefs_TrySetInt_m835861542_ftn _il2cpp_icall_func;
  29962. if (!_il2cpp_icall_func)
  29963. _il2cpp_icall_func = (PlayerPrefs_TrySetInt_m835861542_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
  29964. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  29965. return retVal;
  29966. }
  29967. // System.Boolean UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)
  29968. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetFloat_m2507302512 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method)
  29969. {
  29970. typedef bool (*PlayerPrefs_TrySetFloat_m2507302512_ftn) (String_t*, float);
  29971. static PlayerPrefs_TrySetFloat_m2507302512_ftn _il2cpp_icall_func;
  29972. if (!_il2cpp_icall_func)
  29973. _il2cpp_icall_func = (PlayerPrefs_TrySetFloat_m2507302512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetFloat(System.String,System.Single)");
  29974. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  29975. return retVal;
  29976. }
  29977. // System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
  29978. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m1440604142 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  29979. {
  29980. typedef bool (*PlayerPrefs_TrySetSetString_m1440604142_ftn) (String_t*, String_t*);
  29981. static PlayerPrefs_TrySetSetString_m1440604142_ftn _il2cpp_icall_func;
  29982. if (!_il2cpp_icall_func)
  29983. _il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m1440604142_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
  29984. bool retVal = _il2cpp_icall_func(___key0, ___value1);
  29985. return retVal;
  29986. }
  29987. // System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
  29988. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m2842000469 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___value1, const RuntimeMethod* method)
  29989. {
  29990. static bool s_Il2CppMethodInitialized;
  29991. if (!s_Il2CppMethodInitialized)
  29992. {
  29993. il2cpp_codegen_initialize_method (PlayerPrefs_SetInt_m2842000469_MetadataUsageId);
  29994. s_Il2CppMethodInitialized = true;
  29995. }
  29996. {
  29997. String_t* L_0 = ___key0;
  29998. int32_t L_1 = ___value1;
  29999. bool L_2 = PlayerPrefs_TrySetInt_m835861542(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30000. if (L_2)
  30001. {
  30002. goto IL_0018;
  30003. }
  30004. }
  30005. {
  30006. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  30007. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  30008. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetInt_m2842000469_RuntimeMethod_var);
  30009. }
  30010. IL_0018:
  30011. {
  30012. return;
  30013. }
  30014. }
  30015. // System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
  30016. extern "C" IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m1299643124 (RuntimeObject * __this /* static, unused */, String_t* ___key0, int32_t ___defaultValue1, const RuntimeMethod* method)
  30017. {
  30018. typedef int32_t (*PlayerPrefs_GetInt_m1299643124_ftn) (String_t*, int32_t);
  30019. static PlayerPrefs_GetInt_m1299643124_ftn _il2cpp_icall_func;
  30020. if (!_il2cpp_icall_func)
  30021. _il2cpp_icall_func = (PlayerPrefs_GetInt_m1299643124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
  30022. int32_t retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  30023. return retVal;
  30024. }
  30025. // System.Void UnityEngine.PlayerPrefs::SetFloat(System.String,System.Single)
  30026. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetFloat_m3161432420 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___value1, const RuntimeMethod* method)
  30027. {
  30028. static bool s_Il2CppMethodInitialized;
  30029. if (!s_Il2CppMethodInitialized)
  30030. {
  30031. il2cpp_codegen_initialize_method (PlayerPrefs_SetFloat_m3161432420_MetadataUsageId);
  30032. s_Il2CppMethodInitialized = true;
  30033. }
  30034. {
  30035. String_t* L_0 = ___key0;
  30036. float L_1 = ___value1;
  30037. bool L_2 = PlayerPrefs_TrySetFloat_m2507302512(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30038. if (L_2)
  30039. {
  30040. goto IL_0018;
  30041. }
  30042. }
  30043. {
  30044. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  30045. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  30046. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetFloat_m3161432420_RuntimeMethod_var);
  30047. }
  30048. IL_0018:
  30049. {
  30050. return;
  30051. }
  30052. }
  30053. // System.Single UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)
  30054. extern "C" IL2CPP_METHOD_ATTR float PlayerPrefs_GetFloat_m3293813615 (RuntimeObject * __this /* static, unused */, String_t* ___key0, float ___defaultValue1, const RuntimeMethod* method)
  30055. {
  30056. typedef float (*PlayerPrefs_GetFloat_m3293813615_ftn) (String_t*, float);
  30057. static PlayerPrefs_GetFloat_m3293813615_ftn _il2cpp_icall_func;
  30058. if (!_il2cpp_icall_func)
  30059. _il2cpp_icall_func = (PlayerPrefs_GetFloat_m3293813615_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetFloat(System.String,System.Single)");
  30060. float retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  30061. return retVal;
  30062. }
  30063. // System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
  30064. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_m2101271233 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___value1, const RuntimeMethod* method)
  30065. {
  30066. static bool s_Il2CppMethodInitialized;
  30067. if (!s_Il2CppMethodInitialized)
  30068. {
  30069. il2cpp_codegen_initialize_method (PlayerPrefs_SetString_m2101271233_MetadataUsageId);
  30070. s_Il2CppMethodInitialized = true;
  30071. }
  30072. {
  30073. String_t* L_0 = ___key0;
  30074. String_t* L_1 = ___value1;
  30075. bool L_2 = PlayerPrefs_TrySetSetString_m1440604142(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30076. if (L_2)
  30077. {
  30078. goto IL_0018;
  30079. }
  30080. }
  30081. {
  30082. PlayerPrefsException_t3295148878 * L_3 = (PlayerPrefsException_t3295148878 *)il2cpp_codegen_object_new(PlayerPrefsException_t3295148878_il2cpp_TypeInfo_var);
  30083. PlayerPrefsException__ctor_m1374997736(L_3, _stringLiteral892049604, /*hidden argument*/NULL);
  30084. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,PlayerPrefs_SetString_m2101271233_RuntimeMethod_var);
  30085. }
  30086. IL_0018:
  30087. {
  30088. return;
  30089. }
  30090. }
  30091. // System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
  30092. extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m614532710 (RuntimeObject * __this /* static, unused */, String_t* ___key0, String_t* ___defaultValue1, const RuntimeMethod* method)
  30093. {
  30094. typedef String_t* (*PlayerPrefs_GetString_m614532710_ftn) (String_t*, String_t*);
  30095. static PlayerPrefs_GetString_m614532710_ftn _il2cpp_icall_func;
  30096. if (!_il2cpp_icall_func)
  30097. _il2cpp_icall_func = (PlayerPrefs_GetString_m614532710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
  30098. String_t* retVal = _il2cpp_icall_func(___key0, ___defaultValue1);
  30099. return retVal;
  30100. }
  30101. // System.String UnityEngine.PlayerPrefs::GetString(System.String)
  30102. extern "C" IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_m389913383 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method)
  30103. {
  30104. static bool s_Il2CppMethodInitialized;
  30105. if (!s_Il2CppMethodInitialized)
  30106. {
  30107. il2cpp_codegen_initialize_method (PlayerPrefs_GetString_m389913383_MetadataUsageId);
  30108. s_Il2CppMethodInitialized = true;
  30109. }
  30110. String_t* V_0 = NULL;
  30111. String_t* V_1 = NULL;
  30112. {
  30113. V_0 = _stringLiteral757602046;
  30114. String_t* L_0 = ___key0;
  30115. String_t* L_1 = V_0;
  30116. String_t* L_2 = PlayerPrefs_GetString_m614532710(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  30117. V_1 = L_2;
  30118. goto IL_0014;
  30119. }
  30120. IL_0014:
  30121. {
  30122. String_t* L_3 = V_1;
  30123. return L_3;
  30124. }
  30125. }
  30126. // System.Boolean UnityEngine.PlayerPrefs::HasKey(System.String)
  30127. extern "C" IL2CPP_METHOD_ATTR bool PlayerPrefs_HasKey_m2794939670 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method)
  30128. {
  30129. typedef bool (*PlayerPrefs_HasKey_m2794939670_ftn) (String_t*);
  30130. static PlayerPrefs_HasKey_m2794939670_ftn _il2cpp_icall_func;
  30131. if (!_il2cpp_icall_func)
  30132. _il2cpp_icall_func = (PlayerPrefs_HasKey_m2794939670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::HasKey(System.String)");
  30133. bool retVal = _il2cpp_icall_func(___key0);
  30134. return retVal;
  30135. }
  30136. // System.Void UnityEngine.PlayerPrefs::DeleteKey(System.String)
  30137. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefs_DeleteKey_m2835763515 (RuntimeObject * __this /* static, unused */, String_t* ___key0, const RuntimeMethod* method)
  30138. {
  30139. typedef void (*PlayerPrefs_DeleteKey_m2835763515_ftn) (String_t*);
  30140. static PlayerPrefs_DeleteKey_m2835763515_ftn _il2cpp_icall_func;
  30141. if (!_il2cpp_icall_func)
  30142. _il2cpp_icall_func = (PlayerPrefs_DeleteKey_m2835763515_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::DeleteKey(System.String)");
  30143. _il2cpp_icall_func(___key0);
  30144. }
  30145. #ifdef __clang__
  30146. #pragma clang diagnostic pop
  30147. #endif
  30148. #ifdef __clang__
  30149. #pragma clang diagnostic push
  30150. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30151. #pragma clang diagnostic ignored "-Wunused-variable"
  30152. #endif
  30153. // System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
  30154. extern "C" IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m1374997736 (PlayerPrefsException_t3295148878 * __this, String_t* ___error0, const RuntimeMethod* method)
  30155. {
  30156. {
  30157. String_t* L_0 = ___error0;
  30158. Exception__ctor_m1152696503(__this, L_0, /*hidden argument*/NULL);
  30159. return;
  30160. }
  30161. }
  30162. #ifdef __clang__
  30163. #pragma clang diagnostic pop
  30164. #endif
  30165. #ifdef __clang__
  30166. #pragma clang diagnostic push
  30167. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30168. #pragma clang diagnostic ignored "-Wunused-variable"
  30169. #endif
  30170. #ifdef __clang__
  30171. #pragma clang diagnostic pop
  30172. #endif
  30173. #ifdef __clang__
  30174. #pragma clang diagnostic push
  30175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30176. #pragma clang diagnostic ignored "-Wunused-variable"
  30177. #endif
  30178. // System.Void UnityEngine.PropertyAttribute::.ctor()
  30179. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method)
  30180. {
  30181. {
  30182. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  30183. return;
  30184. }
  30185. }
  30186. #ifdef __clang__
  30187. #pragma clang diagnostic pop
  30188. #endif
  30189. #ifdef __clang__
  30190. #pragma clang diagnostic push
  30191. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30192. #pragma clang diagnostic ignored "-Wunused-variable"
  30193. #endif
  30194. // System.Void UnityEngine.PropertyName::.ctor(System.String)
  30195. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m1858502781 (PropertyName_t3749835189 * __this, String_t* ___name0, const RuntimeMethod* method)
  30196. {
  30197. {
  30198. String_t* L_0 = ___name0;
  30199. PropertyName_t3749835189 L_1 = PropertyNameUtils_PropertyNameFromString_m3719796130(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  30200. PropertyName__ctor_m3511806171(__this, L_1, /*hidden argument*/NULL);
  30201. return;
  30202. }
  30203. }
  30204. extern "C" void PropertyName__ctor_m1858502781_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  30205. {
  30206. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30207. PropertyName__ctor_m1858502781(_thisAdjusted, ___name0, method);
  30208. }
  30209. // System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
  30210. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m3511806171 (PropertyName_t3749835189 * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method)
  30211. {
  30212. {
  30213. int32_t L_0 = (&___other0)->get_id_0();
  30214. __this->set_id_0(L_0);
  30215. return;
  30216. }
  30217. }
  30218. extern "C" void PropertyName__ctor_m3511806171_AdjustorThunk (RuntimeObject * __this, PropertyName_t3749835189 ___other0, const RuntimeMethod* method)
  30219. {
  30220. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30221. PropertyName__ctor_m3511806171(_thisAdjusted, ___other0, method);
  30222. }
  30223. // System.Void UnityEngine.PropertyName::.ctor(System.Int32)
  30224. extern "C" IL2CPP_METHOD_ATTR void PropertyName__ctor_m912660408 (PropertyName_t3749835189 * __this, int32_t ___id0, const RuntimeMethod* method)
  30225. {
  30226. {
  30227. int32_t L_0 = ___id0;
  30228. __this->set_id_0(L_0);
  30229. return;
  30230. }
  30231. }
  30232. extern "C" void PropertyName__ctor_m912660408_AdjustorThunk (RuntimeObject * __this, int32_t ___id0, const RuntimeMethod* method)
  30233. {
  30234. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30235. PropertyName__ctor_m912660408(_thisAdjusted, ___id0, method);
  30236. }
  30237. // System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
  30238. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m2761233272 (RuntimeObject * __this /* static, unused */, PropertyName_t3749835189 ___lhs0, PropertyName_t3749835189 ___rhs1, const RuntimeMethod* method)
  30239. {
  30240. bool V_0 = false;
  30241. {
  30242. int32_t L_0 = (&___lhs0)->get_id_0();
  30243. int32_t L_1 = (&___rhs1)->get_id_0();
  30244. V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
  30245. goto IL_0017;
  30246. }
  30247. IL_0017:
  30248. {
  30249. bool L_2 = V_0;
  30250. return L_2;
  30251. }
  30252. }
  30253. // System.Int32 UnityEngine.PropertyName::GetHashCode()
  30254. extern "C" IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_m3570549176 (PropertyName_t3749835189 * __this, const RuntimeMethod* method)
  30255. {
  30256. int32_t V_0 = 0;
  30257. {
  30258. int32_t L_0 = __this->get_id_0();
  30259. V_0 = L_0;
  30260. goto IL_000d;
  30261. }
  30262. IL_000d:
  30263. {
  30264. int32_t L_1 = V_0;
  30265. return L_1;
  30266. }
  30267. }
  30268. extern "C" int32_t PropertyName_GetHashCode_m3570549176_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30269. {
  30270. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30271. return PropertyName_GetHashCode_m3570549176(_thisAdjusted, method);
  30272. }
  30273. // System.Boolean UnityEngine.PropertyName::Equals(System.Object)
  30274. extern "C" IL2CPP_METHOD_ATTR bool PropertyName_Equals_m2608649819 (PropertyName_t3749835189 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30275. {
  30276. static bool s_Il2CppMethodInitialized;
  30277. if (!s_Il2CppMethodInitialized)
  30278. {
  30279. il2cpp_codegen_initialize_method (PropertyName_Equals_m2608649819_MetadataUsageId);
  30280. s_Il2CppMethodInitialized = true;
  30281. }
  30282. bool V_0 = false;
  30283. int32_t G_B3_0 = 0;
  30284. {
  30285. RuntimeObject * L_0 = ___other0;
  30286. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t3749835189_il2cpp_TypeInfo_var)))
  30287. {
  30288. goto IL_001f;
  30289. }
  30290. }
  30291. {
  30292. RuntimeObject * L_1 = ___other0;
  30293. bool L_2 = PropertyName_op_Equality_m2761233272(NULL /*static, unused*/, (*(PropertyName_t3749835189 *)__this), ((*(PropertyName_t3749835189 *)((PropertyName_t3749835189 *)UnBox(L_1, PropertyName_t3749835189_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  30294. G_B3_0 = ((int32_t)(L_2));
  30295. goto IL_0020;
  30296. }
  30297. IL_001f:
  30298. {
  30299. G_B3_0 = 0;
  30300. }
  30301. IL_0020:
  30302. {
  30303. V_0 = (bool)G_B3_0;
  30304. goto IL_0026;
  30305. }
  30306. IL_0026:
  30307. {
  30308. bool L_3 = V_0;
  30309. return L_3;
  30310. }
  30311. }
  30312. extern "C" bool PropertyName_Equals_m2608649819_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  30313. {
  30314. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30315. return PropertyName_Equals_m2608649819(_thisAdjusted, ___other0, method);
  30316. }
  30317. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
  30318. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m1633828199 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  30319. {
  30320. PropertyName_t3749835189 V_0;
  30321. memset(&V_0, 0, sizeof(V_0));
  30322. {
  30323. String_t* L_0 = ___name0;
  30324. PropertyName_t3749835189 L_1;
  30325. memset(&L_1, 0, sizeof(L_1));
  30326. PropertyName__ctor_m1858502781((&L_1), L_0, /*hidden argument*/NULL);
  30327. V_0 = L_1;
  30328. goto IL_000d;
  30329. }
  30330. IL_000d:
  30331. {
  30332. PropertyName_t3749835189 L_2 = V_0;
  30333. return L_2;
  30334. }
  30335. }
  30336. // UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.Int32)
  30337. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyName_op_Implicit_m114733813 (RuntimeObject * __this /* static, unused */, int32_t ___id0, const RuntimeMethod* method)
  30338. {
  30339. PropertyName_t3749835189 V_0;
  30340. memset(&V_0, 0, sizeof(V_0));
  30341. {
  30342. int32_t L_0 = ___id0;
  30343. PropertyName_t3749835189 L_1;
  30344. memset(&L_1, 0, sizeof(L_1));
  30345. PropertyName__ctor_m912660408((&L_1), L_0, /*hidden argument*/NULL);
  30346. V_0 = L_1;
  30347. goto IL_000d;
  30348. }
  30349. IL_000d:
  30350. {
  30351. PropertyName_t3749835189 L_2 = V_0;
  30352. return L_2;
  30353. }
  30354. }
  30355. // System.String UnityEngine.PropertyName::ToString()
  30356. extern "C" IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_m3328159423 (PropertyName_t3749835189 * __this, const RuntimeMethod* method)
  30357. {
  30358. static bool s_Il2CppMethodInitialized;
  30359. if (!s_Il2CppMethodInitialized)
  30360. {
  30361. il2cpp_codegen_initialize_method (PropertyName_ToString_m3328159423_MetadataUsageId);
  30362. s_Il2CppMethodInitialized = true;
  30363. }
  30364. String_t* V_0 = NULL;
  30365. {
  30366. int32_t L_0 = __this->get_id_0();
  30367. int32_t L_1 = L_0;
  30368. RuntimeObject * L_2 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_1);
  30369. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  30370. String_t* L_3 = String_Format_m2844511972(NULL /*static, unused*/, _stringLiteral3750091427, L_2, /*hidden argument*/NULL);
  30371. V_0 = L_3;
  30372. goto IL_001c;
  30373. }
  30374. IL_001c:
  30375. {
  30376. String_t* L_4 = V_0;
  30377. return L_4;
  30378. }
  30379. }
  30380. extern "C" String_t* PropertyName_ToString_m3328159423_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30381. {
  30382. PropertyName_t3749835189 * _thisAdjusted = reinterpret_cast<PropertyName_t3749835189 *>(__this + 1);
  30383. return PropertyName_ToString_m3328159423(_thisAdjusted, method);
  30384. }
  30385. #ifdef __clang__
  30386. #pragma clang diagnostic pop
  30387. #endif
  30388. #ifdef __clang__
  30389. #pragma clang diagnostic push
  30390. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30391. #pragma clang diagnostic ignored "-Wunused-variable"
  30392. #endif
  30393. // UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
  30394. extern "C" IL2CPP_METHOD_ATTR PropertyName_t3749835189 PropertyNameUtils_PropertyNameFromString_m3719796130 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  30395. {
  30396. PropertyName_t3749835189 V_0;
  30397. memset(&V_0, 0, sizeof(V_0));
  30398. {
  30399. String_t* L_0 = ___name0;
  30400. PropertyNameUtils_PropertyNameFromString_Injected_m1259736140(NULL /*static, unused*/, L_0, (&V_0), /*hidden argument*/NULL);
  30401. PropertyName_t3749835189 L_1 = V_0;
  30402. return L_1;
  30403. }
  30404. }
  30405. // System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
  30406. extern "C" IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_m1259736140 (RuntimeObject * __this /* static, unused */, String_t* ___name0, PropertyName_t3749835189 * ___ret1, const RuntimeMethod* method)
  30407. {
  30408. typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn) (String_t*, PropertyName_t3749835189 *);
  30409. static PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn _il2cpp_icall_func;
  30410. if (!_il2cpp_icall_func)
  30411. _il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_m1259736140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
  30412. _il2cpp_icall_func(___name0, ___ret1);
  30413. }
  30414. #ifdef __clang__
  30415. #pragma clang diagnostic pop
  30416. #endif
  30417. #ifdef __clang__
  30418. #pragma clang diagnostic push
  30419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30420. #pragma clang diagnostic ignored "-Wunused-variable"
  30421. #endif
  30422. // System.Void UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)
  30423. extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_anisotropicFiltering_m496017473 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  30424. {
  30425. typedef void (*QualitySettings_set_anisotropicFiltering_m496017473_ftn) (int32_t);
  30426. static QualitySettings_set_anisotropicFiltering_m496017473_ftn _il2cpp_icall_func;
  30427. if (!_il2cpp_icall_func)
  30428. _il2cpp_icall_func = (QualitySettings_set_anisotropicFiltering_m496017473_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_anisotropicFiltering(UnityEngine.AnisotropicFiltering)");
  30429. _il2cpp_icall_func(___value0);
  30430. }
  30431. // System.Int32 UnityEngine.QualitySettings::get_pixelLightCount()
  30432. extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_pixelLightCount_m3013306133 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  30433. {
  30434. typedef int32_t (*QualitySettings_get_pixelLightCount_m3013306133_ftn) ();
  30435. static QualitySettings_get_pixelLightCount_m3013306133_ftn _il2cpp_icall_func;
  30436. if (!_il2cpp_icall_func)
  30437. _il2cpp_icall_func = (QualitySettings_get_pixelLightCount_m3013306133_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_pixelLightCount()");
  30438. int32_t retVal = _il2cpp_icall_func();
  30439. return retVal;
  30440. }
  30441. // System.Void UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)
  30442. extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_pixelLightCount_m3523654033 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  30443. {
  30444. typedef void (*QualitySettings_set_pixelLightCount_m3523654033_ftn) (int32_t);
  30445. static QualitySettings_set_pixelLightCount_m3523654033_ftn _il2cpp_icall_func;
  30446. if (!_il2cpp_icall_func)
  30447. _il2cpp_icall_func = (QualitySettings_set_pixelLightCount_m3523654033_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_pixelLightCount(System.Int32)");
  30448. _il2cpp_icall_func(___value0);
  30449. }
  30450. // System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
  30451. extern "C" IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m2791323429 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  30452. {
  30453. typedef void (*QualitySettings_set_antiAliasing_m2791323429_ftn) (int32_t);
  30454. static QualitySettings_set_antiAliasing_m2791323429_ftn _il2cpp_icall_func;
  30455. if (!_il2cpp_icall_func)
  30456. _il2cpp_icall_func = (QualitySettings_set_antiAliasing_m2791323429_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
  30457. _il2cpp_icall_func(___value0);
  30458. }
  30459. // UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
  30460. extern "C" IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m2902748248 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  30461. {
  30462. typedef int32_t (*QualitySettings_get_activeColorSpace_m2902748248_ftn) ();
  30463. static QualitySettings_get_activeColorSpace_m2902748248_ftn _il2cpp_icall_func;
  30464. if (!_il2cpp_icall_func)
  30465. _il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m2902748248_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
  30466. int32_t retVal = _il2cpp_icall_func();
  30467. return retVal;
  30468. }
  30469. #ifdef __clang__
  30470. #pragma clang diagnostic pop
  30471. #endif
  30472. #ifdef __clang__
  30473. #pragma clang diagnostic push
  30474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  30475. #pragma clang diagnostic ignored "-Wunused-variable"
  30476. #endif
  30477. // System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
  30478. extern "C" IL2CPP_METHOD_ATTR void Quaternion__ctor_m435141806 (Quaternion_t2301928331 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  30479. {
  30480. {
  30481. float L_0 = ___x0;
  30482. __this->set_x_0(L_0);
  30483. float L_1 = ___y1;
  30484. __this->set_y_1(L_1);
  30485. float L_2 = ___z2;
  30486. __this->set_z_2(L_2);
  30487. float L_3 = ___w3;
  30488. __this->set_w_3(L_3);
  30489. return;
  30490. }
  30491. }
  30492. extern "C" void Quaternion__ctor_m435141806_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
  30493. {
  30494. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  30495. Quaternion__ctor_m435141806(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
  30496. }
  30497. // UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
  30498. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_AngleAxis_m1767165696 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 ___axis1, const RuntimeMethod* method)
  30499. {
  30500. static bool s_Il2CppMethodInitialized;
  30501. if (!s_Il2CppMethodInitialized)
  30502. {
  30503. il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m1767165696_MetadataUsageId);
  30504. s_Il2CppMethodInitialized = true;
  30505. }
  30506. Quaternion_t2301928331 V_0;
  30507. memset(&V_0, 0, sizeof(V_0));
  30508. Quaternion_t2301928331 V_1;
  30509. memset(&V_1, 0, sizeof(V_1));
  30510. {
  30511. float L_0 = ___angle0;
  30512. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30513. Quaternion_INTERNAL_CALL_AngleAxis_m2730801667(NULL /*static, unused*/, L_0, (&___axis1), (&V_0), /*hidden argument*/NULL);
  30514. Quaternion_t2301928331 L_1 = V_0;
  30515. V_1 = L_1;
  30516. goto IL_0012;
  30517. }
  30518. IL_0012:
  30519. {
  30520. Quaternion_t2301928331 L_2 = V_1;
  30521. return L_2;
  30522. }
  30523. }
  30524. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30525. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_AngleAxis_m2730801667 (RuntimeObject * __this /* static, unused */, float ___angle0, Vector3_t3722313464 * ___axis1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  30526. {
  30527. typedef void (*Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn) (float, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  30528. static Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn _il2cpp_icall_func;
  30529. if (!_il2cpp_icall_func)
  30530. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_AngleAxis_m2730801667_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_AngleAxis(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30531. _il2cpp_icall_func(___angle0, ___axis1, ___value2);
  30532. }
  30533. // UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
  30534. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_FromToRotation_m3769621427 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___fromDirection0, Vector3_t3722313464 ___toDirection1, const RuntimeMethod* method)
  30535. {
  30536. static bool s_Il2CppMethodInitialized;
  30537. if (!s_Il2CppMethodInitialized)
  30538. {
  30539. il2cpp_codegen_initialize_method (Quaternion_FromToRotation_m3769621427_MetadataUsageId);
  30540. s_Il2CppMethodInitialized = true;
  30541. }
  30542. Quaternion_t2301928331 V_0;
  30543. memset(&V_0, 0, sizeof(V_0));
  30544. Quaternion_t2301928331 V_1;
  30545. memset(&V_1, 0, sizeof(V_1));
  30546. {
  30547. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30548. Quaternion_INTERNAL_CALL_FromToRotation_m3099147730(NULL /*static, unused*/, (&___fromDirection0), (&___toDirection1), (&V_0), /*hidden argument*/NULL);
  30549. Quaternion_t2301928331 L_0 = V_0;
  30550. V_1 = L_0;
  30551. goto IL_0013;
  30552. }
  30553. IL_0013:
  30554. {
  30555. Quaternion_t2301928331 L_1 = V_1;
  30556. return L_1;
  30557. }
  30558. }
  30559. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30560. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_FromToRotation_m3099147730 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___fromDirection0, Vector3_t3722313464 * ___toDirection1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  30561. {
  30562. typedef void (*Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  30563. static Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn _il2cpp_icall_func;
  30564. if (!_il2cpp_icall_func)
  30565. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_FromToRotation_m3099147730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_FromToRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30566. _il2cpp_icall_func(___fromDirection0, ___toDirection1, ___value2);
  30567. }
  30568. // UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
  30569. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_LookRotation_m4040767668 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___forward0, const RuntimeMethod* method)
  30570. {
  30571. static bool s_Il2CppMethodInitialized;
  30572. if (!s_Il2CppMethodInitialized)
  30573. {
  30574. il2cpp_codegen_initialize_method (Quaternion_LookRotation_m4040767668_MetadataUsageId);
  30575. s_Il2CppMethodInitialized = true;
  30576. }
  30577. Vector3_t3722313464 V_0;
  30578. memset(&V_0, 0, sizeof(V_0));
  30579. Quaternion_t2301928331 V_1;
  30580. memset(&V_1, 0, sizeof(V_1));
  30581. Quaternion_t2301928331 V_2;
  30582. memset(&V_2, 0, sizeof(V_2));
  30583. {
  30584. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  30585. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  30586. V_0 = L_0;
  30587. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30588. Quaternion_INTERNAL_CALL_LookRotation_m332466264(NULL /*static, unused*/, (&___forward0), (&V_0), (&V_1), /*hidden argument*/NULL);
  30589. Quaternion_t2301928331 L_1 = V_1;
  30590. V_2 = L_1;
  30591. goto IL_0019;
  30592. }
  30593. IL_0019:
  30594. {
  30595. Quaternion_t2301928331 L_2 = V_2;
  30596. return L_2;
  30597. }
  30598. }
  30599. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30600. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_LookRotation_m332466264 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___forward0, Vector3_t3722313464 * ___upwards1, Quaternion_t2301928331 * ___value2, const RuntimeMethod* method)
  30601. {
  30602. typedef void (*Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn) (Vector3_t3722313464 *, Vector3_t3722313464 *, Quaternion_t2301928331 *);
  30603. static Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn _il2cpp_icall_func;
  30604. if (!_il2cpp_icall_func)
  30605. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_LookRotation_m332466264_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_LookRotation(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30606. _il2cpp_icall_func(___forward0, ___upwards1, ___value2);
  30607. }
  30608. // UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  30609. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Slerp_m1234055455 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  30610. {
  30611. static bool s_Il2CppMethodInitialized;
  30612. if (!s_Il2CppMethodInitialized)
  30613. {
  30614. il2cpp_codegen_initialize_method (Quaternion_Slerp_m1234055455_MetadataUsageId);
  30615. s_Il2CppMethodInitialized = true;
  30616. }
  30617. Quaternion_t2301928331 V_0;
  30618. memset(&V_0, 0, sizeof(V_0));
  30619. Quaternion_t2301928331 V_1;
  30620. memset(&V_1, 0, sizeof(V_1));
  30621. {
  30622. float L_0 = ___t2;
  30623. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30624. Quaternion_INTERNAL_CALL_Slerp_m3239860062(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  30625. Quaternion_t2301928331 L_1 = V_0;
  30626. V_1 = L_1;
  30627. goto IL_0014;
  30628. }
  30629. IL_0014:
  30630. {
  30631. Quaternion_t2301928331 L_2 = V_1;
  30632. return L_2;
  30633. }
  30634. }
  30635. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  30636. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Slerp_m3239860062 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  30637. {
  30638. typedef void (*Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  30639. static Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn _il2cpp_icall_func;
  30640. if (!_il2cpp_icall_func)
  30641. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Slerp_m3239860062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Slerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  30642. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  30643. }
  30644. // UnityEngine.Quaternion UnityEngine.Quaternion::Lerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
  30645. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Lerp_m1238806789 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, float ___t2, const RuntimeMethod* method)
  30646. {
  30647. static bool s_Il2CppMethodInitialized;
  30648. if (!s_Il2CppMethodInitialized)
  30649. {
  30650. il2cpp_codegen_initialize_method (Quaternion_Lerp_m1238806789_MetadataUsageId);
  30651. s_Il2CppMethodInitialized = true;
  30652. }
  30653. Quaternion_t2301928331 V_0;
  30654. memset(&V_0, 0, sizeof(V_0));
  30655. Quaternion_t2301928331 V_1;
  30656. memset(&V_1, 0, sizeof(V_1));
  30657. {
  30658. float L_0 = ___t2;
  30659. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30660. Quaternion_INTERNAL_CALL_Lerp_m2252429057(NULL /*static, unused*/, (&___a0), (&___b1), L_0, (&V_0), /*hidden argument*/NULL);
  30661. Quaternion_t2301928331 L_1 = V_0;
  30662. V_1 = L_1;
  30663. goto IL_0014;
  30664. }
  30665. IL_0014:
  30666. {
  30667. Quaternion_t2301928331 L_2 = V_1;
  30668. return L_2;
  30669. }
  30670. }
  30671. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
  30672. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Lerp_m2252429057 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___a0, Quaternion_t2301928331 * ___b1, float ___t2, Quaternion_t2301928331 * ___value3, const RuntimeMethod* method)
  30673. {
  30674. typedef void (*Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *, float, Quaternion_t2301928331 *);
  30675. static Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn _il2cpp_icall_func;
  30676. if (!_il2cpp_icall_func)
  30677. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Lerp_m2252429057_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Lerp(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)");
  30678. _il2cpp_icall_func(___a0, ___b1, ___t2, ___value3);
  30679. }
  30680. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  30681. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method)
  30682. {
  30683. static bool s_Il2CppMethodInitialized;
  30684. if (!s_Il2CppMethodInitialized)
  30685. {
  30686. il2cpp_codegen_initialize_method (Quaternion_Inverse_m1311579081_MetadataUsageId);
  30687. s_Il2CppMethodInitialized = true;
  30688. }
  30689. Quaternion_t2301928331 V_0;
  30690. memset(&V_0, 0, sizeof(V_0));
  30691. Quaternion_t2301928331 V_1;
  30692. memset(&V_1, 0, sizeof(V_1));
  30693. {
  30694. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30695. Quaternion_INTERNAL_CALL_Inverse_m679736573(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
  30696. Quaternion_t2301928331 L_0 = V_0;
  30697. V_1 = L_0;
  30698. goto IL_0011;
  30699. }
  30700. IL_0011:
  30701. {
  30702. Quaternion_t2301928331 L_1 = V_1;
  30703. return L_1;
  30704. }
  30705. }
  30706. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
  30707. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Inverse_m679736573 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method)
  30708. {
  30709. typedef void (*Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn) (Quaternion_t2301928331 *, Quaternion_t2301928331 *);
  30710. static Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn _il2cpp_icall_func;
  30711. if (!_il2cpp_icall_func)
  30712. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Inverse_m679736573_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Inverse(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
  30713. _il2cpp_icall_func(___rotation0, ___value1);
  30714. }
  30715. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  30716. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  30717. {
  30718. static bool s_Il2CppMethodInitialized;
  30719. if (!s_Il2CppMethodInitialized)
  30720. {
  30721. il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_m3425202016_MetadataUsageId);
  30722. s_Il2CppMethodInitialized = true;
  30723. }
  30724. Vector3_t3722313464 V_0;
  30725. memset(&V_0, 0, sizeof(V_0));
  30726. {
  30727. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30728. Vector3_t3722313464 L_0 = Quaternion_Internal_ToEulerRad_m1503250752(NULL /*static, unused*/, (*(Quaternion_t2301928331 *)__this), /*hidden argument*/NULL);
  30729. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  30730. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (57.29578f), /*hidden argument*/NULL);
  30731. Vector3_t3722313464 L_2 = Quaternion_Internal_MakePositive_m3555600883(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  30732. V_0 = L_2;
  30733. goto IL_0021;
  30734. }
  30735. IL_0021:
  30736. {
  30737. Vector3_t3722313464 L_3 = V_0;
  30738. return L_3;
  30739. }
  30740. }
  30741. extern "C" Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  30742. {
  30743. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  30744. return Quaternion_get_eulerAngles_m3425202016(_thisAdjusted, method);
  30745. }
  30746. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
  30747. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m3049309462 (RuntimeObject * __this /* static, unused */, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  30748. {
  30749. static bool s_Il2CppMethodInitialized;
  30750. if (!s_Il2CppMethodInitialized)
  30751. {
  30752. il2cpp_codegen_initialize_method (Quaternion_Euler_m3049309462_MetadataUsageId);
  30753. s_Il2CppMethodInitialized = true;
  30754. }
  30755. Quaternion_t2301928331 V_0;
  30756. memset(&V_0, 0, sizeof(V_0));
  30757. {
  30758. float L_0 = ___x0;
  30759. float L_1 = ___y1;
  30760. float L_2 = ___z2;
  30761. Vector3_t3722313464 L_3;
  30762. memset(&L_3, 0, sizeof(L_3));
  30763. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  30764. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  30765. Vector3_t3722313464 L_4 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_3, (0.0174532924f), /*hidden argument*/NULL);
  30766. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30767. Quaternion_t2301928331 L_5 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  30768. V_0 = L_5;
  30769. goto IL_001e;
  30770. }
  30771. IL_001e:
  30772. {
  30773. Quaternion_t2301928331 L_6 = V_0;
  30774. return L_6;
  30775. }
  30776. }
  30777. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  30778. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  30779. {
  30780. static bool s_Il2CppMethodInitialized;
  30781. if (!s_Il2CppMethodInitialized)
  30782. {
  30783. il2cpp_codegen_initialize_method (Quaternion_Euler_m1803555822_MetadataUsageId);
  30784. s_Il2CppMethodInitialized = true;
  30785. }
  30786. Quaternion_t2301928331 V_0;
  30787. memset(&V_0, 0, sizeof(V_0));
  30788. {
  30789. Vector3_t3722313464 L_0 = ___euler0;
  30790. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  30791. Vector3_t3722313464 L_1 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_0, (0.0174532924f), /*hidden argument*/NULL);
  30792. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30793. Quaternion_t2301928331 L_2 = Quaternion_Internal_FromEulerRad_m1647759854(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  30794. V_0 = L_2;
  30795. goto IL_0017;
  30796. }
  30797. IL_0017:
  30798. {
  30799. Quaternion_t2301928331 L_3 = V_0;
  30800. return L_3;
  30801. }
  30802. }
  30803. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
  30804. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_ToEulerRad_m1503250752 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, const RuntimeMethod* method)
  30805. {
  30806. static bool s_Il2CppMethodInitialized;
  30807. if (!s_Il2CppMethodInitialized)
  30808. {
  30809. il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m1503250752_MetadataUsageId);
  30810. s_Il2CppMethodInitialized = true;
  30811. }
  30812. Vector3_t3722313464 V_0;
  30813. memset(&V_0, 0, sizeof(V_0));
  30814. Vector3_t3722313464 V_1;
  30815. memset(&V_1, 0, sizeof(V_1));
  30816. {
  30817. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30818. Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122(NULL /*static, unused*/, (&___rotation0), (&V_0), /*hidden argument*/NULL);
  30819. Vector3_t3722313464 L_0 = V_0;
  30820. V_1 = L_0;
  30821. goto IL_0011;
  30822. }
  30823. IL_0011:
  30824. {
  30825. Vector3_t3722313464 L_1 = V_1;
  30826. return L_1;
  30827. }
  30828. }
  30829. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)
  30830. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 * ___rotation0, Vector3_t3722313464 * ___value1, const RuntimeMethod* method)
  30831. {
  30832. typedef void (*Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn) (Quaternion_t2301928331 *, Vector3_t3722313464 *);
  30833. static Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn _il2cpp_icall_func;
  30834. if (!_il2cpp_icall_func)
  30835. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_ToEulerRad_m1913372122_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_ToEulerRad(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
  30836. _il2cpp_icall_func(___rotation0, ___value1);
  30837. }
  30838. // UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
  30839. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Internal_FromEulerRad_m1647759854 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  30840. {
  30841. static bool s_Il2CppMethodInitialized;
  30842. if (!s_Il2CppMethodInitialized)
  30843. {
  30844. il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_m1647759854_MetadataUsageId);
  30845. s_Il2CppMethodInitialized = true;
  30846. }
  30847. Quaternion_t2301928331 V_0;
  30848. memset(&V_0, 0, sizeof(V_0));
  30849. Quaternion_t2301928331 V_1;
  30850. memset(&V_1, 0, sizeof(V_1));
  30851. {
  30852. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30853. Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420(NULL /*static, unused*/, (&___euler0), (&V_0), /*hidden argument*/NULL);
  30854. Quaternion_t2301928331 L_0 = V_0;
  30855. V_1 = L_0;
  30856. goto IL_0011;
  30857. }
  30858. IL_0011:
  30859. {
  30860. Quaternion_t2301928331 L_1 = V_1;
  30861. return L_1;
  30862. }
  30863. }
  30864. // System.Void UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)
  30865. extern "C" IL2CPP_METHOD_ATTR void Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___euler0, Quaternion_t2301928331 * ___value1, const RuntimeMethod* method)
  30866. {
  30867. typedef void (*Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn) (Vector3_t3722313464 *, Quaternion_t2301928331 *);
  30868. static Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn _il2cpp_icall_func;
  30869. if (!_il2cpp_icall_func)
  30870. _il2cpp_icall_func = (Quaternion_INTERNAL_CALL_Internal_FromEulerRad_m3496231420_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::INTERNAL_CALL_Internal_FromEulerRad(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
  30871. _il2cpp_icall_func(___euler0, ___value1);
  30872. }
  30873. // System.Void UnityEngine.Quaternion::Set(System.Single,System.Single,System.Single,System.Single)
  30874. extern "C" IL2CPP_METHOD_ATTR void Quaternion_Set_m3163249074 (Quaternion_t2301928331 * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  30875. {
  30876. {
  30877. float L_0 = ___newX0;
  30878. __this->set_x_0(L_0);
  30879. float L_1 = ___newY1;
  30880. __this->set_y_1(L_1);
  30881. float L_2 = ___newZ2;
  30882. __this->set_z_2(L_2);
  30883. float L_3 = ___newW3;
  30884. __this->set_w_3(L_3);
  30885. return;
  30886. }
  30887. }
  30888. extern "C" void Quaternion_Set_m3163249074_AdjustorThunk (RuntimeObject * __this, float ___newX0, float ___newY1, float ___newZ2, float ___newW3, const RuntimeMethod* method)
  30889. {
  30890. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  30891. Quaternion_Set_m3163249074(_thisAdjusted, ___newX0, ___newY1, ___newZ2, ___newW3, method);
  30892. }
  30893. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  30894. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  30895. {
  30896. static bool s_Il2CppMethodInitialized;
  30897. if (!s_Il2CppMethodInitialized)
  30898. {
  30899. il2cpp_codegen_initialize_method (Quaternion_get_identity_m3722672781_MetadataUsageId);
  30900. s_Il2CppMethodInitialized = true;
  30901. }
  30902. Quaternion_t2301928331 V_0;
  30903. memset(&V_0, 0, sizeof(V_0));
  30904. {
  30905. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  30906. Quaternion_t2301928331 L_0 = ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
  30907. V_0 = L_0;
  30908. goto IL_000c;
  30909. }
  30910. IL_000c:
  30911. {
  30912. Quaternion_t2301928331 L_1 = V_0;
  30913. return L_1;
  30914. }
  30915. }
  30916. // UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
  30917. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_op_Multiply_m1294064023 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  30918. {
  30919. Quaternion_t2301928331 V_0;
  30920. memset(&V_0, 0, sizeof(V_0));
  30921. {
  30922. float L_0 = (&___lhs0)->get_w_3();
  30923. float L_1 = (&___rhs1)->get_x_0();
  30924. float L_2 = (&___lhs0)->get_x_0();
  30925. float L_3 = (&___rhs1)->get_w_3();
  30926. float L_4 = (&___lhs0)->get_y_1();
  30927. float L_5 = (&___rhs1)->get_z_2();
  30928. float L_6 = (&___lhs0)->get_z_2();
  30929. float L_7 = (&___rhs1)->get_y_1();
  30930. float L_8 = (&___lhs0)->get_w_3();
  30931. float L_9 = (&___rhs1)->get_y_1();
  30932. float L_10 = (&___lhs0)->get_y_1();
  30933. float L_11 = (&___rhs1)->get_w_3();
  30934. float L_12 = (&___lhs0)->get_z_2();
  30935. float L_13 = (&___rhs1)->get_x_0();
  30936. float L_14 = (&___lhs0)->get_x_0();
  30937. float L_15 = (&___rhs1)->get_z_2();
  30938. float L_16 = (&___lhs0)->get_w_3();
  30939. float L_17 = (&___rhs1)->get_z_2();
  30940. float L_18 = (&___lhs0)->get_z_2();
  30941. float L_19 = (&___rhs1)->get_w_3();
  30942. float L_20 = (&___lhs0)->get_x_0();
  30943. float L_21 = (&___rhs1)->get_y_1();
  30944. float L_22 = (&___lhs0)->get_y_1();
  30945. float L_23 = (&___rhs1)->get_x_0();
  30946. float L_24 = (&___lhs0)->get_w_3();
  30947. float L_25 = (&___rhs1)->get_w_3();
  30948. float L_26 = (&___lhs0)->get_x_0();
  30949. float L_27 = (&___rhs1)->get_x_0();
  30950. float L_28 = (&___lhs0)->get_y_1();
  30951. float L_29 = (&___rhs1)->get_y_1();
  30952. float L_30 = (&___lhs0)->get_z_2();
  30953. float L_31 = (&___rhs1)->get_z_2();
  30954. Quaternion_t2301928331 L_32;
  30955. memset(&L_32, 0, sizeof(L_32));
  30956. Quaternion__ctor_m435141806((&L_32), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9)), (float)((float)il2cpp_codegen_multiply((float)L_10, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_12, (float)L_13)))), (float)((float)il2cpp_codegen_multiply((float)L_14, (float)L_15)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_16, (float)L_17)), (float)((float)il2cpp_codegen_multiply((float)L_18, (float)L_19)))), (float)((float)il2cpp_codegen_multiply((float)L_20, (float)L_21)))), (float)((float)il2cpp_codegen_multiply((float)L_22, (float)L_23)))), ((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25)), (float)((float)il2cpp_codegen_multiply((float)L_26, (float)L_27)))), (float)((float)il2cpp_codegen_multiply((float)L_28, (float)L_29)))), (float)((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)))), /*hidden argument*/NULL);
  30957. V_0 = L_32;
  30958. goto IL_0108;
  30959. }
  30960. IL_0108:
  30961. {
  30962. Quaternion_t2301928331 L_33 = V_0;
  30963. return L_33;
  30964. }
  30965. }
  30966. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  30967. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___rotation0, Vector3_t3722313464 ___point1, const RuntimeMethod* method)
  30968. {
  30969. float V_0 = 0.0f;
  30970. float V_1 = 0.0f;
  30971. float V_2 = 0.0f;
  30972. float V_3 = 0.0f;
  30973. float V_4 = 0.0f;
  30974. float V_5 = 0.0f;
  30975. float V_6 = 0.0f;
  30976. float V_7 = 0.0f;
  30977. float V_8 = 0.0f;
  30978. float V_9 = 0.0f;
  30979. float V_10 = 0.0f;
  30980. float V_11 = 0.0f;
  30981. Vector3_t3722313464 V_12;
  30982. memset(&V_12, 0, sizeof(V_12));
  30983. Vector3_t3722313464 V_13;
  30984. memset(&V_13, 0, sizeof(V_13));
  30985. {
  30986. float L_0 = (&___rotation0)->get_x_0();
  30987. V_0 = ((float)il2cpp_codegen_multiply((float)L_0, (float)(2.0f)));
  30988. float L_1 = (&___rotation0)->get_y_1();
  30989. V_1 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
  30990. float L_2 = (&___rotation0)->get_z_2();
  30991. V_2 = ((float)il2cpp_codegen_multiply((float)L_2, (float)(2.0f)));
  30992. float L_3 = (&___rotation0)->get_x_0();
  30993. float L_4 = V_0;
  30994. V_3 = ((float)il2cpp_codegen_multiply((float)L_3, (float)L_4));
  30995. float L_5 = (&___rotation0)->get_y_1();
  30996. float L_6 = V_1;
  30997. V_4 = ((float)il2cpp_codegen_multiply((float)L_5, (float)L_6));
  30998. float L_7 = (&___rotation0)->get_z_2();
  30999. float L_8 = V_2;
  31000. V_5 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
  31001. float L_9 = (&___rotation0)->get_x_0();
  31002. float L_10 = V_1;
  31003. V_6 = ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10));
  31004. float L_11 = (&___rotation0)->get_x_0();
  31005. float L_12 = V_2;
  31006. V_7 = ((float)il2cpp_codegen_multiply((float)L_11, (float)L_12));
  31007. float L_13 = (&___rotation0)->get_y_1();
  31008. float L_14 = V_2;
  31009. V_8 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
  31010. float L_15 = (&___rotation0)->get_w_3();
  31011. float L_16 = V_0;
  31012. V_9 = ((float)il2cpp_codegen_multiply((float)L_15, (float)L_16));
  31013. float L_17 = (&___rotation0)->get_w_3();
  31014. float L_18 = V_1;
  31015. V_10 = ((float)il2cpp_codegen_multiply((float)L_17, (float)L_18));
  31016. float L_19 = (&___rotation0)->get_w_3();
  31017. float L_20 = V_2;
  31018. V_11 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
  31019. float L_21 = V_4;
  31020. float L_22 = V_5;
  31021. float L_23 = (&___point1)->get_x_1();
  31022. float L_24 = V_6;
  31023. float L_25 = V_11;
  31024. float L_26 = (&___point1)->get_y_2();
  31025. float L_27 = V_7;
  31026. float L_28 = V_10;
  31027. float L_29 = (&___point1)->get_z_3();
  31028. (&V_12)->set_x_1(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_21, (float)L_22)))), (float)L_23)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_24, (float)L_25)), (float)L_26)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_27, (float)L_28)), (float)L_29)))));
  31029. float L_30 = V_6;
  31030. float L_31 = V_11;
  31031. float L_32 = (&___point1)->get_x_1();
  31032. float L_33 = V_3;
  31033. float L_34 = V_5;
  31034. float L_35 = (&___point1)->get_y_2();
  31035. float L_36 = V_8;
  31036. float L_37 = V_9;
  31037. float L_38 = (&___point1)->get_z_3();
  31038. (&V_12)->set_y_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_30, (float)L_31)), (float)L_32)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_35)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_36, (float)L_37)), (float)L_38)))));
  31039. float L_39 = V_7;
  31040. float L_40 = V_10;
  31041. float L_41 = (&___point1)->get_x_1();
  31042. float L_42 = V_8;
  31043. float L_43 = V_9;
  31044. float L_44 = (&___point1)->get_y_2();
  31045. float L_45 = V_3;
  31046. float L_46 = V_4;
  31047. float L_47 = (&___point1)->get_z_3();
  31048. (&V_12)->set_z_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_39, (float)L_40)), (float)L_41)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_42, (float)L_43)), (float)L_44)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)))), (float)L_47)))));
  31049. Vector3_t3722313464 L_48 = V_12;
  31050. V_13 = L_48;
  31051. goto IL_0136;
  31052. }
  31053. IL_0136:
  31054. {
  31055. Vector3_t3722313464 L_49 = V_13;
  31056. return L_49;
  31057. }
  31058. }
  31059. // System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  31060. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m1582314779 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  31061. {
  31062. static bool s_Il2CppMethodInitialized;
  31063. if (!s_Il2CppMethodInitialized)
  31064. {
  31065. il2cpp_codegen_initialize_method (Quaternion_op_Equality_m1582314779_MetadataUsageId);
  31066. s_Il2CppMethodInitialized = true;
  31067. }
  31068. bool V_0 = false;
  31069. {
  31070. Quaternion_t2301928331 L_0 = ___lhs0;
  31071. Quaternion_t2301928331 L_1 = ___rhs1;
  31072. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31073. float L_2 = Quaternion_Dot_m1392781996(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31074. V_0 = (bool)((((float)L_2) > ((float)(0.999999f)))? 1 : 0);
  31075. goto IL_0015;
  31076. }
  31077. IL_0015:
  31078. {
  31079. bool L_3 = V_0;
  31080. return L_3;
  31081. }
  31082. }
  31083. // System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
  31084. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m1948345154 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___lhs0, Quaternion_t2301928331 ___rhs1, const RuntimeMethod* method)
  31085. {
  31086. static bool s_Il2CppMethodInitialized;
  31087. if (!s_Il2CppMethodInitialized)
  31088. {
  31089. il2cpp_codegen_initialize_method (Quaternion_op_Inequality_m1948345154_MetadataUsageId);
  31090. s_Il2CppMethodInitialized = true;
  31091. }
  31092. bool V_0 = false;
  31093. {
  31094. Quaternion_t2301928331 L_0 = ___lhs0;
  31095. Quaternion_t2301928331 L_1 = ___rhs1;
  31096. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  31097. bool L_2 = Quaternion_op_Equality_m1582314779(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31098. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  31099. goto IL_0011;
  31100. }
  31101. IL_0011:
  31102. {
  31103. bool L_3 = V_0;
  31104. return L_3;
  31105. }
  31106. }
  31107. // System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
  31108. extern "C" IL2CPP_METHOD_ATTR float Quaternion_Dot_m1392781996 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 ___a0, Quaternion_t2301928331 ___b1, const RuntimeMethod* method)
  31109. {
  31110. float V_0 = 0.0f;
  31111. {
  31112. float L_0 = (&___a0)->get_x_0();
  31113. float L_1 = (&___b1)->get_x_0();
  31114. float L_2 = (&___a0)->get_y_1();
  31115. float L_3 = (&___b1)->get_y_1();
  31116. float L_4 = (&___a0)->get_z_2();
  31117. float L_5 = (&___b1)->get_z_2();
  31118. float L_6 = (&___a0)->get_w_3();
  31119. float L_7 = (&___b1)->get_w_3();
  31120. V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_0, (float)L_1)), (float)((float)il2cpp_codegen_multiply((float)L_2, (float)L_3)))), (float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))), (float)((float)il2cpp_codegen_multiply((float)L_6, (float)L_7))));
  31121. goto IL_0046;
  31122. }
  31123. IL_0046:
  31124. {
  31125. float L_8 = V_0;
  31126. return L_8;
  31127. }
  31128. }
  31129. // UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
  31130. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_Internal_MakePositive_m3555600883 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___euler0, const RuntimeMethod* method)
  31131. {
  31132. float V_0 = 0.0f;
  31133. float V_1 = 0.0f;
  31134. Vector3_t3722313464 V_2;
  31135. memset(&V_2, 0, sizeof(V_2));
  31136. {
  31137. V_0 = (-0.005729578f);
  31138. float L_0 = V_0;
  31139. V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
  31140. float L_1 = (&___euler0)->get_x_1();
  31141. float L_2 = V_0;
  31142. if ((!(((float)L_1) < ((float)L_2))))
  31143. {
  31144. goto IL_0034;
  31145. }
  31146. }
  31147. {
  31148. Vector3_t3722313464 * L_3 = (&___euler0);
  31149. float L_4 = L_3->get_x_1();
  31150. L_3->set_x_1(((float)il2cpp_codegen_add((float)L_4, (float)(360.0f))));
  31151. goto IL_0054;
  31152. }
  31153. IL_0034:
  31154. {
  31155. float L_5 = (&___euler0)->get_x_1();
  31156. float L_6 = V_1;
  31157. if ((!(((float)L_5) > ((float)L_6))))
  31158. {
  31159. goto IL_0054;
  31160. }
  31161. }
  31162. {
  31163. Vector3_t3722313464 * L_7 = (&___euler0);
  31164. float L_8 = L_7->get_x_1();
  31165. L_7->set_x_1(((float)il2cpp_codegen_subtract((float)L_8, (float)(360.0f))));
  31166. }
  31167. IL_0054:
  31168. {
  31169. float L_9 = (&___euler0)->get_y_2();
  31170. float L_10 = V_0;
  31171. if ((!(((float)L_9) < ((float)L_10))))
  31172. {
  31173. goto IL_0079;
  31174. }
  31175. }
  31176. {
  31177. Vector3_t3722313464 * L_11 = (&___euler0);
  31178. float L_12 = L_11->get_y_2();
  31179. L_11->set_y_2(((float)il2cpp_codegen_add((float)L_12, (float)(360.0f))));
  31180. goto IL_0099;
  31181. }
  31182. IL_0079:
  31183. {
  31184. float L_13 = (&___euler0)->get_y_2();
  31185. float L_14 = V_1;
  31186. if ((!(((float)L_13) > ((float)L_14))))
  31187. {
  31188. goto IL_0099;
  31189. }
  31190. }
  31191. {
  31192. Vector3_t3722313464 * L_15 = (&___euler0);
  31193. float L_16 = L_15->get_y_2();
  31194. L_15->set_y_2(((float)il2cpp_codegen_subtract((float)L_16, (float)(360.0f))));
  31195. }
  31196. IL_0099:
  31197. {
  31198. float L_17 = (&___euler0)->get_z_3();
  31199. float L_18 = V_0;
  31200. if ((!(((float)L_17) < ((float)L_18))))
  31201. {
  31202. goto IL_00be;
  31203. }
  31204. }
  31205. {
  31206. Vector3_t3722313464 * L_19 = (&___euler0);
  31207. float L_20 = L_19->get_z_3();
  31208. L_19->set_z_3(((float)il2cpp_codegen_add((float)L_20, (float)(360.0f))));
  31209. goto IL_00de;
  31210. }
  31211. IL_00be:
  31212. {
  31213. float L_21 = (&___euler0)->get_z_3();
  31214. float L_22 = V_1;
  31215. if ((!(((float)L_21) > ((float)L_22))))
  31216. {
  31217. goto IL_00de;
  31218. }
  31219. }
  31220. {
  31221. Vector3_t3722313464 * L_23 = (&___euler0);
  31222. float L_24 = L_23->get_z_3();
  31223. L_23->set_z_3(((float)il2cpp_codegen_subtract((float)L_24, (float)(360.0f))));
  31224. }
  31225. IL_00de:
  31226. {
  31227. Vector3_t3722313464 L_25 = ___euler0;
  31228. V_2 = L_25;
  31229. goto IL_00e5;
  31230. }
  31231. IL_00e5:
  31232. {
  31233. Vector3_t3722313464 L_26 = V_2;
  31234. return L_26;
  31235. }
  31236. }
  31237. // System.Int32 UnityEngine.Quaternion::GetHashCode()
  31238. extern "C" IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m2636680144 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  31239. {
  31240. int32_t V_0 = 0;
  31241. {
  31242. float* L_0 = __this->get_address_of_x_0();
  31243. int32_t L_1 = Single_GetHashCode_m1558506138(L_0, /*hidden argument*/NULL);
  31244. float* L_2 = __this->get_address_of_y_1();
  31245. int32_t L_3 = Single_GetHashCode_m1558506138(L_2, /*hidden argument*/NULL);
  31246. float* L_4 = __this->get_address_of_z_2();
  31247. int32_t L_5 = Single_GetHashCode_m1558506138(L_4, /*hidden argument*/NULL);
  31248. float* L_6 = __this->get_address_of_w_3();
  31249. int32_t L_7 = Single_GetHashCode_m1558506138(L_6, /*hidden argument*/NULL);
  31250. V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  31251. goto IL_0054;
  31252. }
  31253. IL_0054:
  31254. {
  31255. int32_t L_8 = V_0;
  31256. return L_8;
  31257. }
  31258. }
  31259. extern "C" int32_t Quaternion_GetHashCode_m2636680144_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31260. {
  31261. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  31262. return Quaternion_GetHashCode_m2636680144(_thisAdjusted, method);
  31263. }
  31264. // System.Boolean UnityEngine.Quaternion::Equals(System.Object)
  31265. extern "C" IL2CPP_METHOD_ATTR bool Quaternion_Equals_m1863659319 (Quaternion_t2301928331 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  31266. {
  31267. static bool s_Il2CppMethodInitialized;
  31268. if (!s_Il2CppMethodInitialized)
  31269. {
  31270. il2cpp_codegen_initialize_method (Quaternion_Equals_m1863659319_MetadataUsageId);
  31271. s_Il2CppMethodInitialized = true;
  31272. }
  31273. bool V_0 = false;
  31274. Quaternion_t2301928331 V_1;
  31275. memset(&V_1, 0, sizeof(V_1));
  31276. int32_t G_B7_0 = 0;
  31277. {
  31278. RuntimeObject * L_0 = ___other0;
  31279. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t2301928331_il2cpp_TypeInfo_var)))
  31280. {
  31281. goto IL_0013;
  31282. }
  31283. }
  31284. {
  31285. V_0 = (bool)0;
  31286. goto IL_007a;
  31287. }
  31288. IL_0013:
  31289. {
  31290. RuntimeObject * L_1 = ___other0;
  31291. V_1 = ((*(Quaternion_t2301928331 *)((Quaternion_t2301928331 *)UnBox(L_1, Quaternion_t2301928331_il2cpp_TypeInfo_var))));
  31292. float* L_2 = __this->get_address_of_x_0();
  31293. float L_3 = (&V_1)->get_x_0();
  31294. bool L_4 = Single_Equals_m1601893879(L_2, L_3, /*hidden argument*/NULL);
  31295. if (!L_4)
  31296. {
  31297. goto IL_0073;
  31298. }
  31299. }
  31300. {
  31301. float* L_5 = __this->get_address_of_y_1();
  31302. float L_6 = (&V_1)->get_y_1();
  31303. bool L_7 = Single_Equals_m1601893879(L_5, L_6, /*hidden argument*/NULL);
  31304. if (!L_7)
  31305. {
  31306. goto IL_0073;
  31307. }
  31308. }
  31309. {
  31310. float* L_8 = __this->get_address_of_z_2();
  31311. float L_9 = (&V_1)->get_z_2();
  31312. bool L_10 = Single_Equals_m1601893879(L_8, L_9, /*hidden argument*/NULL);
  31313. if (!L_10)
  31314. {
  31315. goto IL_0073;
  31316. }
  31317. }
  31318. {
  31319. float* L_11 = __this->get_address_of_w_3();
  31320. float L_12 = (&V_1)->get_w_3();
  31321. bool L_13 = Single_Equals_m1601893879(L_11, L_12, /*hidden argument*/NULL);
  31322. G_B7_0 = ((int32_t)(L_13));
  31323. goto IL_0074;
  31324. }
  31325. IL_0073:
  31326. {
  31327. G_B7_0 = 0;
  31328. }
  31329. IL_0074:
  31330. {
  31331. V_0 = (bool)G_B7_0;
  31332. goto IL_007a;
  31333. }
  31334. IL_007a:
  31335. {
  31336. bool L_14 = V_0;
  31337. return L_14;
  31338. }
  31339. }
  31340. extern "C" bool Quaternion_Equals_m1863659319_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  31341. {
  31342. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  31343. return Quaternion_Equals_m1863659319(_thisAdjusted, ___other0, method);
  31344. }
  31345. // System.String UnityEngine.Quaternion::ToString()
  31346. extern "C" IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m2203056442 (Quaternion_t2301928331 * __this, const RuntimeMethod* method)
  31347. {
  31348. static bool s_Il2CppMethodInitialized;
  31349. if (!s_Il2CppMethodInitialized)
  31350. {
  31351. il2cpp_codegen_initialize_method (Quaternion_ToString_m2203056442_MetadataUsageId);
  31352. s_Il2CppMethodInitialized = true;
  31353. }
  31354. String_t* V_0 = NULL;
  31355. {
  31356. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  31357. float L_1 = __this->get_x_0();
  31358. float L_2 = L_1;
  31359. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  31360. NullCheck(L_0);
  31361. ArrayElementTypeCheck (L_0, L_3);
  31362. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  31363. ObjectU5BU5D_t2843939325* L_4 = L_0;
  31364. float L_5 = __this->get_y_1();
  31365. float L_6 = L_5;
  31366. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  31367. NullCheck(L_4);
  31368. ArrayElementTypeCheck (L_4, L_7);
  31369. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  31370. ObjectU5BU5D_t2843939325* L_8 = L_4;
  31371. float L_9 = __this->get_z_2();
  31372. float L_10 = L_9;
  31373. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  31374. NullCheck(L_8);
  31375. ArrayElementTypeCheck (L_8, L_11);
  31376. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  31377. ObjectU5BU5D_t2843939325* L_12 = L_8;
  31378. float L_13 = __this->get_w_3();
  31379. float L_14 = L_13;
  31380. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  31381. NullCheck(L_12);
  31382. ArrayElementTypeCheck (L_12, L_15);
  31383. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  31384. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral3651359435, L_12, /*hidden argument*/NULL);
  31385. V_0 = L_16;
  31386. goto IL_004f;
  31387. }
  31388. IL_004f:
  31389. {
  31390. String_t* L_17 = V_0;
  31391. return L_17;
  31392. }
  31393. }
  31394. extern "C" String_t* Quaternion_ToString_m2203056442_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31395. {
  31396. Quaternion_t2301928331 * _thisAdjusted = reinterpret_cast<Quaternion_t2301928331 *>(__this + 1);
  31397. return Quaternion_ToString_m2203056442(_thisAdjusted, method);
  31398. }
  31399. // System.Void UnityEngine.Quaternion::.cctor()
  31400. extern "C" IL2CPP_METHOD_ATTR void Quaternion__cctor_m2965965177 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31401. {
  31402. static bool s_Il2CppMethodInitialized;
  31403. if (!s_Il2CppMethodInitialized)
  31404. {
  31405. il2cpp_codegen_initialize_method (Quaternion__cctor_m2965965177_MetadataUsageId);
  31406. s_Il2CppMethodInitialized = true;
  31407. }
  31408. {
  31409. Quaternion_t2301928331 L_0;
  31410. memset(&L_0, 0, sizeof(L_0));
  31411. Quaternion__ctor_m435141806((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
  31412. ((Quaternion_t2301928331_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t2301928331_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
  31413. return;
  31414. }
  31415. }
  31416. #ifdef __clang__
  31417. #pragma clang diagnostic pop
  31418. #endif
  31419. #ifdef __clang__
  31420. #pragma clang diagnostic push
  31421. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31422. #pragma clang diagnostic ignored "-Wunused-variable"
  31423. #endif
  31424. // System.Void UnityEngine.Random::InitState(System.Int32)
  31425. extern "C" IL2CPP_METHOD_ATTR void Random_InitState_m1442880541 (RuntimeObject * __this /* static, unused */, int32_t ___seed0, const RuntimeMethod* method)
  31426. {
  31427. typedef void (*Random_InitState_m1442880541_ftn) (int32_t);
  31428. static Random_InitState_m1442880541_ftn _il2cpp_icall_func;
  31429. if (!_il2cpp_icall_func)
  31430. _il2cpp_icall_func = (Random_InitState_m1442880541_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::InitState(System.Int32)");
  31431. _il2cpp_icall_func(___seed0);
  31432. }
  31433. // System.Single UnityEngine.Random::Range(System.Single,System.Single)
  31434. extern "C" IL2CPP_METHOD_ATTR float Random_Range_m2202990745 (RuntimeObject * __this /* static, unused */, float ___min0, float ___max1, const RuntimeMethod* method)
  31435. {
  31436. typedef float (*Random_Range_m2202990745_ftn) (float, float);
  31437. static Random_Range_m2202990745_ftn _il2cpp_icall_func;
  31438. if (!_il2cpp_icall_func)
  31439. _il2cpp_icall_func = (Random_Range_m2202990745_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::Range(System.Single,System.Single)");
  31440. float retVal = _il2cpp_icall_func(___min0, ___max1);
  31441. return retVal;
  31442. }
  31443. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  31444. extern "C" IL2CPP_METHOD_ATTR int32_t Random_Range_m4054026115 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  31445. {
  31446. int32_t V_0 = 0;
  31447. {
  31448. int32_t L_0 = ___min0;
  31449. int32_t L_1 = ___max1;
  31450. int32_t L_2 = Random_RandomRangeInt_m2165800604(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  31451. V_0 = L_2;
  31452. goto IL_000e;
  31453. }
  31454. IL_000e:
  31455. {
  31456. int32_t L_3 = V_0;
  31457. return L_3;
  31458. }
  31459. }
  31460. // System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
  31461. extern "C" IL2CPP_METHOD_ATTR int32_t Random_RandomRangeInt_m2165800604 (RuntimeObject * __this /* static, unused */, int32_t ___min0, int32_t ___max1, const RuntimeMethod* method)
  31462. {
  31463. typedef int32_t (*Random_RandomRangeInt_m2165800604_ftn) (int32_t, int32_t);
  31464. static Random_RandomRangeInt_m2165800604_ftn _il2cpp_icall_func;
  31465. if (!_il2cpp_icall_func)
  31466. _il2cpp_icall_func = (Random_RandomRangeInt_m2165800604_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)");
  31467. int32_t retVal = _il2cpp_icall_func(___min0, ___max1);
  31468. return retVal;
  31469. }
  31470. // System.Single UnityEngine.Random::get_value()
  31471. extern "C" IL2CPP_METHOD_ATTR float Random_get_value_m3115885645 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31472. {
  31473. typedef float (*Random_get_value_m3115885645_ftn) ();
  31474. static Random_get_value_m3115885645_ftn _il2cpp_icall_func;
  31475. if (!_il2cpp_icall_func)
  31476. _il2cpp_icall_func = (Random_get_value_m3115885645_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()");
  31477. float retVal = _il2cpp_icall_func();
  31478. return retVal;
  31479. }
  31480. // UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
  31481. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Random_get_insideUnitSphere_m3252929179 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  31482. {
  31483. Vector3_t3722313464 V_0;
  31484. memset(&V_0, 0, sizeof(V_0));
  31485. Vector3_t3722313464 V_1;
  31486. memset(&V_1, 0, sizeof(V_1));
  31487. {
  31488. Random_INTERNAL_get_insideUnitSphere_m2687634800(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  31489. Vector3_t3722313464 L_0 = V_0;
  31490. V_1 = L_0;
  31491. goto IL_000f;
  31492. }
  31493. IL_000f:
  31494. {
  31495. Vector3_t3722313464 L_1 = V_1;
  31496. return L_1;
  31497. }
  31498. }
  31499. // System.Void UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)
  31500. extern "C" IL2CPP_METHOD_ATTR void Random_INTERNAL_get_insideUnitSphere_m2687634800 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  31501. {
  31502. typedef void (*Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn) (Vector3_t3722313464 *);
  31503. static Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn _il2cpp_icall_func;
  31504. if (!_il2cpp_icall_func)
  31505. _il2cpp_icall_func = (Random_INTERNAL_get_insideUnitSphere_m2687634800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::INTERNAL_get_insideUnitSphere(UnityEngine.Vector3&)");
  31506. _il2cpp_icall_func(___value0);
  31507. }
  31508. #ifdef __clang__
  31509. #pragma clang diagnostic pop
  31510. #endif
  31511. #ifdef __clang__
  31512. #pragma clang diagnostic push
  31513. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31514. #pragma clang diagnostic ignored "-Wunused-variable"
  31515. #endif
  31516. // System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
  31517. extern "C" IL2CPP_METHOD_ATTR void RangeAttribute__ctor_m32920615 (RangeAttribute_t3337244227 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
  31518. {
  31519. {
  31520. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  31521. float L_0 = ___min0;
  31522. __this->set_min_0(L_0);
  31523. float L_1 = ___max1;
  31524. __this->set_max_1(L_1);
  31525. return;
  31526. }
  31527. }
  31528. #ifdef __clang__
  31529. #pragma clang diagnostic pop
  31530. #endif
  31531. #ifdef __clang__
  31532. #pragma clang diagnostic push
  31533. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31534. #pragma clang diagnostic ignored "-Wunused-variable"
  31535. #endif
  31536. // UnityEngine.Vector3 UnityEngine.Ray::get_origin()
  31537. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_origin_m2819290985 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  31538. {
  31539. Vector3_t3722313464 V_0;
  31540. memset(&V_0, 0, sizeof(V_0));
  31541. {
  31542. Vector3_t3722313464 L_0 = __this->get_m_Origin_0();
  31543. V_0 = L_0;
  31544. goto IL_000d;
  31545. }
  31546. IL_000d:
  31547. {
  31548. Vector3_t3722313464 L_1 = V_0;
  31549. return L_1;
  31550. }
  31551. }
  31552. extern "C" Vector3_t3722313464 Ray_get_origin_m2819290985_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31553. {
  31554. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  31555. return Ray_get_origin_m2819290985(_thisAdjusted, method);
  31556. }
  31557. // UnityEngine.Vector3 UnityEngine.Ray::get_direction()
  31558. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_get_direction_m761601601 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  31559. {
  31560. Vector3_t3722313464 V_0;
  31561. memset(&V_0, 0, sizeof(V_0));
  31562. {
  31563. Vector3_t3722313464 L_0 = __this->get_m_Direction_1();
  31564. V_0 = L_0;
  31565. goto IL_000d;
  31566. }
  31567. IL_000d:
  31568. {
  31569. Vector3_t3722313464 L_1 = V_0;
  31570. return L_1;
  31571. }
  31572. }
  31573. extern "C" Vector3_t3722313464 Ray_get_direction_m761601601_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31574. {
  31575. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  31576. return Ray_get_direction_m761601601(_thisAdjusted, method);
  31577. }
  31578. // UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
  31579. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Ray_GetPoint_m1852405345 (Ray_t3785851493 * __this, float ___distance0, const RuntimeMethod* method)
  31580. {
  31581. static bool s_Il2CppMethodInitialized;
  31582. if (!s_Il2CppMethodInitialized)
  31583. {
  31584. il2cpp_codegen_initialize_method (Ray_GetPoint_m1852405345_MetadataUsageId);
  31585. s_Il2CppMethodInitialized = true;
  31586. }
  31587. Vector3_t3722313464 V_0;
  31588. memset(&V_0, 0, sizeof(V_0));
  31589. {
  31590. Vector3_t3722313464 L_0 = __this->get_m_Origin_0();
  31591. Vector3_t3722313464 L_1 = __this->get_m_Direction_1();
  31592. float L_2 = ___distance0;
  31593. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  31594. Vector3_t3722313464 L_3 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  31595. Vector3_t3722313464 L_4 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_0, L_3, /*hidden argument*/NULL);
  31596. V_0 = L_4;
  31597. goto IL_001e;
  31598. }
  31599. IL_001e:
  31600. {
  31601. Vector3_t3722313464 L_5 = V_0;
  31602. return L_5;
  31603. }
  31604. }
  31605. extern "C" Vector3_t3722313464 Ray_GetPoint_m1852405345_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
  31606. {
  31607. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  31608. return Ray_GetPoint_m1852405345(_thisAdjusted, ___distance0, method);
  31609. }
  31610. // System.String UnityEngine.Ray::ToString()
  31611. extern "C" IL2CPP_METHOD_ATTR String_t* Ray_ToString_m1732834890 (Ray_t3785851493 * __this, const RuntimeMethod* method)
  31612. {
  31613. static bool s_Il2CppMethodInitialized;
  31614. if (!s_Il2CppMethodInitialized)
  31615. {
  31616. il2cpp_codegen_initialize_method (Ray_ToString_m1732834890_MetadataUsageId);
  31617. s_Il2CppMethodInitialized = true;
  31618. }
  31619. String_t* V_0 = NULL;
  31620. {
  31621. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  31622. Vector3_t3722313464 L_1 = __this->get_m_Origin_0();
  31623. Vector3_t3722313464 L_2 = L_1;
  31624. RuntimeObject * L_3 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_2);
  31625. NullCheck(L_0);
  31626. ArrayElementTypeCheck (L_0, L_3);
  31627. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  31628. ObjectU5BU5D_t2843939325* L_4 = L_0;
  31629. Vector3_t3722313464 L_5 = __this->get_m_Direction_1();
  31630. Vector3_t3722313464 L_6 = L_5;
  31631. RuntimeObject * L_7 = Box(Vector3_t3722313464_il2cpp_TypeInfo_var, &L_6);
  31632. NullCheck(L_4);
  31633. ArrayElementTypeCheck (L_4, L_7);
  31634. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  31635. String_t* L_8 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral2872073641, L_4, /*hidden argument*/NULL);
  31636. V_0 = L_8;
  31637. goto IL_0033;
  31638. }
  31639. IL_0033:
  31640. {
  31641. String_t* L_9 = V_0;
  31642. return L_9;
  31643. }
  31644. }
  31645. extern "C" String_t* Ray_ToString_m1732834890_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31646. {
  31647. Ray_t3785851493 * _thisAdjusted = reinterpret_cast<Ray_t3785851493 *>(__this + 1);
  31648. return Ray_ToString_m1732834890(_thisAdjusted, method);
  31649. }
  31650. #ifdef __clang__
  31651. #pragma clang diagnostic pop
  31652. #endif
  31653. #ifdef __clang__
  31654. #pragma clang diagnostic push
  31655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  31656. #pragma clang diagnostic ignored "-Wunused-variable"
  31657. #endif
  31658. // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
  31659. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m2614021312 (Rect_t2360479859 * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  31660. {
  31661. {
  31662. float L_0 = ___x0;
  31663. __this->set_m_XMin_0(L_0);
  31664. float L_1 = ___y1;
  31665. __this->set_m_YMin_1(L_1);
  31666. float L_2 = ___width2;
  31667. __this->set_m_Width_2(L_2);
  31668. float L_3 = ___height3;
  31669. __this->set_m_Height_3(L_3);
  31670. return;
  31671. }
  31672. }
  31673. extern "C" void Rect__ctor_m2614021312_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
  31674. {
  31675. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31676. Rect__ctor_m2614021312(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
  31677. }
  31678. // System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
  31679. extern "C" IL2CPP_METHOD_ATTR void Rect__ctor_m499992824 (Rect_t2360479859 * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method)
  31680. {
  31681. {
  31682. float L_0 = (&___source0)->get_m_XMin_0();
  31683. __this->set_m_XMin_0(L_0);
  31684. float L_1 = (&___source0)->get_m_YMin_1();
  31685. __this->set_m_YMin_1(L_1);
  31686. float L_2 = (&___source0)->get_m_Width_2();
  31687. __this->set_m_Width_2(L_2);
  31688. float L_3 = (&___source0)->get_m_Height_3();
  31689. __this->set_m_Height_3(L_3);
  31690. return;
  31691. }
  31692. }
  31693. extern "C" void Rect__ctor_m499992824_AdjustorThunk (RuntimeObject * __this, Rect_t2360479859 ___source0, const RuntimeMethod* method)
  31694. {
  31695. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31696. Rect__ctor_m499992824(_thisAdjusted, ___source0, method);
  31697. }
  31698. // System.Single UnityEngine.Rect::get_x()
  31699. extern "C" IL2CPP_METHOD_ATTR float Rect_get_x_m3839990490 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31700. {
  31701. float V_0 = 0.0f;
  31702. {
  31703. float L_0 = __this->get_m_XMin_0();
  31704. V_0 = L_0;
  31705. goto IL_000d;
  31706. }
  31707. IL_000d:
  31708. {
  31709. float L_1 = V_0;
  31710. return L_1;
  31711. }
  31712. }
  31713. extern "C" float Rect_get_x_m3839990490_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31714. {
  31715. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31716. return Rect_get_x_m3839990490(_thisAdjusted, method);
  31717. }
  31718. // System.Void UnityEngine.Rect::set_x(System.Single)
  31719. extern "C" IL2CPP_METHOD_ATTR void Rect_set_x_m2352063068 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31720. {
  31721. {
  31722. float L_0 = ___value0;
  31723. __this->set_m_XMin_0(L_0);
  31724. return;
  31725. }
  31726. }
  31727. extern "C" void Rect_set_x_m2352063068_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31728. {
  31729. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31730. Rect_set_x_m2352063068(_thisAdjusted, ___value0, method);
  31731. }
  31732. // System.Single UnityEngine.Rect::get_y()
  31733. extern "C" IL2CPP_METHOD_ATTR float Rect_get_y_m1501338330 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31734. {
  31735. float V_0 = 0.0f;
  31736. {
  31737. float L_0 = __this->get_m_YMin_1();
  31738. V_0 = L_0;
  31739. goto IL_000d;
  31740. }
  31741. IL_000d:
  31742. {
  31743. float L_1 = V_0;
  31744. return L_1;
  31745. }
  31746. }
  31747. extern "C" float Rect_get_y_m1501338330_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31748. {
  31749. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31750. return Rect_get_y_m1501338330(_thisAdjusted, method);
  31751. }
  31752. // System.Void UnityEngine.Rect::set_y(System.Single)
  31753. extern "C" IL2CPP_METHOD_ATTR void Rect_set_y_m3702432190 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31754. {
  31755. {
  31756. float L_0 = ___value0;
  31757. __this->set_m_YMin_1(L_0);
  31758. return;
  31759. }
  31760. }
  31761. extern "C" void Rect_set_y_m3702432190_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31762. {
  31763. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31764. Rect_set_y_m3702432190(_thisAdjusted, ___value0, method);
  31765. }
  31766. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  31767. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31768. {
  31769. Vector2_t2156229523 V_0;
  31770. memset(&V_0, 0, sizeof(V_0));
  31771. {
  31772. float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  31773. float L_1 = __this->get_m_Width_2();
  31774. float L_2 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  31775. float L_3 = __this->get_m_Height_3();
  31776. Vector2_t2156229523 L_4;
  31777. memset(&L_4, 0, sizeof(L_4));
  31778. Vector2__ctor_m3970636864((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
  31779. V_0 = L_4;
  31780. goto IL_0032;
  31781. }
  31782. IL_0032:
  31783. {
  31784. Vector2_t2156229523 L_5 = V_0;
  31785. return L_5;
  31786. }
  31787. }
  31788. extern "C" Vector2_t2156229523 Rect_get_center_m138276653_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31789. {
  31790. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31791. return Rect_get_center_m138276653(_thisAdjusted, method);
  31792. }
  31793. // System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
  31794. extern "C" IL2CPP_METHOD_ATTR void Rect_set_center_m691239672 (Rect_t2360479859 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  31795. {
  31796. {
  31797. float L_0 = (&___value0)->get_x_0();
  31798. float L_1 = __this->get_m_Width_2();
  31799. __this->set_m_XMin_0(((float)il2cpp_codegen_subtract((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))));
  31800. float L_2 = (&___value0)->get_y_1();
  31801. float L_3 = __this->get_m_Height_3();
  31802. __this->set_m_YMin_1(((float)il2cpp_codegen_subtract((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))));
  31803. return;
  31804. }
  31805. }
  31806. extern "C" void Rect_set_center_m691239672_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  31807. {
  31808. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31809. Rect_set_center_m691239672(_thisAdjusted, ___value0, method);
  31810. }
  31811. // System.Single UnityEngine.Rect::get_width()
  31812. extern "C" IL2CPP_METHOD_ATTR float Rect_get_width_m3421484486 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31813. {
  31814. float V_0 = 0.0f;
  31815. {
  31816. float L_0 = __this->get_m_Width_2();
  31817. V_0 = L_0;
  31818. goto IL_000d;
  31819. }
  31820. IL_000d:
  31821. {
  31822. float L_1 = V_0;
  31823. return L_1;
  31824. }
  31825. }
  31826. extern "C" float Rect_get_width_m3421484486_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31827. {
  31828. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31829. return Rect_get_width_m3421484486(_thisAdjusted, method);
  31830. }
  31831. // System.Void UnityEngine.Rect::set_width(System.Single)
  31832. extern "C" IL2CPP_METHOD_ATTR void Rect_set_width_m2963421158 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31833. {
  31834. {
  31835. float L_0 = ___value0;
  31836. __this->set_m_Width_2(L_0);
  31837. return;
  31838. }
  31839. }
  31840. extern "C" void Rect_set_width_m2963421158_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31841. {
  31842. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31843. Rect_set_width_m2963421158(_thisAdjusted, ___value0, method);
  31844. }
  31845. // System.Single UnityEngine.Rect::get_height()
  31846. extern "C" IL2CPP_METHOD_ATTR float Rect_get_height_m1358425599 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31847. {
  31848. float V_0 = 0.0f;
  31849. {
  31850. float L_0 = __this->get_m_Height_3();
  31851. V_0 = L_0;
  31852. goto IL_000d;
  31853. }
  31854. IL_000d:
  31855. {
  31856. float L_1 = V_0;
  31857. return L_1;
  31858. }
  31859. }
  31860. extern "C" float Rect_get_height_m1358425599_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31861. {
  31862. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31863. return Rect_get_height_m1358425599(_thisAdjusted, method);
  31864. }
  31865. // System.Void UnityEngine.Rect::set_height(System.Single)
  31866. extern "C" IL2CPP_METHOD_ATTR void Rect_set_height_m1625569324 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31867. {
  31868. {
  31869. float L_0 = ___value0;
  31870. __this->set_m_Height_3(L_0);
  31871. return;
  31872. }
  31873. }
  31874. extern "C" void Rect_set_height_m1625569324_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31875. {
  31876. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31877. Rect_set_height_m1625569324(_thisAdjusted, ___value0, method);
  31878. }
  31879. // System.Single UnityEngine.Rect::get_xMin()
  31880. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMin_m581135837 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31881. {
  31882. float V_0 = 0.0f;
  31883. {
  31884. float L_0 = __this->get_m_XMin_0();
  31885. V_0 = L_0;
  31886. goto IL_000d;
  31887. }
  31888. IL_000d:
  31889. {
  31890. float L_1 = V_0;
  31891. return L_1;
  31892. }
  31893. }
  31894. extern "C" float Rect_get_xMin_m581135837_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31895. {
  31896. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31897. return Rect_get_xMin_m581135837(_thisAdjusted, method);
  31898. }
  31899. // System.Void UnityEngine.Rect::set_xMin(System.Single)
  31900. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMin_m2413290617 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31901. {
  31902. float V_0 = 0.0f;
  31903. {
  31904. float L_0 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  31905. V_0 = L_0;
  31906. float L_1 = ___value0;
  31907. __this->set_m_XMin_0(L_1);
  31908. float L_2 = V_0;
  31909. float L_3 = __this->get_m_XMin_0();
  31910. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  31911. return;
  31912. }
  31913. }
  31914. extern "C" void Rect_set_xMin_m2413290617_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31915. {
  31916. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31917. Rect_set_xMin_m2413290617(_thisAdjusted, ___value0, method);
  31918. }
  31919. // System.Single UnityEngine.Rect::get_yMin()
  31920. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMin_m2601414109 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31921. {
  31922. float V_0 = 0.0f;
  31923. {
  31924. float L_0 = __this->get_m_YMin_1();
  31925. V_0 = L_0;
  31926. goto IL_000d;
  31927. }
  31928. IL_000d:
  31929. {
  31930. float L_1 = V_0;
  31931. return L_1;
  31932. }
  31933. }
  31934. extern "C" float Rect_get_yMin_m2601414109_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31935. {
  31936. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31937. return Rect_get_yMin_m2601414109(_thisAdjusted, method);
  31938. }
  31939. // System.Void UnityEngine.Rect::set_yMin(System.Single)
  31940. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMin_m2724127720 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31941. {
  31942. float V_0 = 0.0f;
  31943. {
  31944. float L_0 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  31945. V_0 = L_0;
  31946. float L_1 = ___value0;
  31947. __this->set_m_YMin_1(L_1);
  31948. float L_2 = V_0;
  31949. float L_3 = __this->get_m_YMin_1();
  31950. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
  31951. return;
  31952. }
  31953. }
  31954. extern "C" void Rect_set_yMin_m2724127720_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31955. {
  31956. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31957. Rect_set_yMin_m2724127720(_thisAdjusted, ___value0, method);
  31958. }
  31959. // System.Single UnityEngine.Rect::get_xMax()
  31960. extern "C" IL2CPP_METHOD_ATTR float Rect_get_xMax_m3018144503 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31961. {
  31962. float V_0 = 0.0f;
  31963. {
  31964. float L_0 = __this->get_m_Width_2();
  31965. float L_1 = __this->get_m_XMin_0();
  31966. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  31967. goto IL_0014;
  31968. }
  31969. IL_0014:
  31970. {
  31971. float L_2 = V_0;
  31972. return L_2;
  31973. }
  31974. }
  31975. extern "C" float Rect_get_xMax_m3018144503_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  31976. {
  31977. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31978. return Rect_get_xMax_m3018144503(_thisAdjusted, method);
  31979. }
  31980. // System.Void UnityEngine.Rect::set_xMax(System.Single)
  31981. extern "C" IL2CPP_METHOD_ATTR void Rect_set_xMax_m1720695099 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  31982. {
  31983. {
  31984. float L_0 = ___value0;
  31985. float L_1 = __this->get_m_XMin_0();
  31986. __this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  31987. return;
  31988. }
  31989. }
  31990. extern "C" void Rect_set_xMax_m1720695099_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  31991. {
  31992. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  31993. Rect_set_xMax_m1720695099(_thisAdjusted, ___value0, method);
  31994. }
  31995. // System.Single UnityEngine.Rect::get_yMax()
  31996. extern "C" IL2CPP_METHOD_ATTR float Rect_get_yMax_m743455479 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  31997. {
  31998. float V_0 = 0.0f;
  31999. {
  32000. float L_0 = __this->get_m_Height_3();
  32001. float L_1 = __this->get_m_YMin_1();
  32002. V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
  32003. goto IL_0014;
  32004. }
  32005. IL_0014:
  32006. {
  32007. float L_2 = V_0;
  32008. return L_2;
  32009. }
  32010. }
  32011. extern "C" float Rect_get_yMax_m743455479_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32012. {
  32013. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32014. return Rect_get_yMax_m743455479(_thisAdjusted, method);
  32015. }
  32016. // System.Void UnityEngine.Rect::set_yMax(System.Single)
  32017. extern "C" IL2CPP_METHOD_ATTR void Rect_set_yMax_m2031532394 (Rect_t2360479859 * __this, float ___value0, const RuntimeMethod* method)
  32018. {
  32019. {
  32020. float L_0 = ___value0;
  32021. float L_1 = __this->get_m_YMin_1();
  32022. __this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
  32023. return;
  32024. }
  32025. }
  32026. extern "C" void Rect_set_yMax_m2031532394_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
  32027. {
  32028. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32029. Rect_set_yMax_m2031532394(_thisAdjusted, ___value0, method);
  32030. }
  32031. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
  32032. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m3188543637 (Rect_t2360479859 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method)
  32033. {
  32034. bool V_0 = false;
  32035. int32_t G_B5_0 = 0;
  32036. {
  32037. float L_0 = (&___point0)->get_x_0();
  32038. float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  32039. if ((!(((float)L_0) >= ((float)L_1))))
  32040. {
  32041. goto IL_0048;
  32042. }
  32043. }
  32044. {
  32045. float L_2 = (&___point0)->get_x_0();
  32046. float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  32047. if ((!(((float)L_2) < ((float)L_3))))
  32048. {
  32049. goto IL_0048;
  32050. }
  32051. }
  32052. {
  32053. float L_4 = (&___point0)->get_y_1();
  32054. float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  32055. if ((!(((float)L_4) >= ((float)L_5))))
  32056. {
  32057. goto IL_0048;
  32058. }
  32059. }
  32060. {
  32061. float L_6 = (&___point0)->get_y_1();
  32062. float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  32063. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  32064. goto IL_0049;
  32065. }
  32066. IL_0048:
  32067. {
  32068. G_B5_0 = 0;
  32069. }
  32070. IL_0049:
  32071. {
  32072. V_0 = (bool)G_B5_0;
  32073. goto IL_004f;
  32074. }
  32075. IL_004f:
  32076. {
  32077. bool L_8 = V_0;
  32078. return L_8;
  32079. }
  32080. }
  32081. extern "C" bool Rect_Contains_m3188543637_AdjustorThunk (RuntimeObject * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method)
  32082. {
  32083. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32084. return Rect_Contains_m3188543637(_thisAdjusted, ___point0, method);
  32085. }
  32086. // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
  32087. extern "C" IL2CPP_METHOD_ATTR bool Rect_Contains_m1232228501 (Rect_t2360479859 * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  32088. {
  32089. bool V_0 = false;
  32090. int32_t G_B5_0 = 0;
  32091. {
  32092. float L_0 = (&___point0)->get_x_1();
  32093. float L_1 = Rect_get_xMin_m581135837(__this, /*hidden argument*/NULL);
  32094. if ((!(((float)L_0) >= ((float)L_1))))
  32095. {
  32096. goto IL_0048;
  32097. }
  32098. }
  32099. {
  32100. float L_2 = (&___point0)->get_x_1();
  32101. float L_3 = Rect_get_xMax_m3018144503(__this, /*hidden argument*/NULL);
  32102. if ((!(((float)L_2) < ((float)L_3))))
  32103. {
  32104. goto IL_0048;
  32105. }
  32106. }
  32107. {
  32108. float L_4 = (&___point0)->get_y_2();
  32109. float L_5 = Rect_get_yMin_m2601414109(__this, /*hidden argument*/NULL);
  32110. if ((!(((float)L_4) >= ((float)L_5))))
  32111. {
  32112. goto IL_0048;
  32113. }
  32114. }
  32115. {
  32116. float L_6 = (&___point0)->get_y_2();
  32117. float L_7 = Rect_get_yMax_m743455479(__this, /*hidden argument*/NULL);
  32118. G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
  32119. goto IL_0049;
  32120. }
  32121. IL_0048:
  32122. {
  32123. G_B5_0 = 0;
  32124. }
  32125. IL_0049:
  32126. {
  32127. V_0 = (bool)G_B5_0;
  32128. goto IL_004f;
  32129. }
  32130. IL_004f:
  32131. {
  32132. bool L_8 = V_0;
  32133. return L_8;
  32134. }
  32135. }
  32136. extern "C" bool Rect_Contains_m1232228501_AdjustorThunk (RuntimeObject * __this, Vector3_t3722313464 ___point0, const RuntimeMethod* method)
  32137. {
  32138. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32139. return Rect_Contains_m1232228501(_thisAdjusted, ___point0, method);
  32140. }
  32141. // System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
  32142. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m51778115 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method)
  32143. {
  32144. bool V_0 = false;
  32145. {
  32146. Rect_t2360479859 L_0 = ___lhs0;
  32147. Rect_t2360479859 L_1 = ___rhs1;
  32148. bool L_2 = Rect_op_Equality_m3986168348(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  32149. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  32150. goto IL_0011;
  32151. }
  32152. IL_0011:
  32153. {
  32154. bool L_3 = V_0;
  32155. return L_3;
  32156. }
  32157. }
  32158. // System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
  32159. extern "C" IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3986168348 (RuntimeObject * __this /* static, unused */, Rect_t2360479859 ___lhs0, Rect_t2360479859 ___rhs1, const RuntimeMethod* method)
  32160. {
  32161. bool V_0 = false;
  32162. int32_t G_B5_0 = 0;
  32163. {
  32164. float L_0 = Rect_get_x_m3839990490((&___lhs0), /*hidden argument*/NULL);
  32165. float L_1 = Rect_get_x_m3839990490((&___rhs1), /*hidden argument*/NULL);
  32166. if ((!(((float)L_0) == ((float)L_1))))
  32167. {
  32168. goto IL_004c;
  32169. }
  32170. }
  32171. {
  32172. float L_2 = Rect_get_y_m1501338330((&___lhs0), /*hidden argument*/NULL);
  32173. float L_3 = Rect_get_y_m1501338330((&___rhs1), /*hidden argument*/NULL);
  32174. if ((!(((float)L_2) == ((float)L_3))))
  32175. {
  32176. goto IL_004c;
  32177. }
  32178. }
  32179. {
  32180. float L_4 = Rect_get_width_m3421484486((&___lhs0), /*hidden argument*/NULL);
  32181. float L_5 = Rect_get_width_m3421484486((&___rhs1), /*hidden argument*/NULL);
  32182. if ((!(((float)L_4) == ((float)L_5))))
  32183. {
  32184. goto IL_004c;
  32185. }
  32186. }
  32187. {
  32188. float L_6 = Rect_get_height_m1358425599((&___lhs0), /*hidden argument*/NULL);
  32189. float L_7 = Rect_get_height_m1358425599((&___rhs1), /*hidden argument*/NULL);
  32190. G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
  32191. goto IL_004d;
  32192. }
  32193. IL_004c:
  32194. {
  32195. G_B5_0 = 0;
  32196. }
  32197. IL_004d:
  32198. {
  32199. V_0 = (bool)G_B5_0;
  32200. goto IL_0053;
  32201. }
  32202. IL_0053:
  32203. {
  32204. bool L_8 = V_0;
  32205. return L_8;
  32206. }
  32207. }
  32208. // System.Int32 UnityEngine.Rect::GetHashCode()
  32209. extern "C" IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m1816164252 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  32210. {
  32211. float V_0 = 0.0f;
  32212. float V_1 = 0.0f;
  32213. float V_2 = 0.0f;
  32214. float V_3 = 0.0f;
  32215. int32_t V_4 = 0;
  32216. {
  32217. float L_0 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  32218. V_0 = L_0;
  32219. int32_t L_1 = Single_GetHashCode_m1558506138((&V_0), /*hidden argument*/NULL);
  32220. float L_2 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  32221. V_1 = L_2;
  32222. int32_t L_3 = Single_GetHashCode_m1558506138((&V_1), /*hidden argument*/NULL);
  32223. float L_4 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  32224. V_2 = L_4;
  32225. int32_t L_5 = Single_GetHashCode_m1558506138((&V_2), /*hidden argument*/NULL);
  32226. float L_6 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  32227. V_3 = L_6;
  32228. int32_t L_7 = Single_GetHashCode_m1558506138((&V_3), /*hidden argument*/NULL);
  32229. V_4 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
  32230. goto IL_0061;
  32231. }
  32232. IL_0061:
  32233. {
  32234. int32_t L_8 = V_4;
  32235. return L_8;
  32236. }
  32237. }
  32238. extern "C" int32_t Rect_GetHashCode_m1816164252_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32239. {
  32240. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32241. return Rect_GetHashCode_m1816164252(_thisAdjusted, method);
  32242. }
  32243. // System.Boolean UnityEngine.Rect::Equals(System.Object)
  32244. extern "C" IL2CPP_METHOD_ATTR bool Rect_Equals_m4169342960 (Rect_t2360479859 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32245. {
  32246. static bool s_Il2CppMethodInitialized;
  32247. if (!s_Il2CppMethodInitialized)
  32248. {
  32249. il2cpp_codegen_initialize_method (Rect_Equals_m4169342960_MetadataUsageId);
  32250. s_Il2CppMethodInitialized = true;
  32251. }
  32252. bool V_0 = false;
  32253. Rect_t2360479859 V_1;
  32254. memset(&V_1, 0, sizeof(V_1));
  32255. float V_2 = 0.0f;
  32256. float V_3 = 0.0f;
  32257. float V_4 = 0.0f;
  32258. float V_5 = 0.0f;
  32259. int32_t G_B7_0 = 0;
  32260. {
  32261. RuntimeObject * L_0 = ___other0;
  32262. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t2360479859_il2cpp_TypeInfo_var)))
  32263. {
  32264. goto IL_0013;
  32265. }
  32266. }
  32267. {
  32268. V_0 = (bool)0;
  32269. goto IL_0088;
  32270. }
  32271. IL_0013:
  32272. {
  32273. RuntimeObject * L_1 = ___other0;
  32274. V_1 = ((*(Rect_t2360479859 *)((Rect_t2360479859 *)UnBox(L_1, Rect_t2360479859_il2cpp_TypeInfo_var))));
  32275. float L_2 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  32276. V_2 = L_2;
  32277. float L_3 = Rect_get_x_m3839990490((&V_1), /*hidden argument*/NULL);
  32278. bool L_4 = Single_Equals_m1601893879((&V_2), L_3, /*hidden argument*/NULL);
  32279. if (!L_4)
  32280. {
  32281. goto IL_0081;
  32282. }
  32283. }
  32284. {
  32285. float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  32286. V_3 = L_5;
  32287. float L_6 = Rect_get_y_m1501338330((&V_1), /*hidden argument*/NULL);
  32288. bool L_7 = Single_Equals_m1601893879((&V_3), L_6, /*hidden argument*/NULL);
  32289. if (!L_7)
  32290. {
  32291. goto IL_0081;
  32292. }
  32293. }
  32294. {
  32295. float L_8 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  32296. V_4 = L_8;
  32297. float L_9 = Rect_get_width_m3421484486((&V_1), /*hidden argument*/NULL);
  32298. bool L_10 = Single_Equals_m1601893879((&V_4), L_9, /*hidden argument*/NULL);
  32299. if (!L_10)
  32300. {
  32301. goto IL_0081;
  32302. }
  32303. }
  32304. {
  32305. float L_11 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  32306. V_5 = L_11;
  32307. float L_12 = Rect_get_height_m1358425599((&V_1), /*hidden argument*/NULL);
  32308. bool L_13 = Single_Equals_m1601893879((&V_5), L_12, /*hidden argument*/NULL);
  32309. G_B7_0 = ((int32_t)(L_13));
  32310. goto IL_0082;
  32311. }
  32312. IL_0081:
  32313. {
  32314. G_B7_0 = 0;
  32315. }
  32316. IL_0082:
  32317. {
  32318. V_0 = (bool)G_B7_0;
  32319. goto IL_0088;
  32320. }
  32321. IL_0088:
  32322. {
  32323. bool L_14 = V_0;
  32324. return L_14;
  32325. }
  32326. }
  32327. extern "C" bool Rect_Equals_m4169342960_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  32328. {
  32329. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32330. return Rect_Equals_m4169342960(_thisAdjusted, ___other0, method);
  32331. }
  32332. // System.String UnityEngine.Rect::ToString()
  32333. extern "C" IL2CPP_METHOD_ATTR String_t* Rect_ToString_m447614148 (Rect_t2360479859 * __this, const RuntimeMethod* method)
  32334. {
  32335. static bool s_Il2CppMethodInitialized;
  32336. if (!s_Il2CppMethodInitialized)
  32337. {
  32338. il2cpp_codegen_initialize_method (Rect_ToString_m447614148_MetadataUsageId);
  32339. s_Il2CppMethodInitialized = true;
  32340. }
  32341. String_t* V_0 = NULL;
  32342. {
  32343. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  32344. float L_1 = Rect_get_x_m3839990490(__this, /*hidden argument*/NULL);
  32345. float L_2 = L_1;
  32346. RuntimeObject * L_3 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_2);
  32347. NullCheck(L_0);
  32348. ArrayElementTypeCheck (L_0, L_3);
  32349. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  32350. ObjectU5BU5D_t2843939325* L_4 = L_0;
  32351. float L_5 = Rect_get_y_m1501338330(__this, /*hidden argument*/NULL);
  32352. float L_6 = L_5;
  32353. RuntimeObject * L_7 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_6);
  32354. NullCheck(L_4);
  32355. ArrayElementTypeCheck (L_4, L_7);
  32356. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  32357. ObjectU5BU5D_t2843939325* L_8 = L_4;
  32358. float L_9 = Rect_get_width_m3421484486(__this, /*hidden argument*/NULL);
  32359. float L_10 = L_9;
  32360. RuntimeObject * L_11 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_10);
  32361. NullCheck(L_8);
  32362. ArrayElementTypeCheck (L_8, L_11);
  32363. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  32364. ObjectU5BU5D_t2843939325* L_12 = L_8;
  32365. float L_13 = Rect_get_height_m1358425599(__this, /*hidden argument*/NULL);
  32366. float L_14 = L_13;
  32367. RuntimeObject * L_15 = Box(Single_t1397266774_il2cpp_TypeInfo_var, &L_14);
  32368. NullCheck(L_12);
  32369. ArrayElementTypeCheck (L_12, L_15);
  32370. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  32371. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral736029419, L_12, /*hidden argument*/NULL);
  32372. V_0 = L_16;
  32373. goto IL_004f;
  32374. }
  32375. IL_004f:
  32376. {
  32377. String_t* L_17 = V_0;
  32378. return L_17;
  32379. }
  32380. }
  32381. extern "C" String_t* Rect_ToString_m447614148_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  32382. {
  32383. Rect_t2360479859 * _thisAdjusted = reinterpret_cast<Rect_t2360479859 *>(__this + 1);
  32384. return Rect_ToString_m447614148(_thisAdjusted, method);
  32385. }
  32386. #ifdef __clang__
  32387. #pragma clang diagnostic pop
  32388. #endif
  32389. #ifdef __clang__
  32390. #pragma clang diagnostic push
  32391. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32392. #pragma clang diagnostic ignored "-Wunused-variable"
  32393. #endif
  32394. // Conversion methods for marshalling of: UnityEngine.RectOffset
  32395. extern "C" void RectOffset_t1369453676_marshal_pinvoke(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_pinvoke& marshaled)
  32396. {
  32397. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  32398. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  32399. {
  32400. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  32401. {
  32402. il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
  32403. il2cpp_codegen_com_raise_exception_if_failed(hr, false);
  32404. }
  32405. else
  32406. {
  32407. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  32408. }
  32409. }
  32410. else
  32411. {
  32412. marshaled.___m_SourceStyle_1 = NULL;
  32413. }
  32414. }
  32415. extern "C" void RectOffset_t1369453676_marshal_pinvoke_back(const RectOffset_t1369453676_marshaled_pinvoke& marshaled, RectOffset_t1369453676& unmarshaled)
  32416. {
  32417. static bool s_Il2CppMethodInitialized;
  32418. if (!s_Il2CppMethodInitialized)
  32419. {
  32420. il2cpp_codegen_initialize_method (RectOffset_t1369453676_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
  32421. s_Il2CppMethodInitialized = true;
  32422. }
  32423. intptr_t unmarshaled_m_Ptr_temp_0;
  32424. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  32425. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32426. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  32427. if (marshaled.___m_SourceStyle_1 != NULL)
  32428. {
  32429. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  32430. }
  32431. else
  32432. {
  32433. unmarshaled.set_m_SourceStyle_1(NULL);
  32434. }
  32435. }
  32436. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  32437. extern "C" void RectOffset_t1369453676_marshal_pinvoke_cleanup(RectOffset_t1369453676_marshaled_pinvoke& marshaled)
  32438. {
  32439. if (marshaled.___m_SourceStyle_1 != NULL)
  32440. {
  32441. (marshaled.___m_SourceStyle_1)->Release();
  32442. marshaled.___m_SourceStyle_1 = NULL;
  32443. }
  32444. }
  32445. // Conversion methods for marshalling of: UnityEngine.RectOffset
  32446. extern "C" void RectOffset_t1369453676_marshal_com(const RectOffset_t1369453676& unmarshaled, RectOffset_t1369453676_marshaled_com& marshaled)
  32447. {
  32448. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  32449. if (unmarshaled.get_m_SourceStyle_1() != NULL)
  32450. {
  32451. if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
  32452. {
  32453. il2cpp_hresult_t hr = ((Il2CppComObject *)unmarshaled.get_m_SourceStyle_1())->identity->QueryInterface(Il2CppIUnknown::IID, reinterpret_cast<void**>(&marshaled.___m_SourceStyle_1));
  32454. il2cpp_codegen_com_raise_exception_if_failed(hr, true);
  32455. }
  32456. else
  32457. {
  32458. marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
  32459. }
  32460. }
  32461. else
  32462. {
  32463. marshaled.___m_SourceStyle_1 = NULL;
  32464. }
  32465. }
  32466. extern "C" void RectOffset_t1369453676_marshal_com_back(const RectOffset_t1369453676_marshaled_com& marshaled, RectOffset_t1369453676& unmarshaled)
  32467. {
  32468. static bool s_Il2CppMethodInitialized;
  32469. if (!s_Il2CppMethodInitialized)
  32470. {
  32471. il2cpp_codegen_initialize_method (RectOffset_t1369453676_com_FromNativeMethodDefinition_MetadataUsageId);
  32472. s_Il2CppMethodInitialized = true;
  32473. }
  32474. intptr_t unmarshaled_m_Ptr_temp_0;
  32475. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  32476. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  32477. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  32478. if (marshaled.___m_SourceStyle_1 != NULL)
  32479. {
  32480. unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
  32481. }
  32482. else
  32483. {
  32484. unmarshaled.set_m_SourceStyle_1(NULL);
  32485. }
  32486. }
  32487. // Conversion method for clean up from marshalling of: UnityEngine.RectOffset
  32488. extern "C" void RectOffset_t1369453676_marshal_com_cleanup(RectOffset_t1369453676_marshaled_com& marshaled)
  32489. {
  32490. if (marshaled.___m_SourceStyle_1 != NULL)
  32491. {
  32492. (marshaled.___m_SourceStyle_1)->Release();
  32493. marshaled.___m_SourceStyle_1 = NULL;
  32494. }
  32495. }
  32496. // System.Void UnityEngine.RectOffset::.ctor()
  32497. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m3236153262 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32498. {
  32499. {
  32500. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  32501. RectOffset_Init_m2028508611(__this, /*hidden argument*/NULL);
  32502. return;
  32503. }
  32504. }
  32505. // System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
  32506. extern "C" IL2CPP_METHOD_ATTR void RectOffset__ctor_m2718275157 (RectOffset_t1369453676 * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
  32507. {
  32508. {
  32509. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  32510. RuntimeObject * L_0 = ___sourceStyle0;
  32511. __this->set_m_SourceStyle_1(L_0);
  32512. intptr_t L_1 = ___source1;
  32513. __this->set_m_Ptr_0(L_1);
  32514. return;
  32515. }
  32516. }
  32517. // System.Void UnityEngine.RectOffset::Init()
  32518. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Init_m2028508611 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32519. {
  32520. typedef void (*RectOffset_Init_m2028508611_ftn) (RectOffset_t1369453676 *);
  32521. static RectOffset_Init_m2028508611_ftn _il2cpp_icall_func;
  32522. if (!_il2cpp_icall_func)
  32523. _il2cpp_icall_func = (RectOffset_Init_m2028508611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Init()");
  32524. _il2cpp_icall_func(__this);
  32525. }
  32526. // System.Void UnityEngine.RectOffset::Cleanup()
  32527. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Cleanup_m2552807639 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32528. {
  32529. typedef void (*RectOffset_Cleanup_m2552807639_ftn) (RectOffset_t1369453676 *);
  32530. static RectOffset_Cleanup_m2552807639_ftn _il2cpp_icall_func;
  32531. if (!_il2cpp_icall_func)
  32532. _il2cpp_icall_func = (RectOffset_Cleanup_m2552807639_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Cleanup()");
  32533. _il2cpp_icall_func(__this);
  32534. }
  32535. // System.Int32 UnityEngine.RectOffset::get_left()
  32536. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_m1232181034 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32537. {
  32538. typedef int32_t (*RectOffset_get_left_m1232181034_ftn) (RectOffset_t1369453676 *);
  32539. static RectOffset_get_left_m1232181034_ftn _il2cpp_icall_func;
  32540. if (!_il2cpp_icall_func)
  32541. _il2cpp_icall_func = (RectOffset_get_left_m1232181034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
  32542. int32_t retVal = _il2cpp_icall_func(__this);
  32543. return retVal;
  32544. }
  32545. // System.Void UnityEngine.RectOffset::set_left(System.Int32)
  32546. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_left_m432301222 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  32547. {
  32548. typedef void (*RectOffset_set_left_m432301222_ftn) (RectOffset_t1369453676 *, int32_t);
  32549. static RectOffset_set_left_m432301222_ftn _il2cpp_icall_func;
  32550. if (!_il2cpp_icall_func)
  32551. _il2cpp_icall_func = (RectOffset_set_left_m432301222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
  32552. _il2cpp_icall_func(__this, ___value0);
  32553. }
  32554. // System.Int32 UnityEngine.RectOffset::get_right()
  32555. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m2294081512 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32556. {
  32557. typedef int32_t (*RectOffset_get_right_m2294081512_ftn) (RectOffset_t1369453676 *);
  32558. static RectOffset_get_right_m2294081512_ftn _il2cpp_icall_func;
  32559. if (!_il2cpp_icall_func)
  32560. _il2cpp_icall_func = (RectOffset_get_right_m2294081512_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
  32561. int32_t retVal = _il2cpp_icall_func(__this);
  32562. return retVal;
  32563. }
  32564. // System.Void UnityEngine.RectOffset::set_right(System.Int32)
  32565. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_right_m807318764 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  32566. {
  32567. typedef void (*RectOffset_set_right_m807318764_ftn) (RectOffset_t1369453676 *, int32_t);
  32568. static RectOffset_set_right_m807318764_ftn _il2cpp_icall_func;
  32569. if (!_il2cpp_icall_func)
  32570. _il2cpp_icall_func = (RectOffset_set_right_m807318764_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
  32571. _il2cpp_icall_func(__this, ___value0);
  32572. }
  32573. // System.Int32 UnityEngine.RectOffset::get_top()
  32574. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m2855347295 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32575. {
  32576. typedef int32_t (*RectOffset_get_top_m2855347295_ftn) (RectOffset_t1369453676 *);
  32577. static RectOffset_get_top_m2855347295_ftn _il2cpp_icall_func;
  32578. if (!_il2cpp_icall_func)
  32579. _il2cpp_icall_func = (RectOffset_get_top_m2855347295_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
  32580. int32_t retVal = _il2cpp_icall_func(__this);
  32581. return retVal;
  32582. }
  32583. // System.Void UnityEngine.RectOffset::set_top(System.Int32)
  32584. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_top_m713260669 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  32585. {
  32586. typedef void (*RectOffset_set_top_m713260669_ftn) (RectOffset_t1369453676 *, int32_t);
  32587. static RectOffset_set_top_m713260669_ftn _il2cpp_icall_func;
  32588. if (!_il2cpp_icall_func)
  32589. _il2cpp_icall_func = (RectOffset_set_top_m713260669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
  32590. _il2cpp_icall_func(__this, ___value0);
  32591. }
  32592. // System.Int32 UnityEngine.RectOffset::get_bottom()
  32593. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_m890891527 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32594. {
  32595. typedef int32_t (*RectOffset_get_bottom_m890891527_ftn) (RectOffset_t1369453676 *);
  32596. static RectOffset_get_bottom_m890891527_ftn _il2cpp_icall_func;
  32597. if (!_il2cpp_icall_func)
  32598. _il2cpp_icall_func = (RectOffset_get_bottom_m890891527_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
  32599. int32_t retVal = _il2cpp_icall_func(__this);
  32600. return retVal;
  32601. }
  32602. // System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
  32603. extern "C" IL2CPP_METHOD_ATTR void RectOffset_set_bottom_m2747419780 (RectOffset_t1369453676 * __this, int32_t ___value0, const RuntimeMethod* method)
  32604. {
  32605. typedef void (*RectOffset_set_bottom_m2747419780_ftn) (RectOffset_t1369453676 *, int32_t);
  32606. static RectOffset_set_bottom_m2747419780_ftn _il2cpp_icall_func;
  32607. if (!_il2cpp_icall_func)
  32608. _il2cpp_icall_func = (RectOffset_set_bottom_m2747419780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
  32609. _il2cpp_icall_func(__this, ___value0);
  32610. }
  32611. // System.Int32 UnityEngine.RectOffset::get_horizontal()
  32612. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m2663785949 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32613. {
  32614. typedef int32_t (*RectOffset_get_horizontal_m2663785949_ftn) (RectOffset_t1369453676 *);
  32615. static RectOffset_get_horizontal_m2663785949_ftn _il2cpp_icall_func;
  32616. if (!_il2cpp_icall_func)
  32617. _il2cpp_icall_func = (RectOffset_get_horizontal_m2663785949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
  32618. int32_t retVal = _il2cpp_icall_func(__this);
  32619. return retVal;
  32620. }
  32621. // System.Int32 UnityEngine.RectOffset::get_vertical()
  32622. extern "C" IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m2029961580 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32623. {
  32624. typedef int32_t (*RectOffset_get_vertical_m2029961580_ftn) (RectOffset_t1369453676 *);
  32625. static RectOffset_get_vertical_m2029961580_ftn _il2cpp_icall_func;
  32626. if (!_il2cpp_icall_func)
  32627. _il2cpp_icall_func = (RectOffset_get_vertical_m2029961580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
  32628. int32_t retVal = _il2cpp_icall_func(__this);
  32629. return retVal;
  32630. }
  32631. // System.Void UnityEngine.RectOffset::Finalize()
  32632. extern "C" IL2CPP_METHOD_ATTR void RectOffset_Finalize_m3971587028 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32633. {
  32634. Exception_t * __last_unhandled_exception = 0;
  32635. NO_UNUSED_WARNING (__last_unhandled_exception);
  32636. Exception_t * __exception_local = 0;
  32637. NO_UNUSED_WARNING (__exception_local);
  32638. int32_t __leave_target = 0;
  32639. NO_UNUSED_WARNING (__leave_target);
  32640. {
  32641. }
  32642. IL_0001:
  32643. try
  32644. { // begin try (depth: 1)
  32645. {
  32646. RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
  32647. if (L_0)
  32648. {
  32649. goto IL_0012;
  32650. }
  32651. }
  32652. IL_000c:
  32653. {
  32654. RectOffset_Cleanup_m2552807639(__this, /*hidden argument*/NULL);
  32655. }
  32656. IL_0012:
  32657. {
  32658. IL2CPP_LEAVE(0x1E, FINALLY_0017);
  32659. }
  32660. } // end try (depth: 1)
  32661. catch(Il2CppExceptionWrapper& e)
  32662. {
  32663. __last_unhandled_exception = (Exception_t *)e.ex;
  32664. goto FINALLY_0017;
  32665. }
  32666. FINALLY_0017:
  32667. { // begin finally (depth: 1)
  32668. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  32669. IL2CPP_END_FINALLY(23)
  32670. } // end finally (depth: 1)
  32671. IL2CPP_CLEANUP(23)
  32672. {
  32673. IL2CPP_JUMP_TBL(0x1E, IL_001e)
  32674. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  32675. }
  32676. IL_001e:
  32677. {
  32678. return;
  32679. }
  32680. }
  32681. // System.String UnityEngine.RectOffset::ToString()
  32682. extern "C" IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m2007443979 (RectOffset_t1369453676 * __this, const RuntimeMethod* method)
  32683. {
  32684. static bool s_Il2CppMethodInitialized;
  32685. if (!s_Il2CppMethodInitialized)
  32686. {
  32687. il2cpp_codegen_initialize_method (RectOffset_ToString_m2007443979_MetadataUsageId);
  32688. s_Il2CppMethodInitialized = true;
  32689. }
  32690. String_t* V_0 = NULL;
  32691. {
  32692. ObjectU5BU5D_t2843939325* L_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  32693. int32_t L_1 = RectOffset_get_left_m1232181034(__this, /*hidden argument*/NULL);
  32694. int32_t L_2 = L_1;
  32695. RuntimeObject * L_3 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_2);
  32696. NullCheck(L_0);
  32697. ArrayElementTypeCheck (L_0, L_3);
  32698. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_3);
  32699. ObjectU5BU5D_t2843939325* L_4 = L_0;
  32700. int32_t L_5 = RectOffset_get_right_m2294081512(__this, /*hidden argument*/NULL);
  32701. int32_t L_6 = L_5;
  32702. RuntimeObject * L_7 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_6);
  32703. NullCheck(L_4);
  32704. ArrayElementTypeCheck (L_4, L_7);
  32705. (L_4)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
  32706. ObjectU5BU5D_t2843939325* L_8 = L_4;
  32707. int32_t L_9 = RectOffset_get_top_m2855347295(__this, /*hidden argument*/NULL);
  32708. int32_t L_10 = L_9;
  32709. RuntimeObject * L_11 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_10);
  32710. NullCheck(L_8);
  32711. ArrayElementTypeCheck (L_8, L_11);
  32712. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_11);
  32713. ObjectU5BU5D_t2843939325* L_12 = L_8;
  32714. int32_t L_13 = RectOffset_get_bottom_m890891527(__this, /*hidden argument*/NULL);
  32715. int32_t L_14 = L_13;
  32716. RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14);
  32717. NullCheck(L_12);
  32718. ArrayElementTypeCheck (L_12, L_15);
  32719. (L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_15);
  32720. String_t* L_16 = UnityString_Format_m261690510(NULL /*static, unused*/, _stringLiteral376327292, L_12, /*hidden argument*/NULL);
  32721. V_0 = L_16;
  32722. goto IL_004f;
  32723. }
  32724. IL_004f:
  32725. {
  32726. String_t* L_17 = V_0;
  32727. return L_17;
  32728. }
  32729. }
  32730. #ifdef __clang__
  32731. #pragma clang diagnostic pop
  32732. #endif
  32733. #ifdef __clang__
  32734. #pragma clang diagnostic push
  32735. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32736. #pragma clang diagnostic ignored "-Wunused-variable"
  32737. #endif
  32738. // System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
  32739. extern "C" IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m187867097 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method)
  32740. {
  32741. static bool s_Il2CppMethodInitialized;
  32742. if (!s_Il2CppMethodInitialized)
  32743. {
  32744. il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m187867097_MetadataUsageId);
  32745. s_Il2CppMethodInitialized = true;
  32746. }
  32747. {
  32748. ReapplyDrivenProperties_t1258266594 * L_0 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  32749. if (!L_0)
  32750. {
  32751. goto IL_0016;
  32752. }
  32753. }
  32754. {
  32755. ReapplyDrivenProperties_t1258266594 * L_1 = ((RectTransform_t3704657025_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t3704657025_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_2();
  32756. RectTransform_t3704657025 * L_2 = ___driven0;
  32757. NullCheck(L_1);
  32758. ReapplyDrivenProperties_Invoke_m1151937880(L_1, L_2, /*hidden argument*/NULL);
  32759. }
  32760. IL_0016:
  32761. {
  32762. return;
  32763. }
  32764. }
  32765. #ifdef __clang__
  32766. #pragma clang diagnostic pop
  32767. #endif
  32768. #ifdef __clang__
  32769. #pragma clang diagnostic push
  32770. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32771. #pragma clang diagnostic ignored "-Wunused-variable"
  32772. #endif
  32773. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
  32774. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m836366652 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
  32775. {
  32776. __this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
  32777. __this->set_method_3(___method1);
  32778. __this->set_m_target_2(___object0);
  32779. }
  32780. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
  32781. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m1151937880 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, const RuntimeMethod* method)
  32782. {
  32783. if(__this->get_prev_9() != NULL)
  32784. {
  32785. ReapplyDrivenProperties_Invoke_m1151937880((ReapplyDrivenProperties_t1258266594 *)__this->get_prev_9(), ___driven0, method);
  32786. }
  32787. Il2CppMethodPointer targetMethodPointer = __this->get_method_ptr_0();
  32788. RuntimeMethod* targetMethod = (RuntimeMethod*)(__this->get_method_3());
  32789. RuntimeObject* targetThis = __this->get_m_target_2();
  32790. il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
  32791. bool ___methodIsStatic = MethodIsStatic(targetMethod);
  32792. if (___methodIsStatic)
  32793. {
  32794. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  32795. {
  32796. // open
  32797. {
  32798. typedef void (*FunctionPointerType) (RuntimeObject *, RectTransform_t3704657025 *, const RuntimeMethod*);
  32799. ((FunctionPointerType)targetMethodPointer)(NULL, ___driven0, targetMethod);
  32800. }
  32801. }
  32802. else
  32803. {
  32804. // closed
  32805. {
  32806. typedef void (*FunctionPointerType) (RuntimeObject *, void*, RectTransform_t3704657025 *, const RuntimeMethod*);
  32807. ((FunctionPointerType)targetMethodPointer)(NULL, targetThis, ___driven0, targetMethod);
  32808. }
  32809. }
  32810. }
  32811. else
  32812. {
  32813. if (il2cpp_codegen_method_parameter_count(targetMethod) == 1)
  32814. {
  32815. // closed
  32816. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  32817. {
  32818. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  32819. {
  32820. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32821. GenericInterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0);
  32822. else
  32823. GenericVirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(targetMethod, targetThis, ___driven0);
  32824. }
  32825. else
  32826. {
  32827. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32828. InterfaceActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
  32829. else
  32830. VirtActionInvoker1< RectTransform_t3704657025 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
  32831. }
  32832. }
  32833. else
  32834. {
  32835. typedef void (*FunctionPointerType) (void*, RectTransform_t3704657025 *, const RuntimeMethod*);
  32836. ((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
  32837. }
  32838. }
  32839. else
  32840. {
  32841. // open
  32842. if (il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
  32843. {
  32844. if (il2cpp_codegen_method_is_generic_instance(targetMethod))
  32845. {
  32846. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32847. GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
  32848. else
  32849. GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
  32850. }
  32851. else
  32852. {
  32853. if (il2cpp_codegen_method_is_interface_method(targetMethod))
  32854. InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
  32855. else
  32856. VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
  32857. }
  32858. }
  32859. else
  32860. {
  32861. typedef void (*FunctionPointerType) (RectTransform_t3704657025 *, const RuntimeMethod*);
  32862. ((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
  32863. }
  32864. }
  32865. }
  32866. }
  32867. // System.IAsyncResult UnityEngine.RectTransform/ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
  32868. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m4260606555 (ReapplyDrivenProperties_t1258266594 * __this, RectTransform_t3704657025 * ___driven0, AsyncCallback_t3962456242 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
  32869. {
  32870. void *__d_args[2] = {0};
  32871. __d_args[0] = ___driven0;
  32872. return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
  32873. }
  32874. // System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
  32875. extern "C" IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_m700307436 (ReapplyDrivenProperties_t1258266594 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
  32876. {
  32877. il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
  32878. }
  32879. #ifdef __clang__
  32880. #pragma clang diagnostic pop
  32881. #endif
  32882. #ifdef __clang__
  32883. #pragma clang diagnostic push
  32884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  32885. #pragma clang diagnostic ignored "-Wunused-variable"
  32886. #endif
  32887. // UnityEngine.Material UnityEngine.Renderer::GetMaterial()
  32888. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetMaterial_m1815496413 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  32889. {
  32890. typedef Material_t340375123 * (*Renderer_GetMaterial_m1815496413_ftn) (Renderer_t2627027031 *);
  32891. static Renderer_GetMaterial_m1815496413_ftn _il2cpp_icall_func;
  32892. if (!_il2cpp_icall_func)
  32893. _il2cpp_icall_func = (Renderer_GetMaterial_m1815496413_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
  32894. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  32895. return retVal;
  32896. }
  32897. // UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
  32898. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_GetSharedMaterial_m156276941 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  32899. {
  32900. typedef Material_t340375123 * (*Renderer_GetSharedMaterial_m156276941_ftn) (Renderer_t2627027031 *);
  32901. static Renderer_GetSharedMaterial_m156276941_ftn _il2cpp_icall_func;
  32902. if (!_il2cpp_icall_func)
  32903. _il2cpp_icall_func = (Renderer_GetSharedMaterial_m156276941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
  32904. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  32905. return retVal;
  32906. }
  32907. // System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
  32908. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterial_m1194250780 (Renderer_t2627027031 * __this, Material_t340375123 * ___m0, const RuntimeMethod* method)
  32909. {
  32910. typedef void (*Renderer_SetMaterial_m1194250780_ftn) (Renderer_t2627027031 *, Material_t340375123 *);
  32911. static Renderer_SetMaterial_m1194250780_ftn _il2cpp_icall_func;
  32912. if (!_il2cpp_icall_func)
  32913. _il2cpp_icall_func = (Renderer_SetMaterial_m1194250780_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
  32914. _il2cpp_icall_func(__this, ___m0);
  32915. }
  32916. // UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
  32917. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetMaterialArray_m2610428628 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  32918. {
  32919. typedef MaterialU5BU5D_t561872642* (*Renderer_GetMaterialArray_m2610428628_ftn) (Renderer_t2627027031 *);
  32920. static Renderer_GetMaterialArray_m2610428628_ftn _il2cpp_icall_func;
  32921. if (!_il2cpp_icall_func)
  32922. _il2cpp_icall_func = (Renderer_GetMaterialArray_m2610428628_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
  32923. MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this);
  32924. return retVal;
  32925. }
  32926. // UnityEngine.Material[] UnityEngine.Renderer::GetSharedMaterialArray()
  32927. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_GetSharedMaterialArray_m3184378747 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  32928. {
  32929. typedef MaterialU5BU5D_t561872642* (*Renderer_GetSharedMaterialArray_m3184378747_ftn) (Renderer_t2627027031 *);
  32930. static Renderer_GetSharedMaterialArray_m3184378747_ftn _il2cpp_icall_func;
  32931. if (!_il2cpp_icall_func)
  32932. _il2cpp_icall_func = (Renderer_GetSharedMaterialArray_m3184378747_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterialArray()");
  32933. MaterialU5BU5D_t561872642* retVal = _il2cpp_icall_func(__this);
  32934. return retVal;
  32935. }
  32936. // System.Void UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])
  32937. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArrayImpl_m832794933 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method)
  32938. {
  32939. typedef void (*Renderer_SetMaterialArrayImpl_m832794933_ftn) (Renderer_t2627027031 *, MaterialU5BU5D_t561872642*);
  32940. static Renderer_SetMaterialArrayImpl_m832794933_ftn _il2cpp_icall_func;
  32941. if (!_il2cpp_icall_func)
  32942. _il2cpp_icall_func = (Renderer_SetMaterialArrayImpl_m832794933_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterialArrayImpl(UnityEngine.Material[])");
  32943. _il2cpp_icall_func(__this, ___m0);
  32944. }
  32945. // System.Boolean UnityEngine.Renderer::get_enabled()
  32946. extern "C" IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m3482452518 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  32947. {
  32948. typedef bool (*Renderer_get_enabled_m3482452518_ftn) (Renderer_t2627027031 *);
  32949. static Renderer_get_enabled_m3482452518_ftn _il2cpp_icall_func;
  32950. if (!_il2cpp_icall_func)
  32951. _il2cpp_icall_func = (Renderer_get_enabled_m3482452518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
  32952. bool retVal = _il2cpp_icall_func(__this);
  32953. return retVal;
  32954. }
  32955. // System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
  32956. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_enabled_m1727253150 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  32957. {
  32958. typedef void (*Renderer_set_enabled_m1727253150_ftn) (Renderer_t2627027031 *, bool);
  32959. static Renderer_set_enabled_m1727253150_ftn _il2cpp_icall_func;
  32960. if (!_il2cpp_icall_func)
  32961. _il2cpp_icall_func = (Renderer_set_enabled_m1727253150_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
  32962. _il2cpp_icall_func(__this, ___value0);
  32963. }
  32964. // System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
  32965. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_m987547713 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  32966. {
  32967. typedef void (*Renderer_set_shadowCastingMode_m987547713_ftn) (Renderer_t2627027031 *, int32_t);
  32968. static Renderer_set_shadowCastingMode_m987547713_ftn _il2cpp_icall_func;
  32969. if (!_il2cpp_icall_func)
  32970. _il2cpp_icall_func = (Renderer_set_shadowCastingMode_m987547713_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
  32971. _il2cpp_icall_func(__this, ___value0);
  32972. }
  32973. // System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
  32974. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_m108599289 (Renderer_t2627027031 * __this, bool ___value0, const RuntimeMethod* method)
  32975. {
  32976. typedef void (*Renderer_set_receiveShadows_m108599289_ftn) (Renderer_t2627027031 *, bool);
  32977. static Renderer_set_receiveShadows_m108599289_ftn _il2cpp_icall_func;
  32978. if (!_il2cpp_icall_func)
  32979. _il2cpp_icall_func = (Renderer_set_receiveShadows_m108599289_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
  32980. _il2cpp_icall_func(__this, ___value0);
  32981. }
  32982. // System.Void UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)
  32983. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_lightProbeUsage_m858788046 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  32984. {
  32985. typedef void (*Renderer_set_lightProbeUsage_m858788046_ftn) (Renderer_t2627027031 *, int32_t);
  32986. static Renderer_set_lightProbeUsage_m858788046_ftn _il2cpp_icall_func;
  32987. if (!_il2cpp_icall_func)
  32988. _il2cpp_icall_func = (Renderer_set_lightProbeUsage_m858788046_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_lightProbeUsage(UnityEngine.Rendering.LightProbeUsage)");
  32989. _il2cpp_icall_func(__this, ___value0);
  32990. }
  32991. // System.Void UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)
  32992. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_reflectionProbeUsage_m784866423 (Renderer_t2627027031 * __this, int32_t ___value0, const RuntimeMethod* method)
  32993. {
  32994. typedef void (*Renderer_set_reflectionProbeUsage_m784866423_ftn) (Renderer_t2627027031 *, int32_t);
  32995. static Renderer_set_reflectionProbeUsage_m784866423_ftn _il2cpp_icall_func;
  32996. if (!_il2cpp_icall_func)
  32997. _il2cpp_icall_func = (Renderer_set_reflectionProbeUsage_m784866423_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_reflectionProbeUsage(UnityEngine.Rendering.ReflectionProbeUsage)");
  32998. _il2cpp_icall_func(__this, ___value0);
  32999. }
  33000. // UnityEngine.Material UnityEngine.Renderer::get_material()
  33001. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_material_m4171603682 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  33002. {
  33003. Material_t340375123 * V_0 = NULL;
  33004. {
  33005. Material_t340375123 * L_0 = Renderer_GetMaterial_m1815496413(__this, /*hidden argument*/NULL);
  33006. V_0 = L_0;
  33007. goto IL_000d;
  33008. }
  33009. IL_000d:
  33010. {
  33011. Material_t340375123 * L_1 = V_0;
  33012. return L_1;
  33013. }
  33014. }
  33015. // System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
  33016. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_material_m1157964140 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  33017. {
  33018. {
  33019. Material_t340375123 * L_0 = ___value0;
  33020. Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL);
  33021. return;
  33022. }
  33023. }
  33024. // UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
  33025. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Renderer_get_sharedMaterial_m1936632411 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  33026. {
  33027. Material_t340375123 * V_0 = NULL;
  33028. {
  33029. Material_t340375123 * L_0 = Renderer_GetSharedMaterial_m156276941(__this, /*hidden argument*/NULL);
  33030. V_0 = L_0;
  33031. goto IL_000d;
  33032. }
  33033. IL_000d:
  33034. {
  33035. Material_t340375123 * L_1 = V_0;
  33036. return L_1;
  33037. }
  33038. }
  33039. // System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
  33040. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m2374163090 (Renderer_t2627027031 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  33041. {
  33042. {
  33043. Material_t340375123 * L_0 = ___value0;
  33044. Renderer_SetMaterial_m1194250780(__this, L_0, /*hidden argument*/NULL);
  33045. return;
  33046. }
  33047. }
  33048. // System.Void UnityEngine.Renderer::SetMaterialArray(UnityEngine.Material[])
  33049. extern "C" IL2CPP_METHOD_ATTR void Renderer_SetMaterialArray_m1096125577 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___m0, const RuntimeMethod* method)
  33050. {
  33051. static bool s_Il2CppMethodInitialized;
  33052. if (!s_Il2CppMethodInitialized)
  33053. {
  33054. il2cpp_codegen_initialize_method (Renderer_SetMaterialArray_m1096125577_MetadataUsageId);
  33055. s_Il2CppMethodInitialized = true;
  33056. }
  33057. {
  33058. MaterialU5BU5D_t561872642* L_0 = ___m0;
  33059. if (L_0)
  33060. {
  33061. goto IL_0012;
  33062. }
  33063. }
  33064. {
  33065. NullReferenceException_t1023182353 * L_1 = (NullReferenceException_t1023182353 *)il2cpp_codegen_object_new(NullReferenceException_t1023182353_il2cpp_TypeInfo_var);
  33066. NullReferenceException__ctor_m3076065613(L_1, _stringLiteral3307613667, /*hidden argument*/NULL);
  33067. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,Renderer_SetMaterialArray_m1096125577_RuntimeMethod_var);
  33068. }
  33069. IL_0012:
  33070. {
  33071. MaterialU5BU5D_t561872642* L_2 = ___m0;
  33072. Renderer_SetMaterialArrayImpl_m832794933(__this, L_2, /*hidden argument*/NULL);
  33073. return;
  33074. }
  33075. }
  33076. // UnityEngine.Material[] UnityEngine.Renderer::get_materials()
  33077. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_materials_m2188790026 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  33078. {
  33079. MaterialU5BU5D_t561872642* V_0 = NULL;
  33080. {
  33081. MaterialU5BU5D_t561872642* L_0 = Renderer_GetMaterialArray_m2610428628(__this, /*hidden argument*/NULL);
  33082. V_0 = L_0;
  33083. goto IL_000d;
  33084. }
  33085. IL_000d:
  33086. {
  33087. MaterialU5BU5D_t561872642* L_1 = V_0;
  33088. return L_1;
  33089. }
  33090. }
  33091. // UnityEngine.Material[] UnityEngine.Renderer::get_sharedMaterials()
  33092. extern "C" IL2CPP_METHOD_ATTR MaterialU5BU5D_t561872642* Renderer_get_sharedMaterials_m76747498 (Renderer_t2627027031 * __this, const RuntimeMethod* method)
  33093. {
  33094. MaterialU5BU5D_t561872642* V_0 = NULL;
  33095. {
  33096. MaterialU5BU5D_t561872642* L_0 = Renderer_GetSharedMaterialArray_m3184378747(__this, /*hidden argument*/NULL);
  33097. V_0 = L_0;
  33098. goto IL_000d;
  33099. }
  33100. IL_000d:
  33101. {
  33102. MaterialU5BU5D_t561872642* L_1 = V_0;
  33103. return L_1;
  33104. }
  33105. }
  33106. // System.Void UnityEngine.Renderer::set_sharedMaterials(UnityEngine.Material[])
  33107. extern "C" IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterials_m2162241463 (Renderer_t2627027031 * __this, MaterialU5BU5D_t561872642* ___value0, const RuntimeMethod* method)
  33108. {
  33109. {
  33110. MaterialU5BU5D_t561872642* L_0 = ___value0;
  33111. Renderer_SetMaterialArray_m1096125577(__this, L_0, /*hidden argument*/NULL);
  33112. return;
  33113. }
  33114. }
  33115. #ifdef __clang__
  33116. #pragma clang diagnostic pop
  33117. #endif
  33118. #ifdef __clang__
  33119. #pragma clang diagnostic push
  33120. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33121. #pragma clang diagnostic ignored "-Wunused-variable"
  33122. #endif
  33123. #ifdef __clang__
  33124. #pragma clang diagnostic pop
  33125. #endif
  33126. #ifdef __clang__
  33127. #pragma clang diagnostic push
  33128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33129. #pragma clang diagnostic ignored "-Wunused-variable"
  33130. #endif
  33131. #ifdef __clang__
  33132. #pragma clang diagnostic pop
  33133. #endif
  33134. #ifdef __clang__
  33135. #pragma clang diagnostic push
  33136. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33137. #pragma clang diagnostic ignored "-Wunused-variable"
  33138. #endif
  33139. #ifdef __clang__
  33140. #pragma clang diagnostic pop
  33141. #endif
  33142. #ifdef __clang__
  33143. #pragma clang diagnostic push
  33144. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33145. #pragma clang diagnostic ignored "-Wunused-variable"
  33146. #endif
  33147. #ifdef __clang__
  33148. #pragma clang diagnostic pop
  33149. #endif
  33150. #ifdef __clang__
  33151. #pragma clang diagnostic push
  33152. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33153. #pragma clang diagnostic ignored "-Wunused-variable"
  33154. #endif
  33155. #ifdef __clang__
  33156. #pragma clang diagnostic pop
  33157. #endif
  33158. #ifdef __clang__
  33159. #pragma clang diagnostic push
  33160. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33161. #pragma clang diagnostic ignored "-Wunused-variable"
  33162. #endif
  33163. #ifdef __clang__
  33164. #pragma clang diagnostic pop
  33165. #endif
  33166. #ifdef __clang__
  33167. #pragma clang diagnostic push
  33168. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33169. #pragma clang diagnostic ignored "-Wunused-variable"
  33170. #endif
  33171. #ifdef __clang__
  33172. #pragma clang diagnostic pop
  33173. #endif
  33174. #ifdef __clang__
  33175. #pragma clang diagnostic push
  33176. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33177. #pragma clang diagnostic ignored "-Wunused-variable"
  33178. #endif
  33179. // System.Void UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)
  33180. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientMode_m646924227 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  33181. {
  33182. typedef void (*RenderSettings_set_ambientMode_m646924227_ftn) (int32_t);
  33183. static RenderSettings_set_ambientMode_m646924227_ftn _il2cpp_icall_func;
  33184. if (!_il2cpp_icall_func)
  33185. _il2cpp_icall_func = (RenderSettings_set_ambientMode_m646924227_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientMode(UnityEngine.Rendering.AmbientMode)");
  33186. _il2cpp_icall_func(___value0);
  33187. }
  33188. // UnityEngine.Color UnityEngine.RenderSettings::get_ambientLight()
  33189. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 RenderSettings_get_ambientLight_m198610958 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  33190. {
  33191. Color_t2555686324 V_0;
  33192. memset(&V_0, 0, sizeof(V_0));
  33193. {
  33194. RenderSettings_get_ambientLight_Injected_m1728742773(NULL /*static, unused*/, (&V_0), /*hidden argument*/NULL);
  33195. Color_t2555686324 L_0 = V_0;
  33196. return L_0;
  33197. }
  33198. }
  33199. // System.Void UnityEngine.RenderSettings::set_ambientLight(UnityEngine.Color)
  33200. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_m623762613 (RuntimeObject * __this /* static, unused */, Color_t2555686324 ___value0, const RuntimeMethod* method)
  33201. {
  33202. {
  33203. RenderSettings_set_ambientLight_Injected_m2657169800(NULL /*static, unused*/, (&___value0), /*hidden argument*/NULL);
  33204. return;
  33205. }
  33206. }
  33207. // System.Void UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)
  33208. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_get_ambientLight_Injected_m1728742773 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___ret0, const RuntimeMethod* method)
  33209. {
  33210. typedef void (*RenderSettings_get_ambientLight_Injected_m1728742773_ftn) (Color_t2555686324 *);
  33211. static RenderSettings_get_ambientLight_Injected_m1728742773_ftn _il2cpp_icall_func;
  33212. if (!_il2cpp_icall_func)
  33213. _il2cpp_icall_func = (RenderSettings_get_ambientLight_Injected_m1728742773_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientLight_Injected(UnityEngine.Color&)");
  33214. _il2cpp_icall_func(___ret0);
  33215. }
  33216. // System.Void UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)
  33217. extern "C" IL2CPP_METHOD_ATTR void RenderSettings_set_ambientLight_Injected_m2657169800 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___value0, const RuntimeMethod* method)
  33218. {
  33219. typedef void (*RenderSettings_set_ambientLight_Injected_m2657169800_ftn) (Color_t2555686324 *);
  33220. static RenderSettings_set_ambientLight_Injected_m2657169800_ftn _il2cpp_icall_func;
  33221. if (!_il2cpp_icall_func)
  33222. _il2cpp_icall_func = (RenderSettings_set_ambientLight_Injected_m2657169800_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientLight_Injected(UnityEngine.Color&)");
  33223. _il2cpp_icall_func(___value0);
  33224. }
  33225. #ifdef __clang__
  33226. #pragma clang diagnostic pop
  33227. #endif
  33228. #ifdef __clang__
  33229. #pragma clang diagnostic push
  33230. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33231. #pragma clang diagnostic ignored "-Wunused-variable"
  33232. #endif
  33233. // System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
  33234. extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m769234016 (RenderTexture_t2108887433 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
  33235. {
  33236. {
  33237. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  33238. RenderTexture_Internal_CreateRenderTexture_m3273952128(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  33239. int32_t L_0 = ___width0;
  33240. VirtActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_0);
  33241. int32_t L_1 = ___height1;
  33242. VirtActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_1);
  33243. int32_t L_2 = ___depth2;
  33244. RenderTexture_set_depth_m936447630(__this, L_2, /*hidden argument*/NULL);
  33245. RenderTexture_set_format_m2479999990(__this, 7, /*hidden argument*/NULL);
  33246. int32_t L_3 = QualitySettings_get_activeColorSpace_m2902748248(NULL /*static, unused*/, /*hidden argument*/NULL);
  33247. RenderTexture_Internal_SetSRGBReadWrite_m1777240235(NULL /*static, unused*/, __this, (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL);
  33248. return;
  33249. }
  33250. }
  33251. // System.Void UnityEngine.RenderTexture::.ctor()
  33252. extern "C" IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3368882316 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  33253. {
  33254. {
  33255. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  33256. return;
  33257. }
  33258. }
  33259. // System.Void UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture)
  33260. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_CreateRenderTexture_m3273952128 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___rt0, const RuntimeMethod* method)
  33261. {
  33262. typedef void (*RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn) (RenderTexture_t2108887433 *);
  33263. static RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn _il2cpp_icall_func;
  33264. if (!_il2cpp_icall_func)
  33265. _il2cpp_icall_func = (RenderTexture_Internal_CreateRenderTexture_m3273952128_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_CreateRenderTexture(UnityEngine.RenderTexture)");
  33266. _il2cpp_icall_func(___rt0);
  33267. }
  33268. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
  33269. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m3378328322 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
  33270. {
  33271. bool V_0 = false;
  33272. int32_t V_1 = 0;
  33273. int32_t V_2 = 0;
  33274. int32_t V_3 = 0;
  33275. int32_t V_4 = 0;
  33276. RenderTexture_t2108887433 * V_5 = NULL;
  33277. {
  33278. V_0 = (bool)0;
  33279. V_1 = 0;
  33280. V_2 = 0;
  33281. V_3 = 1;
  33282. V_4 = 0;
  33283. int32_t L_0 = ___width0;
  33284. int32_t L_1 = ___height1;
  33285. int32_t L_2 = ___depthBuffer2;
  33286. int32_t L_3 = ___format3;
  33287. int32_t L_4 = V_4;
  33288. int32_t L_5 = V_3;
  33289. int32_t L_6 = V_2;
  33290. int32_t L_7 = V_1;
  33291. bool L_8 = V_0;
  33292. RenderTexture_t2108887433 * L_9 = RenderTexture_GetTemporary_m1832746092(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
  33293. V_5 = L_9;
  33294. goto IL_0022;
  33295. }
  33296. IL_0022:
  33297. {
  33298. RenderTexture_t2108887433 * L_10 = V_5;
  33299. return L_10;
  33300. }
  33301. }
  33302. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
  33303. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m1832746092 (RuntimeObject * __this /* static, unused */, int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___readWrite4, int32_t ___antiAliasing5, int32_t ___memorylessMode6, int32_t ___vrUsage7, bool ___useDynamicScale8, const RuntimeMethod* method)
  33304. {
  33305. RenderTextureDescriptor_t1974534975 V_0;
  33306. memset(&V_0, 0, sizeof(V_0));
  33307. RenderTexture_t2108887433 * V_1 = NULL;
  33308. {
  33309. int32_t L_0 = ___width0;
  33310. int32_t L_1 = ___height1;
  33311. RenderTextureDescriptor__ctor_m382365189((&V_0), L_0, L_1, /*hidden argument*/NULL);
  33312. int32_t L_2 = ___depthBuffer2;
  33313. RenderTextureDescriptor_set_depthBufferBits_m2738180586((&V_0), L_2, /*hidden argument*/NULL);
  33314. int32_t L_3 = ___vrUsage7;
  33315. RenderTextureDescriptor_set_vrUsage_m4041389224((&V_0), L_3, /*hidden argument*/NULL);
  33316. int32_t L_4 = ___format3;
  33317. RenderTextureDescriptor_set_colorFormat_m3409821771((&V_0), L_4, /*hidden argument*/NULL);
  33318. int32_t L_5 = ___readWrite4;
  33319. RenderTextureDescriptor_set_sRGB_m1977654705((&V_0), (bool)((((int32_t)((((int32_t)L_5) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  33320. int32_t L_6 = ___antiAliasing5;
  33321. RenderTextureDescriptor_set_msaaSamples_m2884263852((&V_0), L_6, /*hidden argument*/NULL);
  33322. int32_t L_7 = ___memorylessMode6;
  33323. RenderTextureDescriptor_set_memoryless_m2505015318((&V_0), L_7, /*hidden argument*/NULL);
  33324. bool L_8 = ___useDynamicScale8;
  33325. RenderTextureDescriptor_set_useDynamicScale_m3336914221((&V_0), L_8, /*hidden argument*/NULL);
  33326. RenderTextureDescriptor_t1974534975 L_9 = V_0;
  33327. RenderTexture_t2108887433 * L_10 = RenderTexture_GetTemporary_m307390032(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  33328. V_1 = L_10;
  33329. goto IL_0059;
  33330. }
  33331. IL_0059:
  33332. {
  33333. RenderTexture_t2108887433 * L_11 = V_1;
  33334. return L_11;
  33335. }
  33336. }
  33337. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
  33338. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_Internal_m3558187963 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  33339. {
  33340. RenderTexture_t2108887433 * V_0 = NULL;
  33341. {
  33342. RenderTexture_t2108887433 * L_0 = RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721(NULL /*static, unused*/, (&___desc0), /*hidden argument*/NULL);
  33343. V_0 = L_0;
  33344. goto IL_000e;
  33345. }
  33346. IL_000e:
  33347. {
  33348. RenderTexture_t2108887433 * L_1 = V_0;
  33349. return L_1;
  33350. }
  33351. }
  33352. // UnityEngine.RenderTexture UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)
  33353. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 * ___desc0, const RuntimeMethod* method)
  33354. {
  33355. typedef RenderTexture_t2108887433 * (*RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn) (RenderTextureDescriptor_t1974534975 *);
  33356. static RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn _il2cpp_icall_func;
  33357. if (!_il2cpp_icall_func)
  33358. _il2cpp_icall_func = (RenderTexture_INTERNAL_CALL_GetTemporary_Internal_m3898599721_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::INTERNAL_CALL_GetTemporary_Internal(UnityEngine.RenderTextureDescriptor&)");
  33359. RenderTexture_t2108887433 * retVal = _il2cpp_icall_func(___desc0);
  33360. return retVal;
  33361. }
  33362. // System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
  33363. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_m2400081536 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___temp0, const RuntimeMethod* method)
  33364. {
  33365. typedef void (*RenderTexture_ReleaseTemporary_m2400081536_ftn) (RenderTexture_t2108887433 *);
  33366. static RenderTexture_ReleaseTemporary_m2400081536_ftn _il2cpp_icall_func;
  33367. if (!_il2cpp_icall_func)
  33368. _il2cpp_icall_func = (RenderTexture_ReleaseTemporary_m2400081536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
  33369. _il2cpp_icall_func(___temp0);
  33370. }
  33371. // System.Int32 UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)
  33372. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetWidth_m647592734 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method)
  33373. {
  33374. typedef int32_t (*RenderTexture_Internal_GetWidth_m647592734_ftn) (RenderTexture_t2108887433 *);
  33375. static RenderTexture_Internal_GetWidth_m647592734_ftn _il2cpp_icall_func;
  33376. if (!_il2cpp_icall_func)
  33377. _il2cpp_icall_func = (RenderTexture_Internal_GetWidth_m647592734_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetWidth(UnityEngine.RenderTexture)");
  33378. int32_t retVal = _il2cpp_icall_func(___mono0);
  33379. return retVal;
  33380. }
  33381. // System.Void UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32)
  33382. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetWidth_m1838533947 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method)
  33383. {
  33384. typedef void (*RenderTexture_Internal_SetWidth_m1838533947_ftn) (RenderTexture_t2108887433 *, int32_t);
  33385. static RenderTexture_Internal_SetWidth_m1838533947_ftn _il2cpp_icall_func;
  33386. if (!_il2cpp_icall_func)
  33387. _il2cpp_icall_func = (RenderTexture_Internal_SetWidth_m1838533947_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetWidth(UnityEngine.RenderTexture,System.Int32)");
  33388. _il2cpp_icall_func(___mono0, ___width1);
  33389. }
  33390. // System.Int32 UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)
  33391. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_Internal_GetHeight_m2848955502 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, const RuntimeMethod* method)
  33392. {
  33393. typedef int32_t (*RenderTexture_Internal_GetHeight_m2848955502_ftn) (RenderTexture_t2108887433 *);
  33394. static RenderTexture_Internal_GetHeight_m2848955502_ftn _il2cpp_icall_func;
  33395. if (!_il2cpp_icall_func)
  33396. _il2cpp_icall_func = (RenderTexture_Internal_GetHeight_m2848955502_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_GetHeight(UnityEngine.RenderTexture)");
  33397. int32_t retVal = _il2cpp_icall_func(___mono0);
  33398. return retVal;
  33399. }
  33400. // System.Void UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32)
  33401. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetHeight_m464601256 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, int32_t ___width1, const RuntimeMethod* method)
  33402. {
  33403. typedef void (*RenderTexture_Internal_SetHeight_m464601256_ftn) (RenderTexture_t2108887433 *, int32_t);
  33404. static RenderTexture_Internal_SetHeight_m464601256_ftn _il2cpp_icall_func;
  33405. if (!_il2cpp_icall_func)
  33406. _il2cpp_icall_func = (RenderTexture_Internal_SetHeight_m464601256_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetHeight(UnityEngine.RenderTexture,System.Int32)");
  33407. _il2cpp_icall_func(___mono0, ___width1);
  33408. }
  33409. // System.Void UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean)
  33410. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_Internal_SetSRGBReadWrite_m1777240235 (RuntimeObject * __this /* static, unused */, RenderTexture_t2108887433 * ___mono0, bool ___sRGB1, const RuntimeMethod* method)
  33411. {
  33412. typedef void (*RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn) (RenderTexture_t2108887433 *, bool);
  33413. static RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn _il2cpp_icall_func;
  33414. if (!_il2cpp_icall_func)
  33415. _il2cpp_icall_func = (RenderTexture_Internal_SetSRGBReadWrite_m1777240235_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_SetSRGBReadWrite(UnityEngine.RenderTexture,System.Boolean)");
  33416. _il2cpp_icall_func(___mono0, ___sRGB1);
  33417. }
  33418. // System.Int32 UnityEngine.RenderTexture::get_width()
  33419. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m2160921386 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  33420. {
  33421. int32_t V_0 = 0;
  33422. {
  33423. int32_t L_0 = RenderTexture_Internal_GetWidth_m647592734(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  33424. V_0 = L_0;
  33425. goto IL_000d;
  33426. }
  33427. IL_000d:
  33428. {
  33429. int32_t L_1 = V_0;
  33430. return L_1;
  33431. }
  33432. }
  33433. // System.Void UnityEngine.RenderTexture::set_width(System.Int32)
  33434. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_width_m410512079 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method)
  33435. {
  33436. {
  33437. int32_t L_0 = ___value0;
  33438. RenderTexture_Internal_SetWidth_m1838533947(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  33439. return;
  33440. }
  33441. }
  33442. // System.Int32 UnityEngine.RenderTexture::get_height()
  33443. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m1018441327 (RenderTexture_t2108887433 * __this, const RuntimeMethod* method)
  33444. {
  33445. int32_t V_0 = 0;
  33446. {
  33447. int32_t L_0 = RenderTexture_Internal_GetHeight_m2848955502(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  33448. V_0 = L_0;
  33449. goto IL_000d;
  33450. }
  33451. IL_000d:
  33452. {
  33453. int32_t L_1 = V_0;
  33454. return L_1;
  33455. }
  33456. }
  33457. // System.Void UnityEngine.RenderTexture::set_height(System.Int32)
  33458. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_height_m1102706773 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method)
  33459. {
  33460. {
  33461. int32_t L_0 = ___value0;
  33462. RenderTexture_Internal_SetHeight_m464601256(NULL /*static, unused*/, __this, L_0, /*hidden argument*/NULL);
  33463. return;
  33464. }
  33465. }
  33466. // System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
  33467. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_depth_m936447630 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method)
  33468. {
  33469. typedef void (*RenderTexture_set_depth_m936447630_ftn) (RenderTexture_t2108887433 *, int32_t);
  33470. static RenderTexture_set_depth_m936447630_ftn _il2cpp_icall_func;
  33471. if (!_il2cpp_icall_func)
  33472. _il2cpp_icall_func = (RenderTexture_set_depth_m936447630_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
  33473. _il2cpp_icall_func(__this, ___value0);
  33474. }
  33475. // System.Void UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)
  33476. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_isPowerOfTwo_m3873419893 (RenderTexture_t2108887433 * __this, bool ___value0, const RuntimeMethod* method)
  33477. {
  33478. typedef void (*RenderTexture_set_isPowerOfTwo_m3873419893_ftn) (RenderTexture_t2108887433 *, bool);
  33479. static RenderTexture_set_isPowerOfTwo_m3873419893_ftn _il2cpp_icall_func;
  33480. if (!_il2cpp_icall_func)
  33481. _il2cpp_icall_func = (RenderTexture_set_isPowerOfTwo_m3873419893_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_isPowerOfTwo(System.Boolean)");
  33482. _il2cpp_icall_func(__this, ___value0);
  33483. }
  33484. // System.Void UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)
  33485. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_set_format_m2479999990 (RenderTexture_t2108887433 * __this, int32_t ___value0, const RuntimeMethod* method)
  33486. {
  33487. typedef void (*RenderTexture_set_format_m2479999990_ftn) (RenderTexture_t2108887433 *, int32_t);
  33488. static RenderTexture_set_format_m2479999990_ftn _il2cpp_icall_func;
  33489. if (!_il2cpp_icall_func)
  33490. _il2cpp_icall_func = (RenderTexture_set_format_m2479999990_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_format(UnityEngine.RenderTextureFormat)");
  33491. _il2cpp_icall_func(__this, ___value0);
  33492. }
  33493. // UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
  33494. extern "C" IL2CPP_METHOD_ATTR RenderTexture_t2108887433 * RenderTexture_GetTemporary_m307390032 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  33495. {
  33496. RenderTexture_t2108887433 * V_0 = NULL;
  33497. {
  33498. RenderTextureDescriptor_t1974534975 L_0 = ___desc0;
  33499. RenderTexture_ValidateRenderTextureDesc_m1651269986(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  33500. RenderTextureDescriptor_set_createdFromScript_m2699911114((&___desc0), (bool)1, /*hidden argument*/NULL);
  33501. RenderTextureDescriptor_t1974534975 L_1 = ___desc0;
  33502. RenderTexture_t2108887433 * L_2 = RenderTexture_GetTemporary_Internal_m3558187963(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  33503. V_0 = L_2;
  33504. goto IL_001b;
  33505. }
  33506. IL_001b:
  33507. {
  33508. RenderTexture_t2108887433 * L_3 = V_0;
  33509. return L_3;
  33510. }
  33511. }
  33512. // System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
  33513. extern "C" IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m1651269986 (RuntimeObject * __this /* static, unused */, RenderTextureDescriptor_t1974534975 ___desc0, const RuntimeMethod* method)
  33514. {
  33515. static bool s_Il2CppMethodInitialized;
  33516. if (!s_Il2CppMethodInitialized)
  33517. {
  33518. il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_m1651269986_MetadataUsageId);
  33519. s_Il2CppMethodInitialized = true;
  33520. }
  33521. {
  33522. int32_t L_0 = RenderTextureDescriptor_get_width_m26344548((&___desc0), /*hidden argument*/NULL);
  33523. if ((((int32_t)L_0) > ((int32_t)0)))
  33524. {
  33525. goto IL_001f;
  33526. }
  33527. }
  33528. {
  33529. ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  33530. ArgumentException__ctor_m1216717135(L_1, _stringLiteral3908233015, _stringLiteral1883665439, /*hidden argument*/NULL);
  33531. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  33532. }
  33533. IL_001f:
  33534. {
  33535. int32_t L_2 = RenderTextureDescriptor_get_height_m1891977024((&___desc0), /*hidden argument*/NULL);
  33536. if ((((int32_t)L_2) > ((int32_t)0)))
  33537. {
  33538. goto IL_003d;
  33539. }
  33540. }
  33541. {
  33542. ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  33543. ArgumentException__ctor_m1216717135(L_3, _stringLiteral38843055, _stringLiteral800089163, /*hidden argument*/NULL);
  33544. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  33545. }
  33546. IL_003d:
  33547. {
  33548. int32_t L_4 = RenderTextureDescriptor_get_volumeDepth_m3098156076((&___desc0), /*hidden argument*/NULL);
  33549. if ((((int32_t)L_4) > ((int32_t)0)))
  33550. {
  33551. goto IL_005b;
  33552. }
  33553. }
  33554. {
  33555. ArgumentException_t132251570 * L_5 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  33556. ArgumentException__ctor_m1216717135(L_5, _stringLiteral3846369605, _stringLiteral1421022474, /*hidden argument*/NULL);
  33557. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  33558. }
  33559. IL_005b:
  33560. {
  33561. int32_t L_6 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  33562. if ((((int32_t)L_6) == ((int32_t)1)))
  33563. {
  33564. goto IL_00a0;
  33565. }
  33566. }
  33567. {
  33568. int32_t L_7 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  33569. if ((((int32_t)L_7) == ((int32_t)2)))
  33570. {
  33571. goto IL_00a0;
  33572. }
  33573. }
  33574. {
  33575. int32_t L_8 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  33576. if ((((int32_t)L_8) == ((int32_t)4)))
  33577. {
  33578. goto IL_00a0;
  33579. }
  33580. }
  33581. {
  33582. int32_t L_9 = RenderTextureDescriptor_get_msaaSamples_m2437860573((&___desc0), /*hidden argument*/NULL);
  33583. if ((((int32_t)L_9) == ((int32_t)8)))
  33584. {
  33585. goto IL_00a0;
  33586. }
  33587. }
  33588. {
  33589. ArgumentException_t132251570 * L_10 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  33590. ArgumentException__ctor_m1216717135(L_10, _stringLiteral1271320478, _stringLiteral3618127428, /*hidden argument*/NULL);
  33591. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  33592. }
  33593. IL_00a0:
  33594. {
  33595. int32_t L_11 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  33596. if (!L_11)
  33597. {
  33598. goto IL_00d9;
  33599. }
  33600. }
  33601. {
  33602. int32_t L_12 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  33603. if ((((int32_t)L_12) == ((int32_t)((int32_t)16))))
  33604. {
  33605. goto IL_00d9;
  33606. }
  33607. }
  33608. {
  33609. int32_t L_13 = RenderTextureDescriptor_get_depthBufferBits_m2160829816((&___desc0), /*hidden argument*/NULL);
  33610. if ((((int32_t)L_13) == ((int32_t)((int32_t)24))))
  33611. {
  33612. goto IL_00d9;
  33613. }
  33614. }
  33615. {
  33616. ArgumentException_t132251570 * L_14 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  33617. ArgumentException__ctor_m1216717135(L_14, _stringLiteral316747530, _stringLiteral686573026, /*hidden argument*/NULL);
  33618. IL2CPP_RAISE_MANAGED_EXCEPTION(L_14,RenderTexture_ValidateRenderTextureDesc_m1651269986_RuntimeMethod_var);
  33619. }
  33620. IL_00d9:
  33621. {
  33622. return;
  33623. }
  33624. }
  33625. #ifdef __clang__
  33626. #pragma clang diagnostic pop
  33627. #endif
  33628. #ifdef __clang__
  33629. #pragma clang diagnostic push
  33630. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33631. #pragma clang diagnostic ignored "-Wunused-variable"
  33632. #endif
  33633. #ifdef __clang__
  33634. #pragma clang diagnostic pop
  33635. #endif
  33636. #ifdef __clang__
  33637. #pragma clang diagnostic push
  33638. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  33639. #pragma clang diagnostic ignored "-Wunused-variable"
  33640. #endif
  33641. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
  33642. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m382365189 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  33643. {
  33644. {
  33645. int32_t L_0 = ___width0;
  33646. int32_t L_1 = ___height1;
  33647. RenderTextureDescriptor__ctor_m505960146(__this, L_0, L_1, 7, 0, /*hidden argument*/NULL);
  33648. return;
  33649. }
  33650. }
  33651. extern "C" void RenderTextureDescriptor__ctor_m382365189_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  33652. {
  33653. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33654. RenderTextureDescriptor__ctor_m382365189(_thisAdjusted, ___width0, ___height1, method);
  33655. }
  33656. // System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
  33657. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m505960146 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  33658. {
  33659. {
  33660. il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t1974534975 ));
  33661. int32_t L_0 = ___width0;
  33662. RenderTextureDescriptor_set_width_m2491653054(__this, L_0, /*hidden argument*/NULL);
  33663. int32_t L_1 = ___height1;
  33664. RenderTextureDescriptor_set_height_m2134913371(__this, L_1, /*hidden argument*/NULL);
  33665. RenderTextureDescriptor_set_volumeDepth_m157981773(__this, 1, /*hidden argument*/NULL);
  33666. RenderTextureDescriptor_set_msaaSamples_m2884263852(__this, 1, /*hidden argument*/NULL);
  33667. int32_t L_2 = ___colorFormat2;
  33668. RenderTextureDescriptor_set_colorFormat_m3409821771(__this, L_2, /*hidden argument*/NULL);
  33669. int32_t L_3 = ___depthBufferBits3;
  33670. RenderTextureDescriptor_set_depthBufferBits_m2738180586(__this, L_3, /*hidden argument*/NULL);
  33671. RenderTextureDescriptor_set_dimension_m2001855118(__this, 2, /*hidden argument*/NULL);
  33672. RenderTextureDescriptor_set_shadowSamplingMode_m370381400(__this, 2, /*hidden argument*/NULL);
  33673. RenderTextureDescriptor_set_vrUsage_m4041389224(__this, 0, /*hidden argument*/NULL);
  33674. __this->set__flags_11(((int32_t)130));
  33675. RenderTextureDescriptor_set_memoryless_m2505015318(__this, 0, /*hidden argument*/NULL);
  33676. return;
  33677. }
  33678. }
  33679. extern "C" void RenderTextureDescriptor__ctor_m505960146_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
  33680. {
  33681. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33682. RenderTextureDescriptor__ctor_m505960146(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
  33683. }
  33684. // System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
  33685. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m26344548 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  33686. {
  33687. int32_t V_0 = 0;
  33688. {
  33689. int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
  33690. V_0 = L_0;
  33691. goto IL_000c;
  33692. }
  33693. IL_000c:
  33694. {
  33695. int32_t L_1 = V_0;
  33696. return L_1;
  33697. }
  33698. }
  33699. extern "C" int32_t RenderTextureDescriptor_get_width_m26344548_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33700. {
  33701. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33702. return RenderTextureDescriptor_get_width_m26344548(_thisAdjusted, method);
  33703. }
  33704. // System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
  33705. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m2491653054 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33706. {
  33707. {
  33708. int32_t L_0 = ___value0;
  33709. __this->set_U3CwidthU3Ek__BackingField_0(L_0);
  33710. return;
  33711. }
  33712. }
  33713. extern "C" void RenderTextureDescriptor_set_width_m2491653054_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33714. {
  33715. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33716. RenderTextureDescriptor_set_width_m2491653054(_thisAdjusted, ___value0, method);
  33717. }
  33718. // System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
  33719. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1891977024 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  33720. {
  33721. int32_t V_0 = 0;
  33722. {
  33723. int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
  33724. V_0 = L_0;
  33725. goto IL_000c;
  33726. }
  33727. IL_000c:
  33728. {
  33729. int32_t L_1 = V_0;
  33730. return L_1;
  33731. }
  33732. }
  33733. extern "C" int32_t RenderTextureDescriptor_get_height_m1891977024_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33734. {
  33735. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33736. return RenderTextureDescriptor_get_height_m1891977024(_thisAdjusted, method);
  33737. }
  33738. // System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
  33739. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m2134913371 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33740. {
  33741. {
  33742. int32_t L_0 = ___value0;
  33743. __this->set_U3CheightU3Ek__BackingField_1(L_0);
  33744. return;
  33745. }
  33746. }
  33747. extern "C" void RenderTextureDescriptor_set_height_m2134913371_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33748. {
  33749. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33750. RenderTextureDescriptor_set_height_m2134913371(_thisAdjusted, ___value0, method);
  33751. }
  33752. // System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
  33753. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  33754. {
  33755. int32_t V_0 = 0;
  33756. {
  33757. int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
  33758. V_0 = L_0;
  33759. goto IL_000c;
  33760. }
  33761. IL_000c:
  33762. {
  33763. int32_t L_1 = V_0;
  33764. return L_1;
  33765. }
  33766. }
  33767. extern "C" int32_t RenderTextureDescriptor_get_msaaSamples_m2437860573_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33768. {
  33769. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33770. return RenderTextureDescriptor_get_msaaSamples_m2437860573(_thisAdjusted, method);
  33771. }
  33772. // System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
  33773. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m2884263852 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33774. {
  33775. {
  33776. int32_t L_0 = ___value0;
  33777. __this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
  33778. return;
  33779. }
  33780. }
  33781. extern "C" void RenderTextureDescriptor_set_msaaSamples_m2884263852_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33782. {
  33783. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33784. RenderTextureDescriptor_set_msaaSamples_m2884263852(_thisAdjusted, ___value0, method);
  33785. }
  33786. // System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
  33787. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  33788. {
  33789. int32_t V_0 = 0;
  33790. {
  33791. int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
  33792. V_0 = L_0;
  33793. goto IL_000c;
  33794. }
  33795. IL_000c:
  33796. {
  33797. int32_t L_1 = V_0;
  33798. return L_1;
  33799. }
  33800. }
  33801. extern "C" int32_t RenderTextureDescriptor_get_volumeDepth_m3098156076_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33802. {
  33803. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33804. return RenderTextureDescriptor_get_volumeDepth_m3098156076(_thisAdjusted, method);
  33805. }
  33806. // System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
  33807. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_m157981773 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33808. {
  33809. {
  33810. int32_t L_0 = ___value0;
  33811. __this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
  33812. return;
  33813. }
  33814. }
  33815. extern "C" void RenderTextureDescriptor_set_volumeDepth_m157981773_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33816. {
  33817. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33818. RenderTextureDescriptor_set_volumeDepth_m157981773(_thisAdjusted, ___value0, method);
  33819. }
  33820. // System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
  33821. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m3409821771 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33822. {
  33823. {
  33824. int32_t L_0 = ___value0;
  33825. __this->set_U3CcolorFormatU3Ek__BackingField_5(L_0);
  33826. return;
  33827. }
  33828. }
  33829. extern "C" void RenderTextureDescriptor_set_colorFormat_m3409821771_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33830. {
  33831. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33832. RenderTextureDescriptor_set_colorFormat_m3409821771(_thisAdjusted, ___value0, method);
  33833. }
  33834. // System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
  33835. extern "C" IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816 (RenderTextureDescriptor_t1974534975 * __this, const RuntimeMethod* method)
  33836. {
  33837. static bool s_Il2CppMethodInitialized;
  33838. if (!s_Il2CppMethodInitialized)
  33839. {
  33840. il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m2160829816_MetadataUsageId);
  33841. s_Il2CppMethodInitialized = true;
  33842. }
  33843. int32_t V_0 = 0;
  33844. {
  33845. IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var);
  33846. Int32U5BU5D_t385246372* L_0 = ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->get_depthFormatBits_7();
  33847. int32_t L_1 = __this->get__depthBufferBits_6();
  33848. NullCheck(L_0);
  33849. int32_t L_2 = L_1;
  33850. int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  33851. V_0 = L_3;
  33852. goto IL_0013;
  33853. }
  33854. IL_0013:
  33855. {
  33856. int32_t L_4 = V_0;
  33857. return L_4;
  33858. }
  33859. }
  33860. extern "C" int32_t RenderTextureDescriptor_get_depthBufferBits_m2160829816_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  33861. {
  33862. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33863. return RenderTextureDescriptor_get_depthBufferBits_m2160829816(_thisAdjusted, method);
  33864. }
  33865. // System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
  33866. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_m2738180586 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33867. {
  33868. {
  33869. int32_t L_0 = ___value0;
  33870. if ((((int32_t)L_0) > ((int32_t)0)))
  33871. {
  33872. goto IL_0014;
  33873. }
  33874. }
  33875. {
  33876. __this->set__depthBufferBits_6(0);
  33877. goto IL_002f;
  33878. }
  33879. IL_0014:
  33880. {
  33881. int32_t L_1 = ___value0;
  33882. if ((((int32_t)L_1) > ((int32_t)((int32_t)16))))
  33883. {
  33884. goto IL_0028;
  33885. }
  33886. }
  33887. {
  33888. __this->set__depthBufferBits_6(1);
  33889. goto IL_002f;
  33890. }
  33891. IL_0028:
  33892. {
  33893. __this->set__depthBufferBits_6(2);
  33894. }
  33895. IL_002f:
  33896. {
  33897. return;
  33898. }
  33899. }
  33900. extern "C" void RenderTextureDescriptor_set_depthBufferBits_m2738180586_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33901. {
  33902. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33903. RenderTextureDescriptor_set_depthBufferBits_m2738180586(_thisAdjusted, ___value0, method);
  33904. }
  33905. // System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
  33906. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_m2001855118 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33907. {
  33908. {
  33909. int32_t L_0 = ___value0;
  33910. __this->set_U3CdimensionU3Ek__BackingField_8(L_0);
  33911. return;
  33912. }
  33913. }
  33914. extern "C" void RenderTextureDescriptor_set_dimension_m2001855118_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33915. {
  33916. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33917. RenderTextureDescriptor_set_dimension_m2001855118(_thisAdjusted, ___value0, method);
  33918. }
  33919. // System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
  33920. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m370381400 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33921. {
  33922. {
  33923. int32_t L_0 = ___value0;
  33924. __this->set_U3CshadowSamplingModeU3Ek__BackingField_9(L_0);
  33925. return;
  33926. }
  33927. }
  33928. extern "C" void RenderTextureDescriptor_set_shadowSamplingMode_m370381400_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33929. {
  33930. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33931. RenderTextureDescriptor_set_shadowSamplingMode_m370381400(_thisAdjusted, ___value0, method);
  33932. }
  33933. // System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
  33934. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m4041389224 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33935. {
  33936. {
  33937. int32_t L_0 = ___value0;
  33938. __this->set_U3CvrUsageU3Ek__BackingField_10(L_0);
  33939. return;
  33940. }
  33941. }
  33942. extern "C" void RenderTextureDescriptor_set_vrUsage_m4041389224_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33943. {
  33944. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33945. RenderTextureDescriptor_set_vrUsage_m4041389224(_thisAdjusted, ___value0, method);
  33946. }
  33947. // System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
  33948. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m2505015318 (RenderTextureDescriptor_t1974534975 * __this, int32_t ___value0, const RuntimeMethod* method)
  33949. {
  33950. {
  33951. int32_t L_0 = ___value0;
  33952. __this->set_U3CmemorylessU3Ek__BackingField_12(L_0);
  33953. return;
  33954. }
  33955. }
  33956. extern "C" void RenderTextureDescriptor_set_memoryless_m2505015318_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
  33957. {
  33958. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33959. RenderTextureDescriptor_set_memoryless_m2505015318(_thisAdjusted, ___value0, method);
  33960. }
  33961. // System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
  33962. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  33963. {
  33964. {
  33965. bool L_0 = ___value0;
  33966. if (!L_0)
  33967. {
  33968. goto IL_001c;
  33969. }
  33970. }
  33971. {
  33972. int32_t L_1 = __this->get__flags_11();
  33973. int32_t L_2 = ___flag1;
  33974. __this->set__flags_11(((int32_t)((int32_t)L_1|(int32_t)L_2)));
  33975. goto IL_002d;
  33976. }
  33977. IL_001c:
  33978. {
  33979. int32_t L_3 = __this->get__flags_11();
  33980. int32_t L_4 = ___flag1;
  33981. __this->set__flags_11(((int32_t)((int32_t)L_3&(int32_t)((~L_4)))));
  33982. }
  33983. IL_002d:
  33984. {
  33985. return;
  33986. }
  33987. }
  33988. extern "C" void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
  33989. {
  33990. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  33991. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(_thisAdjusted, ___value0, ___flag1, method);
  33992. }
  33993. // System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
  33994. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m1977654705 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  33995. {
  33996. {
  33997. bool L_0 = ___value0;
  33998. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, 4, /*hidden argument*/NULL);
  33999. return;
  34000. }
  34001. }
  34002. extern "C" void RenderTextureDescriptor_set_sRGB_m1977654705_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  34003. {
  34004. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  34005. RenderTextureDescriptor_set_sRGB_m1977654705(_thisAdjusted, ___value0, method);
  34006. }
  34007. // System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
  34008. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m2699911114 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  34009. {
  34010. {
  34011. bool L_0 = ___value0;
  34012. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
  34013. return;
  34014. }
  34015. }
  34016. extern "C" void RenderTextureDescriptor_set_createdFromScript_m2699911114_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  34017. {
  34018. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  34019. RenderTextureDescriptor_set_createdFromScript_m2699911114(_thisAdjusted, ___value0, method);
  34020. }
  34021. // System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
  34022. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m3336914221 (RenderTextureDescriptor_t1974534975 * __this, bool ___value0, const RuntimeMethod* method)
  34023. {
  34024. {
  34025. bool L_0 = ___value0;
  34026. RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m14983743(__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
  34027. return;
  34028. }
  34029. }
  34030. extern "C" void RenderTextureDescriptor_set_useDynamicScale_m3336914221_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
  34031. {
  34032. RenderTextureDescriptor_t1974534975 * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t1974534975 *>(__this + 1);
  34033. RenderTextureDescriptor_set_useDynamicScale_m3336914221(_thisAdjusted, ___value0, method);
  34034. }
  34035. // System.Void UnityEngine.RenderTextureDescriptor::.cctor()
  34036. extern "C" IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_m3115061957 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34037. {
  34038. static bool s_Il2CppMethodInitialized;
  34039. if (!s_Il2CppMethodInitialized)
  34040. {
  34041. il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_m3115061957_MetadataUsageId);
  34042. s_Il2CppMethodInitialized = true;
  34043. }
  34044. {
  34045. Int32U5BU5D_t385246372* L_0 = ((Int32U5BU5D_t385246372*)SZArrayNew(Int32U5BU5D_t385246372_il2cpp_TypeInfo_var, (uint32_t)3));
  34046. NullCheck(L_0);
  34047. (L_0)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
  34048. Int32U5BU5D_t385246372* L_1 = L_0;
  34049. NullCheck(L_1);
  34050. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
  34051. ((RenderTextureDescriptor_t1974534975_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t1974534975_il2cpp_TypeInfo_var))->set_depthFormatBits_7(L_1);
  34052. return;
  34053. }
  34054. }
  34055. #ifdef __clang__
  34056. #pragma clang diagnostic pop
  34057. #endif
  34058. #ifdef __clang__
  34059. #pragma clang diagnostic push
  34060. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34061. #pragma clang diagnostic ignored "-Wunused-variable"
  34062. #endif
  34063. #ifdef __clang__
  34064. #pragma clang diagnostic pop
  34065. #endif
  34066. #ifdef __clang__
  34067. #pragma clang diagnostic push
  34068. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34069. #pragma clang diagnostic ignored "-Wunused-variable"
  34070. #endif
  34071. #ifdef __clang__
  34072. #pragma clang diagnostic pop
  34073. #endif
  34074. #ifdef __clang__
  34075. #pragma clang diagnostic push
  34076. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34077. #pragma clang diagnostic ignored "-Wunused-variable"
  34078. #endif
  34079. #ifdef __clang__
  34080. #pragma clang diagnostic pop
  34081. #endif
  34082. #ifdef __clang__
  34083. #pragma clang diagnostic push
  34084. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34085. #pragma clang diagnostic ignored "-Wunused-variable"
  34086. #endif
  34087. // System.Void UnityEngine.RequireComponent::.ctor(System.Type)
  34088. extern "C" IL2CPP_METHOD_ATTR void RequireComponent__ctor_m886241599 (RequireComponent_t3490506609 * __this, Type_t * ___requiredComponent0, const RuntimeMethod* method)
  34089. {
  34090. {
  34091. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  34092. Type_t * L_0 = ___requiredComponent0;
  34093. __this->set_m_Type0_0(L_0);
  34094. return;
  34095. }
  34096. }
  34097. #ifdef __clang__
  34098. #pragma clang diagnostic pop
  34099. #endif
  34100. #ifdef __clang__
  34101. #pragma clang diagnostic push
  34102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34103. #pragma clang diagnostic ignored "-Wunused-variable"
  34104. #endif
  34105. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  34106. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_pinvoke& marshaled)
  34107. {
  34108. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  34109. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  34110. }
  34111. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_back(const ResourceRequest_t3109103591_marshaled_pinvoke& marshaled, ResourceRequest_t3109103591& unmarshaled)
  34112. {
  34113. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  34114. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  34115. }
  34116. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  34117. extern "C" void ResourceRequest_t3109103591_marshal_pinvoke_cleanup(ResourceRequest_t3109103591_marshaled_pinvoke& marshaled)
  34118. {
  34119. }
  34120. // Conversion methods for marshalling of: UnityEngine.ResourceRequest
  34121. extern "C" void ResourceRequest_t3109103591_marshal_com(const ResourceRequest_t3109103591& unmarshaled, ResourceRequest_t3109103591_marshaled_com& marshaled)
  34122. {
  34123. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  34124. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  34125. }
  34126. extern "C" void ResourceRequest_t3109103591_marshal_com_back(const ResourceRequest_t3109103591_marshaled_com& marshaled, ResourceRequest_t3109103591& unmarshaled)
  34127. {
  34128. Exception_t* ___m_Type_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Type' of type 'ResourceRequest': Reference type field marshaling is not supported.");
  34129. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Type_3Exception,NULL);
  34130. }
  34131. // Conversion method for clean up from marshalling of: UnityEngine.ResourceRequest
  34132. extern "C" void ResourceRequest_t3109103591_marshal_com_cleanup(ResourceRequest_t3109103591_marshaled_com& marshaled)
  34133. {
  34134. }
  34135. #ifdef __clang__
  34136. #pragma clang diagnostic pop
  34137. #endif
  34138. #ifdef __clang__
  34139. #pragma clang diagnostic push
  34140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34141. #pragma clang diagnostic ignored "-Wunused-variable"
  34142. #endif
  34143. // UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
  34144. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t1417781964* Resources_FindObjectsOfTypeAll_m3764733868 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  34145. {
  34146. typedef ObjectU5BU5D_t1417781964* (*Resources_FindObjectsOfTypeAll_m3764733868_ftn) (Type_t *);
  34147. static Resources_FindObjectsOfTypeAll_m3764733868_ftn _il2cpp_icall_func;
  34148. if (!_il2cpp_icall_func)
  34149. _il2cpp_icall_func = (Resources_FindObjectsOfTypeAll_m3764733868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)");
  34150. ObjectU5BU5D_t1417781964* retVal = _il2cpp_icall_func(___type0);
  34151. return retVal;
  34152. }
  34153. // UnityEngine.Object UnityEngine.Resources::Load(System.String)
  34154. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3880010804 (RuntimeObject * __this /* static, unused */, String_t* ___path0, const RuntimeMethod* method)
  34155. {
  34156. static bool s_Il2CppMethodInitialized;
  34157. if (!s_Il2CppMethodInitialized)
  34158. {
  34159. il2cpp_codegen_initialize_method (Resources_Load_m3880010804_MetadataUsageId);
  34160. s_Il2CppMethodInitialized = true;
  34161. }
  34162. Object_t631007953 * V_0 = NULL;
  34163. {
  34164. String_t* L_0 = ___path0;
  34165. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (Object_t631007953_0_0_0_var) };
  34166. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  34167. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  34168. Object_t631007953 * L_3 = Resources_Load_m3480190876(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  34169. V_0 = L_3;
  34170. goto IL_0017;
  34171. }
  34172. IL_0017:
  34173. {
  34174. Object_t631007953 * L_4 = V_0;
  34175. return L_4;
  34176. }
  34177. }
  34178. // UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
  34179. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * Resources_Load_m3480190876 (RuntimeObject * __this /* static, unused */, String_t* ___path0, Type_t * ___systemTypeInstance1, const RuntimeMethod* method)
  34180. {
  34181. typedef Object_t631007953 * (*Resources_Load_m3480190876_ftn) (String_t*, Type_t *);
  34182. static Resources_Load_m3480190876_ftn _il2cpp_icall_func;
  34183. if (!_il2cpp_icall_func)
  34184. _il2cpp_icall_func = (Resources_Load_m3480190876_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::Load(System.String,System.Type)");
  34185. Object_t631007953 * retVal = _il2cpp_icall_func(___path0, ___systemTypeInstance1);
  34186. return retVal;
  34187. }
  34188. // System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
  34189. extern "C" IL2CPP_METHOD_ATTR void Resources_UnloadAsset_m4120664229 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___assetToUnload0, const RuntimeMethod* method)
  34190. {
  34191. typedef void (*Resources_UnloadAsset_m4120664229_ftn) (Object_t631007953 *);
  34192. static Resources_UnloadAsset_m4120664229_ftn _il2cpp_icall_func;
  34193. if (!_il2cpp_icall_func)
  34194. _il2cpp_icall_func = (Resources_UnloadAsset_m4120664229_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadAsset(UnityEngine.Object)");
  34195. _il2cpp_icall_func(___assetToUnload0);
  34196. }
  34197. // UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
  34198. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * Resources_UnloadUnusedAssets_m2836736321 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34199. {
  34200. typedef AsyncOperation_t1445031843 * (*Resources_UnloadUnusedAssets_m2836736321_ftn) ();
  34201. static Resources_UnloadUnusedAssets_m2836736321_ftn _il2cpp_icall_func;
  34202. if (!_il2cpp_icall_func)
  34203. _il2cpp_icall_func = (Resources_UnloadUnusedAssets_m2836736321_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Resources::UnloadUnusedAssets()");
  34204. AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func();
  34205. return retVal;
  34206. }
  34207. #ifdef __clang__
  34208. #pragma clang diagnostic pop
  34209. #endif
  34210. #ifdef __clang__
  34211. #pragma clang diagnostic push
  34212. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34213. #pragma clang diagnostic ignored "-Wunused-variable"
  34214. #endif
  34215. #ifdef __clang__
  34216. #pragma clang diagnostic pop
  34217. #endif
  34218. #ifdef __clang__
  34219. #pragma clang diagnostic push
  34220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34221. #pragma clang diagnostic ignored "-Wunused-variable"
  34222. #endif
  34223. #ifdef __clang__
  34224. #pragma clang diagnostic pop
  34225. #endif
  34226. #ifdef __clang__
  34227. #pragma clang diagnostic push
  34228. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34229. #pragma clang diagnostic ignored "-Wunused-variable"
  34230. #endif
  34231. // System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
  34232. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_get_handle_m1544696971 (Scene_t2348375561 * __this, const RuntimeMethod* method)
  34233. {
  34234. int32_t V_0 = 0;
  34235. {
  34236. int32_t L_0 = __this->get_m_Handle_0();
  34237. V_0 = L_0;
  34238. goto IL_000d;
  34239. }
  34240. IL_000d:
  34241. {
  34242. int32_t L_1 = V_0;
  34243. return L_1;
  34244. }
  34245. }
  34246. extern "C" int32_t Scene_get_handle_m1544696971_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34247. {
  34248. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  34249. return Scene_get_handle_m1544696971(_thisAdjusted, method);
  34250. }
  34251. // System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
  34252. extern "C" IL2CPP_METHOD_ATTR int32_t Scene_GetHashCode_m2998285532 (Scene_t2348375561 * __this, const RuntimeMethod* method)
  34253. {
  34254. int32_t V_0 = 0;
  34255. {
  34256. int32_t L_0 = __this->get_m_Handle_0();
  34257. V_0 = L_0;
  34258. goto IL_000d;
  34259. }
  34260. IL_000d:
  34261. {
  34262. int32_t L_1 = V_0;
  34263. return L_1;
  34264. }
  34265. }
  34266. extern "C" int32_t Scene_GetHashCode_m2998285532_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  34267. {
  34268. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  34269. return Scene_GetHashCode_m2998285532(_thisAdjusted, method);
  34270. }
  34271. // System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
  34272. extern "C" IL2CPP_METHOD_ATTR bool Scene_Equals_m581999093 (Scene_t2348375561 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34273. {
  34274. static bool s_Il2CppMethodInitialized;
  34275. if (!s_Il2CppMethodInitialized)
  34276. {
  34277. il2cpp_codegen_initialize_method (Scene_Equals_m581999093_MetadataUsageId);
  34278. s_Il2CppMethodInitialized = true;
  34279. }
  34280. bool V_0 = false;
  34281. Scene_t2348375561 V_1;
  34282. memset(&V_1, 0, sizeof(V_1));
  34283. {
  34284. RuntimeObject * L_0 = ___other0;
  34285. if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Scene_t2348375561_il2cpp_TypeInfo_var)))
  34286. {
  34287. goto IL_0013;
  34288. }
  34289. }
  34290. {
  34291. V_0 = (bool)0;
  34292. goto IL_002f;
  34293. }
  34294. IL_0013:
  34295. {
  34296. RuntimeObject * L_1 = ___other0;
  34297. V_1 = ((*(Scene_t2348375561 *)((Scene_t2348375561 *)UnBox(L_1, Scene_t2348375561_il2cpp_TypeInfo_var))));
  34298. int32_t L_2 = Scene_get_handle_m1544696971(__this, /*hidden argument*/NULL);
  34299. int32_t L_3 = Scene_get_handle_m1544696971((&V_1), /*hidden argument*/NULL);
  34300. V_0 = (bool)((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
  34301. goto IL_002f;
  34302. }
  34303. IL_002f:
  34304. {
  34305. bool L_4 = V_0;
  34306. return L_4;
  34307. }
  34308. }
  34309. extern "C" bool Scene_Equals_m581999093_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
  34310. {
  34311. Scene_t2348375561 * _thisAdjusted = reinterpret_cast<Scene_t2348375561 *>(__this + 1);
  34312. return Scene_Equals_m581999093(_thisAdjusted, ___other0, method);
  34313. }
  34314. #ifdef __clang__
  34315. #pragma clang diagnostic pop
  34316. #endif
  34317. #ifdef __clang__
  34318. #pragma clang diagnostic push
  34319. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34320. #pragma clang diagnostic ignored "-Wunused-variable"
  34321. #endif
  34322. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String)
  34323. extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m1758133949 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, const RuntimeMethod* method)
  34324. {
  34325. int32_t V_0 = 0;
  34326. {
  34327. V_0 = 0;
  34328. String_t* L_0 = ___sceneName0;
  34329. int32_t L_1 = V_0;
  34330. SceneManager_LoadScene_m2298600132(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34331. return;
  34332. }
  34333. }
  34334. // System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  34335. extern "C" IL2CPP_METHOD_ATTR void SceneManager_LoadScene_m2298600132 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  34336. {
  34337. int32_t G_B2_0 = 0;
  34338. String_t* G_B2_1 = NULL;
  34339. int32_t G_B1_0 = 0;
  34340. String_t* G_B1_1 = NULL;
  34341. int32_t G_B3_0 = 0;
  34342. int32_t G_B3_1 = 0;
  34343. String_t* G_B3_2 = NULL;
  34344. {
  34345. String_t* L_0 = ___sceneName0;
  34346. int32_t L_1 = ___mode1;
  34347. G_B1_0 = (-1);
  34348. G_B1_1 = L_0;
  34349. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  34350. {
  34351. G_B2_0 = (-1);
  34352. G_B2_1 = L_0;
  34353. goto IL_0010;
  34354. }
  34355. }
  34356. {
  34357. G_B3_0 = 1;
  34358. G_B3_1 = G_B1_0;
  34359. G_B3_2 = G_B1_1;
  34360. goto IL_0011;
  34361. }
  34362. IL_0010:
  34363. {
  34364. G_B3_0 = 0;
  34365. G_B3_1 = G_B2_0;
  34366. G_B3_2 = G_B2_1;
  34367. }
  34368. IL_0011:
  34369. {
  34370. SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)1, /*hidden argument*/NULL);
  34371. return;
  34372. }
  34373. }
  34374. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String)
  34375. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m18587237 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, const RuntimeMethod* method)
  34376. {
  34377. int32_t V_0 = 0;
  34378. AsyncOperation_t1445031843 * V_1 = NULL;
  34379. {
  34380. V_0 = 0;
  34381. String_t* L_0 = ___sceneName0;
  34382. int32_t L_1 = V_0;
  34383. AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsync_m3146814238(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  34384. V_1 = L_2;
  34385. goto IL_0010;
  34386. }
  34387. IL_0010:
  34388. {
  34389. AsyncOperation_t1445031843 * L_3 = V_1;
  34390. return L_3;
  34391. }
  34392. }
  34393. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode)
  34394. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsync_m3146814238 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___mode1, const RuntimeMethod* method)
  34395. {
  34396. AsyncOperation_t1445031843 * V_0 = NULL;
  34397. int32_t G_B2_0 = 0;
  34398. String_t* G_B2_1 = NULL;
  34399. int32_t G_B1_0 = 0;
  34400. String_t* G_B1_1 = NULL;
  34401. int32_t G_B3_0 = 0;
  34402. int32_t G_B3_1 = 0;
  34403. String_t* G_B3_2 = NULL;
  34404. {
  34405. String_t* L_0 = ___sceneName0;
  34406. int32_t L_1 = ___mode1;
  34407. G_B1_0 = (-1);
  34408. G_B1_1 = L_0;
  34409. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  34410. {
  34411. G_B2_0 = (-1);
  34412. G_B2_1 = L_0;
  34413. goto IL_0010;
  34414. }
  34415. }
  34416. {
  34417. G_B3_0 = 1;
  34418. G_B3_1 = G_B1_0;
  34419. G_B3_2 = G_B1_1;
  34420. goto IL_0011;
  34421. }
  34422. IL_0010:
  34423. {
  34424. G_B3_0 = 0;
  34425. G_B3_1 = G_B2_0;
  34426. G_B3_2 = G_B2_1;
  34427. }
  34428. IL_0011:
  34429. {
  34430. AsyncOperation_t1445031843 * L_2 = SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323(NULL /*static, unused*/, G_B3_2, G_B3_1, (bool)G_B3_0, (bool)0, /*hidden argument*/NULL);
  34431. V_0 = L_2;
  34432. goto IL_001d;
  34433. }
  34434. IL_001d:
  34435. {
  34436. AsyncOperation_t1445031843 * L_3 = V_0;
  34437. return L_3;
  34438. }
  34439. }
  34440. // UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)
  34441. extern "C" IL2CPP_METHOD_ATTR AsyncOperation_t1445031843 * SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323 (RuntimeObject * __this /* static, unused */, String_t* ___sceneName0, int32_t ___sceneBuildIndex1, bool ___isAdditive2, bool ___mustCompleteNextFrame3, const RuntimeMethod* method)
  34442. {
  34443. typedef AsyncOperation_t1445031843 * (*SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn) (String_t*, int32_t, bool, bool);
  34444. static SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn _il2cpp_icall_func;
  34445. if (!_il2cpp_icall_func)
  34446. _il2cpp_icall_func = (SceneManager_LoadSceneAsyncNameIndexInternal_m4031498323_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,System.Boolean,System.Boolean)");
  34447. AsyncOperation_t1445031843 * retVal = _il2cpp_icall_func(___sceneName0, ___sceneBuildIndex1, ___isAdditive2, ___mustCompleteNextFrame3);
  34448. return retVal;
  34449. }
  34450. // System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
  34451. extern "C" IL2CPP_METHOD_ATTR void SceneManager_add_sceneLoaded_m3678832055 (RuntimeObject * __this /* static, unused */, UnityAction_2_t2165061829 * ___value0, const RuntimeMethod* method)
  34452. {
  34453. static bool s_Il2CppMethodInitialized;
  34454. if (!s_Il2CppMethodInitialized)
  34455. {
  34456. il2cpp_codegen_initialize_method (SceneManager_add_sceneLoaded_m3678832055_MetadataUsageId);
  34457. s_Il2CppMethodInitialized = true;
  34458. }
  34459. UnityAction_2_t2165061829 * V_0 = NULL;
  34460. UnityAction_2_t2165061829 * V_1 = NULL;
  34461. {
  34462. UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  34463. V_0 = L_0;
  34464. }
  34465. IL_0006:
  34466. {
  34467. UnityAction_2_t2165061829 * L_1 = V_0;
  34468. V_1 = L_1;
  34469. UnityAction_2_t2165061829 * L_2 = V_1;
  34470. UnityAction_2_t2165061829 * L_3 = ___value0;
  34471. Delegate_t1188392813 * L_4 = Delegate_Combine_m1859655160(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  34472. UnityAction_2_t2165061829 * L_5 = V_0;
  34473. UnityAction_2_t2165061829 * L_6 = InterlockedCompareExchangeImpl<UnityAction_2_t2165061829 *>((((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), ((UnityAction_2_t2165061829 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t2165061829_il2cpp_TypeInfo_var)), L_5);
  34474. V_0 = L_6;
  34475. UnityAction_2_t2165061829 * L_7 = V_0;
  34476. UnityAction_2_t2165061829 * L_8 = V_1;
  34477. if ((!(((RuntimeObject*)(UnityAction_2_t2165061829 *)L_7) == ((RuntimeObject*)(UnityAction_2_t2165061829 *)L_8))))
  34478. {
  34479. goto IL_0006;
  34480. }
  34481. }
  34482. {
  34483. return;
  34484. }
  34485. }
  34486. // System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
  34487. extern "C" IL2CPP_METHOD_ATTR void SceneManager_remove_sceneLoaded_m2345981904 (RuntimeObject * __this /* static, unused */, UnityAction_2_t2165061829 * ___value0, const RuntimeMethod* method)
  34488. {
  34489. static bool s_Il2CppMethodInitialized;
  34490. if (!s_Il2CppMethodInitialized)
  34491. {
  34492. il2cpp_codegen_initialize_method (SceneManager_remove_sceneLoaded_m2345981904_MetadataUsageId);
  34493. s_Il2CppMethodInitialized = true;
  34494. }
  34495. UnityAction_2_t2165061829 * V_0 = NULL;
  34496. UnityAction_2_t2165061829 * V_1 = NULL;
  34497. {
  34498. UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  34499. V_0 = L_0;
  34500. }
  34501. IL_0006:
  34502. {
  34503. UnityAction_2_t2165061829 * L_1 = V_0;
  34504. V_1 = L_1;
  34505. UnityAction_2_t2165061829 * L_2 = V_1;
  34506. UnityAction_2_t2165061829 * L_3 = ___value0;
  34507. Delegate_t1188392813 * L_4 = Delegate_Remove_m334097152(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  34508. UnityAction_2_t2165061829 * L_5 = V_0;
  34509. UnityAction_2_t2165061829 * L_6 = InterlockedCompareExchangeImpl<UnityAction_2_t2165061829 *>((((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_address_of_sceneLoaded_0()), ((UnityAction_2_t2165061829 *)CastclassSealed((RuntimeObject*)L_4, UnityAction_2_t2165061829_il2cpp_TypeInfo_var)), L_5);
  34510. V_0 = L_6;
  34511. UnityAction_2_t2165061829 * L_7 = V_0;
  34512. UnityAction_2_t2165061829 * L_8 = V_1;
  34513. if ((!(((RuntimeObject*)(UnityAction_2_t2165061829 *)L_7) == ((RuntimeObject*)(UnityAction_2_t2165061829 *)L_8))))
  34514. {
  34515. goto IL_0006;
  34516. }
  34517. }
  34518. {
  34519. return;
  34520. }
  34521. }
  34522. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
  34523. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneLoaded_m2694652025 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, int32_t ___mode1, const RuntimeMethod* method)
  34524. {
  34525. static bool s_Il2CppMethodInitialized;
  34526. if (!s_Il2CppMethodInitialized)
  34527. {
  34528. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneLoaded_m2694652025_MetadataUsageId);
  34529. s_Il2CppMethodInitialized = true;
  34530. }
  34531. {
  34532. UnityAction_2_t2165061829 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  34533. if (!L_0)
  34534. {
  34535. goto IL_0019;
  34536. }
  34537. }
  34538. {
  34539. UnityAction_2_t2165061829 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneLoaded_0();
  34540. Scene_t2348375561 L_2 = ___scene0;
  34541. int32_t L_3 = ___mode1;
  34542. NullCheck(L_1);
  34543. UnityAction_2_Invoke_m1541286357(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m1541286357_RuntimeMethod_var);
  34544. }
  34545. IL_0019:
  34546. {
  34547. return;
  34548. }
  34549. }
  34550. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
  34551. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_SceneUnloaded_m3247148570 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___scene0, const RuntimeMethod* method)
  34552. {
  34553. static bool s_Il2CppMethodInitialized;
  34554. if (!s_Il2CppMethodInitialized)
  34555. {
  34556. il2cpp_codegen_initialize_method (SceneManager_Internal_SceneUnloaded_m3247148570_MetadataUsageId);
  34557. s_Il2CppMethodInitialized = true;
  34558. }
  34559. {
  34560. UnityAction_1_t2933211702 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  34561. if (!L_0)
  34562. {
  34563. goto IL_0018;
  34564. }
  34565. }
  34566. {
  34567. UnityAction_1_t2933211702 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_sceneUnloaded_1();
  34568. Scene_t2348375561 L_2 = ___scene0;
  34569. NullCheck(L_1);
  34570. UnityAction_1_Invoke_m3649732398(L_1, L_2, /*hidden argument*/UnityAction_1_Invoke_m3649732398_RuntimeMethod_var);
  34571. }
  34572. IL_0018:
  34573. {
  34574. return;
  34575. }
  34576. }
  34577. // System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
  34578. extern "C" IL2CPP_METHOD_ATTR void SceneManager_Internal_ActiveSceneChanged_m3676176255 (RuntimeObject * __this /* static, unused */, Scene_t2348375561 ___previousActiveScene0, Scene_t2348375561 ___newActiveScene1, const RuntimeMethod* method)
  34579. {
  34580. static bool s_Il2CppMethodInitialized;
  34581. if (!s_Il2CppMethodInitialized)
  34582. {
  34583. il2cpp_codegen_initialize_method (SceneManager_Internal_ActiveSceneChanged_m3676176255_MetadataUsageId);
  34584. s_Il2CppMethodInitialized = true;
  34585. }
  34586. {
  34587. UnityAction_2_t1262235195 * L_0 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  34588. if (!L_0)
  34589. {
  34590. goto IL_0019;
  34591. }
  34592. }
  34593. {
  34594. UnityAction_2_t1262235195 * L_1 = ((SceneManager_t2787271929_StaticFields*)il2cpp_codegen_static_fields_for(SceneManager_t2787271929_il2cpp_TypeInfo_var))->get_activeSceneChanged_2();
  34595. Scene_t2348375561 L_2 = ___previousActiveScene0;
  34596. Scene_t2348375561 L_3 = ___newActiveScene1;
  34597. NullCheck(L_1);
  34598. UnityAction_2_Invoke_m944492567(L_1, L_2, L_3, /*hidden argument*/UnityAction_2_Invoke_m944492567_RuntimeMethod_var);
  34599. }
  34600. IL_0019:
  34601. {
  34602. return;
  34603. }
  34604. }
  34605. #ifdef __clang__
  34606. #pragma clang diagnostic pop
  34607. #endif
  34608. #ifdef __clang__
  34609. #pragma clang diagnostic push
  34610. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34611. #pragma clang diagnostic ignored "-Wunused-variable"
  34612. #endif
  34613. // System.Int32 UnityEngine.Screen::get_width()
  34614. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_width_m345039817 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34615. {
  34616. typedef int32_t (*Screen_get_width_m345039817_ftn) ();
  34617. static Screen_get_width_m345039817_ftn _il2cpp_icall_func;
  34618. if (!_il2cpp_icall_func)
  34619. _il2cpp_icall_func = (Screen_get_width_m345039817_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
  34620. int32_t retVal = _il2cpp_icall_func();
  34621. return retVal;
  34622. }
  34623. // System.Int32 UnityEngine.Screen::get_height()
  34624. extern "C" IL2CPP_METHOD_ATTR int32_t Screen_get_height_m1623532518 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34625. {
  34626. typedef int32_t (*Screen_get_height_m1623532518_ftn) ();
  34627. static Screen_get_height_m1623532518_ftn _il2cpp_icall_func;
  34628. if (!_il2cpp_icall_func)
  34629. _il2cpp_icall_func = (Screen_get_height_m1623532518_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
  34630. int32_t retVal = _il2cpp_icall_func();
  34631. return retVal;
  34632. }
  34633. // System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
  34634. extern "C" IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_m2277210665 (RuntimeObject * __this /* static, unused */, int32_t ___value0, const RuntimeMethod* method)
  34635. {
  34636. typedef void (*Screen_set_sleepTimeout_m2277210665_ftn) (int32_t);
  34637. static Screen_set_sleepTimeout_m2277210665_ftn _il2cpp_icall_func;
  34638. if (!_il2cpp_icall_func)
  34639. _il2cpp_icall_func = (Screen_set_sleepTimeout_m2277210665_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
  34640. _il2cpp_icall_func(___value0);
  34641. }
  34642. #ifdef __clang__
  34643. #pragma clang diagnostic pop
  34644. #endif
  34645. #ifdef __clang__
  34646. #pragma clang diagnostic push
  34647. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34648. #pragma clang diagnostic ignored "-Wunused-variable"
  34649. #endif
  34650. #ifdef __clang__
  34651. #pragma clang diagnostic pop
  34652. #endif
  34653. #ifdef __clang__
  34654. #pragma clang diagnostic push
  34655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34656. #pragma clang diagnostic ignored "-Wunused-variable"
  34657. #endif
  34658. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  34659. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_pinvoke& marshaled)
  34660. {
  34661. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  34662. }
  34663. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_back(const ScriptableObject_t2528358522_marshaled_pinvoke& marshaled, ScriptableObject_t2528358522& unmarshaled)
  34664. {
  34665. intptr_t unmarshaled_m_CachedPtr_temp_0;
  34666. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  34667. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34668. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  34669. }
  34670. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  34671. extern "C" void ScriptableObject_t2528358522_marshal_pinvoke_cleanup(ScriptableObject_t2528358522_marshaled_pinvoke& marshaled)
  34672. {
  34673. }
  34674. // Conversion methods for marshalling of: UnityEngine.ScriptableObject
  34675. extern "C" void ScriptableObject_t2528358522_marshal_com(const ScriptableObject_t2528358522& unmarshaled, ScriptableObject_t2528358522_marshaled_com& marshaled)
  34676. {
  34677. marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
  34678. }
  34679. extern "C" void ScriptableObject_t2528358522_marshal_com_back(const ScriptableObject_t2528358522_marshaled_com& marshaled, ScriptableObject_t2528358522& unmarshaled)
  34680. {
  34681. intptr_t unmarshaled_m_CachedPtr_temp_0;
  34682. memset(&unmarshaled_m_CachedPtr_temp_0, 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
  34683. unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
  34684. unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
  34685. }
  34686. // Conversion method for clean up from marshalling of: UnityEngine.ScriptableObject
  34687. extern "C" void ScriptableObject_t2528358522_marshal_com_cleanup(ScriptableObject_t2528358522_marshaled_com& marshaled)
  34688. {
  34689. }
  34690. // System.Void UnityEngine.ScriptableObject::.ctor()
  34691. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method)
  34692. {
  34693. static bool s_Il2CppMethodInitialized;
  34694. if (!s_Il2CppMethodInitialized)
  34695. {
  34696. il2cpp_codegen_initialize_method (ScriptableObject__ctor_m1310743131_MetadataUsageId);
  34697. s_Il2CppMethodInitialized = true;
  34698. }
  34699. {
  34700. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34701. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  34702. ScriptableObject_Internal_CreateScriptableObject_m2945320968(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  34703. return;
  34704. }
  34705. }
  34706. // System.Void UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)
  34707. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject_Internal_CreateScriptableObject_m2945320968 (RuntimeObject * __this /* static, unused */, ScriptableObject_t2528358522 * ___self0, const RuntimeMethod* method)
  34708. {
  34709. typedef void (*ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn) (ScriptableObject_t2528358522 *);
  34710. static ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn _il2cpp_icall_func;
  34711. if (!_il2cpp_icall_func)
  34712. _il2cpp_icall_func = (ScriptableObject_Internal_CreateScriptableObject_m2945320968_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::Internal_CreateScriptableObject(UnityEngine.ScriptableObject)");
  34713. _il2cpp_icall_func(___self0);
  34714. }
  34715. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  34716. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstance_m2611081756 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  34717. {
  34718. ScriptableObject_t2528358522 * V_0 = NULL;
  34719. {
  34720. Type_t * L_0 = ___type0;
  34721. ScriptableObject_t2528358522 * L_1 = ScriptableObject_CreateInstanceFromType_m1997111014(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  34722. V_0 = L_1;
  34723. goto IL_000d;
  34724. }
  34725. IL_000d:
  34726. {
  34727. ScriptableObject_t2528358522 * L_2 = V_0;
  34728. return L_2;
  34729. }
  34730. }
  34731. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)
  34732. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstanceFromType_m1997111014 (RuntimeObject * __this /* static, unused */, Type_t * ___type0, const RuntimeMethod* method)
  34733. {
  34734. typedef ScriptableObject_t2528358522 * (*ScriptableObject_CreateInstanceFromType_m1997111014_ftn) (Type_t *);
  34735. static ScriptableObject_CreateInstanceFromType_m1997111014_ftn _il2cpp_icall_func;
  34736. if (!_il2cpp_icall_func)
  34737. _il2cpp_icall_func = (ScriptableObject_CreateInstanceFromType_m1997111014_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScriptableObject::CreateInstanceFromType(System.Type)");
  34738. ScriptableObject_t2528358522 * retVal = _il2cpp_icall_func(___type0);
  34739. return retVal;
  34740. }
  34741. #ifdef __clang__
  34742. #pragma clang diagnostic pop
  34743. #endif
  34744. #ifdef __clang__
  34745. #pragma clang diagnostic push
  34746. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34747. #pragma clang diagnostic ignored "-Wunused-variable"
  34748. #endif
  34749. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
  34750. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m3367971602 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, const RuntimeMethod* method)
  34751. {
  34752. {
  34753. String_t* L_0 = ___sourceNamespace0;
  34754. MovedFromAttribute__ctor_m1135483886(__this, L_0, (bool)0, /*hidden argument*/NULL);
  34755. return;
  34756. }
  34757. }
  34758. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String,System.Boolean)
  34759. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute__ctor_m1135483886 (MovedFromAttribute_t481952341 * __this, String_t* ___sourceNamespace0, bool ___isInDifferentAssembly1, const RuntimeMethod* method)
  34760. {
  34761. {
  34762. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  34763. String_t* L_0 = ___sourceNamespace0;
  34764. MovedFromAttribute_set_Namespace_m108902551(__this, L_0, /*hidden argument*/NULL);
  34765. bool L_1 = ___isInDifferentAssembly1;
  34766. MovedFromAttribute_set_IsInDifferentAssembly_m4025538826(__this, L_1, /*hidden argument*/NULL);
  34767. return;
  34768. }
  34769. }
  34770. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_Namespace(System.String)
  34771. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_Namespace_m108902551 (MovedFromAttribute_t481952341 * __this, String_t* ___value0, const RuntimeMethod* method)
  34772. {
  34773. {
  34774. String_t* L_0 = ___value0;
  34775. __this->set_U3CNamespaceU3Ek__BackingField_0(L_0);
  34776. return;
  34777. }
  34778. }
  34779. // System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::set_IsInDifferentAssembly(System.Boolean)
  34780. extern "C" IL2CPP_METHOD_ATTR void MovedFromAttribute_set_IsInDifferentAssembly_m4025538826 (MovedFromAttribute_t481952341 * __this, bool ___value0, const RuntimeMethod* method)
  34781. {
  34782. {
  34783. bool L_0 = ___value0;
  34784. __this->set_U3CIsInDifferentAssemblyU3Ek__BackingField_1(L_0);
  34785. return;
  34786. }
  34787. }
  34788. #ifdef __clang__
  34789. #pragma clang diagnostic pop
  34790. #endif
  34791. #ifdef __clang__
  34792. #pragma clang diagnostic push
  34793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34794. #pragma clang diagnostic ignored "-Wunused-variable"
  34795. #endif
  34796. #ifdef __clang__
  34797. #pragma clang diagnostic pop
  34798. #endif
  34799. #ifdef __clang__
  34800. #pragma clang diagnostic push
  34801. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  34802. #pragma clang diagnostic ignored "-Wunused-variable"
  34803. #endif
  34804. // System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
  34805. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m2822596724 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  34806. {
  34807. static bool s_Il2CppMethodInitialized;
  34808. if (!s_Il2CppMethodInitialized)
  34809. {
  34810. il2cpp_codegen_initialize_method (SendMouseEvents_SetMouseMoved_m2822596724_MetadataUsageId);
  34811. s_Il2CppMethodInitialized = true;
  34812. }
  34813. {
  34814. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34815. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)1);
  34816. return;
  34817. }
  34818. }
  34819. // System.Void UnityEngine.SendMouseEvents::HitTestLegacyGUI(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.SendMouseEvents/HitInfo&)
  34820. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_HitTestLegacyGUI_m579942228 (RuntimeObject * __this /* static, unused */, Camera_t4157153871 * ___camera0, Vector3_t3722313464 ___mousePosition1, HitInfo_t3229609740 * ___hitInfo2, const RuntimeMethod* method)
  34821. {
  34822. static bool s_Il2CppMethodInitialized;
  34823. if (!s_Il2CppMethodInitialized)
  34824. {
  34825. il2cpp_codegen_initialize_method (SendMouseEvents_HitTestLegacyGUI_m579942228_MetadataUsageId);
  34826. s_Il2CppMethodInitialized = true;
  34827. }
  34828. GUILayer_t2783472903 * V_0 = NULL;
  34829. GUIElement_t3567083079 * V_1 = NULL;
  34830. {
  34831. Camera_t4157153871 * L_0 = ___camera0;
  34832. NullCheck(L_0);
  34833. GUILayer_t2783472903 * L_1 = Component_GetComponent_TisGUILayer_t2783472903_m4244438908(L_0, /*hidden argument*/Component_GetComponent_TisGUILayer_t2783472903_m4244438908_RuntimeMethod_var);
  34834. V_0 = L_1;
  34835. GUILayer_t2783472903 * L_2 = V_0;
  34836. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34837. bool L_3 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  34838. if (!L_3)
  34839. {
  34840. goto IL_0052;
  34841. }
  34842. }
  34843. {
  34844. GUILayer_t2783472903 * L_4 = V_0;
  34845. Vector3_t3722313464 L_5 = ___mousePosition1;
  34846. NullCheck(L_4);
  34847. GUIElement_t3567083079 * L_6 = GUILayer_HitTest_m512928460(L_4, L_5, /*hidden argument*/NULL);
  34848. V_1 = L_6;
  34849. GUIElement_t3567083079 * L_7 = V_1;
  34850. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  34851. bool L_8 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  34852. if (!L_8)
  34853. {
  34854. goto IL_0041;
  34855. }
  34856. }
  34857. {
  34858. HitInfo_t3229609740 * L_9 = ___hitInfo2;
  34859. GUIElement_t3567083079 * L_10 = V_1;
  34860. NullCheck(L_10);
  34861. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  34862. L_9->set_target_0(L_11);
  34863. HitInfo_t3229609740 * L_12 = ___hitInfo2;
  34864. Camera_t4157153871 * L_13 = ___camera0;
  34865. L_12->set_camera_1(L_13);
  34866. goto IL_0051;
  34867. }
  34868. IL_0041:
  34869. {
  34870. HitInfo_t3229609740 * L_14 = ___hitInfo2;
  34871. L_14->set_target_0((GameObject_t1113636619 *)NULL);
  34872. HitInfo_t3229609740 * L_15 = ___hitInfo2;
  34873. L_15->set_camera_1((Camera_t4157153871 *)NULL);
  34874. }
  34875. IL_0051:
  34876. {
  34877. }
  34878. IL_0052:
  34879. {
  34880. return;
  34881. }
  34882. }
  34883. // System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
  34884. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m2140870850 (RuntimeObject * __this /* static, unused */, int32_t ___skipRTCameras0, const RuntimeMethod* method)
  34885. {
  34886. static bool s_Il2CppMethodInitialized;
  34887. if (!s_Il2CppMethodInitialized)
  34888. {
  34889. il2cpp_codegen_initialize_method (SendMouseEvents_DoSendMouseEvents_m2140870850_MetadataUsageId);
  34890. s_Il2CppMethodInitialized = true;
  34891. }
  34892. Vector3_t3722313464 V_0;
  34893. memset(&V_0, 0, sizeof(V_0));
  34894. int32_t V_1 = 0;
  34895. int32_t V_2 = 0;
  34896. HitInfo_t3229609740 V_3;
  34897. memset(&V_3, 0, sizeof(V_3));
  34898. Camera_t4157153871 * V_4 = NULL;
  34899. CameraU5BU5D_t1709987734* V_5 = NULL;
  34900. int32_t V_6 = 0;
  34901. int32_t V_7 = 0;
  34902. Vector3_t3722313464 V_8;
  34903. memset(&V_8, 0, sizeof(V_8));
  34904. int32_t V_9 = 0;
  34905. float V_10 = 0.0f;
  34906. float V_11 = 0.0f;
  34907. Vector2_t2156229523 V_12;
  34908. memset(&V_12, 0, sizeof(V_12));
  34909. Rect_t2360479859 V_13;
  34910. memset(&V_13, 0, sizeof(V_13));
  34911. Ray_t3785851493 V_14;
  34912. memset(&V_14, 0, sizeof(V_14));
  34913. float V_15 = 0.0f;
  34914. Vector3_t3722313464 V_16;
  34915. memset(&V_16, 0, sizeof(V_16));
  34916. float V_17 = 0.0f;
  34917. GameObject_t1113636619 * V_18 = NULL;
  34918. GameObject_t1113636619 * V_19 = NULL;
  34919. int32_t V_20 = 0;
  34920. float G_B32_0 = 0.0f;
  34921. {
  34922. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  34923. Vector3_t3722313464 L_0 = Input_get_mousePosition_m1616496925(NULL /*static, unused*/, /*hidden argument*/NULL);
  34924. V_0 = L_0;
  34925. int32_t L_1 = Camera_get_allCamerasCount_m528453758(NULL /*static, unused*/, /*hidden argument*/NULL);
  34926. V_1 = L_1;
  34927. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34928. CameraU5BU5D_t1709987734* L_2 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  34929. if (!L_2)
  34930. {
  34931. goto IL_0024;
  34932. }
  34933. }
  34934. {
  34935. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34936. CameraU5BU5D_t1709987734* L_3 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  34937. NullCheck(L_3);
  34938. int32_t L_4 = V_1;
  34939. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length))))) == ((int32_t)L_4)))
  34940. {
  34941. goto IL_002f;
  34942. }
  34943. }
  34944. IL_0024:
  34945. {
  34946. int32_t L_5 = V_1;
  34947. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34948. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_Cameras_4(((CameraU5BU5D_t1709987734*)SZArrayNew(CameraU5BU5D_t1709987734_il2cpp_TypeInfo_var, (uint32_t)L_5)));
  34949. }
  34950. IL_002f:
  34951. {
  34952. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34953. CameraU5BU5D_t1709987734* L_6 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  34954. Camera_GetAllCameras_m668492922(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  34955. V_2 = 0;
  34956. goto IL_005e;
  34957. }
  34958. IL_0041:
  34959. {
  34960. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34961. HitInfoU5BU5D_t1685002053* L_7 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  34962. int32_t L_8 = V_2;
  34963. NullCheck(L_7);
  34964. il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 ));
  34965. HitInfo_t3229609740 L_9 = V_3;
  34966. *(HitInfo_t3229609740 *)((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8))) = L_9;
  34967. int32_t L_10 = V_2;
  34968. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  34969. }
  34970. IL_005e:
  34971. {
  34972. int32_t L_11 = V_2;
  34973. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34974. HitInfoU5BU5D_t1685002053* L_12 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  34975. NullCheck(L_12);
  34976. if ((((int32_t)L_11) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_12)->max_length)))))))
  34977. {
  34978. goto IL_0041;
  34979. }
  34980. }
  34981. {
  34982. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34983. bool L_13 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_s_MouseUsed_0();
  34984. if (L_13)
  34985. {
  34986. goto IL_0373;
  34987. }
  34988. }
  34989. {
  34990. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  34991. CameraU5BU5D_t1709987734* L_14 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_Cameras_4();
  34992. V_5 = L_14;
  34993. V_6 = 0;
  34994. goto IL_0367;
  34995. }
  34996. IL_0086:
  34997. {
  34998. CameraU5BU5D_t1709987734* L_15 = V_5;
  34999. int32_t L_16 = V_6;
  35000. NullCheck(L_15);
  35001. int32_t L_17 = L_16;
  35002. Camera_t4157153871 * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
  35003. V_4 = L_18;
  35004. Camera_t4157153871 * L_19 = V_4;
  35005. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35006. bool L_20 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35007. if (L_20)
  35008. {
  35009. goto IL_00b3;
  35010. }
  35011. }
  35012. {
  35013. int32_t L_21 = ___skipRTCameras0;
  35014. if (!L_21)
  35015. {
  35016. goto IL_00b8;
  35017. }
  35018. }
  35019. {
  35020. Camera_t4157153871 * L_22 = V_4;
  35021. NullCheck(L_22);
  35022. RenderTexture_t2108887433 * L_23 = Camera_get_targetTexture_m2278634983(L_22, /*hidden argument*/NULL);
  35023. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35024. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35025. if (!L_24)
  35026. {
  35027. goto IL_00b8;
  35028. }
  35029. }
  35030. IL_00b3:
  35031. {
  35032. goto IL_0361;
  35033. }
  35034. IL_00b8:
  35035. {
  35036. Camera_t4157153871 * L_25 = V_4;
  35037. NullCheck(L_25);
  35038. int32_t L_26 = Camera_get_targetDisplay_m2285699927(L_25, /*hidden argument*/NULL);
  35039. V_7 = L_26;
  35040. Vector3_t3722313464 L_27 = V_0;
  35041. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  35042. Vector3_t3722313464 L_28 = Display_RelativeMouseAt_m1648644586(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  35043. V_8 = L_28;
  35044. Vector3_t3722313464 L_29 = V_8;
  35045. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  35046. Vector3_t3722313464 L_30 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  35047. bool L_31 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_29, L_30, /*hidden argument*/NULL);
  35048. if (!L_31)
  35049. {
  35050. goto IL_01a5;
  35051. }
  35052. }
  35053. {
  35054. float L_32 = (&V_8)->get_z_3();
  35055. V_9 = (((int32_t)((int32_t)L_32)));
  35056. int32_t L_33 = V_9;
  35057. int32_t L_34 = V_7;
  35058. if ((((int32_t)L_33) == ((int32_t)L_34)))
  35059. {
  35060. goto IL_00f3;
  35061. }
  35062. }
  35063. {
  35064. goto IL_0361;
  35065. }
  35066. IL_00f3:
  35067. {
  35068. int32_t L_35 = Screen_get_width_m345039817(NULL /*static, unused*/, /*hidden argument*/NULL);
  35069. V_10 = (((float)((float)L_35)));
  35070. int32_t L_36 = Screen_get_height_m1623532518(NULL /*static, unused*/, /*hidden argument*/NULL);
  35071. V_11 = (((float)((float)L_36)));
  35072. int32_t L_37 = V_7;
  35073. if ((((int32_t)L_37) <= ((int32_t)0)))
  35074. {
  35075. goto IL_013b;
  35076. }
  35077. }
  35078. {
  35079. int32_t L_38 = V_7;
  35080. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  35081. DisplayU5BU5D_t103034768* L_39 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  35082. NullCheck(L_39);
  35083. if ((((int32_t)L_38) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
  35084. {
  35085. goto IL_013b;
  35086. }
  35087. }
  35088. {
  35089. IL2CPP_RUNTIME_CLASS_INIT(Display_t1387065949_il2cpp_TypeInfo_var);
  35090. DisplayU5BU5D_t103034768* L_40 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  35091. int32_t L_41 = V_7;
  35092. NullCheck(L_40);
  35093. int32_t L_42 = L_41;
  35094. Display_t1387065949 * L_43 = (L_40)->GetAt(static_cast<il2cpp_array_size_t>(L_42));
  35095. NullCheck(L_43);
  35096. int32_t L_44 = Display_get_systemWidth_m2423595549(L_43, /*hidden argument*/NULL);
  35097. V_10 = (((float)((float)L_44)));
  35098. DisplayU5BU5D_t103034768* L_45 = ((Display_t1387065949_StaticFields*)il2cpp_codegen_static_fields_for(Display_t1387065949_il2cpp_TypeInfo_var))->get_displays_1();
  35099. int32_t L_46 = V_7;
  35100. NullCheck(L_45);
  35101. int32_t L_47 = L_46;
  35102. Display_t1387065949 * L_48 = (L_45)->GetAt(static_cast<il2cpp_array_size_t>(L_47));
  35103. NullCheck(L_48);
  35104. int32_t L_49 = Display_get_systemHeight_m730809466(L_48, /*hidden argument*/NULL);
  35105. V_11 = (((float)((float)L_49)));
  35106. }
  35107. IL_013b:
  35108. {
  35109. float L_50 = (&V_8)->get_x_1();
  35110. float L_51 = V_10;
  35111. float L_52 = (&V_8)->get_y_2();
  35112. float L_53 = V_11;
  35113. Vector2__ctor_m3970636864((&V_12), ((float)((float)L_50/(float)L_51)), ((float)((float)L_52/(float)L_53)), /*hidden argument*/NULL);
  35114. float L_54 = (&V_12)->get_x_0();
  35115. if ((((float)L_54) < ((float)(0.0f))))
  35116. {
  35117. goto IL_019a;
  35118. }
  35119. }
  35120. {
  35121. float L_55 = (&V_12)->get_x_0();
  35122. if ((((float)L_55) > ((float)(1.0f))))
  35123. {
  35124. goto IL_019a;
  35125. }
  35126. }
  35127. {
  35128. float L_56 = (&V_12)->get_y_1();
  35129. if ((((float)L_56) < ((float)(0.0f))))
  35130. {
  35131. goto IL_019a;
  35132. }
  35133. }
  35134. {
  35135. float L_57 = (&V_12)->get_y_1();
  35136. if ((!(((float)L_57) > ((float)(1.0f)))))
  35137. {
  35138. goto IL_019f;
  35139. }
  35140. }
  35141. IL_019a:
  35142. {
  35143. goto IL_0361;
  35144. }
  35145. IL_019f:
  35146. {
  35147. goto IL_01aa;
  35148. }
  35149. IL_01a5:
  35150. {
  35151. Vector3_t3722313464 L_58 = V_0;
  35152. V_8 = L_58;
  35153. }
  35154. IL_01aa:
  35155. {
  35156. Camera_t4157153871 * L_59 = V_4;
  35157. NullCheck(L_59);
  35158. Rect_t2360479859 L_60 = Camera_get_pixelRect_m2283183456(L_59, /*hidden argument*/NULL);
  35159. V_13 = L_60;
  35160. Vector3_t3722313464 L_61 = V_8;
  35161. bool L_62 = Rect_Contains_m1232228501((&V_13), L_61, /*hidden argument*/NULL);
  35162. if (L_62)
  35163. {
  35164. goto IL_01c6;
  35165. }
  35166. }
  35167. {
  35168. goto IL_0361;
  35169. }
  35170. IL_01c6:
  35171. {
  35172. Camera_t4157153871 * L_63 = V_4;
  35173. Vector3_t3722313464 L_64 = V_8;
  35174. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35175. HitInfoU5BU5D_t1685002053* L_65 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35176. NullCheck(L_65);
  35177. SendMouseEvents_HitTestLegacyGUI_m579942228(NULL /*static, unused*/, L_63, L_64, ((L_65)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), /*hidden argument*/NULL);
  35178. Camera_t4157153871 * L_66 = V_4;
  35179. NullCheck(L_66);
  35180. int32_t L_67 = Camera_get_eventMask_m819189086(L_66, /*hidden argument*/NULL);
  35181. if (L_67)
  35182. {
  35183. goto IL_01eb;
  35184. }
  35185. }
  35186. {
  35187. goto IL_0361;
  35188. }
  35189. IL_01eb:
  35190. {
  35191. Camera_t4157153871 * L_68 = V_4;
  35192. Vector3_t3722313464 L_69 = V_8;
  35193. NullCheck(L_68);
  35194. Ray_t3785851493 L_70 = Camera_ScreenPointToRay_m3764635188(L_68, L_69, /*hidden argument*/NULL);
  35195. V_14 = L_70;
  35196. Vector3_t3722313464 L_71 = Ray_get_direction_m761601601((&V_14), /*hidden argument*/NULL);
  35197. V_16 = L_71;
  35198. float L_72 = (&V_16)->get_z_3();
  35199. V_15 = L_72;
  35200. float L_73 = V_15;
  35201. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35202. bool L_74 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (0.0f), L_73, /*hidden argument*/NULL);
  35203. if (!L_74)
  35204. {
  35205. goto IL_0223;
  35206. }
  35207. }
  35208. {
  35209. G_B32_0 = (std::numeric_limits<float>::infinity());
  35210. goto IL_023a;
  35211. }
  35212. IL_0223:
  35213. {
  35214. Camera_t4157153871 * L_75 = V_4;
  35215. NullCheck(L_75);
  35216. float L_76 = Camera_get_farClipPlane_m538536689(L_75, /*hidden argument*/NULL);
  35217. Camera_t4157153871 * L_77 = V_4;
  35218. NullCheck(L_77);
  35219. float L_78 = Camera_get_nearClipPlane_m837839537(L_77, /*hidden argument*/NULL);
  35220. float L_79 = V_15;
  35221. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  35222. float L_80 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_76, (float)L_78))/(float)L_79)));
  35223. G_B32_0 = L_80;
  35224. }
  35225. IL_023a:
  35226. {
  35227. V_17 = G_B32_0;
  35228. Camera_t4157153871 * L_81 = V_4;
  35229. Ray_t3785851493 L_82 = V_14;
  35230. float L_83 = V_17;
  35231. Camera_t4157153871 * L_84 = V_4;
  35232. NullCheck(L_84);
  35233. int32_t L_85 = Camera_get_cullingMask_m679085748(L_84, /*hidden argument*/NULL);
  35234. Camera_t4157153871 * L_86 = V_4;
  35235. NullCheck(L_86);
  35236. int32_t L_87 = Camera_get_eventMask_m819189086(L_86, /*hidden argument*/NULL);
  35237. NullCheck(L_81);
  35238. GameObject_t1113636619 * L_88 = Camera_RaycastTry_m3913529496(L_81, L_82, L_83, ((int32_t)((int32_t)L_85&(int32_t)L_87)), /*hidden argument*/NULL);
  35239. V_18 = L_88;
  35240. GameObject_t1113636619 * L_89 = V_18;
  35241. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35242. bool L_90 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_89, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35243. if (!L_90)
  35244. {
  35245. goto IL_0290;
  35246. }
  35247. }
  35248. {
  35249. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35250. HitInfoU5BU5D_t1685002053* L_91 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35251. NullCheck(L_91);
  35252. GameObject_t1113636619 * L_92 = V_18;
  35253. ((L_91)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0(L_92);
  35254. HitInfoU5BU5D_t1685002053* L_93 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35255. NullCheck(L_93);
  35256. Camera_t4157153871 * L_94 = V_4;
  35257. ((L_93)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1(L_94);
  35258. goto IL_02ce;
  35259. }
  35260. IL_0290:
  35261. {
  35262. Camera_t4157153871 * L_95 = V_4;
  35263. NullCheck(L_95);
  35264. int32_t L_96 = Camera_get_clearFlags_m992534691(L_95, /*hidden argument*/NULL);
  35265. if ((((int32_t)L_96) == ((int32_t)1)))
  35266. {
  35267. goto IL_02aa;
  35268. }
  35269. }
  35270. {
  35271. Camera_t4157153871 * L_97 = V_4;
  35272. NullCheck(L_97);
  35273. int32_t L_98 = Camera_get_clearFlags_m992534691(L_97, /*hidden argument*/NULL);
  35274. if ((!(((uint32_t)L_98) == ((uint32_t)2))))
  35275. {
  35276. goto IL_02ce;
  35277. }
  35278. }
  35279. IL_02aa:
  35280. {
  35281. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35282. HitInfoU5BU5D_t1685002053* L_99 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35283. NullCheck(L_99);
  35284. ((L_99)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_target_0((GameObject_t1113636619 *)NULL);
  35285. HitInfoU5BU5D_t1685002053* L_100 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35286. NullCheck(L_100);
  35287. ((L_100)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->set_camera_1((Camera_t4157153871 *)NULL);
  35288. }
  35289. IL_02ce:
  35290. {
  35291. Camera_t4157153871 * L_101 = V_4;
  35292. Ray_t3785851493 L_102 = V_14;
  35293. float L_103 = V_17;
  35294. Camera_t4157153871 * L_104 = V_4;
  35295. NullCheck(L_104);
  35296. int32_t L_105 = Camera_get_cullingMask_m679085748(L_104, /*hidden argument*/NULL);
  35297. Camera_t4157153871 * L_106 = V_4;
  35298. NullCheck(L_106);
  35299. int32_t L_107 = Camera_get_eventMask_m819189086(L_106, /*hidden argument*/NULL);
  35300. NullCheck(L_101);
  35301. GameObject_t1113636619 * L_108 = Camera_RaycastTry2D_m2460696262(L_101, L_102, L_103, ((int32_t)((int32_t)L_105&(int32_t)L_107)), /*hidden argument*/NULL);
  35302. V_19 = L_108;
  35303. GameObject_t1113636619 * L_109 = V_19;
  35304. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35305. bool L_110 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_109, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35306. if (!L_110)
  35307. {
  35308. goto IL_0322;
  35309. }
  35310. }
  35311. {
  35312. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35313. HitInfoU5BU5D_t1685002053* L_111 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35314. NullCheck(L_111);
  35315. GameObject_t1113636619 * L_112 = V_19;
  35316. ((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0(L_112);
  35317. HitInfoU5BU5D_t1685002053* L_113 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35318. NullCheck(L_113);
  35319. Camera_t4157153871 * L_114 = V_4;
  35320. ((L_113)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1(L_114);
  35321. goto IL_0360;
  35322. }
  35323. IL_0322:
  35324. {
  35325. Camera_t4157153871 * L_115 = V_4;
  35326. NullCheck(L_115);
  35327. int32_t L_116 = Camera_get_clearFlags_m992534691(L_115, /*hidden argument*/NULL);
  35328. if ((((int32_t)L_116) == ((int32_t)1)))
  35329. {
  35330. goto IL_033c;
  35331. }
  35332. }
  35333. {
  35334. Camera_t4157153871 * L_117 = V_4;
  35335. NullCheck(L_117);
  35336. int32_t L_118 = Camera_get_clearFlags_m992534691(L_117, /*hidden argument*/NULL);
  35337. if ((!(((uint32_t)L_118) == ((uint32_t)2))))
  35338. {
  35339. goto IL_0360;
  35340. }
  35341. }
  35342. IL_033c:
  35343. {
  35344. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35345. HitInfoU5BU5D_t1685002053* L_119 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35346. NullCheck(L_119);
  35347. ((L_119)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_target_0((GameObject_t1113636619 *)NULL);
  35348. HitInfoU5BU5D_t1685002053* L_120 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35349. NullCheck(L_120);
  35350. ((L_120)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->set_camera_1((Camera_t4157153871 *)NULL);
  35351. }
  35352. IL_0360:
  35353. {
  35354. }
  35355. IL_0361:
  35356. {
  35357. int32_t L_121 = V_6;
  35358. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_121, (int32_t)1));
  35359. }
  35360. IL_0367:
  35361. {
  35362. int32_t L_122 = V_6;
  35363. CameraU5BU5D_t1709987734* L_123 = V_5;
  35364. NullCheck(L_123);
  35365. if ((((int32_t)L_122) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_123)->max_length)))))))
  35366. {
  35367. goto IL_0086;
  35368. }
  35369. }
  35370. {
  35371. }
  35372. IL_0373:
  35373. {
  35374. V_20 = 0;
  35375. goto IL_0399;
  35376. }
  35377. IL_037b:
  35378. {
  35379. int32_t L_124 = V_20;
  35380. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35381. HitInfoU5BU5D_t1685002053* L_125 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35382. int32_t L_126 = V_20;
  35383. NullCheck(L_125);
  35384. SendMouseEvents_SendEvents_m1956471769(NULL /*static, unused*/, L_124, (*(HitInfo_t3229609740 *)((L_125)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_126)))), /*hidden argument*/NULL);
  35385. int32_t L_127 = V_20;
  35386. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_127, (int32_t)1));
  35387. }
  35388. IL_0399:
  35389. {
  35390. int32_t L_128 = V_20;
  35391. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35392. HitInfoU5BU5D_t1685002053* L_129 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_CurrentHit_3();
  35393. NullCheck(L_129);
  35394. if ((((int32_t)L_128) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_129)->max_length)))))))
  35395. {
  35396. goto IL_037b;
  35397. }
  35398. }
  35399. {
  35400. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35401. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  35402. return;
  35403. }
  35404. }
  35405. // System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
  35406. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_m1956471769 (RuntimeObject * __this /* static, unused */, int32_t ___i0, HitInfo_t3229609740 ___hit1, const RuntimeMethod* method)
  35407. {
  35408. static bool s_Il2CppMethodInitialized;
  35409. if (!s_Il2CppMethodInitialized)
  35410. {
  35411. il2cpp_codegen_initialize_method (SendMouseEvents_SendEvents_m1956471769_MetadataUsageId);
  35412. s_Il2CppMethodInitialized = true;
  35413. }
  35414. bool V_0 = false;
  35415. bool V_1 = false;
  35416. HitInfo_t3229609740 V_2;
  35417. memset(&V_2, 0, sizeof(V_2));
  35418. {
  35419. IL2CPP_RUNTIME_CLASS_INIT(Input_t1431474628_il2cpp_TypeInfo_var);
  35420. bool L_0 = Input_GetMouseButtonDown_m2081676745(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  35421. V_0 = L_0;
  35422. bool L_1 = Input_GetMouseButton_m513753021(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  35423. V_1 = L_1;
  35424. bool L_2 = V_0;
  35425. if (!L_2)
  35426. {
  35427. goto IL_004f;
  35428. }
  35429. }
  35430. {
  35431. HitInfo_t3229609740 L_3 = ___hit1;
  35432. bool L_4 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  35433. if (!L_4)
  35434. {
  35435. goto IL_0049;
  35436. }
  35437. }
  35438. {
  35439. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35440. HitInfoU5BU5D_t1685002053* L_5 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35441. int32_t L_6 = ___i0;
  35442. NullCheck(L_5);
  35443. HitInfo_t3229609740 L_7 = ___hit1;
  35444. *(HitInfo_t3229609740 *)((L_5)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_6))) = L_7;
  35445. HitInfoU5BU5D_t1685002053* L_8 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35446. int32_t L_9 = ___i0;
  35447. NullCheck(L_8);
  35448. HitInfo_SendMessage_m1343099429(((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_9))), _stringLiteral4015530243, /*hidden argument*/NULL);
  35449. }
  35450. IL_0049:
  35451. {
  35452. goto IL_0107;
  35453. }
  35454. IL_004f:
  35455. {
  35456. bool L_10 = V_1;
  35457. if (L_10)
  35458. {
  35459. goto IL_00d6;
  35460. }
  35461. }
  35462. {
  35463. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35464. HitInfoU5BU5D_t1685002053* L_11 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35465. int32_t L_12 = ___i0;
  35466. NullCheck(L_11);
  35467. bool L_13 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_11)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_12)))), /*hidden argument*/NULL);
  35468. if (!L_13)
  35469. {
  35470. goto IL_00d0;
  35471. }
  35472. }
  35473. {
  35474. HitInfo_t3229609740 L_14 = ___hit1;
  35475. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35476. HitInfoU5BU5D_t1685002053* L_15 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35477. int32_t L_16 = ___i0;
  35478. NullCheck(L_15);
  35479. bool L_17 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_14, (*(HitInfo_t3229609740 *)((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_16)))), /*hidden argument*/NULL);
  35480. if (!L_17)
  35481. {
  35482. goto IL_00a1;
  35483. }
  35484. }
  35485. {
  35486. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35487. HitInfoU5BU5D_t1685002053* L_18 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35488. int32_t L_19 = ___i0;
  35489. NullCheck(L_18);
  35490. HitInfo_SendMessage_m1343099429(((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_19))), _stringLiteral2111035250, /*hidden argument*/NULL);
  35491. }
  35492. IL_00a1:
  35493. {
  35494. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35495. HitInfoU5BU5D_t1685002053* L_20 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35496. int32_t L_21 = ___i0;
  35497. NullCheck(L_20);
  35498. HitInfo_SendMessage_m1343099429(((L_20)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_21))), _stringLiteral3620714913, /*hidden argument*/NULL);
  35499. HitInfoU5BU5D_t1685002053* L_22 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35500. int32_t L_23 = ___i0;
  35501. NullCheck(L_22);
  35502. il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 ));
  35503. HitInfo_t3229609740 L_24 = V_2;
  35504. *(HitInfo_t3229609740 *)((L_22)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_23))) = L_24;
  35505. }
  35506. IL_00d0:
  35507. {
  35508. goto IL_0107;
  35509. }
  35510. IL_00d6:
  35511. {
  35512. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35513. HitInfoU5BU5D_t1685002053* L_25 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35514. int32_t L_26 = ___i0;
  35515. NullCheck(L_25);
  35516. bool L_27 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_26)))), /*hidden argument*/NULL);
  35517. if (!L_27)
  35518. {
  35519. goto IL_0107;
  35520. }
  35521. }
  35522. {
  35523. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35524. HitInfoU5BU5D_t1685002053* L_28 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_MouseDownHit_2();
  35525. int32_t L_29 = ___i0;
  35526. NullCheck(L_28);
  35527. HitInfo_SendMessage_m1343099429(((L_28)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_29))), _stringLiteral1641435443, /*hidden argument*/NULL);
  35528. }
  35529. IL_0107:
  35530. {
  35531. HitInfo_t3229609740 L_30 = ___hit1;
  35532. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35533. HitInfoU5BU5D_t1685002053* L_31 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  35534. int32_t L_32 = ___i0;
  35535. NullCheck(L_31);
  35536. bool L_33 = HitInfo_Compare_m2336739674(NULL /*static, unused*/, L_30, (*(HitInfo_t3229609740 *)((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32)))), /*hidden argument*/NULL);
  35537. if (!L_33)
  35538. {
  35539. goto IL_0140;
  35540. }
  35541. }
  35542. {
  35543. HitInfo_t3229609740 L_34 = ___hit1;
  35544. bool L_35 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  35545. if (!L_35)
  35546. {
  35547. goto IL_013a;
  35548. }
  35549. }
  35550. {
  35551. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL);
  35552. }
  35553. IL_013a:
  35554. {
  35555. goto IL_0198;
  35556. }
  35557. IL_0140:
  35558. {
  35559. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35560. HitInfoU5BU5D_t1685002053* L_36 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  35561. int32_t L_37 = ___i0;
  35562. NullCheck(L_36);
  35563. bool L_38 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, (*(HitInfo_t3229609740 *)((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37)))), /*hidden argument*/NULL);
  35564. if (!L_38)
  35565. {
  35566. goto IL_0172;
  35567. }
  35568. }
  35569. {
  35570. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35571. HitInfoU5BU5D_t1685002053* L_39 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  35572. int32_t L_40 = ___i0;
  35573. NullCheck(L_39);
  35574. HitInfo_SendMessage_m1343099429(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral4054394430, /*hidden argument*/NULL);
  35575. }
  35576. IL_0172:
  35577. {
  35578. HitInfo_t3229609740 L_41 = ___hit1;
  35579. bool L_42 = HitInfo_op_Implicit_m665224877(NULL /*static, unused*/, L_41, /*hidden argument*/NULL);
  35580. if (!L_42)
  35581. {
  35582. goto IL_0197;
  35583. }
  35584. }
  35585. {
  35586. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral2882627593, /*hidden argument*/NULL);
  35587. HitInfo_SendMessage_m1343099429((&___hit1), _stringLiteral291496430, /*hidden argument*/NULL);
  35588. }
  35589. IL_0197:
  35590. {
  35591. }
  35592. IL_0198:
  35593. {
  35594. IL2CPP_RUNTIME_CLASS_INIT(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var);
  35595. HitInfoU5BU5D_t1685002053* L_43 = ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->get_m_LastHit_1();
  35596. int32_t L_44 = ___i0;
  35597. NullCheck(L_43);
  35598. HitInfo_t3229609740 L_45 = ___hit1;
  35599. *(HitInfo_t3229609740 *)((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44))) = L_45;
  35600. return;
  35601. }
  35602. }
  35603. // System.Void UnityEngine.SendMouseEvents::.cctor()
  35604. extern "C" IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_m2378365934 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  35605. {
  35606. static bool s_Il2CppMethodInitialized;
  35607. if (!s_Il2CppMethodInitialized)
  35608. {
  35609. il2cpp_codegen_initialize_method (SendMouseEvents__cctor_m2378365934_MetadataUsageId);
  35610. s_Il2CppMethodInitialized = true;
  35611. }
  35612. HitInfo_t3229609740 V_0;
  35613. memset(&V_0, 0, sizeof(V_0));
  35614. HitInfo_t3229609740 V_1;
  35615. memset(&V_1, 0, sizeof(V_1));
  35616. HitInfo_t3229609740 V_2;
  35617. memset(&V_2, 0, sizeof(V_2));
  35618. HitInfo_t3229609740 V_3;
  35619. memset(&V_3, 0, sizeof(V_3));
  35620. HitInfo_t3229609740 V_4;
  35621. memset(&V_4, 0, sizeof(V_4));
  35622. HitInfo_t3229609740 V_5;
  35623. memset(&V_5, 0, sizeof(V_5));
  35624. HitInfo_t3229609740 V_6;
  35625. memset(&V_6, 0, sizeof(V_6));
  35626. HitInfo_t3229609740 V_7;
  35627. memset(&V_7, 0, sizeof(V_7));
  35628. HitInfo_t3229609740 V_8;
  35629. memset(&V_8, 0, sizeof(V_8));
  35630. {
  35631. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_s_MouseUsed_0((bool)0);
  35632. HitInfoU5BU5D_t1685002053* L_0 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  35633. NullCheck(L_0);
  35634. il2cpp_codegen_initobj((&V_0), sizeof(HitInfo_t3229609740 ));
  35635. HitInfo_t3229609740 L_1 = V_0;
  35636. *(HitInfo_t3229609740 *)((L_0)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_1;
  35637. HitInfoU5BU5D_t1685002053* L_2 = L_0;
  35638. NullCheck(L_2);
  35639. il2cpp_codegen_initobj((&V_1), sizeof(HitInfo_t3229609740 ));
  35640. HitInfo_t3229609740 L_3 = V_1;
  35641. *(HitInfo_t3229609740 *)((L_2)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_3;
  35642. HitInfoU5BU5D_t1685002053* L_4 = L_2;
  35643. NullCheck(L_4);
  35644. il2cpp_codegen_initobj((&V_2), sizeof(HitInfo_t3229609740 ));
  35645. HitInfo_t3229609740 L_5 = V_2;
  35646. *(HitInfo_t3229609740 *)((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_5;
  35647. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_LastHit_1(L_4);
  35648. HitInfoU5BU5D_t1685002053* L_6 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  35649. NullCheck(L_6);
  35650. il2cpp_codegen_initobj((&V_3), sizeof(HitInfo_t3229609740 ));
  35651. HitInfo_t3229609740 L_7 = V_3;
  35652. *(HitInfo_t3229609740 *)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_7;
  35653. HitInfoU5BU5D_t1685002053* L_8 = L_6;
  35654. NullCheck(L_8);
  35655. il2cpp_codegen_initobj((&V_4), sizeof(HitInfo_t3229609740 ));
  35656. HitInfo_t3229609740 L_9 = V_4;
  35657. *(HitInfo_t3229609740 *)((L_8)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_9;
  35658. HitInfoU5BU5D_t1685002053* L_10 = L_8;
  35659. NullCheck(L_10);
  35660. il2cpp_codegen_initobj((&V_5), sizeof(HitInfo_t3229609740 ));
  35661. HitInfo_t3229609740 L_11 = V_5;
  35662. *(HitInfo_t3229609740 *)((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_11;
  35663. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_MouseDownHit_2(L_10);
  35664. HitInfoU5BU5D_t1685002053* L_12 = ((HitInfoU5BU5D_t1685002053*)SZArrayNew(HitInfoU5BU5D_t1685002053_il2cpp_TypeInfo_var, (uint32_t)3));
  35665. NullCheck(L_12);
  35666. il2cpp_codegen_initobj((&V_6), sizeof(HitInfo_t3229609740 ));
  35667. HitInfo_t3229609740 L_13 = V_6;
  35668. *(HitInfo_t3229609740 *)((L_12)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))) = L_13;
  35669. HitInfoU5BU5D_t1685002053* L_14 = L_12;
  35670. NullCheck(L_14);
  35671. il2cpp_codegen_initobj((&V_7), sizeof(HitInfo_t3229609740 ));
  35672. HitInfo_t3229609740 L_15 = V_7;
  35673. *(HitInfo_t3229609740 *)((L_14)->GetAddressAt(static_cast<il2cpp_array_size_t>(1))) = L_15;
  35674. HitInfoU5BU5D_t1685002053* L_16 = L_14;
  35675. NullCheck(L_16);
  35676. il2cpp_codegen_initobj((&V_8), sizeof(HitInfo_t3229609740 ));
  35677. HitInfo_t3229609740 L_17 = V_8;
  35678. *(HitInfo_t3229609740 *)((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(2))) = L_17;
  35679. ((SendMouseEvents_t3273302915_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t3273302915_il2cpp_TypeInfo_var))->set_m_CurrentHit_3(L_16);
  35680. return;
  35681. }
  35682. }
  35683. #ifdef __clang__
  35684. #pragma clang diagnostic pop
  35685. #endif
  35686. #ifdef __clang__
  35687. #pragma clang diagnostic push
  35688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35689. #pragma clang diagnostic ignored "-Wunused-variable"
  35690. #endif
  35691. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  35692. extern "C" void HitInfo_t3229609740_marshal_pinvoke(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_pinvoke& marshaled)
  35693. {
  35694. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  35695. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  35696. }
  35697. extern "C" void HitInfo_t3229609740_marshal_pinvoke_back(const HitInfo_t3229609740_marshaled_pinvoke& marshaled, HitInfo_t3229609740& unmarshaled)
  35698. {
  35699. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  35700. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  35701. }
  35702. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  35703. extern "C" void HitInfo_t3229609740_marshal_pinvoke_cleanup(HitInfo_t3229609740_marshaled_pinvoke& marshaled)
  35704. {
  35705. }
  35706. // Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
  35707. extern "C" void HitInfo_t3229609740_marshal_com(const HitInfo_t3229609740& unmarshaled, HitInfo_t3229609740_marshaled_com& marshaled)
  35708. {
  35709. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  35710. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  35711. }
  35712. extern "C" void HitInfo_t3229609740_marshal_com_back(const HitInfo_t3229609740_marshaled_com& marshaled, HitInfo_t3229609740& unmarshaled)
  35713. {
  35714. Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
  35715. IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception,NULL);
  35716. }
  35717. // Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
  35718. extern "C" void HitInfo_t3229609740_marshal_com_cleanup(HitInfo_t3229609740_marshaled_com& marshaled)
  35719. {
  35720. }
  35721. // System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
  35722. extern "C" IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m1343099429 (HitInfo_t3229609740 * __this, String_t* ___name0, const RuntimeMethod* method)
  35723. {
  35724. {
  35725. GameObject_t1113636619 * L_0 = __this->get_target_0();
  35726. String_t* L_1 = ___name0;
  35727. NullCheck(L_0);
  35728. GameObject_SendMessage_m3720186693(L_0, L_1, NULL, 1, /*hidden argument*/NULL);
  35729. return;
  35730. }
  35731. }
  35732. extern "C" void HitInfo_SendMessage_m1343099429_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
  35733. {
  35734. HitInfo_t3229609740 * _thisAdjusted = reinterpret_cast<HitInfo_t3229609740 *>(__this + 1);
  35735. HitInfo_SendMessage_m1343099429(_thisAdjusted, ___name0, method);
  35736. }
  35737. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
  35738. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m665224877 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___exists0, const RuntimeMethod* method)
  35739. {
  35740. static bool s_Il2CppMethodInitialized;
  35741. if (!s_Il2CppMethodInitialized)
  35742. {
  35743. il2cpp_codegen_initialize_method (HitInfo_op_Implicit_m665224877_MetadataUsageId);
  35744. s_Il2CppMethodInitialized = true;
  35745. }
  35746. bool V_0 = false;
  35747. int32_t G_B3_0 = 0;
  35748. {
  35749. GameObject_t1113636619 * L_0 = (&___exists0)->get_target_0();
  35750. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35751. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35752. if (!L_1)
  35753. {
  35754. goto IL_0022;
  35755. }
  35756. }
  35757. {
  35758. Camera_t4157153871 * L_2 = (&___exists0)->get_camera_1();
  35759. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35760. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  35761. G_B3_0 = ((int32_t)(L_3));
  35762. goto IL_0023;
  35763. }
  35764. IL_0022:
  35765. {
  35766. G_B3_0 = 0;
  35767. }
  35768. IL_0023:
  35769. {
  35770. V_0 = (bool)G_B3_0;
  35771. goto IL_0029;
  35772. }
  35773. IL_0029:
  35774. {
  35775. bool L_4 = V_0;
  35776. return L_4;
  35777. }
  35778. }
  35779. // System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
  35780. extern "C" IL2CPP_METHOD_ATTR bool HitInfo_Compare_m2336739674 (RuntimeObject * __this /* static, unused */, HitInfo_t3229609740 ___lhs0, HitInfo_t3229609740 ___rhs1, const RuntimeMethod* method)
  35781. {
  35782. static bool s_Il2CppMethodInitialized;
  35783. if (!s_Il2CppMethodInitialized)
  35784. {
  35785. il2cpp_codegen_initialize_method (HitInfo_Compare_m2336739674_MetadataUsageId);
  35786. s_Il2CppMethodInitialized = true;
  35787. }
  35788. bool V_0 = false;
  35789. int32_t G_B3_0 = 0;
  35790. {
  35791. GameObject_t1113636619 * L_0 = (&___lhs0)->get_target_0();
  35792. GameObject_t1113636619 * L_1 = (&___rhs1)->get_target_0();
  35793. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35794. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  35795. if (!L_2)
  35796. {
  35797. goto IL_002e;
  35798. }
  35799. }
  35800. {
  35801. Camera_t4157153871 * L_3 = (&___lhs0)->get_camera_1();
  35802. Camera_t4157153871 * L_4 = (&___rhs1)->get_camera_1();
  35803. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35804. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  35805. G_B3_0 = ((int32_t)(L_5));
  35806. goto IL_002f;
  35807. }
  35808. IL_002e:
  35809. {
  35810. G_B3_0 = 0;
  35811. }
  35812. IL_002f:
  35813. {
  35814. V_0 = (bool)G_B3_0;
  35815. goto IL_0035;
  35816. }
  35817. IL_0035:
  35818. {
  35819. bool L_6 = V_0;
  35820. return L_6;
  35821. }
  35822. }
  35823. #ifdef __clang__
  35824. #pragma clang diagnostic pop
  35825. #endif
  35826. #ifdef __clang__
  35827. #pragma clang diagnostic push
  35828. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35829. #pragma clang diagnostic ignored "-Wunused-variable"
  35830. #endif
  35831. // System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
  35832. extern "C" IL2CPP_METHOD_ATTR void FormerlySerializedAsAttribute__ctor_m520861771 (FormerlySerializedAsAttribute_t2859083114 * __this, String_t* ___oldName0, const RuntimeMethod* method)
  35833. {
  35834. {
  35835. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  35836. String_t* L_0 = ___oldName0;
  35837. __this->set_m_oldName_0(L_0);
  35838. return;
  35839. }
  35840. }
  35841. #ifdef __clang__
  35842. #pragma clang diagnostic pop
  35843. #endif
  35844. #ifdef __clang__
  35845. #pragma clang diagnostic push
  35846. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35847. #pragma clang diagnostic ignored "-Wunused-variable"
  35848. #endif
  35849. // System.Void UnityEngine.SerializeField::.ctor()
  35850. extern "C" IL2CPP_METHOD_ATTR void SerializeField__ctor_m808862924 (SerializeField_t3286833614 * __this, const RuntimeMethod* method)
  35851. {
  35852. {
  35853. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  35854. return;
  35855. }
  35856. }
  35857. #ifdef __clang__
  35858. #pragma clang diagnostic pop
  35859. #endif
  35860. #ifdef __clang__
  35861. #pragma clang diagnostic push
  35862. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35863. #pragma clang diagnostic ignored "-Wunused-variable"
  35864. #endif
  35865. #ifdef __clang__
  35866. #pragma clang diagnostic pop
  35867. #endif
  35868. #ifdef __clang__
  35869. #pragma clang diagnostic push
  35870. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35871. #pragma clang diagnostic ignored "-Wunused-variable"
  35872. #endif
  35873. // System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
  35874. extern "C" IL2CPP_METHOD_ATTR void SetupCoroutine_InvokeMoveNext_m3199342729 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___enumerator0, intptr_t ___returnValueAddress1, const RuntimeMethod* method)
  35875. {
  35876. static bool s_Il2CppMethodInitialized;
  35877. if (!s_Il2CppMethodInitialized)
  35878. {
  35879. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMoveNext_m3199342729_MetadataUsageId);
  35880. s_Il2CppMethodInitialized = true;
  35881. }
  35882. {
  35883. intptr_t L_0 = ___returnValueAddress1;
  35884. bool L_1 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_0, (intptr_t)(0), /*hidden argument*/NULL);
  35885. if (!L_1)
  35886. {
  35887. goto IL_0021;
  35888. }
  35889. }
  35890. {
  35891. ArgumentException_t132251570 * L_2 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  35892. ArgumentException__ctor_m1216717135(L_2, _stringLiteral2664163362, _stringLiteral696106652, /*hidden argument*/NULL);
  35893. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,SetupCoroutine_InvokeMoveNext_m3199342729_RuntimeMethod_var);
  35894. }
  35895. IL_0021:
  35896. {
  35897. intptr_t L_3 = ___returnValueAddress1;
  35898. void* L_4 = IntPtr_op_Explicit_m2520637223(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  35899. RuntimeObject* L_5 = ___enumerator0;
  35900. NullCheck(L_5);
  35901. bool L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_5);
  35902. *((int8_t*)(L_4)) = (int8_t)L_6;
  35903. return;
  35904. }
  35905. }
  35906. // System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
  35907. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * SetupCoroutine_InvokeMember_m2661944898 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___behaviour0, String_t* ___name1, RuntimeObject * ___variable2, const RuntimeMethod* method)
  35908. {
  35909. static bool s_Il2CppMethodInitialized;
  35910. if (!s_Il2CppMethodInitialized)
  35911. {
  35912. il2cpp_codegen_initialize_method (SetupCoroutine_InvokeMember_m2661944898_MetadataUsageId);
  35913. s_Il2CppMethodInitialized = true;
  35914. }
  35915. ObjectU5BU5D_t2843939325* V_0 = NULL;
  35916. RuntimeObject * V_1 = NULL;
  35917. {
  35918. V_0 = (ObjectU5BU5D_t2843939325*)NULL;
  35919. RuntimeObject * L_0 = ___variable2;
  35920. if (!L_0)
  35921. {
  35922. goto IL_0016;
  35923. }
  35924. }
  35925. {
  35926. V_0 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)1));
  35927. ObjectU5BU5D_t2843939325* L_1 = V_0;
  35928. RuntimeObject * L_2 = ___variable2;
  35929. NullCheck(L_1);
  35930. ArrayElementTypeCheck (L_1, L_2);
  35931. (L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_2);
  35932. }
  35933. IL_0016:
  35934. {
  35935. RuntimeObject * L_3 = ___behaviour0;
  35936. NullCheck(L_3);
  35937. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  35938. String_t* L_5 = ___name1;
  35939. RuntimeObject * L_6 = ___behaviour0;
  35940. ObjectU5BU5D_t2843939325* L_7 = V_0;
  35941. NullCheck(L_4);
  35942. RuntimeObject * L_8 = VirtFuncInvoker8< RuntimeObject *, String_t*, int32_t, Binder_t2999457153 *, RuntimeObject *, ObjectU5BU5D_t2843939325*, ParameterModifierU5BU5D_t2943407543*, CultureInfo_t4157843068 *, StringU5BU5D_t1281789340* >::Invoke(81 /* System.Object System.Type::InvokeMember(System.String,System.Reflection.BindingFlags,System.Reflection.Binder,System.Object,System.Object[],System.Reflection.ParameterModifier[],System.Globalization.CultureInfo,System.String[]) */, L_4, L_5, ((int32_t)308), (Binder_t2999457153 *)NULL, L_6, L_7, (ParameterModifierU5BU5D_t2943407543*)(ParameterModifierU5BU5D_t2943407543*)NULL, (CultureInfo_t4157843068 *)NULL, (StringU5BU5D_t1281789340*)(StringU5BU5D_t1281789340*)NULL);
  35943. V_1 = L_8;
  35944. goto IL_0033;
  35945. }
  35946. IL_0033:
  35947. {
  35948. RuntimeObject * L_9 = V_1;
  35949. return L_9;
  35950. }
  35951. }
  35952. #ifdef __clang__
  35953. #pragma clang diagnostic pop
  35954. #endif
  35955. #ifdef __clang__
  35956. #pragma clang diagnostic push
  35957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  35958. #pragma clang diagnostic ignored "-Wunused-variable"
  35959. #endif
  35960. // System.Void UnityEngine.Shader::.ctor()
  35961. extern "C" IL2CPP_METHOD_ATTR void Shader__ctor_m837260462 (Shader_t4151988712 * __this, const RuntimeMethod* method)
  35962. {
  35963. static bool s_Il2CppMethodInitialized;
  35964. if (!s_Il2CppMethodInitialized)
  35965. {
  35966. il2cpp_codegen_initialize_method (Shader__ctor_m837260462_MetadataUsageId);
  35967. s_Il2CppMethodInitialized = true;
  35968. }
  35969. {
  35970. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  35971. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  35972. return;
  35973. }
  35974. }
  35975. // UnityEngine.Shader UnityEngine.Shader::Find(System.String)
  35976. extern "C" IL2CPP_METHOD_ATTR Shader_t4151988712 * Shader_Find_m2092206247 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  35977. {
  35978. typedef Shader_t4151988712 * (*Shader_Find_m2092206247_ftn) (String_t*);
  35979. static Shader_Find_m2092206247_ftn _il2cpp_icall_func;
  35980. if (!_il2cpp_icall_func)
  35981. _il2cpp_icall_func = (Shader_Find_m2092206247_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Find(System.String)");
  35982. Shader_t4151988712 * retVal = _il2cpp_icall_func(___name0);
  35983. return retVal;
  35984. }
  35985. // System.Boolean UnityEngine.Shader::get_isSupported()
  35986. extern "C" IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m755080316 (Shader_t4151988712 * __this, const RuntimeMethod* method)
  35987. {
  35988. typedef bool (*Shader_get_isSupported_m755080316_ftn) (Shader_t4151988712 *);
  35989. static Shader_get_isSupported_m755080316_ftn _il2cpp_icall_func;
  35990. if (!_il2cpp_icall_func)
  35991. _il2cpp_icall_func = (Shader_get_isSupported_m755080316_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()");
  35992. bool retVal = _il2cpp_icall_func(__this);
  35993. return retVal;
  35994. }
  35995. // System.Int32 UnityEngine.Shader::PropertyToID(System.String)
  35996. extern "C" IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m1030499873 (RuntimeObject * __this /* static, unused */, String_t* ___name0, const RuntimeMethod* method)
  35997. {
  35998. typedef int32_t (*Shader_PropertyToID_m1030499873_ftn) (String_t*);
  35999. static Shader_PropertyToID_m1030499873_ftn _il2cpp_icall_func;
  36000. if (!_il2cpp_icall_func)
  36001. _il2cpp_icall_func = (Shader_PropertyToID_m1030499873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
  36002. int32_t retVal = _il2cpp_icall_func(___name0);
  36003. return retVal;
  36004. }
  36005. #ifdef __clang__
  36006. #pragma clang diagnostic pop
  36007. #endif
  36008. #ifdef __clang__
  36009. #pragma clang diagnostic push
  36010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36011. #pragma clang diagnostic ignored "-Wunused-variable"
  36012. #endif
  36013. // UnityEngine.Transform[] UnityEngine.SkinnedMeshRenderer::get_bones()
  36014. extern "C" IL2CPP_METHOD_ATTR TransformU5BU5D_t807237628* SkinnedMeshRenderer_get_bones_m333719399 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  36015. {
  36016. typedef TransformU5BU5D_t807237628* (*SkinnedMeshRenderer_get_bones_m333719399_ftn) (SkinnedMeshRenderer_t245602842 *);
  36017. static SkinnedMeshRenderer_get_bones_m333719399_ftn _il2cpp_icall_func;
  36018. if (!_il2cpp_icall_func)
  36019. _il2cpp_icall_func = (SkinnedMeshRenderer_get_bones_m333719399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_bones()");
  36020. TransformU5BU5D_t807237628* retVal = _il2cpp_icall_func(__this);
  36021. return retVal;
  36022. }
  36023. // System.Void UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])
  36024. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_bones_m4136734710 (SkinnedMeshRenderer_t245602842 * __this, TransformU5BU5D_t807237628* ___value0, const RuntimeMethod* method)
  36025. {
  36026. typedef void (*SkinnedMeshRenderer_set_bones_m4136734710_ftn) (SkinnedMeshRenderer_t245602842 *, TransformU5BU5D_t807237628*);
  36027. static SkinnedMeshRenderer_set_bones_m4136734710_ftn _il2cpp_icall_func;
  36028. if (!_il2cpp_icall_func)
  36029. _il2cpp_icall_func = (SkinnedMeshRenderer_set_bones_m4136734710_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_bones(UnityEngine.Transform[])");
  36030. _il2cpp_icall_func(__this, ___value0);
  36031. }
  36032. // UnityEngine.Transform UnityEngine.SkinnedMeshRenderer::get_rootBone()
  36033. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * SkinnedMeshRenderer_get_rootBone_m1530334984 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  36034. {
  36035. typedef Transform_t3600365921 * (*SkinnedMeshRenderer_get_rootBone_m1530334984_ftn) (SkinnedMeshRenderer_t245602842 *);
  36036. static SkinnedMeshRenderer_get_rootBone_m1530334984_ftn _il2cpp_icall_func;
  36037. if (!_il2cpp_icall_func)
  36038. _il2cpp_icall_func = (SkinnedMeshRenderer_get_rootBone_m1530334984_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_rootBone()");
  36039. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  36040. return retVal;
  36041. }
  36042. // System.Void UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)
  36043. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_rootBone_m4271355631 (SkinnedMeshRenderer_t245602842 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  36044. {
  36045. typedef void (*SkinnedMeshRenderer_set_rootBone_m4271355631_ftn) (SkinnedMeshRenderer_t245602842 *, Transform_t3600365921 *);
  36046. static SkinnedMeshRenderer_set_rootBone_m4271355631_ftn _il2cpp_icall_func;
  36047. if (!_il2cpp_icall_func)
  36048. _il2cpp_icall_func = (SkinnedMeshRenderer_set_rootBone_m4271355631_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_rootBone(UnityEngine.Transform)");
  36049. _il2cpp_icall_func(__this, ___value0);
  36050. }
  36051. // UnityEngine.Mesh UnityEngine.SkinnedMeshRenderer::get_sharedMesh()
  36052. extern "C" IL2CPP_METHOD_ATTR Mesh_t3648964284 * SkinnedMeshRenderer_get_sharedMesh_m1611698282 (SkinnedMeshRenderer_t245602842 * __this, const RuntimeMethod* method)
  36053. {
  36054. typedef Mesh_t3648964284 * (*SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn) (SkinnedMeshRenderer_t245602842 *);
  36055. static SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn _il2cpp_icall_func;
  36056. if (!_il2cpp_icall_func)
  36057. _il2cpp_icall_func = (SkinnedMeshRenderer_get_sharedMesh_m1611698282_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::get_sharedMesh()");
  36058. Mesh_t3648964284 * retVal = _il2cpp_icall_func(__this);
  36059. return retVal;
  36060. }
  36061. // System.Void UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)
  36062. extern "C" IL2CPP_METHOD_ATTR void SkinnedMeshRenderer_set_sharedMesh_m2397334786 (SkinnedMeshRenderer_t245602842 * __this, Mesh_t3648964284 * ___value0, const RuntimeMethod* method)
  36063. {
  36064. typedef void (*SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn) (SkinnedMeshRenderer_t245602842 *, Mesh_t3648964284 *);
  36065. static SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn _il2cpp_icall_func;
  36066. if (!_il2cpp_icall_func)
  36067. _il2cpp_icall_func = (SkinnedMeshRenderer_set_sharedMesh_m2397334786_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SkinnedMeshRenderer::set_sharedMesh(UnityEngine.Mesh)");
  36068. _il2cpp_icall_func(__this, ___value0);
  36069. }
  36070. #ifdef __clang__
  36071. #pragma clang diagnostic pop
  36072. #endif
  36073. #ifdef __clang__
  36074. #pragma clang diagnostic push
  36075. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36076. #pragma clang diagnostic ignored "-Wunused-variable"
  36077. #endif
  36078. // UnityEngine.Material UnityEngine.Skybox::get_material()
  36079. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Skybox_get_material_m3789022787 (Skybox_t2662837510 * __this, const RuntimeMethod* method)
  36080. {
  36081. typedef Material_t340375123 * (*Skybox_get_material_m3789022787_ftn) (Skybox_t2662837510 *);
  36082. static Skybox_get_material_m3789022787_ftn _il2cpp_icall_func;
  36083. if (!_il2cpp_icall_func)
  36084. _il2cpp_icall_func = (Skybox_get_material_m3789022787_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()");
  36085. Material_t340375123 * retVal = _il2cpp_icall_func(__this);
  36086. return retVal;
  36087. }
  36088. // System.Void UnityEngine.Skybox::set_material(UnityEngine.Material)
  36089. extern "C" IL2CPP_METHOD_ATTR void Skybox_set_material_m3176166872 (Skybox_t2662837510 * __this, Material_t340375123 * ___value0, const RuntimeMethod* method)
  36090. {
  36091. typedef void (*Skybox_set_material_m3176166872_ftn) (Skybox_t2662837510 *, Material_t340375123 *);
  36092. static Skybox_set_material_m3176166872_ftn _il2cpp_icall_func;
  36093. if (!_il2cpp_icall_func)
  36094. _il2cpp_icall_func = (Skybox_set_material_m3176166872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::set_material(UnityEngine.Material)");
  36095. _il2cpp_icall_func(__this, ___value0);
  36096. }
  36097. #ifdef __clang__
  36098. #pragma clang diagnostic pop
  36099. #endif
  36100. #ifdef __clang__
  36101. #pragma clang diagnostic push
  36102. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36103. #pragma clang diagnostic ignored "-Wunused-variable"
  36104. #endif
  36105. #ifdef __clang__
  36106. #pragma clang diagnostic pop
  36107. #endif
  36108. #ifdef __clang__
  36109. #pragma clang diagnostic push
  36110. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36111. #pragma clang diagnostic ignored "-Wunused-variable"
  36112. #endif
  36113. #ifdef __clang__
  36114. #pragma clang diagnostic pop
  36115. #endif
  36116. #ifdef __clang__
  36117. #pragma clang diagnostic push
  36118. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  36119. #pragma clang diagnostic ignored "-Wunused-variable"
  36120. #endif
  36121. // System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
  36122. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_SetProjectFolder_m830524047 (RuntimeObject * __this /* static, unused */, String_t* ___folder0, const RuntimeMethod* method)
  36123. {
  36124. static bool s_Il2CppMethodInitialized;
  36125. if (!s_Il2CppMethodInitialized)
  36126. {
  36127. il2cpp_codegen_initialize_method (StackTraceUtility_SetProjectFolder_m830524047_MetadataUsageId);
  36128. s_Il2CppMethodInitialized = true;
  36129. }
  36130. {
  36131. String_t* L_0 = ___folder0;
  36132. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36133. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_0);
  36134. String_t* L_1 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  36135. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36136. bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  36137. if (L_2)
  36138. {
  36139. goto IL_002f;
  36140. }
  36141. }
  36142. {
  36143. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36144. String_t* L_3 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  36145. NullCheck(L_3);
  36146. String_t* L_4 = String_Replace_m1273907647(L_3, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  36147. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(L_4);
  36148. }
  36149. IL_002f:
  36150. {
  36151. return;
  36152. }
  36153. }
  36154. // System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
  36155. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractStackTrace_m3279197967 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  36156. {
  36157. static bool s_Il2CppMethodInitialized;
  36158. if (!s_Il2CppMethodInitialized)
  36159. {
  36160. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStackTrace_m3279197967_MetadataUsageId);
  36161. s_Il2CppMethodInitialized = true;
  36162. }
  36163. StackTrace_t1598645457 * V_0 = NULL;
  36164. String_t* V_1 = NULL;
  36165. String_t* V_2 = NULL;
  36166. {
  36167. StackTrace_t1598645457 * L_0 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var);
  36168. StackTrace__ctor_m1685176557(L_0, 1, (bool)1, /*hidden argument*/NULL);
  36169. V_0 = L_0;
  36170. StackTrace_t1598645457 * L_1 = V_0;
  36171. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36172. String_t* L_2 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  36173. NullCheck(L_2);
  36174. String_t* L_3 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_2);
  36175. V_1 = L_3;
  36176. String_t* L_4 = V_1;
  36177. V_2 = L_4;
  36178. goto IL_001c;
  36179. }
  36180. IL_001c:
  36181. {
  36182. String_t* L_5 = V_2;
  36183. return L_5;
  36184. }
  36185. }
  36186. // System.Boolean UnityEngine.StackTraceUtility::IsSystemStacktraceType(System.Object)
  36187. extern "C" IL2CPP_METHOD_ATTR bool StackTraceUtility_IsSystemStacktraceType_m299828041 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___name0, const RuntimeMethod* method)
  36188. {
  36189. static bool s_Il2CppMethodInitialized;
  36190. if (!s_Il2CppMethodInitialized)
  36191. {
  36192. il2cpp_codegen_initialize_method (StackTraceUtility_IsSystemStacktraceType_m299828041_MetadataUsageId);
  36193. s_Il2CppMethodInitialized = true;
  36194. }
  36195. String_t* V_0 = NULL;
  36196. bool V_1 = false;
  36197. int32_t G_B7_0 = 0;
  36198. {
  36199. RuntimeObject * L_0 = ___name0;
  36200. V_0 = ((String_t*)CastclassSealed((RuntimeObject*)L_0, String_t_il2cpp_TypeInfo_var));
  36201. String_t* L_1 = V_0;
  36202. NullCheck(L_1);
  36203. bool L_2 = String_StartsWith_m1759067526(L_1, _stringLiteral3155606, /*hidden argument*/NULL);
  36204. if (L_2)
  36205. {
  36206. goto IL_0065;
  36207. }
  36208. }
  36209. {
  36210. String_t* L_3 = V_0;
  36211. NullCheck(L_3);
  36212. bool L_4 = String_StartsWith_m1759067526(L_3, _stringLiteral2227937992, /*hidden argument*/NULL);
  36213. if (L_4)
  36214. {
  36215. goto IL_0065;
  36216. }
  36217. }
  36218. {
  36219. String_t* L_5 = V_0;
  36220. NullCheck(L_5);
  36221. bool L_6 = String_StartsWith_m1759067526(L_5, _stringLiteral547166083, /*hidden argument*/NULL);
  36222. if (L_6)
  36223. {
  36224. goto IL_0065;
  36225. }
  36226. }
  36227. {
  36228. String_t* L_7 = V_0;
  36229. NullCheck(L_7);
  36230. bool L_8 = String_StartsWith_m1759067526(L_7, _stringLiteral3960313174, /*hidden argument*/NULL);
  36231. if (L_8)
  36232. {
  36233. goto IL_0065;
  36234. }
  36235. }
  36236. {
  36237. String_t* L_9 = V_0;
  36238. NullCheck(L_9);
  36239. bool L_10 = String_StartsWith_m1759067526(L_9, _stringLiteral1464230170, /*hidden argument*/NULL);
  36240. if (L_10)
  36241. {
  36242. goto IL_0065;
  36243. }
  36244. }
  36245. {
  36246. String_t* L_11 = V_0;
  36247. NullCheck(L_11);
  36248. bool L_12 = String_StartsWith_m1759067526(L_11, _stringLiteral1625510709, /*hidden argument*/NULL);
  36249. G_B7_0 = ((int32_t)(L_12));
  36250. goto IL_0066;
  36251. }
  36252. IL_0065:
  36253. {
  36254. G_B7_0 = 1;
  36255. }
  36256. IL_0066:
  36257. {
  36258. V_1 = (bool)G_B7_0;
  36259. goto IL_006c;
  36260. }
  36261. IL_006c:
  36262. {
  36263. bool L_13 = V_1;
  36264. return L_13;
  36265. }
  36266. }
  36267. // System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
  36268. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792 (RuntimeObject * __this /* static, unused */, RuntimeObject * ___exceptiono0, String_t** ___message1, String_t** ___stackTrace2, const RuntimeMethod* method)
  36269. {
  36270. static bool s_Il2CppMethodInitialized;
  36271. if (!s_Il2CppMethodInitialized)
  36272. {
  36273. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_MetadataUsageId);
  36274. s_Il2CppMethodInitialized = true;
  36275. }
  36276. Exception_t * V_0 = NULL;
  36277. StringBuilder_t * V_1 = NULL;
  36278. String_t* V_2 = NULL;
  36279. String_t* V_3 = NULL;
  36280. String_t* V_4 = NULL;
  36281. StackTrace_t1598645457 * V_5 = NULL;
  36282. int32_t G_B7_0 = 0;
  36283. {
  36284. RuntimeObject * L_0 = ___exceptiono0;
  36285. if (L_0)
  36286. {
  36287. goto IL_0012;
  36288. }
  36289. }
  36290. {
  36291. ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  36292. ArgumentException__ctor_m1312628991(L_1, _stringLiteral1698478619, /*hidden argument*/NULL);
  36293. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var);
  36294. }
  36295. IL_0012:
  36296. {
  36297. RuntimeObject * L_2 = ___exceptiono0;
  36298. V_0 = ((Exception_t *)IsInstClass((RuntimeObject*)L_2, Exception_t_il2cpp_TypeInfo_var));
  36299. Exception_t * L_3 = V_0;
  36300. if (L_3)
  36301. {
  36302. goto IL_002a;
  36303. }
  36304. }
  36305. {
  36306. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  36307. ArgumentException__ctor_m1312628991(L_4, _stringLiteral2231172943, /*hidden argument*/NULL);
  36308. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,StackTraceUtility_ExtractStringFromExceptionInternal_m2686726792_RuntimeMethod_var);
  36309. }
  36310. IL_002a:
  36311. {
  36312. Exception_t * L_5 = V_0;
  36313. NullCheck(L_5);
  36314. String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_5);
  36315. if (L_6)
  36316. {
  36317. goto IL_003f;
  36318. }
  36319. }
  36320. {
  36321. G_B7_0 = ((int32_t)512);
  36322. goto IL_004c;
  36323. }
  36324. IL_003f:
  36325. {
  36326. Exception_t * L_7 = V_0;
  36327. NullCheck(L_7);
  36328. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_7);
  36329. NullCheck(L_8);
  36330. int32_t L_9 = String_get_Length_m3847582255(L_8, /*hidden argument*/NULL);
  36331. G_B7_0 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_9, (int32_t)2));
  36332. }
  36333. IL_004c:
  36334. {
  36335. StringBuilder_t * L_10 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  36336. StringBuilder__ctor_m2367297767(L_10, G_B7_0, /*hidden argument*/NULL);
  36337. V_1 = L_10;
  36338. String_t** L_11 = ___message1;
  36339. *((RuntimeObject **)(L_11)) = (RuntimeObject *)_stringLiteral757602046;
  36340. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_11), (RuntimeObject *)_stringLiteral757602046);
  36341. V_2 = _stringLiteral757602046;
  36342. goto IL_0106;
  36343. }
  36344. IL_0064:
  36345. {
  36346. String_t* L_12 = V_2;
  36347. NullCheck(L_12);
  36348. int32_t L_13 = String_get_Length_m3847582255(L_12, /*hidden argument*/NULL);
  36349. if (L_13)
  36350. {
  36351. goto IL_007c;
  36352. }
  36353. }
  36354. {
  36355. Exception_t * L_14 = V_0;
  36356. NullCheck(L_14);
  36357. String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_14);
  36358. V_2 = L_15;
  36359. goto IL_008e;
  36360. }
  36361. IL_007c:
  36362. {
  36363. Exception_t * L_16 = V_0;
  36364. NullCheck(L_16);
  36365. String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Exception::get_StackTrace() */, L_16);
  36366. String_t* L_18 = V_2;
  36367. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36368. String_t* L_19 = String_Concat_m3755062657(NULL /*static, unused*/, L_17, _stringLiteral3452614566, L_18, /*hidden argument*/NULL);
  36369. V_2 = L_19;
  36370. }
  36371. IL_008e:
  36372. {
  36373. Exception_t * L_20 = V_0;
  36374. NullCheck(L_20);
  36375. Type_t * L_21 = Exception_GetType_m2227967756(L_20, /*hidden argument*/NULL);
  36376. NullCheck(L_21);
  36377. String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21);
  36378. V_3 = L_22;
  36379. V_4 = _stringLiteral757602046;
  36380. Exception_t * L_23 = V_0;
  36381. NullCheck(L_23);
  36382. String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_23);
  36383. if (!L_24)
  36384. {
  36385. goto IL_00b4;
  36386. }
  36387. }
  36388. {
  36389. Exception_t * L_25 = V_0;
  36390. NullCheck(L_25);
  36391. String_t* L_26 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_25);
  36392. V_4 = L_26;
  36393. }
  36394. IL_00b4:
  36395. {
  36396. String_t* L_27 = V_4;
  36397. NullCheck(L_27);
  36398. String_t* L_28 = String_Trim_m923598732(L_27, /*hidden argument*/NULL);
  36399. NullCheck(L_28);
  36400. int32_t L_29 = String_get_Length_m3847582255(L_28, /*hidden argument*/NULL);
  36401. if (!L_29)
  36402. {
  36403. goto IL_00dc;
  36404. }
  36405. }
  36406. {
  36407. String_t* L_30 = V_3;
  36408. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36409. String_t* L_31 = String_Concat_m3937257545(NULL /*static, unused*/, L_30, _stringLiteral3450517398, /*hidden argument*/NULL);
  36410. V_3 = L_31;
  36411. String_t* L_32 = V_3;
  36412. String_t* L_33 = V_4;
  36413. String_t* L_34 = String_Concat_m3937257545(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
  36414. V_3 = L_34;
  36415. }
  36416. IL_00dc:
  36417. {
  36418. String_t** L_35 = ___message1;
  36419. String_t* L_36 = V_3;
  36420. *((RuntimeObject **)(L_35)) = (RuntimeObject *)L_36;
  36421. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_35), (RuntimeObject *)L_36);
  36422. Exception_t * L_37 = V_0;
  36423. NullCheck(L_37);
  36424. Exception_t * L_38 = Exception_get_InnerException_m3836775(L_37, /*hidden argument*/NULL);
  36425. if (!L_38)
  36426. {
  36427. goto IL_00fe;
  36428. }
  36429. }
  36430. {
  36431. String_t* L_39 = V_3;
  36432. String_t* L_40 = V_2;
  36433. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36434. String_t* L_41 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral3264019870, L_39, _stringLiteral3452614566, L_40, /*hidden argument*/NULL);
  36435. V_2 = L_41;
  36436. }
  36437. IL_00fe:
  36438. {
  36439. Exception_t * L_42 = V_0;
  36440. NullCheck(L_42);
  36441. Exception_t * L_43 = Exception_get_InnerException_m3836775(L_42, /*hidden argument*/NULL);
  36442. V_0 = L_43;
  36443. }
  36444. IL_0106:
  36445. {
  36446. Exception_t * L_44 = V_0;
  36447. if (L_44)
  36448. {
  36449. goto IL_0064;
  36450. }
  36451. }
  36452. {
  36453. StringBuilder_t * L_45 = V_1;
  36454. String_t* L_46 = V_2;
  36455. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36456. String_t* L_47 = String_Concat_m3937257545(NULL /*static, unused*/, L_46, _stringLiteral3452614566, /*hidden argument*/NULL);
  36457. NullCheck(L_45);
  36458. StringBuilder_Append_m1965104174(L_45, L_47, /*hidden argument*/NULL);
  36459. StackTrace_t1598645457 * L_48 = (StackTrace_t1598645457 *)il2cpp_codegen_object_new(StackTrace_t1598645457_il2cpp_TypeInfo_var);
  36460. StackTrace__ctor_m1685176557(L_48, 1, (bool)1, /*hidden argument*/NULL);
  36461. V_5 = L_48;
  36462. StringBuilder_t * L_49 = V_1;
  36463. StackTrace_t1598645457 * L_50 = V_5;
  36464. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36465. String_t* L_51 = StackTraceUtility_ExtractFormattedStackTrace_m1281750362(NULL /*static, unused*/, L_50, /*hidden argument*/NULL);
  36466. NullCheck(L_49);
  36467. StringBuilder_Append_m1965104174(L_49, L_51, /*hidden argument*/NULL);
  36468. String_t** L_52 = ___stackTrace2;
  36469. StringBuilder_t * L_53 = V_1;
  36470. NullCheck(L_53);
  36471. String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_53);
  36472. *((RuntimeObject **)(L_52)) = (RuntimeObject *)L_54;
  36473. Il2CppCodeGenWriteBarrier((RuntimeObject **)(L_52), (RuntimeObject *)L_54);
  36474. return;
  36475. }
  36476. }
  36477. // System.String UnityEngine.StackTraceUtility::PostprocessStacktrace(System.String,System.Boolean)
  36478. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_PostprocessStacktrace_m1043256299 (RuntimeObject * __this /* static, unused */, String_t* ___oldString0, bool ___stripEngineInternalInformation1, const RuntimeMethod* method)
  36479. {
  36480. static bool s_Il2CppMethodInitialized;
  36481. if (!s_Il2CppMethodInitialized)
  36482. {
  36483. il2cpp_codegen_initialize_method (StackTraceUtility_PostprocessStacktrace_m1043256299_MetadataUsageId);
  36484. s_Il2CppMethodInitialized = true;
  36485. }
  36486. String_t* V_0 = NULL;
  36487. StringU5BU5D_t1281789340* V_1 = NULL;
  36488. StringBuilder_t * V_2 = NULL;
  36489. int32_t V_3 = 0;
  36490. int32_t V_4 = 0;
  36491. String_t* V_5 = NULL;
  36492. int32_t V_6 = 0;
  36493. int32_t V_7 = 0;
  36494. int32_t V_8 = 0;
  36495. int32_t V_9 = 0;
  36496. {
  36497. String_t* L_0 = ___oldString0;
  36498. if (L_0)
  36499. {
  36500. goto IL_0012;
  36501. }
  36502. }
  36503. {
  36504. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36505. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  36506. V_0 = L_1;
  36507. goto IL_02b3;
  36508. }
  36509. IL_0012:
  36510. {
  36511. String_t* L_2 = ___oldString0;
  36512. CharU5BU5D_t3528271667* L_3 = ((CharU5BU5D_t3528271667*)SZArrayNew(CharU5BU5D_t3528271667_il2cpp_TypeInfo_var, (uint32_t)1));
  36513. NullCheck(L_3);
  36514. (L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (Il2CppChar)((int32_t)10));
  36515. NullCheck(L_2);
  36516. StringU5BU5D_t1281789340* L_4 = String_Split_m3646115398(L_2, L_3, /*hidden argument*/NULL);
  36517. V_1 = L_4;
  36518. String_t* L_5 = ___oldString0;
  36519. NullCheck(L_5);
  36520. int32_t L_6 = String_get_Length_m3847582255(L_5, /*hidden argument*/NULL);
  36521. StringBuilder_t * L_7 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  36522. StringBuilder__ctor_m2367297767(L_7, L_6, /*hidden argument*/NULL);
  36523. V_2 = L_7;
  36524. V_3 = 0;
  36525. goto IL_0046;
  36526. }
  36527. IL_0037:
  36528. {
  36529. StringU5BU5D_t1281789340* L_8 = V_1;
  36530. int32_t L_9 = V_3;
  36531. StringU5BU5D_t1281789340* L_10 = V_1;
  36532. int32_t L_11 = V_3;
  36533. NullCheck(L_10);
  36534. int32_t L_12 = L_11;
  36535. String_t* L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
  36536. NullCheck(L_13);
  36537. String_t* L_14 = String_Trim_m923598732(L_13, /*hidden argument*/NULL);
  36538. NullCheck(L_8);
  36539. ArrayElementTypeCheck (L_8, L_14);
  36540. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (String_t*)L_14);
  36541. int32_t L_15 = V_3;
  36542. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  36543. }
  36544. IL_0046:
  36545. {
  36546. int32_t L_16 = V_3;
  36547. StringU5BU5D_t1281789340* L_17 = V_1;
  36548. NullCheck(L_17);
  36549. if ((((int32_t)L_16) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_17)->max_length)))))))
  36550. {
  36551. goto IL_0037;
  36552. }
  36553. }
  36554. {
  36555. V_4 = 0;
  36556. goto IL_029d;
  36557. }
  36558. IL_0057:
  36559. {
  36560. StringU5BU5D_t1281789340* L_18 = V_1;
  36561. int32_t L_19 = V_4;
  36562. NullCheck(L_18);
  36563. int32_t L_20 = L_19;
  36564. String_t* L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  36565. V_5 = L_21;
  36566. String_t* L_22 = V_5;
  36567. NullCheck(L_22);
  36568. int32_t L_23 = String_get_Length_m3847582255(L_22, /*hidden argument*/NULL);
  36569. if (!L_23)
  36570. {
  36571. goto IL_0079;
  36572. }
  36573. }
  36574. {
  36575. String_t* L_24 = V_5;
  36576. NullCheck(L_24);
  36577. Il2CppChar L_25 = String_get_Chars_m2986988803(L_24, 0, /*hidden argument*/NULL);
  36578. if ((!(((uint32_t)L_25) == ((uint32_t)((int32_t)10)))))
  36579. {
  36580. goto IL_007e;
  36581. }
  36582. }
  36583. IL_0079:
  36584. {
  36585. goto IL_0297;
  36586. }
  36587. IL_007e:
  36588. {
  36589. String_t* L_26 = V_5;
  36590. NullCheck(L_26);
  36591. bool L_27 = String_StartsWith_m1759067526(L_26, _stringLiteral1147544838, /*hidden argument*/NULL);
  36592. if (!L_27)
  36593. {
  36594. goto IL_0094;
  36595. }
  36596. }
  36597. {
  36598. goto IL_0297;
  36599. }
  36600. IL_0094:
  36601. {
  36602. bool L_28 = ___stripEngineInternalInformation1;
  36603. if (!L_28)
  36604. {
  36605. goto IL_00b0;
  36606. }
  36607. }
  36608. {
  36609. String_t* L_29 = V_5;
  36610. NullCheck(L_29);
  36611. bool L_30 = String_StartsWith_m1759067526(L_29, _stringLiteral1974486273, /*hidden argument*/NULL);
  36612. if (!L_30)
  36613. {
  36614. goto IL_00b0;
  36615. }
  36616. }
  36617. {
  36618. goto IL_02a7;
  36619. }
  36620. IL_00b0:
  36621. {
  36622. bool L_31 = ___stripEngineInternalInformation1;
  36623. if (!L_31)
  36624. {
  36625. goto IL_0107;
  36626. }
  36627. }
  36628. {
  36629. int32_t L_32 = V_4;
  36630. StringU5BU5D_t1281789340* L_33 = V_1;
  36631. NullCheck(L_33);
  36632. if ((((int32_t)L_32) >= ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_33)->max_length)))), (int32_t)1)))))
  36633. {
  36634. goto IL_0107;
  36635. }
  36636. }
  36637. {
  36638. String_t* L_34 = V_5;
  36639. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36640. bool L_35 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_34, /*hidden argument*/NULL);
  36641. if (!L_35)
  36642. {
  36643. goto IL_0107;
  36644. }
  36645. }
  36646. {
  36647. StringU5BU5D_t1281789340* L_36 = V_1;
  36648. int32_t L_37 = V_4;
  36649. NullCheck(L_36);
  36650. int32_t L_38 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  36651. String_t* L_39 = (L_36)->GetAt(static_cast<il2cpp_array_size_t>(L_38));
  36652. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36653. bool L_40 = StackTraceUtility_IsSystemStacktraceType_m299828041(NULL /*static, unused*/, L_39, /*hidden argument*/NULL);
  36654. if (!L_40)
  36655. {
  36656. goto IL_00e4;
  36657. }
  36658. }
  36659. {
  36660. goto IL_0297;
  36661. }
  36662. IL_00e4:
  36663. {
  36664. String_t* L_41 = V_5;
  36665. NullCheck(L_41);
  36666. int32_t L_42 = String_IndexOf_m1977622757(L_41, _stringLiteral3487100581, /*hidden argument*/NULL);
  36667. V_6 = L_42;
  36668. int32_t L_43 = V_6;
  36669. if ((((int32_t)L_43) == ((int32_t)(-1))))
  36670. {
  36671. goto IL_0106;
  36672. }
  36673. }
  36674. {
  36675. String_t* L_44 = V_5;
  36676. int32_t L_45 = V_6;
  36677. NullCheck(L_44);
  36678. String_t* L_46 = String_Substring_m1610150815(L_44, 0, L_45, /*hidden argument*/NULL);
  36679. V_5 = L_46;
  36680. }
  36681. IL_0106:
  36682. {
  36683. }
  36684. IL_0107:
  36685. {
  36686. String_t* L_47 = V_5;
  36687. NullCheck(L_47);
  36688. int32_t L_48 = String_IndexOf_m1977622757(L_47, _stringLiteral4144164017, /*hidden argument*/NULL);
  36689. if ((((int32_t)L_48) == ((int32_t)(-1))))
  36690. {
  36691. goto IL_011e;
  36692. }
  36693. }
  36694. {
  36695. goto IL_0297;
  36696. }
  36697. IL_011e:
  36698. {
  36699. String_t* L_49 = V_5;
  36700. NullCheck(L_49);
  36701. int32_t L_50 = String_IndexOf_m1977622757(L_49, _stringLiteral3629554952, /*hidden argument*/NULL);
  36702. if ((((int32_t)L_50) == ((int32_t)(-1))))
  36703. {
  36704. goto IL_0135;
  36705. }
  36706. }
  36707. {
  36708. goto IL_0297;
  36709. }
  36710. IL_0135:
  36711. {
  36712. String_t* L_51 = V_5;
  36713. NullCheck(L_51);
  36714. int32_t L_52 = String_IndexOf_m1977622757(L_51, _stringLiteral461147025, /*hidden argument*/NULL);
  36715. if ((((int32_t)L_52) == ((int32_t)(-1))))
  36716. {
  36717. goto IL_014c;
  36718. }
  36719. }
  36720. {
  36721. goto IL_0297;
  36722. }
  36723. IL_014c:
  36724. {
  36725. bool L_53 = ___stripEngineInternalInformation1;
  36726. if (!L_53)
  36727. {
  36728. goto IL_0179;
  36729. }
  36730. }
  36731. {
  36732. String_t* L_54 = V_5;
  36733. NullCheck(L_54);
  36734. bool L_55 = String_StartsWith_m1759067526(L_54, _stringLiteral3452614645, /*hidden argument*/NULL);
  36735. if (!L_55)
  36736. {
  36737. goto IL_0179;
  36738. }
  36739. }
  36740. {
  36741. String_t* L_56 = V_5;
  36742. NullCheck(L_56);
  36743. bool L_57 = String_EndsWith_m1901926500(L_56, _stringLiteral3452614643, /*hidden argument*/NULL);
  36744. if (!L_57)
  36745. {
  36746. goto IL_0179;
  36747. }
  36748. }
  36749. {
  36750. goto IL_0297;
  36751. }
  36752. IL_0179:
  36753. {
  36754. String_t* L_58 = V_5;
  36755. NullCheck(L_58);
  36756. bool L_59 = String_StartsWith_m1759067526(L_58, _stringLiteral3791036681, /*hidden argument*/NULL);
  36757. if (!L_59)
  36758. {
  36759. goto IL_0197;
  36760. }
  36761. }
  36762. {
  36763. String_t* L_60 = V_5;
  36764. NullCheck(L_60);
  36765. String_t* L_61 = String_Remove_m562998446(L_60, 0, 3, /*hidden argument*/NULL);
  36766. V_5 = L_61;
  36767. }
  36768. IL_0197:
  36769. {
  36770. String_t* L_62 = V_5;
  36771. NullCheck(L_62);
  36772. int32_t L_63 = String_IndexOf_m1977622757(L_62, _stringLiteral4163537911, /*hidden argument*/NULL);
  36773. V_7 = L_63;
  36774. V_8 = (-1);
  36775. int32_t L_64 = V_7;
  36776. if ((((int32_t)L_64) == ((int32_t)(-1))))
  36777. {
  36778. goto IL_01c0;
  36779. }
  36780. }
  36781. {
  36782. String_t* L_65 = V_5;
  36783. int32_t L_66 = V_7;
  36784. NullCheck(L_65);
  36785. int32_t L_67 = String_IndexOf_m3406607758(L_65, _stringLiteral3452614643, L_66, /*hidden argument*/NULL);
  36786. V_8 = L_67;
  36787. }
  36788. IL_01c0:
  36789. {
  36790. int32_t L_68 = V_7;
  36791. if ((((int32_t)L_68) == ((int32_t)(-1))))
  36792. {
  36793. goto IL_01e5;
  36794. }
  36795. }
  36796. {
  36797. int32_t L_69 = V_8;
  36798. int32_t L_70 = V_7;
  36799. if ((((int32_t)L_69) <= ((int32_t)L_70)))
  36800. {
  36801. goto IL_01e5;
  36802. }
  36803. }
  36804. {
  36805. String_t* L_71 = V_5;
  36806. int32_t L_72 = V_7;
  36807. int32_t L_73 = V_8;
  36808. int32_t L_74 = V_7;
  36809. NullCheck(L_71);
  36810. String_t* L_75 = String_Remove_m562998446(L_71, L_72, ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_73, (int32_t)L_74)), (int32_t)1)), /*hidden argument*/NULL);
  36811. V_5 = L_75;
  36812. }
  36813. IL_01e5:
  36814. {
  36815. String_t* L_76 = V_5;
  36816. NullCheck(L_76);
  36817. String_t* L_77 = String_Replace_m1273907647(L_76, _stringLiteral1311358384, _stringLiteral757602046, /*hidden argument*/NULL);
  36818. V_5 = L_77;
  36819. String_t* L_78 = V_5;
  36820. NullCheck(L_78);
  36821. String_t* L_79 = String_Replace_m1273907647(L_78, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  36822. V_5 = L_79;
  36823. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36824. String_t* L_80 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  36825. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36826. bool L_81 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_80, /*hidden argument*/NULL);
  36827. if (L_81)
  36828. {
  36829. goto IL_022d;
  36830. }
  36831. }
  36832. {
  36833. String_t* L_82 = V_5;
  36834. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  36835. String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  36836. NullCheck(L_82);
  36837. String_t* L_84 = String_Replace_m1273907647(L_82, L_83, _stringLiteral757602046, /*hidden argument*/NULL);
  36838. V_5 = L_84;
  36839. }
  36840. IL_022d:
  36841. {
  36842. String_t* L_85 = V_5;
  36843. NullCheck(L_85);
  36844. String_t* L_86 = String_Replace_m3726209165(L_85, ((int32_t)92), ((int32_t)47), /*hidden argument*/NULL);
  36845. V_5 = L_86;
  36846. String_t* L_87 = V_5;
  36847. NullCheck(L_87);
  36848. int32_t L_88 = String_LastIndexOf_m2676535141(L_87, _stringLiteral4187617987, /*hidden argument*/NULL);
  36849. V_9 = L_88;
  36850. int32_t L_89 = V_9;
  36851. if ((((int32_t)L_89) == ((int32_t)(-1))))
  36852. {
  36853. goto IL_0283;
  36854. }
  36855. }
  36856. {
  36857. String_t* L_90 = V_5;
  36858. int32_t L_91 = V_9;
  36859. NullCheck(L_90);
  36860. String_t* L_92 = String_Remove_m562998446(L_90, L_91, 5, /*hidden argument*/NULL);
  36861. V_5 = L_92;
  36862. String_t* L_93 = V_5;
  36863. int32_t L_94 = V_9;
  36864. NullCheck(L_93);
  36865. String_t* L_95 = String_Insert_m3534971326(L_93, L_94, _stringLiteral2177867675, /*hidden argument*/NULL);
  36866. V_5 = L_95;
  36867. String_t* L_96 = V_5;
  36868. String_t* L_97 = V_5;
  36869. NullCheck(L_97);
  36870. int32_t L_98 = String_get_Length_m3847582255(L_97, /*hidden argument*/NULL);
  36871. NullCheck(L_96);
  36872. String_t* L_99 = String_Insert_m3534971326(L_96, L_98, _stringLiteral3452614535, /*hidden argument*/NULL);
  36873. V_5 = L_99;
  36874. }
  36875. IL_0283:
  36876. {
  36877. StringBuilder_t * L_100 = V_2;
  36878. String_t* L_101 = V_5;
  36879. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  36880. String_t* L_102 = String_Concat_m3937257545(NULL /*static, unused*/, L_101, _stringLiteral3452614566, /*hidden argument*/NULL);
  36881. NullCheck(L_100);
  36882. StringBuilder_Append_m1965104174(L_100, L_102, /*hidden argument*/NULL);
  36883. }
  36884. IL_0297:
  36885. {
  36886. int32_t L_103 = V_4;
  36887. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_103, (int32_t)1));
  36888. }
  36889. IL_029d:
  36890. {
  36891. int32_t L_104 = V_4;
  36892. StringU5BU5D_t1281789340* L_105 = V_1;
  36893. NullCheck(L_105);
  36894. if ((((int32_t)L_104) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_105)->max_length)))))))
  36895. {
  36896. goto IL_0057;
  36897. }
  36898. }
  36899. IL_02a7:
  36900. {
  36901. StringBuilder_t * L_106 = V_2;
  36902. NullCheck(L_106);
  36903. String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106);
  36904. V_0 = L_107;
  36905. goto IL_02b3;
  36906. }
  36907. IL_02b3:
  36908. {
  36909. String_t* L_108 = V_0;
  36910. return L_108;
  36911. }
  36912. }
  36913. // System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
  36914. extern "C" IL2CPP_METHOD_ATTR String_t* StackTraceUtility_ExtractFormattedStackTrace_m1281750362 (RuntimeObject * __this /* static, unused */, StackTrace_t1598645457 * ___stackTrace0, const RuntimeMethod* method)
  36915. {
  36916. static bool s_Il2CppMethodInitialized;
  36917. if (!s_Il2CppMethodInitialized)
  36918. {
  36919. il2cpp_codegen_initialize_method (StackTraceUtility_ExtractFormattedStackTrace_m1281750362_MetadataUsageId);
  36920. s_Il2CppMethodInitialized = true;
  36921. }
  36922. StringBuilder_t * V_0 = NULL;
  36923. int32_t V_1 = 0;
  36924. StackFrame_t3217253059 * V_2 = NULL;
  36925. MethodBase_t * V_3 = NULL;
  36926. Type_t * V_4 = NULL;
  36927. String_t* V_5 = NULL;
  36928. int32_t V_6 = 0;
  36929. ParameterInfoU5BU5D_t390618515* V_7 = NULL;
  36930. bool V_8 = false;
  36931. String_t* V_9 = NULL;
  36932. bool V_10 = false;
  36933. int32_t V_11 = 0;
  36934. String_t* V_12 = NULL;
  36935. int32_t G_B27_0 = 0;
  36936. int32_t G_B29_0 = 0;
  36937. {
  36938. StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var);
  36939. StringBuilder__ctor_m2367297767(L_0, ((int32_t)255), /*hidden argument*/NULL);
  36940. V_0 = L_0;
  36941. V_1 = 0;
  36942. goto IL_02cb;
  36943. }
  36944. IL_0013:
  36945. {
  36946. StackTrace_t1598645457 * L_1 = ___stackTrace0;
  36947. int32_t L_2 = V_1;
  36948. NullCheck(L_1);
  36949. StackFrame_t3217253059 * L_3 = VirtFuncInvoker1< StackFrame_t3217253059 *, int32_t >::Invoke(5 /* System.Diagnostics.StackFrame System.Diagnostics.StackTrace::GetFrame(System.Int32) */, L_1, L_2);
  36950. V_2 = L_3;
  36951. StackFrame_t3217253059 * L_4 = V_2;
  36952. NullCheck(L_4);
  36953. MethodBase_t * L_5 = VirtFuncInvoker0< MethodBase_t * >::Invoke(8 /* System.Reflection.MethodBase System.Diagnostics.StackFrame::GetMethod() */, L_4);
  36954. V_3 = L_5;
  36955. MethodBase_t * L_6 = V_3;
  36956. if (L_6)
  36957. {
  36958. goto IL_002e;
  36959. }
  36960. }
  36961. {
  36962. goto IL_02c7;
  36963. }
  36964. IL_002e:
  36965. {
  36966. MethodBase_t * L_7 = V_3;
  36967. NullCheck(L_7);
  36968. Type_t * L_8 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.MemberInfo::get_DeclaringType() */, L_7);
  36969. V_4 = L_8;
  36970. Type_t * L_9 = V_4;
  36971. if (L_9)
  36972. {
  36973. goto IL_0042;
  36974. }
  36975. }
  36976. {
  36977. goto IL_02c7;
  36978. }
  36979. IL_0042:
  36980. {
  36981. Type_t * L_10 = V_4;
  36982. NullCheck(L_10);
  36983. String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_10);
  36984. V_5 = L_11;
  36985. String_t* L_12 = V_5;
  36986. if (!L_12)
  36987. {
  36988. goto IL_0075;
  36989. }
  36990. }
  36991. {
  36992. String_t* L_13 = V_5;
  36993. NullCheck(L_13);
  36994. int32_t L_14 = String_get_Length_m3847582255(L_13, /*hidden argument*/NULL);
  36995. if (!L_14)
  36996. {
  36997. goto IL_0075;
  36998. }
  36999. }
  37000. {
  37001. StringBuilder_t * L_15 = V_0;
  37002. String_t* L_16 = V_5;
  37003. NullCheck(L_15);
  37004. StringBuilder_Append_m1965104174(L_15, L_16, /*hidden argument*/NULL);
  37005. StringBuilder_t * L_17 = V_0;
  37006. NullCheck(L_17);
  37007. StringBuilder_Append_m1965104174(L_17, _stringLiteral3452614530, /*hidden argument*/NULL);
  37008. }
  37009. IL_0075:
  37010. {
  37011. StringBuilder_t * L_18 = V_0;
  37012. Type_t * L_19 = V_4;
  37013. NullCheck(L_19);
  37014. String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19);
  37015. NullCheck(L_18);
  37016. StringBuilder_Append_m1965104174(L_18, L_20, /*hidden argument*/NULL);
  37017. StringBuilder_t * L_21 = V_0;
  37018. NullCheck(L_21);
  37019. StringBuilder_Append_m1965104174(L_21, _stringLiteral3452614550, /*hidden argument*/NULL);
  37020. StringBuilder_t * L_22 = V_0;
  37021. MethodBase_t * L_23 = V_3;
  37022. NullCheck(L_23);
  37023. String_t* L_24 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
  37024. NullCheck(L_22);
  37025. StringBuilder_Append_m1965104174(L_22, L_24, /*hidden argument*/NULL);
  37026. StringBuilder_t * L_25 = V_0;
  37027. NullCheck(L_25);
  37028. StringBuilder_Append_m1965104174(L_25, _stringLiteral3452614536, /*hidden argument*/NULL);
  37029. V_6 = 0;
  37030. MethodBase_t * L_26 = V_3;
  37031. NullCheck(L_26);
  37032. ParameterInfoU5BU5D_t390618515* L_27 = VirtFuncInvoker0< ParameterInfoU5BU5D_t390618515* >::Invoke(15 /* System.Reflection.ParameterInfo[] System.Reflection.MethodBase::GetParameters() */, L_26);
  37033. V_7 = L_27;
  37034. V_8 = (bool)1;
  37035. goto IL_00f4;
  37036. }
  37037. IL_00bb:
  37038. {
  37039. bool L_28 = V_8;
  37040. if (L_28)
  37041. {
  37042. goto IL_00d4;
  37043. }
  37044. }
  37045. {
  37046. StringBuilder_t * L_29 = V_0;
  37047. NullCheck(L_29);
  37048. StringBuilder_Append_m1965104174(L_29, _stringLiteral3450517380, /*hidden argument*/NULL);
  37049. goto IL_00d7;
  37050. }
  37051. IL_00d4:
  37052. {
  37053. V_8 = (bool)0;
  37054. }
  37055. IL_00d7:
  37056. {
  37057. StringBuilder_t * L_30 = V_0;
  37058. ParameterInfoU5BU5D_t390618515* L_31 = V_7;
  37059. int32_t L_32 = V_6;
  37060. NullCheck(L_31);
  37061. int32_t L_33 = L_32;
  37062. ParameterInfo_t1861056598 * L_34 = (L_31)->GetAt(static_cast<il2cpp_array_size_t>(L_33));
  37063. NullCheck(L_34);
  37064. Type_t * L_35 = VirtFuncInvoker0< Type_t * >::Invoke(6 /* System.Type System.Reflection.ParameterInfo::get_ParameterType() */, L_34);
  37065. NullCheck(L_35);
  37066. String_t* L_36 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_35);
  37067. NullCheck(L_30);
  37068. StringBuilder_Append_m1965104174(L_30, L_36, /*hidden argument*/NULL);
  37069. int32_t L_37 = V_6;
  37070. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_37, (int32_t)1));
  37071. }
  37072. IL_00f4:
  37073. {
  37074. int32_t L_38 = V_6;
  37075. ParameterInfoU5BU5D_t390618515* L_39 = V_7;
  37076. NullCheck(L_39);
  37077. if ((((int32_t)L_38) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_39)->max_length)))))))
  37078. {
  37079. goto IL_00bb;
  37080. }
  37081. }
  37082. {
  37083. StringBuilder_t * L_40 = V_0;
  37084. NullCheck(L_40);
  37085. StringBuilder_Append_m1965104174(L_40, _stringLiteral3452614535, /*hidden argument*/NULL);
  37086. StackFrame_t3217253059 * L_41 = V_2;
  37087. NullCheck(L_41);
  37088. String_t* L_42 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Diagnostics.StackFrame::GetFileName() */, L_41);
  37089. V_9 = L_42;
  37090. String_t* L_43 = V_9;
  37091. if (!L_43)
  37092. {
  37093. goto IL_02ba;
  37094. }
  37095. }
  37096. {
  37097. Type_t * L_44 = V_4;
  37098. NullCheck(L_44);
  37099. String_t* L_45 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_44);
  37100. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37101. bool L_46 = String_op_Equality_m920492651(NULL /*static, unused*/, L_45, _stringLiteral2678398999, /*hidden argument*/NULL);
  37102. if (!L_46)
  37103. {
  37104. goto IL_0147;
  37105. }
  37106. }
  37107. {
  37108. Type_t * L_47 = V_4;
  37109. NullCheck(L_47);
  37110. String_t* L_48 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_47);
  37111. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37112. bool L_49 = String_op_Equality_m920492651(NULL /*static, unused*/, L_48, _stringLiteral1552523976, /*hidden argument*/NULL);
  37113. if (L_49)
  37114. {
  37115. goto IL_020c;
  37116. }
  37117. }
  37118. IL_0147:
  37119. {
  37120. Type_t * L_50 = V_4;
  37121. NullCheck(L_50);
  37122. String_t* L_51 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_50);
  37123. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37124. bool L_52 = String_op_Equality_m920492651(NULL /*static, unused*/, L_51, _stringLiteral6580196, /*hidden argument*/NULL);
  37125. if (!L_52)
  37126. {
  37127. goto IL_0173;
  37128. }
  37129. }
  37130. {
  37131. Type_t * L_53 = V_4;
  37132. NullCheck(L_53);
  37133. String_t* L_54 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_53);
  37134. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37135. bool L_55 = String_op_Equality_m920492651(NULL /*static, unused*/, L_54, _stringLiteral1552523976, /*hidden argument*/NULL);
  37136. if (L_55)
  37137. {
  37138. goto IL_020c;
  37139. }
  37140. }
  37141. IL_0173:
  37142. {
  37143. Type_t * L_56 = V_4;
  37144. NullCheck(L_56);
  37145. String_t* L_57 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_56);
  37146. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37147. bool L_58 = String_op_Equality_m920492651(NULL /*static, unused*/, L_57, _stringLiteral3402824819, /*hidden argument*/NULL);
  37148. if (!L_58)
  37149. {
  37150. goto IL_019f;
  37151. }
  37152. }
  37153. {
  37154. Type_t * L_59 = V_4;
  37155. NullCheck(L_59);
  37156. String_t* L_60 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_59);
  37157. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37158. bool L_61 = String_op_Equality_m920492651(NULL /*static, unused*/, L_60, _stringLiteral1552523976, /*hidden argument*/NULL);
  37159. if (L_61)
  37160. {
  37161. goto IL_020c;
  37162. }
  37163. }
  37164. IL_019f:
  37165. {
  37166. Type_t * L_62 = V_4;
  37167. NullCheck(L_62);
  37168. String_t* L_63 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_62);
  37169. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37170. bool L_64 = String_op_Equality_m920492651(NULL /*static, unused*/, L_63, _stringLiteral1670073234, /*hidden argument*/NULL);
  37171. if (!L_64)
  37172. {
  37173. goto IL_01cb;
  37174. }
  37175. }
  37176. {
  37177. Type_t * L_65 = V_4;
  37178. NullCheck(L_65);
  37179. String_t* L_66 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_65);
  37180. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37181. bool L_67 = String_op_Equality_m920492651(NULL /*static, unused*/, L_66, _stringLiteral1200226066, /*hidden argument*/NULL);
  37182. if (L_67)
  37183. {
  37184. goto IL_020c;
  37185. }
  37186. }
  37187. IL_01cb:
  37188. {
  37189. MethodBase_t * L_68 = V_3;
  37190. NullCheck(L_68);
  37191. String_t* L_69 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_68);
  37192. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37193. bool L_70 = String_op_Equality_m920492651(NULL /*static, unused*/, L_69, _stringLiteral61343007, /*hidden argument*/NULL);
  37194. if (!L_70)
  37195. {
  37196. goto IL_0209;
  37197. }
  37198. }
  37199. {
  37200. Type_t * L_71 = V_4;
  37201. NullCheck(L_71);
  37202. String_t* L_72 = VirtFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_71);
  37203. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37204. bool L_73 = String_op_Equality_m920492651(NULL /*static, unused*/, L_72, _stringLiteral681811338, /*hidden argument*/NULL);
  37205. if (!L_73)
  37206. {
  37207. goto IL_0209;
  37208. }
  37209. }
  37210. {
  37211. Type_t * L_74 = V_4;
  37212. NullCheck(L_74);
  37213. String_t* L_75 = VirtFuncInvoker0< String_t* >::Invoke(34 /* System.String System.Type::get_Namespace() */, L_74);
  37214. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37215. bool L_76 = String_op_Equality_m920492651(NULL /*static, unused*/, L_75, _stringLiteral1552523976, /*hidden argument*/NULL);
  37216. G_B27_0 = ((int32_t)(L_76));
  37217. goto IL_020a;
  37218. }
  37219. IL_0209:
  37220. {
  37221. G_B27_0 = 0;
  37222. }
  37223. IL_020a:
  37224. {
  37225. G_B29_0 = G_B27_0;
  37226. goto IL_020d;
  37227. }
  37228. IL_020c:
  37229. {
  37230. G_B29_0 = 1;
  37231. }
  37232. IL_020d:
  37233. {
  37234. V_10 = (bool)G_B29_0;
  37235. bool L_77 = V_10;
  37236. if (L_77)
  37237. {
  37238. goto IL_02b9;
  37239. }
  37240. }
  37241. {
  37242. StringBuilder_t * L_78 = V_0;
  37243. NullCheck(L_78);
  37244. StringBuilder_Append_m1965104174(L_78, _stringLiteral2177867675, /*hidden argument*/NULL);
  37245. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  37246. String_t* L_79 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  37247. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  37248. bool L_80 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_79, /*hidden argument*/NULL);
  37249. if (L_80)
  37250. {
  37251. goto IL_027b;
  37252. }
  37253. }
  37254. {
  37255. String_t* L_81 = V_9;
  37256. NullCheck(L_81);
  37257. String_t* L_82 = String_Replace_m1273907647(L_81, _stringLiteral3452614644, _stringLiteral3452614529, /*hidden argument*/NULL);
  37258. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  37259. String_t* L_83 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  37260. NullCheck(L_82);
  37261. bool L_84 = String_StartsWith_m1759067526(L_82, L_83, /*hidden argument*/NULL);
  37262. if (!L_84)
  37263. {
  37264. goto IL_027a;
  37265. }
  37266. }
  37267. {
  37268. String_t* L_85 = V_9;
  37269. IL2CPP_RUNTIME_CLASS_INIT(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var);
  37270. String_t* L_86 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  37271. NullCheck(L_86);
  37272. int32_t L_87 = String_get_Length_m3847582255(L_86, /*hidden argument*/NULL);
  37273. String_t* L_88 = V_9;
  37274. NullCheck(L_88);
  37275. int32_t L_89 = String_get_Length_m3847582255(L_88, /*hidden argument*/NULL);
  37276. String_t* L_90 = ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->get_projectFolder_0();
  37277. NullCheck(L_90);
  37278. int32_t L_91 = String_get_Length_m3847582255(L_90, /*hidden argument*/NULL);
  37279. NullCheck(L_85);
  37280. String_t* L_92 = String_Substring_m1610150815(L_85, L_87, ((int32_t)il2cpp_codegen_subtract((int32_t)L_89, (int32_t)L_91)), /*hidden argument*/NULL);
  37281. V_9 = L_92;
  37282. }
  37283. IL_027a:
  37284. {
  37285. }
  37286. IL_027b:
  37287. {
  37288. StringBuilder_t * L_93 = V_0;
  37289. String_t* L_94 = V_9;
  37290. NullCheck(L_93);
  37291. StringBuilder_Append_m1965104174(L_93, L_94, /*hidden argument*/NULL);
  37292. StringBuilder_t * L_95 = V_0;
  37293. NullCheck(L_95);
  37294. StringBuilder_Append_m1965104174(L_95, _stringLiteral3452614550, /*hidden argument*/NULL);
  37295. StringBuilder_t * L_96 = V_0;
  37296. StackFrame_t3217253059 * L_97 = V_2;
  37297. NullCheck(L_97);
  37298. int32_t L_98 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackFrame::GetFileLineNumber() */, L_97);
  37299. V_11 = L_98;
  37300. String_t* L_99 = Int32_ToString_m141394615((&V_11), /*hidden argument*/NULL);
  37301. NullCheck(L_96);
  37302. StringBuilder_Append_m1965104174(L_96, L_99, /*hidden argument*/NULL);
  37303. StringBuilder_t * L_100 = V_0;
  37304. NullCheck(L_100);
  37305. StringBuilder_Append_m1965104174(L_100, _stringLiteral3452614535, /*hidden argument*/NULL);
  37306. }
  37307. IL_02b9:
  37308. {
  37309. }
  37310. IL_02ba:
  37311. {
  37312. StringBuilder_t * L_101 = V_0;
  37313. NullCheck(L_101);
  37314. StringBuilder_Append_m1965104174(L_101, _stringLiteral3452614566, /*hidden argument*/NULL);
  37315. }
  37316. IL_02c7:
  37317. {
  37318. int32_t L_102 = V_1;
  37319. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_102, (int32_t)1));
  37320. }
  37321. IL_02cb:
  37322. {
  37323. int32_t L_103 = V_1;
  37324. StackTrace_t1598645457 * L_104 = ___stackTrace0;
  37325. NullCheck(L_104);
  37326. int32_t L_105 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 System.Diagnostics.StackTrace::get_FrameCount() */, L_104);
  37327. if ((((int32_t)L_103) < ((int32_t)L_105)))
  37328. {
  37329. goto IL_0013;
  37330. }
  37331. }
  37332. {
  37333. StringBuilder_t * L_106 = V_0;
  37334. NullCheck(L_106);
  37335. String_t* L_107 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_106);
  37336. V_12 = L_107;
  37337. goto IL_02e4;
  37338. }
  37339. IL_02e4:
  37340. {
  37341. String_t* L_108 = V_12;
  37342. return L_108;
  37343. }
  37344. }
  37345. // System.Void UnityEngine.StackTraceUtility::.cctor()
  37346. extern "C" IL2CPP_METHOD_ATTR void StackTraceUtility__cctor_m1981266436 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37347. {
  37348. static bool s_Il2CppMethodInitialized;
  37349. if (!s_Il2CppMethodInitialized)
  37350. {
  37351. il2cpp_codegen_initialize_method (StackTraceUtility__cctor_m1981266436_MetadataUsageId);
  37352. s_Il2CppMethodInitialized = true;
  37353. }
  37354. {
  37355. ((StackTraceUtility_t3465565809_StaticFields*)il2cpp_codegen_static_fields_for(StackTraceUtility_t3465565809_il2cpp_TypeInfo_var))->set_projectFolder_0(_stringLiteral757602046);
  37356. return;
  37357. }
  37358. }
  37359. #ifdef __clang__
  37360. #pragma clang diagnostic pop
  37361. #endif
  37362. #ifdef __clang__
  37363. #pragma clang diagnostic push
  37364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37365. #pragma clang diagnostic ignored "-Wunused-variable"
  37366. #endif
  37367. // System.String UnityEngine.SystemInfo::get_operatingSystem()
  37368. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_operatingSystem_m1339206162 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37369. {
  37370. typedef String_t* (*SystemInfo_get_operatingSystem_m1339206162_ftn) ();
  37371. static SystemInfo_get_operatingSystem_m1339206162_ftn _il2cpp_icall_func;
  37372. if (!_il2cpp_icall_func)
  37373. _il2cpp_icall_func = (SystemInfo_get_operatingSystem_m1339206162_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_operatingSystem()");
  37374. String_t* retVal = _il2cpp_icall_func();
  37375. return retVal;
  37376. }
  37377. // System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
  37378. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_systemMemorySize_m2504687692 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37379. {
  37380. typedef int32_t (*SystemInfo_get_systemMemorySize_m2504687692_ftn) ();
  37381. static SystemInfo_get_systemMemorySize_m2504687692_ftn _il2cpp_icall_func;
  37382. if (!_il2cpp_icall_func)
  37383. _il2cpp_icall_func = (SystemInfo_get_systemMemorySize_m2504687692_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_systemMemorySize()");
  37384. int32_t retVal = _il2cpp_icall_func();
  37385. return retVal;
  37386. }
  37387. // System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
  37388. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsMemorySize_m3781753670 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37389. {
  37390. typedef int32_t (*SystemInfo_get_graphicsMemorySize_m3781753670_ftn) ();
  37391. static SystemInfo_get_graphicsMemorySize_m3781753670_ftn _il2cpp_icall_func;
  37392. if (!_il2cpp_icall_func)
  37393. _il2cpp_icall_func = (SystemInfo_get_graphicsMemorySize_m3781753670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsMemorySize()");
  37394. int32_t retVal = _il2cpp_icall_func();
  37395. return retVal;
  37396. }
  37397. // System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
  37398. extern "C" IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m3846242580 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37399. {
  37400. typedef int32_t (*SystemInfo_get_graphicsShaderLevel_m3846242580_ftn) ();
  37401. static SystemInfo_get_graphicsShaderLevel_m3846242580_ftn _il2cpp_icall_func;
  37402. if (!_il2cpp_icall_func)
  37403. _il2cpp_icall_func = (SystemInfo_get_graphicsShaderLevel_m3846242580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_graphicsShaderLevel()");
  37404. int32_t retVal = _il2cpp_icall_func();
  37405. return retVal;
  37406. }
  37407. // System.Boolean UnityEngine.SystemInfo::get_supportsImageEffects()
  37408. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsImageEffects_m2886934848 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37409. {
  37410. typedef bool (*SystemInfo_get_supportsImageEffects_m2886934848_ftn) ();
  37411. static SystemInfo_get_supportsImageEffects_m2886934848_ftn _il2cpp_icall_func;
  37412. if (!_il2cpp_icall_func)
  37413. _il2cpp_icall_func = (SystemInfo_get_supportsImageEffects_m2886934848_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsImageEffects()");
  37414. bool retVal = _il2cpp_icall_func();
  37415. return retVal;
  37416. }
  37417. // System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
  37418. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m1663449629 (RuntimeObject * __this /* static, unused */, int32_t ___format0, const RuntimeMethod* method)
  37419. {
  37420. typedef bool (*SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn) (int32_t);
  37421. static SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn _il2cpp_icall_func;
  37422. if (!_il2cpp_icall_func)
  37423. _il2cpp_icall_func = (SystemInfo_SupportsRenderTextureFormat_m1663449629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)");
  37424. bool retVal = _il2cpp_icall_func(___format0);
  37425. return retVal;
  37426. }
  37427. // System.String UnityEngine.SystemInfo::get_deviceModel()
  37428. extern "C" IL2CPP_METHOD_ATTR String_t* SystemInfo_get_deviceModel_m4078951941 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37429. {
  37430. typedef String_t* (*SystemInfo_get_deviceModel_m4078951941_ftn) ();
  37431. static SystemInfo_get_deviceModel_m4078951941_ftn _il2cpp_icall_func;
  37432. if (!_il2cpp_icall_func)
  37433. _il2cpp_icall_func = (SystemInfo_get_deviceModel_m4078951941_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_deviceModel()");
  37434. String_t* retVal = _il2cpp_icall_func();
  37435. return retVal;
  37436. }
  37437. // System.Boolean UnityEngine.SystemInfo::get_supportsGyroscope()
  37438. extern "C" IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsGyroscope_m274893028 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37439. {
  37440. typedef bool (*SystemInfo_get_supportsGyroscope_m274893028_ftn) ();
  37441. static SystemInfo_get_supportsGyroscope_m274893028_ftn _il2cpp_icall_func;
  37442. if (!_il2cpp_icall_func)
  37443. _il2cpp_icall_func = (SystemInfo_get_supportsGyroscope_m274893028_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SystemInfo::get_supportsGyroscope()");
  37444. bool retVal = _il2cpp_icall_func();
  37445. return retVal;
  37446. }
  37447. #ifdef __clang__
  37448. #pragma clang diagnostic pop
  37449. #endif
  37450. #ifdef __clang__
  37451. #pragma clang diagnostic push
  37452. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37453. #pragma clang diagnostic ignored "-Wunused-variable"
  37454. #endif
  37455. // System.String UnityEngine.TextAsset::get_text()
  37456. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_get_text_m2027878391 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  37457. {
  37458. typedef String_t* (*TextAsset_get_text_m2027878391_ftn) (TextAsset_t3022178571 *);
  37459. static TextAsset_get_text_m2027878391_ftn _il2cpp_icall_func;
  37460. if (!_il2cpp_icall_func)
  37461. _il2cpp_icall_func = (TextAsset_get_text_m2027878391_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_text()");
  37462. String_t* retVal = _il2cpp_icall_func(__this);
  37463. return retVal;
  37464. }
  37465. // System.Byte[] UnityEngine.TextAsset::get_bytes()
  37466. extern "C" IL2CPP_METHOD_ATTR ByteU5BU5D_t4116647657* TextAsset_get_bytes_m1826471440 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  37467. {
  37468. typedef ByteU5BU5D_t4116647657* (*TextAsset_get_bytes_m1826471440_ftn) (TextAsset_t3022178571 *);
  37469. static TextAsset_get_bytes_m1826471440_ftn _il2cpp_icall_func;
  37470. if (!_il2cpp_icall_func)
  37471. _il2cpp_icall_func = (TextAsset_get_bytes_m1826471440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TextAsset::get_bytes()");
  37472. ByteU5BU5D_t4116647657* retVal = _il2cpp_icall_func(__this);
  37473. return retVal;
  37474. }
  37475. // System.String UnityEngine.TextAsset::ToString()
  37476. extern "C" IL2CPP_METHOD_ATTR String_t* TextAsset_ToString_m2170047097 (TextAsset_t3022178571 * __this, const RuntimeMethod* method)
  37477. {
  37478. String_t* V_0 = NULL;
  37479. {
  37480. String_t* L_0 = TextAsset_get_text_m2027878391(__this, /*hidden argument*/NULL);
  37481. V_0 = L_0;
  37482. goto IL_000d;
  37483. }
  37484. IL_000d:
  37485. {
  37486. String_t* L_1 = V_0;
  37487. return L_1;
  37488. }
  37489. }
  37490. #ifdef __clang__
  37491. #pragma clang diagnostic pop
  37492. #endif
  37493. #ifdef __clang__
  37494. #pragma clang diagnostic push
  37495. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37496. #pragma clang diagnostic ignored "-Wunused-variable"
  37497. #endif
  37498. // System.Void UnityEngine.Texture::.ctor()
  37499. extern "C" IL2CPP_METHOD_ATTR void Texture__ctor_m3554519797 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  37500. {
  37501. static bool s_Il2CppMethodInitialized;
  37502. if (!s_Il2CppMethodInitialized)
  37503. {
  37504. il2cpp_codegen_initialize_method (Texture__ctor_m3554519797_MetadataUsageId);
  37505. s_Il2CppMethodInitialized = true;
  37506. }
  37507. {
  37508. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  37509. Object__ctor_m1087895580(__this, /*hidden argument*/NULL);
  37510. return;
  37511. }
  37512. }
  37513. // System.Int32 UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)
  37514. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetWidth_m629815273 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method)
  37515. {
  37516. typedef int32_t (*Texture_Internal_GetWidth_m629815273_ftn) (Texture_t3661962703 *);
  37517. static Texture_Internal_GetWidth_m629815273_ftn _il2cpp_icall_func;
  37518. if (!_il2cpp_icall_func)
  37519. _il2cpp_icall_func = (Texture_Internal_GetWidth_m629815273_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetWidth(UnityEngine.Texture)");
  37520. int32_t retVal = _il2cpp_icall_func(___t0);
  37521. return retVal;
  37522. }
  37523. // System.Int32 UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)
  37524. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetHeight_m2885553040 (RuntimeObject * __this /* static, unused */, Texture_t3661962703 * ___t0, const RuntimeMethod* method)
  37525. {
  37526. typedef int32_t (*Texture_Internal_GetHeight_m2885553040_ftn) (Texture_t3661962703 *);
  37527. static Texture_Internal_GetHeight_m2885553040_ftn _il2cpp_icall_func;
  37528. if (!_il2cpp_icall_func)
  37529. _il2cpp_icall_func = (Texture_Internal_GetHeight_m2885553040_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetHeight(UnityEngine.Texture)");
  37530. int32_t retVal = _il2cpp_icall_func(___t0);
  37531. return retVal;
  37532. }
  37533. // System.Int32 UnityEngine.Texture::get_width()
  37534. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_width_m888163864 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  37535. {
  37536. int32_t V_0 = 0;
  37537. {
  37538. int32_t L_0 = Texture_Internal_GetWidth_m629815273(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  37539. V_0 = L_0;
  37540. goto IL_000d;
  37541. }
  37542. IL_000d:
  37543. {
  37544. int32_t L_1 = V_0;
  37545. return L_1;
  37546. }
  37547. }
  37548. // System.Void UnityEngine.Texture::set_width(System.Int32)
  37549. extern "C" IL2CPP_METHOD_ATTR void Texture_set_width_m1057761909 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  37550. {
  37551. static bool s_Il2CppMethodInitialized;
  37552. if (!s_Il2CppMethodInitialized)
  37553. {
  37554. il2cpp_codegen_initialize_method (Texture_set_width_m1057761909_MetadataUsageId);
  37555. s_Il2CppMethodInitialized = true;
  37556. }
  37557. {
  37558. Exception_t * L_0 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
  37559. Exception__ctor_m1152696503(L_0, _stringLiteral4005606335, /*hidden argument*/NULL);
  37560. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,Texture_set_width_m1057761909_RuntimeMethod_var);
  37561. }
  37562. }
  37563. // System.Int32 UnityEngine.Texture::get_height()
  37564. extern "C" IL2CPP_METHOD_ATTR int32_t Texture_get_height_m3786488511 (Texture_t3661962703 * __this, const RuntimeMethod* method)
  37565. {
  37566. int32_t V_0 = 0;
  37567. {
  37568. int32_t L_0 = Texture_Internal_GetHeight_m2885553040(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  37569. V_0 = L_0;
  37570. goto IL_000d;
  37571. }
  37572. IL_000d:
  37573. {
  37574. int32_t L_1 = V_0;
  37575. return L_1;
  37576. }
  37577. }
  37578. // System.Void UnityEngine.Texture::set_height(System.Int32)
  37579. extern "C" IL2CPP_METHOD_ATTR void Texture_set_height_m589028641 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  37580. {
  37581. static bool s_Il2CppMethodInitialized;
  37582. if (!s_Il2CppMethodInitialized)
  37583. {
  37584. il2cpp_codegen_initialize_method (Texture_set_height_m589028641_MetadataUsageId);
  37585. s_Il2CppMethodInitialized = true;
  37586. }
  37587. {
  37588. Exception_t * L_0 = (Exception_t *)il2cpp_codegen_object_new(Exception_t_il2cpp_TypeInfo_var);
  37589. Exception__ctor_m1152696503(L_0, _stringLiteral4005606335, /*hidden argument*/NULL);
  37590. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,Texture_set_height_m589028641_RuntimeMethod_var);
  37591. }
  37592. }
  37593. // System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
  37594. extern "C" IL2CPP_METHOD_ATTR void Texture_set_filterMode_m3078068058 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  37595. {
  37596. typedef void (*Texture_set_filterMode_m3078068058_ftn) (Texture_t3661962703 *, int32_t);
  37597. static Texture_set_filterMode_m3078068058_ftn _il2cpp_icall_func;
  37598. if (!_il2cpp_icall_func)
  37599. _il2cpp_icall_func = (Texture_set_filterMode_m3078068058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
  37600. _il2cpp_icall_func(__this, ___value0);
  37601. }
  37602. // System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
  37603. extern "C" IL2CPP_METHOD_ATTR void Texture_set_anisoLevel_m4149907611 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  37604. {
  37605. typedef void (*Texture_set_anisoLevel_m4149907611_ftn) (Texture_t3661962703 *, int32_t);
  37606. static Texture_set_anisoLevel_m4149907611_ftn _il2cpp_icall_func;
  37607. if (!_il2cpp_icall_func)
  37608. _il2cpp_icall_func = (Texture_set_anisoLevel_m4149907611_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_anisoLevel(System.Int32)");
  37609. _il2cpp_icall_func(__this, ___value0);
  37610. }
  37611. // System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
  37612. extern "C" IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m587872754 (Texture_t3661962703 * __this, int32_t ___value0, const RuntimeMethod* method)
  37613. {
  37614. typedef void (*Texture_set_wrapMode_m587872754_ftn) (Texture_t3661962703 *, int32_t);
  37615. static Texture_set_wrapMode_m587872754_ftn _il2cpp_icall_func;
  37616. if (!_il2cpp_icall_func)
  37617. _il2cpp_icall_func = (Texture_set_wrapMode_m587872754_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)");
  37618. _il2cpp_icall_func(__this, ___value0);
  37619. }
  37620. #ifdef __clang__
  37621. #pragma clang diagnostic pop
  37622. #endif
  37623. #ifdef __clang__
  37624. #pragma clang diagnostic push
  37625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37626. #pragma clang diagnostic ignored "-Wunused-variable"
  37627. #endif
  37628. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
  37629. extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m373113269 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
  37630. {
  37631. static bool s_Il2CppMethodInitialized;
  37632. if (!s_Il2CppMethodInitialized)
  37633. {
  37634. il2cpp_codegen_initialize_method (Texture2D__ctor_m373113269_MetadataUsageId);
  37635. s_Il2CppMethodInitialized = true;
  37636. }
  37637. {
  37638. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  37639. int32_t L_0 = ___width0;
  37640. int32_t L_1 = ___height1;
  37641. Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, 4, (bool)1, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  37642. return;
  37643. }
  37644. }
  37645. // System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
  37646. extern "C" IL2CPP_METHOD_ATTR void Texture2D__ctor_m2862217990 (Texture2D_t3840446185 * __this, int32_t ___width0, int32_t ___height1, int32_t ___format2, bool ___mipmap3, const RuntimeMethod* method)
  37647. {
  37648. static bool s_Il2CppMethodInitialized;
  37649. if (!s_Il2CppMethodInitialized)
  37650. {
  37651. il2cpp_codegen_initialize_method (Texture2D__ctor_m2862217990_MetadataUsageId);
  37652. s_Il2CppMethodInitialized = true;
  37653. }
  37654. {
  37655. Texture__ctor_m3554519797(__this, /*hidden argument*/NULL);
  37656. int32_t L_0 = ___width0;
  37657. int32_t L_1 = ___height1;
  37658. int32_t L_2 = ___format2;
  37659. bool L_3 = ___mipmap3;
  37660. Texture2D_Internal_Create_m807587593(NULL /*static, unused*/, __this, L_0, L_1, L_2, L_3, (bool)0, (intptr_t)(0), /*hidden argument*/NULL);
  37661. return;
  37662. }
  37663. }
  37664. // System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
  37665. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m807587593 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___mono0, int32_t ___width1, int32_t ___height2, int32_t ___format3, bool ___mipmap4, bool ___linear5, intptr_t ___nativeTex6, const RuntimeMethod* method)
  37666. {
  37667. typedef void (*Texture2D_Internal_Create_m807587593_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, bool, bool, intptr_t);
  37668. static Texture2D_Internal_Create_m807587593_ftn _il2cpp_icall_func;
  37669. if (!_il2cpp_icall_func)
  37670. _il2cpp_icall_func = (Texture2D_Internal_Create_m807587593_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)");
  37671. _il2cpp_icall_func(___mono0, ___width1, ___height2, ___format3, ___mipmap4, ___linear5, ___nativeTex6);
  37672. }
  37673. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
  37674. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m3008871897 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, const RuntimeMethod* method)
  37675. {
  37676. int32_t V_0 = 0;
  37677. {
  37678. V_0 = 0;
  37679. ColorU5BU5D_t941916413* L_0 = ___colors0;
  37680. int32_t L_1 = V_0;
  37681. Texture2D_SetPixels_m568067555(__this, L_0, L_1, /*hidden argument*/NULL);
  37682. return;
  37683. }
  37684. }
  37685. // System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
  37686. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m568067555 (Texture2D_t3840446185 * __this, ColorU5BU5D_t941916413* ___colors0, int32_t ___miplevel1, const RuntimeMethod* method)
  37687. {
  37688. int32_t V_0 = 0;
  37689. int32_t V_1 = 0;
  37690. {
  37691. int32_t L_0 = VirtFuncInvoker0< int32_t >::Invoke(4 /* System.Int32 UnityEngine.Texture::get_width() */, __this);
  37692. int32_t L_1 = ___miplevel1;
  37693. V_0 = ((int32_t)((int32_t)L_0>>(int32_t)((int32_t)((int32_t)L_1&(int32_t)((int32_t)31)))));
  37694. int32_t L_2 = V_0;
  37695. if ((((int32_t)L_2) >= ((int32_t)1)))
  37696. {
  37697. goto IL_0016;
  37698. }
  37699. }
  37700. {
  37701. V_0 = 1;
  37702. }
  37703. IL_0016:
  37704. {
  37705. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(6 /* System.Int32 UnityEngine.Texture::get_height() */, __this);
  37706. int32_t L_4 = ___miplevel1;
  37707. V_1 = ((int32_t)((int32_t)L_3>>(int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)31)))));
  37708. int32_t L_5 = V_1;
  37709. if ((((int32_t)L_5) >= ((int32_t)1)))
  37710. {
  37711. goto IL_002b;
  37712. }
  37713. }
  37714. {
  37715. V_1 = 1;
  37716. }
  37717. IL_002b:
  37718. {
  37719. int32_t L_6 = V_0;
  37720. int32_t L_7 = V_1;
  37721. ColorU5BU5D_t941916413* L_8 = ___colors0;
  37722. int32_t L_9 = ___miplevel1;
  37723. Texture2D_SetPixels_m639021706(__this, 0, 0, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  37724. return;
  37725. }
  37726. }
  37727. // System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
  37728. extern "C" IL2CPP_METHOD_ATTR void Texture2D_SetPixels_m639021706 (Texture2D_t3840446185 * __this, int32_t ___x0, int32_t ___y1, int32_t ___blockWidth2, int32_t ___blockHeight3, ColorU5BU5D_t941916413* ___colors4, int32_t ___miplevel5, const RuntimeMethod* method)
  37729. {
  37730. typedef void (*Texture2D_SetPixels_m639021706_ftn) (Texture2D_t3840446185 *, int32_t, int32_t, int32_t, int32_t, ColorU5BU5D_t941916413*, int32_t);
  37731. static Texture2D_SetPixels_m639021706_ftn _il2cpp_icall_func;
  37732. if (!_il2cpp_icall_func)
  37733. _il2cpp_icall_func = (Texture2D_SetPixels_m639021706_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)");
  37734. _il2cpp_icall_func(__this, ___x0, ___y1, ___blockWidth2, ___blockHeight3, ___colors4, ___miplevel5);
  37735. }
  37736. // System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
  37737. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2470606565 (Texture2D_t3840446185 * __this, bool ___updateMipmaps0, bool ___makeNoLongerReadable1, const RuntimeMethod* method)
  37738. {
  37739. typedef void (*Texture2D_Apply_m2470606565_ftn) (Texture2D_t3840446185 *, bool, bool);
  37740. static Texture2D_Apply_m2470606565_ftn _il2cpp_icall_func;
  37741. if (!_il2cpp_icall_func)
  37742. _il2cpp_icall_func = (Texture2D_Apply_m2470606565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)");
  37743. _il2cpp_icall_func(__this, ___updateMipmaps0, ___makeNoLongerReadable1);
  37744. }
  37745. // System.Void UnityEngine.Texture2D::Apply()
  37746. extern "C" IL2CPP_METHOD_ATTR void Texture2D_Apply_m2271746283 (Texture2D_t3840446185 * __this, const RuntimeMethod* method)
  37747. {
  37748. bool V_0 = false;
  37749. bool V_1 = false;
  37750. {
  37751. V_0 = (bool)0;
  37752. V_1 = (bool)1;
  37753. bool L_0 = V_1;
  37754. bool L_1 = V_0;
  37755. Texture2D_Apply_m2470606565(__this, L_0, L_1, /*hidden argument*/NULL);
  37756. return;
  37757. }
  37758. }
  37759. // System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
  37760. extern "C" IL2CPP_METHOD_ATTR void Texture2D_ReadPixels_m3395504488 (Texture2D_t3840446185 * __this, Rect_t2360479859 ___source0, int32_t ___destX1, int32_t ___destY2, const RuntimeMethod* method)
  37761. {
  37762. bool V_0 = false;
  37763. {
  37764. V_0 = (bool)1;
  37765. int32_t L_0 = ___destX1;
  37766. int32_t L_1 = ___destY2;
  37767. bool L_2 = V_0;
  37768. Texture2D_INTERNAL_CALL_ReadPixels_m950051034(NULL /*static, unused*/, __this, (&___source0), L_0, L_1, L_2, /*hidden argument*/NULL);
  37769. return;
  37770. }
  37771. }
  37772. // System.Void UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
  37773. extern "C" IL2CPP_METHOD_ATTR void Texture2D_INTERNAL_CALL_ReadPixels_m950051034 (RuntimeObject * __this /* static, unused */, Texture2D_t3840446185 * ___self0, Rect_t2360479859 * ___source1, int32_t ___destX2, int32_t ___destY3, bool ___recalculateMipMaps4, const RuntimeMethod* method)
  37774. {
  37775. typedef void (*Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn) (Texture2D_t3840446185 *, Rect_t2360479859 *, int32_t, int32_t, bool);
  37776. static Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn _il2cpp_icall_func;
  37777. if (!_il2cpp_icall_func)
  37778. _il2cpp_icall_func = (Texture2D_INTERNAL_CALL_ReadPixels_m950051034_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::INTERNAL_CALL_ReadPixels(UnityEngine.Texture2D,UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)");
  37779. _il2cpp_icall_func(___self0, ___source1, ___destX2, ___destY3, ___recalculateMipMaps4);
  37780. }
  37781. #ifdef __clang__
  37782. #pragma clang diagnostic pop
  37783. #endif
  37784. #ifdef __clang__
  37785. #pragma clang diagnostic push
  37786. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37787. #pragma clang diagnostic ignored "-Wunused-variable"
  37788. #endif
  37789. #ifdef __clang__
  37790. #pragma clang diagnostic pop
  37791. #endif
  37792. #ifdef __clang__
  37793. #pragma clang diagnostic push
  37794. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37795. #pragma clang diagnostic ignored "-Wunused-variable"
  37796. #endif
  37797. #ifdef __clang__
  37798. #pragma clang diagnostic pop
  37799. #endif
  37800. #ifdef __clang__
  37801. #pragma clang diagnostic push
  37802. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37803. #pragma clang diagnostic ignored "-Wunused-variable"
  37804. #endif
  37805. #ifdef __clang__
  37806. #pragma clang diagnostic pop
  37807. #endif
  37808. #ifdef __clang__
  37809. #pragma clang diagnostic push
  37810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37811. #pragma clang diagnostic ignored "-Wunused-variable"
  37812. #endif
  37813. // System.Single UnityEngine.Time::get_time()
  37814. extern "C" IL2CPP_METHOD_ATTR float Time_get_time_m2907476221 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37815. {
  37816. typedef float (*Time_get_time_m2907476221_ftn) ();
  37817. static Time_get_time_m2907476221_ftn _il2cpp_icall_func;
  37818. if (!_il2cpp_icall_func)
  37819. _il2cpp_icall_func = (Time_get_time_m2907476221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_time()");
  37820. float retVal = _il2cpp_icall_func();
  37821. return retVal;
  37822. }
  37823. // System.Single UnityEngine.Time::get_timeSinceLevelLoad()
  37824. extern "C" IL2CPP_METHOD_ATTR float Time_get_timeSinceLevelLoad_m2224611026 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37825. {
  37826. typedef float (*Time_get_timeSinceLevelLoad_m2224611026_ftn) ();
  37827. static Time_get_timeSinceLevelLoad_m2224611026_ftn _il2cpp_icall_func;
  37828. if (!_il2cpp_icall_func)
  37829. _il2cpp_icall_func = (Time_get_timeSinceLevelLoad_m2224611026_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeSinceLevelLoad()");
  37830. float retVal = _il2cpp_icall_func();
  37831. return retVal;
  37832. }
  37833. // System.Single UnityEngine.Time::get_deltaTime()
  37834. extern "C" IL2CPP_METHOD_ATTR float Time_get_deltaTime_m372706562 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37835. {
  37836. typedef float (*Time_get_deltaTime_m372706562_ftn) ();
  37837. static Time_get_deltaTime_m372706562_ftn _il2cpp_icall_func;
  37838. if (!_il2cpp_icall_func)
  37839. _il2cpp_icall_func = (Time_get_deltaTime_m372706562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_deltaTime()");
  37840. float retVal = _il2cpp_icall_func();
  37841. return retVal;
  37842. }
  37843. // System.Single UnityEngine.Time::get_timeScale()
  37844. extern "C" IL2CPP_METHOD_ATTR float Time_get_timeScale_m701790074 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37845. {
  37846. typedef float (*Time_get_timeScale_m701790074_ftn) ();
  37847. static Time_get_timeScale_m701790074_ftn _il2cpp_icall_func;
  37848. if (!_il2cpp_icall_func)
  37849. _il2cpp_icall_func = (Time_get_timeScale_m701790074_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_timeScale()");
  37850. float retVal = _il2cpp_icall_func();
  37851. return retVal;
  37852. }
  37853. // System.Void UnityEngine.Time::set_timeScale(System.Single)
  37854. extern "C" IL2CPP_METHOD_ATTR void Time_set_timeScale_m1127545364 (RuntimeObject * __this /* static, unused */, float ___value0, const RuntimeMethod* method)
  37855. {
  37856. typedef void (*Time_set_timeScale_m1127545364_ftn) (float);
  37857. static Time_set_timeScale_m1127545364_ftn _il2cpp_icall_func;
  37858. if (!_il2cpp_icall_func)
  37859. _il2cpp_icall_func = (Time_set_timeScale_m1127545364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::set_timeScale(System.Single)");
  37860. _il2cpp_icall_func(___value0);
  37861. }
  37862. // System.Int32 UnityEngine.Time::get_frameCount()
  37863. extern "C" IL2CPP_METHOD_ATTR int32_t Time_get_frameCount_m1220035214 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37864. {
  37865. typedef int32_t (*Time_get_frameCount_m1220035214_ftn) ();
  37866. static Time_get_frameCount_m1220035214_ftn _il2cpp_icall_func;
  37867. if (!_il2cpp_icall_func)
  37868. _il2cpp_icall_func = (Time_get_frameCount_m1220035214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_frameCount()");
  37869. int32_t retVal = _il2cpp_icall_func();
  37870. return retVal;
  37871. }
  37872. // System.Single UnityEngine.Time::get_realtimeSinceStartup()
  37873. extern "C" IL2CPP_METHOD_ATTR float Time_get_realtimeSinceStartup_m3141794964 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  37874. {
  37875. typedef float (*Time_get_realtimeSinceStartup_m3141794964_ftn) ();
  37876. static Time_get_realtimeSinceStartup_m3141794964_ftn _il2cpp_icall_func;
  37877. if (!_il2cpp_icall_func)
  37878. _il2cpp_icall_func = (Time_get_realtimeSinceStartup_m3141794964_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Time::get_realtimeSinceStartup()");
  37879. float retVal = _il2cpp_icall_func();
  37880. return retVal;
  37881. }
  37882. #ifdef __clang__
  37883. #pragma clang diagnostic pop
  37884. #endif
  37885. #ifdef __clang__
  37886. #pragma clang diagnostic push
  37887. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37888. #pragma clang diagnostic ignored "-Wunused-variable"
  37889. #endif
  37890. // System.Int32 UnityEngine.Touch::get_fingerId()
  37891. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m859576425 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  37892. {
  37893. int32_t V_0 = 0;
  37894. {
  37895. int32_t L_0 = __this->get_m_FingerId_0();
  37896. V_0 = L_0;
  37897. goto IL_000d;
  37898. }
  37899. IL_000d:
  37900. {
  37901. int32_t L_1 = V_0;
  37902. return L_1;
  37903. }
  37904. }
  37905. extern "C" int32_t Touch_get_fingerId_m859576425_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37906. {
  37907. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  37908. return Touch_get_fingerId_m859576425(_thisAdjusted, method);
  37909. }
  37910. // UnityEngine.Vector2 UnityEngine.Touch::get_position()
  37911. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Touch_get_position_m3109777936 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  37912. {
  37913. Vector2_t2156229523 V_0;
  37914. memset(&V_0, 0, sizeof(V_0));
  37915. {
  37916. Vector2_t2156229523 L_0 = __this->get_m_Position_1();
  37917. V_0 = L_0;
  37918. goto IL_000d;
  37919. }
  37920. IL_000d:
  37921. {
  37922. Vector2_t2156229523 L_1 = V_0;
  37923. return L_1;
  37924. }
  37925. }
  37926. extern "C" Vector2_t2156229523 Touch_get_position_m3109777936_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37927. {
  37928. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  37929. return Touch_get_position_m3109777936(_thisAdjusted, method);
  37930. }
  37931. // System.Int32 UnityEngine.Touch::get_tapCount()
  37932. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_m2125417096 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  37933. {
  37934. int32_t V_0 = 0;
  37935. {
  37936. int32_t L_0 = __this->get_m_TapCount_5();
  37937. V_0 = L_0;
  37938. goto IL_000d;
  37939. }
  37940. IL_000d:
  37941. {
  37942. int32_t L_1 = V_0;
  37943. return L_1;
  37944. }
  37945. }
  37946. extern "C" int32_t Touch_get_tapCount_m2125417096_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37947. {
  37948. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  37949. return Touch_get_tapCount_m2125417096(_thisAdjusted, method);
  37950. }
  37951. // UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
  37952. extern "C" IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m214549210 (Touch_t1921856868 * __this, const RuntimeMethod* method)
  37953. {
  37954. int32_t V_0 = 0;
  37955. {
  37956. int32_t L_0 = __this->get_m_Phase_6();
  37957. V_0 = L_0;
  37958. goto IL_000d;
  37959. }
  37960. IL_000d:
  37961. {
  37962. int32_t L_1 = V_0;
  37963. return L_1;
  37964. }
  37965. }
  37966. extern "C" int32_t Touch_get_phase_m214549210_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  37967. {
  37968. Touch_t1921856868 * _thisAdjusted = reinterpret_cast<Touch_t1921856868 *>(__this + 1);
  37969. return Touch_get_phase_m214549210(_thisAdjusted, method);
  37970. }
  37971. #ifdef __clang__
  37972. #pragma clang diagnostic pop
  37973. #endif
  37974. #ifdef __clang__
  37975. #pragma clang diagnostic push
  37976. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37977. #pragma clang diagnostic ignored "-Wunused-variable"
  37978. #endif
  37979. #ifdef __clang__
  37980. #pragma clang diagnostic pop
  37981. #endif
  37982. #ifdef __clang__
  37983. #pragma clang diagnostic push
  37984. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  37985. #pragma clang diagnostic ignored "-Wunused-variable"
  37986. #endif
  37987. // System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  37988. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard__ctor_m2580357123 (TouchScreenKeyboard_t731888065 * __this, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method)
  37989. {
  37990. static bool s_Il2CppMethodInitialized;
  37991. if (!s_Il2CppMethodInitialized)
  37992. {
  37993. il2cpp_codegen_initialize_method (TouchScreenKeyboard__ctor_m2580357123_MetadataUsageId);
  37994. s_Il2CppMethodInitialized = true;
  37995. }
  37996. TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 V_0;
  37997. memset(&V_0, 0, sizeof(V_0));
  37998. {
  37999. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  38000. il2cpp_codegen_initobj((&V_0), sizeof(TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 ));
  38001. int32_t L_0 = ___keyboardType1;
  38002. int32_t L_1 = L_0;
  38003. RuntimeObject * L_2 = Box(TouchScreenKeyboardType_t1530597702_il2cpp_TypeInfo_var, &L_1);
  38004. IL2CPP_RUNTIME_CLASS_INIT(Convert_t2465617642_il2cpp_TypeInfo_var);
  38005. uint32_t L_3 = Convert_ToUInt32_m668801151(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  38006. (&V_0)->set_keyboardType_0(L_3);
  38007. bool L_4 = ___autocorrection2;
  38008. uint32_t L_5 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  38009. (&V_0)->set_autocorrection_1(L_5);
  38010. bool L_6 = ___multiline3;
  38011. uint32_t L_7 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  38012. (&V_0)->set_multiline_2(L_7);
  38013. bool L_8 = ___secure4;
  38014. uint32_t L_9 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  38015. (&V_0)->set_secure_3(L_9);
  38016. bool L_10 = ___alert5;
  38017. uint32_t L_11 = Convert_ToUInt32_m835119716(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  38018. (&V_0)->set_alert_4(L_11);
  38019. String_t* L_12 = ___text0;
  38020. String_t* L_13 = ___textPlaceholder6;
  38021. TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092(__this, (&V_0), L_12, L_13, /*hidden argument*/NULL);
  38022. return;
  38023. }
  38024. }
  38025. // System.Void UnityEngine.TouchScreenKeyboard::Destroy()
  38026. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Destroy_m267768093 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  38027. {
  38028. typedef void (*TouchScreenKeyboard_Destroy_m267768093_ftn) (TouchScreenKeyboard_t731888065 *);
  38029. static TouchScreenKeyboard_Destroy_m267768093_ftn _il2cpp_icall_func;
  38030. if (!_il2cpp_icall_func)
  38031. _il2cpp_icall_func = (TouchScreenKeyboard_Destroy_m267768093_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::Destroy()");
  38032. _il2cpp_icall_func(__this);
  38033. }
  38034. // System.Void UnityEngine.TouchScreenKeyboard::Finalize()
  38035. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_Finalize_m3415749170 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  38036. {
  38037. Exception_t * __last_unhandled_exception = 0;
  38038. NO_UNUSED_WARNING (__last_unhandled_exception);
  38039. Exception_t * __exception_local = 0;
  38040. NO_UNUSED_WARNING (__exception_local);
  38041. int32_t __leave_target = 0;
  38042. NO_UNUSED_WARNING (__leave_target);
  38043. {
  38044. }
  38045. IL_0001:
  38046. try
  38047. { // begin try (depth: 1)
  38048. TouchScreenKeyboard_Destroy_m267768093(__this, /*hidden argument*/NULL);
  38049. IL2CPP_LEAVE(0x13, FINALLY_000c);
  38050. } // end try (depth: 1)
  38051. catch(Il2CppExceptionWrapper& e)
  38052. {
  38053. __last_unhandled_exception = (Exception_t *)e.ex;
  38054. goto FINALLY_000c;
  38055. }
  38056. FINALLY_000c:
  38057. { // begin finally (depth: 1)
  38058. Object_Finalize_m3076187857(__this, /*hidden argument*/NULL);
  38059. IL2CPP_END_FINALLY(12)
  38060. } // end finally (depth: 1)
  38061. IL2CPP_CLEANUP(12)
  38062. {
  38063. IL2CPP_JUMP_TBL(0x13, IL_0013)
  38064. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  38065. }
  38066. IL_0013:
  38067. {
  38068. return;
  38069. }
  38070. }
  38071. // System.Void UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
  38072. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092 (TouchScreenKeyboard_t731888065 * __this, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 * ___arguments0, String_t* ___text1, String_t* ___textPlaceholder2, const RuntimeMethod* method)
  38073. {
  38074. typedef void (*TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn) (TouchScreenKeyboard_t731888065 *, TouchScreenKeyboard_InternalConstructorHelperArguments_t1462448236 *, String_t*, String_t*);
  38075. static TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn _il2cpp_icall_func;
  38076. if (!_il2cpp_icall_func)
  38077. _il2cpp_icall_func = (TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m4131035092_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)");
  38078. _il2cpp_icall_func(__this, ___arguments0, ___text1, ___textPlaceholder2);
  38079. }
  38080. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
  38081. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m43950298 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, const RuntimeMethod* method)
  38082. {
  38083. static bool s_Il2CppMethodInitialized;
  38084. if (!s_Il2CppMethodInitialized)
  38085. {
  38086. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m43950298_MetadataUsageId);
  38087. s_Il2CppMethodInitialized = true;
  38088. }
  38089. String_t* V_0 = NULL;
  38090. bool V_1 = false;
  38091. TouchScreenKeyboard_t731888065 * V_2 = NULL;
  38092. {
  38093. V_0 = _stringLiteral757602046;
  38094. V_1 = (bool)0;
  38095. String_t* L_0 = ___text0;
  38096. int32_t L_1 = ___keyboardType1;
  38097. bool L_2 = ___autocorrection2;
  38098. bool L_3 = ___multiline3;
  38099. bool L_4 = ___secure4;
  38100. bool L_5 = V_1;
  38101. String_t* L_6 = V_0;
  38102. TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  38103. V_2 = L_7;
  38104. goto IL_001c;
  38105. }
  38106. IL_001c:
  38107. {
  38108. TouchScreenKeyboard_t731888065 * L_8 = V_2;
  38109. return L_8;
  38110. }
  38111. }
  38112. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean)
  38113. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m1537535032 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, const RuntimeMethod* method)
  38114. {
  38115. static bool s_Il2CppMethodInitialized;
  38116. if (!s_Il2CppMethodInitialized)
  38117. {
  38118. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m1537535032_MetadataUsageId);
  38119. s_Il2CppMethodInitialized = true;
  38120. }
  38121. String_t* V_0 = NULL;
  38122. bool V_1 = false;
  38123. bool V_2 = false;
  38124. bool V_3 = false;
  38125. TouchScreenKeyboard_t731888065 * V_4 = NULL;
  38126. {
  38127. V_0 = _stringLiteral757602046;
  38128. V_1 = (bool)0;
  38129. V_2 = (bool)0;
  38130. V_3 = (bool)0;
  38131. String_t* L_0 = ___text0;
  38132. int32_t L_1 = ___keyboardType1;
  38133. bool L_2 = ___autocorrection2;
  38134. bool L_3 = V_3;
  38135. bool L_4 = V_2;
  38136. bool L_5 = V_1;
  38137. String_t* L_6 = V_0;
  38138. TouchScreenKeyboard_t731888065 * L_7 = TouchScreenKeyboard_Open_m231964201(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  38139. V_4 = L_7;
  38140. goto IL_0020;
  38141. }
  38142. IL_0020:
  38143. {
  38144. TouchScreenKeyboard_t731888065 * L_8 = V_4;
  38145. return L_8;
  38146. }
  38147. }
  38148. // UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String)
  38149. extern "C" IL2CPP_METHOD_ATTR TouchScreenKeyboard_t731888065 * TouchScreenKeyboard_Open_m231964201 (RuntimeObject * __this /* static, unused */, String_t* ___text0, int32_t ___keyboardType1, bool ___autocorrection2, bool ___multiline3, bool ___secure4, bool ___alert5, String_t* ___textPlaceholder6, const RuntimeMethod* method)
  38150. {
  38151. static bool s_Il2CppMethodInitialized;
  38152. if (!s_Il2CppMethodInitialized)
  38153. {
  38154. il2cpp_codegen_initialize_method (TouchScreenKeyboard_Open_m231964201_MetadataUsageId);
  38155. s_Il2CppMethodInitialized = true;
  38156. }
  38157. TouchScreenKeyboard_t731888065 * V_0 = NULL;
  38158. {
  38159. String_t* L_0 = ___text0;
  38160. int32_t L_1 = ___keyboardType1;
  38161. bool L_2 = ___autocorrection2;
  38162. bool L_3 = ___multiline3;
  38163. bool L_4 = ___secure4;
  38164. bool L_5 = ___alert5;
  38165. String_t* L_6 = ___textPlaceholder6;
  38166. TouchScreenKeyboard_t731888065 * L_7 = (TouchScreenKeyboard_t731888065 *)il2cpp_codegen_object_new(TouchScreenKeyboard_t731888065_il2cpp_TypeInfo_var);
  38167. TouchScreenKeyboard__ctor_m2580357123(L_7, L_0, L_1, L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
  38168. V_0 = L_7;
  38169. goto IL_0016;
  38170. }
  38171. IL_0016:
  38172. {
  38173. TouchScreenKeyboard_t731888065 * L_8 = V_0;
  38174. return L_8;
  38175. }
  38176. }
  38177. // System.String UnityEngine.TouchScreenKeyboard::get_text()
  38178. extern "C" IL2CPP_METHOD_ATTR String_t* TouchScreenKeyboard_get_text_m1797464608 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  38179. {
  38180. typedef String_t* (*TouchScreenKeyboard_get_text_m1797464608_ftn) (TouchScreenKeyboard_t731888065 *);
  38181. static TouchScreenKeyboard_get_text_m1797464608_ftn _il2cpp_icall_func;
  38182. if (!_il2cpp_icall_func)
  38183. _il2cpp_icall_func = (TouchScreenKeyboard_get_text_m1797464608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_text()");
  38184. String_t* retVal = _il2cpp_icall_func(__this);
  38185. return retVal;
  38186. }
  38187. // System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
  38188. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_text_m107652927 (TouchScreenKeyboard_t731888065 * __this, String_t* ___value0, const RuntimeMethod* method)
  38189. {
  38190. typedef void (*TouchScreenKeyboard_set_text_m107652927_ftn) (TouchScreenKeyboard_t731888065 *, String_t*);
  38191. static TouchScreenKeyboard_set_text_m107652927_ftn _il2cpp_icall_func;
  38192. if (!_il2cpp_icall_func)
  38193. _il2cpp_icall_func = (TouchScreenKeyboard_set_text_m107652927_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_text(System.String)");
  38194. _il2cpp_icall_func(__this, ___value0);
  38195. }
  38196. // System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
  38197. extern "C" IL2CPP_METHOD_ATTR void TouchScreenKeyboard_set_active_m1980731296 (TouchScreenKeyboard_t731888065 * __this, bool ___value0, const RuntimeMethod* method)
  38198. {
  38199. typedef void (*TouchScreenKeyboard_set_active_m1980731296_ftn) (TouchScreenKeyboard_t731888065 *, bool);
  38200. static TouchScreenKeyboard_set_active_m1980731296_ftn _il2cpp_icall_func;
  38201. if (!_il2cpp_icall_func)
  38202. _il2cpp_icall_func = (TouchScreenKeyboard_set_active_m1980731296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)");
  38203. _il2cpp_icall_func(__this, ___value0);
  38204. }
  38205. // System.Boolean UnityEngine.TouchScreenKeyboard::get_done()
  38206. extern "C" IL2CPP_METHOD_ATTR bool TouchScreenKeyboard_get_done_m3615485155 (TouchScreenKeyboard_t731888065 * __this, const RuntimeMethod* method)
  38207. {
  38208. typedef bool (*TouchScreenKeyboard_get_done_m3615485155_ftn) (TouchScreenKeyboard_t731888065 *);
  38209. static TouchScreenKeyboard_get_done_m3615485155_ftn _il2cpp_icall_func;
  38210. if (!_il2cpp_icall_func)
  38211. _il2cpp_icall_func = (TouchScreenKeyboard_get_done_m3615485155_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TouchScreenKeyboard::get_done()");
  38212. bool retVal = _il2cpp_icall_func(__this);
  38213. return retVal;
  38214. }
  38215. #ifdef __clang__
  38216. #pragma clang diagnostic pop
  38217. #endif
  38218. #ifdef __clang__
  38219. #pragma clang diagnostic push
  38220. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38221. #pragma clang diagnostic ignored "-Wunused-variable"
  38222. #endif
  38223. #ifdef __clang__
  38224. #pragma clang diagnostic pop
  38225. #endif
  38226. #ifdef __clang__
  38227. #pragma clang diagnostic push
  38228. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38229. #pragma clang diagnostic ignored "-Wunused-variable"
  38230. #endif
  38231. #ifdef __clang__
  38232. #pragma clang diagnostic pop
  38233. #endif
  38234. #ifdef __clang__
  38235. #pragma clang diagnostic push
  38236. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38237. #pragma clang diagnostic ignored "-Wunused-variable"
  38238. #endif
  38239. #ifdef __clang__
  38240. #pragma clang diagnostic pop
  38241. #endif
  38242. #ifdef __clang__
  38243. #pragma clang diagnostic push
  38244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38245. #pragma clang diagnostic ignored "-Wunused-variable"
  38246. #endif
  38247. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  38248. extern "C" void TrackedReference_t1199777556_marshal_pinvoke(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_pinvoke& marshaled)
  38249. {
  38250. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  38251. }
  38252. extern "C" void TrackedReference_t1199777556_marshal_pinvoke_back(const TrackedReference_t1199777556_marshaled_pinvoke& marshaled, TrackedReference_t1199777556& unmarshaled)
  38253. {
  38254. intptr_t unmarshaled_m_Ptr_temp_0;
  38255. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  38256. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  38257. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  38258. }
  38259. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  38260. extern "C" void TrackedReference_t1199777556_marshal_pinvoke_cleanup(TrackedReference_t1199777556_marshaled_pinvoke& marshaled)
  38261. {
  38262. }
  38263. // Conversion methods for marshalling of: UnityEngine.TrackedReference
  38264. extern "C" void TrackedReference_t1199777556_marshal_com(const TrackedReference_t1199777556& unmarshaled, TrackedReference_t1199777556_marshaled_com& marshaled)
  38265. {
  38266. marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
  38267. }
  38268. extern "C" void TrackedReference_t1199777556_marshal_com_back(const TrackedReference_t1199777556_marshaled_com& marshaled, TrackedReference_t1199777556& unmarshaled)
  38269. {
  38270. intptr_t unmarshaled_m_Ptr_temp_0;
  38271. memset(&unmarshaled_m_Ptr_temp_0, 0, sizeof(unmarshaled_m_Ptr_temp_0));
  38272. unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
  38273. unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
  38274. }
  38275. // Conversion method for clean up from marshalling of: UnityEngine.TrackedReference
  38276. extern "C" void TrackedReference_t1199777556_marshal_com_cleanup(TrackedReference_t1199777556_marshaled_com& marshaled)
  38277. {
  38278. }
  38279. // System.Void UnityEngine.TrackedReference::.ctor()
  38280. extern "C" IL2CPP_METHOD_ATTR void TrackedReference__ctor_m3086593239 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method)
  38281. {
  38282. {
  38283. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  38284. return;
  38285. }
  38286. }
  38287. // System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  38288. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Equality_m3702354772 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method)
  38289. {
  38290. static bool s_Il2CppMethodInitialized;
  38291. if (!s_Il2CppMethodInitialized)
  38292. {
  38293. il2cpp_codegen_initialize_method (TrackedReference_op_Equality_m3702354772_MetadataUsageId);
  38294. s_Il2CppMethodInitialized = true;
  38295. }
  38296. RuntimeObject * V_0 = NULL;
  38297. RuntimeObject * V_1 = NULL;
  38298. bool V_2 = false;
  38299. {
  38300. TrackedReference_t1199777556 * L_0 = ___x0;
  38301. V_0 = L_0;
  38302. TrackedReference_t1199777556 * L_1 = ___y1;
  38303. V_1 = L_1;
  38304. RuntimeObject * L_2 = V_1;
  38305. if (L_2)
  38306. {
  38307. goto IL_0018;
  38308. }
  38309. }
  38310. {
  38311. RuntimeObject * L_3 = V_0;
  38312. if (L_3)
  38313. {
  38314. goto IL_0018;
  38315. }
  38316. }
  38317. {
  38318. V_2 = (bool)1;
  38319. goto IL_0067;
  38320. }
  38321. IL_0018:
  38322. {
  38323. RuntimeObject * L_4 = V_1;
  38324. if (L_4)
  38325. {
  38326. goto IL_0034;
  38327. }
  38328. }
  38329. {
  38330. TrackedReference_t1199777556 * L_5 = ___x0;
  38331. NullCheck(L_5);
  38332. intptr_t L_6 = L_5->get_m_Ptr_0();
  38333. bool L_7 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_6, (intptr_t)(0), /*hidden argument*/NULL);
  38334. V_2 = L_7;
  38335. goto IL_0067;
  38336. }
  38337. IL_0034:
  38338. {
  38339. RuntimeObject * L_8 = V_0;
  38340. if (L_8)
  38341. {
  38342. goto IL_0050;
  38343. }
  38344. }
  38345. {
  38346. TrackedReference_t1199777556 * L_9 = ___y1;
  38347. NullCheck(L_9);
  38348. intptr_t L_10 = L_9->get_m_Ptr_0();
  38349. bool L_11 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_10, (intptr_t)(0), /*hidden argument*/NULL);
  38350. V_2 = L_11;
  38351. goto IL_0067;
  38352. }
  38353. IL_0050:
  38354. {
  38355. TrackedReference_t1199777556 * L_12 = ___x0;
  38356. NullCheck(L_12);
  38357. intptr_t L_13 = L_12->get_m_Ptr_0();
  38358. TrackedReference_t1199777556 * L_14 = ___y1;
  38359. NullCheck(L_14);
  38360. intptr_t L_15 = L_14->get_m_Ptr_0();
  38361. bool L_16 = IntPtr_op_Equality_m408849716(NULL /*static, unused*/, L_13, L_15, /*hidden argument*/NULL);
  38362. V_2 = L_16;
  38363. goto IL_0067;
  38364. }
  38365. IL_0067:
  38366. {
  38367. bool L_17 = V_2;
  38368. return L_17;
  38369. }
  38370. }
  38371. // System.Boolean UnityEngine.TrackedReference::op_Inequality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
  38372. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Inequality_m832179495 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___x0, TrackedReference_t1199777556 * ___y1, const RuntimeMethod* method)
  38373. {
  38374. bool V_0 = false;
  38375. {
  38376. TrackedReference_t1199777556 * L_0 = ___x0;
  38377. TrackedReference_t1199777556 * L_1 = ___y1;
  38378. bool L_2 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  38379. V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
  38380. goto IL_0011;
  38381. }
  38382. IL_0011:
  38383. {
  38384. bool L_3 = V_0;
  38385. return L_3;
  38386. }
  38387. }
  38388. // System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
  38389. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_Equals_m1342350606 (TrackedReference_t1199777556 * __this, RuntimeObject * ___o0, const RuntimeMethod* method)
  38390. {
  38391. static bool s_Il2CppMethodInitialized;
  38392. if (!s_Il2CppMethodInitialized)
  38393. {
  38394. il2cpp_codegen_initialize_method (TrackedReference_Equals_m1342350606_MetadataUsageId);
  38395. s_Il2CppMethodInitialized = true;
  38396. }
  38397. bool V_0 = false;
  38398. {
  38399. RuntimeObject * L_0 = ___o0;
  38400. bool L_1 = TrackedReference_op_Equality_m3702354772(NULL /*static, unused*/, ((TrackedReference_t1199777556 *)IsInstClass((RuntimeObject*)L_0, TrackedReference_t1199777556_il2cpp_TypeInfo_var)), __this, /*hidden argument*/NULL);
  38401. V_0 = L_1;
  38402. goto IL_0013;
  38403. }
  38404. IL_0013:
  38405. {
  38406. bool L_2 = V_0;
  38407. return L_2;
  38408. }
  38409. }
  38410. // System.Int32 UnityEngine.TrackedReference::GetHashCode()
  38411. extern "C" IL2CPP_METHOD_ATTR int32_t TrackedReference_GetHashCode_m3645519794 (TrackedReference_t1199777556 * __this, const RuntimeMethod* method)
  38412. {
  38413. int32_t V_0 = 0;
  38414. {
  38415. intptr_t L_0 = __this->get_m_Ptr_0();
  38416. int32_t L_1 = IntPtr_op_Explicit_m4220076518(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38417. V_0 = L_1;
  38418. goto IL_0012;
  38419. }
  38420. IL_0012:
  38421. {
  38422. int32_t L_2 = V_0;
  38423. return L_2;
  38424. }
  38425. }
  38426. // System.Boolean UnityEngine.TrackedReference::op_Implicit(UnityEngine.TrackedReference)
  38427. extern "C" IL2CPP_METHOD_ATTR bool TrackedReference_op_Implicit_m166179420 (RuntimeObject * __this /* static, unused */, TrackedReference_t1199777556 * ___exists0, const RuntimeMethod* method)
  38428. {
  38429. bool V_0 = false;
  38430. {
  38431. TrackedReference_t1199777556 * L_0 = ___exists0;
  38432. bool L_1 = TrackedReference_op_Inequality_m832179495(NULL /*static, unused*/, L_0, (TrackedReference_t1199777556 *)NULL, /*hidden argument*/NULL);
  38433. V_0 = L_1;
  38434. goto IL_000e;
  38435. }
  38436. IL_000e:
  38437. {
  38438. bool L_2 = V_0;
  38439. return L_2;
  38440. }
  38441. }
  38442. #ifdef __clang__
  38443. #pragma clang diagnostic pop
  38444. #endif
  38445. #ifdef __clang__
  38446. #pragma clang diagnostic push
  38447. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38448. #pragma clang diagnostic ignored "-Wunused-variable"
  38449. #endif
  38450. // System.Single UnityEngine.TrailRenderer::get_startWidth()
  38451. extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_startWidth_m3769354536 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method)
  38452. {
  38453. typedef float (*TrailRenderer_get_startWidth_m3769354536_ftn) (TrailRenderer_t1820797054 *);
  38454. static TrailRenderer_get_startWidth_m3769354536_ftn _il2cpp_icall_func;
  38455. if (!_il2cpp_icall_func)
  38456. _il2cpp_icall_func = (TrailRenderer_get_startWidth_m3769354536_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_startWidth()");
  38457. float retVal = _il2cpp_icall_func(__this);
  38458. return retVal;
  38459. }
  38460. // System.Void UnityEngine.TrailRenderer::set_startWidth(System.Single)
  38461. extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_startWidth_m3076749121 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method)
  38462. {
  38463. typedef void (*TrailRenderer_set_startWidth_m3076749121_ftn) (TrailRenderer_t1820797054 *, float);
  38464. static TrailRenderer_set_startWidth_m3076749121_ftn _il2cpp_icall_func;
  38465. if (!_il2cpp_icall_func)
  38466. _il2cpp_icall_func = (TrailRenderer_set_startWidth_m3076749121_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_startWidth(System.Single)");
  38467. _il2cpp_icall_func(__this, ___value0);
  38468. }
  38469. // System.Single UnityEngine.TrailRenderer::get_endWidth()
  38470. extern "C" IL2CPP_METHOD_ATTR float TrailRenderer_get_endWidth_m2589892537 (TrailRenderer_t1820797054 * __this, const RuntimeMethod* method)
  38471. {
  38472. typedef float (*TrailRenderer_get_endWidth_m2589892537_ftn) (TrailRenderer_t1820797054 *);
  38473. static TrailRenderer_get_endWidth_m2589892537_ftn _il2cpp_icall_func;
  38474. if (!_il2cpp_icall_func)
  38475. _il2cpp_icall_func = (TrailRenderer_get_endWidth_m2589892537_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::get_endWidth()");
  38476. float retVal = _il2cpp_icall_func(__this);
  38477. return retVal;
  38478. }
  38479. // System.Void UnityEngine.TrailRenderer::set_endWidth(System.Single)
  38480. extern "C" IL2CPP_METHOD_ATTR void TrailRenderer_set_endWidth_m637451409 (TrailRenderer_t1820797054 * __this, float ___value0, const RuntimeMethod* method)
  38481. {
  38482. typedef void (*TrailRenderer_set_endWidth_m637451409_ftn) (TrailRenderer_t1820797054 *, float);
  38483. static TrailRenderer_set_endWidth_m637451409_ftn _il2cpp_icall_func;
  38484. if (!_il2cpp_icall_func)
  38485. _il2cpp_icall_func = (TrailRenderer_set_endWidth_m637451409_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.TrailRenderer::set_endWidth(System.Single)");
  38486. _il2cpp_icall_func(__this, ___value0);
  38487. }
  38488. #ifdef __clang__
  38489. #pragma clang diagnostic pop
  38490. #endif
  38491. #ifdef __clang__
  38492. #pragma clang diagnostic push
  38493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  38494. #pragma clang diagnostic ignored "-Wunused-variable"
  38495. #endif
  38496. // System.Void UnityEngine.Transform::.ctor()
  38497. extern "C" IL2CPP_METHOD_ATTR void Transform__ctor_m3470711880 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38498. {
  38499. {
  38500. Component__ctor_m1928064382(__this, /*hidden argument*/NULL);
  38501. return;
  38502. }
  38503. }
  38504. // UnityEngine.Vector3 UnityEngine.Transform::get_position()
  38505. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_position_m36019626 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38506. {
  38507. Vector3_t3722313464 V_0;
  38508. memset(&V_0, 0, sizeof(V_0));
  38509. Vector3_t3722313464 V_1;
  38510. memset(&V_1, 0, sizeof(V_1));
  38511. {
  38512. Transform_INTERNAL_get_position_m1310184257(__this, (&V_0), /*hidden argument*/NULL);
  38513. Vector3_t3722313464 L_0 = V_0;
  38514. V_1 = L_0;
  38515. goto IL_0010;
  38516. }
  38517. IL_0010:
  38518. {
  38519. Vector3_t3722313464 L_1 = V_1;
  38520. return L_1;
  38521. }
  38522. }
  38523. // System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
  38524. extern "C" IL2CPP_METHOD_ATTR void Transform_set_position_m3387557959 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38525. {
  38526. {
  38527. Transform_INTERNAL_set_position_m3627767375(__this, (&___value0), /*hidden argument*/NULL);
  38528. return;
  38529. }
  38530. }
  38531. // System.Void UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)
  38532. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_position_m1310184257 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38533. {
  38534. typedef void (*Transform_INTERNAL_get_position_m1310184257_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38535. static Transform_INTERNAL_get_position_m1310184257_ftn _il2cpp_icall_func;
  38536. if (!_il2cpp_icall_func)
  38537. _il2cpp_icall_func = (Transform_INTERNAL_get_position_m1310184257_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_position(UnityEngine.Vector3&)");
  38538. _il2cpp_icall_func(__this, ___value0);
  38539. }
  38540. // System.Void UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)
  38541. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_position_m3627767375 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38542. {
  38543. typedef void (*Transform_INTERNAL_set_position_m3627767375_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38544. static Transform_INTERNAL_set_position_m3627767375_ftn _il2cpp_icall_func;
  38545. if (!_il2cpp_icall_func)
  38546. _il2cpp_icall_func = (Transform_INTERNAL_set_position_m3627767375_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_position(UnityEngine.Vector3&)");
  38547. _il2cpp_icall_func(__this, ___value0);
  38548. }
  38549. // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
  38550. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localPosition_m4234289348 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38551. {
  38552. Vector3_t3722313464 V_0;
  38553. memset(&V_0, 0, sizeof(V_0));
  38554. Vector3_t3722313464 V_1;
  38555. memset(&V_1, 0, sizeof(V_1));
  38556. {
  38557. Transform_INTERNAL_get_localPosition_m1816167803(__this, (&V_0), /*hidden argument*/NULL);
  38558. Vector3_t3722313464 L_0 = V_0;
  38559. V_1 = L_0;
  38560. goto IL_0010;
  38561. }
  38562. IL_0010:
  38563. {
  38564. Vector3_t3722313464 L_1 = V_1;
  38565. return L_1;
  38566. }
  38567. }
  38568. // System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
  38569. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localPosition_m4128471975 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38570. {
  38571. {
  38572. Transform_INTERNAL_set_localPosition_m1936358505(__this, (&___value0), /*hidden argument*/NULL);
  38573. return;
  38574. }
  38575. }
  38576. // System.Void UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)
  38577. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localPosition_m1816167803 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38578. {
  38579. typedef void (*Transform_INTERNAL_get_localPosition_m1816167803_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38580. static Transform_INTERNAL_get_localPosition_m1816167803_ftn _il2cpp_icall_func;
  38581. if (!_il2cpp_icall_func)
  38582. _il2cpp_icall_func = (Transform_INTERNAL_get_localPosition_m1816167803_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localPosition(UnityEngine.Vector3&)");
  38583. _il2cpp_icall_func(__this, ___value0);
  38584. }
  38585. // System.Void UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)
  38586. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localPosition_m1936358505 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38587. {
  38588. typedef void (*Transform_INTERNAL_set_localPosition_m1936358505_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38589. static Transform_INTERNAL_set_localPosition_m1936358505_ftn _il2cpp_icall_func;
  38590. if (!_il2cpp_icall_func)
  38591. _il2cpp_icall_func = (Transform_INTERNAL_set_localPosition_m1936358505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localPosition(UnityEngine.Vector3&)");
  38592. _il2cpp_icall_func(__this, ___value0);
  38593. }
  38594. // UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
  38595. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_eulerAngles_m2743581774 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38596. {
  38597. Quaternion_t2301928331 V_0;
  38598. memset(&V_0, 0, sizeof(V_0));
  38599. Vector3_t3722313464 V_1;
  38600. memset(&V_1, 0, sizeof(V_1));
  38601. {
  38602. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  38603. V_0 = L_0;
  38604. Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL);
  38605. V_1 = L_1;
  38606. goto IL_0015;
  38607. }
  38608. IL_0015:
  38609. {
  38610. Vector3_t3722313464 L_2 = V_1;
  38611. return L_2;
  38612. }
  38613. }
  38614. // System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
  38615. extern "C" IL2CPP_METHOD_ATTR void Transform_set_eulerAngles_m135219616 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38616. {
  38617. static bool s_Il2CppMethodInitialized;
  38618. if (!s_Il2CppMethodInitialized)
  38619. {
  38620. il2cpp_codegen_initialize_method (Transform_set_eulerAngles_m135219616_MetadataUsageId);
  38621. s_Il2CppMethodInitialized = true;
  38622. }
  38623. {
  38624. Vector3_t3722313464 L_0 = ___value0;
  38625. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38626. Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38627. Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL);
  38628. return;
  38629. }
  38630. }
  38631. // UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
  38632. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localEulerAngles_m2136926248 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38633. {
  38634. Quaternion_t2301928331 V_0;
  38635. memset(&V_0, 0, sizeof(V_0));
  38636. Vector3_t3722313464 V_1;
  38637. memset(&V_1, 0, sizeof(V_1));
  38638. {
  38639. Quaternion_t2301928331 L_0 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL);
  38640. V_0 = L_0;
  38641. Vector3_t3722313464 L_1 = Quaternion_get_eulerAngles_m3425202016((&V_0), /*hidden argument*/NULL);
  38642. V_1 = L_1;
  38643. goto IL_0015;
  38644. }
  38645. IL_0015:
  38646. {
  38647. Vector3_t3722313464 L_2 = V_1;
  38648. return L_2;
  38649. }
  38650. }
  38651. // System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
  38652. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localEulerAngles_m4202601546 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38653. {
  38654. static bool s_Il2CppMethodInitialized;
  38655. if (!s_Il2CppMethodInitialized)
  38656. {
  38657. il2cpp_codegen_initialize_method (Transform_set_localEulerAngles_m4202601546_MetadataUsageId);
  38658. s_Il2CppMethodInitialized = true;
  38659. }
  38660. {
  38661. Vector3_t3722313464 L_0 = ___value0;
  38662. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38663. Quaternion_t2301928331 L_1 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38664. Transform_set_localRotation_m19445462(__this, L_1, /*hidden argument*/NULL);
  38665. return;
  38666. }
  38667. }
  38668. // UnityEngine.Vector3 UnityEngine.Transform::get_right()
  38669. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_right_m2535262102 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38670. {
  38671. static bool s_Il2CppMethodInitialized;
  38672. if (!s_Il2CppMethodInitialized)
  38673. {
  38674. il2cpp_codegen_initialize_method (Transform_get_right_m2535262102_MetadataUsageId);
  38675. s_Il2CppMethodInitialized = true;
  38676. }
  38677. Vector3_t3722313464 V_0;
  38678. memset(&V_0, 0, sizeof(V_0));
  38679. {
  38680. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  38681. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  38682. Vector3_t3722313464 L_1 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL);
  38683. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38684. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  38685. V_0 = L_2;
  38686. goto IL_0017;
  38687. }
  38688. IL_0017:
  38689. {
  38690. Vector3_t3722313464 L_3 = V_0;
  38691. return L_3;
  38692. }
  38693. }
  38694. // UnityEngine.Vector3 UnityEngine.Transform::get_up()
  38695. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_up_m3972993886 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38696. {
  38697. static bool s_Il2CppMethodInitialized;
  38698. if (!s_Il2CppMethodInitialized)
  38699. {
  38700. il2cpp_codegen_initialize_method (Transform_get_up_m3972993886_MetadataUsageId);
  38701. s_Il2CppMethodInitialized = true;
  38702. }
  38703. Vector3_t3722313464 V_0;
  38704. memset(&V_0, 0, sizeof(V_0));
  38705. {
  38706. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  38707. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  38708. Vector3_t3722313464 L_1 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  38709. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38710. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  38711. V_0 = L_2;
  38712. goto IL_0017;
  38713. }
  38714. IL_0017:
  38715. {
  38716. Vector3_t3722313464 L_3 = V_0;
  38717. return L_3;
  38718. }
  38719. }
  38720. // UnityEngine.Vector3 UnityEngine.Transform::get_forward()
  38721. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_forward_m747522392 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38722. {
  38723. static bool s_Il2CppMethodInitialized;
  38724. if (!s_Il2CppMethodInitialized)
  38725. {
  38726. il2cpp_codegen_initialize_method (Transform_get_forward_m747522392_MetadataUsageId);
  38727. s_Il2CppMethodInitialized = true;
  38728. }
  38729. Vector3_t3722313464 V_0;
  38730. memset(&V_0, 0, sizeof(V_0));
  38731. {
  38732. Quaternion_t2301928331 L_0 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  38733. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  38734. Vector3_t3722313464 L_1 = Vector3_get_forward_m3100859705(NULL /*static, unused*/, /*hidden argument*/NULL);
  38735. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38736. Vector3_t3722313464 L_2 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  38737. V_0 = L_2;
  38738. goto IL_0017;
  38739. }
  38740. IL_0017:
  38741. {
  38742. Vector3_t3722313464 L_3 = V_0;
  38743. return L_3;
  38744. }
  38745. }
  38746. // System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
  38747. extern "C" IL2CPP_METHOD_ATTR void Transform_set_forward_m1840797198 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38748. {
  38749. static bool s_Il2CppMethodInitialized;
  38750. if (!s_Il2CppMethodInitialized)
  38751. {
  38752. il2cpp_codegen_initialize_method (Transform_set_forward_m1840797198_MetadataUsageId);
  38753. s_Il2CppMethodInitialized = true;
  38754. }
  38755. {
  38756. Vector3_t3722313464 L_0 = ___value0;
  38757. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  38758. Quaternion_t2301928331 L_1 = Quaternion_LookRotation_m4040767668(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  38759. Transform_set_rotation_m3524318132(__this, L_1, /*hidden argument*/NULL);
  38760. return;
  38761. }
  38762. }
  38763. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  38764. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38765. {
  38766. Quaternion_t2301928331 V_0;
  38767. memset(&V_0, 0, sizeof(V_0));
  38768. Quaternion_t2301928331 V_1;
  38769. memset(&V_1, 0, sizeof(V_1));
  38770. {
  38771. Transform_INTERNAL_get_rotation_m2413441996(__this, (&V_0), /*hidden argument*/NULL);
  38772. Quaternion_t2301928331 L_0 = V_0;
  38773. V_1 = L_0;
  38774. goto IL_0010;
  38775. }
  38776. IL_0010:
  38777. {
  38778. Quaternion_t2301928331 L_1 = V_1;
  38779. return L_1;
  38780. }
  38781. }
  38782. // System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
  38783. extern "C" IL2CPP_METHOD_ATTR void Transform_set_rotation_m3524318132 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  38784. {
  38785. {
  38786. Transform_INTERNAL_set_rotation_m2375965701(__this, (&___value0), /*hidden argument*/NULL);
  38787. return;
  38788. }
  38789. }
  38790. // System.Void UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)
  38791. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_rotation_m2413441996 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  38792. {
  38793. typedef void (*Transform_INTERNAL_get_rotation_m2413441996_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  38794. static Transform_INTERNAL_get_rotation_m2413441996_ftn _il2cpp_icall_func;
  38795. if (!_il2cpp_icall_func)
  38796. _il2cpp_icall_func = (Transform_INTERNAL_get_rotation_m2413441996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_rotation(UnityEngine.Quaternion&)");
  38797. _il2cpp_icall_func(__this, ___value0);
  38798. }
  38799. // System.Void UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)
  38800. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_rotation_m2375965701 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  38801. {
  38802. typedef void (*Transform_INTERNAL_set_rotation_m2375965701_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  38803. static Transform_INTERNAL_set_rotation_m2375965701_ftn _il2cpp_icall_func;
  38804. if (!_il2cpp_icall_func)
  38805. _il2cpp_icall_func = (Transform_INTERNAL_set_rotation_m2375965701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_rotation(UnityEngine.Quaternion&)");
  38806. _il2cpp_icall_func(__this, ___value0);
  38807. }
  38808. // UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
  38809. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_localRotation_m3487911431 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38810. {
  38811. Quaternion_t2301928331 V_0;
  38812. memset(&V_0, 0, sizeof(V_0));
  38813. Quaternion_t2301928331 V_1;
  38814. memset(&V_1, 0, sizeof(V_1));
  38815. {
  38816. Transform_INTERNAL_get_localRotation_m1111330565(__this, (&V_0), /*hidden argument*/NULL);
  38817. Quaternion_t2301928331 L_0 = V_0;
  38818. V_1 = L_0;
  38819. goto IL_0010;
  38820. }
  38821. IL_0010:
  38822. {
  38823. Quaternion_t2301928331 L_1 = V_1;
  38824. return L_1;
  38825. }
  38826. }
  38827. // System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
  38828. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localRotation_m19445462 (Transform_t3600365921 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  38829. {
  38830. {
  38831. Transform_INTERNAL_set_localRotation_m3824682417(__this, (&___value0), /*hidden argument*/NULL);
  38832. return;
  38833. }
  38834. }
  38835. // System.Void UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)
  38836. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localRotation_m1111330565 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  38837. {
  38838. typedef void (*Transform_INTERNAL_get_localRotation_m1111330565_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  38839. static Transform_INTERNAL_get_localRotation_m1111330565_ftn _il2cpp_icall_func;
  38840. if (!_il2cpp_icall_func)
  38841. _il2cpp_icall_func = (Transform_INTERNAL_get_localRotation_m1111330565_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localRotation(UnityEngine.Quaternion&)");
  38842. _il2cpp_icall_func(__this, ___value0);
  38843. }
  38844. // System.Void UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)
  38845. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localRotation_m3824682417 (Transform_t3600365921 * __this, Quaternion_t2301928331 * ___value0, const RuntimeMethod* method)
  38846. {
  38847. typedef void (*Transform_INTERNAL_set_localRotation_m3824682417_ftn) (Transform_t3600365921 *, Quaternion_t2301928331 *);
  38848. static Transform_INTERNAL_set_localRotation_m3824682417_ftn _il2cpp_icall_func;
  38849. if (!_il2cpp_icall_func)
  38850. _il2cpp_icall_func = (Transform_INTERNAL_set_localRotation_m3824682417_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localRotation(UnityEngine.Quaternion&)");
  38851. _il2cpp_icall_func(__this, ___value0);
  38852. }
  38853. // UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
  38854. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_localScale_m129152068 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38855. {
  38856. Vector3_t3722313464 V_0;
  38857. memset(&V_0, 0, sizeof(V_0));
  38858. Vector3_t3722313464 V_1;
  38859. memset(&V_1, 0, sizeof(V_1));
  38860. {
  38861. Transform_INTERNAL_get_localScale_m3233655062(__this, (&V_0), /*hidden argument*/NULL);
  38862. Vector3_t3722313464 L_0 = V_0;
  38863. V_1 = L_0;
  38864. goto IL_0010;
  38865. }
  38866. IL_0010:
  38867. {
  38868. Vector3_t3722313464 L_1 = V_1;
  38869. return L_1;
  38870. }
  38871. }
  38872. // System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
  38873. extern "C" IL2CPP_METHOD_ATTR void Transform_set_localScale_m3053443106 (Transform_t3600365921 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  38874. {
  38875. {
  38876. Transform_INTERNAL_set_localScale_m1089294020(__this, (&___value0), /*hidden argument*/NULL);
  38877. return;
  38878. }
  38879. }
  38880. // System.Void UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)
  38881. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localScale_m3233655062 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38882. {
  38883. typedef void (*Transform_INTERNAL_get_localScale_m3233655062_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38884. static Transform_INTERNAL_get_localScale_m3233655062_ftn _il2cpp_icall_func;
  38885. if (!_il2cpp_icall_func)
  38886. _il2cpp_icall_func = (Transform_INTERNAL_get_localScale_m3233655062_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localScale(UnityEngine.Vector3&)");
  38887. _il2cpp_icall_func(__this, ___value0);
  38888. }
  38889. // System.Void UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)
  38890. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_set_localScale_m1089294020 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  38891. {
  38892. typedef void (*Transform_INTERNAL_set_localScale_m1089294020_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  38893. static Transform_INTERNAL_set_localScale_m1089294020_ftn _il2cpp_icall_func;
  38894. if (!_il2cpp_icall_func)
  38895. _il2cpp_icall_func = (Transform_INTERNAL_set_localScale_m1089294020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_set_localScale(UnityEngine.Vector3&)");
  38896. _il2cpp_icall_func(__this, ___value0);
  38897. }
  38898. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  38899. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38900. {
  38901. Transform_t3600365921 * V_0 = NULL;
  38902. {
  38903. Transform_t3600365921 * L_0 = Transform_get_parentInternal_m1494967989(__this, /*hidden argument*/NULL);
  38904. V_0 = L_0;
  38905. goto IL_000d;
  38906. }
  38907. IL_000d:
  38908. {
  38909. Transform_t3600365921 * L_1 = V_0;
  38910. return L_1;
  38911. }
  38912. }
  38913. // System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
  38914. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parent_m786917804 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  38915. {
  38916. static bool s_Il2CppMethodInitialized;
  38917. if (!s_Il2CppMethodInitialized)
  38918. {
  38919. il2cpp_codegen_initialize_method (Transform_set_parent_m786917804_MetadataUsageId);
  38920. s_Il2CppMethodInitialized = true;
  38921. }
  38922. {
  38923. if (!((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)__this, RectTransform_t3704657025_il2cpp_TypeInfo_var)))
  38924. {
  38925. goto IL_0017;
  38926. }
  38927. }
  38928. {
  38929. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  38930. Debug_LogWarning_m831581295(NULL /*static, unused*/, _stringLiteral821992081, __this, /*hidden argument*/NULL);
  38931. }
  38932. IL_0017:
  38933. {
  38934. Transform_t3600365921 * L_0 = ___value0;
  38935. Transform_set_parentInternal_m2066300701(__this, L_0, /*hidden argument*/NULL);
  38936. return;
  38937. }
  38938. }
  38939. // UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
  38940. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parentInternal_m1494967989 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38941. {
  38942. typedef Transform_t3600365921 * (*Transform_get_parentInternal_m1494967989_ftn) (Transform_t3600365921 *);
  38943. static Transform_get_parentInternal_m1494967989_ftn _il2cpp_icall_func;
  38944. if (!_il2cpp_icall_func)
  38945. _il2cpp_icall_func = (Transform_get_parentInternal_m1494967989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_parentInternal()");
  38946. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this);
  38947. return retVal;
  38948. }
  38949. // System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
  38950. extern "C" IL2CPP_METHOD_ATTR void Transform_set_parentInternal_m2066300701 (Transform_t3600365921 * __this, Transform_t3600365921 * ___value0, const RuntimeMethod* method)
  38951. {
  38952. typedef void (*Transform_set_parentInternal_m2066300701_ftn) (Transform_t3600365921 *, Transform_t3600365921 *);
  38953. static Transform_set_parentInternal_m2066300701_ftn _il2cpp_icall_func;
  38954. if (!_il2cpp_icall_func)
  38955. _il2cpp_icall_func = (Transform_set_parentInternal_m2066300701_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)");
  38956. _il2cpp_icall_func(__this, ___value0);
  38957. }
  38958. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
  38959. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m381167889 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, const RuntimeMethod* method)
  38960. {
  38961. {
  38962. Transform_t3600365921 * L_0 = ___parent0;
  38963. Transform_SetParent_m273471670(__this, L_0, (bool)1, /*hidden argument*/NULL);
  38964. return;
  38965. }
  38966. }
  38967. // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
  38968. extern "C" IL2CPP_METHOD_ATTR void Transform_SetParent_m273471670 (Transform_t3600365921 * __this, Transform_t3600365921 * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method)
  38969. {
  38970. typedef void (*Transform_SetParent_m273471670_ftn) (Transform_t3600365921 *, Transform_t3600365921 *, bool);
  38971. static Transform_SetParent_m273471670_ftn _il2cpp_icall_func;
  38972. if (!_il2cpp_icall_func)
  38973. _il2cpp_icall_func = (Transform_SetParent_m273471670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)");
  38974. _il2cpp_icall_func(__this, ___parent0, ___worldPositionStays1);
  38975. }
  38976. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
  38977. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_worldToLocalMatrix_m399704877 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  38978. {
  38979. Matrix4x4_t1817901843 V_0;
  38980. memset(&V_0, 0, sizeof(V_0));
  38981. Matrix4x4_t1817901843 V_1;
  38982. memset(&V_1, 0, sizeof(V_1));
  38983. {
  38984. Transform_INTERNAL_get_worldToLocalMatrix_m2730237241(__this, (&V_0), /*hidden argument*/NULL);
  38985. Matrix4x4_t1817901843 L_0 = V_0;
  38986. V_1 = L_0;
  38987. goto IL_0010;
  38988. }
  38989. IL_0010:
  38990. {
  38991. Matrix4x4_t1817901843 L_1 = V_1;
  38992. return L_1;
  38993. }
  38994. }
  38995. // System.Void UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)
  38996. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_worldToLocalMatrix_m2730237241 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  38997. {
  38998. typedef void (*Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *);
  38999. static Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn _il2cpp_icall_func;
  39000. if (!_il2cpp_icall_func)
  39001. _il2cpp_icall_func = (Transform_INTERNAL_get_worldToLocalMatrix_m2730237241_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_worldToLocalMatrix(UnityEngine.Matrix4x4&)");
  39002. _il2cpp_icall_func(__this, ___value0);
  39003. }
  39004. // UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
  39005. extern "C" IL2CPP_METHOD_ATTR Matrix4x4_t1817901843 Transform_get_localToWorldMatrix_m4155710351 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39006. {
  39007. Matrix4x4_t1817901843 V_0;
  39008. memset(&V_0, 0, sizeof(V_0));
  39009. Matrix4x4_t1817901843 V_1;
  39010. memset(&V_1, 0, sizeof(V_1));
  39011. {
  39012. Transform_INTERNAL_get_localToWorldMatrix_m1917635696(__this, (&V_0), /*hidden argument*/NULL);
  39013. Matrix4x4_t1817901843 L_0 = V_0;
  39014. V_1 = L_0;
  39015. goto IL_0010;
  39016. }
  39017. IL_0010:
  39018. {
  39019. Matrix4x4_t1817901843 L_1 = V_1;
  39020. return L_1;
  39021. }
  39022. }
  39023. // System.Void UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)
  39024. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_localToWorldMatrix_m1917635696 (Transform_t3600365921 * __this, Matrix4x4_t1817901843 * ___value0, const RuntimeMethod* method)
  39025. {
  39026. typedef void (*Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn) (Transform_t3600365921 *, Matrix4x4_t1817901843 *);
  39027. static Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn _il2cpp_icall_func;
  39028. if (!_il2cpp_icall_func)
  39029. _il2cpp_icall_func = (Transform_INTERNAL_get_localToWorldMatrix_m1917635696_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_localToWorldMatrix(UnityEngine.Matrix4x4&)");
  39030. _il2cpp_icall_func(__this, ___value0);
  39031. }
  39032. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
  39033. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1810197270 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, const RuntimeMethod* method)
  39034. {
  39035. int32_t V_0 = 0;
  39036. {
  39037. V_0 = 1;
  39038. Vector3_t3722313464 L_0 = ___translation0;
  39039. int32_t L_1 = V_0;
  39040. Transform_Translate_m1990195114(__this, L_0, L_1, /*hidden argument*/NULL);
  39041. return;
  39042. }
  39043. }
  39044. // System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
  39045. extern "C" IL2CPP_METHOD_ATTR void Transform_Translate_m1990195114 (Transform_t3600365921 * __this, Vector3_t3722313464 ___translation0, int32_t ___relativeTo1, const RuntimeMethod* method)
  39046. {
  39047. static bool s_Il2CppMethodInitialized;
  39048. if (!s_Il2CppMethodInitialized)
  39049. {
  39050. il2cpp_codegen_initialize_method (Transform_Translate_m1990195114_MetadataUsageId);
  39051. s_Il2CppMethodInitialized = true;
  39052. }
  39053. {
  39054. int32_t L_0 = ___relativeTo1;
  39055. if (L_0)
  39056. {
  39057. goto IL_001e;
  39058. }
  39059. }
  39060. {
  39061. Vector3_t3722313464 L_1 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  39062. Vector3_t3722313464 L_2 = ___translation0;
  39063. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  39064. Vector3_t3722313464 L_3 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  39065. Transform_set_position_m3387557959(__this, L_3, /*hidden argument*/NULL);
  39066. goto IL_0036;
  39067. }
  39068. IL_001e:
  39069. {
  39070. Vector3_t3722313464 L_4 = Transform_get_position_m36019626(__this, /*hidden argument*/NULL);
  39071. Vector3_t3722313464 L_5 = ___translation0;
  39072. Vector3_t3722313464 L_6 = Transform_TransformDirection_m3784028109(__this, L_5, /*hidden argument*/NULL);
  39073. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  39074. Vector3_t3722313464 L_7 = Vector3_op_Addition_m779775034(NULL /*static, unused*/, L_4, L_6, /*hidden argument*/NULL);
  39075. Transform_set_position_m3387557959(__this, L_7, /*hidden argument*/NULL);
  39076. }
  39077. IL_0036:
  39078. {
  39079. return;
  39080. }
  39081. }
  39082. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
  39083. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m720511863 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, const RuntimeMethod* method)
  39084. {
  39085. int32_t V_0 = 0;
  39086. {
  39087. V_0 = 1;
  39088. Vector3_t3722313464 L_0 = ___eulerAngles0;
  39089. int32_t L_1 = V_0;
  39090. Transform_Rotate_m1886816857(__this, L_0, L_1, /*hidden argument*/NULL);
  39091. return;
  39092. }
  39093. }
  39094. // System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
  39095. extern "C" IL2CPP_METHOD_ATTR void Transform_Rotate_m1886816857 (Transform_t3600365921 * __this, Vector3_t3722313464 ___eulerAngles0, int32_t ___relativeTo1, const RuntimeMethod* method)
  39096. {
  39097. static bool s_Il2CppMethodInitialized;
  39098. if (!s_Il2CppMethodInitialized)
  39099. {
  39100. il2cpp_codegen_initialize_method (Transform_Rotate_m1886816857_MetadataUsageId);
  39101. s_Il2CppMethodInitialized = true;
  39102. }
  39103. Quaternion_t2301928331 V_0;
  39104. memset(&V_0, 0, sizeof(V_0));
  39105. {
  39106. float L_0 = (&___eulerAngles0)->get_x_1();
  39107. float L_1 = (&___eulerAngles0)->get_y_2();
  39108. float L_2 = (&___eulerAngles0)->get_z_3();
  39109. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  39110. Quaternion_t2301928331 L_3 = Quaternion_Euler_m3049309462(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  39111. V_0 = L_3;
  39112. int32_t L_4 = ___relativeTo1;
  39113. if ((!(((uint32_t)L_4) == ((uint32_t)1))))
  39114. {
  39115. goto IL_003a;
  39116. }
  39117. }
  39118. {
  39119. Quaternion_t2301928331 L_5 = Transform_get_localRotation_m3487911431(__this, /*hidden argument*/NULL);
  39120. Quaternion_t2301928331 L_6 = V_0;
  39121. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  39122. Quaternion_t2301928331 L_7 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  39123. Transform_set_localRotation_m19445462(__this, L_7, /*hidden argument*/NULL);
  39124. goto IL_0069;
  39125. }
  39126. IL_003a:
  39127. {
  39128. Quaternion_t2301928331 L_8 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  39129. Quaternion_t2301928331 L_9 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  39130. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  39131. Quaternion_t2301928331 L_10 = Quaternion_Inverse_m1311579081(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  39132. Quaternion_t2301928331 L_11 = V_0;
  39133. Quaternion_t2301928331 L_12 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_10, L_11, /*hidden argument*/NULL);
  39134. Quaternion_t2301928331 L_13 = Transform_get_rotation_m3502953881(__this, /*hidden argument*/NULL);
  39135. Quaternion_t2301928331 L_14 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  39136. Quaternion_t2301928331 L_15 = Quaternion_op_Multiply_m1294064023(NULL /*static, unused*/, L_8, L_14, /*hidden argument*/NULL);
  39137. Transform_set_rotation_m3524318132(__this, L_15, /*hidden argument*/NULL);
  39138. }
  39139. IL_0069:
  39140. {
  39141. return;
  39142. }
  39143. }
  39144. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3)
  39145. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m2637417695 (Transform_t3600365921 * __this, Transform_t3600365921 * ___target0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method)
  39146. {
  39147. static bool s_Il2CppMethodInitialized;
  39148. if (!s_Il2CppMethodInitialized)
  39149. {
  39150. il2cpp_codegen_initialize_method (Transform_LookAt_m2637417695_MetadataUsageId);
  39151. s_Il2CppMethodInitialized = true;
  39152. }
  39153. {
  39154. Transform_t3600365921 * L_0 = ___target0;
  39155. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  39156. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  39157. if (!L_1)
  39158. {
  39159. goto IL_0019;
  39160. }
  39161. }
  39162. {
  39163. Transform_t3600365921 * L_2 = ___target0;
  39164. NullCheck(L_2);
  39165. Vector3_t3722313464 L_3 = Transform_get_position_m36019626(L_2, /*hidden argument*/NULL);
  39166. Vector3_t3722313464 L_4 = ___worldUp1;
  39167. Transform_LookAt_m3639503211(__this, L_3, L_4, /*hidden argument*/NULL);
  39168. }
  39169. IL_0019:
  39170. {
  39171. return;
  39172. }
  39173. }
  39174. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
  39175. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3639503211 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, Vector3_t3722313464 ___worldUp1, const RuntimeMethod* method)
  39176. {
  39177. {
  39178. Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&___worldUp1), /*hidden argument*/NULL);
  39179. return;
  39180. }
  39181. }
  39182. // System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
  39183. extern "C" IL2CPP_METHOD_ATTR void Transform_LookAt_m3649447396 (Transform_t3600365921 * __this, Vector3_t3722313464 ___worldPosition0, const RuntimeMethod* method)
  39184. {
  39185. static bool s_Il2CppMethodInitialized;
  39186. if (!s_Il2CppMethodInitialized)
  39187. {
  39188. il2cpp_codegen_initialize_method (Transform_LookAt_m3649447396_MetadataUsageId);
  39189. s_Il2CppMethodInitialized = true;
  39190. }
  39191. Vector3_t3722313464 V_0;
  39192. memset(&V_0, 0, sizeof(V_0));
  39193. {
  39194. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  39195. Vector3_t3722313464 L_0 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  39196. V_0 = L_0;
  39197. Transform_INTERNAL_CALL_LookAt_m2070996757(NULL /*static, unused*/, __this, (&___worldPosition0), (&V_0), /*hidden argument*/NULL);
  39198. return;
  39199. }
  39200. }
  39201. // System.Void UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  39202. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_LookAt_m2070996757 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___worldPosition1, Vector3_t3722313464 * ___worldUp2, const RuntimeMethod* method)
  39203. {
  39204. typedef void (*Transform_INTERNAL_CALL_LookAt_m2070996757_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  39205. static Transform_INTERNAL_CALL_LookAt_m2070996757_ftn _il2cpp_icall_func;
  39206. if (!_il2cpp_icall_func)
  39207. _il2cpp_icall_func = (Transform_INTERNAL_CALL_LookAt_m2070996757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_LookAt(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  39208. _il2cpp_icall_func(___self0, ___worldPosition1, ___worldUp2);
  39209. }
  39210. // UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
  39211. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformDirection_m3784028109 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method)
  39212. {
  39213. Vector3_t3722313464 V_0;
  39214. memset(&V_0, 0, sizeof(V_0));
  39215. Vector3_t3722313464 V_1;
  39216. memset(&V_1, 0, sizeof(V_1));
  39217. {
  39218. Transform_INTERNAL_CALL_TransformDirection_m4281205641(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL);
  39219. Vector3_t3722313464 L_0 = V_0;
  39220. V_1 = L_0;
  39221. goto IL_0012;
  39222. }
  39223. IL_0012:
  39224. {
  39225. Vector3_t3722313464 L_1 = V_1;
  39226. return L_1;
  39227. }
  39228. }
  39229. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  39230. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformDirection_m4281205641 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  39231. {
  39232. typedef void (*Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  39233. static Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn _il2cpp_icall_func;
  39234. if (!_il2cpp_icall_func)
  39235. _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformDirection_m4281205641_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  39236. _il2cpp_icall_func(___self0, ___direction1, ___value2);
  39237. }
  39238. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
  39239. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformDirection_m3843238577 (Transform_t3600365921 * __this, Vector3_t3722313464 ___direction0, const RuntimeMethod* method)
  39240. {
  39241. Vector3_t3722313464 V_0;
  39242. memset(&V_0, 0, sizeof(V_0));
  39243. Vector3_t3722313464 V_1;
  39244. memset(&V_1, 0, sizeof(V_1));
  39245. {
  39246. Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129(NULL /*static, unused*/, __this, (&___direction0), (&V_0), /*hidden argument*/NULL);
  39247. Vector3_t3722313464 L_0 = V_0;
  39248. V_1 = L_0;
  39249. goto IL_0012;
  39250. }
  39251. IL_0012:
  39252. {
  39253. Vector3_t3722313464 L_1 = V_1;
  39254. return L_1;
  39255. }
  39256. }
  39257. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  39258. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___direction1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  39259. {
  39260. typedef void (*Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  39261. static Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn _il2cpp_icall_func;
  39262. if (!_il2cpp_icall_func)
  39263. _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformDirection_m4017133129_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformDirection(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  39264. _il2cpp_icall_func(___self0, ___direction1, ___value2);
  39265. }
  39266. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  39267. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  39268. {
  39269. Vector3_t3722313464 V_0;
  39270. memset(&V_0, 0, sizeof(V_0));
  39271. Vector3_t3722313464 V_1;
  39272. memset(&V_1, 0, sizeof(V_1));
  39273. {
  39274. Transform_INTERNAL_CALL_TransformPoint_m4261269221(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  39275. Vector3_t3722313464 L_0 = V_0;
  39276. V_1 = L_0;
  39277. goto IL_0012;
  39278. }
  39279. IL_0012:
  39280. {
  39281. Vector3_t3722313464 L_1 = V_1;
  39282. return L_1;
  39283. }
  39284. }
  39285. // System.Void UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  39286. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_TransformPoint_m4261269221 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  39287. {
  39288. typedef void (*Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  39289. static Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn _il2cpp_icall_func;
  39290. if (!_il2cpp_icall_func)
  39291. _il2cpp_icall_func = (Transform_INTERNAL_CALL_TransformPoint_m4261269221_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_TransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  39292. _il2cpp_icall_func(___self0, ___position1, ___value2);
  39293. }
  39294. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single)
  39295. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m4024714202 (Transform_t3600365921 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
  39296. {
  39297. Vector3_t3722313464 V_0;
  39298. memset(&V_0, 0, sizeof(V_0));
  39299. {
  39300. float L_0 = ___x0;
  39301. float L_1 = ___y1;
  39302. float L_2 = ___z2;
  39303. Vector3_t3722313464 L_3;
  39304. memset(&L_3, 0, sizeof(L_3));
  39305. Vector3__ctor_m3353183577((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  39306. Vector3_t3722313464 L_4 = Transform_TransformPoint_m226827784(__this, L_3, /*hidden argument*/NULL);
  39307. V_0 = L_4;
  39308. goto IL_0015;
  39309. }
  39310. IL_0015:
  39311. {
  39312. Vector3_t3722313464 L_5 = V_0;
  39313. return L_5;
  39314. }
  39315. }
  39316. // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
  39317. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_InverseTransformPoint_m1343916000 (Transform_t3600365921 * __this, Vector3_t3722313464 ___position0, const RuntimeMethod* method)
  39318. {
  39319. Vector3_t3722313464 V_0;
  39320. memset(&V_0, 0, sizeof(V_0));
  39321. Vector3_t3722313464 V_1;
  39322. memset(&V_1, 0, sizeof(V_1));
  39323. {
  39324. Transform_INTERNAL_CALL_InverseTransformPoint_m821776309(NULL /*static, unused*/, __this, (&___position0), (&V_0), /*hidden argument*/NULL);
  39325. Vector3_t3722313464 L_0 = V_0;
  39326. V_1 = L_0;
  39327. goto IL_0012;
  39328. }
  39329. IL_0012:
  39330. {
  39331. Vector3_t3722313464 L_1 = V_1;
  39332. return L_1;
  39333. }
  39334. }
  39335. // System.Void UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)
  39336. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_CALL_InverseTransformPoint_m821776309 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___self0, Vector3_t3722313464 * ___position1, Vector3_t3722313464 * ___value2, const RuntimeMethod* method)
  39337. {
  39338. typedef void (*Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *, Vector3_t3722313464 *);
  39339. static Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn _il2cpp_icall_func;
  39340. if (!_il2cpp_icall_func)
  39341. _il2cpp_icall_func = (Transform_INTERNAL_CALL_InverseTransformPoint_m821776309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_CALL_InverseTransformPoint(UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Vector3&)");
  39342. _il2cpp_icall_func(___self0, ___position1, ___value2);
  39343. }
  39344. // System.Int32 UnityEngine.Transform::get_childCount()
  39345. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39346. {
  39347. typedef int32_t (*Transform_get_childCount_m3145433196_ftn) (Transform_t3600365921 *);
  39348. static Transform_get_childCount_m3145433196_ftn _il2cpp_icall_func;
  39349. if (!_il2cpp_icall_func)
  39350. _il2cpp_icall_func = (Transform_get_childCount_m3145433196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_childCount()");
  39351. int32_t retVal = _il2cpp_icall_func(__this);
  39352. return retVal;
  39353. }
  39354. // System.Void UnityEngine.Transform::DetachChildren()
  39355. extern "C" IL2CPP_METHOD_ATTR void Transform_DetachChildren_m3266231651 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39356. {
  39357. typedef void (*Transform_DetachChildren_m3266231651_ftn) (Transform_t3600365921 *);
  39358. static Transform_DetachChildren_m3266231651_ftn _il2cpp_icall_func;
  39359. if (!_il2cpp_icall_func)
  39360. _il2cpp_icall_func = (Transform_DetachChildren_m3266231651_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::DetachChildren()");
  39361. _il2cpp_icall_func(__this);
  39362. }
  39363. // System.Int32 UnityEngine.Transform::GetSiblingIndex()
  39364. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_GetSiblingIndex_m798637244 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39365. {
  39366. typedef int32_t (*Transform_GetSiblingIndex_m798637244_ftn) (Transform_t3600365921 *);
  39367. static Transform_GetSiblingIndex_m798637244_ftn _il2cpp_icall_func;
  39368. if (!_il2cpp_icall_func)
  39369. _il2cpp_icall_func = (Transform_GetSiblingIndex_m798637244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetSiblingIndex()");
  39370. int32_t retVal = _il2cpp_icall_func(__this);
  39371. return retVal;
  39372. }
  39373. // UnityEngine.Transform UnityEngine.Transform::Find(System.String)
  39374. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_Find_m1729760951 (Transform_t3600365921 * __this, String_t* ___name0, const RuntimeMethod* method)
  39375. {
  39376. typedef Transform_t3600365921 * (*Transform_Find_m1729760951_ftn) (Transform_t3600365921 *, String_t*);
  39377. static Transform_Find_m1729760951_ftn _il2cpp_icall_func;
  39378. if (!_il2cpp_icall_func)
  39379. _il2cpp_icall_func = (Transform_Find_m1729760951_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::Find(System.String)");
  39380. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___name0);
  39381. return retVal;
  39382. }
  39383. // UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
  39384. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_get_lossyScale_m465496651 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39385. {
  39386. Vector3_t3722313464 V_0;
  39387. memset(&V_0, 0, sizeof(V_0));
  39388. Vector3_t3722313464 V_1;
  39389. memset(&V_1, 0, sizeof(V_1));
  39390. {
  39391. Transform_INTERNAL_get_lossyScale_m4223921741(__this, (&V_0), /*hidden argument*/NULL);
  39392. Vector3_t3722313464 L_0 = V_0;
  39393. V_1 = L_0;
  39394. goto IL_0010;
  39395. }
  39396. IL_0010:
  39397. {
  39398. Vector3_t3722313464 L_1 = V_1;
  39399. return L_1;
  39400. }
  39401. }
  39402. // System.Void UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)
  39403. extern "C" IL2CPP_METHOD_ATTR void Transform_INTERNAL_get_lossyScale_m4223921741 (Transform_t3600365921 * __this, Vector3_t3722313464 * ___value0, const RuntimeMethod* method)
  39404. {
  39405. typedef void (*Transform_INTERNAL_get_lossyScale_m4223921741_ftn) (Transform_t3600365921 *, Vector3_t3722313464 *);
  39406. static Transform_INTERNAL_get_lossyScale_m4223921741_ftn _il2cpp_icall_func;
  39407. if (!_il2cpp_icall_func)
  39408. _il2cpp_icall_func = (Transform_INTERNAL_get_lossyScale_m4223921741_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::INTERNAL_get_lossyScale(UnityEngine.Vector3&)");
  39409. _il2cpp_icall_func(__this, ___value0);
  39410. }
  39411. // System.Boolean UnityEngine.Transform::get_hasChanged()
  39412. extern "C" IL2CPP_METHOD_ATTR bool Transform_get_hasChanged_m186929804 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39413. {
  39414. typedef bool (*Transform_get_hasChanged_m186929804_ftn) (Transform_t3600365921 *);
  39415. static Transform_get_hasChanged_m186929804_ftn _il2cpp_icall_func;
  39416. if (!_il2cpp_icall_func)
  39417. _il2cpp_icall_func = (Transform_get_hasChanged_m186929804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::get_hasChanged()");
  39418. bool retVal = _il2cpp_icall_func(__this);
  39419. return retVal;
  39420. }
  39421. // System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
  39422. extern "C" IL2CPP_METHOD_ATTR void Transform_set_hasChanged_m4213723989 (Transform_t3600365921 * __this, bool ___value0, const RuntimeMethod* method)
  39423. {
  39424. typedef void (*Transform_set_hasChanged_m4213723989_ftn) (Transform_t3600365921 *, bool);
  39425. static Transform_set_hasChanged_m4213723989_ftn _il2cpp_icall_func;
  39426. if (!_il2cpp_icall_func)
  39427. _il2cpp_icall_func = (Transform_set_hasChanged_m4213723989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::set_hasChanged(System.Boolean)");
  39428. _il2cpp_icall_func(__this, ___value0);
  39429. }
  39430. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  39431. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_m2717073726 (Transform_t3600365921 * __this, const RuntimeMethod* method)
  39432. {
  39433. static bool s_Il2CppMethodInitialized;
  39434. if (!s_Il2CppMethodInitialized)
  39435. {
  39436. il2cpp_codegen_initialize_method (Transform_GetEnumerator_m2717073726_MetadataUsageId);
  39437. s_Il2CppMethodInitialized = true;
  39438. }
  39439. RuntimeObject* V_0 = NULL;
  39440. {
  39441. Enumerator_t3442430665 * L_0 = (Enumerator_t3442430665 *)il2cpp_codegen_object_new(Enumerator_t3442430665_il2cpp_TypeInfo_var);
  39442. Enumerator__ctor_m1351041375(L_0, __this, /*hidden argument*/NULL);
  39443. V_0 = L_0;
  39444. goto IL_000d;
  39445. }
  39446. IL_000d:
  39447. {
  39448. RuntimeObject* L_1 = V_0;
  39449. return L_1;
  39450. }
  39451. }
  39452. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  39453. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t ___index0, const RuntimeMethod* method)
  39454. {
  39455. typedef Transform_t3600365921 * (*Transform_GetChild_m1092972975_ftn) (Transform_t3600365921 *, int32_t);
  39456. static Transform_GetChild_m1092972975_ftn _il2cpp_icall_func;
  39457. if (!_il2cpp_icall_func)
  39458. _il2cpp_icall_func = (Transform_GetChild_m1092972975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Transform::GetChild(System.Int32)");
  39459. Transform_t3600365921 * retVal = _il2cpp_icall_func(__this, ___index0);
  39460. return retVal;
  39461. }
  39462. #ifdef __clang__
  39463. #pragma clang diagnostic pop
  39464. #endif