Bulk_spine-unity_3.cpp 188 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct InterfaceActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. // Spine.Unity.WaitForSpineEvent
  27. struct WaitForSpineEvent_t3999047839;
  28. // Spine.AnimationState
  29. struct AnimationState_t3637309382;
  30. // Spine.EventData
  31. struct EventData_t724759987;
  32. // Spine.Unity.SkeletonAnimation
  33. struct SkeletonAnimation_t3693186521;
  34. // System.String
  35. struct String_t;
  36. // Spine.AnimationState/TrackEntryEventDelegate
  37. struct TrackEntryEventDelegate_t1653995044;
  38. // Spine.TrackEntry
  39. struct TrackEntry_t1316488441;
  40. // Spine.Event
  41. struct Event_t1378573841;
  42. // Spine.Unity.WaitForSpineTrackEntryEnd
  43. struct WaitForSpineTrackEntryEnd_t2617682820;
  44. // Spine.AnimationState/TrackEntryDelegate
  45. struct TrackEntryDelegate_t363257942;
  46. // Spine.VertexAttachment
  47. struct VertexAttachment_t4074366829;
  48. // Spine.Attachment
  49. struct Attachment_t3043756552;
  50. // System.Int32[]
  51. struct Int32U5BU5D_t385246372;
  52. // System.Single[]
  53. struct SingleU5BU5D_t1444911251;
  54. // Spine.Slot
  55. struct Slot_t3514940700;
  56. // Spine.Bone
  57. struct Bone_t1086356328;
  58. // SpineSkeletonFlipBehaviour
  59. struct SpineSkeletonFlipBehaviour_t2817575429;
  60. // UnityEngine.Playables.PlayableBehaviour
  61. struct PlayableBehaviour_t4203540982;
  62. // SpineSkeletonFlipClip
  63. struct SpineSkeletonFlipClip_t2198812948;
  64. // UnityEngine.Playables.PlayableAsset
  65. struct PlayableAsset_t3219022681;
  66. // UnityEngine.GameObject
  67. struct GameObject_t1113636619;
  68. // Spine.SlotData
  69. struct SlotData_t154801902;
  70. // Spine.ExposedList`1<System.Single>
  71. struct ExposedList_1_t4104378640;
  72. // Spine.SkeletonData
  73. struct SkeletonData_t2032710716;
  74. // Spine.ExposedList`1<Spine.Bone>
  75. struct ExposedList_1_t3793468194;
  76. // Spine.ExposedList`1<Spine.Slot>
  77. struct ExposedList_1_t1927085270;
  78. // Spine.ExposedList`1<Spine.IkConstraint>
  79. struct ExposedList_1_t87334839;
  80. // Spine.ExposedList`1<Spine.TransformConstraint>
  81. struct ExposedList_1_t3161142095;
  82. // Spine.ExposedList`1<Spine.PathConstraint>
  83. struct ExposedList_1_t3687966776;
  84. // Spine.ExposedList`1<Spine.IUpdatable>
  85. struct ExposedList_1_t2549315650;
  86. // Spine.Skin
  87. struct Skin_t1174584606;
  88. // Spine.BoneData
  89. struct BoneData_t3130174490;
  90. // Spine.Skeleton
  91. struct Skeleton_t3686076450;
  92. // Spine.Bone[]
  93. struct BoneU5BU5D_t374432249;
  94. // Spine.Animation
  95. struct Animation_t615783283;
  96. // Spine.AnimationStateData
  97. struct AnimationStateData_t3010651567;
  98. // Spine.Pool`1<Spine.TrackEntry>
  99. struct Pool_1_t287387900;
  100. // Spine.ExposedList`1<Spine.TrackEntry>
  101. struct ExposedList_1_t4023600307;
  102. // Spine.ExposedList`1<Spine.Event>
  103. struct ExposedList_1_t4085685707;
  104. // Spine.EventQueue
  105. struct EventQueue_t808091267;
  106. // System.Collections.Generic.HashSet`1<System.Int32>
  107. struct HashSet_1_t1515895227;
  108. // System.Char[]
  109. struct CharU5BU5D_t3528271667;
  110. // System.Void
  111. struct Void_t1185182177;
  112. // System.Reflection.MethodInfo
  113. struct MethodInfo_t;
  114. // System.DelegateData
  115. struct DelegateData_t1677132599;
  116. // Spine.ExposedList`1<System.Int32>
  117. struct ExposedList_1_t1363090323;
  118. // System.IAsyncResult
  119. struct IAsyncResult_t767004451;
  120. // System.AsyncCallback
  121. struct AsyncCallback_t3962456242;
  122. // Spine.Unity.SkeletonDataAsset
  123. struct SkeletonDataAsset_t3748144825;
  124. // System.String[]
  125. struct StringU5BU5D_t1281789340;
  126. // System.Collections.Generic.List`1<Spine.Slot>
  127. struct List_1_t692048146;
  128. // Spine.Unity.SkeletonRenderer/InstructionDelegate
  129. struct InstructionDelegate_t2225421195;
  130. // Spine.Unity.MeshGeneratorDelegate
  131. struct MeshGeneratorDelegate_t1654156803;
  132. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material>
  133. struct Dictionary_2_t3700682020;
  134. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material>
  135. struct Dictionary_2_t3424054551;
  136. // Spine.Unity.SkeletonRendererInstruction
  137. struct SkeletonRendererInstruction_t651787775;
  138. // Spine.Unity.MeshGenerator
  139. struct MeshGenerator_t1354683548;
  140. // Spine.Unity.MeshRendererBuffers
  141. struct MeshRendererBuffers_t756429994;
  142. // UnityEngine.MeshRenderer
  143. struct MeshRenderer_t587009260;
  144. // UnityEngine.MeshFilter
  145. struct MeshFilter_t3523625662;
  146. // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate
  147. struct SkeletonRendererDelegate_t3507789975;
  148. // Spine.Unity.UpdateBonesDelegate
  149. struct UpdateBonesDelegate_t735903178;
  150. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  151. extern RuntimeClass* TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var;
  152. extern const RuntimeMethod* WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_RuntimeMethod_var;
  153. extern String_t* _stringLiteral4059916570;
  154. extern String_t* _stringLiteral895146650;
  155. extern const uint32_t WaitForSpineEvent_Subscribe_m80271902_MetadataUsageId;
  156. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  157. extern const RuntimeMethod* WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_RuntimeMethod_var;
  158. extern String_t* _stringLiteral3714438048;
  159. extern const uint32_t WaitForSpineEvent_SubscribeByName_m3300837541_MetadataUsageId;
  160. extern const uint32_t WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_MetadataUsageId;
  161. extern const uint32_t WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_MetadataUsageId;
  162. extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var;
  163. extern const uint32_t WaitForSpineEvent_NowWaitFor_m2327187120_MetadataUsageId;
  164. extern const uint32_t WaitForSpineEvent_NowWaitFor_m285522844_MetadataUsageId;
  165. extern const uint32_t WaitForSpineEvent_Clear_m2822428413_MetadataUsageId;
  166. extern const uint32_t WaitForSpineEvent_System_Collections_IEnumerator_MoveNext_m3192851607_MetadataUsageId;
  167. extern RuntimeClass* TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var;
  168. extern const RuntimeMethod* WaitForSpineTrackEntryEnd_HandleEnd_m1205141681_RuntimeMethod_var;
  169. extern String_t* _stringLiteral493207368;
  170. extern const uint32_t WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956_MetadataUsageId;
  171. extern const uint32_t WaitForSpineTrackEntryEnd_System_Collections_IEnumerator_MoveNext_m1247280572_MetadataUsageId;
  172. extern RuntimeClass* VertexAttachment_t4074366829_il2cpp_TypeInfo_var;
  173. extern const uint32_t VertexAttachment__ctor_m1120837746_MetadataUsageId;
  174. extern RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
  175. extern const uint32_t VertexAttachment__cctor_m393933454_MetadataUsageId;
  176. extern RuntimeClass* SpineSkeletonFlipBehaviour_t2817575429_il2cpp_TypeInfo_var;
  177. extern const uint32_t SpineSkeletonFlipClip__ctor_m137132393_MetadataUsageId;
  178. extern RuntimeClass* ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var;
  179. extern const RuntimeMethod* ScriptPlayable_1_Create_m3702199400_RuntimeMethod_var;
  180. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m141405213_RuntimeMethod_var;
  181. extern const uint32_t SpineSkeletonFlipClip_CreatePlayable_m2289130845_MetadataUsageId;
  182. struct Int32U5BU5D_t385246372;
  183. struct SingleU5BU5D_t1444911251;
  184. struct BoneU5BU5D_t374432249;
  185. #ifndef RUNTIMEOBJECT_H
  186. #define RUNTIMEOBJECT_H
  187. #ifdef __clang__
  188. #pragma clang diagnostic push
  189. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  190. #pragma clang diagnostic ignored "-Wunused-variable"
  191. #endif
  192. // System.Object
  193. #ifdef __clang__
  194. #pragma clang diagnostic pop
  195. #endif
  196. #endif // RUNTIMEOBJECT_H
  197. struct Il2CppArrayBounds;
  198. #ifndef RUNTIMEARRAY_H
  199. #define RUNTIMEARRAY_H
  200. #ifdef __clang__
  201. #pragma clang diagnostic push
  202. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  203. #pragma clang diagnostic ignored "-Wunused-variable"
  204. #endif
  205. // System.Array
  206. #ifdef __clang__
  207. #pragma clang diagnostic pop
  208. #endif
  209. #endif // RUNTIMEARRAY_H
  210. #ifndef WAITFORSPINETRACKENTRYEND_T2617682820_H
  211. #define WAITFORSPINETRACKENTRYEND_T2617682820_H
  212. #ifdef __clang__
  213. #pragma clang diagnostic push
  214. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  215. #pragma clang diagnostic ignored "-Wunused-variable"
  216. #endif
  217. // Spine.Unity.WaitForSpineTrackEntryEnd
  218. struct WaitForSpineTrackEntryEnd_t2617682820 : public RuntimeObject
  219. {
  220. public:
  221. // System.Boolean Spine.Unity.WaitForSpineTrackEntryEnd::m_WasFired
  222. bool ___m_WasFired_0;
  223. public:
  224. inline static int32_t get_offset_of_m_WasFired_0() { return static_cast<int32_t>(offsetof(WaitForSpineTrackEntryEnd_t2617682820, ___m_WasFired_0)); }
  225. inline bool get_m_WasFired_0() const { return ___m_WasFired_0; }
  226. inline bool* get_address_of_m_WasFired_0() { return &___m_WasFired_0; }
  227. inline void set_m_WasFired_0(bool value)
  228. {
  229. ___m_WasFired_0 = value;
  230. }
  231. };
  232. #ifdef __clang__
  233. #pragma clang diagnostic pop
  234. #endif
  235. #endif // WAITFORSPINETRACKENTRYEND_T2617682820_H
  236. #ifndef ATTACHMENT_T3043756552_H
  237. #define ATTACHMENT_T3043756552_H
  238. #ifdef __clang__
  239. #pragma clang diagnostic push
  240. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  241. #pragma clang diagnostic ignored "-Wunused-variable"
  242. #endif
  243. // Spine.Attachment
  244. struct Attachment_t3043756552 : public RuntimeObject
  245. {
  246. public:
  247. // System.String Spine.Attachment::<Name>k__BackingField
  248. String_t* ___U3CNameU3Ek__BackingField_0;
  249. public:
  250. inline static int32_t get_offset_of_U3CNameU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(Attachment_t3043756552, ___U3CNameU3Ek__BackingField_0)); }
  251. inline String_t* get_U3CNameU3Ek__BackingField_0() const { return ___U3CNameU3Ek__BackingField_0; }
  252. inline String_t** get_address_of_U3CNameU3Ek__BackingField_0() { return &___U3CNameU3Ek__BackingField_0; }
  253. inline void set_U3CNameU3Ek__BackingField_0(String_t* value)
  254. {
  255. ___U3CNameU3Ek__BackingField_0 = value;
  256. Il2CppCodeGenWriteBarrier((&___U3CNameU3Ek__BackingField_0), value);
  257. }
  258. };
  259. #ifdef __clang__
  260. #pragma clang diagnostic pop
  261. #endif
  262. #endif // ATTACHMENT_T3043756552_H
  263. #ifndef SLOT_T3514940700_H
  264. #define SLOT_T3514940700_H
  265. #ifdef __clang__
  266. #pragma clang diagnostic push
  267. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  268. #pragma clang diagnostic ignored "-Wunused-variable"
  269. #endif
  270. // Spine.Slot
  271. struct Slot_t3514940700 : public RuntimeObject
  272. {
  273. public:
  274. // Spine.SlotData Spine.Slot::data
  275. SlotData_t154801902 * ___data_0;
  276. // Spine.Bone Spine.Slot::bone
  277. Bone_t1086356328 * ___bone_1;
  278. // System.Single Spine.Slot::r
  279. float ___r_2;
  280. // System.Single Spine.Slot::g
  281. float ___g_3;
  282. // System.Single Spine.Slot::b
  283. float ___b_4;
  284. // System.Single Spine.Slot::a
  285. float ___a_5;
  286. // System.Single Spine.Slot::r2
  287. float ___r2_6;
  288. // System.Single Spine.Slot::g2
  289. float ___g2_7;
  290. // System.Single Spine.Slot::b2
  291. float ___b2_8;
  292. // System.Boolean Spine.Slot::hasSecondColor
  293. bool ___hasSecondColor_9;
  294. // Spine.Attachment Spine.Slot::attachment
  295. Attachment_t3043756552 * ___attachment_10;
  296. // System.Single Spine.Slot::attachmentTime
  297. float ___attachmentTime_11;
  298. // Spine.ExposedList`1<System.Single> Spine.Slot::attachmentVertices
  299. ExposedList_1_t4104378640 * ___attachmentVertices_12;
  300. public:
  301. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___data_0)); }
  302. inline SlotData_t154801902 * get_data_0() const { return ___data_0; }
  303. inline SlotData_t154801902 ** get_address_of_data_0() { return &___data_0; }
  304. inline void set_data_0(SlotData_t154801902 * value)
  305. {
  306. ___data_0 = value;
  307. Il2CppCodeGenWriteBarrier((&___data_0), value);
  308. }
  309. inline static int32_t get_offset_of_bone_1() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___bone_1)); }
  310. inline Bone_t1086356328 * get_bone_1() const { return ___bone_1; }
  311. inline Bone_t1086356328 ** get_address_of_bone_1() { return &___bone_1; }
  312. inline void set_bone_1(Bone_t1086356328 * value)
  313. {
  314. ___bone_1 = value;
  315. Il2CppCodeGenWriteBarrier((&___bone_1), value);
  316. }
  317. inline static int32_t get_offset_of_r_2() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___r_2)); }
  318. inline float get_r_2() const { return ___r_2; }
  319. inline float* get_address_of_r_2() { return &___r_2; }
  320. inline void set_r_2(float value)
  321. {
  322. ___r_2 = value;
  323. }
  324. inline static int32_t get_offset_of_g_3() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___g_3)); }
  325. inline float get_g_3() const { return ___g_3; }
  326. inline float* get_address_of_g_3() { return &___g_3; }
  327. inline void set_g_3(float value)
  328. {
  329. ___g_3 = value;
  330. }
  331. inline static int32_t get_offset_of_b_4() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___b_4)); }
  332. inline float get_b_4() const { return ___b_4; }
  333. inline float* get_address_of_b_4() { return &___b_4; }
  334. inline void set_b_4(float value)
  335. {
  336. ___b_4 = value;
  337. }
  338. inline static int32_t get_offset_of_a_5() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___a_5)); }
  339. inline float get_a_5() const { return ___a_5; }
  340. inline float* get_address_of_a_5() { return &___a_5; }
  341. inline void set_a_5(float value)
  342. {
  343. ___a_5 = value;
  344. }
  345. inline static int32_t get_offset_of_r2_6() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___r2_6)); }
  346. inline float get_r2_6() const { return ___r2_6; }
  347. inline float* get_address_of_r2_6() { return &___r2_6; }
  348. inline void set_r2_6(float value)
  349. {
  350. ___r2_6 = value;
  351. }
  352. inline static int32_t get_offset_of_g2_7() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___g2_7)); }
  353. inline float get_g2_7() const { return ___g2_7; }
  354. inline float* get_address_of_g2_7() { return &___g2_7; }
  355. inline void set_g2_7(float value)
  356. {
  357. ___g2_7 = value;
  358. }
  359. inline static int32_t get_offset_of_b2_8() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___b2_8)); }
  360. inline float get_b2_8() const { return ___b2_8; }
  361. inline float* get_address_of_b2_8() { return &___b2_8; }
  362. inline void set_b2_8(float value)
  363. {
  364. ___b2_8 = value;
  365. }
  366. inline static int32_t get_offset_of_hasSecondColor_9() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___hasSecondColor_9)); }
  367. inline bool get_hasSecondColor_9() const { return ___hasSecondColor_9; }
  368. inline bool* get_address_of_hasSecondColor_9() { return &___hasSecondColor_9; }
  369. inline void set_hasSecondColor_9(bool value)
  370. {
  371. ___hasSecondColor_9 = value;
  372. }
  373. inline static int32_t get_offset_of_attachment_10() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachment_10)); }
  374. inline Attachment_t3043756552 * get_attachment_10() const { return ___attachment_10; }
  375. inline Attachment_t3043756552 ** get_address_of_attachment_10() { return &___attachment_10; }
  376. inline void set_attachment_10(Attachment_t3043756552 * value)
  377. {
  378. ___attachment_10 = value;
  379. Il2CppCodeGenWriteBarrier((&___attachment_10), value);
  380. }
  381. inline static int32_t get_offset_of_attachmentTime_11() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachmentTime_11)); }
  382. inline float get_attachmentTime_11() const { return ___attachmentTime_11; }
  383. inline float* get_address_of_attachmentTime_11() { return &___attachmentTime_11; }
  384. inline void set_attachmentTime_11(float value)
  385. {
  386. ___attachmentTime_11 = value;
  387. }
  388. inline static int32_t get_offset_of_attachmentVertices_12() { return static_cast<int32_t>(offsetof(Slot_t3514940700, ___attachmentVertices_12)); }
  389. inline ExposedList_1_t4104378640 * get_attachmentVertices_12() const { return ___attachmentVertices_12; }
  390. inline ExposedList_1_t4104378640 ** get_address_of_attachmentVertices_12() { return &___attachmentVertices_12; }
  391. inline void set_attachmentVertices_12(ExposedList_1_t4104378640 * value)
  392. {
  393. ___attachmentVertices_12 = value;
  394. Il2CppCodeGenWriteBarrier((&___attachmentVertices_12), value);
  395. }
  396. };
  397. #ifdef __clang__
  398. #pragma clang diagnostic pop
  399. #endif
  400. #endif // SLOT_T3514940700_H
  401. #ifndef SKELETON_T3686076450_H
  402. #define SKELETON_T3686076450_H
  403. #ifdef __clang__
  404. #pragma clang diagnostic push
  405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  406. #pragma clang diagnostic ignored "-Wunused-variable"
  407. #endif
  408. // Spine.Skeleton
  409. struct Skeleton_t3686076450 : public RuntimeObject
  410. {
  411. public:
  412. // Spine.SkeletonData Spine.Skeleton::data
  413. SkeletonData_t2032710716 * ___data_0;
  414. // Spine.ExposedList`1<Spine.Bone> Spine.Skeleton::bones
  415. ExposedList_1_t3793468194 * ___bones_1;
  416. // Spine.ExposedList`1<Spine.Slot> Spine.Skeleton::slots
  417. ExposedList_1_t1927085270 * ___slots_2;
  418. // Spine.ExposedList`1<Spine.Slot> Spine.Skeleton::drawOrder
  419. ExposedList_1_t1927085270 * ___drawOrder_3;
  420. // Spine.ExposedList`1<Spine.IkConstraint> Spine.Skeleton::ikConstraints
  421. ExposedList_1_t87334839 * ___ikConstraints_4;
  422. // Spine.ExposedList`1<Spine.TransformConstraint> Spine.Skeleton::transformConstraints
  423. ExposedList_1_t3161142095 * ___transformConstraints_5;
  424. // Spine.ExposedList`1<Spine.PathConstraint> Spine.Skeleton::pathConstraints
  425. ExposedList_1_t3687966776 * ___pathConstraints_6;
  426. // Spine.ExposedList`1<Spine.IUpdatable> Spine.Skeleton::updateCache
  427. ExposedList_1_t2549315650 * ___updateCache_7;
  428. // Spine.ExposedList`1<Spine.Bone> Spine.Skeleton::updateCacheReset
  429. ExposedList_1_t3793468194 * ___updateCacheReset_8;
  430. // Spine.Skin Spine.Skeleton::skin
  431. Skin_t1174584606 * ___skin_9;
  432. // System.Single Spine.Skeleton::r
  433. float ___r_10;
  434. // System.Single Spine.Skeleton::g
  435. float ___g_11;
  436. // System.Single Spine.Skeleton::b
  437. float ___b_12;
  438. // System.Single Spine.Skeleton::a
  439. float ___a_13;
  440. // System.Single Spine.Skeleton::time
  441. float ___time_14;
  442. // System.Single Spine.Skeleton::scaleX
  443. float ___scaleX_15;
  444. // System.Single Spine.Skeleton::scaleY
  445. float ___scaleY_16;
  446. // System.Single Spine.Skeleton::x
  447. float ___x_17;
  448. // System.Single Spine.Skeleton::y
  449. float ___y_18;
  450. public:
  451. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___data_0)); }
  452. inline SkeletonData_t2032710716 * get_data_0() const { return ___data_0; }
  453. inline SkeletonData_t2032710716 ** get_address_of_data_0() { return &___data_0; }
  454. inline void set_data_0(SkeletonData_t2032710716 * value)
  455. {
  456. ___data_0 = value;
  457. Il2CppCodeGenWriteBarrier((&___data_0), value);
  458. }
  459. inline static int32_t get_offset_of_bones_1() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___bones_1)); }
  460. inline ExposedList_1_t3793468194 * get_bones_1() const { return ___bones_1; }
  461. inline ExposedList_1_t3793468194 ** get_address_of_bones_1() { return &___bones_1; }
  462. inline void set_bones_1(ExposedList_1_t3793468194 * value)
  463. {
  464. ___bones_1 = value;
  465. Il2CppCodeGenWriteBarrier((&___bones_1), value);
  466. }
  467. inline static int32_t get_offset_of_slots_2() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___slots_2)); }
  468. inline ExposedList_1_t1927085270 * get_slots_2() const { return ___slots_2; }
  469. inline ExposedList_1_t1927085270 ** get_address_of_slots_2() { return &___slots_2; }
  470. inline void set_slots_2(ExposedList_1_t1927085270 * value)
  471. {
  472. ___slots_2 = value;
  473. Il2CppCodeGenWriteBarrier((&___slots_2), value);
  474. }
  475. inline static int32_t get_offset_of_drawOrder_3() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___drawOrder_3)); }
  476. inline ExposedList_1_t1927085270 * get_drawOrder_3() const { return ___drawOrder_3; }
  477. inline ExposedList_1_t1927085270 ** get_address_of_drawOrder_3() { return &___drawOrder_3; }
  478. inline void set_drawOrder_3(ExposedList_1_t1927085270 * value)
  479. {
  480. ___drawOrder_3 = value;
  481. Il2CppCodeGenWriteBarrier((&___drawOrder_3), value);
  482. }
  483. inline static int32_t get_offset_of_ikConstraints_4() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___ikConstraints_4)); }
  484. inline ExposedList_1_t87334839 * get_ikConstraints_4() const { return ___ikConstraints_4; }
  485. inline ExposedList_1_t87334839 ** get_address_of_ikConstraints_4() { return &___ikConstraints_4; }
  486. inline void set_ikConstraints_4(ExposedList_1_t87334839 * value)
  487. {
  488. ___ikConstraints_4 = value;
  489. Il2CppCodeGenWriteBarrier((&___ikConstraints_4), value);
  490. }
  491. inline static int32_t get_offset_of_transformConstraints_5() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___transformConstraints_5)); }
  492. inline ExposedList_1_t3161142095 * get_transformConstraints_5() const { return ___transformConstraints_5; }
  493. inline ExposedList_1_t3161142095 ** get_address_of_transformConstraints_5() { return &___transformConstraints_5; }
  494. inline void set_transformConstraints_5(ExposedList_1_t3161142095 * value)
  495. {
  496. ___transformConstraints_5 = value;
  497. Il2CppCodeGenWriteBarrier((&___transformConstraints_5), value);
  498. }
  499. inline static int32_t get_offset_of_pathConstraints_6() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___pathConstraints_6)); }
  500. inline ExposedList_1_t3687966776 * get_pathConstraints_6() const { return ___pathConstraints_6; }
  501. inline ExposedList_1_t3687966776 ** get_address_of_pathConstraints_6() { return &___pathConstraints_6; }
  502. inline void set_pathConstraints_6(ExposedList_1_t3687966776 * value)
  503. {
  504. ___pathConstraints_6 = value;
  505. Il2CppCodeGenWriteBarrier((&___pathConstraints_6), value);
  506. }
  507. inline static int32_t get_offset_of_updateCache_7() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___updateCache_7)); }
  508. inline ExposedList_1_t2549315650 * get_updateCache_7() const { return ___updateCache_7; }
  509. inline ExposedList_1_t2549315650 ** get_address_of_updateCache_7() { return &___updateCache_7; }
  510. inline void set_updateCache_7(ExposedList_1_t2549315650 * value)
  511. {
  512. ___updateCache_7 = value;
  513. Il2CppCodeGenWriteBarrier((&___updateCache_7), value);
  514. }
  515. inline static int32_t get_offset_of_updateCacheReset_8() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___updateCacheReset_8)); }
  516. inline ExposedList_1_t3793468194 * get_updateCacheReset_8() const { return ___updateCacheReset_8; }
  517. inline ExposedList_1_t3793468194 ** get_address_of_updateCacheReset_8() { return &___updateCacheReset_8; }
  518. inline void set_updateCacheReset_8(ExposedList_1_t3793468194 * value)
  519. {
  520. ___updateCacheReset_8 = value;
  521. Il2CppCodeGenWriteBarrier((&___updateCacheReset_8), value);
  522. }
  523. inline static int32_t get_offset_of_skin_9() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___skin_9)); }
  524. inline Skin_t1174584606 * get_skin_9() const { return ___skin_9; }
  525. inline Skin_t1174584606 ** get_address_of_skin_9() { return &___skin_9; }
  526. inline void set_skin_9(Skin_t1174584606 * value)
  527. {
  528. ___skin_9 = value;
  529. Il2CppCodeGenWriteBarrier((&___skin_9), value);
  530. }
  531. inline static int32_t get_offset_of_r_10() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___r_10)); }
  532. inline float get_r_10() const { return ___r_10; }
  533. inline float* get_address_of_r_10() { return &___r_10; }
  534. inline void set_r_10(float value)
  535. {
  536. ___r_10 = value;
  537. }
  538. inline static int32_t get_offset_of_g_11() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___g_11)); }
  539. inline float get_g_11() const { return ___g_11; }
  540. inline float* get_address_of_g_11() { return &___g_11; }
  541. inline void set_g_11(float value)
  542. {
  543. ___g_11 = value;
  544. }
  545. inline static int32_t get_offset_of_b_12() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___b_12)); }
  546. inline float get_b_12() const { return ___b_12; }
  547. inline float* get_address_of_b_12() { return &___b_12; }
  548. inline void set_b_12(float value)
  549. {
  550. ___b_12 = value;
  551. }
  552. inline static int32_t get_offset_of_a_13() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___a_13)); }
  553. inline float get_a_13() const { return ___a_13; }
  554. inline float* get_address_of_a_13() { return &___a_13; }
  555. inline void set_a_13(float value)
  556. {
  557. ___a_13 = value;
  558. }
  559. inline static int32_t get_offset_of_time_14() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___time_14)); }
  560. inline float get_time_14() const { return ___time_14; }
  561. inline float* get_address_of_time_14() { return &___time_14; }
  562. inline void set_time_14(float value)
  563. {
  564. ___time_14 = value;
  565. }
  566. inline static int32_t get_offset_of_scaleX_15() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___scaleX_15)); }
  567. inline float get_scaleX_15() const { return ___scaleX_15; }
  568. inline float* get_address_of_scaleX_15() { return &___scaleX_15; }
  569. inline void set_scaleX_15(float value)
  570. {
  571. ___scaleX_15 = value;
  572. }
  573. inline static int32_t get_offset_of_scaleY_16() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___scaleY_16)); }
  574. inline float get_scaleY_16() const { return ___scaleY_16; }
  575. inline float* get_address_of_scaleY_16() { return &___scaleY_16; }
  576. inline void set_scaleY_16(float value)
  577. {
  578. ___scaleY_16 = value;
  579. }
  580. inline static int32_t get_offset_of_x_17() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___x_17)); }
  581. inline float get_x_17() const { return ___x_17; }
  582. inline float* get_address_of_x_17() { return &___x_17; }
  583. inline void set_x_17(float value)
  584. {
  585. ___x_17 = value;
  586. }
  587. inline static int32_t get_offset_of_y_18() { return static_cast<int32_t>(offsetof(Skeleton_t3686076450, ___y_18)); }
  588. inline float get_y_18() const { return ___y_18; }
  589. inline float* get_address_of_y_18() { return &___y_18; }
  590. inline void set_y_18(float value)
  591. {
  592. ___y_18 = value;
  593. }
  594. };
  595. #ifdef __clang__
  596. #pragma clang diagnostic pop
  597. #endif
  598. #endif // SKELETON_T3686076450_H
  599. #ifndef EXPOSEDLIST_1_T4104378640_H
  600. #define EXPOSEDLIST_1_T4104378640_H
  601. #ifdef __clang__
  602. #pragma clang diagnostic push
  603. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  604. #pragma clang diagnostic ignored "-Wunused-variable"
  605. #endif
  606. // Spine.ExposedList`1<System.Single>
  607. struct ExposedList_1_t4104378640 : public RuntimeObject
  608. {
  609. public:
  610. // T[] Spine.ExposedList`1::Items
  611. SingleU5BU5D_t1444911251* ___Items_0;
  612. // System.Int32 Spine.ExposedList`1::Count
  613. int32_t ___Count_1;
  614. // System.Int32 Spine.ExposedList`1::version
  615. int32_t ___version_4;
  616. public:
  617. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t4104378640, ___Items_0)); }
  618. inline SingleU5BU5D_t1444911251* get_Items_0() const { return ___Items_0; }
  619. inline SingleU5BU5D_t1444911251** get_address_of_Items_0() { return &___Items_0; }
  620. inline void set_Items_0(SingleU5BU5D_t1444911251* value)
  621. {
  622. ___Items_0 = value;
  623. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  624. }
  625. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t4104378640, ___Count_1)); }
  626. inline int32_t get_Count_1() const { return ___Count_1; }
  627. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  628. inline void set_Count_1(int32_t value)
  629. {
  630. ___Count_1 = value;
  631. }
  632. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t4104378640, ___version_4)); }
  633. inline int32_t get_version_4() const { return ___version_4; }
  634. inline int32_t* get_address_of_version_4() { return &___version_4; }
  635. inline void set_version_4(int32_t value)
  636. {
  637. ___version_4 = value;
  638. }
  639. };
  640. struct ExposedList_1_t4104378640_StaticFields
  641. {
  642. public:
  643. // T[] Spine.ExposedList`1::EmptyArray
  644. SingleU5BU5D_t1444911251* ___EmptyArray_3;
  645. public:
  646. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t4104378640_StaticFields, ___EmptyArray_3)); }
  647. inline SingleU5BU5D_t1444911251* get_EmptyArray_3() const { return ___EmptyArray_3; }
  648. inline SingleU5BU5D_t1444911251** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  649. inline void set_EmptyArray_3(SingleU5BU5D_t1444911251* value)
  650. {
  651. ___EmptyArray_3 = value;
  652. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  653. }
  654. };
  655. #ifdef __clang__
  656. #pragma clang diagnostic pop
  657. #endif
  658. #endif // EXPOSEDLIST_1_T4104378640_H
  659. #ifndef BONE_T1086356328_H
  660. #define BONE_T1086356328_H
  661. #ifdef __clang__
  662. #pragma clang diagnostic push
  663. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  664. #pragma clang diagnostic ignored "-Wunused-variable"
  665. #endif
  666. // Spine.Bone
  667. struct Bone_t1086356328 : public RuntimeObject
  668. {
  669. public:
  670. // Spine.BoneData Spine.Bone::data
  671. BoneData_t3130174490 * ___data_1;
  672. // Spine.Skeleton Spine.Bone::skeleton
  673. Skeleton_t3686076450 * ___skeleton_2;
  674. // Spine.Bone Spine.Bone::parent
  675. Bone_t1086356328 * ___parent_3;
  676. // Spine.ExposedList`1<Spine.Bone> Spine.Bone::children
  677. ExposedList_1_t3793468194 * ___children_4;
  678. // System.Single Spine.Bone::x
  679. float ___x_5;
  680. // System.Single Spine.Bone::y
  681. float ___y_6;
  682. // System.Single Spine.Bone::rotation
  683. float ___rotation_7;
  684. // System.Single Spine.Bone::scaleX
  685. float ___scaleX_8;
  686. // System.Single Spine.Bone::scaleY
  687. float ___scaleY_9;
  688. // System.Single Spine.Bone::shearX
  689. float ___shearX_10;
  690. // System.Single Spine.Bone::shearY
  691. float ___shearY_11;
  692. // System.Single Spine.Bone::ax
  693. float ___ax_12;
  694. // System.Single Spine.Bone::ay
  695. float ___ay_13;
  696. // System.Single Spine.Bone::arotation
  697. float ___arotation_14;
  698. // System.Single Spine.Bone::ascaleX
  699. float ___ascaleX_15;
  700. // System.Single Spine.Bone::ascaleY
  701. float ___ascaleY_16;
  702. // System.Single Spine.Bone::ashearX
  703. float ___ashearX_17;
  704. // System.Single Spine.Bone::ashearY
  705. float ___ashearY_18;
  706. // System.Boolean Spine.Bone::appliedValid
  707. bool ___appliedValid_19;
  708. // System.Single Spine.Bone::a
  709. float ___a_20;
  710. // System.Single Spine.Bone::b
  711. float ___b_21;
  712. // System.Single Spine.Bone::worldX
  713. float ___worldX_22;
  714. // System.Single Spine.Bone::c
  715. float ___c_23;
  716. // System.Single Spine.Bone::d
  717. float ___d_24;
  718. // System.Single Spine.Bone::worldY
  719. float ___worldY_25;
  720. // System.Boolean Spine.Bone::sorted
  721. bool ___sorted_26;
  722. public:
  723. inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___data_1)); }
  724. inline BoneData_t3130174490 * get_data_1() const { return ___data_1; }
  725. inline BoneData_t3130174490 ** get_address_of_data_1() { return &___data_1; }
  726. inline void set_data_1(BoneData_t3130174490 * value)
  727. {
  728. ___data_1 = value;
  729. Il2CppCodeGenWriteBarrier((&___data_1), value);
  730. }
  731. inline static int32_t get_offset_of_skeleton_2() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___skeleton_2)); }
  732. inline Skeleton_t3686076450 * get_skeleton_2() const { return ___skeleton_2; }
  733. inline Skeleton_t3686076450 ** get_address_of_skeleton_2() { return &___skeleton_2; }
  734. inline void set_skeleton_2(Skeleton_t3686076450 * value)
  735. {
  736. ___skeleton_2 = value;
  737. Il2CppCodeGenWriteBarrier((&___skeleton_2), value);
  738. }
  739. inline static int32_t get_offset_of_parent_3() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___parent_3)); }
  740. inline Bone_t1086356328 * get_parent_3() const { return ___parent_3; }
  741. inline Bone_t1086356328 ** get_address_of_parent_3() { return &___parent_3; }
  742. inline void set_parent_3(Bone_t1086356328 * value)
  743. {
  744. ___parent_3 = value;
  745. Il2CppCodeGenWriteBarrier((&___parent_3), value);
  746. }
  747. inline static int32_t get_offset_of_children_4() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___children_4)); }
  748. inline ExposedList_1_t3793468194 * get_children_4() const { return ___children_4; }
  749. inline ExposedList_1_t3793468194 ** get_address_of_children_4() { return &___children_4; }
  750. inline void set_children_4(ExposedList_1_t3793468194 * value)
  751. {
  752. ___children_4 = value;
  753. Il2CppCodeGenWriteBarrier((&___children_4), value);
  754. }
  755. inline static int32_t get_offset_of_x_5() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___x_5)); }
  756. inline float get_x_5() const { return ___x_5; }
  757. inline float* get_address_of_x_5() { return &___x_5; }
  758. inline void set_x_5(float value)
  759. {
  760. ___x_5 = value;
  761. }
  762. inline static int32_t get_offset_of_y_6() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___y_6)); }
  763. inline float get_y_6() const { return ___y_6; }
  764. inline float* get_address_of_y_6() { return &___y_6; }
  765. inline void set_y_6(float value)
  766. {
  767. ___y_6 = value;
  768. }
  769. inline static int32_t get_offset_of_rotation_7() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___rotation_7)); }
  770. inline float get_rotation_7() const { return ___rotation_7; }
  771. inline float* get_address_of_rotation_7() { return &___rotation_7; }
  772. inline void set_rotation_7(float value)
  773. {
  774. ___rotation_7 = value;
  775. }
  776. inline static int32_t get_offset_of_scaleX_8() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___scaleX_8)); }
  777. inline float get_scaleX_8() const { return ___scaleX_8; }
  778. inline float* get_address_of_scaleX_8() { return &___scaleX_8; }
  779. inline void set_scaleX_8(float value)
  780. {
  781. ___scaleX_8 = value;
  782. }
  783. inline static int32_t get_offset_of_scaleY_9() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___scaleY_9)); }
  784. inline float get_scaleY_9() const { return ___scaleY_9; }
  785. inline float* get_address_of_scaleY_9() { return &___scaleY_9; }
  786. inline void set_scaleY_9(float value)
  787. {
  788. ___scaleY_9 = value;
  789. }
  790. inline static int32_t get_offset_of_shearX_10() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___shearX_10)); }
  791. inline float get_shearX_10() const { return ___shearX_10; }
  792. inline float* get_address_of_shearX_10() { return &___shearX_10; }
  793. inline void set_shearX_10(float value)
  794. {
  795. ___shearX_10 = value;
  796. }
  797. inline static int32_t get_offset_of_shearY_11() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___shearY_11)); }
  798. inline float get_shearY_11() const { return ___shearY_11; }
  799. inline float* get_address_of_shearY_11() { return &___shearY_11; }
  800. inline void set_shearY_11(float value)
  801. {
  802. ___shearY_11 = value;
  803. }
  804. inline static int32_t get_offset_of_ax_12() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ax_12)); }
  805. inline float get_ax_12() const { return ___ax_12; }
  806. inline float* get_address_of_ax_12() { return &___ax_12; }
  807. inline void set_ax_12(float value)
  808. {
  809. ___ax_12 = value;
  810. }
  811. inline static int32_t get_offset_of_ay_13() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ay_13)); }
  812. inline float get_ay_13() const { return ___ay_13; }
  813. inline float* get_address_of_ay_13() { return &___ay_13; }
  814. inline void set_ay_13(float value)
  815. {
  816. ___ay_13 = value;
  817. }
  818. inline static int32_t get_offset_of_arotation_14() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___arotation_14)); }
  819. inline float get_arotation_14() const { return ___arotation_14; }
  820. inline float* get_address_of_arotation_14() { return &___arotation_14; }
  821. inline void set_arotation_14(float value)
  822. {
  823. ___arotation_14 = value;
  824. }
  825. inline static int32_t get_offset_of_ascaleX_15() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ascaleX_15)); }
  826. inline float get_ascaleX_15() const { return ___ascaleX_15; }
  827. inline float* get_address_of_ascaleX_15() { return &___ascaleX_15; }
  828. inline void set_ascaleX_15(float value)
  829. {
  830. ___ascaleX_15 = value;
  831. }
  832. inline static int32_t get_offset_of_ascaleY_16() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ascaleY_16)); }
  833. inline float get_ascaleY_16() const { return ___ascaleY_16; }
  834. inline float* get_address_of_ascaleY_16() { return &___ascaleY_16; }
  835. inline void set_ascaleY_16(float value)
  836. {
  837. ___ascaleY_16 = value;
  838. }
  839. inline static int32_t get_offset_of_ashearX_17() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ashearX_17)); }
  840. inline float get_ashearX_17() const { return ___ashearX_17; }
  841. inline float* get_address_of_ashearX_17() { return &___ashearX_17; }
  842. inline void set_ashearX_17(float value)
  843. {
  844. ___ashearX_17 = value;
  845. }
  846. inline static int32_t get_offset_of_ashearY_18() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___ashearY_18)); }
  847. inline float get_ashearY_18() const { return ___ashearY_18; }
  848. inline float* get_address_of_ashearY_18() { return &___ashearY_18; }
  849. inline void set_ashearY_18(float value)
  850. {
  851. ___ashearY_18 = value;
  852. }
  853. inline static int32_t get_offset_of_appliedValid_19() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___appliedValid_19)); }
  854. inline bool get_appliedValid_19() const { return ___appliedValid_19; }
  855. inline bool* get_address_of_appliedValid_19() { return &___appliedValid_19; }
  856. inline void set_appliedValid_19(bool value)
  857. {
  858. ___appliedValid_19 = value;
  859. }
  860. inline static int32_t get_offset_of_a_20() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___a_20)); }
  861. inline float get_a_20() const { return ___a_20; }
  862. inline float* get_address_of_a_20() { return &___a_20; }
  863. inline void set_a_20(float value)
  864. {
  865. ___a_20 = value;
  866. }
  867. inline static int32_t get_offset_of_b_21() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___b_21)); }
  868. inline float get_b_21() const { return ___b_21; }
  869. inline float* get_address_of_b_21() { return &___b_21; }
  870. inline void set_b_21(float value)
  871. {
  872. ___b_21 = value;
  873. }
  874. inline static int32_t get_offset_of_worldX_22() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___worldX_22)); }
  875. inline float get_worldX_22() const { return ___worldX_22; }
  876. inline float* get_address_of_worldX_22() { return &___worldX_22; }
  877. inline void set_worldX_22(float value)
  878. {
  879. ___worldX_22 = value;
  880. }
  881. inline static int32_t get_offset_of_c_23() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___c_23)); }
  882. inline float get_c_23() const { return ___c_23; }
  883. inline float* get_address_of_c_23() { return &___c_23; }
  884. inline void set_c_23(float value)
  885. {
  886. ___c_23 = value;
  887. }
  888. inline static int32_t get_offset_of_d_24() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___d_24)); }
  889. inline float get_d_24() const { return ___d_24; }
  890. inline float* get_address_of_d_24() { return &___d_24; }
  891. inline void set_d_24(float value)
  892. {
  893. ___d_24 = value;
  894. }
  895. inline static int32_t get_offset_of_worldY_25() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___worldY_25)); }
  896. inline float get_worldY_25() const { return ___worldY_25; }
  897. inline float* get_address_of_worldY_25() { return &___worldY_25; }
  898. inline void set_worldY_25(float value)
  899. {
  900. ___worldY_25 = value;
  901. }
  902. inline static int32_t get_offset_of_sorted_26() { return static_cast<int32_t>(offsetof(Bone_t1086356328, ___sorted_26)); }
  903. inline bool get_sorted_26() const { return ___sorted_26; }
  904. inline bool* get_address_of_sorted_26() { return &___sorted_26; }
  905. inline void set_sorted_26(bool value)
  906. {
  907. ___sorted_26 = value;
  908. }
  909. };
  910. struct Bone_t1086356328_StaticFields
  911. {
  912. public:
  913. // System.Boolean Spine.Bone::yDown
  914. bool ___yDown_0;
  915. public:
  916. inline static int32_t get_offset_of_yDown_0() { return static_cast<int32_t>(offsetof(Bone_t1086356328_StaticFields, ___yDown_0)); }
  917. inline bool get_yDown_0() const { return ___yDown_0; }
  918. inline bool* get_address_of_yDown_0() { return &___yDown_0; }
  919. inline void set_yDown_0(bool value)
  920. {
  921. ___yDown_0 = value;
  922. }
  923. };
  924. #ifdef __clang__
  925. #pragma clang diagnostic pop
  926. #endif
  927. #endif // BONE_T1086356328_H
  928. #ifndef EXPOSEDLIST_1_T3793468194_H
  929. #define EXPOSEDLIST_1_T3793468194_H
  930. #ifdef __clang__
  931. #pragma clang diagnostic push
  932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  933. #pragma clang diagnostic ignored "-Wunused-variable"
  934. #endif
  935. // Spine.ExposedList`1<Spine.Bone>
  936. struct ExposedList_1_t3793468194 : public RuntimeObject
  937. {
  938. public:
  939. // T[] Spine.ExposedList`1::Items
  940. BoneU5BU5D_t374432249* ___Items_0;
  941. // System.Int32 Spine.ExposedList`1::Count
  942. int32_t ___Count_1;
  943. // System.Int32 Spine.ExposedList`1::version
  944. int32_t ___version_4;
  945. public:
  946. inline static int32_t get_offset_of_Items_0() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___Items_0)); }
  947. inline BoneU5BU5D_t374432249* get_Items_0() const { return ___Items_0; }
  948. inline BoneU5BU5D_t374432249** get_address_of_Items_0() { return &___Items_0; }
  949. inline void set_Items_0(BoneU5BU5D_t374432249* value)
  950. {
  951. ___Items_0 = value;
  952. Il2CppCodeGenWriteBarrier((&___Items_0), value);
  953. }
  954. inline static int32_t get_offset_of_Count_1() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___Count_1)); }
  955. inline int32_t get_Count_1() const { return ___Count_1; }
  956. inline int32_t* get_address_of_Count_1() { return &___Count_1; }
  957. inline void set_Count_1(int32_t value)
  958. {
  959. ___Count_1 = value;
  960. }
  961. inline static int32_t get_offset_of_version_4() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194, ___version_4)); }
  962. inline int32_t get_version_4() const { return ___version_4; }
  963. inline int32_t* get_address_of_version_4() { return &___version_4; }
  964. inline void set_version_4(int32_t value)
  965. {
  966. ___version_4 = value;
  967. }
  968. };
  969. struct ExposedList_1_t3793468194_StaticFields
  970. {
  971. public:
  972. // T[] Spine.ExposedList`1::EmptyArray
  973. BoneU5BU5D_t374432249* ___EmptyArray_3;
  974. public:
  975. inline static int32_t get_offset_of_EmptyArray_3() { return static_cast<int32_t>(offsetof(ExposedList_1_t3793468194_StaticFields, ___EmptyArray_3)); }
  976. inline BoneU5BU5D_t374432249* get_EmptyArray_3() const { return ___EmptyArray_3; }
  977. inline BoneU5BU5D_t374432249** get_address_of_EmptyArray_3() { return &___EmptyArray_3; }
  978. inline void set_EmptyArray_3(BoneU5BU5D_t374432249* value)
  979. {
  980. ___EmptyArray_3 = value;
  981. Il2CppCodeGenWriteBarrier((&___EmptyArray_3), value);
  982. }
  983. };
  984. #ifdef __clang__
  985. #pragma clang diagnostic pop
  986. #endif
  987. #endif // EXPOSEDLIST_1_T3793468194_H
  988. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  989. #define PLAYABLEBEHAVIOUR_T4203540982_H
  990. #ifdef __clang__
  991. #pragma clang diagnostic push
  992. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  993. #pragma clang diagnostic ignored "-Wunused-variable"
  994. #endif
  995. // UnityEngine.Playables.PlayableBehaviour
  996. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  997. {
  998. public:
  999. public:
  1000. };
  1001. #ifdef __clang__
  1002. #pragma clang diagnostic pop
  1003. #endif
  1004. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  1005. #ifndef VALUETYPE_T3640485471_H
  1006. #define VALUETYPE_T3640485471_H
  1007. #ifdef __clang__
  1008. #pragma clang diagnostic push
  1009. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1010. #pragma clang diagnostic ignored "-Wunused-variable"
  1011. #endif
  1012. // System.ValueType
  1013. struct ValueType_t3640485471 : public RuntimeObject
  1014. {
  1015. public:
  1016. public:
  1017. };
  1018. #ifdef __clang__
  1019. #pragma clang diagnostic pop
  1020. #endif
  1021. // Native definition for P/Invoke marshalling of System.ValueType
  1022. struct ValueType_t3640485471_marshaled_pinvoke
  1023. {
  1024. };
  1025. // Native definition for COM marshalling of System.ValueType
  1026. struct ValueType_t3640485471_marshaled_com
  1027. {
  1028. };
  1029. #endif // VALUETYPE_T3640485471_H
  1030. #ifndef EVENT_T1378573841_H
  1031. #define EVENT_T1378573841_H
  1032. #ifdef __clang__
  1033. #pragma clang diagnostic push
  1034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1035. #pragma clang diagnostic ignored "-Wunused-variable"
  1036. #endif
  1037. // Spine.Event
  1038. struct Event_t1378573841 : public RuntimeObject
  1039. {
  1040. public:
  1041. // Spine.EventData Spine.Event::data
  1042. EventData_t724759987 * ___data_0;
  1043. // System.Single Spine.Event::time
  1044. float ___time_1;
  1045. // System.Int32 Spine.Event::intValue
  1046. int32_t ___intValue_2;
  1047. // System.Single Spine.Event::floatValue
  1048. float ___floatValue_3;
  1049. // System.String Spine.Event::stringValue
  1050. String_t* ___stringValue_4;
  1051. // System.Single Spine.Event::volume
  1052. float ___volume_5;
  1053. // System.Single Spine.Event::balance
  1054. float ___balance_6;
  1055. public:
  1056. inline static int32_t get_offset_of_data_0() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___data_0)); }
  1057. inline EventData_t724759987 * get_data_0() const { return ___data_0; }
  1058. inline EventData_t724759987 ** get_address_of_data_0() { return &___data_0; }
  1059. inline void set_data_0(EventData_t724759987 * value)
  1060. {
  1061. ___data_0 = value;
  1062. Il2CppCodeGenWriteBarrier((&___data_0), value);
  1063. }
  1064. inline static int32_t get_offset_of_time_1() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___time_1)); }
  1065. inline float get_time_1() const { return ___time_1; }
  1066. inline float* get_address_of_time_1() { return &___time_1; }
  1067. inline void set_time_1(float value)
  1068. {
  1069. ___time_1 = value;
  1070. }
  1071. inline static int32_t get_offset_of_intValue_2() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___intValue_2)); }
  1072. inline int32_t get_intValue_2() const { return ___intValue_2; }
  1073. inline int32_t* get_address_of_intValue_2() { return &___intValue_2; }
  1074. inline void set_intValue_2(int32_t value)
  1075. {
  1076. ___intValue_2 = value;
  1077. }
  1078. inline static int32_t get_offset_of_floatValue_3() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___floatValue_3)); }
  1079. inline float get_floatValue_3() const { return ___floatValue_3; }
  1080. inline float* get_address_of_floatValue_3() { return &___floatValue_3; }
  1081. inline void set_floatValue_3(float value)
  1082. {
  1083. ___floatValue_3 = value;
  1084. }
  1085. inline static int32_t get_offset_of_stringValue_4() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___stringValue_4)); }
  1086. inline String_t* get_stringValue_4() const { return ___stringValue_4; }
  1087. inline String_t** get_address_of_stringValue_4() { return &___stringValue_4; }
  1088. inline void set_stringValue_4(String_t* value)
  1089. {
  1090. ___stringValue_4 = value;
  1091. Il2CppCodeGenWriteBarrier((&___stringValue_4), value);
  1092. }
  1093. inline static int32_t get_offset_of_volume_5() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___volume_5)); }
  1094. inline float get_volume_5() const { return ___volume_5; }
  1095. inline float* get_address_of_volume_5() { return &___volume_5; }
  1096. inline void set_volume_5(float value)
  1097. {
  1098. ___volume_5 = value;
  1099. }
  1100. inline static int32_t get_offset_of_balance_6() { return static_cast<int32_t>(offsetof(Event_t1378573841, ___balance_6)); }
  1101. inline float get_balance_6() const { return ___balance_6; }
  1102. inline float* get_address_of_balance_6() { return &___balance_6; }
  1103. inline void set_balance_6(float value)
  1104. {
  1105. ___balance_6 = value;
  1106. }
  1107. };
  1108. #ifdef __clang__
  1109. #pragma clang diagnostic pop
  1110. #endif
  1111. #endif // EVENT_T1378573841_H
  1112. #ifndef EVENTDATA_T724759987_H
  1113. #define EVENTDATA_T724759987_H
  1114. #ifdef __clang__
  1115. #pragma clang diagnostic push
  1116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1117. #pragma clang diagnostic ignored "-Wunused-variable"
  1118. #endif
  1119. // Spine.EventData
  1120. struct EventData_t724759987 : public RuntimeObject
  1121. {
  1122. public:
  1123. // System.String Spine.EventData::name
  1124. String_t* ___name_0;
  1125. // System.Int32 Spine.EventData::<Int>k__BackingField
  1126. int32_t ___U3CIntU3Ek__BackingField_1;
  1127. // System.Single Spine.EventData::<Float>k__BackingField
  1128. float ___U3CFloatU3Ek__BackingField_2;
  1129. // System.String Spine.EventData::<String>k__BackingField
  1130. String_t* ___U3CStringU3Ek__BackingField_3;
  1131. // System.String Spine.EventData::<AudioPath>k__BackingField
  1132. String_t* ___U3CAudioPathU3Ek__BackingField_4;
  1133. // System.Single Spine.EventData::<Volume>k__BackingField
  1134. float ___U3CVolumeU3Ek__BackingField_5;
  1135. // System.Single Spine.EventData::<Balance>k__BackingField
  1136. float ___U3CBalanceU3Ek__BackingField_6;
  1137. public:
  1138. inline static int32_t get_offset_of_name_0() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___name_0)); }
  1139. inline String_t* get_name_0() const { return ___name_0; }
  1140. inline String_t** get_address_of_name_0() { return &___name_0; }
  1141. inline void set_name_0(String_t* value)
  1142. {
  1143. ___name_0 = value;
  1144. Il2CppCodeGenWriteBarrier((&___name_0), value);
  1145. }
  1146. inline static int32_t get_offset_of_U3CIntU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CIntU3Ek__BackingField_1)); }
  1147. inline int32_t get_U3CIntU3Ek__BackingField_1() const { return ___U3CIntU3Ek__BackingField_1; }
  1148. inline int32_t* get_address_of_U3CIntU3Ek__BackingField_1() { return &___U3CIntU3Ek__BackingField_1; }
  1149. inline void set_U3CIntU3Ek__BackingField_1(int32_t value)
  1150. {
  1151. ___U3CIntU3Ek__BackingField_1 = value;
  1152. }
  1153. inline static int32_t get_offset_of_U3CFloatU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CFloatU3Ek__BackingField_2)); }
  1154. inline float get_U3CFloatU3Ek__BackingField_2() const { return ___U3CFloatU3Ek__BackingField_2; }
  1155. inline float* get_address_of_U3CFloatU3Ek__BackingField_2() { return &___U3CFloatU3Ek__BackingField_2; }
  1156. inline void set_U3CFloatU3Ek__BackingField_2(float value)
  1157. {
  1158. ___U3CFloatU3Ek__BackingField_2 = value;
  1159. }
  1160. inline static int32_t get_offset_of_U3CStringU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CStringU3Ek__BackingField_3)); }
  1161. inline String_t* get_U3CStringU3Ek__BackingField_3() const { return ___U3CStringU3Ek__BackingField_3; }
  1162. inline String_t** get_address_of_U3CStringU3Ek__BackingField_3() { return &___U3CStringU3Ek__BackingField_3; }
  1163. inline void set_U3CStringU3Ek__BackingField_3(String_t* value)
  1164. {
  1165. ___U3CStringU3Ek__BackingField_3 = value;
  1166. Il2CppCodeGenWriteBarrier((&___U3CStringU3Ek__BackingField_3), value);
  1167. }
  1168. inline static int32_t get_offset_of_U3CAudioPathU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CAudioPathU3Ek__BackingField_4)); }
  1169. inline String_t* get_U3CAudioPathU3Ek__BackingField_4() const { return ___U3CAudioPathU3Ek__BackingField_4; }
  1170. inline String_t** get_address_of_U3CAudioPathU3Ek__BackingField_4() { return &___U3CAudioPathU3Ek__BackingField_4; }
  1171. inline void set_U3CAudioPathU3Ek__BackingField_4(String_t* value)
  1172. {
  1173. ___U3CAudioPathU3Ek__BackingField_4 = value;
  1174. Il2CppCodeGenWriteBarrier((&___U3CAudioPathU3Ek__BackingField_4), value);
  1175. }
  1176. inline static int32_t get_offset_of_U3CVolumeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CVolumeU3Ek__BackingField_5)); }
  1177. inline float get_U3CVolumeU3Ek__BackingField_5() const { return ___U3CVolumeU3Ek__BackingField_5; }
  1178. inline float* get_address_of_U3CVolumeU3Ek__BackingField_5() { return &___U3CVolumeU3Ek__BackingField_5; }
  1179. inline void set_U3CVolumeU3Ek__BackingField_5(float value)
  1180. {
  1181. ___U3CVolumeU3Ek__BackingField_5 = value;
  1182. }
  1183. inline static int32_t get_offset_of_U3CBalanceU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(EventData_t724759987, ___U3CBalanceU3Ek__BackingField_6)); }
  1184. inline float get_U3CBalanceU3Ek__BackingField_6() const { return ___U3CBalanceU3Ek__BackingField_6; }
  1185. inline float* get_address_of_U3CBalanceU3Ek__BackingField_6() { return &___U3CBalanceU3Ek__BackingField_6; }
  1186. inline void set_U3CBalanceU3Ek__BackingField_6(float value)
  1187. {
  1188. ___U3CBalanceU3Ek__BackingField_6 = value;
  1189. }
  1190. };
  1191. #ifdef __clang__
  1192. #pragma clang diagnostic pop
  1193. #endif
  1194. #endif // EVENTDATA_T724759987_H
  1195. #ifndef ANIMATIONSTATE_T3637309382_H
  1196. #define ANIMATIONSTATE_T3637309382_H
  1197. #ifdef __clang__
  1198. #pragma clang diagnostic push
  1199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1200. #pragma clang diagnostic ignored "-Wunused-variable"
  1201. #endif
  1202. // Spine.AnimationState
  1203. struct AnimationState_t3637309382 : public RuntimeObject
  1204. {
  1205. public:
  1206. // Spine.AnimationStateData Spine.AnimationState::data
  1207. AnimationStateData_t3010651567 * ___data_5;
  1208. // Spine.Pool`1<Spine.TrackEntry> Spine.AnimationState::trackEntryPool
  1209. Pool_1_t287387900 * ___trackEntryPool_6;
  1210. // Spine.ExposedList`1<Spine.TrackEntry> Spine.AnimationState::tracks
  1211. ExposedList_1_t4023600307 * ___tracks_7;
  1212. // Spine.ExposedList`1<Spine.Event> Spine.AnimationState::events
  1213. ExposedList_1_t4085685707 * ___events_8;
  1214. // Spine.EventQueue Spine.AnimationState::queue
  1215. EventQueue_t808091267 * ___queue_9;
  1216. // System.Collections.Generic.HashSet`1<System.Int32> Spine.AnimationState::propertyIDs
  1217. HashSet_1_t1515895227 * ___propertyIDs_10;
  1218. // System.Boolean Spine.AnimationState::animationsChanged
  1219. bool ___animationsChanged_11;
  1220. // System.Single Spine.AnimationState::timeScale
  1221. float ___timeScale_12;
  1222. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Interrupt
  1223. TrackEntryDelegate_t363257942 * ___Interrupt_13;
  1224. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::End
  1225. TrackEntryDelegate_t363257942 * ___End_14;
  1226. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Dispose
  1227. TrackEntryDelegate_t363257942 * ___Dispose_15;
  1228. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Complete
  1229. TrackEntryDelegate_t363257942 * ___Complete_16;
  1230. // Spine.AnimationState/TrackEntryDelegate Spine.AnimationState::Start
  1231. TrackEntryDelegate_t363257942 * ___Start_17;
  1232. // Spine.AnimationState/TrackEntryEventDelegate Spine.AnimationState::Event
  1233. TrackEntryEventDelegate_t1653995044 * ___Event_18;
  1234. public:
  1235. inline static int32_t get_offset_of_data_5() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___data_5)); }
  1236. inline AnimationStateData_t3010651567 * get_data_5() const { return ___data_5; }
  1237. inline AnimationStateData_t3010651567 ** get_address_of_data_5() { return &___data_5; }
  1238. inline void set_data_5(AnimationStateData_t3010651567 * value)
  1239. {
  1240. ___data_5 = value;
  1241. Il2CppCodeGenWriteBarrier((&___data_5), value);
  1242. }
  1243. inline static int32_t get_offset_of_trackEntryPool_6() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___trackEntryPool_6)); }
  1244. inline Pool_1_t287387900 * get_trackEntryPool_6() const { return ___trackEntryPool_6; }
  1245. inline Pool_1_t287387900 ** get_address_of_trackEntryPool_6() { return &___trackEntryPool_6; }
  1246. inline void set_trackEntryPool_6(Pool_1_t287387900 * value)
  1247. {
  1248. ___trackEntryPool_6 = value;
  1249. Il2CppCodeGenWriteBarrier((&___trackEntryPool_6), value);
  1250. }
  1251. inline static int32_t get_offset_of_tracks_7() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___tracks_7)); }
  1252. inline ExposedList_1_t4023600307 * get_tracks_7() const { return ___tracks_7; }
  1253. inline ExposedList_1_t4023600307 ** get_address_of_tracks_7() { return &___tracks_7; }
  1254. inline void set_tracks_7(ExposedList_1_t4023600307 * value)
  1255. {
  1256. ___tracks_7 = value;
  1257. Il2CppCodeGenWriteBarrier((&___tracks_7), value);
  1258. }
  1259. inline static int32_t get_offset_of_events_8() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___events_8)); }
  1260. inline ExposedList_1_t4085685707 * get_events_8() const { return ___events_8; }
  1261. inline ExposedList_1_t4085685707 ** get_address_of_events_8() { return &___events_8; }
  1262. inline void set_events_8(ExposedList_1_t4085685707 * value)
  1263. {
  1264. ___events_8 = value;
  1265. Il2CppCodeGenWriteBarrier((&___events_8), value);
  1266. }
  1267. inline static int32_t get_offset_of_queue_9() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___queue_9)); }
  1268. inline EventQueue_t808091267 * get_queue_9() const { return ___queue_9; }
  1269. inline EventQueue_t808091267 ** get_address_of_queue_9() { return &___queue_9; }
  1270. inline void set_queue_9(EventQueue_t808091267 * value)
  1271. {
  1272. ___queue_9 = value;
  1273. Il2CppCodeGenWriteBarrier((&___queue_9), value);
  1274. }
  1275. inline static int32_t get_offset_of_propertyIDs_10() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___propertyIDs_10)); }
  1276. inline HashSet_1_t1515895227 * get_propertyIDs_10() const { return ___propertyIDs_10; }
  1277. inline HashSet_1_t1515895227 ** get_address_of_propertyIDs_10() { return &___propertyIDs_10; }
  1278. inline void set_propertyIDs_10(HashSet_1_t1515895227 * value)
  1279. {
  1280. ___propertyIDs_10 = value;
  1281. Il2CppCodeGenWriteBarrier((&___propertyIDs_10), value);
  1282. }
  1283. inline static int32_t get_offset_of_animationsChanged_11() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___animationsChanged_11)); }
  1284. inline bool get_animationsChanged_11() const { return ___animationsChanged_11; }
  1285. inline bool* get_address_of_animationsChanged_11() { return &___animationsChanged_11; }
  1286. inline void set_animationsChanged_11(bool value)
  1287. {
  1288. ___animationsChanged_11 = value;
  1289. }
  1290. inline static int32_t get_offset_of_timeScale_12() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___timeScale_12)); }
  1291. inline float get_timeScale_12() const { return ___timeScale_12; }
  1292. inline float* get_address_of_timeScale_12() { return &___timeScale_12; }
  1293. inline void set_timeScale_12(float value)
  1294. {
  1295. ___timeScale_12 = value;
  1296. }
  1297. inline static int32_t get_offset_of_Interrupt_13() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Interrupt_13)); }
  1298. inline TrackEntryDelegate_t363257942 * get_Interrupt_13() const { return ___Interrupt_13; }
  1299. inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_13() { return &___Interrupt_13; }
  1300. inline void set_Interrupt_13(TrackEntryDelegate_t363257942 * value)
  1301. {
  1302. ___Interrupt_13 = value;
  1303. Il2CppCodeGenWriteBarrier((&___Interrupt_13), value);
  1304. }
  1305. inline static int32_t get_offset_of_End_14() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___End_14)); }
  1306. inline TrackEntryDelegate_t363257942 * get_End_14() const { return ___End_14; }
  1307. inline TrackEntryDelegate_t363257942 ** get_address_of_End_14() { return &___End_14; }
  1308. inline void set_End_14(TrackEntryDelegate_t363257942 * value)
  1309. {
  1310. ___End_14 = value;
  1311. Il2CppCodeGenWriteBarrier((&___End_14), value);
  1312. }
  1313. inline static int32_t get_offset_of_Dispose_15() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Dispose_15)); }
  1314. inline TrackEntryDelegate_t363257942 * get_Dispose_15() const { return ___Dispose_15; }
  1315. inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_15() { return &___Dispose_15; }
  1316. inline void set_Dispose_15(TrackEntryDelegate_t363257942 * value)
  1317. {
  1318. ___Dispose_15 = value;
  1319. Il2CppCodeGenWriteBarrier((&___Dispose_15), value);
  1320. }
  1321. inline static int32_t get_offset_of_Complete_16() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Complete_16)); }
  1322. inline TrackEntryDelegate_t363257942 * get_Complete_16() const { return ___Complete_16; }
  1323. inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_16() { return &___Complete_16; }
  1324. inline void set_Complete_16(TrackEntryDelegate_t363257942 * value)
  1325. {
  1326. ___Complete_16 = value;
  1327. Il2CppCodeGenWriteBarrier((&___Complete_16), value);
  1328. }
  1329. inline static int32_t get_offset_of_Start_17() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Start_17)); }
  1330. inline TrackEntryDelegate_t363257942 * get_Start_17() const { return ___Start_17; }
  1331. inline TrackEntryDelegate_t363257942 ** get_address_of_Start_17() { return &___Start_17; }
  1332. inline void set_Start_17(TrackEntryDelegate_t363257942 * value)
  1333. {
  1334. ___Start_17 = value;
  1335. Il2CppCodeGenWriteBarrier((&___Start_17), value);
  1336. }
  1337. inline static int32_t get_offset_of_Event_18() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382, ___Event_18)); }
  1338. inline TrackEntryEventDelegate_t1653995044 * get_Event_18() const { return ___Event_18; }
  1339. inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_18() { return &___Event_18; }
  1340. inline void set_Event_18(TrackEntryEventDelegate_t1653995044 * value)
  1341. {
  1342. ___Event_18 = value;
  1343. Il2CppCodeGenWriteBarrier((&___Event_18), value);
  1344. }
  1345. };
  1346. struct AnimationState_t3637309382_StaticFields
  1347. {
  1348. public:
  1349. // Spine.Animation Spine.AnimationState::EmptyAnimation
  1350. Animation_t615783283 * ___EmptyAnimation_0;
  1351. public:
  1352. inline static int32_t get_offset_of_EmptyAnimation_0() { return static_cast<int32_t>(offsetof(AnimationState_t3637309382_StaticFields, ___EmptyAnimation_0)); }
  1353. inline Animation_t615783283 * get_EmptyAnimation_0() const { return ___EmptyAnimation_0; }
  1354. inline Animation_t615783283 ** get_address_of_EmptyAnimation_0() { return &___EmptyAnimation_0; }
  1355. inline void set_EmptyAnimation_0(Animation_t615783283 * value)
  1356. {
  1357. ___EmptyAnimation_0 = value;
  1358. Il2CppCodeGenWriteBarrier((&___EmptyAnimation_0), value);
  1359. }
  1360. };
  1361. #ifdef __clang__
  1362. #pragma clang diagnostic pop
  1363. #endif
  1364. #endif // ANIMATIONSTATE_T3637309382_H
  1365. #ifndef WAITFORSPINEEVENT_T3999047839_H
  1366. #define WAITFORSPINEEVENT_T3999047839_H
  1367. #ifdef __clang__
  1368. #pragma clang diagnostic push
  1369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1370. #pragma clang diagnostic ignored "-Wunused-variable"
  1371. #endif
  1372. // Spine.Unity.WaitForSpineEvent
  1373. struct WaitForSpineEvent_t3999047839 : public RuntimeObject
  1374. {
  1375. public:
  1376. // Spine.EventData Spine.Unity.WaitForSpineEvent::m_TargetEvent
  1377. EventData_t724759987 * ___m_TargetEvent_0;
  1378. // System.String Spine.Unity.WaitForSpineEvent::m_EventName
  1379. String_t* ___m_EventName_1;
  1380. // Spine.AnimationState Spine.Unity.WaitForSpineEvent::m_AnimationState
  1381. AnimationState_t3637309382 * ___m_AnimationState_2;
  1382. // System.Boolean Spine.Unity.WaitForSpineEvent::m_WasFired
  1383. bool ___m_WasFired_3;
  1384. // System.Boolean Spine.Unity.WaitForSpineEvent::m_unsubscribeAfterFiring
  1385. bool ___m_unsubscribeAfterFiring_4;
  1386. public:
  1387. inline static int32_t get_offset_of_m_TargetEvent_0() { return static_cast<int32_t>(offsetof(WaitForSpineEvent_t3999047839, ___m_TargetEvent_0)); }
  1388. inline EventData_t724759987 * get_m_TargetEvent_0() const { return ___m_TargetEvent_0; }
  1389. inline EventData_t724759987 ** get_address_of_m_TargetEvent_0() { return &___m_TargetEvent_0; }
  1390. inline void set_m_TargetEvent_0(EventData_t724759987 * value)
  1391. {
  1392. ___m_TargetEvent_0 = value;
  1393. Il2CppCodeGenWriteBarrier((&___m_TargetEvent_0), value);
  1394. }
  1395. inline static int32_t get_offset_of_m_EventName_1() { return static_cast<int32_t>(offsetof(WaitForSpineEvent_t3999047839, ___m_EventName_1)); }
  1396. inline String_t* get_m_EventName_1() const { return ___m_EventName_1; }
  1397. inline String_t** get_address_of_m_EventName_1() { return &___m_EventName_1; }
  1398. inline void set_m_EventName_1(String_t* value)
  1399. {
  1400. ___m_EventName_1 = value;
  1401. Il2CppCodeGenWriteBarrier((&___m_EventName_1), value);
  1402. }
  1403. inline static int32_t get_offset_of_m_AnimationState_2() { return static_cast<int32_t>(offsetof(WaitForSpineEvent_t3999047839, ___m_AnimationState_2)); }
  1404. inline AnimationState_t3637309382 * get_m_AnimationState_2() const { return ___m_AnimationState_2; }
  1405. inline AnimationState_t3637309382 ** get_address_of_m_AnimationState_2() { return &___m_AnimationState_2; }
  1406. inline void set_m_AnimationState_2(AnimationState_t3637309382 * value)
  1407. {
  1408. ___m_AnimationState_2 = value;
  1409. Il2CppCodeGenWriteBarrier((&___m_AnimationState_2), value);
  1410. }
  1411. inline static int32_t get_offset_of_m_WasFired_3() { return static_cast<int32_t>(offsetof(WaitForSpineEvent_t3999047839, ___m_WasFired_3)); }
  1412. inline bool get_m_WasFired_3() const { return ___m_WasFired_3; }
  1413. inline bool* get_address_of_m_WasFired_3() { return &___m_WasFired_3; }
  1414. inline void set_m_WasFired_3(bool value)
  1415. {
  1416. ___m_WasFired_3 = value;
  1417. }
  1418. inline static int32_t get_offset_of_m_unsubscribeAfterFiring_4() { return static_cast<int32_t>(offsetof(WaitForSpineEvent_t3999047839, ___m_unsubscribeAfterFiring_4)); }
  1419. inline bool get_m_unsubscribeAfterFiring_4() const { return ___m_unsubscribeAfterFiring_4; }
  1420. inline bool* get_address_of_m_unsubscribeAfterFiring_4() { return &___m_unsubscribeAfterFiring_4; }
  1421. inline void set_m_unsubscribeAfterFiring_4(bool value)
  1422. {
  1423. ___m_unsubscribeAfterFiring_4 = value;
  1424. }
  1425. };
  1426. #ifdef __clang__
  1427. #pragma clang diagnostic pop
  1428. #endif
  1429. #endif // WAITFORSPINEEVENT_T3999047839_H
  1430. #ifndef STRING_T_H
  1431. #define STRING_T_H
  1432. #ifdef __clang__
  1433. #pragma clang diagnostic push
  1434. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1435. #pragma clang diagnostic ignored "-Wunused-variable"
  1436. #endif
  1437. // System.String
  1438. struct String_t : public RuntimeObject
  1439. {
  1440. public:
  1441. // System.Int32 System.String::length
  1442. int32_t ___length_0;
  1443. // System.Char System.String::start_char
  1444. Il2CppChar ___start_char_1;
  1445. public:
  1446. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  1447. inline int32_t get_length_0() const { return ___length_0; }
  1448. inline int32_t* get_address_of_length_0() { return &___length_0; }
  1449. inline void set_length_0(int32_t value)
  1450. {
  1451. ___length_0 = value;
  1452. }
  1453. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  1454. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  1455. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  1456. inline void set_start_char_1(Il2CppChar value)
  1457. {
  1458. ___start_char_1 = value;
  1459. }
  1460. };
  1461. struct String_t_StaticFields
  1462. {
  1463. public:
  1464. // System.String System.String::Empty
  1465. String_t* ___Empty_2;
  1466. // System.Char[] System.String::WhiteChars
  1467. CharU5BU5D_t3528271667* ___WhiteChars_3;
  1468. public:
  1469. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  1470. inline String_t* get_Empty_2() const { return ___Empty_2; }
  1471. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  1472. inline void set_Empty_2(String_t* value)
  1473. {
  1474. ___Empty_2 = value;
  1475. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  1476. }
  1477. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  1478. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  1479. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  1480. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  1481. {
  1482. ___WhiteChars_3 = value;
  1483. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  1484. }
  1485. };
  1486. #ifdef __clang__
  1487. #pragma clang diagnostic pop
  1488. #endif
  1489. #endif // STRING_T_H
  1490. #ifndef SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  1491. #define SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  1492. #ifdef __clang__
  1493. #pragma clang diagnostic push
  1494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1495. #pragma clang diagnostic ignored "-Wunused-variable"
  1496. #endif
  1497. // SpineSkeletonFlipBehaviour
  1498. struct SpineSkeletonFlipBehaviour_t2817575429 : public PlayableBehaviour_t4203540982
  1499. {
  1500. public:
  1501. // System.Boolean SpineSkeletonFlipBehaviour::flipX
  1502. bool ___flipX_0;
  1503. // System.Boolean SpineSkeletonFlipBehaviour::flipY
  1504. bool ___flipY_1;
  1505. public:
  1506. inline static int32_t get_offset_of_flipX_0() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipX_0)); }
  1507. inline bool get_flipX_0() const { return ___flipX_0; }
  1508. inline bool* get_address_of_flipX_0() { return &___flipX_0; }
  1509. inline void set_flipX_0(bool value)
  1510. {
  1511. ___flipX_0 = value;
  1512. }
  1513. inline static int32_t get_offset_of_flipY_1() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipBehaviour_t2817575429, ___flipY_1)); }
  1514. inline bool get_flipY_1() const { return ___flipY_1; }
  1515. inline bool* get_address_of_flipY_1() { return &___flipY_1; }
  1516. inline void set_flipY_1(bool value)
  1517. {
  1518. ___flipY_1 = value;
  1519. }
  1520. };
  1521. #ifdef __clang__
  1522. #pragma clang diagnostic pop
  1523. #endif
  1524. #endif // SPINESKELETONFLIPBEHAVIOUR_T2817575429_H
  1525. #ifndef VOID_T1185182177_H
  1526. #define VOID_T1185182177_H
  1527. #ifdef __clang__
  1528. #pragma clang diagnostic push
  1529. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1530. #pragma clang diagnostic ignored "-Wunused-variable"
  1531. #endif
  1532. // System.Void
  1533. struct Void_t1185182177
  1534. {
  1535. public:
  1536. public:
  1537. };
  1538. #ifdef __clang__
  1539. #pragma clang diagnostic pop
  1540. #endif
  1541. #endif // VOID_T1185182177_H
  1542. #ifndef BOOLEAN_T97287965_H
  1543. #define BOOLEAN_T97287965_H
  1544. #ifdef __clang__
  1545. #pragma clang diagnostic push
  1546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1547. #pragma clang diagnostic ignored "-Wunused-variable"
  1548. #endif
  1549. // System.Boolean
  1550. struct Boolean_t97287965
  1551. {
  1552. public:
  1553. // System.Boolean System.Boolean::m_value
  1554. bool ___m_value_2;
  1555. public:
  1556. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  1557. inline bool get_m_value_2() const { return ___m_value_2; }
  1558. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  1559. inline void set_m_value_2(bool value)
  1560. {
  1561. ___m_value_2 = value;
  1562. }
  1563. };
  1564. struct Boolean_t97287965_StaticFields
  1565. {
  1566. public:
  1567. // System.String System.Boolean::FalseString
  1568. String_t* ___FalseString_0;
  1569. // System.String System.Boolean::TrueString
  1570. String_t* ___TrueString_1;
  1571. public:
  1572. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  1573. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  1574. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  1575. inline void set_FalseString_0(String_t* value)
  1576. {
  1577. ___FalseString_0 = value;
  1578. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  1579. }
  1580. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  1581. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  1582. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  1583. inline void set_TrueString_1(String_t* value)
  1584. {
  1585. ___TrueString_1 = value;
  1586. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  1587. }
  1588. };
  1589. #ifdef __clang__
  1590. #pragma clang diagnostic pop
  1591. #endif
  1592. #endif // BOOLEAN_T97287965_H
  1593. #ifndef ENUM_T4135868527_H
  1594. #define ENUM_T4135868527_H
  1595. #ifdef __clang__
  1596. #pragma clang diagnostic push
  1597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1598. #pragma clang diagnostic ignored "-Wunused-variable"
  1599. #endif
  1600. // System.Enum
  1601. struct Enum_t4135868527 : public ValueType_t3640485471
  1602. {
  1603. public:
  1604. public:
  1605. };
  1606. struct Enum_t4135868527_StaticFields
  1607. {
  1608. public:
  1609. // System.Char[] System.Enum::split_char
  1610. CharU5BU5D_t3528271667* ___split_char_0;
  1611. public:
  1612. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  1613. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  1614. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  1615. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  1616. {
  1617. ___split_char_0 = value;
  1618. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  1619. }
  1620. };
  1621. #ifdef __clang__
  1622. #pragma clang diagnostic pop
  1623. #endif
  1624. // Native definition for P/Invoke marshalling of System.Enum
  1625. struct Enum_t4135868527_marshaled_pinvoke
  1626. {
  1627. };
  1628. // Native definition for COM marshalling of System.Enum
  1629. struct Enum_t4135868527_marshaled_com
  1630. {
  1631. };
  1632. #endif // ENUM_T4135868527_H
  1633. #ifndef VERTEXATTACHMENT_T4074366829_H
  1634. #define VERTEXATTACHMENT_T4074366829_H
  1635. #ifdef __clang__
  1636. #pragma clang diagnostic push
  1637. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1638. #pragma clang diagnostic ignored "-Wunused-variable"
  1639. #endif
  1640. // Spine.VertexAttachment
  1641. struct VertexAttachment_t4074366829 : public Attachment_t3043756552
  1642. {
  1643. public:
  1644. // System.Int32 Spine.VertexAttachment::id
  1645. int32_t ___id_3;
  1646. // System.Int32[] Spine.VertexAttachment::bones
  1647. Int32U5BU5D_t385246372* ___bones_4;
  1648. // System.Single[] Spine.VertexAttachment::vertices
  1649. SingleU5BU5D_t1444911251* ___vertices_5;
  1650. // System.Int32 Spine.VertexAttachment::worldVerticesLength
  1651. int32_t ___worldVerticesLength_6;
  1652. public:
  1653. inline static int32_t get_offset_of_id_3() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___id_3)); }
  1654. inline int32_t get_id_3() const { return ___id_3; }
  1655. inline int32_t* get_address_of_id_3() { return &___id_3; }
  1656. inline void set_id_3(int32_t value)
  1657. {
  1658. ___id_3 = value;
  1659. }
  1660. inline static int32_t get_offset_of_bones_4() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___bones_4)); }
  1661. inline Int32U5BU5D_t385246372* get_bones_4() const { return ___bones_4; }
  1662. inline Int32U5BU5D_t385246372** get_address_of_bones_4() { return &___bones_4; }
  1663. inline void set_bones_4(Int32U5BU5D_t385246372* value)
  1664. {
  1665. ___bones_4 = value;
  1666. Il2CppCodeGenWriteBarrier((&___bones_4), value);
  1667. }
  1668. inline static int32_t get_offset_of_vertices_5() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___vertices_5)); }
  1669. inline SingleU5BU5D_t1444911251* get_vertices_5() const { return ___vertices_5; }
  1670. inline SingleU5BU5D_t1444911251** get_address_of_vertices_5() { return &___vertices_5; }
  1671. inline void set_vertices_5(SingleU5BU5D_t1444911251* value)
  1672. {
  1673. ___vertices_5 = value;
  1674. Il2CppCodeGenWriteBarrier((&___vertices_5), value);
  1675. }
  1676. inline static int32_t get_offset_of_worldVerticesLength_6() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829, ___worldVerticesLength_6)); }
  1677. inline int32_t get_worldVerticesLength_6() const { return ___worldVerticesLength_6; }
  1678. inline int32_t* get_address_of_worldVerticesLength_6() { return &___worldVerticesLength_6; }
  1679. inline void set_worldVerticesLength_6(int32_t value)
  1680. {
  1681. ___worldVerticesLength_6 = value;
  1682. }
  1683. };
  1684. struct VertexAttachment_t4074366829_StaticFields
  1685. {
  1686. public:
  1687. // System.Int32 Spine.VertexAttachment::nextID
  1688. int32_t ___nextID_1;
  1689. // System.Object Spine.VertexAttachment::nextIdLock
  1690. RuntimeObject * ___nextIdLock_2;
  1691. public:
  1692. inline static int32_t get_offset_of_nextID_1() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextID_1)); }
  1693. inline int32_t get_nextID_1() const { return ___nextID_1; }
  1694. inline int32_t* get_address_of_nextID_1() { return &___nextID_1; }
  1695. inline void set_nextID_1(int32_t value)
  1696. {
  1697. ___nextID_1 = value;
  1698. }
  1699. inline static int32_t get_offset_of_nextIdLock_2() { return static_cast<int32_t>(offsetof(VertexAttachment_t4074366829_StaticFields, ___nextIdLock_2)); }
  1700. inline RuntimeObject * get_nextIdLock_2() const { return ___nextIdLock_2; }
  1701. inline RuntimeObject ** get_address_of_nextIdLock_2() { return &___nextIdLock_2; }
  1702. inline void set_nextIdLock_2(RuntimeObject * value)
  1703. {
  1704. ___nextIdLock_2 = value;
  1705. Il2CppCodeGenWriteBarrier((&___nextIdLock_2), value);
  1706. }
  1707. };
  1708. #ifdef __clang__
  1709. #pragma clang diagnostic pop
  1710. #endif
  1711. #endif // VERTEXATTACHMENT_T4074366829_H
  1712. #ifndef INTPTR_T_H
  1713. #define INTPTR_T_H
  1714. #ifdef __clang__
  1715. #pragma clang diagnostic push
  1716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1717. #pragma clang diagnostic ignored "-Wunused-variable"
  1718. #endif
  1719. // System.IntPtr
  1720. struct IntPtr_t
  1721. {
  1722. public:
  1723. // System.Void* System.IntPtr::m_value
  1724. void* ___m_value_0;
  1725. public:
  1726. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  1727. inline void* get_m_value_0() const { return ___m_value_0; }
  1728. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  1729. inline void set_m_value_0(void* value)
  1730. {
  1731. ___m_value_0 = value;
  1732. }
  1733. };
  1734. struct IntPtr_t_StaticFields
  1735. {
  1736. public:
  1737. // System.IntPtr System.IntPtr::Zero
  1738. intptr_t ___Zero_1;
  1739. public:
  1740. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  1741. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  1742. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  1743. inline void set_Zero_1(intptr_t value)
  1744. {
  1745. ___Zero_1 = value;
  1746. }
  1747. };
  1748. #ifdef __clang__
  1749. #pragma clang diagnostic pop
  1750. #endif
  1751. #endif // INTPTR_T_H
  1752. #ifndef INT32_T2950945753_H
  1753. #define INT32_T2950945753_H
  1754. #ifdef __clang__
  1755. #pragma clang diagnostic push
  1756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1757. #pragma clang diagnostic ignored "-Wunused-variable"
  1758. #endif
  1759. // System.Int32
  1760. struct Int32_t2950945753
  1761. {
  1762. public:
  1763. // System.Int32 System.Int32::m_value
  1764. int32_t ___m_value_2;
  1765. public:
  1766. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  1767. inline int32_t get_m_value_2() const { return ___m_value_2; }
  1768. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  1769. inline void set_m_value_2(int32_t value)
  1770. {
  1771. ___m_value_2 = value;
  1772. }
  1773. };
  1774. #ifdef __clang__
  1775. #pragma clang diagnostic pop
  1776. #endif
  1777. #endif // INT32_T2950945753_H
  1778. #ifndef SINGLE_T1397266774_H
  1779. #define SINGLE_T1397266774_H
  1780. #ifdef __clang__
  1781. #pragma clang diagnostic push
  1782. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1783. #pragma clang diagnostic ignored "-Wunused-variable"
  1784. #endif
  1785. // System.Single
  1786. struct Single_t1397266774
  1787. {
  1788. public:
  1789. // System.Single System.Single::m_value
  1790. float ___m_value_7;
  1791. public:
  1792. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1793. inline float get_m_value_7() const { return ___m_value_7; }
  1794. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1795. inline void set_m_value_7(float value)
  1796. {
  1797. ___m_value_7 = value;
  1798. }
  1799. };
  1800. #ifdef __clang__
  1801. #pragma clang diagnostic pop
  1802. #endif
  1803. #endif // SINGLE_T1397266774_H
  1804. #ifndef PLAYABLEGRAPH_T3515989261_H
  1805. #define PLAYABLEGRAPH_T3515989261_H
  1806. #ifdef __clang__
  1807. #pragma clang diagnostic push
  1808. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1809. #pragma clang diagnostic ignored "-Wunused-variable"
  1810. #endif
  1811. // UnityEngine.Playables.PlayableGraph
  1812. struct PlayableGraph_t3515989261
  1813. {
  1814. public:
  1815. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  1816. intptr_t ___m_Handle_0;
  1817. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  1818. int32_t ___m_Version_1;
  1819. public:
  1820. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  1821. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  1822. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  1823. inline void set_m_Handle_0(intptr_t value)
  1824. {
  1825. ___m_Handle_0 = value;
  1826. }
  1827. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  1828. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  1829. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  1830. inline void set_m_Version_1(int32_t value)
  1831. {
  1832. ___m_Version_1 = value;
  1833. }
  1834. };
  1835. #ifdef __clang__
  1836. #pragma clang diagnostic pop
  1837. #endif
  1838. #endif // PLAYABLEGRAPH_T3515989261_H
  1839. #ifndef DELEGATE_T1188392813_H
  1840. #define DELEGATE_T1188392813_H
  1841. #ifdef __clang__
  1842. #pragma clang diagnostic push
  1843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1844. #pragma clang diagnostic ignored "-Wunused-variable"
  1845. #endif
  1846. // System.Delegate
  1847. struct Delegate_t1188392813 : public RuntimeObject
  1848. {
  1849. public:
  1850. // System.IntPtr System.Delegate::method_ptr
  1851. Il2CppMethodPointer ___method_ptr_0;
  1852. // System.IntPtr System.Delegate::invoke_impl
  1853. intptr_t ___invoke_impl_1;
  1854. // System.Object System.Delegate::m_target
  1855. RuntimeObject * ___m_target_2;
  1856. // System.IntPtr System.Delegate::method
  1857. intptr_t ___method_3;
  1858. // System.IntPtr System.Delegate::delegate_trampoline
  1859. intptr_t ___delegate_trampoline_4;
  1860. // System.IntPtr System.Delegate::method_code
  1861. intptr_t ___method_code_5;
  1862. // System.Reflection.MethodInfo System.Delegate::method_info
  1863. MethodInfo_t * ___method_info_6;
  1864. // System.Reflection.MethodInfo System.Delegate::original_method_info
  1865. MethodInfo_t * ___original_method_info_7;
  1866. // System.DelegateData System.Delegate::data
  1867. DelegateData_t1677132599 * ___data_8;
  1868. public:
  1869. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  1870. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  1871. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  1872. inline void set_method_ptr_0(Il2CppMethodPointer value)
  1873. {
  1874. ___method_ptr_0 = value;
  1875. }
  1876. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  1877. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  1878. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  1879. inline void set_invoke_impl_1(intptr_t value)
  1880. {
  1881. ___invoke_impl_1 = value;
  1882. }
  1883. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  1884. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  1885. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  1886. inline void set_m_target_2(RuntimeObject * value)
  1887. {
  1888. ___m_target_2 = value;
  1889. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  1890. }
  1891. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  1892. inline intptr_t get_method_3() const { return ___method_3; }
  1893. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  1894. inline void set_method_3(intptr_t value)
  1895. {
  1896. ___method_3 = value;
  1897. }
  1898. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  1899. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  1900. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  1901. inline void set_delegate_trampoline_4(intptr_t value)
  1902. {
  1903. ___delegate_trampoline_4 = value;
  1904. }
  1905. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  1906. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  1907. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  1908. inline void set_method_code_5(intptr_t value)
  1909. {
  1910. ___method_code_5 = value;
  1911. }
  1912. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  1913. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  1914. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  1915. inline void set_method_info_6(MethodInfo_t * value)
  1916. {
  1917. ___method_info_6 = value;
  1918. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  1919. }
  1920. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  1921. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  1922. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  1923. inline void set_original_method_info_7(MethodInfo_t * value)
  1924. {
  1925. ___original_method_info_7 = value;
  1926. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  1927. }
  1928. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  1929. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  1930. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  1931. inline void set_data_8(DelegateData_t1677132599 * value)
  1932. {
  1933. ___data_8 = value;
  1934. Il2CppCodeGenWriteBarrier((&___data_8), value);
  1935. }
  1936. };
  1937. #ifdef __clang__
  1938. #pragma clang diagnostic pop
  1939. #endif
  1940. #endif // DELEGATE_T1188392813_H
  1941. #ifndef MIXBLEND_T889943025_H
  1942. #define MIXBLEND_T889943025_H
  1943. #ifdef __clang__
  1944. #pragma clang diagnostic push
  1945. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1946. #pragma clang diagnostic ignored "-Wunused-variable"
  1947. #endif
  1948. // Spine.MixBlend
  1949. struct MixBlend_t889943025
  1950. {
  1951. public:
  1952. // System.Int32 Spine.MixBlend::value__
  1953. int32_t ___value___1;
  1954. public:
  1955. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MixBlend_t889943025, ___value___1)); }
  1956. inline int32_t get_value___1() const { return ___value___1; }
  1957. inline int32_t* get_address_of_value___1() { return &___value___1; }
  1958. inline void set_value___1(int32_t value)
  1959. {
  1960. ___value___1 = value;
  1961. }
  1962. };
  1963. #ifdef __clang__
  1964. #pragma clang diagnostic pop
  1965. #endif
  1966. #endif // MIXBLEND_T889943025_H
  1967. #ifndef OBJECT_T631007953_H
  1968. #define OBJECT_T631007953_H
  1969. #ifdef __clang__
  1970. #pragma clang diagnostic push
  1971. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1972. #pragma clang diagnostic ignored "-Wunused-variable"
  1973. #endif
  1974. // UnityEngine.Object
  1975. struct Object_t631007953 : public RuntimeObject
  1976. {
  1977. public:
  1978. // System.IntPtr UnityEngine.Object::m_CachedPtr
  1979. intptr_t ___m_CachedPtr_0;
  1980. public:
  1981. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  1982. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  1983. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  1984. inline void set_m_CachedPtr_0(intptr_t value)
  1985. {
  1986. ___m_CachedPtr_0 = value;
  1987. }
  1988. };
  1989. struct Object_t631007953_StaticFields
  1990. {
  1991. public:
  1992. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  1993. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  1994. public:
  1995. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  1996. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1997. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  1998. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  1999. {
  2000. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  2001. }
  2002. };
  2003. #ifdef __clang__
  2004. #pragma clang diagnostic pop
  2005. #endif
  2006. // Native definition for P/Invoke marshalling of UnityEngine.Object
  2007. struct Object_t631007953_marshaled_pinvoke
  2008. {
  2009. intptr_t ___m_CachedPtr_0;
  2010. };
  2011. // Native definition for COM marshalling of UnityEngine.Object
  2012. struct Object_t631007953_marshaled_com
  2013. {
  2014. intptr_t ___m_CachedPtr_0;
  2015. };
  2016. #endif // OBJECT_T631007953_H
  2017. #ifndef PLAYABLEHANDLE_T1095853803_H
  2018. #define PLAYABLEHANDLE_T1095853803_H
  2019. #ifdef __clang__
  2020. #pragma clang diagnostic push
  2021. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2022. #pragma clang diagnostic ignored "-Wunused-variable"
  2023. #endif
  2024. // UnityEngine.Playables.PlayableHandle
  2025. struct PlayableHandle_t1095853803
  2026. {
  2027. public:
  2028. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  2029. intptr_t ___m_Handle_0;
  2030. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  2031. int32_t ___m_Version_1;
  2032. public:
  2033. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  2034. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  2035. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2036. inline void set_m_Handle_0(intptr_t value)
  2037. {
  2038. ___m_Handle_0 = value;
  2039. }
  2040. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  2041. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  2042. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  2043. inline void set_m_Version_1(int32_t value)
  2044. {
  2045. ___m_Version_1 = value;
  2046. }
  2047. };
  2048. #ifdef __clang__
  2049. #pragma clang diagnostic pop
  2050. #endif
  2051. #endif // PLAYABLEHANDLE_T1095853803_H
  2052. #ifndef CLIPCAPS_T3444432629_H
  2053. #define CLIPCAPS_T3444432629_H
  2054. #ifdef __clang__
  2055. #pragma clang diagnostic push
  2056. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2057. #pragma clang diagnostic ignored "-Wunused-variable"
  2058. #endif
  2059. // UnityEngine.Timeline.ClipCaps
  2060. struct ClipCaps_t3444432629
  2061. {
  2062. public:
  2063. // System.Int32 UnityEngine.Timeline.ClipCaps::value__
  2064. int32_t ___value___1;
  2065. public:
  2066. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ClipCaps_t3444432629, ___value___1)); }
  2067. inline int32_t get_value___1() const { return ___value___1; }
  2068. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2069. inline void set_value___1(int32_t value)
  2070. {
  2071. ___value___1 = value;
  2072. }
  2073. };
  2074. #ifdef __clang__
  2075. #pragma clang diagnostic pop
  2076. #endif
  2077. #endif // CLIPCAPS_T3444432629_H
  2078. #ifndef PLAYABLE_T459825607_H
  2079. #define PLAYABLE_T459825607_H
  2080. #ifdef __clang__
  2081. #pragma clang diagnostic push
  2082. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2083. #pragma clang diagnostic ignored "-Wunused-variable"
  2084. #endif
  2085. // UnityEngine.Playables.Playable
  2086. struct Playable_t459825607
  2087. {
  2088. public:
  2089. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  2090. PlayableHandle_t1095853803 ___m_Handle_0;
  2091. public:
  2092. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  2093. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  2094. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2095. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  2096. {
  2097. ___m_Handle_0 = value;
  2098. }
  2099. };
  2100. struct Playable_t459825607_StaticFields
  2101. {
  2102. public:
  2103. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  2104. Playable_t459825607 ___m_NullPlayable_1;
  2105. public:
  2106. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  2107. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  2108. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  2109. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  2110. {
  2111. ___m_NullPlayable_1 = value;
  2112. }
  2113. };
  2114. #ifdef __clang__
  2115. #pragma clang diagnostic pop
  2116. #endif
  2117. #endif // PLAYABLE_T459825607_H
  2118. #ifndef TRACKENTRY_T1316488441_H
  2119. #define TRACKENTRY_T1316488441_H
  2120. #ifdef __clang__
  2121. #pragma clang diagnostic push
  2122. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2123. #pragma clang diagnostic ignored "-Wunused-variable"
  2124. #endif
  2125. // Spine.TrackEntry
  2126. struct TrackEntry_t1316488441 : public RuntimeObject
  2127. {
  2128. public:
  2129. // Spine.Animation Spine.TrackEntry::animation
  2130. Animation_t615783283 * ___animation_0;
  2131. // Spine.TrackEntry Spine.TrackEntry::next
  2132. TrackEntry_t1316488441 * ___next_1;
  2133. // Spine.TrackEntry Spine.TrackEntry::mixingFrom
  2134. TrackEntry_t1316488441 * ___mixingFrom_2;
  2135. // Spine.TrackEntry Spine.TrackEntry::mixingTo
  2136. TrackEntry_t1316488441 * ___mixingTo_3;
  2137. // System.Int32 Spine.TrackEntry::trackIndex
  2138. int32_t ___trackIndex_4;
  2139. // System.Boolean Spine.TrackEntry::loop
  2140. bool ___loop_5;
  2141. // System.Boolean Spine.TrackEntry::holdPrevious
  2142. bool ___holdPrevious_6;
  2143. // System.Single Spine.TrackEntry::eventThreshold
  2144. float ___eventThreshold_7;
  2145. // System.Single Spine.TrackEntry::attachmentThreshold
  2146. float ___attachmentThreshold_8;
  2147. // System.Single Spine.TrackEntry::drawOrderThreshold
  2148. float ___drawOrderThreshold_9;
  2149. // System.Single Spine.TrackEntry::animationStart
  2150. float ___animationStart_10;
  2151. // System.Single Spine.TrackEntry::animationEnd
  2152. float ___animationEnd_11;
  2153. // System.Single Spine.TrackEntry::animationLast
  2154. float ___animationLast_12;
  2155. // System.Single Spine.TrackEntry::nextAnimationLast
  2156. float ___nextAnimationLast_13;
  2157. // System.Single Spine.TrackEntry::delay
  2158. float ___delay_14;
  2159. // System.Single Spine.TrackEntry::trackTime
  2160. float ___trackTime_15;
  2161. // System.Single Spine.TrackEntry::trackLast
  2162. float ___trackLast_16;
  2163. // System.Single Spine.TrackEntry::nextTrackLast
  2164. float ___nextTrackLast_17;
  2165. // System.Single Spine.TrackEntry::trackEnd
  2166. float ___trackEnd_18;
  2167. // System.Single Spine.TrackEntry::timeScale
  2168. float ___timeScale_19;
  2169. // System.Single Spine.TrackEntry::alpha
  2170. float ___alpha_20;
  2171. // System.Single Spine.TrackEntry::mixTime
  2172. float ___mixTime_21;
  2173. // System.Single Spine.TrackEntry::mixDuration
  2174. float ___mixDuration_22;
  2175. // System.Single Spine.TrackEntry::interruptAlpha
  2176. float ___interruptAlpha_23;
  2177. // System.Single Spine.TrackEntry::totalAlpha
  2178. float ___totalAlpha_24;
  2179. // Spine.MixBlend Spine.TrackEntry::mixBlend
  2180. int32_t ___mixBlend_25;
  2181. // Spine.ExposedList`1<System.Int32> Spine.TrackEntry::timelineMode
  2182. ExposedList_1_t1363090323 * ___timelineMode_26;
  2183. // Spine.ExposedList`1<Spine.TrackEntry> Spine.TrackEntry::timelineHoldMix
  2184. ExposedList_1_t4023600307 * ___timelineHoldMix_27;
  2185. // Spine.ExposedList`1<System.Single> Spine.TrackEntry::timelinesRotation
  2186. ExposedList_1_t4104378640 * ___timelinesRotation_28;
  2187. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Interrupt
  2188. TrackEntryDelegate_t363257942 * ___Interrupt_29;
  2189. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::End
  2190. TrackEntryDelegate_t363257942 * ___End_30;
  2191. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Dispose
  2192. TrackEntryDelegate_t363257942 * ___Dispose_31;
  2193. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Complete
  2194. TrackEntryDelegate_t363257942 * ___Complete_32;
  2195. // Spine.AnimationState/TrackEntryDelegate Spine.TrackEntry::Start
  2196. TrackEntryDelegate_t363257942 * ___Start_33;
  2197. // Spine.AnimationState/TrackEntryEventDelegate Spine.TrackEntry::Event
  2198. TrackEntryEventDelegate_t1653995044 * ___Event_34;
  2199. public:
  2200. inline static int32_t get_offset_of_animation_0() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animation_0)); }
  2201. inline Animation_t615783283 * get_animation_0() const { return ___animation_0; }
  2202. inline Animation_t615783283 ** get_address_of_animation_0() { return &___animation_0; }
  2203. inline void set_animation_0(Animation_t615783283 * value)
  2204. {
  2205. ___animation_0 = value;
  2206. Il2CppCodeGenWriteBarrier((&___animation_0), value);
  2207. }
  2208. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___next_1)); }
  2209. inline TrackEntry_t1316488441 * get_next_1() const { return ___next_1; }
  2210. inline TrackEntry_t1316488441 ** get_address_of_next_1() { return &___next_1; }
  2211. inline void set_next_1(TrackEntry_t1316488441 * value)
  2212. {
  2213. ___next_1 = value;
  2214. Il2CppCodeGenWriteBarrier((&___next_1), value);
  2215. }
  2216. inline static int32_t get_offset_of_mixingFrom_2() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixingFrom_2)); }
  2217. inline TrackEntry_t1316488441 * get_mixingFrom_2() const { return ___mixingFrom_2; }
  2218. inline TrackEntry_t1316488441 ** get_address_of_mixingFrom_2() { return &___mixingFrom_2; }
  2219. inline void set_mixingFrom_2(TrackEntry_t1316488441 * value)
  2220. {
  2221. ___mixingFrom_2 = value;
  2222. Il2CppCodeGenWriteBarrier((&___mixingFrom_2), value);
  2223. }
  2224. inline static int32_t get_offset_of_mixingTo_3() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixingTo_3)); }
  2225. inline TrackEntry_t1316488441 * get_mixingTo_3() const { return ___mixingTo_3; }
  2226. inline TrackEntry_t1316488441 ** get_address_of_mixingTo_3() { return &___mixingTo_3; }
  2227. inline void set_mixingTo_3(TrackEntry_t1316488441 * value)
  2228. {
  2229. ___mixingTo_3 = value;
  2230. Il2CppCodeGenWriteBarrier((&___mixingTo_3), value);
  2231. }
  2232. inline static int32_t get_offset_of_trackIndex_4() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackIndex_4)); }
  2233. inline int32_t get_trackIndex_4() const { return ___trackIndex_4; }
  2234. inline int32_t* get_address_of_trackIndex_4() { return &___trackIndex_4; }
  2235. inline void set_trackIndex_4(int32_t value)
  2236. {
  2237. ___trackIndex_4 = value;
  2238. }
  2239. inline static int32_t get_offset_of_loop_5() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___loop_5)); }
  2240. inline bool get_loop_5() const { return ___loop_5; }
  2241. inline bool* get_address_of_loop_5() { return &___loop_5; }
  2242. inline void set_loop_5(bool value)
  2243. {
  2244. ___loop_5 = value;
  2245. }
  2246. inline static int32_t get_offset_of_holdPrevious_6() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___holdPrevious_6)); }
  2247. inline bool get_holdPrevious_6() const { return ___holdPrevious_6; }
  2248. inline bool* get_address_of_holdPrevious_6() { return &___holdPrevious_6; }
  2249. inline void set_holdPrevious_6(bool value)
  2250. {
  2251. ___holdPrevious_6 = value;
  2252. }
  2253. inline static int32_t get_offset_of_eventThreshold_7() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___eventThreshold_7)); }
  2254. inline float get_eventThreshold_7() const { return ___eventThreshold_7; }
  2255. inline float* get_address_of_eventThreshold_7() { return &___eventThreshold_7; }
  2256. inline void set_eventThreshold_7(float value)
  2257. {
  2258. ___eventThreshold_7 = value;
  2259. }
  2260. inline static int32_t get_offset_of_attachmentThreshold_8() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___attachmentThreshold_8)); }
  2261. inline float get_attachmentThreshold_8() const { return ___attachmentThreshold_8; }
  2262. inline float* get_address_of_attachmentThreshold_8() { return &___attachmentThreshold_8; }
  2263. inline void set_attachmentThreshold_8(float value)
  2264. {
  2265. ___attachmentThreshold_8 = value;
  2266. }
  2267. inline static int32_t get_offset_of_drawOrderThreshold_9() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___drawOrderThreshold_9)); }
  2268. inline float get_drawOrderThreshold_9() const { return ___drawOrderThreshold_9; }
  2269. inline float* get_address_of_drawOrderThreshold_9() { return &___drawOrderThreshold_9; }
  2270. inline void set_drawOrderThreshold_9(float value)
  2271. {
  2272. ___drawOrderThreshold_9 = value;
  2273. }
  2274. inline static int32_t get_offset_of_animationStart_10() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationStart_10)); }
  2275. inline float get_animationStart_10() const { return ___animationStart_10; }
  2276. inline float* get_address_of_animationStart_10() { return &___animationStart_10; }
  2277. inline void set_animationStart_10(float value)
  2278. {
  2279. ___animationStart_10 = value;
  2280. }
  2281. inline static int32_t get_offset_of_animationEnd_11() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationEnd_11)); }
  2282. inline float get_animationEnd_11() const { return ___animationEnd_11; }
  2283. inline float* get_address_of_animationEnd_11() { return &___animationEnd_11; }
  2284. inline void set_animationEnd_11(float value)
  2285. {
  2286. ___animationEnd_11 = value;
  2287. }
  2288. inline static int32_t get_offset_of_animationLast_12() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___animationLast_12)); }
  2289. inline float get_animationLast_12() const { return ___animationLast_12; }
  2290. inline float* get_address_of_animationLast_12() { return &___animationLast_12; }
  2291. inline void set_animationLast_12(float value)
  2292. {
  2293. ___animationLast_12 = value;
  2294. }
  2295. inline static int32_t get_offset_of_nextAnimationLast_13() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___nextAnimationLast_13)); }
  2296. inline float get_nextAnimationLast_13() const { return ___nextAnimationLast_13; }
  2297. inline float* get_address_of_nextAnimationLast_13() { return &___nextAnimationLast_13; }
  2298. inline void set_nextAnimationLast_13(float value)
  2299. {
  2300. ___nextAnimationLast_13 = value;
  2301. }
  2302. inline static int32_t get_offset_of_delay_14() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___delay_14)); }
  2303. inline float get_delay_14() const { return ___delay_14; }
  2304. inline float* get_address_of_delay_14() { return &___delay_14; }
  2305. inline void set_delay_14(float value)
  2306. {
  2307. ___delay_14 = value;
  2308. }
  2309. inline static int32_t get_offset_of_trackTime_15() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackTime_15)); }
  2310. inline float get_trackTime_15() const { return ___trackTime_15; }
  2311. inline float* get_address_of_trackTime_15() { return &___trackTime_15; }
  2312. inline void set_trackTime_15(float value)
  2313. {
  2314. ___trackTime_15 = value;
  2315. }
  2316. inline static int32_t get_offset_of_trackLast_16() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackLast_16)); }
  2317. inline float get_trackLast_16() const { return ___trackLast_16; }
  2318. inline float* get_address_of_trackLast_16() { return &___trackLast_16; }
  2319. inline void set_trackLast_16(float value)
  2320. {
  2321. ___trackLast_16 = value;
  2322. }
  2323. inline static int32_t get_offset_of_nextTrackLast_17() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___nextTrackLast_17)); }
  2324. inline float get_nextTrackLast_17() const { return ___nextTrackLast_17; }
  2325. inline float* get_address_of_nextTrackLast_17() { return &___nextTrackLast_17; }
  2326. inline void set_nextTrackLast_17(float value)
  2327. {
  2328. ___nextTrackLast_17 = value;
  2329. }
  2330. inline static int32_t get_offset_of_trackEnd_18() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___trackEnd_18)); }
  2331. inline float get_trackEnd_18() const { return ___trackEnd_18; }
  2332. inline float* get_address_of_trackEnd_18() { return &___trackEnd_18; }
  2333. inline void set_trackEnd_18(float value)
  2334. {
  2335. ___trackEnd_18 = value;
  2336. }
  2337. inline static int32_t get_offset_of_timeScale_19() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timeScale_19)); }
  2338. inline float get_timeScale_19() const { return ___timeScale_19; }
  2339. inline float* get_address_of_timeScale_19() { return &___timeScale_19; }
  2340. inline void set_timeScale_19(float value)
  2341. {
  2342. ___timeScale_19 = value;
  2343. }
  2344. inline static int32_t get_offset_of_alpha_20() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___alpha_20)); }
  2345. inline float get_alpha_20() const { return ___alpha_20; }
  2346. inline float* get_address_of_alpha_20() { return &___alpha_20; }
  2347. inline void set_alpha_20(float value)
  2348. {
  2349. ___alpha_20 = value;
  2350. }
  2351. inline static int32_t get_offset_of_mixTime_21() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixTime_21)); }
  2352. inline float get_mixTime_21() const { return ___mixTime_21; }
  2353. inline float* get_address_of_mixTime_21() { return &___mixTime_21; }
  2354. inline void set_mixTime_21(float value)
  2355. {
  2356. ___mixTime_21 = value;
  2357. }
  2358. inline static int32_t get_offset_of_mixDuration_22() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixDuration_22)); }
  2359. inline float get_mixDuration_22() const { return ___mixDuration_22; }
  2360. inline float* get_address_of_mixDuration_22() { return &___mixDuration_22; }
  2361. inline void set_mixDuration_22(float value)
  2362. {
  2363. ___mixDuration_22 = value;
  2364. }
  2365. inline static int32_t get_offset_of_interruptAlpha_23() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___interruptAlpha_23)); }
  2366. inline float get_interruptAlpha_23() const { return ___interruptAlpha_23; }
  2367. inline float* get_address_of_interruptAlpha_23() { return &___interruptAlpha_23; }
  2368. inline void set_interruptAlpha_23(float value)
  2369. {
  2370. ___interruptAlpha_23 = value;
  2371. }
  2372. inline static int32_t get_offset_of_totalAlpha_24() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___totalAlpha_24)); }
  2373. inline float get_totalAlpha_24() const { return ___totalAlpha_24; }
  2374. inline float* get_address_of_totalAlpha_24() { return &___totalAlpha_24; }
  2375. inline void set_totalAlpha_24(float value)
  2376. {
  2377. ___totalAlpha_24 = value;
  2378. }
  2379. inline static int32_t get_offset_of_mixBlend_25() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___mixBlend_25)); }
  2380. inline int32_t get_mixBlend_25() const { return ___mixBlend_25; }
  2381. inline int32_t* get_address_of_mixBlend_25() { return &___mixBlend_25; }
  2382. inline void set_mixBlend_25(int32_t value)
  2383. {
  2384. ___mixBlend_25 = value;
  2385. }
  2386. inline static int32_t get_offset_of_timelineMode_26() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelineMode_26)); }
  2387. inline ExposedList_1_t1363090323 * get_timelineMode_26() const { return ___timelineMode_26; }
  2388. inline ExposedList_1_t1363090323 ** get_address_of_timelineMode_26() { return &___timelineMode_26; }
  2389. inline void set_timelineMode_26(ExposedList_1_t1363090323 * value)
  2390. {
  2391. ___timelineMode_26 = value;
  2392. Il2CppCodeGenWriteBarrier((&___timelineMode_26), value);
  2393. }
  2394. inline static int32_t get_offset_of_timelineHoldMix_27() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelineHoldMix_27)); }
  2395. inline ExposedList_1_t4023600307 * get_timelineHoldMix_27() const { return ___timelineHoldMix_27; }
  2396. inline ExposedList_1_t4023600307 ** get_address_of_timelineHoldMix_27() { return &___timelineHoldMix_27; }
  2397. inline void set_timelineHoldMix_27(ExposedList_1_t4023600307 * value)
  2398. {
  2399. ___timelineHoldMix_27 = value;
  2400. Il2CppCodeGenWriteBarrier((&___timelineHoldMix_27), value);
  2401. }
  2402. inline static int32_t get_offset_of_timelinesRotation_28() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___timelinesRotation_28)); }
  2403. inline ExposedList_1_t4104378640 * get_timelinesRotation_28() const { return ___timelinesRotation_28; }
  2404. inline ExposedList_1_t4104378640 ** get_address_of_timelinesRotation_28() { return &___timelinesRotation_28; }
  2405. inline void set_timelinesRotation_28(ExposedList_1_t4104378640 * value)
  2406. {
  2407. ___timelinesRotation_28 = value;
  2408. Il2CppCodeGenWriteBarrier((&___timelinesRotation_28), value);
  2409. }
  2410. inline static int32_t get_offset_of_Interrupt_29() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Interrupt_29)); }
  2411. inline TrackEntryDelegate_t363257942 * get_Interrupt_29() const { return ___Interrupt_29; }
  2412. inline TrackEntryDelegate_t363257942 ** get_address_of_Interrupt_29() { return &___Interrupt_29; }
  2413. inline void set_Interrupt_29(TrackEntryDelegate_t363257942 * value)
  2414. {
  2415. ___Interrupt_29 = value;
  2416. Il2CppCodeGenWriteBarrier((&___Interrupt_29), value);
  2417. }
  2418. inline static int32_t get_offset_of_End_30() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___End_30)); }
  2419. inline TrackEntryDelegate_t363257942 * get_End_30() const { return ___End_30; }
  2420. inline TrackEntryDelegate_t363257942 ** get_address_of_End_30() { return &___End_30; }
  2421. inline void set_End_30(TrackEntryDelegate_t363257942 * value)
  2422. {
  2423. ___End_30 = value;
  2424. Il2CppCodeGenWriteBarrier((&___End_30), value);
  2425. }
  2426. inline static int32_t get_offset_of_Dispose_31() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Dispose_31)); }
  2427. inline TrackEntryDelegate_t363257942 * get_Dispose_31() const { return ___Dispose_31; }
  2428. inline TrackEntryDelegate_t363257942 ** get_address_of_Dispose_31() { return &___Dispose_31; }
  2429. inline void set_Dispose_31(TrackEntryDelegate_t363257942 * value)
  2430. {
  2431. ___Dispose_31 = value;
  2432. Il2CppCodeGenWriteBarrier((&___Dispose_31), value);
  2433. }
  2434. inline static int32_t get_offset_of_Complete_32() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Complete_32)); }
  2435. inline TrackEntryDelegate_t363257942 * get_Complete_32() const { return ___Complete_32; }
  2436. inline TrackEntryDelegate_t363257942 ** get_address_of_Complete_32() { return &___Complete_32; }
  2437. inline void set_Complete_32(TrackEntryDelegate_t363257942 * value)
  2438. {
  2439. ___Complete_32 = value;
  2440. Il2CppCodeGenWriteBarrier((&___Complete_32), value);
  2441. }
  2442. inline static int32_t get_offset_of_Start_33() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Start_33)); }
  2443. inline TrackEntryDelegate_t363257942 * get_Start_33() const { return ___Start_33; }
  2444. inline TrackEntryDelegate_t363257942 ** get_address_of_Start_33() { return &___Start_33; }
  2445. inline void set_Start_33(TrackEntryDelegate_t363257942 * value)
  2446. {
  2447. ___Start_33 = value;
  2448. Il2CppCodeGenWriteBarrier((&___Start_33), value);
  2449. }
  2450. inline static int32_t get_offset_of_Event_34() { return static_cast<int32_t>(offsetof(TrackEntry_t1316488441, ___Event_34)); }
  2451. inline TrackEntryEventDelegate_t1653995044 * get_Event_34() const { return ___Event_34; }
  2452. inline TrackEntryEventDelegate_t1653995044 ** get_address_of_Event_34() { return &___Event_34; }
  2453. inline void set_Event_34(TrackEntryEventDelegate_t1653995044 * value)
  2454. {
  2455. ___Event_34 = value;
  2456. Il2CppCodeGenWriteBarrier((&___Event_34), value);
  2457. }
  2458. };
  2459. #ifdef __clang__
  2460. #pragma clang diagnostic pop
  2461. #endif
  2462. #endif // TRACKENTRY_T1316488441_H
  2463. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  2464. #define SCRIPTABLEOBJECT_T2528358522_H
  2465. #ifdef __clang__
  2466. #pragma clang diagnostic push
  2467. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2468. #pragma clang diagnostic ignored "-Wunused-variable"
  2469. #endif
  2470. // UnityEngine.ScriptableObject
  2471. struct ScriptableObject_t2528358522 : public Object_t631007953
  2472. {
  2473. public:
  2474. public:
  2475. };
  2476. #ifdef __clang__
  2477. #pragma clang diagnostic pop
  2478. #endif
  2479. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  2480. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  2481. {
  2482. };
  2483. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  2484. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  2485. {
  2486. };
  2487. #endif // SCRIPTABLEOBJECT_T2528358522_H
  2488. #ifndef COMPONENT_T1923634451_H
  2489. #define COMPONENT_T1923634451_H
  2490. #ifdef __clang__
  2491. #pragma clang diagnostic push
  2492. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2493. #pragma clang diagnostic ignored "-Wunused-variable"
  2494. #endif
  2495. // UnityEngine.Component
  2496. struct Component_t1923634451 : public Object_t631007953
  2497. {
  2498. public:
  2499. public:
  2500. };
  2501. #ifdef __clang__
  2502. #pragma clang diagnostic pop
  2503. #endif
  2504. #endif // COMPONENT_T1923634451_H
  2505. #ifndef MULTICASTDELEGATE_T_H
  2506. #define MULTICASTDELEGATE_T_H
  2507. #ifdef __clang__
  2508. #pragma clang diagnostic push
  2509. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2510. #pragma clang diagnostic ignored "-Wunused-variable"
  2511. #endif
  2512. // System.MulticastDelegate
  2513. struct MulticastDelegate_t : public Delegate_t1188392813
  2514. {
  2515. public:
  2516. // System.MulticastDelegate System.MulticastDelegate::prev
  2517. MulticastDelegate_t * ___prev_9;
  2518. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  2519. MulticastDelegate_t * ___kpm_next_10;
  2520. public:
  2521. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  2522. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  2523. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  2524. inline void set_prev_9(MulticastDelegate_t * value)
  2525. {
  2526. ___prev_9 = value;
  2527. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  2528. }
  2529. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  2530. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  2531. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  2532. inline void set_kpm_next_10(MulticastDelegate_t * value)
  2533. {
  2534. ___kpm_next_10 = value;
  2535. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  2536. }
  2537. };
  2538. #ifdef __clang__
  2539. #pragma clang diagnostic pop
  2540. #endif
  2541. #endif // MULTICASTDELEGATE_T_H
  2542. #ifndef SCRIPTPLAYABLE_1_T556088284_H
  2543. #define SCRIPTPLAYABLE_1_T556088284_H
  2544. #ifdef __clang__
  2545. #pragma clang diagnostic push
  2546. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2547. #pragma clang diagnostic ignored "-Wunused-variable"
  2548. #endif
  2549. // UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>
  2550. struct ScriptPlayable_1_t556088284
  2551. {
  2552. public:
  2553. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  2554. PlayableHandle_t1095853803 ___m_Handle_0;
  2555. public:
  2556. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t556088284, ___m_Handle_0)); }
  2557. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  2558. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2559. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  2560. {
  2561. ___m_Handle_0 = value;
  2562. }
  2563. };
  2564. struct ScriptPlayable_1_t556088284_StaticFields
  2565. {
  2566. public:
  2567. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  2568. ScriptPlayable_1_t556088284 ___m_NullPlayable_1;
  2569. public:
  2570. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t556088284_StaticFields, ___m_NullPlayable_1)); }
  2571. inline ScriptPlayable_1_t556088284 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  2572. inline ScriptPlayable_1_t556088284 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  2573. inline void set_m_NullPlayable_1(ScriptPlayable_1_t556088284 value)
  2574. {
  2575. ___m_NullPlayable_1 = value;
  2576. }
  2577. };
  2578. #ifdef __clang__
  2579. #pragma clang diagnostic pop
  2580. #endif
  2581. #endif // SCRIPTPLAYABLE_1_T556088284_H
  2582. #ifndef SCRIPTPLAYABLE_1_T818619019_H
  2583. #define SCRIPTPLAYABLE_1_T818619019_H
  2584. #ifdef __clang__
  2585. #pragma clang diagnostic push
  2586. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2587. #pragma clang diagnostic ignored "-Wunused-variable"
  2588. #endif
  2589. // UnityEngine.Playables.ScriptPlayable`1<System.Object>
  2590. struct ScriptPlayable_1_t818619019
  2591. {
  2592. public:
  2593. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  2594. PlayableHandle_t1095853803 ___m_Handle_0;
  2595. public:
  2596. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019, ___m_Handle_0)); }
  2597. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  2598. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  2599. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  2600. {
  2601. ___m_Handle_0 = value;
  2602. }
  2603. };
  2604. struct ScriptPlayable_1_t818619019_StaticFields
  2605. {
  2606. public:
  2607. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  2608. ScriptPlayable_1_t818619019 ___m_NullPlayable_1;
  2609. public:
  2610. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019_StaticFields, ___m_NullPlayable_1)); }
  2611. inline ScriptPlayable_1_t818619019 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  2612. inline ScriptPlayable_1_t818619019 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  2613. inline void set_m_NullPlayable_1(ScriptPlayable_1_t818619019 value)
  2614. {
  2615. ___m_NullPlayable_1 = value;
  2616. }
  2617. };
  2618. #ifdef __clang__
  2619. #pragma clang diagnostic pop
  2620. #endif
  2621. #endif // SCRIPTPLAYABLE_1_T818619019_H
  2622. #ifndef GAMEOBJECT_T1113636619_H
  2623. #define GAMEOBJECT_T1113636619_H
  2624. #ifdef __clang__
  2625. #pragma clang diagnostic push
  2626. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2627. #pragma clang diagnostic ignored "-Wunused-variable"
  2628. #endif
  2629. // UnityEngine.GameObject
  2630. struct GameObject_t1113636619 : public Object_t631007953
  2631. {
  2632. public:
  2633. public:
  2634. };
  2635. #ifdef __clang__
  2636. #pragma clang diagnostic pop
  2637. #endif
  2638. #endif // GAMEOBJECT_T1113636619_H
  2639. #ifndef TRACKENTRYEVENTDELEGATE_T1653995044_H
  2640. #define TRACKENTRYEVENTDELEGATE_T1653995044_H
  2641. #ifdef __clang__
  2642. #pragma clang diagnostic push
  2643. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2644. #pragma clang diagnostic ignored "-Wunused-variable"
  2645. #endif
  2646. // Spine.AnimationState/TrackEntryEventDelegate
  2647. struct TrackEntryEventDelegate_t1653995044 : public MulticastDelegate_t
  2648. {
  2649. public:
  2650. public:
  2651. };
  2652. #ifdef __clang__
  2653. #pragma clang diagnostic pop
  2654. #endif
  2655. #endif // TRACKENTRYEVENTDELEGATE_T1653995044_H
  2656. #ifndef BEHAVIOUR_T1437897464_H
  2657. #define BEHAVIOUR_T1437897464_H
  2658. #ifdef __clang__
  2659. #pragma clang diagnostic push
  2660. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2661. #pragma clang diagnostic ignored "-Wunused-variable"
  2662. #endif
  2663. // UnityEngine.Behaviour
  2664. struct Behaviour_t1437897464 : public Component_t1923634451
  2665. {
  2666. public:
  2667. public:
  2668. };
  2669. #ifdef __clang__
  2670. #pragma clang diagnostic pop
  2671. #endif
  2672. #endif // BEHAVIOUR_T1437897464_H
  2673. #ifndef TRACKENTRYDELEGATE_T363257942_H
  2674. #define TRACKENTRYDELEGATE_T363257942_H
  2675. #ifdef __clang__
  2676. #pragma clang diagnostic push
  2677. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2678. #pragma clang diagnostic ignored "-Wunused-variable"
  2679. #endif
  2680. // Spine.AnimationState/TrackEntryDelegate
  2681. struct TrackEntryDelegate_t363257942 : public MulticastDelegate_t
  2682. {
  2683. public:
  2684. public:
  2685. };
  2686. #ifdef __clang__
  2687. #pragma clang diagnostic pop
  2688. #endif
  2689. #endif // TRACKENTRYDELEGATE_T363257942_H
  2690. #ifndef PLAYABLEASSET_T3219022681_H
  2691. #define PLAYABLEASSET_T3219022681_H
  2692. #ifdef __clang__
  2693. #pragma clang diagnostic push
  2694. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2695. #pragma clang diagnostic ignored "-Wunused-variable"
  2696. #endif
  2697. // UnityEngine.Playables.PlayableAsset
  2698. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  2699. {
  2700. public:
  2701. public:
  2702. };
  2703. #ifdef __clang__
  2704. #pragma clang diagnostic pop
  2705. #endif
  2706. #endif // PLAYABLEASSET_T3219022681_H
  2707. #ifndef MONOBEHAVIOUR_T3962482529_H
  2708. #define MONOBEHAVIOUR_T3962482529_H
  2709. #ifdef __clang__
  2710. #pragma clang diagnostic push
  2711. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2712. #pragma clang diagnostic ignored "-Wunused-variable"
  2713. #endif
  2714. // UnityEngine.MonoBehaviour
  2715. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  2716. {
  2717. public:
  2718. public:
  2719. };
  2720. #ifdef __clang__
  2721. #pragma clang diagnostic pop
  2722. #endif
  2723. #endif // MONOBEHAVIOUR_T3962482529_H
  2724. #ifndef SPINESKELETONFLIPCLIP_T2198812948_H
  2725. #define SPINESKELETONFLIPCLIP_T2198812948_H
  2726. #ifdef __clang__
  2727. #pragma clang diagnostic push
  2728. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2729. #pragma clang diagnostic ignored "-Wunused-variable"
  2730. #endif
  2731. // SpineSkeletonFlipClip
  2732. struct SpineSkeletonFlipClip_t2198812948 : public PlayableAsset_t3219022681
  2733. {
  2734. public:
  2735. // SpineSkeletonFlipBehaviour SpineSkeletonFlipClip::template
  2736. SpineSkeletonFlipBehaviour_t2817575429 * ___template_2;
  2737. public:
  2738. inline static int32_t get_offset_of_template_2() { return static_cast<int32_t>(offsetof(SpineSkeletonFlipClip_t2198812948, ___template_2)); }
  2739. inline SpineSkeletonFlipBehaviour_t2817575429 * get_template_2() const { return ___template_2; }
  2740. inline SpineSkeletonFlipBehaviour_t2817575429 ** get_address_of_template_2() { return &___template_2; }
  2741. inline void set_template_2(SpineSkeletonFlipBehaviour_t2817575429 * value)
  2742. {
  2743. ___template_2 = value;
  2744. Il2CppCodeGenWriteBarrier((&___template_2), value);
  2745. }
  2746. };
  2747. #ifdef __clang__
  2748. #pragma clang diagnostic pop
  2749. #endif
  2750. #endif // SPINESKELETONFLIPCLIP_T2198812948_H
  2751. #ifndef SKELETONRENDERER_T2098681813_H
  2752. #define SKELETONRENDERER_T2098681813_H
  2753. #ifdef __clang__
  2754. #pragma clang diagnostic push
  2755. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2756. #pragma clang diagnostic ignored "-Wunused-variable"
  2757. #endif
  2758. // Spine.Unity.SkeletonRenderer
  2759. struct SkeletonRenderer_t2098681813 : public MonoBehaviour_t3962482529
  2760. {
  2761. public:
  2762. // Spine.Unity.SkeletonDataAsset Spine.Unity.SkeletonRenderer::skeletonDataAsset
  2763. SkeletonDataAsset_t3748144825 * ___skeletonDataAsset_2;
  2764. // System.String Spine.Unity.SkeletonRenderer::initialSkinName
  2765. String_t* ___initialSkinName_3;
  2766. // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipX
  2767. bool ___initialFlipX_4;
  2768. // System.Boolean Spine.Unity.SkeletonRenderer::initialFlipY
  2769. bool ___initialFlipY_5;
  2770. // System.String[] Spine.Unity.SkeletonRenderer::separatorSlotNames
  2771. StringU5BU5D_t1281789340* ___separatorSlotNames_6;
  2772. // System.Collections.Generic.List`1<Spine.Slot> Spine.Unity.SkeletonRenderer::separatorSlots
  2773. List_1_t692048146 * ___separatorSlots_7;
  2774. // System.Single Spine.Unity.SkeletonRenderer::zSpacing
  2775. float ___zSpacing_8;
  2776. // System.Boolean Spine.Unity.SkeletonRenderer::useClipping
  2777. bool ___useClipping_9;
  2778. // System.Boolean Spine.Unity.SkeletonRenderer::immutableTriangles
  2779. bool ___immutableTriangles_10;
  2780. // System.Boolean Spine.Unity.SkeletonRenderer::pmaVertexColors
  2781. bool ___pmaVertexColors_11;
  2782. // System.Boolean Spine.Unity.SkeletonRenderer::clearStateOnDisable
  2783. bool ___clearStateOnDisable_12;
  2784. // System.Boolean Spine.Unity.SkeletonRenderer::tintBlack
  2785. bool ___tintBlack_13;
  2786. // System.Boolean Spine.Unity.SkeletonRenderer::singleSubmesh
  2787. bool ___singleSubmesh_14;
  2788. // System.Boolean Spine.Unity.SkeletonRenderer::addNormals
  2789. bool ___addNormals_15;
  2790. // System.Boolean Spine.Unity.SkeletonRenderer::calculateTangents
  2791. bool ___calculateTangents_16;
  2792. // System.Boolean Spine.Unity.SkeletonRenderer::disableRenderingOnOverride
  2793. bool ___disableRenderingOnOverride_17;
  2794. // Spine.Unity.SkeletonRenderer/InstructionDelegate Spine.Unity.SkeletonRenderer::generateMeshOverride
  2795. InstructionDelegate_t2225421195 * ___generateMeshOverride_18;
  2796. // Spine.Unity.MeshGeneratorDelegate Spine.Unity.SkeletonRenderer::OnPostProcessVertices
  2797. MeshGeneratorDelegate_t1654156803 * ___OnPostProcessVertices_19;
  2798. // System.Collections.Generic.Dictionary`2<UnityEngine.Material,UnityEngine.Material> Spine.Unity.SkeletonRenderer::customMaterialOverride
  2799. Dictionary_2_t3700682020 * ___customMaterialOverride_20;
  2800. // System.Collections.Generic.Dictionary`2<Spine.Slot,UnityEngine.Material> Spine.Unity.SkeletonRenderer::customSlotMaterials
  2801. Dictionary_2_t3424054551 * ___customSlotMaterials_21;
  2802. // Spine.Unity.SkeletonRendererInstruction Spine.Unity.SkeletonRenderer::currentInstructions
  2803. SkeletonRendererInstruction_t651787775 * ___currentInstructions_22;
  2804. // Spine.Unity.MeshGenerator Spine.Unity.SkeletonRenderer::meshGenerator
  2805. MeshGenerator_t1354683548 * ___meshGenerator_23;
  2806. // Spine.Unity.MeshRendererBuffers Spine.Unity.SkeletonRenderer::rendererBuffers
  2807. MeshRendererBuffers_t756429994 * ___rendererBuffers_24;
  2808. // UnityEngine.MeshRenderer Spine.Unity.SkeletonRenderer::meshRenderer
  2809. MeshRenderer_t587009260 * ___meshRenderer_25;
  2810. // UnityEngine.MeshFilter Spine.Unity.SkeletonRenderer::meshFilter
  2811. MeshFilter_t3523625662 * ___meshFilter_26;
  2812. // System.Boolean Spine.Unity.SkeletonRenderer::valid
  2813. bool ___valid_27;
  2814. // Spine.Skeleton Spine.Unity.SkeletonRenderer::skeleton
  2815. Skeleton_t3686076450 * ___skeleton_28;
  2816. // Spine.Unity.SkeletonRenderer/SkeletonRendererDelegate Spine.Unity.SkeletonRenderer::OnRebuild
  2817. SkeletonRendererDelegate_t3507789975 * ___OnRebuild_29;
  2818. public:
  2819. inline static int32_t get_offset_of_skeletonDataAsset_2() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___skeletonDataAsset_2)); }
  2820. inline SkeletonDataAsset_t3748144825 * get_skeletonDataAsset_2() const { return ___skeletonDataAsset_2; }
  2821. inline SkeletonDataAsset_t3748144825 ** get_address_of_skeletonDataAsset_2() { return &___skeletonDataAsset_2; }
  2822. inline void set_skeletonDataAsset_2(SkeletonDataAsset_t3748144825 * value)
  2823. {
  2824. ___skeletonDataAsset_2 = value;
  2825. Il2CppCodeGenWriteBarrier((&___skeletonDataAsset_2), value);
  2826. }
  2827. inline static int32_t get_offset_of_initialSkinName_3() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialSkinName_3)); }
  2828. inline String_t* get_initialSkinName_3() const { return ___initialSkinName_3; }
  2829. inline String_t** get_address_of_initialSkinName_3() { return &___initialSkinName_3; }
  2830. inline void set_initialSkinName_3(String_t* value)
  2831. {
  2832. ___initialSkinName_3 = value;
  2833. Il2CppCodeGenWriteBarrier((&___initialSkinName_3), value);
  2834. }
  2835. inline static int32_t get_offset_of_initialFlipX_4() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialFlipX_4)); }
  2836. inline bool get_initialFlipX_4() const { return ___initialFlipX_4; }
  2837. inline bool* get_address_of_initialFlipX_4() { return &___initialFlipX_4; }
  2838. inline void set_initialFlipX_4(bool value)
  2839. {
  2840. ___initialFlipX_4 = value;
  2841. }
  2842. inline static int32_t get_offset_of_initialFlipY_5() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___initialFlipY_5)); }
  2843. inline bool get_initialFlipY_5() const { return ___initialFlipY_5; }
  2844. inline bool* get_address_of_initialFlipY_5() { return &___initialFlipY_5; }
  2845. inline void set_initialFlipY_5(bool value)
  2846. {
  2847. ___initialFlipY_5 = value;
  2848. }
  2849. inline static int32_t get_offset_of_separatorSlotNames_6() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___separatorSlotNames_6)); }
  2850. inline StringU5BU5D_t1281789340* get_separatorSlotNames_6() const { return ___separatorSlotNames_6; }
  2851. inline StringU5BU5D_t1281789340** get_address_of_separatorSlotNames_6() { return &___separatorSlotNames_6; }
  2852. inline void set_separatorSlotNames_6(StringU5BU5D_t1281789340* value)
  2853. {
  2854. ___separatorSlotNames_6 = value;
  2855. Il2CppCodeGenWriteBarrier((&___separatorSlotNames_6), value);
  2856. }
  2857. inline static int32_t get_offset_of_separatorSlots_7() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___separatorSlots_7)); }
  2858. inline List_1_t692048146 * get_separatorSlots_7() const { return ___separatorSlots_7; }
  2859. inline List_1_t692048146 ** get_address_of_separatorSlots_7() { return &___separatorSlots_7; }
  2860. inline void set_separatorSlots_7(List_1_t692048146 * value)
  2861. {
  2862. ___separatorSlots_7 = value;
  2863. Il2CppCodeGenWriteBarrier((&___separatorSlots_7), value);
  2864. }
  2865. inline static int32_t get_offset_of_zSpacing_8() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___zSpacing_8)); }
  2866. inline float get_zSpacing_8() const { return ___zSpacing_8; }
  2867. inline float* get_address_of_zSpacing_8() { return &___zSpacing_8; }
  2868. inline void set_zSpacing_8(float value)
  2869. {
  2870. ___zSpacing_8 = value;
  2871. }
  2872. inline static int32_t get_offset_of_useClipping_9() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___useClipping_9)); }
  2873. inline bool get_useClipping_9() const { return ___useClipping_9; }
  2874. inline bool* get_address_of_useClipping_9() { return &___useClipping_9; }
  2875. inline void set_useClipping_9(bool value)
  2876. {
  2877. ___useClipping_9 = value;
  2878. }
  2879. inline static int32_t get_offset_of_immutableTriangles_10() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___immutableTriangles_10)); }
  2880. inline bool get_immutableTriangles_10() const { return ___immutableTriangles_10; }
  2881. inline bool* get_address_of_immutableTriangles_10() { return &___immutableTriangles_10; }
  2882. inline void set_immutableTriangles_10(bool value)
  2883. {
  2884. ___immutableTriangles_10 = value;
  2885. }
  2886. inline static int32_t get_offset_of_pmaVertexColors_11() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___pmaVertexColors_11)); }
  2887. inline bool get_pmaVertexColors_11() const { return ___pmaVertexColors_11; }
  2888. inline bool* get_address_of_pmaVertexColors_11() { return &___pmaVertexColors_11; }
  2889. inline void set_pmaVertexColors_11(bool value)
  2890. {
  2891. ___pmaVertexColors_11 = value;
  2892. }
  2893. inline static int32_t get_offset_of_clearStateOnDisable_12() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___clearStateOnDisable_12)); }
  2894. inline bool get_clearStateOnDisable_12() const { return ___clearStateOnDisable_12; }
  2895. inline bool* get_address_of_clearStateOnDisable_12() { return &___clearStateOnDisable_12; }
  2896. inline void set_clearStateOnDisable_12(bool value)
  2897. {
  2898. ___clearStateOnDisable_12 = value;
  2899. }
  2900. inline static int32_t get_offset_of_tintBlack_13() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___tintBlack_13)); }
  2901. inline bool get_tintBlack_13() const { return ___tintBlack_13; }
  2902. inline bool* get_address_of_tintBlack_13() { return &___tintBlack_13; }
  2903. inline void set_tintBlack_13(bool value)
  2904. {
  2905. ___tintBlack_13 = value;
  2906. }
  2907. inline static int32_t get_offset_of_singleSubmesh_14() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___singleSubmesh_14)); }
  2908. inline bool get_singleSubmesh_14() const { return ___singleSubmesh_14; }
  2909. inline bool* get_address_of_singleSubmesh_14() { return &___singleSubmesh_14; }
  2910. inline void set_singleSubmesh_14(bool value)
  2911. {
  2912. ___singleSubmesh_14 = value;
  2913. }
  2914. inline static int32_t get_offset_of_addNormals_15() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___addNormals_15)); }
  2915. inline bool get_addNormals_15() const { return ___addNormals_15; }
  2916. inline bool* get_address_of_addNormals_15() { return &___addNormals_15; }
  2917. inline void set_addNormals_15(bool value)
  2918. {
  2919. ___addNormals_15 = value;
  2920. }
  2921. inline static int32_t get_offset_of_calculateTangents_16() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___calculateTangents_16)); }
  2922. inline bool get_calculateTangents_16() const { return ___calculateTangents_16; }
  2923. inline bool* get_address_of_calculateTangents_16() { return &___calculateTangents_16; }
  2924. inline void set_calculateTangents_16(bool value)
  2925. {
  2926. ___calculateTangents_16 = value;
  2927. }
  2928. inline static int32_t get_offset_of_disableRenderingOnOverride_17() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___disableRenderingOnOverride_17)); }
  2929. inline bool get_disableRenderingOnOverride_17() const { return ___disableRenderingOnOverride_17; }
  2930. inline bool* get_address_of_disableRenderingOnOverride_17() { return &___disableRenderingOnOverride_17; }
  2931. inline void set_disableRenderingOnOverride_17(bool value)
  2932. {
  2933. ___disableRenderingOnOverride_17 = value;
  2934. }
  2935. inline static int32_t get_offset_of_generateMeshOverride_18() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___generateMeshOverride_18)); }
  2936. inline InstructionDelegate_t2225421195 * get_generateMeshOverride_18() const { return ___generateMeshOverride_18; }
  2937. inline InstructionDelegate_t2225421195 ** get_address_of_generateMeshOverride_18() { return &___generateMeshOverride_18; }
  2938. inline void set_generateMeshOverride_18(InstructionDelegate_t2225421195 * value)
  2939. {
  2940. ___generateMeshOverride_18 = value;
  2941. Il2CppCodeGenWriteBarrier((&___generateMeshOverride_18), value);
  2942. }
  2943. inline static int32_t get_offset_of_OnPostProcessVertices_19() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___OnPostProcessVertices_19)); }
  2944. inline MeshGeneratorDelegate_t1654156803 * get_OnPostProcessVertices_19() const { return ___OnPostProcessVertices_19; }
  2945. inline MeshGeneratorDelegate_t1654156803 ** get_address_of_OnPostProcessVertices_19() { return &___OnPostProcessVertices_19; }
  2946. inline void set_OnPostProcessVertices_19(MeshGeneratorDelegate_t1654156803 * value)
  2947. {
  2948. ___OnPostProcessVertices_19 = value;
  2949. Il2CppCodeGenWriteBarrier((&___OnPostProcessVertices_19), value);
  2950. }
  2951. inline static int32_t get_offset_of_customMaterialOverride_20() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___customMaterialOverride_20)); }
  2952. inline Dictionary_2_t3700682020 * get_customMaterialOverride_20() const { return ___customMaterialOverride_20; }
  2953. inline Dictionary_2_t3700682020 ** get_address_of_customMaterialOverride_20() { return &___customMaterialOverride_20; }
  2954. inline void set_customMaterialOverride_20(Dictionary_2_t3700682020 * value)
  2955. {
  2956. ___customMaterialOverride_20 = value;
  2957. Il2CppCodeGenWriteBarrier((&___customMaterialOverride_20), value);
  2958. }
  2959. inline static int32_t get_offset_of_customSlotMaterials_21() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___customSlotMaterials_21)); }
  2960. inline Dictionary_2_t3424054551 * get_customSlotMaterials_21() const { return ___customSlotMaterials_21; }
  2961. inline Dictionary_2_t3424054551 ** get_address_of_customSlotMaterials_21() { return &___customSlotMaterials_21; }
  2962. inline void set_customSlotMaterials_21(Dictionary_2_t3424054551 * value)
  2963. {
  2964. ___customSlotMaterials_21 = value;
  2965. Il2CppCodeGenWriteBarrier((&___customSlotMaterials_21), value);
  2966. }
  2967. inline static int32_t get_offset_of_currentInstructions_22() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___currentInstructions_22)); }
  2968. inline SkeletonRendererInstruction_t651787775 * get_currentInstructions_22() const { return ___currentInstructions_22; }
  2969. inline SkeletonRendererInstruction_t651787775 ** get_address_of_currentInstructions_22() { return &___currentInstructions_22; }
  2970. inline void set_currentInstructions_22(SkeletonRendererInstruction_t651787775 * value)
  2971. {
  2972. ___currentInstructions_22 = value;
  2973. Il2CppCodeGenWriteBarrier((&___currentInstructions_22), value);
  2974. }
  2975. inline static int32_t get_offset_of_meshGenerator_23() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshGenerator_23)); }
  2976. inline MeshGenerator_t1354683548 * get_meshGenerator_23() const { return ___meshGenerator_23; }
  2977. inline MeshGenerator_t1354683548 ** get_address_of_meshGenerator_23() { return &___meshGenerator_23; }
  2978. inline void set_meshGenerator_23(MeshGenerator_t1354683548 * value)
  2979. {
  2980. ___meshGenerator_23 = value;
  2981. Il2CppCodeGenWriteBarrier((&___meshGenerator_23), value);
  2982. }
  2983. inline static int32_t get_offset_of_rendererBuffers_24() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___rendererBuffers_24)); }
  2984. inline MeshRendererBuffers_t756429994 * get_rendererBuffers_24() const { return ___rendererBuffers_24; }
  2985. inline MeshRendererBuffers_t756429994 ** get_address_of_rendererBuffers_24() { return &___rendererBuffers_24; }
  2986. inline void set_rendererBuffers_24(MeshRendererBuffers_t756429994 * value)
  2987. {
  2988. ___rendererBuffers_24 = value;
  2989. Il2CppCodeGenWriteBarrier((&___rendererBuffers_24), value);
  2990. }
  2991. inline static int32_t get_offset_of_meshRenderer_25() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshRenderer_25)); }
  2992. inline MeshRenderer_t587009260 * get_meshRenderer_25() const { return ___meshRenderer_25; }
  2993. inline MeshRenderer_t587009260 ** get_address_of_meshRenderer_25() { return &___meshRenderer_25; }
  2994. inline void set_meshRenderer_25(MeshRenderer_t587009260 * value)
  2995. {
  2996. ___meshRenderer_25 = value;
  2997. Il2CppCodeGenWriteBarrier((&___meshRenderer_25), value);
  2998. }
  2999. inline static int32_t get_offset_of_meshFilter_26() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___meshFilter_26)); }
  3000. inline MeshFilter_t3523625662 * get_meshFilter_26() const { return ___meshFilter_26; }
  3001. inline MeshFilter_t3523625662 ** get_address_of_meshFilter_26() { return &___meshFilter_26; }
  3002. inline void set_meshFilter_26(MeshFilter_t3523625662 * value)
  3003. {
  3004. ___meshFilter_26 = value;
  3005. Il2CppCodeGenWriteBarrier((&___meshFilter_26), value);
  3006. }
  3007. inline static int32_t get_offset_of_valid_27() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___valid_27)); }
  3008. inline bool get_valid_27() const { return ___valid_27; }
  3009. inline bool* get_address_of_valid_27() { return &___valid_27; }
  3010. inline void set_valid_27(bool value)
  3011. {
  3012. ___valid_27 = value;
  3013. }
  3014. inline static int32_t get_offset_of_skeleton_28() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___skeleton_28)); }
  3015. inline Skeleton_t3686076450 * get_skeleton_28() const { return ___skeleton_28; }
  3016. inline Skeleton_t3686076450 ** get_address_of_skeleton_28() { return &___skeleton_28; }
  3017. inline void set_skeleton_28(Skeleton_t3686076450 * value)
  3018. {
  3019. ___skeleton_28 = value;
  3020. Il2CppCodeGenWriteBarrier((&___skeleton_28), value);
  3021. }
  3022. inline static int32_t get_offset_of_OnRebuild_29() { return static_cast<int32_t>(offsetof(SkeletonRenderer_t2098681813, ___OnRebuild_29)); }
  3023. inline SkeletonRendererDelegate_t3507789975 * get_OnRebuild_29() const { return ___OnRebuild_29; }
  3024. inline SkeletonRendererDelegate_t3507789975 ** get_address_of_OnRebuild_29() { return &___OnRebuild_29; }
  3025. inline void set_OnRebuild_29(SkeletonRendererDelegate_t3507789975 * value)
  3026. {
  3027. ___OnRebuild_29 = value;
  3028. Il2CppCodeGenWriteBarrier((&___OnRebuild_29), value);
  3029. }
  3030. };
  3031. #ifdef __clang__
  3032. #pragma clang diagnostic pop
  3033. #endif
  3034. #endif // SKELETONRENDERER_T2098681813_H
  3035. #ifndef SKELETONANIMATION_T3693186521_H
  3036. #define SKELETONANIMATION_T3693186521_H
  3037. #ifdef __clang__
  3038. #pragma clang diagnostic push
  3039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3040. #pragma clang diagnostic ignored "-Wunused-variable"
  3041. #endif
  3042. // Spine.Unity.SkeletonAnimation
  3043. struct SkeletonAnimation_t3693186521 : public SkeletonRenderer_t2098681813
  3044. {
  3045. public:
  3046. // Spine.AnimationState Spine.Unity.SkeletonAnimation::state
  3047. AnimationState_t3637309382 * ___state_30;
  3048. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateLocal
  3049. UpdateBonesDelegate_t735903178 * ____UpdateLocal_31;
  3050. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateWorld
  3051. UpdateBonesDelegate_t735903178 * ____UpdateWorld_32;
  3052. // Spine.Unity.UpdateBonesDelegate Spine.Unity.SkeletonAnimation::_UpdateComplete
  3053. UpdateBonesDelegate_t735903178 * ____UpdateComplete_33;
  3054. // System.String Spine.Unity.SkeletonAnimation::_animationName
  3055. String_t* ____animationName_34;
  3056. // System.Boolean Spine.Unity.SkeletonAnimation::loop
  3057. bool ___loop_35;
  3058. // System.Single Spine.Unity.SkeletonAnimation::timeScale
  3059. float ___timeScale_36;
  3060. public:
  3061. inline static int32_t get_offset_of_state_30() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___state_30)); }
  3062. inline AnimationState_t3637309382 * get_state_30() const { return ___state_30; }
  3063. inline AnimationState_t3637309382 ** get_address_of_state_30() { return &___state_30; }
  3064. inline void set_state_30(AnimationState_t3637309382 * value)
  3065. {
  3066. ___state_30 = value;
  3067. Il2CppCodeGenWriteBarrier((&___state_30), value);
  3068. }
  3069. inline static int32_t get_offset_of__UpdateLocal_31() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateLocal_31)); }
  3070. inline UpdateBonesDelegate_t735903178 * get__UpdateLocal_31() const { return ____UpdateLocal_31; }
  3071. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateLocal_31() { return &____UpdateLocal_31; }
  3072. inline void set__UpdateLocal_31(UpdateBonesDelegate_t735903178 * value)
  3073. {
  3074. ____UpdateLocal_31 = value;
  3075. Il2CppCodeGenWriteBarrier((&____UpdateLocal_31), value);
  3076. }
  3077. inline static int32_t get_offset_of__UpdateWorld_32() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateWorld_32)); }
  3078. inline UpdateBonesDelegate_t735903178 * get__UpdateWorld_32() const { return ____UpdateWorld_32; }
  3079. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateWorld_32() { return &____UpdateWorld_32; }
  3080. inline void set__UpdateWorld_32(UpdateBonesDelegate_t735903178 * value)
  3081. {
  3082. ____UpdateWorld_32 = value;
  3083. Il2CppCodeGenWriteBarrier((&____UpdateWorld_32), value);
  3084. }
  3085. inline static int32_t get_offset_of__UpdateComplete_33() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____UpdateComplete_33)); }
  3086. inline UpdateBonesDelegate_t735903178 * get__UpdateComplete_33() const { return ____UpdateComplete_33; }
  3087. inline UpdateBonesDelegate_t735903178 ** get_address_of__UpdateComplete_33() { return &____UpdateComplete_33; }
  3088. inline void set__UpdateComplete_33(UpdateBonesDelegate_t735903178 * value)
  3089. {
  3090. ____UpdateComplete_33 = value;
  3091. Il2CppCodeGenWriteBarrier((&____UpdateComplete_33), value);
  3092. }
  3093. inline static int32_t get_offset_of__animationName_34() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ____animationName_34)); }
  3094. inline String_t* get__animationName_34() const { return ____animationName_34; }
  3095. inline String_t** get_address_of__animationName_34() { return &____animationName_34; }
  3096. inline void set__animationName_34(String_t* value)
  3097. {
  3098. ____animationName_34 = value;
  3099. Il2CppCodeGenWriteBarrier((&____animationName_34), value);
  3100. }
  3101. inline static int32_t get_offset_of_loop_35() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___loop_35)); }
  3102. inline bool get_loop_35() const { return ___loop_35; }
  3103. inline bool* get_address_of_loop_35() { return &___loop_35; }
  3104. inline void set_loop_35(bool value)
  3105. {
  3106. ___loop_35 = value;
  3107. }
  3108. inline static int32_t get_offset_of_timeScale_36() { return static_cast<int32_t>(offsetof(SkeletonAnimation_t3693186521, ___timeScale_36)); }
  3109. inline float get_timeScale_36() const { return ___timeScale_36; }
  3110. inline float* get_address_of_timeScale_36() { return &___timeScale_36; }
  3111. inline void set_timeScale_36(float value)
  3112. {
  3113. ___timeScale_36 = value;
  3114. }
  3115. };
  3116. #ifdef __clang__
  3117. #pragma clang diagnostic pop
  3118. #endif
  3119. #endif // SKELETONANIMATION_T3693186521_H
  3120. // System.Int32[]
  3121. struct Int32U5BU5D_t385246372 : public RuntimeArray
  3122. {
  3123. public:
  3124. ALIGN_FIELD (8) int32_t m_Items[1];
  3125. public:
  3126. inline int32_t GetAt(il2cpp_array_size_t index) const
  3127. {
  3128. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3129. return m_Items[index];
  3130. }
  3131. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  3132. {
  3133. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3134. return m_Items + index;
  3135. }
  3136. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  3137. {
  3138. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3139. m_Items[index] = value;
  3140. }
  3141. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  3142. {
  3143. return m_Items[index];
  3144. }
  3145. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3146. {
  3147. return m_Items + index;
  3148. }
  3149. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  3150. {
  3151. m_Items[index] = value;
  3152. }
  3153. };
  3154. // System.Single[]
  3155. struct SingleU5BU5D_t1444911251 : public RuntimeArray
  3156. {
  3157. public:
  3158. ALIGN_FIELD (8) float m_Items[1];
  3159. public:
  3160. inline float GetAt(il2cpp_array_size_t index) const
  3161. {
  3162. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3163. return m_Items[index];
  3164. }
  3165. inline float* GetAddressAt(il2cpp_array_size_t index)
  3166. {
  3167. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3168. return m_Items + index;
  3169. }
  3170. inline void SetAt(il2cpp_array_size_t index, float value)
  3171. {
  3172. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3173. m_Items[index] = value;
  3174. }
  3175. inline float GetAtUnchecked(il2cpp_array_size_t index) const
  3176. {
  3177. return m_Items[index];
  3178. }
  3179. inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
  3180. {
  3181. return m_Items + index;
  3182. }
  3183. inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
  3184. {
  3185. m_Items[index] = value;
  3186. }
  3187. };
  3188. // Spine.Bone[]
  3189. struct BoneU5BU5D_t374432249 : public RuntimeArray
  3190. {
  3191. public:
  3192. ALIGN_FIELD (8) Bone_t1086356328 * m_Items[1];
  3193. public:
  3194. inline Bone_t1086356328 * GetAt(il2cpp_array_size_t index) const
  3195. {
  3196. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3197. return m_Items[index];
  3198. }
  3199. inline Bone_t1086356328 ** GetAddressAt(il2cpp_array_size_t index)
  3200. {
  3201. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3202. return m_Items + index;
  3203. }
  3204. inline void SetAt(il2cpp_array_size_t index, Bone_t1086356328 * value)
  3205. {
  3206. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  3207. m_Items[index] = value;
  3208. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  3209. }
  3210. inline Bone_t1086356328 * GetAtUnchecked(il2cpp_array_size_t index) const
  3211. {
  3212. return m_Items[index];
  3213. }
  3214. inline Bone_t1086356328 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  3215. {
  3216. return m_Items + index;
  3217. }
  3218. inline void SetAtUnchecked(il2cpp_array_size_t index, Bone_t1086356328 * value)
  3219. {
  3220. m_Items[index] = value;
  3221. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  3222. }
  3223. };
  3224. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  3225. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m234094962_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, RuntimeObject * p1, int32_t p2, const RuntimeMethod* method);
  3226. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<System.Object>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  3227. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ScriptPlayable_1_op_Implicit_m2421719176_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method);
  3228. // System.Void System.Object::.ctor()
  3229. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  3230. // System.Void Spine.Unity.WaitForSpineEvent::Subscribe(Spine.AnimationState,Spine.EventData,System.Boolean)
  3231. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_Subscribe_m80271902 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, EventData_t724759987 * ___eventDataReference1, bool ___unsubscribe2, const RuntimeMethod* method);
  3232. // System.Void Spine.Unity.WaitForSpineEvent::SubscribeByName(Spine.AnimationState,System.String,System.Boolean)
  3233. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_SubscribeByName_m3300837541 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, String_t* ___eventName1, bool ___unsubscribe2, const RuntimeMethod* method);
  3234. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  3235. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  3236. // System.Void Spine.AnimationState/TrackEntryEventDelegate::.ctor(System.Object,System.IntPtr)
  3237. extern "C" IL2CPP_METHOD_ATTR void TrackEntryEventDelegate__ctor_m1404280900 (TrackEntryEventDelegate_t1653995044 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  3238. // System.Void Spine.AnimationState::add_Event(Spine.AnimationState/TrackEntryEventDelegate)
  3239. extern "C" IL2CPP_METHOD_ATTR void AnimationState_add_Event_m839758421 (AnimationState_t3637309382 * __this, TrackEntryEventDelegate_t1653995044 * ___value0, const RuntimeMethod* method);
  3240. // System.Boolean System.String::IsNullOrEmpty(System.String)
  3241. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  3242. // Spine.EventData Spine.Event::get_Data()
  3243. extern "C" IL2CPP_METHOD_ATTR EventData_t724759987 * Event_get_Data_m3517317416 (Event_t1378573841 * __this, const RuntimeMethod* method);
  3244. // System.String Spine.EventData::get_Name()
  3245. extern "C" IL2CPP_METHOD_ATTR String_t* EventData_get_Name_m2437983502 (EventData_t724759987 * __this, const RuntimeMethod* method);
  3246. // System.Boolean System.String::op_Equality(System.String,System.String)
  3247. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  3248. // System.Void Spine.AnimationState::remove_Event(Spine.AnimationState/TrackEntryEventDelegate)
  3249. extern "C" IL2CPP_METHOD_ATTR void AnimationState_remove_Event_m2235198243 (AnimationState_t3637309382 * __this, TrackEntryEventDelegate_t1653995044 * ___value0, const RuntimeMethod* method);
  3250. // System.Void Spine.Unity.WaitForSpineEvent::Clear(Spine.AnimationState)
  3251. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_Clear_m2822428413 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, const RuntimeMethod* method);
  3252. // System.Void Spine.Unity.WaitForSpineTrackEntryEnd::SafeSubscribe(Spine.TrackEntry)
  3253. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956 (WaitForSpineTrackEntryEnd_t2617682820 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method);
  3254. // System.Void Spine.AnimationState/TrackEntryDelegate::.ctor(System.Object,System.IntPtr)
  3255. extern "C" IL2CPP_METHOD_ATTR void TrackEntryDelegate__ctor_m3836624663 (TrackEntryDelegate_t363257942 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
  3256. // System.Void Spine.TrackEntry::add_End(Spine.AnimationState/TrackEntryDelegate)
  3257. extern "C" IL2CPP_METHOD_ATTR void TrackEntry_add_End_m1286313423 (TrackEntry_t1316488441 * __this, TrackEntryDelegate_t363257942 * ___value0, const RuntimeMethod* method);
  3258. // System.Void Spine.Attachment::.ctor(System.String)
  3259. extern "C" IL2CPP_METHOD_ATTR void Attachment__ctor_m467667006 (Attachment_t3043756552 * __this, String_t* ___name0, const RuntimeMethod* method);
  3260. // System.Void System.Threading.Monitor::Enter(System.Object)
  3261. extern "C" IL2CPP_METHOD_ATTR void Monitor_Enter_m2249409497 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  3262. // System.Void System.Threading.Monitor::Exit(System.Object)
  3263. extern "C" IL2CPP_METHOD_ATTR void Monitor_Exit_m3585316909 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  3264. // System.Void Spine.VertexAttachment::ComputeWorldVertices(Spine.Slot,System.Int32,System.Int32,System.Single[],System.Int32,System.Int32)
  3265. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_ComputeWorldVertices_m3237522835 (VertexAttachment_t4074366829 * __this, Slot_t3514940700 * ___slot0, int32_t ___start1, int32_t ___count2, SingleU5BU5D_t1444911251* ___worldVertices3, int32_t ___offset4, int32_t ___stride5, const RuntimeMethod* method);
  3266. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  3267. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method);
  3268. // System.Void SpineSkeletonFlipBehaviour::.ctor()
  3269. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipBehaviour__ctor_m2417640100 (SpineSkeletonFlipBehaviour_t2817575429 * __this, const RuntimeMethod* method);
  3270. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  3271. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method);
  3272. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  3273. #define ScriptPlayable_1_Create_m3702199400(__this /* static, unused */, p0, p1, p2, method) (( ScriptPlayable_1_t556088284 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , SpineSkeletonFlipBehaviour_t2817575429 *, int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m234094962_gshared)(__this /* static, unused */, p0, p1, p2, method)
  3274. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<SpineSkeletonFlipBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  3275. #define ScriptPlayable_1_op_Implicit_m141405213(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t556088284 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  3276. #ifdef __clang__
  3277. #pragma clang diagnostic push
  3278. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3279. #pragma clang diagnostic ignored "-Wunused-variable"
  3280. #endif
  3281. // System.Void Spine.Unity.WaitForSpineEvent::.ctor(Spine.AnimationState,Spine.EventData,System.Boolean)
  3282. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent__ctor_m745095482 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, EventData_t724759987 * ___eventDataReference1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3283. {
  3284. {
  3285. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3286. AnimationState_t3637309382 * L_0 = ___state0;
  3287. EventData_t724759987 * L_1 = ___eventDataReference1;
  3288. bool L_2 = ___unsubscribeAfterFiring2;
  3289. WaitForSpineEvent_Subscribe_m80271902(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  3290. return;
  3291. }
  3292. }
  3293. // System.Void Spine.Unity.WaitForSpineEvent::.ctor(Spine.Unity.SkeletonAnimation,Spine.EventData,System.Boolean)
  3294. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent__ctor_m1433778583 (WaitForSpineEvent_t3999047839 * __this, SkeletonAnimation_t3693186521 * ___skeletonAnimation0, EventData_t724759987 * ___eventDataReference1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3295. {
  3296. {
  3297. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3298. SkeletonAnimation_t3693186521 * L_0 = ___skeletonAnimation0;
  3299. NullCheck(L_0);
  3300. AnimationState_t3637309382 * L_1 = L_0->get_state_30();
  3301. EventData_t724759987 * L_2 = ___eventDataReference1;
  3302. bool L_3 = ___unsubscribeAfterFiring2;
  3303. WaitForSpineEvent_Subscribe_m80271902(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
  3304. return;
  3305. }
  3306. }
  3307. // System.Void Spine.Unity.WaitForSpineEvent::.ctor(Spine.AnimationState,System.String,System.Boolean)
  3308. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent__ctor_m3551701961 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, String_t* ___eventName1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3309. {
  3310. {
  3311. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3312. AnimationState_t3637309382 * L_0 = ___state0;
  3313. String_t* L_1 = ___eventName1;
  3314. bool L_2 = ___unsubscribeAfterFiring2;
  3315. WaitForSpineEvent_SubscribeByName_m3300837541(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  3316. return;
  3317. }
  3318. }
  3319. // System.Void Spine.Unity.WaitForSpineEvent::.ctor(Spine.Unity.SkeletonAnimation,System.String,System.Boolean)
  3320. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent__ctor_m933493837 (WaitForSpineEvent_t3999047839 * __this, SkeletonAnimation_t3693186521 * ___skeletonAnimation0, String_t* ___eventName1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3321. {
  3322. {
  3323. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3324. SkeletonAnimation_t3693186521 * L_0 = ___skeletonAnimation0;
  3325. NullCheck(L_0);
  3326. AnimationState_t3637309382 * L_1 = L_0->get_state_30();
  3327. String_t* L_2 = ___eventName1;
  3328. bool L_3 = ___unsubscribeAfterFiring2;
  3329. WaitForSpineEvent_SubscribeByName_m3300837541(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
  3330. return;
  3331. }
  3332. }
  3333. // System.Void Spine.Unity.WaitForSpineEvent::Subscribe(Spine.AnimationState,Spine.EventData,System.Boolean)
  3334. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_Subscribe_m80271902 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, EventData_t724759987 * ___eventDataReference1, bool ___unsubscribe2, const RuntimeMethod* method)
  3335. {
  3336. static bool s_Il2CppMethodInitialized;
  3337. if (!s_Il2CppMethodInitialized)
  3338. {
  3339. il2cpp_codegen_initialize_method (WaitForSpineEvent_Subscribe_m80271902_MetadataUsageId);
  3340. s_Il2CppMethodInitialized = true;
  3341. }
  3342. {
  3343. AnimationState_t3637309382 * L_0 = ___state0;
  3344. if (L_0)
  3345. {
  3346. goto IL_0018;
  3347. }
  3348. }
  3349. {
  3350. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  3351. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral4059916570, /*hidden argument*/NULL);
  3352. __this->set_m_WasFired_3((bool)1);
  3353. return;
  3354. }
  3355. IL_0018:
  3356. {
  3357. EventData_t724759987 * L_1 = ___eventDataReference1;
  3358. if (L_1)
  3359. {
  3360. goto IL_0030;
  3361. }
  3362. }
  3363. {
  3364. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  3365. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral895146650, /*hidden argument*/NULL);
  3366. __this->set_m_WasFired_3((bool)1);
  3367. return;
  3368. }
  3369. IL_0030:
  3370. {
  3371. AnimationState_t3637309382 * L_2 = ___state0;
  3372. __this->set_m_AnimationState_2(L_2);
  3373. EventData_t724759987 * L_3 = ___eventDataReference1;
  3374. __this->set_m_TargetEvent_0(L_3);
  3375. AnimationState_t3637309382 * L_4 = ___state0;
  3376. intptr_t L_5 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_RuntimeMethod_var;
  3377. TrackEntryEventDelegate_t1653995044 * L_6 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3378. TrackEntryEventDelegate__ctor_m1404280900(L_6, __this, L_5, /*hidden argument*/NULL);
  3379. NullCheck(L_4);
  3380. AnimationState_add_Event_m839758421(L_4, L_6, /*hidden argument*/NULL);
  3381. bool L_7 = ___unsubscribe2;
  3382. __this->set_m_unsubscribeAfterFiring_4(L_7);
  3383. return;
  3384. }
  3385. }
  3386. // System.Void Spine.Unity.WaitForSpineEvent::SubscribeByName(Spine.AnimationState,System.String,System.Boolean)
  3387. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_SubscribeByName_m3300837541 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, String_t* ___eventName1, bool ___unsubscribe2, const RuntimeMethod* method)
  3388. {
  3389. static bool s_Il2CppMethodInitialized;
  3390. if (!s_Il2CppMethodInitialized)
  3391. {
  3392. il2cpp_codegen_initialize_method (WaitForSpineEvent_SubscribeByName_m3300837541_MetadataUsageId);
  3393. s_Il2CppMethodInitialized = true;
  3394. }
  3395. {
  3396. AnimationState_t3637309382 * L_0 = ___state0;
  3397. if (L_0)
  3398. {
  3399. goto IL_0018;
  3400. }
  3401. }
  3402. {
  3403. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  3404. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral4059916570, /*hidden argument*/NULL);
  3405. __this->set_m_WasFired_3((bool)1);
  3406. return;
  3407. }
  3408. IL_0018:
  3409. {
  3410. String_t* L_1 = ___eventName1;
  3411. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  3412. bool L_2 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  3413. if (!L_2)
  3414. {
  3415. goto IL_0035;
  3416. }
  3417. }
  3418. {
  3419. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  3420. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral3714438048, /*hidden argument*/NULL);
  3421. __this->set_m_WasFired_3((bool)1);
  3422. return;
  3423. }
  3424. IL_0035:
  3425. {
  3426. AnimationState_t3637309382 * L_3 = ___state0;
  3427. __this->set_m_AnimationState_2(L_3);
  3428. String_t* L_4 = ___eventName1;
  3429. __this->set_m_EventName_1(L_4);
  3430. AnimationState_t3637309382 * L_5 = ___state0;
  3431. intptr_t L_6 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_RuntimeMethod_var;
  3432. TrackEntryEventDelegate_t1653995044 * L_7 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3433. TrackEntryEventDelegate__ctor_m1404280900(L_7, __this, L_6, /*hidden argument*/NULL);
  3434. NullCheck(L_5);
  3435. AnimationState_add_Event_m839758421(L_5, L_7, /*hidden argument*/NULL);
  3436. bool L_8 = ___unsubscribe2;
  3437. __this->set_m_unsubscribeAfterFiring_4(L_8);
  3438. return;
  3439. }
  3440. }
  3441. // System.Void Spine.Unity.WaitForSpineEvent::HandleAnimationStateEventByName(Spine.TrackEntry,Spine.Event)
  3442. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846 (WaitForSpineEvent_t3999047839 * __this, TrackEntry_t1316488441 * ___trackEntry0, Event_t1378573841 * ___e1, const RuntimeMethod* method)
  3443. {
  3444. static bool s_Il2CppMethodInitialized;
  3445. if (!s_Il2CppMethodInitialized)
  3446. {
  3447. il2cpp_codegen_initialize_method (WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_MetadataUsageId);
  3448. s_Il2CppMethodInitialized = true;
  3449. }
  3450. {
  3451. bool L_0 = __this->get_m_WasFired_3();
  3452. Event_t1378573841 * L_1 = ___e1;
  3453. NullCheck(L_1);
  3454. EventData_t724759987 * L_2 = Event_get_Data_m3517317416(L_1, /*hidden argument*/NULL);
  3455. NullCheck(L_2);
  3456. String_t* L_3 = EventData_get_Name_m2437983502(L_2, /*hidden argument*/NULL);
  3457. String_t* L_4 = __this->get_m_EventName_1();
  3458. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  3459. bool L_5 = String_op_Equality_m920492651(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  3460. __this->set_m_WasFired_3((bool)((int32_t)((int32_t)L_0|(int32_t)L_5)));
  3461. bool L_6 = __this->get_m_WasFired_3();
  3462. if (!L_6)
  3463. {
  3464. goto IL_0050;
  3465. }
  3466. }
  3467. {
  3468. bool L_7 = __this->get_m_unsubscribeAfterFiring_4();
  3469. if (!L_7)
  3470. {
  3471. goto IL_0050;
  3472. }
  3473. }
  3474. {
  3475. AnimationState_t3637309382 * L_8 = __this->get_m_AnimationState_2();
  3476. intptr_t L_9 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_RuntimeMethod_var;
  3477. TrackEntryEventDelegate_t1653995044 * L_10 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3478. TrackEntryEventDelegate__ctor_m1404280900(L_10, __this, L_9, /*hidden argument*/NULL);
  3479. NullCheck(L_8);
  3480. AnimationState_remove_Event_m2235198243(L_8, L_10, /*hidden argument*/NULL);
  3481. }
  3482. IL_0050:
  3483. {
  3484. return;
  3485. }
  3486. }
  3487. // System.Void Spine.Unity.WaitForSpineEvent::HandleAnimationStateEvent(Spine.TrackEntry,Spine.Event)
  3488. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_HandleAnimationStateEvent_m1537502327 (WaitForSpineEvent_t3999047839 * __this, TrackEntry_t1316488441 * ___trackEntry0, Event_t1378573841 * ___e1, const RuntimeMethod* method)
  3489. {
  3490. static bool s_Il2CppMethodInitialized;
  3491. if (!s_Il2CppMethodInitialized)
  3492. {
  3493. il2cpp_codegen_initialize_method (WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_MetadataUsageId);
  3494. s_Il2CppMethodInitialized = true;
  3495. }
  3496. {
  3497. bool L_0 = __this->get_m_WasFired_3();
  3498. Event_t1378573841 * L_1 = ___e1;
  3499. NullCheck(L_1);
  3500. EventData_t724759987 * L_2 = Event_get_Data_m3517317416(L_1, /*hidden argument*/NULL);
  3501. EventData_t724759987 * L_3 = __this->get_m_TargetEvent_0();
  3502. __this->set_m_WasFired_3((bool)((int32_t)((int32_t)L_0|(int32_t)((((RuntimeObject*)(EventData_t724759987 *)L_2) == ((RuntimeObject*)(EventData_t724759987 *)L_3))? 1 : 0))));
  3503. bool L_4 = __this->get_m_WasFired_3();
  3504. if (!L_4)
  3505. {
  3506. goto IL_0048;
  3507. }
  3508. }
  3509. {
  3510. bool L_5 = __this->get_m_unsubscribeAfterFiring_4();
  3511. if (!L_5)
  3512. {
  3513. goto IL_0048;
  3514. }
  3515. }
  3516. {
  3517. AnimationState_t3637309382 * L_6 = __this->get_m_AnimationState_2();
  3518. intptr_t L_7 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_RuntimeMethod_var;
  3519. TrackEntryEventDelegate_t1653995044 * L_8 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3520. TrackEntryEventDelegate__ctor_m1404280900(L_8, __this, L_7, /*hidden argument*/NULL);
  3521. NullCheck(L_6);
  3522. AnimationState_remove_Event_m2235198243(L_6, L_8, /*hidden argument*/NULL);
  3523. }
  3524. IL_0048:
  3525. {
  3526. return;
  3527. }
  3528. }
  3529. // System.Boolean Spine.Unity.WaitForSpineEvent::get_WillUnsubscribeAfterFiring()
  3530. extern "C" IL2CPP_METHOD_ATTR bool WaitForSpineEvent_get_WillUnsubscribeAfterFiring_m2507724888 (WaitForSpineEvent_t3999047839 * __this, const RuntimeMethod* method)
  3531. {
  3532. {
  3533. bool L_0 = __this->get_m_unsubscribeAfterFiring_4();
  3534. return L_0;
  3535. }
  3536. }
  3537. // System.Void Spine.Unity.WaitForSpineEvent::set_WillUnsubscribeAfterFiring(System.Boolean)
  3538. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_set_WillUnsubscribeAfterFiring_m3908790359 (WaitForSpineEvent_t3999047839 * __this, bool ___value0, const RuntimeMethod* method)
  3539. {
  3540. {
  3541. bool L_0 = ___value0;
  3542. __this->set_m_unsubscribeAfterFiring_4(L_0);
  3543. return;
  3544. }
  3545. }
  3546. // Spine.Unity.WaitForSpineEvent Spine.Unity.WaitForSpineEvent::NowWaitFor(Spine.AnimationState,Spine.EventData,System.Boolean)
  3547. extern "C" IL2CPP_METHOD_ATTR WaitForSpineEvent_t3999047839 * WaitForSpineEvent_NowWaitFor_m2327187120 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, EventData_t724759987 * ___eventDataReference1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3548. {
  3549. static bool s_Il2CppMethodInitialized;
  3550. if (!s_Il2CppMethodInitialized)
  3551. {
  3552. il2cpp_codegen_initialize_method (WaitForSpineEvent_NowWaitFor_m2327187120_MetadataUsageId);
  3553. s_Il2CppMethodInitialized = true;
  3554. }
  3555. {
  3556. InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this);
  3557. AnimationState_t3637309382 * L_0 = ___state0;
  3558. WaitForSpineEvent_Clear_m2822428413(__this, L_0, /*hidden argument*/NULL);
  3559. AnimationState_t3637309382 * L_1 = ___state0;
  3560. EventData_t724759987 * L_2 = ___eventDataReference1;
  3561. bool L_3 = ___unsubscribeAfterFiring2;
  3562. WaitForSpineEvent_Subscribe_m80271902(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
  3563. return __this;
  3564. }
  3565. }
  3566. // Spine.Unity.WaitForSpineEvent Spine.Unity.WaitForSpineEvent::NowWaitFor(Spine.AnimationState,System.String,System.Boolean)
  3567. extern "C" IL2CPP_METHOD_ATTR WaitForSpineEvent_t3999047839 * WaitForSpineEvent_NowWaitFor_m285522844 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, String_t* ___eventName1, bool ___unsubscribeAfterFiring2, const RuntimeMethod* method)
  3568. {
  3569. static bool s_Il2CppMethodInitialized;
  3570. if (!s_Il2CppMethodInitialized)
  3571. {
  3572. il2cpp_codegen_initialize_method (WaitForSpineEvent_NowWaitFor_m285522844_MetadataUsageId);
  3573. s_Il2CppMethodInitialized = true;
  3574. }
  3575. {
  3576. InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this);
  3577. AnimationState_t3637309382 * L_0 = ___state0;
  3578. WaitForSpineEvent_Clear_m2822428413(__this, L_0, /*hidden argument*/NULL);
  3579. AnimationState_t3637309382 * L_1 = ___state0;
  3580. String_t* L_2 = ___eventName1;
  3581. bool L_3 = ___unsubscribeAfterFiring2;
  3582. WaitForSpineEvent_SubscribeByName_m3300837541(__this, L_1, L_2, L_3, /*hidden argument*/NULL);
  3583. return __this;
  3584. }
  3585. }
  3586. // System.Void Spine.Unity.WaitForSpineEvent::Clear(Spine.AnimationState)
  3587. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_Clear_m2822428413 (WaitForSpineEvent_t3999047839 * __this, AnimationState_t3637309382 * ___state0, const RuntimeMethod* method)
  3588. {
  3589. static bool s_Il2CppMethodInitialized;
  3590. if (!s_Il2CppMethodInitialized)
  3591. {
  3592. il2cpp_codegen_initialize_method (WaitForSpineEvent_Clear_m2822428413_MetadataUsageId);
  3593. s_Il2CppMethodInitialized = true;
  3594. }
  3595. {
  3596. AnimationState_t3637309382 * L_0 = ___state0;
  3597. intptr_t L_1 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEvent_m1537502327_RuntimeMethod_var;
  3598. TrackEntryEventDelegate_t1653995044 * L_2 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3599. TrackEntryEventDelegate__ctor_m1404280900(L_2, __this, L_1, /*hidden argument*/NULL);
  3600. NullCheck(L_0);
  3601. AnimationState_remove_Event_m2235198243(L_0, L_2, /*hidden argument*/NULL);
  3602. AnimationState_t3637309382 * L_3 = ___state0;
  3603. intptr_t L_4 = (intptr_t)WaitForSpineEvent_HandleAnimationStateEventByName_m2449593846_RuntimeMethod_var;
  3604. TrackEntryEventDelegate_t1653995044 * L_5 = (TrackEntryEventDelegate_t1653995044 *)il2cpp_codegen_object_new(TrackEntryEventDelegate_t1653995044_il2cpp_TypeInfo_var);
  3605. TrackEntryEventDelegate__ctor_m1404280900(L_5, __this, L_4, /*hidden argument*/NULL);
  3606. NullCheck(L_3);
  3607. AnimationState_remove_Event_m2235198243(L_3, L_5, /*hidden argument*/NULL);
  3608. return;
  3609. }
  3610. }
  3611. // System.Boolean Spine.Unity.WaitForSpineEvent::System.Collections.IEnumerator.MoveNext()
  3612. extern "C" IL2CPP_METHOD_ATTR bool WaitForSpineEvent_System_Collections_IEnumerator_MoveNext_m3192851607 (WaitForSpineEvent_t3999047839 * __this, const RuntimeMethod* method)
  3613. {
  3614. static bool s_Il2CppMethodInitialized;
  3615. if (!s_Il2CppMethodInitialized)
  3616. {
  3617. il2cpp_codegen_initialize_method (WaitForSpineEvent_System_Collections_IEnumerator_MoveNext_m3192851607_MetadataUsageId);
  3618. s_Il2CppMethodInitialized = true;
  3619. }
  3620. {
  3621. bool L_0 = __this->get_m_WasFired_3();
  3622. if (!L_0)
  3623. {
  3624. goto IL_0013;
  3625. }
  3626. }
  3627. {
  3628. InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this);
  3629. return (bool)0;
  3630. }
  3631. IL_0013:
  3632. {
  3633. return (bool)1;
  3634. }
  3635. }
  3636. // System.Void Spine.Unity.WaitForSpineEvent::System.Collections.IEnumerator.Reset()
  3637. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineEvent_System_Collections_IEnumerator_Reset_m2644815747 (WaitForSpineEvent_t3999047839 * __this, const RuntimeMethod* method)
  3638. {
  3639. {
  3640. __this->set_m_WasFired_3((bool)0);
  3641. return;
  3642. }
  3643. }
  3644. // System.Object Spine.Unity.WaitForSpineEvent::System.Collections.IEnumerator.get_Current()
  3645. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * WaitForSpineEvent_System_Collections_IEnumerator_get_Current_m1925961177 (WaitForSpineEvent_t3999047839 * __this, const RuntimeMethod* method)
  3646. {
  3647. {
  3648. return NULL;
  3649. }
  3650. }
  3651. #ifdef __clang__
  3652. #pragma clang diagnostic pop
  3653. #endif
  3654. #ifdef __clang__
  3655. #pragma clang diagnostic push
  3656. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3657. #pragma clang diagnostic ignored "-Wunused-variable"
  3658. #endif
  3659. // System.Void Spine.Unity.WaitForSpineTrackEntryEnd::.ctor(Spine.TrackEntry)
  3660. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineTrackEntryEnd__ctor_m1957931197 (WaitForSpineTrackEntryEnd_t2617682820 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  3661. {
  3662. {
  3663. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  3664. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  3665. WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956(__this, L_0, /*hidden argument*/NULL);
  3666. return;
  3667. }
  3668. }
  3669. // System.Void Spine.Unity.WaitForSpineTrackEntryEnd::HandleEnd(Spine.TrackEntry)
  3670. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineTrackEntryEnd_HandleEnd_m1205141681 (WaitForSpineTrackEntryEnd_t2617682820 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  3671. {
  3672. {
  3673. __this->set_m_WasFired_0((bool)1);
  3674. return;
  3675. }
  3676. }
  3677. // System.Void Spine.Unity.WaitForSpineTrackEntryEnd::SafeSubscribe(Spine.TrackEntry)
  3678. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956 (WaitForSpineTrackEntryEnd_t2617682820 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  3679. {
  3680. static bool s_Il2CppMethodInitialized;
  3681. if (!s_Il2CppMethodInitialized)
  3682. {
  3683. il2cpp_codegen_initialize_method (WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956_MetadataUsageId);
  3684. s_Il2CppMethodInitialized = true;
  3685. }
  3686. {
  3687. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  3688. if (L_0)
  3689. {
  3690. goto IL_001c;
  3691. }
  3692. }
  3693. {
  3694. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  3695. Debug_LogWarning_m3752629331(NULL /*static, unused*/, _stringLiteral493207368, /*hidden argument*/NULL);
  3696. __this->set_m_WasFired_0((bool)1);
  3697. goto IL_002e;
  3698. }
  3699. IL_001c:
  3700. {
  3701. TrackEntry_t1316488441 * L_1 = ___trackEntry0;
  3702. intptr_t L_2 = (intptr_t)WaitForSpineTrackEntryEnd_HandleEnd_m1205141681_RuntimeMethod_var;
  3703. TrackEntryDelegate_t363257942 * L_3 = (TrackEntryDelegate_t363257942 *)il2cpp_codegen_object_new(TrackEntryDelegate_t363257942_il2cpp_TypeInfo_var);
  3704. TrackEntryDelegate__ctor_m3836624663(L_3, __this, L_2, /*hidden argument*/NULL);
  3705. NullCheck(L_1);
  3706. TrackEntry_add_End_m1286313423(L_1, L_3, /*hidden argument*/NULL);
  3707. }
  3708. IL_002e:
  3709. {
  3710. return;
  3711. }
  3712. }
  3713. // Spine.Unity.WaitForSpineTrackEntryEnd Spine.Unity.WaitForSpineTrackEntryEnd::NowWaitFor(Spine.TrackEntry)
  3714. extern "C" IL2CPP_METHOD_ATTR WaitForSpineTrackEntryEnd_t2617682820 * WaitForSpineTrackEntryEnd_NowWaitFor_m3770374638 (WaitForSpineTrackEntryEnd_t2617682820 * __this, TrackEntry_t1316488441 * ___trackEntry0, const RuntimeMethod* method)
  3715. {
  3716. {
  3717. TrackEntry_t1316488441 * L_0 = ___trackEntry0;
  3718. WaitForSpineTrackEntryEnd_SafeSubscribe_m1136292956(__this, L_0, /*hidden argument*/NULL);
  3719. return __this;
  3720. }
  3721. }
  3722. // System.Boolean Spine.Unity.WaitForSpineTrackEntryEnd::System.Collections.IEnumerator.MoveNext()
  3723. extern "C" IL2CPP_METHOD_ATTR bool WaitForSpineTrackEntryEnd_System_Collections_IEnumerator_MoveNext_m1247280572 (WaitForSpineTrackEntryEnd_t2617682820 * __this, const RuntimeMethod* method)
  3724. {
  3725. static bool s_Il2CppMethodInitialized;
  3726. if (!s_Il2CppMethodInitialized)
  3727. {
  3728. il2cpp_codegen_initialize_method (WaitForSpineTrackEntryEnd_System_Collections_IEnumerator_MoveNext_m1247280572_MetadataUsageId);
  3729. s_Il2CppMethodInitialized = true;
  3730. }
  3731. {
  3732. bool L_0 = __this->get_m_WasFired_0();
  3733. if (!L_0)
  3734. {
  3735. goto IL_0013;
  3736. }
  3737. }
  3738. {
  3739. InterfaceActionInvoker0::Invoke(2 /* System.Void System.Collections.IEnumerator::Reset() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, __this);
  3740. return (bool)0;
  3741. }
  3742. IL_0013:
  3743. {
  3744. return (bool)1;
  3745. }
  3746. }
  3747. // System.Void Spine.Unity.WaitForSpineTrackEntryEnd::System.Collections.IEnumerator.Reset()
  3748. extern "C" IL2CPP_METHOD_ATTR void WaitForSpineTrackEntryEnd_System_Collections_IEnumerator_Reset_m1782243130 (WaitForSpineTrackEntryEnd_t2617682820 * __this, const RuntimeMethod* method)
  3749. {
  3750. {
  3751. __this->set_m_WasFired_0((bool)0);
  3752. return;
  3753. }
  3754. }
  3755. // System.Object Spine.Unity.WaitForSpineTrackEntryEnd::System.Collections.IEnumerator.get_Current()
  3756. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * WaitForSpineTrackEntryEnd_System_Collections_IEnumerator_get_Current_m838492524 (WaitForSpineTrackEntryEnd_t2617682820 * __this, const RuntimeMethod* method)
  3757. {
  3758. {
  3759. return NULL;
  3760. }
  3761. }
  3762. #ifdef __clang__
  3763. #pragma clang diagnostic pop
  3764. #endif
  3765. #ifdef __clang__
  3766. #pragma clang diagnostic push
  3767. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3768. #pragma clang diagnostic ignored "-Wunused-variable"
  3769. #endif
  3770. // System.Void Spine.VertexAttachment::.ctor(System.String)
  3771. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment__ctor_m1120837746 (VertexAttachment_t4074366829 * __this, String_t* ___name0, const RuntimeMethod* method)
  3772. {
  3773. static bool s_Il2CppMethodInitialized;
  3774. if (!s_Il2CppMethodInitialized)
  3775. {
  3776. il2cpp_codegen_initialize_method (VertexAttachment__ctor_m1120837746_MetadataUsageId);
  3777. s_Il2CppMethodInitialized = true;
  3778. }
  3779. RuntimeObject * V_0 = NULL;
  3780. Exception_t * __last_unhandled_exception = 0;
  3781. NO_UNUSED_WARNING (__last_unhandled_exception);
  3782. Exception_t * __exception_local = 0;
  3783. NO_UNUSED_WARNING (__exception_local);
  3784. int32_t __leave_target = 0;
  3785. NO_UNUSED_WARNING (__leave_target);
  3786. {
  3787. String_t* L_0 = ___name0;
  3788. Attachment__ctor_m467667006(__this, L_0, /*hidden argument*/NULL);
  3789. IL2CPP_RUNTIME_CLASS_INIT(VertexAttachment_t4074366829_il2cpp_TypeInfo_var);
  3790. RuntimeObject * L_1 = ((VertexAttachment_t4074366829_StaticFields*)il2cpp_codegen_static_fields_for(VertexAttachment_t4074366829_il2cpp_TypeInfo_var))->get_nextIdLock_2();
  3791. V_0 = L_1;
  3792. RuntimeObject * L_2 = V_0;
  3793. Monitor_Enter_m2249409497(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  3794. }
  3795. IL_0013:
  3796. try
  3797. { // begin try (depth: 1)
  3798. IL2CPP_RUNTIME_CLASS_INIT(VertexAttachment_t4074366829_il2cpp_TypeInfo_var);
  3799. int32_t L_3 = ((VertexAttachment_t4074366829_StaticFields*)il2cpp_codegen_static_fields_for(VertexAttachment_t4074366829_il2cpp_TypeInfo_var))->get_nextID_1();
  3800. int32_t L_4 = L_3;
  3801. ((VertexAttachment_t4074366829_StaticFields*)il2cpp_codegen_static_fields_for(VertexAttachment_t4074366829_il2cpp_TypeInfo_var))->set_nextID_1(((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)));
  3802. __this->set_id_3(((int32_t)((int32_t)((int32_t)((int32_t)L_4&(int32_t)((int32_t)65535)))<<(int32_t)((int32_t)11))));
  3803. IL2CPP_LEAVE(0x3B, FINALLY_0034);
  3804. } // end try (depth: 1)
  3805. catch(Il2CppExceptionWrapper& e)
  3806. {
  3807. __last_unhandled_exception = (Exception_t *)e.ex;
  3808. goto FINALLY_0034;
  3809. }
  3810. FINALLY_0034:
  3811. { // begin finally (depth: 1)
  3812. RuntimeObject * L_5 = V_0;
  3813. Monitor_Exit_m3585316909(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  3814. IL2CPP_END_FINALLY(52)
  3815. } // end finally (depth: 1)
  3816. IL2CPP_CLEANUP(52)
  3817. {
  3818. IL2CPP_JUMP_TBL(0x3B, IL_003b)
  3819. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  3820. }
  3821. IL_003b:
  3822. {
  3823. return;
  3824. }
  3825. }
  3826. // System.Int32 Spine.VertexAttachment::get_Id()
  3827. extern "C" IL2CPP_METHOD_ATTR int32_t VertexAttachment_get_Id_m2040956537 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method)
  3828. {
  3829. {
  3830. int32_t L_0 = __this->get_id_3();
  3831. return L_0;
  3832. }
  3833. }
  3834. // System.Int32[] Spine.VertexAttachment::get_Bones()
  3835. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* VertexAttachment_get_Bones_m1284849408 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method)
  3836. {
  3837. {
  3838. Int32U5BU5D_t385246372* L_0 = __this->get_bones_4();
  3839. return L_0;
  3840. }
  3841. }
  3842. // System.Void Spine.VertexAttachment::set_Bones(System.Int32[])
  3843. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_set_Bones_m365123025 (VertexAttachment_t4074366829 * __this, Int32U5BU5D_t385246372* ___value0, const RuntimeMethod* method)
  3844. {
  3845. {
  3846. Int32U5BU5D_t385246372* L_0 = ___value0;
  3847. __this->set_bones_4(L_0);
  3848. return;
  3849. }
  3850. }
  3851. // System.Single[] Spine.VertexAttachment::get_Vertices()
  3852. extern "C" IL2CPP_METHOD_ATTR SingleU5BU5D_t1444911251* VertexAttachment_get_Vertices_m770818849 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method)
  3853. {
  3854. {
  3855. SingleU5BU5D_t1444911251* L_0 = __this->get_vertices_5();
  3856. return L_0;
  3857. }
  3858. }
  3859. // System.Void Spine.VertexAttachment::set_Vertices(System.Single[])
  3860. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_set_Vertices_m2849523327 (VertexAttachment_t4074366829 * __this, SingleU5BU5D_t1444911251* ___value0, const RuntimeMethod* method)
  3861. {
  3862. {
  3863. SingleU5BU5D_t1444911251* L_0 = ___value0;
  3864. __this->set_vertices_5(L_0);
  3865. return;
  3866. }
  3867. }
  3868. // System.Int32 Spine.VertexAttachment::get_WorldVerticesLength()
  3869. extern "C" IL2CPP_METHOD_ATTR int32_t VertexAttachment_get_WorldVerticesLength_m4071134523 (VertexAttachment_t4074366829 * __this, const RuntimeMethod* method)
  3870. {
  3871. {
  3872. int32_t L_0 = __this->get_worldVerticesLength_6();
  3873. return L_0;
  3874. }
  3875. }
  3876. // System.Void Spine.VertexAttachment::set_WorldVerticesLength(System.Int32)
  3877. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_set_WorldVerticesLength_m1855973783 (VertexAttachment_t4074366829 * __this, int32_t ___value0, const RuntimeMethod* method)
  3878. {
  3879. {
  3880. int32_t L_0 = ___value0;
  3881. __this->set_worldVerticesLength_6(L_0);
  3882. return;
  3883. }
  3884. }
  3885. // System.Void Spine.VertexAttachment::ComputeWorldVertices(Spine.Slot,System.Single[])
  3886. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_ComputeWorldVertices_m2967005673 (VertexAttachment_t4074366829 * __this, Slot_t3514940700 * ___slot0, SingleU5BU5D_t1444911251* ___worldVertices1, const RuntimeMethod* method)
  3887. {
  3888. {
  3889. Slot_t3514940700 * L_0 = ___slot0;
  3890. int32_t L_1 = __this->get_worldVerticesLength_6();
  3891. SingleU5BU5D_t1444911251* L_2 = ___worldVertices1;
  3892. VertexAttachment_ComputeWorldVertices_m3237522835(__this, L_0, 0, L_1, L_2, 0, 2, /*hidden argument*/NULL);
  3893. return;
  3894. }
  3895. }
  3896. // System.Void Spine.VertexAttachment::ComputeWorldVertices(Spine.Slot,System.Int32,System.Int32,System.Single[],System.Int32,System.Int32)
  3897. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment_ComputeWorldVertices_m3237522835 (VertexAttachment_t4074366829 * __this, Slot_t3514940700 * ___slot0, int32_t ___start1, int32_t ___count2, SingleU5BU5D_t1444911251* ___worldVertices3, int32_t ___offset4, int32_t ___stride5, const RuntimeMethod* method)
  3898. {
  3899. Skeleton_t3686076450 * V_0 = NULL;
  3900. ExposedList_1_t4104378640 * V_1 = NULL;
  3901. SingleU5BU5D_t1444911251* V_2 = NULL;
  3902. Int32U5BU5D_t385246372* V_3 = NULL;
  3903. Bone_t1086356328 * V_4 = NULL;
  3904. float V_5 = 0.0f;
  3905. float V_6 = 0.0f;
  3906. float V_7 = 0.0f;
  3907. float V_8 = 0.0f;
  3908. float V_9 = 0.0f;
  3909. float V_10 = 0.0f;
  3910. int32_t V_11 = 0;
  3911. int32_t V_12 = 0;
  3912. float V_13 = 0.0f;
  3913. float V_14 = 0.0f;
  3914. int32_t V_15 = 0;
  3915. int32_t V_16 = 0;
  3916. int32_t V_17 = 0;
  3917. int32_t V_18 = 0;
  3918. BoneU5BU5D_t374432249* V_19 = NULL;
  3919. int32_t V_20 = 0;
  3920. int32_t V_21 = 0;
  3921. float V_22 = 0.0f;
  3922. float V_23 = 0.0f;
  3923. int32_t V_24 = 0;
  3924. Bone_t1086356328 * V_25 = NULL;
  3925. float V_26 = 0.0f;
  3926. float V_27 = 0.0f;
  3927. float V_28 = 0.0f;
  3928. SingleU5BU5D_t1444911251* V_29 = NULL;
  3929. int32_t V_30 = 0;
  3930. int32_t V_31 = 0;
  3931. int32_t V_32 = 0;
  3932. float V_33 = 0.0f;
  3933. float V_34 = 0.0f;
  3934. int32_t V_35 = 0;
  3935. Bone_t1086356328 * V_36 = NULL;
  3936. float V_37 = 0.0f;
  3937. float V_38 = 0.0f;
  3938. float V_39 = 0.0f;
  3939. {
  3940. int32_t L_0 = ___offset4;
  3941. int32_t L_1 = ___count2;
  3942. int32_t L_2 = ___stride5;
  3943. ___count2 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_1>>(int32_t)1)), (int32_t)L_2))));
  3944. Slot_t3514940700 * L_3 = ___slot0;
  3945. NullCheck(L_3);
  3946. Bone_t1086356328 * L_4 = L_3->get_bone_1();
  3947. NullCheck(L_4);
  3948. Skeleton_t3686076450 * L_5 = L_4->get_skeleton_2();
  3949. V_0 = L_5;
  3950. Slot_t3514940700 * L_6 = ___slot0;
  3951. NullCheck(L_6);
  3952. ExposedList_1_t4104378640 * L_7 = L_6->get_attachmentVertices_12();
  3953. V_1 = L_7;
  3954. SingleU5BU5D_t1444911251* L_8 = __this->get_vertices_5();
  3955. V_2 = L_8;
  3956. Int32U5BU5D_t385246372* L_9 = __this->get_bones_4();
  3957. V_3 = L_9;
  3958. Int32U5BU5D_t385246372* L_10 = V_3;
  3959. if (L_10)
  3960. {
  3961. goto IL_00db;
  3962. }
  3963. }
  3964. {
  3965. ExposedList_1_t4104378640 * L_11 = V_1;
  3966. NullCheck(L_11);
  3967. int32_t L_12 = L_11->get_Count_1();
  3968. if ((((int32_t)L_12) <= ((int32_t)0)))
  3969. {
  3970. goto IL_0045;
  3971. }
  3972. }
  3973. {
  3974. ExposedList_1_t4104378640 * L_13 = V_1;
  3975. NullCheck(L_13);
  3976. SingleU5BU5D_t1444911251* L_14 = L_13->get_Items_0();
  3977. V_2 = L_14;
  3978. }
  3979. IL_0045:
  3980. {
  3981. Slot_t3514940700 * L_15 = ___slot0;
  3982. NullCheck(L_15);
  3983. Bone_t1086356328 * L_16 = L_15->get_bone_1();
  3984. V_4 = L_16;
  3985. Bone_t1086356328 * L_17 = V_4;
  3986. NullCheck(L_17);
  3987. float L_18 = L_17->get_worldX_22();
  3988. V_5 = L_18;
  3989. Bone_t1086356328 * L_19 = V_4;
  3990. NullCheck(L_19);
  3991. float L_20 = L_19->get_worldY_25();
  3992. V_6 = L_20;
  3993. Bone_t1086356328 * L_21 = V_4;
  3994. NullCheck(L_21);
  3995. float L_22 = L_21->get_a_20();
  3996. V_7 = L_22;
  3997. Bone_t1086356328 * L_23 = V_4;
  3998. NullCheck(L_23);
  3999. float L_24 = L_23->get_b_21();
  4000. V_8 = L_24;
  4001. Bone_t1086356328 * L_25 = V_4;
  4002. NullCheck(L_25);
  4003. float L_26 = L_25->get_c_23();
  4004. V_9 = L_26;
  4005. Bone_t1086356328 * L_27 = V_4;
  4006. NullCheck(L_27);
  4007. float L_28 = L_27->get_d_24();
  4008. V_10 = L_28;
  4009. int32_t L_29 = ___start1;
  4010. V_11 = L_29;
  4011. int32_t L_30 = ___offset4;
  4012. V_12 = L_30;
  4013. goto IL_00d2;
  4014. }
  4015. IL_008f:
  4016. {
  4017. SingleU5BU5D_t1444911251* L_31 = V_2;
  4018. int32_t L_32 = V_11;
  4019. NullCheck(L_31);
  4020. int32_t L_33 = L_32;
  4021. float L_34 = (L_31)->GetAt(static_cast<il2cpp_array_size_t>(L_33));
  4022. V_13 = L_34;
  4023. SingleU5BU5D_t1444911251* L_35 = V_2;
  4024. int32_t L_36 = V_11;
  4025. NullCheck(L_35);
  4026. int32_t L_37 = ((int32_t)il2cpp_codegen_add((int32_t)L_36, (int32_t)1));
  4027. float L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
  4028. V_14 = L_38;
  4029. SingleU5BU5D_t1444911251* L_39 = ___worldVertices3;
  4030. int32_t L_40 = V_12;
  4031. float L_41 = V_13;
  4032. float L_42 = V_7;
  4033. float L_43 = V_14;
  4034. float L_44 = V_8;
  4035. float L_45 = V_5;
  4036. NullCheck(L_39);
  4037. (L_39)->SetAt(static_cast<il2cpp_array_size_t>(L_40), (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_41, (float)L_42)), (float)((float)il2cpp_codegen_multiply((float)L_43, (float)L_44)))), (float)L_45)));
  4038. SingleU5BU5D_t1444911251* L_46 = ___worldVertices3;
  4039. int32_t L_47 = V_12;
  4040. float L_48 = V_13;
  4041. float L_49 = V_9;
  4042. float L_50 = V_14;
  4043. float L_51 = V_10;
  4044. float L_52 = V_6;
  4045. NullCheck(L_46);
  4046. (L_46)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add((int32_t)L_47, (int32_t)1))), (float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_48, (float)L_49)), (float)((float)il2cpp_codegen_multiply((float)L_50, (float)L_51)))), (float)L_52)));
  4047. int32_t L_53 = V_11;
  4048. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)2));
  4049. int32_t L_54 = V_12;
  4050. int32_t L_55 = ___stride5;
  4051. V_12 = ((int32_t)il2cpp_codegen_add((int32_t)L_54, (int32_t)L_55));
  4052. }
  4053. IL_00d2:
  4054. {
  4055. int32_t L_56 = V_12;
  4056. int32_t L_57 = ___count2;
  4057. if ((((int32_t)L_56) < ((int32_t)L_57)))
  4058. {
  4059. goto IL_008f;
  4060. }
  4061. }
  4062. {
  4063. return;
  4064. }
  4065. IL_00db:
  4066. {
  4067. V_15 = 0;
  4068. V_16 = 0;
  4069. V_17 = 0;
  4070. goto IL_0105;
  4071. }
  4072. IL_00e9:
  4073. {
  4074. Int32U5BU5D_t385246372* L_58 = V_3;
  4075. int32_t L_59 = V_15;
  4076. NullCheck(L_58);
  4077. int32_t L_60 = L_59;
  4078. int32_t L_61 = (L_58)->GetAt(static_cast<il2cpp_array_size_t>(L_60));
  4079. V_18 = L_61;
  4080. int32_t L_62 = V_15;
  4081. int32_t L_63 = V_18;
  4082. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_62, (int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_63, (int32_t)1))));
  4083. int32_t L_64 = V_16;
  4084. int32_t L_65 = V_18;
  4085. V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_64, (int32_t)L_65));
  4086. int32_t L_66 = V_17;
  4087. V_17 = ((int32_t)il2cpp_codegen_add((int32_t)L_66, (int32_t)2));
  4088. }
  4089. IL_0105:
  4090. {
  4091. int32_t L_67 = V_17;
  4092. int32_t L_68 = ___start1;
  4093. if ((((int32_t)L_67) < ((int32_t)L_68)))
  4094. {
  4095. goto IL_00e9;
  4096. }
  4097. }
  4098. {
  4099. Skeleton_t3686076450 * L_69 = V_0;
  4100. NullCheck(L_69);
  4101. ExposedList_1_t3793468194 * L_70 = L_69->get_bones_1();
  4102. NullCheck(L_70);
  4103. BoneU5BU5D_t374432249* L_71 = L_70->get_Items_0();
  4104. V_19 = L_71;
  4105. ExposedList_1_t4104378640 * L_72 = V_1;
  4106. NullCheck(L_72);
  4107. int32_t L_73 = L_72->get_Count_1();
  4108. if (L_73)
  4109. {
  4110. goto IL_01fb;
  4111. }
  4112. }
  4113. {
  4114. int32_t L_74 = ___offset4;
  4115. V_20 = L_74;
  4116. int32_t L_75 = V_16;
  4117. V_21 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_75, (int32_t)3));
  4118. goto IL_01ee;
  4119. }
  4120. IL_0134:
  4121. {
  4122. V_22 = (0.0f);
  4123. V_23 = (0.0f);
  4124. Int32U5BU5D_t385246372* L_76 = V_3;
  4125. int32_t L_77 = V_15;
  4126. int32_t L_78 = L_77;
  4127. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_78, (int32_t)1));
  4128. NullCheck(L_76);
  4129. int32_t L_79 = L_78;
  4130. int32_t L_80 = (L_76)->GetAt(static_cast<il2cpp_array_size_t>(L_79));
  4131. V_24 = L_80;
  4132. int32_t L_81 = V_24;
  4133. int32_t L_82 = V_15;
  4134. V_24 = ((int32_t)il2cpp_codegen_add((int32_t)L_81, (int32_t)L_82));
  4135. goto IL_01ce;
  4136. }
  4137. IL_0159:
  4138. {
  4139. BoneU5BU5D_t374432249* L_83 = V_19;
  4140. Int32U5BU5D_t385246372* L_84 = V_3;
  4141. int32_t L_85 = V_15;
  4142. NullCheck(L_84);
  4143. int32_t L_86 = L_85;
  4144. int32_t L_87 = (L_84)->GetAt(static_cast<il2cpp_array_size_t>(L_86));
  4145. NullCheck(L_83);
  4146. int32_t L_88 = L_87;
  4147. Bone_t1086356328 * L_89 = (L_83)->GetAt(static_cast<il2cpp_array_size_t>(L_88));
  4148. V_25 = L_89;
  4149. SingleU5BU5D_t1444911251* L_90 = V_2;
  4150. int32_t L_91 = V_21;
  4151. NullCheck(L_90);
  4152. int32_t L_92 = L_91;
  4153. float L_93 = (L_90)->GetAt(static_cast<il2cpp_array_size_t>(L_92));
  4154. V_26 = L_93;
  4155. SingleU5BU5D_t1444911251* L_94 = V_2;
  4156. int32_t L_95 = V_21;
  4157. NullCheck(L_94);
  4158. int32_t L_96 = ((int32_t)il2cpp_codegen_add((int32_t)L_95, (int32_t)1));
  4159. float L_97 = (L_94)->GetAt(static_cast<il2cpp_array_size_t>(L_96));
  4160. V_27 = L_97;
  4161. SingleU5BU5D_t1444911251* L_98 = V_2;
  4162. int32_t L_99 = V_21;
  4163. NullCheck(L_98);
  4164. int32_t L_100 = ((int32_t)il2cpp_codegen_add((int32_t)L_99, (int32_t)2));
  4165. float L_101 = (L_98)->GetAt(static_cast<il2cpp_array_size_t>(L_100));
  4166. V_28 = L_101;
  4167. float L_102 = V_22;
  4168. float L_103 = V_26;
  4169. Bone_t1086356328 * L_104 = V_25;
  4170. NullCheck(L_104);
  4171. float L_105 = L_104->get_a_20();
  4172. float L_106 = V_27;
  4173. Bone_t1086356328 * L_107 = V_25;
  4174. NullCheck(L_107);
  4175. float L_108 = L_107->get_b_21();
  4176. Bone_t1086356328 * L_109 = V_25;
  4177. NullCheck(L_109);
  4178. float L_110 = L_109->get_worldX_22();
  4179. float L_111 = V_28;
  4180. V_22 = ((float)il2cpp_codegen_add((float)L_102, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_103, (float)L_105)), (float)((float)il2cpp_codegen_multiply((float)L_106, (float)L_108)))), (float)L_110)), (float)L_111))));
  4181. float L_112 = V_23;
  4182. float L_113 = V_26;
  4183. Bone_t1086356328 * L_114 = V_25;
  4184. NullCheck(L_114);
  4185. float L_115 = L_114->get_c_23();
  4186. float L_116 = V_27;
  4187. Bone_t1086356328 * L_117 = V_25;
  4188. NullCheck(L_117);
  4189. float L_118 = L_117->get_d_24();
  4190. Bone_t1086356328 * L_119 = V_25;
  4191. NullCheck(L_119);
  4192. float L_120 = L_119->get_worldY_25();
  4193. float L_121 = V_28;
  4194. V_23 = ((float)il2cpp_codegen_add((float)L_112, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_113, (float)L_115)), (float)((float)il2cpp_codegen_multiply((float)L_116, (float)L_118)))), (float)L_120)), (float)L_121))));
  4195. int32_t L_122 = V_15;
  4196. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_122, (int32_t)1));
  4197. int32_t L_123 = V_21;
  4198. V_21 = ((int32_t)il2cpp_codegen_add((int32_t)L_123, (int32_t)3));
  4199. }
  4200. IL_01ce:
  4201. {
  4202. int32_t L_124 = V_15;
  4203. int32_t L_125 = V_24;
  4204. if ((((int32_t)L_124) < ((int32_t)L_125)))
  4205. {
  4206. goto IL_0159;
  4207. }
  4208. }
  4209. {
  4210. SingleU5BU5D_t1444911251* L_126 = ___worldVertices3;
  4211. int32_t L_127 = V_20;
  4212. float L_128 = V_22;
  4213. NullCheck(L_126);
  4214. (L_126)->SetAt(static_cast<il2cpp_array_size_t>(L_127), (float)L_128);
  4215. SingleU5BU5D_t1444911251* L_129 = ___worldVertices3;
  4216. int32_t L_130 = V_20;
  4217. float L_131 = V_23;
  4218. NullCheck(L_129);
  4219. (L_129)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add((int32_t)L_130, (int32_t)1))), (float)L_131);
  4220. int32_t L_132 = V_20;
  4221. int32_t L_133 = ___stride5;
  4222. V_20 = ((int32_t)il2cpp_codegen_add((int32_t)L_132, (int32_t)L_133));
  4223. }
  4224. IL_01ee:
  4225. {
  4226. int32_t L_134 = V_20;
  4227. int32_t L_135 = ___count2;
  4228. if ((((int32_t)L_134) < ((int32_t)L_135)))
  4229. {
  4230. goto IL_0134;
  4231. }
  4232. }
  4233. {
  4234. goto IL_02ee;
  4235. }
  4236. IL_01fb:
  4237. {
  4238. ExposedList_1_t4104378640 * L_136 = V_1;
  4239. NullCheck(L_136);
  4240. SingleU5BU5D_t1444911251* L_137 = L_136->get_Items_0();
  4241. V_29 = L_137;
  4242. int32_t L_138 = ___offset4;
  4243. V_30 = L_138;
  4244. int32_t L_139 = V_16;
  4245. V_31 = ((int32_t)il2cpp_codegen_multiply((int32_t)L_139, (int32_t)3));
  4246. int32_t L_140 = V_16;
  4247. V_32 = ((int32_t)((int32_t)L_140<<(int32_t)1));
  4248. goto IL_02e6;
  4249. }
  4250. IL_0218:
  4251. {
  4252. V_33 = (0.0f);
  4253. V_34 = (0.0f);
  4254. Int32U5BU5D_t385246372* L_141 = V_3;
  4255. int32_t L_142 = V_15;
  4256. int32_t L_143 = L_142;
  4257. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_143, (int32_t)1));
  4258. NullCheck(L_141);
  4259. int32_t L_144 = L_143;
  4260. int32_t L_145 = (L_141)->GetAt(static_cast<il2cpp_array_size_t>(L_144));
  4261. V_35 = L_145;
  4262. int32_t L_146 = V_35;
  4263. int32_t L_147 = V_15;
  4264. V_35 = ((int32_t)il2cpp_codegen_add((int32_t)L_146, (int32_t)L_147));
  4265. goto IL_02c6;
  4266. }
  4267. IL_023d:
  4268. {
  4269. BoneU5BU5D_t374432249* L_148 = V_19;
  4270. Int32U5BU5D_t385246372* L_149 = V_3;
  4271. int32_t L_150 = V_15;
  4272. NullCheck(L_149);
  4273. int32_t L_151 = L_150;
  4274. int32_t L_152 = (L_149)->GetAt(static_cast<il2cpp_array_size_t>(L_151));
  4275. NullCheck(L_148);
  4276. int32_t L_153 = L_152;
  4277. Bone_t1086356328 * L_154 = (L_148)->GetAt(static_cast<il2cpp_array_size_t>(L_153));
  4278. V_36 = L_154;
  4279. SingleU5BU5D_t1444911251* L_155 = V_2;
  4280. int32_t L_156 = V_31;
  4281. NullCheck(L_155);
  4282. int32_t L_157 = L_156;
  4283. float L_158 = (L_155)->GetAt(static_cast<il2cpp_array_size_t>(L_157));
  4284. SingleU5BU5D_t1444911251* L_159 = V_29;
  4285. int32_t L_160 = V_32;
  4286. NullCheck(L_159);
  4287. int32_t L_161 = L_160;
  4288. float L_162 = (L_159)->GetAt(static_cast<il2cpp_array_size_t>(L_161));
  4289. V_37 = ((float)il2cpp_codegen_add((float)L_158, (float)L_162));
  4290. SingleU5BU5D_t1444911251* L_163 = V_2;
  4291. int32_t L_164 = V_31;
  4292. NullCheck(L_163);
  4293. int32_t L_165 = ((int32_t)il2cpp_codegen_add((int32_t)L_164, (int32_t)1));
  4294. float L_166 = (L_163)->GetAt(static_cast<il2cpp_array_size_t>(L_165));
  4295. SingleU5BU5D_t1444911251* L_167 = V_29;
  4296. int32_t L_168 = V_32;
  4297. NullCheck(L_167);
  4298. int32_t L_169 = ((int32_t)il2cpp_codegen_add((int32_t)L_168, (int32_t)1));
  4299. float L_170 = (L_167)->GetAt(static_cast<il2cpp_array_size_t>(L_169));
  4300. V_38 = ((float)il2cpp_codegen_add((float)L_166, (float)L_170));
  4301. SingleU5BU5D_t1444911251* L_171 = V_2;
  4302. int32_t L_172 = V_31;
  4303. NullCheck(L_171);
  4304. int32_t L_173 = ((int32_t)il2cpp_codegen_add((int32_t)L_172, (int32_t)2));
  4305. float L_174 = (L_171)->GetAt(static_cast<il2cpp_array_size_t>(L_173));
  4306. V_39 = L_174;
  4307. float L_175 = V_33;
  4308. float L_176 = V_37;
  4309. Bone_t1086356328 * L_177 = V_36;
  4310. NullCheck(L_177);
  4311. float L_178 = L_177->get_a_20();
  4312. float L_179 = V_38;
  4313. Bone_t1086356328 * L_180 = V_36;
  4314. NullCheck(L_180);
  4315. float L_181 = L_180->get_b_21();
  4316. Bone_t1086356328 * L_182 = V_36;
  4317. NullCheck(L_182);
  4318. float L_183 = L_182->get_worldX_22();
  4319. float L_184 = V_39;
  4320. V_33 = ((float)il2cpp_codegen_add((float)L_175, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_176, (float)L_178)), (float)((float)il2cpp_codegen_multiply((float)L_179, (float)L_181)))), (float)L_183)), (float)L_184))));
  4321. float L_185 = V_34;
  4322. float L_186 = V_37;
  4323. Bone_t1086356328 * L_187 = V_36;
  4324. NullCheck(L_187);
  4325. float L_188 = L_187->get_c_23();
  4326. float L_189 = V_38;
  4327. Bone_t1086356328 * L_190 = V_36;
  4328. NullCheck(L_190);
  4329. float L_191 = L_190->get_d_24();
  4330. Bone_t1086356328 * L_192 = V_36;
  4331. NullCheck(L_192);
  4332. float L_193 = L_192->get_worldY_25();
  4333. float L_194 = V_39;
  4334. V_34 = ((float)il2cpp_codegen_add((float)L_185, (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_186, (float)L_188)), (float)((float)il2cpp_codegen_multiply((float)L_189, (float)L_191)))), (float)L_193)), (float)L_194))));
  4335. int32_t L_195 = V_15;
  4336. V_15 = ((int32_t)il2cpp_codegen_add((int32_t)L_195, (int32_t)1));
  4337. int32_t L_196 = V_31;
  4338. V_31 = ((int32_t)il2cpp_codegen_add((int32_t)L_196, (int32_t)3));
  4339. int32_t L_197 = V_32;
  4340. V_32 = ((int32_t)il2cpp_codegen_add((int32_t)L_197, (int32_t)2));
  4341. }
  4342. IL_02c6:
  4343. {
  4344. int32_t L_198 = V_15;
  4345. int32_t L_199 = V_35;
  4346. if ((((int32_t)L_198) < ((int32_t)L_199)))
  4347. {
  4348. goto IL_023d;
  4349. }
  4350. }
  4351. {
  4352. SingleU5BU5D_t1444911251* L_200 = ___worldVertices3;
  4353. int32_t L_201 = V_30;
  4354. float L_202 = V_33;
  4355. NullCheck(L_200);
  4356. (L_200)->SetAt(static_cast<il2cpp_array_size_t>(L_201), (float)L_202);
  4357. SingleU5BU5D_t1444911251* L_203 = ___worldVertices3;
  4358. int32_t L_204 = V_30;
  4359. float L_205 = V_34;
  4360. NullCheck(L_203);
  4361. (L_203)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)il2cpp_codegen_add((int32_t)L_204, (int32_t)1))), (float)L_205);
  4362. int32_t L_206 = V_30;
  4363. int32_t L_207 = ___stride5;
  4364. V_30 = ((int32_t)il2cpp_codegen_add((int32_t)L_206, (int32_t)L_207));
  4365. }
  4366. IL_02e6:
  4367. {
  4368. int32_t L_208 = V_30;
  4369. int32_t L_209 = ___count2;
  4370. if ((((int32_t)L_208) < ((int32_t)L_209)))
  4371. {
  4372. goto IL_0218;
  4373. }
  4374. }
  4375. IL_02ee:
  4376. {
  4377. return;
  4378. }
  4379. }
  4380. // System.Boolean Spine.VertexAttachment::ApplyDeform(Spine.VertexAttachment)
  4381. extern "C" IL2CPP_METHOD_ATTR bool VertexAttachment_ApplyDeform_m1758024225 (VertexAttachment_t4074366829 * __this, VertexAttachment_t4074366829 * ___sourceAttachment0, const RuntimeMethod* method)
  4382. {
  4383. {
  4384. VertexAttachment_t4074366829 * L_0 = ___sourceAttachment0;
  4385. return (bool)((((RuntimeObject*)(VertexAttachment_t4074366829 *)__this) == ((RuntimeObject*)(VertexAttachment_t4074366829 *)L_0))? 1 : 0);
  4386. }
  4387. }
  4388. // System.Void Spine.VertexAttachment::.cctor()
  4389. extern "C" IL2CPP_METHOD_ATTR void VertexAttachment__cctor_m393933454 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  4390. {
  4391. static bool s_Il2CppMethodInitialized;
  4392. if (!s_Il2CppMethodInitialized)
  4393. {
  4394. il2cpp_codegen_initialize_method (VertexAttachment__cctor_m393933454_MetadataUsageId);
  4395. s_Il2CppMethodInitialized = true;
  4396. }
  4397. {
  4398. ((VertexAttachment_t4074366829_StaticFields*)il2cpp_codegen_static_fields_for(VertexAttachment_t4074366829_il2cpp_TypeInfo_var))->set_nextID_1(0);
  4399. RuntimeObject * L_0 = (RuntimeObject *)il2cpp_codegen_object_new(RuntimeObject_il2cpp_TypeInfo_var);
  4400. Object__ctor_m297566312(L_0, /*hidden argument*/NULL);
  4401. ((VertexAttachment_t4074366829_StaticFields*)il2cpp_codegen_static_fields_for(VertexAttachment_t4074366829_il2cpp_TypeInfo_var))->set_nextIdLock_2(L_0);
  4402. return;
  4403. }
  4404. }
  4405. #ifdef __clang__
  4406. #pragma clang diagnostic pop
  4407. #endif
  4408. #ifdef __clang__
  4409. #pragma clang diagnostic push
  4410. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4411. #pragma clang diagnostic ignored "-Wunused-variable"
  4412. #endif
  4413. // System.Void SpineSkeletonFlipBehaviour::.ctor()
  4414. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipBehaviour__ctor_m2417640100 (SpineSkeletonFlipBehaviour_t2817575429 * __this, const RuntimeMethod* method)
  4415. {
  4416. {
  4417. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  4418. return;
  4419. }
  4420. }
  4421. #ifdef __clang__
  4422. #pragma clang diagnostic pop
  4423. #endif
  4424. #ifdef __clang__
  4425. #pragma clang diagnostic push
  4426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4427. #pragma clang diagnostic ignored "-Wunused-variable"
  4428. #endif
  4429. // System.Void SpineSkeletonFlipClip::.ctor()
  4430. extern "C" IL2CPP_METHOD_ATTR void SpineSkeletonFlipClip__ctor_m137132393 (SpineSkeletonFlipClip_t2198812948 * __this, const RuntimeMethod* method)
  4431. {
  4432. static bool s_Il2CppMethodInitialized;
  4433. if (!s_Il2CppMethodInitialized)
  4434. {
  4435. il2cpp_codegen_initialize_method (SpineSkeletonFlipClip__ctor_m137132393_MetadataUsageId);
  4436. s_Il2CppMethodInitialized = true;
  4437. }
  4438. {
  4439. SpineSkeletonFlipBehaviour_t2817575429 * L_0 = (SpineSkeletonFlipBehaviour_t2817575429 *)il2cpp_codegen_object_new(SpineSkeletonFlipBehaviour_t2817575429_il2cpp_TypeInfo_var);
  4440. SpineSkeletonFlipBehaviour__ctor_m2417640100(L_0, /*hidden argument*/NULL);
  4441. __this->set_template_2(L_0);
  4442. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  4443. return;
  4444. }
  4445. }
  4446. // UnityEngine.Timeline.ClipCaps SpineSkeletonFlipClip::get_clipCaps()
  4447. extern "C" IL2CPP_METHOD_ATTR int32_t SpineSkeletonFlipClip_get_clipCaps_m85430483 (SpineSkeletonFlipClip_t2198812948 * __this, const RuntimeMethod* method)
  4448. {
  4449. {
  4450. return (int32_t)(0);
  4451. }
  4452. }
  4453. // UnityEngine.Playables.Playable SpineSkeletonFlipClip::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  4454. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 SpineSkeletonFlipClip_CreatePlayable_m2289130845 (SpineSkeletonFlipClip_t2198812948 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___owner1, const RuntimeMethod* method)
  4455. {
  4456. static bool s_Il2CppMethodInitialized;
  4457. if (!s_Il2CppMethodInitialized)
  4458. {
  4459. il2cpp_codegen_initialize_method (SpineSkeletonFlipClip_CreatePlayable_m2289130845_MetadataUsageId);
  4460. s_Il2CppMethodInitialized = true;
  4461. }
  4462. ScriptPlayable_1_t556088284 V_0;
  4463. memset(&V_0, 0, sizeof(V_0));
  4464. {
  4465. PlayableGraph_t3515989261 L_0 = ___graph0;
  4466. SpineSkeletonFlipBehaviour_t2817575429 * L_1 = __this->get_template_2();
  4467. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t556088284_il2cpp_TypeInfo_var);
  4468. ScriptPlayable_1_t556088284 L_2 = ScriptPlayable_1_Create_m3702199400(NULL /*static, unused*/, L_0, L_1, 0, /*hidden argument*/ScriptPlayable_1_Create_m3702199400_RuntimeMethod_var);
  4469. V_0 = L_2;
  4470. ScriptPlayable_1_t556088284 L_3 = V_0;
  4471. Playable_t459825607 L_4 = ScriptPlayable_1_op_Implicit_m141405213(NULL /*static, unused*/, L_3, /*hidden argument*/ScriptPlayable_1_op_Implicit_m141405213_RuntimeMethod_var);
  4472. return L_4;
  4473. }
  4474. }
  4475. #ifdef __clang__
  4476. #pragma clang diagnostic pop
  4477. #endif