Bulk_UnityEngine.Timeline_0.cpp 1.1 MB

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  1. #include "il2cpp-config.h"
  2. #ifndef _MSC_VER
  3. # include <alloca.h>
  4. #else
  5. # include <malloc.h>
  6. #endif
  7. #include <cstring>
  8. #include <string.h>
  9. #include <stdio.h>
  10. #include <cmath>
  11. #include <limits>
  12. #include <assert.h>
  13. #include <stdint.h>
  14. #include "il2cpp-class-internals.h"
  15. #include "codegen/il2cpp-codegen.h"
  16. #include "il2cpp-object-internals.h"
  17. template <typename R>
  18. struct VirtFuncInvoker0
  19. {
  20. typedef R (*Func)(void*, const RuntimeMethod*);
  21. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  22. {
  23. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  24. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  25. }
  26. };
  27. template <typename R, typename T1, typename T2>
  28. struct VirtFuncInvoker2
  29. {
  30. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  31. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  32. {
  33. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  34. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  35. }
  36. };
  37. template <typename T1, typename T2>
  38. struct VirtActionInvoker2
  39. {
  40. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  41. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
  42. {
  43. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  44. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  45. }
  46. };
  47. template <typename R, typename T1>
  48. struct VirtFuncInvoker1
  49. {
  50. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  51. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
  52. {
  53. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  54. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  55. }
  56. };
  57. struct VirtActionInvoker0
  58. {
  59. typedef void (*Action)(void*, const RuntimeMethod*);
  60. static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
  61. {
  62. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  63. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  64. }
  65. };
  66. template <typename R, typename T1, typename T2, typename T3>
  67. struct VirtFuncInvoker3
  68. {
  69. typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
  70. static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
  71. {
  72. const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
  73. return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
  74. }
  75. };
  76. template <typename T1, typename T2>
  77. struct InterfaceActionInvoker2
  78. {
  79. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  80. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  81. {
  82. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  83. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  84. }
  85. };
  86. template <typename T1>
  87. struct InterfaceActionInvoker1
  88. {
  89. typedef void (*Action)(void*, T1, const RuntimeMethod*);
  90. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  91. {
  92. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  93. ((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
  94. }
  95. };
  96. template <typename R>
  97. struct InterfaceFuncInvoker0
  98. {
  99. typedef R (*Func)(void*, const RuntimeMethod*);
  100. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  101. {
  102. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  103. return ((Func)invokeData.methodPtr)(obj, invokeData.method);
  104. }
  105. };
  106. struct InterfaceActionInvoker0
  107. {
  108. typedef void (*Action)(void*, const RuntimeMethod*);
  109. static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
  110. {
  111. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  112. ((Action)invokeData.methodPtr)(obj, invokeData.method);
  113. }
  114. };
  115. template <typename R, typename T1>
  116. struct InterfaceFuncInvoker1
  117. {
  118. typedef R (*Func)(void*, T1, const RuntimeMethod*);
  119. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
  120. {
  121. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  122. return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
  123. }
  124. };
  125. template <typename R, typename T1, typename T2>
  126. struct InterfaceFuncInvoker2
  127. {
  128. typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
  129. static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
  130. {
  131. const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
  132. return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  133. }
  134. };
  135. template <typename T1, typename T2>
  136. struct GenericInterfaceActionInvoker2
  137. {
  138. typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
  139. static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
  140. {
  141. VirtualInvokeData invokeData;
  142. il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
  143. ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
  144. }
  145. };
  146. // UnityEngine.Timeline.ActivationControlPlayable
  147. struct ActivationControlPlayable_t426148305;
  148. // UnityEngine.Playables.PlayableBehaviour
  149. struct PlayableBehaviour_t4203540982;
  150. // UnityEngine.GameObject
  151. struct GameObject_t1113636619;
  152. // UnityEngine.Object
  153. struct Object_t631007953;
  154. // UnityEngine.Timeline.ActivationMixerPlayable
  155. struct ActivationMixerPlayable_t2212523045;
  156. // UnityEngine.Timeline.ActivationPlayableAsset
  157. struct ActivationPlayableAsset_t2332007632;
  158. // UnityEngine.Playables.PlayableAsset
  159. struct PlayableAsset_t3219022681;
  160. // UnityEngine.Timeline.ActivationTrack
  161. struct ActivationTrack_t4003533622;
  162. // UnityEngine.Timeline.TrackAsset
  163. struct TrackAsset_t2828708245;
  164. // UnityEngine.Playables.PlayableDirector
  165. struct PlayableDirector_t508516997;
  166. // UnityEngine.Timeline.IPropertyCollector
  167. struct IPropertyCollector_t1088233296;
  168. // UnityEngine.Timeline.AnimationOutputWeightProcessor
  169. struct AnimationOutputWeightProcessor_t2670190175;
  170. // System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>
  171. struct List_1_t3454752663;
  172. // System.Type
  173. struct Type_t;
  174. // UnityEngine.Timeline.AnimationPlayableAsset
  175. struct AnimationPlayableAsset_t734882934;
  176. // UnityEngine.AnimationClip
  177. struct AnimationClip_t2318505987;
  178. // System.String
  179. struct String_t;
  180. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
  181. struct IEnumerable_1_t3629080894;
  182. // UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0
  183. struct U3CU3Ec__Iterator0_t4165699274;
  184. // UnityEngine.Motion
  185. struct Motion_t1110556653;
  186. // System.NotSupportedException
  187. struct NotSupportedException_t1314879016;
  188. // System.Collections.IEnumerator
  189. struct IEnumerator_t1853284238;
  190. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>
  191. struct IEnumerator_1_t786831177;
  192. // UnityEngine.Timeline.AnimationTrack
  193. struct AnimationTrack_t3872729528;
  194. // System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>
  195. struct List_1_t3950300692;
  196. // System.Collections.Generic.List`1<System.Object>
  197. struct List_1_t257213610;
  198. // UnityEngine.AvatarMask
  199. struct AvatarMask_t1182482518;
  200. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>
  201. struct IEnumerable_1_t1808561134;
  202. // UnityEngine.Timeline.AnimationTrack/<>c__Iterator0
  203. struct U3CU3Ec__Iterator0_t1104488729;
  204. // UnityEngine.Timeline.TimelineClip[]
  205. struct TimelineClipU5BU5D_t140784555;
  206. // UnityEngine.Timeline.TimelineClip
  207. struct TimelineClip_t2478225950;
  208. // System.InvalidOperationException
  209. struct InvalidOperationException_t56020091;
  210. // UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>
  211. struct IntervalTree_1_t478208184;
  212. // UnityEngine.Timeline.RuntimeClip
  213. struct RuntimeClip_t583365242;
  214. // UnityEngine.Timeline.RuntimeElement
  215. struct RuntimeElement_t2068542217;
  216. // UnityEngine.IntervalTree`1<System.Object>
  217. struct IntervalTree_1_t1489772131;
  218. // System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>
  219. struct List_1_t1049836974;
  220. // UnityEngine.Timeline.InfiniteRuntimeClip
  221. struct InfiniteRuntimeClip_t156380358;
  222. // UnityEngine.Timeline.AudioPlayableAsset
  223. struct AudioPlayableAsset_t2575444864;
  224. // UnityEngine.AudioClip
  225. struct AudioClip_t3680889665;
  226. // UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0
  227. struct U3CU3Ec__Iterator0_t2611944586;
  228. // UnityEngine.Timeline.AudioTrack
  229. struct AudioTrack_t1549411460;
  230. // UnityEngine.Timeline.ScheduleRuntimeClip
  231. struct ScheduleRuntimeClip_t283756268;
  232. // UnityEngine.Timeline.AudioTrack/<>c__Iterator0
  233. struct U3CU3Ec__Iterator0_t717920108;
  234. // UnityEngine.Timeline.BasicPlayableBehaviour
  235. struct BasicPlayableBehaviour_t1482445671;
  236. // UnityEngine.ScriptableObject
  237. struct ScriptableObject_t2528358522;
  238. // UnityEngine.Timeline.ControlPlayableAsset
  239. struct ControlPlayableAsset_t3597738600;
  240. // System.Collections.Generic.List`1<UnityEngine.Playables.Playable>
  241. struct List_1_t1931900349;
  242. // UnityEngine.IExposedPropertyTable
  243. struct IExposedPropertyTable_t2524209546;
  244. // UnityEngine.Transform
  245. struct Transform_t3600365921;
  246. // UnityEngine.Timeline.PrefabControlPlayable
  247. struct PrefabControlPlayable_t3058657425;
  248. // System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>
  249. struct IList_1_t2323836780;
  250. // System.Collections.Generic.IList`1<System.Object>
  251. struct IList_1_t600458651;
  252. // System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>
  253. struct IList_1_t3616099064;
  254. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>
  255. struct IEnumerable_1_t3783337182;
  256. // System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>
  257. struct IEnumerable_1_t780632170;
  258. // System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>
  259. struct IEnumerable_1_t2942335418;
  260. // UnityEngine.ParticleSystem
  261. struct ParticleSystem_t1800779281;
  262. // UnityEngine.Timeline.ITimeControl
  263. struct ITimeControl_t1934324661;
  264. // UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0
  265. struct U3CGetControlableScriptsU3Ec__Iterator0_t3018919025;
  266. // System.Collections.Generic.List`1<UnityEngine.ParticleSystem>
  267. struct List_1_t3272854023;
  268. // System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>
  269. struct ICollection_1_t333964219;
  270. // UnityEngine.Component
  271. struct Component_t1923634451;
  272. // System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>
  273. struct HashSet_1_t3368433767;
  274. // System.Collections.Generic.HashSet`1<System.Object>
  275. struct HashSet_1_t1645055638;
  276. // UnityEngine.Timeline.TimelineAsset
  277. struct TimelineAsset_t3776684190;
  278. // UnityEngine.MonoBehaviour[]
  279. struct MonoBehaviourU5BU5D_t2007329276;
  280. // System.Object[]
  281. struct ObjectU5BU5D_t2843939325;
  282. // UnityEngine.MonoBehaviour
  283. struct MonoBehaviour_t3962482529;
  284. // System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>
  285. struct IEnumerator_1_t100085701;
  286. // UnityEngine.Timeline.ControlTrack
  287. struct ControlTrack_t3308451304;
  288. // UnityEngine.Timeline.DirectorControlPlayable
  289. struct DirectorControlPlayable_t2642348650;
  290. // UnityEngine.Behaviour
  291. struct Behaviour_t1437897464;
  292. // System.ArgumentOutOfRangeException
  293. struct ArgumentOutOfRangeException_t777629997;
  294. // System.Comparison`1<UnityEngine.Timeline.TimelineClip>
  295. struct Comparison_1_t2253157129;
  296. // System.Comparison`1<System.Object>
  297. struct Comparison_1_t2855037343;
  298. // UnityEngine.Timeline.GroupTrack
  299. struct GroupTrack_t2222291233;
  300. // UnityEngine.Timeline.IgnoreOnPlayableTrackAttribute
  301. struct IgnoreOnPlayableTrackAttribute_t3455747041;
  302. // System.Attribute
  303. struct Attribute_t861562559;
  304. // UnityEngine.Timeline.NotKeyableAttribute
  305. struct NotKeyableAttribute_t1406439677;
  306. // UnityEngine.Timeline.ParticleControlPlayable
  307. struct ParticleControlPlayable_t3220249377;
  308. // UnityEngine.ParticleSystem[]
  309. struct ParticleSystemU5BU5D_t3089334924;
  310. // UnityEngine.Timeline.PlayableTrack
  311. struct PlayableTrack_t2508018810;
  312. // System.ArgumentNullException
  313. struct ArgumentNullException_t1615371798;
  314. // UnityEngine.Timeline.RuntimeClipBase
  315. struct RuntimeClipBase_t197358283;
  316. // UnityEngine.Timeline.SupportsChildTracksAttribute
  317. struct SupportsChildTracksAttribute_t205780379;
  318. // UnityEngine.Timeline.TimeControlPlayable
  319. struct TimeControlPlayable_t1010398267;
  320. // UnityEngine.Timeline.TimeFieldAttribute
  321. struct TimeFieldAttribute_t3035049162;
  322. // UnityEngine.PropertyAttribute
  323. struct PropertyAttribute_t3677895545;
  324. // UnityEngine.Timeline.TimelineAsset/EditorSettings
  325. struct EditorSettings_t2594721758;
  326. // UnityEngine.Timeline.TimelineAsset/<>c__Iterator0
  327. struct U3CU3Ec__Iterator0_t647330842;
  328. // System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>
  329. struct List_1_t5815691;
  330. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject>
  331. struct List_1_t4000433264;
  332. // UnityEngine.Timeline.TrackAsset[]
  333. struct TrackAssetU5BU5D_t52518008;
  334. // System.Collections.Generic.IEnumerable`1<System.Object>
  335. struct IEnumerable_1_t2059959053;
  336. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip>
  337. struct IEnumerable_1_t1458078839;
  338. // UnityEngine.AnimationCurve
  339. struct AnimationCurve_t3046754366;
  340. // UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0
  341. struct U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780;
  342. // System.Predicate`1<UnityEngine.ScriptableObject>
  343. struct Predicate_1_t3353652646;
  344. // System.Predicate`1<System.Object>
  345. struct Predicate_1_t3905400288;
  346. // System.Reflection.MemberInfo
  347. struct MemberInfo_t;
  348. // UnityEngine.Timeline.TimelineMarker
  349. struct TimelineMarker_t2195886951;
  350. // UnityEngine.Timeline.TimelinePlayable
  351. struct TimelinePlayable_t2938744123;
  352. // System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>
  353. struct List_1_t3540616959;
  354. // System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>
  355. struct List_1_t2313598679;
  356. // System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>
  357. struct Dictionary_2_t3971549929;
  358. // System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>
  359. struct Dictionary_2_t2468003950;
  360. // System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>
  361. struct IList_1_t349060732;
  362. // UnityEngine.Animator
  363. struct Animator_t434523843;
  364. // UnityEngine.AudioSource
  365. struct AudioSource_t3935305588;
  366. // System.NotImplementedException
  367. struct NotImplementedException_t3489357830;
  368. // UnityEngine.Timeline.ITimelineEvaluateCallback
  369. struct ITimelineEvaluateCallback_t841523937;
  370. // UnityEngine.Timeline.TrackAsset/<>c__Iterator0
  371. struct U3CU3Ec__Iterator0_t3478306766;
  372. // System.ArgumentException
  373. struct ArgumentException_t132251570;
  374. // UnityEngine.Timeline.ITimelineItem
  375. struct ITimelineItem_t502543106;
  376. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
  377. struct Dictionary_2_t907029268;
  378. // System.Collections.Generic.Dictionary`2<System.Object,System.Object>
  379. struct Dictionary_2_t132545152;
  380. // UnityEngine.Timeline.TrackBindingTypeAttribute
  381. struct TrackBindingTypeAttribute_t2757649500;
  382. // UnityEngine.Timeline.TrackClipTypeAttribute
  383. struct TrackClipTypeAttribute_t4223207965;
  384. // UnityEngine.Timeline.TrackColorAttribute
  385. struct TrackColorAttribute_t2898993029;
  386. // UnityEngine.Timeline.TrackMediaType
  387. struct TrackMediaType_t482867812;
  388. // UnityEngine.Playables.Playable[]
  389. struct PlayableU5BU5D_t3229717310;
  390. // UnityEngine.ScriptableObject[]
  391. struct ScriptableObjectU5BU5D_t1351167071;
  392. // UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo[]
  393. struct WeightInfoU5BU5D_t1690221756;
  394. // UnityEngine.Timeline.RuntimeElement[]
  395. struct RuntimeElementU5BU5D_t2334202548;
  396. // UnityEngine.Timeline.ITimelineEvaluateCallback[]
  397. struct ITimelineEvaluateCallbackU5BU5D_t1267710076;
  398. // System.Int32[]
  399. struct Int32U5BU5D_t385246372;
  400. // System.Collections.Generic.HashSet`1/Link<UnityEngine.Playables.PlayableDirector>[]
  401. struct LinkU5BU5D_t3074586523;
  402. // UnityEngine.Playables.PlayableDirector[]
  403. struct PlayableDirectorU5BU5D_t386701768;
  404. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Playables.PlayableDirector>
  405. struct IEqualityComparer_1_t2615849015;
  406. // System.Runtime.Serialization.SerializationInfo
  407. struct SerializationInfo_t950877179;
  408. // UnityEngine.Timeline.AnimationTrack[]
  409. struct AnimationTrackU5BU5D_t980492393;
  410. // System.Char[]
  411. struct CharU5BU5D_t3528271667;
  412. // System.Collections.Generic.Link[]
  413. struct LinkU5BU5D_t964245573;
  414. // System.Type[]
  415. struct TypeU5BU5D_t3940880105;
  416. // UnityEngine.Timeline.TrackBindingTypeAttribute[]
  417. struct TrackBindingTypeAttributeU5BU5D_t1780093621;
  418. // System.Collections.Generic.IEqualityComparer`1<System.Type>
  419. struct IEqualityComparer_1_t296309482;
  420. // System.Collections.Generic.Dictionary`2/Transform`1<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute,System.Collections.DictionaryEntry>
  421. struct Transform_1_t2060588632;
  422. // System.IntPtr[]
  423. struct IntPtrU5BU5D_t4013366056;
  424. // System.Collections.IDictionary
  425. struct IDictionary_t1363984059;
  426. // UnityEngine.Timeline.TimelinePlayable/ConnectionCache[]
  427. struct ConnectionCacheU5BU5D_t635928727;
  428. // System.Collections.Generic.IEqualityComparer`1<UnityEngine.Timeline.TrackAsset>
  429. struct IEqualityComparer_1_t641072967;
  430. // System.Collections.Generic.Dictionary`2/Transform`1<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache,System.Collections.DictionaryEntry>
  431. struct Transform_1_t2096126863;
  432. // System.Void
  433. struct Void_t1185182177;
  434. // System.Reflection.MethodInfo
  435. struct MethodInfo_t;
  436. // System.DelegateData
  437. struct DelegateData_t1677132599;
  438. // System.Collections.Generic.List`1<System.String>
  439. struct List_1_t3319525431;
  440. // System.Reflection.MemberFilter
  441. struct MemberFilter_t426314064;
  442. // UnityEngine.Playables.PlayableBinding[]
  443. struct PlayableBindingU5BU5D_t829358056;
  444. // UnityEngine.AudioClip/PCMReaderCallback
  445. struct PCMReaderCallback_t1677636661;
  446. // UnityEngine.AudioClip/PCMSetPositionCallback
  447. struct PCMSetPositionCallback_t1059417452;
  448. // System.IAsyncResult
  449. struct IAsyncResult_t767004451;
  450. // System.AsyncCallback
  451. struct AsyncCallback_t3962456242;
  452. // System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>
  453. struct IEnumerator_1_t3261278713;
  454. // UnityEngine.AudioSourceExtension
  455. struct AudioSourceExtension_t3064908834;
  456. extern RuntimeClass* Object_t631007953_il2cpp_TypeInfo_var;
  457. extern RuntimeClass* ScriptPlayable_1_t2459628456_il2cpp_TypeInfo_var;
  458. extern const RuntimeMethod* ScriptPlayable_1_get_Null_m965723847_RuntimeMethod_var;
  459. extern const RuntimeMethod* ScriptPlayable_1_Create_m626872802_RuntimeMethod_var;
  460. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m2387036119_RuntimeMethod_var;
  461. extern const uint32_t ActivationControlPlayable_Create_m123008175_MetadataUsageId;
  462. extern const uint32_t ActivationControlPlayable_ProcessFrame_m2958423721_MetadataUsageId;
  463. extern const uint32_t ActivationMixerPlayable_set_boundGameObject_m3763269888_MetadataUsageId;
  464. extern RuntimeClass* ScriptPlayable_1_t4246003196_il2cpp_TypeInfo_var;
  465. extern const RuntimeMethod* ScriptPlayable_1_Create_m2437634749_RuntimeMethod_var;
  466. extern const uint32_t ActivationMixerPlayable_Create_m1674036122_MetadataUsageId;
  467. extern const RuntimeMethod* PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var;
  468. extern const RuntimeMethod* PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var;
  469. extern const uint32_t ActivationMixerPlayable_ProcessFrame_m84699465_MetadataUsageId;
  470. extern RuntimeClass* Playable_t459825607_il2cpp_TypeInfo_var;
  471. extern const uint32_t ActivationPlayableAsset_CreatePlayable_m3694335031_MetadataUsageId;
  472. extern RuntimeClass* TrackAsset_t2828708245_il2cpp_TypeInfo_var;
  473. extern const uint32_t ActivationTrack__ctor_m77545524_MetadataUsageId;
  474. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m4194249442_RuntimeMethod_var;
  475. extern const RuntimeMethod* GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993_RuntimeMethod_var;
  476. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m439564604_RuntimeMethod_var;
  477. extern const uint32_t ActivationTrack_CreateTrackMixer_m3149586152_MetadataUsageId;
  478. extern RuntimeClass* GameObject_t1113636619_il2cpp_TypeInfo_var;
  479. extern const uint32_t ActivationTrack_UpdateBoundGameObject_m4193519577_MetadataUsageId;
  480. extern RuntimeClass* IPropertyCollector_t1088233296_il2cpp_TypeInfo_var;
  481. extern String_t* _stringLiteral133756969;
  482. extern const uint32_t ActivationTrack_GatherProperties_m2768354188_MetadataUsageId;
  483. extern RuntimeClass* List_1_t3454752663_il2cpp_TypeInfo_var;
  484. extern const RuntimeMethod* List_1__ctor_m3830431512_RuntimeMethod_var;
  485. extern const uint32_t AnimationOutputWeightProcessor__ctor_m28565969_MetadataUsageId;
  486. extern RuntimeClass* AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var;
  487. extern const RuntimeMethod* List_1_Clear_m1210266092_RuntimeMethod_var;
  488. extern const RuntimeMethod* PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153_RuntimeMethod_var;
  489. extern const RuntimeMethod* PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558_RuntimeMethod_var;
  490. extern const RuntimeMethod* PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var;
  491. extern const RuntimeMethod* PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var;
  492. extern const RuntimeMethod* Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330_RuntimeMethod_var;
  493. extern const RuntimeMethod* PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075_RuntimeMethod_var;
  494. extern const RuntimeMethod* PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765_RuntimeMethod_var;
  495. extern const uint32_t AnimationOutputWeightProcessor_FindMixers_m1281852215_MetadataUsageId;
  496. extern const RuntimeType* AnimationMixerPlayable_t821371386_0_0_0_var;
  497. extern const RuntimeType* AnimationLayerMixerPlayable_t3631223897_0_0_0_var;
  498. extern RuntimeClass* Type_t_il2cpp_TypeInfo_var;
  499. extern const RuntimeMethod* List_1_Add_m1997031888_RuntimeMethod_var;
  500. extern const uint32_t AnimationOutputWeightProcessor_FindMixers_m2534082431_MetadataUsageId;
  501. extern RuntimeClass* Vector3_t3722313464_il2cpp_TypeInfo_var;
  502. extern RuntimeClass* Quaternion_t2301928331_il2cpp_TypeInfo_var;
  503. extern RuntimeClass* MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var;
  504. extern const uint32_t AnimationPlayableAsset__ctor_m3006714302_MetadataUsageId;
  505. extern RuntimeClass* String_t_il2cpp_TypeInfo_var;
  506. extern String_t* _stringLiteral2704337542;
  507. extern const uint32_t AnimationPlayableAsset_set_clip_m3304080186_MetadataUsageId;
  508. extern RuntimeClass* Mathf_t3464937446_il2cpp_TypeInfo_var;
  509. extern const uint32_t AnimationPlayableAsset_get_duration_m326730551_MetadataUsageId;
  510. extern RuntimeClass* U3CU3Ec__Iterator0_t4165699274_il2cpp_TypeInfo_var;
  511. extern const uint32_t AnimationPlayableAsset_get_outputs_m3365175669_MetadataUsageId;
  512. extern RuntimeClass* AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var;
  513. extern const RuntimeMethod* PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013_RuntimeMethod_var;
  514. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674_RuntimeMethod_var;
  515. extern const uint32_t AnimationPlayableAsset_CreatePlayable_m3577985947_MetadataUsageId;
  516. extern const uint32_t AnimationPlayableAsset_ShouldApplyRootMotion_m4006030511_MetadataUsageId;
  517. extern const uint32_t AnimationPlayableAsset_get_clipCaps_m398973994_MetadataUsageId;
  518. extern const uint32_t AnimationPlayableAsset_ResetOffsets_m1872132154_MetadataUsageId;
  519. extern const uint32_t AnimationPlayableAsset_GatherProperties_m173673781_MetadataUsageId;
  520. extern String_t* _stringLiteral1899145797;
  521. extern const uint32_t U3CU3Ec__Iterator0_MoveNext_m3836601731_MetadataUsageId;
  522. extern RuntimeClass* PlayableBinding_t354260709_il2cpp_TypeInfo_var;
  523. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3178060842_MetadataUsageId;
  524. extern RuntimeClass* NotSupportedException_t1314879016_il2cpp_TypeInfo_var;
  525. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m188731260_RuntimeMethod_var;
  526. extern const uint32_t U3CU3Ec__Iterator0_Reset_m188731260_MetadataUsageId;
  527. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2095323345_MetadataUsageId;
  528. extern const uint32_t AnimationTrack__ctor_m3315625550_MetadataUsageId;
  529. extern const uint32_t AnimationTrack_set_matchTargetFields_m1103640536_MetadataUsageId;
  530. extern const RuntimeMethod* List_1_get_Count_m615375621_RuntimeMethod_var;
  531. extern const uint32_t AnimationTrack_get_compilableIsolated_m3475896175_MetadataUsageId;
  532. extern RuntimeClass* IEnumerable_1_t1808561134_il2cpp_TypeInfo_var;
  533. extern RuntimeClass* IEnumerator_1_t3261278713_il2cpp_TypeInfo_var;
  534. extern RuntimeClass* IEnumerator_t1853284238_il2cpp_TypeInfo_var;
  535. extern RuntimeClass* IDisposable_t3640265483_il2cpp_TypeInfo_var;
  536. extern const uint32_t AnimationTrack_get_compilable_m1470284470_MetadataUsageId;
  537. extern RuntimeClass* U3CU3Ec__Iterator0_t1104488729_il2cpp_TypeInfo_var;
  538. extern const uint32_t AnimationTrack_get_outputs_m663271704_MetadataUsageId;
  539. extern const uint32_t AnimationTrack_ResetOffsets_m90136844_MetadataUsageId;
  540. extern const uint32_t AnimationTrack_CreateClip_m1374867604_MetadataUsageId;
  541. extern RuntimeClass* AnimationClip_t2318505987_il2cpp_TypeInfo_var;
  542. extern RuntimeClass* InvalidOperationException_t56020091_il2cpp_TypeInfo_var;
  543. extern const RuntimeMethod* AnimationTrack_OnCreateClipFromAsset_m479967345_RuntimeMethod_var;
  544. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisAnimationPlayableAsset_t734882934_m2448340497_RuntimeMethod_var;
  545. extern String_t* _stringLiteral2752106581;
  546. extern const uint32_t AnimationTrack_OnCreateClipFromAsset_m479967345_MetadataUsageId;
  547. extern RuntimeClass* PlayableAsset_t3219022681_il2cpp_TypeInfo_var;
  548. extern RuntimeClass* AnimationPlayableAsset_t734882934_il2cpp_TypeInfo_var;
  549. extern RuntimeClass* RuntimeClip_t583365242_il2cpp_TypeInfo_var;
  550. extern const RuntimeMethod* IntervalTree_1_Add_m1830430856_RuntimeMethod_var;
  551. extern const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195_RuntimeMethod_var;
  552. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304_RuntimeMethod_var;
  553. extern const uint32_t AnimationTrack_CompileTrackPlayable_m2349174326_MetadataUsageId;
  554. extern RuntimeClass* List_1_t1049836974_il2cpp_TypeInfo_var;
  555. extern RuntimeClass* AnimationTrack_t3872729528_il2cpp_TypeInfo_var;
  556. extern const RuntimeMethod* AnimationTrack_OnCreatePlayableGraph_m1275993475_RuntimeMethod_var;
  557. extern const RuntimeMethod* List_1__ctor_m1116117602_RuntimeMethod_var;
  558. extern const RuntimeMethod* List_1_Add_m1539498206_RuntimeMethod_var;
  559. extern const RuntimeMethod* List_1_get_Count_m3162929845_RuntimeMethod_var;
  560. extern const RuntimeMethod* PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044_RuntimeMethod_var;
  561. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648_RuntimeMethod_var;
  562. extern const RuntimeMethod* List_1_get_Item_m2856131265_RuntimeMethod_var;
  563. extern const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989_RuntimeMethod_var;
  564. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831_RuntimeMethod_var;
  565. extern String_t* _stringLiteral2131047753;
  566. extern const uint32_t AnimationTrack_OnCreatePlayableGraph_m1275993475_MetadataUsageId;
  567. extern const uint32_t AnimationTrack_CreateGroupMixer_m3327962893_MetadataUsageId;
  568. extern RuntimeClass* InfiniteRuntimeClip_t156380358_il2cpp_TypeInfo_var;
  569. extern const uint32_t AnimationTrack_CreateInfiniteTrackPlayable_m1185161428_MetadataUsageId;
  570. extern const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289_RuntimeMethod_var;
  571. extern const uint32_t AnimationTrack_ApplyTrackOffset_m2813363618_MetadataUsageId;
  572. extern RuntimeClass* TimelineClip_t2478225950_il2cpp_TypeInfo_var;
  573. extern const uint32_t AnimationTrack_GetEvaluationTime_m2558483449_MetadataUsageId;
  574. extern const uint32_t AnimationTrack_GetSequenceTime_m8282664_MetadataUsageId;
  575. extern const RuntimeMethod* AnimationTrack_AssignAnimationClip_m2928683343_RuntimeMethod_var;
  576. extern const uint32_t AnimationTrack_AssignAnimationClip_m2928683343_MetadataUsageId;
  577. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m549537092_MetadataUsageId;
  578. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m1230187605_RuntimeMethod_var;
  579. extern const uint32_t U3CU3Ec__Iterator0_Reset_m1230187605_MetadataUsageId;
  580. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m518642818_MetadataUsageId;
  581. extern const uint32_t AudioPlayableAsset_get_duration_m1116545834_MetadataUsageId;
  582. extern RuntimeClass* U3CU3Ec__Iterator0_t2611944586_il2cpp_TypeInfo_var;
  583. extern const uint32_t AudioPlayableAsset_get_outputs_m2202594348_MetadataUsageId;
  584. extern const uint32_t AudioPlayableAsset_CreatePlayable_m1248972059_MetadataUsageId;
  585. extern String_t* _stringLiteral3111126274;
  586. extern const uint32_t U3CU3Ec__Iterator0_MoveNext_m3332132791_MetadataUsageId;
  587. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m909331859_MetadataUsageId;
  588. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m4284855959_RuntimeMethod_var;
  589. extern const uint32_t U3CU3Ec__Iterator0_Reset_m4284855959_MetadataUsageId;
  590. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3296246556_MetadataUsageId;
  591. extern const uint32_t AudioTrack__ctor_m2863160926_MetadataUsageId;
  592. extern RuntimeClass* AudioPlayableAsset_t2575444864_il2cpp_TypeInfo_var;
  593. extern const uint32_t AudioTrack_CreateClip_m3044959710_MetadataUsageId;
  594. extern RuntimeClass* ScheduleRuntimeClip_t283756268_il2cpp_TypeInfo_var;
  595. extern const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282_RuntimeMethod_var;
  596. extern const RuntimeMethod* PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183_RuntimeMethod_var;
  597. extern const RuntimeMethod* PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414_RuntimeMethod_var;
  598. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037_RuntimeMethod_var;
  599. extern const uint32_t AudioTrack_OnCreatePlayableGraph_m2007718089_MetadataUsageId;
  600. extern RuntimeClass* AudioClip_t3680889665_il2cpp_TypeInfo_var;
  601. extern const RuntimeMethod* ScriptableObject_CreateInstance_TisAudioPlayableAsset_t2575444864_m1470152646_RuntimeMethod_var;
  602. extern const uint32_t AudioTrack_OnCreateClipFromAsset_m218960505_MetadataUsageId;
  603. extern RuntimeClass* U3CU3Ec__Iterator0_t717920108_il2cpp_TypeInfo_var;
  604. extern const uint32_t AudioTrack_get_outputs_m1044477524_MetadataUsageId;
  605. extern const RuntimeType* AudioSource_t3935305588_0_0_0_var;
  606. extern const uint32_t U3CU3Ec__Iterator0_MoveNext_m605279005_MetadataUsageId;
  607. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m656278322_MetadataUsageId;
  608. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m2237894179_RuntimeMethod_var;
  609. extern const uint32_t U3CU3Ec__Iterator0_Reset_m2237894179_MetadataUsageId;
  610. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1964649289_MetadataUsageId;
  611. extern const uint32_t BasicPlayableBehaviour_get_duration_m4266100315_MetadataUsageId;
  612. extern const uint32_t BasicPlayableBehaviour_get_outputs_m2227412264_MetadataUsageId;
  613. extern RuntimeClass* ScriptPlayable_1_t3515925822_il2cpp_TypeInfo_var;
  614. extern const RuntimeMethod* ScriptPlayable_1_Create_m1025639394_RuntimeMethod_var;
  615. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m1064627085_RuntimeMethod_var;
  616. extern const uint32_t BasicPlayableBehaviour_CreatePlayable_m4026535688_MetadataUsageId;
  617. extern const uint32_t ControlPlayableAsset__ctor_m1530715433_MetadataUsageId;
  618. extern RuntimeClass* ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var;
  619. extern const uint32_t ControlPlayableAsset_OnEnable_m3712210428_MetadataUsageId;
  620. extern RuntimeClass* List_1_t1931900349_il2cpp_TypeInfo_var;
  621. extern RuntimeClass* ScriptPlayable_1_t797170280_il2cpp_TypeInfo_var;
  622. extern RuntimeClass* Debug_t3317548046_il2cpp_TypeInfo_var;
  623. extern const RuntimeMethod* List_1__ctor_m1612734956_RuntimeMethod_var;
  624. extern const RuntimeMethod* ExposedReference_1_Resolve_m3570879846_RuntimeMethod_var;
  625. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m2980749371_RuntimeMethod_var;
  626. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m841777095_RuntimeMethod_var;
  627. extern const RuntimeMethod* List_1_Add_m2961172208_RuntimeMethod_var;
  628. extern const RuntimeMethod* ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378_RuntimeMethod_var;
  629. extern String_t* _stringLiteral2840314262;
  630. extern String_t* _stringLiteral2305747045;
  631. extern const uint32_t ControlPlayableAsset_CreatePlayable_m1478069196_MetadataUsageId;
  632. extern const RuntimeMethod* List_1_get_Count_m2137150812_RuntimeMethod_var;
  633. extern const RuntimeMethod* List_1_get_Item_m4084064453_RuntimeMethod_var;
  634. extern const RuntimeMethod* PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742_RuntimeMethod_var;
  635. extern const uint32_t ControlPlayableAsset_ConnectPlayablesToMixer_m542077431_MetadataUsageId;
  636. extern const RuntimeMethod* PlayableExtensions_IsValid_TisScriptPlayable_1_t2459628456_m3331950749_RuntimeMethod_var;
  637. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m952997940_RuntimeMethod_var;
  638. extern const uint32_t ControlPlayableAsset_CreateActivationPlayable_m644570309_MetadataUsageId;
  639. extern RuntimeClass* IEnumerable_1_t780632170_il2cpp_TypeInfo_var;
  640. extern RuntimeClass* IEnumerator_1_t2233349749_il2cpp_TypeInfo_var;
  641. extern RuntimeClass* ScriptPlayable_1_t958762232_il2cpp_TypeInfo_var;
  642. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m860123777_RuntimeMethod_var;
  643. extern const uint32_t ControlPlayableAsset_SearchHiearchyAndConnectParticleSystem_m1555866686_MetadataUsageId;
  644. extern RuntimeClass* IEnumerable_1_t3783337182_il2cpp_TypeInfo_var;
  645. extern RuntimeClass* IEnumerator_1_t941087465_il2cpp_TypeInfo_var;
  646. extern RuntimeClass* ScriptPlayable_1_t380861505_il2cpp_TypeInfo_var;
  647. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m1854647390_RuntimeMethod_var;
  648. extern const uint32_t ControlPlayableAsset_SearchHierarchyAndConnectDirector_m2071796856_MetadataUsageId;
  649. extern RuntimeClass* IEnumerable_1_t2942335418_il2cpp_TypeInfo_var;
  650. extern RuntimeClass* IEnumerator_1_t100085701_il2cpp_TypeInfo_var;
  651. extern RuntimeClass* ITimeControl_t1934324661_il2cpp_TypeInfo_var;
  652. extern RuntimeClass* ScriptPlayable_1_t3043878418_il2cpp_TypeInfo_var;
  653. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m1449068779_RuntimeMethod_var;
  654. extern const uint32_t ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m4262402413_MetadataUsageId;
  655. extern const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_RuntimeMethod_var;
  656. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416_RuntimeMethod_var;
  657. extern const uint32_t ControlPlayableAsset_ConnectMixerAndPlayable_m659985989_MetadataUsageId;
  658. extern RuntimeClass* U3CGetControlableScriptsU3Ec__Iterator0_t3018919025_il2cpp_TypeInfo_var;
  659. extern const uint32_t ControlPlayableAsset_GetControlableScripts_m1357203616_MetadataUsageId;
  660. extern RuntimeClass* ICollection_1_t3336669231_il2cpp_TypeInfo_var;
  661. extern RuntimeClass* ICollection_1_t333964219_il2cpp_TypeInfo_var;
  662. extern RuntimeClass* IList_1_t2323836780_il2cpp_TypeInfo_var;
  663. extern RuntimeClass* IList_1_t3616099064_il2cpp_TypeInfo_var;
  664. extern const uint32_t ControlPlayableAsset_UpdateDurationAndLoopFlag_m3015329225_MetadataUsageId;
  665. extern RuntimeClass* List_1_t3272854023_il2cpp_TypeInfo_var;
  666. extern const RuntimeMethod* List_1__ctor_m2678468947_RuntimeMethod_var;
  667. extern const RuntimeMethod* ControlPlayableAsset_GetComponent_TisParticleSystem_t1800779281_m3621599467_RuntimeMethod_var;
  668. extern const uint32_t ControlPlayableAsset_GetParticleSystemRoots_m2167613214_MetadataUsageId;
  669. extern const RuntimeMethod* Component_GetComponent_TisParticleSystem_t1800779281_m3704279744_RuntimeMethod_var;
  670. extern const uint32_t ControlPlayableAsset_GetParticleSystemRoots_m4171643516_MetadataUsageId;
  671. extern RuntimeClass* IPropertyPreview_t1613145793_il2cpp_TypeInfo_var;
  672. extern RuntimeClass* TimelineAsset_t3776684190_il2cpp_TypeInfo_var;
  673. extern const RuntimeMethod* HashSet_1_Contains_m1937561979_RuntimeMethod_var;
  674. extern const RuntimeMethod* HashSet_1_Add_m101423346_RuntimeMethod_var;
  675. extern const RuntimeMethod* IPropertyCollector_AddFromName_TisParticleSystem_t1800779281_m1491210103_RuntimeMethod_var;
  676. extern const RuntimeMethod* HashSet_1_Remove_m1346172146_RuntimeMethod_var;
  677. extern String_t* _stringLiteral2238124592;
  678. extern String_t* _stringLiteral155482378;
  679. extern const uint32_t ControlPlayableAsset_GatherProperties_m1938609118_MetadataUsageId;
  680. extern RuntimeClass* HashSet_1_t3368433767_il2cpp_TypeInfo_var;
  681. extern const RuntimeMethod* HashSet_1__ctor_m1749033842_RuntimeMethod_var;
  682. extern const uint32_t ControlPlayableAsset__cctor_m4240848776_MetadataUsageId;
  683. extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisMonoBehaviour_t3962482529_m236423023_RuntimeMethod_var;
  684. extern const uint32_t U3CGetControlableScriptsU3Ec__Iterator0_MoveNext_m2314078410_MetadataUsageId;
  685. extern const RuntimeMethod* U3CGetControlableScriptsU3Ec__Iterator0_Reset_m3006032150_RuntimeMethod_var;
  686. extern const uint32_t U3CGetControlableScriptsU3Ec__Iterator0_Reset_m3006032150_MetadataUsageId;
  687. extern const uint32_t U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_m729331728_MetadataUsageId;
  688. extern const uint32_t ControlTrack__ctor_m2308511996_MetadataUsageId;
  689. extern const RuntimeMethod* ScriptPlayable_1_get_Null_m3912762505_RuntimeMethod_var;
  690. extern const RuntimeMethod* ScriptPlayable_1_Create_m3844691278_RuntimeMethod_var;
  691. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m3389844462_RuntimeMethod_var;
  692. extern const uint32_t DirectorControlPlayable_Create_m949108631_MetadataUsageId;
  693. extern const uint32_t DirectorControlPlayable_ProcessFrame_m1218181689_MetadataUsageId;
  694. extern const RuntimeMethod* PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_RuntimeMethod_var;
  695. extern const uint32_t DirectorControlPlayable_DetectOutOfSync_m1361157949_MetadataUsageId;
  696. extern const uint32_t DirectorControlPlayable_UpdateTime_m3940941373_MetadataUsageId;
  697. extern RuntimeClass* DiscreteTime_t924799574_il2cpp_TypeInfo_var;
  698. extern const uint32_t DiscreteTime__ctor_m1202110866_MetadataUsageId;
  699. extern const uint32_t DiscreteTime__ctor_m4035879710_MetadataUsageId;
  700. extern const uint32_t DiscreteTime_CompareTo_m1787608144_MetadataUsageId;
  701. extern const uint32_t DiscreteTime_Equals_m1847484646_MetadataUsageId;
  702. extern RuntimeClass* ArgumentOutOfRangeException_t777629997_il2cpp_TypeInfo_var;
  703. extern const RuntimeMethod* DiscreteTime_DoubleToDiscreteTime_m1059541406_RuntimeMethod_var;
  704. extern String_t* _stringLiteral3618488790;
  705. extern const uint32_t DiscreteTime_DoubleToDiscreteTime_m1059541406_MetadataUsageId;
  706. extern const uint32_t DiscreteTime_IntToDiscreteTime_m1105563465_MetadataUsageId;
  707. extern const uint32_t DiscreteTime_op_Explicit_m2877026304_MetadataUsageId;
  708. extern const uint32_t DiscreteTime_GetNearestTick_m1763590640_MetadataUsageId;
  709. extern const uint32_t DiscreteTime__cctor_m2643105098_MetadataUsageId;
  710. extern RuntimeClass* Extrapolation_t625958692_il2cpp_TypeInfo_var;
  711. extern RuntimeClass* TimeUtility_t877350212_il2cpp_TypeInfo_var;
  712. extern const uint32_t Extrapolation_CalculateExtrapolationTimes_m147705176_MetadataUsageId;
  713. extern RuntimeClass* TimelineClipU5BU5D_t140784555_il2cpp_TypeInfo_var;
  714. extern RuntimeClass* Comparison_1_t2253157129_il2cpp_TypeInfo_var;
  715. extern const RuntimeMethod* Extrapolation_U3CSortClipsByStartTimeU3Em__0_m112257883_RuntimeMethod_var;
  716. extern const RuntimeMethod* Comparison_1__ctor_m3875585556_RuntimeMethod_var;
  717. extern const RuntimeMethod* Array_Sort_TisTimelineClip_t2478225950_m30030065_RuntimeMethod_var;
  718. extern const uint32_t Extrapolation_SortClipsByStartTime_m195956722_MetadataUsageId;
  719. extern const uint32_t Extrapolation__cctor_m3894897802_MetadataUsageId;
  720. extern const uint32_t GroupTrack__ctor_m3787348977_MetadataUsageId;
  721. extern const uint32_t GroupTrack_get_outputs_m3004795857_MetadataUsageId;
  722. extern const uint32_t InfiniteRuntimeClip__cctor_m2927536853_MetadataUsageId;
  723. extern const uint32_t MatchTargetFieldConstants__cctor_m2349132441_MetadataUsageId;
  724. extern const RuntimeMethod* ScriptPlayable_1_get_Null_m3562794059_RuntimeMethod_var;
  725. extern const RuntimeMethod* ScriptPlayable_1_Create_m3933836766_RuntimeMethod_var;
  726. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m651966494_RuntimeMethod_var;
  727. extern const uint32_t ParticleControlPlayable_Create_m1920387736_MetadataUsageId;
  728. extern const RuntimeMethod* GameObject_GetComponentsInChildren_TisParticleSystem_t1800779281_m2718673586_RuntimeMethod_var;
  729. extern const uint32_t ParticleControlPlayable_SetRandomSeed_m29153015_MetadataUsageId;
  730. extern const uint32_t PlayableTrack__ctor_m1788894554_MetadataUsageId;
  731. extern const RuntimeMethod* ScriptPlayable_1_get_Null_m238041829_RuntimeMethod_var;
  732. extern const RuntimeMethod* ScriptPlayable_1_Create_m3022978084_RuntimeMethod_var;
  733. extern const uint32_t PrefabControlPlayable_Create_m2697772204_MetadataUsageId;
  734. extern RuntimeClass* ArgumentNullException_t1615371798_il2cpp_TypeInfo_var;
  735. extern RuntimeClass* ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var;
  736. extern const RuntimeMethod* PrefabControlPlayable_Initialize_m1947190791_RuntimeMethod_var;
  737. extern const RuntimeMethod* Object_Instantiate_TisGameObject_t1113636619_m3139856272_RuntimeMethod_var;
  738. extern String_t* _stringLiteral3577732009;
  739. extern String_t* _stringLiteral3899423547;
  740. extern String_t* _stringLiteral2393366971;
  741. extern const uint32_t PrefabControlPlayable_Initialize_m1947190791_MetadataUsageId;
  742. extern RuntimeClass* Transform_t3600365921_il2cpp_TypeInfo_var;
  743. extern const uint32_t PrefabControlPlayable_SetHideFlagsRecursive_m1839800294_MetadataUsageId;
  744. extern const RuntimeMethod* PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749_RuntimeMethod_var;
  745. extern const uint32_t RuntimeClip_Create_m3545283781_MetadataUsageId;
  746. extern const uint32_t ScheduleRuntimeClip_Create_m301208686_MetadataUsageId;
  747. extern const RuntimeMethod* ScriptPlayable_1_get_Null_m102524262_RuntimeMethod_var;
  748. extern const RuntimeMethod* ScriptPlayable_1_Create_m983094299_RuntimeMethod_var;
  749. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m197419348_RuntimeMethod_var;
  750. extern const uint32_t TimeControlPlayable_Create_m2249336552_MetadataUsageId;
  751. extern RuntimeClass* EditorSettings_t2594721758_il2cpp_TypeInfo_var;
  752. extern const uint32_t TimelineAsset__ctor_m1184294228_MetadataUsageId;
  753. extern const uint32_t TimelineAsset_get_fixedDuration_m1164718941_MetadataUsageId;
  754. extern RuntimeClass* U3CU3Ec__Iterator0_t647330842_il2cpp_TypeInfo_var;
  755. extern const uint32_t TimelineAsset_get_outputs_m3619830843_MetadataUsageId;
  756. extern const uint32_t TimelineAsset_get_clipCaps_m3121249769_MetadataUsageId;
  757. extern const RuntimeMethod* List_1_get_Count_m670821909_RuntimeMethod_var;
  758. extern const uint32_t TimelineAsset_get_rootTrackCount_m2676213319_MetadataUsageId;
  759. extern const uint32_t TimelineAsset_GetValidFramerate_m401293076_MetadataUsageId;
  760. extern const RuntimeMethod* List_1_get_Item_m2117350794_RuntimeMethod_var;
  761. extern const uint32_t TimelineAsset_GetRootTrack_m3548430429_MetadataUsageId;
  762. extern RuntimeClass* List_1_t5815691_il2cpp_TypeInfo_var;
  763. extern const RuntimeMethod* List_1__ctor_m1760401364_RuntimeMethod_var;
  764. extern const RuntimeMethod* List_1_get_Count_m172720400_RuntimeMethod_var;
  765. extern const RuntimeMethod* List_1__ctor_m131232563_RuntimeMethod_var;
  766. extern const RuntimeMethod* List_1_get_Item_m243662143_RuntimeMethod_var;
  767. extern const RuntimeMethod* List_1_Add_m737245902_RuntimeMethod_var;
  768. extern const uint32_t TimelineAsset_UpdateRootTrackCache_m1794710495_MetadataUsageId;
  769. extern const RuntimeMethod* List_1_ToArray_m271180531_RuntimeMethod_var;
  770. extern const uint32_t TimelineAsset_UpdateOutputTrackCache_m2071222090_MetadataUsageId;
  771. extern const RuntimeMethod* List_1_AddRange_m2968825271_RuntimeMethod_var;
  772. extern const uint32_t TimelineAsset_get_flattenedTracks_m2158123518_MetadataUsageId;
  773. extern const RuntimeMethod* List_1_Add_m14691504_RuntimeMethod_var;
  774. extern const uint32_t TimelineAsset_AddTrackInternal_m2182574813_MetadataUsageId;
  775. extern const RuntimeMethod* List_1_Remove_m1365987965_RuntimeMethod_var;
  776. extern const uint32_t TimelineAsset_RemoveTrack_m3796282155_MetadataUsageId;
  777. extern RuntimeClass* ScriptPlayable_1_t677256978_il2cpp_TypeInfo_var;
  778. extern const RuntimeMethod* PlayableExtensions_IsValid_TisScriptPlayable_1_t677256978_m175133023_RuntimeMethod_var;
  779. extern const RuntimeMethod* ScriptPlayable_1_op_Implicit_m2082887121_RuntimeMethod_var;
  780. extern const uint32_t TimelineAsset_CreatePlayable_m2428041619_MetadataUsageId;
  781. extern RuntimeClass* List_1_t4000433264_il2cpp_TypeInfo_var;
  782. extern const RuntimeMethod* List_1__ctor_m2557992406_RuntimeMethod_var;
  783. extern const uint32_t TimelineAsset___internalAwake_m1645604545_MetadataUsageId;
  784. extern const uint32_t TimelineAsset_GatherProperties_m2587669420_MetadataUsageId;
  785. extern const uint32_t TimelineAsset_CalculateDuration_m3495334605_MetadataUsageId;
  786. extern const uint32_t TimelineAsset_AddSubTracksRecursive_m2131241954_MetadataUsageId;
  787. extern const RuntimeType* TrackAsset_t2828708245_0_0_0_var;
  788. extern const RuntimeMethod* TimelineAsset_CreateTrack_m3613014025_RuntimeMethod_var;
  789. extern String_t* _stringLiteral2755310497;
  790. extern String_t* _stringLiteral1708016959;
  791. extern String_t* _stringLiteral1730134851;
  792. extern String_t* _stringLiteral3904808551;
  793. extern const uint32_t TimelineAsset_CreateTrack_m3613014025_MetadataUsageId;
  794. extern String_t* _stringLiteral668157708;
  795. extern String_t* _stringLiteral2481275581;
  796. extern String_t* _stringLiteral1946160343;
  797. extern const uint32_t TimelineAsset_DeleteClip_m667483469_MetadataUsageId;
  798. extern RuntimeClass* List_1_t3950300692_il2cpp_TypeInfo_var;
  799. extern const RuntimeMethod* List_1__ctor_m1838529208_RuntimeMethod_var;
  800. extern const RuntimeMethod* List_1_GetEnumerator_m1541146912_RuntimeMethod_var;
  801. extern const RuntimeMethod* Enumerator_get_Current_m177503435_RuntimeMethod_var;
  802. extern const RuntimeMethod* Enumerator_MoveNext_m404483435_RuntimeMethod_var;
  803. extern const RuntimeMethod* Enumerator_Dispose_m2098144270_RuntimeMethod_var;
  804. extern String_t* _stringLiteral3236025321;
  805. extern const uint32_t TimelineAsset_DeleteTrack_m889006418_MetadataUsageId;
  806. extern const RuntimeMethod* TimelineAsset_AllocateTrack_m3224821873_RuntimeMethod_var;
  807. extern const uint32_t TimelineAsset_AllocateTrack_m3224821873_MetadataUsageId;
  808. extern const uint32_t TimelineAsset_DeleteRecordingClip_m472389590_MetadataUsageId;
  809. extern String_t* _stringLiteral3922536651;
  810. extern String_t* _stringLiteral1429326191;
  811. extern const uint32_t TimelineAsset_DeleteRecordedAnimation_m3074099515_MetadataUsageId;
  812. extern RuntimeClass* IEnumerable_1_t3629080894_il2cpp_TypeInfo_var;
  813. extern RuntimeClass* IEnumerator_1_t786831177_il2cpp_TypeInfo_var;
  814. extern const uint32_t U3CU3Ec__Iterator0_MoveNext_m4116341861_MetadataUsageId;
  815. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m482724872_MetadataUsageId;
  816. extern const uint32_t U3CU3Ec__Iterator0_Dispose_m2628657601_MetadataUsageId;
  817. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m4024286348_RuntimeMethod_var;
  818. extern const uint32_t U3CU3Ec__Iterator0_Reset_m4024286348_MetadataUsageId;
  819. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2083195624_MetadataUsageId;
  820. extern const uint32_t EditorSettings__ctor_m850211863_MetadataUsageId;
  821. extern const uint32_t EditorSettings__cctor_m2972293804_MetadataUsageId;
  822. extern const uint32_t TimelineClip_get_timeScale_m2640515926_MetadataUsageId;
  823. extern const uint32_t TimelineClip_set_start_m1220781358_MetadataUsageId;
  824. extern const uint32_t TimelineClip_set_duration_m2777564453_MetadataUsageId;
  825. extern const uint32_t TimelineClip_set_parentTrack_m3071910793_MetadataUsageId;
  826. extern RuntimeClass* ITimelineClipAsset_t1699896379_il2cpp_TypeInfo_var;
  827. extern const uint32_t TimelineClip_get_clipCaps_m4082404166_MetadataUsageId;
  828. extern String_t* _stringLiteral1016927674;
  829. extern const uint32_t TimelineClip_SanitizeTimeValue_m3277355915_MetadataUsageId;
  830. extern const uint32_t TimelineClip_get_extrapolatedDuration_m847736206_MetadataUsageId;
  831. extern const uint32_t TimelineClip__cctor_m2729737064_MetadataUsageId;
  832. extern RuntimeClass* U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780_il2cpp_TypeInfo_var;
  833. extern RuntimeClass* Predicate_1_t3353652646_il2cpp_TypeInfo_var;
  834. extern RuntimeClass* Int32_t2950945753_il2cpp_TypeInfo_var;
  835. extern const RuntimeMethod* U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__0_m2762209880_RuntimeMethod_var;
  836. extern const RuntimeMethod* Predicate_1__ctor_m2287875301_RuntimeMethod_var;
  837. extern const RuntimeMethod* List_1_Exists_m1315379606_RuntimeMethod_var;
  838. extern const RuntimeMethod* U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__1_m110900882_RuntimeMethod_var;
  839. extern const uint32_t TimelineCreateUtilities_GenerateUniqueActorName_m1260587591_MetadataUsageId;
  840. extern const RuntimeType* SupportsChildTracksAttribute_t205780379_0_0_0_var;
  841. extern RuntimeClass* SupportsChildTracksAttribute_t205780379_il2cpp_TypeInfo_var;
  842. extern const uint32_t TimelineCreateUtilities_ValidateParentTrack_m3473089504_MetadataUsageId;
  843. extern const uint32_t U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__0_m2762209880_MetadataUsageId;
  844. extern const uint32_t U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__1_m110900882_MetadataUsageId;
  845. extern RuntimeClass* IntervalTree_1_t478208184_il2cpp_TypeInfo_var;
  846. extern RuntimeClass* List_1_t3540616959_il2cpp_TypeInfo_var;
  847. extern RuntimeClass* List_1_t2313598679_il2cpp_TypeInfo_var;
  848. extern RuntimeClass* Dictionary_2_t3971549929_il2cpp_TypeInfo_var;
  849. extern const RuntimeMethod* IntervalTree_1__ctor_m3624395214_RuntimeMethod_var;
  850. extern const RuntimeMethod* List_1__ctor_m2760038709_RuntimeMethod_var;
  851. extern const RuntimeMethod* List_1__ctor_m3494412355_RuntimeMethod_var;
  852. extern const RuntimeMethod* Dictionary_2__ctor_m693181995_RuntimeMethod_var;
  853. extern const uint32_t TimelinePlayable__ctor_m297761254_MetadataUsageId;
  854. extern const RuntimeMethod* TimelinePlayable_Create_m4151441819_RuntimeMethod_var;
  855. extern const RuntimeMethod* ScriptPlayable_1_Create_m2219233639_RuntimeMethod_var;
  856. extern const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m4052633680_RuntimeMethod_var;
  857. extern String_t* _stringLiteral3166244216;
  858. extern String_t* _stringLiteral1616750944;
  859. extern String_t* _stringLiteral3723470384;
  860. extern String_t* _stringLiteral3454777273;
  861. extern const uint32_t TimelinePlayable_Create_m4151441819_MetadataUsageId;
  862. extern const RuntimeMethod* TimelinePlayable_Compile_m1932334977_RuntimeMethod_var;
  863. extern const RuntimeMethod* List_1__ctor_m2485513349_RuntimeMethod_var;
  864. extern const RuntimeMethod* List_1__ctor_m3194296704_RuntimeMethod_var;
  865. extern const RuntimeMethod* List_1_Clear_m258272081_RuntimeMethod_var;
  866. extern const RuntimeMethod* Dictionary_2_Clear_m1368780670_RuntimeMethod_var;
  867. extern const uint32_t TimelinePlayable_Compile_m1932334977_MetadataUsageId;
  868. extern const RuntimeMethod* Dictionary_2_ContainsKey_m846301722_RuntimeMethod_var;
  869. extern const uint32_t TimelinePlayable_CompileTrackList_m1659253858_MetadataUsageId;
  870. extern RuntimeClass* NotImplementedException_t3489357830_il2cpp_TypeInfo_var;
  871. extern const RuntimeMethod* TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879_RuntimeMethod_var;
  872. extern const RuntimeMethod* TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526_RuntimeMethod_var;
  873. extern const RuntimeMethod* TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312_RuntimeMethod_var;
  874. extern const RuntimeMethod* TimelinePlayable_CreateTrackOutput_m4251498941_RuntimeMethod_var;
  875. extern String_t* _stringLiteral2813690617;
  876. extern const uint32_t TimelinePlayable_CreateTrackOutput_m4251498941_MetadataUsageId;
  877. extern RuntimeClass* AnimationOutputWeightProcessor_t2670190175_il2cpp_TypeInfo_var;
  878. extern const RuntimeMethod* List_1_Add_m1060631389_RuntimeMethod_var;
  879. extern const RuntimeMethod* PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380_RuntimeMethod_var;
  880. extern const uint32_t TimelinePlayable_EvaluateWeightsForAnimationPlayableOutput_m1460961583_MetadataUsageId;
  881. extern const RuntimeMethod* Dictionary_2_TryGetValue_m1429798632_RuntimeMethod_var;
  882. extern const RuntimeMethod* TimelinePlayable_CreateTrackPlayable_m784357176_RuntimeMethod_var;
  883. extern const RuntimeMethod* PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var;
  884. extern const RuntimeMethod* PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960_RuntimeMethod_var;
  885. extern String_t* _stringLiteral2328036797;
  886. extern String_t* _stringLiteral3452614536;
  887. extern String_t* _stringLiteral1698749815;
  888. extern const uint32_t TimelinePlayable_CreateTrackPlayable_m784357176_MetadataUsageId;
  889. extern const RuntimeMethod* Dictionary_2_set_Item_m3428181544_RuntimeMethod_var;
  890. extern const uint32_t TimelinePlayable_CacheTrack_m3978214922_MetadataUsageId;
  891. extern const uint32_t TimelineUndo_PushDestroyUndo_m3197283283_MetadataUsageId;
  892. extern const uint32_t TimeUtility__cctor_m3702894215_MetadataUsageId;
  893. extern const RuntimeMethod* List_1__ctor_m2368443235_RuntimeMethod_var;
  894. extern const uint32_t TrackAsset__ctor_m2775332295_MetadataUsageId;
  895. extern const uint32_t TrackAsset_get_start_m3996584829_MetadataUsageId;
  896. extern const uint32_t TrackAsset_get_end_m622040968_MetadataUsageId;
  897. extern const uint32_t TrackAsset_get_duration_m262936590_MetadataUsageId;
  898. extern const uint32_t TrackAsset_get_timelineAsset_m952776551_MetadataUsageId;
  899. extern const RuntimeMethod* List_1_ToArray_m2468230728_RuntimeMethod_var;
  900. extern const uint32_t TrackAsset_get_clips_m2358754088_MetadataUsageId;
  901. extern const uint32_t TrackAsset_get_hasClips_m128494122_MetadataUsageId;
  902. extern const uint32_t TrackAsset_get_isSubTrack_m3715737996_MetadataUsageId;
  903. extern RuntimeClass* U3CU3Ec__Iterator0_t3478306766_il2cpp_TypeInfo_var;
  904. extern const uint32_t TrackAsset_get_outputs_m264338513_MetadataUsageId;
  905. extern const uint32_t TrackAsset_OnBeforeSerialize_m1548406069_MetadataUsageId;
  906. extern const uint32_t TrackAsset_OnEnable_m1224036695_MetadataUsageId;
  907. extern const uint32_t TrackAsset_CreateTrackMixer_m2021194595_MetadataUsageId;
  908. extern const uint32_t TrackAsset_CreatePlayable_m3279698320_MetadataUsageId;
  909. extern const RuntimeType* TrackClipTypeAttribute_t4223207965_0_0_0_var;
  910. extern const RuntimeType* IPlayableAsset_t178020480_0_0_0_var;
  911. extern const RuntimeType* ScriptableObject_t2528358522_0_0_0_var;
  912. extern RuntimeClass* TrackClipTypeAttribute_t4223207965_il2cpp_TypeInfo_var;
  913. extern String_t* _stringLiteral2033913745;
  914. extern const uint32_t TrackAsset_CreateDefaultClip_m2359160218_MetadataUsageId;
  915. extern RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
  916. extern const RuntimeMethod* TrackAsset_CreateAndAddNewClipOfType_m510218500_RuntimeMethod_var;
  917. extern String_t* _stringLiteral1980637738;
  918. extern const uint32_t TrackAsset_CreateAndAddNewClipOfType_m510218500_MetadataUsageId;
  919. extern const RuntimeMethod* List_1_Contains_m1755388944_RuntimeMethod_var;
  920. extern const RuntimeMethod* List_1_Add_m1062938201_RuntimeMethod_var;
  921. extern const uint32_t TrackAsset_AddClip_m2993624634_MetadataUsageId;
  922. extern RuntimeClass* ArgumentException_t132251570_il2cpp_TypeInfo_var;
  923. extern const RuntimeMethod* TrackAsset_OnCreatePlayableGraph_m3263323835_RuntimeMethod_var;
  924. extern String_t* _stringLiteral1055291368;
  925. extern String_t* _stringLiteral419938653;
  926. extern String_t* _stringLiteral2074152029;
  927. extern const uint32_t TrackAsset_OnCreatePlayableGraph_m3263323835_MetadataUsageId;
  928. extern RuntimeClass* TimelineMarker_t2195886951_il2cpp_TypeInfo_var;
  929. extern RuntimeClass* ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var;
  930. extern const uint32_t TrackAsset_IsCompatibleWithItem_m901753037_MetadataUsageId;
  931. extern const RuntimeMethod* TrackAsset_U3CSortClipsU3Em__0_m1965905904_RuntimeMethod_var;
  932. extern const RuntimeMethod* List_1_Sort_m229265113_RuntimeMethod_var;
  933. extern const uint32_t TrackAsset_SortClips_m1651195948_MetadataUsageId;
  934. extern const uint32_t TrackAsset_ClearSubTracksInternal_m3165809349_MetadataUsageId;
  935. extern const uint32_t TrackAsset_SetClips_m156244224_MetadataUsageId;
  936. extern const RuntimeMethod* TrackAsset_CreateClipFromAsset_m902888511_RuntimeMethod_var;
  937. extern String_t* _stringLiteral3585361537;
  938. extern const uint32_t TrackAsset_CreateClipFromAsset_m902888511_MetadataUsageId;
  939. extern RuntimeClass* IPlayableAsset_t178020480_il2cpp_TypeInfo_var;
  940. extern const uint32_t TrackAsset_OnCreateClipFromAsset_m3239079695_MetadataUsageId;
  941. extern const RuntimeMethod* List_1_get_Item_m470770357_RuntimeMethod_var;
  942. extern String_t* _stringLiteral3302425208;
  943. extern const uint32_t TrackAsset_CreateNewClipContainerInternal_m554625226_MetadataUsageId;
  944. extern const uint32_t TrackAsset_AddChild_m3411065212_MetadataUsageId;
  945. extern const RuntimeMethod* List_1_IndexOf_m2071086259_RuntimeMethod_var;
  946. extern const RuntimeMethod* List_1_Insert_m2445342916_RuntimeMethod_var;
  947. extern const uint32_t TrackAsset_AddChildAfter_m2902008793_MetadataUsageId;
  948. extern const uint32_t TrackAsset_RemoveSubTrack_m1258560654_MetadataUsageId;
  949. extern const RuntimeMethod* List_1_Remove_m2415766623_RuntimeMethod_var;
  950. extern const uint32_t TrackAsset_RemoveClip_m2325773430_MetadataUsageId;
  951. extern const uint32_t TrackAsset_GatherProperties_m2674271947_MetadataUsageId;
  952. extern RuntimeClass* Component_t1923634451_il2cpp_TypeInfo_var;
  953. extern const uint32_t TrackAsset_GetGameObjectBinding_m3674951243_MetadataUsageId;
  954. extern const uint32_t TrackAsset_ValidateClipType_m1367579039_MetadataUsageId;
  955. extern const uint32_t TrackAsset_UpdateDuration_m2610915061_MetadataUsageId;
  956. extern const RuntimeMethod* AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881_RuntimeMethod_var;
  957. extern const uint32_t TrackAsset_CreatePlayable_m471326213_MetadataUsageId;
  958. extern const uint32_t TrackAsset_Invalidate_m1245695653_MetadataUsageId;
  959. extern const uint32_t TrackAsset_UpdateChildTrackCache_m4071295480_MetadataUsageId;
  960. extern RuntimeClass* ITimelineItem_t502543106_il2cpp_TypeInfo_var;
  961. extern const uint32_t TrackAsset_GetClipsHash_m3170770389_MetadataUsageId;
  962. extern const uint32_t TrackAsset_GetMarkerContainerHash_m2294069113_MetadataUsageId;
  963. extern const uint32_t TrackAsset_GetMarkerHash_m2707863190_MetadataUsageId;
  964. extern const uint32_t TrackAsset_GetMarkerDuration_m598691691_MetadataUsageId;
  965. extern const RuntimeType* TrackMediaType_t482867812_0_0_0_var;
  966. extern RuntimeClass* TrackMediaType_t482867812_il2cpp_TypeInfo_var;
  967. extern const uint32_t TrackAsset_GetMediaType_m3572077148_MetadataUsageId;
  968. extern RuntimeClass* TrackAssetU5BU5D_t52518008_il2cpp_TypeInfo_var;
  969. extern RuntimeClass* Dictionary_2_t907029268_il2cpp_TypeInfo_var;
  970. extern const RuntimeMethod* Dictionary_2__ctor_m1889320036_RuntimeMethod_var;
  971. extern const uint32_t TrackAsset__cctor_m640338342_MetadataUsageId;
  972. extern const RuntimeType* TrackBindingTypeAttribute_t2757649500_0_0_0_var;
  973. extern RuntimeClass* TrackBindingTypeAttribute_t2757649500_il2cpp_TypeInfo_var;
  974. extern const RuntimeMethod* Dictionary_2_TryGetValue_m3533248385_RuntimeMethod_var;
  975. extern const RuntimeMethod* Dictionary_2_Add_m2506669456_RuntimeMethod_var;
  976. extern const uint32_t U3CU3Ec__Iterator0_MoveNext_m3897938971_MetadataUsageId;
  977. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1625163368_MetadataUsageId;
  978. extern const RuntimeMethod* U3CU3Ec__Iterator0_Reset_m2184921250_RuntimeMethod_var;
  979. extern const uint32_t U3CU3Ec__Iterator0_Reset_m2184921250_MetadataUsageId;
  980. extern const uint32_t U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2037203462_MetadataUsageId;
  981. struct Object_t631007953_marshaled_com;
  982. struct TimelineClipU5BU5D_t140784555;
  983. struct PlayableBindingU5BU5D_t829358056;
  984. struct MonoBehaviourU5BU5D_t2007329276;
  985. struct ParticleSystemU5BU5D_t3089334924;
  986. struct ObjectU5BU5D_t2843939325;
  987. struct TrackAssetU5BU5D_t52518008;
  988. struct TimelineMarkerU5BU5D_t2410759966;
  989. #ifndef U3CMODULEU3E_T692745559_H
  990. #define U3CMODULEU3E_T692745559_H
  991. #ifdef __clang__
  992. #pragma clang diagnostic push
  993. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  994. #pragma clang diagnostic ignored "-Wunused-variable"
  995. #endif
  996. // <Module>
  997. struct U3CModuleU3E_t692745559
  998. {
  999. public:
  1000. public:
  1001. };
  1002. #ifdef __clang__
  1003. #pragma clang diagnostic pop
  1004. #endif
  1005. #endif // U3CMODULEU3E_T692745559_H
  1006. #ifndef RUNTIMEOBJECT_H
  1007. #define RUNTIMEOBJECT_H
  1008. #ifdef __clang__
  1009. #pragma clang diagnostic push
  1010. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1011. #pragma clang diagnostic ignored "-Wunused-variable"
  1012. #endif
  1013. // System.Object
  1014. #ifdef __clang__
  1015. #pragma clang diagnostic pop
  1016. #endif
  1017. #endif // RUNTIMEOBJECT_H
  1018. struct Il2CppArrayBounds;
  1019. #ifndef RUNTIMEARRAY_H
  1020. #define RUNTIMEARRAY_H
  1021. #ifdef __clang__
  1022. #pragma clang diagnostic push
  1023. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1024. #pragma clang diagnostic ignored "-Wunused-variable"
  1025. #endif
  1026. // System.Array
  1027. #ifdef __clang__
  1028. #pragma clang diagnostic pop
  1029. #endif
  1030. #endif // RUNTIMEARRAY_H
  1031. #ifndef TIMELINECLIPCAPSEXTENSIONS_T3963340085_H
  1032. #define TIMELINECLIPCAPSEXTENSIONS_T3963340085_H
  1033. #ifdef __clang__
  1034. #pragma clang diagnostic push
  1035. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1036. #pragma clang diagnostic ignored "-Wunused-variable"
  1037. #endif
  1038. // UnityEngine.Timeline.TimelineClipCapsExtensions
  1039. struct TimelineClipCapsExtensions_t3963340085 : public RuntimeObject
  1040. {
  1041. public:
  1042. public:
  1043. };
  1044. #ifdef __clang__
  1045. #pragma clang diagnostic pop
  1046. #endif
  1047. #endif // TIMELINECLIPCAPSEXTENSIONS_T3963340085_H
  1048. #ifndef LIST_1_T1931900349_H
  1049. #define LIST_1_T1931900349_H
  1050. #ifdef __clang__
  1051. #pragma clang diagnostic push
  1052. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1053. #pragma clang diagnostic ignored "-Wunused-variable"
  1054. #endif
  1055. // System.Collections.Generic.List`1<UnityEngine.Playables.Playable>
  1056. struct List_1_t1931900349 : public RuntimeObject
  1057. {
  1058. public:
  1059. // T[] System.Collections.Generic.List`1::_items
  1060. PlayableU5BU5D_t3229717310* ____items_1;
  1061. // System.Int32 System.Collections.Generic.List`1::_size
  1062. int32_t ____size_2;
  1063. // System.Int32 System.Collections.Generic.List`1::_version
  1064. int32_t ____version_3;
  1065. public:
  1066. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1931900349, ____items_1)); }
  1067. inline PlayableU5BU5D_t3229717310* get__items_1() const { return ____items_1; }
  1068. inline PlayableU5BU5D_t3229717310** get_address_of__items_1() { return &____items_1; }
  1069. inline void set__items_1(PlayableU5BU5D_t3229717310* value)
  1070. {
  1071. ____items_1 = value;
  1072. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1073. }
  1074. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1931900349, ____size_2)); }
  1075. inline int32_t get__size_2() const { return ____size_2; }
  1076. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1077. inline void set__size_2(int32_t value)
  1078. {
  1079. ____size_2 = value;
  1080. }
  1081. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1931900349, ____version_3)); }
  1082. inline int32_t get__version_3() const { return ____version_3; }
  1083. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1084. inline void set__version_3(int32_t value)
  1085. {
  1086. ____version_3 = value;
  1087. }
  1088. };
  1089. struct List_1_t1931900349_StaticFields
  1090. {
  1091. public:
  1092. // T[] System.Collections.Generic.List`1::EmptyArray
  1093. PlayableU5BU5D_t3229717310* ___EmptyArray_4;
  1094. public:
  1095. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1931900349_StaticFields, ___EmptyArray_4)); }
  1096. inline PlayableU5BU5D_t3229717310* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1097. inline PlayableU5BU5D_t3229717310** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1098. inline void set_EmptyArray_4(PlayableU5BU5D_t3229717310* value)
  1099. {
  1100. ___EmptyArray_4 = value;
  1101. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1102. }
  1103. };
  1104. #ifdef __clang__
  1105. #pragma clang diagnostic pop
  1106. #endif
  1107. #endif // LIST_1_T1931900349_H
  1108. #ifndef LIST_1_T4000433264_H
  1109. #define LIST_1_T4000433264_H
  1110. #ifdef __clang__
  1111. #pragma clang diagnostic push
  1112. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1113. #pragma clang diagnostic ignored "-Wunused-variable"
  1114. #endif
  1115. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject>
  1116. struct List_1_t4000433264 : public RuntimeObject
  1117. {
  1118. public:
  1119. // T[] System.Collections.Generic.List`1::_items
  1120. ScriptableObjectU5BU5D_t1351167071* ____items_1;
  1121. // System.Int32 System.Collections.Generic.List`1::_size
  1122. int32_t ____size_2;
  1123. // System.Int32 System.Collections.Generic.List`1::_version
  1124. int32_t ____version_3;
  1125. public:
  1126. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4000433264, ____items_1)); }
  1127. inline ScriptableObjectU5BU5D_t1351167071* get__items_1() const { return ____items_1; }
  1128. inline ScriptableObjectU5BU5D_t1351167071** get_address_of__items_1() { return &____items_1; }
  1129. inline void set__items_1(ScriptableObjectU5BU5D_t1351167071* value)
  1130. {
  1131. ____items_1 = value;
  1132. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1133. }
  1134. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4000433264, ____size_2)); }
  1135. inline int32_t get__size_2() const { return ____size_2; }
  1136. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1137. inline void set__size_2(int32_t value)
  1138. {
  1139. ____size_2 = value;
  1140. }
  1141. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4000433264, ____version_3)); }
  1142. inline int32_t get__version_3() const { return ____version_3; }
  1143. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1144. inline void set__version_3(int32_t value)
  1145. {
  1146. ____version_3 = value;
  1147. }
  1148. };
  1149. struct List_1_t4000433264_StaticFields
  1150. {
  1151. public:
  1152. // T[] System.Collections.Generic.List`1::EmptyArray
  1153. ScriptableObjectU5BU5D_t1351167071* ___EmptyArray_4;
  1154. public:
  1155. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t4000433264_StaticFields, ___EmptyArray_4)); }
  1156. inline ScriptableObjectU5BU5D_t1351167071* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1157. inline ScriptableObjectU5BU5D_t1351167071** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1158. inline void set_EmptyArray_4(ScriptableObjectU5BU5D_t1351167071* value)
  1159. {
  1160. ___EmptyArray_4 = value;
  1161. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1162. }
  1163. };
  1164. #ifdef __clang__
  1165. #pragma clang diagnostic pop
  1166. #endif
  1167. #endif // LIST_1_T4000433264_H
  1168. #ifndef LIST_1_T5815691_H
  1169. #define LIST_1_T5815691_H
  1170. #ifdef __clang__
  1171. #pragma clang diagnostic push
  1172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1173. #pragma clang diagnostic ignored "-Wunused-variable"
  1174. #endif
  1175. // System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>
  1176. struct List_1_t5815691 : public RuntimeObject
  1177. {
  1178. public:
  1179. // T[] System.Collections.Generic.List`1::_items
  1180. TrackAssetU5BU5D_t52518008* ____items_1;
  1181. // System.Int32 System.Collections.Generic.List`1::_size
  1182. int32_t ____size_2;
  1183. // System.Int32 System.Collections.Generic.List`1::_version
  1184. int32_t ____version_3;
  1185. public:
  1186. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t5815691, ____items_1)); }
  1187. inline TrackAssetU5BU5D_t52518008* get__items_1() const { return ____items_1; }
  1188. inline TrackAssetU5BU5D_t52518008** get_address_of__items_1() { return &____items_1; }
  1189. inline void set__items_1(TrackAssetU5BU5D_t52518008* value)
  1190. {
  1191. ____items_1 = value;
  1192. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1193. }
  1194. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t5815691, ____size_2)); }
  1195. inline int32_t get__size_2() const { return ____size_2; }
  1196. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1197. inline void set__size_2(int32_t value)
  1198. {
  1199. ____size_2 = value;
  1200. }
  1201. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t5815691, ____version_3)); }
  1202. inline int32_t get__version_3() const { return ____version_3; }
  1203. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1204. inline void set__version_3(int32_t value)
  1205. {
  1206. ____version_3 = value;
  1207. }
  1208. };
  1209. struct List_1_t5815691_StaticFields
  1210. {
  1211. public:
  1212. // T[] System.Collections.Generic.List`1::EmptyArray
  1213. TrackAssetU5BU5D_t52518008* ___EmptyArray_4;
  1214. public:
  1215. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t5815691_StaticFields, ___EmptyArray_4)); }
  1216. inline TrackAssetU5BU5D_t52518008* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1217. inline TrackAssetU5BU5D_t52518008** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1218. inline void set_EmptyArray_4(TrackAssetU5BU5D_t52518008* value)
  1219. {
  1220. ___EmptyArray_4 = value;
  1221. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1222. }
  1223. };
  1224. #ifdef __clang__
  1225. #pragma clang diagnostic pop
  1226. #endif
  1227. #endif // LIST_1_T5815691_H
  1228. #ifndef TIMELINECREATEUTILITIES_T4099873628_H
  1229. #define TIMELINECREATEUTILITIES_T4099873628_H
  1230. #ifdef __clang__
  1231. #pragma clang diagnostic push
  1232. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1233. #pragma clang diagnostic ignored "-Wunused-variable"
  1234. #endif
  1235. // UnityEngine.Timeline.TimelineCreateUtilities
  1236. struct TimelineCreateUtilities_t4099873628 : public RuntimeObject
  1237. {
  1238. public:
  1239. public:
  1240. };
  1241. #ifdef __clang__
  1242. #pragma clang diagnostic pop
  1243. #endif
  1244. #endif // TIMELINECREATEUTILITIES_T4099873628_H
  1245. #ifndef U3CGENERATEUNIQUEACTORNAMEU3EC__ANONSTOREY0_T930638780_H
  1246. #define U3CGENERATEUNIQUEACTORNAMEU3EC__ANONSTOREY0_T930638780_H
  1247. #ifdef __clang__
  1248. #pragma clang diagnostic push
  1249. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1250. #pragma clang diagnostic ignored "-Wunused-variable"
  1251. #endif
  1252. // UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0
  1253. struct U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 : public RuntimeObject
  1254. {
  1255. public:
  1256. // System.String UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::prefix
  1257. String_t* ___prefix_0;
  1258. // System.String UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::newName
  1259. String_t* ___newName_1;
  1260. public:
  1261. inline static int32_t get_offset_of_prefix_0() { return static_cast<int32_t>(offsetof(U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780, ___prefix_0)); }
  1262. inline String_t* get_prefix_0() const { return ___prefix_0; }
  1263. inline String_t** get_address_of_prefix_0() { return &___prefix_0; }
  1264. inline void set_prefix_0(String_t* value)
  1265. {
  1266. ___prefix_0 = value;
  1267. Il2CppCodeGenWriteBarrier((&___prefix_0), value);
  1268. }
  1269. inline static int32_t get_offset_of_newName_1() { return static_cast<int32_t>(offsetof(U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780, ___newName_1)); }
  1270. inline String_t* get_newName_1() const { return ___newName_1; }
  1271. inline String_t** get_address_of_newName_1() { return &___newName_1; }
  1272. inline void set_newName_1(String_t* value)
  1273. {
  1274. ___newName_1 = value;
  1275. Il2CppCodeGenWriteBarrier((&___newName_1), value);
  1276. }
  1277. };
  1278. #ifdef __clang__
  1279. #pragma clang diagnostic pop
  1280. #endif
  1281. #endif // U3CGENERATEUNIQUEACTORNAMEU3EC__ANONSTOREY0_T930638780_H
  1282. #ifndef TIMELINEMARKER_T2195886951_H
  1283. #define TIMELINEMARKER_T2195886951_H
  1284. #ifdef __clang__
  1285. #pragma clang diagnostic push
  1286. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1287. #pragma clang diagnostic ignored "-Wunused-variable"
  1288. #endif
  1289. // UnityEngine.Timeline.TimelineMarker
  1290. struct TimelineMarker_t2195886951 : public RuntimeObject
  1291. {
  1292. public:
  1293. // System.String UnityEngine.Timeline.TimelineMarker::m_Key
  1294. String_t* ___m_Key_0;
  1295. // System.Double UnityEngine.Timeline.TimelineMarker::m_Time
  1296. double ___m_Time_1;
  1297. public:
  1298. inline static int32_t get_offset_of_m_Key_0() { return static_cast<int32_t>(offsetof(TimelineMarker_t2195886951, ___m_Key_0)); }
  1299. inline String_t* get_m_Key_0() const { return ___m_Key_0; }
  1300. inline String_t** get_address_of_m_Key_0() { return &___m_Key_0; }
  1301. inline void set_m_Key_0(String_t* value)
  1302. {
  1303. ___m_Key_0 = value;
  1304. Il2CppCodeGenWriteBarrier((&___m_Key_0), value);
  1305. }
  1306. inline static int32_t get_offset_of_m_Time_1() { return static_cast<int32_t>(offsetof(TimelineMarker_t2195886951, ___m_Time_1)); }
  1307. inline double get_m_Time_1() const { return ___m_Time_1; }
  1308. inline double* get_address_of_m_Time_1() { return &___m_Time_1; }
  1309. inline void set_m_Time_1(double value)
  1310. {
  1311. ___m_Time_1 = value;
  1312. }
  1313. };
  1314. #ifdef __clang__
  1315. #pragma clang diagnostic pop
  1316. #endif
  1317. #endif // TIMELINEMARKER_T2195886951_H
  1318. #ifndef LIST_1_T3454752663_H
  1319. #define LIST_1_T3454752663_H
  1320. #ifdef __clang__
  1321. #pragma clang diagnostic push
  1322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1323. #pragma clang diagnostic ignored "-Wunused-variable"
  1324. #endif
  1325. // System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>
  1326. struct List_1_t3454752663 : public RuntimeObject
  1327. {
  1328. public:
  1329. // T[] System.Collections.Generic.List`1::_items
  1330. WeightInfoU5BU5D_t1690221756* ____items_1;
  1331. // System.Int32 System.Collections.Generic.List`1::_size
  1332. int32_t ____size_2;
  1333. // System.Int32 System.Collections.Generic.List`1::_version
  1334. int32_t ____version_3;
  1335. public:
  1336. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3454752663, ____items_1)); }
  1337. inline WeightInfoU5BU5D_t1690221756* get__items_1() const { return ____items_1; }
  1338. inline WeightInfoU5BU5D_t1690221756** get_address_of__items_1() { return &____items_1; }
  1339. inline void set__items_1(WeightInfoU5BU5D_t1690221756* value)
  1340. {
  1341. ____items_1 = value;
  1342. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1343. }
  1344. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3454752663, ____size_2)); }
  1345. inline int32_t get__size_2() const { return ____size_2; }
  1346. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1347. inline void set__size_2(int32_t value)
  1348. {
  1349. ____size_2 = value;
  1350. }
  1351. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3454752663, ____version_3)); }
  1352. inline int32_t get__version_3() const { return ____version_3; }
  1353. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1354. inline void set__version_3(int32_t value)
  1355. {
  1356. ____version_3 = value;
  1357. }
  1358. };
  1359. struct List_1_t3454752663_StaticFields
  1360. {
  1361. public:
  1362. // T[] System.Collections.Generic.List`1::EmptyArray
  1363. WeightInfoU5BU5D_t1690221756* ___EmptyArray_4;
  1364. public:
  1365. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3454752663_StaticFields, ___EmptyArray_4)); }
  1366. inline WeightInfoU5BU5D_t1690221756* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1367. inline WeightInfoU5BU5D_t1690221756** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1368. inline void set_EmptyArray_4(WeightInfoU5BU5D_t1690221756* value)
  1369. {
  1370. ___EmptyArray_4 = value;
  1371. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1372. }
  1373. };
  1374. #ifdef __clang__
  1375. #pragma clang diagnostic pop
  1376. #endif
  1377. #endif // LIST_1_T3454752663_H
  1378. #ifndef LIST_1_T3540616959_H
  1379. #define LIST_1_T3540616959_H
  1380. #ifdef __clang__
  1381. #pragma clang diagnostic push
  1382. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1383. #pragma clang diagnostic ignored "-Wunused-variable"
  1384. #endif
  1385. // System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>
  1386. struct List_1_t3540616959 : public RuntimeObject
  1387. {
  1388. public:
  1389. // T[] System.Collections.Generic.List`1::_items
  1390. RuntimeElementU5BU5D_t2334202548* ____items_1;
  1391. // System.Int32 System.Collections.Generic.List`1::_size
  1392. int32_t ____size_2;
  1393. // System.Int32 System.Collections.Generic.List`1::_version
  1394. int32_t ____version_3;
  1395. public:
  1396. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3540616959, ____items_1)); }
  1397. inline RuntimeElementU5BU5D_t2334202548* get__items_1() const { return ____items_1; }
  1398. inline RuntimeElementU5BU5D_t2334202548** get_address_of__items_1() { return &____items_1; }
  1399. inline void set__items_1(RuntimeElementU5BU5D_t2334202548* value)
  1400. {
  1401. ____items_1 = value;
  1402. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1403. }
  1404. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3540616959, ____size_2)); }
  1405. inline int32_t get__size_2() const { return ____size_2; }
  1406. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1407. inline void set__size_2(int32_t value)
  1408. {
  1409. ____size_2 = value;
  1410. }
  1411. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3540616959, ____version_3)); }
  1412. inline int32_t get__version_3() const { return ____version_3; }
  1413. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1414. inline void set__version_3(int32_t value)
  1415. {
  1416. ____version_3 = value;
  1417. }
  1418. };
  1419. struct List_1_t3540616959_StaticFields
  1420. {
  1421. public:
  1422. // T[] System.Collections.Generic.List`1::EmptyArray
  1423. RuntimeElementU5BU5D_t2334202548* ___EmptyArray_4;
  1424. public:
  1425. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3540616959_StaticFields, ___EmptyArray_4)); }
  1426. inline RuntimeElementU5BU5D_t2334202548* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1427. inline RuntimeElementU5BU5D_t2334202548** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1428. inline void set_EmptyArray_4(RuntimeElementU5BU5D_t2334202548* value)
  1429. {
  1430. ___EmptyArray_4 = value;
  1431. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1432. }
  1433. };
  1434. #ifdef __clang__
  1435. #pragma clang diagnostic pop
  1436. #endif
  1437. #endif // LIST_1_T3540616959_H
  1438. #ifndef LIST_1_T2313598679_H
  1439. #define LIST_1_T2313598679_H
  1440. #ifdef __clang__
  1441. #pragma clang diagnostic push
  1442. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1443. #pragma clang diagnostic ignored "-Wunused-variable"
  1444. #endif
  1445. // System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>
  1446. struct List_1_t2313598679 : public RuntimeObject
  1447. {
  1448. public:
  1449. // T[] System.Collections.Generic.List`1::_items
  1450. ITimelineEvaluateCallbackU5BU5D_t1267710076* ____items_1;
  1451. // System.Int32 System.Collections.Generic.List`1::_size
  1452. int32_t ____size_2;
  1453. // System.Int32 System.Collections.Generic.List`1::_version
  1454. int32_t ____version_3;
  1455. public:
  1456. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2313598679, ____items_1)); }
  1457. inline ITimelineEvaluateCallbackU5BU5D_t1267710076* get__items_1() const { return ____items_1; }
  1458. inline ITimelineEvaluateCallbackU5BU5D_t1267710076** get_address_of__items_1() { return &____items_1; }
  1459. inline void set__items_1(ITimelineEvaluateCallbackU5BU5D_t1267710076* value)
  1460. {
  1461. ____items_1 = value;
  1462. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1463. }
  1464. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2313598679, ____size_2)); }
  1465. inline int32_t get__size_2() const { return ____size_2; }
  1466. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1467. inline void set__size_2(int32_t value)
  1468. {
  1469. ____size_2 = value;
  1470. }
  1471. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2313598679, ____version_3)); }
  1472. inline int32_t get__version_3() const { return ____version_3; }
  1473. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1474. inline void set__version_3(int32_t value)
  1475. {
  1476. ____version_3 = value;
  1477. }
  1478. };
  1479. struct List_1_t2313598679_StaticFields
  1480. {
  1481. public:
  1482. // T[] System.Collections.Generic.List`1::EmptyArray
  1483. ITimelineEvaluateCallbackU5BU5D_t1267710076* ___EmptyArray_4;
  1484. public:
  1485. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t2313598679_StaticFields, ___EmptyArray_4)); }
  1486. inline ITimelineEvaluateCallbackU5BU5D_t1267710076* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1487. inline ITimelineEvaluateCallbackU5BU5D_t1267710076** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1488. inline void set_EmptyArray_4(ITimelineEvaluateCallbackU5BU5D_t1267710076* value)
  1489. {
  1490. ___EmptyArray_4 = value;
  1491. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1492. }
  1493. };
  1494. #ifdef __clang__
  1495. #pragma clang diagnostic pop
  1496. #endif
  1497. #endif // LIST_1_T2313598679_H
  1498. #ifndef EDITORSETTINGS_T2594721758_H
  1499. #define EDITORSETTINGS_T2594721758_H
  1500. #ifdef __clang__
  1501. #pragma clang diagnostic push
  1502. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1503. #pragma clang diagnostic ignored "-Wunused-variable"
  1504. #endif
  1505. // UnityEngine.Timeline.TimelineAsset/EditorSettings
  1506. struct EditorSettings_t2594721758 : public RuntimeObject
  1507. {
  1508. public:
  1509. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::m_Framerate
  1510. float ___m_Framerate_3;
  1511. public:
  1512. inline static int32_t get_offset_of_m_Framerate_3() { return static_cast<int32_t>(offsetof(EditorSettings_t2594721758, ___m_Framerate_3)); }
  1513. inline float get_m_Framerate_3() const { return ___m_Framerate_3; }
  1514. inline float* get_address_of_m_Framerate_3() { return &___m_Framerate_3; }
  1515. inline void set_m_Framerate_3(float value)
  1516. {
  1517. ___m_Framerate_3 = value;
  1518. }
  1519. };
  1520. struct EditorSettings_t2594721758_StaticFields
  1521. {
  1522. public:
  1523. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::kMinFps
  1524. float ___kMinFps_0;
  1525. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::kMaxFps
  1526. float ___kMaxFps_1;
  1527. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::kDefaultFps
  1528. float ___kDefaultFps_2;
  1529. public:
  1530. inline static int32_t get_offset_of_kMinFps_0() { return static_cast<int32_t>(offsetof(EditorSettings_t2594721758_StaticFields, ___kMinFps_0)); }
  1531. inline float get_kMinFps_0() const { return ___kMinFps_0; }
  1532. inline float* get_address_of_kMinFps_0() { return &___kMinFps_0; }
  1533. inline void set_kMinFps_0(float value)
  1534. {
  1535. ___kMinFps_0 = value;
  1536. }
  1537. inline static int32_t get_offset_of_kMaxFps_1() { return static_cast<int32_t>(offsetof(EditorSettings_t2594721758_StaticFields, ___kMaxFps_1)); }
  1538. inline float get_kMaxFps_1() const { return ___kMaxFps_1; }
  1539. inline float* get_address_of_kMaxFps_1() { return &___kMaxFps_1; }
  1540. inline void set_kMaxFps_1(float value)
  1541. {
  1542. ___kMaxFps_1 = value;
  1543. }
  1544. inline static int32_t get_offset_of_kDefaultFps_2() { return static_cast<int32_t>(offsetof(EditorSettings_t2594721758_StaticFields, ___kDefaultFps_2)); }
  1545. inline float get_kDefaultFps_2() const { return ___kDefaultFps_2; }
  1546. inline float* get_address_of_kDefaultFps_2() { return &___kDefaultFps_2; }
  1547. inline void set_kDefaultFps_2(float value)
  1548. {
  1549. ___kDefaultFps_2 = value;
  1550. }
  1551. };
  1552. #ifdef __clang__
  1553. #pragma clang diagnostic pop
  1554. #endif
  1555. #endif // EDITORSETTINGS_T2594721758_H
  1556. #ifndef U3CGETCONTROLABLESCRIPTSU3EC__ITERATOR0_T3018919025_H
  1557. #define U3CGETCONTROLABLESCRIPTSU3EC__ITERATOR0_T3018919025_H
  1558. #ifdef __clang__
  1559. #pragma clang diagnostic push
  1560. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1561. #pragma clang diagnostic ignored "-Wunused-variable"
  1562. #endif
  1563. // UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0
  1564. struct U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 : public RuntimeObject
  1565. {
  1566. public:
  1567. // UnityEngine.GameObject UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::root
  1568. GameObject_t1113636619 * ___root_0;
  1569. // UnityEngine.MonoBehaviour[] UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::$locvar0
  1570. MonoBehaviourU5BU5D_t2007329276* ___U24locvar0_1;
  1571. // System.Int32 UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::$locvar1
  1572. int32_t ___U24locvar1_2;
  1573. // UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::<script>__1
  1574. MonoBehaviour_t3962482529 * ___U3CscriptU3E__1_3;
  1575. // UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::$current
  1576. MonoBehaviour_t3962482529 * ___U24current_4;
  1577. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::$disposing
  1578. bool ___U24disposing_5;
  1579. // System.Int32 UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::$PC
  1580. int32_t ___U24PC_6;
  1581. public:
  1582. inline static int32_t get_offset_of_root_0() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___root_0)); }
  1583. inline GameObject_t1113636619 * get_root_0() const { return ___root_0; }
  1584. inline GameObject_t1113636619 ** get_address_of_root_0() { return &___root_0; }
  1585. inline void set_root_0(GameObject_t1113636619 * value)
  1586. {
  1587. ___root_0 = value;
  1588. Il2CppCodeGenWriteBarrier((&___root_0), value);
  1589. }
  1590. inline static int32_t get_offset_of_U24locvar0_1() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U24locvar0_1)); }
  1591. inline MonoBehaviourU5BU5D_t2007329276* get_U24locvar0_1() const { return ___U24locvar0_1; }
  1592. inline MonoBehaviourU5BU5D_t2007329276** get_address_of_U24locvar0_1() { return &___U24locvar0_1; }
  1593. inline void set_U24locvar0_1(MonoBehaviourU5BU5D_t2007329276* value)
  1594. {
  1595. ___U24locvar0_1 = value;
  1596. Il2CppCodeGenWriteBarrier((&___U24locvar0_1), value);
  1597. }
  1598. inline static int32_t get_offset_of_U24locvar1_2() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U24locvar1_2)); }
  1599. inline int32_t get_U24locvar1_2() const { return ___U24locvar1_2; }
  1600. inline int32_t* get_address_of_U24locvar1_2() { return &___U24locvar1_2; }
  1601. inline void set_U24locvar1_2(int32_t value)
  1602. {
  1603. ___U24locvar1_2 = value;
  1604. }
  1605. inline static int32_t get_offset_of_U3CscriptU3E__1_3() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U3CscriptU3E__1_3)); }
  1606. inline MonoBehaviour_t3962482529 * get_U3CscriptU3E__1_3() const { return ___U3CscriptU3E__1_3; }
  1607. inline MonoBehaviour_t3962482529 ** get_address_of_U3CscriptU3E__1_3() { return &___U3CscriptU3E__1_3; }
  1608. inline void set_U3CscriptU3E__1_3(MonoBehaviour_t3962482529 * value)
  1609. {
  1610. ___U3CscriptU3E__1_3 = value;
  1611. Il2CppCodeGenWriteBarrier((&___U3CscriptU3E__1_3), value);
  1612. }
  1613. inline static int32_t get_offset_of_U24current_4() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U24current_4)); }
  1614. inline MonoBehaviour_t3962482529 * get_U24current_4() const { return ___U24current_4; }
  1615. inline MonoBehaviour_t3962482529 ** get_address_of_U24current_4() { return &___U24current_4; }
  1616. inline void set_U24current_4(MonoBehaviour_t3962482529 * value)
  1617. {
  1618. ___U24current_4 = value;
  1619. Il2CppCodeGenWriteBarrier((&___U24current_4), value);
  1620. }
  1621. inline static int32_t get_offset_of_U24disposing_5() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U24disposing_5)); }
  1622. inline bool get_U24disposing_5() const { return ___U24disposing_5; }
  1623. inline bool* get_address_of_U24disposing_5() { return &___U24disposing_5; }
  1624. inline void set_U24disposing_5(bool value)
  1625. {
  1626. ___U24disposing_5 = value;
  1627. }
  1628. inline static int32_t get_offset_of_U24PC_6() { return static_cast<int32_t>(offsetof(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025, ___U24PC_6)); }
  1629. inline int32_t get_U24PC_6() const { return ___U24PC_6; }
  1630. inline int32_t* get_address_of_U24PC_6() { return &___U24PC_6; }
  1631. inline void set_U24PC_6(int32_t value)
  1632. {
  1633. ___U24PC_6 = value;
  1634. }
  1635. };
  1636. #ifdef __clang__
  1637. #pragma clang diagnostic pop
  1638. #endif
  1639. #endif // U3CGETCONTROLABLESCRIPTSU3EC__ITERATOR0_T3018919025_H
  1640. #ifndef LIST_1_T3272854023_H
  1641. #define LIST_1_T3272854023_H
  1642. #ifdef __clang__
  1643. #pragma clang diagnostic push
  1644. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1645. #pragma clang diagnostic ignored "-Wunused-variable"
  1646. #endif
  1647. // System.Collections.Generic.List`1<UnityEngine.ParticleSystem>
  1648. struct List_1_t3272854023 : public RuntimeObject
  1649. {
  1650. public:
  1651. // T[] System.Collections.Generic.List`1::_items
  1652. ParticleSystemU5BU5D_t3089334924* ____items_1;
  1653. // System.Int32 System.Collections.Generic.List`1::_size
  1654. int32_t ____size_2;
  1655. // System.Int32 System.Collections.Generic.List`1::_version
  1656. int32_t ____version_3;
  1657. public:
  1658. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3272854023, ____items_1)); }
  1659. inline ParticleSystemU5BU5D_t3089334924* get__items_1() const { return ____items_1; }
  1660. inline ParticleSystemU5BU5D_t3089334924** get_address_of__items_1() { return &____items_1; }
  1661. inline void set__items_1(ParticleSystemU5BU5D_t3089334924* value)
  1662. {
  1663. ____items_1 = value;
  1664. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1665. }
  1666. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3272854023, ____size_2)); }
  1667. inline int32_t get__size_2() const { return ____size_2; }
  1668. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1669. inline void set__size_2(int32_t value)
  1670. {
  1671. ____size_2 = value;
  1672. }
  1673. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3272854023, ____version_3)); }
  1674. inline int32_t get__version_3() const { return ____version_3; }
  1675. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1676. inline void set__version_3(int32_t value)
  1677. {
  1678. ____version_3 = value;
  1679. }
  1680. };
  1681. struct List_1_t3272854023_StaticFields
  1682. {
  1683. public:
  1684. // T[] System.Collections.Generic.List`1::EmptyArray
  1685. ParticleSystemU5BU5D_t3089334924* ___EmptyArray_4;
  1686. public:
  1687. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3272854023_StaticFields, ___EmptyArray_4)); }
  1688. inline ParticleSystemU5BU5D_t3089334924* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1689. inline ParticleSystemU5BU5D_t3089334924** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1690. inline void set_EmptyArray_4(ParticleSystemU5BU5D_t3089334924* value)
  1691. {
  1692. ___EmptyArray_4 = value;
  1693. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1694. }
  1695. };
  1696. #ifdef __clang__
  1697. #pragma clang diagnostic pop
  1698. #endif
  1699. #endif // LIST_1_T3272854023_H
  1700. #ifndef HASHSET_1_T3368433767_H
  1701. #define HASHSET_1_T3368433767_H
  1702. #ifdef __clang__
  1703. #pragma clang diagnostic push
  1704. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1705. #pragma clang diagnostic ignored "-Wunused-variable"
  1706. #endif
  1707. // System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>
  1708. struct HashSet_1_t3368433767 : public RuntimeObject
  1709. {
  1710. public:
  1711. // System.Int32[] System.Collections.Generic.HashSet`1::table
  1712. Int32U5BU5D_t385246372* ___table_4;
  1713. // System.Collections.Generic.HashSet`1/Link<T>[] System.Collections.Generic.HashSet`1::links
  1714. LinkU5BU5D_t3074586523* ___links_5;
  1715. // T[] System.Collections.Generic.HashSet`1::slots
  1716. PlayableDirectorU5BU5D_t386701768* ___slots_6;
  1717. // System.Int32 System.Collections.Generic.HashSet`1::touched
  1718. int32_t ___touched_7;
  1719. // System.Int32 System.Collections.Generic.HashSet`1::empty_slot
  1720. int32_t ___empty_slot_8;
  1721. // System.Int32 System.Collections.Generic.HashSet`1::count
  1722. int32_t ___count_9;
  1723. // System.Int32 System.Collections.Generic.HashSet`1::threshold
  1724. int32_t ___threshold_10;
  1725. // System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::comparer
  1726. RuntimeObject* ___comparer_11;
  1727. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::si
  1728. SerializationInfo_t950877179 * ___si_12;
  1729. // System.Int32 System.Collections.Generic.HashSet`1::generation
  1730. int32_t ___generation_13;
  1731. public:
  1732. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___table_4)); }
  1733. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  1734. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  1735. inline void set_table_4(Int32U5BU5D_t385246372* value)
  1736. {
  1737. ___table_4 = value;
  1738. Il2CppCodeGenWriteBarrier((&___table_4), value);
  1739. }
  1740. inline static int32_t get_offset_of_links_5() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___links_5)); }
  1741. inline LinkU5BU5D_t3074586523* get_links_5() const { return ___links_5; }
  1742. inline LinkU5BU5D_t3074586523** get_address_of_links_5() { return &___links_5; }
  1743. inline void set_links_5(LinkU5BU5D_t3074586523* value)
  1744. {
  1745. ___links_5 = value;
  1746. Il2CppCodeGenWriteBarrier((&___links_5), value);
  1747. }
  1748. inline static int32_t get_offset_of_slots_6() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___slots_6)); }
  1749. inline PlayableDirectorU5BU5D_t386701768* get_slots_6() const { return ___slots_6; }
  1750. inline PlayableDirectorU5BU5D_t386701768** get_address_of_slots_6() { return &___slots_6; }
  1751. inline void set_slots_6(PlayableDirectorU5BU5D_t386701768* value)
  1752. {
  1753. ___slots_6 = value;
  1754. Il2CppCodeGenWriteBarrier((&___slots_6), value);
  1755. }
  1756. inline static int32_t get_offset_of_touched_7() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___touched_7)); }
  1757. inline int32_t get_touched_7() const { return ___touched_7; }
  1758. inline int32_t* get_address_of_touched_7() { return &___touched_7; }
  1759. inline void set_touched_7(int32_t value)
  1760. {
  1761. ___touched_7 = value;
  1762. }
  1763. inline static int32_t get_offset_of_empty_slot_8() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___empty_slot_8)); }
  1764. inline int32_t get_empty_slot_8() const { return ___empty_slot_8; }
  1765. inline int32_t* get_address_of_empty_slot_8() { return &___empty_slot_8; }
  1766. inline void set_empty_slot_8(int32_t value)
  1767. {
  1768. ___empty_slot_8 = value;
  1769. }
  1770. inline static int32_t get_offset_of_count_9() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___count_9)); }
  1771. inline int32_t get_count_9() const { return ___count_9; }
  1772. inline int32_t* get_address_of_count_9() { return &___count_9; }
  1773. inline void set_count_9(int32_t value)
  1774. {
  1775. ___count_9 = value;
  1776. }
  1777. inline static int32_t get_offset_of_threshold_10() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___threshold_10)); }
  1778. inline int32_t get_threshold_10() const { return ___threshold_10; }
  1779. inline int32_t* get_address_of_threshold_10() { return &___threshold_10; }
  1780. inline void set_threshold_10(int32_t value)
  1781. {
  1782. ___threshold_10 = value;
  1783. }
  1784. inline static int32_t get_offset_of_comparer_11() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___comparer_11)); }
  1785. inline RuntimeObject* get_comparer_11() const { return ___comparer_11; }
  1786. inline RuntimeObject** get_address_of_comparer_11() { return &___comparer_11; }
  1787. inline void set_comparer_11(RuntimeObject* value)
  1788. {
  1789. ___comparer_11 = value;
  1790. Il2CppCodeGenWriteBarrier((&___comparer_11), value);
  1791. }
  1792. inline static int32_t get_offset_of_si_12() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___si_12)); }
  1793. inline SerializationInfo_t950877179 * get_si_12() const { return ___si_12; }
  1794. inline SerializationInfo_t950877179 ** get_address_of_si_12() { return &___si_12; }
  1795. inline void set_si_12(SerializationInfo_t950877179 * value)
  1796. {
  1797. ___si_12 = value;
  1798. Il2CppCodeGenWriteBarrier((&___si_12), value);
  1799. }
  1800. inline static int32_t get_offset_of_generation_13() { return static_cast<int32_t>(offsetof(HashSet_1_t3368433767, ___generation_13)); }
  1801. inline int32_t get_generation_13() const { return ___generation_13; }
  1802. inline int32_t* get_address_of_generation_13() { return &___generation_13; }
  1803. inline void set_generation_13(int32_t value)
  1804. {
  1805. ___generation_13 = value;
  1806. }
  1807. };
  1808. #ifdef __clang__
  1809. #pragma clang diagnostic pop
  1810. #endif
  1811. #endif // HASHSET_1_T3368433767_H
  1812. #ifndef EXTRAPOLATION_T625958692_H
  1813. #define EXTRAPOLATION_T625958692_H
  1814. #ifdef __clang__
  1815. #pragma clang diagnostic push
  1816. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1817. #pragma clang diagnostic ignored "-Wunused-variable"
  1818. #endif
  1819. // UnityEngine.Timeline.Extrapolation
  1820. struct Extrapolation_t625958692 : public RuntimeObject
  1821. {
  1822. public:
  1823. public:
  1824. };
  1825. struct Extrapolation_t625958692_StaticFields
  1826. {
  1827. public:
  1828. // System.Double UnityEngine.Timeline.Extrapolation::kMinExtrapolationTime
  1829. double ___kMinExtrapolationTime_0;
  1830. // System.Comparison`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.Extrapolation::<>f__am$cache0
  1831. Comparison_1_t2253157129 * ___U3CU3Ef__amU24cache0_1;
  1832. public:
  1833. inline static int32_t get_offset_of_kMinExtrapolationTime_0() { return static_cast<int32_t>(offsetof(Extrapolation_t625958692_StaticFields, ___kMinExtrapolationTime_0)); }
  1834. inline double get_kMinExtrapolationTime_0() const { return ___kMinExtrapolationTime_0; }
  1835. inline double* get_address_of_kMinExtrapolationTime_0() { return &___kMinExtrapolationTime_0; }
  1836. inline void set_kMinExtrapolationTime_0(double value)
  1837. {
  1838. ___kMinExtrapolationTime_0 = value;
  1839. }
  1840. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_1() { return static_cast<int32_t>(offsetof(Extrapolation_t625958692_StaticFields, ___U3CU3Ef__amU24cache0_1)); }
  1841. inline Comparison_1_t2253157129 * get_U3CU3Ef__amU24cache0_1() const { return ___U3CU3Ef__amU24cache0_1; }
  1842. inline Comparison_1_t2253157129 ** get_address_of_U3CU3Ef__amU24cache0_1() { return &___U3CU3Ef__amU24cache0_1; }
  1843. inline void set_U3CU3Ef__amU24cache0_1(Comparison_1_t2253157129 * value)
  1844. {
  1845. ___U3CU3Ef__amU24cache0_1 = value;
  1846. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_1), value);
  1847. }
  1848. };
  1849. #ifdef __clang__
  1850. #pragma clang diagnostic pop
  1851. #endif
  1852. #endif // EXTRAPOLATION_T625958692_H
  1853. #ifndef TIMEUTILITY_T877350212_H
  1854. #define TIMEUTILITY_T877350212_H
  1855. #ifdef __clang__
  1856. #pragma clang diagnostic push
  1857. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1858. #pragma clang diagnostic ignored "-Wunused-variable"
  1859. #endif
  1860. // UnityEngine.Timeline.TimeUtility
  1861. struct TimeUtility_t877350212 : public RuntimeObject
  1862. {
  1863. public:
  1864. public:
  1865. };
  1866. struct TimeUtility_t877350212_StaticFields
  1867. {
  1868. public:
  1869. // System.Double UnityEngine.Timeline.TimeUtility::kTimeEpsilon
  1870. double ___kTimeEpsilon_0;
  1871. // System.Double UnityEngine.Timeline.TimeUtility::kFrameRateEpsilon
  1872. double ___kFrameRateEpsilon_1;
  1873. // System.Double UnityEngine.Timeline.TimeUtility::k_MaxTimelineDurationInSeconds
  1874. double ___k_MaxTimelineDurationInSeconds_2;
  1875. public:
  1876. inline static int32_t get_offset_of_kTimeEpsilon_0() { return static_cast<int32_t>(offsetof(TimeUtility_t877350212_StaticFields, ___kTimeEpsilon_0)); }
  1877. inline double get_kTimeEpsilon_0() const { return ___kTimeEpsilon_0; }
  1878. inline double* get_address_of_kTimeEpsilon_0() { return &___kTimeEpsilon_0; }
  1879. inline void set_kTimeEpsilon_0(double value)
  1880. {
  1881. ___kTimeEpsilon_0 = value;
  1882. }
  1883. inline static int32_t get_offset_of_kFrameRateEpsilon_1() { return static_cast<int32_t>(offsetof(TimeUtility_t877350212_StaticFields, ___kFrameRateEpsilon_1)); }
  1884. inline double get_kFrameRateEpsilon_1() const { return ___kFrameRateEpsilon_1; }
  1885. inline double* get_address_of_kFrameRateEpsilon_1() { return &___kFrameRateEpsilon_1; }
  1886. inline void set_kFrameRateEpsilon_1(double value)
  1887. {
  1888. ___kFrameRateEpsilon_1 = value;
  1889. }
  1890. inline static int32_t get_offset_of_k_MaxTimelineDurationInSeconds_2() { return static_cast<int32_t>(offsetof(TimeUtility_t877350212_StaticFields, ___k_MaxTimelineDurationInSeconds_2)); }
  1891. inline double get_k_MaxTimelineDurationInSeconds_2() const { return ___k_MaxTimelineDurationInSeconds_2; }
  1892. inline double* get_address_of_k_MaxTimelineDurationInSeconds_2() { return &___k_MaxTimelineDurationInSeconds_2; }
  1893. inline void set_k_MaxTimelineDurationInSeconds_2(double value)
  1894. {
  1895. ___k_MaxTimelineDurationInSeconds_2 = value;
  1896. }
  1897. };
  1898. #ifdef __clang__
  1899. #pragma clang diagnostic pop
  1900. #endif
  1901. #endif // TIMEUTILITY_T877350212_H
  1902. #ifndef HASHUTILITY_T2883916303_H
  1903. #define HASHUTILITY_T2883916303_H
  1904. #ifdef __clang__
  1905. #pragma clang diagnostic push
  1906. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1907. #pragma clang diagnostic ignored "-Wunused-variable"
  1908. #endif
  1909. // UnityEngine.Timeline.HashUtility
  1910. struct HashUtility_t2883916303 : public RuntimeObject
  1911. {
  1912. public:
  1913. public:
  1914. };
  1915. #ifdef __clang__
  1916. #pragma clang diagnostic pop
  1917. #endif
  1918. #endif // HASHUTILITY_T2883916303_H
  1919. #ifndef LIST_1_T3950300692_H
  1920. #define LIST_1_T3950300692_H
  1921. #ifdef __clang__
  1922. #pragma clang diagnostic push
  1923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1924. #pragma clang diagnostic ignored "-Wunused-variable"
  1925. #endif
  1926. // System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>
  1927. struct List_1_t3950300692 : public RuntimeObject
  1928. {
  1929. public:
  1930. // T[] System.Collections.Generic.List`1::_items
  1931. TimelineClipU5BU5D_t140784555* ____items_1;
  1932. // System.Int32 System.Collections.Generic.List`1::_size
  1933. int32_t ____size_2;
  1934. // System.Int32 System.Collections.Generic.List`1::_version
  1935. int32_t ____version_3;
  1936. public:
  1937. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3950300692, ____items_1)); }
  1938. inline TimelineClipU5BU5D_t140784555* get__items_1() const { return ____items_1; }
  1939. inline TimelineClipU5BU5D_t140784555** get_address_of__items_1() { return &____items_1; }
  1940. inline void set__items_1(TimelineClipU5BU5D_t140784555* value)
  1941. {
  1942. ____items_1 = value;
  1943. Il2CppCodeGenWriteBarrier((&____items_1), value);
  1944. }
  1945. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3950300692, ____size_2)); }
  1946. inline int32_t get__size_2() const { return ____size_2; }
  1947. inline int32_t* get_address_of__size_2() { return &____size_2; }
  1948. inline void set__size_2(int32_t value)
  1949. {
  1950. ____size_2 = value;
  1951. }
  1952. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3950300692, ____version_3)); }
  1953. inline int32_t get__version_3() const { return ____version_3; }
  1954. inline int32_t* get_address_of__version_3() { return &____version_3; }
  1955. inline void set__version_3(int32_t value)
  1956. {
  1957. ____version_3 = value;
  1958. }
  1959. };
  1960. struct List_1_t3950300692_StaticFields
  1961. {
  1962. public:
  1963. // T[] System.Collections.Generic.List`1::EmptyArray
  1964. TimelineClipU5BU5D_t140784555* ___EmptyArray_4;
  1965. public:
  1966. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t3950300692_StaticFields, ___EmptyArray_4)); }
  1967. inline TimelineClipU5BU5D_t140784555* get_EmptyArray_4() const { return ___EmptyArray_4; }
  1968. inline TimelineClipU5BU5D_t140784555** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  1969. inline void set_EmptyArray_4(TimelineClipU5BU5D_t140784555* value)
  1970. {
  1971. ___EmptyArray_4 = value;
  1972. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  1973. }
  1974. };
  1975. #ifdef __clang__
  1976. #pragma clang diagnostic pop
  1977. #endif
  1978. #endif // LIST_1_T3950300692_H
  1979. #ifndef MEMBERINFO_T_H
  1980. #define MEMBERINFO_T_H
  1981. #ifdef __clang__
  1982. #pragma clang diagnostic push
  1983. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  1984. #pragma clang diagnostic ignored "-Wunused-variable"
  1985. #endif
  1986. // System.Reflection.MemberInfo
  1987. struct MemberInfo_t : public RuntimeObject
  1988. {
  1989. public:
  1990. public:
  1991. };
  1992. #ifdef __clang__
  1993. #pragma clang diagnostic pop
  1994. #endif
  1995. #endif // MEMBERINFO_T_H
  1996. #ifndef INTERVALTREE_1_T478208184_H
  1997. #define INTERVALTREE_1_T478208184_H
  1998. #ifdef __clang__
  1999. #pragma clang diagnostic push
  2000. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2001. #pragma clang diagnostic ignored "-Wunused-variable"
  2002. #endif
  2003. // UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>
  2004. struct IntervalTree_1_t478208184 : public RuntimeObject
  2005. {
  2006. public:
  2007. // System.Collections.Generic.List`1<T> UnityEngine.IntervalTree`1::m_Nodes
  2008. List_1_t3540616959 * ___m_Nodes_0;
  2009. // System.Boolean UnityEngine.IntervalTree`1::m_Dirty
  2010. bool ___m_Dirty_1;
  2011. public:
  2012. inline static int32_t get_offset_of_m_Nodes_0() { return static_cast<int32_t>(offsetof(IntervalTree_1_t478208184, ___m_Nodes_0)); }
  2013. inline List_1_t3540616959 * get_m_Nodes_0() const { return ___m_Nodes_0; }
  2014. inline List_1_t3540616959 ** get_address_of_m_Nodes_0() { return &___m_Nodes_0; }
  2015. inline void set_m_Nodes_0(List_1_t3540616959 * value)
  2016. {
  2017. ___m_Nodes_0 = value;
  2018. Il2CppCodeGenWriteBarrier((&___m_Nodes_0), value);
  2019. }
  2020. inline static int32_t get_offset_of_m_Dirty_1() { return static_cast<int32_t>(offsetof(IntervalTree_1_t478208184, ___m_Dirty_1)); }
  2021. inline bool get_m_Dirty_1() const { return ___m_Dirty_1; }
  2022. inline bool* get_address_of_m_Dirty_1() { return &___m_Dirty_1; }
  2023. inline void set_m_Dirty_1(bool value)
  2024. {
  2025. ___m_Dirty_1 = value;
  2026. }
  2027. };
  2028. #ifdef __clang__
  2029. #pragma clang diagnostic pop
  2030. #endif
  2031. #endif // INTERVALTREE_1_T478208184_H
  2032. #ifndef RUNTIMEELEMENT_T2068542217_H
  2033. #define RUNTIMEELEMENT_T2068542217_H
  2034. #ifdef __clang__
  2035. #pragma clang diagnostic push
  2036. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2037. #pragma clang diagnostic ignored "-Wunused-variable"
  2038. #endif
  2039. // UnityEngine.Timeline.RuntimeElement
  2040. struct RuntimeElement_t2068542217 : public RuntimeObject
  2041. {
  2042. public:
  2043. public:
  2044. };
  2045. #ifdef __clang__
  2046. #pragma clang diagnostic pop
  2047. #endif
  2048. #endif // RUNTIMEELEMENT_T2068542217_H
  2049. #ifndef LIST_1_T1049836974_H
  2050. #define LIST_1_T1049836974_H
  2051. #ifdef __clang__
  2052. #pragma clang diagnostic push
  2053. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2054. #pragma clang diagnostic ignored "-Wunused-variable"
  2055. #endif
  2056. // System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>
  2057. struct List_1_t1049836974 : public RuntimeObject
  2058. {
  2059. public:
  2060. // T[] System.Collections.Generic.List`1::_items
  2061. AnimationTrackU5BU5D_t980492393* ____items_1;
  2062. // System.Int32 System.Collections.Generic.List`1::_size
  2063. int32_t ____size_2;
  2064. // System.Int32 System.Collections.Generic.List`1::_version
  2065. int32_t ____version_3;
  2066. public:
  2067. inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t1049836974, ____items_1)); }
  2068. inline AnimationTrackU5BU5D_t980492393* get__items_1() const { return ____items_1; }
  2069. inline AnimationTrackU5BU5D_t980492393** get_address_of__items_1() { return &____items_1; }
  2070. inline void set__items_1(AnimationTrackU5BU5D_t980492393* value)
  2071. {
  2072. ____items_1 = value;
  2073. Il2CppCodeGenWriteBarrier((&____items_1), value);
  2074. }
  2075. inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t1049836974, ____size_2)); }
  2076. inline int32_t get__size_2() const { return ____size_2; }
  2077. inline int32_t* get_address_of__size_2() { return &____size_2; }
  2078. inline void set__size_2(int32_t value)
  2079. {
  2080. ____size_2 = value;
  2081. }
  2082. inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t1049836974, ____version_3)); }
  2083. inline int32_t get__version_3() const { return ____version_3; }
  2084. inline int32_t* get_address_of__version_3() { return &____version_3; }
  2085. inline void set__version_3(int32_t value)
  2086. {
  2087. ____version_3 = value;
  2088. }
  2089. };
  2090. struct List_1_t1049836974_StaticFields
  2091. {
  2092. public:
  2093. // T[] System.Collections.Generic.List`1::EmptyArray
  2094. AnimationTrackU5BU5D_t980492393* ___EmptyArray_4;
  2095. public:
  2096. inline static int32_t get_offset_of_EmptyArray_4() { return static_cast<int32_t>(offsetof(List_1_t1049836974_StaticFields, ___EmptyArray_4)); }
  2097. inline AnimationTrackU5BU5D_t980492393* get_EmptyArray_4() const { return ___EmptyArray_4; }
  2098. inline AnimationTrackU5BU5D_t980492393** get_address_of_EmptyArray_4() { return &___EmptyArray_4; }
  2099. inline void set_EmptyArray_4(AnimationTrackU5BU5D_t980492393* value)
  2100. {
  2101. ___EmptyArray_4 = value;
  2102. Il2CppCodeGenWriteBarrier((&___EmptyArray_4), value);
  2103. }
  2104. };
  2105. #ifdef __clang__
  2106. #pragma clang diagnostic pop
  2107. #endif
  2108. #endif // LIST_1_T1049836974_H
  2109. #ifndef ATTRIBUTE_T861562559_H
  2110. #define ATTRIBUTE_T861562559_H
  2111. #ifdef __clang__
  2112. #pragma clang diagnostic push
  2113. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2114. #pragma clang diagnostic ignored "-Wunused-variable"
  2115. #endif
  2116. // System.Attribute
  2117. struct Attribute_t861562559 : public RuntimeObject
  2118. {
  2119. public:
  2120. public:
  2121. };
  2122. #ifdef __clang__
  2123. #pragma clang diagnostic pop
  2124. #endif
  2125. #endif // ATTRIBUTE_T861562559_H
  2126. #ifndef STRING_T_H
  2127. #define STRING_T_H
  2128. #ifdef __clang__
  2129. #pragma clang diagnostic push
  2130. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2131. #pragma clang diagnostic ignored "-Wunused-variable"
  2132. #endif
  2133. // System.String
  2134. struct String_t : public RuntimeObject
  2135. {
  2136. public:
  2137. // System.Int32 System.String::length
  2138. int32_t ___length_0;
  2139. // System.Char System.String::start_char
  2140. Il2CppChar ___start_char_1;
  2141. public:
  2142. inline static int32_t get_offset_of_length_0() { return static_cast<int32_t>(offsetof(String_t, ___length_0)); }
  2143. inline int32_t get_length_0() const { return ___length_0; }
  2144. inline int32_t* get_address_of_length_0() { return &___length_0; }
  2145. inline void set_length_0(int32_t value)
  2146. {
  2147. ___length_0 = value;
  2148. }
  2149. inline static int32_t get_offset_of_start_char_1() { return static_cast<int32_t>(offsetof(String_t, ___start_char_1)); }
  2150. inline Il2CppChar get_start_char_1() const { return ___start_char_1; }
  2151. inline Il2CppChar* get_address_of_start_char_1() { return &___start_char_1; }
  2152. inline void set_start_char_1(Il2CppChar value)
  2153. {
  2154. ___start_char_1 = value;
  2155. }
  2156. };
  2157. struct String_t_StaticFields
  2158. {
  2159. public:
  2160. // System.String System.String::Empty
  2161. String_t* ___Empty_2;
  2162. // System.Char[] System.String::WhiteChars
  2163. CharU5BU5D_t3528271667* ___WhiteChars_3;
  2164. public:
  2165. inline static int32_t get_offset_of_Empty_2() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_2)); }
  2166. inline String_t* get_Empty_2() const { return ___Empty_2; }
  2167. inline String_t** get_address_of_Empty_2() { return &___Empty_2; }
  2168. inline void set_Empty_2(String_t* value)
  2169. {
  2170. ___Empty_2 = value;
  2171. Il2CppCodeGenWriteBarrier((&___Empty_2), value);
  2172. }
  2173. inline static int32_t get_offset_of_WhiteChars_3() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___WhiteChars_3)); }
  2174. inline CharU5BU5D_t3528271667* get_WhiteChars_3() const { return ___WhiteChars_3; }
  2175. inline CharU5BU5D_t3528271667** get_address_of_WhiteChars_3() { return &___WhiteChars_3; }
  2176. inline void set_WhiteChars_3(CharU5BU5D_t3528271667* value)
  2177. {
  2178. ___WhiteChars_3 = value;
  2179. Il2CppCodeGenWriteBarrier((&___WhiteChars_3), value);
  2180. }
  2181. };
  2182. #ifdef __clang__
  2183. #pragma clang diagnostic pop
  2184. #endif
  2185. #endif // STRING_T_H
  2186. #ifndef VALUETYPE_T3640485471_H
  2187. #define VALUETYPE_T3640485471_H
  2188. #ifdef __clang__
  2189. #pragma clang diagnostic push
  2190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2191. #pragma clang diagnostic ignored "-Wunused-variable"
  2192. #endif
  2193. // System.ValueType
  2194. struct ValueType_t3640485471 : public RuntimeObject
  2195. {
  2196. public:
  2197. public:
  2198. };
  2199. #ifdef __clang__
  2200. #pragma clang diagnostic pop
  2201. #endif
  2202. // Native definition for P/Invoke marshalling of System.ValueType
  2203. struct ValueType_t3640485471_marshaled_pinvoke
  2204. {
  2205. };
  2206. // Native definition for COM marshalling of System.ValueType
  2207. struct ValueType_t3640485471_marshaled_com
  2208. {
  2209. };
  2210. #endif // VALUETYPE_T3640485471_H
  2211. #ifndef DICTIONARY_2_T907029268_H
  2212. #define DICTIONARY_2_T907029268_H
  2213. #ifdef __clang__
  2214. #pragma clang diagnostic push
  2215. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2216. #pragma clang diagnostic ignored "-Wunused-variable"
  2217. #endif
  2218. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
  2219. struct Dictionary_2_t907029268 : public RuntimeObject
  2220. {
  2221. public:
  2222. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  2223. Int32U5BU5D_t385246372* ___table_4;
  2224. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  2225. LinkU5BU5D_t964245573* ___linkSlots_5;
  2226. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2227. TypeU5BU5D_t3940880105* ___keySlots_6;
  2228. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2229. TrackBindingTypeAttributeU5BU5D_t1780093621* ___valueSlots_7;
  2230. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2231. int32_t ___touchedSlots_8;
  2232. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2233. int32_t ___emptySlot_9;
  2234. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2235. int32_t ___count_10;
  2236. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2237. int32_t ___threshold_11;
  2238. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2239. RuntimeObject* ___hcp_12;
  2240. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2241. SerializationInfo_t950877179 * ___serialization_info_13;
  2242. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2243. int32_t ___generation_14;
  2244. public:
  2245. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___table_4)); }
  2246. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2247. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2248. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2249. {
  2250. ___table_4 = value;
  2251. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2252. }
  2253. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___linkSlots_5)); }
  2254. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2255. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2256. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2257. {
  2258. ___linkSlots_5 = value;
  2259. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2260. }
  2261. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___keySlots_6)); }
  2262. inline TypeU5BU5D_t3940880105* get_keySlots_6() const { return ___keySlots_6; }
  2263. inline TypeU5BU5D_t3940880105** get_address_of_keySlots_6() { return &___keySlots_6; }
  2264. inline void set_keySlots_6(TypeU5BU5D_t3940880105* value)
  2265. {
  2266. ___keySlots_6 = value;
  2267. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2268. }
  2269. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___valueSlots_7)); }
  2270. inline TrackBindingTypeAttributeU5BU5D_t1780093621* get_valueSlots_7() const { return ___valueSlots_7; }
  2271. inline TrackBindingTypeAttributeU5BU5D_t1780093621** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2272. inline void set_valueSlots_7(TrackBindingTypeAttributeU5BU5D_t1780093621* value)
  2273. {
  2274. ___valueSlots_7 = value;
  2275. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2276. }
  2277. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___touchedSlots_8)); }
  2278. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2279. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2280. inline void set_touchedSlots_8(int32_t value)
  2281. {
  2282. ___touchedSlots_8 = value;
  2283. }
  2284. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___emptySlot_9)); }
  2285. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2286. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2287. inline void set_emptySlot_9(int32_t value)
  2288. {
  2289. ___emptySlot_9 = value;
  2290. }
  2291. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___count_10)); }
  2292. inline int32_t get_count_10() const { return ___count_10; }
  2293. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2294. inline void set_count_10(int32_t value)
  2295. {
  2296. ___count_10 = value;
  2297. }
  2298. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___threshold_11)); }
  2299. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2300. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2301. inline void set_threshold_11(int32_t value)
  2302. {
  2303. ___threshold_11 = value;
  2304. }
  2305. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___hcp_12)); }
  2306. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2307. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2308. inline void set_hcp_12(RuntimeObject* value)
  2309. {
  2310. ___hcp_12 = value;
  2311. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2312. }
  2313. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___serialization_info_13)); }
  2314. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2315. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2316. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2317. {
  2318. ___serialization_info_13 = value;
  2319. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2320. }
  2321. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268, ___generation_14)); }
  2322. inline int32_t get_generation_14() const { return ___generation_14; }
  2323. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2324. inline void set_generation_14(int32_t value)
  2325. {
  2326. ___generation_14 = value;
  2327. }
  2328. };
  2329. struct Dictionary_2_t907029268_StaticFields
  2330. {
  2331. public:
  2332. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2333. Transform_1_t2060588632 * ___U3CU3Ef__amU24cacheB_15;
  2334. public:
  2335. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t907029268_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2336. inline Transform_1_t2060588632 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2337. inline Transform_1_t2060588632 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2338. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2060588632 * value)
  2339. {
  2340. ___U3CU3Ef__amU24cacheB_15 = value;
  2341. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2342. }
  2343. };
  2344. #ifdef __clang__
  2345. #pragma clang diagnostic pop
  2346. #endif
  2347. #endif // DICTIONARY_2_T907029268_H
  2348. #ifndef PLAYABLEBEHAVIOUR_T4203540982_H
  2349. #define PLAYABLEBEHAVIOUR_T4203540982_H
  2350. #ifdef __clang__
  2351. #pragma clang diagnostic push
  2352. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2353. #pragma clang diagnostic ignored "-Wunused-variable"
  2354. #endif
  2355. // UnityEngine.Playables.PlayableBehaviour
  2356. struct PlayableBehaviour_t4203540982 : public RuntimeObject
  2357. {
  2358. public:
  2359. public:
  2360. };
  2361. #ifdef __clang__
  2362. #pragma clang diagnostic pop
  2363. #endif
  2364. #endif // PLAYABLEBEHAVIOUR_T4203540982_H
  2365. #ifndef EXCEPTION_T_H
  2366. #define EXCEPTION_T_H
  2367. #ifdef __clang__
  2368. #pragma clang diagnostic push
  2369. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2370. #pragma clang diagnostic ignored "-Wunused-variable"
  2371. #endif
  2372. // System.Exception
  2373. struct Exception_t : public RuntimeObject
  2374. {
  2375. public:
  2376. // System.IntPtr[] System.Exception::trace_ips
  2377. IntPtrU5BU5D_t4013366056* ___trace_ips_0;
  2378. // System.Exception System.Exception::inner_exception
  2379. Exception_t * ___inner_exception_1;
  2380. // System.String System.Exception::message
  2381. String_t* ___message_2;
  2382. // System.String System.Exception::help_link
  2383. String_t* ___help_link_3;
  2384. // System.String System.Exception::class_name
  2385. String_t* ___class_name_4;
  2386. // System.String System.Exception::stack_trace
  2387. String_t* ___stack_trace_5;
  2388. // System.String System.Exception::_remoteStackTraceString
  2389. String_t* ____remoteStackTraceString_6;
  2390. // System.Int32 System.Exception::remote_stack_index
  2391. int32_t ___remote_stack_index_7;
  2392. // System.Int32 System.Exception::hresult
  2393. int32_t ___hresult_8;
  2394. // System.String System.Exception::source
  2395. String_t* ___source_9;
  2396. // System.Collections.IDictionary System.Exception::_data
  2397. RuntimeObject* ____data_10;
  2398. public:
  2399. inline static int32_t get_offset_of_trace_ips_0() { return static_cast<int32_t>(offsetof(Exception_t, ___trace_ips_0)); }
  2400. inline IntPtrU5BU5D_t4013366056* get_trace_ips_0() const { return ___trace_ips_0; }
  2401. inline IntPtrU5BU5D_t4013366056** get_address_of_trace_ips_0() { return &___trace_ips_0; }
  2402. inline void set_trace_ips_0(IntPtrU5BU5D_t4013366056* value)
  2403. {
  2404. ___trace_ips_0 = value;
  2405. Il2CppCodeGenWriteBarrier((&___trace_ips_0), value);
  2406. }
  2407. inline static int32_t get_offset_of_inner_exception_1() { return static_cast<int32_t>(offsetof(Exception_t, ___inner_exception_1)); }
  2408. inline Exception_t * get_inner_exception_1() const { return ___inner_exception_1; }
  2409. inline Exception_t ** get_address_of_inner_exception_1() { return &___inner_exception_1; }
  2410. inline void set_inner_exception_1(Exception_t * value)
  2411. {
  2412. ___inner_exception_1 = value;
  2413. Il2CppCodeGenWriteBarrier((&___inner_exception_1), value);
  2414. }
  2415. inline static int32_t get_offset_of_message_2() { return static_cast<int32_t>(offsetof(Exception_t, ___message_2)); }
  2416. inline String_t* get_message_2() const { return ___message_2; }
  2417. inline String_t** get_address_of_message_2() { return &___message_2; }
  2418. inline void set_message_2(String_t* value)
  2419. {
  2420. ___message_2 = value;
  2421. Il2CppCodeGenWriteBarrier((&___message_2), value);
  2422. }
  2423. inline static int32_t get_offset_of_help_link_3() { return static_cast<int32_t>(offsetof(Exception_t, ___help_link_3)); }
  2424. inline String_t* get_help_link_3() const { return ___help_link_3; }
  2425. inline String_t** get_address_of_help_link_3() { return &___help_link_3; }
  2426. inline void set_help_link_3(String_t* value)
  2427. {
  2428. ___help_link_3 = value;
  2429. Il2CppCodeGenWriteBarrier((&___help_link_3), value);
  2430. }
  2431. inline static int32_t get_offset_of_class_name_4() { return static_cast<int32_t>(offsetof(Exception_t, ___class_name_4)); }
  2432. inline String_t* get_class_name_4() const { return ___class_name_4; }
  2433. inline String_t** get_address_of_class_name_4() { return &___class_name_4; }
  2434. inline void set_class_name_4(String_t* value)
  2435. {
  2436. ___class_name_4 = value;
  2437. Il2CppCodeGenWriteBarrier((&___class_name_4), value);
  2438. }
  2439. inline static int32_t get_offset_of_stack_trace_5() { return static_cast<int32_t>(offsetof(Exception_t, ___stack_trace_5)); }
  2440. inline String_t* get_stack_trace_5() const { return ___stack_trace_5; }
  2441. inline String_t** get_address_of_stack_trace_5() { return &___stack_trace_5; }
  2442. inline void set_stack_trace_5(String_t* value)
  2443. {
  2444. ___stack_trace_5 = value;
  2445. Il2CppCodeGenWriteBarrier((&___stack_trace_5), value);
  2446. }
  2447. inline static int32_t get_offset_of__remoteStackTraceString_6() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_6)); }
  2448. inline String_t* get__remoteStackTraceString_6() const { return ____remoteStackTraceString_6; }
  2449. inline String_t** get_address_of__remoteStackTraceString_6() { return &____remoteStackTraceString_6; }
  2450. inline void set__remoteStackTraceString_6(String_t* value)
  2451. {
  2452. ____remoteStackTraceString_6 = value;
  2453. Il2CppCodeGenWriteBarrier((&____remoteStackTraceString_6), value);
  2454. }
  2455. inline static int32_t get_offset_of_remote_stack_index_7() { return static_cast<int32_t>(offsetof(Exception_t, ___remote_stack_index_7)); }
  2456. inline int32_t get_remote_stack_index_7() const { return ___remote_stack_index_7; }
  2457. inline int32_t* get_address_of_remote_stack_index_7() { return &___remote_stack_index_7; }
  2458. inline void set_remote_stack_index_7(int32_t value)
  2459. {
  2460. ___remote_stack_index_7 = value;
  2461. }
  2462. inline static int32_t get_offset_of_hresult_8() { return static_cast<int32_t>(offsetof(Exception_t, ___hresult_8)); }
  2463. inline int32_t get_hresult_8() const { return ___hresult_8; }
  2464. inline int32_t* get_address_of_hresult_8() { return &___hresult_8; }
  2465. inline void set_hresult_8(int32_t value)
  2466. {
  2467. ___hresult_8 = value;
  2468. }
  2469. inline static int32_t get_offset_of_source_9() { return static_cast<int32_t>(offsetof(Exception_t, ___source_9)); }
  2470. inline String_t* get_source_9() const { return ___source_9; }
  2471. inline String_t** get_address_of_source_9() { return &___source_9; }
  2472. inline void set_source_9(String_t* value)
  2473. {
  2474. ___source_9 = value;
  2475. Il2CppCodeGenWriteBarrier((&___source_9), value);
  2476. }
  2477. inline static int32_t get_offset_of__data_10() { return static_cast<int32_t>(offsetof(Exception_t, ____data_10)); }
  2478. inline RuntimeObject* get__data_10() const { return ____data_10; }
  2479. inline RuntimeObject** get_address_of__data_10() { return &____data_10; }
  2480. inline void set__data_10(RuntimeObject* value)
  2481. {
  2482. ____data_10 = value;
  2483. Il2CppCodeGenWriteBarrier((&____data_10), value);
  2484. }
  2485. };
  2486. #ifdef __clang__
  2487. #pragma clang diagnostic pop
  2488. #endif
  2489. #endif // EXCEPTION_T_H
  2490. #ifndef DICTIONARY_2_T3971549929_H
  2491. #define DICTIONARY_2_T3971549929_H
  2492. #ifdef __clang__
  2493. #pragma clang diagnostic push
  2494. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2495. #pragma clang diagnostic ignored "-Wunused-variable"
  2496. #endif
  2497. // System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>
  2498. struct Dictionary_2_t3971549929 : public RuntimeObject
  2499. {
  2500. public:
  2501. // System.Int32[] System.Collections.Generic.Dictionary`2::table
  2502. Int32U5BU5D_t385246372* ___table_4;
  2503. // System.Collections.Generic.Link[] System.Collections.Generic.Dictionary`2::linkSlots
  2504. LinkU5BU5D_t964245573* ___linkSlots_5;
  2505. // TKey[] System.Collections.Generic.Dictionary`2::keySlots
  2506. TrackAssetU5BU5D_t52518008* ___keySlots_6;
  2507. // TValue[] System.Collections.Generic.Dictionary`2::valueSlots
  2508. ConnectionCacheU5BU5D_t635928727* ___valueSlots_7;
  2509. // System.Int32 System.Collections.Generic.Dictionary`2::touchedSlots
  2510. int32_t ___touchedSlots_8;
  2511. // System.Int32 System.Collections.Generic.Dictionary`2::emptySlot
  2512. int32_t ___emptySlot_9;
  2513. // System.Int32 System.Collections.Generic.Dictionary`2::count
  2514. int32_t ___count_10;
  2515. // System.Int32 System.Collections.Generic.Dictionary`2::threshold
  2516. int32_t ___threshold_11;
  2517. // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::hcp
  2518. RuntimeObject* ___hcp_12;
  2519. // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.Dictionary`2::serialization_info
  2520. SerializationInfo_t950877179 * ___serialization_info_13;
  2521. // System.Int32 System.Collections.Generic.Dictionary`2::generation
  2522. int32_t ___generation_14;
  2523. public:
  2524. inline static int32_t get_offset_of_table_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___table_4)); }
  2525. inline Int32U5BU5D_t385246372* get_table_4() const { return ___table_4; }
  2526. inline Int32U5BU5D_t385246372** get_address_of_table_4() { return &___table_4; }
  2527. inline void set_table_4(Int32U5BU5D_t385246372* value)
  2528. {
  2529. ___table_4 = value;
  2530. Il2CppCodeGenWriteBarrier((&___table_4), value);
  2531. }
  2532. inline static int32_t get_offset_of_linkSlots_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___linkSlots_5)); }
  2533. inline LinkU5BU5D_t964245573* get_linkSlots_5() const { return ___linkSlots_5; }
  2534. inline LinkU5BU5D_t964245573** get_address_of_linkSlots_5() { return &___linkSlots_5; }
  2535. inline void set_linkSlots_5(LinkU5BU5D_t964245573* value)
  2536. {
  2537. ___linkSlots_5 = value;
  2538. Il2CppCodeGenWriteBarrier((&___linkSlots_5), value);
  2539. }
  2540. inline static int32_t get_offset_of_keySlots_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___keySlots_6)); }
  2541. inline TrackAssetU5BU5D_t52518008* get_keySlots_6() const { return ___keySlots_6; }
  2542. inline TrackAssetU5BU5D_t52518008** get_address_of_keySlots_6() { return &___keySlots_6; }
  2543. inline void set_keySlots_6(TrackAssetU5BU5D_t52518008* value)
  2544. {
  2545. ___keySlots_6 = value;
  2546. Il2CppCodeGenWriteBarrier((&___keySlots_6), value);
  2547. }
  2548. inline static int32_t get_offset_of_valueSlots_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___valueSlots_7)); }
  2549. inline ConnectionCacheU5BU5D_t635928727* get_valueSlots_7() const { return ___valueSlots_7; }
  2550. inline ConnectionCacheU5BU5D_t635928727** get_address_of_valueSlots_7() { return &___valueSlots_7; }
  2551. inline void set_valueSlots_7(ConnectionCacheU5BU5D_t635928727* value)
  2552. {
  2553. ___valueSlots_7 = value;
  2554. Il2CppCodeGenWriteBarrier((&___valueSlots_7), value);
  2555. }
  2556. inline static int32_t get_offset_of_touchedSlots_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___touchedSlots_8)); }
  2557. inline int32_t get_touchedSlots_8() const { return ___touchedSlots_8; }
  2558. inline int32_t* get_address_of_touchedSlots_8() { return &___touchedSlots_8; }
  2559. inline void set_touchedSlots_8(int32_t value)
  2560. {
  2561. ___touchedSlots_8 = value;
  2562. }
  2563. inline static int32_t get_offset_of_emptySlot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___emptySlot_9)); }
  2564. inline int32_t get_emptySlot_9() const { return ___emptySlot_9; }
  2565. inline int32_t* get_address_of_emptySlot_9() { return &___emptySlot_9; }
  2566. inline void set_emptySlot_9(int32_t value)
  2567. {
  2568. ___emptySlot_9 = value;
  2569. }
  2570. inline static int32_t get_offset_of_count_10() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___count_10)); }
  2571. inline int32_t get_count_10() const { return ___count_10; }
  2572. inline int32_t* get_address_of_count_10() { return &___count_10; }
  2573. inline void set_count_10(int32_t value)
  2574. {
  2575. ___count_10 = value;
  2576. }
  2577. inline static int32_t get_offset_of_threshold_11() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___threshold_11)); }
  2578. inline int32_t get_threshold_11() const { return ___threshold_11; }
  2579. inline int32_t* get_address_of_threshold_11() { return &___threshold_11; }
  2580. inline void set_threshold_11(int32_t value)
  2581. {
  2582. ___threshold_11 = value;
  2583. }
  2584. inline static int32_t get_offset_of_hcp_12() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___hcp_12)); }
  2585. inline RuntimeObject* get_hcp_12() const { return ___hcp_12; }
  2586. inline RuntimeObject** get_address_of_hcp_12() { return &___hcp_12; }
  2587. inline void set_hcp_12(RuntimeObject* value)
  2588. {
  2589. ___hcp_12 = value;
  2590. Il2CppCodeGenWriteBarrier((&___hcp_12), value);
  2591. }
  2592. inline static int32_t get_offset_of_serialization_info_13() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___serialization_info_13)); }
  2593. inline SerializationInfo_t950877179 * get_serialization_info_13() const { return ___serialization_info_13; }
  2594. inline SerializationInfo_t950877179 ** get_address_of_serialization_info_13() { return &___serialization_info_13; }
  2595. inline void set_serialization_info_13(SerializationInfo_t950877179 * value)
  2596. {
  2597. ___serialization_info_13 = value;
  2598. Il2CppCodeGenWriteBarrier((&___serialization_info_13), value);
  2599. }
  2600. inline static int32_t get_offset_of_generation_14() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929, ___generation_14)); }
  2601. inline int32_t get_generation_14() const { return ___generation_14; }
  2602. inline int32_t* get_address_of_generation_14() { return &___generation_14; }
  2603. inline void set_generation_14(int32_t value)
  2604. {
  2605. ___generation_14 = value;
  2606. }
  2607. };
  2608. struct Dictionary_2_t3971549929_StaticFields
  2609. {
  2610. public:
  2611. // System.Collections.Generic.Dictionary`2/Transform`1<TKey,TValue,System.Collections.DictionaryEntry> System.Collections.Generic.Dictionary`2::<>f__am$cacheB
  2612. Transform_1_t2096126863 * ___U3CU3Ef__amU24cacheB_15;
  2613. public:
  2614. inline static int32_t get_offset_of_U3CU3Ef__amU24cacheB_15() { return static_cast<int32_t>(offsetof(Dictionary_2_t3971549929_StaticFields, ___U3CU3Ef__amU24cacheB_15)); }
  2615. inline Transform_1_t2096126863 * get_U3CU3Ef__amU24cacheB_15() const { return ___U3CU3Ef__amU24cacheB_15; }
  2616. inline Transform_1_t2096126863 ** get_address_of_U3CU3Ef__amU24cacheB_15() { return &___U3CU3Ef__amU24cacheB_15; }
  2617. inline void set_U3CU3Ef__amU24cacheB_15(Transform_1_t2096126863 * value)
  2618. {
  2619. ___U3CU3Ef__amU24cacheB_15 = value;
  2620. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cacheB_15), value);
  2621. }
  2622. };
  2623. #ifdef __clang__
  2624. #pragma clang diagnostic pop
  2625. #endif
  2626. #endif // DICTIONARY_2_T3971549929_H
  2627. #ifndef TIMELINEUNDO_T898409293_H
  2628. #define TIMELINEUNDO_T898409293_H
  2629. #ifdef __clang__
  2630. #pragma clang diagnostic push
  2631. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2632. #pragma clang diagnostic ignored "-Wunused-variable"
  2633. #endif
  2634. // UnityEngine.Timeline.TimelineUndo
  2635. struct TimelineUndo_t898409293 : public RuntimeObject
  2636. {
  2637. public:
  2638. public:
  2639. };
  2640. #ifdef __clang__
  2641. #pragma clang diagnostic pop
  2642. #endif
  2643. #endif // TIMELINEUNDO_T898409293_H
  2644. #ifndef MAINMODULE_T2320046318_H
  2645. #define MAINMODULE_T2320046318_H
  2646. #ifdef __clang__
  2647. #pragma clang diagnostic push
  2648. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2649. #pragma clang diagnostic ignored "-Wunused-variable"
  2650. #endif
  2651. // UnityEngine.ParticleSystem/MainModule
  2652. struct MainModule_t2320046318
  2653. {
  2654. public:
  2655. // UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem
  2656. ParticleSystem_t1800779281 * ___m_ParticleSystem_0;
  2657. public:
  2658. inline static int32_t get_offset_of_m_ParticleSystem_0() { return static_cast<int32_t>(offsetof(MainModule_t2320046318, ___m_ParticleSystem_0)); }
  2659. inline ParticleSystem_t1800779281 * get_m_ParticleSystem_0() const { return ___m_ParticleSystem_0; }
  2660. inline ParticleSystem_t1800779281 ** get_address_of_m_ParticleSystem_0() { return &___m_ParticleSystem_0; }
  2661. inline void set_m_ParticleSystem_0(ParticleSystem_t1800779281 * value)
  2662. {
  2663. ___m_ParticleSystem_0 = value;
  2664. Il2CppCodeGenWriteBarrier((&___m_ParticleSystem_0), value);
  2665. }
  2666. };
  2667. #ifdef __clang__
  2668. #pragma clang diagnostic pop
  2669. #endif
  2670. // Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
  2671. struct MainModule_t2320046318_marshaled_pinvoke
  2672. {
  2673. ParticleSystem_t1800779281 * ___m_ParticleSystem_0;
  2674. };
  2675. // Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
  2676. struct MainModule_t2320046318_marshaled_com
  2677. {
  2678. ParticleSystem_t1800779281 * ___m_ParticleSystem_0;
  2679. };
  2680. #endif // MAINMODULE_T2320046318_H
  2681. #ifndef NOTKEYABLEATTRIBUTE_T1406439677_H
  2682. #define NOTKEYABLEATTRIBUTE_T1406439677_H
  2683. #ifdef __clang__
  2684. #pragma clang diagnostic push
  2685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2686. #pragma clang diagnostic ignored "-Wunused-variable"
  2687. #endif
  2688. // UnityEngine.Timeline.NotKeyableAttribute
  2689. struct NotKeyableAttribute_t1406439677 : public Attribute_t861562559
  2690. {
  2691. public:
  2692. public:
  2693. };
  2694. #ifdef __clang__
  2695. #pragma clang diagnostic pop
  2696. #endif
  2697. #endif // NOTKEYABLEATTRIBUTE_T1406439677_H
  2698. #ifndef PARTICLECONTROLPLAYABLE_T3220249377_H
  2699. #define PARTICLECONTROLPLAYABLE_T3220249377_H
  2700. #ifdef __clang__
  2701. #pragma clang diagnostic push
  2702. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2703. #pragma clang diagnostic ignored "-Wunused-variable"
  2704. #endif
  2705. // UnityEngine.Timeline.ParticleControlPlayable
  2706. struct ParticleControlPlayable_t3220249377 : public PlayableBehaviour_t4203540982
  2707. {
  2708. public:
  2709. // System.Single UnityEngine.Timeline.ParticleControlPlayable::m_LastTime
  2710. float ___m_LastTime_0;
  2711. // System.UInt32 UnityEngine.Timeline.ParticleControlPlayable::m_RandomSeed
  2712. uint32_t ___m_RandomSeed_1;
  2713. // System.Single UnityEngine.Timeline.ParticleControlPlayable::m_SystemTime
  2714. float ___m_SystemTime_2;
  2715. // UnityEngine.ParticleSystem UnityEngine.Timeline.ParticleControlPlayable::<particleSystem>k__BackingField
  2716. ParticleSystem_t1800779281 * ___U3CparticleSystemU3Ek__BackingField_3;
  2717. public:
  2718. inline static int32_t get_offset_of_m_LastTime_0() { return static_cast<int32_t>(offsetof(ParticleControlPlayable_t3220249377, ___m_LastTime_0)); }
  2719. inline float get_m_LastTime_0() const { return ___m_LastTime_0; }
  2720. inline float* get_address_of_m_LastTime_0() { return &___m_LastTime_0; }
  2721. inline void set_m_LastTime_0(float value)
  2722. {
  2723. ___m_LastTime_0 = value;
  2724. }
  2725. inline static int32_t get_offset_of_m_RandomSeed_1() { return static_cast<int32_t>(offsetof(ParticleControlPlayable_t3220249377, ___m_RandomSeed_1)); }
  2726. inline uint32_t get_m_RandomSeed_1() const { return ___m_RandomSeed_1; }
  2727. inline uint32_t* get_address_of_m_RandomSeed_1() { return &___m_RandomSeed_1; }
  2728. inline void set_m_RandomSeed_1(uint32_t value)
  2729. {
  2730. ___m_RandomSeed_1 = value;
  2731. }
  2732. inline static int32_t get_offset_of_m_SystemTime_2() { return static_cast<int32_t>(offsetof(ParticleControlPlayable_t3220249377, ___m_SystemTime_2)); }
  2733. inline float get_m_SystemTime_2() const { return ___m_SystemTime_2; }
  2734. inline float* get_address_of_m_SystemTime_2() { return &___m_SystemTime_2; }
  2735. inline void set_m_SystemTime_2(float value)
  2736. {
  2737. ___m_SystemTime_2 = value;
  2738. }
  2739. inline static int32_t get_offset_of_U3CparticleSystemU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ParticleControlPlayable_t3220249377, ___U3CparticleSystemU3Ek__BackingField_3)); }
  2740. inline ParticleSystem_t1800779281 * get_U3CparticleSystemU3Ek__BackingField_3() const { return ___U3CparticleSystemU3Ek__BackingField_3; }
  2741. inline ParticleSystem_t1800779281 ** get_address_of_U3CparticleSystemU3Ek__BackingField_3() { return &___U3CparticleSystemU3Ek__BackingField_3; }
  2742. inline void set_U3CparticleSystemU3Ek__BackingField_3(ParticleSystem_t1800779281 * value)
  2743. {
  2744. ___U3CparticleSystemU3Ek__BackingField_3 = value;
  2745. Il2CppCodeGenWriteBarrier((&___U3CparticleSystemU3Ek__BackingField_3), value);
  2746. }
  2747. };
  2748. #ifdef __clang__
  2749. #pragma clang diagnostic pop
  2750. #endif
  2751. #endif // PARTICLECONTROLPLAYABLE_T3220249377_H
  2752. #ifndef ENUM_T4135868527_H
  2753. #define ENUM_T4135868527_H
  2754. #ifdef __clang__
  2755. #pragma clang diagnostic push
  2756. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2757. #pragma clang diagnostic ignored "-Wunused-variable"
  2758. #endif
  2759. // System.Enum
  2760. struct Enum_t4135868527 : public ValueType_t3640485471
  2761. {
  2762. public:
  2763. public:
  2764. };
  2765. struct Enum_t4135868527_StaticFields
  2766. {
  2767. public:
  2768. // System.Char[] System.Enum::split_char
  2769. CharU5BU5D_t3528271667* ___split_char_0;
  2770. public:
  2771. inline static int32_t get_offset_of_split_char_0() { return static_cast<int32_t>(offsetof(Enum_t4135868527_StaticFields, ___split_char_0)); }
  2772. inline CharU5BU5D_t3528271667* get_split_char_0() const { return ___split_char_0; }
  2773. inline CharU5BU5D_t3528271667** get_address_of_split_char_0() { return &___split_char_0; }
  2774. inline void set_split_char_0(CharU5BU5D_t3528271667* value)
  2775. {
  2776. ___split_char_0 = value;
  2777. Il2CppCodeGenWriteBarrier((&___split_char_0), value);
  2778. }
  2779. };
  2780. #ifdef __clang__
  2781. #pragma clang diagnostic pop
  2782. #endif
  2783. // Native definition for P/Invoke marshalling of System.Enum
  2784. struct Enum_t4135868527_marshaled_pinvoke
  2785. {
  2786. };
  2787. // Native definition for COM marshalling of System.Enum
  2788. struct Enum_t4135868527_marshaled_com
  2789. {
  2790. };
  2791. #endif // ENUM_T4135868527_H
  2792. #ifndef BOOLEAN_T97287965_H
  2793. #define BOOLEAN_T97287965_H
  2794. #ifdef __clang__
  2795. #pragma clang diagnostic push
  2796. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2797. #pragma clang diagnostic ignored "-Wunused-variable"
  2798. #endif
  2799. // System.Boolean
  2800. struct Boolean_t97287965
  2801. {
  2802. public:
  2803. // System.Boolean System.Boolean::m_value
  2804. bool ___m_value_2;
  2805. public:
  2806. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Boolean_t97287965, ___m_value_2)); }
  2807. inline bool get_m_value_2() const { return ___m_value_2; }
  2808. inline bool* get_address_of_m_value_2() { return &___m_value_2; }
  2809. inline void set_m_value_2(bool value)
  2810. {
  2811. ___m_value_2 = value;
  2812. }
  2813. };
  2814. struct Boolean_t97287965_StaticFields
  2815. {
  2816. public:
  2817. // System.String System.Boolean::FalseString
  2818. String_t* ___FalseString_0;
  2819. // System.String System.Boolean::TrueString
  2820. String_t* ___TrueString_1;
  2821. public:
  2822. inline static int32_t get_offset_of_FalseString_0() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___FalseString_0)); }
  2823. inline String_t* get_FalseString_0() const { return ___FalseString_0; }
  2824. inline String_t** get_address_of_FalseString_0() { return &___FalseString_0; }
  2825. inline void set_FalseString_0(String_t* value)
  2826. {
  2827. ___FalseString_0 = value;
  2828. Il2CppCodeGenWriteBarrier((&___FalseString_0), value);
  2829. }
  2830. inline static int32_t get_offset_of_TrueString_1() { return static_cast<int32_t>(offsetof(Boolean_t97287965_StaticFields, ___TrueString_1)); }
  2831. inline String_t* get_TrueString_1() const { return ___TrueString_1; }
  2832. inline String_t** get_address_of_TrueString_1() { return &___TrueString_1; }
  2833. inline void set_TrueString_1(String_t* value)
  2834. {
  2835. ___TrueString_1 = value;
  2836. Il2CppCodeGenWriteBarrier((&___TrueString_1), value);
  2837. }
  2838. };
  2839. #ifdef __clang__
  2840. #pragma clang diagnostic pop
  2841. #endif
  2842. #endif // BOOLEAN_T97287965_H
  2843. #ifndef INT32_T2950945753_H
  2844. #define INT32_T2950945753_H
  2845. #ifdef __clang__
  2846. #pragma clang diagnostic push
  2847. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2848. #pragma clang diagnostic ignored "-Wunused-variable"
  2849. #endif
  2850. // System.Int32
  2851. struct Int32_t2950945753
  2852. {
  2853. public:
  2854. // System.Int32 System.Int32::m_value
  2855. int32_t ___m_value_2;
  2856. public:
  2857. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int32_t2950945753, ___m_value_2)); }
  2858. inline int32_t get_m_value_2() const { return ___m_value_2; }
  2859. inline int32_t* get_address_of_m_value_2() { return &___m_value_2; }
  2860. inline void set_m_value_2(int32_t value)
  2861. {
  2862. ___m_value_2 = value;
  2863. }
  2864. };
  2865. #ifdef __clang__
  2866. #pragma clang diagnostic pop
  2867. #endif
  2868. #endif // INT32_T2950945753_H
  2869. #ifndef RUNTIMECLIPBASE_T197358283_H
  2870. #define RUNTIMECLIPBASE_T197358283_H
  2871. #ifdef __clang__
  2872. #pragma clang diagnostic push
  2873. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2874. #pragma clang diagnostic ignored "-Wunused-variable"
  2875. #endif
  2876. // UnityEngine.Timeline.RuntimeClipBase
  2877. struct RuntimeClipBase_t197358283 : public RuntimeElement_t2068542217
  2878. {
  2879. public:
  2880. public:
  2881. };
  2882. #ifdef __clang__
  2883. #pragma clang diagnostic pop
  2884. #endif
  2885. #endif // RUNTIMECLIPBASE_T197358283_H
  2886. #ifndef SUPPORTSCHILDTRACKSATTRIBUTE_T205780379_H
  2887. #define SUPPORTSCHILDTRACKSATTRIBUTE_T205780379_H
  2888. #ifdef __clang__
  2889. #pragma clang diagnostic push
  2890. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2891. #pragma clang diagnostic ignored "-Wunused-variable"
  2892. #endif
  2893. // UnityEngine.Timeline.SupportsChildTracksAttribute
  2894. struct SupportsChildTracksAttribute_t205780379 : public Attribute_t861562559
  2895. {
  2896. public:
  2897. // System.Type UnityEngine.Timeline.SupportsChildTracksAttribute::childType
  2898. Type_t * ___childType_0;
  2899. // System.Int32 UnityEngine.Timeline.SupportsChildTracksAttribute::levels
  2900. int32_t ___levels_1;
  2901. public:
  2902. inline static int32_t get_offset_of_childType_0() { return static_cast<int32_t>(offsetof(SupportsChildTracksAttribute_t205780379, ___childType_0)); }
  2903. inline Type_t * get_childType_0() const { return ___childType_0; }
  2904. inline Type_t ** get_address_of_childType_0() { return &___childType_0; }
  2905. inline void set_childType_0(Type_t * value)
  2906. {
  2907. ___childType_0 = value;
  2908. Il2CppCodeGenWriteBarrier((&___childType_0), value);
  2909. }
  2910. inline static int32_t get_offset_of_levels_1() { return static_cast<int32_t>(offsetof(SupportsChildTracksAttribute_t205780379, ___levels_1)); }
  2911. inline int32_t get_levels_1() const { return ___levels_1; }
  2912. inline int32_t* get_address_of_levels_1() { return &___levels_1; }
  2913. inline void set_levels_1(int32_t value)
  2914. {
  2915. ___levels_1 = value;
  2916. }
  2917. };
  2918. #ifdef __clang__
  2919. #pragma clang diagnostic pop
  2920. #endif
  2921. #endif // SUPPORTSCHILDTRACKSATTRIBUTE_T205780379_H
  2922. #ifndef IGNOREONPLAYABLETRACKATTRIBUTE_T3455747041_H
  2923. #define IGNOREONPLAYABLETRACKATTRIBUTE_T3455747041_H
  2924. #ifdef __clang__
  2925. #pragma clang diagnostic push
  2926. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2927. #pragma clang diagnostic ignored "-Wunused-variable"
  2928. #endif
  2929. // UnityEngine.Timeline.IgnoreOnPlayableTrackAttribute
  2930. struct IgnoreOnPlayableTrackAttribute_t3455747041 : public Attribute_t861562559
  2931. {
  2932. public:
  2933. public:
  2934. };
  2935. #ifdef __clang__
  2936. #pragma clang diagnostic pop
  2937. #endif
  2938. #endif // IGNOREONPLAYABLETRACKATTRIBUTE_T3455747041_H
  2939. #ifndef PROPERTYNAME_T3749835189_H
  2940. #define PROPERTYNAME_T3749835189_H
  2941. #ifdef __clang__
  2942. #pragma clang diagnostic push
  2943. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2944. #pragma clang diagnostic ignored "-Wunused-variable"
  2945. #endif
  2946. // UnityEngine.PropertyName
  2947. struct PropertyName_t3749835189
  2948. {
  2949. public:
  2950. // System.Int32 UnityEngine.PropertyName::id
  2951. int32_t ___id_0;
  2952. public:
  2953. inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t3749835189, ___id_0)); }
  2954. inline int32_t get_id_0() const { return ___id_0; }
  2955. inline int32_t* get_address_of_id_0() { return &___id_0; }
  2956. inline void set_id_0(int32_t value)
  2957. {
  2958. ___id_0 = value;
  2959. }
  2960. };
  2961. #ifdef __clang__
  2962. #pragma clang diagnostic pop
  2963. #endif
  2964. #endif // PROPERTYNAME_T3749835189_H
  2965. #ifndef VOID_T1185182177_H
  2966. #define VOID_T1185182177_H
  2967. #ifdef __clang__
  2968. #pragma clang diagnostic push
  2969. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2970. #pragma clang diagnostic ignored "-Wunused-variable"
  2971. #endif
  2972. // System.Void
  2973. struct Void_t1185182177
  2974. {
  2975. public:
  2976. public:
  2977. };
  2978. #ifdef __clang__
  2979. #pragma clang diagnostic pop
  2980. #endif
  2981. #endif // VOID_T1185182177_H
  2982. #ifndef SYSTEMEXCEPTION_T176217640_H
  2983. #define SYSTEMEXCEPTION_T176217640_H
  2984. #ifdef __clang__
  2985. #pragma clang diagnostic push
  2986. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  2987. #pragma clang diagnostic ignored "-Wunused-variable"
  2988. #endif
  2989. // System.SystemException
  2990. struct SystemException_t176217640 : public Exception_t
  2991. {
  2992. public:
  2993. public:
  2994. };
  2995. #ifdef __clang__
  2996. #pragma clang diagnostic pop
  2997. #endif
  2998. #endif // SYSTEMEXCEPTION_T176217640_H
  2999. #ifndef DIRECTORCONTROLPLAYABLE_T2642348650_H
  3000. #define DIRECTORCONTROLPLAYABLE_T2642348650_H
  3001. #ifdef __clang__
  3002. #pragma clang diagnostic push
  3003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3004. #pragma clang diagnostic ignored "-Wunused-variable"
  3005. #endif
  3006. // UnityEngine.Timeline.DirectorControlPlayable
  3007. struct DirectorControlPlayable_t2642348650 : public PlayableBehaviour_t4203540982
  3008. {
  3009. public:
  3010. // UnityEngine.Playables.PlayableDirector UnityEngine.Timeline.DirectorControlPlayable::director
  3011. PlayableDirector_t508516997 * ___director_0;
  3012. // System.Boolean UnityEngine.Timeline.DirectorControlPlayable::m_SyncTime
  3013. bool ___m_SyncTime_1;
  3014. public:
  3015. inline static int32_t get_offset_of_director_0() { return static_cast<int32_t>(offsetof(DirectorControlPlayable_t2642348650, ___director_0)); }
  3016. inline PlayableDirector_t508516997 * get_director_0() const { return ___director_0; }
  3017. inline PlayableDirector_t508516997 ** get_address_of_director_0() { return &___director_0; }
  3018. inline void set_director_0(PlayableDirector_t508516997 * value)
  3019. {
  3020. ___director_0 = value;
  3021. Il2CppCodeGenWriteBarrier((&___director_0), value);
  3022. }
  3023. inline static int32_t get_offset_of_m_SyncTime_1() { return static_cast<int32_t>(offsetof(DirectorControlPlayable_t2642348650, ___m_SyncTime_1)); }
  3024. inline bool get_m_SyncTime_1() const { return ___m_SyncTime_1; }
  3025. inline bool* get_address_of_m_SyncTime_1() { return &___m_SyncTime_1; }
  3026. inline void set_m_SyncTime_1(bool value)
  3027. {
  3028. ___m_SyncTime_1 = value;
  3029. }
  3030. };
  3031. #ifdef __clang__
  3032. #pragma clang diagnostic pop
  3033. #endif
  3034. #endif // DIRECTORCONTROLPLAYABLE_T2642348650_H
  3035. #ifndef DISCRETETIME_T924799574_H
  3036. #define DISCRETETIME_T924799574_H
  3037. #ifdef __clang__
  3038. #pragma clang diagnostic push
  3039. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3040. #pragma clang diagnostic ignored "-Wunused-variable"
  3041. #endif
  3042. // UnityEngine.Timeline.DiscreteTime
  3043. struct DiscreteTime_t924799574
  3044. {
  3045. public:
  3046. // System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime
  3047. int64_t ___m_DiscreteTime_2;
  3048. public:
  3049. inline static int32_t get_offset_of_m_DiscreteTime_2() { return static_cast<int32_t>(offsetof(DiscreteTime_t924799574, ___m_DiscreteTime_2)); }
  3050. inline int64_t get_m_DiscreteTime_2() const { return ___m_DiscreteTime_2; }
  3051. inline int64_t* get_address_of_m_DiscreteTime_2() { return &___m_DiscreteTime_2; }
  3052. inline void set_m_DiscreteTime_2(int64_t value)
  3053. {
  3054. ___m_DiscreteTime_2 = value;
  3055. }
  3056. };
  3057. struct DiscreteTime_t924799574_StaticFields
  3058. {
  3059. public:
  3060. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::kMaxTime
  3061. DiscreteTime_t924799574 ___kMaxTime_1;
  3062. public:
  3063. inline static int32_t get_offset_of_kMaxTime_1() { return static_cast<int32_t>(offsetof(DiscreteTime_t924799574_StaticFields, ___kMaxTime_1)); }
  3064. inline DiscreteTime_t924799574 get_kMaxTime_1() const { return ___kMaxTime_1; }
  3065. inline DiscreteTime_t924799574 * get_address_of_kMaxTime_1() { return &___kMaxTime_1; }
  3066. inline void set_kMaxTime_1(DiscreteTime_t924799574 value)
  3067. {
  3068. ___kMaxTime_1 = value;
  3069. }
  3070. };
  3071. #ifdef __clang__
  3072. #pragma clang diagnostic pop
  3073. #endif
  3074. #endif // DISCRETETIME_T924799574_H
  3075. #ifndef INT64_T3736567304_H
  3076. #define INT64_T3736567304_H
  3077. #ifdef __clang__
  3078. #pragma clang diagnostic push
  3079. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3080. #pragma clang diagnostic ignored "-Wunused-variable"
  3081. #endif
  3082. // System.Int64
  3083. struct Int64_t3736567304
  3084. {
  3085. public:
  3086. // System.Int64 System.Int64::m_value
  3087. int64_t ___m_value_2;
  3088. public:
  3089. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(Int64_t3736567304, ___m_value_2)); }
  3090. inline int64_t get_m_value_2() const { return ___m_value_2; }
  3091. inline int64_t* get_address_of_m_value_2() { return &___m_value_2; }
  3092. inline void set_m_value_2(int64_t value)
  3093. {
  3094. ___m_value_2 = value;
  3095. }
  3096. };
  3097. #ifdef __clang__
  3098. #pragma clang diagnostic pop
  3099. #endif
  3100. #endif // INT64_T3736567304_H
  3101. #ifndef PREFABCONTROLPLAYABLE_T3058657425_H
  3102. #define PREFABCONTROLPLAYABLE_T3058657425_H
  3103. #ifdef __clang__
  3104. #pragma clang diagnostic push
  3105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3106. #pragma clang diagnostic ignored "-Wunused-variable"
  3107. #endif
  3108. // UnityEngine.Timeline.PrefabControlPlayable
  3109. struct PrefabControlPlayable_t3058657425 : public PlayableBehaviour_t4203540982
  3110. {
  3111. public:
  3112. // UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::m_Instance
  3113. GameObject_t1113636619 * ___m_Instance_0;
  3114. public:
  3115. inline static int32_t get_offset_of_m_Instance_0() { return static_cast<int32_t>(offsetof(PrefabControlPlayable_t3058657425, ___m_Instance_0)); }
  3116. inline GameObject_t1113636619 * get_m_Instance_0() const { return ___m_Instance_0; }
  3117. inline GameObject_t1113636619 ** get_address_of_m_Instance_0() { return &___m_Instance_0; }
  3118. inline void set_m_Instance_0(GameObject_t1113636619 * value)
  3119. {
  3120. ___m_Instance_0 = value;
  3121. Il2CppCodeGenWriteBarrier((&___m_Instance_0), value);
  3122. }
  3123. };
  3124. #ifdef __clang__
  3125. #pragma clang diagnostic pop
  3126. #endif
  3127. #endif // PREFABCONTROLPLAYABLE_T3058657425_H
  3128. #ifndef INTPTR_T_H
  3129. #define INTPTR_T_H
  3130. #ifdef __clang__
  3131. #pragma clang diagnostic push
  3132. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3133. #pragma clang diagnostic ignored "-Wunused-variable"
  3134. #endif
  3135. // System.IntPtr
  3136. struct IntPtr_t
  3137. {
  3138. public:
  3139. // System.Void* System.IntPtr::m_value
  3140. void* ___m_value_0;
  3141. public:
  3142. inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
  3143. inline void* get_m_value_0() const { return ___m_value_0; }
  3144. inline void** get_address_of_m_value_0() { return &___m_value_0; }
  3145. inline void set_m_value_0(void* value)
  3146. {
  3147. ___m_value_0 = value;
  3148. }
  3149. };
  3150. struct IntPtr_t_StaticFields
  3151. {
  3152. public:
  3153. // System.IntPtr System.IntPtr::Zero
  3154. intptr_t ___Zero_1;
  3155. public:
  3156. inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
  3157. inline intptr_t get_Zero_1() const { return ___Zero_1; }
  3158. inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
  3159. inline void set_Zero_1(intptr_t value)
  3160. {
  3161. ___Zero_1 = value;
  3162. }
  3163. };
  3164. #ifdef __clang__
  3165. #pragma clang diagnostic pop
  3166. #endif
  3167. #endif // INTPTR_T_H
  3168. #ifndef TIMECONTROLPLAYABLE_T1010398267_H
  3169. #define TIMECONTROLPLAYABLE_T1010398267_H
  3170. #ifdef __clang__
  3171. #pragma clang diagnostic push
  3172. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3173. #pragma clang diagnostic ignored "-Wunused-variable"
  3174. #endif
  3175. // UnityEngine.Timeline.TimeControlPlayable
  3176. struct TimeControlPlayable_t1010398267 : public PlayableBehaviour_t4203540982
  3177. {
  3178. public:
  3179. // UnityEngine.Timeline.ITimeControl UnityEngine.Timeline.TimeControlPlayable::m_timeControl
  3180. RuntimeObject* ___m_timeControl_0;
  3181. public:
  3182. inline static int32_t get_offset_of_m_timeControl_0() { return static_cast<int32_t>(offsetof(TimeControlPlayable_t1010398267, ___m_timeControl_0)); }
  3183. inline RuntimeObject* get_m_timeControl_0() const { return ___m_timeControl_0; }
  3184. inline RuntimeObject** get_address_of_m_timeControl_0() { return &___m_timeControl_0; }
  3185. inline void set_m_timeControl_0(RuntimeObject* value)
  3186. {
  3187. ___m_timeControl_0 = value;
  3188. Il2CppCodeGenWriteBarrier((&___m_timeControl_0), value);
  3189. }
  3190. };
  3191. #ifdef __clang__
  3192. #pragma clang diagnostic pop
  3193. #endif
  3194. #endif // TIMECONTROLPLAYABLE_T1010398267_H
  3195. #ifndef ENUMERATOR_T1544577273_H
  3196. #define ENUMERATOR_T1544577273_H
  3197. #ifdef __clang__
  3198. #pragma clang diagnostic push
  3199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3200. #pragma clang diagnostic ignored "-Wunused-variable"
  3201. #endif
  3202. // System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>
  3203. struct Enumerator_t1544577273
  3204. {
  3205. public:
  3206. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  3207. List_1_t3950300692 * ___l_0;
  3208. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  3209. int32_t ___next_1;
  3210. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  3211. int32_t ___ver_2;
  3212. // T System.Collections.Generic.List`1/Enumerator::current
  3213. TimelineClip_t2478225950 * ___current_3;
  3214. public:
  3215. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t1544577273, ___l_0)); }
  3216. inline List_1_t3950300692 * get_l_0() const { return ___l_0; }
  3217. inline List_1_t3950300692 ** get_address_of_l_0() { return &___l_0; }
  3218. inline void set_l_0(List_1_t3950300692 * value)
  3219. {
  3220. ___l_0 = value;
  3221. Il2CppCodeGenWriteBarrier((&___l_0), value);
  3222. }
  3223. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t1544577273, ___next_1)); }
  3224. inline int32_t get_next_1() const { return ___next_1; }
  3225. inline int32_t* get_address_of_next_1() { return &___next_1; }
  3226. inline void set_next_1(int32_t value)
  3227. {
  3228. ___next_1 = value;
  3229. }
  3230. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t1544577273, ___ver_2)); }
  3231. inline int32_t get_ver_2() const { return ___ver_2; }
  3232. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  3233. inline void set_ver_2(int32_t value)
  3234. {
  3235. ___ver_2 = value;
  3236. }
  3237. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t1544577273, ___current_3)); }
  3238. inline TimelineClip_t2478225950 * get_current_3() const { return ___current_3; }
  3239. inline TimelineClip_t2478225950 ** get_address_of_current_3() { return &___current_3; }
  3240. inline void set_current_3(TimelineClip_t2478225950 * value)
  3241. {
  3242. ___current_3 = value;
  3243. Il2CppCodeGenWriteBarrier((&___current_3), value);
  3244. }
  3245. };
  3246. #ifdef __clang__
  3247. #pragma clang diagnostic pop
  3248. #endif
  3249. #endif // ENUMERATOR_T1544577273_H
  3250. #ifndef ENUMERATOR_T2146457487_H
  3251. #define ENUMERATOR_T2146457487_H
  3252. #ifdef __clang__
  3253. #pragma clang diagnostic push
  3254. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3255. #pragma clang diagnostic ignored "-Wunused-variable"
  3256. #endif
  3257. // System.Collections.Generic.List`1/Enumerator<System.Object>
  3258. struct Enumerator_t2146457487
  3259. {
  3260. public:
  3261. // System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::l
  3262. List_1_t257213610 * ___l_0;
  3263. // System.Int32 System.Collections.Generic.List`1/Enumerator::next
  3264. int32_t ___next_1;
  3265. // System.Int32 System.Collections.Generic.List`1/Enumerator::ver
  3266. int32_t ___ver_2;
  3267. // T System.Collections.Generic.List`1/Enumerator::current
  3268. RuntimeObject * ___current_3;
  3269. public:
  3270. inline static int32_t get_offset_of_l_0() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___l_0)); }
  3271. inline List_1_t257213610 * get_l_0() const { return ___l_0; }
  3272. inline List_1_t257213610 ** get_address_of_l_0() { return &___l_0; }
  3273. inline void set_l_0(List_1_t257213610 * value)
  3274. {
  3275. ___l_0 = value;
  3276. Il2CppCodeGenWriteBarrier((&___l_0), value);
  3277. }
  3278. inline static int32_t get_offset_of_next_1() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___next_1)); }
  3279. inline int32_t get_next_1() const { return ___next_1; }
  3280. inline int32_t* get_address_of_next_1() { return &___next_1; }
  3281. inline void set_next_1(int32_t value)
  3282. {
  3283. ___next_1 = value;
  3284. }
  3285. inline static int32_t get_offset_of_ver_2() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___ver_2)); }
  3286. inline int32_t get_ver_2() const { return ___ver_2; }
  3287. inline int32_t* get_address_of_ver_2() { return &___ver_2; }
  3288. inline void set_ver_2(int32_t value)
  3289. {
  3290. ___ver_2 = value;
  3291. }
  3292. inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t2146457487, ___current_3)); }
  3293. inline RuntimeObject * get_current_3() const { return ___current_3; }
  3294. inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
  3295. inline void set_current_3(RuntimeObject * value)
  3296. {
  3297. ___current_3 = value;
  3298. Il2CppCodeGenWriteBarrier((&___current_3), value);
  3299. }
  3300. };
  3301. #ifdef __clang__
  3302. #pragma clang diagnostic pop
  3303. #endif
  3304. #endif // ENUMERATOR_T2146457487_H
  3305. #ifndef DOUBLE_T594665363_H
  3306. #define DOUBLE_T594665363_H
  3307. #ifdef __clang__
  3308. #pragma clang diagnostic push
  3309. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3310. #pragma clang diagnostic ignored "-Wunused-variable"
  3311. #endif
  3312. // System.Double
  3313. struct Double_t594665363
  3314. {
  3315. public:
  3316. // System.Double System.Double::m_value
  3317. double ___m_value_13;
  3318. public:
  3319. inline static int32_t get_offset_of_m_value_13() { return static_cast<int32_t>(offsetof(Double_t594665363, ___m_value_13)); }
  3320. inline double get_m_value_13() const { return ___m_value_13; }
  3321. inline double* get_address_of_m_value_13() { return &___m_value_13; }
  3322. inline void set_m_value_13(double value)
  3323. {
  3324. ___m_value_13 = value;
  3325. }
  3326. };
  3327. #ifdef __clang__
  3328. #pragma clang diagnostic pop
  3329. #endif
  3330. #endif // DOUBLE_T594665363_H
  3331. #ifndef QUATERNION_T2301928331_H
  3332. #define QUATERNION_T2301928331_H
  3333. #ifdef __clang__
  3334. #pragma clang diagnostic push
  3335. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3336. #pragma clang diagnostic ignored "-Wunused-variable"
  3337. #endif
  3338. // UnityEngine.Quaternion
  3339. struct Quaternion_t2301928331
  3340. {
  3341. public:
  3342. // System.Single UnityEngine.Quaternion::x
  3343. float ___x_0;
  3344. // System.Single UnityEngine.Quaternion::y
  3345. float ___y_1;
  3346. // System.Single UnityEngine.Quaternion::z
  3347. float ___z_2;
  3348. // System.Single UnityEngine.Quaternion::w
  3349. float ___w_3;
  3350. public:
  3351. inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___x_0)); }
  3352. inline float get_x_0() const { return ___x_0; }
  3353. inline float* get_address_of_x_0() { return &___x_0; }
  3354. inline void set_x_0(float value)
  3355. {
  3356. ___x_0 = value;
  3357. }
  3358. inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___y_1)); }
  3359. inline float get_y_1() const { return ___y_1; }
  3360. inline float* get_address_of_y_1() { return &___y_1; }
  3361. inline void set_y_1(float value)
  3362. {
  3363. ___y_1 = value;
  3364. }
  3365. inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___z_2)); }
  3366. inline float get_z_2() const { return ___z_2; }
  3367. inline float* get_address_of_z_2() { return &___z_2; }
  3368. inline void set_z_2(float value)
  3369. {
  3370. ___z_2 = value;
  3371. }
  3372. inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331, ___w_3)); }
  3373. inline float get_w_3() const { return ___w_3; }
  3374. inline float* get_address_of_w_3() { return &___w_3; }
  3375. inline void set_w_3(float value)
  3376. {
  3377. ___w_3 = value;
  3378. }
  3379. };
  3380. struct Quaternion_t2301928331_StaticFields
  3381. {
  3382. public:
  3383. // UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
  3384. Quaternion_t2301928331 ___identityQuaternion_4;
  3385. public:
  3386. inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t2301928331_StaticFields, ___identityQuaternion_4)); }
  3387. inline Quaternion_t2301928331 get_identityQuaternion_4() const { return ___identityQuaternion_4; }
  3388. inline Quaternion_t2301928331 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
  3389. inline void set_identityQuaternion_4(Quaternion_t2301928331 value)
  3390. {
  3391. ___identityQuaternion_4 = value;
  3392. }
  3393. };
  3394. #ifdef __clang__
  3395. #pragma clang diagnostic pop
  3396. #endif
  3397. #endif // QUATERNION_T2301928331_H
  3398. #ifndef VECTOR3_T3722313464_H
  3399. #define VECTOR3_T3722313464_H
  3400. #ifdef __clang__
  3401. #pragma clang diagnostic push
  3402. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3403. #pragma clang diagnostic ignored "-Wunused-variable"
  3404. #endif
  3405. // UnityEngine.Vector3
  3406. struct Vector3_t3722313464
  3407. {
  3408. public:
  3409. // System.Single UnityEngine.Vector3::x
  3410. float ___x_1;
  3411. // System.Single UnityEngine.Vector3::y
  3412. float ___y_2;
  3413. // System.Single UnityEngine.Vector3::z
  3414. float ___z_3;
  3415. public:
  3416. inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___x_1)); }
  3417. inline float get_x_1() const { return ___x_1; }
  3418. inline float* get_address_of_x_1() { return &___x_1; }
  3419. inline void set_x_1(float value)
  3420. {
  3421. ___x_1 = value;
  3422. }
  3423. inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___y_2)); }
  3424. inline float get_y_2() const { return ___y_2; }
  3425. inline float* get_address_of_y_2() { return &___y_2; }
  3426. inline void set_y_2(float value)
  3427. {
  3428. ___y_2 = value;
  3429. }
  3430. inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector3_t3722313464, ___z_3)); }
  3431. inline float get_z_3() const { return ___z_3; }
  3432. inline float* get_address_of_z_3() { return &___z_3; }
  3433. inline void set_z_3(float value)
  3434. {
  3435. ___z_3 = value;
  3436. }
  3437. };
  3438. struct Vector3_t3722313464_StaticFields
  3439. {
  3440. public:
  3441. // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
  3442. Vector3_t3722313464 ___zeroVector_4;
  3443. // UnityEngine.Vector3 UnityEngine.Vector3::oneVector
  3444. Vector3_t3722313464 ___oneVector_5;
  3445. // UnityEngine.Vector3 UnityEngine.Vector3::upVector
  3446. Vector3_t3722313464 ___upVector_6;
  3447. // UnityEngine.Vector3 UnityEngine.Vector3::downVector
  3448. Vector3_t3722313464 ___downVector_7;
  3449. // UnityEngine.Vector3 UnityEngine.Vector3::leftVector
  3450. Vector3_t3722313464 ___leftVector_8;
  3451. // UnityEngine.Vector3 UnityEngine.Vector3::rightVector
  3452. Vector3_t3722313464 ___rightVector_9;
  3453. // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
  3454. Vector3_t3722313464 ___forwardVector_10;
  3455. // UnityEngine.Vector3 UnityEngine.Vector3::backVector
  3456. Vector3_t3722313464 ___backVector_11;
  3457. // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
  3458. Vector3_t3722313464 ___positiveInfinityVector_12;
  3459. // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
  3460. Vector3_t3722313464 ___negativeInfinityVector_13;
  3461. public:
  3462. inline static int32_t get_offset_of_zeroVector_4() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___zeroVector_4)); }
  3463. inline Vector3_t3722313464 get_zeroVector_4() const { return ___zeroVector_4; }
  3464. inline Vector3_t3722313464 * get_address_of_zeroVector_4() { return &___zeroVector_4; }
  3465. inline void set_zeroVector_4(Vector3_t3722313464 value)
  3466. {
  3467. ___zeroVector_4 = value;
  3468. }
  3469. inline static int32_t get_offset_of_oneVector_5() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___oneVector_5)); }
  3470. inline Vector3_t3722313464 get_oneVector_5() const { return ___oneVector_5; }
  3471. inline Vector3_t3722313464 * get_address_of_oneVector_5() { return &___oneVector_5; }
  3472. inline void set_oneVector_5(Vector3_t3722313464 value)
  3473. {
  3474. ___oneVector_5 = value;
  3475. }
  3476. inline static int32_t get_offset_of_upVector_6() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___upVector_6)); }
  3477. inline Vector3_t3722313464 get_upVector_6() const { return ___upVector_6; }
  3478. inline Vector3_t3722313464 * get_address_of_upVector_6() { return &___upVector_6; }
  3479. inline void set_upVector_6(Vector3_t3722313464 value)
  3480. {
  3481. ___upVector_6 = value;
  3482. }
  3483. inline static int32_t get_offset_of_downVector_7() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___downVector_7)); }
  3484. inline Vector3_t3722313464 get_downVector_7() const { return ___downVector_7; }
  3485. inline Vector3_t3722313464 * get_address_of_downVector_7() { return &___downVector_7; }
  3486. inline void set_downVector_7(Vector3_t3722313464 value)
  3487. {
  3488. ___downVector_7 = value;
  3489. }
  3490. inline static int32_t get_offset_of_leftVector_8() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___leftVector_8)); }
  3491. inline Vector3_t3722313464 get_leftVector_8() const { return ___leftVector_8; }
  3492. inline Vector3_t3722313464 * get_address_of_leftVector_8() { return &___leftVector_8; }
  3493. inline void set_leftVector_8(Vector3_t3722313464 value)
  3494. {
  3495. ___leftVector_8 = value;
  3496. }
  3497. inline static int32_t get_offset_of_rightVector_9() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___rightVector_9)); }
  3498. inline Vector3_t3722313464 get_rightVector_9() const { return ___rightVector_9; }
  3499. inline Vector3_t3722313464 * get_address_of_rightVector_9() { return &___rightVector_9; }
  3500. inline void set_rightVector_9(Vector3_t3722313464 value)
  3501. {
  3502. ___rightVector_9 = value;
  3503. }
  3504. inline static int32_t get_offset_of_forwardVector_10() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___forwardVector_10)); }
  3505. inline Vector3_t3722313464 get_forwardVector_10() const { return ___forwardVector_10; }
  3506. inline Vector3_t3722313464 * get_address_of_forwardVector_10() { return &___forwardVector_10; }
  3507. inline void set_forwardVector_10(Vector3_t3722313464 value)
  3508. {
  3509. ___forwardVector_10 = value;
  3510. }
  3511. inline static int32_t get_offset_of_backVector_11() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___backVector_11)); }
  3512. inline Vector3_t3722313464 get_backVector_11() const { return ___backVector_11; }
  3513. inline Vector3_t3722313464 * get_address_of_backVector_11() { return &___backVector_11; }
  3514. inline void set_backVector_11(Vector3_t3722313464 value)
  3515. {
  3516. ___backVector_11 = value;
  3517. }
  3518. inline static int32_t get_offset_of_positiveInfinityVector_12() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___positiveInfinityVector_12)); }
  3519. inline Vector3_t3722313464 get_positiveInfinityVector_12() const { return ___positiveInfinityVector_12; }
  3520. inline Vector3_t3722313464 * get_address_of_positiveInfinityVector_12() { return &___positiveInfinityVector_12; }
  3521. inline void set_positiveInfinityVector_12(Vector3_t3722313464 value)
  3522. {
  3523. ___positiveInfinityVector_12 = value;
  3524. }
  3525. inline static int32_t get_offset_of_negativeInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_t3722313464_StaticFields, ___negativeInfinityVector_13)); }
  3526. inline Vector3_t3722313464 get_negativeInfinityVector_13() const { return ___negativeInfinityVector_13; }
  3527. inline Vector3_t3722313464 * get_address_of_negativeInfinityVector_13() { return &___negativeInfinityVector_13; }
  3528. inline void set_negativeInfinityVector_13(Vector3_t3722313464 value)
  3529. {
  3530. ___negativeInfinityVector_13 = value;
  3531. }
  3532. };
  3533. #ifdef __clang__
  3534. #pragma clang diagnostic pop
  3535. #endif
  3536. #endif // VECTOR3_T3722313464_H
  3537. #ifndef SINGLE_T1397266774_H
  3538. #define SINGLE_T1397266774_H
  3539. #ifdef __clang__
  3540. #pragma clang diagnostic push
  3541. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3542. #pragma clang diagnostic ignored "-Wunused-variable"
  3543. #endif
  3544. // System.Single
  3545. struct Single_t1397266774
  3546. {
  3547. public:
  3548. // System.Single System.Single::m_value
  3549. float ___m_value_7;
  3550. public:
  3551. inline static int32_t get_offset_of_m_value_7() { return static_cast<int32_t>(offsetof(Single_t1397266774, ___m_value_7)); }
  3552. inline float get_m_value_7() const { return ___m_value_7; }
  3553. inline float* get_address_of_m_value_7() { return &___m_value_7; }
  3554. inline void set_m_value_7(float value)
  3555. {
  3556. ___m_value_7 = value;
  3557. }
  3558. };
  3559. #ifdef __clang__
  3560. #pragma clang diagnostic pop
  3561. #endif
  3562. #endif // SINGLE_T1397266774_H
  3563. #ifndef TRACKCLIPTYPEATTRIBUTE_T4223207965_H
  3564. #define TRACKCLIPTYPEATTRIBUTE_T4223207965_H
  3565. #ifdef __clang__
  3566. #pragma clang diagnostic push
  3567. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3568. #pragma clang diagnostic ignored "-Wunused-variable"
  3569. #endif
  3570. // UnityEngine.Timeline.TrackClipTypeAttribute
  3571. struct TrackClipTypeAttribute_t4223207965 : public Attribute_t861562559
  3572. {
  3573. public:
  3574. // System.Type UnityEngine.Timeline.TrackClipTypeAttribute::inspectedType
  3575. Type_t * ___inspectedType_0;
  3576. public:
  3577. inline static int32_t get_offset_of_inspectedType_0() { return static_cast<int32_t>(offsetof(TrackClipTypeAttribute_t4223207965, ___inspectedType_0)); }
  3578. inline Type_t * get_inspectedType_0() const { return ___inspectedType_0; }
  3579. inline Type_t ** get_address_of_inspectedType_0() { return &___inspectedType_0; }
  3580. inline void set_inspectedType_0(Type_t * value)
  3581. {
  3582. ___inspectedType_0 = value;
  3583. Il2CppCodeGenWriteBarrier((&___inspectedType_0), value);
  3584. }
  3585. };
  3586. #ifdef __clang__
  3587. #pragma clang diagnostic pop
  3588. #endif
  3589. #endif // TRACKCLIPTYPEATTRIBUTE_T4223207965_H
  3590. #ifndef TIMELINEPLAYABLE_T2938744123_H
  3591. #define TIMELINEPLAYABLE_T2938744123_H
  3592. #ifdef __clang__
  3593. #pragma clang diagnostic push
  3594. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3595. #pragma clang diagnostic ignored "-Wunused-variable"
  3596. #endif
  3597. // UnityEngine.Timeline.TimelinePlayable
  3598. struct TimelinePlayable_t2938744123 : public PlayableBehaviour_t4203540982
  3599. {
  3600. public:
  3601. // UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement> UnityEngine.Timeline.TimelinePlayable::m_IntervalTree
  3602. IntervalTree_1_t478208184 * ___m_IntervalTree_0;
  3603. // System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement> UnityEngine.Timeline.TimelinePlayable::m_ActiveClips
  3604. List_1_t3540616959 * ___m_ActiveClips_1;
  3605. // System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement> UnityEngine.Timeline.TimelinePlayable::m_CurrentListOfActiveClips
  3606. List_1_t3540616959 * ___m_CurrentListOfActiveClips_2;
  3607. // System.Int32 UnityEngine.Timeline.TimelinePlayable::m_ActiveBit
  3608. int32_t ___m_ActiveBit_3;
  3609. // System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback> UnityEngine.Timeline.TimelinePlayable::m_EvaluateCallbacks
  3610. List_1_t2313598679 * ___m_EvaluateCallbacks_4;
  3611. // System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache> UnityEngine.Timeline.TimelinePlayable::m_PlayableCache
  3612. Dictionary_2_t3971549929 * ___m_PlayableCache_5;
  3613. public:
  3614. inline static int32_t get_offset_of_m_IntervalTree_0() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_IntervalTree_0)); }
  3615. inline IntervalTree_1_t478208184 * get_m_IntervalTree_0() const { return ___m_IntervalTree_0; }
  3616. inline IntervalTree_1_t478208184 ** get_address_of_m_IntervalTree_0() { return &___m_IntervalTree_0; }
  3617. inline void set_m_IntervalTree_0(IntervalTree_1_t478208184 * value)
  3618. {
  3619. ___m_IntervalTree_0 = value;
  3620. Il2CppCodeGenWriteBarrier((&___m_IntervalTree_0), value);
  3621. }
  3622. inline static int32_t get_offset_of_m_ActiveClips_1() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_ActiveClips_1)); }
  3623. inline List_1_t3540616959 * get_m_ActiveClips_1() const { return ___m_ActiveClips_1; }
  3624. inline List_1_t3540616959 ** get_address_of_m_ActiveClips_1() { return &___m_ActiveClips_1; }
  3625. inline void set_m_ActiveClips_1(List_1_t3540616959 * value)
  3626. {
  3627. ___m_ActiveClips_1 = value;
  3628. Il2CppCodeGenWriteBarrier((&___m_ActiveClips_1), value);
  3629. }
  3630. inline static int32_t get_offset_of_m_CurrentListOfActiveClips_2() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_CurrentListOfActiveClips_2)); }
  3631. inline List_1_t3540616959 * get_m_CurrentListOfActiveClips_2() const { return ___m_CurrentListOfActiveClips_2; }
  3632. inline List_1_t3540616959 ** get_address_of_m_CurrentListOfActiveClips_2() { return &___m_CurrentListOfActiveClips_2; }
  3633. inline void set_m_CurrentListOfActiveClips_2(List_1_t3540616959 * value)
  3634. {
  3635. ___m_CurrentListOfActiveClips_2 = value;
  3636. Il2CppCodeGenWriteBarrier((&___m_CurrentListOfActiveClips_2), value);
  3637. }
  3638. inline static int32_t get_offset_of_m_ActiveBit_3() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_ActiveBit_3)); }
  3639. inline int32_t get_m_ActiveBit_3() const { return ___m_ActiveBit_3; }
  3640. inline int32_t* get_address_of_m_ActiveBit_3() { return &___m_ActiveBit_3; }
  3641. inline void set_m_ActiveBit_3(int32_t value)
  3642. {
  3643. ___m_ActiveBit_3 = value;
  3644. }
  3645. inline static int32_t get_offset_of_m_EvaluateCallbacks_4() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_EvaluateCallbacks_4)); }
  3646. inline List_1_t2313598679 * get_m_EvaluateCallbacks_4() const { return ___m_EvaluateCallbacks_4; }
  3647. inline List_1_t2313598679 ** get_address_of_m_EvaluateCallbacks_4() { return &___m_EvaluateCallbacks_4; }
  3648. inline void set_m_EvaluateCallbacks_4(List_1_t2313598679 * value)
  3649. {
  3650. ___m_EvaluateCallbacks_4 = value;
  3651. Il2CppCodeGenWriteBarrier((&___m_EvaluateCallbacks_4), value);
  3652. }
  3653. inline static int32_t get_offset_of_m_PlayableCache_5() { return static_cast<int32_t>(offsetof(TimelinePlayable_t2938744123, ___m_PlayableCache_5)); }
  3654. inline Dictionary_2_t3971549929 * get_m_PlayableCache_5() const { return ___m_PlayableCache_5; }
  3655. inline Dictionary_2_t3971549929 ** get_address_of_m_PlayableCache_5() { return &___m_PlayableCache_5; }
  3656. inline void set_m_PlayableCache_5(Dictionary_2_t3971549929 * value)
  3657. {
  3658. ___m_PlayableCache_5 = value;
  3659. Il2CppCodeGenWriteBarrier((&___m_PlayableCache_5), value);
  3660. }
  3661. };
  3662. #ifdef __clang__
  3663. #pragma clang diagnostic pop
  3664. #endif
  3665. #endif // TIMELINEPLAYABLE_T2938744123_H
  3666. #ifndef TRACKBINDINGTYPEATTRIBUTE_T2757649500_H
  3667. #define TRACKBINDINGTYPEATTRIBUTE_T2757649500_H
  3668. #ifdef __clang__
  3669. #pragma clang diagnostic push
  3670. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3671. #pragma clang diagnostic ignored "-Wunused-variable"
  3672. #endif
  3673. // UnityEngine.Timeline.TrackBindingTypeAttribute
  3674. struct TrackBindingTypeAttribute_t2757649500 : public Attribute_t861562559
  3675. {
  3676. public:
  3677. // System.Type UnityEngine.Timeline.TrackBindingTypeAttribute::type
  3678. Type_t * ___type_0;
  3679. public:
  3680. inline static int32_t get_offset_of_type_0() { return static_cast<int32_t>(offsetof(TrackBindingTypeAttribute_t2757649500, ___type_0)); }
  3681. inline Type_t * get_type_0() const { return ___type_0; }
  3682. inline Type_t ** get_address_of_type_0() { return &___type_0; }
  3683. inline void set_type_0(Type_t * value)
  3684. {
  3685. ___type_0 = value;
  3686. Il2CppCodeGenWriteBarrier((&___type_0), value);
  3687. }
  3688. };
  3689. #ifdef __clang__
  3690. #pragma clang diagnostic pop
  3691. #endif
  3692. #endif // TRACKBINDINGTYPEATTRIBUTE_T2757649500_H
  3693. #ifndef UINT32_T2560061978_H
  3694. #define UINT32_T2560061978_H
  3695. #ifdef __clang__
  3696. #pragma clang diagnostic push
  3697. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3698. #pragma clang diagnostic ignored "-Wunused-variable"
  3699. #endif
  3700. // System.UInt32
  3701. struct UInt32_t2560061978
  3702. {
  3703. public:
  3704. // System.UInt32 System.UInt32::m_value
  3705. uint32_t ___m_value_2;
  3706. public:
  3707. inline static int32_t get_offset_of_m_value_2() { return static_cast<int32_t>(offsetof(UInt32_t2560061978, ___m_value_2)); }
  3708. inline uint32_t get_m_value_2() const { return ___m_value_2; }
  3709. inline uint32_t* get_address_of_m_value_2() { return &___m_value_2; }
  3710. inline void set_m_value_2(uint32_t value)
  3711. {
  3712. ___m_value_2 = value;
  3713. }
  3714. };
  3715. #ifdef __clang__
  3716. #pragma clang diagnostic pop
  3717. #endif
  3718. #endif // UINT32_T2560061978_H
  3719. #ifndef PROPERTYATTRIBUTE_T3677895545_H
  3720. #define PROPERTYATTRIBUTE_T3677895545_H
  3721. #ifdef __clang__
  3722. #pragma clang diagnostic push
  3723. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3724. #pragma clang diagnostic ignored "-Wunused-variable"
  3725. #endif
  3726. // UnityEngine.PropertyAttribute
  3727. struct PropertyAttribute_t3677895545 : public Attribute_t861562559
  3728. {
  3729. public:
  3730. public:
  3731. };
  3732. #ifdef __clang__
  3733. #pragma clang diagnostic pop
  3734. #endif
  3735. #endif // PROPERTYATTRIBUTE_T3677895545_H
  3736. #ifndef COLOR_T2555686324_H
  3737. #define COLOR_T2555686324_H
  3738. #ifdef __clang__
  3739. #pragma clang diagnostic push
  3740. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3741. #pragma clang diagnostic ignored "-Wunused-variable"
  3742. #endif
  3743. // UnityEngine.Color
  3744. struct Color_t2555686324
  3745. {
  3746. public:
  3747. // System.Single UnityEngine.Color::r
  3748. float ___r_0;
  3749. // System.Single UnityEngine.Color::g
  3750. float ___g_1;
  3751. // System.Single UnityEngine.Color::b
  3752. float ___b_2;
  3753. // System.Single UnityEngine.Color::a
  3754. float ___a_3;
  3755. public:
  3756. inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___r_0)); }
  3757. inline float get_r_0() const { return ___r_0; }
  3758. inline float* get_address_of_r_0() { return &___r_0; }
  3759. inline void set_r_0(float value)
  3760. {
  3761. ___r_0 = value;
  3762. }
  3763. inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___g_1)); }
  3764. inline float get_g_1() const { return ___g_1; }
  3765. inline float* get_address_of_g_1() { return &___g_1; }
  3766. inline void set_g_1(float value)
  3767. {
  3768. ___g_1 = value;
  3769. }
  3770. inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___b_2)); }
  3771. inline float get_b_2() const { return ___b_2; }
  3772. inline float* get_address_of_b_2() { return &___b_2; }
  3773. inline void set_b_2(float value)
  3774. {
  3775. ___b_2 = value;
  3776. }
  3777. inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t2555686324, ___a_3)); }
  3778. inline float get_a_3() const { return ___a_3; }
  3779. inline float* get_address_of_a_3() { return &___a_3; }
  3780. inline void set_a_3(float value)
  3781. {
  3782. ___a_3 = value;
  3783. }
  3784. };
  3785. #ifdef __clang__
  3786. #pragma clang diagnostic pop
  3787. #endif
  3788. #endif // COLOR_T2555686324_H
  3789. #ifndef TIMEFIELDATTRIBUTE_T3035049162_H
  3790. #define TIMEFIELDATTRIBUTE_T3035049162_H
  3791. #ifdef __clang__
  3792. #pragma clang diagnostic push
  3793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3794. #pragma clang diagnostic ignored "-Wunused-variable"
  3795. #endif
  3796. // UnityEngine.Timeline.TimeFieldAttribute
  3797. struct TimeFieldAttribute_t3035049162 : public PropertyAttribute_t3677895545
  3798. {
  3799. public:
  3800. public:
  3801. };
  3802. #ifdef __clang__
  3803. #pragma clang diagnostic pop
  3804. #endif
  3805. #endif // TIMEFIELDATTRIBUTE_T3035049162_H
  3806. #ifndef DELEGATE_T1188392813_H
  3807. #define DELEGATE_T1188392813_H
  3808. #ifdef __clang__
  3809. #pragma clang diagnostic push
  3810. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3811. #pragma clang diagnostic ignored "-Wunused-variable"
  3812. #endif
  3813. // System.Delegate
  3814. struct Delegate_t1188392813 : public RuntimeObject
  3815. {
  3816. public:
  3817. // System.IntPtr System.Delegate::method_ptr
  3818. Il2CppMethodPointer ___method_ptr_0;
  3819. // System.IntPtr System.Delegate::invoke_impl
  3820. intptr_t ___invoke_impl_1;
  3821. // System.Object System.Delegate::m_target
  3822. RuntimeObject * ___m_target_2;
  3823. // System.IntPtr System.Delegate::method
  3824. intptr_t ___method_3;
  3825. // System.IntPtr System.Delegate::delegate_trampoline
  3826. intptr_t ___delegate_trampoline_4;
  3827. // System.IntPtr System.Delegate::method_code
  3828. intptr_t ___method_code_5;
  3829. // System.Reflection.MethodInfo System.Delegate::method_info
  3830. MethodInfo_t * ___method_info_6;
  3831. // System.Reflection.MethodInfo System.Delegate::original_method_info
  3832. MethodInfo_t * ___original_method_info_7;
  3833. // System.DelegateData System.Delegate::data
  3834. DelegateData_t1677132599 * ___data_8;
  3835. public:
  3836. inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_ptr_0)); }
  3837. inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
  3838. inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
  3839. inline void set_method_ptr_0(Il2CppMethodPointer value)
  3840. {
  3841. ___method_ptr_0 = value;
  3842. }
  3843. inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___invoke_impl_1)); }
  3844. inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
  3845. inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
  3846. inline void set_invoke_impl_1(intptr_t value)
  3847. {
  3848. ___invoke_impl_1 = value;
  3849. }
  3850. inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___m_target_2)); }
  3851. inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
  3852. inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
  3853. inline void set_m_target_2(RuntimeObject * value)
  3854. {
  3855. ___m_target_2 = value;
  3856. Il2CppCodeGenWriteBarrier((&___m_target_2), value);
  3857. }
  3858. inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_3)); }
  3859. inline intptr_t get_method_3() const { return ___method_3; }
  3860. inline intptr_t* get_address_of_method_3() { return &___method_3; }
  3861. inline void set_method_3(intptr_t value)
  3862. {
  3863. ___method_3 = value;
  3864. }
  3865. inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___delegate_trampoline_4)); }
  3866. inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
  3867. inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
  3868. inline void set_delegate_trampoline_4(intptr_t value)
  3869. {
  3870. ___delegate_trampoline_4 = value;
  3871. }
  3872. inline static int32_t get_offset_of_method_code_5() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_code_5)); }
  3873. inline intptr_t get_method_code_5() const { return ___method_code_5; }
  3874. inline intptr_t* get_address_of_method_code_5() { return &___method_code_5; }
  3875. inline void set_method_code_5(intptr_t value)
  3876. {
  3877. ___method_code_5 = value;
  3878. }
  3879. inline static int32_t get_offset_of_method_info_6() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___method_info_6)); }
  3880. inline MethodInfo_t * get_method_info_6() const { return ___method_info_6; }
  3881. inline MethodInfo_t ** get_address_of_method_info_6() { return &___method_info_6; }
  3882. inline void set_method_info_6(MethodInfo_t * value)
  3883. {
  3884. ___method_info_6 = value;
  3885. Il2CppCodeGenWriteBarrier((&___method_info_6), value);
  3886. }
  3887. inline static int32_t get_offset_of_original_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___original_method_info_7)); }
  3888. inline MethodInfo_t * get_original_method_info_7() const { return ___original_method_info_7; }
  3889. inline MethodInfo_t ** get_address_of_original_method_info_7() { return &___original_method_info_7; }
  3890. inline void set_original_method_info_7(MethodInfo_t * value)
  3891. {
  3892. ___original_method_info_7 = value;
  3893. Il2CppCodeGenWriteBarrier((&___original_method_info_7), value);
  3894. }
  3895. inline static int32_t get_offset_of_data_8() { return static_cast<int32_t>(offsetof(Delegate_t1188392813, ___data_8)); }
  3896. inline DelegateData_t1677132599 * get_data_8() const { return ___data_8; }
  3897. inline DelegateData_t1677132599 ** get_address_of_data_8() { return &___data_8; }
  3898. inline void set_data_8(DelegateData_t1677132599 * value)
  3899. {
  3900. ___data_8 = value;
  3901. Il2CppCodeGenWriteBarrier((&___data_8), value);
  3902. }
  3903. };
  3904. #ifdef __clang__
  3905. #pragma clang diagnostic pop
  3906. #endif
  3907. #endif // DELEGATE_T1188392813_H
  3908. #ifndef ARGUMENTEXCEPTION_T132251570_H
  3909. #define ARGUMENTEXCEPTION_T132251570_H
  3910. #ifdef __clang__
  3911. #pragma clang diagnostic push
  3912. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3913. #pragma clang diagnostic ignored "-Wunused-variable"
  3914. #endif
  3915. // System.ArgumentException
  3916. struct ArgumentException_t132251570 : public SystemException_t176217640
  3917. {
  3918. public:
  3919. // System.String System.ArgumentException::param_name
  3920. String_t* ___param_name_12;
  3921. public:
  3922. inline static int32_t get_offset_of_param_name_12() { return static_cast<int32_t>(offsetof(ArgumentException_t132251570, ___param_name_12)); }
  3923. inline String_t* get_param_name_12() const { return ___param_name_12; }
  3924. inline String_t** get_address_of_param_name_12() { return &___param_name_12; }
  3925. inline void set_param_name_12(String_t* value)
  3926. {
  3927. ___param_name_12 = value;
  3928. Il2CppCodeGenWriteBarrier((&___param_name_12), value);
  3929. }
  3930. };
  3931. #ifdef __clang__
  3932. #pragma clang diagnostic pop
  3933. #endif
  3934. #endif // ARGUMENTEXCEPTION_T132251570_H
  3935. #ifndef NOTIMPLEMENTEDEXCEPTION_T3489357830_H
  3936. #define NOTIMPLEMENTEDEXCEPTION_T3489357830_H
  3937. #ifdef __clang__
  3938. #pragma clang diagnostic push
  3939. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3940. #pragma clang diagnostic ignored "-Wunused-variable"
  3941. #endif
  3942. // System.NotImplementedException
  3943. struct NotImplementedException_t3489357830 : public SystemException_t176217640
  3944. {
  3945. public:
  3946. public:
  3947. };
  3948. #ifdef __clang__
  3949. #pragma clang diagnostic pop
  3950. #endif
  3951. #endif // NOTIMPLEMENTEDEXCEPTION_T3489357830_H
  3952. #ifndef HIDEFLAGS_T4250555765_H
  3953. #define HIDEFLAGS_T4250555765_H
  3954. #ifdef __clang__
  3955. #pragma clang diagnostic push
  3956. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3957. #pragma clang diagnostic ignored "-Wunused-variable"
  3958. #endif
  3959. // UnityEngine.HideFlags
  3960. struct HideFlags_t4250555765
  3961. {
  3962. public:
  3963. // System.Int32 UnityEngine.HideFlags::value__
  3964. int32_t ___value___1;
  3965. public:
  3966. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(HideFlags_t4250555765, ___value___1)); }
  3967. inline int32_t get_value___1() const { return ___value___1; }
  3968. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3969. inline void set_value___1(int32_t value)
  3970. {
  3971. ___value___1 = value;
  3972. }
  3973. };
  3974. #ifdef __clang__
  3975. #pragma clang diagnostic pop
  3976. #endif
  3977. #endif // HIDEFLAGS_T4250555765_H
  3978. #ifndef DIRECTORWRAPMODE_T3150873520_H
  3979. #define DIRECTORWRAPMODE_T3150873520_H
  3980. #ifdef __clang__
  3981. #pragma clang diagnostic push
  3982. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  3983. #pragma clang diagnostic ignored "-Wunused-variable"
  3984. #endif
  3985. // UnityEngine.Playables.DirectorWrapMode
  3986. struct DirectorWrapMode_t3150873520
  3987. {
  3988. public:
  3989. // System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
  3990. int32_t ___value___1;
  3991. public:
  3992. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DirectorWrapMode_t3150873520, ___value___1)); }
  3993. inline int32_t get_value___1() const { return ___value___1; }
  3994. inline int32_t* get_address_of_value___1() { return &___value___1; }
  3995. inline void set_value___1(int32_t value)
  3996. {
  3997. ___value___1 = value;
  3998. }
  3999. };
  4000. #ifdef __clang__
  4001. #pragma clang diagnostic pop
  4002. #endif
  4003. #endif // DIRECTORWRAPMODE_T3150873520_H
  4004. #ifndef MEDIATYPE_T4163677969_H
  4005. #define MEDIATYPE_T4163677969_H
  4006. #ifdef __clang__
  4007. #pragma clang diagnostic push
  4008. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4009. #pragma clang diagnostic ignored "-Wunused-variable"
  4010. #endif
  4011. // UnityEngine.Timeline.TimelineAsset/MediaType
  4012. struct MediaType_t4163677969
  4013. {
  4014. public:
  4015. // System.Int32 UnityEngine.Timeline.TimelineAsset/MediaType::value__
  4016. int32_t ___value___1;
  4017. public:
  4018. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MediaType_t4163677969, ___value___1)); }
  4019. inline int32_t get_value___1() const { return ___value___1; }
  4020. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4021. inline void set_value___1(int32_t value)
  4022. {
  4023. ___value___1 = value;
  4024. }
  4025. };
  4026. #ifdef __clang__
  4027. #pragma clang diagnostic pop
  4028. #endif
  4029. #endif // MEDIATYPE_T4163677969_H
  4030. #ifndef PLAYABLEHANDLE_T1095853803_H
  4031. #define PLAYABLEHANDLE_T1095853803_H
  4032. #ifdef __clang__
  4033. #pragma clang diagnostic push
  4034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4035. #pragma clang diagnostic ignored "-Wunused-variable"
  4036. #endif
  4037. // UnityEngine.Playables.PlayableHandle
  4038. struct PlayableHandle_t1095853803
  4039. {
  4040. public:
  4041. // System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
  4042. intptr_t ___m_Handle_0;
  4043. // System.Int32 UnityEngine.Playables.PlayableHandle::m_Version
  4044. int32_t ___m_Version_1;
  4045. public:
  4046. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Handle_0)); }
  4047. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  4048. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4049. inline void set_m_Handle_0(intptr_t value)
  4050. {
  4051. ___m_Handle_0 = value;
  4052. }
  4053. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t1095853803, ___m_Version_1)); }
  4054. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  4055. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  4056. inline void set_m_Version_1(int32_t value)
  4057. {
  4058. ___m_Version_1 = value;
  4059. }
  4060. };
  4061. #ifdef __clang__
  4062. #pragma clang diagnostic pop
  4063. #endif
  4064. #endif // PLAYABLEHANDLE_T1095853803_H
  4065. #ifndef FLAGS_T128269323_H
  4066. #define FLAGS_T128269323_H
  4067. #ifdef __clang__
  4068. #pragma clang diagnostic push
  4069. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4070. #pragma clang diagnostic ignored "-Wunused-variable"
  4071. #endif
  4072. // UnityEngine.Playables.FrameData/Flags
  4073. struct Flags_t128269323
  4074. {
  4075. public:
  4076. // System.Int32 UnityEngine.Playables.FrameData/Flags::value__
  4077. int32_t ___value___1;
  4078. public:
  4079. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(Flags_t128269323, ___value___1)); }
  4080. inline int32_t get_value___1() const { return ___value___1; }
  4081. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4082. inline void set_value___1(int32_t value)
  4083. {
  4084. ___value___1 = value;
  4085. }
  4086. };
  4087. #ifdef __clang__
  4088. #pragma clang diagnostic pop
  4089. #endif
  4090. #endif // FLAGS_T128269323_H
  4091. #ifndef TRACKCOLORATTRIBUTE_T2898993029_H
  4092. #define TRACKCOLORATTRIBUTE_T2898993029_H
  4093. #ifdef __clang__
  4094. #pragma clang diagnostic push
  4095. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4096. #pragma clang diagnostic ignored "-Wunused-variable"
  4097. #endif
  4098. // UnityEngine.Timeline.TrackColorAttribute
  4099. struct TrackColorAttribute_t2898993029 : public Attribute_t861562559
  4100. {
  4101. public:
  4102. // UnityEngine.Color UnityEngine.Timeline.TrackColorAttribute::m_Color
  4103. Color_t2555686324 ___m_Color_0;
  4104. public:
  4105. inline static int32_t get_offset_of_m_Color_0() { return static_cast<int32_t>(offsetof(TrackColorAttribute_t2898993029, ___m_Color_0)); }
  4106. inline Color_t2555686324 get_m_Color_0() const { return ___m_Color_0; }
  4107. inline Color_t2555686324 * get_address_of_m_Color_0() { return &___m_Color_0; }
  4108. inline void set_m_Color_0(Color_t2555686324 value)
  4109. {
  4110. ___m_Color_0 = value;
  4111. }
  4112. };
  4113. #ifdef __clang__
  4114. #pragma clang diagnostic pop
  4115. #endif
  4116. #endif // TRACKCOLORATTRIBUTE_T2898993029_H
  4117. #ifndef PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H
  4118. #define PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H
  4119. #ifdef __clang__
  4120. #pragma clang diagnostic push
  4121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4122. #pragma clang diagnostic ignored "-Wunused-variable"
  4123. #endif
  4124. // UnityEngine.ParticleSystemStopBehavior
  4125. struct ParticleSystemStopBehavior_t2808326180
  4126. {
  4127. public:
  4128. // System.Int32 UnityEngine.ParticleSystemStopBehavior::value__
  4129. int32_t ___value___1;
  4130. public:
  4131. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ParticleSystemStopBehavior_t2808326180, ___value___1)); }
  4132. inline int32_t get_value___1() const { return ___value___1; }
  4133. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4134. inline void set_value___1(int32_t value)
  4135. {
  4136. ___value___1 = value;
  4137. }
  4138. };
  4139. #ifdef __clang__
  4140. #pragma clang diagnostic pop
  4141. #endif
  4142. #endif // PARTICLESYSTEMSTOPBEHAVIOR_T2808326180_H
  4143. #ifndef DURATIONMODE_T2670267584_H
  4144. #define DURATIONMODE_T2670267584_H
  4145. #ifdef __clang__
  4146. #pragma clang diagnostic push
  4147. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4148. #pragma clang diagnostic ignored "-Wunused-variable"
  4149. #endif
  4150. // UnityEngine.Timeline.TimelineAsset/DurationMode
  4151. struct DurationMode_t2670267584
  4152. {
  4153. public:
  4154. // System.Int32 UnityEngine.Timeline.TimelineAsset/DurationMode::value__
  4155. int32_t ___value___1;
  4156. public:
  4157. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DurationMode_t2670267584, ___value___1)); }
  4158. inline int32_t get_value___1() const { return ___value___1; }
  4159. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4160. inline void set_value___1(int32_t value)
  4161. {
  4162. ___value___1 = value;
  4163. }
  4164. };
  4165. #ifdef __clang__
  4166. #pragma clang diagnostic pop
  4167. #endif
  4168. #endif // DURATIONMODE_T2670267584_H
  4169. #ifndef BLENDCURVEMODE_T1741293302_H
  4170. #define BLENDCURVEMODE_T1741293302_H
  4171. #ifdef __clang__
  4172. #pragma clang diagnostic push
  4173. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4174. #pragma clang diagnostic ignored "-Wunused-variable"
  4175. #endif
  4176. // UnityEngine.Timeline.TimelineClip/BlendCurveMode
  4177. struct BlendCurveMode_t1741293302
  4178. {
  4179. public:
  4180. // System.Int32 UnityEngine.Timeline.TimelineClip/BlendCurveMode::value__
  4181. int32_t ___value___1;
  4182. public:
  4183. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BlendCurveMode_t1741293302, ___value___1)); }
  4184. inline int32_t get_value___1() const { return ___value___1; }
  4185. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4186. inline void set_value___1(int32_t value)
  4187. {
  4188. ___value___1 = value;
  4189. }
  4190. };
  4191. #ifdef __clang__
  4192. #pragma clang diagnostic pop
  4193. #endif
  4194. #endif // BLENDCURVEMODE_T1741293302_H
  4195. #ifndef BINDINGFLAGS_T2721792723_H
  4196. #define BINDINGFLAGS_T2721792723_H
  4197. #ifdef __clang__
  4198. #pragma clang diagnostic push
  4199. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4200. #pragma clang diagnostic ignored "-Wunused-variable"
  4201. #endif
  4202. // System.Reflection.BindingFlags
  4203. struct BindingFlags_t2721792723
  4204. {
  4205. public:
  4206. // System.Int32 System.Reflection.BindingFlags::value__
  4207. int32_t ___value___1;
  4208. public:
  4209. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(BindingFlags_t2721792723, ___value___1)); }
  4210. inline int32_t get_value___1() const { return ___value___1; }
  4211. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4212. inline void set_value___1(int32_t value)
  4213. {
  4214. ___value___1 = value;
  4215. }
  4216. };
  4217. #ifdef __clang__
  4218. #pragma clang diagnostic pop
  4219. #endif
  4220. #endif // BINDINGFLAGS_T2721792723_H
  4221. #ifndef ANIMATIONCURVE_T3046754366_H
  4222. #define ANIMATIONCURVE_T3046754366_H
  4223. #ifdef __clang__
  4224. #pragma clang diagnostic push
  4225. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4226. #pragma clang diagnostic ignored "-Wunused-variable"
  4227. #endif
  4228. // UnityEngine.AnimationCurve
  4229. struct AnimationCurve_t3046754366 : public RuntimeObject
  4230. {
  4231. public:
  4232. // System.IntPtr UnityEngine.AnimationCurve::m_Ptr
  4233. intptr_t ___m_Ptr_0;
  4234. public:
  4235. inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(AnimationCurve_t3046754366, ___m_Ptr_0)); }
  4236. inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
  4237. inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
  4238. inline void set_m_Ptr_0(intptr_t value)
  4239. {
  4240. ___m_Ptr_0 = value;
  4241. }
  4242. };
  4243. #ifdef __clang__
  4244. #pragma clang diagnostic pop
  4245. #endif
  4246. // Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
  4247. struct AnimationCurve_t3046754366_marshaled_pinvoke
  4248. {
  4249. intptr_t ___m_Ptr_0;
  4250. };
  4251. // Native definition for COM marshalling of UnityEngine.AnimationCurve
  4252. struct AnimationCurve_t3046754366_marshaled_com
  4253. {
  4254. intptr_t ___m_Ptr_0;
  4255. };
  4256. #endif // ANIMATIONCURVE_T3046754366_H
  4257. #ifndef PLAYABLEOUTPUTHANDLE_T4208053793_H
  4258. #define PLAYABLEOUTPUTHANDLE_T4208053793_H
  4259. #ifdef __clang__
  4260. #pragma clang diagnostic push
  4261. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4262. #pragma clang diagnostic ignored "-Wunused-variable"
  4263. #endif
  4264. // UnityEngine.Playables.PlayableOutputHandle
  4265. struct PlayableOutputHandle_t4208053793
  4266. {
  4267. public:
  4268. // System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
  4269. intptr_t ___m_Handle_0;
  4270. // System.Int32 UnityEngine.Playables.PlayableOutputHandle::m_Version
  4271. int32_t ___m_Version_1;
  4272. public:
  4273. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Handle_0)); }
  4274. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  4275. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4276. inline void set_m_Handle_0(intptr_t value)
  4277. {
  4278. ___m_Handle_0 = value;
  4279. }
  4280. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t4208053793, ___m_Version_1)); }
  4281. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  4282. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  4283. inline void set_m_Version_1(int32_t value)
  4284. {
  4285. ___m_Version_1 = value;
  4286. }
  4287. };
  4288. #ifdef __clang__
  4289. #pragma clang diagnostic pop
  4290. #endif
  4291. #endif // PLAYABLEOUTPUTHANDLE_T4208053793_H
  4292. #ifndef POSTPLAYBACKSTATE_T1986969933_H
  4293. #define POSTPLAYBACKSTATE_T1986969933_H
  4294. #ifdef __clang__
  4295. #pragma clang diagnostic push
  4296. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4297. #pragma clang diagnostic ignored "-Wunused-variable"
  4298. #endif
  4299. // UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState
  4300. struct PostPlaybackState_t1986969933
  4301. {
  4302. public:
  4303. // System.Int32 UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState::value__
  4304. int32_t ___value___1;
  4305. public:
  4306. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PostPlaybackState_t1986969933, ___value___1)); }
  4307. inline int32_t get_value___1() const { return ___value___1; }
  4308. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4309. inline void set_value___1(int32_t value)
  4310. {
  4311. ___value___1 = value;
  4312. }
  4313. };
  4314. #ifdef __clang__
  4315. #pragma clang diagnostic pop
  4316. #endif
  4317. #endif // POSTPLAYBACKSTATE_T1986969933_H
  4318. #ifndef DATASTREAMTYPE_T4132467813_H
  4319. #define DATASTREAMTYPE_T4132467813_H
  4320. #ifdef __clang__
  4321. #pragma clang diagnostic push
  4322. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4323. #pragma clang diagnostic ignored "-Wunused-variable"
  4324. #endif
  4325. // UnityEngine.Playables.DataStreamType
  4326. struct DataStreamType_t4132467813
  4327. {
  4328. public:
  4329. // System.Int32 UnityEngine.Playables.DataStreamType::value__
  4330. int32_t ___value___1;
  4331. public:
  4332. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(DataStreamType_t4132467813, ___value___1)); }
  4333. inline int32_t get_value___1() const { return ___value___1; }
  4334. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4335. inline void set_value___1(int32_t value)
  4336. {
  4337. ___value___1 = value;
  4338. }
  4339. };
  4340. #ifdef __clang__
  4341. #pragma clang diagnostic pop
  4342. #endif
  4343. #endif // DATASTREAMTYPE_T4132467813_H
  4344. #ifndef PLAYABLEGRAPH_T3515989261_H
  4345. #define PLAYABLEGRAPH_T3515989261_H
  4346. #ifdef __clang__
  4347. #pragma clang diagnostic push
  4348. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4349. #pragma clang diagnostic ignored "-Wunused-variable"
  4350. #endif
  4351. // UnityEngine.Playables.PlayableGraph
  4352. struct PlayableGraph_t3515989261
  4353. {
  4354. public:
  4355. // System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
  4356. intptr_t ___m_Handle_0;
  4357. // System.Int32 UnityEngine.Playables.PlayableGraph::m_Version
  4358. int32_t ___m_Version_1;
  4359. public:
  4360. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Handle_0)); }
  4361. inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
  4362. inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4363. inline void set_m_Handle_0(intptr_t value)
  4364. {
  4365. ___m_Handle_0 = value;
  4366. }
  4367. inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_t3515989261, ___m_Version_1)); }
  4368. inline int32_t get_m_Version_1() const { return ___m_Version_1; }
  4369. inline int32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
  4370. inline void set_m_Version_1(int32_t value)
  4371. {
  4372. ___m_Version_1 = value;
  4373. }
  4374. };
  4375. #ifdef __clang__
  4376. #pragma clang diagnostic pop
  4377. #endif
  4378. #endif // PLAYABLEGRAPH_T3515989261_H
  4379. #ifndef OBJECT_T631007953_H
  4380. #define OBJECT_T631007953_H
  4381. #ifdef __clang__
  4382. #pragma clang diagnostic push
  4383. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4384. #pragma clang diagnostic ignored "-Wunused-variable"
  4385. #endif
  4386. // UnityEngine.Object
  4387. struct Object_t631007953 : public RuntimeObject
  4388. {
  4389. public:
  4390. // System.IntPtr UnityEngine.Object::m_CachedPtr
  4391. intptr_t ___m_CachedPtr_0;
  4392. public:
  4393. inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_t631007953, ___m_CachedPtr_0)); }
  4394. inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
  4395. inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
  4396. inline void set_m_CachedPtr_0(intptr_t value)
  4397. {
  4398. ___m_CachedPtr_0 = value;
  4399. }
  4400. };
  4401. struct Object_t631007953_StaticFields
  4402. {
  4403. public:
  4404. // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
  4405. int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
  4406. public:
  4407. inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_t631007953_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
  4408. inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4409. inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
  4410. inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
  4411. {
  4412. ___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
  4413. }
  4414. };
  4415. #ifdef __clang__
  4416. #pragma clang diagnostic pop
  4417. #endif
  4418. // Native definition for P/Invoke marshalling of UnityEngine.Object
  4419. struct Object_t631007953_marshaled_pinvoke
  4420. {
  4421. intptr_t ___m_CachedPtr_0;
  4422. };
  4423. // Native definition for COM marshalling of UnityEngine.Object
  4424. struct Object_t631007953_marshaled_com
  4425. {
  4426. intptr_t ___m_CachedPtr_0;
  4427. };
  4428. #endif // OBJECT_T631007953_H
  4429. #ifndef NOTSUPPORTEDEXCEPTION_T1314879016_H
  4430. #define NOTSUPPORTEDEXCEPTION_T1314879016_H
  4431. #ifdef __clang__
  4432. #pragma clang diagnostic push
  4433. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4434. #pragma clang diagnostic ignored "-Wunused-variable"
  4435. #endif
  4436. // System.NotSupportedException
  4437. struct NotSupportedException_t1314879016 : public SystemException_t176217640
  4438. {
  4439. public:
  4440. public:
  4441. };
  4442. #ifdef __clang__
  4443. #pragma clang diagnostic pop
  4444. #endif
  4445. #endif // NOTSUPPORTEDEXCEPTION_T1314879016_H
  4446. #ifndef CLIPEXTRAPOLATION_T324732067_H
  4447. #define CLIPEXTRAPOLATION_T324732067_H
  4448. #ifdef __clang__
  4449. #pragma clang diagnostic push
  4450. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4451. #pragma clang diagnostic ignored "-Wunused-variable"
  4452. #endif
  4453. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation
  4454. struct ClipExtrapolation_t324732067
  4455. {
  4456. public:
  4457. // System.Int32 UnityEngine.Timeline.TimelineClip/ClipExtrapolation::value__
  4458. int32_t ___value___1;
  4459. public:
  4460. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ClipExtrapolation_t324732067, ___value___1)); }
  4461. inline int32_t get_value___1() const { return ___value___1; }
  4462. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4463. inline void set_value___1(int32_t value)
  4464. {
  4465. ___value___1 = value;
  4466. }
  4467. };
  4468. #ifdef __clang__
  4469. #pragma clang diagnostic pop
  4470. #endif
  4471. #endif // CLIPEXTRAPOLATION_T324732067_H
  4472. #ifndef INVALIDOPERATIONEXCEPTION_T56020091_H
  4473. #define INVALIDOPERATIONEXCEPTION_T56020091_H
  4474. #ifdef __clang__
  4475. #pragma clang diagnostic push
  4476. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4477. #pragma clang diagnostic ignored "-Wunused-variable"
  4478. #endif
  4479. // System.InvalidOperationException
  4480. struct InvalidOperationException_t56020091 : public SystemException_t176217640
  4481. {
  4482. public:
  4483. public:
  4484. };
  4485. #ifdef __clang__
  4486. #pragma clang diagnostic pop
  4487. #endif
  4488. #endif // INVALIDOPERATIONEXCEPTION_T56020091_H
  4489. #ifndef POSTPLAYBACKSTATE_T4203018085_H
  4490. #define POSTPLAYBACKSTATE_T4203018085_H
  4491. #ifdef __clang__
  4492. #pragma clang diagnostic push
  4493. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4494. #pragma clang diagnostic ignored "-Wunused-variable"
  4495. #endif
  4496. // UnityEngine.Timeline.ActivationTrack/PostPlaybackState
  4497. struct PostPlaybackState_t4203018085
  4498. {
  4499. public:
  4500. // System.Int32 UnityEngine.Timeline.ActivationTrack/PostPlaybackState::value__
  4501. int32_t ___value___1;
  4502. public:
  4503. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(PostPlaybackState_t4203018085, ___value___1)); }
  4504. inline int32_t get_value___1() const { return ___value___1; }
  4505. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4506. inline void set_value___1(int32_t value)
  4507. {
  4508. ___value___1 = value;
  4509. }
  4510. };
  4511. #ifdef __clang__
  4512. #pragma clang diagnostic pop
  4513. #endif
  4514. #endif // POSTPLAYBACKSTATE_T4203018085_H
  4515. #ifndef CLIPCAPS_T3444432629_H
  4516. #define CLIPCAPS_T3444432629_H
  4517. #ifdef __clang__
  4518. #pragma clang diagnostic push
  4519. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4520. #pragma clang diagnostic ignored "-Wunused-variable"
  4521. #endif
  4522. // UnityEngine.Timeline.ClipCaps
  4523. struct ClipCaps_t3444432629
  4524. {
  4525. public:
  4526. // System.Int32 UnityEngine.Timeline.ClipCaps::value__
  4527. int32_t ___value___1;
  4528. public:
  4529. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(ClipCaps_t3444432629, ___value___1)); }
  4530. inline int32_t get_value___1() const { return ___value___1; }
  4531. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4532. inline void set_value___1(int32_t value)
  4533. {
  4534. ___value___1 = value;
  4535. }
  4536. };
  4537. #ifdef __clang__
  4538. #pragma clang diagnostic pop
  4539. #endif
  4540. #endif // CLIPCAPS_T3444432629_H
  4541. #ifndef RUNTIMETYPEHANDLE_T3027515415_H
  4542. #define RUNTIMETYPEHANDLE_T3027515415_H
  4543. #ifdef __clang__
  4544. #pragma clang diagnostic push
  4545. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4546. #pragma clang diagnostic ignored "-Wunused-variable"
  4547. #endif
  4548. // System.RuntimeTypeHandle
  4549. struct RuntimeTypeHandle_t3027515415
  4550. {
  4551. public:
  4552. // System.IntPtr System.RuntimeTypeHandle::value
  4553. intptr_t ___value_0;
  4554. public:
  4555. inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t3027515415, ___value_0)); }
  4556. inline intptr_t get_value_0() const { return ___value_0; }
  4557. inline intptr_t* get_address_of_value_0() { return &___value_0; }
  4558. inline void set_value_0(intptr_t value)
  4559. {
  4560. ___value_0 = value;
  4561. }
  4562. };
  4563. #ifdef __clang__
  4564. #pragma clang diagnostic pop
  4565. #endif
  4566. #endif // RUNTIMETYPEHANDLE_T3027515415_H
  4567. #ifndef MATCHTARGETFIELDS_T3959953937_H
  4568. #define MATCHTARGETFIELDS_T3959953937_H
  4569. #ifdef __clang__
  4570. #pragma clang diagnostic push
  4571. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4572. #pragma clang diagnostic ignored "-Wunused-variable"
  4573. #endif
  4574. // UnityEngine.Timeline.MatchTargetFields
  4575. struct MatchTargetFields_t3959953937
  4576. {
  4577. public:
  4578. // System.Int32 UnityEngine.Timeline.MatchTargetFields::value__
  4579. int32_t ___value___1;
  4580. public:
  4581. inline static int32_t get_offset_of_value___1() { return static_cast<int32_t>(offsetof(MatchTargetFields_t3959953937, ___value___1)); }
  4582. inline int32_t get_value___1() const { return ___value___1; }
  4583. inline int32_t* get_address_of_value___1() { return &___value___1; }
  4584. inline void set_value___1(int32_t value)
  4585. {
  4586. ___value___1 = value;
  4587. }
  4588. };
  4589. #ifdef __clang__
  4590. #pragma clang diagnostic pop
  4591. #endif
  4592. #endif // MATCHTARGETFIELDS_T3959953937_H
  4593. #ifndef MOTION_T1110556653_H
  4594. #define MOTION_T1110556653_H
  4595. #ifdef __clang__
  4596. #pragma clang diagnostic push
  4597. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4598. #pragma clang diagnostic ignored "-Wunused-variable"
  4599. #endif
  4600. // UnityEngine.Motion
  4601. struct Motion_t1110556653 : public Object_t631007953
  4602. {
  4603. public:
  4604. public:
  4605. };
  4606. #ifdef __clang__
  4607. #pragma clang diagnostic pop
  4608. #endif
  4609. #endif // MOTION_T1110556653_H
  4610. #ifndef TIMELINECLIP_T2478225950_H
  4611. #define TIMELINECLIP_T2478225950_H
  4612. #ifdef __clang__
  4613. #pragma clang diagnostic push
  4614. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4615. #pragma clang diagnostic ignored "-Wunused-variable"
  4616. #endif
  4617. // UnityEngine.Timeline.TimelineClip
  4618. struct TimelineClip_t2478225950 : public RuntimeObject
  4619. {
  4620. public:
  4621. // System.Double UnityEngine.Timeline.TimelineClip::m_Start
  4622. double ___m_Start_7;
  4623. // System.Double UnityEngine.Timeline.TimelineClip::m_ClipIn
  4624. double ___m_ClipIn_8;
  4625. // UnityEngine.Object UnityEngine.Timeline.TimelineClip::m_Asset
  4626. Object_t631007953 * ___m_Asset_9;
  4627. // System.Double UnityEngine.Timeline.TimelineClip::m_Duration
  4628. double ___m_Duration_10;
  4629. // System.Double UnityEngine.Timeline.TimelineClip::m_TimeScale
  4630. double ___m_TimeScale_11;
  4631. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::m_ParentTrack
  4632. TrackAsset_t2828708245 * ___m_ParentTrack_12;
  4633. // System.Double UnityEngine.Timeline.TimelineClip::m_EaseInDuration
  4634. double ___m_EaseInDuration_13;
  4635. // System.Double UnityEngine.Timeline.TimelineClip::m_EaseOutDuration
  4636. double ___m_EaseOutDuration_14;
  4637. // System.Double UnityEngine.Timeline.TimelineClip::m_BlendInDuration
  4638. double ___m_BlendInDuration_15;
  4639. // System.Double UnityEngine.Timeline.TimelineClip::m_BlendOutDuration
  4640. double ___m_BlendOutDuration_16;
  4641. // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixInCurve
  4642. AnimationCurve_t3046754366 * ___m_MixInCurve_17;
  4643. // UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixOutCurve
  4644. AnimationCurve_t3046754366 * ___m_MixOutCurve_18;
  4645. // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendInCurveMode
  4646. int32_t ___m_BlendInCurveMode_19;
  4647. // UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendOutCurveMode
  4648. int32_t ___m_BlendOutCurveMode_20;
  4649. // System.Collections.Generic.List`1<System.String> UnityEngine.Timeline.TimelineClip::m_ExposedParameterNames
  4650. List_1_t3319525431 * ___m_ExposedParameterNames_21;
  4651. // UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::m_AnimationCurves
  4652. AnimationClip_t2318505987 * ___m_AnimationCurves_22;
  4653. // System.Boolean UnityEngine.Timeline.TimelineClip::m_Recordable
  4654. bool ___m_Recordable_23;
  4655. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PostExtrapolationMode
  4656. int32_t ___m_PostExtrapolationMode_24;
  4657. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PreExtrapolationMode
  4658. int32_t ___m_PreExtrapolationMode_25;
  4659. // System.Double UnityEngine.Timeline.TimelineClip::m_PostExtrapolationTime
  4660. double ___m_PostExtrapolationTime_26;
  4661. // System.Double UnityEngine.Timeline.TimelineClip::m_PreExtrapolationTime
  4662. double ___m_PreExtrapolationTime_27;
  4663. // System.String UnityEngine.Timeline.TimelineClip::m_DisplayName
  4664. String_t* ___m_DisplayName_28;
  4665. // System.Int32 UnityEngine.Timeline.TimelineClip::m_Version
  4666. int32_t ___m_Version_29;
  4667. // System.Int32 UnityEngine.Timeline.TimelineClip::<dirtyHash>k__BackingField
  4668. int32_t ___U3CdirtyHashU3Ek__BackingField_30;
  4669. public:
  4670. inline static int32_t get_offset_of_m_Start_7() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_Start_7)); }
  4671. inline double get_m_Start_7() const { return ___m_Start_7; }
  4672. inline double* get_address_of_m_Start_7() { return &___m_Start_7; }
  4673. inline void set_m_Start_7(double value)
  4674. {
  4675. ___m_Start_7 = value;
  4676. }
  4677. inline static int32_t get_offset_of_m_ClipIn_8() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_ClipIn_8)); }
  4678. inline double get_m_ClipIn_8() const { return ___m_ClipIn_8; }
  4679. inline double* get_address_of_m_ClipIn_8() { return &___m_ClipIn_8; }
  4680. inline void set_m_ClipIn_8(double value)
  4681. {
  4682. ___m_ClipIn_8 = value;
  4683. }
  4684. inline static int32_t get_offset_of_m_Asset_9() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_Asset_9)); }
  4685. inline Object_t631007953 * get_m_Asset_9() const { return ___m_Asset_9; }
  4686. inline Object_t631007953 ** get_address_of_m_Asset_9() { return &___m_Asset_9; }
  4687. inline void set_m_Asset_9(Object_t631007953 * value)
  4688. {
  4689. ___m_Asset_9 = value;
  4690. Il2CppCodeGenWriteBarrier((&___m_Asset_9), value);
  4691. }
  4692. inline static int32_t get_offset_of_m_Duration_10() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_Duration_10)); }
  4693. inline double get_m_Duration_10() const { return ___m_Duration_10; }
  4694. inline double* get_address_of_m_Duration_10() { return &___m_Duration_10; }
  4695. inline void set_m_Duration_10(double value)
  4696. {
  4697. ___m_Duration_10 = value;
  4698. }
  4699. inline static int32_t get_offset_of_m_TimeScale_11() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_TimeScale_11)); }
  4700. inline double get_m_TimeScale_11() const { return ___m_TimeScale_11; }
  4701. inline double* get_address_of_m_TimeScale_11() { return &___m_TimeScale_11; }
  4702. inline void set_m_TimeScale_11(double value)
  4703. {
  4704. ___m_TimeScale_11 = value;
  4705. }
  4706. inline static int32_t get_offset_of_m_ParentTrack_12() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_ParentTrack_12)); }
  4707. inline TrackAsset_t2828708245 * get_m_ParentTrack_12() const { return ___m_ParentTrack_12; }
  4708. inline TrackAsset_t2828708245 ** get_address_of_m_ParentTrack_12() { return &___m_ParentTrack_12; }
  4709. inline void set_m_ParentTrack_12(TrackAsset_t2828708245 * value)
  4710. {
  4711. ___m_ParentTrack_12 = value;
  4712. Il2CppCodeGenWriteBarrier((&___m_ParentTrack_12), value);
  4713. }
  4714. inline static int32_t get_offset_of_m_EaseInDuration_13() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_EaseInDuration_13)); }
  4715. inline double get_m_EaseInDuration_13() const { return ___m_EaseInDuration_13; }
  4716. inline double* get_address_of_m_EaseInDuration_13() { return &___m_EaseInDuration_13; }
  4717. inline void set_m_EaseInDuration_13(double value)
  4718. {
  4719. ___m_EaseInDuration_13 = value;
  4720. }
  4721. inline static int32_t get_offset_of_m_EaseOutDuration_14() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_EaseOutDuration_14)); }
  4722. inline double get_m_EaseOutDuration_14() const { return ___m_EaseOutDuration_14; }
  4723. inline double* get_address_of_m_EaseOutDuration_14() { return &___m_EaseOutDuration_14; }
  4724. inline void set_m_EaseOutDuration_14(double value)
  4725. {
  4726. ___m_EaseOutDuration_14 = value;
  4727. }
  4728. inline static int32_t get_offset_of_m_BlendInDuration_15() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_BlendInDuration_15)); }
  4729. inline double get_m_BlendInDuration_15() const { return ___m_BlendInDuration_15; }
  4730. inline double* get_address_of_m_BlendInDuration_15() { return &___m_BlendInDuration_15; }
  4731. inline void set_m_BlendInDuration_15(double value)
  4732. {
  4733. ___m_BlendInDuration_15 = value;
  4734. }
  4735. inline static int32_t get_offset_of_m_BlendOutDuration_16() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_BlendOutDuration_16)); }
  4736. inline double get_m_BlendOutDuration_16() const { return ___m_BlendOutDuration_16; }
  4737. inline double* get_address_of_m_BlendOutDuration_16() { return &___m_BlendOutDuration_16; }
  4738. inline void set_m_BlendOutDuration_16(double value)
  4739. {
  4740. ___m_BlendOutDuration_16 = value;
  4741. }
  4742. inline static int32_t get_offset_of_m_MixInCurve_17() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_MixInCurve_17)); }
  4743. inline AnimationCurve_t3046754366 * get_m_MixInCurve_17() const { return ___m_MixInCurve_17; }
  4744. inline AnimationCurve_t3046754366 ** get_address_of_m_MixInCurve_17() { return &___m_MixInCurve_17; }
  4745. inline void set_m_MixInCurve_17(AnimationCurve_t3046754366 * value)
  4746. {
  4747. ___m_MixInCurve_17 = value;
  4748. Il2CppCodeGenWriteBarrier((&___m_MixInCurve_17), value);
  4749. }
  4750. inline static int32_t get_offset_of_m_MixOutCurve_18() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_MixOutCurve_18)); }
  4751. inline AnimationCurve_t3046754366 * get_m_MixOutCurve_18() const { return ___m_MixOutCurve_18; }
  4752. inline AnimationCurve_t3046754366 ** get_address_of_m_MixOutCurve_18() { return &___m_MixOutCurve_18; }
  4753. inline void set_m_MixOutCurve_18(AnimationCurve_t3046754366 * value)
  4754. {
  4755. ___m_MixOutCurve_18 = value;
  4756. Il2CppCodeGenWriteBarrier((&___m_MixOutCurve_18), value);
  4757. }
  4758. inline static int32_t get_offset_of_m_BlendInCurveMode_19() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_BlendInCurveMode_19)); }
  4759. inline int32_t get_m_BlendInCurveMode_19() const { return ___m_BlendInCurveMode_19; }
  4760. inline int32_t* get_address_of_m_BlendInCurveMode_19() { return &___m_BlendInCurveMode_19; }
  4761. inline void set_m_BlendInCurveMode_19(int32_t value)
  4762. {
  4763. ___m_BlendInCurveMode_19 = value;
  4764. }
  4765. inline static int32_t get_offset_of_m_BlendOutCurveMode_20() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_BlendOutCurveMode_20)); }
  4766. inline int32_t get_m_BlendOutCurveMode_20() const { return ___m_BlendOutCurveMode_20; }
  4767. inline int32_t* get_address_of_m_BlendOutCurveMode_20() { return &___m_BlendOutCurveMode_20; }
  4768. inline void set_m_BlendOutCurveMode_20(int32_t value)
  4769. {
  4770. ___m_BlendOutCurveMode_20 = value;
  4771. }
  4772. inline static int32_t get_offset_of_m_ExposedParameterNames_21() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_ExposedParameterNames_21)); }
  4773. inline List_1_t3319525431 * get_m_ExposedParameterNames_21() const { return ___m_ExposedParameterNames_21; }
  4774. inline List_1_t3319525431 ** get_address_of_m_ExposedParameterNames_21() { return &___m_ExposedParameterNames_21; }
  4775. inline void set_m_ExposedParameterNames_21(List_1_t3319525431 * value)
  4776. {
  4777. ___m_ExposedParameterNames_21 = value;
  4778. Il2CppCodeGenWriteBarrier((&___m_ExposedParameterNames_21), value);
  4779. }
  4780. inline static int32_t get_offset_of_m_AnimationCurves_22() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_AnimationCurves_22)); }
  4781. inline AnimationClip_t2318505987 * get_m_AnimationCurves_22() const { return ___m_AnimationCurves_22; }
  4782. inline AnimationClip_t2318505987 ** get_address_of_m_AnimationCurves_22() { return &___m_AnimationCurves_22; }
  4783. inline void set_m_AnimationCurves_22(AnimationClip_t2318505987 * value)
  4784. {
  4785. ___m_AnimationCurves_22 = value;
  4786. Il2CppCodeGenWriteBarrier((&___m_AnimationCurves_22), value);
  4787. }
  4788. inline static int32_t get_offset_of_m_Recordable_23() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_Recordable_23)); }
  4789. inline bool get_m_Recordable_23() const { return ___m_Recordable_23; }
  4790. inline bool* get_address_of_m_Recordable_23() { return &___m_Recordable_23; }
  4791. inline void set_m_Recordable_23(bool value)
  4792. {
  4793. ___m_Recordable_23 = value;
  4794. }
  4795. inline static int32_t get_offset_of_m_PostExtrapolationMode_24() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_PostExtrapolationMode_24)); }
  4796. inline int32_t get_m_PostExtrapolationMode_24() const { return ___m_PostExtrapolationMode_24; }
  4797. inline int32_t* get_address_of_m_PostExtrapolationMode_24() { return &___m_PostExtrapolationMode_24; }
  4798. inline void set_m_PostExtrapolationMode_24(int32_t value)
  4799. {
  4800. ___m_PostExtrapolationMode_24 = value;
  4801. }
  4802. inline static int32_t get_offset_of_m_PreExtrapolationMode_25() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_PreExtrapolationMode_25)); }
  4803. inline int32_t get_m_PreExtrapolationMode_25() const { return ___m_PreExtrapolationMode_25; }
  4804. inline int32_t* get_address_of_m_PreExtrapolationMode_25() { return &___m_PreExtrapolationMode_25; }
  4805. inline void set_m_PreExtrapolationMode_25(int32_t value)
  4806. {
  4807. ___m_PreExtrapolationMode_25 = value;
  4808. }
  4809. inline static int32_t get_offset_of_m_PostExtrapolationTime_26() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_PostExtrapolationTime_26)); }
  4810. inline double get_m_PostExtrapolationTime_26() const { return ___m_PostExtrapolationTime_26; }
  4811. inline double* get_address_of_m_PostExtrapolationTime_26() { return &___m_PostExtrapolationTime_26; }
  4812. inline void set_m_PostExtrapolationTime_26(double value)
  4813. {
  4814. ___m_PostExtrapolationTime_26 = value;
  4815. }
  4816. inline static int32_t get_offset_of_m_PreExtrapolationTime_27() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_PreExtrapolationTime_27)); }
  4817. inline double get_m_PreExtrapolationTime_27() const { return ___m_PreExtrapolationTime_27; }
  4818. inline double* get_address_of_m_PreExtrapolationTime_27() { return &___m_PreExtrapolationTime_27; }
  4819. inline void set_m_PreExtrapolationTime_27(double value)
  4820. {
  4821. ___m_PreExtrapolationTime_27 = value;
  4822. }
  4823. inline static int32_t get_offset_of_m_DisplayName_28() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_DisplayName_28)); }
  4824. inline String_t* get_m_DisplayName_28() const { return ___m_DisplayName_28; }
  4825. inline String_t** get_address_of_m_DisplayName_28() { return &___m_DisplayName_28; }
  4826. inline void set_m_DisplayName_28(String_t* value)
  4827. {
  4828. ___m_DisplayName_28 = value;
  4829. Il2CppCodeGenWriteBarrier((&___m_DisplayName_28), value);
  4830. }
  4831. inline static int32_t get_offset_of_m_Version_29() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___m_Version_29)); }
  4832. inline int32_t get_m_Version_29() const { return ___m_Version_29; }
  4833. inline int32_t* get_address_of_m_Version_29() { return &___m_Version_29; }
  4834. inline void set_m_Version_29(int32_t value)
  4835. {
  4836. ___m_Version_29 = value;
  4837. }
  4838. inline static int32_t get_offset_of_U3CdirtyHashU3Ek__BackingField_30() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950, ___U3CdirtyHashU3Ek__BackingField_30)); }
  4839. inline int32_t get_U3CdirtyHashU3Ek__BackingField_30() const { return ___U3CdirtyHashU3Ek__BackingField_30; }
  4840. inline int32_t* get_address_of_U3CdirtyHashU3Ek__BackingField_30() { return &___U3CdirtyHashU3Ek__BackingField_30; }
  4841. inline void set_U3CdirtyHashU3Ek__BackingField_30(int32_t value)
  4842. {
  4843. ___U3CdirtyHashU3Ek__BackingField_30 = value;
  4844. }
  4845. };
  4846. struct TimelineClip_t2478225950_StaticFields
  4847. {
  4848. public:
  4849. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::kDefaultClipCaps
  4850. int32_t ___kDefaultClipCaps_0;
  4851. // System.Single UnityEngine.Timeline.TimelineClip::kDefaultClipDurationInSeconds
  4852. float ___kDefaultClipDurationInSeconds_1;
  4853. // System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMin
  4854. double ___kTimeScaleMin_2;
  4855. // System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMax
  4856. double ___kTimeScaleMax_3;
  4857. // System.Double UnityEngine.Timeline.TimelineClip::kMinDuration
  4858. double ___kMinDuration_4;
  4859. // System.Double UnityEngine.Timeline.TimelineClip::kMaxTimeValue
  4860. double ___kMaxTimeValue_6;
  4861. public:
  4862. inline static int32_t get_offset_of_kDefaultClipCaps_0() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kDefaultClipCaps_0)); }
  4863. inline int32_t get_kDefaultClipCaps_0() const { return ___kDefaultClipCaps_0; }
  4864. inline int32_t* get_address_of_kDefaultClipCaps_0() { return &___kDefaultClipCaps_0; }
  4865. inline void set_kDefaultClipCaps_0(int32_t value)
  4866. {
  4867. ___kDefaultClipCaps_0 = value;
  4868. }
  4869. inline static int32_t get_offset_of_kDefaultClipDurationInSeconds_1() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kDefaultClipDurationInSeconds_1)); }
  4870. inline float get_kDefaultClipDurationInSeconds_1() const { return ___kDefaultClipDurationInSeconds_1; }
  4871. inline float* get_address_of_kDefaultClipDurationInSeconds_1() { return &___kDefaultClipDurationInSeconds_1; }
  4872. inline void set_kDefaultClipDurationInSeconds_1(float value)
  4873. {
  4874. ___kDefaultClipDurationInSeconds_1 = value;
  4875. }
  4876. inline static int32_t get_offset_of_kTimeScaleMin_2() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kTimeScaleMin_2)); }
  4877. inline double get_kTimeScaleMin_2() const { return ___kTimeScaleMin_2; }
  4878. inline double* get_address_of_kTimeScaleMin_2() { return &___kTimeScaleMin_2; }
  4879. inline void set_kTimeScaleMin_2(double value)
  4880. {
  4881. ___kTimeScaleMin_2 = value;
  4882. }
  4883. inline static int32_t get_offset_of_kTimeScaleMax_3() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kTimeScaleMax_3)); }
  4884. inline double get_kTimeScaleMax_3() const { return ___kTimeScaleMax_3; }
  4885. inline double* get_address_of_kTimeScaleMax_3() { return &___kTimeScaleMax_3; }
  4886. inline void set_kTimeScaleMax_3(double value)
  4887. {
  4888. ___kTimeScaleMax_3 = value;
  4889. }
  4890. inline static int32_t get_offset_of_kMinDuration_4() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kMinDuration_4)); }
  4891. inline double get_kMinDuration_4() const { return ___kMinDuration_4; }
  4892. inline double* get_address_of_kMinDuration_4() { return &___kMinDuration_4; }
  4893. inline void set_kMinDuration_4(double value)
  4894. {
  4895. ___kMinDuration_4 = value;
  4896. }
  4897. inline static int32_t get_offset_of_kMaxTimeValue_6() { return static_cast<int32_t>(offsetof(TimelineClip_t2478225950_StaticFields, ___kMaxTimeValue_6)); }
  4898. inline double get_kMaxTimeValue_6() const { return ___kMaxTimeValue_6; }
  4899. inline double* get_address_of_kMaxTimeValue_6() { return &___kMaxTimeValue_6; }
  4900. inline void set_kMaxTimeValue_6(double value)
  4901. {
  4902. ___kMaxTimeValue_6 = value;
  4903. }
  4904. };
  4905. #ifdef __clang__
  4906. #pragma clang diagnostic pop
  4907. #endif
  4908. #endif // TIMELINECLIP_T2478225950_H
  4909. #ifndef ARGUMENTNULLEXCEPTION_T1615371798_H
  4910. #define ARGUMENTNULLEXCEPTION_T1615371798_H
  4911. #ifdef __clang__
  4912. #pragma clang diagnostic push
  4913. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4914. #pragma clang diagnostic ignored "-Wunused-variable"
  4915. #endif
  4916. // System.ArgumentNullException
  4917. struct ArgumentNullException_t1615371798 : public ArgumentException_t132251570
  4918. {
  4919. public:
  4920. public:
  4921. };
  4922. #ifdef __clang__
  4923. #pragma clang diagnostic pop
  4924. #endif
  4925. #endif // ARGUMENTNULLEXCEPTION_T1615371798_H
  4926. #ifndef ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  4927. #define ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  4928. #ifdef __clang__
  4929. #pragma clang diagnostic push
  4930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4931. #pragma clang diagnostic ignored "-Wunused-variable"
  4932. #endif
  4933. // UnityEngine.Animations.AnimationLayerMixerPlayable
  4934. struct AnimationLayerMixerPlayable_t3631223897
  4935. {
  4936. public:
  4937. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
  4938. PlayableHandle_t1095853803 ___m_Handle_0;
  4939. public:
  4940. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897, ___m_Handle_0)); }
  4941. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  4942. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4943. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  4944. {
  4945. ___m_Handle_0 = value;
  4946. }
  4947. };
  4948. struct AnimationLayerMixerPlayable_t3631223897_StaticFields
  4949. {
  4950. public:
  4951. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
  4952. AnimationLayerMixerPlayable_t3631223897 ___m_NullPlayable_1;
  4953. public:
  4954. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationLayerMixerPlayable_t3631223897_StaticFields, ___m_NullPlayable_1)); }
  4955. inline AnimationLayerMixerPlayable_t3631223897 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  4956. inline AnimationLayerMixerPlayable_t3631223897 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  4957. inline void set_m_NullPlayable_1(AnimationLayerMixerPlayable_t3631223897 value)
  4958. {
  4959. ___m_NullPlayable_1 = value;
  4960. }
  4961. };
  4962. #ifdef __clang__
  4963. #pragma clang diagnostic pop
  4964. #endif
  4965. #endif // ANIMATIONLAYERMIXERPLAYABLE_T3631223897_H
  4966. #ifndef ANIMATIONMIXERPLAYABLE_T821371386_H
  4967. #define ANIMATIONMIXERPLAYABLE_T821371386_H
  4968. #ifdef __clang__
  4969. #pragma clang diagnostic push
  4970. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4971. #pragma clang diagnostic ignored "-Wunused-variable"
  4972. #endif
  4973. // UnityEngine.Animations.AnimationMixerPlayable
  4974. struct AnimationMixerPlayable_t821371386
  4975. {
  4976. public:
  4977. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
  4978. PlayableHandle_t1095853803 ___m_Handle_0;
  4979. public:
  4980. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMixerPlayable_t821371386, ___m_Handle_0)); }
  4981. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  4982. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  4983. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  4984. {
  4985. ___m_Handle_0 = value;
  4986. }
  4987. };
  4988. #ifdef __clang__
  4989. #pragma clang diagnostic pop
  4990. #endif
  4991. #endif // ANIMATIONMIXERPLAYABLE_T821371386_H
  4992. #ifndef TYPE_T_H
  4993. #define TYPE_T_H
  4994. #ifdef __clang__
  4995. #pragma clang diagnostic push
  4996. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  4997. #pragma clang diagnostic ignored "-Wunused-variable"
  4998. #endif
  4999. // System.Type
  5000. struct Type_t : public MemberInfo_t
  5001. {
  5002. public:
  5003. // System.RuntimeTypeHandle System.Type::_impl
  5004. RuntimeTypeHandle_t3027515415 ____impl_1;
  5005. public:
  5006. inline static int32_t get_offset_of__impl_1() { return static_cast<int32_t>(offsetof(Type_t, ____impl_1)); }
  5007. inline RuntimeTypeHandle_t3027515415 get__impl_1() const { return ____impl_1; }
  5008. inline RuntimeTypeHandle_t3027515415 * get_address_of__impl_1() { return &____impl_1; }
  5009. inline void set__impl_1(RuntimeTypeHandle_t3027515415 value)
  5010. {
  5011. ____impl_1 = value;
  5012. }
  5013. };
  5014. struct Type_t_StaticFields
  5015. {
  5016. public:
  5017. // System.Char System.Type::Delimiter
  5018. Il2CppChar ___Delimiter_2;
  5019. // System.Type[] System.Type::EmptyTypes
  5020. TypeU5BU5D_t3940880105* ___EmptyTypes_3;
  5021. // System.Reflection.MemberFilter System.Type::FilterAttribute
  5022. MemberFilter_t426314064 * ___FilterAttribute_4;
  5023. // System.Reflection.MemberFilter System.Type::FilterName
  5024. MemberFilter_t426314064 * ___FilterName_5;
  5025. // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
  5026. MemberFilter_t426314064 * ___FilterNameIgnoreCase_6;
  5027. // System.Object System.Type::Missing
  5028. RuntimeObject * ___Missing_7;
  5029. public:
  5030. inline static int32_t get_offset_of_Delimiter_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_2)); }
  5031. inline Il2CppChar get_Delimiter_2() const { return ___Delimiter_2; }
  5032. inline Il2CppChar* get_address_of_Delimiter_2() { return &___Delimiter_2; }
  5033. inline void set_Delimiter_2(Il2CppChar value)
  5034. {
  5035. ___Delimiter_2 = value;
  5036. }
  5037. inline static int32_t get_offset_of_EmptyTypes_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_3)); }
  5038. inline TypeU5BU5D_t3940880105* get_EmptyTypes_3() const { return ___EmptyTypes_3; }
  5039. inline TypeU5BU5D_t3940880105** get_address_of_EmptyTypes_3() { return &___EmptyTypes_3; }
  5040. inline void set_EmptyTypes_3(TypeU5BU5D_t3940880105* value)
  5041. {
  5042. ___EmptyTypes_3 = value;
  5043. Il2CppCodeGenWriteBarrier((&___EmptyTypes_3), value);
  5044. }
  5045. inline static int32_t get_offset_of_FilterAttribute_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_4)); }
  5046. inline MemberFilter_t426314064 * get_FilterAttribute_4() const { return ___FilterAttribute_4; }
  5047. inline MemberFilter_t426314064 ** get_address_of_FilterAttribute_4() { return &___FilterAttribute_4; }
  5048. inline void set_FilterAttribute_4(MemberFilter_t426314064 * value)
  5049. {
  5050. ___FilterAttribute_4 = value;
  5051. Il2CppCodeGenWriteBarrier((&___FilterAttribute_4), value);
  5052. }
  5053. inline static int32_t get_offset_of_FilterName_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_5)); }
  5054. inline MemberFilter_t426314064 * get_FilterName_5() const { return ___FilterName_5; }
  5055. inline MemberFilter_t426314064 ** get_address_of_FilterName_5() { return &___FilterName_5; }
  5056. inline void set_FilterName_5(MemberFilter_t426314064 * value)
  5057. {
  5058. ___FilterName_5 = value;
  5059. Il2CppCodeGenWriteBarrier((&___FilterName_5), value);
  5060. }
  5061. inline static int32_t get_offset_of_FilterNameIgnoreCase_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_6)); }
  5062. inline MemberFilter_t426314064 * get_FilterNameIgnoreCase_6() const { return ___FilterNameIgnoreCase_6; }
  5063. inline MemberFilter_t426314064 ** get_address_of_FilterNameIgnoreCase_6() { return &___FilterNameIgnoreCase_6; }
  5064. inline void set_FilterNameIgnoreCase_6(MemberFilter_t426314064 * value)
  5065. {
  5066. ___FilterNameIgnoreCase_6 = value;
  5067. Il2CppCodeGenWriteBarrier((&___FilterNameIgnoreCase_6), value);
  5068. }
  5069. inline static int32_t get_offset_of_Missing_7() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_7)); }
  5070. inline RuntimeObject * get_Missing_7() const { return ___Missing_7; }
  5071. inline RuntimeObject ** get_address_of_Missing_7() { return &___Missing_7; }
  5072. inline void set_Missing_7(RuntimeObject * value)
  5073. {
  5074. ___Missing_7 = value;
  5075. Il2CppCodeGenWriteBarrier((&___Missing_7), value);
  5076. }
  5077. };
  5078. #ifdef __clang__
  5079. #pragma clang diagnostic pop
  5080. #endif
  5081. #endif // TYPE_T_H
  5082. #ifndef ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  5083. #define ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  5084. #ifdef __clang__
  5085. #pragma clang diagnostic push
  5086. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5087. #pragma clang diagnostic ignored "-Wunused-variable"
  5088. #endif
  5089. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable
  5090. struct AnimationMotionXToDeltaPlayable_t272231551
  5091. {
  5092. public:
  5093. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
  5094. PlayableHandle_t1095853803 ___m_Handle_0;
  5095. public:
  5096. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationMotionXToDeltaPlayable_t272231551, ___m_Handle_0)); }
  5097. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5098. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5099. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5100. {
  5101. ___m_Handle_0 = value;
  5102. }
  5103. };
  5104. #ifdef __clang__
  5105. #pragma clang diagnostic pop
  5106. #endif
  5107. #endif // ANIMATIONMOTIONXTODELTAPLAYABLE_T272231551_H
  5108. #ifndef AVATARMASK_T1182482518_H
  5109. #define AVATARMASK_T1182482518_H
  5110. #ifdef __clang__
  5111. #pragma clang diagnostic push
  5112. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5113. #pragma clang diagnostic ignored "-Wunused-variable"
  5114. #endif
  5115. // UnityEngine.AvatarMask
  5116. struct AvatarMask_t1182482518 : public Object_t631007953
  5117. {
  5118. public:
  5119. public:
  5120. };
  5121. #ifdef __clang__
  5122. #pragma clang diagnostic pop
  5123. #endif
  5124. #endif // AVATARMASK_T1182482518_H
  5125. #ifndef AUDIOPLAYABLEOUTPUT_T2664391219_H
  5126. #define AUDIOPLAYABLEOUTPUT_T2664391219_H
  5127. #ifdef __clang__
  5128. #pragma clang diagnostic push
  5129. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5130. #pragma clang diagnostic ignored "-Wunused-variable"
  5131. #endif
  5132. // UnityEngine.Audio.AudioPlayableOutput
  5133. struct AudioPlayableOutput_t2664391219
  5134. {
  5135. public:
  5136. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
  5137. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  5138. public:
  5139. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioPlayableOutput_t2664391219, ___m_Handle_0)); }
  5140. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  5141. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5142. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  5143. {
  5144. ___m_Handle_0 = value;
  5145. }
  5146. };
  5147. #ifdef __clang__
  5148. #pragma clang diagnostic pop
  5149. #endif
  5150. #endif // AUDIOPLAYABLEOUTPUT_T2664391219_H
  5151. #ifndef PLAYABLEBINDING_T354260709_H
  5152. #define PLAYABLEBINDING_T354260709_H
  5153. #ifdef __clang__
  5154. #pragma clang diagnostic push
  5155. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5156. #pragma clang diagnostic ignored "-Wunused-variable"
  5157. #endif
  5158. // UnityEngine.Playables.PlayableBinding
  5159. struct PlayableBinding_t354260709
  5160. {
  5161. public:
  5162. union
  5163. {
  5164. struct
  5165. {
  5166. // System.String UnityEngine.Playables.PlayableBinding::<streamName>k__BackingField
  5167. String_t* ___U3CstreamNameU3Ek__BackingField_2;
  5168. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::<streamType>k__BackingField
  5169. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  5170. // UnityEngine.Object UnityEngine.Playables.PlayableBinding::<sourceObject>k__BackingField
  5171. Object_t631007953 * ___U3CsourceObjectU3Ek__BackingField_4;
  5172. // System.Type UnityEngine.Playables.PlayableBinding::<sourceBindingType>k__BackingField
  5173. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  5174. };
  5175. uint8_t PlayableBinding_t354260709__padding[1];
  5176. };
  5177. public:
  5178. inline static int32_t get_offset_of_U3CstreamNameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamNameU3Ek__BackingField_2)); }
  5179. inline String_t* get_U3CstreamNameU3Ek__BackingField_2() const { return ___U3CstreamNameU3Ek__BackingField_2; }
  5180. inline String_t** get_address_of_U3CstreamNameU3Ek__BackingField_2() { return &___U3CstreamNameU3Ek__BackingField_2; }
  5181. inline void set_U3CstreamNameU3Ek__BackingField_2(String_t* value)
  5182. {
  5183. ___U3CstreamNameU3Ek__BackingField_2 = value;
  5184. Il2CppCodeGenWriteBarrier((&___U3CstreamNameU3Ek__BackingField_2), value);
  5185. }
  5186. inline static int32_t get_offset_of_U3CstreamTypeU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CstreamTypeU3Ek__BackingField_3)); }
  5187. inline int32_t get_U3CstreamTypeU3Ek__BackingField_3() const { return ___U3CstreamTypeU3Ek__BackingField_3; }
  5188. inline int32_t* get_address_of_U3CstreamTypeU3Ek__BackingField_3() { return &___U3CstreamTypeU3Ek__BackingField_3; }
  5189. inline void set_U3CstreamTypeU3Ek__BackingField_3(int32_t value)
  5190. {
  5191. ___U3CstreamTypeU3Ek__BackingField_3 = value;
  5192. }
  5193. inline static int32_t get_offset_of_U3CsourceObjectU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceObjectU3Ek__BackingField_4)); }
  5194. inline Object_t631007953 * get_U3CsourceObjectU3Ek__BackingField_4() const { return ___U3CsourceObjectU3Ek__BackingField_4; }
  5195. inline Object_t631007953 ** get_address_of_U3CsourceObjectU3Ek__BackingField_4() { return &___U3CsourceObjectU3Ek__BackingField_4; }
  5196. inline void set_U3CsourceObjectU3Ek__BackingField_4(Object_t631007953 * value)
  5197. {
  5198. ___U3CsourceObjectU3Ek__BackingField_4 = value;
  5199. Il2CppCodeGenWriteBarrier((&___U3CsourceObjectU3Ek__BackingField_4), value);
  5200. }
  5201. inline static int32_t get_offset_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709, ___U3CsourceBindingTypeU3Ek__BackingField_5)); }
  5202. inline Type_t * get_U3CsourceBindingTypeU3Ek__BackingField_5() const { return ___U3CsourceBindingTypeU3Ek__BackingField_5; }
  5203. inline Type_t ** get_address_of_U3CsourceBindingTypeU3Ek__BackingField_5() { return &___U3CsourceBindingTypeU3Ek__BackingField_5; }
  5204. inline void set_U3CsourceBindingTypeU3Ek__BackingField_5(Type_t * value)
  5205. {
  5206. ___U3CsourceBindingTypeU3Ek__BackingField_5 = value;
  5207. Il2CppCodeGenWriteBarrier((&___U3CsourceBindingTypeU3Ek__BackingField_5), value);
  5208. }
  5209. };
  5210. struct PlayableBinding_t354260709_StaticFields
  5211. {
  5212. public:
  5213. // UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
  5214. PlayableBindingU5BU5D_t829358056* ___None_0;
  5215. // System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
  5216. double ___DefaultDuration_1;
  5217. public:
  5218. inline static int32_t get_offset_of_None_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___None_0)); }
  5219. inline PlayableBindingU5BU5D_t829358056* get_None_0() const { return ___None_0; }
  5220. inline PlayableBindingU5BU5D_t829358056** get_address_of_None_0() { return &___None_0; }
  5221. inline void set_None_0(PlayableBindingU5BU5D_t829358056* value)
  5222. {
  5223. ___None_0 = value;
  5224. Il2CppCodeGenWriteBarrier((&___None_0), value);
  5225. }
  5226. inline static int32_t get_offset_of_DefaultDuration_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t354260709_StaticFields, ___DefaultDuration_1)); }
  5227. inline double get_DefaultDuration_1() const { return ___DefaultDuration_1; }
  5228. inline double* get_address_of_DefaultDuration_1() { return &___DefaultDuration_1; }
  5229. inline void set_DefaultDuration_1(double value)
  5230. {
  5231. ___DefaultDuration_1 = value;
  5232. }
  5233. };
  5234. #ifdef __clang__
  5235. #pragma clang diagnostic pop
  5236. #endif
  5237. // Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
  5238. struct PlayableBinding_t354260709_marshaled_pinvoke
  5239. {
  5240. union
  5241. {
  5242. struct
  5243. {
  5244. char* ___U3CstreamNameU3Ek__BackingField_2;
  5245. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  5246. Object_t631007953_marshaled_pinvoke ___U3CsourceObjectU3Ek__BackingField_4;
  5247. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  5248. };
  5249. uint8_t PlayableBinding_t354260709__padding[1];
  5250. };
  5251. };
  5252. // Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
  5253. struct PlayableBinding_t354260709_marshaled_com
  5254. {
  5255. union
  5256. {
  5257. struct
  5258. {
  5259. Il2CppChar* ___U3CstreamNameU3Ek__BackingField_2;
  5260. int32_t ___U3CstreamTypeU3Ek__BackingField_3;
  5261. Object_t631007953_marshaled_com* ___U3CsourceObjectU3Ek__BackingField_4;
  5262. Type_t * ___U3CsourceBindingTypeU3Ek__BackingField_5;
  5263. };
  5264. uint8_t PlayableBinding_t354260709__padding[1];
  5265. };
  5266. };
  5267. #endif // PLAYABLEBINDING_T354260709_H
  5268. #ifndef ANIMATIONOFFSETPLAYABLE_T2887420414_H
  5269. #define ANIMATIONOFFSETPLAYABLE_T2887420414_H
  5270. #ifdef __clang__
  5271. #pragma clang diagnostic push
  5272. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5273. #pragma clang diagnostic ignored "-Wunused-variable"
  5274. #endif
  5275. // UnityEngine.Animations.AnimationOffsetPlayable
  5276. struct AnimationOffsetPlayable_t2887420414
  5277. {
  5278. public:
  5279. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
  5280. PlayableHandle_t1095853803 ___m_Handle_0;
  5281. public:
  5282. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414, ___m_Handle_0)); }
  5283. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5284. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5285. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5286. {
  5287. ___m_Handle_0 = value;
  5288. }
  5289. };
  5290. struct AnimationOffsetPlayable_t2887420414_StaticFields
  5291. {
  5292. public:
  5293. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
  5294. AnimationOffsetPlayable_t2887420414 ___m_NullPlayable_1;
  5295. public:
  5296. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(AnimationOffsetPlayable_t2887420414_StaticFields, ___m_NullPlayable_1)); }
  5297. inline AnimationOffsetPlayable_t2887420414 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5298. inline AnimationOffsetPlayable_t2887420414 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5299. inline void set_m_NullPlayable_1(AnimationOffsetPlayable_t2887420414 value)
  5300. {
  5301. ___m_NullPlayable_1 = value;
  5302. }
  5303. };
  5304. #ifdef __clang__
  5305. #pragma clang diagnostic pop
  5306. #endif
  5307. #endif // ANIMATIONOFFSETPLAYABLE_T2887420414_H
  5308. #ifndef ANIMATIONCLIPPLAYABLE_T3189118652_H
  5309. #define ANIMATIONCLIPPLAYABLE_T3189118652_H
  5310. #ifdef __clang__
  5311. #pragma clang diagnostic push
  5312. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5313. #pragma clang diagnostic ignored "-Wunused-variable"
  5314. #endif
  5315. // UnityEngine.Animations.AnimationClipPlayable
  5316. struct AnimationClipPlayable_t3189118652
  5317. {
  5318. public:
  5319. // UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
  5320. PlayableHandle_t1095853803 ___m_Handle_0;
  5321. public:
  5322. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationClipPlayable_t3189118652, ___m_Handle_0)); }
  5323. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5324. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5325. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5326. {
  5327. ___m_Handle_0 = value;
  5328. }
  5329. };
  5330. #ifdef __clang__
  5331. #pragma clang diagnostic pop
  5332. #endif
  5333. #endif // ANIMATIONCLIPPLAYABLE_T3189118652_H
  5334. #ifndef SCRIPTPLAYABLE_1_T677256978_H
  5335. #define SCRIPTPLAYABLE_1_T677256978_H
  5336. #ifdef __clang__
  5337. #pragma clang diagnostic push
  5338. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5339. #pragma clang diagnostic ignored "-Wunused-variable"
  5340. #endif
  5341. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>
  5342. struct ScriptPlayable_1_t677256978
  5343. {
  5344. public:
  5345. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5346. PlayableHandle_t1095853803 ___m_Handle_0;
  5347. public:
  5348. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t677256978, ___m_Handle_0)); }
  5349. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5350. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5351. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5352. {
  5353. ___m_Handle_0 = value;
  5354. }
  5355. };
  5356. struct ScriptPlayable_1_t677256978_StaticFields
  5357. {
  5358. public:
  5359. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5360. ScriptPlayable_1_t677256978 ___m_NullPlayable_1;
  5361. public:
  5362. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t677256978_StaticFields, ___m_NullPlayable_1)); }
  5363. inline ScriptPlayable_1_t677256978 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5364. inline ScriptPlayable_1_t677256978 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5365. inline void set_m_NullPlayable_1(ScriptPlayable_1_t677256978 value)
  5366. {
  5367. ___m_NullPlayable_1 = value;
  5368. }
  5369. };
  5370. #ifdef __clang__
  5371. #pragma clang diagnostic pop
  5372. #endif
  5373. #endif // SCRIPTPLAYABLE_1_T677256978_H
  5374. #ifndef ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  5375. #define ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  5376. #ifdef __clang__
  5377. #pragma clang diagnostic push
  5378. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5379. #pragma clang diagnostic ignored "-Wunused-variable"
  5380. #endif
  5381. // UnityEngine.Animations.AnimationPlayableOutput
  5382. struct AnimationPlayableOutput_t1918618239
  5383. {
  5384. public:
  5385. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
  5386. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  5387. public:
  5388. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AnimationPlayableOutput_t1918618239, ___m_Handle_0)); }
  5389. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  5390. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5391. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  5392. {
  5393. ___m_Handle_0 = value;
  5394. }
  5395. };
  5396. #ifdef __clang__
  5397. #pragma clang diagnostic pop
  5398. #endif
  5399. #endif // ANIMATIONPLAYABLEOUTPUT_T1918618239_H
  5400. #ifndef SCRIPTPLAYABLEOUTPUT_T2715692609_H
  5401. #define SCRIPTPLAYABLEOUTPUT_T2715692609_H
  5402. #ifdef __clang__
  5403. #pragma clang diagnostic push
  5404. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5405. #pragma clang diagnostic ignored "-Wunused-variable"
  5406. #endif
  5407. // UnityEngine.Playables.ScriptPlayableOutput
  5408. struct ScriptPlayableOutput_t2715692609
  5409. {
  5410. public:
  5411. // UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
  5412. PlayableOutputHandle_t4208053793 ___m_Handle_0;
  5413. public:
  5414. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t2715692609, ___m_Handle_0)); }
  5415. inline PlayableOutputHandle_t4208053793 get_m_Handle_0() const { return ___m_Handle_0; }
  5416. inline PlayableOutputHandle_t4208053793 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5417. inline void set_m_Handle_0(PlayableOutputHandle_t4208053793 value)
  5418. {
  5419. ___m_Handle_0 = value;
  5420. }
  5421. };
  5422. #ifdef __clang__
  5423. #pragma clang diagnostic pop
  5424. #endif
  5425. #endif // SCRIPTPLAYABLEOUTPUT_T2715692609_H
  5426. #ifndef MATCHTARGETFIELDCONSTANTS_T2682568617_H
  5427. #define MATCHTARGETFIELDCONSTANTS_T2682568617_H
  5428. #ifdef __clang__
  5429. #pragma clang diagnostic push
  5430. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5431. #pragma clang diagnostic ignored "-Wunused-variable"
  5432. #endif
  5433. // UnityEngine.Timeline.MatchTargetFieldConstants
  5434. struct MatchTargetFieldConstants_t2682568617 : public RuntimeObject
  5435. {
  5436. public:
  5437. public:
  5438. };
  5439. struct MatchTargetFieldConstants_t2682568617_StaticFields
  5440. {
  5441. public:
  5442. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::All
  5443. int32_t ___All_0;
  5444. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::None
  5445. int32_t ___None_1;
  5446. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Position
  5447. int32_t ___Position_2;
  5448. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Rotation
  5449. int32_t ___Rotation_3;
  5450. public:
  5451. inline static int32_t get_offset_of_All_0() { return static_cast<int32_t>(offsetof(MatchTargetFieldConstants_t2682568617_StaticFields, ___All_0)); }
  5452. inline int32_t get_All_0() const { return ___All_0; }
  5453. inline int32_t* get_address_of_All_0() { return &___All_0; }
  5454. inline void set_All_0(int32_t value)
  5455. {
  5456. ___All_0 = value;
  5457. }
  5458. inline static int32_t get_offset_of_None_1() { return static_cast<int32_t>(offsetof(MatchTargetFieldConstants_t2682568617_StaticFields, ___None_1)); }
  5459. inline int32_t get_None_1() const { return ___None_1; }
  5460. inline int32_t* get_address_of_None_1() { return &___None_1; }
  5461. inline void set_None_1(int32_t value)
  5462. {
  5463. ___None_1 = value;
  5464. }
  5465. inline static int32_t get_offset_of_Position_2() { return static_cast<int32_t>(offsetof(MatchTargetFieldConstants_t2682568617_StaticFields, ___Position_2)); }
  5466. inline int32_t get_Position_2() const { return ___Position_2; }
  5467. inline int32_t* get_address_of_Position_2() { return &___Position_2; }
  5468. inline void set_Position_2(int32_t value)
  5469. {
  5470. ___Position_2 = value;
  5471. }
  5472. inline static int32_t get_offset_of_Rotation_3() { return static_cast<int32_t>(offsetof(MatchTargetFieldConstants_t2682568617_StaticFields, ___Rotation_3)); }
  5473. inline int32_t get_Rotation_3() const { return ___Rotation_3; }
  5474. inline int32_t* get_address_of_Rotation_3() { return &___Rotation_3; }
  5475. inline void set_Rotation_3(int32_t value)
  5476. {
  5477. ___Rotation_3 = value;
  5478. }
  5479. };
  5480. #ifdef __clang__
  5481. #pragma clang diagnostic pop
  5482. #endif
  5483. #endif // MATCHTARGETFIELDCONSTANTS_T2682568617_H
  5484. #ifndef SCRIPTPLAYABLE_1_T2459628456_H
  5485. #define SCRIPTPLAYABLE_1_T2459628456_H
  5486. #ifdef __clang__
  5487. #pragma clang diagnostic push
  5488. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5489. #pragma clang diagnostic ignored "-Wunused-variable"
  5490. #endif
  5491. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>
  5492. struct ScriptPlayable_1_t2459628456
  5493. {
  5494. public:
  5495. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5496. PlayableHandle_t1095853803 ___m_Handle_0;
  5497. public:
  5498. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t2459628456, ___m_Handle_0)); }
  5499. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5500. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5501. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5502. {
  5503. ___m_Handle_0 = value;
  5504. }
  5505. };
  5506. struct ScriptPlayable_1_t2459628456_StaticFields
  5507. {
  5508. public:
  5509. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5510. ScriptPlayable_1_t2459628456 ___m_NullPlayable_1;
  5511. public:
  5512. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t2459628456_StaticFields, ___m_NullPlayable_1)); }
  5513. inline ScriptPlayable_1_t2459628456 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5514. inline ScriptPlayable_1_t2459628456 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5515. inline void set_m_NullPlayable_1(ScriptPlayable_1_t2459628456 value)
  5516. {
  5517. ___m_NullPlayable_1 = value;
  5518. }
  5519. };
  5520. #ifdef __clang__
  5521. #pragma clang diagnostic pop
  5522. #endif
  5523. #endif // SCRIPTPLAYABLE_1_T2459628456_H
  5524. #ifndef SCRIPTPLAYABLE_1_T818619019_H
  5525. #define SCRIPTPLAYABLE_1_T818619019_H
  5526. #ifdef __clang__
  5527. #pragma clang diagnostic push
  5528. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5529. #pragma clang diagnostic ignored "-Wunused-variable"
  5530. #endif
  5531. // UnityEngine.Playables.ScriptPlayable`1<System.Object>
  5532. struct ScriptPlayable_1_t818619019
  5533. {
  5534. public:
  5535. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5536. PlayableHandle_t1095853803 ___m_Handle_0;
  5537. public:
  5538. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019, ___m_Handle_0)); }
  5539. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5540. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5541. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5542. {
  5543. ___m_Handle_0 = value;
  5544. }
  5545. };
  5546. struct ScriptPlayable_1_t818619019_StaticFields
  5547. {
  5548. public:
  5549. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5550. ScriptPlayable_1_t818619019 ___m_NullPlayable_1;
  5551. public:
  5552. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t818619019_StaticFields, ___m_NullPlayable_1)); }
  5553. inline ScriptPlayable_1_t818619019 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5554. inline ScriptPlayable_1_t818619019 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5555. inline void set_m_NullPlayable_1(ScriptPlayable_1_t818619019 value)
  5556. {
  5557. ___m_NullPlayable_1 = value;
  5558. }
  5559. };
  5560. #ifdef __clang__
  5561. #pragma clang diagnostic pop
  5562. #endif
  5563. #endif // SCRIPTPLAYABLE_1_T818619019_H
  5564. #ifndef SCRIPTPLAYABLE_1_T958762232_H
  5565. #define SCRIPTPLAYABLE_1_T958762232_H
  5566. #ifdef __clang__
  5567. #pragma clang diagnostic push
  5568. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5569. #pragma clang diagnostic ignored "-Wunused-variable"
  5570. #endif
  5571. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>
  5572. struct ScriptPlayable_1_t958762232
  5573. {
  5574. public:
  5575. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5576. PlayableHandle_t1095853803 ___m_Handle_0;
  5577. public:
  5578. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t958762232, ___m_Handle_0)); }
  5579. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5580. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5581. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5582. {
  5583. ___m_Handle_0 = value;
  5584. }
  5585. };
  5586. struct ScriptPlayable_1_t958762232_StaticFields
  5587. {
  5588. public:
  5589. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5590. ScriptPlayable_1_t958762232 ___m_NullPlayable_1;
  5591. public:
  5592. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t958762232_StaticFields, ___m_NullPlayable_1)); }
  5593. inline ScriptPlayable_1_t958762232 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5594. inline ScriptPlayable_1_t958762232 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5595. inline void set_m_NullPlayable_1(ScriptPlayable_1_t958762232 value)
  5596. {
  5597. ___m_NullPlayable_1 = value;
  5598. }
  5599. };
  5600. #ifdef __clang__
  5601. #pragma clang diagnostic pop
  5602. #endif
  5603. #endif // SCRIPTPLAYABLE_1_T958762232_H
  5604. #ifndef COMPONENT_T1923634451_H
  5605. #define COMPONENT_T1923634451_H
  5606. #ifdef __clang__
  5607. #pragma clang diagnostic push
  5608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5609. #pragma clang diagnostic ignored "-Wunused-variable"
  5610. #endif
  5611. // UnityEngine.Component
  5612. struct Component_t1923634451 : public Object_t631007953
  5613. {
  5614. public:
  5615. public:
  5616. };
  5617. #ifdef __clang__
  5618. #pragma clang diagnostic pop
  5619. #endif
  5620. #endif // COMPONENT_T1923634451_H
  5621. #ifndef SCRIPTABLEOBJECT_T2528358522_H
  5622. #define SCRIPTABLEOBJECT_T2528358522_H
  5623. #ifdef __clang__
  5624. #pragma clang diagnostic push
  5625. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5626. #pragma clang diagnostic ignored "-Wunused-variable"
  5627. #endif
  5628. // UnityEngine.ScriptableObject
  5629. struct ScriptableObject_t2528358522 : public Object_t631007953
  5630. {
  5631. public:
  5632. public:
  5633. };
  5634. #ifdef __clang__
  5635. #pragma clang diagnostic pop
  5636. #endif
  5637. // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
  5638. struct ScriptableObject_t2528358522_marshaled_pinvoke : public Object_t631007953_marshaled_pinvoke
  5639. {
  5640. };
  5641. // Native definition for COM marshalling of UnityEngine.ScriptableObject
  5642. struct ScriptableObject_t2528358522_marshaled_com : public Object_t631007953_marshaled_com
  5643. {
  5644. };
  5645. #endif // SCRIPTABLEOBJECT_T2528358522_H
  5646. #ifndef SCRIPTPLAYABLE_1_T3515925822_H
  5647. #define SCRIPTPLAYABLE_1_T3515925822_H
  5648. #ifdef __clang__
  5649. #pragma clang diagnostic push
  5650. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5651. #pragma clang diagnostic ignored "-Wunused-variable"
  5652. #endif
  5653. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.BasicPlayableBehaviour>
  5654. struct ScriptPlayable_1_t3515925822
  5655. {
  5656. public:
  5657. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5658. PlayableHandle_t1095853803 ___m_Handle_0;
  5659. public:
  5660. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3515925822, ___m_Handle_0)); }
  5661. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5662. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5663. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5664. {
  5665. ___m_Handle_0 = value;
  5666. }
  5667. };
  5668. struct ScriptPlayable_1_t3515925822_StaticFields
  5669. {
  5670. public:
  5671. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5672. ScriptPlayable_1_t3515925822 ___m_NullPlayable_1;
  5673. public:
  5674. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3515925822_StaticFields, ___m_NullPlayable_1)); }
  5675. inline ScriptPlayable_1_t3515925822 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5676. inline ScriptPlayable_1_t3515925822 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5677. inline void set_m_NullPlayable_1(ScriptPlayable_1_t3515925822 value)
  5678. {
  5679. ___m_NullPlayable_1 = value;
  5680. }
  5681. };
  5682. #ifdef __clang__
  5683. #pragma clang diagnostic pop
  5684. #endif
  5685. #endif // SCRIPTPLAYABLE_1_T3515925822_H
  5686. #ifndef GAMEOBJECT_T1113636619_H
  5687. #define GAMEOBJECT_T1113636619_H
  5688. #ifdef __clang__
  5689. #pragma clang diagnostic push
  5690. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5691. #pragma clang diagnostic ignored "-Wunused-variable"
  5692. #endif
  5693. // UnityEngine.GameObject
  5694. struct GameObject_t1113636619 : public Object_t631007953
  5695. {
  5696. public:
  5697. public:
  5698. };
  5699. #ifdef __clang__
  5700. #pragma clang diagnostic pop
  5701. #endif
  5702. #endif // GAMEOBJECT_T1113636619_H
  5703. #ifndef EXPOSEDREFERENCE_1_T1378690540_H
  5704. #define EXPOSEDREFERENCE_1_T1378690540_H
  5705. #ifdef __clang__
  5706. #pragma clang diagnostic push
  5707. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5708. #pragma clang diagnostic ignored "-Wunused-variable"
  5709. #endif
  5710. // UnityEngine.ExposedReference`1<UnityEngine.GameObject>
  5711. struct ExposedReference_1_t1378690540
  5712. {
  5713. public:
  5714. // UnityEngine.PropertyName UnityEngine.ExposedReference`1::exposedName
  5715. PropertyName_t3749835189 ___exposedName_0;
  5716. // UnityEngine.Object UnityEngine.ExposedReference`1::defaultValue
  5717. Object_t631007953 * ___defaultValue_1;
  5718. public:
  5719. inline static int32_t get_offset_of_exposedName_0() { return static_cast<int32_t>(offsetof(ExposedReference_1_t1378690540, ___exposedName_0)); }
  5720. inline PropertyName_t3749835189 get_exposedName_0() const { return ___exposedName_0; }
  5721. inline PropertyName_t3749835189 * get_address_of_exposedName_0() { return &___exposedName_0; }
  5722. inline void set_exposedName_0(PropertyName_t3749835189 value)
  5723. {
  5724. ___exposedName_0 = value;
  5725. }
  5726. inline static int32_t get_offset_of_defaultValue_1() { return static_cast<int32_t>(offsetof(ExposedReference_1_t1378690540, ___defaultValue_1)); }
  5727. inline Object_t631007953 * get_defaultValue_1() const { return ___defaultValue_1; }
  5728. inline Object_t631007953 ** get_address_of_defaultValue_1() { return &___defaultValue_1; }
  5729. inline void set_defaultValue_1(Object_t631007953 * value)
  5730. {
  5731. ___defaultValue_1 = value;
  5732. Il2CppCodeGenWriteBarrier((&___defaultValue_1), value);
  5733. }
  5734. };
  5735. #ifdef __clang__
  5736. #pragma clang diagnostic pop
  5737. #endif
  5738. // Native definition for P/Invoke marshalling of UnityEngine.ExposedReference`1
  5739. #ifndef ExposedReference_1_t2548232636_marshaled_pinvoke_define
  5740. #define ExposedReference_1_t2548232636_marshaled_pinvoke_define
  5741. struct ExposedReference_1_t2548232636_marshaled_pinvoke
  5742. {
  5743. PropertyName_t3749835189 ___exposedName_0;
  5744. Object_t631007953_marshaled_pinvoke ___defaultValue_1;
  5745. };
  5746. #endif
  5747. // Native definition for COM marshalling of UnityEngine.ExposedReference`1
  5748. #ifndef ExposedReference_1_t2548232636_marshaled_com_define
  5749. #define ExposedReference_1_t2548232636_marshaled_com_define
  5750. struct ExposedReference_1_t2548232636_marshaled_com
  5751. {
  5752. PropertyName_t3749835189 ___exposedName_0;
  5753. Object_t631007953_marshaled_com* ___defaultValue_1;
  5754. };
  5755. #endif
  5756. #endif // EXPOSEDREFERENCE_1_T1378690540_H
  5757. #ifndef ACTIVATIONCONTROLPLAYABLE_T426148305_H
  5758. #define ACTIVATIONCONTROLPLAYABLE_T426148305_H
  5759. #ifdef __clang__
  5760. #pragma clang diagnostic push
  5761. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5762. #pragma clang diagnostic ignored "-Wunused-variable"
  5763. #endif
  5764. // UnityEngine.Timeline.ActivationControlPlayable
  5765. struct ActivationControlPlayable_t426148305 : public PlayableBehaviour_t4203540982
  5766. {
  5767. public:
  5768. // UnityEngine.GameObject UnityEngine.Timeline.ActivationControlPlayable::gameObject
  5769. GameObject_t1113636619 * ___gameObject_0;
  5770. // UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState UnityEngine.Timeline.ActivationControlPlayable::postPlayback
  5771. int32_t ___postPlayback_1;
  5772. public:
  5773. inline static int32_t get_offset_of_gameObject_0() { return static_cast<int32_t>(offsetof(ActivationControlPlayable_t426148305, ___gameObject_0)); }
  5774. inline GameObject_t1113636619 * get_gameObject_0() const { return ___gameObject_0; }
  5775. inline GameObject_t1113636619 ** get_address_of_gameObject_0() { return &___gameObject_0; }
  5776. inline void set_gameObject_0(GameObject_t1113636619 * value)
  5777. {
  5778. ___gameObject_0 = value;
  5779. Il2CppCodeGenWriteBarrier((&___gameObject_0), value);
  5780. }
  5781. inline static int32_t get_offset_of_postPlayback_1() { return static_cast<int32_t>(offsetof(ActivationControlPlayable_t426148305, ___postPlayback_1)); }
  5782. inline int32_t get_postPlayback_1() const { return ___postPlayback_1; }
  5783. inline int32_t* get_address_of_postPlayback_1() { return &___postPlayback_1; }
  5784. inline void set_postPlayback_1(int32_t value)
  5785. {
  5786. ___postPlayback_1 = value;
  5787. }
  5788. };
  5789. #ifdef __clang__
  5790. #pragma clang diagnostic pop
  5791. #endif
  5792. #endif // ACTIVATIONCONTROLPLAYABLE_T426148305_H
  5793. #ifndef EXPOSEDREFERENCE_1_T3345160085_H
  5794. #define EXPOSEDREFERENCE_1_T3345160085_H
  5795. #ifdef __clang__
  5796. #pragma clang diagnostic push
  5797. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5798. #pragma clang diagnostic ignored "-Wunused-variable"
  5799. #endif
  5800. // UnityEngine.ExposedReference`1<System.Object>
  5801. struct ExposedReference_1_t3345160085
  5802. {
  5803. public:
  5804. // UnityEngine.PropertyName UnityEngine.ExposedReference`1::exposedName
  5805. PropertyName_t3749835189 ___exposedName_0;
  5806. // UnityEngine.Object UnityEngine.ExposedReference`1::defaultValue
  5807. Object_t631007953 * ___defaultValue_1;
  5808. public:
  5809. inline static int32_t get_offset_of_exposedName_0() { return static_cast<int32_t>(offsetof(ExposedReference_1_t3345160085, ___exposedName_0)); }
  5810. inline PropertyName_t3749835189 get_exposedName_0() const { return ___exposedName_0; }
  5811. inline PropertyName_t3749835189 * get_address_of_exposedName_0() { return &___exposedName_0; }
  5812. inline void set_exposedName_0(PropertyName_t3749835189 value)
  5813. {
  5814. ___exposedName_0 = value;
  5815. }
  5816. inline static int32_t get_offset_of_defaultValue_1() { return static_cast<int32_t>(offsetof(ExposedReference_1_t3345160085, ___defaultValue_1)); }
  5817. inline Object_t631007953 * get_defaultValue_1() const { return ___defaultValue_1; }
  5818. inline Object_t631007953 ** get_address_of_defaultValue_1() { return &___defaultValue_1; }
  5819. inline void set_defaultValue_1(Object_t631007953 * value)
  5820. {
  5821. ___defaultValue_1 = value;
  5822. Il2CppCodeGenWriteBarrier((&___defaultValue_1), value);
  5823. }
  5824. };
  5825. #ifdef __clang__
  5826. #pragma clang diagnostic pop
  5827. #endif
  5828. // Native definition for P/Invoke marshalling of UnityEngine.ExposedReference`1
  5829. #ifndef ExposedReference_1_t2548232636_marshaled_pinvoke_define
  5830. #define ExposedReference_1_t2548232636_marshaled_pinvoke_define
  5831. struct ExposedReference_1_t2548232636_marshaled_pinvoke
  5832. {
  5833. PropertyName_t3749835189 ___exposedName_0;
  5834. Object_t631007953_marshaled_pinvoke ___defaultValue_1;
  5835. };
  5836. #endif
  5837. // Native definition for COM marshalling of UnityEngine.ExposedReference`1
  5838. #ifndef ExposedReference_1_t2548232636_marshaled_com_define
  5839. #define ExposedReference_1_t2548232636_marshaled_com_define
  5840. struct ExposedReference_1_t2548232636_marshaled_com
  5841. {
  5842. PropertyName_t3749835189 ___exposedName_0;
  5843. Object_t631007953_marshaled_com* ___defaultValue_1;
  5844. };
  5845. #endif
  5846. #endif // EXPOSEDREFERENCE_1_T3345160085_H
  5847. #ifndef SCRIPTPLAYABLE_1_T3043878418_H
  5848. #define SCRIPTPLAYABLE_1_T3043878418_H
  5849. #ifdef __clang__
  5850. #pragma clang diagnostic push
  5851. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5852. #pragma clang diagnostic ignored "-Wunused-variable"
  5853. #endif
  5854. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>
  5855. struct ScriptPlayable_1_t3043878418
  5856. {
  5857. public:
  5858. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  5859. PlayableHandle_t1095853803 ___m_Handle_0;
  5860. public:
  5861. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3043878418, ___m_Handle_0)); }
  5862. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5863. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5864. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5865. {
  5866. ___m_Handle_0 = value;
  5867. }
  5868. };
  5869. struct ScriptPlayable_1_t3043878418_StaticFields
  5870. {
  5871. public:
  5872. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  5873. ScriptPlayable_1_t3043878418 ___m_NullPlayable_1;
  5874. public:
  5875. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t3043878418_StaticFields, ___m_NullPlayable_1)); }
  5876. inline ScriptPlayable_1_t3043878418 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5877. inline ScriptPlayable_1_t3043878418 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5878. inline void set_m_NullPlayable_1(ScriptPlayable_1_t3043878418 value)
  5879. {
  5880. ___m_NullPlayable_1 = value;
  5881. }
  5882. };
  5883. #ifdef __clang__
  5884. #pragma clang diagnostic pop
  5885. #endif
  5886. #endif // SCRIPTPLAYABLE_1_T3043878418_H
  5887. #ifndef PLAYABLE_T459825607_H
  5888. #define PLAYABLE_T459825607_H
  5889. #ifdef __clang__
  5890. #pragma clang diagnostic push
  5891. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5892. #pragma clang diagnostic ignored "-Wunused-variable"
  5893. #endif
  5894. // UnityEngine.Playables.Playable
  5895. struct Playable_t459825607
  5896. {
  5897. public:
  5898. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
  5899. PlayableHandle_t1095853803 ___m_Handle_0;
  5900. public:
  5901. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t459825607, ___m_Handle_0)); }
  5902. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  5903. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  5904. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  5905. {
  5906. ___m_Handle_0 = value;
  5907. }
  5908. };
  5909. struct Playable_t459825607_StaticFields
  5910. {
  5911. public:
  5912. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
  5913. Playable_t459825607 ___m_NullPlayable_1;
  5914. public:
  5915. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t459825607_StaticFields, ___m_NullPlayable_1)); }
  5916. inline Playable_t459825607 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  5917. inline Playable_t459825607 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  5918. inline void set_m_NullPlayable_1(Playable_t459825607 value)
  5919. {
  5920. ___m_NullPlayable_1 = value;
  5921. }
  5922. };
  5923. #ifdef __clang__
  5924. #pragma clang diagnostic pop
  5925. #endif
  5926. #endif // PLAYABLE_T459825607_H
  5927. #ifndef TRACKMEDIATYPE_T482867812_H
  5928. #define TRACKMEDIATYPE_T482867812_H
  5929. #ifdef __clang__
  5930. #pragma clang diagnostic push
  5931. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5932. #pragma clang diagnostic ignored "-Wunused-variable"
  5933. #endif
  5934. // UnityEngine.Timeline.TrackMediaType
  5935. struct TrackMediaType_t482867812 : public Attribute_t861562559
  5936. {
  5937. public:
  5938. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackMediaType::m_MediaType
  5939. int32_t ___m_MediaType_0;
  5940. public:
  5941. inline static int32_t get_offset_of_m_MediaType_0() { return static_cast<int32_t>(offsetof(TrackMediaType_t482867812, ___m_MediaType_0)); }
  5942. inline int32_t get_m_MediaType_0() const { return ___m_MediaType_0; }
  5943. inline int32_t* get_address_of_m_MediaType_0() { return &___m_MediaType_0; }
  5944. inline void set_m_MediaType_0(int32_t value)
  5945. {
  5946. ___m_MediaType_0 = value;
  5947. }
  5948. };
  5949. #ifdef __clang__
  5950. #pragma clang diagnostic pop
  5951. #endif
  5952. #endif // TRACKMEDIATYPE_T482867812_H
  5953. #ifndef AUDIOCLIP_T3680889665_H
  5954. #define AUDIOCLIP_T3680889665_H
  5955. #ifdef __clang__
  5956. #pragma clang diagnostic push
  5957. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5958. #pragma clang diagnostic ignored "-Wunused-variable"
  5959. #endif
  5960. // UnityEngine.AudioClip
  5961. struct AudioClip_t3680889665 : public Object_t631007953
  5962. {
  5963. public:
  5964. // UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
  5965. PCMReaderCallback_t1677636661 * ___m_PCMReaderCallback_2;
  5966. // UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
  5967. PCMSetPositionCallback_t1059417452 * ___m_PCMSetPositionCallback_3;
  5968. public:
  5969. inline static int32_t get_offset_of_m_PCMReaderCallback_2() { return static_cast<int32_t>(offsetof(AudioClip_t3680889665, ___m_PCMReaderCallback_2)); }
  5970. inline PCMReaderCallback_t1677636661 * get_m_PCMReaderCallback_2() const { return ___m_PCMReaderCallback_2; }
  5971. inline PCMReaderCallback_t1677636661 ** get_address_of_m_PCMReaderCallback_2() { return &___m_PCMReaderCallback_2; }
  5972. inline void set_m_PCMReaderCallback_2(PCMReaderCallback_t1677636661 * value)
  5973. {
  5974. ___m_PCMReaderCallback_2 = value;
  5975. Il2CppCodeGenWriteBarrier((&___m_PCMReaderCallback_2), value);
  5976. }
  5977. inline static int32_t get_offset_of_m_PCMSetPositionCallback_3() { return static_cast<int32_t>(offsetof(AudioClip_t3680889665, ___m_PCMSetPositionCallback_3)); }
  5978. inline PCMSetPositionCallback_t1059417452 * get_m_PCMSetPositionCallback_3() const { return ___m_PCMSetPositionCallback_3; }
  5979. inline PCMSetPositionCallback_t1059417452 ** get_address_of_m_PCMSetPositionCallback_3() { return &___m_PCMSetPositionCallback_3; }
  5980. inline void set_m_PCMSetPositionCallback_3(PCMSetPositionCallback_t1059417452 * value)
  5981. {
  5982. ___m_PCMSetPositionCallback_3 = value;
  5983. Il2CppCodeGenWriteBarrier((&___m_PCMSetPositionCallback_3), value);
  5984. }
  5985. };
  5986. #ifdef __clang__
  5987. #pragma clang diagnostic pop
  5988. #endif
  5989. #endif // AUDIOCLIP_T3680889665_H
  5990. #ifndef SCRIPTPLAYABLE_1_T4246003196_H
  5991. #define SCRIPTPLAYABLE_1_T4246003196_H
  5992. #ifdef __clang__
  5993. #pragma clang diagnostic push
  5994. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  5995. #pragma clang diagnostic ignored "-Wunused-variable"
  5996. #endif
  5997. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>
  5998. struct ScriptPlayable_1_t4246003196
  5999. {
  6000. public:
  6001. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  6002. PlayableHandle_t1095853803 ___m_Handle_0;
  6003. public:
  6004. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t4246003196, ___m_Handle_0)); }
  6005. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  6006. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6007. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  6008. {
  6009. ___m_Handle_0 = value;
  6010. }
  6011. };
  6012. struct ScriptPlayable_1_t4246003196_StaticFields
  6013. {
  6014. public:
  6015. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  6016. ScriptPlayable_1_t4246003196 ___m_NullPlayable_1;
  6017. public:
  6018. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t4246003196_StaticFields, ___m_NullPlayable_1)); }
  6019. inline ScriptPlayable_1_t4246003196 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  6020. inline ScriptPlayable_1_t4246003196 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  6021. inline void set_m_NullPlayable_1(ScriptPlayable_1_t4246003196 value)
  6022. {
  6023. ___m_NullPlayable_1 = value;
  6024. }
  6025. };
  6026. #ifdef __clang__
  6027. #pragma clang diagnostic pop
  6028. #endif
  6029. #endif // SCRIPTPLAYABLE_1_T4246003196_H
  6030. #ifndef MULTICASTDELEGATE_T_H
  6031. #define MULTICASTDELEGATE_T_H
  6032. #ifdef __clang__
  6033. #pragma clang diagnostic push
  6034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6035. #pragma clang diagnostic ignored "-Wunused-variable"
  6036. #endif
  6037. // System.MulticastDelegate
  6038. struct MulticastDelegate_t : public Delegate_t1188392813
  6039. {
  6040. public:
  6041. // System.MulticastDelegate System.MulticastDelegate::prev
  6042. MulticastDelegate_t * ___prev_9;
  6043. // System.MulticastDelegate System.MulticastDelegate::kpm_next
  6044. MulticastDelegate_t * ___kpm_next_10;
  6045. public:
  6046. inline static int32_t get_offset_of_prev_9() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___prev_9)); }
  6047. inline MulticastDelegate_t * get_prev_9() const { return ___prev_9; }
  6048. inline MulticastDelegate_t ** get_address_of_prev_9() { return &___prev_9; }
  6049. inline void set_prev_9(MulticastDelegate_t * value)
  6050. {
  6051. ___prev_9 = value;
  6052. Il2CppCodeGenWriteBarrier((&___prev_9), value);
  6053. }
  6054. inline static int32_t get_offset_of_kpm_next_10() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___kpm_next_10)); }
  6055. inline MulticastDelegate_t * get_kpm_next_10() const { return ___kpm_next_10; }
  6056. inline MulticastDelegate_t ** get_address_of_kpm_next_10() { return &___kpm_next_10; }
  6057. inline void set_kpm_next_10(MulticastDelegate_t * value)
  6058. {
  6059. ___kpm_next_10 = value;
  6060. Il2CppCodeGenWriteBarrier((&___kpm_next_10), value);
  6061. }
  6062. };
  6063. #ifdef __clang__
  6064. #pragma clang diagnostic pop
  6065. #endif
  6066. #endif // MULTICASTDELEGATE_T_H
  6067. #ifndef ACTIVATIONMIXERPLAYABLE_T2212523045_H
  6068. #define ACTIVATIONMIXERPLAYABLE_T2212523045_H
  6069. #ifdef __clang__
  6070. #pragma clang diagnostic push
  6071. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6072. #pragma clang diagnostic ignored "-Wunused-variable"
  6073. #endif
  6074. // UnityEngine.Timeline.ActivationMixerPlayable
  6075. struct ActivationMixerPlayable_t2212523045 : public PlayableBehaviour_t4203540982
  6076. {
  6077. public:
  6078. // UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationMixerPlayable::m_PostPlaybackState
  6079. int32_t ___m_PostPlaybackState_0;
  6080. // System.Boolean UnityEngine.Timeline.ActivationMixerPlayable::m_BoundGameObjectInitialStateIsActive
  6081. bool ___m_BoundGameObjectInitialStateIsActive_1;
  6082. // UnityEngine.GameObject UnityEngine.Timeline.ActivationMixerPlayable::m_BoundGameObject
  6083. GameObject_t1113636619 * ___m_BoundGameObject_2;
  6084. public:
  6085. inline static int32_t get_offset_of_m_PostPlaybackState_0() { return static_cast<int32_t>(offsetof(ActivationMixerPlayable_t2212523045, ___m_PostPlaybackState_0)); }
  6086. inline int32_t get_m_PostPlaybackState_0() const { return ___m_PostPlaybackState_0; }
  6087. inline int32_t* get_address_of_m_PostPlaybackState_0() { return &___m_PostPlaybackState_0; }
  6088. inline void set_m_PostPlaybackState_0(int32_t value)
  6089. {
  6090. ___m_PostPlaybackState_0 = value;
  6091. }
  6092. inline static int32_t get_offset_of_m_BoundGameObjectInitialStateIsActive_1() { return static_cast<int32_t>(offsetof(ActivationMixerPlayable_t2212523045, ___m_BoundGameObjectInitialStateIsActive_1)); }
  6093. inline bool get_m_BoundGameObjectInitialStateIsActive_1() const { return ___m_BoundGameObjectInitialStateIsActive_1; }
  6094. inline bool* get_address_of_m_BoundGameObjectInitialStateIsActive_1() { return &___m_BoundGameObjectInitialStateIsActive_1; }
  6095. inline void set_m_BoundGameObjectInitialStateIsActive_1(bool value)
  6096. {
  6097. ___m_BoundGameObjectInitialStateIsActive_1 = value;
  6098. }
  6099. inline static int32_t get_offset_of_m_BoundGameObject_2() { return static_cast<int32_t>(offsetof(ActivationMixerPlayable_t2212523045, ___m_BoundGameObject_2)); }
  6100. inline GameObject_t1113636619 * get_m_BoundGameObject_2() const { return ___m_BoundGameObject_2; }
  6101. inline GameObject_t1113636619 ** get_address_of_m_BoundGameObject_2() { return &___m_BoundGameObject_2; }
  6102. inline void set_m_BoundGameObject_2(GameObject_t1113636619 * value)
  6103. {
  6104. ___m_BoundGameObject_2 = value;
  6105. Il2CppCodeGenWriteBarrier((&___m_BoundGameObject_2), value);
  6106. }
  6107. };
  6108. #ifdef __clang__
  6109. #pragma clang diagnostic pop
  6110. #endif
  6111. #endif // ACTIVATIONMIXERPLAYABLE_T2212523045_H
  6112. #ifndef AUDIOCLIPPLAYABLE_T785069022_H
  6113. #define AUDIOCLIPPLAYABLE_T785069022_H
  6114. #ifdef __clang__
  6115. #pragma clang diagnostic push
  6116. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6117. #pragma clang diagnostic ignored "-Wunused-variable"
  6118. #endif
  6119. // UnityEngine.Audio.AudioClipPlayable
  6120. struct AudioClipPlayable_t785069022
  6121. {
  6122. public:
  6123. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
  6124. PlayableHandle_t1095853803 ___m_Handle_0;
  6125. public:
  6126. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioClipPlayable_t785069022, ___m_Handle_0)); }
  6127. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  6128. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6129. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  6130. {
  6131. ___m_Handle_0 = value;
  6132. }
  6133. };
  6134. #ifdef __clang__
  6135. #pragma clang diagnostic pop
  6136. #endif
  6137. #endif // AUDIOCLIPPLAYABLE_T785069022_H
  6138. #ifndef FRAMEDATA_T2602190594_H
  6139. #define FRAMEDATA_T2602190594_H
  6140. #ifdef __clang__
  6141. #pragma clang diagnostic push
  6142. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6143. #pragma clang diagnostic ignored "-Wunused-variable"
  6144. #endif
  6145. // UnityEngine.Playables.FrameData
  6146. struct FrameData_t2602190594
  6147. {
  6148. public:
  6149. // System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
  6150. uint64_t ___m_FrameID_0;
  6151. // System.Double UnityEngine.Playables.FrameData::m_DeltaTime
  6152. double ___m_DeltaTime_1;
  6153. // System.Single UnityEngine.Playables.FrameData::m_Weight
  6154. float ___m_Weight_2;
  6155. // System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
  6156. float ___m_EffectiveWeight_3;
  6157. // System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
  6158. double ___m_EffectiveParentDelay_4;
  6159. // System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
  6160. float ___m_EffectiveParentSpeed_5;
  6161. // System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
  6162. float ___m_EffectiveSpeed_6;
  6163. // UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
  6164. int32_t ___m_Flags_7;
  6165. public:
  6166. inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_FrameID_0)); }
  6167. inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
  6168. inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
  6169. inline void set_m_FrameID_0(uint64_t value)
  6170. {
  6171. ___m_FrameID_0 = value;
  6172. }
  6173. inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_DeltaTime_1)); }
  6174. inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
  6175. inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
  6176. inline void set_m_DeltaTime_1(double value)
  6177. {
  6178. ___m_DeltaTime_1 = value;
  6179. }
  6180. inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Weight_2)); }
  6181. inline float get_m_Weight_2() const { return ___m_Weight_2; }
  6182. inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
  6183. inline void set_m_Weight_2(float value)
  6184. {
  6185. ___m_Weight_2 = value;
  6186. }
  6187. inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveWeight_3)); }
  6188. inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
  6189. inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
  6190. inline void set_m_EffectiveWeight_3(float value)
  6191. {
  6192. ___m_EffectiveWeight_3 = value;
  6193. }
  6194. inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentDelay_4)); }
  6195. inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
  6196. inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
  6197. inline void set_m_EffectiveParentDelay_4(double value)
  6198. {
  6199. ___m_EffectiveParentDelay_4 = value;
  6200. }
  6201. inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveParentSpeed_5)); }
  6202. inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
  6203. inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
  6204. inline void set_m_EffectiveParentSpeed_5(float value)
  6205. {
  6206. ___m_EffectiveParentSpeed_5 = value;
  6207. }
  6208. inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_EffectiveSpeed_6)); }
  6209. inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
  6210. inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
  6211. inline void set_m_EffectiveSpeed_6(float value)
  6212. {
  6213. ___m_EffectiveSpeed_6 = value;
  6214. }
  6215. inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t2602190594, ___m_Flags_7)); }
  6216. inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
  6217. inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
  6218. inline void set_m_Flags_7(int32_t value)
  6219. {
  6220. ___m_Flags_7 = value;
  6221. }
  6222. };
  6223. #ifdef __clang__
  6224. #pragma clang diagnostic pop
  6225. #endif
  6226. #endif // FRAMEDATA_T2602190594_H
  6227. #ifndef SCRIPTPLAYABLE_1_T797170280_H
  6228. #define SCRIPTPLAYABLE_1_T797170280_H
  6229. #ifdef __clang__
  6230. #pragma clang diagnostic push
  6231. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6232. #pragma clang diagnostic ignored "-Wunused-variable"
  6233. #endif
  6234. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>
  6235. struct ScriptPlayable_1_t797170280
  6236. {
  6237. public:
  6238. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  6239. PlayableHandle_t1095853803 ___m_Handle_0;
  6240. public:
  6241. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t797170280, ___m_Handle_0)); }
  6242. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  6243. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6244. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  6245. {
  6246. ___m_Handle_0 = value;
  6247. }
  6248. };
  6249. struct ScriptPlayable_1_t797170280_StaticFields
  6250. {
  6251. public:
  6252. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  6253. ScriptPlayable_1_t797170280 ___m_NullPlayable_1;
  6254. public:
  6255. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t797170280_StaticFields, ___m_NullPlayable_1)); }
  6256. inline ScriptPlayable_1_t797170280 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  6257. inline ScriptPlayable_1_t797170280 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  6258. inline void set_m_NullPlayable_1(ScriptPlayable_1_t797170280 value)
  6259. {
  6260. ___m_NullPlayable_1 = value;
  6261. }
  6262. };
  6263. #ifdef __clang__
  6264. #pragma clang diagnostic pop
  6265. #endif
  6266. #endif // SCRIPTPLAYABLE_1_T797170280_H
  6267. #ifndef ARGUMENTOUTOFRANGEEXCEPTION_T777629997_H
  6268. #define ARGUMENTOUTOFRANGEEXCEPTION_T777629997_H
  6269. #ifdef __clang__
  6270. #pragma clang diagnostic push
  6271. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6272. #pragma clang diagnostic ignored "-Wunused-variable"
  6273. #endif
  6274. // System.ArgumentOutOfRangeException
  6275. struct ArgumentOutOfRangeException_t777629997 : public ArgumentException_t132251570
  6276. {
  6277. public:
  6278. // System.Object System.ArgumentOutOfRangeException::actual_value
  6279. RuntimeObject * ___actual_value_13;
  6280. public:
  6281. inline static int32_t get_offset_of_actual_value_13() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t777629997, ___actual_value_13)); }
  6282. inline RuntimeObject * get_actual_value_13() const { return ___actual_value_13; }
  6283. inline RuntimeObject ** get_address_of_actual_value_13() { return &___actual_value_13; }
  6284. inline void set_actual_value_13(RuntimeObject * value)
  6285. {
  6286. ___actual_value_13 = value;
  6287. Il2CppCodeGenWriteBarrier((&___actual_value_13), value);
  6288. }
  6289. };
  6290. #ifdef __clang__
  6291. #pragma clang diagnostic pop
  6292. #endif
  6293. #endif // ARGUMENTOUTOFRANGEEXCEPTION_T777629997_H
  6294. #ifndef AUDIOMIXERPLAYABLE_T3520548497_H
  6295. #define AUDIOMIXERPLAYABLE_T3520548497_H
  6296. #ifdef __clang__
  6297. #pragma clang diagnostic push
  6298. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6299. #pragma clang diagnostic ignored "-Wunused-variable"
  6300. #endif
  6301. // UnityEngine.Audio.AudioMixerPlayable
  6302. struct AudioMixerPlayable_t3520548497
  6303. {
  6304. public:
  6305. // UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
  6306. PlayableHandle_t1095853803 ___m_Handle_0;
  6307. public:
  6308. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(AudioMixerPlayable_t3520548497, ___m_Handle_0)); }
  6309. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  6310. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6311. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  6312. {
  6313. ___m_Handle_0 = value;
  6314. }
  6315. };
  6316. #ifdef __clang__
  6317. #pragma clang diagnostic pop
  6318. #endif
  6319. #endif // AUDIOMIXERPLAYABLE_T3520548497_H
  6320. #ifndef SCRIPTPLAYABLE_1_T380861505_H
  6321. #define SCRIPTPLAYABLE_1_T380861505_H
  6322. #ifdef __clang__
  6323. #pragma clang diagnostic push
  6324. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6325. #pragma clang diagnostic ignored "-Wunused-variable"
  6326. #endif
  6327. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>
  6328. struct ScriptPlayable_1_t380861505
  6329. {
  6330. public:
  6331. // UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
  6332. PlayableHandle_t1095853803 ___m_Handle_0;
  6333. public:
  6334. inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t380861505, ___m_Handle_0)); }
  6335. inline PlayableHandle_t1095853803 get_m_Handle_0() const { return ___m_Handle_0; }
  6336. inline PlayableHandle_t1095853803 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
  6337. inline void set_m_Handle_0(PlayableHandle_t1095853803 value)
  6338. {
  6339. ___m_Handle_0 = value;
  6340. }
  6341. };
  6342. struct ScriptPlayable_1_t380861505_StaticFields
  6343. {
  6344. public:
  6345. // UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
  6346. ScriptPlayable_1_t380861505 ___m_NullPlayable_1;
  6347. public:
  6348. inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(ScriptPlayable_1_t380861505_StaticFields, ___m_NullPlayable_1)); }
  6349. inline ScriptPlayable_1_t380861505 get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
  6350. inline ScriptPlayable_1_t380861505 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
  6351. inline void set_m_NullPlayable_1(ScriptPlayable_1_t380861505 value)
  6352. {
  6353. ___m_NullPlayable_1 = value;
  6354. }
  6355. };
  6356. #ifdef __clang__
  6357. #pragma clang diagnostic pop
  6358. #endif
  6359. #endif // SCRIPTPLAYABLE_1_T380861505_H
  6360. #ifndef ANIMATIONOUTPUTWEIGHTPROCESSOR_T2670190175_H
  6361. #define ANIMATIONOUTPUTWEIGHTPROCESSOR_T2670190175_H
  6362. #ifdef __clang__
  6363. #pragma clang diagnostic push
  6364. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6365. #pragma clang diagnostic ignored "-Wunused-variable"
  6366. #endif
  6367. // UnityEngine.Timeline.AnimationOutputWeightProcessor
  6368. struct AnimationOutputWeightProcessor_t2670190175 : public RuntimeObject
  6369. {
  6370. public:
  6371. // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Timeline.AnimationOutputWeightProcessor::m_Output
  6372. AnimationPlayableOutput_t1918618239 ___m_Output_0;
  6373. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Timeline.AnimationOutputWeightProcessor::m_LayerMixer
  6374. AnimationLayerMixerPlayable_t3631223897 ___m_LayerMixer_1;
  6375. // System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo> UnityEngine.Timeline.AnimationOutputWeightProcessor::m_Mixers
  6376. List_1_t3454752663 * ___m_Mixers_2;
  6377. public:
  6378. inline static int32_t get_offset_of_m_Output_0() { return static_cast<int32_t>(offsetof(AnimationOutputWeightProcessor_t2670190175, ___m_Output_0)); }
  6379. inline AnimationPlayableOutput_t1918618239 get_m_Output_0() const { return ___m_Output_0; }
  6380. inline AnimationPlayableOutput_t1918618239 * get_address_of_m_Output_0() { return &___m_Output_0; }
  6381. inline void set_m_Output_0(AnimationPlayableOutput_t1918618239 value)
  6382. {
  6383. ___m_Output_0 = value;
  6384. }
  6385. inline static int32_t get_offset_of_m_LayerMixer_1() { return static_cast<int32_t>(offsetof(AnimationOutputWeightProcessor_t2670190175, ___m_LayerMixer_1)); }
  6386. inline AnimationLayerMixerPlayable_t3631223897 get_m_LayerMixer_1() const { return ___m_LayerMixer_1; }
  6387. inline AnimationLayerMixerPlayable_t3631223897 * get_address_of_m_LayerMixer_1() { return &___m_LayerMixer_1; }
  6388. inline void set_m_LayerMixer_1(AnimationLayerMixerPlayable_t3631223897 value)
  6389. {
  6390. ___m_LayerMixer_1 = value;
  6391. }
  6392. inline static int32_t get_offset_of_m_Mixers_2() { return static_cast<int32_t>(offsetof(AnimationOutputWeightProcessor_t2670190175, ___m_Mixers_2)); }
  6393. inline List_1_t3454752663 * get_m_Mixers_2() const { return ___m_Mixers_2; }
  6394. inline List_1_t3454752663 ** get_address_of_m_Mixers_2() { return &___m_Mixers_2; }
  6395. inline void set_m_Mixers_2(List_1_t3454752663 * value)
  6396. {
  6397. ___m_Mixers_2 = value;
  6398. Il2CppCodeGenWriteBarrier((&___m_Mixers_2), value);
  6399. }
  6400. };
  6401. #ifdef __clang__
  6402. #pragma clang diagnostic pop
  6403. #endif
  6404. #endif // ANIMATIONOUTPUTWEIGHTPROCESSOR_T2670190175_H
  6405. #ifndef PLAYABLEASSET_T3219022681_H
  6406. #define PLAYABLEASSET_T3219022681_H
  6407. #ifdef __clang__
  6408. #pragma clang diagnostic push
  6409. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6410. #pragma clang diagnostic ignored "-Wunused-variable"
  6411. #endif
  6412. // UnityEngine.Playables.PlayableAsset
  6413. struct PlayableAsset_t3219022681 : public ScriptableObject_t2528358522
  6414. {
  6415. public:
  6416. public:
  6417. };
  6418. #ifdef __clang__
  6419. #pragma clang diagnostic pop
  6420. #endif
  6421. #endif // PLAYABLEASSET_T3219022681_H
  6422. #ifndef CONNECTIONCACHE_T1120597666_H
  6423. #define CONNECTIONCACHE_T1120597666_H
  6424. #ifdef __clang__
  6425. #pragma clang diagnostic push
  6426. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6427. #pragma clang diagnostic ignored "-Wunused-variable"
  6428. #endif
  6429. // UnityEngine.Timeline.TimelinePlayable/ConnectionCache
  6430. struct ConnectionCache_t1120597666
  6431. {
  6432. public:
  6433. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable/ConnectionCache::playable
  6434. Playable_t459825607 ___playable_0;
  6435. // System.Int32 UnityEngine.Timeline.TimelinePlayable/ConnectionCache::port
  6436. int32_t ___port_1;
  6437. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable/ConnectionCache::parent
  6438. Playable_t459825607 ___parent_2;
  6439. // System.Single UnityEngine.Timeline.TimelinePlayable/ConnectionCache::evalWeight
  6440. float ___evalWeight_3;
  6441. public:
  6442. inline static int32_t get_offset_of_playable_0() { return static_cast<int32_t>(offsetof(ConnectionCache_t1120597666, ___playable_0)); }
  6443. inline Playable_t459825607 get_playable_0() const { return ___playable_0; }
  6444. inline Playable_t459825607 * get_address_of_playable_0() { return &___playable_0; }
  6445. inline void set_playable_0(Playable_t459825607 value)
  6446. {
  6447. ___playable_0 = value;
  6448. }
  6449. inline static int32_t get_offset_of_port_1() { return static_cast<int32_t>(offsetof(ConnectionCache_t1120597666, ___port_1)); }
  6450. inline int32_t get_port_1() const { return ___port_1; }
  6451. inline int32_t* get_address_of_port_1() { return &___port_1; }
  6452. inline void set_port_1(int32_t value)
  6453. {
  6454. ___port_1 = value;
  6455. }
  6456. inline static int32_t get_offset_of_parent_2() { return static_cast<int32_t>(offsetof(ConnectionCache_t1120597666, ___parent_2)); }
  6457. inline Playable_t459825607 get_parent_2() const { return ___parent_2; }
  6458. inline Playable_t459825607 * get_address_of_parent_2() { return &___parent_2; }
  6459. inline void set_parent_2(Playable_t459825607 value)
  6460. {
  6461. ___parent_2 = value;
  6462. }
  6463. inline static int32_t get_offset_of_evalWeight_3() { return static_cast<int32_t>(offsetof(ConnectionCache_t1120597666, ___evalWeight_3)); }
  6464. inline float get_evalWeight_3() const { return ___evalWeight_3; }
  6465. inline float* get_address_of_evalWeight_3() { return &___evalWeight_3; }
  6466. inline void set_evalWeight_3(float value)
  6467. {
  6468. ___evalWeight_3 = value;
  6469. }
  6470. };
  6471. #ifdef __clang__
  6472. #pragma clang diagnostic pop
  6473. #endif
  6474. #endif // CONNECTIONCACHE_T1120597666_H
  6475. #ifndef U3CU3EC__ITERATOR0_T3478306766_H
  6476. #define U3CU3EC__ITERATOR0_T3478306766_H
  6477. #ifdef __clang__
  6478. #pragma clang diagnostic push
  6479. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6480. #pragma clang diagnostic ignored "-Wunused-variable"
  6481. #endif
  6482. // UnityEngine.Timeline.TrackAsset/<>c__Iterator0
  6483. struct U3CU3Ec__Iterator0_t3478306766 : public RuntimeObject
  6484. {
  6485. public:
  6486. // UnityEngine.Timeline.TrackBindingTypeAttribute UnityEngine.Timeline.TrackAsset/<>c__Iterator0::<attribute>__0
  6487. TrackBindingTypeAttribute_t2757649500 * ___U3CattributeU3E__0_0;
  6488. // System.Type UnityEngine.Timeline.TrackAsset/<>c__Iterator0::<trackBindingType>__0
  6489. Type_t * ___U3CtrackBindingTypeU3E__0_1;
  6490. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TrackAsset/<>c__Iterator0::$this
  6491. TrackAsset_t2828708245 * ___U24this_2;
  6492. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TrackAsset/<>c__Iterator0::$current
  6493. PlayableBinding_t354260709 ___U24current_3;
  6494. // System.Boolean UnityEngine.Timeline.TrackAsset/<>c__Iterator0::$disposing
  6495. bool ___U24disposing_4;
  6496. // System.Int32 UnityEngine.Timeline.TrackAsset/<>c__Iterator0::$PC
  6497. int32_t ___U24PC_5;
  6498. public:
  6499. inline static int32_t get_offset_of_U3CattributeU3E__0_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U3CattributeU3E__0_0)); }
  6500. inline TrackBindingTypeAttribute_t2757649500 * get_U3CattributeU3E__0_0() const { return ___U3CattributeU3E__0_0; }
  6501. inline TrackBindingTypeAttribute_t2757649500 ** get_address_of_U3CattributeU3E__0_0() { return &___U3CattributeU3E__0_0; }
  6502. inline void set_U3CattributeU3E__0_0(TrackBindingTypeAttribute_t2757649500 * value)
  6503. {
  6504. ___U3CattributeU3E__0_0 = value;
  6505. Il2CppCodeGenWriteBarrier((&___U3CattributeU3E__0_0), value);
  6506. }
  6507. inline static int32_t get_offset_of_U3CtrackBindingTypeU3E__0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U3CtrackBindingTypeU3E__0_1)); }
  6508. inline Type_t * get_U3CtrackBindingTypeU3E__0_1() const { return ___U3CtrackBindingTypeU3E__0_1; }
  6509. inline Type_t ** get_address_of_U3CtrackBindingTypeU3E__0_1() { return &___U3CtrackBindingTypeU3E__0_1; }
  6510. inline void set_U3CtrackBindingTypeU3E__0_1(Type_t * value)
  6511. {
  6512. ___U3CtrackBindingTypeU3E__0_1 = value;
  6513. Il2CppCodeGenWriteBarrier((&___U3CtrackBindingTypeU3E__0_1), value);
  6514. }
  6515. inline static int32_t get_offset_of_U24this_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U24this_2)); }
  6516. inline TrackAsset_t2828708245 * get_U24this_2() const { return ___U24this_2; }
  6517. inline TrackAsset_t2828708245 ** get_address_of_U24this_2() { return &___U24this_2; }
  6518. inline void set_U24this_2(TrackAsset_t2828708245 * value)
  6519. {
  6520. ___U24this_2 = value;
  6521. Il2CppCodeGenWriteBarrier((&___U24this_2), value);
  6522. }
  6523. inline static int32_t get_offset_of_U24current_3() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U24current_3)); }
  6524. inline PlayableBinding_t354260709 get_U24current_3() const { return ___U24current_3; }
  6525. inline PlayableBinding_t354260709 * get_address_of_U24current_3() { return &___U24current_3; }
  6526. inline void set_U24current_3(PlayableBinding_t354260709 value)
  6527. {
  6528. ___U24current_3 = value;
  6529. }
  6530. inline static int32_t get_offset_of_U24disposing_4() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U24disposing_4)); }
  6531. inline bool get_U24disposing_4() const { return ___U24disposing_4; }
  6532. inline bool* get_address_of_U24disposing_4() { return &___U24disposing_4; }
  6533. inline void set_U24disposing_4(bool value)
  6534. {
  6535. ___U24disposing_4 = value;
  6536. }
  6537. inline static int32_t get_offset_of_U24PC_5() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t3478306766, ___U24PC_5)); }
  6538. inline int32_t get_U24PC_5() const { return ___U24PC_5; }
  6539. inline int32_t* get_address_of_U24PC_5() { return &___U24PC_5; }
  6540. inline void set_U24PC_5(int32_t value)
  6541. {
  6542. ___U24PC_5 = value;
  6543. }
  6544. };
  6545. #ifdef __clang__
  6546. #pragma clang diagnostic pop
  6547. #endif
  6548. #endif // U3CU3EC__ITERATOR0_T3478306766_H
  6549. #ifndef PREDICATE_1_T3353652646_H
  6550. #define PREDICATE_1_T3353652646_H
  6551. #ifdef __clang__
  6552. #pragma clang diagnostic push
  6553. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6554. #pragma clang diagnostic ignored "-Wunused-variable"
  6555. #endif
  6556. // System.Predicate`1<UnityEngine.ScriptableObject>
  6557. struct Predicate_1_t3353652646 : public MulticastDelegate_t
  6558. {
  6559. public:
  6560. public:
  6561. };
  6562. #ifdef __clang__
  6563. #pragma clang diagnostic pop
  6564. #endif
  6565. #endif // PREDICATE_1_T3353652646_H
  6566. #ifndef RUNTIMECLIP_T583365242_H
  6567. #define RUNTIMECLIP_T583365242_H
  6568. #ifdef __clang__
  6569. #pragma clang diagnostic push
  6570. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6571. #pragma clang diagnostic ignored "-Wunused-variable"
  6572. #endif
  6573. // UnityEngine.Timeline.RuntimeClip
  6574. struct RuntimeClip_t583365242 : public RuntimeClipBase_t197358283
  6575. {
  6576. public:
  6577. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.RuntimeClip::m_Clip
  6578. TimelineClip_t2478225950 * ___m_Clip_0;
  6579. // UnityEngine.Playables.Playable UnityEngine.Timeline.RuntimeClip::m_Playable
  6580. Playable_t459825607 ___m_Playable_1;
  6581. // UnityEngine.Playables.Playable UnityEngine.Timeline.RuntimeClip::m_ParentMixer
  6582. Playable_t459825607 ___m_ParentMixer_2;
  6583. public:
  6584. inline static int32_t get_offset_of_m_Clip_0() { return static_cast<int32_t>(offsetof(RuntimeClip_t583365242, ___m_Clip_0)); }
  6585. inline TimelineClip_t2478225950 * get_m_Clip_0() const { return ___m_Clip_0; }
  6586. inline TimelineClip_t2478225950 ** get_address_of_m_Clip_0() { return &___m_Clip_0; }
  6587. inline void set_m_Clip_0(TimelineClip_t2478225950 * value)
  6588. {
  6589. ___m_Clip_0 = value;
  6590. Il2CppCodeGenWriteBarrier((&___m_Clip_0), value);
  6591. }
  6592. inline static int32_t get_offset_of_m_Playable_1() { return static_cast<int32_t>(offsetof(RuntimeClip_t583365242, ___m_Playable_1)); }
  6593. inline Playable_t459825607 get_m_Playable_1() const { return ___m_Playable_1; }
  6594. inline Playable_t459825607 * get_address_of_m_Playable_1() { return &___m_Playable_1; }
  6595. inline void set_m_Playable_1(Playable_t459825607 value)
  6596. {
  6597. ___m_Playable_1 = value;
  6598. }
  6599. inline static int32_t get_offset_of_m_ParentMixer_2() { return static_cast<int32_t>(offsetof(RuntimeClip_t583365242, ___m_ParentMixer_2)); }
  6600. inline Playable_t459825607 get_m_ParentMixer_2() const { return ___m_ParentMixer_2; }
  6601. inline Playable_t459825607 * get_address_of_m_ParentMixer_2() { return &___m_ParentMixer_2; }
  6602. inline void set_m_ParentMixer_2(Playable_t459825607 value)
  6603. {
  6604. ___m_ParentMixer_2 = value;
  6605. }
  6606. };
  6607. #ifdef __clang__
  6608. #pragma clang diagnostic pop
  6609. #endif
  6610. #endif // RUNTIMECLIP_T583365242_H
  6611. #ifndef INFINITERUNTIMECLIP_T156380358_H
  6612. #define INFINITERUNTIMECLIP_T156380358_H
  6613. #ifdef __clang__
  6614. #pragma clang diagnostic push
  6615. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6616. #pragma clang diagnostic ignored "-Wunused-variable"
  6617. #endif
  6618. // UnityEngine.Timeline.InfiniteRuntimeClip
  6619. struct InfiniteRuntimeClip_t156380358 : public RuntimeElement_t2068542217
  6620. {
  6621. public:
  6622. // UnityEngine.Playables.Playable UnityEngine.Timeline.InfiniteRuntimeClip::m_Playable
  6623. Playable_t459825607 ___m_Playable_0;
  6624. public:
  6625. inline static int32_t get_offset_of_m_Playable_0() { return static_cast<int32_t>(offsetof(InfiniteRuntimeClip_t156380358, ___m_Playable_0)); }
  6626. inline Playable_t459825607 get_m_Playable_0() const { return ___m_Playable_0; }
  6627. inline Playable_t459825607 * get_address_of_m_Playable_0() { return &___m_Playable_0; }
  6628. inline void set_m_Playable_0(Playable_t459825607 value)
  6629. {
  6630. ___m_Playable_0 = value;
  6631. }
  6632. };
  6633. struct InfiniteRuntimeClip_t156380358_StaticFields
  6634. {
  6635. public:
  6636. // System.Int64 UnityEngine.Timeline.InfiniteRuntimeClip::kIntervalEnd
  6637. int64_t ___kIntervalEnd_1;
  6638. public:
  6639. inline static int32_t get_offset_of_kIntervalEnd_1() { return static_cast<int32_t>(offsetof(InfiniteRuntimeClip_t156380358_StaticFields, ___kIntervalEnd_1)); }
  6640. inline int64_t get_kIntervalEnd_1() const { return ___kIntervalEnd_1; }
  6641. inline int64_t* get_address_of_kIntervalEnd_1() { return &___kIntervalEnd_1; }
  6642. inline void set_kIntervalEnd_1(int64_t value)
  6643. {
  6644. ___kIntervalEnd_1 = value;
  6645. }
  6646. };
  6647. #ifdef __clang__
  6648. #pragma clang diagnostic pop
  6649. #endif
  6650. #endif // INFINITERUNTIMECLIP_T156380358_H
  6651. #ifndef COMPARISON_1_T2253157129_H
  6652. #define COMPARISON_1_T2253157129_H
  6653. #ifdef __clang__
  6654. #pragma clang diagnostic push
  6655. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6656. #pragma clang diagnostic ignored "-Wunused-variable"
  6657. #endif
  6658. // System.Comparison`1<UnityEngine.Timeline.TimelineClip>
  6659. struct Comparison_1_t2253157129 : public MulticastDelegate_t
  6660. {
  6661. public:
  6662. public:
  6663. };
  6664. #ifdef __clang__
  6665. #pragma clang diagnostic pop
  6666. #endif
  6667. #endif // COMPARISON_1_T2253157129_H
  6668. #ifndef U3CU3EC__ITERATOR0_T2611944586_H
  6669. #define U3CU3EC__ITERATOR0_T2611944586_H
  6670. #ifdef __clang__
  6671. #pragma clang diagnostic push
  6672. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6673. #pragma clang diagnostic ignored "-Wunused-variable"
  6674. #endif
  6675. // UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0
  6676. struct U3CU3Ec__Iterator0_t2611944586 : public RuntimeObject
  6677. {
  6678. public:
  6679. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::$current
  6680. PlayableBinding_t354260709 ___U24current_0;
  6681. // System.Boolean UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::$disposing
  6682. bool ___U24disposing_1;
  6683. // System.Int32 UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::$PC
  6684. int32_t ___U24PC_2;
  6685. public:
  6686. inline static int32_t get_offset_of_U24current_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t2611944586, ___U24current_0)); }
  6687. inline PlayableBinding_t354260709 get_U24current_0() const { return ___U24current_0; }
  6688. inline PlayableBinding_t354260709 * get_address_of_U24current_0() { return &___U24current_0; }
  6689. inline void set_U24current_0(PlayableBinding_t354260709 value)
  6690. {
  6691. ___U24current_0 = value;
  6692. }
  6693. inline static int32_t get_offset_of_U24disposing_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t2611944586, ___U24disposing_1)); }
  6694. inline bool get_U24disposing_1() const { return ___U24disposing_1; }
  6695. inline bool* get_address_of_U24disposing_1() { return &___U24disposing_1; }
  6696. inline void set_U24disposing_1(bool value)
  6697. {
  6698. ___U24disposing_1 = value;
  6699. }
  6700. inline static int32_t get_offset_of_U24PC_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t2611944586, ___U24PC_2)); }
  6701. inline int32_t get_U24PC_2() const { return ___U24PC_2; }
  6702. inline int32_t* get_address_of_U24PC_2() { return &___U24PC_2; }
  6703. inline void set_U24PC_2(int32_t value)
  6704. {
  6705. ___U24PC_2 = value;
  6706. }
  6707. };
  6708. #ifdef __clang__
  6709. #pragma clang diagnostic pop
  6710. #endif
  6711. #endif // U3CU3EC__ITERATOR0_T2611944586_H
  6712. #ifndef SCHEDULERUNTIMECLIP_T283756268_H
  6713. #define SCHEDULERUNTIMECLIP_T283756268_H
  6714. #ifdef __clang__
  6715. #pragma clang diagnostic push
  6716. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6717. #pragma clang diagnostic ignored "-Wunused-variable"
  6718. #endif
  6719. // UnityEngine.Timeline.ScheduleRuntimeClip
  6720. struct ScheduleRuntimeClip_t283756268 : public RuntimeClipBase_t197358283
  6721. {
  6722. public:
  6723. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.ScheduleRuntimeClip::m_Clip
  6724. TimelineClip_t2478225950 * ___m_Clip_0;
  6725. // UnityEngine.Playables.Playable UnityEngine.Timeline.ScheduleRuntimeClip::m_Playable
  6726. Playable_t459825607 ___m_Playable_1;
  6727. // UnityEngine.Playables.Playable UnityEngine.Timeline.ScheduleRuntimeClip::m_ParentMixer
  6728. Playable_t459825607 ___m_ParentMixer_2;
  6729. // System.Double UnityEngine.Timeline.ScheduleRuntimeClip::m_StartDelay
  6730. double ___m_StartDelay_3;
  6731. // System.Double UnityEngine.Timeline.ScheduleRuntimeClip::m_FinishTail
  6732. double ___m_FinishTail_4;
  6733. // System.Boolean UnityEngine.Timeline.ScheduleRuntimeClip::m_Started
  6734. bool ___m_Started_5;
  6735. public:
  6736. inline static int32_t get_offset_of_m_Clip_0() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_Clip_0)); }
  6737. inline TimelineClip_t2478225950 * get_m_Clip_0() const { return ___m_Clip_0; }
  6738. inline TimelineClip_t2478225950 ** get_address_of_m_Clip_0() { return &___m_Clip_0; }
  6739. inline void set_m_Clip_0(TimelineClip_t2478225950 * value)
  6740. {
  6741. ___m_Clip_0 = value;
  6742. Il2CppCodeGenWriteBarrier((&___m_Clip_0), value);
  6743. }
  6744. inline static int32_t get_offset_of_m_Playable_1() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_Playable_1)); }
  6745. inline Playable_t459825607 get_m_Playable_1() const { return ___m_Playable_1; }
  6746. inline Playable_t459825607 * get_address_of_m_Playable_1() { return &___m_Playable_1; }
  6747. inline void set_m_Playable_1(Playable_t459825607 value)
  6748. {
  6749. ___m_Playable_1 = value;
  6750. }
  6751. inline static int32_t get_offset_of_m_ParentMixer_2() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_ParentMixer_2)); }
  6752. inline Playable_t459825607 get_m_ParentMixer_2() const { return ___m_ParentMixer_2; }
  6753. inline Playable_t459825607 * get_address_of_m_ParentMixer_2() { return &___m_ParentMixer_2; }
  6754. inline void set_m_ParentMixer_2(Playable_t459825607 value)
  6755. {
  6756. ___m_ParentMixer_2 = value;
  6757. }
  6758. inline static int32_t get_offset_of_m_StartDelay_3() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_StartDelay_3)); }
  6759. inline double get_m_StartDelay_3() const { return ___m_StartDelay_3; }
  6760. inline double* get_address_of_m_StartDelay_3() { return &___m_StartDelay_3; }
  6761. inline void set_m_StartDelay_3(double value)
  6762. {
  6763. ___m_StartDelay_3 = value;
  6764. }
  6765. inline static int32_t get_offset_of_m_FinishTail_4() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_FinishTail_4)); }
  6766. inline double get_m_FinishTail_4() const { return ___m_FinishTail_4; }
  6767. inline double* get_address_of_m_FinishTail_4() { return &___m_FinishTail_4; }
  6768. inline void set_m_FinishTail_4(double value)
  6769. {
  6770. ___m_FinishTail_4 = value;
  6771. }
  6772. inline static int32_t get_offset_of_m_Started_5() { return static_cast<int32_t>(offsetof(ScheduleRuntimeClip_t283756268, ___m_Started_5)); }
  6773. inline bool get_m_Started_5() const { return ___m_Started_5; }
  6774. inline bool* get_address_of_m_Started_5() { return &___m_Started_5; }
  6775. inline void set_m_Started_5(bool value)
  6776. {
  6777. ___m_Started_5 = value;
  6778. }
  6779. };
  6780. #ifdef __clang__
  6781. #pragma clang diagnostic pop
  6782. #endif
  6783. #endif // SCHEDULERUNTIMECLIP_T283756268_H
  6784. #ifndef BEHAVIOUR_T1437897464_H
  6785. #define BEHAVIOUR_T1437897464_H
  6786. #ifdef __clang__
  6787. #pragma clang diagnostic push
  6788. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6789. #pragma clang diagnostic ignored "-Wunused-variable"
  6790. #endif
  6791. // UnityEngine.Behaviour
  6792. struct Behaviour_t1437897464 : public Component_t1923634451
  6793. {
  6794. public:
  6795. public:
  6796. };
  6797. #ifdef __clang__
  6798. #pragma clang diagnostic pop
  6799. #endif
  6800. #endif // BEHAVIOUR_T1437897464_H
  6801. #ifndef U3CU3EC__ITERATOR0_T717920108_H
  6802. #define U3CU3EC__ITERATOR0_T717920108_H
  6803. #ifdef __clang__
  6804. #pragma clang diagnostic push
  6805. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6806. #pragma clang diagnostic ignored "-Wunused-variable"
  6807. #endif
  6808. // UnityEngine.Timeline.AudioTrack/<>c__Iterator0
  6809. struct U3CU3Ec__Iterator0_t717920108 : public RuntimeObject
  6810. {
  6811. public:
  6812. // UnityEngine.Timeline.AudioTrack UnityEngine.Timeline.AudioTrack/<>c__Iterator0::$this
  6813. AudioTrack_t1549411460 * ___U24this_0;
  6814. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioTrack/<>c__Iterator0::$current
  6815. PlayableBinding_t354260709 ___U24current_1;
  6816. // System.Boolean UnityEngine.Timeline.AudioTrack/<>c__Iterator0::$disposing
  6817. bool ___U24disposing_2;
  6818. // System.Int32 UnityEngine.Timeline.AudioTrack/<>c__Iterator0::$PC
  6819. int32_t ___U24PC_3;
  6820. public:
  6821. inline static int32_t get_offset_of_U24this_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t717920108, ___U24this_0)); }
  6822. inline AudioTrack_t1549411460 * get_U24this_0() const { return ___U24this_0; }
  6823. inline AudioTrack_t1549411460 ** get_address_of_U24this_0() { return &___U24this_0; }
  6824. inline void set_U24this_0(AudioTrack_t1549411460 * value)
  6825. {
  6826. ___U24this_0 = value;
  6827. Il2CppCodeGenWriteBarrier((&___U24this_0), value);
  6828. }
  6829. inline static int32_t get_offset_of_U24current_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t717920108, ___U24current_1)); }
  6830. inline PlayableBinding_t354260709 get_U24current_1() const { return ___U24current_1; }
  6831. inline PlayableBinding_t354260709 * get_address_of_U24current_1() { return &___U24current_1; }
  6832. inline void set_U24current_1(PlayableBinding_t354260709 value)
  6833. {
  6834. ___U24current_1 = value;
  6835. }
  6836. inline static int32_t get_offset_of_U24disposing_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t717920108, ___U24disposing_2)); }
  6837. inline bool get_U24disposing_2() const { return ___U24disposing_2; }
  6838. inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; }
  6839. inline void set_U24disposing_2(bool value)
  6840. {
  6841. ___U24disposing_2 = value;
  6842. }
  6843. inline static int32_t get_offset_of_U24PC_3() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t717920108, ___U24PC_3)); }
  6844. inline int32_t get_U24PC_3() const { return ___U24PC_3; }
  6845. inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; }
  6846. inline void set_U24PC_3(int32_t value)
  6847. {
  6848. ___U24PC_3 = value;
  6849. }
  6850. };
  6851. #ifdef __clang__
  6852. #pragma clang diagnostic pop
  6853. #endif
  6854. #endif // U3CU3EC__ITERATOR0_T717920108_H
  6855. #ifndef BASICPLAYABLEBEHAVIOUR_T1482445671_H
  6856. #define BASICPLAYABLEBEHAVIOUR_T1482445671_H
  6857. #ifdef __clang__
  6858. #pragma clang diagnostic push
  6859. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6860. #pragma clang diagnostic ignored "-Wunused-variable"
  6861. #endif
  6862. // UnityEngine.Timeline.BasicPlayableBehaviour
  6863. struct BasicPlayableBehaviour_t1482445671 : public ScriptableObject_t2528358522
  6864. {
  6865. public:
  6866. public:
  6867. };
  6868. #ifdef __clang__
  6869. #pragma clang diagnostic pop
  6870. #endif
  6871. #endif // BASICPLAYABLEBEHAVIOUR_T1482445671_H
  6872. #ifndef TRANSFORM_T3600365921_H
  6873. #define TRANSFORM_T3600365921_H
  6874. #ifdef __clang__
  6875. #pragma clang diagnostic push
  6876. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6877. #pragma clang diagnostic ignored "-Wunused-variable"
  6878. #endif
  6879. // UnityEngine.Transform
  6880. struct Transform_t3600365921 : public Component_t1923634451
  6881. {
  6882. public:
  6883. public:
  6884. };
  6885. #ifdef __clang__
  6886. #pragma clang diagnostic pop
  6887. #endif
  6888. #endif // TRANSFORM_T3600365921_H
  6889. #ifndef U3CU3EC__ITERATOR0_T1104488729_H
  6890. #define U3CU3EC__ITERATOR0_T1104488729_H
  6891. #ifdef __clang__
  6892. #pragma clang diagnostic push
  6893. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6894. #pragma clang diagnostic ignored "-Wunused-variable"
  6895. #endif
  6896. // UnityEngine.Timeline.AnimationTrack/<>c__Iterator0
  6897. struct U3CU3Ec__Iterator0_t1104488729 : public RuntimeObject
  6898. {
  6899. public:
  6900. // UnityEngine.Timeline.AnimationTrack UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::$this
  6901. AnimationTrack_t3872729528 * ___U24this_0;
  6902. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::$current
  6903. PlayableBinding_t354260709 ___U24current_1;
  6904. // System.Boolean UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::$disposing
  6905. bool ___U24disposing_2;
  6906. // System.Int32 UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::$PC
  6907. int32_t ___U24PC_3;
  6908. public:
  6909. inline static int32_t get_offset_of_U24this_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t1104488729, ___U24this_0)); }
  6910. inline AnimationTrack_t3872729528 * get_U24this_0() const { return ___U24this_0; }
  6911. inline AnimationTrack_t3872729528 ** get_address_of_U24this_0() { return &___U24this_0; }
  6912. inline void set_U24this_0(AnimationTrack_t3872729528 * value)
  6913. {
  6914. ___U24this_0 = value;
  6915. Il2CppCodeGenWriteBarrier((&___U24this_0), value);
  6916. }
  6917. inline static int32_t get_offset_of_U24current_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t1104488729, ___U24current_1)); }
  6918. inline PlayableBinding_t354260709 get_U24current_1() const { return ___U24current_1; }
  6919. inline PlayableBinding_t354260709 * get_address_of_U24current_1() { return &___U24current_1; }
  6920. inline void set_U24current_1(PlayableBinding_t354260709 value)
  6921. {
  6922. ___U24current_1 = value;
  6923. }
  6924. inline static int32_t get_offset_of_U24disposing_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t1104488729, ___U24disposing_2)); }
  6925. inline bool get_U24disposing_2() const { return ___U24disposing_2; }
  6926. inline bool* get_address_of_U24disposing_2() { return &___U24disposing_2; }
  6927. inline void set_U24disposing_2(bool value)
  6928. {
  6929. ___U24disposing_2 = value;
  6930. }
  6931. inline static int32_t get_offset_of_U24PC_3() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t1104488729, ___U24PC_3)); }
  6932. inline int32_t get_U24PC_3() const { return ___U24PC_3; }
  6933. inline int32_t* get_address_of_U24PC_3() { return &___U24PC_3; }
  6934. inline void set_U24PC_3(int32_t value)
  6935. {
  6936. ___U24PC_3 = value;
  6937. }
  6938. };
  6939. #ifdef __clang__
  6940. #pragma clang diagnostic pop
  6941. #endif
  6942. #endif // U3CU3EC__ITERATOR0_T1104488729_H
  6943. #ifndef WEIGHTINFO_T1982677921_H
  6944. #define WEIGHTINFO_T1982677921_H
  6945. #ifdef __clang__
  6946. #pragma clang diagnostic push
  6947. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  6948. #pragma clang diagnostic ignored "-Wunused-variable"
  6949. #endif
  6950. // UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  6951. struct WeightInfo_t1982677921
  6952. {
  6953. public:
  6954. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::mixer
  6955. Playable_t459825607 ___mixer_0;
  6956. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::parentMixer
  6957. Playable_t459825607 ___parentMixer_1;
  6958. // System.Int32 UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::port
  6959. int32_t ___port_2;
  6960. // System.Boolean UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::modulate
  6961. bool ___modulate_3;
  6962. public:
  6963. inline static int32_t get_offset_of_mixer_0() { return static_cast<int32_t>(offsetof(WeightInfo_t1982677921, ___mixer_0)); }
  6964. inline Playable_t459825607 get_mixer_0() const { return ___mixer_0; }
  6965. inline Playable_t459825607 * get_address_of_mixer_0() { return &___mixer_0; }
  6966. inline void set_mixer_0(Playable_t459825607 value)
  6967. {
  6968. ___mixer_0 = value;
  6969. }
  6970. inline static int32_t get_offset_of_parentMixer_1() { return static_cast<int32_t>(offsetof(WeightInfo_t1982677921, ___parentMixer_1)); }
  6971. inline Playable_t459825607 get_parentMixer_1() const { return ___parentMixer_1; }
  6972. inline Playable_t459825607 * get_address_of_parentMixer_1() { return &___parentMixer_1; }
  6973. inline void set_parentMixer_1(Playable_t459825607 value)
  6974. {
  6975. ___parentMixer_1 = value;
  6976. }
  6977. inline static int32_t get_offset_of_port_2() { return static_cast<int32_t>(offsetof(WeightInfo_t1982677921, ___port_2)); }
  6978. inline int32_t get_port_2() const { return ___port_2; }
  6979. inline int32_t* get_address_of_port_2() { return &___port_2; }
  6980. inline void set_port_2(int32_t value)
  6981. {
  6982. ___port_2 = value;
  6983. }
  6984. inline static int32_t get_offset_of_modulate_3() { return static_cast<int32_t>(offsetof(WeightInfo_t1982677921, ___modulate_3)); }
  6985. inline bool get_modulate_3() const { return ___modulate_3; }
  6986. inline bool* get_address_of_modulate_3() { return &___modulate_3; }
  6987. inline void set_modulate_3(bool value)
  6988. {
  6989. ___modulate_3 = value;
  6990. }
  6991. };
  6992. #ifdef __clang__
  6993. #pragma clang diagnostic pop
  6994. #endif
  6995. // Native definition for P/Invoke marshalling of UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  6996. struct WeightInfo_t1982677921_marshaled_pinvoke
  6997. {
  6998. Playable_t459825607 ___mixer_0;
  6999. Playable_t459825607 ___parentMixer_1;
  7000. int32_t ___port_2;
  7001. int32_t ___modulate_3;
  7002. };
  7003. // Native definition for COM marshalling of UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  7004. struct WeightInfo_t1982677921_marshaled_com
  7005. {
  7006. Playable_t459825607 ___mixer_0;
  7007. Playable_t459825607 ___parentMixer_1;
  7008. int32_t ___port_2;
  7009. int32_t ___modulate_3;
  7010. };
  7011. #endif // WEIGHTINFO_T1982677921_H
  7012. #ifndef ANIMATIONCLIP_T2318505987_H
  7013. #define ANIMATIONCLIP_T2318505987_H
  7014. #ifdef __clang__
  7015. #pragma clang diagnostic push
  7016. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7017. #pragma clang diagnostic ignored "-Wunused-variable"
  7018. #endif
  7019. // UnityEngine.AnimationClip
  7020. struct AnimationClip_t2318505987 : public Motion_t1110556653
  7021. {
  7022. public:
  7023. public:
  7024. };
  7025. #ifdef __clang__
  7026. #pragma clang diagnostic pop
  7027. #endif
  7028. #endif // ANIMATIONCLIP_T2318505987_H
  7029. #ifndef U3CU3EC__ITERATOR0_T4165699274_H
  7030. #define U3CU3EC__ITERATOR0_T4165699274_H
  7031. #ifdef __clang__
  7032. #pragma clang diagnostic push
  7033. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7034. #pragma clang diagnostic ignored "-Wunused-variable"
  7035. #endif
  7036. // UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0
  7037. struct U3CU3Ec__Iterator0_t4165699274 : public RuntimeObject
  7038. {
  7039. public:
  7040. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::$current
  7041. PlayableBinding_t354260709 ___U24current_0;
  7042. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::$disposing
  7043. bool ___U24disposing_1;
  7044. // System.Int32 UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::$PC
  7045. int32_t ___U24PC_2;
  7046. public:
  7047. inline static int32_t get_offset_of_U24current_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t4165699274, ___U24current_0)); }
  7048. inline PlayableBinding_t354260709 get_U24current_0() const { return ___U24current_0; }
  7049. inline PlayableBinding_t354260709 * get_address_of_U24current_0() { return &___U24current_0; }
  7050. inline void set_U24current_0(PlayableBinding_t354260709 value)
  7051. {
  7052. ___U24current_0 = value;
  7053. }
  7054. inline static int32_t get_offset_of_U24disposing_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t4165699274, ___U24disposing_1)); }
  7055. inline bool get_U24disposing_1() const { return ___U24disposing_1; }
  7056. inline bool* get_address_of_U24disposing_1() { return &___U24disposing_1; }
  7057. inline void set_U24disposing_1(bool value)
  7058. {
  7059. ___U24disposing_1 = value;
  7060. }
  7061. inline static int32_t get_offset_of_U24PC_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t4165699274, ___U24PC_2)); }
  7062. inline int32_t get_U24PC_2() const { return ___U24PC_2; }
  7063. inline int32_t* get_address_of_U24PC_2() { return &___U24PC_2; }
  7064. inline void set_U24PC_2(int32_t value)
  7065. {
  7066. ___U24PC_2 = value;
  7067. }
  7068. };
  7069. #ifdef __clang__
  7070. #pragma clang diagnostic pop
  7071. #endif
  7072. #endif // U3CU3EC__ITERATOR0_T4165699274_H
  7073. #ifndef PARTICLESYSTEM_T1800779281_H
  7074. #define PARTICLESYSTEM_T1800779281_H
  7075. #ifdef __clang__
  7076. #pragma clang diagnostic push
  7077. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7078. #pragma clang diagnostic ignored "-Wunused-variable"
  7079. #endif
  7080. // UnityEngine.ParticleSystem
  7081. struct ParticleSystem_t1800779281 : public Component_t1923634451
  7082. {
  7083. public:
  7084. public:
  7085. };
  7086. #ifdef __clang__
  7087. #pragma clang diagnostic pop
  7088. #endif
  7089. #endif // PARTICLESYSTEM_T1800779281_H
  7090. #ifndef U3CU3EC__ITERATOR0_T647330842_H
  7091. #define U3CU3EC__ITERATOR0_T647330842_H
  7092. #ifdef __clang__
  7093. #pragma clang diagnostic push
  7094. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7095. #pragma clang diagnostic ignored "-Wunused-variable"
  7096. #endif
  7097. // UnityEngine.Timeline.TimelineAsset/<>c__Iterator0
  7098. struct U3CU3Ec__Iterator0_t647330842 : public RuntimeObject
  7099. {
  7100. public:
  7101. // System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$locvar0
  7102. RuntimeObject* ___U24locvar0_0;
  7103. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::<outputTracks>__1
  7104. TrackAsset_t2828708245 * ___U3CoutputTracksU3E__1_1;
  7105. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$locvar1
  7106. RuntimeObject* ___U24locvar1_2;
  7107. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::<output>__2
  7108. PlayableBinding_t354260709 ___U3CoutputU3E__2_3;
  7109. // UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$this
  7110. TimelineAsset_t3776684190 * ___U24this_4;
  7111. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$current
  7112. PlayableBinding_t354260709 ___U24current_5;
  7113. // System.Boolean UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$disposing
  7114. bool ___U24disposing_6;
  7115. // System.Int32 UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::$PC
  7116. int32_t ___U24PC_7;
  7117. public:
  7118. inline static int32_t get_offset_of_U24locvar0_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24locvar0_0)); }
  7119. inline RuntimeObject* get_U24locvar0_0() const { return ___U24locvar0_0; }
  7120. inline RuntimeObject** get_address_of_U24locvar0_0() { return &___U24locvar0_0; }
  7121. inline void set_U24locvar0_0(RuntimeObject* value)
  7122. {
  7123. ___U24locvar0_0 = value;
  7124. Il2CppCodeGenWriteBarrier((&___U24locvar0_0), value);
  7125. }
  7126. inline static int32_t get_offset_of_U3CoutputTracksU3E__1_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U3CoutputTracksU3E__1_1)); }
  7127. inline TrackAsset_t2828708245 * get_U3CoutputTracksU3E__1_1() const { return ___U3CoutputTracksU3E__1_1; }
  7128. inline TrackAsset_t2828708245 ** get_address_of_U3CoutputTracksU3E__1_1() { return &___U3CoutputTracksU3E__1_1; }
  7129. inline void set_U3CoutputTracksU3E__1_1(TrackAsset_t2828708245 * value)
  7130. {
  7131. ___U3CoutputTracksU3E__1_1 = value;
  7132. Il2CppCodeGenWriteBarrier((&___U3CoutputTracksU3E__1_1), value);
  7133. }
  7134. inline static int32_t get_offset_of_U24locvar1_2() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24locvar1_2)); }
  7135. inline RuntimeObject* get_U24locvar1_2() const { return ___U24locvar1_2; }
  7136. inline RuntimeObject** get_address_of_U24locvar1_2() { return &___U24locvar1_2; }
  7137. inline void set_U24locvar1_2(RuntimeObject* value)
  7138. {
  7139. ___U24locvar1_2 = value;
  7140. Il2CppCodeGenWriteBarrier((&___U24locvar1_2), value);
  7141. }
  7142. inline static int32_t get_offset_of_U3CoutputU3E__2_3() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U3CoutputU3E__2_3)); }
  7143. inline PlayableBinding_t354260709 get_U3CoutputU3E__2_3() const { return ___U3CoutputU3E__2_3; }
  7144. inline PlayableBinding_t354260709 * get_address_of_U3CoutputU3E__2_3() { return &___U3CoutputU3E__2_3; }
  7145. inline void set_U3CoutputU3E__2_3(PlayableBinding_t354260709 value)
  7146. {
  7147. ___U3CoutputU3E__2_3 = value;
  7148. }
  7149. inline static int32_t get_offset_of_U24this_4() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24this_4)); }
  7150. inline TimelineAsset_t3776684190 * get_U24this_4() const { return ___U24this_4; }
  7151. inline TimelineAsset_t3776684190 ** get_address_of_U24this_4() { return &___U24this_4; }
  7152. inline void set_U24this_4(TimelineAsset_t3776684190 * value)
  7153. {
  7154. ___U24this_4 = value;
  7155. Il2CppCodeGenWriteBarrier((&___U24this_4), value);
  7156. }
  7157. inline static int32_t get_offset_of_U24current_5() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24current_5)); }
  7158. inline PlayableBinding_t354260709 get_U24current_5() const { return ___U24current_5; }
  7159. inline PlayableBinding_t354260709 * get_address_of_U24current_5() { return &___U24current_5; }
  7160. inline void set_U24current_5(PlayableBinding_t354260709 value)
  7161. {
  7162. ___U24current_5 = value;
  7163. }
  7164. inline static int32_t get_offset_of_U24disposing_6() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24disposing_6)); }
  7165. inline bool get_U24disposing_6() const { return ___U24disposing_6; }
  7166. inline bool* get_address_of_U24disposing_6() { return &___U24disposing_6; }
  7167. inline void set_U24disposing_6(bool value)
  7168. {
  7169. ___U24disposing_6 = value;
  7170. }
  7171. inline static int32_t get_offset_of_U24PC_7() { return static_cast<int32_t>(offsetof(U3CU3Ec__Iterator0_t647330842, ___U24PC_7)); }
  7172. inline int32_t get_U24PC_7() const { return ___U24PC_7; }
  7173. inline int32_t* get_address_of_U24PC_7() { return &___U24PC_7; }
  7174. inline void set_U24PC_7(int32_t value)
  7175. {
  7176. ___U24PC_7 = value;
  7177. }
  7178. };
  7179. #ifdef __clang__
  7180. #pragma clang diagnostic pop
  7181. #endif
  7182. #endif // U3CU3EC__ITERATOR0_T647330842_H
  7183. #ifndef ACTIVATIONPLAYABLEASSET_T2332007632_H
  7184. #define ACTIVATIONPLAYABLEASSET_T2332007632_H
  7185. #ifdef __clang__
  7186. #pragma clang diagnostic push
  7187. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7188. #pragma clang diagnostic ignored "-Wunused-variable"
  7189. #endif
  7190. // UnityEngine.Timeline.ActivationPlayableAsset
  7191. struct ActivationPlayableAsset_t2332007632 : public PlayableAsset_t3219022681
  7192. {
  7193. public:
  7194. public:
  7195. };
  7196. #ifdef __clang__
  7197. #pragma clang diagnostic pop
  7198. #endif
  7199. #endif // ACTIVATIONPLAYABLEASSET_T2332007632_H
  7200. #ifndef TRACKASSET_T2828708245_H
  7201. #define TRACKASSET_T2828708245_H
  7202. #ifdef __clang__
  7203. #pragma clang diagnostic push
  7204. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7205. #pragma clang diagnostic ignored "-Wunused-variable"
  7206. #endif
  7207. // UnityEngine.Timeline.TrackAsset
  7208. struct TrackAsset_t2828708245 : public PlayableAsset_t3219022681
  7209. {
  7210. public:
  7211. // System.Boolean UnityEngine.Timeline.TrackAsset::m_Locked
  7212. bool ___m_Locked_2;
  7213. // System.Boolean UnityEngine.Timeline.TrackAsset::m_Muted
  7214. bool ___m_Muted_3;
  7215. // System.String UnityEngine.Timeline.TrackAsset::m_CustomPlayableFullTypename
  7216. String_t* ___m_CustomPlayableFullTypename_4;
  7217. // UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::m_AnimClip
  7218. AnimationClip_t2318505987 * ___m_AnimClip_5;
  7219. // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::m_Parent
  7220. PlayableAsset_t3219022681 * ___m_Parent_6;
  7221. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::m_Children
  7222. List_1_t4000433264 * ___m_Children_7;
  7223. // System.Int32 UnityEngine.Timeline.TrackAsset::m_ItemsHash
  7224. int32_t ___m_ItemsHash_8;
  7225. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::m_ClipsCache
  7226. TimelineClipU5BU5D_t140784555* ___m_ClipsCache_9;
  7227. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_Start
  7228. DiscreteTime_t924799574 ___m_Start_10;
  7229. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_End
  7230. DiscreteTime_t924799574 ___m_End_11;
  7231. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::m_MediaType
  7232. int32_t ___m_MediaType_12;
  7233. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::m_ChildTrackCache
  7234. RuntimeObject* ___m_ChildTrackCache_14;
  7235. // System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::m_Clips
  7236. List_1_t3950300692 * ___m_Clips_16;
  7237. public:
  7238. inline static int32_t get_offset_of_m_Locked_2() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Locked_2)); }
  7239. inline bool get_m_Locked_2() const { return ___m_Locked_2; }
  7240. inline bool* get_address_of_m_Locked_2() { return &___m_Locked_2; }
  7241. inline void set_m_Locked_2(bool value)
  7242. {
  7243. ___m_Locked_2 = value;
  7244. }
  7245. inline static int32_t get_offset_of_m_Muted_3() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Muted_3)); }
  7246. inline bool get_m_Muted_3() const { return ___m_Muted_3; }
  7247. inline bool* get_address_of_m_Muted_3() { return &___m_Muted_3; }
  7248. inline void set_m_Muted_3(bool value)
  7249. {
  7250. ___m_Muted_3 = value;
  7251. }
  7252. inline static int32_t get_offset_of_m_CustomPlayableFullTypename_4() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_CustomPlayableFullTypename_4)); }
  7253. inline String_t* get_m_CustomPlayableFullTypename_4() const { return ___m_CustomPlayableFullTypename_4; }
  7254. inline String_t** get_address_of_m_CustomPlayableFullTypename_4() { return &___m_CustomPlayableFullTypename_4; }
  7255. inline void set_m_CustomPlayableFullTypename_4(String_t* value)
  7256. {
  7257. ___m_CustomPlayableFullTypename_4 = value;
  7258. Il2CppCodeGenWriteBarrier((&___m_CustomPlayableFullTypename_4), value);
  7259. }
  7260. inline static int32_t get_offset_of_m_AnimClip_5() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_AnimClip_5)); }
  7261. inline AnimationClip_t2318505987 * get_m_AnimClip_5() const { return ___m_AnimClip_5; }
  7262. inline AnimationClip_t2318505987 ** get_address_of_m_AnimClip_5() { return &___m_AnimClip_5; }
  7263. inline void set_m_AnimClip_5(AnimationClip_t2318505987 * value)
  7264. {
  7265. ___m_AnimClip_5 = value;
  7266. Il2CppCodeGenWriteBarrier((&___m_AnimClip_5), value);
  7267. }
  7268. inline static int32_t get_offset_of_m_Parent_6() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Parent_6)); }
  7269. inline PlayableAsset_t3219022681 * get_m_Parent_6() const { return ___m_Parent_6; }
  7270. inline PlayableAsset_t3219022681 ** get_address_of_m_Parent_6() { return &___m_Parent_6; }
  7271. inline void set_m_Parent_6(PlayableAsset_t3219022681 * value)
  7272. {
  7273. ___m_Parent_6 = value;
  7274. Il2CppCodeGenWriteBarrier((&___m_Parent_6), value);
  7275. }
  7276. inline static int32_t get_offset_of_m_Children_7() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Children_7)); }
  7277. inline List_1_t4000433264 * get_m_Children_7() const { return ___m_Children_7; }
  7278. inline List_1_t4000433264 ** get_address_of_m_Children_7() { return &___m_Children_7; }
  7279. inline void set_m_Children_7(List_1_t4000433264 * value)
  7280. {
  7281. ___m_Children_7 = value;
  7282. Il2CppCodeGenWriteBarrier((&___m_Children_7), value);
  7283. }
  7284. inline static int32_t get_offset_of_m_ItemsHash_8() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ItemsHash_8)); }
  7285. inline int32_t get_m_ItemsHash_8() const { return ___m_ItemsHash_8; }
  7286. inline int32_t* get_address_of_m_ItemsHash_8() { return &___m_ItemsHash_8; }
  7287. inline void set_m_ItemsHash_8(int32_t value)
  7288. {
  7289. ___m_ItemsHash_8 = value;
  7290. }
  7291. inline static int32_t get_offset_of_m_ClipsCache_9() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ClipsCache_9)); }
  7292. inline TimelineClipU5BU5D_t140784555* get_m_ClipsCache_9() const { return ___m_ClipsCache_9; }
  7293. inline TimelineClipU5BU5D_t140784555** get_address_of_m_ClipsCache_9() { return &___m_ClipsCache_9; }
  7294. inline void set_m_ClipsCache_9(TimelineClipU5BU5D_t140784555* value)
  7295. {
  7296. ___m_ClipsCache_9 = value;
  7297. Il2CppCodeGenWriteBarrier((&___m_ClipsCache_9), value);
  7298. }
  7299. inline static int32_t get_offset_of_m_Start_10() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Start_10)); }
  7300. inline DiscreteTime_t924799574 get_m_Start_10() const { return ___m_Start_10; }
  7301. inline DiscreteTime_t924799574 * get_address_of_m_Start_10() { return &___m_Start_10; }
  7302. inline void set_m_Start_10(DiscreteTime_t924799574 value)
  7303. {
  7304. ___m_Start_10 = value;
  7305. }
  7306. inline static int32_t get_offset_of_m_End_11() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_End_11)); }
  7307. inline DiscreteTime_t924799574 get_m_End_11() const { return ___m_End_11; }
  7308. inline DiscreteTime_t924799574 * get_address_of_m_End_11() { return &___m_End_11; }
  7309. inline void set_m_End_11(DiscreteTime_t924799574 value)
  7310. {
  7311. ___m_End_11 = value;
  7312. }
  7313. inline static int32_t get_offset_of_m_MediaType_12() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_MediaType_12)); }
  7314. inline int32_t get_m_MediaType_12() const { return ___m_MediaType_12; }
  7315. inline int32_t* get_address_of_m_MediaType_12() { return &___m_MediaType_12; }
  7316. inline void set_m_MediaType_12(int32_t value)
  7317. {
  7318. ___m_MediaType_12 = value;
  7319. }
  7320. inline static int32_t get_offset_of_m_ChildTrackCache_14() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_ChildTrackCache_14)); }
  7321. inline RuntimeObject* get_m_ChildTrackCache_14() const { return ___m_ChildTrackCache_14; }
  7322. inline RuntimeObject** get_address_of_m_ChildTrackCache_14() { return &___m_ChildTrackCache_14; }
  7323. inline void set_m_ChildTrackCache_14(RuntimeObject* value)
  7324. {
  7325. ___m_ChildTrackCache_14 = value;
  7326. Il2CppCodeGenWriteBarrier((&___m_ChildTrackCache_14), value);
  7327. }
  7328. inline static int32_t get_offset_of_m_Clips_16() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245, ___m_Clips_16)); }
  7329. inline List_1_t3950300692 * get_m_Clips_16() const { return ___m_Clips_16; }
  7330. inline List_1_t3950300692 ** get_address_of_m_Clips_16() { return &___m_Clips_16; }
  7331. inline void set_m_Clips_16(List_1_t3950300692 * value)
  7332. {
  7333. ___m_Clips_16 = value;
  7334. Il2CppCodeGenWriteBarrier((&___m_Clips_16), value);
  7335. }
  7336. };
  7337. struct TrackAsset_t2828708245_StaticFields
  7338. {
  7339. public:
  7340. // UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TrackAsset::s_EmptyCache
  7341. TrackAssetU5BU5D_t52518008* ___s_EmptyCache_13;
  7342. // System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute> UnityEngine.Timeline.TrackAsset::s_TrackBindingTypeAttributeCache
  7343. Dictionary_2_t907029268 * ___s_TrackBindingTypeAttributeCache_15;
  7344. // System.Comparison`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::<>f__am$cache0
  7345. Comparison_1_t2253157129 * ___U3CU3Ef__amU24cache0_17;
  7346. public:
  7347. inline static int32_t get_offset_of_s_EmptyCache_13() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___s_EmptyCache_13)); }
  7348. inline TrackAssetU5BU5D_t52518008* get_s_EmptyCache_13() const { return ___s_EmptyCache_13; }
  7349. inline TrackAssetU5BU5D_t52518008** get_address_of_s_EmptyCache_13() { return &___s_EmptyCache_13; }
  7350. inline void set_s_EmptyCache_13(TrackAssetU5BU5D_t52518008* value)
  7351. {
  7352. ___s_EmptyCache_13 = value;
  7353. Il2CppCodeGenWriteBarrier((&___s_EmptyCache_13), value);
  7354. }
  7355. inline static int32_t get_offset_of_s_TrackBindingTypeAttributeCache_15() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___s_TrackBindingTypeAttributeCache_15)); }
  7356. inline Dictionary_2_t907029268 * get_s_TrackBindingTypeAttributeCache_15() const { return ___s_TrackBindingTypeAttributeCache_15; }
  7357. inline Dictionary_2_t907029268 ** get_address_of_s_TrackBindingTypeAttributeCache_15() { return &___s_TrackBindingTypeAttributeCache_15; }
  7358. inline void set_s_TrackBindingTypeAttributeCache_15(Dictionary_2_t907029268 * value)
  7359. {
  7360. ___s_TrackBindingTypeAttributeCache_15 = value;
  7361. Il2CppCodeGenWriteBarrier((&___s_TrackBindingTypeAttributeCache_15), value);
  7362. }
  7363. inline static int32_t get_offset_of_U3CU3Ef__amU24cache0_17() { return static_cast<int32_t>(offsetof(TrackAsset_t2828708245_StaticFields, ___U3CU3Ef__amU24cache0_17)); }
  7364. inline Comparison_1_t2253157129 * get_U3CU3Ef__amU24cache0_17() const { return ___U3CU3Ef__amU24cache0_17; }
  7365. inline Comparison_1_t2253157129 ** get_address_of_U3CU3Ef__amU24cache0_17() { return &___U3CU3Ef__amU24cache0_17; }
  7366. inline void set_U3CU3Ef__amU24cache0_17(Comparison_1_t2253157129 * value)
  7367. {
  7368. ___U3CU3Ef__amU24cache0_17 = value;
  7369. Il2CppCodeGenWriteBarrier((&___U3CU3Ef__amU24cache0_17), value);
  7370. }
  7371. };
  7372. #ifdef __clang__
  7373. #pragma clang diagnostic pop
  7374. #endif
  7375. #endif // TRACKASSET_T2828708245_H
  7376. #ifndef MONOBEHAVIOUR_T3962482529_H
  7377. #define MONOBEHAVIOUR_T3962482529_H
  7378. #ifdef __clang__
  7379. #pragma clang diagnostic push
  7380. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7381. #pragma clang diagnostic ignored "-Wunused-variable"
  7382. #endif
  7383. // UnityEngine.MonoBehaviour
  7384. struct MonoBehaviour_t3962482529 : public Behaviour_t1437897464
  7385. {
  7386. public:
  7387. public:
  7388. };
  7389. #ifdef __clang__
  7390. #pragma clang diagnostic pop
  7391. #endif
  7392. #endif // MONOBEHAVIOUR_T3962482529_H
  7393. #ifndef CONTROLPLAYABLEASSET_T3597738600_H
  7394. #define CONTROLPLAYABLEASSET_T3597738600_H
  7395. #ifdef __clang__
  7396. #pragma clang diagnostic push
  7397. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7398. #pragma clang diagnostic ignored "-Wunused-variable"
  7399. #endif
  7400. // UnityEngine.Timeline.ControlPlayableAsset
  7401. struct ControlPlayableAsset_t3597738600 : public PlayableAsset_t3219022681
  7402. {
  7403. public:
  7404. // UnityEngine.ExposedReference`1<UnityEngine.GameObject> UnityEngine.Timeline.ControlPlayableAsset::sourceGameObject
  7405. ExposedReference_1_t1378690540 ___sourceGameObject_3;
  7406. // UnityEngine.GameObject UnityEngine.Timeline.ControlPlayableAsset::prefabGameObject
  7407. GameObject_t1113636619 * ___prefabGameObject_4;
  7408. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateParticle
  7409. bool ___updateParticle_5;
  7410. // System.UInt32 UnityEngine.Timeline.ControlPlayableAsset::particleRandomSeed
  7411. uint32_t ___particleRandomSeed_6;
  7412. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateDirector
  7413. bool ___updateDirector_7;
  7414. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateITimeControl
  7415. bool ___updateITimeControl_8;
  7416. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::searchHierarchy
  7417. bool ___searchHierarchy_9;
  7418. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::active
  7419. bool ___active_10;
  7420. // UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState UnityEngine.Timeline.ControlPlayableAsset::postPlayback
  7421. int32_t ___postPlayback_11;
  7422. // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.ControlPlayableAsset::m_ControlDirectorAsset
  7423. PlayableAsset_t3219022681 * ___m_ControlDirectorAsset_12;
  7424. // System.Double UnityEngine.Timeline.ControlPlayableAsset::m_Duration
  7425. double ___m_Duration_13;
  7426. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset::m_SupportLoop
  7427. bool ___m_SupportLoop_14;
  7428. public:
  7429. inline static int32_t get_offset_of_sourceGameObject_3() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___sourceGameObject_3)); }
  7430. inline ExposedReference_1_t1378690540 get_sourceGameObject_3() const { return ___sourceGameObject_3; }
  7431. inline ExposedReference_1_t1378690540 * get_address_of_sourceGameObject_3() { return &___sourceGameObject_3; }
  7432. inline void set_sourceGameObject_3(ExposedReference_1_t1378690540 value)
  7433. {
  7434. ___sourceGameObject_3 = value;
  7435. }
  7436. inline static int32_t get_offset_of_prefabGameObject_4() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___prefabGameObject_4)); }
  7437. inline GameObject_t1113636619 * get_prefabGameObject_4() const { return ___prefabGameObject_4; }
  7438. inline GameObject_t1113636619 ** get_address_of_prefabGameObject_4() { return &___prefabGameObject_4; }
  7439. inline void set_prefabGameObject_4(GameObject_t1113636619 * value)
  7440. {
  7441. ___prefabGameObject_4 = value;
  7442. Il2CppCodeGenWriteBarrier((&___prefabGameObject_4), value);
  7443. }
  7444. inline static int32_t get_offset_of_updateParticle_5() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___updateParticle_5)); }
  7445. inline bool get_updateParticle_5() const { return ___updateParticle_5; }
  7446. inline bool* get_address_of_updateParticle_5() { return &___updateParticle_5; }
  7447. inline void set_updateParticle_5(bool value)
  7448. {
  7449. ___updateParticle_5 = value;
  7450. }
  7451. inline static int32_t get_offset_of_particleRandomSeed_6() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___particleRandomSeed_6)); }
  7452. inline uint32_t get_particleRandomSeed_6() const { return ___particleRandomSeed_6; }
  7453. inline uint32_t* get_address_of_particleRandomSeed_6() { return &___particleRandomSeed_6; }
  7454. inline void set_particleRandomSeed_6(uint32_t value)
  7455. {
  7456. ___particleRandomSeed_6 = value;
  7457. }
  7458. inline static int32_t get_offset_of_updateDirector_7() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___updateDirector_7)); }
  7459. inline bool get_updateDirector_7() const { return ___updateDirector_7; }
  7460. inline bool* get_address_of_updateDirector_7() { return &___updateDirector_7; }
  7461. inline void set_updateDirector_7(bool value)
  7462. {
  7463. ___updateDirector_7 = value;
  7464. }
  7465. inline static int32_t get_offset_of_updateITimeControl_8() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___updateITimeControl_8)); }
  7466. inline bool get_updateITimeControl_8() const { return ___updateITimeControl_8; }
  7467. inline bool* get_address_of_updateITimeControl_8() { return &___updateITimeControl_8; }
  7468. inline void set_updateITimeControl_8(bool value)
  7469. {
  7470. ___updateITimeControl_8 = value;
  7471. }
  7472. inline static int32_t get_offset_of_searchHierarchy_9() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___searchHierarchy_9)); }
  7473. inline bool get_searchHierarchy_9() const { return ___searchHierarchy_9; }
  7474. inline bool* get_address_of_searchHierarchy_9() { return &___searchHierarchy_9; }
  7475. inline void set_searchHierarchy_9(bool value)
  7476. {
  7477. ___searchHierarchy_9 = value;
  7478. }
  7479. inline static int32_t get_offset_of_active_10() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___active_10)); }
  7480. inline bool get_active_10() const { return ___active_10; }
  7481. inline bool* get_address_of_active_10() { return &___active_10; }
  7482. inline void set_active_10(bool value)
  7483. {
  7484. ___active_10 = value;
  7485. }
  7486. inline static int32_t get_offset_of_postPlayback_11() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___postPlayback_11)); }
  7487. inline int32_t get_postPlayback_11() const { return ___postPlayback_11; }
  7488. inline int32_t* get_address_of_postPlayback_11() { return &___postPlayback_11; }
  7489. inline void set_postPlayback_11(int32_t value)
  7490. {
  7491. ___postPlayback_11 = value;
  7492. }
  7493. inline static int32_t get_offset_of_m_ControlDirectorAsset_12() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___m_ControlDirectorAsset_12)); }
  7494. inline PlayableAsset_t3219022681 * get_m_ControlDirectorAsset_12() const { return ___m_ControlDirectorAsset_12; }
  7495. inline PlayableAsset_t3219022681 ** get_address_of_m_ControlDirectorAsset_12() { return &___m_ControlDirectorAsset_12; }
  7496. inline void set_m_ControlDirectorAsset_12(PlayableAsset_t3219022681 * value)
  7497. {
  7498. ___m_ControlDirectorAsset_12 = value;
  7499. Il2CppCodeGenWriteBarrier((&___m_ControlDirectorAsset_12), value);
  7500. }
  7501. inline static int32_t get_offset_of_m_Duration_13() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___m_Duration_13)); }
  7502. inline double get_m_Duration_13() const { return ___m_Duration_13; }
  7503. inline double* get_address_of_m_Duration_13() { return &___m_Duration_13; }
  7504. inline void set_m_Duration_13(double value)
  7505. {
  7506. ___m_Duration_13 = value;
  7507. }
  7508. inline static int32_t get_offset_of_m_SupportLoop_14() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600, ___m_SupportLoop_14)); }
  7509. inline bool get_m_SupportLoop_14() const { return ___m_SupportLoop_14; }
  7510. inline bool* get_address_of_m_SupportLoop_14() { return &___m_SupportLoop_14; }
  7511. inline void set_m_SupportLoop_14(bool value)
  7512. {
  7513. ___m_SupportLoop_14 = value;
  7514. }
  7515. };
  7516. struct ControlPlayableAsset_t3597738600_StaticFields
  7517. {
  7518. public:
  7519. // System.Int32 UnityEngine.Timeline.ControlPlayableAsset::k_MaxRandInt
  7520. int32_t ___k_MaxRandInt_2;
  7521. // System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Timeline.ControlPlayableAsset::s_ProcessedDirectors
  7522. HashSet_1_t3368433767 * ___s_ProcessedDirectors_15;
  7523. public:
  7524. inline static int32_t get_offset_of_k_MaxRandInt_2() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600_StaticFields, ___k_MaxRandInt_2)); }
  7525. inline int32_t get_k_MaxRandInt_2() const { return ___k_MaxRandInt_2; }
  7526. inline int32_t* get_address_of_k_MaxRandInt_2() { return &___k_MaxRandInt_2; }
  7527. inline void set_k_MaxRandInt_2(int32_t value)
  7528. {
  7529. ___k_MaxRandInt_2 = value;
  7530. }
  7531. inline static int32_t get_offset_of_s_ProcessedDirectors_15() { return static_cast<int32_t>(offsetof(ControlPlayableAsset_t3597738600_StaticFields, ___s_ProcessedDirectors_15)); }
  7532. inline HashSet_1_t3368433767 * get_s_ProcessedDirectors_15() const { return ___s_ProcessedDirectors_15; }
  7533. inline HashSet_1_t3368433767 ** get_address_of_s_ProcessedDirectors_15() { return &___s_ProcessedDirectors_15; }
  7534. inline void set_s_ProcessedDirectors_15(HashSet_1_t3368433767 * value)
  7535. {
  7536. ___s_ProcessedDirectors_15 = value;
  7537. Il2CppCodeGenWriteBarrier((&___s_ProcessedDirectors_15), value);
  7538. }
  7539. };
  7540. #ifdef __clang__
  7541. #pragma clang diagnostic pop
  7542. #endif
  7543. #endif // CONTROLPLAYABLEASSET_T3597738600_H
  7544. #ifndef TIMELINEASSET_T3776684190_H
  7545. #define TIMELINEASSET_T3776684190_H
  7546. #ifdef __clang__
  7547. #pragma clang diagnostic push
  7548. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7549. #pragma clang diagnostic ignored "-Wunused-variable"
  7550. #endif
  7551. // UnityEngine.Timeline.TimelineAsset
  7552. struct TimelineAsset_t3776684190 : public PlayableAsset_t3219022681
  7553. {
  7554. public:
  7555. // System.Int32 UnityEngine.Timeline.TimelineAsset::m_NextId
  7556. int32_t ___m_NextId_2;
  7557. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::m_Tracks
  7558. List_1_t4000433264 * ___m_Tracks_3;
  7559. // System.Double UnityEngine.Timeline.TimelineAsset::m_FixedDuration
  7560. double ___m_FixedDuration_4;
  7561. // UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TimelineAsset::m_CacheOutputTracks
  7562. TrackAssetU5BU5D_t52518008* ___m_CacheOutputTracks_5;
  7563. // System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::m_CacheRootTracks
  7564. List_1_t5815691 * ___m_CacheRootTracks_6;
  7565. // System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::m_CacheFlattenedTracks
  7566. List_1_t5815691 * ___m_CacheFlattenedTracks_7;
  7567. // UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::m_EditorSettings
  7568. EditorSettings_t2594721758 * ___m_EditorSettings_8;
  7569. // UnityEngine.Timeline.TimelineAsset/DurationMode UnityEngine.Timeline.TimelineAsset::m_DurationMode
  7570. int32_t ___m_DurationMode_9;
  7571. public:
  7572. inline static int32_t get_offset_of_m_NextId_2() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_NextId_2)); }
  7573. inline int32_t get_m_NextId_2() const { return ___m_NextId_2; }
  7574. inline int32_t* get_address_of_m_NextId_2() { return &___m_NextId_2; }
  7575. inline void set_m_NextId_2(int32_t value)
  7576. {
  7577. ___m_NextId_2 = value;
  7578. }
  7579. inline static int32_t get_offset_of_m_Tracks_3() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_Tracks_3)); }
  7580. inline List_1_t4000433264 * get_m_Tracks_3() const { return ___m_Tracks_3; }
  7581. inline List_1_t4000433264 ** get_address_of_m_Tracks_3() { return &___m_Tracks_3; }
  7582. inline void set_m_Tracks_3(List_1_t4000433264 * value)
  7583. {
  7584. ___m_Tracks_3 = value;
  7585. Il2CppCodeGenWriteBarrier((&___m_Tracks_3), value);
  7586. }
  7587. inline static int32_t get_offset_of_m_FixedDuration_4() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_FixedDuration_4)); }
  7588. inline double get_m_FixedDuration_4() const { return ___m_FixedDuration_4; }
  7589. inline double* get_address_of_m_FixedDuration_4() { return &___m_FixedDuration_4; }
  7590. inline void set_m_FixedDuration_4(double value)
  7591. {
  7592. ___m_FixedDuration_4 = value;
  7593. }
  7594. inline static int32_t get_offset_of_m_CacheOutputTracks_5() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_CacheOutputTracks_5)); }
  7595. inline TrackAssetU5BU5D_t52518008* get_m_CacheOutputTracks_5() const { return ___m_CacheOutputTracks_5; }
  7596. inline TrackAssetU5BU5D_t52518008** get_address_of_m_CacheOutputTracks_5() { return &___m_CacheOutputTracks_5; }
  7597. inline void set_m_CacheOutputTracks_5(TrackAssetU5BU5D_t52518008* value)
  7598. {
  7599. ___m_CacheOutputTracks_5 = value;
  7600. Il2CppCodeGenWriteBarrier((&___m_CacheOutputTracks_5), value);
  7601. }
  7602. inline static int32_t get_offset_of_m_CacheRootTracks_6() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_CacheRootTracks_6)); }
  7603. inline List_1_t5815691 * get_m_CacheRootTracks_6() const { return ___m_CacheRootTracks_6; }
  7604. inline List_1_t5815691 ** get_address_of_m_CacheRootTracks_6() { return &___m_CacheRootTracks_6; }
  7605. inline void set_m_CacheRootTracks_6(List_1_t5815691 * value)
  7606. {
  7607. ___m_CacheRootTracks_6 = value;
  7608. Il2CppCodeGenWriteBarrier((&___m_CacheRootTracks_6), value);
  7609. }
  7610. inline static int32_t get_offset_of_m_CacheFlattenedTracks_7() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_CacheFlattenedTracks_7)); }
  7611. inline List_1_t5815691 * get_m_CacheFlattenedTracks_7() const { return ___m_CacheFlattenedTracks_7; }
  7612. inline List_1_t5815691 ** get_address_of_m_CacheFlattenedTracks_7() { return &___m_CacheFlattenedTracks_7; }
  7613. inline void set_m_CacheFlattenedTracks_7(List_1_t5815691 * value)
  7614. {
  7615. ___m_CacheFlattenedTracks_7 = value;
  7616. Il2CppCodeGenWriteBarrier((&___m_CacheFlattenedTracks_7), value);
  7617. }
  7618. inline static int32_t get_offset_of_m_EditorSettings_8() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_EditorSettings_8)); }
  7619. inline EditorSettings_t2594721758 * get_m_EditorSettings_8() const { return ___m_EditorSettings_8; }
  7620. inline EditorSettings_t2594721758 ** get_address_of_m_EditorSettings_8() { return &___m_EditorSettings_8; }
  7621. inline void set_m_EditorSettings_8(EditorSettings_t2594721758 * value)
  7622. {
  7623. ___m_EditorSettings_8 = value;
  7624. Il2CppCodeGenWriteBarrier((&___m_EditorSettings_8), value);
  7625. }
  7626. inline static int32_t get_offset_of_m_DurationMode_9() { return static_cast<int32_t>(offsetof(TimelineAsset_t3776684190, ___m_DurationMode_9)); }
  7627. inline int32_t get_m_DurationMode_9() const { return ___m_DurationMode_9; }
  7628. inline int32_t* get_address_of_m_DurationMode_9() { return &___m_DurationMode_9; }
  7629. inline void set_m_DurationMode_9(int32_t value)
  7630. {
  7631. ___m_DurationMode_9 = value;
  7632. }
  7633. };
  7634. #ifdef __clang__
  7635. #pragma clang diagnostic pop
  7636. #endif
  7637. #endif // TIMELINEASSET_T3776684190_H
  7638. #ifndef ANIMATIONPLAYABLEASSET_T734882934_H
  7639. #define ANIMATIONPLAYABLEASSET_T734882934_H
  7640. #ifdef __clang__
  7641. #pragma clang diagnostic push
  7642. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7643. #pragma clang diagnostic ignored "-Wunused-variable"
  7644. #endif
  7645. // UnityEngine.Timeline.AnimationPlayableAsset
  7646. struct AnimationPlayableAsset_t734882934 : public PlayableAsset_t3219022681
  7647. {
  7648. public:
  7649. // UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::m_Clip
  7650. AnimationClip_t2318505987 * ___m_Clip_2;
  7651. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::m_Position
  7652. Vector3_t3722313464 ___m_Position_3;
  7653. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationPlayableAsset::m_Rotation
  7654. Quaternion_t2301928331 ___m_Rotation_4;
  7655. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::m_UseTrackMatchFields
  7656. bool ___m_UseTrackMatchFields_5;
  7657. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationPlayableAsset::m_MatchTargetFields
  7658. int32_t ___m_MatchTargetFields_6;
  7659. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::m_RemoveStartOffset
  7660. bool ___m_RemoveStartOffset_7;
  7661. public:
  7662. inline static int32_t get_offset_of_m_Clip_2() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_Clip_2)); }
  7663. inline AnimationClip_t2318505987 * get_m_Clip_2() const { return ___m_Clip_2; }
  7664. inline AnimationClip_t2318505987 ** get_address_of_m_Clip_2() { return &___m_Clip_2; }
  7665. inline void set_m_Clip_2(AnimationClip_t2318505987 * value)
  7666. {
  7667. ___m_Clip_2 = value;
  7668. Il2CppCodeGenWriteBarrier((&___m_Clip_2), value);
  7669. }
  7670. inline static int32_t get_offset_of_m_Position_3() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_Position_3)); }
  7671. inline Vector3_t3722313464 get_m_Position_3() const { return ___m_Position_3; }
  7672. inline Vector3_t3722313464 * get_address_of_m_Position_3() { return &___m_Position_3; }
  7673. inline void set_m_Position_3(Vector3_t3722313464 value)
  7674. {
  7675. ___m_Position_3 = value;
  7676. }
  7677. inline static int32_t get_offset_of_m_Rotation_4() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_Rotation_4)); }
  7678. inline Quaternion_t2301928331 get_m_Rotation_4() const { return ___m_Rotation_4; }
  7679. inline Quaternion_t2301928331 * get_address_of_m_Rotation_4() { return &___m_Rotation_4; }
  7680. inline void set_m_Rotation_4(Quaternion_t2301928331 value)
  7681. {
  7682. ___m_Rotation_4 = value;
  7683. }
  7684. inline static int32_t get_offset_of_m_UseTrackMatchFields_5() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_UseTrackMatchFields_5)); }
  7685. inline bool get_m_UseTrackMatchFields_5() const { return ___m_UseTrackMatchFields_5; }
  7686. inline bool* get_address_of_m_UseTrackMatchFields_5() { return &___m_UseTrackMatchFields_5; }
  7687. inline void set_m_UseTrackMatchFields_5(bool value)
  7688. {
  7689. ___m_UseTrackMatchFields_5 = value;
  7690. }
  7691. inline static int32_t get_offset_of_m_MatchTargetFields_6() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_MatchTargetFields_6)); }
  7692. inline int32_t get_m_MatchTargetFields_6() const { return ___m_MatchTargetFields_6; }
  7693. inline int32_t* get_address_of_m_MatchTargetFields_6() { return &___m_MatchTargetFields_6; }
  7694. inline void set_m_MatchTargetFields_6(int32_t value)
  7695. {
  7696. ___m_MatchTargetFields_6 = value;
  7697. }
  7698. inline static int32_t get_offset_of_m_RemoveStartOffset_7() { return static_cast<int32_t>(offsetof(AnimationPlayableAsset_t734882934, ___m_RemoveStartOffset_7)); }
  7699. inline bool get_m_RemoveStartOffset_7() const { return ___m_RemoveStartOffset_7; }
  7700. inline bool* get_address_of_m_RemoveStartOffset_7() { return &___m_RemoveStartOffset_7; }
  7701. inline void set_m_RemoveStartOffset_7(bool value)
  7702. {
  7703. ___m_RemoveStartOffset_7 = value;
  7704. }
  7705. };
  7706. #ifdef __clang__
  7707. #pragma clang diagnostic pop
  7708. #endif
  7709. #endif // ANIMATIONPLAYABLEASSET_T734882934_H
  7710. #ifndef ANIMATOR_T434523843_H
  7711. #define ANIMATOR_T434523843_H
  7712. #ifdef __clang__
  7713. #pragma clang diagnostic push
  7714. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7715. #pragma clang diagnostic ignored "-Wunused-variable"
  7716. #endif
  7717. // UnityEngine.Animator
  7718. struct Animator_t434523843 : public Behaviour_t1437897464
  7719. {
  7720. public:
  7721. public:
  7722. };
  7723. #ifdef __clang__
  7724. #pragma clang diagnostic pop
  7725. #endif
  7726. #endif // ANIMATOR_T434523843_H
  7727. #ifndef PLAYABLEDIRECTOR_T508516997_H
  7728. #define PLAYABLEDIRECTOR_T508516997_H
  7729. #ifdef __clang__
  7730. #pragma clang diagnostic push
  7731. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7732. #pragma clang diagnostic ignored "-Wunused-variable"
  7733. #endif
  7734. // UnityEngine.Playables.PlayableDirector
  7735. struct PlayableDirector_t508516997 : public Behaviour_t1437897464
  7736. {
  7737. public:
  7738. public:
  7739. };
  7740. #ifdef __clang__
  7741. #pragma clang diagnostic pop
  7742. #endif
  7743. #endif // PLAYABLEDIRECTOR_T508516997_H
  7744. #ifndef AUDIOPLAYABLEASSET_T2575444864_H
  7745. #define AUDIOPLAYABLEASSET_T2575444864_H
  7746. #ifdef __clang__
  7747. #pragma clang diagnostic push
  7748. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7749. #pragma clang diagnostic ignored "-Wunused-variable"
  7750. #endif
  7751. // UnityEngine.Timeline.AudioPlayableAsset
  7752. struct AudioPlayableAsset_t2575444864 : public PlayableAsset_t3219022681
  7753. {
  7754. public:
  7755. // UnityEngine.AudioClip UnityEngine.Timeline.AudioPlayableAsset::m_Clip
  7756. AudioClip_t3680889665 * ___m_Clip_2;
  7757. // System.Boolean UnityEngine.Timeline.AudioPlayableAsset::m_Loop
  7758. bool ___m_Loop_3;
  7759. // System.Single UnityEngine.Timeline.AudioPlayableAsset::m_bufferingTime
  7760. float ___m_bufferingTime_4;
  7761. public:
  7762. inline static int32_t get_offset_of_m_Clip_2() { return static_cast<int32_t>(offsetof(AudioPlayableAsset_t2575444864, ___m_Clip_2)); }
  7763. inline AudioClip_t3680889665 * get_m_Clip_2() const { return ___m_Clip_2; }
  7764. inline AudioClip_t3680889665 ** get_address_of_m_Clip_2() { return &___m_Clip_2; }
  7765. inline void set_m_Clip_2(AudioClip_t3680889665 * value)
  7766. {
  7767. ___m_Clip_2 = value;
  7768. Il2CppCodeGenWriteBarrier((&___m_Clip_2), value);
  7769. }
  7770. inline static int32_t get_offset_of_m_Loop_3() { return static_cast<int32_t>(offsetof(AudioPlayableAsset_t2575444864, ___m_Loop_3)); }
  7771. inline bool get_m_Loop_3() const { return ___m_Loop_3; }
  7772. inline bool* get_address_of_m_Loop_3() { return &___m_Loop_3; }
  7773. inline void set_m_Loop_3(bool value)
  7774. {
  7775. ___m_Loop_3 = value;
  7776. }
  7777. inline static int32_t get_offset_of_m_bufferingTime_4() { return static_cast<int32_t>(offsetof(AudioPlayableAsset_t2575444864, ___m_bufferingTime_4)); }
  7778. inline float get_m_bufferingTime_4() const { return ___m_bufferingTime_4; }
  7779. inline float* get_address_of_m_bufferingTime_4() { return &___m_bufferingTime_4; }
  7780. inline void set_m_bufferingTime_4(float value)
  7781. {
  7782. ___m_bufferingTime_4 = value;
  7783. }
  7784. };
  7785. #ifdef __clang__
  7786. #pragma clang diagnostic pop
  7787. #endif
  7788. #endif // AUDIOPLAYABLEASSET_T2575444864_H
  7789. #ifndef AUDIOSOURCE_T3935305588_H
  7790. #define AUDIOSOURCE_T3935305588_H
  7791. #ifdef __clang__
  7792. #pragma clang diagnostic push
  7793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7794. #pragma clang diagnostic ignored "-Wunused-variable"
  7795. #endif
  7796. // UnityEngine.AudioSource
  7797. struct AudioSource_t3935305588 : public Behaviour_t1437897464
  7798. {
  7799. public:
  7800. // UnityEngine.AudioSourceExtension UnityEngine.AudioSource::spatializerExtension
  7801. AudioSourceExtension_t3064908834 * ___spatializerExtension_2;
  7802. // UnityEngine.AudioSourceExtension UnityEngine.AudioSource::ambisonicExtension
  7803. AudioSourceExtension_t3064908834 * ___ambisonicExtension_3;
  7804. public:
  7805. inline static int32_t get_offset_of_spatializerExtension_2() { return static_cast<int32_t>(offsetof(AudioSource_t3935305588, ___spatializerExtension_2)); }
  7806. inline AudioSourceExtension_t3064908834 * get_spatializerExtension_2() const { return ___spatializerExtension_2; }
  7807. inline AudioSourceExtension_t3064908834 ** get_address_of_spatializerExtension_2() { return &___spatializerExtension_2; }
  7808. inline void set_spatializerExtension_2(AudioSourceExtension_t3064908834 * value)
  7809. {
  7810. ___spatializerExtension_2 = value;
  7811. Il2CppCodeGenWriteBarrier((&___spatializerExtension_2), value);
  7812. }
  7813. inline static int32_t get_offset_of_ambisonicExtension_3() { return static_cast<int32_t>(offsetof(AudioSource_t3935305588, ___ambisonicExtension_3)); }
  7814. inline AudioSourceExtension_t3064908834 * get_ambisonicExtension_3() const { return ___ambisonicExtension_3; }
  7815. inline AudioSourceExtension_t3064908834 ** get_address_of_ambisonicExtension_3() { return &___ambisonicExtension_3; }
  7816. inline void set_ambisonicExtension_3(AudioSourceExtension_t3064908834 * value)
  7817. {
  7818. ___ambisonicExtension_3 = value;
  7819. Il2CppCodeGenWriteBarrier((&___ambisonicExtension_3), value);
  7820. }
  7821. };
  7822. #ifdef __clang__
  7823. #pragma clang diagnostic pop
  7824. #endif
  7825. #endif // AUDIOSOURCE_T3935305588_H
  7826. #ifndef GROUPTRACK_T2222291233_H
  7827. #define GROUPTRACK_T2222291233_H
  7828. #ifdef __clang__
  7829. #pragma clang diagnostic push
  7830. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7831. #pragma clang diagnostic ignored "-Wunused-variable"
  7832. #endif
  7833. // UnityEngine.Timeline.GroupTrack
  7834. struct GroupTrack_t2222291233 : public TrackAsset_t2828708245
  7835. {
  7836. public:
  7837. public:
  7838. };
  7839. #ifdef __clang__
  7840. #pragma clang diagnostic pop
  7841. #endif
  7842. #endif // GROUPTRACK_T2222291233_H
  7843. #ifndef ANIMATIONTRACK_T3872729528_H
  7844. #define ANIMATIONTRACK_T3872729528_H
  7845. #ifdef __clang__
  7846. #pragma clang diagnostic push
  7847. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7848. #pragma clang diagnostic ignored "-Wunused-variable"
  7849. #endif
  7850. // UnityEngine.Timeline.AnimationTrack
  7851. struct AnimationTrack_t3872729528 : public TrackAsset_t2828708245
  7852. {
  7853. public:
  7854. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::m_OpenClipPreExtrapolation
  7855. int32_t ___m_OpenClipPreExtrapolation_18;
  7856. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::m_OpenClipPostExtrapolation
  7857. int32_t ___m_OpenClipPostExtrapolation_19;
  7858. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_OpenClipOffsetPosition
  7859. Vector3_t3722313464 ___m_OpenClipOffsetPosition_20;
  7860. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::m_OpenClipOffsetRotation
  7861. Quaternion_t2301928331 ___m_OpenClipOffsetRotation_21;
  7862. // System.Double UnityEngine.Timeline.AnimationTrack::m_OpenClipTimeOffset
  7863. double ___m_OpenClipTimeOffset_22;
  7864. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationTrack::m_MatchTargetFields
  7865. int32_t ___m_MatchTargetFields_23;
  7866. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_Position
  7867. Vector3_t3722313464 ___m_Position_24;
  7868. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::m_Rotation
  7869. Quaternion_t2301928331 ___m_Rotation_25;
  7870. // System.Boolean UnityEngine.Timeline.AnimationTrack::m_ApplyOffsets
  7871. bool ___m_ApplyOffsets_26;
  7872. // UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::m_AvatarMask
  7873. AvatarMask_t1182482518 * ___m_AvatarMask_27;
  7874. // System.Boolean UnityEngine.Timeline.AnimationTrack::m_ApplyAvatarMask
  7875. bool ___m_ApplyAvatarMask_28;
  7876. public:
  7877. inline static int32_t get_offset_of_m_OpenClipPreExtrapolation_18() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_OpenClipPreExtrapolation_18)); }
  7878. inline int32_t get_m_OpenClipPreExtrapolation_18() const { return ___m_OpenClipPreExtrapolation_18; }
  7879. inline int32_t* get_address_of_m_OpenClipPreExtrapolation_18() { return &___m_OpenClipPreExtrapolation_18; }
  7880. inline void set_m_OpenClipPreExtrapolation_18(int32_t value)
  7881. {
  7882. ___m_OpenClipPreExtrapolation_18 = value;
  7883. }
  7884. inline static int32_t get_offset_of_m_OpenClipPostExtrapolation_19() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_OpenClipPostExtrapolation_19)); }
  7885. inline int32_t get_m_OpenClipPostExtrapolation_19() const { return ___m_OpenClipPostExtrapolation_19; }
  7886. inline int32_t* get_address_of_m_OpenClipPostExtrapolation_19() { return &___m_OpenClipPostExtrapolation_19; }
  7887. inline void set_m_OpenClipPostExtrapolation_19(int32_t value)
  7888. {
  7889. ___m_OpenClipPostExtrapolation_19 = value;
  7890. }
  7891. inline static int32_t get_offset_of_m_OpenClipOffsetPosition_20() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_OpenClipOffsetPosition_20)); }
  7892. inline Vector3_t3722313464 get_m_OpenClipOffsetPosition_20() const { return ___m_OpenClipOffsetPosition_20; }
  7893. inline Vector3_t3722313464 * get_address_of_m_OpenClipOffsetPosition_20() { return &___m_OpenClipOffsetPosition_20; }
  7894. inline void set_m_OpenClipOffsetPosition_20(Vector3_t3722313464 value)
  7895. {
  7896. ___m_OpenClipOffsetPosition_20 = value;
  7897. }
  7898. inline static int32_t get_offset_of_m_OpenClipOffsetRotation_21() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_OpenClipOffsetRotation_21)); }
  7899. inline Quaternion_t2301928331 get_m_OpenClipOffsetRotation_21() const { return ___m_OpenClipOffsetRotation_21; }
  7900. inline Quaternion_t2301928331 * get_address_of_m_OpenClipOffsetRotation_21() { return &___m_OpenClipOffsetRotation_21; }
  7901. inline void set_m_OpenClipOffsetRotation_21(Quaternion_t2301928331 value)
  7902. {
  7903. ___m_OpenClipOffsetRotation_21 = value;
  7904. }
  7905. inline static int32_t get_offset_of_m_OpenClipTimeOffset_22() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_OpenClipTimeOffset_22)); }
  7906. inline double get_m_OpenClipTimeOffset_22() const { return ___m_OpenClipTimeOffset_22; }
  7907. inline double* get_address_of_m_OpenClipTimeOffset_22() { return &___m_OpenClipTimeOffset_22; }
  7908. inline void set_m_OpenClipTimeOffset_22(double value)
  7909. {
  7910. ___m_OpenClipTimeOffset_22 = value;
  7911. }
  7912. inline static int32_t get_offset_of_m_MatchTargetFields_23() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_MatchTargetFields_23)); }
  7913. inline int32_t get_m_MatchTargetFields_23() const { return ___m_MatchTargetFields_23; }
  7914. inline int32_t* get_address_of_m_MatchTargetFields_23() { return &___m_MatchTargetFields_23; }
  7915. inline void set_m_MatchTargetFields_23(int32_t value)
  7916. {
  7917. ___m_MatchTargetFields_23 = value;
  7918. }
  7919. inline static int32_t get_offset_of_m_Position_24() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_Position_24)); }
  7920. inline Vector3_t3722313464 get_m_Position_24() const { return ___m_Position_24; }
  7921. inline Vector3_t3722313464 * get_address_of_m_Position_24() { return &___m_Position_24; }
  7922. inline void set_m_Position_24(Vector3_t3722313464 value)
  7923. {
  7924. ___m_Position_24 = value;
  7925. }
  7926. inline static int32_t get_offset_of_m_Rotation_25() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_Rotation_25)); }
  7927. inline Quaternion_t2301928331 get_m_Rotation_25() const { return ___m_Rotation_25; }
  7928. inline Quaternion_t2301928331 * get_address_of_m_Rotation_25() { return &___m_Rotation_25; }
  7929. inline void set_m_Rotation_25(Quaternion_t2301928331 value)
  7930. {
  7931. ___m_Rotation_25 = value;
  7932. }
  7933. inline static int32_t get_offset_of_m_ApplyOffsets_26() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_ApplyOffsets_26)); }
  7934. inline bool get_m_ApplyOffsets_26() const { return ___m_ApplyOffsets_26; }
  7935. inline bool* get_address_of_m_ApplyOffsets_26() { return &___m_ApplyOffsets_26; }
  7936. inline void set_m_ApplyOffsets_26(bool value)
  7937. {
  7938. ___m_ApplyOffsets_26 = value;
  7939. }
  7940. inline static int32_t get_offset_of_m_AvatarMask_27() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_AvatarMask_27)); }
  7941. inline AvatarMask_t1182482518 * get_m_AvatarMask_27() const { return ___m_AvatarMask_27; }
  7942. inline AvatarMask_t1182482518 ** get_address_of_m_AvatarMask_27() { return &___m_AvatarMask_27; }
  7943. inline void set_m_AvatarMask_27(AvatarMask_t1182482518 * value)
  7944. {
  7945. ___m_AvatarMask_27 = value;
  7946. Il2CppCodeGenWriteBarrier((&___m_AvatarMask_27), value);
  7947. }
  7948. inline static int32_t get_offset_of_m_ApplyAvatarMask_28() { return static_cast<int32_t>(offsetof(AnimationTrack_t3872729528, ___m_ApplyAvatarMask_28)); }
  7949. inline bool get_m_ApplyAvatarMask_28() const { return ___m_ApplyAvatarMask_28; }
  7950. inline bool* get_address_of_m_ApplyAvatarMask_28() { return &___m_ApplyAvatarMask_28; }
  7951. inline void set_m_ApplyAvatarMask_28(bool value)
  7952. {
  7953. ___m_ApplyAvatarMask_28 = value;
  7954. }
  7955. };
  7956. #ifdef __clang__
  7957. #pragma clang diagnostic pop
  7958. #endif
  7959. #endif // ANIMATIONTRACK_T3872729528_H
  7960. #ifndef AUDIOTRACK_T1549411460_H
  7961. #define AUDIOTRACK_T1549411460_H
  7962. #ifdef __clang__
  7963. #pragma clang diagnostic push
  7964. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7965. #pragma clang diagnostic ignored "-Wunused-variable"
  7966. #endif
  7967. // UnityEngine.Timeline.AudioTrack
  7968. struct AudioTrack_t1549411460 : public TrackAsset_t2828708245
  7969. {
  7970. public:
  7971. public:
  7972. };
  7973. #ifdef __clang__
  7974. #pragma clang diagnostic pop
  7975. #endif
  7976. #endif // AUDIOTRACK_T1549411460_H
  7977. #ifndef CONTROLTRACK_T3308451304_H
  7978. #define CONTROLTRACK_T3308451304_H
  7979. #ifdef __clang__
  7980. #pragma clang diagnostic push
  7981. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7982. #pragma clang diagnostic ignored "-Wunused-variable"
  7983. #endif
  7984. // UnityEngine.Timeline.ControlTrack
  7985. struct ControlTrack_t3308451304 : public TrackAsset_t2828708245
  7986. {
  7987. public:
  7988. public:
  7989. };
  7990. #ifdef __clang__
  7991. #pragma clang diagnostic pop
  7992. #endif
  7993. #endif // CONTROLTRACK_T3308451304_H
  7994. #ifndef ACTIVATIONTRACK_T4003533622_H
  7995. #define ACTIVATIONTRACK_T4003533622_H
  7996. #ifdef __clang__
  7997. #pragma clang diagnostic push
  7998. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  7999. #pragma clang diagnostic ignored "-Wunused-variable"
  8000. #endif
  8001. // UnityEngine.Timeline.ActivationTrack
  8002. struct ActivationTrack_t4003533622 : public TrackAsset_t2828708245
  8003. {
  8004. public:
  8005. // UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationTrack::m_PostPlaybackState
  8006. int32_t ___m_PostPlaybackState_18;
  8007. // UnityEngine.Timeline.ActivationMixerPlayable UnityEngine.Timeline.ActivationTrack::m_ActivationMixer
  8008. ActivationMixerPlayable_t2212523045 * ___m_ActivationMixer_19;
  8009. public:
  8010. inline static int32_t get_offset_of_m_PostPlaybackState_18() { return static_cast<int32_t>(offsetof(ActivationTrack_t4003533622, ___m_PostPlaybackState_18)); }
  8011. inline int32_t get_m_PostPlaybackState_18() const { return ___m_PostPlaybackState_18; }
  8012. inline int32_t* get_address_of_m_PostPlaybackState_18() { return &___m_PostPlaybackState_18; }
  8013. inline void set_m_PostPlaybackState_18(int32_t value)
  8014. {
  8015. ___m_PostPlaybackState_18 = value;
  8016. }
  8017. inline static int32_t get_offset_of_m_ActivationMixer_19() { return static_cast<int32_t>(offsetof(ActivationTrack_t4003533622, ___m_ActivationMixer_19)); }
  8018. inline ActivationMixerPlayable_t2212523045 * get_m_ActivationMixer_19() const { return ___m_ActivationMixer_19; }
  8019. inline ActivationMixerPlayable_t2212523045 ** get_address_of_m_ActivationMixer_19() { return &___m_ActivationMixer_19; }
  8020. inline void set_m_ActivationMixer_19(ActivationMixerPlayable_t2212523045 * value)
  8021. {
  8022. ___m_ActivationMixer_19 = value;
  8023. Il2CppCodeGenWriteBarrier((&___m_ActivationMixer_19), value);
  8024. }
  8025. };
  8026. #ifdef __clang__
  8027. #pragma clang diagnostic pop
  8028. #endif
  8029. #endif // ACTIVATIONTRACK_T4003533622_H
  8030. #ifndef PLAYABLETRACK_T2508018810_H
  8031. #define PLAYABLETRACK_T2508018810_H
  8032. #ifdef __clang__
  8033. #pragma clang diagnostic push
  8034. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  8035. #pragma clang diagnostic ignored "-Wunused-variable"
  8036. #endif
  8037. // UnityEngine.Timeline.PlayableTrack
  8038. struct PlayableTrack_t2508018810 : public TrackAsset_t2828708245
  8039. {
  8040. public:
  8041. public:
  8042. };
  8043. #ifdef __clang__
  8044. #pragma clang diagnostic pop
  8045. #endif
  8046. #endif // PLAYABLETRACK_T2508018810_H
  8047. // UnityEngine.Timeline.TimelineClip[]
  8048. struct TimelineClipU5BU5D_t140784555 : public RuntimeArray
  8049. {
  8050. public:
  8051. ALIGN_FIELD (8) TimelineClip_t2478225950 * m_Items[1];
  8052. public:
  8053. inline TimelineClip_t2478225950 * GetAt(il2cpp_array_size_t index) const
  8054. {
  8055. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8056. return m_Items[index];
  8057. }
  8058. inline TimelineClip_t2478225950 ** GetAddressAt(il2cpp_array_size_t index)
  8059. {
  8060. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8061. return m_Items + index;
  8062. }
  8063. inline void SetAt(il2cpp_array_size_t index, TimelineClip_t2478225950 * value)
  8064. {
  8065. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8066. m_Items[index] = value;
  8067. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8068. }
  8069. inline TimelineClip_t2478225950 * GetAtUnchecked(il2cpp_array_size_t index) const
  8070. {
  8071. return m_Items[index];
  8072. }
  8073. inline TimelineClip_t2478225950 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8074. {
  8075. return m_Items + index;
  8076. }
  8077. inline void SetAtUnchecked(il2cpp_array_size_t index, TimelineClip_t2478225950 * value)
  8078. {
  8079. m_Items[index] = value;
  8080. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8081. }
  8082. };
  8083. // UnityEngine.Playables.PlayableBinding[]
  8084. struct PlayableBindingU5BU5D_t829358056 : public RuntimeArray
  8085. {
  8086. public:
  8087. ALIGN_FIELD (8) PlayableBinding_t354260709 m_Items[1];
  8088. public:
  8089. inline PlayableBinding_t354260709 GetAt(il2cpp_array_size_t index) const
  8090. {
  8091. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8092. return m_Items[index];
  8093. }
  8094. inline PlayableBinding_t354260709 * GetAddressAt(il2cpp_array_size_t index)
  8095. {
  8096. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8097. return m_Items + index;
  8098. }
  8099. inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  8100. {
  8101. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8102. m_Items[index] = value;
  8103. }
  8104. inline PlayableBinding_t354260709 GetAtUnchecked(il2cpp_array_size_t index) const
  8105. {
  8106. return m_Items[index];
  8107. }
  8108. inline PlayableBinding_t354260709 * GetAddressAtUnchecked(il2cpp_array_size_t index)
  8109. {
  8110. return m_Items + index;
  8111. }
  8112. inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t354260709 value)
  8113. {
  8114. m_Items[index] = value;
  8115. }
  8116. };
  8117. // UnityEngine.MonoBehaviour[]
  8118. struct MonoBehaviourU5BU5D_t2007329276 : public RuntimeArray
  8119. {
  8120. public:
  8121. ALIGN_FIELD (8) MonoBehaviour_t3962482529 * m_Items[1];
  8122. public:
  8123. inline MonoBehaviour_t3962482529 * GetAt(il2cpp_array_size_t index) const
  8124. {
  8125. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8126. return m_Items[index];
  8127. }
  8128. inline MonoBehaviour_t3962482529 ** GetAddressAt(il2cpp_array_size_t index)
  8129. {
  8130. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8131. return m_Items + index;
  8132. }
  8133. inline void SetAt(il2cpp_array_size_t index, MonoBehaviour_t3962482529 * value)
  8134. {
  8135. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8136. m_Items[index] = value;
  8137. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8138. }
  8139. inline MonoBehaviour_t3962482529 * GetAtUnchecked(il2cpp_array_size_t index) const
  8140. {
  8141. return m_Items[index];
  8142. }
  8143. inline MonoBehaviour_t3962482529 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8144. {
  8145. return m_Items + index;
  8146. }
  8147. inline void SetAtUnchecked(il2cpp_array_size_t index, MonoBehaviour_t3962482529 * value)
  8148. {
  8149. m_Items[index] = value;
  8150. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8151. }
  8152. };
  8153. // UnityEngine.ParticleSystem[]
  8154. struct ParticleSystemU5BU5D_t3089334924 : public RuntimeArray
  8155. {
  8156. public:
  8157. ALIGN_FIELD (8) ParticleSystem_t1800779281 * m_Items[1];
  8158. public:
  8159. inline ParticleSystem_t1800779281 * GetAt(il2cpp_array_size_t index) const
  8160. {
  8161. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8162. return m_Items[index];
  8163. }
  8164. inline ParticleSystem_t1800779281 ** GetAddressAt(il2cpp_array_size_t index)
  8165. {
  8166. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8167. return m_Items + index;
  8168. }
  8169. inline void SetAt(il2cpp_array_size_t index, ParticleSystem_t1800779281 * value)
  8170. {
  8171. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8172. m_Items[index] = value;
  8173. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8174. }
  8175. inline ParticleSystem_t1800779281 * GetAtUnchecked(il2cpp_array_size_t index) const
  8176. {
  8177. return m_Items[index];
  8178. }
  8179. inline ParticleSystem_t1800779281 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8180. {
  8181. return m_Items + index;
  8182. }
  8183. inline void SetAtUnchecked(il2cpp_array_size_t index, ParticleSystem_t1800779281 * value)
  8184. {
  8185. m_Items[index] = value;
  8186. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8187. }
  8188. };
  8189. // System.Object[]
  8190. struct ObjectU5BU5D_t2843939325 : public RuntimeArray
  8191. {
  8192. public:
  8193. ALIGN_FIELD (8) RuntimeObject * m_Items[1];
  8194. public:
  8195. inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
  8196. {
  8197. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8198. return m_Items[index];
  8199. }
  8200. inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
  8201. {
  8202. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8203. return m_Items + index;
  8204. }
  8205. inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
  8206. {
  8207. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8208. m_Items[index] = value;
  8209. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8210. }
  8211. inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
  8212. {
  8213. return m_Items[index];
  8214. }
  8215. inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8216. {
  8217. return m_Items + index;
  8218. }
  8219. inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
  8220. {
  8221. m_Items[index] = value;
  8222. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8223. }
  8224. };
  8225. // UnityEngine.Timeline.TrackAsset[]
  8226. struct TrackAssetU5BU5D_t52518008 : public RuntimeArray
  8227. {
  8228. public:
  8229. ALIGN_FIELD (8) TrackAsset_t2828708245 * m_Items[1];
  8230. public:
  8231. inline TrackAsset_t2828708245 * GetAt(il2cpp_array_size_t index) const
  8232. {
  8233. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8234. return m_Items[index];
  8235. }
  8236. inline TrackAsset_t2828708245 ** GetAddressAt(il2cpp_array_size_t index)
  8237. {
  8238. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8239. return m_Items + index;
  8240. }
  8241. inline void SetAt(il2cpp_array_size_t index, TrackAsset_t2828708245 * value)
  8242. {
  8243. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8244. m_Items[index] = value;
  8245. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8246. }
  8247. inline TrackAsset_t2828708245 * GetAtUnchecked(il2cpp_array_size_t index) const
  8248. {
  8249. return m_Items[index];
  8250. }
  8251. inline TrackAsset_t2828708245 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8252. {
  8253. return m_Items + index;
  8254. }
  8255. inline void SetAtUnchecked(il2cpp_array_size_t index, TrackAsset_t2828708245 * value)
  8256. {
  8257. m_Items[index] = value;
  8258. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8259. }
  8260. };
  8261. // UnityEngine.Timeline.TimelineMarker[]
  8262. struct TimelineMarkerU5BU5D_t2410759966 : public RuntimeArray
  8263. {
  8264. public:
  8265. ALIGN_FIELD (8) TimelineMarker_t2195886951 * m_Items[1];
  8266. public:
  8267. inline TimelineMarker_t2195886951 * GetAt(il2cpp_array_size_t index) const
  8268. {
  8269. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8270. return m_Items[index];
  8271. }
  8272. inline TimelineMarker_t2195886951 ** GetAddressAt(il2cpp_array_size_t index)
  8273. {
  8274. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8275. return m_Items + index;
  8276. }
  8277. inline void SetAt(il2cpp_array_size_t index, TimelineMarker_t2195886951 * value)
  8278. {
  8279. IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
  8280. m_Items[index] = value;
  8281. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8282. }
  8283. inline TimelineMarker_t2195886951 * GetAtUnchecked(il2cpp_array_size_t index) const
  8284. {
  8285. return m_Items[index];
  8286. }
  8287. inline TimelineMarker_t2195886951 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
  8288. {
  8289. return m_Items + index;
  8290. }
  8291. inline void SetAtUnchecked(il2cpp_array_size_t index, TimelineMarker_t2195886951 * value)
  8292. {
  8293. m_Items[index] = value;
  8294. Il2CppCodeGenWriteBarrier(m_Items + index, value);
  8295. }
  8296. };
  8297. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::get_Null()
  8298. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_get_Null_m3134832429_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8299. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8300. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m975256185_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, const RuntimeMethod* method);
  8301. // !0 UnityEngine.Playables.ScriptPlayable`1<System.Object>::GetBehaviour()
  8302. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptPlayable_1_GetBehaviour_m3817690859_gshared (ScriptPlayable_1_t818619019 * __this, const RuntimeMethod* method);
  8303. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(!!0)
  8304. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  8305. // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32)
  8306. extern "C" IL2CPP_METHOD_ATTR float PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method);
  8307. // !!0 UnityEngine.GameObject::GetComponent<System.Object>()
  8308. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  8309. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<System.Object>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8310. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ScriptPlayable_1_op_Implicit_m2421719176_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method);
  8311. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor()
  8312. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m3830431512_gshared (List_1_t3454752663 * __this, const RuntimeMethod* method);
  8313. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Clear()
  8314. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m1210266092_gshared (List_1_t3454752663 * __this, const RuntimeMethod* method);
  8315. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable<UnityEngine.Animations.AnimationPlayableOutput>(!!0)
  8316. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153_gshared (RuntimeObject * __this /* static, unused */, AnimationPlayableOutput_t1918618239 p0, const RuntimeMethod* method);
  8317. // System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceInputPort<UnityEngine.Animations.AnimationPlayableOutput>(!!0)
  8318. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558_gshared (RuntimeObject * __this /* static, unused */, AnimationPlayableOutput_t1918618239 p0, const RuntimeMethod* method);
  8319. // System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.Playable>(!!0)
  8320. extern "C" IL2CPP_METHOD_ATTR bool PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  8321. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(!!0,System.Int32)
  8322. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method);
  8323. // System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  8324. extern "C" IL2CPP_METHOD_ATTR bool Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330_gshared (Playable_t459825607 * __this, const RuntimeMethod* method);
  8325. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0)
  8326. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075_gshared (RuntimeObject * __this /* static, unused */, AnimationLayerMixerPlayable_t3631223897 p0, const RuntimeMethod* method);
  8327. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32)
  8328. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765_gshared (RuntimeObject * __this /* static, unused */, AnimationLayerMixerPlayable_t3631223897 p0, int32_t p1, const RuntimeMethod* method);
  8329. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Add(!0)
  8330. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m1997031888_gshared (List_1_t3454752663 * __this, WeightInfo_t1982677921 p0, const RuntimeMethod* method);
  8331. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Animations.AnimationClipPlayable,UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,!!1,System.Int32)
  8332. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013_gshared (PlayableGraph_t3515989261 * __this, AnimationClipPlayable_t3189118652 p0, int32_t p1, AnimationOffsetPlayable_t2887420414 p2, int32_t p3, const RuntimeMethod* method);
  8333. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,System.Single)
  8334. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674_gshared (RuntimeObject * __this /* static, unused */, AnimationOffsetPlayable_t2887420414 p0, int32_t p1, float p2, const RuntimeMethod* method);
  8335. // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
  8336. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2934127733_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  8337. // !!0 UnityEngine.ScriptableObject::CreateInstance<System.Object>()
  8338. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8339. // System.Void UnityEngine.IntervalTree`1<System.Object>::Add(T)
  8340. extern "C" IL2CPP_METHOD_ATTR void IntervalTree_1_Add_m2348542272_gshared (IntervalTree_1_t1489772131 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8341. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8342. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195_gshared (PlayableGraph_t3515989261 * __this, Playable_t459825607 p0, int32_t p1, AnimationMixerPlayable_t821371386 p2, int32_t p3, const RuntimeMethod* method);
  8343. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,System.Single)
  8344. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304_gshared (RuntimeObject * __this /* static, unused */, AnimationMixerPlayable_t821371386 p0, int32_t p1, float p2, const RuntimeMethod* method);
  8345. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
  8346. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m2321703786_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  8347. // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
  8348. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m3338814081_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8349. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Animations.AnimationLayerMixerPlayable,UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,!!1,System.Int32)
  8350. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044_gshared (PlayableGraph_t3515989261 * __this, AnimationLayerMixerPlayable_t3631223897 p0, int32_t p1, AnimationMotionXToDeltaPlayable_t272231551 p2, int32_t p3, const RuntimeMethod* method);
  8351. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,System.Single)
  8352. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648_gshared (RuntimeObject * __this /* static, unused */, AnimationMotionXToDeltaPlayable_t272231551 p0, int32_t p1, float p2, const RuntimeMethod* method);
  8353. // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
  8354. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_m2287542950_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  8355. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8356. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989_gshared (PlayableGraph_t3515989261 * __this, Playable_t459825607 p0, int32_t p1, AnimationLayerMixerPlayable_t3631223897 p2, int32_t p3, const RuntimeMethod* method);
  8357. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,System.Single)
  8358. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831_gshared (RuntimeObject * __this /* static, unused */, AnimationLayerMixerPlayable_t3631223897 p0, int32_t p1, float p2, const RuntimeMethod* method);
  8359. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,!!1,System.Int32)
  8360. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289_gshared (PlayableGraph_t3515989261 * __this, Playable_t459825607 p0, int32_t p1, AnimationOffsetPlayable_t2887420414 p2, int32_t p3, const RuntimeMethod* method);
  8361. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Audio.AudioMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8362. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282_gshared (PlayableGraph_t3515989261 * __this, Playable_t459825607 p0, int32_t p1, AudioMixerPlayable_t3520548497 p2, int32_t p3, const RuntimeMethod* method);
  8363. // System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed<UnityEngine.Playables.Playable>(!!0,System.Double)
  8364. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, double p1, const RuntimeMethod* method);
  8365. // System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.Playable>(!!0,System.Double)
  8366. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, double p1, const RuntimeMethod* method);
  8367. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Audio.AudioMixerPlayable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single)
  8368. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037_gshared (RuntimeObject * __this /* static, unused */, AudioMixerPlayable_t3520548497 p0, Playable_t459825607 p1, float p2, const RuntimeMethod* method);
  8369. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  8370. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t818619019 ScriptPlayable_1_Create_m234094962_gshared (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, RuntimeObject * p1, int32_t p2, const RuntimeMethod* method);
  8371. // System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::.ctor()
  8372. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1612734956_gshared (List_1_t1931900349 * __this, const RuntimeMethod* method);
  8373. // !0 UnityEngine.ExposedReference`1<System.Object>::Resolve(UnityEngine.IExposedPropertyTable)
  8374. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * ExposedReference_1_Resolve_m497587869_gshared (ExposedReference_1_t3345160085 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  8375. // System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::Add(!0)
  8376. extern "C" IL2CPP_METHOD_ATTR void List_1_Add_m2961172208_gshared (List_1_t1931900349 * __this, Playable_t459825607 p0, const RuntimeMethod* method);
  8377. // System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<System.Object>(UnityEngine.GameObject)
  8378. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetComponent_TisRuntimeObject_m2615687732_gshared (ControlPlayableAsset_t3597738600 * __this, GameObject_t1113636619 * ___gameObject0, const RuntimeMethod* method);
  8379. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Count()
  8380. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2137150812_gshared (List_1_t1931900349 * __this, const RuntimeMethod* method);
  8381. // !0 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Item(System.Int32)
  8382. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 List_1_get_Item_m4084064453_gshared (List_1_t1931900349 * __this, int32_t p0, const RuntimeMethod* method);
  8383. // System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.Playable>(!!0,System.Boolean)
  8384. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, bool p1, const RuntimeMethod* method);
  8385. // System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(!!0)
  8386. extern "C" IL2CPP_METHOD_ATTR bool PlayableExtensions_IsValid_TisScriptPlayable_1_t818619019_m4052709853_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayable_1_t818619019 p0, const RuntimeMethod* method);
  8387. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,System.Int32,!!1,System.Int32)
  8388. extern "C" IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_gshared (PlayableGraph_t3515989261 * __this, Playable_t459825607 p0, int32_t p1, Playable_t459825607 p2, int32_t p3, const RuntimeMethod* method);
  8389. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single)
  8390. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, Playable_t459825607 p1, float p2, const RuntimeMethod* method);
  8391. // !!0 UnityEngine.Component::GetComponent<System.Object>()
  8392. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m2906321015_gshared (Component_t1923634451 * __this, const RuntimeMethod* method);
  8393. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(!0)
  8394. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Contains_m3173358704_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8395. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(!0)
  8396. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Add_m1971460364_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8397. // System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(!0)
  8398. extern "C" IL2CPP_METHOD_ATTR bool HashSet_1_Remove_m709044238_gshared (HashSet_1_t1645055638 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8399. // System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
  8400. extern "C" IL2CPP_METHOD_ATTR void HashSet_1__ctor_m4231804131_gshared (HashSet_1_t1645055638 * __this, const RuntimeMethod* method);
  8401. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>()
  8402. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  8403. // System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.Playable>(!!0)
  8404. extern "C" IL2CPP_METHOD_ATTR double PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  8405. // System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
  8406. extern "C" IL2CPP_METHOD_ATTR void Comparison_1__ctor_m793514796_gshared (Comparison_1_t2855037343 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  8407. // System.Void System.Array::Sort<System.Object>(!!0[],System.Comparison`1<!!0>)
  8408. extern "C" IL2CPP_METHOD_ATTR void Array_Sort_TisRuntimeObject_m4136966267_gshared (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325* p0, Comparison_1_t2855037343 * p1, const RuntimeMethod* method);
  8409. // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0,UnityEngine.Transform,System.Boolean)
  8410. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_m2077627675_gshared (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Transform_t3600365921 * p1, bool p2, const RuntimeMethod* method);
  8411. // System.Void UnityEngine.Playables.PlayableExtensions::Pause<UnityEngine.Playables.Playable>(!!0)
  8412. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  8413. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
  8414. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m3947764094_gshared (List_1_t257213610 * __this, int32_t p0, const RuntimeMethod* method);
  8415. // !0[] System.Collections.Generic.List`1<System.Object>::ToArray()
  8416. extern "C" IL2CPP_METHOD_ATTR ObjectU5BU5D_t2843939325* List_1_ToArray_m4168020446_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  8417. // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  8418. extern "C" IL2CPP_METHOD_ATTR void List_1_AddRange_m3709462088_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  8419. // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
  8420. extern "C" IL2CPP_METHOD_ATTR bool List_1_Remove_m1416767016_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8421. // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<!0>)
  8422. extern "C" IL2CPP_METHOD_ATTR void List_1__ctor_m1328752868_gshared (List_1_t257213610 * __this, RuntimeObject* p0, const RuntimeMethod* method);
  8423. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
  8424. extern "C" IL2CPP_METHOD_ATTR Enumerator_t2146457487 List_1_GetEnumerator_m2930774921_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  8425. // !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
  8426. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m470245444_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  8427. // System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
  8428. extern "C" IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m2142368520_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  8429. // System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
  8430. extern "C" IL2CPP_METHOD_ATTR void Enumerator_Dispose_m3007748546_gshared (Enumerator_t2146457487 * __this, const RuntimeMethod* method);
  8431. // System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
  8432. extern "C" IL2CPP_METHOD_ATTR void Predicate_1__ctor_m327447107_gshared (Predicate_1_t3905400288 * __this, RuntimeObject * p0, intptr_t p1, const RuntimeMethod* method);
  8433. // System.Boolean System.Collections.Generic.List`1<System.Object>::Exists(System.Predicate`1<!0>)
  8434. extern "C" IL2CPP_METHOD_ATTR bool List_1_Exists_m1135687643_gshared (List_1_t257213610 * __this, Predicate_1_t3905400288 * p0, const RuntimeMethod* method);
  8435. // System.Void UnityEngine.IntervalTree`1<System.Object>::.ctor()
  8436. extern "C" IL2CPP_METHOD_ATTR void IntervalTree_1__ctor_m4064574865_gshared (IntervalTree_1_t1489772131 * __this, const RuntimeMethod* method);
  8437. // System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::.ctor()
  8438. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m332461631_gshared (Dictionary_2_t2468003950 * __this, const RuntimeMethod* method);
  8439. // System.Void System.Collections.Generic.List`1<System.Object>::Clear()
  8440. extern "C" IL2CPP_METHOD_ATTR void List_1_Clear_m3697625829_gshared (List_1_t257213610 * __this, const RuntimeMethod* method);
  8441. // System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::Clear()
  8442. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m3310643098_gshared (Dictionary_2_t2468003950 * __this, const RuntimeMethod* method);
  8443. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::ContainsKey(!0)
  8444. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_ContainsKey_m1863004813_gshared (Dictionary_2_t2468003950 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8445. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Animations.AnimationPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  8446. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879_gshared (RuntimeObject * __this /* static, unused */, AnimationPlayableOutput_t1918618239 ___output0, Playable_t459825607 ___playable1, int32_t ___port2, PlayableBinding_t354260709 ___binding3, const RuntimeMethod* method);
  8447. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Audio.AudioPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  8448. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526_gshared (RuntimeObject * __this /* static, unused */, AudioPlayableOutput_t2664391219 ___output0, Playable_t459825607 ___playable1, int32_t ___port2, PlayableBinding_t354260709 ___binding3, const RuntimeMethod* method);
  8449. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Playables.ScriptPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  8450. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312_gshared (RuntimeObject * __this /* static, unused */, ScriptPlayableOutput_t2715692609 ___output0, Playable_t459825607 ___playable1, int32_t ___port2, PlayableBinding_t354260709 ___binding3, const RuntimeMethod* method);
  8451. // System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Animations.AnimationPlayableOutput>(!!0,System.Single)
  8452. extern "C" IL2CPP_METHOD_ATTR void PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380_gshared (RuntimeObject * __this /* static, unused */, AnimationPlayableOutput_t1918618239 p0, float p1, const RuntimeMethod* method);
  8453. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::TryGetValue(!0,!1&)
  8454. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3509311407_gshared (Dictionary_2_t2468003950 * __this, RuntimeObject * p0, ConnectionCache_t1120597666 * p1, const RuntimeMethod* method);
  8455. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(!!0,System.Int32)
  8456. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, const RuntimeMethod* method);
  8457. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32,System.Single)
  8458. extern "C" IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, int32_t p1, float p2, const RuntimeMethod* method);
  8459. // System.Void System.Collections.Generic.Dictionary`2<System.Object,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::set_Item(!0,!1)
  8460. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_set_Item_m3495851546_gshared (Dictionary_2_t2468003950 * __this, RuntimeObject * p0, ConnectionCache_t1120597666 p1, const RuntimeMethod* method);
  8461. // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0)
  8462. extern "C" IL2CPP_METHOD_ATTR bool List_1_Contains_m2654125393_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8463. // System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<!0>)
  8464. extern "C" IL2CPP_METHOD_ATTR void List_1_Sort_m2076177611_gshared (List_1_t257213610 * __this, Comparison_1_t2855037343 * p0, const RuntimeMethod* method);
  8465. // System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(!0)
  8466. extern "C" IL2CPP_METHOD_ATTR int32_t List_1_IndexOf_m2662756272_gshared (List_1_t257213610 * __this, RuntimeObject * p0, const RuntimeMethod* method);
  8467. // System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,!0)
  8468. extern "C" IL2CPP_METHOD_ATTR void List_1_Insert_m3748206754_gshared (List_1_t257213610 * __this, int32_t p0, RuntimeObject * p1, const RuntimeMethod* method);
  8469. // System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedProperties<UnityEngine.Playables.Playable>(!!0,UnityEngine.AnimationClip)
  8470. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881_gshared (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, AnimationClip_t2318505987 * p1, const RuntimeMethod* method);
  8471. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
  8472. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m518943619_gshared (Dictionary_2_t132545152 * __this, const RuntimeMethod* method);
  8473. // System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(!0,!1&)
  8474. extern "C" IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3280774074_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject ** p1, const RuntimeMethod* method);
  8475. // System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(!0,!1)
  8476. extern "C" IL2CPP_METHOD_ATTR void Dictionary_2_Add_m2387223709_gshared (Dictionary_2_t132545152 * __this, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  8477. // System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
  8478. extern "C" IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_m3891915003 (PlayableBehaviour_t4203540982 * __this, const RuntimeMethod* method);
  8479. // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
  8480. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Equality_m1810815630 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  8481. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::get_Null()
  8482. #define ScriptPlayable_1_get_Null_m965723847(__this /* static, unused */, method) (( ScriptPlayable_1_t2459628456 (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptPlayable_1_get_Null_m3134832429_gshared)(__this /* static, unused */, method)
  8483. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8484. #define ScriptPlayable_1_Create_m626872802(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t2459628456 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  8485. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::GetBehaviour()
  8486. #define ScriptPlayable_1_GetBehaviour_m2387036119(__this, method) (( ActivationControlPlayable_t426148305 * (*) (ScriptPlayable_1_t2459628456 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  8487. // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
  8488. extern "C" IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4071470834 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  8489. // System.Void UnityEngine.GameObject::SetActive(System.Boolean)
  8490. extern "C" IL2CPP_METHOD_ATTR void GameObject_SetActive_m796801857 (GameObject_t1113636619 * __this, bool p0, const RuntimeMethod* method);
  8491. // System.Boolean UnityEngine.GameObject::get_activeSelf()
  8492. extern "C" IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m1767405923 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  8493. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8494. #define ScriptPlayable_1_Create_m2437634749(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t4246003196 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  8495. // UnityEngine.GameObject UnityEngine.Timeline.ActivationMixerPlayable::get_boundGameObject()
  8496. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * ActivationMixerPlayable_get_boundGameObject_m1001947141 (ActivationMixerPlayable_t2212523045 * __this, const RuntimeMethod* method);
  8497. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(!!0)
  8498. #define PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(__this /* static, unused */, p0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_gshared)(__this /* static, unused */, p0, method)
  8499. // System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32)
  8500. #define PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(__this /* static, unused */, p0, p1, method) (( float (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_gshared)(__this /* static, unused */, p0, p1, method)
  8501. // System.Void UnityEngine.Playables.PlayableAsset::.ctor()
  8502. extern "C" IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m2395156306 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method);
  8503. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8504. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_Create_m3756251871 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, const RuntimeMethod* method);
  8505. // System.Void UnityEngine.Timeline.TrackAsset::.ctor()
  8506. extern "C" IL2CPP_METHOD_ATTR void TrackAsset__ctor_m2775332295 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8507. // System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable()
  8508. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_compilable_m3341882138 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8509. // System.Void UnityEngine.Timeline.ActivationTrack::UpdateTrackMode()
  8510. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_UpdateTrackMode_m800998448 (ActivationTrack_t4003533622 * __this, const RuntimeMethod* method);
  8511. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable> UnityEngine.Timeline.ActivationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8512. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t4246003196 ActivationMixerPlayable_Create_m1674036122 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, int32_t ___inputCount1, const RuntimeMethod* method);
  8513. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::GetBehaviour()
  8514. #define ScriptPlayable_1_GetBehaviour_m4194249442(__this, method) (( ActivationMixerPlayable_t2212523045 * (*) (ScriptPlayable_1_t4246003196 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  8515. // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Playables.PlayableDirector>()
  8516. #define GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993(__this, method) (( PlayableDirector_t508516997 * (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m3345590611_gshared)(__this, method)
  8517. // System.Void UnityEngine.Timeline.ActivationTrack::UpdateBoundGameObject(UnityEngine.Playables.PlayableDirector)
  8518. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_UpdateBoundGameObject_m4193519577 (ActivationTrack_t4003533622 * __this, PlayableDirector_t508516997 * ___director0, const RuntimeMethod* method);
  8519. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8520. #define ScriptPlayable_1_op_Implicit_m439564604(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t4246003196 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8521. // UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)
  8522. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * PlayableDirector_GetGenericBinding_m371850596 (PlayableDirector_t508516997 * __this, Object_t631007953 * p0, const RuntimeMethod* method);
  8523. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_boundGameObject(UnityEngine.GameObject)
  8524. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_boundGameObject_m3763269888 (ActivationMixerPlayable_t2212523045 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method);
  8525. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
  8526. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_postPlaybackState_m3570843551 (ActivationMixerPlayable_t2212523045 * __this, int32_t ___value0, const RuntimeMethod* method);
  8527. // UnityEngine.GameObject UnityEngine.Timeline.TrackAsset::GetGameObjectBinding(UnityEngine.Playables.PlayableDirector)
  8528. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * TrackAsset_GetGameObjectBinding_m3674951243 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * ___director0, const RuntimeMethod* method);
  8529. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor()
  8530. #define List_1__ctor_m3830431512(__this, method) (( void (*) (List_1_t3454752663 *, const RuntimeMethod*))List_1__ctor_m3830431512_gshared)(__this, method)
  8531. // System.Void System.Object::.ctor()
  8532. extern "C" IL2CPP_METHOD_ATTR void Object__ctor_m297566312 (RuntimeObject * __this, const RuntimeMethod* method);
  8533. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers()
  8534. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m1281852215 (AnimationOutputWeightProcessor_t2670190175 * __this, const RuntimeMethod* method);
  8535. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Clear()
  8536. #define List_1_Clear_m1210266092(__this, method) (( void (*) (List_1_t3454752663 *, const RuntimeMethod*))List_1_Clear_m1210266092_gshared)(__this, method)
  8537. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::get_Null()
  8538. extern "C" IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_t3631223897 AnimationLayerMixerPlayable_get_Null_m1596956097 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8539. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable<UnityEngine.Animations.AnimationPlayableOutput>(!!0)
  8540. #define PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, AnimationPlayableOutput_t1918618239 , const RuntimeMethod*))PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153_gshared)(__this /* static, unused */, p0, method)
  8541. // System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceInputPort<UnityEngine.Animations.AnimationPlayableOutput>(!!0)
  8542. #define PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558(__this /* static, unused */, p0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, AnimationPlayableOutput_t1918618239 , const RuntimeMethod*))PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558_gshared)(__this /* static, unused */, p0, method)
  8543. // System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.Playable>(!!0)
  8544. #define PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_gshared)(__this /* static, unused */, p0, method)
  8545. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(!!0,System.Int32)
  8546. #define PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(__this /* static, unused */, p0, p1, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_gshared)(__this /* static, unused */, p0, p1, method)
  8547. // System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
  8548. #define Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330(__this, method) (( bool (*) (Playable_t459825607 *, const RuntimeMethod*))Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330_gshared)(__this, method)
  8549. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Explicit(UnityEngine.Playables.Playable)
  8550. extern "C" IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_t3631223897 AnimationLayerMixerPlayable_op_Explicit_m2722087125 (RuntimeObject * __this /* static, unused */, Playable_t459825607 p0, const RuntimeMethod* method);
  8551. // System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0)
  8552. #define PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075(__this /* static, unused */, p0, method) (( int32_t (*) (RuntimeObject * /* static, unused */, AnimationLayerMixerPlayable_t3631223897 , const RuntimeMethod*))PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075_gshared)(__this /* static, unused */, p0, method)
  8553. // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationLayerMixerPlayable)
  8554. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationLayerMixerPlayable_op_Implicit_m264040223 (RuntimeObject * __this /* static, unused */, AnimationLayerMixerPlayable_t3631223897 p0, const RuntimeMethod* method);
  8555. // UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32)
  8556. #define PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765(__this /* static, unused */, p0, p1, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, AnimationLayerMixerPlayable_t3631223897 , int32_t, const RuntimeMethod*))PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765_gshared)(__this /* static, unused */, p0, p1, method)
  8557. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers(UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
  8558. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m2534082431 (AnimationOutputWeightProcessor_t2670190175 * __this, Playable_t459825607 ___parent0, int32_t ___port1, Playable_t459825607 ___node2, const RuntimeMethod* method);
  8559. // System.Type UnityEngine.Playables.Playable::GetPlayableType()
  8560. extern "C" IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_m2323160232 (Playable_t459825607 * __this, const RuntimeMethod* method);
  8561. // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
  8562. extern "C" IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m1620074514 (RuntimeObject * __this /* static, unused */, RuntimeTypeHandle_t3027515415 p0, const RuntimeMethod* method);
  8563. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Add(!0)
  8564. #define List_1_Add_m1997031888(__this, p0, method) (( void (*) (List_1_t3454752663 *, WeightInfo_t1982677921 , const RuntimeMethod*))List_1_Add_m1997031888_gshared)(__this, p0, method)
  8565. // UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
  8566. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Vector3_get_zero_m1409827619 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8567. // UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
  8568. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_get_identity_m3722672781 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8569. // System.String UnityEngine.Object::get_name()
  8570. extern "C" IL2CPP_METHOD_ATTR String_t* Object_get_name_m4211327027 (Object_t631007953 * __this, const RuntimeMethod* method);
  8571. // System.String System.String::Concat(System.String,System.String)
  8572. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3937257545 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  8573. // System.Void UnityEngine.Object::set_name(System.String)
  8574. extern "C" IL2CPP_METHOD_ATTR void Object_set_name_m291480324 (Object_t631007953 * __this, String_t* p0, const RuntimeMethod* method);
  8575. // UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::get_clip()
  8576. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationPlayableAsset_get_clip_m1353813782 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method);
  8577. // System.Single UnityEngine.AnimationClip::get_length()
  8578. extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_length_m3296085482 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  8579. // System.Single UnityEngine.AnimationClip::get_frameRate()
  8580. extern "C" IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_m1820704095 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  8581. // System.Void UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::.ctor()
  8582. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m410697600 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method);
  8583. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_position()
  8584. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 AnimationPlayableAsset_get_position_m3256376692 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method);
  8585. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationPlayableAsset::get_rotation()
  8586. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 AnimationPlayableAsset_get_rotation_m168576375 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method);
  8587. // UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
  8588. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 Quaternion_get_eulerAngles_m3425202016 (Quaternion_t2301928331 * __this, const RuntimeMethod* method);
  8589. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_removeStartOffset()
  8590. extern "C" IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_removeStartOffset_m799606263 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method);
  8591. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean)
  8592. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationPlayableAsset_CreatePlayable_m3577985947 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, AnimationClip_t2318505987 * ___clip1, Vector3_t3722313464 ___positionOffset2, Vector3_t3722313464 ___eulerOffset3, bool ___removeStartOffset4, const RuntimeMethod* method);
  8593. // System.Boolean UnityEngine.AnimationClip::get_legacy()
  8594. extern "C" IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_m310696710 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  8595. // UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
  8596. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 Playable_get_Null_m3556999077 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  8597. // UnityEngine.Animations.AnimationClipPlayable UnityEngine.Animations.AnimationClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip)
  8598. extern "C" IL2CPP_METHOD_ATTR AnimationClipPlayable_t3189118652 AnimationClipPlayable_Create_m2827953749 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, AnimationClip_t2318505987 * p1, const RuntimeMethod* method);
  8599. // System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean)
  8600. extern "C" IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_m149988838 (AnimationClipPlayable_t3189118652 * __this, bool p0, const RuntimeMethod* method);
  8601. // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationClipPlayable::op_Implicit(UnityEngine.Animations.AnimationClipPlayable)
  8602. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationClipPlayable_op_Implicit_m3592598016 (RuntimeObject * __this /* static, unused */, AnimationClipPlayable_t3189118652 p0, const RuntimeMethod* method);
  8603. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyRootMotion(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.AnimationClip)
  8604. extern "C" IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyRootMotion_m4006030511 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___position0, Vector3_t3722313464 ___rotation1, AnimationClip_t2318505987 * ___clip2, const RuntimeMethod* method);
  8605. // UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
  8606. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 Quaternion_Euler_m1803555822 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, const RuntimeMethod* method);
  8607. // UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
  8608. extern "C" IL2CPP_METHOD_ATTR AnimationOffsetPlayable_t2887420414 AnimationOffsetPlayable_Create_m4216231881 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, Vector3_t3722313464 p1, Quaternion_t2301928331 p2, int32_t p3, const RuntimeMethod* method);
  8609. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Animations.AnimationClipPlayable,UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,!!1,System.Int32)
  8610. #define PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, AnimationClipPlayable_t3189118652 , int32_t, AnimationOffsetPlayable_t2887420414 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013_gshared)(__this, p0, p1, p2, p3, method)
  8611. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,System.Single)
  8612. #define PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationOffsetPlayable_t2887420414 , int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8613. // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationOffsetPlayable::op_Implicit(UnityEngine.Animations.AnimationOffsetPlayable)
  8614. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationOffsetPlayable_op_Implicit_m1915497722 (RuntimeObject * __this /* static, unused */, AnimationOffsetPlayable_t2887420414 p0, const RuntimeMethod* method);
  8615. // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
  8616. extern "C" IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m315980366 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 p0, Vector3_t3722313464 p1, const RuntimeMethod* method);
  8617. // System.Boolean UnityEngine.AnimationClip::get_hasRootMotion()
  8618. extern "C" IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootMotion_m3285071990 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  8619. // System.Boolean UnityEngine.Motion::get_isLooping()
  8620. extern "C" IL2CPP_METHOD_ATTR bool Motion_get_isLooping_m3446136793 (Motion_t1110556653 * __this, const RuntimeMethod* method);
  8621. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_position(UnityEngine.Vector3)
  8622. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_position_m3556360324 (AnimationPlayableAsset_t734882934 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method);
  8623. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_rotation(UnityEngine.Quaternion)
  8624. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_rotation_m1542525018 (AnimationPlayableAsset_t734882934 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method);
  8625. // System.Void UnityEngine.Playables.PlayableBinding::set_streamType(UnityEngine.Playables.DataStreamType)
  8626. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamType_m3740157351 (PlayableBinding_t354260709 * __this, int32_t p0, const RuntimeMethod* method);
  8627. // System.Void UnityEngine.Playables.PlayableBinding::set_streamName(System.String)
  8628. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_streamName_m1670451895 (PlayableBinding_t354260709 * __this, String_t* p0, const RuntimeMethod* method);
  8629. // System.Void System.NotSupportedException::.ctor()
  8630. extern "C" IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m2730133172 (NotSupportedException_t1314879016 * __this, const RuntimeMethod* method);
  8631. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  8632. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2095323345 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method);
  8633. // System.Int32 System.Threading.Interlocked::CompareExchange(System.Int32&,System.Int32,System.Int32)
  8634. extern "C" IL2CPP_METHOD_ATTR int32_t Interlocked_CompareExchange_m3023855514 (RuntimeObject * __this /* static, unused */, int32_t* p0, int32_t p1, int32_t p2, const RuntimeMethod* method);
  8635. // System.Boolean UnityEngine.Timeline.TrackAsset::get_muted()
  8636. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_muted_m4164036460 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8637. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Count()
  8638. #define List_1_get_Count_m615375621(__this, method) (( int32_t (*) (List_1_t3950300692 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  8639. // UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::get_animClip()
  8640. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * TrackAsset_get_animClip_m1438323282 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8641. // System.Boolean UnityEngine.AnimationClip::get_empty()
  8642. extern "C" IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_m1093497191 (AnimationClip_t2318505987 * __this, const RuntimeMethod* method);
  8643. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_compilableIsolated()
  8644. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_compilableIsolated_m3475896175 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method);
  8645. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::GetChildTracks()
  8646. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetChildTracks_m2043731462 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8647. // System.Void UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::.ctor()
  8648. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m2524923417 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method);
  8649. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::get_clips()
  8650. extern "C" IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t140784555* TrackAsset_get_clips_m2358754088 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8651. // System.Void UnityEngine.Timeline.AnimationTrack::UpdateClipOffsets()
  8652. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_UpdateClipOffsets_m2284877685 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method);
  8653. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateDefaultClip()
  8654. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateDefaultClip_m2359160218 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8655. // System.Void UnityEngine.Timeline.AnimationTrack::AssignAnimationClip(UnityEngine.Timeline.TimelineClip,UnityEngine.AnimationClip)
  8656. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_AssignAnimationClip_m2928683343 (AnimationTrack_t3872729528 * __this, TimelineClip_t2478225950 * ___clip0, AnimationClip_t2318505987 * ___animClip1, const RuntimeMethod* method);
  8657. // System.Void System.InvalidOperationException::.ctor(System.String)
  8658. extern "C" IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_m237278729 (InvalidOperationException_t56020091 * __this, String_t* p0, const RuntimeMethod* method);
  8659. // !!0 UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Timeline.AnimationPlayableAsset>()
  8660. #define ScriptableObject_CreateInstance_TisAnimationPlayableAsset_t734882934_m2448340497(__this /* static, unused */, method) (( AnimationPlayableAsset_t734882934 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  8661. // System.Void UnityEngine.Timeline.TimelineCreateUtilities::SaveAssetIntoObject(UnityEngine.Object,UnityEngine.Object)
  8662. extern "C" IL2CPP_METHOD_ATTR void TimelineCreateUtilities_SaveAssetIntoObject_m1103712554 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___childAsset0, Object_t631007953 * ___masterAsset1, const RuntimeMethod* method);
  8663. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_clip(UnityEngine.AnimationClip)
  8664. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_clip_m3304080186 (AnimationPlayableAsset_t734882934 * __this, AnimationClip_t2318505987 * ___value0, const RuntimeMethod* method);
  8665. // System.Void UnityEngine.Timeline.TimelineClip::set_asset(UnityEngine.Object)
  8666. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_asset_m3733628724 (TimelineClip_t2478225950 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method);
  8667. // UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
  8668. extern "C" IL2CPP_METHOD_ATTR AnimationMixerPlayable_t821371386 AnimationMixerPlayable_Create_m3089667912 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, bool p2, const RuntimeMethod* method);
  8669. // UnityEngine.Object UnityEngine.Timeline.TimelineClip::get_asset()
  8670. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * TimelineClip_get_asset_m3376869622 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8671. // System.Boolean UnityEngine.Timeline.TimelineClip::get_recordable()
  8672. extern "C" IL2CPP_METHOD_ATTR bool TimelineClip_get_recordable_m1234565667 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8673. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_removeStartOffset(System.Boolean)
  8674. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_removeStartOffset_m2553241179 (AnimationPlayableAsset_t734882934 * __this, bool ___value0, const RuntimeMethod* method);
  8675. // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationMixerPlayable)
  8676. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationMixerPlayable_op_Implicit_m3380008075 (RuntimeObject * __this /* static, unused */, AnimationMixerPlayable_t821371386 p0, const RuntimeMethod* method);
  8677. // System.Void UnityEngine.Timeline.RuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable)
  8678. extern "C" IL2CPP_METHOD_ATTR void RuntimeClip__ctor_m1870869215 (RuntimeClip_t583365242 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, const RuntimeMethod* method);
  8679. // System.Void UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::Add(T)
  8680. #define IntervalTree_1_Add_m1830430856(__this, p0, method) (( void (*) (IntervalTree_1_t478208184 *, RuntimeElement_t2068542217 *, const RuntimeMethod*))IntervalTree_1_Add_m2348542272_gshared)(__this, p0, method)
  8681. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8682. #define PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, Playable_t459825607 , int32_t, AnimationMixerPlayable_t821371386 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195_gshared)(__this, p0, p1, p2, p3, method)
  8683. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMixerPlayable>(!!0,System.Int32,System.Single)
  8684. #define PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationMixerPlayable_t821371386 , int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8685. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::ApplyTrackOffset(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable)
  8686. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_ApplyTrackOffset_m2813363618 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___root1, const RuntimeMethod* method);
  8687. // System.Boolean UnityEngine.Timeline.TrackAsset::get_isSubTrack()
  8688. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_isSubTrack_m3715737996 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  8689. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::.ctor()
  8690. #define List_1__ctor_m1116117602(__this, method) (( void (*) (List_1_t1049836974 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  8691. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::Add(!0)
  8692. #define List_1_Add_m1539498206(__this, p0, method) (( void (*) (List_1_t1049836974 *, AnimationTrack_t3872729528 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  8693. // UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Create(UnityEngine.Playables.PlayableGraph)
  8694. extern "C" IL2CPP_METHOD_ATTR AnimationMotionXToDeltaPlayable_t272231551 AnimationMotionXToDeltaPlayable_Create_m2837395996 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, const RuntimeMethod* method);
  8695. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Count()
  8696. #define List_1_get_Count_m3162929845(__this, method) (( int32_t (*) (List_1_t1049836974 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  8697. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Timeline.AnimationTrack::CreateGroupMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  8698. extern "C" IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_t3631223897 AnimationTrack_CreateGroupMixer_m3327962893 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method);
  8699. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Animations.AnimationLayerMixerPlayable,UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,!!1,System.Int32)
  8700. #define PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, AnimationLayerMixerPlayable_t3631223897 , int32_t, AnimationMotionXToDeltaPlayable_t272231551 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044_gshared)(__this, p0, p1, p2, p3, method)
  8701. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(!!0,System.Int32,System.Single)
  8702. #define PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationMotionXToDeltaPlayable_t272231551 , int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8703. // !0 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Item(System.Int32)
  8704. #define List_1_get_Item_m2856131265(__this, p0, method) (( AnimationTrack_t3872729528 * (*) (List_1_t1049836974 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  8705. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_inClipMode()
  8706. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_inClipMode_m2324333704 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method);
  8707. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CompileTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  8708. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_CompileTrackPlayable_m2349174326 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___track1, GameObject_t1113636619 * ___go2, IntervalTree_1_t478208184 * ___tree3, const RuntimeMethod* method);
  8709. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CreateInfiniteTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  8710. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_CreateInfiniteTrackPlayable_m1185161428 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method);
  8711. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8712. #define PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, Playable_t459825607 , int32_t, AnimationLayerMixerPlayable_t3631223897 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989_gshared)(__this, p0, p1, p2, p3, method)
  8713. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationLayerMixerPlayable>(!!0,System.Int32,System.Single)
  8714. #define PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationLayerMixerPlayable_t3631223897 , int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8715. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyAvatarMask()
  8716. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyAvatarMask_m929230032 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method);
  8717. // UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::get_avatarMask()
  8718. extern "C" IL2CPP_METHOD_ATTR AvatarMask_t1182482518 * AnimationTrack_get_avatarMask_m1950571530 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method);
  8719. // System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask)
  8720. extern "C" IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m2316966514 (AnimationLayerMixerPlayable_t3631223897 * __this, uint32_t p0, AvatarMask_t1182482518 * p1, const RuntimeMethod* method);
  8721. // UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::op_Implicit(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
  8722. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationMotionXToDeltaPlayable_op_Implicit_m266601885 (RuntimeObject * __this /* static, unused */, AnimationMotionXToDeltaPlayable_t272231551 p0, const RuntimeMethod* method);
  8723. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8724. extern "C" IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_t3631223897 AnimationLayerMixerPlayable_Create_m286498210 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, const RuntimeMethod* method);
  8725. // System.Void UnityEngine.Timeline.InfiniteRuntimeClip::.ctor(UnityEngine.Playables.Playable)
  8726. extern "C" IL2CPP_METHOD_ATTR void InfiniteRuntimeClip__ctor_m1764704190 (InfiniteRuntimeClip_t156380358 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method);
  8727. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationOffsetPlayable>(!!0,System.Int32,!!1,System.Int32)
  8728. #define PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, Playable_t459825607 , int32_t, AnimationOffsetPlayable_t2887420414 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289_gshared)(__this, p0, p1, p2, p3, method)
  8729. // System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&)
  8730. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GetEvaluationTime_m2305248530 (TrackAsset_t2828708245 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method);
  8731. // System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&)
  8732. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GetSequenceTime_m1032822887 (TrackAsset_t2828708245 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method);
  8733. // System.Void UnityEngine.Timeline.TimelineClip::set_duration(System.Double)
  8734. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_duration_m2777564453 (TimelineClip_t2478225950 * __this, double ___value0, const RuntimeMethod* method);
  8735. // System.Void UnityEngine.Timeline.TimelineClip::set_preExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  8736. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_preExtrapolationMode_m3783509050 (TimelineClip_t2478225950 * __this, int32_t ___value0, const RuntimeMethod* method);
  8737. // System.Void UnityEngine.Timeline.TimelineClip::set_postExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  8738. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_postExtrapolationMode_m2175701780 (TimelineClip_t2478225950 * __this, int32_t ___value0, const RuntimeMethod* method);
  8739. // System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  8740. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GatherProperties_m2674271947 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method);
  8741. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceObject(UnityEngine.Object)
  8742. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceObject_m1526961694 (PlayableBinding_t354260709 * __this, Object_t631007953 * p0, const RuntimeMethod* method);
  8743. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  8744. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m518642818 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method);
  8745. // System.Double UnityEngine.Playables.PlayableAsset::get_duration()
  8746. extern "C" IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m3549083384 (PlayableAsset_t3219022681 * __this, const RuntimeMethod* method);
  8747. // System.Int32 UnityEngine.AudioClip::get_samples()
  8748. extern "C" IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_m1836473408 (AudioClip_t3680889665 * __this, const RuntimeMethod* method);
  8749. // System.Int32 UnityEngine.AudioClip::get_frequency()
  8750. extern "C" IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m3907759635 (AudioClip_t3680889665 * __this, const RuntimeMethod* method);
  8751. // System.Void UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::.ctor()
  8752. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m2934752919 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method);
  8753. // UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
  8754. extern "C" IL2CPP_METHOD_ATTR AudioClipPlayable_t785069022 AudioClipPlayable_Create_m731076705 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, AudioClip_t3680889665 * p1, bool p2, const RuntimeMethod* method);
  8755. // UnityEngine.Playables.Playable UnityEngine.Audio.AudioClipPlayable::op_Implicit(UnityEngine.Audio.AudioClipPlayable)
  8756. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AudioClipPlayable_op_Implicit_m3594519877 (RuntimeObject * __this /* static, unused */, AudioClipPlayable_t785069022 p0, const RuntimeMethod* method);
  8757. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  8758. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3296246556 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method);
  8759. // System.Void UnityEngine.Timeline.AudioPlayableAsset::set_clip(UnityEngine.AudioClip)
  8760. extern "C" IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_clip_m4170191079 (AudioPlayableAsset_t2575444864 * __this, AudioClip_t3680889665 * ___value0, const RuntimeMethod* method);
  8761. // System.Single UnityEngine.AudioClip::get_length()
  8762. extern "C" IL2CPP_METHOD_ATTR float AudioClip_get_length_m4269890037 (AudioClip_t3680889665 * __this, const RuntimeMethod* method);
  8763. // System.Void UnityEngine.Timeline.TimelineClip::set_displayName(System.String)
  8764. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_displayName_m1589266827 (TimelineClip_t2478225950 * __this, String_t* ___value0, const RuntimeMethod* method);
  8765. // UnityEngine.Audio.AudioMixerPlayable UnityEngine.Audio.AudioMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
  8766. extern "C" IL2CPP_METHOD_ATTR AudioMixerPlayable_t3520548497 AudioMixerPlayable_Create_m3529248087 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, int32_t p1, bool p2, const RuntimeMethod* method);
  8767. // System.Single UnityEngine.Timeline.AudioPlayableAsset::get_bufferingTime()
  8768. extern "C" IL2CPP_METHOD_ATTR float AudioPlayableAsset_get_bufferingTime_m3380167546 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method);
  8769. // UnityEngine.Playables.Playable UnityEngine.Audio.AudioMixerPlayable::op_Implicit(UnityEngine.Audio.AudioMixerPlayable)
  8770. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AudioMixerPlayable_op_Implicit_m891865361 (RuntimeObject * __this /* static, unused */, AudioMixerPlayable_t3520548497 p0, const RuntimeMethod* method);
  8771. // System.Void UnityEngine.Timeline.ScheduleRuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Double,System.Double)
  8772. extern "C" IL2CPP_METHOD_ATTR void ScheduleRuntimeClip__ctor_m2017197242 (ScheduleRuntimeClip_t283756268 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, double ___startDelay3, double ___finishTail4, const RuntimeMethod* method);
  8773. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Audio.AudioMixerPlayable>(!!0,System.Int32,!!1,System.Int32)
  8774. #define PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, Playable_t459825607 , int32_t, AudioMixerPlayable_t3520548497 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282_gshared)(__this, p0, p1, p2, p3, method)
  8775. // System.Double UnityEngine.Timeline.TimelineClip::get_timeScale()
  8776. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_timeScale_m2640515926 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8777. // System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed<UnityEngine.Playables.Playable>(!!0,System.Double)
  8778. #define PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , double, const RuntimeMethod*))PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183_gshared)(__this /* static, unused */, p0, p1, method)
  8779. // System.Double UnityEngine.Timeline.TimelineClip::get_extrapolatedDuration()
  8780. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_extrapolatedDuration_m847736206 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8781. // System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.Playable>(!!0,System.Double)
  8782. #define PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414_gshared)(__this /* static, unused */, p0, p1, method)
  8783. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Audio.AudioMixerPlayable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single)
  8784. #define PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, AudioMixerPlayable_t3520548497 , Playable_t459825607 , float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8785. // !!0 UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Timeline.AudioPlayableAsset>()
  8786. #define ScriptableObject_CreateInstance_TisAudioPlayableAsset_t2575444864_m1470152646(__this /* static, unused */, method) (( AudioPlayableAsset_t2575444864 * (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m1552711675_gshared)(__this /* static, unused */, method)
  8787. // System.Void UnityEngine.Timeline.AudioTrack/<>c__Iterator0::.ctor()
  8788. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m3853696527 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method);
  8789. // System.Void UnityEngine.Playables.PlayableBinding::set_sourceBindingType(System.Type)
  8790. extern "C" IL2CPP_METHOD_ATTR void PlayableBinding_set_sourceBindingType_m2002065169 (PlayableBinding_t354260709 * __this, Type_t * p0, const RuntimeMethod* method);
  8791. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  8792. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1964649289 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method);
  8793. // System.Void UnityEngine.ScriptableObject::.ctor()
  8794. extern "C" IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m1310743131 (ScriptableObject_t2528358522 * __this, const RuntimeMethod* method);
  8795. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.BasicPlayableBehaviour>::Create(UnityEngine.Playables.PlayableGraph,!0,System.Int32)
  8796. #define ScriptPlayable_1_Create_m1025639394(__this /* static, unused */, p0, p1, p2, method) (( ScriptPlayable_1_t3515925822 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , BasicPlayableBehaviour_t1482445671 *, int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m234094962_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8797. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.BasicPlayableBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8798. #define ScriptPlayable_1_op_Implicit_m1064627085(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3515925822 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8799. // System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
  8800. extern "C" IL2CPP_METHOD_ATTR int32_t Random_Range_m4054026115 (RuntimeObject * __this /* static, unused */, int32_t p0, int32_t p1, const RuntimeMethod* method);
  8801. // System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::.ctor()
  8802. #define List_1__ctor_m1612734956(__this, method) (( void (*) (List_1_t1931900349 *, const RuntimeMethod*))List_1__ctor_m1612734956_gshared)(__this, method)
  8803. // UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
  8804. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m756755842 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method);
  8805. // !0 UnityEngine.ExposedReference`1<UnityEngine.GameObject>::Resolve(UnityEngine.IExposedPropertyTable)
  8806. #define ExposedReference_1_Resolve_m3570879846(__this, p0, method) (( GameObject_t1113636619 * (*) (ExposedReference_1_t1378690540 *, RuntimeObject*, const RuntimeMethod*))ExposedReference_1_Resolve_m497587869_gshared)(__this, p0, method)
  8807. // UnityEngine.Transform UnityEngine.GameObject::get_transform()
  8808. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * GameObject_get_transform_m1369836730 (GameObject_t1113636619 * __this, const RuntimeMethod* method);
  8809. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable> UnityEngine.Timeline.PrefabControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Transform)
  8810. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t797170280 PrefabControlPlayable_Create_m2697772204 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___prefabGameObject1, Transform_t3600365921 * ___parentTransform2, const RuntimeMethod* method);
  8811. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::GetBehaviour()
  8812. #define ScriptPlayable_1_GetBehaviour_m2980749371(__this, method) (( PrefabControlPlayable_t3058657425 * (*) (ScriptPlayable_1_t797170280 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  8813. // UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::get_prefabInstance()
  8814. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PrefabControlPlayable_get_prefabInstance_m3930925353 (PrefabControlPlayable_t3058657425 * __this, const RuntimeMethod* method);
  8815. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8816. #define ScriptPlayable_1_op_Implicit_m841777095(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t797170280 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8817. // System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::Add(!0)
  8818. #define List_1_Add_m2961172208(__this, p0, method) (( void (*) (List_1_t1931900349 *, Playable_t459825607 , const RuntimeMethod*))List_1_Add_m2961172208_gshared)(__this, p0, method)
  8819. // System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<UnityEngine.Playables.PlayableDirector>(UnityEngine.GameObject)
  8820. #define ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378(__this, ___gameObject0, method) (( RuntimeObject* (*) (ControlPlayableAsset_t3597738600 *, GameObject_t1113636619 *, const RuntimeMethod*))ControlPlayableAsset_GetComponent_TisRuntimeObject_m2615687732_gshared)(__this, ___gameObject0, method)
  8821. // System.Collections.Generic.IList`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::GetParticleSystemRoots(UnityEngine.GameObject)
  8822. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetParticleSystemRoots_m2167613214 (ControlPlayableAsset_t3597738600 * __this, GameObject_t1113636619 * ___go0, const RuntimeMethod* method);
  8823. // System.Void UnityEngine.Timeline.ControlPlayableAsset::UpdateDurationAndLoopFlag(System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>,System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>)
  8824. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_UpdateDurationAndLoopFlag_m3015329225 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___directors0, RuntimeObject* ___particleSystems1, const RuntimeMethod* method);
  8825. // UnityEngine.Playables.PlayableAsset UnityEngine.Playables.PlayableDirector::get_playableAsset()
  8826. extern "C" IL2CPP_METHOD_ATTR PlayableAsset_t3219022681 * PlayableDirector_get_playableAsset_m3386433828 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
  8827. // System.String System.String::Concat(System.String,System.String,System.String)
  8828. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m3755062657 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, const RuntimeMethod* method);
  8829. // System.Void UnityEngine.Debug::LogWarning(System.Object)
  8830. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarning_m3752629331 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  8831. // System.Void UnityEngine.Timeline.ControlPlayableAsset::CreateActivationPlayable(UnityEngine.GameObject,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  8832. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_CreateActivationPlayable_m644570309 (ControlPlayableAsset_t3597738600 * __this, GameObject_t1113636619 * ___root0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method);
  8833. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectDirector(System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  8834. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectDirector_m2071796856 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___directors0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method);
  8835. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHiearchyAndConnectParticleSystem(System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  8836. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHiearchyAndConnectParticleSystem_m1555866686 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___particleSystems0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method);
  8837. // System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset::GetControlableScripts(UnityEngine.GameObject)
  8838. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControlableScripts_m1357203616 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___root0, const RuntimeMethod* method);
  8839. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectControlableScripts(System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  8840. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m4262402413 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___controlableScripts0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method);
  8841. // UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::ConnectPlayablesToMixer(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  8842. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ControlPlayableAsset_ConnectPlayablesToMixer_m542077431 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, List_1_t1931900349 * ___playables1, const RuntimeMethod* method);
  8843. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Count()
  8844. #define List_1_get_Count_m2137150812(__this, method) (( int32_t (*) (List_1_t1931900349 *, const RuntimeMethod*))List_1_get_Count_m2137150812_gshared)(__this, method)
  8845. // !0 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Item(System.Int32)
  8846. #define List_1_get_Item_m4084064453(__this, p0, method) (( Playable_t459825607 (*) (List_1_t1931900349 *, int32_t, const RuntimeMethod*))List_1_get_Item_m4084064453_gshared)(__this, p0, method)
  8847. // System.Void UnityEngine.Timeline.ControlPlayableAsset::ConnectMixerAndPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Int32)
  8848. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_ConnectMixerAndPlayable_m659985989 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___mixer1, Playable_t459825607 ___playable2, int32_t ___portIndex3, const RuntimeMethod* method);
  8849. // System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.Playable>(!!0,System.Boolean)
  8850. #define PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , bool, const RuntimeMethod*))PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742_gshared)(__this /* static, unused */, p0, p1, method)
  8851. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable> UnityEngine.Timeline.ActivationControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState)
  8852. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t2459628456 ActivationControlPlayable_Create_m123008175 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___gameObject1, int32_t ___postPlaybackState2, const RuntimeMethod* method);
  8853. // System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>>(!!0)
  8854. #define PlayableExtensions_IsValid_TisScriptPlayable_1_t2459628456_m3331950749(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t2459628456 , const RuntimeMethod*))PlayableExtensions_IsValid_TisScriptPlayable_1_t818619019_m4052709853_gshared)(__this /* static, unused */, p0, method)
  8855. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8856. #define ScriptPlayable_1_op_Implicit_m952997940(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t2459628456 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8857. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable> UnityEngine.Timeline.ParticleControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.ParticleSystem,System.UInt32)
  8858. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t958762232 ParticleControlPlayable_Create_m1920387736 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, ParticleSystem_t1800779281 * ___component1, uint32_t ___randomSeed2, const RuntimeMethod* method);
  8859. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8860. #define ScriptPlayable_1_op_Implicit_m860123777(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t958762232 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8861. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable> UnityEngine.Timeline.DirectorControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableDirector)
  8862. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t380861505 DirectorControlPlayable_Create_m949108631 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, PlayableDirector_t508516997 * ___director1, const RuntimeMethod* method);
  8863. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8864. #define ScriptPlayable_1_op_Implicit_m1854647390(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t380861505 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8865. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable> UnityEngine.Timeline.TimeControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.ITimeControl)
  8866. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t3043878418 TimeControlPlayable_Create_m2249336552 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, RuntimeObject* ___timeControl1, const RuntimeMethod* method);
  8867. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  8868. #define ScriptPlayable_1_op_Implicit_m1449068779(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t3043878418 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  8869. // System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,System.Int32,!!1,System.Int32)
  8870. #define PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759(__this, p0, p1, p2, p3, method) (( bool (*) (PlayableGraph_t3515989261 *, Playable_t459825607 , int32_t, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_gshared)(__this, p0, p1, p2, p3, method)
  8871. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(!!0,!!1,System.Single)
  8872. #define PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , Playable_t459825607 , float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416_gshared)(__this /* static, unused */, p0, p1, p2, method)
  8873. // System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::.ctor()
  8874. extern "C" IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ec__Iterator0__ctor_m2940255759 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method);
  8875. // UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::get_extrapolationMode()
  8876. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_extrapolationMode_m2720668466 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
  8877. // UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
  8878. extern "C" IL2CPP_METHOD_ATTR MainModule_t2320046318 ParticleSystem_get_main_m3006917117 (ParticleSystem_t1800779281 * __this, const RuntimeMethod* method);
  8879. // System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
  8880. extern "C" IL2CPP_METHOD_ATTR float MainModule_get_duration_m2362826759 (MainModule_t2320046318 * __this, const RuntimeMethod* method);
  8881. // System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
  8882. extern "C" IL2CPP_METHOD_ATTR bool MainModule_get_loop_m2299304680 (MainModule_t2320046318 * __this, const RuntimeMethod* method);
  8883. // System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem>::.ctor()
  8884. #define List_1__ctor_m2678468947(__this, method) (( void (*) (List_1_t3272854023 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  8885. // System.Void UnityEngine.Timeline.ControlPlayableAsset::GetParticleSystemRoots(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>)
  8886. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_GetParticleSystemRoots_m4171643516 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___t0, RuntimeObject* ___roots1, const RuntimeMethod* method);
  8887. // System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<UnityEngine.ParticleSystem>(UnityEngine.GameObject)
  8888. #define ControlPlayableAsset_GetComponent_TisParticleSystem_t1800779281_m3621599467(__this, ___gameObject0, method) (( RuntimeObject* (*) (ControlPlayableAsset_t3597738600 *, GameObject_t1113636619 *, const RuntimeMethod*))ControlPlayableAsset_GetComponent_TisRuntimeObject_m2615687732_gshared)(__this, ___gameObject0, method)
  8889. // !!0 UnityEngine.Component::GetComponent<UnityEngine.ParticleSystem>()
  8890. #define Component_GetComponent_TisParticleSystem_t1800779281_m3704279744(__this, method) (( ParticleSystem_t1800779281 * (*) (Component_t1923634451 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m2906321015_gshared)(__this, method)
  8891. // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
  8892. extern "C" IL2CPP_METHOD_ATTR Transform_t3600365921 * Transform_GetChild_m1092972975 (Transform_t3600365921 * __this, int32_t p0, const RuntimeMethod* method);
  8893. // System.Int32 UnityEngine.Transform::get_childCount()
  8894. extern "C" IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m3145433196 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  8895. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Contains(!0)
  8896. #define HashSet_1_Contains_m1937561979(__this, p0, method) (( bool (*) (HashSet_1_t3368433767 *, PlayableDirector_t508516997 *, const RuntimeMethod*))HashSet_1_Contains_m3173358704_gshared)(__this, p0, method)
  8897. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Add(!0)
  8898. #define HashSet_1_Add_m101423346(__this, p0, method) (( bool (*) (HashSet_1_t3368433767 *, PlayableDirector_t508516997 *, const RuntimeMethod*))HashSet_1_Add_m1971460364_gshared)(__this, p0, method)
  8899. // UnityEngine.GameObject UnityEngine.Component::get_gameObject()
  8900. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * Component_get_gameObject_m442555142 (Component_t1923634451 * __this, const RuntimeMethod* method);
  8901. // System.Void UnityEngine.Timeline.TimelineAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  8902. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_GatherProperties_m2587669420 (TimelineAsset_t3776684190 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method);
  8903. // System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Remove(!0)
  8904. #define HashSet_1_Remove_m1346172146(__this, p0, method) (( bool (*) (HashSet_1_t3368433767 *, PlayableDirector_t508516997 *, const RuntimeMethod*))HashSet_1_Remove_m709044238_gshared)(__this, p0, method)
  8905. // System.Void System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::.ctor()
  8906. #define HashSet_1__ctor_m1749033842(__this, method) (( void (*) (HashSet_1_t3368433767 *, const RuntimeMethod*))HashSet_1__ctor_m4231804131_gshared)(__this, method)
  8907. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.MonoBehaviour>()
  8908. #define GameObject_GetComponentsInChildren_TisMonoBehaviour_t3962482529_m236423023(__this, method) (( MonoBehaviourU5BU5D_t2007329276* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method)
  8909. // System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.MonoBehaviour>.GetEnumerator()
  8910. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_m729331728 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method);
  8911. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::get_Null()
  8912. #define ScriptPlayable_1_get_Null_m3912762505(__this /* static, unused */, method) (( ScriptPlayable_1_t380861505 (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptPlayable_1_get_Null_m3134832429_gshared)(__this /* static, unused */, method)
  8913. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  8914. #define ScriptPlayable_1_Create_m3844691278(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t380861505 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  8915. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::GetBehaviour()
  8916. #define ScriptPlayable_1_GetBehaviour_m3389844462(__this, method) (( DirectorControlPlayable_t2642348650 * (*) (ScriptPlayable_1_t380861505 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  8917. // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
  8918. extern "C" IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_m3143666263 (Behaviour_t1437897464 * __this, const RuntimeMethod* method);
  8919. // System.Boolean UnityEngine.Timeline.DirectorControlPlayable::DetectOutOfSync(UnityEngine.Playables.Playable)
  8920. extern "C" IL2CPP_METHOD_ATTR bool DirectorControlPlayable_DetectOutOfSync_m1361157949 (DirectorControlPlayable_t2642348650 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method);
  8921. // System.Void UnityEngine.Timeline.DirectorControlPlayable::UpdateTime(UnityEngine.Playables.Playable)
  8922. extern "C" IL2CPP_METHOD_ATTR void DirectorControlPlayable_UpdateTime_m3940941373 (DirectorControlPlayable_t2642348650 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method);
  8923. // System.Void UnityEngine.Playables.PlayableDirector::Evaluate()
  8924. extern "C" IL2CPP_METHOD_ATTR void PlayableDirector_Evaluate_m781969411 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
  8925. // System.Double UnityEngine.Playables.PlayableExtensions::GetTime<UnityEngine.Playables.Playable>(!!0)
  8926. #define PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799(__this /* static, unused */, p0, method) (( double (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_gshared)(__this /* static, unused */, p0, method)
  8927. // System.Double UnityEngine.Playables.PlayableDirector::get_time()
  8928. extern "C" IL2CPP_METHOD_ATTR double PlayableDirector_get_time_m3083653627 (PlayableDirector_t508516997 * __this, const RuntimeMethod* method);
  8929. // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
  8930. extern "C" IL2CPP_METHOD_ATTR bool Mathf_Approximately_m245805902 (RuntimeObject * __this /* static, unused */, float p0, float p1, const RuntimeMethod* method);
  8931. // System.Double System.Math::Max(System.Double,System.Double)
  8932. extern "C" IL2CPP_METHOD_ATTR double Math_Max_m3148697491 (RuntimeObject * __this /* static, unused */, double p0, double p1, const RuntimeMethod* method);
  8933. // System.Double System.Math::Min(System.Double,System.Double)
  8934. extern "C" IL2CPP_METHOD_ATTR double Math_Min_m2185697350 (RuntimeObject * __this /* static, unused */, double p0, double p1, const RuntimeMethod* method);
  8935. // System.Void UnityEngine.Playables.PlayableDirector::set_time(System.Double)
  8936. extern "C" IL2CPP_METHOD_ATTR void PlayableDirector_set_time_m344924007 (PlayableDirector_t508516997 * __this, double p0, const RuntimeMethod* method);
  8937. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int64)
  8938. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m4036272929 (DiscreteTime_t924799574 * __this, int64_t ___time0, const RuntimeMethod* method);
  8939. // System.Int64 UnityEngine.Timeline.DiscreteTime::DoubleToDiscreteTime(System.Double)
  8940. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_DoubleToDiscreteTime_m1059541406 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method);
  8941. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Double)
  8942. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m1202110866 (DiscreteTime_t924799574 * __this, double ___time0, const RuntimeMethod* method);
  8943. // System.Int64 UnityEngine.Timeline.DiscreteTime::IntToDiscreteTime(System.Int32)
  8944. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_IntToDiscreteTime_m1105563465 (RuntimeObject * __this /* static, unused */, int32_t ___time0, const RuntimeMethod* method);
  8945. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32)
  8946. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m4035879710 (DiscreteTime_t924799574 * __this, int32_t ___time0, const RuntimeMethod* method);
  8947. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickBefore()
  8948. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_OneTickBefore_m3408963954 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method);
  8949. // System.Int32 System.Int64::CompareTo(System.Int64)
  8950. extern "C" IL2CPP_METHOD_ATTR int32_t Int64_CompareTo_m3345789408 (int64_t* __this, int64_t p0, const RuntimeMethod* method);
  8951. // System.Int32 UnityEngine.Timeline.DiscreteTime::CompareTo(System.Object)
  8952. extern "C" IL2CPP_METHOD_ATTR int32_t DiscreteTime_CompareTo_m1787608144 (DiscreteTime_t924799574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  8953. // System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(UnityEngine.Timeline.DiscreteTime)
  8954. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m3936545621 (DiscreteTime_t924799574 * __this, DiscreteTime_t924799574 ___other0, const RuntimeMethod* method);
  8955. // System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(System.Object)
  8956. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m1847484646 (DiscreteTime_t924799574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
  8957. // System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
  8958. extern "C" IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m3628145864 (ArgumentOutOfRangeException_t777629997 * __this, String_t* p0, const RuntimeMethod* method);
  8959. // System.Double UnityEngine.Timeline.DiscreteTime::ToDouble(System.Int64)
  8960. extern "C" IL2CPP_METHOD_ATTR double DiscreteTime_ToDouble_m629742447 (RuntimeObject * __this /* static, unused */, int64_t ___time0, const RuntimeMethod* method);
  8961. // System.String System.Int64::ToString()
  8962. extern "C" IL2CPP_METHOD_ATTR String_t* Int64_ToString_m2986581816 (int64_t* __this, const RuntimeMethod* method);
  8963. // System.String UnityEngine.Timeline.DiscreteTime::ToString()
  8964. extern "C" IL2CPP_METHOD_ATTR String_t* DiscreteTime_ToString_m2252953417 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method);
  8965. // System.Int32 System.Int64::GetHashCode()
  8966. extern "C" IL2CPP_METHOD_ATTR int32_t Int64_GetHashCode_m703091690 (int64_t* __this, const RuntimeMethod* method);
  8967. // System.Int32 UnityEngine.Timeline.DiscreteTime::GetHashCode()
  8968. extern "C" IL2CPP_METHOD_ATTR int32_t DiscreteTime_GetHashCode_m4153282408 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method);
  8969. // System.Int64 System.Math::Max(System.Int64,System.Int64)
  8970. extern "C" IL2CPP_METHOD_ATTR int64_t Math_Max_m3392967427 (RuntimeObject * __this /* static, unused */, int64_t p0, int64_t p1, const RuntimeMethod* method);
  8971. // System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsExtrapolation(UnityEngine.Timeline.TimelineClip)
  8972. extern "C" IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsExtrapolation_m3783208107 (RuntimeObject * __this /* static, unused */, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method);
  8973. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.Extrapolation::SortClipsByStartTime(UnityEngine.Timeline.TimelineClip[])
  8974. extern "C" IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t140784555* Extrapolation_SortClipsByStartTime_m195956722 (RuntimeObject * __this /* static, unused */, TimelineClipU5BU5D_t140784555* ___clips0, const RuntimeMethod* method);
  8975. // System.Double UnityEngine.Timeline.TimelineClip::get_start()
  8976. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_start_m3842973142 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8977. // System.Double UnityEngine.Timeline.TimelineClip::get_end()
  8978. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_end_m2534330376 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8979. // System.Void UnityEngine.Timeline.TimelineClip::SetPostExtrapolationTime(System.Double)
  8980. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_SetPostExtrapolationTime_m504898529 (TimelineClip_t2478225950 * __this, double ___time0, const RuntimeMethod* method);
  8981. // System.Void UnityEngine.Timeline.TimelineClip::SetPreExtrapolationTime(System.Double)
  8982. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_SetPreExtrapolationTime_m1290386037 (TimelineClip_t2478225950 * __this, double ___time0, const RuntimeMethod* method);
  8983. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_postExtrapolationMode()
  8984. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineClip_get_postExtrapolationMode_m4115008222 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  8985. // System.Void System.Array::Copy(System.Array,System.Array,System.Int32)
  8986. extern "C" IL2CPP_METHOD_ATTR void Array_Copy_m1988217701 (RuntimeObject * __this /* static, unused */, RuntimeArray * p0, RuntimeArray * p1, int32_t p2, const RuntimeMethod* method);
  8987. // System.Void System.Comparison`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Object,System.IntPtr)
  8988. #define Comparison_1__ctor_m3875585556(__this, p0, p1, method) (( void (*) (Comparison_1_t2253157129 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m793514796_gshared)(__this, p0, p1, method)
  8989. // System.Void System.Array::Sort<UnityEngine.Timeline.TimelineClip>(!!0[],System.Comparison`1<!!0>)
  8990. #define Array_Sort_TisTimelineClip_t2478225950_m30030065(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, TimelineClipU5BU5D_t140784555*, Comparison_1_t2253157129 *, const RuntimeMethod*))Array_Sort_TisRuntimeObject_m4136966267_gshared)(__this /* static, unused */, p0, p1, method)
  8991. // System.Int32 System.Double::CompareTo(System.Double)
  8992. extern "C" IL2CPP_METHOD_ATTR int32_t Double_CompareTo_m3151899116 (double* __this, double p0, const RuntimeMethod* method);
  8993. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32)
  8994. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m4592351 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, const RuntimeMethod* method);
  8995. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32)
  8996. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m1765266810 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, const RuntimeMethod* method);
  8997. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32)
  8998. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m3281864215 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, const RuntimeMethod* method);
  8999. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  9000. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m3363345786 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, int32_t ___h54, const RuntimeMethod* method);
  9001. // System.Void System.Attribute::.ctor()
  9002. extern "C" IL2CPP_METHOD_ATTR void Attribute__ctor_m1529526131 (Attribute_t861562559 * __this, const RuntimeMethod* method);
  9003. // System.Void UnityEngine.Timeline.RuntimeElement::.ctor()
  9004. extern "C" IL2CPP_METHOD_ATTR void RuntimeElement__ctor_m2353046134 (RuntimeElement_t2068542217 * __this, const RuntimeMethod* method);
  9005. // System.Int64 UnityEngine.Timeline.DiscreteTime::GetNearestTick(System.Double)
  9006. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_GetNearestTick_m1763590640 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method);
  9007. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::get_Null()
  9008. #define ScriptPlayable_1_get_Null_m3562794059(__this /* static, unused */, method) (( ScriptPlayable_1_t958762232 (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptPlayable_1_get_Null_m3134832429_gshared)(__this /* static, unused */, method)
  9009. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  9010. #define ScriptPlayable_1_Create_m3933836766(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t958762232 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  9011. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::GetBehaviour()
  9012. #define ScriptPlayable_1_GetBehaviour_m651966494(__this, method) (( ParticleControlPlayable_t3220249377 * (*) (ScriptPlayable_1_t958762232 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  9013. // System.Void UnityEngine.Timeline.ParticleControlPlayable::Initialize(UnityEngine.ParticleSystem,System.UInt32)
  9014. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_Initialize_m798550069 (ParticleControlPlayable_t3220249377 * __this, ParticleSystem_t1800779281 * ___ps0, uint32_t ___randomSeed1, const RuntimeMethod* method);
  9015. // System.UInt32 System.Math::Max(System.UInt32,System.UInt32)
  9016. extern "C" IL2CPP_METHOD_ATTR uint32_t Math_Max_m684537189 (RuntimeObject * __this /* static, unused */, uint32_t p0, uint32_t p1, const RuntimeMethod* method);
  9017. // System.Void UnityEngine.Timeline.ParticleControlPlayable::set_particleSystem(UnityEngine.ParticleSystem)
  9018. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_set_particleSystem_m4173967290 (ParticleControlPlayable_t3220249377 * __this, ParticleSystem_t1800779281 * ___value0, const RuntimeMethod* method);
  9019. // System.Void UnityEngine.Timeline.ParticleControlPlayable::SetRandomSeed()
  9020. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_SetRandomSeed_m29153015 (ParticleControlPlayable_t3220249377 * __this, const RuntimeMethod* method);
  9021. // UnityEngine.ParticleSystem UnityEngine.Timeline.ParticleControlPlayable::get_particleSystem()
  9022. extern "C" IL2CPP_METHOD_ATTR ParticleSystem_t1800779281 * ParticleControlPlayable_get_particleSystem_m3168470506 (ParticleControlPlayable_t3220249377 * __this, const RuntimeMethod* method);
  9023. // System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
  9024. extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m3396581118 (ParticleSystem_t1800779281 * __this, bool p0, int32_t p1, const RuntimeMethod* method);
  9025. // !!0[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.ParticleSystem>()
  9026. #define GameObject_GetComponentsInChildren_TisParticleSystem_t1800779281_m2718673586(__this, method) (( ParticleSystemU5BU5D_t3089334924* (*) (GameObject_t1113636619 *, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m454101275_gshared)(__this, method)
  9027. // System.Void UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)
  9028. extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_set_useAutoRandomSeed_m1036718603 (ParticleSystem_t1800779281 * __this, bool p0, const RuntimeMethod* method);
  9029. // System.Void UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)
  9030. extern "C" IL2CPP_METHOD_ATTR void ParticleSystem_set_randomSeed_m1284801121 (ParticleSystem_t1800779281 * __this, uint32_t p0, const RuntimeMethod* method);
  9031. // System.Void UnityEngine.Timeline.TrackAsset::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip)
  9032. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_OnCreateClipFromAsset_m3239079695 (TrackAsset_t2828708245 * __this, Object_t631007953 * ___asset0, TimelineClip_t2478225950 * ___clip1, const RuntimeMethod* method);
  9033. // System.Type System.Object::GetType()
  9034. extern "C" IL2CPP_METHOD_ATTR Type_t * Object_GetType_m88164663 (RuntimeObject * __this, const RuntimeMethod* method);
  9035. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::get_Null()
  9036. #define ScriptPlayable_1_get_Null_m238041829(__this /* static, unused */, method) (( ScriptPlayable_1_t797170280 (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptPlayable_1_get_Null_m3134832429_gshared)(__this /* static, unused */, method)
  9037. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  9038. #define ScriptPlayable_1_Create_m3022978084(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t797170280 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  9039. // UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::Initialize(UnityEngine.GameObject,UnityEngine.Transform)
  9040. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PrefabControlPlayable_Initialize_m1947190791 (PrefabControlPlayable_t3058657425 * __this, GameObject_t1113636619 * ___prefabGameObject0, Transform_t3600365921 * ___parentTransform1, const RuntimeMethod* method);
  9041. // System.Void System.ArgumentNullException::.ctor(System.String)
  9042. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m1170824041 (ArgumentNullException_t1615371798 * __this, String_t* p0, const RuntimeMethod* method);
  9043. // System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
  9044. extern "C" IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m2535776735 (RuntimeObject * __this /* static, unused */, String_t* p0, ObjectU5BU5D_t2843939325* p1, const RuntimeMethod* method);
  9045. // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0,UnityEngine.Transform,System.Boolean)
  9046. #define Object_Instantiate_TisGameObject_t1113636619_m3139856272(__this /* static, unused */, p0, p1, p2, method) (( GameObject_t1113636619 * (*) (RuntimeObject * /* static, unused */, GameObject_t1113636619 *, Transform_t3600365921 *, bool, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_m2077627675_gshared)(__this /* static, unused */, p0, p1, p2, method)
  9047. // System.Void UnityEngine.Timeline.PrefabControlPlayable::SetHideFlagsRecursive(UnityEngine.GameObject)
  9048. extern "C" IL2CPP_METHOD_ATTR void PrefabControlPlayable_SetHideFlagsRecursive_m1839800294 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, const RuntimeMethod* method);
  9049. // System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
  9050. extern "C" IL2CPP_METHOD_ATTR void Object_set_hideFlags_m1648752846 (Object_t631007953 * __this, int32_t p0, const RuntimeMethod* method);
  9051. // System.Boolean UnityEngine.Application::get_isPlaying()
  9052. extern "C" IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m100394690 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method);
  9053. // UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
  9054. extern "C" IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_m3233469693 (Object_t631007953 * __this, const RuntimeMethod* method);
  9055. // System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
  9056. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* Transform_GetEnumerator_m2717073726 (Transform_t3600365921 * __this, const RuntimeMethod* method);
  9057. // System.Void UnityEngine.Timeline.RuntimeClipBase::.ctor()
  9058. extern "C" IL2CPP_METHOD_ATTR void RuntimeClipBase__ctor_m1755230041 (RuntimeClipBase_t197358283 * __this, const RuntimeMethod* method);
  9059. // System.Void UnityEngine.Timeline.RuntimeClip::Create(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable)
  9060. extern "C" IL2CPP_METHOD_ATTR void RuntimeClip_Create_m3545283781 (RuntimeClip_t583365242 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, const RuntimeMethod* method);
  9061. // System.Void UnityEngine.Playables.PlayableExtensions::Pause<UnityEngine.Playables.Playable>(!!0)
  9062. #define PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749(__this /* static, unused */, p0, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , const RuntimeMethod*))PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749_gshared)(__this /* static, unused */, p0, method)
  9063. // System.Void UnityEngine.Timeline.ScheduleRuntimeClip::Create(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Double,System.Double)
  9064. extern "C" IL2CPP_METHOD_ATTR void ScheduleRuntimeClip_Create_m301208686 (ScheduleRuntimeClip_t283756268 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, double ___startDelay3, double ___finishTail4, const RuntimeMethod* method);
  9065. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::get_Null()
  9066. #define ScriptPlayable_1_get_Null_m102524262(__this /* static, unused */, method) (( ScriptPlayable_1_t3043878418 (*) (RuntimeObject * /* static, unused */, const RuntimeMethod*))ScriptPlayable_1_get_Null_m3134832429_gshared)(__this /* static, unused */, method)
  9067. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  9068. #define ScriptPlayable_1_Create_m983094299(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t3043878418 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  9069. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::GetBehaviour()
  9070. #define ScriptPlayable_1_GetBehaviour_m197419348(__this, method) (( TimeControlPlayable_t1010398267 * (*) (ScriptPlayable_1_t3043878418 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  9071. // System.Void UnityEngine.Timeline.TimeControlPlayable::Initialize(UnityEngine.Timeline.ITimeControl)
  9072. extern "C" IL2CPP_METHOD_ATTR void TimeControlPlayable_Initialize_m3786047639 (TimeControlPlayable_t1010398267 * __this, RuntimeObject* ___timeControl0, const RuntimeMethod* method);
  9073. // System.Void UnityEngine.PropertyAttribute::.ctor()
  9074. extern "C" IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m1017741868 (PropertyAttribute_t3677895545 * __this, const RuntimeMethod* method);
  9075. // System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.ctor()
  9076. extern "C" IL2CPP_METHOD_ATTR void EditorSettings__ctor_m850211863 (EditorSettings_t2594721758 * __this, const RuntimeMethod* method);
  9077. // System.Double UnityEngine.Timeline.TimelineAsset::CalculateDuration()
  9078. extern "C" IL2CPP_METHOD_ATTR double TimelineAsset_CalculateDuration_m3495334605 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9079. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Double)
  9080. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Explicit_m3213626537 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method);
  9081. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Implicit(System.Int32)
  9082. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Implicit_m275521372 (RuntimeObject * __this /* static, unused */, int32_t ___time0, const RuntimeMethod* method);
  9083. // System.Boolean UnityEngine.Timeline.DiscreteTime::op_LessThanOrEqual(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  9084. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_op_LessThanOrEqual_m471172435 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method);
  9085. // System.Double UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
  9086. extern "C" IL2CPP_METHOD_ATTR double DiscreteTime_op_Explicit_m2877026304 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___b0, const RuntimeMethod* method);
  9087. // System.Void UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::.ctor()
  9088. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m815117827 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method);
  9089. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetRootTracks()
  9090. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetRootTracks_m934798133 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9091. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::get_clipCaps()
  9092. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineClip_get_clipCaps_m4082404166 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  9093. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetOutputTracks()
  9094. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetOutputTracks_m4287534191 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9095. // System.Void UnityEngine.Timeline.TimelineAsset::UpdateRootTrackCache()
  9096. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UpdateRootTrackCache_m1794710495 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9097. // System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Count()
  9098. #define List_1_get_Count_m670821909(__this, method) (( int32_t (*) (List_1_t5815691 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  9099. // UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::get_editorSettings()
  9100. extern "C" IL2CPP_METHOD_ATTR EditorSettings_t2594721758 * TimelineAsset_get_editorSettings_m3455029924 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9101. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::get_fps()
  9102. extern "C" IL2CPP_METHOD_ATTR float EditorSettings_get_fps_m2632812076 (EditorSettings_t2594721758 * __this, const RuntimeMethod* method);
  9103. // System.Single UnityEngine.Timeline.TimelineAsset::GetValidFramerate(System.Single)
  9104. extern "C" IL2CPP_METHOD_ATTR float TimelineAsset_GetValidFramerate_m401293076 (RuntimeObject * __this /* static, unused */, float ___framerate0, const RuntimeMethod* method);
  9105. // System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_fps(System.Single)
  9106. extern "C" IL2CPP_METHOD_ATTR void EditorSettings_set_fps_m3228419936 (EditorSettings_t2594721758 * __this, float ___value0, const RuntimeMethod* method);
  9107. // System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
  9108. extern "C" IL2CPP_METHOD_ATTR float Mathf_Clamp_m3350697880 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, const RuntimeMethod* method);
  9109. // !0 System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Item(System.Int32)
  9110. #define List_1_get_Item_m2117350794(__this, p0, method) (( TrackAsset_t2828708245 * (*) (List_1_t5815691 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  9111. // System.Void UnityEngine.Timeline.TimelineAsset::UpdateOutputTrackCache()
  9112. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UpdateOutputTrackCache_m2071222090 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9113. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor()
  9114. #define List_1__ctor_m1760401364(__this, method) (( void (*) (List_1_t5815691 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  9115. // System.Int32 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Count()
  9116. #define List_1_get_Count_m172720400(__this, method) (( int32_t (*) (List_1_t4000433264 *, const RuntimeMethod*))List_1_get_Count_m2934127733_gshared)(__this, method)
  9117. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor(System.Int32)
  9118. #define List_1__ctor_m131232563(__this, p0, method) (( void (*) (List_1_t5815691 *, int32_t, const RuntimeMethod*))List_1__ctor_m3947764094_gshared)(__this, p0, method)
  9119. // !0 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Item(System.Int32)
  9120. #define List_1_get_Item_m243662143(__this, p0, method) (( ScriptableObject_t2528358522 * (*) (List_1_t4000433264 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  9121. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::Add(!0)
  9122. #define List_1_Add_m737245902(__this, p0, method) (( void (*) (List_1_t5815691 *, TrackAsset_t2828708245 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  9123. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::get_flattenedTracks()
  9124. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_get_flattenedTracks_m2158123518 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9125. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::get_mediaType()
  9126. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_get_mediaType_m600380855 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9127. // !0[] System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::ToArray()
  9128. #define List_1_ToArray_m271180531(__this, method) (( TrackAssetU5BU5D_t52518008* (*) (List_1_t5815691 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  9129. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::AddRange(System.Collections.Generic.IEnumerable`1<!0>)
  9130. #define List_1_AddRange_m2968825271(__this, p0, method) (( void (*) (List_1_t5815691 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m3709462088_gshared)(__this, p0, method)
  9131. // System.Void UnityEngine.Timeline.TimelineAsset::AddSubTracksRecursive(UnityEngine.Timeline.TrackAsset,System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>&)
  9132. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_AddSubTracksRecursive_m2131241954 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___track0, List_1_t5815691 ** ___allTracks1, const RuntimeMethod* method);
  9133. // System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Add(!0)
  9134. #define List_1_Add_m14691504(__this, p0, method) (( void (*) (List_1_t4000433264 *, ScriptableObject_t2528358522 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  9135. // System.Void UnityEngine.Timeline.TrackAsset::set_parent(UnityEngine.Playables.PlayableAsset)
  9136. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_parent_m2084909818 (TrackAsset_t2828708245 * __this, PlayableAsset_t3219022681 * ___value0, const RuntimeMethod* method);
  9137. // System.Void UnityEngine.Timeline.TimelineAsset::Invalidate()
  9138. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_Invalidate_m2941932939 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9139. // System.Boolean System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Remove(!0)
  9140. #define List_1_Remove_m1365987965(__this, p0, method) (( bool (*) (List_1_t4000433264 *, ScriptableObject_t2528358522 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  9141. // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::get_parent()
  9142. extern "C" IL2CPP_METHOD_ATTR PlayableAsset_t3219022681 * TrackAsset_get_parent_m2582620068 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9143. // System.Boolean UnityEngine.Timeline.TrackAsset::RemoveSubTrack(UnityEngine.Timeline.TrackAsset)
  9144. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_RemoveSubTrack_m1258560654 (TrackAsset_t2828708245 * __this, TrackAsset_t2828708245 * ___child0, const RuntimeMethod* method);
  9145. // System.Int32 UnityEngine.Object::GetInstanceID()
  9146. extern "C" IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m1255174761 (Object_t631007953 * __this, const RuntimeMethod* method);
  9147. // System.Int32 System.Int32::GetHashCode()
  9148. extern "C" IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m1876651407 (int32_t* __this, const RuntimeMethod* method);
  9149. // System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
  9150. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m3194859555 (PlayableGraph_t3515989261 * __this, const RuntimeMethod* method);
  9151. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable> UnityEngine.Timeline.TimelinePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean,System.Boolean)
  9152. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t677256978 TimelinePlayable_Create_m4151441819 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, RuntimeObject* ___tracks1, GameObject_t1113636619 * ___go2, bool ___autoRebalance3, bool ___createOutputs4, const RuntimeMethod* method);
  9153. // System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(!!0)
  9154. #define PlayableExtensions_IsValid_TisScriptPlayable_1_t677256978_m175133023(__this /* static, unused */, p0, method) (( bool (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t677256978 , const RuntimeMethod*))PlayableExtensions_IsValid_TisScriptPlayable_1_t818619019_m4052709853_gshared)(__this /* static, unused */, p0, method)
  9155. // UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<!0>)
  9156. #define ScriptPlayable_1_op_Implicit_m2082887121(__this /* static, unused */, p0, method) (( Playable_t459825607 (*) (RuntimeObject * /* static, unused */, ScriptPlayable_1_t677256978 , const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m2421719176_gshared)(__this /* static, unused */, p0, method)
  9157. // System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::.ctor()
  9158. #define List_1__ctor_m2557992406(__this, method) (( void (*) (List_1_t4000433264 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  9159. // System.Double UnityEngine.Timeline.TrackAsset::get_end()
  9160. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_get_end_m622040968 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9161. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::Max(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  9162. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_Max_m3769934139 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method);
  9163. // UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TrackAsset::get_timelineAsset()
  9164. extern "C" IL2CPP_METHOD_ATTR TimelineAsset_t3776684190 * TrackAsset_get_timelineAsset_m952776551 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9165. // System.Boolean UnityEngine.Timeline.TimelineCreateUtilities::ValidateParentTrack(UnityEngine.Timeline.TrackAsset,System.Type)
  9166. extern "C" IL2CPP_METHOD_ATTR bool TimelineCreateUtilities_ValidateParentTrack_m3473089504 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___parent0, Type_t * ___childType1, const RuntimeMethod* method);
  9167. // System.String System.String::Concat(System.String,System.String,System.String,System.String)
  9168. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2163913788 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, String_t* p2, String_t* p3, const RuntimeMethod* method);
  9169. // System.Boolean System.String::IsNullOrEmpty(System.String)
  9170. extern "C" IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m2969720369 (RuntimeObject * __this /* static, unused */, String_t* p0, const RuntimeMethod* method);
  9171. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::get_subTracksObjects()
  9172. extern "C" IL2CPP_METHOD_ATTR List_1_t4000433264 * TrackAsset_get_subTracksObjects_m646015278 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9173. // System.String UnityEngine.Timeline.TimelineCreateUtilities::GenerateUniqueActorName(System.Collections.Generic.List`1<UnityEngine.ScriptableObject>,System.String)
  9174. extern "C" IL2CPP_METHOD_ATTR String_t* TimelineCreateUtilities_GenerateUniqueActorName_m1260587591 (RuntimeObject * __this /* static, unused */, List_1_t4000433264 * ___tracks0, String_t* ___prefix1, const RuntimeMethod* method);
  9175. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::get_trackObjects()
  9176. extern "C" IL2CPP_METHOD_ATTR List_1_t4000433264 * TimelineAsset_get_trackObjects_m603188103 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method);
  9177. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::AllocateTrack(UnityEngine.Timeline.TrackAsset,System.String,System.Type)
  9178. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineAsset_AllocateTrack_m3224821873 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___trackAssetParent0, String_t* ___trackName1, Type_t * ___trackType2, const RuntimeMethod* method);
  9179. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::get_parentTrack()
  9180. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineClip_get_parentTrack_m2456408319 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  9181. // System.Void UnityEngine.Debug::LogError(System.Object)
  9182. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m2850623458 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, const RuntimeMethod* method);
  9183. // UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::get_curves()
  9184. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * TimelineClip_get_curves_m640720322 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  9185. // System.Void UnityEngine.Timeline.TimelineUndo::PushDestroyUndo(UnityEngine.Timeline.TimelineAsset,UnityEngine.Object,UnityEngine.Object,System.String)
  9186. extern "C" IL2CPP_METHOD_ATTR void TimelineUndo_PushDestroyUndo_m3197283283 (RuntimeObject * __this /* static, unused */, TimelineAsset_t3776684190 * ___timeline0, Object_t631007953 * ___thingToDirty1, Object_t631007953 * ___objectToDestroy2, String_t* ___operation3, const RuntimeMethod* method);
  9187. // System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TimelineClip)
  9188. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_m3074099515 (TimelineAsset_t3776684190 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method);
  9189. // System.Void UnityEngine.Timeline.TrackAsset::RemoveClip(UnityEngine.Timeline.TimelineClip)
  9190. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_RemoveClip_m2325773430 (TrackAsset_t2828708245 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method);
  9191. // System.Void UnityEngine.Timeline.Extrapolation::CalculateExtrapolationTimes(UnityEngine.Timeline.TrackAsset)
  9192. extern "C" IL2CPP_METHOD_ATTR void Extrapolation_CalculateExtrapolationTimes_m147705176 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___asset0, const RuntimeMethod* method);
  9193. // System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteTrack(UnityEngine.Timeline.TrackAsset)
  9194. extern "C" IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteTrack_m889006418 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method);
  9195. // System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordingClip(UnityEngine.Timeline.TrackAsset)
  9196. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordingClip_m472389590 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method);
  9197. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Collections.Generic.IEnumerable`1<!0>)
  9198. #define List_1__ctor_m1838529208(__this, p0, method) (( void (*) (List_1_t3950300692 *, RuntimeObject*, const RuntimeMethod*))List_1__ctor_m1328752868_gshared)(__this, p0, method)
  9199. // System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::GetEnumerator()
  9200. #define List_1_GetEnumerator_m1541146912(__this, method) (( Enumerator_t1544577273 (*) (List_1_t3950300692 *, const RuntimeMethod*))List_1_GetEnumerator_m2930774921_gshared)(__this, method)
  9201. // !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::get_Current()
  9202. #define Enumerator_get_Current_m177503435(__this, method) (( TimelineClip_t2478225950 * (*) (Enumerator_t1544577273 *, const RuntimeMethod*))Enumerator_get_Current_m470245444_gshared)(__this, method)
  9203. // System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteClip(UnityEngine.Timeline.TimelineClip)
  9204. extern "C" IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteClip_m667483469 (TimelineAsset_t3776684190 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method);
  9205. // System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::MoveNext()
  9206. #define Enumerator_MoveNext_m404483435(__this, method) (( bool (*) (Enumerator_t1544577273 *, const RuntimeMethod*))Enumerator_MoveNext_m2142368520_gshared)(__this, method)
  9207. // System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::Dispose()
  9208. #define Enumerator_Dispose_m2098144270(__this, method) (( void (*) (Enumerator_t1544577273 *, const RuntimeMethod*))Enumerator_Dispose_m3007748546_gshared)(__this, method)
  9209. // System.Void UnityEngine.Timeline.TimelineAsset::RemoveTrack(UnityEngine.Timeline.TrackAsset)
  9210. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_RemoveTrack_m3796282155 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method);
  9211. // UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
  9212. extern "C" IL2CPP_METHOD_ATTR ScriptableObject_t2528358522 * ScriptableObject_CreateInstance_m2611081756 (RuntimeObject * __this /* static, unused */, Type_t * p0, const RuntimeMethod* method);
  9213. // System.Void UnityEngine.Timeline.TrackAsset::AddChild(UnityEngine.Timeline.TrackAsset)
  9214. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_AddChild_m3411065212 (TrackAsset_t2828708245 * __this, TrackAsset_t2828708245 * ___child0, const RuntimeMethod* method);
  9215. // System.Void UnityEngine.Timeline.TimelineAsset::AddTrackInternal(UnityEngine.Timeline.TrackAsset)
  9216. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_AddTrackInternal_m2182574813 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method);
  9217. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  9218. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2083195624 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method);
  9219. // System.Void UnityEngine.Timeline.TimelineClip::set_parentTrack(UnityEngine.Timeline.TrackAsset)
  9220. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_parentTrack_m3071910793 (TimelineClip_t2478225950 * __this, TrackAsset_t2828708245 * ___value0, const RuntimeMethod* method);
  9221. // System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::HasAny(UnityEngine.Timeline.ClipCaps,UnityEngine.Timeline.ClipCaps)
  9222. extern "C" IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_HasAny_m2213396899 (RuntimeObject * __this /* static, unused */, int32_t ___caps0, int32_t ___flags1, const RuntimeMethod* method);
  9223. // System.Double UnityEngine.Timeline.TimelineClip::SanitizeTimeValue(System.Double,System.Double)
  9224. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_SanitizeTimeValue_m3277355915 (RuntimeObject * __this /* static, unused */, double ___value0, double ___defaultValue1, const RuntimeMethod* method);
  9225. // System.Void UnityEngine.Timeline.TrackAsset::AddClip(UnityEngine.Timeline.TimelineClip)
  9226. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_AddClip_m2993624634 (TrackAsset_t2828708245 * __this, TimelineClip_t2478225950 * ___newClip0, const RuntimeMethod* method);
  9227. // System.Int32 System.Double::GetHashCode()
  9228. extern "C" IL2CPP_METHOD_ATTR int32_t Double_GetHashCode_m2295714610 (double* __this, const RuntimeMethod* method);
  9229. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  9230. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m2791903931 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, int32_t ___h54, int32_t ___h65, const RuntimeMethod* method);
  9231. // System.Boolean System.Double::IsInfinity(System.Double)
  9232. extern "C" IL2CPP_METHOD_ATTR bool Double_IsInfinity_m820013146 (RuntimeObject * __this /* static, unused */, double p0, const RuntimeMethod* method);
  9233. // System.Boolean System.Double::IsNaN(System.Double)
  9234. extern "C" IL2CPP_METHOD_ATTR bool Double_IsNaN_m649024406 (RuntimeObject * __this /* static, unused */, double p0, const RuntimeMethod* method);
  9235. // System.Void UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::.ctor()
  9236. extern "C" IL2CPP_METHOD_ATTR void U3CGenerateUniqueActorNameU3Ec__AnonStorey0__ctor_m4018583176 (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * __this, const RuntimeMethod* method);
  9237. // System.Void System.Predicate`1<UnityEngine.ScriptableObject>::.ctor(System.Object,System.IntPtr)
  9238. #define Predicate_1__ctor_m2287875301(__this, p0, p1, method) (( void (*) (Predicate_1_t3353652646 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_m327447107_gshared)(__this, p0, p1, method)
  9239. // System.Boolean System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Exists(System.Predicate`1<!0>)
  9240. #define List_1_Exists_m1315379606(__this, p0, method) (( bool (*) (List_1_t4000433264 *, Predicate_1_t3353652646 *, const RuntimeMethod*))List_1_Exists_m1135687643_gshared)(__this, p0, method)
  9241. // System.String System.String::Concat(System.Object,System.Object)
  9242. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m904156431 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, RuntimeObject * p1, const RuntimeMethod* method);
  9243. // System.Attribute System.Attribute::GetCustomAttribute(System.Reflection.MemberInfo,System.Type)
  9244. extern "C" IL2CPP_METHOD_ATTR Attribute_t861562559 * Attribute_GetCustomAttribute_m4034845276 (RuntimeObject * __this /* static, unused */, MemberInfo_t * p0, Type_t * p1, const RuntimeMethod* method);
  9245. // System.Boolean System.String::op_Equality(System.String,System.String)
  9246. extern "C" IL2CPP_METHOD_ATTR bool String_op_Equality_m920492651 (RuntimeObject * __this /* static, unused */, String_t* p0, String_t* p1, const RuntimeMethod* method);
  9247. // System.Void UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::.ctor()
  9248. #define IntervalTree_1__ctor_m3624395214(__this, method) (( void (*) (IntervalTree_1_t478208184 *, const RuntimeMethod*))IntervalTree_1__ctor_m4064574865_gshared)(__this, method)
  9249. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::.ctor()
  9250. #define List_1__ctor_m2760038709(__this, method) (( void (*) (List_1_t3540616959 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  9251. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::.ctor()
  9252. #define List_1__ctor_m3494412355(__this, method) (( void (*) (List_1_t2313598679 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  9253. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::.ctor()
  9254. #define Dictionary_2__ctor_m693181995(__this, method) (( void (*) (Dictionary_2_t3971549929 *, const RuntimeMethod*))Dictionary_2__ctor_m332461631_gshared)(__this, method)
  9255. // System.Void System.ArgumentNullException::.ctor(System.String,System.String)
  9256. extern "C" IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m2009621981 (ArgumentNullException_t1615371798 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  9257. // UnityEngine.Playables.ScriptPlayable`1<!0> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  9258. #define ScriptPlayable_1_Create_m2219233639(__this /* static, unused */, p0, p1, method) (( ScriptPlayable_1_t677256978 (*) (RuntimeObject * /* static, unused */, PlayableGraph_t3515989261 , int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_m975256185_gshared)(__this /* static, unused */, p0, p1, method)
  9259. // !0 UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::GetBehaviour()
  9260. #define ScriptPlayable_1_GetBehaviour_m4052633680(__this, method) (( TimelinePlayable_t2938744123 * (*) (ScriptPlayable_1_t677256978 *, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m3817690859_gshared)(__this, method)
  9261. // System.Void UnityEngine.Timeline.TimelinePlayable::Compile(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean,System.Boolean)
  9262. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_Compile_m1932334977 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, bool ___autoRebalance4, bool ___createOutputs5, const RuntimeMethod* method);
  9263. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor(System.Collections.Generic.IEnumerable`1<!0>)
  9264. #define List_1__ctor_m2485513349(__this, p0, method) (( void (*) (List_1_t5815691 *, RuntimeObject*, const RuntimeMethod*))List_1__ctor_m1328752868_gshared)(__this, p0, method)
  9265. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.RuntimeElement>::.ctor(System.Int32)
  9266. #define List_1__ctor_m3194296704(__this, p0, method) (( void (*) (List_1_t3540616959 *, int32_t, const RuntimeMethod*))List_1__ctor_m3947764094_gshared)(__this, p0, method)
  9267. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::Clear()
  9268. #define List_1_Clear_m258272081(__this, method) (( void (*) (List_1_t2313598679 *, const RuntimeMethod*))List_1_Clear_m3697625829_gshared)(__this, method)
  9269. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::Clear()
  9270. #define Dictionary_2_Clear_m1368780670(__this, method) (( void (*) (Dictionary_2_t3971549929 *, const RuntimeMethod*))Dictionary_2_Clear_m3310643098_gshared)(__this, method)
  9271. // System.Void UnityEngine.Timeline.TimelinePlayable::AllocateDefaultTracks(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject)
  9272. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_AllocateDefaultTracks_m2063767652 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, const RuntimeMethod* method);
  9273. // System.Void UnityEngine.Timeline.TimelinePlayable::CompileTrackList(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean)
  9274. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CompileTrackList_m1659253858 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, bool ___createOutputs4, const RuntimeMethod* method);
  9275. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::ContainsKey(!0)
  9276. #define Dictionary_2_ContainsKey_m846301722(__this, p0, method) (( bool (*) (Dictionary_2_t3971549929 *, TrackAsset_t2828708245 *, const RuntimeMethod*))Dictionary_2_ContainsKey_m1863004813_gshared)(__this, p0, method)
  9277. // System.Void UnityEngine.Timeline.TrackAsset::SortClips()
  9278. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_SortClips_m1651195948 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9279. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable::CreateTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,System.Boolean)
  9280. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TimelinePlayable_CreateTrackPlayable_m784357176 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, TrackAsset_t2828708245 * ___track2, GameObject_t1113636619 * ___go3, bool ___createOutputs4, const RuntimeMethod* method);
  9281. // UnityEngine.Playables.DataStreamType UnityEngine.Playables.PlayableBinding::get_streamType()
  9282. extern "C" IL2CPP_METHOD_ATTR int32_t PlayableBinding_get_streamType_m3325168315 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method);
  9283. // System.String UnityEngine.Playables.PlayableBinding::get_streamName()
  9284. extern "C" IL2CPP_METHOD_ATTR String_t* PlayableBinding_get_streamName_m3666226514 (PlayableBinding_t354260709 * __this, const RuntimeMethod* method);
  9285. // UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator)
  9286. extern "C" IL2CPP_METHOD_ATTR AnimationPlayableOutput_t1918618239 AnimationPlayableOutput_Create_m1296576143 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, String_t* p1, Animator_t434523843 * p2, const RuntimeMethod* method);
  9287. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Animations.AnimationPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  9288. #define TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationPlayableOutput_t1918618239 , Playable_t459825607 , int32_t, PlayableBinding_t354260709 , const RuntimeMethod*))TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879_gshared)(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method)
  9289. // System.Void UnityEngine.Timeline.TimelinePlayable::EvaluateWeightsForAnimationPlayableOutput(UnityEngine.Timeline.TrackAsset,UnityEngine.Animations.AnimationPlayableOutput)
  9290. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_EvaluateWeightsForAnimationPlayableOutput_m1460961583 (TimelinePlayable_t2938744123 * __this, TrackAsset_t2828708245 * ___track0, AnimationPlayableOutput_t1918618239 ___animOutput1, const RuntimeMethod* method);
  9291. // UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource)
  9292. extern "C" IL2CPP_METHOD_ATTR AudioPlayableOutput_t2664391219 AudioPlayableOutput_Create_m1770121589 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, String_t* p1, AudioSource_t3935305588 * p2, const RuntimeMethod* method);
  9293. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Audio.AudioPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  9294. #define TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method) (( void (*) (RuntimeObject * /* static, unused */, AudioPlayableOutput_t2664391219 , Playable_t459825607 , int32_t, PlayableBinding_t354260709 , const RuntimeMethod*))TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526_gshared)(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method)
  9295. // UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
  9296. extern "C" IL2CPP_METHOD_ATTR ScriptPlayableOutput_t2715692609 ScriptPlayableOutput_Create_m3146346327 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 p0, String_t* p1, const RuntimeMethod* method);
  9297. // System.Void UnityEngine.Timeline.TimelinePlayable::SetPlayableOutputParameters<UnityEngine.Playables.ScriptPlayableOutput>(T,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.PlayableBinding)
  9298. #define TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method) (( void (*) (RuntimeObject * /* static, unused */, ScriptPlayableOutput_t2715692609 , Playable_t459825607 , int32_t, PlayableBinding_t354260709 , const RuntimeMethod*))TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312_gshared)(__this /* static, unused */, ___output0, ___playable1, ___port2, ___binding3, method)
  9299. // System.Void System.NotImplementedException::.ctor(System.String)
  9300. extern "C" IL2CPP_METHOD_ATTR void NotImplementedException__ctor_m3095902440 (NotImplementedException_t3489357830 * __this, String_t* p0, const RuntimeMethod* method);
  9301. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::.ctor(UnityEngine.Animations.AnimationPlayableOutput)
  9302. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor__ctor_m28565969 (AnimationOutputWeightProcessor_t2670190175 * __this, AnimationPlayableOutput_t1918618239 ___output0, const RuntimeMethod* method);
  9303. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.ITimelineEvaluateCallback>::Add(!0)
  9304. #define List_1_Add_m1060631389(__this, p0, method) (( void (*) (List_1_t2313598679 *, RuntimeObject*, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  9305. // System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Animations.AnimationPlayableOutput>(!!0,System.Single)
  9306. #define PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, AnimationPlayableOutput_t1918618239 , float, const RuntimeMethod*))PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380_gshared)(__this /* static, unused */, p0, p1, method)
  9307. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  9308. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_CreatePlayableGraph_m2619100765 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method);
  9309. // System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::TryGetValue(!0,!1&)
  9310. #define Dictionary_2_TryGetValue_m1429798632(__this, p0, p1, method) (( bool (*) (Dictionary_2_t3971549929 *, TrackAsset_t2828708245 *, ConnectionCache_t1120597666 *, const RuntimeMethod*))Dictionary_2_TryGetValue_m3509311407_gshared)(__this, p0, p1, method)
  9311. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable::CreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  9312. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TimelinePlayable_CreatePlayableGraph_m2747090777 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___asset1, GameObject_t1113636619 * ___go2, IntervalTree_1_t478208184 * ___tree3, const RuntimeMethod* method);
  9313. // System.String System.String::Concat(System.Object[])
  9314. extern "C" IL2CPP_METHOD_ATTR String_t* String_Concat_m2971454694 (RuntimeObject * __this /* static, unused */, ObjectU5BU5D_t2843939325* p0, const RuntimeMethod* method);
  9315. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(!!0,System.Int32)
  9316. #define PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_gshared)(__this /* static, unused */, p0, p1, method)
  9317. // System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable>(!!0,System.Int32,System.Single)
  9318. #define PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960(__this /* static, unused */, p0, p1, p2, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960_gshared)(__this /* static, unused */, p0, p1, p2, method)
  9319. // System.Void UnityEngine.Timeline.TimelinePlayable::CreateTrackOutput(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable,System.Int32)
  9320. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CreateTrackOutput_m4251498941 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___track1, Playable_t459825607 ___playable2, int32_t ___port3, const RuntimeMethod* method);
  9321. // System.Void UnityEngine.Timeline.TimelinePlayable::CacheTrack(UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
  9322. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CacheTrack_m3978214922 (TimelinePlayable_t2938744123 * __this, TrackAsset_t2828708245 * ___track0, Playable_t459825607 ___playable1, int32_t ___port2, Playable_t459825607 ___parent3, const RuntimeMethod* method);
  9323. // System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TimelinePlayable/ConnectionCache>::set_Item(!0,!1)
  9324. #define Dictionary_2_set_Item_m3428181544(__this, p0, p1, method) (( void (*) (Dictionary_2_t3971549929 *, TrackAsset_t2828708245 *, ConnectionCache_t1120597666 , const RuntimeMethod*))Dictionary_2_set_Item_m3495851546_gshared)(__this, p0, p1, method)
  9325. // System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
  9326. extern "C" IL2CPP_METHOD_ATTR void Object_Destroy_m565254235 (RuntimeObject * __this /* static, unused */, Object_t631007953 * p0, const RuntimeMethod* method);
  9327. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor()
  9328. #define List_1__ctor_m2368443235(__this, method) (( void (*) (List_1_t3950300692 *, const RuntimeMethod*))List_1__ctor_m2321703786_gshared)(__this, method)
  9329. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::GetMediaType(System.Type)
  9330. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMediaType_m3572077148 (RuntimeObject * __this /* static, unused */, Type_t * ___t0, const RuntimeMethod* method);
  9331. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Subtraction(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  9332. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Subtraction_m3114029317 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method);
  9333. // !0[] System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::ToArray()
  9334. #define List_1_ToArray_m2468230728(__this, method) (( TimelineClipU5BU5D_t140784555* (*) (List_1_t3950300692 *, const RuntimeMethod*))List_1_ToArray_m4168020446_gshared)(__this, method)
  9335. // System.Boolean UnityEngine.Timeline.TrackAsset::get_hasClips()
  9336. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_hasClips_m128494122 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9337. // System.Void UnityEngine.Timeline.TrackAsset/<>c__Iterator0::.ctor()
  9338. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m3053850826 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method);
  9339. // System.Void UnityEngine.Timeline.TrackAsset::UpdateChildTrackCache()
  9340. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_UpdateChildTrackCache_m4071295480 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9341. // System.Void UnityEngine.Timeline.TrackAsset::Invalidate()
  9342. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_Invalidate_m1245695653 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9343. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateAndAddNewClipOfType(System.Type)
  9344. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateAndAddNewClipOfType_m510218500 (TrackAsset_t2828708245 * __this, Type_t * ___requestedType0, const RuntimeMethod* method);
  9345. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateNewClipContainerInternal()
  9346. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateNewClipContainerInternal_m554625226 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9347. // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
  9348. extern "C" IL2CPP_METHOD_ATTR void Debug_LogError_m1665621915 (RuntimeObject * __this /* static, unused */, RuntimeObject * p0, Object_t631007953 * p1, const RuntimeMethod* method);
  9349. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Contains(!0)
  9350. #define List_1_Contains_m1755388944(__this, p0, method) (( bool (*) (List_1_t3950300692 *, TimelineClip_t2478225950 *, const RuntimeMethod*))List_1_Contains_m2654125393_gshared)(__this, p0, method)
  9351. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Add(!0)
  9352. #define List_1_Add_m1062938201(__this, p0, method) (( void (*) (List_1_t3950300692 *, TimelineClip_t2478225950 *, const RuntimeMethod*))List_1_Add_m3338814081_gshared)(__this, p0, method)
  9353. // System.Void System.ArgumentException::.ctor(System.String,System.String)
  9354. extern "C" IL2CPP_METHOD_ATTR void ArgumentException__ctor_m1216717135 (ArgumentException_t132251570 * __this, String_t* p0, String_t* p1, const RuntimeMethod* method);
  9355. // System.Double UnityEngine.Timeline.TimelineClip::get_duration()
  9356. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_duration_m2801924360 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method);
  9357. // System.Boolean UnityEngine.Timeline.TrackAsset::ValidateClipType(System.Type)
  9358. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_ValidateClipType_m1367579039 (TrackAsset_t2828708245 * __this, Type_t * ___clipType0, const RuntimeMethod* method);
  9359. // System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Sort(System.Comparison`1<!0>)
  9360. #define List_1_Sort_m229265113(__this, p0, method) (( void (*) (List_1_t3950300692 *, Comparison_1_t2253157129 *, const RuntimeMethod*))List_1_Sort_m2076177611_gshared)(__this, p0, method)
  9361. // System.String System.String::Format(System.String,System.Object,System.Object)
  9362. extern "C" IL2CPP_METHOD_ATTR String_t* String_Format_m2556382932 (RuntimeObject * __this /* static, unused */, String_t* p0, RuntimeObject * p1, RuntimeObject * p2, const RuntimeMethod* method);
  9363. // System.Void UnityEngine.Timeline.TimelineClip::.ctor(UnityEngine.Timeline.TrackAsset)
  9364. extern "C" IL2CPP_METHOD_ATTR void TimelineClip__ctor_m2017276293 (TimelineClip_t2478225950 * __this, TrackAsset_t2828708245 * ___parent0, const RuntimeMethod* method);
  9365. // !0 System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32)
  9366. #define List_1_get_Item_m470770357(__this, p0, method) (( TimelineClip_t2478225950 * (*) (List_1_t3950300692 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2287542950_gshared)(__this, p0, method)
  9367. // UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
  9368. extern "C" IL2CPP_METHOD_ATTR AnimationCurve_t3046754366 * AnimationCurve_EaseInOut_m2359509848 (RuntimeObject * __this /* static, unused */, float p0, float p1, float p2, float p3, const RuntimeMethod* method);
  9369. // System.Void UnityEngine.Timeline.TimelineClip::set_mixInCurve(UnityEngine.AnimationCurve)
  9370. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_mixInCurve_m1139610073 (TimelineClip_t2478225950 * __this, AnimationCurve_t3046754366 * ___value0, const RuntimeMethod* method);
  9371. // System.Void UnityEngine.Timeline.TimelineClip::set_mixOutCurve(UnityEngine.AnimationCurve)
  9372. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_mixOutCurve_m678087526 (TimelineClip_t2478225950 * __this, AnimationCurve_t3046754366 * ___value0, const RuntimeMethod* method);
  9373. // System.Void UnityEngine.Timeline.TimelineClip::set_start(System.Double)
  9374. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_start_m1220781358 (TimelineClip_t2478225950 * __this, double ___value0, const RuntimeMethod* method);
  9375. // System.Int32 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::IndexOf(!0)
  9376. #define List_1_IndexOf_m2071086259(__this, p0, method) (( int32_t (*) (List_1_t4000433264 *, ScriptableObject_t2528358522 *, const RuntimeMethod*))List_1_IndexOf_m2662756272_gshared)(__this, p0, method)
  9377. // System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Insert(System.Int32,!0)
  9378. #define List_1_Insert_m2445342916(__this, p0, p1, method) (( void (*) (List_1_t4000433264 *, int32_t, ScriptableObject_t2528358522 *, const RuntimeMethod*))List_1_Insert_m3748206754_gshared)(__this, p0, p1, method)
  9379. // System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Remove(!0)
  9380. #define List_1_Remove_m2415766623(__this, p0, method) (( bool (*) (List_1_t3950300692 *, TimelineClip_t2478225950 *, const RuntimeMethod*))List_1_Remove_m1416767016_gshared)(__this, p0, method)
  9381. // System.Double UnityEngine.Timeline.TrackAsset::GetMarkerDuration()
  9382. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_GetMarkerDuration_m598691691 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9383. // System.Int32 UnityEngine.Timeline.TrackAsset::GetClipsHash()
  9384. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetClipsHash_m3170770389 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9385. // System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerHash()
  9386. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerHash_m2707863190 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9387. // System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedProperties<UnityEngine.Playables.Playable>(!!0,UnityEngine.AnimationClip)
  9388. #define AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881(__this /* static, unused */, p0, p1, method) (( void (*) (RuntimeObject * /* static, unused */, Playable_t459825607 , AnimationClip_t2318505987 *, const RuntimeMethod*))AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881_gshared)(__this /* static, unused */, p0, p1, method)
  9389. // System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerContainerHash()
  9390. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerContainerHash_m2294069113 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method);
  9391. // System.Double UnityEngine.Timeline.TimelineMarker::get_time()
  9392. extern "C" IL2CPP_METHOD_ATTR double TimelineMarker_get_time_m2778425982 (TimelineMarker_t2195886951 * __this, const RuntimeMethod* method);
  9393. // System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::.ctor()
  9394. #define Dictionary_2__ctor_m1889320036(__this, method) (( void (*) (Dictionary_2_t907029268 *, const RuntimeMethod*))Dictionary_2__ctor_m518943619_gshared)(__this, method)
  9395. // System.Boolean System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::TryGetValue(!0,!1&)
  9396. #define Dictionary_2_TryGetValue_m3533248385(__this, p0, p1, method) (( bool (*) (Dictionary_2_t907029268 *, Type_t *, TrackBindingTypeAttribute_t2757649500 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3280774074_gshared)(__this, p0, p1, method)
  9397. // System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::Add(!0,!1)
  9398. #define Dictionary_2_Add_m2506669456(__this, p0, p1, method) (( void (*) (Dictionary_2_t907029268 *, Type_t *, TrackBindingTypeAttribute_t2757649500 *, const RuntimeMethod*))Dictionary_2_Add_m2387223709_gshared)(__this, p0, p1, method)
  9399. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  9400. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2037203462 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method);
  9401. // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
  9402. extern "C" IL2CPP_METHOD_ATTR void Color__ctor_m286683560 (Color_t2555686324 * __this, float p0, float p1, float p2, const RuntimeMethod* method);
  9403. #ifdef __clang__
  9404. #pragma clang diagnostic push
  9405. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9406. #pragma clang diagnostic ignored "-Wunused-variable"
  9407. #endif
  9408. #ifdef __clang__
  9409. #pragma clang diagnostic pop
  9410. #endif
  9411. #ifdef __clang__
  9412. #pragma clang diagnostic push
  9413. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9414. #pragma clang diagnostic ignored "-Wunused-variable"
  9415. #endif
  9416. // System.Void UnityEngine.Timeline.ActivationControlPlayable::.ctor()
  9417. extern "C" IL2CPP_METHOD_ATTR void ActivationControlPlayable__ctor_m507205697 (ActivationControlPlayable_t426148305 * __this, const RuntimeMethod* method)
  9418. {
  9419. {
  9420. __this->set_gameObject_0((GameObject_t1113636619 *)NULL);
  9421. __this->set_postPlayback_1(2);
  9422. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  9423. return;
  9424. }
  9425. }
  9426. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable> UnityEngine.Timeline.ActivationControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState)
  9427. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t2459628456 ActivationControlPlayable_Create_m123008175 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___gameObject1, int32_t ___postPlaybackState2, const RuntimeMethod* method)
  9428. {
  9429. static bool s_Il2CppMethodInitialized;
  9430. if (!s_Il2CppMethodInitialized)
  9431. {
  9432. il2cpp_codegen_initialize_method (ActivationControlPlayable_Create_m123008175_MetadataUsageId);
  9433. s_Il2CppMethodInitialized = true;
  9434. }
  9435. ScriptPlayable_1_t2459628456 V_0;
  9436. memset(&V_0, 0, sizeof(V_0));
  9437. ScriptPlayable_1_t2459628456 V_1;
  9438. memset(&V_1, 0, sizeof(V_1));
  9439. ActivationControlPlayable_t426148305 * V_2 = NULL;
  9440. {
  9441. GameObject_t1113636619 * L_0 = ___gameObject1;
  9442. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9443. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9444. if (!L_1)
  9445. {
  9446. goto IL_0018;
  9447. }
  9448. }
  9449. {
  9450. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t2459628456_il2cpp_TypeInfo_var);
  9451. ScriptPlayable_1_t2459628456 L_2 = ScriptPlayable_1_get_Null_m965723847(NULL /*static, unused*/, /*hidden argument*/ScriptPlayable_1_get_Null_m965723847_RuntimeMethod_var);
  9452. V_0 = L_2;
  9453. goto IL_003d;
  9454. }
  9455. IL_0018:
  9456. {
  9457. PlayableGraph_t3515989261 L_3 = ___graph0;
  9458. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t2459628456_il2cpp_TypeInfo_var);
  9459. ScriptPlayable_1_t2459628456 L_4 = ScriptPlayable_1_Create_m626872802(NULL /*static, unused*/, L_3, 0, /*hidden argument*/ScriptPlayable_1_Create_m626872802_RuntimeMethod_var);
  9460. V_1 = L_4;
  9461. ActivationControlPlayable_t426148305 * L_5 = ScriptPlayable_1_GetBehaviour_m2387036119((&V_1), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m2387036119_RuntimeMethod_var);
  9462. V_2 = L_5;
  9463. ActivationControlPlayable_t426148305 * L_6 = V_2;
  9464. GameObject_t1113636619 * L_7 = ___gameObject1;
  9465. NullCheck(L_6);
  9466. L_6->set_gameObject_0(L_7);
  9467. ActivationControlPlayable_t426148305 * L_8 = V_2;
  9468. int32_t L_9 = ___postPlaybackState2;
  9469. NullCheck(L_8);
  9470. L_8->set_postPlayback_1(L_9);
  9471. ScriptPlayable_1_t2459628456 L_10 = V_1;
  9472. V_0 = L_10;
  9473. goto IL_003d;
  9474. }
  9475. IL_003d:
  9476. {
  9477. ScriptPlayable_1_t2459628456 L_11 = V_0;
  9478. return L_11;
  9479. }
  9480. }
  9481. // System.Void UnityEngine.Timeline.ActivationControlPlayable::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  9482. extern "C" IL2CPP_METHOD_ATTR void ActivationControlPlayable_ProcessFrame_m2958423721 (ActivationControlPlayable_t426148305 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___userData2, const RuntimeMethod* method)
  9483. {
  9484. static bool s_Il2CppMethodInitialized;
  9485. if (!s_Il2CppMethodInitialized)
  9486. {
  9487. il2cpp_codegen_initialize_method (ActivationControlPlayable_ProcessFrame_m2958423721_MetadataUsageId);
  9488. s_Il2CppMethodInitialized = true;
  9489. }
  9490. {
  9491. GameObject_t1113636619 * L_0 = __this->get_gameObject_0();
  9492. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9493. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9494. if (!L_1)
  9495. {
  9496. goto IL_001e;
  9497. }
  9498. }
  9499. {
  9500. GameObject_t1113636619 * L_2 = __this->get_gameObject_0();
  9501. NullCheck(L_2);
  9502. GameObject_SetActive_m796801857(L_2, (bool)1, /*hidden argument*/NULL);
  9503. }
  9504. IL_001e:
  9505. {
  9506. return;
  9507. }
  9508. }
  9509. #ifdef __clang__
  9510. #pragma clang diagnostic pop
  9511. #endif
  9512. #ifdef __clang__
  9513. #pragma clang diagnostic push
  9514. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9515. #pragma clang diagnostic ignored "-Wunused-variable"
  9516. #endif
  9517. #ifdef __clang__
  9518. #pragma clang diagnostic pop
  9519. #endif
  9520. #ifdef __clang__
  9521. #pragma clang diagnostic push
  9522. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9523. #pragma clang diagnostic ignored "-Wunused-variable"
  9524. #endif
  9525. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::.ctor()
  9526. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable__ctor_m508029873 (ActivationMixerPlayable_t2212523045 * __this, const RuntimeMethod* method)
  9527. {
  9528. {
  9529. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  9530. return;
  9531. }
  9532. }
  9533. // UnityEngine.GameObject UnityEngine.Timeline.ActivationMixerPlayable::get_boundGameObject()
  9534. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * ActivationMixerPlayable_get_boundGameObject_m1001947141 (ActivationMixerPlayable_t2212523045 * __this, const RuntimeMethod* method)
  9535. {
  9536. GameObject_t1113636619 * V_0 = NULL;
  9537. {
  9538. GameObject_t1113636619 * L_0 = __this->get_m_BoundGameObject_2();
  9539. V_0 = L_0;
  9540. goto IL_000d;
  9541. }
  9542. IL_000d:
  9543. {
  9544. GameObject_t1113636619 * L_1 = V_0;
  9545. return L_1;
  9546. }
  9547. }
  9548. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_boundGameObject(UnityEngine.GameObject)
  9549. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_boundGameObject_m3763269888 (ActivationMixerPlayable_t2212523045 * __this, GameObject_t1113636619 * ___value0, const RuntimeMethod* method)
  9550. {
  9551. static bool s_Il2CppMethodInitialized;
  9552. if (!s_Il2CppMethodInitialized)
  9553. {
  9554. il2cpp_codegen_initialize_method (ActivationMixerPlayable_set_boundGameObject_m3763269888_MetadataUsageId);
  9555. s_Il2CppMethodInitialized = true;
  9556. }
  9557. ActivationMixerPlayable_t2212523045 * G_B2_0 = NULL;
  9558. ActivationMixerPlayable_t2212523045 * G_B1_0 = NULL;
  9559. int32_t G_B3_0 = 0;
  9560. ActivationMixerPlayable_t2212523045 * G_B3_1 = NULL;
  9561. {
  9562. GameObject_t1113636619 * L_0 = ___value0;
  9563. __this->set_m_BoundGameObject_2(L_0);
  9564. GameObject_t1113636619 * L_1 = ___value0;
  9565. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9566. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9567. G_B1_0 = __this;
  9568. if (!L_2)
  9569. {
  9570. G_B2_0 = __this;
  9571. goto IL_001d;
  9572. }
  9573. }
  9574. {
  9575. GameObject_t1113636619 * L_3 = ___value0;
  9576. NullCheck(L_3);
  9577. bool L_4 = GameObject_get_activeSelf_m1767405923(L_3, /*hidden argument*/NULL);
  9578. G_B3_0 = ((int32_t)(L_4));
  9579. G_B3_1 = G_B1_0;
  9580. goto IL_001e;
  9581. }
  9582. IL_001d:
  9583. {
  9584. G_B3_0 = 0;
  9585. G_B3_1 = G_B2_0;
  9586. }
  9587. IL_001e:
  9588. {
  9589. NullCheck(G_B3_1);
  9590. G_B3_1->set_m_BoundGameObjectInitialStateIsActive_1((bool)G_B3_0);
  9591. return;
  9592. }
  9593. }
  9594. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable> UnityEngine.Timeline.ActivationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
  9595. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t4246003196 ActivationMixerPlayable_Create_m1674036122 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
  9596. {
  9597. static bool s_Il2CppMethodInitialized;
  9598. if (!s_Il2CppMethodInitialized)
  9599. {
  9600. il2cpp_codegen_initialize_method (ActivationMixerPlayable_Create_m1674036122_MetadataUsageId);
  9601. s_Il2CppMethodInitialized = true;
  9602. }
  9603. ScriptPlayable_1_t4246003196 V_0;
  9604. memset(&V_0, 0, sizeof(V_0));
  9605. {
  9606. PlayableGraph_t3515989261 L_0 = ___graph0;
  9607. int32_t L_1 = ___inputCount1;
  9608. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t4246003196_il2cpp_TypeInfo_var);
  9609. ScriptPlayable_1_t4246003196 L_2 = ScriptPlayable_1_Create_m2437634749(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/ScriptPlayable_1_Create_m2437634749_RuntimeMethod_var);
  9610. V_0 = L_2;
  9611. goto IL_000e;
  9612. }
  9613. IL_000e:
  9614. {
  9615. ScriptPlayable_1_t4246003196 L_3 = V_0;
  9616. return L_3;
  9617. }
  9618. }
  9619. // UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationMixerPlayable::get_postPlaybackState()
  9620. extern "C" IL2CPP_METHOD_ATTR int32_t ActivationMixerPlayable_get_postPlaybackState_m208372083 (ActivationMixerPlayable_t2212523045 * __this, const RuntimeMethod* method)
  9621. {
  9622. int32_t V_0 = 0;
  9623. {
  9624. int32_t L_0 = __this->get_m_PostPlaybackState_0();
  9625. V_0 = L_0;
  9626. goto IL_000d;
  9627. }
  9628. IL_000d:
  9629. {
  9630. int32_t L_1 = V_0;
  9631. return L_1;
  9632. }
  9633. }
  9634. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
  9635. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_postPlaybackState_m3570843551 (ActivationMixerPlayable_t2212523045 * __this, int32_t ___value0, const RuntimeMethod* method)
  9636. {
  9637. {
  9638. int32_t L_0 = ___value0;
  9639. __this->set_m_PostPlaybackState_0(L_0);
  9640. return;
  9641. }
  9642. }
  9643. // System.Void UnityEngine.Timeline.ActivationMixerPlayable::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  9644. extern "C" IL2CPP_METHOD_ATTR void ActivationMixerPlayable_ProcessFrame_m84699465 (ActivationMixerPlayable_t2212523045 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  9645. {
  9646. static bool s_Il2CppMethodInitialized;
  9647. if (!s_Il2CppMethodInitialized)
  9648. {
  9649. il2cpp_codegen_initialize_method (ActivationMixerPlayable_ProcessFrame_m84699465_MetadataUsageId);
  9650. s_Il2CppMethodInitialized = true;
  9651. }
  9652. int32_t V_0 = 0;
  9653. bool V_1 = false;
  9654. int32_t V_2 = 0;
  9655. {
  9656. GameObject_t1113636619 * L_0 = ActivationMixerPlayable_get_boundGameObject_m1001947141(__this, /*hidden argument*/NULL);
  9657. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9658. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9659. if (!L_1)
  9660. {
  9661. goto IL_0017;
  9662. }
  9663. }
  9664. {
  9665. goto IL_0059;
  9666. }
  9667. IL_0017:
  9668. {
  9669. Playable_t459825607 L_2 = ___playable0;
  9670. int32_t L_3 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_2, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  9671. V_0 = L_3;
  9672. V_1 = (bool)0;
  9673. V_2 = 0;
  9674. goto IL_0046;
  9675. }
  9676. IL_0027:
  9677. {
  9678. Playable_t459825607 L_4 = ___playable0;
  9679. int32_t L_5 = V_2;
  9680. float L_6 = PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/PlayableExtensions_GetInputWeight_TisPlayable_t459825607_m927756412_RuntimeMethod_var);
  9681. if ((!(((float)L_6) > ((float)(0.0f)))))
  9682. {
  9683. goto IL_0041;
  9684. }
  9685. }
  9686. {
  9687. V_1 = (bool)1;
  9688. goto IL_004d;
  9689. }
  9690. IL_0041:
  9691. {
  9692. int32_t L_7 = V_2;
  9693. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
  9694. }
  9695. IL_0046:
  9696. {
  9697. int32_t L_8 = V_2;
  9698. int32_t L_9 = V_0;
  9699. if ((((int32_t)L_8) < ((int32_t)L_9)))
  9700. {
  9701. goto IL_0027;
  9702. }
  9703. }
  9704. IL_004d:
  9705. {
  9706. GameObject_t1113636619 * L_10 = ActivationMixerPlayable_get_boundGameObject_m1001947141(__this, /*hidden argument*/NULL);
  9707. bool L_11 = V_1;
  9708. NullCheck(L_10);
  9709. GameObject_SetActive_m796801857(L_10, L_11, /*hidden argument*/NULL);
  9710. }
  9711. IL_0059:
  9712. {
  9713. return;
  9714. }
  9715. }
  9716. #ifdef __clang__
  9717. #pragma clang diagnostic pop
  9718. #endif
  9719. #ifdef __clang__
  9720. #pragma clang diagnostic push
  9721. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9722. #pragma clang diagnostic ignored "-Wunused-variable"
  9723. #endif
  9724. // System.Void UnityEngine.Timeline.ActivationPlayableAsset::.ctor()
  9725. extern "C" IL2CPP_METHOD_ATTR void ActivationPlayableAsset__ctor_m1960343977 (ActivationPlayableAsset_t2332007632 * __this, const RuntimeMethod* method)
  9726. {
  9727. {
  9728. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  9729. return;
  9730. }
  9731. }
  9732. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ActivationPlayableAsset::get_clipCaps()
  9733. extern "C" IL2CPP_METHOD_ATTR int32_t ActivationPlayableAsset_get_clipCaps_m703812402 (ActivationPlayableAsset_t2332007632 * __this, const RuntimeMethod* method)
  9734. {
  9735. int32_t V_0 = 0;
  9736. {
  9737. V_0 = 0;
  9738. goto IL_0008;
  9739. }
  9740. IL_0008:
  9741. {
  9742. int32_t L_0 = V_0;
  9743. return L_0;
  9744. }
  9745. }
  9746. // UnityEngine.Playables.Playable UnityEngine.Timeline.ActivationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  9747. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ActivationPlayableAsset_CreatePlayable_m3694335031 (ActivationPlayableAsset_t2332007632 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  9748. {
  9749. static bool s_Il2CppMethodInitialized;
  9750. if (!s_Il2CppMethodInitialized)
  9751. {
  9752. il2cpp_codegen_initialize_method (ActivationPlayableAsset_CreatePlayable_m3694335031_MetadataUsageId);
  9753. s_Il2CppMethodInitialized = true;
  9754. }
  9755. Playable_t459825607 V_0;
  9756. memset(&V_0, 0, sizeof(V_0));
  9757. {
  9758. PlayableGraph_t3515989261 L_0 = ___graph0;
  9759. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  9760. Playable_t459825607 L_1 = Playable_Create_m3756251871(NULL /*static, unused*/, L_0, 0, /*hidden argument*/NULL);
  9761. V_0 = L_1;
  9762. goto IL_000e;
  9763. }
  9764. IL_000e:
  9765. {
  9766. Playable_t459825607 L_2 = V_0;
  9767. return L_2;
  9768. }
  9769. }
  9770. #ifdef __clang__
  9771. #pragma clang diagnostic pop
  9772. #endif
  9773. #ifdef __clang__
  9774. #pragma clang diagnostic push
  9775. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  9776. #pragma clang diagnostic ignored "-Wunused-variable"
  9777. #endif
  9778. // System.Void UnityEngine.Timeline.ActivationTrack::.ctor()
  9779. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack__ctor_m77545524 (ActivationTrack_t4003533622 * __this, const RuntimeMethod* method)
  9780. {
  9781. static bool s_Il2CppMethodInitialized;
  9782. if (!s_Il2CppMethodInitialized)
  9783. {
  9784. il2cpp_codegen_initialize_method (ActivationTrack__ctor_m77545524_MetadataUsageId);
  9785. s_Il2CppMethodInitialized = true;
  9786. }
  9787. {
  9788. __this->set_m_PostPlaybackState_18(3);
  9789. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  9790. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  9791. return;
  9792. }
  9793. }
  9794. // System.Boolean UnityEngine.Timeline.ActivationTrack::get_compilable()
  9795. extern "C" IL2CPP_METHOD_ATTR bool ActivationTrack_get_compilable_m1155384893 (ActivationTrack_t4003533622 * __this, const RuntimeMethod* method)
  9796. {
  9797. bool V_0 = false;
  9798. int32_t G_B3_0 = 0;
  9799. {
  9800. bool L_0 = VirtFuncInvoker0< bool >::Invoke(12 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_isEmpty() */, __this);
  9801. if (!L_0)
  9802. {
  9803. goto IL_0012;
  9804. }
  9805. }
  9806. {
  9807. G_B3_0 = 1;
  9808. goto IL_0018;
  9809. }
  9810. IL_0012:
  9811. {
  9812. bool L_1 = TrackAsset_get_compilable_m3341882138(__this, /*hidden argument*/NULL);
  9813. G_B3_0 = ((int32_t)(L_1));
  9814. }
  9815. IL_0018:
  9816. {
  9817. V_0 = (bool)G_B3_0;
  9818. goto IL_001e;
  9819. }
  9820. IL_001e:
  9821. {
  9822. bool L_2 = V_0;
  9823. return L_2;
  9824. }
  9825. }
  9826. // UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationTrack::get_postPlaybackState()
  9827. extern "C" IL2CPP_METHOD_ATTR int32_t ActivationTrack_get_postPlaybackState_m2910604323 (ActivationTrack_t4003533622 * __this, const RuntimeMethod* method)
  9828. {
  9829. int32_t V_0 = 0;
  9830. {
  9831. int32_t L_0 = __this->get_m_PostPlaybackState_18();
  9832. V_0 = L_0;
  9833. goto IL_000d;
  9834. }
  9835. IL_000d:
  9836. {
  9837. int32_t L_1 = V_0;
  9838. return L_1;
  9839. }
  9840. }
  9841. // System.Void UnityEngine.Timeline.ActivationTrack::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
  9842. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_set_postPlaybackState_m1986621125 (ActivationTrack_t4003533622 * __this, int32_t ___value0, const RuntimeMethod* method)
  9843. {
  9844. {
  9845. int32_t L_0 = ___value0;
  9846. __this->set_m_PostPlaybackState_18(L_0);
  9847. ActivationTrack_UpdateTrackMode_m800998448(__this, /*hidden argument*/NULL);
  9848. return;
  9849. }
  9850. }
  9851. // UnityEngine.Playables.Playable UnityEngine.Timeline.ActivationTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  9852. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ActivationTrack_CreateTrackMixer_m3149586152 (ActivationTrack_t4003533622 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
  9853. {
  9854. static bool s_Il2CppMethodInitialized;
  9855. if (!s_Il2CppMethodInitialized)
  9856. {
  9857. il2cpp_codegen_initialize_method (ActivationTrack_CreateTrackMixer_m3149586152_MetadataUsageId);
  9858. s_Il2CppMethodInitialized = true;
  9859. }
  9860. ScriptPlayable_1_t4246003196 V_0;
  9861. memset(&V_0, 0, sizeof(V_0));
  9862. PlayableDirector_t508516997 * V_1 = NULL;
  9863. Playable_t459825607 V_2;
  9864. memset(&V_2, 0, sizeof(V_2));
  9865. {
  9866. PlayableGraph_t3515989261 L_0 = ___graph0;
  9867. int32_t L_1 = ___inputCount2;
  9868. ScriptPlayable_1_t4246003196 L_2 = ActivationMixerPlayable_Create_m1674036122(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  9869. V_0 = L_2;
  9870. ActivationMixerPlayable_t2212523045 * L_3 = ScriptPlayable_1_GetBehaviour_m4194249442((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m4194249442_RuntimeMethod_var);
  9871. __this->set_m_ActivationMixer_19(L_3);
  9872. GameObject_t1113636619 * L_4 = ___go1;
  9873. NullCheck(L_4);
  9874. PlayableDirector_t508516997 * L_5 = GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993(L_4, /*hidden argument*/GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993_RuntimeMethod_var);
  9875. V_1 = L_5;
  9876. PlayableDirector_t508516997 * L_6 = V_1;
  9877. ActivationTrack_UpdateBoundGameObject_m4193519577(__this, L_6, /*hidden argument*/NULL);
  9878. ActivationTrack_UpdateTrackMode_m800998448(__this, /*hidden argument*/NULL);
  9879. ScriptPlayable_1_t4246003196 L_7 = V_0;
  9880. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t4246003196_il2cpp_TypeInfo_var);
  9881. Playable_t459825607 L_8 = ScriptPlayable_1_op_Implicit_m439564604(NULL /*static, unused*/, L_7, /*hidden argument*/ScriptPlayable_1_op_Implicit_m439564604_RuntimeMethod_var);
  9882. V_2 = L_8;
  9883. goto IL_0036;
  9884. }
  9885. IL_0036:
  9886. {
  9887. Playable_t459825607 L_9 = V_2;
  9888. return L_9;
  9889. }
  9890. }
  9891. // System.Void UnityEngine.Timeline.ActivationTrack::UpdateBoundGameObject(UnityEngine.Playables.PlayableDirector)
  9892. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_UpdateBoundGameObject_m4193519577 (ActivationTrack_t4003533622 * __this, PlayableDirector_t508516997 * ___director0, const RuntimeMethod* method)
  9893. {
  9894. static bool s_Il2CppMethodInitialized;
  9895. if (!s_Il2CppMethodInitialized)
  9896. {
  9897. il2cpp_codegen_initialize_method (ActivationTrack_UpdateBoundGameObject_m4193519577_MetadataUsageId);
  9898. s_Il2CppMethodInitialized = true;
  9899. }
  9900. GameObject_t1113636619 * V_0 = NULL;
  9901. {
  9902. PlayableDirector_t508516997 * L_0 = ___director0;
  9903. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9904. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9905. if (!L_1)
  9906. {
  9907. goto IL_0041;
  9908. }
  9909. }
  9910. {
  9911. PlayableDirector_t508516997 * L_2 = ___director0;
  9912. NullCheck(L_2);
  9913. Object_t631007953 * L_3 = PlayableDirector_GetGenericBinding_m371850596(L_2, __this, /*hidden argument*/NULL);
  9914. V_0 = ((GameObject_t1113636619 *)IsInstSealed((RuntimeObject*)L_3, GameObject_t1113636619_il2cpp_TypeInfo_var));
  9915. GameObject_t1113636619 * L_4 = V_0;
  9916. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9917. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9918. if (!L_5)
  9919. {
  9920. goto IL_0040;
  9921. }
  9922. }
  9923. {
  9924. ActivationMixerPlayable_t2212523045 * L_6 = __this->get_m_ActivationMixer_19();
  9925. if (!L_6)
  9926. {
  9927. goto IL_0040;
  9928. }
  9929. }
  9930. {
  9931. ActivationMixerPlayable_t2212523045 * L_7 = __this->get_m_ActivationMixer_19();
  9932. GameObject_t1113636619 * L_8 = V_0;
  9933. NullCheck(L_7);
  9934. ActivationMixerPlayable_set_boundGameObject_m3763269888(L_7, L_8, /*hidden argument*/NULL);
  9935. }
  9936. IL_0040:
  9937. {
  9938. }
  9939. IL_0041:
  9940. {
  9941. return;
  9942. }
  9943. }
  9944. // System.Void UnityEngine.Timeline.ActivationTrack::UpdateTrackMode()
  9945. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_UpdateTrackMode_m800998448 (ActivationTrack_t4003533622 * __this, const RuntimeMethod* method)
  9946. {
  9947. {
  9948. ActivationMixerPlayable_t2212523045 * L_0 = __this->get_m_ActivationMixer_19();
  9949. if (!L_0)
  9950. {
  9951. goto IL_001d;
  9952. }
  9953. }
  9954. {
  9955. ActivationMixerPlayable_t2212523045 * L_1 = __this->get_m_ActivationMixer_19();
  9956. int32_t L_2 = __this->get_m_PostPlaybackState_18();
  9957. NullCheck(L_1);
  9958. ActivationMixerPlayable_set_postPlaybackState_m3570843551(L_1, L_2, /*hidden argument*/NULL);
  9959. }
  9960. IL_001d:
  9961. {
  9962. return;
  9963. }
  9964. }
  9965. // System.Void UnityEngine.Timeline.ActivationTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  9966. extern "C" IL2CPP_METHOD_ATTR void ActivationTrack_GatherProperties_m2768354188 (ActivationTrack_t4003533622 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  9967. {
  9968. static bool s_Il2CppMethodInitialized;
  9969. if (!s_Il2CppMethodInitialized)
  9970. {
  9971. il2cpp_codegen_initialize_method (ActivationTrack_GatherProperties_m2768354188_MetadataUsageId);
  9972. s_Il2CppMethodInitialized = true;
  9973. }
  9974. GameObject_t1113636619 * V_0 = NULL;
  9975. {
  9976. PlayableDirector_t508516997 * L_0 = ___director0;
  9977. GameObject_t1113636619 * L_1 = TrackAsset_GetGameObjectBinding_m3674951243(__this, L_0, /*hidden argument*/NULL);
  9978. V_0 = L_1;
  9979. GameObject_t1113636619 * L_2 = V_0;
  9980. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  9981. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  9982. if (!L_3)
  9983. {
  9984. goto IL_0021;
  9985. }
  9986. }
  9987. {
  9988. RuntimeObject* L_4 = ___driver1;
  9989. GameObject_t1113636619 * L_5 = V_0;
  9990. NullCheck(L_4);
  9991. InterfaceActionInvoker2< GameObject_t1113636619 *, String_t* >::Invoke(4 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName(UnityEngine.GameObject,System.String) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_4, L_5, _stringLiteral133756969);
  9992. }
  9993. IL_0021:
  9994. {
  9995. return;
  9996. }
  9997. }
  9998. #ifdef __clang__
  9999. #pragma clang diagnostic pop
  10000. #endif
  10001. #ifdef __clang__
  10002. #pragma clang diagnostic push
  10003. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10004. #pragma clang diagnostic ignored "-Wunused-variable"
  10005. #endif
  10006. #ifdef __clang__
  10007. #pragma clang diagnostic pop
  10008. #endif
  10009. #ifdef __clang__
  10010. #pragma clang diagnostic push
  10011. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10012. #pragma clang diagnostic ignored "-Wunused-variable"
  10013. #endif
  10014. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::.ctor(UnityEngine.Animations.AnimationPlayableOutput)
  10015. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor__ctor_m28565969 (AnimationOutputWeightProcessor_t2670190175 * __this, AnimationPlayableOutput_t1918618239 ___output0, const RuntimeMethod* method)
  10016. {
  10017. static bool s_Il2CppMethodInitialized;
  10018. if (!s_Il2CppMethodInitialized)
  10019. {
  10020. il2cpp_codegen_initialize_method (AnimationOutputWeightProcessor__ctor_m28565969_MetadataUsageId);
  10021. s_Il2CppMethodInitialized = true;
  10022. }
  10023. {
  10024. List_1_t3454752663 * L_0 = (List_1_t3454752663 *)il2cpp_codegen_object_new(List_1_t3454752663_il2cpp_TypeInfo_var);
  10025. List_1__ctor_m3830431512(L_0, /*hidden argument*/List_1__ctor_m3830431512_RuntimeMethod_var);
  10026. __this->set_m_Mixers_2(L_0);
  10027. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  10028. AnimationPlayableOutput_t1918618239 L_1 = ___output0;
  10029. __this->set_m_Output_0(L_1);
  10030. AnimationOutputWeightProcessor_FindMixers_m1281852215(__this, /*hidden argument*/NULL);
  10031. return;
  10032. }
  10033. }
  10034. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers()
  10035. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m1281852215 (AnimationOutputWeightProcessor_t2670190175 * __this, const RuntimeMethod* method)
  10036. {
  10037. static bool s_Il2CppMethodInitialized;
  10038. if (!s_Il2CppMethodInitialized)
  10039. {
  10040. il2cpp_codegen_initialize_method (AnimationOutputWeightProcessor_FindMixers_m1281852215_MetadataUsageId);
  10041. s_Il2CppMethodInitialized = true;
  10042. }
  10043. Playable_t459825607 V_0;
  10044. memset(&V_0, 0, sizeof(V_0));
  10045. int32_t V_1 = 0;
  10046. Playable_t459825607 V_2;
  10047. memset(&V_2, 0, sizeof(V_2));
  10048. int32_t V_3 = 0;
  10049. int32_t V_4 = 0;
  10050. {
  10051. List_1_t3454752663 * L_0 = __this->get_m_Mixers_2();
  10052. NullCheck(L_0);
  10053. List_1_Clear_m1210266092(L_0, /*hidden argument*/List_1_Clear_m1210266092_RuntimeMethod_var);
  10054. IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var);
  10055. AnimationLayerMixerPlayable_t3631223897 L_1 = AnimationLayerMixerPlayable_get_Null_m1596956097(NULL /*static, unused*/, /*hidden argument*/NULL);
  10056. __this->set_m_LayerMixer_1(L_1);
  10057. AnimationPlayableOutput_t1918618239 L_2 = __this->get_m_Output_0();
  10058. Playable_t459825607 L_3 = PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153(NULL /*static, unused*/, L_2, /*hidden argument*/PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t1918618239_m1357805153_RuntimeMethod_var);
  10059. V_0 = L_3;
  10060. AnimationPlayableOutput_t1918618239 L_4 = __this->get_m_Output_0();
  10061. int32_t L_5 = PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558(NULL /*static, unused*/, L_4, /*hidden argument*/PlayableOutputExtensions_GetSourceInputPort_TisAnimationPlayableOutput_t1918618239_m1807862558_RuntimeMethod_var);
  10062. V_1 = L_5;
  10063. Playable_t459825607 L_6 = V_0;
  10064. bool L_7 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_6, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  10065. if (!L_7)
  10066. {
  10067. goto IL_004d;
  10068. }
  10069. }
  10070. {
  10071. int32_t L_8 = V_1;
  10072. if ((((int32_t)L_8) < ((int32_t)0)))
  10073. {
  10074. goto IL_004d;
  10075. }
  10076. }
  10077. {
  10078. int32_t L_9 = V_1;
  10079. Playable_t459825607 L_10 = V_0;
  10080. int32_t L_11 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_10, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  10081. if ((((int32_t)L_9) < ((int32_t)L_11)))
  10082. {
  10083. goto IL_0052;
  10084. }
  10085. }
  10086. IL_004d:
  10087. {
  10088. goto IL_00cc;
  10089. }
  10090. IL_0052:
  10091. {
  10092. Playable_t459825607 L_12 = V_0;
  10093. int32_t L_13 = V_1;
  10094. Playable_t459825607 L_14 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_12, L_13, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  10095. Playable_t459825607 L_15 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_14, 0, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  10096. V_2 = L_15;
  10097. Playable_t459825607 L_16 = V_2;
  10098. bool L_17 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_16, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  10099. if (!L_17)
  10100. {
  10101. goto IL_0077;
  10102. }
  10103. }
  10104. {
  10105. bool L_18 = Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330((&V_2), /*hidden argument*/Playable_IsPlayableOfType_TisAnimationLayerMixerPlayable_t3631223897_m892437330_RuntimeMethod_var);
  10106. if (L_18)
  10107. {
  10108. goto IL_007c;
  10109. }
  10110. }
  10111. IL_0077:
  10112. {
  10113. goto IL_00cc;
  10114. }
  10115. IL_007c:
  10116. {
  10117. Playable_t459825607 L_19 = V_2;
  10118. IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var);
  10119. AnimationLayerMixerPlayable_t3631223897 L_20 = AnimationLayerMixerPlayable_op_Explicit_m2722087125(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  10120. __this->set_m_LayerMixer_1(L_20);
  10121. AnimationLayerMixerPlayable_t3631223897 L_21 = __this->get_m_LayerMixer_1();
  10122. int32_t L_22 = PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075(NULL /*static, unused*/, L_21, /*hidden argument*/PlayableExtensions_GetInputCount_TisAnimationLayerMixerPlayable_t3631223897_m2059309075_RuntimeMethod_var);
  10123. V_3 = L_22;
  10124. V_4 = 0;
  10125. goto IL_00c4;
  10126. }
  10127. IL_009c:
  10128. {
  10129. AnimationLayerMixerPlayable_t3631223897 L_23 = __this->get_m_LayerMixer_1();
  10130. IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var);
  10131. Playable_t459825607 L_24 = AnimationLayerMixerPlayable_op_Implicit_m264040223(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  10132. int32_t L_25 = V_4;
  10133. AnimationLayerMixerPlayable_t3631223897 L_26 = __this->get_m_LayerMixer_1();
  10134. int32_t L_27 = V_4;
  10135. Playable_t459825607 L_28 = PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/PlayableExtensions_GetInput_TisAnimationLayerMixerPlayable_t3631223897_m585278765_RuntimeMethod_var);
  10136. AnimationOutputWeightProcessor_FindMixers_m2534082431(__this, L_24, L_25, L_28, /*hidden argument*/NULL);
  10137. int32_t L_29 = V_4;
  10138. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_29, (int32_t)1));
  10139. }
  10140. IL_00c4:
  10141. {
  10142. int32_t L_30 = V_4;
  10143. int32_t L_31 = V_3;
  10144. if ((((int32_t)L_30) < ((int32_t)L_31)))
  10145. {
  10146. goto IL_009c;
  10147. }
  10148. }
  10149. IL_00cc:
  10150. {
  10151. return;
  10152. }
  10153. }
  10154. // System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers(UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
  10155. extern "C" IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m2534082431 (AnimationOutputWeightProcessor_t2670190175 * __this, Playable_t459825607 ___parent0, int32_t ___port1, Playable_t459825607 ___node2, const RuntimeMethod* method)
  10156. {
  10157. static bool s_Il2CppMethodInitialized;
  10158. if (!s_Il2CppMethodInitialized)
  10159. {
  10160. il2cpp_codegen_initialize_method (AnimationOutputWeightProcessor_FindMixers_m2534082431_MetadataUsageId);
  10161. s_Il2CppMethodInitialized = true;
  10162. }
  10163. Type_t * V_0 = NULL;
  10164. int32_t V_1 = 0;
  10165. int32_t V_2 = 0;
  10166. WeightInfo_t1982677921 V_3;
  10167. memset(&V_3, 0, sizeof(V_3));
  10168. WeightInfo_t1982677921 V_4;
  10169. memset(&V_4, 0, sizeof(V_4));
  10170. int32_t V_5 = 0;
  10171. int32_t V_6 = 0;
  10172. {
  10173. Playable_t459825607 L_0 = ___node2;
  10174. bool L_1 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_0, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  10175. if (L_1)
  10176. {
  10177. goto IL_0011;
  10178. }
  10179. }
  10180. {
  10181. goto IL_00e0;
  10182. }
  10183. IL_0011:
  10184. {
  10185. Type_t * L_2 = Playable_GetPlayableType_m2323160232((&___node2), /*hidden argument*/NULL);
  10186. V_0 = L_2;
  10187. Type_t * L_3 = V_0;
  10188. RuntimeTypeHandle_t3027515415 L_4 = { reinterpret_cast<intptr_t> (AnimationMixerPlayable_t821371386_0_0_0_var) };
  10189. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  10190. Type_t * L_5 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_4, /*hidden argument*/NULL);
  10191. if ((((RuntimeObject*)(Type_t *)L_3) == ((RuntimeObject*)(Type_t *)L_5)))
  10192. {
  10193. goto IL_0039;
  10194. }
  10195. }
  10196. {
  10197. Type_t * L_6 = V_0;
  10198. RuntimeTypeHandle_t3027515415 L_7 = { reinterpret_cast<intptr_t> (AnimationLayerMixerPlayable_t3631223897_0_0_0_var) };
  10199. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  10200. Type_t * L_8 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_7, /*hidden argument*/NULL);
  10201. if ((!(((RuntimeObject*)(Type_t *)L_6) == ((RuntimeObject*)(Type_t *)L_8))))
  10202. {
  10203. goto IL_00ad;
  10204. }
  10205. }
  10206. IL_0039:
  10207. {
  10208. Playable_t459825607 L_9 = ___node2;
  10209. int32_t L_10 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_9, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  10210. V_1 = L_10;
  10211. V_2 = 0;
  10212. goto IL_005d;
  10213. }
  10214. IL_0048:
  10215. {
  10216. Playable_t459825607 L_11 = ___node2;
  10217. int32_t L_12 = V_2;
  10218. Playable_t459825607 L_13 = ___node2;
  10219. int32_t L_14 = V_2;
  10220. Playable_t459825607 L_15 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  10221. AnimationOutputWeightProcessor_FindMixers_m2534082431(__this, L_11, L_12, L_15, /*hidden argument*/NULL);
  10222. int32_t L_16 = V_2;
  10223. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  10224. }
  10225. IL_005d:
  10226. {
  10227. int32_t L_17 = V_2;
  10228. int32_t L_18 = V_1;
  10229. if ((((int32_t)L_17) < ((int32_t)L_18)))
  10230. {
  10231. goto IL_0048;
  10232. }
  10233. }
  10234. {
  10235. il2cpp_codegen_initobj((&V_4), sizeof(WeightInfo_t1982677921 ));
  10236. Playable_t459825607 L_19 = ___parent0;
  10237. (&V_4)->set_parentMixer_1(L_19);
  10238. Playable_t459825607 L_20 = ___node2;
  10239. (&V_4)->set_mixer_0(L_20);
  10240. int32_t L_21 = ___port1;
  10241. (&V_4)->set_port_2(L_21);
  10242. Type_t * L_22 = V_0;
  10243. RuntimeTypeHandle_t3027515415 L_23 = { reinterpret_cast<intptr_t> (AnimationLayerMixerPlayable_t3631223897_0_0_0_var) };
  10244. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  10245. Type_t * L_24 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  10246. (&V_4)->set_modulate_3((bool)((((RuntimeObject*)(Type_t *)L_22) == ((RuntimeObject*)(Type_t *)L_24))? 1 : 0));
  10247. WeightInfo_t1982677921 L_25 = V_4;
  10248. V_3 = L_25;
  10249. List_1_t3454752663 * L_26 = __this->get_m_Mixers_2();
  10250. WeightInfo_t1982677921 L_27 = V_3;
  10251. NullCheck(L_26);
  10252. List_1_Add_m1997031888(L_26, L_27, /*hidden argument*/List_1_Add_m1997031888_RuntimeMethod_var);
  10253. goto IL_00e0;
  10254. }
  10255. IL_00ad:
  10256. {
  10257. Playable_t459825607 L_28 = ___node2;
  10258. int32_t L_29 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_28, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  10259. V_5 = L_29;
  10260. V_6 = 0;
  10261. goto IL_00d6;
  10262. }
  10263. IL_00be:
  10264. {
  10265. Playable_t459825607 L_30 = ___parent0;
  10266. int32_t L_31 = ___port1;
  10267. Playable_t459825607 L_32 = ___node2;
  10268. int32_t L_33 = V_6;
  10269. Playable_t459825607 L_34 = PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169(NULL /*static, unused*/, L_32, L_33, /*hidden argument*/PlayableExtensions_GetInput_TisPlayable_t459825607_m646322169_RuntimeMethod_var);
  10270. AnimationOutputWeightProcessor_FindMixers_m2534082431(__this, L_30, L_31, L_34, /*hidden argument*/NULL);
  10271. int32_t L_35 = V_6;
  10272. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1));
  10273. }
  10274. IL_00d6:
  10275. {
  10276. int32_t L_36 = V_6;
  10277. int32_t L_37 = V_5;
  10278. if ((((int32_t)L_36) < ((int32_t)L_37)))
  10279. {
  10280. goto IL_00be;
  10281. }
  10282. }
  10283. {
  10284. }
  10285. IL_00e0:
  10286. {
  10287. return;
  10288. }
  10289. }
  10290. #ifdef __clang__
  10291. #pragma clang diagnostic pop
  10292. #endif
  10293. #ifdef __clang__
  10294. #pragma clang diagnostic push
  10295. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10296. #pragma clang diagnostic ignored "-Wunused-variable"
  10297. #endif
  10298. // Conversion methods for marshalling of: UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  10299. extern "C" void WeightInfo_t1982677921_marshal_pinvoke(const WeightInfo_t1982677921& unmarshaled, WeightInfo_t1982677921_marshaled_pinvoke& marshaled)
  10300. {
  10301. marshaled.___mixer_0 = unmarshaled.get_mixer_0();
  10302. marshaled.___parentMixer_1 = unmarshaled.get_parentMixer_1();
  10303. marshaled.___port_2 = unmarshaled.get_port_2();
  10304. marshaled.___modulate_3 = static_cast<int32_t>(unmarshaled.get_modulate_3());
  10305. }
  10306. extern "C" void WeightInfo_t1982677921_marshal_pinvoke_back(const WeightInfo_t1982677921_marshaled_pinvoke& marshaled, WeightInfo_t1982677921& unmarshaled)
  10307. {
  10308. Playable_t459825607 unmarshaled_mixer_temp_0;
  10309. memset(&unmarshaled_mixer_temp_0, 0, sizeof(unmarshaled_mixer_temp_0));
  10310. unmarshaled_mixer_temp_0 = marshaled.___mixer_0;
  10311. unmarshaled.set_mixer_0(unmarshaled_mixer_temp_0);
  10312. Playable_t459825607 unmarshaled_parentMixer_temp_1;
  10313. memset(&unmarshaled_parentMixer_temp_1, 0, sizeof(unmarshaled_parentMixer_temp_1));
  10314. unmarshaled_parentMixer_temp_1 = marshaled.___parentMixer_1;
  10315. unmarshaled.set_parentMixer_1(unmarshaled_parentMixer_temp_1);
  10316. int32_t unmarshaled_port_temp_2 = 0;
  10317. unmarshaled_port_temp_2 = marshaled.___port_2;
  10318. unmarshaled.set_port_2(unmarshaled_port_temp_2);
  10319. bool unmarshaled_modulate_temp_3 = false;
  10320. unmarshaled_modulate_temp_3 = static_cast<bool>(marshaled.___modulate_3);
  10321. unmarshaled.set_modulate_3(unmarshaled_modulate_temp_3);
  10322. }
  10323. // Conversion method for clean up from marshalling of: UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  10324. extern "C" void WeightInfo_t1982677921_marshal_pinvoke_cleanup(WeightInfo_t1982677921_marshaled_pinvoke& marshaled)
  10325. {
  10326. }
  10327. // Conversion methods for marshalling of: UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  10328. extern "C" void WeightInfo_t1982677921_marshal_com(const WeightInfo_t1982677921& unmarshaled, WeightInfo_t1982677921_marshaled_com& marshaled)
  10329. {
  10330. marshaled.___mixer_0 = unmarshaled.get_mixer_0();
  10331. marshaled.___parentMixer_1 = unmarshaled.get_parentMixer_1();
  10332. marshaled.___port_2 = unmarshaled.get_port_2();
  10333. marshaled.___modulate_3 = static_cast<int32_t>(unmarshaled.get_modulate_3());
  10334. }
  10335. extern "C" void WeightInfo_t1982677921_marshal_com_back(const WeightInfo_t1982677921_marshaled_com& marshaled, WeightInfo_t1982677921& unmarshaled)
  10336. {
  10337. Playable_t459825607 unmarshaled_mixer_temp_0;
  10338. memset(&unmarshaled_mixer_temp_0, 0, sizeof(unmarshaled_mixer_temp_0));
  10339. unmarshaled_mixer_temp_0 = marshaled.___mixer_0;
  10340. unmarshaled.set_mixer_0(unmarshaled_mixer_temp_0);
  10341. Playable_t459825607 unmarshaled_parentMixer_temp_1;
  10342. memset(&unmarshaled_parentMixer_temp_1, 0, sizeof(unmarshaled_parentMixer_temp_1));
  10343. unmarshaled_parentMixer_temp_1 = marshaled.___parentMixer_1;
  10344. unmarshaled.set_parentMixer_1(unmarshaled_parentMixer_temp_1);
  10345. int32_t unmarshaled_port_temp_2 = 0;
  10346. unmarshaled_port_temp_2 = marshaled.___port_2;
  10347. unmarshaled.set_port_2(unmarshaled_port_temp_2);
  10348. bool unmarshaled_modulate_temp_3 = false;
  10349. unmarshaled_modulate_temp_3 = static_cast<bool>(marshaled.___modulate_3);
  10350. unmarshaled.set_modulate_3(unmarshaled_modulate_temp_3);
  10351. }
  10352. // Conversion method for clean up from marshalling of: UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
  10353. extern "C" void WeightInfo_t1982677921_marshal_com_cleanup(WeightInfo_t1982677921_marshaled_com& marshaled)
  10354. {
  10355. }
  10356. #ifdef __clang__
  10357. #pragma clang diagnostic pop
  10358. #endif
  10359. #ifdef __clang__
  10360. #pragma clang diagnostic push
  10361. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10362. #pragma clang diagnostic ignored "-Wunused-variable"
  10363. #endif
  10364. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::.ctor()
  10365. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset__ctor_m3006714302 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10366. {
  10367. static bool s_Il2CppMethodInitialized;
  10368. if (!s_Il2CppMethodInitialized)
  10369. {
  10370. il2cpp_codegen_initialize_method (AnimationPlayableAsset__ctor_m3006714302_MetadataUsageId);
  10371. s_Il2CppMethodInitialized = true;
  10372. }
  10373. {
  10374. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  10375. Vector3_t3722313464 L_0 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  10376. __this->set_m_Position_3(L_0);
  10377. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  10378. Quaternion_t2301928331 L_1 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  10379. __this->set_m_Rotation_4(L_1);
  10380. __this->set_m_UseTrackMatchFields_5((bool)0);
  10381. IL2CPP_RUNTIME_CLASS_INIT(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var);
  10382. int32_t L_2 = ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->get_All_0();
  10383. __this->set_m_MatchTargetFields_6(L_2);
  10384. __this->set_m_RemoveStartOffset_7((bool)1);
  10385. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  10386. return;
  10387. }
  10388. }
  10389. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_position()
  10390. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 AnimationPlayableAsset_get_position_m3256376692 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10391. {
  10392. Vector3_t3722313464 V_0;
  10393. memset(&V_0, 0, sizeof(V_0));
  10394. {
  10395. Vector3_t3722313464 L_0 = __this->get_m_Position_3();
  10396. V_0 = L_0;
  10397. goto IL_000d;
  10398. }
  10399. IL_000d:
  10400. {
  10401. Vector3_t3722313464 L_1 = V_0;
  10402. return L_1;
  10403. }
  10404. }
  10405. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_position(UnityEngine.Vector3)
  10406. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_position_m3556360324 (AnimationPlayableAsset_t734882934 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  10407. {
  10408. {
  10409. Vector3_t3722313464 L_0 = ___value0;
  10410. __this->set_m_Position_3(L_0);
  10411. return;
  10412. }
  10413. }
  10414. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationPlayableAsset::get_rotation()
  10415. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 AnimationPlayableAsset_get_rotation_m168576375 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10416. {
  10417. Quaternion_t2301928331 V_0;
  10418. memset(&V_0, 0, sizeof(V_0));
  10419. {
  10420. Quaternion_t2301928331 L_0 = __this->get_m_Rotation_4();
  10421. V_0 = L_0;
  10422. goto IL_000d;
  10423. }
  10424. IL_000d:
  10425. {
  10426. Quaternion_t2301928331 L_1 = V_0;
  10427. return L_1;
  10428. }
  10429. }
  10430. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_rotation(UnityEngine.Quaternion)
  10431. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_rotation_m1542525018 (AnimationPlayableAsset_t734882934 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  10432. {
  10433. {
  10434. Quaternion_t2301928331 L_0 = ___value0;
  10435. __this->set_m_Rotation_4(L_0);
  10436. return;
  10437. }
  10438. }
  10439. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_useTrackMatchFields()
  10440. extern "C" IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_useTrackMatchFields_m1165069569 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10441. {
  10442. bool V_0 = false;
  10443. {
  10444. bool L_0 = __this->get_m_UseTrackMatchFields_5();
  10445. V_0 = L_0;
  10446. goto IL_000d;
  10447. }
  10448. IL_000d:
  10449. {
  10450. bool L_1 = V_0;
  10451. return L_1;
  10452. }
  10453. }
  10454. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_useTrackMatchFields(System.Boolean)
  10455. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_useTrackMatchFields_m1210030343 (AnimationPlayableAsset_t734882934 * __this, bool ___value0, const RuntimeMethod* method)
  10456. {
  10457. {
  10458. bool L_0 = ___value0;
  10459. __this->set_m_UseTrackMatchFields_5(L_0);
  10460. return;
  10461. }
  10462. }
  10463. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationPlayableAsset::get_matchTargetFields()
  10464. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_matchTargetFields_m3671234830 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10465. {
  10466. int32_t V_0 = 0;
  10467. {
  10468. int32_t L_0 = __this->get_m_MatchTargetFields_6();
  10469. V_0 = L_0;
  10470. goto IL_000d;
  10471. }
  10472. IL_000d:
  10473. {
  10474. int32_t L_1 = V_0;
  10475. return L_1;
  10476. }
  10477. }
  10478. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_matchTargetFields(UnityEngine.Timeline.MatchTargetFields)
  10479. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_matchTargetFields_m3926125729 (AnimationPlayableAsset_t734882934 * __this, int32_t ___value0, const RuntimeMethod* method)
  10480. {
  10481. {
  10482. int32_t L_0 = ___value0;
  10483. __this->set_m_MatchTargetFields_6(L_0);
  10484. return;
  10485. }
  10486. }
  10487. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_removeStartOffset()
  10488. extern "C" IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_removeStartOffset_m799606263 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10489. {
  10490. bool V_0 = false;
  10491. {
  10492. bool L_0 = __this->get_m_RemoveStartOffset_7();
  10493. V_0 = L_0;
  10494. goto IL_000d;
  10495. }
  10496. IL_000d:
  10497. {
  10498. bool L_1 = V_0;
  10499. return L_1;
  10500. }
  10501. }
  10502. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_removeStartOffset(System.Boolean)
  10503. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_removeStartOffset_m2553241179 (AnimationPlayableAsset_t734882934 * __this, bool ___value0, const RuntimeMethod* method)
  10504. {
  10505. {
  10506. bool L_0 = ___value0;
  10507. __this->set_m_RemoveStartOffset_7(L_0);
  10508. return;
  10509. }
  10510. }
  10511. // UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::get_clip()
  10512. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * AnimationPlayableAsset_get_clip_m1353813782 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10513. {
  10514. AnimationClip_t2318505987 * V_0 = NULL;
  10515. {
  10516. AnimationClip_t2318505987 * L_0 = __this->get_m_Clip_2();
  10517. V_0 = L_0;
  10518. goto IL_000d;
  10519. }
  10520. IL_000d:
  10521. {
  10522. AnimationClip_t2318505987 * L_1 = V_0;
  10523. return L_1;
  10524. }
  10525. }
  10526. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_clip(UnityEngine.AnimationClip)
  10527. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_clip_m3304080186 (AnimationPlayableAsset_t734882934 * __this, AnimationClip_t2318505987 * ___value0, const RuntimeMethod* method)
  10528. {
  10529. static bool s_Il2CppMethodInitialized;
  10530. if (!s_Il2CppMethodInitialized)
  10531. {
  10532. il2cpp_codegen_initialize_method (AnimationPlayableAsset_set_clip_m3304080186_MetadataUsageId);
  10533. s_Il2CppMethodInitialized = true;
  10534. }
  10535. {
  10536. AnimationClip_t2318505987 * L_0 = ___value0;
  10537. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10538. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10539. if (!L_1)
  10540. {
  10541. goto IL_0023;
  10542. }
  10543. }
  10544. {
  10545. AnimationClip_t2318505987 * L_2 = ___value0;
  10546. NullCheck(L_2);
  10547. String_t* L_3 = Object_get_name_m4211327027(L_2, /*hidden argument*/NULL);
  10548. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  10549. String_t* L_4 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral2704337542, L_3, /*hidden argument*/NULL);
  10550. Object_set_name_m291480324(__this, L_4, /*hidden argument*/NULL);
  10551. }
  10552. IL_0023:
  10553. {
  10554. AnimationClip_t2318505987 * L_5 = ___value0;
  10555. __this->set_m_Clip_2(L_5);
  10556. return;
  10557. }
  10558. }
  10559. // System.Double UnityEngine.Timeline.AnimationPlayableAsset::get_duration()
  10560. extern "C" IL2CPP_METHOD_ATTR double AnimationPlayableAsset_get_duration_m326730551 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10561. {
  10562. static bool s_Il2CppMethodInitialized;
  10563. if (!s_Il2CppMethodInitialized)
  10564. {
  10565. il2cpp_codegen_initialize_method (AnimationPlayableAsset_get_duration_m326730551_MetadataUsageId);
  10566. s_Il2CppMethodInitialized = true;
  10567. }
  10568. double V_0 = 0.0;
  10569. double V_1 = 0.0;
  10570. double V_2 = 0.0;
  10571. {
  10572. AnimationClip_t2318505987 * L_0 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10573. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10574. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10575. if (!L_1)
  10576. {
  10577. goto IL_0021;
  10578. }
  10579. }
  10580. {
  10581. V_0 = (1.7976931348623157E+308);
  10582. goto IL_0079;
  10583. }
  10584. IL_0021:
  10585. {
  10586. AnimationClip_t2318505987 * L_2 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10587. NullCheck(L_2);
  10588. float L_3 = AnimationClip_get_length_m3296085482(L_2, /*hidden argument*/NULL);
  10589. V_1 = (((double)((double)L_3)));
  10590. AnimationClip_t2318505987 * L_4 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10591. NullCheck(L_4);
  10592. float L_5 = AnimationClip_get_frameRate_m1820704095(L_4, /*hidden argument*/NULL);
  10593. if ((!(((float)L_5) > ((float)(0.0f)))))
  10594. {
  10595. goto IL_0072;
  10596. }
  10597. }
  10598. {
  10599. AnimationClip_t2318505987 * L_6 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10600. NullCheck(L_6);
  10601. float L_7 = AnimationClip_get_length_m3296085482(L_6, /*hidden argument*/NULL);
  10602. AnimationClip_t2318505987 * L_8 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10603. NullCheck(L_8);
  10604. float L_9 = AnimationClip_get_frameRate_m1820704095(L_8, /*hidden argument*/NULL);
  10605. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  10606. float L_10 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_7, (float)L_9)));
  10607. V_2 = (((double)((double)L_10)));
  10608. double L_11 = V_2;
  10609. AnimationClip_t2318505987 * L_12 = AnimationPlayableAsset_get_clip_m1353813782(__this, /*hidden argument*/NULL);
  10610. NullCheck(L_12);
  10611. float L_13 = AnimationClip_get_frameRate_m1820704095(L_12, /*hidden argument*/NULL);
  10612. V_1 = ((double)((double)L_11/(double)(((double)((double)L_13)))));
  10613. }
  10614. IL_0072:
  10615. {
  10616. double L_14 = V_1;
  10617. V_0 = L_14;
  10618. goto IL_0079;
  10619. }
  10620. IL_0079:
  10621. {
  10622. double L_15 = V_0;
  10623. return L_15;
  10624. }
  10625. }
  10626. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset::get_outputs()
  10627. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* AnimationPlayableAsset_get_outputs_m3365175669 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10628. {
  10629. static bool s_Il2CppMethodInitialized;
  10630. if (!s_Il2CppMethodInitialized)
  10631. {
  10632. il2cpp_codegen_initialize_method (AnimationPlayableAsset_get_outputs_m3365175669_MetadataUsageId);
  10633. s_Il2CppMethodInitialized = true;
  10634. }
  10635. U3CU3Ec__Iterator0_t4165699274 * V_0 = NULL;
  10636. RuntimeObject* V_1 = NULL;
  10637. {
  10638. U3CU3Ec__Iterator0_t4165699274 * L_0 = (U3CU3Ec__Iterator0_t4165699274 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t4165699274_il2cpp_TypeInfo_var);
  10639. U3CU3Ec__Iterator0__ctor_m410697600(L_0, /*hidden argument*/NULL);
  10640. V_0 = L_0;
  10641. U3CU3Ec__Iterator0_t4165699274 * L_1 = V_0;
  10642. U3CU3Ec__Iterator0_t4165699274 * L_2 = L_1;
  10643. NullCheck(L_2);
  10644. L_2->set_U24PC_2(((int32_t)-2));
  10645. V_1 = L_2;
  10646. goto IL_0015;
  10647. }
  10648. IL_0015:
  10649. {
  10650. RuntimeObject* L_3 = V_1;
  10651. return L_3;
  10652. }
  10653. }
  10654. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  10655. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationPlayableAsset_CreatePlayable_m2111732522 (AnimationPlayableAsset_t734882934 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  10656. {
  10657. Playable_t459825607 V_0;
  10658. memset(&V_0, 0, sizeof(V_0));
  10659. Quaternion_t2301928331 V_1;
  10660. memset(&V_1, 0, sizeof(V_1));
  10661. Playable_t459825607 V_2;
  10662. memset(&V_2, 0, sizeof(V_2));
  10663. {
  10664. PlayableGraph_t3515989261 L_0 = ___graph0;
  10665. AnimationClip_t2318505987 * L_1 = __this->get_m_Clip_2();
  10666. Vector3_t3722313464 L_2 = AnimationPlayableAsset_get_position_m3256376692(__this, /*hidden argument*/NULL);
  10667. Quaternion_t2301928331 L_3 = AnimationPlayableAsset_get_rotation_m168576375(__this, /*hidden argument*/NULL);
  10668. V_1 = L_3;
  10669. Vector3_t3722313464 L_4 = Quaternion_get_eulerAngles_m3425202016((&V_1), /*hidden argument*/NULL);
  10670. bool L_5 = AnimationPlayableAsset_get_removeStartOffset_m799606263(__this, /*hidden argument*/NULL);
  10671. Playable_t459825607 L_6 = AnimationPlayableAsset_CreatePlayable_m3577985947(NULL /*static, unused*/, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
  10672. V_0 = L_6;
  10673. Playable_t459825607 L_7 = V_0;
  10674. V_2 = L_7;
  10675. goto IL_002f;
  10676. }
  10677. IL_002f:
  10678. {
  10679. Playable_t459825607 L_8 = V_2;
  10680. return L_8;
  10681. }
  10682. }
  10683. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean)
  10684. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationPlayableAsset_CreatePlayable_m3577985947 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, AnimationClip_t2318505987 * ___clip1, Vector3_t3722313464 ___positionOffset2, Vector3_t3722313464 ___eulerOffset3, bool ___removeStartOffset4, const RuntimeMethod* method)
  10685. {
  10686. static bool s_Il2CppMethodInitialized;
  10687. if (!s_Il2CppMethodInitialized)
  10688. {
  10689. il2cpp_codegen_initialize_method (AnimationPlayableAsset_CreatePlayable_m3577985947_MetadataUsageId);
  10690. s_Il2CppMethodInitialized = true;
  10691. }
  10692. Playable_t459825607 V_0;
  10693. memset(&V_0, 0, sizeof(V_0));
  10694. AnimationClipPlayable_t3189118652 V_1;
  10695. memset(&V_1, 0, sizeof(V_1));
  10696. Playable_t459825607 V_2;
  10697. memset(&V_2, 0, sizeof(V_2));
  10698. AnimationOffsetPlayable_t2887420414 V_3;
  10699. memset(&V_3, 0, sizeof(V_3));
  10700. {
  10701. AnimationClip_t2318505987 * L_0 = ___clip1;
  10702. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10703. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10704. if (L_1)
  10705. {
  10706. goto IL_0018;
  10707. }
  10708. }
  10709. {
  10710. AnimationClip_t2318505987 * L_2 = ___clip1;
  10711. NullCheck(L_2);
  10712. bool L_3 = AnimationClip_get_legacy_m310696710(L_2, /*hidden argument*/NULL);
  10713. if (!L_3)
  10714. {
  10715. goto IL_0023;
  10716. }
  10717. }
  10718. IL_0018:
  10719. {
  10720. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  10721. Playable_t459825607 L_4 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  10722. V_0 = L_4;
  10723. goto IL_007f;
  10724. }
  10725. IL_0023:
  10726. {
  10727. PlayableGraph_t3515989261 L_5 = ___graph0;
  10728. AnimationClip_t2318505987 * L_6 = ___clip1;
  10729. AnimationClipPlayable_t3189118652 L_7 = AnimationClipPlayable_Create_m2827953749(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  10730. V_1 = L_7;
  10731. bool L_8 = ___removeStartOffset4;
  10732. AnimationClipPlayable_SetRemoveStartOffset_m149988838((&V_1), L_8, /*hidden argument*/NULL);
  10733. AnimationClipPlayable_t3189118652 L_9 = V_1;
  10734. Playable_t459825607 L_10 = AnimationClipPlayable_op_Implicit_m3592598016(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  10735. V_2 = L_10;
  10736. Vector3_t3722313464 L_11 = ___positionOffset2;
  10737. Vector3_t3722313464 L_12 = ___eulerOffset3;
  10738. AnimationClip_t2318505987 * L_13 = ___clip1;
  10739. bool L_14 = AnimationPlayableAsset_ShouldApplyRootMotion_m4006030511(NULL /*static, unused*/, L_11, L_12, L_13, /*hidden argument*/NULL);
  10740. if (!L_14)
  10741. {
  10742. goto IL_0078;
  10743. }
  10744. }
  10745. {
  10746. PlayableGraph_t3515989261 L_15 = ___graph0;
  10747. Vector3_t3722313464 L_16 = ___positionOffset2;
  10748. Vector3_t3722313464 L_17 = ___eulerOffset3;
  10749. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  10750. Quaternion_t2301928331 L_18 = Quaternion_Euler_m1803555822(NULL /*static, unused*/, L_17, /*hidden argument*/NULL);
  10751. IL2CPP_RUNTIME_CLASS_INIT(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var);
  10752. AnimationOffsetPlayable_t2887420414 L_19 = AnimationOffsetPlayable_Create_m4216231881(NULL /*static, unused*/, L_15, L_16, L_18, 1, /*hidden argument*/NULL);
  10753. V_3 = L_19;
  10754. AnimationClipPlayable_t3189118652 L_20 = V_1;
  10755. AnimationOffsetPlayable_t2887420414 L_21 = V_3;
  10756. PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013((&___graph0), L_20, 0, L_21, 0, /*hidden argument*/PlayableGraph_Connect_TisAnimationClipPlayable_t3189118652_TisAnimationOffsetPlayable_t2887420414_m1261995013_RuntimeMethod_var);
  10757. AnimationOffsetPlayable_t2887420414 L_22 = V_3;
  10758. PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674(NULL /*static, unused*/, L_22, 0, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674_RuntimeMethod_var);
  10759. AnimationOffsetPlayable_t2887420414 L_23 = V_3;
  10760. Playable_t459825607 L_24 = AnimationOffsetPlayable_op_Implicit_m1915497722(NULL /*static, unused*/, L_23, /*hidden argument*/NULL);
  10761. V_2 = L_24;
  10762. }
  10763. IL_0078:
  10764. {
  10765. Playable_t459825607 L_25 = V_2;
  10766. V_0 = L_25;
  10767. goto IL_007f;
  10768. }
  10769. IL_007f:
  10770. {
  10771. Playable_t459825607 L_26 = V_0;
  10772. return L_26;
  10773. }
  10774. }
  10775. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyRootMotion(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.AnimationClip)
  10776. extern "C" IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyRootMotion_m4006030511 (RuntimeObject * __this /* static, unused */, Vector3_t3722313464 ___position0, Vector3_t3722313464 ___rotation1, AnimationClip_t2318505987 * ___clip2, const RuntimeMethod* method)
  10777. {
  10778. static bool s_Il2CppMethodInitialized;
  10779. if (!s_Il2CppMethodInitialized)
  10780. {
  10781. il2cpp_codegen_initialize_method (AnimationPlayableAsset_ShouldApplyRootMotion_m4006030511_MetadataUsageId);
  10782. s_Il2CppMethodInitialized = true;
  10783. }
  10784. bool V_0 = false;
  10785. int32_t G_B5_0 = 0;
  10786. int32_t G_B7_0 = 0;
  10787. {
  10788. Vector3_t3722313464 L_0 = ___position0;
  10789. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  10790. Vector3_t3722313464 L_1 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  10791. bool L_2 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  10792. if (L_2)
  10793. {
  10794. goto IL_0038;
  10795. }
  10796. }
  10797. {
  10798. Vector3_t3722313464 L_3 = ___rotation1;
  10799. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  10800. Vector3_t3722313464 L_4 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  10801. bool L_5 = Vector3_op_Inequality_m315980366(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  10802. if (L_5)
  10803. {
  10804. goto IL_0038;
  10805. }
  10806. }
  10807. {
  10808. AnimationClip_t2318505987 * L_6 = ___clip2;
  10809. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10810. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10811. if (!L_7)
  10812. {
  10813. goto IL_0035;
  10814. }
  10815. }
  10816. {
  10817. AnimationClip_t2318505987 * L_8 = ___clip2;
  10818. NullCheck(L_8);
  10819. bool L_9 = AnimationClip_get_hasRootMotion_m3285071990(L_8, /*hidden argument*/NULL);
  10820. G_B5_0 = ((int32_t)(L_9));
  10821. goto IL_0036;
  10822. }
  10823. IL_0035:
  10824. {
  10825. G_B5_0 = 0;
  10826. }
  10827. IL_0036:
  10828. {
  10829. G_B7_0 = G_B5_0;
  10830. goto IL_0039;
  10831. }
  10832. IL_0038:
  10833. {
  10834. G_B7_0 = 1;
  10835. }
  10836. IL_0039:
  10837. {
  10838. V_0 = (bool)G_B7_0;
  10839. goto IL_003f;
  10840. }
  10841. IL_003f:
  10842. {
  10843. bool L_10 = V_0;
  10844. return L_10;
  10845. }
  10846. }
  10847. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::LiveLink()
  10848. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_LiveLink_m545232104 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10849. {
  10850. {
  10851. return;
  10852. }
  10853. }
  10854. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.AnimationPlayableAsset::get_clipCaps()
  10855. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_clipCaps_m398973994 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10856. {
  10857. static bool s_Il2CppMethodInitialized;
  10858. if (!s_Il2CppMethodInitialized)
  10859. {
  10860. il2cpp_codegen_initialize_method (AnimationPlayableAsset_get_clipCaps_m398973994_MetadataUsageId);
  10861. s_Il2CppMethodInitialized = true;
  10862. }
  10863. int32_t V_0 = 0;
  10864. int32_t V_1 = 0;
  10865. {
  10866. V_0 = (-1);
  10867. AnimationClip_t2318505987 * L_0 = __this->get_m_Clip_2();
  10868. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  10869. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  10870. if (L_1)
  10871. {
  10872. goto IL_0024;
  10873. }
  10874. }
  10875. {
  10876. AnimationClip_t2318505987 * L_2 = __this->get_m_Clip_2();
  10877. NullCheck(L_2);
  10878. bool L_3 = Motion_get_isLooping_m3446136793(L_2, /*hidden argument*/NULL);
  10879. if (L_3)
  10880. {
  10881. goto IL_0029;
  10882. }
  10883. }
  10884. IL_0024:
  10885. {
  10886. int32_t L_4 = V_0;
  10887. V_0 = ((int32_t)((int32_t)L_4&(int32_t)((int32_t)-2)));
  10888. }
  10889. IL_0029:
  10890. {
  10891. int32_t L_5 = V_0;
  10892. V_1 = L_5;
  10893. goto IL_0030;
  10894. }
  10895. IL_0030:
  10896. {
  10897. int32_t L_6 = V_1;
  10898. return L_6;
  10899. }
  10900. }
  10901. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::ResetOffsets()
  10902. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_ResetOffsets_m1872132154 (AnimationPlayableAsset_t734882934 * __this, const RuntimeMethod* method)
  10903. {
  10904. static bool s_Il2CppMethodInitialized;
  10905. if (!s_Il2CppMethodInitialized)
  10906. {
  10907. il2cpp_codegen_initialize_method (AnimationPlayableAsset_ResetOffsets_m1872132154_MetadataUsageId);
  10908. s_Il2CppMethodInitialized = true;
  10909. }
  10910. {
  10911. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  10912. Vector3_t3722313464 L_0 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  10913. AnimationPlayableAsset_set_position_m3556360324(__this, L_0, /*hidden argument*/NULL);
  10914. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  10915. Quaternion_t2301928331 L_1 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  10916. AnimationPlayableAsset_set_rotation_m1542525018(__this, L_1, /*hidden argument*/NULL);
  10917. return;
  10918. }
  10919. }
  10920. // System.Void UnityEngine.Timeline.AnimationPlayableAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  10921. extern "C" IL2CPP_METHOD_ATTR void AnimationPlayableAsset_GatherProperties_m173673781 (AnimationPlayableAsset_t734882934 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  10922. {
  10923. static bool s_Il2CppMethodInitialized;
  10924. if (!s_Il2CppMethodInitialized)
  10925. {
  10926. il2cpp_codegen_initialize_method (AnimationPlayableAsset_GatherProperties_m173673781_MetadataUsageId);
  10927. s_Il2CppMethodInitialized = true;
  10928. }
  10929. {
  10930. RuntimeObject* L_0 = ___driver1;
  10931. AnimationClip_t2318505987 * L_1 = __this->get_m_Clip_2();
  10932. NullCheck(L_0);
  10933. InterfaceActionInvoker1< AnimationClip_t2318505987 * >::Invoke(2 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromClip(UnityEngine.AnimationClip) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_0, L_1);
  10934. return;
  10935. }
  10936. }
  10937. #ifdef __clang__
  10938. #pragma clang diagnostic pop
  10939. #endif
  10940. #ifdef __clang__
  10941. #pragma clang diagnostic push
  10942. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  10943. #pragma clang diagnostic ignored "-Wunused-variable"
  10944. #endif
  10945. // System.Void UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::.ctor()
  10946. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m410697600 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  10947. {
  10948. {
  10949. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  10950. return;
  10951. }
  10952. }
  10953. // System.Boolean UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::MoveNext()
  10954. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m3836601731 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  10955. {
  10956. static bool s_Il2CppMethodInitialized;
  10957. if (!s_Il2CppMethodInitialized)
  10958. {
  10959. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_MoveNext_m3836601731_MetadataUsageId);
  10960. s_Il2CppMethodInitialized = true;
  10961. }
  10962. uint32_t V_0 = 0;
  10963. PlayableBinding_t354260709 V_1;
  10964. memset(&V_1, 0, sizeof(V_1));
  10965. {
  10966. int32_t L_0 = __this->get_U24PC_2();
  10967. V_0 = L_0;
  10968. __this->set_U24PC_2((-1));
  10969. uint32_t L_1 = V_0;
  10970. switch (L_1)
  10971. {
  10972. case 0:
  10973. {
  10974. goto IL_0021;
  10975. }
  10976. case 1:
  10977. {
  10978. goto IL_0059;
  10979. }
  10980. }
  10981. }
  10982. {
  10983. goto IL_0060;
  10984. }
  10985. IL_0021:
  10986. {
  10987. il2cpp_codegen_initobj((&V_1), sizeof(PlayableBinding_t354260709 ));
  10988. PlayableBinding_set_streamType_m3740157351((&V_1), 0, /*hidden argument*/NULL);
  10989. PlayableBinding_set_streamName_m1670451895((&V_1), _stringLiteral1899145797, /*hidden argument*/NULL);
  10990. PlayableBinding_t354260709 L_2 = V_1;
  10991. __this->set_U24current_0(L_2);
  10992. bool L_3 = __this->get_U24disposing_1();
  10993. if (L_3)
  10994. {
  10995. goto IL_0054;
  10996. }
  10997. }
  10998. {
  10999. __this->set_U24PC_2(1);
  11000. }
  11001. IL_0054:
  11002. {
  11003. goto IL_0062;
  11004. }
  11005. IL_0059:
  11006. {
  11007. __this->set_U24PC_2((-1));
  11008. }
  11009. IL_0060:
  11010. {
  11011. return (bool)0;
  11012. }
  11013. IL_0062:
  11014. {
  11015. return (bool)1;
  11016. }
  11017. }
  11018. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  11019. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m3471173807 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11020. {
  11021. PlayableBinding_t354260709 V_0;
  11022. memset(&V_0, 0, sizeof(V_0));
  11023. {
  11024. PlayableBinding_t354260709 L_0 = __this->get_U24current_0();
  11025. V_0 = L_0;
  11026. goto IL_000c;
  11027. }
  11028. IL_000c:
  11029. {
  11030. PlayableBinding_t354260709 L_1 = V_0;
  11031. return L_1;
  11032. }
  11033. }
  11034. // System.Object UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  11035. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3178060842 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11036. {
  11037. static bool s_Il2CppMethodInitialized;
  11038. if (!s_Il2CppMethodInitialized)
  11039. {
  11040. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3178060842_MetadataUsageId);
  11041. s_Il2CppMethodInitialized = true;
  11042. }
  11043. RuntimeObject * V_0 = NULL;
  11044. {
  11045. PlayableBinding_t354260709 L_0 = __this->get_U24current_0();
  11046. PlayableBinding_t354260709 L_1 = L_0;
  11047. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  11048. V_0 = L_2;
  11049. goto IL_0011;
  11050. }
  11051. IL_0011:
  11052. {
  11053. RuntimeObject * L_3 = V_0;
  11054. return L_3;
  11055. }
  11056. }
  11057. // System.Void UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::Dispose()
  11058. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m1368147015 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11059. {
  11060. {
  11061. __this->set_U24disposing_1((bool)1);
  11062. __this->set_U24PC_2((-1));
  11063. return;
  11064. }
  11065. }
  11066. // System.Void UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::Reset()
  11067. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m188731260 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11068. {
  11069. static bool s_Il2CppMethodInitialized;
  11070. if (!s_Il2CppMethodInitialized)
  11071. {
  11072. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m188731260_MetadataUsageId);
  11073. s_Il2CppMethodInitialized = true;
  11074. }
  11075. {
  11076. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  11077. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  11078. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m188731260_RuntimeMethod_var);
  11079. }
  11080. }
  11081. // System.Collections.IEnumerator UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  11082. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m1733792427 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11083. {
  11084. RuntimeObject* V_0 = NULL;
  11085. {
  11086. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2095323345(__this, /*hidden argument*/NULL);
  11087. V_0 = L_0;
  11088. goto IL_000c;
  11089. }
  11090. IL_000c:
  11091. {
  11092. RuntimeObject* L_1 = V_0;
  11093. return L_1;
  11094. }
  11095. }
  11096. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  11097. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2095323345 (U3CU3Ec__Iterator0_t4165699274 * __this, const RuntimeMethod* method)
  11098. {
  11099. static bool s_Il2CppMethodInitialized;
  11100. if (!s_Il2CppMethodInitialized)
  11101. {
  11102. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2095323345_MetadataUsageId);
  11103. s_Il2CppMethodInitialized = true;
  11104. }
  11105. {
  11106. int32_t* L_0 = __this->get_address_of_U24PC_2();
  11107. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  11108. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  11109. {
  11110. goto IL_0014;
  11111. }
  11112. }
  11113. {
  11114. return __this;
  11115. }
  11116. IL_0014:
  11117. {
  11118. U3CU3Ec__Iterator0_t4165699274 * L_2 = (U3CU3Ec__Iterator0_t4165699274 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t4165699274_il2cpp_TypeInfo_var);
  11119. U3CU3Ec__Iterator0__ctor_m410697600(L_2, /*hidden argument*/NULL);
  11120. return L_2;
  11121. }
  11122. }
  11123. #ifdef __clang__
  11124. #pragma clang diagnostic pop
  11125. #endif
  11126. #ifdef __clang__
  11127. #pragma clang diagnostic push
  11128. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  11129. #pragma clang diagnostic ignored "-Wunused-variable"
  11130. #endif
  11131. // System.Void UnityEngine.Timeline.AnimationTrack::.ctor()
  11132. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack__ctor_m3315625550 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11133. {
  11134. static bool s_Il2CppMethodInitialized;
  11135. if (!s_Il2CppMethodInitialized)
  11136. {
  11137. il2cpp_codegen_initialize_method (AnimationTrack__ctor_m3315625550_MetadataUsageId);
  11138. s_Il2CppMethodInitialized = true;
  11139. }
  11140. {
  11141. __this->set_m_OpenClipPreExtrapolation_18(0);
  11142. __this->set_m_OpenClipPostExtrapolation_19(0);
  11143. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  11144. Vector3_t3722313464 L_0 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  11145. __this->set_m_OpenClipOffsetPosition_20(L_0);
  11146. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  11147. Quaternion_t2301928331 L_1 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  11148. __this->set_m_OpenClipOffsetRotation_21(L_1);
  11149. IL2CPP_RUNTIME_CLASS_INIT(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var);
  11150. int32_t L_2 = ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->get_All_0();
  11151. __this->set_m_MatchTargetFields_23(L_2);
  11152. Vector3_t3722313464 L_3 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  11153. __this->set_m_Position_24(L_3);
  11154. Quaternion_t2301928331 L_4 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  11155. __this->set_m_Rotation_25(L_4);
  11156. __this->set_m_ApplyAvatarMask_28((bool)1);
  11157. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  11158. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  11159. return;
  11160. }
  11161. }
  11162. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_position()
  11163. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 AnimationTrack_get_position_m225706391 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11164. {
  11165. Vector3_t3722313464 V_0;
  11166. memset(&V_0, 0, sizeof(V_0));
  11167. {
  11168. Vector3_t3722313464 L_0 = __this->get_m_Position_24();
  11169. V_0 = L_0;
  11170. goto IL_000d;
  11171. }
  11172. IL_000d:
  11173. {
  11174. Vector3_t3722313464 L_1 = V_0;
  11175. return L_1;
  11176. }
  11177. }
  11178. // System.Void UnityEngine.Timeline.AnimationTrack::set_position(UnityEngine.Vector3)
  11179. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_position_m2231026963 (AnimationTrack_t3872729528 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  11180. {
  11181. {
  11182. Vector3_t3722313464 L_0 = ___value0;
  11183. __this->set_m_Position_24(L_0);
  11184. return;
  11185. }
  11186. }
  11187. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_rotation()
  11188. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 AnimationTrack_get_rotation_m1190619966 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11189. {
  11190. Quaternion_t2301928331 V_0;
  11191. memset(&V_0, 0, sizeof(V_0));
  11192. {
  11193. Quaternion_t2301928331 L_0 = __this->get_m_Rotation_25();
  11194. V_0 = L_0;
  11195. goto IL_000d;
  11196. }
  11197. IL_000d:
  11198. {
  11199. Quaternion_t2301928331 L_1 = V_0;
  11200. return L_1;
  11201. }
  11202. }
  11203. // System.Void UnityEngine.Timeline.AnimationTrack::set_rotation(UnityEngine.Quaternion)
  11204. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_rotation_m2109217121 (AnimationTrack_t3872729528 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  11205. {
  11206. {
  11207. Quaternion_t2301928331 L_0 = ___value0;
  11208. __this->set_m_Rotation_25(L_0);
  11209. return;
  11210. }
  11211. }
  11212. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyOffsets()
  11213. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyOffsets_m3489122355 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11214. {
  11215. bool V_0 = false;
  11216. {
  11217. bool L_0 = __this->get_m_ApplyOffsets_26();
  11218. V_0 = L_0;
  11219. goto IL_000d;
  11220. }
  11221. IL_000d:
  11222. {
  11223. bool L_1 = V_0;
  11224. return L_1;
  11225. }
  11226. }
  11227. // System.Void UnityEngine.Timeline.AnimationTrack::set_applyOffsets(System.Boolean)
  11228. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_applyOffsets_m1896252866 (AnimationTrack_t3872729528 * __this, bool ___value0, const RuntimeMethod* method)
  11229. {
  11230. {
  11231. bool L_0 = ___value0;
  11232. __this->set_m_ApplyOffsets_26(L_0);
  11233. return;
  11234. }
  11235. }
  11236. // UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationTrack::get_matchTargetFields()
  11237. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_matchTargetFields_m325445072 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11238. {
  11239. int32_t V_0 = 0;
  11240. {
  11241. int32_t L_0 = __this->get_m_MatchTargetFields_23();
  11242. V_0 = L_0;
  11243. goto IL_000d;
  11244. }
  11245. IL_000d:
  11246. {
  11247. int32_t L_1 = V_0;
  11248. return L_1;
  11249. }
  11250. }
  11251. // System.Void UnityEngine.Timeline.AnimationTrack::set_matchTargetFields(UnityEngine.Timeline.MatchTargetFields)
  11252. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_matchTargetFields_m1103640536 (AnimationTrack_t3872729528 * __this, int32_t ___value0, const RuntimeMethod* method)
  11253. {
  11254. static bool s_Il2CppMethodInitialized;
  11255. if (!s_Il2CppMethodInitialized)
  11256. {
  11257. il2cpp_codegen_initialize_method (AnimationTrack_set_matchTargetFields_m1103640536_MetadataUsageId);
  11258. s_Il2CppMethodInitialized = true;
  11259. }
  11260. {
  11261. int32_t L_0 = ___value0;
  11262. IL2CPP_RUNTIME_CLASS_INIT(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var);
  11263. int32_t L_1 = ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->get_All_0();
  11264. __this->set_m_MatchTargetFields_23(((int32_t)((int32_t)L_0&(int32_t)L_1)));
  11265. return;
  11266. }
  11267. }
  11268. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_compilableIsolated()
  11269. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_compilableIsolated_m3475896175 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11270. {
  11271. static bool s_Il2CppMethodInitialized;
  11272. if (!s_Il2CppMethodInitialized)
  11273. {
  11274. il2cpp_codegen_initialize_method (AnimationTrack_get_compilableIsolated_m3475896175_MetadataUsageId);
  11275. s_Il2CppMethodInitialized = true;
  11276. }
  11277. bool V_0 = false;
  11278. int32_t G_B5_0 = 0;
  11279. int32_t G_B7_0 = 0;
  11280. int32_t G_B9_0 = 0;
  11281. {
  11282. bool L_0 = TrackAsset_get_muted_m4164036460(__this, /*hidden argument*/NULL);
  11283. if (L_0)
  11284. {
  11285. goto IL_0044;
  11286. }
  11287. }
  11288. {
  11289. List_1_t3950300692 * L_1 = ((TrackAsset_t2828708245 *)__this)->get_m_Clips_16();
  11290. NullCheck(L_1);
  11291. int32_t L_2 = List_1_get_Count_m615375621(L_1, /*hidden argument*/List_1_get_Count_m615375621_RuntimeMethod_var);
  11292. if ((((int32_t)L_2) > ((int32_t)0)))
  11293. {
  11294. goto IL_0041;
  11295. }
  11296. }
  11297. {
  11298. AnimationClip_t2318505987 * L_3 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  11299. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11300. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11301. if (!L_4)
  11302. {
  11303. goto IL_003e;
  11304. }
  11305. }
  11306. {
  11307. AnimationClip_t2318505987 * L_5 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  11308. NullCheck(L_5);
  11309. bool L_6 = AnimationClip_get_empty_m1093497191(L_5, /*hidden argument*/NULL);
  11310. G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
  11311. goto IL_003f;
  11312. }
  11313. IL_003e:
  11314. {
  11315. G_B5_0 = 0;
  11316. }
  11317. IL_003f:
  11318. {
  11319. G_B7_0 = G_B5_0;
  11320. goto IL_0042;
  11321. }
  11322. IL_0041:
  11323. {
  11324. G_B7_0 = 1;
  11325. }
  11326. IL_0042:
  11327. {
  11328. G_B9_0 = G_B7_0;
  11329. goto IL_0045;
  11330. }
  11331. IL_0044:
  11332. {
  11333. G_B9_0 = 0;
  11334. }
  11335. IL_0045:
  11336. {
  11337. V_0 = (bool)G_B9_0;
  11338. goto IL_004b;
  11339. }
  11340. IL_004b:
  11341. {
  11342. bool L_7 = V_0;
  11343. return L_7;
  11344. }
  11345. }
  11346. // UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::get_avatarMask()
  11347. extern "C" IL2CPP_METHOD_ATTR AvatarMask_t1182482518 * AnimationTrack_get_avatarMask_m1950571530 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11348. {
  11349. AvatarMask_t1182482518 * V_0 = NULL;
  11350. {
  11351. AvatarMask_t1182482518 * L_0 = __this->get_m_AvatarMask_27();
  11352. V_0 = L_0;
  11353. goto IL_000d;
  11354. }
  11355. IL_000d:
  11356. {
  11357. AvatarMask_t1182482518 * L_1 = V_0;
  11358. return L_1;
  11359. }
  11360. }
  11361. // System.Void UnityEngine.Timeline.AnimationTrack::set_avatarMask(UnityEngine.AvatarMask)
  11362. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_avatarMask_m2854625703 (AnimationTrack_t3872729528 * __this, AvatarMask_t1182482518 * ___value0, const RuntimeMethod* method)
  11363. {
  11364. {
  11365. AvatarMask_t1182482518 * L_0 = ___value0;
  11366. __this->set_m_AvatarMask_27(L_0);
  11367. return;
  11368. }
  11369. }
  11370. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyAvatarMask()
  11371. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyAvatarMask_m929230032 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11372. {
  11373. bool V_0 = false;
  11374. {
  11375. bool L_0 = __this->get_m_ApplyAvatarMask_28();
  11376. V_0 = L_0;
  11377. goto IL_000d;
  11378. }
  11379. IL_000d:
  11380. {
  11381. bool L_1 = V_0;
  11382. return L_1;
  11383. }
  11384. }
  11385. // System.Void UnityEngine.Timeline.AnimationTrack::set_applyAvatarMask(System.Boolean)
  11386. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_applyAvatarMask_m2303993305 (AnimationTrack_t3872729528 * __this, bool ___value0, const RuntimeMethod* method)
  11387. {
  11388. {
  11389. bool L_0 = ___value0;
  11390. __this->set_m_ApplyAvatarMask_28(L_0);
  11391. return;
  11392. }
  11393. }
  11394. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_compilable()
  11395. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_compilable_m1470284470 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11396. {
  11397. static bool s_Il2CppMethodInitialized;
  11398. if (!s_Il2CppMethodInitialized)
  11399. {
  11400. il2cpp_codegen_initialize_method (AnimationTrack_get_compilable_m1470284470_MetadataUsageId);
  11401. s_Il2CppMethodInitialized = true;
  11402. }
  11403. bool V_0 = false;
  11404. TrackAsset_t2828708245 * V_1 = NULL;
  11405. RuntimeObject* V_2 = NULL;
  11406. Exception_t * __last_unhandled_exception = 0;
  11407. NO_UNUSED_WARNING (__last_unhandled_exception);
  11408. Exception_t * __exception_local = 0;
  11409. NO_UNUSED_WARNING (__exception_local);
  11410. int32_t __leave_target = 0;
  11411. NO_UNUSED_WARNING (__leave_target);
  11412. {
  11413. bool L_0 = AnimationTrack_get_compilableIsolated_m3475896175(__this, /*hidden argument*/NULL);
  11414. if (!L_0)
  11415. {
  11416. goto IL_0013;
  11417. }
  11418. }
  11419. {
  11420. V_0 = (bool)1;
  11421. goto IL_0064;
  11422. }
  11423. IL_0013:
  11424. {
  11425. RuntimeObject* L_1 = TrackAsset_GetChildTracks_m2043731462(__this, /*hidden argument*/NULL);
  11426. NullCheck(L_1);
  11427. RuntimeObject* L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_1);
  11428. V_2 = L_2;
  11429. }
  11430. IL_0020:
  11431. try
  11432. { // begin try (depth: 1)
  11433. {
  11434. goto IL_0040;
  11435. }
  11436. IL_0025:
  11437. {
  11438. RuntimeObject* L_3 = V_2;
  11439. NullCheck(L_3);
  11440. TrackAsset_t2828708245 * L_4 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_3);
  11441. V_1 = L_4;
  11442. TrackAsset_t2828708245 * L_5 = V_1;
  11443. NullCheck(L_5);
  11444. bool L_6 = VirtFuncInvoker0< bool >::Invoke(13 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable() */, L_5);
  11445. if (!L_6)
  11446. {
  11447. goto IL_003f;
  11448. }
  11449. }
  11450. IL_0038:
  11451. {
  11452. V_0 = (bool)1;
  11453. IL2CPP_LEAVE(0x64, FINALLY_0050);
  11454. }
  11455. IL_003f:
  11456. {
  11457. }
  11458. IL_0040:
  11459. {
  11460. RuntimeObject* L_7 = V_2;
  11461. NullCheck(L_7);
  11462. bool L_8 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_7);
  11463. if (L_8)
  11464. {
  11465. goto IL_0025;
  11466. }
  11467. }
  11468. IL_004b:
  11469. {
  11470. IL2CPP_LEAVE(0x5D, FINALLY_0050);
  11471. }
  11472. } // end try (depth: 1)
  11473. catch(Il2CppExceptionWrapper& e)
  11474. {
  11475. __last_unhandled_exception = (Exception_t *)e.ex;
  11476. goto FINALLY_0050;
  11477. }
  11478. FINALLY_0050:
  11479. { // begin finally (depth: 1)
  11480. {
  11481. RuntimeObject* L_9 = V_2;
  11482. if (!L_9)
  11483. {
  11484. goto IL_005c;
  11485. }
  11486. }
  11487. IL_0056:
  11488. {
  11489. RuntimeObject* L_10 = V_2;
  11490. NullCheck(L_10);
  11491. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_10);
  11492. }
  11493. IL_005c:
  11494. {
  11495. IL2CPP_END_FINALLY(80)
  11496. }
  11497. } // end finally (depth: 1)
  11498. IL2CPP_CLEANUP(80)
  11499. {
  11500. IL2CPP_JUMP_TBL(0x64, IL_0064)
  11501. IL2CPP_JUMP_TBL(0x5D, IL_005d)
  11502. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  11503. }
  11504. IL_005d:
  11505. {
  11506. V_0 = (bool)0;
  11507. goto IL_0064;
  11508. }
  11509. IL_0064:
  11510. {
  11511. bool L_11 = V_0;
  11512. return L_11;
  11513. }
  11514. }
  11515. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack::get_outputs()
  11516. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* AnimationTrack_get_outputs_m663271704 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11517. {
  11518. static bool s_Il2CppMethodInitialized;
  11519. if (!s_Il2CppMethodInitialized)
  11520. {
  11521. il2cpp_codegen_initialize_method (AnimationTrack_get_outputs_m663271704_MetadataUsageId);
  11522. s_Il2CppMethodInitialized = true;
  11523. }
  11524. U3CU3Ec__Iterator0_t1104488729 * V_0 = NULL;
  11525. RuntimeObject* V_1 = NULL;
  11526. {
  11527. U3CU3Ec__Iterator0_t1104488729 * L_0 = (U3CU3Ec__Iterator0_t1104488729 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t1104488729_il2cpp_TypeInfo_var);
  11528. U3CU3Ec__Iterator0__ctor_m2524923417(L_0, /*hidden argument*/NULL);
  11529. V_0 = L_0;
  11530. U3CU3Ec__Iterator0_t1104488729 * L_1 = V_0;
  11531. NullCheck(L_1);
  11532. L_1->set_U24this_0(__this);
  11533. U3CU3Ec__Iterator0_t1104488729 * L_2 = V_0;
  11534. U3CU3Ec__Iterator0_t1104488729 * L_3 = L_2;
  11535. NullCheck(L_3);
  11536. L_3->set_U24PC_3(((int32_t)-2));
  11537. V_1 = L_3;
  11538. goto IL_001c;
  11539. }
  11540. IL_001c:
  11541. {
  11542. RuntimeObject* L_4 = V_1;
  11543. return L_4;
  11544. }
  11545. }
  11546. // System.Boolean UnityEngine.Timeline.AnimationTrack::get_inClipMode()
  11547. extern "C" IL2CPP_METHOD_ATTR bool AnimationTrack_get_inClipMode_m2324333704 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11548. {
  11549. bool V_0 = false;
  11550. int32_t G_B3_0 = 0;
  11551. {
  11552. TimelineClipU5BU5D_t140784555* L_0 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  11553. if (!L_0)
  11554. {
  11555. goto IL_001c;
  11556. }
  11557. }
  11558. {
  11559. TimelineClipU5BU5D_t140784555* L_1 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  11560. NullCheck(L_1);
  11561. G_B3_0 = ((((int32_t)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length))))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  11562. goto IL_001d;
  11563. }
  11564. IL_001c:
  11565. {
  11566. G_B3_0 = 0;
  11567. }
  11568. IL_001d:
  11569. {
  11570. V_0 = (bool)G_B3_0;
  11571. goto IL_0023;
  11572. }
  11573. IL_0023:
  11574. {
  11575. bool L_2 = V_0;
  11576. return L_2;
  11577. }
  11578. }
  11579. // UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_openClipOffsetPosition()
  11580. extern "C" IL2CPP_METHOD_ATTR Vector3_t3722313464 AnimationTrack_get_openClipOffsetPosition_m4178293281 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11581. {
  11582. Vector3_t3722313464 V_0;
  11583. memset(&V_0, 0, sizeof(V_0));
  11584. {
  11585. Vector3_t3722313464 L_0 = __this->get_m_OpenClipOffsetPosition_20();
  11586. V_0 = L_0;
  11587. goto IL_000d;
  11588. }
  11589. IL_000d:
  11590. {
  11591. Vector3_t3722313464 L_1 = V_0;
  11592. return L_1;
  11593. }
  11594. }
  11595. // System.Void UnityEngine.Timeline.AnimationTrack::set_openClipOffsetPosition(UnityEngine.Vector3)
  11596. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipOffsetPosition_m1691806184 (AnimationTrack_t3872729528 * __this, Vector3_t3722313464 ___value0, const RuntimeMethod* method)
  11597. {
  11598. {
  11599. Vector3_t3722313464 L_0 = ___value0;
  11600. __this->set_m_OpenClipOffsetPosition_20(L_0);
  11601. return;
  11602. }
  11603. }
  11604. // UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_openClipOffsetRotation()
  11605. extern "C" IL2CPP_METHOD_ATTR Quaternion_t2301928331 AnimationTrack_get_openClipOffsetRotation_m631924213 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11606. {
  11607. Quaternion_t2301928331 V_0;
  11608. memset(&V_0, 0, sizeof(V_0));
  11609. {
  11610. Quaternion_t2301928331 L_0 = __this->get_m_OpenClipOffsetRotation_21();
  11611. V_0 = L_0;
  11612. goto IL_000d;
  11613. }
  11614. IL_000d:
  11615. {
  11616. Quaternion_t2301928331 L_1 = V_0;
  11617. return L_1;
  11618. }
  11619. }
  11620. // System.Void UnityEngine.Timeline.AnimationTrack::set_openClipOffsetRotation(UnityEngine.Quaternion)
  11621. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipOffsetRotation_m2982607429 (AnimationTrack_t3872729528 * __this, Quaternion_t2301928331 ___value0, const RuntimeMethod* method)
  11622. {
  11623. {
  11624. Quaternion_t2301928331 L_0 = ___value0;
  11625. __this->set_m_OpenClipOffsetRotation_21(L_0);
  11626. return;
  11627. }
  11628. }
  11629. // System.Double UnityEngine.Timeline.AnimationTrack::get_openClipTimeOffset()
  11630. extern "C" IL2CPP_METHOD_ATTR double AnimationTrack_get_openClipTimeOffset_m2671532741 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11631. {
  11632. double V_0 = 0.0;
  11633. {
  11634. double L_0 = __this->get_m_OpenClipTimeOffset_22();
  11635. V_0 = L_0;
  11636. goto IL_000d;
  11637. }
  11638. IL_000d:
  11639. {
  11640. double L_1 = V_0;
  11641. return L_1;
  11642. }
  11643. }
  11644. // System.Void UnityEngine.Timeline.AnimationTrack::set_openClipTimeOffset(System.Double)
  11645. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipTimeOffset_m436554183 (AnimationTrack_t3872729528 * __this, double ___value0, const RuntimeMethod* method)
  11646. {
  11647. {
  11648. double L_0 = ___value0;
  11649. __this->set_m_OpenClipTimeOffset_22(L_0);
  11650. return;
  11651. }
  11652. }
  11653. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_openClipPreExtrapolation()
  11654. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_openClipPreExtrapolation_m1021441518 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11655. {
  11656. int32_t V_0 = 0;
  11657. {
  11658. int32_t L_0 = __this->get_m_OpenClipPreExtrapolation_18();
  11659. V_0 = L_0;
  11660. goto IL_000d;
  11661. }
  11662. IL_000d:
  11663. {
  11664. int32_t L_1 = V_0;
  11665. return L_1;
  11666. }
  11667. }
  11668. // System.Void UnityEngine.Timeline.AnimationTrack::set_openClipPreExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  11669. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipPreExtrapolation_m4218229118 (AnimationTrack_t3872729528 * __this, int32_t ___value0, const RuntimeMethod* method)
  11670. {
  11671. {
  11672. int32_t L_0 = ___value0;
  11673. __this->set_m_OpenClipPreExtrapolation_18(L_0);
  11674. return;
  11675. }
  11676. }
  11677. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_openClipPostExtrapolation()
  11678. extern "C" IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_openClipPostExtrapolation_m1436463024 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11679. {
  11680. int32_t V_0 = 0;
  11681. {
  11682. int32_t L_0 = __this->get_m_OpenClipPostExtrapolation_19();
  11683. V_0 = L_0;
  11684. goto IL_000d;
  11685. }
  11686. IL_000d:
  11687. {
  11688. int32_t L_1 = V_0;
  11689. return L_1;
  11690. }
  11691. }
  11692. // System.Void UnityEngine.Timeline.AnimationTrack::set_openClipPostExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  11693. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipPostExtrapolation_m1485817537 (AnimationTrack_t3872729528 * __this, int32_t ___value0, const RuntimeMethod* method)
  11694. {
  11695. {
  11696. int32_t L_0 = ___value0;
  11697. __this->set_m_OpenClipPostExtrapolation_19(L_0);
  11698. return;
  11699. }
  11700. }
  11701. // System.Void UnityEngine.Timeline.AnimationTrack::ResetOffsets()
  11702. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_ResetOffsets_m90136844 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11703. {
  11704. static bool s_Il2CppMethodInitialized;
  11705. if (!s_Il2CppMethodInitialized)
  11706. {
  11707. il2cpp_codegen_initialize_method (AnimationTrack_ResetOffsets_m90136844_MetadataUsageId);
  11708. s_Il2CppMethodInitialized = true;
  11709. }
  11710. {
  11711. IL2CPP_RUNTIME_CLASS_INIT(Vector3_t3722313464_il2cpp_TypeInfo_var);
  11712. Vector3_t3722313464 L_0 = Vector3_get_zero_m1409827619(NULL /*static, unused*/, /*hidden argument*/NULL);
  11713. __this->set_m_Position_24(L_0);
  11714. IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t2301928331_il2cpp_TypeInfo_var);
  11715. Quaternion_t2301928331 L_1 = Quaternion_get_identity_m3722672781(NULL /*static, unused*/, /*hidden argument*/NULL);
  11716. __this->set_m_Rotation_25(L_1);
  11717. AnimationTrack_UpdateClipOffsets_m2284877685(__this, /*hidden argument*/NULL);
  11718. return;
  11719. }
  11720. }
  11721. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AnimationTrack::CreateClip(UnityEngine.AnimationClip)
  11722. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * AnimationTrack_CreateClip_m1374867604 (AnimationTrack_t3872729528 * __this, AnimationClip_t2318505987 * ___clip0, const RuntimeMethod* method)
  11723. {
  11724. static bool s_Il2CppMethodInitialized;
  11725. if (!s_Il2CppMethodInitialized)
  11726. {
  11727. il2cpp_codegen_initialize_method (AnimationTrack_CreateClip_m1374867604_MetadataUsageId);
  11728. s_Il2CppMethodInitialized = true;
  11729. }
  11730. TimelineClip_t2478225950 * V_0 = NULL;
  11731. TimelineClip_t2478225950 * V_1 = NULL;
  11732. {
  11733. AnimationClip_t2318505987 * L_0 = ___clip0;
  11734. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11735. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11736. if (!L_1)
  11737. {
  11738. goto IL_0014;
  11739. }
  11740. }
  11741. {
  11742. V_0 = (TimelineClip_t2478225950 *)NULL;
  11743. goto IL_002a;
  11744. }
  11745. IL_0014:
  11746. {
  11747. TimelineClip_t2478225950 * L_2 = TrackAsset_CreateDefaultClip_m2359160218(__this, /*hidden argument*/NULL);
  11748. V_1 = L_2;
  11749. TimelineClip_t2478225950 * L_3 = V_1;
  11750. AnimationClip_t2318505987 * L_4 = ___clip0;
  11751. AnimationTrack_AssignAnimationClip_m2928683343(__this, L_3, L_4, /*hidden argument*/NULL);
  11752. TimelineClip_t2478225950 * L_5 = V_1;
  11753. V_0 = L_5;
  11754. goto IL_002a;
  11755. }
  11756. IL_002a:
  11757. {
  11758. TimelineClip_t2478225950 * L_6 = V_0;
  11759. return L_6;
  11760. }
  11761. }
  11762. // System.Void UnityEngine.Timeline.AnimationTrack::UpdateClipOffsets()
  11763. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_UpdateClipOffsets_m2284877685 (AnimationTrack_t3872729528 * __this, const RuntimeMethod* method)
  11764. {
  11765. {
  11766. return;
  11767. }
  11768. }
  11769. // System.Void UnityEngine.Timeline.AnimationTrack::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip)
  11770. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_OnCreateClipFromAsset_m479967345 (AnimationTrack_t3872729528 * __this, Object_t631007953 * ___asset0, TimelineClip_t2478225950 * ___clip1, const RuntimeMethod* method)
  11771. {
  11772. static bool s_Il2CppMethodInitialized;
  11773. if (!s_Il2CppMethodInitialized)
  11774. {
  11775. il2cpp_codegen_initialize_method (AnimationTrack_OnCreateClipFromAsset_m479967345_MetadataUsageId);
  11776. s_Il2CppMethodInitialized = true;
  11777. }
  11778. AnimationClip_t2318505987 * V_0 = NULL;
  11779. AnimationPlayableAsset_t734882934 * V_1 = NULL;
  11780. {
  11781. Object_t631007953 * L_0 = ___asset0;
  11782. V_0 = ((AnimationClip_t2318505987 *)IsInstSealed((RuntimeObject*)L_0, AnimationClip_t2318505987_il2cpp_TypeInfo_var));
  11783. AnimationClip_t2318505987 * L_1 = V_0;
  11784. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11785. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11786. if (!L_2)
  11787. {
  11788. goto IL_004f;
  11789. }
  11790. }
  11791. {
  11792. AnimationClip_t2318505987 * L_3 = V_0;
  11793. NullCheck(L_3);
  11794. bool L_4 = AnimationClip_get_legacy_m310696710(L_3, /*hidden argument*/NULL);
  11795. if (!L_4)
  11796. {
  11797. goto IL_002b;
  11798. }
  11799. }
  11800. {
  11801. InvalidOperationException_t56020091 * L_5 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  11802. InvalidOperationException__ctor_m237278729(L_5, _stringLiteral2752106581, /*hidden argument*/NULL);
  11803. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AnimationTrack_OnCreateClipFromAsset_m479967345_RuntimeMethod_var);
  11804. }
  11805. IL_002b:
  11806. {
  11807. AnimationPlayableAsset_t734882934 * L_6 = ScriptableObject_CreateInstance_TisAnimationPlayableAsset_t734882934_m2448340497(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisAnimationPlayableAsset_t734882934_m2448340497_RuntimeMethod_var);
  11808. V_1 = L_6;
  11809. AnimationPlayableAsset_t734882934 * L_7 = V_1;
  11810. TimelineCreateUtilities_SaveAssetIntoObject_m1103712554(NULL /*static, unused*/, L_7, __this, /*hidden argument*/NULL);
  11811. AnimationPlayableAsset_t734882934 * L_8 = V_1;
  11812. AnimationClip_t2318505987 * L_9 = V_0;
  11813. NullCheck(L_8);
  11814. AnimationPlayableAsset_set_clip_m3304080186(L_8, L_9, /*hidden argument*/NULL);
  11815. TimelineClip_t2478225950 * L_10 = ___clip1;
  11816. AnimationPlayableAsset_t734882934 * L_11 = V_1;
  11817. NullCheck(L_10);
  11818. TimelineClip_set_asset_m3733628724(L_10, L_11, /*hidden argument*/NULL);
  11819. TimelineClip_t2478225950 * L_12 = ___clip1;
  11820. AnimationClip_t2318505987 * L_13 = V_0;
  11821. AnimationTrack_AssignAnimationClip_m2928683343(__this, L_12, L_13, /*hidden argument*/NULL);
  11822. }
  11823. IL_004f:
  11824. {
  11825. return;
  11826. }
  11827. }
  11828. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CompileTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  11829. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_CompileTrackPlayable_m2349174326 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___track1, GameObject_t1113636619 * ___go2, IntervalTree_1_t478208184 * ___tree3, const RuntimeMethod* method)
  11830. {
  11831. static bool s_Il2CppMethodInitialized;
  11832. if (!s_Il2CppMethodInitialized)
  11833. {
  11834. il2cpp_codegen_initialize_method (AnimationTrack_CompileTrackPlayable_m2349174326_MetadataUsageId);
  11835. s_Il2CppMethodInitialized = true;
  11836. }
  11837. AnimationMixerPlayable_t821371386 V_0;
  11838. memset(&V_0, 0, sizeof(V_0));
  11839. int32_t V_1 = 0;
  11840. TimelineClip_t2478225950 * V_2 = NULL;
  11841. PlayableAsset_t3219022681 * V_3 = NULL;
  11842. AnimationPlayableAsset_t734882934 * V_4 = NULL;
  11843. Playable_t459825607 V_5;
  11844. memset(&V_5, 0, sizeof(V_5));
  11845. RuntimeClip_t583365242 * V_6 = NULL;
  11846. Playable_t459825607 V_7;
  11847. memset(&V_7, 0, sizeof(V_7));
  11848. {
  11849. PlayableGraph_t3515989261 L_0 = ___graph0;
  11850. TrackAsset_t2828708245 * L_1 = ___track1;
  11851. NullCheck(L_1);
  11852. TimelineClipU5BU5D_t140784555* L_2 = TrackAsset_get_clips_m2358754088(L_1, /*hidden argument*/NULL);
  11853. NullCheck(L_2);
  11854. AnimationMixerPlayable_t821371386 L_3 = AnimationMixerPlayable_Create_m3089667912(NULL /*static, unused*/, L_0, (((int32_t)((int32_t)(((RuntimeArray *)L_2)->max_length)))), (bool)0, /*hidden argument*/NULL);
  11855. V_0 = L_3;
  11856. V_1 = 0;
  11857. goto IL_00c0;
  11858. }
  11859. IL_0018:
  11860. {
  11861. TrackAsset_t2828708245 * L_4 = ___track1;
  11862. NullCheck(L_4);
  11863. TimelineClipU5BU5D_t140784555* L_5 = TrackAsset_get_clips_m2358754088(L_4, /*hidden argument*/NULL);
  11864. int32_t L_6 = V_1;
  11865. NullCheck(L_5);
  11866. int32_t L_7 = L_6;
  11867. TimelineClip_t2478225950 * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  11868. V_2 = L_8;
  11869. TimelineClip_t2478225950 * L_9 = V_2;
  11870. NullCheck(L_9);
  11871. Object_t631007953 * L_10 = TimelineClip_get_asset_m3376869622(L_9, /*hidden argument*/NULL);
  11872. V_3 = ((PlayableAsset_t3219022681 *)IsInstClass((RuntimeObject*)L_10, PlayableAsset_t3219022681_il2cpp_TypeInfo_var));
  11873. PlayableAsset_t3219022681 * L_11 = V_3;
  11874. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11875. bool L_12 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11876. if (!L_12)
  11877. {
  11878. goto IL_003f;
  11879. }
  11880. }
  11881. {
  11882. goto IL_00bc;
  11883. }
  11884. IL_003f:
  11885. {
  11886. TimelineClip_t2478225950 * L_13 = V_2;
  11887. NullCheck(L_13);
  11888. bool L_14 = TimelineClip_get_recordable_m1234565667(L_13, /*hidden argument*/NULL);
  11889. if (!L_14)
  11890. {
  11891. goto IL_0071;
  11892. }
  11893. }
  11894. {
  11895. PlayableAsset_t3219022681 * L_15 = V_3;
  11896. V_4 = ((AnimationPlayableAsset_t734882934 *)IsInstClass((RuntimeObject*)L_15, AnimationPlayableAsset_t734882934_il2cpp_TypeInfo_var));
  11897. AnimationPlayableAsset_t734882934 * L_16 = V_4;
  11898. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  11899. bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  11900. if (!L_17)
  11901. {
  11902. goto IL_0070;
  11903. }
  11904. }
  11905. {
  11906. AnimationPlayableAsset_t734882934 * L_18 = V_4;
  11907. TimelineClip_t2478225950 * L_19 = V_2;
  11908. NullCheck(L_19);
  11909. bool L_20 = TimelineClip_get_recordable_m1234565667(L_19, /*hidden argument*/NULL);
  11910. NullCheck(L_18);
  11911. AnimationPlayableAsset_set_removeStartOffset_m2553241179(L_18, (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0), /*hidden argument*/NULL);
  11912. }
  11913. IL_0070:
  11914. {
  11915. }
  11916. IL_0071:
  11917. {
  11918. PlayableAsset_t3219022681 * L_21 = V_3;
  11919. PlayableGraph_t3515989261 L_22 = ___graph0;
  11920. GameObject_t1113636619 * L_23 = ___go2;
  11921. NullCheck(L_21);
  11922. Playable_t459825607 L_24 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_21, L_22, L_23);
  11923. V_5 = L_24;
  11924. Playable_t459825607 L_25 = V_5;
  11925. bool L_26 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_25, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  11926. if (!L_26)
  11927. {
  11928. goto IL_00bb;
  11929. }
  11930. }
  11931. {
  11932. TimelineClip_t2478225950 * L_27 = V_2;
  11933. Playable_t459825607 L_28 = V_5;
  11934. AnimationMixerPlayable_t821371386 L_29 = V_0;
  11935. Playable_t459825607 L_30 = AnimationMixerPlayable_op_Implicit_m3380008075(NULL /*static, unused*/, L_29, /*hidden argument*/NULL);
  11936. RuntimeClip_t583365242 * L_31 = (RuntimeClip_t583365242 *)il2cpp_codegen_object_new(RuntimeClip_t583365242_il2cpp_TypeInfo_var);
  11937. RuntimeClip__ctor_m1870869215(L_31, L_27, L_28, L_30, /*hidden argument*/NULL);
  11938. V_6 = L_31;
  11939. IntervalTree_1_t478208184 * L_32 = ___tree3;
  11940. RuntimeClip_t583365242 * L_33 = V_6;
  11941. NullCheck(L_32);
  11942. IntervalTree_1_Add_m1830430856(L_32, L_33, /*hidden argument*/IntervalTree_1_Add_m1830430856_RuntimeMethod_var);
  11943. Playable_t459825607 L_34 = V_5;
  11944. AnimationMixerPlayable_t821371386 L_35 = V_0;
  11945. int32_t L_36 = V_1;
  11946. PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195((&___graph0), L_34, 0, L_35, L_36, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195_RuntimeMethod_var);
  11947. AnimationMixerPlayable_t821371386 L_37 = V_0;
  11948. int32_t L_38 = V_1;
  11949. PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304(NULL /*static, unused*/, L_37, L_38, (0.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304_RuntimeMethod_var);
  11950. }
  11951. IL_00bb:
  11952. {
  11953. }
  11954. IL_00bc:
  11955. {
  11956. int32_t L_39 = V_1;
  11957. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_39, (int32_t)1));
  11958. }
  11959. IL_00c0:
  11960. {
  11961. int32_t L_40 = V_1;
  11962. TrackAsset_t2828708245 * L_41 = ___track1;
  11963. NullCheck(L_41);
  11964. TimelineClipU5BU5D_t140784555* L_42 = TrackAsset_get_clips_m2358754088(L_41, /*hidden argument*/NULL);
  11965. NullCheck(L_42);
  11966. if ((((int32_t)L_40) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_42)->max_length)))))))
  11967. {
  11968. goto IL_0018;
  11969. }
  11970. }
  11971. {
  11972. PlayableGraph_t3515989261 L_43 = ___graph0;
  11973. AnimationMixerPlayable_t821371386 L_44 = V_0;
  11974. Playable_t459825607 L_45 = AnimationMixerPlayable_op_Implicit_m3380008075(NULL /*static, unused*/, L_44, /*hidden argument*/NULL);
  11975. Playable_t459825607 L_46 = AnimationTrack_ApplyTrackOffset_m2813363618(__this, L_43, L_45, /*hidden argument*/NULL);
  11976. V_7 = L_46;
  11977. goto IL_00e2;
  11978. }
  11979. IL_00e2:
  11980. {
  11981. Playable_t459825607 L_47 = V_7;
  11982. return L_47;
  11983. }
  11984. }
  11985. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::OnCreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  11986. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_OnCreatePlayableGraph_m1275993475 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method)
  11987. {
  11988. static bool s_Il2CppMethodInitialized;
  11989. if (!s_Il2CppMethodInitialized)
  11990. {
  11991. il2cpp_codegen_initialize_method (AnimationTrack_OnCreatePlayableGraph_m1275993475_MetadataUsageId);
  11992. s_Il2CppMethodInitialized = true;
  11993. }
  11994. List_1_t1049836974 * V_0 = NULL;
  11995. TrackAsset_t2828708245 * V_1 = NULL;
  11996. RuntimeObject* V_2 = NULL;
  11997. AnimationTrack_t3872729528 * V_3 = NULL;
  11998. AnimationMotionXToDeltaPlayable_t272231551 V_4;
  11999. memset(&V_4, 0, sizeof(V_4));
  12000. AnimationLayerMixerPlayable_t3631223897 V_5;
  12001. memset(&V_5, 0, sizeof(V_5));
  12002. int32_t V_6 = 0;
  12003. Playable_t459825607 V_7;
  12004. memset(&V_7, 0, sizeof(V_7));
  12005. Playable_t459825607 V_8;
  12006. memset(&V_8, 0, sizeof(V_8));
  12007. Exception_t * __last_unhandled_exception = 0;
  12008. NO_UNUSED_WARNING (__last_unhandled_exception);
  12009. Exception_t * __exception_local = 0;
  12010. NO_UNUSED_WARNING (__exception_local);
  12011. int32_t __leave_target = 0;
  12012. NO_UNUSED_WARNING (__leave_target);
  12013. Playable_t459825607 G_B19_0;
  12014. memset(&G_B19_0, 0, sizeof(G_B19_0));
  12015. int32_t G_B21_0 = 0;
  12016. AnimationLayerMixerPlayable_t3631223897 G_B21_1;
  12017. memset(&G_B21_1, 0, sizeof(G_B21_1));
  12018. int32_t G_B20_0 = 0;
  12019. AnimationLayerMixerPlayable_t3631223897 G_B20_1;
  12020. memset(&G_B20_1, 0, sizeof(G_B20_1));
  12021. int32_t G_B22_0 = 0;
  12022. int32_t G_B22_1 = 0;
  12023. AnimationLayerMixerPlayable_t3631223897 G_B22_2;
  12024. memset(&G_B22_2, 0, sizeof(G_B22_2));
  12025. {
  12026. bool L_0 = TrackAsset_get_isSubTrack_m3715737996(__this, /*hidden argument*/NULL);
  12027. if (!L_0)
  12028. {
  12029. goto IL_0017;
  12030. }
  12031. }
  12032. {
  12033. InvalidOperationException_t56020091 * L_1 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  12034. InvalidOperationException__ctor_m237278729(L_1, _stringLiteral2131047753, /*hidden argument*/NULL);
  12035. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,AnimationTrack_OnCreatePlayableGraph_m1275993475_RuntimeMethod_var);
  12036. }
  12037. IL_0017:
  12038. {
  12039. List_1_t1049836974 * L_2 = (List_1_t1049836974 *)il2cpp_codegen_object_new(List_1_t1049836974_il2cpp_TypeInfo_var);
  12040. List_1__ctor_m1116117602(L_2, /*hidden argument*/List_1__ctor_m1116117602_RuntimeMethod_var);
  12041. V_0 = L_2;
  12042. bool L_3 = AnimationTrack_get_compilableIsolated_m3475896175(__this, /*hidden argument*/NULL);
  12043. if (!L_3)
  12044. {
  12045. goto IL_002f;
  12046. }
  12047. }
  12048. {
  12049. List_1_t1049836974 * L_4 = V_0;
  12050. NullCheck(L_4);
  12051. List_1_Add_m1539498206(L_4, __this, /*hidden argument*/List_1_Add_m1539498206_RuntimeMethod_var);
  12052. }
  12053. IL_002f:
  12054. {
  12055. RuntimeObject* L_5 = TrackAsset_GetChildTracks_m2043731462(__this, /*hidden argument*/NULL);
  12056. NullCheck(L_5);
  12057. RuntimeObject* L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_5);
  12058. V_2 = L_6;
  12059. }
  12060. IL_003c:
  12061. try
  12062. { // begin try (depth: 1)
  12063. {
  12064. goto IL_006f;
  12065. }
  12066. IL_0041:
  12067. {
  12068. RuntimeObject* L_7 = V_2;
  12069. NullCheck(L_7);
  12070. TrackAsset_t2828708245 * L_8 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_7);
  12071. V_1 = L_8;
  12072. TrackAsset_t2828708245 * L_9 = V_1;
  12073. V_3 = ((AnimationTrack_t3872729528 *)IsInstClass((RuntimeObject*)L_9, AnimationTrack_t3872729528_il2cpp_TypeInfo_var));
  12074. AnimationTrack_t3872729528 * L_10 = V_3;
  12075. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12076. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12077. if (!L_11)
  12078. {
  12079. goto IL_006e;
  12080. }
  12081. }
  12082. IL_005c:
  12083. {
  12084. AnimationTrack_t3872729528 * L_12 = V_3;
  12085. NullCheck(L_12);
  12086. bool L_13 = VirtFuncInvoker0< bool >::Invoke(13 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable() */, L_12);
  12087. if (!L_13)
  12088. {
  12089. goto IL_006e;
  12090. }
  12091. }
  12092. IL_0067:
  12093. {
  12094. List_1_t1049836974 * L_14 = V_0;
  12095. AnimationTrack_t3872729528 * L_15 = V_3;
  12096. NullCheck(L_14);
  12097. List_1_Add_m1539498206(L_14, L_15, /*hidden argument*/List_1_Add_m1539498206_RuntimeMethod_var);
  12098. }
  12099. IL_006e:
  12100. {
  12101. }
  12102. IL_006f:
  12103. {
  12104. RuntimeObject* L_16 = V_2;
  12105. NullCheck(L_16);
  12106. bool L_17 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_16);
  12107. if (L_17)
  12108. {
  12109. goto IL_0041;
  12110. }
  12111. }
  12112. IL_007a:
  12113. {
  12114. IL2CPP_LEAVE(0x8C, FINALLY_007f);
  12115. }
  12116. } // end try (depth: 1)
  12117. catch(Il2CppExceptionWrapper& e)
  12118. {
  12119. __last_unhandled_exception = (Exception_t *)e.ex;
  12120. goto FINALLY_007f;
  12121. }
  12122. FINALLY_007f:
  12123. { // begin finally (depth: 1)
  12124. {
  12125. RuntimeObject* L_18 = V_2;
  12126. if (!L_18)
  12127. {
  12128. goto IL_008b;
  12129. }
  12130. }
  12131. IL_0085:
  12132. {
  12133. RuntimeObject* L_19 = V_2;
  12134. NullCheck(L_19);
  12135. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_19);
  12136. }
  12137. IL_008b:
  12138. {
  12139. IL2CPP_END_FINALLY(127)
  12140. }
  12141. } // end finally (depth: 1)
  12142. IL2CPP_CLEANUP(127)
  12143. {
  12144. IL2CPP_JUMP_TBL(0x8C, IL_008c)
  12145. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  12146. }
  12147. IL_008c:
  12148. {
  12149. PlayableGraph_t3515989261 L_20 = ___graph0;
  12150. AnimationMotionXToDeltaPlayable_t272231551 L_21 = AnimationMotionXToDeltaPlayable_Create_m2837395996(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  12151. V_4 = L_21;
  12152. PlayableGraph_t3515989261 L_22 = ___graph0;
  12153. GameObject_t1113636619 * L_23 = ___go1;
  12154. List_1_t1049836974 * L_24 = V_0;
  12155. NullCheck(L_24);
  12156. int32_t L_25 = List_1_get_Count_m3162929845(L_24, /*hidden argument*/List_1_get_Count_m3162929845_RuntimeMethod_var);
  12157. AnimationLayerMixerPlayable_t3631223897 L_26 = AnimationTrack_CreateGroupMixer_m3327962893(NULL /*static, unused*/, L_22, L_23, L_25, /*hidden argument*/NULL);
  12158. V_5 = L_26;
  12159. AnimationLayerMixerPlayable_t3631223897 L_27 = V_5;
  12160. AnimationMotionXToDeltaPlayable_t272231551 L_28 = V_4;
  12161. PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044((&___graph0), L_27, 0, L_28, 0, /*hidden argument*/PlayableGraph_Connect_TisAnimationLayerMixerPlayable_t3631223897_TisAnimationMotionXToDeltaPlayable_t272231551_m1374349044_RuntimeMethod_var);
  12162. AnimationMotionXToDeltaPlayable_t272231551 L_29 = V_4;
  12163. PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648(NULL /*static, unused*/, L_29, 0, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t272231551_m1425059648_RuntimeMethod_var);
  12164. V_6 = 0;
  12165. goto IL_017c;
  12166. }
  12167. IL_00c6:
  12168. {
  12169. List_1_t1049836974 * L_30 = V_0;
  12170. int32_t L_31 = V_6;
  12171. NullCheck(L_30);
  12172. AnimationTrack_t3872729528 * L_32 = List_1_get_Item_m2856131265(L_30, L_31, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12173. NullCheck(L_32);
  12174. bool L_33 = AnimationTrack_get_inClipMode_m2324333704(L_32, /*hidden argument*/NULL);
  12175. if (!L_33)
  12176. {
  12177. goto IL_00ef;
  12178. }
  12179. }
  12180. {
  12181. PlayableGraph_t3515989261 L_34 = ___graph0;
  12182. List_1_t1049836974 * L_35 = V_0;
  12183. int32_t L_36 = V_6;
  12184. NullCheck(L_35);
  12185. AnimationTrack_t3872729528 * L_37 = List_1_get_Item_m2856131265(L_35, L_36, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12186. GameObject_t1113636619 * L_38 = ___go1;
  12187. IntervalTree_1_t478208184 * L_39 = ___tree2;
  12188. Playable_t459825607 L_40 = AnimationTrack_CompileTrackPlayable_m2349174326(__this, L_34, L_37, L_38, L_39, /*hidden argument*/NULL);
  12189. G_B19_0 = L_40;
  12190. goto IL_00ff;
  12191. }
  12192. IL_00ef:
  12193. {
  12194. List_1_t1049836974 * L_41 = V_0;
  12195. int32_t L_42 = V_6;
  12196. NullCheck(L_41);
  12197. AnimationTrack_t3872729528 * L_43 = List_1_get_Item_m2856131265(L_41, L_42, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12198. PlayableGraph_t3515989261 L_44 = ___graph0;
  12199. GameObject_t1113636619 * L_45 = ___go1;
  12200. IntervalTree_1_t478208184 * L_46 = ___tree2;
  12201. NullCheck(L_43);
  12202. Playable_t459825607 L_47 = AnimationTrack_CreateInfiniteTrackPlayable_m1185161428(L_43, L_44, L_45, L_46, /*hidden argument*/NULL);
  12203. G_B19_0 = L_47;
  12204. }
  12205. IL_00ff:
  12206. {
  12207. V_7 = G_B19_0;
  12208. Playable_t459825607 L_48 = V_7;
  12209. AnimationLayerMixerPlayable_t3631223897 L_49 = V_5;
  12210. int32_t L_50 = V_6;
  12211. PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989((&___graph0), L_48, 0, L_49, L_50, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationLayerMixerPlayable_t3631223897_m672732989_RuntimeMethod_var);
  12212. AnimationLayerMixerPlayable_t3631223897 L_51 = V_5;
  12213. int32_t L_52 = V_6;
  12214. List_1_t1049836974 * L_53 = V_0;
  12215. int32_t L_54 = V_6;
  12216. NullCheck(L_53);
  12217. AnimationTrack_t3872729528 * L_55 = List_1_get_Item_m2856131265(L_53, L_54, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12218. NullCheck(L_55);
  12219. bool L_56 = AnimationTrack_get_inClipMode_m2324333704(L_55, /*hidden argument*/NULL);
  12220. G_B20_0 = L_52;
  12221. G_B20_1 = L_51;
  12222. if (!L_56)
  12223. {
  12224. G_B21_0 = L_52;
  12225. G_B21_1 = L_51;
  12226. goto IL_012c;
  12227. }
  12228. }
  12229. {
  12230. G_B22_0 = 0;
  12231. G_B22_1 = G_B20_0;
  12232. G_B22_2 = G_B20_1;
  12233. goto IL_012d;
  12234. }
  12235. IL_012c:
  12236. {
  12237. G_B22_0 = 1;
  12238. G_B22_1 = G_B21_0;
  12239. G_B22_2 = G_B21_1;
  12240. }
  12241. IL_012d:
  12242. {
  12243. PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831(NULL /*static, unused*/, G_B22_2, G_B22_1, (((float)((float)G_B22_0))), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_t3631223897_m3256864831_RuntimeMethod_var);
  12244. List_1_t1049836974 * L_57 = V_0;
  12245. int32_t L_58 = V_6;
  12246. NullCheck(L_57);
  12247. AnimationTrack_t3872729528 * L_59 = List_1_get_Item_m2856131265(L_57, L_58, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12248. NullCheck(L_59);
  12249. bool L_60 = AnimationTrack_get_applyAvatarMask_m929230032(L_59, /*hidden argument*/NULL);
  12250. if (!L_60)
  12251. {
  12252. goto IL_0175;
  12253. }
  12254. }
  12255. {
  12256. List_1_t1049836974 * L_61 = V_0;
  12257. int32_t L_62 = V_6;
  12258. NullCheck(L_61);
  12259. AnimationTrack_t3872729528 * L_63 = List_1_get_Item_m2856131265(L_61, L_62, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12260. NullCheck(L_63);
  12261. AvatarMask_t1182482518 * L_64 = AnimationTrack_get_avatarMask_m1950571530(L_63, /*hidden argument*/NULL);
  12262. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12263. bool L_65 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_64, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12264. if (!L_65)
  12265. {
  12266. goto IL_0175;
  12267. }
  12268. }
  12269. {
  12270. int32_t L_66 = V_6;
  12271. List_1_t1049836974 * L_67 = V_0;
  12272. int32_t L_68 = V_6;
  12273. NullCheck(L_67);
  12274. AnimationTrack_t3872729528 * L_69 = List_1_get_Item_m2856131265(L_67, L_68, /*hidden argument*/List_1_get_Item_m2856131265_RuntimeMethod_var);
  12275. NullCheck(L_69);
  12276. AvatarMask_t1182482518 * L_70 = AnimationTrack_get_avatarMask_m1950571530(L_69, /*hidden argument*/NULL);
  12277. AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_m2316966514((&V_5), L_66, L_70, /*hidden argument*/NULL);
  12278. }
  12279. IL_0175:
  12280. {
  12281. int32_t L_71 = V_6;
  12282. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_71, (int32_t)1));
  12283. }
  12284. IL_017c:
  12285. {
  12286. int32_t L_72 = V_6;
  12287. List_1_t1049836974 * L_73 = V_0;
  12288. NullCheck(L_73);
  12289. int32_t L_74 = List_1_get_Count_m3162929845(L_73, /*hidden argument*/List_1_get_Count_m3162929845_RuntimeMethod_var);
  12290. if ((((int32_t)L_72) < ((int32_t)L_74)))
  12291. {
  12292. goto IL_00c6;
  12293. }
  12294. }
  12295. {
  12296. AnimationMotionXToDeltaPlayable_t272231551 L_75 = V_4;
  12297. Playable_t459825607 L_76 = AnimationMotionXToDeltaPlayable_op_Implicit_m266601885(NULL /*static, unused*/, L_75, /*hidden argument*/NULL);
  12298. V_8 = L_76;
  12299. goto IL_0197;
  12300. }
  12301. IL_0197:
  12302. {
  12303. Playable_t459825607 L_77 = V_8;
  12304. return L_77;
  12305. }
  12306. }
  12307. // UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Timeline.AnimationTrack::CreateGroupMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  12308. extern "C" IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_t3631223897 AnimationTrack_CreateGroupMixer_m3327962893 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
  12309. {
  12310. static bool s_Il2CppMethodInitialized;
  12311. if (!s_Il2CppMethodInitialized)
  12312. {
  12313. il2cpp_codegen_initialize_method (AnimationTrack_CreateGroupMixer_m3327962893_MetadataUsageId);
  12314. s_Il2CppMethodInitialized = true;
  12315. }
  12316. AnimationLayerMixerPlayable_t3631223897 V_0;
  12317. memset(&V_0, 0, sizeof(V_0));
  12318. {
  12319. PlayableGraph_t3515989261 L_0 = ___graph0;
  12320. int32_t L_1 = ___inputCount2;
  12321. IL2CPP_RUNTIME_CLASS_INIT(AnimationLayerMixerPlayable_t3631223897_il2cpp_TypeInfo_var);
  12322. AnimationLayerMixerPlayable_t3631223897 L_2 = AnimationLayerMixerPlayable_Create_m286498210(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  12323. V_0 = L_2;
  12324. goto IL_000e;
  12325. }
  12326. IL_000e:
  12327. {
  12328. AnimationLayerMixerPlayable_t3631223897 L_3 = V_0;
  12329. return L_3;
  12330. }
  12331. }
  12332. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CreateInfiniteTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  12333. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_CreateInfiniteTrackPlayable_m1185161428 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method)
  12334. {
  12335. static bool s_Il2CppMethodInitialized;
  12336. if (!s_Il2CppMethodInitialized)
  12337. {
  12338. il2cpp_codegen_initialize_method (AnimationTrack_CreateInfiniteTrackPlayable_m1185161428_MetadataUsageId);
  12339. s_Il2CppMethodInitialized = true;
  12340. }
  12341. Playable_t459825607 V_0;
  12342. memset(&V_0, 0, sizeof(V_0));
  12343. AnimationMixerPlayable_t821371386 V_1;
  12344. memset(&V_1, 0, sizeof(V_1));
  12345. Playable_t459825607 V_2;
  12346. memset(&V_2, 0, sizeof(V_2));
  12347. {
  12348. AnimationClip_t2318505987 * L_0 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  12349. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12350. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12351. if (!L_1)
  12352. {
  12353. goto IL_001d;
  12354. }
  12355. }
  12356. {
  12357. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  12358. Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  12359. V_0 = L_2;
  12360. goto IL_0089;
  12361. }
  12362. IL_001d:
  12363. {
  12364. PlayableGraph_t3515989261 L_3 = ___graph0;
  12365. AnimationMixerPlayable_t821371386 L_4 = AnimationMixerPlayable_Create_m3089667912(NULL /*static, unused*/, L_3, 1, (bool)0, /*hidden argument*/NULL);
  12366. V_1 = L_4;
  12367. PlayableGraph_t3515989261 L_5 = ___graph0;
  12368. AnimationClip_t2318505987 * L_6 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  12369. Vector3_t3722313464 L_7 = __this->get_m_OpenClipOffsetPosition_20();
  12370. Quaternion_t2301928331 * L_8 = __this->get_address_of_m_OpenClipOffsetRotation_21();
  12371. Vector3_t3722313464 L_9 = Quaternion_get_eulerAngles_m3425202016(L_8, /*hidden argument*/NULL);
  12372. Playable_t459825607 L_10 = AnimationPlayableAsset_CreatePlayable_m3577985947(NULL /*static, unused*/, L_5, L_6, L_7, L_9, (bool)0, /*hidden argument*/NULL);
  12373. V_2 = L_10;
  12374. Playable_t459825607 L_11 = V_2;
  12375. bool L_12 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_11, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  12376. if (!L_12)
  12377. {
  12378. goto IL_0076;
  12379. }
  12380. }
  12381. {
  12382. IntervalTree_1_t478208184 * L_13 = ___tree2;
  12383. Playable_t459825607 L_14 = V_2;
  12384. InfiniteRuntimeClip_t156380358 * L_15 = (InfiniteRuntimeClip_t156380358 *)il2cpp_codegen_object_new(InfiniteRuntimeClip_t156380358_il2cpp_TypeInfo_var);
  12385. InfiniteRuntimeClip__ctor_m1764704190(L_15, L_14, /*hidden argument*/NULL);
  12386. NullCheck(L_13);
  12387. IntervalTree_1_Add_m1830430856(L_13, L_15, /*hidden argument*/IntervalTree_1_Add_m1830430856_RuntimeMethod_var);
  12388. Playable_t459825607 L_16 = V_2;
  12389. AnimationMixerPlayable_t821371386 L_17 = V_1;
  12390. PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195((&___graph0), L_16, 0, L_17, 0, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationMixerPlayable_t821371386_m1191878195_RuntimeMethod_var);
  12391. AnimationMixerPlayable_t821371386 L_18 = V_1;
  12392. PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304(NULL /*static, unused*/, L_18, 0, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t821371386_m29886304_RuntimeMethod_var);
  12393. }
  12394. IL_0076:
  12395. {
  12396. PlayableGraph_t3515989261 L_19 = ___graph0;
  12397. AnimationMixerPlayable_t821371386 L_20 = V_1;
  12398. Playable_t459825607 L_21 = AnimationMixerPlayable_op_Implicit_m3380008075(NULL /*static, unused*/, L_20, /*hidden argument*/NULL);
  12399. Playable_t459825607 L_22 = AnimationTrack_ApplyTrackOffset_m2813363618(__this, L_19, L_21, /*hidden argument*/NULL);
  12400. V_0 = L_22;
  12401. goto IL_0089;
  12402. }
  12403. IL_0089:
  12404. {
  12405. Playable_t459825607 L_23 = V_0;
  12406. return L_23;
  12407. }
  12408. }
  12409. // UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::ApplyTrackOffset(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable)
  12410. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AnimationTrack_ApplyTrackOffset_m2813363618 (AnimationTrack_t3872729528 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___root1, const RuntimeMethod* method)
  12411. {
  12412. static bool s_Il2CppMethodInitialized;
  12413. if (!s_Il2CppMethodInitialized)
  12414. {
  12415. il2cpp_codegen_initialize_method (AnimationTrack_ApplyTrackOffset_m2813363618_MetadataUsageId);
  12416. s_Il2CppMethodInitialized = true;
  12417. }
  12418. Playable_t459825607 V_0;
  12419. memset(&V_0, 0, sizeof(V_0));
  12420. AnimationOffsetPlayable_t2887420414 V_1;
  12421. memset(&V_1, 0, sizeof(V_1));
  12422. {
  12423. bool L_0 = __this->get_m_ApplyOffsets_26();
  12424. if (L_0)
  12425. {
  12426. goto IL_0013;
  12427. }
  12428. }
  12429. {
  12430. Playable_t459825607 L_1 = ___root1;
  12431. V_0 = L_1;
  12432. goto IL_004b;
  12433. }
  12434. IL_0013:
  12435. {
  12436. PlayableGraph_t3515989261 L_2 = ___graph0;
  12437. Vector3_t3722313464 L_3 = __this->get_m_Position_24();
  12438. Quaternion_t2301928331 L_4 = __this->get_m_Rotation_25();
  12439. IL2CPP_RUNTIME_CLASS_INIT(AnimationOffsetPlayable_t2887420414_il2cpp_TypeInfo_var);
  12440. AnimationOffsetPlayable_t2887420414 L_5 = AnimationOffsetPlayable_Create_m4216231881(NULL /*static, unused*/, L_2, L_3, L_4, 1, /*hidden argument*/NULL);
  12441. V_1 = L_5;
  12442. Playable_t459825607 L_6 = ___root1;
  12443. AnimationOffsetPlayable_t2887420414 L_7 = V_1;
  12444. PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289((&___graph0), L_6, 0, L_7, 0, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisAnimationOffsetPlayable_t2887420414_m2862179289_RuntimeMethod_var);
  12445. AnimationOffsetPlayable_t2887420414 L_8 = V_1;
  12446. PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674(NULL /*static, unused*/, L_8, 0, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t2887420414_m105397674_RuntimeMethod_var);
  12447. AnimationOffsetPlayable_t2887420414 L_9 = V_1;
  12448. Playable_t459825607 L_10 = AnimationOffsetPlayable_op_Implicit_m1915497722(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  12449. V_0 = L_10;
  12450. goto IL_004b;
  12451. }
  12452. IL_004b:
  12453. {
  12454. Playable_t459825607 L_11 = V_0;
  12455. return L_11;
  12456. }
  12457. }
  12458. // System.Void UnityEngine.Timeline.AnimationTrack::GetEvaluationTime(System.Double&,System.Double&)
  12459. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_GetEvaluationTime_m2558483449 (AnimationTrack_t3872729528 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
  12460. {
  12461. static bool s_Il2CppMethodInitialized;
  12462. if (!s_Il2CppMethodInitialized)
  12463. {
  12464. il2cpp_codegen_initialize_method (AnimationTrack_GetEvaluationTime_m2558483449_MetadataUsageId);
  12465. s_Il2CppMethodInitialized = true;
  12466. }
  12467. {
  12468. bool L_0 = AnimationTrack_get_inClipMode_m2324333704(__this, /*hidden argument*/NULL);
  12469. if (!L_0)
  12470. {
  12471. goto IL_001b;
  12472. }
  12473. }
  12474. {
  12475. double* L_1 = ___outStart0;
  12476. double* L_2 = ___outDuration1;
  12477. TrackAsset_GetEvaluationTime_m2305248530(__this, L_1, L_2, /*hidden argument*/NULL);
  12478. goto IL_002f;
  12479. }
  12480. IL_001b:
  12481. {
  12482. double* L_3 = ___outStart0;
  12483. *((double*)(L_3)) = (double)(0.0);
  12484. double* L_4 = ___outDuration1;
  12485. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  12486. double L_5 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kMaxTimeValue_6();
  12487. *((double*)(L_4)) = (double)L_5;
  12488. }
  12489. IL_002f:
  12490. {
  12491. return;
  12492. }
  12493. }
  12494. // System.Void UnityEngine.Timeline.AnimationTrack::GetSequenceTime(System.Double&,System.Double&)
  12495. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_GetSequenceTime_m8282664 (AnimationTrack_t3872729528 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
  12496. {
  12497. static bool s_Il2CppMethodInitialized;
  12498. if (!s_Il2CppMethodInitialized)
  12499. {
  12500. il2cpp_codegen_initialize_method (AnimationTrack_GetSequenceTime_m8282664_MetadataUsageId);
  12501. s_Il2CppMethodInitialized = true;
  12502. }
  12503. {
  12504. bool L_0 = AnimationTrack_get_inClipMode_m2324333704(__this, /*hidden argument*/NULL);
  12505. if (!L_0)
  12506. {
  12507. goto IL_001b;
  12508. }
  12509. }
  12510. {
  12511. double* L_1 = ___outStart0;
  12512. double* L_2 = ___outDuration1;
  12513. TrackAsset_GetSequenceTime_m1032822887(__this, L_1, L_2, /*hidden argument*/NULL);
  12514. goto IL_0052;
  12515. }
  12516. IL_001b:
  12517. {
  12518. double* L_3 = ___outStart0;
  12519. *((double*)(L_3)) = (double)(0.0);
  12520. double* L_4 = ___outDuration1;
  12521. *((double*)(L_4)) = (double)(0.0);
  12522. AnimationClip_t2318505987 * L_5 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  12523. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12524. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12525. if (!L_6)
  12526. {
  12527. goto IL_0051;
  12528. }
  12529. }
  12530. {
  12531. double* L_7 = ___outDuration1;
  12532. AnimationClip_t2318505987 * L_8 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  12533. NullCheck(L_8);
  12534. float L_9 = AnimationClip_get_length_m3296085482(L_8, /*hidden argument*/NULL);
  12535. *((double*)(L_7)) = (double)(((double)((double)L_9)));
  12536. }
  12537. IL_0051:
  12538. {
  12539. }
  12540. IL_0052:
  12541. {
  12542. return;
  12543. }
  12544. }
  12545. // System.Void UnityEngine.Timeline.AnimationTrack::AssignAnimationClip(UnityEngine.Timeline.TimelineClip,UnityEngine.AnimationClip)
  12546. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_AssignAnimationClip_m2928683343 (AnimationTrack_t3872729528 * __this, TimelineClip_t2478225950 * ___clip0, AnimationClip_t2318505987 * ___animClip1, const RuntimeMethod* method)
  12547. {
  12548. static bool s_Il2CppMethodInitialized;
  12549. if (!s_Il2CppMethodInitialized)
  12550. {
  12551. il2cpp_codegen_initialize_method (AnimationTrack_AssignAnimationClip_m2928683343_MetadataUsageId);
  12552. s_Il2CppMethodInitialized = true;
  12553. }
  12554. double V_0 = 0.0;
  12555. int32_t V_1 = 0;
  12556. AnimationPlayableAsset_t734882934 * V_2 = NULL;
  12557. {
  12558. TimelineClip_t2478225950 * L_0 = ___clip0;
  12559. if (!L_0)
  12560. {
  12561. goto IL_0013;
  12562. }
  12563. }
  12564. {
  12565. AnimationClip_t2318505987 * L_1 = ___animClip1;
  12566. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12567. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12568. if (!L_2)
  12569. {
  12570. goto IL_0018;
  12571. }
  12572. }
  12573. IL_0013:
  12574. {
  12575. goto IL_00b3;
  12576. }
  12577. IL_0018:
  12578. {
  12579. AnimationClip_t2318505987 * L_3 = ___animClip1;
  12580. NullCheck(L_3);
  12581. bool L_4 = AnimationClip_get_legacy_m310696710(L_3, /*hidden argument*/NULL);
  12582. if (!L_4)
  12583. {
  12584. goto IL_002e;
  12585. }
  12586. }
  12587. {
  12588. InvalidOperationException_t56020091 * L_5 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  12589. InvalidOperationException__ctor_m237278729(L_5, _stringLiteral2752106581, /*hidden argument*/NULL);
  12590. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,AnimationTrack_AssignAnimationClip_m2928683343_RuntimeMethod_var);
  12591. }
  12592. IL_002e:
  12593. {
  12594. AnimationClip_t2318505987 * L_6 = ___animClip1;
  12595. NullCheck(L_6);
  12596. float L_7 = AnimationClip_get_frameRate_m1820704095(L_6, /*hidden argument*/NULL);
  12597. if ((!(((float)L_7) > ((float)(0.0f)))))
  12598. {
  12599. goto IL_0068;
  12600. }
  12601. }
  12602. {
  12603. AnimationClip_t2318505987 * L_8 = ___animClip1;
  12604. NullCheck(L_8);
  12605. float L_9 = AnimationClip_get_length_m3296085482(L_8, /*hidden argument*/NULL);
  12606. AnimationClip_t2318505987 * L_10 = ___animClip1;
  12607. NullCheck(L_10);
  12608. float L_11 = AnimationClip_get_frameRate_m1820704095(L_10, /*hidden argument*/NULL);
  12609. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  12610. float L_12 = bankers_roundf(((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)));
  12611. V_0 = (((double)((double)L_12)));
  12612. TimelineClip_t2478225950 * L_13 = ___clip0;
  12613. double L_14 = V_0;
  12614. AnimationClip_t2318505987 * L_15 = ___animClip1;
  12615. NullCheck(L_15);
  12616. float L_16 = AnimationClip_get_frameRate_m1820704095(L_15, /*hidden argument*/NULL);
  12617. NullCheck(L_13);
  12618. TimelineClip_set_duration_m2777564453(L_13, ((double)((double)L_14/(double)(((double)((double)L_16))))), /*hidden argument*/NULL);
  12619. goto IL_0077;
  12620. }
  12621. IL_0068:
  12622. {
  12623. TimelineClip_t2478225950 * L_17 = ___clip0;
  12624. AnimationClip_t2318505987 * L_18 = ___animClip1;
  12625. NullCheck(L_18);
  12626. float L_19 = AnimationClip_get_length_m3296085482(L_18, /*hidden argument*/NULL);
  12627. NullCheck(L_17);
  12628. TimelineClip_set_duration_m2777564453(L_17, (((double)((double)L_19))), /*hidden argument*/NULL);
  12629. }
  12630. IL_0077:
  12631. {
  12632. V_1 = 0;
  12633. bool L_20 = TrackAsset_get_isSubTrack_m3715737996(__this, /*hidden argument*/NULL);
  12634. if (L_20)
  12635. {
  12636. goto IL_0086;
  12637. }
  12638. }
  12639. {
  12640. V_1 = 1;
  12641. }
  12642. IL_0086:
  12643. {
  12644. TimelineClip_t2478225950 * L_21 = ___clip0;
  12645. NullCheck(L_21);
  12646. Object_t631007953 * L_22 = TimelineClip_get_asset_m3376869622(L_21, /*hidden argument*/NULL);
  12647. V_2 = ((AnimationPlayableAsset_t734882934 *)IsInstClass((RuntimeObject*)L_22, AnimationPlayableAsset_t734882934_il2cpp_TypeInfo_var));
  12648. AnimationPlayableAsset_t734882934 * L_23 = V_2;
  12649. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12650. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12651. if (!L_24)
  12652. {
  12653. goto IL_00a5;
  12654. }
  12655. }
  12656. {
  12657. AnimationPlayableAsset_t734882934 * L_25 = V_2;
  12658. AnimationClip_t2318505987 * L_26 = ___animClip1;
  12659. NullCheck(L_25);
  12660. AnimationPlayableAsset_set_clip_m3304080186(L_25, L_26, /*hidden argument*/NULL);
  12661. }
  12662. IL_00a5:
  12663. {
  12664. TimelineClip_t2478225950 * L_27 = ___clip0;
  12665. int32_t L_28 = V_1;
  12666. NullCheck(L_27);
  12667. TimelineClip_set_preExtrapolationMode_m3783509050(L_27, L_28, /*hidden argument*/NULL);
  12668. TimelineClip_t2478225950 * L_29 = ___clip0;
  12669. int32_t L_30 = V_1;
  12670. NullCheck(L_29);
  12671. TimelineClip_set_postExtrapolationMode_m2175701780(L_29, L_30, /*hidden argument*/NULL);
  12672. }
  12673. IL_00b3:
  12674. {
  12675. return;
  12676. }
  12677. }
  12678. // System.Void UnityEngine.Timeline.AnimationTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  12679. extern "C" IL2CPP_METHOD_ATTR void AnimationTrack_GatherProperties_m3992609479 (AnimationTrack_t3872729528 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  12680. {
  12681. {
  12682. PlayableDirector_t508516997 * L_0 = ___director0;
  12683. RuntimeObject* L_1 = ___driver1;
  12684. TrackAsset_GatherProperties_m2674271947(__this, L_0, L_1, /*hidden argument*/NULL);
  12685. return;
  12686. }
  12687. }
  12688. #ifdef __clang__
  12689. #pragma clang diagnostic pop
  12690. #endif
  12691. #ifdef __clang__
  12692. #pragma clang diagnostic push
  12693. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12694. #pragma clang diagnostic ignored "-Wunused-variable"
  12695. #endif
  12696. // System.Void UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::.ctor()
  12697. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m2524923417 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12698. {
  12699. {
  12700. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  12701. return;
  12702. }
  12703. }
  12704. // System.Boolean UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::MoveNext()
  12705. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m3454565195 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12706. {
  12707. uint32_t V_0 = 0;
  12708. PlayableBinding_t354260709 V_1;
  12709. memset(&V_1, 0, sizeof(V_1));
  12710. {
  12711. int32_t L_0 = __this->get_U24PC_3();
  12712. V_0 = L_0;
  12713. __this->set_U24PC_3((-1));
  12714. uint32_t L_1 = V_0;
  12715. switch (L_1)
  12716. {
  12717. case 0:
  12718. {
  12719. goto IL_0021;
  12720. }
  12721. case 1:
  12722. {
  12723. goto IL_006c;
  12724. }
  12725. }
  12726. }
  12727. {
  12728. goto IL_0073;
  12729. }
  12730. IL_0021:
  12731. {
  12732. il2cpp_codegen_initobj((&V_1), sizeof(PlayableBinding_t354260709 ));
  12733. AnimationTrack_t3872729528 * L_2 = __this->get_U24this_0();
  12734. PlayableBinding_set_sourceObject_m1526961694((&V_1), L_2, /*hidden argument*/NULL);
  12735. AnimationTrack_t3872729528 * L_3 = __this->get_U24this_0();
  12736. NullCheck(L_3);
  12737. String_t* L_4 = Object_get_name_m4211327027(L_3, /*hidden argument*/NULL);
  12738. PlayableBinding_set_streamName_m1670451895((&V_1), L_4, /*hidden argument*/NULL);
  12739. PlayableBinding_set_streamType_m3740157351((&V_1), 0, /*hidden argument*/NULL);
  12740. PlayableBinding_t354260709 L_5 = V_1;
  12741. __this->set_U24current_1(L_5);
  12742. bool L_6 = __this->get_U24disposing_2();
  12743. if (L_6)
  12744. {
  12745. goto IL_0067;
  12746. }
  12747. }
  12748. {
  12749. __this->set_U24PC_3(1);
  12750. }
  12751. IL_0067:
  12752. {
  12753. goto IL_0075;
  12754. }
  12755. IL_006c:
  12756. {
  12757. __this->set_U24PC_3((-1));
  12758. }
  12759. IL_0073:
  12760. {
  12761. return (bool)0;
  12762. }
  12763. IL_0075:
  12764. {
  12765. return (bool)1;
  12766. }
  12767. }
  12768. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  12769. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m2235610038 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12770. {
  12771. PlayableBinding_t354260709 V_0;
  12772. memset(&V_0, 0, sizeof(V_0));
  12773. {
  12774. PlayableBinding_t354260709 L_0 = __this->get_U24current_1();
  12775. V_0 = L_0;
  12776. goto IL_000c;
  12777. }
  12778. IL_000c:
  12779. {
  12780. PlayableBinding_t354260709 L_1 = V_0;
  12781. return L_1;
  12782. }
  12783. }
  12784. // System.Object UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  12785. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m549537092 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12786. {
  12787. static bool s_Il2CppMethodInitialized;
  12788. if (!s_Il2CppMethodInitialized)
  12789. {
  12790. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m549537092_MetadataUsageId);
  12791. s_Il2CppMethodInitialized = true;
  12792. }
  12793. RuntimeObject * V_0 = NULL;
  12794. {
  12795. PlayableBinding_t354260709 L_0 = __this->get_U24current_1();
  12796. PlayableBinding_t354260709 L_1 = L_0;
  12797. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  12798. V_0 = L_2;
  12799. goto IL_0011;
  12800. }
  12801. IL_0011:
  12802. {
  12803. RuntimeObject * L_3 = V_0;
  12804. return L_3;
  12805. }
  12806. }
  12807. // System.Void UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::Dispose()
  12808. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m1311928775 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12809. {
  12810. {
  12811. __this->set_U24disposing_2((bool)1);
  12812. __this->set_U24PC_3((-1));
  12813. return;
  12814. }
  12815. }
  12816. // System.Void UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::Reset()
  12817. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m1230187605 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12818. {
  12819. static bool s_Il2CppMethodInitialized;
  12820. if (!s_Il2CppMethodInitialized)
  12821. {
  12822. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m1230187605_MetadataUsageId);
  12823. s_Il2CppMethodInitialized = true;
  12824. }
  12825. {
  12826. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  12827. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  12828. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m1230187605_RuntimeMethod_var);
  12829. }
  12830. }
  12831. // System.Collections.IEnumerator UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  12832. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m1817235513 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12833. {
  12834. RuntimeObject* V_0 = NULL;
  12835. {
  12836. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m518642818(__this, /*hidden argument*/NULL);
  12837. V_0 = L_0;
  12838. goto IL_000c;
  12839. }
  12840. IL_000c:
  12841. {
  12842. RuntimeObject* L_1 = V_0;
  12843. return L_1;
  12844. }
  12845. }
  12846. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  12847. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m518642818 (U3CU3Ec__Iterator0_t1104488729 * __this, const RuntimeMethod* method)
  12848. {
  12849. static bool s_Il2CppMethodInitialized;
  12850. if (!s_Il2CppMethodInitialized)
  12851. {
  12852. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m518642818_MetadataUsageId);
  12853. s_Il2CppMethodInitialized = true;
  12854. }
  12855. U3CU3Ec__Iterator0_t1104488729 * V_0 = NULL;
  12856. {
  12857. int32_t* L_0 = __this->get_address_of_U24PC_3();
  12858. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  12859. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  12860. {
  12861. goto IL_0014;
  12862. }
  12863. }
  12864. {
  12865. return __this;
  12866. }
  12867. IL_0014:
  12868. {
  12869. U3CU3Ec__Iterator0_t1104488729 * L_2 = (U3CU3Ec__Iterator0_t1104488729 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t1104488729_il2cpp_TypeInfo_var);
  12870. U3CU3Ec__Iterator0__ctor_m2524923417(L_2, /*hidden argument*/NULL);
  12871. V_0 = L_2;
  12872. U3CU3Ec__Iterator0_t1104488729 * L_3 = V_0;
  12873. AnimationTrack_t3872729528 * L_4 = __this->get_U24this_0();
  12874. NullCheck(L_3);
  12875. L_3->set_U24this_0(L_4);
  12876. U3CU3Ec__Iterator0_t1104488729 * L_5 = V_0;
  12877. return L_5;
  12878. }
  12879. }
  12880. #ifdef __clang__
  12881. #pragma clang diagnostic pop
  12882. #endif
  12883. #ifdef __clang__
  12884. #pragma clang diagnostic push
  12885. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  12886. #pragma clang diagnostic ignored "-Wunused-variable"
  12887. #endif
  12888. // System.Void UnityEngine.Timeline.AudioPlayableAsset::.ctor()
  12889. extern "C" IL2CPP_METHOD_ATTR void AudioPlayableAsset__ctor_m1503998075 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  12890. {
  12891. {
  12892. __this->set_m_bufferingTime_4((0.1f));
  12893. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  12894. return;
  12895. }
  12896. }
  12897. // System.Single UnityEngine.Timeline.AudioPlayableAsset::get_bufferingTime()
  12898. extern "C" IL2CPP_METHOD_ATTR float AudioPlayableAsset_get_bufferingTime_m3380167546 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  12899. {
  12900. float V_0 = 0.0f;
  12901. {
  12902. float L_0 = __this->get_m_bufferingTime_4();
  12903. V_0 = L_0;
  12904. goto IL_000d;
  12905. }
  12906. IL_000d:
  12907. {
  12908. float L_1 = V_0;
  12909. return L_1;
  12910. }
  12911. }
  12912. // System.Void UnityEngine.Timeline.AudioPlayableAsset::set_bufferingTime(System.Single)
  12913. extern "C" IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_bufferingTime_m1173804215 (AudioPlayableAsset_t2575444864 * __this, float ___value0, const RuntimeMethod* method)
  12914. {
  12915. {
  12916. float L_0 = ___value0;
  12917. __this->set_m_bufferingTime_4(L_0);
  12918. return;
  12919. }
  12920. }
  12921. // UnityEngine.AudioClip UnityEngine.Timeline.AudioPlayableAsset::get_clip()
  12922. extern "C" IL2CPP_METHOD_ATTR AudioClip_t3680889665 * AudioPlayableAsset_get_clip_m3443385350 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  12923. {
  12924. AudioClip_t3680889665 * V_0 = NULL;
  12925. {
  12926. AudioClip_t3680889665 * L_0 = __this->get_m_Clip_2();
  12927. V_0 = L_0;
  12928. goto IL_000d;
  12929. }
  12930. IL_000d:
  12931. {
  12932. AudioClip_t3680889665 * L_1 = V_0;
  12933. return L_1;
  12934. }
  12935. }
  12936. // System.Void UnityEngine.Timeline.AudioPlayableAsset::set_clip(UnityEngine.AudioClip)
  12937. extern "C" IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_clip_m4170191079 (AudioPlayableAsset_t2575444864 * __this, AudioClip_t3680889665 * ___value0, const RuntimeMethod* method)
  12938. {
  12939. {
  12940. AudioClip_t3680889665 * L_0 = ___value0;
  12941. __this->set_m_Clip_2(L_0);
  12942. return;
  12943. }
  12944. }
  12945. // System.Double UnityEngine.Timeline.AudioPlayableAsset::get_duration()
  12946. extern "C" IL2CPP_METHOD_ATTR double AudioPlayableAsset_get_duration_m1116545834 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  12947. {
  12948. static bool s_Il2CppMethodInitialized;
  12949. if (!s_Il2CppMethodInitialized)
  12950. {
  12951. il2cpp_codegen_initialize_method (AudioPlayableAsset_get_duration_m1116545834_MetadataUsageId);
  12952. s_Il2CppMethodInitialized = true;
  12953. }
  12954. double V_0 = 0.0;
  12955. {
  12956. AudioClip_t3680889665 * L_0 = __this->get_m_Clip_2();
  12957. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  12958. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  12959. if (!L_1)
  12960. {
  12961. goto IL_001e;
  12962. }
  12963. }
  12964. {
  12965. double L_2 = PlayableAsset_get_duration_m3549083384(__this, /*hidden argument*/NULL);
  12966. V_0 = L_2;
  12967. goto IL_003d;
  12968. }
  12969. IL_001e:
  12970. {
  12971. AudioClip_t3680889665 * L_3 = __this->get_m_Clip_2();
  12972. NullCheck(L_3);
  12973. int32_t L_4 = AudioClip_get_samples_m1836473408(L_3, /*hidden argument*/NULL);
  12974. AudioClip_t3680889665 * L_5 = __this->get_m_Clip_2();
  12975. NullCheck(L_5);
  12976. int32_t L_6 = AudioClip_get_frequency_m3907759635(L_5, /*hidden argument*/NULL);
  12977. V_0 = ((double)((double)(((double)((double)L_4)))/(double)(((double)((double)L_6)))));
  12978. goto IL_003d;
  12979. }
  12980. IL_003d:
  12981. {
  12982. double L_7 = V_0;
  12983. return L_7;
  12984. }
  12985. }
  12986. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset::get_outputs()
  12987. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* AudioPlayableAsset_get_outputs_m2202594348 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  12988. {
  12989. static bool s_Il2CppMethodInitialized;
  12990. if (!s_Il2CppMethodInitialized)
  12991. {
  12992. il2cpp_codegen_initialize_method (AudioPlayableAsset_get_outputs_m2202594348_MetadataUsageId);
  12993. s_Il2CppMethodInitialized = true;
  12994. }
  12995. U3CU3Ec__Iterator0_t2611944586 * V_0 = NULL;
  12996. RuntimeObject* V_1 = NULL;
  12997. {
  12998. U3CU3Ec__Iterator0_t2611944586 * L_0 = (U3CU3Ec__Iterator0_t2611944586 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t2611944586_il2cpp_TypeInfo_var);
  12999. U3CU3Ec__Iterator0__ctor_m2934752919(L_0, /*hidden argument*/NULL);
  13000. V_0 = L_0;
  13001. U3CU3Ec__Iterator0_t2611944586 * L_1 = V_0;
  13002. U3CU3Ec__Iterator0_t2611944586 * L_2 = L_1;
  13003. NullCheck(L_2);
  13004. L_2->set_U24PC_2(((int32_t)-2));
  13005. V_1 = L_2;
  13006. goto IL_0015;
  13007. }
  13008. IL_0015:
  13009. {
  13010. RuntimeObject* L_3 = V_1;
  13011. return L_3;
  13012. }
  13013. }
  13014. // UnityEngine.Playables.Playable UnityEngine.Timeline.AudioPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  13015. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AudioPlayableAsset_CreatePlayable_m1248972059 (AudioPlayableAsset_t2575444864 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  13016. {
  13017. static bool s_Il2CppMethodInitialized;
  13018. if (!s_Il2CppMethodInitialized)
  13019. {
  13020. il2cpp_codegen_initialize_method (AudioPlayableAsset_CreatePlayable_m1248972059_MetadataUsageId);
  13021. s_Il2CppMethodInitialized = true;
  13022. }
  13023. Playable_t459825607 V_0;
  13024. memset(&V_0, 0, sizeof(V_0));
  13025. {
  13026. AudioClip_t3680889665 * L_0 = __this->get_m_Clip_2();
  13027. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13028. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13029. if (!L_1)
  13030. {
  13031. goto IL_001d;
  13032. }
  13033. }
  13034. {
  13035. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  13036. Playable_t459825607 L_2 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  13037. V_0 = L_2;
  13038. goto IL_003a;
  13039. }
  13040. IL_001d:
  13041. {
  13042. PlayableGraph_t3515989261 L_3 = ___graph0;
  13043. AudioClip_t3680889665 * L_4 = __this->get_m_Clip_2();
  13044. bool L_5 = __this->get_m_Loop_3();
  13045. AudioClipPlayable_t785069022 L_6 = AudioClipPlayable_Create_m731076705(NULL /*static, unused*/, L_3, L_4, L_5, /*hidden argument*/NULL);
  13046. Playable_t459825607 L_7 = AudioClipPlayable_op_Implicit_m3594519877(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  13047. V_0 = L_7;
  13048. goto IL_003a;
  13049. }
  13050. IL_003a:
  13051. {
  13052. Playable_t459825607 L_8 = V_0;
  13053. return L_8;
  13054. }
  13055. }
  13056. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.AudioPlayableAsset::get_clipCaps()
  13057. extern "C" IL2CPP_METHOD_ATTR int32_t AudioPlayableAsset_get_clipCaps_m3547476747 (AudioPlayableAsset_t2575444864 * __this, const RuntimeMethod* method)
  13058. {
  13059. int32_t V_0 = 0;
  13060. int32_t G_B2_0 = 0;
  13061. int32_t G_B1_0 = 0;
  13062. int32_t G_B3_0 = 0;
  13063. int32_t G_B3_1 = 0;
  13064. {
  13065. bool L_0 = __this->get_m_Loop_3();
  13066. G_B1_0 = ((int32_t)28);
  13067. if (!L_0)
  13068. {
  13069. G_B2_0 = ((int32_t)28);
  13070. goto IL_0014;
  13071. }
  13072. }
  13073. {
  13074. G_B3_0 = 1;
  13075. G_B3_1 = G_B1_0;
  13076. goto IL_0015;
  13077. }
  13078. IL_0014:
  13079. {
  13080. G_B3_0 = 0;
  13081. G_B3_1 = G_B2_0;
  13082. }
  13083. IL_0015:
  13084. {
  13085. V_0 = ((int32_t)((int32_t)G_B3_1|(int32_t)G_B3_0));
  13086. goto IL_001c;
  13087. }
  13088. IL_001c:
  13089. {
  13090. int32_t L_1 = V_0;
  13091. return L_1;
  13092. }
  13093. }
  13094. #ifdef __clang__
  13095. #pragma clang diagnostic pop
  13096. #endif
  13097. #ifdef __clang__
  13098. #pragma clang diagnostic push
  13099. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13100. #pragma clang diagnostic ignored "-Wunused-variable"
  13101. #endif
  13102. // System.Void UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::.ctor()
  13103. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m2934752919 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13104. {
  13105. {
  13106. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13107. return;
  13108. }
  13109. }
  13110. // System.Boolean UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::MoveNext()
  13111. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m3332132791 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13112. {
  13113. static bool s_Il2CppMethodInitialized;
  13114. if (!s_Il2CppMethodInitialized)
  13115. {
  13116. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_MoveNext_m3332132791_MetadataUsageId);
  13117. s_Il2CppMethodInitialized = true;
  13118. }
  13119. uint32_t V_0 = 0;
  13120. PlayableBinding_t354260709 V_1;
  13121. memset(&V_1, 0, sizeof(V_1));
  13122. {
  13123. int32_t L_0 = __this->get_U24PC_2();
  13124. V_0 = L_0;
  13125. __this->set_U24PC_2((-1));
  13126. uint32_t L_1 = V_0;
  13127. switch (L_1)
  13128. {
  13129. case 0:
  13130. {
  13131. goto IL_0021;
  13132. }
  13133. case 1:
  13134. {
  13135. goto IL_0059;
  13136. }
  13137. }
  13138. }
  13139. {
  13140. goto IL_0060;
  13141. }
  13142. IL_0021:
  13143. {
  13144. il2cpp_codegen_initobj((&V_1), sizeof(PlayableBinding_t354260709 ));
  13145. PlayableBinding_set_streamName_m1670451895((&V_1), _stringLiteral3111126274, /*hidden argument*/NULL);
  13146. PlayableBinding_set_streamType_m3740157351((&V_1), 1, /*hidden argument*/NULL);
  13147. PlayableBinding_t354260709 L_2 = V_1;
  13148. __this->set_U24current_0(L_2);
  13149. bool L_3 = __this->get_U24disposing_1();
  13150. if (L_3)
  13151. {
  13152. goto IL_0054;
  13153. }
  13154. }
  13155. {
  13156. __this->set_U24PC_2(1);
  13157. }
  13158. IL_0054:
  13159. {
  13160. goto IL_0062;
  13161. }
  13162. IL_0059:
  13163. {
  13164. __this->set_U24PC_2((-1));
  13165. }
  13166. IL_0060:
  13167. {
  13168. return (bool)0;
  13169. }
  13170. IL_0062:
  13171. {
  13172. return (bool)1;
  13173. }
  13174. }
  13175. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  13176. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m3616052480 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13177. {
  13178. PlayableBinding_t354260709 V_0;
  13179. memset(&V_0, 0, sizeof(V_0));
  13180. {
  13181. PlayableBinding_t354260709 L_0 = __this->get_U24current_0();
  13182. V_0 = L_0;
  13183. goto IL_000c;
  13184. }
  13185. IL_000c:
  13186. {
  13187. PlayableBinding_t354260709 L_1 = V_0;
  13188. return L_1;
  13189. }
  13190. }
  13191. // System.Object UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  13192. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m909331859 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13193. {
  13194. static bool s_Il2CppMethodInitialized;
  13195. if (!s_Il2CppMethodInitialized)
  13196. {
  13197. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m909331859_MetadataUsageId);
  13198. s_Il2CppMethodInitialized = true;
  13199. }
  13200. RuntimeObject * V_0 = NULL;
  13201. {
  13202. PlayableBinding_t354260709 L_0 = __this->get_U24current_0();
  13203. PlayableBinding_t354260709 L_1 = L_0;
  13204. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  13205. V_0 = L_2;
  13206. goto IL_0011;
  13207. }
  13208. IL_0011:
  13209. {
  13210. RuntimeObject * L_3 = V_0;
  13211. return L_3;
  13212. }
  13213. }
  13214. // System.Void UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::Dispose()
  13215. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m2589825206 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13216. {
  13217. {
  13218. __this->set_U24disposing_1((bool)1);
  13219. __this->set_U24PC_2((-1));
  13220. return;
  13221. }
  13222. }
  13223. // System.Void UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::Reset()
  13224. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m4284855959 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13225. {
  13226. static bool s_Il2CppMethodInitialized;
  13227. if (!s_Il2CppMethodInitialized)
  13228. {
  13229. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m4284855959_MetadataUsageId);
  13230. s_Il2CppMethodInitialized = true;
  13231. }
  13232. {
  13233. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  13234. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  13235. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m4284855959_RuntimeMethod_var);
  13236. }
  13237. }
  13238. // System.Collections.IEnumerator UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  13239. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m3236787819 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13240. {
  13241. RuntimeObject* V_0 = NULL;
  13242. {
  13243. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3296246556(__this, /*hidden argument*/NULL);
  13244. V_0 = L_0;
  13245. goto IL_000c;
  13246. }
  13247. IL_000c:
  13248. {
  13249. RuntimeObject* L_1 = V_0;
  13250. return L_1;
  13251. }
  13252. }
  13253. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  13254. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3296246556 (U3CU3Ec__Iterator0_t2611944586 * __this, const RuntimeMethod* method)
  13255. {
  13256. static bool s_Il2CppMethodInitialized;
  13257. if (!s_Il2CppMethodInitialized)
  13258. {
  13259. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3296246556_MetadataUsageId);
  13260. s_Il2CppMethodInitialized = true;
  13261. }
  13262. {
  13263. int32_t* L_0 = __this->get_address_of_U24PC_2();
  13264. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  13265. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  13266. {
  13267. goto IL_0014;
  13268. }
  13269. }
  13270. {
  13271. return __this;
  13272. }
  13273. IL_0014:
  13274. {
  13275. U3CU3Ec__Iterator0_t2611944586 * L_2 = (U3CU3Ec__Iterator0_t2611944586 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t2611944586_il2cpp_TypeInfo_var);
  13276. U3CU3Ec__Iterator0__ctor_m2934752919(L_2, /*hidden argument*/NULL);
  13277. return L_2;
  13278. }
  13279. }
  13280. #ifdef __clang__
  13281. #pragma clang diagnostic pop
  13282. #endif
  13283. #ifdef __clang__
  13284. #pragma clang diagnostic push
  13285. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13286. #pragma clang diagnostic ignored "-Wunused-variable"
  13287. #endif
  13288. // System.Void UnityEngine.Timeline.AudioTrack::.ctor()
  13289. extern "C" IL2CPP_METHOD_ATTR void AudioTrack__ctor_m2863160926 (AudioTrack_t1549411460 * __this, const RuntimeMethod* method)
  13290. {
  13291. static bool s_Il2CppMethodInitialized;
  13292. if (!s_Il2CppMethodInitialized)
  13293. {
  13294. il2cpp_codegen_initialize_method (AudioTrack__ctor_m2863160926_MetadataUsageId);
  13295. s_Il2CppMethodInitialized = true;
  13296. }
  13297. {
  13298. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  13299. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  13300. return;
  13301. }
  13302. }
  13303. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AudioTrack::CreateClip(UnityEngine.AudioClip)
  13304. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * AudioTrack_CreateClip_m3044959710 (AudioTrack_t1549411460 * __this, AudioClip_t3680889665 * ___clip0, const RuntimeMethod* method)
  13305. {
  13306. static bool s_Il2CppMethodInitialized;
  13307. if (!s_Il2CppMethodInitialized)
  13308. {
  13309. il2cpp_codegen_initialize_method (AudioTrack_CreateClip_m3044959710_MetadataUsageId);
  13310. s_Il2CppMethodInitialized = true;
  13311. }
  13312. TimelineClip_t2478225950 * V_0 = NULL;
  13313. TimelineClip_t2478225950 * V_1 = NULL;
  13314. AudioPlayableAsset_t2575444864 * V_2 = NULL;
  13315. {
  13316. AudioClip_t3680889665 * L_0 = ___clip0;
  13317. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13318. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13319. if (!L_1)
  13320. {
  13321. goto IL_0014;
  13322. }
  13323. }
  13324. {
  13325. V_0 = (TimelineClip_t2478225950 *)NULL;
  13326. goto IL_005a;
  13327. }
  13328. IL_0014:
  13329. {
  13330. TimelineClip_t2478225950 * L_2 = TrackAsset_CreateDefaultClip_m2359160218(__this, /*hidden argument*/NULL);
  13331. V_1 = L_2;
  13332. TimelineClip_t2478225950 * L_3 = V_1;
  13333. NullCheck(L_3);
  13334. Object_t631007953 * L_4 = TimelineClip_get_asset_m3376869622(L_3, /*hidden argument*/NULL);
  13335. V_2 = ((AudioPlayableAsset_t2575444864 *)IsInstClass((RuntimeObject*)L_4, AudioPlayableAsset_t2575444864_il2cpp_TypeInfo_var));
  13336. AudioPlayableAsset_t2575444864 * L_5 = V_2;
  13337. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13338. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13339. if (!L_6)
  13340. {
  13341. goto IL_003a;
  13342. }
  13343. }
  13344. {
  13345. AudioPlayableAsset_t2575444864 * L_7 = V_2;
  13346. AudioClip_t3680889665 * L_8 = ___clip0;
  13347. NullCheck(L_7);
  13348. AudioPlayableAsset_set_clip_m4170191079(L_7, L_8, /*hidden argument*/NULL);
  13349. }
  13350. IL_003a:
  13351. {
  13352. TimelineClip_t2478225950 * L_9 = V_1;
  13353. AudioClip_t3680889665 * L_10 = ___clip0;
  13354. NullCheck(L_10);
  13355. float L_11 = AudioClip_get_length_m4269890037(L_10, /*hidden argument*/NULL);
  13356. NullCheck(L_9);
  13357. TimelineClip_set_duration_m2777564453(L_9, (((double)((double)L_11))), /*hidden argument*/NULL);
  13358. TimelineClip_t2478225950 * L_12 = V_1;
  13359. AudioClip_t3680889665 * L_13 = ___clip0;
  13360. NullCheck(L_13);
  13361. String_t* L_14 = Object_get_name_m4211327027(L_13, /*hidden argument*/NULL);
  13362. NullCheck(L_12);
  13363. TimelineClip_set_displayName_m1589266827(L_12, L_14, /*hidden argument*/NULL);
  13364. TimelineClip_t2478225950 * L_15 = V_1;
  13365. V_0 = L_15;
  13366. goto IL_005a;
  13367. }
  13368. IL_005a:
  13369. {
  13370. TimelineClip_t2478225950 * L_16 = V_0;
  13371. return L_16;
  13372. }
  13373. }
  13374. // UnityEngine.Playables.Playable UnityEngine.Timeline.AudioTrack::OnCreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  13375. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 AudioTrack_OnCreatePlayableGraph_m2007718089 (AudioTrack_t1549411460 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method)
  13376. {
  13377. static bool s_Il2CppMethodInitialized;
  13378. if (!s_Il2CppMethodInitialized)
  13379. {
  13380. il2cpp_codegen_initialize_method (AudioTrack_OnCreatePlayableGraph_m2007718089_MetadataUsageId);
  13381. s_Il2CppMethodInitialized = true;
  13382. }
  13383. AudioMixerPlayable_t3520548497 V_0;
  13384. memset(&V_0, 0, sizeof(V_0));
  13385. int32_t V_1 = 0;
  13386. TimelineClip_t2478225950 * V_2 = NULL;
  13387. PlayableAsset_t3219022681 * V_3 = NULL;
  13388. float V_4 = 0.0f;
  13389. AudioPlayableAsset_t2575444864 * V_5 = NULL;
  13390. Playable_t459825607 V_6;
  13391. memset(&V_6, 0, sizeof(V_6));
  13392. Playable_t459825607 V_7;
  13393. memset(&V_7, 0, sizeof(V_7));
  13394. {
  13395. PlayableGraph_t3515989261 L_0 = ___graph0;
  13396. TimelineClipU5BU5D_t140784555* L_1 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  13397. NullCheck(L_1);
  13398. AudioMixerPlayable_t3520548497 L_2 = AudioMixerPlayable_Create_m3529248087(NULL /*static, unused*/, L_0, (((int32_t)((int32_t)(((RuntimeArray *)L_1)->max_length)))), (bool)0, /*hidden argument*/NULL);
  13399. V_0 = L_2;
  13400. V_1 = 0;
  13401. goto IL_00da;
  13402. }
  13403. IL_0018:
  13404. {
  13405. TimelineClipU5BU5D_t140784555* L_3 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  13406. int32_t L_4 = V_1;
  13407. NullCheck(L_3);
  13408. int32_t L_5 = L_4;
  13409. TimelineClip_t2478225950 * L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  13410. V_2 = L_6;
  13411. TimelineClip_t2478225950 * L_7 = V_2;
  13412. NullCheck(L_7);
  13413. Object_t631007953 * L_8 = TimelineClip_get_asset_m3376869622(L_7, /*hidden argument*/NULL);
  13414. V_3 = ((PlayableAsset_t3219022681 *)IsInstClass((RuntimeObject*)L_8, PlayableAsset_t3219022681_il2cpp_TypeInfo_var));
  13415. PlayableAsset_t3219022681 * L_9 = V_3;
  13416. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13417. bool L_10 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13418. if (!L_10)
  13419. {
  13420. goto IL_003f;
  13421. }
  13422. }
  13423. {
  13424. goto IL_00d6;
  13425. }
  13426. IL_003f:
  13427. {
  13428. V_4 = (0.1f);
  13429. TimelineClip_t2478225950 * L_11 = V_2;
  13430. NullCheck(L_11);
  13431. Object_t631007953 * L_12 = TimelineClip_get_asset_m3376869622(L_11, /*hidden argument*/NULL);
  13432. V_5 = ((AudioPlayableAsset_t2575444864 *)IsInstClass((RuntimeObject*)L_12, AudioPlayableAsset_t2575444864_il2cpp_TypeInfo_var));
  13433. AudioPlayableAsset_t2575444864 * L_13 = V_5;
  13434. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  13435. bool L_14 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_13, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  13436. if (!L_14)
  13437. {
  13438. goto IL_0069;
  13439. }
  13440. }
  13441. {
  13442. AudioPlayableAsset_t2575444864 * L_15 = V_5;
  13443. NullCheck(L_15);
  13444. float L_16 = AudioPlayableAsset_get_bufferingTime_m3380167546(L_15, /*hidden argument*/NULL);
  13445. V_4 = L_16;
  13446. }
  13447. IL_0069:
  13448. {
  13449. PlayableAsset_t3219022681 * L_17 = V_3;
  13450. PlayableGraph_t3515989261 L_18 = ___graph0;
  13451. GameObject_t1113636619 * L_19 = ___go1;
  13452. NullCheck(L_17);
  13453. Playable_t459825607 L_20 = VirtFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_17, L_18, L_19);
  13454. V_6 = L_20;
  13455. Playable_t459825607 L_21 = V_6;
  13456. bool L_22 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_21, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  13457. if (!L_22)
  13458. {
  13459. goto IL_00d5;
  13460. }
  13461. }
  13462. {
  13463. IntervalTree_1_t478208184 * L_23 = ___tree2;
  13464. TimelineClip_t2478225950 * L_24 = V_2;
  13465. Playable_t459825607 L_25 = V_6;
  13466. AudioMixerPlayable_t3520548497 L_26 = V_0;
  13467. Playable_t459825607 L_27 = AudioMixerPlayable_op_Implicit_m891865361(NULL /*static, unused*/, L_26, /*hidden argument*/NULL);
  13468. float L_28 = V_4;
  13469. ScheduleRuntimeClip_t283756268 * L_29 = (ScheduleRuntimeClip_t283756268 *)il2cpp_codegen_object_new(ScheduleRuntimeClip_t283756268_il2cpp_TypeInfo_var);
  13470. ScheduleRuntimeClip__ctor_m2017197242(L_29, L_24, L_25, L_27, (((double)((double)L_28))), (0.1), /*hidden argument*/NULL);
  13471. NullCheck(L_23);
  13472. IntervalTree_1_Add_m1830430856(L_23, L_29, /*hidden argument*/IntervalTree_1_Add_m1830430856_RuntimeMethod_var);
  13473. Playable_t459825607 L_30 = V_6;
  13474. AudioMixerPlayable_t3520548497 L_31 = V_0;
  13475. int32_t L_32 = V_1;
  13476. PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282((&___graph0), L_30, 0, L_31, L_32, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisAudioMixerPlayable_t3520548497_m3619512282_RuntimeMethod_var);
  13477. Playable_t459825607 L_33 = V_6;
  13478. TimelineClip_t2478225950 * L_34 = V_2;
  13479. NullCheck(L_34);
  13480. double L_35 = TimelineClip_get_timeScale_m2640515926(L_34, /*hidden argument*/NULL);
  13481. PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183(NULL /*static, unused*/, L_33, L_35, /*hidden argument*/PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183_RuntimeMethod_var);
  13482. Playable_t459825607 L_36 = V_6;
  13483. TimelineClip_t2478225950 * L_37 = V_2;
  13484. NullCheck(L_37);
  13485. double L_38 = TimelineClip_get_extrapolatedDuration_m847736206(L_37, /*hidden argument*/NULL);
  13486. PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414(NULL /*static, unused*/, L_36, L_38, /*hidden argument*/PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414_RuntimeMethod_var);
  13487. AudioMixerPlayable_t3520548497 L_39 = V_0;
  13488. Playable_t459825607 L_40 = V_6;
  13489. PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037(NULL /*static, unused*/, L_39, L_40, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t3520548497_TisPlayable_t459825607_m4013722037_RuntimeMethod_var);
  13490. }
  13491. IL_00d5:
  13492. {
  13493. }
  13494. IL_00d6:
  13495. {
  13496. int32_t L_41 = V_1;
  13497. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1));
  13498. }
  13499. IL_00da:
  13500. {
  13501. int32_t L_42 = V_1;
  13502. TimelineClipU5BU5D_t140784555* L_43 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  13503. NullCheck(L_43);
  13504. if ((((int32_t)L_42) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_43)->max_length)))))))
  13505. {
  13506. goto IL_0018;
  13507. }
  13508. }
  13509. {
  13510. AudioMixerPlayable_t3520548497 L_44 = V_0;
  13511. Playable_t459825607 L_45 = AudioMixerPlayable_op_Implicit_m891865361(NULL /*static, unused*/, L_44, /*hidden argument*/NULL);
  13512. V_7 = L_45;
  13513. goto IL_00f5;
  13514. }
  13515. IL_00f5:
  13516. {
  13517. Playable_t459825607 L_46 = V_7;
  13518. return L_46;
  13519. }
  13520. }
  13521. // System.Void UnityEngine.Timeline.AudioTrack::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip)
  13522. extern "C" IL2CPP_METHOD_ATTR void AudioTrack_OnCreateClipFromAsset_m218960505 (AudioTrack_t1549411460 * __this, Object_t631007953 * ___asset0, TimelineClip_t2478225950 * ___newClip1, const RuntimeMethod* method)
  13523. {
  13524. static bool s_Il2CppMethodInitialized;
  13525. if (!s_Il2CppMethodInitialized)
  13526. {
  13527. il2cpp_codegen_initialize_method (AudioTrack_OnCreateClipFromAsset_m218960505_MetadataUsageId);
  13528. s_Il2CppMethodInitialized = true;
  13529. }
  13530. AudioPlayableAsset_t2575444864 * V_0 = NULL;
  13531. {
  13532. Object_t631007953 * L_0 = ___asset0;
  13533. if (((AudioClip_t3680889665 *)IsInstSealed((RuntimeObject*)L_0, AudioClip_t3680889665_il2cpp_TypeInfo_var)))
  13534. {
  13535. goto IL_0011;
  13536. }
  13537. }
  13538. {
  13539. goto IL_0047;
  13540. }
  13541. IL_0011:
  13542. {
  13543. AudioPlayableAsset_t2575444864 * L_1 = ScriptableObject_CreateInstance_TisAudioPlayableAsset_t2575444864_m1470152646(NULL /*static, unused*/, /*hidden argument*/ScriptableObject_CreateInstance_TisAudioPlayableAsset_t2575444864_m1470152646_RuntimeMethod_var);
  13544. V_0 = L_1;
  13545. AudioPlayableAsset_t2575444864 * L_2 = V_0;
  13546. Object_t631007953 * L_3 = ___asset0;
  13547. NullCheck(L_2);
  13548. AudioPlayableAsset_set_clip_m4170191079(L_2, ((AudioClip_t3680889665 *)IsInstSealed((RuntimeObject*)L_3, AudioClip_t3680889665_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13549. TimelineClip_t2478225950 * L_4 = ___newClip1;
  13550. AudioPlayableAsset_t2575444864 * L_5 = V_0;
  13551. NullCheck(L_4);
  13552. TimelineClip_set_asset_m3733628724(L_4, L_5, /*hidden argument*/NULL);
  13553. TimelineClip_t2478225950 * L_6 = ___newClip1;
  13554. AudioPlayableAsset_t2575444864 * L_7 = V_0;
  13555. NullCheck(L_7);
  13556. double L_8 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_7);
  13557. NullCheck(L_6);
  13558. TimelineClip_set_duration_m2777564453(L_6, L_8, /*hidden argument*/NULL);
  13559. TimelineClip_t2478225950 * L_9 = ___newClip1;
  13560. Object_t631007953 * L_10 = ___asset0;
  13561. NullCheck(((AudioClip_t3680889665 *)IsInstSealed((RuntimeObject*)L_10, AudioClip_t3680889665_il2cpp_TypeInfo_var)));
  13562. String_t* L_11 = Object_get_name_m4211327027(((AudioClip_t3680889665 *)IsInstSealed((RuntimeObject*)L_10, AudioClip_t3680889665_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  13563. NullCheck(L_9);
  13564. TimelineClip_set_displayName_m1589266827(L_9, L_11, /*hidden argument*/NULL);
  13565. }
  13566. IL_0047:
  13567. {
  13568. return;
  13569. }
  13570. }
  13571. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack::get_outputs()
  13572. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* AudioTrack_get_outputs_m1044477524 (AudioTrack_t1549411460 * __this, const RuntimeMethod* method)
  13573. {
  13574. static bool s_Il2CppMethodInitialized;
  13575. if (!s_Il2CppMethodInitialized)
  13576. {
  13577. il2cpp_codegen_initialize_method (AudioTrack_get_outputs_m1044477524_MetadataUsageId);
  13578. s_Il2CppMethodInitialized = true;
  13579. }
  13580. U3CU3Ec__Iterator0_t717920108 * V_0 = NULL;
  13581. RuntimeObject* V_1 = NULL;
  13582. {
  13583. U3CU3Ec__Iterator0_t717920108 * L_0 = (U3CU3Ec__Iterator0_t717920108 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t717920108_il2cpp_TypeInfo_var);
  13584. U3CU3Ec__Iterator0__ctor_m3853696527(L_0, /*hidden argument*/NULL);
  13585. V_0 = L_0;
  13586. U3CU3Ec__Iterator0_t717920108 * L_1 = V_0;
  13587. NullCheck(L_1);
  13588. L_1->set_U24this_0(__this);
  13589. U3CU3Ec__Iterator0_t717920108 * L_2 = V_0;
  13590. U3CU3Ec__Iterator0_t717920108 * L_3 = L_2;
  13591. NullCheck(L_3);
  13592. L_3->set_U24PC_3(((int32_t)-2));
  13593. V_1 = L_3;
  13594. goto IL_001c;
  13595. }
  13596. IL_001c:
  13597. {
  13598. RuntimeObject* L_4 = V_1;
  13599. return L_4;
  13600. }
  13601. }
  13602. #ifdef __clang__
  13603. #pragma clang diagnostic pop
  13604. #endif
  13605. #ifdef __clang__
  13606. #pragma clang diagnostic push
  13607. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13608. #pragma clang diagnostic ignored "-Wunused-variable"
  13609. #endif
  13610. // System.Void UnityEngine.Timeline.AudioTrack/<>c__Iterator0::.ctor()
  13611. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m3853696527 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13612. {
  13613. {
  13614. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  13615. return;
  13616. }
  13617. }
  13618. // System.Boolean UnityEngine.Timeline.AudioTrack/<>c__Iterator0::MoveNext()
  13619. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m605279005 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13620. {
  13621. static bool s_Il2CppMethodInitialized;
  13622. if (!s_Il2CppMethodInitialized)
  13623. {
  13624. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_MoveNext_m605279005_MetadataUsageId);
  13625. s_Il2CppMethodInitialized = true;
  13626. }
  13627. uint32_t V_0 = 0;
  13628. PlayableBinding_t354260709 V_1;
  13629. memset(&V_1, 0, sizeof(V_1));
  13630. {
  13631. int32_t L_0 = __this->get_U24PC_3();
  13632. V_0 = L_0;
  13633. __this->set_U24PC_3((-1));
  13634. uint32_t L_1 = V_0;
  13635. switch (L_1)
  13636. {
  13637. case 0:
  13638. {
  13639. goto IL_0021;
  13640. }
  13641. case 1:
  13642. {
  13643. goto IL_007d;
  13644. }
  13645. }
  13646. }
  13647. {
  13648. goto IL_0084;
  13649. }
  13650. IL_0021:
  13651. {
  13652. il2cpp_codegen_initobj((&V_1), sizeof(PlayableBinding_t354260709 ));
  13653. AudioTrack_t1549411460 * L_2 = __this->get_U24this_0();
  13654. PlayableBinding_set_sourceObject_m1526961694((&V_1), L_2, /*hidden argument*/NULL);
  13655. AudioTrack_t1549411460 * L_3 = __this->get_U24this_0();
  13656. NullCheck(L_3);
  13657. String_t* L_4 = Object_get_name_m4211327027(L_3, /*hidden argument*/NULL);
  13658. PlayableBinding_set_streamName_m1670451895((&V_1), L_4, /*hidden argument*/NULL);
  13659. PlayableBinding_set_streamType_m3740157351((&V_1), 1, /*hidden argument*/NULL);
  13660. RuntimeTypeHandle_t3027515415 L_5 = { reinterpret_cast<intptr_t> (AudioSource_t3935305588_0_0_0_var) };
  13661. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  13662. Type_t * L_6 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  13663. PlayableBinding_set_sourceBindingType_m2002065169((&V_1), L_6, /*hidden argument*/NULL);
  13664. PlayableBinding_t354260709 L_7 = V_1;
  13665. __this->set_U24current_1(L_7);
  13666. bool L_8 = __this->get_U24disposing_2();
  13667. if (L_8)
  13668. {
  13669. goto IL_0078;
  13670. }
  13671. }
  13672. {
  13673. __this->set_U24PC_3(1);
  13674. }
  13675. IL_0078:
  13676. {
  13677. goto IL_0086;
  13678. }
  13679. IL_007d:
  13680. {
  13681. __this->set_U24PC_3((-1));
  13682. }
  13683. IL_0084:
  13684. {
  13685. return (bool)0;
  13686. }
  13687. IL_0086:
  13688. {
  13689. return (bool)1;
  13690. }
  13691. }
  13692. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioTrack/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  13693. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m2547341597 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13694. {
  13695. PlayableBinding_t354260709 V_0;
  13696. memset(&V_0, 0, sizeof(V_0));
  13697. {
  13698. PlayableBinding_t354260709 L_0 = __this->get_U24current_1();
  13699. V_0 = L_0;
  13700. goto IL_000c;
  13701. }
  13702. IL_000c:
  13703. {
  13704. PlayableBinding_t354260709 L_1 = V_0;
  13705. return L_1;
  13706. }
  13707. }
  13708. // System.Object UnityEngine.Timeline.AudioTrack/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  13709. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m656278322 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13710. {
  13711. static bool s_Il2CppMethodInitialized;
  13712. if (!s_Il2CppMethodInitialized)
  13713. {
  13714. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m656278322_MetadataUsageId);
  13715. s_Il2CppMethodInitialized = true;
  13716. }
  13717. RuntimeObject * V_0 = NULL;
  13718. {
  13719. PlayableBinding_t354260709 L_0 = __this->get_U24current_1();
  13720. PlayableBinding_t354260709 L_1 = L_0;
  13721. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  13722. V_0 = L_2;
  13723. goto IL_0011;
  13724. }
  13725. IL_0011:
  13726. {
  13727. RuntimeObject * L_3 = V_0;
  13728. return L_3;
  13729. }
  13730. }
  13731. // System.Void UnityEngine.Timeline.AudioTrack/<>c__Iterator0::Dispose()
  13732. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m900333826 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13733. {
  13734. {
  13735. __this->set_U24disposing_2((bool)1);
  13736. __this->set_U24PC_3((-1));
  13737. return;
  13738. }
  13739. }
  13740. // System.Void UnityEngine.Timeline.AudioTrack/<>c__Iterator0::Reset()
  13741. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m2237894179 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13742. {
  13743. static bool s_Il2CppMethodInitialized;
  13744. if (!s_Il2CppMethodInitialized)
  13745. {
  13746. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m2237894179_MetadataUsageId);
  13747. s_Il2CppMethodInitialized = true;
  13748. }
  13749. {
  13750. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  13751. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  13752. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m2237894179_RuntimeMethod_var);
  13753. }
  13754. }
  13755. // System.Collections.IEnumerator UnityEngine.Timeline.AudioTrack/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  13756. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m2963580056 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13757. {
  13758. RuntimeObject* V_0 = NULL;
  13759. {
  13760. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1964649289(__this, /*hidden argument*/NULL);
  13761. V_0 = L_0;
  13762. goto IL_000c;
  13763. }
  13764. IL_000c:
  13765. {
  13766. RuntimeObject* L_1 = V_0;
  13767. return L_1;
  13768. }
  13769. }
  13770. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  13771. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1964649289 (U3CU3Ec__Iterator0_t717920108 * __this, const RuntimeMethod* method)
  13772. {
  13773. static bool s_Il2CppMethodInitialized;
  13774. if (!s_Il2CppMethodInitialized)
  13775. {
  13776. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1964649289_MetadataUsageId);
  13777. s_Il2CppMethodInitialized = true;
  13778. }
  13779. U3CU3Ec__Iterator0_t717920108 * V_0 = NULL;
  13780. {
  13781. int32_t* L_0 = __this->get_address_of_U24PC_3();
  13782. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  13783. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  13784. {
  13785. goto IL_0014;
  13786. }
  13787. }
  13788. {
  13789. return __this;
  13790. }
  13791. IL_0014:
  13792. {
  13793. U3CU3Ec__Iterator0_t717920108 * L_2 = (U3CU3Ec__Iterator0_t717920108 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t717920108_il2cpp_TypeInfo_var);
  13794. U3CU3Ec__Iterator0__ctor_m3853696527(L_2, /*hidden argument*/NULL);
  13795. V_0 = L_2;
  13796. U3CU3Ec__Iterator0_t717920108 * L_3 = V_0;
  13797. AudioTrack_t1549411460 * L_4 = __this->get_U24this_0();
  13798. NullCheck(L_3);
  13799. L_3->set_U24this_0(L_4);
  13800. U3CU3Ec__Iterator0_t717920108 * L_5 = V_0;
  13801. return L_5;
  13802. }
  13803. }
  13804. #ifdef __clang__
  13805. #pragma clang diagnostic pop
  13806. #endif
  13807. #ifdef __clang__
  13808. #pragma clang diagnostic push
  13809. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13810. #pragma clang diagnostic ignored "-Wunused-variable"
  13811. #endif
  13812. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::.ctor()
  13813. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour__ctor_m3923571220 (BasicPlayableBehaviour_t1482445671 * __this, const RuntimeMethod* method)
  13814. {
  13815. {
  13816. ScriptableObject__ctor_m1310743131(__this, /*hidden argument*/NULL);
  13817. return;
  13818. }
  13819. }
  13820. // System.Double UnityEngine.Timeline.BasicPlayableBehaviour::get_duration()
  13821. extern "C" IL2CPP_METHOD_ATTR double BasicPlayableBehaviour_get_duration_m4266100315 (BasicPlayableBehaviour_t1482445671 * __this, const RuntimeMethod* method)
  13822. {
  13823. static bool s_Il2CppMethodInitialized;
  13824. if (!s_Il2CppMethodInitialized)
  13825. {
  13826. il2cpp_codegen_initialize_method (BasicPlayableBehaviour_get_duration_m4266100315_MetadataUsageId);
  13827. s_Il2CppMethodInitialized = true;
  13828. }
  13829. double V_0 = 0.0;
  13830. {
  13831. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  13832. double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1();
  13833. V_0 = L_0;
  13834. goto IL_000c;
  13835. }
  13836. IL_000c:
  13837. {
  13838. double L_1 = V_0;
  13839. return L_1;
  13840. }
  13841. }
  13842. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.BasicPlayableBehaviour::get_outputs()
  13843. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* BasicPlayableBehaviour_get_outputs_m2227412264 (BasicPlayableBehaviour_t1482445671 * __this, const RuntimeMethod* method)
  13844. {
  13845. static bool s_Il2CppMethodInitialized;
  13846. if (!s_Il2CppMethodInitialized)
  13847. {
  13848. il2cpp_codegen_initialize_method (BasicPlayableBehaviour_get_outputs_m2227412264_MetadataUsageId);
  13849. s_Il2CppMethodInitialized = true;
  13850. }
  13851. RuntimeObject* V_0 = NULL;
  13852. {
  13853. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  13854. PlayableBindingU5BU5D_t829358056* L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_None_0();
  13855. V_0 = (RuntimeObject*)L_0;
  13856. goto IL_000c;
  13857. }
  13858. IL_000c:
  13859. {
  13860. RuntimeObject* L_1 = V_0;
  13861. return L_1;
  13862. }
  13863. }
  13864. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
  13865. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnGraphStart_m614215201 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  13866. {
  13867. {
  13868. return;
  13869. }
  13870. }
  13871. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
  13872. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnGraphStop_m1227832987 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  13873. {
  13874. {
  13875. return;
  13876. }
  13877. }
  13878. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
  13879. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnPlayableCreate_m270622390 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  13880. {
  13881. {
  13882. return;
  13883. }
  13884. }
  13885. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
  13886. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnPlayableDestroy_m2350582378 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  13887. {
  13888. {
  13889. return;
  13890. }
  13891. }
  13892. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  13893. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnBehaviourPlay_m3773312824 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, const RuntimeMethod* method)
  13894. {
  13895. {
  13896. return;
  13897. }
  13898. }
  13899. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  13900. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_OnBehaviourPause_m1013594588 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, const RuntimeMethod* method)
  13901. {
  13902. {
  13903. return;
  13904. }
  13905. }
  13906. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
  13907. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_PrepareFrame_m2580151615 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, const RuntimeMethod* method)
  13908. {
  13909. {
  13910. return;
  13911. }
  13912. }
  13913. // System.Void UnityEngine.Timeline.BasicPlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  13914. extern "C" IL2CPP_METHOD_ATTR void BasicPlayableBehaviour_ProcessFrame_m2067923027 (BasicPlayableBehaviour_t1482445671 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  13915. {
  13916. {
  13917. return;
  13918. }
  13919. }
  13920. // UnityEngine.Playables.Playable UnityEngine.Timeline.BasicPlayableBehaviour::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  13921. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 BasicPlayableBehaviour_CreatePlayable_m4026535688 (BasicPlayableBehaviour_t1482445671 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___owner1, const RuntimeMethod* method)
  13922. {
  13923. static bool s_Il2CppMethodInitialized;
  13924. if (!s_Il2CppMethodInitialized)
  13925. {
  13926. il2cpp_codegen_initialize_method (BasicPlayableBehaviour_CreatePlayable_m4026535688_MetadataUsageId);
  13927. s_Il2CppMethodInitialized = true;
  13928. }
  13929. Playable_t459825607 V_0;
  13930. memset(&V_0, 0, sizeof(V_0));
  13931. {
  13932. PlayableGraph_t3515989261 L_0 = ___graph0;
  13933. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3515925822_il2cpp_TypeInfo_var);
  13934. ScriptPlayable_1_t3515925822 L_1 = ScriptPlayable_1_Create_m1025639394(NULL /*static, unused*/, L_0, __this, 0, /*hidden argument*/ScriptPlayable_1_Create_m1025639394_RuntimeMethod_var);
  13935. Playable_t459825607 L_2 = ScriptPlayable_1_op_Implicit_m1064627085(NULL /*static, unused*/, L_1, /*hidden argument*/ScriptPlayable_1_op_Implicit_m1064627085_RuntimeMethod_var);
  13936. V_0 = L_2;
  13937. goto IL_0014;
  13938. }
  13939. IL_0014:
  13940. {
  13941. Playable_t459825607 L_3 = V_0;
  13942. return L_3;
  13943. }
  13944. }
  13945. #ifdef __clang__
  13946. #pragma clang diagnostic pop
  13947. #endif
  13948. #ifdef __clang__
  13949. #pragma clang diagnostic push
  13950. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13951. #pragma clang diagnostic ignored "-Wunused-variable"
  13952. #endif
  13953. #ifdef __clang__
  13954. #pragma clang diagnostic pop
  13955. #endif
  13956. #ifdef __clang__
  13957. #pragma clang diagnostic push
  13958. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  13959. #pragma clang diagnostic ignored "-Wunused-variable"
  13960. #endif
  13961. // System.Void UnityEngine.Timeline.ControlPlayableAsset::.ctor()
  13962. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset__ctor_m1530715433 (ControlPlayableAsset_t3597738600 * __this, const RuntimeMethod* method)
  13963. {
  13964. static bool s_Il2CppMethodInitialized;
  13965. if (!s_Il2CppMethodInitialized)
  13966. {
  13967. il2cpp_codegen_initialize_method (ControlPlayableAsset__ctor_m1530715433_MetadataUsageId);
  13968. s_Il2CppMethodInitialized = true;
  13969. }
  13970. {
  13971. __this->set_updateParticle_5((bool)1);
  13972. __this->set_updateDirector_7((bool)1);
  13973. __this->set_updateITimeControl_8((bool)1);
  13974. __this->set_searchHierarchy_9((bool)1);
  13975. __this->set_active_10((bool)1);
  13976. __this->set_postPlayback_11(2);
  13977. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  13978. double L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1();
  13979. __this->set_m_Duration_13(L_0);
  13980. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  13981. return;
  13982. }
  13983. }
  13984. // System.Void UnityEngine.Timeline.ControlPlayableAsset::OnEnable()
  13985. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_OnEnable_m3712210428 (ControlPlayableAsset_t3597738600 * __this, const RuntimeMethod* method)
  13986. {
  13987. static bool s_Il2CppMethodInitialized;
  13988. if (!s_Il2CppMethodInitialized)
  13989. {
  13990. il2cpp_codegen_initialize_method (ControlPlayableAsset_OnEnable_m3712210428_MetadataUsageId);
  13991. s_Il2CppMethodInitialized = true;
  13992. }
  13993. {
  13994. uint32_t L_0 = __this->get_particleRandomSeed_6();
  13995. if (L_0)
  13996. {
  13997. goto IL_001d;
  13998. }
  13999. }
  14000. {
  14001. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14002. int32_t L_1 = ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->get_k_MaxRandInt_2();
  14003. int32_t L_2 = Random_Range_m4054026115(NULL /*static, unused*/, 1, L_1, /*hidden argument*/NULL);
  14004. __this->set_particleRandomSeed_6(L_2);
  14005. }
  14006. IL_001d:
  14007. {
  14008. return;
  14009. }
  14010. }
  14011. // System.Double UnityEngine.Timeline.ControlPlayableAsset::get_duration()
  14012. extern "C" IL2CPP_METHOD_ATTR double ControlPlayableAsset_get_duration_m3487061483 (ControlPlayableAsset_t3597738600 * __this, const RuntimeMethod* method)
  14013. {
  14014. double V_0 = 0.0;
  14015. {
  14016. double L_0 = __this->get_m_Duration_13();
  14017. V_0 = L_0;
  14018. goto IL_000d;
  14019. }
  14020. IL_000d:
  14021. {
  14022. double L_1 = V_0;
  14023. return L_1;
  14024. }
  14025. }
  14026. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ControlPlayableAsset::get_clipCaps()
  14027. extern "C" IL2CPP_METHOD_ATTR int32_t ControlPlayableAsset_get_clipCaps_m4232816077 (ControlPlayableAsset_t3597738600 * __this, const RuntimeMethod* method)
  14028. {
  14029. int32_t V_0 = 0;
  14030. int32_t G_B2_0 = 0;
  14031. int32_t G_B1_0 = 0;
  14032. int32_t G_B3_0 = 0;
  14033. int32_t G_B3_1 = 0;
  14034. {
  14035. bool L_0 = __this->get_m_SupportLoop_14();
  14036. G_B1_0 = ((int32_t)12);
  14037. if (!L_0)
  14038. {
  14039. G_B2_0 = ((int32_t)12);
  14040. goto IL_0014;
  14041. }
  14042. }
  14043. {
  14044. G_B3_0 = 1;
  14045. G_B3_1 = G_B1_0;
  14046. goto IL_0015;
  14047. }
  14048. IL_0014:
  14049. {
  14050. G_B3_0 = 0;
  14051. G_B3_1 = G_B2_0;
  14052. }
  14053. IL_0015:
  14054. {
  14055. V_0 = ((int32_t)((int32_t)G_B3_1|(int32_t)G_B3_0));
  14056. goto IL_001c;
  14057. }
  14058. IL_001c:
  14059. {
  14060. int32_t L_1 = V_0;
  14061. return L_1;
  14062. }
  14063. }
  14064. // UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  14065. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ControlPlayableAsset_CreatePlayable_m1478069196 (ControlPlayableAsset_t3597738600 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  14066. {
  14067. static bool s_Il2CppMethodInitialized;
  14068. if (!s_Il2CppMethodInitialized)
  14069. {
  14070. il2cpp_codegen_initialize_method (ControlPlayableAsset_CreatePlayable_m1478069196_MetadataUsageId);
  14071. s_Il2CppMethodInitialized = true;
  14072. }
  14073. List_1_t1931900349 * V_0 = NULL;
  14074. GameObject_t1113636619 * V_1 = NULL;
  14075. Transform_t3600365921 * V_2 = NULL;
  14076. ScriptPlayable_1_t797170280 V_3;
  14077. memset(&V_3, 0, sizeof(V_3));
  14078. Playable_t459825607 V_4;
  14079. memset(&V_4, 0, sizeof(V_4));
  14080. RuntimeObject* V_5 = NULL;
  14081. RuntimeObject* V_6 = NULL;
  14082. PlayableDirector_t508516997 * V_7 = NULL;
  14083. Playable_t459825607 V_8;
  14084. memset(&V_8, 0, sizeof(V_8));
  14085. Transform_t3600365921 * G_B4_0 = NULL;
  14086. {
  14087. List_1_t1931900349 * L_0 = (List_1_t1931900349 *)il2cpp_codegen_object_new(List_1_t1931900349_il2cpp_TypeInfo_var);
  14088. List_1__ctor_m1612734956(L_0, /*hidden argument*/List_1__ctor_m1612734956_RuntimeMethod_var);
  14089. V_0 = L_0;
  14090. ExposedReference_1_t1378690540 * L_1 = __this->get_address_of_sourceGameObject_3();
  14091. RuntimeObject* L_2 = PlayableGraph_GetResolver_m756755842((&___graph0), /*hidden argument*/NULL);
  14092. GameObject_t1113636619 * L_3 = ExposedReference_1_Resolve_m3570879846(L_1, L_2, /*hidden argument*/ExposedReference_1_Resolve_m3570879846_RuntimeMethod_var);
  14093. V_1 = L_3;
  14094. GameObject_t1113636619 * L_4 = __this->get_prefabGameObject_4();
  14095. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14096. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14097. if (!L_5)
  14098. {
  14099. goto IL_006d;
  14100. }
  14101. }
  14102. {
  14103. GameObject_t1113636619 * L_6 = V_1;
  14104. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14105. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14106. if (!L_7)
  14107. {
  14108. goto IL_0043;
  14109. }
  14110. }
  14111. {
  14112. GameObject_t1113636619 * L_8 = V_1;
  14113. NullCheck(L_8);
  14114. Transform_t3600365921 * L_9 = GameObject_get_transform_m1369836730(L_8, /*hidden argument*/NULL);
  14115. G_B4_0 = L_9;
  14116. goto IL_0044;
  14117. }
  14118. IL_0043:
  14119. {
  14120. G_B4_0 = ((Transform_t3600365921 *)(NULL));
  14121. }
  14122. IL_0044:
  14123. {
  14124. V_2 = G_B4_0;
  14125. PlayableGraph_t3515989261 L_10 = ___graph0;
  14126. GameObject_t1113636619 * L_11 = __this->get_prefabGameObject_4();
  14127. Transform_t3600365921 * L_12 = V_2;
  14128. ScriptPlayable_1_t797170280 L_13 = PrefabControlPlayable_Create_m2697772204(NULL /*static, unused*/, L_10, L_11, L_12, /*hidden argument*/NULL);
  14129. V_3 = L_13;
  14130. PrefabControlPlayable_t3058657425 * L_14 = ScriptPlayable_1_GetBehaviour_m2980749371((&V_3), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m2980749371_RuntimeMethod_var);
  14131. NullCheck(L_14);
  14132. GameObject_t1113636619 * L_15 = PrefabControlPlayable_get_prefabInstance_m3930925353(L_14, /*hidden argument*/NULL);
  14133. V_1 = L_15;
  14134. List_1_t1931900349 * L_16 = V_0;
  14135. ScriptPlayable_1_t797170280 L_17 = V_3;
  14136. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t797170280_il2cpp_TypeInfo_var);
  14137. Playable_t459825607 L_18 = ScriptPlayable_1_op_Implicit_m841777095(NULL /*static, unused*/, L_17, /*hidden argument*/ScriptPlayable_1_op_Implicit_m841777095_RuntimeMethod_var);
  14138. NullCheck(L_16);
  14139. List_1_Add_m2961172208(L_16, L_18, /*hidden argument*/List_1_Add_m2961172208_RuntimeMethod_var);
  14140. }
  14141. IL_006d:
  14142. {
  14143. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  14144. double L_19 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_DefaultDuration_1();
  14145. __this->set_m_Duration_13(L_19);
  14146. __this->set_m_SupportLoop_14((bool)0);
  14147. GameObject_t1113636619 * L_20 = V_1;
  14148. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14149. bool L_21 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_20, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14150. if (!L_21)
  14151. {
  14152. goto IL_0099;
  14153. }
  14154. }
  14155. {
  14156. PlayableGraph_t3515989261 L_22 = ___graph0;
  14157. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  14158. Playable_t459825607 L_23 = Playable_Create_m3756251871(NULL /*static, unused*/, L_22, 0, /*hidden argument*/NULL);
  14159. V_4 = L_23;
  14160. goto IL_0191;
  14161. }
  14162. IL_0099:
  14163. {
  14164. GameObject_t1113636619 * L_24 = V_1;
  14165. RuntimeObject* L_25 = ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378(__this, L_24, /*hidden argument*/ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378_RuntimeMethod_var);
  14166. V_5 = L_25;
  14167. GameObject_t1113636619 * L_26 = V_1;
  14168. RuntimeObject* L_27 = ControlPlayableAsset_GetParticleSystemRoots_m2167613214(__this, L_26, /*hidden argument*/NULL);
  14169. V_6 = L_27;
  14170. RuntimeObject* L_28 = V_5;
  14171. RuntimeObject* L_29 = V_6;
  14172. ControlPlayableAsset_UpdateDurationAndLoopFlag_m3015329225(__this, L_28, L_29, /*hidden argument*/NULL);
  14173. GameObject_t1113636619 * L_30 = ___go1;
  14174. NullCheck(L_30);
  14175. PlayableDirector_t508516997 * L_31 = GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993(L_30, /*hidden argument*/GameObject_GetComponent_TisPlayableDirector_t508516997_m1944561993_RuntimeMethod_var);
  14176. V_7 = L_31;
  14177. PlayableDirector_t508516997 * L_32 = V_7;
  14178. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14179. bool L_33 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_32, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14180. if (!L_33)
  14181. {
  14182. goto IL_00d7;
  14183. }
  14184. }
  14185. {
  14186. PlayableDirector_t508516997 * L_34 = V_7;
  14187. NullCheck(L_34);
  14188. PlayableAsset_t3219022681 * L_35 = PlayableDirector_get_playableAsset_m3386433828(L_34, /*hidden argument*/NULL);
  14189. __this->set_m_ControlDirectorAsset_12(L_35);
  14190. }
  14191. IL_00d7:
  14192. {
  14193. GameObject_t1113636619 * L_36 = ___go1;
  14194. GameObject_t1113636619 * L_37 = V_1;
  14195. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14196. bool L_38 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_36, L_37, /*hidden argument*/NULL);
  14197. if (!L_38)
  14198. {
  14199. goto IL_0129;
  14200. }
  14201. }
  14202. {
  14203. GameObject_t1113636619 * L_39 = __this->get_prefabGameObject_4();
  14204. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14205. bool L_40 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_39, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14206. if (!L_40)
  14207. {
  14208. goto IL_0129;
  14209. }
  14210. }
  14211. {
  14212. String_t* L_41 = Object_get_name_m4211327027(__this, /*hidden argument*/NULL);
  14213. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  14214. String_t* L_42 = String_Concat_m3755062657(NULL /*static, unused*/, _stringLiteral2840314262, L_41, _stringLiteral2305747045, /*hidden argument*/NULL);
  14215. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  14216. Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_42, /*hidden argument*/NULL);
  14217. __this->set_active_10((bool)0);
  14218. bool L_43 = __this->get_searchHierarchy_9();
  14219. if (L_43)
  14220. {
  14221. goto IL_0128;
  14222. }
  14223. }
  14224. {
  14225. __this->set_updateDirector_7((bool)0);
  14226. }
  14227. IL_0128:
  14228. {
  14229. }
  14230. IL_0129:
  14231. {
  14232. bool L_44 = __this->get_active_10();
  14233. if (!L_44)
  14234. {
  14235. goto IL_013d;
  14236. }
  14237. }
  14238. {
  14239. GameObject_t1113636619 * L_45 = V_1;
  14240. PlayableGraph_t3515989261 L_46 = ___graph0;
  14241. List_1_t1931900349 * L_47 = V_0;
  14242. ControlPlayableAsset_CreateActivationPlayable_m644570309(__this, L_45, L_46, L_47, /*hidden argument*/NULL);
  14243. }
  14244. IL_013d:
  14245. {
  14246. bool L_48 = __this->get_updateDirector_7();
  14247. if (!L_48)
  14248. {
  14249. goto IL_0152;
  14250. }
  14251. }
  14252. {
  14253. RuntimeObject* L_49 = V_5;
  14254. PlayableGraph_t3515989261 L_50 = ___graph0;
  14255. List_1_t1931900349 * L_51 = V_0;
  14256. ControlPlayableAsset_SearchHierarchyAndConnectDirector_m2071796856(__this, L_49, L_50, L_51, /*hidden argument*/NULL);
  14257. }
  14258. IL_0152:
  14259. {
  14260. bool L_52 = __this->get_updateParticle_5();
  14261. if (!L_52)
  14262. {
  14263. goto IL_0167;
  14264. }
  14265. }
  14266. {
  14267. RuntimeObject* L_53 = V_6;
  14268. PlayableGraph_t3515989261 L_54 = ___graph0;
  14269. List_1_t1931900349 * L_55 = V_0;
  14270. ControlPlayableAsset_SearchHiearchyAndConnectParticleSystem_m1555866686(__this, L_53, L_54, L_55, /*hidden argument*/NULL);
  14271. }
  14272. IL_0167:
  14273. {
  14274. bool L_56 = __this->get_updateITimeControl_8();
  14275. if (!L_56)
  14276. {
  14277. goto IL_017f;
  14278. }
  14279. }
  14280. {
  14281. GameObject_t1113636619 * L_57 = V_1;
  14282. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14283. RuntimeObject* L_58 = ControlPlayableAsset_GetControlableScripts_m1357203616(NULL /*static, unused*/, L_57, /*hidden argument*/NULL);
  14284. PlayableGraph_t3515989261 L_59 = ___graph0;
  14285. List_1_t1931900349 * L_60 = V_0;
  14286. ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m4262402413(NULL /*static, unused*/, L_58, L_59, L_60, /*hidden argument*/NULL);
  14287. }
  14288. IL_017f:
  14289. {
  14290. PlayableGraph_t3515989261 L_61 = ___graph0;
  14291. List_1_t1931900349 * L_62 = V_0;
  14292. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14293. Playable_t459825607 L_63 = ControlPlayableAsset_ConnectPlayablesToMixer_m542077431(NULL /*static, unused*/, L_61, L_62, /*hidden argument*/NULL);
  14294. V_8 = L_63;
  14295. Playable_t459825607 L_64 = V_8;
  14296. V_4 = L_64;
  14297. goto IL_0191;
  14298. }
  14299. IL_0191:
  14300. {
  14301. Playable_t459825607 L_65 = V_4;
  14302. return L_65;
  14303. }
  14304. }
  14305. // UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::ConnectPlayablesToMixer(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  14306. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 ControlPlayableAsset_ConnectPlayablesToMixer_m542077431 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, List_1_t1931900349 * ___playables1, const RuntimeMethod* method)
  14307. {
  14308. static bool s_Il2CppMethodInitialized;
  14309. if (!s_Il2CppMethodInitialized)
  14310. {
  14311. il2cpp_codegen_initialize_method (ControlPlayableAsset_ConnectPlayablesToMixer_m542077431_MetadataUsageId);
  14312. s_Il2CppMethodInitialized = true;
  14313. }
  14314. Playable_t459825607 V_0;
  14315. memset(&V_0, 0, sizeof(V_0));
  14316. int32_t V_1 = 0;
  14317. Playable_t459825607 V_2;
  14318. memset(&V_2, 0, sizeof(V_2));
  14319. {
  14320. PlayableGraph_t3515989261 L_0 = ___graph0;
  14321. List_1_t1931900349 * L_1 = ___playables1;
  14322. NullCheck(L_1);
  14323. int32_t L_2 = List_1_get_Count_m2137150812(L_1, /*hidden argument*/List_1_get_Count_m2137150812_RuntimeMethod_var);
  14324. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  14325. Playable_t459825607 L_3 = Playable_Create_m3756251871(NULL /*static, unused*/, L_0, L_2, /*hidden argument*/NULL);
  14326. V_0 = L_3;
  14327. V_1 = 0;
  14328. goto IL_002a;
  14329. }
  14330. IL_0015:
  14331. {
  14332. PlayableGraph_t3515989261 L_4 = ___graph0;
  14333. Playable_t459825607 L_5 = V_0;
  14334. List_1_t1931900349 * L_6 = ___playables1;
  14335. int32_t L_7 = V_1;
  14336. NullCheck(L_6);
  14337. Playable_t459825607 L_8 = List_1_get_Item_m4084064453(L_6, L_7, /*hidden argument*/List_1_get_Item_m4084064453_RuntimeMethod_var);
  14338. int32_t L_9 = V_1;
  14339. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14340. ControlPlayableAsset_ConnectMixerAndPlayable_m659985989(NULL /*static, unused*/, L_4, L_5, L_8, L_9, /*hidden argument*/NULL);
  14341. int32_t L_10 = V_1;
  14342. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  14343. }
  14344. IL_002a:
  14345. {
  14346. int32_t L_11 = V_1;
  14347. List_1_t1931900349 * L_12 = ___playables1;
  14348. NullCheck(L_12);
  14349. int32_t L_13 = List_1_get_Count_m2137150812(L_12, /*hidden argument*/List_1_get_Count_m2137150812_RuntimeMethod_var);
  14350. if ((!(((uint32_t)L_11) == ((uint32_t)L_13))))
  14351. {
  14352. goto IL_0015;
  14353. }
  14354. }
  14355. {
  14356. Playable_t459825607 L_14 = V_0;
  14357. PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742(NULL /*static, unused*/, L_14, (bool)1, /*hidden argument*/PlayableExtensions_SetPropagateSetTime_TisPlayable_t459825607_m1241751742_RuntimeMethod_var);
  14358. Playable_t459825607 L_15 = V_0;
  14359. V_2 = L_15;
  14360. goto IL_0044;
  14361. }
  14362. IL_0044:
  14363. {
  14364. Playable_t459825607 L_16 = V_2;
  14365. return L_16;
  14366. }
  14367. }
  14368. // System.Void UnityEngine.Timeline.ControlPlayableAsset::CreateActivationPlayable(UnityEngine.GameObject,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  14369. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_CreateActivationPlayable_m644570309 (ControlPlayableAsset_t3597738600 * __this, GameObject_t1113636619 * ___root0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method)
  14370. {
  14371. static bool s_Il2CppMethodInitialized;
  14372. if (!s_Il2CppMethodInitialized)
  14373. {
  14374. il2cpp_codegen_initialize_method (ControlPlayableAsset_CreateActivationPlayable_m644570309_MetadataUsageId);
  14375. s_Il2CppMethodInitialized = true;
  14376. }
  14377. ScriptPlayable_1_t2459628456 V_0;
  14378. memset(&V_0, 0, sizeof(V_0));
  14379. {
  14380. PlayableGraph_t3515989261 L_0 = ___graph1;
  14381. GameObject_t1113636619 * L_1 = ___root0;
  14382. int32_t L_2 = __this->get_postPlayback_11();
  14383. ScriptPlayable_1_t2459628456 L_3 = ActivationControlPlayable_Create_m123008175(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  14384. V_0 = L_3;
  14385. ScriptPlayable_1_t2459628456 L_4 = V_0;
  14386. bool L_5 = PlayableExtensions_IsValid_TisScriptPlayable_1_t2459628456_m3331950749(NULL /*static, unused*/, L_4, /*hidden argument*/PlayableExtensions_IsValid_TisScriptPlayable_1_t2459628456_m3331950749_RuntimeMethod_var);
  14387. if (!L_5)
  14388. {
  14389. goto IL_0026;
  14390. }
  14391. }
  14392. {
  14393. List_1_t1931900349 * L_6 = ___outplayables2;
  14394. ScriptPlayable_1_t2459628456 L_7 = V_0;
  14395. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t2459628456_il2cpp_TypeInfo_var);
  14396. Playable_t459825607 L_8 = ScriptPlayable_1_op_Implicit_m952997940(NULL /*static, unused*/, L_7, /*hidden argument*/ScriptPlayable_1_op_Implicit_m952997940_RuntimeMethod_var);
  14397. NullCheck(L_6);
  14398. List_1_Add_m2961172208(L_6, L_8, /*hidden argument*/List_1_Add_m2961172208_RuntimeMethod_var);
  14399. }
  14400. IL_0026:
  14401. {
  14402. return;
  14403. }
  14404. }
  14405. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHiearchyAndConnectParticleSystem(System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  14406. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHiearchyAndConnectParticleSystem_m1555866686 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___particleSystems0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method)
  14407. {
  14408. static bool s_Il2CppMethodInitialized;
  14409. if (!s_Il2CppMethodInitialized)
  14410. {
  14411. il2cpp_codegen_initialize_method (ControlPlayableAsset_SearchHiearchyAndConnectParticleSystem_m1555866686_MetadataUsageId);
  14412. s_Il2CppMethodInitialized = true;
  14413. }
  14414. ParticleSystem_t1800779281 * V_0 = NULL;
  14415. RuntimeObject* V_1 = NULL;
  14416. Exception_t * __last_unhandled_exception = 0;
  14417. NO_UNUSED_WARNING (__last_unhandled_exception);
  14418. Exception_t * __exception_local = 0;
  14419. NO_UNUSED_WARNING (__exception_local);
  14420. int32_t __leave_target = 0;
  14421. NO_UNUSED_WARNING (__leave_target);
  14422. {
  14423. RuntimeObject* L_0 = ___particleSystems0;
  14424. NullCheck(L_0);
  14425. RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>::GetEnumerator() */, IEnumerable_1_t780632170_il2cpp_TypeInfo_var, L_0);
  14426. V_1 = L_1;
  14427. }
  14428. IL_0009:
  14429. try
  14430. { // begin try (depth: 1)
  14431. {
  14432. goto IL_003d;
  14433. }
  14434. IL_000e:
  14435. {
  14436. RuntimeObject* L_2 = V_1;
  14437. NullCheck(L_2);
  14438. ParticleSystem_t1800779281 * L_3 = InterfaceFuncInvoker0< ParticleSystem_t1800779281 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.ParticleSystem>::get_Current() */, IEnumerator_1_t2233349749_il2cpp_TypeInfo_var, L_2);
  14439. V_0 = L_3;
  14440. ParticleSystem_t1800779281 * L_4 = V_0;
  14441. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14442. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14443. if (!L_5)
  14444. {
  14445. goto IL_003c;
  14446. }
  14447. }
  14448. IL_0022:
  14449. {
  14450. List_1_t1931900349 * L_6 = ___outplayables2;
  14451. PlayableGraph_t3515989261 L_7 = ___graph1;
  14452. ParticleSystem_t1800779281 * L_8 = V_0;
  14453. uint32_t L_9 = __this->get_particleRandomSeed_6();
  14454. ScriptPlayable_1_t958762232 L_10 = ParticleControlPlayable_Create_m1920387736(NULL /*static, unused*/, L_7, L_8, L_9, /*hidden argument*/NULL);
  14455. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t958762232_il2cpp_TypeInfo_var);
  14456. Playable_t459825607 L_11 = ScriptPlayable_1_op_Implicit_m860123777(NULL /*static, unused*/, L_10, /*hidden argument*/ScriptPlayable_1_op_Implicit_m860123777_RuntimeMethod_var);
  14457. NullCheck(L_6);
  14458. List_1_Add_m2961172208(L_6, L_11, /*hidden argument*/List_1_Add_m2961172208_RuntimeMethod_var);
  14459. }
  14460. IL_003c:
  14461. {
  14462. }
  14463. IL_003d:
  14464. {
  14465. RuntimeObject* L_12 = V_1;
  14466. NullCheck(L_12);
  14467. bool L_13 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_12);
  14468. if (L_13)
  14469. {
  14470. goto IL_000e;
  14471. }
  14472. }
  14473. IL_0048:
  14474. {
  14475. IL2CPP_LEAVE(0x5A, FINALLY_004d);
  14476. }
  14477. } // end try (depth: 1)
  14478. catch(Il2CppExceptionWrapper& e)
  14479. {
  14480. __last_unhandled_exception = (Exception_t *)e.ex;
  14481. goto FINALLY_004d;
  14482. }
  14483. FINALLY_004d:
  14484. { // begin finally (depth: 1)
  14485. {
  14486. RuntimeObject* L_14 = V_1;
  14487. if (!L_14)
  14488. {
  14489. goto IL_0059;
  14490. }
  14491. }
  14492. IL_0053:
  14493. {
  14494. RuntimeObject* L_15 = V_1;
  14495. NullCheck(L_15);
  14496. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_15);
  14497. }
  14498. IL_0059:
  14499. {
  14500. IL2CPP_END_FINALLY(77)
  14501. }
  14502. } // end finally (depth: 1)
  14503. IL2CPP_CLEANUP(77)
  14504. {
  14505. IL2CPP_JUMP_TBL(0x5A, IL_005a)
  14506. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14507. }
  14508. IL_005a:
  14509. {
  14510. return;
  14511. }
  14512. }
  14513. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectDirector(System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  14514. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectDirector_m2071796856 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___directors0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method)
  14515. {
  14516. static bool s_Il2CppMethodInitialized;
  14517. if (!s_Il2CppMethodInitialized)
  14518. {
  14519. il2cpp_codegen_initialize_method (ControlPlayableAsset_SearchHierarchyAndConnectDirector_m2071796856_MetadataUsageId);
  14520. s_Il2CppMethodInitialized = true;
  14521. }
  14522. PlayableDirector_t508516997 * V_0 = NULL;
  14523. RuntimeObject* V_1 = NULL;
  14524. Exception_t * __last_unhandled_exception = 0;
  14525. NO_UNUSED_WARNING (__last_unhandled_exception);
  14526. Exception_t * __exception_local = 0;
  14527. NO_UNUSED_WARNING (__exception_local);
  14528. int32_t __leave_target = 0;
  14529. NO_UNUSED_WARNING (__leave_target);
  14530. {
  14531. RuntimeObject* L_0 = ___directors0;
  14532. NullCheck(L_0);
  14533. RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>::GetEnumerator() */, IEnumerable_1_t3783337182_il2cpp_TypeInfo_var, L_0);
  14534. V_1 = L_1;
  14535. }
  14536. IL_0009:
  14537. try
  14538. { // begin try (depth: 1)
  14539. {
  14540. goto IL_004f;
  14541. }
  14542. IL_000e:
  14543. {
  14544. RuntimeObject* L_2 = V_1;
  14545. NullCheck(L_2);
  14546. PlayableDirector_t508516997 * L_3 = InterfaceFuncInvoker0< PlayableDirector_t508516997 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableDirector>::get_Current() */, IEnumerator_1_t941087465_il2cpp_TypeInfo_var, L_2);
  14547. V_0 = L_3;
  14548. PlayableDirector_t508516997 * L_4 = V_0;
  14549. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14550. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14551. if (!L_5)
  14552. {
  14553. goto IL_004e;
  14554. }
  14555. }
  14556. IL_0022:
  14557. {
  14558. PlayableDirector_t508516997 * L_6 = V_0;
  14559. NullCheck(L_6);
  14560. PlayableAsset_t3219022681 * L_7 = PlayableDirector_get_playableAsset_m3386433828(L_6, /*hidden argument*/NULL);
  14561. PlayableAsset_t3219022681 * L_8 = __this->get_m_ControlDirectorAsset_12();
  14562. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14563. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, L_8, /*hidden argument*/NULL);
  14564. if (!L_9)
  14565. {
  14566. goto IL_004d;
  14567. }
  14568. }
  14569. IL_0039:
  14570. {
  14571. List_1_t1931900349 * L_10 = ___outplayables2;
  14572. PlayableGraph_t3515989261 L_11 = ___graph1;
  14573. PlayableDirector_t508516997 * L_12 = V_0;
  14574. ScriptPlayable_1_t380861505 L_13 = DirectorControlPlayable_Create_m949108631(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  14575. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t380861505_il2cpp_TypeInfo_var);
  14576. Playable_t459825607 L_14 = ScriptPlayable_1_op_Implicit_m1854647390(NULL /*static, unused*/, L_13, /*hidden argument*/ScriptPlayable_1_op_Implicit_m1854647390_RuntimeMethod_var);
  14577. NullCheck(L_10);
  14578. List_1_Add_m2961172208(L_10, L_14, /*hidden argument*/List_1_Add_m2961172208_RuntimeMethod_var);
  14579. }
  14580. IL_004d:
  14581. {
  14582. }
  14583. IL_004e:
  14584. {
  14585. }
  14586. IL_004f:
  14587. {
  14588. RuntimeObject* L_15 = V_1;
  14589. NullCheck(L_15);
  14590. bool L_16 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_15);
  14591. if (L_16)
  14592. {
  14593. goto IL_000e;
  14594. }
  14595. }
  14596. IL_005a:
  14597. {
  14598. IL2CPP_LEAVE(0x6C, FINALLY_005f);
  14599. }
  14600. } // end try (depth: 1)
  14601. catch(Il2CppExceptionWrapper& e)
  14602. {
  14603. __last_unhandled_exception = (Exception_t *)e.ex;
  14604. goto FINALLY_005f;
  14605. }
  14606. FINALLY_005f:
  14607. { // begin finally (depth: 1)
  14608. {
  14609. RuntimeObject* L_17 = V_1;
  14610. if (!L_17)
  14611. {
  14612. goto IL_006b;
  14613. }
  14614. }
  14615. IL_0065:
  14616. {
  14617. RuntimeObject* L_18 = V_1;
  14618. NullCheck(L_18);
  14619. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_18);
  14620. }
  14621. IL_006b:
  14622. {
  14623. IL2CPP_END_FINALLY(95)
  14624. }
  14625. } // end finally (depth: 1)
  14626. IL2CPP_CLEANUP(95)
  14627. {
  14628. IL2CPP_JUMP_TBL(0x6C, IL_006c)
  14629. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14630. }
  14631. IL_006c:
  14632. {
  14633. return;
  14634. }
  14635. }
  14636. // System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectControlableScripts(System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
  14637. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m4262402413 (RuntimeObject * __this /* static, unused */, RuntimeObject* ___controlableScripts0, PlayableGraph_t3515989261 ___graph1, List_1_t1931900349 * ___outplayables2, const RuntimeMethod* method)
  14638. {
  14639. static bool s_Il2CppMethodInitialized;
  14640. if (!s_Il2CppMethodInitialized)
  14641. {
  14642. il2cpp_codegen_initialize_method (ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m4262402413_MetadataUsageId);
  14643. s_Il2CppMethodInitialized = true;
  14644. }
  14645. MonoBehaviour_t3962482529 * V_0 = NULL;
  14646. RuntimeObject* V_1 = NULL;
  14647. Exception_t * __last_unhandled_exception = 0;
  14648. NO_UNUSED_WARNING (__last_unhandled_exception);
  14649. Exception_t * __exception_local = 0;
  14650. NO_UNUSED_WARNING (__exception_local);
  14651. int32_t __leave_target = 0;
  14652. NO_UNUSED_WARNING (__leave_target);
  14653. {
  14654. RuntimeObject* L_0 = ___controlableScripts0;
  14655. NullCheck(L_0);
  14656. RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>::GetEnumerator() */, IEnumerable_1_t2942335418_il2cpp_TypeInfo_var, L_0);
  14657. V_1 = L_1;
  14658. }
  14659. IL_0009:
  14660. try
  14661. { // begin try (depth: 1)
  14662. {
  14663. goto IL_002e;
  14664. }
  14665. IL_000e:
  14666. {
  14667. RuntimeObject* L_2 = V_1;
  14668. NullCheck(L_2);
  14669. MonoBehaviour_t3962482529 * L_3 = InterfaceFuncInvoker0< MonoBehaviour_t3962482529 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>::get_Current() */, IEnumerator_1_t100085701_il2cpp_TypeInfo_var, L_2);
  14670. V_0 = L_3;
  14671. List_1_t1931900349 * L_4 = ___outplayables2;
  14672. PlayableGraph_t3515989261 L_5 = ___graph1;
  14673. MonoBehaviour_t3962482529 * L_6 = V_0;
  14674. ScriptPlayable_1_t3043878418 L_7 = TimeControlPlayable_Create_m2249336552(NULL /*static, unused*/, L_5, ((RuntimeObject*)Castclass((RuntimeObject*)L_6, ITimeControl_t1934324661_il2cpp_TypeInfo_var)), /*hidden argument*/NULL);
  14675. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3043878418_il2cpp_TypeInfo_var);
  14676. Playable_t459825607 L_8 = ScriptPlayable_1_op_Implicit_m1449068779(NULL /*static, unused*/, L_7, /*hidden argument*/ScriptPlayable_1_op_Implicit_m1449068779_RuntimeMethod_var);
  14677. NullCheck(L_4);
  14678. List_1_Add_m2961172208(L_4, L_8, /*hidden argument*/List_1_Add_m2961172208_RuntimeMethod_var);
  14679. }
  14680. IL_002e:
  14681. {
  14682. RuntimeObject* L_9 = V_1;
  14683. NullCheck(L_9);
  14684. bool L_10 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_9);
  14685. if (L_10)
  14686. {
  14687. goto IL_000e;
  14688. }
  14689. }
  14690. IL_0039:
  14691. {
  14692. IL2CPP_LEAVE(0x4B, FINALLY_003e);
  14693. }
  14694. } // end try (depth: 1)
  14695. catch(Il2CppExceptionWrapper& e)
  14696. {
  14697. __last_unhandled_exception = (Exception_t *)e.ex;
  14698. goto FINALLY_003e;
  14699. }
  14700. FINALLY_003e:
  14701. { // begin finally (depth: 1)
  14702. {
  14703. RuntimeObject* L_11 = V_1;
  14704. if (!L_11)
  14705. {
  14706. goto IL_004a;
  14707. }
  14708. }
  14709. IL_0044:
  14710. {
  14711. RuntimeObject* L_12 = V_1;
  14712. NullCheck(L_12);
  14713. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_12);
  14714. }
  14715. IL_004a:
  14716. {
  14717. IL2CPP_END_FINALLY(62)
  14718. }
  14719. } // end finally (depth: 1)
  14720. IL2CPP_CLEANUP(62)
  14721. {
  14722. IL2CPP_JUMP_TBL(0x4B, IL_004b)
  14723. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  14724. }
  14725. IL_004b:
  14726. {
  14727. return;
  14728. }
  14729. }
  14730. // System.Void UnityEngine.Timeline.ControlPlayableAsset::ConnectMixerAndPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Int32)
  14731. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_ConnectMixerAndPlayable_m659985989 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___mixer1, Playable_t459825607 ___playable2, int32_t ___portIndex3, const RuntimeMethod* method)
  14732. {
  14733. static bool s_Il2CppMethodInitialized;
  14734. if (!s_Il2CppMethodInitialized)
  14735. {
  14736. il2cpp_codegen_initialize_method (ControlPlayableAsset_ConnectMixerAndPlayable_m659985989_MetadataUsageId);
  14737. s_Il2CppMethodInitialized = true;
  14738. }
  14739. {
  14740. Playable_t459825607 L_0 = ___playable2;
  14741. Playable_t459825607 L_1 = ___mixer1;
  14742. int32_t L_2 = ___portIndex3;
  14743. PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759((&___graph0), L_0, 0, L_1, L_2, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_RuntimeMethod_var);
  14744. Playable_t459825607 L_3 = ___mixer1;
  14745. Playable_t459825607 L_4 = ___playable2;
  14746. PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416(NULL /*static, unused*/, L_3, L_4, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisPlayable_t459825607_TisPlayable_t459825607_m3068973416_RuntimeMethod_var);
  14747. return;
  14748. }
  14749. }
  14750. // System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset::GetControlableScripts(UnityEngine.GameObject)
  14751. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControlableScripts_m1357203616 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___root0, const RuntimeMethod* method)
  14752. {
  14753. static bool s_Il2CppMethodInitialized;
  14754. if (!s_Il2CppMethodInitialized)
  14755. {
  14756. il2cpp_codegen_initialize_method (ControlPlayableAsset_GetControlableScripts_m1357203616_MetadataUsageId);
  14757. s_Il2CppMethodInitialized = true;
  14758. }
  14759. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * V_0 = NULL;
  14760. RuntimeObject* V_1 = NULL;
  14761. {
  14762. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_0 = (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 *)il2cpp_codegen_object_new(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025_il2cpp_TypeInfo_var);
  14763. U3CGetControlableScriptsU3Ec__Iterator0__ctor_m2940255759(L_0, /*hidden argument*/NULL);
  14764. V_0 = L_0;
  14765. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_1 = V_0;
  14766. GameObject_t1113636619 * L_2 = ___root0;
  14767. NullCheck(L_1);
  14768. L_1->set_root_0(L_2);
  14769. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_3 = V_0;
  14770. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_4 = L_3;
  14771. NullCheck(L_4);
  14772. L_4->set_U24PC_6(((int32_t)-2));
  14773. V_1 = L_4;
  14774. goto IL_001c;
  14775. }
  14776. IL_001c:
  14777. {
  14778. RuntimeObject* L_5 = V_1;
  14779. return L_5;
  14780. }
  14781. }
  14782. // System.Void UnityEngine.Timeline.ControlPlayableAsset::UpdateDurationAndLoopFlag(System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>,System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>)
  14783. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_UpdateDurationAndLoopFlag_m3015329225 (ControlPlayableAsset_t3597738600 * __this, RuntimeObject* ___directors0, RuntimeObject* ___particleSystems1, const RuntimeMethod* method)
  14784. {
  14785. static bool s_Il2CppMethodInitialized;
  14786. if (!s_Il2CppMethodInitialized)
  14787. {
  14788. il2cpp_codegen_initialize_method (ControlPlayableAsset_UpdateDurationAndLoopFlag_m3015329225_MetadataUsageId);
  14789. s_Il2CppMethodInitialized = true;
  14790. }
  14791. PlayableDirector_t508516997 * V_0 = NULL;
  14792. ParticleSystem_t1800779281 * V_1 = NULL;
  14793. MainModule_t2320046318 V_2;
  14794. memset(&V_2, 0, sizeof(V_2));
  14795. MainModule_t2320046318 V_3;
  14796. memset(&V_3, 0, sizeof(V_3));
  14797. {
  14798. RuntimeObject* L_0 = ___directors0;
  14799. NullCheck(L_0);
  14800. int32_t L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Playables.PlayableDirector>::get_Count() */, ICollection_1_t3336669231_il2cpp_TypeInfo_var, L_0);
  14801. if ((!(((uint32_t)L_1) == ((uint32_t)1))))
  14802. {
  14803. goto IL_005a;
  14804. }
  14805. }
  14806. {
  14807. RuntimeObject* L_2 = ___particleSystems1;
  14808. NullCheck(L_2);
  14809. int32_t L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>::get_Count() */, ICollection_1_t333964219_il2cpp_TypeInfo_var, L_2);
  14810. if (L_3)
  14811. {
  14812. goto IL_005a;
  14813. }
  14814. }
  14815. {
  14816. RuntimeObject* L_4 = ___directors0;
  14817. NullCheck(L_4);
  14818. PlayableDirector_t508516997 * L_5 = InterfaceFuncInvoker1< PlayableDirector_t508516997 *, int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>::get_Item(System.Int32) */, IList_1_t2323836780_il2cpp_TypeInfo_var, L_4, 0);
  14819. V_0 = L_5;
  14820. PlayableDirector_t508516997 * L_6 = V_0;
  14821. NullCheck(L_6);
  14822. PlayableAsset_t3219022681 * L_7 = PlayableDirector_get_playableAsset_m3386433828(L_6, /*hidden argument*/NULL);
  14823. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14824. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14825. if (!L_8)
  14826. {
  14827. goto IL_0054;
  14828. }
  14829. }
  14830. {
  14831. PlayableDirector_t508516997 * L_9 = V_0;
  14832. NullCheck(L_9);
  14833. PlayableAsset_t3219022681 * L_10 = PlayableDirector_get_playableAsset_m3386433828(L_9, /*hidden argument*/NULL);
  14834. NullCheck(L_10);
  14835. double L_11 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_10);
  14836. __this->set_m_Duration_13(L_11);
  14837. PlayableDirector_t508516997 * L_12 = V_0;
  14838. NullCheck(L_12);
  14839. int32_t L_13 = PlayableDirector_get_extrapolationMode_m2720668466(L_12, /*hidden argument*/NULL);
  14840. __this->set_m_SupportLoop_14((bool)((((int32_t)L_13) == ((int32_t)1))? 1 : 0));
  14841. }
  14842. IL_0054:
  14843. {
  14844. goto IL_00a4;
  14845. }
  14846. IL_005a:
  14847. {
  14848. RuntimeObject* L_14 = ___particleSystems1;
  14849. NullCheck(L_14);
  14850. int32_t L_15 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>::get_Count() */, ICollection_1_t333964219_il2cpp_TypeInfo_var, L_14);
  14851. if ((!(((uint32_t)L_15) == ((uint32_t)1))))
  14852. {
  14853. goto IL_00a4;
  14854. }
  14855. }
  14856. {
  14857. RuntimeObject* L_16 = ___directors0;
  14858. NullCheck(L_16);
  14859. int32_t L_17 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Playables.PlayableDirector>::get_Count() */, ICollection_1_t3336669231_il2cpp_TypeInfo_var, L_16);
  14860. if (L_17)
  14861. {
  14862. goto IL_00a4;
  14863. }
  14864. }
  14865. {
  14866. RuntimeObject* L_18 = ___particleSystems1;
  14867. NullCheck(L_18);
  14868. ParticleSystem_t1800779281 * L_19 = InterfaceFuncInvoker1< ParticleSystem_t1800779281 *, int32_t >::Invoke(3 /* !0 System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>::get_Item(System.Int32) */, IList_1_t3616099064_il2cpp_TypeInfo_var, L_18, 0);
  14869. V_1 = L_19;
  14870. ParticleSystem_t1800779281 * L_20 = V_1;
  14871. NullCheck(L_20);
  14872. MainModule_t2320046318 L_21 = ParticleSystem_get_main_m3006917117(L_20, /*hidden argument*/NULL);
  14873. V_2 = L_21;
  14874. float L_22 = MainModule_get_duration_m2362826759((&V_2), /*hidden argument*/NULL);
  14875. __this->set_m_Duration_13((((double)((double)L_22))));
  14876. ParticleSystem_t1800779281 * L_23 = V_1;
  14877. NullCheck(L_23);
  14878. MainModule_t2320046318 L_24 = ParticleSystem_get_main_m3006917117(L_23, /*hidden argument*/NULL);
  14879. V_3 = L_24;
  14880. bool L_25 = MainModule_get_loop_m2299304680((&V_3), /*hidden argument*/NULL);
  14881. __this->set_m_SupportLoop_14(L_25);
  14882. }
  14883. IL_00a4:
  14884. {
  14885. return;
  14886. }
  14887. }
  14888. // System.Collections.Generic.IList`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::GetParticleSystemRoots(UnityEngine.GameObject)
  14889. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetParticleSystemRoots_m2167613214 (ControlPlayableAsset_t3597738600 * __this, GameObject_t1113636619 * ___go0, const RuntimeMethod* method)
  14890. {
  14891. static bool s_Il2CppMethodInitialized;
  14892. if (!s_Il2CppMethodInitialized)
  14893. {
  14894. il2cpp_codegen_initialize_method (ControlPlayableAsset_GetParticleSystemRoots_m2167613214_MetadataUsageId);
  14895. s_Il2CppMethodInitialized = true;
  14896. }
  14897. List_1_t3272854023 * V_0 = NULL;
  14898. RuntimeObject* V_1 = NULL;
  14899. {
  14900. bool L_0 = __this->get_searchHierarchy_9();
  14901. if (!L_0)
  14902. {
  14903. goto IL_0026;
  14904. }
  14905. }
  14906. {
  14907. List_1_t3272854023 * L_1 = (List_1_t3272854023 *)il2cpp_codegen_object_new(List_1_t3272854023_il2cpp_TypeInfo_var);
  14908. List_1__ctor_m2678468947(L_1, /*hidden argument*/List_1__ctor_m2678468947_RuntimeMethod_var);
  14909. V_0 = L_1;
  14910. GameObject_t1113636619 * L_2 = ___go0;
  14911. NullCheck(L_2);
  14912. Transform_t3600365921 * L_3 = GameObject_get_transform_m1369836730(L_2, /*hidden argument*/NULL);
  14913. List_1_t3272854023 * L_4 = V_0;
  14914. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14915. ControlPlayableAsset_GetParticleSystemRoots_m4171643516(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  14916. List_1_t3272854023 * L_5 = V_0;
  14917. V_1 = (RuntimeObject*)L_5;
  14918. goto IL_0033;
  14919. }
  14920. IL_0026:
  14921. {
  14922. GameObject_t1113636619 * L_6 = ___go0;
  14923. RuntimeObject* L_7 = ControlPlayableAsset_GetComponent_TisParticleSystem_t1800779281_m3621599467(__this, L_6, /*hidden argument*/ControlPlayableAsset_GetComponent_TisParticleSystem_t1800779281_m3621599467_RuntimeMethod_var);
  14924. V_1 = L_7;
  14925. goto IL_0033;
  14926. }
  14927. IL_0033:
  14928. {
  14929. RuntimeObject* L_8 = V_1;
  14930. return L_8;
  14931. }
  14932. }
  14933. // System.Void UnityEngine.Timeline.ControlPlayableAsset::GetParticleSystemRoots(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>)
  14934. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_GetParticleSystemRoots_m4171643516 (RuntimeObject * __this /* static, unused */, Transform_t3600365921 * ___t0, RuntimeObject* ___roots1, const RuntimeMethod* method)
  14935. {
  14936. static bool s_Il2CppMethodInitialized;
  14937. if (!s_Il2CppMethodInitialized)
  14938. {
  14939. il2cpp_codegen_initialize_method (ControlPlayableAsset_GetParticleSystemRoots_m4171643516_MetadataUsageId);
  14940. s_Il2CppMethodInitialized = true;
  14941. }
  14942. ParticleSystem_t1800779281 * V_0 = NULL;
  14943. int32_t V_1 = 0;
  14944. {
  14945. Transform_t3600365921 * L_0 = ___t0;
  14946. NullCheck(L_0);
  14947. ParticleSystem_t1800779281 * L_1 = Component_GetComponent_TisParticleSystem_t1800779281_m3704279744(L_0, /*hidden argument*/Component_GetComponent_TisParticleSystem_t1800779281_m3704279744_RuntimeMethod_var);
  14948. V_0 = L_1;
  14949. ParticleSystem_t1800779281 * L_2 = V_0;
  14950. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  14951. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  14952. if (!L_3)
  14953. {
  14954. goto IL_0021;
  14955. }
  14956. }
  14957. {
  14958. RuntimeObject* L_4 = ___roots1;
  14959. ParticleSystem_t1800779281 * L_5 = V_0;
  14960. NullCheck(L_4);
  14961. InterfaceActionInvoker1< ParticleSystem_t1800779281 * >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>::Add(!0) */, ICollection_1_t333964219_il2cpp_TypeInfo_var, L_4, L_5);
  14962. goto IL_0047;
  14963. }
  14964. IL_0021:
  14965. {
  14966. V_1 = 0;
  14967. goto IL_003b;
  14968. }
  14969. IL_0028:
  14970. {
  14971. Transform_t3600365921 * L_6 = ___t0;
  14972. int32_t L_7 = V_1;
  14973. NullCheck(L_6);
  14974. Transform_t3600365921 * L_8 = Transform_GetChild_m1092972975(L_6, L_7, /*hidden argument*/NULL);
  14975. RuntimeObject* L_9 = ___roots1;
  14976. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  14977. ControlPlayableAsset_GetParticleSystemRoots_m4171643516(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  14978. int32_t L_10 = V_1;
  14979. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  14980. }
  14981. IL_003b:
  14982. {
  14983. int32_t L_11 = V_1;
  14984. Transform_t3600365921 * L_12 = ___t0;
  14985. NullCheck(L_12);
  14986. int32_t L_13 = Transform_get_childCount_m3145433196(L_12, /*hidden argument*/NULL);
  14987. if ((((int32_t)L_11) < ((int32_t)L_13)))
  14988. {
  14989. goto IL_0028;
  14990. }
  14991. }
  14992. IL_0047:
  14993. {
  14994. return;
  14995. }
  14996. }
  14997. // System.Void UnityEngine.Timeline.ControlPlayableAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  14998. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset_GatherProperties_m1938609118 (ControlPlayableAsset_t3597738600 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  14999. {
  15000. static bool s_Il2CppMethodInitialized;
  15001. if (!s_Il2CppMethodInitialized)
  15002. {
  15003. il2cpp_codegen_initialize_method (ControlPlayableAsset_GatherProperties_m1938609118_MetadataUsageId);
  15004. s_Il2CppMethodInitialized = true;
  15005. }
  15006. GameObject_t1113636619 * V_0 = NULL;
  15007. ParticleSystem_t1800779281 * V_1 = NULL;
  15008. RuntimeObject* V_2 = NULL;
  15009. MonoBehaviour_t3962482529 * V_3 = NULL;
  15010. RuntimeObject* V_4 = NULL;
  15011. RuntimeObject* V_5 = NULL;
  15012. PlayableDirector_t508516997 * V_6 = NULL;
  15013. RuntimeObject* V_7 = NULL;
  15014. TimelineAsset_t3776684190 * V_8 = NULL;
  15015. Exception_t * __last_unhandled_exception = 0;
  15016. NO_UNUSED_WARNING (__last_unhandled_exception);
  15017. Exception_t * __exception_local = 0;
  15018. NO_UNUSED_WARNING (__exception_local);
  15019. int32_t __leave_target = 0;
  15020. NO_UNUSED_WARNING (__leave_target);
  15021. {
  15022. PlayableDirector_t508516997 * L_0 = ___director0;
  15023. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15024. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15025. if (!L_1)
  15026. {
  15027. goto IL_0012;
  15028. }
  15029. }
  15030. {
  15031. goto IL_01d7;
  15032. }
  15033. IL_0012:
  15034. {
  15035. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  15036. HashSet_1_t3368433767 * L_2 = ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->get_s_ProcessedDirectors_15();
  15037. PlayableDirector_t508516997 * L_3 = ___director0;
  15038. NullCheck(L_2);
  15039. bool L_4 = HashSet_1_Contains_m1937561979(L_2, L_3, /*hidden argument*/HashSet_1_Contains_m1937561979_RuntimeMethod_var);
  15040. if (!L_4)
  15041. {
  15042. goto IL_0027;
  15043. }
  15044. }
  15045. {
  15046. goto IL_01d7;
  15047. }
  15048. IL_0027:
  15049. {
  15050. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  15051. HashSet_1_t3368433767 * L_5 = ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->get_s_ProcessedDirectors_15();
  15052. PlayableDirector_t508516997 * L_6 = ___director0;
  15053. NullCheck(L_5);
  15054. HashSet_1_Add_m101423346(L_5, L_6, /*hidden argument*/HashSet_1_Add_m101423346_RuntimeMethod_var);
  15055. ExposedReference_1_t1378690540 * L_7 = __this->get_address_of_sourceGameObject_3();
  15056. PlayableDirector_t508516997 * L_8 = ___director0;
  15057. GameObject_t1113636619 * L_9 = ExposedReference_1_Resolve_m3570879846(L_7, L_8, /*hidden argument*/ExposedReference_1_Resolve_m3570879846_RuntimeMethod_var);
  15058. V_0 = L_9;
  15059. GameObject_t1113636619 * L_10 = V_0;
  15060. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15061. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15062. if (!L_11)
  15063. {
  15064. goto IL_01cb;
  15065. }
  15066. }
  15067. {
  15068. bool L_12 = __this->get_updateParticle_5();
  15069. if (!L_12)
  15070. {
  15071. goto IL_00b5;
  15072. }
  15073. }
  15074. {
  15075. GameObject_t1113636619 * L_13 = V_0;
  15076. RuntimeObject* L_14 = ControlPlayableAsset_GetParticleSystemRoots_m2167613214(__this, L_13, /*hidden argument*/NULL);
  15077. NullCheck(L_14);
  15078. RuntimeObject* L_15 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>::GetEnumerator() */, IEnumerable_1_t780632170_il2cpp_TypeInfo_var, L_14);
  15079. V_2 = L_15;
  15080. }
  15081. IL_0067:
  15082. try
  15083. { // begin try (depth: 1)
  15084. {
  15085. goto IL_0097;
  15086. }
  15087. IL_006c:
  15088. {
  15089. RuntimeObject* L_16 = V_2;
  15090. NullCheck(L_16);
  15091. ParticleSystem_t1800779281 * L_17 = InterfaceFuncInvoker0< ParticleSystem_t1800779281 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.ParticleSystem>::get_Current() */, IEnumerator_1_t2233349749_il2cpp_TypeInfo_var, L_16);
  15092. V_1 = L_17;
  15093. RuntimeObject* L_18 = ___driver1;
  15094. ParticleSystem_t1800779281 * L_19 = V_1;
  15095. NullCheck(L_19);
  15096. GameObject_t1113636619 * L_20 = Component_get_gameObject_m442555142(L_19, /*hidden argument*/NULL);
  15097. NullCheck(L_18);
  15098. GenericInterfaceActionInvoker2< GameObject_t1113636619 *, String_t* >::Invoke(IPropertyCollector_AddFromName_TisParticleSystem_t1800779281_m1491210103_RuntimeMethod_var, L_18, L_20, _stringLiteral2238124592);
  15099. RuntimeObject* L_21 = ___driver1;
  15100. ParticleSystem_t1800779281 * L_22 = V_1;
  15101. NullCheck(L_22);
  15102. GameObject_t1113636619 * L_23 = Component_get_gameObject_m442555142(L_22, /*hidden argument*/NULL);
  15103. NullCheck(L_21);
  15104. GenericInterfaceActionInvoker2< GameObject_t1113636619 *, String_t* >::Invoke(IPropertyCollector_AddFromName_TisParticleSystem_t1800779281_m1491210103_RuntimeMethod_var, L_21, L_23, _stringLiteral155482378);
  15105. }
  15106. IL_0097:
  15107. {
  15108. RuntimeObject* L_24 = V_2;
  15109. NullCheck(L_24);
  15110. bool L_25 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_24);
  15111. if (L_25)
  15112. {
  15113. goto IL_006c;
  15114. }
  15115. }
  15116. IL_00a2:
  15117. {
  15118. IL2CPP_LEAVE(0xB4, FINALLY_00a7);
  15119. }
  15120. } // end try (depth: 1)
  15121. catch(Il2CppExceptionWrapper& e)
  15122. {
  15123. __last_unhandled_exception = (Exception_t *)e.ex;
  15124. goto FINALLY_00a7;
  15125. }
  15126. FINALLY_00a7:
  15127. { // begin finally (depth: 1)
  15128. {
  15129. RuntimeObject* L_26 = V_2;
  15130. if (!L_26)
  15131. {
  15132. goto IL_00b3;
  15133. }
  15134. }
  15135. IL_00ad:
  15136. {
  15137. RuntimeObject* L_27 = V_2;
  15138. NullCheck(L_27);
  15139. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_27);
  15140. }
  15141. IL_00b3:
  15142. {
  15143. IL2CPP_END_FINALLY(167)
  15144. }
  15145. } // end finally (depth: 1)
  15146. IL2CPP_CLEANUP(167)
  15147. {
  15148. IL2CPP_JUMP_TBL(0xB4, IL_00b4)
  15149. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15150. }
  15151. IL_00b4:
  15152. {
  15153. }
  15154. IL_00b5:
  15155. {
  15156. bool L_28 = __this->get_active_10();
  15157. if (!L_28)
  15158. {
  15159. goto IL_00ce;
  15160. }
  15161. }
  15162. {
  15163. RuntimeObject* L_29 = ___driver1;
  15164. GameObject_t1113636619 * L_30 = V_0;
  15165. NullCheck(L_29);
  15166. InterfaceActionInvoker2< GameObject_t1113636619 *, String_t* >::Invoke(4 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName(UnityEngine.GameObject,System.String) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_29, L_30, _stringLiteral133756969);
  15167. }
  15168. IL_00ce:
  15169. {
  15170. bool L_31 = __this->get_updateITimeControl_8();
  15171. if (!L_31)
  15172. {
  15173. goto IL_0142;
  15174. }
  15175. }
  15176. {
  15177. GameObject_t1113636619 * L_32 = V_0;
  15178. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  15179. RuntimeObject* L_33 = ControlPlayableAsset_GetControlableScripts_m1357203616(NULL /*static, unused*/, L_32, /*hidden argument*/NULL);
  15180. NullCheck(L_33);
  15181. RuntimeObject* L_34 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>::GetEnumerator() */, IEnumerable_1_t2942335418_il2cpp_TypeInfo_var, L_33);
  15182. V_4 = L_34;
  15183. }
  15184. IL_00e8:
  15185. try
  15186. { // begin try (depth: 1)
  15187. {
  15188. goto IL_0121;
  15189. }
  15190. IL_00ed:
  15191. {
  15192. RuntimeObject* L_35 = V_4;
  15193. NullCheck(L_35);
  15194. MonoBehaviour_t3962482529 * L_36 = InterfaceFuncInvoker0< MonoBehaviour_t3962482529 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>::get_Current() */, IEnumerator_1_t100085701_il2cpp_TypeInfo_var, L_35);
  15195. V_3 = L_36;
  15196. MonoBehaviour_t3962482529 * L_37 = V_3;
  15197. V_5 = ((RuntimeObject*)IsInst((RuntimeObject*)L_37, IPropertyPreview_t1613145793_il2cpp_TypeInfo_var));
  15198. RuntimeObject* L_38 = V_5;
  15199. if (!L_38)
  15200. {
  15201. goto IL_0113;
  15202. }
  15203. }
  15204. IL_0105:
  15205. {
  15206. RuntimeObject* L_39 = V_5;
  15207. PlayableDirector_t508516997 * L_40 = ___director0;
  15208. RuntimeObject* L_41 = ___driver1;
  15209. NullCheck(L_39);
  15210. InterfaceActionInvoker2< PlayableDirector_t508516997 *, RuntimeObject* >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyPreview::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, IPropertyPreview_t1613145793_il2cpp_TypeInfo_var, L_39, L_40, L_41);
  15211. goto IL_0120;
  15212. }
  15213. IL_0113:
  15214. {
  15215. RuntimeObject* L_42 = ___driver1;
  15216. MonoBehaviour_t3962482529 * L_43 = V_3;
  15217. NullCheck(L_43);
  15218. GameObject_t1113636619 * L_44 = Component_get_gameObject_m442555142(L_43, /*hidden argument*/NULL);
  15219. MonoBehaviour_t3962482529 * L_45 = V_3;
  15220. NullCheck(L_42);
  15221. InterfaceActionInvoker2< GameObject_t1113636619 *, Component_t1923634451 * >::Invoke(5 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromComponent(UnityEngine.GameObject,UnityEngine.Component) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_42, L_44, L_45);
  15222. }
  15223. IL_0120:
  15224. {
  15225. }
  15226. IL_0121:
  15227. {
  15228. RuntimeObject* L_46 = V_4;
  15229. NullCheck(L_46);
  15230. bool L_47 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_46);
  15231. if (L_47)
  15232. {
  15233. goto IL_00ed;
  15234. }
  15235. }
  15236. IL_012d:
  15237. {
  15238. IL2CPP_LEAVE(0x141, FINALLY_0132);
  15239. }
  15240. } // end try (depth: 1)
  15241. catch(Il2CppExceptionWrapper& e)
  15242. {
  15243. __last_unhandled_exception = (Exception_t *)e.ex;
  15244. goto FINALLY_0132;
  15245. }
  15246. FINALLY_0132:
  15247. { // begin finally (depth: 1)
  15248. {
  15249. RuntimeObject* L_48 = V_4;
  15250. if (!L_48)
  15251. {
  15252. goto IL_0140;
  15253. }
  15254. }
  15255. IL_0139:
  15256. {
  15257. RuntimeObject* L_49 = V_4;
  15258. NullCheck(L_49);
  15259. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_49);
  15260. }
  15261. IL_0140:
  15262. {
  15263. IL2CPP_END_FINALLY(306)
  15264. }
  15265. } // end finally (depth: 1)
  15266. IL2CPP_CLEANUP(306)
  15267. {
  15268. IL2CPP_JUMP_TBL(0x141, IL_0141)
  15269. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15270. }
  15271. IL_0141:
  15272. {
  15273. }
  15274. IL_0142:
  15275. {
  15276. bool L_50 = __this->get_updateDirector_7();
  15277. if (!L_50)
  15278. {
  15279. goto IL_01ca;
  15280. }
  15281. }
  15282. {
  15283. GameObject_t1113636619 * L_51 = V_0;
  15284. RuntimeObject* L_52 = ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378(__this, L_51, /*hidden argument*/ControlPlayableAsset_GetComponent_TisPlayableDirector_t508516997_m3608646378_RuntimeMethod_var);
  15285. NullCheck(L_52);
  15286. RuntimeObject* L_53 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>::GetEnumerator() */, IEnumerable_1_t3783337182_il2cpp_TypeInfo_var, L_52);
  15287. V_7 = L_53;
  15288. }
  15289. IL_015d:
  15290. try
  15291. { // begin try (depth: 1)
  15292. {
  15293. goto IL_01a9;
  15294. }
  15295. IL_0162:
  15296. {
  15297. RuntimeObject* L_54 = V_7;
  15298. NullCheck(L_54);
  15299. PlayableDirector_t508516997 * L_55 = InterfaceFuncInvoker0< PlayableDirector_t508516997 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableDirector>::get_Current() */, IEnumerator_1_t941087465_il2cpp_TypeInfo_var, L_54);
  15300. V_6 = L_55;
  15301. PlayableDirector_t508516997 * L_56 = V_6;
  15302. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15303. bool L_57 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_56, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15304. if (!L_57)
  15305. {
  15306. goto IL_017e;
  15307. }
  15308. }
  15309. IL_0179:
  15310. {
  15311. goto IL_01a9;
  15312. }
  15313. IL_017e:
  15314. {
  15315. PlayableDirector_t508516997 * L_58 = V_6;
  15316. NullCheck(L_58);
  15317. PlayableAsset_t3219022681 * L_59 = PlayableDirector_get_playableAsset_m3386433828(L_58, /*hidden argument*/NULL);
  15318. V_8 = ((TimelineAsset_t3776684190 *)IsInstClass((RuntimeObject*)L_59, TimelineAsset_t3776684190_il2cpp_TypeInfo_var));
  15319. TimelineAsset_t3776684190 * L_60 = V_8;
  15320. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15321. bool L_61 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_60, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15322. if (!L_61)
  15323. {
  15324. goto IL_019e;
  15325. }
  15326. }
  15327. IL_0199:
  15328. {
  15329. goto IL_01a9;
  15330. }
  15331. IL_019e:
  15332. {
  15333. TimelineAsset_t3776684190 * L_62 = V_8;
  15334. PlayableDirector_t508516997 * L_63 = V_6;
  15335. RuntimeObject* L_64 = ___driver1;
  15336. NullCheck(L_62);
  15337. TimelineAsset_GatherProperties_m2587669420(L_62, L_63, L_64, /*hidden argument*/NULL);
  15338. }
  15339. IL_01a9:
  15340. {
  15341. RuntimeObject* L_65 = V_7;
  15342. NullCheck(L_65);
  15343. bool L_66 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_65);
  15344. if (L_66)
  15345. {
  15346. goto IL_0162;
  15347. }
  15348. }
  15349. IL_01b5:
  15350. {
  15351. IL2CPP_LEAVE(0x1C9, FINALLY_01ba);
  15352. }
  15353. } // end try (depth: 1)
  15354. catch(Il2CppExceptionWrapper& e)
  15355. {
  15356. __last_unhandled_exception = (Exception_t *)e.ex;
  15357. goto FINALLY_01ba;
  15358. }
  15359. FINALLY_01ba:
  15360. { // begin finally (depth: 1)
  15361. {
  15362. RuntimeObject* L_67 = V_7;
  15363. if (!L_67)
  15364. {
  15365. goto IL_01c8;
  15366. }
  15367. }
  15368. IL_01c1:
  15369. {
  15370. RuntimeObject* L_68 = V_7;
  15371. NullCheck(L_68);
  15372. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_68);
  15373. }
  15374. IL_01c8:
  15375. {
  15376. IL2CPP_END_FINALLY(442)
  15377. }
  15378. } // end finally (depth: 1)
  15379. IL2CPP_CLEANUP(442)
  15380. {
  15381. IL2CPP_JUMP_TBL(0x1C9, IL_01c9)
  15382. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  15383. }
  15384. IL_01c9:
  15385. {
  15386. }
  15387. IL_01ca:
  15388. {
  15389. }
  15390. IL_01cb:
  15391. {
  15392. IL2CPP_RUNTIME_CLASS_INIT(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var);
  15393. HashSet_1_t3368433767 * L_69 = ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->get_s_ProcessedDirectors_15();
  15394. PlayableDirector_t508516997 * L_70 = ___director0;
  15395. NullCheck(L_69);
  15396. HashSet_1_Remove_m1346172146(L_69, L_70, /*hidden argument*/HashSet_1_Remove_m1346172146_RuntimeMethod_var);
  15397. }
  15398. IL_01d7:
  15399. {
  15400. return;
  15401. }
  15402. }
  15403. // System.Void UnityEngine.Timeline.ControlPlayableAsset::.cctor()
  15404. extern "C" IL2CPP_METHOD_ATTR void ControlPlayableAsset__cctor_m4240848776 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  15405. {
  15406. static bool s_Il2CppMethodInitialized;
  15407. if (!s_Il2CppMethodInitialized)
  15408. {
  15409. il2cpp_codegen_initialize_method (ControlPlayableAsset__cctor_m4240848776_MetadataUsageId);
  15410. s_Il2CppMethodInitialized = true;
  15411. }
  15412. {
  15413. ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->set_k_MaxRandInt_2(((int32_t)10000));
  15414. HashSet_1_t3368433767 * L_0 = (HashSet_1_t3368433767 *)il2cpp_codegen_object_new(HashSet_1_t3368433767_il2cpp_TypeInfo_var);
  15415. HashSet_1__ctor_m1749033842(L_0, /*hidden argument*/HashSet_1__ctor_m1749033842_RuntimeMethod_var);
  15416. ((ControlPlayableAsset_t3597738600_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_t3597738600_il2cpp_TypeInfo_var))->set_s_ProcessedDirectors_15(L_0);
  15417. return;
  15418. }
  15419. }
  15420. #ifdef __clang__
  15421. #pragma clang diagnostic pop
  15422. #endif
  15423. #ifdef __clang__
  15424. #pragma clang diagnostic push
  15425. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15426. #pragma clang diagnostic ignored "-Wunused-variable"
  15427. #endif
  15428. // System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::.ctor()
  15429. extern "C" IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ec__Iterator0__ctor_m2940255759 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15430. {
  15431. {
  15432. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  15433. return;
  15434. }
  15435. }
  15436. // System.Boolean UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::MoveNext()
  15437. extern "C" IL2CPP_METHOD_ATTR bool U3CGetControlableScriptsU3Ec__Iterator0_MoveNext_m2314078410 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15438. {
  15439. static bool s_Il2CppMethodInitialized;
  15440. if (!s_Il2CppMethodInitialized)
  15441. {
  15442. il2cpp_codegen_initialize_method (U3CGetControlableScriptsU3Ec__Iterator0_MoveNext_m2314078410_MetadataUsageId);
  15443. s_Il2CppMethodInitialized = true;
  15444. }
  15445. uint32_t V_0 = 0;
  15446. {
  15447. int32_t L_0 = __this->get_U24PC_6();
  15448. V_0 = L_0;
  15449. __this->set_U24PC_6((-1));
  15450. uint32_t L_1 = V_0;
  15451. switch (L_1)
  15452. {
  15453. case 0:
  15454. {
  15455. goto IL_0021;
  15456. }
  15457. case 1:
  15458. {
  15459. goto IL_009a;
  15460. }
  15461. }
  15462. }
  15463. {
  15464. goto IL_00c3;
  15465. }
  15466. IL_0021:
  15467. {
  15468. GameObject_t1113636619 * L_2 = __this->get_root_0();
  15469. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15470. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15471. if (!L_3)
  15472. {
  15473. goto IL_0038;
  15474. }
  15475. }
  15476. {
  15477. goto IL_00c3;
  15478. }
  15479. IL_0038:
  15480. {
  15481. GameObject_t1113636619 * L_4 = __this->get_root_0();
  15482. NullCheck(L_4);
  15483. MonoBehaviourU5BU5D_t2007329276* L_5 = GameObject_GetComponentsInChildren_TisMonoBehaviour_t3962482529_m236423023(L_4, /*hidden argument*/GameObject_GetComponentsInChildren_TisMonoBehaviour_t3962482529_m236423023_RuntimeMethod_var);
  15484. __this->set_U24locvar0_1(L_5);
  15485. __this->set_U24locvar1_2(0);
  15486. goto IL_00a9;
  15487. }
  15488. IL_0056:
  15489. {
  15490. MonoBehaviourU5BU5D_t2007329276* L_6 = __this->get_U24locvar0_1();
  15491. int32_t L_7 = __this->get_U24locvar1_2();
  15492. NullCheck(L_6);
  15493. int32_t L_8 = L_7;
  15494. MonoBehaviour_t3962482529 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  15495. __this->set_U3CscriptU3E__1_3(L_9);
  15496. MonoBehaviour_t3962482529 * L_10 = __this->get_U3CscriptU3E__1_3();
  15497. if (!((RuntimeObject*)IsInst((RuntimeObject*)L_10, ITimeControl_t1934324661_il2cpp_TypeInfo_var)))
  15498. {
  15499. goto IL_009a;
  15500. }
  15501. }
  15502. {
  15503. MonoBehaviour_t3962482529 * L_11 = __this->get_U3CscriptU3E__1_3();
  15504. __this->set_U24current_4(L_11);
  15505. bool L_12 = __this->get_U24disposing_5();
  15506. if (L_12)
  15507. {
  15508. goto IL_0095;
  15509. }
  15510. }
  15511. {
  15512. __this->set_U24PC_6(1);
  15513. }
  15514. IL_0095:
  15515. {
  15516. goto IL_00c5;
  15517. }
  15518. IL_009a:
  15519. {
  15520. int32_t L_13 = __this->get_U24locvar1_2();
  15521. __this->set_U24locvar1_2(((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)));
  15522. }
  15523. IL_00a9:
  15524. {
  15525. int32_t L_14 = __this->get_U24locvar1_2();
  15526. MonoBehaviourU5BU5D_t2007329276* L_15 = __this->get_U24locvar0_1();
  15527. NullCheck(L_15);
  15528. if ((((int32_t)L_14) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length)))))))
  15529. {
  15530. goto IL_0056;
  15531. }
  15532. }
  15533. {
  15534. __this->set_U24PC_6((-1));
  15535. }
  15536. IL_00c3:
  15537. {
  15538. return (bool)0;
  15539. }
  15540. IL_00c5:
  15541. {
  15542. return (bool)1;
  15543. }
  15544. }
  15545. // UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.MonoBehaviour>.get_Current()
  15546. extern "C" IL2CPP_METHOD_ATTR MonoBehaviour_t3962482529 * U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_MonoBehaviourU3E_get_Current_m2259726054 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15547. {
  15548. MonoBehaviour_t3962482529 * V_0 = NULL;
  15549. {
  15550. MonoBehaviour_t3962482529 * L_0 = __this->get_U24current_4();
  15551. V_0 = L_0;
  15552. goto IL_000c;
  15553. }
  15554. IL_000c:
  15555. {
  15556. MonoBehaviour_t3962482529 * L_1 = V_0;
  15557. return L_1;
  15558. }
  15559. }
  15560. // System.Object UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::System.Collections.IEnumerator.get_Current()
  15561. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m3764840241 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15562. {
  15563. RuntimeObject * V_0 = NULL;
  15564. {
  15565. MonoBehaviour_t3962482529 * L_0 = __this->get_U24current_4();
  15566. V_0 = L_0;
  15567. goto IL_000c;
  15568. }
  15569. IL_000c:
  15570. {
  15571. RuntimeObject * L_1 = V_0;
  15572. return L_1;
  15573. }
  15574. }
  15575. // System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::Dispose()
  15576. extern "C" IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ec__Iterator0_Dispose_m1964542577 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15577. {
  15578. {
  15579. __this->set_U24disposing_5((bool)1);
  15580. __this->set_U24PC_6((-1));
  15581. return;
  15582. }
  15583. }
  15584. // System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::Reset()
  15585. extern "C" IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ec__Iterator0_Reset_m3006032150 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15586. {
  15587. static bool s_Il2CppMethodInitialized;
  15588. if (!s_Il2CppMethodInitialized)
  15589. {
  15590. il2cpp_codegen_initialize_method (U3CGetControlableScriptsU3Ec__Iterator0_Reset_m3006032150_MetadataUsageId);
  15591. s_Il2CppMethodInitialized = true;
  15592. }
  15593. {
  15594. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  15595. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  15596. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CGetControlableScriptsU3Ec__Iterator0_Reset_m3006032150_RuntimeMethod_var);
  15597. }
  15598. }
  15599. // System.Collections.IEnumerator UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  15600. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m2220995114 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15601. {
  15602. RuntimeObject* V_0 = NULL;
  15603. {
  15604. RuntimeObject* L_0 = U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_m729331728(__this, /*hidden argument*/NULL);
  15605. V_0 = L_0;
  15606. goto IL_000c;
  15607. }
  15608. IL_000c:
  15609. {
  15610. RuntimeObject* L_1 = V_0;
  15611. return L_1;
  15612. }
  15613. }
  15614. // System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.MonoBehaviour>.GetEnumerator()
  15615. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_m729331728 (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * __this, const RuntimeMethod* method)
  15616. {
  15617. static bool s_Il2CppMethodInitialized;
  15618. if (!s_Il2CppMethodInitialized)
  15619. {
  15620. il2cpp_codegen_initialize_method (U3CGetControlableScriptsU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_m729331728_MetadataUsageId);
  15621. s_Il2CppMethodInitialized = true;
  15622. }
  15623. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * V_0 = NULL;
  15624. {
  15625. int32_t* L_0 = __this->get_address_of_U24PC_6();
  15626. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  15627. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  15628. {
  15629. goto IL_0014;
  15630. }
  15631. }
  15632. {
  15633. return __this;
  15634. }
  15635. IL_0014:
  15636. {
  15637. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_2 = (U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 *)il2cpp_codegen_object_new(U3CGetControlableScriptsU3Ec__Iterator0_t3018919025_il2cpp_TypeInfo_var);
  15638. U3CGetControlableScriptsU3Ec__Iterator0__ctor_m2940255759(L_2, /*hidden argument*/NULL);
  15639. V_0 = L_2;
  15640. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_3 = V_0;
  15641. GameObject_t1113636619 * L_4 = __this->get_root_0();
  15642. NullCheck(L_3);
  15643. L_3->set_root_0(L_4);
  15644. U3CGetControlableScriptsU3Ec__Iterator0_t3018919025 * L_5 = V_0;
  15645. return L_5;
  15646. }
  15647. }
  15648. #ifdef __clang__
  15649. #pragma clang diagnostic pop
  15650. #endif
  15651. #ifdef __clang__
  15652. #pragma clang diagnostic push
  15653. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15654. #pragma clang diagnostic ignored "-Wunused-variable"
  15655. #endif
  15656. // System.Void UnityEngine.Timeline.ControlTrack::.ctor()
  15657. extern "C" IL2CPP_METHOD_ATTR void ControlTrack__ctor_m2308511996 (ControlTrack_t3308451304 * __this, const RuntimeMethod* method)
  15658. {
  15659. static bool s_Il2CppMethodInitialized;
  15660. if (!s_Il2CppMethodInitialized)
  15661. {
  15662. il2cpp_codegen_initialize_method (ControlTrack__ctor_m2308511996_MetadataUsageId);
  15663. s_Il2CppMethodInitialized = true;
  15664. }
  15665. {
  15666. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  15667. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  15668. return;
  15669. }
  15670. }
  15671. #ifdef __clang__
  15672. #pragma clang diagnostic pop
  15673. #endif
  15674. #ifdef __clang__
  15675. #pragma clang diagnostic push
  15676. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15677. #pragma clang diagnostic ignored "-Wunused-variable"
  15678. #endif
  15679. // System.Void UnityEngine.Timeline.DirectorControlPlayable::.ctor()
  15680. extern "C" IL2CPP_METHOD_ATTR void DirectorControlPlayable__ctor_m30387313 (DirectorControlPlayable_t2642348650 * __this, const RuntimeMethod* method)
  15681. {
  15682. {
  15683. __this->set_m_SyncTime_1((bool)0);
  15684. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  15685. return;
  15686. }
  15687. }
  15688. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable> UnityEngine.Timeline.DirectorControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableDirector)
  15689. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t380861505 DirectorControlPlayable_Create_m949108631 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, PlayableDirector_t508516997 * ___director1, const RuntimeMethod* method)
  15690. {
  15691. static bool s_Il2CppMethodInitialized;
  15692. if (!s_Il2CppMethodInitialized)
  15693. {
  15694. il2cpp_codegen_initialize_method (DirectorControlPlayable_Create_m949108631_MetadataUsageId);
  15695. s_Il2CppMethodInitialized = true;
  15696. }
  15697. ScriptPlayable_1_t380861505 V_0;
  15698. memset(&V_0, 0, sizeof(V_0));
  15699. ScriptPlayable_1_t380861505 V_1;
  15700. memset(&V_1, 0, sizeof(V_1));
  15701. {
  15702. PlayableDirector_t508516997 * L_0 = ___director1;
  15703. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15704. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15705. if (!L_1)
  15706. {
  15707. goto IL_0018;
  15708. }
  15709. }
  15710. {
  15711. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t380861505_il2cpp_TypeInfo_var);
  15712. ScriptPlayable_1_t380861505 L_2 = ScriptPlayable_1_get_Null_m3912762505(NULL /*static, unused*/, /*hidden argument*/ScriptPlayable_1_get_Null_m3912762505_RuntimeMethod_var);
  15713. V_0 = L_2;
  15714. goto IL_0034;
  15715. }
  15716. IL_0018:
  15717. {
  15718. PlayableGraph_t3515989261 L_3 = ___graph0;
  15719. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t380861505_il2cpp_TypeInfo_var);
  15720. ScriptPlayable_1_t380861505 L_4 = ScriptPlayable_1_Create_m3844691278(NULL /*static, unused*/, L_3, 0, /*hidden argument*/ScriptPlayable_1_Create_m3844691278_RuntimeMethod_var);
  15721. V_1 = L_4;
  15722. DirectorControlPlayable_t2642348650 * L_5 = ScriptPlayable_1_GetBehaviour_m3389844462((&V_1), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m3389844462_RuntimeMethod_var);
  15723. PlayableDirector_t508516997 * L_6 = ___director1;
  15724. NullCheck(L_5);
  15725. L_5->set_director_0(L_6);
  15726. ScriptPlayable_1_t380861505 L_7 = V_1;
  15727. V_0 = L_7;
  15728. goto IL_0034;
  15729. }
  15730. IL_0034:
  15731. {
  15732. ScriptPlayable_1_t380861505 L_8 = V_0;
  15733. return L_8;
  15734. }
  15735. }
  15736. // System.Void UnityEngine.Timeline.DirectorControlPlayable::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
  15737. extern "C" IL2CPP_METHOD_ATTR void DirectorControlPlayable_ProcessFrame_m1218181689 (DirectorControlPlayable_t2642348650 * __this, Playable_t459825607 ___playable0, FrameData_t2602190594 ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
  15738. {
  15739. static bool s_Il2CppMethodInitialized;
  15740. if (!s_Il2CppMethodInitialized)
  15741. {
  15742. il2cpp_codegen_initialize_method (DirectorControlPlayable_ProcessFrame_m1218181689_MetadataUsageId);
  15743. s_Il2CppMethodInitialized = true;
  15744. }
  15745. {
  15746. PlayableDirector_t508516997 * L_0 = __this->get_director_0();
  15747. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15748. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15749. if (L_1)
  15750. {
  15751. goto IL_0038;
  15752. }
  15753. }
  15754. {
  15755. PlayableDirector_t508516997 * L_2 = __this->get_director_0();
  15756. NullCheck(L_2);
  15757. bool L_3 = Behaviour_get_isActiveAndEnabled_m3143666263(L_2, /*hidden argument*/NULL);
  15758. if (!L_3)
  15759. {
  15760. goto IL_0038;
  15761. }
  15762. }
  15763. {
  15764. PlayableDirector_t508516997 * L_4 = __this->get_director_0();
  15765. NullCheck(L_4);
  15766. PlayableAsset_t3219022681 * L_5 = PlayableDirector_get_playableAsset_m3386433828(L_4, /*hidden argument*/NULL);
  15767. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  15768. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  15769. if (!L_6)
  15770. {
  15771. goto IL_003d;
  15772. }
  15773. }
  15774. IL_0038:
  15775. {
  15776. goto IL_006f;
  15777. }
  15778. IL_003d:
  15779. {
  15780. bool L_7 = __this->get_m_SyncTime_1();
  15781. if (L_7)
  15782. {
  15783. goto IL_0054;
  15784. }
  15785. }
  15786. {
  15787. Playable_t459825607 L_8 = ___playable0;
  15788. bool L_9 = DirectorControlPlayable_DetectOutOfSync_m1361157949(__this, L_8, /*hidden argument*/NULL);
  15789. if (!L_9)
  15790. {
  15791. goto IL_0068;
  15792. }
  15793. }
  15794. IL_0054:
  15795. {
  15796. Playable_t459825607 L_10 = ___playable0;
  15797. DirectorControlPlayable_UpdateTime_m3940941373(__this, L_10, /*hidden argument*/NULL);
  15798. PlayableDirector_t508516997 * L_11 = __this->get_director_0();
  15799. NullCheck(L_11);
  15800. PlayableDirector_Evaluate_m781969411(L_11, /*hidden argument*/NULL);
  15801. }
  15802. IL_0068:
  15803. {
  15804. __this->set_m_SyncTime_1((bool)0);
  15805. }
  15806. IL_006f:
  15807. {
  15808. return;
  15809. }
  15810. }
  15811. // System.Boolean UnityEngine.Timeline.DirectorControlPlayable::DetectOutOfSync(UnityEngine.Playables.Playable)
  15812. extern "C" IL2CPP_METHOD_ATTR bool DirectorControlPlayable_DetectOutOfSync_m1361157949 (DirectorControlPlayable_t2642348650 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  15813. {
  15814. static bool s_Il2CppMethodInitialized;
  15815. if (!s_Il2CppMethodInitialized)
  15816. {
  15817. il2cpp_codegen_initialize_method (DirectorControlPlayable_DetectOutOfSync_m1361157949_MetadataUsageId);
  15818. s_Il2CppMethodInitialized = true;
  15819. }
  15820. bool V_0 = false;
  15821. {
  15822. Playable_t459825607 L_0 = ___playable0;
  15823. double L_1 = PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799(NULL /*static, unused*/, L_0, /*hidden argument*/PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_RuntimeMethod_var);
  15824. PlayableDirector_t508516997 * L_2 = __this->get_director_0();
  15825. NullCheck(L_2);
  15826. double L_3 = PlayableDirector_get_time_m3083653627(L_2, /*hidden argument*/NULL);
  15827. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  15828. bool L_4 = Mathf_Approximately_m245805902(NULL /*static, unused*/, (((float)((float)L_1))), (((float)((float)L_3))), /*hidden argument*/NULL);
  15829. if (L_4)
  15830. {
  15831. goto IL_0026;
  15832. }
  15833. }
  15834. {
  15835. V_0 = (bool)1;
  15836. goto IL_002d;
  15837. }
  15838. IL_0026:
  15839. {
  15840. V_0 = (bool)0;
  15841. goto IL_002d;
  15842. }
  15843. IL_002d:
  15844. {
  15845. bool L_5 = V_0;
  15846. return L_5;
  15847. }
  15848. }
  15849. // System.Void UnityEngine.Timeline.DirectorControlPlayable::UpdateTime(UnityEngine.Playables.Playable)
  15850. extern "C" IL2CPP_METHOD_ATTR void DirectorControlPlayable_UpdateTime_m3940941373 (DirectorControlPlayable_t2642348650 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  15851. {
  15852. static bool s_Il2CppMethodInitialized;
  15853. if (!s_Il2CppMethodInitialized)
  15854. {
  15855. il2cpp_codegen_initialize_method (DirectorControlPlayable_UpdateTime_m3940941373_MetadataUsageId);
  15856. s_Il2CppMethodInitialized = true;
  15857. }
  15858. double V_0 = 0.0;
  15859. int32_t V_1 = 0;
  15860. {
  15861. PlayableDirector_t508516997 * L_0 = __this->get_director_0();
  15862. NullCheck(L_0);
  15863. PlayableAsset_t3219022681 * L_1 = PlayableDirector_get_playableAsset_m3386433828(L_0, /*hidden argument*/NULL);
  15864. NullCheck(L_1);
  15865. double L_2 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_1);
  15866. double L_3 = Math_Max_m3148697491(NULL /*static, unused*/, (0.1), L_2, /*hidden argument*/NULL);
  15867. V_0 = L_3;
  15868. PlayableDirector_t508516997 * L_4 = __this->get_director_0();
  15869. NullCheck(L_4);
  15870. int32_t L_5 = PlayableDirector_get_extrapolationMode_m2720668466(L_4, /*hidden argument*/NULL);
  15871. V_1 = L_5;
  15872. int32_t L_6 = V_1;
  15873. if (!L_6)
  15874. {
  15875. goto IL_0045;
  15876. }
  15877. }
  15878. {
  15879. int32_t L_7 = V_1;
  15880. if ((((int32_t)L_7) == ((int32_t)1)))
  15881. {
  15882. goto IL_006f;
  15883. }
  15884. }
  15885. {
  15886. int32_t L_8 = V_1;
  15887. if ((((int32_t)L_8) == ((int32_t)2)))
  15888. {
  15889. goto IL_0095;
  15890. }
  15891. }
  15892. {
  15893. goto IL_00ab;
  15894. }
  15895. IL_0045:
  15896. {
  15897. PlayableDirector_t508516997 * L_9 = __this->get_director_0();
  15898. double L_10 = V_0;
  15899. Playable_t459825607 L_11 = ___playable0;
  15900. double L_12 = PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799(NULL /*static, unused*/, L_11, /*hidden argument*/PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_RuntimeMethod_var);
  15901. double L_13 = Math_Max_m3148697491(NULL /*static, unused*/, (0.0), L_12, /*hidden argument*/NULL);
  15902. double L_14 = Math_Min_m2185697350(NULL /*static, unused*/, L_10, L_13, /*hidden argument*/NULL);
  15903. NullCheck(L_9);
  15904. PlayableDirector_set_time_m344924007(L_9, L_14, /*hidden argument*/NULL);
  15905. goto IL_00ab;
  15906. }
  15907. IL_006f:
  15908. {
  15909. PlayableDirector_t508516997 * L_15 = __this->get_director_0();
  15910. Playable_t459825607 L_16 = ___playable0;
  15911. double L_17 = PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799(NULL /*static, unused*/, L_16, /*hidden argument*/PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_RuntimeMethod_var);
  15912. double L_18 = V_0;
  15913. double L_19 = Math_Max_m3148697491(NULL /*static, unused*/, (0.0), (fmod(L_17, L_18)), /*hidden argument*/NULL);
  15914. NullCheck(L_15);
  15915. PlayableDirector_set_time_m344924007(L_15, L_19, /*hidden argument*/NULL);
  15916. goto IL_00ab;
  15917. }
  15918. IL_0095:
  15919. {
  15920. PlayableDirector_t508516997 * L_20 = __this->get_director_0();
  15921. Playable_t459825607 L_21 = ___playable0;
  15922. double L_22 = PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799(NULL /*static, unused*/, L_21, /*hidden argument*/PlayableExtensions_GetTime_TisPlayable_t459825607_m380089799_RuntimeMethod_var);
  15923. NullCheck(L_20);
  15924. PlayableDirector_set_time_m344924007(L_20, L_22, /*hidden argument*/NULL);
  15925. goto IL_00ab;
  15926. }
  15927. IL_00ab:
  15928. {
  15929. return;
  15930. }
  15931. }
  15932. #ifdef __clang__
  15933. #pragma clang diagnostic pop
  15934. #endif
  15935. #ifdef __clang__
  15936. #pragma clang diagnostic push
  15937. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  15938. #pragma clang diagnostic ignored "-Wunused-variable"
  15939. #endif
  15940. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int64)
  15941. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m4036272929 (DiscreteTime_t924799574 * __this, int64_t ___time0, const RuntimeMethod* method)
  15942. {
  15943. {
  15944. int64_t L_0 = ___time0;
  15945. __this->set_m_DiscreteTime_2(L_0);
  15946. return;
  15947. }
  15948. }
  15949. extern "C" void DiscreteTime__ctor_m4036272929_AdjustorThunk (RuntimeObject * __this, int64_t ___time0, const RuntimeMethod* method)
  15950. {
  15951. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  15952. DiscreteTime__ctor_m4036272929(_thisAdjusted, ___time0, method);
  15953. }
  15954. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Double)
  15955. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m1202110866 (DiscreteTime_t924799574 * __this, double ___time0, const RuntimeMethod* method)
  15956. {
  15957. static bool s_Il2CppMethodInitialized;
  15958. if (!s_Il2CppMethodInitialized)
  15959. {
  15960. il2cpp_codegen_initialize_method (DiscreteTime__ctor_m1202110866_MetadataUsageId);
  15961. s_Il2CppMethodInitialized = true;
  15962. }
  15963. {
  15964. double L_0 = ___time0;
  15965. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  15966. int64_t L_1 = DiscreteTime_DoubleToDiscreteTime_m1059541406(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  15967. __this->set_m_DiscreteTime_2(L_1);
  15968. return;
  15969. }
  15970. }
  15971. extern "C" void DiscreteTime__ctor_m1202110866_AdjustorThunk (RuntimeObject * __this, double ___time0, const RuntimeMethod* method)
  15972. {
  15973. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  15974. DiscreteTime__ctor_m1202110866(_thisAdjusted, ___time0, method);
  15975. }
  15976. // System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32)
  15977. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m4035879710 (DiscreteTime_t924799574 * __this, int32_t ___time0, const RuntimeMethod* method)
  15978. {
  15979. static bool s_Il2CppMethodInitialized;
  15980. if (!s_Il2CppMethodInitialized)
  15981. {
  15982. il2cpp_codegen_initialize_method (DiscreteTime__ctor_m4035879710_MetadataUsageId);
  15983. s_Il2CppMethodInitialized = true;
  15984. }
  15985. {
  15986. int32_t L_0 = ___time0;
  15987. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  15988. int64_t L_1 = DiscreteTime_IntToDiscreteTime_m1105563465(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  15989. __this->set_m_DiscreteTime_2(L_1);
  15990. return;
  15991. }
  15992. }
  15993. extern "C" void DiscreteTime__ctor_m4035879710_AdjustorThunk (RuntimeObject * __this, int32_t ___time0, const RuntimeMethod* method)
  15994. {
  15995. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  15996. DiscreteTime__ctor_m4035879710(_thisAdjusted, ___time0, method);
  15997. }
  15998. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickBefore()
  15999. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_OneTickBefore_m3408963954 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method)
  16000. {
  16001. DiscreteTime_t924799574 V_0;
  16002. memset(&V_0, 0, sizeof(V_0));
  16003. {
  16004. int64_t L_0 = __this->get_m_DiscreteTime_2();
  16005. DiscreteTime_t924799574 L_1;
  16006. memset(&L_1, 0, sizeof(L_1));
  16007. DiscreteTime__ctor_m4036272929((&L_1), ((int64_t)il2cpp_codegen_subtract((int64_t)L_0, (int64_t)(((int64_t)((int64_t)1))))), /*hidden argument*/NULL);
  16008. V_0 = L_1;
  16009. goto IL_0015;
  16010. }
  16011. IL_0015:
  16012. {
  16013. DiscreteTime_t924799574 L_2 = V_0;
  16014. return L_2;
  16015. }
  16016. }
  16017. extern "C" DiscreteTime_t924799574 DiscreteTime_OneTickBefore_m3408963954_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16018. {
  16019. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16020. return DiscreteTime_OneTickBefore_m3408963954(_thisAdjusted, method);
  16021. }
  16022. // System.Int32 UnityEngine.Timeline.DiscreteTime::CompareTo(System.Object)
  16023. extern "C" IL2CPP_METHOD_ATTR int32_t DiscreteTime_CompareTo_m1787608144 (DiscreteTime_t924799574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16024. {
  16025. static bool s_Il2CppMethodInitialized;
  16026. if (!s_Il2CppMethodInitialized)
  16027. {
  16028. il2cpp_codegen_initialize_method (DiscreteTime_CompareTo_m1787608144_MetadataUsageId);
  16029. s_Il2CppMethodInitialized = true;
  16030. }
  16031. int64_t V_0 = 0;
  16032. DiscreteTime_t924799574 V_1;
  16033. memset(&V_1, 0, sizeof(V_1));
  16034. int32_t V_2 = 0;
  16035. {
  16036. RuntimeObject * L_0 = ___obj0;
  16037. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, DiscreteTime_t924799574_il2cpp_TypeInfo_var)))
  16038. {
  16039. goto IL_002e;
  16040. }
  16041. }
  16042. {
  16043. int64_t L_1 = __this->get_m_DiscreteTime_2();
  16044. V_0 = L_1;
  16045. RuntimeObject * L_2 = ___obj0;
  16046. V_1 = ((*(DiscreteTime_t924799574 *)((DiscreteTime_t924799574 *)UnBox(L_2, DiscreteTime_t924799574_il2cpp_TypeInfo_var))));
  16047. int64_t L_3 = (&V_1)->get_m_DiscreteTime_2();
  16048. int32_t L_4 = Int64_CompareTo_m3345789408((&V_0), L_3, /*hidden argument*/NULL);
  16049. V_2 = L_4;
  16050. goto IL_0035;
  16051. }
  16052. IL_002e:
  16053. {
  16054. V_2 = 1;
  16055. goto IL_0035;
  16056. }
  16057. IL_0035:
  16058. {
  16059. int32_t L_5 = V_2;
  16060. return L_5;
  16061. }
  16062. }
  16063. extern "C" int32_t DiscreteTime_CompareTo_m1787608144_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16064. {
  16065. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16066. return DiscreteTime_CompareTo_m1787608144(_thisAdjusted, ___obj0, method);
  16067. }
  16068. // System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(UnityEngine.Timeline.DiscreteTime)
  16069. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m3936545621 (DiscreteTime_t924799574 * __this, DiscreteTime_t924799574 ___other0, const RuntimeMethod* method)
  16070. {
  16071. bool V_0 = false;
  16072. {
  16073. int64_t L_0 = __this->get_m_DiscreteTime_2();
  16074. int64_t L_1 = (&___other0)->get_m_DiscreteTime_2();
  16075. V_0 = (bool)((((int64_t)L_0) == ((int64_t)L_1))? 1 : 0);
  16076. goto IL_0016;
  16077. }
  16078. IL_0016:
  16079. {
  16080. bool L_2 = V_0;
  16081. return L_2;
  16082. }
  16083. }
  16084. extern "C" bool DiscreteTime_Equals_m3936545621_AdjustorThunk (RuntimeObject * __this, DiscreteTime_t924799574 ___other0, const RuntimeMethod* method)
  16085. {
  16086. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16087. return DiscreteTime_Equals_m3936545621(_thisAdjusted, ___other0, method);
  16088. }
  16089. // System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(System.Object)
  16090. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m1847484646 (DiscreteTime_t924799574 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16091. {
  16092. static bool s_Il2CppMethodInitialized;
  16093. if (!s_Il2CppMethodInitialized)
  16094. {
  16095. il2cpp_codegen_initialize_method (DiscreteTime_Equals_m1847484646_MetadataUsageId);
  16096. s_Il2CppMethodInitialized = true;
  16097. }
  16098. bool V_0 = false;
  16099. {
  16100. RuntimeObject * L_0 = ___obj0;
  16101. if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, DiscreteTime_t924799574_il2cpp_TypeInfo_var)))
  16102. {
  16103. goto IL_001e;
  16104. }
  16105. }
  16106. {
  16107. RuntimeObject * L_1 = ___obj0;
  16108. bool L_2 = DiscreteTime_Equals_m3936545621(__this, ((*(DiscreteTime_t924799574 *)((DiscreteTime_t924799574 *)UnBox(L_1, DiscreteTime_t924799574_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
  16109. V_0 = L_2;
  16110. goto IL_0025;
  16111. }
  16112. IL_001e:
  16113. {
  16114. V_0 = (bool)0;
  16115. goto IL_0025;
  16116. }
  16117. IL_0025:
  16118. {
  16119. bool L_3 = V_0;
  16120. return L_3;
  16121. }
  16122. }
  16123. extern "C" bool DiscreteTime_Equals_m1847484646_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
  16124. {
  16125. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16126. return DiscreteTime_Equals_m1847484646(_thisAdjusted, ___obj0, method);
  16127. }
  16128. // System.Int64 UnityEngine.Timeline.DiscreteTime::DoubleToDiscreteTime(System.Double)
  16129. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_DoubleToDiscreteTime_m1059541406 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method)
  16130. {
  16131. static bool s_Il2CppMethodInitialized;
  16132. if (!s_Il2CppMethodInitialized)
  16133. {
  16134. il2cpp_codegen_initialize_method (DiscreteTime_DoubleToDiscreteTime_m1059541406_MetadataUsageId);
  16135. s_Il2CppMethodInitialized = true;
  16136. }
  16137. double V_0 = 0.0;
  16138. int64_t V_1 = 0;
  16139. {
  16140. double L_0 = ___time0;
  16141. V_0 = ((double)il2cpp_codegen_add((double)((double)((double)L_0/(double)(1.0E-12))), (double)(0.5)));
  16142. double L_1 = V_0;
  16143. if ((!(((double)L_1) < ((double)(9.2233720368547758E+18)))))
  16144. {
  16145. goto IL_003d;
  16146. }
  16147. }
  16148. {
  16149. double L_2 = V_0;
  16150. if ((!(((double)L_2) > ((double)(-9.2233720368547758E+18)))))
  16151. {
  16152. goto IL_003d;
  16153. }
  16154. }
  16155. {
  16156. double L_3 = V_0;
  16157. V_1 = (((int64_t)((int64_t)L_3)));
  16158. goto IL_0048;
  16159. }
  16160. IL_003d:
  16161. {
  16162. ArgumentOutOfRangeException_t777629997 * L_4 = (ArgumentOutOfRangeException_t777629997 *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t777629997_il2cpp_TypeInfo_var);
  16163. ArgumentOutOfRangeException__ctor_m3628145864(L_4, _stringLiteral3618488790, /*hidden argument*/NULL);
  16164. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,DiscreteTime_DoubleToDiscreteTime_m1059541406_RuntimeMethod_var);
  16165. }
  16166. IL_0048:
  16167. {
  16168. int64_t L_5 = V_1;
  16169. return L_5;
  16170. }
  16171. }
  16172. // System.Int64 UnityEngine.Timeline.DiscreteTime::IntToDiscreteTime(System.Int32)
  16173. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_IntToDiscreteTime_m1105563465 (RuntimeObject * __this /* static, unused */, int32_t ___time0, const RuntimeMethod* method)
  16174. {
  16175. static bool s_Il2CppMethodInitialized;
  16176. if (!s_Il2CppMethodInitialized)
  16177. {
  16178. il2cpp_codegen_initialize_method (DiscreteTime_IntToDiscreteTime_m1105563465_MetadataUsageId);
  16179. s_Il2CppMethodInitialized = true;
  16180. }
  16181. int64_t V_0 = 0;
  16182. {
  16183. int32_t L_0 = ___time0;
  16184. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  16185. int64_t L_1 = DiscreteTime_DoubleToDiscreteTime_m1059541406(NULL /*static, unused*/, (((double)((double)L_0))), /*hidden argument*/NULL);
  16186. V_0 = L_1;
  16187. goto IL_000e;
  16188. }
  16189. IL_000e:
  16190. {
  16191. int64_t L_2 = V_0;
  16192. return L_2;
  16193. }
  16194. }
  16195. // System.Double UnityEngine.Timeline.DiscreteTime::ToDouble(System.Int64)
  16196. extern "C" IL2CPP_METHOD_ATTR double DiscreteTime_ToDouble_m629742447 (RuntimeObject * __this /* static, unused */, int64_t ___time0, const RuntimeMethod* method)
  16197. {
  16198. double V_0 = 0.0;
  16199. {
  16200. int64_t L_0 = ___time0;
  16201. V_0 = ((double)il2cpp_codegen_multiply((double)(((double)((double)L_0))), (double)(1.0E-12)));
  16202. goto IL_0013;
  16203. }
  16204. IL_0013:
  16205. {
  16206. double L_1 = V_0;
  16207. return L_1;
  16208. }
  16209. }
  16210. // System.Double UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
  16211. extern "C" IL2CPP_METHOD_ATTR double DiscreteTime_op_Explicit_m2877026304 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___b0, const RuntimeMethod* method)
  16212. {
  16213. static bool s_Il2CppMethodInitialized;
  16214. if (!s_Il2CppMethodInitialized)
  16215. {
  16216. il2cpp_codegen_initialize_method (DiscreteTime_op_Explicit_m2877026304_MetadataUsageId);
  16217. s_Il2CppMethodInitialized = true;
  16218. }
  16219. double V_0 = 0.0;
  16220. {
  16221. int64_t L_0 = (&___b0)->get_m_DiscreteTime_2();
  16222. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  16223. double L_1 = DiscreteTime_ToDouble_m629742447(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  16224. V_0 = L_1;
  16225. goto IL_0013;
  16226. }
  16227. IL_0013:
  16228. {
  16229. double L_2 = V_0;
  16230. return L_2;
  16231. }
  16232. }
  16233. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Double)
  16234. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Explicit_m3213626537 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method)
  16235. {
  16236. DiscreteTime_t924799574 V_0;
  16237. memset(&V_0, 0, sizeof(V_0));
  16238. {
  16239. double L_0 = ___time0;
  16240. DiscreteTime_t924799574 L_1;
  16241. memset(&L_1, 0, sizeof(L_1));
  16242. DiscreteTime__ctor_m1202110866((&L_1), L_0, /*hidden argument*/NULL);
  16243. V_0 = L_1;
  16244. goto IL_000d;
  16245. }
  16246. IL_000d:
  16247. {
  16248. DiscreteTime_t924799574 L_2 = V_0;
  16249. return L_2;
  16250. }
  16251. }
  16252. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Implicit(System.Int32)
  16253. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Implicit_m275521372 (RuntimeObject * __this /* static, unused */, int32_t ___time0, const RuntimeMethod* method)
  16254. {
  16255. DiscreteTime_t924799574 V_0;
  16256. memset(&V_0, 0, sizeof(V_0));
  16257. {
  16258. int32_t L_0 = ___time0;
  16259. DiscreteTime_t924799574 L_1;
  16260. memset(&L_1, 0, sizeof(L_1));
  16261. DiscreteTime__ctor_m4035879710((&L_1), L_0, /*hidden argument*/NULL);
  16262. V_0 = L_1;
  16263. goto IL_000d;
  16264. }
  16265. IL_000d:
  16266. {
  16267. DiscreteTime_t924799574 L_2 = V_0;
  16268. return L_2;
  16269. }
  16270. }
  16271. // System.Boolean UnityEngine.Timeline.DiscreteTime::op_LessThanOrEqual(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  16272. extern "C" IL2CPP_METHOD_ATTR bool DiscreteTime_op_LessThanOrEqual_m471172435 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method)
  16273. {
  16274. bool V_0 = false;
  16275. {
  16276. int64_t L_0 = (&___lhs0)->get_m_DiscreteTime_2();
  16277. int64_t L_1 = (&___rhs1)->get_m_DiscreteTime_2();
  16278. V_0 = (bool)((((int32_t)((((int64_t)L_0) > ((int64_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  16279. goto IL_001a;
  16280. }
  16281. IL_001a:
  16282. {
  16283. bool L_2 = V_0;
  16284. return L_2;
  16285. }
  16286. }
  16287. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Subtraction(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  16288. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_op_Subtraction_m3114029317 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method)
  16289. {
  16290. DiscreteTime_t924799574 V_0;
  16291. memset(&V_0, 0, sizeof(V_0));
  16292. {
  16293. int64_t L_0 = (&___lhs0)->get_m_DiscreteTime_2();
  16294. int64_t L_1 = (&___rhs1)->get_m_DiscreteTime_2();
  16295. DiscreteTime_t924799574 L_2;
  16296. memset(&L_2, 0, sizeof(L_2));
  16297. DiscreteTime__ctor_m4036272929((&L_2), ((int64_t)il2cpp_codegen_subtract((int64_t)L_0, (int64_t)L_1)), /*hidden argument*/NULL);
  16298. V_0 = L_2;
  16299. goto IL_001b;
  16300. }
  16301. IL_001b:
  16302. {
  16303. DiscreteTime_t924799574 L_3 = V_0;
  16304. return L_3;
  16305. }
  16306. }
  16307. // System.String UnityEngine.Timeline.DiscreteTime::ToString()
  16308. extern "C" IL2CPP_METHOD_ATTR String_t* DiscreteTime_ToString_m2252953417 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method)
  16309. {
  16310. int64_t V_0 = 0;
  16311. String_t* V_1 = NULL;
  16312. {
  16313. int64_t L_0 = __this->get_m_DiscreteTime_2();
  16314. V_0 = L_0;
  16315. String_t* L_1 = Int64_ToString_m2986581816((&V_0), /*hidden argument*/NULL);
  16316. V_1 = L_1;
  16317. goto IL_001b;
  16318. }
  16319. IL_001b:
  16320. {
  16321. String_t* L_2 = V_1;
  16322. return L_2;
  16323. }
  16324. }
  16325. extern "C" String_t* DiscreteTime_ToString_m2252953417_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16326. {
  16327. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16328. return DiscreteTime_ToString_m2252953417(_thisAdjusted, method);
  16329. }
  16330. // System.Int32 UnityEngine.Timeline.DiscreteTime::GetHashCode()
  16331. extern "C" IL2CPP_METHOD_ATTR int32_t DiscreteTime_GetHashCode_m4153282408 (DiscreteTime_t924799574 * __this, const RuntimeMethod* method)
  16332. {
  16333. int64_t V_0 = 0;
  16334. int32_t V_1 = 0;
  16335. {
  16336. int64_t L_0 = __this->get_m_DiscreteTime_2();
  16337. V_0 = L_0;
  16338. int32_t L_1 = Int64_GetHashCode_m703091690((&V_0), /*hidden argument*/NULL);
  16339. V_1 = L_1;
  16340. goto IL_001b;
  16341. }
  16342. IL_001b:
  16343. {
  16344. int32_t L_2 = V_1;
  16345. return L_2;
  16346. }
  16347. }
  16348. extern "C" int32_t DiscreteTime_GetHashCode_m4153282408_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
  16349. {
  16350. DiscreteTime_t924799574 * _thisAdjusted = reinterpret_cast<DiscreteTime_t924799574 *>(__this + 1);
  16351. return DiscreteTime_GetHashCode_m4153282408(_thisAdjusted, method);
  16352. }
  16353. // UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::Max(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
  16354. extern "C" IL2CPP_METHOD_ATTR DiscreteTime_t924799574 DiscreteTime_Max_m3769934139 (RuntimeObject * __this /* static, unused */, DiscreteTime_t924799574 ___lhs0, DiscreteTime_t924799574 ___rhs1, const RuntimeMethod* method)
  16355. {
  16356. DiscreteTime_t924799574 V_0;
  16357. memset(&V_0, 0, sizeof(V_0));
  16358. {
  16359. int64_t L_0 = (&___lhs0)->get_m_DiscreteTime_2();
  16360. int64_t L_1 = (&___rhs1)->get_m_DiscreteTime_2();
  16361. int64_t L_2 = Math_Max_m3392967427(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  16362. DiscreteTime_t924799574 L_3;
  16363. memset(&L_3, 0, sizeof(L_3));
  16364. DiscreteTime__ctor_m4036272929((&L_3), L_2, /*hidden argument*/NULL);
  16365. V_0 = L_3;
  16366. goto IL_001f;
  16367. }
  16368. IL_001f:
  16369. {
  16370. DiscreteTime_t924799574 L_4 = V_0;
  16371. return L_4;
  16372. }
  16373. }
  16374. // System.Int64 UnityEngine.Timeline.DiscreteTime::GetNearestTick(System.Double)
  16375. extern "C" IL2CPP_METHOD_ATTR int64_t DiscreteTime_GetNearestTick_m1763590640 (RuntimeObject * __this /* static, unused */, double ___time0, const RuntimeMethod* method)
  16376. {
  16377. static bool s_Il2CppMethodInitialized;
  16378. if (!s_Il2CppMethodInitialized)
  16379. {
  16380. il2cpp_codegen_initialize_method (DiscreteTime_GetNearestTick_m1763590640_MetadataUsageId);
  16381. s_Il2CppMethodInitialized = true;
  16382. }
  16383. int64_t V_0 = 0;
  16384. {
  16385. double L_0 = ___time0;
  16386. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  16387. int64_t L_1 = DiscreteTime_DoubleToDiscreteTime_m1059541406(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  16388. V_0 = L_1;
  16389. goto IL_000d;
  16390. }
  16391. IL_000d:
  16392. {
  16393. int64_t L_2 = V_0;
  16394. return L_2;
  16395. }
  16396. }
  16397. // System.Void UnityEngine.Timeline.DiscreteTime::.cctor()
  16398. extern "C" IL2CPP_METHOD_ATTR void DiscreteTime__cctor_m2643105098 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16399. {
  16400. static bool s_Il2CppMethodInitialized;
  16401. if (!s_Il2CppMethodInitialized)
  16402. {
  16403. il2cpp_codegen_initialize_method (DiscreteTime__cctor_m2643105098_MetadataUsageId);
  16404. s_Il2CppMethodInitialized = true;
  16405. }
  16406. {
  16407. DiscreteTime_t924799574 L_0;
  16408. memset(&L_0, 0, sizeof(L_0));
  16409. DiscreteTime__ctor_m4036272929((&L_0), ((int64_t)std::numeric_limits<int64_t>::max()), /*hidden argument*/NULL);
  16410. ((DiscreteTime_t924799574_StaticFields*)il2cpp_codegen_static_fields_for(DiscreteTime_t924799574_il2cpp_TypeInfo_var))->set_kMaxTime_1(L_0);
  16411. return;
  16412. }
  16413. }
  16414. #ifdef __clang__
  16415. #pragma clang diagnostic pop
  16416. #endif
  16417. #ifdef __clang__
  16418. #pragma clang diagnostic push
  16419. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16420. #pragma clang diagnostic ignored "-Wunused-variable"
  16421. #endif
  16422. // System.Void UnityEngine.Timeline.Extrapolation::CalculateExtrapolationTimes(UnityEngine.Timeline.TrackAsset)
  16423. extern "C" IL2CPP_METHOD_ATTR void Extrapolation_CalculateExtrapolationTimes_m147705176 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___asset0, const RuntimeMethod* method)
  16424. {
  16425. static bool s_Il2CppMethodInitialized;
  16426. if (!s_Il2CppMethodInitialized)
  16427. {
  16428. il2cpp_codegen_initialize_method (Extrapolation_CalculateExtrapolationTimes_m147705176_MetadataUsageId);
  16429. s_Il2CppMethodInitialized = true;
  16430. }
  16431. TimelineClipU5BU5D_t140784555* V_0 = NULL;
  16432. TimelineClipU5BU5D_t140784555* V_1 = NULL;
  16433. int32_t V_2 = 0;
  16434. double V_3 = 0.0;
  16435. int32_t V_4 = 0;
  16436. double V_5 = 0.0;
  16437. int32_t V_6 = 0;
  16438. double V_7 = 0.0;
  16439. int32_t V_8 = 0;
  16440. int32_t V_9 = 0;
  16441. double V_10 = 0.0;
  16442. double G_B22_0 = 0.0;
  16443. double G_B40_0 = 0.0;
  16444. {
  16445. TrackAsset_t2828708245 * L_0 = ___asset0;
  16446. NullCheck(L_0);
  16447. TimelineClipU5BU5D_t140784555* L_1 = TrackAsset_get_clips_m2358754088(L_0, /*hidden argument*/NULL);
  16448. V_0 = L_1;
  16449. TimelineClipU5BU5D_t140784555* L_2 = V_0;
  16450. if (!L_2)
  16451. {
  16452. goto IL_0016;
  16453. }
  16454. }
  16455. {
  16456. TimelineClipU5BU5D_t140784555* L_3 = V_0;
  16457. NullCheck(L_3);
  16458. if ((((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length)))))
  16459. {
  16460. goto IL_001b;
  16461. }
  16462. }
  16463. IL_0016:
  16464. {
  16465. goto IL_0218;
  16466. }
  16467. IL_001b:
  16468. {
  16469. TimelineClipU5BU5D_t140784555* L_4 = V_0;
  16470. NullCheck(L_4);
  16471. int32_t L_5 = 0;
  16472. TimelineClip_t2478225950 * L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
  16473. bool L_7 = TimelineClipCapsExtensions_SupportsExtrapolation_m3783208107(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  16474. if (L_7)
  16475. {
  16476. goto IL_002d;
  16477. }
  16478. }
  16479. {
  16480. goto IL_0218;
  16481. }
  16482. IL_002d:
  16483. {
  16484. TimelineClipU5BU5D_t140784555* L_8 = V_0;
  16485. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16486. TimelineClipU5BU5D_t140784555* L_9 = Extrapolation_SortClipsByStartTime_m195956722(NULL /*static, unused*/, L_8, /*hidden argument*/NULL);
  16487. V_1 = L_9;
  16488. TimelineClipU5BU5D_t140784555* L_10 = V_1;
  16489. NullCheck(L_10);
  16490. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_10)->max_length))))) <= ((int32_t)0)))
  16491. {
  16492. goto IL_0218;
  16493. }
  16494. }
  16495. {
  16496. V_2 = 0;
  16497. goto IL_0108;
  16498. }
  16499. IL_0045:
  16500. {
  16501. V_3 = (std::numeric_limits<double>::infinity());
  16502. V_4 = 0;
  16503. goto IL_00d5;
  16504. }
  16505. IL_0058:
  16506. {
  16507. int32_t L_11 = V_2;
  16508. int32_t L_12 = V_4;
  16509. if ((!(((uint32_t)L_11) == ((uint32_t)L_12))))
  16510. {
  16511. goto IL_0066;
  16512. }
  16513. }
  16514. {
  16515. goto IL_00cf;
  16516. }
  16517. IL_0066:
  16518. {
  16519. TimelineClipU5BU5D_t140784555* L_13 = V_1;
  16520. int32_t L_14 = V_4;
  16521. NullCheck(L_13);
  16522. int32_t L_15 = L_14;
  16523. TimelineClip_t2478225950 * L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  16524. NullCheck(L_16);
  16525. double L_17 = TimelineClip_get_start_m3842973142(L_16, /*hidden argument*/NULL);
  16526. TimelineClipU5BU5D_t140784555* L_18 = V_1;
  16527. int32_t L_19 = V_2;
  16528. NullCheck(L_18);
  16529. int32_t L_20 = L_19;
  16530. TimelineClip_t2478225950 * L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  16531. NullCheck(L_21);
  16532. double L_22 = TimelineClip_get_end_m2534330376(L_21, /*hidden argument*/NULL);
  16533. V_5 = ((double)il2cpp_codegen_subtract((double)L_17, (double)L_22));
  16534. double L_23 = V_5;
  16535. IL2CPP_RUNTIME_CLASS_INIT(TimeUtility_t877350212_il2cpp_TypeInfo_var);
  16536. double L_24 = ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->get_kTimeEpsilon_0();
  16537. if ((!(((double)L_23) >= ((double)((-L_24))))))
  16538. {
  16539. goto IL_0098;
  16540. }
  16541. }
  16542. {
  16543. double L_25 = V_5;
  16544. double L_26 = V_3;
  16545. if ((!(((double)L_25) < ((double)L_26))))
  16546. {
  16547. goto IL_0098;
  16548. }
  16549. }
  16550. {
  16551. double L_27 = V_3;
  16552. double L_28 = V_5;
  16553. double L_29 = Math_Min_m2185697350(NULL /*static, unused*/, L_27, L_28, /*hidden argument*/NULL);
  16554. V_3 = L_29;
  16555. }
  16556. IL_0098:
  16557. {
  16558. TimelineClipU5BU5D_t140784555* L_30 = V_1;
  16559. int32_t L_31 = V_4;
  16560. NullCheck(L_30);
  16561. int32_t L_32 = L_31;
  16562. TimelineClip_t2478225950 * L_33 = (L_30)->GetAt(static_cast<il2cpp_array_size_t>(L_32));
  16563. NullCheck(L_33);
  16564. double L_34 = TimelineClip_get_start_m3842973142(L_33, /*hidden argument*/NULL);
  16565. TimelineClipU5BU5D_t140784555* L_35 = V_1;
  16566. int32_t L_36 = V_2;
  16567. NullCheck(L_35);
  16568. int32_t L_37 = L_36;
  16569. TimelineClip_t2478225950 * L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
  16570. NullCheck(L_38);
  16571. double L_39 = TimelineClip_get_end_m2534330376(L_38, /*hidden argument*/NULL);
  16572. if ((!(((double)L_34) <= ((double)L_39))))
  16573. {
  16574. goto IL_00ce;
  16575. }
  16576. }
  16577. {
  16578. TimelineClipU5BU5D_t140784555* L_40 = V_1;
  16579. int32_t L_41 = V_4;
  16580. NullCheck(L_40);
  16581. int32_t L_42 = L_41;
  16582. TimelineClip_t2478225950 * L_43 = (L_40)->GetAt(static_cast<il2cpp_array_size_t>(L_42));
  16583. NullCheck(L_43);
  16584. double L_44 = TimelineClip_get_end_m2534330376(L_43, /*hidden argument*/NULL);
  16585. TimelineClipU5BU5D_t140784555* L_45 = V_1;
  16586. int32_t L_46 = V_2;
  16587. NullCheck(L_45);
  16588. int32_t L_47 = L_46;
  16589. TimelineClip_t2478225950 * L_48 = (L_45)->GetAt(static_cast<il2cpp_array_size_t>(L_47));
  16590. NullCheck(L_48);
  16591. double L_49 = TimelineClip_get_end_m2534330376(L_48, /*hidden argument*/NULL);
  16592. if ((!(((double)L_44) > ((double)L_49))))
  16593. {
  16594. goto IL_00ce;
  16595. }
  16596. }
  16597. {
  16598. V_3 = (0.0);
  16599. }
  16600. IL_00ce:
  16601. {
  16602. }
  16603. IL_00cf:
  16604. {
  16605. int32_t L_50 = V_4;
  16606. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_50, (int32_t)1));
  16607. }
  16608. IL_00d5:
  16609. {
  16610. int32_t L_51 = V_4;
  16611. TimelineClipU5BU5D_t140784555* L_52 = V_1;
  16612. NullCheck(L_52);
  16613. if ((((int32_t)L_51) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_52)->max_length)))))))
  16614. {
  16615. goto IL_0058;
  16616. }
  16617. }
  16618. {
  16619. double L_53 = V_3;
  16620. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16621. double L_54 = ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->get_kMinExtrapolationTime_0();
  16622. if ((!(((double)L_53) <= ((double)L_54))))
  16623. {
  16624. goto IL_00f8;
  16625. }
  16626. }
  16627. {
  16628. G_B22_0 = (0.0);
  16629. goto IL_00f9;
  16630. }
  16631. IL_00f8:
  16632. {
  16633. double L_55 = V_3;
  16634. G_B22_0 = L_55;
  16635. }
  16636. IL_00f9:
  16637. {
  16638. V_3 = G_B22_0;
  16639. TimelineClipU5BU5D_t140784555* L_56 = V_1;
  16640. int32_t L_57 = V_2;
  16641. NullCheck(L_56);
  16642. int32_t L_58 = L_57;
  16643. TimelineClip_t2478225950 * L_59 = (L_56)->GetAt(static_cast<il2cpp_array_size_t>(L_58));
  16644. double L_60 = V_3;
  16645. NullCheck(L_59);
  16646. TimelineClip_SetPostExtrapolationTime_m504898529(L_59, L_60, /*hidden argument*/NULL);
  16647. int32_t L_61 = V_2;
  16648. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_61, (int32_t)1));
  16649. }
  16650. IL_0108:
  16651. {
  16652. int32_t L_62 = V_2;
  16653. TimelineClipU5BU5D_t140784555* L_63 = V_1;
  16654. NullCheck(L_63);
  16655. if ((((int32_t)L_62) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_63)->max_length)))))))
  16656. {
  16657. goto IL_0045;
  16658. }
  16659. }
  16660. {
  16661. TimelineClipU5BU5D_t140784555* L_64 = V_1;
  16662. NullCheck(L_64);
  16663. int32_t L_65 = 0;
  16664. TimelineClip_t2478225950 * L_66 = (L_64)->GetAt(static_cast<il2cpp_array_size_t>(L_65));
  16665. TimelineClipU5BU5D_t140784555* L_67 = V_1;
  16666. NullCheck(L_67);
  16667. int32_t L_68 = 0;
  16668. TimelineClip_t2478225950 * L_69 = (L_67)->GetAt(static_cast<il2cpp_array_size_t>(L_68));
  16669. NullCheck(L_69);
  16670. double L_70 = TimelineClip_get_start_m3842973142(L_69, /*hidden argument*/NULL);
  16671. double L_71 = Math_Max_m3148697491(NULL /*static, unused*/, (0.0), L_70, /*hidden argument*/NULL);
  16672. NullCheck(L_66);
  16673. TimelineClip_SetPreExtrapolationTime_m1290386037(L_66, L_71, /*hidden argument*/NULL);
  16674. V_6 = 1;
  16675. goto IL_020d;
  16676. }
  16677. IL_0137:
  16678. {
  16679. V_7 = (0.0);
  16680. V_8 = (-1);
  16681. V_9 = 0;
  16682. goto IL_01b1;
  16683. }
  16684. IL_014e:
  16685. {
  16686. TimelineClipU5BU5D_t140784555* L_72 = V_1;
  16687. int32_t L_73 = V_9;
  16688. NullCheck(L_72);
  16689. int32_t L_74 = L_73;
  16690. TimelineClip_t2478225950 * L_75 = (L_72)->GetAt(static_cast<il2cpp_array_size_t>(L_74));
  16691. NullCheck(L_75);
  16692. double L_76 = TimelineClip_get_end_m2534330376(L_75, /*hidden argument*/NULL);
  16693. TimelineClipU5BU5D_t140784555* L_77 = V_1;
  16694. int32_t L_78 = V_6;
  16695. NullCheck(L_77);
  16696. int32_t L_79 = L_78;
  16697. TimelineClip_t2478225950 * L_80 = (L_77)->GetAt(static_cast<il2cpp_array_size_t>(L_79));
  16698. NullCheck(L_80);
  16699. double L_81 = TimelineClip_get_start_m3842973142(L_80, /*hidden argument*/NULL);
  16700. if ((!(((double)L_76) > ((double)L_81))))
  16701. {
  16702. goto IL_017a;
  16703. }
  16704. }
  16705. {
  16706. V_8 = (-1);
  16707. V_7 = (0.0);
  16708. goto IL_01ba;
  16709. }
  16710. IL_017a:
  16711. {
  16712. TimelineClipU5BU5D_t140784555* L_82 = V_1;
  16713. int32_t L_83 = V_6;
  16714. NullCheck(L_82);
  16715. int32_t L_84 = L_83;
  16716. TimelineClip_t2478225950 * L_85 = (L_82)->GetAt(static_cast<il2cpp_array_size_t>(L_84));
  16717. NullCheck(L_85);
  16718. double L_86 = TimelineClip_get_start_m3842973142(L_85, /*hidden argument*/NULL);
  16719. TimelineClipU5BU5D_t140784555* L_87 = V_1;
  16720. int32_t L_88 = V_9;
  16721. NullCheck(L_87);
  16722. int32_t L_89 = L_88;
  16723. TimelineClip_t2478225950 * L_90 = (L_87)->GetAt(static_cast<il2cpp_array_size_t>(L_89));
  16724. NullCheck(L_90);
  16725. double L_91 = TimelineClip_get_end_m2534330376(L_90, /*hidden argument*/NULL);
  16726. V_10 = ((double)il2cpp_codegen_subtract((double)L_86, (double)L_91));
  16727. int32_t L_92 = V_8;
  16728. if ((((int32_t)L_92) == ((int32_t)(-1))))
  16729. {
  16730. goto IL_01a0;
  16731. }
  16732. }
  16733. {
  16734. double L_93 = V_10;
  16735. double L_94 = V_7;
  16736. if ((!(((double)L_93) < ((double)L_94))))
  16737. {
  16738. goto IL_01aa;
  16739. }
  16740. }
  16741. IL_01a0:
  16742. {
  16743. double L_95 = V_10;
  16744. V_7 = L_95;
  16745. int32_t L_96 = V_9;
  16746. V_8 = L_96;
  16747. }
  16748. IL_01aa:
  16749. {
  16750. int32_t L_97 = V_9;
  16751. V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_97, (int32_t)1));
  16752. }
  16753. IL_01b1:
  16754. {
  16755. int32_t L_98 = V_9;
  16756. int32_t L_99 = V_6;
  16757. if ((((int32_t)L_98) < ((int32_t)L_99)))
  16758. {
  16759. goto IL_014e;
  16760. }
  16761. }
  16762. IL_01ba:
  16763. {
  16764. int32_t L_100 = V_8;
  16765. if ((((int32_t)L_100) < ((int32_t)0)))
  16766. {
  16767. goto IL_01dd;
  16768. }
  16769. }
  16770. {
  16771. TimelineClipU5BU5D_t140784555* L_101 = V_1;
  16772. int32_t L_102 = V_8;
  16773. NullCheck(L_101);
  16774. int32_t L_103 = L_102;
  16775. TimelineClip_t2478225950 * L_104 = (L_101)->GetAt(static_cast<il2cpp_array_size_t>(L_103));
  16776. NullCheck(L_104);
  16777. int32_t L_105 = TimelineClip_get_postExtrapolationMode_m4115008222(L_104, /*hidden argument*/NULL);
  16778. if (!L_105)
  16779. {
  16780. goto IL_01dc;
  16781. }
  16782. }
  16783. {
  16784. V_7 = (0.0);
  16785. }
  16786. IL_01dc:
  16787. {
  16788. }
  16789. IL_01dd:
  16790. {
  16791. double L_106 = V_7;
  16792. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16793. double L_107 = ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->get_kMinExtrapolationTime_0();
  16794. if ((!(((double)L_106) <= ((double)L_107))))
  16795. {
  16796. goto IL_01f7;
  16797. }
  16798. }
  16799. {
  16800. G_B40_0 = (0.0);
  16801. goto IL_01f9;
  16802. }
  16803. IL_01f7:
  16804. {
  16805. double L_108 = V_7;
  16806. G_B40_0 = L_108;
  16807. }
  16808. IL_01f9:
  16809. {
  16810. V_7 = G_B40_0;
  16811. TimelineClipU5BU5D_t140784555* L_109 = V_1;
  16812. int32_t L_110 = V_6;
  16813. NullCheck(L_109);
  16814. int32_t L_111 = L_110;
  16815. TimelineClip_t2478225950 * L_112 = (L_109)->GetAt(static_cast<il2cpp_array_size_t>(L_111));
  16816. double L_113 = V_7;
  16817. NullCheck(L_112);
  16818. TimelineClip_SetPreExtrapolationTime_m1290386037(L_112, L_113, /*hidden argument*/NULL);
  16819. int32_t L_114 = V_6;
  16820. V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_114, (int32_t)1));
  16821. }
  16822. IL_020d:
  16823. {
  16824. int32_t L_115 = V_6;
  16825. TimelineClipU5BU5D_t140784555* L_116 = V_1;
  16826. NullCheck(L_116);
  16827. if ((((int32_t)L_115) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_116)->max_length)))))))
  16828. {
  16829. goto IL_0137;
  16830. }
  16831. }
  16832. {
  16833. }
  16834. IL_0218:
  16835. {
  16836. return;
  16837. }
  16838. }
  16839. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.Extrapolation::SortClipsByStartTime(UnityEngine.Timeline.TimelineClip[])
  16840. extern "C" IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t140784555* Extrapolation_SortClipsByStartTime_m195956722 (RuntimeObject * __this /* static, unused */, TimelineClipU5BU5D_t140784555* ___clips0, const RuntimeMethod* method)
  16841. {
  16842. static bool s_Il2CppMethodInitialized;
  16843. if (!s_Il2CppMethodInitialized)
  16844. {
  16845. il2cpp_codegen_initialize_method (Extrapolation_SortClipsByStartTime_m195956722_MetadataUsageId);
  16846. s_Il2CppMethodInitialized = true;
  16847. }
  16848. TimelineClipU5BU5D_t140784555* V_0 = NULL;
  16849. TimelineClipU5BU5D_t140784555* V_1 = NULL;
  16850. TimelineClipU5BU5D_t140784555* G_B2_0 = NULL;
  16851. TimelineClipU5BU5D_t140784555* G_B1_0 = NULL;
  16852. {
  16853. TimelineClipU5BU5D_t140784555* L_0 = ___clips0;
  16854. NullCheck(L_0);
  16855. V_0 = ((TimelineClipU5BU5D_t140784555*)SZArrayNew(TimelineClipU5BU5D_t140784555_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))))));
  16856. TimelineClipU5BU5D_t140784555* L_1 = ___clips0;
  16857. TimelineClipU5BU5D_t140784555* L_2 = V_0;
  16858. TimelineClipU5BU5D_t140784555* L_3 = ___clips0;
  16859. NullCheck(L_3);
  16860. Array_Copy_m1988217701(NULL /*static, unused*/, (RuntimeArray *)(RuntimeArray *)L_1, (RuntimeArray *)(RuntimeArray *)L_2, (((int32_t)((int32_t)(((RuntimeArray *)L_3)->max_length)))), /*hidden argument*/NULL);
  16861. TimelineClipU5BU5D_t140784555* L_4 = V_0;
  16862. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16863. Comparison_1_t2253157129 * L_5 = ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_1();
  16864. G_B1_0 = L_4;
  16865. if (L_5)
  16866. {
  16867. G_B2_0 = L_4;
  16868. goto IL_002d;
  16869. }
  16870. }
  16871. {
  16872. intptr_t L_6 = (intptr_t)Extrapolation_U3CSortClipsByStartTimeU3Em__0_m112257883_RuntimeMethod_var;
  16873. Comparison_1_t2253157129 * L_7 = (Comparison_1_t2253157129 *)il2cpp_codegen_object_new(Comparison_1_t2253157129_il2cpp_TypeInfo_var);
  16874. Comparison_1__ctor_m3875585556(L_7, NULL, L_6, /*hidden argument*/Comparison_1__ctor_m3875585556_RuntimeMethod_var);
  16875. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16876. ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_1(L_7);
  16877. G_B2_0 = G_B1_0;
  16878. }
  16879. IL_002d:
  16880. {
  16881. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  16882. Comparison_1_t2253157129 * L_8 = ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_1();
  16883. Array_Sort_TisTimelineClip_t2478225950_m30030065(NULL /*static, unused*/, G_B2_0, L_8, /*hidden argument*/Array_Sort_TisTimelineClip_t2478225950_m30030065_RuntimeMethod_var);
  16884. TimelineClipU5BU5D_t140784555* L_9 = V_0;
  16885. V_1 = L_9;
  16886. goto IL_003e;
  16887. }
  16888. IL_003e:
  16889. {
  16890. TimelineClipU5BU5D_t140784555* L_10 = V_1;
  16891. return L_10;
  16892. }
  16893. }
  16894. // System.Void UnityEngine.Timeline.Extrapolation::.cctor()
  16895. extern "C" IL2CPP_METHOD_ATTR void Extrapolation__cctor_m3894897802 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  16896. {
  16897. static bool s_Il2CppMethodInitialized;
  16898. if (!s_Il2CppMethodInitialized)
  16899. {
  16900. il2cpp_codegen_initialize_method (Extrapolation__cctor_m3894897802_MetadataUsageId);
  16901. s_Il2CppMethodInitialized = true;
  16902. }
  16903. {
  16904. IL2CPP_RUNTIME_CLASS_INIT(TimeUtility_t877350212_il2cpp_TypeInfo_var);
  16905. double L_0 = ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->get_kTimeEpsilon_0();
  16906. ((Extrapolation_t625958692_StaticFields*)il2cpp_codegen_static_fields_for(Extrapolation_t625958692_il2cpp_TypeInfo_var))->set_kMinExtrapolationTime_0(((double)il2cpp_codegen_multiply((double)L_0, (double)(1000.0))));
  16907. return;
  16908. }
  16909. }
  16910. // System.Int32 UnityEngine.Timeline.Extrapolation::<SortClipsByStartTime>m__0(UnityEngine.Timeline.TimelineClip,UnityEngine.Timeline.TimelineClip)
  16911. extern "C" IL2CPP_METHOD_ATTR int32_t Extrapolation_U3CSortClipsByStartTimeU3Em__0_m112257883 (RuntimeObject * __this /* static, unused */, TimelineClip_t2478225950 * ___clip10, TimelineClip_t2478225950 * ___clip21, const RuntimeMethod* method)
  16912. {
  16913. double V_0 = 0.0;
  16914. int32_t V_1 = 0;
  16915. {
  16916. TimelineClip_t2478225950 * L_0 = ___clip10;
  16917. NullCheck(L_0);
  16918. double L_1 = TimelineClip_get_start_m3842973142(L_0, /*hidden argument*/NULL);
  16919. V_0 = L_1;
  16920. TimelineClip_t2478225950 * L_2 = ___clip21;
  16921. NullCheck(L_2);
  16922. double L_3 = TimelineClip_get_start_m3842973142(L_2, /*hidden argument*/NULL);
  16923. int32_t L_4 = Double_CompareTo_m3151899116((&V_0), L_3, /*hidden argument*/NULL);
  16924. V_1 = L_4;
  16925. goto IL_001a;
  16926. }
  16927. IL_001a:
  16928. {
  16929. int32_t L_5 = V_1;
  16930. return L_5;
  16931. }
  16932. }
  16933. #ifdef __clang__
  16934. #pragma clang diagnostic pop
  16935. #endif
  16936. #ifdef __clang__
  16937. #pragma clang diagnostic push
  16938. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16939. #pragma clang diagnostic ignored "-Wunused-variable"
  16940. #endif
  16941. // System.Void UnityEngine.Timeline.GroupTrack::.ctor()
  16942. extern "C" IL2CPP_METHOD_ATTR void GroupTrack__ctor_m3787348977 (GroupTrack_t2222291233 * __this, const RuntimeMethod* method)
  16943. {
  16944. static bool s_Il2CppMethodInitialized;
  16945. if (!s_Il2CppMethodInitialized)
  16946. {
  16947. il2cpp_codegen_initialize_method (GroupTrack__ctor_m3787348977_MetadataUsageId);
  16948. s_Il2CppMethodInitialized = true;
  16949. }
  16950. {
  16951. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  16952. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  16953. return;
  16954. }
  16955. }
  16956. // System.Boolean UnityEngine.Timeline.GroupTrack::get_compilable()
  16957. extern "C" IL2CPP_METHOD_ATTR bool GroupTrack_get_compilable_m397849726 (GroupTrack_t2222291233 * __this, const RuntimeMethod* method)
  16958. {
  16959. bool V_0 = false;
  16960. {
  16961. V_0 = (bool)0;
  16962. goto IL_0008;
  16963. }
  16964. IL_0008:
  16965. {
  16966. bool L_0 = V_0;
  16967. return L_0;
  16968. }
  16969. }
  16970. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.GroupTrack::get_outputs()
  16971. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* GroupTrack_get_outputs_m3004795857 (GroupTrack_t2222291233 * __this, const RuntimeMethod* method)
  16972. {
  16973. static bool s_Il2CppMethodInitialized;
  16974. if (!s_Il2CppMethodInitialized)
  16975. {
  16976. il2cpp_codegen_initialize_method (GroupTrack_get_outputs_m3004795857_MetadataUsageId);
  16977. s_Il2CppMethodInitialized = true;
  16978. }
  16979. RuntimeObject* V_0 = NULL;
  16980. {
  16981. IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t354260709_il2cpp_TypeInfo_var);
  16982. PlayableBindingU5BU5D_t829358056* L_0 = ((PlayableBinding_t354260709_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t354260709_il2cpp_TypeInfo_var))->get_None_0();
  16983. V_0 = (RuntimeObject*)L_0;
  16984. goto IL_000c;
  16985. }
  16986. IL_000c:
  16987. {
  16988. RuntimeObject* L_1 = V_0;
  16989. return L_1;
  16990. }
  16991. }
  16992. #ifdef __clang__
  16993. #pragma clang diagnostic pop
  16994. #endif
  16995. #ifdef __clang__
  16996. #pragma clang diagnostic push
  16997. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  16998. #pragma clang diagnostic ignored "-Wunused-variable"
  16999. #endif
  17000. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32)
  17001. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m4592351 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, const RuntimeMethod* method)
  17002. {
  17003. int32_t V_0 = 0;
  17004. {
  17005. int32_t L_0 = ___h10;
  17006. int32_t L_1 = ___h21;
  17007. int32_t L_2 = ___h10;
  17008. int32_t L_3 = ___h10;
  17009. V_0 = ((int32_t)((int32_t)L_0^(int32_t)(((int32_t)((int32_t)((int64_t)il2cpp_codegen_add((int64_t)((int64_t)il2cpp_codegen_add((int64_t)((int64_t)il2cpp_codegen_add((int64_t)(((int64_t)((int64_t)L_1))), (int64_t)(((int64_t)((uint64_t)(((uint32_t)((uint32_t)((int32_t)-1640531527))))))))), (int64_t)(((int64_t)((int64_t)((int32_t)((int32_t)L_2<<(int32_t)6))))))), (int64_t)(((int64_t)((int64_t)((int32_t)((int32_t)L_3>>(int32_t)2))))))))))));
  17010. goto IL_001d;
  17011. }
  17012. IL_001d:
  17013. {
  17014. int32_t L_4 = V_0;
  17015. return L_4;
  17016. }
  17017. }
  17018. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32)
  17019. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m1765266810 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, const RuntimeMethod* method)
  17020. {
  17021. int32_t V_0 = 0;
  17022. {
  17023. int32_t L_0 = ___h10;
  17024. int32_t L_1 = ___h21;
  17025. int32_t L_2 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  17026. int32_t L_3 = ___h32;
  17027. int32_t L_4 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  17028. V_0 = L_4;
  17029. goto IL_0014;
  17030. }
  17031. IL_0014:
  17032. {
  17033. int32_t L_5 = V_0;
  17034. return L_5;
  17035. }
  17036. }
  17037. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32)
  17038. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m3281864215 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, const RuntimeMethod* method)
  17039. {
  17040. int32_t V_0 = 0;
  17041. {
  17042. int32_t L_0 = ___h10;
  17043. int32_t L_1 = ___h21;
  17044. int32_t L_2 = ___h32;
  17045. int32_t L_3 = HashUtility_CombineHash_m1765266810(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  17046. int32_t L_4 = ___h43;
  17047. int32_t L_5 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  17048. V_0 = L_5;
  17049. goto IL_0015;
  17050. }
  17051. IL_0015:
  17052. {
  17053. int32_t L_6 = V_0;
  17054. return L_6;
  17055. }
  17056. }
  17057. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  17058. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m3363345786 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, int32_t ___h54, const RuntimeMethod* method)
  17059. {
  17060. int32_t V_0 = 0;
  17061. {
  17062. int32_t L_0 = ___h10;
  17063. int32_t L_1 = ___h21;
  17064. int32_t L_2 = ___h32;
  17065. int32_t L_3 = ___h43;
  17066. int32_t L_4 = HashUtility_CombineHash_m3281864215(NULL /*static, unused*/, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  17067. int32_t L_5 = ___h54;
  17068. int32_t L_6 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_4, L_5, /*hidden argument*/NULL);
  17069. V_0 = L_6;
  17070. goto IL_0017;
  17071. }
  17072. IL_0017:
  17073. {
  17074. int32_t L_7 = V_0;
  17075. return L_7;
  17076. }
  17077. }
  17078. // System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
  17079. extern "C" IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m2791903931 (RuntimeObject * __this /* static, unused */, int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, int32_t ___h54, int32_t ___h65, const RuntimeMethod* method)
  17080. {
  17081. int32_t V_0 = 0;
  17082. {
  17083. int32_t L_0 = ___h10;
  17084. int32_t L_1 = ___h21;
  17085. int32_t L_2 = ___h32;
  17086. int32_t L_3 = ___h43;
  17087. int32_t L_4 = ___h54;
  17088. int32_t L_5 = HashUtility_CombineHash_m3363345786(NULL /*static, unused*/, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  17089. int32_t L_6 = ___h65;
  17090. int32_t L_7 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_5, L_6, /*hidden argument*/NULL);
  17091. V_0 = L_7;
  17092. goto IL_0019;
  17093. }
  17094. IL_0019:
  17095. {
  17096. int32_t L_8 = V_0;
  17097. return L_8;
  17098. }
  17099. }
  17100. #ifdef __clang__
  17101. #pragma clang diagnostic pop
  17102. #endif
  17103. #ifdef __clang__
  17104. #pragma clang diagnostic push
  17105. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17106. #pragma clang diagnostic ignored "-Wunused-variable"
  17107. #endif
  17108. // System.Void UnityEngine.Timeline.IgnoreOnPlayableTrackAttribute::.ctor()
  17109. extern "C" IL2CPP_METHOD_ATTR void IgnoreOnPlayableTrackAttribute__ctor_m1587241720 (IgnoreOnPlayableTrackAttribute_t3455747041 * __this, const RuntimeMethod* method)
  17110. {
  17111. {
  17112. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  17113. return;
  17114. }
  17115. }
  17116. #ifdef __clang__
  17117. #pragma clang diagnostic pop
  17118. #endif
  17119. #ifdef __clang__
  17120. #pragma clang diagnostic push
  17121. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17122. #pragma clang diagnostic ignored "-Wunused-variable"
  17123. #endif
  17124. // System.Void UnityEngine.Timeline.InfiniteRuntimeClip::.ctor(UnityEngine.Playables.Playable)
  17125. extern "C" IL2CPP_METHOD_ATTR void InfiniteRuntimeClip__ctor_m1764704190 (InfiniteRuntimeClip_t156380358 * __this, Playable_t459825607 ___playable0, const RuntimeMethod* method)
  17126. {
  17127. {
  17128. RuntimeElement__ctor_m2353046134(__this, /*hidden argument*/NULL);
  17129. Playable_t459825607 L_0 = ___playable0;
  17130. __this->set_m_Playable_0(L_0);
  17131. return;
  17132. }
  17133. }
  17134. // System.Void UnityEngine.Timeline.InfiniteRuntimeClip::.cctor()
  17135. extern "C" IL2CPP_METHOD_ATTR void InfiniteRuntimeClip__cctor_m2927536853 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17136. {
  17137. static bool s_Il2CppMethodInitialized;
  17138. if (!s_Il2CppMethodInitialized)
  17139. {
  17140. il2cpp_codegen_initialize_method (InfiniteRuntimeClip__cctor_m2927536853_MetadataUsageId);
  17141. s_Il2CppMethodInitialized = true;
  17142. }
  17143. {
  17144. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  17145. double L_0 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kMaxTimeValue_6();
  17146. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  17147. int64_t L_1 = DiscreteTime_GetNearestTick_m1763590640(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  17148. ((InfiniteRuntimeClip_t156380358_StaticFields*)il2cpp_codegen_static_fields_for(InfiniteRuntimeClip_t156380358_il2cpp_TypeInfo_var))->set_kIntervalEnd_1(L_1);
  17149. return;
  17150. }
  17151. }
  17152. #ifdef __clang__
  17153. #pragma clang diagnostic pop
  17154. #endif
  17155. #ifdef __clang__
  17156. #pragma clang diagnostic push
  17157. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17158. #pragma clang diagnostic ignored "-Wunused-variable"
  17159. #endif
  17160. // System.Void UnityEngine.Timeline.MatchTargetFieldConstants::.cctor()
  17161. extern "C" IL2CPP_METHOD_ATTR void MatchTargetFieldConstants__cctor_m2349132441 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  17162. {
  17163. static bool s_Il2CppMethodInitialized;
  17164. if (!s_Il2CppMethodInitialized)
  17165. {
  17166. il2cpp_codegen_initialize_method (MatchTargetFieldConstants__cctor_m2349132441_MetadataUsageId);
  17167. s_Il2CppMethodInitialized = true;
  17168. }
  17169. {
  17170. ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->set_All_0(((int32_t)63));
  17171. ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->set_None_1(0);
  17172. ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->set_Position_2(7);
  17173. ((MatchTargetFieldConstants_t2682568617_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t2682568617_il2cpp_TypeInfo_var))->set_Rotation_3(((int32_t)56));
  17174. return;
  17175. }
  17176. }
  17177. #ifdef __clang__
  17178. #pragma clang diagnostic pop
  17179. #endif
  17180. #ifdef __clang__
  17181. #pragma clang diagnostic push
  17182. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17183. #pragma clang diagnostic ignored "-Wunused-variable"
  17184. #endif
  17185. #ifdef __clang__
  17186. #pragma clang diagnostic pop
  17187. #endif
  17188. #ifdef __clang__
  17189. #pragma clang diagnostic push
  17190. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17191. #pragma clang diagnostic ignored "-Wunused-variable"
  17192. #endif
  17193. // System.Void UnityEngine.Timeline.NotKeyableAttribute::.ctor()
  17194. extern "C" IL2CPP_METHOD_ATTR void NotKeyableAttribute__ctor_m4123819171 (NotKeyableAttribute_t1406439677 * __this, const RuntimeMethod* method)
  17195. {
  17196. {
  17197. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  17198. return;
  17199. }
  17200. }
  17201. #ifdef __clang__
  17202. #pragma clang diagnostic pop
  17203. #endif
  17204. #ifdef __clang__
  17205. #pragma clang diagnostic push
  17206. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17207. #pragma clang diagnostic ignored "-Wunused-variable"
  17208. #endif
  17209. // System.Void UnityEngine.Timeline.ParticleControlPlayable::.ctor()
  17210. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable__ctor_m4148739711 (ParticleControlPlayable_t3220249377 * __this, const RuntimeMethod* method)
  17211. {
  17212. {
  17213. __this->set_m_LastTime_0((-1.0f));
  17214. __this->set_m_RandomSeed_1(1);
  17215. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  17216. return;
  17217. }
  17218. }
  17219. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable> UnityEngine.Timeline.ParticleControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.ParticleSystem,System.UInt32)
  17220. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t958762232 ParticleControlPlayable_Create_m1920387736 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, ParticleSystem_t1800779281 * ___component1, uint32_t ___randomSeed2, const RuntimeMethod* method)
  17221. {
  17222. static bool s_Il2CppMethodInitialized;
  17223. if (!s_Il2CppMethodInitialized)
  17224. {
  17225. il2cpp_codegen_initialize_method (ParticleControlPlayable_Create_m1920387736_MetadataUsageId);
  17226. s_Il2CppMethodInitialized = true;
  17227. }
  17228. ScriptPlayable_1_t958762232 V_0;
  17229. memset(&V_0, 0, sizeof(V_0));
  17230. ScriptPlayable_1_t958762232 V_1;
  17231. memset(&V_1, 0, sizeof(V_1));
  17232. {
  17233. ParticleSystem_t1800779281 * L_0 = ___component1;
  17234. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17235. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17236. if (!L_1)
  17237. {
  17238. goto IL_0018;
  17239. }
  17240. }
  17241. {
  17242. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t958762232_il2cpp_TypeInfo_var);
  17243. ScriptPlayable_1_t958762232 L_2 = ScriptPlayable_1_get_Null_m3562794059(NULL /*static, unused*/, /*hidden argument*/ScriptPlayable_1_get_Null_m3562794059_RuntimeMethod_var);
  17244. V_0 = L_2;
  17245. goto IL_0035;
  17246. }
  17247. IL_0018:
  17248. {
  17249. PlayableGraph_t3515989261 L_3 = ___graph0;
  17250. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t958762232_il2cpp_TypeInfo_var);
  17251. ScriptPlayable_1_t958762232 L_4 = ScriptPlayable_1_Create_m3933836766(NULL /*static, unused*/, L_3, 0, /*hidden argument*/ScriptPlayable_1_Create_m3933836766_RuntimeMethod_var);
  17252. V_1 = L_4;
  17253. ParticleControlPlayable_t3220249377 * L_5 = ScriptPlayable_1_GetBehaviour_m651966494((&V_1), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m651966494_RuntimeMethod_var);
  17254. ParticleSystem_t1800779281 * L_6 = ___component1;
  17255. uint32_t L_7 = ___randomSeed2;
  17256. NullCheck(L_5);
  17257. ParticleControlPlayable_Initialize_m798550069(L_5, L_6, L_7, /*hidden argument*/NULL);
  17258. ScriptPlayable_1_t958762232 L_8 = V_1;
  17259. V_0 = L_8;
  17260. goto IL_0035;
  17261. }
  17262. IL_0035:
  17263. {
  17264. ScriptPlayable_1_t958762232 L_9 = V_0;
  17265. return L_9;
  17266. }
  17267. }
  17268. // UnityEngine.ParticleSystem UnityEngine.Timeline.ParticleControlPlayable::get_particleSystem()
  17269. extern "C" IL2CPP_METHOD_ATTR ParticleSystem_t1800779281 * ParticleControlPlayable_get_particleSystem_m3168470506 (ParticleControlPlayable_t3220249377 * __this, const RuntimeMethod* method)
  17270. {
  17271. ParticleSystem_t1800779281 * V_0 = NULL;
  17272. {
  17273. ParticleSystem_t1800779281 * L_0 = __this->get_U3CparticleSystemU3Ek__BackingField_3();
  17274. V_0 = L_0;
  17275. goto IL_000c;
  17276. }
  17277. IL_000c:
  17278. {
  17279. ParticleSystem_t1800779281 * L_1 = V_0;
  17280. return L_1;
  17281. }
  17282. }
  17283. // System.Void UnityEngine.Timeline.ParticleControlPlayable::set_particleSystem(UnityEngine.ParticleSystem)
  17284. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_set_particleSystem_m4173967290 (ParticleControlPlayable_t3220249377 * __this, ParticleSystem_t1800779281 * ___value0, const RuntimeMethod* method)
  17285. {
  17286. {
  17287. ParticleSystem_t1800779281 * L_0 = ___value0;
  17288. __this->set_U3CparticleSystemU3Ek__BackingField_3(L_0);
  17289. return;
  17290. }
  17291. }
  17292. // System.Void UnityEngine.Timeline.ParticleControlPlayable::Initialize(UnityEngine.ParticleSystem,System.UInt32)
  17293. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_Initialize_m798550069 (ParticleControlPlayable_t3220249377 * __this, ParticleSystem_t1800779281 * ___ps0, uint32_t ___randomSeed1, const RuntimeMethod* method)
  17294. {
  17295. {
  17296. uint32_t L_0 = ___randomSeed1;
  17297. uint32_t L_1 = Math_Max_m684537189(NULL /*static, unused*/, 1, L_0, /*hidden argument*/NULL);
  17298. __this->set_m_RandomSeed_1(L_1);
  17299. ParticleSystem_t1800779281 * L_2 = ___ps0;
  17300. ParticleControlPlayable_set_particleSystem_m4173967290(__this, L_2, /*hidden argument*/NULL);
  17301. __this->set_m_SystemTime_2((0.0f));
  17302. ParticleControlPlayable_SetRandomSeed_m29153015(__this, /*hidden argument*/NULL);
  17303. return;
  17304. }
  17305. }
  17306. // System.Void UnityEngine.Timeline.ParticleControlPlayable::SetRandomSeed()
  17307. extern "C" IL2CPP_METHOD_ATTR void ParticleControlPlayable_SetRandomSeed_m29153015 (ParticleControlPlayable_t3220249377 * __this, const RuntimeMethod* method)
  17308. {
  17309. static bool s_Il2CppMethodInitialized;
  17310. if (!s_Il2CppMethodInitialized)
  17311. {
  17312. il2cpp_codegen_initialize_method (ParticleControlPlayable_SetRandomSeed_m29153015_MetadataUsageId);
  17313. s_Il2CppMethodInitialized = true;
  17314. }
  17315. ParticleSystemU5BU5D_t3089334924* V_0 = NULL;
  17316. ParticleSystem_t1800779281 * V_1 = NULL;
  17317. ParticleSystemU5BU5D_t3089334924* V_2 = NULL;
  17318. int32_t V_3 = 0;
  17319. {
  17320. ParticleSystem_t1800779281 * L_0 = ParticleControlPlayable_get_particleSystem_m3168470506(__this, /*hidden argument*/NULL);
  17321. NullCheck(L_0);
  17322. ParticleSystem_Stop_m3396581118(L_0, (bool)1, 0, /*hidden argument*/NULL);
  17323. ParticleSystem_t1800779281 * L_1 = ParticleControlPlayable_get_particleSystem_m3168470506(__this, /*hidden argument*/NULL);
  17324. NullCheck(L_1);
  17325. GameObject_t1113636619 * L_2 = Component_get_gameObject_m442555142(L_1, /*hidden argument*/NULL);
  17326. NullCheck(L_2);
  17327. ParticleSystemU5BU5D_t3089334924* L_3 = GameObject_GetComponentsInChildren_TisParticleSystem_t1800779281_m2718673586(L_2, /*hidden argument*/GameObject_GetComponentsInChildren_TisParticleSystem_t1800779281_m2718673586_RuntimeMethod_var);
  17328. V_0 = L_3;
  17329. ParticleSystemU5BU5D_t3089334924* L_4 = V_0;
  17330. V_2 = L_4;
  17331. V_3 = 0;
  17332. goto IL_0046;
  17333. }
  17334. IL_0029:
  17335. {
  17336. ParticleSystemU5BU5D_t3089334924* L_5 = V_2;
  17337. int32_t L_6 = V_3;
  17338. NullCheck(L_5);
  17339. int32_t L_7 = L_6;
  17340. ParticleSystem_t1800779281 * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  17341. V_1 = L_8;
  17342. ParticleSystem_t1800779281 * L_9 = V_1;
  17343. NullCheck(L_9);
  17344. ParticleSystem_set_useAutoRandomSeed_m1036718603(L_9, (bool)0, /*hidden argument*/NULL);
  17345. ParticleSystem_t1800779281 * L_10 = V_1;
  17346. uint32_t L_11 = __this->get_m_RandomSeed_1();
  17347. NullCheck(L_10);
  17348. ParticleSystem_set_randomSeed_m1284801121(L_10, L_11, /*hidden argument*/NULL);
  17349. int32_t L_12 = V_3;
  17350. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  17351. }
  17352. IL_0046:
  17353. {
  17354. int32_t L_13 = V_3;
  17355. ParticleSystemU5BU5D_t3089334924* L_14 = V_2;
  17356. NullCheck(L_14);
  17357. if ((((int32_t)L_13) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_14)->max_length)))))))
  17358. {
  17359. goto IL_0029;
  17360. }
  17361. }
  17362. {
  17363. return;
  17364. }
  17365. }
  17366. #ifdef __clang__
  17367. #pragma clang diagnostic pop
  17368. #endif
  17369. #ifdef __clang__
  17370. #pragma clang diagnostic push
  17371. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17372. #pragma clang diagnostic ignored "-Wunused-variable"
  17373. #endif
  17374. // System.Void UnityEngine.Timeline.PlayableTrack::.ctor()
  17375. extern "C" IL2CPP_METHOD_ATTR void PlayableTrack__ctor_m1788894554 (PlayableTrack_t2508018810 * __this, const RuntimeMethod* method)
  17376. {
  17377. static bool s_Il2CppMethodInitialized;
  17378. if (!s_Il2CppMethodInitialized)
  17379. {
  17380. il2cpp_codegen_initialize_method (PlayableTrack__ctor_m1788894554_MetadataUsageId);
  17381. s_Il2CppMethodInitialized = true;
  17382. }
  17383. {
  17384. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  17385. TrackAsset__ctor_m2775332295(__this, /*hidden argument*/NULL);
  17386. return;
  17387. }
  17388. }
  17389. // System.Void UnityEngine.Timeline.PlayableTrack::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip)
  17390. extern "C" IL2CPP_METHOD_ATTR void PlayableTrack_OnCreateClipFromAsset_m1292991533 (PlayableTrack_t2508018810 * __this, Object_t631007953 * ___asset0, TimelineClip_t2478225950 * ___newClip1, const RuntimeMethod* method)
  17391. {
  17392. {
  17393. Object_t631007953 * L_0 = ___asset0;
  17394. TimelineClip_t2478225950 * L_1 = ___newClip1;
  17395. TrackAsset_OnCreateClipFromAsset_m3239079695(__this, L_0, L_1, /*hidden argument*/NULL);
  17396. TimelineClip_t2478225950 * L_2 = ___newClip1;
  17397. if (!L_2)
  17398. {
  17399. goto IL_0022;
  17400. }
  17401. }
  17402. {
  17403. TimelineClip_t2478225950 * L_3 = ___newClip1;
  17404. Object_t631007953 * L_4 = ___asset0;
  17405. NullCheck(L_4);
  17406. Type_t * L_5 = Object_GetType_m88164663(L_4, /*hidden argument*/NULL);
  17407. NullCheck(L_5);
  17408. String_t* L_6 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_5);
  17409. NullCheck(L_3);
  17410. TimelineClip_set_displayName_m1589266827(L_3, L_6, /*hidden argument*/NULL);
  17411. }
  17412. IL_0022:
  17413. {
  17414. return;
  17415. }
  17416. }
  17417. #ifdef __clang__
  17418. #pragma clang diagnostic pop
  17419. #endif
  17420. #ifdef __clang__
  17421. #pragma clang diagnostic push
  17422. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17423. #pragma clang diagnostic ignored "-Wunused-variable"
  17424. #endif
  17425. // System.Void UnityEngine.Timeline.PrefabControlPlayable::.ctor()
  17426. extern "C" IL2CPP_METHOD_ATTR void PrefabControlPlayable__ctor_m2924556283 (PrefabControlPlayable_t3058657425 * __this, const RuntimeMethod* method)
  17427. {
  17428. {
  17429. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  17430. return;
  17431. }
  17432. }
  17433. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable> UnityEngine.Timeline.PrefabControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Transform)
  17434. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t797170280 PrefabControlPlayable_Create_m2697772204 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___prefabGameObject1, Transform_t3600365921 * ___parentTransform2, const RuntimeMethod* method)
  17435. {
  17436. static bool s_Il2CppMethodInitialized;
  17437. if (!s_Il2CppMethodInitialized)
  17438. {
  17439. il2cpp_codegen_initialize_method (PrefabControlPlayable_Create_m2697772204_MetadataUsageId);
  17440. s_Il2CppMethodInitialized = true;
  17441. }
  17442. ScriptPlayable_1_t797170280 V_0;
  17443. memset(&V_0, 0, sizeof(V_0));
  17444. ScriptPlayable_1_t797170280 V_1;
  17445. memset(&V_1, 0, sizeof(V_1));
  17446. {
  17447. GameObject_t1113636619 * L_0 = ___prefabGameObject1;
  17448. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17449. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17450. if (!L_1)
  17451. {
  17452. goto IL_0018;
  17453. }
  17454. }
  17455. {
  17456. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t797170280_il2cpp_TypeInfo_var);
  17457. ScriptPlayable_1_t797170280 L_2 = ScriptPlayable_1_get_Null_m238041829(NULL /*static, unused*/, /*hidden argument*/ScriptPlayable_1_get_Null_m238041829_RuntimeMethod_var);
  17458. V_0 = L_2;
  17459. goto IL_0036;
  17460. }
  17461. IL_0018:
  17462. {
  17463. PlayableGraph_t3515989261 L_3 = ___graph0;
  17464. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t797170280_il2cpp_TypeInfo_var);
  17465. ScriptPlayable_1_t797170280 L_4 = ScriptPlayable_1_Create_m3022978084(NULL /*static, unused*/, L_3, 0, /*hidden argument*/ScriptPlayable_1_Create_m3022978084_RuntimeMethod_var);
  17466. V_1 = L_4;
  17467. PrefabControlPlayable_t3058657425 * L_5 = ScriptPlayable_1_GetBehaviour_m2980749371((&V_1), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m2980749371_RuntimeMethod_var);
  17468. GameObject_t1113636619 * L_6 = ___prefabGameObject1;
  17469. Transform_t3600365921 * L_7 = ___parentTransform2;
  17470. NullCheck(L_5);
  17471. PrefabControlPlayable_Initialize_m1947190791(L_5, L_6, L_7, /*hidden argument*/NULL);
  17472. ScriptPlayable_1_t797170280 L_8 = V_1;
  17473. V_0 = L_8;
  17474. goto IL_0036;
  17475. }
  17476. IL_0036:
  17477. {
  17478. ScriptPlayable_1_t797170280 L_9 = V_0;
  17479. return L_9;
  17480. }
  17481. }
  17482. // UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::get_prefabInstance()
  17483. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PrefabControlPlayable_get_prefabInstance_m3930925353 (PrefabControlPlayable_t3058657425 * __this, const RuntimeMethod* method)
  17484. {
  17485. GameObject_t1113636619 * V_0 = NULL;
  17486. {
  17487. GameObject_t1113636619 * L_0 = __this->get_m_Instance_0();
  17488. V_0 = L_0;
  17489. goto IL_000d;
  17490. }
  17491. IL_000d:
  17492. {
  17493. GameObject_t1113636619 * L_1 = V_0;
  17494. return L_1;
  17495. }
  17496. }
  17497. // UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::Initialize(UnityEngine.GameObject,UnityEngine.Transform)
  17498. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * PrefabControlPlayable_Initialize_m1947190791 (PrefabControlPlayable_t3058657425 * __this, GameObject_t1113636619 * ___prefabGameObject0, Transform_t3600365921 * ___parentTransform1, const RuntimeMethod* method)
  17499. {
  17500. static bool s_Il2CppMethodInitialized;
  17501. if (!s_Il2CppMethodInitialized)
  17502. {
  17503. il2cpp_codegen_initialize_method (PrefabControlPlayable_Initialize_m1947190791_MetadataUsageId);
  17504. s_Il2CppMethodInitialized = true;
  17505. }
  17506. GameObject_t1113636619 * V_0 = NULL;
  17507. {
  17508. GameObject_t1113636619 * L_0 = ___prefabGameObject0;
  17509. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17510. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17511. if (!L_1)
  17512. {
  17513. goto IL_0018;
  17514. }
  17515. }
  17516. {
  17517. ArgumentNullException_t1615371798 * L_2 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  17518. ArgumentNullException__ctor_m1170824041(L_2, _stringLiteral3577732009, /*hidden argument*/NULL);
  17519. IL2CPP_RAISE_MANAGED_EXCEPTION(L_2,PrefabControlPlayable_Initialize_m1947190791_RuntimeMethod_var);
  17520. }
  17521. IL_0018:
  17522. {
  17523. GameObject_t1113636619 * L_3 = __this->get_m_Instance_0();
  17524. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17525. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  17526. if (!L_4)
  17527. {
  17528. goto IL_0057;
  17529. }
  17530. }
  17531. {
  17532. ObjectU5BU5D_t2843939325* L_5 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)2));
  17533. GameObject_t1113636619 * L_6 = ___prefabGameObject0;
  17534. NullCheck(L_6);
  17535. String_t* L_7 = Object_get_name_m4211327027(L_6, /*hidden argument*/NULL);
  17536. NullCheck(L_5);
  17537. ArrayElementTypeCheck (L_5, L_7);
  17538. (L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_7);
  17539. ObjectU5BU5D_t2843939325* L_8 = L_5;
  17540. GameObject_t1113636619 * L_9 = __this->get_m_Instance_0();
  17541. NullCheck(L_9);
  17542. String_t* L_10 = Object_get_name_m4211327027(L_9, /*hidden argument*/NULL);
  17543. NullCheck(L_8);
  17544. ArrayElementTypeCheck (L_8, L_10);
  17545. (L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
  17546. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  17547. Debug_LogWarningFormat_m2535776735(NULL /*static, unused*/, _stringLiteral3899423547, L_8, /*hidden argument*/NULL);
  17548. goto IL_0099;
  17549. }
  17550. IL_0057:
  17551. {
  17552. GameObject_t1113636619 * L_11 = ___prefabGameObject0;
  17553. Transform_t3600365921 * L_12 = ___parentTransform1;
  17554. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  17555. GameObject_t1113636619 * L_13 = Object_Instantiate_TisGameObject_t1113636619_m3139856272(NULL /*static, unused*/, L_11, L_12, (bool)0, /*hidden argument*/Object_Instantiate_TisGameObject_t1113636619_m3139856272_RuntimeMethod_var);
  17556. __this->set_m_Instance_0(L_13);
  17557. GameObject_t1113636619 * L_14 = __this->get_m_Instance_0();
  17558. GameObject_t1113636619 * L_15 = ___prefabGameObject0;
  17559. NullCheck(L_15);
  17560. String_t* L_16 = Object_get_name_m4211327027(L_15, /*hidden argument*/NULL);
  17561. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  17562. String_t* L_17 = String_Concat_m3937257545(NULL /*static, unused*/, L_16, _stringLiteral2393366971, /*hidden argument*/NULL);
  17563. NullCheck(L_14);
  17564. Object_set_name_m291480324(L_14, L_17, /*hidden argument*/NULL);
  17565. GameObject_t1113636619 * L_18 = __this->get_m_Instance_0();
  17566. NullCheck(L_18);
  17567. GameObject_SetActive_m796801857(L_18, (bool)0, /*hidden argument*/NULL);
  17568. GameObject_t1113636619 * L_19 = __this->get_m_Instance_0();
  17569. PrefabControlPlayable_SetHideFlagsRecursive_m1839800294(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  17570. }
  17571. IL_0099:
  17572. {
  17573. GameObject_t1113636619 * L_20 = __this->get_m_Instance_0();
  17574. V_0 = L_20;
  17575. goto IL_00a5;
  17576. }
  17577. IL_00a5:
  17578. {
  17579. GameObject_t1113636619 * L_21 = V_0;
  17580. return L_21;
  17581. }
  17582. }
  17583. // System.Void UnityEngine.Timeline.PrefabControlPlayable::SetHideFlagsRecursive(UnityEngine.GameObject)
  17584. extern "C" IL2CPP_METHOD_ATTR void PrefabControlPlayable_SetHideFlagsRecursive_m1839800294 (RuntimeObject * __this /* static, unused */, GameObject_t1113636619 * ___gameObject0, const RuntimeMethod* method)
  17585. {
  17586. static bool s_Il2CppMethodInitialized;
  17587. if (!s_Il2CppMethodInitialized)
  17588. {
  17589. il2cpp_codegen_initialize_method (PrefabControlPlayable_SetHideFlagsRecursive_m1839800294_MetadataUsageId);
  17590. s_Il2CppMethodInitialized = true;
  17591. }
  17592. Transform_t3600365921 * V_0 = NULL;
  17593. RuntimeObject* V_1 = NULL;
  17594. RuntimeObject* V_2 = NULL;
  17595. Exception_t * __last_unhandled_exception = 0;
  17596. NO_UNUSED_WARNING (__last_unhandled_exception);
  17597. Exception_t * __exception_local = 0;
  17598. NO_UNUSED_WARNING (__exception_local);
  17599. int32_t __leave_target = 0;
  17600. NO_UNUSED_WARNING (__leave_target);
  17601. {
  17602. GameObject_t1113636619 * L_0 = ___gameObject0;
  17603. NullCheck(L_0);
  17604. Object_set_hideFlags_m1648752846(L_0, ((int32_t)20), /*hidden argument*/NULL);
  17605. bool L_1 = Application_get_isPlaying_m100394690(NULL /*static, unused*/, /*hidden argument*/NULL);
  17606. if (L_1)
  17607. {
  17608. goto IL_0021;
  17609. }
  17610. }
  17611. {
  17612. GameObject_t1113636619 * L_2 = ___gameObject0;
  17613. GameObject_t1113636619 * L_3 = L_2;
  17614. NullCheck(L_3);
  17615. int32_t L_4 = Object_get_hideFlags_m3233469693(L_3, /*hidden argument*/NULL);
  17616. NullCheck(L_3);
  17617. Object_set_hideFlags_m1648752846(L_3, ((int32_t)((int32_t)L_4|(int32_t)1)), /*hidden argument*/NULL);
  17618. }
  17619. IL_0021:
  17620. {
  17621. GameObject_t1113636619 * L_5 = ___gameObject0;
  17622. NullCheck(L_5);
  17623. Transform_t3600365921 * L_6 = GameObject_get_transform_m1369836730(L_5, /*hidden argument*/NULL);
  17624. NullCheck(L_6);
  17625. RuntimeObject* L_7 = Transform_GetEnumerator_m2717073726(L_6, /*hidden argument*/NULL);
  17626. V_1 = L_7;
  17627. }
  17628. IL_002e:
  17629. try
  17630. { // begin try (depth: 1)
  17631. {
  17632. goto IL_004c;
  17633. }
  17634. IL_0033:
  17635. {
  17636. RuntimeObject* L_8 = V_1;
  17637. NullCheck(L_8);
  17638. RuntimeObject * L_9 = InterfaceFuncInvoker0< RuntimeObject * >::Invoke(0 /* System.Object System.Collections.IEnumerator::get_Current() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_8);
  17639. V_0 = ((Transform_t3600365921 *)CastclassClass((RuntimeObject*)L_9, Transform_t3600365921_il2cpp_TypeInfo_var));
  17640. Transform_t3600365921 * L_10 = V_0;
  17641. NullCheck(L_10);
  17642. GameObject_t1113636619 * L_11 = Component_get_gameObject_m442555142(L_10, /*hidden argument*/NULL);
  17643. PrefabControlPlayable_SetHideFlagsRecursive_m1839800294(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  17644. }
  17645. IL_004c:
  17646. {
  17647. RuntimeObject* L_12 = V_1;
  17648. NullCheck(L_12);
  17649. bool L_13 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_12);
  17650. if (L_13)
  17651. {
  17652. goto IL_0033;
  17653. }
  17654. }
  17655. IL_0057:
  17656. {
  17657. IL2CPP_LEAVE(0x70, FINALLY_005c);
  17658. }
  17659. } // end try (depth: 1)
  17660. catch(Il2CppExceptionWrapper& e)
  17661. {
  17662. __last_unhandled_exception = (Exception_t *)e.ex;
  17663. goto FINALLY_005c;
  17664. }
  17665. FINALLY_005c:
  17666. { // begin finally (depth: 1)
  17667. {
  17668. RuntimeObject* L_14 = V_1;
  17669. RuntimeObject* L_15 = ((RuntimeObject*)IsInst((RuntimeObject*)L_14, IDisposable_t3640265483_il2cpp_TypeInfo_var));
  17670. V_2 = L_15;
  17671. if (!L_15)
  17672. {
  17673. goto IL_006f;
  17674. }
  17675. }
  17676. IL_0069:
  17677. {
  17678. RuntimeObject* L_16 = V_2;
  17679. NullCheck(L_16);
  17680. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_16);
  17681. }
  17682. IL_006f:
  17683. {
  17684. IL2CPP_END_FINALLY(92)
  17685. }
  17686. } // end finally (depth: 1)
  17687. IL2CPP_CLEANUP(92)
  17688. {
  17689. IL2CPP_JUMP_TBL(0x70, IL_0070)
  17690. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  17691. }
  17692. IL_0070:
  17693. {
  17694. return;
  17695. }
  17696. }
  17697. #ifdef __clang__
  17698. #pragma clang diagnostic pop
  17699. #endif
  17700. #ifdef __clang__
  17701. #pragma clang diagnostic push
  17702. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17703. #pragma clang diagnostic ignored "-Wunused-variable"
  17704. #endif
  17705. // System.Void UnityEngine.Timeline.RuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable)
  17706. extern "C" IL2CPP_METHOD_ATTR void RuntimeClip__ctor_m1870869215 (RuntimeClip_t583365242 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, const RuntimeMethod* method)
  17707. {
  17708. {
  17709. RuntimeClipBase__ctor_m1755230041(__this, /*hidden argument*/NULL);
  17710. TimelineClip_t2478225950 * L_0 = ___clip0;
  17711. Playable_t459825607 L_1 = ___clipPlayable1;
  17712. Playable_t459825607 L_2 = ___parentMixer2;
  17713. RuntimeClip_Create_m3545283781(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
  17714. return;
  17715. }
  17716. }
  17717. // System.Void UnityEngine.Timeline.RuntimeClip::Create(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable)
  17718. extern "C" IL2CPP_METHOD_ATTR void RuntimeClip_Create_m3545283781 (RuntimeClip_t583365242 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, const RuntimeMethod* method)
  17719. {
  17720. static bool s_Il2CppMethodInitialized;
  17721. if (!s_Il2CppMethodInitialized)
  17722. {
  17723. il2cpp_codegen_initialize_method (RuntimeClip_Create_m3545283781_MetadataUsageId);
  17724. s_Il2CppMethodInitialized = true;
  17725. }
  17726. {
  17727. TimelineClip_t2478225950 * L_0 = ___clip0;
  17728. __this->set_m_Clip_0(L_0);
  17729. Playable_t459825607 L_1 = ___clipPlayable1;
  17730. __this->set_m_Playable_1(L_1);
  17731. Playable_t459825607 L_2 = ___parentMixer2;
  17732. __this->set_m_ParentMixer_2(L_2);
  17733. Playable_t459825607 L_3 = ___clipPlayable1;
  17734. PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749(NULL /*static, unused*/, L_3, /*hidden argument*/PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749_RuntimeMethod_var);
  17735. return;
  17736. }
  17737. }
  17738. #ifdef __clang__
  17739. #pragma clang diagnostic pop
  17740. #endif
  17741. #ifdef __clang__
  17742. #pragma clang diagnostic push
  17743. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17744. #pragma clang diagnostic ignored "-Wunused-variable"
  17745. #endif
  17746. // System.Void UnityEngine.Timeline.RuntimeClipBase::.ctor()
  17747. extern "C" IL2CPP_METHOD_ATTR void RuntimeClipBase__ctor_m1755230041 (RuntimeClipBase_t197358283 * __this, const RuntimeMethod* method)
  17748. {
  17749. {
  17750. RuntimeElement__ctor_m2353046134(__this, /*hidden argument*/NULL);
  17751. return;
  17752. }
  17753. }
  17754. #ifdef __clang__
  17755. #pragma clang diagnostic pop
  17756. #endif
  17757. #ifdef __clang__
  17758. #pragma clang diagnostic push
  17759. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17760. #pragma clang diagnostic ignored "-Wunused-variable"
  17761. #endif
  17762. // System.Void UnityEngine.Timeline.RuntimeElement::.ctor()
  17763. extern "C" IL2CPP_METHOD_ATTR void RuntimeElement__ctor_m2353046134 (RuntimeElement_t2068542217 * __this, const RuntimeMethod* method)
  17764. {
  17765. {
  17766. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  17767. return;
  17768. }
  17769. }
  17770. #ifdef __clang__
  17771. #pragma clang diagnostic pop
  17772. #endif
  17773. #ifdef __clang__
  17774. #pragma clang diagnostic push
  17775. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17776. #pragma clang diagnostic ignored "-Wunused-variable"
  17777. #endif
  17778. // System.Void UnityEngine.Timeline.ScheduleRuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Double,System.Double)
  17779. extern "C" IL2CPP_METHOD_ATTR void ScheduleRuntimeClip__ctor_m2017197242 (ScheduleRuntimeClip_t283756268 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, double ___startDelay3, double ___finishTail4, const RuntimeMethod* method)
  17780. {
  17781. {
  17782. __this->set_m_Started_5((bool)0);
  17783. RuntimeClipBase__ctor_m1755230041(__this, /*hidden argument*/NULL);
  17784. TimelineClip_t2478225950 * L_0 = ___clip0;
  17785. Playable_t459825607 L_1 = ___clipPlayable1;
  17786. Playable_t459825607 L_2 = ___parentMixer2;
  17787. double L_3 = ___startDelay3;
  17788. double L_4 = ___finishTail4;
  17789. ScheduleRuntimeClip_Create_m301208686(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
  17790. return;
  17791. }
  17792. }
  17793. // System.Void UnityEngine.Timeline.ScheduleRuntimeClip::Create(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Double,System.Double)
  17794. extern "C" IL2CPP_METHOD_ATTR void ScheduleRuntimeClip_Create_m301208686 (ScheduleRuntimeClip_t283756268 * __this, TimelineClip_t2478225950 * ___clip0, Playable_t459825607 ___clipPlayable1, Playable_t459825607 ___parentMixer2, double ___startDelay3, double ___finishTail4, const RuntimeMethod* method)
  17795. {
  17796. static bool s_Il2CppMethodInitialized;
  17797. if (!s_Il2CppMethodInitialized)
  17798. {
  17799. il2cpp_codegen_initialize_method (ScheduleRuntimeClip_Create_m301208686_MetadataUsageId);
  17800. s_Il2CppMethodInitialized = true;
  17801. }
  17802. {
  17803. TimelineClip_t2478225950 * L_0 = ___clip0;
  17804. __this->set_m_Clip_0(L_0);
  17805. Playable_t459825607 L_1 = ___clipPlayable1;
  17806. __this->set_m_Playable_1(L_1);
  17807. Playable_t459825607 L_2 = ___parentMixer2;
  17808. __this->set_m_ParentMixer_2(L_2);
  17809. double L_3 = ___startDelay3;
  17810. __this->set_m_StartDelay_3(L_3);
  17811. double L_4 = ___finishTail4;
  17812. __this->set_m_FinishTail_4(L_4);
  17813. Playable_t459825607 L_5 = ___clipPlayable1;
  17814. PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749(NULL /*static, unused*/, L_5, /*hidden argument*/PlayableExtensions_Pause_TisPlayable_t459825607_m3507925749_RuntimeMethod_var);
  17815. return;
  17816. }
  17817. }
  17818. #ifdef __clang__
  17819. #pragma clang diagnostic pop
  17820. #endif
  17821. #ifdef __clang__
  17822. #pragma clang diagnostic push
  17823. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17824. #pragma clang diagnostic ignored "-Wunused-variable"
  17825. #endif
  17826. // System.Void UnityEngine.Timeline.SupportsChildTracksAttribute::.ctor(System.Type,System.Int32)
  17827. extern "C" IL2CPP_METHOD_ATTR void SupportsChildTracksAttribute__ctor_m4213477175 (SupportsChildTracksAttribute_t205780379 * __this, Type_t * ___childType0, int32_t ___levels1, const RuntimeMethod* method)
  17828. {
  17829. {
  17830. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  17831. Type_t * L_0 = ___childType0;
  17832. __this->set_childType_0(L_0);
  17833. int32_t L_1 = ___levels1;
  17834. __this->set_levels_1(L_1);
  17835. return;
  17836. }
  17837. }
  17838. #ifdef __clang__
  17839. #pragma clang diagnostic pop
  17840. #endif
  17841. #ifdef __clang__
  17842. #pragma clang diagnostic push
  17843. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17844. #pragma clang diagnostic ignored "-Wunused-variable"
  17845. #endif
  17846. // System.Void UnityEngine.Timeline.TimeControlPlayable::.ctor()
  17847. extern "C" IL2CPP_METHOD_ATTR void TimeControlPlayable__ctor_m3353908724 (TimeControlPlayable_t1010398267 * __this, const RuntimeMethod* method)
  17848. {
  17849. {
  17850. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  17851. return;
  17852. }
  17853. }
  17854. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable> UnityEngine.Timeline.TimeControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.ITimeControl)
  17855. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t3043878418 TimeControlPlayable_Create_m2249336552 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, RuntimeObject* ___timeControl1, const RuntimeMethod* method)
  17856. {
  17857. static bool s_Il2CppMethodInitialized;
  17858. if (!s_Il2CppMethodInitialized)
  17859. {
  17860. il2cpp_codegen_initialize_method (TimeControlPlayable_Create_m2249336552_MetadataUsageId);
  17861. s_Il2CppMethodInitialized = true;
  17862. }
  17863. ScriptPlayable_1_t3043878418 V_0;
  17864. memset(&V_0, 0, sizeof(V_0));
  17865. ScriptPlayable_1_t3043878418 V_1;
  17866. memset(&V_1, 0, sizeof(V_1));
  17867. {
  17868. RuntimeObject* L_0 = ___timeControl1;
  17869. if (L_0)
  17870. {
  17871. goto IL_0012;
  17872. }
  17873. }
  17874. {
  17875. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3043878418_il2cpp_TypeInfo_var);
  17876. ScriptPlayable_1_t3043878418 L_1 = ScriptPlayable_1_get_Null_m102524262(NULL /*static, unused*/, /*hidden argument*/ScriptPlayable_1_get_Null_m102524262_RuntimeMethod_var);
  17877. V_0 = L_1;
  17878. goto IL_002e;
  17879. }
  17880. IL_0012:
  17881. {
  17882. PlayableGraph_t3515989261 L_2 = ___graph0;
  17883. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t3043878418_il2cpp_TypeInfo_var);
  17884. ScriptPlayable_1_t3043878418 L_3 = ScriptPlayable_1_Create_m983094299(NULL /*static, unused*/, L_2, 0, /*hidden argument*/ScriptPlayable_1_Create_m983094299_RuntimeMethod_var);
  17885. V_1 = L_3;
  17886. TimeControlPlayable_t1010398267 * L_4 = ScriptPlayable_1_GetBehaviour_m197419348((&V_1), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m197419348_RuntimeMethod_var);
  17887. RuntimeObject* L_5 = ___timeControl1;
  17888. NullCheck(L_4);
  17889. TimeControlPlayable_Initialize_m3786047639(L_4, L_5, /*hidden argument*/NULL);
  17890. ScriptPlayable_1_t3043878418 L_6 = V_1;
  17891. V_0 = L_6;
  17892. goto IL_002e;
  17893. }
  17894. IL_002e:
  17895. {
  17896. ScriptPlayable_1_t3043878418 L_7 = V_0;
  17897. return L_7;
  17898. }
  17899. }
  17900. // System.Void UnityEngine.Timeline.TimeControlPlayable::Initialize(UnityEngine.Timeline.ITimeControl)
  17901. extern "C" IL2CPP_METHOD_ATTR void TimeControlPlayable_Initialize_m3786047639 (TimeControlPlayable_t1010398267 * __this, RuntimeObject* ___timeControl0, const RuntimeMethod* method)
  17902. {
  17903. {
  17904. RuntimeObject* L_0 = ___timeControl0;
  17905. __this->set_m_timeControl_0(L_0);
  17906. return;
  17907. }
  17908. }
  17909. #ifdef __clang__
  17910. #pragma clang diagnostic pop
  17911. #endif
  17912. #ifdef __clang__
  17913. #pragma clang diagnostic push
  17914. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17915. #pragma clang diagnostic ignored "-Wunused-variable"
  17916. #endif
  17917. // System.Void UnityEngine.Timeline.TimeFieldAttribute::.ctor()
  17918. extern "C" IL2CPP_METHOD_ATTR void TimeFieldAttribute__ctor_m3572729071 (TimeFieldAttribute_t3035049162 * __this, const RuntimeMethod* method)
  17919. {
  17920. {
  17921. PropertyAttribute__ctor_m1017741868(__this, /*hidden argument*/NULL);
  17922. return;
  17923. }
  17924. }
  17925. #ifdef __clang__
  17926. #pragma clang diagnostic pop
  17927. #endif
  17928. #ifdef __clang__
  17929. #pragma clang diagnostic push
  17930. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  17931. #pragma clang diagnostic ignored "-Wunused-variable"
  17932. #endif
  17933. // System.Void UnityEngine.Timeline.TimelineAsset::.ctor()
  17934. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset__ctor_m1184294228 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  17935. {
  17936. static bool s_Il2CppMethodInitialized;
  17937. if (!s_Il2CppMethodInitialized)
  17938. {
  17939. il2cpp_codegen_initialize_method (TimelineAsset__ctor_m1184294228_MetadataUsageId);
  17940. s_Il2CppMethodInitialized = true;
  17941. }
  17942. {
  17943. EditorSettings_t2594721758 * L_0 = (EditorSettings_t2594721758 *)il2cpp_codegen_object_new(EditorSettings_t2594721758_il2cpp_TypeInfo_var);
  17944. EditorSettings__ctor_m850211863(L_0, /*hidden argument*/NULL);
  17945. __this->set_m_EditorSettings_8(L_0);
  17946. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  17947. return;
  17948. }
  17949. }
  17950. // UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::get_editorSettings()
  17951. extern "C" IL2CPP_METHOD_ATTR EditorSettings_t2594721758 * TimelineAsset_get_editorSettings_m3455029924 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  17952. {
  17953. EditorSettings_t2594721758 * V_0 = NULL;
  17954. {
  17955. EditorSettings_t2594721758 * L_0 = __this->get_m_EditorSettings_8();
  17956. V_0 = L_0;
  17957. goto IL_000d;
  17958. }
  17959. IL_000d:
  17960. {
  17961. EditorSettings_t2594721758 * L_1 = V_0;
  17962. return L_1;
  17963. }
  17964. }
  17965. // System.Double UnityEngine.Timeline.TimelineAsset::get_duration()
  17966. extern "C" IL2CPP_METHOD_ATTR double TimelineAsset_get_duration_m2479954429 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  17967. {
  17968. double V_0 = 0.0;
  17969. {
  17970. int32_t L_0 = __this->get_m_DurationMode_9();
  17971. if (L_0)
  17972. {
  17973. goto IL_0018;
  17974. }
  17975. }
  17976. {
  17977. double L_1 = TimelineAsset_CalculateDuration_m3495334605(__this, /*hidden argument*/NULL);
  17978. V_0 = L_1;
  17979. goto IL_0024;
  17980. }
  17981. IL_0018:
  17982. {
  17983. double L_2 = __this->get_m_FixedDuration_4();
  17984. V_0 = L_2;
  17985. goto IL_0024;
  17986. }
  17987. IL_0024:
  17988. {
  17989. double L_3 = V_0;
  17990. return L_3;
  17991. }
  17992. }
  17993. // System.Double UnityEngine.Timeline.TimelineAsset::get_fixedDuration()
  17994. extern "C" IL2CPP_METHOD_ATTR double TimelineAsset_get_fixedDuration_m1164718941 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  17995. {
  17996. static bool s_Il2CppMethodInitialized;
  17997. if (!s_Il2CppMethodInitialized)
  17998. {
  17999. il2cpp_codegen_initialize_method (TimelineAsset_get_fixedDuration_m1164718941_MetadataUsageId);
  18000. s_Il2CppMethodInitialized = true;
  18001. }
  18002. DiscreteTime_t924799574 V_0;
  18003. memset(&V_0, 0, sizeof(V_0));
  18004. double V_1 = 0.0;
  18005. {
  18006. double L_0 = __this->get_m_FixedDuration_4();
  18007. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  18008. DiscreteTime_t924799574 L_1 = DiscreteTime_op_Explicit_m3213626537(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  18009. V_0 = L_1;
  18010. DiscreteTime_t924799574 L_2 = V_0;
  18011. DiscreteTime_t924799574 L_3 = DiscreteTime_op_Implicit_m275521372(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  18012. bool L_4 = DiscreteTime_op_LessThanOrEqual_m471172435(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  18013. if (!L_4)
  18014. {
  18015. goto IL_002d;
  18016. }
  18017. }
  18018. {
  18019. V_1 = (0.0);
  18020. goto IL_003f;
  18021. }
  18022. IL_002d:
  18023. {
  18024. DiscreteTime_t924799574 L_5 = DiscreteTime_OneTickBefore_m3408963954((&V_0), /*hidden argument*/NULL);
  18025. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  18026. double L_6 = DiscreteTime_op_Explicit_m2877026304(NULL /*static, unused*/, L_5, /*hidden argument*/NULL);
  18027. V_1 = L_6;
  18028. goto IL_003f;
  18029. }
  18030. IL_003f:
  18031. {
  18032. double L_7 = V_1;
  18033. return L_7;
  18034. }
  18035. }
  18036. // System.Void UnityEngine.Timeline.TimelineAsset::set_fixedDuration(System.Double)
  18037. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_set_fixedDuration_m4274099841 (TimelineAsset_t3776684190 * __this, double ___value0, const RuntimeMethod* method)
  18038. {
  18039. {
  18040. double L_0 = ___value0;
  18041. double L_1 = Math_Max_m3148697491(NULL /*static, unused*/, (0.0), L_0, /*hidden argument*/NULL);
  18042. __this->set_m_FixedDuration_4(L_1);
  18043. return;
  18044. }
  18045. }
  18046. // UnityEngine.Timeline.TimelineAsset/DurationMode UnityEngine.Timeline.TimelineAsset::get_durationMode()
  18047. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_durationMode_m3961649807 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18048. {
  18049. int32_t V_0 = 0;
  18050. {
  18051. int32_t L_0 = __this->get_m_DurationMode_9();
  18052. V_0 = L_0;
  18053. goto IL_000d;
  18054. }
  18055. IL_000d:
  18056. {
  18057. int32_t L_1 = V_0;
  18058. return L_1;
  18059. }
  18060. }
  18061. // System.Void UnityEngine.Timeline.TimelineAsset::set_durationMode(UnityEngine.Timeline.TimelineAsset/DurationMode)
  18062. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_set_durationMode_m2565717784 (TimelineAsset_t3776684190 * __this, int32_t ___value0, const RuntimeMethod* method)
  18063. {
  18064. {
  18065. int32_t L_0 = ___value0;
  18066. __this->set_m_DurationMode_9(L_0);
  18067. return;
  18068. }
  18069. }
  18070. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset::get_outputs()
  18071. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_get_outputs_m3619830843 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18072. {
  18073. static bool s_Il2CppMethodInitialized;
  18074. if (!s_Il2CppMethodInitialized)
  18075. {
  18076. il2cpp_codegen_initialize_method (TimelineAsset_get_outputs_m3619830843_MetadataUsageId);
  18077. s_Il2CppMethodInitialized = true;
  18078. }
  18079. U3CU3Ec__Iterator0_t647330842 * V_0 = NULL;
  18080. RuntimeObject* V_1 = NULL;
  18081. {
  18082. U3CU3Ec__Iterator0_t647330842 * L_0 = (U3CU3Ec__Iterator0_t647330842 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t647330842_il2cpp_TypeInfo_var);
  18083. U3CU3Ec__Iterator0__ctor_m815117827(L_0, /*hidden argument*/NULL);
  18084. V_0 = L_0;
  18085. U3CU3Ec__Iterator0_t647330842 * L_1 = V_0;
  18086. NullCheck(L_1);
  18087. L_1->set_U24this_4(__this);
  18088. U3CU3Ec__Iterator0_t647330842 * L_2 = V_0;
  18089. U3CU3Ec__Iterator0_t647330842 * L_3 = L_2;
  18090. NullCheck(L_3);
  18091. L_3->set_U24PC_7(((int32_t)-2));
  18092. V_1 = L_3;
  18093. goto IL_001c;
  18094. }
  18095. IL_001c:
  18096. {
  18097. RuntimeObject* L_4 = V_1;
  18098. return L_4;
  18099. }
  18100. }
  18101. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineAsset::get_clipCaps()
  18102. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_clipCaps_m3121249769 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18103. {
  18104. static bool s_Il2CppMethodInitialized;
  18105. if (!s_Il2CppMethodInitialized)
  18106. {
  18107. il2cpp_codegen_initialize_method (TimelineAsset_get_clipCaps_m3121249769_MetadataUsageId);
  18108. s_Il2CppMethodInitialized = true;
  18109. }
  18110. int32_t V_0 = 0;
  18111. TrackAsset_t2828708245 * V_1 = NULL;
  18112. RuntimeObject* V_2 = NULL;
  18113. TimelineClip_t2478225950 * V_3 = NULL;
  18114. TimelineClipU5BU5D_t140784555* V_4 = NULL;
  18115. int32_t V_5 = 0;
  18116. int32_t V_6 = 0;
  18117. Exception_t * __last_unhandled_exception = 0;
  18118. NO_UNUSED_WARNING (__last_unhandled_exception);
  18119. Exception_t * __exception_local = 0;
  18120. NO_UNUSED_WARNING (__exception_local);
  18121. int32_t __leave_target = 0;
  18122. NO_UNUSED_WARNING (__leave_target);
  18123. {
  18124. V_0 = (-1);
  18125. RuntimeObject* L_0 = TimelineAsset_GetRootTracks_m934798133(__this, /*hidden argument*/NULL);
  18126. NullCheck(L_0);
  18127. RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_0);
  18128. V_2 = L_1;
  18129. }
  18130. IL_0010:
  18131. try
  18132. { // begin try (depth: 1)
  18133. {
  18134. goto IL_004f;
  18135. }
  18136. IL_0015:
  18137. {
  18138. RuntimeObject* L_2 = V_2;
  18139. NullCheck(L_2);
  18140. TrackAsset_t2828708245 * L_3 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_2);
  18141. V_1 = L_3;
  18142. TrackAsset_t2828708245 * L_4 = V_1;
  18143. NullCheck(L_4);
  18144. TimelineClipU5BU5D_t140784555* L_5 = TrackAsset_get_clips_m2358754088(L_4, /*hidden argument*/NULL);
  18145. V_4 = L_5;
  18146. V_5 = 0;
  18147. goto IL_0043;
  18148. }
  18149. IL_002e:
  18150. {
  18151. TimelineClipU5BU5D_t140784555* L_6 = V_4;
  18152. int32_t L_7 = V_5;
  18153. NullCheck(L_6);
  18154. int32_t L_8 = L_7;
  18155. TimelineClip_t2478225950 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  18156. V_3 = L_9;
  18157. int32_t L_10 = V_0;
  18158. TimelineClip_t2478225950 * L_11 = V_3;
  18159. NullCheck(L_11);
  18160. int32_t L_12 = TimelineClip_get_clipCaps_m4082404166(L_11, /*hidden argument*/NULL);
  18161. V_0 = ((int32_t)((int32_t)L_10&(int32_t)L_12));
  18162. int32_t L_13 = V_5;
  18163. V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  18164. }
  18165. IL_0043:
  18166. {
  18167. int32_t L_14 = V_5;
  18168. TimelineClipU5BU5D_t140784555* L_15 = V_4;
  18169. NullCheck(L_15);
  18170. if ((((int32_t)L_14) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_15)->max_length)))))))
  18171. {
  18172. goto IL_002e;
  18173. }
  18174. }
  18175. IL_004e:
  18176. {
  18177. }
  18178. IL_004f:
  18179. {
  18180. RuntimeObject* L_16 = V_2;
  18181. NullCheck(L_16);
  18182. bool L_17 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_16);
  18183. if (L_17)
  18184. {
  18185. goto IL_0015;
  18186. }
  18187. }
  18188. IL_005a:
  18189. {
  18190. IL2CPP_LEAVE(0x6C, FINALLY_005f);
  18191. }
  18192. } // end try (depth: 1)
  18193. catch(Il2CppExceptionWrapper& e)
  18194. {
  18195. __last_unhandled_exception = (Exception_t *)e.ex;
  18196. goto FINALLY_005f;
  18197. }
  18198. FINALLY_005f:
  18199. { // begin finally (depth: 1)
  18200. {
  18201. RuntimeObject* L_18 = V_2;
  18202. if (!L_18)
  18203. {
  18204. goto IL_006b;
  18205. }
  18206. }
  18207. IL_0065:
  18208. {
  18209. RuntimeObject* L_19 = V_2;
  18210. NullCheck(L_19);
  18211. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_19);
  18212. }
  18213. IL_006b:
  18214. {
  18215. IL2CPP_END_FINALLY(95)
  18216. }
  18217. } // end finally (depth: 1)
  18218. IL2CPP_CLEANUP(95)
  18219. {
  18220. IL2CPP_JUMP_TBL(0x6C, IL_006c)
  18221. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18222. }
  18223. IL_006c:
  18224. {
  18225. int32_t L_20 = V_0;
  18226. V_6 = L_20;
  18227. goto IL_0074;
  18228. }
  18229. IL_0074:
  18230. {
  18231. int32_t L_21 = V_6;
  18232. return L_21;
  18233. }
  18234. }
  18235. // System.Int32 UnityEngine.Timeline.TimelineAsset::get_outputTrackCount()
  18236. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_outputTrackCount_m2687878867 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18237. {
  18238. int32_t V_0 = 0;
  18239. {
  18240. TimelineAsset_GetOutputTracks_m4287534191(__this, /*hidden argument*/NULL);
  18241. TrackAssetU5BU5D_t52518008* L_0 = __this->get_m_CacheOutputTracks_5();
  18242. NullCheck(L_0);
  18243. V_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length))));
  18244. goto IL_0016;
  18245. }
  18246. IL_0016:
  18247. {
  18248. int32_t L_1 = V_0;
  18249. return L_1;
  18250. }
  18251. }
  18252. // System.Int32 UnityEngine.Timeline.TimelineAsset::get_rootTrackCount()
  18253. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_rootTrackCount_m2676213319 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18254. {
  18255. static bool s_Il2CppMethodInitialized;
  18256. if (!s_Il2CppMethodInitialized)
  18257. {
  18258. il2cpp_codegen_initialize_method (TimelineAsset_get_rootTrackCount_m2676213319_MetadataUsageId);
  18259. s_Il2CppMethodInitialized = true;
  18260. }
  18261. int32_t V_0 = 0;
  18262. {
  18263. TimelineAsset_UpdateRootTrackCache_m1794710495(__this, /*hidden argument*/NULL);
  18264. List_1_t5815691 * L_0 = __this->get_m_CacheRootTracks_6();
  18265. NullCheck(L_0);
  18266. int32_t L_1 = List_1_get_Count_m670821909(L_0, /*hidden argument*/List_1_get_Count_m670821909_RuntimeMethod_var);
  18267. V_0 = L_1;
  18268. goto IL_0018;
  18269. }
  18270. IL_0018:
  18271. {
  18272. int32_t L_2 = V_0;
  18273. return L_2;
  18274. }
  18275. }
  18276. // System.Void UnityEngine.Timeline.TimelineAsset::OnValidate()
  18277. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_OnValidate_m1113311762 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18278. {
  18279. {
  18280. EditorSettings_t2594721758 * L_0 = TimelineAsset_get_editorSettings_m3455029924(__this, /*hidden argument*/NULL);
  18281. EditorSettings_t2594721758 * L_1 = TimelineAsset_get_editorSettings_m3455029924(__this, /*hidden argument*/NULL);
  18282. NullCheck(L_1);
  18283. float L_2 = EditorSettings_get_fps_m2632812076(L_1, /*hidden argument*/NULL);
  18284. float L_3 = TimelineAsset_GetValidFramerate_m401293076(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  18285. NullCheck(L_0);
  18286. EditorSettings_set_fps_m3228419936(L_0, L_3, /*hidden argument*/NULL);
  18287. return;
  18288. }
  18289. }
  18290. // System.Single UnityEngine.Timeline.TimelineAsset::GetValidFramerate(System.Single)
  18291. extern "C" IL2CPP_METHOD_ATTR float TimelineAsset_GetValidFramerate_m401293076 (RuntimeObject * __this /* static, unused */, float ___framerate0, const RuntimeMethod* method)
  18292. {
  18293. static bool s_Il2CppMethodInitialized;
  18294. if (!s_Il2CppMethodInitialized)
  18295. {
  18296. il2cpp_codegen_initialize_method (TimelineAsset_GetValidFramerate_m401293076_MetadataUsageId);
  18297. s_Il2CppMethodInitialized = true;
  18298. }
  18299. float V_0 = 0.0f;
  18300. {
  18301. float L_0 = ___framerate0;
  18302. IL2CPP_RUNTIME_CLASS_INIT(EditorSettings_t2594721758_il2cpp_TypeInfo_var);
  18303. float L_1 = ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->get_kMinFps_0();
  18304. float L_2 = ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->get_kMaxFps_1();
  18305. IL2CPP_RUNTIME_CLASS_INIT(Mathf_t3464937446_il2cpp_TypeInfo_var);
  18306. float L_3 = Mathf_Clamp_m3350697880(NULL /*static, unused*/, L_0, L_1, L_2, /*hidden argument*/NULL);
  18307. V_0 = L_3;
  18308. goto IL_0017;
  18309. }
  18310. IL_0017:
  18311. {
  18312. float L_4 = V_0;
  18313. return L_4;
  18314. }
  18315. }
  18316. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::GetRootTrack(System.Int32)
  18317. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineAsset_GetRootTrack_m3548430429 (TimelineAsset_t3776684190 * __this, int32_t ___index0, const RuntimeMethod* method)
  18318. {
  18319. static bool s_Il2CppMethodInitialized;
  18320. if (!s_Il2CppMethodInitialized)
  18321. {
  18322. il2cpp_codegen_initialize_method (TimelineAsset_GetRootTrack_m3548430429_MetadataUsageId);
  18323. s_Il2CppMethodInitialized = true;
  18324. }
  18325. TrackAsset_t2828708245 * V_0 = NULL;
  18326. {
  18327. TimelineAsset_UpdateRootTrackCache_m1794710495(__this, /*hidden argument*/NULL);
  18328. List_1_t5815691 * L_0 = __this->get_m_CacheRootTracks_6();
  18329. int32_t L_1 = ___index0;
  18330. NullCheck(L_0);
  18331. TrackAsset_t2828708245 * L_2 = List_1_get_Item_m2117350794(L_0, L_1, /*hidden argument*/List_1_get_Item_m2117350794_RuntimeMethod_var);
  18332. V_0 = L_2;
  18333. goto IL_0019;
  18334. }
  18335. IL_0019:
  18336. {
  18337. TrackAsset_t2828708245 * L_3 = V_0;
  18338. return L_3;
  18339. }
  18340. }
  18341. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetRootTracks()
  18342. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetRootTracks_m934798133 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18343. {
  18344. RuntimeObject* V_0 = NULL;
  18345. {
  18346. TimelineAsset_UpdateRootTrackCache_m1794710495(__this, /*hidden argument*/NULL);
  18347. List_1_t5815691 * L_0 = __this->get_m_CacheRootTracks_6();
  18348. V_0 = (RuntimeObject*)L_0;
  18349. goto IL_0013;
  18350. }
  18351. IL_0013:
  18352. {
  18353. RuntimeObject* L_1 = V_0;
  18354. return L_1;
  18355. }
  18356. }
  18357. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::GetOutputTrack(System.Int32)
  18358. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineAsset_GetOutputTrack_m506076934 (TimelineAsset_t3776684190 * __this, int32_t ___index0, const RuntimeMethod* method)
  18359. {
  18360. TrackAsset_t2828708245 * V_0 = NULL;
  18361. {
  18362. TimelineAsset_UpdateOutputTrackCache_m2071222090(__this, /*hidden argument*/NULL);
  18363. TrackAssetU5BU5D_t52518008* L_0 = __this->get_m_CacheOutputTracks_5();
  18364. int32_t L_1 = ___index0;
  18365. NullCheck(L_0);
  18366. int32_t L_2 = L_1;
  18367. TrackAsset_t2828708245 * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
  18368. V_0 = L_3;
  18369. goto IL_0015;
  18370. }
  18371. IL_0015:
  18372. {
  18373. TrackAsset_t2828708245 * L_4 = V_0;
  18374. return L_4;
  18375. }
  18376. }
  18377. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetOutputTracks()
  18378. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetOutputTracks_m4287534191 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18379. {
  18380. RuntimeObject* V_0 = NULL;
  18381. {
  18382. TimelineAsset_UpdateOutputTrackCache_m2071222090(__this, /*hidden argument*/NULL);
  18383. TrackAssetU5BU5D_t52518008* L_0 = __this->get_m_CacheOutputTracks_5();
  18384. V_0 = (RuntimeObject*)L_0;
  18385. goto IL_0013;
  18386. }
  18387. IL_0013:
  18388. {
  18389. RuntimeObject* L_1 = V_0;
  18390. return L_1;
  18391. }
  18392. }
  18393. // System.Void UnityEngine.Timeline.TimelineAsset::UpdateRootTrackCache()
  18394. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UpdateRootTrackCache_m1794710495 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18395. {
  18396. static bool s_Il2CppMethodInitialized;
  18397. if (!s_Il2CppMethodInitialized)
  18398. {
  18399. il2cpp_codegen_initialize_method (TimelineAsset_UpdateRootTrackCache_m1794710495_MetadataUsageId);
  18400. s_Il2CppMethodInitialized = true;
  18401. }
  18402. int32_t V_0 = 0;
  18403. TrackAsset_t2828708245 * V_1 = NULL;
  18404. {
  18405. List_1_t5815691 * L_0 = __this->get_m_CacheRootTracks_6();
  18406. if (L_0)
  18407. {
  18408. goto IL_0089;
  18409. }
  18410. }
  18411. {
  18412. List_1_t4000433264 * L_1 = __this->get_m_Tracks_3();
  18413. if (L_1)
  18414. {
  18415. goto IL_0028;
  18416. }
  18417. }
  18418. {
  18419. List_1_t5815691 * L_2 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  18420. List_1__ctor_m1760401364(L_2, /*hidden argument*/List_1__ctor_m1760401364_RuntimeMethod_var);
  18421. __this->set_m_CacheRootTracks_6(L_2);
  18422. goto IL_0088;
  18423. }
  18424. IL_0028:
  18425. {
  18426. List_1_t4000433264 * L_3 = __this->get_m_Tracks_3();
  18427. NullCheck(L_3);
  18428. int32_t L_4 = List_1_get_Count_m172720400(L_3, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  18429. List_1_t5815691 * L_5 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  18430. List_1__ctor_m131232563(L_5, L_4, /*hidden argument*/List_1__ctor_m131232563_RuntimeMethod_var);
  18431. __this->set_m_CacheRootTracks_6(L_5);
  18432. V_0 = 0;
  18433. goto IL_0076;
  18434. }
  18435. IL_0046:
  18436. {
  18437. List_1_t4000433264 * L_6 = __this->get_m_Tracks_3();
  18438. int32_t L_7 = V_0;
  18439. NullCheck(L_6);
  18440. ScriptableObject_t2528358522 * L_8 = List_1_get_Item_m243662143(L_6, L_7, /*hidden argument*/List_1_get_Item_m243662143_RuntimeMethod_var);
  18441. V_1 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_8, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  18442. TrackAsset_t2828708245 * L_9 = V_1;
  18443. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18444. bool L_10 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18445. if (!L_10)
  18446. {
  18447. goto IL_0071;
  18448. }
  18449. }
  18450. {
  18451. List_1_t5815691 * L_11 = __this->get_m_CacheRootTracks_6();
  18452. TrackAsset_t2828708245 * L_12 = V_1;
  18453. NullCheck(L_11);
  18454. List_1_Add_m737245902(L_11, L_12, /*hidden argument*/List_1_Add_m737245902_RuntimeMethod_var);
  18455. }
  18456. IL_0071:
  18457. {
  18458. int32_t L_13 = V_0;
  18459. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
  18460. }
  18461. IL_0076:
  18462. {
  18463. int32_t L_14 = V_0;
  18464. List_1_t4000433264 * L_15 = __this->get_m_Tracks_3();
  18465. NullCheck(L_15);
  18466. int32_t L_16 = List_1_get_Count_m172720400(L_15, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  18467. if ((((int32_t)L_14) < ((int32_t)L_16)))
  18468. {
  18469. goto IL_0046;
  18470. }
  18471. }
  18472. {
  18473. }
  18474. IL_0088:
  18475. {
  18476. }
  18477. IL_0089:
  18478. {
  18479. return;
  18480. }
  18481. }
  18482. // System.Void UnityEngine.Timeline.TimelineAsset::UpdateOutputTrackCache()
  18483. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UpdateOutputTrackCache_m2071222090 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18484. {
  18485. static bool s_Il2CppMethodInitialized;
  18486. if (!s_Il2CppMethodInitialized)
  18487. {
  18488. il2cpp_codegen_initialize_method (TimelineAsset_UpdateOutputTrackCache_m2071222090_MetadataUsageId);
  18489. s_Il2CppMethodInitialized = true;
  18490. }
  18491. List_1_t5815691 * V_0 = NULL;
  18492. TrackAsset_t2828708245 * V_1 = NULL;
  18493. RuntimeObject* V_2 = NULL;
  18494. Exception_t * __last_unhandled_exception = 0;
  18495. NO_UNUSED_WARNING (__last_unhandled_exception);
  18496. Exception_t * __exception_local = 0;
  18497. NO_UNUSED_WARNING (__exception_local);
  18498. int32_t __leave_target = 0;
  18499. NO_UNUSED_WARNING (__leave_target);
  18500. {
  18501. TrackAssetU5BU5D_t52518008* L_0 = __this->get_m_CacheOutputTracks_5();
  18502. if (L_0)
  18503. {
  18504. goto IL_0082;
  18505. }
  18506. }
  18507. {
  18508. List_1_t5815691 * L_1 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  18509. List_1__ctor_m1760401364(L_1, /*hidden argument*/List_1__ctor_m1760401364_RuntimeMethod_var);
  18510. V_0 = L_1;
  18511. RuntimeObject* L_2 = TimelineAsset_get_flattenedTracks_m2158123518(__this, /*hidden argument*/NULL);
  18512. NullCheck(L_2);
  18513. RuntimeObject* L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_2);
  18514. V_2 = L_3;
  18515. }
  18516. IL_0020:
  18517. try
  18518. { // begin try (depth: 1)
  18519. {
  18520. goto IL_0058;
  18521. }
  18522. IL_0025:
  18523. {
  18524. RuntimeObject* L_4 = V_2;
  18525. NullCheck(L_4);
  18526. TrackAsset_t2828708245 * L_5 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_4);
  18527. V_1 = L_5;
  18528. TrackAsset_t2828708245 * L_6 = V_1;
  18529. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18530. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18531. if (!L_7)
  18532. {
  18533. goto IL_0057;
  18534. }
  18535. }
  18536. IL_0039:
  18537. {
  18538. TrackAsset_t2828708245 * L_8 = V_1;
  18539. NullCheck(L_8);
  18540. int32_t L_9 = TrackAsset_get_mediaType_m600380855(L_8, /*hidden argument*/NULL);
  18541. if ((((int32_t)L_9) == ((int32_t)5)))
  18542. {
  18543. goto IL_0057;
  18544. }
  18545. }
  18546. IL_0045:
  18547. {
  18548. TrackAsset_t2828708245 * L_10 = V_1;
  18549. NullCheck(L_10);
  18550. bool L_11 = TrackAsset_get_isSubTrack_m3715737996(L_10, /*hidden argument*/NULL);
  18551. if (L_11)
  18552. {
  18553. goto IL_0057;
  18554. }
  18555. }
  18556. IL_0050:
  18557. {
  18558. List_1_t5815691 * L_12 = V_0;
  18559. TrackAsset_t2828708245 * L_13 = V_1;
  18560. NullCheck(L_12);
  18561. List_1_Add_m737245902(L_12, L_13, /*hidden argument*/List_1_Add_m737245902_RuntimeMethod_var);
  18562. }
  18563. IL_0057:
  18564. {
  18565. }
  18566. IL_0058:
  18567. {
  18568. RuntimeObject* L_14 = V_2;
  18569. NullCheck(L_14);
  18570. bool L_15 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_14);
  18571. if (L_15)
  18572. {
  18573. goto IL_0025;
  18574. }
  18575. }
  18576. IL_0063:
  18577. {
  18578. IL2CPP_LEAVE(0x75, FINALLY_0068);
  18579. }
  18580. } // end try (depth: 1)
  18581. catch(Il2CppExceptionWrapper& e)
  18582. {
  18583. __last_unhandled_exception = (Exception_t *)e.ex;
  18584. goto FINALLY_0068;
  18585. }
  18586. FINALLY_0068:
  18587. { // begin finally (depth: 1)
  18588. {
  18589. RuntimeObject* L_16 = V_2;
  18590. if (!L_16)
  18591. {
  18592. goto IL_0074;
  18593. }
  18594. }
  18595. IL_006e:
  18596. {
  18597. RuntimeObject* L_17 = V_2;
  18598. NullCheck(L_17);
  18599. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_17);
  18600. }
  18601. IL_0074:
  18602. {
  18603. IL2CPP_END_FINALLY(104)
  18604. }
  18605. } // end finally (depth: 1)
  18606. IL2CPP_CLEANUP(104)
  18607. {
  18608. IL2CPP_JUMP_TBL(0x75, IL_0075)
  18609. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  18610. }
  18611. IL_0075:
  18612. {
  18613. List_1_t5815691 * L_18 = V_0;
  18614. NullCheck(L_18);
  18615. TrackAssetU5BU5D_t52518008* L_19 = List_1_ToArray_m271180531(L_18, /*hidden argument*/List_1_ToArray_m271180531_RuntimeMethod_var);
  18616. __this->set_m_CacheOutputTracks_5(L_19);
  18617. }
  18618. IL_0082:
  18619. {
  18620. return;
  18621. }
  18622. }
  18623. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::get_flattenedTracks()
  18624. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_get_flattenedTracks_m2158123518 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18625. {
  18626. static bool s_Il2CppMethodInitialized;
  18627. if (!s_Il2CppMethodInitialized)
  18628. {
  18629. il2cpp_codegen_initialize_method (TimelineAsset_get_flattenedTracks_m2158123518_MetadataUsageId);
  18630. s_Il2CppMethodInitialized = true;
  18631. }
  18632. int32_t V_0 = 0;
  18633. RuntimeObject* V_1 = NULL;
  18634. {
  18635. List_1_t5815691 * L_0 = __this->get_m_CacheFlattenedTracks_7();
  18636. if (L_0)
  18637. {
  18638. goto IL_0072;
  18639. }
  18640. }
  18641. {
  18642. List_1_t4000433264 * L_1 = __this->get_m_Tracks_3();
  18643. NullCheck(L_1);
  18644. int32_t L_2 = List_1_get_Count_m172720400(L_1, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  18645. List_1_t5815691 * L_3 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  18646. List_1__ctor_m131232563(L_3, ((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)2)), /*hidden argument*/List_1__ctor_m131232563_RuntimeMethod_var);
  18647. __this->set_m_CacheFlattenedTracks_7(L_3);
  18648. TimelineAsset_UpdateRootTrackCache_m1794710495(__this, /*hidden argument*/NULL);
  18649. List_1_t5815691 * L_4 = __this->get_m_CacheFlattenedTracks_7();
  18650. List_1_t5815691 * L_5 = __this->get_m_CacheRootTracks_6();
  18651. NullCheck(L_4);
  18652. List_1_AddRange_m2968825271(L_4, L_5, /*hidden argument*/List_1_AddRange_m2968825271_RuntimeMethod_var);
  18653. V_0 = 0;
  18654. goto IL_0060;
  18655. }
  18656. IL_0043:
  18657. {
  18658. List_1_t5815691 * L_6 = __this->get_m_CacheRootTracks_6();
  18659. int32_t L_7 = V_0;
  18660. NullCheck(L_6);
  18661. TrackAsset_t2828708245 * L_8 = List_1_get_Item_m2117350794(L_6, L_7, /*hidden argument*/List_1_get_Item_m2117350794_RuntimeMethod_var);
  18662. List_1_t5815691 ** L_9 = __this->get_address_of_m_CacheFlattenedTracks_7();
  18663. TimelineAsset_AddSubTracksRecursive_m2131241954(NULL /*static, unused*/, L_8, L_9, /*hidden argument*/NULL);
  18664. int32_t L_10 = V_0;
  18665. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1));
  18666. }
  18667. IL_0060:
  18668. {
  18669. int32_t L_11 = V_0;
  18670. List_1_t5815691 * L_12 = __this->get_m_CacheRootTracks_6();
  18671. NullCheck(L_12);
  18672. int32_t L_13 = List_1_get_Count_m670821909(L_12, /*hidden argument*/List_1_get_Count_m670821909_RuntimeMethod_var);
  18673. if ((((int32_t)L_11) < ((int32_t)L_13)))
  18674. {
  18675. goto IL_0043;
  18676. }
  18677. }
  18678. {
  18679. }
  18680. IL_0072:
  18681. {
  18682. List_1_t5815691 * L_14 = __this->get_m_CacheFlattenedTracks_7();
  18683. V_1 = (RuntimeObject*)L_14;
  18684. goto IL_007e;
  18685. }
  18686. IL_007e:
  18687. {
  18688. RuntimeObject* L_15 = V_1;
  18689. return L_15;
  18690. }
  18691. }
  18692. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::get_trackObjects()
  18693. extern "C" IL2CPP_METHOD_ATTR List_1_t4000433264 * TimelineAsset_get_trackObjects_m603188103 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18694. {
  18695. List_1_t4000433264 * V_0 = NULL;
  18696. {
  18697. List_1_t4000433264 * L_0 = __this->get_m_Tracks_3();
  18698. V_0 = L_0;
  18699. goto IL_000d;
  18700. }
  18701. IL_000d:
  18702. {
  18703. List_1_t4000433264 * L_1 = V_0;
  18704. return L_1;
  18705. }
  18706. }
  18707. // System.Void UnityEngine.Timeline.TimelineAsset::AddTrackInternal(UnityEngine.Timeline.TrackAsset)
  18708. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_AddTrackInternal_m2182574813 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method)
  18709. {
  18710. static bool s_Il2CppMethodInitialized;
  18711. if (!s_Il2CppMethodInitialized)
  18712. {
  18713. il2cpp_codegen_initialize_method (TimelineAsset_AddTrackInternal_m2182574813_MetadataUsageId);
  18714. s_Il2CppMethodInitialized = true;
  18715. }
  18716. {
  18717. List_1_t4000433264 * L_0 = __this->get_m_Tracks_3();
  18718. TrackAsset_t2828708245 * L_1 = ___track0;
  18719. NullCheck(L_0);
  18720. List_1_Add_m14691504(L_0, L_1, /*hidden argument*/List_1_Add_m14691504_RuntimeMethod_var);
  18721. TrackAsset_t2828708245 * L_2 = ___track0;
  18722. NullCheck(L_2);
  18723. TrackAsset_set_parent_m2084909818(L_2, __this, /*hidden argument*/NULL);
  18724. TimelineAsset_Invalidate_m2941932939(__this, /*hidden argument*/NULL);
  18725. return;
  18726. }
  18727. }
  18728. // System.Void UnityEngine.Timeline.TimelineAsset::RemoveTrack(UnityEngine.Timeline.TrackAsset)
  18729. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_RemoveTrack_m3796282155 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method)
  18730. {
  18731. static bool s_Il2CppMethodInitialized;
  18732. if (!s_Il2CppMethodInitialized)
  18733. {
  18734. il2cpp_codegen_initialize_method (TimelineAsset_RemoveTrack_m3796282155_MetadataUsageId);
  18735. s_Il2CppMethodInitialized = true;
  18736. }
  18737. TrackAsset_t2828708245 * V_0 = NULL;
  18738. {
  18739. List_1_t4000433264 * L_0 = __this->get_m_Tracks_3();
  18740. TrackAsset_t2828708245 * L_1 = ___track0;
  18741. NullCheck(L_0);
  18742. List_1_Remove_m1365987965(L_0, L_1, /*hidden argument*/List_1_Remove_m1365987965_RuntimeMethod_var);
  18743. TimelineAsset_Invalidate_m2941932939(__this, /*hidden argument*/NULL);
  18744. TrackAsset_t2828708245 * L_2 = ___track0;
  18745. NullCheck(L_2);
  18746. PlayableAsset_t3219022681 * L_3 = TrackAsset_get_parent_m2582620068(L_2, /*hidden argument*/NULL);
  18747. V_0 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_3, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  18748. TrackAsset_t2828708245 * L_4 = V_0;
  18749. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18750. bool L_5 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18751. if (!L_5)
  18752. {
  18753. goto IL_0036;
  18754. }
  18755. }
  18756. {
  18757. TrackAsset_t2828708245 * L_6 = V_0;
  18758. TrackAsset_t2828708245 * L_7 = ___track0;
  18759. NullCheck(L_6);
  18760. TrackAsset_RemoveSubTrack_m1258560654(L_6, L_7, /*hidden argument*/NULL);
  18761. }
  18762. IL_0036:
  18763. {
  18764. return;
  18765. }
  18766. }
  18767. // System.Int32 UnityEngine.Timeline.TimelineAsset::GenerateNewId()
  18768. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineAsset_GenerateNewId_m1643526721 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18769. {
  18770. int32_t V_0 = 0;
  18771. int32_t V_1 = 0;
  18772. {
  18773. int32_t L_0 = __this->get_m_NextId_2();
  18774. __this->set_m_NextId_2(((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)));
  18775. int32_t L_1 = Object_GetInstanceID_m1255174761(__this, /*hidden argument*/NULL);
  18776. V_0 = L_1;
  18777. int32_t L_2 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL);
  18778. int32_t* L_3 = __this->get_address_of_m_NextId_2();
  18779. int32_t L_4 = Int32_GetHashCode_m1876651407(L_3, /*hidden argument*/NULL);
  18780. int32_t L_5 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_2, L_4, /*hidden argument*/NULL);
  18781. V_1 = L_5;
  18782. goto IL_003f;
  18783. }
  18784. IL_003f:
  18785. {
  18786. int32_t L_6 = V_1;
  18787. return L_6;
  18788. }
  18789. }
  18790. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelineAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  18791. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TimelineAsset_CreatePlayable_m2428041619 (TimelineAsset_t3776684190 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  18792. {
  18793. static bool s_Il2CppMethodInitialized;
  18794. if (!s_Il2CppMethodInitialized)
  18795. {
  18796. il2cpp_codegen_initialize_method (TimelineAsset_CreatePlayable_m2428041619_MetadataUsageId);
  18797. s_Il2CppMethodInitialized = true;
  18798. }
  18799. bool V_0 = false;
  18800. bool V_1 = false;
  18801. ScriptPlayable_1_t677256978 V_2;
  18802. memset(&V_2, 0, sizeof(V_2));
  18803. Playable_t459825607 V_3;
  18804. memset(&V_3, 0, sizeof(V_3));
  18805. Playable_t459825607 G_B3_0;
  18806. memset(&G_B3_0, 0, sizeof(G_B3_0));
  18807. {
  18808. V_0 = (bool)0;
  18809. int32_t L_0 = PlayableGraph_GetPlayableCount_m3194859555((&___graph0), /*hidden argument*/NULL);
  18810. V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  18811. PlayableGraph_t3515989261 L_1 = ___graph0;
  18812. RuntimeObject* L_2 = TimelineAsset_GetOutputTracks_m4287534191(__this, /*hidden argument*/NULL);
  18813. GameObject_t1113636619 * L_3 = ___go1;
  18814. bool L_4 = V_0;
  18815. bool L_5 = V_1;
  18816. ScriptPlayable_1_t677256978 L_6 = TimelinePlayable_Create_m4151441819(NULL /*static, unused*/, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
  18817. V_2 = L_6;
  18818. ScriptPlayable_1_t677256978 L_7 = V_2;
  18819. bool L_8 = PlayableExtensions_IsValid_TisScriptPlayable_1_t677256978_m175133023(NULL /*static, unused*/, L_7, /*hidden argument*/PlayableExtensions_IsValid_TisScriptPlayable_1_t677256978_m175133023_RuntimeMethod_var);
  18820. if (!L_8)
  18821. {
  18822. goto IL_0034;
  18823. }
  18824. }
  18825. {
  18826. ScriptPlayable_1_t677256978 L_9 = V_2;
  18827. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t677256978_il2cpp_TypeInfo_var);
  18828. Playable_t459825607 L_10 = ScriptPlayable_1_op_Implicit_m2082887121(NULL /*static, unused*/, L_9, /*hidden argument*/ScriptPlayable_1_op_Implicit_m2082887121_RuntimeMethod_var);
  18829. G_B3_0 = L_10;
  18830. goto IL_0039;
  18831. }
  18832. IL_0034:
  18833. {
  18834. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  18835. Playable_t459825607 L_11 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  18836. G_B3_0 = L_11;
  18837. }
  18838. IL_0039:
  18839. {
  18840. V_3 = G_B3_0;
  18841. goto IL_003f;
  18842. }
  18843. IL_003f:
  18844. {
  18845. Playable_t459825607 L_12 = V_3;
  18846. return L_12;
  18847. }
  18848. }
  18849. // System.Void UnityEngine.Timeline.TimelineAsset::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  18850. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m1104418784 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18851. {
  18852. {
  18853. TimelineAsset_Invalidate_m2941932939(__this, /*hidden argument*/NULL);
  18854. return;
  18855. }
  18856. }
  18857. // System.Void UnityEngine.Timeline.TimelineAsset::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  18858. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m3860385200 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18859. {
  18860. {
  18861. return;
  18862. }
  18863. }
  18864. // System.Void UnityEngine.Timeline.TimelineAsset::__internalAwake()
  18865. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset___internalAwake_m1645604545 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  18866. {
  18867. static bool s_Il2CppMethodInitialized;
  18868. if (!s_Il2CppMethodInitialized)
  18869. {
  18870. il2cpp_codegen_initialize_method (TimelineAsset___internalAwake_m1645604545_MetadataUsageId);
  18871. s_Il2CppMethodInitialized = true;
  18872. }
  18873. int32_t V_0 = 0;
  18874. TrackAsset_t2828708245 * V_1 = NULL;
  18875. {
  18876. List_1_t4000433264 * L_0 = __this->get_m_Tracks_3();
  18877. if (L_0)
  18878. {
  18879. goto IL_0017;
  18880. }
  18881. }
  18882. {
  18883. List_1_t4000433264 * L_1 = (List_1_t4000433264 *)il2cpp_codegen_object_new(List_1_t4000433264_il2cpp_TypeInfo_var);
  18884. List_1__ctor_m2557992406(L_1, /*hidden argument*/List_1__ctor_m2557992406_RuntimeMethod_var);
  18885. __this->set_m_Tracks_3(L_1);
  18886. }
  18887. IL_0017:
  18888. {
  18889. List_1_t4000433264 * L_2 = __this->get_m_Tracks_3();
  18890. NullCheck(L_2);
  18891. int32_t L_3 = List_1_get_Count_m172720400(L_2, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  18892. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1));
  18893. goto IL_0055;
  18894. }
  18895. IL_002a:
  18896. {
  18897. List_1_t4000433264 * L_4 = __this->get_m_Tracks_3();
  18898. int32_t L_5 = V_0;
  18899. NullCheck(L_4);
  18900. ScriptableObject_t2528358522 * L_6 = List_1_get_Item_m243662143(L_4, L_5, /*hidden argument*/List_1_get_Item_m243662143_RuntimeMethod_var);
  18901. V_1 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_6, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  18902. TrackAsset_t2828708245 * L_7 = V_1;
  18903. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  18904. bool L_8 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_7, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  18905. if (!L_8)
  18906. {
  18907. goto IL_0050;
  18908. }
  18909. }
  18910. {
  18911. TrackAsset_t2828708245 * L_9 = V_1;
  18912. NullCheck(L_9);
  18913. TrackAsset_set_parent_m2084909818(L_9, __this, /*hidden argument*/NULL);
  18914. }
  18915. IL_0050:
  18916. {
  18917. int32_t L_10 = V_0;
  18918. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1));
  18919. }
  18920. IL_0055:
  18921. {
  18922. int32_t L_11 = V_0;
  18923. if ((((int32_t)L_11) >= ((int32_t)0)))
  18924. {
  18925. goto IL_002a;
  18926. }
  18927. }
  18928. {
  18929. return;
  18930. }
  18931. }
  18932. // System.Void UnityEngine.Timeline.TimelineAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  18933. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_GatherProperties_m2587669420 (TimelineAsset_t3776684190 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  18934. {
  18935. static bool s_Il2CppMethodInitialized;
  18936. if (!s_Il2CppMethodInitialized)
  18937. {
  18938. il2cpp_codegen_initialize_method (TimelineAsset_GatherProperties_m2587669420_MetadataUsageId);
  18939. s_Il2CppMethodInitialized = true;
  18940. }
  18941. RuntimeObject* V_0 = NULL;
  18942. TrackAsset_t2828708245 * V_1 = NULL;
  18943. RuntimeObject* V_2 = NULL;
  18944. Exception_t * __last_unhandled_exception = 0;
  18945. NO_UNUSED_WARNING (__last_unhandled_exception);
  18946. Exception_t * __exception_local = 0;
  18947. NO_UNUSED_WARNING (__exception_local);
  18948. int32_t __leave_target = 0;
  18949. NO_UNUSED_WARNING (__leave_target);
  18950. {
  18951. RuntimeObject* L_0 = TimelineAsset_GetOutputTracks_m4287534191(__this, /*hidden argument*/NULL);
  18952. V_0 = L_0;
  18953. RuntimeObject* L_1 = V_0;
  18954. NullCheck(L_1);
  18955. RuntimeObject* L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_1);
  18956. V_2 = L_2;
  18957. }
  18958. IL_0010:
  18959. try
  18960. { // begin try (depth: 1)
  18961. {
  18962. goto IL_0026;
  18963. }
  18964. IL_0015:
  18965. {
  18966. RuntimeObject* L_3 = V_2;
  18967. NullCheck(L_3);
  18968. TrackAsset_t2828708245 * L_4 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_3);
  18969. V_1 = L_4;
  18970. TrackAsset_t2828708245 * L_5 = V_1;
  18971. PlayableDirector_t508516997 * L_6 = ___director0;
  18972. RuntimeObject* L_7 = ___driver1;
  18973. NullCheck(L_5);
  18974. VirtActionInvoker2< PlayableDirector_t508516997 *, RuntimeObject* >::Invoke(21 /* System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, L_5, L_6, L_7);
  18975. }
  18976. IL_0026:
  18977. {
  18978. RuntimeObject* L_8 = V_2;
  18979. NullCheck(L_8);
  18980. bool L_9 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_8);
  18981. if (L_9)
  18982. {
  18983. goto IL_0015;
  18984. }
  18985. }
  18986. IL_0031:
  18987. {
  18988. IL2CPP_LEAVE(0x43, FINALLY_0036);
  18989. }
  18990. } // end try (depth: 1)
  18991. catch(Il2CppExceptionWrapper& e)
  18992. {
  18993. __last_unhandled_exception = (Exception_t *)e.ex;
  18994. goto FINALLY_0036;
  18995. }
  18996. FINALLY_0036:
  18997. { // begin finally (depth: 1)
  18998. {
  18999. RuntimeObject* L_10 = V_2;
  19000. if (!L_10)
  19001. {
  19002. goto IL_0042;
  19003. }
  19004. }
  19005. IL_003c:
  19006. {
  19007. RuntimeObject* L_11 = V_2;
  19008. NullCheck(L_11);
  19009. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_11);
  19010. }
  19011. IL_0042:
  19012. {
  19013. IL2CPP_END_FINALLY(54)
  19014. }
  19015. } // end finally (depth: 1)
  19016. IL2CPP_CLEANUP(54)
  19017. {
  19018. IL2CPP_JUMP_TBL(0x43, IL_0043)
  19019. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19020. }
  19021. IL_0043:
  19022. {
  19023. return;
  19024. }
  19025. }
  19026. // System.Void UnityEngine.Timeline.TimelineAsset::Invalidate()
  19027. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_Invalidate_m2941932939 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  19028. {
  19029. {
  19030. __this->set_m_CacheRootTracks_6((List_1_t5815691 *)NULL);
  19031. __this->set_m_CacheOutputTracks_5((TrackAssetU5BU5D_t52518008*)NULL);
  19032. __this->set_m_CacheFlattenedTracks_7((List_1_t5815691 *)NULL);
  19033. return;
  19034. }
  19035. }
  19036. // System.Double UnityEngine.Timeline.TimelineAsset::CalculateDuration()
  19037. extern "C" IL2CPP_METHOD_ATTR double TimelineAsset_CalculateDuration_m3495334605 (TimelineAsset_t3776684190 * __this, const RuntimeMethod* method)
  19038. {
  19039. static bool s_Il2CppMethodInitialized;
  19040. if (!s_Il2CppMethodInitialized)
  19041. {
  19042. il2cpp_codegen_initialize_method (TimelineAsset_CalculateDuration_m3495334605_MetadataUsageId);
  19043. s_Il2CppMethodInitialized = true;
  19044. }
  19045. RuntimeObject* V_0 = NULL;
  19046. DiscreteTime_t924799574 V_1;
  19047. memset(&V_1, 0, sizeof(V_1));
  19048. TrackAsset_t2828708245 * V_2 = NULL;
  19049. RuntimeObject* V_3 = NULL;
  19050. double V_4 = 0.0;
  19051. Exception_t * __last_unhandled_exception = 0;
  19052. NO_UNUSED_WARNING (__last_unhandled_exception);
  19053. Exception_t * __exception_local = 0;
  19054. NO_UNUSED_WARNING (__exception_local);
  19055. int32_t __leave_target = 0;
  19056. NO_UNUSED_WARNING (__leave_target);
  19057. {
  19058. RuntimeObject* L_0 = TimelineAsset_get_flattenedTracks_m2158123518(__this, /*hidden argument*/NULL);
  19059. V_0 = L_0;
  19060. DiscreteTime__ctor_m4035879710((&V_1), 0, /*hidden argument*/NULL);
  19061. RuntimeObject* L_1 = V_0;
  19062. NullCheck(L_1);
  19063. RuntimeObject* L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_1);
  19064. V_3 = L_2;
  19065. }
  19066. IL_0018:
  19067. try
  19068. { // begin try (depth: 1)
  19069. {
  19070. goto IL_0048;
  19071. }
  19072. IL_001d:
  19073. {
  19074. RuntimeObject* L_3 = V_3;
  19075. NullCheck(L_3);
  19076. TrackAsset_t2828708245 * L_4 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_3);
  19077. V_2 = L_4;
  19078. TrackAsset_t2828708245 * L_5 = V_2;
  19079. NullCheck(L_5);
  19080. bool L_6 = TrackAsset_get_muted_m4164036460(L_5, /*hidden argument*/NULL);
  19081. if (!L_6)
  19082. {
  19083. goto IL_0035;
  19084. }
  19085. }
  19086. IL_0030:
  19087. {
  19088. goto IL_0048;
  19089. }
  19090. IL_0035:
  19091. {
  19092. DiscreteTime_t924799574 L_7 = V_1;
  19093. TrackAsset_t2828708245 * L_8 = V_2;
  19094. NullCheck(L_8);
  19095. double L_9 = TrackAsset_get_end_m622040968(L_8, /*hidden argument*/NULL);
  19096. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  19097. DiscreteTime_t924799574 L_10 = DiscreteTime_op_Explicit_m3213626537(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  19098. DiscreteTime_t924799574 L_11 = DiscreteTime_Max_m3769934139(NULL /*static, unused*/, L_7, L_10, /*hidden argument*/NULL);
  19099. V_1 = L_11;
  19100. }
  19101. IL_0048:
  19102. {
  19103. RuntimeObject* L_12 = V_3;
  19104. NullCheck(L_12);
  19105. bool L_13 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_12);
  19106. if (L_13)
  19107. {
  19108. goto IL_001d;
  19109. }
  19110. }
  19111. IL_0053:
  19112. {
  19113. IL2CPP_LEAVE(0x65, FINALLY_0058);
  19114. }
  19115. } // end try (depth: 1)
  19116. catch(Il2CppExceptionWrapper& e)
  19117. {
  19118. __last_unhandled_exception = (Exception_t *)e.ex;
  19119. goto FINALLY_0058;
  19120. }
  19121. FINALLY_0058:
  19122. { // begin finally (depth: 1)
  19123. {
  19124. RuntimeObject* L_14 = V_3;
  19125. if (!L_14)
  19126. {
  19127. goto IL_0064;
  19128. }
  19129. }
  19130. IL_005e:
  19131. {
  19132. RuntimeObject* L_15 = V_3;
  19133. NullCheck(L_15);
  19134. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_15);
  19135. }
  19136. IL_0064:
  19137. {
  19138. IL2CPP_END_FINALLY(88)
  19139. }
  19140. } // end finally (depth: 1)
  19141. IL2CPP_CLEANUP(88)
  19142. {
  19143. IL2CPP_JUMP_TBL(0x65, IL_0065)
  19144. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19145. }
  19146. IL_0065:
  19147. {
  19148. DiscreteTime_t924799574 L_16 = V_1;
  19149. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  19150. DiscreteTime_t924799574 L_17 = DiscreteTime_op_Implicit_m275521372(NULL /*static, unused*/, 0, /*hidden argument*/NULL);
  19151. bool L_18 = DiscreteTime_op_LessThanOrEqual_m471172435(NULL /*static, unused*/, L_16, L_17, /*hidden argument*/NULL);
  19152. if (!L_18)
  19153. {
  19154. goto IL_0086;
  19155. }
  19156. }
  19157. {
  19158. V_4 = (0.0);
  19159. goto IL_0099;
  19160. }
  19161. IL_0086:
  19162. {
  19163. DiscreteTime_t924799574 L_19 = DiscreteTime_OneTickBefore_m3408963954((&V_1), /*hidden argument*/NULL);
  19164. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  19165. double L_20 = DiscreteTime_op_Explicit_m2877026304(NULL /*static, unused*/, L_19, /*hidden argument*/NULL);
  19166. V_4 = L_20;
  19167. goto IL_0099;
  19168. }
  19169. IL_0099:
  19170. {
  19171. double L_21 = V_4;
  19172. return L_21;
  19173. }
  19174. }
  19175. // System.Void UnityEngine.Timeline.TimelineAsset::AddSubTracksRecursive(UnityEngine.Timeline.TrackAsset,System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>&)
  19176. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_AddSubTracksRecursive_m2131241954 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___track0, List_1_t5815691 ** ___allTracks1, const RuntimeMethod* method)
  19177. {
  19178. static bool s_Il2CppMethodInitialized;
  19179. if (!s_Il2CppMethodInitialized)
  19180. {
  19181. il2cpp_codegen_initialize_method (TimelineAsset_AddSubTracksRecursive_m2131241954_MetadataUsageId);
  19182. s_Il2CppMethodInitialized = true;
  19183. }
  19184. TrackAsset_t2828708245 * V_0 = NULL;
  19185. RuntimeObject* V_1 = NULL;
  19186. Exception_t * __last_unhandled_exception = 0;
  19187. NO_UNUSED_WARNING (__last_unhandled_exception);
  19188. Exception_t * __exception_local = 0;
  19189. NO_UNUSED_WARNING (__exception_local);
  19190. int32_t __leave_target = 0;
  19191. NO_UNUSED_WARNING (__leave_target);
  19192. {
  19193. TrackAsset_t2828708245 * L_0 = ___track0;
  19194. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19195. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19196. if (!L_1)
  19197. {
  19198. goto IL_0012;
  19199. }
  19200. }
  19201. {
  19202. goto IL_005e;
  19203. }
  19204. IL_0012:
  19205. {
  19206. List_1_t5815691 ** L_2 = ___allTracks1;
  19207. List_1_t5815691 * L_3 = *((List_1_t5815691 **)L_2);
  19208. TrackAsset_t2828708245 * L_4 = ___track0;
  19209. NullCheck(L_4);
  19210. RuntimeObject* L_5 = TrackAsset_GetChildTracks_m2043731462(L_4, /*hidden argument*/NULL);
  19211. NullCheck(L_3);
  19212. List_1_AddRange_m2968825271(L_3, L_5, /*hidden argument*/List_1_AddRange_m2968825271_RuntimeMethod_var);
  19213. TrackAsset_t2828708245 * L_6 = ___track0;
  19214. NullCheck(L_6);
  19215. RuntimeObject* L_7 = TrackAsset_GetChildTracks_m2043731462(L_6, /*hidden argument*/NULL);
  19216. NullCheck(L_7);
  19217. RuntimeObject* L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_7);
  19218. V_1 = L_8;
  19219. }
  19220. IL_002c:
  19221. try
  19222. { // begin try (depth: 1)
  19223. {
  19224. goto IL_0041;
  19225. }
  19226. IL_0031:
  19227. {
  19228. RuntimeObject* L_9 = V_1;
  19229. NullCheck(L_9);
  19230. TrackAsset_t2828708245 * L_10 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_9);
  19231. V_0 = L_10;
  19232. TrackAsset_t2828708245 * L_11 = V_0;
  19233. List_1_t5815691 ** L_12 = ___allTracks1;
  19234. TimelineAsset_AddSubTracksRecursive_m2131241954(NULL /*static, unused*/, L_11, L_12, /*hidden argument*/NULL);
  19235. }
  19236. IL_0041:
  19237. {
  19238. RuntimeObject* L_13 = V_1;
  19239. NullCheck(L_13);
  19240. bool L_14 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_13);
  19241. if (L_14)
  19242. {
  19243. goto IL_0031;
  19244. }
  19245. }
  19246. IL_004c:
  19247. {
  19248. IL2CPP_LEAVE(0x5E, FINALLY_0051);
  19249. }
  19250. } // end try (depth: 1)
  19251. catch(Il2CppExceptionWrapper& e)
  19252. {
  19253. __last_unhandled_exception = (Exception_t *)e.ex;
  19254. goto FINALLY_0051;
  19255. }
  19256. FINALLY_0051:
  19257. { // begin finally (depth: 1)
  19258. {
  19259. RuntimeObject* L_15 = V_1;
  19260. if (!L_15)
  19261. {
  19262. goto IL_005d;
  19263. }
  19264. }
  19265. IL_0057:
  19266. {
  19267. RuntimeObject* L_16 = V_1;
  19268. NullCheck(L_16);
  19269. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_16);
  19270. }
  19271. IL_005d:
  19272. {
  19273. IL2CPP_END_FINALLY(81)
  19274. }
  19275. } // end finally (depth: 1)
  19276. IL2CPP_CLEANUP(81)
  19277. {
  19278. IL2CPP_JUMP_TBL(0x5E, IL_005e)
  19279. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19280. }
  19281. IL_005e:
  19282. {
  19283. return;
  19284. }
  19285. }
  19286. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::CreateTrack(System.Type,UnityEngine.Timeline.TrackAsset,System.String)
  19287. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineAsset_CreateTrack_m3613014025 (TimelineAsset_t3776684190 * __this, Type_t * ___type0, TrackAsset_t2828708245 * ___parent1, String_t* ___name2, const RuntimeMethod* method)
  19288. {
  19289. static bool s_Il2CppMethodInitialized;
  19290. if (!s_Il2CppMethodInitialized)
  19291. {
  19292. il2cpp_codegen_initialize_method (TimelineAsset_CreateTrack_m3613014025_MetadataUsageId);
  19293. s_Il2CppMethodInitialized = true;
  19294. }
  19295. PlayableAsset_t3219022681 * V_0 = NULL;
  19296. String_t* V_1 = NULL;
  19297. String_t* V_2 = NULL;
  19298. TrackAsset_t2828708245 * V_3 = NULL;
  19299. TrackAsset_t2828708245 * V_4 = NULL;
  19300. TrackAsset_t2828708245 * G_B12_0 = NULL;
  19301. {
  19302. TrackAsset_t2828708245 * L_0 = ___parent1;
  19303. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19304. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19305. if (!L_1)
  19306. {
  19307. goto IL_0029;
  19308. }
  19309. }
  19310. {
  19311. TrackAsset_t2828708245 * L_2 = ___parent1;
  19312. NullCheck(L_2);
  19313. TimelineAsset_t3776684190 * L_3 = TrackAsset_get_timelineAsset_m952776551(L_2, /*hidden argument*/NULL);
  19314. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19315. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, __this, /*hidden argument*/NULL);
  19316. if (!L_4)
  19317. {
  19318. goto IL_0029;
  19319. }
  19320. }
  19321. {
  19322. InvalidOperationException_t56020091 * L_5 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  19323. InvalidOperationException__ctor_m237278729(L_5, _stringLiteral2755310497, /*hidden argument*/NULL);
  19324. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,TimelineAsset_CreateTrack_m3613014025_RuntimeMethod_var);
  19325. }
  19326. IL_0029:
  19327. {
  19328. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (TrackAsset_t2828708245_0_0_0_var) };
  19329. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  19330. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  19331. Type_t * L_8 = ___type0;
  19332. NullCheck(L_7);
  19333. bool L_9 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_7, L_8);
  19334. if (L_9)
  19335. {
  19336. goto IL_0049;
  19337. }
  19338. }
  19339. {
  19340. InvalidOperationException_t56020091 * L_10 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  19341. InvalidOperationException__ctor_m237278729(L_10, _stringLiteral1708016959, /*hidden argument*/NULL);
  19342. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,TimelineAsset_CreateTrack_m3613014025_RuntimeMethod_var);
  19343. }
  19344. IL_0049:
  19345. {
  19346. TrackAsset_t2828708245 * L_11 = ___parent1;
  19347. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19348. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19349. if (!L_12)
  19350. {
  19351. goto IL_0089;
  19352. }
  19353. }
  19354. {
  19355. TrackAsset_t2828708245 * L_13 = ___parent1;
  19356. Type_t * L_14 = ___type0;
  19357. bool L_15 = TimelineCreateUtilities_ValidateParentTrack_m3473089504(NULL /*static, unused*/, L_13, L_14, /*hidden argument*/NULL);
  19358. if (L_15)
  19359. {
  19360. goto IL_0088;
  19361. }
  19362. }
  19363. {
  19364. Type_t * L_16 = ___type0;
  19365. NullCheck(L_16);
  19366. String_t* L_17 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_16);
  19367. TrackAsset_t2828708245 * L_18 = ___parent1;
  19368. NullCheck(L_18);
  19369. Type_t * L_19 = Object_GetType_m88164663(L_18, /*hidden argument*/NULL);
  19370. NullCheck(L_19);
  19371. String_t* L_20 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_19);
  19372. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19373. String_t* L_21 = String_Concat_m2163913788(NULL /*static, unused*/, _stringLiteral1730134851, L_17, _stringLiteral3904808551, L_20, /*hidden argument*/NULL);
  19374. InvalidOperationException_t56020091 * L_22 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  19375. InvalidOperationException__ctor_m237278729(L_22, L_21, /*hidden argument*/NULL);
  19376. IL2CPP_RAISE_MANAGED_EXCEPTION(L_22,TimelineAsset_CreateTrack_m3613014025_RuntimeMethod_var);
  19377. }
  19378. IL_0088:
  19379. {
  19380. }
  19381. IL_0089:
  19382. {
  19383. TrackAsset_t2828708245 * L_23 = ___parent1;
  19384. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19385. bool L_24 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_23, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19386. if (!L_24)
  19387. {
  19388. goto IL_009b;
  19389. }
  19390. }
  19391. {
  19392. TrackAsset_t2828708245 * L_25 = ___parent1;
  19393. G_B12_0 = L_25;
  19394. goto IL_009c;
  19395. }
  19396. IL_009b:
  19397. {
  19398. G_B12_0 = ((TrackAsset_t2828708245 *)(__this));
  19399. }
  19400. IL_009c:
  19401. {
  19402. V_0 = G_B12_0;
  19403. String_t* L_26 = ___name2;
  19404. V_1 = L_26;
  19405. String_t* L_27 = V_1;
  19406. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  19407. bool L_28 = String_IsNullOrEmpty_m2969720369(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  19408. if (!L_28)
  19409. {
  19410. goto IL_00b3;
  19411. }
  19412. }
  19413. {
  19414. Type_t * L_29 = ___type0;
  19415. NullCheck(L_29);
  19416. String_t* L_30 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_29);
  19417. V_1 = L_30;
  19418. }
  19419. IL_00b3:
  19420. {
  19421. String_t* L_31 = V_1;
  19422. V_2 = L_31;
  19423. TrackAsset_t2828708245 * L_32 = ___parent1;
  19424. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19425. bool L_33 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_32, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19426. if (!L_33)
  19427. {
  19428. goto IL_00d3;
  19429. }
  19430. }
  19431. {
  19432. TrackAsset_t2828708245 * L_34 = ___parent1;
  19433. NullCheck(L_34);
  19434. List_1_t4000433264 * L_35 = TrackAsset_get_subTracksObjects_m646015278(L_34, /*hidden argument*/NULL);
  19435. String_t* L_36 = V_1;
  19436. String_t* L_37 = TimelineCreateUtilities_GenerateUniqueActorName_m1260587591(NULL /*static, unused*/, L_35, L_36, /*hidden argument*/NULL);
  19437. V_2 = L_37;
  19438. goto IL_00e0;
  19439. }
  19440. IL_00d3:
  19441. {
  19442. List_1_t4000433264 * L_38 = TimelineAsset_get_trackObjects_m603188103(__this, /*hidden argument*/NULL);
  19443. String_t* L_39 = V_1;
  19444. String_t* L_40 = TimelineCreateUtilities_GenerateUniqueActorName_m1260587591(NULL /*static, unused*/, L_38, L_39, /*hidden argument*/NULL);
  19445. V_2 = L_40;
  19446. }
  19447. IL_00e0:
  19448. {
  19449. TrackAsset_t2828708245 * L_41 = ___parent1;
  19450. String_t* L_42 = V_2;
  19451. Type_t * L_43 = ___type0;
  19452. TrackAsset_t2828708245 * L_44 = TimelineAsset_AllocateTrack_m3224821873(__this, L_41, L_42, L_43, /*hidden argument*/NULL);
  19453. V_3 = L_44;
  19454. TrackAsset_t2828708245 * L_45 = V_3;
  19455. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19456. bool L_46 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_45, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19457. if (!L_46)
  19458. {
  19459. goto IL_0106;
  19460. }
  19461. }
  19462. {
  19463. TrackAsset_t2828708245 * L_47 = V_3;
  19464. String_t* L_48 = V_2;
  19465. NullCheck(L_47);
  19466. Object_set_name_m291480324(L_47, L_48, /*hidden argument*/NULL);
  19467. TrackAsset_t2828708245 * L_49 = V_3;
  19468. PlayableAsset_t3219022681 * L_50 = V_0;
  19469. TimelineCreateUtilities_SaveAssetIntoObject_m1103712554(NULL /*static, unused*/, L_49, L_50, /*hidden argument*/NULL);
  19470. }
  19471. IL_0106:
  19472. {
  19473. TrackAsset_t2828708245 * L_51 = V_3;
  19474. V_4 = L_51;
  19475. goto IL_010e;
  19476. }
  19477. IL_010e:
  19478. {
  19479. TrackAsset_t2828708245 * L_52 = V_4;
  19480. return L_52;
  19481. }
  19482. }
  19483. // System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteClip(UnityEngine.Timeline.TimelineClip)
  19484. extern "C" IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteClip_m667483469 (TimelineAsset_t3776684190 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method)
  19485. {
  19486. static bool s_Il2CppMethodInitialized;
  19487. if (!s_Il2CppMethodInitialized)
  19488. {
  19489. il2cpp_codegen_initialize_method (TimelineAsset_DeleteClip_m667483469_MetadataUsageId);
  19490. s_Il2CppMethodInitialized = true;
  19491. }
  19492. bool V_0 = false;
  19493. TrackAsset_t2828708245 * V_1 = NULL;
  19494. {
  19495. TimelineClip_t2478225950 * L_0 = ___clip0;
  19496. if (!L_0)
  19497. {
  19498. goto IL_0018;
  19499. }
  19500. }
  19501. {
  19502. TimelineClip_t2478225950 * L_1 = ___clip0;
  19503. NullCheck(L_1);
  19504. TrackAsset_t2828708245 * L_2 = TimelineClip_get_parentTrack_m2456408319(L_1, /*hidden argument*/NULL);
  19505. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19506. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19507. if (!L_3)
  19508. {
  19509. goto IL_0020;
  19510. }
  19511. }
  19512. IL_0018:
  19513. {
  19514. V_0 = (bool)0;
  19515. goto IL_00c0;
  19516. }
  19517. IL_0020:
  19518. {
  19519. TimelineClip_t2478225950 * L_4 = ___clip0;
  19520. NullCheck(L_4);
  19521. TrackAsset_t2828708245 * L_5 = TimelineClip_get_parentTrack_m2456408319(L_4, /*hidden argument*/NULL);
  19522. NullCheck(L_5);
  19523. TimelineAsset_t3776684190 * L_6 = TrackAsset_get_timelineAsset_m952776551(L_5, /*hidden argument*/NULL);
  19524. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19525. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, __this, L_6, /*hidden argument*/NULL);
  19526. if (!L_7)
  19527. {
  19528. goto IL_0048;
  19529. }
  19530. }
  19531. {
  19532. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  19533. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral668157708, /*hidden argument*/NULL);
  19534. V_0 = (bool)0;
  19535. goto IL_00c0;
  19536. }
  19537. IL_0048:
  19538. {
  19539. TimelineClip_t2478225950 * L_8 = ___clip0;
  19540. NullCheck(L_8);
  19541. AnimationClip_t2318505987 * L_9 = TimelineClip_get_curves_m640720322(L_8, /*hidden argument*/NULL);
  19542. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19543. bool L_10 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19544. if (!L_10)
  19545. {
  19546. goto IL_0072;
  19547. }
  19548. }
  19549. {
  19550. TimelineClip_t2478225950 * L_11 = ___clip0;
  19551. NullCheck(L_11);
  19552. TrackAsset_t2828708245 * L_12 = TimelineClip_get_parentTrack_m2456408319(L_11, /*hidden argument*/NULL);
  19553. TimelineClip_t2478225950 * L_13 = ___clip0;
  19554. NullCheck(L_13);
  19555. AnimationClip_t2318505987 * L_14 = TimelineClip_get_curves_m640720322(L_13, /*hidden argument*/NULL);
  19556. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, L_12, L_14, _stringLiteral2481275581, /*hidden argument*/NULL);
  19557. }
  19558. IL_0072:
  19559. {
  19560. TimelineClip_t2478225950 * L_15 = ___clip0;
  19561. NullCheck(L_15);
  19562. Object_t631007953 * L_16 = TimelineClip_get_asset_m3376869622(L_15, /*hidden argument*/NULL);
  19563. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19564. bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19565. if (!L_17)
  19566. {
  19567. goto IL_00a5;
  19568. }
  19569. }
  19570. {
  19571. TimelineClip_t2478225950 * L_18 = ___clip0;
  19572. TimelineAsset_DeleteRecordedAnimation_m3074099515(__this, L_18, /*hidden argument*/NULL);
  19573. TimelineClip_t2478225950 * L_19 = ___clip0;
  19574. NullCheck(L_19);
  19575. TrackAsset_t2828708245 * L_20 = TimelineClip_get_parentTrack_m2456408319(L_19, /*hidden argument*/NULL);
  19576. TimelineClip_t2478225950 * L_21 = ___clip0;
  19577. NullCheck(L_21);
  19578. Object_t631007953 * L_22 = TimelineClip_get_asset_m3376869622(L_21, /*hidden argument*/NULL);
  19579. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, L_20, L_22, _stringLiteral1946160343, /*hidden argument*/NULL);
  19580. }
  19581. IL_00a5:
  19582. {
  19583. TimelineClip_t2478225950 * L_23 = ___clip0;
  19584. NullCheck(L_23);
  19585. TrackAsset_t2828708245 * L_24 = TimelineClip_get_parentTrack_m2456408319(L_23, /*hidden argument*/NULL);
  19586. V_1 = L_24;
  19587. TrackAsset_t2828708245 * L_25 = V_1;
  19588. TimelineClip_t2478225950 * L_26 = ___clip0;
  19589. NullCheck(L_25);
  19590. TrackAsset_RemoveClip_m2325773430(L_25, L_26, /*hidden argument*/NULL);
  19591. TrackAsset_t2828708245 * L_27 = V_1;
  19592. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  19593. Extrapolation_CalculateExtrapolationTimes_m147705176(NULL /*static, unused*/, L_27, /*hidden argument*/NULL);
  19594. V_0 = (bool)1;
  19595. goto IL_00c0;
  19596. }
  19597. IL_00c0:
  19598. {
  19599. bool L_28 = V_0;
  19600. return L_28;
  19601. }
  19602. }
  19603. // System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteTrack(UnityEngine.Timeline.TrackAsset)
  19604. extern "C" IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteTrack_m889006418 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method)
  19605. {
  19606. static bool s_Il2CppMethodInitialized;
  19607. if (!s_Il2CppMethodInitialized)
  19608. {
  19609. il2cpp_codegen_initialize_method (TimelineAsset_DeleteTrack_m889006418_MetadataUsageId);
  19610. s_Il2CppMethodInitialized = true;
  19611. }
  19612. bool V_0 = false;
  19613. TrackAsset_t2828708245 * V_1 = NULL;
  19614. RuntimeObject* V_2 = NULL;
  19615. TrackAsset_t2828708245 * V_3 = NULL;
  19616. RuntimeObject* V_4 = NULL;
  19617. List_1_t3950300692 * V_5 = NULL;
  19618. TimelineClip_t2478225950 * V_6 = NULL;
  19619. Enumerator_t1544577273 V_7;
  19620. memset(&V_7, 0, sizeof(V_7));
  19621. Exception_t * __last_unhandled_exception = 0;
  19622. NO_UNUSED_WARNING (__last_unhandled_exception);
  19623. Exception_t * __exception_local = 0;
  19624. NO_UNUSED_WARNING (__exception_local);
  19625. int32_t __leave_target = 0;
  19626. NO_UNUSED_WARNING (__leave_target);
  19627. {
  19628. TrackAsset_t2828708245 * L_0 = ___track0;
  19629. NullCheck(L_0);
  19630. TimelineAsset_t3776684190 * L_1 = TrackAsset_get_timelineAsset_m952776551(L_0, /*hidden argument*/NULL);
  19631. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19632. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, __this, /*hidden argument*/NULL);
  19633. if (!L_2)
  19634. {
  19635. goto IL_0019;
  19636. }
  19637. }
  19638. {
  19639. V_0 = (bool)0;
  19640. goto IL_00e9;
  19641. }
  19642. IL_0019:
  19643. {
  19644. TrackAsset_t2828708245 * L_3 = ___track0;
  19645. NullCheck(L_3);
  19646. PlayableAsset_t3219022681 * L_4 = TrackAsset_get_parent_m2582620068(L_3, /*hidden argument*/NULL);
  19647. V_1 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_4, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  19648. TrackAsset_t2828708245 * L_5 = V_1;
  19649. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19650. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19651. if (!L_6)
  19652. {
  19653. goto IL_0031;
  19654. }
  19655. }
  19656. IL_0031:
  19657. {
  19658. TrackAsset_t2828708245 * L_7 = ___track0;
  19659. NullCheck(L_7);
  19660. RuntimeObject* L_8 = TrackAsset_GetChildTracks_m2043731462(L_7, /*hidden argument*/NULL);
  19661. V_2 = L_8;
  19662. RuntimeObject* L_9 = V_2;
  19663. NullCheck(L_9);
  19664. RuntimeObject* L_10 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_9);
  19665. V_4 = L_10;
  19666. }
  19667. IL_0041:
  19668. try
  19669. { // begin try (depth: 1)
  19670. {
  19671. goto IL_0058;
  19672. }
  19673. IL_0046:
  19674. {
  19675. RuntimeObject* L_11 = V_4;
  19676. NullCheck(L_11);
  19677. TrackAsset_t2828708245 * L_12 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_11);
  19678. V_3 = L_12;
  19679. TrackAsset_t2828708245 * L_13 = V_3;
  19680. TimelineAsset_DeleteTrack_m889006418(__this, L_13, /*hidden argument*/NULL);
  19681. }
  19682. IL_0058:
  19683. {
  19684. RuntimeObject* L_14 = V_4;
  19685. NullCheck(L_14);
  19686. bool L_15 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_14);
  19687. if (L_15)
  19688. {
  19689. goto IL_0046;
  19690. }
  19691. }
  19692. IL_0064:
  19693. {
  19694. IL2CPP_LEAVE(0x78, FINALLY_0069);
  19695. }
  19696. } // end try (depth: 1)
  19697. catch(Il2CppExceptionWrapper& e)
  19698. {
  19699. __last_unhandled_exception = (Exception_t *)e.ex;
  19700. goto FINALLY_0069;
  19701. }
  19702. FINALLY_0069:
  19703. { // begin finally (depth: 1)
  19704. {
  19705. RuntimeObject* L_16 = V_4;
  19706. if (!L_16)
  19707. {
  19708. goto IL_0077;
  19709. }
  19710. }
  19711. IL_0070:
  19712. {
  19713. RuntimeObject* L_17 = V_4;
  19714. NullCheck(L_17);
  19715. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_17);
  19716. }
  19717. IL_0077:
  19718. {
  19719. IL2CPP_END_FINALLY(105)
  19720. }
  19721. } // end finally (depth: 1)
  19722. IL2CPP_CLEANUP(105)
  19723. {
  19724. IL2CPP_JUMP_TBL(0x78, IL_0078)
  19725. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19726. }
  19727. IL_0078:
  19728. {
  19729. TrackAsset_t2828708245 * L_18 = ___track0;
  19730. TimelineAsset_DeleteRecordingClip_m472389590(__this, L_18, /*hidden argument*/NULL);
  19731. TrackAsset_t2828708245 * L_19 = ___track0;
  19732. NullCheck(L_19);
  19733. TimelineClipU5BU5D_t140784555* L_20 = TrackAsset_get_clips_m2358754088(L_19, /*hidden argument*/NULL);
  19734. List_1_t3950300692 * L_21 = (List_1_t3950300692 *)il2cpp_codegen_object_new(List_1_t3950300692_il2cpp_TypeInfo_var);
  19735. List_1__ctor_m1838529208(L_21, (RuntimeObject*)(RuntimeObject*)L_20, /*hidden argument*/List_1__ctor_m1838529208_RuntimeMethod_var);
  19736. V_5 = L_21;
  19737. List_1_t3950300692 * L_22 = V_5;
  19738. NullCheck(L_22);
  19739. Enumerator_t1544577273 L_23 = List_1_GetEnumerator_m1541146912(L_22, /*hidden argument*/List_1_GetEnumerator_m1541146912_RuntimeMethod_var);
  19740. V_7 = L_23;
  19741. }
  19742. IL_0096:
  19743. try
  19744. { // begin try (depth: 1)
  19745. {
  19746. goto IL_00af;
  19747. }
  19748. IL_009b:
  19749. {
  19750. TimelineClip_t2478225950 * L_24 = Enumerator_get_Current_m177503435((&V_7), /*hidden argument*/Enumerator_get_Current_m177503435_RuntimeMethod_var);
  19751. V_6 = L_24;
  19752. TimelineClip_t2478225950 * L_25 = V_6;
  19753. TimelineAsset_DeleteClip_m667483469(__this, L_25, /*hidden argument*/NULL);
  19754. }
  19755. IL_00af:
  19756. {
  19757. bool L_26 = Enumerator_MoveNext_m404483435((&V_7), /*hidden argument*/Enumerator_MoveNext_m404483435_RuntimeMethod_var);
  19758. if (L_26)
  19759. {
  19760. goto IL_009b;
  19761. }
  19762. }
  19763. IL_00bb:
  19764. {
  19765. IL2CPP_LEAVE(0xCE, FINALLY_00c0);
  19766. }
  19767. } // end try (depth: 1)
  19768. catch(Il2CppExceptionWrapper& e)
  19769. {
  19770. __last_unhandled_exception = (Exception_t *)e.ex;
  19771. goto FINALLY_00c0;
  19772. }
  19773. FINALLY_00c0:
  19774. { // begin finally (depth: 1)
  19775. Enumerator_Dispose_m2098144270((&V_7), /*hidden argument*/Enumerator_Dispose_m2098144270_RuntimeMethod_var);
  19776. IL2CPP_END_FINALLY(192)
  19777. } // end finally (depth: 1)
  19778. IL2CPP_CLEANUP(192)
  19779. {
  19780. IL2CPP_JUMP_TBL(0xCE, IL_00ce)
  19781. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  19782. }
  19783. IL_00ce:
  19784. {
  19785. TrackAsset_t2828708245 * L_27 = ___track0;
  19786. TimelineAsset_RemoveTrack_m3796282155(__this, L_27, /*hidden argument*/NULL);
  19787. TrackAsset_t2828708245 * L_28 = ___track0;
  19788. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, __this, L_28, _stringLiteral3236025321, /*hidden argument*/NULL);
  19789. V_0 = (bool)1;
  19790. goto IL_00e9;
  19791. }
  19792. IL_00e9:
  19793. {
  19794. bool L_29 = V_0;
  19795. return L_29;
  19796. }
  19797. }
  19798. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::AllocateTrack(UnityEngine.Timeline.TrackAsset,System.String,System.Type)
  19799. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineAsset_AllocateTrack_m3224821873 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___trackAssetParent0, String_t* ___trackName1, Type_t * ___trackType2, const RuntimeMethod* method)
  19800. {
  19801. static bool s_Il2CppMethodInitialized;
  19802. if (!s_Il2CppMethodInitialized)
  19803. {
  19804. il2cpp_codegen_initialize_method (TimelineAsset_AllocateTrack_m3224821873_MetadataUsageId);
  19805. s_Il2CppMethodInitialized = true;
  19806. }
  19807. TrackAsset_t2828708245 * V_0 = NULL;
  19808. TrackAsset_t2828708245 * V_1 = NULL;
  19809. {
  19810. TrackAsset_t2828708245 * L_0 = ___trackAssetParent0;
  19811. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19812. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19813. if (!L_1)
  19814. {
  19815. goto IL_0029;
  19816. }
  19817. }
  19818. {
  19819. TrackAsset_t2828708245 * L_2 = ___trackAssetParent0;
  19820. NullCheck(L_2);
  19821. TimelineAsset_t3776684190 * L_3 = TrackAsset_get_timelineAsset_m952776551(L_2, /*hidden argument*/NULL);
  19822. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19823. bool L_4 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_3, __this, /*hidden argument*/NULL);
  19824. if (!L_4)
  19825. {
  19826. goto IL_0029;
  19827. }
  19828. }
  19829. {
  19830. InvalidOperationException_t56020091 * L_5 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  19831. InvalidOperationException__ctor_m237278729(L_5, _stringLiteral2755310497, /*hidden argument*/NULL);
  19832. IL2CPP_RAISE_MANAGED_EXCEPTION(L_5,TimelineAsset_AllocateTrack_m3224821873_RuntimeMethod_var);
  19833. }
  19834. IL_0029:
  19835. {
  19836. RuntimeTypeHandle_t3027515415 L_6 = { reinterpret_cast<intptr_t> (TrackAsset_t2828708245_0_0_0_var) };
  19837. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  19838. Type_t * L_7 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  19839. Type_t * L_8 = ___trackType2;
  19840. NullCheck(L_7);
  19841. bool L_9 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_7, L_8);
  19842. if (L_9)
  19843. {
  19844. goto IL_0049;
  19845. }
  19846. }
  19847. {
  19848. InvalidOperationException_t56020091 * L_10 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  19849. InvalidOperationException__ctor_m237278729(L_10, _stringLiteral1708016959, /*hidden argument*/NULL);
  19850. IL2CPP_RAISE_MANAGED_EXCEPTION(L_10,TimelineAsset_AllocateTrack_m3224821873_RuntimeMethod_var);
  19851. }
  19852. IL_0049:
  19853. {
  19854. Type_t * L_11 = ___trackType2;
  19855. ScriptableObject_t2528358522 * L_12 = ScriptableObject_CreateInstance_m2611081756(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  19856. V_0 = ((TrackAsset_t2828708245 *)CastclassClass((RuntimeObject*)L_12, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  19857. TrackAsset_t2828708245 * L_13 = V_0;
  19858. String_t* L_14 = ___trackName1;
  19859. NullCheck(L_13);
  19860. Object_set_name_m291480324(L_13, L_14, /*hidden argument*/NULL);
  19861. TrackAsset_t2828708245 * L_15 = ___trackAssetParent0;
  19862. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19863. bool L_16 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_15, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19864. if (!L_16)
  19865. {
  19866. goto IL_0074;
  19867. }
  19868. }
  19869. {
  19870. TrackAsset_t2828708245 * L_17 = ___trackAssetParent0;
  19871. TrackAsset_t2828708245 * L_18 = V_0;
  19872. NullCheck(L_17);
  19873. TrackAsset_AddChild_m3411065212(L_17, L_18, /*hidden argument*/NULL);
  19874. goto IL_007b;
  19875. }
  19876. IL_0074:
  19877. {
  19878. TrackAsset_t2828708245 * L_19 = V_0;
  19879. TimelineAsset_AddTrackInternal_m2182574813(__this, L_19, /*hidden argument*/NULL);
  19880. }
  19881. IL_007b:
  19882. {
  19883. TrackAsset_t2828708245 * L_20 = V_0;
  19884. V_1 = L_20;
  19885. goto IL_0082;
  19886. }
  19887. IL_0082:
  19888. {
  19889. TrackAsset_t2828708245 * L_21 = V_1;
  19890. return L_21;
  19891. }
  19892. }
  19893. // System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordingClip(UnityEngine.Timeline.TrackAsset)
  19894. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordingClip_m472389590 (TimelineAsset_t3776684190 * __this, TrackAsset_t2828708245 * ___track0, const RuntimeMethod* method)
  19895. {
  19896. static bool s_Il2CppMethodInitialized;
  19897. if (!s_Il2CppMethodInitialized)
  19898. {
  19899. il2cpp_codegen_initialize_method (TimelineAsset_DeleteRecordingClip_m472389590_MetadataUsageId);
  19900. s_Il2CppMethodInitialized = true;
  19901. }
  19902. AnimationTrack_t3872729528 * V_0 = NULL;
  19903. {
  19904. TrackAsset_t2828708245 * L_0 = ___track0;
  19905. V_0 = ((AnimationTrack_t3872729528 *)IsInstClass((RuntimeObject*)L_0, AnimationTrack_t3872729528_il2cpp_TypeInfo_var));
  19906. AnimationTrack_t3872729528 * L_1 = V_0;
  19907. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19908. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19909. if (L_2)
  19910. {
  19911. goto IL_0025;
  19912. }
  19913. }
  19914. {
  19915. AnimationTrack_t3872729528 * L_3 = V_0;
  19916. NullCheck(L_3);
  19917. AnimationClip_t2318505987 * L_4 = TrackAsset_get_animClip_m1438323282(L_3, /*hidden argument*/NULL);
  19918. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19919. bool L_5 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_4, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19920. if (!L_5)
  19921. {
  19922. goto IL_002a;
  19923. }
  19924. }
  19925. IL_0025:
  19926. {
  19927. goto IL_003c;
  19928. }
  19929. IL_002a:
  19930. {
  19931. TrackAsset_t2828708245 * L_6 = ___track0;
  19932. AnimationTrack_t3872729528 * L_7 = V_0;
  19933. NullCheck(L_7);
  19934. AnimationClip_t2318505987 * L_8 = TrackAsset_get_animClip_m1438323282(L_7, /*hidden argument*/NULL);
  19935. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, L_6, L_8, _stringLiteral3236025321, /*hidden argument*/NULL);
  19936. }
  19937. IL_003c:
  19938. {
  19939. return;
  19940. }
  19941. }
  19942. // System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TimelineClip)
  19943. extern "C" IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_m3074099515 (TimelineAsset_t3776684190 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method)
  19944. {
  19945. static bool s_Il2CppMethodInitialized;
  19946. if (!s_Il2CppMethodInitialized)
  19947. {
  19948. il2cpp_codegen_initialize_method (TimelineAsset_DeleteRecordedAnimation_m3074099515_MetadataUsageId);
  19949. s_Il2CppMethodInitialized = true;
  19950. }
  19951. AnimationPlayableAsset_t734882934 * V_0 = NULL;
  19952. {
  19953. TimelineClip_t2478225950 * L_0 = ___clip0;
  19954. if (L_0)
  19955. {
  19956. goto IL_000c;
  19957. }
  19958. }
  19959. {
  19960. goto IL_0084;
  19961. }
  19962. IL_000c:
  19963. {
  19964. TimelineClip_t2478225950 * L_1 = ___clip0;
  19965. NullCheck(L_1);
  19966. AnimationClip_t2318505987 * L_2 = TimelineClip_get_curves_m640720322(L_1, /*hidden argument*/NULL);
  19967. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  19968. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  19969. if (!L_3)
  19970. {
  19971. goto IL_0034;
  19972. }
  19973. }
  19974. {
  19975. TimelineClip_t2478225950 * L_4 = ___clip0;
  19976. NullCheck(L_4);
  19977. TrackAsset_t2828708245 * L_5 = TimelineClip_get_parentTrack_m2456408319(L_4, /*hidden argument*/NULL);
  19978. TimelineClip_t2478225950 * L_6 = ___clip0;
  19979. NullCheck(L_6);
  19980. AnimationClip_t2318505987 * L_7 = TimelineClip_get_curves_m640720322(L_6, /*hidden argument*/NULL);
  19981. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, L_5, L_7, _stringLiteral3922536651, /*hidden argument*/NULL);
  19982. }
  19983. IL_0034:
  19984. {
  19985. TimelineClip_t2478225950 * L_8 = ___clip0;
  19986. NullCheck(L_8);
  19987. bool L_9 = TimelineClip_get_recordable_m1234565667(L_8, /*hidden argument*/NULL);
  19988. if (L_9)
  19989. {
  19990. goto IL_0044;
  19991. }
  19992. }
  19993. {
  19994. goto IL_0084;
  19995. }
  19996. IL_0044:
  19997. {
  19998. TimelineClip_t2478225950 * L_10 = ___clip0;
  19999. NullCheck(L_10);
  20000. Object_t631007953 * L_11 = TimelineClip_get_asset_m3376869622(L_10, /*hidden argument*/NULL);
  20001. V_0 = ((AnimationPlayableAsset_t734882934 *)IsInstClass((RuntimeObject*)L_11, AnimationPlayableAsset_t734882934_il2cpp_TypeInfo_var));
  20002. AnimationPlayableAsset_t734882934 * L_12 = V_0;
  20003. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20004. bool L_13 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_12, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20005. if (L_13)
  20006. {
  20007. goto IL_006d;
  20008. }
  20009. }
  20010. {
  20011. AnimationPlayableAsset_t734882934 * L_14 = V_0;
  20012. NullCheck(L_14);
  20013. AnimationClip_t2318505987 * L_15 = AnimationPlayableAsset_get_clip_m1353813782(L_14, /*hidden argument*/NULL);
  20014. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20015. bool L_16 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_15, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20016. if (!L_16)
  20017. {
  20018. goto IL_0072;
  20019. }
  20020. }
  20021. IL_006d:
  20022. {
  20023. goto IL_0084;
  20024. }
  20025. IL_0072:
  20026. {
  20027. AnimationPlayableAsset_t734882934 * L_17 = V_0;
  20028. AnimationPlayableAsset_t734882934 * L_18 = V_0;
  20029. NullCheck(L_18);
  20030. AnimationClip_t2318505987 * L_19 = AnimationPlayableAsset_get_clip_m1353813782(L_18, /*hidden argument*/NULL);
  20031. TimelineUndo_PushDestroyUndo_m3197283283(NULL /*static, unused*/, __this, L_17, L_19, _stringLiteral1429326191, /*hidden argument*/NULL);
  20032. }
  20033. IL_0084:
  20034. {
  20035. return;
  20036. }
  20037. }
  20038. #ifdef __clang__
  20039. #pragma clang diagnostic pop
  20040. #endif
  20041. #ifdef __clang__
  20042. #pragma clang diagnostic push
  20043. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20044. #pragma clang diagnostic ignored "-Wunused-variable"
  20045. #endif
  20046. // System.Void UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::.ctor()
  20047. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m815117827 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20048. {
  20049. {
  20050. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20051. return;
  20052. }
  20053. }
  20054. // System.Boolean UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::MoveNext()
  20055. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m4116341861 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20056. {
  20057. static bool s_Il2CppMethodInitialized;
  20058. if (!s_Il2CppMethodInitialized)
  20059. {
  20060. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_MoveNext_m4116341861_MetadataUsageId);
  20061. s_Il2CppMethodInitialized = true;
  20062. }
  20063. uint32_t V_0 = 0;
  20064. bool V_1 = false;
  20065. Exception_t * __last_unhandled_exception = 0;
  20066. NO_UNUSED_WARNING (__last_unhandled_exception);
  20067. Exception_t * __exception_local = 0;
  20068. NO_UNUSED_WARNING (__exception_local);
  20069. int32_t __leave_target = 0;
  20070. NO_UNUSED_WARNING (__leave_target);
  20071. {
  20072. int32_t L_0 = __this->get_U24PC_7();
  20073. V_0 = L_0;
  20074. __this->set_U24PC_7((-1));
  20075. V_1 = (bool)0;
  20076. uint32_t L_1 = V_0;
  20077. switch (L_1)
  20078. {
  20079. case 0:
  20080. {
  20081. goto IL_0023;
  20082. }
  20083. case 1:
  20084. {
  20085. goto IL_003e;
  20086. }
  20087. }
  20088. }
  20089. {
  20090. goto IL_0125;
  20091. }
  20092. IL_0023:
  20093. {
  20094. TimelineAsset_t3776684190 * L_2 = __this->get_U24this_4();
  20095. NullCheck(L_2);
  20096. RuntimeObject* L_3 = TimelineAsset_GetOutputTracks_m4287534191(L_2, /*hidden argument*/NULL);
  20097. NullCheck(L_3);
  20098. RuntimeObject* L_4 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_3);
  20099. __this->set_U24locvar0_0(L_4);
  20100. V_0 = ((int32_t)-3);
  20101. }
  20102. IL_003e:
  20103. try
  20104. { // begin try (depth: 1)
  20105. {
  20106. uint32_t L_5 = V_0;
  20107. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1)))
  20108. {
  20109. case 0:
  20110. {
  20111. goto IL_007a;
  20112. }
  20113. }
  20114. }
  20115. IL_004a:
  20116. {
  20117. goto IL_00ee;
  20118. }
  20119. IL_004f:
  20120. {
  20121. RuntimeObject* L_6 = __this->get_U24locvar0_0();
  20122. NullCheck(L_6);
  20123. TrackAsset_t2828708245 * L_7 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_6);
  20124. __this->set_U3CoutputTracksU3E__1_1(L_7);
  20125. TrackAsset_t2828708245 * L_8 = __this->get_U3CoutputTracksU3E__1_1();
  20126. NullCheck(L_8);
  20127. RuntimeObject* L_9 = VirtFuncInvoker0< RuntimeObject* >::Invoke(8 /* System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs() */, L_8);
  20128. NullCheck(L_9);
  20129. RuntimeObject* L_10 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>::GetEnumerator() */, IEnumerable_1_t3629080894_il2cpp_TypeInfo_var, L_9);
  20130. __this->set_U24locvar1_2(L_10);
  20131. V_0 = ((int32_t)-3);
  20132. }
  20133. IL_007a:
  20134. try
  20135. { // begin try (depth: 2)
  20136. {
  20137. uint32_t L_11 = V_0;
  20138. switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)))
  20139. {
  20140. case 0:
  20141. {
  20142. goto IL_00be;
  20143. }
  20144. }
  20145. }
  20146. IL_0086:
  20147. {
  20148. goto IL_00be;
  20149. }
  20150. IL_008b:
  20151. {
  20152. RuntimeObject* L_12 = __this->get_U24locvar1_2();
  20153. NullCheck(L_12);
  20154. PlayableBinding_t354260709 L_13 = InterfaceFuncInvoker0< PlayableBinding_t354260709 >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>::get_Current() */, IEnumerator_1_t786831177_il2cpp_TypeInfo_var, L_12);
  20155. __this->set_U3CoutputU3E__2_3(L_13);
  20156. PlayableBinding_t354260709 L_14 = __this->get_U3CoutputU3E__2_3();
  20157. __this->set_U24current_5(L_14);
  20158. bool L_15 = __this->get_U24disposing_6();
  20159. if (L_15)
  20160. {
  20161. goto IL_00b7;
  20162. }
  20163. }
  20164. IL_00b0:
  20165. {
  20166. __this->set_U24PC_7(1);
  20167. }
  20168. IL_00b7:
  20169. {
  20170. V_1 = (bool)1;
  20171. IL2CPP_LEAVE(0x127, FINALLY_00d3);
  20172. }
  20173. IL_00be:
  20174. {
  20175. RuntimeObject* L_16 = __this->get_U24locvar1_2();
  20176. NullCheck(L_16);
  20177. bool L_17 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_16);
  20178. if (L_17)
  20179. {
  20180. goto IL_008b;
  20181. }
  20182. }
  20183. IL_00ce:
  20184. {
  20185. IL2CPP_LEAVE(0xEE, FINALLY_00d3);
  20186. }
  20187. } // end try (depth: 2)
  20188. catch(Il2CppExceptionWrapper& e)
  20189. {
  20190. __last_unhandled_exception = (Exception_t *)e.ex;
  20191. goto FINALLY_00d3;
  20192. }
  20193. FINALLY_00d3:
  20194. { // begin finally (depth: 2)
  20195. {
  20196. bool L_18 = V_1;
  20197. if (!L_18)
  20198. {
  20199. goto IL_00d7;
  20200. }
  20201. }
  20202. IL_00d6:
  20203. {
  20204. IL2CPP_END_FINALLY(211)
  20205. }
  20206. IL_00d7:
  20207. {
  20208. RuntimeObject* L_19 = __this->get_U24locvar1_2();
  20209. if (!L_19)
  20210. {
  20211. goto IL_00ed;
  20212. }
  20213. }
  20214. IL_00e2:
  20215. {
  20216. RuntimeObject* L_20 = __this->get_U24locvar1_2();
  20217. NullCheck(L_20);
  20218. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_20);
  20219. }
  20220. IL_00ed:
  20221. {
  20222. IL2CPP_END_FINALLY(211)
  20223. }
  20224. } // end finally (depth: 2)
  20225. IL2CPP_CLEANUP(211)
  20226. {
  20227. IL2CPP_END_CLEANUP(0x127, FINALLY_0103);
  20228. IL2CPP_JUMP_TBL(0xEE, IL_00ee)
  20229. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20230. }
  20231. IL_00ee:
  20232. {
  20233. RuntimeObject* L_21 = __this->get_U24locvar0_0();
  20234. NullCheck(L_21);
  20235. bool L_22 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_21);
  20236. if (L_22)
  20237. {
  20238. goto IL_004f;
  20239. }
  20240. }
  20241. IL_00fe:
  20242. {
  20243. IL2CPP_LEAVE(0x11E, FINALLY_0103);
  20244. }
  20245. } // end try (depth: 1)
  20246. catch(Il2CppExceptionWrapper& e)
  20247. {
  20248. __last_unhandled_exception = (Exception_t *)e.ex;
  20249. goto FINALLY_0103;
  20250. }
  20251. FINALLY_0103:
  20252. { // begin finally (depth: 1)
  20253. {
  20254. bool L_23 = V_1;
  20255. if (!L_23)
  20256. {
  20257. goto IL_0107;
  20258. }
  20259. }
  20260. IL_0106:
  20261. {
  20262. IL2CPP_END_FINALLY(259)
  20263. }
  20264. IL_0107:
  20265. {
  20266. RuntimeObject* L_24 = __this->get_U24locvar0_0();
  20267. if (!L_24)
  20268. {
  20269. goto IL_011d;
  20270. }
  20271. }
  20272. IL_0112:
  20273. {
  20274. RuntimeObject* L_25 = __this->get_U24locvar0_0();
  20275. NullCheck(L_25);
  20276. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_25);
  20277. }
  20278. IL_011d:
  20279. {
  20280. IL2CPP_END_FINALLY(259)
  20281. }
  20282. } // end finally (depth: 1)
  20283. IL2CPP_CLEANUP(259)
  20284. {
  20285. IL2CPP_JUMP_TBL(0x127, IL_0127)
  20286. IL2CPP_JUMP_TBL(0x11E, IL_011e)
  20287. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20288. }
  20289. IL_011e:
  20290. {
  20291. __this->set_U24PC_7((-1));
  20292. }
  20293. IL_0125:
  20294. {
  20295. return (bool)0;
  20296. }
  20297. IL_0127:
  20298. {
  20299. return (bool)1;
  20300. }
  20301. }
  20302. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  20303. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m2903124471 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20304. {
  20305. PlayableBinding_t354260709 V_0;
  20306. memset(&V_0, 0, sizeof(V_0));
  20307. {
  20308. PlayableBinding_t354260709 L_0 = __this->get_U24current_5();
  20309. V_0 = L_0;
  20310. goto IL_000c;
  20311. }
  20312. IL_000c:
  20313. {
  20314. PlayableBinding_t354260709 L_1 = V_0;
  20315. return L_1;
  20316. }
  20317. }
  20318. // System.Object UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  20319. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m482724872 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20320. {
  20321. static bool s_Il2CppMethodInitialized;
  20322. if (!s_Il2CppMethodInitialized)
  20323. {
  20324. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m482724872_MetadataUsageId);
  20325. s_Il2CppMethodInitialized = true;
  20326. }
  20327. RuntimeObject * V_0 = NULL;
  20328. {
  20329. PlayableBinding_t354260709 L_0 = __this->get_U24current_5();
  20330. PlayableBinding_t354260709 L_1 = L_0;
  20331. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  20332. V_0 = L_2;
  20333. goto IL_0011;
  20334. }
  20335. IL_0011:
  20336. {
  20337. RuntimeObject * L_3 = V_0;
  20338. return L_3;
  20339. }
  20340. }
  20341. // System.Void UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::Dispose()
  20342. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m2628657601 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20343. {
  20344. static bool s_Il2CppMethodInitialized;
  20345. if (!s_Il2CppMethodInitialized)
  20346. {
  20347. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Dispose_m2628657601_MetadataUsageId);
  20348. s_Il2CppMethodInitialized = true;
  20349. }
  20350. uint32_t V_0 = 0;
  20351. Exception_t * __last_unhandled_exception = 0;
  20352. NO_UNUSED_WARNING (__last_unhandled_exception);
  20353. Exception_t * __exception_local = 0;
  20354. NO_UNUSED_WARNING (__exception_local);
  20355. int32_t __leave_target = 0;
  20356. NO_UNUSED_WARNING (__leave_target);
  20357. {
  20358. int32_t L_0 = __this->get_U24PC_7();
  20359. V_0 = L_0;
  20360. __this->set_U24disposing_6((bool)1);
  20361. __this->set_U24PC_7((-1));
  20362. uint32_t L_1 = V_0;
  20363. switch (L_1)
  20364. {
  20365. case 0:
  20366. {
  20367. goto IL_0060;
  20368. }
  20369. case 1:
  20370. {
  20371. goto IL_0028;
  20372. }
  20373. }
  20374. }
  20375. {
  20376. goto IL_0060;
  20377. }
  20378. IL_0028:
  20379. try
  20380. { // begin try (depth: 1)
  20381. try
  20382. { // begin try (depth: 2)
  20383. IL2CPP_LEAVE(0x44, FINALLY_002d);
  20384. } // end try (depth: 2)
  20385. catch(Il2CppExceptionWrapper& e)
  20386. {
  20387. __last_unhandled_exception = (Exception_t *)e.ex;
  20388. goto FINALLY_002d;
  20389. }
  20390. FINALLY_002d:
  20391. { // begin finally (depth: 2)
  20392. {
  20393. RuntimeObject* L_2 = __this->get_U24locvar1_2();
  20394. if (!L_2)
  20395. {
  20396. goto IL_0043;
  20397. }
  20398. }
  20399. IL_0038:
  20400. {
  20401. RuntimeObject* L_3 = __this->get_U24locvar1_2();
  20402. NullCheck(L_3);
  20403. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_3);
  20404. }
  20405. IL_0043:
  20406. {
  20407. IL2CPP_END_FINALLY(45)
  20408. }
  20409. } // end finally (depth: 2)
  20410. IL2CPP_CLEANUP(45)
  20411. {
  20412. IL2CPP_JUMP_TBL(0x44, IL_0044)
  20413. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20414. }
  20415. IL_0044:
  20416. {
  20417. IL2CPP_LEAVE(0x60, FINALLY_0049);
  20418. }
  20419. } // end try (depth: 1)
  20420. catch(Il2CppExceptionWrapper& e)
  20421. {
  20422. __last_unhandled_exception = (Exception_t *)e.ex;
  20423. goto FINALLY_0049;
  20424. }
  20425. FINALLY_0049:
  20426. { // begin finally (depth: 1)
  20427. {
  20428. RuntimeObject* L_4 = __this->get_U24locvar0_0();
  20429. if (!L_4)
  20430. {
  20431. goto IL_005f;
  20432. }
  20433. }
  20434. IL_0054:
  20435. {
  20436. RuntimeObject* L_5 = __this->get_U24locvar0_0();
  20437. NullCheck(L_5);
  20438. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_5);
  20439. }
  20440. IL_005f:
  20441. {
  20442. IL2CPP_END_FINALLY(73)
  20443. }
  20444. } // end finally (depth: 1)
  20445. IL2CPP_CLEANUP(73)
  20446. {
  20447. IL2CPP_JUMP_TBL(0x60, IL_0060)
  20448. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  20449. }
  20450. IL_0060:
  20451. {
  20452. return;
  20453. }
  20454. }
  20455. // System.Void UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::Reset()
  20456. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m4024286348 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20457. {
  20458. static bool s_Il2CppMethodInitialized;
  20459. if (!s_Il2CppMethodInitialized)
  20460. {
  20461. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m4024286348_MetadataUsageId);
  20462. s_Il2CppMethodInitialized = true;
  20463. }
  20464. {
  20465. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  20466. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  20467. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m4024286348_RuntimeMethod_var);
  20468. }
  20469. }
  20470. // System.Collections.IEnumerator UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  20471. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m286388653 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20472. {
  20473. RuntimeObject* V_0 = NULL;
  20474. {
  20475. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2083195624(__this, /*hidden argument*/NULL);
  20476. V_0 = L_0;
  20477. goto IL_000c;
  20478. }
  20479. IL_000c:
  20480. {
  20481. RuntimeObject* L_1 = V_0;
  20482. return L_1;
  20483. }
  20484. }
  20485. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  20486. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2083195624 (U3CU3Ec__Iterator0_t647330842 * __this, const RuntimeMethod* method)
  20487. {
  20488. static bool s_Il2CppMethodInitialized;
  20489. if (!s_Il2CppMethodInitialized)
  20490. {
  20491. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2083195624_MetadataUsageId);
  20492. s_Il2CppMethodInitialized = true;
  20493. }
  20494. U3CU3Ec__Iterator0_t647330842 * V_0 = NULL;
  20495. {
  20496. int32_t* L_0 = __this->get_address_of_U24PC_7();
  20497. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  20498. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  20499. {
  20500. goto IL_0014;
  20501. }
  20502. }
  20503. {
  20504. return __this;
  20505. }
  20506. IL_0014:
  20507. {
  20508. U3CU3Ec__Iterator0_t647330842 * L_2 = (U3CU3Ec__Iterator0_t647330842 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t647330842_il2cpp_TypeInfo_var);
  20509. U3CU3Ec__Iterator0__ctor_m815117827(L_2, /*hidden argument*/NULL);
  20510. V_0 = L_2;
  20511. U3CU3Ec__Iterator0_t647330842 * L_3 = V_0;
  20512. TimelineAsset_t3776684190 * L_4 = __this->get_U24this_4();
  20513. NullCheck(L_3);
  20514. L_3->set_U24this_4(L_4);
  20515. U3CU3Ec__Iterator0_t647330842 * L_5 = V_0;
  20516. return L_5;
  20517. }
  20518. }
  20519. #ifdef __clang__
  20520. #pragma clang diagnostic pop
  20521. #endif
  20522. #ifdef __clang__
  20523. #pragma clang diagnostic push
  20524. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20525. #pragma clang diagnostic ignored "-Wunused-variable"
  20526. #endif
  20527. #ifdef __clang__
  20528. #pragma clang diagnostic pop
  20529. #endif
  20530. #ifdef __clang__
  20531. #pragma clang diagnostic push
  20532. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20533. #pragma clang diagnostic ignored "-Wunused-variable"
  20534. #endif
  20535. // System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.ctor()
  20536. extern "C" IL2CPP_METHOD_ATTR void EditorSettings__ctor_m850211863 (EditorSettings_t2594721758 * __this, const RuntimeMethod* method)
  20537. {
  20538. static bool s_Il2CppMethodInitialized;
  20539. if (!s_Il2CppMethodInitialized)
  20540. {
  20541. il2cpp_codegen_initialize_method (EditorSettings__ctor_m850211863_MetadataUsageId);
  20542. s_Il2CppMethodInitialized = true;
  20543. }
  20544. {
  20545. IL2CPP_RUNTIME_CLASS_INIT(EditorSettings_t2594721758_il2cpp_TypeInfo_var);
  20546. float L_0 = ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->get_kDefaultFps_2();
  20547. __this->set_m_Framerate_3(L_0);
  20548. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20549. return;
  20550. }
  20551. }
  20552. // System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::get_fps()
  20553. extern "C" IL2CPP_METHOD_ATTR float EditorSettings_get_fps_m2632812076 (EditorSettings_t2594721758 * __this, const RuntimeMethod* method)
  20554. {
  20555. float V_0 = 0.0f;
  20556. {
  20557. float L_0 = __this->get_m_Framerate_3();
  20558. V_0 = L_0;
  20559. goto IL_000d;
  20560. }
  20561. IL_000d:
  20562. {
  20563. float L_1 = V_0;
  20564. return L_1;
  20565. }
  20566. }
  20567. // System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_fps(System.Single)
  20568. extern "C" IL2CPP_METHOD_ATTR void EditorSettings_set_fps_m3228419936 (EditorSettings_t2594721758 * __this, float ___value0, const RuntimeMethod* method)
  20569. {
  20570. {
  20571. float L_0 = ___value0;
  20572. float L_1 = TimelineAsset_GetValidFramerate_m401293076(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  20573. __this->set_m_Framerate_3(L_1);
  20574. return;
  20575. }
  20576. }
  20577. // System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.cctor()
  20578. extern "C" IL2CPP_METHOD_ATTR void EditorSettings__cctor_m2972293804 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  20579. {
  20580. static bool s_Il2CppMethodInitialized;
  20581. if (!s_Il2CppMethodInitialized)
  20582. {
  20583. il2cpp_codegen_initialize_method (EditorSettings__cctor_m2972293804_MetadataUsageId);
  20584. s_Il2CppMethodInitialized = true;
  20585. }
  20586. {
  20587. IL2CPP_RUNTIME_CLASS_INIT(TimeUtility_t877350212_il2cpp_TypeInfo_var);
  20588. double L_0 = ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->get_kFrameRateEpsilon_1();
  20589. ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->set_kMinFps_0((((float)((float)L_0))));
  20590. ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->set_kMaxFps_1((1000.0f));
  20591. ((EditorSettings_t2594721758_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t2594721758_il2cpp_TypeInfo_var))->set_kDefaultFps_2((60.0f));
  20592. return;
  20593. }
  20594. }
  20595. #ifdef __clang__
  20596. #pragma clang diagnostic pop
  20597. #endif
  20598. #ifdef __clang__
  20599. #pragma clang diagnostic push
  20600. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20601. #pragma clang diagnostic ignored "-Wunused-variable"
  20602. #endif
  20603. #ifdef __clang__
  20604. #pragma clang diagnostic pop
  20605. #endif
  20606. #ifdef __clang__
  20607. #pragma clang diagnostic push
  20608. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  20609. #pragma clang diagnostic ignored "-Wunused-variable"
  20610. #endif
  20611. // System.Void UnityEngine.Timeline.TimelineClip::.ctor(UnityEngine.Timeline.TrackAsset)
  20612. extern "C" IL2CPP_METHOD_ATTR void TimelineClip__ctor_m2017276293 (TimelineClip_t2478225950 * __this, TrackAsset_t2828708245 * ___parent0, const RuntimeMethod* method)
  20613. {
  20614. {
  20615. __this->set_m_TimeScale_11((1.0));
  20616. __this->set_m_BlendInDuration_15((-1.0));
  20617. __this->set_m_BlendOutDuration_16((-1.0));
  20618. __this->set_m_BlendInCurveMode_19(0);
  20619. __this->set_m_BlendOutCurveMode_20(0);
  20620. __this->set_m_Version_29(0);
  20621. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  20622. TrackAsset_t2828708245 * L_0 = ___parent0;
  20623. TimelineClip_set_parentTrack_m3071910793(__this, L_0, /*hidden argument*/NULL);
  20624. return;
  20625. }
  20626. }
  20627. // System.Double UnityEngine.Timeline.TimelineClip::get_timeScale()
  20628. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_timeScale_m2640515926 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20629. {
  20630. static bool s_Il2CppMethodInitialized;
  20631. if (!s_Il2CppMethodInitialized)
  20632. {
  20633. il2cpp_codegen_initialize_method (TimelineClip_get_timeScale_m2640515926_MetadataUsageId);
  20634. s_Il2CppMethodInitialized = true;
  20635. }
  20636. double V_0 = 0.0;
  20637. double G_B3_0 = 0.0;
  20638. {
  20639. int32_t L_0 = TimelineClip_get_clipCaps_m4082404166(__this, /*hidden argument*/NULL);
  20640. bool L_1 = TimelineClipCapsExtensions_HasAny_m2213396899(NULL /*static, unused*/, L_0, 8, /*hidden argument*/NULL);
  20641. if (!L_1)
  20642. {
  20643. goto IL_0031;
  20644. }
  20645. }
  20646. {
  20647. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  20648. double L_2 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kTimeScaleMin_2();
  20649. double L_3 = __this->get_m_TimeScale_11();
  20650. double L_4 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kTimeScaleMax_3();
  20651. double L_5 = Math_Min_m2185697350(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  20652. double L_6 = Math_Max_m3148697491(NULL /*static, unused*/, L_2, L_5, /*hidden argument*/NULL);
  20653. G_B3_0 = L_6;
  20654. goto IL_003a;
  20655. }
  20656. IL_0031:
  20657. {
  20658. G_B3_0 = (1.0);
  20659. }
  20660. IL_003a:
  20661. {
  20662. V_0 = G_B3_0;
  20663. goto IL_0040;
  20664. }
  20665. IL_0040:
  20666. {
  20667. double L_7 = V_0;
  20668. return L_7;
  20669. }
  20670. }
  20671. // System.Double UnityEngine.Timeline.TimelineClip::get_start()
  20672. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_start_m3842973142 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20673. {
  20674. double V_0 = 0.0;
  20675. {
  20676. double L_0 = __this->get_m_Start_7();
  20677. V_0 = L_0;
  20678. goto IL_000d;
  20679. }
  20680. IL_000d:
  20681. {
  20682. double L_1 = V_0;
  20683. return L_1;
  20684. }
  20685. }
  20686. // System.Void UnityEngine.Timeline.TimelineClip::set_start(System.Double)
  20687. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_start_m1220781358 (TimelineClip_t2478225950 * __this, double ___value0, const RuntimeMethod* method)
  20688. {
  20689. static bool s_Il2CppMethodInitialized;
  20690. if (!s_Il2CppMethodInitialized)
  20691. {
  20692. il2cpp_codegen_initialize_method (TimelineClip_set_start_m1220781358_MetadataUsageId);
  20693. s_Il2CppMethodInitialized = true;
  20694. }
  20695. {
  20696. double L_0 = ___value0;
  20697. double L_1 = __this->get_m_Start_7();
  20698. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  20699. double L_2 = TimelineClip_SanitizeTimeValue_m3277355915(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  20700. double L_3 = Math_Max_m3148697491(NULL /*static, unused*/, L_2, (0.0), /*hidden argument*/NULL);
  20701. __this->set_m_Start_7(L_3);
  20702. return;
  20703. }
  20704. }
  20705. // System.Double UnityEngine.Timeline.TimelineClip::get_duration()
  20706. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_duration_m2801924360 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20707. {
  20708. double V_0 = 0.0;
  20709. {
  20710. double L_0 = __this->get_m_Duration_10();
  20711. V_0 = L_0;
  20712. goto IL_000d;
  20713. }
  20714. IL_000d:
  20715. {
  20716. double L_1 = V_0;
  20717. return L_1;
  20718. }
  20719. }
  20720. // System.Void UnityEngine.Timeline.TimelineClip::set_duration(System.Double)
  20721. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_duration_m2777564453 (TimelineClip_t2478225950 * __this, double ___value0, const RuntimeMethod* method)
  20722. {
  20723. static bool s_Il2CppMethodInitialized;
  20724. if (!s_Il2CppMethodInitialized)
  20725. {
  20726. il2cpp_codegen_initialize_method (TimelineClip_set_duration_m2777564453_MetadataUsageId);
  20727. s_Il2CppMethodInitialized = true;
  20728. }
  20729. {
  20730. double L_0 = ___value0;
  20731. double L_1 = __this->get_m_Duration_10();
  20732. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  20733. double L_2 = TimelineClip_SanitizeTimeValue_m3277355915(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  20734. double L_3 = Math_Max_m3148697491(NULL /*static, unused*/, L_2, (4.94065645841247E-324), /*hidden argument*/NULL);
  20735. __this->set_m_Duration_10(L_3);
  20736. return;
  20737. }
  20738. }
  20739. // System.Double UnityEngine.Timeline.TimelineClip::get_end()
  20740. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_end_m2534330376 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20741. {
  20742. double V_0 = 0.0;
  20743. {
  20744. double L_0 = __this->get_m_Start_7();
  20745. double L_1 = __this->get_m_Duration_10();
  20746. V_0 = ((double)il2cpp_codegen_add((double)L_0, (double)L_1));
  20747. goto IL_0014;
  20748. }
  20749. IL_0014:
  20750. {
  20751. double L_2 = V_0;
  20752. return L_2;
  20753. }
  20754. }
  20755. // System.Void UnityEngine.Timeline.TimelineClip::set_displayName(System.String)
  20756. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_displayName_m1589266827 (TimelineClip_t2478225950 * __this, String_t* ___value0, const RuntimeMethod* method)
  20757. {
  20758. {
  20759. String_t* L_0 = ___value0;
  20760. __this->set_m_DisplayName_28(L_0);
  20761. return;
  20762. }
  20763. }
  20764. // UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::get_curves()
  20765. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * TimelineClip_get_curves_m640720322 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20766. {
  20767. AnimationClip_t2318505987 * V_0 = NULL;
  20768. {
  20769. AnimationClip_t2318505987 * L_0 = __this->get_m_AnimationCurves_22();
  20770. V_0 = L_0;
  20771. goto IL_000d;
  20772. }
  20773. IL_000d:
  20774. {
  20775. AnimationClip_t2318505987 * L_1 = V_0;
  20776. return L_1;
  20777. }
  20778. }
  20779. // UnityEngine.Object UnityEngine.Timeline.TimelineClip::get_asset()
  20780. extern "C" IL2CPP_METHOD_ATTR Object_t631007953 * TimelineClip_get_asset_m3376869622 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20781. {
  20782. Object_t631007953 * V_0 = NULL;
  20783. {
  20784. Object_t631007953 * L_0 = __this->get_m_Asset_9();
  20785. V_0 = L_0;
  20786. goto IL_000d;
  20787. }
  20788. IL_000d:
  20789. {
  20790. Object_t631007953 * L_1 = V_0;
  20791. return L_1;
  20792. }
  20793. }
  20794. // System.Void UnityEngine.Timeline.TimelineClip::set_asset(UnityEngine.Object)
  20795. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_asset_m3733628724 (TimelineClip_t2478225950 * __this, Object_t631007953 * ___value0, const RuntimeMethod* method)
  20796. {
  20797. {
  20798. Object_t631007953 * L_0 = ___value0;
  20799. __this->set_m_Asset_9(L_0);
  20800. return;
  20801. }
  20802. }
  20803. // UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::get_parentTrack()
  20804. extern "C" IL2CPP_METHOD_ATTR TrackAsset_t2828708245 * TimelineClip_get_parentTrack_m2456408319 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20805. {
  20806. TrackAsset_t2828708245 * V_0 = NULL;
  20807. {
  20808. TrackAsset_t2828708245 * L_0 = __this->get_m_ParentTrack_12();
  20809. V_0 = L_0;
  20810. goto IL_000d;
  20811. }
  20812. IL_000d:
  20813. {
  20814. TrackAsset_t2828708245 * L_1 = V_0;
  20815. return L_1;
  20816. }
  20817. }
  20818. // System.Void UnityEngine.Timeline.TimelineClip::set_parentTrack(UnityEngine.Timeline.TrackAsset)
  20819. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_parentTrack_m3071910793 (TimelineClip_t2478225950 * __this, TrackAsset_t2828708245 * ___value0, const RuntimeMethod* method)
  20820. {
  20821. static bool s_Il2CppMethodInitialized;
  20822. if (!s_Il2CppMethodInitialized)
  20823. {
  20824. il2cpp_codegen_initialize_method (TimelineClip_set_parentTrack_m3071910793_MetadataUsageId);
  20825. s_Il2CppMethodInitialized = true;
  20826. }
  20827. {
  20828. TrackAsset_t2828708245 * L_0 = ___value0;
  20829. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20830. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20831. if (!L_1)
  20832. {
  20833. goto IL_0012;
  20834. }
  20835. }
  20836. {
  20837. goto IL_0058;
  20838. }
  20839. IL_0012:
  20840. {
  20841. TrackAsset_t2828708245 * L_2 = __this->get_m_ParentTrack_12();
  20842. TrackAsset_t2828708245 * L_3 = ___value0;
  20843. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20844. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  20845. if (!L_4)
  20846. {
  20847. goto IL_0028;
  20848. }
  20849. }
  20850. {
  20851. goto IL_0058;
  20852. }
  20853. IL_0028:
  20854. {
  20855. TrackAsset_t2828708245 * L_5 = __this->get_m_ParentTrack_12();
  20856. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  20857. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  20858. if (!L_6)
  20859. {
  20860. goto IL_0045;
  20861. }
  20862. }
  20863. {
  20864. TrackAsset_t2828708245 * L_7 = __this->get_m_ParentTrack_12();
  20865. NullCheck(L_7);
  20866. TrackAsset_RemoveClip_m2325773430(L_7, __this, /*hidden argument*/NULL);
  20867. }
  20868. IL_0045:
  20869. {
  20870. TrackAsset_t2828708245 * L_8 = ___value0;
  20871. __this->set_m_ParentTrack_12(L_8);
  20872. TrackAsset_t2828708245 * L_9 = __this->get_m_ParentTrack_12();
  20873. NullCheck(L_9);
  20874. TrackAsset_AddClip_m2993624634(L_9, __this, /*hidden argument*/NULL);
  20875. }
  20876. IL_0058:
  20877. {
  20878. return;
  20879. }
  20880. }
  20881. // System.Void UnityEngine.Timeline.TimelineClip::set_mixInCurve(UnityEngine.AnimationCurve)
  20882. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_mixInCurve_m1139610073 (TimelineClip_t2478225950 * __this, AnimationCurve_t3046754366 * ___value0, const RuntimeMethod* method)
  20883. {
  20884. {
  20885. AnimationCurve_t3046754366 * L_0 = ___value0;
  20886. __this->set_m_MixInCurve_17(L_0);
  20887. return;
  20888. }
  20889. }
  20890. // System.Void UnityEngine.Timeline.TimelineClip::set_mixOutCurve(UnityEngine.AnimationCurve)
  20891. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_mixOutCurve_m678087526 (TimelineClip_t2478225950 * __this, AnimationCurve_t3046754366 * ___value0, const RuntimeMethod* method)
  20892. {
  20893. {
  20894. AnimationCurve_t3046754366 * L_0 = ___value0;
  20895. __this->set_m_MixOutCurve_18(L_0);
  20896. return;
  20897. }
  20898. }
  20899. // System.Boolean UnityEngine.Timeline.TimelineClip::get_recordable()
  20900. extern "C" IL2CPP_METHOD_ATTR bool TimelineClip_get_recordable_m1234565667 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20901. {
  20902. bool V_0 = false;
  20903. {
  20904. bool L_0 = __this->get_m_Recordable_23();
  20905. V_0 = L_0;
  20906. goto IL_000d;
  20907. }
  20908. IL_000d:
  20909. {
  20910. bool L_1 = V_0;
  20911. return L_1;
  20912. }
  20913. }
  20914. // UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::get_clipCaps()
  20915. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineClip_get_clipCaps_m4082404166 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20916. {
  20917. static bool s_Il2CppMethodInitialized;
  20918. if (!s_Il2CppMethodInitialized)
  20919. {
  20920. il2cpp_codegen_initialize_method (TimelineClip_get_clipCaps_m4082404166_MetadataUsageId);
  20921. s_Il2CppMethodInitialized = true;
  20922. }
  20923. RuntimeObject* V_0 = NULL;
  20924. int32_t V_1 = 0;
  20925. int32_t G_B3_0 = 0;
  20926. {
  20927. Object_t631007953 * L_0 = TimelineClip_get_asset_m3376869622(__this, /*hidden argument*/NULL);
  20928. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ITimelineClipAsset_t1699896379_il2cpp_TypeInfo_var));
  20929. RuntimeObject* L_1 = V_0;
  20930. if (!L_1)
  20931. {
  20932. goto IL_001e;
  20933. }
  20934. }
  20935. {
  20936. RuntimeObject* L_2 = V_0;
  20937. NullCheck(L_2);
  20938. int32_t L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ITimelineClipAsset::get_clipCaps() */, ITimelineClipAsset_t1699896379_il2cpp_TypeInfo_var, L_2);
  20939. G_B3_0 = L_3;
  20940. goto IL_0023;
  20941. }
  20942. IL_001e:
  20943. {
  20944. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  20945. int32_t L_4 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kDefaultClipCaps_0();
  20946. G_B3_0 = L_4;
  20947. }
  20948. IL_0023:
  20949. {
  20950. V_1 = G_B3_0;
  20951. goto IL_0029;
  20952. }
  20953. IL_0029:
  20954. {
  20955. int32_t L_5 = V_1;
  20956. return L_5;
  20957. }
  20958. }
  20959. // System.Int32 UnityEngine.Timeline.TimelineClip::UnityEngine.Timeline.ITimelineItem.Hash()
  20960. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineClip_UnityEngine_Timeline_ITimelineItem_Hash_m337886743 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  20961. {
  20962. int32_t V_0 = 0;
  20963. int32_t V_1 = 0;
  20964. int32_t V_2 = 0;
  20965. {
  20966. double* L_0 = __this->get_address_of_m_Start_7();
  20967. int32_t L_1 = Double_GetHashCode_m2295714610(L_0, /*hidden argument*/NULL);
  20968. double* L_2 = __this->get_address_of_m_Duration_10();
  20969. int32_t L_3 = Double_GetHashCode_m2295714610(L_2, /*hidden argument*/NULL);
  20970. double* L_4 = __this->get_address_of_m_TimeScale_11();
  20971. int32_t L_5 = Double_GetHashCode_m2295714610(L_4, /*hidden argument*/NULL);
  20972. double* L_6 = __this->get_address_of_m_ClipIn_8();
  20973. int32_t L_7 = Double_GetHashCode_m2295714610(L_6, /*hidden argument*/NULL);
  20974. int32_t L_8 = __this->get_m_PreExtrapolationMode_25();
  20975. V_0 = L_8;
  20976. int32_t L_9 = Int32_GetHashCode_m1876651407((&V_0), /*hidden argument*/NULL);
  20977. int32_t L_10 = __this->get_m_PostExtrapolationMode_24();
  20978. V_1 = L_10;
  20979. int32_t L_11 = Int32_GetHashCode_m1876651407((&V_1), /*hidden argument*/NULL);
  20980. int32_t L_12 = HashUtility_CombineHash_m2791903931(NULL /*static, unused*/, L_1, L_3, L_5, L_7, L_9, L_11, /*hidden argument*/NULL);
  20981. V_2 = L_12;
  20982. goto IL_0078;
  20983. }
  20984. IL_0078:
  20985. {
  20986. int32_t L_13 = V_2;
  20987. return L_13;
  20988. }
  20989. }
  20990. // System.Double UnityEngine.Timeline.TimelineClip::SanitizeTimeValue(System.Double,System.Double)
  20991. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_SanitizeTimeValue_m3277355915 (RuntimeObject * __this /* static, unused */, double ___value0, double ___defaultValue1, const RuntimeMethod* method)
  20992. {
  20993. static bool s_Il2CppMethodInitialized;
  20994. if (!s_Il2CppMethodInitialized)
  20995. {
  20996. il2cpp_codegen_initialize_method (TimelineClip_SanitizeTimeValue_m3277355915_MetadataUsageId);
  20997. s_Il2CppMethodInitialized = true;
  20998. }
  20999. double V_0 = 0.0;
  21000. {
  21001. double L_0 = ___value0;
  21002. bool L_1 = Double_IsInfinity_m820013146(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  21003. if (L_1)
  21004. {
  21005. goto IL_0017;
  21006. }
  21007. }
  21008. {
  21009. double L_2 = ___value0;
  21010. bool L_3 = Double_IsNaN_m649024406(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  21011. if (!L_3)
  21012. {
  21013. goto IL_0029;
  21014. }
  21015. }
  21016. IL_0017:
  21017. {
  21018. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  21019. Debug_LogError_m2850623458(NULL /*static, unused*/, _stringLiteral1016927674, /*hidden argument*/NULL);
  21020. double L_4 = ___defaultValue1;
  21021. V_0 = L_4;
  21022. goto IL_0045;
  21023. }
  21024. IL_0029:
  21025. {
  21026. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  21027. double L_5 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kMaxTimeValue_6();
  21028. double L_6 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kMaxTimeValue_6();
  21029. double L_7 = ___value0;
  21030. double L_8 = Math_Min_m2185697350(NULL /*static, unused*/, L_6, L_7, /*hidden argument*/NULL);
  21031. double L_9 = Math_Max_m3148697491(NULL /*static, unused*/, ((-L_5)), L_8, /*hidden argument*/NULL);
  21032. V_0 = L_9;
  21033. goto IL_0045;
  21034. }
  21035. IL_0045:
  21036. {
  21037. double L_10 = V_0;
  21038. return L_10;
  21039. }
  21040. }
  21041. // UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_postExtrapolationMode()
  21042. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineClip_get_postExtrapolationMode_m4115008222 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  21043. {
  21044. int32_t V_0 = 0;
  21045. int32_t G_B3_0 = 0;
  21046. {
  21047. int32_t L_0 = TimelineClip_get_clipCaps_m4082404166(__this, /*hidden argument*/NULL);
  21048. bool L_1 = TimelineClipCapsExtensions_HasAny_m2213396899(NULL /*static, unused*/, L_0, 2, /*hidden argument*/NULL);
  21049. if (!L_1)
  21050. {
  21051. goto IL_001d;
  21052. }
  21053. }
  21054. {
  21055. int32_t L_2 = __this->get_m_PostExtrapolationMode_24();
  21056. G_B3_0 = ((int32_t)(L_2));
  21057. goto IL_001e;
  21058. }
  21059. IL_001d:
  21060. {
  21061. G_B3_0 = 0;
  21062. }
  21063. IL_001e:
  21064. {
  21065. V_0 = G_B3_0;
  21066. goto IL_0024;
  21067. }
  21068. IL_0024:
  21069. {
  21070. int32_t L_3 = V_0;
  21071. return L_3;
  21072. }
  21073. }
  21074. // System.Void UnityEngine.Timeline.TimelineClip::set_postExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  21075. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_postExtrapolationMode_m2175701780 (TimelineClip_t2478225950 * __this, int32_t ___value0, const RuntimeMethod* method)
  21076. {
  21077. TimelineClip_t2478225950 * G_B2_0 = NULL;
  21078. TimelineClip_t2478225950 * G_B1_0 = NULL;
  21079. int32_t G_B3_0 = 0;
  21080. TimelineClip_t2478225950 * G_B3_1 = NULL;
  21081. {
  21082. int32_t L_0 = TimelineClip_get_clipCaps_m4082404166(__this, /*hidden argument*/NULL);
  21083. bool L_1 = TimelineClipCapsExtensions_HasAny_m2213396899(NULL /*static, unused*/, L_0, 2, /*hidden argument*/NULL);
  21084. G_B1_0 = __this;
  21085. if (!L_1)
  21086. {
  21087. G_B2_0 = __this;
  21088. goto IL_0019;
  21089. }
  21090. }
  21091. {
  21092. int32_t L_2 = ___value0;
  21093. G_B3_0 = ((int32_t)(L_2));
  21094. G_B3_1 = G_B1_0;
  21095. goto IL_001a;
  21096. }
  21097. IL_0019:
  21098. {
  21099. G_B3_0 = 0;
  21100. G_B3_1 = G_B2_0;
  21101. }
  21102. IL_001a:
  21103. {
  21104. NullCheck(G_B3_1);
  21105. G_B3_1->set_m_PostExtrapolationMode_24(G_B3_0);
  21106. return;
  21107. }
  21108. }
  21109. // System.Void UnityEngine.Timeline.TimelineClip::set_preExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
  21110. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_set_preExtrapolationMode_m3783509050 (TimelineClip_t2478225950 * __this, int32_t ___value0, const RuntimeMethod* method)
  21111. {
  21112. TimelineClip_t2478225950 * G_B2_0 = NULL;
  21113. TimelineClip_t2478225950 * G_B1_0 = NULL;
  21114. int32_t G_B3_0 = 0;
  21115. TimelineClip_t2478225950 * G_B3_1 = NULL;
  21116. {
  21117. int32_t L_0 = TimelineClip_get_clipCaps_m4082404166(__this, /*hidden argument*/NULL);
  21118. bool L_1 = TimelineClipCapsExtensions_HasAny_m2213396899(NULL /*static, unused*/, L_0, 2, /*hidden argument*/NULL);
  21119. G_B1_0 = __this;
  21120. if (!L_1)
  21121. {
  21122. G_B2_0 = __this;
  21123. goto IL_0019;
  21124. }
  21125. }
  21126. {
  21127. int32_t L_2 = ___value0;
  21128. G_B3_0 = ((int32_t)(L_2));
  21129. G_B3_1 = G_B1_0;
  21130. goto IL_001a;
  21131. }
  21132. IL_0019:
  21133. {
  21134. G_B3_0 = 0;
  21135. G_B3_1 = G_B2_0;
  21136. }
  21137. IL_001a:
  21138. {
  21139. NullCheck(G_B3_1);
  21140. G_B3_1->set_m_PreExtrapolationMode_25(G_B3_0);
  21141. return;
  21142. }
  21143. }
  21144. // System.Void UnityEngine.Timeline.TimelineClip::SetPostExtrapolationTime(System.Double)
  21145. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_SetPostExtrapolationTime_m504898529 (TimelineClip_t2478225950 * __this, double ___time0, const RuntimeMethod* method)
  21146. {
  21147. {
  21148. double L_0 = ___time0;
  21149. __this->set_m_PostExtrapolationTime_26(L_0);
  21150. return;
  21151. }
  21152. }
  21153. // System.Void UnityEngine.Timeline.TimelineClip::SetPreExtrapolationTime(System.Double)
  21154. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_SetPreExtrapolationTime_m1290386037 (TimelineClip_t2478225950 * __this, double ___time0, const RuntimeMethod* method)
  21155. {
  21156. {
  21157. double L_0 = ___time0;
  21158. __this->set_m_PreExtrapolationTime_27(L_0);
  21159. return;
  21160. }
  21161. }
  21162. // System.Double UnityEngine.Timeline.TimelineClip::get_extrapolatedDuration()
  21163. extern "C" IL2CPP_METHOD_ATTR double TimelineClip_get_extrapolatedDuration_m847736206 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  21164. {
  21165. static bool s_Il2CppMethodInitialized;
  21166. if (!s_Il2CppMethodInitialized)
  21167. {
  21168. il2cpp_codegen_initialize_method (TimelineClip_get_extrapolatedDuration_m847736206_MetadataUsageId);
  21169. s_Il2CppMethodInitialized = true;
  21170. }
  21171. double V_0 = 0.0;
  21172. double V_1 = 0.0;
  21173. {
  21174. double L_0 = __this->get_m_Duration_10();
  21175. V_0 = L_0;
  21176. int32_t L_1 = __this->get_m_PostExtrapolationMode_24();
  21177. if (!L_1)
  21178. {
  21179. goto IL_0026;
  21180. }
  21181. }
  21182. {
  21183. double L_2 = V_0;
  21184. double L_3 = __this->get_m_PostExtrapolationTime_26();
  21185. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  21186. double L_4 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kMaxTimeValue_6();
  21187. double L_5 = Math_Min_m2185697350(NULL /*static, unused*/, L_3, L_4, /*hidden argument*/NULL);
  21188. V_0 = ((double)il2cpp_codegen_add((double)L_2, (double)L_5));
  21189. }
  21190. IL_0026:
  21191. {
  21192. int32_t L_6 = __this->get_m_PreExtrapolationMode_25();
  21193. if (!L_6)
  21194. {
  21195. goto IL_003a;
  21196. }
  21197. }
  21198. {
  21199. double L_7 = V_0;
  21200. double L_8 = __this->get_m_PreExtrapolationTime_27();
  21201. V_0 = ((double)il2cpp_codegen_add((double)L_7, (double)L_8));
  21202. }
  21203. IL_003a:
  21204. {
  21205. double L_9 = V_0;
  21206. V_1 = L_9;
  21207. goto IL_0041;
  21208. }
  21209. IL_0041:
  21210. {
  21211. double L_10 = V_1;
  21212. return L_10;
  21213. }
  21214. }
  21215. // System.Void UnityEngine.Timeline.TimelineClip::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
  21216. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m993546170 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  21217. {
  21218. {
  21219. __this->set_m_Version_29(1);
  21220. return;
  21221. }
  21222. }
  21223. // System.Void UnityEngine.Timeline.TimelineClip::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
  21224. extern "C" IL2CPP_METHOD_ATTR void TimelineClip_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m2672197623 (TimelineClip_t2478225950 * __this, const RuntimeMethod* method)
  21225. {
  21226. {
  21227. int32_t L_0 = __this->get_m_Version_29();
  21228. if ((((int32_t)L_0) >= ((int32_t)1)))
  21229. {
  21230. goto IL_004a;
  21231. }
  21232. }
  21233. {
  21234. double L_1 = __this->get_m_ClipIn_8();
  21235. if ((!(((double)L_1) > ((double)(0.0)))))
  21236. {
  21237. goto IL_0049;
  21238. }
  21239. }
  21240. {
  21241. double L_2 = __this->get_m_TimeScale_11();
  21242. if ((!(((double)L_2) > ((double)(1.4012984643248171E-45)))))
  21243. {
  21244. goto IL_0049;
  21245. }
  21246. }
  21247. {
  21248. double L_3 = __this->get_m_ClipIn_8();
  21249. double L_4 = __this->get_m_TimeScale_11();
  21250. __this->set_m_ClipIn_8(((double)il2cpp_codegen_multiply((double)L_3, (double)L_4)));
  21251. }
  21252. IL_0049:
  21253. {
  21254. }
  21255. IL_004a:
  21256. {
  21257. return;
  21258. }
  21259. }
  21260. // System.Void UnityEngine.Timeline.TimelineClip::.cctor()
  21261. extern "C" IL2CPP_METHOD_ATTR void TimelineClip__cctor_m2729737064 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  21262. {
  21263. static bool s_Il2CppMethodInitialized;
  21264. if (!s_Il2CppMethodInitialized)
  21265. {
  21266. il2cpp_codegen_initialize_method (TimelineClip__cctor_m2729737064_MetadataUsageId);
  21267. s_Il2CppMethodInitialized = true;
  21268. }
  21269. {
  21270. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kDefaultClipCaps_0(((int32_t)16));
  21271. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kDefaultClipDurationInSeconds_1((5.0f));
  21272. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kTimeScaleMin_2((0.001));
  21273. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kTimeScaleMax_3((1000.0));
  21274. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kMinDuration_4((0.016666666666666666));
  21275. ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->set_kMaxTimeValue_6((1000000.0));
  21276. return;
  21277. }
  21278. }
  21279. #ifdef __clang__
  21280. #pragma clang diagnostic pop
  21281. #endif
  21282. #ifdef __clang__
  21283. #pragma clang diagnostic push
  21284. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21285. #pragma clang diagnostic ignored "-Wunused-variable"
  21286. #endif
  21287. #ifdef __clang__
  21288. #pragma clang diagnostic pop
  21289. #endif
  21290. #ifdef __clang__
  21291. #pragma clang diagnostic push
  21292. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21293. #pragma clang diagnostic ignored "-Wunused-variable"
  21294. #endif
  21295. #ifdef __clang__
  21296. #pragma clang diagnostic pop
  21297. #endif
  21298. #ifdef __clang__
  21299. #pragma clang diagnostic push
  21300. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21301. #pragma clang diagnostic ignored "-Wunused-variable"
  21302. #endif
  21303. // System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsExtrapolation(UnityEngine.Timeline.TimelineClip)
  21304. extern "C" IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsExtrapolation_m3783208107 (RuntimeObject * __this /* static, unused */, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method)
  21305. {
  21306. bool V_0 = false;
  21307. int32_t G_B3_0 = 0;
  21308. {
  21309. TimelineClip_t2478225950 * L_0 = ___clip0;
  21310. if (!L_0)
  21311. {
  21312. goto IL_0017;
  21313. }
  21314. }
  21315. {
  21316. TimelineClip_t2478225950 * L_1 = ___clip0;
  21317. NullCheck(L_1);
  21318. int32_t L_2 = TimelineClip_get_clipCaps_m4082404166(L_1, /*hidden argument*/NULL);
  21319. G_B3_0 = ((((int32_t)((((int32_t)((int32_t)((int32_t)L_2&(int32_t)2))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21320. goto IL_0018;
  21321. }
  21322. IL_0017:
  21323. {
  21324. G_B3_0 = 0;
  21325. }
  21326. IL_0018:
  21327. {
  21328. V_0 = (bool)G_B3_0;
  21329. goto IL_001e;
  21330. }
  21331. IL_001e:
  21332. {
  21333. bool L_3 = V_0;
  21334. return L_3;
  21335. }
  21336. }
  21337. // System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::HasAny(UnityEngine.Timeline.ClipCaps,UnityEngine.Timeline.ClipCaps)
  21338. extern "C" IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_HasAny_m2213396899 (RuntimeObject * __this /* static, unused */, int32_t ___caps0, int32_t ___flags1, const RuntimeMethod* method)
  21339. {
  21340. bool V_0 = false;
  21341. {
  21342. int32_t L_0 = ___caps0;
  21343. int32_t L_1 = ___flags1;
  21344. V_0 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  21345. goto IL_0010;
  21346. }
  21347. IL_0010:
  21348. {
  21349. bool L_2 = V_0;
  21350. return L_2;
  21351. }
  21352. }
  21353. #ifdef __clang__
  21354. #pragma clang diagnostic pop
  21355. #endif
  21356. #ifdef __clang__
  21357. #pragma clang diagnostic push
  21358. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21359. #pragma clang diagnostic ignored "-Wunused-variable"
  21360. #endif
  21361. // System.String UnityEngine.Timeline.TimelineCreateUtilities::GenerateUniqueActorName(System.Collections.Generic.List`1<UnityEngine.ScriptableObject>,System.String)
  21362. extern "C" IL2CPP_METHOD_ATTR String_t* TimelineCreateUtilities_GenerateUniqueActorName_m1260587591 (RuntimeObject * __this /* static, unused */, List_1_t4000433264 * ___tracks0, String_t* ___prefix1, const RuntimeMethod* method)
  21363. {
  21364. static bool s_Il2CppMethodInitialized;
  21365. if (!s_Il2CppMethodInitialized)
  21366. {
  21367. il2cpp_codegen_initialize_method (TimelineCreateUtilities_GenerateUniqueActorName_m1260587591_MetadataUsageId);
  21368. s_Il2CppMethodInitialized = true;
  21369. }
  21370. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * V_0 = NULL;
  21371. String_t* V_1 = NULL;
  21372. int32_t V_2 = 0;
  21373. {
  21374. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_0 = (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 *)il2cpp_codegen_object_new(U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780_il2cpp_TypeInfo_var);
  21375. U3CGenerateUniqueActorNameU3Ec__AnonStorey0__ctor_m4018583176(L_0, /*hidden argument*/NULL);
  21376. V_0 = L_0;
  21377. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_1 = V_0;
  21378. String_t* L_2 = ___prefix1;
  21379. NullCheck(L_1);
  21380. L_1->set_prefix_0(L_2);
  21381. List_1_t4000433264 * L_3 = ___tracks0;
  21382. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_4 = V_0;
  21383. intptr_t L_5 = (intptr_t)U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__0_m2762209880_RuntimeMethod_var;
  21384. Predicate_1_t3353652646 * L_6 = (Predicate_1_t3353652646 *)il2cpp_codegen_object_new(Predicate_1_t3353652646_il2cpp_TypeInfo_var);
  21385. Predicate_1__ctor_m2287875301(L_6, L_4, L_5, /*hidden argument*/Predicate_1__ctor_m2287875301_RuntimeMethod_var);
  21386. NullCheck(L_3);
  21387. bool L_7 = List_1_Exists_m1315379606(L_3, L_6, /*hidden argument*/List_1_Exists_m1315379606_RuntimeMethod_var);
  21388. if (L_7)
  21389. {
  21390. goto IL_0031;
  21391. }
  21392. }
  21393. {
  21394. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_8 = V_0;
  21395. NullCheck(L_8);
  21396. String_t* L_9 = L_8->get_prefix_0();
  21397. V_1 = L_9;
  21398. goto IL_008f;
  21399. }
  21400. IL_0031:
  21401. {
  21402. V_2 = 1;
  21403. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_10 = V_0;
  21404. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_11 = V_0;
  21405. NullCheck(L_11);
  21406. String_t* L_12 = L_11->get_prefix_0();
  21407. int32_t L_13 = V_2;
  21408. int32_t L_14 = L_13;
  21409. RuntimeObject * L_15 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_14);
  21410. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21411. String_t* L_16 = String_Concat_m904156431(NULL /*static, unused*/, L_12, L_15, /*hidden argument*/NULL);
  21412. NullCheck(L_10);
  21413. L_10->set_newName_1(L_16);
  21414. goto IL_006c;
  21415. }
  21416. IL_004f:
  21417. {
  21418. int32_t L_17 = V_2;
  21419. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
  21420. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_18 = V_0;
  21421. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_19 = V_0;
  21422. NullCheck(L_19);
  21423. String_t* L_20 = L_19->get_prefix_0();
  21424. int32_t L_21 = V_2;
  21425. int32_t L_22 = L_21;
  21426. RuntimeObject * L_23 = Box(Int32_t2950945753_il2cpp_TypeInfo_var, &L_22);
  21427. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21428. String_t* L_24 = String_Concat_m904156431(NULL /*static, unused*/, L_20, L_23, /*hidden argument*/NULL);
  21429. NullCheck(L_18);
  21430. L_18->set_newName_1(L_24);
  21431. }
  21432. IL_006c:
  21433. {
  21434. List_1_t4000433264 * L_25 = ___tracks0;
  21435. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_26 = V_0;
  21436. intptr_t L_27 = (intptr_t)U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__1_m110900882_RuntimeMethod_var;
  21437. Predicate_1_t3353652646 * L_28 = (Predicate_1_t3353652646 *)il2cpp_codegen_object_new(Predicate_1_t3353652646_il2cpp_TypeInfo_var);
  21438. Predicate_1__ctor_m2287875301(L_28, L_26, L_27, /*hidden argument*/Predicate_1__ctor_m2287875301_RuntimeMethod_var);
  21439. NullCheck(L_25);
  21440. bool L_29 = List_1_Exists_m1315379606(L_25, L_28, /*hidden argument*/List_1_Exists_m1315379606_RuntimeMethod_var);
  21441. if (L_29)
  21442. {
  21443. goto IL_004f;
  21444. }
  21445. }
  21446. {
  21447. U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * L_30 = V_0;
  21448. NullCheck(L_30);
  21449. String_t* L_31 = L_30->get_newName_1();
  21450. V_1 = L_31;
  21451. goto IL_008f;
  21452. }
  21453. IL_008f:
  21454. {
  21455. String_t* L_32 = V_1;
  21456. return L_32;
  21457. }
  21458. }
  21459. // System.Void UnityEngine.Timeline.TimelineCreateUtilities::SaveAssetIntoObject(UnityEngine.Object,UnityEngine.Object)
  21460. extern "C" IL2CPP_METHOD_ATTR void TimelineCreateUtilities_SaveAssetIntoObject_m1103712554 (RuntimeObject * __this /* static, unused */, Object_t631007953 * ___childAsset0, Object_t631007953 * ___masterAsset1, const RuntimeMethod* method)
  21461. {
  21462. {
  21463. Object_t631007953 * L_0 = ___masterAsset1;
  21464. NullCheck(L_0);
  21465. int32_t L_1 = Object_get_hideFlags_m3233469693(L_0, /*hidden argument*/NULL);
  21466. if (!((int32_t)((int32_t)L_1&(int32_t)((int32_t)52))))
  21467. {
  21468. goto IL_0025;
  21469. }
  21470. }
  21471. {
  21472. Object_t631007953 * L_2 = ___childAsset0;
  21473. Object_t631007953 * L_3 = L_2;
  21474. NullCheck(L_3);
  21475. int32_t L_4 = Object_get_hideFlags_m3233469693(L_3, /*hidden argument*/NULL);
  21476. NullCheck(L_3);
  21477. Object_set_hideFlags_m1648752846(L_3, ((int32_t)((int32_t)L_4|(int32_t)((int32_t)52))), /*hidden argument*/NULL);
  21478. goto IL_0035;
  21479. }
  21480. IL_0025:
  21481. {
  21482. Object_t631007953 * L_5 = ___childAsset0;
  21483. Object_t631007953 * L_6 = L_5;
  21484. NullCheck(L_6);
  21485. int32_t L_7 = Object_get_hideFlags_m3233469693(L_6, /*hidden argument*/NULL);
  21486. NullCheck(L_6);
  21487. Object_set_hideFlags_m1648752846(L_6, ((int32_t)((int32_t)L_7|(int32_t)1)), /*hidden argument*/NULL);
  21488. }
  21489. IL_0035:
  21490. {
  21491. return;
  21492. }
  21493. }
  21494. // System.Boolean UnityEngine.Timeline.TimelineCreateUtilities::ValidateParentTrack(UnityEngine.Timeline.TrackAsset,System.Type)
  21495. extern "C" IL2CPP_METHOD_ATTR bool TimelineCreateUtilities_ValidateParentTrack_m3473089504 (RuntimeObject * __this /* static, unused */, TrackAsset_t2828708245 * ___parent0, Type_t * ___childType1, const RuntimeMethod* method)
  21496. {
  21497. static bool s_Il2CppMethodInitialized;
  21498. if (!s_Il2CppMethodInitialized)
  21499. {
  21500. il2cpp_codegen_initialize_method (TimelineCreateUtilities_ValidateParentTrack_m3473089504_MetadataUsageId);
  21501. s_Il2CppMethodInitialized = true;
  21502. }
  21503. bool V_0 = false;
  21504. SupportsChildTracksAttribute_t205780379 * V_1 = NULL;
  21505. int32_t V_2 = 0;
  21506. TrackAsset_t2828708245 * V_3 = NULL;
  21507. {
  21508. Type_t * L_0 = ___childType1;
  21509. if (!L_0)
  21510. {
  21511. goto IL_001c;
  21512. }
  21513. }
  21514. {
  21515. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (TrackAsset_t2828708245_0_0_0_var) };
  21516. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  21517. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  21518. Type_t * L_3 = ___childType1;
  21519. NullCheck(L_2);
  21520. bool L_4 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_2, L_3);
  21521. if (L_4)
  21522. {
  21523. goto IL_0023;
  21524. }
  21525. }
  21526. IL_001c:
  21527. {
  21528. V_0 = (bool)0;
  21529. goto IL_00c5;
  21530. }
  21531. IL_0023:
  21532. {
  21533. TrackAsset_t2828708245 * L_5 = ___parent0;
  21534. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21535. bool L_6 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21536. if (!L_6)
  21537. {
  21538. goto IL_0036;
  21539. }
  21540. }
  21541. {
  21542. V_0 = (bool)1;
  21543. goto IL_00c5;
  21544. }
  21545. IL_0036:
  21546. {
  21547. TrackAsset_t2828708245 * L_7 = ___parent0;
  21548. NullCheck(L_7);
  21549. Type_t * L_8 = Object_GetType_m88164663(L_7, /*hidden argument*/NULL);
  21550. RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast<intptr_t> (SupportsChildTracksAttribute_t205780379_0_0_0_var) };
  21551. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  21552. Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  21553. Attribute_t861562559 * L_11 = Attribute_GetCustomAttribute_m4034845276(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL);
  21554. V_1 = ((SupportsChildTracksAttribute_t205780379 *)IsInstClass((RuntimeObject*)L_11, SupportsChildTracksAttribute_t205780379_il2cpp_TypeInfo_var));
  21555. SupportsChildTracksAttribute_t205780379 * L_12 = V_1;
  21556. if (L_12)
  21557. {
  21558. goto IL_005e;
  21559. }
  21560. }
  21561. {
  21562. V_0 = (bool)0;
  21563. goto IL_00c5;
  21564. }
  21565. IL_005e:
  21566. {
  21567. SupportsChildTracksAttribute_t205780379 * L_13 = V_1;
  21568. NullCheck(L_13);
  21569. Type_t * L_14 = L_13->get_childType_0();
  21570. if (L_14)
  21571. {
  21572. goto IL_0070;
  21573. }
  21574. }
  21575. {
  21576. V_0 = (bool)1;
  21577. goto IL_00c5;
  21578. }
  21579. IL_0070:
  21580. {
  21581. Type_t * L_15 = ___childType1;
  21582. SupportsChildTracksAttribute_t205780379 * L_16 = V_1;
  21583. NullCheck(L_16);
  21584. Type_t * L_17 = L_16->get_childType_0();
  21585. if ((!(((RuntimeObject*)(Type_t *)L_15) == ((RuntimeObject*)(Type_t *)L_17))))
  21586. {
  21587. goto IL_00be;
  21588. }
  21589. }
  21590. {
  21591. V_2 = 0;
  21592. TrackAsset_t2828708245 * L_18 = ___parent0;
  21593. V_3 = L_18;
  21594. goto IL_0098;
  21595. }
  21596. IL_0086:
  21597. {
  21598. int32_t L_19 = V_2;
  21599. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
  21600. TrackAsset_t2828708245 * L_20 = V_3;
  21601. NullCheck(L_20);
  21602. PlayableAsset_t3219022681 * L_21 = TrackAsset_get_parent_m2582620068(L_20, /*hidden argument*/NULL);
  21603. V_3 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_21, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  21604. }
  21605. IL_0098:
  21606. {
  21607. TrackAsset_t2828708245 * L_22 = V_3;
  21608. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21609. bool L_23 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_22, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21610. if (!L_23)
  21611. {
  21612. goto IL_00af;
  21613. }
  21614. }
  21615. {
  21616. TrackAsset_t2828708245 * L_24 = V_3;
  21617. NullCheck(L_24);
  21618. bool L_25 = TrackAsset_get_isSubTrack_m3715737996(L_24, /*hidden argument*/NULL);
  21619. if (L_25)
  21620. {
  21621. goto IL_0086;
  21622. }
  21623. }
  21624. IL_00af:
  21625. {
  21626. int32_t L_26 = V_2;
  21627. SupportsChildTracksAttribute_t205780379 * L_27 = V_1;
  21628. NullCheck(L_27);
  21629. int32_t L_28 = L_27->get_levels_1();
  21630. V_0 = (bool)((((int32_t)L_26) < ((int32_t)L_28))? 1 : 0);
  21631. goto IL_00c5;
  21632. }
  21633. IL_00be:
  21634. {
  21635. V_0 = (bool)0;
  21636. goto IL_00c5;
  21637. }
  21638. IL_00c5:
  21639. {
  21640. bool L_29 = V_0;
  21641. return L_29;
  21642. }
  21643. }
  21644. #ifdef __clang__
  21645. #pragma clang diagnostic pop
  21646. #endif
  21647. #ifdef __clang__
  21648. #pragma clang diagnostic push
  21649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21650. #pragma clang diagnostic ignored "-Wunused-variable"
  21651. #endif
  21652. // System.Void UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::.ctor()
  21653. extern "C" IL2CPP_METHOD_ATTR void U3CGenerateUniqueActorNameU3Ec__AnonStorey0__ctor_m4018583176 (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * __this, const RuntimeMethod* method)
  21654. {
  21655. {
  21656. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  21657. return;
  21658. }
  21659. }
  21660. // System.Boolean UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::<>m__0(UnityEngine.ScriptableObject)
  21661. extern "C" IL2CPP_METHOD_ATTR bool U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__0_m2762209880 (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * __this, ScriptableObject_t2528358522 * ___x0, const RuntimeMethod* method)
  21662. {
  21663. static bool s_Il2CppMethodInitialized;
  21664. if (!s_Il2CppMethodInitialized)
  21665. {
  21666. il2cpp_codegen_initialize_method (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__0_m2762209880_MetadataUsageId);
  21667. s_Il2CppMethodInitialized = true;
  21668. }
  21669. bool V_0 = false;
  21670. int32_t G_B3_0 = 0;
  21671. {
  21672. ScriptableObject_t2528358522 * L_0 = ___x0;
  21673. if (!L_0)
  21674. {
  21675. goto IL_0019;
  21676. }
  21677. }
  21678. {
  21679. ScriptableObject_t2528358522 * L_1 = ___x0;
  21680. NullCheck(L_1);
  21681. String_t* L_2 = Object_get_name_m4211327027(L_1, /*hidden argument*/NULL);
  21682. String_t* L_3 = __this->get_prefix_0();
  21683. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21684. bool L_4 = String_op_Equality_m920492651(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21685. G_B3_0 = ((int32_t)(L_4));
  21686. goto IL_001a;
  21687. }
  21688. IL_0019:
  21689. {
  21690. G_B3_0 = 0;
  21691. }
  21692. IL_001a:
  21693. {
  21694. V_0 = (bool)G_B3_0;
  21695. goto IL_0020;
  21696. }
  21697. IL_0020:
  21698. {
  21699. bool L_5 = V_0;
  21700. return L_5;
  21701. }
  21702. }
  21703. // System.Boolean UnityEngine.Timeline.TimelineCreateUtilities/<GenerateUniqueActorName>c__AnonStorey0::<>m__1(UnityEngine.ScriptableObject)
  21704. extern "C" IL2CPP_METHOD_ATTR bool U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__1_m110900882 (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_t930638780 * __this, ScriptableObject_t2528358522 * ___x0, const RuntimeMethod* method)
  21705. {
  21706. static bool s_Il2CppMethodInitialized;
  21707. if (!s_Il2CppMethodInitialized)
  21708. {
  21709. il2cpp_codegen_initialize_method (U3CGenerateUniqueActorNameU3Ec__AnonStorey0_U3CU3Em__1_m110900882_MetadataUsageId);
  21710. s_Il2CppMethodInitialized = true;
  21711. }
  21712. bool V_0 = false;
  21713. int32_t G_B3_0 = 0;
  21714. {
  21715. ScriptableObject_t2528358522 * L_0 = ___x0;
  21716. if (!L_0)
  21717. {
  21718. goto IL_0019;
  21719. }
  21720. }
  21721. {
  21722. ScriptableObject_t2528358522 * L_1 = ___x0;
  21723. NullCheck(L_1);
  21724. String_t* L_2 = Object_get_name_m4211327027(L_1, /*hidden argument*/NULL);
  21725. String_t* L_3 = __this->get_newName_1();
  21726. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  21727. bool L_4 = String_op_Equality_m920492651(NULL /*static, unused*/, L_2, L_3, /*hidden argument*/NULL);
  21728. G_B3_0 = ((int32_t)(L_4));
  21729. goto IL_001a;
  21730. }
  21731. IL_0019:
  21732. {
  21733. G_B3_0 = 0;
  21734. }
  21735. IL_001a:
  21736. {
  21737. V_0 = (bool)G_B3_0;
  21738. goto IL_0020;
  21739. }
  21740. IL_0020:
  21741. {
  21742. bool L_5 = V_0;
  21743. return L_5;
  21744. }
  21745. }
  21746. #ifdef __clang__
  21747. #pragma clang diagnostic pop
  21748. #endif
  21749. #ifdef __clang__
  21750. #pragma clang diagnostic push
  21751. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21752. #pragma clang diagnostic ignored "-Wunused-variable"
  21753. #endif
  21754. // System.Double UnityEngine.Timeline.TimelineMarker::get_time()
  21755. extern "C" IL2CPP_METHOD_ATTR double TimelineMarker_get_time_m2778425982 (TimelineMarker_t2195886951 * __this, const RuntimeMethod* method)
  21756. {
  21757. double V_0 = 0.0;
  21758. {
  21759. double L_0 = __this->get_m_Time_1();
  21760. V_0 = L_0;
  21761. goto IL_000d;
  21762. }
  21763. IL_000d:
  21764. {
  21765. double L_1 = V_0;
  21766. return L_1;
  21767. }
  21768. }
  21769. // System.Int32 UnityEngine.Timeline.TimelineMarker::UnityEngine.Timeline.ITimelineItem.Hash()
  21770. extern "C" IL2CPP_METHOD_ATTR int32_t TimelineMarker_UnityEngine_Timeline_ITimelineItem_Hash_m308033223 (TimelineMarker_t2195886951 * __this, const RuntimeMethod* method)
  21771. {
  21772. int32_t V_0 = 0;
  21773. {
  21774. double* L_0 = __this->get_address_of_m_Time_1();
  21775. int32_t L_1 = Double_GetHashCode_m2295714610(L_0, /*hidden argument*/NULL);
  21776. String_t* L_2 = __this->get_m_Key_0();
  21777. NullCheck(L_2);
  21778. int32_t L_3 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_2);
  21779. V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
  21780. goto IL_0024;
  21781. }
  21782. IL_0024:
  21783. {
  21784. int32_t L_4 = V_0;
  21785. return L_4;
  21786. }
  21787. }
  21788. #ifdef __clang__
  21789. #pragma clang diagnostic pop
  21790. #endif
  21791. #ifdef __clang__
  21792. #pragma clang diagnostic push
  21793. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  21794. #pragma clang diagnostic ignored "-Wunused-variable"
  21795. #endif
  21796. // System.Void UnityEngine.Timeline.TimelinePlayable::.ctor()
  21797. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable__ctor_m297761254 (TimelinePlayable_t2938744123 * __this, const RuntimeMethod* method)
  21798. {
  21799. static bool s_Il2CppMethodInitialized;
  21800. if (!s_Il2CppMethodInitialized)
  21801. {
  21802. il2cpp_codegen_initialize_method (TimelinePlayable__ctor_m297761254_MetadataUsageId);
  21803. s_Il2CppMethodInitialized = true;
  21804. }
  21805. {
  21806. IntervalTree_1_t478208184 * L_0 = (IntervalTree_1_t478208184 *)il2cpp_codegen_object_new(IntervalTree_1_t478208184_il2cpp_TypeInfo_var);
  21807. IntervalTree_1__ctor_m3624395214(L_0, /*hidden argument*/IntervalTree_1__ctor_m3624395214_RuntimeMethod_var);
  21808. __this->set_m_IntervalTree_0(L_0);
  21809. List_1_t3540616959 * L_1 = (List_1_t3540616959 *)il2cpp_codegen_object_new(List_1_t3540616959_il2cpp_TypeInfo_var);
  21810. List_1__ctor_m2760038709(L_1, /*hidden argument*/List_1__ctor_m2760038709_RuntimeMethod_var);
  21811. __this->set_m_ActiveClips_1(L_1);
  21812. __this->set_m_ActiveBit_3(0);
  21813. List_1_t2313598679 * L_2 = (List_1_t2313598679 *)il2cpp_codegen_object_new(List_1_t2313598679_il2cpp_TypeInfo_var);
  21814. List_1__ctor_m3494412355(L_2, /*hidden argument*/List_1__ctor_m3494412355_RuntimeMethod_var);
  21815. __this->set_m_EvaluateCallbacks_4(L_2);
  21816. Dictionary_2_t3971549929 * L_3 = (Dictionary_2_t3971549929 *)il2cpp_codegen_object_new(Dictionary_2_t3971549929_il2cpp_TypeInfo_var);
  21817. Dictionary_2__ctor_m693181995(L_3, /*hidden argument*/Dictionary_2__ctor_m693181995_RuntimeMethod_var);
  21818. __this->set_m_PlayableCache_5(L_3);
  21819. PlayableBehaviour__ctor_m3891915003(__this, /*hidden argument*/NULL);
  21820. return;
  21821. }
  21822. }
  21823. // UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable> UnityEngine.Timeline.TimelinePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean,System.Boolean)
  21824. extern "C" IL2CPP_METHOD_ATTR ScriptPlayable_1_t677256978 TimelinePlayable_Create_m4151441819 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, RuntimeObject* ___tracks1, GameObject_t1113636619 * ___go2, bool ___autoRebalance3, bool ___createOutputs4, const RuntimeMethod* method)
  21825. {
  21826. static bool s_Il2CppMethodInitialized;
  21827. if (!s_Il2CppMethodInitialized)
  21828. {
  21829. il2cpp_codegen_initialize_method (TimelinePlayable_Create_m4151441819_MetadataUsageId);
  21830. s_Il2CppMethodInitialized = true;
  21831. }
  21832. ScriptPlayable_1_t677256978 V_0;
  21833. memset(&V_0, 0, sizeof(V_0));
  21834. TimelinePlayable_t2938744123 * V_1 = NULL;
  21835. ScriptPlayable_1_t677256978 V_2;
  21836. memset(&V_2, 0, sizeof(V_2));
  21837. {
  21838. RuntimeObject* L_0 = ___tracks1;
  21839. if (L_0)
  21840. {
  21841. goto IL_0017;
  21842. }
  21843. }
  21844. {
  21845. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  21846. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral3166244216, _stringLiteral1616750944, /*hidden argument*/NULL);
  21847. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,TimelinePlayable_Create_m4151441819_RuntimeMethod_var);
  21848. }
  21849. IL_0017:
  21850. {
  21851. GameObject_t1113636619 * L_2 = ___go2;
  21852. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21853. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21854. if (!L_3)
  21855. {
  21856. goto IL_0033;
  21857. }
  21858. }
  21859. {
  21860. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  21861. ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral3723470384, _stringLiteral3454777273, /*hidden argument*/NULL);
  21862. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,TimelinePlayable_Create_m4151441819_RuntimeMethod_var);
  21863. }
  21864. IL_0033:
  21865. {
  21866. PlayableGraph_t3515989261 L_5 = ___graph0;
  21867. IL2CPP_RUNTIME_CLASS_INIT(ScriptPlayable_1_t677256978_il2cpp_TypeInfo_var);
  21868. ScriptPlayable_1_t677256978 L_6 = ScriptPlayable_1_Create_m2219233639(NULL /*static, unused*/, L_5, 0, /*hidden argument*/ScriptPlayable_1_Create_m2219233639_RuntimeMethod_var);
  21869. V_0 = L_6;
  21870. TimelinePlayable_t2938744123 * L_7 = ScriptPlayable_1_GetBehaviour_m4052633680((&V_0), /*hidden argument*/ScriptPlayable_1_GetBehaviour_m4052633680_RuntimeMethod_var);
  21871. V_1 = L_7;
  21872. TimelinePlayable_t2938744123 * L_8 = V_1;
  21873. PlayableGraph_t3515989261 L_9 = ___graph0;
  21874. ScriptPlayable_1_t677256978 L_10 = V_0;
  21875. Playable_t459825607 L_11 = ScriptPlayable_1_op_Implicit_m2082887121(NULL /*static, unused*/, L_10, /*hidden argument*/ScriptPlayable_1_op_Implicit_m2082887121_RuntimeMethod_var);
  21876. RuntimeObject* L_12 = ___tracks1;
  21877. GameObject_t1113636619 * L_13 = ___go2;
  21878. bool L_14 = ___autoRebalance3;
  21879. bool L_15 = ___createOutputs4;
  21880. NullCheck(L_8);
  21881. TimelinePlayable_Compile_m1932334977(L_8, L_9, L_11, L_12, L_13, L_14, L_15, /*hidden argument*/NULL);
  21882. ScriptPlayable_1_t677256978 L_16 = V_0;
  21883. V_2 = L_16;
  21884. goto IL_005c;
  21885. }
  21886. IL_005c:
  21887. {
  21888. ScriptPlayable_1_t677256978 L_17 = V_2;
  21889. return L_17;
  21890. }
  21891. }
  21892. // System.Void UnityEngine.Timeline.TimelinePlayable::Compile(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean,System.Boolean)
  21893. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_Compile_m1932334977 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, bool ___autoRebalance4, bool ___createOutputs5, const RuntimeMethod* method)
  21894. {
  21895. static bool s_Il2CppMethodInitialized;
  21896. if (!s_Il2CppMethodInitialized)
  21897. {
  21898. il2cpp_codegen_initialize_method (TimelinePlayable_Compile_m1932334977_MetadataUsageId);
  21899. s_Il2CppMethodInitialized = true;
  21900. }
  21901. List_1_t5815691 * V_0 = NULL;
  21902. int32_t V_1 = 0;
  21903. {
  21904. RuntimeObject* L_0 = ___tracks2;
  21905. if (L_0)
  21906. {
  21907. goto IL_0017;
  21908. }
  21909. }
  21910. {
  21911. ArgumentNullException_t1615371798 * L_1 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  21912. ArgumentNullException__ctor_m2009621981(L_1, _stringLiteral3166244216, _stringLiteral1616750944, /*hidden argument*/NULL);
  21913. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,TimelinePlayable_Compile_m1932334977_RuntimeMethod_var);
  21914. }
  21915. IL_0017:
  21916. {
  21917. GameObject_t1113636619 * L_2 = ___go3;
  21918. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  21919. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  21920. if (!L_3)
  21921. {
  21922. goto IL_0034;
  21923. }
  21924. }
  21925. {
  21926. ArgumentNullException_t1615371798 * L_4 = (ArgumentNullException_t1615371798 *)il2cpp_codegen_object_new(ArgumentNullException_t1615371798_il2cpp_TypeInfo_var);
  21927. ArgumentNullException__ctor_m2009621981(L_4, _stringLiteral3723470384, _stringLiteral3454777273, /*hidden argument*/NULL);
  21928. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,TimelinePlayable_Compile_m1932334977_RuntimeMethod_var);
  21929. }
  21930. IL_0034:
  21931. {
  21932. RuntimeObject* L_5 = ___tracks2;
  21933. List_1_t5815691 * L_6 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  21934. List_1__ctor_m2485513349(L_6, L_5, /*hidden argument*/List_1__ctor_m2485513349_RuntimeMethod_var);
  21935. V_0 = L_6;
  21936. List_1_t5815691 * L_7 = V_0;
  21937. NullCheck(L_7);
  21938. int32_t L_8 = List_1_get_Count_m670821909(L_7, /*hidden argument*/List_1_get_Count_m670821909_RuntimeMethod_var);
  21939. List_1_t5815691 * L_9 = V_0;
  21940. NullCheck(L_9);
  21941. int32_t L_10 = List_1_get_Count_m670821909(L_9, /*hidden argument*/List_1_get_Count_m670821909_RuntimeMethod_var);
  21942. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)2)), (int32_t)L_10));
  21943. int32_t L_11 = V_1;
  21944. List_1_t3540616959 * L_12 = (List_1_t3540616959 *)il2cpp_codegen_object_new(List_1_t3540616959_il2cpp_TypeInfo_var);
  21945. List_1__ctor_m3194296704(L_12, L_11, /*hidden argument*/List_1__ctor_m3194296704_RuntimeMethod_var);
  21946. __this->set_m_CurrentListOfActiveClips_2(L_12);
  21947. int32_t L_13 = V_1;
  21948. List_1_t3540616959 * L_14 = (List_1_t3540616959 *)il2cpp_codegen_object_new(List_1_t3540616959_il2cpp_TypeInfo_var);
  21949. List_1__ctor_m3194296704(L_14, L_13, /*hidden argument*/List_1__ctor_m3194296704_RuntimeMethod_var);
  21950. __this->set_m_ActiveClips_1(L_14);
  21951. List_1_t2313598679 * L_15 = __this->get_m_EvaluateCallbacks_4();
  21952. NullCheck(L_15);
  21953. List_1_Clear_m258272081(L_15, /*hidden argument*/List_1_Clear_m258272081_RuntimeMethod_var);
  21954. Dictionary_2_t3971549929 * L_16 = __this->get_m_PlayableCache_5();
  21955. NullCheck(L_16);
  21956. Dictionary_2_Clear_m1368780670(L_16, /*hidden argument*/Dictionary_2_Clear_m1368780670_RuntimeMethod_var);
  21957. PlayableGraph_t3515989261 L_17 = ___graph0;
  21958. Playable_t459825607 L_18 = ___timelinePlayable1;
  21959. List_1_t5815691 * L_19 = V_0;
  21960. GameObject_t1113636619 * L_20 = ___go3;
  21961. TimelinePlayable_AllocateDefaultTracks_m2063767652(__this, L_17, L_18, L_19, L_20, /*hidden argument*/NULL);
  21962. PlayableGraph_t3515989261 L_21 = ___graph0;
  21963. Playable_t459825607 L_22 = ___timelinePlayable1;
  21964. List_1_t5815691 * L_23 = V_0;
  21965. GameObject_t1113636619 * L_24 = ___go3;
  21966. bool L_25 = ___createOutputs5;
  21967. TimelinePlayable_CompileTrackList_m1659253858(__this, L_21, L_22, L_23, L_24, L_25, /*hidden argument*/NULL);
  21968. return;
  21969. }
  21970. }
  21971. // System.Void UnityEngine.Timeline.TimelinePlayable::AllocateDefaultTracks(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject)
  21972. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_AllocateDefaultTracks_m2063767652 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, const RuntimeMethod* method)
  21973. {
  21974. {
  21975. return;
  21976. }
  21977. }
  21978. // System.Void UnityEngine.Timeline.TimelinePlayable::CompileTrackList(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean)
  21979. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CompileTrackList_m1659253858 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, RuntimeObject* ___tracks2, GameObject_t1113636619 * ___go3, bool ___createOutputs4, const RuntimeMethod* method)
  21980. {
  21981. static bool s_Il2CppMethodInitialized;
  21982. if (!s_Il2CppMethodInitialized)
  21983. {
  21984. il2cpp_codegen_initialize_method (TimelinePlayable_CompileTrackList_m1659253858_MetadataUsageId);
  21985. s_Il2CppMethodInitialized = true;
  21986. }
  21987. TrackAsset_t2828708245 * V_0 = NULL;
  21988. RuntimeObject* V_1 = NULL;
  21989. Exception_t * __last_unhandled_exception = 0;
  21990. NO_UNUSED_WARNING (__last_unhandled_exception);
  21991. Exception_t * __exception_local = 0;
  21992. NO_UNUSED_WARNING (__exception_local);
  21993. int32_t __leave_target = 0;
  21994. NO_UNUSED_WARNING (__leave_target);
  21995. {
  21996. RuntimeObject* L_0 = ___tracks2;
  21997. NullCheck(L_0);
  21998. RuntimeObject* L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_0);
  21999. V_1 = L_1;
  22000. }
  22001. IL_0009:
  22002. try
  22003. { // begin try (depth: 1)
  22004. {
  22005. goto IL_004e;
  22006. }
  22007. IL_000e:
  22008. {
  22009. RuntimeObject* L_2 = V_1;
  22010. NullCheck(L_2);
  22011. TrackAsset_t2828708245 * L_3 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_2);
  22012. V_0 = L_3;
  22013. TrackAsset_t2828708245 * L_4 = V_0;
  22014. NullCheck(L_4);
  22015. bool L_5 = VirtFuncInvoker0< bool >::Invoke(13 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable() */, L_4);
  22016. if (L_5)
  22017. {
  22018. goto IL_0026;
  22019. }
  22020. }
  22021. IL_0021:
  22022. {
  22023. goto IL_004e;
  22024. }
  22025. IL_0026:
  22026. {
  22027. Dictionary_2_t3971549929 * L_6 = __this->get_m_PlayableCache_5();
  22028. TrackAsset_t2828708245 * L_7 = V_0;
  22029. NullCheck(L_6);
  22030. bool L_8 = Dictionary_2_ContainsKey_m846301722(L_6, L_7, /*hidden argument*/Dictionary_2_ContainsKey_m846301722_RuntimeMethod_var);
  22031. if (L_8)
  22032. {
  22033. goto IL_004d;
  22034. }
  22035. }
  22036. IL_0037:
  22037. {
  22038. TrackAsset_t2828708245 * L_9 = V_0;
  22039. NullCheck(L_9);
  22040. TrackAsset_SortClips_m1651195948(L_9, /*hidden argument*/NULL);
  22041. PlayableGraph_t3515989261 L_10 = ___graph0;
  22042. Playable_t459825607 L_11 = ___timelinePlayable1;
  22043. TrackAsset_t2828708245 * L_12 = V_0;
  22044. GameObject_t1113636619 * L_13 = ___go3;
  22045. bool L_14 = ___createOutputs4;
  22046. TimelinePlayable_CreateTrackPlayable_m784357176(__this, L_10, L_11, L_12, L_13, L_14, /*hidden argument*/NULL);
  22047. }
  22048. IL_004d:
  22049. {
  22050. }
  22051. IL_004e:
  22052. {
  22053. RuntimeObject* L_15 = V_1;
  22054. NullCheck(L_15);
  22055. bool L_16 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_15);
  22056. if (L_16)
  22057. {
  22058. goto IL_000e;
  22059. }
  22060. }
  22061. IL_0059:
  22062. {
  22063. IL2CPP_LEAVE(0x6B, FINALLY_005e);
  22064. }
  22065. } // end try (depth: 1)
  22066. catch(Il2CppExceptionWrapper& e)
  22067. {
  22068. __last_unhandled_exception = (Exception_t *)e.ex;
  22069. goto FINALLY_005e;
  22070. }
  22071. FINALLY_005e:
  22072. { // begin finally (depth: 1)
  22073. {
  22074. RuntimeObject* L_17 = V_1;
  22075. if (!L_17)
  22076. {
  22077. goto IL_006a;
  22078. }
  22079. }
  22080. IL_0064:
  22081. {
  22082. RuntimeObject* L_18 = V_1;
  22083. NullCheck(L_18);
  22084. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_18);
  22085. }
  22086. IL_006a:
  22087. {
  22088. IL2CPP_END_FINALLY(94)
  22089. }
  22090. } // end finally (depth: 1)
  22091. IL2CPP_CLEANUP(94)
  22092. {
  22093. IL2CPP_JUMP_TBL(0x6B, IL_006b)
  22094. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22095. }
  22096. IL_006b:
  22097. {
  22098. return;
  22099. }
  22100. }
  22101. // System.Void UnityEngine.Timeline.TimelinePlayable::CreateTrackOutput(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable,System.Int32)
  22102. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CreateTrackOutput_m4251498941 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___track1, Playable_t459825607 ___playable2, int32_t ___port3, const RuntimeMethod* method)
  22103. {
  22104. static bool s_Il2CppMethodInitialized;
  22105. if (!s_Il2CppMethodInitialized)
  22106. {
  22107. il2cpp_codegen_initialize_method (TimelinePlayable_CreateTrackOutput_m4251498941_MetadataUsageId);
  22108. s_Il2CppMethodInitialized = true;
  22109. }
  22110. RuntimeObject* V_0 = NULL;
  22111. PlayableBinding_t354260709 V_1;
  22112. memset(&V_1, 0, sizeof(V_1));
  22113. RuntimeObject* V_2 = NULL;
  22114. int32_t V_3 = 0;
  22115. AnimationPlayableOutput_t1918618239 V_4;
  22116. memset(&V_4, 0, sizeof(V_4));
  22117. AudioPlayableOutput_t2664391219 V_5;
  22118. memset(&V_5, 0, sizeof(V_5));
  22119. ScriptPlayableOutput_t2715692609 V_6;
  22120. memset(&V_6, 0, sizeof(V_6));
  22121. Exception_t * __last_unhandled_exception = 0;
  22122. NO_UNUSED_WARNING (__last_unhandled_exception);
  22123. Exception_t * __exception_local = 0;
  22124. NO_UNUSED_WARNING (__exception_local);
  22125. int32_t __leave_target = 0;
  22126. NO_UNUSED_WARNING (__leave_target);
  22127. {
  22128. TrackAsset_t2828708245 * L_0 = ___track1;
  22129. NullCheck(L_0);
  22130. bool L_1 = TrackAsset_get_isSubTrack_m3715737996(L_0, /*hidden argument*/NULL);
  22131. if (!L_1)
  22132. {
  22133. goto IL_0011;
  22134. }
  22135. }
  22136. {
  22137. goto IL_00e1;
  22138. }
  22139. IL_0011:
  22140. {
  22141. TrackAsset_t2828708245 * L_2 = ___track1;
  22142. NullCheck(L_2);
  22143. RuntimeObject* L_3 = VirtFuncInvoker0< RuntimeObject* >::Invoke(8 /* System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs() */, L_2);
  22144. V_0 = L_3;
  22145. RuntimeObject* L_4 = V_0;
  22146. NullCheck(L_4);
  22147. RuntimeObject* L_5 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>::GetEnumerator() */, IEnumerable_1_t3629080894_il2cpp_TypeInfo_var, L_4);
  22148. V_2 = L_5;
  22149. }
  22150. IL_0020:
  22151. try
  22152. { // begin try (depth: 1)
  22153. {
  22154. goto IL_00c4;
  22155. }
  22156. IL_0025:
  22157. {
  22158. RuntimeObject* L_6 = V_2;
  22159. NullCheck(L_6);
  22160. PlayableBinding_t354260709 L_7 = InterfaceFuncInvoker0< PlayableBinding_t354260709 >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>::get_Current() */, IEnumerator_1_t786831177_il2cpp_TypeInfo_var, L_6);
  22161. V_1 = L_7;
  22162. int32_t L_8 = PlayableBinding_get_streamType_m3325168315((&V_1), /*hidden argument*/NULL);
  22163. V_3 = L_8;
  22164. int32_t L_9 = V_3;
  22165. switch (L_9)
  22166. {
  22167. case 0:
  22168. {
  22169. goto IL_0050;
  22170. }
  22171. case 1:
  22172. {
  22173. goto IL_0079;
  22174. }
  22175. case 2:
  22176. {
  22177. goto IL_00b8;
  22178. }
  22179. case 3:
  22180. {
  22181. goto IL_0099;
  22182. }
  22183. }
  22184. }
  22185. IL_004b:
  22186. {
  22187. goto IL_00b8;
  22188. }
  22189. IL_0050:
  22190. {
  22191. PlayableGraph_t3515989261 L_10 = ___graph0;
  22192. String_t* L_11 = PlayableBinding_get_streamName_m3666226514((&V_1), /*hidden argument*/NULL);
  22193. AnimationPlayableOutput_t1918618239 L_12 = AnimationPlayableOutput_Create_m1296576143(NULL /*static, unused*/, L_10, L_11, (Animator_t434523843 *)NULL, /*hidden argument*/NULL);
  22194. V_4 = L_12;
  22195. AnimationPlayableOutput_t1918618239 L_13 = V_4;
  22196. Playable_t459825607 L_14 = ___playable2;
  22197. int32_t L_15 = ___port3;
  22198. PlayableBinding_t354260709 L_16 = V_1;
  22199. TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879(NULL /*static, unused*/, L_13, L_14, L_15, L_16, /*hidden argument*/TimelinePlayable_SetPlayableOutputParameters_TisAnimationPlayableOutput_t1918618239_m3255428879_RuntimeMethod_var);
  22200. TrackAsset_t2828708245 * L_17 = ___track1;
  22201. AnimationPlayableOutput_t1918618239 L_18 = V_4;
  22202. TimelinePlayable_EvaluateWeightsForAnimationPlayableOutput_m1460961583(__this, L_17, L_18, /*hidden argument*/NULL);
  22203. goto IL_00c3;
  22204. }
  22205. IL_0079:
  22206. {
  22207. PlayableGraph_t3515989261 L_19 = ___graph0;
  22208. String_t* L_20 = PlayableBinding_get_streamName_m3666226514((&V_1), /*hidden argument*/NULL);
  22209. AudioPlayableOutput_t2664391219 L_21 = AudioPlayableOutput_Create_m1770121589(NULL /*static, unused*/, L_19, L_20, (AudioSource_t3935305588 *)NULL, /*hidden argument*/NULL);
  22210. V_5 = L_21;
  22211. AudioPlayableOutput_t2664391219 L_22 = V_5;
  22212. Playable_t459825607 L_23 = ___playable2;
  22213. int32_t L_24 = ___port3;
  22214. PlayableBinding_t354260709 L_25 = V_1;
  22215. TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526(NULL /*static, unused*/, L_22, L_23, L_24, L_25, /*hidden argument*/TimelinePlayable_SetPlayableOutputParameters_TisAudioPlayableOutput_t2664391219_m3345537526_RuntimeMethod_var);
  22216. goto IL_00c3;
  22217. }
  22218. IL_0099:
  22219. {
  22220. PlayableGraph_t3515989261 L_26 = ___graph0;
  22221. String_t* L_27 = PlayableBinding_get_streamName_m3666226514((&V_1), /*hidden argument*/NULL);
  22222. ScriptPlayableOutput_t2715692609 L_28 = ScriptPlayableOutput_Create_m3146346327(NULL /*static, unused*/, L_26, L_27, /*hidden argument*/NULL);
  22223. V_6 = L_28;
  22224. ScriptPlayableOutput_t2715692609 L_29 = V_6;
  22225. Playable_t459825607 L_30 = ___playable2;
  22226. int32_t L_31 = ___port3;
  22227. PlayableBinding_t354260709 L_32 = V_1;
  22228. TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312(NULL /*static, unused*/, L_29, L_30, L_31, L_32, /*hidden argument*/TimelinePlayable_SetPlayableOutputParameters_TisScriptPlayableOutput_t2715692609_m2040862312_RuntimeMethod_var);
  22229. goto IL_00c3;
  22230. }
  22231. IL_00b8:
  22232. {
  22233. NotImplementedException_t3489357830 * L_33 = (NotImplementedException_t3489357830 *)il2cpp_codegen_object_new(NotImplementedException_t3489357830_il2cpp_TypeInfo_var);
  22234. NotImplementedException__ctor_m3095902440(L_33, _stringLiteral2813690617, /*hidden argument*/NULL);
  22235. IL2CPP_RAISE_MANAGED_EXCEPTION(L_33,TimelinePlayable_CreateTrackOutput_m4251498941_RuntimeMethod_var);
  22236. }
  22237. IL_00c3:
  22238. {
  22239. }
  22240. IL_00c4:
  22241. {
  22242. RuntimeObject* L_34 = V_2;
  22243. NullCheck(L_34);
  22244. bool L_35 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_34);
  22245. if (L_35)
  22246. {
  22247. goto IL_0025;
  22248. }
  22249. }
  22250. IL_00cf:
  22251. {
  22252. IL2CPP_LEAVE(0xE1, FINALLY_00d4);
  22253. }
  22254. } // end try (depth: 1)
  22255. catch(Il2CppExceptionWrapper& e)
  22256. {
  22257. __last_unhandled_exception = (Exception_t *)e.ex;
  22258. goto FINALLY_00d4;
  22259. }
  22260. FINALLY_00d4:
  22261. { // begin finally (depth: 1)
  22262. {
  22263. RuntimeObject* L_36 = V_2;
  22264. if (!L_36)
  22265. {
  22266. goto IL_00e0;
  22267. }
  22268. }
  22269. IL_00da:
  22270. {
  22271. RuntimeObject* L_37 = V_2;
  22272. NullCheck(L_37);
  22273. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_37);
  22274. }
  22275. IL_00e0:
  22276. {
  22277. IL2CPP_END_FINALLY(212)
  22278. }
  22279. } // end finally (depth: 1)
  22280. IL2CPP_CLEANUP(212)
  22281. {
  22282. IL2CPP_JUMP_TBL(0xE1, IL_00e1)
  22283. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  22284. }
  22285. IL_00e1:
  22286. {
  22287. return;
  22288. }
  22289. }
  22290. // System.Void UnityEngine.Timeline.TimelinePlayable::EvaluateWeightsForAnimationPlayableOutput(UnityEngine.Timeline.TrackAsset,UnityEngine.Animations.AnimationPlayableOutput)
  22291. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_EvaluateWeightsForAnimationPlayableOutput_m1460961583 (TimelinePlayable_t2938744123 * __this, TrackAsset_t2828708245 * ___track0, AnimationPlayableOutput_t1918618239 ___animOutput1, const RuntimeMethod* method)
  22292. {
  22293. static bool s_Il2CppMethodInitialized;
  22294. if (!s_Il2CppMethodInitialized)
  22295. {
  22296. il2cpp_codegen_initialize_method (TimelinePlayable_EvaluateWeightsForAnimationPlayableOutput_m1460961583_MetadataUsageId);
  22297. s_Il2CppMethodInitialized = true;
  22298. }
  22299. {
  22300. TrackAsset_t2828708245 * L_0 = ___track0;
  22301. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22302. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, ((AnimationTrack_t3872729528 *)IsInstClass((RuntimeObject*)L_0, AnimationTrack_t3872729528_il2cpp_TypeInfo_var)), (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22303. if (!L_1)
  22304. {
  22305. goto IL_0028;
  22306. }
  22307. }
  22308. {
  22309. List_1_t2313598679 * L_2 = __this->get_m_EvaluateCallbacks_4();
  22310. AnimationPlayableOutput_t1918618239 L_3 = ___animOutput1;
  22311. AnimationOutputWeightProcessor_t2670190175 * L_4 = (AnimationOutputWeightProcessor_t2670190175 *)il2cpp_codegen_object_new(AnimationOutputWeightProcessor_t2670190175_il2cpp_TypeInfo_var);
  22312. AnimationOutputWeightProcessor__ctor_m28565969(L_4, L_3, /*hidden argument*/NULL);
  22313. NullCheck(L_2);
  22314. List_1_Add_m1060631389(L_2, L_4, /*hidden argument*/List_1_Add_m1060631389_RuntimeMethod_var);
  22315. goto IL_0033;
  22316. }
  22317. IL_0028:
  22318. {
  22319. AnimationPlayableOutput_t1918618239 L_5 = ___animOutput1;
  22320. PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380(NULL /*static, unused*/, L_5, (1.0f), /*hidden argument*/PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t1918618239_m3969752380_RuntimeMethod_var);
  22321. }
  22322. IL_0033:
  22323. {
  22324. return;
  22325. }
  22326. }
  22327. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable::CreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  22328. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TimelinePlayable_CreatePlayableGraph_m2747090777 (RuntimeObject * __this /* static, unused */, PlayableGraph_t3515989261 ___graph0, TrackAsset_t2828708245 * ___asset1, GameObject_t1113636619 * ___go2, IntervalTree_1_t478208184 * ___tree3, const RuntimeMethod* method)
  22329. {
  22330. Playable_t459825607 V_0;
  22331. memset(&V_0, 0, sizeof(V_0));
  22332. {
  22333. TrackAsset_t2828708245 * L_0 = ___asset1;
  22334. PlayableGraph_t3515989261 L_1 = ___graph0;
  22335. GameObject_t1113636619 * L_2 = ___go2;
  22336. IntervalTree_1_t478208184 * L_3 = ___tree3;
  22337. NullCheck(L_0);
  22338. Playable_t459825607 L_4 = TrackAsset_CreatePlayableGraph_m2619100765(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
  22339. V_0 = L_4;
  22340. goto IL_0010;
  22341. }
  22342. IL_0010:
  22343. {
  22344. Playable_t459825607 L_5 = V_0;
  22345. return L_5;
  22346. }
  22347. }
  22348. // UnityEngine.Playables.Playable UnityEngine.Timeline.TimelinePlayable::CreateTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,System.Boolean)
  22349. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TimelinePlayable_CreateTrackPlayable_m784357176 (TimelinePlayable_t2938744123 * __this, PlayableGraph_t3515989261 ___graph0, Playable_t459825607 ___timelinePlayable1, TrackAsset_t2828708245 * ___track2, GameObject_t1113636619 * ___go3, bool ___createOutputs4, const RuntimeMethod* method)
  22350. {
  22351. static bool s_Il2CppMethodInitialized;
  22352. if (!s_Il2CppMethodInitialized)
  22353. {
  22354. il2cpp_codegen_initialize_method (TimelinePlayable_CreateTrackPlayable_m784357176_MetadataUsageId);
  22355. s_Il2CppMethodInitialized = true;
  22356. }
  22357. Playable_t459825607 V_0;
  22358. memset(&V_0, 0, sizeof(V_0));
  22359. ConnectionCache_t1120597666 V_1;
  22360. memset(&V_1, 0, sizeof(V_1));
  22361. TrackAsset_t2828708245 * V_2 = NULL;
  22362. Playable_t459825607 V_3;
  22363. memset(&V_3, 0, sizeof(V_3));
  22364. Playable_t459825607 V_4;
  22365. memset(&V_4, 0, sizeof(V_4));
  22366. bool V_5 = false;
  22367. int32_t V_6 = 0;
  22368. Playable_t459825607 G_B9_0;
  22369. memset(&G_B9_0, 0, sizeof(G_B9_0));
  22370. Playable_t459825607 G_B19_0;
  22371. memset(&G_B19_0, 0, sizeof(G_B19_0));
  22372. TrackAsset_t2828708245 * G_B19_1 = NULL;
  22373. TimelinePlayable_t2938744123 * G_B19_2 = NULL;
  22374. Playable_t459825607 G_B18_0;
  22375. memset(&G_B18_0, 0, sizeof(G_B18_0));
  22376. TrackAsset_t2828708245 * G_B18_1 = NULL;
  22377. TimelinePlayable_t2938744123 * G_B18_2 = NULL;
  22378. int32_t G_B20_0 = 0;
  22379. Playable_t459825607 G_B20_1;
  22380. memset(&G_B20_1, 0, sizeof(G_B20_1));
  22381. TrackAsset_t2828708245 * G_B20_2 = NULL;
  22382. TimelinePlayable_t2938744123 * G_B20_3 = NULL;
  22383. {
  22384. TrackAsset_t2828708245 * L_0 = ___track2;
  22385. NullCheck(L_0);
  22386. bool L_1 = VirtFuncInvoker0< bool >::Invoke(13 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable() */, L_0);
  22387. if (L_1)
  22388. {
  22389. goto IL_0013;
  22390. }
  22391. }
  22392. {
  22393. Playable_t459825607 L_2 = ___timelinePlayable1;
  22394. V_0 = L_2;
  22395. goto IL_015e;
  22396. }
  22397. IL_0013:
  22398. {
  22399. Dictionary_2_t3971549929 * L_3 = __this->get_m_PlayableCache_5();
  22400. TrackAsset_t2828708245 * L_4 = ___track2;
  22401. NullCheck(L_3);
  22402. bool L_5 = Dictionary_2_TryGetValue_m1429798632(L_3, L_4, (&V_1), /*hidden argument*/Dictionary_2_TryGetValue_m1429798632_RuntimeMethod_var);
  22403. if (!L_5)
  22404. {
  22405. goto IL_0033;
  22406. }
  22407. }
  22408. {
  22409. Playable_t459825607 L_6 = (&V_1)->get_playable_0();
  22410. V_0 = L_6;
  22411. goto IL_015e;
  22412. }
  22413. IL_0033:
  22414. {
  22415. TrackAsset_t2828708245 * L_7 = ___track2;
  22416. NullCheck(L_7);
  22417. String_t* L_8 = Object_get_name_m4211327027(L_7, /*hidden argument*/NULL);
  22418. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  22419. bool L_9 = String_op_Equality_m920492651(NULL /*static, unused*/, L_8, _stringLiteral2328036797, /*hidden argument*/NULL);
  22420. if (!L_9)
  22421. {
  22422. goto IL_004f;
  22423. }
  22424. }
  22425. {
  22426. Playable_t459825607 L_10 = ___timelinePlayable1;
  22427. V_0 = L_10;
  22428. goto IL_015e;
  22429. }
  22430. IL_004f:
  22431. {
  22432. TrackAsset_t2828708245 * L_11 = ___track2;
  22433. NullCheck(L_11);
  22434. PlayableAsset_t3219022681 * L_12 = TrackAsset_get_parent_m2582620068(L_11, /*hidden argument*/NULL);
  22435. V_2 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_12, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  22436. TrackAsset_t2828708245 * L_13 = V_2;
  22437. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22438. bool L_14 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_13, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22439. if (!L_14)
  22440. {
  22441. goto IL_0079;
  22442. }
  22443. }
  22444. {
  22445. PlayableGraph_t3515989261 L_15 = ___graph0;
  22446. Playable_t459825607 L_16 = ___timelinePlayable1;
  22447. TrackAsset_t2828708245 * L_17 = V_2;
  22448. GameObject_t1113636619 * L_18 = ___go3;
  22449. bool L_19 = ___createOutputs4;
  22450. Playable_t459825607 L_20 = TimelinePlayable_CreateTrackPlayable_m784357176(__this, L_15, L_16, L_17, L_18, L_19, /*hidden argument*/NULL);
  22451. G_B9_0 = L_20;
  22452. goto IL_007a;
  22453. }
  22454. IL_0079:
  22455. {
  22456. Playable_t459825607 L_21 = ___timelinePlayable1;
  22457. G_B9_0 = L_21;
  22458. }
  22459. IL_007a:
  22460. {
  22461. V_3 = G_B9_0;
  22462. PlayableGraph_t3515989261 L_22 = ___graph0;
  22463. TrackAsset_t2828708245 * L_23 = ___track2;
  22464. GameObject_t1113636619 * L_24 = ___go3;
  22465. IntervalTree_1_t478208184 * L_25 = __this->get_m_IntervalTree_0();
  22466. Playable_t459825607 L_26 = TimelinePlayable_CreatePlayableGraph_m2747090777(NULL /*static, unused*/, L_22, L_23, L_24, L_25, /*hidden argument*/NULL);
  22467. V_4 = L_26;
  22468. V_5 = (bool)0;
  22469. Playable_t459825607 L_27 = V_4;
  22470. bool L_28 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_27, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  22471. if (L_28)
  22472. {
  22473. goto IL_00cf;
  22474. }
  22475. }
  22476. {
  22477. ObjectU5BU5D_t2843939325* L_29 = ((ObjectU5BU5D_t2843939325*)SZArrayNew(ObjectU5BU5D_t2843939325_il2cpp_TypeInfo_var, (uint32_t)4));
  22478. TrackAsset_t2828708245 * L_30 = ___track2;
  22479. NullCheck(L_30);
  22480. String_t* L_31 = Object_get_name_m4211327027(L_30, /*hidden argument*/NULL);
  22481. NullCheck(L_29);
  22482. ArrayElementTypeCheck (L_29, L_31);
  22483. (L_29)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_31);
  22484. ObjectU5BU5D_t2843939325* L_32 = L_29;
  22485. NullCheck(L_32);
  22486. ArrayElementTypeCheck (L_32, _stringLiteral3452614536);
  22487. (L_32)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)_stringLiteral3452614536);
  22488. ObjectU5BU5D_t2843939325* L_33 = L_32;
  22489. TrackAsset_t2828708245 * L_34 = ___track2;
  22490. NullCheck(L_34);
  22491. Type_t * L_35 = Object_GetType_m88164663(L_34, /*hidden argument*/NULL);
  22492. NullCheck(L_33);
  22493. ArrayElementTypeCheck (L_33, L_35);
  22494. (L_33)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_35);
  22495. ObjectU5BU5D_t2843939325* L_36 = L_33;
  22496. NullCheck(L_36);
  22497. ArrayElementTypeCheck (L_36, _stringLiteral1698749815);
  22498. (L_36)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)_stringLiteral1698749815);
  22499. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  22500. String_t* L_37 = String_Concat_m2971454694(NULL /*static, unused*/, L_36, /*hidden argument*/NULL);
  22501. InvalidOperationException_t56020091 * L_38 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  22502. InvalidOperationException__ctor_m237278729(L_38, L_37, /*hidden argument*/NULL);
  22503. IL2CPP_RAISE_MANAGED_EXCEPTION(L_38,TimelinePlayable_CreateTrackPlayable_m784357176_RuntimeMethod_var);
  22504. }
  22505. IL_00cf:
  22506. {
  22507. Playable_t459825607 L_39 = V_3;
  22508. bool L_40 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_39, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  22509. if (!L_40)
  22510. {
  22511. goto IL_0116;
  22512. }
  22513. }
  22514. {
  22515. Playable_t459825607 L_41 = V_4;
  22516. bool L_42 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_41, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  22517. if (!L_42)
  22518. {
  22519. goto IL_0116;
  22520. }
  22521. }
  22522. {
  22523. Playable_t459825607 L_43 = V_3;
  22524. int32_t L_44 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_43, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  22525. V_6 = L_44;
  22526. Playable_t459825607 L_45 = V_3;
  22527. int32_t L_46 = V_6;
  22528. PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616(NULL /*static, unused*/, L_45, ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1)), /*hidden argument*/PlayableExtensions_SetInputCount_TisPlayable_t459825607_m456450616_RuntimeMethod_var);
  22529. Playable_t459825607 L_47 = V_4;
  22530. Playable_t459825607 L_48 = V_3;
  22531. int32_t L_49 = V_6;
  22532. bool L_50 = PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759((&___graph0), L_47, 0, L_48, L_49, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_RuntimeMethod_var);
  22533. V_5 = L_50;
  22534. Playable_t459825607 L_51 = V_3;
  22535. int32_t L_52 = V_6;
  22536. PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960(NULL /*static, unused*/, L_51, L_52, (1.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960_RuntimeMethod_var);
  22537. }
  22538. IL_0116:
  22539. {
  22540. bool L_53 = ___createOutputs4;
  22541. if (!L_53)
  22542. {
  22543. goto IL_0137;
  22544. }
  22545. }
  22546. {
  22547. bool L_54 = V_5;
  22548. if (!L_54)
  22549. {
  22550. goto IL_0137;
  22551. }
  22552. }
  22553. {
  22554. PlayableGraph_t3515989261 L_55 = ___graph0;
  22555. TrackAsset_t2828708245 * L_56 = ___track2;
  22556. Playable_t459825607 L_57 = V_3;
  22557. Playable_t459825607 L_58 = V_3;
  22558. int32_t L_59 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_58, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  22559. TimelinePlayable_CreateTrackOutput_m4251498941(__this, L_55, L_56, L_57, ((int32_t)il2cpp_codegen_subtract((int32_t)L_59, (int32_t)1)), /*hidden argument*/NULL);
  22560. }
  22561. IL_0137:
  22562. {
  22563. TrackAsset_t2828708245 * L_60 = ___track2;
  22564. Playable_t459825607 L_61 = V_4;
  22565. bool L_62 = V_5;
  22566. G_B18_0 = L_61;
  22567. G_B18_1 = L_60;
  22568. G_B18_2 = __this;
  22569. if (!L_62)
  22570. {
  22571. G_B19_0 = L_61;
  22572. G_B19_1 = L_60;
  22573. G_B19_2 = __this;
  22574. goto IL_014f;
  22575. }
  22576. }
  22577. {
  22578. Playable_t459825607 L_63 = V_3;
  22579. int32_t L_64 = PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781(NULL /*static, unused*/, L_63, /*hidden argument*/PlayableExtensions_GetInputCount_TisPlayable_t459825607_m420211781_RuntimeMethod_var);
  22580. G_B20_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_64, (int32_t)1));
  22581. G_B20_1 = G_B18_0;
  22582. G_B20_2 = G_B18_1;
  22583. G_B20_3 = G_B18_2;
  22584. goto IL_0150;
  22585. }
  22586. IL_014f:
  22587. {
  22588. G_B20_0 = (-1);
  22589. G_B20_1 = G_B19_0;
  22590. G_B20_2 = G_B19_1;
  22591. G_B20_3 = G_B19_2;
  22592. }
  22593. IL_0150:
  22594. {
  22595. Playable_t459825607 L_65 = V_3;
  22596. NullCheck(G_B20_3);
  22597. TimelinePlayable_CacheTrack_m3978214922(G_B20_3, G_B20_2, G_B20_1, G_B20_0, L_65, /*hidden argument*/NULL);
  22598. Playable_t459825607 L_66 = V_4;
  22599. V_0 = L_66;
  22600. goto IL_015e;
  22601. }
  22602. IL_015e:
  22603. {
  22604. Playable_t459825607 L_67 = V_0;
  22605. return L_67;
  22606. }
  22607. }
  22608. // System.Void UnityEngine.Timeline.TimelinePlayable::CacheTrack(UnityEngine.Timeline.TrackAsset,UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
  22609. extern "C" IL2CPP_METHOD_ATTR void TimelinePlayable_CacheTrack_m3978214922 (TimelinePlayable_t2938744123 * __this, TrackAsset_t2828708245 * ___track0, Playable_t459825607 ___playable1, int32_t ___port2, Playable_t459825607 ___parent3, const RuntimeMethod* method)
  22610. {
  22611. static bool s_Il2CppMethodInitialized;
  22612. if (!s_Il2CppMethodInitialized)
  22613. {
  22614. il2cpp_codegen_initialize_method (TimelinePlayable_CacheTrack_m3978214922_MetadataUsageId);
  22615. s_Il2CppMethodInitialized = true;
  22616. }
  22617. ConnectionCache_t1120597666 V_0;
  22618. memset(&V_0, 0, sizeof(V_0));
  22619. {
  22620. Dictionary_2_t3971549929 * L_0 = __this->get_m_PlayableCache_5();
  22621. TrackAsset_t2828708245 * L_1 = ___track0;
  22622. il2cpp_codegen_initobj((&V_0), sizeof(ConnectionCache_t1120597666 ));
  22623. Playable_t459825607 L_2 = ___playable1;
  22624. (&V_0)->set_playable_0(L_2);
  22625. int32_t L_3 = ___port2;
  22626. (&V_0)->set_port_1(L_3);
  22627. Playable_t459825607 L_4 = ___parent3;
  22628. (&V_0)->set_parent_2(L_4);
  22629. (&V_0)->set_evalWeight_3((0.0f));
  22630. ConnectionCache_t1120597666 L_5 = V_0;
  22631. NullCheck(L_0);
  22632. Dictionary_2_set_Item_m3428181544(L_0, L_1, L_5, /*hidden argument*/Dictionary_2_set_Item_m3428181544_RuntimeMethod_var);
  22633. return;
  22634. }
  22635. }
  22636. #ifdef __clang__
  22637. #pragma clang diagnostic pop
  22638. #endif
  22639. #ifdef __clang__
  22640. #pragma clang diagnostic push
  22641. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22642. #pragma clang diagnostic ignored "-Wunused-variable"
  22643. #endif
  22644. #ifdef __clang__
  22645. #pragma clang diagnostic pop
  22646. #endif
  22647. #ifdef __clang__
  22648. #pragma clang diagnostic push
  22649. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22650. #pragma clang diagnostic ignored "-Wunused-variable"
  22651. #endif
  22652. // System.Void UnityEngine.Timeline.TimelineUndo::PushDestroyUndo(UnityEngine.Timeline.TimelineAsset,UnityEngine.Object,UnityEngine.Object,System.String)
  22653. extern "C" IL2CPP_METHOD_ATTR void TimelineUndo_PushDestroyUndo_m3197283283 (RuntimeObject * __this /* static, unused */, TimelineAsset_t3776684190 * ___timeline0, Object_t631007953 * ___thingToDirty1, Object_t631007953 * ___objectToDestroy2, String_t* ___operation3, const RuntimeMethod* method)
  22654. {
  22655. static bool s_Il2CppMethodInitialized;
  22656. if (!s_Il2CppMethodInitialized)
  22657. {
  22658. il2cpp_codegen_initialize_method (TimelineUndo_PushDestroyUndo_m3197283283_MetadataUsageId);
  22659. s_Il2CppMethodInitialized = true;
  22660. }
  22661. {
  22662. Object_t631007953 * L_0 = ___objectToDestroy2;
  22663. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22664. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22665. if (!L_1)
  22666. {
  22667. goto IL_0013;
  22668. }
  22669. }
  22670. {
  22671. Object_t631007953 * L_2 = ___objectToDestroy2;
  22672. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22673. Object_Destroy_m565254235(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  22674. }
  22675. IL_0013:
  22676. {
  22677. return;
  22678. }
  22679. }
  22680. #ifdef __clang__
  22681. #pragma clang diagnostic pop
  22682. #endif
  22683. #ifdef __clang__
  22684. #pragma clang diagnostic push
  22685. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22686. #pragma clang diagnostic ignored "-Wunused-variable"
  22687. #endif
  22688. // System.Void UnityEngine.Timeline.TimeUtility::.cctor()
  22689. extern "C" IL2CPP_METHOD_ATTR void TimeUtility__cctor_m3702894215 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  22690. {
  22691. static bool s_Il2CppMethodInitialized;
  22692. if (!s_Il2CppMethodInitialized)
  22693. {
  22694. il2cpp_codegen_initialize_method (TimeUtility__cctor_m3702894215_MetadataUsageId);
  22695. s_Il2CppMethodInitialized = true;
  22696. }
  22697. {
  22698. ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->set_kTimeEpsilon_0((1.0E-14));
  22699. ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->set_kFrameRateEpsilon_1((1.0E-06));
  22700. ((TimeUtility_t877350212_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t877350212_il2cpp_TypeInfo_var))->set_k_MaxTimelineDurationInSeconds_2((9000000.0));
  22701. return;
  22702. }
  22703. }
  22704. #ifdef __clang__
  22705. #pragma clang diagnostic pop
  22706. #endif
  22707. #ifdef __clang__
  22708. #pragma clang diagnostic push
  22709. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  22710. #pragma clang diagnostic ignored "-Wunused-variable"
  22711. #endif
  22712. // System.Void UnityEngine.Timeline.TrackAsset::.ctor()
  22713. extern "C" IL2CPP_METHOD_ATTR void TrackAsset__ctor_m2775332295 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22714. {
  22715. static bool s_Il2CppMethodInitialized;
  22716. if (!s_Il2CppMethodInitialized)
  22717. {
  22718. il2cpp_codegen_initialize_method (TrackAsset__ctor_m2775332295_MetadataUsageId);
  22719. s_Il2CppMethodInitialized = true;
  22720. }
  22721. {
  22722. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  22723. String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->get_Empty_2();
  22724. __this->set_m_CustomPlayableFullTypename_4(L_0);
  22725. List_1_t3950300692 * L_1 = (List_1_t3950300692 *)il2cpp_codegen_object_new(List_1_t3950300692_il2cpp_TypeInfo_var);
  22726. List_1__ctor_m2368443235(L_1, /*hidden argument*/List_1__ctor_m2368443235_RuntimeMethod_var);
  22727. __this->set_m_Clips_16(L_1);
  22728. PlayableAsset__ctor_m2395156306(__this, /*hidden argument*/NULL);
  22729. Type_t * L_2 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  22730. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  22731. int32_t L_3 = TrackAsset_GetMediaType_m3572077148(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  22732. __this->set_m_MediaType_12(L_3);
  22733. return;
  22734. }
  22735. }
  22736. // System.Double UnityEngine.Timeline.TrackAsset::get_start()
  22737. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_get_start_m3996584829 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22738. {
  22739. static bool s_Il2CppMethodInitialized;
  22740. if (!s_Il2CppMethodInitialized)
  22741. {
  22742. il2cpp_codegen_initialize_method (TrackAsset_get_start_m3996584829_MetadataUsageId);
  22743. s_Il2CppMethodInitialized = true;
  22744. }
  22745. double V_0 = 0.0;
  22746. {
  22747. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration() */, __this);
  22748. DiscreteTime_t924799574 L_0 = __this->get_m_Start_10();
  22749. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  22750. double L_1 = DiscreteTime_op_Explicit_m2877026304(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22751. V_0 = L_1;
  22752. goto IL_0018;
  22753. }
  22754. IL_0018:
  22755. {
  22756. double L_2 = V_0;
  22757. return L_2;
  22758. }
  22759. }
  22760. // System.Double UnityEngine.Timeline.TrackAsset::get_end()
  22761. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_get_end_m622040968 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22762. {
  22763. static bool s_Il2CppMethodInitialized;
  22764. if (!s_Il2CppMethodInitialized)
  22765. {
  22766. il2cpp_codegen_initialize_method (TrackAsset_get_end_m622040968_MetadataUsageId);
  22767. s_Il2CppMethodInitialized = true;
  22768. }
  22769. double V_0 = 0.0;
  22770. {
  22771. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration() */, __this);
  22772. DiscreteTime_t924799574 L_0 = __this->get_m_End_11();
  22773. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  22774. double L_1 = DiscreteTime_op_Explicit_m2877026304(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  22775. V_0 = L_1;
  22776. goto IL_0018;
  22777. }
  22778. IL_0018:
  22779. {
  22780. double L_2 = V_0;
  22781. return L_2;
  22782. }
  22783. }
  22784. // System.Double UnityEngine.Timeline.TrackAsset::get_duration()
  22785. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_get_duration_m262936590 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22786. {
  22787. static bool s_Il2CppMethodInitialized;
  22788. if (!s_Il2CppMethodInitialized)
  22789. {
  22790. il2cpp_codegen_initialize_method (TrackAsset_get_duration_m262936590_MetadataUsageId);
  22791. s_Il2CppMethodInitialized = true;
  22792. }
  22793. double V_0 = 0.0;
  22794. {
  22795. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration() */, __this);
  22796. DiscreteTime_t924799574 L_0 = __this->get_m_End_11();
  22797. DiscreteTime_t924799574 L_1 = __this->get_m_Start_10();
  22798. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  22799. DiscreteTime_t924799574 L_2 = DiscreteTime_op_Subtraction_m3114029317(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  22800. double L_3 = DiscreteTime_op_Explicit_m2877026304(NULL /*static, unused*/, L_2, /*hidden argument*/NULL);
  22801. V_0 = L_3;
  22802. goto IL_0023;
  22803. }
  22804. IL_0023:
  22805. {
  22806. double L_4 = V_0;
  22807. return L_4;
  22808. }
  22809. }
  22810. // System.Boolean UnityEngine.Timeline.TrackAsset::get_muted()
  22811. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_muted_m4164036460 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22812. {
  22813. bool V_0 = false;
  22814. {
  22815. bool L_0 = __this->get_m_Muted_3();
  22816. V_0 = L_0;
  22817. goto IL_000d;
  22818. }
  22819. IL_000d:
  22820. {
  22821. bool L_1 = V_0;
  22822. return L_1;
  22823. }
  22824. }
  22825. // System.Void UnityEngine.Timeline.TrackAsset::set_muted(System.Boolean)
  22826. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_muted_m4175124444 (TrackAsset_t2828708245 * __this, bool ___value0, const RuntimeMethod* method)
  22827. {
  22828. {
  22829. bool L_0 = ___value0;
  22830. __this->set_m_Muted_3(L_0);
  22831. return;
  22832. }
  22833. }
  22834. // UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TrackAsset::get_timelineAsset()
  22835. extern "C" IL2CPP_METHOD_ATTR TimelineAsset_t3776684190 * TrackAsset_get_timelineAsset_m952776551 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22836. {
  22837. static bool s_Il2CppMethodInitialized;
  22838. if (!s_Il2CppMethodInitialized)
  22839. {
  22840. il2cpp_codegen_initialize_method (TrackAsset_get_timelineAsset_m952776551_MetadataUsageId);
  22841. s_Il2CppMethodInitialized = true;
  22842. }
  22843. TrackAsset_t2828708245 * V_0 = NULL;
  22844. TimelineAsset_t3776684190 * V_1 = NULL;
  22845. TimelineAsset_t3776684190 * V_2 = NULL;
  22846. {
  22847. V_0 = __this;
  22848. goto IL_004d;
  22849. }
  22850. IL_0008:
  22851. {
  22852. TrackAsset_t2828708245 * L_0 = V_0;
  22853. NullCheck(L_0);
  22854. PlayableAsset_t3219022681 * L_1 = TrackAsset_get_parent_m2582620068(L_0, /*hidden argument*/NULL);
  22855. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22856. bool L_2 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22857. if (!L_2)
  22858. {
  22859. goto IL_0021;
  22860. }
  22861. }
  22862. {
  22863. V_1 = (TimelineAsset_t3776684190 *)NULL;
  22864. goto IL_0060;
  22865. }
  22866. IL_0021:
  22867. {
  22868. TrackAsset_t2828708245 * L_3 = V_0;
  22869. NullCheck(L_3);
  22870. PlayableAsset_t3219022681 * L_4 = TrackAsset_get_parent_m2582620068(L_3, /*hidden argument*/NULL);
  22871. V_2 = ((TimelineAsset_t3776684190 *)IsInstClass((RuntimeObject*)L_4, TimelineAsset_t3776684190_il2cpp_TypeInfo_var));
  22872. TimelineAsset_t3776684190 * L_5 = V_2;
  22873. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22874. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22875. if (!L_6)
  22876. {
  22877. goto IL_0040;
  22878. }
  22879. }
  22880. {
  22881. TimelineAsset_t3776684190 * L_7 = V_2;
  22882. V_1 = L_7;
  22883. goto IL_0060;
  22884. }
  22885. IL_0040:
  22886. {
  22887. TrackAsset_t2828708245 * L_8 = V_0;
  22888. NullCheck(L_8);
  22889. PlayableAsset_t3219022681 * L_9 = TrackAsset_get_parent_m2582620068(L_8, /*hidden argument*/NULL);
  22890. V_0 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_9, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  22891. }
  22892. IL_004d:
  22893. {
  22894. TrackAsset_t2828708245 * L_10 = V_0;
  22895. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  22896. bool L_11 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_10, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  22897. if (L_11)
  22898. {
  22899. goto IL_0008;
  22900. }
  22901. }
  22902. {
  22903. V_1 = (TimelineAsset_t3776684190 *)NULL;
  22904. goto IL_0060;
  22905. }
  22906. IL_0060:
  22907. {
  22908. TimelineAsset_t3776684190 * L_12 = V_1;
  22909. return L_12;
  22910. }
  22911. }
  22912. // UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::get_parent()
  22913. extern "C" IL2CPP_METHOD_ATTR PlayableAsset_t3219022681 * TrackAsset_get_parent_m2582620068 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22914. {
  22915. PlayableAsset_t3219022681 * V_0 = NULL;
  22916. {
  22917. PlayableAsset_t3219022681 * L_0 = __this->get_m_Parent_6();
  22918. V_0 = L_0;
  22919. goto IL_000d;
  22920. }
  22921. IL_000d:
  22922. {
  22923. PlayableAsset_t3219022681 * L_1 = V_0;
  22924. return L_1;
  22925. }
  22926. }
  22927. // System.Void UnityEngine.Timeline.TrackAsset::set_parent(UnityEngine.Playables.PlayableAsset)
  22928. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_parent_m2084909818 (TrackAsset_t2828708245 * __this, PlayableAsset_t3219022681 * ___value0, const RuntimeMethod* method)
  22929. {
  22930. {
  22931. PlayableAsset_t3219022681 * L_0 = ___value0;
  22932. __this->set_m_Parent_6(L_0);
  22933. return;
  22934. }
  22935. }
  22936. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::GetClips()
  22937. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetClips_m3259265482 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22938. {
  22939. RuntimeObject* V_0 = NULL;
  22940. {
  22941. TimelineClipU5BU5D_t140784555* L_0 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  22942. V_0 = (RuntimeObject*)L_0;
  22943. goto IL_000d;
  22944. }
  22945. IL_000d:
  22946. {
  22947. RuntimeObject* L_1 = V_0;
  22948. return L_1;
  22949. }
  22950. }
  22951. // UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::get_clips()
  22952. extern "C" IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t140784555* TrackAsset_get_clips_m2358754088 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  22953. {
  22954. static bool s_Il2CppMethodInitialized;
  22955. if (!s_Il2CppMethodInitialized)
  22956. {
  22957. il2cpp_codegen_initialize_method (TrackAsset_get_clips_m2358754088_MetadataUsageId);
  22958. s_Il2CppMethodInitialized = true;
  22959. }
  22960. TimelineClipU5BU5D_t140784555* V_0 = NULL;
  22961. {
  22962. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  22963. if (L_0)
  22964. {
  22965. goto IL_0017;
  22966. }
  22967. }
  22968. {
  22969. List_1_t3950300692 * L_1 = (List_1_t3950300692 *)il2cpp_codegen_object_new(List_1_t3950300692_il2cpp_TypeInfo_var);
  22970. List_1__ctor_m2368443235(L_1, /*hidden argument*/List_1__ctor_m2368443235_RuntimeMethod_var);
  22971. __this->set_m_Clips_16(L_1);
  22972. }
  22973. IL_0017:
  22974. {
  22975. TimelineClipU5BU5D_t140784555* L_2 = __this->get_m_ClipsCache_9();
  22976. if (L_2)
  22977. {
  22978. goto IL_0033;
  22979. }
  22980. }
  22981. {
  22982. List_1_t3950300692 * L_3 = __this->get_m_Clips_16();
  22983. NullCheck(L_3);
  22984. TimelineClipU5BU5D_t140784555* L_4 = List_1_ToArray_m2468230728(L_3, /*hidden argument*/List_1_ToArray_m2468230728_RuntimeMethod_var);
  22985. __this->set_m_ClipsCache_9(L_4);
  22986. }
  22987. IL_0033:
  22988. {
  22989. TimelineClipU5BU5D_t140784555* L_5 = __this->get_m_ClipsCache_9();
  22990. V_0 = L_5;
  22991. goto IL_003f;
  22992. }
  22993. IL_003f:
  22994. {
  22995. TimelineClipU5BU5D_t140784555* L_6 = V_0;
  22996. return L_6;
  22997. }
  22998. }
  22999. // System.Boolean UnityEngine.Timeline.TrackAsset::get_isEmpty()
  23000. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_isEmpty_m1913830574 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23001. {
  23002. bool V_0 = false;
  23003. {
  23004. bool L_0 = TrackAsset_get_hasClips_m128494122(__this, /*hidden argument*/NULL);
  23005. V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
  23006. goto IL_0010;
  23007. }
  23008. IL_0010:
  23009. {
  23010. bool L_1 = V_0;
  23011. return L_1;
  23012. }
  23013. }
  23014. // System.Boolean UnityEngine.Timeline.TrackAsset::get_hasClips()
  23015. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_hasClips_m128494122 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23016. {
  23017. static bool s_Il2CppMethodInitialized;
  23018. if (!s_Il2CppMethodInitialized)
  23019. {
  23020. il2cpp_codegen_initialize_method (TrackAsset_get_hasClips_m128494122_MetadataUsageId);
  23021. s_Il2CppMethodInitialized = true;
  23022. }
  23023. bool V_0 = false;
  23024. int32_t G_B3_0 = 0;
  23025. {
  23026. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  23027. if (!L_0)
  23028. {
  23029. goto IL_001f;
  23030. }
  23031. }
  23032. {
  23033. List_1_t3950300692 * L_1 = __this->get_m_Clips_16();
  23034. NullCheck(L_1);
  23035. int32_t L_2 = List_1_get_Count_m615375621(L_1, /*hidden argument*/List_1_get_Count_m615375621_RuntimeMethod_var);
  23036. G_B3_0 = ((((int32_t)((((int32_t)L_2) == ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23037. goto IL_0020;
  23038. }
  23039. IL_001f:
  23040. {
  23041. G_B3_0 = 0;
  23042. }
  23043. IL_0020:
  23044. {
  23045. V_0 = (bool)G_B3_0;
  23046. goto IL_0026;
  23047. }
  23048. IL_0026:
  23049. {
  23050. bool L_3 = V_0;
  23051. return L_3;
  23052. }
  23053. }
  23054. // System.Boolean UnityEngine.Timeline.TrackAsset::get_isSubTrack()
  23055. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_isSubTrack_m3715737996 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23056. {
  23057. static bool s_Il2CppMethodInitialized;
  23058. if (!s_Il2CppMethodInitialized)
  23059. {
  23060. il2cpp_codegen_initialize_method (TrackAsset_get_isSubTrack_m3715737996_MetadataUsageId);
  23061. s_Il2CppMethodInitialized = true;
  23062. }
  23063. TrackAsset_t2828708245 * V_0 = NULL;
  23064. bool V_1 = false;
  23065. int32_t G_B3_0 = 0;
  23066. {
  23067. PlayableAsset_t3219022681 * L_0 = TrackAsset_get_parent_m2582620068(__this, /*hidden argument*/NULL);
  23068. V_0 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_0, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  23069. TrackAsset_t2828708245 * L_1 = V_0;
  23070. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23071. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23072. if (!L_2)
  23073. {
  23074. goto IL_0029;
  23075. }
  23076. }
  23077. {
  23078. TrackAsset_t2828708245 * L_3 = V_0;
  23079. NullCheck(L_3);
  23080. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  23081. Type_t * L_5 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  23082. G_B3_0 = ((((RuntimeObject*)(Type_t *)L_4) == ((RuntimeObject*)(Type_t *)L_5))? 1 : 0);
  23083. goto IL_002a;
  23084. }
  23085. IL_0029:
  23086. {
  23087. G_B3_0 = 0;
  23088. }
  23089. IL_002a:
  23090. {
  23091. V_1 = (bool)G_B3_0;
  23092. goto IL_0030;
  23093. }
  23094. IL_0030:
  23095. {
  23096. bool L_6 = V_1;
  23097. return L_6;
  23098. }
  23099. }
  23100. // System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset::get_outputs()
  23101. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_get_outputs_m264338513 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23102. {
  23103. static bool s_Il2CppMethodInitialized;
  23104. if (!s_Il2CppMethodInitialized)
  23105. {
  23106. il2cpp_codegen_initialize_method (TrackAsset_get_outputs_m264338513_MetadataUsageId);
  23107. s_Il2CppMethodInitialized = true;
  23108. }
  23109. U3CU3Ec__Iterator0_t3478306766 * V_0 = NULL;
  23110. RuntimeObject* V_1 = NULL;
  23111. {
  23112. U3CU3Ec__Iterator0_t3478306766 * L_0 = (U3CU3Ec__Iterator0_t3478306766 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t3478306766_il2cpp_TypeInfo_var);
  23113. U3CU3Ec__Iterator0__ctor_m3053850826(L_0, /*hidden argument*/NULL);
  23114. V_0 = L_0;
  23115. U3CU3Ec__Iterator0_t3478306766 * L_1 = V_0;
  23116. NullCheck(L_1);
  23117. L_1->set_U24this_2(__this);
  23118. U3CU3Ec__Iterator0_t3478306766 * L_2 = V_0;
  23119. U3CU3Ec__Iterator0_t3478306766 * L_3 = L_2;
  23120. NullCheck(L_3);
  23121. L_3->set_U24PC_5(((int32_t)-2));
  23122. V_1 = L_3;
  23123. goto IL_001c;
  23124. }
  23125. IL_001c:
  23126. {
  23127. RuntimeObject* L_4 = V_1;
  23128. return L_4;
  23129. }
  23130. }
  23131. // System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::GetChildTracks()
  23132. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetChildTracks_m2043731462 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23133. {
  23134. RuntimeObject* V_0 = NULL;
  23135. {
  23136. TrackAsset_UpdateChildTrackCache_m4071295480(__this, /*hidden argument*/NULL);
  23137. RuntimeObject* L_0 = __this->get_m_ChildTrackCache_14();
  23138. V_0 = L_0;
  23139. goto IL_0013;
  23140. }
  23141. IL_0013:
  23142. {
  23143. RuntimeObject* L_1 = V_0;
  23144. return L_1;
  23145. }
  23146. }
  23147. // System.String UnityEngine.Timeline.TrackAsset::get_customPlayableTypename()
  23148. extern "C" IL2CPP_METHOD_ATTR String_t* TrackAsset_get_customPlayableTypename_m2648140404 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23149. {
  23150. String_t* V_0 = NULL;
  23151. {
  23152. String_t* L_0 = __this->get_m_CustomPlayableFullTypename_4();
  23153. V_0 = L_0;
  23154. goto IL_000d;
  23155. }
  23156. IL_000d:
  23157. {
  23158. String_t* L_1 = V_0;
  23159. return L_1;
  23160. }
  23161. }
  23162. // System.Void UnityEngine.Timeline.TrackAsset::set_customPlayableTypename(System.String)
  23163. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_customPlayableTypename_m1828431660 (TrackAsset_t2828708245 * __this, String_t* ___value0, const RuntimeMethod* method)
  23164. {
  23165. {
  23166. String_t* L_0 = ___value0;
  23167. __this->set_m_CustomPlayableFullTypename_4(L_0);
  23168. return;
  23169. }
  23170. }
  23171. // UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::get_animClip()
  23172. extern "C" IL2CPP_METHOD_ATTR AnimationClip_t2318505987 * TrackAsset_get_animClip_m1438323282 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23173. {
  23174. AnimationClip_t2318505987 * V_0 = NULL;
  23175. {
  23176. AnimationClip_t2318505987 * L_0 = __this->get_m_AnimClip_5();
  23177. V_0 = L_0;
  23178. goto IL_000d;
  23179. }
  23180. IL_000d:
  23181. {
  23182. AnimationClip_t2318505987 * L_1 = V_0;
  23183. return L_1;
  23184. }
  23185. }
  23186. // System.Void UnityEngine.Timeline.TrackAsset::set_animClip(UnityEngine.AnimationClip)
  23187. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_animClip_m2841884087 (TrackAsset_t2828708245 * __this, AnimationClip_t2318505987 * ___value0, const RuntimeMethod* method)
  23188. {
  23189. {
  23190. AnimationClip_t2318505987 * L_0 = ___value0;
  23191. __this->set_m_AnimClip_5(L_0);
  23192. return;
  23193. }
  23194. }
  23195. // System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::get_subTracksObjects()
  23196. extern "C" IL2CPP_METHOD_ATTR List_1_t4000433264 * TrackAsset_get_subTracksObjects_m646015278 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23197. {
  23198. List_1_t4000433264 * V_0 = NULL;
  23199. {
  23200. List_1_t4000433264 * L_0 = __this->get_m_Children_7();
  23201. V_0 = L_0;
  23202. goto IL_000d;
  23203. }
  23204. IL_000d:
  23205. {
  23206. List_1_t4000433264 * L_1 = V_0;
  23207. return L_1;
  23208. }
  23209. }
  23210. // System.Boolean UnityEngine.Timeline.TrackAsset::get_locked()
  23211. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_locked_m4290806327 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23212. {
  23213. bool V_0 = false;
  23214. {
  23215. bool L_0 = __this->get_m_Locked_2();
  23216. V_0 = L_0;
  23217. goto IL_000d;
  23218. }
  23219. IL_000d:
  23220. {
  23221. bool L_1 = V_0;
  23222. return L_1;
  23223. }
  23224. }
  23225. // System.Void UnityEngine.Timeline.TrackAsset::set_locked(System.Boolean)
  23226. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_set_locked_m330912022 (TrackAsset_t2828708245 * __this, bool ___value0, const RuntimeMethod* method)
  23227. {
  23228. {
  23229. bool L_0 = ___value0;
  23230. __this->set_m_Locked_2(L_0);
  23231. return;
  23232. }
  23233. }
  23234. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::get_mediaType()
  23235. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_get_mediaType_m600380855 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23236. {
  23237. int32_t V_0 = 0;
  23238. {
  23239. int32_t L_0 = __this->get_m_MediaType_12();
  23240. V_0 = L_0;
  23241. goto IL_000d;
  23242. }
  23243. IL_000d:
  23244. {
  23245. int32_t L_1 = V_0;
  23246. return L_1;
  23247. }
  23248. }
  23249. // System.Boolean UnityEngine.Timeline.TrackAsset::get_compilable()
  23250. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_get_compilable_m3341882138 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23251. {
  23252. bool V_0 = false;
  23253. int32_t G_B3_0 = 0;
  23254. {
  23255. bool L_0 = TrackAsset_get_muted_m4164036460(__this, /*hidden argument*/NULL);
  23256. if (L_0)
  23257. {
  23258. goto IL_0017;
  23259. }
  23260. }
  23261. {
  23262. bool L_1 = VirtFuncInvoker0< bool >::Invoke(12 /* System.Boolean UnityEngine.Timeline.TrackAsset::get_isEmpty() */, __this);
  23263. G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
  23264. goto IL_0018;
  23265. }
  23266. IL_0017:
  23267. {
  23268. G_B3_0 = 0;
  23269. }
  23270. IL_0018:
  23271. {
  23272. V_0 = (bool)G_B3_0;
  23273. goto IL_001e;
  23274. }
  23275. IL_001e:
  23276. {
  23277. bool L_2 = V_0;
  23278. return L_2;
  23279. }
  23280. }
  23281. // System.Void UnityEngine.Timeline.TrackAsset::OnBeforeSerialize()
  23282. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_OnBeforeSerialize_m1548406069 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23283. {
  23284. static bool s_Il2CppMethodInitialized;
  23285. if (!s_Il2CppMethodInitialized)
  23286. {
  23287. il2cpp_codegen_initialize_method (TrackAsset_OnBeforeSerialize_m1548406069_MetadataUsageId);
  23288. s_Il2CppMethodInitialized = true;
  23289. }
  23290. int32_t V_0 = 0;
  23291. TrackAsset_t2828708245 * V_1 = NULL;
  23292. {
  23293. List_1_t4000433264 * L_0 = __this->get_m_Children_7();
  23294. NullCheck(L_0);
  23295. int32_t L_1 = List_1_get_Count_m172720400(L_0, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  23296. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1));
  23297. goto IL_0050;
  23298. }
  23299. IL_0014:
  23300. {
  23301. List_1_t4000433264 * L_2 = __this->get_m_Children_7();
  23302. int32_t L_3 = V_0;
  23303. NullCheck(L_2);
  23304. ScriptableObject_t2528358522 * L_4 = List_1_get_Item_m243662143(L_2, L_3, /*hidden argument*/List_1_get_Item_m243662143_RuntimeMethod_var);
  23305. V_1 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_4, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  23306. TrackAsset_t2828708245 * L_5 = V_1;
  23307. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23308. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23309. if (!L_6)
  23310. {
  23311. goto IL_004b;
  23312. }
  23313. }
  23314. {
  23315. TrackAsset_t2828708245 * L_7 = V_1;
  23316. NullCheck(L_7);
  23317. PlayableAsset_t3219022681 * L_8 = TrackAsset_get_parent_m2582620068(L_7, /*hidden argument*/NULL);
  23318. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23319. bool L_9 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_8, __this, /*hidden argument*/NULL);
  23320. if (!L_9)
  23321. {
  23322. goto IL_004b;
  23323. }
  23324. }
  23325. {
  23326. TrackAsset_t2828708245 * L_10 = V_1;
  23327. NullCheck(L_10);
  23328. TrackAsset_set_parent_m2084909818(L_10, __this, /*hidden argument*/NULL);
  23329. }
  23330. IL_004b:
  23331. {
  23332. int32_t L_11 = V_0;
  23333. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1));
  23334. }
  23335. IL_0050:
  23336. {
  23337. int32_t L_12 = V_0;
  23338. if ((((int32_t)L_12) >= ((int32_t)0)))
  23339. {
  23340. goto IL_0014;
  23341. }
  23342. }
  23343. {
  23344. return;
  23345. }
  23346. }
  23347. // System.Void UnityEngine.Timeline.TrackAsset::OnAfterDeserialize()
  23348. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_OnAfterDeserialize_m1086973939 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23349. {
  23350. {
  23351. __this->set_m_ClipsCache_9((TimelineClipU5BU5D_t140784555*)NULL);
  23352. TrackAsset_Invalidate_m1245695653(__this, /*hidden argument*/NULL);
  23353. return;
  23354. }
  23355. }
  23356. // System.Void UnityEngine.Timeline.TrackAsset::OnEnable()
  23357. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_OnEnable_m1224036695 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23358. {
  23359. static bool s_Il2CppMethodInitialized;
  23360. if (!s_Il2CppMethodInitialized)
  23361. {
  23362. il2cpp_codegen_initialize_method (TrackAsset_OnEnable_m1224036695_MetadataUsageId);
  23363. s_Il2CppMethodInitialized = true;
  23364. }
  23365. int32_t V_0 = 0;
  23366. {
  23367. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  23368. if (L_0)
  23369. {
  23370. goto IL_0017;
  23371. }
  23372. }
  23373. {
  23374. List_1_t3950300692 * L_1 = (List_1_t3950300692 *)il2cpp_codegen_object_new(List_1_t3950300692_il2cpp_TypeInfo_var);
  23375. List_1__ctor_m2368443235(L_1, /*hidden argument*/List_1__ctor_m2368443235_RuntimeMethod_var);
  23376. __this->set_m_Clips_16(L_1);
  23377. }
  23378. IL_0017:
  23379. {
  23380. __this->set_m_ChildTrackCache_14((RuntimeObject*)NULL);
  23381. List_1_t4000433264 * L_2 = __this->get_m_Children_7();
  23382. if (L_2)
  23383. {
  23384. goto IL_0034;
  23385. }
  23386. }
  23387. {
  23388. List_1_t4000433264 * L_3 = (List_1_t4000433264 *)il2cpp_codegen_object_new(List_1_t4000433264_il2cpp_TypeInfo_var);
  23389. List_1__ctor_m2557992406(L_3, /*hidden argument*/List_1__ctor_m2557992406_RuntimeMethod_var);
  23390. __this->set_m_Children_7(L_3);
  23391. }
  23392. IL_0034:
  23393. {
  23394. List_1_t4000433264 * L_4 = __this->get_m_Children_7();
  23395. NullCheck(L_4);
  23396. int32_t L_5 = List_1_get_Count_m172720400(L_4, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  23397. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_5, (int32_t)1));
  23398. goto IL_004d;
  23399. }
  23400. IL_0047:
  23401. {
  23402. int32_t L_6 = V_0;
  23403. V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1));
  23404. }
  23405. IL_004d:
  23406. {
  23407. int32_t L_7 = V_0;
  23408. if ((((int32_t)L_7) >= ((int32_t)0)))
  23409. {
  23410. goto IL_0047;
  23411. }
  23412. }
  23413. {
  23414. return;
  23415. }
  23416. }
  23417. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
  23418. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_CreateTrackMixer_m2021194595 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
  23419. {
  23420. static bool s_Il2CppMethodInitialized;
  23421. if (!s_Il2CppMethodInitialized)
  23422. {
  23423. il2cpp_codegen_initialize_method (TrackAsset_CreateTrackMixer_m2021194595_MetadataUsageId);
  23424. s_Il2CppMethodInitialized = true;
  23425. }
  23426. Playable_t459825607 V_0;
  23427. memset(&V_0, 0, sizeof(V_0));
  23428. {
  23429. PlayableGraph_t3515989261 L_0 = ___graph0;
  23430. int32_t L_1 = ___inputCount2;
  23431. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  23432. Playable_t459825607 L_2 = Playable_Create_m3756251871(NULL /*static, unused*/, L_0, L_1, /*hidden argument*/NULL);
  23433. V_0 = L_2;
  23434. goto IL_000e;
  23435. }
  23436. IL_000e:
  23437. {
  23438. Playable_t459825607 L_3 = V_0;
  23439. return L_3;
  23440. }
  23441. }
  23442. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
  23443. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_CreatePlayable_m3279698320 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, const RuntimeMethod* method)
  23444. {
  23445. static bool s_Il2CppMethodInitialized;
  23446. if (!s_Il2CppMethodInitialized)
  23447. {
  23448. il2cpp_codegen_initialize_method (TrackAsset_CreatePlayable_m3279698320_MetadataUsageId);
  23449. s_Il2CppMethodInitialized = true;
  23450. }
  23451. Playable_t459825607 V_0;
  23452. memset(&V_0, 0, sizeof(V_0));
  23453. {
  23454. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  23455. Playable_t459825607 L_0 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  23456. V_0 = L_0;
  23457. goto IL_000c;
  23458. }
  23459. IL_000c:
  23460. {
  23461. Playable_t459825607 L_1 = V_0;
  23462. return L_1;
  23463. }
  23464. }
  23465. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateDefaultClip()
  23466. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateDefaultClip_m2359160218 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23467. {
  23468. static bool s_Il2CppMethodInitialized;
  23469. if (!s_Il2CppMethodInitialized)
  23470. {
  23471. il2cpp_codegen_initialize_method (TrackAsset_CreateDefaultClip_m2359160218_MetadataUsageId);
  23472. s_Il2CppMethodInitialized = true;
  23473. }
  23474. ObjectU5BU5D_t2843939325* V_0 = NULL;
  23475. Type_t * V_1 = NULL;
  23476. RuntimeObject * V_2 = NULL;
  23477. ObjectU5BU5D_t2843939325* V_3 = NULL;
  23478. int32_t V_4 = 0;
  23479. TrackClipTypeAttribute_t4223207965 * V_5 = NULL;
  23480. TimelineClip_t2478225950 * V_6 = NULL;
  23481. {
  23482. Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  23483. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (TrackClipTypeAttribute_t4223207965_0_0_0_var) };
  23484. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23485. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  23486. NullCheck(L_0);
  23487. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)1);
  23488. V_0 = L_3;
  23489. V_1 = (Type_t *)NULL;
  23490. ObjectU5BU5D_t2843939325* L_4 = V_0;
  23491. V_3 = L_4;
  23492. V_4 = 0;
  23493. goto IL_0085;
  23494. }
  23495. IL_0025:
  23496. {
  23497. ObjectU5BU5D_t2843939325* L_5 = V_3;
  23498. int32_t L_6 = V_4;
  23499. NullCheck(L_5);
  23500. int32_t L_7 = L_6;
  23501. RuntimeObject * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  23502. V_2 = L_8;
  23503. RuntimeObject * L_9 = V_2;
  23504. V_5 = ((TrackClipTypeAttribute_t4223207965 *)IsInstClass((RuntimeObject*)L_9, TrackClipTypeAttribute_t4223207965_il2cpp_TypeInfo_var));
  23505. TrackClipTypeAttribute_t4223207965 * L_10 = V_5;
  23506. if (!L_10)
  23507. {
  23508. goto IL_007e;
  23509. }
  23510. }
  23511. {
  23512. RuntimeTypeHandle_t3027515415 L_11 = { reinterpret_cast<intptr_t> (IPlayableAsset_t178020480_0_0_0_var) };
  23513. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23514. Type_t * L_12 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_11, /*hidden argument*/NULL);
  23515. TrackClipTypeAttribute_t4223207965 * L_13 = V_5;
  23516. NullCheck(L_13);
  23517. Type_t * L_14 = L_13->get_inspectedType_0();
  23518. NullCheck(L_12);
  23519. bool L_15 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_12, L_14);
  23520. if (!L_15)
  23521. {
  23522. goto IL_007e;
  23523. }
  23524. }
  23525. {
  23526. RuntimeTypeHandle_t3027515415 L_16 = { reinterpret_cast<intptr_t> (ScriptableObject_t2528358522_0_0_0_var) };
  23527. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  23528. Type_t * L_17 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_16, /*hidden argument*/NULL);
  23529. TrackClipTypeAttribute_t4223207965 * L_18 = V_5;
  23530. NullCheck(L_18);
  23531. Type_t * L_19 = L_18->get_inspectedType_0();
  23532. NullCheck(L_17);
  23533. bool L_20 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_17, L_19);
  23534. if (!L_20)
  23535. {
  23536. goto IL_007e;
  23537. }
  23538. }
  23539. {
  23540. TrackClipTypeAttribute_t4223207965 * L_21 = V_5;
  23541. NullCheck(L_21);
  23542. Type_t * L_22 = L_21->get_inspectedType_0();
  23543. V_1 = L_22;
  23544. goto IL_008f;
  23545. }
  23546. IL_007e:
  23547. {
  23548. int32_t L_23 = V_4;
  23549. V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_23, (int32_t)1));
  23550. }
  23551. IL_0085:
  23552. {
  23553. int32_t L_24 = V_4;
  23554. ObjectU5BU5D_t2843939325* L_25 = V_3;
  23555. NullCheck(L_25);
  23556. if ((((int32_t)L_24) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_25)->max_length)))))))
  23557. {
  23558. goto IL_0025;
  23559. }
  23560. }
  23561. IL_008f:
  23562. {
  23563. Type_t * L_26 = V_1;
  23564. if (L_26)
  23565. {
  23566. goto IL_00b3;
  23567. }
  23568. }
  23569. {
  23570. Type_t * L_27 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  23571. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23572. String_t* L_28 = String_Concat_m904156431(NULL /*static, unused*/, _stringLiteral2033913745, L_27, /*hidden argument*/NULL);
  23573. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23574. Debug_LogWarning_m3752629331(NULL /*static, unused*/, L_28, /*hidden argument*/NULL);
  23575. V_6 = (TimelineClip_t2478225950 *)NULL;
  23576. goto IL_00c1;
  23577. }
  23578. IL_00b3:
  23579. {
  23580. Type_t * L_29 = V_1;
  23581. TimelineClip_t2478225950 * L_30 = TrackAsset_CreateAndAddNewClipOfType_m510218500(__this, L_29, /*hidden argument*/NULL);
  23582. V_6 = L_30;
  23583. goto IL_00c1;
  23584. }
  23585. IL_00c1:
  23586. {
  23587. TimelineClip_t2478225950 * L_31 = V_6;
  23588. return L_31;
  23589. }
  23590. }
  23591. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateAndAddNewClipOfType(System.Type)
  23592. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateAndAddNewClipOfType_m510218500 (TrackAsset_t2828708245 * __this, Type_t * ___requestedType0, const RuntimeMethod* method)
  23593. {
  23594. static bool s_Il2CppMethodInitialized;
  23595. if (!s_Il2CppMethodInitialized)
  23596. {
  23597. il2cpp_codegen_initialize_method (TrackAsset_CreateAndAddNewClipOfType_m510218500_MetadataUsageId);
  23598. s_Il2CppMethodInitialized = true;
  23599. }
  23600. ScriptableObject_t2528358522 * V_0 = NULL;
  23601. TimelineClip_t2478225950 * V_1 = NULL;
  23602. Exception_t * V_2 = NULL;
  23603. TimelineClip_t2478225950 * V_3 = NULL;
  23604. Exception_t * __last_unhandled_exception = 0;
  23605. NO_UNUSED_WARNING (__last_unhandled_exception);
  23606. Exception_t * __exception_local = 0;
  23607. NO_UNUSED_WARNING (__exception_local);
  23608. int32_t __leave_target = 0;
  23609. NO_UNUSED_WARNING (__leave_target);
  23610. {
  23611. Type_t * L_0 = ___requestedType0;
  23612. ScriptableObject_t2528358522 * L_1 = ScriptableObject_CreateInstance_m2611081756(NULL /*static, unused*/, L_0, /*hidden argument*/NULL);
  23613. V_0 = L_1;
  23614. ScriptableObject_t2528358522 * L_2 = V_0;
  23615. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23616. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23617. if (!L_3)
  23618. {
  23619. goto IL_002b;
  23620. }
  23621. }
  23622. {
  23623. Type_t * L_4 = ___requestedType0;
  23624. NullCheck(L_4);
  23625. String_t* L_5 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4);
  23626. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  23627. String_t* L_6 = String_Concat_m3937257545(NULL /*static, unused*/, _stringLiteral1980637738, L_5, /*hidden argument*/NULL);
  23628. InvalidOperationException_t56020091 * L_7 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  23629. InvalidOperationException__ctor_m237278729(L_7, L_6, /*hidden argument*/NULL);
  23630. IL2CPP_RAISE_MANAGED_EXCEPTION(L_7,TrackAsset_CreateAndAddNewClipOfType_m510218500_RuntimeMethod_var);
  23631. }
  23632. IL_002b:
  23633. {
  23634. ScriptableObject_t2528358522 * L_8 = V_0;
  23635. Type_t * L_9 = ___requestedType0;
  23636. NullCheck(L_9);
  23637. String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(9 /* System.String System.Reflection.MemberInfo::get_Name() */, L_9);
  23638. NullCheck(L_8);
  23639. Object_set_name_m291480324(L_8, L_10, /*hidden argument*/NULL);
  23640. ScriptableObject_t2528358522 * L_11 = V_0;
  23641. TimelineCreateUtilities_SaveAssetIntoObject_m1103712554(NULL /*static, unused*/, L_11, __this, /*hidden argument*/NULL);
  23642. TimelineClip_t2478225950 * L_12 = TrackAsset_CreateNewClipContainerInternal_m554625226(__this, /*hidden argument*/NULL);
  23643. V_1 = L_12;
  23644. TimelineClip_t2478225950 * L_13 = V_1;
  23645. ScriptableObject_t2528358522 * L_14 = V_0;
  23646. NullCheck(L_14);
  23647. String_t* L_15 = Object_get_name_m4211327027(L_14, /*hidden argument*/NULL);
  23648. NullCheck(L_13);
  23649. TimelineClip_set_displayName_m1589266827(L_13, L_15, /*hidden argument*/NULL);
  23650. TimelineClip_t2478225950 * L_16 = V_1;
  23651. ScriptableObject_t2528358522 * L_17 = V_0;
  23652. NullCheck(L_16);
  23653. TimelineClip_set_asset_m3733628724(L_16, L_17, /*hidden argument*/NULL);
  23654. }
  23655. IL_0058:
  23656. try
  23657. { // begin try (depth: 1)
  23658. ScriptableObject_t2528358522 * L_18 = V_0;
  23659. TimelineClip_t2478225950 * L_19 = V_1;
  23660. VirtActionInvoker2< Object_t631007953 *, TimelineClip_t2478225950 * >::Invoke(18 /* System.Void UnityEngine.Timeline.TrackAsset::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip) */, __this, L_18, L_19);
  23661. goto IL_007c;
  23662. } // end try (depth: 1)
  23663. catch(Il2CppExceptionWrapper& e)
  23664. {
  23665. __exception_local = (Exception_t *)e.ex;
  23666. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  23667. goto CATCH_0067;
  23668. throw e;
  23669. }
  23670. CATCH_0067:
  23671. { // begin catch(System.Exception)
  23672. V_2 = ((Exception_t *)__exception_local);
  23673. Exception_t * L_20 = V_2;
  23674. NullCheck(L_20);
  23675. String_t* L_21 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_20);
  23676. ScriptableObject_t2528358522 * L_22 = V_0;
  23677. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  23678. Debug_LogError_m1665621915(NULL /*static, unused*/, L_21, L_22, /*hidden argument*/NULL);
  23679. V_3 = (TimelineClip_t2478225950 *)NULL;
  23680. goto IL_008a;
  23681. } // end catch (depth: 1)
  23682. IL_007c:
  23683. {
  23684. TimelineClip_t2478225950 * L_23 = V_1;
  23685. TrackAsset_AddClip_m2993624634(__this, L_23, /*hidden argument*/NULL);
  23686. TimelineClip_t2478225950 * L_24 = V_1;
  23687. V_3 = L_24;
  23688. goto IL_008a;
  23689. }
  23690. IL_008a:
  23691. {
  23692. TimelineClip_t2478225950 * L_25 = V_3;
  23693. return L_25;
  23694. }
  23695. }
  23696. // System.Void UnityEngine.Timeline.TrackAsset::AddClip(UnityEngine.Timeline.TimelineClip)
  23697. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_AddClip_m2993624634 (TrackAsset_t2828708245 * __this, TimelineClip_t2478225950 * ___newClip0, const RuntimeMethod* method)
  23698. {
  23699. static bool s_Il2CppMethodInitialized;
  23700. if (!s_Il2CppMethodInitialized)
  23701. {
  23702. il2cpp_codegen_initialize_method (TrackAsset_AddClip_m2993624634_MetadataUsageId);
  23703. s_Il2CppMethodInitialized = true;
  23704. }
  23705. {
  23706. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  23707. TimelineClip_t2478225950 * L_1 = ___newClip0;
  23708. NullCheck(L_0);
  23709. bool L_2 = List_1_Contains_m1755388944(L_0, L_1, /*hidden argument*/List_1_Contains_m1755388944_RuntimeMethod_var);
  23710. if (L_2)
  23711. {
  23712. goto IL_0027;
  23713. }
  23714. }
  23715. {
  23716. List_1_t3950300692 * L_3 = __this->get_m_Clips_16();
  23717. TimelineClip_t2478225950 * L_4 = ___newClip0;
  23718. NullCheck(L_3);
  23719. List_1_Add_m1062938201(L_3, L_4, /*hidden argument*/List_1_Add_m1062938201_RuntimeMethod_var);
  23720. __this->set_m_ClipsCache_9((TimelineClipU5BU5D_t140784555*)NULL);
  23721. }
  23722. IL_0027:
  23723. {
  23724. return;
  23725. }
  23726. }
  23727. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  23728. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_CreatePlayableGraph_m2619100765 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method)
  23729. {
  23730. Playable_t459825607 V_0;
  23731. memset(&V_0, 0, sizeof(V_0));
  23732. {
  23733. VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration() */, __this);
  23734. PlayableGraph_t3515989261 L_0 = ___graph0;
  23735. GameObject_t1113636619 * L_1 = ___go1;
  23736. IntervalTree_1_t478208184 * L_2 = ___tree2;
  23737. Playable_t459825607 L_3 = VirtFuncInvoker3< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 *, IntervalTree_1_t478208184 * >::Invoke(16 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::OnCreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>) */, __this, L_0, L_1, L_2);
  23738. V_0 = L_3;
  23739. goto IL_0016;
  23740. }
  23741. IL_0016:
  23742. {
  23743. Playable_t459825607 L_4 = V_0;
  23744. return L_4;
  23745. }
  23746. }
  23747. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::OnCreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
  23748. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_OnCreatePlayableGraph_m3263323835 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, IntervalTree_1_t478208184 * ___tree2, const RuntimeMethod* method)
  23749. {
  23750. static bool s_Il2CppMethodInitialized;
  23751. if (!s_Il2CppMethodInitialized)
  23752. {
  23753. il2cpp_codegen_initialize_method (TrackAsset_OnCreatePlayableGraph_m3263323835_MetadataUsageId);
  23754. s_Il2CppMethodInitialized = true;
  23755. }
  23756. Playable_t459825607 V_0;
  23757. memset(&V_0, 0, sizeof(V_0));
  23758. int32_t V_1 = 0;
  23759. Playable_t459825607 V_2;
  23760. memset(&V_2, 0, sizeof(V_2));
  23761. RuntimeClip_t583365242 * V_3 = NULL;
  23762. Playable_t459825607 V_4;
  23763. memset(&V_4, 0, sizeof(V_4));
  23764. {
  23765. IntervalTree_1_t478208184 * L_0 = ___tree2;
  23766. if (L_0)
  23767. {
  23768. goto IL_0017;
  23769. }
  23770. }
  23771. {
  23772. ArgumentException_t132251570 * L_1 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23773. ArgumentException__ctor_m1216717135(L_1, _stringLiteral1055291368, _stringLiteral419938653, /*hidden argument*/NULL);
  23774. IL2CPP_RAISE_MANAGED_EXCEPTION(L_1,TrackAsset_OnCreatePlayableGraph_m3263323835_RuntimeMethod_var);
  23775. }
  23776. IL_0017:
  23777. {
  23778. GameObject_t1113636619 * L_2 = ___go1;
  23779. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  23780. bool L_3 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  23781. if (!L_3)
  23782. {
  23783. goto IL_0033;
  23784. }
  23785. }
  23786. {
  23787. ArgumentException_t132251570 * L_4 = (ArgumentException_t132251570 *)il2cpp_codegen_object_new(ArgumentException_t132251570_il2cpp_TypeInfo_var);
  23788. ArgumentException__ctor_m1216717135(L_4, _stringLiteral2074152029, _stringLiteral3454777273, /*hidden argument*/NULL);
  23789. IL2CPP_RAISE_MANAGED_EXCEPTION(L_4,TrackAsset_OnCreatePlayableGraph_m3263323835_RuntimeMethod_var);
  23790. }
  23791. IL_0033:
  23792. {
  23793. PlayableGraph_t3515989261 L_5 = ___graph0;
  23794. GameObject_t1113636619 * L_6 = ___go1;
  23795. TimelineClipU5BU5D_t140784555* L_7 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  23796. NullCheck(L_7);
  23797. Playable_t459825607 L_8 = VirtFuncInvoker3< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 *, int32_t >::Invoke(15 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32) */, __this, L_5, L_6, (((int32_t)((int32_t)(((RuntimeArray *)L_7)->max_length)))));
  23798. V_0 = L_8;
  23799. V_1 = 0;
  23800. goto IL_00b1;
  23801. }
  23802. IL_004b:
  23803. {
  23804. PlayableGraph_t3515989261 L_9 = ___graph0;
  23805. GameObject_t1113636619 * L_10 = ___go1;
  23806. TimelineClipU5BU5D_t140784555* L_11 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  23807. int32_t L_12 = V_1;
  23808. NullCheck(L_11);
  23809. int32_t L_13 = L_12;
  23810. TimelineClip_t2478225950 * L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  23811. Playable_t459825607 L_15 = VirtFuncInvoker3< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 *, TimelineClip_t2478225950 * >::Invoke(23 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.TimelineClip) */, __this, L_9, L_10, L_14);
  23812. V_2 = L_15;
  23813. Playable_t459825607 L_16 = V_2;
  23814. bool L_17 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_16, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  23815. if (!L_17)
  23816. {
  23817. goto IL_00ac;
  23818. }
  23819. }
  23820. {
  23821. Playable_t459825607 L_18 = V_2;
  23822. TimelineClipU5BU5D_t140784555* L_19 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  23823. int32_t L_20 = V_1;
  23824. NullCheck(L_19);
  23825. int32_t L_21 = L_20;
  23826. TimelineClip_t2478225950 * L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
  23827. NullCheck(L_22);
  23828. double L_23 = TimelineClip_get_duration_m2801924360(L_22, /*hidden argument*/NULL);
  23829. PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414(NULL /*static, unused*/, L_18, L_23, /*hidden argument*/PlayableExtensions_SetDuration_TisPlayable_t459825607_m2296716414_RuntimeMethod_var);
  23830. TimelineClipU5BU5D_t140784555* L_24 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  23831. int32_t L_25 = V_1;
  23832. NullCheck(L_24);
  23833. int32_t L_26 = L_25;
  23834. TimelineClip_t2478225950 * L_27 = (L_24)->GetAt(static_cast<il2cpp_array_size_t>(L_26));
  23835. Playable_t459825607 L_28 = V_2;
  23836. Playable_t459825607 L_29 = V_0;
  23837. RuntimeClip_t583365242 * L_30 = (RuntimeClip_t583365242 *)il2cpp_codegen_object_new(RuntimeClip_t583365242_il2cpp_TypeInfo_var);
  23838. RuntimeClip__ctor_m1870869215(L_30, L_27, L_28, L_29, /*hidden argument*/NULL);
  23839. V_3 = L_30;
  23840. IntervalTree_1_t478208184 * L_31 = ___tree2;
  23841. RuntimeClip_t583365242 * L_32 = V_3;
  23842. NullCheck(L_31);
  23843. IntervalTree_1_Add_m1830430856(L_31, L_32, /*hidden argument*/IntervalTree_1_Add_m1830430856_RuntimeMethod_var);
  23844. Playable_t459825607 L_33 = V_2;
  23845. Playable_t459825607 L_34 = V_0;
  23846. int32_t L_35 = V_1;
  23847. PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759((&___graph0), L_33, 0, L_34, L_35, /*hidden argument*/PlayableGraph_Connect_TisPlayable_t459825607_TisPlayable_t459825607_m3864861759_RuntimeMethod_var);
  23848. Playable_t459825607 L_36 = V_0;
  23849. int32_t L_37 = V_1;
  23850. PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960(NULL /*static, unused*/, L_36, L_37, (0.0f), /*hidden argument*/PlayableExtensions_SetInputWeight_TisPlayable_t459825607_m1744181960_RuntimeMethod_var);
  23851. }
  23852. IL_00ac:
  23853. {
  23854. int32_t L_38 = V_1;
  23855. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1));
  23856. }
  23857. IL_00b1:
  23858. {
  23859. int32_t L_39 = V_1;
  23860. TimelineClipU5BU5D_t140784555* L_40 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  23861. NullCheck(L_40);
  23862. if ((((int32_t)L_39) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_40)->max_length)))))))
  23863. {
  23864. goto IL_004b;
  23865. }
  23866. }
  23867. {
  23868. Playable_t459825607 L_41 = V_0;
  23869. V_4 = L_41;
  23870. goto IL_00c7;
  23871. }
  23872. IL_00c7:
  23873. {
  23874. Playable_t459825607 L_42 = V_4;
  23875. return L_42;
  23876. }
  23877. }
  23878. // System.Boolean UnityEngine.Timeline.TrackAsset::IsCompatibleWithItem(UnityEngine.Timeline.ITimelineItem)
  23879. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_IsCompatibleWithItem_m901753037 (TrackAsset_t2828708245 * __this, RuntimeObject* ___item0, const RuntimeMethod* method)
  23880. {
  23881. static bool s_Il2CppMethodInitialized;
  23882. if (!s_Il2CppMethodInitialized)
  23883. {
  23884. il2cpp_codegen_initialize_method (TrackAsset_IsCompatibleWithItem_m901753037_MetadataUsageId);
  23885. s_Il2CppMethodInitialized = true;
  23886. }
  23887. TimelineClip_t2478225950 * V_0 = NULL;
  23888. bool V_1 = false;
  23889. TimelineMarker_t2195886951 * V_2 = NULL;
  23890. int32_t G_B5_0 = 0;
  23891. {
  23892. RuntimeObject* L_0 = ___item0;
  23893. V_0 = ((TimelineClip_t2478225950 *)IsInstClass((RuntimeObject*)L_0, TimelineClip_t2478225950_il2cpp_TypeInfo_var));
  23894. TimelineClip_t2478225950 * L_1 = V_0;
  23895. if (!L_1)
  23896. {
  23897. goto IL_0025;
  23898. }
  23899. }
  23900. {
  23901. TimelineClip_t2478225950 * L_2 = V_0;
  23902. NullCheck(L_2);
  23903. Object_t631007953 * L_3 = TimelineClip_get_asset_m3376869622(L_2, /*hidden argument*/NULL);
  23904. NullCheck(L_3);
  23905. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  23906. bool L_5 = TrackAsset_ValidateClipType_m1367579039(__this, L_4, /*hidden argument*/NULL);
  23907. V_1 = L_5;
  23908. goto IL_0047;
  23909. }
  23910. IL_0025:
  23911. {
  23912. RuntimeObject* L_6 = ___item0;
  23913. V_2 = ((TimelineMarker_t2195886951 *)IsInstClass((RuntimeObject*)L_6, TimelineMarker_t2195886951_il2cpp_TypeInfo_var));
  23914. TimelineMarker_t2195886951 * L_7 = V_2;
  23915. if (!L_7)
  23916. {
  23917. goto IL_0040;
  23918. }
  23919. }
  23920. {
  23921. G_B5_0 = ((((int32_t)((((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)__this, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var))) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0)) == ((int32_t)0))? 1 : 0);
  23922. goto IL_0041;
  23923. }
  23924. IL_0040:
  23925. {
  23926. G_B5_0 = 0;
  23927. }
  23928. IL_0041:
  23929. {
  23930. V_1 = (bool)G_B5_0;
  23931. goto IL_0047;
  23932. }
  23933. IL_0047:
  23934. {
  23935. bool L_8 = V_1;
  23936. return L_8;
  23937. }
  23938. }
  23939. // System.Void UnityEngine.Timeline.TrackAsset::SortClips()
  23940. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_SortClips_m1651195948 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23941. {
  23942. static bool s_Il2CppMethodInitialized;
  23943. if (!s_Il2CppMethodInitialized)
  23944. {
  23945. il2cpp_codegen_initialize_method (TrackAsset_SortClips_m1651195948_MetadataUsageId);
  23946. s_Il2CppMethodInitialized = true;
  23947. }
  23948. List_1_t3950300692 * G_B2_0 = NULL;
  23949. List_1_t3950300692 * G_B1_0 = NULL;
  23950. {
  23951. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  23952. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  23953. Comparison_1_t2253157129 * L_1 = ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_17();
  23954. G_B1_0 = L_0;
  23955. if (L_1)
  23956. {
  23957. G_B2_0 = L_0;
  23958. goto IL_001f;
  23959. }
  23960. }
  23961. {
  23962. intptr_t L_2 = (intptr_t)TrackAsset_U3CSortClipsU3Em__0_m1965905904_RuntimeMethod_var;
  23963. Comparison_1_t2253157129 * L_3 = (Comparison_1_t2253157129 *)il2cpp_codegen_object_new(Comparison_1_t2253157129_il2cpp_TypeInfo_var);
  23964. Comparison_1__ctor_m3875585556(L_3, NULL, L_2, /*hidden argument*/Comparison_1__ctor_m3875585556_RuntimeMethod_var);
  23965. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  23966. ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->set_U3CU3Ef__amU24cache0_17(L_3);
  23967. G_B2_0 = G_B1_0;
  23968. }
  23969. IL_001f:
  23970. {
  23971. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  23972. Comparison_1_t2253157129 * L_4 = ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->get_U3CU3Ef__amU24cache0_17();
  23973. NullCheck(G_B2_0);
  23974. List_1_Sort_m229265113(G_B2_0, L_4, /*hidden argument*/List_1_Sort_m229265113_RuntimeMethod_var);
  23975. __this->set_m_ClipsCache_9((TimelineClipU5BU5D_t140784555*)NULL);
  23976. return;
  23977. }
  23978. }
  23979. // System.Void UnityEngine.Timeline.TrackAsset::ClearSubTracksInternal()
  23980. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_ClearSubTracksInternal_m3165809349 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  23981. {
  23982. static bool s_Il2CppMethodInitialized;
  23983. if (!s_Il2CppMethodInitialized)
  23984. {
  23985. il2cpp_codegen_initialize_method (TrackAsset_ClearSubTracksInternal_m3165809349_MetadataUsageId);
  23986. s_Il2CppMethodInitialized = true;
  23987. }
  23988. {
  23989. List_1_t4000433264 * L_0 = (List_1_t4000433264 *)il2cpp_codegen_object_new(List_1_t4000433264_il2cpp_TypeInfo_var);
  23990. List_1__ctor_m2557992406(L_0, /*hidden argument*/List_1__ctor_m2557992406_RuntimeMethod_var);
  23991. __this->set_m_Children_7(L_0);
  23992. TrackAsset_Invalidate_m1245695653(__this, /*hidden argument*/NULL);
  23993. return;
  23994. }
  23995. }
  23996. // System.Void UnityEngine.Timeline.TrackAsset::SetClips(System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>)
  23997. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_SetClips_m156244224 (TrackAsset_t2828708245 * __this, List_1_t3950300692 * ___timelineClips0, const RuntimeMethod* method)
  23998. {
  23999. static bool s_Il2CppMethodInitialized;
  24000. if (!s_Il2CppMethodInitialized)
  24001. {
  24002. il2cpp_codegen_initialize_method (TrackAsset_SetClips_m156244224_MetadataUsageId);
  24003. s_Il2CppMethodInitialized = true;
  24004. }
  24005. {
  24006. List_1_t3950300692 * L_0 = ___timelineClips0;
  24007. __this->set_m_Clips_16(L_0);
  24008. List_1_t3950300692 * L_1 = ___timelineClips0;
  24009. NullCheck(L_1);
  24010. TimelineClipU5BU5D_t140784555* L_2 = List_1_ToArray_m2468230728(L_1, /*hidden argument*/List_1_ToArray_m2468230728_RuntimeMethod_var);
  24011. __this->set_m_ClipsCache_9(L_2);
  24012. return;
  24013. }
  24014. }
  24015. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipFromAsset(UnityEngine.Object)
  24016. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateClipFromAsset_m902888511 (TrackAsset_t2828708245 * __this, Object_t631007953 * ___asset0, const RuntimeMethod* method)
  24017. {
  24018. static bool s_Il2CppMethodInitialized;
  24019. if (!s_Il2CppMethodInitialized)
  24020. {
  24021. il2cpp_codegen_initialize_method (TrackAsset_CreateClipFromAsset_m902888511_MetadataUsageId);
  24022. s_Il2CppMethodInitialized = true;
  24023. }
  24024. TimelineClip_t2478225950 * V_0 = NULL;
  24025. TimelineAsset_t3776684190 * V_1 = NULL;
  24026. TimelineClip_t2478225950 * V_2 = NULL;
  24027. Exception_t * V_3 = NULL;
  24028. Exception_t * __last_unhandled_exception = 0;
  24029. NO_UNUSED_WARNING (__last_unhandled_exception);
  24030. Exception_t * __exception_local = 0;
  24031. NO_UNUSED_WARNING (__exception_local);
  24032. int32_t __leave_target = 0;
  24033. NO_UNUSED_WARNING (__leave_target);
  24034. {
  24035. Object_t631007953 * L_0 = ___asset0;
  24036. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24037. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24038. if (!L_1)
  24039. {
  24040. goto IL_0014;
  24041. }
  24042. }
  24043. {
  24044. V_0 = (TimelineClip_t2478225950 *)NULL;
  24045. goto IL_00a0;
  24046. }
  24047. IL_0014:
  24048. {
  24049. Object_t631007953 * L_2 = ___asset0;
  24050. V_1 = ((TimelineAsset_t3776684190 *)IsInstClass((RuntimeObject*)L_2, TimelineAsset_t3776684190_il2cpp_TypeInfo_var));
  24051. TimelineAsset_t3776684190 * L_3 = V_1;
  24052. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24053. bool L_4 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_3, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24054. if (!L_4)
  24055. {
  24056. goto IL_0054;
  24057. }
  24058. }
  24059. {
  24060. Object_t631007953 * L_5 = ___asset0;
  24061. NullCheck(L_5);
  24062. Type_t * L_6 = Object_GetType_m88164663(L_5, /*hidden argument*/NULL);
  24063. bool L_7 = TrackAsset_ValidateClipType_m1367579039(__this, L_6, /*hidden argument*/NULL);
  24064. if (L_7)
  24065. {
  24066. goto IL_0054;
  24067. }
  24068. }
  24069. {
  24070. Type_t * L_8 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  24071. Object_t631007953 * L_9 = ___asset0;
  24072. NullCheck(L_9);
  24073. Type_t * L_10 = Object_GetType_m88164663(L_9, /*hidden argument*/NULL);
  24074. IL2CPP_RUNTIME_CLASS_INIT(String_t_il2cpp_TypeInfo_var);
  24075. String_t* L_11 = String_Format_m2556382932(NULL /*static, unused*/, _stringLiteral3585361537, L_8, L_10, /*hidden argument*/NULL);
  24076. InvalidOperationException_t56020091 * L_12 = (InvalidOperationException_t56020091 *)il2cpp_codegen_object_new(InvalidOperationException_t56020091_il2cpp_TypeInfo_var);
  24077. InvalidOperationException__ctor_m237278729(L_12, L_11, /*hidden argument*/NULL);
  24078. IL2CPP_RAISE_MANAGED_EXCEPTION(L_12,TrackAsset_CreateClipFromAsset_m902888511_RuntimeMethod_var);
  24079. }
  24080. IL_0054:
  24081. {
  24082. TimelineClip_t2478225950 * L_13 = TrackAsset_CreateNewClipContainerInternal_m554625226(__this, /*hidden argument*/NULL);
  24083. V_2 = L_13;
  24084. TimelineClip_t2478225950 * L_14 = V_2;
  24085. Object_t631007953 * L_15 = ___asset0;
  24086. NullCheck(L_15);
  24087. String_t* L_16 = Object_get_name_m4211327027(L_15, /*hidden argument*/NULL);
  24088. NullCheck(L_14);
  24089. TimelineClip_set_displayName_m1589266827(L_14, L_16, /*hidden argument*/NULL);
  24090. TimelineClip_t2478225950 * L_17 = V_2;
  24091. Object_t631007953 * L_18 = ___asset0;
  24092. NullCheck(L_17);
  24093. TimelineClip_set_asset_m3733628724(L_17, L_18, /*hidden argument*/NULL);
  24094. }
  24095. IL_006e:
  24096. try
  24097. { // begin try (depth: 1)
  24098. Object_t631007953 * L_19 = ___asset0;
  24099. TimelineClip_t2478225950 * L_20 = V_2;
  24100. VirtActionInvoker2< Object_t631007953 *, TimelineClip_t2478225950 * >::Invoke(18 /* System.Void UnityEngine.Timeline.TrackAsset::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip) */, __this, L_19, L_20);
  24101. goto IL_0099;
  24102. } // end try (depth: 1)
  24103. catch(Il2CppExceptionWrapper& e)
  24104. {
  24105. __exception_local = (Exception_t *)e.ex;
  24106. if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
  24107. goto CATCH_007d;
  24108. throw e;
  24109. }
  24110. CATCH_007d:
  24111. { // begin catch(System.Exception)
  24112. V_3 = ((Exception_t *)__exception_local);
  24113. Exception_t * L_21 = V_3;
  24114. NullCheck(L_21);
  24115. String_t* L_22 = VirtFuncInvoker0< String_t* >::Invoke(6 /* System.String System.Exception::get_Message() */, L_21);
  24116. Object_t631007953 * L_23 = ___asset0;
  24117. IL2CPP_RUNTIME_CLASS_INIT(Debug_t3317548046_il2cpp_TypeInfo_var);
  24118. Debug_LogError_m1665621915(NULL /*static, unused*/, L_22, L_23, /*hidden argument*/NULL);
  24119. TimelineClip_t2478225950 * L_24 = V_2;
  24120. TrackAsset_RemoveClip_m2325773430(__this, L_24, /*hidden argument*/NULL);
  24121. V_0 = (TimelineClip_t2478225950 *)NULL;
  24122. goto IL_00a0;
  24123. } // end catch (depth: 1)
  24124. IL_0099:
  24125. {
  24126. TimelineClip_t2478225950 * L_25 = V_2;
  24127. V_0 = L_25;
  24128. goto IL_00a0;
  24129. }
  24130. IL_00a0:
  24131. {
  24132. TimelineClip_t2478225950 * L_26 = V_0;
  24133. return L_26;
  24134. }
  24135. }
  24136. // System.Void UnityEngine.Timeline.TrackAsset::OnCreateClipFromAsset(UnityEngine.Object,UnityEngine.Timeline.TimelineClip)
  24137. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_OnCreateClipFromAsset_m3239079695 (TrackAsset_t2828708245 * __this, Object_t631007953 * ___asset0, TimelineClip_t2478225950 * ___clip1, const RuntimeMethod* method)
  24138. {
  24139. static bool s_Il2CppMethodInitialized;
  24140. if (!s_Il2CppMethodInitialized)
  24141. {
  24142. il2cpp_codegen_initialize_method (TrackAsset_OnCreateClipFromAsset_m3239079695_MetadataUsageId);
  24143. s_Il2CppMethodInitialized = true;
  24144. }
  24145. RuntimeObject* V_0 = NULL;
  24146. double V_1 = 0.0;
  24147. {
  24148. TimelineClip_t2478225950 * L_0 = ___clip1;
  24149. Object_t631007953 * L_1 = ___asset0;
  24150. NullCheck(L_0);
  24151. TimelineClip_set_asset_m3733628724(L_0, L_1, /*hidden argument*/NULL);
  24152. TimelineClip_t2478225950 * L_2 = ___clip1;
  24153. Object_t631007953 * L_3 = ___asset0;
  24154. NullCheck(L_3);
  24155. String_t* L_4 = Object_get_name_m4211327027(L_3, /*hidden argument*/NULL);
  24156. NullCheck(L_2);
  24157. TimelineClip_set_displayName_m1589266827(L_2, L_4, /*hidden argument*/NULL);
  24158. Object_t631007953 * L_5 = ___asset0;
  24159. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_5, IPlayableAsset_t178020480_il2cpp_TypeInfo_var));
  24160. RuntimeObject* L_6 = V_0;
  24161. if (!L_6)
  24162. {
  24163. goto IL_004b;
  24164. }
  24165. }
  24166. {
  24167. RuntimeObject* L_7 = V_0;
  24168. NullCheck(L_7);
  24169. double L_8 = InterfaceFuncInvoker0< double >::Invoke(1 /* System.Double UnityEngine.Playables.IPlayableAsset::get_duration() */, IPlayableAsset_t178020480_il2cpp_TypeInfo_var, L_7);
  24170. V_1 = L_8;
  24171. double L_9 = V_1;
  24172. if ((!(((double)L_9) > ((double)(0.0)))))
  24173. {
  24174. goto IL_004a;
  24175. }
  24176. }
  24177. {
  24178. double L_10 = V_1;
  24179. bool L_11 = Double_IsInfinity_m820013146(NULL /*static, unused*/, L_10, /*hidden argument*/NULL);
  24180. if (L_11)
  24181. {
  24182. goto IL_004a;
  24183. }
  24184. }
  24185. {
  24186. TimelineClip_t2478225950 * L_12 = ___clip1;
  24187. double L_13 = V_1;
  24188. NullCheck(L_12);
  24189. TimelineClip_set_duration_m2777564453(L_12, L_13, /*hidden argument*/NULL);
  24190. }
  24191. IL_004a:
  24192. {
  24193. }
  24194. IL_004b:
  24195. {
  24196. return;
  24197. }
  24198. }
  24199. // UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateNewClipContainerInternal()
  24200. extern "C" IL2CPP_METHOD_ATTR TimelineClip_t2478225950 * TrackAsset_CreateNewClipContainerInternal_m554625226 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  24201. {
  24202. static bool s_Il2CppMethodInitialized;
  24203. if (!s_Il2CppMethodInitialized)
  24204. {
  24205. il2cpp_codegen_initialize_method (TrackAsset_CreateNewClipContainerInternal_m554625226_MetadataUsageId);
  24206. s_Il2CppMethodInitialized = true;
  24207. }
  24208. TimelineClip_t2478225950 * V_0 = NULL;
  24209. double V_1 = 0.0;
  24210. int32_t V_2 = 0;
  24211. double V_3 = 0.0;
  24212. TimelineClip_t2478225950 * V_4 = NULL;
  24213. {
  24214. TimelineClip_t2478225950 * L_0 = (TimelineClip_t2478225950 *)il2cpp_codegen_object_new(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  24215. TimelineClip__ctor_m2017276293(L_0, __this, /*hidden argument*/NULL);
  24216. V_0 = L_0;
  24217. TimelineClip_t2478225950 * L_1 = V_0;
  24218. NullCheck(L_1);
  24219. TimelineClip_set_asset_m3733628724(L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24220. V_1 = (0.0);
  24221. V_2 = 0;
  24222. goto IL_0064;
  24223. }
  24224. IL_0020:
  24225. {
  24226. List_1_t3950300692 * L_2 = __this->get_m_Clips_16();
  24227. int32_t L_3 = V_2;
  24228. NullCheck(L_2);
  24229. TimelineClip_t2478225950 * L_4 = List_1_get_Item_m470770357(L_2, L_3, /*hidden argument*/List_1_get_Item_m470770357_RuntimeMethod_var);
  24230. NullCheck(L_4);
  24231. double L_5 = TimelineClip_get_duration_m2801924360(L_4, /*hidden argument*/NULL);
  24232. V_3 = L_5;
  24233. double L_6 = V_3;
  24234. bool L_7 = Double_IsInfinity_m820013146(NULL /*static, unused*/, L_6, /*hidden argument*/NULL);
  24235. if (!L_7)
  24236. {
  24237. goto IL_0045;
  24238. }
  24239. }
  24240. {
  24241. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  24242. float L_8 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kDefaultClipDurationInSeconds_1();
  24243. V_3 = (((double)((double)L_8)));
  24244. }
  24245. IL_0045:
  24246. {
  24247. double L_9 = V_1;
  24248. List_1_t3950300692 * L_10 = __this->get_m_Clips_16();
  24249. int32_t L_11 = V_2;
  24250. NullCheck(L_10);
  24251. TimelineClip_t2478225950 * L_12 = List_1_get_Item_m470770357(L_10, L_11, /*hidden argument*/List_1_get_Item_m470770357_RuntimeMethod_var);
  24252. NullCheck(L_12);
  24253. double L_13 = TimelineClip_get_start_m3842973142(L_12, /*hidden argument*/NULL);
  24254. double L_14 = V_3;
  24255. double L_15 = Math_Max_m3148697491(NULL /*static, unused*/, L_9, ((double)il2cpp_codegen_add((double)L_13, (double)L_14)), /*hidden argument*/NULL);
  24256. V_1 = L_15;
  24257. int32_t L_16 = V_2;
  24258. V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
  24259. }
  24260. IL_0064:
  24261. {
  24262. int32_t L_17 = V_2;
  24263. List_1_t3950300692 * L_18 = __this->get_m_Clips_16();
  24264. NullCheck(L_18);
  24265. int32_t L_19 = List_1_get_Count_m615375621(L_18, /*hidden argument*/List_1_get_Count_m615375621_RuntimeMethod_var);
  24266. if ((((int32_t)L_17) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_19, (int32_t)1)))))
  24267. {
  24268. goto IL_0020;
  24269. }
  24270. }
  24271. {
  24272. TimelineClip_t2478225950 * L_20 = V_0;
  24273. AnimationCurve_t3046754366 * L_21 = AnimationCurve_EaseInOut_m2359509848(NULL /*static, unused*/, (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
  24274. NullCheck(L_20);
  24275. TimelineClip_set_mixInCurve_m1139610073(L_20, L_21, /*hidden argument*/NULL);
  24276. TimelineClip_t2478225950 * L_22 = V_0;
  24277. AnimationCurve_t3046754366 * L_23 = AnimationCurve_EaseInOut_m2359509848(NULL /*static, unused*/, (0.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
  24278. NullCheck(L_22);
  24279. TimelineClip_set_mixOutCurve_m678087526(L_22, L_23, /*hidden argument*/NULL);
  24280. TimelineClip_t2478225950 * L_24 = V_0;
  24281. double L_25 = V_1;
  24282. NullCheck(L_24);
  24283. TimelineClip_set_start_m1220781358(L_24, L_25, /*hidden argument*/NULL);
  24284. TimelineClip_t2478225950 * L_26 = V_0;
  24285. IL2CPP_RUNTIME_CLASS_INIT(TimelineClip_t2478225950_il2cpp_TypeInfo_var);
  24286. float L_27 = ((TimelineClip_t2478225950_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t2478225950_il2cpp_TypeInfo_var))->get_kDefaultClipDurationInSeconds_1();
  24287. NullCheck(L_26);
  24288. TimelineClip_set_duration_m2777564453(L_26, (((double)((double)L_27))), /*hidden argument*/NULL);
  24289. TimelineClip_t2478225950 * L_28 = V_0;
  24290. NullCheck(L_28);
  24291. TimelineClip_set_displayName_m1589266827(L_28, _stringLiteral3302425208, /*hidden argument*/NULL);
  24292. TimelineClip_t2478225950 * L_29 = V_0;
  24293. V_4 = L_29;
  24294. goto IL_00db;
  24295. }
  24296. IL_00db:
  24297. {
  24298. TimelineClip_t2478225950 * L_30 = V_4;
  24299. return L_30;
  24300. }
  24301. }
  24302. // System.Void UnityEngine.Timeline.TrackAsset::AddChild(UnityEngine.Timeline.TrackAsset)
  24303. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_AddChild_m3411065212 (TrackAsset_t2828708245 * __this, TrackAsset_t2828708245 * ___child0, const RuntimeMethod* method)
  24304. {
  24305. static bool s_Il2CppMethodInitialized;
  24306. if (!s_Il2CppMethodInitialized)
  24307. {
  24308. il2cpp_codegen_initialize_method (TrackAsset_AddChild_m3411065212_MetadataUsageId);
  24309. s_Il2CppMethodInitialized = true;
  24310. }
  24311. {
  24312. TrackAsset_t2828708245 * L_0 = ___child0;
  24313. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24314. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24315. if (!L_1)
  24316. {
  24317. goto IL_0012;
  24318. }
  24319. }
  24320. {
  24321. goto IL_002b;
  24322. }
  24323. IL_0012:
  24324. {
  24325. List_1_t4000433264 * L_2 = __this->get_m_Children_7();
  24326. TrackAsset_t2828708245 * L_3 = ___child0;
  24327. NullCheck(L_2);
  24328. List_1_Add_m14691504(L_2, L_3, /*hidden argument*/List_1_Add_m14691504_RuntimeMethod_var);
  24329. TrackAsset_t2828708245 * L_4 = ___child0;
  24330. NullCheck(L_4);
  24331. TrackAsset_set_parent_m2084909818(L_4, __this, /*hidden argument*/NULL);
  24332. TrackAsset_Invalidate_m1245695653(__this, /*hidden argument*/NULL);
  24333. }
  24334. IL_002b:
  24335. {
  24336. return;
  24337. }
  24338. }
  24339. // System.Boolean UnityEngine.Timeline.TrackAsset::AddChildAfter(UnityEngine.Timeline.TrackAsset,UnityEngine.Timeline.TrackAsset)
  24340. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_AddChildAfter_m2902008793 (TrackAsset_t2828708245 * __this, TrackAsset_t2828708245 * ___child0, TrackAsset_t2828708245 * ___other1, const RuntimeMethod* method)
  24341. {
  24342. static bool s_Il2CppMethodInitialized;
  24343. if (!s_Il2CppMethodInitialized)
  24344. {
  24345. il2cpp_codegen_initialize_method (TrackAsset_AddChildAfter_m2902008793_MetadataUsageId);
  24346. s_Il2CppMethodInitialized = true;
  24347. }
  24348. bool V_0 = false;
  24349. int32_t V_1 = 0;
  24350. {
  24351. TrackAsset_t2828708245 * L_0 = ___child0;
  24352. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24353. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24354. if (!L_1)
  24355. {
  24356. goto IL_0014;
  24357. }
  24358. }
  24359. {
  24360. V_0 = (bool)0;
  24361. goto IL_006f;
  24362. }
  24363. IL_0014:
  24364. {
  24365. List_1_t4000433264 * L_2 = __this->get_m_Children_7();
  24366. TrackAsset_t2828708245 * L_3 = ___other1;
  24367. NullCheck(L_2);
  24368. int32_t L_4 = List_1_IndexOf_m2071086259(L_2, L_3, /*hidden argument*/List_1_IndexOf_m2071086259_RuntimeMethod_var);
  24369. V_1 = L_4;
  24370. int32_t L_5 = V_1;
  24371. if ((((int32_t)L_5) < ((int32_t)0)))
  24372. {
  24373. goto IL_004f;
  24374. }
  24375. }
  24376. {
  24377. int32_t L_6 = V_1;
  24378. List_1_t4000433264 * L_7 = __this->get_m_Children_7();
  24379. NullCheck(L_7);
  24380. int32_t L_8 = List_1_get_Count_m172720400(L_7, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  24381. if ((((int32_t)L_6) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1)))))
  24382. {
  24383. goto IL_004f;
  24384. }
  24385. }
  24386. {
  24387. List_1_t4000433264 * L_9 = __this->get_m_Children_7();
  24388. int32_t L_10 = V_1;
  24389. TrackAsset_t2828708245 * L_11 = ___child0;
  24390. NullCheck(L_9);
  24391. List_1_Insert_m2445342916(L_9, ((int32_t)il2cpp_codegen_add((int32_t)L_10, (int32_t)1)), L_11, /*hidden argument*/List_1_Insert_m2445342916_RuntimeMethod_var);
  24392. goto IL_005b;
  24393. }
  24394. IL_004f:
  24395. {
  24396. List_1_t4000433264 * L_12 = __this->get_m_Children_7();
  24397. TrackAsset_t2828708245 * L_13 = ___child0;
  24398. NullCheck(L_12);
  24399. List_1_Add_m14691504(L_12, L_13, /*hidden argument*/List_1_Add_m14691504_RuntimeMethod_var);
  24400. }
  24401. IL_005b:
  24402. {
  24403. TrackAsset_Invalidate_m1245695653(__this, /*hidden argument*/NULL);
  24404. TrackAsset_t2828708245 * L_14 = ___child0;
  24405. NullCheck(L_14);
  24406. TrackAsset_set_parent_m2084909818(L_14, __this, /*hidden argument*/NULL);
  24407. V_0 = (bool)1;
  24408. goto IL_006f;
  24409. }
  24410. IL_006f:
  24411. {
  24412. bool L_15 = V_0;
  24413. return L_15;
  24414. }
  24415. }
  24416. // System.Boolean UnityEngine.Timeline.TrackAsset::RemoveSubTrack(UnityEngine.Timeline.TrackAsset)
  24417. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_RemoveSubTrack_m1258560654 (TrackAsset_t2828708245 * __this, TrackAsset_t2828708245 * ___child0, const RuntimeMethod* method)
  24418. {
  24419. static bool s_Il2CppMethodInitialized;
  24420. if (!s_Il2CppMethodInitialized)
  24421. {
  24422. il2cpp_codegen_initialize_method (TrackAsset_RemoveSubTrack_m1258560654_MetadataUsageId);
  24423. s_Il2CppMethodInitialized = true;
  24424. }
  24425. bool V_0 = false;
  24426. {
  24427. List_1_t4000433264 * L_0 = __this->get_m_Children_7();
  24428. TrackAsset_t2828708245 * L_1 = ___child0;
  24429. NullCheck(L_0);
  24430. bool L_2 = List_1_Remove_m1365987965(L_0, L_1, /*hidden argument*/List_1_Remove_m1365987965_RuntimeMethod_var);
  24431. if (!L_2)
  24432. {
  24433. goto IL_0027;
  24434. }
  24435. }
  24436. {
  24437. TrackAsset_Invalidate_m1245695653(__this, /*hidden argument*/NULL);
  24438. TrackAsset_t2828708245 * L_3 = ___child0;
  24439. NullCheck(L_3);
  24440. TrackAsset_set_parent_m2084909818(L_3, (PlayableAsset_t3219022681 *)NULL, /*hidden argument*/NULL);
  24441. V_0 = (bool)1;
  24442. goto IL_002e;
  24443. }
  24444. IL_0027:
  24445. {
  24446. V_0 = (bool)0;
  24447. goto IL_002e;
  24448. }
  24449. IL_002e:
  24450. {
  24451. bool L_4 = V_0;
  24452. return L_4;
  24453. }
  24454. }
  24455. // System.Void UnityEngine.Timeline.TrackAsset::RemoveClip(UnityEngine.Timeline.TimelineClip)
  24456. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_RemoveClip_m2325773430 (TrackAsset_t2828708245 * __this, TimelineClip_t2478225950 * ___clip0, const RuntimeMethod* method)
  24457. {
  24458. static bool s_Il2CppMethodInitialized;
  24459. if (!s_Il2CppMethodInitialized)
  24460. {
  24461. il2cpp_codegen_initialize_method (TrackAsset_RemoveClip_m2325773430_MetadataUsageId);
  24462. s_Il2CppMethodInitialized = true;
  24463. }
  24464. {
  24465. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  24466. TimelineClip_t2478225950 * L_1 = ___clip0;
  24467. NullCheck(L_0);
  24468. List_1_Remove_m2415766623(L_0, L_1, /*hidden argument*/List_1_Remove_m2415766623_RuntimeMethod_var);
  24469. __this->set_m_ClipsCache_9((TimelineClipU5BU5D_t140784555*)NULL);
  24470. return;
  24471. }
  24472. }
  24473. // System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&)
  24474. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GetEvaluationTime_m2305248530 (TrackAsset_t2828708245 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
  24475. {
  24476. double V_0 = 0.0;
  24477. int32_t V_1 = 0;
  24478. {
  24479. TimelineClipU5BU5D_t140784555* L_0 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24480. NullCheck(L_0);
  24481. if ((((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))))
  24482. {
  24483. goto IL_0027;
  24484. }
  24485. }
  24486. {
  24487. double* L_1 = ___outStart0;
  24488. *((double*)(L_1)) = (double)(0.0);
  24489. double* L_2 = ___outDuration1;
  24490. double L_3 = TrackAsset_GetMarkerDuration_m598691691(__this, /*hidden argument*/NULL);
  24491. *((double*)(L_2)) = (double)L_3;
  24492. goto IL_00b2;
  24493. }
  24494. IL_0027:
  24495. {
  24496. double* L_4 = ___outStart0;
  24497. *((double*)(L_4)) = (double)(1.7976931348623157E+308);
  24498. V_0 = (0.0);
  24499. V_1 = 0;
  24500. goto IL_0081;
  24501. }
  24502. IL_0043:
  24503. {
  24504. double* L_5 = ___outStart0;
  24505. TimelineClipU5BU5D_t140784555* L_6 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24506. int32_t L_7 = V_1;
  24507. NullCheck(L_6);
  24508. int32_t L_8 = L_7;
  24509. TimelineClip_t2478225950 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
  24510. NullCheck(L_9);
  24511. double L_10 = TimelineClip_get_start_m3842973142(L_9, /*hidden argument*/NULL);
  24512. double* L_11 = ___outStart0;
  24513. double L_12 = Math_Min_m2185697350(NULL /*static, unused*/, L_10, (*((double*)L_11)), /*hidden argument*/NULL);
  24514. *((double*)(L_5)) = (double)L_12;
  24515. TimelineClipU5BU5D_t140784555* L_13 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24516. int32_t L_14 = V_1;
  24517. NullCheck(L_13);
  24518. int32_t L_15 = L_14;
  24519. TimelineClip_t2478225950 * L_16 = (L_13)->GetAt(static_cast<il2cpp_array_size_t>(L_15));
  24520. NullCheck(L_16);
  24521. double L_17 = TimelineClip_get_start_m3842973142(L_16, /*hidden argument*/NULL);
  24522. TimelineClipU5BU5D_t140784555* L_18 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24523. int32_t L_19 = V_1;
  24524. NullCheck(L_18);
  24525. int32_t L_20 = L_19;
  24526. TimelineClip_t2478225950 * L_21 = (L_18)->GetAt(static_cast<il2cpp_array_size_t>(L_20));
  24527. NullCheck(L_21);
  24528. double L_22 = TimelineClip_get_duration_m2801924360(L_21, /*hidden argument*/NULL);
  24529. double L_23 = V_0;
  24530. double L_24 = Math_Max_m3148697491(NULL /*static, unused*/, ((double)il2cpp_codegen_add((double)L_17, (double)L_22)), L_23, /*hidden argument*/NULL);
  24531. V_0 = L_24;
  24532. int32_t L_25 = V_1;
  24533. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1));
  24534. }
  24535. IL_0081:
  24536. {
  24537. int32_t L_26 = V_1;
  24538. TimelineClipU5BU5D_t140784555* L_27 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24539. NullCheck(L_27);
  24540. if ((((int32_t)L_26) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_27)->max_length)))))))
  24541. {
  24542. goto IL_0043;
  24543. }
  24544. }
  24545. {
  24546. double* L_28 = ___outStart0;
  24547. double* L_29 = ___outStart0;
  24548. double L_30 = Math_Max_m3148697491(NULL /*static, unused*/, (*((double*)L_29)), (0.0), /*hidden argument*/NULL);
  24549. *((double*)(L_28)) = (double)L_30;
  24550. double* L_31 = ___outDuration1;
  24551. double L_32 = TrackAsset_GetMarkerDuration_m598691691(__this, /*hidden argument*/NULL);
  24552. double L_33 = V_0;
  24553. double* L_34 = ___outStart0;
  24554. double L_35 = Math_Max_m3148697491(NULL /*static, unused*/, L_32, ((double)il2cpp_codegen_subtract((double)L_33, (double)(*((double*)L_34)))), /*hidden argument*/NULL);
  24555. *((double*)(L_31)) = (double)L_35;
  24556. }
  24557. IL_00b2:
  24558. {
  24559. return;
  24560. }
  24561. }
  24562. // System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&)
  24563. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GetSequenceTime_m1032822887 (TrackAsset_t2828708245 * __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
  24564. {
  24565. {
  24566. double* L_0 = ___outStart0;
  24567. double* L_1 = ___outDuration1;
  24568. VirtActionInvoker2< double*, double* >::Invoke(19 /* System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&) */, __this, L_0, L_1);
  24569. return;
  24570. }
  24571. }
  24572. // System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
  24573. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_GatherProperties_m2674271947 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
  24574. {
  24575. static bool s_Il2CppMethodInitialized;
  24576. if (!s_Il2CppMethodInitialized)
  24577. {
  24578. il2cpp_codegen_initialize_method (TrackAsset_GatherProperties_m2674271947_MetadataUsageId);
  24579. s_Il2CppMethodInitialized = true;
  24580. }
  24581. GameObject_t1113636619 * V_0 = NULL;
  24582. TimelineClip_t2478225950 * V_1 = NULL;
  24583. TimelineClipU5BU5D_t140784555* V_2 = NULL;
  24584. int32_t V_3 = 0;
  24585. RuntimeObject* V_4 = NULL;
  24586. TrackAsset_t2828708245 * V_5 = NULL;
  24587. RuntimeObject* V_6 = NULL;
  24588. Exception_t * __last_unhandled_exception = 0;
  24589. NO_UNUSED_WARNING (__last_unhandled_exception);
  24590. Exception_t * __exception_local = 0;
  24591. NO_UNUSED_WARNING (__exception_local);
  24592. int32_t __leave_target = 0;
  24593. NO_UNUSED_WARNING (__leave_target);
  24594. {
  24595. PlayableDirector_t508516997 * L_0 = ___director0;
  24596. GameObject_t1113636619 * L_1 = TrackAsset_GetGameObjectBinding_m3674951243(__this, L_0, /*hidden argument*/NULL);
  24597. V_0 = L_1;
  24598. GameObject_t1113636619 * L_2 = V_0;
  24599. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24600. bool L_3 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_2, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24601. if (!L_3)
  24602. {
  24603. goto IL_001c;
  24604. }
  24605. }
  24606. {
  24607. RuntimeObject* L_4 = ___driver1;
  24608. GameObject_t1113636619 * L_5 = V_0;
  24609. NullCheck(L_4);
  24610. InterfaceActionInvoker1< GameObject_t1113636619 * >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyCollector::PushActiveGameObject(UnityEngine.GameObject) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_4, L_5);
  24611. }
  24612. IL_001c:
  24613. {
  24614. AnimationClip_t2318505987 * L_6 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  24615. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24616. bool L_7 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_6, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24617. if (!L_7)
  24618. {
  24619. goto IL_0039;
  24620. }
  24621. }
  24622. {
  24623. RuntimeObject* L_8 = ___driver1;
  24624. AnimationClip_t2318505987 * L_9 = TrackAsset_get_animClip_m1438323282(__this, /*hidden argument*/NULL);
  24625. NullCheck(L_8);
  24626. InterfaceActionInvoker1< AnimationClip_t2318505987 * >::Invoke(2 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromClip(UnityEngine.AnimationClip) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_8, L_9);
  24627. }
  24628. IL_0039:
  24629. {
  24630. TimelineClipU5BU5D_t140784555* L_10 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  24631. V_2 = L_10;
  24632. V_3 = 0;
  24633. goto IL_00a3;
  24634. }
  24635. IL_0048:
  24636. {
  24637. TimelineClipU5BU5D_t140784555* L_11 = V_2;
  24638. int32_t L_12 = V_3;
  24639. NullCheck(L_11);
  24640. int32_t L_13 = L_12;
  24641. TimelineClip_t2478225950 * L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
  24642. V_1 = L_14;
  24643. TimelineClip_t2478225950 * L_15 = V_1;
  24644. NullCheck(L_15);
  24645. AnimationClip_t2318505987 * L_16 = TimelineClip_get_curves_m640720322(L_15, /*hidden argument*/NULL);
  24646. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24647. bool L_17 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_16, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24648. if (!L_17)
  24649. {
  24650. goto IL_0081;
  24651. }
  24652. }
  24653. {
  24654. TimelineClip_t2478225950 * L_18 = V_1;
  24655. NullCheck(L_18);
  24656. Object_t631007953 * L_19 = TimelineClip_get_asset_m3376869622(L_18, /*hidden argument*/NULL);
  24657. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24658. bool L_20 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_19, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24659. if (!L_20)
  24660. {
  24661. goto IL_0081;
  24662. }
  24663. }
  24664. {
  24665. RuntimeObject* L_21 = ___driver1;
  24666. TimelineClip_t2478225950 * L_22 = V_1;
  24667. NullCheck(L_22);
  24668. Object_t631007953 * L_23 = TimelineClip_get_asset_m3376869622(L_22, /*hidden argument*/NULL);
  24669. TimelineClip_t2478225950 * L_24 = V_1;
  24670. NullCheck(L_24);
  24671. AnimationClip_t2318505987 * L_25 = TimelineClip_get_curves_m640720322(L_24, /*hidden argument*/NULL);
  24672. NullCheck(L_21);
  24673. InterfaceActionInvoker2< Object_t631007953 *, AnimationClip_t2318505987 * >::Invoke(6 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddObjectProperties(UnityEngine.Object,UnityEngine.AnimationClip) */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_21, L_23, L_25);
  24674. }
  24675. IL_0081:
  24676. {
  24677. TimelineClip_t2478225950 * L_26 = V_1;
  24678. NullCheck(L_26);
  24679. Object_t631007953 * L_27 = TimelineClip_get_asset_m3376869622(L_26, /*hidden argument*/NULL);
  24680. V_4 = ((RuntimeObject*)IsInst((RuntimeObject*)L_27, IPropertyPreview_t1613145793_il2cpp_TypeInfo_var));
  24681. RuntimeObject* L_28 = V_4;
  24682. if (!L_28)
  24683. {
  24684. goto IL_009e;
  24685. }
  24686. }
  24687. {
  24688. RuntimeObject* L_29 = V_4;
  24689. PlayableDirector_t508516997 * L_30 = ___director0;
  24690. RuntimeObject* L_31 = ___driver1;
  24691. NullCheck(L_29);
  24692. InterfaceActionInvoker2< PlayableDirector_t508516997 *, RuntimeObject* >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyPreview::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, IPropertyPreview_t1613145793_il2cpp_TypeInfo_var, L_29, L_30, L_31);
  24693. }
  24694. IL_009e:
  24695. {
  24696. int32_t L_32 = V_3;
  24697. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_32, (int32_t)1));
  24698. }
  24699. IL_00a3:
  24700. {
  24701. int32_t L_33 = V_3;
  24702. TimelineClipU5BU5D_t140784555* L_34 = V_2;
  24703. NullCheck(L_34);
  24704. if ((((int32_t)L_33) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_34)->max_length)))))))
  24705. {
  24706. goto IL_0048;
  24707. }
  24708. }
  24709. {
  24710. RuntimeObject* L_35 = TrackAsset_GetChildTracks_m2043731462(__this, /*hidden argument*/NULL);
  24711. NullCheck(L_35);
  24712. RuntimeObject* L_36 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_t1808561134_il2cpp_TypeInfo_var, L_35);
  24713. V_6 = L_36;
  24714. }
  24715. IL_00ba:
  24716. try
  24717. { // begin try (depth: 1)
  24718. {
  24719. goto IL_00e0;
  24720. }
  24721. IL_00bf:
  24722. {
  24723. RuntimeObject* L_37 = V_6;
  24724. NullCheck(L_37);
  24725. TrackAsset_t2828708245 * L_38 = InterfaceFuncInvoker0< TrackAsset_t2828708245 * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t3261278713_il2cpp_TypeInfo_var, L_37);
  24726. V_5 = L_38;
  24727. TrackAsset_t2828708245 * L_39 = V_5;
  24728. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24729. bool L_40 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_39, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24730. if (!L_40)
  24731. {
  24732. goto IL_00df;
  24733. }
  24734. }
  24735. IL_00d6:
  24736. {
  24737. TrackAsset_t2828708245 * L_41 = V_5;
  24738. PlayableDirector_t508516997 * L_42 = ___director0;
  24739. RuntimeObject* L_43 = ___driver1;
  24740. NullCheck(L_41);
  24741. VirtActionInvoker2< PlayableDirector_t508516997 *, RuntimeObject* >::Invoke(21 /* System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, L_41, L_42, L_43);
  24742. }
  24743. IL_00df:
  24744. {
  24745. }
  24746. IL_00e0:
  24747. {
  24748. RuntimeObject* L_44 = V_6;
  24749. NullCheck(L_44);
  24750. bool L_45 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t1853284238_il2cpp_TypeInfo_var, L_44);
  24751. if (L_45)
  24752. {
  24753. goto IL_00bf;
  24754. }
  24755. }
  24756. IL_00ec:
  24757. {
  24758. IL2CPP_LEAVE(0x100, FINALLY_00f1);
  24759. }
  24760. } // end try (depth: 1)
  24761. catch(Il2CppExceptionWrapper& e)
  24762. {
  24763. __last_unhandled_exception = (Exception_t *)e.ex;
  24764. goto FINALLY_00f1;
  24765. }
  24766. FINALLY_00f1:
  24767. { // begin finally (depth: 1)
  24768. {
  24769. RuntimeObject* L_46 = V_6;
  24770. if (!L_46)
  24771. {
  24772. goto IL_00ff;
  24773. }
  24774. }
  24775. IL_00f8:
  24776. {
  24777. RuntimeObject* L_47 = V_6;
  24778. NullCheck(L_47);
  24779. InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t3640265483_il2cpp_TypeInfo_var, L_47);
  24780. }
  24781. IL_00ff:
  24782. {
  24783. IL2CPP_END_FINALLY(241)
  24784. }
  24785. } // end finally (depth: 1)
  24786. IL2CPP_CLEANUP(241)
  24787. {
  24788. IL2CPP_JUMP_TBL(0x100, IL_0100)
  24789. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  24790. }
  24791. IL_0100:
  24792. {
  24793. GameObject_t1113636619 * L_48 = V_0;
  24794. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24795. bool L_49 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_48, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24796. if (!L_49)
  24797. {
  24798. goto IL_0112;
  24799. }
  24800. }
  24801. {
  24802. RuntimeObject* L_50 = ___driver1;
  24803. NullCheck(L_50);
  24804. InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.Timeline.IPropertyCollector::PopActiveGameObject() */, IPropertyCollector_t1088233296_il2cpp_TypeInfo_var, L_50);
  24805. }
  24806. IL_0112:
  24807. {
  24808. return;
  24809. }
  24810. }
  24811. // UnityEngine.GameObject UnityEngine.Timeline.TrackAsset::GetGameObjectBinding(UnityEngine.Playables.PlayableDirector)
  24812. extern "C" IL2CPP_METHOD_ATTR GameObject_t1113636619 * TrackAsset_GetGameObjectBinding_m3674951243 (TrackAsset_t2828708245 * __this, PlayableDirector_t508516997 * ___director0, const RuntimeMethod* method)
  24813. {
  24814. static bool s_Il2CppMethodInitialized;
  24815. if (!s_Il2CppMethodInitialized)
  24816. {
  24817. il2cpp_codegen_initialize_method (TrackAsset_GetGameObjectBinding_m3674951243_MetadataUsageId);
  24818. s_Il2CppMethodInitialized = true;
  24819. }
  24820. GameObject_t1113636619 * V_0 = NULL;
  24821. Object_t631007953 * V_1 = NULL;
  24822. GameObject_t1113636619 * V_2 = NULL;
  24823. Component_t1923634451 * V_3 = NULL;
  24824. {
  24825. PlayableDirector_t508516997 * L_0 = ___director0;
  24826. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24827. bool L_1 = Object_op_Equality_m1810815630(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24828. if (!L_1)
  24829. {
  24830. goto IL_0014;
  24831. }
  24832. }
  24833. {
  24834. V_0 = (GameObject_t1113636619 *)NULL;
  24835. goto IL_005c;
  24836. }
  24837. IL_0014:
  24838. {
  24839. PlayableDirector_t508516997 * L_2 = ___director0;
  24840. NullCheck(L_2);
  24841. Object_t631007953 * L_3 = PlayableDirector_GetGenericBinding_m371850596(L_2, __this, /*hidden argument*/NULL);
  24842. V_1 = L_3;
  24843. Object_t631007953 * L_4 = V_1;
  24844. V_2 = ((GameObject_t1113636619 *)IsInstSealed((RuntimeObject*)L_4, GameObject_t1113636619_il2cpp_TypeInfo_var));
  24845. GameObject_t1113636619 * L_5 = V_2;
  24846. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24847. bool L_6 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_5, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24848. if (!L_6)
  24849. {
  24850. goto IL_0036;
  24851. }
  24852. }
  24853. {
  24854. GameObject_t1113636619 * L_7 = V_2;
  24855. V_0 = L_7;
  24856. goto IL_005c;
  24857. }
  24858. IL_0036:
  24859. {
  24860. Object_t631007953 * L_8 = V_1;
  24861. V_3 = ((Component_t1923634451 *)IsInstClass((RuntimeObject*)L_8, Component_t1923634451_il2cpp_TypeInfo_var));
  24862. Component_t1923634451 * L_9 = V_3;
  24863. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24864. bool L_10 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_9, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24865. if (!L_10)
  24866. {
  24867. goto IL_0055;
  24868. }
  24869. }
  24870. {
  24871. Component_t1923634451 * L_11 = V_3;
  24872. NullCheck(L_11);
  24873. GameObject_t1113636619 * L_12 = Component_get_gameObject_m442555142(L_11, /*hidden argument*/NULL);
  24874. V_0 = L_12;
  24875. goto IL_005c;
  24876. }
  24877. IL_0055:
  24878. {
  24879. V_0 = (GameObject_t1113636619 *)NULL;
  24880. goto IL_005c;
  24881. }
  24882. IL_005c:
  24883. {
  24884. GameObject_t1113636619 * L_13 = V_0;
  24885. return L_13;
  24886. }
  24887. }
  24888. // System.Boolean UnityEngine.Timeline.TrackAsset::ValidateClipType(System.Type)
  24889. extern "C" IL2CPP_METHOD_ATTR bool TrackAsset_ValidateClipType_m1367579039 (TrackAsset_t2828708245 * __this, Type_t * ___clipType0, const RuntimeMethod* method)
  24890. {
  24891. static bool s_Il2CppMethodInitialized;
  24892. if (!s_Il2CppMethodInitialized)
  24893. {
  24894. il2cpp_codegen_initialize_method (TrackAsset_ValidateClipType_m1367579039_MetadataUsageId);
  24895. s_Il2CppMethodInitialized = true;
  24896. }
  24897. ObjectU5BU5D_t2843939325* V_0 = NULL;
  24898. int32_t V_1 = 0;
  24899. TrackClipTypeAttribute_t4223207965 * V_2 = NULL;
  24900. bool V_3 = false;
  24901. {
  24902. Type_t * L_0 = Object_GetType_m88164663(__this, /*hidden argument*/NULL);
  24903. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (TrackClipTypeAttribute_t4223207965_0_0_0_var) };
  24904. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  24905. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  24906. NullCheck(L_0);
  24907. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)1);
  24908. V_0 = L_3;
  24909. V_1 = 0;
  24910. goto IL_0046;
  24911. }
  24912. IL_001f:
  24913. {
  24914. ObjectU5BU5D_t2843939325* L_4 = V_0;
  24915. int32_t L_5 = V_1;
  24916. NullCheck(L_4);
  24917. int32_t L_6 = L_5;
  24918. RuntimeObject * L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  24919. V_2 = ((TrackClipTypeAttribute_t4223207965 *)CastclassClass((RuntimeObject*)L_7, TrackClipTypeAttribute_t4223207965_il2cpp_TypeInfo_var));
  24920. TrackClipTypeAttribute_t4223207965 * L_8 = V_2;
  24921. NullCheck(L_8);
  24922. Type_t * L_9 = L_8->get_inspectedType_0();
  24923. Type_t * L_10 = ___clipType0;
  24924. NullCheck(L_9);
  24925. bool L_11 = VirtFuncInvoker1< bool, Type_t * >::Invoke(45 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_9, L_10);
  24926. if (!L_11)
  24927. {
  24928. goto IL_0041;
  24929. }
  24930. }
  24931. {
  24932. V_3 = (bool)1;
  24933. goto IL_0056;
  24934. }
  24935. IL_0041:
  24936. {
  24937. int32_t L_12 = V_1;
  24938. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
  24939. }
  24940. IL_0046:
  24941. {
  24942. int32_t L_13 = V_1;
  24943. ObjectU5BU5D_t2843939325* L_14 = V_0;
  24944. NullCheck(L_14);
  24945. if ((((int32_t)L_13) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_14)->max_length)))))))
  24946. {
  24947. goto IL_001f;
  24948. }
  24949. }
  24950. {
  24951. V_3 = (bool)0;
  24952. goto IL_0056;
  24953. }
  24954. IL_0056:
  24955. {
  24956. bool L_15 = V_3;
  24957. return L_15;
  24958. }
  24959. }
  24960. // System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration()
  24961. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_UpdateDuration_m2610915061 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  24962. {
  24963. static bool s_Il2CppMethodInitialized;
  24964. if (!s_Il2CppMethodInitialized)
  24965. {
  24966. il2cpp_codegen_initialize_method (TrackAsset_UpdateDuration_m2610915061_MetadataUsageId);
  24967. s_Il2CppMethodInitialized = true;
  24968. }
  24969. int32_t V_0 = 0;
  24970. int32_t V_1 = 0;
  24971. double V_2 = 0.0;
  24972. double V_3 = 0.0;
  24973. int32_t G_B3_0 = 0;
  24974. {
  24975. AnimationClip_t2318505987 * L_0 = __this->get_m_AnimClip_5();
  24976. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  24977. bool L_1 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_0, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  24978. if (!L_1)
  24979. {
  24980. goto IL_002f;
  24981. }
  24982. }
  24983. {
  24984. AnimationClip_t2318505987 * L_2 = __this->get_m_AnimClip_5();
  24985. NullCheck(L_2);
  24986. float L_3 = AnimationClip_get_frameRate_m1820704095(L_2, /*hidden argument*/NULL);
  24987. AnimationClip_t2318505987 * L_4 = __this->get_m_AnimClip_5();
  24988. NullCheck(L_4);
  24989. float L_5 = AnimationClip_get_length_m3296085482(L_4, /*hidden argument*/NULL);
  24990. G_B3_0 = (((int32_t)((int32_t)((float)il2cpp_codegen_multiply((float)L_3, (float)L_5)))));
  24991. goto IL_0030;
  24992. }
  24993. IL_002f:
  24994. {
  24995. G_B3_0 = 0;
  24996. }
  24997. IL_0030:
  24998. {
  24999. V_0 = G_B3_0;
  25000. int32_t L_6 = TrackAsset_GetClipsHash_m3170770389(__this, /*hidden argument*/NULL);
  25001. int32_t L_7 = TrackAsset_GetMarkerHash_m2707863190(__this, /*hidden argument*/NULL);
  25002. int32_t L_8 = V_0;
  25003. int32_t L_9 = HashUtility_CombineHash_m1765266810(NULL /*static, unused*/, L_6, L_7, L_8, /*hidden argument*/NULL);
  25004. V_1 = L_9;
  25005. int32_t L_10 = V_1;
  25006. int32_t L_11 = __this->get_m_ItemsHash_8();
  25007. if ((!(((uint32_t)L_10) == ((uint32_t)L_11))))
  25008. {
  25009. goto IL_0055;
  25010. }
  25011. }
  25012. {
  25013. goto IL_0086;
  25014. }
  25015. IL_0055:
  25016. {
  25017. int32_t L_12 = V_1;
  25018. __this->set_m_ItemsHash_8(L_12);
  25019. VirtActionInvoker2< double*, double* >::Invoke(20 /* System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&) */, __this, (&V_2), (&V_3));
  25020. double L_13 = V_2;
  25021. IL2CPP_RUNTIME_CLASS_INIT(DiscreteTime_t924799574_il2cpp_TypeInfo_var);
  25022. DiscreteTime_t924799574 L_14 = DiscreteTime_op_Explicit_m3213626537(NULL /*static, unused*/, L_13, /*hidden argument*/NULL);
  25023. __this->set_m_Start_10(L_14);
  25024. double L_15 = V_2;
  25025. double L_16 = V_3;
  25026. DiscreteTime_t924799574 L_17 = DiscreteTime_op_Explicit_m3213626537(NULL /*static, unused*/, ((double)il2cpp_codegen_add((double)L_15, (double)L_16)), /*hidden argument*/NULL);
  25027. __this->set_m_End_11(L_17);
  25028. IL2CPP_RUNTIME_CLASS_INIT(Extrapolation_t625958692_il2cpp_TypeInfo_var);
  25029. Extrapolation_CalculateExtrapolationTimes_m147705176(NULL /*static, unused*/, __this, /*hidden argument*/NULL);
  25030. }
  25031. IL_0086:
  25032. {
  25033. return;
  25034. }
  25035. }
  25036. // UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.TimelineClip)
  25037. extern "C" IL2CPP_METHOD_ATTR Playable_t459825607 TrackAsset_CreatePlayable_m471326213 (TrackAsset_t2828708245 * __this, PlayableGraph_t3515989261 ___graph0, GameObject_t1113636619 * ___go1, TimelineClip_t2478225950 * ___clip2, const RuntimeMethod* method)
  25038. {
  25039. static bool s_Il2CppMethodInitialized;
  25040. if (!s_Il2CppMethodInitialized)
  25041. {
  25042. il2cpp_codegen_initialize_method (TrackAsset_CreatePlayable_m471326213_MetadataUsageId);
  25043. s_Il2CppMethodInitialized = true;
  25044. }
  25045. RuntimeObject* V_0 = NULL;
  25046. Playable_t459825607 V_1;
  25047. memset(&V_1, 0, sizeof(V_1));
  25048. Playable_t459825607 V_2;
  25049. memset(&V_2, 0, sizeof(V_2));
  25050. {
  25051. TimelineClip_t2478225950 * L_0 = ___clip2;
  25052. NullCheck(L_0);
  25053. Object_t631007953 * L_1 = TimelineClip_get_asset_m3376869622(L_0, /*hidden argument*/NULL);
  25054. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_1, IPlayableAsset_t178020480_il2cpp_TypeInfo_var));
  25055. RuntimeObject* L_2 = V_0;
  25056. if (!L_2)
  25057. {
  25058. goto IL_0049;
  25059. }
  25060. }
  25061. {
  25062. RuntimeObject* L_3 = V_0;
  25063. PlayableGraph_t3515989261 L_4 = ___graph0;
  25064. GameObject_t1113636619 * L_5 = ___go1;
  25065. NullCheck(L_3);
  25066. Playable_t459825607 L_6 = InterfaceFuncInvoker2< Playable_t459825607 , PlayableGraph_t3515989261 , GameObject_t1113636619 * >::Invoke(0 /* UnityEngine.Playables.Playable UnityEngine.Playables.IPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, IPlayableAsset_t178020480_il2cpp_TypeInfo_var, L_3, L_4, L_5);
  25067. V_1 = L_6;
  25068. Playable_t459825607 L_7 = V_1;
  25069. bool L_8 = PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418(NULL /*static, unused*/, L_7, /*hidden argument*/PlayableExtensions_IsValid_TisPlayable_t459825607_m2567959418_RuntimeMethod_var);
  25070. if (!L_8)
  25071. {
  25072. goto IL_0042;
  25073. }
  25074. }
  25075. {
  25076. Playable_t459825607 L_9 = V_1;
  25077. TimelineClip_t2478225950 * L_10 = ___clip2;
  25078. NullCheck(L_10);
  25079. AnimationClip_t2318505987 * L_11 = TimelineClip_get_curves_m640720322(L_10, /*hidden argument*/NULL);
  25080. AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881(NULL /*static, unused*/, L_9, L_11, /*hidden argument*/AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t459825607_m905166881_RuntimeMethod_var);
  25081. Playable_t459825607 L_12 = V_1;
  25082. TimelineClip_t2478225950 * L_13 = ___clip2;
  25083. NullCheck(L_13);
  25084. double L_14 = TimelineClip_get_timeScale_m2640515926(L_13, /*hidden argument*/NULL);
  25085. PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183(NULL /*static, unused*/, L_12, L_14, /*hidden argument*/PlayableExtensions_SetSpeed_TisPlayable_t459825607_m2173874183_RuntimeMethod_var);
  25086. }
  25087. IL_0042:
  25088. {
  25089. Playable_t459825607 L_15 = V_1;
  25090. V_2 = L_15;
  25091. goto IL_0054;
  25092. }
  25093. IL_0049:
  25094. {
  25095. IL2CPP_RUNTIME_CLASS_INIT(Playable_t459825607_il2cpp_TypeInfo_var);
  25096. Playable_t459825607 L_16 = Playable_get_Null_m3556999077(NULL /*static, unused*/, /*hidden argument*/NULL);
  25097. V_2 = L_16;
  25098. goto IL_0054;
  25099. }
  25100. IL_0054:
  25101. {
  25102. Playable_t459825607 L_17 = V_2;
  25103. return L_17;
  25104. }
  25105. }
  25106. // System.Void UnityEngine.Timeline.TrackAsset::Invalidate()
  25107. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_Invalidate_m1245695653 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25108. {
  25109. static bool s_Il2CppMethodInitialized;
  25110. if (!s_Il2CppMethodInitialized)
  25111. {
  25112. il2cpp_codegen_initialize_method (TrackAsset_Invalidate_m1245695653_MetadataUsageId);
  25113. s_Il2CppMethodInitialized = true;
  25114. }
  25115. TimelineAsset_t3776684190 * V_0 = NULL;
  25116. {
  25117. __this->set_m_ChildTrackCache_14((RuntimeObject*)NULL);
  25118. TimelineAsset_t3776684190 * L_0 = TrackAsset_get_timelineAsset_m952776551(__this, /*hidden argument*/NULL);
  25119. V_0 = L_0;
  25120. TimelineAsset_t3776684190 * L_1 = V_0;
  25121. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25122. bool L_2 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_1, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25123. if (!L_2)
  25124. {
  25125. goto IL_0023;
  25126. }
  25127. }
  25128. {
  25129. TimelineAsset_t3776684190 * L_3 = V_0;
  25130. NullCheck(L_3);
  25131. TimelineAsset_Invalidate_m2941932939(L_3, /*hidden argument*/NULL);
  25132. }
  25133. IL_0023:
  25134. {
  25135. return;
  25136. }
  25137. }
  25138. // System.Void UnityEngine.Timeline.TrackAsset::UpdateChildTrackCache()
  25139. extern "C" IL2CPP_METHOD_ATTR void TrackAsset_UpdateChildTrackCache_m4071295480 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25140. {
  25141. static bool s_Il2CppMethodInitialized;
  25142. if (!s_Il2CppMethodInitialized)
  25143. {
  25144. il2cpp_codegen_initialize_method (TrackAsset_UpdateChildTrackCache_m4071295480_MetadataUsageId);
  25145. s_Il2CppMethodInitialized = true;
  25146. }
  25147. List_1_t5815691 * V_0 = NULL;
  25148. int32_t V_1 = 0;
  25149. TrackAsset_t2828708245 * V_2 = NULL;
  25150. {
  25151. RuntimeObject* L_0 = __this->get_m_ChildTrackCache_14();
  25152. if (L_0)
  25153. {
  25154. goto IL_0096;
  25155. }
  25156. }
  25157. {
  25158. List_1_t4000433264 * L_1 = __this->get_m_Children_7();
  25159. if (!L_1)
  25160. {
  25161. goto IL_0028;
  25162. }
  25163. }
  25164. {
  25165. List_1_t4000433264 * L_2 = __this->get_m_Children_7();
  25166. NullCheck(L_2);
  25167. int32_t L_3 = List_1_get_Count_m172720400(L_2, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  25168. if (L_3)
  25169. {
  25170. goto IL_0038;
  25171. }
  25172. }
  25173. IL_0028:
  25174. {
  25175. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  25176. TrackAssetU5BU5D_t52518008* L_4 = ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->get_s_EmptyCache_13();
  25177. __this->set_m_ChildTrackCache_14((RuntimeObject*)L_4);
  25178. goto IL_0095;
  25179. }
  25180. IL_0038:
  25181. {
  25182. List_1_t4000433264 * L_5 = __this->get_m_Children_7();
  25183. NullCheck(L_5);
  25184. int32_t L_6 = List_1_get_Count_m172720400(L_5, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  25185. List_1_t5815691 * L_7 = (List_1_t5815691 *)il2cpp_codegen_object_new(List_1_t5815691_il2cpp_TypeInfo_var);
  25186. List_1__ctor_m131232563(L_7, L_6, /*hidden argument*/List_1__ctor_m131232563_RuntimeMethod_var);
  25187. V_0 = L_7;
  25188. V_1 = 0;
  25189. goto IL_007c;
  25190. }
  25191. IL_0051:
  25192. {
  25193. List_1_t4000433264 * L_8 = __this->get_m_Children_7();
  25194. int32_t L_9 = V_1;
  25195. NullCheck(L_8);
  25196. ScriptableObject_t2528358522 * L_10 = List_1_get_Item_m243662143(L_8, L_9, /*hidden argument*/List_1_get_Item_m243662143_RuntimeMethod_var);
  25197. V_2 = ((TrackAsset_t2828708245 *)IsInstClass((RuntimeObject*)L_10, TrackAsset_t2828708245_il2cpp_TypeInfo_var));
  25198. TrackAsset_t2828708245 * L_11 = V_2;
  25199. IL2CPP_RUNTIME_CLASS_INIT(Object_t631007953_il2cpp_TypeInfo_var);
  25200. bool L_12 = Object_op_Inequality_m4071470834(NULL /*static, unused*/, L_11, (Object_t631007953 *)NULL, /*hidden argument*/NULL);
  25201. if (!L_12)
  25202. {
  25203. goto IL_0077;
  25204. }
  25205. }
  25206. {
  25207. List_1_t5815691 * L_13 = V_0;
  25208. TrackAsset_t2828708245 * L_14 = V_2;
  25209. NullCheck(L_13);
  25210. List_1_Add_m737245902(L_13, L_14, /*hidden argument*/List_1_Add_m737245902_RuntimeMethod_var);
  25211. }
  25212. IL_0077:
  25213. {
  25214. int32_t L_15 = V_1;
  25215. V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
  25216. }
  25217. IL_007c:
  25218. {
  25219. int32_t L_16 = V_1;
  25220. List_1_t4000433264 * L_17 = __this->get_m_Children_7();
  25221. NullCheck(L_17);
  25222. int32_t L_18 = List_1_get_Count_m172720400(L_17, /*hidden argument*/List_1_get_Count_m172720400_RuntimeMethod_var);
  25223. if ((((int32_t)L_16) < ((int32_t)L_18)))
  25224. {
  25225. goto IL_0051;
  25226. }
  25227. }
  25228. {
  25229. List_1_t5815691 * L_19 = V_0;
  25230. __this->set_m_ChildTrackCache_14(L_19);
  25231. }
  25232. IL_0095:
  25233. {
  25234. }
  25235. IL_0096:
  25236. {
  25237. return;
  25238. }
  25239. }
  25240. // System.Int32 UnityEngine.Timeline.TrackAsset::Hash()
  25241. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_Hash_m4056583082 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25242. {
  25243. int32_t V_0 = 0;
  25244. {
  25245. TimelineClipU5BU5D_t140784555* L_0 = TrackAsset_get_clips_m2358754088(__this, /*hidden argument*/NULL);
  25246. NullCheck(L_0);
  25247. int32_t L_1 = TrackAsset_GetMarkerContainerHash_m2294069113(__this, /*hidden argument*/NULL);
  25248. V_0 = ((int32_t)il2cpp_codegen_add((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_0)->max_length)))), (int32_t)((int32_t)((int32_t)L_1<<(int32_t)((int32_t)16)))));
  25249. goto IL_0019;
  25250. }
  25251. IL_0019:
  25252. {
  25253. int32_t L_2 = V_0;
  25254. return L_2;
  25255. }
  25256. }
  25257. // System.Int32 UnityEngine.Timeline.TrackAsset::GetClipsHash()
  25258. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetClipsHash_m3170770389 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25259. {
  25260. static bool s_Il2CppMethodInitialized;
  25261. if (!s_Il2CppMethodInitialized)
  25262. {
  25263. il2cpp_codegen_initialize_method (TrackAsset_GetClipsHash_m3170770389_MetadataUsageId);
  25264. s_Il2CppMethodInitialized = true;
  25265. }
  25266. int32_t V_0 = 0;
  25267. RuntimeObject* V_1 = NULL;
  25268. Enumerator_t1544577273 V_2;
  25269. memset(&V_2, 0, sizeof(V_2));
  25270. int32_t V_3 = 0;
  25271. Exception_t * __last_unhandled_exception = 0;
  25272. NO_UNUSED_WARNING (__last_unhandled_exception);
  25273. Exception_t * __exception_local = 0;
  25274. NO_UNUSED_WARNING (__exception_local);
  25275. int32_t __leave_target = 0;
  25276. NO_UNUSED_WARNING (__leave_target);
  25277. {
  25278. V_0 = 0;
  25279. List_1_t3950300692 * L_0 = __this->get_m_Clips_16();
  25280. NullCheck(L_0);
  25281. Enumerator_t1544577273 L_1 = List_1_GetEnumerator_m1541146912(L_0, /*hidden argument*/List_1_GetEnumerator_m1541146912_RuntimeMethod_var);
  25282. V_2 = L_1;
  25283. }
  25284. IL_0010:
  25285. try
  25286. { // begin try (depth: 1)
  25287. {
  25288. goto IL_002c;
  25289. }
  25290. IL_0015:
  25291. {
  25292. TimelineClip_t2478225950 * L_2 = Enumerator_get_Current_m177503435((&V_2), /*hidden argument*/Enumerator_get_Current_m177503435_RuntimeMethod_var);
  25293. V_1 = L_2;
  25294. int32_t L_3 = V_0;
  25295. RuntimeObject* L_4 = V_1;
  25296. NullCheck(L_4);
  25297. int32_t L_5 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 UnityEngine.Timeline.ITimelineItem::Hash() */, ITimelineItem_t502543106_il2cpp_TypeInfo_var, L_4);
  25298. int32_t L_6 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_3, L_5, /*hidden argument*/NULL);
  25299. V_0 = L_6;
  25300. }
  25301. IL_002c:
  25302. {
  25303. bool L_7 = Enumerator_MoveNext_m404483435((&V_2), /*hidden argument*/Enumerator_MoveNext_m404483435_RuntimeMethod_var);
  25304. if (L_7)
  25305. {
  25306. goto IL_0015;
  25307. }
  25308. }
  25309. IL_0038:
  25310. {
  25311. IL2CPP_LEAVE(0x4B, FINALLY_003d);
  25312. }
  25313. } // end try (depth: 1)
  25314. catch(Il2CppExceptionWrapper& e)
  25315. {
  25316. __last_unhandled_exception = (Exception_t *)e.ex;
  25317. goto FINALLY_003d;
  25318. }
  25319. FINALLY_003d:
  25320. { // begin finally (depth: 1)
  25321. Enumerator_Dispose_m2098144270((&V_2), /*hidden argument*/Enumerator_Dispose_m2098144270_RuntimeMethod_var);
  25322. IL2CPP_END_FINALLY(61)
  25323. } // end finally (depth: 1)
  25324. IL2CPP_CLEANUP(61)
  25325. {
  25326. IL2CPP_JUMP_TBL(0x4B, IL_004b)
  25327. IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
  25328. }
  25329. IL_004b:
  25330. {
  25331. int32_t L_8 = V_0;
  25332. V_3 = L_8;
  25333. goto IL_0052;
  25334. }
  25335. IL_0052:
  25336. {
  25337. int32_t L_9 = V_3;
  25338. return L_9;
  25339. }
  25340. }
  25341. // System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerContainerHash()
  25342. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerContainerHash_m2294069113 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25343. {
  25344. static bool s_Il2CppMethodInitialized;
  25345. if (!s_Il2CppMethodInitialized)
  25346. {
  25347. il2cpp_codegen_initialize_method (TrackAsset_GetMarkerContainerHash_m2294069113_MetadataUsageId);
  25348. s_Il2CppMethodInitialized = true;
  25349. }
  25350. RuntimeObject* V_0 = NULL;
  25351. int32_t V_1 = 0;
  25352. TimelineMarkerU5BU5D_t2410759966* V_2 = NULL;
  25353. int32_t G_B5_0 = 0;
  25354. {
  25355. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)__this, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var));
  25356. RuntimeObject* L_0 = V_0;
  25357. if (L_0)
  25358. {
  25359. goto IL_0015;
  25360. }
  25361. }
  25362. {
  25363. V_1 = 0;
  25364. goto IL_0031;
  25365. }
  25366. IL_0015:
  25367. {
  25368. RuntimeObject* L_1 = V_0;
  25369. NullCheck(L_1);
  25370. TimelineMarkerU5BU5D_t2410759966* L_2 = InterfaceFuncInvoker0< TimelineMarkerU5BU5D_t2410759966* >::Invoke(0 /* UnityEngine.Timeline.TimelineMarker[] UnityEngine.Timeline.ITimelineMarkerContainer::GetMarkers() */, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var, L_1);
  25371. V_2 = L_2;
  25372. TimelineMarkerU5BU5D_t2410759966* L_3 = V_2;
  25373. if (L_3)
  25374. {
  25375. goto IL_0028;
  25376. }
  25377. }
  25378. {
  25379. G_B5_0 = 0;
  25380. goto IL_002b;
  25381. }
  25382. IL_0028:
  25383. {
  25384. TimelineMarkerU5BU5D_t2410759966* L_4 = V_2;
  25385. NullCheck(L_4);
  25386. G_B5_0 = (((int32_t)((int32_t)(((RuntimeArray *)L_4)->max_length))));
  25387. }
  25388. IL_002b:
  25389. {
  25390. V_1 = G_B5_0;
  25391. goto IL_0031;
  25392. }
  25393. IL_0031:
  25394. {
  25395. int32_t L_5 = V_1;
  25396. return L_5;
  25397. }
  25398. }
  25399. // System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerHash()
  25400. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerHash_m2707863190 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25401. {
  25402. static bool s_Il2CppMethodInitialized;
  25403. if (!s_Il2CppMethodInitialized)
  25404. {
  25405. il2cpp_codegen_initialize_method (TrackAsset_GetMarkerHash_m2707863190_MetadataUsageId);
  25406. s_Il2CppMethodInitialized = true;
  25407. }
  25408. RuntimeObject* V_0 = NULL;
  25409. int32_t V_1 = 0;
  25410. TimelineMarkerU5BU5D_t2410759966* V_2 = NULL;
  25411. int32_t V_3 = 0;
  25412. int32_t V_4 = 0;
  25413. {
  25414. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)__this, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var));
  25415. V_1 = 0;
  25416. RuntimeObject* L_0 = V_0;
  25417. if (!L_0)
  25418. {
  25419. goto IL_0044;
  25420. }
  25421. }
  25422. {
  25423. RuntimeObject* L_1 = V_0;
  25424. NullCheck(L_1);
  25425. TimelineMarkerU5BU5D_t2410759966* L_2 = InterfaceFuncInvoker0< TimelineMarkerU5BU5D_t2410759966* >::Invoke(0 /* UnityEngine.Timeline.TimelineMarker[] UnityEngine.Timeline.ITimelineMarkerContainer::GetMarkers() */, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var, L_1);
  25426. V_2 = L_2;
  25427. TimelineMarkerU5BU5D_t2410759966* L_3 = V_2;
  25428. if (!L_3)
  25429. {
  25430. goto IL_0043;
  25431. }
  25432. }
  25433. {
  25434. V_3 = 0;
  25435. goto IL_0039;
  25436. }
  25437. IL_0026:
  25438. {
  25439. int32_t L_4 = V_1;
  25440. TimelineMarkerU5BU5D_t2410759966* L_5 = V_2;
  25441. int32_t L_6 = V_3;
  25442. NullCheck(L_5);
  25443. int32_t L_7 = L_6;
  25444. TimelineMarker_t2195886951 * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  25445. NullCheck(L_8);
  25446. int32_t L_9 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 UnityEngine.Timeline.ITimelineItem::Hash() */, ITimelineItem_t502543106_il2cpp_TypeInfo_var, L_8);
  25447. int32_t L_10 = HashUtility_CombineHash_m4592351(NULL /*static, unused*/, L_4, L_9, /*hidden argument*/NULL);
  25448. V_1 = L_10;
  25449. int32_t L_11 = V_3;
  25450. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  25451. }
  25452. IL_0039:
  25453. {
  25454. int32_t L_12 = V_3;
  25455. TimelineMarkerU5BU5D_t2410759966* L_13 = V_2;
  25456. NullCheck(L_13);
  25457. if ((((int32_t)L_12) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_13)->max_length)))))))
  25458. {
  25459. goto IL_0026;
  25460. }
  25461. }
  25462. {
  25463. }
  25464. IL_0043:
  25465. {
  25466. }
  25467. IL_0044:
  25468. {
  25469. int32_t L_14 = V_1;
  25470. V_4 = L_14;
  25471. goto IL_004c;
  25472. }
  25473. IL_004c:
  25474. {
  25475. int32_t L_15 = V_4;
  25476. return L_15;
  25477. }
  25478. }
  25479. // System.Double UnityEngine.Timeline.TrackAsset::GetMarkerDuration()
  25480. extern "C" IL2CPP_METHOD_ATTR double TrackAsset_GetMarkerDuration_m598691691 (TrackAsset_t2828708245 * __this, const RuntimeMethod* method)
  25481. {
  25482. static bool s_Il2CppMethodInitialized;
  25483. if (!s_Il2CppMethodInitialized)
  25484. {
  25485. il2cpp_codegen_initialize_method (TrackAsset_GetMarkerDuration_m598691691_MetadataUsageId);
  25486. s_Il2CppMethodInitialized = true;
  25487. }
  25488. RuntimeObject* V_0 = NULL;
  25489. double V_1 = 0.0;
  25490. TimelineMarkerU5BU5D_t2410759966* V_2 = NULL;
  25491. int32_t V_3 = 0;
  25492. double V_4 = 0.0;
  25493. {
  25494. V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)__this, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var));
  25495. V_1 = (0.0);
  25496. RuntimeObject* L_0 = V_0;
  25497. if (!L_0)
  25498. {
  25499. goto IL_004c;
  25500. }
  25501. }
  25502. {
  25503. RuntimeObject* L_1 = V_0;
  25504. NullCheck(L_1);
  25505. TimelineMarkerU5BU5D_t2410759966* L_2 = InterfaceFuncInvoker0< TimelineMarkerU5BU5D_t2410759966* >::Invoke(0 /* UnityEngine.Timeline.TimelineMarker[] UnityEngine.Timeline.ITimelineMarkerContainer::GetMarkers() */, ITimelineMarkerContainer_t2794047901_il2cpp_TypeInfo_var, L_1);
  25506. V_2 = L_2;
  25507. TimelineMarkerU5BU5D_t2410759966* L_3 = V_2;
  25508. if (!L_3)
  25509. {
  25510. goto IL_004b;
  25511. }
  25512. }
  25513. {
  25514. V_3 = 0;
  25515. goto IL_0041;
  25516. }
  25517. IL_002e:
  25518. {
  25519. double L_4 = V_1;
  25520. TimelineMarkerU5BU5D_t2410759966* L_5 = V_2;
  25521. int32_t L_6 = V_3;
  25522. NullCheck(L_5);
  25523. int32_t L_7 = L_6;
  25524. TimelineMarker_t2195886951 * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
  25525. NullCheck(L_8);
  25526. double L_9 = TimelineMarker_get_time_m2778425982(L_8, /*hidden argument*/NULL);
  25527. double L_10 = Math_Max_m3148697491(NULL /*static, unused*/, L_4, L_9, /*hidden argument*/NULL);
  25528. V_1 = L_10;
  25529. int32_t L_11 = V_3;
  25530. V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
  25531. }
  25532. IL_0041:
  25533. {
  25534. int32_t L_12 = V_3;
  25535. TimelineMarkerU5BU5D_t2410759966* L_13 = V_2;
  25536. NullCheck(L_13);
  25537. if ((((int32_t)L_12) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_13)->max_length)))))))
  25538. {
  25539. goto IL_002e;
  25540. }
  25541. }
  25542. {
  25543. }
  25544. IL_004b:
  25545. {
  25546. }
  25547. IL_004c:
  25548. {
  25549. double L_14 = V_1;
  25550. V_4 = L_14;
  25551. goto IL_0054;
  25552. }
  25553. IL_0054:
  25554. {
  25555. double L_15 = V_4;
  25556. return L_15;
  25557. }
  25558. }
  25559. // UnityEngine.Timeline.TimelineAsset/MediaType UnityEngine.Timeline.TrackAsset::GetMediaType(System.Type)
  25560. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMediaType_m3572077148 (RuntimeObject * __this /* static, unused */, Type_t * ___t0, const RuntimeMethod* method)
  25561. {
  25562. static bool s_Il2CppMethodInitialized;
  25563. if (!s_Il2CppMethodInitialized)
  25564. {
  25565. il2cpp_codegen_initialize_method (TrackAsset_GetMediaType_m3572077148_MetadataUsageId);
  25566. s_Il2CppMethodInitialized = true;
  25567. }
  25568. ObjectU5BU5D_t2843939325* V_0 = NULL;
  25569. int32_t V_1 = 0;
  25570. {
  25571. Type_t * L_0 = ___t0;
  25572. RuntimeTypeHandle_t3027515415 L_1 = { reinterpret_cast<intptr_t> (TrackMediaType_t482867812_0_0_0_var) };
  25573. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25574. Type_t * L_2 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_1, /*hidden argument*/NULL);
  25575. NullCheck(L_0);
  25576. ObjectU5BU5D_t2843939325* L_3 = VirtFuncInvoker2< ObjectU5BU5D_t2843939325*, Type_t *, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)1);
  25577. V_0 = L_3;
  25578. ObjectU5BU5D_t2843939325* L_4 = V_0;
  25579. NullCheck(L_4);
  25580. if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray *)L_4)->max_length))))) <= ((int32_t)0)))
  25581. {
  25582. goto IL_003c;
  25583. }
  25584. }
  25585. {
  25586. ObjectU5BU5D_t2843939325* L_5 = V_0;
  25587. NullCheck(L_5);
  25588. int32_t L_6 = 0;
  25589. RuntimeObject * L_7 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
  25590. if (!((TrackMediaType_t482867812 *)IsInstClass((RuntimeObject*)L_7, TrackMediaType_t482867812_il2cpp_TypeInfo_var)))
  25591. {
  25592. goto IL_003c;
  25593. }
  25594. }
  25595. {
  25596. ObjectU5BU5D_t2843939325* L_8 = V_0;
  25597. NullCheck(L_8);
  25598. int32_t L_9 = 0;
  25599. RuntimeObject * L_10 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_9));
  25600. NullCheck(((TrackMediaType_t482867812 *)CastclassClass((RuntimeObject*)L_10, TrackMediaType_t482867812_il2cpp_TypeInfo_var)));
  25601. int32_t L_11 = ((TrackMediaType_t482867812 *)CastclassClass((RuntimeObject*)L_10, TrackMediaType_t482867812_il2cpp_TypeInfo_var))->get_m_MediaType_0();
  25602. V_1 = L_11;
  25603. goto IL_0043;
  25604. }
  25605. IL_003c:
  25606. {
  25607. V_1 = 3;
  25608. goto IL_0043;
  25609. }
  25610. IL_0043:
  25611. {
  25612. int32_t L_12 = V_1;
  25613. return L_12;
  25614. }
  25615. }
  25616. // System.Void UnityEngine.Timeline.TrackAsset::.cctor()
  25617. extern "C" IL2CPP_METHOD_ATTR void TrackAsset__cctor_m640338342 (RuntimeObject * __this /* static, unused */, const RuntimeMethod* method)
  25618. {
  25619. static bool s_Il2CppMethodInitialized;
  25620. if (!s_Il2CppMethodInitialized)
  25621. {
  25622. il2cpp_codegen_initialize_method (TrackAsset__cctor_m640338342_MetadataUsageId);
  25623. s_Il2CppMethodInitialized = true;
  25624. }
  25625. {
  25626. ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->set_s_EmptyCache_13(((TrackAssetU5BU5D_t52518008*)SZArrayNew(TrackAssetU5BU5D_t52518008_il2cpp_TypeInfo_var, (uint32_t)0)));
  25627. Dictionary_2_t907029268 * L_0 = (Dictionary_2_t907029268 *)il2cpp_codegen_object_new(Dictionary_2_t907029268_il2cpp_TypeInfo_var);
  25628. Dictionary_2__ctor_m1889320036(L_0, /*hidden argument*/Dictionary_2__ctor_m1889320036_RuntimeMethod_var);
  25629. ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->set_s_TrackBindingTypeAttributeCache_15(L_0);
  25630. return;
  25631. }
  25632. }
  25633. // System.Int32 UnityEngine.Timeline.TrackAsset::<SortClips>m__0(UnityEngine.Timeline.TimelineClip,UnityEngine.Timeline.TimelineClip)
  25634. extern "C" IL2CPP_METHOD_ATTR int32_t TrackAsset_U3CSortClipsU3Em__0_m1965905904 (RuntimeObject * __this /* static, unused */, TimelineClip_t2478225950 * ___clip10, TimelineClip_t2478225950 * ___clip21, const RuntimeMethod* method)
  25635. {
  25636. double V_0 = 0.0;
  25637. int32_t V_1 = 0;
  25638. {
  25639. TimelineClip_t2478225950 * L_0 = ___clip10;
  25640. NullCheck(L_0);
  25641. double L_1 = TimelineClip_get_start_m3842973142(L_0, /*hidden argument*/NULL);
  25642. V_0 = L_1;
  25643. TimelineClip_t2478225950 * L_2 = ___clip21;
  25644. NullCheck(L_2);
  25645. double L_3 = TimelineClip_get_start_m3842973142(L_2, /*hidden argument*/NULL);
  25646. int32_t L_4 = Double_CompareTo_m3151899116((&V_0), L_3, /*hidden argument*/NULL);
  25647. V_1 = L_4;
  25648. goto IL_001a;
  25649. }
  25650. IL_001a:
  25651. {
  25652. int32_t L_5 = V_1;
  25653. return L_5;
  25654. }
  25655. }
  25656. #ifdef __clang__
  25657. #pragma clang diagnostic pop
  25658. #endif
  25659. #ifdef __clang__
  25660. #pragma clang diagnostic push
  25661. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25662. #pragma clang diagnostic ignored "-Wunused-variable"
  25663. #endif
  25664. // System.Void UnityEngine.Timeline.TrackAsset/<>c__Iterator0::.ctor()
  25665. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0__ctor_m3053850826 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25666. {
  25667. {
  25668. Object__ctor_m297566312(__this, /*hidden argument*/NULL);
  25669. return;
  25670. }
  25671. }
  25672. // System.Boolean UnityEngine.Timeline.TrackAsset/<>c__Iterator0::MoveNext()
  25673. extern "C" IL2CPP_METHOD_ATTR bool U3CU3Ec__Iterator0_MoveNext_m3897938971 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25674. {
  25675. static bool s_Il2CppMethodInitialized;
  25676. if (!s_Il2CppMethodInitialized)
  25677. {
  25678. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_MoveNext_m3897938971_MetadataUsageId);
  25679. s_Il2CppMethodInitialized = true;
  25680. }
  25681. uint32_t V_0 = 0;
  25682. PlayableBinding_t354260709 V_1;
  25683. memset(&V_1, 0, sizeof(V_1));
  25684. U3CU3Ec__Iterator0_t3478306766 * G_B6_0 = NULL;
  25685. U3CU3Ec__Iterator0_t3478306766 * G_B5_0 = NULL;
  25686. Type_t * G_B7_0 = NULL;
  25687. U3CU3Ec__Iterator0_t3478306766 * G_B7_1 = NULL;
  25688. {
  25689. int32_t L_0 = __this->get_U24PC_5();
  25690. V_0 = L_0;
  25691. __this->set_U24PC_5((-1));
  25692. uint32_t L_1 = V_0;
  25693. switch (L_1)
  25694. {
  25695. case 0:
  25696. {
  25697. goto IL_0021;
  25698. }
  25699. case 1:
  25700. {
  25701. goto IL_00fd;
  25702. }
  25703. }
  25704. }
  25705. {
  25706. goto IL_0104;
  25707. }
  25708. IL_0021:
  25709. {
  25710. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  25711. Dictionary_2_t907029268 * L_2 = ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->get_s_TrackBindingTypeAttributeCache_15();
  25712. TrackAsset_t2828708245 * L_3 = __this->get_U24this_2();
  25713. NullCheck(L_3);
  25714. Type_t * L_4 = Object_GetType_m88164663(L_3, /*hidden argument*/NULL);
  25715. TrackBindingTypeAttribute_t2757649500 ** L_5 = __this->get_address_of_U3CattributeU3E__0_0();
  25716. NullCheck(L_2);
  25717. bool L_6 = Dictionary_2_TryGetValue_m3533248385(L_2, L_4, L_5, /*hidden argument*/Dictionary_2_TryGetValue_m3533248385_RuntimeMethod_var);
  25718. if (L_6)
  25719. {
  25720. goto IL_0084;
  25721. }
  25722. }
  25723. {
  25724. TrackAsset_t2828708245 * L_7 = __this->get_U24this_2();
  25725. NullCheck(L_7);
  25726. Type_t * L_8 = Object_GetType_m88164663(L_7, /*hidden argument*/NULL);
  25727. RuntimeTypeHandle_t3027515415 L_9 = { reinterpret_cast<intptr_t> (TrackBindingTypeAttribute_t2757649500_0_0_0_var) };
  25728. IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
  25729. Type_t * L_10 = Type_GetTypeFromHandle_m1620074514(NULL /*static, unused*/, L_9, /*hidden argument*/NULL);
  25730. Attribute_t861562559 * L_11 = Attribute_GetCustomAttribute_m4034845276(NULL /*static, unused*/, L_8, L_10, /*hidden argument*/NULL);
  25731. __this->set_U3CattributeU3E__0_0(((TrackBindingTypeAttribute_t2757649500 *)CastclassClass((RuntimeObject*)L_11, TrackBindingTypeAttribute_t2757649500_il2cpp_TypeInfo_var)));
  25732. IL2CPP_RUNTIME_CLASS_INIT(TrackAsset_t2828708245_il2cpp_TypeInfo_var);
  25733. Dictionary_2_t907029268 * L_12 = ((TrackAsset_t2828708245_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t2828708245_il2cpp_TypeInfo_var))->get_s_TrackBindingTypeAttributeCache_15();
  25734. TrackAsset_t2828708245 * L_13 = __this->get_U24this_2();
  25735. NullCheck(L_13);
  25736. Type_t * L_14 = Object_GetType_m88164663(L_13, /*hidden argument*/NULL);
  25737. TrackBindingTypeAttribute_t2757649500 * L_15 = __this->get_U3CattributeU3E__0_0();
  25738. NullCheck(L_12);
  25739. Dictionary_2_Add_m2506669456(L_12, L_14, L_15, /*hidden argument*/Dictionary_2_Add_m2506669456_RuntimeMethod_var);
  25740. }
  25741. IL_0084:
  25742. {
  25743. TrackBindingTypeAttribute_t2757649500 * L_16 = __this->get_U3CattributeU3E__0_0();
  25744. G_B5_0 = __this;
  25745. if (!L_16)
  25746. {
  25747. G_B6_0 = __this;
  25748. goto IL_00a0;
  25749. }
  25750. }
  25751. {
  25752. TrackBindingTypeAttribute_t2757649500 * L_17 = __this->get_U3CattributeU3E__0_0();
  25753. NullCheck(L_17);
  25754. Type_t * L_18 = L_17->get_type_0();
  25755. G_B7_0 = L_18;
  25756. G_B7_1 = G_B5_0;
  25757. goto IL_00a1;
  25758. }
  25759. IL_00a0:
  25760. {
  25761. G_B7_0 = ((Type_t *)(NULL));
  25762. G_B7_1 = G_B6_0;
  25763. }
  25764. IL_00a1:
  25765. {
  25766. NullCheck(G_B7_1);
  25767. G_B7_1->set_U3CtrackBindingTypeU3E__0_1(G_B7_0);
  25768. il2cpp_codegen_initobj((&V_1), sizeof(PlayableBinding_t354260709 ));
  25769. TrackAsset_t2828708245 * L_19 = __this->get_U24this_2();
  25770. PlayableBinding_set_sourceObject_m1526961694((&V_1), L_19, /*hidden argument*/NULL);
  25771. TrackAsset_t2828708245 * L_20 = __this->get_U24this_2();
  25772. NullCheck(L_20);
  25773. String_t* L_21 = Object_get_name_m4211327027(L_20, /*hidden argument*/NULL);
  25774. PlayableBinding_set_streamName_m1670451895((&V_1), L_21, /*hidden argument*/NULL);
  25775. PlayableBinding_set_streamType_m3740157351((&V_1), 3, /*hidden argument*/NULL);
  25776. Type_t * L_22 = __this->get_U3CtrackBindingTypeU3E__0_1();
  25777. PlayableBinding_set_sourceBindingType_m2002065169((&V_1), L_22, /*hidden argument*/NULL);
  25778. PlayableBinding_t354260709 L_23 = V_1;
  25779. __this->set_U24current_3(L_23);
  25780. bool L_24 = __this->get_U24disposing_4();
  25781. if (L_24)
  25782. {
  25783. goto IL_00f8;
  25784. }
  25785. }
  25786. {
  25787. __this->set_U24PC_5(1);
  25788. }
  25789. IL_00f8:
  25790. {
  25791. goto IL_0106;
  25792. }
  25793. IL_00fd:
  25794. {
  25795. __this->set_U24PC_5((-1));
  25796. }
  25797. IL_0104:
  25798. {
  25799. return (bool)0;
  25800. }
  25801. IL_0106:
  25802. {
  25803. return (bool)1;
  25804. }
  25805. }
  25806. // UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TrackAsset/<>c__Iterator0::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
  25807. extern "C" IL2CPP_METHOD_ATTR PlayableBinding_t354260709 U3CU3Ec__Iterator0_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m1592842906 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25808. {
  25809. PlayableBinding_t354260709 V_0;
  25810. memset(&V_0, 0, sizeof(V_0));
  25811. {
  25812. PlayableBinding_t354260709 L_0 = __this->get_U24current_3();
  25813. V_0 = L_0;
  25814. goto IL_000c;
  25815. }
  25816. IL_000c:
  25817. {
  25818. PlayableBinding_t354260709 L_1 = V_0;
  25819. return L_1;
  25820. }
  25821. }
  25822. // System.Object UnityEngine.Timeline.TrackAsset/<>c__Iterator0::System.Collections.IEnumerator.get_Current()
  25823. extern "C" IL2CPP_METHOD_ATTR RuntimeObject * U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1625163368 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25824. {
  25825. static bool s_Il2CppMethodInitialized;
  25826. if (!s_Il2CppMethodInitialized)
  25827. {
  25828. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_IEnumerator_get_Current_m1625163368_MetadataUsageId);
  25829. s_Il2CppMethodInitialized = true;
  25830. }
  25831. RuntimeObject * V_0 = NULL;
  25832. {
  25833. PlayableBinding_t354260709 L_0 = __this->get_U24current_3();
  25834. PlayableBinding_t354260709 L_1 = L_0;
  25835. RuntimeObject * L_2 = Box(PlayableBinding_t354260709_il2cpp_TypeInfo_var, &L_1);
  25836. V_0 = L_2;
  25837. goto IL_0011;
  25838. }
  25839. IL_0011:
  25840. {
  25841. RuntimeObject * L_3 = V_0;
  25842. return L_3;
  25843. }
  25844. }
  25845. // System.Void UnityEngine.Timeline.TrackAsset/<>c__Iterator0::Dispose()
  25846. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Dispose_m1971634049 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25847. {
  25848. {
  25849. __this->set_U24disposing_4((bool)1);
  25850. __this->set_U24PC_5((-1));
  25851. return;
  25852. }
  25853. }
  25854. // System.Void UnityEngine.Timeline.TrackAsset/<>c__Iterator0::Reset()
  25855. extern "C" IL2CPP_METHOD_ATTR void U3CU3Ec__Iterator0_Reset_m2184921250 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25856. {
  25857. static bool s_Il2CppMethodInitialized;
  25858. if (!s_Il2CppMethodInitialized)
  25859. {
  25860. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_Reset_m2184921250_MetadataUsageId);
  25861. s_Il2CppMethodInitialized = true;
  25862. }
  25863. {
  25864. NotSupportedException_t1314879016 * L_0 = (NotSupportedException_t1314879016 *)il2cpp_codegen_object_new(NotSupportedException_t1314879016_il2cpp_TypeInfo_var);
  25865. NotSupportedException__ctor_m2730133172(L_0, /*hidden argument*/NULL);
  25866. IL2CPP_RAISE_MANAGED_EXCEPTION(L_0,U3CU3Ec__Iterator0_Reset_m2184921250_RuntimeMethod_var);
  25867. }
  25868. }
  25869. // System.Collections.IEnumerator UnityEngine.Timeline.TrackAsset/<>c__Iterator0::System.Collections.IEnumerable.GetEnumerator()
  25870. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_IEnumerable_GetEnumerator_m177045304 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25871. {
  25872. RuntimeObject* V_0 = NULL;
  25873. {
  25874. RuntimeObject* L_0 = U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2037203462(__this, /*hidden argument*/NULL);
  25875. V_0 = L_0;
  25876. goto IL_000c;
  25877. }
  25878. IL_000c:
  25879. {
  25880. RuntimeObject* L_1 = V_0;
  25881. return L_1;
  25882. }
  25883. }
  25884. // System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset/<>c__Iterator0::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
  25885. extern "C" IL2CPP_METHOD_ATTR RuntimeObject* U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2037203462 (U3CU3Ec__Iterator0_t3478306766 * __this, const RuntimeMethod* method)
  25886. {
  25887. static bool s_Il2CppMethodInitialized;
  25888. if (!s_Il2CppMethodInitialized)
  25889. {
  25890. il2cpp_codegen_initialize_method (U3CU3Ec__Iterator0_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m2037203462_MetadataUsageId);
  25891. s_Il2CppMethodInitialized = true;
  25892. }
  25893. U3CU3Ec__Iterator0_t3478306766 * V_0 = NULL;
  25894. {
  25895. int32_t* L_0 = __this->get_address_of_U24PC_5();
  25896. int32_t L_1 = Interlocked_CompareExchange_m3023855514(NULL /*static, unused*/, L_0, 0, ((int32_t)-2), /*hidden argument*/NULL);
  25897. if ((!(((uint32_t)L_1) == ((uint32_t)((int32_t)-2)))))
  25898. {
  25899. goto IL_0014;
  25900. }
  25901. }
  25902. {
  25903. return __this;
  25904. }
  25905. IL_0014:
  25906. {
  25907. U3CU3Ec__Iterator0_t3478306766 * L_2 = (U3CU3Ec__Iterator0_t3478306766 *)il2cpp_codegen_object_new(U3CU3Ec__Iterator0_t3478306766_il2cpp_TypeInfo_var);
  25908. U3CU3Ec__Iterator0__ctor_m3053850826(L_2, /*hidden argument*/NULL);
  25909. V_0 = L_2;
  25910. U3CU3Ec__Iterator0_t3478306766 * L_3 = V_0;
  25911. TrackAsset_t2828708245 * L_4 = __this->get_U24this_2();
  25912. NullCheck(L_3);
  25913. L_3->set_U24this_2(L_4);
  25914. U3CU3Ec__Iterator0_t3478306766 * L_5 = V_0;
  25915. return L_5;
  25916. }
  25917. }
  25918. #ifdef __clang__
  25919. #pragma clang diagnostic pop
  25920. #endif
  25921. #ifdef __clang__
  25922. #pragma clang diagnostic push
  25923. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25924. #pragma clang diagnostic ignored "-Wunused-variable"
  25925. #endif
  25926. // System.Void UnityEngine.Timeline.TrackBindingTypeAttribute::.ctor(System.Type)
  25927. extern "C" IL2CPP_METHOD_ATTR void TrackBindingTypeAttribute__ctor_m541403650 (TrackBindingTypeAttribute_t2757649500 * __this, Type_t * ___type0, const RuntimeMethod* method)
  25928. {
  25929. {
  25930. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25931. Type_t * L_0 = ___type0;
  25932. __this->set_type_0(L_0);
  25933. return;
  25934. }
  25935. }
  25936. #ifdef __clang__
  25937. #pragma clang diagnostic pop
  25938. #endif
  25939. #ifdef __clang__
  25940. #pragma clang diagnostic push
  25941. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25942. #pragma clang diagnostic ignored "-Wunused-variable"
  25943. #endif
  25944. // System.Void UnityEngine.Timeline.TrackClipTypeAttribute::.ctor(System.Type)
  25945. extern "C" IL2CPP_METHOD_ATTR void TrackClipTypeAttribute__ctor_m1957121523 (TrackClipTypeAttribute_t4223207965 * __this, Type_t * ___clipClass0, const RuntimeMethod* method)
  25946. {
  25947. {
  25948. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25949. Type_t * L_0 = ___clipClass0;
  25950. __this->set_inspectedType_0(L_0);
  25951. return;
  25952. }
  25953. }
  25954. #ifdef __clang__
  25955. #pragma clang diagnostic pop
  25956. #endif
  25957. #ifdef __clang__
  25958. #pragma clang diagnostic push
  25959. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25960. #pragma clang diagnostic ignored "-Wunused-variable"
  25961. #endif
  25962. // System.Void UnityEngine.Timeline.TrackColorAttribute::.ctor(System.Single,System.Single,System.Single)
  25963. extern "C" IL2CPP_METHOD_ATTR void TrackColorAttribute__ctor_m2117724989 (TrackColorAttribute_t2898993029 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
  25964. {
  25965. {
  25966. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25967. float L_0 = ___r0;
  25968. float L_1 = ___g1;
  25969. float L_2 = ___b2;
  25970. Color_t2555686324 L_3;
  25971. memset(&L_3, 0, sizeof(L_3));
  25972. Color__ctor_m286683560((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
  25973. __this->set_m_Color_0(L_3);
  25974. return;
  25975. }
  25976. }
  25977. #ifdef __clang__
  25978. #pragma clang diagnostic pop
  25979. #endif
  25980. #ifdef __clang__
  25981. #pragma clang diagnostic push
  25982. #pragma clang diagnostic ignored "-Winvalid-offsetof"
  25983. #pragma clang diagnostic ignored "-Wunused-variable"
  25984. #endif
  25985. // System.Void UnityEngine.Timeline.TrackMediaType::.ctor(UnityEngine.Timeline.TimelineAsset/MediaType)
  25986. extern "C" IL2CPP_METHOD_ATTR void TrackMediaType__ctor_m1132953278 (TrackMediaType_t482867812 * __this, int32_t ___mt0, const RuntimeMethod* method)
  25987. {
  25988. {
  25989. Attribute__ctor_m1529526131(__this, /*hidden argument*/NULL);
  25990. int32_t L_0 = ___mt0;
  25991. __this->set_m_MediaType_0(L_0);
  25992. return;
  25993. }
  25994. }
  25995. #ifdef __clang__
  25996. #pragma clang diagnostic pop
  25997. #endif