Bulk_UnityEngine.UI_2.cpp 737 KB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. struct VirtActionInvoker0
  18. {
  19. typedef void (*Action)(void*, const RuntimeMethod*);
  20. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  21. {
  22. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  23. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  24. }
  25. };
  26. template <typename R>
  27. struct VirtFuncInvoker0
  28. {
  29. typedef R (*Func)(void*, const RuntimeMethod*);
  30. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  31. {
  32. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  33. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  34. }
  35. };
  36. template <typename T1, typename T2, typename T3, typename T4>
  37. struct VirtActionInvoker4
  38. {
  39. typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
  40. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
  41. {
  42. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  43. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
  44. }
  45. };
  46. template <typename T1, typename T2>
  47. struct VirtActionInvoker2
  48. {
  49. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  50. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  51. {
  52. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  53. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  54. }
  55. };
  56. template <typename T1>
  57. struct VirtActionInvoker1
  58. {
  59. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  60. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  64. }
  65. };
  66. template <typename T1, typename T2, typename T3>
  67. struct VirtActionInvoker3
  68. {
  69. typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
  70. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  74. }
  75. };
  76. template <typename R>
  77. struct InterfaceFuncInvoker0
  78. {
  79. typedef R (*Func)(void*, const RuntimeMethod*);
  80. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  84. }
  85. };
  86. template <typename R, typename T1>
  87. struct InterfaceFuncInvoker1
  88. {
  89. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  90. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  94. }
  95. };
  96. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  97. struct ScrollRectEvent_t343079324;
  98. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  99. struct UnityEvent_1_t3037889027;
  100. // UnityEngine.UI.Selectable
  101. struct Selectable_t3250028441;
  102. // UnityEngine.UI.AnimationTriggers
  103. struct AnimationTriggers_t2532145056;
  104. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  105. struct List_1_t1260619206;
  106. // System.Collections.Generic.List`1<System.Object>
  107. struct List_1_t257213610;
  108. // UnityEngine.EventSystems.UIBehaviour
  109. struct UIBehaviour_t3495933518;
  110. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  111. struct List_1_t427135887;
  112. // UnityEngine.UI.Graphic
  113. struct Graphic_t1660335611;
  114. // UnityEngine.EventSystems.EventSystem
  115. struct EventSystem_t1003666588;
  116. // UnityEngine.Object
  117. struct Object_t631007953;
  118. // UnityEngine.GameObject
  119. struct GameObject_t1113636619;
  120. // UnityEngine.Component
  121. struct Component_t1923634451;
  122. // UnityEngine.EventSystems.BaseEventData
  123. struct BaseEventData_t3903027533;
  124. // UnityEngine.UI.Image
  125. struct Image_t2670269651;
  126. // UnityEngine.Animator
  127. struct Animator_t434523843;
  128. // UnityEngine.Transform
  129. struct Transform_t3600365921;
  130. // UnityEngine.CanvasGroup
  131. struct CanvasGroup_t4083511760;
  132. // System.String
  133. struct String_t;
  134. // UnityEngine.Sprite
  135. struct Sprite_t280657092;
  136. // UnityEngine.RectTransform
  137. struct RectTransform_t3704657025;
  138. // UnityEngine.EventSystems.AxisEventData
  139. struct AxisEventData_t2331243652;
  140. // UnityEngine.Behaviour
  141. struct Behaviour_t1437897464;
  142. // UnityEngine.EventSystems.PointerEventData
  143. struct PointerEventData_t3807901092;
  144. // UnityEngine.UI.Shadow
  145. struct Shadow_t773074319;
  146. // UnityEngine.UI.BaseMeshEffect
  147. struct BaseMeshEffect_t2440176439;
  148. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  149. struct List_1_t1234605051;
  150. // UnityEngine.UI.VertexHelper
  151. struct VertexHelper_t2453304189;
  152. // UnityEngine.UI.Slider
  153. struct Slider_t3903728902;
  154. // UnityEngine.UI.Slider/SliderEvent
  155. struct SliderEvent_t3180273144;
  156. // UnityEngine.Events.UnityEvent`1<System.Single>
  157. struct UnityEvent_1_t2278926278;
  158. // UnityEngine.Camera
  159. struct Camera_t4157153871;
  160. // UnityEngine.Material
  161. struct Material_t340375123;
  162. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  163. struct List_1_t134214538;
  164. // UnityEngine.UI.StencilMaterial/MatEntry
  165. struct MatEntry_t2957107092;
  166. // System.Object[]
  167. struct ObjectU5BU5D_t2843939325;
  168. // UnityEngine.UI.Text
  169. struct Text_t1901882714;
  170. // UnityEngine.UI.FontData
  171. struct FontData_t746620069;
  172. // UnityEngine.UI.MaskableGraphic
  173. struct MaskableGraphic_t3839221559;
  174. // UnityEngine.TextGenerator
  175. struct TextGenerator_t3211863866;
  176. // UnityEngine.Texture
  177. struct Texture_t3661962703;
  178. // UnityEngine.Font
  179. struct Font_t1956802104;
  180. // UnityEngine.Canvas
  181. struct Canvas_t3310196443;
  182. // System.Collections.Generic.IList`1<UnityEngine.UIVertex>
  183. struct IList_1_t1577850092;
  184. // UnityEngine.UIVertex[]
  185. struct UIVertexU5BU5D_t1981460040;
  186. // UnityEngine.UI.Toggle
  187. struct Toggle_t2735377061;
  188. // UnityEngine.UI.Toggle/ToggleEvent
  189. struct ToggleEvent_t1873685584;
  190. // UnityEngine.UI.ToggleGroup
  191. struct ToggleGroup_t123837990;
  192. // UnityEngine.CanvasRenderer
  193. struct CanvasRenderer_t2598313366;
  194. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  195. struct UnityEvent_1_t978947469;
  196. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  197. struct List_1_t4207451803;
  198. // System.ArgumentException
  199. struct ArgumentException_t132251570;
  200. // System.Predicate`1<UnityEngine.UI.Toggle>
  201. struct Predicate_1_t3560671185;
  202. // System.Predicate`1<System.Object>
  203. struct Predicate_1_t3905400288;
  204. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle>
  205. struct IEnumerable_1_t1715229950;
  206. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  207. struct Func_2_t3446800538;
  208. // System.Func`2<System.Object,System.Boolean>
  209. struct Func_2_t3759279471;
  210. // System.Collections.Generic.IEnumerable`1<System.Object>
  211. struct IEnumerable_1_t2059959053;
  212. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  213. struct List_1_t899420910;
  214. // System.Collections.Generic.List`1<UnityEngine.Color32>
  215. struct List_1_t4072576034;
  216. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  217. struct List_1_t3628304265;
  218. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  219. struct List_1_t496136383;
  220. // System.Collections.Generic.List`1<System.Int32>
  221. struct List_1_t128053199;
  222. // UnityEngine.Mesh
  223. struct Mesh_t3648964284;
  224. // UnityEngine.Vector3[]
  225. struct Vector3U5BU5D_t1718750761;
  226. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector3>
  227. struct IEnumerable_1_t2702166353;
  228. // UnityEngine.Color32[]
  229. struct Color32U5BU5D_t3850468773;
  230. // System.Collections.Generic.IEnumerable`1<UnityEngine.Color32>
  231. struct IEnumerable_1_t1580354181;
  232. // UnityEngine.Vector2[]
  233. struct Vector2U5BU5D_t1457185986;
  234. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector2>
  235. struct IEnumerable_1_t1136082412;
  236. // UnityEngine.Vector4[]
  237. struct Vector4U5BU5D_t934056436;
  238. // System.Collections.Generic.IEnumerable`1<UnityEngine.Vector4>
  239. struct IEnumerable_1_t2298881826;
  240. // System.Int32[]
  241. struct Int32U5BU5D_t385246372;
  242. // System.Collections.Generic.IEnumerable`1<System.Int32>
  243. struct IEnumerable_1_t1930798642;
  244. // UnityEngine.UI.VerticalLayoutGroup
  245. struct VerticalLayoutGroup_t923838031;
  246. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  247. struct HorizontalOrVerticalLayoutGroup_t729725570;
  248. // UnityEngine.UI.LayoutGroup
  249. struct LayoutGroup_t2436138090;
  250. // UnityEngine.UI.Selectable[]
  251. struct SelectableU5BU5D_t774044132;
  252. // UnityEngine.UI.StencilMaterial/MatEntry[]
  253. struct MatEntryU5BU5D_t4267568029;
  254. // UnityEngine.UI.Toggle[]
  255. struct ToggleU5BU5D_t2531460392;
  256. // System.Char[]
  257. struct CharU5BU5D_t3528271667;
  258. // UnityEngine.CanvasGroup[]
  259. struct CanvasGroupU5BU5D_t1324219633;
  260. // UnityEngine.Events.InvokableCallList
  261. struct InvokableCallList_t2498835369;
  262. // UnityEngine.Events.PersistentCallGroup
  263. struct PersistentCallGroup_t3050769227;
  264. // System.IntPtr[]
  265. struct IntPtrU5BU5D_t4013366056;
  266. // System.Collections.IDictionary
  267. struct IDictionary_t1363984059;
  268. // System.Void
  269. struct Void_t1185182177;
  270. // UnityEngine.EventSystems.BaseRaycaster
  271. struct BaseRaycaster_t4150874583;
  272. // System.Reflection.MethodInfo
  273. struct MethodInfo_t;
  274. // System.DelegateData
  275. struct DelegateData_t1677132599;
  276. // System.Collections.Generic.List`1<UnityEngine.GameObject>
  277. struct List_1_t2585711361;
  278. // System.Action`1<UnityEngine.Font>
  279. struct Action_1_t2129269699;
  280. // UnityEngine.Font/FontTextureRebuildCallback
  281. struct FontTextureRebuildCallback_t2467502454;
  282. // System.IAsyncResult
  283. struct IAsyncResult_t767004451;
  284. // System.AsyncCallback
  285. struct AsyncCallback_t3962456242;
  286. // System.Collections.Generic.List`1<UnityEngine.UICharInfo>
  287. struct List_1_t1547575848;
  288. // System.Collections.Generic.List`1<UnityEngine.UILineInfo>
  289. struct List_1_t1372374256;
  290. // UnityEngine.RectTransform/ReapplyDrivenProperties
  291. struct ReapplyDrivenProperties_t1258266594;
  292. // UnityEngine.Camera/CameraCallback
  293. struct CameraCallback_t190067161;
  294. // UnityEngine.Canvas/WillRenderCanvases
  295. struct WillRenderCanvases_t3309123499;
  296. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
  297. struct List_1_t3491343620;
  298. // UnityEngine.EventSystems.BaseInputModule
  299. struct BaseInputModule_t2019268878;
  300. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
  301. struct List_1_t2475741330;
  302. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
  303. struct Comparison_1_t3135238028;
  304. // UnityEngine.Texture2D
  305. struct Texture2D_t3840446185;
  306. // UnityEngine.Events.UnityAction
  307. struct UnityAction_t3245792599;
  308. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
  309. struct TweenRunner_1_t3055525458;
  310. // UnityEngine.RectOffset
  311. struct RectOffset_t1369453676;
  312. // System.Collections.Generic.List`1<UnityEngine.RectTransform>
  313. struct List_1_t881764471;
  314. // UnityEngine.UI.RectMask2D
  315. struct RectMask2D_t3474889437;
  316. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
  317. struct CullStateChangedEvent_t3661388177;
  318. // System.Collections.Generic.List`1<UnityEngine.UI.Image>
  319. struct List_1_t4142344393;
  320. // System.Action`1<UnityEngine.U2D.SpriteAtlas>
  321. struct Action_1_t819399007;
  322. extern const RuntimeMethod* UnityEvent_1__ctor_m3675246889_RuntimeMethod_var;
  323. extern const uint32_t ScrollRectEvent__ctor_m1107027632_MetadataUsageId;
  324. extern RuntimeClass* AnimationTriggers_t2532145056_il2cpp_TypeInfo_var;
  325. extern RuntimeClass* List_1_t1260619206_il2cpp_TypeInfo_var;
  326. extern const RuntimeMethod* List_1__ctor_m1125674364_RuntimeMethod_var;
  327. extern const uint32_t Selectable__ctor_m58942866_MetadataUsageId;
  328. extern RuntimeClass* Selectable_t3250028441_il2cpp_TypeInfo_var;
  329. extern const uint32_t Selectable_get_allSelectables_m868218263_MetadataUsageId;
  330. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781_RuntimeMethod_var;
  331. extern const uint32_t Selectable_set_navigation_m1617209861_MetadataUsageId;
  332. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457_RuntimeMethod_var;
  333. extern const uint32_t Selectable_set_transition_m3395256326_MetadataUsageId;
  334. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426_RuntimeMethod_var;
  335. extern const uint32_t Selectable_set_colors_m1384394609_MetadataUsageId;
  336. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788_RuntimeMethod_var;
  337. extern const uint32_t Selectable_set_spriteState_m1127684063_MetadataUsageId;
  338. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisAnimationTriggers_t2532145056_m1077330060_RuntimeMethod_var;
  339. extern const uint32_t Selectable_set_animationTriggers_m2970345687_MetadataUsageId;
  340. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015_RuntimeMethod_var;
  341. extern const uint32_t Selectable_set_targetGraphic_m1003546643_MetadataUsageId;
  342. extern RuntimeClass* EventSystem_t1003666588_il2cpp_TypeInfo_var;
  343. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  344. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var;
  345. extern const uint32_t Selectable_set_interactable_m3105888815_MetadataUsageId;
  346. extern RuntimeClass* Image_t2670269651_il2cpp_TypeInfo_var;
  347. extern const uint32_t Selectable_get_image_m1928917691_MetadataUsageId;
  348. extern const RuntimeMethod* Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var;
  349. extern const uint32_t Selectable_get_animator_m2899312855_MetadataUsageId;
  350. extern const RuntimeMethod* Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var;
  351. extern const uint32_t Selectable_Awake_m2577497063_MetadataUsageId;
  352. extern const RuntimeMethod* Component_GetComponents_TisCanvasGroup_t4083511760_m1242628373_RuntimeMethod_var;
  353. extern const RuntimeMethod* List_1_get_Item_m1176857673_RuntimeMethod_var;
  354. extern const RuntimeMethod* List_1_get_Count_m1565416845_RuntimeMethod_var;
  355. extern const uint32_t Selectable_OnCanvasGroupChanged_m472903475_MetadataUsageId;
  356. extern const RuntimeMethod* List_1_Add_m2184749397_RuntimeMethod_var;
  357. extern const uint32_t Selectable_OnEnable_m3110490294_MetadataUsageId;
  358. extern const RuntimeMethod* List_1_Remove_m2170822742_RuntimeMethod_var;
  359. extern const uint32_t Selectable_OnDisable_m3225138518_MetadataUsageId;
  360. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  361. extern const uint32_t Selectable_DoStateTransition_m1885133206_MetadataUsageId;
  362. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  363. extern RuntimeClass* RectTransform_t3704657025_il2cpp_TypeInfo_var;
  364. extern RuntimeClass* Vector2_t2156229523_il2cpp_TypeInfo_var;
  365. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  366. extern const RuntimeMethod* List_1_get_Item_m2170948632_RuntimeMethod_var;
  367. extern const RuntimeMethod* List_1_get_Count_m124153205_RuntimeMethod_var;
  368. extern const uint32_t Selectable_FindSelectable_m2348614027_MetadataUsageId;
  369. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  370. extern const uint32_t Selectable_GetPointOnRectEdge_m2129691872_MetadataUsageId;
  371. extern const uint32_t Selectable_Navigate_m2538999742_MetadataUsageId;
  372. extern const uint32_t Selectable_FindSelectableOnLeft_m75080035_MetadataUsageId;
  373. extern const uint32_t Selectable_FindSelectableOnRight_m2374187443_MetadataUsageId;
  374. extern const uint32_t Selectable_FindSelectableOnUp_m1814865676_MetadataUsageId;
  375. extern const uint32_t Selectable_FindSelectableOnDown_m1591762582_MetadataUsageId;
  376. extern const uint32_t Selectable_StartColorTween_m3618813981_MetadataUsageId;
  377. extern const uint32_t Selectable_DoSpriteSwap_m3258918083_MetadataUsageId;
  378. extern const uint32_t Selectable_TriggerAnimation_m2878474_MetadataUsageId;
  379. extern RuntimeClass* PointerEventData_t3807901092_il2cpp_TypeInfo_var;
  380. extern const uint32_t Selectable_IsHighlighted_m1215066233_MetadataUsageId;
  381. extern const uint32_t Selectable_OnPointerDown_m1086067264_MetadataUsageId;
  382. extern const uint32_t Selectable_Select_m1465131241_MetadataUsageId;
  383. extern RuntimeClass* List_1_t427135887_il2cpp_TypeInfo_var;
  384. extern const RuntimeMethod* List_1__ctor_m2565882233_RuntimeMethod_var;
  385. extern const uint32_t Selectable__cctor_m1838624427_MetadataUsageId;
  386. extern const uint32_t Shadow_set_effectColor_m3910676693_MetadataUsageId;
  387. extern const uint32_t Shadow_set_effectDistance_m2763324811_MetadataUsageId;
  388. extern const uint32_t Shadow_set_useGraphicAlpha_m2224202025_MetadataUsageId;
  389. extern const RuntimeMethod* List_1_get_Count_m1547299620_RuntimeMethod_var;
  390. extern const RuntimeMethod* List_1_get_Capacity_m3666274724_RuntimeMethod_var;
  391. extern const RuntimeMethod* List_1_set_Capacity_m2777925136_RuntimeMethod_var;
  392. extern const RuntimeMethod* List_1_get_Item_m457221236_RuntimeMethod_var;
  393. extern const RuntimeMethod* List_1_Add_m2586421604_RuntimeMethod_var;
  394. extern const RuntimeMethod* List_1_set_Item_m2057272351_RuntimeMethod_var;
  395. extern const uint32_t Shadow_ApplyShadowZeroAlloc_m1225757410_MetadataUsageId;
  396. extern RuntimeClass* ListPool_1_t792119500_il2cpp_TypeInfo_var;
  397. extern const RuntimeMethod* ListPool_1_Get_m738675669_RuntimeMethod_var;
  398. extern const RuntimeMethod* ListPool_1_Release_m1246825787_RuntimeMethod_var;
  399. extern const uint32_t Shadow_ModifyMesh_m1374575027_MetadataUsageId;
  400. extern RuntimeClass* SliderEvent_t3180273144_il2cpp_TypeInfo_var;
  401. extern const uint32_t Slider__ctor_m873361617_MetadataUsageId;
  402. extern const RuntimeMethod* SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854_RuntimeMethod_var;
  403. extern const uint32_t Slider_set_fillRect_m2656251767_MetadataUsageId;
  404. extern const uint32_t Slider_set_handleRect_m1101657556_MetadataUsageId;
  405. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679_RuntimeMethod_var;
  406. extern const uint32_t Slider_set_direction_m3354648663_MetadataUsageId;
  407. extern const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var;
  408. extern const uint32_t Slider_set_minValue_m3431883418_MetadataUsageId;
  409. extern const uint32_t Slider_set_maxValue_m2251404465_MetadataUsageId;
  410. extern const uint32_t Slider_set_wholeNumbers_m1108091651_MetadataUsageId;
  411. extern const uint32_t Slider_get_value_m739683640_MetadataUsageId;
  412. extern const uint32_t Slider_get_normalizedValue_m4221259752_MetadataUsageId;
  413. extern const uint32_t Slider_set_normalizedValue_m480470123_MetadataUsageId;
  414. extern const RuntimeMethod* UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var;
  415. extern String_t* _stringLiteral102249191;
  416. extern const uint32_t Slider_OnDidApplyAnimationProperties_m4192788494_MetadataUsageId;
  417. extern const RuntimeMethod* Component_GetComponent_TisImage_t2670269651_m980647750_RuntimeMethod_var;
  418. extern const RuntimeMethod* Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var;
  419. extern const uint32_t Slider_UpdateCachedReferences_m3259451627_MetadataUsageId;
  420. extern const uint32_t Slider_ClampValue_m3482112413_MetadataUsageId;
  421. extern const uint32_t Slider_Set_m1476104429_MetadataUsageId;
  422. extern const uint32_t Slider_UpdateVisuals_m3662961057_MetadataUsageId;
  423. extern RuntimeClass* RectTransformUtility_t1743242446_il2cpp_TypeInfo_var;
  424. extern const uint32_t Slider_UpdateDrag_m1102107039_MetadataUsageId;
  425. extern const uint32_t Slider_OnPointerDown_m3052086073_MetadataUsageId;
  426. extern const uint32_t Slider_OnMove_m2670177017_MetadataUsageId;
  427. extern const uint32_t Slider_SetDirection_m2450124012_MetadataUsageId;
  428. extern const RuntimeMethod* UnityEvent_1__ctor_m2218582587_RuntimeMethod_var;
  429. extern const uint32_t SliderEvent__ctor_m3149452941_MetadataUsageId;
  430. extern const uint32_t SpriteState_Equals_m2696426421_MetadataUsageId;
  431. extern RuntimeClass* StencilMaterial_t3850132571_il2cpp_TypeInfo_var;
  432. extern const uint32_t StencilMaterial_Add_m3901322229_MetadataUsageId;
  433. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  434. extern RuntimeClass* MatEntry_t2957107092_il2cpp_TypeInfo_var;
  435. extern RuntimeClass* Material_t340375123_il2cpp_TypeInfo_var;
  436. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  437. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  438. extern RuntimeClass* StencilOp_t3446174106_il2cpp_TypeInfo_var;
  439. extern RuntimeClass* CompareFunction_t2171731108_il2cpp_TypeInfo_var;
  440. extern RuntimeClass* ColorWriteMask_t4282245599_il2cpp_TypeInfo_var;
  441. extern RuntimeClass* Boolean_t97287965_il2cpp_TypeInfo_var;
  442. extern const RuntimeMethod* List_1_get_Item_m4066072586_RuntimeMethod_var;
  443. extern const RuntimeMethod* List_1_get_Count_m2805001068_RuntimeMethod_var;
  444. extern const RuntimeMethod* List_1_Add_m873450360_RuntimeMethod_var;
  445. extern String_t* _stringLiteral2737864128;
  446. extern String_t* _stringLiteral1720664615;
  447. extern String_t* _stringLiteral3948229601;
  448. extern String_t* _stringLiteral1070534145;
  449. extern String_t* _stringLiteral4290488009;
  450. extern String_t* _stringLiteral2160052589;
  451. extern String_t* _stringLiteral2740099062;
  452. extern String_t* _stringLiteral3822943443;
  453. extern String_t* _stringLiteral1645601577;
  454. extern String_t* _stringLiteral2127068351;
  455. extern String_t* _stringLiteral198911440;
  456. extern String_t* _stringLiteral873708475;
  457. extern String_t* _stringLiteral4246182081;
  458. extern String_t* _stringLiteral468076268;
  459. extern String_t* _stringLiteral2207929026;
  460. extern String_t* _stringLiteral726441801;
  461. extern const uint32_t StencilMaterial_Add_m2195405072_MetadataUsageId;
  462. extern const RuntimeMethod* List_1_RemoveAt_m294572737_RuntimeMethod_var;
  463. extern const uint32_t StencilMaterial_Remove_m1301487727_MetadataUsageId;
  464. extern const RuntimeMethod* List_1_Clear_m434664315_RuntimeMethod_var;
  465. extern const uint32_t StencilMaterial_ClearAll_m3197262106_MetadataUsageId;
  466. extern RuntimeClass* List_1_t134214538_il2cpp_TypeInfo_var;
  467. extern const RuntimeMethod* List_1__ctor_m242441510_RuntimeMethod_var;
  468. extern const uint32_t StencilMaterial__cctor_m2003858807_MetadataUsageId;
  469. extern RuntimeClass* UIVertexU5BU5D_t1981460040_il2cpp_TypeInfo_var;
  470. extern const uint32_t Text__ctor_m1150387577_MetadataUsageId;
  471. extern RuntimeClass* TextGenerator_t3211863866_il2cpp_TypeInfo_var;
  472. extern const uint32_t Text_get_cachedTextGenerator_m2506989875_MetadataUsageId;
  473. extern const uint32_t Text_get_cachedTextGeneratorForLayout_m116487342_MetadataUsageId;
  474. extern const uint32_t Text_get_mainTexture_m3501892889_MetadataUsageId;
  475. extern RuntimeClass* CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var;
  476. extern const uint32_t Text_FontTextureChanged_m495427969_MetadataUsageId;
  477. extern RuntimeClass* FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var;
  478. extern const uint32_t Text_set_font_m2192091651_MetadataUsageId;
  479. extern String_t* _stringLiteral757602046;
  480. extern const uint32_t Text_set_text_m3481657721_MetadataUsageId;
  481. extern const uint32_t Text_get_pixelsPerUnit_m4041777403_MetadataUsageId;
  482. extern const uint32_t Text_OnEnable_m616205807_MetadataUsageId;
  483. extern const uint32_t Text_OnDisable_m1806889406_MetadataUsageId;
  484. extern const uint32_t Text_UpdateGeometry_m3634850647_MetadataUsageId;
  485. extern const RuntimeMethod* Resources_GetBuiltinResource_TisFont_t1956802104_m2738776830_RuntimeMethod_var;
  486. extern String_t* _stringLiteral2974894664;
  487. extern const uint32_t Text_AssignDefaultFont_m3151310334_MetadataUsageId;
  488. extern const uint32_t Text_GetGenerationSettings_m1390856115_MetadataUsageId;
  489. extern const uint32_t Text_GetTextAnchorPivot_m983265935_MetadataUsageId;
  490. extern RuntimeClass* ICollection_1_t2590682543_il2cpp_TypeInfo_var;
  491. extern RuntimeClass* IList_1_t1577850092_il2cpp_TypeInfo_var;
  492. extern const uint32_t Text_OnPopulateMesh_m1525268284_MetadataUsageId;
  493. extern const uint32_t Text_get_preferredWidth_m2255180525_MetadataUsageId;
  494. extern RuntimeClass* Text_t1901882714_il2cpp_TypeInfo_var;
  495. extern const uint32_t Text__cctor_m81191306_MetadataUsageId;
  496. extern RuntimeClass* ToggleEvent_t1873685584_il2cpp_TypeInfo_var;
  497. extern const uint32_t Toggle__ctor_m768708970_MetadataUsageId;
  498. extern const uint32_t Toggle_OnDidApplyAnimationProperties_m3540525118_MetadataUsageId;
  499. extern const uint32_t Toggle_SetToggleGroup_m1839040161_MetadataUsageId;
  500. extern const RuntimeMethod* UnityEvent_1_Invoke_m933614109_RuntimeMethod_var;
  501. extern String_t* _stringLiteral3319061187;
  502. extern const uint32_t Toggle_Set_m262975082_MetadataUsageId;
  503. extern const uint32_t Toggle_PlayEffect_m1836683914_MetadataUsageId;
  504. extern const RuntimeMethod* UnityEvent_1__ctor_m3777630589_RuntimeMethod_var;
  505. extern const uint32_t ToggleEvent__ctor_m834619998_MetadataUsageId;
  506. extern RuntimeClass* List_1_t4207451803_il2cpp_TypeInfo_var;
  507. extern const RuntimeMethod* List_1__ctor_m2588665925_RuntimeMethod_var;
  508. extern const uint32_t ToggleGroup__ctor_m3308114662_MetadataUsageId;
  509. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  510. extern const RuntimeMethod* List_1_Contains_m3066673312_RuntimeMethod_var;
  511. extern const RuntimeMethod* ToggleGroup_ValidateToggleIsInGroup_m3201190739_RuntimeMethod_var;
  512. extern String_t* _stringLiteral503068089;
  513. extern const uint32_t ToggleGroup_ValidateToggleIsInGroup_m3201190739_MetadataUsageId;
  514. extern const RuntimeMethod* List_1_get_Item_m2702804483_RuntimeMethod_var;
  515. extern const RuntimeMethod* List_1_get_Count_m3208757669_RuntimeMethod_var;
  516. extern const uint32_t ToggleGroup_NotifyToggleOn_m1290826648_MetadataUsageId;
  517. extern const RuntimeMethod* List_1_Remove_m3511411763_RuntimeMethod_var;
  518. extern const uint32_t ToggleGroup_UnregisterToggle_m2846655738_MetadataUsageId;
  519. extern const RuntimeMethod* List_1_Add_m2727533441_RuntimeMethod_var;
  520. extern const uint32_t ToggleGroup_RegisterToggle_m2988917171_MetadataUsageId;
  521. extern RuntimeClass* ToggleGroup_t123837990_il2cpp_TypeInfo_var;
  522. extern RuntimeClass* Predicate_1_t3560671185_il2cpp_TypeInfo_var;
  523. extern const RuntimeMethod* ToggleGroup_U3CAnyTogglesOnU3Em__0_m3170735810_RuntimeMethod_var;
  524. extern const RuntimeMethod* Predicate_1__ctor_m3952340036_RuntimeMethod_var;
  525. extern const RuntimeMethod* List_1_Find_m101937419_RuntimeMethod_var;
  526. extern const uint32_t ToggleGroup_AnyTogglesOn_m1117012929_MetadataUsageId;
  527. extern RuntimeClass* Func_2_t3446800538_il2cpp_TypeInfo_var;
  528. extern const RuntimeMethod* ToggleGroup_U3CActiveTogglesU3Em__1_m1947537119_RuntimeMethod_var;
  529. extern const RuntimeMethod* Func_2__ctor_m16758224_RuntimeMethod_var;
  530. extern const RuntimeMethod* Enumerable_Where_TisToggle_t2735377061_m3965946053_RuntimeMethod_var;
  531. extern const uint32_t ToggleGroup_ActiveToggles_m3179342002_MetadataUsageId;
  532. extern const uint32_t ToggleGroup_SetAllTogglesOff_m4184050071_MetadataUsageId;
  533. extern RuntimeClass* ListPool_1_t456935359_il2cpp_TypeInfo_var;
  534. extern RuntimeClass* ListPool_1_t3630090483_il2cpp_TypeInfo_var;
  535. extern RuntimeClass* ListPool_1_t3185818714_il2cpp_TypeInfo_var;
  536. extern RuntimeClass* ListPool_1_t53650832_il2cpp_TypeInfo_var;
  537. extern RuntimeClass* ListPool_1_t3980534944_il2cpp_TypeInfo_var;
  538. extern const RuntimeMethod* ListPool_1_Get_m3176649063_RuntimeMethod_var;
  539. extern const RuntimeMethod* ListPool_1_Get_m2875520964_RuntimeMethod_var;
  540. extern const RuntimeMethod* ListPool_1_Get_m3176650548_RuntimeMethod_var;
  541. extern const RuntimeMethod* ListPool_1_Get_m3176656818_RuntimeMethod_var;
  542. extern const RuntimeMethod* ListPool_1_Get_m2031605680_RuntimeMethod_var;
  543. extern const uint32_t VertexHelper__ctor_m2987334858_MetadataUsageId;
  544. extern const RuntimeMethod* List_1_AddRange_m1173251377_RuntimeMethod_var;
  545. extern const RuntimeMethod* List_1_AddRange_m3935442072_RuntimeMethod_var;
  546. extern const RuntimeMethod* List_1_AddRange_m705206751_RuntimeMethod_var;
  547. extern const RuntimeMethod* List_1_AddRange_m2686762046_RuntimeMethod_var;
  548. extern const RuntimeMethod* List_1_AddRange_m3513848896_RuntimeMethod_var;
  549. extern const uint32_t VertexHelper__ctor_m2318594751_MetadataUsageId;
  550. extern const RuntimeMethod* List_1_Clear_m3097985365_RuntimeMethod_var;
  551. extern const RuntimeMethod* List_1_Clear_m3048681609_RuntimeMethod_var;
  552. extern const RuntimeMethod* List_1_Clear_m2188935509_RuntimeMethod_var;
  553. extern const RuntimeMethod* List_1_Clear_m4187652437_RuntimeMethod_var;
  554. extern const RuntimeMethod* List_1_Clear_m2154023298_RuntimeMethod_var;
  555. extern const uint32_t VertexHelper_Clear_m627349662_MetadataUsageId;
  556. extern const RuntimeMethod* List_1_get_Count_m576380744_RuntimeMethod_var;
  557. extern const uint32_t VertexHelper_get_currentVertCount_m124779331_MetadataUsageId;
  558. extern const RuntimeMethod* List_1_get_Count_m361000296_RuntimeMethod_var;
  559. extern const uint32_t VertexHelper_get_currentIndexCount_m2916736969_MetadataUsageId;
  560. extern const RuntimeMethod* List_1_get_Item_m200663048_RuntimeMethod_var;
  561. extern const RuntimeMethod* List_1_get_Item_m3890325344_RuntimeMethod_var;
  562. extern const RuntimeMethod* List_1_get_Item_m1378751541_RuntimeMethod_var;
  563. extern const RuntimeMethod* List_1_get_Item_m783205072_RuntimeMethod_var;
  564. extern const uint32_t VertexHelper_PopulateUIVertex_m3870699345_MetadataUsageId;
  565. extern const RuntimeMethod* List_1_set_Item_m658432263_RuntimeMethod_var;
  566. extern const RuntimeMethod* List_1_set_Item_m4249175531_RuntimeMethod_var;
  567. extern const RuntimeMethod* List_1_set_Item_m35836043_RuntimeMethod_var;
  568. extern const RuntimeMethod* List_1_set_Item_m1118509050_RuntimeMethod_var;
  569. extern const uint32_t VertexHelper_SetUIVertex_m3094993826_MetadataUsageId;
  570. extern const RuntimeMethod* VertexHelper_FillMesh_m1654068917_RuntimeMethod_var;
  571. extern String_t* _stringLiteral1503155443;
  572. extern const uint32_t VertexHelper_FillMesh_m1654068917_MetadataUsageId;
  573. extern const RuntimeMethod* ListPool_1_Release_m4113115349_RuntimeMethod_var;
  574. extern const RuntimeMethod* ListPool_1_Release_m2857821093_RuntimeMethod_var;
  575. extern const RuntimeMethod* ListPool_1_Release_m591299672_RuntimeMethod_var;
  576. extern const RuntimeMethod* ListPool_1_Release_m1363449253_RuntimeMethod_var;
  577. extern const RuntimeMethod* ListPool_1_Release_m188599205_RuntimeMethod_var;
  578. extern const uint32_t VertexHelper_Dispose_m1187645830_MetadataUsageId;
  579. extern const RuntimeMethod* List_1_Add_m1524640104_RuntimeMethod_var;
  580. extern const RuntimeMethod* List_1_Add_m3298024076_RuntimeMethod_var;
  581. extern const RuntimeMethod* List_1_Add_m2298161512_RuntimeMethod_var;
  582. extern const RuntimeMethod* List_1_Add_m2996644200_RuntimeMethod_var;
  583. extern const uint32_t VertexHelper_AddVert_m3197992709_MetadataUsageId;
  584. extern const uint32_t VertexHelper_AddVert_m189858127_MetadataUsageId;
  585. extern RuntimeClass* VertexHelper_t2453304189_il2cpp_TypeInfo_var;
  586. extern const uint32_t VertexHelper_AddVert_m3837581305_MetadataUsageId;
  587. extern const RuntimeMethod* List_1_Add_m697420525_RuntimeMethod_var;
  588. extern const uint32_t VertexHelper_AddTriangle_m3677720024_MetadataUsageId;
  589. extern const uint32_t VertexHelper_AddUIVertexStream_m1733605881_MetadataUsageId;
  590. extern const uint32_t VertexHelper__cctor_m2017593797_MetadataUsageId;
  591. struct ObjectU5BU5D_t2843939325;
  592. struct UIVertexU5BU5D_t1981460040;
  593. struct Vector3U5BU5D_t1718750761;
  594. struct Color32U5BU5D_t3850468773;
  595. struct Vector2U5BU5D_t1457185986;
  596. struct Vector4U5BU5D_t934056436;
  597. struct Int32U5BU5D_t385246372;
  598. #ifndef RUNTIMEOBJECT_H
  599. #define RUNTIMEOBJECT_H
  600. #ifdef __clang__
  601. #pragma clang diagnostic push
  602. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  603. #pragma clang diagnostic ignored "-Wunused-variable"
  604. #endif
  605. // System.Object
  606. #ifdef __clang__
  607. #pragma clang diagnostic pop
  608. #endif
  609. #endif // RUNTIMEOBJECT_H
  610. struct Il2CppArrayBounds;
  611. #ifndef RUNTIMEARRAY_H
  612. #define RUNTIMEARRAY_H
  613. #ifdef __clang__
  614. #pragma clang diagnostic push
  615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  616. #pragma clang diagnostic ignored "-Wunused-variable"
  617. #endif
  618. // System.Array
  619. #ifdef __clang__
  620. #pragma clang diagnostic pop
  621. #endif
  622. #endif // RUNTIMEARRAY_H
  623. #ifndef SETPROPERTYUTILITY_T3359423571_H
  624. #define SETPROPERTYUTILITY_T3359423571_H
  625. #ifdef __clang__
  626. #pragma clang diagnostic push
  627. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  628. #pragma clang diagnostic ignored "-Wunused-variable"
  629. #endif
  630. // UnityEngine.UI.SetPropertyUtility
  631. struct SetPropertyUtility_t3359423571 : public RuntimeObject
  632. {
  633. public:
  634. public:
  635. };
  636. #ifdef __clang__
  637. #pragma clang diagnostic pop
  638. #endif
  639. #endif // SETPROPERTYUTILITY_T3359423571_H
  640. #ifndef LIST_1_T427135887_H
  641. #define LIST_1_T427135887_H
  642. #ifdef __clang__
  643. #pragma clang diagnostic push
  644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  645. #pragma clang diagnostic ignored "-Wunused-variable"
  646. #endif
  647. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable>
  648. struct List_1_t427135887 : public RuntimeObject
  649. {
  650. public:
  651. // T[] System.Collections.Generic.List`1::_items
  652. SelectableU5BU5D_t774044132* ____items_1;
  653. // System.Int32 System.Collections.Generic.List`1::_size
  654. int32_t ____size_2;
  655. // System.Int32 System.Collections.Generic.List`1::_version
  656. int32_t ____version_3;
  657. public:
  658. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t427135887, ____items_1)); }
  659. inline SelectableU5BU5D_t774044132* get__items_1() const { return ____items_1; }
  660. inline SelectableU5BU5D_t774044132** get_address_of__items_1() { return &____items_1; }
  661. inline void set__items_1(SelectableU5BU5D_t774044132* value)
  662. {
  663. ____items_1 = value;
  664. Il2CppCodeGenWriteBarrier((&____items_1), value);
  665. }
  666. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t427135887, ____size_2)); }
  667. inline int32_t get__size_2() const { return ____size_2; }
  668. inline int32_t* get_address_of__size_2() { return &____size_2; }
  669. inline void set__size_2(int32_t value)
  670. {
  671. ____size_2 = value;
  672. }
  673. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t427135887, ____version_3)); }
  674. inline int32_t get__version_3() const { return ____version_3; }
  675. inline int32_t* get_address_of__version_3() { return &____version_3; }
  676. inline void set__version_3(int32_t value)
  677. {
  678. ____version_3 = value;
  679. }
  680. };
  681. struct List_1_t427135887_StaticFields
  682. {
  683. public:
  684. // T[] System.Collections.Generic.List`1::EmptyArray
  685. SelectableU5BU5D_t774044132* ___EmptyArray_4;
  686. public:
  687. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t427135887_StaticFields, ___EmptyArray_4)); }
  688. inline SelectableU5BU5D_t774044132* get_EmptyArray_4() const { return ___EmptyArray_4; }
  689. inline SelectableU5BU5D_t774044132** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  690. inline void set_EmptyArray_4(SelectableU5BU5D_t774044132* value)
  691. {
  692. ___EmptyArray_4 = value;
  693. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  694. }
  695. };
  696. #ifdef __clang__
  697. #pragma clang diagnostic pop
  698. #endif
  699. #endif // LIST_1_T427135887_H
  700. #ifndef LIST_1_T134214538_H
  701. #define LIST_1_T134214538_H
  702. #ifdef __clang__
  703. #pragma clang diagnostic push
  704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  705. #pragma clang diagnostic ignored "-Wunused-variable"
  706. #endif
  707. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>
  708. struct List_1_t134214538 : public RuntimeObject
  709. {
  710. public:
  711. // T[] System.Collections.Generic.List`1::_items
  712. MatEntryU5BU5D_t4267568029* ____items_1;
  713. // System.Int32 System.Collections.Generic.List`1::_size
  714. int32_t ____size_2;
  715. // System.Int32 System.Collections.Generic.List`1::_version
  716. int32_t ____version_3;
  717. public:
  718. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t134214538, ____items_1)); }
  719. inline MatEntryU5BU5D_t4267568029* get__items_1() const { return ____items_1; }
  720. inline MatEntryU5BU5D_t4267568029** get_address_of__items_1() { return &____items_1; }
  721. inline void set__items_1(MatEntryU5BU5D_t4267568029* value)
  722. {
  723. ____items_1 = value;
  724. Il2CppCodeGenWriteBarrier((&____items_1), value);
  725. }
  726. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t134214538, ____size_2)); }
  727. inline int32_t get__size_2() const { return ____size_2; }
  728. inline int32_t* get_address_of__size_2() { return &____size_2; }
  729. inline void set__size_2(int32_t value)
  730. {
  731. ____size_2 = value;
  732. }
  733. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t134214538, ____version_3)); }
  734. inline int32_t get__version_3() const { return ____version_3; }
  735. inline int32_t* get_address_of__version_3() { return &____version_3; }
  736. inline void set__version_3(int32_t value)
  737. {
  738. ____version_3 = value;
  739. }
  740. };
  741. struct List_1_t134214538_StaticFields
  742. {
  743. public:
  744. // T[] System.Collections.Generic.List`1::EmptyArray
  745. MatEntryU5BU5D_t4267568029* ___EmptyArray_4;
  746. public:
  747. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t134214538_StaticFields, ___EmptyArray_4)); }
  748. inline MatEntryU5BU5D_t4267568029* get_EmptyArray_4() const { return ___EmptyArray_4; }
  749. inline MatEntryU5BU5D_t4267568029** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  750. inline void set_EmptyArray_4(MatEntryU5BU5D_t4267568029* value)
  751. {
  752. ___EmptyArray_4 = value;
  753. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  754. }
  755. };
  756. #ifdef __clang__
  757. #pragma clang diagnostic pop
  758. #endif
  759. #endif // LIST_1_T134214538_H
  760. #ifndef LIST_1_T128053199_H
  761. #define LIST_1_T128053199_H
  762. #ifdef __clang__
  763. #pragma clang diagnostic push
  764. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  765. #pragma clang diagnostic ignored "-Wunused-variable"
  766. #endif
  767. // System.Collections.Generic.List`1<System.Int32>
  768. struct List_1_t128053199 : public RuntimeObject
  769. {
  770. public:
  771. // T[] System.Collections.Generic.List`1::_items
  772. Int32U5BU5D_t385246372* ____items_1;
  773. // System.Int32 System.Collections.Generic.List`1::_size
  774. int32_t ____size_2;
  775. // System.Int32 System.Collections.Generic.List`1::_version
  776. int32_t ____version_3;
  777. public:
  778. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____items_1)); }
  779. inline Int32U5BU5D_t385246372* get__items_1() const { return ____items_1; }
  780. inline Int32U5BU5D_t385246372** get_address_of__items_1() { return &____items_1; }
  781. inline void set__items_1(Int32U5BU5D_t385246372* value)
  782. {
  783. ____items_1 = value;
  784. Il2CppCodeGenWriteBarrier((&____items_1), value);
  785. }
  786. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____size_2)); }
  787. inline int32_t get__size_2() const { return ____size_2; }
  788. inline int32_t* get_address_of__size_2() { return &____size_2; }
  789. inline void set__size_2(int32_t value)
  790. {
  791. ____size_2 = value;
  792. }
  793. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t128053199, ____version_3)); }
  794. inline int32_t get__version_3() const { return ____version_3; }
  795. inline int32_t* get_address_of__version_3() { return &____version_3; }
  796. inline void set__version_3(int32_t value)
  797. {
  798. ____version_3 = value;
  799. }
  800. };
  801. struct List_1_t128053199_StaticFields
  802. {
  803. public:
  804. // T[] System.Collections.Generic.List`1::EmptyArray
  805. Int32U5BU5D_t385246372* ___EmptyArray_4;
  806. public:
  807. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t128053199_StaticFields, ___EmptyArray_4)); }
  808. inline Int32U5BU5D_t385246372* get_EmptyArray_4() const { return ___EmptyArray_4; }
  809. inline Int32U5BU5D_t385246372** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  810. inline void set_EmptyArray_4(Int32U5BU5D_t385246372* value)
  811. {
  812. ___EmptyArray_4 = value;
  813. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  814. }
  815. };
  816. #ifdef __clang__
  817. #pragma clang diagnostic pop
  818. #endif
  819. #endif // LIST_1_T128053199_H
  820. #ifndef LIST_1_T496136383_H
  821. #define LIST_1_T496136383_H
  822. #ifdef __clang__
  823. #pragma clang diagnostic push
  824. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  825. #pragma clang diagnostic ignored "-Wunused-variable"
  826. #endif
  827. // System.Collections.Generic.List`1<UnityEngine.Vector4>
  828. struct List_1_t496136383 : public RuntimeObject
  829. {
  830. public:
  831. // T[] System.Collections.Generic.List`1::_items
  832. Vector4U5BU5D_t934056436* ____items_1;
  833. // System.Int32 System.Collections.Generic.List`1::_size
  834. int32_t ____size_2;
  835. // System.Int32 System.Collections.Generic.List`1::_version
  836. int32_t ____version_3;
  837. public:
  838. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____items_1)); }
  839. inline Vector4U5BU5D_t934056436* get__items_1() const { return ____items_1; }
  840. inline Vector4U5BU5D_t934056436** get_address_of__items_1() { return &____items_1; }
  841. inline void set__items_1(Vector4U5BU5D_t934056436* value)
  842. {
  843. ____items_1 = value;
  844. Il2CppCodeGenWriteBarrier((&____items_1), value);
  845. }
  846. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____size_2)); }
  847. inline int32_t get__size_2() const { return ____size_2; }
  848. inline int32_t* get_address_of__size_2() { return &____size_2; }
  849. inline void set__size_2(int32_t value)
  850. {
  851. ____size_2 = value;
  852. }
  853. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t496136383, ____version_3)); }
  854. inline int32_t get__version_3() const { return ____version_3; }
  855. inline int32_t* get_address_of__version_3() { return &____version_3; }
  856. inline void set__version_3(int32_t value)
  857. {
  858. ____version_3 = value;
  859. }
  860. };
  861. struct List_1_t496136383_StaticFields
  862. {
  863. public:
  864. // T[] System.Collections.Generic.List`1::EmptyArray
  865. Vector4U5BU5D_t934056436* ___EmptyArray_4;
  866. public:
  867. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t496136383_StaticFields, ___EmptyArray_4)); }
  868. inline Vector4U5BU5D_t934056436* get_EmptyArray_4() const { return ___EmptyArray_4; }
  869. inline Vector4U5BU5D_t934056436** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  870. inline void set_EmptyArray_4(Vector4U5BU5D_t934056436* value)
  871. {
  872. ___EmptyArray_4 = value;
  873. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  874. }
  875. };
  876. #ifdef __clang__
  877. #pragma clang diagnostic pop
  878. #endif
  879. #endif // LIST_1_T496136383_H
  880. #ifndef LIST_1_T3628304265_H
  881. #define LIST_1_T3628304265_H
  882. #ifdef __clang__
  883. #pragma clang diagnostic push
  884. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  885. #pragma clang diagnostic ignored "-Wunused-variable"
  886. #endif
  887. // System.Collections.Generic.List`1<UnityEngine.Vector2>
  888. struct List_1_t3628304265 : public RuntimeObject
  889. {
  890. public:
  891. // T[] System.Collections.Generic.List`1::_items
  892. Vector2U5BU5D_t1457185986* ____items_1;
  893. // System.Int32 System.Collections.Generic.List`1::_size
  894. int32_t ____size_2;
  895. // System.Int32 System.Collections.Generic.List`1::_version
  896. int32_t ____version_3;
  897. public:
  898. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____items_1)); }
  899. inline Vector2U5BU5D_t1457185986* get__items_1() const { return ____items_1; }
  900. inline Vector2U5BU5D_t1457185986** get_address_of__items_1() { return &____items_1; }
  901. inline void set__items_1(Vector2U5BU5D_t1457185986* value)
  902. {
  903. ____items_1 = value;
  904. Il2CppCodeGenWriteBarrier((&____items_1), value);
  905. }
  906. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____size_2)); }
  907. inline int32_t get__size_2() const { return ____size_2; }
  908. inline int32_t* get_address_of__size_2() { return &____size_2; }
  909. inline void set__size_2(int32_t value)
  910. {
  911. ____size_2 = value;
  912. }
  913. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3628304265, ____version_3)); }
  914. inline int32_t get__version_3() const { return ____version_3; }
  915. inline int32_t* get_address_of__version_3() { return &____version_3; }
  916. inline void set__version_3(int32_t value)
  917. {
  918. ____version_3 = value;
  919. }
  920. };
  921. struct List_1_t3628304265_StaticFields
  922. {
  923. public:
  924. // T[] System.Collections.Generic.List`1::EmptyArray
  925. Vector2U5BU5D_t1457185986* ___EmptyArray_4;
  926. public:
  927. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3628304265_StaticFields, ___EmptyArray_4)); }
  928. inline Vector2U5BU5D_t1457185986* get_EmptyArray_4() const { return ___EmptyArray_4; }
  929. inline Vector2U5BU5D_t1457185986** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  930. inline void set_EmptyArray_4(Vector2U5BU5D_t1457185986* value)
  931. {
  932. ___EmptyArray_4 = value;
  933. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  934. }
  935. };
  936. #ifdef __clang__
  937. #pragma clang diagnostic pop
  938. #endif
  939. #endif // LIST_1_T3628304265_H
  940. #ifndef LIST_1_T4072576034_H
  941. #define LIST_1_T4072576034_H
  942. #ifdef __clang__
  943. #pragma clang diagnostic push
  944. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  945. #pragma clang diagnostic ignored "-Wunused-variable"
  946. #endif
  947. // System.Collections.Generic.List`1<UnityEngine.Color32>
  948. struct List_1_t4072576034 : public RuntimeObject
  949. {
  950. public:
  951. // T[] System.Collections.Generic.List`1::_items
  952. Color32U5BU5D_t3850468773* ____items_1;
  953. // System.Int32 System.Collections.Generic.List`1::_size
  954. int32_t ____size_2;
  955. // System.Int32 System.Collections.Generic.List`1::_version
  956. int32_t ____version_3;
  957. public:
  958. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____items_1)); }
  959. inline Color32U5BU5D_t3850468773* get__items_1() const { return ____items_1; }
  960. inline Color32U5BU5D_t3850468773** get_address_of__items_1() { return &____items_1; }
  961. inline void set__items_1(Color32U5BU5D_t3850468773* value)
  962. {
  963. ____items_1 = value;
  964. Il2CppCodeGenWriteBarrier((&____items_1), value);
  965. }
  966. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____size_2)); }
  967. inline int32_t get__size_2() const { return ____size_2; }
  968. inline int32_t* get_address_of__size_2() { return &____size_2; }
  969. inline void set__size_2(int32_t value)
  970. {
  971. ____size_2 = value;
  972. }
  973. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4072576034, ____version_3)); }
  974. inline int32_t get__version_3() const { return ____version_3; }
  975. inline int32_t* get_address_of__version_3() { return &____version_3; }
  976. inline void set__version_3(int32_t value)
  977. {
  978. ____version_3 = value;
  979. }
  980. };
  981. struct List_1_t4072576034_StaticFields
  982. {
  983. public:
  984. // T[] System.Collections.Generic.List`1::EmptyArray
  985. Color32U5BU5D_t3850468773* ___EmptyArray_4;
  986. public:
  987. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4072576034_StaticFields, ___EmptyArray_4)); }
  988. inline Color32U5BU5D_t3850468773* get_EmptyArray_4() const { return ___EmptyArray_4; }
  989. inline Color32U5BU5D_t3850468773** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  990. inline void set_EmptyArray_4(Color32U5BU5D_t3850468773* value)
  991. {
  992. ___EmptyArray_4 = value;
  993. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  994. }
  995. };
  996. #ifdef __clang__
  997. #pragma clang diagnostic pop
  998. #endif
  999. #endif // LIST_1_T4072576034_H
  1000. #ifndef LIST_1_T899420910_H
  1001. #define LIST_1_T899420910_H
  1002. #ifdef __clang__
  1003. #pragma clang diagnostic push
  1004. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1005. #pragma clang diagnostic ignored "-Wunused-variable"
  1006. #endif
  1007. // System.Collections.Generic.List`1<UnityEngine.Vector3>
  1008. struct List_1_t899420910 : public RuntimeObject
  1009. {
  1010. public:
  1011. // T[] System.Collections.Generic.List`1::_items
  1012. Vector3U5BU5D_t1718750761* ____items_1;
  1013. // System.Int32 System.Collections.Generic.List`1::_size
  1014. int32_t ____size_2;
  1015. // System.Int32 System.Collections.Generic.List`1::_version
  1016. int32_t ____version_3;
  1017. public:
  1018. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____items_1)); }
  1019. inline Vector3U5BU5D_t1718750761* get__items_1() const { return ____items_1; }
  1020. inline Vector3U5BU5D_t1718750761** get_address_of__items_1() { return &____items_1; }
  1021. inline void set__items_1(Vector3U5BU5D_t1718750761* value)
  1022. {
  1023. ____items_1 = value;
  1024. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1025. }
  1026. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____size_2)); }
  1027. inline int32_t get__size_2() const { return ____size_2; }
  1028. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1029. inline void set__size_2(int32_t value)
  1030. {
  1031. ____size_2 = value;
  1032. }
  1033. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t899420910, ____version_3)); }
  1034. inline int32_t get__version_3() const { return ____version_3; }
  1035. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1036. inline void set__version_3(int32_t value)
  1037. {
  1038. ____version_3 = value;
  1039. }
  1040. };
  1041. struct List_1_t899420910_StaticFields
  1042. {
  1043. public:
  1044. // T[] System.Collections.Generic.List`1::EmptyArray
  1045. Vector3U5BU5D_t1718750761* ___EmptyArray_4;
  1046. public:
  1047. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t899420910_StaticFields, ___EmptyArray_4)); }
  1048. inline Vector3U5BU5D_t1718750761* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1049. inline Vector3U5BU5D_t1718750761** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1050. inline void set_EmptyArray_4(Vector3U5BU5D_t1718750761* value)
  1051. {
  1052. ___EmptyArray_4 = value;
  1053. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1054. }
  1055. };
  1056. #ifdef __clang__
  1057. #pragma clang diagnostic pop
  1058. #endif
  1059. #endif // LIST_1_T899420910_H
  1060. #ifndef LIST_1_T4207451803_H
  1061. #define LIST_1_T4207451803_H
  1062. #ifdef __clang__
  1063. #pragma clang diagnostic push
  1064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1065. #pragma clang diagnostic ignored "-Wunused-variable"
  1066. #endif
  1067. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle>
  1068. struct List_1_t4207451803 : public RuntimeObject
  1069. {
  1070. public:
  1071. // T[] System.Collections.Generic.List`1::_items
  1072. ToggleU5BU5D_t2531460392* ____items_1;
  1073. // System.Int32 System.Collections.Generic.List`1::_size
  1074. int32_t ____size_2;
  1075. // System.Int32 System.Collections.Generic.List`1::_version
  1076. int32_t ____version_3;
  1077. public:
  1078. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4207451803, ____items_1)); }
  1079. inline ToggleU5BU5D_t2531460392* get__items_1() const { return ____items_1; }
  1080. inline ToggleU5BU5D_t2531460392** get_address_of__items_1() { return &____items_1; }
  1081. inline void set__items_1(ToggleU5BU5D_t2531460392* value)
  1082. {
  1083. ____items_1 = value;
  1084. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1085. }
  1086. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4207451803, ____size_2)); }
  1087. inline int32_t get__size_2() const { return ____size_2; }
  1088. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1089. inline void set__size_2(int32_t value)
  1090. {
  1091. ____size_2 = value;
  1092. }
  1093. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4207451803, ____version_3)); }
  1094. inline int32_t get__version_3() const { return ____version_3; }
  1095. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1096. inline void set__version_3(int32_t value)
  1097. {
  1098. ____version_3 = value;
  1099. }
  1100. };
  1101. struct List_1_t4207451803_StaticFields
  1102. {
  1103. public:
  1104. // T[] System.Collections.Generic.List`1::EmptyArray
  1105. ToggleU5BU5D_t2531460392* ___EmptyArray_4;
  1106. public:
  1107. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4207451803_StaticFields, ___EmptyArray_4)); }
  1108. inline ToggleU5BU5D_t2531460392* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1109. inline ToggleU5BU5D_t2531460392** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1110. inline void set_EmptyArray_4(ToggleU5BU5D_t2531460392* value)
  1111. {
  1112. ___EmptyArray_4 = value;
  1113. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1114. }
  1115. };
  1116. #ifdef __clang__
  1117. #pragma clang diagnostic pop
  1118. #endif
  1119. #endif // LIST_1_T4207451803_H
  1120. #ifndef STRING_T_H
  1121. #define STRING_T_H
  1122. #ifdef __clang__
  1123. #pragma clang diagnostic push
  1124. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1125. #pragma clang diagnostic ignored "-Wunused-variable"
  1126. #endif
  1127. // System.String
  1128. struct String_t : public RuntimeObject
  1129. {
  1130. public:
  1131. // System.Int32 System.String::length
  1132. int32_t ___length_0;
  1133. // System.Char System.String::start_char
  1134. Il2CppChar ___start_char_1;
  1135. public:
  1136. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  1137. inline int32_t get_length_0() const { return ___length_0; }
  1138. inline int32_t* get_address_of_length_0() { return &___length_0; }
  1139. inline void set_length_0(int32_t value)
  1140. {
  1141. ___length_0 = value;
  1142. }
  1143. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  1144. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  1145. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  1146. inline void set_start_char_1(Il2CppChar value)
  1147. {
  1148. ___start_char_1 = value;
  1149. }
  1150. };
  1151. struct String_t_StaticFields
  1152. {
  1153. public:
  1154. // System.String System.String::Empty
  1155. String_t* ___Empty_2;
  1156. // System.Char[] System.String::WhiteChars
  1157. CharU5BU5D_t3528271667* ___WhiteChars_3;
  1158. public:
  1159. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  1160. inline String_t* get_Empty_2() const { return ___Empty_2; }
  1161. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  1162. inline void set_Empty_2(String_t* value)
  1163. {
  1164. ___Empty_2 = value;
  1165. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  1166. }
  1167. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  1168. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  1169. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  1170. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  1171. {
  1172. ___WhiteChars_3 = value;
  1173. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  1174. }
  1175. };
  1176. #ifdef __clang__
  1177. #pragma clang diagnostic pop
  1178. #endif
  1179. #endif // STRING_T_H
  1180. #ifndef LIST_1_T1260619206_H
  1181. #define LIST_1_T1260619206_H
  1182. #ifdef __clang__
  1183. #pragma clang diagnostic push
  1184. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1185. #pragma clang diagnostic ignored "-Wunused-variable"
  1186. #endif
  1187. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
  1188. struct List_1_t1260619206 : public RuntimeObject
  1189. {
  1190. public:
  1191. // T[] System.Collections.Generic.List`1::_items
  1192. CanvasGroupU5BU5D_t1324219633* ____items_1;
  1193. // System.Int32 System.Collections.Generic.List`1::_size
  1194. int32_t ____size_2;
  1195. // System.Int32 System.Collections.Generic.List`1::_version
  1196. int32_t ____version_3;
  1197. public:
  1198. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1260619206, ____items_1)); }
  1199. inline CanvasGroupU5BU5D_t1324219633* get__items_1() const { return ____items_1; }
  1200. inline CanvasGroupU5BU5D_t1324219633** get_address_of__items_1() { return &____items_1; }
  1201. inline void set__items_1(CanvasGroupU5BU5D_t1324219633* value)
  1202. {
  1203. ____items_1 = value;
  1204. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1205. }
  1206. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1260619206, ____size_2)); }
  1207. inline int32_t get__size_2() const { return ____size_2; }
  1208. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1209. inline void set__size_2(int32_t value)
  1210. {
  1211. ____size_2 = value;
  1212. }
  1213. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1260619206, ____version_3)); }
  1214. inline int32_t get__version_3() const { return ____version_3; }
  1215. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1216. inline void set__version_3(int32_t value)
  1217. {
  1218. ____version_3 = value;
  1219. }
  1220. };
  1221. struct List_1_t1260619206_StaticFields
  1222. {
  1223. public:
  1224. // T[] System.Collections.Generic.List`1::EmptyArray
  1225. CanvasGroupU5BU5D_t1324219633* ___EmptyArray_4;
  1226. public:
  1227. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1260619206_StaticFields, ___EmptyArray_4)); }
  1228. inline CanvasGroupU5BU5D_t1324219633* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1229. inline CanvasGroupU5BU5D_t1324219633** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1230. inline void set_EmptyArray_4(CanvasGroupU5BU5D_t1324219633* value)
  1231. {
  1232. ___EmptyArray_4 = value;
  1233. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1234. }
  1235. };
  1236. #ifdef __clang__
  1237. #pragma clang diagnostic pop
  1238. #endif
  1239. #endif // LIST_1_T1260619206_H
  1240. #ifndef LIST_1_T1234605051_H
  1241. #define LIST_1_T1234605051_H
  1242. #ifdef __clang__
  1243. #pragma clang diagnostic push
  1244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1245. #pragma clang diagnostic ignored "-Wunused-variable"
  1246. #endif
  1247. // System.Collections.Generic.List`1<UnityEngine.UIVertex>
  1248. struct List_1_t1234605051 : public RuntimeObject
  1249. {
  1250. public:
  1251. // T[] System.Collections.Generic.List`1::_items
  1252. UIVertexU5BU5D_t1981460040* ____items_1;
  1253. // System.Int32 System.Collections.Generic.List`1::_size
  1254. int32_t ____size_2;
  1255. // System.Int32 System.Collections.Generic.List`1::_version
  1256. int32_t ____version_3;
  1257. public:
  1258. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____items_1)); }
  1259. inline UIVertexU5BU5D_t1981460040* get__items_1() const { return ____items_1; }
  1260. inline UIVertexU5BU5D_t1981460040** get_address_of__items_1() { return &____items_1; }
  1261. inline void set__items_1(UIVertexU5BU5D_t1981460040* value)
  1262. {
  1263. ____items_1 = value;
  1264. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1265. }
  1266. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____size_2)); }
  1267. inline int32_t get__size_2() const { return ____size_2; }
  1268. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1269. inline void set__size_2(int32_t value)
  1270. {
  1271. ____size_2 = value;
  1272. }
  1273. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1234605051, ____version_3)); }
  1274. inline int32_t get__version_3() const { return ____version_3; }
  1275. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1276. inline void set__version_3(int32_t value)
  1277. {
  1278. ____version_3 = value;
  1279. }
  1280. };
  1281. struct List_1_t1234605051_StaticFields
  1282. {
  1283. public:
  1284. // T[] System.Collections.Generic.List`1::EmptyArray
  1285. UIVertexU5BU5D_t1981460040* ___EmptyArray_4;
  1286. public:
  1287. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1234605051_StaticFields, ___EmptyArray_4)); }
  1288. inline UIVertexU5BU5D_t1981460040* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1289. inline UIVertexU5BU5D_t1981460040** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1290. inline void set_EmptyArray_4(UIVertexU5BU5D_t1981460040* value)
  1291. {
  1292. ___EmptyArray_4 = value;
  1293. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1294. }
  1295. };
  1296. #ifdef __clang__
  1297. #pragma clang diagnostic pop
  1298. #endif
  1299. #endif // LIST_1_T1234605051_H
  1300. #ifndef ABSTRACTEVENTDATA_T4171500731_H
  1301. #define ABSTRACTEVENTDATA_T4171500731_H
  1302. #ifdef __clang__
  1303. #pragma clang diagnostic push
  1304. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1305. #pragma clang diagnostic ignored "-Wunused-variable"
  1306. #endif
  1307. // UnityEngine.EventSystems.AbstractEventData
  1308. struct AbstractEventData_t4171500731 : public RuntimeObject
  1309. {
  1310. public:
  1311. // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
  1312. bool ___m_Used_0;
  1313. public:
  1314. inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t4171500731, ___m_Used_0)); }
  1315. inline bool get_m_Used_0() const { return ___m_Used_0; }
  1316. inline bool* get_address_of_m_Used_0() { return &___m_Used_0; }
  1317. inline void set_m_Used_0(bool value)
  1318. {
  1319. ___m_Used_0 = value;
  1320. }
  1321. };
  1322. #ifdef __clang__
  1323. #pragma clang diagnostic pop
  1324. #endif
  1325. #endif // ABSTRACTEVENTDATA_T4171500731_H
  1326. #ifndef STENCILMATERIAL_T3850132571_H
  1327. #define STENCILMATERIAL_T3850132571_H
  1328. #ifdef __clang__
  1329. #pragma clang diagnostic push
  1330. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1331. #pragma clang diagnostic ignored "-Wunused-variable"
  1332. #endif
  1333. // UnityEngine.UI.StencilMaterial
  1334. struct StencilMaterial_t3850132571 : public RuntimeObject
  1335. {
  1336. public:
  1337. public:
  1338. };
  1339. struct StencilMaterial_t3850132571_StaticFields
  1340. {
  1341. public:
  1342. // System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry> UnityEngine.UI.StencilMaterial::m_List
  1343. List_1_t134214538 * ___m_List_0;
  1344. public:
  1345. inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(StencilMaterial_t3850132571_StaticFields, ___m_List_0)); }
  1346. inline List_1_t134214538 * get_m_List_0() const { return ___m_List_0; }
  1347. inline List_1_t134214538 ** get_address_of_m_List_0() { return &___m_List_0; }
  1348. inline void set_m_List_0(List_1_t134214538 * value)
  1349. {
  1350. ___m_List_0 = value;
  1351. Il2CppCodeGenWriteBarrier((&___m_List_0), value);
  1352. }
  1353. };
  1354. #ifdef __clang__
  1355. #pragma clang diagnostic pop
  1356. #endif
  1357. #endif // STENCILMATERIAL_T3850132571_H
  1358. #ifndef UNITYEVENTBASE_T3960448221_H
  1359. #define UNITYEVENTBASE_T3960448221_H
  1360. #ifdef __clang__
  1361. #pragma clang diagnostic push
  1362. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1363. #pragma clang diagnostic ignored "-Wunused-variable"
  1364. #endif
  1365. // UnityEngine.Events.UnityEventBase
  1366. struct UnityEventBase_t3960448221 : public RuntimeObject
  1367. {
  1368. public:
  1369. // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
  1370. InvokableCallList_t2498835369 * ___m_Calls_0;
  1371. // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
  1372. PersistentCallGroup_t3050769227 * ___m_PersistentCalls_1;
  1373. // System.String UnityEngine.Events.UnityEventBase::m_TypeName
  1374. String_t* ___m_TypeName_2;
  1375. // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
  1376. bool ___m_CallsDirty_3;
  1377. public:
  1378. inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_Calls_0)); }
  1379. inline InvokableCallList_t2498835369 * get_m_Calls_0() const { return ___m_Calls_0; }
  1380. inline InvokableCallList_t2498835369 ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
  1381. inline void set_m_Calls_0(InvokableCallList_t2498835369 * value)
  1382. {
  1383. ___m_Calls_0 = value;
  1384. Il2CppCodeGenWriteBarrier((&___m_Calls_0), value);
  1385. }
  1386. inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_PersistentCalls_1)); }
  1387. inline PersistentCallGroup_t3050769227 * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
  1388. inline PersistentCallGroup_t3050769227 ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
  1389. inline void set_m_PersistentCalls_1(PersistentCallGroup_t3050769227 * value)
  1390. {
  1391. ___m_PersistentCalls_1 = value;
  1392. Il2CppCodeGenWriteBarrier((&___m_PersistentCalls_1), value);
  1393. }
  1394. inline static int32_t get_offset_of_m_TypeName_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_TypeName_2)); }
  1395. inline String_t* get_m_TypeName_2() const { return ___m_TypeName_2; }
  1396. inline String_t** get_address_of_m_TypeName_2() { return &___m_TypeName_2; }
  1397. inline void set_m_TypeName_2(String_t* value)
  1398. {
  1399. ___m_TypeName_2 = value;
  1400. Il2CppCodeGenWriteBarrier((&___m_TypeName_2), value);
  1401. }
  1402. inline static int32_t get_offset_of_m_CallsDirty_3() { return static_cast<int32_t>(offsetof(UnityEventBase_t3960448221, ___m_CallsDirty_3)); }
  1403. inline bool get_m_CallsDirty_3() const { return ___m_CallsDirty_3; }
  1404. inline bool* get_address_of_m_CallsDirty_3() { return &___m_CallsDirty_3; }
  1405. inline void set_m_CallsDirty_3(bool value)
  1406. {
  1407. ___m_CallsDirty_3 = value;
  1408. }
  1409. };
  1410. #ifdef __clang__
  1411. #pragma clang diagnostic pop
  1412. #endif
  1413. #endif // UNITYEVENTBASE_T3960448221_H
  1414. #ifndef VALUETYPE_T3640485471_H
  1415. #define VALUETYPE_T3640485471_H
  1416. #ifdef __clang__
  1417. #pragma clang diagnostic push
  1418. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1419. #pragma clang diagnostic ignored "-Wunused-variable"
  1420. #endif
  1421. // System.ValueType
  1422. struct ValueType_t3640485471 : public RuntimeObject
  1423. {
  1424. public:
  1425. public:
  1426. };
  1427. #ifdef __clang__
  1428. #pragma clang diagnostic pop
  1429. #endif
  1430. // Native definition for P/Invoke marshalling of System.ValueType
  1431. struct ValueType_t3640485471_marshaled_pinvoke
  1432. {
  1433. };
  1434. // Native definition for COM marshalling of System.ValueType
  1435. struct ValueType_t3640485471_marshaled_com
  1436. {
  1437. };
  1438. #endif // VALUETYPE_T3640485471_H
  1439. #ifndef ANIMATIONTRIGGERS_T2532145056_H
  1440. #define ANIMATIONTRIGGERS_T2532145056_H
  1441. #ifdef __clang__
  1442. #pragma clang diagnostic push
  1443. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1444. #pragma clang diagnostic ignored "-Wunused-variable"
  1445. #endif
  1446. // UnityEngine.UI.AnimationTriggers
  1447. struct AnimationTriggers_t2532145056 : public RuntimeObject
  1448. {
  1449. public:
  1450. // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger
  1451. String_t* ___m_NormalTrigger_4;
  1452. // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger
  1453. String_t* ___m_HighlightedTrigger_5;
  1454. // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger
  1455. String_t* ___m_PressedTrigger_6;
  1456. // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger
  1457. String_t* ___m_DisabledTrigger_7;
  1458. public:
  1459. inline static int32_t get_offset_of_m_NormalTrigger_4() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_NormalTrigger_4)); }
  1460. inline String_t* get_m_NormalTrigger_4() const { return ___m_NormalTrigger_4; }
  1461. inline String_t** get_address_of_m_NormalTrigger_4() { return &___m_NormalTrigger_4; }
  1462. inline void set_m_NormalTrigger_4(String_t* value)
  1463. {
  1464. ___m_NormalTrigger_4 = value;
  1465. Il2CppCodeGenWriteBarrier((&___m_NormalTrigger_4), value);
  1466. }
  1467. inline static int32_t get_offset_of_m_HighlightedTrigger_5() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_HighlightedTrigger_5)); }
  1468. inline String_t* get_m_HighlightedTrigger_5() const { return ___m_HighlightedTrigger_5; }
  1469. inline String_t** get_address_of_m_HighlightedTrigger_5() { return &___m_HighlightedTrigger_5; }
  1470. inline void set_m_HighlightedTrigger_5(String_t* value)
  1471. {
  1472. ___m_HighlightedTrigger_5 = value;
  1473. Il2CppCodeGenWriteBarrier((&___m_HighlightedTrigger_5), value);
  1474. }
  1475. inline static int32_t get_offset_of_m_PressedTrigger_6() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_PressedTrigger_6)); }
  1476. inline String_t* get_m_PressedTrigger_6() const { return ___m_PressedTrigger_6; }
  1477. inline String_t** get_address_of_m_PressedTrigger_6() { return &___m_PressedTrigger_6; }
  1478. inline void set_m_PressedTrigger_6(String_t* value)
  1479. {
  1480. ___m_PressedTrigger_6 = value;
  1481. Il2CppCodeGenWriteBarrier((&___m_PressedTrigger_6), value);
  1482. }
  1483. inline static int32_t get_offset_of_m_DisabledTrigger_7() { return static_cast<int32_t>(offsetof(AnimationTriggers_t2532145056, ___m_DisabledTrigger_7)); }
  1484. inline String_t* get_m_DisabledTrigger_7() const { return ___m_DisabledTrigger_7; }
  1485. inline String_t** get_address_of_m_DisabledTrigger_7() { return &___m_DisabledTrigger_7; }
  1486. inline void set_m_DisabledTrigger_7(String_t* value)
  1487. {
  1488. ___m_DisabledTrigger_7 = value;
  1489. Il2CppCodeGenWriteBarrier((&___m_DisabledTrigger_7), value);
  1490. }
  1491. };
  1492. #ifdef __clang__
  1493. #pragma clang diagnostic pop
  1494. #endif
  1495. #endif // ANIMATIONTRIGGERS_T2532145056_H
  1496. #ifndef EXCEPTION_T_H
  1497. #define EXCEPTION_T_H
  1498. #ifdef __clang__
  1499. #pragma clang diagnostic push
  1500. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1501. #pragma clang diagnostic ignored "-Wunused-variable"
  1502. #endif
  1503. // System.Exception
  1504. struct Exception_t : public RuntimeObject
  1505. {
  1506. public:
  1507. // System.IntPtr[] System.Exception::trace_ips
  1508. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  1509. // System.Exception System.Exception::inner_exception
  1510. Exception_t * ___inner_exception_1;
  1511. // System.String System.Exception::message
  1512. String_t* ___message_2;
  1513. // System.String System.Exception::help_link
  1514. String_t* ___help_link_3;
  1515. // System.String System.Exception::class_name
  1516. String_t* ___class_name_4;
  1517. // System.String System.Exception::stack_trace
  1518. String_t* ___stack_trace_5;
  1519. // System.String System.Exception::_remoteStackTraceString
  1520. String_t* ____remoteStackTraceString_6;
  1521. // System.Int32 System.Exception::remote_stack_index
  1522. int32_t ___remote_stack_index_7;
  1523. // System.Int32 System.Exception::hresult
  1524. int32_t ___hresult_8;
  1525. // System.String System.Exception::source
  1526. String_t* ___source_9;
  1527. // System.Collections.IDictionary System.Exception::_data
  1528. RuntimeObject* ____data_10;
  1529. public:
  1530. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  1531. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  1532. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  1533. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  1534. {
  1535. ___trace_ips_0 = value;
  1536. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  1537. }
  1538. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  1539. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  1540. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  1541. inline void set_inner_exception_1(Exception_t * value)
  1542. {
  1543. ___inner_exception_1 = value;
  1544. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  1545. }
  1546. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  1547. inline String_t* get_message_2() const { return ___message_2; }
  1548. inline String_t** get_address_of_message_2() { return &___message_2; }
  1549. inline void set_message_2(String_t* value)
  1550. {
  1551. ___message_2 = value;
  1552. Il2CppCodeGenWriteBarrier((&___message_2), value);
  1553. }
  1554. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  1555. inline String_t* get_help_link_3() const { return ___help_link_3; }
  1556. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  1557. inline void set_help_link_3(String_t* value)
  1558. {
  1559. ___help_link_3 = value;
  1560. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  1561. }
  1562. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  1563. inline String_t* get_class_name_4() const { return ___class_name_4; }
  1564. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  1565. inline void set_class_name_4(String_t* value)
  1566. {
  1567. ___class_name_4 = value;
  1568. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  1569. }
  1570. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  1571. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  1572. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  1573. inline void set_stack_trace_5(String_t* value)
  1574. {
  1575. ___stack_trace_5 = value;
  1576. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  1577. }
  1578. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  1579. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  1580. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  1581. inline void set__remoteStackTraceString_6(String_t* value)
  1582. {
  1583. ____remoteStackTraceString_6 = value;
  1584. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  1585. }
  1586. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  1587. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  1588. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  1589. inline void set_remote_stack_index_7(int32_t value)
  1590. {
  1591. ___remote_stack_index_7 = value;
  1592. }
  1593. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  1594. inline int32_t get_hresult_8() const { return ___hresult_8; }
  1595. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  1596. inline void set_hresult_8(int32_t value)
  1597. {
  1598. ___hresult_8 = value;
  1599. }
  1600. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  1601. inline String_t* get_source_9() const { return ___source_9; }
  1602. inline String_t** get_address_of_source_9() { return &___source_9; }
  1603. inline void set_source_9(String_t* value)
  1604. {
  1605. ___source_9 = value;
  1606. Il2CppCodeGenWriteBarrier((&___source_9), value);
  1607. }
  1608. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  1609. inline RuntimeObject* get__data_10() const { return ____data_10; }
  1610. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  1611. inline void set__data_10(RuntimeObject* value)
  1612. {
  1613. ____data_10 = value;
  1614. Il2CppCodeGenWriteBarrier((&____data_10), value);
  1615. }
  1616. };
  1617. #ifdef __clang__
  1618. #pragma clang diagnostic pop
  1619. #endif
  1620. #endif // EXCEPTION_T_H
  1621. #ifndef VECTOR3_T3722313464_H
  1622. #define VECTOR3_T3722313464_H
  1623. #ifdef __clang__
  1624. #pragma clang diagnostic push
  1625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1626. #pragma clang diagnostic ignored "-Wunused-variable"
  1627. #endif
  1628. // UnityEngine.Vector3
  1629. struct Vector3_t3722313464
  1630. {
  1631. public:
  1632. // System.Single UnityEngine.Vector3::x
  1633. float ___x_1;
  1634. // System.Single UnityEngine.Vector3::y
  1635. float ___y_2;
  1636. // System.Single UnityEngine.Vector3::z
  1637. float ___z_3;
  1638. public:
  1639. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  1640. inline float get_x_1() const { return ___x_1; }
  1641. inline float* get_address_of_x_1() { return &___x_1; }
  1642. inline void set_x_1(float value)
  1643. {
  1644. ___x_1 = value;
  1645. }
  1646. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  1647. inline float get_y_2() const { return ___y_2; }
  1648. inline float* get_address_of_y_2() { return &___y_2; }
  1649. inline void set_y_2(float value)
  1650. {
  1651. ___y_2 = value;
  1652. }
  1653. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  1654. inline float get_z_3() const { return ___z_3; }
  1655. inline float* get_address_of_z_3() { return &___z_3; }
  1656. inline void set_z_3(float value)
  1657. {
  1658. ___z_3 = value;
  1659. }
  1660. };
  1661. struct Vector3_t3722313464_StaticFields
  1662. {
  1663. public:
  1664. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  1665. Vector3_t3722313464 ___zeroVector_4;
  1666. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  1667. Vector3_t3722313464 ___oneVector_5;
  1668. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  1669. Vector3_t3722313464 ___upVector_6;
  1670. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  1671. Vector3_t3722313464 ___downVector_7;
  1672. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  1673. Vector3_t3722313464 ___leftVector_8;
  1674. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  1675. Vector3_t3722313464 ___rightVector_9;
  1676. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  1677. Vector3_t3722313464 ___forwardVector_10;
  1678. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  1679. Vector3_t3722313464 ___backVector_11;
  1680. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  1681. Vector3_t3722313464 ___positiveInfinityVector_12;
  1682. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  1683. Vector3_t3722313464 ___negativeInfinityVector_13;
  1684. public:
  1685. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  1686. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  1687. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  1688. inline void set_zeroVector_4(Vector3_t3722313464 value)
  1689. {
  1690. ___zeroVector_4 = value;
  1691. }
  1692. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  1693. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  1694. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  1695. inline void set_oneVector_5(Vector3_t3722313464 value)
  1696. {
  1697. ___oneVector_5 = value;
  1698. }
  1699. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  1700. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  1701. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  1702. inline void set_upVector_6(Vector3_t3722313464 value)
  1703. {
  1704. ___upVector_6 = value;
  1705. }
  1706. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  1707. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  1708. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  1709. inline void set_downVector_7(Vector3_t3722313464 value)
  1710. {
  1711. ___downVector_7 = value;
  1712. }
  1713. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  1714. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  1715. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  1716. inline void set_leftVector_8(Vector3_t3722313464 value)
  1717. {
  1718. ___leftVector_8 = value;
  1719. }
  1720. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  1721. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  1722. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  1723. inline void set_rightVector_9(Vector3_t3722313464 value)
  1724. {
  1725. ___rightVector_9 = value;
  1726. }
  1727. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  1728. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  1729. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  1730. inline void set_forwardVector_10(Vector3_t3722313464 value)
  1731. {
  1732. ___forwardVector_10 = value;
  1733. }
  1734. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  1735. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  1736. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  1737. inline void set_backVector_11(Vector3_t3722313464 value)
  1738. {
  1739. ___backVector_11 = value;
  1740. }
  1741. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  1742. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  1743. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  1744. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  1745. {
  1746. ___positiveInfinityVector_12 = value;
  1747. }
  1748. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  1749. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  1750. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  1751. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  1752. {
  1753. ___negativeInfinityVector_13 = value;
  1754. }
  1755. };
  1756. #ifdef __clang__
  1757. #pragma clang diagnostic pop
  1758. #endif
  1759. #endif // VECTOR3_T3722313464_H
  1760. #ifndef SINGLE_T1397266774_H
  1761. #define SINGLE_T1397266774_H
  1762. #ifdef __clang__
  1763. #pragma clang diagnostic push
  1764. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1765. #pragma clang diagnostic ignored "-Wunused-variable"
  1766. #endif
  1767. // System.Single
  1768. struct Single_t1397266774
  1769. {
  1770. public:
  1771. // System.Single System.Single::m_value
  1772. float ___m_value_7;
  1773. public:
  1774. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  1775. inline float get_m_value_7() const { return ___m_value_7; }
  1776. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  1777. inline void set_m_value_7(float value)
  1778. {
  1779. ___m_value_7 = value;
  1780. }
  1781. };
  1782. #ifdef __clang__
  1783. #pragma clang diagnostic pop
  1784. #endif
  1785. #endif // SINGLE_T1397266774_H
  1786. #ifndef DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  1787. #define DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  1788. #ifdef __clang__
  1789. #pragma clang diagnostic push
  1790. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1791. #pragma clang diagnostic ignored "-Wunused-variable"
  1792. #endif
  1793. // UnityEngine.DrivenRectTransformTracker
  1794. struct DrivenRectTransformTracker_t2562230146
  1795. {
  1796. public:
  1797. public:
  1798. };
  1799. #ifdef __clang__
  1800. #pragma clang diagnostic pop
  1801. #endif
  1802. #endif // DRIVENRECTTRANSFORMTRACKER_T2562230146_H
  1803. #ifndef QUATERNION_T2301928331_H
  1804. #define QUATERNION_T2301928331_H
  1805. #ifdef __clang__
  1806. #pragma clang diagnostic push
  1807. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1808. #pragma clang diagnostic ignored "-Wunused-variable"
  1809. #endif
  1810. // UnityEngine.Quaternion
  1811. struct Quaternion_t2301928331
  1812. {
  1813. public:
  1814. // System.Single UnityEngine.Quaternion::x
  1815. float ___x_0;
  1816. // System.Single UnityEngine.Quaternion::y
  1817. float ___y_1;
  1818. // System.Single UnityEngine.Quaternion::z
  1819. float ___z_2;
  1820. // System.Single UnityEngine.Quaternion::w
  1821. float ___w_3;
  1822. public:
  1823. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  1824. inline float get_x_0() const { return ___x_0; }
  1825. inline float* get_address_of_x_0() { return &___x_0; }
  1826. inline void set_x_0(float value)
  1827. {
  1828. ___x_0 = value;
  1829. }
  1830. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  1831. inline float get_y_1() const { return ___y_1; }
  1832. inline float* get_address_of_y_1() { return &___y_1; }
  1833. inline void set_y_1(float value)
  1834. {
  1835. ___y_1 = value;
  1836. }
  1837. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  1838. inline float get_z_2() const { return ___z_2; }
  1839. inline float* get_address_of_z_2() { return &___z_2; }
  1840. inline void set_z_2(float value)
  1841. {
  1842. ___z_2 = value;
  1843. }
  1844. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  1845. inline float get_w_3() const { return ___w_3; }
  1846. inline float* get_address_of_w_3() { return &___w_3; }
  1847. inline void set_w_3(float value)
  1848. {
  1849. ___w_3 = value;
  1850. }
  1851. };
  1852. struct Quaternion_t2301928331_StaticFields
  1853. {
  1854. public:
  1855. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  1856. Quaternion_t2301928331 ___identityQuaternion_4;
  1857. public:
  1858. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  1859. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  1860. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  1861. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  1862. {
  1863. ___identityQuaternion_4 = value;
  1864. }
  1865. };
  1866. #ifdef __clang__
  1867. #pragma clang diagnostic pop
  1868. #endif
  1869. #endif // QUATERNION_T2301928331_H
  1870. #ifndef UNITYEVENT_1_T2278926278_H
  1871. #define UNITYEVENT_1_T2278926278_H
  1872. #ifdef __clang__
  1873. #pragma clang diagnostic push
  1874. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1875. #pragma clang diagnostic ignored "-Wunused-variable"
  1876. #endif
  1877. // UnityEngine.Events.UnityEvent`1<System.Single>
  1878. struct UnityEvent_1_t2278926278 : public UnityEventBase_t3960448221
  1879. {
  1880. public:
  1881. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  1882. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  1883. public:
  1884. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t2278926278, ___m_InvokeArray_4)); }
  1885. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  1886. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  1887. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  1888. {
  1889. ___m_InvokeArray_4 = value;
  1890. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  1891. }
  1892. };
  1893. #ifdef __clang__
  1894. #pragma clang diagnostic pop
  1895. #endif
  1896. #endif // UNITYEVENT_1_T2278926278_H
  1897. #ifndef BYTE_T1134296376_H
  1898. #define BYTE_T1134296376_H
  1899. #ifdef __clang__
  1900. #pragma clang diagnostic push
  1901. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1902. #pragma clang diagnostic ignored "-Wunused-variable"
  1903. #endif
  1904. // System.Byte
  1905. struct Byte_t1134296376
  1906. {
  1907. public:
  1908. // System.Byte System.Byte::m_value
  1909. uint8_t ___m_value_2;
  1910. public:
  1911. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Byte_t1134296376, ___m_value_2)); }
  1912. inline uint8_t get_m_value_2() const { return ___m_value_2; }
  1913. inline uint8_t* get_address_of_m_value_2() { return &___m_value_2; }
  1914. inline void set_m_value_2(uint8_t value)
  1915. {
  1916. ___m_value_2 = value;
  1917. }
  1918. };
  1919. #ifdef __clang__
  1920. #pragma clang diagnostic pop
  1921. #endif
  1922. #endif // BYTE_T1134296376_H
  1923. #ifndef VECTOR2_T2156229523_H
  1924. #define VECTOR2_T2156229523_H
  1925. #ifdef __clang__
  1926. #pragma clang diagnostic push
  1927. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1928. #pragma clang diagnostic ignored "-Wunused-variable"
  1929. #endif
  1930. // UnityEngine.Vector2
  1931. struct Vector2_t2156229523
  1932. {
  1933. public:
  1934. // System.Single UnityEngine.Vector2::x
  1935. float ___x_0;
  1936. // System.Single UnityEngine.Vector2::y
  1937. float ___y_1;
  1938. public:
  1939. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___x_0)); }
  1940. inline float get_x_0() const { return ___x_0; }
  1941. inline float* get_address_of_x_0() { return &___x_0; }
  1942. inline void set_x_0(float value)
  1943. {
  1944. ___x_0 = value;
  1945. }
  1946. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_t2156229523, ___y_1)); }
  1947. inline float get_y_1() const { return ___y_1; }
  1948. inline float* get_address_of_y_1() { return &___y_1; }
  1949. inline void set_y_1(float value)
  1950. {
  1951. ___y_1 = value;
  1952. }
  1953. };
  1954. struct Vector2_t2156229523_StaticFields
  1955. {
  1956. public:
  1957. // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
  1958. Vector2_t2156229523 ___zeroVector_2;
  1959. // UnityEngine.Vector2 UnityEngine.Vector2::oneVector
  1960. Vector2_t2156229523 ___oneVector_3;
  1961. // UnityEngine.Vector2 UnityEngine.Vector2::upVector
  1962. Vector2_t2156229523 ___upVector_4;
  1963. // UnityEngine.Vector2 UnityEngine.Vector2::downVector
  1964. Vector2_t2156229523 ___downVector_5;
  1965. // UnityEngine.Vector2 UnityEngine.Vector2::leftVector
  1966. Vector2_t2156229523 ___leftVector_6;
  1967. // UnityEngine.Vector2 UnityEngine.Vector2::rightVector
  1968. Vector2_t2156229523 ___rightVector_7;
  1969. // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
  1970. Vector2_t2156229523 ___positiveInfinityVector_8;
  1971. // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
  1972. Vector2_t2156229523 ___negativeInfinityVector_9;
  1973. public:
  1974. inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___zeroVector_2)); }
  1975. inline Vector2_t2156229523 get_zeroVector_2() const { return ___zeroVector_2; }
  1976. inline Vector2_t2156229523 * get_address_of_zeroVector_2() { return &___zeroVector_2; }
  1977. inline void set_zeroVector_2(Vector2_t2156229523 value)
  1978. {
  1979. ___zeroVector_2 = value;
  1980. }
  1981. inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___oneVector_3)); }
  1982. inline Vector2_t2156229523 get_oneVector_3() const { return ___oneVector_3; }
  1983. inline Vector2_t2156229523 * get_address_of_oneVector_3() { return &___oneVector_3; }
  1984. inline void set_oneVector_3(Vector2_t2156229523 value)
  1985. {
  1986. ___oneVector_3 = value;
  1987. }
  1988. inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___upVector_4)); }
  1989. inline Vector2_t2156229523 get_upVector_4() const { return ___upVector_4; }
  1990. inline Vector2_t2156229523 * get_address_of_upVector_4() { return &___upVector_4; }
  1991. inline void set_upVector_4(Vector2_t2156229523 value)
  1992. {
  1993. ___upVector_4 = value;
  1994. }
  1995. inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___downVector_5)); }
  1996. inline Vector2_t2156229523 get_downVector_5() const { return ___downVector_5; }
  1997. inline Vector2_t2156229523 * get_address_of_downVector_5() { return &___downVector_5; }
  1998. inline void set_downVector_5(Vector2_t2156229523 value)
  1999. {
  2000. ___downVector_5 = value;
  2001. }
  2002. inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___leftVector_6)); }
  2003. inline Vector2_t2156229523 get_leftVector_6() const { return ___leftVector_6; }
  2004. inline Vector2_t2156229523 * get_address_of_leftVector_6() { return &___leftVector_6; }
  2005. inline void set_leftVector_6(Vector2_t2156229523 value)
  2006. {
  2007. ___leftVector_6 = value;
  2008. }
  2009. inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___rightVector_7)); }
  2010. inline Vector2_t2156229523 get_rightVector_7() const { return ___rightVector_7; }
  2011. inline Vector2_t2156229523 * get_address_of_rightVector_7() { return &___rightVector_7; }
  2012. inline void set_rightVector_7(Vector2_t2156229523 value)
  2013. {
  2014. ___rightVector_7 = value;
  2015. }
  2016. inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___positiveInfinityVector_8)); }
  2017. inline Vector2_t2156229523 get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
  2018. inline Vector2_t2156229523 * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
  2019. inline void set_positiveInfinityVector_8(Vector2_t2156229523 value)
  2020. {
  2021. ___positiveInfinityVector_8 = value;
  2022. }
  2023. inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_t2156229523_StaticFields, ___negativeInfinityVector_9)); }
  2024. inline Vector2_t2156229523 get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
  2025. inline Vector2_t2156229523 * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
  2026. inline void set_negativeInfinityVector_9(Vector2_t2156229523 value)
  2027. {
  2028. ___negativeInfinityVector_9 = value;
  2029. }
  2030. };
  2031. #ifdef __clang__
  2032. #pragma clang diagnostic pop
  2033. #endif
  2034. #endif // VECTOR2_T2156229523_H
  2035. #ifndef RECT_T2360479859_H
  2036. #define RECT_T2360479859_H
  2037. #ifdef __clang__
  2038. #pragma clang diagnostic push
  2039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2040. #pragma clang diagnostic ignored "-Wunused-variable"
  2041. #endif
  2042. // UnityEngine.Rect
  2043. struct Rect_t2360479859
  2044. {
  2045. public:
  2046. // System.Single UnityEngine.Rect::m_XMin
  2047. float ___m_XMin_0;
  2048. // System.Single UnityEngine.Rect::m_YMin
  2049. float ___m_YMin_1;
  2050. // System.Single UnityEngine.Rect::m_Width
  2051. float ___m_Width_2;
  2052. // System.Single UnityEngine.Rect::m_Height
  2053. float ___m_Height_3;
  2054. public:
  2055. inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_XMin_0)); }
  2056. inline float get_m_XMin_0() const { return ___m_XMin_0; }
  2057. inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
  2058. inline void set_m_XMin_0(float value)
  2059. {
  2060. ___m_XMin_0 = value;
  2061. }
  2062. inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_YMin_1)); }
  2063. inline float get_m_YMin_1() const { return ___m_YMin_1; }
  2064. inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
  2065. inline void set_m_YMin_1(float value)
  2066. {
  2067. ___m_YMin_1 = value;
  2068. }
  2069. inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Width_2)); }
  2070. inline float get_m_Width_2() const { return ___m_Width_2; }
  2071. inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
  2072. inline void set_m_Width_2(float value)
  2073. {
  2074. ___m_Width_2 = value;
  2075. }
  2076. inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t2360479859, ___m_Height_3)); }
  2077. inline float get_m_Height_3() const { return ___m_Height_3; }
  2078. inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
  2079. inline void set_m_Height_3(float value)
  2080. {
  2081. ___m_Height_3 = value;
  2082. }
  2083. };
  2084. #ifdef __clang__
  2085. #pragma clang diagnostic pop
  2086. #endif
  2087. #endif // RECT_T2360479859_H
  2088. #ifndef COLOR32_T2600501292_H
  2089. #define COLOR32_T2600501292_H
  2090. #ifdef __clang__
  2091. #pragma clang diagnostic push
  2092. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2093. #pragma clang diagnostic ignored "-Wunused-variable"
  2094. #endif
  2095. // UnityEngine.Color32
  2096. struct Color32_t2600501292
  2097. {
  2098. public:
  2099. union
  2100. {
  2101. #pragma pack(push, tp, 1)
  2102. struct
  2103. {
  2104. // System.Int32 UnityEngine.Color32::rgba
  2105. int32_t ___rgba_0;
  2106. };
  2107. #pragma pack(pop, tp)
  2108. struct
  2109. {
  2110. int32_t ___rgba_0_forAlignmentOnly;
  2111. };
  2112. #pragma pack(push, tp, 1)
  2113. struct
  2114. {
  2115. // System.Byte UnityEngine.Color32::r
  2116. uint8_t ___r_1;
  2117. };
  2118. #pragma pack(pop, tp)
  2119. struct
  2120. {
  2121. uint8_t ___r_1_forAlignmentOnly;
  2122. };
  2123. #pragma pack(push, tp, 1)
  2124. struct
  2125. {
  2126. char ___g_2_OffsetPadding[1];
  2127. // System.Byte UnityEngine.Color32::g
  2128. uint8_t ___g_2;
  2129. };
  2130. #pragma pack(pop, tp)
  2131. struct
  2132. {
  2133. char ___g_2_OffsetPadding_forAlignmentOnly[1];
  2134. uint8_t ___g_2_forAlignmentOnly;
  2135. };
  2136. #pragma pack(push, tp, 1)
  2137. struct
  2138. {
  2139. char ___b_3_OffsetPadding[2];
  2140. // System.Byte UnityEngine.Color32::b
  2141. uint8_t ___b_3;
  2142. };
  2143. #pragma pack(pop, tp)
  2144. struct
  2145. {
  2146. char ___b_3_OffsetPadding_forAlignmentOnly[2];
  2147. uint8_t ___b_3_forAlignmentOnly;
  2148. };
  2149. #pragma pack(push, tp, 1)
  2150. struct
  2151. {
  2152. char ___a_4_OffsetPadding[3];
  2153. // System.Byte UnityEngine.Color32::a
  2154. uint8_t ___a_4;
  2155. };
  2156. #pragma pack(pop, tp)
  2157. struct
  2158. {
  2159. char ___a_4_OffsetPadding_forAlignmentOnly[3];
  2160. uint8_t ___a_4_forAlignmentOnly;
  2161. };
  2162. };
  2163. public:
  2164. inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___rgba_0)); }
  2165. inline int32_t get_rgba_0() const { return ___rgba_0; }
  2166. inline int32_t* get_address_of_rgba_0() { return &___rgba_0; }
  2167. inline void set_rgba_0(int32_t value)
  2168. {
  2169. ___rgba_0 = value;
  2170. }
  2171. inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___r_1)); }
  2172. inline uint8_t get_r_1() const { return ___r_1; }
  2173. inline uint8_t* get_address_of_r_1() { return &___r_1; }
  2174. inline void set_r_1(uint8_t value)
  2175. {
  2176. ___r_1 = value;
  2177. }
  2178. inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___g_2)); }
  2179. inline uint8_t get_g_2() const { return ___g_2; }
  2180. inline uint8_t* get_address_of_g_2() { return &___g_2; }
  2181. inline void set_g_2(uint8_t value)
  2182. {
  2183. ___g_2 = value;
  2184. }
  2185. inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___b_3)); }
  2186. inline uint8_t get_b_3() const { return ___b_3; }
  2187. inline uint8_t* get_address_of_b_3() { return &___b_3; }
  2188. inline void set_b_3(uint8_t value)
  2189. {
  2190. ___b_3 = value;
  2191. }
  2192. inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t2600501292, ___a_4)); }
  2193. inline uint8_t get_a_4() const { return ___a_4; }
  2194. inline uint8_t* get_address_of_a_4() { return &___a_4; }
  2195. inline void set_a_4(uint8_t value)
  2196. {
  2197. ___a_4 = value;
  2198. }
  2199. };
  2200. #ifdef __clang__
  2201. #pragma clang diagnostic pop
  2202. #endif
  2203. #endif // COLOR32_T2600501292_H
  2204. #ifndef COLOR_T2555686324_H
  2205. #define COLOR_T2555686324_H
  2206. #ifdef __clang__
  2207. #pragma clang diagnostic push
  2208. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2209. #pragma clang diagnostic ignored "-Wunused-variable"
  2210. #endif
  2211. // UnityEngine.Color
  2212. struct Color_t2555686324
  2213. {
  2214. public:
  2215. // System.Single UnityEngine.Color::r
  2216. float ___r_0;
  2217. // System.Single UnityEngine.Color::g
  2218. float ___g_1;
  2219. // System.Single UnityEngine.Color::b
  2220. float ___b_2;
  2221. // System.Single UnityEngine.Color::a
  2222. float ___a_3;
  2223. public:
  2224. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  2225. inline float get_r_0() const { return ___r_0; }
  2226. inline float* get_address_of_r_0() { return &___r_0; }
  2227. inline void set_r_0(float value)
  2228. {
  2229. ___r_0 = value;
  2230. }
  2231. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  2232. inline float get_g_1() const { return ___g_1; }
  2233. inline float* get_address_of_g_1() { return &___g_1; }
  2234. inline void set_g_1(float value)
  2235. {
  2236. ___g_1 = value;
  2237. }
  2238. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  2239. inline float get_b_2() const { return ___b_2; }
  2240. inline float* get_address_of_b_2() { return &___b_2; }
  2241. inline void set_b_2(float value)
  2242. {
  2243. ___b_2 = value;
  2244. }
  2245. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  2246. inline float get_a_3() const { return ___a_3; }
  2247. inline float* get_address_of_a_3() { return &___a_3; }
  2248. inline void set_a_3(float value)
  2249. {
  2250. ___a_3 = value;
  2251. }
  2252. };
  2253. #ifdef __clang__
  2254. #pragma clang diagnostic pop
  2255. #endif
  2256. #endif // COLOR_T2555686324_H
  2257. #ifndef BOOLEAN_T97287965_H
  2258. #define BOOLEAN_T97287965_H
  2259. #ifdef __clang__
  2260. #pragma clang diagnostic push
  2261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2262. #pragma clang diagnostic ignored "-Wunused-variable"
  2263. #endif
  2264. // System.Boolean
  2265. struct Boolean_t97287965
  2266. {
  2267. public:
  2268. // System.Boolean System.Boolean::m_value
  2269. bool ___m_value_2;
  2270. public:
  2271. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  2272. inline bool get_m_value_2() const { return ___m_value_2; }
  2273. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  2274. inline void set_m_value_2(bool value)
  2275. {
  2276. ___m_value_2 = value;
  2277. }
  2278. };
  2279. struct Boolean_t97287965_StaticFields
  2280. {
  2281. public:
  2282. // System.String System.Boolean::FalseString
  2283. String_t* ___FalseString_0;
  2284. // System.String System.Boolean::TrueString
  2285. String_t* ___TrueString_1;
  2286. public:
  2287. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  2288. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  2289. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  2290. inline void set_FalseString_0(String_t* value)
  2291. {
  2292. ___FalseString_0 = value;
  2293. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  2294. }
  2295. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  2296. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  2297. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  2298. inline void set_TrueString_1(String_t* value)
  2299. {
  2300. ___TrueString_1 = value;
  2301. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  2302. }
  2303. };
  2304. #ifdef __clang__
  2305. #pragma clang diagnostic pop
  2306. #endif
  2307. #endif // BOOLEAN_T97287965_H
  2308. #ifndef VECTOR4_T3319028937_H
  2309. #define VECTOR4_T3319028937_H
  2310. #ifdef __clang__
  2311. #pragma clang diagnostic push
  2312. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2313. #pragma clang diagnostic ignored "-Wunused-variable"
  2314. #endif
  2315. // UnityEngine.Vector4
  2316. struct Vector4_t3319028937
  2317. {
  2318. public:
  2319. // System.Single UnityEngine.Vector4::x
  2320. float ___x_1;
  2321. // System.Single UnityEngine.Vector4::y
  2322. float ___y_2;
  2323. // System.Single UnityEngine.Vector4::z
  2324. float ___z_3;
  2325. // System.Single UnityEngine.Vector4::w
  2326. float ___w_4;
  2327. public:
  2328. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___x_1)); }
  2329. inline float get_x_1() const { return ___x_1; }
  2330. inline float* get_address_of_x_1() { return &___x_1; }
  2331. inline void set_x_1(float value)
  2332. {
  2333. ___x_1 = value;
  2334. }
  2335. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___y_2)); }
  2336. inline float get_y_2() const { return ___y_2; }
  2337. inline float* get_address_of_y_2() { return &___y_2; }
  2338. inline void set_y_2(float value)
  2339. {
  2340. ___y_2 = value;
  2341. }
  2342. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___z_3)); }
  2343. inline float get_z_3() const { return ___z_3; }
  2344. inline float* get_address_of_z_3() { return &___z_3; }
  2345. inline void set_z_3(float value)
  2346. {
  2347. ___z_3 = value;
  2348. }
  2349. inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_t3319028937, ___w_4)); }
  2350. inline float get_w_4() const { return ___w_4; }
  2351. inline float* get_address_of_w_4() { return &___w_4; }
  2352. inline void set_w_4(float value)
  2353. {
  2354. ___w_4 = value;
  2355. }
  2356. };
  2357. struct Vector4_t3319028937_StaticFields
  2358. {
  2359. public:
  2360. // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
  2361. Vector4_t3319028937 ___zeroVector_5;
  2362. // UnityEngine.Vector4 UnityEngine.Vector4::oneVector
  2363. Vector4_t3319028937 ___oneVector_6;
  2364. // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
  2365. Vector4_t3319028937 ___positiveInfinityVector_7;
  2366. // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
  2367. Vector4_t3319028937 ___negativeInfinityVector_8;
  2368. public:
  2369. inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___zeroVector_5)); }
  2370. inline Vector4_t3319028937 get_zeroVector_5() const { return ___zeroVector_5; }
  2371. inline Vector4_t3319028937 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
  2372. inline void set_zeroVector_5(Vector4_t3319028937 value)
  2373. {
  2374. ___zeroVector_5 = value;
  2375. }
  2376. inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___oneVector_6)); }
  2377. inline Vector4_t3319028937 get_oneVector_6() const { return ___oneVector_6; }
  2378. inline Vector4_t3319028937 * get_address_of_oneVector_6() { return &___oneVector_6; }
  2379. inline void set_oneVector_6(Vector4_t3319028937 value)
  2380. {
  2381. ___oneVector_6 = value;
  2382. }
  2383. inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___positiveInfinityVector_7)); }
  2384. inline Vector4_t3319028937 get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
  2385. inline Vector4_t3319028937 * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
  2386. inline void set_positiveInfinityVector_7(Vector4_t3319028937 value)
  2387. {
  2388. ___positiveInfinityVector_7 = value;
  2389. }
  2390. inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_t3319028937_StaticFields, ___negativeInfinityVector_8)); }
  2391. inline Vector4_t3319028937 get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
  2392. inline Vector4_t3319028937 * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
  2393. inline void set_negativeInfinityVector_8(Vector4_t3319028937 value)
  2394. {
  2395. ___negativeInfinityVector_8 = value;
  2396. }
  2397. };
  2398. #ifdef __clang__
  2399. #pragma clang diagnostic pop
  2400. #endif
  2401. #endif // VECTOR4_T3319028937_H
  2402. #ifndef VOID_T1185182177_H
  2403. #define VOID_T1185182177_H
  2404. #ifdef __clang__
  2405. #pragma clang diagnostic push
  2406. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2407. #pragma clang diagnostic ignored "-Wunused-variable"
  2408. #endif
  2409. // System.Void
  2410. struct Void_t1185182177
  2411. {
  2412. public:
  2413. public:
  2414. };
  2415. #ifdef __clang__
  2416. #pragma clang diagnostic pop
  2417. #endif
  2418. #endif // VOID_T1185182177_H
  2419. #ifndef UNITYEVENT_1_T3037889027_H
  2420. #define UNITYEVENT_1_T3037889027_H
  2421. #ifdef __clang__
  2422. #pragma clang diagnostic push
  2423. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2424. #pragma clang diagnostic ignored "-Wunused-variable"
  2425. #endif
  2426. // UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>
  2427. struct UnityEvent_1_t3037889027 : public UnityEventBase_t3960448221
  2428. {
  2429. public:
  2430. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2431. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  2432. public:
  2433. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t3037889027, ___m_InvokeArray_4)); }
  2434. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  2435. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  2436. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  2437. {
  2438. ___m_InvokeArray_4 = value;
  2439. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  2440. }
  2441. };
  2442. #ifdef __clang__
  2443. #pragma clang diagnostic pop
  2444. #endif
  2445. #endif // UNITYEVENT_1_T3037889027_H
  2446. #ifndef SPRITESTATE_T1362986479_H
  2447. #define SPRITESTATE_T1362986479_H
  2448. #ifdef __clang__
  2449. #pragma clang diagnostic push
  2450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2451. #pragma clang diagnostic ignored "-Wunused-variable"
  2452. #endif
  2453. // UnityEngine.UI.SpriteState
  2454. struct SpriteState_t1362986479
  2455. {
  2456. public:
  2457. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
  2458. Sprite_t280657092 * ___m_HighlightedSprite_0;
  2459. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
  2460. Sprite_t280657092 * ___m_PressedSprite_1;
  2461. // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
  2462. Sprite_t280657092 * ___m_DisabledSprite_2;
  2463. public:
  2464. inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_HighlightedSprite_0)); }
  2465. inline Sprite_t280657092 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; }
  2466. inline Sprite_t280657092 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; }
  2467. inline void set_m_HighlightedSprite_0(Sprite_t280657092 * value)
  2468. {
  2469. ___m_HighlightedSprite_0 = value;
  2470. Il2CppCodeGenWriteBarrier((&___m_HighlightedSprite_0), value);
  2471. }
  2472. inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_PressedSprite_1)); }
  2473. inline Sprite_t280657092 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; }
  2474. inline Sprite_t280657092 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; }
  2475. inline void set_m_PressedSprite_1(Sprite_t280657092 * value)
  2476. {
  2477. ___m_PressedSprite_1 = value;
  2478. Il2CppCodeGenWriteBarrier((&___m_PressedSprite_1), value);
  2479. }
  2480. inline static int32_t get_offset_of_m_DisabledSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t1362986479, ___m_DisabledSprite_2)); }
  2481. inline Sprite_t280657092 * get_m_DisabledSprite_2() const { return ___m_DisabledSprite_2; }
  2482. inline Sprite_t280657092 ** get_address_of_m_DisabledSprite_2() { return &___m_DisabledSprite_2; }
  2483. inline void set_m_DisabledSprite_2(Sprite_t280657092 * value)
  2484. {
  2485. ___m_DisabledSprite_2 = value;
  2486. Il2CppCodeGenWriteBarrier((&___m_DisabledSprite_2), value);
  2487. }
  2488. };
  2489. #ifdef __clang__
  2490. #pragma clang diagnostic pop
  2491. #endif
  2492. // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
  2493. struct SpriteState_t1362986479_marshaled_pinvoke
  2494. {
  2495. Sprite_t280657092 * ___m_HighlightedSprite_0;
  2496. Sprite_t280657092 * ___m_PressedSprite_1;
  2497. Sprite_t280657092 * ___m_DisabledSprite_2;
  2498. };
  2499. // Native definition for COM marshalling of UnityEngine.UI.SpriteState
  2500. struct SpriteState_t1362986479_marshaled_com
  2501. {
  2502. Sprite_t280657092 * ___m_HighlightedSprite_0;
  2503. Sprite_t280657092 * ___m_PressedSprite_1;
  2504. Sprite_t280657092 * ___m_DisabledSprite_2;
  2505. };
  2506. #endif // SPRITESTATE_T1362986479_H
  2507. #ifndef ENUM_T4135868527_H
  2508. #define ENUM_T4135868527_H
  2509. #ifdef __clang__
  2510. #pragma clang diagnostic push
  2511. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2512. #pragma clang diagnostic ignored "-Wunused-variable"
  2513. #endif
  2514. // System.Enum
  2515. struct Enum_t4135868527 : public ValueType_t3640485471
  2516. {
  2517. public:
  2518. public:
  2519. };
  2520. struct Enum_t4135868527_StaticFields
  2521. {
  2522. public:
  2523. // System.Char[] System.Enum::split_char
  2524. CharU5BU5D_t3528271667* ___split_char_0;
  2525. public:
  2526. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  2527. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  2528. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  2529. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  2530. {
  2531. ___split_char_0 = value;
  2532. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  2533. }
  2534. };
  2535. #ifdef __clang__
  2536. #pragma clang diagnostic pop
  2537. #endif
  2538. // Native definition for P/Invoke marshalling of System.Enum
  2539. struct Enum_t4135868527_marshaled_pinvoke
  2540. {
  2541. };
  2542. // Native definition for COM marshalling of System.Enum
  2543. struct Enum_t4135868527_marshaled_com
  2544. {
  2545. };
  2546. #endif // ENUM_T4135868527_H
  2547. #ifndef INT32_T2950945753_H
  2548. #define INT32_T2950945753_H
  2549. #ifdef __clang__
  2550. #pragma clang diagnostic push
  2551. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2552. #pragma clang diagnostic ignored "-Wunused-variable"
  2553. #endif
  2554. // System.Int32
  2555. struct Int32_t2950945753
  2556. {
  2557. public:
  2558. // System.Int32 System.Int32::m_value
  2559. int32_t ___m_value_2;
  2560. public:
  2561. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  2562. inline int32_t get_m_value_2() const { return ___m_value_2; }
  2563. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  2564. inline void set_m_value_2(int32_t value)
  2565. {
  2566. ___m_value_2 = value;
  2567. }
  2568. };
  2569. #ifdef __clang__
  2570. #pragma clang diagnostic pop
  2571. #endif
  2572. #endif // INT32_T2950945753_H
  2573. #ifndef BASEEVENTDATA_T3903027533_H
  2574. #define BASEEVENTDATA_T3903027533_H
  2575. #ifdef __clang__
  2576. #pragma clang diagnostic push
  2577. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2578. #pragma clang diagnostic ignored "-Wunused-variable"
  2579. #endif
  2580. // UnityEngine.EventSystems.BaseEventData
  2581. struct BaseEventData_t3903027533 : public AbstractEventData_t4171500731
  2582. {
  2583. public:
  2584. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
  2585. EventSystem_t1003666588 * ___m_EventSystem_1;
  2586. public:
  2587. inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t3903027533, ___m_EventSystem_1)); }
  2588. inline EventSystem_t1003666588 * get_m_EventSystem_1() const { return ___m_EventSystem_1; }
  2589. inline EventSystem_t1003666588 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; }
  2590. inline void set_m_EventSystem_1(EventSystem_t1003666588 * value)
  2591. {
  2592. ___m_EventSystem_1 = value;
  2593. Il2CppCodeGenWriteBarrier((&___m_EventSystem_1), value);
  2594. }
  2595. };
  2596. #ifdef __clang__
  2597. #pragma clang diagnostic pop
  2598. #endif
  2599. #endif // BASEEVENTDATA_T3903027533_H
  2600. #ifndef INTPTR_T_H
  2601. #define INTPTR_T_H
  2602. #ifdef __clang__
  2603. #pragma clang diagnostic push
  2604. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2605. #pragma clang diagnostic ignored "-Wunused-variable"
  2606. #endif
  2607. // System.IntPtr
  2608. struct IntPtr_t
  2609. {
  2610. public:
  2611. // System.Void* System.IntPtr::m_value
  2612. void* ___m_value_0;
  2613. public:
  2614. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  2615. inline void* get_m_value_0() const { return ___m_value_0; }
  2616. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  2617. inline void set_m_value_0(void* value)
  2618. {
  2619. ___m_value_0 = value;
  2620. }
  2621. };
  2622. struct IntPtr_t_StaticFields
  2623. {
  2624. public:
  2625. // System.IntPtr System.IntPtr::Zero
  2626. intptr_t ___Zero_1;
  2627. public:
  2628. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  2629. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  2630. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  2631. inline void set_Zero_1(intptr_t value)
  2632. {
  2633. ___Zero_1 = value;
  2634. }
  2635. };
  2636. #ifdef __clang__
  2637. #pragma clang diagnostic pop
  2638. #endif
  2639. #endif // INTPTR_T_H
  2640. #ifndef SYSTEMEXCEPTION_T176217640_H
  2641. #define SYSTEMEXCEPTION_T176217640_H
  2642. #ifdef __clang__
  2643. #pragma clang diagnostic push
  2644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2645. #pragma clang diagnostic ignored "-Wunused-variable"
  2646. #endif
  2647. // System.SystemException
  2648. struct SystemException_t176217640 : public Exception_t
  2649. {
  2650. public:
  2651. public:
  2652. };
  2653. #ifdef __clang__
  2654. #pragma clang diagnostic pop
  2655. #endif
  2656. #endif // SYSTEMEXCEPTION_T176217640_H
  2657. #ifndef UNITYEVENT_1_T978947469_H
  2658. #define UNITYEVENT_1_T978947469_H
  2659. #ifdef __clang__
  2660. #pragma clang diagnostic push
  2661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2662. #pragma clang diagnostic ignored "-Wunused-variable"
  2663. #endif
  2664. // UnityEngine.Events.UnityEvent`1<System.Boolean>
  2665. struct UnityEvent_1_t978947469 : public UnityEventBase_t3960448221
  2666. {
  2667. public:
  2668. // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
  2669. ObjectU5BU5D_t2843939325* ___m_InvokeArray_4;
  2670. public:
  2671. inline static int32_t get_offset_of_m_InvokeArray_4() { return static_cast<int32_t>(offsetof(UnityEvent_1_t978947469, ___m_InvokeArray_4)); }
  2672. inline ObjectU5BU5D_t2843939325* get_m_InvokeArray_4() const { return ___m_InvokeArray_4; }
  2673. inline ObjectU5BU5D_t2843939325** get_address_of_m_InvokeArray_4() { return &___m_InvokeArray_4; }
  2674. inline void set_m_InvokeArray_4(ObjectU5BU5D_t2843939325* value)
  2675. {
  2676. ___m_InvokeArray_4 = value;
  2677. Il2CppCodeGenWriteBarrier((&___m_InvokeArray_4), value);
  2678. }
  2679. };
  2680. #ifdef __clang__
  2681. #pragma clang diagnostic pop
  2682. #endif
  2683. #endif // UNITYEVENT_1_T978947469_H
  2684. #ifndef FILLMETHOD_T1167457570_H
  2685. #define FILLMETHOD_T1167457570_H
  2686. #ifdef __clang__
  2687. #pragma clang diagnostic push
  2688. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2689. #pragma clang diagnostic ignored "-Wunused-variable"
  2690. #endif
  2691. // UnityEngine.UI.Image/FillMethod
  2692. struct FillMethod_t1167457570
  2693. {
  2694. public:
  2695. // System.Int32 UnityEngine.UI.Image/FillMethod::value__
  2696. int32_t ___value___1;
  2697. public:
  2698. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FillMethod_t1167457570, ___value___1)); }
  2699. inline int32_t get_value___1() const { return ___value___1; }
  2700. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2701. inline void set_value___1(int32_t value)
  2702. {
  2703. ___value___1 = value;
  2704. }
  2705. };
  2706. #ifdef __clang__
  2707. #pragma clang diagnostic pop
  2708. #endif
  2709. #endif // FILLMETHOD_T1167457570_H
  2710. #ifndef STENCILOP_T3446174106_H
  2711. #define STENCILOP_T3446174106_H
  2712. #ifdef __clang__
  2713. #pragma clang diagnostic push
  2714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2715. #pragma clang diagnostic ignored "-Wunused-variable"
  2716. #endif
  2717. // UnityEngine.Rendering.StencilOp
  2718. struct StencilOp_t3446174106
  2719. {
  2720. public:
  2721. // System.Int32 UnityEngine.Rendering.StencilOp::value__
  2722. int32_t ___value___1;
  2723. public:
  2724. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(StencilOp_t3446174106, ___value___1)); }
  2725. inline int32_t get_value___1() const { return ___value___1; }
  2726. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2727. inline void set_value___1(int32_t value)
  2728. {
  2729. ___value___1 = value;
  2730. }
  2731. };
  2732. #ifdef __clang__
  2733. #pragma clang diagnostic pop
  2734. #endif
  2735. #endif // STENCILOP_T3446174106_H
  2736. #ifndef TEXTGENERATIONERROR_T3604799999_H
  2737. #define TEXTGENERATIONERROR_T3604799999_H
  2738. #ifdef __clang__
  2739. #pragma clang diagnostic push
  2740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2741. #pragma clang diagnostic ignored "-Wunused-variable"
  2742. #endif
  2743. // UnityEngine.TextGenerationError
  2744. struct TextGenerationError_t3604799999
  2745. {
  2746. public:
  2747. // System.Int32 UnityEngine.TextGenerationError::value__
  2748. int32_t ___value___1;
  2749. public:
  2750. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextGenerationError_t3604799999, ___value___1)); }
  2751. inline int32_t get_value___1() const { return ___value___1; }
  2752. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2753. inline void set_value___1(int32_t value)
  2754. {
  2755. ___value___1 = value;
  2756. }
  2757. };
  2758. #ifdef __clang__
  2759. #pragma clang diagnostic pop
  2760. #endif
  2761. #endif // TEXTGENERATIONERROR_T3604799999_H
  2762. #ifndef AXIS_T809944411_H
  2763. #define AXIS_T809944411_H
  2764. #ifdef __clang__
  2765. #pragma clang diagnostic push
  2766. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2767. #pragma clang diagnostic ignored "-Wunused-variable"
  2768. #endif
  2769. // UnityEngine.UI.Slider/Axis
  2770. struct Axis_t809944411
  2771. {
  2772. public:
  2773. // System.Int32 UnityEngine.UI.Slider/Axis::value__
  2774. int32_t ___value___1;
  2775. public:
  2776. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Axis_t809944411, ___value___1)); }
  2777. inline int32_t get_value___1() const { return ___value___1; }
  2778. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2779. inline void set_value___1(int32_t value)
  2780. {
  2781. ___value___1 = value;
  2782. }
  2783. };
  2784. #ifdef __clang__
  2785. #pragma clang diagnostic pop
  2786. #endif
  2787. #endif // AXIS_T809944411_H
  2788. #ifndef RAYCASTRESULT_T3360306849_H
  2789. #define RAYCASTRESULT_T3360306849_H
  2790. #ifdef __clang__
  2791. #pragma clang diagnostic push
  2792. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2793. #pragma clang diagnostic ignored "-Wunused-variable"
  2794. #endif
  2795. // UnityEngine.EventSystems.RaycastResult
  2796. struct RaycastResult_t3360306849
  2797. {
  2798. public:
  2799. // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
  2800. GameObject_t1113636619 * ___m_GameObject_0;
  2801. // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
  2802. BaseRaycaster_t4150874583 * ___module_1;
  2803. // System.Single UnityEngine.EventSystems.RaycastResult::distance
  2804. float ___distance_2;
  2805. // System.Single UnityEngine.EventSystems.RaycastResult::index
  2806. float ___index_3;
  2807. // System.Int32 UnityEngine.EventSystems.RaycastResult::depth
  2808. int32_t ___depth_4;
  2809. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
  2810. int32_t ___sortingLayer_5;
  2811. // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
  2812. int32_t ___sortingOrder_6;
  2813. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
  2814. Vector3_t3722313464 ___worldPosition_7;
  2815. // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
  2816. Vector3_t3722313464 ___worldNormal_8;
  2817. // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
  2818. Vector2_t2156229523 ___screenPosition_9;
  2819. // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
  2820. int32_t ___displayIndex_10;
  2821. public:
  2822. inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___m_GameObject_0)); }
  2823. inline GameObject_t1113636619 * get_m_GameObject_0() const { return ___m_GameObject_0; }
  2824. inline GameObject_t1113636619 ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; }
  2825. inline void set_m_GameObject_0(GameObject_t1113636619 * value)
  2826. {
  2827. ___m_GameObject_0 = value;
  2828. Il2CppCodeGenWriteBarrier((&___m_GameObject_0), value);
  2829. }
  2830. inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___module_1)); }
  2831. inline BaseRaycaster_t4150874583 * get_module_1() const { return ___module_1; }
  2832. inline BaseRaycaster_t4150874583 ** get_address_of_module_1() { return &___module_1; }
  2833. inline void set_module_1(BaseRaycaster_t4150874583 * value)
  2834. {
  2835. ___module_1 = value;
  2836. Il2CppCodeGenWriteBarrier((&___module_1), value);
  2837. }
  2838. inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___distance_2)); }
  2839. inline float get_distance_2() const { return ___distance_2; }
  2840. inline float* get_address_of_distance_2() { return &___distance_2; }
  2841. inline void set_distance_2(float value)
  2842. {
  2843. ___distance_2 = value;
  2844. }
  2845. inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___index_3)); }
  2846. inline float get_index_3() const { return ___index_3; }
  2847. inline float* get_address_of_index_3() { return &___index_3; }
  2848. inline void set_index_3(float value)
  2849. {
  2850. ___index_3 = value;
  2851. }
  2852. inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___depth_4)); }
  2853. inline int32_t get_depth_4() const { return ___depth_4; }
  2854. inline int32_t* get_address_of_depth_4() { return &___depth_4; }
  2855. inline void set_depth_4(int32_t value)
  2856. {
  2857. ___depth_4 = value;
  2858. }
  2859. inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingLayer_5)); }
  2860. inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; }
  2861. inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; }
  2862. inline void set_sortingLayer_5(int32_t value)
  2863. {
  2864. ___sortingLayer_5 = value;
  2865. }
  2866. inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___sortingOrder_6)); }
  2867. inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; }
  2868. inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; }
  2869. inline void set_sortingOrder_6(int32_t value)
  2870. {
  2871. ___sortingOrder_6 = value;
  2872. }
  2873. inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldPosition_7)); }
  2874. inline Vector3_t3722313464 get_worldPosition_7() const { return ___worldPosition_7; }
  2875. inline Vector3_t3722313464 * get_address_of_worldPosition_7() { return &___worldPosition_7; }
  2876. inline void set_worldPosition_7(Vector3_t3722313464 value)
  2877. {
  2878. ___worldPosition_7 = value;
  2879. }
  2880. inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___worldNormal_8)); }
  2881. inline Vector3_t3722313464 get_worldNormal_8() const { return ___worldNormal_8; }
  2882. inline Vector3_t3722313464 * get_address_of_worldNormal_8() { return &___worldNormal_8; }
  2883. inline void set_worldNormal_8(Vector3_t3722313464 value)
  2884. {
  2885. ___worldNormal_8 = value;
  2886. }
  2887. inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___screenPosition_9)); }
  2888. inline Vector2_t2156229523 get_screenPosition_9() const { return ___screenPosition_9; }
  2889. inline Vector2_t2156229523 * get_address_of_screenPosition_9() { return &___screenPosition_9; }
  2890. inline void set_screenPosition_9(Vector2_t2156229523 value)
  2891. {
  2892. ___screenPosition_9 = value;
  2893. }
  2894. inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t3360306849, ___displayIndex_10)); }
  2895. inline int32_t get_displayIndex_10() const { return ___displayIndex_10; }
  2896. inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; }
  2897. inline void set_displayIndex_10(int32_t value)
  2898. {
  2899. ___displayIndex_10 = value;
  2900. }
  2901. };
  2902. #ifdef __clang__
  2903. #pragma clang diagnostic pop
  2904. #endif
  2905. // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
  2906. struct RaycastResult_t3360306849_marshaled_pinvoke
  2907. {
  2908. GameObject_t1113636619 * ___m_GameObject_0;
  2909. BaseRaycaster_t4150874583 * ___module_1;
  2910. float ___distance_2;
  2911. float ___index_3;
  2912. int32_t ___depth_4;
  2913. int32_t ___sortingLayer_5;
  2914. int32_t ___sortingOrder_6;
  2915. Vector3_t3722313464 ___worldPosition_7;
  2916. Vector3_t3722313464 ___worldNormal_8;
  2917. Vector2_t2156229523 ___screenPosition_9;
  2918. int32_t ___displayIndex_10;
  2919. };
  2920. // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
  2921. struct RaycastResult_t3360306849_marshaled_com
  2922. {
  2923. GameObject_t1113636619 * ___m_GameObject_0;
  2924. BaseRaycaster_t4150874583 * ___module_1;
  2925. float ___distance_2;
  2926. float ___index_3;
  2927. int32_t ___depth_4;
  2928. int32_t ___sortingLayer_5;
  2929. int32_t ___sortingOrder_6;
  2930. Vector3_t3722313464 ___worldPosition_7;
  2931. Vector3_t3722313464 ___worldNormal_8;
  2932. Vector2_t2156229523 ___screenPosition_9;
  2933. int32_t ___displayIndex_10;
  2934. };
  2935. #endif // RAYCASTRESULT_T3360306849_H
  2936. #ifndef DRIVENTRANSFORMPROPERTIES_T3813433528_H
  2937. #define DRIVENTRANSFORMPROPERTIES_T3813433528_H
  2938. #ifdef __clang__
  2939. #pragma clang diagnostic push
  2940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2941. #pragma clang diagnostic ignored "-Wunused-variable"
  2942. #endif
  2943. // UnityEngine.DrivenTransformProperties
  2944. struct DrivenTransformProperties_t3813433528
  2945. {
  2946. public:
  2947. // System.Int32 UnityEngine.DrivenTransformProperties::value__
  2948. int32_t ___value___1;
  2949. public:
  2950. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_t3813433528, ___value___1)); }
  2951. inline int32_t get_value___1() const { return ___value___1; }
  2952. inline int32_t* get_address_of_value___1() { return &___value___1; }
  2953. inline void set_value___1(int32_t value)
  2954. {
  2955. ___value___1 = value;
  2956. }
  2957. };
  2958. #ifdef __clang__
  2959. #pragma clang diagnostic pop
  2960. #endif
  2961. #endif // DRIVENTRANSFORMPROPERTIES_T3813433528_H
  2962. #ifndef TOGGLEEVENT_T1873685584_H
  2963. #define TOGGLEEVENT_T1873685584_H
  2964. #ifdef __clang__
  2965. #pragma clang diagnostic push
  2966. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2967. #pragma clang diagnostic ignored "-Wunused-variable"
  2968. #endif
  2969. // UnityEngine.UI.Toggle/ToggleEvent
  2970. struct ToggleEvent_t1873685584 : public UnityEvent_1_t978947469
  2971. {
  2972. public:
  2973. public:
  2974. };
  2975. #ifdef __clang__
  2976. #pragma clang diagnostic pop
  2977. #endif
  2978. #endif // TOGGLEEVENT_T1873685584_H
  2979. #ifndef ARGUMENTEXCEPTION_T132251570_H
  2980. #define ARGUMENTEXCEPTION_T132251570_H
  2981. #ifdef __clang__
  2982. #pragma clang diagnostic push
  2983. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2984. #pragma clang diagnostic ignored "-Wunused-variable"
  2985. #endif
  2986. // System.ArgumentException
  2987. struct ArgumentException_t132251570 : public SystemException_t176217640
  2988. {
  2989. public:
  2990. // System.String System.ArgumentException::param_name
  2991. String_t* ___param_name_12;
  2992. public:
  2993. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  2994. inline String_t* get_param_name_12() const { return ___param_name_12; }
  2995. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  2996. inline void set_param_name_12(String_t* value)
  2997. {
  2998. ___param_name_12 = value;
  2999. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  3000. }
  3001. };
  3002. #ifdef __clang__
  3003. #pragma clang diagnostic pop
  3004. #endif
  3005. #endif // ARGUMENTEXCEPTION_T132251570_H
  3006. #ifndef TOGGLETRANSITION_T3587297765_H
  3007. #define TOGGLETRANSITION_T3587297765_H
  3008. #ifdef __clang__
  3009. #pragma clang diagnostic push
  3010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3011. #pragma clang diagnostic ignored "-Wunused-variable"
  3012. #endif
  3013. // UnityEngine.UI.Toggle/ToggleTransition
  3014. struct ToggleTransition_t3587297765
  3015. {
  3016. public:
  3017. // System.Int32 UnityEngine.UI.Toggle/ToggleTransition::value__
  3018. int32_t ___value___1;
  3019. public:
  3020. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ToggleTransition_t3587297765, ___value___1)); }
  3021. inline int32_t get_value___1() const { return ___value___1; }
  3022. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3023. inline void set_value___1(int32_t value)
  3024. {
  3025. ___value___1 = value;
  3026. }
  3027. };
  3028. #ifdef __clang__
  3029. #pragma clang diagnostic pop
  3030. #endif
  3031. #endif // TOGGLETRANSITION_T3587297765_H
  3032. #ifndef FONTSTYLE_T82229486_H
  3033. #define FONTSTYLE_T82229486_H
  3034. #ifdef __clang__
  3035. #pragma clang diagnostic push
  3036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3037. #pragma clang diagnostic ignored "-Wunused-variable"
  3038. #endif
  3039. // UnityEngine.FontStyle
  3040. struct FontStyle_t82229486
  3041. {
  3042. public:
  3043. // System.Int32 UnityEngine.FontStyle::value__
  3044. int32_t ___value___1;
  3045. public:
  3046. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(FontStyle_t82229486, ___value___1)); }
  3047. inline int32_t get_value___1() const { return ___value___1; }
  3048. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3049. inline void set_value___1(int32_t value)
  3050. {
  3051. ___value___1 = value;
  3052. }
  3053. };
  3054. #ifdef __clang__
  3055. #pragma clang diagnostic pop
  3056. #endif
  3057. #endif // FONTSTYLE_T82229486_H
  3058. #ifndef VERTICALWRAPMODE_T2936607737_H
  3059. #define VERTICALWRAPMODE_T2936607737_H
  3060. #ifdef __clang__
  3061. #pragma clang diagnostic push
  3062. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3063. #pragma clang diagnostic ignored "-Wunused-variable"
  3064. #endif
  3065. // UnityEngine.VerticalWrapMode
  3066. struct VerticalWrapMode_t2936607737
  3067. {
  3068. public:
  3069. // System.Int32 UnityEngine.VerticalWrapMode::value__
  3070. int32_t ___value___1;
  3071. public:
  3072. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(VerticalWrapMode_t2936607737, ___value___1)); }
  3073. inline int32_t get_value___1() const { return ___value___1; }
  3074. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3075. inline void set_value___1(int32_t value)
  3076. {
  3077. ___value___1 = value;
  3078. }
  3079. };
  3080. #ifdef __clang__
  3081. #pragma clang diagnostic pop
  3082. #endif
  3083. #endif // VERTICALWRAPMODE_T2936607737_H
  3084. #ifndef HORIZONTALWRAPMODE_T2172737147_H
  3085. #define HORIZONTALWRAPMODE_T2172737147_H
  3086. #ifdef __clang__
  3087. #pragma clang diagnostic push
  3088. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3089. #pragma clang diagnostic ignored "-Wunused-variable"
  3090. #endif
  3091. // UnityEngine.HorizontalWrapMode
  3092. struct HorizontalWrapMode_t2172737147
  3093. {
  3094. public:
  3095. // System.Int32 UnityEngine.HorizontalWrapMode::value__
  3096. int32_t ___value___1;
  3097. public:
  3098. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HorizontalWrapMode_t2172737147, ___value___1)); }
  3099. inline int32_t get_value___1() const { return ___value___1; }
  3100. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3101. inline void set_value___1(int32_t value)
  3102. {
  3103. ___value___1 = value;
  3104. }
  3105. };
  3106. #ifdef __clang__
  3107. #pragma clang diagnostic pop
  3108. #endif
  3109. #endif // HORIZONTALWRAPMODE_T2172737147_H
  3110. #ifndef TEXTANCHOR_T2035777396_H
  3111. #define TEXTANCHOR_T2035777396_H
  3112. #ifdef __clang__
  3113. #pragma clang diagnostic push
  3114. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3115. #pragma clang diagnostic ignored "-Wunused-variable"
  3116. #endif
  3117. // UnityEngine.TextAnchor
  3118. struct TextAnchor_t2035777396
  3119. {
  3120. public:
  3121. // System.Int32 UnityEngine.TextAnchor::value__
  3122. int32_t ___value___1;
  3123. public:
  3124. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(TextAnchor_t2035777396, ___value___1)); }
  3125. inline int32_t get_value___1() const { return ___value___1; }
  3126. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3127. inline void set_value___1(int32_t value)
  3128. {
  3129. ___value___1 = value;
  3130. }
  3131. };
  3132. #ifdef __clang__
  3133. #pragma clang diagnostic pop
  3134. #endif
  3135. #endif // TEXTANCHOR_T2035777396_H
  3136. #ifndef HIDEFLAGS_T4250555765_H
  3137. #define HIDEFLAGS_T4250555765_H
  3138. #ifdef __clang__
  3139. #pragma clang diagnostic push
  3140. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3141. #pragma clang diagnostic ignored "-Wunused-variable"
  3142. #endif
  3143. // UnityEngine.HideFlags
  3144. struct HideFlags_t4250555765
  3145. {
  3146. public:
  3147. // System.Int32 UnityEngine.HideFlags::value__
  3148. int32_t ___value___1;
  3149. public:
  3150. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  3151. inline int32_t get_value___1() const { return ___value___1; }
  3152. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3153. inline void set_value___1(int32_t value)
  3154. {
  3155. ___value___1 = value;
  3156. }
  3157. };
  3158. #ifdef __clang__
  3159. #pragma clang diagnostic pop
  3160. #endif
  3161. #endif // HIDEFLAGS_T4250555765_H
  3162. #ifndef COLORWRITEMASK_T4282245599_H
  3163. #define COLORWRITEMASK_T4282245599_H
  3164. #ifdef __clang__
  3165. #pragma clang diagnostic push
  3166. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3167. #pragma clang diagnostic ignored "-Wunused-variable"
  3168. #endif
  3169. // UnityEngine.Rendering.ColorWriteMask
  3170. struct ColorWriteMask_t4282245599
  3171. {
  3172. public:
  3173. // System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
  3174. int32_t ___value___1;
  3175. public:
  3176. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ColorWriteMask_t4282245599, ___value___1)); }
  3177. inline int32_t get_value___1() const { return ___value___1; }
  3178. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3179. inline void set_value___1(int32_t value)
  3180. {
  3181. ___value___1 = value;
  3182. }
  3183. };
  3184. #ifdef __clang__
  3185. #pragma clang diagnostic pop
  3186. #endif
  3187. #endif // COLORWRITEMASK_T4282245599_H
  3188. #ifndef COMPAREFUNCTION_T2171731108_H
  3189. #define COMPAREFUNCTION_T2171731108_H
  3190. #ifdef __clang__
  3191. #pragma clang diagnostic push
  3192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3193. #pragma clang diagnostic ignored "-Wunused-variable"
  3194. #endif
  3195. // UnityEngine.Rendering.CompareFunction
  3196. struct CompareFunction_t2171731108
  3197. {
  3198. public:
  3199. // System.Int32 UnityEngine.Rendering.CompareFunction::value__
  3200. int32_t ___value___1;
  3201. public:
  3202. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CompareFunction_t2171731108, ___value___1)); }
  3203. inline int32_t get_value___1() const { return ___value___1; }
  3204. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3205. inline void set_value___1(int32_t value)
  3206. {
  3207. ___value___1 = value;
  3208. }
  3209. };
  3210. #ifdef __clang__
  3211. #pragma clang diagnostic pop
  3212. #endif
  3213. #endif // COMPAREFUNCTION_T2171731108_H
  3214. #ifndef TYPE_T1152881528_H
  3215. #define TYPE_T1152881528_H
  3216. #ifdef __clang__
  3217. #pragma clang diagnostic push
  3218. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3219. #pragma clang diagnostic ignored "-Wunused-variable"
  3220. #endif
  3221. // UnityEngine.UI.Image/Type
  3222. struct Type_t1152881528
  3223. {
  3224. public:
  3225. // System.Int32 UnityEngine.UI.Image/Type::value__
  3226. int32_t ___value___1;
  3227. public:
  3228. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Type_t1152881528, ___value___1)); }
  3229. inline int32_t get_value___1() const { return ___value___1; }
  3230. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3231. inline void set_value___1(int32_t value)
  3232. {
  3233. ___value___1 = value;
  3234. }
  3235. };
  3236. #ifdef __clang__
  3237. #pragma clang diagnostic pop
  3238. #endif
  3239. #endif // TYPE_T1152881528_H
  3240. #ifndef MOVEDIRECTION_T1216237838_H
  3241. #define MOVEDIRECTION_T1216237838_H
  3242. #ifdef __clang__
  3243. #pragma clang diagnostic push
  3244. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3245. #pragma clang diagnostic ignored "-Wunused-variable"
  3246. #endif
  3247. // UnityEngine.EventSystems.MoveDirection
  3248. struct MoveDirection_t1216237838
  3249. {
  3250. public:
  3251. // System.Int32 UnityEngine.EventSystems.MoveDirection::value__
  3252. int32_t ___value___1;
  3253. public:
  3254. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MoveDirection_t1216237838, ___value___1)); }
  3255. inline int32_t get_value___1() const { return ___value___1; }
  3256. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3257. inline void set_value___1(int32_t value)
  3258. {
  3259. ___value___1 = value;
  3260. }
  3261. };
  3262. #ifdef __clang__
  3263. #pragma clang diagnostic pop
  3264. #endif
  3265. #endif // MOVEDIRECTION_T1216237838_H
  3266. #ifndef MODE_T1066900953_H
  3267. #define MODE_T1066900953_H
  3268. #ifdef __clang__
  3269. #pragma clang diagnostic push
  3270. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3271. #pragma clang diagnostic ignored "-Wunused-variable"
  3272. #endif
  3273. // UnityEngine.UI.Navigation/Mode
  3274. struct Mode_t1066900953
  3275. {
  3276. public:
  3277. // System.Int32 UnityEngine.UI.Navigation/Mode::value__
  3278. int32_t ___value___1;
  3279. public:
  3280. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Mode_t1066900953, ___value___1)); }
  3281. inline int32_t get_value___1() const { return ___value___1; }
  3282. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3283. inline void set_value___1(int32_t value)
  3284. {
  3285. ___value___1 = value;
  3286. }
  3287. };
  3288. #ifdef __clang__
  3289. #pragma clang diagnostic pop
  3290. #endif
  3291. #endif // MODE_T1066900953_H
  3292. #ifndef DELEGATE_T1188392813_H
  3293. #define DELEGATE_T1188392813_H
  3294. #ifdef __clang__
  3295. #pragma clang diagnostic push
  3296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3297. #pragma clang diagnostic ignored "-Wunused-variable"
  3298. #endif
  3299. // System.Delegate
  3300. struct Delegate_t1188392813 : public RuntimeObject
  3301. {
  3302. public:
  3303. // System.IntPtr System.Delegate::method_ptr
  3304. Il2CppMethodPointer ___method_ptr_0;
  3305. // System.IntPtr System.Delegate::invoke_impl
  3306. intptr_t ___invoke_impl_1;
  3307. // System.Object System.Delegate::m_target
  3308. RuntimeObject * ___m_target_2;
  3309. // System.IntPtr System.Delegate::method
  3310. intptr_t ___method_3;
  3311. // System.IntPtr System.Delegate::delegate_trampoline
  3312. intptr_t ___delegate_trampoline_4;
  3313. // System.IntPtr System.Delegate::method_code
  3314. intptr_t ___method_code_5;
  3315. // System.Reflection.MethodInfo System.Delegate::method_info
  3316. MethodInfo_t * ___method_info_6;
  3317. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3318. MethodInfo_t * ___original_method_info_7;
  3319. // System.DelegateData System.Delegate::data
  3320. DelegateData_t1677132599 * ___data_8;
  3321. public:
  3322. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  3323. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  3324. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  3325. inline void set_method_ptr_0(Il2CppMethodPointer value)
  3326. {
  3327. ___method_ptr_0 = value;
  3328. }
  3329. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  3330. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  3331. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  3332. inline void set_invoke_impl_1(intptr_t value)
  3333. {
  3334. ___invoke_impl_1 = value;
  3335. }
  3336. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  3337. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  3338. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  3339. inline void set_m_target_2(RuntimeObject * value)
  3340. {
  3341. ___m_target_2 = value;
  3342. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  3343. }
  3344. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  3345. inline intptr_t get_method_3() const { return ___method_3; }
  3346. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  3347. inline void set_method_3(intptr_t value)
  3348. {
  3349. ___method_3 = value;
  3350. }
  3351. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  3352. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  3353. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  3354. inline void set_delegate_trampoline_4(intptr_t value)
  3355. {
  3356. ___delegate_trampoline_4 = value;
  3357. }
  3358. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  3359. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  3360. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  3361. inline void set_method_code_5(intptr_t value)
  3362. {
  3363. ___method_code_5 = value;
  3364. }
  3365. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  3366. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  3367. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  3368. inline void set_method_info_6(MethodInfo_t * value)
  3369. {
  3370. ___method_info_6 = value;
  3371. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  3372. }
  3373. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  3374. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  3375. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  3376. inline void set_original_method_info_7(MethodInfo_t * value)
  3377. {
  3378. ___original_method_info_7 = value;
  3379. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  3380. }
  3381. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  3382. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  3383. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  3384. inline void set_data_8(DelegateData_t1677132599 * value)
  3385. {
  3386. ___data_8 = value;
  3387. Il2CppCodeGenWriteBarrier((&___data_8), value);
  3388. }
  3389. };
  3390. #ifdef __clang__
  3391. #pragma clang diagnostic pop
  3392. #endif
  3393. #endif // DELEGATE_T1188392813_H
  3394. #ifndef SELECTIONSTATE_T2656606514_H
  3395. #define SELECTIONSTATE_T2656606514_H
  3396. #ifdef __clang__
  3397. #pragma clang diagnostic push
  3398. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3399. #pragma clang diagnostic ignored "-Wunused-variable"
  3400. #endif
  3401. // UnityEngine.UI.Selectable/SelectionState
  3402. struct SelectionState_t2656606514
  3403. {
  3404. public:
  3405. // System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
  3406. int32_t ___value___1;
  3407. public:
  3408. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(SelectionState_t2656606514, ___value___1)); }
  3409. inline int32_t get_value___1() const { return ___value___1; }
  3410. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3411. inline void set_value___1(int32_t value)
  3412. {
  3413. ___value___1 = value;
  3414. }
  3415. };
  3416. #ifdef __clang__
  3417. #pragma clang diagnostic pop
  3418. #endif
  3419. #endif // SELECTIONSTATE_T2656606514_H
  3420. #ifndef OBJECT_T631007953_H
  3421. #define OBJECT_T631007953_H
  3422. #ifdef __clang__
  3423. #pragma clang diagnostic push
  3424. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3425. #pragma clang diagnostic ignored "-Wunused-variable"
  3426. #endif
  3427. // UnityEngine.Object
  3428. struct Object_t631007953 : public RuntimeObject
  3429. {
  3430. public:
  3431. // System.IntPtr UnityEngine.Object::m_CachedPtr
  3432. intptr_t ___m_CachedPtr_0;
  3433. public:
  3434. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  3435. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  3436. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  3437. inline void set_m_CachedPtr_0(intptr_t value)
  3438. {
  3439. ___m_CachedPtr_0 = value;
  3440. }
  3441. };
  3442. struct Object_t631007953_StaticFields
  3443. {
  3444. public:
  3445. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  3446. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  3447. public:
  3448. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  3449. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  3450. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  3451. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  3452. {
  3453. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  3454. }
  3455. };
  3456. #ifdef __clang__
  3457. #pragma clang diagnostic pop
  3458. #endif
  3459. // Native definition for P/Invoke marshalling of UnityEngine.Object
  3460. struct Object_t631007953_marshaled_pinvoke
  3461. {
  3462. intptr_t ___m_CachedPtr_0;
  3463. };
  3464. // Native definition for COM marshalling of UnityEngine.Object
  3465. struct Object_t631007953_marshaled_com
  3466. {
  3467. intptr_t ___m_CachedPtr_0;
  3468. };
  3469. #endif // OBJECT_T631007953_H
  3470. #ifndef TRANSITION_T1769908631_H
  3471. #define TRANSITION_T1769908631_H
  3472. #ifdef __clang__
  3473. #pragma clang diagnostic push
  3474. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3475. #pragma clang diagnostic ignored "-Wunused-variable"
  3476. #endif
  3477. // UnityEngine.UI.Selectable/Transition
  3478. struct Transition_t1769908631
  3479. {
  3480. public:
  3481. // System.Int32 UnityEngine.UI.Selectable/Transition::value__
  3482. int32_t ___value___1;
  3483. public:
  3484. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Transition_t1769908631, ___value___1)); }
  3485. inline int32_t get_value___1() const { return ___value___1; }
  3486. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3487. inline void set_value___1(int32_t value)
  3488. {
  3489. ___value___1 = value;
  3490. }
  3491. };
  3492. #ifdef __clang__
  3493. #pragma clang diagnostic pop
  3494. #endif
  3495. #endif // TRANSITION_T1769908631_H
  3496. #ifndef COLORBLOCK_T2139031574_H
  3497. #define COLORBLOCK_T2139031574_H
  3498. #ifdef __clang__
  3499. #pragma clang diagnostic push
  3500. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3501. #pragma clang diagnostic ignored "-Wunused-variable"
  3502. #endif
  3503. // UnityEngine.UI.ColorBlock
  3504. struct ColorBlock_t2139031574
  3505. {
  3506. public:
  3507. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
  3508. Color_t2555686324 ___m_NormalColor_0;
  3509. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
  3510. Color_t2555686324 ___m_HighlightedColor_1;
  3511. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
  3512. Color_t2555686324 ___m_PressedColor_2;
  3513. // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
  3514. Color_t2555686324 ___m_DisabledColor_3;
  3515. // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
  3516. float ___m_ColorMultiplier_4;
  3517. // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
  3518. float ___m_FadeDuration_5;
  3519. public:
  3520. inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_NormalColor_0)); }
  3521. inline Color_t2555686324 get_m_NormalColor_0() const { return ___m_NormalColor_0; }
  3522. inline Color_t2555686324 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; }
  3523. inline void set_m_NormalColor_0(Color_t2555686324 value)
  3524. {
  3525. ___m_NormalColor_0 = value;
  3526. }
  3527. inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_HighlightedColor_1)); }
  3528. inline Color_t2555686324 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; }
  3529. inline Color_t2555686324 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; }
  3530. inline void set_m_HighlightedColor_1(Color_t2555686324 value)
  3531. {
  3532. ___m_HighlightedColor_1 = value;
  3533. }
  3534. inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_PressedColor_2)); }
  3535. inline Color_t2555686324 get_m_PressedColor_2() const { return ___m_PressedColor_2; }
  3536. inline Color_t2555686324 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; }
  3537. inline void set_m_PressedColor_2(Color_t2555686324 value)
  3538. {
  3539. ___m_PressedColor_2 = value;
  3540. }
  3541. inline static int32_t get_offset_of_m_DisabledColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_DisabledColor_3)); }
  3542. inline Color_t2555686324 get_m_DisabledColor_3() const { return ___m_DisabledColor_3; }
  3543. inline Color_t2555686324 * get_address_of_m_DisabledColor_3() { return &___m_DisabledColor_3; }
  3544. inline void set_m_DisabledColor_3(Color_t2555686324 value)
  3545. {
  3546. ___m_DisabledColor_3 = value;
  3547. }
  3548. inline static int32_t get_offset_of_m_ColorMultiplier_4() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_ColorMultiplier_4)); }
  3549. inline float get_m_ColorMultiplier_4() const { return ___m_ColorMultiplier_4; }
  3550. inline float* get_address_of_m_ColorMultiplier_4() { return &___m_ColorMultiplier_4; }
  3551. inline void set_m_ColorMultiplier_4(float value)
  3552. {
  3553. ___m_ColorMultiplier_4 = value;
  3554. }
  3555. inline static int32_t get_offset_of_m_FadeDuration_5() { return static_cast<int32_t>(offsetof(ColorBlock_t2139031574, ___m_FadeDuration_5)); }
  3556. inline float get_m_FadeDuration_5() const { return ___m_FadeDuration_5; }
  3557. inline float* get_address_of_m_FadeDuration_5() { return &___m_FadeDuration_5; }
  3558. inline void set_m_FadeDuration_5(float value)
  3559. {
  3560. ___m_FadeDuration_5 = value;
  3561. }
  3562. };
  3563. #ifdef __clang__
  3564. #pragma clang diagnostic pop
  3565. #endif
  3566. #endif // COLORBLOCK_T2139031574_H
  3567. #ifndef SCROLLRECTEVENT_T343079324_H
  3568. #define SCROLLRECTEVENT_T343079324_H
  3569. #ifdef __clang__
  3570. #pragma clang diagnostic push
  3571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3572. #pragma clang diagnostic ignored "-Wunused-variable"
  3573. #endif
  3574. // UnityEngine.UI.ScrollRect/ScrollRectEvent
  3575. struct ScrollRectEvent_t343079324 : public UnityEvent_1_t3037889027
  3576. {
  3577. public:
  3578. public:
  3579. };
  3580. #ifdef __clang__
  3581. #pragma clang diagnostic pop
  3582. #endif
  3583. #endif // SCROLLRECTEVENT_T343079324_H
  3584. #ifndef SCROLLBARVISIBILITY_T705693775_H
  3585. #define SCROLLBARVISIBILITY_T705693775_H
  3586. #ifdef __clang__
  3587. #pragma clang diagnostic push
  3588. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3589. #pragma clang diagnostic ignored "-Wunused-variable"
  3590. #endif
  3591. // UnityEngine.UI.ScrollRect/ScrollbarVisibility
  3592. struct ScrollbarVisibility_t705693775
  3593. {
  3594. public:
  3595. // System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
  3596. int32_t ___value___1;
  3597. public:
  3598. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t705693775, ___value___1)); }
  3599. inline int32_t get_value___1() const { return ___value___1; }
  3600. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3601. inline void set_value___1(int32_t value)
  3602. {
  3603. ___value___1 = value;
  3604. }
  3605. };
  3606. #ifdef __clang__
  3607. #pragma clang diagnostic pop
  3608. #endif
  3609. #endif // SCROLLBARVISIBILITY_T705693775_H
  3610. #ifndef MOVEMENTTYPE_T4072922106_H
  3611. #define MOVEMENTTYPE_T4072922106_H
  3612. #ifdef __clang__
  3613. #pragma clang diagnostic push
  3614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3615. #pragma clang diagnostic ignored "-Wunused-variable"
  3616. #endif
  3617. // UnityEngine.UI.ScrollRect/MovementType
  3618. struct MovementType_t4072922106
  3619. {
  3620. public:
  3621. // System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
  3622. int32_t ___value___1;
  3623. public:
  3624. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MovementType_t4072922106, ___value___1)); }
  3625. inline int32_t get_value___1() const { return ___value___1; }
  3626. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3627. inline void set_value___1(int32_t value)
  3628. {
  3629. ___value___1 = value;
  3630. }
  3631. };
  3632. #ifdef __clang__
  3633. #pragma clang diagnostic pop
  3634. #endif
  3635. #endif // MOVEMENTTYPE_T4072922106_H
  3636. #ifndef INPUTBUTTON_T3704011348_H
  3637. #define INPUTBUTTON_T3704011348_H
  3638. #ifdef __clang__
  3639. #pragma clang diagnostic push
  3640. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3641. #pragma clang diagnostic ignored "-Wunused-variable"
  3642. #endif
  3643. // UnityEngine.EventSystems.PointerEventData/InputButton
  3644. struct InputButton_t3704011348
  3645. {
  3646. public:
  3647. // System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
  3648. int32_t ___value___1;
  3649. public:
  3650. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(InputButton_t3704011348, ___value___1)); }
  3651. inline int32_t get_value___1() const { return ___value___1; }
  3652. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3653. inline void set_value___1(int32_t value)
  3654. {
  3655. ___value___1 = value;
  3656. }
  3657. };
  3658. #ifdef __clang__
  3659. #pragma clang diagnostic pop
  3660. #endif
  3661. #endif // INPUTBUTTON_T3704011348_H
  3662. #ifndef VERTEXHELPER_T2453304189_H
  3663. #define VERTEXHELPER_T2453304189_H
  3664. #ifdef __clang__
  3665. #pragma clang diagnostic push
  3666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3667. #pragma clang diagnostic ignored "-Wunused-variable"
  3668. #endif
  3669. // UnityEngine.UI.VertexHelper
  3670. struct VertexHelper_t2453304189 : public RuntimeObject
  3671. {
  3672. public:
  3673. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
  3674. List_1_t899420910 * ___m_Positions_0;
  3675. // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
  3676. List_1_t4072576034 * ___m_Colors_1;
  3677. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S
  3678. List_1_t3628304265 * ___m_Uv0S_2;
  3679. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S
  3680. List_1_t3628304265 * ___m_Uv1S_3;
  3681. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv2S
  3682. List_1_t3628304265 * ___m_Uv2S_4;
  3683. // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv3S
  3684. List_1_t3628304265 * ___m_Uv3S_5;
  3685. // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
  3686. List_1_t899420910 * ___m_Normals_6;
  3687. // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
  3688. List_1_t496136383 * ___m_Tangents_7;
  3689. // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
  3690. List_1_t128053199 * ___m_Indices_8;
  3691. public:
  3692. inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Positions_0)); }
  3693. inline List_1_t899420910 * get_m_Positions_0() const { return ___m_Positions_0; }
  3694. inline List_1_t899420910 ** get_address_of_m_Positions_0() { return &___m_Positions_0; }
  3695. inline void set_m_Positions_0(List_1_t899420910 * value)
  3696. {
  3697. ___m_Positions_0 = value;
  3698. Il2CppCodeGenWriteBarrier((&___m_Positions_0), value);
  3699. }
  3700. inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Colors_1)); }
  3701. inline List_1_t4072576034 * get_m_Colors_1() const { return ___m_Colors_1; }
  3702. inline List_1_t4072576034 ** get_address_of_m_Colors_1() { return &___m_Colors_1; }
  3703. inline void set_m_Colors_1(List_1_t4072576034 * value)
  3704. {
  3705. ___m_Colors_1 = value;
  3706. Il2CppCodeGenWriteBarrier((&___m_Colors_1), value);
  3707. }
  3708. inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv0S_2)); }
  3709. inline List_1_t3628304265 * get_m_Uv0S_2() const { return ___m_Uv0S_2; }
  3710. inline List_1_t3628304265 ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; }
  3711. inline void set_m_Uv0S_2(List_1_t3628304265 * value)
  3712. {
  3713. ___m_Uv0S_2 = value;
  3714. Il2CppCodeGenWriteBarrier((&___m_Uv0S_2), value);
  3715. }
  3716. inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv1S_3)); }
  3717. inline List_1_t3628304265 * get_m_Uv1S_3() const { return ___m_Uv1S_3; }
  3718. inline List_1_t3628304265 ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; }
  3719. inline void set_m_Uv1S_3(List_1_t3628304265 * value)
  3720. {
  3721. ___m_Uv1S_3 = value;
  3722. Il2CppCodeGenWriteBarrier((&___m_Uv1S_3), value);
  3723. }
  3724. inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv2S_4)); }
  3725. inline List_1_t3628304265 * get_m_Uv2S_4() const { return ___m_Uv2S_4; }
  3726. inline List_1_t3628304265 ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; }
  3727. inline void set_m_Uv2S_4(List_1_t3628304265 * value)
  3728. {
  3729. ___m_Uv2S_4 = value;
  3730. Il2CppCodeGenWriteBarrier((&___m_Uv2S_4), value);
  3731. }
  3732. inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Uv3S_5)); }
  3733. inline List_1_t3628304265 * get_m_Uv3S_5() const { return ___m_Uv3S_5; }
  3734. inline List_1_t3628304265 ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; }
  3735. inline void set_m_Uv3S_5(List_1_t3628304265 * value)
  3736. {
  3737. ___m_Uv3S_5 = value;
  3738. Il2CppCodeGenWriteBarrier((&___m_Uv3S_5), value);
  3739. }
  3740. inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Normals_6)); }
  3741. inline List_1_t899420910 * get_m_Normals_6() const { return ___m_Normals_6; }
  3742. inline List_1_t899420910 ** get_address_of_m_Normals_6() { return &___m_Normals_6; }
  3743. inline void set_m_Normals_6(List_1_t899420910 * value)
  3744. {
  3745. ___m_Normals_6 = value;
  3746. Il2CppCodeGenWriteBarrier((&___m_Normals_6), value);
  3747. }
  3748. inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Tangents_7)); }
  3749. inline List_1_t496136383 * get_m_Tangents_7() const { return ___m_Tangents_7; }
  3750. inline List_1_t496136383 ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; }
  3751. inline void set_m_Tangents_7(List_1_t496136383 * value)
  3752. {
  3753. ___m_Tangents_7 = value;
  3754. Il2CppCodeGenWriteBarrier((&___m_Tangents_7), value);
  3755. }
  3756. inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189, ___m_Indices_8)); }
  3757. inline List_1_t128053199 * get_m_Indices_8() const { return ___m_Indices_8; }
  3758. inline List_1_t128053199 ** get_address_of_m_Indices_8() { return &___m_Indices_8; }
  3759. inline void set_m_Indices_8(List_1_t128053199 * value)
  3760. {
  3761. ___m_Indices_8 = value;
  3762. Il2CppCodeGenWriteBarrier((&___m_Indices_8), value);
  3763. }
  3764. };
  3765. struct VertexHelper_t2453304189_StaticFields
  3766. {
  3767. public:
  3768. // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
  3769. Vector4_t3319028937 ___s_DefaultTangent_9;
  3770. // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
  3771. Vector3_t3722313464 ___s_DefaultNormal_10;
  3772. public:
  3773. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultTangent_9)); }
  3774. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  3775. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  3776. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  3777. {
  3778. ___s_DefaultTangent_9 = value;
  3779. }
  3780. inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_t2453304189_StaticFields, ___s_DefaultNormal_10)); }
  3781. inline Vector3_t3722313464 get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; }
  3782. inline Vector3_t3722313464 * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; }
  3783. inline void set_s_DefaultNormal_10(Vector3_t3722313464 value)
  3784. {
  3785. ___s_DefaultNormal_10 = value;
  3786. }
  3787. };
  3788. #ifdef __clang__
  3789. #pragma clang diagnostic pop
  3790. #endif
  3791. #endif // VERTEXHELPER_T2453304189_H
  3792. #ifndef DIRECTION_T337909235_H
  3793. #define DIRECTION_T337909235_H
  3794. #ifdef __clang__
  3795. #pragma clang diagnostic push
  3796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3797. #pragma clang diagnostic ignored "-Wunused-variable"
  3798. #endif
  3799. // UnityEngine.UI.Slider/Direction
  3800. struct Direction_t337909235
  3801. {
  3802. public:
  3803. // System.Int32 UnityEngine.UI.Slider/Direction::value__
  3804. int32_t ___value___1;
  3805. public:
  3806. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Direction_t337909235, ___value___1)); }
  3807. inline int32_t get_value___1() const { return ___value___1; }
  3808. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3809. inline void set_value___1(int32_t value)
  3810. {
  3811. ___value___1 = value;
  3812. }
  3813. };
  3814. #ifdef __clang__
  3815. #pragma clang diagnostic pop
  3816. #endif
  3817. #endif // DIRECTION_T337909235_H
  3818. #ifndef SLIDEREVENT_T3180273144_H
  3819. #define SLIDEREVENT_T3180273144_H
  3820. #ifdef __clang__
  3821. #pragma clang diagnostic push
  3822. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3823. #pragma clang diagnostic ignored "-Wunused-variable"
  3824. #endif
  3825. // UnityEngine.UI.Slider/SliderEvent
  3826. struct SliderEvent_t3180273144 : public UnityEvent_1_t2278926278
  3827. {
  3828. public:
  3829. public:
  3830. };
  3831. #ifdef __clang__
  3832. #pragma clang diagnostic pop
  3833. #endif
  3834. #endif // SLIDEREVENT_T3180273144_H
  3835. #ifndef UIVERTEX_T4057497605_H
  3836. #define UIVERTEX_T4057497605_H
  3837. #ifdef __clang__
  3838. #pragma clang diagnostic push
  3839. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3840. #pragma clang diagnostic ignored "-Wunused-variable"
  3841. #endif
  3842. // UnityEngine.UIVertex
  3843. struct UIVertex_t4057497605
  3844. {
  3845. public:
  3846. // UnityEngine.Vector3 UnityEngine.UIVertex::position
  3847. Vector3_t3722313464 ___position_0;
  3848. // UnityEngine.Vector3 UnityEngine.UIVertex::normal
  3849. Vector3_t3722313464 ___normal_1;
  3850. // UnityEngine.Color32 UnityEngine.UIVertex::color
  3851. Color32_t2600501292 ___color_2;
  3852. // UnityEngine.Vector2 UnityEngine.UIVertex::uv0
  3853. Vector2_t2156229523 ___uv0_3;
  3854. // UnityEngine.Vector2 UnityEngine.UIVertex::uv1
  3855. Vector2_t2156229523 ___uv1_4;
  3856. // UnityEngine.Vector2 UnityEngine.UIVertex::uv2
  3857. Vector2_t2156229523 ___uv2_5;
  3858. // UnityEngine.Vector2 UnityEngine.UIVertex::uv3
  3859. Vector2_t2156229523 ___uv3_6;
  3860. // UnityEngine.Vector4 UnityEngine.UIVertex::tangent
  3861. Vector4_t3319028937 ___tangent_7;
  3862. public:
  3863. inline static int32_t get_offset_of_position_0() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___position_0)); }
  3864. inline Vector3_t3722313464 get_position_0() const { return ___position_0; }
  3865. inline Vector3_t3722313464 * get_address_of_position_0() { return &___position_0; }
  3866. inline void set_position_0(Vector3_t3722313464 value)
  3867. {
  3868. ___position_0 = value;
  3869. }
  3870. inline static int32_t get_offset_of_normal_1() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___normal_1)); }
  3871. inline Vector3_t3722313464 get_normal_1() const { return ___normal_1; }
  3872. inline Vector3_t3722313464 * get_address_of_normal_1() { return &___normal_1; }
  3873. inline void set_normal_1(Vector3_t3722313464 value)
  3874. {
  3875. ___normal_1 = value;
  3876. }
  3877. inline static int32_t get_offset_of_color_2() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___color_2)); }
  3878. inline Color32_t2600501292 get_color_2() const { return ___color_2; }
  3879. inline Color32_t2600501292 * get_address_of_color_2() { return &___color_2; }
  3880. inline void set_color_2(Color32_t2600501292 value)
  3881. {
  3882. ___color_2 = value;
  3883. }
  3884. inline static int32_t get_offset_of_uv0_3() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv0_3)); }
  3885. inline Vector2_t2156229523 get_uv0_3() const { return ___uv0_3; }
  3886. inline Vector2_t2156229523 * get_address_of_uv0_3() { return &___uv0_3; }
  3887. inline void set_uv0_3(Vector2_t2156229523 value)
  3888. {
  3889. ___uv0_3 = value;
  3890. }
  3891. inline static int32_t get_offset_of_uv1_4() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv1_4)); }
  3892. inline Vector2_t2156229523 get_uv1_4() const { return ___uv1_4; }
  3893. inline Vector2_t2156229523 * get_address_of_uv1_4() { return &___uv1_4; }
  3894. inline void set_uv1_4(Vector2_t2156229523 value)
  3895. {
  3896. ___uv1_4 = value;
  3897. }
  3898. inline static int32_t get_offset_of_uv2_5() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv2_5)); }
  3899. inline Vector2_t2156229523 get_uv2_5() const { return ___uv2_5; }
  3900. inline Vector2_t2156229523 * get_address_of_uv2_5() { return &___uv2_5; }
  3901. inline void set_uv2_5(Vector2_t2156229523 value)
  3902. {
  3903. ___uv2_5 = value;
  3904. }
  3905. inline static int32_t get_offset_of_uv3_6() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___uv3_6)); }
  3906. inline Vector2_t2156229523 get_uv3_6() const { return ___uv3_6; }
  3907. inline Vector2_t2156229523 * get_address_of_uv3_6() { return &___uv3_6; }
  3908. inline void set_uv3_6(Vector2_t2156229523 value)
  3909. {
  3910. ___uv3_6 = value;
  3911. }
  3912. inline static int32_t get_offset_of_tangent_7() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605, ___tangent_7)); }
  3913. inline Vector4_t3319028937 get_tangent_7() const { return ___tangent_7; }
  3914. inline Vector4_t3319028937 * get_address_of_tangent_7() { return &___tangent_7; }
  3915. inline void set_tangent_7(Vector4_t3319028937 value)
  3916. {
  3917. ___tangent_7 = value;
  3918. }
  3919. };
  3920. struct UIVertex_t4057497605_StaticFields
  3921. {
  3922. public:
  3923. // UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
  3924. Color32_t2600501292 ___s_DefaultColor_8;
  3925. // UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
  3926. Vector4_t3319028937 ___s_DefaultTangent_9;
  3927. // UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
  3928. UIVertex_t4057497605 ___simpleVert_10;
  3929. public:
  3930. inline static int32_t get_offset_of_s_DefaultColor_8() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultColor_8)); }
  3931. inline Color32_t2600501292 get_s_DefaultColor_8() const { return ___s_DefaultColor_8; }
  3932. inline Color32_t2600501292 * get_address_of_s_DefaultColor_8() { return &___s_DefaultColor_8; }
  3933. inline void set_s_DefaultColor_8(Color32_t2600501292 value)
  3934. {
  3935. ___s_DefaultColor_8 = value;
  3936. }
  3937. inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___s_DefaultTangent_9)); }
  3938. inline Vector4_t3319028937 get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; }
  3939. inline Vector4_t3319028937 * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; }
  3940. inline void set_s_DefaultTangent_9(Vector4_t3319028937 value)
  3941. {
  3942. ___s_DefaultTangent_9 = value;
  3943. }
  3944. inline static int32_t get_offset_of_simpleVert_10() { return static_cast<int32_t>(offsetof(UIVertex_t4057497605_StaticFields, ___simpleVert_10)); }
  3945. inline UIVertex_t4057497605 get_simpleVert_10() const { return ___simpleVert_10; }
  3946. inline UIVertex_t4057497605 * get_address_of_simpleVert_10() { return &___simpleVert_10; }
  3947. inline void set_simpleVert_10(UIVertex_t4057497605 value)
  3948. {
  3949. ___simpleVert_10 = value;
  3950. }
  3951. };
  3952. #ifdef __clang__
  3953. #pragma clang diagnostic pop
  3954. #endif
  3955. #endif // UIVERTEX_T4057497605_H
  3956. #ifndef CANVASUPDATE_T2572322932_H
  3957. #define CANVASUPDATE_T2572322932_H
  3958. #ifdef __clang__
  3959. #pragma clang diagnostic push
  3960. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3961. #pragma clang diagnostic ignored "-Wunused-variable"
  3962. #endif
  3963. // UnityEngine.UI.CanvasUpdate
  3964. struct CanvasUpdate_t2572322932
  3965. {
  3966. public:
  3967. // System.Int32 UnityEngine.UI.CanvasUpdate::value__
  3968. int32_t ___value___1;
  3969. public:
  3970. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(CanvasUpdate_t2572322932, ___value___1)); }
  3971. inline int32_t get_value___1() const { return ___value___1; }
  3972. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3973. inline void set_value___1(int32_t value)
  3974. {
  3975. ___value___1 = value;
  3976. }
  3977. };
  3978. #ifdef __clang__
  3979. #pragma clang diagnostic pop
  3980. #endif
  3981. #endif // CANVASUPDATE_T2572322932_H
  3982. #ifndef MATERIAL_T340375123_H
  3983. #define MATERIAL_T340375123_H
  3984. #ifdef __clang__
  3985. #pragma clang diagnostic push
  3986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3987. #pragma clang diagnostic ignored "-Wunused-variable"
  3988. #endif
  3989. // UnityEngine.Material
  3990. struct Material_t340375123 : public Object_t631007953
  3991. {
  3992. public:
  3993. public:
  3994. };
  3995. #ifdef __clang__
  3996. #pragma clang diagnostic pop
  3997. #endif
  3998. #endif // MATERIAL_T340375123_H
  3999. #ifndef SPRITE_T280657092_H
  4000. #define SPRITE_T280657092_H
  4001. #ifdef __clang__
  4002. #pragma clang diagnostic push
  4003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4004. #pragma clang diagnostic ignored "-Wunused-variable"
  4005. #endif
  4006. // UnityEngine.Sprite
  4007. struct Sprite_t280657092 : public Object_t631007953
  4008. {
  4009. public:
  4010. public:
  4011. };
  4012. #ifdef __clang__
  4013. #pragma clang diagnostic pop
  4014. #endif
  4015. #endif // SPRITE_T280657092_H
  4016. #ifndef COMPONENT_T1923634451_H
  4017. #define COMPONENT_T1923634451_H
  4018. #ifdef __clang__
  4019. #pragma clang diagnostic push
  4020. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4021. #pragma clang diagnostic ignored "-Wunused-variable"
  4022. #endif
  4023. // UnityEngine.Component
  4024. struct Component_t1923634451 : public Object_t631007953
  4025. {
  4026. public:
  4027. public:
  4028. };
  4029. #ifdef __clang__
  4030. #pragma clang diagnostic pop
  4031. #endif
  4032. #endif // COMPONENT_T1923634451_H
  4033. #ifndef GAMEOBJECT_T1113636619_H
  4034. #define GAMEOBJECT_T1113636619_H
  4035. #ifdef __clang__
  4036. #pragma clang diagnostic push
  4037. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4038. #pragma clang diagnostic ignored "-Wunused-variable"
  4039. #endif
  4040. // UnityEngine.GameObject
  4041. struct GameObject_t1113636619 : public Object_t631007953
  4042. {
  4043. public:
  4044. public:
  4045. };
  4046. #ifdef __clang__
  4047. #pragma clang diagnostic pop
  4048. #endif
  4049. #endif // GAMEOBJECT_T1113636619_H
  4050. #ifndef MESH_T3648964284_H
  4051. #define MESH_T3648964284_H
  4052. #ifdef __clang__
  4053. #pragma clang diagnostic push
  4054. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4055. #pragma clang diagnostic ignored "-Wunused-variable"
  4056. #endif
  4057. // UnityEngine.Mesh
  4058. struct Mesh_t3648964284 : public Object_t631007953
  4059. {
  4060. public:
  4061. public:
  4062. };
  4063. #ifdef __clang__
  4064. #pragma clang diagnostic pop
  4065. #endif
  4066. #endif // MESH_T3648964284_H
  4067. #ifndef NAVIGATION_T3049316579_H
  4068. #define NAVIGATION_T3049316579_H
  4069. #ifdef __clang__
  4070. #pragma clang diagnostic push
  4071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4072. #pragma clang diagnostic ignored "-Wunused-variable"
  4073. #endif
  4074. // UnityEngine.UI.Navigation
  4075. struct Navigation_t3049316579
  4076. {
  4077. public:
  4078. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
  4079. int32_t ___m_Mode_0;
  4080. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
  4081. Selectable_t3250028441 * ___m_SelectOnUp_1;
  4082. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
  4083. Selectable_t3250028441 * ___m_SelectOnDown_2;
  4084. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
  4085. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  4086. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
  4087. Selectable_t3250028441 * ___m_SelectOnRight_4;
  4088. public:
  4089. inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_Mode_0)); }
  4090. inline int32_t get_m_Mode_0() const { return ___m_Mode_0; }
  4091. inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; }
  4092. inline void set_m_Mode_0(int32_t value)
  4093. {
  4094. ___m_Mode_0 = value;
  4095. }
  4096. inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnUp_1)); }
  4097. inline Selectable_t3250028441 * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; }
  4098. inline Selectable_t3250028441 ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; }
  4099. inline void set_m_SelectOnUp_1(Selectable_t3250028441 * value)
  4100. {
  4101. ___m_SelectOnUp_1 = value;
  4102. Il2CppCodeGenWriteBarrier((&___m_SelectOnUp_1), value);
  4103. }
  4104. inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnDown_2)); }
  4105. inline Selectable_t3250028441 * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; }
  4106. inline Selectable_t3250028441 ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; }
  4107. inline void set_m_SelectOnDown_2(Selectable_t3250028441 * value)
  4108. {
  4109. ___m_SelectOnDown_2 = value;
  4110. Il2CppCodeGenWriteBarrier((&___m_SelectOnDown_2), value);
  4111. }
  4112. inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnLeft_3)); }
  4113. inline Selectable_t3250028441 * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; }
  4114. inline Selectable_t3250028441 ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; }
  4115. inline void set_m_SelectOnLeft_3(Selectable_t3250028441 * value)
  4116. {
  4117. ___m_SelectOnLeft_3 = value;
  4118. Il2CppCodeGenWriteBarrier((&___m_SelectOnLeft_3), value);
  4119. }
  4120. inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t3049316579, ___m_SelectOnRight_4)); }
  4121. inline Selectable_t3250028441 * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; }
  4122. inline Selectable_t3250028441 ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; }
  4123. inline void set_m_SelectOnRight_4(Selectable_t3250028441 * value)
  4124. {
  4125. ___m_SelectOnRight_4 = value;
  4126. Il2CppCodeGenWriteBarrier((&___m_SelectOnRight_4), value);
  4127. }
  4128. };
  4129. #ifdef __clang__
  4130. #pragma clang diagnostic pop
  4131. #endif
  4132. // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
  4133. struct Navigation_t3049316579_marshaled_pinvoke
  4134. {
  4135. int32_t ___m_Mode_0;
  4136. Selectable_t3250028441 * ___m_SelectOnUp_1;
  4137. Selectable_t3250028441 * ___m_SelectOnDown_2;
  4138. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  4139. Selectable_t3250028441 * ___m_SelectOnRight_4;
  4140. };
  4141. // Native definition for COM marshalling of UnityEngine.UI.Navigation
  4142. struct Navigation_t3049316579_marshaled_com
  4143. {
  4144. int32_t ___m_Mode_0;
  4145. Selectable_t3250028441 * ___m_SelectOnUp_1;
  4146. Selectable_t3250028441 * ___m_SelectOnDown_2;
  4147. Selectable_t3250028441 * ___m_SelectOnLeft_3;
  4148. Selectable_t3250028441 * ___m_SelectOnRight_4;
  4149. };
  4150. #endif // NAVIGATION_T3049316579_H
  4151. #ifndef MULTICASTDELEGATE_T_H
  4152. #define MULTICASTDELEGATE_T_H
  4153. #ifdef __clang__
  4154. #pragma clang diagnostic push
  4155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4156. #pragma clang diagnostic ignored "-Wunused-variable"
  4157. #endif
  4158. // System.MulticastDelegate
  4159. struct MulticastDelegate_t : public Delegate_t1188392813
  4160. {
  4161. public:
  4162. // System.MulticastDelegate System.MulticastDelegate::prev
  4163. MulticastDelegate_t * ___prev_9;
  4164. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  4165. MulticastDelegate_t * ___kpm_next_10;
  4166. public:
  4167. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  4168. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  4169. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  4170. inline void set_prev_9(MulticastDelegate_t * value)
  4171. {
  4172. ___prev_9 = value;
  4173. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  4174. }
  4175. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  4176. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  4177. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  4178. inline void set_kpm_next_10(MulticastDelegate_t * value)
  4179. {
  4180. ___kpm_next_10 = value;
  4181. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  4182. }
  4183. };
  4184. #ifdef __clang__
  4185. #pragma clang diagnostic pop
  4186. #endif
  4187. #endif // MULTICASTDELEGATE_T_H
  4188. #ifndef TEXTGENERATIONSETTINGS_T1351628751_H
  4189. #define TEXTGENERATIONSETTINGS_T1351628751_H
  4190. #ifdef __clang__
  4191. #pragma clang diagnostic push
  4192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4193. #pragma clang diagnostic ignored "-Wunused-variable"
  4194. #endif
  4195. // UnityEngine.TextGenerationSettings
  4196. struct TextGenerationSettings_t1351628751
  4197. {
  4198. public:
  4199. // UnityEngine.Font UnityEngine.TextGenerationSettings::font
  4200. Font_t1956802104 * ___font_0;
  4201. // UnityEngine.Color UnityEngine.TextGenerationSettings::color
  4202. Color_t2555686324 ___color_1;
  4203. // System.Int32 UnityEngine.TextGenerationSettings::fontSize
  4204. int32_t ___fontSize_2;
  4205. // System.Single UnityEngine.TextGenerationSettings::lineSpacing
  4206. float ___lineSpacing_3;
  4207. // System.Boolean UnityEngine.TextGenerationSettings::richText
  4208. bool ___richText_4;
  4209. // System.Single UnityEngine.TextGenerationSettings::scaleFactor
  4210. float ___scaleFactor_5;
  4211. // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle
  4212. int32_t ___fontStyle_6;
  4213. // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor
  4214. int32_t ___textAnchor_7;
  4215. // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry
  4216. bool ___alignByGeometry_8;
  4217. // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit
  4218. bool ___resizeTextForBestFit_9;
  4219. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize
  4220. int32_t ___resizeTextMinSize_10;
  4221. // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize
  4222. int32_t ___resizeTextMaxSize_11;
  4223. // System.Boolean UnityEngine.TextGenerationSettings::updateBounds
  4224. bool ___updateBounds_12;
  4225. // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow
  4226. int32_t ___verticalOverflow_13;
  4227. // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow
  4228. int32_t ___horizontalOverflow_14;
  4229. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents
  4230. Vector2_t2156229523 ___generationExtents_15;
  4231. // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot
  4232. Vector2_t2156229523 ___pivot_16;
  4233. // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds
  4234. bool ___generateOutOfBounds_17;
  4235. public:
  4236. inline static int32_t get_offset_of_font_0() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___font_0)); }
  4237. inline Font_t1956802104 * get_font_0() const { return ___font_0; }
  4238. inline Font_t1956802104 ** get_address_of_font_0() { return &___font_0; }
  4239. inline void set_font_0(Font_t1956802104 * value)
  4240. {
  4241. ___font_0 = value;
  4242. Il2CppCodeGenWriteBarrier((&___font_0), value);
  4243. }
  4244. inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___color_1)); }
  4245. inline Color_t2555686324 get_color_1() const { return ___color_1; }
  4246. inline Color_t2555686324 * get_address_of_color_1() { return &___color_1; }
  4247. inline void set_color_1(Color_t2555686324 value)
  4248. {
  4249. ___color_1 = value;
  4250. }
  4251. inline static int32_t get_offset_of_fontSize_2() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontSize_2)); }
  4252. inline int32_t get_fontSize_2() const { return ___fontSize_2; }
  4253. inline int32_t* get_address_of_fontSize_2() { return &___fontSize_2; }
  4254. inline void set_fontSize_2(int32_t value)
  4255. {
  4256. ___fontSize_2 = value;
  4257. }
  4258. inline static int32_t get_offset_of_lineSpacing_3() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___lineSpacing_3)); }
  4259. inline float get_lineSpacing_3() const { return ___lineSpacing_3; }
  4260. inline float* get_address_of_lineSpacing_3() { return &___lineSpacing_3; }
  4261. inline void set_lineSpacing_3(float value)
  4262. {
  4263. ___lineSpacing_3 = value;
  4264. }
  4265. inline static int32_t get_offset_of_richText_4() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___richText_4)); }
  4266. inline bool get_richText_4() const { return ___richText_4; }
  4267. inline bool* get_address_of_richText_4() { return &___richText_4; }
  4268. inline void set_richText_4(bool value)
  4269. {
  4270. ___richText_4 = value;
  4271. }
  4272. inline static int32_t get_offset_of_scaleFactor_5() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___scaleFactor_5)); }
  4273. inline float get_scaleFactor_5() const { return ___scaleFactor_5; }
  4274. inline float* get_address_of_scaleFactor_5() { return &___scaleFactor_5; }
  4275. inline void set_scaleFactor_5(float value)
  4276. {
  4277. ___scaleFactor_5 = value;
  4278. }
  4279. inline static int32_t get_offset_of_fontStyle_6() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___fontStyle_6)); }
  4280. inline int32_t get_fontStyle_6() const { return ___fontStyle_6; }
  4281. inline int32_t* get_address_of_fontStyle_6() { return &___fontStyle_6; }
  4282. inline void set_fontStyle_6(int32_t value)
  4283. {
  4284. ___fontStyle_6 = value;
  4285. }
  4286. inline static int32_t get_offset_of_textAnchor_7() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___textAnchor_7)); }
  4287. inline int32_t get_textAnchor_7() const { return ___textAnchor_7; }
  4288. inline int32_t* get_address_of_textAnchor_7() { return &___textAnchor_7; }
  4289. inline void set_textAnchor_7(int32_t value)
  4290. {
  4291. ___textAnchor_7 = value;
  4292. }
  4293. inline static int32_t get_offset_of_alignByGeometry_8() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___alignByGeometry_8)); }
  4294. inline bool get_alignByGeometry_8() const { return ___alignByGeometry_8; }
  4295. inline bool* get_address_of_alignByGeometry_8() { return &___alignByGeometry_8; }
  4296. inline void set_alignByGeometry_8(bool value)
  4297. {
  4298. ___alignByGeometry_8 = value;
  4299. }
  4300. inline static int32_t get_offset_of_resizeTextForBestFit_9() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextForBestFit_9)); }
  4301. inline bool get_resizeTextForBestFit_9() const { return ___resizeTextForBestFit_9; }
  4302. inline bool* get_address_of_resizeTextForBestFit_9() { return &___resizeTextForBestFit_9; }
  4303. inline void set_resizeTextForBestFit_9(bool value)
  4304. {
  4305. ___resizeTextForBestFit_9 = value;
  4306. }
  4307. inline static int32_t get_offset_of_resizeTextMinSize_10() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMinSize_10)); }
  4308. inline int32_t get_resizeTextMinSize_10() const { return ___resizeTextMinSize_10; }
  4309. inline int32_t* get_address_of_resizeTextMinSize_10() { return &___resizeTextMinSize_10; }
  4310. inline void set_resizeTextMinSize_10(int32_t value)
  4311. {
  4312. ___resizeTextMinSize_10 = value;
  4313. }
  4314. inline static int32_t get_offset_of_resizeTextMaxSize_11() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___resizeTextMaxSize_11)); }
  4315. inline int32_t get_resizeTextMaxSize_11() const { return ___resizeTextMaxSize_11; }
  4316. inline int32_t* get_address_of_resizeTextMaxSize_11() { return &___resizeTextMaxSize_11; }
  4317. inline void set_resizeTextMaxSize_11(int32_t value)
  4318. {
  4319. ___resizeTextMaxSize_11 = value;
  4320. }
  4321. inline static int32_t get_offset_of_updateBounds_12() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___updateBounds_12)); }
  4322. inline bool get_updateBounds_12() const { return ___updateBounds_12; }
  4323. inline bool* get_address_of_updateBounds_12() { return &___updateBounds_12; }
  4324. inline void set_updateBounds_12(bool value)
  4325. {
  4326. ___updateBounds_12 = value;
  4327. }
  4328. inline static int32_t get_offset_of_verticalOverflow_13() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___verticalOverflow_13)); }
  4329. inline int32_t get_verticalOverflow_13() const { return ___verticalOverflow_13; }
  4330. inline int32_t* get_address_of_verticalOverflow_13() { return &___verticalOverflow_13; }
  4331. inline void set_verticalOverflow_13(int32_t value)
  4332. {
  4333. ___verticalOverflow_13 = value;
  4334. }
  4335. inline static int32_t get_offset_of_horizontalOverflow_14() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___horizontalOverflow_14)); }
  4336. inline int32_t get_horizontalOverflow_14() const { return ___horizontalOverflow_14; }
  4337. inline int32_t* get_address_of_horizontalOverflow_14() { return &___horizontalOverflow_14; }
  4338. inline void set_horizontalOverflow_14(int32_t value)
  4339. {
  4340. ___horizontalOverflow_14 = value;
  4341. }
  4342. inline static int32_t get_offset_of_generationExtents_15() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generationExtents_15)); }
  4343. inline Vector2_t2156229523 get_generationExtents_15() const { return ___generationExtents_15; }
  4344. inline Vector2_t2156229523 * get_address_of_generationExtents_15() { return &___generationExtents_15; }
  4345. inline void set_generationExtents_15(Vector2_t2156229523 value)
  4346. {
  4347. ___generationExtents_15 = value;
  4348. }
  4349. inline static int32_t get_offset_of_pivot_16() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___pivot_16)); }
  4350. inline Vector2_t2156229523 get_pivot_16() const { return ___pivot_16; }
  4351. inline Vector2_t2156229523 * get_address_of_pivot_16() { return &___pivot_16; }
  4352. inline void set_pivot_16(Vector2_t2156229523 value)
  4353. {
  4354. ___pivot_16 = value;
  4355. }
  4356. inline static int32_t get_offset_of_generateOutOfBounds_17() { return static_cast<int32_t>(offsetof(TextGenerationSettings_t1351628751, ___generateOutOfBounds_17)); }
  4357. inline bool get_generateOutOfBounds_17() const { return ___generateOutOfBounds_17; }
  4358. inline bool* get_address_of_generateOutOfBounds_17() { return &___generateOutOfBounds_17; }
  4359. inline void set_generateOutOfBounds_17(bool value)
  4360. {
  4361. ___generateOutOfBounds_17 = value;
  4362. }
  4363. };
  4364. #ifdef __clang__
  4365. #pragma clang diagnostic pop
  4366. #endif
  4367. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings
  4368. struct TextGenerationSettings_t1351628751_marshaled_pinvoke
  4369. {
  4370. Font_t1956802104 * ___font_0;
  4371. Color_t2555686324 ___color_1;
  4372. int32_t ___fontSize_2;
  4373. float ___lineSpacing_3;
  4374. int32_t ___richText_4;
  4375. float ___scaleFactor_5;
  4376. int32_t ___fontStyle_6;
  4377. int32_t ___textAnchor_7;
  4378. int32_t ___alignByGeometry_8;
  4379. int32_t ___resizeTextForBestFit_9;
  4380. int32_t ___resizeTextMinSize_10;
  4381. int32_t ___resizeTextMaxSize_11;
  4382. int32_t ___updateBounds_12;
  4383. int32_t ___verticalOverflow_13;
  4384. int32_t ___horizontalOverflow_14;
  4385. Vector2_t2156229523 ___generationExtents_15;
  4386. Vector2_t2156229523 ___pivot_16;
  4387. int32_t ___generateOutOfBounds_17;
  4388. };
  4389. // Native definition for COM marshalling of UnityEngine.TextGenerationSettings
  4390. struct TextGenerationSettings_t1351628751_marshaled_com
  4391. {
  4392. Font_t1956802104 * ___font_0;
  4393. Color_t2555686324 ___color_1;
  4394. int32_t ___fontSize_2;
  4395. float ___lineSpacing_3;
  4396. int32_t ___richText_4;
  4397. float ___scaleFactor_5;
  4398. int32_t ___fontStyle_6;
  4399. int32_t ___textAnchor_7;
  4400. int32_t ___alignByGeometry_8;
  4401. int32_t ___resizeTextForBestFit_9;
  4402. int32_t ___resizeTextMinSize_10;
  4403. int32_t ___resizeTextMaxSize_11;
  4404. int32_t ___updateBounds_12;
  4405. int32_t ___verticalOverflow_13;
  4406. int32_t ___horizontalOverflow_14;
  4407. Vector2_t2156229523 ___generationExtents_15;
  4408. Vector2_t2156229523 ___pivot_16;
  4409. int32_t ___generateOutOfBounds_17;
  4410. };
  4411. #endif // TEXTGENERATIONSETTINGS_T1351628751_H
  4412. #ifndef MATENTRY_T2957107092_H
  4413. #define MATENTRY_T2957107092_H
  4414. #ifdef __clang__
  4415. #pragma clang diagnostic push
  4416. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4417. #pragma clang diagnostic ignored "-Wunused-variable"
  4418. #endif
  4419. // UnityEngine.UI.StencilMaterial/MatEntry
  4420. struct MatEntry_t2957107092 : public RuntimeObject
  4421. {
  4422. public:
  4423. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::baseMat
  4424. Material_t340375123 * ___baseMat_0;
  4425. // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::customMat
  4426. Material_t340375123 * ___customMat_1;
  4427. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::count
  4428. int32_t ___count_2;
  4429. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::stencilId
  4430. int32_t ___stencilId_3;
  4431. // UnityEngine.Rendering.StencilOp UnityEngine.UI.StencilMaterial/MatEntry::operation
  4432. int32_t ___operation_4;
  4433. // UnityEngine.Rendering.CompareFunction UnityEngine.UI.StencilMaterial/MatEntry::compareFunction
  4434. int32_t ___compareFunction_5;
  4435. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::readMask
  4436. int32_t ___readMask_6;
  4437. // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::writeMask
  4438. int32_t ___writeMask_7;
  4439. // System.Boolean UnityEngine.UI.StencilMaterial/MatEntry::useAlphaClip
  4440. bool ___useAlphaClip_8;
  4441. // UnityEngine.Rendering.ColorWriteMask UnityEngine.UI.StencilMaterial/MatEntry::colorMask
  4442. int32_t ___colorMask_9;
  4443. public:
  4444. inline static int32_t get_offset_of_baseMat_0() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___baseMat_0)); }
  4445. inline Material_t340375123 * get_baseMat_0() const { return ___baseMat_0; }
  4446. inline Material_t340375123 ** get_address_of_baseMat_0() { return &___baseMat_0; }
  4447. inline void set_baseMat_0(Material_t340375123 * value)
  4448. {
  4449. ___baseMat_0 = value;
  4450. Il2CppCodeGenWriteBarrier((&___baseMat_0), value);
  4451. }
  4452. inline static int32_t get_offset_of_customMat_1() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___customMat_1)); }
  4453. inline Material_t340375123 * get_customMat_1() const { return ___customMat_1; }
  4454. inline Material_t340375123 ** get_address_of_customMat_1() { return &___customMat_1; }
  4455. inline void set_customMat_1(Material_t340375123 * value)
  4456. {
  4457. ___customMat_1 = value;
  4458. Il2CppCodeGenWriteBarrier((&___customMat_1), value);
  4459. }
  4460. inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___count_2)); }
  4461. inline int32_t get_count_2() const { return ___count_2; }
  4462. inline int32_t* get_address_of_count_2() { return &___count_2; }
  4463. inline void set_count_2(int32_t value)
  4464. {
  4465. ___count_2 = value;
  4466. }
  4467. inline static int32_t get_offset_of_stencilId_3() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___stencilId_3)); }
  4468. inline int32_t get_stencilId_3() const { return ___stencilId_3; }
  4469. inline int32_t* get_address_of_stencilId_3() { return &___stencilId_3; }
  4470. inline void set_stencilId_3(int32_t value)
  4471. {
  4472. ___stencilId_3 = value;
  4473. }
  4474. inline static int32_t get_offset_of_operation_4() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___operation_4)); }
  4475. inline int32_t get_operation_4() const { return ___operation_4; }
  4476. inline int32_t* get_address_of_operation_4() { return &___operation_4; }
  4477. inline void set_operation_4(int32_t value)
  4478. {
  4479. ___operation_4 = value;
  4480. }
  4481. inline static int32_t get_offset_of_compareFunction_5() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___compareFunction_5)); }
  4482. inline int32_t get_compareFunction_5() const { return ___compareFunction_5; }
  4483. inline int32_t* get_address_of_compareFunction_5() { return &___compareFunction_5; }
  4484. inline void set_compareFunction_5(int32_t value)
  4485. {
  4486. ___compareFunction_5 = value;
  4487. }
  4488. inline static int32_t get_offset_of_readMask_6() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___readMask_6)); }
  4489. inline int32_t get_readMask_6() const { return ___readMask_6; }
  4490. inline int32_t* get_address_of_readMask_6() { return &___readMask_6; }
  4491. inline void set_readMask_6(int32_t value)
  4492. {
  4493. ___readMask_6 = value;
  4494. }
  4495. inline static int32_t get_offset_of_writeMask_7() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___writeMask_7)); }
  4496. inline int32_t get_writeMask_7() const { return ___writeMask_7; }
  4497. inline int32_t* get_address_of_writeMask_7() { return &___writeMask_7; }
  4498. inline void set_writeMask_7(int32_t value)
  4499. {
  4500. ___writeMask_7 = value;
  4501. }
  4502. inline static int32_t get_offset_of_useAlphaClip_8() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___useAlphaClip_8)); }
  4503. inline bool get_useAlphaClip_8() const { return ___useAlphaClip_8; }
  4504. inline bool* get_address_of_useAlphaClip_8() { return &___useAlphaClip_8; }
  4505. inline void set_useAlphaClip_8(bool value)
  4506. {
  4507. ___useAlphaClip_8 = value;
  4508. }
  4509. inline static int32_t get_offset_of_colorMask_9() { return static_cast<int32_t>(offsetof(MatEntry_t2957107092, ___colorMask_9)); }
  4510. inline int32_t get_colorMask_9() const { return ___colorMask_9; }
  4511. inline int32_t* get_address_of_colorMask_9() { return &___colorMask_9; }
  4512. inline void set_colorMask_9(int32_t value)
  4513. {
  4514. ___colorMask_9 = value;
  4515. }
  4516. };
  4517. #ifdef __clang__
  4518. #pragma clang diagnostic pop
  4519. #endif
  4520. #endif // MATENTRY_T2957107092_H
  4521. #ifndef POINTEREVENTDATA_T3807901092_H
  4522. #define POINTEREVENTDATA_T3807901092_H
  4523. #ifdef __clang__
  4524. #pragma clang diagnostic push
  4525. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4526. #pragma clang diagnostic ignored "-Wunused-variable"
  4527. #endif
  4528. // UnityEngine.EventSystems.PointerEventData
  4529. struct PointerEventData_t3807901092 : public BaseEventData_t3903027533
  4530. {
  4531. public:
  4532. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
  4533. GameObject_t1113636619 * ___U3CpointerEnterU3Ek__BackingField_2;
  4534. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
  4535. GameObject_t1113636619 * ___m_PointerPress_3;
  4536. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
  4537. GameObject_t1113636619 * ___U3ClastPressU3Ek__BackingField_4;
  4538. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
  4539. GameObject_t1113636619 * ___U3CrawPointerPressU3Ek__BackingField_5;
  4540. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
  4541. GameObject_t1113636619 * ___U3CpointerDragU3Ek__BackingField_6;
  4542. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
  4543. RaycastResult_t3360306849 ___U3CpointerCurrentRaycastU3Ek__BackingField_7;
  4544. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
  4545. RaycastResult_t3360306849 ___U3CpointerPressRaycastU3Ek__BackingField_8;
  4546. // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
  4547. List_1_t2585711361 * ___hovered_9;
  4548. // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
  4549. bool ___U3CeligibleForClickU3Ek__BackingField_10;
  4550. // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
  4551. int32_t ___U3CpointerIdU3Ek__BackingField_11;
  4552. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
  4553. Vector2_t2156229523 ___U3CpositionU3Ek__BackingField_12;
  4554. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
  4555. Vector2_t2156229523 ___U3CdeltaU3Ek__BackingField_13;
  4556. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
  4557. Vector2_t2156229523 ___U3CpressPositionU3Ek__BackingField_14;
  4558. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
  4559. Vector3_t3722313464 ___U3CworldPositionU3Ek__BackingField_15;
  4560. // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
  4561. Vector3_t3722313464 ___U3CworldNormalU3Ek__BackingField_16;
  4562. // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
  4563. float ___U3CclickTimeU3Ek__BackingField_17;
  4564. // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
  4565. int32_t ___U3CclickCountU3Ek__BackingField_18;
  4566. // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
  4567. Vector2_t2156229523 ___U3CscrollDeltaU3Ek__BackingField_19;
  4568. // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
  4569. bool ___U3CuseDragThresholdU3Ek__BackingField_20;
  4570. // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
  4571. bool ___U3CdraggingU3Ek__BackingField_21;
  4572. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
  4573. int32_t ___U3CbuttonU3Ek__BackingField_22;
  4574. public:
  4575. inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerEnterU3Ek__BackingField_2)); }
  4576. inline GameObject_t1113636619 * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; }
  4577. inline GameObject_t1113636619 ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; }
  4578. inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_t1113636619 * value)
  4579. {
  4580. ___U3CpointerEnterU3Ek__BackingField_2 = value;
  4581. Il2CppCodeGenWriteBarrier((&___U3CpointerEnterU3Ek__BackingField_2), value);
  4582. }
  4583. inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___m_PointerPress_3)); }
  4584. inline GameObject_t1113636619 * get_m_PointerPress_3() const { return ___m_PointerPress_3; }
  4585. inline GameObject_t1113636619 ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; }
  4586. inline void set_m_PointerPress_3(GameObject_t1113636619 * value)
  4587. {
  4588. ___m_PointerPress_3 = value;
  4589. Il2CppCodeGenWriteBarrier((&___m_PointerPress_3), value);
  4590. }
  4591. inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3ClastPressU3Ek__BackingField_4)); }
  4592. inline GameObject_t1113636619 * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; }
  4593. inline GameObject_t1113636619 ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; }
  4594. inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_t1113636619 * value)
  4595. {
  4596. ___U3ClastPressU3Ek__BackingField_4 = value;
  4597. Il2CppCodeGenWriteBarrier((&___U3ClastPressU3Ek__BackingField_4), value);
  4598. }
  4599. inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CrawPointerPressU3Ek__BackingField_5)); }
  4600. inline GameObject_t1113636619 * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; }
  4601. inline GameObject_t1113636619 ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; }
  4602. inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_t1113636619 * value)
  4603. {
  4604. ___U3CrawPointerPressU3Ek__BackingField_5 = value;
  4605. Il2CppCodeGenWriteBarrier((&___U3CrawPointerPressU3Ek__BackingField_5), value);
  4606. }
  4607. inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerDragU3Ek__BackingField_6)); }
  4608. inline GameObject_t1113636619 * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; }
  4609. inline GameObject_t1113636619 ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; }
  4610. inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_t1113636619 * value)
  4611. {
  4612. ___U3CpointerDragU3Ek__BackingField_6 = value;
  4613. Il2CppCodeGenWriteBarrier((&___U3CpointerDragU3Ek__BackingField_6), value);
  4614. }
  4615. inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); }
  4616. inline RaycastResult_t3360306849 get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  4617. inline RaycastResult_t3360306849 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; }
  4618. inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t3360306849 value)
  4619. {
  4620. ___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value;
  4621. }
  4622. inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerPressRaycastU3Ek__BackingField_8)); }
  4623. inline RaycastResult_t3360306849 get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; }
  4624. inline RaycastResult_t3360306849 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; }
  4625. inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t3360306849 value)
  4626. {
  4627. ___U3CpointerPressRaycastU3Ek__BackingField_8 = value;
  4628. }
  4629. inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___hovered_9)); }
  4630. inline List_1_t2585711361 * get_hovered_9() const { return ___hovered_9; }
  4631. inline List_1_t2585711361 ** get_address_of_hovered_9() { return &___hovered_9; }
  4632. inline void set_hovered_9(List_1_t2585711361 * value)
  4633. {
  4634. ___hovered_9 = value;
  4635. Il2CppCodeGenWriteBarrier((&___hovered_9), value);
  4636. }
  4637. inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CeligibleForClickU3Ek__BackingField_10)); }
  4638. inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; }
  4639. inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; }
  4640. inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value)
  4641. {
  4642. ___U3CeligibleForClickU3Ek__BackingField_10 = value;
  4643. }
  4644. inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpointerIdU3Ek__BackingField_11)); }
  4645. inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; }
  4646. inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; }
  4647. inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value)
  4648. {
  4649. ___U3CpointerIdU3Ek__BackingField_11 = value;
  4650. }
  4651. inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpositionU3Ek__BackingField_12)); }
  4652. inline Vector2_t2156229523 get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; }
  4653. inline Vector2_t2156229523 * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; }
  4654. inline void set_U3CpositionU3Ek__BackingField_12(Vector2_t2156229523 value)
  4655. {
  4656. ___U3CpositionU3Ek__BackingField_12 = value;
  4657. }
  4658. inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdeltaU3Ek__BackingField_13)); }
  4659. inline Vector2_t2156229523 get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; }
  4660. inline Vector2_t2156229523 * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; }
  4661. inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_t2156229523 value)
  4662. {
  4663. ___U3CdeltaU3Ek__BackingField_13 = value;
  4664. }
  4665. inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CpressPositionU3Ek__BackingField_14)); }
  4666. inline Vector2_t2156229523 get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; }
  4667. inline Vector2_t2156229523 * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; }
  4668. inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_t2156229523 value)
  4669. {
  4670. ___U3CpressPositionU3Ek__BackingField_14 = value;
  4671. }
  4672. inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldPositionU3Ek__BackingField_15)); }
  4673. inline Vector3_t3722313464 get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; }
  4674. inline Vector3_t3722313464 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; }
  4675. inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_t3722313464 value)
  4676. {
  4677. ___U3CworldPositionU3Ek__BackingField_15 = value;
  4678. }
  4679. inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CworldNormalU3Ek__BackingField_16)); }
  4680. inline Vector3_t3722313464 get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; }
  4681. inline Vector3_t3722313464 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; }
  4682. inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_t3722313464 value)
  4683. {
  4684. ___U3CworldNormalU3Ek__BackingField_16 = value;
  4685. }
  4686. inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickTimeU3Ek__BackingField_17)); }
  4687. inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; }
  4688. inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; }
  4689. inline void set_U3CclickTimeU3Ek__BackingField_17(float value)
  4690. {
  4691. ___U3CclickTimeU3Ek__BackingField_17 = value;
  4692. }
  4693. inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CclickCountU3Ek__BackingField_18)); }
  4694. inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; }
  4695. inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; }
  4696. inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value)
  4697. {
  4698. ___U3CclickCountU3Ek__BackingField_18 = value;
  4699. }
  4700. inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CscrollDeltaU3Ek__BackingField_19)); }
  4701. inline Vector2_t2156229523 get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; }
  4702. inline Vector2_t2156229523 * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; }
  4703. inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_t2156229523 value)
  4704. {
  4705. ___U3CscrollDeltaU3Ek__BackingField_19 = value;
  4706. }
  4707. inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CuseDragThresholdU3Ek__BackingField_20)); }
  4708. inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; }
  4709. inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; }
  4710. inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value)
  4711. {
  4712. ___U3CuseDragThresholdU3Ek__BackingField_20 = value;
  4713. }
  4714. inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CdraggingU3Ek__BackingField_21)); }
  4715. inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; }
  4716. inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; }
  4717. inline void set_U3CdraggingU3Ek__BackingField_21(bool value)
  4718. {
  4719. ___U3CdraggingU3Ek__BackingField_21 = value;
  4720. }
  4721. inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_t3807901092, ___U3CbuttonU3Ek__BackingField_22)); }
  4722. inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; }
  4723. inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; }
  4724. inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value)
  4725. {
  4726. ___U3CbuttonU3Ek__BackingField_22 = value;
  4727. }
  4728. };
  4729. #ifdef __clang__
  4730. #pragma clang diagnostic pop
  4731. #endif
  4732. #endif // POINTEREVENTDATA_T3807901092_H
  4733. #ifndef FONTDATA_T746620069_H
  4734. #define FONTDATA_T746620069_H
  4735. #ifdef __clang__
  4736. #pragma clang diagnostic push
  4737. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4738. #pragma clang diagnostic ignored "-Wunused-variable"
  4739. #endif
  4740. // UnityEngine.UI.FontData
  4741. struct FontData_t746620069 : public RuntimeObject
  4742. {
  4743. public:
  4744. // UnityEngine.Font UnityEngine.UI.FontData::m_Font
  4745. Font_t1956802104 * ___m_Font_0;
  4746. // System.Int32 UnityEngine.UI.FontData::m_FontSize
  4747. int32_t ___m_FontSize_1;
  4748. // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle
  4749. int32_t ___m_FontStyle_2;
  4750. // System.Boolean UnityEngine.UI.FontData::m_BestFit
  4751. bool ___m_BestFit_3;
  4752. // System.Int32 UnityEngine.UI.FontData::m_MinSize
  4753. int32_t ___m_MinSize_4;
  4754. // System.Int32 UnityEngine.UI.FontData::m_MaxSize
  4755. int32_t ___m_MaxSize_5;
  4756. // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment
  4757. int32_t ___m_Alignment_6;
  4758. // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry
  4759. bool ___m_AlignByGeometry_7;
  4760. // System.Boolean UnityEngine.UI.FontData::m_RichText
  4761. bool ___m_RichText_8;
  4762. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow
  4763. int32_t ___m_HorizontalOverflow_9;
  4764. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow
  4765. int32_t ___m_VerticalOverflow_10;
  4766. // System.Single UnityEngine.UI.FontData::m_LineSpacing
  4767. float ___m_LineSpacing_11;
  4768. public:
  4769. inline static int32_t get_offset_of_m_Font_0() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_Font_0)); }
  4770. inline Font_t1956802104 * get_m_Font_0() const { return ___m_Font_0; }
  4771. inline Font_t1956802104 ** get_address_of_m_Font_0() { return &___m_Font_0; }
  4772. inline void set_m_Font_0(Font_t1956802104 * value)
  4773. {
  4774. ___m_Font_0 = value;
  4775. Il2CppCodeGenWriteBarrier((&___m_Font_0), value);
  4776. }
  4777. inline static int32_t get_offset_of_m_FontSize_1() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_FontSize_1)); }
  4778. inline int32_t get_m_FontSize_1() const { return ___m_FontSize_1; }
  4779. inline int32_t* get_address_of_m_FontSize_1() { return &___m_FontSize_1; }
  4780. inline void set_m_FontSize_1(int32_t value)
  4781. {
  4782. ___m_FontSize_1 = value;
  4783. }
  4784. inline static int32_t get_offset_of_m_FontStyle_2() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_FontStyle_2)); }
  4785. inline int32_t get_m_FontStyle_2() const { return ___m_FontStyle_2; }
  4786. inline int32_t* get_address_of_m_FontStyle_2() { return &___m_FontStyle_2; }
  4787. inline void set_m_FontStyle_2(int32_t value)
  4788. {
  4789. ___m_FontStyle_2 = value;
  4790. }
  4791. inline static int32_t get_offset_of_m_BestFit_3() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_BestFit_3)); }
  4792. inline bool get_m_BestFit_3() const { return ___m_BestFit_3; }
  4793. inline bool* get_address_of_m_BestFit_3() { return &___m_BestFit_3; }
  4794. inline void set_m_BestFit_3(bool value)
  4795. {
  4796. ___m_BestFit_3 = value;
  4797. }
  4798. inline static int32_t get_offset_of_m_MinSize_4() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_MinSize_4)); }
  4799. inline int32_t get_m_MinSize_4() const { return ___m_MinSize_4; }
  4800. inline int32_t* get_address_of_m_MinSize_4() { return &___m_MinSize_4; }
  4801. inline void set_m_MinSize_4(int32_t value)
  4802. {
  4803. ___m_MinSize_4 = value;
  4804. }
  4805. inline static int32_t get_offset_of_m_MaxSize_5() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_MaxSize_5)); }
  4806. inline int32_t get_m_MaxSize_5() const { return ___m_MaxSize_5; }
  4807. inline int32_t* get_address_of_m_MaxSize_5() { return &___m_MaxSize_5; }
  4808. inline void set_m_MaxSize_5(int32_t value)
  4809. {
  4810. ___m_MaxSize_5 = value;
  4811. }
  4812. inline static int32_t get_offset_of_m_Alignment_6() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_Alignment_6)); }
  4813. inline int32_t get_m_Alignment_6() const { return ___m_Alignment_6; }
  4814. inline int32_t* get_address_of_m_Alignment_6() { return &___m_Alignment_6; }
  4815. inline void set_m_Alignment_6(int32_t value)
  4816. {
  4817. ___m_Alignment_6 = value;
  4818. }
  4819. inline static int32_t get_offset_of_m_AlignByGeometry_7() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_AlignByGeometry_7)); }
  4820. inline bool get_m_AlignByGeometry_7() const { return ___m_AlignByGeometry_7; }
  4821. inline bool* get_address_of_m_AlignByGeometry_7() { return &___m_AlignByGeometry_7; }
  4822. inline void set_m_AlignByGeometry_7(bool value)
  4823. {
  4824. ___m_AlignByGeometry_7 = value;
  4825. }
  4826. inline static int32_t get_offset_of_m_RichText_8() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_RichText_8)); }
  4827. inline bool get_m_RichText_8() const { return ___m_RichText_8; }
  4828. inline bool* get_address_of_m_RichText_8() { return &___m_RichText_8; }
  4829. inline void set_m_RichText_8(bool value)
  4830. {
  4831. ___m_RichText_8 = value;
  4832. }
  4833. inline static int32_t get_offset_of_m_HorizontalOverflow_9() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_HorizontalOverflow_9)); }
  4834. inline int32_t get_m_HorizontalOverflow_9() const { return ___m_HorizontalOverflow_9; }
  4835. inline int32_t* get_address_of_m_HorizontalOverflow_9() { return &___m_HorizontalOverflow_9; }
  4836. inline void set_m_HorizontalOverflow_9(int32_t value)
  4837. {
  4838. ___m_HorizontalOverflow_9 = value;
  4839. }
  4840. inline static int32_t get_offset_of_m_VerticalOverflow_10() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_VerticalOverflow_10)); }
  4841. inline int32_t get_m_VerticalOverflow_10() const { return ___m_VerticalOverflow_10; }
  4842. inline int32_t* get_address_of_m_VerticalOverflow_10() { return &___m_VerticalOverflow_10; }
  4843. inline void set_m_VerticalOverflow_10(int32_t value)
  4844. {
  4845. ___m_VerticalOverflow_10 = value;
  4846. }
  4847. inline static int32_t get_offset_of_m_LineSpacing_11() { return static_cast<int32_t>(offsetof(FontData_t746620069, ___m_LineSpacing_11)); }
  4848. inline float get_m_LineSpacing_11() const { return ___m_LineSpacing_11; }
  4849. inline float* get_address_of_m_LineSpacing_11() { return &___m_LineSpacing_11; }
  4850. inline void set_m_LineSpacing_11(float value)
  4851. {
  4852. ___m_LineSpacing_11 = value;
  4853. }
  4854. };
  4855. #ifdef __clang__
  4856. #pragma clang diagnostic pop
  4857. #endif
  4858. #endif // FONTDATA_T746620069_H
  4859. #ifndef TEXTURE_T3661962703_H
  4860. #define TEXTURE_T3661962703_H
  4861. #ifdef __clang__
  4862. #pragma clang diagnostic push
  4863. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4864. #pragma clang diagnostic ignored "-Wunused-variable"
  4865. #endif
  4866. // UnityEngine.Texture
  4867. struct Texture_t3661962703 : public Object_t631007953
  4868. {
  4869. public:
  4870. public:
  4871. };
  4872. #ifdef __clang__
  4873. #pragma clang diagnostic pop
  4874. #endif
  4875. #endif // TEXTURE_T3661962703_H
  4876. #ifndef FONT_T1956802104_H
  4877. #define FONT_T1956802104_H
  4878. #ifdef __clang__
  4879. #pragma clang diagnostic push
  4880. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4881. #pragma clang diagnostic ignored "-Wunused-variable"
  4882. #endif
  4883. // UnityEngine.Font
  4884. struct Font_t1956802104 : public Object_t631007953
  4885. {
  4886. public:
  4887. // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
  4888. FontTextureRebuildCallback_t2467502454 * ___m_FontTextureRebuildCallback_3;
  4889. public:
  4890. inline static int32_t get_offset_of_m_FontTextureRebuildCallback_3() { return static_cast<int32_t>(offsetof(Font_t1956802104, ___m_FontTextureRebuildCallback_3)); }
  4891. inline FontTextureRebuildCallback_t2467502454 * get_m_FontTextureRebuildCallback_3() const { return ___m_FontTextureRebuildCallback_3; }
  4892. inline FontTextureRebuildCallback_t2467502454 ** get_address_of_m_FontTextureRebuildCallback_3() { return &___m_FontTextureRebuildCallback_3; }
  4893. inline void set_m_FontTextureRebuildCallback_3(FontTextureRebuildCallback_t2467502454 * value)
  4894. {
  4895. ___m_FontTextureRebuildCallback_3 = value;
  4896. Il2CppCodeGenWriteBarrier((&___m_FontTextureRebuildCallback_3), value);
  4897. }
  4898. };
  4899. struct Font_t1956802104_StaticFields
  4900. {
  4901. public:
  4902. // System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
  4903. Action_1_t2129269699 * ___textureRebuilt_2;
  4904. public:
  4905. inline static int32_t get_offset_of_textureRebuilt_2() { return static_cast<int32_t>(offsetof(Font_t1956802104_StaticFields, ___textureRebuilt_2)); }
  4906. inline Action_1_t2129269699 * get_textureRebuilt_2() const { return ___textureRebuilt_2; }
  4907. inline Action_1_t2129269699 ** get_address_of_textureRebuilt_2() { return &___textureRebuilt_2; }
  4908. inline void set_textureRebuilt_2(Action_1_t2129269699 * value)
  4909. {
  4910. ___textureRebuilt_2 = value;
  4911. Il2CppCodeGenWriteBarrier((&___textureRebuilt_2), value);
  4912. }
  4913. };
  4914. #ifdef __clang__
  4915. #pragma clang diagnostic pop
  4916. #endif
  4917. #endif // FONT_T1956802104_H
  4918. #ifndef AXISEVENTDATA_T2331243652_H
  4919. #define AXISEVENTDATA_T2331243652_H
  4920. #ifdef __clang__
  4921. #pragma clang diagnostic push
  4922. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4923. #pragma clang diagnostic ignored "-Wunused-variable"
  4924. #endif
  4925. // UnityEngine.EventSystems.AxisEventData
  4926. struct AxisEventData_t2331243652 : public BaseEventData_t3903027533
  4927. {
  4928. public:
  4929. // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField
  4930. Vector2_t2156229523 ___U3CmoveVectorU3Ek__BackingField_2;
  4931. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField
  4932. int32_t ___U3CmoveDirU3Ek__BackingField_3;
  4933. public:
  4934. inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveVectorU3Ek__BackingField_2)); }
  4935. inline Vector2_t2156229523 get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; }
  4936. inline Vector2_t2156229523 * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; }
  4937. inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_t2156229523 value)
  4938. {
  4939. ___U3CmoveVectorU3Ek__BackingField_2 = value;
  4940. }
  4941. inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t2331243652, ___U3CmoveDirU3Ek__BackingField_3)); }
  4942. inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; }
  4943. inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; }
  4944. inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value)
  4945. {
  4946. ___U3CmoveDirU3Ek__BackingField_3 = value;
  4947. }
  4948. };
  4949. #ifdef __clang__
  4950. #pragma clang diagnostic pop
  4951. #endif
  4952. #endif // AXISEVENTDATA_T2331243652_H
  4953. #ifndef BEHAVIOUR_T1437897464_H
  4954. #define BEHAVIOUR_T1437897464_H
  4955. #ifdef __clang__
  4956. #pragma clang diagnostic push
  4957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4958. #pragma clang diagnostic ignored "-Wunused-variable"
  4959. #endif
  4960. // UnityEngine.Behaviour
  4961. struct Behaviour_t1437897464 : public Component_t1923634451
  4962. {
  4963. public:
  4964. public:
  4965. };
  4966. #ifdef __clang__
  4967. #pragma clang diagnostic pop
  4968. #endif
  4969. #endif // BEHAVIOUR_T1437897464_H
  4970. #ifndef FUNC_2_T3446800538_H
  4971. #define FUNC_2_T3446800538_H
  4972. #ifdef __clang__
  4973. #pragma clang diagnostic push
  4974. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4975. #pragma clang diagnostic ignored "-Wunused-variable"
  4976. #endif
  4977. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean>
  4978. struct Func_2_t3446800538 : public MulticastDelegate_t
  4979. {
  4980. public:
  4981. public:
  4982. };
  4983. #ifdef __clang__
  4984. #pragma clang diagnostic pop
  4985. #endif
  4986. #endif // FUNC_2_T3446800538_H
  4987. #ifndef PREDICATE_1_T3560671185_H
  4988. #define PREDICATE_1_T3560671185_H
  4989. #ifdef __clang__
  4990. #pragma clang diagnostic push
  4991. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4992. #pragma clang diagnostic ignored "-Wunused-variable"
  4993. #endif
  4994. // System.Predicate`1<UnityEngine.UI.Toggle>
  4995. struct Predicate_1_t3560671185 : public MulticastDelegate_t
  4996. {
  4997. public:
  4998. public:
  4999. };
  5000. #ifdef __clang__
  5001. #pragma clang diagnostic pop
  5002. #endif
  5003. #endif // PREDICATE_1_T3560671185_H
  5004. #ifndef CANVASRENDERER_T2598313366_H
  5005. #define CANVASRENDERER_T2598313366_H
  5006. #ifdef __clang__
  5007. #pragma clang diagnostic push
  5008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5009. #pragma clang diagnostic ignored "-Wunused-variable"
  5010. #endif
  5011. // UnityEngine.CanvasRenderer
  5012. struct CanvasRenderer_t2598313366 : public Component_t1923634451
  5013. {
  5014. public:
  5015. public:
  5016. };
  5017. #ifdef __clang__
  5018. #pragma clang diagnostic pop
  5019. #endif
  5020. #endif // CANVASRENDERER_T2598313366_H
  5021. #ifndef TEXTGENERATOR_T3211863866_H
  5022. #define TEXTGENERATOR_T3211863866_H
  5023. #ifdef __clang__
  5024. #pragma clang diagnostic push
  5025. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5026. #pragma clang diagnostic ignored "-Wunused-variable"
  5027. #endif
  5028. // UnityEngine.TextGenerator
  5029. struct TextGenerator_t3211863866 : public RuntimeObject
  5030. {
  5031. public:
  5032. // System.IntPtr UnityEngine.TextGenerator::m_Ptr
  5033. intptr_t ___m_Ptr_0;
  5034. // System.String UnityEngine.TextGenerator::m_LastString
  5035. String_t* ___m_LastString_1;
  5036. // UnityEngine.TextGenerationSettings UnityEngine.TextGenerator::m_LastSettings
  5037. TextGenerationSettings_t1351628751 ___m_LastSettings_2;
  5038. // System.Boolean UnityEngine.TextGenerator::m_HasGenerated
  5039. bool ___m_HasGenerated_3;
  5040. // UnityEngine.TextGenerationError UnityEngine.TextGenerator::m_LastValid
  5041. int32_t ___m_LastValid_4;
  5042. // System.Collections.Generic.List`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::m_Verts
  5043. List_1_t1234605051 * ___m_Verts_5;
  5044. // System.Collections.Generic.List`1<UnityEngine.UICharInfo> UnityEngine.TextGenerator::m_Characters
  5045. List_1_t1547575848 * ___m_Characters_6;
  5046. // System.Collections.Generic.List`1<UnityEngine.UILineInfo> UnityEngine.TextGenerator::m_Lines
  5047. List_1_t1372374256 * ___m_Lines_7;
  5048. // System.Boolean UnityEngine.TextGenerator::m_CachedVerts
  5049. bool ___m_CachedVerts_8;
  5050. // System.Boolean UnityEngine.TextGenerator::m_CachedCharacters
  5051. bool ___m_CachedCharacters_9;
  5052. // System.Boolean UnityEngine.TextGenerator::m_CachedLines
  5053. bool ___m_CachedLines_10;
  5054. public:
  5055. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Ptr_0)); }
  5056. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  5057. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  5058. inline void set_m_Ptr_0(intptr_t value)
  5059. {
  5060. ___m_Ptr_0 = value;
  5061. }
  5062. inline static int32_t get_offset_of_m_LastString_1() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastString_1)); }
  5063. inline String_t* get_m_LastString_1() const { return ___m_LastString_1; }
  5064. inline String_t** get_address_of_m_LastString_1() { return &___m_LastString_1; }
  5065. inline void set_m_LastString_1(String_t* value)
  5066. {
  5067. ___m_LastString_1 = value;
  5068. Il2CppCodeGenWriteBarrier((&___m_LastString_1), value);
  5069. }
  5070. inline static int32_t get_offset_of_m_LastSettings_2() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastSettings_2)); }
  5071. inline TextGenerationSettings_t1351628751 get_m_LastSettings_2() const { return ___m_LastSettings_2; }
  5072. inline TextGenerationSettings_t1351628751 * get_address_of_m_LastSettings_2() { return &___m_LastSettings_2; }
  5073. inline void set_m_LastSettings_2(TextGenerationSettings_t1351628751 value)
  5074. {
  5075. ___m_LastSettings_2 = value;
  5076. }
  5077. inline static int32_t get_offset_of_m_HasGenerated_3() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_HasGenerated_3)); }
  5078. inline bool get_m_HasGenerated_3() const { return ___m_HasGenerated_3; }
  5079. inline bool* get_address_of_m_HasGenerated_3() { return &___m_HasGenerated_3; }
  5080. inline void set_m_HasGenerated_3(bool value)
  5081. {
  5082. ___m_HasGenerated_3 = value;
  5083. }
  5084. inline static int32_t get_offset_of_m_LastValid_4() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_LastValid_4)); }
  5085. inline int32_t get_m_LastValid_4() const { return ___m_LastValid_4; }
  5086. inline int32_t* get_address_of_m_LastValid_4() { return &___m_LastValid_4; }
  5087. inline void set_m_LastValid_4(int32_t value)
  5088. {
  5089. ___m_LastValid_4 = value;
  5090. }
  5091. inline static int32_t get_offset_of_m_Verts_5() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Verts_5)); }
  5092. inline List_1_t1234605051 * get_m_Verts_5() const { return ___m_Verts_5; }
  5093. inline List_1_t1234605051 ** get_address_of_m_Verts_5() { return &___m_Verts_5; }
  5094. inline void set_m_Verts_5(List_1_t1234605051 * value)
  5095. {
  5096. ___m_Verts_5 = value;
  5097. Il2CppCodeGenWriteBarrier((&___m_Verts_5), value);
  5098. }
  5099. inline static int32_t get_offset_of_m_Characters_6() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Characters_6)); }
  5100. inline List_1_t1547575848 * get_m_Characters_6() const { return ___m_Characters_6; }
  5101. inline List_1_t1547575848 ** get_address_of_m_Characters_6() { return &___m_Characters_6; }
  5102. inline void set_m_Characters_6(List_1_t1547575848 * value)
  5103. {
  5104. ___m_Characters_6 = value;
  5105. Il2CppCodeGenWriteBarrier((&___m_Characters_6), value);
  5106. }
  5107. inline static int32_t get_offset_of_m_Lines_7() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_Lines_7)); }
  5108. inline List_1_t1372374256 * get_m_Lines_7() const { return ___m_Lines_7; }
  5109. inline List_1_t1372374256 ** get_address_of_m_Lines_7() { return &___m_Lines_7; }
  5110. inline void set_m_Lines_7(List_1_t1372374256 * value)
  5111. {
  5112. ___m_Lines_7 = value;
  5113. Il2CppCodeGenWriteBarrier((&___m_Lines_7), value);
  5114. }
  5115. inline static int32_t get_offset_of_m_CachedVerts_8() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedVerts_8)); }
  5116. inline bool get_m_CachedVerts_8() const { return ___m_CachedVerts_8; }
  5117. inline bool* get_address_of_m_CachedVerts_8() { return &___m_CachedVerts_8; }
  5118. inline void set_m_CachedVerts_8(bool value)
  5119. {
  5120. ___m_CachedVerts_8 = value;
  5121. }
  5122. inline static int32_t get_offset_of_m_CachedCharacters_9() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedCharacters_9)); }
  5123. inline bool get_m_CachedCharacters_9() const { return ___m_CachedCharacters_9; }
  5124. inline bool* get_address_of_m_CachedCharacters_9() { return &___m_CachedCharacters_9; }
  5125. inline void set_m_CachedCharacters_9(bool value)
  5126. {
  5127. ___m_CachedCharacters_9 = value;
  5128. }
  5129. inline static int32_t get_offset_of_m_CachedLines_10() { return static_cast<int32_t>(offsetof(TextGenerator_t3211863866, ___m_CachedLines_10)); }
  5130. inline bool get_m_CachedLines_10() const { return ___m_CachedLines_10; }
  5131. inline bool* get_address_of_m_CachedLines_10() { return &___m_CachedLines_10; }
  5132. inline void set_m_CachedLines_10(bool value)
  5133. {
  5134. ___m_CachedLines_10 = value;
  5135. }
  5136. };
  5137. #ifdef __clang__
  5138. #pragma clang diagnostic pop
  5139. #endif
  5140. // Native definition for P/Invoke marshalling of UnityEngine.TextGenerator
  5141. struct TextGenerator_t3211863866_marshaled_pinvoke
  5142. {
  5143. intptr_t ___m_Ptr_0;
  5144. char* ___m_LastString_1;
  5145. TextGenerationSettings_t1351628751_marshaled_pinvoke ___m_LastSettings_2;
  5146. int32_t ___m_HasGenerated_3;
  5147. int32_t ___m_LastValid_4;
  5148. List_1_t1234605051 * ___m_Verts_5;
  5149. List_1_t1547575848 * ___m_Characters_6;
  5150. List_1_t1372374256 * ___m_Lines_7;
  5151. int32_t ___m_CachedVerts_8;
  5152. int32_t ___m_CachedCharacters_9;
  5153. int32_t ___m_CachedLines_10;
  5154. };
  5155. // Native definition for COM marshalling of UnityEngine.TextGenerator
  5156. struct TextGenerator_t3211863866_marshaled_com
  5157. {
  5158. intptr_t ___m_Ptr_0;
  5159. Il2CppChar* ___m_LastString_1;
  5160. TextGenerationSettings_t1351628751_marshaled_com ___m_LastSettings_2;
  5161. int32_t ___m_HasGenerated_3;
  5162. int32_t ___m_LastValid_4;
  5163. List_1_t1234605051 * ___m_Verts_5;
  5164. List_1_t1547575848 * ___m_Characters_6;
  5165. List_1_t1372374256 * ___m_Lines_7;
  5166. int32_t ___m_CachedVerts_8;
  5167. int32_t ___m_CachedCharacters_9;
  5168. int32_t ___m_CachedLines_10;
  5169. };
  5170. #endif // TEXTGENERATOR_T3211863866_H
  5171. #ifndef CANVASGROUP_T4083511760_H
  5172. #define CANVASGROUP_T4083511760_H
  5173. #ifdef __clang__
  5174. #pragma clang diagnostic push
  5175. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5176. #pragma clang diagnostic ignored "-Wunused-variable"
  5177. #endif
  5178. // UnityEngine.CanvasGroup
  5179. struct CanvasGroup_t4083511760 : public Component_t1923634451
  5180. {
  5181. public:
  5182. public:
  5183. };
  5184. #ifdef __clang__
  5185. #pragma clang diagnostic pop
  5186. #endif
  5187. #endif // CANVASGROUP_T4083511760_H
  5188. #ifndef TRANSFORM_T3600365921_H
  5189. #define TRANSFORM_T3600365921_H
  5190. #ifdef __clang__
  5191. #pragma clang diagnostic push
  5192. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5193. #pragma clang diagnostic ignored "-Wunused-variable"
  5194. #endif
  5195. // UnityEngine.Transform
  5196. struct Transform_t3600365921 : public Component_t1923634451
  5197. {
  5198. public:
  5199. public:
  5200. };
  5201. #ifdef __clang__
  5202. #pragma clang diagnostic pop
  5203. #endif
  5204. #endif // TRANSFORM_T3600365921_H
  5205. #ifndef RECTTRANSFORM_T3704657025_H
  5206. #define RECTTRANSFORM_T3704657025_H
  5207. #ifdef __clang__
  5208. #pragma clang diagnostic push
  5209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5210. #pragma clang diagnostic ignored "-Wunused-variable"
  5211. #endif
  5212. // UnityEngine.RectTransform
  5213. struct RectTransform_t3704657025 : public Transform_t3600365921
  5214. {
  5215. public:
  5216. public:
  5217. };
  5218. struct RectTransform_t3704657025_StaticFields
  5219. {
  5220. public:
  5221. // UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
  5222. ReapplyDrivenProperties_t1258266594 * ___reapplyDrivenProperties_2;
  5223. public:
  5224. inline static int32_t get_offset_of_reapplyDrivenProperties_2() { return static_cast<int32_t>(offsetof(RectTransform_t3704657025_StaticFields, ___reapplyDrivenProperties_2)); }
  5225. inline ReapplyDrivenProperties_t1258266594 * get_reapplyDrivenProperties_2() const { return ___reapplyDrivenProperties_2; }
  5226. inline ReapplyDrivenProperties_t1258266594 ** get_address_of_reapplyDrivenProperties_2() { return &___reapplyDrivenProperties_2; }
  5227. inline void set_reapplyDrivenProperties_2(ReapplyDrivenProperties_t1258266594 * value)
  5228. {
  5229. ___reapplyDrivenProperties_2 = value;
  5230. Il2CppCodeGenWriteBarrier((&___reapplyDrivenProperties_2), value);
  5231. }
  5232. };
  5233. #ifdef __clang__
  5234. #pragma clang diagnostic pop
  5235. #endif
  5236. #endif // RECTTRANSFORM_T3704657025_H
  5237. #ifndef MONOBEHAVIOUR_T3962482529_H
  5238. #define MONOBEHAVIOUR_T3962482529_H
  5239. #ifdef __clang__
  5240. #pragma clang diagnostic push
  5241. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5242. #pragma clang diagnostic ignored "-Wunused-variable"
  5243. #endif
  5244. // UnityEngine.MonoBehaviour
  5245. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  5246. {
  5247. public:
  5248. public:
  5249. };
  5250. #ifdef __clang__
  5251. #pragma clang diagnostic pop
  5252. #endif
  5253. #endif // MONOBEHAVIOUR_T3962482529_H
  5254. #ifndef CAMERA_T4157153871_H
  5255. #define CAMERA_T4157153871_H
  5256. #ifdef __clang__
  5257. #pragma clang diagnostic push
  5258. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5259. #pragma clang diagnostic ignored "-Wunused-variable"
  5260. #endif
  5261. // UnityEngine.Camera
  5262. struct Camera_t4157153871 : public Behaviour_t1437897464
  5263. {
  5264. public:
  5265. public:
  5266. };
  5267. struct Camera_t4157153871_StaticFields
  5268. {
  5269. public:
  5270. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
  5271. CameraCallback_t190067161 * ___onPreCull_2;
  5272. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
  5273. CameraCallback_t190067161 * ___onPreRender_3;
  5274. // UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
  5275. CameraCallback_t190067161 * ___onPostRender_4;
  5276. public:
  5277. inline static int32_t get_offset_of_onPreCull_2() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreCull_2)); }
  5278. inline CameraCallback_t190067161 * get_onPreCull_2() const { return ___onPreCull_2; }
  5279. inline CameraCallback_t190067161 ** get_address_of_onPreCull_2() { return &___onPreCull_2; }
  5280. inline void set_onPreCull_2(CameraCallback_t190067161 * value)
  5281. {
  5282. ___onPreCull_2 = value;
  5283. Il2CppCodeGenWriteBarrier((&___onPreCull_2), value);
  5284. }
  5285. inline static int32_t get_offset_of_onPreRender_3() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPreRender_3)); }
  5286. inline CameraCallback_t190067161 * get_onPreRender_3() const { return ___onPreRender_3; }
  5287. inline CameraCallback_t190067161 ** get_address_of_onPreRender_3() { return &___onPreRender_3; }
  5288. inline void set_onPreRender_3(CameraCallback_t190067161 * value)
  5289. {
  5290. ___onPreRender_3 = value;
  5291. Il2CppCodeGenWriteBarrier((&___onPreRender_3), value);
  5292. }
  5293. inline static int32_t get_offset_of_onPostRender_4() { return static_cast<int32_t>(offsetof(Camera_t4157153871_StaticFields, ___onPostRender_4)); }
  5294. inline CameraCallback_t190067161 * get_onPostRender_4() const { return ___onPostRender_4; }
  5295. inline CameraCallback_t190067161 ** get_address_of_onPostRender_4() { return &___onPostRender_4; }
  5296. inline void set_onPostRender_4(CameraCallback_t190067161 * value)
  5297. {
  5298. ___onPostRender_4 = value;
  5299. Il2CppCodeGenWriteBarrier((&___onPostRender_4), value);
  5300. }
  5301. };
  5302. #ifdef __clang__
  5303. #pragma clang diagnostic pop
  5304. #endif
  5305. #endif // CAMERA_T4157153871_H
  5306. #ifndef ANIMATOR_T434523843_H
  5307. #define ANIMATOR_T434523843_H
  5308. #ifdef __clang__
  5309. #pragma clang diagnostic push
  5310. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5311. #pragma clang diagnostic ignored "-Wunused-variable"
  5312. #endif
  5313. // UnityEngine.Animator
  5314. struct Animator_t434523843 : public Behaviour_t1437897464
  5315. {
  5316. public:
  5317. public:
  5318. };
  5319. #ifdef __clang__
  5320. #pragma clang diagnostic pop
  5321. #endif
  5322. #endif // ANIMATOR_T434523843_H
  5323. #ifndef CANVAS_T3310196443_H
  5324. #define CANVAS_T3310196443_H
  5325. #ifdef __clang__
  5326. #pragma clang diagnostic push
  5327. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5328. #pragma clang diagnostic ignored "-Wunused-variable"
  5329. #endif
  5330. // UnityEngine.Canvas
  5331. struct Canvas_t3310196443 : public Behaviour_t1437897464
  5332. {
  5333. public:
  5334. public:
  5335. };
  5336. struct Canvas_t3310196443_StaticFields
  5337. {
  5338. public:
  5339. // UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
  5340. WillRenderCanvases_t3309123499 * ___willRenderCanvases_2;
  5341. public:
  5342. inline static int32_t get_offset_of_willRenderCanvases_2() { return static_cast<int32_t>(offsetof(Canvas_t3310196443_StaticFields, ___willRenderCanvases_2)); }
  5343. inline WillRenderCanvases_t3309123499 * get_willRenderCanvases_2() const { return ___willRenderCanvases_2; }
  5344. inline WillRenderCanvases_t3309123499 ** get_address_of_willRenderCanvases_2() { return &___willRenderCanvases_2; }
  5345. inline void set_willRenderCanvases_2(WillRenderCanvases_t3309123499 * value)
  5346. {
  5347. ___willRenderCanvases_2 = value;
  5348. Il2CppCodeGenWriteBarrier((&___willRenderCanvases_2), value);
  5349. }
  5350. };
  5351. #ifdef __clang__
  5352. #pragma clang diagnostic pop
  5353. #endif
  5354. #endif // CANVAS_T3310196443_H
  5355. #ifndef UIBEHAVIOUR_T3495933518_H
  5356. #define UIBEHAVIOUR_T3495933518_H
  5357. #ifdef __clang__
  5358. #pragma clang diagnostic push
  5359. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5360. #pragma clang diagnostic ignored "-Wunused-variable"
  5361. #endif
  5362. // UnityEngine.EventSystems.UIBehaviour
  5363. struct UIBehaviour_t3495933518 : public MonoBehaviour_t3962482529
  5364. {
  5365. public:
  5366. public:
  5367. };
  5368. #ifdef __clang__
  5369. #pragma clang diagnostic pop
  5370. #endif
  5371. #endif // UIBEHAVIOUR_T3495933518_H
  5372. #ifndef SELECTABLE_T3250028441_H
  5373. #define SELECTABLE_T3250028441_H
  5374. #ifdef __clang__
  5375. #pragma clang diagnostic push
  5376. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5377. #pragma clang diagnostic ignored "-Wunused-variable"
  5378. #endif
  5379. // UnityEngine.UI.Selectable
  5380. struct Selectable_t3250028441 : public UIBehaviour_t3495933518
  5381. {
  5382. public:
  5383. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
  5384. Navigation_t3049316579 ___m_Navigation_3;
  5385. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
  5386. int32_t ___m_Transition_4;
  5387. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
  5388. ColorBlock_t2139031574 ___m_Colors_5;
  5389. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
  5390. SpriteState_t1362986479 ___m_SpriteState_6;
  5391. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
  5392. AnimationTriggers_t2532145056 * ___m_AnimationTriggers_7;
  5393. // System.Boolean UnityEngine.UI.Selectable::m_Interactable
  5394. bool ___m_Interactable_8;
  5395. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
  5396. Graphic_t1660335611 * ___m_TargetGraphic_9;
  5397. // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
  5398. bool ___m_GroupsAllowInteraction_10;
  5399. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::m_CurrentSelectionState
  5400. int32_t ___m_CurrentSelectionState_11;
  5401. // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
  5402. bool ___U3CisPointerInsideU3Ek__BackingField_12;
  5403. // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
  5404. bool ___U3CisPointerDownU3Ek__BackingField_13;
  5405. // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
  5406. bool ___U3ChasSelectionU3Ek__BackingField_14;
  5407. // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
  5408. List_1_t1260619206 * ___m_CanvasGroupCache_15;
  5409. public:
  5410. inline static int32_t get_offset_of_m_Navigation_3() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Navigation_3)); }
  5411. inline Navigation_t3049316579 get_m_Navigation_3() const { return ___m_Navigation_3; }
  5412. inline Navigation_t3049316579 * get_address_of_m_Navigation_3() { return &___m_Navigation_3; }
  5413. inline void set_m_Navigation_3(Navigation_t3049316579 value)
  5414. {
  5415. ___m_Navigation_3 = value;
  5416. }
  5417. inline static int32_t get_offset_of_m_Transition_4() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Transition_4)); }
  5418. inline int32_t get_m_Transition_4() const { return ___m_Transition_4; }
  5419. inline int32_t* get_address_of_m_Transition_4() { return &___m_Transition_4; }
  5420. inline void set_m_Transition_4(int32_t value)
  5421. {
  5422. ___m_Transition_4 = value;
  5423. }
  5424. inline static int32_t get_offset_of_m_Colors_5() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Colors_5)); }
  5425. inline ColorBlock_t2139031574 get_m_Colors_5() const { return ___m_Colors_5; }
  5426. inline ColorBlock_t2139031574 * get_address_of_m_Colors_5() { return &___m_Colors_5; }
  5427. inline void set_m_Colors_5(ColorBlock_t2139031574 value)
  5428. {
  5429. ___m_Colors_5 = value;
  5430. }
  5431. inline static int32_t get_offset_of_m_SpriteState_6() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_SpriteState_6)); }
  5432. inline SpriteState_t1362986479 get_m_SpriteState_6() const { return ___m_SpriteState_6; }
  5433. inline SpriteState_t1362986479 * get_address_of_m_SpriteState_6() { return &___m_SpriteState_6; }
  5434. inline void set_m_SpriteState_6(SpriteState_t1362986479 value)
  5435. {
  5436. ___m_SpriteState_6 = value;
  5437. }
  5438. inline static int32_t get_offset_of_m_AnimationTriggers_7() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_AnimationTriggers_7)); }
  5439. inline AnimationTriggers_t2532145056 * get_m_AnimationTriggers_7() const { return ___m_AnimationTriggers_7; }
  5440. inline AnimationTriggers_t2532145056 ** get_address_of_m_AnimationTriggers_7() { return &___m_AnimationTriggers_7; }
  5441. inline void set_m_AnimationTriggers_7(AnimationTriggers_t2532145056 * value)
  5442. {
  5443. ___m_AnimationTriggers_7 = value;
  5444. Il2CppCodeGenWriteBarrier((&___m_AnimationTriggers_7), value);
  5445. }
  5446. inline static int32_t get_offset_of_m_Interactable_8() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_Interactable_8)); }
  5447. inline bool get_m_Interactable_8() const { return ___m_Interactable_8; }
  5448. inline bool* get_address_of_m_Interactable_8() { return &___m_Interactable_8; }
  5449. inline void set_m_Interactable_8(bool value)
  5450. {
  5451. ___m_Interactable_8 = value;
  5452. }
  5453. inline static int32_t get_offset_of_m_TargetGraphic_9() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_TargetGraphic_9)); }
  5454. inline Graphic_t1660335611 * get_m_TargetGraphic_9() const { return ___m_TargetGraphic_9; }
  5455. inline Graphic_t1660335611 ** get_address_of_m_TargetGraphic_9() { return &___m_TargetGraphic_9; }
  5456. inline void set_m_TargetGraphic_9(Graphic_t1660335611 * value)
  5457. {
  5458. ___m_TargetGraphic_9 = value;
  5459. Il2CppCodeGenWriteBarrier((&___m_TargetGraphic_9), value);
  5460. }
  5461. inline static int32_t get_offset_of_m_GroupsAllowInteraction_10() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_GroupsAllowInteraction_10)); }
  5462. inline bool get_m_GroupsAllowInteraction_10() const { return ___m_GroupsAllowInteraction_10; }
  5463. inline bool* get_address_of_m_GroupsAllowInteraction_10() { return &___m_GroupsAllowInteraction_10; }
  5464. inline void set_m_GroupsAllowInteraction_10(bool value)
  5465. {
  5466. ___m_GroupsAllowInteraction_10 = value;
  5467. }
  5468. inline static int32_t get_offset_of_m_CurrentSelectionState_11() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CurrentSelectionState_11)); }
  5469. inline int32_t get_m_CurrentSelectionState_11() const { return ___m_CurrentSelectionState_11; }
  5470. inline int32_t* get_address_of_m_CurrentSelectionState_11() { return &___m_CurrentSelectionState_11; }
  5471. inline void set_m_CurrentSelectionState_11(int32_t value)
  5472. {
  5473. ___m_CurrentSelectionState_11 = value;
  5474. }
  5475. inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerInsideU3Ek__BackingField_12)); }
  5476. inline bool get_U3CisPointerInsideU3Ek__BackingField_12() const { return ___U3CisPointerInsideU3Ek__BackingField_12; }
  5477. inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_12() { return &___U3CisPointerInsideU3Ek__BackingField_12; }
  5478. inline void set_U3CisPointerInsideU3Ek__BackingField_12(bool value)
  5479. {
  5480. ___U3CisPointerInsideU3Ek__BackingField_12 = value;
  5481. }
  5482. inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3CisPointerDownU3Ek__BackingField_13)); }
  5483. inline bool get_U3CisPointerDownU3Ek__BackingField_13() const { return ___U3CisPointerDownU3Ek__BackingField_13; }
  5484. inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_13() { return &___U3CisPointerDownU3Ek__BackingField_13; }
  5485. inline void set_U3CisPointerDownU3Ek__BackingField_13(bool value)
  5486. {
  5487. ___U3CisPointerDownU3Ek__BackingField_13 = value;
  5488. }
  5489. inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___U3ChasSelectionU3Ek__BackingField_14)); }
  5490. inline bool get_U3ChasSelectionU3Ek__BackingField_14() const { return ___U3ChasSelectionU3Ek__BackingField_14; }
  5491. inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_14() { return &___U3ChasSelectionU3Ek__BackingField_14; }
  5492. inline void set_U3ChasSelectionU3Ek__BackingField_14(bool value)
  5493. {
  5494. ___U3ChasSelectionU3Ek__BackingField_14 = value;
  5495. }
  5496. inline static int32_t get_offset_of_m_CanvasGroupCache_15() { return static_cast<int32_t>(offsetof(Selectable_t3250028441, ___m_CanvasGroupCache_15)); }
  5497. inline List_1_t1260619206 * get_m_CanvasGroupCache_15() const { return ___m_CanvasGroupCache_15; }
  5498. inline List_1_t1260619206 ** get_address_of_m_CanvasGroupCache_15() { return &___m_CanvasGroupCache_15; }
  5499. inline void set_m_CanvasGroupCache_15(List_1_t1260619206 * value)
  5500. {
  5501. ___m_CanvasGroupCache_15 = value;
  5502. Il2CppCodeGenWriteBarrier((&___m_CanvasGroupCache_15), value);
  5503. }
  5504. };
  5505. struct Selectable_t3250028441_StaticFields
  5506. {
  5507. public:
  5508. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable> UnityEngine.UI.Selectable::s_List
  5509. List_1_t427135887 * ___s_List_2;
  5510. public:
  5511. inline static int32_t get_offset_of_s_List_2() { return static_cast<int32_t>(offsetof(Selectable_t3250028441_StaticFields, ___s_List_2)); }
  5512. inline List_1_t427135887 * get_s_List_2() const { return ___s_List_2; }
  5513. inline List_1_t427135887 ** get_address_of_s_List_2() { return &___s_List_2; }
  5514. inline void set_s_List_2(List_1_t427135887 * value)
  5515. {
  5516. ___s_List_2 = value;
  5517. Il2CppCodeGenWriteBarrier((&___s_List_2), value);
  5518. }
  5519. };
  5520. #ifdef __clang__
  5521. #pragma clang diagnostic pop
  5522. #endif
  5523. #endif // SELECTABLE_T3250028441_H
  5524. #ifndef EVENTSYSTEM_T1003666588_H
  5525. #define EVENTSYSTEM_T1003666588_H
  5526. #ifdef __clang__
  5527. #pragma clang diagnostic push
  5528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5529. #pragma clang diagnostic ignored "-Wunused-variable"
  5530. #endif
  5531. // UnityEngine.EventSystems.EventSystem
  5532. struct EventSystem_t1003666588 : public UIBehaviour_t3495933518
  5533. {
  5534. public:
  5535. // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
  5536. List_1_t3491343620 * ___m_SystemInputModules_2;
  5537. // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
  5538. BaseInputModule_t2019268878 * ___m_CurrentInputModule_3;
  5539. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
  5540. GameObject_t1113636619 * ___m_FirstSelected_5;
  5541. // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
  5542. bool ___m_sendNavigationEvents_6;
  5543. // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
  5544. int32_t ___m_DragThreshold_7;
  5545. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
  5546. GameObject_t1113636619 * ___m_CurrentSelected_8;
  5547. // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
  5548. bool ___m_HasFocus_9;
  5549. // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
  5550. bool ___m_SelectionGuard_10;
  5551. // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
  5552. BaseEventData_t3903027533 * ___m_DummyData_11;
  5553. public:
  5554. inline static int32_t get_offset_of_m_SystemInputModules_2() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SystemInputModules_2)); }
  5555. inline List_1_t3491343620 * get_m_SystemInputModules_2() const { return ___m_SystemInputModules_2; }
  5556. inline List_1_t3491343620 ** get_address_of_m_SystemInputModules_2() { return &___m_SystemInputModules_2; }
  5557. inline void set_m_SystemInputModules_2(List_1_t3491343620 * value)
  5558. {
  5559. ___m_SystemInputModules_2 = value;
  5560. Il2CppCodeGenWriteBarrier((&___m_SystemInputModules_2), value);
  5561. }
  5562. inline static int32_t get_offset_of_m_CurrentInputModule_3() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentInputModule_3)); }
  5563. inline BaseInputModule_t2019268878 * get_m_CurrentInputModule_3() const { return ___m_CurrentInputModule_3; }
  5564. inline BaseInputModule_t2019268878 ** get_address_of_m_CurrentInputModule_3() { return &___m_CurrentInputModule_3; }
  5565. inline void set_m_CurrentInputModule_3(BaseInputModule_t2019268878 * value)
  5566. {
  5567. ___m_CurrentInputModule_3 = value;
  5568. Il2CppCodeGenWriteBarrier((&___m_CurrentInputModule_3), value);
  5569. }
  5570. inline static int32_t get_offset_of_m_FirstSelected_5() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_FirstSelected_5)); }
  5571. inline GameObject_t1113636619 * get_m_FirstSelected_5() const { return ___m_FirstSelected_5; }
  5572. inline GameObject_t1113636619 ** get_address_of_m_FirstSelected_5() { return &___m_FirstSelected_5; }
  5573. inline void set_m_FirstSelected_5(GameObject_t1113636619 * value)
  5574. {
  5575. ___m_FirstSelected_5 = value;
  5576. Il2CppCodeGenWriteBarrier((&___m_FirstSelected_5), value);
  5577. }
  5578. inline static int32_t get_offset_of_m_sendNavigationEvents_6() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_sendNavigationEvents_6)); }
  5579. inline bool get_m_sendNavigationEvents_6() const { return ___m_sendNavigationEvents_6; }
  5580. inline bool* get_address_of_m_sendNavigationEvents_6() { return &___m_sendNavigationEvents_6; }
  5581. inline void set_m_sendNavigationEvents_6(bool value)
  5582. {
  5583. ___m_sendNavigationEvents_6 = value;
  5584. }
  5585. inline static int32_t get_offset_of_m_DragThreshold_7() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DragThreshold_7)); }
  5586. inline int32_t get_m_DragThreshold_7() const { return ___m_DragThreshold_7; }
  5587. inline int32_t* get_address_of_m_DragThreshold_7() { return &___m_DragThreshold_7; }
  5588. inline void set_m_DragThreshold_7(int32_t value)
  5589. {
  5590. ___m_DragThreshold_7 = value;
  5591. }
  5592. inline static int32_t get_offset_of_m_CurrentSelected_8() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_CurrentSelected_8)); }
  5593. inline GameObject_t1113636619 * get_m_CurrentSelected_8() const { return ___m_CurrentSelected_8; }
  5594. inline GameObject_t1113636619 ** get_address_of_m_CurrentSelected_8() { return &___m_CurrentSelected_8; }
  5595. inline void set_m_CurrentSelected_8(GameObject_t1113636619 * value)
  5596. {
  5597. ___m_CurrentSelected_8 = value;
  5598. Il2CppCodeGenWriteBarrier((&___m_CurrentSelected_8), value);
  5599. }
  5600. inline static int32_t get_offset_of_m_HasFocus_9() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_HasFocus_9)); }
  5601. inline bool get_m_HasFocus_9() const { return ___m_HasFocus_9; }
  5602. inline bool* get_address_of_m_HasFocus_9() { return &___m_HasFocus_9; }
  5603. inline void set_m_HasFocus_9(bool value)
  5604. {
  5605. ___m_HasFocus_9 = value;
  5606. }
  5607. inline static int32_t get_offset_of_m_SelectionGuard_10() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_SelectionGuard_10)); }
  5608. inline bool get_m_SelectionGuard_10() const { return ___m_SelectionGuard_10; }
  5609. inline bool* get_address_of_m_SelectionGuard_10() { return &___m_SelectionGuard_10; }
  5610. inline void set_m_SelectionGuard_10(bool value)
  5611. {
  5612. ___m_SelectionGuard_10 = value;
  5613. }
  5614. inline static int32_t get_offset_of_m_DummyData_11() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588, ___m_DummyData_11)); }
  5615. inline BaseEventData_t3903027533 * get_m_DummyData_11() const { return ___m_DummyData_11; }
  5616. inline BaseEventData_t3903027533 ** get_address_of_m_DummyData_11() { return &___m_DummyData_11; }
  5617. inline void set_m_DummyData_11(BaseEventData_t3903027533 * value)
  5618. {
  5619. ___m_DummyData_11 = value;
  5620. Il2CppCodeGenWriteBarrier((&___m_DummyData_11), value);
  5621. }
  5622. };
  5623. struct EventSystem_t1003666588_StaticFields
  5624. {
  5625. public:
  5626. // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
  5627. List_1_t2475741330 * ___m_EventSystems_4;
  5628. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
  5629. Comparison_1_t3135238028 * ___s_RaycastComparer_12;
  5630. // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::<>f__mg$cache0
  5631. Comparison_1_t3135238028 * ___U3CU3Ef__mgU24cache0_13;
  5632. public:
  5633. inline static int32_t get_offset_of_m_EventSystems_4() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___m_EventSystems_4)); }
  5634. inline List_1_t2475741330 * get_m_EventSystems_4() const { return ___m_EventSystems_4; }
  5635. inline List_1_t2475741330 ** get_address_of_m_EventSystems_4() { return &___m_EventSystems_4; }
  5636. inline void set_m_EventSystems_4(List_1_t2475741330 * value)
  5637. {
  5638. ___m_EventSystems_4 = value;
  5639. Il2CppCodeGenWriteBarrier((&___m_EventSystems_4), value);
  5640. }
  5641. inline static int32_t get_offset_of_s_RaycastComparer_12() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___s_RaycastComparer_12)); }
  5642. inline Comparison_1_t3135238028 * get_s_RaycastComparer_12() const { return ___s_RaycastComparer_12; }
  5643. inline Comparison_1_t3135238028 ** get_address_of_s_RaycastComparer_12() { return &___s_RaycastComparer_12; }
  5644. inline void set_s_RaycastComparer_12(Comparison_1_t3135238028 * value)
  5645. {
  5646. ___s_RaycastComparer_12 = value;
  5647. Il2CppCodeGenWriteBarrier((&___s_RaycastComparer_12), value);
  5648. }
  5649. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_13() { return static_cast<int32_t>(offsetof(EventSystem_t1003666588_StaticFields, ___U3CU3Ef__mgU24cache0_13)); }
  5650. inline Comparison_1_t3135238028 * get_U3CU3Ef__mgU24cache0_13() const { return ___U3CU3Ef__mgU24cache0_13; }
  5651. inline Comparison_1_t3135238028 ** get_address_of_U3CU3Ef__mgU24cache0_13() { return &___U3CU3Ef__mgU24cache0_13; }
  5652. inline void set_U3CU3Ef__mgU24cache0_13(Comparison_1_t3135238028 * value)
  5653. {
  5654. ___U3CU3Ef__mgU24cache0_13 = value;
  5655. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_13), value);
  5656. }
  5657. };
  5658. #ifdef __clang__
  5659. #pragma clang diagnostic pop
  5660. #endif
  5661. #endif // EVENTSYSTEM_T1003666588_H
  5662. #ifndef TOGGLEGROUP_T123837990_H
  5663. #define TOGGLEGROUP_T123837990_H
  5664. #ifdef __clang__
  5665. #pragma clang diagnostic push
  5666. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5667. #pragma clang diagnostic ignored "-Wunused-variable"
  5668. #endif
  5669. // UnityEngine.UI.ToggleGroup
  5670. struct ToggleGroup_t123837990 : public UIBehaviour_t3495933518
  5671. {
  5672. public:
  5673. // System.Boolean UnityEngine.UI.ToggleGroup::m_AllowSwitchOff
  5674. bool ___m_AllowSwitchOff_2;
  5675. // System.Collections.Generic.List`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::m_Toggles
  5676. List_1_t4207451803 * ___m_Toggles_3;
  5677. public:
  5678. inline static int32_t get_offset_of_m_AllowSwitchOff_2() { return static_cast<int32_t>(offsetof(ToggleGroup_t123837990, ___m_AllowSwitchOff_2)); }
  5679. inline bool get_m_AllowSwitchOff_2() const { return ___m_AllowSwitchOff_2; }
  5680. inline bool* get_address_of_m_AllowSwitchOff_2() { return &___m_AllowSwitchOff_2; }
  5681. inline void set_m_AllowSwitchOff_2(bool value)
  5682. {
  5683. ___m_AllowSwitchOff_2 = value;
  5684. }
  5685. inline static int32_t get_offset_of_m_Toggles_3() { return static_cast<int32_t>(offsetof(ToggleGroup_t123837990, ___m_Toggles_3)); }
  5686. inline List_1_t4207451803 * get_m_Toggles_3() const { return ___m_Toggles_3; }
  5687. inline List_1_t4207451803 ** get_address_of_m_Toggles_3() { return &___m_Toggles_3; }
  5688. inline void set_m_Toggles_3(List_1_t4207451803 * value)
  5689. {
  5690. ___m_Toggles_3 = value;
  5691. Il2CppCodeGenWriteBarrier((&___m_Toggles_3), value);
  5692. }
  5693. };
  5694. struct ToggleGroup_t123837990_StaticFields
  5695. {
  5696. public:
  5697. // System.Predicate`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::<>f__am$cache0
  5698. Predicate_1_t3560671185 * ___U3CU3Ef__amU24cache0_4;
  5699. // System.Func`2<UnityEngine.UI.Toggle,System.Boolean> UnityEngine.UI.ToggleGroup::<>f__am$cache1
  5700. Func_2_t3446800538 * ___U3CU3Ef__amU24cache1_5;
  5701. public:
  5702. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_4() { return static_cast<int32_t>(offsetof(ToggleGroup_t123837990_StaticFields, ___U3CU3Ef__amU24cache0_4)); }
  5703. inline Predicate_1_t3560671185 * get_U3CU3Ef__amU24cache0_4() const { return ___U3CU3Ef__amU24cache0_4; }
  5704. inline Predicate_1_t3560671185 ** get_address_of_U3CU3Ef__amU24cache0_4() { return &___U3CU3Ef__amU24cache0_4; }
  5705. inline void set_U3CU3Ef__amU24cache0_4(Predicate_1_t3560671185 * value)
  5706. {
  5707. ___U3CU3Ef__amU24cache0_4 = value;
  5708. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_4), value);
  5709. }
  5710. inline static int32_t get_offset_of_U3CU3Ef__amU24cache1_5() { return static_cast<int32_t>(offsetof(ToggleGroup_t123837990_StaticFields, ___U3CU3Ef__amU24cache1_5)); }
  5711. inline Func_2_t3446800538 * get_U3CU3Ef__amU24cache1_5() const { return ___U3CU3Ef__amU24cache1_5; }
  5712. inline Func_2_t3446800538 ** get_address_of_U3CU3Ef__amU24cache1_5() { return &___U3CU3Ef__amU24cache1_5; }
  5713. inline void set_U3CU3Ef__amU24cache1_5(Func_2_t3446800538 * value)
  5714. {
  5715. ___U3CU3Ef__amU24cache1_5 = value;
  5716. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache1_5), value);
  5717. }
  5718. };
  5719. #ifdef __clang__
  5720. #pragma clang diagnostic pop
  5721. #endif
  5722. #endif // TOGGLEGROUP_T123837990_H
  5723. #ifndef BASEMESHEFFECT_T2440176439_H
  5724. #define BASEMESHEFFECT_T2440176439_H
  5725. #ifdef __clang__
  5726. #pragma clang diagnostic push
  5727. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5728. #pragma clang diagnostic ignored "-Wunused-variable"
  5729. #endif
  5730. // UnityEngine.UI.BaseMeshEffect
  5731. struct BaseMeshEffect_t2440176439 : public UIBehaviour_t3495933518
  5732. {
  5733. public:
  5734. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic
  5735. Graphic_t1660335611 * ___m_Graphic_2;
  5736. public:
  5737. inline static int32_t get_offset_of_m_Graphic_2() { return static_cast<int32_t>(offsetof(BaseMeshEffect_t2440176439, ___m_Graphic_2)); }
  5738. inline Graphic_t1660335611 * get_m_Graphic_2() const { return ___m_Graphic_2; }
  5739. inline Graphic_t1660335611 ** get_address_of_m_Graphic_2() { return &___m_Graphic_2; }
  5740. inline void set_m_Graphic_2(Graphic_t1660335611 * value)
  5741. {
  5742. ___m_Graphic_2 = value;
  5743. Il2CppCodeGenWriteBarrier((&___m_Graphic_2), value);
  5744. }
  5745. };
  5746. #ifdef __clang__
  5747. #pragma clang diagnostic pop
  5748. #endif
  5749. #endif // BASEMESHEFFECT_T2440176439_H
  5750. #ifndef GRAPHIC_T1660335611_H
  5751. #define GRAPHIC_T1660335611_H
  5752. #ifdef __clang__
  5753. #pragma clang diagnostic push
  5754. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5755. #pragma clang diagnostic ignored "-Wunused-variable"
  5756. #endif
  5757. // UnityEngine.UI.Graphic
  5758. struct Graphic_t1660335611 : public UIBehaviour_t3495933518
  5759. {
  5760. public:
  5761. // UnityEngine.Material UnityEngine.UI.Graphic::m_Material
  5762. Material_t340375123 * ___m_Material_4;
  5763. // UnityEngine.Color UnityEngine.UI.Graphic::m_Color
  5764. Color_t2555686324 ___m_Color_5;
  5765. // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
  5766. bool ___m_RaycastTarget_6;
  5767. // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
  5768. RectTransform_t3704657025 * ___m_RectTransform_7;
  5769. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
  5770. CanvasRenderer_t2598313366 * ___m_CanvasRenderer_8;
  5771. // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
  5772. Canvas_t3310196443 * ___m_Canvas_9;
  5773. // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
  5774. bool ___m_VertsDirty_10;
  5775. // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
  5776. bool ___m_MaterialDirty_11;
  5777. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
  5778. UnityAction_t3245792599 * ___m_OnDirtyLayoutCallback_12;
  5779. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
  5780. UnityAction_t3245792599 * ___m_OnDirtyVertsCallback_13;
  5781. // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
  5782. UnityAction_t3245792599 * ___m_OnDirtyMaterialCallback_14;
  5783. // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
  5784. TweenRunner_1_t3055525458 * ___m_ColorTweenRunner_17;
  5785. // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
  5786. bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18;
  5787. public:
  5788. inline static int32_t get_offset_of_m_Material_4() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Material_4)); }
  5789. inline Material_t340375123 * get_m_Material_4() const { return ___m_Material_4; }
  5790. inline Material_t340375123 ** get_address_of_m_Material_4() { return &___m_Material_4; }
  5791. inline void set_m_Material_4(Material_t340375123 * value)
  5792. {
  5793. ___m_Material_4 = value;
  5794. Il2CppCodeGenWriteBarrier((&___m_Material_4), value);
  5795. }
  5796. inline static int32_t get_offset_of_m_Color_5() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Color_5)); }
  5797. inline Color_t2555686324 get_m_Color_5() const { return ___m_Color_5; }
  5798. inline Color_t2555686324 * get_address_of_m_Color_5() { return &___m_Color_5; }
  5799. inline void set_m_Color_5(Color_t2555686324 value)
  5800. {
  5801. ___m_Color_5 = value;
  5802. }
  5803. inline static int32_t get_offset_of_m_RaycastTarget_6() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RaycastTarget_6)); }
  5804. inline bool get_m_RaycastTarget_6() const { return ___m_RaycastTarget_6; }
  5805. inline bool* get_address_of_m_RaycastTarget_6() { return &___m_RaycastTarget_6; }
  5806. inline void set_m_RaycastTarget_6(bool value)
  5807. {
  5808. ___m_RaycastTarget_6 = value;
  5809. }
  5810. inline static int32_t get_offset_of_m_RectTransform_7() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_RectTransform_7)); }
  5811. inline RectTransform_t3704657025 * get_m_RectTransform_7() const { return ___m_RectTransform_7; }
  5812. inline RectTransform_t3704657025 ** get_address_of_m_RectTransform_7() { return &___m_RectTransform_7; }
  5813. inline void set_m_RectTransform_7(RectTransform_t3704657025 * value)
  5814. {
  5815. ___m_RectTransform_7 = value;
  5816. Il2CppCodeGenWriteBarrier((&___m_RectTransform_7), value);
  5817. }
  5818. inline static int32_t get_offset_of_m_CanvasRenderer_8() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_CanvasRenderer_8)); }
  5819. inline CanvasRenderer_t2598313366 * get_m_CanvasRenderer_8() const { return ___m_CanvasRenderer_8; }
  5820. inline CanvasRenderer_t2598313366 ** get_address_of_m_CanvasRenderer_8() { return &___m_CanvasRenderer_8; }
  5821. inline void set_m_CanvasRenderer_8(CanvasRenderer_t2598313366 * value)
  5822. {
  5823. ___m_CanvasRenderer_8 = value;
  5824. Il2CppCodeGenWriteBarrier((&___m_CanvasRenderer_8), value);
  5825. }
  5826. inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_Canvas_9)); }
  5827. inline Canvas_t3310196443 * get_m_Canvas_9() const { return ___m_Canvas_9; }
  5828. inline Canvas_t3310196443 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; }
  5829. inline void set_m_Canvas_9(Canvas_t3310196443 * value)
  5830. {
  5831. ___m_Canvas_9 = value;
  5832. Il2CppCodeGenWriteBarrier((&___m_Canvas_9), value);
  5833. }
  5834. inline static int32_t get_offset_of_m_VertsDirty_10() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_VertsDirty_10)); }
  5835. inline bool get_m_VertsDirty_10() const { return ___m_VertsDirty_10; }
  5836. inline bool* get_address_of_m_VertsDirty_10() { return &___m_VertsDirty_10; }
  5837. inline void set_m_VertsDirty_10(bool value)
  5838. {
  5839. ___m_VertsDirty_10 = value;
  5840. }
  5841. inline static int32_t get_offset_of_m_MaterialDirty_11() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_MaterialDirty_11)); }
  5842. inline bool get_m_MaterialDirty_11() const { return ___m_MaterialDirty_11; }
  5843. inline bool* get_address_of_m_MaterialDirty_11() { return &___m_MaterialDirty_11; }
  5844. inline void set_m_MaterialDirty_11(bool value)
  5845. {
  5846. ___m_MaterialDirty_11 = value;
  5847. }
  5848. inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_12() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyLayoutCallback_12)); }
  5849. inline UnityAction_t3245792599 * get_m_OnDirtyLayoutCallback_12() const { return ___m_OnDirtyLayoutCallback_12; }
  5850. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyLayoutCallback_12() { return &___m_OnDirtyLayoutCallback_12; }
  5851. inline void set_m_OnDirtyLayoutCallback_12(UnityAction_t3245792599 * value)
  5852. {
  5853. ___m_OnDirtyLayoutCallback_12 = value;
  5854. Il2CppCodeGenWriteBarrier((&___m_OnDirtyLayoutCallback_12), value);
  5855. }
  5856. inline static int32_t get_offset_of_m_OnDirtyVertsCallback_13() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyVertsCallback_13)); }
  5857. inline UnityAction_t3245792599 * get_m_OnDirtyVertsCallback_13() const { return ___m_OnDirtyVertsCallback_13; }
  5858. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyVertsCallback_13() { return &___m_OnDirtyVertsCallback_13; }
  5859. inline void set_m_OnDirtyVertsCallback_13(UnityAction_t3245792599 * value)
  5860. {
  5861. ___m_OnDirtyVertsCallback_13 = value;
  5862. Il2CppCodeGenWriteBarrier((&___m_OnDirtyVertsCallback_13), value);
  5863. }
  5864. inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_14() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_OnDirtyMaterialCallback_14)); }
  5865. inline UnityAction_t3245792599 * get_m_OnDirtyMaterialCallback_14() const { return ___m_OnDirtyMaterialCallback_14; }
  5866. inline UnityAction_t3245792599 ** get_address_of_m_OnDirtyMaterialCallback_14() { return &___m_OnDirtyMaterialCallback_14; }
  5867. inline void set_m_OnDirtyMaterialCallback_14(UnityAction_t3245792599 * value)
  5868. {
  5869. ___m_OnDirtyMaterialCallback_14 = value;
  5870. Il2CppCodeGenWriteBarrier((&___m_OnDirtyMaterialCallback_14), value);
  5871. }
  5872. inline static int32_t get_offset_of_m_ColorTweenRunner_17() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___m_ColorTweenRunner_17)); }
  5873. inline TweenRunner_1_t3055525458 * get_m_ColorTweenRunner_17() const { return ___m_ColorTweenRunner_17; }
  5874. inline TweenRunner_1_t3055525458 ** get_address_of_m_ColorTweenRunner_17() { return &___m_ColorTweenRunner_17; }
  5875. inline void set_m_ColorTweenRunner_17(TweenRunner_1_t3055525458 * value)
  5876. {
  5877. ___m_ColorTweenRunner_17 = value;
  5878. Il2CppCodeGenWriteBarrier((&___m_ColorTweenRunner_17), value);
  5879. }
  5880. inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Graphic_t1660335611, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18)); }
  5881. inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  5882. inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_18() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_18; }
  5883. inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_18(bool value)
  5884. {
  5885. ___U3CuseLegacyMeshGenerationU3Ek__BackingField_18 = value;
  5886. }
  5887. };
  5888. struct Graphic_t1660335611_StaticFields
  5889. {
  5890. public:
  5891. // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
  5892. Material_t340375123 * ___s_DefaultUI_2;
  5893. // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
  5894. Texture2D_t3840446185 * ___s_WhiteTexture_3;
  5895. // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
  5896. Mesh_t3648964284 * ___s_Mesh_15;
  5897. // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
  5898. VertexHelper_t2453304189 * ___s_VertexHelper_16;
  5899. public:
  5900. inline static int32_t get_offset_of_s_DefaultUI_2() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_DefaultUI_2)); }
  5901. inline Material_t340375123 * get_s_DefaultUI_2() const { return ___s_DefaultUI_2; }
  5902. inline Material_t340375123 ** get_address_of_s_DefaultUI_2() { return &___s_DefaultUI_2; }
  5903. inline void set_s_DefaultUI_2(Material_t340375123 * value)
  5904. {
  5905. ___s_DefaultUI_2 = value;
  5906. Il2CppCodeGenWriteBarrier((&___s_DefaultUI_2), value);
  5907. }
  5908. inline static int32_t get_offset_of_s_WhiteTexture_3() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_WhiteTexture_3)); }
  5909. inline Texture2D_t3840446185 * get_s_WhiteTexture_3() const { return ___s_WhiteTexture_3; }
  5910. inline Texture2D_t3840446185 ** get_address_of_s_WhiteTexture_3() { return &___s_WhiteTexture_3; }
  5911. inline void set_s_WhiteTexture_3(Texture2D_t3840446185 * value)
  5912. {
  5913. ___s_WhiteTexture_3 = value;
  5914. Il2CppCodeGenWriteBarrier((&___s_WhiteTexture_3), value);
  5915. }
  5916. inline static int32_t get_offset_of_s_Mesh_15() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_Mesh_15)); }
  5917. inline Mesh_t3648964284 * get_s_Mesh_15() const { return ___s_Mesh_15; }
  5918. inline Mesh_t3648964284 ** get_address_of_s_Mesh_15() { return &___s_Mesh_15; }
  5919. inline void set_s_Mesh_15(Mesh_t3648964284 * value)
  5920. {
  5921. ___s_Mesh_15 = value;
  5922. Il2CppCodeGenWriteBarrier((&___s_Mesh_15), value);
  5923. }
  5924. inline static int32_t get_offset_of_s_VertexHelper_16() { return static_cast<int32_t>(offsetof(Graphic_t1660335611_StaticFields, ___s_VertexHelper_16)); }
  5925. inline VertexHelper_t2453304189 * get_s_VertexHelper_16() const { return ___s_VertexHelper_16; }
  5926. inline VertexHelper_t2453304189 ** get_address_of_s_VertexHelper_16() { return &___s_VertexHelper_16; }
  5927. inline void set_s_VertexHelper_16(VertexHelper_t2453304189 * value)
  5928. {
  5929. ___s_VertexHelper_16 = value;
  5930. Il2CppCodeGenWriteBarrier((&___s_VertexHelper_16), value);
  5931. }
  5932. };
  5933. #ifdef __clang__
  5934. #pragma clang diagnostic pop
  5935. #endif
  5936. #endif // GRAPHIC_T1660335611_H
  5937. #ifndef LAYOUTGROUP_T2436138090_H
  5938. #define LAYOUTGROUP_T2436138090_H
  5939. #ifdef __clang__
  5940. #pragma clang diagnostic push
  5941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5942. #pragma clang diagnostic ignored "-Wunused-variable"
  5943. #endif
  5944. // UnityEngine.UI.LayoutGroup
  5945. struct LayoutGroup_t2436138090 : public UIBehaviour_t3495933518
  5946. {
  5947. public:
  5948. // UnityEngine.RectOffset UnityEngine.UI.LayoutGroup::m_Padding
  5949. RectOffset_t1369453676 * ___m_Padding_2;
  5950. // UnityEngine.TextAnchor UnityEngine.UI.LayoutGroup::m_ChildAlignment
  5951. int32_t ___m_ChildAlignment_3;
  5952. // UnityEngine.RectTransform UnityEngine.UI.LayoutGroup::m_Rect
  5953. RectTransform_t3704657025 * ___m_Rect_4;
  5954. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.LayoutGroup::m_Tracker
  5955. DrivenRectTransformTracker_t2562230146 ___m_Tracker_5;
  5956. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalMinSize
  5957. Vector2_t2156229523 ___m_TotalMinSize_6;
  5958. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalPreferredSize
  5959. Vector2_t2156229523 ___m_TotalPreferredSize_7;
  5960. // UnityEngine.Vector2 UnityEngine.UI.LayoutGroup::m_TotalFlexibleSize
  5961. Vector2_t2156229523 ___m_TotalFlexibleSize_8;
  5962. // System.Collections.Generic.List`1<UnityEngine.RectTransform> UnityEngine.UI.LayoutGroup::m_RectChildren
  5963. List_1_t881764471 * ___m_RectChildren_9;
  5964. public:
  5965. inline static int32_t get_offset_of_m_Padding_2() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Padding_2)); }
  5966. inline RectOffset_t1369453676 * get_m_Padding_2() const { return ___m_Padding_2; }
  5967. inline RectOffset_t1369453676 ** get_address_of_m_Padding_2() { return &___m_Padding_2; }
  5968. inline void set_m_Padding_2(RectOffset_t1369453676 * value)
  5969. {
  5970. ___m_Padding_2 = value;
  5971. Il2CppCodeGenWriteBarrier((&___m_Padding_2), value);
  5972. }
  5973. inline static int32_t get_offset_of_m_ChildAlignment_3() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_ChildAlignment_3)); }
  5974. inline int32_t get_m_ChildAlignment_3() const { return ___m_ChildAlignment_3; }
  5975. inline int32_t* get_address_of_m_ChildAlignment_3() { return &___m_ChildAlignment_3; }
  5976. inline void set_m_ChildAlignment_3(int32_t value)
  5977. {
  5978. ___m_ChildAlignment_3 = value;
  5979. }
  5980. inline static int32_t get_offset_of_m_Rect_4() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Rect_4)); }
  5981. inline RectTransform_t3704657025 * get_m_Rect_4() const { return ___m_Rect_4; }
  5982. inline RectTransform_t3704657025 ** get_address_of_m_Rect_4() { return &___m_Rect_4; }
  5983. inline void set_m_Rect_4(RectTransform_t3704657025 * value)
  5984. {
  5985. ___m_Rect_4 = value;
  5986. Il2CppCodeGenWriteBarrier((&___m_Rect_4), value);
  5987. }
  5988. inline static int32_t get_offset_of_m_Tracker_5() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_Tracker_5)); }
  5989. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_5() const { return ___m_Tracker_5; }
  5990. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_5() { return &___m_Tracker_5; }
  5991. inline void set_m_Tracker_5(DrivenRectTransformTracker_t2562230146 value)
  5992. {
  5993. ___m_Tracker_5 = value;
  5994. }
  5995. inline static int32_t get_offset_of_m_TotalMinSize_6() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalMinSize_6)); }
  5996. inline Vector2_t2156229523 get_m_TotalMinSize_6() const { return ___m_TotalMinSize_6; }
  5997. inline Vector2_t2156229523 * get_address_of_m_TotalMinSize_6() { return &___m_TotalMinSize_6; }
  5998. inline void set_m_TotalMinSize_6(Vector2_t2156229523 value)
  5999. {
  6000. ___m_TotalMinSize_6 = value;
  6001. }
  6002. inline static int32_t get_offset_of_m_TotalPreferredSize_7() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalPreferredSize_7)); }
  6003. inline Vector2_t2156229523 get_m_TotalPreferredSize_7() const { return ___m_TotalPreferredSize_7; }
  6004. inline Vector2_t2156229523 * get_address_of_m_TotalPreferredSize_7() { return &___m_TotalPreferredSize_7; }
  6005. inline void set_m_TotalPreferredSize_7(Vector2_t2156229523 value)
  6006. {
  6007. ___m_TotalPreferredSize_7 = value;
  6008. }
  6009. inline static int32_t get_offset_of_m_TotalFlexibleSize_8() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_TotalFlexibleSize_8)); }
  6010. inline Vector2_t2156229523 get_m_TotalFlexibleSize_8() const { return ___m_TotalFlexibleSize_8; }
  6011. inline Vector2_t2156229523 * get_address_of_m_TotalFlexibleSize_8() { return &___m_TotalFlexibleSize_8; }
  6012. inline void set_m_TotalFlexibleSize_8(Vector2_t2156229523 value)
  6013. {
  6014. ___m_TotalFlexibleSize_8 = value;
  6015. }
  6016. inline static int32_t get_offset_of_m_RectChildren_9() { return static_cast<int32_t>(offsetof(LayoutGroup_t2436138090, ___m_RectChildren_9)); }
  6017. inline List_1_t881764471 * get_m_RectChildren_9() const { return ___m_RectChildren_9; }
  6018. inline List_1_t881764471 ** get_address_of_m_RectChildren_9() { return &___m_RectChildren_9; }
  6019. inline void set_m_RectChildren_9(List_1_t881764471 * value)
  6020. {
  6021. ___m_RectChildren_9 = value;
  6022. Il2CppCodeGenWriteBarrier((&___m_RectChildren_9), value);
  6023. }
  6024. };
  6025. #ifdef __clang__
  6026. #pragma clang diagnostic pop
  6027. #endif
  6028. #endif // LAYOUTGROUP_T2436138090_H
  6029. #ifndef HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  6030. #define HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  6031. #ifdef __clang__
  6032. #pragma clang diagnostic push
  6033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6034. #pragma clang diagnostic ignored "-Wunused-variable"
  6035. #endif
  6036. // UnityEngine.UI.HorizontalOrVerticalLayoutGroup
  6037. struct HorizontalOrVerticalLayoutGroup_t729725570 : public LayoutGroup_t2436138090
  6038. {
  6039. public:
  6040. // System.Single UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_Spacing
  6041. float ___m_Spacing_10;
  6042. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandWidth
  6043. bool ___m_ChildForceExpandWidth_11;
  6044. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildForceExpandHeight
  6045. bool ___m_ChildForceExpandHeight_12;
  6046. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlWidth
  6047. bool ___m_ChildControlWidth_13;
  6048. // System.Boolean UnityEngine.UI.HorizontalOrVerticalLayoutGroup::m_ChildControlHeight
  6049. bool ___m_ChildControlHeight_14;
  6050. public:
  6051. inline static int32_t get_offset_of_m_Spacing_10() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_Spacing_10)); }
  6052. inline float get_m_Spacing_10() const { return ___m_Spacing_10; }
  6053. inline float* get_address_of_m_Spacing_10() { return &___m_Spacing_10; }
  6054. inline void set_m_Spacing_10(float value)
  6055. {
  6056. ___m_Spacing_10 = value;
  6057. }
  6058. inline static int32_t get_offset_of_m_ChildForceExpandWidth_11() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildForceExpandWidth_11)); }
  6059. inline bool get_m_ChildForceExpandWidth_11() const { return ___m_ChildForceExpandWidth_11; }
  6060. inline bool* get_address_of_m_ChildForceExpandWidth_11() { return &___m_ChildForceExpandWidth_11; }
  6061. inline void set_m_ChildForceExpandWidth_11(bool value)
  6062. {
  6063. ___m_ChildForceExpandWidth_11 = value;
  6064. }
  6065. inline static int32_t get_offset_of_m_ChildForceExpandHeight_12() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildForceExpandHeight_12)); }
  6066. inline bool get_m_ChildForceExpandHeight_12() const { return ___m_ChildForceExpandHeight_12; }
  6067. inline bool* get_address_of_m_ChildForceExpandHeight_12() { return &___m_ChildForceExpandHeight_12; }
  6068. inline void set_m_ChildForceExpandHeight_12(bool value)
  6069. {
  6070. ___m_ChildForceExpandHeight_12 = value;
  6071. }
  6072. inline static int32_t get_offset_of_m_ChildControlWidth_13() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildControlWidth_13)); }
  6073. inline bool get_m_ChildControlWidth_13() const { return ___m_ChildControlWidth_13; }
  6074. inline bool* get_address_of_m_ChildControlWidth_13() { return &___m_ChildControlWidth_13; }
  6075. inline void set_m_ChildControlWidth_13(bool value)
  6076. {
  6077. ___m_ChildControlWidth_13 = value;
  6078. }
  6079. inline static int32_t get_offset_of_m_ChildControlHeight_14() { return static_cast<int32_t>(offsetof(HorizontalOrVerticalLayoutGroup_t729725570, ___m_ChildControlHeight_14)); }
  6080. inline bool get_m_ChildControlHeight_14() const { return ___m_ChildControlHeight_14; }
  6081. inline bool* get_address_of_m_ChildControlHeight_14() { return &___m_ChildControlHeight_14; }
  6082. inline void set_m_ChildControlHeight_14(bool value)
  6083. {
  6084. ___m_ChildControlHeight_14 = value;
  6085. }
  6086. };
  6087. #ifdef __clang__
  6088. #pragma clang diagnostic pop
  6089. #endif
  6090. #endif // HORIZONTALORVERTICALLAYOUTGROUP_T729725570_H
  6091. #ifndef SHADOW_T773074319_H
  6092. #define SHADOW_T773074319_H
  6093. #ifdef __clang__
  6094. #pragma clang diagnostic push
  6095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6096. #pragma clang diagnostic ignored "-Wunused-variable"
  6097. #endif
  6098. // UnityEngine.UI.Shadow
  6099. struct Shadow_t773074319 : public BaseMeshEffect_t2440176439
  6100. {
  6101. public:
  6102. // UnityEngine.Color UnityEngine.UI.Shadow::m_EffectColor
  6103. Color_t2555686324 ___m_EffectColor_3;
  6104. // UnityEngine.Vector2 UnityEngine.UI.Shadow::m_EffectDistance
  6105. Vector2_t2156229523 ___m_EffectDistance_4;
  6106. // System.Boolean UnityEngine.UI.Shadow::m_UseGraphicAlpha
  6107. bool ___m_UseGraphicAlpha_5;
  6108. public:
  6109. inline static int32_t get_offset_of_m_EffectColor_3() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_EffectColor_3)); }
  6110. inline Color_t2555686324 get_m_EffectColor_3() const { return ___m_EffectColor_3; }
  6111. inline Color_t2555686324 * get_address_of_m_EffectColor_3() { return &___m_EffectColor_3; }
  6112. inline void set_m_EffectColor_3(Color_t2555686324 value)
  6113. {
  6114. ___m_EffectColor_3 = value;
  6115. }
  6116. inline static int32_t get_offset_of_m_EffectDistance_4() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_EffectDistance_4)); }
  6117. inline Vector2_t2156229523 get_m_EffectDistance_4() const { return ___m_EffectDistance_4; }
  6118. inline Vector2_t2156229523 * get_address_of_m_EffectDistance_4() { return &___m_EffectDistance_4; }
  6119. inline void set_m_EffectDistance_4(Vector2_t2156229523 value)
  6120. {
  6121. ___m_EffectDistance_4 = value;
  6122. }
  6123. inline static int32_t get_offset_of_m_UseGraphicAlpha_5() { return static_cast<int32_t>(offsetof(Shadow_t773074319, ___m_UseGraphicAlpha_5)); }
  6124. inline bool get_m_UseGraphicAlpha_5() const { return ___m_UseGraphicAlpha_5; }
  6125. inline bool* get_address_of_m_UseGraphicAlpha_5() { return &___m_UseGraphicAlpha_5; }
  6126. inline void set_m_UseGraphicAlpha_5(bool value)
  6127. {
  6128. ___m_UseGraphicAlpha_5 = value;
  6129. }
  6130. };
  6131. #ifdef __clang__
  6132. #pragma clang diagnostic pop
  6133. #endif
  6134. #endif // SHADOW_T773074319_H
  6135. #ifndef TOGGLE_T2735377061_H
  6136. #define TOGGLE_T2735377061_H
  6137. #ifdef __clang__
  6138. #pragma clang diagnostic push
  6139. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6140. #pragma clang diagnostic ignored "-Wunused-variable"
  6141. #endif
  6142. // UnityEngine.UI.Toggle
  6143. struct Toggle_t2735377061 : public Selectable_t3250028441
  6144. {
  6145. public:
  6146. // UnityEngine.UI.Toggle/ToggleTransition UnityEngine.UI.Toggle::toggleTransition
  6147. int32_t ___toggleTransition_16;
  6148. // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
  6149. Graphic_t1660335611 * ___graphic_17;
  6150. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
  6151. ToggleGroup_t123837990 * ___m_Group_18;
  6152. // UnityEngine.UI.Toggle/ToggleEvent UnityEngine.UI.Toggle::onValueChanged
  6153. ToggleEvent_t1873685584 * ___onValueChanged_19;
  6154. // System.Boolean UnityEngine.UI.Toggle::m_IsOn
  6155. bool ___m_IsOn_20;
  6156. public:
  6157. inline static int32_t get_offset_of_toggleTransition_16() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___toggleTransition_16)); }
  6158. inline int32_t get_toggleTransition_16() const { return ___toggleTransition_16; }
  6159. inline int32_t* get_address_of_toggleTransition_16() { return &___toggleTransition_16; }
  6160. inline void set_toggleTransition_16(int32_t value)
  6161. {
  6162. ___toggleTransition_16 = value;
  6163. }
  6164. inline static int32_t get_offset_of_graphic_17() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___graphic_17)); }
  6165. inline Graphic_t1660335611 * get_graphic_17() const { return ___graphic_17; }
  6166. inline Graphic_t1660335611 ** get_address_of_graphic_17() { return &___graphic_17; }
  6167. inline void set_graphic_17(Graphic_t1660335611 * value)
  6168. {
  6169. ___graphic_17 = value;
  6170. Il2CppCodeGenWriteBarrier((&___graphic_17), value);
  6171. }
  6172. inline static int32_t get_offset_of_m_Group_18() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___m_Group_18)); }
  6173. inline ToggleGroup_t123837990 * get_m_Group_18() const { return ___m_Group_18; }
  6174. inline ToggleGroup_t123837990 ** get_address_of_m_Group_18() { return &___m_Group_18; }
  6175. inline void set_m_Group_18(ToggleGroup_t123837990 * value)
  6176. {
  6177. ___m_Group_18 = value;
  6178. Il2CppCodeGenWriteBarrier((&___m_Group_18), value);
  6179. }
  6180. inline static int32_t get_offset_of_onValueChanged_19() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___onValueChanged_19)); }
  6181. inline ToggleEvent_t1873685584 * get_onValueChanged_19() const { return ___onValueChanged_19; }
  6182. inline ToggleEvent_t1873685584 ** get_address_of_onValueChanged_19() { return &___onValueChanged_19; }
  6183. inline void set_onValueChanged_19(ToggleEvent_t1873685584 * value)
  6184. {
  6185. ___onValueChanged_19 = value;
  6186. Il2CppCodeGenWriteBarrier((&___onValueChanged_19), value);
  6187. }
  6188. inline static int32_t get_offset_of_m_IsOn_20() { return static_cast<int32_t>(offsetof(Toggle_t2735377061, ___m_IsOn_20)); }
  6189. inline bool get_m_IsOn_20() const { return ___m_IsOn_20; }
  6190. inline bool* get_address_of_m_IsOn_20() { return &___m_IsOn_20; }
  6191. inline void set_m_IsOn_20(bool value)
  6192. {
  6193. ___m_IsOn_20 = value;
  6194. }
  6195. };
  6196. #ifdef __clang__
  6197. #pragma clang diagnostic pop
  6198. #endif
  6199. #endif // TOGGLE_T2735377061_H
  6200. #ifndef MASKABLEGRAPHIC_T3839221559_H
  6201. #define MASKABLEGRAPHIC_T3839221559_H
  6202. #ifdef __clang__
  6203. #pragma clang diagnostic push
  6204. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6205. #pragma clang diagnostic ignored "-Wunused-variable"
  6206. #endif
  6207. // UnityEngine.UI.MaskableGraphic
  6208. struct MaskableGraphic_t3839221559 : public Graphic_t1660335611
  6209. {
  6210. public:
  6211. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
  6212. bool ___m_ShouldRecalculateStencil_19;
  6213. // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
  6214. Material_t340375123 * ___m_MaskMaterial_20;
  6215. // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
  6216. RectMask2D_t3474889437 * ___m_ParentMask_21;
  6217. // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
  6218. bool ___m_Maskable_22;
  6219. // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
  6220. bool ___m_IncludeForMasking_23;
  6221. // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
  6222. CullStateChangedEvent_t3661388177 * ___m_OnCullStateChanged_24;
  6223. // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
  6224. bool ___m_ShouldRecalculate_25;
  6225. // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
  6226. int32_t ___m_StencilValue_26;
  6227. // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
  6228. Vector3U5BU5D_t1718750761* ___m_Corners_27;
  6229. public:
  6230. inline static int32_t get_offset_of_m_ShouldRecalculateStencil_19() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculateStencil_19)); }
  6231. inline bool get_m_ShouldRecalculateStencil_19() const { return ___m_ShouldRecalculateStencil_19; }
  6232. inline bool* get_address_of_m_ShouldRecalculateStencil_19() { return &___m_ShouldRecalculateStencil_19; }
  6233. inline void set_m_ShouldRecalculateStencil_19(bool value)
  6234. {
  6235. ___m_ShouldRecalculateStencil_19 = value;
  6236. }
  6237. inline static int32_t get_offset_of_m_MaskMaterial_20() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_MaskMaterial_20)); }
  6238. inline Material_t340375123 * get_m_MaskMaterial_20() const { return ___m_MaskMaterial_20; }
  6239. inline Material_t340375123 ** get_address_of_m_MaskMaterial_20() { return &___m_MaskMaterial_20; }
  6240. inline void set_m_MaskMaterial_20(Material_t340375123 * value)
  6241. {
  6242. ___m_MaskMaterial_20 = value;
  6243. Il2CppCodeGenWriteBarrier((&___m_MaskMaterial_20), value);
  6244. }
  6245. inline static int32_t get_offset_of_m_ParentMask_21() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ParentMask_21)); }
  6246. inline RectMask2D_t3474889437 * get_m_ParentMask_21() const { return ___m_ParentMask_21; }
  6247. inline RectMask2D_t3474889437 ** get_address_of_m_ParentMask_21() { return &___m_ParentMask_21; }
  6248. inline void set_m_ParentMask_21(RectMask2D_t3474889437 * value)
  6249. {
  6250. ___m_ParentMask_21 = value;
  6251. Il2CppCodeGenWriteBarrier((&___m_ParentMask_21), value);
  6252. }
  6253. inline static int32_t get_offset_of_m_Maskable_22() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Maskable_22)); }
  6254. inline bool get_m_Maskable_22() const { return ___m_Maskable_22; }
  6255. inline bool* get_address_of_m_Maskable_22() { return &___m_Maskable_22; }
  6256. inline void set_m_Maskable_22(bool value)
  6257. {
  6258. ___m_Maskable_22 = value;
  6259. }
  6260. inline static int32_t get_offset_of_m_IncludeForMasking_23() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_IncludeForMasking_23)); }
  6261. inline bool get_m_IncludeForMasking_23() const { return ___m_IncludeForMasking_23; }
  6262. inline bool* get_address_of_m_IncludeForMasking_23() { return &___m_IncludeForMasking_23; }
  6263. inline void set_m_IncludeForMasking_23(bool value)
  6264. {
  6265. ___m_IncludeForMasking_23 = value;
  6266. }
  6267. inline static int32_t get_offset_of_m_OnCullStateChanged_24() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_OnCullStateChanged_24)); }
  6268. inline CullStateChangedEvent_t3661388177 * get_m_OnCullStateChanged_24() const { return ___m_OnCullStateChanged_24; }
  6269. inline CullStateChangedEvent_t3661388177 ** get_address_of_m_OnCullStateChanged_24() { return &___m_OnCullStateChanged_24; }
  6270. inline void set_m_OnCullStateChanged_24(CullStateChangedEvent_t3661388177 * value)
  6271. {
  6272. ___m_OnCullStateChanged_24 = value;
  6273. Il2CppCodeGenWriteBarrier((&___m_OnCullStateChanged_24), value);
  6274. }
  6275. inline static int32_t get_offset_of_m_ShouldRecalculate_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_ShouldRecalculate_25)); }
  6276. inline bool get_m_ShouldRecalculate_25() const { return ___m_ShouldRecalculate_25; }
  6277. inline bool* get_address_of_m_ShouldRecalculate_25() { return &___m_ShouldRecalculate_25; }
  6278. inline void set_m_ShouldRecalculate_25(bool value)
  6279. {
  6280. ___m_ShouldRecalculate_25 = value;
  6281. }
  6282. inline static int32_t get_offset_of_m_StencilValue_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_StencilValue_26)); }
  6283. inline int32_t get_m_StencilValue_26() const { return ___m_StencilValue_26; }
  6284. inline int32_t* get_address_of_m_StencilValue_26() { return &___m_StencilValue_26; }
  6285. inline void set_m_StencilValue_26(int32_t value)
  6286. {
  6287. ___m_StencilValue_26 = value;
  6288. }
  6289. inline static int32_t get_offset_of_m_Corners_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_t3839221559, ___m_Corners_27)); }
  6290. inline Vector3U5BU5D_t1718750761* get_m_Corners_27() const { return ___m_Corners_27; }
  6291. inline Vector3U5BU5D_t1718750761** get_address_of_m_Corners_27() { return &___m_Corners_27; }
  6292. inline void set_m_Corners_27(Vector3U5BU5D_t1718750761* value)
  6293. {
  6294. ___m_Corners_27 = value;
  6295. Il2CppCodeGenWriteBarrier((&___m_Corners_27), value);
  6296. }
  6297. };
  6298. #ifdef __clang__
  6299. #pragma clang diagnostic pop
  6300. #endif
  6301. #endif // MASKABLEGRAPHIC_T3839221559_H
  6302. #ifndef SLIDER_T3903728902_H
  6303. #define SLIDER_T3903728902_H
  6304. #ifdef __clang__
  6305. #pragma clang diagnostic push
  6306. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6307. #pragma clang diagnostic ignored "-Wunused-variable"
  6308. #endif
  6309. // UnityEngine.UI.Slider
  6310. struct Slider_t3903728902 : public Selectable_t3250028441
  6311. {
  6312. public:
  6313. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect
  6314. RectTransform_t3704657025 * ___m_FillRect_16;
  6315. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect
  6316. RectTransform_t3704657025 * ___m_HandleRect_17;
  6317. // UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::m_Direction
  6318. int32_t ___m_Direction_18;
  6319. // System.Single UnityEngine.UI.Slider::m_MinValue
  6320. float ___m_MinValue_19;
  6321. // System.Single UnityEngine.UI.Slider::m_MaxValue
  6322. float ___m_MaxValue_20;
  6323. // System.Boolean UnityEngine.UI.Slider::m_WholeNumbers
  6324. bool ___m_WholeNumbers_21;
  6325. // System.Single UnityEngine.UI.Slider::m_Value
  6326. float ___m_Value_22;
  6327. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::m_OnValueChanged
  6328. SliderEvent_t3180273144 * ___m_OnValueChanged_23;
  6329. // UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage
  6330. Image_t2670269651 * ___m_FillImage_24;
  6331. // UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform
  6332. Transform_t3600365921 * ___m_FillTransform_25;
  6333. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect
  6334. RectTransform_t3704657025 * ___m_FillContainerRect_26;
  6335. // UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform
  6336. Transform_t3600365921 * ___m_HandleTransform_27;
  6337. // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect
  6338. RectTransform_t3704657025 * ___m_HandleContainerRect_28;
  6339. // UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset
  6340. Vector2_t2156229523 ___m_Offset_29;
  6341. // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker
  6342. DrivenRectTransformTracker_t2562230146 ___m_Tracker_30;
  6343. public:
  6344. inline static int32_t get_offset_of_m_FillRect_16() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillRect_16)); }
  6345. inline RectTransform_t3704657025 * get_m_FillRect_16() const { return ___m_FillRect_16; }
  6346. inline RectTransform_t3704657025 ** get_address_of_m_FillRect_16() { return &___m_FillRect_16; }
  6347. inline void set_m_FillRect_16(RectTransform_t3704657025 * value)
  6348. {
  6349. ___m_FillRect_16 = value;
  6350. Il2CppCodeGenWriteBarrier((&___m_FillRect_16), value);
  6351. }
  6352. inline static int32_t get_offset_of_m_HandleRect_17() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleRect_17)); }
  6353. inline RectTransform_t3704657025 * get_m_HandleRect_17() const { return ___m_HandleRect_17; }
  6354. inline RectTransform_t3704657025 ** get_address_of_m_HandleRect_17() { return &___m_HandleRect_17; }
  6355. inline void set_m_HandleRect_17(RectTransform_t3704657025 * value)
  6356. {
  6357. ___m_HandleRect_17 = value;
  6358. Il2CppCodeGenWriteBarrier((&___m_HandleRect_17), value);
  6359. }
  6360. inline static int32_t get_offset_of_m_Direction_18() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Direction_18)); }
  6361. inline int32_t get_m_Direction_18() const { return ___m_Direction_18; }
  6362. inline int32_t* get_address_of_m_Direction_18() { return &___m_Direction_18; }
  6363. inline void set_m_Direction_18(int32_t value)
  6364. {
  6365. ___m_Direction_18 = value;
  6366. }
  6367. inline static int32_t get_offset_of_m_MinValue_19() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_MinValue_19)); }
  6368. inline float get_m_MinValue_19() const { return ___m_MinValue_19; }
  6369. inline float* get_address_of_m_MinValue_19() { return &___m_MinValue_19; }
  6370. inline void set_m_MinValue_19(float value)
  6371. {
  6372. ___m_MinValue_19 = value;
  6373. }
  6374. inline static int32_t get_offset_of_m_MaxValue_20() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_MaxValue_20)); }
  6375. inline float get_m_MaxValue_20() const { return ___m_MaxValue_20; }
  6376. inline float* get_address_of_m_MaxValue_20() { return &___m_MaxValue_20; }
  6377. inline void set_m_MaxValue_20(float value)
  6378. {
  6379. ___m_MaxValue_20 = value;
  6380. }
  6381. inline static int32_t get_offset_of_m_WholeNumbers_21() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_WholeNumbers_21)); }
  6382. inline bool get_m_WholeNumbers_21() const { return ___m_WholeNumbers_21; }
  6383. inline bool* get_address_of_m_WholeNumbers_21() { return &___m_WholeNumbers_21; }
  6384. inline void set_m_WholeNumbers_21(bool value)
  6385. {
  6386. ___m_WholeNumbers_21 = value;
  6387. }
  6388. inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Value_22)); }
  6389. inline float get_m_Value_22() const { return ___m_Value_22; }
  6390. inline float* get_address_of_m_Value_22() { return &___m_Value_22; }
  6391. inline void set_m_Value_22(float value)
  6392. {
  6393. ___m_Value_22 = value;
  6394. }
  6395. inline static int32_t get_offset_of_m_OnValueChanged_23() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_OnValueChanged_23)); }
  6396. inline SliderEvent_t3180273144 * get_m_OnValueChanged_23() const { return ___m_OnValueChanged_23; }
  6397. inline SliderEvent_t3180273144 ** get_address_of_m_OnValueChanged_23() { return &___m_OnValueChanged_23; }
  6398. inline void set_m_OnValueChanged_23(SliderEvent_t3180273144 * value)
  6399. {
  6400. ___m_OnValueChanged_23 = value;
  6401. Il2CppCodeGenWriteBarrier((&___m_OnValueChanged_23), value);
  6402. }
  6403. inline static int32_t get_offset_of_m_FillImage_24() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillImage_24)); }
  6404. inline Image_t2670269651 * get_m_FillImage_24() const { return ___m_FillImage_24; }
  6405. inline Image_t2670269651 ** get_address_of_m_FillImage_24() { return &___m_FillImage_24; }
  6406. inline void set_m_FillImage_24(Image_t2670269651 * value)
  6407. {
  6408. ___m_FillImage_24 = value;
  6409. Il2CppCodeGenWriteBarrier((&___m_FillImage_24), value);
  6410. }
  6411. inline static int32_t get_offset_of_m_FillTransform_25() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillTransform_25)); }
  6412. inline Transform_t3600365921 * get_m_FillTransform_25() const { return ___m_FillTransform_25; }
  6413. inline Transform_t3600365921 ** get_address_of_m_FillTransform_25() { return &___m_FillTransform_25; }
  6414. inline void set_m_FillTransform_25(Transform_t3600365921 * value)
  6415. {
  6416. ___m_FillTransform_25 = value;
  6417. Il2CppCodeGenWriteBarrier((&___m_FillTransform_25), value);
  6418. }
  6419. inline static int32_t get_offset_of_m_FillContainerRect_26() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_FillContainerRect_26)); }
  6420. inline RectTransform_t3704657025 * get_m_FillContainerRect_26() const { return ___m_FillContainerRect_26; }
  6421. inline RectTransform_t3704657025 ** get_address_of_m_FillContainerRect_26() { return &___m_FillContainerRect_26; }
  6422. inline void set_m_FillContainerRect_26(RectTransform_t3704657025 * value)
  6423. {
  6424. ___m_FillContainerRect_26 = value;
  6425. Il2CppCodeGenWriteBarrier((&___m_FillContainerRect_26), value);
  6426. }
  6427. inline static int32_t get_offset_of_m_HandleTransform_27() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleTransform_27)); }
  6428. inline Transform_t3600365921 * get_m_HandleTransform_27() const { return ___m_HandleTransform_27; }
  6429. inline Transform_t3600365921 ** get_address_of_m_HandleTransform_27() { return &___m_HandleTransform_27; }
  6430. inline void set_m_HandleTransform_27(Transform_t3600365921 * value)
  6431. {
  6432. ___m_HandleTransform_27 = value;
  6433. Il2CppCodeGenWriteBarrier((&___m_HandleTransform_27), value);
  6434. }
  6435. inline static int32_t get_offset_of_m_HandleContainerRect_28() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_HandleContainerRect_28)); }
  6436. inline RectTransform_t3704657025 * get_m_HandleContainerRect_28() const { return ___m_HandleContainerRect_28; }
  6437. inline RectTransform_t3704657025 ** get_address_of_m_HandleContainerRect_28() { return &___m_HandleContainerRect_28; }
  6438. inline void set_m_HandleContainerRect_28(RectTransform_t3704657025 * value)
  6439. {
  6440. ___m_HandleContainerRect_28 = value;
  6441. Il2CppCodeGenWriteBarrier((&___m_HandleContainerRect_28), value);
  6442. }
  6443. inline static int32_t get_offset_of_m_Offset_29() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Offset_29)); }
  6444. inline Vector2_t2156229523 get_m_Offset_29() const { return ___m_Offset_29; }
  6445. inline Vector2_t2156229523 * get_address_of_m_Offset_29() { return &___m_Offset_29; }
  6446. inline void set_m_Offset_29(Vector2_t2156229523 value)
  6447. {
  6448. ___m_Offset_29 = value;
  6449. }
  6450. inline static int32_t get_offset_of_m_Tracker_30() { return static_cast<int32_t>(offsetof(Slider_t3903728902, ___m_Tracker_30)); }
  6451. inline DrivenRectTransformTracker_t2562230146 get_m_Tracker_30() const { return ___m_Tracker_30; }
  6452. inline DrivenRectTransformTracker_t2562230146 * get_address_of_m_Tracker_30() { return &___m_Tracker_30; }
  6453. inline void set_m_Tracker_30(DrivenRectTransformTracker_t2562230146 value)
  6454. {
  6455. ___m_Tracker_30 = value;
  6456. }
  6457. };
  6458. #ifdef __clang__
  6459. #pragma clang diagnostic pop
  6460. #endif
  6461. #endif // SLIDER_T3903728902_H
  6462. #ifndef TEXT_T1901882714_H
  6463. #define TEXT_T1901882714_H
  6464. #ifdef __clang__
  6465. #pragma clang diagnostic push
  6466. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6467. #pragma clang diagnostic ignored "-Wunused-variable"
  6468. #endif
  6469. // UnityEngine.UI.Text
  6470. struct Text_t1901882714 : public MaskableGraphic_t3839221559
  6471. {
  6472. public:
  6473. // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
  6474. FontData_t746620069 * ___m_FontData_28;
  6475. // System.String UnityEngine.UI.Text::m_Text
  6476. String_t* ___m_Text_29;
  6477. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
  6478. TextGenerator_t3211863866 * ___m_TextCache_30;
  6479. // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
  6480. TextGenerator_t3211863866 * ___m_TextCacheForLayout_31;
  6481. // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
  6482. bool ___m_DisableFontTextureRebuiltCallback_33;
  6483. // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
  6484. UIVertexU5BU5D_t1981460040* ___m_TempVerts_34;
  6485. public:
  6486. inline static int32_t get_offset_of_m_FontData_28() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_FontData_28)); }
  6487. inline FontData_t746620069 * get_m_FontData_28() const { return ___m_FontData_28; }
  6488. inline FontData_t746620069 ** get_address_of_m_FontData_28() { return &___m_FontData_28; }
  6489. inline void set_m_FontData_28(FontData_t746620069 * value)
  6490. {
  6491. ___m_FontData_28 = value;
  6492. Il2CppCodeGenWriteBarrier((&___m_FontData_28), value);
  6493. }
  6494. inline static int32_t get_offset_of_m_Text_29() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_Text_29)); }
  6495. inline String_t* get_m_Text_29() const { return ___m_Text_29; }
  6496. inline String_t** get_address_of_m_Text_29() { return &___m_Text_29; }
  6497. inline void set_m_Text_29(String_t* value)
  6498. {
  6499. ___m_Text_29 = value;
  6500. Il2CppCodeGenWriteBarrier((&___m_Text_29), value);
  6501. }
  6502. inline static int32_t get_offset_of_m_TextCache_30() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCache_30)); }
  6503. inline TextGenerator_t3211863866 * get_m_TextCache_30() const { return ___m_TextCache_30; }
  6504. inline TextGenerator_t3211863866 ** get_address_of_m_TextCache_30() { return &___m_TextCache_30; }
  6505. inline void set_m_TextCache_30(TextGenerator_t3211863866 * value)
  6506. {
  6507. ___m_TextCache_30 = value;
  6508. Il2CppCodeGenWriteBarrier((&___m_TextCache_30), value);
  6509. }
  6510. inline static int32_t get_offset_of_m_TextCacheForLayout_31() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TextCacheForLayout_31)); }
  6511. inline TextGenerator_t3211863866 * get_m_TextCacheForLayout_31() const { return ___m_TextCacheForLayout_31; }
  6512. inline TextGenerator_t3211863866 ** get_address_of_m_TextCacheForLayout_31() { return &___m_TextCacheForLayout_31; }
  6513. inline void set_m_TextCacheForLayout_31(TextGenerator_t3211863866 * value)
  6514. {
  6515. ___m_TextCacheForLayout_31 = value;
  6516. Il2CppCodeGenWriteBarrier((&___m_TextCacheForLayout_31), value);
  6517. }
  6518. inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_33() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_DisableFontTextureRebuiltCallback_33)); }
  6519. inline bool get_m_DisableFontTextureRebuiltCallback_33() const { return ___m_DisableFontTextureRebuiltCallback_33; }
  6520. inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_33() { return &___m_DisableFontTextureRebuiltCallback_33; }
  6521. inline void set_m_DisableFontTextureRebuiltCallback_33(bool value)
  6522. {
  6523. ___m_DisableFontTextureRebuiltCallback_33 = value;
  6524. }
  6525. inline static int32_t get_offset_of_m_TempVerts_34() { return static_cast<int32_t>(offsetof(Text_t1901882714, ___m_TempVerts_34)); }
  6526. inline UIVertexU5BU5D_t1981460040* get_m_TempVerts_34() const { return ___m_TempVerts_34; }
  6527. inline UIVertexU5BU5D_t1981460040** get_address_of_m_TempVerts_34() { return &___m_TempVerts_34; }
  6528. inline void set_m_TempVerts_34(UIVertexU5BU5D_t1981460040* value)
  6529. {
  6530. ___m_TempVerts_34 = value;
  6531. Il2CppCodeGenWriteBarrier((&___m_TempVerts_34), value);
  6532. }
  6533. };
  6534. struct Text_t1901882714_StaticFields
  6535. {
  6536. public:
  6537. // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
  6538. Material_t340375123 * ___s_DefaultText_32;
  6539. public:
  6540. inline static int32_t get_offset_of_s_DefaultText_32() { return static_cast<int32_t>(offsetof(Text_t1901882714_StaticFields, ___s_DefaultText_32)); }
  6541. inline Material_t340375123 * get_s_DefaultText_32() const { return ___s_DefaultText_32; }
  6542. inline Material_t340375123 ** get_address_of_s_DefaultText_32() { return &___s_DefaultText_32; }
  6543. inline void set_s_DefaultText_32(Material_t340375123 * value)
  6544. {
  6545. ___s_DefaultText_32 = value;
  6546. Il2CppCodeGenWriteBarrier((&___s_DefaultText_32), value);
  6547. }
  6548. };
  6549. #ifdef __clang__
  6550. #pragma clang diagnostic pop
  6551. #endif
  6552. #endif // TEXT_T1901882714_H
  6553. #ifndef VERTICALLAYOUTGROUP_T923838031_H
  6554. #define VERTICALLAYOUTGROUP_T923838031_H
  6555. #ifdef __clang__
  6556. #pragma clang diagnostic push
  6557. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6558. #pragma clang diagnostic ignored "-Wunused-variable"
  6559. #endif
  6560. // UnityEngine.UI.VerticalLayoutGroup
  6561. struct VerticalLayoutGroup_t923838031 : public HorizontalOrVerticalLayoutGroup_t729725570
  6562. {
  6563. public:
  6564. public:
  6565. };
  6566. #ifdef __clang__
  6567. #pragma clang diagnostic pop
  6568. #endif
  6569. #endif // VERTICALLAYOUTGROUP_T923838031_H
  6570. #ifndef IMAGE_T2670269651_H
  6571. #define IMAGE_T2670269651_H
  6572. #ifdef __clang__
  6573. #pragma clang diagnostic push
  6574. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6575. #pragma clang diagnostic ignored "-Wunused-variable"
  6576. #endif
  6577. // UnityEngine.UI.Image
  6578. struct Image_t2670269651 : public MaskableGraphic_t3839221559
  6579. {
  6580. public:
  6581. // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
  6582. Sprite_t280657092 * ___m_Sprite_29;
  6583. // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
  6584. Sprite_t280657092 * ___m_OverrideSprite_30;
  6585. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
  6586. int32_t ___m_Type_31;
  6587. // System.Boolean UnityEngine.UI.Image::m_PreserveAspect
  6588. bool ___m_PreserveAspect_32;
  6589. // System.Boolean UnityEngine.UI.Image::m_FillCenter
  6590. bool ___m_FillCenter_33;
  6591. // UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
  6592. int32_t ___m_FillMethod_34;
  6593. // System.Single UnityEngine.UI.Image::m_FillAmount
  6594. float ___m_FillAmount_35;
  6595. // System.Boolean UnityEngine.UI.Image::m_FillClockwise
  6596. bool ___m_FillClockwise_36;
  6597. // System.Int32 UnityEngine.UI.Image::m_FillOrigin
  6598. int32_t ___m_FillOrigin_37;
  6599. // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
  6600. float ___m_AlphaHitTestMinimumThreshold_38;
  6601. // System.Boolean UnityEngine.UI.Image::m_Tracked
  6602. bool ___m_Tracked_39;
  6603. public:
  6604. inline static int32_t get_offset_of_m_Sprite_29() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Sprite_29)); }
  6605. inline Sprite_t280657092 * get_m_Sprite_29() const { return ___m_Sprite_29; }
  6606. inline Sprite_t280657092 ** get_address_of_m_Sprite_29() { return &___m_Sprite_29; }
  6607. inline void set_m_Sprite_29(Sprite_t280657092 * value)
  6608. {
  6609. ___m_Sprite_29 = value;
  6610. Il2CppCodeGenWriteBarrier((&___m_Sprite_29), value);
  6611. }
  6612. inline static int32_t get_offset_of_m_OverrideSprite_30() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_OverrideSprite_30)); }
  6613. inline Sprite_t280657092 * get_m_OverrideSprite_30() const { return ___m_OverrideSprite_30; }
  6614. inline Sprite_t280657092 ** get_address_of_m_OverrideSprite_30() { return &___m_OverrideSprite_30; }
  6615. inline void set_m_OverrideSprite_30(Sprite_t280657092 * value)
  6616. {
  6617. ___m_OverrideSprite_30 = value;
  6618. Il2CppCodeGenWriteBarrier((&___m_OverrideSprite_30), value);
  6619. }
  6620. inline static int32_t get_offset_of_m_Type_31() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Type_31)); }
  6621. inline int32_t get_m_Type_31() const { return ___m_Type_31; }
  6622. inline int32_t* get_address_of_m_Type_31() { return &___m_Type_31; }
  6623. inline void set_m_Type_31(int32_t value)
  6624. {
  6625. ___m_Type_31 = value;
  6626. }
  6627. inline static int32_t get_offset_of_m_PreserveAspect_32() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_PreserveAspect_32)); }
  6628. inline bool get_m_PreserveAspect_32() const { return ___m_PreserveAspect_32; }
  6629. inline bool* get_address_of_m_PreserveAspect_32() { return &___m_PreserveAspect_32; }
  6630. inline void set_m_PreserveAspect_32(bool value)
  6631. {
  6632. ___m_PreserveAspect_32 = value;
  6633. }
  6634. inline static int32_t get_offset_of_m_FillCenter_33() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillCenter_33)); }
  6635. inline bool get_m_FillCenter_33() const { return ___m_FillCenter_33; }
  6636. inline bool* get_address_of_m_FillCenter_33() { return &___m_FillCenter_33; }
  6637. inline void set_m_FillCenter_33(bool value)
  6638. {
  6639. ___m_FillCenter_33 = value;
  6640. }
  6641. inline static int32_t get_offset_of_m_FillMethod_34() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillMethod_34)); }
  6642. inline int32_t get_m_FillMethod_34() const { return ___m_FillMethod_34; }
  6643. inline int32_t* get_address_of_m_FillMethod_34() { return &___m_FillMethod_34; }
  6644. inline void set_m_FillMethod_34(int32_t value)
  6645. {
  6646. ___m_FillMethod_34 = value;
  6647. }
  6648. inline static int32_t get_offset_of_m_FillAmount_35() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillAmount_35)); }
  6649. inline float get_m_FillAmount_35() const { return ___m_FillAmount_35; }
  6650. inline float* get_address_of_m_FillAmount_35() { return &___m_FillAmount_35; }
  6651. inline void set_m_FillAmount_35(float value)
  6652. {
  6653. ___m_FillAmount_35 = value;
  6654. }
  6655. inline static int32_t get_offset_of_m_FillClockwise_36() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillClockwise_36)); }
  6656. inline bool get_m_FillClockwise_36() const { return ___m_FillClockwise_36; }
  6657. inline bool* get_address_of_m_FillClockwise_36() { return &___m_FillClockwise_36; }
  6658. inline void set_m_FillClockwise_36(bool value)
  6659. {
  6660. ___m_FillClockwise_36 = value;
  6661. }
  6662. inline static int32_t get_offset_of_m_FillOrigin_37() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_FillOrigin_37)); }
  6663. inline int32_t get_m_FillOrigin_37() const { return ___m_FillOrigin_37; }
  6664. inline int32_t* get_address_of_m_FillOrigin_37() { return &___m_FillOrigin_37; }
  6665. inline void set_m_FillOrigin_37(int32_t value)
  6666. {
  6667. ___m_FillOrigin_37 = value;
  6668. }
  6669. inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_38() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_AlphaHitTestMinimumThreshold_38)); }
  6670. inline float get_m_AlphaHitTestMinimumThreshold_38() const { return ___m_AlphaHitTestMinimumThreshold_38; }
  6671. inline float* get_address_of_m_AlphaHitTestMinimumThreshold_38() { return &___m_AlphaHitTestMinimumThreshold_38; }
  6672. inline void set_m_AlphaHitTestMinimumThreshold_38(float value)
  6673. {
  6674. ___m_AlphaHitTestMinimumThreshold_38 = value;
  6675. }
  6676. inline static int32_t get_offset_of_m_Tracked_39() { return static_cast<int32_t>(offsetof(Image_t2670269651, ___m_Tracked_39)); }
  6677. inline bool get_m_Tracked_39() const { return ___m_Tracked_39; }
  6678. inline bool* get_address_of_m_Tracked_39() { return &___m_Tracked_39; }
  6679. inline void set_m_Tracked_39(bool value)
  6680. {
  6681. ___m_Tracked_39 = value;
  6682. }
  6683. };
  6684. struct Image_t2670269651_StaticFields
  6685. {
  6686. public:
  6687. // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
  6688. Material_t340375123 * ___s_ETC1DefaultUI_28;
  6689. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
  6690. Vector2U5BU5D_t1457185986* ___s_VertScratch_40;
  6691. // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
  6692. Vector2U5BU5D_t1457185986* ___s_UVScratch_41;
  6693. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
  6694. Vector3U5BU5D_t1718750761* ___s_Xy_42;
  6695. // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
  6696. Vector3U5BU5D_t1718750761* ___s_Uv_43;
  6697. // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
  6698. List_1_t4142344393 * ___m_TrackedTexturelessImages_44;
  6699. // System.Boolean UnityEngine.UI.Image::s_Initialized
  6700. bool ___s_Initialized_45;
  6701. // System.Action`1<UnityEngine.U2D.SpriteAtlas> UnityEngine.UI.Image::<>f__mg$cache0
  6702. Action_1_t819399007 * ___U3CU3Ef__mgU24cache0_46;
  6703. public:
  6704. inline static int32_t get_offset_of_s_ETC1DefaultUI_28() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_ETC1DefaultUI_28)); }
  6705. inline Material_t340375123 * get_s_ETC1DefaultUI_28() const { return ___s_ETC1DefaultUI_28; }
  6706. inline Material_t340375123 ** get_address_of_s_ETC1DefaultUI_28() { return &___s_ETC1DefaultUI_28; }
  6707. inline void set_s_ETC1DefaultUI_28(Material_t340375123 * value)
  6708. {
  6709. ___s_ETC1DefaultUI_28 = value;
  6710. Il2CppCodeGenWriteBarrier((&___s_ETC1DefaultUI_28), value);
  6711. }
  6712. inline static int32_t get_offset_of_s_VertScratch_40() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_VertScratch_40)); }
  6713. inline Vector2U5BU5D_t1457185986* get_s_VertScratch_40() const { return ___s_VertScratch_40; }
  6714. inline Vector2U5BU5D_t1457185986** get_address_of_s_VertScratch_40() { return &___s_VertScratch_40; }
  6715. inline void set_s_VertScratch_40(Vector2U5BU5D_t1457185986* value)
  6716. {
  6717. ___s_VertScratch_40 = value;
  6718. Il2CppCodeGenWriteBarrier((&___s_VertScratch_40), value);
  6719. }
  6720. inline static int32_t get_offset_of_s_UVScratch_41() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_UVScratch_41)); }
  6721. inline Vector2U5BU5D_t1457185986* get_s_UVScratch_41() const { return ___s_UVScratch_41; }
  6722. inline Vector2U5BU5D_t1457185986** get_address_of_s_UVScratch_41() { return &___s_UVScratch_41; }
  6723. inline void set_s_UVScratch_41(Vector2U5BU5D_t1457185986* value)
  6724. {
  6725. ___s_UVScratch_41 = value;
  6726. Il2CppCodeGenWriteBarrier((&___s_UVScratch_41), value);
  6727. }
  6728. inline static int32_t get_offset_of_s_Xy_42() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Xy_42)); }
  6729. inline Vector3U5BU5D_t1718750761* get_s_Xy_42() const { return ___s_Xy_42; }
  6730. inline Vector3U5BU5D_t1718750761** get_address_of_s_Xy_42() { return &___s_Xy_42; }
  6731. inline void set_s_Xy_42(Vector3U5BU5D_t1718750761* value)
  6732. {
  6733. ___s_Xy_42 = value;
  6734. Il2CppCodeGenWriteBarrier((&___s_Xy_42), value);
  6735. }
  6736. inline static int32_t get_offset_of_s_Uv_43() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Uv_43)); }
  6737. inline Vector3U5BU5D_t1718750761* get_s_Uv_43() const { return ___s_Uv_43; }
  6738. inline Vector3U5BU5D_t1718750761** get_address_of_s_Uv_43() { return &___s_Uv_43; }
  6739. inline void set_s_Uv_43(Vector3U5BU5D_t1718750761* value)
  6740. {
  6741. ___s_Uv_43 = value;
  6742. Il2CppCodeGenWriteBarrier((&___s_Uv_43), value);
  6743. }
  6744. inline static int32_t get_offset_of_m_TrackedTexturelessImages_44() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___m_TrackedTexturelessImages_44)); }
  6745. inline List_1_t4142344393 * get_m_TrackedTexturelessImages_44() const { return ___m_TrackedTexturelessImages_44; }
  6746. inline List_1_t4142344393 ** get_address_of_m_TrackedTexturelessImages_44() { return &___m_TrackedTexturelessImages_44; }
  6747. inline void set_m_TrackedTexturelessImages_44(List_1_t4142344393 * value)
  6748. {
  6749. ___m_TrackedTexturelessImages_44 = value;
  6750. Il2CppCodeGenWriteBarrier((&___m_TrackedTexturelessImages_44), value);
  6751. }
  6752. inline static int32_t get_offset_of_s_Initialized_45() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___s_Initialized_45)); }
  6753. inline bool get_s_Initialized_45() const { return ___s_Initialized_45; }
  6754. inline bool* get_address_of_s_Initialized_45() { return &___s_Initialized_45; }
  6755. inline void set_s_Initialized_45(bool value)
  6756. {
  6757. ___s_Initialized_45 = value;
  6758. }
  6759. inline static int32_t get_offset_of_U3CU3Ef__mgU24cache0_46() { return static_cast<int32_t>(offsetof(Image_t2670269651_StaticFields, ___U3CU3Ef__mgU24cache0_46)); }
  6760. inline Action_1_t819399007 * get_U3CU3Ef__mgU24cache0_46() const { return ___U3CU3Ef__mgU24cache0_46; }
  6761. inline Action_1_t819399007 ** get_address_of_U3CU3Ef__mgU24cache0_46() { return &___U3CU3Ef__mgU24cache0_46; }
  6762. inline void set_U3CU3Ef__mgU24cache0_46(Action_1_t819399007 * value)
  6763. {
  6764. ___U3CU3Ef__mgU24cache0_46 = value;
  6765. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__mgU24cache0_46), value);
  6766. }
  6767. };
  6768. #ifdef __clang__
  6769. #pragma clang diagnostic pop
  6770. #endif
  6771. #endif // IMAGE_T2670269651_H
  6772. // System.Object[]
  6773. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  6774. {
  6775. public:
  6776. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  6777. public:
  6778. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  6779. {
  6780. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6781. return m_Items[index];
  6782. }
  6783. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  6784. {
  6785. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6786. return m_Items + index;
  6787. }
  6788. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  6789. {
  6790. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6791. m_Items[index] = value;
  6792. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  6793. }
  6794. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  6795. {
  6796. return m_Items[index];
  6797. }
  6798. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  6799. {
  6800. return m_Items + index;
  6801. }
  6802. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  6803. {
  6804. m_Items[index] = value;
  6805. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  6806. }
  6807. };
  6808. // UnityEngine.UIVertex[]
  6809. struct UIVertexU5BU5D_t1981460040 : public RuntimeArray
  6810. {
  6811. public:
  6812. ALIGN_FIELD (8) UIVertex_t4057497605 m_Items[1];
  6813. public:
  6814. inline UIVertex_t4057497605 GetAt(il2cpp_array_size_t index) const
  6815. {
  6816. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6817. return m_Items[index];
  6818. }
  6819. inline UIVertex_t4057497605 * GetAddressAt(il2cpp_array_size_t index)
  6820. {
  6821. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6822. return m_Items + index;
  6823. }
  6824. inline void SetAt(il2cpp_array_size_t index, UIVertex_t4057497605 value)
  6825. {
  6826. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6827. m_Items[index] = value;
  6828. }
  6829. inline UIVertex_t4057497605 GetAtUnchecked(il2cpp_array_size_t index) const
  6830. {
  6831. return m_Items[index];
  6832. }
  6833. inline UIVertex_t4057497605 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  6834. {
  6835. return m_Items + index;
  6836. }
  6837. inline void SetAtUnchecked(il2cpp_array_size_t index, UIVertex_t4057497605 value)
  6838. {
  6839. m_Items[index] = value;
  6840. }
  6841. };
  6842. // UnityEngine.Vector3[]
  6843. struct Vector3U5BU5D_t1718750761 : public RuntimeArray
  6844. {
  6845. public:
  6846. ALIGN_FIELD (8) Vector3_t3722313464 m_Items[1];
  6847. public:
  6848. inline Vector3_t3722313464 GetAt(il2cpp_array_size_t index) const
  6849. {
  6850. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6851. return m_Items[index];
  6852. }
  6853. inline Vector3_t3722313464 * GetAddressAt(il2cpp_array_size_t index)
  6854. {
  6855. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6856. return m_Items + index;
  6857. }
  6858. inline void SetAt(il2cpp_array_size_t index, Vector3_t3722313464 value)
  6859. {
  6860. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6861. m_Items[index] = value;
  6862. }
  6863. inline Vector3_t3722313464 GetAtUnchecked(il2cpp_array_size_t index) const
  6864. {
  6865. return m_Items[index];
  6866. }
  6867. inline Vector3_t3722313464 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  6868. {
  6869. return m_Items + index;
  6870. }
  6871. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t3722313464 value)
  6872. {
  6873. m_Items[index] = value;
  6874. }
  6875. };
  6876. // UnityEngine.Color32[]
  6877. struct Color32U5BU5D_t3850468773 : public RuntimeArray
  6878. {
  6879. public:
  6880. ALIGN_FIELD (8) Color32_t2600501292 m_Items[1];
  6881. public:
  6882. inline Color32_t2600501292 GetAt(il2cpp_array_size_t index) const
  6883. {
  6884. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6885. return m_Items[index];
  6886. }
  6887. inline Color32_t2600501292 * GetAddressAt(il2cpp_array_size_t index)
  6888. {
  6889. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6890. return m_Items + index;
  6891. }
  6892. inline void SetAt(il2cpp_array_size_t index, Color32_t2600501292 value)
  6893. {
  6894. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6895. m_Items[index] = value;
  6896. }
  6897. inline Color32_t2600501292 GetAtUnchecked(il2cpp_array_size_t index) const
  6898. {
  6899. return m_Items[index];
  6900. }
  6901. inline Color32_t2600501292 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  6902. {
  6903. return m_Items + index;
  6904. }
  6905. inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t2600501292 value)
  6906. {
  6907. m_Items[index] = value;
  6908. }
  6909. };
  6910. // UnityEngine.Vector2[]
  6911. struct Vector2U5BU5D_t1457185986 : public RuntimeArray
  6912. {
  6913. public:
  6914. ALIGN_FIELD (8) Vector2_t2156229523 m_Items[1];
  6915. public:
  6916. inline Vector2_t2156229523 GetAt(il2cpp_array_size_t index) const
  6917. {
  6918. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6919. return m_Items[index];
  6920. }
  6921. inline Vector2_t2156229523 * GetAddressAt(il2cpp_array_size_t index)
  6922. {
  6923. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6924. return m_Items + index;
  6925. }
  6926. inline void SetAt(il2cpp_array_size_t index, Vector2_t2156229523 value)
  6927. {
  6928. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6929. m_Items[index] = value;
  6930. }
  6931. inline Vector2_t2156229523 GetAtUnchecked(il2cpp_array_size_t index) const
  6932. {
  6933. return m_Items[index];
  6934. }
  6935. inline Vector2_t2156229523 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  6936. {
  6937. return m_Items + index;
  6938. }
  6939. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t2156229523 value)
  6940. {
  6941. m_Items[index] = value;
  6942. }
  6943. };
  6944. // UnityEngine.Vector4[]
  6945. struct Vector4U5BU5D_t934056436 : public RuntimeArray
  6946. {
  6947. public:
  6948. ALIGN_FIELD (8) Vector4_t3319028937 m_Items[1];
  6949. public:
  6950. inline Vector4_t3319028937 GetAt(il2cpp_array_size_t index) const
  6951. {
  6952. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6953. return m_Items[index];
  6954. }
  6955. inline Vector4_t3319028937 * GetAddressAt(il2cpp_array_size_t index)
  6956. {
  6957. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6958. return m_Items + index;
  6959. }
  6960. inline void SetAt(il2cpp_array_size_t index, Vector4_t3319028937 value)
  6961. {
  6962. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6963. m_Items[index] = value;
  6964. }
  6965. inline Vector4_t3319028937 GetAtUnchecked(il2cpp_array_size_t index) const
  6966. {
  6967. return m_Items[index];
  6968. }
  6969. inline Vector4_t3319028937 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  6970. {
  6971. return m_Items + index;
  6972. }
  6973. inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t3319028937 value)
  6974. {
  6975. m_Items[index] = value;
  6976. }
  6977. };
  6978. // System.Int32[]
  6979. struct Int32U5BU5D_t385246372 : public RuntimeArray
  6980. {
  6981. public:
  6982. ALIGN_FIELD (8) int32_t m_Items[1];
  6983. public:
  6984. inline int32_t GetAt(il2cpp_array_size_t index) const
  6985. {
  6986. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6987. return m_Items[index];
  6988. }
  6989. inline int32_t* GetAddressAt(il2cpp_array_size_t index)
  6990. {
  6991. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6992. return m_Items + index;
  6993. }
  6994. inline void SetAt(il2cpp_array_size_t index, int32_t value)
  6995. {
  6996. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  6997. m_Items[index] = value;
  6998. }
  6999. inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
  7000. {
  7001. return m_Items[index];
  7002. }
  7003. inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
  7004. {
  7005. return m_Items + index;
  7006. }
  7007. inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
  7008. {
  7009. m_Items[index] = value;
  7010. }
  7011. };
  7012. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  7013. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3675246889_gshared (UnityEvent_1_t3037889027 * __this, const RuntimeMethod* method);
  7014. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  7015. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  7016. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Navigation>(T&,T)
  7017. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781_gshared (RuntimeObject * __this /* static, unused */, Navigation_t3049316579 * ___currentValue0, Navigation_t3049316579 ___newValue1, const RuntimeMethod* method);
  7018. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Selectable/Transition>(T&,T)
  7019. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7020. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ColorBlock>(T&,T)
  7021. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426_gshared (RuntimeObject * __this /* static, unused */, ColorBlock_t2139031574 * ___currentValue0, ColorBlock_t2139031574 ___newValue1, const RuntimeMethod* method);
  7022. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.SpriteState>(T&,T)
  7023. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788_gshared (RuntimeObject * __this /* static, unused */, SpriteState_t1362986479 * ___currentValue0, SpriteState_t1362986479 ___newValue1, const RuntimeMethod* method);
  7024. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
  7025. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject ** ___currentValue0, RuntimeObject * ___newValue1, const RuntimeMethod* method);
  7026. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7027. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_gshared (RuntimeObject * __this /* static, unused */, bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method);
  7028. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  7029. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  7030. // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>)
  7031. extern "C" IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2416546752_gshared (Component_t1923634451 * __this, List_1_t257213610 * p0, const RuntimeMethod* method);
  7032. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  7033. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  7034. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  7035. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  7036. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  7037. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  7038. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  7039. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  7040. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  7041. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m1547299620_gshared (List_1_t1234605051 * __this, const RuntimeMethod* method);
  7042. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  7043. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Capacity_m3666274724_gshared (List_1_t1234605051 * __this, const RuntimeMethod* method);
  7044. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  7045. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Capacity_m2777925136_gshared (List_1_t1234605051 * __this, int32_t p0, const RuntimeMethod* method);
  7046. // !0 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32)
  7047. extern "C" IL2CPP_METHOD_ATTR UIVertex_t4057497605 List_1_get_Item_m457221236_gshared (List_1_t1234605051 * __this, int32_t p0, const RuntimeMethod* method);
  7048. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(!0)
  7049. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m2586421604_gshared (List_1_t1234605051 * __this, UIVertex_t4057497605 p0, const RuntimeMethod* method);
  7050. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,!0)
  7051. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Item_m2057272351_gshared (List_1_t1234605051 * __this, int32_t p0, UIVertex_t4057497605 p1, const RuntimeMethod* method);
  7052. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  7053. extern "C" IL2CPP_METHOD_ATTR List_1_t1234605051 * ListPool_1_Get_m738675669_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7054. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  7055. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m1246825787_gshared (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * p0, const RuntimeMethod* method);
  7056. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Slider/Direction>(T&,T)
  7057. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679_gshared (RuntimeObject * __this /* static, unused */, int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method);
  7058. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7059. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared (RuntimeObject * __this /* static, unused */, float* ___currentValue0, float ___newValue1, const RuntimeMethod* method);
  7060. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  7061. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m3400677460_gshared (UnityEvent_1_t2278926278 * __this, float p0, const RuntimeMethod* method);
  7062. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  7063. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m2218582587_gshared (UnityEvent_1_t2278926278 * __this, const RuntimeMethod* method);
  7064. // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
  7065. extern "C" IL2CPP_METHOD_ATTR void List_1_RemoveAt_m2730968292_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  7066. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  7067. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  7068. // !!0 UnityEngine.Resources::GetBuiltinResource<System.Object>(System.String)
  7069. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Resources_GetBuiltinResource_TisRuntimeObject_m3352626831_gshared (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  7070. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  7071. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m933614109_gshared (UnityEvent_1_t978947469 * __this, bool p0, const RuntimeMethod* method);
  7072. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  7073. extern "C" IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m3777630589_gshared (UnityEvent_1_t978947469 * __this, const RuntimeMethod* method);
  7074. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  7075. extern "C" IL2CPP_METHOD_ATTR bool List_1_Contains_m2654125393_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  7076. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  7077. extern "C" IL2CPP_METHOD_ATTR void Predicate_1__ctor_m327447107_gshared (Predicate_1_t3905400288 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  7078. // !0 System.Collections.Generic.List`1<System.Object>::Find(System.Predicate`1<!0>)
  7079. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_Find_m2048854920_gshared (List_1_t257213610 * __this, Predicate_1_t3905400288 * p0, const RuntimeMethod* method);
  7080. // System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
  7081. extern "C" IL2CPP_METHOD_ATTR void Func_2__ctor_m3104565095_gshared (Func_2_t3759279471 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  7082. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  7083. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m3454096398_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject* p0, Func_2_t3759279471 * p1, const RuntimeMethod* method);
  7084. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Get()
  7085. extern "C" IL2CPP_METHOD_ATTR List_1_t899420910 * ListPool_1_Get_m3176649063_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7086. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Get()
  7087. extern "C" IL2CPP_METHOD_ATTR List_1_t4072576034 * ListPool_1_Get_m2875520964_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7088. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Get()
  7089. extern "C" IL2CPP_METHOD_ATTR List_1_t3628304265 * ListPool_1_Get_m3176650548_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7090. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Get()
  7091. extern "C" IL2CPP_METHOD_ATTR List_1_t496136383 * ListPool_1_Get_m3176656818_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7092. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Int32>::Get()
  7093. extern "C" IL2CPP_METHOD_ATTR List_1_t128053199 * ListPool_1_Get_m2031605680_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7094. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7095. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m1173251377_gshared (List_1_t899420910 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  7096. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7097. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3935442072_gshared (List_1_t4072576034 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  7098. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7099. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m705206751_gshared (List_1_t3628304265 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  7100. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7101. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m2686762046_gshared (List_1_t496136383 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  7102. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7103. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3513848896_gshared (List_1_t128053199 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  7104. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  7105. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3097985365_gshared (List_1_t899420910 * __this, const RuntimeMethod* method);
  7106. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  7107. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3048681609_gshared (List_1_t4072576034 * __this, const RuntimeMethod* method);
  7108. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear()
  7109. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m2188935509_gshared (List_1_t3628304265 * __this, const RuntimeMethod* method);
  7110. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  7111. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m4187652437_gshared (List_1_t496136383 * __this, const RuntimeMethod* method);
  7112. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  7113. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m2154023298_gshared (List_1_t128053199 * __this, const RuntimeMethod* method);
  7114. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  7115. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m576380744_gshared (List_1_t899420910 * __this, const RuntimeMethod* method);
  7116. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  7117. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m361000296_gshared (List_1_t128053199 * __this, const RuntimeMethod* method);
  7118. // !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  7119. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 List_1_get_Item_m200663048_gshared (List_1_t899420910 * __this, int32_t p0, const RuntimeMethod* method);
  7120. // !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  7121. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 List_1_get_Item_m3890325344_gshared (List_1_t4072576034 * __this, int32_t p0, const RuntimeMethod* method);
  7122. // !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32)
  7123. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 List_1_get_Item_m1378751541_gshared (List_1_t3628304265 * __this, int32_t p0, const RuntimeMethod* method);
  7124. // !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  7125. extern "C" IL2CPP_METHOD_ATTR Vector4_t3319028937 List_1_get_Item_m783205072_gshared (List_1_t496136383 * __this, int32_t p0, const RuntimeMethod* method);
  7126. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0)
  7127. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Item_m658432263_gshared (List_1_t899420910 * __this, int32_t p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  7128. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0)
  7129. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Item_m4249175531_gshared (List_1_t4072576034 * __this, int32_t p0, Color32_t2600501292 p1, const RuntimeMethod* method);
  7130. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,!0)
  7131. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Item_m35836043_gshared (List_1_t3628304265 * __this, int32_t p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7132. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0)
  7133. extern "C" IL2CPP_METHOD_ATTR void List_1_set_Item_m1118509050_gshared (List_1_t496136383 * __this, int32_t p0, Vector4_t3319028937 p1, const RuntimeMethod* method);
  7134. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Release(System.Collections.Generic.List`1<T>)
  7135. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m4113115349_gshared (RuntimeObject * __this /* static, unused */, List_1_t899420910 * p0, const RuntimeMethod* method);
  7136. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Release(System.Collections.Generic.List`1<T>)
  7137. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m2857821093_gshared (RuntimeObject * __this /* static, unused */, List_1_t4072576034 * p0, const RuntimeMethod* method);
  7138. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Release(System.Collections.Generic.List`1<T>)
  7139. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m591299672_gshared (RuntimeObject * __this /* static, unused */, List_1_t3628304265 * p0, const RuntimeMethod* method);
  7140. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Release(System.Collections.Generic.List`1<T>)
  7141. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m1363449253_gshared (RuntimeObject * __this /* static, unused */, List_1_t496136383 * p0, const RuntimeMethod* method);
  7142. // System.Void UnityEngine.UI.ListPool`1<System.Int32>::Release(System.Collections.Generic.List`1<T>)
  7143. extern "C" IL2CPP_METHOD_ATTR void ListPool_1_Release_m188599205_gshared (RuntimeObject * __this /* static, unused */, List_1_t128053199 * p0, const RuntimeMethod* method);
  7144. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
  7145. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m1524640104_gshared (List_1_t899420910 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  7146. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0)
  7147. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3298024076_gshared (List_1_t4072576034 * __this, Color32_t2600501292 p0, const RuntimeMethod* method);
  7148. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
  7149. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m2298161512_gshared (List_1_t3628304265 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  7150. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
  7151. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m2996644200_gshared (List_1_t496136383 * __this, Vector4_t3319028937 p0, const RuntimeMethod* method);
  7152. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  7153. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m697420525_gshared (List_1_t128053199 * __this, int32_t p0, const RuntimeMethod* method);
  7154. // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Vector2>::.ctor()
  7155. #define UnityEvent_1__ctor_m3675246889(__this, method) (( void (*) (UnityEvent_1_t3037889027 *, const RuntimeMethod*))UnityEvent_1__ctor_m3675246889_gshared)(__this, method)
  7156. // UnityEngine.UI.Navigation UnityEngine.UI.Navigation::get_defaultNavigation()
  7157. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Navigation_get_defaultNavigation_m2181582095 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7158. // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::get_defaultColorBlock()
  7159. extern "C" IL2CPP_METHOD_ATTR ColorBlock_t2139031574 ColorBlock_get_defaultColorBlock_m2213047241 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7160. // System.Void UnityEngine.UI.AnimationTriggers::.ctor()
  7161. extern "C" IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_m3418993069 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method);
  7162. // System.Void System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::.ctor()
  7163. #define List_1__ctor_m1125674364(__this, method) (( void (*) (List_1_t1260619206 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  7164. // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
  7165. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m4230637738 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  7166. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Navigation>(T&,T)
  7167. #define SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Navigation_t3049316579 *, Navigation_t3049316579 , const RuntimeMethod*))SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7168. // System.Void UnityEngine.UI.Selectable::OnSetProperty()
  7169. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnSetProperty_m1693943217 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7170. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Selectable/Transition>(T&,T)
  7171. #define SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7172. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ColorBlock>(T&,T)
  7173. #define SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, ColorBlock_t2139031574 *, ColorBlock_t2139031574 , const RuntimeMethod*))SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7174. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.SpriteState>(T&,T)
  7175. #define SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, SpriteState_t1362986479 *, SpriteState_t1362986479 , const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7176. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.AnimationTriggers>(T&,T)
  7177. #define SetPropertyUtility_SetClass_TisAnimationTriggers_t2532145056_m1077330060(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, AnimationTriggers_t2532145056 **, AnimationTriggers_t2532145056 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7178. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.UI.Graphic>(T&,T)
  7179. #define SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, Graphic_t1660335611 **, Graphic_t1660335611 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7180. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
  7181. #define SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7182. // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
  7183. extern "C" IL2CPP_METHOD_ATTR EventSystem_t1003666588 * EventSystem_get_current_m1416377559 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7184. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  7185. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  7186. // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject()
  7187. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * EventSystem_get_currentSelectedGameObject_m2939274948 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  7188. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  7189. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  7190. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  7191. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  7192. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
  7193. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m2232337908 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, const RuntimeMethod* method);
  7194. // System.Void UnityEngine.UI.Selectable::UpdateSelectionState(UnityEngine.EventSystems.BaseEventData)
  7195. extern "C" IL2CPP_METHOD_ATTR void Selectable_UpdateSelectionState_m682863465 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method);
  7196. // !!0 UnityEngine.Component::GetComponent<UnityEngine.Animator>()
  7197. #define Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, method) (( Animator_t434523843 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  7198. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>()
  7199. #define Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, method) (( Graphic_t1660335611 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  7200. // UnityEngine.Transform UnityEngine.Component::get_transform()
  7201. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Component_get_transform_m3162698980 (Component_t1923634451 * __this, const RuntimeMethod* method);
  7202. // System.Void UnityEngine.Component::GetComponents<UnityEngine.CanvasGroup>(System.Collections.Generic.List`1<!!0>)
  7203. #define Component_GetComponents_TisCanvasGroup_t4083511760_m1242628373(__this, p0, method) (( void (*) (Component_t1923634451 *, List_1_t1260619206 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2416546752_gshared)(__this, p0, method)
  7204. // !0 System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Item(System.Int32)
  7205. #define List_1_get_Item_m1176857673(__this, p0, method) (( CanvasGroup_t4083511760 * (*) (List_1_t1260619206 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  7206. // System.Boolean UnityEngine.CanvasGroup::get_interactable()
  7207. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_interactable_m1362547832 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method);
  7208. // System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
  7209. extern "C" IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m865591534 (CanvasGroup_t4083511760 * __this, const RuntimeMethod* method);
  7210. // System.Int32 System.Collections.Generic.List`1<UnityEngine.CanvasGroup>::get_Count()
  7211. #define List_1_get_Count_m1565416845(__this, method) (( int32_t (*) (List_1_t1260619206 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  7212. // UnityEngine.Transform UnityEngine.Transform::get_parent()
  7213. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_get_parent_m835071599 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  7214. // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
  7215. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m189051288 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  7216. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::Add(!0)
  7217. #define List_1_Add_m2184749397(__this, p0, method) (( void (*) (List_1_t427135887 *, Selectable_t3250028441 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  7218. // System.Boolean UnityEngine.UI.Selectable::get_hasSelection()
  7219. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_hasSelection_m1083548109 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7220. // System.Void UnityEngine.UI.Selectable::InternalEvaluateAndTransitionToSelectionState(System.Boolean)
  7221. extern "C" IL2CPP_METHOD_ATTR void Selectable_InternalEvaluateAndTransitionToSelectionState_m2188373385 (Selectable_t3250028441 * __this, bool ___instant0, const RuntimeMethod* method);
  7222. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::Remove(!0)
  7223. #define List_1_Remove_m2170822742(__this, p0, method) (( bool (*) (List_1_t427135887 *, Selectable_t3250028441 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  7224. // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
  7225. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m1784507360 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  7226. // System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger()
  7227. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_m3461765293 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method);
  7228. // System.Void UnityEngine.UI.Selectable::set_isPointerInside(System.Boolean)
  7229. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_isPointerInside_m701571657 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method);
  7230. // System.Void UnityEngine.UI.Selectable::set_isPointerDown(System.Boolean)
  7231. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_isPointerDown_m1776212707 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method);
  7232. // System.Void UnityEngine.UI.Selectable::set_hasSelection(System.Boolean)
  7233. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_hasSelection_m1076374937 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method);
  7234. // UnityEngine.Color UnityEngine.Color::get_white()
  7235. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_white_m332174077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7236. // System.Void UnityEngine.UI.Selectable::StartColorTween(UnityEngine.Color,System.Boolean)
  7237. extern "C" IL2CPP_METHOD_ATTR void Selectable_StartColorTween_m3618813981 (Selectable_t3250028441 * __this, Color_t2555686324 ___targetColor0, bool ___instant1, const RuntimeMethod* method);
  7238. // System.Void UnityEngine.UI.Selectable::DoSpriteSwap(UnityEngine.Sprite)
  7239. extern "C" IL2CPP_METHOD_ATTR void Selectable_DoSpriteSwap_m3258918083 (Selectable_t3250028441 * __this, Sprite_t280657092 * ___newSprite0, const RuntimeMethod* method);
  7240. // System.Void UnityEngine.UI.Selectable::TriggerAnimation(System.String)
  7241. extern "C" IL2CPP_METHOD_ATTR void Selectable_TriggerAnimation_m2878474 (Selectable_t3250028441 * __this, String_t* ___triggername0, const RuntimeMethod* method);
  7242. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
  7243. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_normalColor_m4055946654 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7244. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
  7245. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_highlightedColor_m588402203 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7246. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  7247. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_highlightedSprite_m3042451966 (SpriteState_t1362986479 * __this, const RuntimeMethod* method);
  7248. // System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger()
  7249. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_m1187211321 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method);
  7250. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
  7251. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_pressedColor_m3079696728 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7252. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  7253. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_pressedSprite_m3868967445 (SpriteState_t1362986479 * __this, const RuntimeMethod* method);
  7254. // System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger()
  7255. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_m2840379030 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method);
  7256. // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
  7257. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 ColorBlock_get_disabledColor_m4200465259 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7258. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  7259. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_disabledSprite_m1003707558 (SpriteState_t1362986479 * __this, const RuntimeMethod* method);
  7260. // System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger()
  7261. extern "C" IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_m3860052542 (AnimationTriggers_t2532145056 * __this, const RuntimeMethod* method);
  7262. // UnityEngine.Color UnityEngine.Color::get_black()
  7263. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_get_black_m719512684 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7264. // System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
  7265. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m2006396688 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  7266. // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
  7267. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m815752320 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7268. // UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
  7269. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Color_op_Multiply_m2887457390 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, float p1, const RuntimeMethod* method);
  7270. // UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
  7271. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_normalized_m2454957984 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  7272. // UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
  7273. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Transform_get_rotation_m3502953881 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  7274. // UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
  7275. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Inverse_m1311579081 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, const RuntimeMethod* method);
  7276. // UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
  7277. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_op_Multiply_m2607404835 (RuntimeObject * __this /* static, unused */, Quaternion_t2301928331 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  7278. // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
  7279. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Implicit_m4260192859 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  7280. // UnityEngine.Vector3 UnityEngine.UI.Selectable::GetPointOnRectEdge(UnityEngine.RectTransform,UnityEngine.Vector2)
  7281. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Selectable_GetPointOnRectEdge_m2129691872 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___dir1, const RuntimeMethod* method);
  7282. // UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
  7283. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Transform_TransformPoint_m226827784 (Transform_t3600365921 * __this, Vector3_t3722313464 p0, const RuntimeMethod* method);
  7284. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::get_Item(System.Int32)
  7285. #define List_1_get_Item_m2170948632(__this, p0, method) (( Selectable_t3250028441 * (*) (List_1_t427135887 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  7286. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  7287. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Selectable_get_navigation_m3508916916 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7288. // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::get_mode()
  7289. extern "C" IL2CPP_METHOD_ATTR int32_t Navigation_get_mode_m1766451275 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  7290. // UnityEngine.Rect UnityEngine.RectTransform::get_rect()
  7291. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 RectTransform_get_rect_m574169965 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  7292. // UnityEngine.Vector2 UnityEngine.Rect::get_center()
  7293. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_center_m138276653 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  7294. // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
  7295. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector2_op_Implicit_m1860157806 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, const RuntimeMethod* method);
  7296. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  7297. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7298. // UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
  7299. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Subtraction_m3073674971 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  7300. // System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
  7301. extern "C" IL2CPP_METHOD_ATTR float Vector3_Dot_m606404487 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  7302. // System.Single UnityEngine.Vector3::get_sqrMagnitude()
  7303. extern "C" IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m1474274574 (Vector3_t3722313464 * __this, const RuntimeMethod* method);
  7304. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::get_Count()
  7305. #define List_1_get_Count_m124153205(__this, method) (( int32_t (*) (List_1_t427135887 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  7306. // UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
  7307. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_zero_m540426400 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7308. // System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
  7309. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_m3858779880 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7310. // System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
  7311. extern "C" IL2CPP_METHOD_ATTR float Mathf_Max_m3146388979 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  7312. // UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
  7313. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Division_m132623573 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, const RuntimeMethod* method);
  7314. // UnityEngine.Vector2 UnityEngine.Rect::get_size()
  7315. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_size_m477575021 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  7316. // UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
  7317. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Multiply_m2347887432 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, float p1, const RuntimeMethod* method);
  7318. // UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
  7319. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_Scale_m165605769 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7320. // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
  7321. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Addition_m800700293 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7322. // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject)
  7323. extern "C" IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_m1456148497 (BaseEventData_t3903027533 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  7324. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnLeft()
  7325. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnLeft_m2755354667 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  7326. // UnityEngine.Vector3 UnityEngine.Vector3::get_left()
  7327. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_left_m2428419009 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7328. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectable(UnityEngine.Vector3)
  7329. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectable_m2348614027 (Selectable_t3250028441 * __this, Vector3_t3722313464 ___dir0, const RuntimeMethod* method);
  7330. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnRight()
  7331. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnRight_m1269340398 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  7332. // UnityEngine.Vector3 UnityEngine.Vector3::get_right()
  7333. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_right_m1913784872 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7334. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnUp()
  7335. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnUp_m3602387123 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  7336. // UnityEngine.Vector3 UnityEngine.Vector3::get_up()
  7337. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_up_m3584168373 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7338. // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::get_selectOnDown()
  7339. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Navigation_get_selectOnDown_m1912812616 (Navigation_t3049316579 * __this, const RuntimeMethod* method);
  7340. // UnityEngine.Vector3 UnityEngine.Vector3::get_down()
  7341. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_down_m3781355428 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7342. // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir()
  7343. extern "C" IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_m2423724085 (AxisEventData_t2331243652 * __this, const RuntimeMethod* method);
  7344. // System.Void UnityEngine.UI.Selectable::Navigate(UnityEngine.EventSystems.AxisEventData,UnityEngine.UI.Selectable)
  7345. extern "C" IL2CPP_METHOD_ATTR void Selectable_Navigate_m2538999742 (Selectable_t3250028441 * __this, AxisEventData_t2331243652 * ___eventData0, Selectable_t3250028441 * ___sel1, const RuntimeMethod* method);
  7346. // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
  7347. extern "C" IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m121071467 (ColorBlock_t2139031574 * __this, const RuntimeMethod* method);
  7348. // UnityEngine.UI.Image UnityEngine.UI.Selectable::get_image()
  7349. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * Selectable_get_image_m1928917691 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7350. // System.Void UnityEngine.UI.Image::set_overrideSprite(UnityEngine.Sprite)
  7351. extern "C" IL2CPP_METHOD_ATTR void Image_set_overrideSprite_m3213596394 (Image_t2670269651 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  7352. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::get_transition()
  7353. extern "C" IL2CPP_METHOD_ATTR int32_t Selectable_get_transition_m4252319269 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7354. // UnityEngine.Animator UnityEngine.UI.Selectable::get_animator()
  7355. extern "C" IL2CPP_METHOD_ATTR Animator_t434523843 * Selectable_get_animator_m2899312855 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7356. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  7357. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  7358. // System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
  7359. extern "C" IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_m2940726619 (Animator_t434523843 * __this, const RuntimeMethod* method);
  7360. // System.Boolean System.String::IsNullOrEmpty(System.String)
  7361. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  7362. // System.Void UnityEngine.Animator::ResetTrigger(System.String)
  7363. extern "C" IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m2321267720 (Animator_t434523843 * __this, String_t* p0, const RuntimeMethod* method);
  7364. // System.Void UnityEngine.Animator::SetTrigger(System.String)
  7365. extern "C" IL2CPP_METHOD_ATTR void Animator_SetTrigger_m2134052629 (Animator_t434523843 * __this, String_t* p0, const RuntimeMethod* method);
  7366. // System.Boolean UnityEngine.UI.Selectable::IsPressed()
  7367. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsPressed_m3209220049 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7368. // System.Boolean UnityEngine.UI.Selectable::get_isPointerDown()
  7369. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_isPointerDown_m3518318267 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7370. // System.Boolean UnityEngine.UI.Selectable::get_isPointerInside()
  7371. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_isPointerInside_m520529781 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7372. // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress()
  7373. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PointerEventData_get_pointerPress_m3897111385 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  7374. // System.Boolean UnityEngine.UI.Selectable::IsHighlighted(UnityEngine.EventSystems.BaseEventData)
  7375. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsHighlighted_m1215066233 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method);
  7376. // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
  7377. extern "C" IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_m359423249 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  7378. // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData)
  7379. extern "C" IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m3267446555 (EventSystem_t1003666588 * __this, GameObject_t1113636619 * ___selected0, BaseEventData_t3903027533 * ___pointer1, const RuntimeMethod* method);
  7380. // System.Void UnityEngine.UI.Selectable::EvaluateAndTransitionToSelectionState(UnityEngine.EventSystems.BaseEventData)
  7381. extern "C" IL2CPP_METHOD_ATTR void Selectable_EvaluateAndTransitionToSelectionState_m3735354430 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method);
  7382. // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting()
  7383. extern "C" IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m2187738478 (EventSystem_t1003666588 * __this, const RuntimeMethod* method);
  7384. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Selectable>::.ctor()
  7385. #define List_1__ctor_m2565882233(__this, method) (( void (*) (List_1_t427135887 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  7386. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
  7387. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m2943235014 (Color_t2555686324 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  7388. // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
  7389. extern "C" IL2CPP_METHOD_ATTR void Vector2__ctor_m3970636864 (Vector2_t2156229523 * __this, float p0, float p1, const RuntimeMethod* method);
  7390. // System.Void UnityEngine.UI.BaseMeshEffect::.ctor()
  7391. extern "C" IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m2277545720 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method);
  7392. // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic()
  7393. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * BaseMeshEffect_get_graphic_m1852367505 (BaseMeshEffect_t2440176439 * __this, const RuntimeMethod* method);
  7394. // System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
  7395. extern "C" IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m2303255133 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7396. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Count()
  7397. #define List_1_get_Count_m1547299620(__this, method) (( int32_t (*) (List_1_t1234605051 *, const RuntimeMethod*))List_1_get_Count_m1547299620_gshared)(__this, method)
  7398. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Capacity()
  7399. #define List_1_get_Capacity_m3666274724(__this, method) (( int32_t (*) (List_1_t1234605051 *, const RuntimeMethod*))List_1_get_Capacity_m3666274724_gshared)(__this, method)
  7400. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Capacity(System.Int32)
  7401. #define List_1_set_Capacity_m2777925136(__this, p0, method) (( void (*) (List_1_t1234605051 *, int32_t, const RuntimeMethod*))List_1_set_Capacity_m2777925136_gshared)(__this, p0, method)
  7402. // !0 System.Collections.Generic.List`1<UnityEngine.UIVertex>::get_Item(System.Int32)
  7403. #define List_1_get_Item_m457221236(__this, p0, method) (( UIVertex_t4057497605 (*) (List_1_t1234605051 *, int32_t, const RuntimeMethod*))List_1_get_Item_m457221236_gshared)(__this, p0, method)
  7404. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::Add(!0)
  7405. #define List_1_Add_m2586421604(__this, p0, method) (( void (*) (List_1_t1234605051 *, UIVertex_t4057497605 , const RuntimeMethod*))List_1_Add_m2586421604_gshared)(__this, p0, method)
  7406. // System.Void System.Collections.Generic.List`1<UnityEngine.UIVertex>::set_Item(System.Int32,!0)
  7407. #define List_1_set_Item_m2057272351(__this, p0, p1, method) (( void (*) (List_1_t1234605051 *, int32_t, UIVertex_t4057497605 , const RuntimeMethod*))List_1_set_Item_m2057272351_gshared)(__this, p0, p1, method)
  7408. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  7409. extern "C" IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m1225757410 (Shadow_t773074319 * __this, List_1_t1234605051 * ___verts0, Color32_t2600501292 ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method);
  7410. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Get()
  7411. #define ListPool_1_Get_m738675669(__this /* static, unused */, method) (( List_1_t1234605051 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m738675669_gshared)(__this /* static, unused */, method)
  7412. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  7413. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m785241639 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___stream0, const RuntimeMethod* method);
  7414. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  7415. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Shadow_get_effectColor_m911451105 (Shadow_t773074319 * __this, const RuntimeMethod* method);
  7416. // UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
  7417. extern "C" IL2CPP_METHOD_ATTR Color32_t2600501292 Color32_op_Implicit_m2658259763 (RuntimeObject * __this /* static, unused */, Color_t2555686324 p0, const RuntimeMethod* method);
  7418. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  7419. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Shadow_get_effectDistance_m1966046753 (Shadow_t773074319 * __this, const RuntimeMethod* method);
  7420. // System.Void UnityEngine.UI.Shadow::ApplyShadow(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  7421. extern "C" IL2CPP_METHOD_ATTR void Shadow_ApplyShadow_m3787949518 (Shadow_t773074319 * __this, List_1_t1234605051 * ___verts0, Color32_t2600501292 ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method);
  7422. // System.Void UnityEngine.UI.VertexHelper::Clear()
  7423. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_Clear_m627349662 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  7424. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  7425. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3255143338 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___verts0, const RuntimeMethod* method);
  7426. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.UIVertex>::Release(System.Collections.Generic.List`1<T>)
  7427. #define ListPool_1_Release_m1246825787(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t1234605051 *, const RuntimeMethod*))ListPool_1_Release_m1246825787_gshared)(__this /* static, unused */, p0, method)
  7428. // System.Void UnityEngine.UI.Slider/SliderEvent::.ctor()
  7429. extern "C" IL2CPP_METHOD_ATTR void SliderEvent__ctor_m3149452941 (SliderEvent_t3180273144 * __this, const RuntimeMethod* method);
  7430. // System.Void UnityEngine.UI.Selectable::.ctor()
  7431. extern "C" IL2CPP_METHOD_ATTR void Selectable__ctor_m58942866 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7432. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.RectTransform>(T&,T)
  7433. #define SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, RectTransform_t3704657025 **, RectTransform_t3704657025 *, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m1505455193_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7434. // System.Void UnityEngine.UI.Slider::UpdateCachedReferences()
  7435. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateCachedReferences_m3259451627 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7436. // System.Void UnityEngine.UI.Slider::UpdateVisuals()
  7437. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateVisuals_m3662961057 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7438. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Slider/Direction>(T&,T)
  7439. #define SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7440. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
  7441. #define SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(__this /* static, unused */, ___currentValue0, ___newValue1, method) (( bool (*) (RuntimeObject * /* static, unused */, float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_gshared)(__this /* static, unused */, ___currentValue0, ___newValue1, method)
  7442. // System.Void UnityEngine.UI.Slider::Set(System.Single)
  7443. extern "C" IL2CPP_METHOD_ATTR void Slider_Set_m1477870360 (Slider_t3903728902 * __this, float ___input0, const RuntimeMethod* method);
  7444. // System.Boolean UnityEngine.UI.Slider::get_wholeNumbers()
  7445. extern "C" IL2CPP_METHOD_ATTR bool Slider_get_wholeNumbers_m3514084699 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7446. // System.Single UnityEngine.UI.Slider::get_minValue()
  7447. extern "C" IL2CPP_METHOD_ATTR float Slider_get_minValue_m3250350293 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7448. // System.Single UnityEngine.UI.Slider::get_maxValue()
  7449. extern "C" IL2CPP_METHOD_ATTR float Slider_get_maxValue_m414465787 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7450. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  7451. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  7452. // System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
  7453. extern "C" IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4155825980 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  7454. // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
  7455. extern "C" IL2CPP_METHOD_ATTR float Mathf_Lerp_m1004423579 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  7456. // System.Void UnityEngine.UI.Selectable::OnEnable()
  7457. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnEnable_m3110490294 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7458. // System.Void UnityEngine.DrivenRectTransformTracker::Clear()
  7459. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m371772582 (DrivenRectTransformTracker_t2562230146 * __this, const RuntimeMethod* method);
  7460. // System.Void UnityEngine.UI.Selectable::OnDisable()
  7461. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDisable_m3225138518 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7462. // System.Single UnityEngine.UI.Slider::ClampValue(System.Single)
  7463. extern "C" IL2CPP_METHOD_ATTR float Slider_ClampValue_m3482112413 (Slider_t3903728902 * __this, float ___input0, const RuntimeMethod* method);
  7464. // System.Single UnityEngine.UI.Slider::get_normalizedValue()
  7465. extern "C" IL2CPP_METHOD_ATTR float Slider_get_normalizedValue_m4221259752 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7466. // UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
  7467. extern "C" IL2CPP_METHOD_ATTR int32_t Image_get_type_m3606908055 (Image_t2670269651 * __this, const RuntimeMethod* method);
  7468. // System.Single UnityEngine.UI.Image::get_fillAmount()
  7469. extern "C" IL2CPP_METHOD_ATTR float Image_get_fillAmount_m2193224718 (Image_t2670269651 * __this, const RuntimeMethod* method);
  7470. // System.Boolean UnityEngine.UI.Slider::get_reverseValue()
  7471. extern "C" IL2CPP_METHOD_ATTR bool Slider_get_reverseValue_m2613930318 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7472. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
  7473. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMin_m2928307238 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  7474. // UnityEngine.UI.Slider/Axis UnityEngine.UI.Slider::get_axis()
  7475. extern "C" IL2CPP_METHOD_ATTR int32_t Slider_get_axis_m2224049704 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7476. // System.Single UnityEngine.Vector2::get_Item(System.Int32)
  7477. extern "C" IL2CPP_METHOD_ATTR float Vector2_get_Item_m3559215723 (Vector2_t2156229523 * __this, int32_t p0, const RuntimeMethod* method);
  7478. // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
  7479. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_anchorMax_m2495270048 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  7480. // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
  7481. extern "C" IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m495483138 (RuntimeObject * __this /* static, unused */, String_t* p0, Object_t631007953 * p1, const RuntimeMethod* method);
  7482. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::get_onValueChanged()
  7483. extern "C" IL2CPP_METHOD_ATTR SliderEvent_t3180273144 * Slider_get_onValueChanged_m2907593587 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7484. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0)
  7485. #define UnityEvent_1_Invoke_m3400677460(__this, p0, method) (( void (*) (UnityEvent_1_t2278926278 *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m3400677460_gshared)(__this, p0, method)
  7486. // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
  7487. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Implicit_m3574996620 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  7488. // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Image>()
  7489. #define Component_GetComponent_TisImage_t2670269651_m980647750(__this, method) (( Image_t2670269651 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  7490. // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
  7491. #define Component_GetComponent_TisRectTransform_t3704657025_m2955745782(__this, method) (( RectTransform_t3704657025 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  7492. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  7493. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  7494. // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange()
  7495. extern "C" IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_m1473730550 (UIBehaviour_t3495933518 * __this, const RuntimeMethod* method);
  7496. // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
  7497. extern "C" IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m4125027261 (DrivenRectTransformTracker_t2562230146 * __this, Object_t631007953 * p0, RectTransform_t3704657025 * p1, int32_t p2, const RuntimeMethod* method);
  7498. // UnityEngine.Vector2 UnityEngine.Vector2::get_one()
  7499. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_get_one_m738793577 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7500. // System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
  7501. extern "C" IL2CPP_METHOD_ATTR void Image_set_fillAmount_m3737925590 (Image_t2670269651 * __this, float ___value0, const RuntimeMethod* method);
  7502. // System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
  7503. extern "C" IL2CPP_METHOD_ATTR void Vector2_set_Item_m3557490725 (Vector2_t2156229523 * __this, int32_t p0, float p1, const RuntimeMethod* method);
  7504. // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
  7505. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m4230103102 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  7506. // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
  7507. extern "C" IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m2998668828 (RectTransform_t3704657025 * __this, Vector2_t2156229523 p0, const RuntimeMethod* method);
  7508. // System.Boolean UnityEngine.UI.MultipleDisplayUtilities::GetRelativeMousePositionForDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Vector2&)
  7509. extern "C" IL2CPP_METHOD_ATTR bool MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580 (RuntimeObject * __this /* static, unused */, PointerEventData_t3807901092 * ___eventData0, Vector2_t2156229523 * ___position1, const RuntimeMethod* method);
  7510. // System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
  7511. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Vector2_t2156229523 p1, Camera_t4157153871 * p2, Vector2_t2156229523 * p3, const RuntimeMethod* method);
  7512. // UnityEngine.Vector2 UnityEngine.Rect::get_position()
  7513. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Rect_get_position_m2115952571 (Rect_t2360479859 * __this, const RuntimeMethod* method);
  7514. // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
  7515. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Vector2_op_Subtraction_m73004381 (RuntimeObject * __this /* static, unused */, Vector2_t2156229523 p0, Vector2_t2156229523 p1, const RuntimeMethod* method);
  7516. // System.Single UnityEngine.Mathf::Clamp01(System.Single)
  7517. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp01_m56433566 (RuntimeObject * __this /* static, unused */, float p0, const RuntimeMethod* method);
  7518. // System.Void UnityEngine.UI.Slider::set_normalizedValue(System.Single)
  7519. extern "C" IL2CPP_METHOD_ATTR void Slider_set_normalizedValue_m480470123 (Slider_t3903728902 * __this, float ___value0, const RuntimeMethod* method);
  7520. // System.Boolean UnityEngine.UI.Slider::MayDrag(UnityEngine.EventSystems.PointerEventData)
  7521. extern "C" IL2CPP_METHOD_ATTR bool Slider_MayDrag_m674653282 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  7522. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  7523. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_m1086067264 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method);
  7524. // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast()
  7525. extern "C" IL2CPP_METHOD_ATTR RaycastResult_t3360306849 PointerEventData_get_pointerPressRaycast_m2795884860 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  7526. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera()
  7527. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_enterEventCamera_m2055275918 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  7528. // System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera)
  7529. extern "C" IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_m4031431712 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, Vector2_t2156229523 p1, Camera_t4157153871 * p2, const RuntimeMethod* method);
  7530. // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera()
  7531. extern "C" IL2CPP_METHOD_ATTR Camera_t4157153871 * PointerEventData_get_pressEventCamera_m2613974917 (PointerEventData_t3807901092 * __this, const RuntimeMethod* method);
  7532. // System.Void UnityEngine.UI.Slider::UpdateDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Camera)
  7533. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateDrag_m1102107039 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, Camera_t4157153871 * ___cam1, const RuntimeMethod* method);
  7534. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  7535. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnMove_m2972933239 (Selectable_t3250028441 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method);
  7536. // System.Single UnityEngine.UI.Slider::get_stepSize()
  7537. extern "C" IL2CPP_METHOD_ATTR float Slider_get_stepSize_m1423227661 (Slider_t3903728902 * __this, const RuntimeMethod* method);
  7538. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  7539. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnLeft_m75080035 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7540. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  7541. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnRight_m2374187443 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7542. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  7543. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnUp_m1814865676 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7544. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  7545. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnDown_m1591762582 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7546. // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean)
  7547. extern "C" IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_m248001603 (PointerEventData_t3807901092 * __this, bool ___value0, const RuntimeMethod* method);
  7548. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  7549. extern "C" IL2CPP_METHOD_ATTR void Slider_set_direction_m3354648663 (Slider_t3903728902 * __this, int32_t ___value0, const RuntimeMethod* method);
  7550. // System.Void UnityEngine.RectTransformUtility::FlipLayoutAxes(UnityEngine.RectTransform,System.Boolean,System.Boolean)
  7551. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutAxes_m2526204952 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, bool p1, bool p2, const RuntimeMethod* method);
  7552. // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
  7553. extern "C" IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m2606646065 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * p0, int32_t p1, bool p2, bool p3, const RuntimeMethod* method);
  7554. // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor()
  7555. #define UnityEvent_1__ctor_m2218582587(__this, method) (( void (*) (UnityEvent_1_t2278926278 *, const RuntimeMethod*))UnityEvent_1__ctor_m2218582587_gshared)(__this, method)
  7556. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  7557. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_m1439356607 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  7558. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  7559. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_m3368686500 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  7560. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  7561. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_m1243475168 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method);
  7562. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  7563. extern "C" IL2CPP_METHOD_ATTR bool SpriteState_Equals_m2696426421 (SpriteState_t1362986479 * __this, SpriteState_t1362986479 ___other0, const RuntimeMethod* method);
  7564. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  7565. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m2195405072 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method);
  7566. // System.Boolean UnityEngine.Material::HasProperty(System.String)
  7567. extern "C" IL2CPP_METHOD_ATTR bool Material_HasProperty_m2704238996 (Material_t340375123 * __this, String_t* p0, const RuntimeMethod* method);
  7568. // System.String UnityEngine.Object::get_name()
  7569. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  7570. // System.String System.String::Concat(System.String,System.String,System.String)
  7571. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  7572. // System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
  7573. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m831581295 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  7574. // !0 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Item(System.Int32)
  7575. #define List_1_get_Item_m4066072586(__this, p0, method) (( MatEntry_t2957107092 * (*) (List_1_t134214538 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  7576. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::get_Count()
  7577. #define List_1_get_Count_m2805001068(__this, method) (( int32_t (*) (List_1_t134214538 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  7578. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  7579. extern "C" IL2CPP_METHOD_ATTR void MatEntry__ctor_m1949610076 (MatEntry_t2957107092 * __this, const RuntimeMethod* method);
  7580. // System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
  7581. extern "C" IL2CPP_METHOD_ATTR void Material__ctor_m249231841 (Material_t340375123 * __this, Material_t340375123 * p0, const RuntimeMethod* method);
  7582. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  7583. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method);
  7584. // System.String System.String::Format(System.String,System.Object[])
  7585. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m630303134 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  7586. // System.Void UnityEngine.Object::set_name(System.String)
  7587. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* p0, const RuntimeMethod* method);
  7588. // System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
  7589. extern "C" IL2CPP_METHOD_ATTR void Material_SetInt_m1783799378 (Material_t340375123 * __this, String_t* p0, int32_t p1, const RuntimeMethod* method);
  7590. // System.Void UnityEngine.Material::EnableKeyword(System.String)
  7591. extern "C" IL2CPP_METHOD_ATTR void Material_EnableKeyword_m329692301 (Material_t340375123 * __this, String_t* p0, const RuntimeMethod* method);
  7592. // System.Void UnityEngine.Material::DisableKeyword(System.String)
  7593. extern "C" IL2CPP_METHOD_ATTR void Material_DisableKeyword_m1245091008 (Material_t340375123 * __this, String_t* p0, const RuntimeMethod* method);
  7594. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Add(!0)
  7595. #define List_1_Add_m873450360(__this, p0, method) (( void (*) (List_1_t134214538 *, MatEntry_t2957107092 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  7596. // System.Void UnityEngine.UI.Misc::DestroyImmediate(UnityEngine.Object)
  7597. extern "C" IL2CPP_METHOD_ATTR void Misc_DestroyImmediate_m3534039591 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___obj0, const RuntimeMethod* method);
  7598. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::RemoveAt(System.Int32)
  7599. #define List_1_RemoveAt_m294572737(__this, p0, method) (( void (*) (List_1_t134214538 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m2730968292_gshared)(__this, p0, method)
  7600. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::Clear()
  7601. #define List_1_Clear_m434664315(__this, method) (( void (*) (List_1_t134214538 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  7602. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.StencilMaterial/MatEntry>::.ctor()
  7603. #define List_1__ctor_m242441510(__this, method) (( void (*) (List_1_t134214538 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  7604. // System.Void System.Object::.ctor()
  7605. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  7606. // UnityEngine.UI.FontData UnityEngine.UI.FontData::get_defaultFontData()
  7607. extern "C" IL2CPP_METHOD_ATTR FontData_t746620069 * FontData_get_defaultFontData_m1721612217 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7608. // System.Void UnityEngine.UI.MaskableGraphic::.ctor()
  7609. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_m3705055375 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  7610. // System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
  7611. extern "C" IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m2447316585 (Graphic_t1660335611 * __this, bool ___value0, const RuntimeMethod* method);
  7612. // System.Int32 System.String::get_Length()
  7613. extern "C" IL2CPP_METHOD_ATTR int32_t String_get_Length_m3847582255 (String_t* __this, const RuntimeMethod* method);
  7614. // System.Void UnityEngine.TextGenerator::.ctor(System.Int32)
  7615. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m1349784994 (TextGenerator_t3211863866 * __this, int32_t p0, const RuntimeMethod* method);
  7616. // System.Void UnityEngine.TextGenerator::.ctor()
  7617. extern "C" IL2CPP_METHOD_ATTR void TextGenerator__ctor_m2083174502 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  7618. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  7619. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * Text_get_font_m2857203289 (Text_t1901882714 * __this, const RuntimeMethod* method);
  7620. // UnityEngine.Material UnityEngine.Font::get_material()
  7621. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * Font_get_material_m1471867149 (Font_t1956802104 * __this, const RuntimeMethod* method);
  7622. // UnityEngine.Texture UnityEngine.Material::get_mainTexture()
  7623. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Material_get_mainTexture_m692510677 (Material_t340375123 * __this, const RuntimeMethod* method);
  7624. // UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture()
  7625. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Graphic_get_mainTexture_m147151966 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7626. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  7627. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGenerator_m2506989875 (Text_t1901882714 * __this, const RuntimeMethod* method);
  7628. // System.Void UnityEngine.TextGenerator::Invalidate()
  7629. extern "C" IL2CPP_METHOD_ATTR void TextGenerator_Invalidate_m1072346986 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  7630. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
  7631. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m1904586840 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7632. // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
  7633. extern "C" IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m3530790142 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7634. // UnityEngine.Font UnityEngine.UI.FontData::get_font()
  7635. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * FontData_get_font_m2720086288 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7636. // System.Void UnityEngine.UI.FontUpdateTracker::UntrackText(UnityEngine.UI.Text)
  7637. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker_UntrackText_m1981515690 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___t0, const RuntimeMethod* method);
  7638. // System.Void UnityEngine.UI.FontData::set_font(UnityEngine.Font)
  7639. extern "C" IL2CPP_METHOD_ATTR void FontData_set_font_m3514564971 (FontData_t746620069 * __this, Font_t1956802104 * ___value0, const RuntimeMethod* method);
  7640. // System.Void UnityEngine.UI.FontUpdateTracker::TrackText(UnityEngine.UI.Text)
  7641. extern "C" IL2CPP_METHOD_ATTR void FontUpdateTracker_TrackText_m2951516607 (RuntimeObject * __this /* static, unused */, Text_t1901882714 * ___t0, const RuntimeMethod* method);
  7642. // System.Boolean System.String::op_Inequality(System.String,System.String)
  7643. extern "C" IL2CPP_METHOD_ATTR bool String_op_Inequality_m215368492 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  7644. // System.Boolean UnityEngine.UI.FontData::get_richText()
  7645. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_richText_m3425673597 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7646. // System.Void UnityEngine.UI.FontData::set_richText(System.Boolean)
  7647. extern "C" IL2CPP_METHOD_ATTR void FontData_set_richText_m993590067 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method);
  7648. // System.Boolean UnityEngine.UI.FontData::get_bestFit()
  7649. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_bestFit_m162767615 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7650. // System.Void UnityEngine.UI.FontData::set_bestFit(System.Boolean)
  7651. extern "C" IL2CPP_METHOD_ATTR void FontData_set_bestFit_m199436960 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method);
  7652. // System.Int32 UnityEngine.UI.FontData::get_minSize()
  7653. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_m4139263154 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7654. // System.Void UnityEngine.UI.FontData::set_minSize(System.Int32)
  7655. extern "C" IL2CPP_METHOD_ATTR void FontData_set_minSize_m213866975 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7656. // System.Int32 UnityEngine.UI.FontData::get_maxSize()
  7657. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_m195374730 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7658. // System.Void UnityEngine.UI.FontData::set_maxSize(System.Int32)
  7659. extern "C" IL2CPP_METHOD_ATTR void FontData_set_maxSize_m1770582000 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7660. // UnityEngine.TextAnchor UnityEngine.UI.FontData::get_alignment()
  7661. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_m3694916235 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7662. // System.Void UnityEngine.UI.FontData::set_alignment(UnityEngine.TextAnchor)
  7663. extern "C" IL2CPP_METHOD_ATTR void FontData_set_alignment_m1506742557 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7664. // System.Boolean UnityEngine.UI.FontData::get_alignByGeometry()
  7665. extern "C" IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m2805576119 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7666. // System.Void UnityEngine.UI.FontData::set_alignByGeometry(System.Boolean)
  7667. extern "C" IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m3039505596 (FontData_t746620069 * __this, bool ___value0, const RuntimeMethod* method);
  7668. // System.Int32 UnityEngine.UI.FontData::get_fontSize()
  7669. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_m4142428560 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7670. // System.Void UnityEngine.UI.FontData::set_fontSize(System.Int32)
  7671. extern "C" IL2CPP_METHOD_ATTR void FontData_set_fontSize_m2765857076 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7672. // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::get_horizontalOverflow()
  7673. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_m2769815943 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7674. // System.Void UnityEngine.UI.FontData::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  7675. extern "C" IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_m83710366 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7676. // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::get_verticalOverflow()
  7677. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m4132840071 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7678. // System.Void UnityEngine.UI.FontData::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  7679. extern "C" IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m3628581825 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7680. // System.Single UnityEngine.UI.FontData::get_lineSpacing()
  7681. extern "C" IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_m2772945641 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7682. // System.Void UnityEngine.UI.FontData::set_lineSpacing(System.Single)
  7683. extern "C" IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_m3900627226 (FontData_t746620069 * __this, float ___value0, const RuntimeMethod* method);
  7684. // UnityEngine.FontStyle UnityEngine.UI.FontData::get_fontStyle()
  7685. extern "C" IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_m4265053049 (FontData_t746620069 * __this, const RuntimeMethod* method);
  7686. // System.Void UnityEngine.UI.FontData::set_fontStyle(UnityEngine.FontStyle)
  7687. extern "C" IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m3365296225 (FontData_t746620069 * __this, int32_t ___value0, const RuntimeMethod* method);
  7688. // UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
  7689. extern "C" IL2CPP_METHOD_ATTR Canvas_t3310196443 * Graphic_get_canvas_m3320066409 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7690. // System.Boolean UnityEngine.Font::get_dynamic()
  7691. extern "C" IL2CPP_METHOD_ATTR bool Font_get_dynamic_m1338157964 (Font_t1956802104 * __this, const RuntimeMethod* method);
  7692. // System.Single UnityEngine.Canvas::get_scaleFactor()
  7693. extern "C" IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m3314757802 (Canvas_t3310196443 * __this, const RuntimeMethod* method);
  7694. // System.Int32 UnityEngine.Font::get_fontSize()
  7695. extern "C" IL2CPP_METHOD_ATTR int32_t Font_get_fontSize_m2823245826 (Font_t1956802104 * __this, const RuntimeMethod* method);
  7696. // System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
  7697. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m846302383 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  7698. // System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
  7699. extern "C" IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m1757789159 (MaskableGraphic_t3839221559 * __this, const RuntimeMethod* method);
  7700. // System.Void UnityEngine.UI.Graphic::UpdateGeometry()
  7701. extern "C" IL2CPP_METHOD_ATTR void Graphic_UpdateGeometry_m1153074938 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7702. // !!0 UnityEngine.Resources::GetBuiltinResource<UnityEngine.Font>(System.String)
  7703. #define Resources_GetBuiltinResource_TisFont_t1956802104_m2738776830(__this /* static, unused */, p0, method) (( Font_t1956802104 * (*) (RuntimeObject * /* static, unused */, String_t*, const RuntimeMethod*))Resources_GetBuiltinResource_TisRuntimeObject_m3352626831_gshared)(__this /* static, unused */, p0, method)
  7704. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  7705. extern "C" IL2CPP_METHOD_ATTR void Text_set_font_m2192091651 (Text_t1901882714 * __this, Font_t1956802104 * ___value0, const RuntimeMethod* method);
  7706. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  7707. extern "C" IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_m4041777403 (Text_t1901882714 * __this, const RuntimeMethod* method);
  7708. // UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
  7709. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Graphic_get_rectTransform_m1167152468 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7710. // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
  7711. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 RectTransform_get_pivot_m3425744470 (RectTransform_t3704657025 * __this, const RuntimeMethod* method);
  7712. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  7713. extern "C" IL2CPP_METHOD_ATTR TextGenerationSettings_t1351628751 Text_GetGenerationSettings_m1390856115 (Text_t1901882714 * __this, Vector2_t2156229523 ___extents0, const RuntimeMethod* method);
  7714. // System.Boolean UnityEngine.TextGenerator::PopulateWithErrors(System.String,UnityEngine.TextGenerationSettings,UnityEngine.GameObject)
  7715. extern "C" IL2CPP_METHOD_ATTR bool TextGenerator_PopulateWithErrors_m1222498386 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, GameObject_t1113636619 * p2, const RuntimeMethod* method);
  7716. // System.Collections.Generic.IList`1<UnityEngine.UIVertex> UnityEngine.TextGenerator::get_verts()
  7717. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TextGenerator_get_verts_m2839413408 (TextGenerator_t3211863866 * __this, const RuntimeMethod* method);
  7718. // UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
  7719. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Graphic_PixelAdjustPoint_m2668101213 (Graphic_t1660335611 * __this, Vector2_t2156229523 ___point0, const RuntimeMethod* method);
  7720. // UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
  7721. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_op_Multiply_m3376773913 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, float p1, const RuntimeMethod* method);
  7722. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  7723. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m4228725261 (VertexHelper_t2453304189 * __this, UIVertexU5BU5D_t1981460040* ___verts0, const RuntimeMethod* method);
  7724. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  7725. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGeneratorForLayout_m116487342 (Text_t1901882714 * __this, const RuntimeMethod* method);
  7726. // System.Single UnityEngine.TextGenerator::GetPreferredWidth(System.String,UnityEngine.TextGenerationSettings)
  7727. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredWidth_m3290188249 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, const RuntimeMethod* method);
  7728. // UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
  7729. extern "C" IL2CPP_METHOD_ATTR Rect_t2360479859 Graphic_GetPixelAdjustedRect_m3729397999 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7730. // System.Single UnityEngine.TextGenerator::GetPreferredHeight(System.String,UnityEngine.TextGenerationSettings)
  7731. extern "C" IL2CPP_METHOD_ATTR float TextGenerator_GetPreferredHeight_m3514897836 (TextGenerator_t3211863866 * __this, String_t* p0, TextGenerationSettings_t1351628751 p1, const RuntimeMethod* method);
  7732. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  7733. extern "C" IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m834619998 (ToggleEvent_t1873685584 * __this, const RuntimeMethod* method);
  7734. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  7735. extern "C" IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_m1839040161 (Toggle_t2735377061 * __this, ToggleGroup_t123837990 * ___newGroup0, bool ___setMemberValue1, const RuntimeMethod* method);
  7736. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  7737. extern "C" IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m1836683914 (Toggle_t2735377061 * __this, bool ___instant0, const RuntimeMethod* method);
  7738. // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
  7739. extern "C" IL2CPP_METHOD_ATTR CanvasRenderer_t2598313366 * Graphic_get_canvasRenderer_m315509948 (Graphic_t1660335611 * __this, const RuntimeMethod* method);
  7740. // UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
  7741. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 CanvasRenderer_GetColor_m2699192164 (CanvasRenderer_t2598313366 * __this, const RuntimeMethod* method);
  7742. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean)
  7743. extern "C" IL2CPP_METHOD_ATTR void Toggle_Set_m1885801159 (Toggle_t2735377061 * __this, bool ___value0, const RuntimeMethod* method);
  7744. // System.Void UnityEngine.UI.Selectable::OnDidApplyAnimationProperties()
  7745. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDidApplyAnimationProperties_m1530194632 (Selectable_t3250028441 * __this, const RuntimeMethod* method);
  7746. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  7747. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m2846655738 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method);
  7748. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  7749. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_m2988917171 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method);
  7750. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  7751. extern "C" IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m1428293607 (Toggle_t2735377061 * __this, const RuntimeMethod* method);
  7752. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle)
  7753. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m1290826648 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method);
  7754. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  7755. extern "C" IL2CPP_METHOD_ATTR void Toggle_Set_m262975082 (Toggle_t2735377061 * __this, bool ___value0, bool ___sendCallback1, const RuntimeMethod* method);
  7756. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  7757. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_m1117012929 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method);
  7758. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  7759. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_m3913189773 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method);
  7760. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::Invoke(!0)
  7761. #define UnityEvent_1_Invoke_m933614109(__this, p0, method) (( void (*) (UnityEvent_1_t978947469 *, bool, const RuntimeMethod*))UnityEvent_1_Invoke_m933614109_gshared)(__this, p0, method)
  7762. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  7763. extern "C" IL2CPP_METHOD_ATTR void Toggle_set_isOn_m3548357404 (Toggle_t2735377061 * __this, bool ___value0, const RuntimeMethod* method);
  7764. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  7765. extern "C" IL2CPP_METHOD_ATTR void Toggle_InternalToggle_m1483593526 (Toggle_t2735377061 * __this, const RuntimeMethod* method);
  7766. // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::.ctor()
  7767. #define UnityEvent_1__ctor_m3777630589(__this, method) (( void (*) (UnityEvent_1_t978947469 *, const RuntimeMethod*))UnityEvent_1__ctor_m3777630589_gshared)(__this, method)
  7768. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::.ctor()
  7769. #define List_1__ctor_m2588665925(__this, method) (( void (*) (List_1_t4207451803 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  7770. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Contains(!0)
  7771. #define List_1_Contains_m3066673312(__this, p0, method) (( bool (*) (List_1_t4207451803 *, Toggle_t2735377061 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  7772. // System.Void System.ArgumentException::.ctor(System.String)
  7773. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1312628991 (ArgumentException_t132251570 * __this, String_t* p0, const RuntimeMethod* method);
  7774. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  7775. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_m3201190739 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method);
  7776. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Item(System.Int32)
  7777. #define List_1_get_Item_m2702804483(__this, p0, method) (( Toggle_t2735377061 * (*) (List_1_t4207451803 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  7778. // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::get_Count()
  7779. #define List_1_get_Count_m3208757669(__this, method) (( int32_t (*) (List_1_t4207451803 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  7780. // System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Remove(!0)
  7781. #define List_1_Remove_m3511411763(__this, p0, method) (( bool (*) (List_1_t4207451803 *, Toggle_t2735377061 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  7782. // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Add(!0)
  7783. #define List_1_Add_m2727533441(__this, p0, method) (( void (*) (List_1_t4207451803 *, Toggle_t2735377061 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  7784. // System.Void System.Predicate`1<UnityEngine.UI.Toggle>::.ctor(System.Object,System.IntPtr)
  7785. #define Predicate_1__ctor_m3952340036(__this, p0, p1, method) (( void (*) (Predicate_1_t3560671185 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m327447107_gshared)(__this, p0, p1, method)
  7786. // !0 System.Collections.Generic.List`1<UnityEngine.UI.Toggle>::Find(System.Predicate`1<!0>)
  7787. #define List_1_Find_m101937419(__this, p0, method) (( Toggle_t2735377061 * (*) (List_1_t4207451803 *, Predicate_1_t3560671185 *, const RuntimeMethod*))List_1_Find_m2048854920_gshared)(__this, p0, method)
  7788. // System.Void System.Func`2<UnityEngine.UI.Toggle,System.Boolean>::.ctor(System.Object,System.IntPtr)
  7789. #define Func_2__ctor_m16758224(__this, p0, p1, method) (( void (*) (Func_2_t3446800538 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m3104565095_gshared)(__this, p0, p1, method)
  7790. // System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.UI.Toggle>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
  7791. #define Enumerable_Where_TisToggle_t2735377061_m3965946053(__this /* static, unused */, p0, p1, method) (( RuntimeObject* (*) (RuntimeObject * /* static, unused */, RuntimeObject*, Func_2_t3446800538 *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m3454096398_gshared)(__this /* static, unused */, p0, p1, method)
  7792. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Get()
  7793. #define ListPool_1_Get_m3176649063(__this /* static, unused */, method) (( List_1_t899420910 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m3176649063_gshared)(__this /* static, unused */, method)
  7794. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Get()
  7795. #define ListPool_1_Get_m2875520964(__this /* static, unused */, method) (( List_1_t4072576034 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m2875520964_gshared)(__this /* static, unused */, method)
  7796. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Get()
  7797. #define ListPool_1_Get_m3176650548(__this /* static, unused */, method) (( List_1_t3628304265 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m3176650548_gshared)(__this /* static, unused */, method)
  7798. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Get()
  7799. #define ListPool_1_Get_m3176656818(__this /* static, unused */, method) (( List_1_t496136383 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m3176656818_gshared)(__this /* static, unused */, method)
  7800. // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Int32>::Get()
  7801. #define ListPool_1_Get_m2031605680(__this /* static, unused */, method) (( List_1_t128053199 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ListPool_1_Get_m2031605680_gshared)(__this /* static, unused */, method)
  7802. // UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
  7803. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_vertices_m3585684815 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7804. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7805. #define List_1_AddRange_m1173251377(__this, p0, method) (( void (*) (List_1_t899420910 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1173251377_gshared)(__this, p0, method)
  7806. // UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
  7807. extern "C" IL2CPP_METHOD_ATTR Color32U5BU5D_t3850468773* Mesh_get_colors32_m1253190811 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7808. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7809. #define List_1_AddRange_m3935442072(__this, p0, method) (( void (*) (List_1_t4072576034 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3935442072_gshared)(__this, p0, method)
  7810. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
  7811. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv_m4017248 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7812. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7813. #define List_1_AddRange_m705206751(__this, p0, method) (( void (*) (List_1_t3628304265 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m705206751_gshared)(__this, p0, method)
  7814. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2()
  7815. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv2_m3615020997 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7816. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3()
  7817. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv3_m3614955461 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7818. // UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4()
  7819. extern "C" IL2CPP_METHOD_ATTR Vector2U5BU5D_t1457185986* Mesh_get_uv4_m3615414213 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7820. // UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
  7821. extern "C" IL2CPP_METHOD_ATTR Vector3U5BU5D_t1718750761* Mesh_get_normals_m4099615978 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7822. // UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
  7823. extern "C" IL2CPP_METHOD_ATTR Vector4U5BU5D_t934056436* Mesh_get_tangents_m3279676290 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7824. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7825. #define List_1_AddRange_m2686762046(__this, p0, method) (( void (*) (List_1_t496136383 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m2686762046_gshared)(__this, p0, method)
  7826. // System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
  7827. extern "C" IL2CPP_METHOD_ATTR Int32U5BU5D_t385246372* Mesh_GetIndices_m2873123901 (Mesh_t3648964284 * __this, int32_t p0, const RuntimeMethod* method);
  7828. // System.Void System.Collections.Generic.List`1<System.Int32>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  7829. #define List_1_AddRange_m3513848896(__this, p0, method) (( void (*) (List_1_t128053199 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3513848896_gshared)(__this, p0, method)
  7830. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Clear()
  7831. #define List_1_Clear_m3097985365(__this, method) (( void (*) (List_1_t899420910 *, const RuntimeMethod*))List_1_Clear_m3097985365_gshared)(__this, method)
  7832. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Clear()
  7833. #define List_1_Clear_m3048681609(__this, method) (( void (*) (List_1_t4072576034 *, const RuntimeMethod*))List_1_Clear_m3048681609_gshared)(__this, method)
  7834. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Clear()
  7835. #define List_1_Clear_m2188935509(__this, method) (( void (*) (List_1_t3628304265 *, const RuntimeMethod*))List_1_Clear_m2188935509_gshared)(__this, method)
  7836. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
  7837. #define List_1_Clear_m4187652437(__this, method) (( void (*) (List_1_t496136383 *, const RuntimeMethod*))List_1_Clear_m4187652437_gshared)(__this, method)
  7838. // System.Void System.Collections.Generic.List`1<System.Int32>::Clear()
  7839. #define List_1_Clear_m2154023298(__this, method) (( void (*) (List_1_t128053199 *, const RuntimeMethod*))List_1_Clear_m2154023298_gshared)(__this, method)
  7840. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Count()
  7841. #define List_1_get_Count_m576380744(__this, method) (( int32_t (*) (List_1_t899420910 *, const RuntimeMethod*))List_1_get_Count_m576380744_gshared)(__this, method)
  7842. // System.Int32 System.Collections.Generic.List`1<System.Int32>::get_Count()
  7843. #define List_1_get_Count_m361000296(__this, method) (( int32_t (*) (List_1_t128053199 *, const RuntimeMethod*))List_1_get_Count_m361000296_gshared)(__this, method)
  7844. // !0 System.Collections.Generic.List`1<UnityEngine.Vector3>::get_Item(System.Int32)
  7845. #define List_1_get_Item_m200663048(__this, p0, method) (( Vector3_t3722313464 (*) (List_1_t899420910 *, int32_t, const RuntimeMethod*))List_1_get_Item_m200663048_gshared)(__this, p0, method)
  7846. // !0 System.Collections.Generic.List`1<UnityEngine.Color32>::get_Item(System.Int32)
  7847. #define List_1_get_Item_m3890325344(__this, p0, method) (( Color32_t2600501292 (*) (List_1_t4072576034 *, int32_t, const RuntimeMethod*))List_1_get_Item_m3890325344_gshared)(__this, p0, method)
  7848. // !0 System.Collections.Generic.List`1<UnityEngine.Vector2>::get_Item(System.Int32)
  7849. #define List_1_get_Item_m1378751541(__this, p0, method) (( Vector2_t2156229523 (*) (List_1_t3628304265 *, int32_t, const RuntimeMethod*))List_1_get_Item_m1378751541_gshared)(__this, p0, method)
  7850. // !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
  7851. #define List_1_get_Item_m783205072(__this, p0, method) (( Vector4_t3319028937 (*) (List_1_t496136383 *, int32_t, const RuntimeMethod*))List_1_get_Item_m783205072_gshared)(__this, p0, method)
  7852. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::set_Item(System.Int32,!0)
  7853. #define List_1_set_Item_m658432263(__this, p0, p1, method) (( void (*) (List_1_t899420910 *, int32_t, Vector3_t3722313464 , const RuntimeMethod*))List_1_set_Item_m658432263_gshared)(__this, p0, p1, method)
  7854. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::set_Item(System.Int32,!0)
  7855. #define List_1_set_Item_m4249175531(__this, p0, p1, method) (( void (*) (List_1_t4072576034 *, int32_t, Color32_t2600501292 , const RuntimeMethod*))List_1_set_Item_m4249175531_gshared)(__this, p0, p1, method)
  7856. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::set_Item(System.Int32,!0)
  7857. #define List_1_set_Item_m35836043(__this, p0, p1, method) (( void (*) (List_1_t3628304265 *, int32_t, Vector2_t2156229523 , const RuntimeMethod*))List_1_set_Item_m35836043_gshared)(__this, p0, p1, method)
  7858. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::set_Item(System.Int32,!0)
  7859. #define List_1_set_Item_m1118509050(__this, p0, p1, method) (( void (*) (List_1_t496136383 *, int32_t, Vector4_t3319028937 , const RuntimeMethod*))List_1_set_Item_m1118509050_gshared)(__this, p0, p1, method)
  7860. // System.Void UnityEngine.Mesh::Clear()
  7861. extern "C" IL2CPP_METHOD_ATTR void Mesh_Clear_m2630385472 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7862. // System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  7863. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetVertices_m685324028 (Mesh_t3648964284 * __this, List_1_t899420910 * p0, const RuntimeMethod* method);
  7864. // System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
  7865. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetColors_m637808999 (Mesh_t3648964284 * __this, List_1_t4072576034 * p0, const RuntimeMethod* method);
  7866. // System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
  7867. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetUVs_m3071410036 (Mesh_t3648964284 * __this, int32_t p0, List_1_t3628304265 * p1, const RuntimeMethod* method);
  7868. // System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
  7869. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetNormals_m2521889643 (Mesh_t3648964284 * __this, List_1_t899420910 * p0, const RuntimeMethod* method);
  7870. // System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
  7871. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTangents_m1615111656 (Mesh_t3648964284 * __this, List_1_t496136383 * p0, const RuntimeMethod* method);
  7872. // System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
  7873. extern "C" IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m1523451247 (Mesh_t3648964284 * __this, List_1_t128053199 * p0, int32_t p1, const RuntimeMethod* method);
  7874. // System.Void UnityEngine.Mesh::RecalculateBounds()
  7875. extern "C" IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_m39931642 (Mesh_t3648964284 * __this, const RuntimeMethod* method);
  7876. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector3>::Release(System.Collections.Generic.List`1<T>)
  7877. #define ListPool_1_Release_m4113115349(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t899420910 *, const RuntimeMethod*))ListPool_1_Release_m4113115349_gshared)(__this /* static, unused */, p0, method)
  7878. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Color32>::Release(System.Collections.Generic.List`1<T>)
  7879. #define ListPool_1_Release_m2857821093(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t4072576034 *, const RuntimeMethod*))ListPool_1_Release_m2857821093_gshared)(__this /* static, unused */, p0, method)
  7880. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector2>::Release(System.Collections.Generic.List`1<T>)
  7881. #define ListPool_1_Release_m591299672(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t3628304265 *, const RuntimeMethod*))ListPool_1_Release_m591299672_gshared)(__this /* static, unused */, p0, method)
  7882. // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Vector4>::Release(System.Collections.Generic.List`1<T>)
  7883. #define ListPool_1_Release_m1363449253(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t496136383 *, const RuntimeMethod*))ListPool_1_Release_m1363449253_gshared)(__this /* static, unused */, p0, method)
  7884. // System.Void UnityEngine.UI.ListPool`1<System.Int32>::Release(System.Collections.Generic.List`1<T>)
  7885. #define ListPool_1_Release_m188599205(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, List_1_t128053199 *, const RuntimeMethod*))ListPool_1_Release_m188599205_gshared)(__this /* static, unused */, p0, method)
  7886. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
  7887. #define List_1_Add_m1524640104(__this, p0, method) (( void (*) (List_1_t899420910 *, Vector3_t3722313464 , const RuntimeMethod*))List_1_Add_m1524640104_gshared)(__this, p0, method)
  7888. // System.Void System.Collections.Generic.List`1<UnityEngine.Color32>::Add(!0)
  7889. #define List_1_Add_m3298024076(__this, p0, method) (( void (*) (List_1_t4072576034 *, Color32_t2600501292 , const RuntimeMethod*))List_1_Add_m3298024076_gshared)(__this, p0, method)
  7890. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
  7891. #define List_1_Add_m2298161512(__this, p0, method) (( void (*) (List_1_t3628304265 *, Vector2_t2156229523 , const RuntimeMethod*))List_1_Add_m2298161512_gshared)(__this, p0, method)
  7892. // System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
  7893. #define List_1_Add_m2996644200(__this, p0, method) (( void (*) (List_1_t496136383 *, Vector4_t3319028937 , const RuntimeMethod*))List_1_Add_m2996644200_gshared)(__this, p0, method)
  7894. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  7895. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3197992709 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, Vector2_t2156229523 ___uv13, Vector2_t2156229523 ___uv24, Vector2_t2156229523 ___uv35, Vector3_t3722313464 ___normal6, Vector4_t3319028937 ___tangent7, const RuntimeMethod* method);
  7896. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  7897. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m189858127 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, Vector2_t2156229523 ___uv13, Vector3_t3722313464 ___normal4, Vector4_t3319028937 ___tangent5, const RuntimeMethod* method);
  7898. // System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
  7899. #define List_1_Add_m697420525(__this, p0, method) (( void (*) (List_1_t128053199 *, int32_t, const RuntimeMethod*))List_1_Add_m697420525_gshared)(__this, p0, method)
  7900. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  7901. extern "C" IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m124779331 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method);
  7902. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  7903. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m3677720024 (VertexHelper_t2453304189 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method);
  7904. // System.Void UnityEngine.CanvasRenderer::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>)
  7905. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_AddUIVertexStream_m1208603572 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * p0, List_1_t899420910 * p1, List_1_t4072576034 * p2, List_1_t3628304265 * p3, List_1_t3628304265 * p4, List_1_t3628304265 * p5, List_1_t3628304265 * p6, List_1_t899420910 * p7, List_1_t496136383 * p8, const RuntimeMethod* method);
  7906. // System.Void UnityEngine.CanvasRenderer::SplitUIVertexStreams(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  7907. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_SplitUIVertexStreams_m2753637362 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * p0, List_1_t899420910 * p1, List_1_t4072576034 * p2, List_1_t3628304265 * p3, List_1_t3628304265 * p4, List_1_t3628304265 * p5, List_1_t3628304265 * p6, List_1_t899420910 * p7, List_1_t496136383 * p8, List_1_t128053199 * p9, const RuntimeMethod* method);
  7908. // System.Void UnityEngine.CanvasRenderer::CreateUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color32>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<System.Int32>)
  7909. extern "C" IL2CPP_METHOD_ATTR void CanvasRenderer_CreateUIVertexStream_m2424310831 (RuntimeObject * __this /* static, unused */, List_1_t1234605051 * p0, List_1_t899420910 * p1, List_1_t4072576034 * p2, List_1_t3628304265 * p3, List_1_t3628304265 * p4, List_1_t3628304265 * p5, List_1_t3628304265 * p6, List_1_t899420910 * p7, List_1_t496136383 * p8, List_1_t128053199 * p9, const RuntimeMethod* method);
  7910. // System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
  7911. extern "C" IL2CPP_METHOD_ATTR void Vector4__ctor_m2498754347 (Vector4_t3319028937 * __this, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  7912. // UnityEngine.Vector3 UnityEngine.Vector3::get_back()
  7913. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_back_m4077847766 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  7914. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::.ctor()
  7915. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup__ctor_m2302505481 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, const RuntimeMethod* method);
  7916. // System.Void UnityEngine.UI.LayoutGroup::CalculateLayoutInputHorizontal()
  7917. extern "C" IL2CPP_METHOD_ATTR void LayoutGroup_CalculateLayoutInputHorizontal_m4018851777 (LayoutGroup_t2436138090 * __this, const RuntimeMethod* method);
  7918. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::CalcAlongAxis(System.Int32,System.Boolean)
  7919. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  7920. // System.Void UnityEngine.UI.HorizontalOrVerticalLayoutGroup::SetChildrenAlongAxis(System.Int32,System.Boolean)
  7921. extern "C" IL2CPP_METHOD_ATTR void HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192 (HorizontalOrVerticalLayoutGroup_t729725570 * __this, int32_t ___axis0, bool ___isVertical1, const RuntimeMethod* method);
  7922. #ifdef __clang__
  7923. #pragma clang diagnostic push
  7924. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7925. #pragma clang diagnostic ignored "-Wunused-variable"
  7926. #endif
  7927. #ifdef __clang__
  7928. #pragma clang diagnostic pop
  7929. #endif
  7930. #ifdef __clang__
  7931. #pragma clang diagnostic push
  7932. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7933. #pragma clang diagnostic ignored "-Wunused-variable"
  7934. #endif
  7935. #ifdef __clang__
  7936. #pragma clang diagnostic pop
  7937. #endif
  7938. #ifdef __clang__
  7939. #pragma clang diagnostic push
  7940. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7941. #pragma clang diagnostic ignored "-Wunused-variable"
  7942. #endif
  7943. // System.Void UnityEngine.UI.ScrollRect/ScrollRectEvent::.ctor()
  7944. extern "C" IL2CPP_METHOD_ATTR void ScrollRectEvent__ctor_m1107027632 (ScrollRectEvent_t343079324 * __this, const RuntimeMethod* method)
  7945. {
  7946. static bool s_Il2CppMethodInitialized;
  7947. if (!s_Il2CppMethodInitialized)
  7948. {
  7949. il2cpp_codegen_initialize_method (ScrollRectEvent__ctor_m1107027632_MetadataUsageId);
  7950. s_Il2CppMethodInitialized = true;
  7951. }
  7952. {
  7953. UnityEvent_1__ctor_m3675246889(__this, /*hidden argument*/UnityEvent_1__ctor_m3675246889_RuntimeMethod_var);
  7954. return;
  7955. }
  7956. }
  7957. #ifdef __clang__
  7958. #pragma clang diagnostic pop
  7959. #endif
  7960. #ifdef __clang__
  7961. #pragma clang diagnostic push
  7962. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7963. #pragma clang diagnostic ignored "-Wunused-variable"
  7964. #endif
  7965. // System.Void UnityEngine.UI.Selectable::.ctor()
  7966. extern "C" IL2CPP_METHOD_ATTR void Selectable__ctor_m58942866 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  7967. {
  7968. static bool s_Il2CppMethodInitialized;
  7969. if (!s_Il2CppMethodInitialized)
  7970. {
  7971. il2cpp_codegen_initialize_method (Selectable__ctor_m58942866_MetadataUsageId);
  7972. s_Il2CppMethodInitialized = true;
  7973. }
  7974. {
  7975. Navigation_t3049316579 L_0 = Navigation_get_defaultNavigation_m2181582095(NULL /*static, unused*/, /*hidden argument*/NULL);
  7976. __this->set_m_Navigation_3(L_0);
  7977. __this->set_m_Transition_4(1);
  7978. ColorBlock_t2139031574 L_1 = ColorBlock_get_defaultColorBlock_m2213047241(NULL /*static, unused*/, /*hidden argument*/NULL);
  7979. __this->set_m_Colors_5(L_1);
  7980. AnimationTriggers_t2532145056 * L_2 = (AnimationTriggers_t2532145056 *)il2cpp_codegen_object_new(AnimationTriggers_t2532145056_il2cpp_TypeInfo_var);
  7981. AnimationTriggers__ctor_m3418993069(L_2, /*hidden argument*/NULL);
  7982. __this->set_m_AnimationTriggers_7(L_2);
  7983. __this->set_m_Interactable_8((bool)1);
  7984. __this->set_m_GroupsAllowInteraction_10((bool)1);
  7985. List_1_t1260619206 * L_3 = (List_1_t1260619206 *)il2cpp_codegen_object_new(List_1_t1260619206_il2cpp_TypeInfo_var);
  7986. List_1__ctor_m1125674364(L_3, /*hidden argument*/List_1__ctor_m1125674364_RuntimeMethod_var);
  7987. __this->set_m_CanvasGroupCache_15(L_3);
  7988. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  7989. return;
  7990. }
  7991. }
  7992. // System.Collections.Generic.List`1<UnityEngine.UI.Selectable> UnityEngine.UI.Selectable::get_allSelectables()
  7993. extern "C" IL2CPP_METHOD_ATTR List_1_t427135887 * Selectable_get_allSelectables_m868218263 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  7994. {
  7995. static bool s_Il2CppMethodInitialized;
  7996. if (!s_Il2CppMethodInitialized)
  7997. {
  7998. il2cpp_codegen_initialize_method (Selectable_get_allSelectables_m868218263_MetadataUsageId);
  7999. s_Il2CppMethodInitialized = true;
  8000. }
  8001. List_1_t427135887 * V_0 = NULL;
  8002. {
  8003. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  8004. List_1_t427135887 * L_0 = ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->get_s_List_2();
  8005. V_0 = L_0;
  8006. goto IL_000c;
  8007. }
  8008. IL_000c:
  8009. {
  8010. List_1_t427135887 * L_1 = V_0;
  8011. return L_1;
  8012. }
  8013. }
  8014. // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
  8015. extern "C" IL2CPP_METHOD_ATTR Navigation_t3049316579 Selectable_get_navigation_m3508916916 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8016. {
  8017. Navigation_t3049316579 V_0;
  8018. memset(&V_0, 0, sizeof(V_0));
  8019. {
  8020. Navigation_t3049316579 L_0 = __this->get_m_Navigation_3();
  8021. V_0 = L_0;
  8022. goto IL_000d;
  8023. }
  8024. IL_000d:
  8025. {
  8026. Navigation_t3049316579 L_1 = V_0;
  8027. return L_1;
  8028. }
  8029. }
  8030. // System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation)
  8031. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_navigation_m1617209861 (Selectable_t3250028441 * __this, Navigation_t3049316579 ___value0, const RuntimeMethod* method)
  8032. {
  8033. static bool s_Il2CppMethodInitialized;
  8034. if (!s_Il2CppMethodInitialized)
  8035. {
  8036. il2cpp_codegen_initialize_method (Selectable_set_navigation_m1617209861_MetadataUsageId);
  8037. s_Il2CppMethodInitialized = true;
  8038. }
  8039. {
  8040. Navigation_t3049316579 * L_0 = __this->get_address_of_m_Navigation_3();
  8041. Navigation_t3049316579 L_1 = ___value0;
  8042. bool L_2 = SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisNavigation_t3049316579_m1469939781_RuntimeMethod_var);
  8043. if (!L_2)
  8044. {
  8045. goto IL_0018;
  8046. }
  8047. }
  8048. {
  8049. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8050. }
  8051. IL_0018:
  8052. {
  8053. return;
  8054. }
  8055. }
  8056. // UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::get_transition()
  8057. extern "C" IL2CPP_METHOD_ATTR int32_t Selectable_get_transition_m4252319269 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8058. {
  8059. int32_t V_0 = 0;
  8060. {
  8061. int32_t L_0 = __this->get_m_Transition_4();
  8062. V_0 = L_0;
  8063. goto IL_000d;
  8064. }
  8065. IL_000d:
  8066. {
  8067. int32_t L_1 = V_0;
  8068. return L_1;
  8069. }
  8070. }
  8071. // System.Void UnityEngine.UI.Selectable::set_transition(UnityEngine.UI.Selectable/Transition)
  8072. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_transition_m3395256326 (Selectable_t3250028441 * __this, int32_t ___value0, const RuntimeMethod* method)
  8073. {
  8074. static bool s_Il2CppMethodInitialized;
  8075. if (!s_Il2CppMethodInitialized)
  8076. {
  8077. il2cpp_codegen_initialize_method (Selectable_set_transition_m3395256326_MetadataUsageId);
  8078. s_Il2CppMethodInitialized = true;
  8079. }
  8080. {
  8081. int32_t* L_0 = __this->get_address_of_m_Transition_4();
  8082. int32_t L_1 = ___value0;
  8083. bool L_2 = SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisTransition_t1769908631_m4087672457_RuntimeMethod_var);
  8084. if (!L_2)
  8085. {
  8086. goto IL_0018;
  8087. }
  8088. }
  8089. {
  8090. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8091. }
  8092. IL_0018:
  8093. {
  8094. return;
  8095. }
  8096. }
  8097. // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
  8098. extern "C" IL2CPP_METHOD_ATTR ColorBlock_t2139031574 Selectable_get_colors_m2213868400 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8099. {
  8100. ColorBlock_t2139031574 V_0;
  8101. memset(&V_0, 0, sizeof(V_0));
  8102. {
  8103. ColorBlock_t2139031574 L_0 = __this->get_m_Colors_5();
  8104. V_0 = L_0;
  8105. goto IL_000d;
  8106. }
  8107. IL_000d:
  8108. {
  8109. ColorBlock_t2139031574 L_1 = V_0;
  8110. return L_1;
  8111. }
  8112. }
  8113. // System.Void UnityEngine.UI.Selectable::set_colors(UnityEngine.UI.ColorBlock)
  8114. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_colors_m1384394609 (Selectable_t3250028441 * __this, ColorBlock_t2139031574 ___value0, const RuntimeMethod* method)
  8115. {
  8116. static bool s_Il2CppMethodInitialized;
  8117. if (!s_Il2CppMethodInitialized)
  8118. {
  8119. il2cpp_codegen_initialize_method (Selectable_set_colors_m1384394609_MetadataUsageId);
  8120. s_Il2CppMethodInitialized = true;
  8121. }
  8122. {
  8123. ColorBlock_t2139031574 * L_0 = __this->get_address_of_m_Colors_5();
  8124. ColorBlock_t2139031574 L_1 = ___value0;
  8125. bool L_2 = SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisColorBlock_t2139031574_m1748367426_RuntimeMethod_var);
  8126. if (!L_2)
  8127. {
  8128. goto IL_0018;
  8129. }
  8130. }
  8131. {
  8132. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8133. }
  8134. IL_0018:
  8135. {
  8136. return;
  8137. }
  8138. }
  8139. // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::get_spriteState()
  8140. extern "C" IL2CPP_METHOD_ATTR SpriteState_t1362986479 Selectable_get_spriteState_m1246443483 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8141. {
  8142. SpriteState_t1362986479 V_0;
  8143. memset(&V_0, 0, sizeof(V_0));
  8144. {
  8145. SpriteState_t1362986479 L_0 = __this->get_m_SpriteState_6();
  8146. V_0 = L_0;
  8147. goto IL_000d;
  8148. }
  8149. IL_000d:
  8150. {
  8151. SpriteState_t1362986479 L_1 = V_0;
  8152. return L_1;
  8153. }
  8154. }
  8155. // System.Void UnityEngine.UI.Selectable::set_spriteState(UnityEngine.UI.SpriteState)
  8156. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_spriteState_m1127684063 (Selectable_t3250028441 * __this, SpriteState_t1362986479 ___value0, const RuntimeMethod* method)
  8157. {
  8158. static bool s_Il2CppMethodInitialized;
  8159. if (!s_Il2CppMethodInitialized)
  8160. {
  8161. il2cpp_codegen_initialize_method (Selectable_set_spriteState_m1127684063_MetadataUsageId);
  8162. s_Il2CppMethodInitialized = true;
  8163. }
  8164. {
  8165. SpriteState_t1362986479 * L_0 = __this->get_address_of_m_SpriteState_6();
  8166. SpriteState_t1362986479 L_1 = ___value0;
  8167. bool L_2 = SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSpriteState_t1362986479_m665096788_RuntimeMethod_var);
  8168. if (!L_2)
  8169. {
  8170. goto IL_0018;
  8171. }
  8172. }
  8173. {
  8174. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8175. }
  8176. IL_0018:
  8177. {
  8178. return;
  8179. }
  8180. }
  8181. // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::get_animationTriggers()
  8182. extern "C" IL2CPP_METHOD_ATTR AnimationTriggers_t2532145056 * Selectable_get_animationTriggers_m1217552961 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8183. {
  8184. AnimationTriggers_t2532145056 * V_0 = NULL;
  8185. {
  8186. AnimationTriggers_t2532145056 * L_0 = __this->get_m_AnimationTriggers_7();
  8187. V_0 = L_0;
  8188. goto IL_000d;
  8189. }
  8190. IL_000d:
  8191. {
  8192. AnimationTriggers_t2532145056 * L_1 = V_0;
  8193. return L_1;
  8194. }
  8195. }
  8196. // System.Void UnityEngine.UI.Selectable::set_animationTriggers(UnityEngine.UI.AnimationTriggers)
  8197. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_animationTriggers_m2970345687 (Selectable_t3250028441 * __this, AnimationTriggers_t2532145056 * ___value0, const RuntimeMethod* method)
  8198. {
  8199. static bool s_Il2CppMethodInitialized;
  8200. if (!s_Il2CppMethodInitialized)
  8201. {
  8202. il2cpp_codegen_initialize_method (Selectable_set_animationTriggers_m2970345687_MetadataUsageId);
  8203. s_Il2CppMethodInitialized = true;
  8204. }
  8205. {
  8206. AnimationTriggers_t2532145056 ** L_0 = __this->get_address_of_m_AnimationTriggers_7();
  8207. AnimationTriggers_t2532145056 * L_1 = ___value0;
  8208. bool L_2 = SetPropertyUtility_SetClass_TisAnimationTriggers_t2532145056_m1077330060(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisAnimationTriggers_t2532145056_m1077330060_RuntimeMethod_var);
  8209. if (!L_2)
  8210. {
  8211. goto IL_0018;
  8212. }
  8213. }
  8214. {
  8215. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8216. }
  8217. IL_0018:
  8218. {
  8219. return;
  8220. }
  8221. }
  8222. // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::get_targetGraphic()
  8223. extern "C" IL2CPP_METHOD_ATTR Graphic_t1660335611 * Selectable_get_targetGraphic_m559777690 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8224. {
  8225. Graphic_t1660335611 * V_0 = NULL;
  8226. {
  8227. Graphic_t1660335611 * L_0 = __this->get_m_TargetGraphic_9();
  8228. V_0 = L_0;
  8229. goto IL_000d;
  8230. }
  8231. IL_000d:
  8232. {
  8233. Graphic_t1660335611 * L_1 = V_0;
  8234. return L_1;
  8235. }
  8236. }
  8237. // System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
  8238. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m1003546643 (Selectable_t3250028441 * __this, Graphic_t1660335611 * ___value0, const RuntimeMethod* method)
  8239. {
  8240. static bool s_Il2CppMethodInitialized;
  8241. if (!s_Il2CppMethodInitialized)
  8242. {
  8243. il2cpp_codegen_initialize_method (Selectable_set_targetGraphic_m1003546643_MetadataUsageId);
  8244. s_Il2CppMethodInitialized = true;
  8245. }
  8246. {
  8247. Graphic_t1660335611 ** L_0 = __this->get_address_of_m_TargetGraphic_9();
  8248. Graphic_t1660335611 * L_1 = ___value0;
  8249. bool L_2 = SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisGraphic_t1660335611_m2615282015_RuntimeMethod_var);
  8250. if (!L_2)
  8251. {
  8252. goto IL_0018;
  8253. }
  8254. }
  8255. {
  8256. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8257. }
  8258. IL_0018:
  8259. {
  8260. return;
  8261. }
  8262. }
  8263. // System.Boolean UnityEngine.UI.Selectable::get_interactable()
  8264. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_interactable_m4178824191 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8265. {
  8266. bool V_0 = false;
  8267. {
  8268. bool L_0 = __this->get_m_Interactable_8();
  8269. V_0 = L_0;
  8270. goto IL_000d;
  8271. }
  8272. IL_000d:
  8273. {
  8274. bool L_1 = V_0;
  8275. return L_1;
  8276. }
  8277. }
  8278. // System.Void UnityEngine.UI.Selectable::set_interactable(System.Boolean)
  8279. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_interactable_m3105888815 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method)
  8280. {
  8281. static bool s_Il2CppMethodInitialized;
  8282. if (!s_Il2CppMethodInitialized)
  8283. {
  8284. il2cpp_codegen_initialize_method (Selectable_set_interactable_m3105888815_MetadataUsageId);
  8285. s_Il2CppMethodInitialized = true;
  8286. }
  8287. {
  8288. bool* L_0 = __this->get_address_of_m_Interactable_8();
  8289. bool L_1 = ___value0;
  8290. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  8291. if (!L_2)
  8292. {
  8293. goto IL_006c;
  8294. }
  8295. }
  8296. {
  8297. bool L_3 = __this->get_m_Interactable_8();
  8298. if (L_3)
  8299. {
  8300. goto IL_0053;
  8301. }
  8302. }
  8303. {
  8304. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  8305. EventSystem_t1003666588 * L_4 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  8306. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  8307. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  8308. if (!L_5)
  8309. {
  8310. goto IL_0053;
  8311. }
  8312. }
  8313. {
  8314. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  8315. EventSystem_t1003666588 * L_6 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  8316. NullCheck(L_6);
  8317. GameObject_t1113636619 * L_7 = EventSystem_get_currentSelectedGameObject_m2939274948(L_6, /*hidden argument*/NULL);
  8318. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  8319. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  8320. bool L_9 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  8321. if (!L_9)
  8322. {
  8323. goto IL_0053;
  8324. }
  8325. }
  8326. {
  8327. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  8328. EventSystem_t1003666588 * L_10 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  8329. NullCheck(L_10);
  8330. EventSystem_SetSelectedGameObject_m2232337908(L_10, (GameObject_t1113636619 *)NULL, /*hidden argument*/NULL);
  8331. }
  8332. IL_0053:
  8333. {
  8334. bool L_11 = __this->get_m_Interactable_8();
  8335. if (!L_11)
  8336. {
  8337. goto IL_0065;
  8338. }
  8339. }
  8340. {
  8341. Selectable_UpdateSelectionState_m682863465(__this, (BaseEventData_t3903027533 *)NULL, /*hidden argument*/NULL);
  8342. }
  8343. IL_0065:
  8344. {
  8345. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8346. }
  8347. IL_006c:
  8348. {
  8349. return;
  8350. }
  8351. }
  8352. // System.Boolean UnityEngine.UI.Selectable::get_isPointerInside()
  8353. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_isPointerInside_m520529781 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8354. {
  8355. bool V_0 = false;
  8356. {
  8357. bool L_0 = __this->get_U3CisPointerInsideU3Ek__BackingField_12();
  8358. V_0 = L_0;
  8359. goto IL_000c;
  8360. }
  8361. IL_000c:
  8362. {
  8363. bool L_1 = V_0;
  8364. return L_1;
  8365. }
  8366. }
  8367. // System.Void UnityEngine.UI.Selectable::set_isPointerInside(System.Boolean)
  8368. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_isPointerInside_m701571657 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method)
  8369. {
  8370. {
  8371. bool L_0 = ___value0;
  8372. __this->set_U3CisPointerInsideU3Ek__BackingField_12(L_0);
  8373. return;
  8374. }
  8375. }
  8376. // System.Boolean UnityEngine.UI.Selectable::get_isPointerDown()
  8377. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_isPointerDown_m3518318267 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8378. {
  8379. bool V_0 = false;
  8380. {
  8381. bool L_0 = __this->get_U3CisPointerDownU3Ek__BackingField_13();
  8382. V_0 = L_0;
  8383. goto IL_000c;
  8384. }
  8385. IL_000c:
  8386. {
  8387. bool L_1 = V_0;
  8388. return L_1;
  8389. }
  8390. }
  8391. // System.Void UnityEngine.UI.Selectable::set_isPointerDown(System.Boolean)
  8392. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_isPointerDown_m1776212707 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method)
  8393. {
  8394. {
  8395. bool L_0 = ___value0;
  8396. __this->set_U3CisPointerDownU3Ek__BackingField_13(L_0);
  8397. return;
  8398. }
  8399. }
  8400. // System.Boolean UnityEngine.UI.Selectable::get_hasSelection()
  8401. extern "C" IL2CPP_METHOD_ATTR bool Selectable_get_hasSelection_m1083548109 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8402. {
  8403. bool V_0 = false;
  8404. {
  8405. bool L_0 = __this->get_U3ChasSelectionU3Ek__BackingField_14();
  8406. V_0 = L_0;
  8407. goto IL_000c;
  8408. }
  8409. IL_000c:
  8410. {
  8411. bool L_1 = V_0;
  8412. return L_1;
  8413. }
  8414. }
  8415. // System.Void UnityEngine.UI.Selectable::set_hasSelection(System.Boolean)
  8416. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_hasSelection_m1076374937 (Selectable_t3250028441 * __this, bool ___value0, const RuntimeMethod* method)
  8417. {
  8418. {
  8419. bool L_0 = ___value0;
  8420. __this->set_U3ChasSelectionU3Ek__BackingField_14(L_0);
  8421. return;
  8422. }
  8423. }
  8424. // UnityEngine.UI.Image UnityEngine.UI.Selectable::get_image()
  8425. extern "C" IL2CPP_METHOD_ATTR Image_t2670269651 * Selectable_get_image_m1928917691 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8426. {
  8427. static bool s_Il2CppMethodInitialized;
  8428. if (!s_Il2CppMethodInitialized)
  8429. {
  8430. il2cpp_codegen_initialize_method (Selectable_get_image_m1928917691_MetadataUsageId);
  8431. s_Il2CppMethodInitialized = true;
  8432. }
  8433. Image_t2670269651 * V_0 = NULL;
  8434. {
  8435. Graphic_t1660335611 * L_0 = __this->get_m_TargetGraphic_9();
  8436. V_0 = ((Image_t2670269651 *)IsInstClass((RuntimeObject*)L_0, Image_t2670269651_il2cpp_TypeInfo_var));
  8437. goto IL_0012;
  8438. }
  8439. IL_0012:
  8440. {
  8441. Image_t2670269651 * L_1 = V_0;
  8442. return L_1;
  8443. }
  8444. }
  8445. // System.Void UnityEngine.UI.Selectable::set_image(UnityEngine.UI.Image)
  8446. extern "C" IL2CPP_METHOD_ATTR void Selectable_set_image_m3625164794 (Selectable_t3250028441 * __this, Image_t2670269651 * ___value0, const RuntimeMethod* method)
  8447. {
  8448. {
  8449. Image_t2670269651 * L_0 = ___value0;
  8450. __this->set_m_TargetGraphic_9(L_0);
  8451. return;
  8452. }
  8453. }
  8454. // UnityEngine.Animator UnityEngine.UI.Selectable::get_animator()
  8455. extern "C" IL2CPP_METHOD_ATTR Animator_t434523843 * Selectable_get_animator_m2899312855 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8456. {
  8457. static bool s_Il2CppMethodInitialized;
  8458. if (!s_Il2CppMethodInitialized)
  8459. {
  8460. il2cpp_codegen_initialize_method (Selectable_get_animator_m2899312855_MetadataUsageId);
  8461. s_Il2CppMethodInitialized = true;
  8462. }
  8463. Animator_t434523843 * V_0 = NULL;
  8464. {
  8465. Animator_t434523843 * L_0 = Component_GetComponent_TisAnimator_t434523843_m2351447238(__this, /*hidden argument*/Component_GetComponent_TisAnimator_t434523843_m2351447238_RuntimeMethod_var);
  8466. V_0 = L_0;
  8467. goto IL_000d;
  8468. }
  8469. IL_000d:
  8470. {
  8471. Animator_t434523843 * L_1 = V_0;
  8472. return L_1;
  8473. }
  8474. }
  8475. // System.Void UnityEngine.UI.Selectable::Awake()
  8476. extern "C" IL2CPP_METHOD_ATTR void Selectable_Awake_m2577497063 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8477. {
  8478. static bool s_Il2CppMethodInitialized;
  8479. if (!s_Il2CppMethodInitialized)
  8480. {
  8481. il2cpp_codegen_initialize_method (Selectable_Awake_m2577497063_MetadataUsageId);
  8482. s_Il2CppMethodInitialized = true;
  8483. }
  8484. {
  8485. Graphic_t1660335611 * L_0 = __this->get_m_TargetGraphic_9();
  8486. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  8487. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  8488. if (!L_1)
  8489. {
  8490. goto IL_001e;
  8491. }
  8492. }
  8493. {
  8494. Graphic_t1660335611 * L_2 = Component_GetComponent_TisGraphic_t1660335611_m1118939870(__this, /*hidden argument*/Component_GetComponent_TisGraphic_t1660335611_m1118939870_RuntimeMethod_var);
  8495. __this->set_m_TargetGraphic_9(L_2);
  8496. }
  8497. IL_001e:
  8498. {
  8499. return;
  8500. }
  8501. }
  8502. // System.Void UnityEngine.UI.Selectable::OnCanvasGroupChanged()
  8503. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnCanvasGroupChanged_m472903475 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8504. {
  8505. static bool s_Il2CppMethodInitialized;
  8506. if (!s_Il2CppMethodInitialized)
  8507. {
  8508. il2cpp_codegen_initialize_method (Selectable_OnCanvasGroupChanged_m472903475_MetadataUsageId);
  8509. s_Il2CppMethodInitialized = true;
  8510. }
  8511. bool V_0 = false;
  8512. Transform_t3600365921 * V_1 = NULL;
  8513. bool V_2 = false;
  8514. int32_t V_3 = 0;
  8515. {
  8516. V_0 = (bool)1;
  8517. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  8518. V_1 = L_0;
  8519. goto IL_0083;
  8520. }
  8521. IL_000f:
  8522. {
  8523. Transform_t3600365921 * L_1 = V_1;
  8524. List_1_t1260619206 * L_2 = __this->get_m_CanvasGroupCache_15();
  8525. NullCheck(L_1);
  8526. Component_GetComponents_TisCanvasGroup_t4083511760_m1242628373(L_1, L_2, /*hidden argument*/Component_GetComponents_TisCanvasGroup_t4083511760_m1242628373_RuntimeMethod_var);
  8527. V_2 = (bool)0;
  8528. V_3 = 0;
  8529. goto IL_005f;
  8530. }
  8531. IL_0025:
  8532. {
  8533. List_1_t1260619206 * L_3 = __this->get_m_CanvasGroupCache_15();
  8534. int32_t L_4 = V_3;
  8535. NullCheck(L_3);
  8536. CanvasGroup_t4083511760 * L_5 = List_1_get_Item_m1176857673(L_3, L_4, /*hidden argument*/List_1_get_Item_m1176857673_RuntimeMethod_var);
  8537. NullCheck(L_5);
  8538. bool L_6 = CanvasGroup_get_interactable_m1362547832(L_5, /*hidden argument*/NULL);
  8539. if (L_6)
  8540. {
  8541. goto IL_0042;
  8542. }
  8543. }
  8544. {
  8545. V_0 = (bool)0;
  8546. V_2 = (bool)1;
  8547. }
  8548. IL_0042:
  8549. {
  8550. List_1_t1260619206 * L_7 = __this->get_m_CanvasGroupCache_15();
  8551. int32_t L_8 = V_3;
  8552. NullCheck(L_7);
  8553. CanvasGroup_t4083511760 * L_9 = List_1_get_Item_m1176857673(L_7, L_8, /*hidden argument*/List_1_get_Item_m1176857673_RuntimeMethod_var);
  8554. NullCheck(L_9);
  8555. bool L_10 = CanvasGroup_get_ignoreParentGroups_m865591534(L_9, /*hidden argument*/NULL);
  8556. if (!L_10)
  8557. {
  8558. goto IL_005a;
  8559. }
  8560. }
  8561. {
  8562. V_2 = (bool)1;
  8563. }
  8564. IL_005a:
  8565. {
  8566. int32_t L_11 = V_3;
  8567. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  8568. }
  8569. IL_005f:
  8570. {
  8571. int32_t L_12 = V_3;
  8572. List_1_t1260619206 * L_13 = __this->get_m_CanvasGroupCache_15();
  8573. NullCheck(L_13);
  8574. int32_t L_14 = List_1_get_Count_m1565416845(L_13, /*hidden argument*/List_1_get_Count_m1565416845_RuntimeMethod_var);
  8575. if ((((int32_t)L_12) < ((int32_t)L_14)))
  8576. {
  8577. goto IL_0025;
  8578. }
  8579. }
  8580. {
  8581. bool L_15 = V_2;
  8582. if (!L_15)
  8583. {
  8584. goto IL_007b;
  8585. }
  8586. }
  8587. {
  8588. goto IL_008f;
  8589. }
  8590. IL_007b:
  8591. {
  8592. Transform_t3600365921 * L_16 = V_1;
  8593. NullCheck(L_16);
  8594. Transform_t3600365921 * L_17 = Transform_get_parent_m835071599(L_16, /*hidden argument*/NULL);
  8595. V_1 = L_17;
  8596. }
  8597. IL_0083:
  8598. {
  8599. Transform_t3600365921 * L_18 = V_1;
  8600. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  8601. bool L_19 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_18, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  8602. if (L_19)
  8603. {
  8604. goto IL_000f;
  8605. }
  8606. }
  8607. IL_008f:
  8608. {
  8609. bool L_20 = V_0;
  8610. bool L_21 = __this->get_m_GroupsAllowInteraction_10();
  8611. if ((((int32_t)L_20) == ((int32_t)L_21)))
  8612. {
  8613. goto IL_00aa;
  8614. }
  8615. }
  8616. {
  8617. bool L_22 = V_0;
  8618. __this->set_m_GroupsAllowInteraction_10(L_22);
  8619. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8620. }
  8621. IL_00aa:
  8622. {
  8623. return;
  8624. }
  8625. }
  8626. // System.Boolean UnityEngine.UI.Selectable::IsInteractable()
  8627. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsInteractable_m2611421038 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8628. {
  8629. bool V_0 = false;
  8630. int32_t G_B3_0 = 0;
  8631. {
  8632. bool L_0 = __this->get_m_GroupsAllowInteraction_10();
  8633. if (!L_0)
  8634. {
  8635. goto IL_0014;
  8636. }
  8637. }
  8638. {
  8639. bool L_1 = __this->get_m_Interactable_8();
  8640. G_B3_0 = ((int32_t)(L_1));
  8641. goto IL_0015;
  8642. }
  8643. IL_0014:
  8644. {
  8645. G_B3_0 = 0;
  8646. }
  8647. IL_0015:
  8648. {
  8649. V_0 = (bool)G_B3_0;
  8650. goto IL_001b;
  8651. }
  8652. IL_001b:
  8653. {
  8654. bool L_2 = V_0;
  8655. return L_2;
  8656. }
  8657. }
  8658. // System.Void UnityEngine.UI.Selectable::OnDidApplyAnimationProperties()
  8659. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDidApplyAnimationProperties_m1530194632 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8660. {
  8661. {
  8662. Selectable_OnSetProperty_m1693943217(__this, /*hidden argument*/NULL);
  8663. return;
  8664. }
  8665. }
  8666. // System.Void UnityEngine.UI.Selectable::OnEnable()
  8667. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnEnable_m3110490294 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8668. {
  8669. static bool s_Il2CppMethodInitialized;
  8670. if (!s_Il2CppMethodInitialized)
  8671. {
  8672. il2cpp_codegen_initialize_method (Selectable_OnEnable_m3110490294_MetadataUsageId);
  8673. s_Il2CppMethodInitialized = true;
  8674. }
  8675. int32_t V_0 = 0;
  8676. {
  8677. UIBehaviour_OnEnable_m189051288(__this, /*hidden argument*/NULL);
  8678. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  8679. List_1_t427135887 * L_0 = ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->get_s_List_2();
  8680. NullCheck(L_0);
  8681. List_1_Add_m2184749397(L_0, __this, /*hidden argument*/List_1_Add_m2184749397_RuntimeMethod_var);
  8682. V_0 = 0;
  8683. bool L_1 = Selectable_get_hasSelection_m1083548109(__this, /*hidden argument*/NULL);
  8684. if (!L_1)
  8685. {
  8686. goto IL_0021;
  8687. }
  8688. }
  8689. {
  8690. V_0 = 1;
  8691. }
  8692. IL_0021:
  8693. {
  8694. int32_t L_2 = V_0;
  8695. __this->set_m_CurrentSelectionState_11(L_2);
  8696. Selectable_InternalEvaluateAndTransitionToSelectionState_m2188373385(__this, (bool)1, /*hidden argument*/NULL);
  8697. return;
  8698. }
  8699. }
  8700. // System.Void UnityEngine.UI.Selectable::OnSetProperty()
  8701. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnSetProperty_m1693943217 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8702. {
  8703. {
  8704. Selectable_InternalEvaluateAndTransitionToSelectionState_m2188373385(__this, (bool)0, /*hidden argument*/NULL);
  8705. return;
  8706. }
  8707. }
  8708. // System.Void UnityEngine.UI.Selectable::OnDisable()
  8709. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDisable_m3225138518 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8710. {
  8711. static bool s_Il2CppMethodInitialized;
  8712. if (!s_Il2CppMethodInitialized)
  8713. {
  8714. il2cpp_codegen_initialize_method (Selectable_OnDisable_m3225138518_MetadataUsageId);
  8715. s_Il2CppMethodInitialized = true;
  8716. }
  8717. {
  8718. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  8719. List_1_t427135887 * L_0 = ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->get_s_List_2();
  8720. NullCheck(L_0);
  8721. List_1_Remove_m2170822742(L_0, __this, /*hidden argument*/List_1_Remove_m2170822742_RuntimeMethod_var);
  8722. VirtActionInvoker0::Invoke(25 /* System.Void UnityEngine.UI.Selectable::InstantClearState() */, __this);
  8723. UIBehaviour_OnDisable_m1784507360(__this, /*hidden argument*/NULL);
  8724. return;
  8725. }
  8726. }
  8727. // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
  8728. extern "C" IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_m3862069179 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8729. {
  8730. int32_t V_0 = 0;
  8731. {
  8732. int32_t L_0 = __this->get_m_CurrentSelectionState_11();
  8733. V_0 = L_0;
  8734. goto IL_000d;
  8735. }
  8736. IL_000d:
  8737. {
  8738. int32_t L_1 = V_0;
  8739. return L_1;
  8740. }
  8741. }
  8742. // System.Void UnityEngine.UI.Selectable::InstantClearState()
  8743. extern "C" IL2CPP_METHOD_ATTR void Selectable_InstantClearState_m110305066 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  8744. {
  8745. String_t* V_0 = NULL;
  8746. int32_t V_1 = 0;
  8747. {
  8748. AnimationTriggers_t2532145056 * L_0 = __this->get_m_AnimationTriggers_7();
  8749. NullCheck(L_0);
  8750. String_t* L_1 = AnimationTriggers_get_normalTrigger_m3461765293(L_0, /*hidden argument*/NULL);
  8751. V_0 = L_1;
  8752. Selectable_set_isPointerInside_m701571657(__this, (bool)0, /*hidden argument*/NULL);
  8753. Selectable_set_isPointerDown_m1776212707(__this, (bool)0, /*hidden argument*/NULL);
  8754. Selectable_set_hasSelection_m1076374937(__this, (bool)0, /*hidden argument*/NULL);
  8755. int32_t L_2 = __this->get_m_Transition_4();
  8756. V_1 = L_2;
  8757. int32_t L_3 = V_1;
  8758. if ((((int32_t)L_3) == ((int32_t)1)))
  8759. {
  8760. goto IL_0043;
  8761. }
  8762. }
  8763. {
  8764. int32_t L_4 = V_1;
  8765. if ((((int32_t)L_4) == ((int32_t)2)))
  8766. {
  8767. goto IL_0054;
  8768. }
  8769. }
  8770. {
  8771. int32_t L_5 = V_1;
  8772. if ((((int32_t)L_5) == ((int32_t)3)))
  8773. {
  8774. goto IL_0060;
  8775. }
  8776. }
  8777. {
  8778. goto IL_006c;
  8779. }
  8780. IL_0043:
  8781. {
  8782. Color_t2555686324 L_6 = Color_get_white_m332174077(NULL /*static, unused*/, /*hidden argument*/NULL);
  8783. Selectable_StartColorTween_m3618813981(__this, L_6, (bool)1, /*hidden argument*/NULL);
  8784. goto IL_006c;
  8785. }
  8786. IL_0054:
  8787. {
  8788. Selectable_DoSpriteSwap_m3258918083(__this, (Sprite_t280657092 *)NULL, /*hidden argument*/NULL);
  8789. goto IL_006c;
  8790. }
  8791. IL_0060:
  8792. {
  8793. String_t* L_7 = V_0;
  8794. Selectable_TriggerAnimation_m2878474(__this, L_7, /*hidden argument*/NULL);
  8795. goto IL_006c;
  8796. }
  8797. IL_006c:
  8798. {
  8799. return;
  8800. }
  8801. }
  8802. // System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean)
  8803. extern "C" IL2CPP_METHOD_ATTR void Selectable_DoStateTransition_m1885133206 (Selectable_t3250028441 * __this, int32_t ___state0, bool ___instant1, const RuntimeMethod* method)
  8804. {
  8805. static bool s_Il2CppMethodInitialized;
  8806. if (!s_Il2CppMethodInitialized)
  8807. {
  8808. il2cpp_codegen_initialize_method (Selectable_DoStateTransition_m1885133206_MetadataUsageId);
  8809. s_Il2CppMethodInitialized = true;
  8810. }
  8811. Color_t2555686324 V_0;
  8812. memset(&V_0, 0, sizeof(V_0));
  8813. Sprite_t280657092 * V_1 = NULL;
  8814. String_t* V_2 = NULL;
  8815. int32_t V_3 = 0;
  8816. {
  8817. int32_t L_0 = ___state0;
  8818. switch (L_0)
  8819. {
  8820. case 0:
  8821. {
  8822. goto IL_001c;
  8823. }
  8824. case 1:
  8825. {
  8826. goto IL_003b;
  8827. }
  8828. case 2:
  8829. {
  8830. goto IL_0064;
  8831. }
  8832. case 3:
  8833. {
  8834. goto IL_008d;
  8835. }
  8836. }
  8837. }
  8838. {
  8839. goto IL_00b6;
  8840. }
  8841. IL_001c:
  8842. {
  8843. ColorBlock_t2139031574 * L_1 = __this->get_address_of_m_Colors_5();
  8844. Color_t2555686324 L_2 = ColorBlock_get_normalColor_m4055946654(L_1, /*hidden argument*/NULL);
  8845. V_0 = L_2;
  8846. V_1 = (Sprite_t280657092 *)NULL;
  8847. AnimationTriggers_t2532145056 * L_3 = __this->get_m_AnimationTriggers_7();
  8848. NullCheck(L_3);
  8849. String_t* L_4 = AnimationTriggers_get_normalTrigger_m3461765293(L_3, /*hidden argument*/NULL);
  8850. V_2 = L_4;
  8851. goto IL_00c9;
  8852. }
  8853. IL_003b:
  8854. {
  8855. ColorBlock_t2139031574 * L_5 = __this->get_address_of_m_Colors_5();
  8856. Color_t2555686324 L_6 = ColorBlock_get_highlightedColor_m588402203(L_5, /*hidden argument*/NULL);
  8857. V_0 = L_6;
  8858. SpriteState_t1362986479 * L_7 = __this->get_address_of_m_SpriteState_6();
  8859. Sprite_t280657092 * L_8 = SpriteState_get_highlightedSprite_m3042451966(L_7, /*hidden argument*/NULL);
  8860. V_1 = L_8;
  8861. AnimationTriggers_t2532145056 * L_9 = __this->get_m_AnimationTriggers_7();
  8862. NullCheck(L_9);
  8863. String_t* L_10 = AnimationTriggers_get_highlightedTrigger_m1187211321(L_9, /*hidden argument*/NULL);
  8864. V_2 = L_10;
  8865. goto IL_00c9;
  8866. }
  8867. IL_0064:
  8868. {
  8869. ColorBlock_t2139031574 * L_11 = __this->get_address_of_m_Colors_5();
  8870. Color_t2555686324 L_12 = ColorBlock_get_pressedColor_m3079696728(L_11, /*hidden argument*/NULL);
  8871. V_0 = L_12;
  8872. SpriteState_t1362986479 * L_13 = __this->get_address_of_m_SpriteState_6();
  8873. Sprite_t280657092 * L_14 = SpriteState_get_pressedSprite_m3868967445(L_13, /*hidden argument*/NULL);
  8874. V_1 = L_14;
  8875. AnimationTriggers_t2532145056 * L_15 = __this->get_m_AnimationTriggers_7();
  8876. NullCheck(L_15);
  8877. String_t* L_16 = AnimationTriggers_get_pressedTrigger_m2840379030(L_15, /*hidden argument*/NULL);
  8878. V_2 = L_16;
  8879. goto IL_00c9;
  8880. }
  8881. IL_008d:
  8882. {
  8883. ColorBlock_t2139031574 * L_17 = __this->get_address_of_m_Colors_5();
  8884. Color_t2555686324 L_18 = ColorBlock_get_disabledColor_m4200465259(L_17, /*hidden argument*/NULL);
  8885. V_0 = L_18;
  8886. SpriteState_t1362986479 * L_19 = __this->get_address_of_m_SpriteState_6();
  8887. Sprite_t280657092 * L_20 = SpriteState_get_disabledSprite_m1003707558(L_19, /*hidden argument*/NULL);
  8888. V_1 = L_20;
  8889. AnimationTriggers_t2532145056 * L_21 = __this->get_m_AnimationTriggers_7();
  8890. NullCheck(L_21);
  8891. String_t* L_22 = AnimationTriggers_get_disabledTrigger_m3860052542(L_21, /*hidden argument*/NULL);
  8892. V_2 = L_22;
  8893. goto IL_00c9;
  8894. }
  8895. IL_00b6:
  8896. {
  8897. Color_t2555686324 L_23 = Color_get_black_m719512684(NULL /*static, unused*/, /*hidden argument*/NULL);
  8898. V_0 = L_23;
  8899. V_1 = (Sprite_t280657092 *)NULL;
  8900. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  8901. String_t* L_24 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  8902. V_2 = L_24;
  8903. goto IL_00c9;
  8904. }
  8905. IL_00c9:
  8906. {
  8907. GameObject_t1113636619 * L_25 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  8908. NullCheck(L_25);
  8909. bool L_26 = GameObject_get_activeInHierarchy_m2006396688(L_25, /*hidden argument*/NULL);
  8910. if (!L_26)
  8911. {
  8912. goto IL_0131;
  8913. }
  8914. }
  8915. {
  8916. int32_t L_27 = __this->get_m_Transition_4();
  8917. V_3 = L_27;
  8918. int32_t L_28 = V_3;
  8919. if ((((int32_t)L_28) == ((int32_t)1)))
  8920. {
  8921. goto IL_00fb;
  8922. }
  8923. }
  8924. {
  8925. int32_t L_29 = V_3;
  8926. if ((((int32_t)L_29) == ((int32_t)2)))
  8927. {
  8928. goto IL_0118;
  8929. }
  8930. }
  8931. {
  8932. int32_t L_30 = V_3;
  8933. if ((((int32_t)L_30) == ((int32_t)3)))
  8934. {
  8935. goto IL_0124;
  8936. }
  8937. }
  8938. {
  8939. goto IL_0130;
  8940. }
  8941. IL_00fb:
  8942. {
  8943. Color_t2555686324 L_31 = V_0;
  8944. ColorBlock_t2139031574 * L_32 = __this->get_address_of_m_Colors_5();
  8945. float L_33 = ColorBlock_get_colorMultiplier_m815752320(L_32, /*hidden argument*/NULL);
  8946. Color_t2555686324 L_34 = Color_op_Multiply_m2887457390(NULL /*static, unused*/, L_31, L_33, /*hidden argument*/NULL);
  8947. bool L_35 = ___instant1;
  8948. Selectable_StartColorTween_m3618813981(__this, L_34, L_35, /*hidden argument*/NULL);
  8949. goto IL_0130;
  8950. }
  8951. IL_0118:
  8952. {
  8953. Sprite_t280657092 * L_36 = V_1;
  8954. Selectable_DoSpriteSwap_m3258918083(__this, L_36, /*hidden argument*/NULL);
  8955. goto IL_0130;
  8956. }
  8957. IL_0124:
  8958. {
  8959. String_t* L_37 = V_2;
  8960. Selectable_TriggerAnimation_m2878474(__this, L_37, /*hidden argument*/NULL);
  8961. goto IL_0130;
  8962. }
  8963. IL_0130:
  8964. {
  8965. }
  8966. IL_0131:
  8967. {
  8968. return;
  8969. }
  8970. }
  8971. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectable(UnityEngine.Vector3)
  8972. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectable_m2348614027 (Selectable_t3250028441 * __this, Vector3_t3722313464 ___dir0, const RuntimeMethod* method)
  8973. {
  8974. static bool s_Il2CppMethodInitialized;
  8975. if (!s_Il2CppMethodInitialized)
  8976. {
  8977. il2cpp_codegen_initialize_method (Selectable_FindSelectable_m2348614027_MetadataUsageId);
  8978. s_Il2CppMethodInitialized = true;
  8979. }
  8980. Vector3_t3722313464 V_0;
  8981. memset(&V_0, 0, sizeof(V_0));
  8982. Vector3_t3722313464 V_1;
  8983. memset(&V_1, 0, sizeof(V_1));
  8984. float V_2 = 0.0f;
  8985. Selectable_t3250028441 * V_3 = NULL;
  8986. int32_t V_4 = 0;
  8987. Selectable_t3250028441 * V_5 = NULL;
  8988. Navigation_t3049316579 V_6;
  8989. memset(&V_6, 0, sizeof(V_6));
  8990. RectTransform_t3704657025 * V_7 = NULL;
  8991. Vector3_t3722313464 V_8;
  8992. memset(&V_8, 0, sizeof(V_8));
  8993. Rect_t2360479859 V_9;
  8994. memset(&V_9, 0, sizeof(V_9));
  8995. Vector3_t3722313464 V_10;
  8996. memset(&V_10, 0, sizeof(V_10));
  8997. float V_11 = 0.0f;
  8998. float V_12 = 0.0f;
  8999. Selectable_t3250028441 * V_13 = NULL;
  9000. Vector3_t3722313464 G_B10_0;
  9001. memset(&G_B10_0, 0, sizeof(G_B10_0));
  9002. {
  9003. Vector3_t3722313464 L_0 = Vector3_get_normalized_m2454957984((&___dir0), /*hidden argument*/NULL);
  9004. ___dir0 = L_0;
  9005. Transform_t3600365921 * L_1 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9006. NullCheck(L_1);
  9007. Quaternion_t2301928331 L_2 = Transform_get_rotation_m3502953881(L_1, /*hidden argument*/NULL);
  9008. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  9009. Quaternion_t2301928331 L_3 = Quaternion_Inverse_m1311579081(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  9010. Vector3_t3722313464 L_4 = ___dir0;
  9011. Vector3_t3722313464 L_5 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  9012. V_0 = L_5;
  9013. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9014. Transform_t3600365921 * L_7 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9015. Vector3_t3722313464 L_8 = V_0;
  9016. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  9017. Vector2_t2156229523 L_9 = Vector2_op_Implicit_m4260192859(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  9018. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  9019. Vector3_t3722313464 L_10 = Selectable_GetPointOnRectEdge_m2129691872(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_7, RectTransform_t3704657025_il2cpp_TypeInfo_var)), L_9, /*hidden argument*/NULL);
  9020. NullCheck(L_6);
  9021. Vector3_t3722313464 L_11 = Transform_TransformPoint_m226827784(L_6, L_10, /*hidden argument*/NULL);
  9022. V_1 = L_11;
  9023. V_2 = (-std::numeric_limits<float>::infinity());
  9024. V_3 = (Selectable_t3250028441 *)NULL;
  9025. V_4 = 0;
  9026. goto IL_0137;
  9027. }
  9028. IL_0053:
  9029. {
  9030. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  9031. List_1_t427135887 * L_12 = ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->get_s_List_2();
  9032. int32_t L_13 = V_4;
  9033. NullCheck(L_12);
  9034. Selectable_t3250028441 * L_14 = List_1_get_Item_m2170948632(L_12, L_13, /*hidden argument*/List_1_get_Item_m2170948632_RuntimeMethod_var);
  9035. V_5 = L_14;
  9036. Selectable_t3250028441 * L_15 = V_5;
  9037. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9038. bool L_16 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_15, __this, /*hidden argument*/NULL);
  9039. if (L_16)
  9040. {
  9041. goto IL_007c;
  9042. }
  9043. }
  9044. {
  9045. Selectable_t3250028441 * L_17 = V_5;
  9046. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9047. bool L_18 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_17, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9048. if (!L_18)
  9049. {
  9050. goto IL_0081;
  9051. }
  9052. }
  9053. IL_007c:
  9054. {
  9055. goto IL_0131;
  9056. }
  9057. IL_0081:
  9058. {
  9059. Selectable_t3250028441 * L_19 = V_5;
  9060. NullCheck(L_19);
  9061. bool L_20 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, L_19);
  9062. if (!L_20)
  9063. {
  9064. goto IL_00a2;
  9065. }
  9066. }
  9067. {
  9068. Selectable_t3250028441 * L_21 = V_5;
  9069. NullCheck(L_21);
  9070. Navigation_t3049316579 L_22 = Selectable_get_navigation_m3508916916(L_21, /*hidden argument*/NULL);
  9071. V_6 = L_22;
  9072. int32_t L_23 = Navigation_get_mode_m1766451275((&V_6), /*hidden argument*/NULL);
  9073. if (L_23)
  9074. {
  9075. goto IL_00a7;
  9076. }
  9077. }
  9078. IL_00a2:
  9079. {
  9080. goto IL_0131;
  9081. }
  9082. IL_00a7:
  9083. {
  9084. Selectable_t3250028441 * L_24 = V_5;
  9085. NullCheck(L_24);
  9086. Transform_t3600365921 * L_25 = Component_get_transform_m3162698980(L_24, /*hidden argument*/NULL);
  9087. V_7 = ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_25, RectTransform_t3704657025_il2cpp_TypeInfo_var));
  9088. RectTransform_t3704657025 * L_26 = V_7;
  9089. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9090. bool L_27 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_26, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9091. if (!L_27)
  9092. {
  9093. goto IL_00dc;
  9094. }
  9095. }
  9096. {
  9097. RectTransform_t3704657025 * L_28 = V_7;
  9098. NullCheck(L_28);
  9099. Rect_t2360479859 L_29 = RectTransform_get_rect_m574169965(L_28, /*hidden argument*/NULL);
  9100. V_9 = L_29;
  9101. Vector2_t2156229523 L_30 = Rect_get_center_m138276653((&V_9), /*hidden argument*/NULL);
  9102. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  9103. Vector3_t3722313464 L_31 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_30, /*hidden argument*/NULL);
  9104. G_B10_0 = L_31;
  9105. goto IL_00e1;
  9106. }
  9107. IL_00dc:
  9108. {
  9109. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9110. Vector3_t3722313464 L_32 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  9111. G_B10_0 = L_32;
  9112. }
  9113. IL_00e1:
  9114. {
  9115. V_8 = G_B10_0;
  9116. Selectable_t3250028441 * L_33 = V_5;
  9117. NullCheck(L_33);
  9118. Transform_t3600365921 * L_34 = Component_get_transform_m3162698980(L_33, /*hidden argument*/NULL);
  9119. Vector3_t3722313464 L_35 = V_8;
  9120. NullCheck(L_34);
  9121. Vector3_t3722313464 L_36 = Transform_TransformPoint_m226827784(L_34, L_35, /*hidden argument*/NULL);
  9122. Vector3_t3722313464 L_37 = V_1;
  9123. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9124. Vector3_t3722313464 L_38 = Vector3_op_Subtraction_m3073674971(NULL /*static, unused*/, L_36, L_37, /*hidden argument*/NULL);
  9125. V_10 = L_38;
  9126. Vector3_t3722313464 L_39 = ___dir0;
  9127. Vector3_t3722313464 L_40 = V_10;
  9128. float L_41 = Vector3_Dot_m606404487(NULL /*static, unused*/, L_39, L_40, /*hidden argument*/NULL);
  9129. V_11 = L_41;
  9130. float L_42 = V_11;
  9131. if ((!(((float)L_42) <= ((float)(0.0f)))))
  9132. {
  9133. goto IL_0114;
  9134. }
  9135. }
  9136. {
  9137. goto IL_0131;
  9138. }
  9139. IL_0114:
  9140. {
  9141. float L_43 = V_11;
  9142. float L_44 = Vector3_get_sqrMagnitude_m1474274574((&V_10), /*hidden argument*/NULL);
  9143. V_12 = ((float)((float)L_43/(float)L_44));
  9144. float L_45 = V_12;
  9145. float L_46 = V_2;
  9146. if ((!(((float)L_45) > ((float)L_46))))
  9147. {
  9148. goto IL_0130;
  9149. }
  9150. }
  9151. {
  9152. float L_47 = V_12;
  9153. V_2 = L_47;
  9154. Selectable_t3250028441 * L_48 = V_5;
  9155. V_3 = L_48;
  9156. }
  9157. IL_0130:
  9158. {
  9159. }
  9160. IL_0131:
  9161. {
  9162. int32_t L_49 = V_4;
  9163. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1));
  9164. }
  9165. IL_0137:
  9166. {
  9167. int32_t L_50 = V_4;
  9168. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  9169. List_1_t427135887 * L_51 = ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->get_s_List_2();
  9170. NullCheck(L_51);
  9171. int32_t L_52 = List_1_get_Count_m124153205(L_51, /*hidden argument*/List_1_get_Count_m124153205_RuntimeMethod_var);
  9172. if ((((int32_t)L_50) < ((int32_t)L_52)))
  9173. {
  9174. goto IL_0053;
  9175. }
  9176. }
  9177. {
  9178. Selectable_t3250028441 * L_53 = V_3;
  9179. V_13 = L_53;
  9180. goto IL_0150;
  9181. }
  9182. IL_0150:
  9183. {
  9184. Selectable_t3250028441 * L_54 = V_13;
  9185. return L_54;
  9186. }
  9187. }
  9188. // UnityEngine.Vector3 UnityEngine.UI.Selectable::GetPointOnRectEdge(UnityEngine.RectTransform,UnityEngine.Vector2)
  9189. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Selectable_GetPointOnRectEdge_m2129691872 (RuntimeObject * __this /* static, unused */, RectTransform_t3704657025 * ___rect0, Vector2_t2156229523 ___dir1, const RuntimeMethod* method)
  9190. {
  9191. static bool s_Il2CppMethodInitialized;
  9192. if (!s_Il2CppMethodInitialized)
  9193. {
  9194. il2cpp_codegen_initialize_method (Selectable_GetPointOnRectEdge_m2129691872_MetadataUsageId);
  9195. s_Il2CppMethodInitialized = true;
  9196. }
  9197. Vector3_t3722313464 V_0;
  9198. memset(&V_0, 0, sizeof(V_0));
  9199. Rect_t2360479859 V_1;
  9200. memset(&V_1, 0, sizeof(V_1));
  9201. Rect_t2360479859 V_2;
  9202. memset(&V_2, 0, sizeof(V_2));
  9203. {
  9204. RectTransform_t3704657025 * L_0 = ___rect0;
  9205. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9206. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9207. if (!L_1)
  9208. {
  9209. goto IL_0018;
  9210. }
  9211. }
  9212. {
  9213. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9214. Vector3_t3722313464 L_2 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  9215. V_0 = L_2;
  9216. goto IL_008c;
  9217. }
  9218. IL_0018:
  9219. {
  9220. Vector2_t2156229523 L_3 = ___dir1;
  9221. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  9222. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  9223. bool L_5 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  9224. if (!L_5)
  9225. {
  9226. goto IL_004d;
  9227. }
  9228. }
  9229. {
  9230. Vector2_t2156229523 L_6 = ___dir1;
  9231. float L_7 = (&___dir1)->get_x_0();
  9232. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  9233. float L_8 = fabsf(L_7);
  9234. float L_9 = (&___dir1)->get_y_1();
  9235. float L_10 = fabsf(L_9);
  9236. float L_11 = Mathf_Max_m3146388979(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL);
  9237. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  9238. Vector2_t2156229523 L_12 = Vector2_op_Division_m132623573(NULL /*static, unused*/, L_6, L_11, /*hidden argument*/NULL);
  9239. ___dir1 = L_12;
  9240. }
  9241. IL_004d:
  9242. {
  9243. RectTransform_t3704657025 * L_13 = ___rect0;
  9244. NullCheck(L_13);
  9245. Rect_t2360479859 L_14 = RectTransform_get_rect_m574169965(L_13, /*hidden argument*/NULL);
  9246. V_1 = L_14;
  9247. Vector2_t2156229523 L_15 = Rect_get_center_m138276653((&V_1), /*hidden argument*/NULL);
  9248. RectTransform_t3704657025 * L_16 = ___rect0;
  9249. NullCheck(L_16);
  9250. Rect_t2360479859 L_17 = RectTransform_get_rect_m574169965(L_16, /*hidden argument*/NULL);
  9251. V_2 = L_17;
  9252. Vector2_t2156229523 L_18 = Rect_get_size_m477575021((&V_2), /*hidden argument*/NULL);
  9253. Vector2_t2156229523 L_19 = ___dir1;
  9254. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  9255. Vector2_t2156229523 L_20 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_19, (0.5f), /*hidden argument*/NULL);
  9256. Vector2_t2156229523 L_21 = Vector2_Scale_m165605769(NULL /*static, unused*/, L_18, L_20, /*hidden argument*/NULL);
  9257. Vector2_t2156229523 L_22 = Vector2_op_Addition_m800700293(NULL /*static, unused*/, L_15, L_21, /*hidden argument*/NULL);
  9258. ___dir1 = L_22;
  9259. Vector2_t2156229523 L_23 = ___dir1;
  9260. Vector3_t3722313464 L_24 = Vector2_op_Implicit_m1860157806(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  9261. V_0 = L_24;
  9262. goto IL_008c;
  9263. }
  9264. IL_008c:
  9265. {
  9266. Vector3_t3722313464 L_25 = V_0;
  9267. return L_25;
  9268. }
  9269. }
  9270. // System.Void UnityEngine.UI.Selectable::Navigate(UnityEngine.EventSystems.AxisEventData,UnityEngine.UI.Selectable)
  9271. extern "C" IL2CPP_METHOD_ATTR void Selectable_Navigate_m2538999742 (Selectable_t3250028441 * __this, AxisEventData_t2331243652 * ___eventData0, Selectable_t3250028441 * ___sel1, const RuntimeMethod* method)
  9272. {
  9273. static bool s_Il2CppMethodInitialized;
  9274. if (!s_Il2CppMethodInitialized)
  9275. {
  9276. il2cpp_codegen_initialize_method (Selectable_Navigate_m2538999742_MetadataUsageId);
  9277. s_Il2CppMethodInitialized = true;
  9278. }
  9279. {
  9280. Selectable_t3250028441 * L_0 = ___sel1;
  9281. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9282. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9283. if (!L_1)
  9284. {
  9285. goto IL_0024;
  9286. }
  9287. }
  9288. {
  9289. Selectable_t3250028441 * L_2 = ___sel1;
  9290. NullCheck(L_2);
  9291. bool L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_2);
  9292. if (!L_3)
  9293. {
  9294. goto IL_0024;
  9295. }
  9296. }
  9297. {
  9298. AxisEventData_t2331243652 * L_4 = ___eventData0;
  9299. Selectable_t3250028441 * L_5 = ___sel1;
  9300. NullCheck(L_5);
  9301. GameObject_t1113636619 * L_6 = Component_get_gameObject_m442555142(L_5, /*hidden argument*/NULL);
  9302. NullCheck(L_4);
  9303. BaseEventData_set_selectedObject_m1456148497(L_4, L_6, /*hidden argument*/NULL);
  9304. }
  9305. IL_0024:
  9306. {
  9307. return;
  9308. }
  9309. }
  9310. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft()
  9311. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnLeft_m75080035 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  9312. {
  9313. static bool s_Il2CppMethodInitialized;
  9314. if (!s_Il2CppMethodInitialized)
  9315. {
  9316. il2cpp_codegen_initialize_method (Selectable_FindSelectableOnLeft_m75080035_MetadataUsageId);
  9317. s_Il2CppMethodInitialized = true;
  9318. }
  9319. Selectable_t3250028441 * V_0 = NULL;
  9320. {
  9321. Navigation_t3049316579 * L_0 = __this->get_address_of_m_Navigation_3();
  9322. int32_t L_1 = Navigation_get_mode_m1766451275(L_0, /*hidden argument*/NULL);
  9323. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  9324. {
  9325. goto IL_0024;
  9326. }
  9327. }
  9328. {
  9329. Navigation_t3049316579 * L_2 = __this->get_address_of_m_Navigation_3();
  9330. Selectable_t3250028441 * L_3 = Navigation_get_selectOnLeft_m2755354667(L_2, /*hidden argument*/NULL);
  9331. V_0 = L_3;
  9332. goto IL_005f;
  9333. }
  9334. IL_0024:
  9335. {
  9336. Navigation_t3049316579 * L_4 = __this->get_address_of_m_Navigation_3();
  9337. int32_t L_5 = Navigation_get_mode_m1766451275(L_4, /*hidden argument*/NULL);
  9338. if (!((int32_t)((int32_t)L_5&(int32_t)1)))
  9339. {
  9340. goto IL_0058;
  9341. }
  9342. }
  9343. {
  9344. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9345. NullCheck(L_6);
  9346. Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL);
  9347. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9348. Vector3_t3722313464 L_8 = Vector3_get_left_m2428419009(NULL /*static, unused*/, /*hidden argument*/NULL);
  9349. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  9350. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  9351. Selectable_t3250028441 * L_10 = Selectable_FindSelectable_m2348614027(__this, L_9, /*hidden argument*/NULL);
  9352. V_0 = L_10;
  9353. goto IL_005f;
  9354. }
  9355. IL_0058:
  9356. {
  9357. V_0 = (Selectable_t3250028441 *)NULL;
  9358. goto IL_005f;
  9359. }
  9360. IL_005f:
  9361. {
  9362. Selectable_t3250028441 * L_11 = V_0;
  9363. return L_11;
  9364. }
  9365. }
  9366. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight()
  9367. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnRight_m2374187443 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  9368. {
  9369. static bool s_Il2CppMethodInitialized;
  9370. if (!s_Il2CppMethodInitialized)
  9371. {
  9372. il2cpp_codegen_initialize_method (Selectable_FindSelectableOnRight_m2374187443_MetadataUsageId);
  9373. s_Il2CppMethodInitialized = true;
  9374. }
  9375. Selectable_t3250028441 * V_0 = NULL;
  9376. {
  9377. Navigation_t3049316579 * L_0 = __this->get_address_of_m_Navigation_3();
  9378. int32_t L_1 = Navigation_get_mode_m1766451275(L_0, /*hidden argument*/NULL);
  9379. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  9380. {
  9381. goto IL_0024;
  9382. }
  9383. }
  9384. {
  9385. Navigation_t3049316579 * L_2 = __this->get_address_of_m_Navigation_3();
  9386. Selectable_t3250028441 * L_3 = Navigation_get_selectOnRight_m1269340398(L_2, /*hidden argument*/NULL);
  9387. V_0 = L_3;
  9388. goto IL_005f;
  9389. }
  9390. IL_0024:
  9391. {
  9392. Navigation_t3049316579 * L_4 = __this->get_address_of_m_Navigation_3();
  9393. int32_t L_5 = Navigation_get_mode_m1766451275(L_4, /*hidden argument*/NULL);
  9394. if (!((int32_t)((int32_t)L_5&(int32_t)1)))
  9395. {
  9396. goto IL_0058;
  9397. }
  9398. }
  9399. {
  9400. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9401. NullCheck(L_6);
  9402. Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL);
  9403. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9404. Vector3_t3722313464 L_8 = Vector3_get_right_m1913784872(NULL /*static, unused*/, /*hidden argument*/NULL);
  9405. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  9406. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  9407. Selectable_t3250028441 * L_10 = Selectable_FindSelectable_m2348614027(__this, L_9, /*hidden argument*/NULL);
  9408. V_0 = L_10;
  9409. goto IL_005f;
  9410. }
  9411. IL_0058:
  9412. {
  9413. V_0 = (Selectable_t3250028441 *)NULL;
  9414. goto IL_005f;
  9415. }
  9416. IL_005f:
  9417. {
  9418. Selectable_t3250028441 * L_11 = V_0;
  9419. return L_11;
  9420. }
  9421. }
  9422. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp()
  9423. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnUp_m1814865676 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  9424. {
  9425. static bool s_Il2CppMethodInitialized;
  9426. if (!s_Il2CppMethodInitialized)
  9427. {
  9428. il2cpp_codegen_initialize_method (Selectable_FindSelectableOnUp_m1814865676_MetadataUsageId);
  9429. s_Il2CppMethodInitialized = true;
  9430. }
  9431. Selectable_t3250028441 * V_0 = NULL;
  9432. {
  9433. Navigation_t3049316579 * L_0 = __this->get_address_of_m_Navigation_3();
  9434. int32_t L_1 = Navigation_get_mode_m1766451275(L_0, /*hidden argument*/NULL);
  9435. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  9436. {
  9437. goto IL_0024;
  9438. }
  9439. }
  9440. {
  9441. Navigation_t3049316579 * L_2 = __this->get_address_of_m_Navigation_3();
  9442. Selectable_t3250028441 * L_3 = Navigation_get_selectOnUp_m3602387123(L_2, /*hidden argument*/NULL);
  9443. V_0 = L_3;
  9444. goto IL_005f;
  9445. }
  9446. IL_0024:
  9447. {
  9448. Navigation_t3049316579 * L_4 = __this->get_address_of_m_Navigation_3();
  9449. int32_t L_5 = Navigation_get_mode_m1766451275(L_4, /*hidden argument*/NULL);
  9450. if (!((int32_t)((int32_t)L_5&(int32_t)2)))
  9451. {
  9452. goto IL_0058;
  9453. }
  9454. }
  9455. {
  9456. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9457. NullCheck(L_6);
  9458. Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL);
  9459. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9460. Vector3_t3722313464 L_8 = Vector3_get_up_m3584168373(NULL /*static, unused*/, /*hidden argument*/NULL);
  9461. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  9462. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  9463. Selectable_t3250028441 * L_10 = Selectable_FindSelectable_m2348614027(__this, L_9, /*hidden argument*/NULL);
  9464. V_0 = L_10;
  9465. goto IL_005f;
  9466. }
  9467. IL_0058:
  9468. {
  9469. V_0 = (Selectable_t3250028441 *)NULL;
  9470. goto IL_005f;
  9471. }
  9472. IL_005f:
  9473. {
  9474. Selectable_t3250028441 * L_11 = V_0;
  9475. return L_11;
  9476. }
  9477. }
  9478. // UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown()
  9479. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Selectable_FindSelectableOnDown_m1591762582 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  9480. {
  9481. static bool s_Il2CppMethodInitialized;
  9482. if (!s_Il2CppMethodInitialized)
  9483. {
  9484. il2cpp_codegen_initialize_method (Selectable_FindSelectableOnDown_m1591762582_MetadataUsageId);
  9485. s_Il2CppMethodInitialized = true;
  9486. }
  9487. Selectable_t3250028441 * V_0 = NULL;
  9488. {
  9489. Navigation_t3049316579 * L_0 = __this->get_address_of_m_Navigation_3();
  9490. int32_t L_1 = Navigation_get_mode_m1766451275(L_0, /*hidden argument*/NULL);
  9491. if ((!(((uint32_t)L_1) == ((uint32_t)4))))
  9492. {
  9493. goto IL_0024;
  9494. }
  9495. }
  9496. {
  9497. Navigation_t3049316579 * L_2 = __this->get_address_of_m_Navigation_3();
  9498. Selectable_t3250028441 * L_3 = Navigation_get_selectOnDown_m1912812616(L_2, /*hidden argument*/NULL);
  9499. V_0 = L_3;
  9500. goto IL_005f;
  9501. }
  9502. IL_0024:
  9503. {
  9504. Navigation_t3049316579 * L_4 = __this->get_address_of_m_Navigation_3();
  9505. int32_t L_5 = Navigation_get_mode_m1766451275(L_4, /*hidden argument*/NULL);
  9506. if (!((int32_t)((int32_t)L_5&(int32_t)2)))
  9507. {
  9508. goto IL_0058;
  9509. }
  9510. }
  9511. {
  9512. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  9513. NullCheck(L_6);
  9514. Quaternion_t2301928331 L_7 = Transform_get_rotation_m3502953881(L_6, /*hidden argument*/NULL);
  9515. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  9516. Vector3_t3722313464 L_8 = Vector3_get_down_m3781355428(NULL /*static, unused*/, /*hidden argument*/NULL);
  9517. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  9518. Vector3_t3722313464 L_9 = Quaternion_op_Multiply_m2607404835(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  9519. Selectable_t3250028441 * L_10 = Selectable_FindSelectable_m2348614027(__this, L_9, /*hidden argument*/NULL);
  9520. V_0 = L_10;
  9521. goto IL_005f;
  9522. }
  9523. IL_0058:
  9524. {
  9525. V_0 = (Selectable_t3250028441 *)NULL;
  9526. goto IL_005f;
  9527. }
  9528. IL_005f:
  9529. {
  9530. Selectable_t3250028441 * L_11 = V_0;
  9531. return L_11;
  9532. }
  9533. }
  9534. // System.Void UnityEngine.UI.Selectable::OnMove(UnityEngine.EventSystems.AxisEventData)
  9535. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnMove_m2972933239 (Selectable_t3250028441 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method)
  9536. {
  9537. int32_t V_0 = 0;
  9538. {
  9539. AxisEventData_t2331243652 * L_0 = ___eventData0;
  9540. NullCheck(L_0);
  9541. int32_t L_1 = AxisEventData_get_moveDir_m2423724085(L_0, /*hidden argument*/NULL);
  9542. V_0 = L_1;
  9543. int32_t L_2 = V_0;
  9544. switch (L_2)
  9545. {
  9546. case 0:
  9547. {
  9548. goto IL_0047;
  9549. }
  9550. case 1:
  9551. {
  9552. goto IL_0035;
  9553. }
  9554. case 2:
  9555. {
  9556. goto IL_0023;
  9557. }
  9558. case 3:
  9559. {
  9560. goto IL_0059;
  9561. }
  9562. }
  9563. }
  9564. {
  9565. goto IL_006b;
  9566. }
  9567. IL_0023:
  9568. {
  9569. AxisEventData_t2331243652 * L_3 = ___eventData0;
  9570. Selectable_t3250028441 * L_4 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  9571. Selectable_Navigate_m2538999742(__this, L_3, L_4, /*hidden argument*/NULL);
  9572. goto IL_006b;
  9573. }
  9574. IL_0035:
  9575. {
  9576. AxisEventData_t2331243652 * L_5 = ___eventData0;
  9577. Selectable_t3250028441 * L_6 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  9578. Selectable_Navigate_m2538999742(__this, L_5, L_6, /*hidden argument*/NULL);
  9579. goto IL_006b;
  9580. }
  9581. IL_0047:
  9582. {
  9583. AxisEventData_t2331243652 * L_7 = ___eventData0;
  9584. Selectable_t3250028441 * L_8 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  9585. Selectable_Navigate_m2538999742(__this, L_7, L_8, /*hidden argument*/NULL);
  9586. goto IL_006b;
  9587. }
  9588. IL_0059:
  9589. {
  9590. AxisEventData_t2331243652 * L_9 = ___eventData0;
  9591. Selectable_t3250028441 * L_10 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  9592. Selectable_Navigate_m2538999742(__this, L_9, L_10, /*hidden argument*/NULL);
  9593. goto IL_006b;
  9594. }
  9595. IL_006b:
  9596. {
  9597. return;
  9598. }
  9599. }
  9600. // System.Void UnityEngine.UI.Selectable::StartColorTween(UnityEngine.Color,System.Boolean)
  9601. extern "C" IL2CPP_METHOD_ATTR void Selectable_StartColorTween_m3618813981 (Selectable_t3250028441 * __this, Color_t2555686324 ___targetColor0, bool ___instant1, const RuntimeMethod* method)
  9602. {
  9603. static bool s_Il2CppMethodInitialized;
  9604. if (!s_Il2CppMethodInitialized)
  9605. {
  9606. il2cpp_codegen_initialize_method (Selectable_StartColorTween_m3618813981_MetadataUsageId);
  9607. s_Il2CppMethodInitialized = true;
  9608. }
  9609. Color_t2555686324 G_B4_0;
  9610. memset(&G_B4_0, 0, sizeof(G_B4_0));
  9611. Graphic_t1660335611 * G_B4_1 = NULL;
  9612. Color_t2555686324 G_B3_0;
  9613. memset(&G_B3_0, 0, sizeof(G_B3_0));
  9614. Graphic_t1660335611 * G_B3_1 = NULL;
  9615. float G_B5_0 = 0.0f;
  9616. Color_t2555686324 G_B5_1;
  9617. memset(&G_B5_1, 0, sizeof(G_B5_1));
  9618. Graphic_t1660335611 * G_B5_2 = NULL;
  9619. {
  9620. Graphic_t1660335611 * L_0 = __this->get_m_TargetGraphic_9();
  9621. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9622. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9623. if (!L_1)
  9624. {
  9625. goto IL_0017;
  9626. }
  9627. }
  9628. {
  9629. goto IL_0040;
  9630. }
  9631. IL_0017:
  9632. {
  9633. Graphic_t1660335611 * L_2 = __this->get_m_TargetGraphic_9();
  9634. Color_t2555686324 L_3 = ___targetColor0;
  9635. bool L_4 = ___instant1;
  9636. G_B3_0 = L_3;
  9637. G_B3_1 = L_2;
  9638. if (!L_4)
  9639. {
  9640. G_B4_0 = L_3;
  9641. G_B4_1 = L_2;
  9642. goto IL_002e;
  9643. }
  9644. }
  9645. {
  9646. G_B5_0 = (0.0f);
  9647. G_B5_1 = G_B3_0;
  9648. G_B5_2 = G_B3_1;
  9649. goto IL_0039;
  9650. }
  9651. IL_002e:
  9652. {
  9653. ColorBlock_t2139031574 * L_5 = __this->get_address_of_m_Colors_5();
  9654. float L_6 = ColorBlock_get_fadeDuration_m121071467(L_5, /*hidden argument*/NULL);
  9655. G_B5_0 = L_6;
  9656. G_B5_1 = G_B4_0;
  9657. G_B5_2 = G_B4_1;
  9658. }
  9659. IL_0039:
  9660. {
  9661. NullCheck(G_B5_2);
  9662. VirtActionInvoker4< Color_t2555686324 , float, bool, bool >::Invoke(47 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean) */, G_B5_2, G_B5_1, G_B5_0, (bool)1, (bool)1);
  9663. }
  9664. IL_0040:
  9665. {
  9666. return;
  9667. }
  9668. }
  9669. // System.Void UnityEngine.UI.Selectable::DoSpriteSwap(UnityEngine.Sprite)
  9670. extern "C" IL2CPP_METHOD_ATTR void Selectable_DoSpriteSwap_m3258918083 (Selectable_t3250028441 * __this, Sprite_t280657092 * ___newSprite0, const RuntimeMethod* method)
  9671. {
  9672. static bool s_Il2CppMethodInitialized;
  9673. if (!s_Il2CppMethodInitialized)
  9674. {
  9675. il2cpp_codegen_initialize_method (Selectable_DoSpriteSwap_m3258918083_MetadataUsageId);
  9676. s_Il2CppMethodInitialized = true;
  9677. }
  9678. {
  9679. Image_t2670269651 * L_0 = Selectable_get_image_m1928917691(__this, /*hidden argument*/NULL);
  9680. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9681. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9682. if (!L_1)
  9683. {
  9684. goto IL_0017;
  9685. }
  9686. }
  9687. {
  9688. goto IL_0023;
  9689. }
  9690. IL_0017:
  9691. {
  9692. Image_t2670269651 * L_2 = Selectable_get_image_m1928917691(__this, /*hidden argument*/NULL);
  9693. Sprite_t280657092 * L_3 = ___newSprite0;
  9694. NullCheck(L_2);
  9695. Image_set_overrideSprite_m3213596394(L_2, L_3, /*hidden argument*/NULL);
  9696. }
  9697. IL_0023:
  9698. {
  9699. return;
  9700. }
  9701. }
  9702. // System.Void UnityEngine.UI.Selectable::TriggerAnimation(System.String)
  9703. extern "C" IL2CPP_METHOD_ATTR void Selectable_TriggerAnimation_m2878474 (Selectable_t3250028441 * __this, String_t* ___triggername0, const RuntimeMethod* method)
  9704. {
  9705. static bool s_Il2CppMethodInitialized;
  9706. if (!s_Il2CppMethodInitialized)
  9707. {
  9708. il2cpp_codegen_initialize_method (Selectable_TriggerAnimation_m2878474_MetadataUsageId);
  9709. s_Il2CppMethodInitialized = true;
  9710. }
  9711. {
  9712. int32_t L_0 = Selectable_get_transition_m4252319269(__this, /*hidden argument*/NULL);
  9713. if ((!(((uint32_t)L_0) == ((uint32_t)3))))
  9714. {
  9715. goto IL_0049;
  9716. }
  9717. }
  9718. {
  9719. Animator_t434523843 * L_1 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9720. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9721. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9722. if (L_2)
  9723. {
  9724. goto IL_0049;
  9725. }
  9726. }
  9727. {
  9728. Animator_t434523843 * L_3 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9729. NullCheck(L_3);
  9730. bool L_4 = Behaviour_get_isActiveAndEnabled_m3143666263(L_3, /*hidden argument*/NULL);
  9731. if (!L_4)
  9732. {
  9733. goto IL_0049;
  9734. }
  9735. }
  9736. {
  9737. Animator_t434523843 * L_5 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9738. NullCheck(L_5);
  9739. bool L_6 = Animator_get_hasBoundPlayables_m2940726619(L_5, /*hidden argument*/NULL);
  9740. if (!L_6)
  9741. {
  9742. goto IL_0049;
  9743. }
  9744. }
  9745. {
  9746. String_t* L_7 = ___triggername0;
  9747. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  9748. bool L_8 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  9749. if (!L_8)
  9750. {
  9751. goto IL_004e;
  9752. }
  9753. }
  9754. IL_0049:
  9755. {
  9756. goto IL_00b2;
  9757. }
  9758. IL_004e:
  9759. {
  9760. Animator_t434523843 * L_9 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9761. AnimationTriggers_t2532145056 * L_10 = __this->get_m_AnimationTriggers_7();
  9762. NullCheck(L_10);
  9763. String_t* L_11 = AnimationTriggers_get_normalTrigger_m3461765293(L_10, /*hidden argument*/NULL);
  9764. NullCheck(L_9);
  9765. Animator_ResetTrigger_m2321267720(L_9, L_11, /*hidden argument*/NULL);
  9766. Animator_t434523843 * L_12 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9767. AnimationTriggers_t2532145056 * L_13 = __this->get_m_AnimationTriggers_7();
  9768. NullCheck(L_13);
  9769. String_t* L_14 = AnimationTriggers_get_pressedTrigger_m2840379030(L_13, /*hidden argument*/NULL);
  9770. NullCheck(L_12);
  9771. Animator_ResetTrigger_m2321267720(L_12, L_14, /*hidden argument*/NULL);
  9772. Animator_t434523843 * L_15 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9773. AnimationTriggers_t2532145056 * L_16 = __this->get_m_AnimationTriggers_7();
  9774. NullCheck(L_16);
  9775. String_t* L_17 = AnimationTriggers_get_highlightedTrigger_m1187211321(L_16, /*hidden argument*/NULL);
  9776. NullCheck(L_15);
  9777. Animator_ResetTrigger_m2321267720(L_15, L_17, /*hidden argument*/NULL);
  9778. Animator_t434523843 * L_18 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9779. AnimationTriggers_t2532145056 * L_19 = __this->get_m_AnimationTriggers_7();
  9780. NullCheck(L_19);
  9781. String_t* L_20 = AnimationTriggers_get_disabledTrigger_m3860052542(L_19, /*hidden argument*/NULL);
  9782. NullCheck(L_18);
  9783. Animator_ResetTrigger_m2321267720(L_18, L_20, /*hidden argument*/NULL);
  9784. Animator_t434523843 * L_21 = Selectable_get_animator_m2899312855(__this, /*hidden argument*/NULL);
  9785. String_t* L_22 = ___triggername0;
  9786. NullCheck(L_21);
  9787. Animator_SetTrigger_m2134052629(L_21, L_22, /*hidden argument*/NULL);
  9788. }
  9789. IL_00b2:
  9790. {
  9791. return;
  9792. }
  9793. }
  9794. // System.Boolean UnityEngine.UI.Selectable::IsHighlighted(UnityEngine.EventSystems.BaseEventData)
  9795. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsHighlighted_m1215066233 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  9796. {
  9797. static bool s_Il2CppMethodInitialized;
  9798. if (!s_Il2CppMethodInitialized)
  9799. {
  9800. il2cpp_codegen_initialize_method (Selectable_IsHighlighted_m1215066233_MetadataUsageId);
  9801. s_Il2CppMethodInitialized = true;
  9802. }
  9803. bool V_0 = false;
  9804. bool V_1 = false;
  9805. PointerEventData_t3807901092 * V_2 = NULL;
  9806. bool G_B8_0 = false;
  9807. bool G_B6_0 = false;
  9808. bool G_B7_0 = false;
  9809. bool G_B16_0 = false;
  9810. bool G_B11_0 = false;
  9811. bool G_B9_0 = false;
  9812. bool G_B10_0 = false;
  9813. bool G_B14_0 = false;
  9814. bool G_B12_0 = false;
  9815. bool G_B13_0 = false;
  9816. int32_t G_B15_0 = 0;
  9817. bool G_B15_1 = false;
  9818. int32_t G_B17_0 = 0;
  9819. bool G_B17_1 = false;
  9820. {
  9821. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  9822. if (L_0)
  9823. {
  9824. goto IL_0013;
  9825. }
  9826. }
  9827. {
  9828. V_0 = (bool)0;
  9829. goto IL_00da;
  9830. }
  9831. IL_0013:
  9832. {
  9833. bool L_1 = Selectable_IsPressed_m3209220049(__this, /*hidden argument*/NULL);
  9834. if (!L_1)
  9835. {
  9836. goto IL_0025;
  9837. }
  9838. }
  9839. {
  9840. V_0 = (bool)0;
  9841. goto IL_00da;
  9842. }
  9843. IL_0025:
  9844. {
  9845. bool L_2 = Selectable_get_hasSelection_m1083548109(__this, /*hidden argument*/NULL);
  9846. V_1 = L_2;
  9847. BaseEventData_t3903027533 * L_3 = ___eventData0;
  9848. if (!((PointerEventData_t3807901092 *)IsInstClass((RuntimeObject*)L_3, PointerEventData_t3807901092_il2cpp_TypeInfo_var)))
  9849. {
  9850. goto IL_00c8;
  9851. }
  9852. }
  9853. {
  9854. BaseEventData_t3903027533 * L_4 = ___eventData0;
  9855. V_2 = ((PointerEventData_t3807901092 *)IsInstClass((RuntimeObject*)L_4, PointerEventData_t3807901092_il2cpp_TypeInfo_var));
  9856. bool L_5 = V_1;
  9857. bool L_6 = Selectable_get_isPointerDown_m3518318267(__this, /*hidden argument*/NULL);
  9858. G_B6_0 = L_5;
  9859. if (!L_6)
  9860. {
  9861. G_B8_0 = L_5;
  9862. goto IL_006c;
  9863. }
  9864. }
  9865. {
  9866. bool L_7 = Selectable_get_isPointerInside_m520529781(__this, /*hidden argument*/NULL);
  9867. G_B7_0 = G_B6_0;
  9868. if (L_7)
  9869. {
  9870. G_B8_0 = G_B6_0;
  9871. goto IL_006c;
  9872. }
  9873. }
  9874. {
  9875. PointerEventData_t3807901092 * L_8 = V_2;
  9876. NullCheck(L_8);
  9877. GameObject_t1113636619 * L_9 = PointerEventData_get_pointerPress_m3897111385(L_8, /*hidden argument*/NULL);
  9878. GameObject_t1113636619 * L_10 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  9879. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9880. bool L_11 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  9881. G_B8_0 = G_B7_0;
  9882. if (L_11)
  9883. {
  9884. G_B16_0 = G_B7_0;
  9885. goto IL_00bf;
  9886. }
  9887. }
  9888. IL_006c:
  9889. {
  9890. bool L_12 = Selectable_get_isPointerDown_m3518318267(__this, /*hidden argument*/NULL);
  9891. G_B9_0 = G_B8_0;
  9892. if (L_12)
  9893. {
  9894. G_B11_0 = G_B8_0;
  9895. goto IL_0098;
  9896. }
  9897. }
  9898. {
  9899. bool L_13 = Selectable_get_isPointerInside_m520529781(__this, /*hidden argument*/NULL);
  9900. G_B10_0 = G_B9_0;
  9901. if (!L_13)
  9902. {
  9903. G_B11_0 = G_B9_0;
  9904. goto IL_0098;
  9905. }
  9906. }
  9907. {
  9908. PointerEventData_t3807901092 * L_14 = V_2;
  9909. NullCheck(L_14);
  9910. GameObject_t1113636619 * L_15 = PointerEventData_get_pointerPress_m3897111385(L_14, /*hidden argument*/NULL);
  9911. GameObject_t1113636619 * L_16 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  9912. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9913. bool L_17 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_15, L_16, /*hidden argument*/NULL);
  9914. G_B11_0 = G_B10_0;
  9915. if (L_17)
  9916. {
  9917. G_B16_0 = G_B10_0;
  9918. goto IL_00bf;
  9919. }
  9920. }
  9921. IL_0098:
  9922. {
  9923. bool L_18 = Selectable_get_isPointerDown_m3518318267(__this, /*hidden argument*/NULL);
  9924. G_B12_0 = G_B11_0;
  9925. if (L_18)
  9926. {
  9927. G_B14_0 = G_B11_0;
  9928. goto IL_00bc;
  9929. }
  9930. }
  9931. {
  9932. bool L_19 = Selectable_get_isPointerInside_m520529781(__this, /*hidden argument*/NULL);
  9933. G_B13_0 = G_B12_0;
  9934. if (!L_19)
  9935. {
  9936. G_B14_0 = G_B12_0;
  9937. goto IL_00bc;
  9938. }
  9939. }
  9940. {
  9941. PointerEventData_t3807901092 * L_20 = V_2;
  9942. NullCheck(L_20);
  9943. GameObject_t1113636619 * L_21 = PointerEventData_get_pointerPress_m3897111385(L_20, /*hidden argument*/NULL);
  9944. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9945. bool L_22 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_21, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9946. G_B15_0 = ((int32_t)(L_22));
  9947. G_B15_1 = G_B13_0;
  9948. goto IL_00bd;
  9949. }
  9950. IL_00bc:
  9951. {
  9952. G_B15_0 = 0;
  9953. G_B15_1 = G_B14_0;
  9954. }
  9955. IL_00bd:
  9956. {
  9957. G_B17_0 = G_B15_0;
  9958. G_B17_1 = G_B15_1;
  9959. goto IL_00c0;
  9960. }
  9961. IL_00bf:
  9962. {
  9963. G_B17_0 = 1;
  9964. G_B17_1 = G_B16_0;
  9965. }
  9966. IL_00c0:
  9967. {
  9968. V_1 = (bool)((int32_t)((int32_t)G_B17_1|(int32_t)G_B17_0));
  9969. goto IL_00d3;
  9970. }
  9971. IL_00c8:
  9972. {
  9973. bool L_23 = V_1;
  9974. bool L_24 = Selectable_get_isPointerInside_m520529781(__this, /*hidden argument*/NULL);
  9975. V_1 = (bool)((int32_t)((int32_t)L_23|(int32_t)L_24));
  9976. }
  9977. IL_00d3:
  9978. {
  9979. bool L_25 = V_1;
  9980. V_0 = L_25;
  9981. goto IL_00da;
  9982. }
  9983. IL_00da:
  9984. {
  9985. bool L_26 = V_0;
  9986. return L_26;
  9987. }
  9988. }
  9989. // System.Boolean UnityEngine.UI.Selectable::IsPressed(UnityEngine.EventSystems.BaseEventData)
  9990. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsPressed_m907486548 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  9991. {
  9992. bool V_0 = false;
  9993. {
  9994. bool L_0 = Selectable_IsPressed_m3209220049(__this, /*hidden argument*/NULL);
  9995. V_0 = L_0;
  9996. goto IL_000d;
  9997. }
  9998. IL_000d:
  9999. {
  10000. bool L_1 = V_0;
  10001. return L_1;
  10002. }
  10003. }
  10004. // System.Boolean UnityEngine.UI.Selectable::IsPressed()
  10005. extern "C" IL2CPP_METHOD_ATTR bool Selectable_IsPressed_m3209220049 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  10006. {
  10007. bool V_0 = false;
  10008. int32_t G_B5_0 = 0;
  10009. {
  10010. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  10011. if (L_0)
  10012. {
  10013. goto IL_0013;
  10014. }
  10015. }
  10016. {
  10017. V_0 = (bool)0;
  10018. goto IL_002d;
  10019. }
  10020. IL_0013:
  10021. {
  10022. bool L_1 = Selectable_get_isPointerInside_m520529781(__this, /*hidden argument*/NULL);
  10023. if (!L_1)
  10024. {
  10025. goto IL_0026;
  10026. }
  10027. }
  10028. {
  10029. bool L_2 = Selectable_get_isPointerDown_m3518318267(__this, /*hidden argument*/NULL);
  10030. G_B5_0 = ((int32_t)(L_2));
  10031. goto IL_0027;
  10032. }
  10033. IL_0026:
  10034. {
  10035. G_B5_0 = 0;
  10036. }
  10037. IL_0027:
  10038. {
  10039. V_0 = (bool)G_B5_0;
  10040. goto IL_002d;
  10041. }
  10042. IL_002d:
  10043. {
  10044. bool L_3 = V_0;
  10045. return L_3;
  10046. }
  10047. }
  10048. // System.Void UnityEngine.UI.Selectable::UpdateSelectionState(UnityEngine.EventSystems.BaseEventData)
  10049. extern "C" IL2CPP_METHOD_ATTR void Selectable_UpdateSelectionState_m682863465 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  10050. {
  10051. {
  10052. bool L_0 = Selectable_IsPressed_m3209220049(__this, /*hidden argument*/NULL);
  10053. if (!L_0)
  10054. {
  10055. goto IL_0019;
  10056. }
  10057. }
  10058. {
  10059. __this->set_m_CurrentSelectionState_11(2);
  10060. goto IL_0039;
  10061. }
  10062. IL_0019:
  10063. {
  10064. BaseEventData_t3903027533 * L_1 = ___eventData0;
  10065. bool L_2 = Selectable_IsHighlighted_m1215066233(__this, L_1, /*hidden argument*/NULL);
  10066. if (!L_2)
  10067. {
  10068. goto IL_0032;
  10069. }
  10070. }
  10071. {
  10072. __this->set_m_CurrentSelectionState_11(1);
  10073. goto IL_0039;
  10074. }
  10075. IL_0032:
  10076. {
  10077. __this->set_m_CurrentSelectionState_11(0);
  10078. }
  10079. IL_0039:
  10080. {
  10081. return;
  10082. }
  10083. }
  10084. // System.Void UnityEngine.UI.Selectable::EvaluateAndTransitionToSelectionState(UnityEngine.EventSystems.BaseEventData)
  10085. extern "C" IL2CPP_METHOD_ATTR void Selectable_EvaluateAndTransitionToSelectionState_m3735354430 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  10086. {
  10087. {
  10088. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  10089. if (!L_0)
  10090. {
  10091. goto IL_0017;
  10092. }
  10093. }
  10094. {
  10095. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  10096. if (L_1)
  10097. {
  10098. goto IL_001c;
  10099. }
  10100. }
  10101. IL_0017:
  10102. {
  10103. goto IL_002a;
  10104. }
  10105. IL_001c:
  10106. {
  10107. BaseEventData_t3903027533 * L_2 = ___eventData0;
  10108. Selectable_UpdateSelectionState_m682863465(__this, L_2, /*hidden argument*/NULL);
  10109. Selectable_InternalEvaluateAndTransitionToSelectionState_m2188373385(__this, (bool)0, /*hidden argument*/NULL);
  10110. }
  10111. IL_002a:
  10112. {
  10113. return;
  10114. }
  10115. }
  10116. // System.Void UnityEngine.UI.Selectable::InternalEvaluateAndTransitionToSelectionState(System.Boolean)
  10117. extern "C" IL2CPP_METHOD_ATTR void Selectable_InternalEvaluateAndTransitionToSelectionState_m2188373385 (Selectable_t3250028441 * __this, bool ___instant0, const RuntimeMethod* method)
  10118. {
  10119. int32_t V_0 = 0;
  10120. {
  10121. int32_t L_0 = __this->get_m_CurrentSelectionState_11();
  10122. V_0 = L_0;
  10123. bool L_1 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  10124. if (!L_1)
  10125. {
  10126. goto IL_0020;
  10127. }
  10128. }
  10129. {
  10130. bool L_2 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  10131. if (L_2)
  10132. {
  10133. goto IL_0020;
  10134. }
  10135. }
  10136. {
  10137. V_0 = 3;
  10138. }
  10139. IL_0020:
  10140. {
  10141. int32_t L_3 = V_0;
  10142. bool L_4 = ___instant0;
  10143. VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, L_3, L_4);
  10144. return;
  10145. }
  10146. }
  10147. // System.Void UnityEngine.UI.Selectable::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  10148. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerDown_m1086067264 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  10149. {
  10150. static bool s_Il2CppMethodInitialized;
  10151. if (!s_Il2CppMethodInitialized)
  10152. {
  10153. il2cpp_codegen_initialize_method (Selectable_OnPointerDown_m1086067264_MetadataUsageId);
  10154. s_Il2CppMethodInitialized = true;
  10155. }
  10156. Navigation_t3049316579 V_0;
  10157. memset(&V_0, 0, sizeof(V_0));
  10158. {
  10159. PointerEventData_t3807901092 * L_0 = ___eventData0;
  10160. NullCheck(L_0);
  10161. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  10162. if (!L_1)
  10163. {
  10164. goto IL_0011;
  10165. }
  10166. }
  10167. {
  10168. goto IL_005e;
  10169. }
  10170. IL_0011:
  10171. {
  10172. bool L_2 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  10173. if (!L_2)
  10174. {
  10175. goto IL_0050;
  10176. }
  10177. }
  10178. {
  10179. Navigation_t3049316579 L_3 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  10180. V_0 = L_3;
  10181. int32_t L_4 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  10182. if (!L_4)
  10183. {
  10184. goto IL_0050;
  10185. }
  10186. }
  10187. {
  10188. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  10189. EventSystem_t1003666588 * L_5 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  10190. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10191. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10192. if (!L_6)
  10193. {
  10194. goto IL_0050;
  10195. }
  10196. }
  10197. {
  10198. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  10199. EventSystem_t1003666588 * L_7 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  10200. GameObject_t1113636619 * L_8 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  10201. PointerEventData_t3807901092 * L_9 = ___eventData0;
  10202. NullCheck(L_7);
  10203. EventSystem_SetSelectedGameObject_m3267446555(L_7, L_8, L_9, /*hidden argument*/NULL);
  10204. }
  10205. IL_0050:
  10206. {
  10207. Selectable_set_isPointerDown_m1776212707(__this, (bool)1, /*hidden argument*/NULL);
  10208. PointerEventData_t3807901092 * L_10 = ___eventData0;
  10209. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_10, /*hidden argument*/NULL);
  10210. }
  10211. IL_005e:
  10212. {
  10213. return;
  10214. }
  10215. }
  10216. // System.Void UnityEngine.UI.Selectable::OnPointerUp(UnityEngine.EventSystems.PointerEventData)
  10217. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerUp_m3228301429 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  10218. {
  10219. {
  10220. PointerEventData_t3807901092 * L_0 = ___eventData0;
  10221. NullCheck(L_0);
  10222. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  10223. if (!L_1)
  10224. {
  10225. goto IL_0011;
  10226. }
  10227. }
  10228. {
  10229. goto IL_001f;
  10230. }
  10231. IL_0011:
  10232. {
  10233. Selectable_set_isPointerDown_m1776212707(__this, (bool)0, /*hidden argument*/NULL);
  10234. PointerEventData_t3807901092 * L_2 = ___eventData0;
  10235. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_2, /*hidden argument*/NULL);
  10236. }
  10237. IL_001f:
  10238. {
  10239. return;
  10240. }
  10241. }
  10242. // System.Void UnityEngine.UI.Selectable::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
  10243. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerEnter_m3378734298 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  10244. {
  10245. {
  10246. Selectable_set_isPointerInside_m701571657(__this, (bool)1, /*hidden argument*/NULL);
  10247. PointerEventData_t3807901092 * L_0 = ___eventData0;
  10248. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_0, /*hidden argument*/NULL);
  10249. return;
  10250. }
  10251. }
  10252. // System.Void UnityEngine.UI.Selectable::OnPointerExit(UnityEngine.EventSystems.PointerEventData)
  10253. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnPointerExit_m110182483 (Selectable_t3250028441 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  10254. {
  10255. {
  10256. Selectable_set_isPointerInside_m701571657(__this, (bool)0, /*hidden argument*/NULL);
  10257. PointerEventData_t3807901092 * L_0 = ___eventData0;
  10258. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_0, /*hidden argument*/NULL);
  10259. return;
  10260. }
  10261. }
  10262. // System.Void UnityEngine.UI.Selectable::OnSelect(UnityEngine.EventSystems.BaseEventData)
  10263. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnSelect_m1063214042 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  10264. {
  10265. {
  10266. Selectable_set_hasSelection_m1076374937(__this, (bool)1, /*hidden argument*/NULL);
  10267. BaseEventData_t3903027533 * L_0 = ___eventData0;
  10268. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_0, /*hidden argument*/NULL);
  10269. return;
  10270. }
  10271. }
  10272. // System.Void UnityEngine.UI.Selectable::OnDeselect(UnityEngine.EventSystems.BaseEventData)
  10273. extern "C" IL2CPP_METHOD_ATTR void Selectable_OnDeselect_m2712096814 (Selectable_t3250028441 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  10274. {
  10275. {
  10276. Selectable_set_hasSelection_m1076374937(__this, (bool)0, /*hidden argument*/NULL);
  10277. BaseEventData_t3903027533 * L_0 = ___eventData0;
  10278. Selectable_EvaluateAndTransitionToSelectionState_m3735354430(__this, L_0, /*hidden argument*/NULL);
  10279. return;
  10280. }
  10281. }
  10282. // System.Void UnityEngine.UI.Selectable::Select()
  10283. extern "C" IL2CPP_METHOD_ATTR void Selectable_Select_m1465131241 (Selectable_t3250028441 * __this, const RuntimeMethod* method)
  10284. {
  10285. static bool s_Il2CppMethodInitialized;
  10286. if (!s_Il2CppMethodInitialized)
  10287. {
  10288. il2cpp_codegen_initialize_method (Selectable_Select_m1465131241_MetadataUsageId);
  10289. s_Il2CppMethodInitialized = true;
  10290. }
  10291. {
  10292. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  10293. EventSystem_t1003666588 * L_0 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  10294. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10295. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10296. if (L_1)
  10297. {
  10298. goto IL_0020;
  10299. }
  10300. }
  10301. {
  10302. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  10303. EventSystem_t1003666588 * L_2 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  10304. NullCheck(L_2);
  10305. bool L_3 = EventSystem_get_alreadySelecting_m2187738478(L_2, /*hidden argument*/NULL);
  10306. if (!L_3)
  10307. {
  10308. goto IL_0025;
  10309. }
  10310. }
  10311. IL_0020:
  10312. {
  10313. goto IL_0035;
  10314. }
  10315. IL_0025:
  10316. {
  10317. IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t1003666588_il2cpp_TypeInfo_var);
  10318. EventSystem_t1003666588 * L_4 = EventSystem_get_current_m1416377559(NULL /*static, unused*/, /*hidden argument*/NULL);
  10319. GameObject_t1113636619 * L_5 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  10320. NullCheck(L_4);
  10321. EventSystem_SetSelectedGameObject_m2232337908(L_4, L_5, /*hidden argument*/NULL);
  10322. }
  10323. IL_0035:
  10324. {
  10325. return;
  10326. }
  10327. }
  10328. // System.Void UnityEngine.UI.Selectable::.cctor()
  10329. extern "C" IL2CPP_METHOD_ATTR void Selectable__cctor_m1838624427 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  10330. {
  10331. static bool s_Il2CppMethodInitialized;
  10332. if (!s_Il2CppMethodInitialized)
  10333. {
  10334. il2cpp_codegen_initialize_method (Selectable__cctor_m1838624427_MetadataUsageId);
  10335. s_Il2CppMethodInitialized = true;
  10336. }
  10337. {
  10338. List_1_t427135887 * L_0 = (List_1_t427135887 *)il2cpp_codegen_object_new(List_1_t427135887_il2cpp_TypeInfo_var);
  10339. List_1__ctor_m2565882233(L_0, /*hidden argument*/List_1__ctor_m2565882233_RuntimeMethod_var);
  10340. ((Selectable_t3250028441_StaticFields*)il2cpp_codegen_static_fields_for(Selectable_t3250028441_il2cpp_TypeInfo_var))->set_s_List_2(L_0);
  10341. return;
  10342. }
  10343. }
  10344. #ifdef __clang__
  10345. #pragma clang diagnostic pop
  10346. #endif
  10347. #ifdef __clang__
  10348. #pragma clang diagnostic push
  10349. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10350. #pragma clang diagnostic ignored "-Wunused-variable"
  10351. #endif
  10352. #ifdef __clang__
  10353. #pragma clang diagnostic pop
  10354. #endif
  10355. #ifdef __clang__
  10356. #pragma clang diagnostic push
  10357. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10358. #pragma clang diagnostic ignored "-Wunused-variable"
  10359. #endif
  10360. #ifdef __clang__
  10361. #pragma clang diagnostic pop
  10362. #endif
  10363. #ifdef __clang__
  10364. #pragma clang diagnostic push
  10365. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10366. #pragma clang diagnostic ignored "-Wunused-variable"
  10367. #endif
  10368. // System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
  10369. extern "C" IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m2229203028 (RuntimeObject * __this /* static, unused */, Color_t2555686324 * ___currentValue0, Color_t2555686324 ___newValue1, const RuntimeMethod* method)
  10370. {
  10371. bool V_0 = false;
  10372. {
  10373. Color_t2555686324 * L_0 = ___currentValue0;
  10374. float L_1 = L_0->get_r_0();
  10375. float L_2 = (&___newValue1)->get_r_0();
  10376. if ((!(((float)L_1) == ((float)L_2))))
  10377. {
  10378. goto IL_0050;
  10379. }
  10380. }
  10381. {
  10382. Color_t2555686324 * L_3 = ___currentValue0;
  10383. float L_4 = L_3->get_g_1();
  10384. float L_5 = (&___newValue1)->get_g_1();
  10385. if ((!(((float)L_4) == ((float)L_5))))
  10386. {
  10387. goto IL_0050;
  10388. }
  10389. }
  10390. {
  10391. Color_t2555686324 * L_6 = ___currentValue0;
  10392. float L_7 = L_6->get_b_2();
  10393. float L_8 = (&___newValue1)->get_b_2();
  10394. if ((!(((float)L_7) == ((float)L_8))))
  10395. {
  10396. goto IL_0050;
  10397. }
  10398. }
  10399. {
  10400. Color_t2555686324 * L_9 = ___currentValue0;
  10401. float L_10 = L_9->get_a_3();
  10402. float L_11 = (&___newValue1)->get_a_3();
  10403. if ((!(((float)L_10) == ((float)L_11))))
  10404. {
  10405. goto IL_0050;
  10406. }
  10407. }
  10408. {
  10409. V_0 = (bool)0;
  10410. goto IL_005e;
  10411. }
  10412. IL_0050:
  10413. {
  10414. Color_t2555686324 * L_12 = ___currentValue0;
  10415. Color_t2555686324 L_13 = ___newValue1;
  10416. *(Color_t2555686324 *)L_12 = L_13;
  10417. V_0 = (bool)1;
  10418. goto IL_005e;
  10419. }
  10420. IL_005e:
  10421. {
  10422. bool L_14 = V_0;
  10423. return L_14;
  10424. }
  10425. }
  10426. #ifdef __clang__
  10427. #pragma clang diagnostic pop
  10428. #endif
  10429. #ifdef __clang__
  10430. #pragma clang diagnostic push
  10431. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10432. #pragma clang diagnostic ignored "-Wunused-variable"
  10433. #endif
  10434. // System.Void UnityEngine.UI.Shadow::.ctor()
  10435. extern "C" IL2CPP_METHOD_ATTR void Shadow__ctor_m3924185169 (Shadow_t773074319 * __this, const RuntimeMethod* method)
  10436. {
  10437. {
  10438. Color_t2555686324 L_0;
  10439. memset(&L_0, 0, sizeof(L_0));
  10440. Color__ctor_m2943235014((&L_0), (0.0f), (0.0f), (0.0f), (0.5f), /*hidden argument*/NULL);
  10441. __this->set_m_EffectColor_3(L_0);
  10442. Vector2_t2156229523 L_1;
  10443. memset(&L_1, 0, sizeof(L_1));
  10444. Vector2__ctor_m3970636864((&L_1), (1.0f), (-1.0f), /*hidden argument*/NULL);
  10445. __this->set_m_EffectDistance_4(L_1);
  10446. __this->set_m_UseGraphicAlpha_5((bool)1);
  10447. BaseMeshEffect__ctor_m2277545720(__this, /*hidden argument*/NULL);
  10448. return;
  10449. }
  10450. }
  10451. // UnityEngine.Color UnityEngine.UI.Shadow::get_effectColor()
  10452. extern "C" IL2CPP_METHOD_ATTR Color_t2555686324 Shadow_get_effectColor_m911451105 (Shadow_t773074319 * __this, const RuntimeMethod* method)
  10453. {
  10454. Color_t2555686324 V_0;
  10455. memset(&V_0, 0, sizeof(V_0));
  10456. {
  10457. Color_t2555686324 L_0 = __this->get_m_EffectColor_3();
  10458. V_0 = L_0;
  10459. goto IL_000d;
  10460. }
  10461. IL_000d:
  10462. {
  10463. Color_t2555686324 L_1 = V_0;
  10464. return L_1;
  10465. }
  10466. }
  10467. // System.Void UnityEngine.UI.Shadow::set_effectColor(UnityEngine.Color)
  10468. extern "C" IL2CPP_METHOD_ATTR void Shadow_set_effectColor_m3910676693 (Shadow_t773074319 * __this, Color_t2555686324 ___value0, const RuntimeMethod* method)
  10469. {
  10470. static bool s_Il2CppMethodInitialized;
  10471. if (!s_Il2CppMethodInitialized)
  10472. {
  10473. il2cpp_codegen_initialize_method (Shadow_set_effectColor_m3910676693_MetadataUsageId);
  10474. s_Il2CppMethodInitialized = true;
  10475. }
  10476. {
  10477. Color_t2555686324 L_0 = ___value0;
  10478. __this->set_m_EffectColor_3(L_0);
  10479. Graphic_t1660335611 * L_1 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10480. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10481. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10482. if (!L_2)
  10483. {
  10484. goto IL_0024;
  10485. }
  10486. }
  10487. {
  10488. Graphic_t1660335611 * L_3 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10489. NullCheck(L_3);
  10490. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_3);
  10491. }
  10492. IL_0024:
  10493. {
  10494. return;
  10495. }
  10496. }
  10497. // UnityEngine.Vector2 UnityEngine.UI.Shadow::get_effectDistance()
  10498. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Shadow_get_effectDistance_m1966046753 (Shadow_t773074319 * __this, const RuntimeMethod* method)
  10499. {
  10500. Vector2_t2156229523 V_0;
  10501. memset(&V_0, 0, sizeof(V_0));
  10502. {
  10503. Vector2_t2156229523 L_0 = __this->get_m_EffectDistance_4();
  10504. V_0 = L_0;
  10505. goto IL_000d;
  10506. }
  10507. IL_000d:
  10508. {
  10509. Vector2_t2156229523 L_1 = V_0;
  10510. return L_1;
  10511. }
  10512. }
  10513. // System.Void UnityEngine.UI.Shadow::set_effectDistance(UnityEngine.Vector2)
  10514. extern "C" IL2CPP_METHOD_ATTR void Shadow_set_effectDistance_m2763324811 (Shadow_t773074319 * __this, Vector2_t2156229523 ___value0, const RuntimeMethod* method)
  10515. {
  10516. static bool s_Il2CppMethodInitialized;
  10517. if (!s_Il2CppMethodInitialized)
  10518. {
  10519. il2cpp_codegen_initialize_method (Shadow_set_effectDistance_m2763324811_MetadataUsageId);
  10520. s_Il2CppMethodInitialized = true;
  10521. }
  10522. {
  10523. float L_0 = (&___value0)->get_x_0();
  10524. if ((!(((float)L_0) > ((float)(600.0f)))))
  10525. {
  10526. goto IL_001e;
  10527. }
  10528. }
  10529. {
  10530. (&___value0)->set_x_0((600.0f));
  10531. }
  10532. IL_001e:
  10533. {
  10534. float L_1 = (&___value0)->get_x_0();
  10535. if ((!(((float)L_1) < ((float)(-600.0f)))))
  10536. {
  10537. goto IL_003b;
  10538. }
  10539. }
  10540. {
  10541. (&___value0)->set_x_0((-600.0f));
  10542. }
  10543. IL_003b:
  10544. {
  10545. float L_2 = (&___value0)->get_y_1();
  10546. if ((!(((float)L_2) > ((float)(600.0f)))))
  10547. {
  10548. goto IL_0058;
  10549. }
  10550. }
  10551. {
  10552. (&___value0)->set_y_1((600.0f));
  10553. }
  10554. IL_0058:
  10555. {
  10556. float L_3 = (&___value0)->get_y_1();
  10557. if ((!(((float)L_3) < ((float)(-600.0f)))))
  10558. {
  10559. goto IL_0075;
  10560. }
  10561. }
  10562. {
  10563. (&___value0)->set_y_1((-600.0f));
  10564. }
  10565. IL_0075:
  10566. {
  10567. Vector2_t2156229523 L_4 = __this->get_m_EffectDistance_4();
  10568. Vector2_t2156229523 L_5 = ___value0;
  10569. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  10570. bool L_6 = Vector2_op_Equality_m2303255133(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  10571. if (!L_6)
  10572. {
  10573. goto IL_008b;
  10574. }
  10575. }
  10576. {
  10577. goto IL_00ae;
  10578. }
  10579. IL_008b:
  10580. {
  10581. Vector2_t2156229523 L_7 = ___value0;
  10582. __this->set_m_EffectDistance_4(L_7);
  10583. Graphic_t1660335611 * L_8 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10584. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10585. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_8, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10586. if (!L_9)
  10587. {
  10588. goto IL_00ae;
  10589. }
  10590. }
  10591. {
  10592. Graphic_t1660335611 * L_10 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10593. NullCheck(L_10);
  10594. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_10);
  10595. }
  10596. IL_00ae:
  10597. {
  10598. return;
  10599. }
  10600. }
  10601. // System.Boolean UnityEngine.UI.Shadow::get_useGraphicAlpha()
  10602. extern "C" IL2CPP_METHOD_ATTR bool Shadow_get_useGraphicAlpha_m2000038904 (Shadow_t773074319 * __this, const RuntimeMethod* method)
  10603. {
  10604. bool V_0 = false;
  10605. {
  10606. bool L_0 = __this->get_m_UseGraphicAlpha_5();
  10607. V_0 = L_0;
  10608. goto IL_000d;
  10609. }
  10610. IL_000d:
  10611. {
  10612. bool L_1 = V_0;
  10613. return L_1;
  10614. }
  10615. }
  10616. // System.Void UnityEngine.UI.Shadow::set_useGraphicAlpha(System.Boolean)
  10617. extern "C" IL2CPP_METHOD_ATTR void Shadow_set_useGraphicAlpha_m2224202025 (Shadow_t773074319 * __this, bool ___value0, const RuntimeMethod* method)
  10618. {
  10619. static bool s_Il2CppMethodInitialized;
  10620. if (!s_Il2CppMethodInitialized)
  10621. {
  10622. il2cpp_codegen_initialize_method (Shadow_set_useGraphicAlpha_m2224202025_MetadataUsageId);
  10623. s_Il2CppMethodInitialized = true;
  10624. }
  10625. {
  10626. bool L_0 = ___value0;
  10627. __this->set_m_UseGraphicAlpha_5(L_0);
  10628. Graphic_t1660335611 * L_1 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10629. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10630. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10631. if (!L_2)
  10632. {
  10633. goto IL_0024;
  10634. }
  10635. }
  10636. {
  10637. Graphic_t1660335611 * L_3 = BaseMeshEffect_get_graphic_m1852367505(__this, /*hidden argument*/NULL);
  10638. NullCheck(L_3);
  10639. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_3);
  10640. }
  10641. IL_0024:
  10642. {
  10643. return;
  10644. }
  10645. }
  10646. // System.Void UnityEngine.UI.Shadow::ApplyShadowZeroAlloc(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  10647. extern "C" IL2CPP_METHOD_ATTR void Shadow_ApplyShadowZeroAlloc_m1225757410 (Shadow_t773074319 * __this, List_1_t1234605051 * ___verts0, Color32_t2600501292 ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method)
  10648. {
  10649. static bool s_Il2CppMethodInitialized;
  10650. if (!s_Il2CppMethodInitialized)
  10651. {
  10652. il2cpp_codegen_initialize_method (Shadow_ApplyShadowZeroAlloc_m1225757410_MetadataUsageId);
  10653. s_Il2CppMethodInitialized = true;
  10654. }
  10655. UIVertex_t4057497605 V_0;
  10656. memset(&V_0, 0, sizeof(V_0));
  10657. int32_t V_1 = 0;
  10658. int32_t V_2 = 0;
  10659. Vector3_t3722313464 V_3;
  10660. memset(&V_3, 0, sizeof(V_3));
  10661. Color32_t2600501292 V_4;
  10662. memset(&V_4, 0, sizeof(V_4));
  10663. UIVertex_t4057497605 V_5;
  10664. memset(&V_5, 0, sizeof(V_5));
  10665. {
  10666. List_1_t1234605051 * L_0 = ___verts0;
  10667. NullCheck(L_0);
  10668. int32_t L_1 = List_1_get_Count_m1547299620(L_0, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  10669. int32_t L_2 = ___end3;
  10670. int32_t L_3 = ___start2;
  10671. V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)L_2)), (int32_t)L_3));
  10672. List_1_t1234605051 * L_4 = ___verts0;
  10673. NullCheck(L_4);
  10674. int32_t L_5 = List_1_get_Capacity_m3666274724(L_4, /*hidden argument*/List_1_get_Capacity_m3666274724_RuntimeMethod_var);
  10675. int32_t L_6 = V_1;
  10676. if ((((int32_t)L_5) >= ((int32_t)L_6)))
  10677. {
  10678. goto IL_0020;
  10679. }
  10680. }
  10681. {
  10682. List_1_t1234605051 * L_7 = ___verts0;
  10683. int32_t L_8 = V_1;
  10684. NullCheck(L_7);
  10685. List_1_set_Capacity_m2777925136(L_7, L_8, /*hidden argument*/List_1_set_Capacity_m2777925136_RuntimeMethod_var);
  10686. }
  10687. IL_0020:
  10688. {
  10689. int32_t L_9 = ___start2;
  10690. V_2 = L_9;
  10691. goto IL_00b6;
  10692. }
  10693. IL_0027:
  10694. {
  10695. List_1_t1234605051 * L_10 = ___verts0;
  10696. int32_t L_11 = V_2;
  10697. NullCheck(L_10);
  10698. UIVertex_t4057497605 L_12 = List_1_get_Item_m457221236(L_10, L_11, /*hidden argument*/List_1_get_Item_m457221236_RuntimeMethod_var);
  10699. V_0 = L_12;
  10700. List_1_t1234605051 * L_13 = ___verts0;
  10701. UIVertex_t4057497605 L_14 = V_0;
  10702. NullCheck(L_13);
  10703. List_1_Add_m2586421604(L_13, L_14, /*hidden argument*/List_1_Add_m2586421604_RuntimeMethod_var);
  10704. Vector3_t3722313464 L_15 = (&V_0)->get_position_0();
  10705. V_3 = L_15;
  10706. Vector3_t3722313464 * L_16 = (&V_3);
  10707. float L_17 = L_16->get_x_1();
  10708. float L_18 = ___x4;
  10709. L_16->set_x_1(((float)il2cpp_codegen_add((float)L_17, (float)L_18)));
  10710. Vector3_t3722313464 * L_19 = (&V_3);
  10711. float L_20 = L_19->get_y_2();
  10712. float L_21 = ___y5;
  10713. L_19->set_y_2(((float)il2cpp_codegen_add((float)L_20, (float)L_21)));
  10714. Vector3_t3722313464 L_22 = V_3;
  10715. (&V_0)->set_position_0(L_22);
  10716. Color32_t2600501292 L_23 = ___color1;
  10717. V_4 = L_23;
  10718. bool L_24 = __this->get_m_UseGraphicAlpha_5();
  10719. if (!L_24)
  10720. {
  10721. goto IL_00a0;
  10722. }
  10723. }
  10724. {
  10725. uint8_t L_25 = (&V_4)->get_a_4();
  10726. List_1_t1234605051 * L_26 = ___verts0;
  10727. int32_t L_27 = V_2;
  10728. NullCheck(L_26);
  10729. UIVertex_t4057497605 L_28 = List_1_get_Item_m457221236(L_26, L_27, /*hidden argument*/List_1_get_Item_m457221236_RuntimeMethod_var);
  10730. V_5 = L_28;
  10731. Color32_t2600501292 * L_29 = (&V_5)->get_address_of_color_2();
  10732. uint8_t L_30 = L_29->get_a_4();
  10733. (&V_4)->set_a_4((uint8_t)(((int32_t)((uint8_t)((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_25, (int32_t)L_30))/(int32_t)((int32_t)255)))))));
  10734. }
  10735. IL_00a0:
  10736. {
  10737. Color32_t2600501292 L_31 = V_4;
  10738. (&V_0)->set_color_2(L_31);
  10739. List_1_t1234605051 * L_32 = ___verts0;
  10740. int32_t L_33 = V_2;
  10741. UIVertex_t4057497605 L_34 = V_0;
  10742. NullCheck(L_32);
  10743. List_1_set_Item_m2057272351(L_32, L_33, L_34, /*hidden argument*/List_1_set_Item_m2057272351_RuntimeMethod_var);
  10744. int32_t L_35 = V_2;
  10745. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1));
  10746. }
  10747. IL_00b6:
  10748. {
  10749. int32_t L_36 = V_2;
  10750. int32_t L_37 = ___end3;
  10751. if ((((int32_t)L_36) < ((int32_t)L_37)))
  10752. {
  10753. goto IL_0027;
  10754. }
  10755. }
  10756. {
  10757. return;
  10758. }
  10759. }
  10760. // System.Void UnityEngine.UI.Shadow::ApplyShadow(System.Collections.Generic.List`1<UnityEngine.UIVertex>,UnityEngine.Color32,System.Int32,System.Int32,System.Single,System.Single)
  10761. extern "C" IL2CPP_METHOD_ATTR void Shadow_ApplyShadow_m3787949518 (Shadow_t773074319 * __this, List_1_t1234605051 * ___verts0, Color32_t2600501292 ___color1, int32_t ___start2, int32_t ___end3, float ___x4, float ___y5, const RuntimeMethod* method)
  10762. {
  10763. {
  10764. List_1_t1234605051 * L_0 = ___verts0;
  10765. Color32_t2600501292 L_1 = ___color1;
  10766. int32_t L_2 = ___start2;
  10767. int32_t L_3 = ___end3;
  10768. float L_4 = ___x4;
  10769. float L_5 = ___y5;
  10770. Shadow_ApplyShadowZeroAlloc_m1225757410(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  10771. return;
  10772. }
  10773. }
  10774. // System.Void UnityEngine.UI.Shadow::ModifyMesh(UnityEngine.UI.VertexHelper)
  10775. extern "C" IL2CPP_METHOD_ATTR void Shadow_ModifyMesh_m1374575027 (Shadow_t773074319 * __this, VertexHelper_t2453304189 * ___vh0, const RuntimeMethod* method)
  10776. {
  10777. static bool s_Il2CppMethodInitialized;
  10778. if (!s_Il2CppMethodInitialized)
  10779. {
  10780. il2cpp_codegen_initialize_method (Shadow_ModifyMesh_m1374575027_MetadataUsageId);
  10781. s_Il2CppMethodInitialized = true;
  10782. }
  10783. List_1_t1234605051 * V_0 = NULL;
  10784. Vector2_t2156229523 V_1;
  10785. memset(&V_1, 0, sizeof(V_1));
  10786. Vector2_t2156229523 V_2;
  10787. memset(&V_2, 0, sizeof(V_2));
  10788. {
  10789. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  10790. if (L_0)
  10791. {
  10792. goto IL_0011;
  10793. }
  10794. }
  10795. {
  10796. goto IL_0066;
  10797. }
  10798. IL_0011:
  10799. {
  10800. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t792119500_il2cpp_TypeInfo_var);
  10801. List_1_t1234605051 * L_1 = ListPool_1_Get_m738675669(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m738675669_RuntimeMethod_var);
  10802. V_0 = L_1;
  10803. VertexHelper_t2453304189 * L_2 = ___vh0;
  10804. List_1_t1234605051 * L_3 = V_0;
  10805. NullCheck(L_2);
  10806. VertexHelper_GetUIVertexStream_m785241639(L_2, L_3, /*hidden argument*/NULL);
  10807. List_1_t1234605051 * L_4 = V_0;
  10808. Color_t2555686324 L_5 = Shadow_get_effectColor_m911451105(__this, /*hidden argument*/NULL);
  10809. Color32_t2600501292 L_6 = Color32_op_Implicit_m2658259763(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  10810. List_1_t1234605051 * L_7 = V_0;
  10811. NullCheck(L_7);
  10812. int32_t L_8 = List_1_get_Count_m1547299620(L_7, /*hidden argument*/List_1_get_Count_m1547299620_RuntimeMethod_var);
  10813. Vector2_t2156229523 L_9 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  10814. V_1 = L_9;
  10815. float L_10 = (&V_1)->get_x_0();
  10816. Vector2_t2156229523 L_11 = Shadow_get_effectDistance_m1966046753(__this, /*hidden argument*/NULL);
  10817. V_2 = L_11;
  10818. float L_12 = (&V_2)->get_y_1();
  10819. Shadow_ApplyShadow_m3787949518(__this, L_4, L_6, 0, L_8, L_10, L_12, /*hidden argument*/NULL);
  10820. VertexHelper_t2453304189 * L_13 = ___vh0;
  10821. NullCheck(L_13);
  10822. VertexHelper_Clear_m627349662(L_13, /*hidden argument*/NULL);
  10823. VertexHelper_t2453304189 * L_14 = ___vh0;
  10824. List_1_t1234605051 * L_15 = V_0;
  10825. NullCheck(L_14);
  10826. VertexHelper_AddUIVertexTriangleStream_m3255143338(L_14, L_15, /*hidden argument*/NULL);
  10827. List_1_t1234605051 * L_16 = V_0;
  10828. ListPool_1_Release_m1246825787(NULL /*static, unused*/, L_16, /*hidden argument*/ListPool_1_Release_m1246825787_RuntimeMethod_var);
  10829. }
  10830. IL_0066:
  10831. {
  10832. return;
  10833. }
  10834. }
  10835. #ifdef __clang__
  10836. #pragma clang diagnostic pop
  10837. #endif
  10838. #ifdef __clang__
  10839. #pragma clang diagnostic push
  10840. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10841. #pragma clang diagnostic ignored "-Wunused-variable"
  10842. #endif
  10843. // System.Void UnityEngine.UI.Slider::.ctor()
  10844. extern "C" IL2CPP_METHOD_ATTR void Slider__ctor_m873361617 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  10845. {
  10846. static bool s_Il2CppMethodInitialized;
  10847. if (!s_Il2CppMethodInitialized)
  10848. {
  10849. il2cpp_codegen_initialize_method (Slider__ctor_m873361617_MetadataUsageId);
  10850. s_Il2CppMethodInitialized = true;
  10851. }
  10852. {
  10853. __this->set_m_Direction_18(0);
  10854. __this->set_m_MinValue_19((0.0f));
  10855. __this->set_m_MaxValue_20((1.0f));
  10856. __this->set_m_WholeNumbers_21((bool)0);
  10857. SliderEvent_t3180273144 * L_0 = (SliderEvent_t3180273144 *)il2cpp_codegen_object_new(SliderEvent_t3180273144_il2cpp_TypeInfo_var);
  10858. SliderEvent__ctor_m3149452941(L_0, /*hidden argument*/NULL);
  10859. __this->set_m_OnValueChanged_23(L_0);
  10860. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  10861. Vector2_t2156229523 L_1 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  10862. __this->set_m_Offset_29(L_1);
  10863. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  10864. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  10865. return;
  10866. }
  10867. }
  10868. // UnityEngine.RectTransform UnityEngine.UI.Slider::get_fillRect()
  10869. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Slider_get_fillRect_m4019111459 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  10870. {
  10871. RectTransform_t3704657025 * V_0 = NULL;
  10872. {
  10873. RectTransform_t3704657025 * L_0 = __this->get_m_FillRect_16();
  10874. V_0 = L_0;
  10875. goto IL_000d;
  10876. }
  10877. IL_000d:
  10878. {
  10879. RectTransform_t3704657025 * L_1 = V_0;
  10880. return L_1;
  10881. }
  10882. }
  10883. // System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform)
  10884. extern "C" IL2CPP_METHOD_ATTR void Slider_set_fillRect_m2656251767 (Slider_t3903728902 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  10885. {
  10886. static bool s_Il2CppMethodInitialized;
  10887. if (!s_Il2CppMethodInitialized)
  10888. {
  10889. il2cpp_codegen_initialize_method (Slider_set_fillRect_m2656251767_MetadataUsageId);
  10890. s_Il2CppMethodInitialized = true;
  10891. }
  10892. {
  10893. RectTransform_t3704657025 ** L_0 = __this->get_address_of_m_FillRect_16();
  10894. RectTransform_t3704657025 * L_1 = ___value0;
  10895. bool L_2 = SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854_RuntimeMethod_var);
  10896. if (!L_2)
  10897. {
  10898. goto IL_0020;
  10899. }
  10900. }
  10901. {
  10902. Slider_UpdateCachedReferences_m3259451627(__this, /*hidden argument*/NULL);
  10903. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  10904. }
  10905. IL_0020:
  10906. {
  10907. return;
  10908. }
  10909. }
  10910. // UnityEngine.RectTransform UnityEngine.UI.Slider::get_handleRect()
  10911. extern "C" IL2CPP_METHOD_ATTR RectTransform_t3704657025 * Slider_get_handleRect_m3716529459 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  10912. {
  10913. RectTransform_t3704657025 * V_0 = NULL;
  10914. {
  10915. RectTransform_t3704657025 * L_0 = __this->get_m_HandleRect_17();
  10916. V_0 = L_0;
  10917. goto IL_000d;
  10918. }
  10919. IL_000d:
  10920. {
  10921. RectTransform_t3704657025 * L_1 = V_0;
  10922. return L_1;
  10923. }
  10924. }
  10925. // System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform)
  10926. extern "C" IL2CPP_METHOD_ATTR void Slider_set_handleRect_m1101657556 (Slider_t3903728902 * __this, RectTransform_t3704657025 * ___value0, const RuntimeMethod* method)
  10927. {
  10928. static bool s_Il2CppMethodInitialized;
  10929. if (!s_Il2CppMethodInitialized)
  10930. {
  10931. il2cpp_codegen_initialize_method (Slider_set_handleRect_m1101657556_MetadataUsageId);
  10932. s_Il2CppMethodInitialized = true;
  10933. }
  10934. {
  10935. RectTransform_t3704657025 ** L_0 = __this->get_address_of_m_HandleRect_17();
  10936. RectTransform_t3704657025 * L_1 = ___value0;
  10937. bool L_2 = SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetClass_TisRectTransform_t3704657025_m1943411854_RuntimeMethod_var);
  10938. if (!L_2)
  10939. {
  10940. goto IL_0020;
  10941. }
  10942. }
  10943. {
  10944. Slider_UpdateCachedReferences_m3259451627(__this, /*hidden argument*/NULL);
  10945. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  10946. }
  10947. IL_0020:
  10948. {
  10949. return;
  10950. }
  10951. }
  10952. // UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::get_direction()
  10953. extern "C" IL2CPP_METHOD_ATTR int32_t Slider_get_direction_m3871593184 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  10954. {
  10955. int32_t V_0 = 0;
  10956. {
  10957. int32_t L_0 = __this->get_m_Direction_18();
  10958. V_0 = L_0;
  10959. goto IL_000d;
  10960. }
  10961. IL_000d:
  10962. {
  10963. int32_t L_1 = V_0;
  10964. return L_1;
  10965. }
  10966. }
  10967. // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
  10968. extern "C" IL2CPP_METHOD_ATTR void Slider_set_direction_m3354648663 (Slider_t3903728902 * __this, int32_t ___value0, const RuntimeMethod* method)
  10969. {
  10970. static bool s_Il2CppMethodInitialized;
  10971. if (!s_Il2CppMethodInitialized)
  10972. {
  10973. il2cpp_codegen_initialize_method (Slider_set_direction_m3354648663_MetadataUsageId);
  10974. s_Il2CppMethodInitialized = true;
  10975. }
  10976. {
  10977. int32_t* L_0 = __this->get_address_of_m_Direction_18();
  10978. int32_t L_1 = ___value0;
  10979. bool L_2 = SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisDirection_t337909235_m916002679_RuntimeMethod_var);
  10980. if (!L_2)
  10981. {
  10982. goto IL_0018;
  10983. }
  10984. }
  10985. {
  10986. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  10987. }
  10988. IL_0018:
  10989. {
  10990. return;
  10991. }
  10992. }
  10993. // System.Single UnityEngine.UI.Slider::get_minValue()
  10994. extern "C" IL2CPP_METHOD_ATTR float Slider_get_minValue_m3250350293 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  10995. {
  10996. float V_0 = 0.0f;
  10997. {
  10998. float L_0 = __this->get_m_MinValue_19();
  10999. V_0 = L_0;
  11000. goto IL_000d;
  11001. }
  11002. IL_000d:
  11003. {
  11004. float L_1 = V_0;
  11005. return L_1;
  11006. }
  11007. }
  11008. // System.Void UnityEngine.UI.Slider::set_minValue(System.Single)
  11009. extern "C" IL2CPP_METHOD_ATTR void Slider_set_minValue_m3431883418 (Slider_t3903728902 * __this, float ___value0, const RuntimeMethod* method)
  11010. {
  11011. static bool s_Il2CppMethodInitialized;
  11012. if (!s_Il2CppMethodInitialized)
  11013. {
  11014. il2cpp_codegen_initialize_method (Slider_set_minValue_m3431883418_MetadataUsageId);
  11015. s_Il2CppMethodInitialized = true;
  11016. }
  11017. {
  11018. float* L_0 = __this->get_address_of_m_MinValue_19();
  11019. float L_1 = ___value0;
  11020. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  11021. if (!L_2)
  11022. {
  11023. goto IL_0026;
  11024. }
  11025. }
  11026. {
  11027. float L_3 = __this->get_m_Value_22();
  11028. Slider_Set_m1477870360(__this, L_3, /*hidden argument*/NULL);
  11029. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11030. }
  11031. IL_0026:
  11032. {
  11033. return;
  11034. }
  11035. }
  11036. // System.Single UnityEngine.UI.Slider::get_maxValue()
  11037. extern "C" IL2CPP_METHOD_ATTR float Slider_get_maxValue_m414465787 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11038. {
  11039. float V_0 = 0.0f;
  11040. {
  11041. float L_0 = __this->get_m_MaxValue_20();
  11042. V_0 = L_0;
  11043. goto IL_000d;
  11044. }
  11045. IL_000d:
  11046. {
  11047. float L_1 = V_0;
  11048. return L_1;
  11049. }
  11050. }
  11051. // System.Void UnityEngine.UI.Slider::set_maxValue(System.Single)
  11052. extern "C" IL2CPP_METHOD_ATTR void Slider_set_maxValue_m2251404465 (Slider_t3903728902 * __this, float ___value0, const RuntimeMethod* method)
  11053. {
  11054. static bool s_Il2CppMethodInitialized;
  11055. if (!s_Il2CppMethodInitialized)
  11056. {
  11057. il2cpp_codegen_initialize_method (Slider_set_maxValue_m2251404465_MetadataUsageId);
  11058. s_Il2CppMethodInitialized = true;
  11059. }
  11060. {
  11061. float* L_0 = __this->get_address_of_m_MaxValue_20();
  11062. float L_1 = ___value0;
  11063. bool L_2 = SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_t1397266774_m2805350785_RuntimeMethod_var);
  11064. if (!L_2)
  11065. {
  11066. goto IL_0026;
  11067. }
  11068. }
  11069. {
  11070. float L_3 = __this->get_m_Value_22();
  11071. Slider_Set_m1477870360(__this, L_3, /*hidden argument*/NULL);
  11072. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11073. }
  11074. IL_0026:
  11075. {
  11076. return;
  11077. }
  11078. }
  11079. // System.Boolean UnityEngine.UI.Slider::get_wholeNumbers()
  11080. extern "C" IL2CPP_METHOD_ATTR bool Slider_get_wholeNumbers_m3514084699 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11081. {
  11082. bool V_0 = false;
  11083. {
  11084. bool L_0 = __this->get_m_WholeNumbers_21();
  11085. V_0 = L_0;
  11086. goto IL_000d;
  11087. }
  11088. IL_000d:
  11089. {
  11090. bool L_1 = V_0;
  11091. return L_1;
  11092. }
  11093. }
  11094. // System.Void UnityEngine.UI.Slider::set_wholeNumbers(System.Boolean)
  11095. extern "C" IL2CPP_METHOD_ATTR void Slider_set_wholeNumbers_m1108091651 (Slider_t3903728902 * __this, bool ___value0, const RuntimeMethod* method)
  11096. {
  11097. static bool s_Il2CppMethodInitialized;
  11098. if (!s_Il2CppMethodInitialized)
  11099. {
  11100. il2cpp_codegen_initialize_method (Slider_set_wholeNumbers_m1108091651_MetadataUsageId);
  11101. s_Il2CppMethodInitialized = true;
  11102. }
  11103. {
  11104. bool* L_0 = __this->get_address_of_m_WholeNumbers_21();
  11105. bool L_1 = ___value0;
  11106. bool L_2 = SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisBoolean_t97287965_m1354367708_RuntimeMethod_var);
  11107. if (!L_2)
  11108. {
  11109. goto IL_0026;
  11110. }
  11111. }
  11112. {
  11113. float L_3 = __this->get_m_Value_22();
  11114. Slider_Set_m1477870360(__this, L_3, /*hidden argument*/NULL);
  11115. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11116. }
  11117. IL_0026:
  11118. {
  11119. return;
  11120. }
  11121. }
  11122. // System.Single UnityEngine.UI.Slider::get_value()
  11123. extern "C" IL2CPP_METHOD_ATTR float Slider_get_value_m739683640 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11124. {
  11125. static bool s_Il2CppMethodInitialized;
  11126. if (!s_Il2CppMethodInitialized)
  11127. {
  11128. il2cpp_codegen_initialize_method (Slider_get_value_m739683640_MetadataUsageId);
  11129. s_Il2CppMethodInitialized = true;
  11130. }
  11131. float V_0 = 0.0f;
  11132. {
  11133. bool L_0 = Slider_get_wholeNumbers_m3514084699(__this, /*hidden argument*/NULL);
  11134. if (!L_0)
  11135. {
  11136. goto IL_001d;
  11137. }
  11138. }
  11139. {
  11140. float L_1 = __this->get_m_Value_22();
  11141. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11142. float L_2 = bankers_roundf(L_1);
  11143. V_0 = L_2;
  11144. goto IL_0029;
  11145. }
  11146. IL_001d:
  11147. {
  11148. float L_3 = __this->get_m_Value_22();
  11149. V_0 = L_3;
  11150. goto IL_0029;
  11151. }
  11152. IL_0029:
  11153. {
  11154. float L_4 = V_0;
  11155. return L_4;
  11156. }
  11157. }
  11158. // System.Void UnityEngine.UI.Slider::set_value(System.Single)
  11159. extern "C" IL2CPP_METHOD_ATTR void Slider_set_value_m1767443573 (Slider_t3903728902 * __this, float ___value0, const RuntimeMethod* method)
  11160. {
  11161. {
  11162. float L_0 = ___value0;
  11163. Slider_Set_m1477870360(__this, L_0, /*hidden argument*/NULL);
  11164. return;
  11165. }
  11166. }
  11167. // System.Single UnityEngine.UI.Slider::get_normalizedValue()
  11168. extern "C" IL2CPP_METHOD_ATTR float Slider_get_normalizedValue_m4221259752 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11169. {
  11170. static bool s_Il2CppMethodInitialized;
  11171. if (!s_Il2CppMethodInitialized)
  11172. {
  11173. il2cpp_codegen_initialize_method (Slider_get_normalizedValue_m4221259752_MetadataUsageId);
  11174. s_Il2CppMethodInitialized = true;
  11175. }
  11176. float V_0 = 0.0f;
  11177. {
  11178. float L_0 = Slider_get_minValue_m3250350293(__this, /*hidden argument*/NULL);
  11179. float L_1 = Slider_get_maxValue_m414465787(__this, /*hidden argument*/NULL);
  11180. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11181. bool L_2 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  11182. if (!L_2)
  11183. {
  11184. goto IL_0022;
  11185. }
  11186. }
  11187. {
  11188. V_0 = (0.0f);
  11189. goto IL_003f;
  11190. }
  11191. IL_0022:
  11192. {
  11193. float L_3 = Slider_get_minValue_m3250350293(__this, /*hidden argument*/NULL);
  11194. float L_4 = Slider_get_maxValue_m414465787(__this, /*hidden argument*/NULL);
  11195. float L_5 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  11196. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11197. float L_6 = Mathf_InverseLerp_m4155825980(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL);
  11198. V_0 = L_6;
  11199. goto IL_003f;
  11200. }
  11201. IL_003f:
  11202. {
  11203. float L_7 = V_0;
  11204. return L_7;
  11205. }
  11206. }
  11207. // System.Void UnityEngine.UI.Slider::set_normalizedValue(System.Single)
  11208. extern "C" IL2CPP_METHOD_ATTR void Slider_set_normalizedValue_m480470123 (Slider_t3903728902 * __this, float ___value0, const RuntimeMethod* method)
  11209. {
  11210. static bool s_Il2CppMethodInitialized;
  11211. if (!s_Il2CppMethodInitialized)
  11212. {
  11213. il2cpp_codegen_initialize_method (Slider_set_normalizedValue_m480470123_MetadataUsageId);
  11214. s_Il2CppMethodInitialized = true;
  11215. }
  11216. {
  11217. float L_0 = Slider_get_minValue_m3250350293(__this, /*hidden argument*/NULL);
  11218. float L_1 = Slider_get_maxValue_m414465787(__this, /*hidden argument*/NULL);
  11219. float L_2 = ___value0;
  11220. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11221. float L_3 = Mathf_Lerp_m1004423579(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  11222. VirtActionInvoker1< float >::Invoke(47 /* System.Void UnityEngine.UI.Slider::set_value(System.Single) */, __this, L_3);
  11223. return;
  11224. }
  11225. }
  11226. // UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::get_onValueChanged()
  11227. extern "C" IL2CPP_METHOD_ATTR SliderEvent_t3180273144 * Slider_get_onValueChanged_m2907593587 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11228. {
  11229. SliderEvent_t3180273144 * V_0 = NULL;
  11230. {
  11231. SliderEvent_t3180273144 * L_0 = __this->get_m_OnValueChanged_23();
  11232. V_0 = L_0;
  11233. goto IL_000d;
  11234. }
  11235. IL_000d:
  11236. {
  11237. SliderEvent_t3180273144 * L_1 = V_0;
  11238. return L_1;
  11239. }
  11240. }
  11241. // System.Void UnityEngine.UI.Slider::set_onValueChanged(UnityEngine.UI.Slider/SliderEvent)
  11242. extern "C" IL2CPP_METHOD_ATTR void Slider_set_onValueChanged_m1120215707 (Slider_t3903728902 * __this, SliderEvent_t3180273144 * ___value0, const RuntimeMethod* method)
  11243. {
  11244. {
  11245. SliderEvent_t3180273144 * L_0 = ___value0;
  11246. __this->set_m_OnValueChanged_23(L_0);
  11247. return;
  11248. }
  11249. }
  11250. // System.Single UnityEngine.UI.Slider::get_stepSize()
  11251. extern "C" IL2CPP_METHOD_ATTR float Slider_get_stepSize_m1423227661 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11252. {
  11253. float V_0 = 0.0f;
  11254. float G_B3_0 = 0.0f;
  11255. {
  11256. bool L_0 = Slider_get_wholeNumbers_m3514084699(__this, /*hidden argument*/NULL);
  11257. if (!L_0)
  11258. {
  11259. goto IL_0016;
  11260. }
  11261. }
  11262. {
  11263. G_B3_0 = (1.0f);
  11264. goto IL_0029;
  11265. }
  11266. IL_0016:
  11267. {
  11268. float L_1 = Slider_get_maxValue_m414465787(__this, /*hidden argument*/NULL);
  11269. float L_2 = Slider_get_minValue_m3250350293(__this, /*hidden argument*/NULL);
  11270. G_B3_0 = ((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_1, (float)L_2)), (float)(0.1f)));
  11271. }
  11272. IL_0029:
  11273. {
  11274. V_0 = G_B3_0;
  11275. goto IL_002f;
  11276. }
  11277. IL_002f:
  11278. {
  11279. float L_3 = V_0;
  11280. return L_3;
  11281. }
  11282. }
  11283. // System.Void UnityEngine.UI.Slider::Rebuild(UnityEngine.UI.CanvasUpdate)
  11284. extern "C" IL2CPP_METHOD_ATTR void Slider_Rebuild_m3494006378 (Slider_t3903728902 * __this, int32_t ___executing0, const RuntimeMethod* method)
  11285. {
  11286. {
  11287. return;
  11288. }
  11289. }
  11290. // System.Void UnityEngine.UI.Slider::LayoutComplete()
  11291. extern "C" IL2CPP_METHOD_ATTR void Slider_LayoutComplete_m1036337733 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11292. {
  11293. {
  11294. return;
  11295. }
  11296. }
  11297. // System.Void UnityEngine.UI.Slider::GraphicUpdateComplete()
  11298. extern "C" IL2CPP_METHOD_ATTR void Slider_GraphicUpdateComplete_m4007360274 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11299. {
  11300. {
  11301. return;
  11302. }
  11303. }
  11304. // System.Void UnityEngine.UI.Slider::OnEnable()
  11305. extern "C" IL2CPP_METHOD_ATTR void Slider_OnEnable_m716222213 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11306. {
  11307. {
  11308. Selectable_OnEnable_m3110490294(__this, /*hidden argument*/NULL);
  11309. Slider_UpdateCachedReferences_m3259451627(__this, /*hidden argument*/NULL);
  11310. float L_0 = __this->get_m_Value_22();
  11311. VirtActionInvoker2< float, bool >::Invoke(51 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_0, (bool)0);
  11312. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11313. return;
  11314. }
  11315. }
  11316. // System.Void UnityEngine.UI.Slider::OnDisable()
  11317. extern "C" IL2CPP_METHOD_ATTR void Slider_OnDisable_m2179685974 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11318. {
  11319. {
  11320. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_30();
  11321. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  11322. Selectable_OnDisable_m3225138518(__this, /*hidden argument*/NULL);
  11323. return;
  11324. }
  11325. }
  11326. // System.Void UnityEngine.UI.Slider::OnDidApplyAnimationProperties()
  11327. extern "C" IL2CPP_METHOD_ATTR void Slider_OnDidApplyAnimationProperties_m4192788494 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11328. {
  11329. static bool s_Il2CppMethodInitialized;
  11330. if (!s_Il2CppMethodInitialized)
  11331. {
  11332. il2cpp_codegen_initialize_method (Slider_OnDidApplyAnimationProperties_m4192788494_MetadataUsageId);
  11333. s_Il2CppMethodInitialized = true;
  11334. }
  11335. float V_0 = 0.0f;
  11336. Vector2_t2156229523 V_1;
  11337. memset(&V_1, 0, sizeof(V_1));
  11338. Vector2_t2156229523 V_2;
  11339. memset(&V_2, 0, sizeof(V_2));
  11340. Vector2_t2156229523 V_3;
  11341. memset(&V_3, 0, sizeof(V_3));
  11342. Vector2_t2156229523 V_4;
  11343. memset(&V_4, 0, sizeof(V_4));
  11344. float G_B7_0 = 0.0f;
  11345. float G_B13_0 = 0.0f;
  11346. {
  11347. float L_0 = __this->get_m_Value_22();
  11348. float L_1 = Slider_ClampValue_m3482112413(__this, L_0, /*hidden argument*/NULL);
  11349. __this->set_m_Value_22(L_1);
  11350. float L_2 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11351. V_0 = L_2;
  11352. RectTransform_t3704657025 * L_3 = __this->get_m_FillContainerRect_26();
  11353. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11354. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11355. if (!L_4)
  11356. {
  11357. goto IL_00ae;
  11358. }
  11359. }
  11360. {
  11361. Image_t2670269651 * L_5 = __this->get_m_FillImage_24();
  11362. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11363. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11364. if (!L_6)
  11365. {
  11366. goto IL_005f;
  11367. }
  11368. }
  11369. {
  11370. Image_t2670269651 * L_7 = __this->get_m_FillImage_24();
  11371. NullCheck(L_7);
  11372. int32_t L_8 = Image_get_type_m3606908055(L_7, /*hidden argument*/NULL);
  11373. if ((!(((uint32_t)L_8) == ((uint32_t)3))))
  11374. {
  11375. goto IL_005f;
  11376. }
  11377. }
  11378. {
  11379. Image_t2670269651 * L_9 = __this->get_m_FillImage_24();
  11380. NullCheck(L_9);
  11381. float L_10 = Image_get_fillAmount_m2193224718(L_9, /*hidden argument*/NULL);
  11382. V_0 = L_10;
  11383. goto IL_00a8;
  11384. }
  11385. IL_005f:
  11386. {
  11387. bool L_11 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  11388. if (!L_11)
  11389. {
  11390. goto IL_008e;
  11391. }
  11392. }
  11393. {
  11394. RectTransform_t3704657025 * L_12 = __this->get_m_FillRect_16();
  11395. NullCheck(L_12);
  11396. Vector2_t2156229523 L_13 = RectTransform_get_anchorMin_m2928307238(L_12, /*hidden argument*/NULL);
  11397. V_1 = L_13;
  11398. int32_t L_14 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11399. float L_15 = Vector2_get_Item_m3559215723((&V_1), L_14, /*hidden argument*/NULL);
  11400. G_B7_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_15));
  11401. goto IL_00a7;
  11402. }
  11403. IL_008e:
  11404. {
  11405. RectTransform_t3704657025 * L_16 = __this->get_m_FillRect_16();
  11406. NullCheck(L_16);
  11407. Vector2_t2156229523 L_17 = RectTransform_get_anchorMax_m2495270048(L_16, /*hidden argument*/NULL);
  11408. V_2 = L_17;
  11409. int32_t L_18 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11410. float L_19 = Vector2_get_Item_m3559215723((&V_2), L_18, /*hidden argument*/NULL);
  11411. G_B7_0 = L_19;
  11412. }
  11413. IL_00a7:
  11414. {
  11415. V_0 = G_B7_0;
  11416. }
  11417. IL_00a8:
  11418. {
  11419. goto IL_0109;
  11420. }
  11421. IL_00ae:
  11422. {
  11423. RectTransform_t3704657025 * L_20 = __this->get_m_HandleContainerRect_28();
  11424. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11425. bool L_21 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_20, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11426. if (!L_21)
  11427. {
  11428. goto IL_0109;
  11429. }
  11430. }
  11431. {
  11432. bool L_22 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  11433. if (!L_22)
  11434. {
  11435. goto IL_00ee;
  11436. }
  11437. }
  11438. {
  11439. RectTransform_t3704657025 * L_23 = __this->get_m_HandleRect_17();
  11440. NullCheck(L_23);
  11441. Vector2_t2156229523 L_24 = RectTransform_get_anchorMin_m2928307238(L_23, /*hidden argument*/NULL);
  11442. V_3 = L_24;
  11443. int32_t L_25 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11444. float L_26 = Vector2_get_Item_m3559215723((&V_3), L_25, /*hidden argument*/NULL);
  11445. G_B13_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_26));
  11446. goto IL_0108;
  11447. }
  11448. IL_00ee:
  11449. {
  11450. RectTransform_t3704657025 * L_27 = __this->get_m_HandleRect_17();
  11451. NullCheck(L_27);
  11452. Vector2_t2156229523 L_28 = RectTransform_get_anchorMin_m2928307238(L_27, /*hidden argument*/NULL);
  11453. V_4 = L_28;
  11454. int32_t L_29 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11455. float L_30 = Vector2_get_Item_m3559215723((&V_4), L_29, /*hidden argument*/NULL);
  11456. G_B13_0 = L_30;
  11457. }
  11458. IL_0108:
  11459. {
  11460. V_0 = G_B13_0;
  11461. }
  11462. IL_0109:
  11463. {
  11464. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11465. float L_31 = V_0;
  11466. float L_32 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11467. if ((((float)L_31) == ((float)L_32)))
  11468. {
  11469. goto IL_0139;
  11470. }
  11471. }
  11472. {
  11473. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral102249191, __this, /*hidden argument*/NULL);
  11474. SliderEvent_t3180273144 * L_33 = Slider_get_onValueChanged_m2907593587(__this, /*hidden argument*/NULL);
  11475. float L_34 = __this->get_m_Value_22();
  11476. NullCheck(L_33);
  11477. UnityEvent_1_Invoke_m3400677460(L_33, L_34, /*hidden argument*/UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var);
  11478. }
  11479. IL_0139:
  11480. {
  11481. return;
  11482. }
  11483. }
  11484. // System.Void UnityEngine.UI.Slider::UpdateCachedReferences()
  11485. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateCachedReferences_m3259451627 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11486. {
  11487. static bool s_Il2CppMethodInitialized;
  11488. if (!s_Il2CppMethodInitialized)
  11489. {
  11490. il2cpp_codegen_initialize_method (Slider_UpdateCachedReferences_m3259451627_MetadataUsageId);
  11491. s_Il2CppMethodInitialized = true;
  11492. }
  11493. {
  11494. RectTransform_t3704657025 * L_0 = __this->get_m_FillRect_16();
  11495. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11496. bool L_1 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  11497. if (!L_1)
  11498. {
  11499. goto IL_0081;
  11500. }
  11501. }
  11502. {
  11503. RectTransform_t3704657025 * L_2 = __this->get_m_FillRect_16();
  11504. Transform_t3600365921 * L_3 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  11505. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11506. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, ((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_3, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  11507. if (!L_4)
  11508. {
  11509. goto IL_0081;
  11510. }
  11511. }
  11512. {
  11513. RectTransform_t3704657025 * L_5 = __this->get_m_FillRect_16();
  11514. NullCheck(L_5);
  11515. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(L_5, /*hidden argument*/NULL);
  11516. __this->set_m_FillTransform_25(L_6);
  11517. RectTransform_t3704657025 * L_7 = __this->get_m_FillRect_16();
  11518. NullCheck(L_7);
  11519. Image_t2670269651 * L_8 = Component_GetComponent_TisImage_t2670269651_m980647750(L_7, /*hidden argument*/Component_GetComponent_TisImage_t2670269651_m980647750_RuntimeMethod_var);
  11520. __this->set_m_FillImage_24(L_8);
  11521. Transform_t3600365921 * L_9 = __this->get_m_FillTransform_25();
  11522. NullCheck(L_9);
  11523. Transform_t3600365921 * L_10 = Transform_get_parent_m835071599(L_9, /*hidden argument*/NULL);
  11524. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11525. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11526. if (!L_11)
  11527. {
  11528. goto IL_007b;
  11529. }
  11530. }
  11531. {
  11532. Transform_t3600365921 * L_12 = __this->get_m_FillTransform_25();
  11533. NullCheck(L_12);
  11534. Transform_t3600365921 * L_13 = Transform_get_parent_m835071599(L_12, /*hidden argument*/NULL);
  11535. NullCheck(L_13);
  11536. RectTransform_t3704657025 * L_14 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(L_13, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  11537. __this->set_m_FillContainerRect_26(L_14);
  11538. }
  11539. IL_007b:
  11540. {
  11541. goto IL_0098;
  11542. }
  11543. IL_0081:
  11544. {
  11545. __this->set_m_FillRect_16((RectTransform_t3704657025 *)NULL);
  11546. __this->set_m_FillContainerRect_26((RectTransform_t3704657025 *)NULL);
  11547. __this->set_m_FillImage_24((Image_t2670269651 *)NULL);
  11548. }
  11549. IL_0098:
  11550. {
  11551. RectTransform_t3704657025 * L_15 = __this->get_m_HandleRect_17();
  11552. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11553. bool L_16 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  11554. if (!L_16)
  11555. {
  11556. goto IL_0107;
  11557. }
  11558. }
  11559. {
  11560. RectTransform_t3704657025 * L_17 = __this->get_m_HandleRect_17();
  11561. Transform_t3600365921 * L_18 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  11562. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11563. bool L_19 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_17, ((RectTransform_t3704657025 *)CastclassSealed((RuntimeObject*)L_18, RectTransform_t3704657025_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  11564. if (!L_19)
  11565. {
  11566. goto IL_0107;
  11567. }
  11568. }
  11569. {
  11570. RectTransform_t3704657025 * L_20 = __this->get_m_HandleRect_17();
  11571. NullCheck(L_20);
  11572. Transform_t3600365921 * L_21 = Component_get_transform_m3162698980(L_20, /*hidden argument*/NULL);
  11573. __this->set_m_HandleTransform_27(L_21);
  11574. Transform_t3600365921 * L_22 = __this->get_m_HandleTransform_27();
  11575. NullCheck(L_22);
  11576. Transform_t3600365921 * L_23 = Transform_get_parent_m835071599(L_22, /*hidden argument*/NULL);
  11577. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11578. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11579. if (!L_24)
  11580. {
  11581. goto IL_0101;
  11582. }
  11583. }
  11584. {
  11585. Transform_t3600365921 * L_25 = __this->get_m_HandleTransform_27();
  11586. NullCheck(L_25);
  11587. Transform_t3600365921 * L_26 = Transform_get_parent_m835071599(L_25, /*hidden argument*/NULL);
  11588. NullCheck(L_26);
  11589. RectTransform_t3704657025 * L_27 = Component_GetComponent_TisRectTransform_t3704657025_m2955745782(L_26, /*hidden argument*/Component_GetComponent_TisRectTransform_t3704657025_m2955745782_RuntimeMethod_var);
  11590. __this->set_m_HandleContainerRect_28(L_27);
  11591. }
  11592. IL_0101:
  11593. {
  11594. goto IL_0117;
  11595. }
  11596. IL_0107:
  11597. {
  11598. __this->set_m_HandleRect_17((RectTransform_t3704657025 *)NULL);
  11599. __this->set_m_HandleContainerRect_28((RectTransform_t3704657025 *)NULL);
  11600. }
  11601. IL_0117:
  11602. {
  11603. return;
  11604. }
  11605. }
  11606. // System.Single UnityEngine.UI.Slider::ClampValue(System.Single)
  11607. extern "C" IL2CPP_METHOD_ATTR float Slider_ClampValue_m3482112413 (Slider_t3903728902 * __this, float ___input0, const RuntimeMethod* method)
  11608. {
  11609. static bool s_Il2CppMethodInitialized;
  11610. if (!s_Il2CppMethodInitialized)
  11611. {
  11612. il2cpp_codegen_initialize_method (Slider_ClampValue_m3482112413_MetadataUsageId);
  11613. s_Il2CppMethodInitialized = true;
  11614. }
  11615. float V_0 = 0.0f;
  11616. float V_1 = 0.0f;
  11617. {
  11618. float L_0 = ___input0;
  11619. float L_1 = Slider_get_minValue_m3250350293(__this, /*hidden argument*/NULL);
  11620. float L_2 = Slider_get_maxValue_m414465787(__this, /*hidden argument*/NULL);
  11621. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11622. float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  11623. V_0 = L_3;
  11624. bool L_4 = Slider_get_wholeNumbers_m3514084699(__this, /*hidden argument*/NULL);
  11625. if (!L_4)
  11626. {
  11627. goto IL_0026;
  11628. }
  11629. }
  11630. {
  11631. float L_5 = V_0;
  11632. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  11633. float L_6 = bankers_roundf(L_5);
  11634. V_0 = L_6;
  11635. }
  11636. IL_0026:
  11637. {
  11638. float L_7 = V_0;
  11639. V_1 = L_7;
  11640. goto IL_002d;
  11641. }
  11642. IL_002d:
  11643. {
  11644. float L_8 = V_1;
  11645. return L_8;
  11646. }
  11647. }
  11648. // System.Void UnityEngine.UI.Slider::Set(System.Single)
  11649. extern "C" IL2CPP_METHOD_ATTR void Slider_Set_m1477870360 (Slider_t3903728902 * __this, float ___input0, const RuntimeMethod* method)
  11650. {
  11651. {
  11652. float L_0 = ___input0;
  11653. VirtActionInvoker2< float, bool >::Invoke(51 /* System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean) */, __this, L_0, (bool)1);
  11654. return;
  11655. }
  11656. }
  11657. // System.Void UnityEngine.UI.Slider::Set(System.Single,System.Boolean)
  11658. extern "C" IL2CPP_METHOD_ATTR void Slider_Set_m1476104429 (Slider_t3903728902 * __this, float ___input0, bool ___sendCallback1, const RuntimeMethod* method)
  11659. {
  11660. static bool s_Il2CppMethodInitialized;
  11661. if (!s_Il2CppMethodInitialized)
  11662. {
  11663. il2cpp_codegen_initialize_method (Slider_Set_m1476104429_MetadataUsageId);
  11664. s_Il2CppMethodInitialized = true;
  11665. }
  11666. float V_0 = 0.0f;
  11667. {
  11668. float L_0 = ___input0;
  11669. float L_1 = Slider_ClampValue_m3482112413(__this, L_0, /*hidden argument*/NULL);
  11670. V_0 = L_1;
  11671. float L_2 = __this->get_m_Value_22();
  11672. float L_3 = V_0;
  11673. if ((!(((float)L_2) == ((float)L_3))))
  11674. {
  11675. goto IL_001a;
  11676. }
  11677. }
  11678. {
  11679. goto IL_0046;
  11680. }
  11681. IL_001a:
  11682. {
  11683. float L_4 = V_0;
  11684. __this->set_m_Value_22(L_4);
  11685. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11686. bool L_5 = ___sendCallback1;
  11687. if (!L_5)
  11688. {
  11689. goto IL_0046;
  11690. }
  11691. }
  11692. {
  11693. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral102249191, __this, /*hidden argument*/NULL);
  11694. SliderEvent_t3180273144 * L_6 = __this->get_m_OnValueChanged_23();
  11695. float L_7 = V_0;
  11696. NullCheck(L_6);
  11697. UnityEvent_1_Invoke_m3400677460(L_6, L_7, /*hidden argument*/UnityEvent_1_Invoke_m3400677460_RuntimeMethod_var);
  11698. }
  11699. IL_0046:
  11700. {
  11701. return;
  11702. }
  11703. }
  11704. // System.Void UnityEngine.UI.Slider::OnRectTransformDimensionsChange()
  11705. extern "C" IL2CPP_METHOD_ATTR void Slider_OnRectTransformDimensionsChange_m3337740095 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11706. {
  11707. {
  11708. UIBehaviour_OnRectTransformDimensionsChange_m1473730550(__this, /*hidden argument*/NULL);
  11709. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  11710. if (L_0)
  11711. {
  11712. goto IL_0017;
  11713. }
  11714. }
  11715. {
  11716. goto IL_001d;
  11717. }
  11718. IL_0017:
  11719. {
  11720. Slider_UpdateVisuals_m3662961057(__this, /*hidden argument*/NULL);
  11721. }
  11722. IL_001d:
  11723. {
  11724. return;
  11725. }
  11726. }
  11727. // UnityEngine.UI.Slider/Axis UnityEngine.UI.Slider::get_axis()
  11728. extern "C" IL2CPP_METHOD_ATTR int32_t Slider_get_axis_m2224049704 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11729. {
  11730. int32_t V_0 = 0;
  11731. int32_t G_B4_0 = 0;
  11732. {
  11733. int32_t L_0 = __this->get_m_Direction_18();
  11734. if (!L_0)
  11735. {
  11736. goto IL_0018;
  11737. }
  11738. }
  11739. {
  11740. int32_t L_1 = __this->get_m_Direction_18();
  11741. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  11742. {
  11743. goto IL_001e;
  11744. }
  11745. }
  11746. IL_0018:
  11747. {
  11748. G_B4_0 = 0;
  11749. goto IL_001f;
  11750. }
  11751. IL_001e:
  11752. {
  11753. G_B4_0 = 1;
  11754. }
  11755. IL_001f:
  11756. {
  11757. V_0 = G_B4_0;
  11758. goto IL_0025;
  11759. }
  11760. IL_0025:
  11761. {
  11762. int32_t L_2 = V_0;
  11763. return L_2;
  11764. }
  11765. }
  11766. // System.Boolean UnityEngine.UI.Slider::get_reverseValue()
  11767. extern "C" IL2CPP_METHOD_ATTR bool Slider_get_reverseValue_m2613930318 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11768. {
  11769. bool V_0 = false;
  11770. int32_t G_B3_0 = 0;
  11771. {
  11772. int32_t L_0 = __this->get_m_Direction_18();
  11773. if ((((int32_t)L_0) == ((int32_t)1)))
  11774. {
  11775. goto IL_0018;
  11776. }
  11777. }
  11778. {
  11779. int32_t L_1 = __this->get_m_Direction_18();
  11780. G_B3_0 = ((((int32_t)L_1) == ((int32_t)3))? 1 : 0);
  11781. goto IL_0019;
  11782. }
  11783. IL_0018:
  11784. {
  11785. G_B3_0 = 1;
  11786. }
  11787. IL_0019:
  11788. {
  11789. V_0 = (bool)G_B3_0;
  11790. goto IL_001f;
  11791. }
  11792. IL_001f:
  11793. {
  11794. bool L_2 = V_0;
  11795. return L_2;
  11796. }
  11797. }
  11798. // System.Void UnityEngine.UI.Slider::UpdateVisuals()
  11799. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateVisuals_m3662961057 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  11800. {
  11801. static bool s_Il2CppMethodInitialized;
  11802. if (!s_Il2CppMethodInitialized)
  11803. {
  11804. il2cpp_codegen_initialize_method (Slider_UpdateVisuals_m3662961057_MetadataUsageId);
  11805. s_Il2CppMethodInitialized = true;
  11806. }
  11807. Vector2_t2156229523 V_0;
  11808. memset(&V_0, 0, sizeof(V_0));
  11809. Vector2_t2156229523 V_1;
  11810. memset(&V_1, 0, sizeof(V_1));
  11811. Vector2_t2156229523 V_2;
  11812. memset(&V_2, 0, sizeof(V_2));
  11813. Vector2_t2156229523 V_3;
  11814. memset(&V_3, 0, sizeof(V_3));
  11815. float V_4 = 0.0f;
  11816. int32_t G_B12_0 = 0;
  11817. Vector2_t2156229523 * G_B12_1 = NULL;
  11818. int32_t G_B11_0 = 0;
  11819. Vector2_t2156229523 * G_B11_1 = NULL;
  11820. float G_B13_0 = 0.0f;
  11821. int32_t G_B13_1 = 0;
  11822. Vector2_t2156229523 * G_B13_2 = NULL;
  11823. {
  11824. DrivenRectTransformTracker_t2562230146 * L_0 = __this->get_address_of_m_Tracker_30();
  11825. DrivenRectTransformTracker_Clear_m371772582(L_0, /*hidden argument*/NULL);
  11826. RectTransform_t3704657025 * L_1 = __this->get_m_FillContainerRect_26();
  11827. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11828. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11829. if (!L_2)
  11830. {
  11831. goto IL_00d2;
  11832. }
  11833. }
  11834. {
  11835. DrivenRectTransformTracker_t2562230146 * L_3 = __this->get_address_of_m_Tracker_30();
  11836. RectTransform_t3704657025 * L_4 = __this->get_m_FillRect_16();
  11837. DrivenRectTransformTracker_Add_m4125027261(L_3, __this, L_4, ((int32_t)3840), /*hidden argument*/NULL);
  11838. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  11839. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  11840. V_0 = L_5;
  11841. Vector2_t2156229523 L_6 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  11842. V_1 = L_6;
  11843. Image_t2670269651 * L_7 = __this->get_m_FillImage_24();
  11844. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11845. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11846. if (!L_8)
  11847. {
  11848. goto IL_007b;
  11849. }
  11850. }
  11851. {
  11852. Image_t2670269651 * L_9 = __this->get_m_FillImage_24();
  11853. NullCheck(L_9);
  11854. int32_t L_10 = Image_get_type_m3606908055(L_9, /*hidden argument*/NULL);
  11855. if ((!(((uint32_t)L_10) == ((uint32_t)3))))
  11856. {
  11857. goto IL_007b;
  11858. }
  11859. }
  11860. {
  11861. Image_t2670269651 * L_11 = __this->get_m_FillImage_24();
  11862. float L_12 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11863. NullCheck(L_11);
  11864. Image_set_fillAmount_m3737925590(L_11, L_12, /*hidden argument*/NULL);
  11865. goto IL_00b9;
  11866. }
  11867. IL_007b:
  11868. {
  11869. bool L_13 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  11870. if (!L_13)
  11871. {
  11872. goto IL_00a5;
  11873. }
  11874. }
  11875. {
  11876. int32_t L_14 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11877. float L_15 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11878. Vector2_set_Item_m3557490725((&V_0), L_14, ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_15)), /*hidden argument*/NULL);
  11879. goto IL_00b8;
  11880. }
  11881. IL_00a5:
  11882. {
  11883. int32_t L_16 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11884. float L_17 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11885. Vector2_set_Item_m3557490725((&V_1), L_16, L_17, /*hidden argument*/NULL);
  11886. }
  11887. IL_00b8:
  11888. {
  11889. }
  11890. IL_00b9:
  11891. {
  11892. RectTransform_t3704657025 * L_18 = __this->get_m_FillRect_16();
  11893. Vector2_t2156229523 L_19 = V_0;
  11894. NullCheck(L_18);
  11895. RectTransform_set_anchorMin_m4230103102(L_18, L_19, /*hidden argument*/NULL);
  11896. RectTransform_t3704657025 * L_20 = __this->get_m_FillRect_16();
  11897. Vector2_t2156229523 L_21 = V_1;
  11898. NullCheck(L_20);
  11899. RectTransform_set_anchorMax_m2998668828(L_20, L_21, /*hidden argument*/NULL);
  11900. }
  11901. IL_00d2:
  11902. {
  11903. RectTransform_t3704657025 * L_22 = __this->get_m_HandleContainerRect_28();
  11904. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11905. bool L_23 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11906. if (!L_23)
  11907. {
  11908. goto IL_0162;
  11909. }
  11910. }
  11911. {
  11912. DrivenRectTransformTracker_t2562230146 * L_24 = __this->get_address_of_m_Tracker_30();
  11913. RectTransform_t3704657025 * L_25 = __this->get_m_HandleRect_17();
  11914. DrivenRectTransformTracker_Add_m4125027261(L_24, __this, L_25, ((int32_t)3840), /*hidden argument*/NULL);
  11915. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  11916. Vector2_t2156229523 L_26 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  11917. V_2 = L_26;
  11918. Vector2_t2156229523 L_27 = Vector2_get_one_m738793577(NULL /*static, unused*/, /*hidden argument*/NULL);
  11919. V_3 = L_27;
  11920. int32_t L_28 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11921. bool L_29 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  11922. G_B11_0 = L_28;
  11923. G_B11_1 = (&V_2);
  11924. if (!L_29)
  11925. {
  11926. G_B12_0 = L_28;
  11927. G_B12_1 = (&V_2);
  11928. goto IL_012b;
  11929. }
  11930. }
  11931. {
  11932. float L_30 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11933. G_B13_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_30));
  11934. G_B13_1 = G_B11_0;
  11935. G_B13_2 = G_B11_1;
  11936. goto IL_0131;
  11937. }
  11938. IL_012b:
  11939. {
  11940. float L_31 = Slider_get_normalizedValue_m4221259752(__this, /*hidden argument*/NULL);
  11941. G_B13_0 = L_31;
  11942. G_B13_1 = G_B12_0;
  11943. G_B13_2 = G_B12_1;
  11944. }
  11945. IL_0131:
  11946. {
  11947. V_4 = G_B13_0;
  11948. int32_t L_32 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  11949. float L_33 = V_4;
  11950. Vector2_set_Item_m3557490725((&V_3), L_32, L_33, /*hidden argument*/NULL);
  11951. float L_34 = V_4;
  11952. Vector2_set_Item_m3557490725(G_B13_2, G_B13_1, L_34, /*hidden argument*/NULL);
  11953. RectTransform_t3704657025 * L_35 = __this->get_m_HandleRect_17();
  11954. Vector2_t2156229523 L_36 = V_2;
  11955. NullCheck(L_35);
  11956. RectTransform_set_anchorMin_m4230103102(L_35, L_36, /*hidden argument*/NULL);
  11957. RectTransform_t3704657025 * L_37 = __this->get_m_HandleRect_17();
  11958. Vector2_t2156229523 L_38 = V_3;
  11959. NullCheck(L_37);
  11960. RectTransform_set_anchorMax_m2998668828(L_37, L_38, /*hidden argument*/NULL);
  11961. }
  11962. IL_0162:
  11963. {
  11964. return;
  11965. }
  11966. }
  11967. // System.Void UnityEngine.UI.Slider::UpdateDrag(UnityEngine.EventSystems.PointerEventData,UnityEngine.Camera)
  11968. extern "C" IL2CPP_METHOD_ATTR void Slider_UpdateDrag_m1102107039 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, Camera_t4157153871 * ___cam1, const RuntimeMethod* method)
  11969. {
  11970. static bool s_Il2CppMethodInitialized;
  11971. if (!s_Il2CppMethodInitialized)
  11972. {
  11973. il2cpp_codegen_initialize_method (Slider_UpdateDrag_m1102107039_MetadataUsageId);
  11974. s_Il2CppMethodInitialized = true;
  11975. }
  11976. RectTransform_t3704657025 * V_0 = NULL;
  11977. Rect_t2360479859 V_1;
  11978. memset(&V_1, 0, sizeof(V_1));
  11979. Vector2_t2156229523 V_2;
  11980. memset(&V_2, 0, sizeof(V_2));
  11981. Vector2_t2156229523 V_3;
  11982. memset(&V_3, 0, sizeof(V_3));
  11983. Vector2_t2156229523 V_4;
  11984. memset(&V_4, 0, sizeof(V_4));
  11985. Rect_t2360479859 V_5;
  11986. memset(&V_5, 0, sizeof(V_5));
  11987. float V_6 = 0.0f;
  11988. Vector2_t2156229523 V_7;
  11989. memset(&V_7, 0, sizeof(V_7));
  11990. Rect_t2360479859 V_8;
  11991. memset(&V_8, 0, sizeof(V_8));
  11992. Vector2_t2156229523 V_9;
  11993. memset(&V_9, 0, sizeof(V_9));
  11994. RectTransform_t3704657025 * G_B2_0 = NULL;
  11995. RectTransform_t3704657025 * G_B1_0 = NULL;
  11996. Slider_t3903728902 * G_B10_0 = NULL;
  11997. Slider_t3903728902 * G_B9_0 = NULL;
  11998. float G_B11_0 = 0.0f;
  11999. Slider_t3903728902 * G_B11_1 = NULL;
  12000. {
  12001. RectTransform_t3704657025 * L_0 = __this->get_m_HandleContainerRect_28();
  12002. RectTransform_t3704657025 * L_1 = L_0;
  12003. G_B1_0 = L_1;
  12004. if (L_1)
  12005. {
  12006. G_B2_0 = L_1;
  12007. goto IL_0014;
  12008. }
  12009. }
  12010. {
  12011. RectTransform_t3704657025 * L_2 = __this->get_m_FillContainerRect_26();
  12012. G_B2_0 = L_2;
  12013. }
  12014. IL_0014:
  12015. {
  12016. V_0 = G_B2_0;
  12017. RectTransform_t3704657025 * L_3 = V_0;
  12018. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12019. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12020. if (!L_4)
  12021. {
  12022. goto IL_00ef;
  12023. }
  12024. }
  12025. {
  12026. RectTransform_t3704657025 * L_5 = V_0;
  12027. NullCheck(L_5);
  12028. Rect_t2360479859 L_6 = RectTransform_get_rect_m574169965(L_5, /*hidden argument*/NULL);
  12029. V_1 = L_6;
  12030. Vector2_t2156229523 L_7 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  12031. V_2 = L_7;
  12032. int32_t L_8 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12033. float L_9 = Vector2_get_Item_m3559215723((&V_2), L_8, /*hidden argument*/NULL);
  12034. if ((!(((float)L_9) > ((float)(0.0f)))))
  12035. {
  12036. goto IL_00ef;
  12037. }
  12038. }
  12039. {
  12040. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  12041. Vector2_t2156229523 L_10 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  12042. V_3 = L_10;
  12043. PointerEventData_t3807901092 * L_11 = ___eventData0;
  12044. bool L_12 = MultipleDisplayUtilities_GetRelativeMousePositionForDrag_m4185058580(NULL /*static, unused*/, L_11, (&V_3), /*hidden argument*/NULL);
  12045. if (L_12)
  12046. {
  12047. goto IL_0060;
  12048. }
  12049. }
  12050. {
  12051. goto IL_00ef;
  12052. }
  12053. IL_0060:
  12054. {
  12055. RectTransform_t3704657025 * L_13 = V_0;
  12056. Vector2_t2156229523 L_14 = V_3;
  12057. Camera_t4157153871 * L_15 = ___cam1;
  12058. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  12059. bool L_16 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_13, L_14, L_15, (&V_4), /*hidden argument*/NULL);
  12060. if (L_16)
  12061. {
  12062. goto IL_0074;
  12063. }
  12064. }
  12065. {
  12066. goto IL_00ef;
  12067. }
  12068. IL_0074:
  12069. {
  12070. Vector2_t2156229523 L_17 = V_4;
  12071. RectTransform_t3704657025 * L_18 = V_0;
  12072. NullCheck(L_18);
  12073. Rect_t2360479859 L_19 = RectTransform_get_rect_m574169965(L_18, /*hidden argument*/NULL);
  12074. V_5 = L_19;
  12075. Vector2_t2156229523 L_20 = Rect_get_position_m2115952571((&V_5), /*hidden argument*/NULL);
  12076. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  12077. Vector2_t2156229523 L_21 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_17, L_20, /*hidden argument*/NULL);
  12078. V_4 = L_21;
  12079. Vector2_t2156229523 L_22 = V_4;
  12080. Vector2_t2156229523 L_23 = __this->get_m_Offset_29();
  12081. Vector2_t2156229523 L_24 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_22, L_23, /*hidden argument*/NULL);
  12082. V_7 = L_24;
  12083. int32_t L_25 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12084. float L_26 = Vector2_get_Item_m3559215723((&V_7), L_25, /*hidden argument*/NULL);
  12085. RectTransform_t3704657025 * L_27 = V_0;
  12086. NullCheck(L_27);
  12087. Rect_t2360479859 L_28 = RectTransform_get_rect_m574169965(L_27, /*hidden argument*/NULL);
  12088. V_8 = L_28;
  12089. Vector2_t2156229523 L_29 = Rect_get_size_m477575021((&V_8), /*hidden argument*/NULL);
  12090. V_9 = L_29;
  12091. int32_t L_30 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12092. float L_31 = Vector2_get_Item_m3559215723((&V_9), L_30, /*hidden argument*/NULL);
  12093. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  12094. float L_32 = Mathf_Clamp01_m56433566(NULL /*static, unused*/, ((float)((float)L_26/(float)L_31)), /*hidden argument*/NULL);
  12095. V_6 = L_32;
  12096. bool L_33 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12097. G_B9_0 = __this;
  12098. if (!L_33)
  12099. {
  12100. G_B10_0 = __this;
  12101. goto IL_00e7;
  12102. }
  12103. }
  12104. {
  12105. float L_34 = V_6;
  12106. G_B11_0 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_34));
  12107. G_B11_1 = G_B9_0;
  12108. goto IL_00e9;
  12109. }
  12110. IL_00e7:
  12111. {
  12112. float L_35 = V_6;
  12113. G_B11_0 = L_35;
  12114. G_B11_1 = G_B10_0;
  12115. }
  12116. IL_00e9:
  12117. {
  12118. NullCheck(G_B11_1);
  12119. Slider_set_normalizedValue_m480470123(G_B11_1, G_B11_0, /*hidden argument*/NULL);
  12120. }
  12121. IL_00ef:
  12122. {
  12123. return;
  12124. }
  12125. }
  12126. // System.Boolean UnityEngine.UI.Slider::MayDrag(UnityEngine.EventSystems.PointerEventData)
  12127. extern "C" IL2CPP_METHOD_ATTR bool Slider_MayDrag_m674653282 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  12128. {
  12129. bool V_0 = false;
  12130. int32_t G_B4_0 = 0;
  12131. {
  12132. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  12133. if (!L_0)
  12134. {
  12135. goto IL_0022;
  12136. }
  12137. }
  12138. {
  12139. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  12140. if (!L_1)
  12141. {
  12142. goto IL_0022;
  12143. }
  12144. }
  12145. {
  12146. PointerEventData_t3807901092 * L_2 = ___eventData0;
  12147. NullCheck(L_2);
  12148. int32_t L_3 = PointerEventData_get_button_m359423249(L_2, /*hidden argument*/NULL);
  12149. G_B4_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
  12150. goto IL_0023;
  12151. }
  12152. IL_0022:
  12153. {
  12154. G_B4_0 = 0;
  12155. }
  12156. IL_0023:
  12157. {
  12158. V_0 = (bool)G_B4_0;
  12159. goto IL_0029;
  12160. }
  12161. IL_0029:
  12162. {
  12163. bool L_4 = V_0;
  12164. return L_4;
  12165. }
  12166. }
  12167. // System.Void UnityEngine.UI.Slider::OnPointerDown(UnityEngine.EventSystems.PointerEventData)
  12168. extern "C" IL2CPP_METHOD_ATTR void Slider_OnPointerDown_m3052086073 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  12169. {
  12170. static bool s_Il2CppMethodInitialized;
  12171. if (!s_Il2CppMethodInitialized)
  12172. {
  12173. il2cpp_codegen_initialize_method (Slider_OnPointerDown_m3052086073_MetadataUsageId);
  12174. s_Il2CppMethodInitialized = true;
  12175. }
  12176. RaycastResult_t3360306849 V_0;
  12177. memset(&V_0, 0, sizeof(V_0));
  12178. Vector2_t2156229523 V_1;
  12179. memset(&V_1, 0, sizeof(V_1));
  12180. RaycastResult_t3360306849 V_2;
  12181. memset(&V_2, 0, sizeof(V_2));
  12182. {
  12183. PointerEventData_t3807901092 * L_0 = ___eventData0;
  12184. bool L_1 = Slider_MayDrag_m674653282(__this, L_0, /*hidden argument*/NULL);
  12185. if (L_1)
  12186. {
  12187. goto IL_0012;
  12188. }
  12189. }
  12190. {
  12191. goto IL_009c;
  12192. }
  12193. IL_0012:
  12194. {
  12195. PointerEventData_t3807901092 * L_2 = ___eventData0;
  12196. Selectable_OnPointerDown_m1086067264(__this, L_2, /*hidden argument*/NULL);
  12197. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  12198. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  12199. __this->set_m_Offset_29(L_3);
  12200. RectTransform_t3704657025 * L_4 = __this->get_m_HandleContainerRect_28();
  12201. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12202. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12203. if (!L_5)
  12204. {
  12205. goto IL_008d;
  12206. }
  12207. }
  12208. {
  12209. RectTransform_t3704657025 * L_6 = __this->get_m_HandleRect_17();
  12210. PointerEventData_t3807901092 * L_7 = ___eventData0;
  12211. NullCheck(L_7);
  12212. RaycastResult_t3360306849 L_8 = PointerEventData_get_pointerPressRaycast_m2795884860(L_7, /*hidden argument*/NULL);
  12213. V_0 = L_8;
  12214. Vector2_t2156229523 L_9 = (&V_0)->get_screenPosition_9();
  12215. PointerEventData_t3807901092 * L_10 = ___eventData0;
  12216. NullCheck(L_10);
  12217. Camera_t4157153871 * L_11 = PointerEventData_get_enterEventCamera_m2055275918(L_10, /*hidden argument*/NULL);
  12218. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  12219. bool L_12 = RectTransformUtility_RectangleContainsScreenPoint_m4031431712(NULL /*static, unused*/, L_6, L_9, L_11, /*hidden argument*/NULL);
  12220. if (!L_12)
  12221. {
  12222. goto IL_008d;
  12223. }
  12224. }
  12225. {
  12226. RectTransform_t3704657025 * L_13 = __this->get_m_HandleRect_17();
  12227. PointerEventData_t3807901092 * L_14 = ___eventData0;
  12228. NullCheck(L_14);
  12229. RaycastResult_t3360306849 L_15 = PointerEventData_get_pointerPressRaycast_m2795884860(L_14, /*hidden argument*/NULL);
  12230. V_2 = L_15;
  12231. Vector2_t2156229523 L_16 = (&V_2)->get_screenPosition_9();
  12232. PointerEventData_t3807901092 * L_17 = ___eventData0;
  12233. NullCheck(L_17);
  12234. Camera_t4157153871 * L_18 = PointerEventData_get_pressEventCamera_m2613974917(L_17, /*hidden argument*/NULL);
  12235. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  12236. bool L_19 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m2327269187(NULL /*static, unused*/, L_13, L_16, L_18, (&V_1), /*hidden argument*/NULL);
  12237. if (!L_19)
  12238. {
  12239. goto IL_0087;
  12240. }
  12241. }
  12242. {
  12243. Vector2_t2156229523 L_20 = V_1;
  12244. __this->set_m_Offset_29(L_20);
  12245. }
  12246. IL_0087:
  12247. {
  12248. goto IL_009c;
  12249. }
  12250. IL_008d:
  12251. {
  12252. PointerEventData_t3807901092 * L_21 = ___eventData0;
  12253. PointerEventData_t3807901092 * L_22 = ___eventData0;
  12254. NullCheck(L_22);
  12255. Camera_t4157153871 * L_23 = PointerEventData_get_pressEventCamera_m2613974917(L_22, /*hidden argument*/NULL);
  12256. Slider_UpdateDrag_m1102107039(__this, L_21, L_23, /*hidden argument*/NULL);
  12257. }
  12258. IL_009c:
  12259. {
  12260. return;
  12261. }
  12262. }
  12263. // System.Void UnityEngine.UI.Slider::OnDrag(UnityEngine.EventSystems.PointerEventData)
  12264. extern "C" IL2CPP_METHOD_ATTR void Slider_OnDrag_m1997848405 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  12265. {
  12266. {
  12267. PointerEventData_t3807901092 * L_0 = ___eventData0;
  12268. bool L_1 = Slider_MayDrag_m674653282(__this, L_0, /*hidden argument*/NULL);
  12269. if (L_1)
  12270. {
  12271. goto IL_0012;
  12272. }
  12273. }
  12274. {
  12275. goto IL_001f;
  12276. }
  12277. IL_0012:
  12278. {
  12279. PointerEventData_t3807901092 * L_2 = ___eventData0;
  12280. PointerEventData_t3807901092 * L_3 = ___eventData0;
  12281. NullCheck(L_3);
  12282. Camera_t4157153871 * L_4 = PointerEventData_get_pressEventCamera_m2613974917(L_3, /*hidden argument*/NULL);
  12283. Slider_UpdateDrag_m1102107039(__this, L_2, L_4, /*hidden argument*/NULL);
  12284. }
  12285. IL_001f:
  12286. {
  12287. return;
  12288. }
  12289. }
  12290. // System.Void UnityEngine.UI.Slider::OnMove(UnityEngine.EventSystems.AxisEventData)
  12291. extern "C" IL2CPP_METHOD_ATTR void Slider_OnMove_m2670177017 (Slider_t3903728902 * __this, AxisEventData_t2331243652 * ___eventData0, const RuntimeMethod* method)
  12292. {
  12293. static bool s_Il2CppMethodInitialized;
  12294. if (!s_Il2CppMethodInitialized)
  12295. {
  12296. il2cpp_codegen_initialize_method (Slider_OnMove_m2670177017_MetadataUsageId);
  12297. s_Il2CppMethodInitialized = true;
  12298. }
  12299. int32_t V_0 = 0;
  12300. Slider_t3903728902 * G_B9_0 = NULL;
  12301. Slider_t3903728902 * G_B8_0 = NULL;
  12302. float G_B10_0 = 0.0f;
  12303. Slider_t3903728902 * G_B10_1 = NULL;
  12304. Slider_t3903728902 * G_B17_0 = NULL;
  12305. Slider_t3903728902 * G_B16_0 = NULL;
  12306. float G_B18_0 = 0.0f;
  12307. Slider_t3903728902 * G_B18_1 = NULL;
  12308. Slider_t3903728902 * G_B25_0 = NULL;
  12309. Slider_t3903728902 * G_B24_0 = NULL;
  12310. float G_B26_0 = 0.0f;
  12311. Slider_t3903728902 * G_B26_1 = NULL;
  12312. Slider_t3903728902 * G_B33_0 = NULL;
  12313. Slider_t3903728902 * G_B32_0 = NULL;
  12314. float G_B34_0 = 0.0f;
  12315. Slider_t3903728902 * G_B34_1 = NULL;
  12316. {
  12317. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  12318. if (!L_0)
  12319. {
  12320. goto IL_0017;
  12321. }
  12322. }
  12323. {
  12324. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  12325. if (L_1)
  12326. {
  12327. goto IL_0024;
  12328. }
  12329. }
  12330. IL_0017:
  12331. {
  12332. AxisEventData_t2331243652 * L_2 = ___eventData0;
  12333. Selectable_OnMove_m2972933239(__this, L_2, /*hidden argument*/NULL);
  12334. goto IL_01bc;
  12335. }
  12336. IL_0024:
  12337. {
  12338. AxisEventData_t2331243652 * L_3 = ___eventData0;
  12339. NullCheck(L_3);
  12340. int32_t L_4 = AxisEventData_get_moveDir_m2423724085(L_3, /*hidden argument*/NULL);
  12341. V_0 = L_4;
  12342. int32_t L_5 = V_0;
  12343. switch (L_5)
  12344. {
  12345. case 0:
  12346. {
  12347. goto IL_0046;
  12348. }
  12349. case 1:
  12350. {
  12351. goto IL_0100;
  12352. }
  12353. case 2:
  12354. {
  12355. goto IL_00a3;
  12356. }
  12357. case 3:
  12358. {
  12359. goto IL_015e;
  12360. }
  12361. }
  12362. }
  12363. {
  12364. goto IL_01bc;
  12365. }
  12366. IL_0046:
  12367. {
  12368. int32_t L_6 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12369. if (L_6)
  12370. {
  12371. goto IL_0097;
  12372. }
  12373. }
  12374. {
  12375. Selectable_t3250028441 * L_7 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(27 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnLeft() */, __this);
  12376. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12377. bool L_8 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12378. if (!L_8)
  12379. {
  12380. goto IL_0097;
  12381. }
  12382. }
  12383. {
  12384. bool L_9 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12385. G_B8_0 = __this;
  12386. if (!L_9)
  12387. {
  12388. G_B9_0 = __this;
  12389. goto IL_0080;
  12390. }
  12391. }
  12392. {
  12393. float L_10 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12394. float L_11 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12395. G_B10_0 = ((float)il2cpp_codegen_add((float)L_10, (float)L_11));
  12396. G_B10_1 = G_B8_0;
  12397. goto IL_008d;
  12398. }
  12399. IL_0080:
  12400. {
  12401. float L_12 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12402. float L_13 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12403. G_B10_0 = ((float)il2cpp_codegen_subtract((float)L_12, (float)L_13));
  12404. G_B10_1 = G_B9_0;
  12405. }
  12406. IL_008d:
  12407. {
  12408. NullCheck(G_B10_1);
  12409. Slider_Set_m1477870360(G_B10_1, G_B10_0, /*hidden argument*/NULL);
  12410. goto IL_009e;
  12411. }
  12412. IL_0097:
  12413. {
  12414. AxisEventData_t2331243652 * L_14 = ___eventData0;
  12415. Selectable_OnMove_m2972933239(__this, L_14, /*hidden argument*/NULL);
  12416. }
  12417. IL_009e:
  12418. {
  12419. goto IL_01bc;
  12420. }
  12421. IL_00a3:
  12422. {
  12423. int32_t L_15 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12424. if (L_15)
  12425. {
  12426. goto IL_00f4;
  12427. }
  12428. }
  12429. {
  12430. Selectable_t3250028441 * L_16 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(28 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnRight() */, __this);
  12431. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12432. bool L_17 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12433. if (!L_17)
  12434. {
  12435. goto IL_00f4;
  12436. }
  12437. }
  12438. {
  12439. bool L_18 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12440. G_B16_0 = __this;
  12441. if (!L_18)
  12442. {
  12443. G_B17_0 = __this;
  12444. goto IL_00dd;
  12445. }
  12446. }
  12447. {
  12448. float L_19 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12449. float L_20 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12450. G_B18_0 = ((float)il2cpp_codegen_subtract((float)L_19, (float)L_20));
  12451. G_B18_1 = G_B16_0;
  12452. goto IL_00ea;
  12453. }
  12454. IL_00dd:
  12455. {
  12456. float L_21 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12457. float L_22 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12458. G_B18_0 = ((float)il2cpp_codegen_add((float)L_21, (float)L_22));
  12459. G_B18_1 = G_B17_0;
  12460. }
  12461. IL_00ea:
  12462. {
  12463. NullCheck(G_B18_1);
  12464. Slider_Set_m1477870360(G_B18_1, G_B18_0, /*hidden argument*/NULL);
  12465. goto IL_00fb;
  12466. }
  12467. IL_00f4:
  12468. {
  12469. AxisEventData_t2331243652 * L_23 = ___eventData0;
  12470. Selectable_OnMove_m2972933239(__this, L_23, /*hidden argument*/NULL);
  12471. }
  12472. IL_00fb:
  12473. {
  12474. goto IL_01bc;
  12475. }
  12476. IL_0100:
  12477. {
  12478. int32_t L_24 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12479. if ((!(((uint32_t)L_24) == ((uint32_t)1))))
  12480. {
  12481. goto IL_0152;
  12482. }
  12483. }
  12484. {
  12485. Selectable_t3250028441 * L_25 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(29 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnUp() */, __this);
  12486. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12487. bool L_26 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_25, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12488. if (!L_26)
  12489. {
  12490. goto IL_0152;
  12491. }
  12492. }
  12493. {
  12494. bool L_27 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12495. G_B24_0 = __this;
  12496. if (!L_27)
  12497. {
  12498. G_B25_0 = __this;
  12499. goto IL_013b;
  12500. }
  12501. }
  12502. {
  12503. float L_28 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12504. float L_29 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12505. G_B26_0 = ((float)il2cpp_codegen_subtract((float)L_28, (float)L_29));
  12506. G_B26_1 = G_B24_0;
  12507. goto IL_0148;
  12508. }
  12509. IL_013b:
  12510. {
  12511. float L_30 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12512. float L_31 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12513. G_B26_0 = ((float)il2cpp_codegen_add((float)L_30, (float)L_31));
  12514. G_B26_1 = G_B25_0;
  12515. }
  12516. IL_0148:
  12517. {
  12518. NullCheck(G_B26_1);
  12519. Slider_Set_m1477870360(G_B26_1, G_B26_0, /*hidden argument*/NULL);
  12520. goto IL_0159;
  12521. }
  12522. IL_0152:
  12523. {
  12524. AxisEventData_t2331243652 * L_32 = ___eventData0;
  12525. Selectable_OnMove_m2972933239(__this, L_32, /*hidden argument*/NULL);
  12526. }
  12527. IL_0159:
  12528. {
  12529. goto IL_01bc;
  12530. }
  12531. IL_015e:
  12532. {
  12533. int32_t L_33 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12534. if ((!(((uint32_t)L_33) == ((uint32_t)1))))
  12535. {
  12536. goto IL_01b0;
  12537. }
  12538. }
  12539. {
  12540. Selectable_t3250028441 * L_34 = VirtFuncInvoker0< Selectable_t3250028441 * >::Invoke(30 /* UnityEngine.UI.Selectable UnityEngine.UI.Selectable::FindSelectableOnDown() */, __this);
  12541. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12542. bool L_35 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_34, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12543. if (!L_35)
  12544. {
  12545. goto IL_01b0;
  12546. }
  12547. }
  12548. {
  12549. bool L_36 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12550. G_B32_0 = __this;
  12551. if (!L_36)
  12552. {
  12553. G_B33_0 = __this;
  12554. goto IL_0199;
  12555. }
  12556. }
  12557. {
  12558. float L_37 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12559. float L_38 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12560. G_B34_0 = ((float)il2cpp_codegen_add((float)L_37, (float)L_38));
  12561. G_B34_1 = G_B32_0;
  12562. goto IL_01a6;
  12563. }
  12564. IL_0199:
  12565. {
  12566. float L_39 = VirtFuncInvoker0< float >::Invoke(46 /* System.Single UnityEngine.UI.Slider::get_value() */, __this);
  12567. float L_40 = Slider_get_stepSize_m1423227661(__this, /*hidden argument*/NULL);
  12568. G_B34_0 = ((float)il2cpp_codegen_subtract((float)L_39, (float)L_40));
  12569. G_B34_1 = G_B33_0;
  12570. }
  12571. IL_01a6:
  12572. {
  12573. NullCheck(G_B34_1);
  12574. Slider_Set_m1477870360(G_B34_1, G_B34_0, /*hidden argument*/NULL);
  12575. goto IL_01b7;
  12576. }
  12577. IL_01b0:
  12578. {
  12579. AxisEventData_t2331243652 * L_41 = ___eventData0;
  12580. Selectable_OnMove_m2972933239(__this, L_41, /*hidden argument*/NULL);
  12581. }
  12582. IL_01b7:
  12583. {
  12584. goto IL_01bc;
  12585. }
  12586. IL_01bc:
  12587. {
  12588. return;
  12589. }
  12590. }
  12591. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnLeft()
  12592. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Slider_FindSelectableOnLeft_m1667068522 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  12593. {
  12594. Navigation_t3049316579 V_0;
  12595. memset(&V_0, 0, sizeof(V_0));
  12596. Selectable_t3250028441 * V_1 = NULL;
  12597. {
  12598. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  12599. V_0 = L_0;
  12600. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  12601. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  12602. {
  12603. goto IL_0027;
  12604. }
  12605. }
  12606. {
  12607. int32_t L_2 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12608. if (L_2)
  12609. {
  12610. goto IL_0027;
  12611. }
  12612. }
  12613. {
  12614. V_1 = (Selectable_t3250028441 *)NULL;
  12615. goto IL_0033;
  12616. }
  12617. IL_0027:
  12618. {
  12619. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnLeft_m75080035(__this, /*hidden argument*/NULL);
  12620. V_1 = L_3;
  12621. goto IL_0033;
  12622. }
  12623. IL_0033:
  12624. {
  12625. Selectable_t3250028441 * L_4 = V_1;
  12626. return L_4;
  12627. }
  12628. }
  12629. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnRight()
  12630. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Slider_FindSelectableOnRight_m3576909722 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  12631. {
  12632. Navigation_t3049316579 V_0;
  12633. memset(&V_0, 0, sizeof(V_0));
  12634. Selectable_t3250028441 * V_1 = NULL;
  12635. {
  12636. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  12637. V_0 = L_0;
  12638. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  12639. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  12640. {
  12641. goto IL_0027;
  12642. }
  12643. }
  12644. {
  12645. int32_t L_2 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12646. if (L_2)
  12647. {
  12648. goto IL_0027;
  12649. }
  12650. }
  12651. {
  12652. V_1 = (Selectable_t3250028441 *)NULL;
  12653. goto IL_0033;
  12654. }
  12655. IL_0027:
  12656. {
  12657. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnRight_m2374187443(__this, /*hidden argument*/NULL);
  12658. V_1 = L_3;
  12659. goto IL_0033;
  12660. }
  12661. IL_0033:
  12662. {
  12663. Selectable_t3250028441 * L_4 = V_1;
  12664. return L_4;
  12665. }
  12666. }
  12667. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnUp()
  12668. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Slider_FindSelectableOnUp_m4062600878 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  12669. {
  12670. Navigation_t3049316579 V_0;
  12671. memset(&V_0, 0, sizeof(V_0));
  12672. Selectable_t3250028441 * V_1 = NULL;
  12673. {
  12674. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  12675. V_0 = L_0;
  12676. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  12677. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  12678. {
  12679. goto IL_0028;
  12680. }
  12681. }
  12682. {
  12683. int32_t L_2 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12684. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  12685. {
  12686. goto IL_0028;
  12687. }
  12688. }
  12689. {
  12690. V_1 = (Selectable_t3250028441 *)NULL;
  12691. goto IL_0034;
  12692. }
  12693. IL_0028:
  12694. {
  12695. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnUp_m1814865676(__this, /*hidden argument*/NULL);
  12696. V_1 = L_3;
  12697. goto IL_0034;
  12698. }
  12699. IL_0034:
  12700. {
  12701. Selectable_t3250028441 * L_4 = V_1;
  12702. return L_4;
  12703. }
  12704. }
  12705. // UnityEngine.UI.Selectable UnityEngine.UI.Slider::FindSelectableOnDown()
  12706. extern "C" IL2CPP_METHOD_ATTR Selectable_t3250028441 * Slider_FindSelectableOnDown_m3581255245 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  12707. {
  12708. Navigation_t3049316579 V_0;
  12709. memset(&V_0, 0, sizeof(V_0));
  12710. Selectable_t3250028441 * V_1 = NULL;
  12711. {
  12712. Navigation_t3049316579 L_0 = Selectable_get_navigation_m3508916916(__this, /*hidden argument*/NULL);
  12713. V_0 = L_0;
  12714. int32_t L_1 = Navigation_get_mode_m1766451275((&V_0), /*hidden argument*/NULL);
  12715. if ((!(((uint32_t)L_1) == ((uint32_t)3))))
  12716. {
  12717. goto IL_0028;
  12718. }
  12719. }
  12720. {
  12721. int32_t L_2 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12722. if ((!(((uint32_t)L_2) == ((uint32_t)1))))
  12723. {
  12724. goto IL_0028;
  12725. }
  12726. }
  12727. {
  12728. V_1 = (Selectable_t3250028441 *)NULL;
  12729. goto IL_0034;
  12730. }
  12731. IL_0028:
  12732. {
  12733. Selectable_t3250028441 * L_3 = Selectable_FindSelectableOnDown_m1591762582(__this, /*hidden argument*/NULL);
  12734. V_1 = L_3;
  12735. goto IL_0034;
  12736. }
  12737. IL_0034:
  12738. {
  12739. Selectable_t3250028441 * L_4 = V_1;
  12740. return L_4;
  12741. }
  12742. }
  12743. // System.Void UnityEngine.UI.Slider::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
  12744. extern "C" IL2CPP_METHOD_ATTR void Slider_OnInitializePotentialDrag_m3650289501 (Slider_t3903728902 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  12745. {
  12746. {
  12747. PointerEventData_t3807901092 * L_0 = ___eventData0;
  12748. NullCheck(L_0);
  12749. PointerEventData_set_useDragThreshold_m248001603(L_0, (bool)0, /*hidden argument*/NULL);
  12750. return;
  12751. }
  12752. }
  12753. // System.Void UnityEngine.UI.Slider::SetDirection(UnityEngine.UI.Slider/Direction,System.Boolean)
  12754. extern "C" IL2CPP_METHOD_ATTR void Slider_SetDirection_m2450124012 (Slider_t3903728902 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method)
  12755. {
  12756. static bool s_Il2CppMethodInitialized;
  12757. if (!s_Il2CppMethodInitialized)
  12758. {
  12759. il2cpp_codegen_initialize_method (Slider_SetDirection_m2450124012_MetadataUsageId);
  12760. s_Il2CppMethodInitialized = true;
  12761. }
  12762. int32_t V_0 = 0;
  12763. bool V_1 = false;
  12764. {
  12765. int32_t L_0 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12766. V_0 = L_0;
  12767. bool L_1 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12768. V_1 = L_1;
  12769. int32_t L_2 = ___direction0;
  12770. Slider_set_direction_m3354648663(__this, L_2, /*hidden argument*/NULL);
  12771. bool L_3 = ___includeRectLayouts1;
  12772. if (L_3)
  12773. {
  12774. goto IL_0021;
  12775. }
  12776. }
  12777. {
  12778. goto IL_0063;
  12779. }
  12780. IL_0021:
  12781. {
  12782. int32_t L_4 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12783. int32_t L_5 = V_0;
  12784. if ((((int32_t)L_4) == ((int32_t)L_5)))
  12785. {
  12786. goto IL_003f;
  12787. }
  12788. }
  12789. {
  12790. Transform_t3600365921 * L_6 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  12791. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  12792. RectTransformUtility_FlipLayoutAxes_m2526204952(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_6, RectTransform_t3704657025_il2cpp_TypeInfo_var)), (bool)1, (bool)1, /*hidden argument*/NULL);
  12793. }
  12794. IL_003f:
  12795. {
  12796. bool L_7 = Slider_get_reverseValue_m2613930318(__this, /*hidden argument*/NULL);
  12797. bool L_8 = V_1;
  12798. if ((((int32_t)L_7) == ((int32_t)L_8)))
  12799. {
  12800. goto IL_0063;
  12801. }
  12802. }
  12803. {
  12804. Transform_t3600365921 * L_9 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  12805. int32_t L_10 = Slider_get_axis_m2224049704(__this, /*hidden argument*/NULL);
  12806. IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t1743242446_il2cpp_TypeInfo_var);
  12807. RectTransformUtility_FlipLayoutOnAxis_m2606646065(NULL /*static, unused*/, ((RectTransform_t3704657025 *)IsInstSealed((RuntimeObject*)L_9, RectTransform_t3704657025_il2cpp_TypeInfo_var)), L_10, (bool)1, (bool)1, /*hidden argument*/NULL);
  12808. }
  12809. IL_0063:
  12810. {
  12811. return;
  12812. }
  12813. }
  12814. // UnityEngine.Transform UnityEngine.UI.Slider::UnityEngine.UI.ICanvasElement.get_transform()
  12815. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Slider_UnityEngine_UI_ICanvasElement_get_transform_m1577867913 (Slider_t3903728902 * __this, const RuntimeMethod* method)
  12816. {
  12817. {
  12818. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  12819. return L_0;
  12820. }
  12821. }
  12822. #ifdef __clang__
  12823. #pragma clang diagnostic pop
  12824. #endif
  12825. #ifdef __clang__
  12826. #pragma clang diagnostic push
  12827. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12828. #pragma clang diagnostic ignored "-Wunused-variable"
  12829. #endif
  12830. #ifdef __clang__
  12831. #pragma clang diagnostic pop
  12832. #endif
  12833. #ifdef __clang__
  12834. #pragma clang diagnostic push
  12835. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12836. #pragma clang diagnostic ignored "-Wunused-variable"
  12837. #endif
  12838. #ifdef __clang__
  12839. #pragma clang diagnostic pop
  12840. #endif
  12841. #ifdef __clang__
  12842. #pragma clang diagnostic push
  12843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12844. #pragma clang diagnostic ignored "-Wunused-variable"
  12845. #endif
  12846. // System.Void UnityEngine.UI.Slider/SliderEvent::.ctor()
  12847. extern "C" IL2CPP_METHOD_ATTR void SliderEvent__ctor_m3149452941 (SliderEvent_t3180273144 * __this, const RuntimeMethod* method)
  12848. {
  12849. static bool s_Il2CppMethodInitialized;
  12850. if (!s_Il2CppMethodInitialized)
  12851. {
  12852. il2cpp_codegen_initialize_method (SliderEvent__ctor_m3149452941_MetadataUsageId);
  12853. s_Il2CppMethodInitialized = true;
  12854. }
  12855. {
  12856. UnityEvent_1__ctor_m2218582587(__this, /*hidden argument*/UnityEvent_1__ctor_m2218582587_RuntimeMethod_var);
  12857. return;
  12858. }
  12859. }
  12860. #ifdef __clang__
  12861. #pragma clang diagnostic pop
  12862. #endif
  12863. #ifdef __clang__
  12864. #pragma clang diagnostic push
  12865. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12866. #pragma clang diagnostic ignored "-Wunused-variable"
  12867. #endif
  12868. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  12869. extern "C" void SpriteState_t1362986479_marshal_pinvoke(const SpriteState_t1362986479& unmarshaled, SpriteState_t1362986479_marshaled_pinvoke& marshaled)
  12870. {
  12871. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  12872. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception,NULL);
  12873. }
  12874. extern "C" void SpriteState_t1362986479_marshal_pinvoke_back(const SpriteState_t1362986479_marshaled_pinvoke& marshaled, SpriteState_t1362986479& unmarshaled)
  12875. {
  12876. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  12877. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception,NULL);
  12878. }
  12879. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  12880. extern "C" void SpriteState_t1362986479_marshal_pinvoke_cleanup(SpriteState_t1362986479_marshaled_pinvoke& marshaled)
  12881. {
  12882. }
  12883. // Conversion methods for marshalling of: UnityEngine.UI.SpriteState
  12884. extern "C" void SpriteState_t1362986479_marshal_com(const SpriteState_t1362986479& unmarshaled, SpriteState_t1362986479_marshaled_com& marshaled)
  12885. {
  12886. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  12887. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception,NULL);
  12888. }
  12889. extern "C" void SpriteState_t1362986479_marshal_com_back(const SpriteState_t1362986479_marshaled_com& marshaled, SpriteState_t1362986479& unmarshaled)
  12890. {
  12891. Exception_t* ___m_HighlightedSprite_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_HighlightedSprite' of type 'SpriteState': Reference type field marshaling is not supported.");
  12892. IL2CPP_RAISE_MANAGED_EXCEPTION(___m_HighlightedSprite_0Exception,NULL);
  12893. }
  12894. // Conversion method for clean up from marshalling of: UnityEngine.UI.SpriteState
  12895. extern "C" void SpriteState_t1362986479_marshal_com_cleanup(SpriteState_t1362986479_marshaled_com& marshaled)
  12896. {
  12897. }
  12898. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_highlightedSprite()
  12899. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_highlightedSprite_m3042451966 (SpriteState_t1362986479 * __this, const RuntimeMethod* method)
  12900. {
  12901. Sprite_t280657092 * V_0 = NULL;
  12902. {
  12903. Sprite_t280657092 * L_0 = __this->get_m_HighlightedSprite_0();
  12904. V_0 = L_0;
  12905. goto IL_000d;
  12906. }
  12907. IL_000d:
  12908. {
  12909. Sprite_t280657092 * L_1 = V_0;
  12910. return L_1;
  12911. }
  12912. }
  12913. extern "C" Sprite_t280657092 * SpriteState_get_highlightedSprite_m3042451966_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12914. {
  12915. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12916. return SpriteState_get_highlightedSprite_m3042451966(_thisAdjusted, method);
  12917. }
  12918. // System.Void UnityEngine.UI.SpriteState::set_highlightedSprite(UnityEngine.Sprite)
  12919. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_highlightedSprite_m1439356607 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12920. {
  12921. {
  12922. Sprite_t280657092 * L_0 = ___value0;
  12923. __this->set_m_HighlightedSprite_0(L_0);
  12924. return;
  12925. }
  12926. }
  12927. extern "C" void SpriteState_set_highlightedSprite_m1439356607_AdjustorThunk (RuntimeObject * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12928. {
  12929. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12930. SpriteState_set_highlightedSprite_m1439356607(_thisAdjusted, ___value0, method);
  12931. }
  12932. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_pressedSprite()
  12933. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_pressedSprite_m3868967445 (SpriteState_t1362986479 * __this, const RuntimeMethod* method)
  12934. {
  12935. Sprite_t280657092 * V_0 = NULL;
  12936. {
  12937. Sprite_t280657092 * L_0 = __this->get_m_PressedSprite_1();
  12938. V_0 = L_0;
  12939. goto IL_000d;
  12940. }
  12941. IL_000d:
  12942. {
  12943. Sprite_t280657092 * L_1 = V_0;
  12944. return L_1;
  12945. }
  12946. }
  12947. extern "C" Sprite_t280657092 * SpriteState_get_pressedSprite_m3868967445_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12948. {
  12949. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12950. return SpriteState_get_pressedSprite_m3868967445(_thisAdjusted, method);
  12951. }
  12952. // System.Void UnityEngine.UI.SpriteState::set_pressedSprite(UnityEngine.Sprite)
  12953. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_pressedSprite_m3368686500 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12954. {
  12955. {
  12956. Sprite_t280657092 * L_0 = ___value0;
  12957. __this->set_m_PressedSprite_1(L_0);
  12958. return;
  12959. }
  12960. }
  12961. extern "C" void SpriteState_set_pressedSprite_m3368686500_AdjustorThunk (RuntimeObject * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12962. {
  12963. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12964. SpriteState_set_pressedSprite_m3368686500(_thisAdjusted, ___value0, method);
  12965. }
  12966. // UnityEngine.Sprite UnityEngine.UI.SpriteState::get_disabledSprite()
  12967. extern "C" IL2CPP_METHOD_ATTR Sprite_t280657092 * SpriteState_get_disabledSprite_m1003707558 (SpriteState_t1362986479 * __this, const RuntimeMethod* method)
  12968. {
  12969. Sprite_t280657092 * V_0 = NULL;
  12970. {
  12971. Sprite_t280657092 * L_0 = __this->get_m_DisabledSprite_2();
  12972. V_0 = L_0;
  12973. goto IL_000d;
  12974. }
  12975. IL_000d:
  12976. {
  12977. Sprite_t280657092 * L_1 = V_0;
  12978. return L_1;
  12979. }
  12980. }
  12981. extern "C" Sprite_t280657092 * SpriteState_get_disabledSprite_m1003707558_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  12982. {
  12983. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12984. return SpriteState_get_disabledSprite_m1003707558(_thisAdjusted, method);
  12985. }
  12986. // System.Void UnityEngine.UI.SpriteState::set_disabledSprite(UnityEngine.Sprite)
  12987. extern "C" IL2CPP_METHOD_ATTR void SpriteState_set_disabledSprite_m1243475168 (SpriteState_t1362986479 * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12988. {
  12989. {
  12990. Sprite_t280657092 * L_0 = ___value0;
  12991. __this->set_m_DisabledSprite_2(L_0);
  12992. return;
  12993. }
  12994. }
  12995. extern "C" void SpriteState_set_disabledSprite_m1243475168_AdjustorThunk (RuntimeObject * __this, Sprite_t280657092 * ___value0, const RuntimeMethod* method)
  12996. {
  12997. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  12998. SpriteState_set_disabledSprite_m1243475168(_thisAdjusted, ___value0, method);
  12999. }
  13000. // System.Boolean UnityEngine.UI.SpriteState::Equals(UnityEngine.UI.SpriteState)
  13001. extern "C" IL2CPP_METHOD_ATTR bool SpriteState_Equals_m2696426421 (SpriteState_t1362986479 * __this, SpriteState_t1362986479 ___other0, const RuntimeMethod* method)
  13002. {
  13003. static bool s_Il2CppMethodInitialized;
  13004. if (!s_Il2CppMethodInitialized)
  13005. {
  13006. il2cpp_codegen_initialize_method (SpriteState_Equals_m2696426421_MetadataUsageId);
  13007. s_Il2CppMethodInitialized = true;
  13008. }
  13009. bool V_0 = false;
  13010. int32_t G_B4_0 = 0;
  13011. {
  13012. Sprite_t280657092 * L_0 = SpriteState_get_highlightedSprite_m3042451966(__this, /*hidden argument*/NULL);
  13013. Sprite_t280657092 * L_1 = SpriteState_get_highlightedSprite_m3042451966((&___other0), /*hidden argument*/NULL);
  13014. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13015. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  13016. if (!L_2)
  13017. {
  13018. goto IL_0043;
  13019. }
  13020. }
  13021. {
  13022. Sprite_t280657092 * L_3 = SpriteState_get_pressedSprite_m3868967445(__this, /*hidden argument*/NULL);
  13023. Sprite_t280657092 * L_4 = SpriteState_get_pressedSprite_m3868967445((&___other0), /*hidden argument*/NULL);
  13024. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13025. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  13026. if (!L_5)
  13027. {
  13028. goto IL_0043;
  13029. }
  13030. }
  13031. {
  13032. Sprite_t280657092 * L_6 = SpriteState_get_disabledSprite_m1003707558(__this, /*hidden argument*/NULL);
  13033. Sprite_t280657092 * L_7 = SpriteState_get_disabledSprite_m1003707558((&___other0), /*hidden argument*/NULL);
  13034. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13035. bool L_8 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  13036. G_B4_0 = ((int32_t)(L_8));
  13037. goto IL_0044;
  13038. }
  13039. IL_0043:
  13040. {
  13041. G_B4_0 = 0;
  13042. }
  13043. IL_0044:
  13044. {
  13045. V_0 = (bool)G_B4_0;
  13046. goto IL_004a;
  13047. }
  13048. IL_004a:
  13049. {
  13050. bool L_9 = V_0;
  13051. return L_9;
  13052. }
  13053. }
  13054. extern "C" bool SpriteState_Equals_m2696426421_AdjustorThunk (RuntimeObject * __this, SpriteState_t1362986479 ___other0, const RuntimeMethod* method)
  13055. {
  13056. SpriteState_t1362986479 * _thisAdjusted = reinterpret_cast<SpriteState_t1362986479 *>(__this + 1);
  13057. return SpriteState_Equals_m2696426421(_thisAdjusted, ___other0, method);
  13058. }
  13059. #ifdef __clang__
  13060. #pragma clang diagnostic pop
  13061. #endif
  13062. #ifdef __clang__
  13063. #pragma clang diagnostic push
  13064. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13065. #pragma clang diagnostic ignored "-Wunused-variable"
  13066. #endif
  13067. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32)
  13068. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m3183845017 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, const RuntimeMethod* method)
  13069. {
  13070. Material_t340375123 * V_0 = NULL;
  13071. {
  13072. V_0 = (Material_t340375123 *)NULL;
  13073. goto IL_0008;
  13074. }
  13075. IL_0008:
  13076. {
  13077. Material_t340375123 * L_0 = V_0;
  13078. return L_0;
  13079. }
  13080. }
  13081. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask)
  13082. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m3901322229 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, const RuntimeMethod* method)
  13083. {
  13084. static bool s_Il2CppMethodInitialized;
  13085. if (!s_Il2CppMethodInitialized)
  13086. {
  13087. il2cpp_codegen_initialize_method (StencilMaterial_Add_m3901322229_MetadataUsageId);
  13088. s_Il2CppMethodInitialized = true;
  13089. }
  13090. Material_t340375123 * V_0 = NULL;
  13091. {
  13092. Material_t340375123 * L_0 = ___baseMat0;
  13093. int32_t L_1 = ___stencilID1;
  13094. int32_t L_2 = ___operation2;
  13095. int32_t L_3 = ___compareFunction3;
  13096. int32_t L_4 = ___colorWriteMask4;
  13097. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13098. Material_t340375123 * L_5 = StencilMaterial_Add_m2195405072(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, ((int32_t)255), ((int32_t)255), /*hidden argument*/NULL);
  13099. V_0 = L_5;
  13100. goto IL_001c;
  13101. }
  13102. IL_001c:
  13103. {
  13104. Material_t340375123 * L_6 = V_0;
  13105. return L_6;
  13106. }
  13107. }
  13108. // UnityEngine.Material UnityEngine.UI.StencilMaterial::Add(UnityEngine.Material,System.Int32,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.ColorWriteMask,System.Int32,System.Int32)
  13109. extern "C" IL2CPP_METHOD_ATTR Material_t340375123 * StencilMaterial_Add_m2195405072 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___baseMat0, int32_t ___stencilID1, int32_t ___operation2, int32_t ___compareFunction3, int32_t ___colorWriteMask4, int32_t ___readMask5, int32_t ___writeMask6, const RuntimeMethod* method)
  13110. {
  13111. static bool s_Il2CppMethodInitialized;
  13112. if (!s_Il2CppMethodInitialized)
  13113. {
  13114. il2cpp_codegen_initialize_method (StencilMaterial_Add_m2195405072_MetadataUsageId);
  13115. s_Il2CppMethodInitialized = true;
  13116. }
  13117. Material_t340375123 * V_0 = NULL;
  13118. int32_t V_1 = 0;
  13119. MatEntry_t2957107092 * V_2 = NULL;
  13120. MatEntry_t2957107092 * V_3 = NULL;
  13121. MatEntry_t2957107092 * G_B29_0 = NULL;
  13122. MatEntry_t2957107092 * G_B28_0 = NULL;
  13123. int32_t G_B30_0 = 0;
  13124. MatEntry_t2957107092 * G_B30_1 = NULL;
  13125. String_t* G_B33_0 = NULL;
  13126. Material_t340375123 * G_B33_1 = NULL;
  13127. String_t* G_B32_0 = NULL;
  13128. Material_t340375123 * G_B32_1 = NULL;
  13129. int32_t G_B34_0 = 0;
  13130. String_t* G_B34_1 = NULL;
  13131. Material_t340375123 * G_B34_2 = NULL;
  13132. {
  13133. int32_t L_0 = ___stencilID1;
  13134. if ((((int32_t)L_0) > ((int32_t)0)))
  13135. {
  13136. goto IL_0011;
  13137. }
  13138. }
  13139. {
  13140. int32_t L_1 = ___colorWriteMask4;
  13141. if ((((int32_t)L_1) == ((int32_t)((int32_t)15))))
  13142. {
  13143. goto IL_001d;
  13144. }
  13145. }
  13146. IL_0011:
  13147. {
  13148. Material_t340375123 * L_2 = ___baseMat0;
  13149. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13150. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13151. if (!L_3)
  13152. {
  13153. goto IL_0024;
  13154. }
  13155. }
  13156. IL_001d:
  13157. {
  13158. Material_t340375123 * L_4 = ___baseMat0;
  13159. V_0 = L_4;
  13160. goto IL_03b6;
  13161. }
  13162. IL_0024:
  13163. {
  13164. Material_t340375123 * L_5 = ___baseMat0;
  13165. NullCheck(L_5);
  13166. bool L_6 = Material_HasProperty_m2704238996(L_5, _stringLiteral2737864128, /*hidden argument*/NULL);
  13167. if (L_6)
  13168. {
  13169. goto IL_0057;
  13170. }
  13171. }
  13172. {
  13173. Material_t340375123 * L_7 = ___baseMat0;
  13174. NullCheck(L_7);
  13175. String_t* L_8 = Object_get_name_m4211327027(L_7, /*hidden argument*/NULL);
  13176. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13177. String_t* L_9 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_8, _stringLiteral3948229601, /*hidden argument*/NULL);
  13178. Material_t340375123 * L_10 = ___baseMat0;
  13179. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13180. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_9, L_10, /*hidden argument*/NULL);
  13181. Material_t340375123 * L_11 = ___baseMat0;
  13182. V_0 = L_11;
  13183. goto IL_03b6;
  13184. }
  13185. IL_0057:
  13186. {
  13187. Material_t340375123 * L_12 = ___baseMat0;
  13188. NullCheck(L_12);
  13189. bool L_13 = Material_HasProperty_m2704238996(L_12, _stringLiteral1070534145, /*hidden argument*/NULL);
  13190. if (L_13)
  13191. {
  13192. goto IL_008a;
  13193. }
  13194. }
  13195. {
  13196. Material_t340375123 * L_14 = ___baseMat0;
  13197. NullCheck(L_14);
  13198. String_t* L_15 = Object_get_name_m4211327027(L_14, /*hidden argument*/NULL);
  13199. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13200. String_t* L_16 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_15, _stringLiteral4290488009, /*hidden argument*/NULL);
  13201. Material_t340375123 * L_17 = ___baseMat0;
  13202. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13203. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/NULL);
  13204. Material_t340375123 * L_18 = ___baseMat0;
  13205. V_0 = L_18;
  13206. goto IL_03b6;
  13207. }
  13208. IL_008a:
  13209. {
  13210. Material_t340375123 * L_19 = ___baseMat0;
  13211. NullCheck(L_19);
  13212. bool L_20 = Material_HasProperty_m2704238996(L_19, _stringLiteral2160052589, /*hidden argument*/NULL);
  13213. if (L_20)
  13214. {
  13215. goto IL_00bd;
  13216. }
  13217. }
  13218. {
  13219. Material_t340375123 * L_21 = ___baseMat0;
  13220. NullCheck(L_21);
  13221. String_t* L_22 = Object_get_name_m4211327027(L_21, /*hidden argument*/NULL);
  13222. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13223. String_t* L_23 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_22, _stringLiteral2740099062, /*hidden argument*/NULL);
  13224. Material_t340375123 * L_24 = ___baseMat0;
  13225. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13226. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_23, L_24, /*hidden argument*/NULL);
  13227. Material_t340375123 * L_25 = ___baseMat0;
  13228. V_0 = L_25;
  13229. goto IL_03b6;
  13230. }
  13231. IL_00bd:
  13232. {
  13233. Material_t340375123 * L_26 = ___baseMat0;
  13234. NullCheck(L_26);
  13235. bool L_27 = Material_HasProperty_m2704238996(L_26, _stringLiteral3822943443, /*hidden argument*/NULL);
  13236. if (L_27)
  13237. {
  13238. goto IL_00f0;
  13239. }
  13240. }
  13241. {
  13242. Material_t340375123 * L_28 = ___baseMat0;
  13243. NullCheck(L_28);
  13244. String_t* L_29 = Object_get_name_m4211327027(L_28, /*hidden argument*/NULL);
  13245. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13246. String_t* L_30 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_29, _stringLiteral1645601577, /*hidden argument*/NULL);
  13247. Material_t340375123 * L_31 = ___baseMat0;
  13248. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13249. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_30, L_31, /*hidden argument*/NULL);
  13250. Material_t340375123 * L_32 = ___baseMat0;
  13251. V_0 = L_32;
  13252. goto IL_03b6;
  13253. }
  13254. IL_00f0:
  13255. {
  13256. Material_t340375123 * L_33 = ___baseMat0;
  13257. NullCheck(L_33);
  13258. bool L_34 = Material_HasProperty_m2704238996(L_33, _stringLiteral2127068351, /*hidden argument*/NULL);
  13259. if (L_34)
  13260. {
  13261. goto IL_0123;
  13262. }
  13263. }
  13264. {
  13265. Material_t340375123 * L_35 = ___baseMat0;
  13266. NullCheck(L_35);
  13267. String_t* L_36 = Object_get_name_m4211327027(L_35, /*hidden argument*/NULL);
  13268. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13269. String_t* L_37 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_36, _stringLiteral198911440, /*hidden argument*/NULL);
  13270. Material_t340375123 * L_38 = ___baseMat0;
  13271. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13272. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_37, L_38, /*hidden argument*/NULL);
  13273. Material_t340375123 * L_39 = ___baseMat0;
  13274. V_0 = L_39;
  13275. goto IL_03b6;
  13276. }
  13277. IL_0123:
  13278. {
  13279. Material_t340375123 * L_40 = ___baseMat0;
  13280. NullCheck(L_40);
  13281. bool L_41 = Material_HasProperty_m2704238996(L_40, _stringLiteral873708475, /*hidden argument*/NULL);
  13282. if (L_41)
  13283. {
  13284. goto IL_0156;
  13285. }
  13286. }
  13287. {
  13288. Material_t340375123 * L_42 = ___baseMat0;
  13289. NullCheck(L_42);
  13290. String_t* L_43 = Object_get_name_m4211327027(L_42, /*hidden argument*/NULL);
  13291. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13292. String_t* L_44 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral1720664615, L_43, _stringLiteral4246182081, /*hidden argument*/NULL);
  13293. Material_t340375123 * L_45 = ___baseMat0;
  13294. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  13295. Debug_LogWarning_m831581295(NULL /*static, unused*/, L_44, L_45, /*hidden argument*/NULL);
  13296. Material_t340375123 * L_46 = ___baseMat0;
  13297. V_0 = L_46;
  13298. goto IL_03b6;
  13299. }
  13300. IL_0156:
  13301. {
  13302. V_1 = 0;
  13303. goto IL_01e6;
  13304. }
  13305. IL_015d:
  13306. {
  13307. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13308. List_1_t134214538 * L_47 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13309. int32_t L_48 = V_1;
  13310. NullCheck(L_47);
  13311. MatEntry_t2957107092 * L_49 = List_1_get_Item_m4066072586(L_47, L_48, /*hidden argument*/List_1_get_Item_m4066072586_RuntimeMethod_var);
  13312. V_2 = L_49;
  13313. MatEntry_t2957107092 * L_50 = V_2;
  13314. NullCheck(L_50);
  13315. Material_t340375123 * L_51 = L_50->get_baseMat_0();
  13316. Material_t340375123 * L_52 = ___baseMat0;
  13317. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13318. bool L_53 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_51, L_52, /*hidden argument*/NULL);
  13319. if (!L_53)
  13320. {
  13321. goto IL_01e1;
  13322. }
  13323. }
  13324. {
  13325. MatEntry_t2957107092 * L_54 = V_2;
  13326. NullCheck(L_54);
  13327. int32_t L_55 = L_54->get_stencilId_3();
  13328. int32_t L_56 = ___stencilID1;
  13329. if ((!(((uint32_t)L_55) == ((uint32_t)L_56))))
  13330. {
  13331. goto IL_01e1;
  13332. }
  13333. }
  13334. {
  13335. MatEntry_t2957107092 * L_57 = V_2;
  13336. NullCheck(L_57);
  13337. int32_t L_58 = L_57->get_operation_4();
  13338. int32_t L_59 = ___operation2;
  13339. if ((!(((uint32_t)L_58) == ((uint32_t)L_59))))
  13340. {
  13341. goto IL_01e1;
  13342. }
  13343. }
  13344. {
  13345. MatEntry_t2957107092 * L_60 = V_2;
  13346. NullCheck(L_60);
  13347. int32_t L_61 = L_60->get_compareFunction_5();
  13348. int32_t L_62 = ___compareFunction3;
  13349. if ((!(((uint32_t)L_61) == ((uint32_t)L_62))))
  13350. {
  13351. goto IL_01e1;
  13352. }
  13353. }
  13354. {
  13355. MatEntry_t2957107092 * L_63 = V_2;
  13356. NullCheck(L_63);
  13357. int32_t L_64 = L_63->get_readMask_6();
  13358. int32_t L_65 = ___readMask5;
  13359. if ((!(((uint32_t)L_64) == ((uint32_t)L_65))))
  13360. {
  13361. goto IL_01e1;
  13362. }
  13363. }
  13364. {
  13365. MatEntry_t2957107092 * L_66 = V_2;
  13366. NullCheck(L_66);
  13367. int32_t L_67 = L_66->get_writeMask_7();
  13368. int32_t L_68 = ___writeMask6;
  13369. if ((!(((uint32_t)L_67) == ((uint32_t)L_68))))
  13370. {
  13371. goto IL_01e1;
  13372. }
  13373. }
  13374. {
  13375. MatEntry_t2957107092 * L_69 = V_2;
  13376. NullCheck(L_69);
  13377. int32_t L_70 = L_69->get_colorMask_9();
  13378. int32_t L_71 = ___colorWriteMask4;
  13379. if ((!(((uint32_t)L_70) == ((uint32_t)L_71))))
  13380. {
  13381. goto IL_01e1;
  13382. }
  13383. }
  13384. {
  13385. MatEntry_t2957107092 * L_72 = V_2;
  13386. MatEntry_t2957107092 * L_73 = L_72;
  13387. NullCheck(L_73);
  13388. int32_t L_74 = L_73->get_count_2();
  13389. NullCheck(L_73);
  13390. L_73->set_count_2(((int32_t)il2cpp_codegen_add((int32_t)L_74, (int32_t)1)));
  13391. MatEntry_t2957107092 * L_75 = V_2;
  13392. NullCheck(L_75);
  13393. Material_t340375123 * L_76 = L_75->get_customMat_1();
  13394. V_0 = L_76;
  13395. goto IL_03b6;
  13396. }
  13397. IL_01e1:
  13398. {
  13399. int32_t L_77 = V_1;
  13400. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1));
  13401. }
  13402. IL_01e6:
  13403. {
  13404. int32_t L_78 = V_1;
  13405. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13406. List_1_t134214538 * L_79 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13407. NullCheck(L_79);
  13408. int32_t L_80 = List_1_get_Count_m2805001068(L_79, /*hidden argument*/List_1_get_Count_m2805001068_RuntimeMethod_var);
  13409. if ((((int32_t)L_78) < ((int32_t)L_80)))
  13410. {
  13411. goto IL_015d;
  13412. }
  13413. }
  13414. {
  13415. MatEntry_t2957107092 * L_81 = (MatEntry_t2957107092 *)il2cpp_codegen_object_new(MatEntry_t2957107092_il2cpp_TypeInfo_var);
  13416. MatEntry__ctor_m1949610076(L_81, /*hidden argument*/NULL);
  13417. V_3 = L_81;
  13418. MatEntry_t2957107092 * L_82 = V_3;
  13419. NullCheck(L_82);
  13420. L_82->set_count_2(1);
  13421. MatEntry_t2957107092 * L_83 = V_3;
  13422. Material_t340375123 * L_84 = ___baseMat0;
  13423. NullCheck(L_83);
  13424. L_83->set_baseMat_0(L_84);
  13425. MatEntry_t2957107092 * L_85 = V_3;
  13426. Material_t340375123 * L_86 = ___baseMat0;
  13427. Material_t340375123 * L_87 = (Material_t340375123 *)il2cpp_codegen_object_new(Material_t340375123_il2cpp_TypeInfo_var);
  13428. Material__ctor_m249231841(L_87, L_86, /*hidden argument*/NULL);
  13429. NullCheck(L_85);
  13430. L_85->set_customMat_1(L_87);
  13431. MatEntry_t2957107092 * L_88 = V_3;
  13432. NullCheck(L_88);
  13433. Material_t340375123 * L_89 = L_88->get_customMat_1();
  13434. NullCheck(L_89);
  13435. Object_set_hideFlags_m1648752846(L_89, ((int32_t)61), /*hidden argument*/NULL);
  13436. MatEntry_t2957107092 * L_90 = V_3;
  13437. int32_t L_91 = ___stencilID1;
  13438. NullCheck(L_90);
  13439. L_90->set_stencilId_3(L_91);
  13440. MatEntry_t2957107092 * L_92 = V_3;
  13441. int32_t L_93 = ___operation2;
  13442. NullCheck(L_92);
  13443. L_92->set_operation_4(L_93);
  13444. MatEntry_t2957107092 * L_94 = V_3;
  13445. int32_t L_95 = ___compareFunction3;
  13446. NullCheck(L_94);
  13447. L_94->set_compareFunction_5(L_95);
  13448. MatEntry_t2957107092 * L_96 = V_3;
  13449. int32_t L_97 = ___readMask5;
  13450. NullCheck(L_96);
  13451. L_96->set_readMask_6(L_97);
  13452. MatEntry_t2957107092 * L_98 = V_3;
  13453. int32_t L_99 = ___writeMask6;
  13454. NullCheck(L_98);
  13455. L_98->set_writeMask_7(L_99);
  13456. MatEntry_t2957107092 * L_100 = V_3;
  13457. int32_t L_101 = ___colorWriteMask4;
  13458. NullCheck(L_100);
  13459. L_100->set_colorMask_9(L_101);
  13460. MatEntry_t2957107092 * L_102 = V_3;
  13461. int32_t L_103 = ___operation2;
  13462. G_B28_0 = L_102;
  13463. if (!L_103)
  13464. {
  13465. G_B29_0 = L_102;
  13466. goto IL_025e;
  13467. }
  13468. }
  13469. {
  13470. int32_t L_104 = ___writeMask6;
  13471. G_B30_0 = ((((int32_t)L_104) > ((int32_t)0))? 1 : 0);
  13472. G_B30_1 = G_B28_0;
  13473. goto IL_025f;
  13474. }
  13475. IL_025e:
  13476. {
  13477. G_B30_0 = 0;
  13478. G_B30_1 = G_B29_0;
  13479. }
  13480. IL_025f:
  13481. {
  13482. NullCheck(G_B30_1);
  13483. G_B30_1->set_useAlphaClip_8((bool)G_B30_0);
  13484. MatEntry_t2957107092 * L_105 = V_3;
  13485. NullCheck(L_105);
  13486. Material_t340375123 * L_106 = L_105->get_customMat_1();
  13487. ObjectU5BU5D_t2843939325* L_107 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)8));
  13488. int32_t L_108 = ___stencilID1;
  13489. int32_t L_109 = L_108;
  13490. RuntimeObject * L_110 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_109);
  13491. NullCheck(L_107);
  13492. ArrayElementTypeCheck (L_107, L_110);
  13493. (L_107)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_110);
  13494. ObjectU5BU5D_t2843939325* L_111 = L_107;
  13495. int32_t L_112 = ___operation2;
  13496. int32_t L_113 = L_112;
  13497. RuntimeObject * L_114 = Box(StencilOp_t3446174106_il2cpp_TypeInfo_var, &L_113);
  13498. NullCheck(L_111);
  13499. ArrayElementTypeCheck (L_111, L_114);
  13500. (L_111)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_114);
  13501. ObjectU5BU5D_t2843939325* L_115 = L_111;
  13502. int32_t L_116 = ___compareFunction3;
  13503. int32_t L_117 = L_116;
  13504. RuntimeObject * L_118 = Box(CompareFunction_t2171731108_il2cpp_TypeInfo_var, &L_117);
  13505. NullCheck(L_115);
  13506. ArrayElementTypeCheck (L_115, L_118);
  13507. (L_115)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_118);
  13508. ObjectU5BU5D_t2843939325* L_119 = L_115;
  13509. int32_t L_120 = ___writeMask6;
  13510. int32_t L_121 = L_120;
  13511. RuntimeObject * L_122 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_121);
  13512. NullCheck(L_119);
  13513. ArrayElementTypeCheck (L_119, L_122);
  13514. (L_119)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_122);
  13515. ObjectU5BU5D_t2843939325* L_123 = L_119;
  13516. int32_t L_124 = ___readMask5;
  13517. int32_t L_125 = L_124;
  13518. RuntimeObject * L_126 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_125);
  13519. NullCheck(L_123);
  13520. ArrayElementTypeCheck (L_123, L_126);
  13521. (L_123)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)L_126);
  13522. ObjectU5BU5D_t2843939325* L_127 = L_123;
  13523. int32_t L_128 = ___colorWriteMask4;
  13524. int32_t L_129 = L_128;
  13525. RuntimeObject * L_130 = Box(ColorWriteMask_t4282245599_il2cpp_TypeInfo_var, &L_129);
  13526. NullCheck(L_127);
  13527. ArrayElementTypeCheck (L_127, L_130);
  13528. (L_127)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_130);
  13529. ObjectU5BU5D_t2843939325* L_131 = L_127;
  13530. MatEntry_t2957107092 * L_132 = V_3;
  13531. NullCheck(L_132);
  13532. bool L_133 = L_132->get_useAlphaClip_8();
  13533. bool L_134 = L_133;
  13534. RuntimeObject * L_135 = Box(Boolean_t97287965_il2cpp_TypeInfo_var, &L_134);
  13535. NullCheck(L_131);
  13536. ArrayElementTypeCheck (L_131, L_135);
  13537. (L_131)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)L_135);
  13538. ObjectU5BU5D_t2843939325* L_136 = L_131;
  13539. Material_t340375123 * L_137 = ___baseMat0;
  13540. NullCheck(L_137);
  13541. String_t* L_138 = Object_get_name_m4211327027(L_137, /*hidden argument*/NULL);
  13542. NullCheck(L_136);
  13543. ArrayElementTypeCheck (L_136, L_138);
  13544. (L_136)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_138);
  13545. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13546. String_t* L_139 = String_Format_m630303134(NULL /*static, unused*/, _stringLiteral468076268, L_136, /*hidden argument*/NULL);
  13547. NullCheck(L_106);
  13548. Object_set_name_m291480324(L_106, L_139, /*hidden argument*/NULL);
  13549. MatEntry_t2957107092 * L_140 = V_3;
  13550. NullCheck(L_140);
  13551. Material_t340375123 * L_141 = L_140->get_customMat_1();
  13552. int32_t L_142 = ___stencilID1;
  13553. NullCheck(L_141);
  13554. Material_SetInt_m1783799378(L_141, _stringLiteral2737864128, L_142, /*hidden argument*/NULL);
  13555. MatEntry_t2957107092 * L_143 = V_3;
  13556. NullCheck(L_143);
  13557. Material_t340375123 * L_144 = L_143->get_customMat_1();
  13558. int32_t L_145 = ___operation2;
  13559. NullCheck(L_144);
  13560. Material_SetInt_m1783799378(L_144, _stringLiteral1070534145, L_145, /*hidden argument*/NULL);
  13561. MatEntry_t2957107092 * L_146 = V_3;
  13562. NullCheck(L_146);
  13563. Material_t340375123 * L_147 = L_146->get_customMat_1();
  13564. int32_t L_148 = ___compareFunction3;
  13565. NullCheck(L_147);
  13566. Material_SetInt_m1783799378(L_147, _stringLiteral2160052589, L_148, /*hidden argument*/NULL);
  13567. MatEntry_t2957107092 * L_149 = V_3;
  13568. NullCheck(L_149);
  13569. Material_t340375123 * L_150 = L_149->get_customMat_1();
  13570. int32_t L_151 = ___readMask5;
  13571. NullCheck(L_150);
  13572. Material_SetInt_m1783799378(L_150, _stringLiteral3822943443, L_151, /*hidden argument*/NULL);
  13573. MatEntry_t2957107092 * L_152 = V_3;
  13574. NullCheck(L_152);
  13575. Material_t340375123 * L_153 = L_152->get_customMat_1();
  13576. int32_t L_154 = ___writeMask6;
  13577. NullCheck(L_153);
  13578. Material_SetInt_m1783799378(L_153, _stringLiteral2127068351, L_154, /*hidden argument*/NULL);
  13579. MatEntry_t2957107092 * L_155 = V_3;
  13580. NullCheck(L_155);
  13581. Material_t340375123 * L_156 = L_155->get_customMat_1();
  13582. int32_t L_157 = ___colorWriteMask4;
  13583. NullCheck(L_156);
  13584. Material_SetInt_m1783799378(L_156, _stringLiteral873708475, L_157, /*hidden argument*/NULL);
  13585. MatEntry_t2957107092 * L_158 = V_3;
  13586. NullCheck(L_158);
  13587. Material_t340375123 * L_159 = L_158->get_customMat_1();
  13588. NullCheck(L_159);
  13589. bool L_160 = Material_HasProperty_m2704238996(L_159, _stringLiteral2207929026, /*hidden argument*/NULL);
  13590. if (!L_160)
  13591. {
  13592. goto IL_036f;
  13593. }
  13594. }
  13595. {
  13596. MatEntry_t2957107092 * L_161 = V_3;
  13597. NullCheck(L_161);
  13598. Material_t340375123 * L_162 = L_161->get_customMat_1();
  13599. MatEntry_t2957107092 * L_163 = V_3;
  13600. NullCheck(L_163);
  13601. bool L_164 = L_163->get_useAlphaClip_8();
  13602. G_B32_0 = _stringLiteral2207929026;
  13603. G_B32_1 = L_162;
  13604. if (!L_164)
  13605. {
  13606. G_B33_0 = _stringLiteral2207929026;
  13607. G_B33_1 = L_162;
  13608. goto IL_0369;
  13609. }
  13610. }
  13611. {
  13612. G_B34_0 = 1;
  13613. G_B34_1 = G_B32_0;
  13614. G_B34_2 = G_B32_1;
  13615. goto IL_036a;
  13616. }
  13617. IL_0369:
  13618. {
  13619. G_B34_0 = 0;
  13620. G_B34_1 = G_B33_0;
  13621. G_B34_2 = G_B33_1;
  13622. }
  13623. IL_036a:
  13624. {
  13625. NullCheck(G_B34_2);
  13626. Material_SetInt_m1783799378(G_B34_2, G_B34_1, G_B34_0, /*hidden argument*/NULL);
  13627. }
  13628. IL_036f:
  13629. {
  13630. MatEntry_t2957107092 * L_165 = V_3;
  13631. NullCheck(L_165);
  13632. bool L_166 = L_165->get_useAlphaClip_8();
  13633. if (!L_166)
  13634. {
  13635. goto IL_038f;
  13636. }
  13637. }
  13638. {
  13639. MatEntry_t2957107092 * L_167 = V_3;
  13640. NullCheck(L_167);
  13641. Material_t340375123 * L_168 = L_167->get_customMat_1();
  13642. NullCheck(L_168);
  13643. Material_EnableKeyword_m329692301(L_168, _stringLiteral726441801, /*hidden argument*/NULL);
  13644. goto IL_039f;
  13645. }
  13646. IL_038f:
  13647. {
  13648. MatEntry_t2957107092 * L_169 = V_3;
  13649. NullCheck(L_169);
  13650. Material_t340375123 * L_170 = L_169->get_customMat_1();
  13651. NullCheck(L_170);
  13652. Material_DisableKeyword_m1245091008(L_170, _stringLiteral726441801, /*hidden argument*/NULL);
  13653. }
  13654. IL_039f:
  13655. {
  13656. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13657. List_1_t134214538 * L_171 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13658. MatEntry_t2957107092 * L_172 = V_3;
  13659. NullCheck(L_171);
  13660. List_1_Add_m873450360(L_171, L_172, /*hidden argument*/List_1_Add_m873450360_RuntimeMethod_var);
  13661. MatEntry_t2957107092 * L_173 = V_3;
  13662. NullCheck(L_173);
  13663. Material_t340375123 * L_174 = L_173->get_customMat_1();
  13664. V_0 = L_174;
  13665. goto IL_03b6;
  13666. }
  13667. IL_03b6:
  13668. {
  13669. Material_t340375123 * L_175 = V_0;
  13670. return L_175;
  13671. }
  13672. }
  13673. // System.Void UnityEngine.UI.StencilMaterial::Remove(UnityEngine.Material)
  13674. extern "C" IL2CPP_METHOD_ATTR void StencilMaterial_Remove_m1301487727 (RuntimeObject * __this /* static, unused */, Material_t340375123 * ___customMat0, const RuntimeMethod* method)
  13675. {
  13676. static bool s_Il2CppMethodInitialized;
  13677. if (!s_Il2CppMethodInitialized)
  13678. {
  13679. il2cpp_codegen_initialize_method (StencilMaterial_Remove_m1301487727_MetadataUsageId);
  13680. s_Il2CppMethodInitialized = true;
  13681. }
  13682. int32_t V_0 = 0;
  13683. MatEntry_t2957107092 * V_1 = NULL;
  13684. int32_t V_2 = 0;
  13685. {
  13686. Material_t340375123 * L_0 = ___customMat0;
  13687. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13688. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13689. if (!L_1)
  13690. {
  13691. goto IL_0012;
  13692. }
  13693. }
  13694. {
  13695. goto IL_008a;
  13696. }
  13697. IL_0012:
  13698. {
  13699. V_0 = 0;
  13700. goto IL_007a;
  13701. }
  13702. IL_0019:
  13703. {
  13704. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13705. List_1_t134214538 * L_2 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13706. int32_t L_3 = V_0;
  13707. NullCheck(L_2);
  13708. MatEntry_t2957107092 * L_4 = List_1_get_Item_m4066072586(L_2, L_3, /*hidden argument*/List_1_get_Item_m4066072586_RuntimeMethod_var);
  13709. V_1 = L_4;
  13710. MatEntry_t2957107092 * L_5 = V_1;
  13711. NullCheck(L_5);
  13712. Material_t340375123 * L_6 = L_5->get_customMat_1();
  13713. Material_t340375123 * L_7 = ___customMat0;
  13714. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13715. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  13716. if (!L_8)
  13717. {
  13718. goto IL_003c;
  13719. }
  13720. }
  13721. {
  13722. goto IL_0076;
  13723. }
  13724. IL_003c:
  13725. {
  13726. MatEntry_t2957107092 * L_9 = V_1;
  13727. MatEntry_t2957107092 * L_10 = L_9;
  13728. NullCheck(L_10);
  13729. int32_t L_11 = L_10->get_count_2();
  13730. int32_t L_12 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1));
  13731. V_2 = L_12;
  13732. NullCheck(L_10);
  13733. L_10->set_count_2(L_12);
  13734. int32_t L_13 = V_2;
  13735. if (L_13)
  13736. {
  13737. goto IL_0071;
  13738. }
  13739. }
  13740. {
  13741. MatEntry_t2957107092 * L_14 = V_1;
  13742. NullCheck(L_14);
  13743. Material_t340375123 * L_15 = L_14->get_customMat_1();
  13744. Misc_DestroyImmediate_m3534039591(NULL /*static, unused*/, L_15, /*hidden argument*/NULL);
  13745. MatEntry_t2957107092 * L_16 = V_1;
  13746. NullCheck(L_16);
  13747. L_16->set_baseMat_0((Material_t340375123 *)NULL);
  13748. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13749. List_1_t134214538 * L_17 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13750. int32_t L_18 = V_0;
  13751. NullCheck(L_17);
  13752. List_1_RemoveAt_m294572737(L_17, L_18, /*hidden argument*/List_1_RemoveAt_m294572737_RuntimeMethod_var);
  13753. }
  13754. IL_0071:
  13755. {
  13756. goto IL_008a;
  13757. }
  13758. IL_0076:
  13759. {
  13760. int32_t L_19 = V_0;
  13761. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  13762. }
  13763. IL_007a:
  13764. {
  13765. int32_t L_20 = V_0;
  13766. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13767. List_1_t134214538 * L_21 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13768. NullCheck(L_21);
  13769. int32_t L_22 = List_1_get_Count_m2805001068(L_21, /*hidden argument*/List_1_get_Count_m2805001068_RuntimeMethod_var);
  13770. if ((((int32_t)L_20) < ((int32_t)L_22)))
  13771. {
  13772. goto IL_0019;
  13773. }
  13774. }
  13775. IL_008a:
  13776. {
  13777. return;
  13778. }
  13779. }
  13780. // System.Void UnityEngine.UI.StencilMaterial::ClearAll()
  13781. extern "C" IL2CPP_METHOD_ATTR void StencilMaterial_ClearAll_m3197262106 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13782. {
  13783. static bool s_Il2CppMethodInitialized;
  13784. if (!s_Il2CppMethodInitialized)
  13785. {
  13786. il2cpp_codegen_initialize_method (StencilMaterial_ClearAll_m3197262106_MetadataUsageId);
  13787. s_Il2CppMethodInitialized = true;
  13788. }
  13789. int32_t V_0 = 0;
  13790. MatEntry_t2957107092 * V_1 = NULL;
  13791. {
  13792. V_0 = 0;
  13793. goto IL_002c;
  13794. }
  13795. IL_0008:
  13796. {
  13797. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13798. List_1_t134214538 * L_0 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13799. int32_t L_1 = V_0;
  13800. NullCheck(L_0);
  13801. MatEntry_t2957107092 * L_2 = List_1_get_Item_m4066072586(L_0, L_1, /*hidden argument*/List_1_get_Item_m4066072586_RuntimeMethod_var);
  13802. V_1 = L_2;
  13803. MatEntry_t2957107092 * L_3 = V_1;
  13804. NullCheck(L_3);
  13805. Material_t340375123 * L_4 = L_3->get_customMat_1();
  13806. Misc_DestroyImmediate_m3534039591(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  13807. MatEntry_t2957107092 * L_5 = V_1;
  13808. NullCheck(L_5);
  13809. L_5->set_baseMat_0((Material_t340375123 *)NULL);
  13810. int32_t L_6 = V_0;
  13811. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
  13812. }
  13813. IL_002c:
  13814. {
  13815. int32_t L_7 = V_0;
  13816. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13817. List_1_t134214538 * L_8 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13818. NullCheck(L_8);
  13819. int32_t L_9 = List_1_get_Count_m2805001068(L_8, /*hidden argument*/List_1_get_Count_m2805001068_RuntimeMethod_var);
  13820. if ((((int32_t)L_7) < ((int32_t)L_9)))
  13821. {
  13822. goto IL_0008;
  13823. }
  13824. }
  13825. {
  13826. IL2CPP_RUNTIME_CLASS_INIT(StencilMaterial_t3850132571_il2cpp_TypeInfo_var);
  13827. List_1_t134214538 * L_10 = ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->get_m_List_0();
  13828. NullCheck(L_10);
  13829. List_1_Clear_m434664315(L_10, /*hidden argument*/List_1_Clear_m434664315_RuntimeMethod_var);
  13830. return;
  13831. }
  13832. }
  13833. // System.Void UnityEngine.UI.StencilMaterial::.cctor()
  13834. extern "C" IL2CPP_METHOD_ATTR void StencilMaterial__cctor_m2003858807 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  13835. {
  13836. static bool s_Il2CppMethodInitialized;
  13837. if (!s_Il2CppMethodInitialized)
  13838. {
  13839. il2cpp_codegen_initialize_method (StencilMaterial__cctor_m2003858807_MetadataUsageId);
  13840. s_Il2CppMethodInitialized = true;
  13841. }
  13842. {
  13843. List_1_t134214538 * L_0 = (List_1_t134214538 *)il2cpp_codegen_object_new(List_1_t134214538_il2cpp_TypeInfo_var);
  13844. List_1__ctor_m242441510(L_0, /*hidden argument*/List_1__ctor_m242441510_RuntimeMethod_var);
  13845. ((StencilMaterial_t3850132571_StaticFields*)il2cpp_codegen_static_fields_for(StencilMaterial_t3850132571_il2cpp_TypeInfo_var))->set_m_List_0(L_0);
  13846. return;
  13847. }
  13848. }
  13849. #ifdef __clang__
  13850. #pragma clang diagnostic pop
  13851. #endif
  13852. #ifdef __clang__
  13853. #pragma clang diagnostic push
  13854. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13855. #pragma clang diagnostic ignored "-Wunused-variable"
  13856. #endif
  13857. // System.Void UnityEngine.UI.StencilMaterial/MatEntry::.ctor()
  13858. extern "C" IL2CPP_METHOD_ATTR void MatEntry__ctor_m1949610076 (MatEntry_t2957107092 * __this, const RuntimeMethod* method)
  13859. {
  13860. {
  13861. __this->set_operation_4(0);
  13862. __this->set_compareFunction_5(8);
  13863. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13864. return;
  13865. }
  13866. }
  13867. #ifdef __clang__
  13868. #pragma clang diagnostic pop
  13869. #endif
  13870. #ifdef __clang__
  13871. #pragma clang diagnostic push
  13872. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13873. #pragma clang diagnostic ignored "-Wunused-variable"
  13874. #endif
  13875. // System.Void UnityEngine.UI.Text::.ctor()
  13876. extern "C" IL2CPP_METHOD_ATTR void Text__ctor_m1150387577 (Text_t1901882714 * __this, const RuntimeMethod* method)
  13877. {
  13878. static bool s_Il2CppMethodInitialized;
  13879. if (!s_Il2CppMethodInitialized)
  13880. {
  13881. il2cpp_codegen_initialize_method (Text__ctor_m1150387577_MetadataUsageId);
  13882. s_Il2CppMethodInitialized = true;
  13883. }
  13884. {
  13885. FontData_t746620069 * L_0 = FontData_get_defaultFontData_m1721612217(NULL /*static, unused*/, /*hidden argument*/NULL);
  13886. __this->set_m_FontData_28(L_0);
  13887. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  13888. String_t* L_1 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  13889. __this->set_m_Text_29(L_1);
  13890. __this->set_m_DisableFontTextureRebuiltCallback_33((bool)0);
  13891. __this->set_m_TempVerts_34(((UIVertexU5BU5D_t1981460040*)SZArrayNew(UIVertexU5BU5D_t1981460040_il2cpp_TypeInfo_var, (uint32_t)4)));
  13892. MaskableGraphic__ctor_m3705055375(__this, /*hidden argument*/NULL);
  13893. Graphic_set_useLegacyMeshGeneration_m2447316585(__this, (bool)0, /*hidden argument*/NULL);
  13894. return;
  13895. }
  13896. }
  13897. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGenerator()
  13898. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGenerator_m2506989875 (Text_t1901882714 * __this, const RuntimeMethod* method)
  13899. {
  13900. static bool s_Il2CppMethodInitialized;
  13901. if (!s_Il2CppMethodInitialized)
  13902. {
  13903. il2cpp_codegen_initialize_method (Text_get_cachedTextGenerator_m2506989875_MetadataUsageId);
  13904. s_Il2CppMethodInitialized = true;
  13905. }
  13906. TextGenerator_t3211863866 * V_0 = NULL;
  13907. TextGenerator_t3211863866 * V_1 = NULL;
  13908. TextGenerator_t3211863866 * G_B5_0 = NULL;
  13909. TextGenerator_t3211863866 * G_B1_0 = NULL;
  13910. Text_t1901882714 * G_B3_0 = NULL;
  13911. Text_t1901882714 * G_B2_0 = NULL;
  13912. TextGenerator_t3211863866 * G_B4_0 = NULL;
  13913. Text_t1901882714 * G_B4_1 = NULL;
  13914. {
  13915. TextGenerator_t3211863866 * L_0 = __this->get_m_TextCache_30();
  13916. TextGenerator_t3211863866 * L_1 = L_0;
  13917. G_B1_0 = L_1;
  13918. if (L_1)
  13919. {
  13920. G_B5_0 = L_1;
  13921. goto IL_0041;
  13922. }
  13923. }
  13924. {
  13925. String_t* L_2 = __this->get_m_Text_29();
  13926. NullCheck(L_2);
  13927. int32_t L_3 = String_get_Length_m3847582255(L_2, /*hidden argument*/NULL);
  13928. G_B2_0 = __this;
  13929. if (!L_3)
  13930. {
  13931. G_B3_0 = __this;
  13932. goto IL_0034;
  13933. }
  13934. }
  13935. {
  13936. String_t* L_4 = __this->get_m_Text_29();
  13937. NullCheck(L_4);
  13938. int32_t L_5 = String_get_Length_m3847582255(L_4, /*hidden argument*/NULL);
  13939. TextGenerator_t3211863866 * L_6 = (TextGenerator_t3211863866 *)il2cpp_codegen_object_new(TextGenerator_t3211863866_il2cpp_TypeInfo_var);
  13940. TextGenerator__ctor_m1349784994(L_6, L_5, /*hidden argument*/NULL);
  13941. G_B4_0 = L_6;
  13942. G_B4_1 = G_B2_0;
  13943. goto IL_0039;
  13944. }
  13945. IL_0034:
  13946. {
  13947. TextGenerator_t3211863866 * L_7 = (TextGenerator_t3211863866 *)il2cpp_codegen_object_new(TextGenerator_t3211863866_il2cpp_TypeInfo_var);
  13948. TextGenerator__ctor_m2083174502(L_7, /*hidden argument*/NULL);
  13949. G_B4_0 = L_7;
  13950. G_B4_1 = G_B3_0;
  13951. }
  13952. IL_0039:
  13953. {
  13954. TextGenerator_t3211863866 * L_8 = G_B4_0;
  13955. V_0 = L_8;
  13956. NullCheck(G_B4_1);
  13957. G_B4_1->set_m_TextCache_30(L_8);
  13958. TextGenerator_t3211863866 * L_9 = V_0;
  13959. G_B5_0 = L_9;
  13960. }
  13961. IL_0041:
  13962. {
  13963. V_1 = G_B5_0;
  13964. goto IL_0047;
  13965. }
  13966. IL_0047:
  13967. {
  13968. TextGenerator_t3211863866 * L_10 = V_1;
  13969. return L_10;
  13970. }
  13971. }
  13972. // UnityEngine.TextGenerator UnityEngine.UI.Text::get_cachedTextGeneratorForLayout()
  13973. extern "C" IL2CPP_METHOD_ATTR TextGenerator_t3211863866 * Text_get_cachedTextGeneratorForLayout_m116487342 (Text_t1901882714 * __this, const RuntimeMethod* method)
  13974. {
  13975. static bool s_Il2CppMethodInitialized;
  13976. if (!s_Il2CppMethodInitialized)
  13977. {
  13978. il2cpp_codegen_initialize_method (Text_get_cachedTextGeneratorForLayout_m116487342_MetadataUsageId);
  13979. s_Il2CppMethodInitialized = true;
  13980. }
  13981. TextGenerator_t3211863866 * V_0 = NULL;
  13982. TextGenerator_t3211863866 * V_1 = NULL;
  13983. TextGenerator_t3211863866 * G_B2_0 = NULL;
  13984. TextGenerator_t3211863866 * G_B1_0 = NULL;
  13985. {
  13986. TextGenerator_t3211863866 * L_0 = __this->get_m_TextCacheForLayout_31();
  13987. TextGenerator_t3211863866 * L_1 = L_0;
  13988. G_B1_0 = L_1;
  13989. if (L_1)
  13990. {
  13991. G_B2_0 = L_1;
  13992. goto IL_001c;
  13993. }
  13994. }
  13995. {
  13996. TextGenerator_t3211863866 * L_2 = (TextGenerator_t3211863866 *)il2cpp_codegen_object_new(TextGenerator_t3211863866_il2cpp_TypeInfo_var);
  13997. TextGenerator__ctor_m2083174502(L_2, /*hidden argument*/NULL);
  13998. TextGenerator_t3211863866 * L_3 = L_2;
  13999. V_0 = L_3;
  14000. __this->set_m_TextCacheForLayout_31(L_3);
  14001. TextGenerator_t3211863866 * L_4 = V_0;
  14002. G_B2_0 = L_4;
  14003. }
  14004. IL_001c:
  14005. {
  14006. V_1 = G_B2_0;
  14007. goto IL_0022;
  14008. }
  14009. IL_0022:
  14010. {
  14011. TextGenerator_t3211863866 * L_5 = V_1;
  14012. return L_5;
  14013. }
  14014. }
  14015. // UnityEngine.Texture UnityEngine.UI.Text::get_mainTexture()
  14016. extern "C" IL2CPP_METHOD_ATTR Texture_t3661962703 * Text_get_mainTexture_m3501892889 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14017. {
  14018. static bool s_Il2CppMethodInitialized;
  14019. if (!s_Il2CppMethodInitialized)
  14020. {
  14021. il2cpp_codegen_initialize_method (Text_get_mainTexture_m3501892889_MetadataUsageId);
  14022. s_Il2CppMethodInitialized = true;
  14023. }
  14024. Texture_t3661962703 * V_0 = NULL;
  14025. {
  14026. Font_t1956802104 * L_0 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14027. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14028. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14029. if (!L_1)
  14030. {
  14031. goto IL_0059;
  14032. }
  14033. }
  14034. {
  14035. Font_t1956802104 * L_2 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14036. NullCheck(L_2);
  14037. Material_t340375123 * L_3 = Font_get_material_m1471867149(L_2, /*hidden argument*/NULL);
  14038. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14039. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14040. if (!L_4)
  14041. {
  14042. goto IL_0059;
  14043. }
  14044. }
  14045. {
  14046. Font_t1956802104 * L_5 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14047. NullCheck(L_5);
  14048. Material_t340375123 * L_6 = Font_get_material_m1471867149(L_5, /*hidden argument*/NULL);
  14049. NullCheck(L_6);
  14050. Texture_t3661962703 * L_7 = Material_get_mainTexture_m692510677(L_6, /*hidden argument*/NULL);
  14051. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14052. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14053. if (!L_8)
  14054. {
  14055. goto IL_0059;
  14056. }
  14057. }
  14058. {
  14059. Font_t1956802104 * L_9 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14060. NullCheck(L_9);
  14061. Material_t340375123 * L_10 = Font_get_material_m1471867149(L_9, /*hidden argument*/NULL);
  14062. NullCheck(L_10);
  14063. Texture_t3661962703 * L_11 = Material_get_mainTexture_m692510677(L_10, /*hidden argument*/NULL);
  14064. V_0 = L_11;
  14065. goto IL_0087;
  14066. }
  14067. IL_0059:
  14068. {
  14069. Material_t340375123 * L_12 = ((Graphic_t1660335611 *)__this)->get_m_Material_4();
  14070. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14071. bool L_13 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_12, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14072. if (!L_13)
  14073. {
  14074. goto IL_007b;
  14075. }
  14076. }
  14077. {
  14078. Material_t340375123 * L_14 = ((Graphic_t1660335611 *)__this)->get_m_Material_4();
  14079. NullCheck(L_14);
  14080. Texture_t3661962703 * L_15 = Material_get_mainTexture_m692510677(L_14, /*hidden argument*/NULL);
  14081. V_0 = L_15;
  14082. goto IL_0087;
  14083. }
  14084. IL_007b:
  14085. {
  14086. Texture_t3661962703 * L_16 = Graphic_get_mainTexture_m147151966(__this, /*hidden argument*/NULL);
  14087. V_0 = L_16;
  14088. goto IL_0087;
  14089. }
  14090. IL_0087:
  14091. {
  14092. Texture_t3661962703 * L_17 = V_0;
  14093. return L_17;
  14094. }
  14095. }
  14096. // System.Void UnityEngine.UI.Text::FontTextureChanged()
  14097. extern "C" IL2CPP_METHOD_ATTR void Text_FontTextureChanged_m495427969 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14098. {
  14099. static bool s_Il2CppMethodInitialized;
  14100. if (!s_Il2CppMethodInitialized)
  14101. {
  14102. il2cpp_codegen_initialize_method (Text_FontTextureChanged_m495427969_MetadataUsageId);
  14103. s_Il2CppMethodInitialized = true;
  14104. }
  14105. {
  14106. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14107. bool L_0 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  14108. if (L_0)
  14109. {
  14110. goto IL_0011;
  14111. }
  14112. }
  14113. {
  14114. goto IL_0061;
  14115. }
  14116. IL_0011:
  14117. {
  14118. bool L_1 = __this->get_m_DisableFontTextureRebuiltCallback_33();
  14119. if (!L_1)
  14120. {
  14121. goto IL_0021;
  14122. }
  14123. }
  14124. {
  14125. goto IL_0061;
  14126. }
  14127. IL_0021:
  14128. {
  14129. TextGenerator_t3211863866 * L_2 = Text_get_cachedTextGenerator_m2506989875(__this, /*hidden argument*/NULL);
  14130. NullCheck(L_2);
  14131. TextGenerator_Invalidate_m1072346986(L_2, /*hidden argument*/NULL);
  14132. bool L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  14133. if (L_3)
  14134. {
  14135. goto IL_003c;
  14136. }
  14137. }
  14138. {
  14139. goto IL_0061;
  14140. }
  14141. IL_003c:
  14142. {
  14143. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  14144. bool L_4 = CanvasUpdateRegistry_IsRebuildingGraphics_m1904586840(NULL /*static, unused*/, /*hidden argument*/NULL);
  14145. if (L_4)
  14146. {
  14147. goto IL_0050;
  14148. }
  14149. }
  14150. {
  14151. IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t2720824592_il2cpp_TypeInfo_var);
  14152. bool L_5 = CanvasUpdateRegistry_IsRebuildingLayout_m3530790142(NULL /*static, unused*/, /*hidden argument*/NULL);
  14153. if (!L_5)
  14154. {
  14155. goto IL_005b;
  14156. }
  14157. }
  14158. IL_0050:
  14159. {
  14160. VirtActionInvoker0::Invoke(41 /* System.Void UnityEngine.UI.Graphic::UpdateGeometry() */, __this);
  14161. goto IL_0061;
  14162. }
  14163. IL_005b:
  14164. {
  14165. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14166. }
  14167. IL_0061:
  14168. {
  14169. return;
  14170. }
  14171. }
  14172. // UnityEngine.Font UnityEngine.UI.Text::get_font()
  14173. extern "C" IL2CPP_METHOD_ATTR Font_t1956802104 * Text_get_font_m2857203289 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14174. {
  14175. Font_t1956802104 * V_0 = NULL;
  14176. {
  14177. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14178. NullCheck(L_0);
  14179. Font_t1956802104 * L_1 = FontData_get_font_m2720086288(L_0, /*hidden argument*/NULL);
  14180. V_0 = L_1;
  14181. goto IL_0012;
  14182. }
  14183. IL_0012:
  14184. {
  14185. Font_t1956802104 * L_2 = V_0;
  14186. return L_2;
  14187. }
  14188. }
  14189. // System.Void UnityEngine.UI.Text::set_font(UnityEngine.Font)
  14190. extern "C" IL2CPP_METHOD_ATTR void Text_set_font_m2192091651 (Text_t1901882714 * __this, Font_t1956802104 * ___value0, const RuntimeMethod* method)
  14191. {
  14192. static bool s_Il2CppMethodInitialized;
  14193. if (!s_Il2CppMethodInitialized)
  14194. {
  14195. il2cpp_codegen_initialize_method (Text_set_font_m2192091651_MetadataUsageId);
  14196. s_Il2CppMethodInitialized = true;
  14197. }
  14198. {
  14199. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14200. NullCheck(L_0);
  14201. Font_t1956802104 * L_1 = FontData_get_font_m2720086288(L_0, /*hidden argument*/NULL);
  14202. Font_t1956802104 * L_2 = ___value0;
  14203. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14204. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, L_2, /*hidden argument*/NULL);
  14205. if (!L_3)
  14206. {
  14207. goto IL_001c;
  14208. }
  14209. }
  14210. {
  14211. goto IL_003a;
  14212. }
  14213. IL_001c:
  14214. {
  14215. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  14216. FontUpdateTracker_UntrackText_m1981515690(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  14217. FontData_t746620069 * L_4 = __this->get_m_FontData_28();
  14218. Font_t1956802104 * L_5 = ___value0;
  14219. NullCheck(L_4);
  14220. FontData_set_font_m3514564971(L_4, L_5, /*hidden argument*/NULL);
  14221. FontUpdateTracker_TrackText_m2951516607(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  14222. VirtActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
  14223. }
  14224. IL_003a:
  14225. {
  14226. return;
  14227. }
  14228. }
  14229. // System.String UnityEngine.UI.Text::get_text()
  14230. extern "C" IL2CPP_METHOD_ATTR String_t* Text_get_text_m2352438434 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14231. {
  14232. String_t* V_0 = NULL;
  14233. {
  14234. String_t* L_0 = __this->get_m_Text_29();
  14235. V_0 = L_0;
  14236. goto IL_000d;
  14237. }
  14238. IL_000d:
  14239. {
  14240. String_t* L_1 = V_0;
  14241. return L_1;
  14242. }
  14243. }
  14244. // System.Void UnityEngine.UI.Text::set_text(System.String)
  14245. extern "C" IL2CPP_METHOD_ATTR void Text_set_text_m3481657721 (Text_t1901882714 * __this, String_t* ___value0, const RuntimeMethod* method)
  14246. {
  14247. static bool s_Il2CppMethodInitialized;
  14248. if (!s_Il2CppMethodInitialized)
  14249. {
  14250. il2cpp_codegen_initialize_method (Text_set_text_m3481657721_MetadataUsageId);
  14251. s_Il2CppMethodInitialized = true;
  14252. }
  14253. {
  14254. String_t* L_0 = ___value0;
  14255. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14256. bool L_1 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  14257. if (!L_1)
  14258. {
  14259. goto IL_0039;
  14260. }
  14261. }
  14262. {
  14263. String_t* L_2 = __this->get_m_Text_29();
  14264. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14265. bool L_3 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  14266. if (!L_3)
  14267. {
  14268. goto IL_0022;
  14269. }
  14270. }
  14271. {
  14272. goto IL_005f;
  14273. }
  14274. IL_0022:
  14275. {
  14276. __this->set_m_Text_29(_stringLiteral757602046);
  14277. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14278. goto IL_005f;
  14279. }
  14280. IL_0039:
  14281. {
  14282. String_t* L_4 = __this->get_m_Text_29();
  14283. String_t* L_5 = ___value0;
  14284. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14285. bool L_6 = String_op_Inequality_m215368492(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  14286. if (!L_6)
  14287. {
  14288. goto IL_005f;
  14289. }
  14290. }
  14291. {
  14292. String_t* L_7 = ___value0;
  14293. __this->set_m_Text_29(L_7);
  14294. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14295. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14296. }
  14297. IL_005f:
  14298. {
  14299. return;
  14300. }
  14301. }
  14302. // System.Boolean UnityEngine.UI.Text::get_supportRichText()
  14303. extern "C" IL2CPP_METHOD_ATTR bool Text_get_supportRichText_m1837499160 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14304. {
  14305. bool V_0 = false;
  14306. {
  14307. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14308. NullCheck(L_0);
  14309. bool L_1 = FontData_get_richText_m3425673597(L_0, /*hidden argument*/NULL);
  14310. V_0 = L_1;
  14311. goto IL_0012;
  14312. }
  14313. IL_0012:
  14314. {
  14315. bool L_2 = V_0;
  14316. return L_2;
  14317. }
  14318. }
  14319. // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
  14320. extern "C" IL2CPP_METHOD_ATTR void Text_set_supportRichText_m1590781031 (Text_t1901882714 * __this, bool ___value0, const RuntimeMethod* method)
  14321. {
  14322. {
  14323. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14324. NullCheck(L_0);
  14325. bool L_1 = FontData_get_richText_m3425673597(L_0, /*hidden argument*/NULL);
  14326. bool L_2 = ___value0;
  14327. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14328. {
  14329. goto IL_0017;
  14330. }
  14331. }
  14332. {
  14333. goto IL_002f;
  14334. }
  14335. IL_0017:
  14336. {
  14337. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14338. bool L_4 = ___value0;
  14339. NullCheck(L_3);
  14340. FontData_set_richText_m993590067(L_3, L_4, /*hidden argument*/NULL);
  14341. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14342. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14343. }
  14344. IL_002f:
  14345. {
  14346. return;
  14347. }
  14348. }
  14349. // System.Boolean UnityEngine.UI.Text::get_resizeTextForBestFit()
  14350. extern "C" IL2CPP_METHOD_ATTR bool Text_get_resizeTextForBestFit_m1689289413 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14351. {
  14352. bool V_0 = false;
  14353. {
  14354. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14355. NullCheck(L_0);
  14356. bool L_1 = FontData_get_bestFit_m162767615(L_0, /*hidden argument*/NULL);
  14357. V_0 = L_1;
  14358. goto IL_0012;
  14359. }
  14360. IL_0012:
  14361. {
  14362. bool L_2 = V_0;
  14363. return L_2;
  14364. }
  14365. }
  14366. // System.Void UnityEngine.UI.Text::set_resizeTextForBestFit(System.Boolean)
  14367. extern "C" IL2CPP_METHOD_ATTR void Text_set_resizeTextForBestFit_m4095249125 (Text_t1901882714 * __this, bool ___value0, const RuntimeMethod* method)
  14368. {
  14369. {
  14370. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14371. NullCheck(L_0);
  14372. bool L_1 = FontData_get_bestFit_m162767615(L_0, /*hidden argument*/NULL);
  14373. bool L_2 = ___value0;
  14374. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14375. {
  14376. goto IL_0017;
  14377. }
  14378. }
  14379. {
  14380. goto IL_002f;
  14381. }
  14382. IL_0017:
  14383. {
  14384. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14385. bool L_4 = ___value0;
  14386. NullCheck(L_3);
  14387. FontData_set_bestFit_m199436960(L_3, L_4, /*hidden argument*/NULL);
  14388. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14389. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14390. }
  14391. IL_002f:
  14392. {
  14393. return;
  14394. }
  14395. }
  14396. // System.Int32 UnityEngine.UI.Text::get_resizeTextMinSize()
  14397. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMinSize_m1002355407 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14398. {
  14399. int32_t V_0 = 0;
  14400. {
  14401. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14402. NullCheck(L_0);
  14403. int32_t L_1 = FontData_get_minSize_m4139263154(L_0, /*hidden argument*/NULL);
  14404. V_0 = L_1;
  14405. goto IL_0012;
  14406. }
  14407. IL_0012:
  14408. {
  14409. int32_t L_2 = V_0;
  14410. return L_2;
  14411. }
  14412. }
  14413. // System.Void UnityEngine.UI.Text::set_resizeTextMinSize(System.Int32)
  14414. extern "C" IL2CPP_METHOD_ATTR void Text_set_resizeTextMinSize_m3257679950 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14415. {
  14416. {
  14417. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14418. NullCheck(L_0);
  14419. int32_t L_1 = FontData_get_minSize_m4139263154(L_0, /*hidden argument*/NULL);
  14420. int32_t L_2 = ___value0;
  14421. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14422. {
  14423. goto IL_0017;
  14424. }
  14425. }
  14426. {
  14427. goto IL_002f;
  14428. }
  14429. IL_0017:
  14430. {
  14431. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14432. int32_t L_4 = ___value0;
  14433. NullCheck(L_3);
  14434. FontData_set_minSize_m213866975(L_3, L_4, /*hidden argument*/NULL);
  14435. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14436. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14437. }
  14438. IL_002f:
  14439. {
  14440. return;
  14441. }
  14442. }
  14443. // System.Int32 UnityEngine.UI.Text::get_resizeTextMaxSize()
  14444. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_resizeTextMaxSize_m1032371143 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14445. {
  14446. int32_t V_0 = 0;
  14447. {
  14448. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14449. NullCheck(L_0);
  14450. int32_t L_1 = FontData_get_maxSize_m195374730(L_0, /*hidden argument*/NULL);
  14451. V_0 = L_1;
  14452. goto IL_0012;
  14453. }
  14454. IL_0012:
  14455. {
  14456. int32_t L_2 = V_0;
  14457. return L_2;
  14458. }
  14459. }
  14460. // System.Void UnityEngine.UI.Text::set_resizeTextMaxSize(System.Int32)
  14461. extern "C" IL2CPP_METHOD_ATTR void Text_set_resizeTextMaxSize_m1403328328 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14462. {
  14463. {
  14464. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14465. NullCheck(L_0);
  14466. int32_t L_1 = FontData_get_maxSize_m195374730(L_0, /*hidden argument*/NULL);
  14467. int32_t L_2 = ___value0;
  14468. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14469. {
  14470. goto IL_0017;
  14471. }
  14472. }
  14473. {
  14474. goto IL_002f;
  14475. }
  14476. IL_0017:
  14477. {
  14478. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14479. int32_t L_4 = ___value0;
  14480. NullCheck(L_3);
  14481. FontData_set_maxSize_m1770582000(L_3, L_4, /*hidden argument*/NULL);
  14482. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14483. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14484. }
  14485. IL_002f:
  14486. {
  14487. return;
  14488. }
  14489. }
  14490. // UnityEngine.TextAnchor UnityEngine.UI.Text::get_alignment()
  14491. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_alignment_m1496827807 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14492. {
  14493. int32_t V_0 = 0;
  14494. {
  14495. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14496. NullCheck(L_0);
  14497. int32_t L_1 = FontData_get_alignment_m3694916235(L_0, /*hidden argument*/NULL);
  14498. V_0 = L_1;
  14499. goto IL_0012;
  14500. }
  14501. IL_0012:
  14502. {
  14503. int32_t L_2 = V_0;
  14504. return L_2;
  14505. }
  14506. }
  14507. // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
  14508. extern "C" IL2CPP_METHOD_ATTR void Text_set_alignment_m88714888 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14509. {
  14510. {
  14511. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14512. NullCheck(L_0);
  14513. int32_t L_1 = FontData_get_alignment_m3694916235(L_0, /*hidden argument*/NULL);
  14514. int32_t L_2 = ___value0;
  14515. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14516. {
  14517. goto IL_0017;
  14518. }
  14519. }
  14520. {
  14521. goto IL_002f;
  14522. }
  14523. IL_0017:
  14524. {
  14525. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14526. int32_t L_4 = ___value0;
  14527. NullCheck(L_3);
  14528. FontData_set_alignment_m1506742557(L_3, L_4, /*hidden argument*/NULL);
  14529. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14530. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14531. }
  14532. IL_002f:
  14533. {
  14534. return;
  14535. }
  14536. }
  14537. // System.Boolean UnityEngine.UI.Text::get_alignByGeometry()
  14538. extern "C" IL2CPP_METHOD_ATTR bool Text_get_alignByGeometry_m1860950270 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14539. {
  14540. bool V_0 = false;
  14541. {
  14542. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14543. NullCheck(L_0);
  14544. bool L_1 = FontData_get_alignByGeometry_m2805576119(L_0, /*hidden argument*/NULL);
  14545. V_0 = L_1;
  14546. goto IL_0012;
  14547. }
  14548. IL_0012:
  14549. {
  14550. bool L_2 = V_0;
  14551. return L_2;
  14552. }
  14553. }
  14554. // System.Void UnityEngine.UI.Text::set_alignByGeometry(System.Boolean)
  14555. extern "C" IL2CPP_METHOD_ATTR void Text_set_alignByGeometry_m3828822280 (Text_t1901882714 * __this, bool ___value0, const RuntimeMethod* method)
  14556. {
  14557. {
  14558. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14559. NullCheck(L_0);
  14560. bool L_1 = FontData_get_alignByGeometry_m2805576119(L_0, /*hidden argument*/NULL);
  14561. bool L_2 = ___value0;
  14562. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14563. {
  14564. goto IL_0017;
  14565. }
  14566. }
  14567. {
  14568. goto IL_0029;
  14569. }
  14570. IL_0017:
  14571. {
  14572. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14573. bool L_4 = ___value0;
  14574. NullCheck(L_3);
  14575. FontData_set_alignByGeometry_m3039505596(L_3, L_4, /*hidden argument*/NULL);
  14576. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14577. }
  14578. IL_0029:
  14579. {
  14580. return;
  14581. }
  14582. }
  14583. // System.Int32 UnityEngine.UI.Text::get_fontSize()
  14584. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_fontSize_m1677872538 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14585. {
  14586. int32_t V_0 = 0;
  14587. {
  14588. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14589. NullCheck(L_0);
  14590. int32_t L_1 = FontData_get_fontSize_m4142428560(L_0, /*hidden argument*/NULL);
  14591. V_0 = L_1;
  14592. goto IL_0012;
  14593. }
  14594. IL_0012:
  14595. {
  14596. int32_t L_2 = V_0;
  14597. return L_2;
  14598. }
  14599. }
  14600. // System.Void UnityEngine.UI.Text::set_fontSize(System.Int32)
  14601. extern "C" IL2CPP_METHOD_ATTR void Text_set_fontSize_m3617617524 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14602. {
  14603. {
  14604. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14605. NullCheck(L_0);
  14606. int32_t L_1 = FontData_get_fontSize_m4142428560(L_0, /*hidden argument*/NULL);
  14607. int32_t L_2 = ___value0;
  14608. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14609. {
  14610. goto IL_0017;
  14611. }
  14612. }
  14613. {
  14614. goto IL_002f;
  14615. }
  14616. IL_0017:
  14617. {
  14618. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14619. int32_t L_4 = ___value0;
  14620. NullCheck(L_3);
  14621. FontData_set_fontSize_m2765857076(L_3, L_4, /*hidden argument*/NULL);
  14622. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14623. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14624. }
  14625. IL_002f:
  14626. {
  14627. return;
  14628. }
  14629. }
  14630. // UnityEngine.HorizontalWrapMode UnityEngine.UI.Text::get_horizontalOverflow()
  14631. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_horizontalOverflow_m4155575610 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14632. {
  14633. int32_t V_0 = 0;
  14634. {
  14635. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14636. NullCheck(L_0);
  14637. int32_t L_1 = FontData_get_horizontalOverflow_m2769815943(L_0, /*hidden argument*/NULL);
  14638. V_0 = L_1;
  14639. goto IL_0012;
  14640. }
  14641. IL_0012:
  14642. {
  14643. int32_t L_2 = V_0;
  14644. return L_2;
  14645. }
  14646. }
  14647. // System.Void UnityEngine.UI.Text::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
  14648. extern "C" IL2CPP_METHOD_ATTR void Text_set_horizontalOverflow_m2473787109 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14649. {
  14650. {
  14651. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14652. NullCheck(L_0);
  14653. int32_t L_1 = FontData_get_horizontalOverflow_m2769815943(L_0, /*hidden argument*/NULL);
  14654. int32_t L_2 = ___value0;
  14655. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14656. {
  14657. goto IL_0017;
  14658. }
  14659. }
  14660. {
  14661. goto IL_002f;
  14662. }
  14663. IL_0017:
  14664. {
  14665. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14666. int32_t L_4 = ___value0;
  14667. NullCheck(L_3);
  14668. FontData_set_horizontalOverflow_m83710366(L_3, L_4, /*hidden argument*/NULL);
  14669. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14670. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14671. }
  14672. IL_002f:
  14673. {
  14674. return;
  14675. }
  14676. }
  14677. // UnityEngine.VerticalWrapMode UnityEngine.UI.Text::get_verticalOverflow()
  14678. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_verticalOverflow_m2420459396 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14679. {
  14680. int32_t V_0 = 0;
  14681. {
  14682. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14683. NullCheck(L_0);
  14684. int32_t L_1 = FontData_get_verticalOverflow_m4132840071(L_0, /*hidden argument*/NULL);
  14685. V_0 = L_1;
  14686. goto IL_0012;
  14687. }
  14688. IL_0012:
  14689. {
  14690. int32_t L_2 = V_0;
  14691. return L_2;
  14692. }
  14693. }
  14694. // System.Void UnityEngine.UI.Text::set_verticalOverflow(UnityEngine.VerticalWrapMode)
  14695. extern "C" IL2CPP_METHOD_ATTR void Text_set_verticalOverflow_m707803934 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14696. {
  14697. {
  14698. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14699. NullCheck(L_0);
  14700. int32_t L_1 = FontData_get_verticalOverflow_m4132840071(L_0, /*hidden argument*/NULL);
  14701. int32_t L_2 = ___value0;
  14702. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14703. {
  14704. goto IL_0017;
  14705. }
  14706. }
  14707. {
  14708. goto IL_002f;
  14709. }
  14710. IL_0017:
  14711. {
  14712. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14713. int32_t L_4 = ___value0;
  14714. NullCheck(L_3);
  14715. FontData_set_verticalOverflow_m3628581825(L_3, L_4, /*hidden argument*/NULL);
  14716. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14717. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14718. }
  14719. IL_002f:
  14720. {
  14721. return;
  14722. }
  14723. }
  14724. // System.Single UnityEngine.UI.Text::get_lineSpacing()
  14725. extern "C" IL2CPP_METHOD_ATTR float Text_get_lineSpacing_m390610023 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14726. {
  14727. float V_0 = 0.0f;
  14728. {
  14729. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14730. NullCheck(L_0);
  14731. float L_1 = FontData_get_lineSpacing_m2772945641(L_0, /*hidden argument*/NULL);
  14732. V_0 = L_1;
  14733. goto IL_0012;
  14734. }
  14735. IL_0012:
  14736. {
  14737. float L_2 = V_0;
  14738. return L_2;
  14739. }
  14740. }
  14741. // System.Void UnityEngine.UI.Text::set_lineSpacing(System.Single)
  14742. extern "C" IL2CPP_METHOD_ATTR void Text_set_lineSpacing_m2439529390 (Text_t1901882714 * __this, float ___value0, const RuntimeMethod* method)
  14743. {
  14744. {
  14745. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14746. NullCheck(L_0);
  14747. float L_1 = FontData_get_lineSpacing_m2772945641(L_0, /*hidden argument*/NULL);
  14748. float L_2 = ___value0;
  14749. if ((!(((float)L_1) == ((float)L_2))))
  14750. {
  14751. goto IL_0017;
  14752. }
  14753. }
  14754. {
  14755. goto IL_002f;
  14756. }
  14757. IL_0017:
  14758. {
  14759. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14760. float L_4 = ___value0;
  14761. NullCheck(L_3);
  14762. FontData_set_lineSpacing_m3900627226(L_3, L_4, /*hidden argument*/NULL);
  14763. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14764. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14765. }
  14766. IL_002f:
  14767. {
  14768. return;
  14769. }
  14770. }
  14771. // UnityEngine.FontStyle UnityEngine.UI.Text::get_fontStyle()
  14772. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_fontStyle_m3082671380 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14773. {
  14774. int32_t V_0 = 0;
  14775. {
  14776. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14777. NullCheck(L_0);
  14778. int32_t L_1 = FontData_get_fontStyle_m4265053049(L_0, /*hidden argument*/NULL);
  14779. V_0 = L_1;
  14780. goto IL_0012;
  14781. }
  14782. IL_0012:
  14783. {
  14784. int32_t L_2 = V_0;
  14785. return L_2;
  14786. }
  14787. }
  14788. // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
  14789. extern "C" IL2CPP_METHOD_ATTR void Text_set_fontStyle_m648756124 (Text_t1901882714 * __this, int32_t ___value0, const RuntimeMethod* method)
  14790. {
  14791. {
  14792. FontData_t746620069 * L_0 = __this->get_m_FontData_28();
  14793. NullCheck(L_0);
  14794. int32_t L_1 = FontData_get_fontStyle_m4265053049(L_0, /*hidden argument*/NULL);
  14795. int32_t L_2 = ___value0;
  14796. if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
  14797. {
  14798. goto IL_0017;
  14799. }
  14800. }
  14801. {
  14802. goto IL_002f;
  14803. }
  14804. IL_0017:
  14805. {
  14806. FontData_t746620069 * L_3 = __this->get_m_FontData_28();
  14807. int32_t L_4 = ___value0;
  14808. NullCheck(L_3);
  14809. FontData_set_fontStyle_m3365296225(L_3, L_4, /*hidden argument*/NULL);
  14810. VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
  14811. VirtActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
  14812. }
  14813. IL_002f:
  14814. {
  14815. return;
  14816. }
  14817. }
  14818. // System.Single UnityEngine.UI.Text::get_pixelsPerUnit()
  14819. extern "C" IL2CPP_METHOD_ATTR float Text_get_pixelsPerUnit_m4041777403 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14820. {
  14821. static bool s_Il2CppMethodInitialized;
  14822. if (!s_Il2CppMethodInitialized)
  14823. {
  14824. il2cpp_codegen_initialize_method (Text_get_pixelsPerUnit_m4041777403_MetadataUsageId);
  14825. s_Il2CppMethodInitialized = true;
  14826. }
  14827. Canvas_t3310196443 * V_0 = NULL;
  14828. float V_1 = 0.0f;
  14829. {
  14830. Canvas_t3310196443 * L_0 = Graphic_get_canvas_m3320066409(__this, /*hidden argument*/NULL);
  14831. V_0 = L_0;
  14832. Canvas_t3310196443 * L_1 = V_0;
  14833. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14834. bool L_2 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  14835. if (L_2)
  14836. {
  14837. goto IL_001e;
  14838. }
  14839. }
  14840. {
  14841. V_1 = (1.0f);
  14842. goto IL_0096;
  14843. }
  14844. IL_001e:
  14845. {
  14846. Font_t1956802104 * L_3 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14847. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14848. bool L_4 = Object_op_Implicit_m3574996620(NULL /*static, unused*/, L_3, /*hidden argument*/NULL);
  14849. if (!L_4)
  14850. {
  14851. goto IL_003e;
  14852. }
  14853. }
  14854. {
  14855. Font_t1956802104 * L_5 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14856. NullCheck(L_5);
  14857. bool L_6 = Font_get_dynamic_m1338157964(L_5, /*hidden argument*/NULL);
  14858. if (!L_6)
  14859. {
  14860. goto IL_004a;
  14861. }
  14862. }
  14863. IL_003e:
  14864. {
  14865. Canvas_t3310196443 * L_7 = V_0;
  14866. NullCheck(L_7);
  14867. float L_8 = Canvas_get_scaleFactor_m3314757802(L_7, /*hidden argument*/NULL);
  14868. V_1 = L_8;
  14869. goto IL_0096;
  14870. }
  14871. IL_004a:
  14872. {
  14873. FontData_t746620069 * L_9 = __this->get_m_FontData_28();
  14874. NullCheck(L_9);
  14875. int32_t L_10 = FontData_get_fontSize_m4142428560(L_9, /*hidden argument*/NULL);
  14876. if ((((int32_t)L_10) <= ((int32_t)0)))
  14877. {
  14878. goto IL_006c;
  14879. }
  14880. }
  14881. {
  14882. Font_t1956802104 * L_11 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14883. NullCheck(L_11);
  14884. int32_t L_12 = Font_get_fontSize_m2823245826(L_11, /*hidden argument*/NULL);
  14885. if ((((int32_t)L_12) > ((int32_t)0)))
  14886. {
  14887. goto IL_0077;
  14888. }
  14889. }
  14890. IL_006c:
  14891. {
  14892. V_1 = (1.0f);
  14893. goto IL_0096;
  14894. }
  14895. IL_0077:
  14896. {
  14897. Font_t1956802104 * L_13 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14898. NullCheck(L_13);
  14899. int32_t L_14 = Font_get_fontSize_m2823245826(L_13, /*hidden argument*/NULL);
  14900. FontData_t746620069 * L_15 = __this->get_m_FontData_28();
  14901. NullCheck(L_15);
  14902. int32_t L_16 = FontData_get_fontSize_m4142428560(L_15, /*hidden argument*/NULL);
  14903. V_1 = ((float)((float)(((float)((float)L_14)))/(float)(((float)((float)L_16)))));
  14904. goto IL_0096;
  14905. }
  14906. IL_0096:
  14907. {
  14908. float L_17 = V_1;
  14909. return L_17;
  14910. }
  14911. }
  14912. // System.Void UnityEngine.UI.Text::OnEnable()
  14913. extern "C" IL2CPP_METHOD_ATTR void Text_OnEnable_m616205807 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14914. {
  14915. static bool s_Il2CppMethodInitialized;
  14916. if (!s_Il2CppMethodInitialized)
  14917. {
  14918. il2cpp_codegen_initialize_method (Text_OnEnable_m616205807_MetadataUsageId);
  14919. s_Il2CppMethodInitialized = true;
  14920. }
  14921. {
  14922. MaskableGraphic_OnEnable_m846302383(__this, /*hidden argument*/NULL);
  14923. TextGenerator_t3211863866 * L_0 = Text_get_cachedTextGenerator_m2506989875(__this, /*hidden argument*/NULL);
  14924. NullCheck(L_0);
  14925. TextGenerator_Invalidate_m1072346986(L_0, /*hidden argument*/NULL);
  14926. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  14927. FontUpdateTracker_TrackText_m2951516607(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  14928. return;
  14929. }
  14930. }
  14931. // System.Void UnityEngine.UI.Text::OnDisable()
  14932. extern "C" IL2CPP_METHOD_ATTR void Text_OnDisable_m1806889406 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14933. {
  14934. static bool s_Il2CppMethodInitialized;
  14935. if (!s_Il2CppMethodInitialized)
  14936. {
  14937. il2cpp_codegen_initialize_method (Text_OnDisable_m1806889406_MetadataUsageId);
  14938. s_Il2CppMethodInitialized = true;
  14939. }
  14940. {
  14941. IL2CPP_RUNTIME_CLASS_INIT(FontUpdateTracker_t1839077620_il2cpp_TypeInfo_var);
  14942. FontUpdateTracker_UntrackText_m1981515690(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  14943. MaskableGraphic_OnDisable_m1757789159(__this, /*hidden argument*/NULL);
  14944. return;
  14945. }
  14946. }
  14947. // System.Void UnityEngine.UI.Text::UpdateGeometry()
  14948. extern "C" IL2CPP_METHOD_ATTR void Text_UpdateGeometry_m3634850647 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14949. {
  14950. static bool s_Il2CppMethodInitialized;
  14951. if (!s_Il2CppMethodInitialized)
  14952. {
  14953. il2cpp_codegen_initialize_method (Text_UpdateGeometry_m3634850647_MetadataUsageId);
  14954. s_Il2CppMethodInitialized = true;
  14955. }
  14956. {
  14957. Font_t1956802104 * L_0 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  14958. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14959. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14960. if (!L_1)
  14961. {
  14962. goto IL_001a;
  14963. }
  14964. }
  14965. {
  14966. Graphic_UpdateGeometry_m1153074938(__this, /*hidden argument*/NULL);
  14967. }
  14968. IL_001a:
  14969. {
  14970. return;
  14971. }
  14972. }
  14973. // System.Void UnityEngine.UI.Text::AssignDefaultFont()
  14974. extern "C" IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m3151310334 (Text_t1901882714 * __this, const RuntimeMethod* method)
  14975. {
  14976. static bool s_Il2CppMethodInitialized;
  14977. if (!s_Il2CppMethodInitialized)
  14978. {
  14979. il2cpp_codegen_initialize_method (Text_AssignDefaultFont_m3151310334_MetadataUsageId);
  14980. s_Il2CppMethodInitialized = true;
  14981. }
  14982. {
  14983. Font_t1956802104 * L_0 = Resources_GetBuiltinResource_TisFont_t1956802104_m2738776830(NULL /*static, unused*/, _stringLiteral2974894664, /*hidden argument*/Resources_GetBuiltinResource_TisFont_t1956802104_m2738776830_RuntimeMethod_var);
  14984. Text_set_font_m2192091651(__this, L_0, /*hidden argument*/NULL);
  14985. return;
  14986. }
  14987. }
  14988. // UnityEngine.TextGenerationSettings UnityEngine.UI.Text::GetGenerationSettings(UnityEngine.Vector2)
  14989. extern "C" IL2CPP_METHOD_ATTR TextGenerationSettings_t1351628751 Text_GetGenerationSettings_m1390856115 (Text_t1901882714 * __this, Vector2_t2156229523 ___extents0, const RuntimeMethod* method)
  14990. {
  14991. static bool s_Il2CppMethodInitialized;
  14992. if (!s_Il2CppMethodInitialized)
  14993. {
  14994. il2cpp_codegen_initialize_method (Text_GetGenerationSettings_m1390856115_MetadataUsageId);
  14995. s_Il2CppMethodInitialized = true;
  14996. }
  14997. TextGenerationSettings_t1351628751 V_0;
  14998. memset(&V_0, 0, sizeof(V_0));
  14999. TextGenerationSettings_t1351628751 V_1;
  15000. memset(&V_1, 0, sizeof(V_1));
  15001. {
  15002. il2cpp_codegen_initobj((&V_0), sizeof(TextGenerationSettings_t1351628751 ));
  15003. Vector2_t2156229523 L_0 = ___extents0;
  15004. (&V_0)->set_generationExtents_15(L_0);
  15005. Font_t1956802104 * L_1 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  15006. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15007. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15008. if (!L_2)
  15009. {
  15010. goto IL_006a;
  15011. }
  15012. }
  15013. {
  15014. Font_t1956802104 * L_3 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  15015. NullCheck(L_3);
  15016. bool L_4 = Font_get_dynamic_m1338157964(L_3, /*hidden argument*/NULL);
  15017. if (!L_4)
  15018. {
  15019. goto IL_006a;
  15020. }
  15021. }
  15022. {
  15023. FontData_t746620069 * L_5 = __this->get_m_FontData_28();
  15024. NullCheck(L_5);
  15025. int32_t L_6 = FontData_get_fontSize_m4142428560(L_5, /*hidden argument*/NULL);
  15026. (&V_0)->set_fontSize_2(L_6);
  15027. FontData_t746620069 * L_7 = __this->get_m_FontData_28();
  15028. NullCheck(L_7);
  15029. int32_t L_8 = FontData_get_minSize_m4139263154(L_7, /*hidden argument*/NULL);
  15030. (&V_0)->set_resizeTextMinSize_10(L_8);
  15031. FontData_t746620069 * L_9 = __this->get_m_FontData_28();
  15032. NullCheck(L_9);
  15033. int32_t L_10 = FontData_get_maxSize_m195374730(L_9, /*hidden argument*/NULL);
  15034. (&V_0)->set_resizeTextMaxSize_11(L_10);
  15035. }
  15036. IL_006a:
  15037. {
  15038. FontData_t746620069 * L_11 = __this->get_m_FontData_28();
  15039. NullCheck(L_11);
  15040. int32_t L_12 = FontData_get_alignment_m3694916235(L_11, /*hidden argument*/NULL);
  15041. (&V_0)->set_textAnchor_7(L_12);
  15042. FontData_t746620069 * L_13 = __this->get_m_FontData_28();
  15043. NullCheck(L_13);
  15044. bool L_14 = FontData_get_alignByGeometry_m2805576119(L_13, /*hidden argument*/NULL);
  15045. (&V_0)->set_alignByGeometry_8(L_14);
  15046. float L_15 = Text_get_pixelsPerUnit_m4041777403(__this, /*hidden argument*/NULL);
  15047. (&V_0)->set_scaleFactor_5(L_15);
  15048. Color_t2555686324 L_16 = VirtFuncInvoker0< Color_t2555686324 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
  15049. (&V_0)->set_color_1(L_16);
  15050. Font_t1956802104 * L_17 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  15051. (&V_0)->set_font_0(L_17);
  15052. RectTransform_t3704657025 * L_18 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  15053. NullCheck(L_18);
  15054. Vector2_t2156229523 L_19 = RectTransform_get_pivot_m3425744470(L_18, /*hidden argument*/NULL);
  15055. (&V_0)->set_pivot_16(L_19);
  15056. FontData_t746620069 * L_20 = __this->get_m_FontData_28();
  15057. NullCheck(L_20);
  15058. bool L_21 = FontData_get_richText_m3425673597(L_20, /*hidden argument*/NULL);
  15059. (&V_0)->set_richText_4(L_21);
  15060. FontData_t746620069 * L_22 = __this->get_m_FontData_28();
  15061. NullCheck(L_22);
  15062. float L_23 = FontData_get_lineSpacing_m2772945641(L_22, /*hidden argument*/NULL);
  15063. (&V_0)->set_lineSpacing_3(L_23);
  15064. FontData_t746620069 * L_24 = __this->get_m_FontData_28();
  15065. NullCheck(L_24);
  15066. int32_t L_25 = FontData_get_fontStyle_m4265053049(L_24, /*hidden argument*/NULL);
  15067. (&V_0)->set_fontStyle_6(L_25);
  15068. FontData_t746620069 * L_26 = __this->get_m_FontData_28();
  15069. NullCheck(L_26);
  15070. bool L_27 = FontData_get_bestFit_m162767615(L_26, /*hidden argument*/NULL);
  15071. (&V_0)->set_resizeTextForBestFit_9(L_27);
  15072. (&V_0)->set_updateBounds_12((bool)0);
  15073. FontData_t746620069 * L_28 = __this->get_m_FontData_28();
  15074. NullCheck(L_28);
  15075. int32_t L_29 = FontData_get_horizontalOverflow_m2769815943(L_28, /*hidden argument*/NULL);
  15076. (&V_0)->set_horizontalOverflow_14(L_29);
  15077. FontData_t746620069 * L_30 = __this->get_m_FontData_28();
  15078. NullCheck(L_30);
  15079. int32_t L_31 = FontData_get_verticalOverflow_m4132840071(L_30, /*hidden argument*/NULL);
  15080. (&V_0)->set_verticalOverflow_13(L_31);
  15081. TextGenerationSettings_t1351628751 L_32 = V_0;
  15082. V_1 = L_32;
  15083. goto IL_0142;
  15084. }
  15085. IL_0142:
  15086. {
  15087. TextGenerationSettings_t1351628751 L_33 = V_1;
  15088. return L_33;
  15089. }
  15090. }
  15091. // UnityEngine.Vector2 UnityEngine.UI.Text::GetTextAnchorPivot(UnityEngine.TextAnchor)
  15092. extern "C" IL2CPP_METHOD_ATTR Vector2_t2156229523 Text_GetTextAnchorPivot_m983265935 (RuntimeObject * __this /* static, unused */, int32_t ___anchor0, const RuntimeMethod* method)
  15093. {
  15094. static bool s_Il2CppMethodInitialized;
  15095. if (!s_Il2CppMethodInitialized)
  15096. {
  15097. il2cpp_codegen_initialize_method (Text_GetTextAnchorPivot_m983265935_MetadataUsageId);
  15098. s_Il2CppMethodInitialized = true;
  15099. }
  15100. Vector2_t2156229523 V_0;
  15101. memset(&V_0, 0, sizeof(V_0));
  15102. {
  15103. int32_t L_0 = ___anchor0;
  15104. switch (L_0)
  15105. {
  15106. case 0:
  15107. {
  15108. goto IL_00ae;
  15109. }
  15110. case 1:
  15111. {
  15112. goto IL_00c3;
  15113. }
  15114. case 2:
  15115. {
  15116. goto IL_00d8;
  15117. }
  15118. case 3:
  15119. {
  15120. goto IL_006f;
  15121. }
  15122. case 4:
  15123. {
  15124. goto IL_0084;
  15125. }
  15126. case 5:
  15127. {
  15128. goto IL_0099;
  15129. }
  15130. case 6:
  15131. {
  15132. goto IL_0030;
  15133. }
  15134. case 7:
  15135. {
  15136. goto IL_0045;
  15137. }
  15138. case 8:
  15139. {
  15140. goto IL_005a;
  15141. }
  15142. }
  15143. }
  15144. {
  15145. goto IL_00ed;
  15146. }
  15147. IL_0030:
  15148. {
  15149. Vector2_t2156229523 L_1;
  15150. memset(&L_1, 0, sizeof(L_1));
  15151. Vector2__ctor_m3970636864((&L_1), (0.0f), (0.0f), /*hidden argument*/NULL);
  15152. V_0 = L_1;
  15153. goto IL_00f8;
  15154. }
  15155. IL_0045:
  15156. {
  15157. Vector2_t2156229523 L_2;
  15158. memset(&L_2, 0, sizeof(L_2));
  15159. Vector2__ctor_m3970636864((&L_2), (0.5f), (0.0f), /*hidden argument*/NULL);
  15160. V_0 = L_2;
  15161. goto IL_00f8;
  15162. }
  15163. IL_005a:
  15164. {
  15165. Vector2_t2156229523 L_3;
  15166. memset(&L_3, 0, sizeof(L_3));
  15167. Vector2__ctor_m3970636864((&L_3), (1.0f), (0.0f), /*hidden argument*/NULL);
  15168. V_0 = L_3;
  15169. goto IL_00f8;
  15170. }
  15171. IL_006f:
  15172. {
  15173. Vector2_t2156229523 L_4;
  15174. memset(&L_4, 0, sizeof(L_4));
  15175. Vector2__ctor_m3970636864((&L_4), (0.0f), (0.5f), /*hidden argument*/NULL);
  15176. V_0 = L_4;
  15177. goto IL_00f8;
  15178. }
  15179. IL_0084:
  15180. {
  15181. Vector2_t2156229523 L_5;
  15182. memset(&L_5, 0, sizeof(L_5));
  15183. Vector2__ctor_m3970636864((&L_5), (0.5f), (0.5f), /*hidden argument*/NULL);
  15184. V_0 = L_5;
  15185. goto IL_00f8;
  15186. }
  15187. IL_0099:
  15188. {
  15189. Vector2_t2156229523 L_6;
  15190. memset(&L_6, 0, sizeof(L_6));
  15191. Vector2__ctor_m3970636864((&L_6), (1.0f), (0.5f), /*hidden argument*/NULL);
  15192. V_0 = L_6;
  15193. goto IL_00f8;
  15194. }
  15195. IL_00ae:
  15196. {
  15197. Vector2_t2156229523 L_7;
  15198. memset(&L_7, 0, sizeof(L_7));
  15199. Vector2__ctor_m3970636864((&L_7), (0.0f), (1.0f), /*hidden argument*/NULL);
  15200. V_0 = L_7;
  15201. goto IL_00f8;
  15202. }
  15203. IL_00c3:
  15204. {
  15205. Vector2_t2156229523 L_8;
  15206. memset(&L_8, 0, sizeof(L_8));
  15207. Vector2__ctor_m3970636864((&L_8), (0.5f), (1.0f), /*hidden argument*/NULL);
  15208. V_0 = L_8;
  15209. goto IL_00f8;
  15210. }
  15211. IL_00d8:
  15212. {
  15213. Vector2_t2156229523 L_9;
  15214. memset(&L_9, 0, sizeof(L_9));
  15215. Vector2__ctor_m3970636864((&L_9), (1.0f), (1.0f), /*hidden argument*/NULL);
  15216. V_0 = L_9;
  15217. goto IL_00f8;
  15218. }
  15219. IL_00ed:
  15220. {
  15221. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15222. Vector2_t2156229523 L_10 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  15223. V_0 = L_10;
  15224. goto IL_00f8;
  15225. }
  15226. IL_00f8:
  15227. {
  15228. Vector2_t2156229523 L_11 = V_0;
  15229. return L_11;
  15230. }
  15231. }
  15232. // System.Void UnityEngine.UI.Text::OnPopulateMesh(UnityEngine.UI.VertexHelper)
  15233. extern "C" IL2CPP_METHOD_ATTR void Text_OnPopulateMesh_m1525268284 (Text_t1901882714 * __this, VertexHelper_t2453304189 * ___toFill0, const RuntimeMethod* method)
  15234. {
  15235. static bool s_Il2CppMethodInitialized;
  15236. if (!s_Il2CppMethodInitialized)
  15237. {
  15238. il2cpp_codegen_initialize_method (Text_OnPopulateMesh_m1525268284_MetadataUsageId);
  15239. s_Il2CppMethodInitialized = true;
  15240. }
  15241. Vector2_t2156229523 V_0;
  15242. memset(&V_0, 0, sizeof(V_0));
  15243. Rect_t2360479859 V_1;
  15244. memset(&V_1, 0, sizeof(V_1));
  15245. TextGenerationSettings_t1351628751 V_2;
  15246. memset(&V_2, 0, sizeof(V_2));
  15247. RuntimeObject* V_3 = NULL;
  15248. float V_4 = 0.0f;
  15249. int32_t V_5 = 0;
  15250. Vector2_t2156229523 V_6;
  15251. memset(&V_6, 0, sizeof(V_6));
  15252. UIVertex_t4057497605 V_7;
  15253. memset(&V_7, 0, sizeof(V_7));
  15254. UIVertex_t4057497605 V_8;
  15255. memset(&V_8, 0, sizeof(V_8));
  15256. int32_t V_9 = 0;
  15257. int32_t V_10 = 0;
  15258. int32_t V_11 = 0;
  15259. int32_t V_12 = 0;
  15260. {
  15261. Font_t1956802104 * L_0 = Text_get_font_m2857203289(__this, /*hidden argument*/NULL);
  15262. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15263. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15264. if (!L_1)
  15265. {
  15266. goto IL_0017;
  15267. }
  15268. }
  15269. {
  15270. goto IL_0209;
  15271. }
  15272. IL_0017:
  15273. {
  15274. __this->set_m_DisableFontTextureRebuiltCallback_33((bool)1);
  15275. RectTransform_t3704657025 * L_2 = Graphic_get_rectTransform_m1167152468(__this, /*hidden argument*/NULL);
  15276. NullCheck(L_2);
  15277. Rect_t2360479859 L_3 = RectTransform_get_rect_m574169965(L_2, /*hidden argument*/NULL);
  15278. V_1 = L_3;
  15279. Vector2_t2156229523 L_4 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  15280. V_0 = L_4;
  15281. Vector2_t2156229523 L_5 = V_0;
  15282. TextGenerationSettings_t1351628751 L_6 = Text_GetGenerationSettings_m1390856115(__this, L_5, /*hidden argument*/NULL);
  15283. V_2 = L_6;
  15284. TextGenerator_t3211863866 * L_7 = Text_get_cachedTextGenerator_m2506989875(__this, /*hidden argument*/NULL);
  15285. String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(72 /* System.String UnityEngine.UI.Text::get_text() */, __this);
  15286. TextGenerationSettings_t1351628751 L_9 = V_2;
  15287. GameObject_t1113636619 * L_10 = Component_get_gameObject_m442555142(__this, /*hidden argument*/NULL);
  15288. NullCheck(L_7);
  15289. TextGenerator_PopulateWithErrors_m1222498386(L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  15290. TextGenerator_t3211863866 * L_11 = Text_get_cachedTextGenerator_m2506989875(__this, /*hidden argument*/NULL);
  15291. NullCheck(L_11);
  15292. RuntimeObject* L_12 = TextGenerator_get_verts_m2839413408(L_11, /*hidden argument*/NULL);
  15293. V_3 = L_12;
  15294. float L_13 = Text_get_pixelsPerUnit_m4041777403(__this, /*hidden argument*/NULL);
  15295. V_4 = ((float)((float)(1.0f)/(float)L_13));
  15296. RuntimeObject* L_14 = V_3;
  15297. NullCheck(L_14);
  15298. int32_t L_15 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UIVertex>::get_Count() */, ICollection_1_t2590682543_il2cpp_TypeInfo_var, L_14);
  15299. V_5 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_15, (int32_t)4));
  15300. RuntimeObject* L_16 = V_3;
  15301. NullCheck(L_16);
  15302. UIVertex_t4057497605 L_17 = InterfaceFuncInvoker1< UIVertex_t4057497605 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1577850092_il2cpp_TypeInfo_var, L_16, 0);
  15303. V_7 = L_17;
  15304. Vector3_t3722313464 * L_18 = (&V_7)->get_address_of_position_0();
  15305. float L_19 = L_18->get_x_1();
  15306. RuntimeObject* L_20 = V_3;
  15307. NullCheck(L_20);
  15308. UIVertex_t4057497605 L_21 = InterfaceFuncInvoker1< UIVertex_t4057497605 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1577850092_il2cpp_TypeInfo_var, L_20, 0);
  15309. V_8 = L_21;
  15310. Vector3_t3722313464 * L_22 = (&V_8)->get_address_of_position_0();
  15311. float L_23 = L_22->get_y_2();
  15312. Vector2_t2156229523 L_24;
  15313. memset(&L_24, 0, sizeof(L_24));
  15314. Vector2__ctor_m3970636864((&L_24), L_19, L_23, /*hidden argument*/NULL);
  15315. float L_25 = V_4;
  15316. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15317. Vector2_t2156229523 L_26 = Vector2_op_Multiply_m2347887432(NULL /*static, unused*/, L_24, L_25, /*hidden argument*/NULL);
  15318. V_6 = L_26;
  15319. Vector2_t2156229523 L_27 = V_6;
  15320. Vector2_t2156229523 L_28 = Graphic_PixelAdjustPoint_m2668101213(__this, L_27, /*hidden argument*/NULL);
  15321. Vector2_t2156229523 L_29 = V_6;
  15322. Vector2_t2156229523 L_30 = Vector2_op_Subtraction_m73004381(NULL /*static, unused*/, L_28, L_29, /*hidden argument*/NULL);
  15323. V_6 = L_30;
  15324. VertexHelper_t2453304189 * L_31 = ___toFill0;
  15325. NullCheck(L_31);
  15326. VertexHelper_Clear_m627349662(L_31, /*hidden argument*/NULL);
  15327. Vector2_t2156229523 L_32 = V_6;
  15328. Vector2_t2156229523 L_33 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  15329. bool L_34 = Vector2_op_Inequality_m3858779880(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/NULL);
  15330. if (!L_34)
  15331. {
  15332. goto IL_0194;
  15333. }
  15334. }
  15335. {
  15336. V_9 = 0;
  15337. goto IL_0185;
  15338. }
  15339. IL_00e0:
  15340. {
  15341. int32_t L_35 = V_9;
  15342. V_10 = ((int32_t)((int32_t)L_35&(int32_t)3));
  15343. UIVertexU5BU5D_t1981460040* L_36 = __this->get_m_TempVerts_34();
  15344. int32_t L_37 = V_10;
  15345. NullCheck(L_36);
  15346. RuntimeObject* L_38 = V_3;
  15347. int32_t L_39 = V_9;
  15348. NullCheck(L_38);
  15349. UIVertex_t4057497605 L_40 = InterfaceFuncInvoker1< UIVertex_t4057497605 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1577850092_il2cpp_TypeInfo_var, L_38, L_39);
  15350. *(UIVertex_t4057497605 *)((L_36)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_37))) = L_40;
  15351. UIVertexU5BU5D_t1981460040* L_41 = __this->get_m_TempVerts_34();
  15352. int32_t L_42 = V_10;
  15353. NullCheck(L_41);
  15354. UIVertex_t4057497605 * L_43 = ((L_41)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_42)));
  15355. Vector3_t3722313464 L_44 = L_43->get_position_0();
  15356. float L_45 = V_4;
  15357. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15358. Vector3_t3722313464 L_46 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_44, L_45, /*hidden argument*/NULL);
  15359. L_43->set_position_0(L_46);
  15360. UIVertexU5BU5D_t1981460040* L_47 = __this->get_m_TempVerts_34();
  15361. int32_t L_48 = V_10;
  15362. NullCheck(L_47);
  15363. Vector3_t3722313464 * L_49 = ((L_47)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_48)))->get_address_of_position_0();
  15364. Vector3_t3722313464 * L_50 = L_49;
  15365. float L_51 = L_50->get_x_1();
  15366. float L_52 = (&V_6)->get_x_0();
  15367. L_50->set_x_1(((float)il2cpp_codegen_add((float)L_51, (float)L_52)));
  15368. UIVertexU5BU5D_t1981460040* L_53 = __this->get_m_TempVerts_34();
  15369. int32_t L_54 = V_10;
  15370. NullCheck(L_53);
  15371. Vector3_t3722313464 * L_55 = ((L_53)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_54)))->get_address_of_position_0();
  15372. Vector3_t3722313464 * L_56 = L_55;
  15373. float L_57 = L_56->get_y_2();
  15374. float L_58 = (&V_6)->get_y_1();
  15375. L_56->set_y_2(((float)il2cpp_codegen_add((float)L_57, (float)L_58)));
  15376. int32_t L_59 = V_10;
  15377. if ((!(((uint32_t)L_59) == ((uint32_t)3))))
  15378. {
  15379. goto IL_017e;
  15380. }
  15381. }
  15382. {
  15383. VertexHelper_t2453304189 * L_60 = ___toFill0;
  15384. UIVertexU5BU5D_t1981460040* L_61 = __this->get_m_TempVerts_34();
  15385. NullCheck(L_60);
  15386. VertexHelper_AddUIVertexQuad_m4228725261(L_60, L_61, /*hidden argument*/NULL);
  15387. }
  15388. IL_017e:
  15389. {
  15390. int32_t L_62 = V_9;
  15391. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_62, (int32_t)1));
  15392. }
  15393. IL_0185:
  15394. {
  15395. int32_t L_63 = V_9;
  15396. int32_t L_64 = V_5;
  15397. if ((((int32_t)L_63) < ((int32_t)L_64)))
  15398. {
  15399. goto IL_00e0;
  15400. }
  15401. }
  15402. {
  15403. goto IL_0202;
  15404. }
  15405. IL_0194:
  15406. {
  15407. V_11 = 0;
  15408. goto IL_01f8;
  15409. }
  15410. IL_019d:
  15411. {
  15412. int32_t L_65 = V_11;
  15413. V_12 = ((int32_t)((int32_t)L_65&(int32_t)3));
  15414. UIVertexU5BU5D_t1981460040* L_66 = __this->get_m_TempVerts_34();
  15415. int32_t L_67 = V_12;
  15416. NullCheck(L_66);
  15417. RuntimeObject* L_68 = V_3;
  15418. int32_t L_69 = V_11;
  15419. NullCheck(L_68);
  15420. UIVertex_t4057497605 L_70 = InterfaceFuncInvoker1< UIVertex_t4057497605 , int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.UIVertex>::get_Item(System.Int32) */, IList_1_t1577850092_il2cpp_TypeInfo_var, L_68, L_69);
  15421. *(UIVertex_t4057497605 *)((L_66)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_67))) = L_70;
  15422. UIVertexU5BU5D_t1981460040* L_71 = __this->get_m_TempVerts_34();
  15423. int32_t L_72 = V_12;
  15424. NullCheck(L_71);
  15425. UIVertex_t4057497605 * L_73 = ((L_71)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_72)));
  15426. Vector3_t3722313464 L_74 = L_73->get_position_0();
  15427. float L_75 = V_4;
  15428. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  15429. Vector3_t3722313464 L_76 = Vector3_op_Multiply_m3376773913(NULL /*static, unused*/, L_74, L_75, /*hidden argument*/NULL);
  15430. L_73->set_position_0(L_76);
  15431. int32_t L_77 = V_12;
  15432. if ((!(((uint32_t)L_77) == ((uint32_t)3))))
  15433. {
  15434. goto IL_01f1;
  15435. }
  15436. }
  15437. {
  15438. VertexHelper_t2453304189 * L_78 = ___toFill0;
  15439. UIVertexU5BU5D_t1981460040* L_79 = __this->get_m_TempVerts_34();
  15440. NullCheck(L_78);
  15441. VertexHelper_AddUIVertexQuad_m4228725261(L_78, L_79, /*hidden argument*/NULL);
  15442. }
  15443. IL_01f1:
  15444. {
  15445. int32_t L_80 = V_11;
  15446. V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_80, (int32_t)1));
  15447. }
  15448. IL_01f8:
  15449. {
  15450. int32_t L_81 = V_11;
  15451. int32_t L_82 = V_5;
  15452. if ((((int32_t)L_81) < ((int32_t)L_82)))
  15453. {
  15454. goto IL_019d;
  15455. }
  15456. }
  15457. {
  15458. }
  15459. IL_0202:
  15460. {
  15461. __this->set_m_DisableFontTextureRebuiltCallback_33((bool)0);
  15462. }
  15463. IL_0209:
  15464. {
  15465. return;
  15466. }
  15467. }
  15468. // System.Void UnityEngine.UI.Text::CalculateLayoutInputHorizontal()
  15469. extern "C" IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputHorizontal_m3331790962 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15470. {
  15471. {
  15472. return;
  15473. }
  15474. }
  15475. // System.Void UnityEngine.UI.Text::CalculateLayoutInputVertical()
  15476. extern "C" IL2CPP_METHOD_ATTR void Text_CalculateLayoutInputVertical_m1777901436 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15477. {
  15478. {
  15479. return;
  15480. }
  15481. }
  15482. // System.Single UnityEngine.UI.Text::get_minWidth()
  15483. extern "C" IL2CPP_METHOD_ATTR float Text_get_minWidth_m1510786182 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15484. {
  15485. float V_0 = 0.0f;
  15486. {
  15487. V_0 = (0.0f);
  15488. goto IL_000c;
  15489. }
  15490. IL_000c:
  15491. {
  15492. float L_0 = V_0;
  15493. return L_0;
  15494. }
  15495. }
  15496. // System.Single UnityEngine.UI.Text::get_preferredWidth()
  15497. extern "C" IL2CPP_METHOD_ATTR float Text_get_preferredWidth_m2255180525 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15498. {
  15499. static bool s_Il2CppMethodInitialized;
  15500. if (!s_Il2CppMethodInitialized)
  15501. {
  15502. il2cpp_codegen_initialize_method (Text_get_preferredWidth_m2255180525_MetadataUsageId);
  15503. s_Il2CppMethodInitialized = true;
  15504. }
  15505. TextGenerationSettings_t1351628751 V_0;
  15506. memset(&V_0, 0, sizeof(V_0));
  15507. float V_1 = 0.0f;
  15508. {
  15509. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  15510. Vector2_t2156229523 L_0 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  15511. TextGenerationSettings_t1351628751 L_1 = Text_GetGenerationSettings_m1390856115(__this, L_0, /*hidden argument*/NULL);
  15512. V_0 = L_1;
  15513. TextGenerator_t3211863866 * L_2 = Text_get_cachedTextGeneratorForLayout_m116487342(__this, /*hidden argument*/NULL);
  15514. String_t* L_3 = __this->get_m_Text_29();
  15515. TextGenerationSettings_t1351628751 L_4 = V_0;
  15516. NullCheck(L_2);
  15517. float L_5 = TextGenerator_GetPreferredWidth_m3290188249(L_2, L_3, L_4, /*hidden argument*/NULL);
  15518. float L_6 = Text_get_pixelsPerUnit_m4041777403(__this, /*hidden argument*/NULL);
  15519. V_1 = ((float)((float)L_5/(float)L_6));
  15520. goto IL_002c;
  15521. }
  15522. IL_002c:
  15523. {
  15524. float L_7 = V_1;
  15525. return L_7;
  15526. }
  15527. }
  15528. // System.Single UnityEngine.UI.Text::get_flexibleWidth()
  15529. extern "C" IL2CPP_METHOD_ATTR float Text_get_flexibleWidth_m722165853 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15530. {
  15531. float V_0 = 0.0f;
  15532. {
  15533. V_0 = (-1.0f);
  15534. goto IL_000c;
  15535. }
  15536. IL_000c:
  15537. {
  15538. float L_0 = V_0;
  15539. return L_0;
  15540. }
  15541. }
  15542. // System.Single UnityEngine.UI.Text::get_minHeight()
  15543. extern "C" IL2CPP_METHOD_ATTR float Text_get_minHeight_m4080123190 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15544. {
  15545. float V_0 = 0.0f;
  15546. {
  15547. V_0 = (0.0f);
  15548. goto IL_000c;
  15549. }
  15550. IL_000c:
  15551. {
  15552. float L_0 = V_0;
  15553. return L_0;
  15554. }
  15555. }
  15556. // System.Single UnityEngine.UI.Text::get_preferredHeight()
  15557. extern "C" IL2CPP_METHOD_ATTR float Text_get_preferredHeight_m521706231 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15558. {
  15559. TextGenerationSettings_t1351628751 V_0;
  15560. memset(&V_0, 0, sizeof(V_0));
  15561. Rect_t2360479859 V_1;
  15562. memset(&V_1, 0, sizeof(V_1));
  15563. Vector2_t2156229523 V_2;
  15564. memset(&V_2, 0, sizeof(V_2));
  15565. float V_3 = 0.0f;
  15566. {
  15567. Rect_t2360479859 L_0 = Graphic_GetPixelAdjustedRect_m3729397999(__this, /*hidden argument*/NULL);
  15568. V_1 = L_0;
  15569. Vector2_t2156229523 L_1 = Rect_get_size_m477575021((&V_1), /*hidden argument*/NULL);
  15570. V_2 = L_1;
  15571. float L_2 = (&V_2)->get_x_0();
  15572. Vector2_t2156229523 L_3;
  15573. memset(&L_3, 0, sizeof(L_3));
  15574. Vector2__ctor_m3970636864((&L_3), L_2, (0.0f), /*hidden argument*/NULL);
  15575. TextGenerationSettings_t1351628751 L_4 = Text_GetGenerationSettings_m1390856115(__this, L_3, /*hidden argument*/NULL);
  15576. V_0 = L_4;
  15577. TextGenerator_t3211863866 * L_5 = Text_get_cachedTextGeneratorForLayout_m116487342(__this, /*hidden argument*/NULL);
  15578. String_t* L_6 = __this->get_m_Text_29();
  15579. TextGenerationSettings_t1351628751 L_7 = V_0;
  15580. NullCheck(L_5);
  15581. float L_8 = TextGenerator_GetPreferredHeight_m3514897836(L_5, L_6, L_7, /*hidden argument*/NULL);
  15582. float L_9 = Text_get_pixelsPerUnit_m4041777403(__this, /*hidden argument*/NULL);
  15583. V_3 = ((float)((float)L_8/(float)L_9));
  15584. goto IL_0047;
  15585. }
  15586. IL_0047:
  15587. {
  15588. float L_10 = V_3;
  15589. return L_10;
  15590. }
  15591. }
  15592. // System.Single UnityEngine.UI.Text::get_flexibleHeight()
  15593. extern "C" IL2CPP_METHOD_ATTR float Text_get_flexibleHeight_m603799800 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15594. {
  15595. float V_0 = 0.0f;
  15596. {
  15597. V_0 = (-1.0f);
  15598. goto IL_000c;
  15599. }
  15600. IL_000c:
  15601. {
  15602. float L_0 = V_0;
  15603. return L_0;
  15604. }
  15605. }
  15606. // System.Int32 UnityEngine.UI.Text::get_layoutPriority()
  15607. extern "C" IL2CPP_METHOD_ATTR int32_t Text_get_layoutPriority_m3776709027 (Text_t1901882714 * __this, const RuntimeMethod* method)
  15608. {
  15609. int32_t V_0 = 0;
  15610. {
  15611. V_0 = 0;
  15612. goto IL_0008;
  15613. }
  15614. IL_0008:
  15615. {
  15616. int32_t L_0 = V_0;
  15617. return L_0;
  15618. }
  15619. }
  15620. // System.Void UnityEngine.UI.Text::.cctor()
  15621. extern "C" IL2CPP_METHOD_ATTR void Text__cctor_m81191306 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15622. {
  15623. static bool s_Il2CppMethodInitialized;
  15624. if (!s_Il2CppMethodInitialized)
  15625. {
  15626. il2cpp_codegen_initialize_method (Text__cctor_m81191306_MetadataUsageId);
  15627. s_Il2CppMethodInitialized = true;
  15628. }
  15629. {
  15630. ((Text_t1901882714_StaticFields*)il2cpp_codegen_static_fields_for(Text_t1901882714_il2cpp_TypeInfo_var))->set_s_DefaultText_32((Material_t340375123 *)NULL);
  15631. return;
  15632. }
  15633. }
  15634. #ifdef __clang__
  15635. #pragma clang diagnostic pop
  15636. #endif
  15637. #ifdef __clang__
  15638. #pragma clang diagnostic push
  15639. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15640. #pragma clang diagnostic ignored "-Wunused-variable"
  15641. #endif
  15642. // System.Void UnityEngine.UI.Toggle::.ctor()
  15643. extern "C" IL2CPP_METHOD_ATTR void Toggle__ctor_m768708970 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15644. {
  15645. static bool s_Il2CppMethodInitialized;
  15646. if (!s_Il2CppMethodInitialized)
  15647. {
  15648. il2cpp_codegen_initialize_method (Toggle__ctor_m768708970_MetadataUsageId);
  15649. s_Il2CppMethodInitialized = true;
  15650. }
  15651. {
  15652. __this->set_toggleTransition_16(1);
  15653. ToggleEvent_t1873685584 * L_0 = (ToggleEvent_t1873685584 *)il2cpp_codegen_object_new(ToggleEvent_t1873685584_il2cpp_TypeInfo_var);
  15654. ToggleEvent__ctor_m834619998(L_0, /*hidden argument*/NULL);
  15655. __this->set_onValueChanged_19(L_0);
  15656. IL2CPP_RUNTIME_CLASS_INIT(Selectable_t3250028441_il2cpp_TypeInfo_var);
  15657. Selectable__ctor_m58942866(__this, /*hidden argument*/NULL);
  15658. return;
  15659. }
  15660. }
  15661. // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::get_group()
  15662. extern "C" IL2CPP_METHOD_ATTR ToggleGroup_t123837990 * Toggle_get_group_m4124882852 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15663. {
  15664. ToggleGroup_t123837990 * V_0 = NULL;
  15665. {
  15666. ToggleGroup_t123837990 * L_0 = __this->get_m_Group_18();
  15667. V_0 = L_0;
  15668. goto IL_000d;
  15669. }
  15670. IL_000d:
  15671. {
  15672. ToggleGroup_t123837990 * L_1 = V_0;
  15673. return L_1;
  15674. }
  15675. }
  15676. // System.Void UnityEngine.UI.Toggle::set_group(UnityEngine.UI.ToggleGroup)
  15677. extern "C" IL2CPP_METHOD_ATTR void Toggle_set_group_m3686946438 (Toggle_t2735377061 * __this, ToggleGroup_t123837990 * ___value0, const RuntimeMethod* method)
  15678. {
  15679. {
  15680. ToggleGroup_t123837990 * L_0 = ___value0;
  15681. __this->set_m_Group_18(L_0);
  15682. ToggleGroup_t123837990 * L_1 = __this->get_m_Group_18();
  15683. Toggle_SetToggleGroup_m1839040161(__this, L_1, (bool)1, /*hidden argument*/NULL);
  15684. Toggle_PlayEffect_m1836683914(__this, (bool)1, /*hidden argument*/NULL);
  15685. return;
  15686. }
  15687. }
  15688. // System.Void UnityEngine.UI.Toggle::Rebuild(UnityEngine.UI.CanvasUpdate)
  15689. extern "C" IL2CPP_METHOD_ATTR void Toggle_Rebuild_m2267606569 (Toggle_t2735377061 * __this, int32_t ___executing0, const RuntimeMethod* method)
  15690. {
  15691. {
  15692. return;
  15693. }
  15694. }
  15695. // System.Void UnityEngine.UI.Toggle::LayoutComplete()
  15696. extern "C" IL2CPP_METHOD_ATTR void Toggle_LayoutComplete_m2161905395 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15697. {
  15698. {
  15699. return;
  15700. }
  15701. }
  15702. // System.Void UnityEngine.UI.Toggle::GraphicUpdateComplete()
  15703. extern "C" IL2CPP_METHOD_ATTR void Toggle_GraphicUpdateComplete_m2285510719 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15704. {
  15705. {
  15706. return;
  15707. }
  15708. }
  15709. // System.Void UnityEngine.UI.Toggle::OnEnable()
  15710. extern "C" IL2CPP_METHOD_ATTR void Toggle_OnEnable_m1421694809 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15711. {
  15712. {
  15713. Selectable_OnEnable_m3110490294(__this, /*hidden argument*/NULL);
  15714. ToggleGroup_t123837990 * L_0 = __this->get_m_Group_18();
  15715. Toggle_SetToggleGroup_m1839040161(__this, L_0, (bool)0, /*hidden argument*/NULL);
  15716. Toggle_PlayEffect_m1836683914(__this, (bool)1, /*hidden argument*/NULL);
  15717. return;
  15718. }
  15719. }
  15720. // System.Void UnityEngine.UI.Toggle::OnDisable()
  15721. extern "C" IL2CPP_METHOD_ATTR void Toggle_OnDisable_m1390754487 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15722. {
  15723. {
  15724. Toggle_SetToggleGroup_m1839040161(__this, (ToggleGroup_t123837990 *)NULL, (bool)0, /*hidden argument*/NULL);
  15725. Selectable_OnDisable_m3225138518(__this, /*hidden argument*/NULL);
  15726. return;
  15727. }
  15728. }
  15729. // System.Void UnityEngine.UI.Toggle::OnDidApplyAnimationProperties()
  15730. extern "C" IL2CPP_METHOD_ATTR void Toggle_OnDidApplyAnimationProperties_m3540525118 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15731. {
  15732. static bool s_Il2CppMethodInitialized;
  15733. if (!s_Il2CppMethodInitialized)
  15734. {
  15735. il2cpp_codegen_initialize_method (Toggle_OnDidApplyAnimationProperties_m3540525118_MetadataUsageId);
  15736. s_Il2CppMethodInitialized = true;
  15737. }
  15738. bool V_0 = false;
  15739. Color_t2555686324 V_1;
  15740. memset(&V_1, 0, sizeof(V_1));
  15741. {
  15742. Graphic_t1660335611 * L_0 = __this->get_graphic_17();
  15743. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15744. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15745. if (!L_1)
  15746. {
  15747. goto IL_0059;
  15748. }
  15749. }
  15750. {
  15751. Graphic_t1660335611 * L_2 = __this->get_graphic_17();
  15752. NullCheck(L_2);
  15753. CanvasRenderer_t2598313366 * L_3 = Graphic_get_canvasRenderer_m315509948(L_2, /*hidden argument*/NULL);
  15754. NullCheck(L_3);
  15755. Color_t2555686324 L_4 = CanvasRenderer_GetColor_m2699192164(L_3, /*hidden argument*/NULL);
  15756. V_1 = L_4;
  15757. float L_5 = (&V_1)->get_a_3();
  15758. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  15759. bool L_6 = Mathf_Approximately_m245805902(NULL /*static, unused*/, L_5, (0.0f), /*hidden argument*/NULL);
  15760. V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  15761. bool L_7 = __this->get_m_IsOn_20();
  15762. bool L_8 = V_0;
  15763. if ((((int32_t)L_7) == ((int32_t)L_8)))
  15764. {
  15765. goto IL_0058;
  15766. }
  15767. }
  15768. {
  15769. bool L_9 = V_0;
  15770. __this->set_m_IsOn_20(L_9);
  15771. bool L_10 = V_0;
  15772. Toggle_Set_m1885801159(__this, (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  15773. }
  15774. IL_0058:
  15775. {
  15776. }
  15777. IL_0059:
  15778. {
  15779. Selectable_OnDidApplyAnimationProperties_m1530194632(__this, /*hidden argument*/NULL);
  15780. return;
  15781. }
  15782. }
  15783. // System.Void UnityEngine.UI.Toggle::SetToggleGroup(UnityEngine.UI.ToggleGroup,System.Boolean)
  15784. extern "C" IL2CPP_METHOD_ATTR void Toggle_SetToggleGroup_m1839040161 (Toggle_t2735377061 * __this, ToggleGroup_t123837990 * ___newGroup0, bool ___setMemberValue1, const RuntimeMethod* method)
  15785. {
  15786. static bool s_Il2CppMethodInitialized;
  15787. if (!s_Il2CppMethodInitialized)
  15788. {
  15789. il2cpp_codegen_initialize_method (Toggle_SetToggleGroup_m1839040161_MetadataUsageId);
  15790. s_Il2CppMethodInitialized = true;
  15791. }
  15792. ToggleGroup_t123837990 * V_0 = NULL;
  15793. {
  15794. ToggleGroup_t123837990 * L_0 = __this->get_m_Group_18();
  15795. V_0 = L_0;
  15796. ToggleGroup_t123837990 * L_1 = __this->get_m_Group_18();
  15797. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15798. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15799. if (!L_2)
  15800. {
  15801. goto IL_0025;
  15802. }
  15803. }
  15804. {
  15805. ToggleGroup_t123837990 * L_3 = __this->get_m_Group_18();
  15806. NullCheck(L_3);
  15807. ToggleGroup_UnregisterToggle_m2846655738(L_3, __this, /*hidden argument*/NULL);
  15808. }
  15809. IL_0025:
  15810. {
  15811. bool L_4 = ___setMemberValue1;
  15812. if (!L_4)
  15813. {
  15814. goto IL_0032;
  15815. }
  15816. }
  15817. {
  15818. ToggleGroup_t123837990 * L_5 = ___newGroup0;
  15819. __this->set_m_Group_18(L_5);
  15820. }
  15821. IL_0032:
  15822. {
  15823. ToggleGroup_t123837990 * L_6 = ___newGroup0;
  15824. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15825. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15826. if (!L_7)
  15827. {
  15828. goto IL_0050;
  15829. }
  15830. }
  15831. {
  15832. bool L_8 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  15833. if (!L_8)
  15834. {
  15835. goto IL_0050;
  15836. }
  15837. }
  15838. {
  15839. ToggleGroup_t123837990 * L_9 = ___newGroup0;
  15840. NullCheck(L_9);
  15841. ToggleGroup_RegisterToggle_m2988917171(L_9, __this, /*hidden argument*/NULL);
  15842. }
  15843. IL_0050:
  15844. {
  15845. ToggleGroup_t123837990 * L_10 = ___newGroup0;
  15846. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15847. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15848. if (!L_11)
  15849. {
  15850. goto IL_0085;
  15851. }
  15852. }
  15853. {
  15854. ToggleGroup_t123837990 * L_12 = ___newGroup0;
  15855. ToggleGroup_t123837990 * L_13 = V_0;
  15856. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15857. bool L_14 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/NULL);
  15858. if (!L_14)
  15859. {
  15860. goto IL_0085;
  15861. }
  15862. }
  15863. {
  15864. bool L_15 = Toggle_get_isOn_m1428293607(__this, /*hidden argument*/NULL);
  15865. if (!L_15)
  15866. {
  15867. goto IL_0085;
  15868. }
  15869. }
  15870. {
  15871. bool L_16 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  15872. if (!L_16)
  15873. {
  15874. goto IL_0085;
  15875. }
  15876. }
  15877. {
  15878. ToggleGroup_t123837990 * L_17 = ___newGroup0;
  15879. NullCheck(L_17);
  15880. ToggleGroup_NotifyToggleOn_m1290826648(L_17, __this, /*hidden argument*/NULL);
  15881. }
  15882. IL_0085:
  15883. {
  15884. return;
  15885. }
  15886. }
  15887. // System.Boolean UnityEngine.UI.Toggle::get_isOn()
  15888. extern "C" IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m1428293607 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  15889. {
  15890. bool V_0 = false;
  15891. {
  15892. bool L_0 = __this->get_m_IsOn_20();
  15893. V_0 = L_0;
  15894. goto IL_000d;
  15895. }
  15896. IL_000d:
  15897. {
  15898. bool L_1 = V_0;
  15899. return L_1;
  15900. }
  15901. }
  15902. // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
  15903. extern "C" IL2CPP_METHOD_ATTR void Toggle_set_isOn_m3548357404 (Toggle_t2735377061 * __this, bool ___value0, const RuntimeMethod* method)
  15904. {
  15905. {
  15906. bool L_0 = ___value0;
  15907. Toggle_Set_m1885801159(__this, L_0, /*hidden argument*/NULL);
  15908. return;
  15909. }
  15910. }
  15911. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean)
  15912. extern "C" IL2CPP_METHOD_ATTR void Toggle_Set_m1885801159 (Toggle_t2735377061 * __this, bool ___value0, const RuntimeMethod* method)
  15913. {
  15914. {
  15915. bool L_0 = ___value0;
  15916. Toggle_Set_m262975082(__this, L_0, (bool)1, /*hidden argument*/NULL);
  15917. return;
  15918. }
  15919. }
  15920. // System.Void UnityEngine.UI.Toggle::Set(System.Boolean,System.Boolean)
  15921. extern "C" IL2CPP_METHOD_ATTR void Toggle_Set_m262975082 (Toggle_t2735377061 * __this, bool ___value0, bool ___sendCallback1, const RuntimeMethod* method)
  15922. {
  15923. static bool s_Il2CppMethodInitialized;
  15924. if (!s_Il2CppMethodInitialized)
  15925. {
  15926. il2cpp_codegen_initialize_method (Toggle_Set_m262975082_MetadataUsageId);
  15927. s_Il2CppMethodInitialized = true;
  15928. }
  15929. {
  15930. bool L_0 = __this->get_m_IsOn_20();
  15931. bool L_1 = ___value0;
  15932. if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
  15933. {
  15934. goto IL_0012;
  15935. }
  15936. }
  15937. {
  15938. goto IL_00aa;
  15939. }
  15940. IL_0012:
  15941. {
  15942. bool L_2 = ___value0;
  15943. __this->set_m_IsOn_20(L_2);
  15944. ToggleGroup_t123837990 * L_3 = __this->get_m_Group_18();
  15945. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15946. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15947. if (!L_4)
  15948. {
  15949. goto IL_0077;
  15950. }
  15951. }
  15952. {
  15953. bool L_5 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  15954. if (!L_5)
  15955. {
  15956. goto IL_0077;
  15957. }
  15958. }
  15959. {
  15960. bool L_6 = __this->get_m_IsOn_20();
  15961. if (L_6)
  15962. {
  15963. goto IL_0061;
  15964. }
  15965. }
  15966. {
  15967. ToggleGroup_t123837990 * L_7 = __this->get_m_Group_18();
  15968. NullCheck(L_7);
  15969. bool L_8 = ToggleGroup_AnyTogglesOn_m1117012929(L_7, /*hidden argument*/NULL);
  15970. if (L_8)
  15971. {
  15972. goto IL_0076;
  15973. }
  15974. }
  15975. {
  15976. ToggleGroup_t123837990 * L_9 = __this->get_m_Group_18();
  15977. NullCheck(L_9);
  15978. bool L_10 = ToggleGroup_get_allowSwitchOff_m3913189773(L_9, /*hidden argument*/NULL);
  15979. if (L_10)
  15980. {
  15981. goto IL_0076;
  15982. }
  15983. }
  15984. IL_0061:
  15985. {
  15986. __this->set_m_IsOn_20((bool)1);
  15987. ToggleGroup_t123837990 * L_11 = __this->get_m_Group_18();
  15988. NullCheck(L_11);
  15989. ToggleGroup_NotifyToggleOn_m1290826648(L_11, __this, /*hidden argument*/NULL);
  15990. }
  15991. IL_0076:
  15992. {
  15993. }
  15994. IL_0077:
  15995. {
  15996. int32_t L_12 = __this->get_toggleTransition_16();
  15997. Toggle_PlayEffect_m1836683914(__this, (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  15998. bool L_13 = ___sendCallback1;
  15999. if (!L_13)
  16000. {
  16001. goto IL_00aa;
  16002. }
  16003. }
  16004. {
  16005. UISystemProfilerApi_AddMarker_m495483138(NULL /*static, unused*/, _stringLiteral3319061187, __this, /*hidden argument*/NULL);
  16006. ToggleEvent_t1873685584 * L_14 = __this->get_onValueChanged_19();
  16007. bool L_15 = __this->get_m_IsOn_20();
  16008. NullCheck(L_14);
  16009. UnityEvent_1_Invoke_m933614109(L_14, L_15, /*hidden argument*/UnityEvent_1_Invoke_m933614109_RuntimeMethod_var);
  16010. }
  16011. IL_00aa:
  16012. {
  16013. return;
  16014. }
  16015. }
  16016. // System.Void UnityEngine.UI.Toggle::PlayEffect(System.Boolean)
  16017. extern "C" IL2CPP_METHOD_ATTR void Toggle_PlayEffect_m1836683914 (Toggle_t2735377061 * __this, bool ___instant0, const RuntimeMethod* method)
  16018. {
  16019. static bool s_Il2CppMethodInitialized;
  16020. if (!s_Il2CppMethodInitialized)
  16021. {
  16022. il2cpp_codegen_initialize_method (Toggle_PlayEffect_m1836683914_MetadataUsageId);
  16023. s_Il2CppMethodInitialized = true;
  16024. }
  16025. Graphic_t1660335611 * G_B4_0 = NULL;
  16026. Graphic_t1660335611 * G_B3_0 = NULL;
  16027. float G_B5_0 = 0.0f;
  16028. Graphic_t1660335611 * G_B5_1 = NULL;
  16029. float G_B7_0 = 0.0f;
  16030. Graphic_t1660335611 * G_B7_1 = NULL;
  16031. float G_B6_0 = 0.0f;
  16032. Graphic_t1660335611 * G_B6_1 = NULL;
  16033. float G_B8_0 = 0.0f;
  16034. float G_B8_1 = 0.0f;
  16035. Graphic_t1660335611 * G_B8_2 = NULL;
  16036. {
  16037. Graphic_t1660335611 * L_0 = __this->get_graphic_17();
  16038. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  16039. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  16040. if (!L_1)
  16041. {
  16042. goto IL_0017;
  16043. }
  16044. }
  16045. {
  16046. goto IL_0052;
  16047. }
  16048. IL_0017:
  16049. {
  16050. Graphic_t1660335611 * L_2 = __this->get_graphic_17();
  16051. bool L_3 = __this->get_m_IsOn_20();
  16052. G_B3_0 = L_2;
  16053. if (!L_3)
  16054. {
  16055. G_B4_0 = L_2;
  16056. goto IL_0032;
  16057. }
  16058. }
  16059. {
  16060. G_B5_0 = (1.0f);
  16061. G_B5_1 = G_B3_0;
  16062. goto IL_0037;
  16063. }
  16064. IL_0032:
  16065. {
  16066. G_B5_0 = (0.0f);
  16067. G_B5_1 = G_B4_0;
  16068. }
  16069. IL_0037:
  16070. {
  16071. bool L_4 = ___instant0;
  16072. G_B6_0 = G_B5_0;
  16073. G_B6_1 = G_B5_1;
  16074. if (!L_4)
  16075. {
  16076. G_B7_0 = G_B5_0;
  16077. G_B7_1 = G_B5_1;
  16078. goto IL_0047;
  16079. }
  16080. }
  16081. {
  16082. G_B8_0 = (0.0f);
  16083. G_B8_1 = G_B6_0;
  16084. G_B8_2 = G_B6_1;
  16085. goto IL_004c;
  16086. }
  16087. IL_0047:
  16088. {
  16089. G_B8_0 = (0.1f);
  16090. G_B8_1 = G_B7_0;
  16091. G_B8_2 = G_B7_1;
  16092. }
  16093. IL_004c:
  16094. {
  16095. NullCheck(G_B8_2);
  16096. VirtActionInvoker3< float, float, bool >::Invoke(49 /* System.Void UnityEngine.UI.Graphic::CrossFadeAlpha(System.Single,System.Single,System.Boolean) */, G_B8_2, G_B8_1, G_B8_0, (bool)1);
  16097. }
  16098. IL_0052:
  16099. {
  16100. return;
  16101. }
  16102. }
  16103. // System.Void UnityEngine.UI.Toggle::Start()
  16104. extern "C" IL2CPP_METHOD_ATTR void Toggle_Start_m3038256574 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  16105. {
  16106. {
  16107. Toggle_PlayEffect_m1836683914(__this, (bool)1, /*hidden argument*/NULL);
  16108. return;
  16109. }
  16110. }
  16111. // System.Void UnityEngine.UI.Toggle::InternalToggle()
  16112. extern "C" IL2CPP_METHOD_ATTR void Toggle_InternalToggle_m1483593526 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  16113. {
  16114. {
  16115. bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
  16116. if (!L_0)
  16117. {
  16118. goto IL_0017;
  16119. }
  16120. }
  16121. {
  16122. bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
  16123. if (L_1)
  16124. {
  16125. goto IL_001c;
  16126. }
  16127. }
  16128. IL_0017:
  16129. {
  16130. goto IL_002b;
  16131. }
  16132. IL_001c:
  16133. {
  16134. bool L_2 = Toggle_get_isOn_m1428293607(__this, /*hidden argument*/NULL);
  16135. Toggle_set_isOn_m3548357404(__this, (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  16136. }
  16137. IL_002b:
  16138. {
  16139. return;
  16140. }
  16141. }
  16142. // System.Void UnityEngine.UI.Toggle::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
  16143. extern "C" IL2CPP_METHOD_ATTR void Toggle_OnPointerClick_m3526893169 (Toggle_t2735377061 * __this, PointerEventData_t3807901092 * ___eventData0, const RuntimeMethod* method)
  16144. {
  16145. {
  16146. PointerEventData_t3807901092 * L_0 = ___eventData0;
  16147. NullCheck(L_0);
  16148. int32_t L_1 = PointerEventData_get_button_m359423249(L_0, /*hidden argument*/NULL);
  16149. if (!L_1)
  16150. {
  16151. goto IL_0011;
  16152. }
  16153. }
  16154. {
  16155. goto IL_0017;
  16156. }
  16157. IL_0011:
  16158. {
  16159. Toggle_InternalToggle_m1483593526(__this, /*hidden argument*/NULL);
  16160. }
  16161. IL_0017:
  16162. {
  16163. return;
  16164. }
  16165. }
  16166. // System.Void UnityEngine.UI.Toggle::OnSubmit(UnityEngine.EventSystems.BaseEventData)
  16167. extern "C" IL2CPP_METHOD_ATTR void Toggle_OnSubmit_m1320104356 (Toggle_t2735377061 * __this, BaseEventData_t3903027533 * ___eventData0, const RuntimeMethod* method)
  16168. {
  16169. {
  16170. Toggle_InternalToggle_m1483593526(__this, /*hidden argument*/NULL);
  16171. return;
  16172. }
  16173. }
  16174. // UnityEngine.Transform UnityEngine.UI.Toggle::UnityEngine.UI.ICanvasElement.get_transform()
  16175. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Toggle_UnityEngine_UI_ICanvasElement_get_transform_m854783724 (Toggle_t2735377061 * __this, const RuntimeMethod* method)
  16176. {
  16177. {
  16178. Transform_t3600365921 * L_0 = Component_get_transform_m3162698980(__this, /*hidden argument*/NULL);
  16179. return L_0;
  16180. }
  16181. }
  16182. #ifdef __clang__
  16183. #pragma clang diagnostic pop
  16184. #endif
  16185. #ifdef __clang__
  16186. #pragma clang diagnostic push
  16187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16188. #pragma clang diagnostic ignored "-Wunused-variable"
  16189. #endif
  16190. // System.Void UnityEngine.UI.Toggle/ToggleEvent::.ctor()
  16191. extern "C" IL2CPP_METHOD_ATTR void ToggleEvent__ctor_m834619998 (ToggleEvent_t1873685584 * __this, const RuntimeMethod* method)
  16192. {
  16193. static bool s_Il2CppMethodInitialized;
  16194. if (!s_Il2CppMethodInitialized)
  16195. {
  16196. il2cpp_codegen_initialize_method (ToggleEvent__ctor_m834619998_MetadataUsageId);
  16197. s_Il2CppMethodInitialized = true;
  16198. }
  16199. {
  16200. UnityEvent_1__ctor_m3777630589(__this, /*hidden argument*/UnityEvent_1__ctor_m3777630589_RuntimeMethod_var);
  16201. return;
  16202. }
  16203. }
  16204. #ifdef __clang__
  16205. #pragma clang diagnostic pop
  16206. #endif
  16207. #ifdef __clang__
  16208. #pragma clang diagnostic push
  16209. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16210. #pragma clang diagnostic ignored "-Wunused-variable"
  16211. #endif
  16212. #ifdef __clang__
  16213. #pragma clang diagnostic pop
  16214. #endif
  16215. #ifdef __clang__
  16216. #pragma clang diagnostic push
  16217. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16218. #pragma clang diagnostic ignored "-Wunused-variable"
  16219. #endif
  16220. // System.Void UnityEngine.UI.ToggleGroup::.ctor()
  16221. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup__ctor_m3308114662 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method)
  16222. {
  16223. static bool s_Il2CppMethodInitialized;
  16224. if (!s_Il2CppMethodInitialized)
  16225. {
  16226. il2cpp_codegen_initialize_method (ToggleGroup__ctor_m3308114662_MetadataUsageId);
  16227. s_Il2CppMethodInitialized = true;
  16228. }
  16229. {
  16230. __this->set_m_AllowSwitchOff_2((bool)0);
  16231. List_1_t4207451803 * L_0 = (List_1_t4207451803 *)il2cpp_codegen_object_new(List_1_t4207451803_il2cpp_TypeInfo_var);
  16232. List_1__ctor_m2588665925(L_0, /*hidden argument*/List_1__ctor_m2588665925_RuntimeMethod_var);
  16233. __this->set_m_Toggles_3(L_0);
  16234. UIBehaviour__ctor_m4230637738(__this, /*hidden argument*/NULL);
  16235. return;
  16236. }
  16237. }
  16238. // System.Boolean UnityEngine.UI.ToggleGroup::get_allowSwitchOff()
  16239. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_get_allowSwitchOff_m3913189773 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method)
  16240. {
  16241. bool V_0 = false;
  16242. {
  16243. bool L_0 = __this->get_m_AllowSwitchOff_2();
  16244. V_0 = L_0;
  16245. goto IL_000d;
  16246. }
  16247. IL_000d:
  16248. {
  16249. bool L_1 = V_0;
  16250. return L_1;
  16251. }
  16252. }
  16253. // System.Void UnityEngine.UI.ToggleGroup::set_allowSwitchOff(System.Boolean)
  16254. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_set_allowSwitchOff_m4192200290 (ToggleGroup_t123837990 * __this, bool ___value0, const RuntimeMethod* method)
  16255. {
  16256. {
  16257. bool L_0 = ___value0;
  16258. __this->set_m_AllowSwitchOff_2(L_0);
  16259. return;
  16260. }
  16261. }
  16262. // System.Void UnityEngine.UI.ToggleGroup::ValidateToggleIsInGroup(UnityEngine.UI.Toggle)
  16263. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_ValidateToggleIsInGroup_m3201190739 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method)
  16264. {
  16265. static bool s_Il2CppMethodInitialized;
  16266. if (!s_Il2CppMethodInitialized)
  16267. {
  16268. il2cpp_codegen_initialize_method (ToggleGroup_ValidateToggleIsInGroup_m3201190739_MetadataUsageId);
  16269. s_Il2CppMethodInitialized = true;
  16270. }
  16271. {
  16272. Toggle_t2735377061 * L_0 = ___toggle0;
  16273. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  16274. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  16275. if (L_1)
  16276. {
  16277. goto IL_001e;
  16278. }
  16279. }
  16280. {
  16281. List_1_t4207451803 * L_2 = __this->get_m_Toggles_3();
  16282. Toggle_t2735377061 * L_3 = ___toggle0;
  16283. NullCheck(L_2);
  16284. bool L_4 = List_1_Contains_m3066673312(L_2, L_3, /*hidden argument*/List_1_Contains_m3066673312_RuntimeMethod_var);
  16285. if (L_4)
  16286. {
  16287. goto IL_003c;
  16288. }
  16289. }
  16290. IL_001e:
  16291. {
  16292. ObjectU5BU5D_t2843939325* L_5 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  16293. Toggle_t2735377061 * L_6 = ___toggle0;
  16294. NullCheck(L_5);
  16295. ArrayElementTypeCheck (L_5, L_6);
  16296. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_6);
  16297. ObjectU5BU5D_t2843939325* L_7 = L_5;
  16298. NullCheck(L_7);
  16299. ArrayElementTypeCheck (L_7, __this);
  16300. (L_7)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)__this);
  16301. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  16302. String_t* L_8 = String_Format_m630303134(NULL /*static, unused*/, _stringLiteral503068089, L_7, /*hidden argument*/NULL);
  16303. ArgumentException_t132251570 * L_9 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  16304. ArgumentException__ctor_m1312628991(L_9, L_8, /*hidden argument*/NULL);
  16305. IL2CPP_RAISE_MANAGED_EXCEPTION(L_9,ToggleGroup_ValidateToggleIsInGroup_m3201190739_RuntimeMethod_var);
  16306. }
  16307. IL_003c:
  16308. {
  16309. return;
  16310. }
  16311. }
  16312. // System.Void UnityEngine.UI.ToggleGroup::NotifyToggleOn(UnityEngine.UI.Toggle)
  16313. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_NotifyToggleOn_m1290826648 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method)
  16314. {
  16315. static bool s_Il2CppMethodInitialized;
  16316. if (!s_Il2CppMethodInitialized)
  16317. {
  16318. il2cpp_codegen_initialize_method (ToggleGroup_NotifyToggleOn_m1290826648_MetadataUsageId);
  16319. s_Il2CppMethodInitialized = true;
  16320. }
  16321. int32_t V_0 = 0;
  16322. {
  16323. Toggle_t2735377061 * L_0 = ___toggle0;
  16324. ToggleGroup_ValidateToggleIsInGroup_m3201190739(__this, L_0, /*hidden argument*/NULL);
  16325. V_0 = 0;
  16326. goto IL_0043;
  16327. }
  16328. IL_000f:
  16329. {
  16330. List_1_t4207451803 * L_1 = __this->get_m_Toggles_3();
  16331. int32_t L_2 = V_0;
  16332. NullCheck(L_1);
  16333. Toggle_t2735377061 * L_3 = List_1_get_Item_m2702804483(L_1, L_2, /*hidden argument*/List_1_get_Item_m2702804483_RuntimeMethod_var);
  16334. Toggle_t2735377061 * L_4 = ___toggle0;
  16335. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  16336. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  16337. if (!L_5)
  16338. {
  16339. goto IL_002c;
  16340. }
  16341. }
  16342. {
  16343. goto IL_003f;
  16344. }
  16345. IL_002c:
  16346. {
  16347. List_1_t4207451803 * L_6 = __this->get_m_Toggles_3();
  16348. int32_t L_7 = V_0;
  16349. NullCheck(L_6);
  16350. Toggle_t2735377061 * L_8 = List_1_get_Item_m2702804483(L_6, L_7, /*hidden argument*/List_1_get_Item_m2702804483_RuntimeMethod_var);
  16351. NullCheck(L_8);
  16352. Toggle_set_isOn_m3548357404(L_8, (bool)0, /*hidden argument*/NULL);
  16353. }
  16354. IL_003f:
  16355. {
  16356. int32_t L_9 = V_0;
  16357. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
  16358. }
  16359. IL_0043:
  16360. {
  16361. int32_t L_10 = V_0;
  16362. List_1_t4207451803 * L_11 = __this->get_m_Toggles_3();
  16363. NullCheck(L_11);
  16364. int32_t L_12 = List_1_get_Count_m3208757669(L_11, /*hidden argument*/List_1_get_Count_m3208757669_RuntimeMethod_var);
  16365. if ((((int32_t)L_10) < ((int32_t)L_12)))
  16366. {
  16367. goto IL_000f;
  16368. }
  16369. }
  16370. {
  16371. return;
  16372. }
  16373. }
  16374. // System.Void UnityEngine.UI.ToggleGroup::UnregisterToggle(UnityEngine.UI.Toggle)
  16375. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_UnregisterToggle_m2846655738 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method)
  16376. {
  16377. static bool s_Il2CppMethodInitialized;
  16378. if (!s_Il2CppMethodInitialized)
  16379. {
  16380. il2cpp_codegen_initialize_method (ToggleGroup_UnregisterToggle_m2846655738_MetadataUsageId);
  16381. s_Il2CppMethodInitialized = true;
  16382. }
  16383. {
  16384. List_1_t4207451803 * L_0 = __this->get_m_Toggles_3();
  16385. Toggle_t2735377061 * L_1 = ___toggle0;
  16386. NullCheck(L_0);
  16387. bool L_2 = List_1_Contains_m3066673312(L_0, L_1, /*hidden argument*/List_1_Contains_m3066673312_RuntimeMethod_var);
  16388. if (!L_2)
  16389. {
  16390. goto IL_001f;
  16391. }
  16392. }
  16393. {
  16394. List_1_t4207451803 * L_3 = __this->get_m_Toggles_3();
  16395. Toggle_t2735377061 * L_4 = ___toggle0;
  16396. NullCheck(L_3);
  16397. List_1_Remove_m3511411763(L_3, L_4, /*hidden argument*/List_1_Remove_m3511411763_RuntimeMethod_var);
  16398. }
  16399. IL_001f:
  16400. {
  16401. return;
  16402. }
  16403. }
  16404. // System.Void UnityEngine.UI.ToggleGroup::RegisterToggle(UnityEngine.UI.Toggle)
  16405. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_RegisterToggle_m2988917171 (ToggleGroup_t123837990 * __this, Toggle_t2735377061 * ___toggle0, const RuntimeMethod* method)
  16406. {
  16407. static bool s_Il2CppMethodInitialized;
  16408. if (!s_Il2CppMethodInitialized)
  16409. {
  16410. il2cpp_codegen_initialize_method (ToggleGroup_RegisterToggle_m2988917171_MetadataUsageId);
  16411. s_Il2CppMethodInitialized = true;
  16412. }
  16413. {
  16414. List_1_t4207451803 * L_0 = __this->get_m_Toggles_3();
  16415. Toggle_t2735377061 * L_1 = ___toggle0;
  16416. NullCheck(L_0);
  16417. bool L_2 = List_1_Contains_m3066673312(L_0, L_1, /*hidden argument*/List_1_Contains_m3066673312_RuntimeMethod_var);
  16418. if (L_2)
  16419. {
  16420. goto IL_001e;
  16421. }
  16422. }
  16423. {
  16424. List_1_t4207451803 * L_3 = __this->get_m_Toggles_3();
  16425. Toggle_t2735377061 * L_4 = ___toggle0;
  16426. NullCheck(L_3);
  16427. List_1_Add_m2727533441(L_3, L_4, /*hidden argument*/List_1_Add_m2727533441_RuntimeMethod_var);
  16428. }
  16429. IL_001e:
  16430. {
  16431. return;
  16432. }
  16433. }
  16434. // System.Boolean UnityEngine.UI.ToggleGroup::AnyTogglesOn()
  16435. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_AnyTogglesOn_m1117012929 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method)
  16436. {
  16437. static bool s_Il2CppMethodInitialized;
  16438. if (!s_Il2CppMethodInitialized)
  16439. {
  16440. il2cpp_codegen_initialize_method (ToggleGroup_AnyTogglesOn_m1117012929_MetadataUsageId);
  16441. s_Il2CppMethodInitialized = true;
  16442. }
  16443. bool V_0 = false;
  16444. List_1_t4207451803 * G_B2_0 = NULL;
  16445. List_1_t4207451803 * G_B1_0 = NULL;
  16446. {
  16447. List_1_t4207451803 * L_0 = __this->get_m_Toggles_3();
  16448. Predicate_1_t3560671185 * L_1 = ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_4();
  16449. G_B1_0 = L_0;
  16450. if (L_1)
  16451. {
  16452. G_B2_0 = L_0;
  16453. goto IL_001f;
  16454. }
  16455. }
  16456. {
  16457. intptr_t L_2 = (intptr_t)ToggleGroup_U3CAnyTogglesOnU3Em__0_m3170735810_RuntimeMethod_var;
  16458. Predicate_1_t3560671185 * L_3 = (Predicate_1_t3560671185 *)il2cpp_codegen_object_new(Predicate_1_t3560671185_il2cpp_TypeInfo_var);
  16459. Predicate_1__ctor_m3952340036(L_3, NULL, L_2, /*hidden argument*/Predicate_1__ctor_m3952340036_RuntimeMethod_var);
  16460. ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_4(L_3);
  16461. G_B2_0 = G_B1_0;
  16462. }
  16463. IL_001f:
  16464. {
  16465. Predicate_1_t3560671185 * L_4 = ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_4();
  16466. NullCheck(G_B2_0);
  16467. Toggle_t2735377061 * L_5 = List_1_Find_m101937419(G_B2_0, L_4, /*hidden argument*/List_1_Find_m101937419_RuntimeMethod_var);
  16468. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  16469. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  16470. V_0 = L_6;
  16471. goto IL_0035;
  16472. }
  16473. IL_0035:
  16474. {
  16475. bool L_7 = V_0;
  16476. return L_7;
  16477. }
  16478. }
  16479. // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Toggle> UnityEngine.UI.ToggleGroup::ActiveToggles()
  16480. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ToggleGroup_ActiveToggles_m3179342002 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method)
  16481. {
  16482. static bool s_Il2CppMethodInitialized;
  16483. if (!s_Il2CppMethodInitialized)
  16484. {
  16485. il2cpp_codegen_initialize_method (ToggleGroup_ActiveToggles_m3179342002_MetadataUsageId);
  16486. s_Il2CppMethodInitialized = true;
  16487. }
  16488. RuntimeObject* V_0 = NULL;
  16489. List_1_t4207451803 * G_B2_0 = NULL;
  16490. List_1_t4207451803 * G_B1_0 = NULL;
  16491. {
  16492. List_1_t4207451803 * L_0 = __this->get_m_Toggles_3();
  16493. Func_2_t3446800538 * L_1 = ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_5();
  16494. G_B1_0 = L_0;
  16495. if (L_1)
  16496. {
  16497. G_B2_0 = L_0;
  16498. goto IL_001f;
  16499. }
  16500. }
  16501. {
  16502. intptr_t L_2 = (intptr_t)ToggleGroup_U3CActiveTogglesU3Em__1_m1947537119_RuntimeMethod_var;
  16503. Func_2_t3446800538 * L_3 = (Func_2_t3446800538 *)il2cpp_codegen_object_new(Func_2_t3446800538_il2cpp_TypeInfo_var);
  16504. Func_2__ctor_m16758224(L_3, NULL, L_2, /*hidden argument*/Func_2__ctor_m16758224_RuntimeMethod_var);
  16505. ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache1_5(L_3);
  16506. G_B2_0 = G_B1_0;
  16507. }
  16508. IL_001f:
  16509. {
  16510. Func_2_t3446800538 * L_4 = ((ToggleGroup_t123837990_StaticFields*)il2cpp_codegen_static_fields_for(ToggleGroup_t123837990_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache1_5();
  16511. RuntimeObject* L_5 = Enumerable_Where_TisToggle_t2735377061_m3965946053(NULL /*static, unused*/, G_B2_0, L_4, /*hidden argument*/Enumerable_Where_TisToggle_t2735377061_m3965946053_RuntimeMethod_var);
  16512. V_0 = L_5;
  16513. goto IL_002f;
  16514. }
  16515. IL_002f:
  16516. {
  16517. RuntimeObject* L_6 = V_0;
  16518. return L_6;
  16519. }
  16520. }
  16521. // System.Void UnityEngine.UI.ToggleGroup::SetAllTogglesOff()
  16522. extern "C" IL2CPP_METHOD_ATTR void ToggleGroup_SetAllTogglesOff_m4184050071 (ToggleGroup_t123837990 * __this, const RuntimeMethod* method)
  16523. {
  16524. static bool s_Il2CppMethodInitialized;
  16525. if (!s_Il2CppMethodInitialized)
  16526. {
  16527. il2cpp_codegen_initialize_method (ToggleGroup_SetAllTogglesOff_m4184050071_MetadataUsageId);
  16528. s_Il2CppMethodInitialized = true;
  16529. }
  16530. bool V_0 = false;
  16531. int32_t V_1 = 0;
  16532. {
  16533. bool L_0 = __this->get_m_AllowSwitchOff_2();
  16534. V_0 = L_0;
  16535. __this->set_m_AllowSwitchOff_2((bool)1);
  16536. V_1 = 0;
  16537. goto IL_002c;
  16538. }
  16539. IL_0016:
  16540. {
  16541. List_1_t4207451803 * L_1 = __this->get_m_Toggles_3();
  16542. int32_t L_2 = V_1;
  16543. NullCheck(L_1);
  16544. Toggle_t2735377061 * L_3 = List_1_get_Item_m2702804483(L_1, L_2, /*hidden argument*/List_1_get_Item_m2702804483_RuntimeMethod_var);
  16545. NullCheck(L_3);
  16546. Toggle_set_isOn_m3548357404(L_3, (bool)0, /*hidden argument*/NULL);
  16547. int32_t L_4 = V_1;
  16548. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1));
  16549. }
  16550. IL_002c:
  16551. {
  16552. int32_t L_5 = V_1;
  16553. List_1_t4207451803 * L_6 = __this->get_m_Toggles_3();
  16554. NullCheck(L_6);
  16555. int32_t L_7 = List_1_get_Count_m3208757669(L_6, /*hidden argument*/List_1_get_Count_m3208757669_RuntimeMethod_var);
  16556. if ((((int32_t)L_5) < ((int32_t)L_7)))
  16557. {
  16558. goto IL_0016;
  16559. }
  16560. }
  16561. {
  16562. bool L_8 = V_0;
  16563. __this->set_m_AllowSwitchOff_2(L_8);
  16564. return;
  16565. }
  16566. }
  16567. // System.Boolean UnityEngine.UI.ToggleGroup::<AnyTogglesOn>m__0(UnityEngine.UI.Toggle)
  16568. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_U3CAnyTogglesOnU3Em__0_m3170735810 (RuntimeObject * __this /* static, unused */, Toggle_t2735377061 * ___x0, const RuntimeMethod* method)
  16569. {
  16570. bool V_0 = false;
  16571. {
  16572. Toggle_t2735377061 * L_0 = ___x0;
  16573. NullCheck(L_0);
  16574. bool L_1 = Toggle_get_isOn_m1428293607(L_0, /*hidden argument*/NULL);
  16575. V_0 = L_1;
  16576. goto IL_000c;
  16577. }
  16578. IL_000c:
  16579. {
  16580. bool L_2 = V_0;
  16581. return L_2;
  16582. }
  16583. }
  16584. // System.Boolean UnityEngine.UI.ToggleGroup::<ActiveToggles>m__1(UnityEngine.UI.Toggle)
  16585. extern "C" IL2CPP_METHOD_ATTR bool ToggleGroup_U3CActiveTogglesU3Em__1_m1947537119 (RuntimeObject * __this /* static, unused */, Toggle_t2735377061 * ___x0, const RuntimeMethod* method)
  16586. {
  16587. bool V_0 = false;
  16588. {
  16589. Toggle_t2735377061 * L_0 = ___x0;
  16590. NullCheck(L_0);
  16591. bool L_1 = Toggle_get_isOn_m1428293607(L_0, /*hidden argument*/NULL);
  16592. V_0 = L_1;
  16593. goto IL_000c;
  16594. }
  16595. IL_000c:
  16596. {
  16597. bool L_2 = V_0;
  16598. return L_2;
  16599. }
  16600. }
  16601. #ifdef __clang__
  16602. #pragma clang diagnostic pop
  16603. #endif
  16604. #ifdef __clang__
  16605. #pragma clang diagnostic push
  16606. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16607. #pragma clang diagnostic ignored "-Wunused-variable"
  16608. #endif
  16609. // System.Void UnityEngine.UI.VertexHelper::.ctor()
  16610. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__ctor_m2987334858 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method)
  16611. {
  16612. static bool s_Il2CppMethodInitialized;
  16613. if (!s_Il2CppMethodInitialized)
  16614. {
  16615. il2cpp_codegen_initialize_method (VertexHelper__ctor_m2987334858_MetadataUsageId);
  16616. s_Il2CppMethodInitialized = true;
  16617. }
  16618. {
  16619. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t456935359_il2cpp_TypeInfo_var);
  16620. List_1_t899420910 * L_0 = ListPool_1_Get_m3176649063(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176649063_RuntimeMethod_var);
  16621. __this->set_m_Positions_0(L_0);
  16622. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3630090483_il2cpp_TypeInfo_var);
  16623. List_1_t4072576034 * L_1 = ListPool_1_Get_m2875520964(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2875520964_RuntimeMethod_var);
  16624. __this->set_m_Colors_1(L_1);
  16625. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3185818714_il2cpp_TypeInfo_var);
  16626. List_1_t3628304265 * L_2 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16627. __this->set_m_Uv0S_2(L_2);
  16628. List_1_t3628304265 * L_3 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16629. __this->set_m_Uv1S_3(L_3);
  16630. List_1_t3628304265 * L_4 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16631. __this->set_m_Uv2S_4(L_4);
  16632. List_1_t3628304265 * L_5 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16633. __this->set_m_Uv3S_5(L_5);
  16634. List_1_t899420910 * L_6 = ListPool_1_Get_m3176649063(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176649063_RuntimeMethod_var);
  16635. __this->set_m_Normals_6(L_6);
  16636. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t53650832_il2cpp_TypeInfo_var);
  16637. List_1_t496136383 * L_7 = ListPool_1_Get_m3176656818(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176656818_RuntimeMethod_var);
  16638. __this->set_m_Tangents_7(L_7);
  16639. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3980534944_il2cpp_TypeInfo_var);
  16640. List_1_t128053199 * L_8 = ListPool_1_Get_m2031605680(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2031605680_RuntimeMethod_var);
  16641. __this->set_m_Indices_8(L_8);
  16642. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  16643. return;
  16644. }
  16645. }
  16646. // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh)
  16647. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__ctor_m2318594751 (VertexHelper_t2453304189 * __this, Mesh_t3648964284 * ___m0, const RuntimeMethod* method)
  16648. {
  16649. static bool s_Il2CppMethodInitialized;
  16650. if (!s_Il2CppMethodInitialized)
  16651. {
  16652. il2cpp_codegen_initialize_method (VertexHelper__ctor_m2318594751_MetadataUsageId);
  16653. s_Il2CppMethodInitialized = true;
  16654. }
  16655. {
  16656. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t456935359_il2cpp_TypeInfo_var);
  16657. List_1_t899420910 * L_0 = ListPool_1_Get_m3176649063(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176649063_RuntimeMethod_var);
  16658. __this->set_m_Positions_0(L_0);
  16659. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3630090483_il2cpp_TypeInfo_var);
  16660. List_1_t4072576034 * L_1 = ListPool_1_Get_m2875520964(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2875520964_RuntimeMethod_var);
  16661. __this->set_m_Colors_1(L_1);
  16662. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3185818714_il2cpp_TypeInfo_var);
  16663. List_1_t3628304265 * L_2 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16664. __this->set_m_Uv0S_2(L_2);
  16665. List_1_t3628304265 * L_3 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16666. __this->set_m_Uv1S_3(L_3);
  16667. List_1_t3628304265 * L_4 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16668. __this->set_m_Uv2S_4(L_4);
  16669. List_1_t3628304265 * L_5 = ListPool_1_Get_m3176650548(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176650548_RuntimeMethod_var);
  16670. __this->set_m_Uv3S_5(L_5);
  16671. List_1_t899420910 * L_6 = ListPool_1_Get_m3176649063(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176649063_RuntimeMethod_var);
  16672. __this->set_m_Normals_6(L_6);
  16673. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t53650832_il2cpp_TypeInfo_var);
  16674. List_1_t496136383 * L_7 = ListPool_1_Get_m3176656818(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m3176656818_RuntimeMethod_var);
  16675. __this->set_m_Tangents_7(L_7);
  16676. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3980534944_il2cpp_TypeInfo_var);
  16677. List_1_t128053199 * L_8 = ListPool_1_Get_m2031605680(NULL /*static, unused*/, /*hidden argument*/ListPool_1_Get_m2031605680_RuntimeMethod_var);
  16678. __this->set_m_Indices_8(L_8);
  16679. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  16680. List_1_t899420910 * L_9 = __this->get_m_Positions_0();
  16681. Mesh_t3648964284 * L_10 = ___m0;
  16682. NullCheck(L_10);
  16683. Vector3U5BU5D_t1718750761* L_11 = Mesh_get_vertices_m3585684815(L_10, /*hidden argument*/NULL);
  16684. NullCheck(L_9);
  16685. List_1_AddRange_m1173251377(L_9, (RuntimeObject*)(RuntimeObject*)L_11, /*hidden argument*/List_1_AddRange_m1173251377_RuntimeMethod_var);
  16686. List_1_t4072576034 * L_12 = __this->get_m_Colors_1();
  16687. Mesh_t3648964284 * L_13 = ___m0;
  16688. NullCheck(L_13);
  16689. Color32U5BU5D_t3850468773* L_14 = Mesh_get_colors32_m1253190811(L_13, /*hidden argument*/NULL);
  16690. NullCheck(L_12);
  16691. List_1_AddRange_m3935442072(L_12, (RuntimeObject*)(RuntimeObject*)L_14, /*hidden argument*/List_1_AddRange_m3935442072_RuntimeMethod_var);
  16692. List_1_t3628304265 * L_15 = __this->get_m_Uv0S_2();
  16693. Mesh_t3648964284 * L_16 = ___m0;
  16694. NullCheck(L_16);
  16695. Vector2U5BU5D_t1457185986* L_17 = Mesh_get_uv_m4017248(L_16, /*hidden argument*/NULL);
  16696. NullCheck(L_15);
  16697. List_1_AddRange_m705206751(L_15, (RuntimeObject*)(RuntimeObject*)L_17, /*hidden argument*/List_1_AddRange_m705206751_RuntimeMethod_var);
  16698. List_1_t3628304265 * L_18 = __this->get_m_Uv1S_3();
  16699. Mesh_t3648964284 * L_19 = ___m0;
  16700. NullCheck(L_19);
  16701. Vector2U5BU5D_t1457185986* L_20 = Mesh_get_uv2_m3615020997(L_19, /*hidden argument*/NULL);
  16702. NullCheck(L_18);
  16703. List_1_AddRange_m705206751(L_18, (RuntimeObject*)(RuntimeObject*)L_20, /*hidden argument*/List_1_AddRange_m705206751_RuntimeMethod_var);
  16704. List_1_t3628304265 * L_21 = __this->get_m_Uv2S_4();
  16705. Mesh_t3648964284 * L_22 = ___m0;
  16706. NullCheck(L_22);
  16707. Vector2U5BU5D_t1457185986* L_23 = Mesh_get_uv3_m3614955461(L_22, /*hidden argument*/NULL);
  16708. NullCheck(L_21);
  16709. List_1_AddRange_m705206751(L_21, (RuntimeObject*)(RuntimeObject*)L_23, /*hidden argument*/List_1_AddRange_m705206751_RuntimeMethod_var);
  16710. List_1_t3628304265 * L_24 = __this->get_m_Uv3S_5();
  16711. Mesh_t3648964284 * L_25 = ___m0;
  16712. NullCheck(L_25);
  16713. Vector2U5BU5D_t1457185986* L_26 = Mesh_get_uv4_m3615414213(L_25, /*hidden argument*/NULL);
  16714. NullCheck(L_24);
  16715. List_1_AddRange_m705206751(L_24, (RuntimeObject*)(RuntimeObject*)L_26, /*hidden argument*/List_1_AddRange_m705206751_RuntimeMethod_var);
  16716. List_1_t899420910 * L_27 = __this->get_m_Normals_6();
  16717. Mesh_t3648964284 * L_28 = ___m0;
  16718. NullCheck(L_28);
  16719. Vector3U5BU5D_t1718750761* L_29 = Mesh_get_normals_m4099615978(L_28, /*hidden argument*/NULL);
  16720. NullCheck(L_27);
  16721. List_1_AddRange_m1173251377(L_27, (RuntimeObject*)(RuntimeObject*)L_29, /*hidden argument*/List_1_AddRange_m1173251377_RuntimeMethod_var);
  16722. List_1_t496136383 * L_30 = __this->get_m_Tangents_7();
  16723. Mesh_t3648964284 * L_31 = ___m0;
  16724. NullCheck(L_31);
  16725. Vector4U5BU5D_t934056436* L_32 = Mesh_get_tangents_m3279676290(L_31, /*hidden argument*/NULL);
  16726. NullCheck(L_30);
  16727. List_1_AddRange_m2686762046(L_30, (RuntimeObject*)(RuntimeObject*)L_32, /*hidden argument*/List_1_AddRange_m2686762046_RuntimeMethod_var);
  16728. List_1_t128053199 * L_33 = __this->get_m_Indices_8();
  16729. Mesh_t3648964284 * L_34 = ___m0;
  16730. NullCheck(L_34);
  16731. Int32U5BU5D_t385246372* L_35 = Mesh_GetIndices_m2873123901(L_34, 0, /*hidden argument*/NULL);
  16732. NullCheck(L_33);
  16733. List_1_AddRange_m3513848896(L_33, (RuntimeObject*)(RuntimeObject*)L_35, /*hidden argument*/List_1_AddRange_m3513848896_RuntimeMethod_var);
  16734. return;
  16735. }
  16736. }
  16737. // System.Void UnityEngine.UI.VertexHelper::Clear()
  16738. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_Clear_m627349662 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method)
  16739. {
  16740. static bool s_Il2CppMethodInitialized;
  16741. if (!s_Il2CppMethodInitialized)
  16742. {
  16743. il2cpp_codegen_initialize_method (VertexHelper_Clear_m627349662_MetadataUsageId);
  16744. s_Il2CppMethodInitialized = true;
  16745. }
  16746. {
  16747. List_1_t899420910 * L_0 = __this->get_m_Positions_0();
  16748. NullCheck(L_0);
  16749. List_1_Clear_m3097985365(L_0, /*hidden argument*/List_1_Clear_m3097985365_RuntimeMethod_var);
  16750. List_1_t4072576034 * L_1 = __this->get_m_Colors_1();
  16751. NullCheck(L_1);
  16752. List_1_Clear_m3048681609(L_1, /*hidden argument*/List_1_Clear_m3048681609_RuntimeMethod_var);
  16753. List_1_t3628304265 * L_2 = __this->get_m_Uv0S_2();
  16754. NullCheck(L_2);
  16755. List_1_Clear_m2188935509(L_2, /*hidden argument*/List_1_Clear_m2188935509_RuntimeMethod_var);
  16756. List_1_t3628304265 * L_3 = __this->get_m_Uv1S_3();
  16757. NullCheck(L_3);
  16758. List_1_Clear_m2188935509(L_3, /*hidden argument*/List_1_Clear_m2188935509_RuntimeMethod_var);
  16759. List_1_t3628304265 * L_4 = __this->get_m_Uv2S_4();
  16760. NullCheck(L_4);
  16761. List_1_Clear_m2188935509(L_4, /*hidden argument*/List_1_Clear_m2188935509_RuntimeMethod_var);
  16762. List_1_t3628304265 * L_5 = __this->get_m_Uv3S_5();
  16763. NullCheck(L_5);
  16764. List_1_Clear_m2188935509(L_5, /*hidden argument*/List_1_Clear_m2188935509_RuntimeMethod_var);
  16765. List_1_t899420910 * L_6 = __this->get_m_Normals_6();
  16766. NullCheck(L_6);
  16767. List_1_Clear_m3097985365(L_6, /*hidden argument*/List_1_Clear_m3097985365_RuntimeMethod_var);
  16768. List_1_t496136383 * L_7 = __this->get_m_Tangents_7();
  16769. NullCheck(L_7);
  16770. List_1_Clear_m4187652437(L_7, /*hidden argument*/List_1_Clear_m4187652437_RuntimeMethod_var);
  16771. List_1_t128053199 * L_8 = __this->get_m_Indices_8();
  16772. NullCheck(L_8);
  16773. List_1_Clear_m2154023298(L_8, /*hidden argument*/List_1_Clear_m2154023298_RuntimeMethod_var);
  16774. return;
  16775. }
  16776. }
  16777. // System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
  16778. extern "C" IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m124779331 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method)
  16779. {
  16780. static bool s_Il2CppMethodInitialized;
  16781. if (!s_Il2CppMethodInitialized)
  16782. {
  16783. il2cpp_codegen_initialize_method (VertexHelper_get_currentVertCount_m124779331_MetadataUsageId);
  16784. s_Il2CppMethodInitialized = true;
  16785. }
  16786. int32_t V_0 = 0;
  16787. {
  16788. List_1_t899420910 * L_0 = __this->get_m_Positions_0();
  16789. NullCheck(L_0);
  16790. int32_t L_1 = List_1_get_Count_m576380744(L_0, /*hidden argument*/List_1_get_Count_m576380744_RuntimeMethod_var);
  16791. V_0 = L_1;
  16792. goto IL_0012;
  16793. }
  16794. IL_0012:
  16795. {
  16796. int32_t L_2 = V_0;
  16797. return L_2;
  16798. }
  16799. }
  16800. // System.Int32 UnityEngine.UI.VertexHelper::get_currentIndexCount()
  16801. extern "C" IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentIndexCount_m2916736969 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method)
  16802. {
  16803. static bool s_Il2CppMethodInitialized;
  16804. if (!s_Il2CppMethodInitialized)
  16805. {
  16806. il2cpp_codegen_initialize_method (VertexHelper_get_currentIndexCount_m2916736969_MetadataUsageId);
  16807. s_Il2CppMethodInitialized = true;
  16808. }
  16809. int32_t V_0 = 0;
  16810. {
  16811. List_1_t128053199 * L_0 = __this->get_m_Indices_8();
  16812. NullCheck(L_0);
  16813. int32_t L_1 = List_1_get_Count_m361000296(L_0, /*hidden argument*/List_1_get_Count_m361000296_RuntimeMethod_var);
  16814. V_0 = L_1;
  16815. goto IL_0012;
  16816. }
  16817. IL_0012:
  16818. {
  16819. int32_t L_2 = V_0;
  16820. return L_2;
  16821. }
  16822. }
  16823. // System.Void UnityEngine.UI.VertexHelper::PopulateUIVertex(UnityEngine.UIVertex&,System.Int32)
  16824. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_PopulateUIVertex_m3870699345 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 * ___vertex0, int32_t ___i1, const RuntimeMethod* method)
  16825. {
  16826. static bool s_Il2CppMethodInitialized;
  16827. if (!s_Il2CppMethodInitialized)
  16828. {
  16829. il2cpp_codegen_initialize_method (VertexHelper_PopulateUIVertex_m3870699345_MetadataUsageId);
  16830. s_Il2CppMethodInitialized = true;
  16831. }
  16832. {
  16833. UIVertex_t4057497605 * L_0 = ___vertex0;
  16834. List_1_t899420910 * L_1 = __this->get_m_Positions_0();
  16835. int32_t L_2 = ___i1;
  16836. NullCheck(L_1);
  16837. Vector3_t3722313464 L_3 = List_1_get_Item_m200663048(L_1, L_2, /*hidden argument*/List_1_get_Item_m200663048_RuntimeMethod_var);
  16838. L_0->set_position_0(L_3);
  16839. UIVertex_t4057497605 * L_4 = ___vertex0;
  16840. List_1_t4072576034 * L_5 = __this->get_m_Colors_1();
  16841. int32_t L_6 = ___i1;
  16842. NullCheck(L_5);
  16843. Color32_t2600501292 L_7 = List_1_get_Item_m3890325344(L_5, L_6, /*hidden argument*/List_1_get_Item_m3890325344_RuntimeMethod_var);
  16844. L_4->set_color_2(L_7);
  16845. UIVertex_t4057497605 * L_8 = ___vertex0;
  16846. List_1_t3628304265 * L_9 = __this->get_m_Uv0S_2();
  16847. int32_t L_10 = ___i1;
  16848. NullCheck(L_9);
  16849. Vector2_t2156229523 L_11 = List_1_get_Item_m1378751541(L_9, L_10, /*hidden argument*/List_1_get_Item_m1378751541_RuntimeMethod_var);
  16850. L_8->set_uv0_3(L_11);
  16851. UIVertex_t4057497605 * L_12 = ___vertex0;
  16852. List_1_t3628304265 * L_13 = __this->get_m_Uv1S_3();
  16853. int32_t L_14 = ___i1;
  16854. NullCheck(L_13);
  16855. Vector2_t2156229523 L_15 = List_1_get_Item_m1378751541(L_13, L_14, /*hidden argument*/List_1_get_Item_m1378751541_RuntimeMethod_var);
  16856. L_12->set_uv1_4(L_15);
  16857. UIVertex_t4057497605 * L_16 = ___vertex0;
  16858. List_1_t3628304265 * L_17 = __this->get_m_Uv2S_4();
  16859. int32_t L_18 = ___i1;
  16860. NullCheck(L_17);
  16861. Vector2_t2156229523 L_19 = List_1_get_Item_m1378751541(L_17, L_18, /*hidden argument*/List_1_get_Item_m1378751541_RuntimeMethod_var);
  16862. L_16->set_uv2_5(L_19);
  16863. UIVertex_t4057497605 * L_20 = ___vertex0;
  16864. List_1_t3628304265 * L_21 = __this->get_m_Uv3S_5();
  16865. int32_t L_22 = ___i1;
  16866. NullCheck(L_21);
  16867. Vector2_t2156229523 L_23 = List_1_get_Item_m1378751541(L_21, L_22, /*hidden argument*/List_1_get_Item_m1378751541_RuntimeMethod_var);
  16868. L_20->set_uv3_6(L_23);
  16869. UIVertex_t4057497605 * L_24 = ___vertex0;
  16870. List_1_t899420910 * L_25 = __this->get_m_Normals_6();
  16871. int32_t L_26 = ___i1;
  16872. NullCheck(L_25);
  16873. Vector3_t3722313464 L_27 = List_1_get_Item_m200663048(L_25, L_26, /*hidden argument*/List_1_get_Item_m200663048_RuntimeMethod_var);
  16874. L_24->set_normal_1(L_27);
  16875. UIVertex_t4057497605 * L_28 = ___vertex0;
  16876. List_1_t496136383 * L_29 = __this->get_m_Tangents_7();
  16877. int32_t L_30 = ___i1;
  16878. NullCheck(L_29);
  16879. Vector4_t3319028937 L_31 = List_1_get_Item_m783205072(L_29, L_30, /*hidden argument*/List_1_get_Item_m783205072_RuntimeMethod_var);
  16880. L_28->set_tangent_7(L_31);
  16881. return;
  16882. }
  16883. }
  16884. // System.Void UnityEngine.UI.VertexHelper::SetUIVertex(UnityEngine.UIVertex,System.Int32)
  16885. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_SetUIVertex_m3094993826 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 ___vertex0, int32_t ___i1, const RuntimeMethod* method)
  16886. {
  16887. static bool s_Il2CppMethodInitialized;
  16888. if (!s_Il2CppMethodInitialized)
  16889. {
  16890. il2cpp_codegen_initialize_method (VertexHelper_SetUIVertex_m3094993826_MetadataUsageId);
  16891. s_Il2CppMethodInitialized = true;
  16892. }
  16893. {
  16894. List_1_t899420910 * L_0 = __this->get_m_Positions_0();
  16895. int32_t L_1 = ___i1;
  16896. Vector3_t3722313464 L_2 = (&___vertex0)->get_position_0();
  16897. NullCheck(L_0);
  16898. List_1_set_Item_m658432263(L_0, L_1, L_2, /*hidden argument*/List_1_set_Item_m658432263_RuntimeMethod_var);
  16899. List_1_t4072576034 * L_3 = __this->get_m_Colors_1();
  16900. int32_t L_4 = ___i1;
  16901. Color32_t2600501292 L_5 = (&___vertex0)->get_color_2();
  16902. NullCheck(L_3);
  16903. List_1_set_Item_m4249175531(L_3, L_4, L_5, /*hidden argument*/List_1_set_Item_m4249175531_RuntimeMethod_var);
  16904. List_1_t3628304265 * L_6 = __this->get_m_Uv0S_2();
  16905. int32_t L_7 = ___i1;
  16906. Vector2_t2156229523 L_8 = (&___vertex0)->get_uv0_3();
  16907. NullCheck(L_6);
  16908. List_1_set_Item_m35836043(L_6, L_7, L_8, /*hidden argument*/List_1_set_Item_m35836043_RuntimeMethod_var);
  16909. List_1_t3628304265 * L_9 = __this->get_m_Uv1S_3();
  16910. int32_t L_10 = ___i1;
  16911. Vector2_t2156229523 L_11 = (&___vertex0)->get_uv1_4();
  16912. NullCheck(L_9);
  16913. List_1_set_Item_m35836043(L_9, L_10, L_11, /*hidden argument*/List_1_set_Item_m35836043_RuntimeMethod_var);
  16914. List_1_t3628304265 * L_12 = __this->get_m_Uv2S_4();
  16915. int32_t L_13 = ___i1;
  16916. Vector2_t2156229523 L_14 = (&___vertex0)->get_uv2_5();
  16917. NullCheck(L_12);
  16918. List_1_set_Item_m35836043(L_12, L_13, L_14, /*hidden argument*/List_1_set_Item_m35836043_RuntimeMethod_var);
  16919. List_1_t3628304265 * L_15 = __this->get_m_Uv3S_5();
  16920. int32_t L_16 = ___i1;
  16921. Vector2_t2156229523 L_17 = (&___vertex0)->get_uv3_6();
  16922. NullCheck(L_15);
  16923. List_1_set_Item_m35836043(L_15, L_16, L_17, /*hidden argument*/List_1_set_Item_m35836043_RuntimeMethod_var);
  16924. List_1_t899420910 * L_18 = __this->get_m_Normals_6();
  16925. int32_t L_19 = ___i1;
  16926. Vector3_t3722313464 L_20 = (&___vertex0)->get_normal_1();
  16927. NullCheck(L_18);
  16928. List_1_set_Item_m658432263(L_18, L_19, L_20, /*hidden argument*/List_1_set_Item_m658432263_RuntimeMethod_var);
  16929. List_1_t496136383 * L_21 = __this->get_m_Tangents_7();
  16930. int32_t L_22 = ___i1;
  16931. Vector4_t3319028937 L_23 = (&___vertex0)->get_tangent_7();
  16932. NullCheck(L_21);
  16933. List_1_set_Item_m1118509050(L_21, L_22, L_23, /*hidden argument*/List_1_set_Item_m1118509050_RuntimeMethod_var);
  16934. return;
  16935. }
  16936. }
  16937. // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
  16938. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m1654068917 (VertexHelper_t2453304189 * __this, Mesh_t3648964284 * ___mesh0, const RuntimeMethod* method)
  16939. {
  16940. static bool s_Il2CppMethodInitialized;
  16941. if (!s_Il2CppMethodInitialized)
  16942. {
  16943. il2cpp_codegen_initialize_method (VertexHelper_FillMesh_m1654068917_MetadataUsageId);
  16944. s_Il2CppMethodInitialized = true;
  16945. }
  16946. {
  16947. Mesh_t3648964284 * L_0 = ___mesh0;
  16948. NullCheck(L_0);
  16949. Mesh_Clear_m2630385472(L_0, /*hidden argument*/NULL);
  16950. List_1_t899420910 * L_1 = __this->get_m_Positions_0();
  16951. NullCheck(L_1);
  16952. int32_t L_2 = List_1_get_Count_m576380744(L_1, /*hidden argument*/List_1_get_Count_m576380744_RuntimeMethod_var);
  16953. if ((((int32_t)L_2) < ((int32_t)((int32_t)65000))))
  16954. {
  16955. goto IL_0027;
  16956. }
  16957. }
  16958. {
  16959. ArgumentException_t132251570 * L_3 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  16960. ArgumentException__ctor_m1312628991(L_3, _stringLiteral1503155443, /*hidden argument*/NULL);
  16961. IL2CPP_RAISE_MANAGED_EXCEPTION(L_3,VertexHelper_FillMesh_m1654068917_RuntimeMethod_var);
  16962. }
  16963. IL_0027:
  16964. {
  16965. Mesh_t3648964284 * L_4 = ___mesh0;
  16966. List_1_t899420910 * L_5 = __this->get_m_Positions_0();
  16967. NullCheck(L_4);
  16968. Mesh_SetVertices_m685324028(L_4, L_5, /*hidden argument*/NULL);
  16969. Mesh_t3648964284 * L_6 = ___mesh0;
  16970. List_1_t4072576034 * L_7 = __this->get_m_Colors_1();
  16971. NullCheck(L_6);
  16972. Mesh_SetColors_m637808999(L_6, L_7, /*hidden argument*/NULL);
  16973. Mesh_t3648964284 * L_8 = ___mesh0;
  16974. List_1_t3628304265 * L_9 = __this->get_m_Uv0S_2();
  16975. NullCheck(L_8);
  16976. Mesh_SetUVs_m3071410036(L_8, 0, L_9, /*hidden argument*/NULL);
  16977. Mesh_t3648964284 * L_10 = ___mesh0;
  16978. List_1_t3628304265 * L_11 = __this->get_m_Uv1S_3();
  16979. NullCheck(L_10);
  16980. Mesh_SetUVs_m3071410036(L_10, 1, L_11, /*hidden argument*/NULL);
  16981. Mesh_t3648964284 * L_12 = ___mesh0;
  16982. List_1_t3628304265 * L_13 = __this->get_m_Uv2S_4();
  16983. NullCheck(L_12);
  16984. Mesh_SetUVs_m3071410036(L_12, 2, L_13, /*hidden argument*/NULL);
  16985. Mesh_t3648964284 * L_14 = ___mesh0;
  16986. List_1_t3628304265 * L_15 = __this->get_m_Uv3S_5();
  16987. NullCheck(L_14);
  16988. Mesh_SetUVs_m3071410036(L_14, 3, L_15, /*hidden argument*/NULL);
  16989. Mesh_t3648964284 * L_16 = ___mesh0;
  16990. List_1_t899420910 * L_17 = __this->get_m_Normals_6();
  16991. NullCheck(L_16);
  16992. Mesh_SetNormals_m2521889643(L_16, L_17, /*hidden argument*/NULL);
  16993. Mesh_t3648964284 * L_18 = ___mesh0;
  16994. List_1_t496136383 * L_19 = __this->get_m_Tangents_7();
  16995. NullCheck(L_18);
  16996. Mesh_SetTangents_m1615111656(L_18, L_19, /*hidden argument*/NULL);
  16997. Mesh_t3648964284 * L_20 = ___mesh0;
  16998. List_1_t128053199 * L_21 = __this->get_m_Indices_8();
  16999. NullCheck(L_20);
  17000. Mesh_SetTriangles_m1523451247(L_20, L_21, 0, /*hidden argument*/NULL);
  17001. Mesh_t3648964284 * L_22 = ___mesh0;
  17002. NullCheck(L_22);
  17003. Mesh_RecalculateBounds_m39931642(L_22, /*hidden argument*/NULL);
  17004. return;
  17005. }
  17006. }
  17007. // System.Void UnityEngine.UI.VertexHelper::Dispose()
  17008. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_Dispose_m1187645830 (VertexHelper_t2453304189 * __this, const RuntimeMethod* method)
  17009. {
  17010. static bool s_Il2CppMethodInitialized;
  17011. if (!s_Il2CppMethodInitialized)
  17012. {
  17013. il2cpp_codegen_initialize_method (VertexHelper_Dispose_m1187645830_MetadataUsageId);
  17014. s_Il2CppMethodInitialized = true;
  17015. }
  17016. {
  17017. List_1_t899420910 * L_0 = __this->get_m_Positions_0();
  17018. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t456935359_il2cpp_TypeInfo_var);
  17019. ListPool_1_Release_m4113115349(NULL /*static, unused*/, L_0, /*hidden argument*/ListPool_1_Release_m4113115349_RuntimeMethod_var);
  17020. List_1_t4072576034 * L_1 = __this->get_m_Colors_1();
  17021. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3630090483_il2cpp_TypeInfo_var);
  17022. ListPool_1_Release_m2857821093(NULL /*static, unused*/, L_1, /*hidden argument*/ListPool_1_Release_m2857821093_RuntimeMethod_var);
  17023. List_1_t3628304265 * L_2 = __this->get_m_Uv0S_2();
  17024. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3185818714_il2cpp_TypeInfo_var);
  17025. ListPool_1_Release_m591299672(NULL /*static, unused*/, L_2, /*hidden argument*/ListPool_1_Release_m591299672_RuntimeMethod_var);
  17026. List_1_t3628304265 * L_3 = __this->get_m_Uv1S_3();
  17027. ListPool_1_Release_m591299672(NULL /*static, unused*/, L_3, /*hidden argument*/ListPool_1_Release_m591299672_RuntimeMethod_var);
  17028. List_1_t3628304265 * L_4 = __this->get_m_Uv2S_4();
  17029. ListPool_1_Release_m591299672(NULL /*static, unused*/, L_4, /*hidden argument*/ListPool_1_Release_m591299672_RuntimeMethod_var);
  17030. List_1_t3628304265 * L_5 = __this->get_m_Uv3S_5();
  17031. ListPool_1_Release_m591299672(NULL /*static, unused*/, L_5, /*hidden argument*/ListPool_1_Release_m591299672_RuntimeMethod_var);
  17032. List_1_t899420910 * L_6 = __this->get_m_Normals_6();
  17033. ListPool_1_Release_m4113115349(NULL /*static, unused*/, L_6, /*hidden argument*/ListPool_1_Release_m4113115349_RuntimeMethod_var);
  17034. List_1_t496136383 * L_7 = __this->get_m_Tangents_7();
  17035. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t53650832_il2cpp_TypeInfo_var);
  17036. ListPool_1_Release_m1363449253(NULL /*static, unused*/, L_7, /*hidden argument*/ListPool_1_Release_m1363449253_RuntimeMethod_var);
  17037. List_1_t128053199 * L_8 = __this->get_m_Indices_8();
  17038. IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_t3980534944_il2cpp_TypeInfo_var);
  17039. ListPool_1_Release_m188599205(NULL /*static, unused*/, L_8, /*hidden argument*/ListPool_1_Release_m188599205_RuntimeMethod_var);
  17040. __this->set_m_Positions_0((List_1_t899420910 *)NULL);
  17041. __this->set_m_Colors_1((List_1_t4072576034 *)NULL);
  17042. __this->set_m_Uv0S_2((List_1_t3628304265 *)NULL);
  17043. __this->set_m_Uv1S_3((List_1_t3628304265 *)NULL);
  17044. __this->set_m_Uv2S_4((List_1_t3628304265 *)NULL);
  17045. __this->set_m_Uv3S_5((List_1_t3628304265 *)NULL);
  17046. __this->set_m_Normals_6((List_1_t899420910 *)NULL);
  17047. __this->set_m_Tangents_7((List_1_t496136383 *)NULL);
  17048. __this->set_m_Indices_8((List_1_t128053199 *)NULL);
  17049. return;
  17050. }
  17051. }
  17052. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  17053. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3197992709 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, Vector2_t2156229523 ___uv13, Vector2_t2156229523 ___uv24, Vector2_t2156229523 ___uv35, Vector3_t3722313464 ___normal6, Vector4_t3319028937 ___tangent7, const RuntimeMethod* method)
  17054. {
  17055. static bool s_Il2CppMethodInitialized;
  17056. if (!s_Il2CppMethodInitialized)
  17057. {
  17058. il2cpp_codegen_initialize_method (VertexHelper_AddVert_m3197992709_MetadataUsageId);
  17059. s_Il2CppMethodInitialized = true;
  17060. }
  17061. {
  17062. List_1_t899420910 * L_0 = __this->get_m_Positions_0();
  17063. Vector3_t3722313464 L_1 = ___position0;
  17064. NullCheck(L_0);
  17065. List_1_Add_m1524640104(L_0, L_1, /*hidden argument*/List_1_Add_m1524640104_RuntimeMethod_var);
  17066. List_1_t4072576034 * L_2 = __this->get_m_Colors_1();
  17067. Color32_t2600501292 L_3 = ___color1;
  17068. NullCheck(L_2);
  17069. List_1_Add_m3298024076(L_2, L_3, /*hidden argument*/List_1_Add_m3298024076_RuntimeMethod_var);
  17070. List_1_t3628304265 * L_4 = __this->get_m_Uv0S_2();
  17071. Vector2_t2156229523 L_5 = ___uv02;
  17072. NullCheck(L_4);
  17073. List_1_Add_m2298161512(L_4, L_5, /*hidden argument*/List_1_Add_m2298161512_RuntimeMethod_var);
  17074. List_1_t3628304265 * L_6 = __this->get_m_Uv1S_3();
  17075. Vector2_t2156229523 L_7 = ___uv13;
  17076. NullCheck(L_6);
  17077. List_1_Add_m2298161512(L_6, L_7, /*hidden argument*/List_1_Add_m2298161512_RuntimeMethod_var);
  17078. List_1_t3628304265 * L_8 = __this->get_m_Uv2S_4();
  17079. Vector2_t2156229523 L_9 = ___uv24;
  17080. NullCheck(L_8);
  17081. List_1_Add_m2298161512(L_8, L_9, /*hidden argument*/List_1_Add_m2298161512_RuntimeMethod_var);
  17082. List_1_t3628304265 * L_10 = __this->get_m_Uv3S_5();
  17083. Vector2_t2156229523 L_11 = ___uv35;
  17084. NullCheck(L_10);
  17085. List_1_Add_m2298161512(L_10, L_11, /*hidden argument*/List_1_Add_m2298161512_RuntimeMethod_var);
  17086. List_1_t899420910 * L_12 = __this->get_m_Normals_6();
  17087. Vector3_t3722313464 L_13 = ___normal6;
  17088. NullCheck(L_12);
  17089. List_1_Add_m1524640104(L_12, L_13, /*hidden argument*/List_1_Add_m1524640104_RuntimeMethod_var);
  17090. List_1_t496136383 * L_14 = __this->get_m_Tangents_7();
  17091. Vector4_t3319028937 L_15 = ___tangent7;
  17092. NullCheck(L_14);
  17093. List_1_Add_m2996644200(L_14, L_15, /*hidden argument*/List_1_Add_m2996644200_RuntimeMethod_var);
  17094. return;
  17095. }
  17096. }
  17097. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Vector3,UnityEngine.Vector4)
  17098. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m189858127 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, Vector2_t2156229523 ___uv13, Vector3_t3722313464 ___normal4, Vector4_t3319028937 ___tangent5, const RuntimeMethod* method)
  17099. {
  17100. static bool s_Il2CppMethodInitialized;
  17101. if (!s_Il2CppMethodInitialized)
  17102. {
  17103. il2cpp_codegen_initialize_method (VertexHelper_AddVert_m189858127_MetadataUsageId);
  17104. s_Il2CppMethodInitialized = true;
  17105. }
  17106. {
  17107. Vector3_t3722313464 L_0 = ___position0;
  17108. Color32_t2600501292 L_1 = ___color1;
  17109. Vector2_t2156229523 L_2 = ___uv02;
  17110. Vector2_t2156229523 L_3 = ___uv13;
  17111. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  17112. Vector2_t2156229523 L_4 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  17113. Vector2_t2156229523 L_5 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  17114. Vector3_t3722313464 L_6 = ___normal4;
  17115. Vector4_t3319028937 L_7 = ___tangent5;
  17116. VertexHelper_AddVert_m3197992709(__this, L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
  17117. return;
  17118. }
  17119. }
  17120. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector2)
  17121. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m3837581305 (VertexHelper_t2453304189 * __this, Vector3_t3722313464 ___position0, Color32_t2600501292 ___color1, Vector2_t2156229523 ___uv02, const RuntimeMethod* method)
  17122. {
  17123. static bool s_Il2CppMethodInitialized;
  17124. if (!s_Il2CppMethodInitialized)
  17125. {
  17126. il2cpp_codegen_initialize_method (VertexHelper_AddVert_m3837581305_MetadataUsageId);
  17127. s_Il2CppMethodInitialized = true;
  17128. }
  17129. {
  17130. Vector3_t3722313464 L_0 = ___position0;
  17131. Color32_t2600501292 L_1 = ___color1;
  17132. Vector2_t2156229523 L_2 = ___uv02;
  17133. IL2CPP_RUNTIME_CLASS_INIT(Vector2_t2156229523_il2cpp_TypeInfo_var);
  17134. Vector2_t2156229523 L_3 = Vector2_get_zero_m540426400(NULL /*static, unused*/, /*hidden argument*/NULL);
  17135. IL2CPP_RUNTIME_CLASS_INIT(VertexHelper_t2453304189_il2cpp_TypeInfo_var);
  17136. Vector3_t3722313464 L_4 = ((VertexHelper_t2453304189_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_t2453304189_il2cpp_TypeInfo_var))->get_s_DefaultNormal_10();
  17137. Vector4_t3319028937 L_5 = ((VertexHelper_t2453304189_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_t2453304189_il2cpp_TypeInfo_var))->get_s_DefaultTangent_9();
  17138. VertexHelper_AddVert_m189858127(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  17139. return;
  17140. }
  17141. }
  17142. // System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.UIVertex)
  17143. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m544470165 (VertexHelper_t2453304189 * __this, UIVertex_t4057497605 ___v0, const RuntimeMethod* method)
  17144. {
  17145. {
  17146. Vector3_t3722313464 L_0 = (&___v0)->get_position_0();
  17147. Color32_t2600501292 L_1 = (&___v0)->get_color_2();
  17148. Vector2_t2156229523 L_2 = (&___v0)->get_uv0_3();
  17149. Vector2_t2156229523 L_3 = (&___v0)->get_uv1_4();
  17150. Vector3_t3722313464 L_4 = (&___v0)->get_normal_1();
  17151. Vector4_t3319028937 L_5 = (&___v0)->get_tangent_7();
  17152. VertexHelper_AddVert_m189858127(__this, L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  17153. return;
  17154. }
  17155. }
  17156. // System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
  17157. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_m3677720024 (VertexHelper_t2453304189 * __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method)
  17158. {
  17159. static bool s_Il2CppMethodInitialized;
  17160. if (!s_Il2CppMethodInitialized)
  17161. {
  17162. il2cpp_codegen_initialize_method (VertexHelper_AddTriangle_m3677720024_MetadataUsageId);
  17163. s_Il2CppMethodInitialized = true;
  17164. }
  17165. {
  17166. List_1_t128053199 * L_0 = __this->get_m_Indices_8();
  17167. int32_t L_1 = ___idx00;
  17168. NullCheck(L_0);
  17169. List_1_Add_m697420525(L_0, L_1, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var);
  17170. List_1_t128053199 * L_2 = __this->get_m_Indices_8();
  17171. int32_t L_3 = ___idx11;
  17172. NullCheck(L_2);
  17173. List_1_Add_m697420525(L_2, L_3, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var);
  17174. List_1_t128053199 * L_4 = __this->get_m_Indices_8();
  17175. int32_t L_5 = ___idx22;
  17176. NullCheck(L_4);
  17177. List_1_Add_m697420525(L_4, L_5, /*hidden argument*/List_1_Add_m697420525_RuntimeMethod_var);
  17178. return;
  17179. }
  17180. }
  17181. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexQuad(UnityEngine.UIVertex[])
  17182. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexQuad_m4228725261 (VertexHelper_t2453304189 * __this, UIVertexU5BU5D_t1981460040* ___verts0, const RuntimeMethod* method)
  17183. {
  17184. int32_t V_0 = 0;
  17185. int32_t V_1 = 0;
  17186. {
  17187. int32_t L_0 = VertexHelper_get_currentVertCount_m124779331(__this, /*hidden argument*/NULL);
  17188. V_0 = L_0;
  17189. V_1 = 0;
  17190. goto IL_0061;
  17191. }
  17192. IL_000f:
  17193. {
  17194. UIVertexU5BU5D_t1981460040* L_1 = ___verts0;
  17195. int32_t L_2 = V_1;
  17196. NullCheck(L_1);
  17197. Vector3_t3722313464 L_3 = ((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2)))->get_position_0();
  17198. UIVertexU5BU5D_t1981460040* L_4 = ___verts0;
  17199. int32_t L_5 = V_1;
  17200. NullCheck(L_4);
  17201. Color32_t2600501292 L_6 = ((L_4)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_5)))->get_color_2();
  17202. UIVertexU5BU5D_t1981460040* L_7 = ___verts0;
  17203. int32_t L_8 = V_1;
  17204. NullCheck(L_7);
  17205. Vector2_t2156229523 L_9 = ((L_7)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_8)))->get_uv0_3();
  17206. UIVertexU5BU5D_t1981460040* L_10 = ___verts0;
  17207. int32_t L_11 = V_1;
  17208. NullCheck(L_10);
  17209. Vector2_t2156229523 L_12 = ((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11)))->get_uv1_4();
  17210. UIVertexU5BU5D_t1981460040* L_13 = ___verts0;
  17211. int32_t L_14 = V_1;
  17212. NullCheck(L_13);
  17213. Vector3_t3722313464 L_15 = ((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14)))->get_normal_1();
  17214. UIVertexU5BU5D_t1981460040* L_16 = ___verts0;
  17215. int32_t L_17 = V_1;
  17216. NullCheck(L_16);
  17217. Vector4_t3319028937 L_18 = ((L_16)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_17)))->get_tangent_7();
  17218. VertexHelper_AddVert_m189858127(__this, L_3, L_6, L_9, L_12, L_15, L_18, /*hidden argument*/NULL);
  17219. int32_t L_19 = V_1;
  17220. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  17221. }
  17222. IL_0061:
  17223. {
  17224. int32_t L_20 = V_1;
  17225. if ((((int32_t)L_20) < ((int32_t)4)))
  17226. {
  17227. goto IL_000f;
  17228. }
  17229. }
  17230. {
  17231. int32_t L_21 = V_0;
  17232. int32_t L_22 = V_0;
  17233. int32_t L_23 = V_0;
  17234. VertexHelper_AddTriangle_m3677720024(__this, L_21, ((int32_t)il2cpp_codegen_add((int32_t)L_22, (int32_t)1)), ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)2)), /*hidden argument*/NULL);
  17235. int32_t L_24 = V_0;
  17236. int32_t L_25 = V_0;
  17237. int32_t L_26 = V_0;
  17238. VertexHelper_AddTriangle_m3677720024(__this, ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)2)), ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)3)), L_26, /*hidden argument*/NULL);
  17239. return;
  17240. }
  17241. }
  17242. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>,System.Collections.Generic.List`1<System.Int32>)
  17243. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexStream_m1733605881 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___verts0, List_1_t128053199 * ___indices1, const RuntimeMethod* method)
  17244. {
  17245. static bool s_Il2CppMethodInitialized;
  17246. if (!s_Il2CppMethodInitialized)
  17247. {
  17248. il2cpp_codegen_initialize_method (VertexHelper_AddUIVertexStream_m1733605881_MetadataUsageId);
  17249. s_Il2CppMethodInitialized = true;
  17250. }
  17251. {
  17252. List_1_t1234605051 * L_0 = ___verts0;
  17253. if (!L_0)
  17254. {
  17255. goto IL_003f;
  17256. }
  17257. }
  17258. {
  17259. List_1_t1234605051 * L_1 = ___verts0;
  17260. List_1_t899420910 * L_2 = __this->get_m_Positions_0();
  17261. List_1_t4072576034 * L_3 = __this->get_m_Colors_1();
  17262. List_1_t3628304265 * L_4 = __this->get_m_Uv0S_2();
  17263. List_1_t3628304265 * L_5 = __this->get_m_Uv1S_3();
  17264. List_1_t3628304265 * L_6 = __this->get_m_Uv2S_4();
  17265. List_1_t3628304265 * L_7 = __this->get_m_Uv3S_5();
  17266. List_1_t899420910 * L_8 = __this->get_m_Normals_6();
  17267. List_1_t496136383 * L_9 = __this->get_m_Tangents_7();
  17268. CanvasRenderer_AddUIVertexStream_m1208603572(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
  17269. }
  17270. IL_003f:
  17271. {
  17272. List_1_t128053199 * L_10 = ___indices1;
  17273. if (!L_10)
  17274. {
  17275. goto IL_0053;
  17276. }
  17277. }
  17278. {
  17279. List_1_t128053199 * L_11 = __this->get_m_Indices_8();
  17280. List_1_t128053199 * L_12 = ___indices1;
  17281. NullCheck(L_11);
  17282. List_1_AddRange_m3513848896(L_11, L_12, /*hidden argument*/List_1_AddRange_m3513848896_RuntimeMethod_var);
  17283. }
  17284. IL_0053:
  17285. {
  17286. return;
  17287. }
  17288. }
  17289. // System.Void UnityEngine.UI.VertexHelper::AddUIVertexTriangleStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  17290. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_AddUIVertexTriangleStream_m3255143338 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___verts0, const RuntimeMethod* method)
  17291. {
  17292. {
  17293. List_1_t1234605051 * L_0 = ___verts0;
  17294. if (L_0)
  17295. {
  17296. goto IL_000c;
  17297. }
  17298. }
  17299. {
  17300. goto IL_0048;
  17301. }
  17302. IL_000c:
  17303. {
  17304. List_1_t1234605051 * L_1 = ___verts0;
  17305. List_1_t899420910 * L_2 = __this->get_m_Positions_0();
  17306. List_1_t4072576034 * L_3 = __this->get_m_Colors_1();
  17307. List_1_t3628304265 * L_4 = __this->get_m_Uv0S_2();
  17308. List_1_t3628304265 * L_5 = __this->get_m_Uv1S_3();
  17309. List_1_t3628304265 * L_6 = __this->get_m_Uv2S_4();
  17310. List_1_t3628304265 * L_7 = __this->get_m_Uv3S_5();
  17311. List_1_t899420910 * L_8 = __this->get_m_Normals_6();
  17312. List_1_t496136383 * L_9 = __this->get_m_Tangents_7();
  17313. List_1_t128053199 * L_10 = __this->get_m_Indices_8();
  17314. CanvasRenderer_SplitUIVertexStreams_m2753637362(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  17315. }
  17316. IL_0048:
  17317. {
  17318. return;
  17319. }
  17320. }
  17321. // System.Void UnityEngine.UI.VertexHelper::GetUIVertexStream(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
  17322. extern "C" IL2CPP_METHOD_ATTR void VertexHelper_GetUIVertexStream_m785241639 (VertexHelper_t2453304189 * __this, List_1_t1234605051 * ___stream0, const RuntimeMethod* method)
  17323. {
  17324. {
  17325. List_1_t1234605051 * L_0 = ___stream0;
  17326. if (L_0)
  17327. {
  17328. goto IL_000c;
  17329. }
  17330. }
  17331. {
  17332. goto IL_0048;
  17333. }
  17334. IL_000c:
  17335. {
  17336. List_1_t1234605051 * L_1 = ___stream0;
  17337. List_1_t899420910 * L_2 = __this->get_m_Positions_0();
  17338. List_1_t4072576034 * L_3 = __this->get_m_Colors_1();
  17339. List_1_t3628304265 * L_4 = __this->get_m_Uv0S_2();
  17340. List_1_t3628304265 * L_5 = __this->get_m_Uv1S_3();
  17341. List_1_t3628304265 * L_6 = __this->get_m_Uv2S_4();
  17342. List_1_t3628304265 * L_7 = __this->get_m_Uv3S_5();
  17343. List_1_t899420910 * L_8 = __this->get_m_Normals_6();
  17344. List_1_t496136383 * L_9 = __this->get_m_Tangents_7();
  17345. List_1_t128053199 * L_10 = __this->get_m_Indices_8();
  17346. CanvasRenderer_CreateUIVertexStream_m2424310831(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
  17347. }
  17348. IL_0048:
  17349. {
  17350. return;
  17351. }
  17352. }
  17353. // System.Void UnityEngine.UI.VertexHelper::.cctor()
  17354. extern "C" IL2CPP_METHOD_ATTR void VertexHelper__cctor_m2017593797 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17355. {
  17356. static bool s_Il2CppMethodInitialized;
  17357. if (!s_Il2CppMethodInitialized)
  17358. {
  17359. il2cpp_codegen_initialize_method (VertexHelper__cctor_m2017593797_MetadataUsageId);
  17360. s_Il2CppMethodInitialized = true;
  17361. }
  17362. {
  17363. Vector4_t3319028937 L_0;
  17364. memset(&L_0, 0, sizeof(L_0));
  17365. Vector4__ctor_m2498754347((&L_0), (1.0f), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
  17366. ((VertexHelper_t2453304189_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_t2453304189_il2cpp_TypeInfo_var))->set_s_DefaultTangent_9(L_0);
  17367. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  17368. Vector3_t3722313464 L_1 = Vector3_get_back_m4077847766(NULL /*static, unused*/, /*hidden argument*/NULL);
  17369. ((VertexHelper_t2453304189_StaticFields*)il2cpp_codegen_static_fields_for(VertexHelper_t2453304189_il2cpp_TypeInfo_var))->set_s_DefaultNormal_10(L_1);
  17370. return;
  17371. }
  17372. }
  17373. #ifdef __clang__
  17374. #pragma clang diagnostic pop
  17375. #endif
  17376. #ifdef __clang__
  17377. #pragma clang diagnostic push
  17378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17379. #pragma clang diagnostic ignored "-Wunused-variable"
  17380. #endif
  17381. // System.Void UnityEngine.UI.VerticalLayoutGroup::.ctor()
  17382. extern "C" IL2CPP_METHOD_ATTR void VerticalLayoutGroup__ctor_m321345421 (VerticalLayoutGroup_t923838031 * __this, const RuntimeMethod* method)
  17383. {
  17384. {
  17385. HorizontalOrVerticalLayoutGroup__ctor_m2302505481(__this, /*hidden argument*/NULL);
  17386. return;
  17387. }
  17388. }
  17389. // System.Void UnityEngine.UI.VerticalLayoutGroup::CalculateLayoutInputHorizontal()
  17390. extern "C" IL2CPP_METHOD_ATTR void VerticalLayoutGroup_CalculateLayoutInputHorizontal_m1404590745 (VerticalLayoutGroup_t923838031 * __this, const RuntimeMethod* method)
  17391. {
  17392. {
  17393. LayoutGroup_CalculateLayoutInputHorizontal_m4018851777(__this, /*hidden argument*/NULL);
  17394. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339(__this, 0, (bool)1, /*hidden argument*/NULL);
  17395. return;
  17396. }
  17397. }
  17398. // System.Void UnityEngine.UI.VerticalLayoutGroup::CalculateLayoutInputVertical()
  17399. extern "C" IL2CPP_METHOD_ATTR void VerticalLayoutGroup_CalculateLayoutInputVertical_m845721549 (VerticalLayoutGroup_t923838031 * __this, const RuntimeMethod* method)
  17400. {
  17401. {
  17402. HorizontalOrVerticalLayoutGroup_CalcAlongAxis_m3977117339(__this, 1, (bool)1, /*hidden argument*/NULL);
  17403. return;
  17404. }
  17405. }
  17406. // System.Void UnityEngine.UI.VerticalLayoutGroup::SetLayoutHorizontal()
  17407. extern "C" IL2CPP_METHOD_ATTR void VerticalLayoutGroup_SetLayoutHorizontal_m84550911 (VerticalLayoutGroup_t923838031 * __this, const RuntimeMethod* method)
  17408. {
  17409. {
  17410. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192(__this, 0, (bool)1, /*hidden argument*/NULL);
  17411. return;
  17412. }
  17413. }
  17414. // System.Void UnityEngine.UI.VerticalLayoutGroup::SetLayoutVertical()
  17415. extern "C" IL2CPP_METHOD_ATTR void VerticalLayoutGroup_SetLayoutVertical_m3487765782 (VerticalLayoutGroup_t923838031 * __this, const RuntimeMethod* method)
  17416. {
  17417. {
  17418. HorizontalOrVerticalLayoutGroup_SetChildrenAlongAxis_m3119377192(__this, 1, (bool)1, /*hidden argument*/NULL);
  17419. return;
  17420. }
  17421. }
  17422. #ifdef __clang__
  17423. #pragma clang diagnostic pop
  17424. #endif